main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. hardwareTypes = null
  5. hardwareHotList = {}
  6. //热点 设备控制
  7. $("#hotPannel .close, #hotPannel .iconquxiao").on('click',(e)=>{//关闭
  8. $("#hotPannel>div").css("display","");
  9. loadMonitor({id: "monitor", url:null })
  10. window.hotNeedUpdatePannel = null;
  11. $(".hardware-list .hard-body").css("display",'block')//展开列表
  12. })
  13. $("#hotPannel input.mui-switch").on('change',(e)=>{//灯
  14. var ifOn = $('#hotPannel input.mui-switch').is(':checked');
  15. window.changeDeviceStatus(window.hotNeedUpdatePannel, '02', ifOn?'1':'0', null, (a)=>{
  16. $("#hotPannel input.mui-switch").prop("checked", !ifOn) //error
  17. })
  18. })
  19. var deviceBtnBind = function($elem, paramCode, paramValue){
  20. $elem.on('click',(e)=>{
  21. paramValue_ = paramValue instanceof Function ? paramValue() : paramValue
  22. if(paramCode == '05'){
  23. if(paramValue_ > 30 || paramValue_ < 16)return;
  24. }
  25. window.changeDeviceStatus(window.hotNeedUpdatePannel, paramCode, paramValue_, (a)=>{
  26. hotNeedUpdatePannel.showPannel() //success update
  27. })
  28. })
  29. }
  30. //空调
  31. deviceBtnBind($("#hotPannel .ac-con .iconfengsu31"), '04', '3')// windSpeed
  32. deviceBtnBind($("#hotPannel .ac-con .iconfengsu2"), '04', '2')// windSpeed
  33. deviceBtnBind($("#hotPannel .ac-con .iconfengsu11"), '04', '1')// windSpeed
  34. deviceBtnBind($("#hotPannel .ac-con .minbtn .ac-btn").eq(0), '05', ()=>{return hotNeedUpdatePannel.temperature - 1 + ''})// temperature
  35. deviceBtnBind($("#hotPannel .ac-con .minbtn .ac-btn").eq(1), '05', ()=>{return hotNeedUpdatePannel.temperature + 1 + ''})// temperature
  36. deviceBtnBind($("#hotPannel .ac-con .ac-close"), '02', '0')// close
  37. deviceBtnBind($("#hotPannel .ac-con .ac-switch .ac-btn"), '02', '1')// open
  38. //{"0":"自动","1":"除湿","2":"冷风","3":"送风","4":"暖风"}
  39. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="自动"]'), '03', '0')//mode
  40. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="除湿"]'), '03', '1')//mode
  41. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="冷风"]'), '03', '2')//mode
  42. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="送风"]'), '03', '3')//mode
  43. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="暖风"]'), '03', '4')//mode
  44. //风向 {"1":"上","2":"下","3":"左","4":"右"}
  45. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.up'), '06', '1')//fanPos
  46. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.down'), '06', '2')//fanPos
  47. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.left'), '06', '3')//fanPos
  48. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.right'), '06', '4')//fanPos
  49. deviceBtnBind($('#hotPannel .ac-con .air-con [name="onoff"] .ac-btn').eq(0), '07', '1')//fanState
  50. deviceBtnBind($('#hotPannel .ac-con .air-con [name="onoff"] .ac-btn').eq(1), '07', '0')//fanState
  51. var getAjax = function(url, data, success, errorString, method){
  52. $(".waiting").addClass('showloading')
  53. $.ajax({//获取设备状态
  54. method: method || "GET",
  55. data : data && JSON.stringify(data),
  56. headers: {
  57. "Content-Type": "application/json",
  58. },
  59. /*dataType: "json",
  60. contentType: "application/json", */
  61. url: url,
  62. success: (data)=> {
  63. success(data)
  64. if(data.code != 0){
  65. alert(errorString)
  66. }
  67. $(".waiting").removeClass('showloading')
  68. },
  69. error:(e)=>{
  70. alert(errorString)
  71. $(".waiting").removeClass('showloading')
  72. }
  73. })
  74. }
  75. getAjax(g_Prefix+`/api/device/getType`, null, (data)=>{
  76. if (data.code === 0) {
  77. hardwareTypes = data.data
  78. } else {
  79. console.error('设备类型列表获取失败')
  80. }
  81. },'设备类型列表获取失败')
  82. window.getDeviceInfo = function(deviceId, callback){
  83. var userId = getQueryVal('userId')
  84. var url = `/api/device/list/${userId}` + (deviceId ? `?deviceId=${deviceId}` : '')
  85. getAjax(url, null, (data)=>{
  86. if(data.code == 0){
  87. callback(data.data)
  88. }
  89. },'设备列表获取失败')
  90. }
  91. //----------------------------------
  92. var dom = {//许钟文add
  93. getOffset: function(type, element, parent) {
  94. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  95. if (!parent) parent = $("body")[0];
  96. while (element = element.offsetParent) {
  97. if (element == parent) break;
  98. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  99. }
  100. return left;
  101. }
  102. };
  103. !function() {
  104. "use strict";
  105. function t(t, i) {
  106. return typeof t === i
  107. }
  108. function i(t, i) {
  109. return t instanceof i
  110. }
  111. function n(t) {
  112. return t && t.nodeType
  113. }
  114. function e(t) {
  115. return n(t) ? t : i(t, g) ? t[0] : void 0
  116. }
  117. function o(t, i, n) {
  118. return g.each(t, function(t, e) {
  119. n = i.call(e, n, t, e)
  120. }),
  121. n
  122. }
  123. function r(t, i, n) {
  124. var e, o, r;
  125. if (t === i)
  126. return !0;
  127. if (!t || !i || t.constructor !== i.constructor)
  128. return !1;
  129. for (e = 0,
  130. o = n.length; o > e; e += 1) {
  131. if (r = n[e],
  132. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  133. return !1;
  134. if (t[r] !== i[r])
  135. return !1
  136. }
  137. return !0
  138. }
  139. function s(t, i, n, e) {
  140. this.left = E(t),
  141. this.top = E(i),
  142. this.width = E(n),
  143. this.height = E(e),
  144. this.right = this.left + this.width,
  145. this.bottom = this.top + this.height
  146. }
  147. function h(t, i, n, e) {
  148. this.visible = t || 0,
  149. this.viewport = i || 0,
  150. this.possible = n || 0,
  151. this.rects = e && T({}, e) || null
  152. }
  153. function l(t, i) {
  154. this.els = t,
  155. this.viewport = i
  156. }
  157. function c(t, i, n) {
  158. var e;
  159. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  160. e ? e[n] : 0
  161. }
  162. function u(t, i) {
  163. return t.val - i.val
  164. }
  165. function a(t, i) {
  166. return i.val - t.val
  167. }
  168. function f(t) {
  169. var i = s.ofContent(t, !0)
  170. , n = s.ofViewport(t, !0)
  171. , e = i.width - n.width
  172. , o = i.height - n.height;
  173. this.content = i,
  174. this.viewport = n,
  175. this.width = 0 >= e ? null : n.left / e,
  176. this.height = 0 >= o ? null : n.top / o,
  177. this.left = n.left,
  178. this.top = n.top,
  179. this.right = i.right - n.right,
  180. this.bottom = i.bottom - n.bottom
  181. }
  182. function p(t) {
  183. this.el = t || window
  184. }
  185. function d(t, i) {
  186. this.context = t,
  187. this.viewport = i,
  188. this.init()
  189. }
  190. function v(t, i, n, e) {
  191. this.context = new l(t,i),
  192. this.property = n,
  193. this.descending = e,
  194. this.init()
  195. }
  196. function w(t) {
  197. t && t !== window && t !== document ? (this.context = t,
  198. this.$autoTarget = g(t)) : this.context = window,
  199. this.init()
  200. }
  201. var g = jQuery
  202. , m = g(window)
  203. , b = g(document)
  204. , T = g.extend
  205. , y = g.isFunction
  206. , k = Math.max
  207. , V = Math.min
  208. , E = Math.round
  209. , x = function() {
  210. var t = {}
  211. , i = 1;
  212. return function(n) {
  213. return n ? (t[n] || (t[n] = i,
  214. i += 1),
  215. t[n]) : 0
  216. }
  217. }();
  218. T(s.prototype, {
  219. equals: function(t) {
  220. return r(this, t, ["left", "top", "width", "height"])
  221. },
  222. area: function() {
  223. return this.width * this.height
  224. },
  225. relativeTo: function(t) {
  226. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  227. },
  228. intersection: function(t) {
  229. if (!i(t, s))
  230. return null;
  231. var n = k(this.left, t.left)
  232. , e = V(this.right, t.right)
  233. , o = k(this.top, t.top)
  234. , r = V(this.bottom, t.bottom)
  235. , h = e - n
  236. , l = r - o;
  237. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  238. },
  239. envelope: function(t) {
  240. if (!i(t, s))
  241. return this;
  242. var n = V(this.left, t.left)
  243. , e = k(this.right, t.right)
  244. , o = V(this.top, t.top)
  245. , r = k(this.bottom, t.bottom)
  246. , h = e - n
  247. , l = r - o;
  248. return new s(n,o,h,l)
  249. }
  250. }),
  251. T(s, {
  252. ofContent: function(t, i) {
  253. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  254. },
  255. ofViewport: function(t, i) {
  256. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  257. },
  258. ofElement: function(t) {
  259. var i = g(t);
  260. if (!i.is(":visible"))
  261. return null;
  262. var n = i.offset();
  263. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  264. }
  265. }),
  266. T(h.prototype, {
  267. equals: function(t) {
  268. return this.fracsEqual(t) && this.rectsEqual(t)
  269. },
  270. fracsEqual: function(t) {
  271. return r(this, t, ["visible", "viewport", "possible"])
  272. },
  273. rectsEqual: function(t) {
  274. return r(this.rects, t.rects, ["document", "element", "viewport"])
  275. }
  276. }),
  277. T(h, {
  278. of: function(t, i) {
  279. var e, o, r;
  280. return t = n(t) && s.ofElement(t) || t,
  281. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  282. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  283. r = V(t.width, i.width) * V(t.height, i.height),
  284. new h(o / t.area(),o / i.area(),o / r,{
  285. document: e,
  286. element: e.relativeTo(t),
  287. viewport: e.relativeTo(i)
  288. })) : new h
  289. }
  290. });
  291. var q = ["width", "height", "left", "right", "top", "bottom"]
  292. , S = ["possible", "visible", "viewport"];
  293. T(l.prototype, {
  294. sorted: function(t, i) {
  295. var n = this.viewport;
  296. return g.map(this.els, function(i) {
  297. return {
  298. el: i,
  299. val: c(i, n, t)
  300. }
  301. }).sort(i ? a : u)
  302. },
  303. best: function(t, i) {
  304. return this.els.length ? this.sorted(t, i)[0] : null
  305. }
  306. }),
  307. T(f.prototype, {
  308. equals: function(t) {
  309. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  310. }
  311. }),
  312. T(p.prototype, {
  313. equals: function(t) {
  314. return r(this, t, ["el"])
  315. },
  316. scrollState: function() {
  317. return new f(this.el)
  318. },
  319. scrollTo: function(t, i, n) {
  320. var e = g(this.el === window ? "html,body" : this.el);
  321. t = t || 0,
  322. i = i || 0,
  323. n = isNaN(n) ? 1e3 : n,
  324. e.stop(!0).animate({
  325. scrollLeft: t,
  326. scrollTop: i
  327. }, n)
  328. },
  329. scroll: function(t, i, n) {
  330. var e = this.el === window ? m : g(this.el);
  331. t = t || 0,
  332. i = i || 0,
  333. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  334. },
  335. scrollToRect: function(t, i, n, e) {
  336. i = i || 0,
  337. n = n || 0,
  338. this.scrollTo(t.left - i, t.top - n, e)
  339. },
  340. scrollToElement: function(t, i, n, e) {
  341. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  342. this.scrollToRect(o, i, n, e)
  343. }
  344. });
  345. var C = {
  346. init: function() {
  347. this.callbacks = g.Callbacks("memory unique"),
  348. this.currVal = null,
  349. this.prevVal = null,
  350. this.checkProxy = g.proxy(this.check, this),
  351. this.autoCheck()
  352. },
  353. bind: function(t) {
  354. this.callbacks.add(t)
  355. },
  356. unbind: function(t) {
  357. t ? this.callbacks.remove(t) : this.callbacks.empty()
  358. },
  359. trigger: function() {
  360. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  361. },
  362. check: function(t) {
  363. var i = this.updatedValue(t);
  364. return void 0 !== i && (this.prevVal = this.currVal,
  365. this.currVal = i,
  366. this.trigger(),
  367. !0)
  368. },
  369. $autoTarget: m,
  370. autoEvents: "load resize scroll",
  371. autoCheck: function(t) {
  372. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  373. }
  374. };
  375. T(d.prototype, C, {
  376. updatedValue: function() {
  377. var t = h.of(this.context, this.viewport);
  378. return this.currVal && this.currVal.equals(t) ? void 0 : t
  379. }
  380. }),
  381. T(v.prototype, C, {
  382. updatedValue: function() {
  383. var t = this.context.best(this.property, this.descending);
  384. return t && (t = t.val > 0 ? t.el : null,
  385. this.currVal !== t) ? t : void 0
  386. }
  387. }),
  388. T(w.prototype, C, {
  389. updatedValue: function() {
  390. var t = new f(this.context);
  391. return this.currVal && this.currVal.equals(t) ? void 0 : t
  392. }
  393. });
  394. var L = function(t, i) {
  395. var n = [].slice
  396. , e = jQuery
  397. , o = e.extend
  398. , r = e.isFunction
  399. , s = o({}, i)
  400. , h = function(i, n, o, s) {
  401. return o = r(o) ? o.apply(i, n) : o,
  402. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  403. }
  404. , l = function() {
  405. return h(this, n.call(arguments), s.defaultStatic, l)
  406. }
  407. , c = function(t) {
  408. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  409. }
  410. , u = function(t) {
  411. t && (o(l, t.statics),
  412. o(c, t.methods)),
  413. l.modplug = u
  414. };
  415. u.prev = {
  416. statics: e[t],
  417. methods: e.fn[t]
  418. },
  419. u(i),
  420. e[t] = l,
  421. e.fn[t] = c
  422. }
  423. , M = "fracs";
  424. L(M, {
  425. statics: {
  426. version: "0.15.0",
  427. Rect: s,
  428. Fractions: h,
  429. Group: l,
  430. ScrollState: f,
  431. Viewport: p,
  432. FracsCallbacks: d,
  433. GroupCallbacks: v,
  434. ScrollStateCallbacks: w,
  435. fracs: function(t, i) {
  436. return h.of(t, i)
  437. }
  438. },
  439. methods: {
  440. content: function(t) {
  441. return this.length ? s.ofContent(this[0], t) : null
  442. },
  443. envelope: function() {
  444. return o(this, function(t) {
  445. var i = s.ofElement(this);
  446. return t ? t.envelope(i) : i
  447. })
  448. },
  449. fracs: function(i, n, o) {
  450. t(i, "string") || (o = n,
  451. n = i,
  452. i = null),
  453. y(n) || (o = n,
  454. n = null),
  455. o = e(o);
  456. var r = M + ".fracs." + x(o);
  457. return "unbind" === i ? this.each(function() {
  458. var t = g(this).data(r);
  459. t && t.unbind(n)
  460. }) : "check" === i ? this.each(function() {
  461. var t = g(this).data(r);
  462. t && t.check()
  463. }) : y(n) ? this.each(function() {
  464. var t = g(this)
  465. , i = t.data(r);
  466. i || (i = new d(this,o),
  467. t.data(r, i)),
  468. i.bind(n)
  469. }) : this.length ? h.of(this[0], o) : null
  470. },
  471. intersection: function() {
  472. return o(this, function(t) {
  473. var i = s.ofElement(this);
  474. return t ? t.intersection(i) : i
  475. })
  476. },
  477. max: function(t, i, n) {
  478. return y(i) || (n = i,
  479. i = null),
  480. n = e(n),
  481. i ? (new v(this,n,t,!0).bind(i),
  482. this) : this.pushStack(new l(this,n).best(t, !0).el)
  483. },
  484. min: function(t, i, n) {
  485. return y(i) || (n = i,
  486. i = null),
  487. n = e(n),
  488. i ? (new v(this,n,t).bind(i),
  489. this) : this.pushStack(new l(this,n).best(t).el)
  490. },
  491. rect: function() {
  492. return this.length ? s.ofElement(this[0]) : null
  493. },
  494. scrollState: function(i, n) {
  495. var e = M + ".scrollState";
  496. return t(i, "string") || (n = i,
  497. i = null),
  498. "unbind" === i ? this.each(function() {
  499. var t = g(this).data(e);
  500. t && t.unbind(n)
  501. }) : "check" === i ? this.each(function() {
  502. var t = g(this).data(e);
  503. t && t.check()
  504. }) : y(n) ? this.each(function() {
  505. var t = g(this)
  506. , i = t.data(e);
  507. i || (i = new w(this),
  508. t.data(e, i)),
  509. i.bind(n)
  510. }) : this.length ? new f(this[0]) : null
  511. },
  512. scroll: function(t, i, n) {
  513. return this.each(function() {
  514. new p(this).scroll(t, i, n)
  515. })
  516. },
  517. scrollTo: function(t, i, n, o) {
  518. return g.isNumeric(t) && (o = n,
  519. n = i,
  520. i = t,
  521. t = null),
  522. t = e(t),
  523. this.each(function() {
  524. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  525. })
  526. },
  527. scrollToThis: function(t, i, n, o) {
  528. return o = new p(e(o)),
  529. o.scrollToElement(this[0], t, i, n),
  530. this
  531. },
  532. softLink: function(t, i, n, o) {
  533. return o = new p(e(o)),
  534. this.filter("a[href^=#]").each(function() {
  535. var e = g(this);
  536. e.on("click", function() {
  537. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  538. })
  539. })
  540. },
  541. sort: function(i, n, o) {
  542. return t(n, "boolean") || (o = n,
  543. n = null),
  544. o = e(o),
  545. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  546. return t.el
  547. }))
  548. },
  549. viewport: function(t) {
  550. return this.length ? s.ofViewport(this[0], t) : null
  551. }
  552. },
  553. defaultStatic: "fracs",
  554. defaultMethod: "fracs"
  555. })
  556. }();
  557. if ("undefined" == typeof jQuery)
  558. throw new Error("Bootstrap's JavaScript requires jQuery");
  559. +function(t) {
  560. "use strict";
  561. function e(e) {
  562. return this.each(function() {
  563. var o = t(this)
  564. , s = o.data("bs.tooltip")
  565. , n = "object" == typeof e && e;
  566. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  567. "string" == typeof e && s[e]())
  568. })
  569. }
  570. var i = function(t, e) {
  571. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  572. this.init("tooltip", t, e)
  573. };
  574. i.VERSION = "3.2.0",
  575. i.DEFAULTS = {
  576. animation: !0,
  577. placement: "top",
  578. selector: !1,
  579. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  580. trigger: "hover focus",
  581. title: "",
  582. delay: 0,
  583. html: !1,
  584. container: !1,
  585. viewport: {
  586. selector: "body",
  587. padding: 0
  588. }
  589. },
  590. i.prototype.init = function(e, i, o) {
  591. this.enabled = !0,
  592. this.type = e,
  593. this.$element = t(i),
  594. this.options = this.getOptions(o),
  595. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  596. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  597. var r = s[n];
  598. if ("click" == r)
  599. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  600. else if ("manual" != r) {
  601. var a = "hover" == r ? "mouseenter" : "focusin"
  602. , l = "hover" == r ? "mouseleave" : "focusout";
  603. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  604. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  605. }
  606. }
  607. this.options.selector ? this._options = t.extend({}, this.options, {
  608. trigger: "manual",
  609. selector: ""
  610. }) : this.fixTitle()
  611. }
  612. ,
  613. i.prototype.getDefaults = function() {
  614. return i.DEFAULTS
  615. }
  616. ,
  617. i.prototype.getOptions = function(e) {
  618. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  619. e.delay && "number" == typeof e.delay && (e.delay = {
  620. show: e.delay,
  621. hide: e.delay
  622. }),
  623. e
  624. }
  625. ,
  626. i.prototype.getDelegateOptions = function() {
  627. var e = {}
  628. , i = this.getDefaults();
  629. return this._options && t.each(this._options, function(t, o) {
  630. i[t] != o && (e[t] = o)
  631. }),
  632. e
  633. }
  634. ,
  635. i.prototype.enter = function(e) {
  636. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  637. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  638. t(e.currentTarget).data("bs." + this.type, i)),
  639. clearTimeout(i.timeout),
  640. i.hoverState = "in",
  641. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  642. // "in" == i.hoverState && i.show()
  643. }, i.options.delay.show)) : i.show()
  644. }
  645. ,
  646. i.prototype.leave = function(e) {
  647. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  648. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  649. t(e.currentTarget).data("bs." + this.type, i)),
  650. clearTimeout(i.timeout),
  651. i.hoverState = "out",
  652. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  653. "out" == i.hoverState && i.hide()
  654. }, i.options.delay.hide)) : i.hide()
  655. }
  656. ,
  657. i.prototype.show = function() {
  658. var e = t.Event("show.bs." + this.type);
  659. if (this.hasContent() && this.enabled) {
  660. this.$element.trigger(e);
  661. var i = t.contains(document.documentElement, this.$element[0]);
  662. if (e.isDefaultPrevented() || !i)
  663. return;
  664. var o = this
  665. , s = this.tip()
  666. , n = this.getUID(this.type);
  667. this.setContent(),
  668. s.attr("id", n),
  669. this.$element.attr("aria-describedby", n),
  670. this.options.animation && s.addClass("fade");
  671. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  672. , a = /\s?auto?\s?/i
  673. , l = a.test(r);
  674. l && (r = r.replace(a, "") || "top"),
  675. s.detach().css({
  676. top: 0,
  677. left: 0,
  678. display: "block"
  679. }).addClass(r).data("bs." + this.type, this),
  680. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  681. var p = this.getPosition()
  682. , h = s[0].offsetWidth
  683. , f = s[0].offsetHeight;
  684. if (l) {
  685. var u = r
  686. , c = this.$element.parent()
  687. , d = this.getPosition(c);
  688. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  689. s.removeClass(u).addClass(r)
  690. }
  691. var g = this.getCalculatedOffset(r, p, h, f);
  692. this.applyPlacement(g, r);
  693. var y = function() {
  694. o.$element.trigger("shown.bs." + o.type),
  695. o.hoverState = null
  696. };
  697. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  698. }
  699. }
  700. ,
  701. i.prototype.applyPlacement = function(e, i) {
  702. var o = this.tip()
  703. , s = o[0].offsetWidth
  704. , n = o[0].offsetHeight
  705. , r = parseInt(o.css("margin-top"), 10)
  706. , a = parseInt(o.css("margin-left"), 10);
  707. isNaN(r) && (r = 0),
  708. isNaN(a) && (a = 0),
  709. e.top = e.top + r,
  710. e.left = e.left + a,
  711. t.offset.setOffset(o[0], t.extend({
  712. using: function(t) {
  713. o.css({
  714. top: Math.round(t.top),
  715. left: Math.round(t.left)
  716. })
  717. }
  718. }, e), 0),
  719. o.addClass("in");
  720. var l = o[0].offsetWidth
  721. , p = o[0].offsetHeight;
  722. "top" == i && p != n && (e.top = e.top + n - p);
  723. var h = this.getViewportAdjustedDelta(i, e, l, p);
  724. h.left ? e.left += h.left : e.top += h.top;
  725. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  726. , u = h.left ? "left" : "top"
  727. , c = h.left ? "offsetWidth" : "offsetHeight";
  728. o.offset(e),
  729. this.replaceArrow(f, o[0][c], u)
  730. }
  731. ,
  732. i.prototype.replaceArrow = function(t, e, i) {
  733. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  734. }
  735. ,
  736. i.prototype.setContent = function() {
  737. var t = this.tip()
  738. , e = this.getTitle();
  739. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  740. t.removeClass("fade in top bottom left right")
  741. }
  742. ,
  743. i.prototype.hide = function() {
  744. function e() {
  745. "in" != i.hoverState && o.detach(),
  746. i.$element.trigger("hidden.bs." + i.type)
  747. }
  748. var i = this
  749. , o = this.tip()
  750. , s = t.Event("hide.bs." + this.type);
  751. if (this.$element.removeAttr("aria-describedby"),
  752. this.$element.trigger(s),
  753. !s.isDefaultPrevented())
  754. return o.removeClass("in"),
  755. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  756. this.hoverState = null,
  757. this
  758. }
  759. ,
  760. i.prototype.fixTitle = function() {
  761. var t = this.$element;
  762. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  763. }
  764. ,
  765. i.prototype.hasContent = function() {
  766. return this.getTitle()
  767. }
  768. ,
  769. i.prototype.getPosition = function(e) {
  770. e = e || this.$element;
  771. var i = e[0]
  772. , o = "BODY" == i.tagName;
  773. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  774. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  775. width: o ? t(window).width() : e.outerWidth(),
  776. height: o ? t(window).height() : e.outerHeight()
  777. }, o ? {
  778. top: 0,
  779. left: 0
  780. } : e.offset())
  781. }
  782. ,
  783. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  784. return "bottom" == t ? {
  785. top: e.top + e.height,
  786. left: e.left + e.width / 2 - i / 2
  787. } : "top" == t ? {
  788. top: e.top - o,
  789. left: e.left + e.width / 2 - i / 2
  790. } : "left" == t ? {
  791. top: e.top + e.height / 2 - o / 2,
  792. left: e.left - i
  793. } : {
  794. top: e.top + e.height / 2 - o / 2,
  795. left: e.left + e.width
  796. }
  797. }
  798. ,
  799. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  800. var s = {
  801. top: 0,
  802. left: 0
  803. };
  804. if (!this.$viewport)
  805. return s;
  806. var n = this.options.viewport && this.options.viewport.padding || 0
  807. , r = this.getPosition(this.$viewport);
  808. if (/right|left/.test(t)) {
  809. var a = e.top - n - r.scroll
  810. , l = e.top + n - r.scroll + o;
  811. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  812. } else {
  813. var p = e.left - n
  814. , h = e.left + n + i;
  815. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  816. }
  817. return s
  818. }
  819. ,
  820. i.prototype.getTitle = function() {
  821. var t, e = this.$element, i = this.options;
  822. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  823. }
  824. ,
  825. i.prototype.getUID = function(t) {
  826. do
  827. t += ~~(1e6 * Math.random());
  828. while (document.getElementById(t));return t
  829. }
  830. ,
  831. i.prototype.tip = function() {
  832. return this.$tip = this.$tip || t(this.options.template)
  833. }
  834. ,
  835. i.prototype.arrow = function() {
  836. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  837. }
  838. ,
  839. i.prototype.validate = function() {
  840. this.$element[0].parentNode || (this.hide(),
  841. this.$element = null,
  842. this.options = null)
  843. }
  844. ,
  845. i.prototype.enable = function() {
  846. this.enabled = !0
  847. }
  848. ,
  849. i.prototype.disable = function() {
  850. this.enabled = !1
  851. }
  852. ,
  853. i.prototype.toggleEnabled = function() {
  854. this.enabled = !this.enabled
  855. }
  856. ,
  857. i.prototype.toggle = function(e) {
  858. var i = this;
  859. e && (i = t(e.currentTarget).data("bs." + this.type),
  860. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  861. t(e.currentTarget).data("bs." + this.type, i))),
  862. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  863. }
  864. ,
  865. i.prototype.destroy = function() {
  866. clearTimeout(this.timeout),
  867. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  868. }
  869. ;
  870. var o = t.fn.tooltip;
  871. t.fn.tooltip = e,
  872. t.fn.tooltip.Constructor = i,
  873. t.fn.tooltip.noConflict = function() {
  874. return t.fn.tooltip = o,
  875. this
  876. }
  877. }(jQuery);
  878. !function(e, t, n) {
  879. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  880. }("Keen", this, function() {
  881. "use strict";
  882. function Keen() {
  883. return _init.apply(this, arguments)
  884. }
  885. function _init(e) {
  886. if (_isUndefined(e))
  887. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  888. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  889. throw new Error("Please provide a projectId");
  890. this.configure(e)
  891. }
  892. function _extend(e) {
  893. for (var t = 1; t < arguments.length; t++)
  894. for (var n in arguments[t])
  895. e[n] = arguments[t][n];
  896. return e
  897. }
  898. function _isUndefined(e) {
  899. return void 0 === e
  900. }
  901. function _type(e) {
  902. var t = e && e.constructor ? e.constructor.toString() : void 0;
  903. return t ? t.match(/function (.*)\(/)[1] : "Null"
  904. }
  905. function _each(e, t, n) {
  906. var r;
  907. if (!e)
  908. return 0;
  909. if (n = n ? n : e,
  910. "array" === _type(e)) {
  911. for (r = 0; r < e.length; r++)
  912. if (t.call(n, e[r], r, e) === !1)
  913. return 0
  914. } else
  915. for (r in e)
  916. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  917. return 0;
  918. return 1
  919. }
  920. function _parse_params(e) {
  921. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  922. return decodeURIComponent(e.replace(r, " "))
  923. }, a = e.split("?")[1]; t = i.exec(a); )
  924. n[o(t[1])] = o(t[2]);
  925. return n
  926. }
  927. function _set_protocol(e) {
  928. switch (e) {
  929. case "http":
  930. return "http";
  931. case "auto":
  932. return location.protocol.replace(/:/g, "");
  933. case "https":
  934. case void 0:
  935. default:
  936. return "https"
  937. }
  938. }
  939. function _set_request_type(e) {
  940. var t = e || "jsonp"
  941. , n = !1;
  942. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  943. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  944. }
  945. function _build_url(e) {
  946. return this.client.endpoint + "/projects/" + this.client.projectId + e
  947. }
  948. function _uploadEvent(e, t, n, r, i) {
  949. var o = _build_url.apply(this, ["/events/" + e])
  950. , a = {};
  951. n = n !== !1,
  952. this.client.globalProperties && (a = this.client.globalProperties(e));
  953. for (var c in t)
  954. t.hasOwnProperty(c) && (a[c] = t[c]);
  955. switch (this.client.requestType) {
  956. case "xhr":
  957. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  958. break;
  959. case "jsonp":
  960. var s = JSON.stringify(a)
  961. , l = Keen.Base64.encode(s);
  962. o = o + "?api_key=" + this.client.writeKey,
  963. o = o + "&data=" + l,
  964. o = o + "&modified=" + (new Date).getTime(),
  965. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  966. break;
  967. case "beacon":
  968. var s = JSON.stringify(a)
  969. , l = Keen.Base64.encode(s);
  970. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  971. o = o + "&data=" + encodeURIComponent(l),
  972. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  973. o += "&c=clv1",
  974. _request.beacon.apply(this, [o, null, r, i])
  975. }
  976. }
  977. Keen.prototype.configure = function(e) {
  978. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  979. e.protocol = _set_protocol(e.protocol),
  980. e.requestType = _set_request_type(e.requestType),
  981. this.client = {
  982. projectId: e.projectId,
  983. writeKey: e.writeKey,
  984. readKey: e.readKey,
  985. globalProperties: null,
  986. endpoint: e.protocol + "://" + e.host,
  987. requestType: e.requestType
  988. },
  989. Keen.trigger("client", this, e),
  990. this.trigger("ready"),
  991. this
  992. }
  993. ;
  994. var _request = {
  995. xhr: function(e, t, n, r, i, o, a, c) {
  996. if (!i)
  997. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  998. var s = new XMLHttpRequest;
  999. if (s.onreadystatechange = function() {
  1000. if (4 == s.readyState)
  1001. if (s.status >= 200 && s.status < 300) {
  1002. var e;
  1003. try {
  1004. e = JSON.parse(s.responseText)
  1005. } catch (e) {
  1006. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1007. c && c(s, e)
  1008. }
  1009. a && e && a(e)
  1010. } else
  1011. Keen.log("HTTP request failed."),
  1012. c && c(s, null)
  1013. }
  1014. ,
  1015. s.open(e, t, o),
  1016. i && s.setRequestHeader("Authorization", i),
  1017. r && s.setRequestHeader("Content-Type", "application/json"),
  1018. n)
  1019. for (var l in n)
  1020. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1021. var u = r ? JSON.stringify(r) : null;
  1022. s.send(u)
  1023. },
  1024. jsonp: function(e, t, n, r) {
  1025. if (!t)
  1026. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1027. if (t && e.indexOf("api_key") < 0) {
  1028. var i = e.indexOf("?") > 0 ? "&" : "?";
  1029. e = e + i + "api_key=" + t
  1030. }
  1031. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1032. o += "a";
  1033. var a = !1;
  1034. window[o] = function(e) {
  1035. a = !0,
  1036. n && e && n(e),
  1037. window[o] = void 0
  1038. }
  1039. ,
  1040. e = e + "&jsonp=" + o;
  1041. var c = document.createElement("script");
  1042. c.id = "keen-jsonp",
  1043. c.src = e,
  1044. document.getElementsByTagName("head")[0].appendChild(c),
  1045. c.onreadystatechange = function() {
  1046. a === !1 && "loaded" === this.readyState && (a = !0,
  1047. r && r())
  1048. }
  1049. ,
  1050. c.onerror = function() {
  1051. a === !1 && (a = !0,
  1052. r && r())
  1053. }
  1054. },
  1055. beacon: function(e, t, n, r) {
  1056. if (t && e.indexOf("api_key") < 0) {
  1057. var i = e.indexOf("?") > 0 ? "&" : "?";
  1058. e = e + i + "api_key=" + t
  1059. }
  1060. var o = !1
  1061. , a = document.createElement("img");
  1062. a.onload = function() {
  1063. if (o = !0,
  1064. "naturalHeight"in this) {
  1065. if (this.naturalHeight + this.naturalWidth === 0)
  1066. return void this.onerror()
  1067. } else if (this.width + this.height === 0)
  1068. return void this.onerror();
  1069. n && n({
  1070. created: !0
  1071. })
  1072. }
  1073. ,
  1074. a.onerror = function() {
  1075. o = !0,
  1076. r && r()
  1077. }
  1078. ,
  1079. a.src = e
  1080. }
  1081. }
  1082. , Events = Keen.Events = {
  1083. on: function(e, t) {
  1084. this.listeners || (this.listeners = {});
  1085. var n = this.listeners[e] || (this.listeners[e] = []);
  1086. return n.push({
  1087. callback: t
  1088. }),
  1089. this
  1090. },
  1091. off: function(e, t) {
  1092. if (!e && !t)
  1093. return this.listeners = void 0,
  1094. delete this.listeners,
  1095. this;
  1096. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1097. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1098. t && 0 != n.length || (this.listeners[e] = void 0,
  1099. delete this.listeners[e]);
  1100. return this
  1101. },
  1102. trigger: function(e) {
  1103. if (!this.listeners)
  1104. return this;
  1105. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1106. n[r].callback.apply(this, t);
  1107. return this
  1108. }
  1109. };
  1110. _extend(Keen.prototype, Events),
  1111. _extend(Keen, Events),
  1112. Keen.loaded = !0,
  1113. Keen.utils = {
  1114. each: _each,
  1115. extend: _extend,
  1116. parseParams: _parse_params
  1117. },
  1118. Keen.ready = function(e) {
  1119. Keen.loaded ? e() : Keen.on("ready", e)
  1120. }
  1121. ,
  1122. Keen.log = function(e) {
  1123. "object" == typeof console && console.log("[Keen IO]", e)
  1124. }
  1125. ;
  1126. var Plugins = Keen.Plugins = {};
  1127. Keen.prototype.addEvent = function() {
  1128. _uploadEvent.apply(this, arguments)
  1129. }
  1130. ,
  1131. Keen.prototype.addEventSync = function(e, t, n, r) {
  1132. _uploadEvent.apply(this, [e, t, !1, n, r])
  1133. }
  1134. ,
  1135. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1136. var o = e
  1137. , a = o.metaKey
  1138. , c = o.target
  1139. , s = !1
  1140. , l = function() {};
  1141. return void 0 === r && (r = 500),
  1142. "A" === c.nodeName ? l = function() {
  1143. a || s || (s = !0,
  1144. window.location = c.href)
  1145. }
  1146. : "FORM" === c.nodeName && (l = function() {
  1147. s || (s = !0,
  1148. c.submit())
  1149. }
  1150. ),
  1151. i && (l = function() {
  1152. s || (s = !0,
  1153. i())
  1154. }
  1155. ),
  1156. _uploadEvent.call(this, t, n, l, l),
  1157. setTimeout(function() {
  1158. l()
  1159. }, r),
  1160. !!a && void 0
  1161. }
  1162. ,
  1163. Keen.prototype.setGlobalProperties = function(e) {
  1164. if (!this.client)
  1165. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1166. if (!e || "function" != typeof e)
  1167. throw new Error("Invalid value for global properties: " + e);
  1168. this.client.globalProperties = e
  1169. }
  1170. ,
  1171. Keen.Base64 = {
  1172. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1173. encode: function(e) {
  1174. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1175. for (e = this.utf8.encode(e); l < e.length; )
  1176. t = e.charCodeAt(l++),
  1177. n = e.charCodeAt(l++),
  1178. r = e.charCodeAt(l++),
  1179. i = t >> 2,
  1180. o = (3 & t) << 4 | n >> 4,
  1181. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1182. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1183. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1184. return s
  1185. },
  1186. decode: function(e) {
  1187. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1188. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1189. t = u.indexOf(e.charAt(l++)),
  1190. n = u.indexOf(e.charAt(l++)),
  1191. r = u.indexOf(e.charAt(l++)),
  1192. i = u.indexOf(e.charAt(l++)),
  1193. o = t << 2 | n >> 4,
  1194. a = (15 & n) << 4 | r >> 2,
  1195. c = (3 & r) << 6 | i,
  1196. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1197. return this.utf8.decode(s)
  1198. },
  1199. utf8: {
  1200. encode: function(e) {
  1201. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1202. t = e.charCodeAt(r++),
  1203. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1204. return n
  1205. },
  1206. decode: function(e) {
  1207. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1208. n = e.charCodeAt(i),
  1209. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1210. return r
  1211. }
  1212. }
  1213. },
  1214. "object" != typeof JSON && (JSON = {}),
  1215. function() {
  1216. function f(e) {
  1217. return 10 > e ? "0" + e : e
  1218. }
  1219. function quote(e) {
  1220. return escapable.lastIndex = 0,
  1221. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1222. var t = meta[e];
  1223. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1224. }) + '"' : '"' + e + '"'
  1225. }
  1226. function str(e, t) {
  1227. var n, r, i, o, a, c = gap, s = t[e];
  1228. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1229. "function" == typeof rep && (s = rep.call(t, e, s)),
  1230. typeof s) {
  1231. case "string":
  1232. return quote(s);
  1233. case "number":
  1234. return isFinite(s) ? String(s) : "null";
  1235. case "boolean":
  1236. case "null":
  1237. return String(s);
  1238. case "object":
  1239. if (!s)
  1240. return "null";
  1241. if (gap += indent,
  1242. a = [],
  1243. "[object Array]" === Object.prototype.toString.apply(s)) {
  1244. for (o = s.length,
  1245. n = 0; o > n; n += 1)
  1246. a[n] = str(n, s) || "null";
  1247. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1248. gap = c,
  1249. i
  1250. }
  1251. if (rep && "object" == typeof rep)
  1252. for (o = rep.length,
  1253. n = 0; o > n; n += 1)
  1254. "string" == typeof rep[n] && (r = rep[n],
  1255. i = str(r, s),
  1256. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1257. else
  1258. for (r in s)
  1259. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1260. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1261. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1262. gap = c,
  1263. i
  1264. }
  1265. }
  1266. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1267. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1268. }
  1269. ,
  1270. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1271. return this.valueOf()
  1272. }
  1273. );
  1274. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1275. "\b": "\\b",
  1276. "\t": "\\t",
  1277. "\n": "\\n",
  1278. "\f": "\\f",
  1279. "\r": "\\r",
  1280. '"': '\\"',
  1281. "\\": "\\\\"
  1282. }, rep;
  1283. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1284. var r;
  1285. if (gap = "",
  1286. indent = "",
  1287. "number" == typeof n)
  1288. for (r = 0; n > r; r += 1)
  1289. indent += " ";
  1290. else
  1291. "string" == typeof n && (indent = n);
  1292. if (rep = t,
  1293. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1294. throw new Error("JSON.stringify");
  1295. return str("", {
  1296. "": e
  1297. })
  1298. }
  1299. ),
  1300. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1301. function walk(e, t) {
  1302. var n, r, i = e[t];
  1303. if (i && "object" == typeof i)
  1304. for (n in i)
  1305. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1306. void 0 !== r ? i[n] = r : delete i[n]);
  1307. return reviver.call(e, t, i)
  1308. }
  1309. var j;
  1310. if (text = String(text),
  1311. cx.lastIndex = 0,
  1312. cx.test(text) && (text = text.replace(cx, function(e) {
  1313. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1314. })),
  1315. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1316. return j = eval("(" + text + ")"),
  1317. "function" == typeof reviver ? walk({
  1318. "": j
  1319. }, "") : j;
  1320. throw new SyntaxError("JSON.parse")
  1321. }
  1322. )
  1323. }(),
  1324. !function(e, t, n) {
  1325. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1326. }("domready", Keen.utils, function(e) {
  1327. function t(e) {
  1328. for (d = 1; e = r.shift(); )
  1329. e()
  1330. }
  1331. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1332. return o[l] && o[l](s, n = function() {
  1333. o.removeEventListener(s, n, i),
  1334. t()
  1335. }
  1336. , i),
  1337. c && o.attachEvent(u, n = function() {
  1338. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1339. t())
  1340. }
  1341. ),
  1342. e = c ? function(t) {
  1343. self != top ? d ? t() : r.push(t) : function() {
  1344. try {
  1345. a.doScroll("left")
  1346. } catch (n) {
  1347. return setTimeout(function() {
  1348. e(t)
  1349. }, 50)
  1350. }
  1351. t()
  1352. }()
  1353. }
  1354. : function(e) {
  1355. d ? e() : r.push(e)
  1356. }
  1357. });
  1358. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1359. if (loaded && cached) {
  1360. clients = cached.clients || {},
  1361. ready = cached.ready || [];
  1362. for (var instance in clients)
  1363. if (clients.hasOwnProperty(instance)) {
  1364. var client = clients[instance];
  1365. for (var method in Keen.prototype)
  1366. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1367. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1368. ,
  1369. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1370. ,
  1371. client._config && (client.configure.call(client, client._config),
  1372. delete client._config),
  1373. client._setGlobalProperties) {
  1374. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1375. client.setGlobalProperties.apply(client, globals[i]);
  1376. delete client._setGlobalProperties
  1377. }
  1378. if (client._addEvent) {
  1379. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1380. client.addEvent.apply(client, queue[i]);
  1381. delete client._addEvent
  1382. }
  1383. var callback = client._on || [];
  1384. if (client._on) {
  1385. for (var i = 0; i < callback.length; i++)
  1386. client.on.apply(client, callback[i]);
  1387. client.trigger("ready"),
  1388. delete client._on
  1389. }
  1390. }
  1391. for (var i = 0; i < ready.length; i++) {
  1392. var callback = ready[i];
  1393. Keen.on("ready", function() {
  1394. callback()
  1395. })
  1396. }
  1397. }
  1398. return Keen.loaded && setTimeout(function() {
  1399. Keen.utils.domready(function() {
  1400. Keen.trigger("ready")
  1401. })
  1402. }, 0),
  1403. Keen
  1404. });
  1405. !function() {
  1406. var t = window.analytics = window.analytics || [];
  1407. if (!t.initialize) {
  1408. if (t.invoked)
  1409. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1410. t.invoked = !0,
  1411. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1412. t.factory = function(e) {
  1413. return function() {
  1414. var n = Array.prototype.slice.call(arguments);
  1415. return n.unshift(e),
  1416. t.push(n),
  1417. t
  1418. }
  1419. }
  1420. ;
  1421. for (var e = 0; e < t.methods.length; e++) {
  1422. var n = t.methods[e];
  1423. t[n] = t.factory(n)
  1424. }
  1425. t.load = function(t) {
  1426. var e = document.createElement("script");
  1427. e.type = "text/javascript",
  1428. e.async = !0,
  1429. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1430. var n = document.getElementsByTagName("script")[0];
  1431. n.parentNode.insertBefore(e, n)
  1432. }
  1433. ,
  1434. t.SNIPPET_VERSION = "4.0.0"
  1435. }
  1436. }();
  1437. !function(i, e) {
  1438. "use strict";
  1439. var s = ""
  1440. , r = "?"
  1441. , o = "function"
  1442. , a = "undefined"
  1443. , n = "object"
  1444. , t = "major"
  1445. , d = "model"
  1446. , w = "name"
  1447. , l = "type"
  1448. , p = "vendor"
  1449. , m = "version"
  1450. , c = "architecture"
  1451. , u = "console"
  1452. , g = "mobile"
  1453. , f = "tablet"
  1454. , h = "smarttv"
  1455. , b = {
  1456. has: function(i, e) {
  1457. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1458. },
  1459. lowerize: function(i) {
  1460. return i.toLowerCase()
  1461. }
  1462. }
  1463. , y = {
  1464. rgx: function() {
  1465. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1466. var c = m[p]
  1467. , u = m[p + 1];
  1468. if (typeof i === a) {
  1469. i = {};
  1470. for (t in u)
  1471. d = u[t],
  1472. typeof d === n ? i[d[0]] = e : i[d] = e
  1473. }
  1474. for (s = r = 0; s < c.length; s++)
  1475. if (w = c[s].exec(this.getUA())) {
  1476. for (t = 0; t < u.length; t++)
  1477. l = w[++r],
  1478. d = u[t],
  1479. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1480. break
  1481. }
  1482. if (w)
  1483. break
  1484. }
  1485. return i
  1486. },
  1487. str: function(i, s) {
  1488. for (var o in s)
  1489. if (typeof s[o] === n && s[o].length > 0) {
  1490. for (var a = 0; a < s[o].length; a++)
  1491. if (b.has(s[o][a], i))
  1492. return o === r ? e : o
  1493. } else if (b.has(s[o], i))
  1494. return o === r ? e : o;
  1495. return i
  1496. }
  1497. }
  1498. , v = {
  1499. browser: {
  1500. oldsafari: {
  1501. major: {
  1502. 1: ["/8", "/1", "/3"],
  1503. 2: "/4",
  1504. "?": "/"
  1505. },
  1506. version: {
  1507. "1.0": "/8",
  1508. 1.2: "/1",
  1509. 1.3: "/3",
  1510. "2.0": "/412",
  1511. "2.0.2": "/416",
  1512. "2.0.3": "/417",
  1513. "2.0.4": "/419",
  1514. "?": "/"
  1515. }
  1516. }
  1517. },
  1518. device: {
  1519. sprint: {
  1520. model: {
  1521. "Evo Shift 4G": "7373KT"
  1522. },
  1523. vendor: {
  1524. HTC: "APA",
  1525. Sprint: "Sprint"
  1526. }
  1527. }
  1528. },
  1529. os: {
  1530. windows: {
  1531. version: {
  1532. ME: "4.90",
  1533. "NT 3.11": "NT3.51",
  1534. "NT 4.0": "NT4.0",
  1535. 2e3: "NT 5.0",
  1536. XP: ["NT 5.1", "NT 5.2"],
  1537. Vista: "NT 6.0",
  1538. 7: "NT 6.1",
  1539. 8: "NT 6.2",
  1540. 8.1: "NT 6.3",
  1541. RT: "ARM"
  1542. }
  1543. }
  1544. }
  1545. }
  1546. , k = {
  1547. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1548. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1549. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1550. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1551. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1552. }
  1553. , x = function(e) {
  1554. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1555. return this instanceof x ? (this.getBrowser = function() {
  1556. return y.rgx.apply(this, k.browser)
  1557. }
  1558. ,
  1559. this.getCPU = function() {
  1560. return y.rgx.apply(this, k.cpu)
  1561. }
  1562. ,
  1563. this.getDevice = function() {
  1564. return y.rgx.apply(this, k.device)
  1565. }
  1566. ,
  1567. this.getEngine = function() {
  1568. return y.rgx.apply(this, k.engine)
  1569. }
  1570. ,
  1571. this.getOS = function() {
  1572. return y.rgx.apply(this, k.os)
  1573. }
  1574. ,
  1575. this.getResult = function() {
  1576. return {
  1577. ua: this.getUA(),
  1578. browser: this.getBrowser(),
  1579. engine: this.getEngine(),
  1580. os: this.getOS(),
  1581. device: this.getDevice(),
  1582. cpu: this.getCPU()
  1583. }
  1584. }
  1585. ,
  1586. this.getUA = function() {
  1587. return r
  1588. }
  1589. ,
  1590. this.setUA = function(i) {
  1591. return r = i,
  1592. this
  1593. }
  1594. ,
  1595. void this.setUA(r)) : new x(e).getResult()
  1596. };
  1597. if (typeof exports !== a)
  1598. typeof module !== a && module.exports && (exports = module.exports = x),
  1599. exports.UAParser = x;
  1600. else if (i.UAParser = x,
  1601. typeof define === o && define.amd && define(function() {
  1602. return x
  1603. }),
  1604. typeof i.jQuery !== a) {
  1605. var A = i.jQuery
  1606. , _ = new x;
  1607. A.ua = _.getResult(),
  1608. A.ua.get = function() {
  1609. return _.getUA()
  1610. }
  1611. ,
  1612. A.ua.set = function(i) {
  1613. _.setUA(i);
  1614. var e = _.getResult();
  1615. for (var s in e)
  1616. A.ua[s] = e[s]
  1617. }
  1618. }
  1619. }(this);
  1620. window.Modernizr = function(n, e, t) {
  1621. function o(n) {
  1622. d.cssText = n
  1623. }
  1624. function r(n, e) {
  1625. return typeof n === e
  1626. }
  1627. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1628. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1629. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1630. return e in n && r(n.constructor.prototype[e], "undefined")
  1631. }
  1632. : function(n, e) {
  1633. return v.call(n, e)
  1634. }
  1635. ,
  1636. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1637. var e = this;
  1638. if ("function" != typeof e)
  1639. throw new TypeError;
  1640. var t = b.call(arguments, 1)
  1641. , o = function() {
  1642. if (this instanceof o) {
  1643. var r = function() {};
  1644. r.prototype = e.prototype;
  1645. var i = new r
  1646. , c = e.apply(i, t.concat(b.call(arguments)));
  1647. return Object(c) === c ? c : i
  1648. }
  1649. return e.apply(n, t.concat(b.call(arguments)))
  1650. };
  1651. return o
  1652. }
  1653. ),
  1654. y.webgl = function() {
  1655. return !!n.WebGLRenderingContext
  1656. }
  1657. ;
  1658. for (var h in y)
  1659. u(y, h) && (c = h.toLowerCase(),
  1660. f[c] = y[h](),
  1661. w.push((f[c] ? "" : "no-") + c));
  1662. return f.addTest = function(n, e) {
  1663. if ("object" == typeof n)
  1664. for (var o in n)
  1665. u(n, o) && f.addTest(o, n[o]);
  1666. else {
  1667. if (n = n.toLowerCase(),
  1668. f[n] !== t)
  1669. return f;
  1670. e = "function" == typeof e ? e() : e,
  1671. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1672. f[n] = e
  1673. }
  1674. return f
  1675. }
  1676. ,
  1677. o(""),
  1678. p = i = null,
  1679. f._version = a,
  1680. f
  1681. }(this, this.document);
  1682. !function(e, t, a) {
  1683. "use strict";
  1684. function n(t, h, m) {
  1685. function H(a) {
  1686. var n = 0
  1687. , i = Ee.length;
  1688. if (Ce.old = e.extend({}, Ce),
  1689. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1690. ke = Be[ge.horizontal ? "width" : "height"](),
  1691. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1692. Ee.length = 0,
  1693. Ce.start = 0,
  1694. Ce.end = q(ze - Ie, 0),
  1695. Re) {
  1696. n = Ne.length,
  1697. qe = Pe.children(ge.itemSelector),
  1698. Ne.length = 0;
  1699. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1700. ze = 0,
  1701. qe.each(function(t, a) {
  1702. var n = e(a)
  1703. , i = a.getBoundingClientRect()
  1704. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1705. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1706. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1707. , h = l + d + p
  1708. , m = !d || !p
  1709. , g = {};
  1710. g.el = a,
  1711. g.size = m ? l : h,
  1712. g.half = g.size / 2,
  1713. g.start = ze + (m ? d : 0),
  1714. g.center = g.start - E(Ie / 2 - g.size / 2),
  1715. g.end = g.start - Ie + g.size,
  1716. t || (ze += s),
  1717. ze += h,
  1718. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1719. t === v && (g.end += o,
  1720. ze += o,
  1721. f = m ? p : 0),
  1722. Ne.push(g),
  1723. r = g
  1724. }),
  1725. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1726. ze -= f,
  1727. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1728. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1729. }
  1730. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1731. Q(),
  1732. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1733. Te = d(Te, ge.minHandleSize, ke),
  1734. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1735. xe.end = ke - Te,
  1736. it || j()),
  1737. !we && Ie > 0) {
  1738. var p = Ce.start
  1739. , h = "";
  1740. if (Re)
  1741. e.each(Ne, function(e, t) {
  1742. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1743. Ee.push(p),
  1744. p += Ie,
  1745. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1746. });
  1747. else
  1748. for (; p - Ie < Ce.end; )
  1749. Ee.push(p),
  1750. p += Ie;
  1751. if (De[0] && i !== Ee.length) {
  1752. for (var m = 0; m < Ee.length; m++)
  1753. h += ge.pageBuilder.call(ye, m);
  1754. Ae = De.html(h).children(),
  1755. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1756. }
  1757. }
  1758. if (Oe.slideeSize = ze,
  1759. Oe.frameSize = Ie,
  1760. Oe.sbSize = ke,
  1761. Oe.handleSize = Te,
  1762. Re) {
  1763. a && null != ge.startAt && (W(ge.startAt),
  1764. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1765. var g = Ne[Oe.activeItem];
  1766. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1767. } else
  1768. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1769. pe("load")
  1770. }
  1771. function X(e, t, a) {
  1772. if (Re && at.released && !a) {
  1773. var n = $(e)
  1774. , i = e > Ce.start && e < Ce.end;
  1775. Le ? (i && (e = Ne[n.centerItem].center),
  1776. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1777. }
  1778. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1779. et.start = +new Date,
  1780. et.time = 0,
  1781. et.from = Ce.cur,
  1782. et.to = e,
  1783. et.delta = e - Ce.cur,
  1784. et.tweesing = at.tweese || at.init && !at.slidee,
  1785. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1786. at.tweese = 0,
  1787. e !== Ce.dest && (Ce.dest = e,
  1788. pe("change"),
  1789. it || Y()),
  1790. K(),
  1791. Q(),
  1792. Z(),
  1793. F()
  1794. }
  1795. function Y() {
  1796. if (ye.initialized) {
  1797. if (!it)
  1798. return it = w(Y),
  1799. void (at.released && pe("moveStart"));
  1800. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1801. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1802. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1803. et.to === Ce.cur ? (Ce.cur = et.to,
  1804. at.tweese = it = 0) : it = w(Y),
  1805. pe("move"),
  1806. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1807. !it && at.released && pe("moveEnd"),
  1808. j()
  1809. }
  1810. }
  1811. function j() {
  1812. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1813. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1814. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1815. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1816. }
  1817. function F() {
  1818. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1819. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1820. pe("activePage", _e.page))
  1821. }
  1822. function M() {
  1823. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1824. ot = at.init ? w(M) : 0,
  1825. tt.now = +new Date,
  1826. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1827. X(at.init ? tt.pos : E(tt.pos)),
  1828. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1829. tt.lastTime = tt.now
  1830. }
  1831. function L(e, t, n) {
  1832. if ("boolean" === i(t) && (n = t,
  1833. t = a),
  1834. t === a)
  1835. X(Ce[e], n);
  1836. else {
  1837. if (Le && "center" !== e)
  1838. return;
  1839. var r = ye.getPos(t);
  1840. r && X(r[e], n, !Le)
  1841. }
  1842. }
  1843. function R(e) {
  1844. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1845. }
  1846. function U(e) {
  1847. return R(l(e) && 0 > e ? e + Ne.length : e)
  1848. }
  1849. function W(e, t) {
  1850. var a = R(e);
  1851. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1852. qe.eq(a).addClass(ge.activeClass),
  1853. _e.active = Oe.activeItem = a,
  1854. Z(),
  1855. pe("active", a)),
  1856. a)
  1857. }
  1858. function $(e) {
  1859. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1860. var t = {}
  1861. , a = Me ? 0 : Ie / 2;
  1862. if (!we)
  1863. for (var n = 0, i = Ee.length; i > n; n++) {
  1864. if (e >= Ce.end || n === Ee.length - 1) {
  1865. t.activePage = Ee.length - 1;
  1866. break
  1867. }
  1868. if (e <= Ee[n] + a) {
  1869. t.activePage = n;
  1870. break
  1871. }
  1872. }
  1873. if (Re) {
  1874. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1875. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1876. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1877. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1878. s = c;
  1879. break
  1880. }
  1881. t.firstItem = l(r) ? r : 0,
  1882. t.centerItem = l(o) ? o : t.firstItem,
  1883. t.lastItem = l(s) ? s : t.centerItem
  1884. }
  1885. return t
  1886. }
  1887. function Q(t) {
  1888. e.extend(Oe, $(t))
  1889. }
  1890. function Z() {
  1891. var e = Ce.dest <= Ce.start
  1892. , t = Ce.dest >= Ce.end
  1893. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1894. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1895. Je.is("button,input") && Je.prop("disabled", e),
  1896. Ke.is("button,input") && Ke.prop("disabled", t),
  1897. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1898. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1899. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1900. Qe.is("button,input") && Qe.prop("disabled", e),
  1901. $e.is("button,input") && $e.prop("disabled", t)),
  1902. Re && null != Oe.activeItem) {
  1903. var n = 0 === Oe.activeItem
  1904. , i = Oe.activeItem >= Ne.length - 1
  1905. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1906. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1907. Ze.is("button,input") && Ze.prop("disabled", n),
  1908. Ge.is("button,input") && Ge.prop("disabled", i),
  1909. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1910. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1911. }
  1912. }
  1913. function G(e, t, a) {
  1914. if (e = U(e),
  1915. t = U(t),
  1916. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1917. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1918. var n = t > e ? e : a ? t : t - 1
  1919. , i = e > t ? e : a ? t + 1 : t
  1920. , r = e > t;
  1921. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1922. H()
  1923. }
  1924. }
  1925. function J(e, t) {
  1926. for (var a = 0, n = Ve[e].length; n > a; a++)
  1927. if (Ve[e][a] === t)
  1928. return a;
  1929. return -1
  1930. }
  1931. function K() {
  1932. at.released && !ye.isPaused && ye.resume()
  1933. }
  1934. function V(e) {
  1935. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1936. }
  1937. function _() {
  1938. at.history[0] = at.history[1],
  1939. at.history[1] = at.history[2],
  1940. at.history[2] = at.history[3],
  1941. at.history[3] = at.delta
  1942. }
  1943. function ee(e) {
  1944. at.released = 0,
  1945. at.source = e,
  1946. at.slidee = "slidee" === e
  1947. }
  1948. function te(t) {
  1949. var a = "touchstart" === t.type
  1950. , n = t.data.source
  1951. , i = "slidee" === n;
  1952. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1953. ee(n),
  1954. at.init = 0,
  1955. at.$source = e(t.target),
  1956. at.touch = a,
  1957. at.pointer = a ? t.originalEvent.touches[0] : t,
  1958. at.initX = at.pointer.pageX,
  1959. at.initY = at.pointer.pageY,
  1960. at.initPos = i ? Ce.cur : xe.cur,
  1961. at.start = +new Date,
  1962. at.time = 0,
  1963. at.path = 0,
  1964. at.delta = 0,
  1965. at.locked = 0,
  1966. at.history = [0, 0, 0, 0],
  1967. at.pathToLock = i ? a ? 30 : 10 : 0,
  1968. b.on(a ? z : I, ae),
  1969. ye.pause(1),
  1970. (i ? Pe : Se).addClass(ge.draggedClass),
  1971. pe("moveStart"),
  1972. i && (rt = setInterval(_, 10)))
  1973. }
  1974. function ae(e) {
  1975. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1976. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1977. at.pathX = at.pointer.pageX - at.initX,
  1978. at.pathY = at.pointer.pageY - at.initY,
  1979. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1980. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1981. at.released || !(at.path < 1)) {
  1982. if (!at.init) {
  1983. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1984. return ne();
  1985. at.init = 1
  1986. }
  1987. r(e),
  1988. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1989. at.$source.on(B, s)),
  1990. at.released && (ne(),
  1991. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1992. at.delta += at.swing,
  1993. at.tweese = x(at.swing) > 10)),
  1994. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1995. }
  1996. }
  1997. function ne() {
  1998. clearInterval(rt),
  1999. at.released = !0,
  2000. b.off(at.touch ? z : I, ae),
  2001. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2002. setTimeout(function() {
  2003. at.$source.off(B, s)
  2004. }),
  2005. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2006. ye.resume(1),
  2007. at.init = 0
  2008. }
  2009. function ie(t) {
  2010. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2011. }
  2012. function re() {
  2013. ye.stop(),
  2014. b.off("mouseup", re)
  2015. }
  2016. function se(e) {
  2017. switch (r(e),
  2018. this) {
  2019. case $e[0]:
  2020. case Qe[0]:
  2021. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2022. b.on("mouseup", re);
  2023. break;
  2024. case Ze[0]:
  2025. ye.prev();
  2026. break;
  2027. case Ge[0]:
  2028. ye.next();
  2029. break;
  2030. case Je[0]:
  2031. ye.prevPage();
  2032. break;
  2033. case Ke[0]:
  2034. ye.nextPage()
  2035. }
  2036. }
  2037. function oe(e) {
  2038. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2039. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2040. Re ? (p = +new Date,
  2041. nt.last < p - nt.resetTime && (nt.delta = 0),
  2042. nt.last = p,
  2043. nt.delta += nt.curDelta,
  2044. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2045. nt.delta %= 1),
  2046. nt.finalDelta) : nt.curDelta
  2047. }
  2048. function le(e) {
  2049. e.originalEvent[g] = ye;
  2050. var t = +new Date;
  2051. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2052. return void (O = t);
  2053. if (ge.scrollBy && Ce.start !== Ce.end) {
  2054. var a = oe(e.originalEvent);
  2055. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2056. ye.slideBy(ge.scrollBy * a)
  2057. }
  2058. }
  2059. function ce(e) {
  2060. ge.clickBar && e.target === Be[0] && (r(e),
  2061. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2062. }
  2063. function de(e) {
  2064. if (ge.keyboardNavBy)
  2065. switch (e.which) {
  2066. case ge.horizontal ? 37 : 38:
  2067. r(e),
  2068. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2069. break;
  2070. case ge.horizontal ? 39 : 40:
  2071. r(e),
  2072. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2073. }
  2074. }
  2075. function ue(e) {
  2076. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2077. }
  2078. function fe() {
  2079. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2080. }
  2081. function ve(e) {
  2082. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2083. }
  2084. function pe(e, t) {
  2085. if (Ve[e]) {
  2086. for (me = Ve[e].length,
  2087. T.length = 0,
  2088. he = 0; me > he; he++)
  2089. T.push(Ve[e][he]);
  2090. for (he = 0; me > he; he++)
  2091. T[he].call(ye, e, t)
  2092. }
  2093. }
  2094. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2095. start: 0,
  2096. center: 0,
  2097. end: 0,
  2098. cur: 0,
  2099. dest: 0
  2100. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2101. start: 0,
  2102. end: 0,
  2103. cur: 0
  2104. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2105. firstItem: 0,
  2106. lastItem: 0,
  2107. centerItem: 0,
  2108. activeItem: null,
  2109. activePage: 0
  2110. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2111. released: 1
  2112. }, nt = {
  2113. last: 0,
  2114. delta: 0,
  2115. resetTime: 200
  2116. }, it = 0, rt = 0, st = 0, ot = 0;
  2117. we || (t = be[0]),
  2118. ye.initialized = 0,
  2119. ye.frame = t,
  2120. ye.slidee = Pe[0],
  2121. ye.pos = Ce,
  2122. ye.rel = Oe,
  2123. ye.items = Ne,
  2124. ye.pages = Ee,
  2125. ye.isPaused = 0,
  2126. ye.options = ge,
  2127. ye.dragging = at,
  2128. ye.reload = function() {
  2129. H()
  2130. }
  2131. ,
  2132. ye.getPos = function(e) {
  2133. if (Re) {
  2134. var t = R(e);
  2135. return -1 !== t && Ne[t]
  2136. }
  2137. var a = Pe.find(e).eq(0);
  2138. if (a[0]) {
  2139. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2140. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2141. return {
  2142. start: n,
  2143. center: n - Ie / 2 + i / 2,
  2144. end: n - Ie + i,
  2145. size: i
  2146. }
  2147. }
  2148. return !1
  2149. }
  2150. ,
  2151. ye.moveBy = function(e) {
  2152. tt.speed = e,
  2153. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2154. tt.startPos = Ce.cur,
  2155. ee("button"),
  2156. at.init = 1,
  2157. pe("moveStart"),
  2158. y(ot),
  2159. M())
  2160. }
  2161. ,
  2162. ye.stop = function() {
  2163. "button" === at.source && (at.init = 0,
  2164. at.released = 1)
  2165. }
  2166. ,
  2167. ye.prev = function() {
  2168. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2169. }
  2170. ,
  2171. ye.next = function() {
  2172. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2173. }
  2174. ,
  2175. ye.prevPage = function() {
  2176. ye.activatePage(Oe.activePage - 1)
  2177. }
  2178. ,
  2179. ye.nextPage = function() {
  2180. ye.activatePage(Oe.activePage + 1)
  2181. }
  2182. ,
  2183. ye.slideBy = function(e, t) {
  2184. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2185. }
  2186. ,
  2187. ye.slideTo = function(e, t) {
  2188. X(e, t)
  2189. }
  2190. ,
  2191. ye.toStart = function(e, t) {
  2192. L("start", e, t)
  2193. }
  2194. ,
  2195. ye.toEnd = function(e, t) {
  2196. L("end", e, t)
  2197. }
  2198. ,
  2199. ye.toCenter = function(e, t) {
  2200. L("center", e, t)
  2201. }
  2202. ,
  2203. ye.getIndex = R,
  2204. ye.activate = function(e, t) {
  2205. var a = W(e);
  2206. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2207. }
  2208. ,
  2209. ye.activatePage = function(e, t) {
  2210. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2211. }
  2212. ,
  2213. ye.resume = function(e) {
  2214. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2215. st ? st = clearTimeout(st) : pe("resume"),
  2216. st = setTimeout(function() {
  2217. switch (pe("cycle"),
  2218. ge.cycleBy) {
  2219. case "items":
  2220. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2221. break;
  2222. case "pages":
  2223. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2224. }
  2225. }, ge.cycleInterval))
  2226. }
  2227. ,
  2228. ye.pause = function(e) {
  2229. e < ye.isPaused || (ye.isPaused = e || 100,
  2230. st && (st = clearTimeout(st),
  2231. pe("pause")))
  2232. }
  2233. ,
  2234. ye.toggle = function() {
  2235. ye[st ? "pause" : "resume"]()
  2236. }
  2237. ,
  2238. ye.set = function(t, a) {
  2239. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2240. }
  2241. ,
  2242. ye.add = function(t, a) {
  2243. var n = e(t);
  2244. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2245. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2246. H()
  2247. }
  2248. ,
  2249. ye.remove = function(t) {
  2250. if (Re) {
  2251. var a = U(t);
  2252. if (a > -1) {
  2253. qe.eq(a).remove();
  2254. var n = a === Oe.activeItem;
  2255. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2256. H(),
  2257. n && (_e.active = null,
  2258. ye.activate(Oe.activeItem))
  2259. }
  2260. } else
  2261. e(t).remove(),
  2262. H()
  2263. }
  2264. ,
  2265. ye.moveAfter = function(e, t) {
  2266. G(e, t, 1)
  2267. }
  2268. ,
  2269. ye.moveBefore = function(e, t) {
  2270. G(e, t)
  2271. }
  2272. ,
  2273. ye.on = function(e, t) {
  2274. if ("object" === i(e))
  2275. for (var a in e)
  2276. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2277. else if ("function" === i(t))
  2278. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2279. Ve[n[r]] = Ve[n[r]] || [],
  2280. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2281. else if ("array" === i(t))
  2282. for (var o = 0, l = t.length; l > o; o++)
  2283. ye.on(e, t[o])
  2284. }
  2285. ,
  2286. ye.one = function(e, t) {
  2287. function a() {
  2288. t.apply(ye, arguments),
  2289. ye.off(e, a)
  2290. }
  2291. ye.on(e, a)
  2292. }
  2293. ,
  2294. ye.off = function(e, t) {
  2295. if (t instanceof Array)
  2296. for (var a = 0, n = t.length; n > a; a++)
  2297. ye.off(e, t[a]);
  2298. else
  2299. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2300. if (Ve[i[r]] = Ve[i[r]] || [],
  2301. null == t)
  2302. Ve[i[r]].length = 0;
  2303. else {
  2304. var o = J(i[r], t);
  2305. -1 !== o && Ve[i[r]].splice(o, 1)
  2306. }
  2307. }
  2308. ,
  2309. ye.destroy = function() {
  2310. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2311. b.off("keydown", de),
  2312. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2313. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2314. De.empty(),
  2315. we || (be.off("." + g),
  2316. He.restore(),
  2317. Xe.restore(),
  2318. Ye.restore(),
  2319. je.restore(),
  2320. e.removeData(t, g)),
  2321. Ne.length = Ee.length = 0,
  2322. _e = {},
  2323. ye.initialized = 0,
  2324. ye
  2325. }
  2326. ,
  2327. ye.init = function() {
  2328. if (!ye.initialized) {
  2329. ye.on(m);
  2330. var e = ["overflow", "position"]
  2331. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2332. He.save.apply(He, e),
  2333. Ye.save.apply(Ye, e),
  2334. Xe.save.apply(Xe, t),
  2335. je.save.apply(je, t);
  2336. var a = Se;
  2337. return we || (a = a.add(Pe),
  2338. be.css("overflow", "hidden"),
  2339. f || "static" !== be.css("position") || be.css("position", "relative")),
  2340. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2341. a.css({
  2342. position: "absolute"
  2343. })),
  2344. ge.forward && $e.on(S, se),
  2345. ge.backward && Qe.on(S, se),
  2346. ge.prev && Ze.on(B, se),
  2347. ge.next && Ge.on(B, se),
  2348. ge.prevPage && Je.on(B, se),
  2349. ge.nextPage && Ke.on(B, se),
  2350. Ue.on(C, le),
  2351. Be[0] && Be.on(B, ce),
  2352. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2353. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2354. We.on(P, {
  2355. source: "slidee"
  2356. }, te),
  2357. Se && Se.on(P, {
  2358. source: "handle"
  2359. }, te),
  2360. b.on("keydown", de),
  2361. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2362. be.on("scroll." + g, o)),
  2363. ye.initialized = 1,
  2364. H(!0),
  2365. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2366. ye
  2367. }
  2368. }
  2369. }
  2370. function i(e) {
  2371. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2372. }
  2373. function r(e, t) {
  2374. e.preventDefault(),
  2375. t && e.stopPropagation()
  2376. }
  2377. function s(t) {
  2378. r(t, 1),
  2379. e(this).off(t.type, s)
  2380. }
  2381. function o() {
  2382. this.scrollLeft = 0,
  2383. this.scrollTop = 0
  2384. }
  2385. function l(e) {
  2386. return !isNaN(parseFloat(e)) && isFinite(e)
  2387. }
  2388. function c(e, t) {
  2389. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2390. }
  2391. function d(e, t, a) {
  2392. return t > e ? t : e > a ? a : e
  2393. }
  2394. function u(e) {
  2395. var t = {};
  2396. return t.style = {},
  2397. t.save = function() {
  2398. if (e && e.nodeType) {
  2399. for (var a = 0; a < arguments.length; a++)
  2400. t.style[arguments[a]] = e.style[arguments[a]];
  2401. return t
  2402. }
  2403. }
  2404. ,
  2405. t.restore = function() {
  2406. if (e && e.nodeType) {
  2407. for (var a in t.style)
  2408. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2409. return t
  2410. }
  2411. }
  2412. ,
  2413. t
  2414. }
  2415. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2416. b.on(C, function(e) {
  2417. var t = e.originalEvent[g]
  2418. , a = +new Date;
  2419. (!t || t.options.scrollHijack < a - O) && (O = a)
  2420. }),
  2421. function(e) {
  2422. function t(e) {
  2423. var t = (new Date).getTime()
  2424. , n = Math.max(0, 16 - (t - a))
  2425. , i = setTimeout(e, n);
  2426. return a = t,
  2427. i
  2428. }
  2429. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2430. var a = (new Date).getTime()
  2431. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2432. y = function(t) {
  2433. n.call(e, t)
  2434. }
  2435. }(window),
  2436. function() {
  2437. function e(e) {
  2438. for (var n = 0, i = t.length; i > n; n++) {
  2439. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2440. if (null != a.style[r])
  2441. return r
  2442. }
  2443. }
  2444. var t = ["", "webkit", "moz", "ms", "o"]
  2445. , a = document.createElement("div");
  2446. f = e("transform"),
  2447. v = e("perspective") ? "translateZ(0) " : ""
  2448. }(),
  2449. t[m] = n,
  2450. e.fn[h] = function(t, a) {
  2451. var r, s;
  2452. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2453. s = Array.prototype.slice.call(arguments, 1)),
  2454. t = {}),
  2455. this.each(function(i, o) {
  2456. var l = e.data(o, g);
  2457. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2458. })
  2459. }
  2460. ,
  2461. n.defaults = {
  2462. slidee: null,
  2463. horizontal: !1,
  2464. itemNav: null,
  2465. itemSelector: null,
  2466. smart: !1,
  2467. activateOn: null,
  2468. activateMiddle: !1,
  2469. scrollSource: null,
  2470. scrollBy: 0,
  2471. scrollHijack: 300,
  2472. scrollTrap: !1,
  2473. dragSource: null,
  2474. mouseDragging: !1,
  2475. touchDragging: !1,
  2476. releaseSwing: !1,
  2477. swingSpeed: .2,
  2478. elasticBounds: !1,
  2479. interactive: null,
  2480. scrollBar: null,
  2481. dragHandle: !1,
  2482. dynamicHandle: !1,
  2483. minHandleSize: 50,
  2484. clickBar: !1,
  2485. syncSpeed: .5,
  2486. pagesBar: null,
  2487. activatePageOn: null,
  2488. pageBuilder: function(e) {
  2489. return "<li>" + (e + 1) + "</li>"
  2490. },
  2491. forward: null,
  2492. backward: null,
  2493. prev: null,
  2494. next: null,
  2495. prevPage: null,
  2496. nextPage: null,
  2497. cycleBy: null,
  2498. cycleInterval: 5e3,
  2499. pauseOnHover: !1,
  2500. startPaused: !1,
  2501. moveBy: 300,
  2502. speed: 0,
  2503. easing: "swing",
  2504. startAt: null,
  2505. keyboardNavBy: null,
  2506. draggedClass: "dragged",
  2507. activeClass: "active",
  2508. disabledClass: "disabled"
  2509. }
  2510. }(jQuery, window);
  2511. !function e(t, i, n) {
  2512. function r(a, s) {
  2513. if (!i[a]) {
  2514. if (!t[a]) {
  2515. var l = "function" == typeof require && require;
  2516. if (!s && l)
  2517. return l(a, !0);
  2518. if (o)
  2519. return o(a, !0);
  2520. var c = new Error("Cannot find module '" + a + "'");
  2521. throw c.code = "MODULE_NOT_FOUND",
  2522. c
  2523. }
  2524. var h = i[a] = {
  2525. exports: {}
  2526. };
  2527. t[a][0].call(h.exports, function(e) {
  2528. var i = t[a][1][e];
  2529. return r(i ? i : e)
  2530. }, h, h.exports, e, t, i, n)
  2531. }
  2532. return i[a].exports
  2533. }
  2534. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2535. r(n[a]);
  2536. return r
  2537. }({
  2538. 1: [function(e, t, i) {
  2539. (function(i) {
  2540. "use strict";
  2541. function n(e) {
  2542. this.player = null,
  2543. this.director = null,
  2544. this.modelManager = null,
  2545. this.container = null,
  2546. this.tagManager = null,
  2547. this.fadeInSpeed = e,
  2548. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2549. }
  2550. var r = e("three")
  2551. , o = e("./util/logger")
  2552. , a = (e("./util/common"),
  2553. e("./enum/PlayerEvents"))
  2554. , s = e("./enum/DirectorEvents")
  2555. , l = e("./settings")
  2556. , c = e("./enum/Viewmode")
  2557. , h = (e("./enum/WarpStyle"),
  2558. e("./enum/BlackoutStyle"),
  2559. e("./enum/ModelManagerEvents"))
  2560. , u = e("./enum/tagEvents")
  2561. , d = e("./util/transitions")
  2562. , p = e("./util/lerp")
  2563. , f = new o(i);
  2564. window.THREE = r;
  2565. n.prototype.init = function(e, t, i, n, r) {
  2566. window.app = this;
  2567. this.player = t,
  2568. this.director = e,
  2569. this.modelManager = i,
  2570. this.tagManager = n,
  2571. this.container = r,
  2572. this.updateModel(),
  2573. this.bindEvents()
  2574. }
  2575. ,
  2576. n.prototype.bindEvents = function() {
  2577. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2578. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2579. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2580. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2581. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2582. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2583. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2584. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2585. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2586. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2587. }
  2588. ,
  2589. n.prototype.updateModel = function() {
  2590. //模型this.model
  2591. this.model = this.modelManager.getActiveModel()
  2592. }
  2593. ,
  2594. n.prototype.handleWarpStarted = function() {
  2595. this.hidePlayerReticule()
  2596. }
  2597. ,
  2598. n.prototype.ontagActivated = function() {
  2599. this.hidePlayerReticule()
  2600. }
  2601. ,
  2602. n.prototype.onNavigationTotag = function() {
  2603. this.hidePlayerReticule()
  2604. }
  2605. ,
  2606. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2607. var n = this.modelManager.getActiveModel()
  2608. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2609. n.fadePanoMarkers(r),
  2610. n.setMode(t)
  2611. }
  2612. ,
  2613. n.prototype.handlePlayerModeChanged = function(e, t) {
  2614. var i = this.modelManager.getActiveModel()
  2615. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2616. i.setSide(n),
  2617. i.setMode(t)
  2618. }
  2619. ,
  2620. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2621. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2622. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2623. }
  2624. ,
  2625. n.prototype.handleActionInterruption = function() {}
  2626. ,
  2627. n.prototype.handleStartInside = function(e) {
  2628. var t = l[this.player.mode]
  2629. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2630. this.fadeIn(this.fadeInSpeed),
  2631. this.model.alpha = 0,
  2632. this.model.skybox.material.uniforms.opacity.value = 1,
  2633. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2634. var n = this.player.reticule;
  2635. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2636. }
  2637. ,
  2638. n.prototype.handleStartOutside = function(e) {
  2639. this.fadeIn(e)
  2640. }
  2641. ,
  2642. n.prototype.fadeIn = function(e) {
  2643. null !== e && void 0 !== e || (e = 2e3,
  2644. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2645. $(this.container).fadeIn(e)
  2646. }
  2647. ,
  2648. n.prototype.hidePlayerReticule = function() {
  2649. this.player.reticule.hide()
  2650. }
  2651. ,
  2652. t.exports = n
  2653. }
  2654. ).call(this, "/js/DisplayController.js")
  2655. }
  2656. , {
  2657. "./enum/BlackoutStyle": 18,
  2658. "./enum/DirectorEvents": 23,
  2659. "./enum/tagEvents": 32,
  2660. "./enum/ModelManagerEvents": 33,
  2661. "./enum/PlayerEvents": 40,
  2662. "./enum/Viewmode": 51,
  2663. "./enum/WarpStyle": 52,
  2664. "./settings": 166,
  2665. "./util/common": 185,
  2666. "./util/lerp": 188,
  2667. "./util/logger": 189,
  2668. "./util/transitions": 195,
  2669. three: 217
  2670. }],
  2671. 2: [function(e, t, i) {
  2672. "use strict";
  2673. function n() {
  2674. this.baseStartTime = performance.timing.navigationStart,
  2675. this.loadingStartTime = null,
  2676. this.waitingStartTime = null,
  2677. this.appReadyTime = null
  2678. }
  2679. n.prototype.setBaseStartTime = function(e) {
  2680. this.baseStartTime = e || Date.now()
  2681. }
  2682. ,
  2683. n.prototype.setWaitingStartTime = function(e) {
  2684. this.waitingStartTime = e || Date.now()
  2685. }
  2686. ,
  2687. n.prototype.setLoadingStartTime = function(e) {
  2688. this.loadingStartTime = e || Date.now()
  2689. }
  2690. ,
  2691. n.prototype.setAppReadyTime = function(e) {
  2692. this.appReadyTime = e || Date.now()
  2693. }
  2694. ,
  2695. n.prototype.calcFullLoadingTime = function() {
  2696. var e = this.appReadyTime - this.baseStartTime;
  2697. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2698. e
  2699. }
  2700. ,
  2701. t.exports = n
  2702. }
  2703. , {}],
  2704. 3: [function(e, t, i) {
  2705. (function(i) {
  2706. "use strict";
  2707. function n() {
  2708. return 100 * Math.random()
  2709. }
  2710. var r = e("./util/logger")
  2711. , o = e("./util/browser")
  2712. , a = new r(i)
  2713. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2714. initialized: !1,
  2715. init: function(e, t) {
  2716. if (t = t || {},
  2717. !this.initialized) {
  2718. this.initialized = !0,
  2719. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2720. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2721. for (var i in e) {
  2722. var r = i.match("^sc_tilegen_([0-9]+)$");
  2723. r && (s.tilegen = n() < parseInt(r[1]));
  2724. var l = i.match("^sc_imgopt_([0-9]+)$");
  2725. l && (s.imgopt = n() < parseInt(l[1]))
  2726. }
  2727. for (var c in t)
  2728. s[c] = t[c],
  2729. a.debug("A/B override:", c, s[c])
  2730. }
  2731. },
  2732. changeIfTileGenerating: function(e) {
  2733. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2734. e += ""),
  2735. e
  2736. },
  2737. changeIfImageOptimzing: function(e) {
  2738. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2739. e += ""),
  2740. e
  2741. },
  2742. tilegen: !1,
  2743. imgopt: !1
  2744. };
  2745. t.exports = s
  2746. }
  2747. ).call(this, "/js/ab.js")
  2748. }
  2749. , {
  2750. "./util/browser": 182,
  2751. "./util/logger": 189
  2752. }],
  2753. 4: [function(e, t, i) {
  2754. (function(i) {
  2755. "use strict";
  2756. function n() {
  2757. return {
  2758. addons: [{
  2759. name: "keen:ua_parser",
  2760. input: {
  2761. ua_string: "user_agent"
  2762. },
  2763. output: "parsed_user_agent"
  2764. }]
  2765. }
  2766. }
  2767. function r(e, t, i, n) {
  2768. function r(t) {
  2769. l[t.sid] = !0;
  2770. var i = t.billboard.media && t.billboard.media.type
  2771. , n = {
  2772. tag_id: t.sid,
  2773. tags_visited: Object.keys(l).length,
  2774. tag_count: Object.keys(e.tags).length,
  2775. tag_view_count: ++E,
  2776. has_media: !!i
  2777. };
  2778. i && (n.media_type = i),
  2779. u("tag_opened", n)
  2780. }
  2781. var l = {}
  2782. , h = Date.now() - N
  2783. , f = null;
  2784. n && (f = Date.now() - window.navigationStart);
  2785. var g;
  2786. try {
  2787. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2788. } catch (e) {
  2789. g = !1
  2790. }
  2791. var v, A = e.supportsVR;
  2792. A || (v = "VR disabled at the model/account level",
  2793. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2794. u("model_loaded", {
  2795. duration: h,
  2796. duration_from_navigation_start: f,
  2797. has_hlr: g,
  2798. has_vr: A,
  2799. vr_reason: v
  2800. });
  2801. var I = 0;
  2802. e.panos.forEach(function(e) {
  2803. e.on("enter", function() {
  2804. c("pano_viewed", {
  2805. pano_id: e.id,
  2806. pano_view_count: ++I,
  2807. alignment_type: e.alignmentType,
  2808. interaction_source: O,
  2809. navigation_source: p
  2810. })
  2811. })
  2812. });
  2813. var E = 0;
  2814. for (var T in e.tags)
  2815. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2816. t.on("tour_auto", function(e) {
  2817. p = "tour_" + e
  2818. }),
  2819. t.on("tour_manual", function(e) {
  2820. O = "gui-" + e,
  2821. p = "tour_manual"
  2822. }),
  2823. i.on(C.InteractionKey, function() {
  2824. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2825. }),
  2826. i.on(C.InteractionDirect, function() {
  2827. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2828. }),
  2829. o(t),
  2830. a(),
  2831. s()
  2832. }
  2833. function o(e) {
  2834. I.on(T.OPENED, function() {
  2835. c("showcase_share_intent", {
  2836. pano_id: e.currentPano && e.currentPano.id
  2837. })
  2838. }),
  2839. I.on(T.LINK_CLICKED, function(t) {
  2840. c("showcase_share_action", {
  2841. channel: t.channel,
  2842. pano_id: e.currentPano && e.currentPano.id
  2843. })
  2844. }),
  2845. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2846. c("showcase_share_origin_link_clicked")
  2847. })
  2848. }
  2849. function a() {}
  2850. function s() {
  2851. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2852. gui_action: "click_vr_button"
  2853. })),
  2854. b.on(S.LAUNCH, function(e) {
  2855. c("showcase_gui", {
  2856. gui_action: "launch_vr",
  2857. vr_platform: e.vr_platform,
  2858. vr_app: e.vr_app
  2859. })
  2860. }),
  2861. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2862. gui_action: "vr_modal_prev"
  2863. })),
  2864. b.on(S.NEXT, function(e) {
  2865. c("showcase_gui", {
  2866. gui_action: e.nextAction
  2867. })
  2868. }),
  2869. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2870. gui_action: "vr_modal_close"
  2871. })),
  2872. b.on(S.falseICECHOSEN, function(e) {
  2873. c("showcase_gui", {
  2874. gui_action: e.name + " "
  2875. })
  2876. }),
  2877. b.on(S.STORE, function(e) {
  2878. c("showcase_gui", {
  2879. gui_action: "launch_store",
  2880. store: e
  2881. })
  2882. })
  2883. }
  2884. function l(e, t) {
  2885. if (f)
  2886. try {
  2887. f.addEvent(e, v.extendObject({
  2888. host: window.location.host,
  2889. keen: n(),
  2890. user_agent: "${keen.user_agent}",
  2891. referrer: {
  2892. url: v.normalizeUrl(document.referrer),
  2893. domain: v.domainFromUrl(document.referrer),
  2894. url_original: document.referrer
  2895. },
  2896. embedded: m.inIframe(),
  2897. is_mobile: m.isMobile(),
  2898. version: "2.25.6-0-gd87e5b1"
  2899. }, t))
  2900. } catch (e) {
  2901. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2902. }
  2903. }
  2904. function c(e, t) {
  2905. if (t = t || {},
  2906. L)
  2907. try {
  2908. window.analytics.track(e, v.extendObject(t, B), {
  2909. context: {
  2910. app: {
  2911. name: "showcase",
  2912. version: "2.25.6-0-gd87e5b1"
  2913. },
  2914. screen: {
  2915. width: window.screen.width,
  2916. height: window.screen.height,
  2917. density: window.devicePixelRatio
  2918. }
  2919. }
  2920. })
  2921. } catch (t) {
  2922. console.warn("Failed to send data to segment for " + e)
  2923. }
  2924. }
  2925. function h(e, t) {
  2926. if (t = t || {},
  2927. navigator.sendBeacon && L)
  2928. try {
  2929. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2930. event: e,
  2931. anonymousId: window.analytics.user().anonymousId(),
  2932. properties: v.extendObject(t, B),
  2933. writeKey: L,
  2934. sentAt: Date.now(),
  2935. type: "track",
  2936. context: {
  2937. userAgent: m.userAgent(),
  2938. library: {
  2939. name: "showcase-beacon",
  2940. version: "2.25.6-0-gd87e5b1"
  2941. },
  2942. app: {
  2943. name: "showcase",
  2944. version: "2.25.6-0-gd87e5b1"
  2945. }
  2946. }
  2947. }))
  2948. } catch (e) {
  2949. console.warn("Failed to send async segment request")
  2950. }
  2951. }
  2952. function u(e, t) {
  2953. t = t || {},
  2954. c(e, t)
  2955. }
  2956. function d(e, t) {
  2957. O = e === C.InteractionGui ? "gui-" + t : e,
  2958. p = "self_guided"
  2959. }
  2960. var p, f, g = (e("three"),
  2961. e("./util/ajax"),
  2962. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2963. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2964. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2965. t.exports = {
  2966. report: function(e, t, i, n) {
  2967. l("Session starts", {
  2968. model: e,
  2969. status: t,
  2970. loadtime: Date.now() - (N || Date.now()),
  2971. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2972. autoplay: i,
  2973. quickstart: n,
  2974. ab_tilegen: g.tilegen,
  2975. ab_imgopt: g.imgopt
  2976. })
  2977. },
  2978. impression: function(e) {
  2979. e = e || {};
  2980. var t = void 0 === e.isVisible || e.isVisible
  2981. , i = (void 0 !== e.immediate && e.immediate,
  2982. window.location.search.substr(1).split("&"));
  2983. u("impression", {
  2984. visible: t,
  2985. url_params: i
  2986. })
  2987. },
  2988. initKeen: function(e) {
  2989. return e.token && e.appId ? void (f = new Keen({
  2990. projectId: e.appId,
  2991. writeKey: e.token,
  2992. readKey: "",
  2993. requestType: "xhr"
  2994. })) : void P.warn("no keen token/appId")
  2995. },
  2996. initSegment: function(e) {
  2997. return e.token ? (L = e.token,
  2998. window.analytics.load(e.token),
  2999. B = {
  3000. model_id: e.model,
  3001. start_source: e.startSource,
  3002. autoplay: e.autoplay,
  3003. quickstart: e.quickstart,
  3004. language_tag: A.languageTag,
  3005. is_mobile: m.isMobile(),
  3006. iframe: m.inIframe(),
  3007. aspect_ratio: m.aspectRatio(),
  3008. session_id: F,
  3009. window: {
  3010. width: $("#player").width(),
  3011. height: $("#player").height()
  3012. },
  3013. platform: {
  3014. browser: {
  3015. name: $.ua.browser.name,
  3016. major: $.ua.browser.major,
  3017. version: $.ua.browser.version
  3018. },
  3019. os: {
  3020. name: $.ua.os.name,
  3021. version: $.ua.os.version
  3022. },
  3023. device: {
  3024. vendor: $.ua.device.vendor,
  3025. model: $.ua.device.model,
  3026. type: $.ua.device.type
  3027. }
  3028. }
  3029. },
  3030. D = Math.random() < A.analytics.sessionTrackingRate,
  3031. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3032. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3033. },
  3034. sessionStart: function(e) {
  3035. P.debug("analytics user_session_start"),
  3036. c("session_started"),
  3037. N = Date.now(),
  3038. window.addEventListener("unload", function() {
  3039. h("session_ended", {
  3040. duration: Date.now() - N
  3041. })
  3042. })
  3043. },
  3044. modelLoaded: function(e, t, i, n) {
  3045. r(e, t, i, n)
  3046. },
  3047. loadComplete: function(e) {
  3048. var t = {
  3049. time_to_app_start: e
  3050. };
  3051. c("load_times", t)
  3052. },
  3053. track: function(e, t) {
  3054. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3055. c(e, t))
  3056. },
  3057. trackAlways: function(e, t) {
  3058. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3059. c(e, t)
  3060. },
  3061. getSessionId: function() {
  3062. return F
  3063. },
  3064. updateInteraction: d
  3065. }
  3066. }
  3067. ).call(this, "/js/analytics.js")
  3068. }
  3069. , {
  3070. "./ab": 3,
  3071. "./enum/ControlEvents": 21,
  3072. "./enum/PlayerEvents": 40,
  3073. "./enum/VROption": 47,
  3074. "./enum/VRPlatforms": 49,
  3075. "./enum/Viewmode": 51,
  3076. "./gui/sharing/ShareEvents": 76,
  3077. "./gui/sharing/modal": 77,
  3078. "./gui/title/TitleEvents": 80,
  3079. "./gui/title/titleBar": 82,
  3080. "./gui/vr/vrEvent": 85,
  3081. "./gui/vr/vrModal": 87,
  3082. "./localization/localize": 108,
  3083. "./tag/Billboard/BillboardEvent": 120,
  3084. "./settings": 166,
  3085. "./util/ajax": 181,
  3086. "./util/browser": 182,
  3087. "./util/common": 185,
  3088. "./util/logger": 189,
  3089. three: 217
  3090. }],
  3091. 5: [function(e, t, i) {
  3092. "use strict";
  3093. function n() {
  3094. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3095. this.controls = null
  3096. }
  3097. var r = e("three")
  3098. , o = e("../constants")
  3099. , a = e("../util/cameraLight");
  3100. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3101. n.prototype.updateAspect = function(e) {
  3102. this.aspect = e,
  3103. this.updateProjectionMatrix()
  3104. }
  3105. ,
  3106. t.exports = n
  3107. }
  3108. , {
  3109. "../constants": 8,
  3110. "../util/cameraLight": 184,
  3111. three: 217
  3112. }],
  3113. 6: [function(e, t, i) {
  3114. "use strict";
  3115. function n() {
  3116. var e = $("#player").width() / $("#player").height();
  3117. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3118. this.controls = null,
  3119. this.updateAspect(e)
  3120. }
  3121. var r = e("three")
  3122. , o = e("../constants");
  3123. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3124. n.prototype.updateAspect = function(e) {
  3125. this.aspect = e,
  3126. this.top = o.orthoBase / e,
  3127. this.bottom = -o.orthoBase / e,
  3128. this.updateProjectionMatrix()
  3129. }
  3130. ,
  3131. t.exports = n
  3132. }
  3133. , {
  3134. "../constants": 8,
  3135. three: 217
  3136. }],
  3137. 7: [function(e, t, i) {
  3138. "use strict";
  3139. function n() {
  3140. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3141. this.controls = null
  3142. }
  3143. var r = e("three")
  3144. , o = e("../settings")
  3145. , a = e("../util/cameraLight");
  3146. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3147. n.prototype.updateAspect = function(e) {
  3148. this.aspect = e,
  3149. this.updateProjectionMatrix()
  3150. }
  3151. ,
  3152. t.exports = n
  3153. }
  3154. , {
  3155. "../settings": 166,
  3156. "../util/cameraLight": 184,
  3157. three: 217
  3158. }],
  3159. 8: [function(e, t, i) {
  3160. "use strict";
  3161. t.exports = {
  3162. signedUrlDefaultExpireTime: 24e4,
  3163. signedUrlCheckInterval: 1e4,
  3164. signedUrlRefreshBuffer: 15e3,
  3165. dollhouseFOV: 70,
  3166. dollhouseNear: 1,
  3167. dollhouseFar: 5e3,
  3168. insideFOV: 70,
  3169. insideFOVMax: 120,
  3170. insideNear: .1,
  3171. insideFar: 5e3,
  3172. insideLookSpeed: .12,
  3173. insideLookLimitUp: 40,
  3174. insideLookLimitDown: -40,
  3175. orthoNear: 1,
  3176. orthoFar: 5e3,
  3177. orthoBase: 10,
  3178. narrowLandscapeHeight: 290,
  3179. reallyNarrowLandscapeHeight: 250,
  3180. visionTilingStartDate: new Date("8/26/2016"),
  3181. visionTilingStartVersion: "1.1.407.13667",
  3182. windowHeightHighQualityThreshold: 900,
  3183. tourStepDelayDefault: 3500,
  3184. tourStepDelaySlideShow: 5e3,
  3185. workshopApsect: 9 / 16,
  3186. highQualityMaxZoom: 2,
  3187. ultraHighQualityMaxZoom: 3
  3188. }
  3189. }
  3190. , {}],
  3191. 9: [function(e, t, i) {
  3192. "use strict";
  3193. function n() {
  3194. this.activeControl = null,
  3195. this.controls = {},
  3196. this.cameras = {}
  3197. }
  3198. var r = e("./PanoramaControls")
  3199. , o = e("./DollhouseControls")
  3200. , a = e("./FloorplanControls")
  3201. , s = e("../cameras/PanoramaCamera")
  3202. , l = e("../cameras/DollhouseCamera")
  3203. , c = e("../cameras/FloorplanCamera")
  3204. , h = e("events").EventEmitter
  3205. , u = e("../enum/ControlEvents")
  3206. , d = e("../enum/ModelManagerEvents")
  3207. , p = e("../enum/Viewmode")
  3208. , f = e("../settings");
  3209. n.prototype = Object.create(h.prototype),
  3210. n.prototype.init = function(e, t) {
  3211. this.setUpControls(),
  3212. this.bindEvents(e, t)
  3213. }
  3214. ,
  3215. n.prototype.activateControls = function(e) {
  3216. this.activeControl && (this.activeControl.reset(),
  3217. this.activeControl.enabled = !1),
  3218. this.controls[e] && (this.controls[e].enabled = !0),
  3219. this.activeControl = this.controls[e]
  3220. }
  3221. ,
  3222. n.prototype.setUpControls = function() {
  3223. var e = {}
  3224. , t = {}
  3225. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3226. , n = [s, l, c]
  3227. , h = [r, o, a];
  3228. i.forEach(function(i, r) {
  3229. e[i] = new n[r],
  3230. t[i] = new h[r](e[i]),
  3231. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3232. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3233. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3234. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3235. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3236. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3237. }
  3238. .bind(this)),
  3239. this.controls = t,
  3240. this.cameras = e
  3241. }
  3242. ,
  3243. n.prototype.bindEvents = function(e, t) {
  3244. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3245. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3246. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3247. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3248. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3249. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3250. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3251. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3252. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3253. e.addEventListener("contextmenu", function(e) {
  3254. e.preventDefault()
  3255. }),
  3256. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3257. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3258. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3259. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3260. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3261. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3262. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3263. t.on(d.ActiveModelChanged, function(e) {
  3264. this.setModelForControls(e.model)
  3265. }
  3266. .bind(this))
  3267. }
  3268. ,
  3269. n.prototype.setModelForControls = function(e) {
  3270. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3271. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3272. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3273. this.controls[e].setBounds(t)
  3274. }
  3275. .bind(this))
  3276. }
  3277. ,
  3278. n.prototype.onMouseDown = function(e) {
  3279. e.preventDefault(),
  3280. this.activeControl && this.activeControl.onMouseDown(e)
  3281. }
  3282. ,
  3283. n.prototype.onMouseMove = function(e) {
  3284. e.preventDefault(),
  3285. this.activeControl && this.activeControl.onMouseMove(e)
  3286. }
  3287. ,
  3288. n.prototype.onMouseUp = function(e) {
  3289. e.preventDefault(),
  3290. this.activeControl && this.activeControl.onMouseUp(e)
  3291. }
  3292. ,
  3293. n.prototype.onMouseOver = function(e) {
  3294. e.preventDefault(),
  3295. this.activeControl && this.activeControl.onMouseOver(e)
  3296. }
  3297. ,
  3298. n.prototype.onMouseWheel = function(e) {
  3299. e.preventDefault(),
  3300. this.activeControl && this.activeControl.onMouseWheel(e)
  3301. }
  3302. ,
  3303. n.prototype.onTouchStart = function(e) {
  3304. e.preventDefault(),
  3305. this.activeControl && this.activeControl.onTouchStart(e);
  3306. var hotList = $('#hotListWrap')[0];
  3307. hotList.classList.remove('hotListActive');
  3308. $('#hotListContent ul .active').removeClass('active');
  3309. $('#hotList')[0].classList.remove('active')
  3310. }
  3311. ,
  3312. n.prototype.onTouchMove = function(e) {
  3313. e.preventDefault(),
  3314. this.activeControl && this.activeControl.onTouchMove(e)
  3315. }
  3316. ,
  3317. n.prototype.onTouchEnd = function(e) {
  3318. e.preventDefault(),
  3319. this.activeControl && this.activeControl.onTouchEnd(e)
  3320. }
  3321. ,
  3322. n.prototype.onPointerDown = function(e) {
  3323. if (e.preventDefault(),
  3324. this.activeControl)
  3325. switch (e.pointerType) {
  3326. case "mouse":
  3327. this.activeControl.onMouseDown(e);
  3328. break;
  3329. default:
  3330. this.activeControl.onPointerDown(e)
  3331. }
  3332. }
  3333. ,
  3334. n.prototype.onPointerMove = function(e) {
  3335. if (e.preventDefault(),
  3336. this.activeControl)
  3337. switch (e.pointerType) {
  3338. case "mouse":
  3339. this.activeControl.onMouseMove(e);
  3340. break;
  3341. default:
  3342. this.activeControl.onPointerMove(e)
  3343. }
  3344. }
  3345. ,
  3346. n.prototype.onPointerUp = function(e) {
  3347. if (e.preventDefault(),
  3348. this.activeControl)
  3349. switch (e.pointerType) {
  3350. case "mouse":
  3351. this.activeControl.onMouseUp(e);
  3352. break;
  3353. default:
  3354. this.activeControl.onPointerUp(e)
  3355. }
  3356. }
  3357. ,
  3358. n.prototype.onPointerCancel = function(e) {
  3359. e.preventDefault(),
  3360. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3361. }
  3362. ,
  3363. n.prototype.onKeyDown = function(e) {
  3364. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3365. this.activeControl && this.activeControl.onKeyDown(e))
  3366. }
  3367. ,
  3368. n.prototype.onKeyUp = function(e) {
  3369. e.preventDefault(),
  3370. this.activeControl && this.activeControl.onKeyUp(e)
  3371. }
  3372. ,
  3373. t.exports = n
  3374. }
  3375. , {
  3376. "../cameras/DollhouseCamera": 5,
  3377. "../cameras/FloorplanCamera": 6,
  3378. "../cameras/PanoramaCamera": 7,
  3379. "../enum/ControlEvents": 21,
  3380. "../enum/ModelManagerEvents": 33,
  3381. "../enum/Viewmode": 51,
  3382. "../settings": 166,
  3383. "./DollhouseControls": 10,
  3384. "./FloorplanControls": 11,
  3385. "./PanoramaControls": 13,
  3386. events: 202
  3387. }],
  3388. 10: [function(e, t, i) {
  3389. "use strict";
  3390. function n(e) {
  3391. a.call(this, e),
  3392. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3393. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3394. this.minDistance = o.dollhouseDefault.minDistance,
  3395. this.maxDistance = o.dollhouseDefault.maxDistance,
  3396. this.adjustedMinDistance = this.minDistance,
  3397. this.adjustedMaxDistance = this.maxDistance
  3398. }
  3399. var r = e("three")
  3400. , o = e("../settings")
  3401. , a = e("./OutsideControls");
  3402. n.prototype = Object.create(a.prototype),
  3403. n.prototype.pan = function(e, t) {
  3404. this.camera.updateMatrix();
  3405. var i = this.camera.position.clone().sub(this.target).length();
  3406. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3407. this.panLeft(2 * e * i / $("#player").height()),
  3408. this.panUp(-2 * t * i / $("#player").height())
  3409. }
  3410. ,
  3411. n.prototype.updateZoom = function() {
  3412. var e = this.offset.length();
  3413. return e * this.scale
  3414. }
  3415. ,
  3416. n.prototype.setZoomBounds = function(e) {
  3417. var t = e.min.distanceTo(e.max);
  3418. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3419. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3420. this.minDistance = this.adjustedMinDistance,
  3421. this.maxDistance = this.adjustedMaxDistance
  3422. }
  3423. ,
  3424. n.prototype.resetRanges = function(e, t) {
  3425. e ? (this.minDistance = Math.min(e, this.minDistance),
  3426. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3427. this.maxDistance = this.adjustedMaxDistance),
  3428. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3429. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3430. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3431. }
  3432. ,
  3433. n.prototype.toJSON = function() {
  3434. return a.prototype.toJSON.call(this)
  3435. }
  3436. ,
  3437. t.exports = n
  3438. }
  3439. , {
  3440. "../settings": 166,
  3441. "./OutsideControls": 12,
  3442. three: 217
  3443. }],
  3444. 11: [function(e, t, i) {
  3445. "use strict";
  3446. function n(e) {
  3447. a.call(this, e),
  3448. this.minDistance = 15,
  3449. this.maxDistance = 50,
  3450. this.noRotateUpDown = !0,
  3451. this.minPolarAngle = 0,
  3452. this.maxPolarAngle = 0,
  3453. this.mouseActions[l.LEFT] = s.PAN,
  3454. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3455. this.mouseActions[l.RIGHT] = s.ROTATE,
  3456. this.touchActions[1] = s.PAN,
  3457. this.touchActions[2] = s.ROTATE_DOLLY,
  3458. this.absoluteScale = 1,
  3459. this.currentScale = 1
  3460. }
  3461. var r = e("three")
  3462. , o = e("../settings")
  3463. , a = e("./OutsideControls")
  3464. , s = e("../enum/ControlActions")
  3465. , l = e("../enum/MouseButton")
  3466. , c = e("../util/math")
  3467. , h = e("../util/browser");
  3468. n.prototype = Object.create(a.prototype),
  3469. n.prototype.zoomToContain = function(e) {
  3470. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3471. this.currentScale = this.absoluteScale
  3472. }
  3473. ,
  3474. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3475. var t = Math.max(modelSize.x, modelSize.z)
  3476. , i = Math.min(modelSize.x, modelSize.z)
  3477. , n = Math.max(t, i * this.camera.aspect)
  3478. , r = Math.max(i, t * this.camera.aspect);
  3479. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3480. return absoluteScale
  3481. },
  3482. n.prototype.rotateToView = function(e, t) {
  3483. var i = 0
  3484. , n = h.aspectRatio() < 1
  3485. , r = e.x < e.z;
  3486. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3487. this.rotateLeft(i),
  3488. this.update(0)
  3489. }
  3490. ,
  3491. n.prototype.pan = function(e, t) {
  3492. this.camera.updateMatrix(),
  3493. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3494. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3495. }
  3496. ,
  3497. n.prototype.updateZoom = function() {
  3498. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3499. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3500. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3501. this.camera.left = -o.orthoBase * this.currentScale,
  3502. this.camera.right = o.orthoBase * this.currentScale,
  3503. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3504. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3505. this.camera.updateProjectionMatrix(),
  3506. this.offset.length()
  3507. }
  3508. ,
  3509. n.prototype.toJSON = function() {
  3510. var e = new r.Quaternion
  3511. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3512. , i = new r.Quaternion;
  3513. return function() {
  3514. var n = a.prototype.toJSON.call(this);
  3515. return e.copy(n.camera_quaternion),
  3516. i.copy(t),
  3517. i.multiply(e),
  3518. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3519. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3520. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3521. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3522. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3523. n
  3524. }
  3525. }(),
  3526. t.exports = n
  3527. }
  3528. , {
  3529. "../enum/ControlActions": 20,
  3530. "../enum/MouseButton": 34,
  3531. "../settings": 166,
  3532. "../util/browser": 182,
  3533. "../util/math": 190,
  3534. "./OutsideControls": 12,
  3535. three: 217
  3536. }],
  3537. 12: [function(e, t, i) {
  3538. "use strict";
  3539. function n(e) {
  3540. this.camera = e,
  3541. this.camera.controls = this,
  3542. this.enabled = !1,
  3543. this.target = new r.Vector3,
  3544. this.targetBounds = new r.Box3,
  3545. this.zoomSpeed = 1,
  3546. this.minDistance = 0,
  3547. this.maxDistance = 1 / 0,
  3548. this.noRotateUpDown = !1,
  3549. this.rotateSpeed = 1,
  3550. this.keyboardZoomSpeed = 0,
  3551. this.keyPanSpeed = 7,
  3552. this.autoRotate = !1,
  3553. this.autoRotateSpeed = 2,
  3554. this.autoPan = !1,
  3555. this.autoPanPosition = new r.Vector3,
  3556. this.minPolarAngle = r.Math.degToRad(25),
  3557. this.maxPolarAngle = r.Math.degToRad(65),
  3558. this.rotationAcceleration = new r.Vector2,
  3559. this.rotationSpeed = new r.Vector2,
  3560. this.panAcceleration = new r.Vector2,
  3561. this.panSpeed = new r.Vector2,
  3562. this.rotateStart = new r.Vector2,
  3563. this.rotateEnd = new r.Vector2,
  3564. this.rotateDelta = new r.Vector2,
  3565. this.panStart = new r.Vector2,
  3566. this.panEnd = new r.Vector2,
  3567. this.panDelta = new r.Vector2,
  3568. this.panOffset = new r.Vector3,
  3569. this.offset = new r.Vector3,
  3570. this.dollyStart = new r.Vector2,
  3571. this.dollyEnd = new r.Vector2,
  3572. this.dollyDelta = new r.Vector2,
  3573. this.phiDelta = 0,
  3574. this.thetaDelta = 0,
  3575. this.scale = 1,
  3576. this.panVector = new r.Vector3,
  3577. this.lastPosition = new r.Vector3,
  3578. this.state = c.NONE,
  3579. this.mouseActions = {},
  3580. this.mouseActions[h.LEFT] = c.ROTATE,
  3581. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3582. this.mouseActions[h.RIGHT] = c.PAN,
  3583. this.touchActions = {},
  3584. this.touchActions[1] = c.ROTATE,
  3585. this.touchActions[2] = c.PAN_DOLLY,
  3586. this.lastMoveTime = 0,
  3587. this.pointersLimit = 2,
  3588. this.pointers = []
  3589. }
  3590. var r = e("three")
  3591. , o = e("../settings")
  3592. , a = e("../util/common")
  3593. , s = e("../util/math")
  3594. , l = e("../enum/Vectors")
  3595. , c = e("../enum/ControlActions")
  3596. , h = e("../enum/MouseButton")
  3597. , u = e("../enum/Keys")
  3598. , d = e("../enum/ControlEvents")
  3599. , p = e("events").EventEmitter
  3600. , f = 1e-6;
  3601. n.prototype = Object.create(p.prototype),
  3602. n.prototype.setBounds = function(e) {
  3603. this.targetBounds = e
  3604. }
  3605. ,
  3606. n.prototype.isEngaged = function() {
  3607. return this.state !== c.NONE
  3608. }
  3609. ,
  3610. n.prototype.rotateLeft = function(e) {
  3611. void 0 === e && (e = this.getAutoRotationAngle()),
  3612. this.thetaDelta -= e
  3613. }
  3614. ,
  3615. n.prototype.rotateUp = function(e) {
  3616. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3617. this.phiDelta -= e)
  3618. }
  3619. ,
  3620. n.prototype.panLeft = function(e) {
  3621. var t = this.camera.matrix.elements;
  3622. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3623. this.panOffset.multiplyScalar(-e),
  3624. this.panVector.add(this.panOffset)
  3625. }
  3626. ,
  3627. n.prototype.panUp = function(e) {
  3628. var t = this.camera.matrix.elements;
  3629. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3630. this.panOffset.multiplyScalar(-e),
  3631. this.panVector.add(this.panOffset)
  3632. }
  3633. ,
  3634. n.prototype.startRotating = function(e, t) {
  3635. e && this.navRotationAcc("x", e),
  3636. t && this.navRotationAcc("y", t)
  3637. }
  3638. ,
  3639. n.prototype.stopRotating = function(e) {
  3640. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3641. this.navRotationAcc("x", 0),
  3642. this.navRotationAcc("y", 0)
  3643. }
  3644. ,
  3645. n.prototype.setAutoPanPosition = function(e, t) {
  3646. var i = new r.Vector3
  3647. , n = new r.Vector3;
  3648. return function(e, t) {
  3649. i.copy(this.camera.position),
  3650. void 0 === e && null === e || i.setX(e),
  3651. void 0 === t && null === t || i.setZ(t);
  3652. var r = this.camera.position.distanceTo(this.target)
  3653. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3654. this.targetClamped = !1,
  3655. n.copy(i).addScaledVector(o, r),
  3656. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3657. i.copy(n).addScaledVector(o, -r),
  3658. this.targetClamped = !0),
  3659. this.autoPanPosition.x = i.x,
  3660. this.autoPanPosition.z = i.z,
  3661. this.autoPan && this.stopAutoPanning()
  3662. }
  3663. }(),
  3664. n.prototype.stopAutoPanning = function() {
  3665. var e = this.autoPan;
  3666. this.autoPan = !1,
  3667. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3668. }
  3669. ,
  3670. n.prototype.dollyIn = function(e) {
  3671. void 0 === e && (e = this.getZoomScale()),
  3672. this.scale /= e
  3673. }
  3674. ,
  3675. n.prototype.dollyOut = function(e) {
  3676. void 0 === e && (e = this.getZoomScale()),
  3677. this.scale *= e
  3678. }
  3679. ,
  3680. n.prototype.updatePan = function(e) {
  3681. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3682. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3683. this.autoPan) {
  3684. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3685. t.setY(0).clampLength(0, 50 * e),
  3686. this.target.add(t),
  3687. this.camera.position.add(t),
  3688. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3689. this.stopAutoPanning())
  3690. }
  3691. }
  3692. ,
  3693. n.prototype.update = function(e) {
  3694. e || (e = 1 / 60),
  3695. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3696. this.rotateLeft(-this.rotationSpeed.x),
  3697. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3698. this.updatePan(e);
  3699. var t = this.camera.position;
  3700. this.offset.copy(t).sub(this.target);
  3701. var i = Math.atan2(this.offset.x, this.offset.z)
  3702. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3703. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3704. i += this.thetaDelta,
  3705. n += this.phiDelta,
  3706. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3707. n = Math.max(f, Math.min(Math.PI - f, n));
  3708. var r = this.updateZoom();
  3709. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3710. this.target.add(this.panVector),
  3711. this.targetBounds.clampPoint(this.target, this.target),
  3712. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3713. this.offset.y = r * Math.cos(n),
  3714. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3715. t.copy(this.target).add(this.offset),
  3716. this.camera.lookAt(this.target),
  3717. this.thetaDelta = 0,
  3718. this.phiDelta = 0,
  3719. this.scale = 1,
  3720. this.panVector.set(0, 0, 0),
  3721. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3722. }
  3723. ,
  3724. n.prototype.getAutoRotationAngle = function() {
  3725. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3726. }
  3727. ,
  3728. n.prototype.getZoomScale = function() {
  3729. return Math.pow(.95, this.zoomSpeed)
  3730. }
  3731. ,
  3732. n.prototype.onMouseDown = function(e) {
  3733. if (this.enabled) {
  3734. switch (e.preventDefault(),
  3735. this.stopAutoPanning(),
  3736. this.mouseDown = !0,
  3737. this.state = this.mouseActions[e.button],
  3738. this.state) {
  3739. case c.ROTATE:
  3740. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3741. this.rotationSpeed.set(0, 0);
  3742. break;
  3743. case c.DOLLY:
  3744. this.dollyStart.set(e.clientX, e.clientY);
  3745. break;
  3746. case c.PAN:
  3747. this.panStart.set(e.clientX, e.clientY)
  3748. }
  3749. this.emit(d.InputStart, "mouse")
  3750. }
  3751. }
  3752. ,
  3753. n.prototype.onMouseMove = function(e) {
  3754. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3755. switch (e.preventDefault(),
  3756. this.state) {
  3757. case c.ROTATE:
  3758. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3759. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3760. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3761. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3762. this.rotateStart.copy(this.rotateEnd);
  3763. break;
  3764. case c.DOLLY:
  3765. this.dollyEnd.set(e.clientX, e.clientY),
  3766. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3767. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3768. t.call(this),
  3769. this.dollyStart.copy(this.dollyEnd);
  3770. break;
  3771. case c.PAN:
  3772. this.panEnd.set(e.clientX, e.clientY),
  3773. this.panDelta.subVectors(this.panEnd, this.panStart),
  3774. this.pan(this.panDelta.x, this.panDelta.y),
  3775. this.panStart.copy(this.panEnd)
  3776. }
  3777. this.emit(d.Move, "mouse"),
  3778. this.lastMoveTime = e.timeStamp,
  3779. this.update()
  3780. }
  3781. }
  3782. ,
  3783. n.prototype.onMouseUp = function(e) {
  3784. this.enabled && (this.mouseDown = !1,
  3785. this.state = c.NONE,
  3786. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3787. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3788. this.update(),
  3789. this.rotationAcceleration.set(0, 0),
  3790. this.rotateDelta.set(0, 0)))
  3791. }
  3792. ,
  3793. n.prototype.onMouseOver = function(e) {
  3794. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3795. }
  3796. ,
  3797. n.prototype.onMouseWheel = function(e) {
  3798. if (this.enabled && o.useWheel) {
  3799. this.emit(d.Move, "wheel");
  3800. var t = e.wheelDelta || -e.detail
  3801. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3802. i.call(this),
  3803. this.update()
  3804. }
  3805. }
  3806. ,
  3807. n.prototype.onKeyDown = function(e) {
  3808. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3809. this.handleKeyDown(e.which)))
  3810. }
  3811. ,
  3812. n.prototype.navRotationAcc = function(e, t) {
  3813. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3814. }
  3815. ,
  3816. n.prototype.navPanAcc = function(e, t) {
  3817. this.stopAutoPanning(),
  3818. this.panAcceleration[e] = t
  3819. }
  3820. ,
  3821. n.prototype.handleKeyDown = function(e) {
  3822. var t = !0;
  3823. switch (e) {
  3824. case u.UPARROW:
  3825. case u.I:
  3826. this.navRotationAcc("y", 1);
  3827. break;
  3828. case u.DOWNARROW:
  3829. case u.K:
  3830. this.navRotationAcc("y", -1);
  3831. break;
  3832. case u.LEFTARROW:
  3833. case u.J:
  3834. this.navRotationAcc("x", -1);
  3835. break;
  3836. case u.RIGHTARROW:
  3837. case u.L:
  3838. this.navRotationAcc("x", 1);
  3839. break;
  3840. case u.W:
  3841. this.navPanAcc("y", 1);
  3842. break;
  3843. case u.S:
  3844. this.navPanAcc("y", -1);
  3845. break;
  3846. case u.A:
  3847. this.navPanAcc("x", -1);
  3848. break;
  3849. case u.D:
  3850. this.navPanAcc("x", 1);
  3851. break;
  3852. default:
  3853. t = !1
  3854. }
  3855. t && this.emit(d.Move, "key")
  3856. }
  3857. ,
  3858. n.prototype.onKeyUp = function(e) {
  3859. this.enabled && (e.preventDefault(),
  3860. e.stopPropagation(),
  3861. this.handleKeyUp(e.which))
  3862. }
  3863. ,
  3864. n.prototype.handleKeyUp = function(e) {
  3865. switch (e) {
  3866. case u.I:
  3867. case u.K:
  3868. case u.UPARROW:
  3869. case u.DOWNARROW:
  3870. this.keyboardZoomSpeed = 0,
  3871. this.rotationAcceleration.y = 0;
  3872. break;
  3873. case u.J:
  3874. case u.L:
  3875. case u.LEFTARROW:
  3876. case u.RIGHTARROW:
  3877. this.rotationAcceleration.x = 0;
  3878. break;
  3879. case u.S:
  3880. case u.W:
  3881. this.panAcceleration.y = 0;
  3882. break;
  3883. case u.A:
  3884. case u.D:
  3885. this.panAcceleration.x = 0
  3886. }
  3887. }
  3888. ,
  3889. n.prototype.onTouchStart = function(e) {
  3890. if (this.enabled || this.state === c.NONE) {
  3891. e.preventDefault(),
  3892. e.stopPropagation(),
  3893. this.stopAutoPanning();
  3894. var t = function() {
  3895. if (2 === e.touches.length) {
  3896. var t = e.touches[0].pageX - e.touches[1].pageX
  3897. , i = e.touches[0].pageY - e.touches[1].pageY;
  3898. this.dollyStart.set(t, i)
  3899. }
  3900. }
  3901. .bind(this)
  3902. , i = function() {
  3903. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3904. }
  3905. .bind(this)
  3906. , n = function() {
  3907. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3908. }
  3909. .bind(this);
  3910. switch (this.state = this.touchActions[e.touches.length],
  3911. this.state) {
  3912. case c.PAN_DOLLY:
  3913. t();
  3914. case c.PAN:
  3915. i();
  3916. break;
  3917. case c.ROTATE_DOLLY:
  3918. t();
  3919. case c.ROTATE:
  3920. n()
  3921. }
  3922. this.rotationSpeed.set(0, 0),
  3923. this.emit(d.InputStart, "touch")
  3924. }
  3925. }
  3926. ,
  3927. n.prototype.onTouchMove = function(e) {
  3928. if (this.enabled && this.state !== c.NONE) {
  3929. e.preventDefault(),
  3930. e.stopPropagation();
  3931. var t = function() {
  3932. var t = e.touches[0].pageX - e.touches[1].pageX
  3933. , i = e.touches[0].pageY - e.touches[1].pageY;
  3934. this.dollyEnd.set(t, i);
  3935. var n = this.dollyStart.length() - this.dollyEnd.length();
  3936. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3937. this.dollyStart.copy(this.dollyEnd)
  3938. }
  3939. .bind(this)
  3940. , i = function() {
  3941. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3942. this.panDelta.subVectors(this.panEnd, this.panStart),
  3943. this.pan(this.panDelta.x, this.panDelta.y),
  3944. this.panStart.copy(this.panEnd),
  3945. this.rotateDelta.set(0, 0)
  3946. }
  3947. .bind(this)
  3948. , n = function() {
  3949. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3950. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3951. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3952. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3953. this.rotateStart.copy(this.rotateEnd)
  3954. }
  3955. .bind(this)
  3956. , r = function() {
  3957. if (2 === e.touches.length) {
  3958. var i = window.devicePixelRatio || 1
  3959. , r = e.touches[1].pageX - e.touches[0].pageX
  3960. , s = e.touches[1].pageY - e.touches[0].pageY
  3961. , l = Math.sqrt(r * r + s * s)
  3962. , h = Math.abs(this.dollyStart.length() - l);
  3963. if (h > o.input.touchMoveThreshold * i)
  3964. this.state = c.DOLLY,
  3965. t();
  3966. else {
  3967. var u = a.average(e.touches, "pageX")
  3968. , d = a.average(e.touches, "pageY")
  3969. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3970. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3971. this.rotateStart.set(u, d),
  3972. n())
  3973. }
  3974. }
  3975. }
  3976. .bind(this);
  3977. switch (this.state) {
  3978. case c.PAN_DOLLY:
  3979. t();
  3980. case c.PAN:
  3981. i();
  3982. break;
  3983. case c.ROTATE_DOLLY:
  3984. r();
  3985. break;
  3986. case c.DOLLY:
  3987. t();
  3988. break;
  3989. case c.ROTATE:
  3990. n();
  3991. break;
  3992. default:
  3993. this.state = c.NONE
  3994. }
  3995. this.lastMoveTime = e.timeStamp,
  3996. this.emit(d.Move, "touch")
  3997. }
  3998. }
  3999. ,
  4000. n.prototype.onTouchEnd = function(e) {
  4001. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4002. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4003. this.state = c.NONE,
  4004. this.update(),
  4005. this.rotationAcceleration.set(0, 0),
  4006. this.rotateDelta.set(0, 0))
  4007. }
  4008. ,
  4009. n.prototype.onPointerDown = function(e) {
  4010. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4011. id: e.pointerId,
  4012. pageX: e.pageX,
  4013. pageY: e.pageY
  4014. }),
  4015. e.touches = this.pointers,
  4016. this.onTouchStart(e)),
  4017. this.emit(d.InputStart, "pointer"))
  4018. }
  4019. ,
  4020. n.prototype.onPointerMove = function(e) {
  4021. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4022. e.pointerId === t.id && (t.pageX = e.pageX,
  4023. t.pageY = e.pageY)
  4024. }),
  4025. e.touches = this.pointers,
  4026. this.onTouchMove(e))
  4027. }
  4028. ,
  4029. n.prototype.onPointerUp = function(e) {
  4030. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4031. e.pointerId === t.id && this.pointers.splice(i, 1)
  4032. }
  4033. .bind(this)),
  4034. e.touches = this.pointers,
  4035. this.onTouchEnd(e))
  4036. }
  4037. ,
  4038. n.prototype.reset = function() {
  4039. this.state = c.NONE,
  4040. this.stopAutoPanning(),
  4041. this.rotationSpeed.set(0, 0),
  4042. this.rotationAcceleration.set(0, 0),
  4043. this.panSpeed.set(0, 0),
  4044. this.panAcceleration.set(0, 0)
  4045. }
  4046. ,
  4047. n.prototype.toJSON = function() {
  4048. var e = {
  4049. camera_position: {
  4050. x: s.toPrecision(this.camera.position.x, 4),
  4051. y: s.toPrecision(this.camera.position.y, 4),
  4052. z: s.toPrecision(this.camera.position.z, 4)
  4053. },
  4054. camera_quaternion: {
  4055. x: s.toPrecision(this.camera.quaternion.x, 4),
  4056. y: s.toPrecision(this.camera.quaternion.y, 4),
  4057. z: s.toPrecision(this.camera.quaternion.z, 4),
  4058. w: s.toPrecision(this.camera.quaternion.w, 4)
  4059. }
  4060. };
  4061. return e
  4062. }
  4063. ,
  4064. t.exports = n
  4065. }
  4066. , {
  4067. "../enum/ControlActions": 20,
  4068. "../enum/ControlEvents": 21,
  4069. "../enum/Keys": 30,
  4070. "../enum/MouseButton": 34,
  4071. "../enum/Vectors": 50,
  4072. "../settings": 166,
  4073. "../util/common": 185,
  4074. "../util/math": 190,
  4075. events: 202,
  4076. three: 217
  4077. }],
  4078. 13: [function(e, t, i) {
  4079. (function(i) {
  4080. "use strict";
  4081. function n(e) {
  4082. this.camera = e,
  4083. this.camera.controls = this,
  4084. this.target = new r.Vector3(0,0,0),
  4085. this.lookVector = new r.Vector3,
  4086. this.lookSpeed = .05,
  4087. this.rotationAcc = new r.Vector2,
  4088. this.rotationSpeed = new r.Vector2,
  4089. this.lat = 0,
  4090. this.lon = 0,
  4091. this.phi = 0,
  4092. this.theta = 0,
  4093. this.enabled = !1,
  4094. this.locked = !1,
  4095. this.pointer = new r.Vector2(0,0),
  4096. this.rotationHistory = [],
  4097. this.rotationDifference = new r.Vector2,
  4098. this.pointerDragOn = !1,
  4099. this.pointerDragStart = new r.Vector2(0,0),
  4100. this.pinchDistance = 0,
  4101. this.moveStart = new r.Vector2,
  4102. this.moveTolerance = .01,
  4103. this.pointersLimit = 2,
  4104. this.pointers = []
  4105. }
  4106. var r = e("three")
  4107. , o = e("../util/logger")
  4108. , a = e("../settings")
  4109. , s = e("../util/common")
  4110. , l = e("../util/math")
  4111. , c = (e("../enum/Vectors"),
  4112. e("../enum/MouseButton"))
  4113. , h = e("../enum/Keys")
  4114. , u = e("../enum/ControlEvents")
  4115. , d = e("events").EventEmitter;
  4116. new o(i);
  4117. n.prototype = Object.create(d.prototype),
  4118. n.prototype.usable = function() {
  4119. return this.enabled && !this.locked
  4120. }
  4121. ,
  4122. n.prototype.lookAt = function(e) {
  4123. var t = this.camera.position.clone().sub(e)
  4124. , i = Math.atan(t.z / t.x);
  4125. i += t.x < 0 ? Math.PI : 0,
  4126. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4127. this.lon = r.Math.radToDeg(i) + 180;
  4128. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4129. , o = Math.atan(t.y / n);
  4130. this.lat = -r.Math.radToDeg(o)
  4131. }
  4132. ,
  4133. n.prototype.startRotationFrom = function(e, t) {
  4134. l.convertScreenPositionToNDC(e, t, this.pointer),
  4135. this.pointerDragOn = !0,
  4136. this.pointerDragStart.copy(this.pointer),
  4137. this.moveStart.copy(this.pointer),
  4138. this.rotationHistory = [],
  4139. this.rotationSpeed.set(0, 0)
  4140. }
  4141. ,
  4142. n.prototype.onMouseOver = function(e) {
  4143. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4144. }
  4145. ,
  4146. n.prototype.onTouchStart = function(e) {
  4147. if (this.usable()) {
  4148. switch (e.preventDefault(),
  4149. e.stopPropagation(),
  4150. e.touches.length) {
  4151. case 1:
  4152. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4153. break;
  4154. case 2:
  4155. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4156. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4157. this.pinchDistance = Math.sqrt(t * t + i * i)
  4158. }
  4159. this.emit(u.InputStart, "touch")
  4160. }
  4161. }
  4162. ,
  4163. n.prototype.onPointerDown = function(e) {
  4164. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4165. id: e.pointerId,
  4166. clientX: e.clientX,
  4167. clientY: e.clientY
  4168. }),
  4169. e.touches = this.pointers,
  4170. this.onTouchStart(e),
  4171. this.emit(u.InputStart, "pointer"))
  4172. }
  4173. ,
  4174. n.prototype.onMouseDown = function(e) {
  4175. if (this.usable()) {
  4176. switch (e.preventDefault(),
  4177. e.stopPropagation(),
  4178. e.button) {
  4179. case c.LEFT:
  4180. this.startRotationFrom(e.clientX, e.clientY)
  4181. }
  4182. this.emit(u.InputStart, "mouse")
  4183. }
  4184. }
  4185. ,
  4186. n.prototype.updateRotation = function() {
  4187. if (this.usable() && this.pointerDragOn) {
  4188. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4189. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4190. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4191. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4192. , o = Math.atan2(e.y, i)
  4193. , a = Math.atan2(t.y, n);
  4194. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4195. e.y = 0,
  4196. t.y = 0;
  4197. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4198. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4199. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4200. this.pointerDragStart.copy(this.pointer)
  4201. }
  4202. }
  4203. ,
  4204. n.prototype.onMouseMove = function(e) {
  4205. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4206. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4207. }
  4208. ,
  4209. n.prototype.onTouchMove = function(e) {
  4210. if (this.usable())
  4211. switch (this.emit(u.Move, "touch"),
  4212. e.touches.length) {
  4213. case 1:
  4214. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4215. break;
  4216. case 2:
  4217. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4218. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4219. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4220. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4221. this.emit(u.Pinch, n),
  4222. this.pinchDistance -= n)
  4223. }
  4224. }
  4225. ,
  4226. n.prototype.onPointerMove = function(e) {
  4227. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4228. e.pointerId === t.id && (t.clientX = e.clientX,
  4229. t.clientY = e.clientY)
  4230. }),
  4231. e.touches = this.pointers,
  4232. this.onTouchMove(e))
  4233. }
  4234. ,
  4235. n.prototype.endRotation = function() {
  4236. this.pointerDragOn = !1;
  4237. var e = s.averageVectors(this.rotationHistory);
  4238. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4239. }
  4240. ,
  4241. n.prototype.onTouchEnd = function(e) {
  4242. this.usable() && (e.preventDefault(),
  4243. e.stopPropagation(),
  4244. this.endRotation())
  4245. }
  4246. ,
  4247. n.prototype.onMouseUp = function(e) {
  4248. this.usable() && (e.preventDefault(),
  4249. e.stopPropagation(),
  4250. this.endRotation())
  4251. }
  4252. ,
  4253. n.prototype.onPointerUp = function(e) {
  4254. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4255. e.pointerId === t.id && this.pointers.splice(i, 1)
  4256. }
  4257. .bind(this)),
  4258. e.touches = this.pointers,
  4259. this.onTouchEnd(e))
  4260. }
  4261. ,
  4262. n.prototype.update = function(e) {
  4263. this.lon,
  4264. this.lat;
  4265. for (this.updateRotation(),
  4266. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4267. this.rotationHistory.shift();
  4268. this.lon += this.rotationDifference.x,
  4269. this.lat += this.rotationDifference.y,
  4270. this.rotationDifference.set(0, 0),
  4271. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4272. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4273. this.lon += this.rotationSpeed.x * e,
  4274. this.lat += this.rotationSpeed.y * e,
  4275. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4276. this.phi = r.Math.degToRad(90 - this.lat),
  4277. this.theta = r.Math.degToRad(this.lon),
  4278. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4279. this.lookVector.y = Math.cos(this.phi),
  4280. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4281. this.target.copy(this.lookVector).add(this.camera.position),
  4282. this.camera.lookAt(this.target)
  4283. }
  4284. ,
  4285. n.prototype.onMouseWheel = function(e) {
  4286. if (this.usable()) {
  4287. var t = e.wheelDelta || -e.detail;
  4288. this.emit(u.InteractionDirect),
  4289. this.emit(u.Scroll, t)
  4290. }
  4291. }
  4292. ,
  4293. n.prototype.onKeyDown = function(e) {
  4294. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4295. this.handleKeyDown(e.which)))
  4296. }
  4297. ,
  4298. n.prototype.handleKeyDown = function(e) {
  4299. var t = function(e, t) {
  4300. this.rotationAcc[e] = t
  4301. }
  4302. .bind(this);
  4303. this.emit(u.InteractionKey);
  4304. var i = !0;
  4305. switch (e) {
  4306. case h.LEFTARROW:
  4307. case h.J:
  4308. t("x", -1);
  4309. break;
  4310. case h.RIGHTARROW:
  4311. case h.L:
  4312. t("x", 1);
  4313. break;
  4314. case h.I:
  4315. t("y", 1);
  4316. break;
  4317. case h.K:
  4318. t("y", -1);
  4319. break;
  4320. default:
  4321. i = !1
  4322. }
  4323. i && this.emit(u.Move, "key")
  4324. }
  4325. ,
  4326. n.prototype.onKeyUp = function(e) {
  4327. this.usable() && (e.preventDefault(),
  4328. e.stopPropagation(),
  4329. this.handleKeyUp(e.which))
  4330. }
  4331. ,
  4332. n.prototype.handleKeyUp = function(e) {
  4333. switch (e) {
  4334. case h.LEFTARROW:
  4335. case h.J:
  4336. case h.RIGHTARROW:
  4337. case h.L:
  4338. this.rotationAcc.x = 0;
  4339. break;
  4340. case h.I:
  4341. case h.K:
  4342. this.rotationAcc.y = 0
  4343. }
  4344. }
  4345. ,
  4346. n.prototype.startRotating = function(e, t) {
  4347. e && (this.rotationAcc.x = e),
  4348. t && (this.rotationAcc.y = t)
  4349. }
  4350. ,
  4351. n.prototype.stopRotating = function(e) {
  4352. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4353. this.rotationAcc.set(0, 0)
  4354. }
  4355. ,
  4356. n.prototype.reset = function() {
  4357. this.pointerDragOn = !1,
  4358. this.rotationAcc.set(0, 0),
  4359. this.rotationSpeed.set(0, 0),
  4360. this.pointers = []
  4361. }
  4362. ,
  4363. n.prototype.toJSON = function() {
  4364. var e = {
  4365. camera_position: {
  4366. x: l.toPrecision(this.camera.position.x, 4),
  4367. y: l.toPrecision(this.camera.position.y, 4),
  4368. z: l.toPrecision(this.camera.position.z, 4)
  4369. },
  4370. camera_quaternion: {
  4371. x: l.toPrecision(this.camera.quaternion.x, 4),
  4372. y: l.toPrecision(this.camera.quaternion.y, 4),
  4373. z: l.toPrecision(this.camera.quaternion.z, 4),
  4374. w: l.toPrecision(this.camera.quaternion.w, 4)
  4375. }
  4376. };
  4377. return e
  4378. }
  4379. ,
  4380. n.prototype.setStateFromJSON = function(e) {
  4381. this.camera.position.copy(e.camera_position),
  4382. this.camera.quaternion.copy(e.camera_quaternion)
  4383. }
  4384. ,
  4385. t.exports = n
  4386. }
  4387. ).call(this, "/js/controls/PanoramaControls.js")
  4388. }
  4389. , {
  4390. "../enum/ControlEvents": 21,
  4391. "../enum/Keys": 30,
  4392. "../enum/MouseButton": 34,
  4393. "../enum/Vectors": 50,
  4394. "../settings": 166,
  4395. "../util/common": 185,
  4396. "../util/logger": 189,
  4397. "../util/math": 190,
  4398. events: 202,
  4399. three: 217
  4400. }],
  4401. 14: [function(e, t, i) {
  4402. (function(i) {
  4403. "use strict";
  4404. var n = e("three")
  4405. , r = e("../enum/Viewmode")
  4406. , o = e("../util/logger")
  4407. , a = new o(i);
  4408. t.exports = {
  4409. serialize: function(e) {
  4410. return encodeURI(JSON.stringify(e))
  4411. },
  4412. deserialize: function(e) {
  4413. function t(e) {
  4414. function t(e, t) {
  4415. return e && "number" == typeof t && !isNaN(t)
  4416. }
  4417. return e.reduce(t, !0)
  4418. }
  4419. try {
  4420. var i = JSON.parse(decodeURI(e))
  4421. , o = {
  4422. mode: r.fromInt(i.camera_mode),
  4423. panoId: i.scan_id,
  4424. position: (new n.Vector3).copy(i.camera_position),
  4425. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4426. zoom: i.ortho_zoom,
  4427. floorVisibility: i.floor_visibility
  4428. }
  4429. , s = o.position;
  4430. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4431. var l = o.quaternion;
  4432. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4433. o
  4434. } catch (i) {
  4435. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4436. try {
  4437. var c = e.split(",")
  4438. , h = {
  4439. x: parseFloat(c[2]),
  4440. y: parseFloat(c[3]),
  4441. z: parseFloat(c[4])
  4442. }
  4443. , u = {
  4444. x: parseFloat(c[5]),
  4445. y: parseFloat(c[6]),
  4446. z: parseFloat(c[7]),
  4447. w: parseFloat(c[8])
  4448. };
  4449. return t([h.x, h.y, h.z]) || (h.x = 0,
  4450. h.y = 0,
  4451. h.z = 0),
  4452. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4453. u.y = 0,
  4454. u.z = 0,
  4455. u.w = 1),
  4456. {
  4457. mode: r.fromInt(c[0]),
  4458. panoId: c[1],
  4459. position: (new n.Vector3).copy(h),
  4460. quaternion: (new n.Quaternion).copy(u)
  4461. }
  4462. } catch (t) {
  4463. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4464. }
  4465. }
  4466. return null
  4467. }
  4468. }
  4469. }
  4470. ).call(this, "/js/controls/serializer.js")
  4471. }
  4472. , {
  4473. "../enum/Viewmode": 51,
  4474. "../util/logger": 189,
  4475. three: 217
  4476. }],
  4477. 15: [function(e, t, i) {
  4478. (function(i) {
  4479. "use strict";
  4480. function n() {
  4481. this.endlessLoop = a.warp.loop,
  4482. this.clock = new r.Clock(!0),
  4483. this.model = null,
  4484. this.player = null,
  4485. this.currentItem = null,
  4486. this.destinationItem = null,
  4487. this.tourIsPlaying = !1,
  4488. this.transitionStage = y.None,
  4489. this.nextFunc = null,
  4490. this.onTheBus = !1,
  4491. this.tourInProgress = !1,
  4492. this.reachSource = null,
  4493. this.interrupted = !1,
  4494. this.nItems = 0,
  4495. this.walkingSectionPaused = !1
  4496. }
  4497. var r = e("three")
  4498. , o = e("./util/logger")
  4499. , a = e("./settings")
  4500. , s = e("./util/transitions")
  4501. , l = e("events").EventEmitter
  4502. , c = e("./enum/Viewmode")
  4503. , h = e("./analytics")
  4504. , u = e("./enum/WarpStyle")
  4505. , s = e("./util/transitions")
  4506. , d = (e("./model/ModelManager"),
  4507. e("./enum/ModelManagerEvents"))
  4508. , p = e("./enum/DirectorEvents")
  4509. , f = e("./enum/PlayerEvents")
  4510. , g = (e("./enum/ControlEvents"),
  4511. e("./enum/BlackoutStyle"))
  4512. , m = e("./enum/PathDiscardMode")
  4513. , v = e("./enum/PathDisplayMode")
  4514. , A = (e("./player"),
  4515. new o(i))
  4516. , y = Object.freeze({
  4517. None: 0,
  4518. Moving: 1,
  4519. Aiming: 2,
  4520. Interlude: 3
  4521. })
  4522. , C = Object.freeze({
  4523. Forward: 1,
  4524. NoChange: 0,
  4525. Backwards: -1
  4526. })
  4527. , I = s.getUniqueId();
  4528. n.prototype = Object.create(l.prototype),
  4529. n.prototype.init = function(e, t) {
  4530. this.player = e,
  4531. this.modelManager = t,
  4532. this.updateModel(),
  4533. this.resetAll(),
  4534. this.bindEvents()
  4535. }
  4536. ,
  4537. n.prototype.resetAll = function() {
  4538. if (this.currentItem = null,
  4539. this.destinationItem = null,
  4540. this.tourIsPlaying = !1,
  4541. this.bgmReplay(),//xzw
  4542. this.transitionStage = y.None,
  4543. this.nextFunc = null,
  4544. this.onTheBus = !1,
  4545. this.reachSource = null,
  4546. this.interrupted = !1,
  4547. this.model) {
  4548. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4549. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4550. } else
  4551. this.defaultWarpStyle = u.BLACK,
  4552. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4553. this.resetSpecialTransition()
  4554. }
  4555. ,
  4556. n.prototype.updateModel = function() {
  4557. this.model = this.modelManager.getActiveModel(),
  4558. this.nItems = this.model.heroLocations.length
  4559. }
  4560. ,
  4561. n.prototype.bindEvents = function() {
  4562. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4563. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4564. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4565. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4566. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4567. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4568. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4569. this.player.once(f.Move, function() {
  4570. s.cancelById(I)
  4571. })
  4572. }
  4573. ,
  4574. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4575. return e === u.WALK && (this.interrupt(g.NONE),
  4576. this.pauseWalkingSection(),
  4577. this.player.fastForwardActivePanoFlight(),
  4578. !0)
  4579. }
  4580. ,
  4581. n.prototype.handlePlayerMove = function(e) {
  4582. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4583. this.emit("update.controls")
  4584. }
  4585. ,
  4586. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4587. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4588. this.emit("update.controls"))
  4589. }
  4590. ,
  4591. n.prototype.handlePlayerModeChanged = function(e, t) {
  4592. this.intermediateState() || e === t || (this.onTheBus = !1,
  4593. this.emit("update.controls"))
  4594. }
  4595. ,
  4596. n.prototype.handlePlayerInputStart = function(e) {
  4597. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4598. }
  4599. ,
  4600. n.prototype.handlePlayerFlyingStarted = function() {
  4601. this.clearWalkingSectionPaused()
  4602. }
  4603. ,
  4604. n.prototype.describe = function() {
  4605. return {
  4606. nItems: this.nItems,
  4607. currentItem: this.currentItem,
  4608. destinationItem: this.destinationItem,
  4609. tourIsPlaying: this.tourIsPlaying,
  4610. onTheBus: this.onTheBus,
  4611. endlessLoop: this.endlessLoop,
  4612. viewMode: this.player.mode,
  4613. inTransition: this._inTransition(),
  4614. transitionStage: this.transitionStage,
  4615. tourInProgress: this.tourInProgress
  4616. }
  4617. }
  4618. ,
  4619. n.prototype._inTransition = function() {
  4620. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4621. }
  4622. ,
  4623. n.prototype.bounceable = function() {
  4624. var e = this.clock.getDelta();
  4625. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4626. }
  4627. ,
  4628. n.prototype.currentMoveDirection = function() {
  4629. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4630. }
  4631. ,
  4632. n.prototype.clearPath = function() {
  4633. this._inTransition() || this.player.path.discardPathObject()
  4634. }
  4635. ,
  4636. n.prototype.allFloors = function() {
  4637. this.model.toggleAllFloors()
  4638. }
  4639. ,
  4640. n.prototype.actionComplete = function(e) {
  4641. if (this.interrupted = !1,
  4642. this.transitionStage = y.None,
  4643. this.resetSpecialTransition(),
  4644. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4645. this.tourIsPlaying || (this.player.disablePreRendering(),
  4646. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4647. this.emit("update.controls"),
  4648. this.nextFunc) {
  4649. var t = this.nextFunc;
  4650. this.nextFunc = null,
  4651. t()
  4652. }
  4653. }
  4654. ,
  4655. n.prototype.awaitCompletion = function(e, t) {
  4656. this.nextFunc = t,
  4657. e()
  4658. }
  4659. ,
  4660. n.prototype.updateSuccessFunction = function(e) {
  4661. this.nextFunc = e
  4662. }
  4663. ,
  4664. n.prototype.interrupt = function(e, t) {
  4665. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4666. this.tourIsPlaying = !1,
  4667. this.bgmReplay(),//xzw
  4668. this.interrupted = !0,
  4669. this.nextFunc = null,
  4670. this.emit(p.ActionInterrupted),
  4671. null !== e && void 0 !== e || (e = g.BEGINNING),
  4672. this.player.interruptAndFastForward(e, t),
  4673. !0)
  4674. }
  4675. ,
  4676. n.prototype.wouldInterrupt = function() {
  4677. return this.transitionStage !== y.None
  4678. }
  4679. ,
  4680. n.prototype.intermediateState = function() {
  4681. return this.transitionStage !== y.None
  4682. }
  4683. ,
  4684. n.prototype.isInterrupted = function() {
  4685. return this.interrupted
  4686. }
  4687. ,
  4688. n.prototype.pauseWalkingSection = function() {
  4689. this.walkingSectionPaused = !0
  4690. }
  4691. ,
  4692. n.prototype.clearWalkingSectionPaused = function() {
  4693. this.walkingSectionPaused = !1
  4694. }
  4695. ,
  4696. n.prototype.autoTour = function() {
  4697. var e = Date.now();
  4698. this.model.auxDataPromise.then(function() {
  4699. e = Date.now() - e;
  4700. var t = a.warp.auto
  4701. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4702. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4703. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4704. done: function() {
  4705. this.playTour()
  4706. }
  4707. .bind(this),
  4708. name: "_atr",
  4709. id: I
  4710. })
  4711. }
  4712. .bind(this))
  4713. }
  4714. ,
  4715. n.prototype.atDestinationPano = function() {
  4716. if (!this.player.currentPano || null === this.destinationItem)
  4717. return !1;
  4718. var e = this.player.currentPano.id;
  4719. if (void 0 === e)
  4720. return !1;
  4721. var t = this.model.heroLocations;
  4722. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4723. }
  4724. ,
  4725. n.prototype.redirectToItem = function(e, t) {
  4726. if (null === e || void 0 === e)
  4727. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4728. if (!this.wouldInterrupt())
  4729. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4730. if (this.player.mode === c.TRANSITIONING)
  4731. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4732. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4733. var i = function() {
  4734. s.setTimeout(function() {
  4735. this.setDestinationItem(e),
  4736. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4737. }
  4738. .bind(this), 0)
  4739. }
  4740. .bind(this);
  4741. this.interrupt(g.END, 0),
  4742. this.updateSuccessFunction(i)
  4743. }
  4744. ,
  4745. n.prototype.useSpecialTransition = function(e) {
  4746. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4747. this.nextWarpStyle = u.BLACK
  4748. }
  4749. ,
  4750. n.prototype.resetSpecialTransition = function() {
  4751. this.nextWarpStyle = this.defaultWarpStyle
  4752. }
  4753. ,
  4754. n.prototype.arrivedAtDestination = function(e) {
  4755. if (this.player.flying || this.player.isWarping())
  4756. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4757. else {
  4758. this.transitionStage = y.Aiming;
  4759. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4760. this.player.model.fadePanoMarkers(0),
  4761. this.awaitCompletion(function() {
  4762. this.resetSpecialTransition(),
  4763. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4764. }
  4765. .bind(this), t)
  4766. }
  4767. }
  4768. ,
  4769. n.prototype.goToDestination = function(e, t, i, n) {
  4770. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4771. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4772. if(tM && tM.music.length > 0){
  4773. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4774. g_tourAudio.src = manage.dealURL(s);
  4775. g_tourAudio.load();
  4776. g_tourAudio.crossOrigin = "anonymous"
  4777. g_tourAudio.oncanplaythrough = function() {
  4778. g_tourAudio.play();
  4779. //$("#volume").addClass("unable")
  4780. if(g_bgAudio && !g_bgAudio.paused){
  4781. manage.switchBgmState(false);
  4782. g_bgAudio.pauseByTour = true
  4783. }
  4784. g_playAudio = g_tourAudio;
  4785. }
  4786. }
  4787. };
  4788. if (this.onTheBus = !0,
  4789. this.emit("update.controls"),
  4790. this.player.updateLastView(),
  4791. !n && this.atDestinationPano())
  4792. return void this.arrivedAtDestination(!0);
  4793. if (this.player.flying || this.player.isWarping())
  4794. A.warn("Cannot go to new destination while player is flying or warping.");
  4795. else {
  4796. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4797. , o = null
  4798. , a = null;
  4799. if (r.isPano()) {
  4800. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4801. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4802. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4803. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4804. o = this.arrivedAtDestination.bind(this, !0)
  4805. } else
  4806. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4807. o = this.arrivedAtDestination.bind(this, !1);
  4808. this.transitionStage = y.Moving,
  4809. this.model.fadePanoMarkers(0),
  4810. this.awaitCompletion(function() {
  4811. a();
  4812. }
  4813. .bind(this), o),
  4814. this.emit("update.controls")
  4815. }
  4816. }
  4817. ,
  4818. n.prototype.tourInterlude = function() {
  4819. if (h.trackAlways("reach_highlight", {
  4820. reach_source: this.reachSource
  4821. }),
  4822. this.model.fadePanoMarkers(0),
  4823. this.emit("update.controls"),
  4824. this.tourIsPlaying)
  4825. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4826. this.stopTour(true),
  4827. this.emit(p.TourEnd),
  4828. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4829. this.transitionStage = y.Interlude,
  4830. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4831. }
  4832. .bind(this), this.goNext.bind(this))
  4833. }
  4834. ,
  4835. n.prototype.playTour = function() {
  4836. if (!this.bounceable())
  4837. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4838. this.tourInProgress = !0,
  4839. this.reachSource = "play",
  4840. this.tourIsPlaying = !0,
  4841. this.wasZoomEnabled = this.player.zoomEnabled,
  4842. this.player.zoomEnabled = !1,
  4843. this.resetSpecialTransition(),
  4844. this.emit("update.controls"),
  4845. this.emit(p.TourStart),
  4846. this.player.enablePreRendering(),
  4847. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4848. this.goToDestination()) : this.goNext()))
  4849. }
  4850. ,
  4851. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4852. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4853. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4854. g_playAudio = g_bgAudio;
  4855. g_tourAudio && g_tourAudio.pause();
  4856. //window.tourAudio && window.tourAudio.pause();
  4857. manage.switchBgmState(true);
  4858. }
  4859. }
  4860. ,
  4861. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4862. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4863. this.tourIsPlaying = !1,
  4864. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4865. this.interrupt(),
  4866. this.clearWalkingSectionPaused(),
  4867. this.resetSpecialTransition(),
  4868. this.emit("update.controls"))
  4869. //window.tourAudio && window.tourAudio.pause();
  4870. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4871. {
  4872. g_tourAudio.pause();
  4873. g_tourAudio.src = ""
  4874. }
  4875. }
  4876. ,
  4877. n.prototype.endTourProgress = function() {
  4878. this.tourInProgress = !1,
  4879. this.emit("update.controls"),
  4880. this.emit(p.TourEnd)
  4881. }
  4882. ,
  4883. n.prototype.goToHighlight = function(e) {
  4884. if (this.wouldInterrupt())
  4885. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4886. else {
  4887. if (A.debug("<tour.goto " + e + ">"),
  4888. this.isInterrupted())
  4889. return;
  4890. this.clearWalkingSectionPaused(),
  4891. this.setDestinationItem(e),
  4892. this.useSpecialTransition("Hilight"),
  4893. this.goToDestination(),
  4894. h.trackAlways("reach_highlight", {
  4895. reach_source: "thumb"
  4896. })
  4897. }
  4898. }
  4899. ,
  4900. n.prototype.prevHighlight = function() {
  4901. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4902. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4903. this.reachSource = "prev",
  4904. this.goPrev()))
  4905. }
  4906. ,
  4907. n.prototype.nextHighlight = function() {
  4908. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4909. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4910. this.reachSource = "next",
  4911. this.goNext()))
  4912. }
  4913. ,
  4914. n.prototype.changeMode = function(e) {
  4915. var t = $.Deferred()
  4916. , i = t.resolve.bind(t)
  4917. , n = t.reject.bind(t);
  4918. this.emit(p.StartModeChange);
  4919. var r = function() {
  4920. return this.clearWalkingSectionPaused(),
  4921. !!this.wouldInterrupt() && (this.interrupt(),
  4922. !0)
  4923. }
  4924. .bind(this);
  4925. if (!r()) {
  4926. switch (e) {
  4927. case c.PANORAMA:
  4928. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4929. break;
  4930. case c.DOLLHOUSE:
  4931. case c.FLOORPLAN:
  4932. this.player.flyToNewMode({
  4933. mode: e
  4934. }).done(i).fail(n);
  4935. break;
  4936. case c.OUTDOOR:
  4937. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4938. }
  4939. return t.promise()
  4940. }
  4941. }
  4942. ,
  4943. n.prototype.atEndOfTour = function() {
  4944. var e = this.currentItem >= this.nItems - 1;
  4945. return e
  4946. }
  4947. ,
  4948. n.prototype.firstDestination = function() {
  4949. return this.nItems > 0 ? 0 : null
  4950. }
  4951. ,
  4952. n.prototype.finalDestination = function() {
  4953. return this.nItems > 0 ? this.nItems - 1 : null
  4954. }
  4955. ,
  4956. n.prototype.goPrev = function() {
  4957. this.tourAdvance(-1)
  4958. }
  4959. ,
  4960. n.prototype.goNext = function() {
  4961. this.tourAdvance(1)
  4962. }
  4963. ,
  4964. n.prototype.setDestinationItem = function(e) {
  4965. this.destinationItem = e,
  4966. this.emit("update.controls")
  4967. }
  4968. ,
  4969. n.prototype.setCurrentItem = function(e) {
  4970. this.currentItem = e,
  4971. this.emit("update.controls")
  4972. }
  4973. ,
  4974. n.prototype.nextItem = function(e) {
  4975. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4976. }
  4977. ,
  4978. n.prototype.prevItem = function(e) {
  4979. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4980. }
  4981. ,
  4982. n.prototype.tourAdvance = function(e) {
  4983. A.debug("tourAdvance(" + e + ")"),
  4984. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  4985. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  4986. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4987. this.useSpecialTransition("looping back to start"));
  4988. // 方奕卓 瞬间过渡, 相机缩放至1
  4989. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  4990. var zoomLevel = this.player.zoomLevel;
  4991. this.player.zoomEnabled = true;
  4992. var zoom = function(e, d) {
  4993. this.player.zoomTo((1-e)*zoomLevel, true)
  4994. }.bind(this)
  4995. s.start(zoom, 1500, function(){
  4996. }, 0, d.easeOutQuad, "zoom")
  4997. }
  4998. this.goToDestination()
  4999. }
  5000. ,
  5001. t.exports = n
  5002. }
  5003. ).call(this, "/js/director.js")
  5004. }
  5005. , {
  5006. "./analytics": 4,
  5007. "./enum/BlackoutStyle": 18,
  5008. "./enum/ControlEvents": 21,
  5009. "./enum/DirectorEvents": 23,
  5010. "./enum/ModelManagerEvents": 33,
  5011. "./enum/PathDiscardMode": 38,
  5012. "./enum/PathDisplayMode": 39,
  5013. "./enum/PlayerEvents": 40,
  5014. "./enum/Viewmode": 51,
  5015. "./enum/WarpStyle": 52,
  5016. "./model/ModelManager": 140,
  5017. "./player": 155,
  5018. "./settings": 166,
  5019. "./util/logger": 189,
  5020. "./util/transitions": 195,
  5021. events: 202,
  5022. three: 217
  5023. }],
  5024. 16: [function(e, t, i) {
  5025. "use strict";
  5026. var n = e("three")
  5027. , r = e("./enum/Viewmode")
  5028. , o = (e("./settings"),
  5029. e("./util/transitions"))
  5030. , a = e("./enum/PlayerEvents")
  5031. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5032. , l = new n.ShaderPass(n.VerticalBlurShader);
  5033. l.renderToScreen = !0;
  5034. var c = $("#player").width() / $("#player").height();
  5035. isNaN(c) && (c = 1);
  5036. var h = {
  5037. currentBlur: 0,
  5038. aspect: c,
  5039. blurStrength: 1,
  5040. hblurPass: s,
  5041. vblurPass: l,
  5042. bindEvents: function(e) {
  5043. e.on(a.ModeChanged, function(e, t) {
  5044. e === r.PANORAMA && (o.cancel(h.blur),
  5045. o.cancel(h.addBlur),
  5046. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5047. })
  5048. },
  5049. blur: function(e) {
  5050. h.currentBlur = e;
  5051. var t = e * h.blurStrength;
  5052. l.uniforms.v.value = t / 512 * h.aspect,
  5053. s.uniforms.h.value = t / 512
  5054. },
  5055. addBlur: function(e) {
  5056. e = Math.max(e, h.currentBlur),
  5057. h.blur(e)
  5058. },
  5059. removeBlur: function(e) {
  5060. e = Math.min(1 - e, h.currentBlur),
  5061. h.blur(e)
  5062. }
  5063. };
  5064. h.blur(0),
  5065. t.exports = h
  5066. }
  5067. , {
  5068. "./enum/PlayerEvents": 40,
  5069. "./enum/Viewmode": 51,
  5070. "./settings": 166,
  5071. "./util/transitions": 195,
  5072. three: 217
  5073. }],
  5074. 17: [function(e, t, i) {
  5075. "use strict";
  5076. t.exports = {
  5077. UNKNOWN: 0,
  5078. ALIGNED: 1,
  5079. UNALIGNED: 2,
  5080. PLACED: 3
  5081. }
  5082. }
  5083. , {}],
  5084. 18: [function(e, t, i) {
  5085. "use strict";
  5086. t.exports = {
  5087. NONE: 0,
  5088. MIDDLE: 1,
  5089. END: 2,
  5090. BEGINNING: 3,
  5091. FADEIN: 4
  5092. }
  5093. }
  5094. , {}],
  5095. 19: [function(e, t, i) {
  5096. "use strict";
  5097. var n = e("three");
  5098. t.exports = {
  5099. newBlue: new n.Color(4967932),
  5100. altBlue: new n.Color(47355),
  5101. tagDefault: new n.Color(223357),
  5102. classicBlue: new n.Color(53759),
  5103. mpYellow: new n.Color(16502016),
  5104. mpOrange: new n.Color(16428055),
  5105. mpBlue: new n.Color(12096),
  5106. mpLtGrey: new n.Color(13751252),
  5107. mpDkGrey: new n.Color(10000019),
  5108. mpRed: new n.Color(12525854),
  5109. mpOrangeDesat: new n.Color(16764529),
  5110. mpBlueDesat: new n.Color(4034734),
  5111. mpRedDesat: new n.Color(14705505),
  5112. white: new n.Color(16777215),
  5113. black: new n.Color(0),
  5114. _desat: function(e, t) {
  5115. var i = t || .3
  5116. , r = (new n.Color).copy(e).getHSL();
  5117. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5118. },
  5119. _darken: function(e, t) {
  5120. var i = t || .2
  5121. , r = e.getHSL();
  5122. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5123. }
  5124. }
  5125. }
  5126. , {
  5127. three: 217
  5128. }],
  5129. 20: [function(e, t, i) {
  5130. "use strict";
  5131. t.exports = {
  5132. NONE: -1,
  5133. ROTATE: 0,
  5134. DOLLY: 1,
  5135. PAN: 2,
  5136. ROTATE_DOLLY: 3,
  5137. PAN_DOLLY: 4
  5138. }
  5139. }
  5140. , {}],
  5141. 21: [function(e, t, i) {
  5142. "use strict";
  5143. t.exports = {
  5144. Move: "move",
  5145. InteractionDirect: "interaction.direct",
  5146. InteractionKey: "interaction.key",
  5147. InteractionGui: "interaction.gui",
  5148. FlyInDirection: "fly.direction",
  5149. InputStart: "input.start",
  5150. Pinch: "input.pinch",
  5151. Scroll: "input.scroll",
  5152. AutoPanInterrupt: "autopan.interrupt",
  5153. AutoPanComplete: "autopan.complete",
  5154. AutoPanClamped: "autopan.clamped",
  5155. LongTap: "longtap"
  5156. }
  5157. }
  5158. , {}],
  5159. 22: [function(e, t, i) {
  5160. "use strict";
  5161. t.exports = Object.freeze({
  5162. FORWARD: "FORWARD",
  5163. LEFT: "LEFT",
  5164. RIGHT: "RIGHT",
  5165. BACK: "BACK",
  5166. UP: "UP",
  5167. DOWN: "DOWN"
  5168. })
  5169. }
  5170. , {}],
  5171. 23: [function(e, t, i) {
  5172. "use strict";
  5173. t.exports = {
  5174. ActionInterrupted: "action.interrupted",
  5175. TourStart: "tour.start",
  5176. TourEnd: "tour.end",
  5177. StartModeChange: "mode.startChange"
  5178. }
  5179. }
  5180. , {}],
  5181. 24: [function(e, t, i) {
  5182. "use strict";
  5183. t.exports = Object.freeze({
  5184. None: 0,
  5185. Queued: 1,
  5186. ForceQueued: 2,
  5187. Downloading: 3,
  5188. Downloaded: 4,
  5189. DownloadFailed: 5
  5190. })
  5191. }
  5192. , {}],
  5193. 25: [function(e, t, i) {
  5194. "use strict";
  5195. t.exports = {
  5196. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5197. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5198. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5199. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5200. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5201. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5202. }
  5203. }
  5204. , {}],
  5205. 26: [function(e, t, i) {
  5206. "use strict";
  5207. t.exports = {
  5208. Texture2D: 0,
  5209. TextureCube: 1
  5210. }
  5211. }
  5212. , {}],
  5213. 27: [function(e, t, i) {
  5214. "use strict";
  5215. t.exports = {
  5216. SMALL: "small",
  5217. LARGE: "large"
  5218. }
  5219. }
  5220. , {}],
  5221. 28: [function(e, t, i) {
  5222. "use strict";
  5223. var n = e("./Viewmode")
  5224. , r = {
  5225. LANDING: {},
  5226. NAVIGATION: "navigation",
  5227. MORE_HELP: "moreHelp",
  5228. TOUR_INTERACTION: {}
  5229. };
  5230. r.LANDING[n.PANORAMA] = "panorama.landing",
  5231. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5232. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5233. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5234. r.TOUR_INTERACTION.standard = "standard.tour",
  5235. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5236. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5237. t.exports = r
  5238. }
  5239. , {
  5240. "./Viewmode": 51
  5241. }],
  5242. 29: [function(e, t, i) {
  5243. "use strict";
  5244. var n = {
  5245. UP: 1,
  5246. DOWN: -1,
  5247. LEFT: "L",
  5248. RIGHT: "R",
  5249. FORWARD: "F",
  5250. BACK: "B",
  5251. reverse: {},
  5252. opposite: function(e) {
  5253. return this.reverse[e.toString()]
  5254. }
  5255. };
  5256. !function() {
  5257. n.reverse[n.UP] = n.DOWN,
  5258. n.reverse[n.DOWN] = n.UP,
  5259. n.reverse[n.LEFT] = n.RIGHT,
  5260. n.reverse[n.RIGHT] = n.LEFT,
  5261. n.reverse[n.FORWARD] = n.BACK,
  5262. n.reverse[n.BACK] = n.FORWARD
  5263. }(),
  5264. t.exports = n
  5265. }
  5266. , {}],
  5267. 30: [function(e, t, i) {
  5268. "use strict";
  5269. var n = e("../util/browser")
  5270. , r = {
  5271. ZERO: 48,
  5272. ONE: 49,
  5273. TWO: 50,
  5274. THREE: 51,
  5275. FOUR: 52,
  5276. FIVE: 53,
  5277. SIX: 54,
  5278. SEVEN: 55,
  5279. EIGHT: 56,
  5280. NINE: 57,
  5281. LEFTARROW: 37,
  5282. UPARROW: 38,
  5283. RIGHTARROW: 39,
  5284. DOWNARROW: 40,
  5285. A: 65,
  5286. B: 66,
  5287. C: 67,
  5288. D: 68,
  5289. E: 69,
  5290. F: 70,
  5291. G: 71,
  5292. H: 72,
  5293. I: 73,
  5294. J: 74,
  5295. K: 75,
  5296. L: 76,
  5297. M: 77,
  5298. N: 78,
  5299. O: 79,
  5300. P: 80,
  5301. Q: 81,
  5302. R: 82,
  5303. S: 83,
  5304. T: 84,
  5305. U: 85,
  5306. V: 86,
  5307. W: 87,
  5308. X: 88,
  5309. Y: 89,
  5310. Z: 90,
  5311. SPACE: 32,
  5312. RETURN: 13,
  5313. SEMICOLON: 186,
  5314. PLUSEQUALS: 187,
  5315. DASHUNDERSCORE: 189,
  5316. OPENBRACKET: 219
  5317. };
  5318. n.detectFirefox() && (r.SEMICOLON = 59,
  5319. r.PLUSEQUALS = 61,
  5320. r.DASHUNDERSCORE = 173),
  5321. t.exports = r
  5322. }
  5323. , {
  5324. "../util/browser": 182
  5325. }],
  5326. 31: [function(e, t, i) {
  5327. "use strict";
  5328. t.exports = {
  5329. EN_US: "en-US",
  5330. ES_MX: "es-MX",
  5331. FR_FR: "fr-FR",
  5332. DE_DE: "de-DE",
  5333. RU_RU: "ru-RU",
  5334. CN_CN: "cn-CN",
  5335. JP_JP: "jp-JP"
  5336. }
  5337. }
  5338. , {}],
  5339. 32: [function(e, t, i) {
  5340. "use strict";
  5341. t.exports = {
  5342. TagActivated: "tag.activated",
  5343. TagDismissed: "tag.dismissed",
  5344. TagNavigation: "tag.navigation"
  5345. }
  5346. }
  5347. , {}],
  5348. 33: [function(e, t, i) {
  5349. "use strict";
  5350. t.exports = {
  5351. ModelAdded: "model-added",
  5352. ActiveModelChanged: "active-model-changed"
  5353. }
  5354. }
  5355. , {}],
  5356. 34: [function(e, t, i) {
  5357. "use strict";
  5358. t.exports = {
  5359. LEFT: 0,
  5360. MIDDLE: 1,
  5361. RIGHT: 2
  5362. }
  5363. }
  5364. , {}],
  5365. 35: [function(e, t, i) {
  5366. "use strict";
  5367. t.exports = {
  5368. PanoRenderComplete: "panorama.render.complete",
  5369. TileRenderFailure: "panorama.tile.render.failed",
  5370. TileRenderSuccess: "panorama.tile.render.success",
  5371. TileUploadAttempted: "panorama.tile.upload.attempted",
  5372. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5373. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5374. }
  5375. }
  5376. , {}],
  5377. 36: [function(e, t, i) {
  5378. "use strict";
  5379. t.exports = {
  5380. BASE: 1,
  5381. STANDARD: 2,
  5382. HIGH: 3,
  5383. ULTRAHIGH: 4
  5384. }
  5385. }
  5386. , {}],
  5387. 37: [function(e, t, i) {
  5388. "use strict";
  5389. t.exports = {
  5390. LoadComplete: "panorama.load.complete",
  5391. LoadFailed: "panorama.load.failed",
  5392. TileLoaded: "panorama.tile.loaded"
  5393. }
  5394. }
  5395. , {}],
  5396. 38: [function(e, t, i) {
  5397. "use strict";
  5398. t.exports = Object.freeze({
  5399. Standard: 0,
  5400. Slow: 1,
  5401. Retain: 2
  5402. })
  5403. }
  5404. , {}],
  5405. 39: [function(e, t, i) {
  5406. "use strict";
  5407. t.exports = Object.freeze({
  5408. Show: 0,
  5409. Hide: 1,
  5410. Retain: 2
  5411. })
  5412. }
  5413. , {}],
  5414. 40: [function(e, t, i) {
  5415. "use strict";
  5416. t.exports = {
  5417. Move: "move",
  5418. MoveComplete: "move.complete",
  5419. ModeChanged: "mode.changed",
  5420. ModeChanging: "mode.changing",
  5421. PanoChosen: "pano.chosen",
  5422. ClosestPanoChanging: "closest.pano.changing",
  5423. WarpStarted: "warp.started",
  5424. WarpInterrupted: "warp.interrupted",
  5425. WarpEnded: "warp.ended",
  5426. FlyinFinished: "flyin.finished",
  5427. FlyingStarted: "flying.started",
  5428. FlyingInterrupted: "flying.interrupted",
  5429. FlyingEnded: "flying.ended",
  5430. Ready: "ready",
  5431. StartInside: "start.inside",
  5432. StartOutside: "start.outside",
  5433. ViewChanged: "view.changed",
  5434. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5435. InputStart: "input.start"
  5436. }
  5437. }
  5438. , {}],
  5439. 41: [function(e, t, i) {
  5440. "use strict";
  5441. t.exports = Object.freeze({
  5442. DEFAULT: 0,
  5443. PANOMARKERS: 1,
  5444. RETICULE: 2,
  5445. TAG: 3
  5446. })
  5447. }
  5448. , {}],
  5449. 42: [function(e, t, i) {
  5450. "use strict";
  5451. t.exports = {
  5452. visibleFloor: 1,
  5453. ghostFloor: 3,
  5454. boundingSkybox: 1,
  5455. panoMarker: 2,
  5456. reticule: 3,
  5457. tagStem: 4,
  5458. tagDisc: 5,
  5459. ribbon: 100
  5460. }
  5461. }
  5462. , {}],
  5463. 43: [function(e, t, i) {
  5464. "use strict";
  5465. t.exports = {
  5466. ContextCreated: "scene-renderer-context-created",
  5467. AfterRender: "after-render",
  5468. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5469. }
  5470. }
  5471. , {}],
  5472. 44: [function(e, t, i) {
  5473. "use strict";
  5474. t.exports = {
  5475. IDLE: "idle",
  5476. BROWSE: "browse",
  5477. EXAMINE: "examine"
  5478. }
  5479. }
  5480. , {}],
  5481. 45: [function(e, t, i) {
  5482. "use strict";
  5483. t.exports = {
  5484. TileDownloadSuccess: "tiledownloader.download.success",
  5485. TileDownloadFailure: "tiledownloader.download.failure",
  5486. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5487. }
  5488. }
  5489. , {}],
  5490. 46: [function(e, t, i) {
  5491. "use strict";
  5492. t.exports = {
  5493. CardboardAndroid: "googlevr",
  5494. GearVR: "gearvr",
  5495. CardboardIOS: "googlevrios",
  5496. Cardboard: "googlevr"
  5497. }
  5498. }
  5499. , {}],
  5500. 47: [function(e, t, i) {
  5501. "use strict";
  5502. t.exports = {
  5503. NONE: 0,
  5504. CONTEXTUAL: 1,
  5505. ANDROID: 2
  5506. }
  5507. }
  5508. , {}],
  5509. 48: [function(e, t, i) {
  5510. "use strict";
  5511. var n = {
  5512. Title: 0,
  5513. Cardboard: 1
  5514. }
  5515. , r = {
  5516. Title: 0,
  5517. Cardboard: 1,
  5518. Gear: 2
  5519. };
  5520. !function() {
  5521. [n, r].forEach(function(e) {
  5522. e.pageCount = Object.keys(e).length
  5523. })
  5524. }(),
  5525. t.exports.ios = n,
  5526. t.exports.standard = r
  5527. }
  5528. , {}],
  5529. 49: [function(e, t, i) {
  5530. "use strict";
  5531. t.exports = {
  5532. Android: "android",
  5533. IOS: "ios",
  5534. Desktop: "desktop",
  5535. UnsupportedAndroid: "android-unsupported"
  5536. }
  5537. }
  5538. , {}],
  5539. 50: [function(e, t, i) {
  5540. "use strict";
  5541. var n = e("three");
  5542. t.exports = {
  5543. UP: new n.Vector3(0,1,0),
  5544. DOWN: new n.Vector3(0,-1,0),
  5545. LEFT: new n.Vector3(-1,0,0),
  5546. RIGHT: new n.Vector3(1,0,0),
  5547. FORWARD: new n.Vector3(0,0,-1),
  5548. BACK: new n.Vector3(0,0,1)
  5549. }
  5550. }
  5551. , {
  5552. three: 217
  5553. }],
  5554. 51: [function(e, t, i) {
  5555. "use strict";
  5556. var n = e("../exception/ViewmodeConvertException")
  5557. , r = e("./coreViewmodes")
  5558. , o = e("../util/common")
  5559. , a = {
  5560. MESH: "mesh",
  5561. OUTDOOR: "outdoor",
  5562. TRANSITIONING: "transitioning",
  5563. toInt: function(e) {
  5564. switch (e) {
  5565. case this.PANORAMA:
  5566. return 1;
  5567. case this.DOLLHOUSE:
  5568. return 2;
  5569. case this.FLOORPLAN:
  5570. return 3;
  5571. case this.OUTDOOR:
  5572. return 4;
  5573. case this.TRANSITIONING:
  5574. return -1
  5575. }
  5576. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5577. },
  5578. fromInt: function(e) {
  5579. switch (e) {
  5580. case "1":
  5581. case 1:
  5582. return this.PANORAMA;
  5583. case "2":
  5584. case 2:
  5585. return this.DOLLHOUSE;
  5586. case "3":
  5587. case 3:
  5588. return this.FLOORPLAN;
  5589. case "4":
  5590. case 4:
  5591. return this.OUTDOOR
  5592. }
  5593. throw new n("No known conversion for int to viewmode for int: " + e)
  5594. },
  5595. convertWorkshopModeInt: function(e) {
  5596. switch (e) {
  5597. case "0":
  5598. case 0:
  5599. case undefined: //xzw add
  5600. return this.PANORAMA;
  5601. case "1":
  5602. case 1:
  5603. return this.FLOORPLAN;
  5604. case "2":
  5605. case 2:
  5606. return this.DOLLHOUSE;
  5607. case "3":
  5608. case 3:
  5609. return this.MESH
  5610. }
  5611. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5612. }
  5613. };
  5614. o.extendObject(a, r),
  5615. t.exports = a
  5616. }
  5617. , {
  5618. "../exception/ViewmodeConvertException": 58,
  5619. "../util/common": 185,
  5620. "./coreViewmodes": 54
  5621. }],
  5622. 52: [function(e, t, i) {
  5623. "use strict";
  5624. t.exports = {
  5625. BLACK: "black",
  5626. STD: "std",
  5627. WALK: "walk"
  5628. }
  5629. }
  5630. , {}],
  5631. 53: [function(e, t, i) {
  5632. "use strict";
  5633. t.exports = {
  5634. ZoomIn: "zoom.in",
  5635. ZoomOut: "zoom.out",
  5636. ZoomMax: "zoom.max",
  5637. ZoomMin: "zoom.min"
  5638. }
  5639. }
  5640. , {}],
  5641. 54: [function(e, t, i) {
  5642. "use strict";
  5643. t.exports = {
  5644. PANORAMA: "panorama",
  5645. DOLLHOUSE: "dollhouse",
  5646. FLOORPLAN: "floorplan"
  5647. }
  5648. }
  5649. , {}],
  5650. 55: [function(e, t, i) {
  5651. "use strict";
  5652. function n(e) {
  5653. this.message = e
  5654. }
  5655. t.exports = n
  5656. }
  5657. , {}],
  5658. 56: [function(e, t, i) {
  5659. "use strict";
  5660. function n(e) {
  5661. r.call(this, e)
  5662. }
  5663. var r = e("./BasicException");
  5664. n.prototype = Object.create(r.prototype),
  5665. t.exports = n
  5666. }
  5667. , {
  5668. "./BasicException": 55
  5669. }],
  5670. 57: [function(e, t, i) {
  5671. "use strict";
  5672. function n(e) {
  5673. r.call(this, e)
  5674. }
  5675. var r = e("./BasicException");
  5676. n.prototype = Object.create(r.prototype),
  5677. t.exports = n
  5678. }
  5679. , {
  5680. "./BasicException": 55
  5681. }],
  5682. 58: [function(e, t, i) {
  5683. "use strict";
  5684. function n(e) {
  5685. r.call(this, e)
  5686. }
  5687. var r = e("./BasicException");
  5688. n.prototype = Object.create(r.prototype),
  5689. t.exports = n
  5690. }
  5691. , {
  5692. "./BasicException": 55
  5693. }],
  5694. 59: [function(e, t, i) {
  5695. (function(i) {
  5696. "use strict";
  5697. function n(e) {
  5698. var t = {};
  5699. if (e) {
  5700. var i = e.flags;
  5701. if (i)
  5702. for (var n in i)
  5703. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5704. return t
  5705. }
  5706. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5707. null
  5708. }
  5709. var r = e("./util/ajax")
  5710. , o = e("./util/showcase")
  5711. , a = e("./util/logger")
  5712. , s = ""
  5713. , l = new a(i)
  5714. , c = {};
  5715. t.exports = {
  5716. loadFeatureFlags: function(e) {
  5717. var t = $.Deferred();
  5718. return r.get(e.urlBase + s, {
  5719. responseType: "json",
  5720. prefetchFrom: "user",
  5721. auth: o.getAuthorizationHeader()
  5722. }).done(function(e) {
  5723. c = n(e),
  5724. c ? t.resolve(c) : t.reject("loading-failed")
  5725. }).fail(function() {
  5726. l.debug("Retrieval of feature flags failed."),
  5727. t.reject("loading-failed")
  5728. }),
  5729. t.promise()
  5730. },
  5731. getFlags: function() {
  5732. return c
  5733. },
  5734. updateDependentSettings: function(e, t) {
  5735. e = e || c,
  5736. e.labels && (t.labels.enabled = !0),
  5737. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5738. e.showcase_sdk && (t.sdkInit = !0),
  5739. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5740. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5741. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5742. e.hide_sc_sharing && (t.share.enabled = !1)
  5743. }
  5744. }
  5745. }
  5746. ).call(this, "/js/featureflags.js")
  5747. }
  5748. , {
  5749. "./util/ajax": 181,
  5750. "./util/logger": 189,
  5751. "./util/showcase": 193
  5752. }],
  5753. 60: [function(e, t, i) {
  5754. "use strict";
  5755. var n = (e("../util/common"),
  5756. {
  5757. status: 0,
  5758. set: function(e) {
  5759. if (isNaN(e))
  5760. return !1;
  5761. var t = $('.progressbar');
  5762. 0 > e && (e = 0);
  5763. e > 100 && (e = 100);
  5764. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5765. var barperc = e*width;
  5766. var perc = Math.round(e);
  5767. var labelpos = (parseInt(barperc)-15);
  5768. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5769. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5770. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5771. this.status = e
  5772. },
  5773. done: function(e) {
  5774. return e || this.status ? (this.status = null,
  5775. this.set(100)) : this
  5776. }
  5777. });
  5778. t.exports.circleLoader = n
  5779. }
  5780. , {
  5781. "../util/common": 185
  5782. }],
  5783. 61: [function(e, t, i) {
  5784. "use strict";
  5785. t.exports = Object.freeze({
  5786. CLOSE: "modal.closer.close"
  5787. })
  5788. }
  5789. , {}],
  5790. 62: [function(e, t, i) {
  5791. "use strict";
  5792. function n(e, t) {
  5793. t && (t.stopPropagation(),
  5794. t.preventDefault()),
  5795. e && this.emit(l.CLOSE, e),
  5796. g.reset()
  5797. }
  5798. function r(e, t) {
  5799. function i() {
  5800. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5801. t !== f && (f = t,
  5802. t ? (e.classList.add("closeByFooter"),
  5803. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5804. h.classList.remove("closeByFooter")))
  5805. }
  5806. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5807. }
  5808. var o = e("../../settings")
  5809. , a = (e("../../tag/Media/MediaEvent"),
  5810. e("../../util/browser"))
  5811. , s = e("../../util/common")
  5812. , l = e("./ModalCloserEvent")
  5813. , c = e("events").EventEmitter
  5814. , h = document.getElementsByClassName("footer")[0]
  5815. , u = h.querySelectorAll(".close")[0]
  5816. , d = null
  5817. , p = null
  5818. , f = null
  5819. , g = (a.isMobile(),
  5820. {
  5821. open: function(e) {
  5822. e && (r(e),
  5823. d && u.removeEventListener("click", d, !0),
  5824. d = n.bind(this, e.id),
  5825. u.addEventListener("click", d, !0),
  5826. p && window.removeEventListener("resize", p, !0),
  5827. p = r.bind(this, e),
  5828. window.addEventListener("resize", p, !0))
  5829. },
  5830. reset: function() {
  5831. h.classList.remove("closeByFooter"),
  5832. u.removeEventListener("click", d, !0),
  5833. window.removeEventListener("resize", p, !0),
  5834. d = p = f = null
  5835. }
  5836. });
  5837. s.extendObject(g, c.prototype),
  5838. t.exports = g
  5839. }
  5840. , {
  5841. "../../tag/Media/MediaEvent": 131,
  5842. "../../settings": 166,
  5843. "../../util/browser": 182,
  5844. "../../util/common": 185,
  5845. "./ModalCloserEvent": 61,
  5846. events: 202
  5847. }],
  5848. 63: [function(e, t, i) {
  5849. "use strict";
  5850. function n(e, t, i) {
  5851. var n = new r.GUI({
  5852. width: 400
  5853. })
  5854. , u = n.addFolder("Flydown from Dollhouse");
  5855. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5856. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5857. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5858. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5859. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5860. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5861. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5862. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5863. var d = n.addFolder("Transition between panos");
  5864. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5865. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5866. h.transition.flyTime = 0,
  5867. d.__controllers.forEach(function(e) {
  5868. e.updateDisplay()
  5869. })
  5870. }),
  5871. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5872. h.transition.flySpeed = 0,
  5873. d.__controllers.forEach(function(e) {
  5874. e.updateDisplay()
  5875. })
  5876. }),
  5877. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5878. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5879. d.add(h.transition, "movementEasing", Object.keys(a));
  5880. var p = n.addFolder("Path Display");
  5881. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5882. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5883. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5884. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5885. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5886. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5887. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5888. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5889. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5890. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5891. h.path.color = l[h.path.color],
  5892. h.path.colorUp = l._desat(h.path.color),
  5893. h.path.colorDown = l.darken(h.path.color)
  5894. }),
  5895. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5896. h.reticuleColor = l[h.reticuleColor]
  5897. });
  5898. var f = n.addFolder("Warping")
  5899. , g = f.addFolder("Warp/Teleport");
  5900. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5901. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5902. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5903. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5904. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5905. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5906. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5907. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5908. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5909. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5910. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5911. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5912. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5913. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5914. h.path.typ = c[h.path.typ]
  5915. }),
  5916. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5917. t.endlessLoop = h.warp.loop
  5918. }),
  5919. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5920. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5921. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5922. var m = f.addFolder("Long Warp Only");
  5923. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5924. h.warp.flySpeed = 0,
  5925. m.__controllers.forEach(function(e) {
  5926. e.updateDisplay()
  5927. })
  5928. }),
  5929. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5930. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5931. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5932. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5933. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5934. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5935. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5936. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5937. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5938. var v = n.addFolder("Warp Esoterica");
  5939. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5940. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5941. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5942. h.warp.minWarpTime = 0,
  5943. v.__controllers.forEach(function(e) {
  5944. e.updateDisplay()
  5945. })
  5946. }),
  5947. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5948. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5949. v.add(h.warp, "movementEasing", Object.keys(a));
  5950. var A = n.addFolder("Misc");
  5951. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5952. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5953. }),
  5954. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5955. i.cameras[s.PANORAMA].fov = h.insideFOV
  5956. }),
  5957. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5958. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5959. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5960. var y = n.addFolder("Navigation");
  5961. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5962. h.navigation.panoScores || e.panos.forEach(function(e) {
  5963. e.floor.remove(e.text3d),
  5964. e.text3d = null
  5965. })
  5966. }),
  5967. y.add(h.navigation, "mouseDirection"),
  5968. y.add(h.navigation, "filterStrictness", 0, 1),
  5969. y.add(h.navigation, "angleFactor", -60, 0),
  5970. y.add(h.navigation, "directionFactor", 1, 20),
  5971. y.add(h.navigation, "distanceFactor", -5, 5),
  5972. y.add(h.navigation, "optionalityFactor", .1, 10);
  5973. var C = n.addFolder("tags")
  5974. , I = C.addFolder("Tag Creation");
  5975. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5976. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5977. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5978. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5979. var E = C.addFolder("Visibility");
  5980. E.add(h.tags.visibility, "anyDistance"),
  5981. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5982. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5983. E.add(h.tags.visibility, "hideViaFloor"),
  5984. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5985. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5986. var b = C.addFolder("Disc Parameters");
  5987. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5988. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5989. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5990. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5991. }),
  5992. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5993. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5994. }),
  5995. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5996. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5997. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5998. var w = C.addFolder("Navigate");
  5999. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6000. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6001. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6002. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6003. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6004. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6005. var _ = n.addFolder("Debug");
  6006. _.add(h, "wireframe").onFinishChange(function() {
  6007. e.chunks.forEach(function(t) {
  6008. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6009. t.wireframeTwin.material.depthWrite = !1,
  6010. t.wireframeTwin.material.depthTest = !1,
  6011. t.wireframeTwin.material.opacity = .5,
  6012. t.wireframeTwin.material.transparent = !0),
  6013. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6014. })
  6015. }),
  6016. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6017. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6018. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6019. e.skybox.wireframe = null)
  6020. }),
  6021. _.add(h, "showSweeps").onFinishChange(function() {
  6022. e.setSweepVisibility(h.showSweeps)
  6023. }),
  6024. _.add(h, "showMesh").onFinishChange(function() {
  6025. e.chunks.forEach(function(e) {
  6026. e.visible = h.showMesh
  6027. })
  6028. }),
  6029. _.add(h, "showFloors").onFinishChange(function() {
  6030. e.floors.forEach(function(e) {
  6031. e.collider.children.forEach(function(e) {
  6032. e.material.visible = h.showFloors
  6033. })
  6034. })
  6035. }),
  6036. _.add(h, "showSkyboxes").onFinishChange(function() {
  6037. e.panos.forEach(function(e) {
  6038. e.skyboxMesh.visible = h.showSkyboxes
  6039. })
  6040. }),
  6041. _.add(h, "showNeighbors").onChange(function() {}),
  6042. _.add(e, "alpha", 0, 1)
  6043. }
  6044. var r = e("../lib/dat.gui")
  6045. , o = e("three")
  6046. , a = e("../util/easing")
  6047. , s = e("../enum/Viewmode")
  6048. , l = e("../enum/Colors")
  6049. , c = e("../enum/WarpStyle")
  6050. , h = e("../settings");
  6051. e("../tag/tag");
  6052. r.GUI.prototype.removeFolder = function(e) {
  6053. var t = this.__folders[e];
  6054. t && (t.close(),
  6055. this.__ul.removeChild(t.domElement.parentNode),
  6056. delete this.__folders[e],
  6057. this.onResize())
  6058. }
  6059. ,
  6060. t.exports.toggle = n
  6061. }
  6062. , {
  6063. "../enum/Colors": 19,
  6064. "../enum/Viewmode": 51,
  6065. "../enum/WarpStyle": 52,
  6066. "../lib/dat.gui": 93,
  6067. "../tag/tag": 123,
  6068. "../settings": 166,
  6069. "../util/easing": 186,
  6070. three: 217
  6071. }],
  6072. 64: [function(e, t, i) {
  6073. (function(i) {
  6074. "use strict";
  6075. function n(e, t, i, n) {
  6076. $(".gui-error .error-problem-text").text(e),
  6077. $(".gui-error .error-solution-text").text(t),
  6078. $(".gui-error .error-explanation").text(i),
  6079. $(".gui-error .error-actions").html(n),
  6080. $(window).resize(),
  6081. $(".gui-error").fadeIn(),
  6082. $("#bottom-logo").fadeIn()
  6083. }
  6084. function r(e) {
  6085. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6086. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6087. s.isMobile() || $("[rel=tiletip]").tooltip({
  6088. placement: "bottom",
  6089. delay: {
  6090. show: 50,
  6091. hide: 0
  6092. },
  6093. trigger: "hover",
  6094. viewport: {
  6095. selector: "body",
  6096. padding: 10
  6097. }
  6098. })
  6099. }
  6100. function o() {
  6101. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6102. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6103. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6104. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6105. e.preventDefault(),
  6106. e.stopPropagation(),
  6107. r(" ")
  6108. })
  6109. }
  6110. function a(e) {
  6111. if ($("head title").text(c.pageTitle),
  6112. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6113. $("#gui-loading").fadeOut(250),
  6114. $("#quick-blackout").hide(),
  6115. l.track("showcase_error", {
  6116. error_key: e
  6117. }),
  6118. h.locale || h.init(),
  6119. "webgl-unsupported" === e)
  6120. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6121. else if ("webgl-ios" === e)
  6122. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6123. else if ("webgl-safari" === e)
  6124. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6125. else if ("webgl-generic" === e)
  6126. o();
  6127. else if ("missing-urls" === e)
  6128. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6129. else if ("loading-failed" === e)
  6130. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6131. else {
  6132. if ("loading-failed-maintenance" !== e)
  6133. return void d.error("Unhandled error: " + e);
  6134. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6135. }
  6136. }
  6137. var s = e("./../util/browser")
  6138. , l = e("./../analytics")
  6139. , c = e("./../settings")
  6140. , h = e("../localization/localize")
  6141. , u = e("./../util/logger")
  6142. , d = new u(i)
  6143. , p = '"https://support.port.com/hc/articles/208220058"';
  6144. t.exports.error = a
  6145. }
  6146. ).call(this, "/js/gui/error.js")
  6147. }
  6148. , {
  6149. "../localization/localize": 108,
  6150. "./../analytics": 4,
  6151. "./../settings": 166,
  6152. "./../util/browser": 182,
  6153. "./../util/logger": 189
  6154. }],
  6155. 65: [function(e, t, i) {
  6156. (function(i) {
  6157. "use strict";
  6158. function n() {
  6159. Ue = [],
  6160. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6161. Ue.push(".hideTarget", ".pinTop.right")
  6162. }
  6163. function r() {
  6164. for (var e in je)
  6165. if (je.hasOwnProperty(e)) {
  6166. var t = je[e];
  6167. if (!t.visible)
  6168. for (var i = 0; i < t.elements.length; i++)
  6169. $(t.elements[i]).hide()
  6170. }
  6171. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6172. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6173. n()
  6174. }
  6175. function o(e, t) {
  6176. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6177. $("#gui-zoomin").toggle(i),
  6178. $("#gui-zoomout").toggle(i)
  6179. }
  6180. function a() {
  6181. c(),
  6182. $(".pinBottom").toggleClass("open"),
  6183. $("#drawer").toggleClass("open"),
  6184. $(".footer").toggleClass("open"),
  6185. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6186. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6187. ie.resetDrawer()),
  6188. setTimeout(function() {
  6189. $("#pullTab").toggleClass("opened");
  6190. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6191. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6192. }
  6193. function s(e) {
  6194. var t;
  6195. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6196. t = e.position().top + e.outerHeight(),
  6197. e.attr("style", "display: none"));
  6198. var i = $("#player").outerHeight()
  6199. , n = i - 130;
  6200. return n < t + 25
  6201. }
  6202. function l(e) {
  6203. "touchstart" === e.type && e.preventDefault(),
  6204. e.stopPropagation()
  6205. }
  6206. function c() {
  6207. W && (W.reload(),
  6208. W.init())
  6209. }
  6210. function h(e) {
  6211. ne.show(e),
  6212. r()
  6213. }
  6214. function u(e) {
  6215. ne.progress(e)
  6216. }
  6217. function d(e, t, i) {
  6218. var n = t.player;
  6219. $("#gui-thumb").fadeOut(2500),
  6220. ne.hide(function() {
  6221. Ge = !1
  6222. }),
  6223. me.init(e, i),
  6224. de.finishSetup(Object.keys(e.tags).length),
  6225. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6226. var s = function() {
  6227. i.dismissExaminedTag(),
  6228. i.disableHovering()
  6229. };
  6230. Ae.on(ye.OPENED, s),
  6231. Ce.on(Me.OPENED, s),
  6232. he.on(ue.OPENED, s),
  6233. fe.on(ge.OPENED, s);
  6234. var l = i.enableHovering.bind(i);
  6235. if (Ae.on(ye.CLOSED, l),
  6236. Ce.on(Me.CLOSED, l),
  6237. he.on(ue.CLOSED, l),
  6238. fe.on(ge.CLOSED, l),
  6239. Q.labels.enabled && Object.keys(e.labels).length,
  6240. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6241. C(e.currentFloor, n.mode)),
  6242. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6243. r(),
  6244. o(t, t.player),
  6245. $("#gui").fadeIn(1500),
  6246. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6247. a(),
  6248. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6249. }, 2e3),
  6250. !K.isMobile())
  6251. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6252. $(c[h]).addClass("hasHover");
  6253. O(e),
  6254. de.setupToggling();
  6255. //xzw:
  6256. window.editHotPanel && editHotPanel();
  6257. //czj
  6258. navBorderRadius(e);
  6259. //czj 编辑界面
  6260. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6261. window.EditTools && new EditTools(n.sceneRenderer);
  6262. }
  6263. function navBorderRadius(e){
  6264. var pullTab = $("#pullTab"),
  6265. mobileRadius = {
  6266. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6267. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6268. },
  6269. topRadius = {
  6270. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6271. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6272. };
  6273. function BorderRadius(bottom,top){
  6274. $("#gui-modes-map > div:visible:last").css(bottom);
  6275. if(pullTab.is(':visible')){
  6276. $(".viewContainer > div:visible:first").css(top);
  6277. }else{
  6278. $("#gui-modes-map > div:visible:first").css(top);
  6279. }
  6280. }
  6281. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6282. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6283. }else{
  6284. BorderRadius(topRadius.bottom,topRadius.top);
  6285. }
  6286. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6287. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6288. window.specialScene && specialScene.special().afterImplement();
  6289. }
  6290. }
  6291. function p(e) {
  6292. e || (e = 0),
  6293. We = !1,
  6294. window.setTimeout(function() {
  6295. We || (ze = !0,
  6296. $("#gui-spinner").stop(!0, !0).show())
  6297. }
  6298. .bind(this), e)
  6299. }
  6300. function f() {
  6301. $("#gui-spinner").stop(!0, !0),
  6302. $("#gui-spinner").fadeOut(1e3),
  6303. We = !0,
  6304. ze = !1
  6305. }
  6306. function g(e, t) {
  6307. var i = e.mode
  6308. , n = t || e.currentPano;
  6309. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6310. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6311. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6312. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6313. Q.show360Views.enabled && !n.isAligned() ? (
  6314. $(".gui-floor").addClass("hidden"),
  6315. $("#gui-modes-outside").addClass("desktop-only")) : (
  6316. $(".gui-floor").removeClass("hidden"),
  6317. $("#gui-modes-outside").removeClass("desktop-only")),
  6318. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6319. Be = i,
  6320. $("#gui-modes-outside").addClass("hidden"),
  6321. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6322. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6323. }
  6324. function m(e, t) {
  6325. var i = t.player;
  6326. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6327. l(e),
  6328. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6329. J.track("USER", {
  6330. event_type: "showcase_gui",
  6331. gui_action: "click_inside_mode_button"
  6332. }),
  6333. t.changeMode(_e.PANORAMA);
  6334. }),
  6335. $("#gui-modes-outside").find("a").on("click", function(e) {
  6336. l(e),
  6337. J.track("showcase_gui", {
  6338. gui_action: "click_outside_mode_button"
  6339. }),
  6340. t.changeMode(Be)
  6341. }),
  6342. $("#gui-modes-floorplan").on("click", function(e) {
  6343. l(e),
  6344. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6345. gui_action: "click_floorplan_mode_button"
  6346. }),
  6347. t.changeMode(_e.FLOORPLAN));
  6348. }),
  6349. $("#gui-modes-dollhouse").on("click", function(e) {
  6350. l(e),
  6351. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6352. gui_action: "click_dollhouse_mode_button"
  6353. }),
  6354. t.changeMode(_e.DOLLHOUSE));
  6355. })
  6356. }
  6357. function v(e, t) {
  6358. function i() {
  6359. document.getElementById("vr").classList.remove("hidden"),
  6360. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6361. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6362. $(".improper-embed").toggleClass("hidden", !1),
  6363. r())
  6364. }, function(e) {
  6365. r()
  6366. }) : r()
  6367. }
  6368. function n(i) {
  6369. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6370. Ie.init(e.data, t, i, q),
  6371. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6372. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6373. }
  6374. function r() {
  6375. De.info("WebVR support not found, VR button activates native app VR modal"),
  6376. Ae.init(e.data, q),
  6377. Ae.on(ye.OPENED, function() {
  6378. var e = document.getElementById("vr-modal");
  6379. return function() {
  6380. Ze("vr"),
  6381. le.open(e)
  6382. }
  6383. }()),
  6384. Ae.on(ye.CLOSED, le.reset)
  6385. }
  6386. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6387. /*********************** 方奕卓 VR功能事件监听 ********************/
  6388. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6389. switch (Q.vr.option) {
  6390. case Pe.CONTEXTUAL:
  6391. i();
  6392. break;
  6393. case Pe.ANDROID:
  6394. K.detectAndroid() && i();
  6395. break;
  6396. case Pe.NONE:
  6397. }
  6398. }
  6399. }
  6400. function A(e, t) {
  6401. $("#play").on("mousedown touchstart", function(e) {
  6402. l(e);
  6403. Ze("tour");
  6404. ve.play();
  6405. J.trackAlways("showcase_gui", {
  6406. gui_action: "play_highlights"
  6407. })
  6408. }),
  6409. window.startAndPlay = function(e) {
  6410. // l(e);
  6411. Ze("tour");
  6412. ve.play();
  6413. J.trackAlways("showcase_gui", {
  6414. gui_action: "play_highlights"
  6415. })
  6416. };
  6417. $("#pause").on("mousedown touchstart", function(e) {
  6418. l(e),
  6419. ve.pause(),
  6420. J.trackAlways("showcase_gui", {
  6421. gui_action: "pause_highlights"
  6422. })
  6423. }),
  6424. $("#gui-zoomin").find("a").on("click", function(e) {
  6425. l(e),
  6426. t.player.zoomInIncrementally()
  6427. }),
  6428. $("#gui-zoomout").find("a").on("click", function(e) {
  6429. l(e),
  6430. t.player.zoomOutIncrementally()
  6431. })
  6432. }
  6433. function y(e, t) {
  6434. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6435. if(getQueryVariable('m') === '372') continue;
  6436. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6437. $(".gui-floor").find(".container").prepend(r)
  6438. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6439. }
  6440. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6441. i.on("click", function(e) {
  6442. l(e),
  6443. Ze("floor"),
  6444. i.toggleClass("open")
  6445. }),
  6446. $(".floorChoice").on("click", function(e) {
  6447. l(e);
  6448. var n = $(this).data("index");
  6449. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6450. t.player.gotoFloor(n),
  6451. J.track("showcase_gui", {
  6452. gui_action: "click_floor_select_button",
  6453. interaction_source: "gui"
  6454. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6455. Ze("move"),
  6456. t.allFloors(),
  6457. J.track("showcase_gui", {
  6458. gui_action: "click_toggle_all_floors_button",
  6459. interaction_source: "gui"
  6460. })),
  6461. i.removeClass("open")
  6462. })
  6463. }
  6464. function C(e, t) {
  6465. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6466. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6467. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6468. $(".floorChoice").removeClass("active"),
  6469. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6470. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6471. $(".floorChoice").removeClass("active"),
  6472. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6473. }
  6474. function I(e) {
  6475. return e.describe().inTransition
  6476. }
  6477. function b(e, t, i) {
  6478. Fe = e.heroLocations.length;
  6479. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6480. , r = 100 / Fe + "%"
  6481. , o = $("#thumb-container")
  6482. , a = $("#progressBar");
  6483. $("#status").find(".totalSteps").text(Fe);
  6484. for (var s = 0; s < Fe; s++) {
  6485. var c = e.heroLocations[s]
  6486. , h = $(n);
  6487. if (h.attr("data-index", s),
  6488. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6489. c.name) {
  6490. var u = $('<div class="overlay"></div>').text(c.name);
  6491. h.prepend(u)
  6492. }
  6493. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6494. var d = e.panos.get(c.panoId)
  6495. , p = d && !d.isAligned()
  6496. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6497. h.prepend(f)
  6498. }
  6499. o.append(h),
  6500. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6501. }
  6502. j = 144 * Fe,
  6503. Y = 111 * Fe,
  6504. $(".thumbImg").on("mouseover", function() {
  6505. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6506. }),
  6507. $(".thumbImg").on("mouseout", function() {
  6508. t.clearPath()
  6509. }),
  6510. $(".thumbImg").on("click", function(e) {
  6511. l(e);
  6512. var i = $(this);
  6513. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6514. J.trackAlways("showcase_gui", {
  6515. gui_action: "click_highlight"
  6516. }),
  6517. t.goToHighlight(i.data("index"))
  6518. }),
  6519. $(".previous").find("a").on("click", function(e) {
  6520. l(e),
  6521. J.trackAlways("showcase_gui", {
  6522. gui_action: "prev_highlight"
  6523. }),
  6524. t.prevHighlight()
  6525. }),
  6526. $(".next").find("a").on("click", function(e) {
  6527. l(e),
  6528. J.trackAlways("showcase_gui", {
  6529. gui_action: "next_highlight"
  6530. }),
  6531. t.nextHighlight()
  6532. }),
  6533. $("#drawer").on("mouseleave", function(e) {
  6534. l(e);
  6535. var t;
  6536. try {
  6537. t = new MouseEvent("mouseup",{
  6538. clientX: e.clientX,
  6539. clientY: e.clientY,
  6540. screenX: e.screenX,
  6541. screenY: e.screenY
  6542. })
  6543. } catch (i) {
  6544. t = document.createEvent("MouseEvents"),
  6545. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6546. }
  6547. document.dispatchEvent(t)
  6548. }),
  6549. W = new Sly($("#scrollFrame"),{
  6550. horizontal: !0,
  6551. itemNav: "centered",
  6552. smart: !0,
  6553. scrollTrap: !0,
  6554. scrollBy: 1,
  6555. mouseDragging: !0,
  6556. touchDragging: !0,
  6557. speed: 300,
  6558. dragHandle: !0,
  6559. dynamicHandle: !0,
  6560. clickBar: !0,
  6561. scrollBar: $("#scroller"),
  6562. activateOn: null
  6563. }).init(),
  6564. W.on("active", function(e, t) {
  6565. Ve = t,
  6566. Ze("tour"),
  6567. $(".step").removeClass("active"),
  6568. $("#status").find(".curIdx").text(t + 1);
  6569. for (var i = 0; i <= t; i++)
  6570. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6571. }),
  6572. w()
  6573. }
  6574. function w() {
  6575. var e = $("#player").width() - 20
  6576. , t = $("#scroller")
  6577. , i = $("#drawer")
  6578. , n = $(".pinBottom");
  6579. if ($("#player").width() < 488 || $("#player").height() < 488)
  6580. t.addClass("hidden"),
  6581. i.addClass("noScroll"),
  6582. n.addClass("noScroll");
  6583. else {
  6584. var r = j > e
  6585. , o = !i.hasClass("noScroll")
  6586. , a = r !== o;
  6587. a && (t.toggleClass("hidden"),
  6588. i.toggleClass("noScroll"),
  6589. n.toggleClass("noScroll"))
  6590. }
  6591. }
  6592. function _(e) {
  6593. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6594. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6595. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6596. }
  6597. function T(e) {
  6598. function t(t, i) {
  6599. return !!e.player_options[t] && e[i || t]
  6600. }
  6601. $(".model-title").text(e.name);
  6602. var i = Q.pageTitle;
  6603. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6604. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6605. document.title = i ,
  6606. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6607. delay: {
  6608. show: 50,
  6609. hide: 0
  6610. },
  6611. trigger: "hover",
  6612. html: !1,
  6613. viewport: {
  6614. selector: "body",
  6615. padding: 10
  6616. }
  6617. }),
  6618. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6619. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6620. de.populate({
  6621. name: t("model_name", "name"),
  6622. coBrand: t("presented_by"),
  6623. description: t("model_summary", "summary") || "暂无内容",
  6624. contactName: t("contact_name"),
  6625. address: t("address"),
  6626. phone: t("contact_phone"),
  6627. formattedPhone: e.formatted_contact_phone,
  6628. email: t("contact_email"),
  6629. url: t("external_url"),
  6630. socialSharing: e.enable_social_sharing && e.is_public
  6631. })
  6632. }
  6633. function x(e, t, i, n, r, o) {
  6634. function a() {
  6635. o.setLoadingStartTime(),
  6636. H(),
  6637. r ? (re.showMessage(t, i, je.coBrand.visible),
  6638. l()) : h(l)
  6639. }
  6640. var s = $.Deferred()
  6641. , l = s.resolve.bind(s);
  6642. return Ge = !0,
  6643. O(e),
  6644. e.data.player_options && _(e.data.player_options),
  6645. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6646. Re.localizeGUI(),
  6647. T(e.data),
  6648. r || $(".quick").addClass("hidden"),
  6649. //e.data.image && !r && E(e.data.image),
  6650. n ? (J.impression(),
  6651. a()) : (o.setWaitingStartTime(),
  6652. oe.show(r, a)),
  6653. s
  6654. }
  6655. function S(e, t, i, n, r, a, s) {
  6656. q = s,
  6657. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6658. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6659. ae.init(),
  6660. re.init(e, a),
  6661. Oe.init(e, t, n),
  6662. $(".icon").on("mouseover", function() {
  6663. t.player && t.player.reticule.hide()
  6664. }),
  6665. m(e, t),
  6666. A(e, t),
  6667. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6668. Ce.on(Me.OPENED, function() {
  6669. var e = document.getElementById("share-modal");
  6670. return function() {
  6671. Ze("share"),
  6672. le.open(e)
  6673. }
  6674. }()),
  6675. Ce.on(Me.CLOSED, le.reset)),
  6676. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6677. je.tourControls.visible = !1),
  6678. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6679. z(),
  6680. g(i),
  6681. v(e, r),
  6682. e.on("floor.changed", C),
  6683. e.on("waiting", R.bind(this, e)),
  6684. e.on("waiting-done", P.bind(this, e)),
  6685. i.on(xe.ModeChanged, function(e, n) {
  6686. g(i),
  6687. o(t, i),
  6688. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6689. he.updateMode(n)
  6690. }),
  6691. n.on(Se.Move, Ze.bind(this, "move")),
  6692. i.on(xe.Ready, function() {
  6693. ie.init(n, i, i.tagManager, t),
  6694. i.on(xe.ModeChanged, function(e, t) {
  6695. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6696. })
  6697. }),
  6698. i.on(xe.PanoChosen, function(e, t) {
  6699. g(i, t),
  6700. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6701. }),
  6702. le.on(ce.CLOSE, function(e) {
  6703. switch (e) {
  6704. case "vr-modal":
  6705. Ae.dismiss();
  6706. break;
  6707. case "share-modal":
  6708. Ce.hide();
  6709. break;
  6710. case "terms-modal":
  6711. fe.hide()
  6712. }
  6713. });
  6714. var l = $("#play").eq(0)
  6715. , c = $("#pause").eq(0)
  6716. , h = $(".pinBottom").toArray()
  6717. , u = $("#drawer").eq(0)
  6718. , d = $("#playHead").eq(0)
  6719. , p = $("#progressBar").eq(0)
  6720. , f = $("#thumb-container").eq(0)
  6721. , y = f.children()
  6722. , I = p.children();
  6723. t.on("update.controls", function() {
  6724. var n = t.describe();
  6725. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6726. c.show()),
  6727. n.tourInProgress && (h.forEach(function(e) {
  6728. e.classList.add("playing")
  6729. }),
  6730. u.addClass("playing"),
  6731. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6732. c.hide()),
  6733. n.tourInProgress || (ve.stopTour(),
  6734. h.forEach(function(e) {
  6735. e.classList.remove("playing")
  6736. }),
  6737. u.removeClass("playing"),
  6738. d.removeClass("playing")));
  6739. var r, a, s;
  6740. if (null !== n.currentItem) {
  6741. var p, f;
  6742. $("#status").find(".curIdx").text(n.currentItem + 1),
  6743. n.onTheBus ? (p = "active",
  6744. f = "recent") : (f = "active",
  6745. p = "recent");
  6746. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6747. for (r = 0; r < e.heroLocations.length; r += 1)
  6748. s = y.eq(r),
  6749. a = I.eq(r),
  6750. s.removeClass(f),
  6751. a.removeClass(f),
  6752. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6753. a.addClass(p),
  6754. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6755. a.addClass(p)) : (s.removeClass(p),
  6756. a.removeClass(p))
  6757. } else
  6758. for (r = 0; r < e.heroLocations.length; r += 1)
  6759. s = y.eq(r),
  6760. a = I.eq(r),
  6761. s.removeClass("active recent"),
  6762. a.removeClass("active recent");
  6763. o(t, i)
  6764. }),
  6765. document.addEventListener("keydown", function(n) {
  6766. switch (J.updateInteraction(Se.InteractionKey),
  6767. n.which) {
  6768. case we.ZERO:
  6769. Q.debug && e.toggleAlpha();
  6770. break;
  6771. case we.NINE:
  6772. Q.debug && se.toggle();
  6773. break;
  6774. case we.ONE:
  6775. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6776. break;
  6777. case we.TWO:
  6778. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6779. break;
  6780. case we.THREE:
  6781. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6782. break;
  6783. case we.FOUR:
  6784. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6785. break;
  6786. case we.SPACE:
  6787. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6788. break;
  6789. case we.RETURN:
  6790. Q.debug && e.toggleExplodeUp();
  6791. break;
  6792. case we.P:
  6793. k();
  6794. break;
  6795. case we.U:
  6796. B();
  6797. break;
  6798. case we.X:
  6799. Q.debug && e.toggleExplode();
  6800. break;
  6801. case we.PLUSEQUALS:
  6802. t.player.activatePersistentZooming(!0),
  6803. ie.hideUi();
  6804. break;
  6805. case we.DASHUNDERSCORE:
  6806. t.player.activatePersistentZooming(!1),
  6807. ie.hideUi();
  6808. break;
  6809. case we.SEVEN:
  6810. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6811. break;
  6812. case we.EIGHT:
  6813. t.player.decreaseZoomSpeed();
  6814. break;
  6815. case we.NINE:
  6816. t.player.increaseZoomSpeed()
  6817. }
  6818. return i && i.reticule.hide(),
  6819. !0
  6820. }
  6821. .bind(this)),
  6822. document.addEventListener("keyup", function(e) {
  6823. switch (e.which) {
  6824. case we.PLUSEQUALS:
  6825. t.player.deactivatePersistentZooming();
  6826. break;
  6827. case we.DASHUNDERSCORE:
  6828. t.player.deactivatePersistentZooming()
  6829. }
  6830. }
  6831. .bind(this)),
  6832. F(e),
  6833. L(e, t.player),
  6834. M(i),
  6835. te.setAutoPlay(e.heroCount()),
  6836. he.init(i, a.mode),
  6837. he.on(ue.OPENED, Ze.bind(this, "help")),
  6838. fe.init(),
  6839. fe.on(ge.OPENED, function() {
  6840. var e = document.getElementById("terms-modal");
  6841. return function() {
  6842. Ze("terms"),
  6843. le.open(e)
  6844. }
  6845. }()),
  6846. fe.on(ge.CLOSED, le.reset),
  6847. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6848. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6849. Q.profiling.enabled && se.show(),
  6850. ve.init(t)
  6851. }
  6852. function M(e) {
  6853. var t = function(e, t) {
  6854. $(e).find("a").each(function(e, i) {
  6855. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6856. i.style.pointerEvents = t ? "auto" : "none"
  6857. })
  6858. }
  6859. , i = function() {
  6860. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6861. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6862. };
  6863. e.on(Ne.ZoomMax, function() {
  6864. t("#gui-zoomin", !1),
  6865. t("#gui-zoomout", !0)
  6866. }),
  6867. e.on(Ne.ZoomMin, function() {
  6868. t("#gui-zoomin", !0),
  6869. t("#gui-zoomout", !1)
  6870. }),
  6871. e.on(Ne.ZoomIn, function() {
  6872. t("#gui-zoomout", !0)
  6873. }),
  6874. e.on(Ne.ZoomOut, function() {
  6875. t("#gui-zoomin", !0)
  6876. }),
  6877. i()
  6878. }
  6879. function R(e) {
  6880. O(e)
  6881. }
  6882. function P(e) {
  6883. O(e)
  6884. }
  6885. function O(e) {
  6886. var t = e.waitQueue.length;
  6887. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6888. }
  6889. function L(e, t) {
  6890. He = {
  6891. gui: null,
  6892. visible: !1,
  6893. model: e,
  6894. player: t
  6895. }
  6896. }
  6897. function D(e, t) {
  6898. function i() {
  6899. var i = t.toJSON();
  6900. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6901. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6902. }
  6903. var n = {}
  6904. , r = new Le.GUI({
  6905. autoPlace: !0,
  6906. width: "60%"
  6907. });
  6908. i(),
  6909. t.on(xe.ViewChanged, i),
  6910. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6911. r.domElement.id = "datLinks";
  6912. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6913. return o.forEach(function(e) {
  6914. if (!K.detectSafari()) {
  6915. var t = document.createElement("button");
  6916. t.classList.add("btn-deep-link"),
  6917. t.innerText = Re.MENU_COPY,
  6918. e.nextSibling.appendChild(t);
  6919. var i = function() {
  6920. alert(Re.LINK_ALERT_COPY),
  6921. t.hide()
  6922. };
  6923. t.addEventListener("click", function(e) {
  6924. try {
  6925. var t = e.target.parentNode.childNodes[0];
  6926. t.select();
  6927. var n = document.execCommand("copy");
  6928. t.blur(),
  6929. n || i()
  6930. } catch (e) {
  6931. i()
  6932. }
  6933. })
  6934. }
  6935. }),
  6936. $(r.__closeButton).hide(),
  6937. r
  6938. }
  6939. function N(e) {
  6940. He.gui || (He.gui = D(He.model, He.player)),
  6941. He.visible = e,
  6942. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6943. }
  6944. function B() {
  6945. N(!He.visible)
  6946. }
  6947. function F(e) {
  6948. ke = {
  6949. gui: null,
  6950. visible: !1,
  6951. model: e
  6952. }
  6953. }
  6954. function V(e) {
  6955. var t = new Le.GUI;
  6956. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6957. e.setSweepVisibility(Q.showSweeps)
  6958. }),
  6959. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6960. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6961. Q.transition.flySpeed = 0,
  6962. t.__controllers.forEach(function(e) {
  6963. e.updateDisplay()
  6964. })
  6965. }),
  6966. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6967. $(t.__closeButton).hide(),
  6968. t
  6969. }
  6970. function U(e) {
  6971. ke.gui || (ke.gui = V(ke.model)),
  6972. ke.visible = e,
  6973. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6974. }
  6975. function k() {
  6976. U(!ke.visible)
  6977. }
  6978. function H() {
  6979. function e(e) {
  6980. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6981. }
  6982. $("body").css("touch-action", "none"),
  6983. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6984. // e.preventDefault()
  6985. });
  6986. var t = document.getElementById("terms-text")
  6987. , i = document.getElementById("more-help-wrapper")
  6988. , n = (document.getElementById("navigation-help-wrapper"),
  6989. document.getElementById("help-dialog"),
  6990. document.getElementById("tag-billboards"));
  6991. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6992. document.body.addEventListener("DOMMouseScroll", e)),
  6993. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6994. e.stopPropagation()
  6995. })
  6996. }
  6997. function G(e, t) {
  6998. for (var i = []; e; )
  6999. i.push(e),
  7000. e = e.parentNode;
  7001. for (; t && i.indexOf(t) === -1; )
  7002. t = t.parentNode;
  7003. return t
  7004. }
  7005. function z() {
  7006. var e, t = function(t) {
  7007. e = 0 === t.button || 1 === t.which ? t.target : null
  7008. }, i = function(t) {
  7009. e !== t.target && (e = G(e, t.target));
  7010. var i = document.getElementById("gui-parent");
  7011. if (G(i, e) !== i && (e = null),
  7012. e) {
  7013. var n;
  7014. try {
  7015. n = new MouseEvent("click",t)
  7016. } catch (e) {
  7017. n = document.createEvent("MouseEvents"),
  7018. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7019. }
  7020. n.syntheticClick = !0,
  7021. e.dispatchEvent(n),
  7022. e = null
  7023. }
  7024. };
  7025. document.body.addEventListener("mousedown", t, !0),
  7026. document.body.addEventListener("mouseup", i, !0),
  7027. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7028. e.syntheticClick || (e.stopPropagation(),
  7029. "A" === e.target.nodeName && e.preventDefault())
  7030. }, !0)
  7031. }
  7032. var W, j, Y, X, Z, q, K = (e("three"),
  7033. e("../util/ajax"),
  7034. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7035. e("../util/camera"),
  7036. e("../util/logger")), te = (e("../objects/Snapshot"),
  7037. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7038. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7039. e("../enum/PathDisplayMode"),
  7040. e("../enum/DirectorEvents"),
  7041. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7042. e("../enum/WarpStyle"),
  7043. e("../enum/AlignmentType"),
  7044. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7045. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7046. coBrand: {
  7047. visible: !0,
  7048. elements: [".co-brand", "#loaderCoBrand"]
  7049. },
  7050. help: {
  7051. visible: !0,
  7052. elements: [".nav-help", "#nav-help"]
  7053. },
  7054. tourControls: {
  7055. visible: !0,
  7056. elements: [".next", ".previous", "#play"]
  7057. },
  7058. highlight: {
  7059. visible: !0,
  7060. elements: ["#drawer", "#pullTab"]
  7061. },
  7062. share: {
  7063. visible: !0,
  7064. elements: [".socialButton", "#share"]
  7065. },
  7066. fullScreen: {
  7067. visible: !0,
  7068. elements: ["#gui-fullscreen"]
  7069. },
  7070. floors: {
  7071. visible: !0,
  7072. elements: [".gui-floor"]
  7073. }
  7074. }, Ye = function() {
  7075. var e = document.getElementById("drawer");
  7076. return function() {
  7077. $("#player").height() < 400 && e.classList.contains("open") && a()
  7078. }
  7079. }(), Xe = function() {
  7080. var e = document.getElementById("meta-info");
  7081. return function() {
  7082. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7083. }
  7084. }(), Ze = function(e) {
  7085. function t() {
  7086. u.classList.contains("expand") && de.toggleMeta(!0)
  7087. }
  7088. function i() {
  7089. fe.hide()
  7090. }
  7091. function n() {
  7092. he.close()
  7093. }
  7094. function r() {
  7095. Ae.dismiss()
  7096. }
  7097. function o() {
  7098. p.hasClass("open") && a(!0)
  7099. }
  7100. function l() {
  7101. Ce.hide()
  7102. }
  7103. function c() {
  7104. f.hasClass("open") && f.removeClass("open")
  7105. }
  7106. function h() {
  7107. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7108. }
  7109. var u = document.getElementById("meta-info")
  7110. , d = document.getElementById("interaction-modal")
  7111. , p = $("#drawer").eq(0)
  7112. , f = $(".gui-floor").eq(0)
  7113. , g = $(".vr-popup").eq(0);
  7114. return function(e) {
  7115. switch (e) {
  7116. case "info":
  7117. i(),
  7118. n(),
  7119. Ye(),
  7120. l(),
  7121. c(),
  7122. r(),
  7123. h();
  7124. break;
  7125. case "terms":
  7126. t(),
  7127. n(),
  7128. o(),
  7129. l(),
  7130. c(),
  7131. r(),
  7132. h();
  7133. break;
  7134. case "help":
  7135. t(),
  7136. i(),
  7137. l(),
  7138. c(),
  7139. r(),
  7140. h();
  7141. break;
  7142. case "vr":
  7143. t(),
  7144. i(),
  7145. l(),
  7146. c(),
  7147. n(),
  7148. h(),
  7149. s(g) && o();
  7150. break;
  7151. case "highlights":
  7152. Xe(),
  7153. i(),
  7154. l(),
  7155. c();
  7156. break;
  7157. case "share":
  7158. t(),
  7159. i(),
  7160. n(),
  7161. c(),
  7162. r(),
  7163. h();
  7164. break;
  7165. case "floor":
  7166. i(),
  7167. l(),
  7168. r();
  7169. break;
  7170. case "view":
  7171. c(),
  7172. l(),
  7173. i(),
  7174. r();
  7175. break;
  7176. case "tour":
  7177. i(),
  7178. l(),
  7179. c(),
  7180. r();
  7181. break;
  7182. case "move":
  7183. i(),
  7184. l(),
  7185. c(),
  7186. r();
  7187. break;
  7188. case "resize":
  7189. t(),
  7190. Ye(),
  7191. c();
  7192. break;
  7193. case "tag":
  7194. i(),
  7195. n(),
  7196. l(),
  7197. c(),
  7198. r()
  7199. }
  7200. }
  7201. }();
  7202. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7203. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7204. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7205. setTimeout(function() {
  7206. $(".icon:visible").hide().show(0)
  7207. }, 100)
  7208. }),
  7209. $("#gui-fullscreen").find("a").on("click", function(e) {
  7210. l(e),
  7211. K.requestFullscreen($("body")[0]),
  7212. J.track("showcase_gui", {
  7213. gui_action: "click_enter_fullscreen",
  7214. interaction_source: "gui"
  7215. })
  7216. //czj
  7217. //W.reload()
  7218. }),
  7219. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7220. l(e),
  7221. K.exitFullscreen(),
  7222. J.track("showcase_gui", {
  7223. gui_action: "click_exit_fullscreen",
  7224. interaction_source: "gui"
  7225. })
  7226. })
  7227. $(window).on("resize", function(e) {
  7228. var t = e.target.innerHeight
  7229. , i = e.target.innerWidth;
  7230. t === X && i === Z || (je.highlight.visible && w(),
  7231. Ze("resize"),
  7232. $(".pinTop.right").removeClass("hideUnderMeta"),
  7233. c(),
  7234. X = t,
  7235. Z = i)
  7236. }).resize(),
  7237. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7238. $("#pullTab").on("click", function(e) {
  7239. l(e),
  7240. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7241. gui_action: "hide_highlight_reel"
  7242. }),
  7243. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7244. gui_action: "show_highlight_reel"
  7245. }),
  7246. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7247. a()
  7248. });
  7249. /***********************方奕卓 热点列表事件监听 ************************/
  7250. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7251. $('#hotList').css('display', '');
  7252. $('#hotList').on('click',function(e){
  7253. l(e);
  7254. var hotList = $('#hotListWrap')[0];
  7255. var isActive = hotList.classList.contains('hotListActive');
  7256. if(isActive){
  7257. hotList.classList.remove('hotListActive');
  7258. this.classList.remove('active')
  7259. }else{
  7260. hotList.classList.add('hotListActive');
  7261. this.classList.add('active')
  7262. }
  7263. }),
  7264. $('#hotListContent ul').on('mouseover', function(e){
  7265. l(e);
  7266. var target = e.target;
  7267. var hotList = document.getElementById('hotListWrap');
  7268. if(target.tagName === 'SPAN'){
  7269. var targetParent = target.parentElement.parentElement;
  7270. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7271. hotList.style.width = target.offsetWidth + 116 + 'px';
  7272. }else{
  7273. hotList.style.width = '';
  7274. }
  7275. }else if(target.tagName === 'LI'){
  7276. var targetParent = target.parentElement;
  7277. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7278. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7279. }else{
  7280. hotList.style.width = ''
  7281. }
  7282. }else {
  7283. hotList.style.width = '';
  7284. }
  7285. });
  7286. $('#hotListContent ul').on('click', function(e){
  7287. l(e);
  7288. this.preElem && this.preElem.classList.remove('active');
  7289. if(e.target.tagName === 'SPAN'){
  7290. e.target.parentElement.classList.add('active');
  7291. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7292. this.preElem = e.target.parentElement;
  7293. }else{
  7294. e.target.classList.add('active');
  7295. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7296. this.preElem = e.target;
  7297. }
  7298. })
  7299. $('#hotListClose').on('click', function(e){
  7300. l(e);
  7301. var hotList = $('#hotListWrap')[0];
  7302. hotList.classList.remove('hotListActive');
  7303. $('#hotListContent ul .active').removeClass('active');
  7304. $('#hotList')[0].classList.remove('active')
  7305. })
  7306. }
  7307. /*****************************************************************/
  7308. $("#more-menu-button").on("click", function(e) {
  7309. l(e);
  7310. var t = $("#more-menu");
  7311. t.toggleClass("open")
  7312. }),
  7313. t.exports.init = S,
  7314. t.exports.startLoading = x,
  7315. t.exports.endLoading = d,
  7316. t.exports.onProgress = u
  7317. }
  7318. ).call(this, "/js/gui/gui.js")
  7319. }
  7320. , {
  7321. "../analytics": 4,
  7322. "../controls/serializer": 14,
  7323. "../enum/AlignmentType": 17,
  7324. "../enum/BlackoutStyle": 18,
  7325. "../enum/ControlEvents": 21,
  7326. "../enum/DirectorEvents": 23,
  7327. "../enum/Keys": 30,
  7328. "../enum/PathDiscardMode": 38,
  7329. "../enum/PathDisplayMode": 39,
  7330. "../enum/PlayerEvents": 40,
  7331. "../enum/VROption": 47,
  7332. "../enum/Vectors": 50,
  7333. "../enum/Viewmode": 51,
  7334. "../enum/WarpStyle": 52,
  7335. "../enum/ZoomEvents": 53,
  7336. "../lib/dat.gui": 93,
  7337. "../localization/localize": 108,
  7338. "../tag/Media/MediaEvent": 131,
  7339. "../objects/Snapshot": 153,
  7340. "../settings": 166,
  7341. "../util/ajax": 181,
  7342. "../util/browser": 182,
  7343. "../util/camera": 183,
  7344. "../util/logger": 189,
  7345. "../util/showcase": 193,
  7346. "../util/transitions": 195,
  7347. "./closer/ModalCloserEvent": 61,
  7348. "./closer/modalCloser": 62,
  7349. "./help/HelpEvent": 66,
  7350. "./help/help": 67,
  7351. "./helpManager": 68,
  7352. "./immersiveMode": 69,
  7353. "./konami": 70,
  7354. "./landingScreen": 71,
  7355. "./loadingScreen": 72,
  7356. "./memoryUsage": 73,
  7357. "./playButton": 74,
  7358. "./populateModal": 75,
  7359. "./sharing/ShareEvents": 76,
  7360. "./sharing/modal": 77,
  7361. "./terms/TermsEvent": 78,
  7362. "./terms/terms": 79,
  7363. "./title/TitleEvents": 80,
  7364. "./title/tagToggle": 81,
  7365. "./title/titleBar": 82,
  7366. "./tourInteraction": 84,
  7367. "./vr/vrEvent": 85,
  7368. "./vr/vrModal": 87,
  7369. "./webvr/WebVrEvent": 88,
  7370. "./webvr/webVRgui": 89,
  7371. three: 217
  7372. }],
  7373. 66: [function(e, t, i) {
  7374. "use strict";
  7375. t.exports = Object.freeze({
  7376. OPENED: "help.opened",
  7377. CLOSED: "help.closed"
  7378. })
  7379. }
  7380. , {}],
  7381. 67: [function(e, t, i) {
  7382. "use strict";
  7383. function n() {
  7384. g.on("click", function(e) {
  7385. if (S && S !== l.TRANSITIONING) {
  7386. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7387. t && !M ? R.close() : r()
  7388. }
  7389. }),
  7390. w.on("click", function(e) {
  7391. R.close()
  7392. }),
  7393. E.on("click", function(e) {
  7394. S && S !== l.TRANSITIONING && (s(),
  7395. o())
  7396. }),
  7397. b.on("click", function(e) {
  7398. s(),
  7399. a()
  7400. })
  7401. }
  7402. function r() {
  7403. S && S !== l.TRANSITIONING && (M = !0,
  7404. setTimeout(function() {
  7405. M = !1
  7406. }, d.help.modalStayDuration),
  7407. R.emit(h.OPENED),
  7408. m.addClass("open " + S),
  7409. g.addClass("open"),
  7410. s(),
  7411. o(),
  7412. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7413. y.classList.add("fadeIn"))
  7414. }
  7415. function o() {
  7416. E.addClass("underline-tab"),
  7417. u.fill(_, c.NAVIGATION, S),
  7418. m.addClass(S)
  7419. }
  7420. function a() {
  7421. b.addClass("underline-tab"),
  7422. u.fill(T, c.MORE_HELP),
  7423. m.addClass("more-help")
  7424. }
  7425. function s(e, t) {
  7426. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7427. I.forEach(function(e) {
  7428. e.classList.remove("underline-tab")
  7429. })
  7430. }
  7431. var l = e("../../enum/Viewmode")
  7432. , c = e("../../enum/HelpModalType")
  7433. , h = e("./HelpEvent")
  7434. , u = (e("../helpManager"),
  7435. e("./../populateModal"))
  7436. , d = e("../../settings")
  7437. , p = e("../../util/common")
  7438. , f = e("events").EventEmitter
  7439. , g = $(".footer-help").eq(0)
  7440. , m = $("#help-dialog").eq(0)
  7441. , v = document.querySelector("#quick-logo")
  7442. , A = document.querySelector("#loaderCoBrand")
  7443. , y = document.querySelector("#help-dialog")
  7444. , C = document.querySelector(".footer")
  7445. , I = $(".help-tabs").children().toArray()
  7446. , E = $(".navigation-tab").eq(0)
  7447. , b = $(".more-help-tab").eq(0)
  7448. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7449. m.find(".close").eq(0))
  7450. , _ = m.find(".interactions").toArray()
  7451. , T = m.find(".ui-instructions").toArray()
  7452. , x = l.PANORAMA
  7453. , S = l.PANORAMA
  7454. , M = !1
  7455. , R = {
  7456. init: function(e, t) {
  7457. S = t,
  7458. x = t,
  7459. [y, A, v, C].forEach(function(e) {
  7460. e.classList.add(u.deviceType)
  7461. }),
  7462. n()
  7463. },
  7464. close: function() {
  7465. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7466. g.removeClass("open"),
  7467. m.removeClass("open"),
  7468. y.classList.contains("fadeIn"))) {
  7469. y.classList.remove("fadeIn");
  7470. var e = S === l.TRANSITIONING ? x : S;
  7471. u.clear(_, c.NAVIGATION, e)
  7472. }
  7473. },
  7474. updateMode: function(e) {
  7475. x = S,
  7476. S = e
  7477. }
  7478. };
  7479. p.extendObject(R, f.prototype),
  7480. t.exports = R
  7481. }
  7482. , {
  7483. "../../enum/HelpModalType": 28,
  7484. "../../enum/Viewmode": 51,
  7485. "../../settings": 166,
  7486. "../../util/common": 185,
  7487. "../helpManager": 68,
  7488. "./../populateModal": 75,
  7489. "./HelpEvent": 66,
  7490. events: 202
  7491. }],
  7492. 68: [function(e, t, i) {
  7493. (function(i) {
  7494. "use strict";
  7495. var n = e("../util/browser")
  7496. , r = e("./../util/logger")
  7497. , o = e("./../settings")
  7498. , a = new r(i)
  7499. , s = function() {
  7500. var e;
  7501. try {
  7502. return e = window.localStorage.getItem("visitCount") || "0",
  7503. e = (parseFloat(e) + 1).toString(),
  7504. window.localStorage.setItem("visitCount", e),
  7505. a.debug("visitCount = " + e),
  7506. e
  7507. } catch (t) {
  7508. e = "1",
  7509. a.debug("couldn't set local storage")
  7510. }
  7511. }()
  7512. , l = !1;
  7513. t.exports = {
  7514. isHelpDisabled: function() {
  7515. return "0" === n.valueFromHash("help", null) || l
  7516. },
  7517. isLargeHelpEnabled: function() {
  7518. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7519. },
  7520. isSmallHelpEnabled: function() {
  7521. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7522. },
  7523. isHelpEnabled: function() {
  7524. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7525. },
  7526. setAutoPlay: function(e) {
  7527. l = o.warp.auto >= 0 && e > 1
  7528. }
  7529. }
  7530. }
  7531. ).call(this, "/js/gui/helpManager.js")
  7532. }
  7533. , {
  7534. "../util/browser": 182,
  7535. "./../settings": 166,
  7536. "./../util/logger": 189
  7537. }],
  7538. 69: [function(e, t, i) {
  7539. "use strict";
  7540. function n(e, t, i, n) {
  7541. F = n,
  7542. r(e, t, i, F),
  7543. o(),
  7544. N = t.mode
  7545. }
  7546. function r(e, t, i, n) {
  7547. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7548. e.controls[t].on(v.Move, a),
  7549. e.controls[t].on(v.LongTap, c)
  7550. }),
  7551. M.on("mousewheel DOMMouseScroll", a),
  7552. i.on(m.TagActivated, a),
  7553. i.on(m.TagNavigation, a),
  7554. t.on(A.FlyingEnded, s),
  7555. t.on(A.ModeChanging, function(e, t) {
  7556. B = t !== C.PANORAMA && e !== C.PANORAMA
  7557. }),
  7558. t.on(A.ModeChanged, function(e, i) {
  7559. N = t.mode,
  7560. i !== C.TRANSITIONING ? l() : a("modeChange")
  7561. }),
  7562. n.on(y.TourStart, function() {
  7563. L = !0,
  7564. a()
  7565. }),
  7566. n.on(y.TourEnd, function() {
  7567. L = !1,
  7568. l()
  7569. }),
  7570. n.on(y.ActionInterrupted, function() {
  7571. L = !1
  7572. }),
  7573. R.addEventListener("touchend", function() {
  7574. $("#pullTab").hasClass("opened") && !L && l()
  7575. }, !0)
  7576. }
  7577. function o() {
  7578. p.isMobile() ? (b.forEach(function(e) {
  7579. e.classList.add("mobile")
  7580. }),
  7581. w.click(l)) : (b.forEach(function(e) {
  7582. e.addEventListener("mouseleave", function() {
  7583. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7584. }, !0)
  7585. }),
  7586. M.mouseleave(function() {
  7587. b[0].classList.contains("detectHover") && l()
  7588. }))
  7589. }
  7590. function a(e) {
  7591. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7592. P = !0,
  7593. g.close(),
  7594. h(e),
  7595. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7596. _.hasClass("playing") || (b.forEach(function(e) {
  7597. e.classList.add("detectHover")
  7598. }),
  7599. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7600. }
  7601. function s() {
  7602. _.hasClass("playing") || (clearTimeout(O),
  7603. O = setTimeout(l, f.immersive.timeToShowAgain))
  7604. }
  7605. function l() {
  7606. clearTimeout(O),
  7607. P = !1,
  7608. I.forEach(function(e) {
  7609. e.classList.remove("drawerOpen")
  7610. }),
  7611. L || E.forEach(function(e) {
  7612. e.classList.remove("duringTour")
  7613. }),
  7614. b.forEach(function(e) {
  7615. e.classList.remove("detectHover")
  7616. })
  7617. }
  7618. function c() {
  7619. P ? l() : a(),
  7620. D = !0,
  7621. setTimeout(function() {
  7622. D = !1
  7623. }, f.immersive.uiStayDuration)
  7624. }
  7625. function h(e) {
  7626. !d(e) && L ? E.forEach(function(e) {
  7627. e.classList.remove("drawerOpen"),
  7628. e.classList.add("duringTour")
  7629. }) : _.hasClass("open") ? E.forEach(function(e) {
  7630. e.classList.remove("duringTour"),
  7631. e.classList.add("drawerOpen")
  7632. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7633. e.classList.add("fadeOut")
  7634. })
  7635. }
  7636. function u() {
  7637. T.hasClass("duringTour") || (L = !1,
  7638. a("gui"),
  7639. l())
  7640. }
  7641. function d(e) {
  7642. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7643. }
  7644. var p = e("../util/browser")
  7645. , f = e("../settings")
  7646. , g = e("./help/help")
  7647. , m = e("../enum/tagEvents")
  7648. , v = e("../enum/ControlEvents")
  7649. , A = e("../enum/PlayerEvents")
  7650. , y = e("../enum/DirectorEvents")
  7651. , A = e("../enum/PlayerEvents")
  7652. , C = e("../enum/Viewmode")
  7653. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7654. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7655. , b = $("#hover-bottom, #hover-top").toArray()
  7656. , w = ($("#pullTab").eq(0),
  7657. $("#playHead").eq(0),
  7658. $(".pinBottom-container").eq(0))
  7659. , _ = $("#drawer").eq(0)
  7660. , T = $("#drawer-container").eq(0)
  7661. , x = $("#meta-info").eq(0)
  7662. , S = $(".pinTop.left").eq(0)
  7663. , M = $("#player").eq(0)
  7664. , R = document.getElementById("pullTab")
  7665. , P = !1
  7666. , O = null
  7667. , L = !1
  7668. , D = !1
  7669. , N = null
  7670. , B = !1
  7671. , F = null;
  7672. t.exports.init = n,
  7673. t.exports.hideUi = a,
  7674. t.exports.resetDrawer = u
  7675. }
  7676. , {
  7677. "../enum/ControlEvents": 21,
  7678. "../enum/DirectorEvents": 23,
  7679. "../enum/tagEvents": 32,
  7680. "../enum/PlayerEvents": 40,
  7681. "../enum/Viewmode": 51,
  7682. "../settings": 166,
  7683. "../util/browser": 182,
  7684. "./help/help": 67
  7685. }],
  7686. 70: [function(e, t, i) {
  7687. (function(i) {
  7688. "use strict";
  7689. function n(e, t, i) {
  7690. l.debug("konami has the modelInstance");
  7691. var n = [];
  7692. $(window).on("keydown", function(e) {
  7693. n.push(e.which),
  7694. n.length > o.secretPanelWord.length && n.shift(),
  7695. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7696. o.debug = !0)
  7697. }),
  7698. $(window).on("keydown", function n(r) {
  7699. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7700. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7701. })
  7702. }
  7703. var r = e("./../util/logger")
  7704. , o = e("./../settings")
  7705. , a = e("./debug")
  7706. , s = e("./../util/common")
  7707. , l = (e("./gui"),
  7708. new r(i));
  7709. o.console && $("body").append('<div id="debug-console"></div>'),
  7710. t.exports.init = n
  7711. }
  7712. ).call(this, "/js/gui/konami.js")
  7713. }
  7714. , {
  7715. "./../settings": 166,
  7716. "./../util/common": 185,
  7717. "./../util/logger": 189,
  7718. "./debug": 63,
  7719. "./gui": 65
  7720. }],
  7721. 71: [function(e, t, i) {
  7722. "use strict";
  7723. function n(e, t) {
  7724. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7725. }
  7726. function r(e) {
  7727. var t = $.Deferred();
  7728. e || t.resolve();
  7729. var i = c.startupFlyinDelay;
  7730. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7731. setTimeout(t.resolve.bind(t), i),
  7732. t
  7733. }
  7734. function o(e, t, i) {
  7735. var n = 0;
  7736. c.quickstart.enabled && (a(i),
  7737. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7738. var r = function() {
  7739. e.once(g.Move, l),
  7740. t.once(f.TourStart, l)
  7741. };
  7742. s(n, r)
  7743. }
  7744. function a(e) {
  7745. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7746. v.before(y),
  7747. A = $(".quick-brand").toArray()),*/
  7748. m.addClass("fadeOut"),
  7749. setTimeout(function() {
  7750. A.forEach(function(e) {
  7751. e.classList.add("fadeIn")
  7752. })
  7753. }, c.quickstart.showTextDelay),
  7754. setTimeout(function() {
  7755. A.forEach(function(e) {
  7756. e.classList.add("fadeOut")
  7757. })
  7758. }, c.quickstart.fadeOutDelay),
  7759. !0
  7760. }
  7761. function s(e, t) {
  7762. setTimeout(function() {
  7763. if (h.isHelpEnabled()) {
  7764. if (t(),
  7765. u.init(),
  7766. C.addClass("fadeIn landing " + u.deviceType),
  7767. h.isSmallHelpEnabled())
  7768. return void C.addClass("small");
  7769. u.fill(I, d.LANDING[E]),
  7770. C.addClass(E)
  7771. }
  7772. }, e)
  7773. //csz 用户引导界面
  7774. var helpData = {
  7775. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7776. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7777. }
  7778. var navIcon = $(".nav-icon .icon");
  7779. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7780. function paging(id){
  7781. id.on("click",function(){
  7782. var navPage = null;
  7783. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7784. if(navPage > helpData.length || navPage < 1) return false
  7785. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7786. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7787. }else{
  7788. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7789. }
  7790. })
  7791. };
  7792. paging($(".next-button"));
  7793. paging($(".prev-button"));
  7794. }
  7795. function l() {
  7796. u.clear(I, d.LANDING[E]),
  7797. C.removeClass("fadeIn")
  7798. }
  7799. var c = e("../settings")
  7800. , h = (e("./help/help"),
  7801. e("./helpManager"))
  7802. , u = e("./populateModal")
  7803. , d = e("../enum/HelpModalType")
  7804. , p = e("../enum/Viewmode")
  7805. , f = e("../enum/DirectorEvents")
  7806. , g = e("../enum/PlayerEvents")
  7807. , m = $("#quick-blackout").eq(0)
  7808. , v = $("#quick-logo").eq(0)
  7809. , A = $(".quick-brand").toArray()
  7810. , y = $("#loaderCoBrand").eq(0)
  7811. , C = $("#interaction-modal").eq(0)
  7812. , I = C.find(".interaction").toArray()
  7813. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7814. "");
  7815. t.exports.delayLanding = r,
  7816. t.exports.showMessage = o,
  7817. t.exports.init = n,
  7818. t.exports.dismissModal = l
  7819. }
  7820. , {
  7821. "../enum/DirectorEvents": 23,
  7822. "../enum/HelpModalType": 28,
  7823. "../enum/PlayerEvents": 40,
  7824. "../enum/Viewmode": 51,
  7825. "../settings": 166,
  7826. "./help/help": 67,
  7827. "./helpManager": 68,
  7828. "./populateModal": 75
  7829. }],
  7830. 72: [function(e, t, i) {
  7831. "use strict";
  7832. var n = e("./circleLoader").circleLoader;
  7833. t.exports = {
  7834. element: $("#gui-loading"),
  7835. hide: function(e) {
  7836. n.done(),
  7837. this.element.fadeOut(1500, e)
  7838. },
  7839. show: function(e) {
  7840. this.element.fadeIn(500, function() {
  7841. this.element.css("display", "table"),
  7842. e && e()
  7843. }
  7844. .bind(this))
  7845. },
  7846. progress: function(e) {
  7847. n.set(e)
  7848. }
  7849. }
  7850. }
  7851. , {
  7852. "./circleLoader": 60
  7853. }],
  7854. 73: [function(e, t, i) {
  7855. "use strict";
  7856. var n = e("../settings")
  7857. , r = $("#memory-info")
  7858. , o = r.find("#memory-gpu")
  7859. , a = !1;
  7860. t.exports = {
  7861. show: function() {
  7862. n.profiling.enabled && (r.show(),
  7863. a = !0)
  7864. },
  7865. hide: function() {
  7866. r.hide(),
  7867. a = !1
  7868. },
  7869. toggle: function() {
  7870. a ? this.hide() : this.show()
  7871. },
  7872. update: function(e) {
  7873. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7874. }
  7875. }
  7876. }
  7877. , {
  7878. "../settings": 166
  7879. }],
  7880. 74: [function(e, t, i) {
  7881. "use strict";
  7882. var n = e("../util/browser")
  7883. , r = e("../analytics");
  7884. e("../settings");
  7885. t.exports = {
  7886. show: function(e, t) {
  7887. $("#gui-message").fadeOut(500, function() {
  7888. t()
  7889. })
  7890. }
  7891. }
  7892. }
  7893. , {
  7894. "../analytics": 4,
  7895. "../settings": 166,
  7896. "../util/browser": 182
  7897. }],
  7898. 75: [function(e, t, i) {
  7899. "use strict";
  7900. function n(e, t, i, n) {
  7901. function r(e) {
  7902. return e.classList.contains(a)
  7903. }
  7904. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7905. //for (var a in o) {
  7906. //var s = e.find(r);
  7907. //for (var l in o[a]) {
  7908. //var c = o[a][l];
  7909. //if ("top-info" === l || "bottom-info" === l) {
  7910. //var h = n ? c : "";
  7911. //czj 注释掉第一次打开的用户引导
  7912. //s.querySelector("." + l).textContent = h
  7913. //} else {
  7914. //var u = n ? c : "";
  7915. //, d = s.querySelector("." + l);
  7916. //d.src = u,
  7917. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7918. //}
  7919. //}
  7920. //}
  7921. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7922. // p.forEach(function(e) {
  7923. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7924. // })
  7925. }
  7926. var r = e("../util/browser")
  7927. , o = e("../localization/localize")
  7928. , a = e("../enum/HelpModalType")
  7929. , s = (e("../enum/HelpModalSize"),
  7930. e("../enum/Viewmode"));
  7931. t.exports = {
  7932. init: function() {
  7933. if (!this.hasInitialized) {
  7934. this.hasInitialized = !0,
  7935. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7936. this.assets = {},
  7937. this.assets[a.LANDING[s.PANORAMA]] = {
  7938. desktop: {
  7939. left: {
  7940. "top-info": o.ROTATE,
  7941. "big-image": "images/nav_help_mouse_drag_left.png",
  7942. keyboard: "images/nav_help_keyboard_left_right.png"
  7943. },
  7944. middle: {
  7945. "top-info": o.MOVE,
  7946. "big-image": "images/nav_help_mouse_click.png",
  7947. keyboard: "images/nav_help_keyboard_up_down.png"
  7948. },
  7949. right: {
  7950. "top-info": o.ZOOM,
  7951. "big-image": "images/nav_help_mouse_zoom.png",
  7952. keyboard: "images/nav_help_zoom_keys.png"
  7953. }
  7954. },
  7955. mobile: {
  7956. left: {
  7957. "top-info": o.ROTATE,
  7958. "big-image": "images/nav_help_gesture_drag.png"
  7959. },
  7960. middle: {
  7961. "top-info": o.MOVE,
  7962. "big-image": "images/nav_help_gesture_tap.png"
  7963. },
  7964. right: {
  7965. "top-info": o.ZOOM,
  7966. "big-image": "images/nav_help_gesture_pinch.png"
  7967. }
  7968. }
  7969. },
  7970. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7971. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7972. desktop: {
  7973. left: {
  7974. "top-info": o.ROTATE,
  7975. "big-image": "images/nav_help_mouse_drag_left.png",
  7976. keyboard: "images/nav_help_keyboard_left_right.png"
  7977. },
  7978. middle: {
  7979. "top-info": o.MOVE,
  7980. "big-image": "images/nav_help_mouse_position_right.png"
  7981. }
  7982. },
  7983. mobile: {
  7984. left: {
  7985. "top-info": o.ROTATE,
  7986. "big-image": "images/nav_help_gesture_drag.png"
  7987. },
  7988. middle: {
  7989. "top-info": o.MOVE,
  7990. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7991. }
  7992. }
  7993. },
  7994. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7995. desktop: {
  7996. left: {
  7997. "top-info": o.MOVE,
  7998. "big-image": "images/nav_help_mouse_position_left.png"
  7999. },
  8000. middle: {
  8001. "top-info": o.ROTATE,
  8002. "big-image": "images/nav_help_mouse_drag_right.png",
  8003. keyboard: "images/nav_help_keyboard_left_right.png"
  8004. }
  8005. },
  8006. mobile: {
  8007. left: {
  8008. "top-info": o.MOVE,
  8009. "big-image": "images/nav_help_gesture_position.png"
  8010. },
  8011. middle: {
  8012. "top-info": o.ROTATE,
  8013. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8014. }
  8015. }
  8016. };
  8017. var e = {
  8018. "top-info": o.INSIDE,
  8019. "big-image": "images/nav_help_click_inside.png",
  8020. keyboard: "images/nav_help_inside_key.png"
  8021. };
  8022. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8023. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8024. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8025. var t = {
  8026. "top-info": o.INSIDE,
  8027. "big-image": "images/nav_help_tap_inside.png"
  8028. };
  8029. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8030. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8031. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8032. this.assets[a.NAVIGATION] = {},
  8033. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8034. desktop: {
  8035. left: {
  8036. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8037. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8038. "big-image": "images/nav_help_mouse_drag_left.png",
  8039. keyboard: "images/nav_help_keyboard_left_right.png"
  8040. },
  8041. middle: {
  8042. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8043. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8044. "big-image": "images/nav_help_mouse_click.png",
  8045. keyboard: "images/nav_help_keyboard_up_down.png"
  8046. },
  8047. right: {
  8048. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8049. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8050. "big-image": "images/nav_help_mouse_zoom.png",
  8051. keyboard: "images/nav_help_zoom_keys.png"
  8052. }
  8053. },
  8054. mobile: {
  8055. left: {
  8056. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8057. "big-image": "images/nav_help_gesture_drag.png"
  8058. },
  8059. middle: {
  8060. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8061. "big-image": "images/nav_help_gesture_tap.png"
  8062. },
  8063. right: {
  8064. "top-info": o.HELP_MOBILE_3,
  8065. "big-image": "images/nav_help_gesture_pinch.png"
  8066. }
  8067. }
  8068. },
  8069. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8070. desktop: {
  8071. left: {
  8072. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8073. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8074. "big-image": "images/nav_help_mouse_drag_left.png",
  8075. keyboard: "images/nav_help_keyboard_all.png"
  8076. },
  8077. middle: {
  8078. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8079. "big-image": "images/nav_help_mouse_position_right.png"
  8080. },
  8081. right: {
  8082. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8083. "big-image": "images/nav_help_mouse_zoom.png"
  8084. }
  8085. },
  8086. mobile: {
  8087. left: {
  8088. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8089. "big-image": "images/nav_help_gesture_drag.png"
  8090. },
  8091. middle: {
  8092. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8093. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8094. },
  8095. right: {
  8096. "top-info": o.HELP_MOBILE_3,
  8097. "big-image": "images/nav_help_gesture_pinch.png"
  8098. }
  8099. }
  8100. },
  8101. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8102. desktop: {
  8103. left: {
  8104. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8105. "big-image": "images/nav_help_mouse_position_left.png"
  8106. },
  8107. middle: {
  8108. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8109. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8110. "big-image": "images/nav_help_mouse_drag_right.png",
  8111. keyboard: "images/nav_help_keyboard_left_right.png"
  8112. },
  8113. right: {
  8114. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8115. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8116. "big-image": "images/nav_help_mouse_zoom.png",
  8117. keyboard: "images/nav_help_keyboard_up_down.png"
  8118. }
  8119. },
  8120. mobile: {
  8121. left: {
  8122. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8123. "big-image": "images/nav_help_gesture_position.png"
  8124. },
  8125. middle: {
  8126. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8127. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8128. },
  8129. right: {
  8130. "top-info": o.HELP_MOBILE_3,
  8131. "big-image": "images/nav_help_gesture_pinch.png"
  8132. }
  8133. }
  8134. },
  8135. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8136. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8137. "top-info": o.HELP_DESKTOP_360_2A,
  8138. "bottom-info": o.HELP_DESKTOP_360_2B,
  8139. "big-image": "images/nav_help_click_inside.png",
  8140. keyboard: "images/nav_help_inside_key.png"
  8141. },
  8142. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8143. "top-info": o.HELP_MOBILE_360_2,
  8144. "big-image": "images/nav_help_tap_inside.png"
  8145. },
  8146. this.assets[a.MORE_HELP] = {
  8147. desktop: {
  8148. "more-help-hlr": {
  8149. "top-info": o.HELP_MORE_HLR_A,
  8150. "big-image": "images/nav_help_expand.svg",
  8151. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8152. },
  8153. "more-help-dollhouse": {
  8154. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8155. "big-image": "images/nav_help_dollhouse.svg",
  8156. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8157. },
  8158. "more-help-floors": {
  8159. "top-info": o.HELP_MORE_FLOORS_A,
  8160. "big-image": "images/nav_help_floor picker.svg",
  8161. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8162. },
  8163. "more-help-tag": {
  8164. "top-info": o.HELP_MORE_TAG_A,
  8165. "big-image": "images/nav_help_tag.svg",
  8166. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8167. },
  8168. "more-help-zoom": {
  8169. "top-info": o.HELP_MORE_ZOOM_A,
  8170. "big-image": "images/nav_help_zoom.svg",
  8171. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8172. },
  8173. "more-help-tour": {
  8174. "top-info": o.HELP_MORE_TOUR_A,
  8175. "big-image": "images/nav_help_play.png",
  8176. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8177. },
  8178. "more-help-inside": {
  8179. "top-info": o.HELP_MORE_INSIDE_A,
  8180. "big-image": "images/nav_help_inside.svg",
  8181. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8182. },
  8183. "more-help-vr": {
  8184. "top-info": o.HELP_MORE_VR_A,
  8185. "big-image": "images/nav_help_vr.svg",
  8186. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8187. },
  8188. "more-help-360": {
  8189. "top-info": o.HELP_MORE_360_A,
  8190. "big-image": "images/nav_help_360.svg",
  8191. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8192. },
  8193. "more-help-fullscreen": {
  8194. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8195. "big-image": "images/nav_help_fullscreen.svg",
  8196. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8197. }
  8198. },
  8199. mobile: {
  8200. "more-help-hlr": {
  8201. "top-info": o.HELP_MORE_HLR_A,
  8202. "big-image": "images/nav_help_expand.svg",
  8203. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8204. },
  8205. "more-help-dollhouse": {
  8206. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8207. "big-image": "images/nav_help_dollhouse.svg",
  8208. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8209. },
  8210. "more-help-floors": {
  8211. "top-info": o.HELP_MORE_FLOORS_A,
  8212. "big-image": "images/nav_help_floor picker.svg",
  8213. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8214. },
  8215. "more-help-tag": {
  8216. "top-info": o.HELP_MORE_TAG_A,
  8217. "big-image": "images/nav_help_tag.svg",
  8218. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8219. },
  8220. "more-help-tour": {
  8221. "top-info": o.HELP_MORE_TOUR_A,
  8222. "big-image": "images/nav_help_play.png",
  8223. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8224. },
  8225. "more-help-inside": {
  8226. "top-info": o.HELP_MORE_INSIDE_A,
  8227. "big-image": "images/nav_help_inside.svg",
  8228. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8229. },
  8230. "more-help-vr": {
  8231. "top-info": o.HELP_MORE_VR_A,
  8232. "big-image": "images/webvr.svg",
  8233. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8234. },
  8235. "more-help-360": {
  8236. "top-info": o.HELP_MORE_360_A,
  8237. "big-image": "images/nav_help_360.svg",
  8238. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8239. }
  8240. }
  8241. },
  8242. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8243. desktop: {
  8244. left: {
  8245. "top-info": o.ROTATE,
  8246. "big-image": "images/nav_help_mouse_drag_left.png",
  8247. keyboard: "images/nav_help_keyboard_left_right.png"
  8248. },
  8249. middle: {
  8250. "top-info": o.MOVE,
  8251. "big-image": "images/nav_help_mouse_click.png",
  8252. keyboard: "images/nav_help_keyboard_up_down.png"
  8253. },
  8254. right: {
  8255. "top-info": o.PLAY,
  8256. "big-image": "images/Desktop-help-play-button.svg",
  8257. keyboard: "images/Desktop-help-spacebar-2.svg"
  8258. }
  8259. },
  8260. mobile: {
  8261. left: {
  8262. "top-info": o.ROTATE,
  8263. "big-image": "images/nav_help_gesture_drag.png"
  8264. },
  8265. middle: {
  8266. "top-info": o.MOVE,
  8267. "big-image": "images/nav_help_gesture_tap.png"
  8268. },
  8269. right: {
  8270. "top-info": o.PLAY,
  8271. "big-image": "images/mobile-help-play-button.svg"
  8272. }
  8273. }
  8274. },
  8275. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8276. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8277. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8278. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8279. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8280. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8281. }
  8282. },
  8283. fill: function(e, t, i) {
  8284. n.call(this, e, t, i, !0)
  8285. },
  8286. clear: function(e, t, i) {
  8287. n.call(this, e, t, i, !1)
  8288. }
  8289. }
  8290. }
  8291. , {
  8292. "../enum/HelpModalSize": 27,
  8293. "../enum/HelpModalType": 28,
  8294. "../enum/Viewmode": 51,
  8295. "../localization/localize": 108,
  8296. "../util/browser": 182
  8297. }],
  8298. 76: [function(e, t, i) {
  8299. "use strict";
  8300. t.exports = Object.freeze({
  8301. OPENED: "share.open",
  8302. CLOSED: "share.closed",
  8303. LINK_CLICKED: "share.linked"
  8304. })
  8305. }
  8306. , {}],
  8307. 77: [function(e, t, i) {
  8308. "use strict";
  8309. function n(e) {
  8310. function t(t, i) {
  8311. var n = window.screenY + ($("#player").height() - i) / 2
  8312. , r = window.screenX + ($("#player").width() - t) / 2
  8313. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8314. I.emit(l.LINK_CLICKED, {
  8315. channel: e
  8316. }),
  8317. window.open(C[e], "shareWindow", o)
  8318. }
  8319. switch (e) {
  8320. case y.FACEBOOK:
  8321. t(580, 420);
  8322. break;
  8323. case y.TWITTER:
  8324. t(550, 440);
  8325. break;
  8326. case y.MAIL:
  8327. I.emit(l.LINK_CLICKED, {
  8328. channel: "email"
  8329. }),
  8330. window.open(C[e], "_blank");
  8331. break;
  8332. case y.LINKEDIN:
  8333. }
  8334. }
  8335. function r(e) {
  8336. I.emit(l.LINK_CLICKED, {
  8337. channel: "copylink"
  8338. });
  8339. var t = document.createRange();
  8340. t.selectNodeContents(v);
  8341. var i = window.getSelection();
  8342. i.removeAllRanges(),
  8343. i.addRange(t),
  8344. document.execCommand("copy"),
  8345. A.classList.remove("hidden"),
  8346. v.classList.add("highlighted")
  8347. }
  8348. function o(e) {
  8349. e && (e.stopPropagation(),
  8350. e.target === v) || (window.getSelection().removeAllRanges(),
  8351. v.classList.remove("highlighted"),
  8352. A.classList.add("hidden"))
  8353. }
  8354. var a = e("../../util/browser")
  8355. , s = e("../../localization/localize")
  8356. , l = e("./ShareEvents")
  8357. , c = e("../../util/common")
  8358. , h = e("events").EventEmitter
  8359. , u = document.getElementById("sharing")
  8360. , d = document.getElementById("share-modal")
  8361. , p = document.getElementById("share-close")
  8362. , f = document.getElementById("facebook-share")
  8363. , g = document.getElementById("twitter-share")
  8364. , m = document.getElementById("mail-share")
  8365. , v = document.getElementById("share-url-text")
  8366. , A = document.getElementById("copy-success")
  8367. , y = Object.freeze({
  8368. FACEBOOK: "facebook",
  8369. TWITTER: "twitter",
  8370. MAIL: "mail",
  8371. LINKEDIN: "linkedin"
  8372. })
  8373. , C = {};
  8374. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8375. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8376. C[y.MAIL] = "mailto:?subject=";
  8377. var I = {
  8378. init: function(e) {
  8379. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8380. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8381. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8382. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8383. u.addEventListener("click", this.toggle.bind(this)),
  8384. p.addEventListener("click", this.hide.bind(this)),
  8385. v.addEventListener("click", r),
  8386. d.addEventListener("click", o),
  8387. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8388. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8389. m.addEventListener("click", n.bind(this, y.MAIL)),
  8390. v.textContent = window.location.href + "&utm_source=4",
  8391. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8392. u.classList.remove("hidden")
  8393. },
  8394. show: function() {
  8395. this.emit(l.OPENED),
  8396. d.classList.add("fadeIn")
  8397. },
  8398. hide: function() {
  8399. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8400. document.selection && document.selection.empty(),
  8401. window.getSelection().removeAllRanges(),
  8402. o(),
  8403. d.classList.remove("fadeIn"))
  8404. },
  8405. toggle: function() {
  8406. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8407. }
  8408. };
  8409. c.extendObject(I, h.prototype),
  8410. t.exports = I
  8411. }
  8412. , {
  8413. "../../localization/localize": 108,
  8414. "../../util/browser": 182,
  8415. "../../util/common": 185,
  8416. "./ShareEvents": 76,
  8417. events: 202
  8418. }],
  8419. 78: [function(e, t, i) {
  8420. "use strict";
  8421. t.exports = Object.freeze({
  8422. OPENED: "terms.opened",
  8423. CLOSED: "terms.closed"
  8424. })
  8425. }
  8426. , {}],
  8427. 79: [function(e, t, i) {
  8428. "use strict";
  8429. var n = e("./TermsEvent")
  8430. , r = e("../../localization/localize")
  8431. , o = e("../../analytics")
  8432. , a = e("../../util/ajax")
  8433. , s = e("../../util/common")
  8434. , l = e("events").EventEmitter
  8435. , c = document.getElementById("terms-modal")
  8436. , h = {
  8437. init: function() {
  8438. $(".footer-terms").on("click", function(e) {
  8439. e.preventDefault(),
  8440. this.show()
  8441. }
  8442. .bind(this)),
  8443. $("#terms-modal .close").on("click", this.hide.bind(this))
  8444. },
  8445. show: function() {
  8446. this.emit(n.OPENED),
  8447. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8448. var t = $("#terms-text").html(e);
  8449. o.track("showcase_gui", {
  8450. gui_action: "click_terms_button",
  8451. interaction_source: "gui"
  8452. }),
  8453. t.find("a").attr("target", "_blank")
  8454. }).fail(function() {
  8455. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8456. }),
  8457. c.classList.add("fadeIn")
  8458. },
  8459. hide: function(e) {
  8460. e && e.preventDefault(),
  8461. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8462. c.classList.remove("fadeIn")
  8463. }
  8464. };
  8465. s.extendObject(h, l.prototype),
  8466. t.exports = h
  8467. }
  8468. , {
  8469. "../../analytics": 4,
  8470. "../../localization/localize": 108,
  8471. "../../util/ajax": 181,
  8472. "../../util/common": 185,
  8473. "./TermsEvent": 78,
  8474. events: 202
  8475. }],
  8476. 80: [function(e, t, i) {
  8477. "use strict";
  8478. t.exports = Object.freeze({
  8479. OPEN_INFO: "title.open.info",
  8480. CLOSE_INFO: "title.close.info",
  8481. SHOW_INFO: "title.show.info",
  8482. HIDE_INFO: "title.hide.info",
  8483. LINK_CLICKED: "title.link.click",
  8484. CONTACT_LINK_CLICKED: "title.contact.click",
  8485. ORIGIN_LINK_CLICKED: "title.origin.click"
  8486. })
  8487. }
  8488. , {}],
  8489. 81: [function(e, t, i) {
  8490. "use strict";
  8491. function n(e, t) {
  8492. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8493. }
  8494. function r(e, t) {
  8495. function i(i) {
  8496. e.shouldShowtags = "show" === this.value,
  8497. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8498. }
  8499. document.getElementById("tag-toggles").classList.remove("hidden"),
  8500. document.getElementById("radio-tag-show").checked = !0;
  8501. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8502. n[r].addEventListener("change", i)
  8503. }
  8504. var o = e("../../settings");
  8505. t.exports.init = n
  8506. }
  8507. , {
  8508. "../../settings": 166
  8509. }],
  8510. 82: [function(e, t, i) {
  8511. (function(i) {
  8512. "use strict";
  8513. function n(e, t) {
  8514. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8515. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8516. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8517. document.getElementById("gui-name").classList.add("noCoBrand"),
  8518. document.getElementById("cobrandTitle").classList.add("hidden")),
  8519. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8520. !1)
  8521. }
  8522. function r(e) {
  8523. return e ? (L = !0,
  8524. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8525. }
  8526. function o(e, t, i, n) {
  8527. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8528. return void T.classList.add("hidden");
  8529. L = !0;
  8530. var r = []
  8531. , o = c(r, "<br>");
  8532. if (e && o('<span id="contactName">' + e + "</span>"),
  8533. t) {
  8534. var a = n || t
  8535. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8536. o(s)
  8537. }
  8538. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8539. r[0] = "",
  8540. x.innerHTML = r.join("")
  8541. }
  8542. function a(e) {
  8543. if ("string" == typeof e)
  8544. try {
  8545. e = JSON.parse(e)
  8546. } catch (e) {
  8547. return y.warn("Unable to parse address data"),
  8548. void S.parentElement.classList.add("hidden")
  8549. }
  8550. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8551. return void S.parentElement.classList.add("hidden");
  8552. L = !0;
  8553. var t = []
  8554. , i = c(t, " ");
  8555. e.address_1 && i(e.address_1),
  8556. e.address_2 && i(e.address_2),
  8557. e.city && i(e.city, ", "),
  8558. e.state && i(e.state, ", "),
  8559. e.zip && i(e.zip, e.state ? " " : ", "),
  8560. t[0] = "",
  8561. S.innerText = t.join("")
  8562. }
  8563. function s(e) {
  8564. var t = document.createElement("a");
  8565. return t.id = "url",
  8566. t.target = "_blank",
  8567. t.href = e,
  8568. t.innerText = e,
  8569. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8570. t
  8571. }
  8572. function l(e) {
  8573. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8574. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8575. P.appendChild(s(e)),
  8576. O.forEach(function(e) {
  8577. e.classList.add("share-link")
  8578. }),
  8579. !0)
  8580. }
  8581. function c(e, t) {
  8582. var i = e
  8583. , n = t;
  8584. return function(e, t) {
  8585. i.push(t || n, e)
  8586. }
  8587. }
  8588. function h() {
  8589. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8590. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8591. var e = [].slice.call(_.querySelectorAll("a"));
  8592. e.forEach(function(e) {
  8593. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8594. });
  8595. var t = [].slice.call(T.querySelectorAll("a"));
  8596. t.forEach(function(e) {
  8597. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8598. contact_type: e.getAttribute("id")
  8599. }))
  8600. })
  8601. }
  8602. var u = e("../../util/browser")
  8603. , d = e("../../util/common")
  8604. , p = e("../../util/logger")
  8605. , f = e("../../localization/localize")
  8606. , g = e("./titleBarSettings")
  8607. , m = e("../../settings")
  8608. , v = e("./TitleEvents")
  8609. , A = e("events").EventEmitter
  8610. , y = new p(i)
  8611. , C = document.querySelector(".pinTop.left")
  8612. , I = document.getElementsByClassName("title-container")[0]
  8613. , E = document.getElementById("title-toggle").querySelector("i")
  8614. , b = document.getElementById("meta-info-wrapper")
  8615. , w = document.getElementById("meta-info")
  8616. , _ = document.getElementById("meta-description")
  8617. , T = document.getElementsByClassName("contact-info")[0]
  8618. , x = document.getElementById("contact-data")
  8619. , S = document.getElementById("addressTxt")
  8620. , M = document.getElementById("tag-toggles")
  8621. , R = document.getElementById("share-origin")
  8622. , P = document.getElementById("share-link-wrapper")
  8623. , O = [w, b, I]
  8624. , L = !1
  8625. , D = !1
  8626. , N = {
  8627. populate: function(e) {
  8628. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8629. if (r(e.description),
  8630. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8631. a(e.address),
  8632. L) {
  8633. var t = document.createElement("br");
  8634. M.insertBefore(t, M.firstElementChild)
  8635. }
  8636. e.socialSharing && m.share.enabled && (D = l(e.url))
  8637. }
  8638. },
  8639. finishSetup: function(e) {
  8640. L = L || !!e,
  8641. h(),
  8642. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8643. },
  8644. toggleMeta: function(e, t) {
  8645. var title = document.getElementById("model-title");
  8646. t && t.preventDefault();
  8647. var i = w.classList.contains("expand");
  8648. e && !i || (i ? (O.forEach(function(e) {
  8649. e.classList.remove("expand")
  8650. }),
  8651. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8652. e.classList.add("expand");
  8653. }),
  8654. title.classList.add("expand"),
  8655. this.emit(v.OPEN_INFO)))
  8656. },
  8657. setupToggling: function() {
  8658. b.style.height = w.offsetHeight + "px",
  8659. w.addEventListener("transitionend", function() {
  8660. b.style.height = w.offsetHeight + "px"
  8661. })
  8662. },
  8663. toggleTitle: function(e) {
  8664. e && e.preventDefault(),
  8665. C.classList.contains("closed") ? (C.classList.add("open"),
  8666. E.classList.remove("icon-dpad-right"),
  8667. E.classList.add("icon-dpad-left"),
  8668. this.emit(v.SHOW_INFO),
  8669. setTimeout(function() {
  8670. C.classList.remove("closed"),
  8671. C.classList.remove("open")
  8672. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8673. E.classList.remove("icon-dpad-left"),
  8674. E.classList.add("icon-dpad-right"),
  8675. this.emit(v.HIDE_INFO))
  8676. }
  8677. };
  8678. d.extendObject(N, A.prototype),
  8679. t.exports = N
  8680. }
  8681. ).call(this, "/js/gui/title/titleBar.js")
  8682. }
  8683. , {
  8684. "../../localization/localize": 108,
  8685. "../../settings": 166,
  8686. "../../util/browser": 182,
  8687. "../../util/common": 185,
  8688. "../../util/logger": 189,
  8689. "./TitleEvents": 80,
  8690. "./titleBarSettings": 83,
  8691. events: 202
  8692. }],
  8693. 83: [function(e, t, i) {
  8694. "use strict";
  8695. t.exports = Object.freeze({
  8696. minTooltipCharacters: 19,
  8697. removeAnimationClasses: 500
  8698. })
  8699. }
  8700. , {}],
  8701. 84: [function(e, t, i) {
  8702. "use strict";
  8703. function n(e) {
  8704. C = e,
  8705. P.forEach(function(e) {
  8706. b.addEventListener(e, u.bind(this, !1), !0),
  8707. w.addEventListener(e, u.bind(this, !0), !0),
  8708. E.addEventListener(e, o, !0),
  8709. S.forEach(function(t) {
  8710. t.addEventListener(e, a, !0)
  8711. }),
  8712. $("#drawer img").on(e, a)
  8713. }),
  8714. document.addEventListener("keydown", u.bind(this, !1), !0),
  8715. C.on(v.TourStart, function() {
  8716. E.classList.add("playing")
  8717. })
  8718. }
  8719. function r() {
  8720. C.playTour(),
  8721. I && clearTimeout(I),
  8722. d(),
  8723. _.removeClass("fadeIn")
  8724. }
  8725. function o() {
  8726. E.classList.contains("playing") && (C.stopTour(),
  8727. _.addClass("fadeIn"),
  8728. setTimeout(function() {
  8729. _.removeClass("fadeIn")
  8730. }, p.tourInteraction.showPauseButton),
  8731. O || (clearTimeout(I),
  8732. I = setTimeout(h, p.tourInteraction.showModal)),
  8733. setTimeout(function() {
  8734. E.classList.remove("playing")
  8735. }, p.tourInteraction.allowNextClick))
  8736. }
  8737. function a() {
  8738. C.tourInProgress && (C.stopTour(),
  8739. C.endTourProgress(),
  8740. E.classList.remove("playing"))
  8741. }
  8742. function s() {
  8743. T.is(":visible") ? r() : o()
  8744. }
  8745. function l() {
  8746. x.hasClass("playing") && (clearTimeout(I),
  8747. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8748. }
  8749. function c() {
  8750. E.classList.remove("playing"),
  8751. h()
  8752. }
  8753. function h() {//去掉导览结束时的提示
  8754. /* if (!p.tourInteraction.disabled) {
  8755. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8756. M.addClass("fadeIn tour " + m.deviceType);
  8757. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8758. if (!p.tourInteraction.smallModal) {
  8759. var t;
  8760. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8761. m.fill(R, A.TOUR_INTERACTION[t]),
  8762. M.addClass(t)
  8763. }
  8764. M.addClass(e)
  8765. } */
  8766. }
  8767. function u(e, t) {
  8768. if (t) {
  8769. var i = "keydown" === t.type
  8770. , n = t.which === f.SPACE || C.tourIsPlaying;
  8771. i && n || e || (O = !0),
  8772. C.atEndOfTour() && d(),
  8773. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8774. d(),
  8775. t.which !== f.SPACE && a()),
  8776. i && n && s()
  8777. }
  8778. }
  8779. function d() {
  8780. M.removeClass("fadeIn")
  8781. }
  8782. var p = (e("../util/browser"),
  8783. e("../settings"))
  8784. , f = e("../enum/Keys")
  8785. , g = e("../enum/Viewmode")
  8786. , m = (e("./helpManager"),
  8787. e("./populateModal"))
  8788. , v = e("../enum/DirectorEvents")
  8789. , A = e("../enum/HelpModalType")
  8790. , y = e("../enum/HelpModalSize")
  8791. , C = null
  8792. , I = null
  8793. , E = document.getElementById("pause-overlay")
  8794. , b = document.getElementById("player")
  8795. , w = document.getElementById("gui")
  8796. , _ = $("#pause-icon").eq(0)
  8797. , T = $("#play").eq(0)
  8798. , x = $("#playHead").eq(0)
  8799. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8800. , M = $("#interaction-modal").eq(0)
  8801. , R = $("#interaction-modal .interaction").toArray()
  8802. , P = ["touchstart", "mousedown", "pointerdown"]
  8803. , O = !1;
  8804. t.exports.init = n,
  8805. t.exports.play = r,
  8806. t.exports.pause = o,
  8807. t.exports.pauseWithoutCTA = a,
  8808. t.exports.togglePlay = s,
  8809. t.exports.stopTour = l,
  8810. t.exports.dismissModal = d
  8811. }
  8812. , {
  8813. "../enum/DirectorEvents": 23,
  8814. "../enum/HelpModalSize": 27,
  8815. "../enum/HelpModalType": 28,
  8816. "../enum/Keys": 30,
  8817. "../enum/Viewmode": 51,
  8818. "../settings": 166,
  8819. "../util/browser": 182,
  8820. "./helpManager": 68,
  8821. "./populateModal": 75
  8822. }],
  8823. 85: [function(e, t, i) {
  8824. "use strict";
  8825. t.exports = Object.freeze({
  8826. OPENED: "vr.modal.opened",
  8827. LAUNCH: "vr.modal.launch",
  8828. CLOSED: "vr.modal.closed",
  8829. NEXT: "vr.modal.next",
  8830. PREV: "vr.modal.prev",
  8831. STORE: "vr.modal.store",
  8832. falseICECHOSEN: "vr.modal.device"
  8833. })
  8834. }
  8835. , {}],
  8836. 86: [function(e, t, i) {
  8837. "use strict";
  8838. function n(e, t, i) {
  8839. function n(e, t, n, r) {
  8840. function o() {
  8841. return p + "&m=" + t + "&display=" + e
  8842. }
  8843. function s() {
  8844. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8845. , t = "&utm_source=" + u
  8846. , n = "&utm_showcase_session_id=" + i;
  8847. return e + t + n
  8848. }
  8849. function l() {
  8850. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8851. }
  8852. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8853. }
  8854. function r(e, t, i, r) {
  8855. var o = "https://api.branch.io/v1/url"
  8856. , a = n(e, t, i, r)
  8857. , s = {
  8858. responseType: "json",
  8859. data: {
  8860. branch_key: h.appConfig.branch_key,
  8861. data: {
  8862. m: t,
  8863. full_url: a,
  8864. $desktop_url: m,
  8865. $og_app_id: "331853976762864119",
  8866. $og_title: i,
  8867. $og_description: r,
  8868. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8869. $canonical_url: window.location.href
  8870. }
  8871. }
  8872. };
  8873. c.post(o, s).done(function(t) {
  8874. f[e] = t.url
  8875. }).fail(function(t) {
  8876. f[e] = t
  8877. }
  8878. .bind(this, a))
  8879. }
  8880. function o(e, t, i) {
  8881. for (var r in s) {
  8882. var o = s[r]
  8883. , a = n(o, e, t, i);
  8884. f[o] = a
  8885. }
  8886. }
  8887. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8888. , d = g + "/vr/dlist/?ret=" + u
  8889. , p = g + "/vr/show/?ret=" + u
  8890. , m = "";
  8891. switch (e) {
  8892. case l.IOS:
  8893. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8894. break;
  8895. default:
  8896. o(t.sid, t.name, t.summary)
  8897. }
  8898. }
  8899. function r(e) {
  8900. var t = f[e];
  8901. window.open(t, "_blank")
  8902. }
  8903. function o(e) {
  8904. var t = u[e];
  8905. window.open(t, "_blank")
  8906. }
  8907. var a = e("../../util/browser")
  8908. , s = e("../../enum/VRApps")
  8909. , l = e("../../enum/VRPlatforms")
  8910. , c = e("../../util/ajax")
  8911. , h = e("../../settings")
  8912. , u = {};
  8913. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8914. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8915. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8916. for (var d in s) {
  8917. var p = s[d];
  8918. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8919. }
  8920. var f = {}
  8921. , g = function() {
  8922. var e = window.location.host;
  8923. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8924. "https://" + e
  8925. }();
  8926. t.exports.init = n,
  8927. t.exports.launch = r,
  8928. t.exports.launchStore = o
  8929. }
  8930. , {
  8931. "../../enum/VRApps": 46,
  8932. "../../enum/VRPlatforms": 49,
  8933. "../../settings": 166,
  8934. "../../util/ajax": 181,
  8935. "../../util/browser": 182
  8936. }],
  8937. 87: [function(e, t, i) {
  8938. "use strict";
  8939. function n(e) {
  8940. var t;
  8941. switch (e) {
  8942. case m.IOS:
  8943. return t = p.iosVersion(),
  8944. t.major > 9 || 9 === t.major && t.minor >= 1;
  8945. case m.Android:
  8946. return t = p.androidVersion(),
  8947. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8948. }
  8949. return !1
  8950. }
  8951. function r(e, t) {
  8952. function i(e) {
  8953. K.emit(A.STORE, {
  8954. type: e
  8955. }),
  8956. f.launchStore(e)
  8957. }
  8958. function r(e) {
  8959. switch (e !== _.pageCount && (a(e),
  8960. N.text(e + 1 + " / " + _.pageCount)),
  8961. e) {
  8962. case _.Title:
  8963. O.css("display", "none"),
  8964. L.text(u[e]),
  8965. o(s);
  8966. break;
  8967. case _.Cardboard:
  8968. O.css("display", "block"),
  8969. L.text(u[e]),
  8970. M.filter(".cardboard").off(),
  8971. M.filter(".gearvr").off(),
  8972. c(e, s),
  8973. h(H, X, Z);
  8974. break;
  8975. case _.Gear:
  8976. L.text(u[e]),
  8977. c(e, s),
  8978. T.addClass("lastPage"),
  8979. h(G, X, Z);
  8980. break;
  8981. case _.pageCount:
  8982. T.removeClass("fadeIn"),
  8983. K.emit(A.CLOSED)
  8984. }
  8985. B.filter("[src='']").hide()
  8986. }
  8987. var s = function() {
  8988. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8989. w = ".show-supported",
  8990. m.Android) : (T.addClass("unsupported"),
  8991. w = ".show-unsupported",
  8992. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8993. w = ".show-ios",
  8994. _ = v.ios,
  8995. m.IOS) : (T.addClass("desktop"),
  8996. w = ".show-desktop",
  8997. m.Desktop)
  8998. }();
  8999. f.init(s, e, t),
  9000. s !== m.Desktop && T.addClass("mobile");
  9001. var l = function(e) {
  9002. K.emit(A.LAUNCH, {
  9003. vr_platform: s,
  9004. vr_app: e
  9005. }),
  9006. f.launch(e)
  9007. };
  9008. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9009. q.gear = l.bind(this, g.GearVR),
  9010. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9011. d(),
  9012. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9013. $(w).show();
  9014. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9015. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9016. s === m.IOS && (u.splice(1, 1),
  9017. y.splice(1, 1)),
  9018. $("#vr").on("click", function(e) {
  9019. e.preventDefault();
  9020. if(!window.vrEnabled) { // 开启VR
  9021. window.vrEnabled = true;
  9022. this.classList.add('active');
  9023. $('#gui div').not('#vrOff').addClass('vrHide');
  9024. $('#vrOffImg').css({'display':'inline-block'});
  9025. }else{
  9026. }
  9027. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9028. // r(b),
  9029. // T.addClass("fadeIn"),
  9030. // K.emit(A.OPENED))
  9031. });
  9032. $('#vrOff').on('click', function(){
  9033. window.vrEnabled = false;
  9034. $('#gui div').not('#vrOff').removeClass('vrHide');
  9035. $('#vrOffImg').css({'display':'none'});
  9036. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9037. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9038. })
  9039. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9040. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9041. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9042. $("span.modelLink").text(I),
  9043. O.on("click", function(e) {
  9044. K.emit(A.PREV),
  9045. b--,
  9046. r(b)
  9047. }),
  9048. L.on("click", function(e) {
  9049. L.text();
  9050. K.emit(A.NEXT, {
  9051. nextAction: y[b]
  9052. }),
  9053. b++,
  9054. r(b)
  9055. }),
  9056. T.find(".close").on("click", K.dismiss)
  9057. }
  9058. function o(e) {
  9059. switch (e) {
  9060. case m.Android:
  9061. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9062. M.filter(".gearvr").off().on("click", q.gear),
  9063. s(H, G, "logo-button", "same-line");
  9064. break;
  9065. case m.UnsupportedAndroid:
  9066. s("", z, "", "");
  9067. break;
  9068. case m.IOS:
  9069. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9070. s(H, "", "logo-button", "");
  9071. break;
  9072. case m.Desktop:
  9073. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9074. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9075. s(H, G, "logo-button", "same-line"),
  9076. Q.cardboard()
  9077. }
  9078. }
  9079. function a(e) {
  9080. $(".p1, .p2, .p3").hide(),
  9081. x.insertAfter(S),
  9082. T.removeClass("front-page"),
  9083. T.removeClass("details-page"),
  9084. T.removeClass("lastPage"),
  9085. M.removeClass("logo-button"),
  9086. M.removeClass("same-line"),
  9087. S.removeClass("headsetOptions"),
  9088. R.attr("src", ""),
  9089. R.filter(".second").removeClass("gear"),
  9090. R.css("display", "inline-block"),
  9091. R.off(),
  9092. P.filter(".second").css("display", ""),
  9093. D.css("display", "none"),
  9094. $(".p" + (e + 1) + w).show(),
  9095. R.filter(".third").insertBefore(P.filter(".third"))
  9096. }
  9097. function s(e, t, i, n) {
  9098. T.addClass("front-page"),
  9099. R.filter(".first").attr("src", e),
  9100. R.filter(".second").attr("src", t),
  9101. M.filter(".first").addClass(i),
  9102. M.filter(".second").addClass(i),
  9103. M.addClass(n),
  9104. ".show-desktop" === w && S.insertAfter(x)
  9105. }
  9106. function l(e, t, i) {
  9107. S.addClass("headsetOptions"),
  9108. M.off(),
  9109. R.filter(".second").attr("src", t),
  9110. D.css("display", "block"),
  9111. P.filter(".second").css("display", "none"),
  9112. D.on("click", function() {
  9113. a(_.Title),
  9114. o(m.Desktop)
  9115. }),
  9116. e && (K.emit(A.falseICECHOSEN, {
  9117. name: g.GearVR
  9118. }),
  9119. R.filter(".first").attr("src", e),
  9120. R.filter(".second").addClass("gear"),
  9121. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9122. Q.gearvr()),
  9123. i && (K.emit(A.falseICECHOSEN, {
  9124. name: g.Cardboard
  9125. }),
  9126. R.filter(".third").attr("src", i),
  9127. R.filter(".third").show(),
  9128. R.filter(".third").insertAfter(R.filter(".second")),
  9129. R.filter(".third").addClass("link"),
  9130. R.filter(".second").addClass("link"),
  9131. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9132. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9133. Q.cardboard())
  9134. }
  9135. function c(e, t) {
  9136. switch (t) {
  9137. case m.IOS:
  9138. X = Y,
  9139. Z = j;
  9140. break;
  9141. case m.Desktop:
  9142. e === _.Cardboard ? (X = F,
  9143. Z = U,
  9144. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9145. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9146. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9147. Z = "");
  9148. break;
  9149. default:
  9150. e === _.Cardboard ? (X = z,
  9151. Z = j) : (X = k,
  9152. Z = W)
  9153. }
  9154. }
  9155. function h(e, t, i) {
  9156. T.find(".inner").addClass("details-page"),
  9157. T.addClass("details-page"),
  9158. R.filter(".first").attr("src", e),
  9159. R.filter(".second").attr("src", t),
  9160. R.filter(".third").attr("src", i)
  9161. }
  9162. function u() {
  9163. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9164. K.emit(A.CLOSED))
  9165. }
  9166. function d() {
  9167. var e = p.aspectRatio() > 1 && p.isMobile();
  9168. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9169. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9170. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9171. }
  9172. var p = e("../../util/browser")
  9173. , f = e("./vrLink")
  9174. , g = e("../../enum/VRApps")
  9175. , m = e("../../enum/VRPlatforms")
  9176. , v = e("../../enum/VRPages")
  9177. , A = e("./vrEvent")
  9178. , y = (e("../../settings"),
  9179. e("../../constants"))
  9180. , C = e("../../localization/localize")
  9181. , I = e("../../util/common")
  9182. , E = e("events").EventEmitter
  9183. , b = 0
  9184. , w = null
  9185. , _ = v.standard
  9186. , T = $(".vr-popup")
  9187. , x = T.find(".vr-popup-body")
  9188. , S = T.find(".vr-images")
  9189. , M = T.find(".img-container")
  9190. , R = T.find(".vr-sm-image")
  9191. , P = M.find(".vr-img-caption")
  9192. , O = $(".vr-buttons").find(".prev-button")
  9193. , L = $(".vr-buttons").find(".next-button")
  9194. , D = S.find(".front-close")
  9195. , N = $(".vr-page")
  9196. , B = T.find("img")
  9197. , F = "images/apple-store.png"
  9198. , V = "images/badge-oculus.png"
  9199. , U = "images/badge-cardboard.png"
  9200. , k = "images/logo-samsung.png"
  9201. , H = "images/headset-cardboard.png"
  9202. , G = "images/headset-gearvr.png"
  9203. , z = "images/ico-android-robot.png"
  9204. , W = "images/ico-gearvr.png"
  9205. , j = "images/ico-vr.png"
  9206. , Y = "images/apple-logo-white.svg"
  9207. , X = null
  9208. , Z = null
  9209. , q = {}
  9210. , K = {
  9211. init: r,
  9212. dismiss: u,
  9213. isDeviceSupported: n
  9214. };
  9215. I.extendObject(K, E.prototype),
  9216. $(window).resize(d);
  9217. var Q = function() {
  9218. var e = P.filter(".first").find(".cardboard")
  9219. , t = P.filter(".first").find(".gearvr");
  9220. return {
  9221. cardboard: function() {
  9222. t.addClass("hidden"),
  9223. e.removeClass("hidden")
  9224. },
  9225. gearvr: function() {
  9226. e.addClass("hidden"),
  9227. t.removeClass("hidden")
  9228. }
  9229. }
  9230. }();
  9231. t.exports = K
  9232. }
  9233. , {
  9234. "../../constants": 8,
  9235. "../../enum/VRApps": 46,
  9236. "../../enum/VRPages": 48,
  9237. "../../enum/VRPlatforms": 49,
  9238. "../../localization/localize": 108,
  9239. "../../settings": 166,
  9240. "../../util/browser": 182,
  9241. "../../util/common": 185,
  9242. "./vrEvent": 85,
  9243. "./vrLink": 86,
  9244. events: 202
  9245. }],
  9246. 88: [function(e, t, i) {
  9247. "use strict";
  9248. t.exports = Object.freeze({
  9249. OPENED: "webvr.modal.opened",
  9250. SHOW_TERMS: "webvr.footer.show.terms"
  9251. })
  9252. }
  9253. , {}],
  9254. 89: [function(e, t, i) {
  9255. (function(i) {
  9256. "use strict";
  9257. function n(e, t, i, n) {
  9258. function r(e) {
  9259. e.preventDefault(),
  9260. a(e.currentTarget.id)
  9261. }
  9262. function a(e) {
  9263. ne[e](),
  9264. Object.keys(ne).map(function(t, i) {
  9265. $("#" + t).toggleClass("tabs-underlined", t === e)
  9266. })
  9267. }
  9268. y = i,
  9269. v = t,
  9270. w.init(E.Android, e, n),
  9271. m();
  9272. var l = new RegExp("daydream","i")
  9273. , c = l.test(y.displayName);
  9274. c ? (a("tabdaydream"),
  9275. B.filter(".device-headset-side").attr("src", H),
  9276. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9277. B.filter(".device-headset-side").attr("src", Y),
  9278. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9279. $("#vr").on("click", function(e) {
  9280. e.preventDefault(),
  9281. g("click_webvr_button"),
  9282. L.is(":hidden") && (ie.emit(_.OPENED),
  9283. o())
  9284. }),
  9285. $(".webvr-popup .close").on("click", function(e) {
  9286. e.preventDefault(),
  9287. D.hasClass("hidden") ? (g("webvr_help_close"),
  9288. p()) : s()
  9289. }),
  9290. $("#tabcardboard").on("click", r),
  9291. $("#tabdaydream").on("click", r),
  9292. $("#tabnative").on("click", r),
  9293. $(".webvr-popup .open-with-app").on("click", function(e) {
  9294. e.preventDefault(),
  9295. g("webvr_learn_more"),
  9296. a("tabnative"),
  9297. p()
  9298. }),
  9299. $(".webvr-popup .help").on("click", function(e) {
  9300. e.preventDefault(),
  9301. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9302. p()
  9303. }),
  9304. $(".webvr-popup .terms").on("click", function(e) {
  9305. e.preventDefault(),
  9306. g("webvr_click_terms"),
  9307. s(),
  9308. ie.emit(_.SHOW_TERMS)
  9309. }),
  9310. F.on("click", function(e) {
  9311. e.preventDefault(),
  9312. g(ee),
  9313. window.open(J, "_blank")
  9314. }),
  9315. V.on("click", function(e) {
  9316. e.preventDefault(),
  9317. g("webvr_phone_link"),
  9318. window.open(te, "_blank")
  9319. }),
  9320. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9321. e.preventDefault(),
  9322. g("webvr_cardboard_link"),
  9323. w.launch(b.CardboardAndroid)
  9324. }),
  9325. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9326. e.preventDefault(),
  9327. g("webvr_oculus_link"),
  9328. w.launch(b.GearVR)
  9329. })
  9330. }
  9331. function r() {
  9332. function e() {
  9333. y.isPresenting || (f(),
  9334. window.removeEventListener("vrdisplaypresentchange", e))
  9335. }
  9336. R.info("Headset mounted"),
  9337. v.suspend();
  9338. var t = document.createElement("canvas");
  9339. for (t.getContext("webgl"),
  9340. t.className = "webvr-canvas",
  9341. document.bgColor = "#000",
  9342. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9343. document.body.removeChild(document.body.firstChild);
  9344. document.body.appendChild(t),
  9345. g("webvr_enter_app"),
  9346. y.requestPresent([{
  9347. source: t,
  9348. predistorted: !0
  9349. }]).catch(function(t) {
  9350. R.error("Failed to present: " + t),
  9351. g("webvr_exit_calibrate"),
  9352. e()
  9353. }),
  9354. A.then(function() {
  9355. window.dispatchEvent(new Event("vrapp-start"))
  9356. }),
  9357. window.addEventListener("vrdisplaypresentchange", e)
  9358. }
  9359. function o() {
  9360. O.fadeOut(I.guiAnimationSpeed),
  9361. L.fadeIn(I.guiAnimationSpeed),
  9362. a()
  9363. }
  9364. function a() {
  9365. if (!A) {
  9366. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9367. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9368. A = new Promise(function(e, i) {
  9369. var n = document.createElement("script");
  9370. n.type = "text/javascript",
  9371. n.src = t,
  9372. n.onload = e,
  9373. document.head.appendChild(n)
  9374. }
  9375. )
  9376. }
  9377. D.find(".enter-button").on("click", r)
  9378. }
  9379. function s() {
  9380. g("webvr_modal_close"),
  9381. D.find(".enter-button").off("click", r),
  9382. L.fadeOut(I.guiAnimationSpeed, function() {
  9383. D.toggleClass("hidden", !1),
  9384. N.toggleClass("hidden", !0),
  9385. C.exitFullscreen()
  9386. }),
  9387. O.fadeIn(I.guiAnimationSpeed)
  9388. }
  9389. function l() {
  9390. k.toggleClass("hidden", !1),
  9391. U.toggleClass("hidden", !0)
  9392. }
  9393. function c() {
  9394. k.toggleClass("hidden", !0),
  9395. U.toggleClass("hidden", !1)
  9396. }
  9397. function h() {
  9398. B.filter(".device-headset").attr("src", G),
  9399. B.filter(".device-phone").attr("src", z),
  9400. J = Z,
  9401. ee = K,
  9402. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9403. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9404. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9405. c()
  9406. }
  9407. function u() {
  9408. B.filter(".badge-cardboard").attr("src", j),
  9409. B.filter(".badge-oculus").attr("src", X),
  9410. l()
  9411. }
  9412. function d() {
  9413. B.filter(".device-headset").attr("src", Y),
  9414. B.filter(".device-phone").attr("src", W),
  9415. J = q,
  9416. ee = Q,
  9417. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9418. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9419. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9420. c()
  9421. }
  9422. function p() {
  9423. D.toggleClass("hidden"),
  9424. N.toggleClass("hidden")
  9425. }
  9426. function f() {
  9427. R.info("exiting webVR"),
  9428. g("webvr_exit_app"),
  9429. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9430. }
  9431. function g(e) {
  9432. var t = C.isLandscape() ? "landscape" : "portrait";
  9433. T.trackAlways("showcase_gui", {
  9434. gui_action: e,
  9435. orientation: t
  9436. })
  9437. }
  9438. function m() {
  9439. var e = C.isLandscape();
  9440. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9441. }
  9442. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9443. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9444. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9445. init: n
  9446. }, ne = {
  9447. tabcardboard: d,
  9448. tabdaydream: h,
  9449. tabnative: u
  9450. };
  9451. S.extendObject(ie, P.prototype),
  9452. $(window).resize(m),
  9453. t.exports = ie
  9454. }
  9455. ).call(this, "/js/gui/webvr/webVRgui.js")
  9456. }
  9457. , {
  9458. "../../analytics": 4,
  9459. "../../constants": 8,
  9460. "../../enum/VRApps": 46,
  9461. "../../enum/VRPlatforms": 49,
  9462. "../../localization/localize": 108,
  9463. "../../settings": 166,
  9464. "../../util/browser": 182,
  9465. "../../util/common": 185,
  9466. "../../util/logger": 189,
  9467. "./../gui": 65,
  9468. "./../vr/vrLink": 86,
  9469. "./WebVrEvent": 88,
  9470. events: 202
  9471. }],
  9472. 90: [function(e, t, i) {
  9473. "use strict";
  9474. function n(e, t, i, n, o) {
  9475. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9476. this.roomId = o || "",
  9477. this.labelId = e,
  9478. this.position = (new r.Vector3).copy(t),
  9479. this.text = i
  9480. }
  9481. var r = e("three")
  9482. , o = e("../util/browser");
  9483. n.prototype.build = function() {
  9484. var e = window.document.createElement("div");
  9485. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9486. var t = window.document.createElement("div");
  9487. t.setAttribute("class", "gui-floorplan-label-text");
  9488. var i = window.document.createTextNode(this.text);
  9489. t.appendChild(i),
  9490. e.appendChild(t),
  9491. window.document.body.appendChild(e),
  9492. this.labelGui = e,
  9493. this.textBlock = t,
  9494. $(this.labelGui).hide();
  9495. var n = window.getComputedStyle(this.labelGui);
  9496. this.initialTransform = n.transform || n.webkitTransform
  9497. }
  9498. ,
  9499. t.exports = n
  9500. }
  9501. , {
  9502. "../util/browser": 182,
  9503. three: 217
  9504. }],
  9505. 91: [function(e, t, i) {
  9506. "use strict";
  9507. function n() {
  9508. this.player = null,
  9509. this.modelManager = null,
  9510. this.container = null
  9511. }
  9512. var r = e("three")
  9513. , o = (e("../util/common"),
  9514. e("../enum/PlayerEvents"))
  9515. , a = (e("../enum/DirectorEvents"),
  9516. e("../enum/ModelManagerEvents"))
  9517. , s = e("../settings")
  9518. , l = e("../enum/Viewmode")
  9519. , c = (e("../enum/WarpStyle"),
  9520. e("../util/transitions"),
  9521. e("../util/lerp"),
  9522. e("../util/browser"));
  9523. //场景初始化
  9524. n.prototype.init = function(e, t, i) {
  9525. this.player = e,
  9526. this.modelManager = t,
  9527. this.container = i,
  9528. this.updateModel(),
  9529. this.bindEvents()
  9530. }
  9531. ,
  9532. n.prototype.bindEvents = function() {
  9533. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9534. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9535. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9536. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9537. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9538. }
  9539. ,
  9540. n.prototype.updateModel = function() {
  9541. this.model = this.modelManager.getActiveModel()
  9542. }
  9543. ,
  9544. n.prototype.handlePlayerViewChanged = function() {
  9545. this.updateLabelVisibility(),
  9546. this.updateLabelDisplay()
  9547. }
  9548. ,
  9549. n.prototype.getLabelsForFloor = function(e, t) {
  9550. return t = t || [],
  9551. t.length = 0,
  9552. this.model.labels.forEach(function(i) {
  9553. this.labelVisibleForFloor(i, e) && t.push(i)
  9554. }
  9555. .bind(this)),
  9556. t
  9557. }
  9558. ,
  9559. n.prototype.getLabelsForCurrentFloor = function(e) {
  9560. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9561. }
  9562. ,
  9563. n.prototype.labelVisibleForFloor = function(e, t) {
  9564. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9565. if (!this.model.showingLabels || !e.labelGui || !i)
  9566. return !1;
  9567. var n = e.floorId === this.model.floors.size() - 1;
  9568. return this.model.allFloorsVisible ? n : e.floorId === t
  9569. }
  9570. ,
  9571. n.prototype.updateLabelVisibility = function(e) {
  9572. this.model.labels.forEach(function(e) {
  9573. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9574. }
  9575. .bind(this))
  9576. }
  9577. ,
  9578. n.prototype.showAllLabels = function(e, t) {
  9579. this.model.labels.forEach(function(i) {
  9580. this.showLabel(i, e, t)
  9581. }
  9582. .bind(this))
  9583. }
  9584. ,
  9585. n.prototype.hideAllLabels = function(e, t) {
  9586. this.model.labels.forEach(function(i) {
  9587. this.hideLabel(i, e, t)
  9588. }
  9589. .bind(this))
  9590. }
  9591. ,
  9592. n.prototype.showLabel = function(e, t, i) {
  9593. this.model.showingLabels && (e.visible || (e.visible = !0,
  9594. e.labelGui.style.display = "block",
  9595. e.labelGui.style.opacity = 0,
  9596. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9597. }
  9598. ,
  9599. n.prototype.hideLabel = function(e, t, i) {
  9600. e.visible && (e.visible = !1,
  9601. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9602. }
  9603. ,
  9604. n.prototype.supportedMode = function() {
  9605. return this.player.mode === l.FLOORPLAN
  9606. }
  9607. ,
  9608. n.prototype.updateLabelDisplay = function() {
  9609. var e = (new r.Vector3,
  9610. new r.Vector3,
  9611. []);
  9612. return function() {
  9613. var t = this.player.getLabelScaleFactor()
  9614. , i = .6
  9615. , n = 1.2
  9616. , r = (1 - t) * n + i
  9617. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9618. this.getLabelsForCurrentFloor(e);
  9619. for (var a = 0; a < e.length; a++) {
  9620. var l = e[a];
  9621. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9622. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9623. }
  9624. }
  9625. }(),
  9626. n.prototype.updateProjectedGuiElement = function() {
  9627. var e = new r.Vector3;
  9628. new r.Vector3;
  9629. return function(t, i, n, r, o) {
  9630. i.style.fontSize = 100 * o + "%";
  9631. var a = $("#player").width()
  9632. , s = $("#player").height()
  9633. , l = .5 * a
  9634. , c = .5 * s;
  9635. e.copy(n),
  9636. e.project(this.player.camera);
  9637. var h = e.x * l + l
  9638. , u = -(e.y * c) + c;
  9639. h -= t.offsetWidth / 2,
  9640. u -= t.offsetHeight / 2,
  9641. t.style.left = h + "px",
  9642. t.style.top = u + "px"
  9643. }
  9644. }(),
  9645. n.prototype.handleStartInside = function(e) {
  9646. this.updateLabelVisibility()
  9647. }
  9648. ,
  9649. n.prototype.handleStartOutside = function() {
  9650. this.updateLabelVisibility()
  9651. }
  9652. ,
  9653. t.exports = n
  9654. }
  9655. , {
  9656. "../enum/DirectorEvents": 23,
  9657. "../enum/ModelManagerEvents": 33,
  9658. "../enum/PlayerEvents": 40,
  9659. "../enum/Viewmode": 51,
  9660. "../enum/WarpStyle": 52,
  9661. "../settings": 166,
  9662. "../util/browser": 182,
  9663. "../util/common": 185,
  9664. "../util/lerp": 188,
  9665. "../util/transitions": 195,
  9666. three: 217
  9667. }],
  9668. 92: [function(e, t, i) {
  9669. "use strict";
  9670. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9671. if (null == this)
  9672. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9673. if ("function" != typeof e)
  9674. throw new TypeError("predicate must be a function");
  9675. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9676. if (t = i[o],
  9677. e.call(r, t, o, i))
  9678. return o;
  9679. return -1
  9680. }
  9681. ),
  9682. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9683. value: function(e) {
  9684. if (null == this)
  9685. throw new TypeError('"this" is null or not defined');
  9686. var t = Object(this)
  9687. , i = t.length >>> 0;
  9688. if ("function" != typeof e)
  9689. throw new TypeError("predicate must be a function");
  9690. for (var n = arguments[1], r = 0; r < i; ) {
  9691. var o = t[r];
  9692. if (e.call(n, o, r, t))
  9693. return o;
  9694. r++
  9695. }
  9696. }
  9697. })
  9698. }
  9699. , {}],
  9700. 93: [function(e, t, i) {
  9701. "use strict";
  9702. var n = n || {};
  9703. t.exports = n,
  9704. n.gui = n.gui || {},
  9705. n.utils = n.utils || {},
  9706. n.controllers = n.controllers || {},
  9707. n.dom = n.dom || {},
  9708. n.color = n.color || {},
  9709. n.utils.css = function() {
  9710. return {
  9711. load: function(e, t) {
  9712. t = t || document;
  9713. var i = t.createElement("link");
  9714. i.type = "text/css",
  9715. i.rel = "stylesheet",
  9716. i.href = e,
  9717. t.getElementsByTagName("head")[0].appendChild(i)
  9718. },
  9719. inject: function(e, t) {
  9720. t = t || document;
  9721. var i = document.createElement("style");
  9722. i.type = "text/css",
  9723. i.innerHTML = e,
  9724. t.getElementsByTagName("head")[0].appendChild(i)
  9725. }
  9726. }
  9727. }(),
  9728. n.utils.common = function() {
  9729. var e = Array.prototype.forEach
  9730. , t = Array.prototype.slice;
  9731. return {
  9732. BREAK: {},
  9733. extend: function(e) {
  9734. return this.each(t.call(arguments, 1), function(t) {
  9735. for (var i in t)
  9736. this.isUndefined(t[i]) || (e[i] = t[i])
  9737. }, this),
  9738. e
  9739. },
  9740. defaults: function(e) {
  9741. return this.each(t.call(arguments, 1), function(t) {
  9742. for (var i in t)
  9743. this.isUndefined(e[i]) && (e[i] = t[i])
  9744. }, this),
  9745. e
  9746. },
  9747. compose: function() {
  9748. var e = t.call(arguments);
  9749. return function() {
  9750. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9751. i = [e[n].apply(this, i)];
  9752. return i[0]
  9753. }
  9754. },
  9755. each: function(t, i, n) {
  9756. if (t)
  9757. if (e && t.forEach && t.forEach === e)
  9758. t.forEach(i, n);
  9759. else if (t.length === t.length + 0) {
  9760. for (var r = 0, o = t.length; r < o; r++)
  9761. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9762. return
  9763. } else
  9764. for (var r in t)
  9765. if (i.call(n, t[r], r) === this.BREAK)
  9766. return
  9767. },
  9768. defer: function(e) {
  9769. setTimeout(e, 0)
  9770. },
  9771. toArray: function(e) {
  9772. return e.toArray ? e.toArray() : t.call(e)
  9773. },
  9774. isUndefined: function(e) {
  9775. return void 0 === e
  9776. },
  9777. isNull: function(e) {
  9778. return null === e
  9779. },
  9780. isNaN: function(e) {
  9781. return e !== e
  9782. },
  9783. isArray: Array.isArray || function(e) {
  9784. return e.constructor === Array
  9785. }
  9786. ,
  9787. isObject: function(e) {
  9788. return e === Object(e)
  9789. },
  9790. isNumber: function(e) {
  9791. return e === e + 0
  9792. },
  9793. isString: function(e) {
  9794. return e === e + ""
  9795. },
  9796. isBoolean: function(e) {
  9797. return e === !1 || e === !0
  9798. },
  9799. isFunction: function(e) {
  9800. return "[object Function]" === Object.prototype.toString.call(e)
  9801. }
  9802. }
  9803. }(),
  9804. n.controllers.Controller = function(e) {
  9805. var t = function(e, t) {
  9806. this.initialValue = e[t],
  9807. this.domElement = document.createElement("div"),
  9808. this.object = e,
  9809. this.property = t,
  9810. this.__onChange = void 0,
  9811. this.__onFinishChange = void 0
  9812. };
  9813. return e.extend(t.prototype, {
  9814. onChange: function(e) {
  9815. return this.__onChange = e,
  9816. this
  9817. },
  9818. onFinishChange: function(e) {
  9819. return this.__onFinishChange = e,
  9820. this
  9821. },
  9822. setValue: function(e) {
  9823. return this.object[this.property] = e,
  9824. this.__onChange && this.__onChange.call(this, e),
  9825. this.updateDisplay(),
  9826. this
  9827. },
  9828. getValue: function() {
  9829. return this.object[this.property]
  9830. },
  9831. updateDisplay: function() {
  9832. return this
  9833. },
  9834. isModified: function() {
  9835. return this.initialValue !== this.getValue()
  9836. }
  9837. }),
  9838. t
  9839. }(n.utils.common),
  9840. n.dom.dom = function(e) {
  9841. function t(t) {
  9842. if ("0" === t || e.isUndefined(t))
  9843. return 0;
  9844. var i = t.match(r);
  9845. return e.isNull(i) ? 0 : parseFloat(i[1])
  9846. }
  9847. var i = {
  9848. HTMLEvents: ["change"],
  9849. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9850. KeyboardEvents: ["keydown"]
  9851. }
  9852. , n = {};
  9853. e.each(i, function(t, i) {
  9854. e.each(t, function(e) {
  9855. n[e] = i
  9856. })
  9857. });
  9858. var r = /(\d+(\.\d+)?)px/
  9859. , o = {
  9860. makeSelectable: function(e, t) {
  9861. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9862. return !1
  9863. }
  9864. : function() {}
  9865. ,
  9866. e.style.MozUserSelect = t ? "auto" : "none",
  9867. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9868. e.unselectable = t ? "on" : "off")
  9869. },
  9870. makeFullscreen: function(t, i, n) {
  9871. e.isUndefined(i) && (i = !0),
  9872. e.isUndefined(n) && (n = !0),
  9873. t.style.position = "absolute",
  9874. i && (t.style.left = 0,
  9875. t.style.right = 0),
  9876. n && (t.style.top = 0,
  9877. t.style.bottom = 0)
  9878. },
  9879. fakeEvent: function(t, i, r, o) {
  9880. r = r || {};
  9881. var a = n[i];
  9882. if (!a)
  9883. throw new Error("Event type " + i + " not supported.");
  9884. var s = document.createEvent(a);
  9885. switch (a) {
  9886. case "MouseEvents":
  9887. var l = r.x || r.clientX || 0
  9888. , c = r.y || r.clientY || 0;
  9889. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9890. break;
  9891. case "KeyboardEvents":
  9892. var h = s.initKeyboardEvent || s.initKeyEvent;
  9893. e.defaults(r, {
  9894. cancelable: !0,
  9895. ctrlKey: !1,
  9896. altKey: !1,
  9897. shiftKey: !1,
  9898. metaKey: !1,
  9899. keyCode: void 0,
  9900. charCode: void 0
  9901. }),
  9902. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9903. break;
  9904. default:
  9905. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9906. }
  9907. e.defaults(s, o),
  9908. t.dispatchEvent(s)
  9909. },
  9910. bind: function(e, t, i, n) {
  9911. return n = n || !1,
  9912. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9913. o
  9914. },
  9915. unbind: function(e, t, i, n) {
  9916. return n = n || !1,
  9917. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9918. o
  9919. },
  9920. addClass: function(e, t) {
  9921. if (void 0 === e.className)
  9922. e.className = t;
  9923. else if (e.className !== t) {
  9924. var i = e.className.split(/ +/);
  9925. i.indexOf(t) == -1 && (i.push(t),
  9926. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9927. }
  9928. return o
  9929. },
  9930. removeClass: function(e, t) {
  9931. if (t)
  9932. if (void 0 === e.className)
  9933. ;
  9934. else if (e.className === t)
  9935. e.removeAttribute("class");
  9936. else {
  9937. var i = e.className.split(/ +/)
  9938. , n = i.indexOf(t);
  9939. n != -1 && (i.splice(n, 1),
  9940. e.className = i.join(" "))
  9941. }
  9942. else
  9943. e.className = void 0;
  9944. return o
  9945. },
  9946. hasClass: function(e, t) {
  9947. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9948. },
  9949. getWidth: function(e) {
  9950. var i = getComputedStyle(e);
  9951. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9952. },
  9953. getHeight: function(e) {
  9954. var i = getComputedStyle(e);
  9955. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9956. },
  9957. getOffset: function(e) {
  9958. var t = {
  9959. left: 0,
  9960. top: 0
  9961. };
  9962. if (e.offsetParent)
  9963. do
  9964. t.left += e.offsetLeft,
  9965. t.top += e.offsetTop;
  9966. while (e = e.offsetParent);return t
  9967. },
  9968. isActive: function(e) {
  9969. return e === document.activeElement && (e.type || e.href)
  9970. }
  9971. };
  9972. return o
  9973. }(n.utils.common),
  9974. n.controllers.OptionController = function(e, t, i) {
  9975. var n = function(e, r, o) {
  9976. n.superclass.call(this, e, r);
  9977. var a = this;
  9978. if (this.__select = document.createElement("select"),
  9979. i.isArray(o)) {
  9980. var s = {};
  9981. i.each(o, function(e) {
  9982. s[e] = e
  9983. }),
  9984. o = s
  9985. }
  9986. i.each(o, function(e, t) {
  9987. var i = document.createElement("option");
  9988. i.innerHTML = t,
  9989. i.setAttribute("value", e),
  9990. a.__select.appendChild(i)
  9991. }),
  9992. this.updateDisplay(),
  9993. t.bind(this.__select, "change", function() {
  9994. var e = this.options[this.selectedIndex].value;
  9995. a.setValue(e)
  9996. }),
  9997. this.domElement.appendChild(this.__select)
  9998. };
  9999. return n.superclass = e,
  10000. i.extend(n.prototype, e.prototype, {
  10001. setValue: function(e) {
  10002. var t = n.superclass.prototype.setValue.call(this, e);
  10003. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10004. t
  10005. },
  10006. updateDisplay: function() {
  10007. return this.__select.value = this.getValue(),
  10008. n.superclass.prototype.updateDisplay.call(this)
  10009. }
  10010. }),
  10011. n
  10012. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10013. n.controllers.NumberController = function(e, t) {
  10014. function i(e) {
  10015. return e = e.toString(),
  10016. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10017. }
  10018. var n = function(e, r, o) {
  10019. n.superclass.call(this, e, r),
  10020. o = o || {},
  10021. this.__min = o.min,
  10022. this.__max = o.max,
  10023. this.__step = o.step,
  10024. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10025. this.__precision = i(this.__impliedStep)
  10026. };
  10027. return n.superclass = e,
  10028. t.extend(n.prototype, e.prototype, {
  10029. setValue: function(e) {
  10030. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10031. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10032. n.superclass.prototype.setValue.call(this, e)
  10033. },
  10034. min: function(e) {
  10035. return this.__min = e,
  10036. this
  10037. },
  10038. max: function(e) {
  10039. return this.__max = e,
  10040. this
  10041. },
  10042. step: function(e) {
  10043. return this.__step = e,
  10044. this.__impliedStep = e,
  10045. this.__precision = i(e),
  10046. this
  10047. }
  10048. }),
  10049. n
  10050. }(n.controllers.Controller, n.utils.common),
  10051. n.controllers.NumberControllerBox = function(e, t, i) {
  10052. function n(e, t) {
  10053. var i = Math.pow(10, t);
  10054. return Math.round(e * i) / i
  10055. }
  10056. var r = function(e, n, o) {
  10057. function a() {
  10058. var e = parseFloat(d.__input.value);
  10059. i.isNaN(e) || d.setValue(e)
  10060. }
  10061. function s() {
  10062. a(),
  10063. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10064. }
  10065. function l(e) {
  10066. t.bind(window, "mousemove", c),
  10067. t.bind(window, "mouseup", h),
  10068. u = e.clientY
  10069. }
  10070. function c(e) {
  10071. var t = u - e.clientY;
  10072. d.setValue(d.getValue() + t * d.__impliedStep),
  10073. u = e.clientY
  10074. }
  10075. function h() {
  10076. t.unbind(window, "mousemove", c),
  10077. t.unbind(window, "mouseup", h)
  10078. }
  10079. this.__truncationSuspended = !1,
  10080. r.superclass.call(this, e, n, o);
  10081. var u, d = this;
  10082. this.__input = document.createElement("input"),
  10083. this.__input.setAttribute("type", "text"),
  10084. t.bind(this.__input, "change", a),
  10085. t.bind(this.__input, "blur", s),
  10086. t.bind(this.__input, "mousedown", l),
  10087. t.bind(this.__input, "keydown", function(e) {
  10088. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10089. this.blur(),
  10090. d.__truncationSuspended = !1)
  10091. }),
  10092. this.updateDisplay(),
  10093. this.domElement.appendChild(this.__input)
  10094. };
  10095. return r.superclass = e,
  10096. i.extend(r.prototype, e.prototype, {
  10097. updateDisplay: function() {
  10098. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10099. r.superclass.prototype.updateDisplay.call(this)
  10100. }
  10101. }),
  10102. r
  10103. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10104. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10105. function o(e, t, i, n, r) {
  10106. return n + (r - n) * ((e - t) / (i - t))
  10107. }
  10108. var a = function(e, i, n, r, s) {
  10109. function l(e) {
  10110. t.bind(window, "mousemove", c),
  10111. t.bind(window, "mouseup", h),
  10112. c(e)
  10113. }
  10114. function c(e) {
  10115. e.preventDefault();
  10116. var i = t.getOffset(u.__background)
  10117. , n = t.getWidth(u.__background);
  10118. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10119. !1
  10120. }
  10121. function h() {
  10122. t.unbind(window, "mousemove", c),
  10123. t.unbind(window, "mouseup", h),
  10124. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10125. }
  10126. a.superclass.call(this, e, i, {
  10127. min: n,
  10128. max: r,
  10129. step: s
  10130. });
  10131. var u = this;
  10132. this.__background = document.createElement("div"),
  10133. this.__foreground = document.createElement("div"),
  10134. t.bind(this.__background, "mousedown", l),
  10135. t.addClass(this.__background, "slider"),
  10136. t.addClass(this.__foreground, "slider-fg"),
  10137. this.updateDisplay(),
  10138. this.__background.appendChild(this.__foreground),
  10139. this.domElement.appendChild(this.__background)
  10140. };
  10141. return a.superclass = e,
  10142. a.useDefaultStyles = function() {
  10143. i.inject(r)
  10144. }
  10145. ,
  10146. n.extend(a.prototype, e.prototype, {
  10147. updateDisplay: function() {
  10148. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10149. return this.__foreground.style.width = 100 * e + "%",
  10150. a.superclass.prototype.updateDisplay.call(this)
  10151. }
  10152. }),
  10153. a
  10154. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10155. n.controllers.FunctionController = function(e, t, i) {
  10156. var n = function(e, i, r) {
  10157. n.superclass.call(this, e, i);
  10158. var o = this;
  10159. this.__button = document.createElement("div"),
  10160. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10161. t.bind(this.__button, "click", function(e) {
  10162. return e.preventDefault(),
  10163. o.fire(),
  10164. !1
  10165. }),
  10166. t.addClass(this.__button, "button"),
  10167. this.domElement.appendChild(this.__button)
  10168. };
  10169. return n.superclass = e,
  10170. i.extend(n.prototype, e.prototype, {
  10171. fire: function() {
  10172. this.__onChange && this.__onChange.call(this),
  10173. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10174. this.getValue().call(this.object)
  10175. }
  10176. }),
  10177. n
  10178. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10179. n.controllers.BooleanController = function(e, t, i) {
  10180. var n = function(e, i) {
  10181. function r() {
  10182. o.setValue(!o.__prev)
  10183. }
  10184. n.superclass.call(this, e, i);
  10185. var o = this;
  10186. this.__prev = this.getValue(),
  10187. this.__checkbox = document.createElement("input"),
  10188. this.__checkbox.setAttribute("type", "checkbox"),
  10189. t.bind(this.__checkbox, "change", r, !1),
  10190. this.domElement.appendChild(this.__checkbox),
  10191. this.updateDisplay()
  10192. };
  10193. return n.superclass = e,
  10194. i.extend(n.prototype, e.prototype, {
  10195. setValue: function(e) {
  10196. var t = n.superclass.prototype.setValue.call(this, e);
  10197. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10198. this.__prev = this.getValue(),
  10199. t
  10200. },
  10201. updateDisplay: function() {
  10202. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10203. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10204. n.superclass.prototype.updateDisplay.call(this)
  10205. }
  10206. }),
  10207. n
  10208. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10209. n.color.toString = function(e) {
  10210. return function(t) {
  10211. if (1 == t.a || e.isUndefined(t.a)) {
  10212. for (var i = t.hex.toString(16); i.length < 6; )
  10213. i = "0" + i;
  10214. return "#" + i
  10215. }
  10216. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10217. }
  10218. }(n.utils.common),
  10219. n.color.interpret = function(e, t) {
  10220. var i, n, r = function() {
  10221. n = !1;
  10222. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10223. return t.each(o, function(r) {
  10224. if (r.litmus(e))
  10225. return t.each(r.conversions, function(r, o) {
  10226. if (i = r.read(e),
  10227. n === !1 && i !== !1)
  10228. return n = i,
  10229. i.conversionName = o,
  10230. i.conversion = r,
  10231. t.BREAK
  10232. }),
  10233. t.BREAK
  10234. }),
  10235. n
  10236. }, o = [{
  10237. litmus: t.isString,
  10238. conversions: {
  10239. THREE_CHAR_HEX: {
  10240. read: function(e) {
  10241. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10242. return null !== t && {
  10243. space: "HEX",
  10244. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10245. }
  10246. },
  10247. write: e
  10248. },
  10249. SIX_CHAR_HEX: {
  10250. read: function(e) {
  10251. var t = e.match(/^#([A-F0-9]{6})$/i);
  10252. return null !== t && {
  10253. space: "HEX",
  10254. hex: parseInt("0x" + t[1].toString())
  10255. }
  10256. },
  10257. write: e
  10258. },
  10259. CSS_RGB: {
  10260. read: function(e) {
  10261. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10262. return null !== t && {
  10263. space: "RGB",
  10264. r: parseFloat(t[1]),
  10265. g: parseFloat(t[2]),
  10266. b: parseFloat(t[3])
  10267. }
  10268. },
  10269. write: e
  10270. },
  10271. CSS_RGBA: {
  10272. read: function(e) {
  10273. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10274. return null !== t && {
  10275. space: "RGB",
  10276. r: parseFloat(t[1]),
  10277. g: parseFloat(t[2]),
  10278. b: parseFloat(t[3]),
  10279. a: parseFloat(t[4])
  10280. }
  10281. },
  10282. write: e
  10283. }
  10284. }
  10285. }, {
  10286. litmus: t.isNumber,
  10287. conversions: {
  10288. HEX: {
  10289. read: function(e) {
  10290. return {
  10291. space: "HEX",
  10292. hex: e,
  10293. conversionName: "HEX"
  10294. }
  10295. },
  10296. write: function(e) {
  10297. return e.hex
  10298. }
  10299. }
  10300. }
  10301. }, {
  10302. litmus: t.isArray,
  10303. conversions: {
  10304. RGB_ARRAY: {
  10305. read: function(e) {
  10306. return 3 == e.length && {
  10307. space: "RGB",
  10308. r: e[0],
  10309. g: e[1],
  10310. b: e[2]
  10311. }
  10312. },
  10313. write: function(e) {
  10314. return [e.r, e.g, e.b]
  10315. }
  10316. },
  10317. RGBA_ARRAY: {
  10318. read: function(e) {
  10319. return 4 == e.length && {
  10320. space: "RGB",
  10321. r: e[0],
  10322. g: e[1],
  10323. b: e[2],
  10324. a: e[3]
  10325. }
  10326. },
  10327. write: function(e) {
  10328. return [e.r, e.g, e.b, e.a]
  10329. }
  10330. }
  10331. }
  10332. }, {
  10333. litmus: t.isObject,
  10334. conversions: {
  10335. RGBA_OBJ: {
  10336. read: function(e) {
  10337. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10338. space: "RGB",
  10339. r: e.r,
  10340. g: e.g,
  10341. b: e.b,
  10342. a: e.a
  10343. }
  10344. },
  10345. write: function(e) {
  10346. return {
  10347. r: e.r,
  10348. g: e.g,
  10349. b: e.b,
  10350. a: e.a
  10351. }
  10352. }
  10353. },
  10354. RGB_OBJ: {
  10355. read: function(e) {
  10356. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10357. space: "RGB",
  10358. r: e.r,
  10359. g: e.g,
  10360. b: e.b
  10361. }
  10362. },
  10363. write: function(e) {
  10364. return {
  10365. r: e.r,
  10366. g: e.g,
  10367. b: e.b
  10368. }
  10369. }
  10370. },
  10371. HSVA_OBJ: {
  10372. read: function(e) {
  10373. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10374. space: "HSV",
  10375. h: e.h,
  10376. s: e.s,
  10377. v: e.v,
  10378. a: e.a
  10379. }
  10380. },
  10381. write: function(e) {
  10382. return {
  10383. h: e.h,
  10384. s: e.s,
  10385. v: e.v,
  10386. a: e.a
  10387. }
  10388. }
  10389. },
  10390. HSV_OBJ: {
  10391. read: function(e) {
  10392. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10393. space: "HSV",
  10394. h: e.h,
  10395. s: e.s,
  10396. v: e.v
  10397. }
  10398. },
  10399. write: function(e) {
  10400. return {
  10401. h: e.h,
  10402. s: e.s,
  10403. v: e.v
  10404. }
  10405. }
  10406. }
  10407. }
  10408. }];
  10409. return r
  10410. }(n.color.toString, n.utils.common),
  10411. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10412. function g(e, t, i, o) {
  10413. if (void 0 === t[i])
  10414. throw new Error("Object " + t + ' has no property "' + i + '"');
  10415. var a;
  10416. if (o.color)
  10417. a = new h(t,i);
  10418. else {
  10419. var s = [t, i].concat(o.factoryArgs);
  10420. a = n.apply(e, s)
  10421. }
  10422. o.before instanceof r && (o.before = o.before.__li),
  10423. A(e, a),
  10424. p.addClass(a.domElement, "c");
  10425. var l = document.createElement("span");
  10426. p.addClass(l, "property-name"),
  10427. l.innerHTML = a.property;
  10428. var c = document.createElement("div");
  10429. c.appendChild(l),
  10430. c.appendChild(a.domElement);
  10431. var u = m(e, c, o.before);
  10432. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10433. p.addClass(u, typeof a.getValue()),
  10434. v(e, u, a),
  10435. e.__controllers.push(a),
  10436. a
  10437. }
  10438. function m(e, t, i) {
  10439. var n = document.createElement("li");
  10440. return t && n.appendChild(t),
  10441. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10442. e.onResize(),
  10443. n
  10444. }
  10445. function v(e, t, i) {
  10446. if (i.__li = t,
  10447. i.__gui = e,
  10448. f.extend(i, {
  10449. options: function(t) {
  10450. return arguments.length > 1 ? (i.remove(),
  10451. g(e, i.object, i.property, {
  10452. before: i.__li.nextElementSibling,
  10453. factoryArgs: [f.toArray(arguments)]
  10454. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10455. g(e, i.object, i.property, {
  10456. before: i.__li.nextElementSibling,
  10457. factoryArgs: [t]
  10458. })) : void 0
  10459. },
  10460. name: function(e) {
  10461. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10462. i
  10463. },
  10464. listen: function() {
  10465. return i.__gui.listen(i),
  10466. i
  10467. },
  10468. remove: function() {
  10469. return i.__gui.remove(i),
  10470. i
  10471. }
  10472. }),
  10473. i instanceof l) {
  10474. var n = new s(i.object,i.property,{
  10475. min: i.__min,
  10476. max: i.__max,
  10477. step: i.__step
  10478. });
  10479. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10480. var t = i[e]
  10481. , r = n[e];
  10482. i[e] = n[e] = function() {
  10483. var e = Array.prototype.slice.call(arguments);
  10484. return t.apply(i, e),
  10485. r.apply(n, e)
  10486. }
  10487. }),
  10488. p.addClass(t, "has-slider"),
  10489. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10490. } else if (i instanceof s) {
  10491. var r = function(t) {
  10492. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10493. g(e, i.object, i.property, {
  10494. before: i.__li.nextElementSibling,
  10495. factoryArgs: [i.__min, i.__max, i.__step]
  10496. })) : t
  10497. };
  10498. i.min = f.compose(r, i.min),
  10499. i.max = f.compose(r, i.max)
  10500. } else
  10501. i instanceof o ? (p.bind(t, "click", function() {
  10502. p.fakeEvent(i.__checkbox, "click")
  10503. }),
  10504. p.bind(i.__checkbox, "click", function(e) {
  10505. e.stopPropagation()
  10506. })) : i instanceof a ? (p.bind(t, "click", function() {
  10507. p.fakeEvent(i.__button, "click")
  10508. }),
  10509. p.bind(t, "mouseover", function() {
  10510. p.addClass(i.__button, "hover")
  10511. }),
  10512. p.bind(t, "mouseout", function() {
  10513. p.removeClass(i.__button, "hover")
  10514. })) : i instanceof h && (p.addClass(t, "color"),
  10515. i.updateDisplay = f.compose(function(e) {
  10516. return t.style.borderLeftColor = i.__color.toString(),
  10517. e
  10518. }, i.updateDisplay),
  10519. i.updateDisplay());
  10520. i.setValue = f.compose(function(t) {
  10521. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10522. t
  10523. }, i.setValue)
  10524. }
  10525. function A(e, t) {
  10526. var i = e.getRoot()
  10527. , n = i.__rememberedObjects.indexOf(t.object);
  10528. if (n != -1) {
  10529. var r = i.__rememberedObjectIndecesToControllers[n];
  10530. if (void 0 === r && (r = {},
  10531. i.__rememberedObjectIndecesToControllers[n] = r),
  10532. r[t.property] = t,
  10533. i.load && i.load.remembered) {
  10534. var o, a = i.load.remembered;
  10535. if (a[e.preset])
  10536. o = a[e.preset];
  10537. else {
  10538. if (!a[L])
  10539. return;
  10540. o = a[L]
  10541. }
  10542. if (o[n] && void 0 !== o[n][t.property]) {
  10543. var s = o[n][t.property];
  10544. t.initialValue = s,
  10545. t.setValue(s)
  10546. }
  10547. }
  10548. }
  10549. }
  10550. function y(e, t) {
  10551. return document.location.href + "." + t
  10552. }
  10553. function C(e) {
  10554. var t = e.__save_row = document.createElement("li");
  10555. p.addClass(e.domElement, "has-save"),
  10556. e.__ul.insertBefore(t, e.__ul.firstChild),
  10557. p.addClass(t, "save-row");
  10558. var i = document.createElement("span");
  10559. i.innerHTML = "&nbsp;",
  10560. p.addClass(i, "button gears");
  10561. var n = document.createElement("span");
  10562. n.innerHTML = "Save",
  10563. p.addClass(n, "button"),
  10564. p.addClass(n, "save");
  10565. var r = document.createElement("span");
  10566. r.innerHTML = "New",
  10567. p.addClass(r, "button"),
  10568. p.addClass(r, "save-as");
  10569. var o = document.createElement("span");
  10570. o.innerHTML = "Revert",
  10571. p.addClass(o, "button"),
  10572. p.addClass(o, "revert");
  10573. var a = e.__preset_select = document.createElement("select");
  10574. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10575. w(e, i, i == e.preset)
  10576. }) : w(e, L, !1),
  10577. p.bind(a, "change", function() {
  10578. for (var t = 0; t < e.__preset_select.length; t++)
  10579. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10580. e.preset = this.value
  10581. }),
  10582. t.appendChild(a),
  10583. t.appendChild(i),
  10584. t.appendChild(n),
  10585. t.appendChild(r),
  10586. t.appendChild(o),
  10587. D) {
  10588. var s = document.getElementById("dg-save-locally")
  10589. , l = document.getElementById("dg-local-explain");
  10590. s.style.display = "block";
  10591. var c = document.getElementById("dg-local-storage");
  10592. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10593. var h = function() {
  10594. l.style.display = e.useLocalStorage ? "block" : "none"
  10595. };
  10596. h(),
  10597. p.bind(c, "change", function() {
  10598. e.useLocalStorage = !e.useLocalStorage,
  10599. h()
  10600. })
  10601. }
  10602. var u = document.getElementById("dg-new-constructor");
  10603. p.bind(u, "keydown", function(e) {
  10604. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10605. }),
  10606. p.bind(i, "click", function() {
  10607. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10608. S.show(),
  10609. u.focus(),
  10610. u.select()
  10611. }),
  10612. p.bind(n, "click", function() {
  10613. e.save()
  10614. }),
  10615. p.bind(r, "click", function() {
  10616. var t = prompt("Enter a new preset name.");
  10617. t && e.saveAs(t)
  10618. }),
  10619. p.bind(o, "click", function() {
  10620. e.revert()
  10621. })
  10622. }
  10623. function I(e) {
  10624. function t(t) {
  10625. return t.preventDefault(),
  10626. r = t.clientX,
  10627. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10628. p.bind(window, "mousemove", i),
  10629. p.bind(window, "mouseup", n),
  10630. !1
  10631. }
  10632. function i(t) {
  10633. return t.preventDefault(),
  10634. e.width += r - t.clientX,
  10635. e.onResize(),
  10636. r = t.clientX,
  10637. !1
  10638. }
  10639. function n() {
  10640. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10641. p.unbind(window, "mousemove", i),
  10642. p.unbind(window, "mouseup", n)
  10643. }
  10644. e.__resize_handle = document.createElement("div"),
  10645. f.extend(e.__resize_handle.style, {
  10646. width: "6px",
  10647. marginLeft: "-3px",
  10648. height: "200px",
  10649. cursor: "ew-resize",
  10650. position: "absolute"
  10651. });
  10652. var r;
  10653. p.bind(e.__resize_handle, "mousedown", t),
  10654. p.bind(e.__closeButton, "mousedown", t),
  10655. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10656. }
  10657. function E(e, t) {
  10658. e.domElement.style.width = t + "px",
  10659. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10660. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10661. }
  10662. function b(e, t) {
  10663. var i = {};
  10664. return f.each(e.__rememberedObjects, function(n, r) {
  10665. var o = {}
  10666. , a = e.__rememberedObjectIndecesToControllers[r];
  10667. f.each(a, function(e, i) {
  10668. o[i] = t ? e.initialValue : e.getValue()
  10669. }),
  10670. i[r] = o
  10671. }),
  10672. i
  10673. }
  10674. function w(e, t, i) {
  10675. var n = document.createElement("option");
  10676. n.innerHTML = t,
  10677. n.value = t,
  10678. e.__preset_select.appendChild(n),
  10679. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10680. }
  10681. function _(e) {
  10682. for (var t = 0; t < e.__preset_select.length; t++)
  10683. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10684. }
  10685. function T(e, t) {
  10686. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10687. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10688. }
  10689. function x(e) {
  10690. 0 != e.length && u(function() {
  10691. x(e)
  10692. }),
  10693. f.each(e, function(e) {
  10694. e.updateDisplay()
  10695. })
  10696. }
  10697. e.inject(i);
  10698. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10699. try {
  10700. return "localStorage"in window && null !== window.localStorage
  10701. } catch (e) {
  10702. return !1
  10703. }
  10704. }(), N = !0, B = !1, F = [], V = function(e) {
  10705. function t() {
  10706. var e = i.getRoot();
  10707. e.width += 1,
  10708. f.defer(function() {
  10709. e.width -= 1
  10710. })
  10711. }
  10712. var i = this;
  10713. this.domElement = document.createElement("div"),
  10714. this.__ul = document.createElement("ul"),
  10715. this.domElement.appendChild(this.__ul),
  10716. p.addClass(this.domElement, R),
  10717. this.__folders = {},
  10718. this.__controllers = [],
  10719. this.__rememberedObjects = [],
  10720. this.__rememberedObjectIndecesToControllers = [],
  10721. this.__listening = [],
  10722. e = e || {},
  10723. e = f.defaults(e, {
  10724. autoPlace: !0,
  10725. width: V.DEFAULT_WIDTH
  10726. }),
  10727. e = f.defaults(e, {
  10728. resizable: e.autoPlace,
  10729. hideable: e.autoPlace
  10730. }),
  10731. f.isUndefined(e.load) ? e.load = {
  10732. preset: L
  10733. } : e.preset && (e.load.preset = e.preset),
  10734. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10735. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10736. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10737. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10738. if (Object.defineProperties(this, {
  10739. parent: {
  10740. get: function() {
  10741. return e.parent
  10742. }
  10743. },
  10744. scrollable: {
  10745. get: function() {
  10746. return e.scrollable
  10747. }
  10748. },
  10749. autoPlace: {
  10750. get: function() {
  10751. return e.autoPlace
  10752. }
  10753. },
  10754. preset: {
  10755. get: function() {
  10756. return i.parent ? i.getRoot().preset : e.load.preset
  10757. },
  10758. set: function(t) {
  10759. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10760. _(this),
  10761. i.revert()
  10762. }
  10763. },
  10764. width: {
  10765. get: function() {
  10766. return e.width
  10767. },
  10768. set: function(t) {
  10769. e.width = t,
  10770. E(i, t)
  10771. }
  10772. },
  10773. name: {
  10774. get: function() {
  10775. return e.name
  10776. },
  10777. set: function(t) {
  10778. e.name = t,
  10779. a && (a.innerHTML = e.name)
  10780. }
  10781. },
  10782. closed: {
  10783. get: function() {
  10784. return e.closed
  10785. },
  10786. set: function(t) {
  10787. e.closed = t,
  10788. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10789. this.onResize(),
  10790. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10791. }
  10792. },
  10793. load: {
  10794. get: function() {
  10795. return e.load
  10796. }
  10797. },
  10798. useLocalStorage: {
  10799. get: function() {
  10800. return r
  10801. },
  10802. set: function(e) {
  10803. D && (r = e,
  10804. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10805. localStorage.setItem(y(i, "isLocal"), e))
  10806. }
  10807. }
  10808. }),
  10809. f.isUndefined(e.parent)) {
  10810. if (e.closed = !1,
  10811. p.addClass(this.domElement, V.CLASS_MAIN),
  10812. p.makeSelectable(this.domElement, !1),
  10813. D && r) {
  10814. i.useLocalStorage = !0;
  10815. var o = localStorage.getItem(y(this, "gui"));
  10816. o && (e.load = JSON.parse(o))
  10817. }
  10818. this.__closeButton = document.createElement("div"),
  10819. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10820. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10821. this.domElement.appendChild(this.__closeButton),
  10822. p.bind(this.__closeButton, "click", function() {
  10823. i.closed = !i.closed
  10824. })
  10825. } else {
  10826. void 0 === e.closed && (e.closed = !0);
  10827. var a = document.createTextNode(e.name);
  10828. p.addClass(a, "controller-name");
  10829. var s = m(i, a)
  10830. , l = function(e) {
  10831. return e.preventDefault(),
  10832. i.closed = !i.closed,
  10833. !1
  10834. };
  10835. p.addClass(this.__ul, V.CLASS_CLOSED),
  10836. p.addClass(s, "title"),
  10837. p.bind(s, "click", l),
  10838. e.closed || (this.closed = !1)
  10839. }
  10840. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10841. p.addClass(M, R),
  10842. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10843. document.body.appendChild(M),
  10844. N = !1),
  10845. M.appendChild(this.domElement),
  10846. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10847. this.parent || E(i, e.width)),
  10848. p.bind(window, "resize", function() {
  10849. i.onResize()
  10850. }),
  10851. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10852. i.onResize()
  10853. }),
  10854. p.bind(this.__ul, "transitionend", function() {
  10855. i.onResize()
  10856. }),
  10857. p.bind(this.__ul, "oTransitionEnd", function() {
  10858. i.onResize()
  10859. }),
  10860. this.onResize(),
  10861. e.resizable && I(this),
  10862. n = function() {
  10863. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10864. }
  10865. ,
  10866. this.saveToLocalStorageIfPossible = n;
  10867. i.getRoot();
  10868. e.parent || t()
  10869. };
  10870. return V.toggleHide = function() {
  10871. B = !B,
  10872. f.each(F, function(e) {
  10873. e.domElement.style.zIndex = B ? -999 : 999,
  10874. e.domElement.style.opacity = B ? 0 : 1
  10875. })
  10876. }
  10877. ,
  10878. V.CLASS_AUTO_PLACE = "a",
  10879. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10880. V.CLASS_MAIN = "main",
  10881. V.CLASS_CONTROLLER_ROW = "cr",
  10882. V.CLASS_TOO_TALL = "taller-than-window",
  10883. V.CLASS_CLOSED = "closed",
  10884. V.CLASS_CLOSE_BUTTON = "close-button",
  10885. V.CLASS_DRAG = "drag",
  10886. V.DEFAULT_WIDTH = 245,
  10887. V.TEXT_CLOSED = "Close Controls",
  10888. V.TEXT_OPEN = "Open Controls",
  10889. p.bind(window, "keydown", function(e) {
  10890. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10891. }, !1),
  10892. f.extend(V.prototype, {
  10893. add: function(e, t) {
  10894. return g(this, e, t, {
  10895. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10896. })
  10897. },
  10898. addColor: function(e, t) {
  10899. return g(this, e, t, {
  10900. color: !0
  10901. })
  10902. },
  10903. remove: function(e) {
  10904. this.__ul.removeChild(e.__li),
  10905. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10906. var t = this;
  10907. f.defer(function() {
  10908. t.onResize()
  10909. })
  10910. },
  10911. destroy: function() {
  10912. this.autoPlace && M.removeChild(this.domElement)
  10913. },
  10914. addFolder: function(e) {
  10915. if (void 0 !== this.__folders[e])
  10916. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10917. var t = {
  10918. name: e,
  10919. parent: this
  10920. };
  10921. t.autoPlace = this.autoPlace,
  10922. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10923. t.load = this.load.folders[e]);
  10924. var i = new V(t);
  10925. this.__folders[e] = i;
  10926. var n = m(this, i.domElement);
  10927. return p.addClass(n, "folder"),
  10928. i
  10929. },
  10930. open: function() {
  10931. this.closed = !1
  10932. },
  10933. close: function() {
  10934. this.closed = !0
  10935. },
  10936. onResize: function() {
  10937. var e = this.getRoot();
  10938. if (e.scrollable) {
  10939. var t = p.getOffset(e.__ul).top
  10940. , i = 0;
  10941. f.each(e.__ul.childNodes, function(t) {
  10942. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10943. }),
  10944. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10945. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10946. e.__ul.style.height = "auto")
  10947. }
  10948. e.__resize_handle && f.defer(function() {
  10949. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10950. }),
  10951. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10952. },
  10953. remember: function() {
  10954. if (f.isUndefined(S) && (S = new d,
  10955. S.domElement.innerHTML = t),
  10956. this.parent)
  10957. throw new Error("You can only call remember on a top level GUI.");
  10958. var e = this;
  10959. f.each(Array.prototype.slice.call(arguments), function(t) {
  10960. 0 == e.__rememberedObjects.length && C(e),
  10961. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10962. }),
  10963. this.autoPlace && E(this, this.width)
  10964. },
  10965. getRoot: function() {
  10966. for (var e = this; e.parent; )
  10967. e = e.parent;
  10968. return e
  10969. },
  10970. getSaveObject: function() {
  10971. var e = this.load;
  10972. return e.closed = this.closed,
  10973. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10974. e.remembered || (e.remembered = {}),
  10975. e.remembered[this.preset] = b(this)),
  10976. e.folders = {},
  10977. f.each(this.__folders, function(t, i) {
  10978. e.folders[i] = t.getSaveObject()
  10979. }),
  10980. e
  10981. },
  10982. save: function() {
  10983. this.load.remembered || (this.load.remembered = {}),
  10984. this.load.remembered[this.preset] = b(this),
  10985. T(this, !1),
  10986. this.saveToLocalStorageIfPossible()
  10987. },
  10988. saveAs: function(e) {
  10989. this.load.remembered || (this.load.remembered = {},
  10990. this.load.remembered[L] = b(this, !0)),
  10991. this.load.remembered[e] = b(this),
  10992. this.preset = e,
  10993. w(this, e, !0),
  10994. this.saveToLocalStorageIfPossible()
  10995. },
  10996. revert: function(e) {
  10997. f.each(this.__controllers, function(t) {
  10998. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10999. }, this),
  11000. f.each(this.__folders, function(e) {
  11001. e.revert(e)
  11002. }),
  11003. e || T(this.getRoot(), !1)
  11004. },
  11005. listen: function(e) {
  11006. var t = 0 == this.__listening.length;
  11007. this.__listening.push(e),
  11008. t && x(this.__listening)
  11009. }
  11010. }),
  11011. V
  11012. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11013. return function(s, l) {
  11014. var c = s[l];
  11015. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11016. min: arguments[2],
  11017. max: arguments[3]
  11018. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11019. }
  11020. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11021. var n = function(e, i) {
  11022. function r() {
  11023. a.setValue(a.__input.value)
  11024. }
  11025. function o() {
  11026. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11027. }
  11028. n.superclass.call(this, e, i);
  11029. var a = this;
  11030. this.__input = document.createElement("input"),
  11031. this.__input.setAttribute("type", "text"),
  11032. t.bind(this.__input, "keyup", r),
  11033. t.bind(this.__input, "change", r),
  11034. t.bind(this.__input, "blur", o),
  11035. t.bind(this.__input, "keydown", function(e) {
  11036. 13 === e.keyCode && this.blur()
  11037. }),
  11038. this.updateDisplay(),
  11039. this.domElement.appendChild(this.__input)
  11040. };
  11041. return n.superclass = e,
  11042. i.extend(n.prototype, e.prototype, {
  11043. updateDisplay: function() {
  11044. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11045. n.superclass.prototype.updateDisplay.call(this)
  11046. }
  11047. }),
  11048. n
  11049. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11050. function o(e, t, i, n) {
  11051. e.style.background = "",
  11052. r.each(l, function(r) {
  11053. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11054. })
  11055. }
  11056. function a(e) {
  11057. e.style.background = "",
  11058. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11059. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11060. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11061. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11062. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11063. }
  11064. var s = function(e, l) {
  11065. function c(e) {
  11066. p(e),
  11067. t.bind(window, "mousemove", p),
  11068. t.bind(window, "mouseup", h)
  11069. }
  11070. function h() {
  11071. t.unbind(window, "mousemove", p),
  11072. t.unbind(window, "mouseup", h)
  11073. }
  11074. function u() {
  11075. var e = n(this.value);
  11076. e !== !1 ? (g.__color.__state = e,
  11077. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11078. }
  11079. function d() {
  11080. t.unbind(window, "mousemove", f),
  11081. t.unbind(window, "mouseup", d)
  11082. }
  11083. function p(e) {
  11084. e.preventDefault();
  11085. var i = t.getWidth(g.__saturation_field)
  11086. , n = t.getOffset(g.__saturation_field)
  11087. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11088. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11089. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11090. r > 1 ? r = 1 : r < 0 && (r = 0),
  11091. g.__color.v = o,
  11092. g.__color.s = r,
  11093. g.setValue(g.__color.toOriginal()),
  11094. !1
  11095. }
  11096. function f(e) {
  11097. e.preventDefault();
  11098. var i = t.getHeight(g.__hue_field)
  11099. , n = t.getOffset(g.__hue_field)
  11100. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11101. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11102. g.__color.h = 360 * r,
  11103. g.setValue(g.__color.toOriginal()),
  11104. !1
  11105. }
  11106. s.superclass.call(this, e, l),
  11107. this.__color = new i(this.getValue()),
  11108. this.__temp = new i(0);
  11109. var g = this;
  11110. this.domElement = document.createElement("div"),
  11111. t.makeSelectable(this.domElement, !1),
  11112. this.__selector = document.createElement("div"),
  11113. this.__selector.className = "selector",
  11114. this.__saturation_field = document.createElement("div"),
  11115. this.__saturation_field.className = "saturation-field",
  11116. this.__field_knob = document.createElement("div"),
  11117. this.__field_knob.className = "field-knob",
  11118. this.__field_knob_border = "2px solid ",
  11119. this.__hue_knob = document.createElement("div"),
  11120. this.__hue_knob.className = "hue-knob",
  11121. this.__hue_field = document.createElement("div"),
  11122. this.__hue_field.className = "hue-field",
  11123. this.__input = document.createElement("input"),
  11124. this.__input.type = "text",
  11125. this.__input_textShadow = "0 1px 1px ",
  11126. t.bind(this.__input, "keydown", function(e) {
  11127. 13 === e.keyCode && u.call(this)
  11128. }),
  11129. t.bind(this.__input, "blur", u),
  11130. t.bind(this.__selector, "mousedown", function(e) {
  11131. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11132. t.removeClass(g.__selector, "drag")
  11133. })
  11134. });
  11135. var m = document.createElement("div");
  11136. r.extend(this.__selector.style, {
  11137. width: "122px",
  11138. height: "102px",
  11139. padding: "3px",
  11140. backgroundColor: "#222",
  11141. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11142. }),
  11143. r.extend(this.__field_knob.style, {
  11144. position: "absolute",
  11145. width: "12px",
  11146. height: "12px",
  11147. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11148. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11149. borderRadius: "12px",
  11150. zIndex: 1
  11151. }),
  11152. r.extend(this.__hue_knob.style, {
  11153. position: "absolute",
  11154. width: "15px",
  11155. height: "2px",
  11156. borderRight: "4px solid #fff",
  11157. zIndex: 1
  11158. }),
  11159. r.extend(this.__saturation_field.style, {
  11160. width: "100px",
  11161. height: "100px",
  11162. border: "1px solid #555",
  11163. marginRight: "3px",
  11164. display: "inline-block",
  11165. cursor: "pointer"
  11166. }),
  11167. r.extend(m.style, {
  11168. width: "100%",
  11169. height: "100%",
  11170. background: "none"
  11171. }),
  11172. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11173. r.extend(this.__hue_field.style, {
  11174. width: "15px",
  11175. height: "100px",
  11176. display: "inline-block",
  11177. border: "1px solid #555",
  11178. cursor: "ns-resize"
  11179. }),
  11180. a(this.__hue_field),
  11181. r.extend(this.__input.style, {
  11182. outline: "none",
  11183. textAlign: "center",
  11184. color: "#fff",
  11185. border: 0,
  11186. fontWeight: "bold",
  11187. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11188. }),
  11189. t.bind(this.__saturation_field, "mousedown", c),
  11190. t.bind(this.__field_knob, "mousedown", c),
  11191. t.bind(this.__hue_field, "mousedown", function(e) {
  11192. f(e),
  11193. t.bind(window, "mousemove", f),
  11194. t.bind(window, "mouseup", d)
  11195. }),
  11196. this.__saturation_field.appendChild(m),
  11197. this.__selector.appendChild(this.__field_knob),
  11198. this.__selector.appendChild(this.__saturation_field),
  11199. this.__selector.appendChild(this.__hue_field),
  11200. this.__hue_field.appendChild(this.__hue_knob),
  11201. this.domElement.appendChild(this.__input),
  11202. this.domElement.appendChild(this.__selector),
  11203. this.updateDisplay()
  11204. };
  11205. s.superclass = e,
  11206. r.extend(s.prototype, e.prototype, {
  11207. updateDisplay: function() {
  11208. var e = n(this.getValue());
  11209. if (e !== !1) {
  11210. var t = !1;
  11211. r.each(i.COMPONENTS, function(i) {
  11212. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11213. return t = !0,
  11214. {}
  11215. }, this),
  11216. t && r.extend(this.__color.__state, e)
  11217. }
  11218. r.extend(this.__temp.__state, this.__color.__state),
  11219. this.__temp.a = 1;
  11220. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11221. , s = 255 - a;
  11222. r.extend(this.__field_knob.style, {
  11223. marginLeft: 100 * this.__color.s - 7 + "px",
  11224. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11225. backgroundColor: this.__temp.toString(),
  11226. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11227. }),
  11228. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11229. this.__temp.s = 1,
  11230. this.__temp.v = 1,
  11231. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11232. r.extend(this.__input.style, {
  11233. backgroundColor: this.__input.value = this.__color.toString(),
  11234. color: "rgb(" + a + "," + a + "," + a + ")",
  11235. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11236. })
  11237. }
  11238. });
  11239. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11240. return s
  11241. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11242. function r(e, t, i) {
  11243. Object.defineProperty(e, t, {
  11244. get: function() {
  11245. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11246. this.__state[t])
  11247. },
  11248. set: function(e) {
  11249. "RGB" !== this.__state.space && (a(this, t, i),
  11250. this.__state.space = "RGB"),
  11251. this.__state[t] = e
  11252. }
  11253. })
  11254. }
  11255. function o(e, t) {
  11256. Object.defineProperty(e, t, {
  11257. get: function() {
  11258. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11259. this.__state[t])
  11260. },
  11261. set: function(e) {
  11262. "HSV" !== this.__state.space && (s(this),
  11263. this.__state.space = "HSV"),
  11264. this.__state[t] = e
  11265. }
  11266. })
  11267. }
  11268. function a(e, i, r) {
  11269. if ("HEX" === e.__state.space)
  11270. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11271. else {
  11272. if ("HSV" !== e.__state.space)
  11273. throw "Corrupted color state";
  11274. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11275. }
  11276. }
  11277. function s(e) {
  11278. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11279. n.extend(e.__state, {
  11280. s: i.s,
  11281. v: i.v
  11282. }),
  11283. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11284. }
  11285. var l = function() {
  11286. if (this.__state = e.apply(this, arguments),
  11287. this.__state === !1)
  11288. throw "Failed to interpret color arguments";
  11289. this.__state.a = this.__state.a || 1
  11290. };
  11291. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11292. n.extend(l.prototype, {
  11293. toString: function() {
  11294. return i(this)
  11295. },
  11296. toOriginal: function() {
  11297. return this.__state.conversion.write(this)
  11298. }
  11299. }),
  11300. r(l.prototype, "r", 2),
  11301. r(l.prototype, "g", 1),
  11302. r(l.prototype, "b", 0),
  11303. o(l.prototype, "h"),
  11304. o(l.prototype, "s"),
  11305. o(l.prototype, "v"),
  11306. Object.defineProperty(l.prototype, "a", {
  11307. get: function() {
  11308. return this.__state.a
  11309. },
  11310. set: function(e) {
  11311. this.__state.a = e
  11312. }
  11313. }),
  11314. Object.defineProperty(l.prototype, "hex", {
  11315. get: function() {
  11316. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11317. this.__state.hex
  11318. },
  11319. set: function(e) {
  11320. this.__state.space = "HEX",
  11321. this.__state.hex = e
  11322. }
  11323. }),
  11324. l
  11325. }(n.color.interpret, n.color.math = function() {
  11326. var e;
  11327. return {
  11328. hsv_to_rgb: function(e, t, i) {
  11329. var n = Math.floor(e / 60) % 6
  11330. , r = e / 60 - Math.floor(e / 60)
  11331. , o = i * (1 - t)
  11332. , a = i * (1 - r * t)
  11333. , s = i * (1 - (1 - r) * t)
  11334. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11335. return {
  11336. r: 255 * l[0],
  11337. g: 255 * l[1],
  11338. b: 255 * l[2]
  11339. }
  11340. },
  11341. rgb_to_hsv: function(e, t, i) {
  11342. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11343. return 0 == a ? {
  11344. h: NaN,
  11345. s: 0,
  11346. v: 0
  11347. } : (r = s / a,
  11348. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11349. n /= 6,
  11350. n < 0 && (n += 1),
  11351. {
  11352. h: 360 * n,
  11353. s: r,
  11354. v: a / 255
  11355. })
  11356. },
  11357. rgb_to_hex: function(e, t, i) {
  11358. var n = this.hex_with_component(0, 2, e);
  11359. return n = this.hex_with_component(n, 1, t),
  11360. n = this.hex_with_component(n, 0, i)
  11361. },
  11362. component_from_hex: function(e, t) {
  11363. return e >> 8 * t & 255
  11364. },
  11365. hex_with_component: function(t, i, n) {
  11366. return n << (e = 8 * i) | t & ~(255 << e)
  11367. }
  11368. }
  11369. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11370. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11371. window.setTimeout(e, 1e3 / 60)
  11372. }
  11373. }(), n.dom.CenteredDiv = function(e, t) {
  11374. var i = function() {
  11375. this.backgroundElement = document.createElement("div"),
  11376. t.extend(this.backgroundElement.style, {
  11377. backgroundColor: "rgba(0,0,0,0.8)",
  11378. top: 0,
  11379. left: 0,
  11380. display: "none",
  11381. zIndex: "1000",
  11382. opacity: 0,
  11383. WebkitTransition: "opacity 0.2s linear"
  11384. }),
  11385. e.makeFullscreen(this.backgroundElement),
  11386. this.backgroundElement.style.position = "fixed",
  11387. this.domElement = document.createElement("div"),
  11388. t.extend(this.domElement.style, {
  11389. position: "fixed",
  11390. display: "none",
  11391. zIndex: "1001",
  11392. opacity: 0,
  11393. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11394. }),
  11395. document.body.appendChild(this.backgroundElement),
  11396. document.body.appendChild(this.domElement);
  11397. var i = this;
  11398. e.bind(this.backgroundElement, "click", function() {
  11399. i.hide()
  11400. })
  11401. };
  11402. return i.prototype.show = function() {
  11403. var e = this;
  11404. this.backgroundElement.style.display = "block",
  11405. this.domElement.style.display = "block",
  11406. this.domElement.style.opacity = 0,
  11407. this.domElement.style.webkitTransform = "scale(1.1)",
  11408. this.layout(),
  11409. t.defer(function() {
  11410. e.backgroundElement.style.opacity = 1,
  11411. e.domElement.style.opacity = 1,
  11412. e.domElement.style.webkitTransform = "scale(1)"
  11413. })
  11414. }
  11415. ,
  11416. i.prototype.hide = function() {
  11417. var t = this
  11418. , i = function() {
  11419. t.domElement.style.display = "none",
  11420. t.backgroundElement.style.display = "none",
  11421. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11422. e.unbind(t.domElement, "transitionend", i),
  11423. e.unbind(t.domElement, "oTransitionEnd", i)
  11424. };
  11425. e.bind(this.domElement, "webkitTransitionEnd", i),
  11426. e.bind(this.domElement, "transitionend", i),
  11427. e.bind(this.domElement, "oTransitionEnd", i),
  11428. this.backgroundElement.style.opacity = 0,
  11429. this.domElement.style.opacity = 0,
  11430. this.domElement.style.webkitTransform = "scale(1.1)"
  11431. }
  11432. ,
  11433. i.prototype.layout = function() {
  11434. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11435. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11436. }
  11437. ,
  11438. i
  11439. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11440. }
  11441. , {}],
  11442. 94: [function(e, t, i) {
  11443. (function(e) {
  11444. "use strict";
  11445. function i(t) {
  11446. function i(e) {
  11447. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11448. var n = _((t[i] * e + 50) / 100);
  11449. n < 1 ? n = 1 : n > 255 && (n = 255),
  11450. T[G[i]] = n
  11451. }
  11452. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11453. var a = _((r[o] * e + 50) / 100);
  11454. a < 1 ? a = 1 : a > 255 && (a = 255),
  11455. x[G[o]] = a
  11456. }
  11457. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11458. for (var h = 0; h < 8; h++)
  11459. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11460. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11461. l++
  11462. }
  11463. function n(e, t) {
  11464. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11465. for (var a = 1; a <= e[o]; a++)
  11466. r[t[n]] = [],
  11467. r[t[n]][0] = i,
  11468. r[t[n]][1] = o,
  11469. n++,
  11470. i++;
  11471. i *= 2
  11472. }
  11473. return r
  11474. }
  11475. function r() {
  11476. C = n(z, W),
  11477. I = n(X, Z),
  11478. E = n(j, Y),
  11479. b = n(q, K)
  11480. }
  11481. function o() {
  11482. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11483. for (var n = e; n < t; n++)
  11484. P[32767 + n] = i,
  11485. R[32767 + n] = [],
  11486. R[32767 + n][1] = i,
  11487. R[32767 + n][0] = n;
  11488. for (var r = -(t - 1); r <= -e; r++)
  11489. P[32767 + r] = i,
  11490. R[32767 + r] = [],
  11491. R[32767 + r][1] = i,
  11492. R[32767 + r][0] = t - 1 + r;
  11493. e <<= 1,
  11494. t <<= 1
  11495. }
  11496. }
  11497. function a() {
  11498. for (var e = 0; e < 256; e++)
  11499. H[e] = 19595 * e,
  11500. H[e + 256 >> 0] = 38470 * e,
  11501. H[e + 512 >> 0] = 7471 * e + 32768,
  11502. H[e + 768 >> 0] = -11059 * e,
  11503. H[e + 1024 >> 0] = -21709 * e,
  11504. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11505. H[e + 1536 >> 0] = -27439 * e,
  11506. H[e + 1792 >> 0] = -5329 * e
  11507. }
  11508. function s(e) {
  11509. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11510. t & 1 << i && (N |= 1 << B),
  11511. i--,
  11512. B--,
  11513. B < 0 && (255 == N ? (l(255),
  11514. l(0)) : l(N),
  11515. B = 7,
  11516. N = 0)
  11517. }
  11518. function l(e) {
  11519. D.push(e)
  11520. }
  11521. function c(e) {
  11522. l(e >> 8 & 255),
  11523. l(255 & e)
  11524. }
  11525. function h(e, t) {
  11526. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11527. for (h = 0; h < d; ++h) {
  11528. i = e[u],
  11529. n = e[u + 1],
  11530. r = e[u + 2],
  11531. o = e[u + 3],
  11532. a = e[u + 4],
  11533. s = e[u + 5],
  11534. l = e[u + 6],
  11535. c = e[u + 7];
  11536. var f = i + c
  11537. , g = i - c
  11538. , m = n + l
  11539. , v = n - l
  11540. , A = r + s
  11541. , y = r - s
  11542. , C = o + a
  11543. , I = o - a
  11544. , E = f + C
  11545. , b = f - C
  11546. , w = m + A
  11547. , _ = m - A;
  11548. e[u] = E + w,
  11549. e[u + 4] = E - w;
  11550. var T = .707106781 * (_ + b);
  11551. e[u + 2] = b + T,
  11552. e[u + 6] = b - T,
  11553. E = I + y,
  11554. w = y + v,
  11555. _ = v + g;
  11556. var x = .382683433 * (E - _)
  11557. , S = .5411961 * E + x
  11558. , M = 1.306562965 * _ + x
  11559. , R = .707106781 * w
  11560. , P = g + R
  11561. , L = g - R;
  11562. e[u + 5] = L + S,
  11563. e[u + 3] = L - S,
  11564. e[u + 1] = P + M,
  11565. e[u + 7] = P - M,
  11566. u += 8
  11567. }
  11568. for (u = 0,
  11569. h = 0; h < d; ++h) {
  11570. i = e[u],
  11571. n = e[u + 8],
  11572. r = e[u + 16],
  11573. o = e[u + 24],
  11574. a = e[u + 32],
  11575. s = e[u + 40],
  11576. l = e[u + 48],
  11577. c = e[u + 56];
  11578. var D = i + c
  11579. , N = i - c
  11580. , B = n + l
  11581. , F = n - l
  11582. , V = r + s
  11583. , U = r - s
  11584. , k = o + a
  11585. , H = o - a
  11586. , G = D + k
  11587. , z = D - k
  11588. , W = B + V
  11589. , j = B - V;
  11590. e[u] = G + W,
  11591. e[u + 32] = G - W;
  11592. var Y = .707106781 * (j + z);
  11593. e[u + 16] = z + Y,
  11594. e[u + 48] = z - Y,
  11595. G = H + U,
  11596. W = U + F,
  11597. j = F + N;
  11598. var X = .382683433 * (G - j)
  11599. , Z = .5411961 * G + X
  11600. , q = 1.306562965 * j + X
  11601. , K = .707106781 * W
  11602. , Q = N + K
  11603. , J = N - K;
  11604. e[u + 40] = J + Z,
  11605. e[u + 24] = J - Z,
  11606. e[u + 8] = Q + q,
  11607. e[u + 56] = Q - q,
  11608. u++
  11609. }
  11610. var $;
  11611. for (h = 0; h < p; ++h)
  11612. $ = e[h] * t[h],
  11613. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11614. return O
  11615. }
  11616. function u() {
  11617. c(65504),
  11618. c(16),
  11619. l(74),
  11620. l(70),
  11621. l(73),
  11622. l(70),
  11623. l(0),
  11624. l(1),
  11625. l(1),
  11626. l(0),
  11627. c(1),
  11628. c(1),
  11629. l(0),
  11630. l(0)
  11631. }
  11632. function d(e, t) {
  11633. c(65472),
  11634. c(17),
  11635. l(8),
  11636. c(t),
  11637. c(e),
  11638. l(3),
  11639. l(1),
  11640. l(17),
  11641. l(0),
  11642. l(2),
  11643. l(17),
  11644. l(1),
  11645. l(3),
  11646. l(17),
  11647. l(1)
  11648. }
  11649. function p() {
  11650. c(65499),
  11651. c(132),
  11652. l(0);
  11653. for (var e = 0; e < 64; e++)
  11654. l(T[e]);
  11655. l(1);
  11656. for (var t = 0; t < 64; t++)
  11657. l(x[t])
  11658. }
  11659. function f() {
  11660. c(65476),
  11661. c(418),
  11662. l(0);
  11663. for (var e = 0; e < 16; e++)
  11664. l(z[e + 1]);
  11665. for (var t = 0; t <= 11; t++)
  11666. l(W[t]);
  11667. l(16);
  11668. for (var i = 0; i < 16; i++)
  11669. l(j[i + 1]);
  11670. for (var n = 0; n <= 161; n++)
  11671. l(Y[n]);
  11672. l(1);
  11673. for (var r = 0; r < 16; r++)
  11674. l(X[r + 1]);
  11675. for (var o = 0; o <= 11; o++)
  11676. l(Z[o]);
  11677. l(17);
  11678. for (var a = 0; a < 16; a++)
  11679. l(q[a + 1]);
  11680. for (var s = 0; s <= 161; s++)
  11681. l(K[s])
  11682. }
  11683. function g() {
  11684. c(65498),
  11685. c(12),
  11686. l(3),
  11687. l(1),
  11688. l(0),
  11689. l(2),
  11690. l(17),
  11691. l(3),
  11692. l(17),
  11693. l(0),
  11694. l(63),
  11695. l(0)
  11696. }
  11697. function m(e, t, i, n, r) {
  11698. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11699. L[G[f]] = p[f];
  11700. var g = L[0] - i;
  11701. i = L[0],
  11702. 0 == g ? s(n[0]) : (o = 32767 + g,
  11703. s(n[P[o]]),
  11704. s(R[o]));
  11705. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11706. ;
  11707. if (0 == m)
  11708. return s(a),
  11709. i;
  11710. for (var v, A = 1; A <= m; ) {
  11711. for (var y = A; 0 == L[A] && A <= m; ++A)
  11712. ;
  11713. var C = A - y;
  11714. if (C >= c) {
  11715. v = C >> 4;
  11716. for (var I = 1; I <= v; ++I)
  11717. s(l);
  11718. C &= 15
  11719. }
  11720. o = 32767 + L[A],
  11721. s(r[(C << 4) + P[o]]),
  11722. s(R[o]),
  11723. A++
  11724. }
  11725. return m != u && s(a),
  11726. i
  11727. }
  11728. function v() {
  11729. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11730. k[t] = e(t)
  11731. }
  11732. function A(e) {
  11733. if (e <= 0 && (e = 1),
  11734. e > 100 && (e = 100),
  11735. w != e) {
  11736. var t = 0;
  11737. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11738. i(t),
  11739. w = e
  11740. }
  11741. }
  11742. function y() {
  11743. var e = (new Date).getTime();
  11744. t || (t = 50),
  11745. v(),
  11746. r(),
  11747. o(),
  11748. a(),
  11749. A(t);
  11750. (new Date).getTime() - e
  11751. }
  11752. var C, I, E, b, w, _ = (Math.round,
  11753. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11754. this.encode = function(t, i) {
  11755. var n = ((new Date).getTime(),
  11756. i.quality);
  11757. n && A(n),
  11758. D = new Array,
  11759. N = 0,
  11760. B = 7,
  11761. c(65496),
  11762. u(),
  11763. p(),
  11764. d(t.width, t.height),
  11765. f(),
  11766. g();
  11767. var r = 0
  11768. , o = 0
  11769. , a = 0;
  11770. N = 0,
  11771. B = 7,
  11772. this.encode.displayName = "_encode_";
  11773. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11774. for (l = 0; l < G; ) {
  11775. for (w = G * z + l,
  11776. _ = w,
  11777. T = -1,
  11778. x = 0,
  11779. R = 0; R < 64; R++)
  11780. x = (k ? 63 - R : R) >> 3,
  11781. T = 4 * (7 & R),
  11782. _ = w + x * G + T,
  11783. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11784. l + T >= G && (_ -= l + T - G + 4),
  11785. h = P[_++],
  11786. v = P[_++],
  11787. y = P[_++],
  11788. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11789. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11790. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11791. r = m(F, S, r, C, E),
  11792. o = m(V, M, o, I, b),
  11793. a = m(U, M, a, I, b),
  11794. l += 32
  11795. }
  11796. z += W
  11797. }
  11798. if (B >= 0) {
  11799. var j = [];
  11800. j[1] = B + 1,
  11801. j[0] = (1 << B + 1) - 1,
  11802. s(j)
  11803. }
  11804. return c(65497),
  11805. new e(D)
  11806. }
  11807. ,
  11808. y()
  11809. }
  11810. function n(e, t) {
  11811. t = t || {},
  11812. t.quality = t.quality || 50;
  11813. var n = t.quality
  11814. , r = new i(n)
  11815. , o = r.encode(e, t);
  11816. return {
  11817. data: o,
  11818. width: e.width,
  11819. height: e.height
  11820. }
  11821. }
  11822. t.exports.encode = n
  11823. }
  11824. ).call(this, e("buffer").Buffer)
  11825. }
  11826. , {
  11827. buffer: 198
  11828. }],
  11829. 95: [function(e, t, i) {
  11830. "use strict";
  11831. !function() {
  11832. if ("performance"in window == !1 && (window.performance = {}),
  11833. Date.now = Date.now || function() {
  11834. return (new Date).getTime()
  11835. }
  11836. ,
  11837. "now"in window.performance == !1) {
  11838. var e = Date.now();
  11839. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11840. window.performance.now = function() {
  11841. return Date.now() - e
  11842. }
  11843. }
  11844. }()
  11845. }
  11846. , {}],
  11847. 96: [function(e, t, i) {
  11848. "use strict";
  11849. var n = e("three");
  11850. n.EffectComposer = function(e, t) {
  11851. if (this.renderer = e,
  11852. void 0 === t) {
  11853. var i = {
  11854. minFilter: n.LinearFilter,
  11855. magFilter: n.LinearFilter,
  11856. format: n.RGBAFormat,
  11857. stencilBuffer: !1
  11858. }
  11859. , r = e.getSize();
  11860. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11861. }
  11862. this.renderTarget1 = t,
  11863. this.renderTarget2 = t.clone(),
  11864. this.writeBuffer = this.renderTarget1,
  11865. this.readBuffer = this.renderTarget2,
  11866. this.passes = [],
  11867. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11868. this.copyPass = new n.ShaderPass(n.CopyShader)
  11869. }
  11870. ,
  11871. n.EffectComposer.prototype = {
  11872. swapBuffers: function() {
  11873. var e = this.readBuffer;
  11874. this.readBuffer = this.writeBuffer,
  11875. this.writeBuffer = e
  11876. },
  11877. addPass: function(e) {
  11878. this.passes.push(e)
  11879. },
  11880. insertPass: function(e, t) {
  11881. this.passes.splice(t, 0, e)
  11882. },
  11883. render: function(e) {
  11884. this.writeBuffer = this.renderTarget1,
  11885. this.readBuffer = this.renderTarget2;
  11886. var t, i, r = !1, o = this.passes.length;
  11887. for (i = 0; i < o; i++)
  11888. if (t = this.passes[i],
  11889. t.enabled) {
  11890. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11891. t.needsSwap) {
  11892. if (r) {
  11893. var a = this.renderer.context;
  11894. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11895. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11896. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11897. }
  11898. this.swapBuffers()
  11899. }
  11900. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11901. }
  11902. },
  11903. reset: function(e) {
  11904. if (void 0 === e) {
  11905. var t = this.renderer.getSize();
  11906. e = this.renderTarget1.clone(),
  11907. e.setSize(t.width, t.height)
  11908. }
  11909. this.renderTarget1.dispose(),
  11910. this.renderTarget2.dispose(),
  11911. this.renderTarget1 = e,
  11912. this.renderTarget2 = e.clone(),
  11913. this.writeBuffer = this.renderTarget1,
  11914. this.readBuffer = this.renderTarget2
  11915. },
  11916. setSize: function(e, t) {
  11917. this.renderTarget1.setSize(e, t),
  11918. this.renderTarget2.setSize(e, t)
  11919. }
  11920. }
  11921. }
  11922. , {
  11923. three: 217
  11924. }],
  11925. 97: [function(e, t, i) {
  11926. "use strict";
  11927. var n = e("three");
  11928. n.MaskPass = function(e, t) {
  11929. this.scene = e,
  11930. this.camera = t,
  11931. this.enabled = !0,
  11932. this.clear = !0,
  11933. this.needsSwap = !1,
  11934. this.inverse = !1
  11935. }
  11936. ,
  11937. n.MaskPass.prototype = {
  11938. render: function(e, t, i, n) {
  11939. var r = e.context;
  11940. r.colorMask(!1, !1, !1, !1),
  11941. r.depthMask(!1);
  11942. var o, a;
  11943. this.inverse ? (o = 0,
  11944. a = 1) : (o = 1,
  11945. a = 0),
  11946. r.enable(r.STENCIL_TEST),
  11947. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11948. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11949. r.clearStencil(a),
  11950. e.render(this.scene, this.camera, i, this.clear),
  11951. e.render(this.scene, this.camera, t, this.clear),
  11952. r.colorMask(!0, !0, !0, !0),
  11953. r.depthMask(!0),
  11954. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11955. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11956. }
  11957. },
  11958. n.ClearMaskPass = function() {
  11959. this.enabled = !0
  11960. }
  11961. ,
  11962. n.ClearMaskPass.prototype = {
  11963. render: function(e, t, i, n) {
  11964. var r = e.context;
  11965. r.disable(r.STENCIL_TEST)
  11966. }
  11967. }
  11968. }
  11969. , {
  11970. three: 217
  11971. }],
  11972. 98: [function(e, t, i) {
  11973. "use strict";
  11974. var n = e("three");
  11975. n.RenderPass = function(e, t, i, r, o) {
  11976. this.scene = e,
  11977. this.camera = t,
  11978. this.overrideMaterial = i,
  11979. this.clearColor = r,
  11980. this.clearAlpha = void 0 !== o ? o : 1,
  11981. this.oldClearColor = new n.Color,
  11982. this.oldClearAlpha = 1,
  11983. this.enabled = !0,
  11984. this.clear = !0,
  11985. this.needsSwap = !1
  11986. }
  11987. ,
  11988. n.RenderPass.prototype = {
  11989. render: function(e, t, i, n) {
  11990. this.scene.overrideMaterial = this.overrideMaterial,
  11991. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11992. this.oldClearAlpha = e.getClearAlpha(),
  11993. e.setClearColor(this.clearColor, this.clearAlpha)),
  11994. e.render(this.scene, this.camera, i, this.clear),
  11995. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11996. this.scene.overrideMaterial = null
  11997. }
  11998. }
  11999. }
  12000. , {
  12001. three: 217
  12002. }],
  12003. 99: [function(e, t, i) {
  12004. "use strict";
  12005. var n = e("three");
  12006. n.ShaderPass = function(e, t) {
  12007. this.textureID = void 0 !== t ? t : "tDiffuse",
  12008. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12009. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12010. this.material = new n.ShaderMaterial({
  12011. defines: e.defines || {},
  12012. uniforms: this.uniforms,
  12013. vertexShader: e.vertexShader,
  12014. fragmentShader: e.fragmentShader
  12015. })),
  12016. this.renderToScreen = !1,
  12017. this.enabled = !0,
  12018. this.needsSwap = !0,
  12019. this.clear = !1,
  12020. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12021. this.scene = new n.Scene,
  12022. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12023. this.scene.add(this.quad)
  12024. }
  12025. ,
  12026. n.ShaderPass.prototype = {
  12027. render: function(e, t, i, n) {
  12028. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12029. this.quad.material = this.material,
  12030. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12031. }
  12032. }
  12033. }
  12034. , {
  12035. three: 217
  12036. }],
  12037. 100: [function(e, t, i) {
  12038. "use strict";
  12039. var n = e("three");
  12040. n.CopyShader = {
  12041. uniforms: {
  12042. tDiffuse: {
  12043. type: "t",
  12044. value: null
  12045. },
  12046. opacity: {
  12047. type: "f",
  12048. value: 1
  12049. }
  12050. },
  12051. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12052. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12053. }
  12054. }
  12055. , {
  12056. three: 217
  12057. }],
  12058. 101: [function(e, t, i) {
  12059. "use strict";
  12060. var n = e("three");
  12061. n.HorizontalBlurShader = {
  12062. uniforms: {
  12063. tDiffuse: {
  12064. type: "t",
  12065. value: null
  12066. },
  12067. h: {
  12068. type: "f",
  12069. value: 1 / 512
  12070. }
  12071. },
  12072. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12073. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12074. }
  12075. }
  12076. , {
  12077. three: 217
  12078. }],
  12079. 102: [function(e, t, i) {
  12080. "use strict";
  12081. var n = e("three");
  12082. n.VerticalBlurShader = {
  12083. uniforms: {
  12084. tDiffuse: {
  12085. type: "t",
  12086. value: null
  12087. },
  12088. v: {
  12089. type: "f",
  12090. value: 1 / 512
  12091. }
  12092. },
  12093. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12094. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12095. }
  12096. }
  12097. , {
  12098. three: 217
  12099. }],
  12100. 103: [function(e, t, i) {
  12101. "use strict";
  12102. var n = e("three");
  12103. !function() {
  12104. if ("performance"in window == 0 && (window.performance = {}),
  12105. "now"in window.performance == 0) {
  12106. var e = Date.now();
  12107. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12108. window.performance.now = function() {
  12109. return Date.now() - e
  12110. }
  12111. }
  12112. }(),
  12113. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12114. var t, i = this.extensions, r = this.context;
  12115. if (e === n.RepeatWrapping)
  12116. return r.REPEAT;
  12117. if (e === n.ClampToEdgeWrapping)
  12118. return r.CLAMP_TO_EDGE;
  12119. if (e === n.MirroredRepeatWrapping)
  12120. return r.MIRRORED_REPEAT;
  12121. if (e === n.NearestFilter)
  12122. return r.NEAREST;
  12123. if (e === n.NearestMipMapNearestFilter)
  12124. return r.NEAREST_MIPMAP_NEAREST;
  12125. if (e === n.NearestMipMapLinearFilter)
  12126. return r.NEAREST_MIPMAP_LINEAR;
  12127. if (e === n.LinearFilter)
  12128. return r.LINEAR;
  12129. if (e === n.LinearMipMapNearestFilter)
  12130. return r.LINEAR_MIPMAP_NEAREST;
  12131. if (e === n.LinearMipMapLinearFilter)
  12132. return r.LINEAR_MIPMAP_LINEAR;
  12133. if (e === n.UnsignedByteType)
  12134. return r.UNSIGNED_BYTE;
  12135. if (e === n.UnsignedShort4444Type)
  12136. return r.UNSIGNED_SHORT_4_4_4_4;
  12137. if (e === n.UnsignedShort5551Type)
  12138. return r.UNSIGNED_SHORT_5_5_5_1;
  12139. if (e === n.UnsignedShort565Type)
  12140. return r.UNSIGNED_SHORT_5_6_5;
  12141. if (e === n.ByteType)
  12142. return r.BYTE;
  12143. if (e === n.ShortType)
  12144. return r.SHORT;
  12145. if (e === n.UnsignedShortType)
  12146. return r.UNSIGNED_SHORT;
  12147. if (e === n.IntType)
  12148. return r.INT;
  12149. if (e === n.UnsignedIntType)
  12150. return r.UNSIGNED_INT;
  12151. if (e === n.FloatType)
  12152. return r.FLOAT;
  12153. if (t = i.get("OES_texture_half_float"),
  12154. null !== t && e === n.HalfFloatType)
  12155. return t.HALF_FLOAT_OES;
  12156. if (e === n.AlphaFormat)
  12157. return r.ALPHA;
  12158. if (e === n.RGBFormat)
  12159. return r.RGB;
  12160. if (e === n.RGBAFormat)
  12161. return r.RGBA;
  12162. if (e === n.LuminanceFormat)
  12163. return r.LUMINANCE;
  12164. if (e === n.LuminanceAlphaFormat)
  12165. return r.LUMINANCE_ALPHA;
  12166. if (e === n.AddEquation)
  12167. return r.FUNC_ADD;
  12168. if (e === n.SubtractEquation)
  12169. return r.FUNC_SUBTRACT;
  12170. if (e === n.ReverseSubtractEquation)
  12171. return r.FUNC_REVERSE_SUBTRACT;
  12172. if (e === n.ZeroFactor)
  12173. return r.ZERO;
  12174. if (e === n.OneFactor)
  12175. return r.ONE;
  12176. if (e === n.SrcColorFactor)
  12177. return r.SRC_COLOR;
  12178. if (e === n.OneMinusSrcColorFactor)
  12179. return r.ONE_MINUS_SRC_COLOR;
  12180. if (e === n.SrcAlphaFactor)
  12181. return r.SRC_ALPHA;
  12182. if (e === n.OneMinusSrcAlphaFactor)
  12183. return r.ONE_MINUS_SRC_ALPHA;
  12184. if (e === n.DstAlphaFactor)
  12185. return r.DST_ALPHA;
  12186. if (e === n.OneMinusDstAlphaFactor)
  12187. return r.ONE_MINUS_DST_ALPHA;
  12188. if (e === n.DstColorFactor)
  12189. return r.DST_COLOR;
  12190. if (e === n.OneMinusDstColorFactor)
  12191. return r.ONE_MINUS_DST_COLOR;
  12192. if (e === n.SrcAlphaSaturateFactor)
  12193. return r.SRC_ALPHA_SATURATE;
  12194. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12195. null !== t) {
  12196. if (e === n.RGB_S3TC_DXT1_Format)
  12197. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12198. if (e === n.RGBA_S3TC_DXT1_Format)
  12199. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12200. if (e === n.RGBA_S3TC_DXT3_Format)
  12201. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12202. if (e === n.RGBA_S3TC_DXT5_Format)
  12203. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12204. }
  12205. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12206. null !== t) {
  12207. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12208. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12209. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12210. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12211. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12212. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12213. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12214. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12215. }
  12216. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12217. null !== t && e === n.RGB_ETC1_Format)
  12218. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12219. if (t = i.get("EXT_blend_minmax"),
  12220. null !== t) {
  12221. if (e === n.MinEquation)
  12222. return t.MIN_EXT;
  12223. if (e === n.MaxEquation)
  12224. return t.MAX_EXT
  12225. }
  12226. return 0
  12227. }
  12228. ,
  12229. n.WebGLState = function(e, t, i) {
  12230. var r = this
  12231. , o = new n.Vector4
  12232. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12233. , s = new Uint8Array(a)
  12234. , l = new Uint8Array(a)
  12235. , c = new Uint8Array(a)
  12236. , h = {}
  12237. , u = null
  12238. , d = null
  12239. , p = null
  12240. , f = null
  12241. , g = null
  12242. , m = null
  12243. , v = null
  12244. , A = null
  12245. , y = !1
  12246. , C = null
  12247. , I = null
  12248. , E = null
  12249. , b = null
  12250. , w = null
  12251. , _ = null
  12252. , T = null
  12253. , x = null
  12254. , S = null
  12255. , M = null
  12256. , R = null
  12257. , P = null
  12258. , O = null
  12259. , L = null
  12260. , D = null
  12261. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12262. , B = void 0
  12263. , F = {}
  12264. , V = new n.Vector4
  12265. , U = null
  12266. , k = null
  12267. , H = new n.Vector4
  12268. , G = new n.Vector4;
  12269. this.init = function() {
  12270. this.clearColor(0, 0, 0, 1),
  12271. this.clearDepth(1),
  12272. this.clearStencil(0),
  12273. this.enable(e.DEPTH_TEST),
  12274. e.depthFunc(e.LEQUAL),
  12275. e.frontFace(e.CCW),
  12276. e.cullFace(e.BACK),
  12277. this.enable(e.CULL_FACE),
  12278. this.enable(e.BLEND),
  12279. e.blendEquation(e.FUNC_ADD),
  12280. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12281. }
  12282. ,
  12283. this.initAttributes = function() {
  12284. for (var e = 0, t = s.length; e < t; e++)
  12285. s[e] = 0
  12286. }
  12287. ,
  12288. this.enableAttribute = function(i) {
  12289. if (s[i] = 1,
  12290. 0 === l[i] && (e.enableVertexAttribArray(i),
  12291. l[i] = 1),
  12292. 0 !== c[i]) {
  12293. var n = t.get("ANGLE_instanced_arrays");
  12294. n.vertexAttribDivisorANGLE(i, 0),
  12295. c[i] = 0
  12296. }
  12297. }
  12298. ,
  12299. this.enableAttributeAndDivisor = function(t, i, n) {
  12300. s[t] = 1,
  12301. 0 === l[t] && (e.enableVertexAttribArray(t),
  12302. l[t] = 1),
  12303. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12304. c[t] = i)
  12305. }
  12306. ,
  12307. this.disableUnusedAttributes = function() {
  12308. for (var t = 0, i = l.length; t < i; t++)
  12309. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12310. l[t] = 0)
  12311. }
  12312. ,
  12313. this.enable = function(t) {
  12314. h[t] !== !0 && (e.enable(t),
  12315. h[t] = !0)
  12316. }
  12317. ,
  12318. this.disable = function(t) {
  12319. h[t] !== !1 && (e.disable(t),
  12320. h[t] = !1)
  12321. }
  12322. ,
  12323. this.getCompressedTextureFormats = function() {
  12324. if (null === u && (u = [],
  12325. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12326. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12327. u.push(i[n]);
  12328. return u
  12329. }
  12330. ,
  12331. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12332. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12333. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12334. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12335. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12336. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12337. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12338. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12339. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12340. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12341. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12342. d = t,
  12343. y = h),
  12344. t === n.CustomBlending ? (s = s || r,
  12345. l = l || o,
  12346. c = c || a,
  12347. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12348. p = r,
  12349. m = s),
  12350. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12351. f = o,
  12352. g = a,
  12353. v = l,
  12354. A = c)) : (p = null,
  12355. f = null,
  12356. g = null,
  12357. m = null,
  12358. v = null,
  12359. A = null)
  12360. }
  12361. ,
  12362. this.setDepthFunc = function(t) {
  12363. if (C !== t) {
  12364. if (t)
  12365. switch (t) {
  12366. case n.NeverDepth:
  12367. e.depthFunc(e.NEVER);
  12368. break;
  12369. case n.AlwaysDepth:
  12370. e.depthFunc(e.ALWAYS);
  12371. break;
  12372. case n.LessDepth:
  12373. e.depthFunc(e.LESS);
  12374. break;
  12375. case n.LessEqualDepth:
  12376. e.depthFunc(e.LEQUAL);
  12377. break;
  12378. case n.EqualDepth:
  12379. e.depthFunc(e.EQUAL);
  12380. break;
  12381. case n.GreaterEqualDepth:
  12382. e.depthFunc(e.GEQUAL);
  12383. break;
  12384. case n.GreaterDepth:
  12385. e.depthFunc(e.GREATER);
  12386. break;
  12387. case n.NotEqualDepth:
  12388. e.depthFunc(e.NOTEQUAL);
  12389. break;
  12390. default:
  12391. e.depthFunc(e.LEQUAL)
  12392. }
  12393. else
  12394. e.depthFunc(e.LEQUAL);
  12395. C = t
  12396. }
  12397. }
  12398. ,
  12399. this.setDepthTest = function(t) {
  12400. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12401. }
  12402. ,
  12403. this.setDepthWrite = function(t) {
  12404. I !== t && (e.depthMask(t),
  12405. I = t)
  12406. }
  12407. ,
  12408. this.setColorWrite = function(t) {
  12409. E !== t && (e.colorMask(t, t, t, t),
  12410. E = t)
  12411. }
  12412. ,
  12413. this.setStencilFunc = function(t, i, n) {
  12414. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12415. w = t,
  12416. _ = i,
  12417. T = n)
  12418. }
  12419. ,
  12420. this.setStencilOp = function(t, i, n) {
  12421. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12422. x = t,
  12423. S = i,
  12424. M = n)
  12425. }
  12426. ,
  12427. this.setStencilTest = function(t) {
  12428. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12429. }
  12430. ,
  12431. this.setStencilWrite = function(t) {
  12432. b !== t && (e.stencilMask(t),
  12433. b = t)
  12434. }
  12435. ,
  12436. this.setFlipSided = function(t) {
  12437. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12438. R = t)
  12439. }
  12440. ,
  12441. this.setLineWidth = function(t) {
  12442. t !== P && (e.lineWidth(t),
  12443. P = t)
  12444. }
  12445. ,
  12446. this.setPolygonOffset = function(t, i, n) {
  12447. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12448. !t || O === i && L === n || (e.polygonOffset(i, n),
  12449. O = i,
  12450. L = n)
  12451. }
  12452. ,
  12453. this.getScissorTest = function() {
  12454. return D
  12455. }
  12456. ,
  12457. this.setScissorTest = function(t) {
  12458. D = t,
  12459. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12460. }
  12461. ,
  12462. this.activeTexture = function(t) {
  12463. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12464. B !== t && (e.activeTexture(t),
  12465. B = t)
  12466. }
  12467. ,
  12468. this.bindTexture = function(t, i) {
  12469. void 0 === B && r.activeTexture();
  12470. var n = F[B];
  12471. void 0 === n && (n = {
  12472. type: void 0,
  12473. texture: void 0
  12474. },
  12475. F[B] = n),
  12476. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12477. n.type = t,
  12478. n.texture = i)
  12479. }
  12480. ,
  12481. this.compressedTexImage2D = function() {
  12482. try {
  12483. e.compressedTexImage2D.apply(e, arguments)
  12484. } catch (e) {
  12485. console.error(e)
  12486. }
  12487. }
  12488. ,
  12489. this.texImage2D = function() {
  12490. try {
  12491. e.texImage2D.apply(e, arguments)
  12492. } catch (e) {
  12493. console.error(e)
  12494. }
  12495. }
  12496. ,
  12497. this.clearColor = function(t, i, n, r) {
  12498. o.set(t, i, n, r),
  12499. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12500. V.copy(o))
  12501. }
  12502. ,
  12503. this.clearDepth = function(t) {
  12504. U !== t && (e.clearDepth(t),
  12505. U = t)
  12506. }
  12507. ,
  12508. this.clearStencil = function(t) {
  12509. k !== t && (e.clearStencil(t),
  12510. k = t)
  12511. }
  12512. ,
  12513. this.scissor = function(t) {
  12514. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12515. H.copy(t))
  12516. }
  12517. ,
  12518. this.viewport = function(t) {
  12519. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12520. G.copy(t))
  12521. }
  12522. ,
  12523. this.reset = function() {
  12524. for (var t = 0; t < l.length; t++)
  12525. 1 === l[t] && (e.disableVertexAttribArray(t),
  12526. l[t] = 0);
  12527. h = {},
  12528. u = null,
  12529. B = void 0,
  12530. F = {},
  12531. d = null,
  12532. E = null,
  12533. I = null,
  12534. b = null,
  12535. R = null
  12536. }
  12537. }
  12538. }
  12539. , {
  12540. three: 217
  12541. }],
  12542. 104: [function(e, t, i) {
  12543. (function(i, n) {
  12544. "use strict";
  12545. function r(e) {
  12546. this.urls = e;
  12547. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12548. this.builder = a.loadProto(t),
  12549. this.decoder = this.builder.build("binary_mesh")
  12550. }
  12551. var o = e("three")
  12552. , a = e("protobufjs")
  12553. , s = e("../util/logger")
  12554. , l = (e("../util/common"),
  12555. e("../util/ajax"))
  12556. , c = e("../objects/Chunk")
  12557. , h = new s(n);
  12558. r.prototype = {
  12559. constructor: r,
  12560. load: function(e, t, i, n) {
  12561. return h.time("download"),
  12562. l.get(e, {
  12563. responseType: "arraybuffer"
  12564. }).done(function(r) {
  12565. h.timeEnd("download"),
  12566. this.parse(r, e, t, i, n)
  12567. }
  12568. .bind(this)).fail(n)
  12569. },
  12570. parse: function(e, t, i, n, r) {
  12571. var o = this.readProtobuf(e);
  12572. if (!o)
  12573. return r();
  12574. try {
  12575. h.time("convert to webgl"),
  12576. this.convertProtobufToSceneObject(o, t, i, n, r),
  12577. h.timeEnd("convert to webgl")
  12578. } catch (e) {
  12579. return h.error("failed parsing .dam"),
  12580. h.error(e.message),
  12581. r()
  12582. }
  12583. },
  12584. readProtobuf: function(e) {
  12585. var t;
  12586. try {
  12587. h.time("parse proto"),
  12588. t = this.decoder.decode(e),
  12589. h.timeEnd("parse proto")
  12590. } catch (e) {
  12591. return h.error("failed parsing proto for .dam"),
  12592. h.error(e.message),
  12593. null
  12594. }
  12595. return t
  12596. },
  12597. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12598. function a(e) {
  12599. var i = new o.BufferGeometry;
  12600. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12601. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12602. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12603. i.applyMatrix(s),
  12604. i.computeBoundingBox(),
  12605. new c({
  12606. geometry: i,
  12607. textureName: e.material_name,
  12608. name: e.chunk_name,
  12609. meshUrl: t
  12610. })
  12611. }
  12612. if (0 === e.chunk.length)
  12613. return h.warn("No chunks in damfile..."),
  12614. i([]);
  12615. var s = new o.Matrix4;
  12616. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12617. var l = e.chunk.map(a);
  12618. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12619. r())
  12620. }
  12621. },
  12622. t.exports = r
  12623. }
  12624. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12625. }
  12626. , {
  12627. "../objects/Chunk": 144,
  12628. "../util/ajax": 181,
  12629. "../util/common": 185,
  12630. "../util/logger": 189,
  12631. buffer: 198,
  12632. protobufjs: 214,
  12633. three: 217
  12634. }],
  12635. 105: [function(e, t, i) {
  12636. (function(i) {
  12637. "use strict";
  12638. var n = (e("three"),
  12639. e("../settings"),
  12640. e("../util/browser"),
  12641. e("./DamLoader"))
  12642. , r = e("../util/logger")
  12643. , o = (e("../ab"),
  12644. new r(i));
  12645. t.exports = {
  12646. getLoaders: function() {
  12647. return [["_50k", ".dam", n], ["", ".dam", n]]
  12648. },
  12649. load: function(e, t, i, n, r, a) {
  12650. var s = this.getLoaders();
  12651. a = a || 0;
  12652. var l = s[a];
  12653. if (!l)
  12654. return void (r && r("No suitable model file found..."));
  12655. var c = l[0]
  12656. , h = l[1]
  12657. , u = new l[2](t)
  12658. , d = t.get(e + c + h);
  12659. d ? (o.debug("Trying " + c + h),
  12660. u.load(d, i, n, function() {
  12661. this.load(e, t, i, n, r, ++a)
  12662. }
  12663. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12664. this.load(e, t, i, n, r, ++a))
  12665. }
  12666. }
  12667. }
  12668. ).call(this, "/js/loaders/ModelLoader.js")
  12669. }
  12670. , {
  12671. "../ab": 3,
  12672. "../settings": 166,
  12673. "../util/browser": 182,
  12674. "../util/logger": 189,
  12675. "./DamLoader": 104,
  12676. three: 217
  12677. }],
  12678. 106: [function(e, t, i) {
  12679. (function(i) {
  12680. "use strict";
  12681. var n = e("../util/common")
  12682. , r = e("../util/texture")
  12683. , o = e("../util/browser")
  12684. , a = e("../util/logger")
  12685. , s = e("../settings")
  12686. , l = new a(i);
  12687. t.exports = {
  12688. load: function(e, t) {
  12689. function i(e, i) {
  12690. e || (t.push(i),
  12691. p++,
  12692. d.notify(p, a),
  12693. p === a && d.resolve())
  12694. }
  12695. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12696. return $.when();
  12697. var a = n.countUnique(e.chunks.map(function(e) {
  12698. return e.textureName
  12699. }))
  12700. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12701. , h = "_50k" === c ? "high" : "low";
  12702. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12703. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12704. h = "low"));
  12705. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12706. , d = $.Deferred()
  12707. , p = 0;
  12708. return e.chunks.forEach(function(t) {
  12709. if (!t.material.map && t.textureName) {
  12710. var n = e.urls.get(u + t.textureName);
  12711. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12712. }
  12713. }),
  12714. d.promise()
  12715. }
  12716. }
  12717. }
  12718. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12719. }
  12720. , {
  12721. "../settings": 166,
  12722. "../util/browser": 182,
  12723. "../util/common": 185,
  12724. "../util/logger": 189,
  12725. "../util/texture": 194
  12726. }],
  12727. 107: [function(e, t, i) {
  12728. (function(i, n) {
  12729. "use strict";
  12730. function r(e) {
  12731. this.model = e,
  12732. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12733. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12734. var t = i("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", "base64")
  12735. , n = o.loadProto(t);
  12736. this.decoder = n.build("VisionModeldata")
  12737. }
  12738. var o = e("protobufjs")
  12739. , a = e("../util/ajax")
  12740. , s = (e("../util/common"),
  12741. e("../util/math"))
  12742. , l = e("../util/logger")
  12743. , c = new l(n);
  12744. r.prototype.load = function() {
  12745. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12746. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12747. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12748. $.when([]))
  12749. }
  12750. ,
  12751. r.prototype.loadVisionModelData = function() {
  12752. return a.get(this.modelDataPath, {
  12753. responseType: "arraybuffer"
  12754. }).then(function(e) {
  12755. var t;
  12756. try {
  12757. t = this.decoder.decode(e)
  12758. } catch (e) {
  12759. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12760. this.loadSweepLocationsCSV()
  12761. }
  12762. var i = t.sweepLocations.map(function(e) {
  12763. return {
  12764. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12765. position: {
  12766. x: e.pose.translation.x,
  12767. y: e.pose.translation.y,
  12768. z: e.pose.translation.z
  12769. },
  12770. quaternion: {
  12771. x: e.pose.rotation.x,
  12772. y: e.pose.rotation.y,
  12773. z: e.pose.rotation.z,
  12774. w: e.pose.rotation.w
  12775. },
  12776. puck: {
  12777. x: e.puck.x,
  12778. y: e.puck.y,
  12779. z: e.puck.z
  12780. },
  12781. floor: e.group,
  12782. neighbours: e.visibles,
  12783. alignmentType: e.alignment_type
  12784. }
  12785. }).map(function(e) {
  12786. return e.position = s.convertVisionVector(e.position),
  12787. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12788. e.puck = s.convertVisionVector(e.puck),
  12789. e
  12790. });
  12791. return i.forEach(function(e) {
  12792. e.neighbours = e.neighbours.map(function(e) {
  12793. return i[e].uuid
  12794. })
  12795. }),
  12796. i
  12797. }
  12798. .bind(this), function() {
  12799. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12800. this.loadSweepLocationsCSV()
  12801. }
  12802. .bind(this))
  12803. }
  12804. ,
  12805. r.prototype.loadSweepLocationsCSV = function() {
  12806. return a.get(this.sweepLocationsPath).then(function(e) {
  12807. var t = e.split("\n").map(function(e) {
  12808. return e.split(", ")
  12809. }).filter(function(e) {
  12810. return e.length > 1
  12811. }).map(function(e) {
  12812. return {
  12813. uuid: e[0],
  12814. position: {
  12815. x: parseFloat(e[1]),
  12816. y: parseFloat(e[2]),
  12817. z: parseFloat(e[3])
  12818. },
  12819. quaternion: {
  12820. x: parseFloat(e[4]),
  12821. y: parseFloat(e[5]),
  12822. z: parseFloat(e[6]),
  12823. w: parseFloat(e[7])
  12824. }
  12825. }
  12826. }).map(function(e) {
  12827. return e.position = s.convertVisionVector(e.position),
  12828. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12829. e
  12830. });
  12831. return t
  12832. }).fail(function() {
  12833. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12834. })
  12835. }
  12836. ,
  12837. t.exports = r
  12838. }
  12839. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12840. }
  12841. , {
  12842. "../util/ajax": 181,
  12843. "../util/common": 185,
  12844. "../util/logger": 189,
  12845. "../util/math": 190,
  12846. buffer: 198,
  12847. protobufjs: 214
  12848. }],
  12849. 108: [function(e, t, i) {
  12850. (function(i) {
  12851. "use strict";
  12852. function n() {
  12853. this.locale = null
  12854. }
  12855. var r = e("../settings")
  12856. , o = e("../util/common")
  12857. , a = e("../util/logger")
  12858. , s = e("../enum/Locale")
  12859. , l = new a(i);
  12860. n.prototype.init = function() {
  12861. var t;
  12862. switch (r.languageTag) {
  12863. case null:
  12864. case "en":
  12865. case s.EN_US:
  12866. this.locale = s.EN_US,
  12867. t = e("./strings-en-US");
  12868. break;
  12869. case "es":
  12870. case s.ES_MX:
  12871. this.locale = s.ES_MX,
  12872. t = e("./strings-es-MX");
  12873. break;
  12874. case "fr":
  12875. case s.FR_FR:
  12876. this.locale = s.FR_FR,
  12877. t = e("./strings-fr-FR");
  12878. break;
  12879. case "de":
  12880. case s.DE_DE:
  12881. this.locale = s.DE_DE,
  12882. t = e("./strings-de-DE");
  12883. break;
  12884. case "ru":
  12885. case s.RU_RU:
  12886. this.locale = s.RU_RU,
  12887. t = e("./strings-ru-RU");
  12888. break;
  12889. case "cn":
  12890. case s.CN_CN:
  12891. this.locale = s.CN_CN,
  12892. t = e("./strings-cn-CN");
  12893. break;
  12894. case "jp":
  12895. case s.JP_JP:
  12896. this.locale = s.JP_JP,
  12897. t = e("./strings-jp-JP");
  12898. break;
  12899. default:
  12900. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12901. this.locale = s.EN_US,
  12902. t = e("./strings-en-US")
  12903. }
  12904. l.info("Using locale '" + this.locale + "'"),
  12905. o.extendObject(this, t)
  12906. }
  12907. ,
  12908. n.prototype.localizeGUI = function() {
  12909. var e = document.querySelector("#gui-parent");
  12910. this.localizeTree(e),
  12911. this.localizeLoadingText()
  12912. }
  12913. ,
  12914. n.prototype.localizeLoadingText = function() {
  12915. // var e = document.querySelector("#loader-cont")
  12916. // , t = e.getAttribute("title");
  12917. // e.removeAttribute("title"),
  12918. // e.setAttribute("data-status", t),
  12919. // e.classList.add(this.locale),
  12920. document.querySelector("#help-dialog").classList.add(this.locale),
  12921. document.querySelector("#interaction-modal").classList.add(this.locale),
  12922. document.querySelector("#gui").classList.add(this.locale);
  12923. }
  12924. ,
  12925. n.prototype.localizeTree = function(e) {
  12926. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12927. if (e.nodeType === Node.TEXT_NODE)
  12928. t = e.data.match(n),
  12929. t && (i = t[1],
  12930. e.data = this.localizeText(i) || i);
  12931. else if (e.nodeType === Node.ELEMENT_NODE) {
  12932. var r = e.getAttribute("title");
  12933. r && (t = r.match(n),
  12934. t && (i = t[1],
  12935. e.setAttribute("title", this.localizeText(i) || i)))
  12936. }
  12937. for (e = e.firstChild; e; )
  12938. this.localizeTree(e),
  12939. e = e.nextSibling
  12940. }
  12941. ,
  12942. n.prototype.localizeText = function(t) {
  12943. var i = this[t];
  12944. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12945. i = e("./strings-en-US")[t]),
  12946. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12947. i
  12948. }
  12949. ,
  12950. t.exports = new n
  12951. }
  12952. ).call(this, "/js/localization/localize.js")
  12953. }
  12954. , {
  12955. "../enum/Locale": 31,
  12956. "../settings": 166,
  12957. "../util/common": 185,
  12958. "../util/logger": 189,
  12959. "./strings-cn-CN": 109,
  12960. "./strings-de-DE": 110,
  12961. "./strings-en-US": 111,
  12962. "./strings-es-MX": 112,
  12963. "./strings-fr-FR": 113,
  12964. "./strings-jp-JP": 114,
  12965. "./strings-ru-RU": 115
  12966. }],
  12967. 109: [function(e, t, i) {
  12968. "use strict";
  12969. t.exports = {
  12970. PAGE_TITLE: "",
  12971. LOADING: "正在加载",
  12972. PRESENTED_BY_CAPS: "呈现者:",
  12973. POWERED_BY: "技术支持:",
  12974. POWERED_BY_CAPS: "技术支持:",
  12975. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12976. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12977. PRESENTED_BY: "呈现者:",
  12978. MORE: "更多 ",
  12979. LESS: "更少 ",
  12980. TAG_CONTENT: "tag™ 内容",
  12981. SHOW: "显示",
  12982. HIDE: "隐藏",
  12983. DOLLHOUSE: "场景屋",
  12984. FLOOR_PLAN: "楼层平面图",
  12985. OPEN_HIGHLIGHTS: "打开精彩片段",
  12986. CLOSE_HIGHLIGHTS: "关闭",
  12987. PREVIOUS: "上一个",
  12988. PLAY: "播放",
  12989. PAUSE: "暂停",
  12990. NEXT: "下一个",
  12991. EXPLORE_3D_SPACE: "探索 3D 空间",
  12992. VIEW_DOLLHOUSE: "观看场景屋",
  12993. SOCIAL_SHARING: "分享这个空间",
  12994. VIEW_IN_VR: "以 VR 观看",
  12995. VIEW_FULLSCREEN: "全屏观看",
  12996. EXIT_FULLSCREEN: " 退出全屏",
  12997. ZOOM_IN: "放大",
  12998. ZOOM_OUT: "缩小",
  12999. FLOOR_NAME: "楼层",
  13000. FLOOR_ALL: "ALL",
  13001. FLOOR_Lang: ["Floor",""],
  13002. TERMS: "条款",
  13003. PORT_TERMS: "port 条款",
  13004. TERMS_OF_USE: "使用条款",
  13005. CLOSE_TERMS: "关闭",
  13006. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13007. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13008. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13009. WEBVR_ENTER_WEBVR: "进入 VR",
  13010. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13011. WEBVR_LEARN_MORE: "了解更多",
  13012. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13013. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13014. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13015. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13016. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13017. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13018. VR_LEARN_MORE_CAPS: "了解更多",
  13019. VR_PREVIOUS_CAPS: "上一个’,",
  13020. VR_NEXT_CAPS: "下一个",
  13021. VR_GOT_IT_CAPS: "明白了",
  13022. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13023. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13024. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13025. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13026. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13027. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13028. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13029. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13030. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13031. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13032. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13033. VR_APP: "port VR 应用程序",
  13034. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13035. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13036. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13037. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13038. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13039. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13040. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13041. VR_ANDROID_DVICES: "Android 设备",
  13042. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13043. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13044. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13045. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13046. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13047. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13048. VR_DOWNLOAD_HERE: "在此下载",
  13049. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13050. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13051. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13052. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13053. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13054. SHARE_TO: "分享到",
  13055. SHARE_LINK: "直接链接",
  13056. SHARE_EXPLORE: "探索",
  13057. SHARE_AT: "在",
  13058. SHARE_WITH: "使用",
  13059. SHARE_3D: "以 3D",
  13060. SHARE_COPIED: "已复制!",
  13061. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13062. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13063. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13064. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13065. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13066. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13067. ERROR_GENERIC_ACTIONS_3: " 或",
  13068. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13069. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13070. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13071. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13072. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13073. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13074. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13075. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13076. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13077. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13078. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13079. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13080. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13081. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13082. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13083. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13084. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13085. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13086. LINK_TO_LOCATION: "地点链接",
  13087. MENU_COPY: "复制",
  13088. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13089. ROTATE: "旋转",
  13090. MOVE: "移动",
  13091. INSIDE: "内部",
  13092. ZOOM: "缩放",
  13093. HELP: "小帮手",
  13094. HELP_NAVIGATION_TAB: "导航",
  13095. HELP_MORE_HELP_TAB: "更多帮助",
  13096. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13097. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13098. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13099. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13100. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13101. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13102. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13103. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13104. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13105. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13106. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13107. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13108. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13109. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13110. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13111. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13112. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13113. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13114. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13115. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13116. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13117. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13118. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13119. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13120. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13121. HELP_MORE_HLR_A: "精彩片段集锦",
  13122. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13123. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13124. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13125. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13126. HELP_MORE_FLOORS_A: "楼层选择器",
  13127. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13128. HELP_MORE_TAG_A: "tag™ 贴文",
  13129. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13130. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13131. HELP_MORE_ZOOM_A: "缩放控件",
  13132. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13133. HELP_MORE_TOUR_A: "导览控件",
  13134. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13135. HELP_MORE_INSIDE_A: "内部视图",
  13136. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13137. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13138. HELP_MORE_VR_A: "VR 模式",
  13139. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13140. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13141. HELP_MORE_360_A: "360° 视图",
  13142. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13143. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13144. HELP_MORE_FULLSCREEN_A: "全屏",
  13145. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13146. CLOSE: "关闭"
  13147. }
  13148. }
  13149. , {}],
  13150. 110: [function(e, t, i) {
  13151. "use strict";
  13152. t.exports = {
  13153. PAGE_TITLE: "",
  13154. LOADING: "Lädt",
  13155. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13156. POWERED_BY: "Angetrieben von",
  13157. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13158. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13159. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13160. PRESENTED_BY: "Präsentiert von ",
  13161. MORE: "Mehr ",
  13162. LESS: "Weniger ",
  13163. TAG_CONTENT: "tag™ Inhalt",
  13164. SHOW: "Anzeigen",
  13165. HIDE: "Verbergen",
  13166. DOLLHOUSE: "Puppenhaus",
  13167. FLOOR_PLAN: "Grundriss",
  13168. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13169. CLOSE_HIGHLIGHTS: "Schließen",
  13170. PREVIOUS: "Vorheriges",
  13171. PLAY: "Abspielen",
  13172. PAUSE: "Pausieren",
  13173. NEXT: "Nächstes",
  13174. EXPLORE_3D_SPACE: "Innenraum betreten",
  13175. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13176. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13177. VIEW_IN_VR: "In VR ansehen",
  13178. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13179. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13180. ZOOM_IN: "Vergrößern",
  13181. ZOOM_OUT: "Verkleinern",
  13182. FLOOR_NAME: "Etage ",
  13183. FLOOR_ALL: "Alle",
  13184. TERMS: "Bedingungen",
  13185. PORT_TERMS: "port Bedingungen",
  13186. TERMS_OF_USE: "Nutzungsbedingungen",
  13187. TERMS_TEXT_FILE: "terms-de-DE.html",
  13188. CLOSE_TERMS: "Schließen",
  13189. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13190. HELP: "Hilfe",
  13191. HELP_NAVIGATION_TAB: "Navigation",
  13192. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13193. CLOSE: "Schließen",
  13194. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13195. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13196. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13197. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13198. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13199. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13200. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13201. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13202. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13203. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13204. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13205. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13206. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13207. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13208. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13209. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13210. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13211. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13212. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13213. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13214. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13215. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13216. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13217. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13218. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13219. HELP_MORE_HLR_A: "Liste das Highlight",
  13220. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13221. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13222. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13223. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13224. HELP_MORE_FLOORS_A: "Etage auswählen",
  13225. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13226. HELP_MORE_TAG_A: "tag™ Posts",
  13227. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13228. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13229. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13230. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13231. HELP_MORE_TOUR_A: "Tour Steuerung",
  13232. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13233. HELP_MORE_INSIDE_A: "Innenansicht",
  13234. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13235. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13236. HELP_MORE_VR_A: "VR Modus",
  13237. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13238. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13239. HELP_MORE_360_A: "360° Views Ansicht ",
  13240. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13241. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13242. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13243. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13244. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13245. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13246. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13247. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13248. WEBVR_LEARN_MORE: "Mehr Infos",
  13249. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13250. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13251. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13252. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13253. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13254. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13255. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13256. VR_APP: "port VR App",
  13257. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13258. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13259. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13260. VR_APP_FOR_ANDROID: "port VR app für Android",
  13261. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13262. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13263. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13264. VR_PREVIOUS_CAPS: "ZURÜCK",
  13265. VR_NEXT_CAPS: "WEITER",
  13266. VR_GOT_IT_CAPS: "VERSTANDEN",
  13267. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13268. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13269. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13270. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13271. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13272. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13273. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13274. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13275. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13276. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13277. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13278. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13279. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13280. VR_ANDROID_DVICES: "Android Geräte",
  13281. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13282. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13283. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13284. VR_DOWNLOAD_HERE: "Hier runterladen",
  13285. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13286. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13287. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13288. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13289. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13290. SHARE_TO: "Teilen auf",
  13291. SHARE_LINK: "Direkter Link",
  13292. SHARE_EXPLORE: "Umsehen",
  13293. SHARE_AT: "auf",
  13294. SHARE_WITH: "mit",
  13295. SHARE_3D: "in 3D",
  13296. SHARE_COPIED: "Kopiert!",
  13297. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13298. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13299. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13300. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13301. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13302. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13303. ERROR_GENERIC_ACTIONS_3: " oder ",
  13304. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13305. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13306. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13307. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13308. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13309. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13310. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13311. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13312. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13313. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13314. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13315. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13316. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13317. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13318. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13319. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13320. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13321. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13322. LINK_TO_LOCATION: "Link zu",
  13323. MENU_COPY: "Kopieren",
  13324. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13325. ROTATE: "Drehen",
  13326. INSIDE: "Drinnen",
  13327. MOVE: "Bewegen",
  13328. ZOOM: "Vergrößern"
  13329. }
  13330. }
  13331. , {}],
  13332. 111: [function(e, t, i) {
  13333. "use strict";
  13334. t.exports = {
  13335. PAGE_TITLE: "",
  13336. LOADING: "Loading",
  13337. PRESENTED_BY_CAPS: "PRESENTED BY",
  13338. POWERED_BY: "powered by ",
  13339. POWERED_BY_CAPS: "POWERED BY",
  13340. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13341. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13342. PRESENTED_BY: "Presented by ",
  13343. MORE: "More ",
  13344. LESS: "Less ",
  13345. TAG_CONTENT: "tag™ Content",
  13346. SHOW: "Show",
  13347. HIDE: "Hide",
  13348. DOLLHOUSE: "Dollhouse",
  13349. FLOOR_PLAN: "Floor plan",
  13350. OPEN_HIGHLIGHTS: "Open Highlights",
  13351. CLOSE_HIGHLIGHTS: "Close",
  13352. PREVIOUS: "Previous",
  13353. PLAY: "Play",
  13354. PAUSE: "Pause",
  13355. NEXT: "Next",
  13356. EXPLORE_3D_SPACE: "Explore 3D Space",
  13357. VIEW_DOLLHOUSE: "View dollhouse",
  13358. SOCIAL_SHARING: "Share this Space",
  13359. VIEW_IN_VR: "View in VR",
  13360. VIEW_FULLSCREEN: "全屏",
  13361. EXIT_FULLSCREEN: "退出全屏",
  13362. ZOOM_IN: "Zoom in",
  13363. ZOOM_OUT: "Zoom out",
  13364. FLOOR_NAME: "Floor ",
  13365. FLOOR_ALL: "全部",
  13366. TERMS: "Terms",
  13367. PORT_TERMS: "port terms",
  13368. TERMS_OF_USE: "Terms of Use",
  13369. TERMS_TEXT_FILE: "terms-en-US.html",
  13370. CLOSE_TERMS: "Close",
  13371. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13372. HELP: "Help",
  13373. HELP_NAVIGATION_TAB: "Navigation",
  13374. HELP_MORE_HELP_TAB: "More Help",
  13375. CLOSE: "Close",
  13376. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13377. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13378. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13379. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13380. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13381. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13382. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13383. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13384. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13385. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13386. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13387. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13388. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13389. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13390. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13391. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13392. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13393. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13394. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13395. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13396. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13397. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13398. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13399. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13400. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13401. HELP_MORE_HLR_A: "Highlight Reel",
  13402. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13403. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13404. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13405. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13406. HELP_MORE_FLOORS_A: "Floor Selector",
  13407. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13408. HELP_MORE_TAG_A: "tag™ Posts",
  13409. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13410. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13411. HELP_MORE_ZOOM_A: "Zoom Controls",
  13412. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13413. HELP_MORE_TOUR_A: "Tour Controls",
  13414. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13415. HELP_MORE_INSIDE_A: "Inside View",
  13416. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13417. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13418. HELP_MORE_VR_A: "VR Mode",
  13419. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13420. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13421. HELP_MORE_360_A: "360° Views",
  13422. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13423. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13424. HELP_MORE_FULLSCREEN_A: "Full screen",
  13425. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13426. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13427. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13428. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13429. WEBVR_ENTER_WEBVR: "ENTER VR",
  13430. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13431. WEBVR_LEARN_MORE: "Learn more",
  13432. WEBVR_VIEW_SPACE: "View Space in VR",
  13433. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13434. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13435. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13436. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13437. VR_PREVIOUS_CAPS: "PREVIOUS",
  13438. VR_NEXT_CAPS: "NEXT",
  13439. VR_GOT_IT_CAPS: "GOT IT",
  13440. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13441. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13442. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13443. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13444. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13445. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13446. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13447. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13448. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13449. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13450. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13451. VR_APP: "port VR App",
  13452. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13453. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13454. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13455. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13456. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13457. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13458. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13459. VR_ANDROID_DVICES: "Android Devices",
  13460. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13461. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13462. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13463. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13464. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13465. VR_APP_OPEN: "Open with the port VR app instead",
  13466. VR_DOWNLOAD_HERE: "Download here",
  13467. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13468. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13469. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13470. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13471. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13472. SHARE_TO: "Share to",
  13473. SHARE_LINK: "Direct Link",
  13474. SHARE_EXPLORE: "Explore ",
  13475. SHARE_AT: "at",
  13476. SHARE_WITH: "with",
  13477. SHARE_3D: " in 3D",
  13478. SHARE_COPIED: "Copied!",
  13479. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13480. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13481. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13482. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13483. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13484. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13485. ERROR_GENERIC_ACTIONS_3: " or ",
  13486. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13487. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13488. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13489. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13490. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13491. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13492. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13493. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13494. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13495. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13496. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13497. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13498. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13499. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13500. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13501. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13502. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13503. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13504. LINK_TO_LOCATION: "Link to location",
  13505. MENU_COPY: "Copy",
  13506. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13507. ROTATE: "Rotate",
  13508. INSIDE: "Inside",
  13509. MOVE: "Move",
  13510. ZOOM: "Zoom"
  13511. }
  13512. }
  13513. , {}],
  13514. 112: [function(e, t, i) {
  13515. "use strict";
  13516. t.exports = {
  13517. PAGE_TITLE: "",
  13518. LOADING: "Cargando",
  13519. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13520. POWERED_BY: "potenciando por ",
  13521. POWERED_BY_CAPS: "POTENCIADO POR ",
  13522. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13523. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13524. PRESENTED_BY: "Presentado por ",
  13525. MORE: "Más ",
  13526. LESS: "Menos ",
  13527. TAG_CONTENT: "Contenido de tag™",
  13528. SHOW: "Mostrar",
  13529. HIDE: "Ocultar",
  13530. DOLLHOUSE: "Dollhouse",
  13531. FLOOR_PLAN: "Planos",
  13532. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13533. CLOSE_HIGHLIGHTS: "Cerrar",
  13534. PREVIOUS: "Anterior",
  13535. PLAY: "Play",
  13536. PAUSE: "Pausa",
  13537. NEXT: "Siguiente",
  13538. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13539. VIEW_DOLLHOUSE: "Ver dollhouse",
  13540. SOCIAL_SHARING: "Compartir este espacio",
  13541. VIEW_IN_VR: "Ver en realidad virtual",
  13542. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13543. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13544. ZOOM_IN: "Acercar",
  13545. ZOOM_OUT: "Alejar",
  13546. FLOOR_NAME: "Piso ",
  13547. FLOOR_ALL: "Todas",
  13548. TERMS: "Condiciones",
  13549. PORT_TERMS: "port términos de uso",
  13550. TERMS_OF_USE: "Términos de uso",
  13551. TERMS_TEXT_FILE: "terms-es-MX.html",
  13552. CLOSE_TERMS: "Cerrar",
  13553. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13554. HELP: "Ayuda",
  13555. HELP_NAVIGATION_TAB: "Navegación",
  13556. HELP_MORE_HELP_TAB: "Más Ayuda",
  13557. CLOSE: "Cerrar",
  13558. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13559. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13560. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13561. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13562. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13563. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13564. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13565. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13566. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13567. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13568. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13569. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13570. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13571. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13572. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13573. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13574. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13575. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13576. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13577. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13578. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13579. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13580. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13581. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13582. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13583. HELP_MORE_HLR_A: "Galería destacada",
  13584. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13585. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13586. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13587. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13588. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13589. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13590. HELP_MORE_TAG_A: "tag™ Posts",
  13591. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13592. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13593. HELP_MORE_ZOOM_A: "Controles de zoom",
  13594. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13595. HELP_MORE_TOUR_A: "Controles de recorrido",
  13596. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13597. HELP_MORE_INSIDE_A: "Vista interior",
  13598. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13599. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13600. HELP_MORE_VR_A: "Modo de realidad virtual",
  13601. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13602. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13603. HELP_MORE_360_A: "360° Views",
  13604. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13605. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13606. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13607. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13608. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13609. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13610. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13611. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13612. WEBVR_LEARN_MORE: "Más información",
  13613. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13614. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13615. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13616. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13617. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13618. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13619. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13620. VR_APP: "port VR App",
  13621. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13622. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13623. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13624. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13625. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13626. VR_PREVIOUS_CAPS: "ANTERIOR",
  13627. VR_NEXT_CAPS: "SIGUIENTE",
  13628. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13629. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13630. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13631. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13632. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13633. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13634. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13635. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13636. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13637. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13638. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13639. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13640. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13641. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13642. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13643. VR_ANDROID_DVICES: "Dispositivos Android",
  13644. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13645. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13646. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13647. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13648. VR_DOWNLOAD_HERE: "Descargar aquí",
  13649. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13650. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13651. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13652. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13653. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13654. SHARE_TO: "Compartir en",
  13655. SHARE_LINK: "Enlace directo",
  13656. SHARE_EXPLORE: "Explorar ",
  13657. SHARE_AT: "en",
  13658. SHARE_WITH: "con",
  13659. SHARE_3D: " en 3D",
  13660. SHARE_COPIED: "¡Copiado!",
  13661. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13662. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13663. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13664. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13665. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13666. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13667. ERROR_GENERIC_ACTIONS_3: " o ",
  13668. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13669. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13670. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13671. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13672. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13673. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13674. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13675. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13676. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13677. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13678. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13679. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13680. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13681. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13682. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13683. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13684. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13685. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13686. LINK_TO_LOCATION: "Enlace a la ubicación",
  13687. MENU_COPY: "Copiar",
  13688. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13689. ROTATE: "Girar",
  13690. INSIDE: "Interior",
  13691. MOVE: "Moverse",
  13692. ZOOM: "Acercar o alejar"
  13693. }
  13694. }
  13695. , {}],
  13696. 113: [function(e, t, i) {
  13697. "use strict";
  13698. t.exports = {
  13699. PAGE_TITLE: "",
  13700. LOADING: "Chargement",
  13701. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13702. POWERED_BY: "alimenté par ",
  13703. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13704. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13705. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13706. PRESENTED_BY: "Présenté par ",
  13707. MORE: "Plus ",
  13708. LESS: "Moins ",
  13709. TAG_CONTENT: "Contenu tag™",
  13710. SHOW: "Montrer",
  13711. HIDE: "Cacher",
  13712. DOLLHOUSE: "Dollhouse",
  13713. FLOOR_PLAN: "Plan de sol",
  13714. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13715. CLOSE_HIGHLIGHTS: "Fermer",
  13716. PREVIOUS: "Précédent",
  13717. PLAY: "Lecture",
  13718. PAUSE: "Pause",
  13719. NEXT: "Suivant",
  13720. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13721. VIEW_DOLLHOUSE: "Voir dollhouse",
  13722. SOCIAL_SHARING: "Partager cet espace",
  13723. VIEW_IN_VR: "Voir en VR",
  13724. VIEW_FULLSCREEN: "Plein écran",
  13725. EXIT_FULLSCREEN: "Fermer plein écran",
  13726. ZOOM_IN: "Zoom avant",
  13727. ZOOM_OUT: "Zoom arrière",
  13728. FLOOR_NAME: "Étage ",
  13729. FLOOR_ALL: "Tous",
  13730. TERMS: "Mentions légales",
  13731. PORT_TERMS: "port mentions légales",
  13732. TERMS_OF_USE: "Conditions d'utilisation",
  13733. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13734. CLOSE_TERMS: "Fermer",
  13735. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13736. HELP: "Aide",
  13737. HELP_NAVIGATION_TAB: "Navigation",
  13738. HELP_MORE_HELP_TAB: "Aide",
  13739. CLOSE: "Fermer",
  13740. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13741. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13742. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13743. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13744. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13745. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13746. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13747. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13748. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13749. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13750. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13751. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13752. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13753. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13754. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13755. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13756. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13757. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13758. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13759. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13760. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13761. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13762. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13763. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13764. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13765. HELP_MORE_HLR_A: "Carrousel",
  13766. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13767. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13768. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13769. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13770. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13771. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13772. HELP_MORE_TAG_A: "tag™ Posts",
  13773. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13774. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13775. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13776. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13777. HELP_MORE_TOUR_A: "Commandes de la visite",
  13778. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13779. HELP_MORE_INSIDE_A: "Vue intérieure",
  13780. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13781. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13782. HELP_MORE_VR_A: "Mode RV",
  13783. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13784. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13785. HELP_MORE_360_A: "Vues 360°",
  13786. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13787. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13788. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13789. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13790. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13791. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13792. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13793. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13794. WEBVR_LEARN_MORE: "En savoir plus",
  13795. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13796. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13797. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13798. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13799. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13800. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13801. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13802. VR_NEXT_CAPS: "SUIVANT",
  13803. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13804. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13805. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13806. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13807. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13808. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13809. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13810. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13811. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13812. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13813. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13814. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13815. VR_APP: "port VR App",
  13816. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13817. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13818. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13819. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13820. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13821. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13822. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13823. VR_ANDROID_DVICES: "Appareils Android",
  13824. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13825. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13826. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13827. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13828. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13829. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13830. VR_DOWNLOAD_HERE: "Télécharger ici",
  13831. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13832. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13833. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13834. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13835. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13836. SHARE_TO: "Partager sur",
  13837. SHARE_LINK: "Lien direct",
  13838. SHARE_EXPLORE: "Explorer ",
  13839. SHARE_AT: "à",
  13840. SHARE_WITH: "avec",
  13841. SHARE_3D: " en 3D",
  13842. SHARE_COPIED: "Copié!",
  13843. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13844. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13845. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13846. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13847. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13848. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13849. ERROR_GENERIC_ACTIONS_3: " ou ",
  13850. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13851. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13852. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13853. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13854. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13855. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13856. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13857. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13858. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13859. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13860. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13861. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13862. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13863. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13864. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13865. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13866. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13867. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13868. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13869. MENU_COPY: "Copie",
  13870. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13871. ROTATE: "Faire pivoter",
  13872. INSIDE: "Intérieure",
  13873. MOVE: "Se déplacer",
  13874. ZOOM: "Zoom"
  13875. }
  13876. }
  13877. , {}],
  13878. 114: [function(e, t, i) {
  13879. "use strict";
  13880. t.exports = {
  13881. PAGE_TITLE: "",
  13882. LOADING: "読み込み中",
  13883. PRESENTED_BY_CAPS: "PRESENTED BY",
  13884. POWERED_BY: "powered by",
  13885. POWERED_BY_CAPS: "POWERED BY",
  13886. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13887. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13888. PRESENTED_BY: "Presented by ",
  13889. MORE: "全て表示 ",
  13890. LESS: "閉じる ",
  13891. TAG_CONTENT: "tag™コンテンツ ",
  13892. SHOW: "表示",
  13893. HIDE: "非表示",
  13894. DOLLHOUSE: "ドールハウス",
  13895. FLOOR_PLAN: "フロアプラン",
  13896. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13897. CLOSE_HIGHLIGHTS: "閉じる",
  13898. PREVIOUS: "前へ",
  13899. PLAY: "再生",
  13900. PAUSE: "一時停止",
  13901. NEXT: "次へ",
  13902. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13903. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13904. SOCIAL_SHARING: "このSpaceを共有する",
  13905. VIEW_IN_VR: "VRで表示",
  13906. VIEW_FULLSCREEN: "フルスクリーン表示",
  13907. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13908. ZOOM_IN: "ズームイン",
  13909. ZOOM_OUT: "ズームアウト",
  13910. FLOOR_NAME: "フロア ",
  13911. FLOOR_ALL: "すべて",
  13912. TERMS: "規約",
  13913. PORT_TERMS: "port規約",
  13914. TERMS_OF_USE: "利用規約",
  13915. CLOSE_TERMS: "閉じる",
  13916. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13917. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13918. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13919. WEBVR_ENTER_WEBVR: "VRに入る",
  13920. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13921. WEBVR_LEARN_MORE: "もっと詳しく",
  13922. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13923. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13924. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13925. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13926. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13927. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13928. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13929. VR_PREVIOUS_CAPS: "前へ",
  13930. VR_NEXT_CAPS: "次へ",
  13931. VR_GOT_IT_CAPS: "了解",
  13932. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13933. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13934. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13935. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13936. VR_WHAT_YOU_NEED: "必要なもの",
  13937. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13938. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13939. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13940. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13941. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13942. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13943. VR_APP: "port VRアプリ",
  13944. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13945. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13946. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13947. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13948. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13949. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13950. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13951. VR_ANDROID_DVICES: "Androidデバイス",
  13952. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13953. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13954. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13955. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13956. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13957. VR_APP_OPEN: "port VRアプリで開く",
  13958. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13959. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13960. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13961. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13962. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13963. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13964. SHARE_TO: "共有先",
  13965. SHARE_LINK: "ダイレクトリンク",
  13966. SHARE_EXPLORE: "探索",
  13967. SHARE_AT: "場所",
  13968. SHARE_WITH: "使用アプリ",
  13969. SHARE_3D: "3Dで",
  13970. SHARE_COPIED: "コピーされました!",
  13971. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13972. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13973. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13974. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13975. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13976. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13977. ERROR_GENERIC_ACTIONS_3: "または",
  13978. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13979. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13980. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13981. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13982. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13983. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13984. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13985. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13986. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13987. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13988. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13989. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13990. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13991. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13992. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13993. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13994. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13995. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13996. LINK_TO_LOCATION: "ロケーションへのリンク",
  13997. MENU_COPY: "コピー",
  13998. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13999. ROTATE: "回転",
  14000. MOVE: "移動",
  14001. INSIDE: "内側",
  14002. ZOOM: "ズーム",
  14003. HELP: "ヘルプ",
  14004. HELP_NAVIGATION_TAB: "ナビゲーション",
  14005. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14006. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14007. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14008. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14009. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14010. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14011. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14012. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14013. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14014. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14015. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14016. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14017. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14018. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14019. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14020. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14021. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14022. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14023. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14024. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14025. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14026. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14027. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14028. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14029. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14030. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14031. HELP_MORE_HLR_A: "ハイライト",
  14032. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14033. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14034. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14035. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14036. HELP_MORE_FLOORS_A: "フロアセレクター",
  14037. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14038. HELP_MORE_TAG_A: "tag™ Posts",
  14039. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14040. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14041. HELP_MORE_ZOOM_A: "ズームコントロール",
  14042. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14043. HELP_MORE_TOUR_A: "ツアーコントロール",
  14044. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14045. HELP_MORE_INSIDE_A: "内側ビュー",
  14046. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14047. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14048. HELP_MORE_VR_A: "VRモード",
  14049. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14050. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14051. HELP_MORE_360_A: "360° Views",
  14052. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14053. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14054. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14055. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14056. CLOSE: "閉じる"
  14057. }
  14058. }
  14059. , {}],
  14060. 115: [function(e, t, i) {
  14061. "use strict";
  14062. t.exports = {
  14063. PAGE_TITLE: "",
  14064. LOADING: "Загрузка",
  14065. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14066. POWERED_BY: "разработано на платформе ",
  14067. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14068. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14069. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14070. PRESENTED_BY: "Представлено ",
  14071. MORE: "Больше ",
  14072. LESS: "Меньше ",
  14073. TAG_CONTENT: "tag™ Контент",
  14074. SHOW: "Показать",
  14075. HIDE: "Скрыть",
  14076. DOLLHOUSE: "Dollhouse",
  14077. FLOOR_PLAN: "Планировка",
  14078. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14079. CLOSE_HIGHLIGHTS: "Закрыть",
  14080. PREVIOUS: "Предыдущий",
  14081. PLAY: "Воспроизвести",
  14082. PAUSE: "Пауза",
  14083. NEXT: "Следующий",
  14084. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14085. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14086. SOCIAL_SHARING: "Поделиться этой моделью",
  14087. VIEW_IN_VR: "Посмотреть в VR",
  14088. VIEW_FULLSCREEN: "Полный экран",
  14089. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14090. ZOOM_IN: "Увеличить",
  14091. ZOOM_OUT: "Уменьшить",
  14092. FLOOR_NAME: "Этаж ",
  14093. FLOOR_ALL: "Все",
  14094. TERMS: "Условия",
  14095. PORT_TERMS: "Правила пользования",
  14096. TERMS_OF_USE: "Условия использования",
  14097. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14098. CLOSE_TERMS: "Закрыть",
  14099. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14100. HELP: "Помощь",
  14101. HELP_NAVIGATION_TAB: "Навигация",
  14102. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14103. CLOSE: "Закрыть",
  14104. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14105. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14106. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14107. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14108. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14109. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14110. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14111. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14112. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14113. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14114. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14115. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14116. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14117. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14118. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14119. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14120. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14121. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14122. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14123. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14124. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14125. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14126. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14127. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14128. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14129. HELP_MORE_HLR_A: "Фотоколлаж",
  14130. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14131. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14132. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14133. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14134. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14135. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14136. HELP_MORE_TAG_A: "tag™ Posts",
  14137. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14138. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14139. HELP_MORE_ZOOM_A: "Масштаб",
  14140. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14141. HELP_MORE_TOUR_A: "Управление Туром",
  14142. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14143. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14144. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14145. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14146. HELP_MORE_VR_A: "Режим VR",
  14147. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14148. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14149. HELP_MORE_360_A: "360° Views",
  14150. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14151. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14152. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14153. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14154. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14155. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14156. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14157. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14158. WEBVR_LEARN_MORE: "Узнать больше",
  14159. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14160. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14161. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14162. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14163. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14164. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14165. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14166. VR_APP: "port VR App",
  14167. VR_APP_OPEN: "Или открыть через приложение port VR",
  14168. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14169. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14170. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14171. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14172. VR_VIEW_SPACE: "Запустить модель в VR",
  14173. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14174. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14175. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14176. VR_GOT_IT_CAPS: "ЯСНО",
  14177. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14178. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14179. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14180. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14181. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14182. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14183. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14184. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14185. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14186. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14187. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14188. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14189. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14190. VR_ANDROID_DVICES: "Android устройства",
  14191. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14192. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14193. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14194. VR_DOWNLOAD_HERE: "Скачать здесь",
  14195. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14196. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14197. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14198. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14199. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14200. SHARE_TO: "Поделиться",
  14201. SHARE_LINK: "Прямая ссылка",
  14202. SHARE_EXPLORE: "просмотреть",
  14203. SHARE_AT: "на",
  14204. SHARE_WITH: "с",
  14205. SHARE_3D: "в 3D",
  14206. SHARE_COPIED: "Скопировано!",
  14207. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14208. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14209. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14210. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14211. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14212. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14213. ERROR_GENERIC_ACTIONS_3: " или ",
  14214. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14215. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14216. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14217. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14218. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14219. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14220. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14221. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14222. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14223. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14224. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14225. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14226. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14227. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14228. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14229. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14230. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14231. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14232. LINK_TO_LOCATION: "Ссылка на местоположение",
  14233. MENU_COPY: "Копировать",
  14234. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14235. ROTATE: "Вращать",
  14236. MOVE: "Передвигаться",
  14237. INSIDE: "Вид изнутри",
  14238. ZOOM: "Масштаб"
  14239. }
  14240. }
  14241. , {}],
  14242. 116: [function(e, t, i) {//main.js
  14243. (function(t) {
  14244. "use strict";
  14245. var modelProgressBase = 0.4;
  14246. var progressUpdate = function(e){ // 0 <= e <= 1
  14247. console.log('e1:'+e)
  14248. e = Math.round(modelProgressBase * e * 100);
  14249. console.log('e2:'+e)
  14250. var t = $('.progressbar');
  14251. t.find('.bar').css('width',e+'%');
  14252. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14253. t.find('.perc').text(e +'%'); //具体数字的百分比
  14254. }
  14255. $('#gui-loading').fadeIn(200);
  14256. progressUpdate(0.1)
  14257. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14258. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14259. var data = matcher(e);
  14260. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14261. data.user = {
  14262. "is_authenticated": false,
  14263. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14264. }
  14265. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14266. var newImages = [];
  14267. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14268. data.model.images = newImages
  14269. }catch(e){console.log(e) }
  14270. //data.flyInOnlyBySwitch = true
  14271. window.MP_PREFETCHED_MODELDATA = data;
  14272. data.model.summary = data.summary
  14273. data.model.name = data.name
  14274. for(let i in data){
  14275. data[i] == "false" && (data[i] = false)
  14276. }
  14277. progressUpdate(0.7);
  14278. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14279. if(data.weixinDesc){
  14280. g_weixinObj.desc = data.weixinDesc;
  14281. }
  14282. if(data.shareImgUrl){
  14283. g_weixinObj.imgUrl = data.shareImgUrl
  14284. }
  14285. window.wx && manage.weixinShare();
  14286. //初始画面
  14287. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14288. function E(e) {
  14289. $("<img/>").attr("src", e).on("load", function() {
  14290. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14291. $(this).remove()
  14292. })
  14293. }
  14294. })
  14295. function StartLoad(){//当加载完data后
  14296. function i() {
  14297. var e = Y.getModelIDFromQueryString();
  14298. if (!e)
  14299. return b(null, "loading-failed");
  14300. var t = Y.parseSidUrl(e)
  14301. , i = l()
  14302. , a = c()
  14303. , s = o()
  14304. , u = V.quickstart.enabled
  14305. , g = null
  14306. , m = null
  14307. , v = null
  14308. , w = null
  14309. , T = null
  14310. , x = null
  14311. , S = null
  14312. , M = null
  14313. , R = null
  14314. , P = null
  14315. , O = null
  14316. , L = null
  14317. , N = new ue;
  14318. r(s);
  14319. h({ //MP开头写法
  14320. urlBase: t.urlBase
  14321. }).then(function() {
  14322. return re.init(),
  14323. d(t, e) //getModel and load
  14324. }).then(function(e) {
  14325. progressUpdate(0.9)
  14326. return P = e,
  14327. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14328. startSource: i,
  14329. autoplay: V.autoplay,
  14330. quickstart: u
  14331. }),
  14332. P.urls.init()
  14333. }).then(function() {
  14334. return P.loadPanos()
  14335. }).then(function() {
  14336. m = X.getStartCameraOptions(P, P.panos),
  14337. S = A(P),
  14338. O = y(u, m.mode),
  14339. v = O.controls,
  14340. w = O.player,
  14341. T = O.director,
  14342. x = O.tagManager,
  14343. M = O.tileDownloader,
  14344. R = O.qualityManager,
  14345. L = O.panoRenderer,
  14346. C(P, S, O, s),
  14347. w.director = T,//xzw add
  14348. P.supportsTiles && M.start(),
  14349. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14350. u = !1);
  14351. var e = null;
  14352. if (u) {
  14353. de.warn("Quickstart engaged. Hold on to your knickers.");
  14354. var t = v.controls[D.PANORAMA];
  14355. g = new ie(R,S.scene,S.camera,t,s),
  14356. _(S, s, P),
  14357. e = g.load(m).then(function() {
  14358. S.addComponent(g),
  14359. S.once(le.AfterRender, function() {
  14360. de.warn("First render after quickstart load finished.")
  14361. })
  14362. })
  14363. }
  14364. window.flyToFirst = function(){//xzw add
  14365. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14366. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14367. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14368. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14369. };
  14370. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14371. }).then(function() {
  14372. return f(P, U.onProgress, i, !u, a)
  14373. }).then(function() {
  14374. if (m.quickstart = u,
  14375. I(P, S, O, s),
  14376. S.started || _(S, s, P),
  14377. H.modelLoaded(P, w, v, V.autoplay),
  14378. E(w, P, m, V.autoplay).done(function() {
  14379. T.autoTour()
  14380. }),
  14381. !P.supportsTiles) {
  14382. var e = new Z(P,w);
  14383. e.start()
  14384. }
  14385. u && (S.removeComponent(g),
  14386. g.destroy(),
  14387. m.pano.enter()),
  14388. U.init(P, T, w, v, S, m, H.getSessionId()),
  14389. U.endLoading(P, T, x),
  14390. S.once(le.AfterRender, function() {
  14391. N.setAppReadyTime();
  14392. var e = N.calcFullLoadingTime();
  14393. de.warn("Total load time: " + e / 1e3),
  14394. H.loadComplete(e),
  14395. de.warn("First render after model load finished.")
  14396. }),
  14397. S.on(le.MemoryUsageUpdated, n)
  14398. }).fail(b.bind(this, e))
  14399. }
  14400. function n(e) {
  14401. ce.update(e)
  14402. }
  14403. function r(e) {
  14404. de.info("Version", "2.25.6-0-gd87e5b1"),
  14405. q.defaultMaxListeners = 1e3,
  14406. a(e),
  14407. s()
  14408. }
  14409. function o() {
  14410. return document.getElementById("player")
  14411. }
  14412. function a(e) {
  14413. e.addEventListener("dragenter", T, !1),
  14414. e.addEventListener("dragover", T, !1)
  14415. }
  14416. function s() {
  14417. F.valueFromHash("title", !0) || $(document).ready(function() {
  14418. var e = $(".model-title");
  14419. e.hide()
  14420. })
  14421. }
  14422. function l() {
  14423. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14424. }
  14425. function c() {
  14426. return {
  14427. panoElementsToLoad: 6,
  14428. modelElementsToLoad: 0,
  14429. totalElementsLoaded: 0,
  14430. totalElementsToLoad: 0,
  14431. totalPercentageLoaded: 0,
  14432. progressCallback: null
  14433. }
  14434. }
  14435. function h(e) {
  14436. return K.loadFeatureFlags(e).done(function(e) {
  14437. K.updateDependentSettings(e, V)
  14438. })
  14439. }
  14440. // function u(e) {
  14441. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14442. // responseType: "json",
  14443. // prefetchFrom: "config"
  14444. // }).then(function(e) {
  14445. // return e ? void j.extendObject(V.appConfig, e) : {}
  14446. // }, function(e) {
  14447. // return de.warn("Failed loading runtime config, using defaults."),
  14448. // $.when({})
  14449. // })
  14450. // }
  14451. function d(e, t) {
  14452. var i = B.getModel({
  14453. url: t,
  14454. floors: F.valueFromHash("f", !0),
  14455. autoload: !1
  14456. })
  14457. ;
  14458. return $.when(i, n).then(null, function(e) {
  14459. return this
  14460. })
  14461. }
  14462. function p(e, t, i, n, r) {
  14463. de.info("Model data loaded"),
  14464. de.debug("UUID: " + e.data.job.uuid),
  14465. J.init(K.getFlags()),
  14466. i && H.initKeen({
  14467. token: i,
  14468. appId: n
  14469. }),
  14470. H.initSegment({
  14471. model: e.sid,
  14472. version: "2.25.6-0-gd87e5b1",
  14473. startSource: r.startSource,
  14474. token: t,
  14475. autoplay: r.autoplay,
  14476. quickstart: r.quickstart
  14477. })
  14478. }
  14479. function f(e, t, i, n, r) {
  14480. return r.progressCallback = t,
  14481. H.sessionStart(),
  14482. e.load(n).progress(g.bind(this, r))
  14483. }
  14484. function g(e, t) {
  14485. e.modelElementsToLoad = t[1],
  14486. v(e),
  14487. m(e)
  14488. }
  14489. function m(e) {
  14490. e.totalElementsLoaded++,
  14491. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14492. //----许钟文-----------------模型进度条向后调整
  14493. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14494. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14495. console.log('pro:'+e.totalPercentageLoaded)
  14496. //---------------------------
  14497. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14498. }
  14499. function v(e) {
  14500. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14501. }
  14502. function A(e) {
  14503. var t = new x.PerspectiveCamera;
  14504. t.layers.enable(he.PANOMARKERS),
  14505. t.layers.enable(he.RETICULE),
  14506. t.layers.enable(he.TAG);
  14507. var i = new x.Scene
  14508. , n = new x.AmbientLight(16777215);
  14509. i.add(n),
  14510. i.skybox = new W,
  14511. i.add(i.skybox),
  14512. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14513. side: x.DoubleSide
  14514. })),
  14515. i.plane.position.y = 0,
  14516. i.plane.rotateX(-Math.PI / 2),
  14517. i.plane.material.visible = !1,
  14518. i.add(i.plane),
  14519. i.updateMatrixWorld(),
  14520. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14521. if (e.metadata && e.metadata.camera_position) {
  14522. var t = e.metadata.camera_position
  14523. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14524. n.position = t.clone(),
  14525. i.add(n);
  14526. var r = e.metadata.camera_quaternion
  14527. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14528. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14529. }
  14530. }),
  14531. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14532. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14533. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14534. var r = new te(i,t,z);
  14535. return r
  14536. }
  14537. function y(e, t) {
  14538. var i = e ? 1 : 1e3
  14539. , n = J.tilegen || J.imgopt ? 6 : 2;
  14540. n = F.valueFromHash("tileconc", n);
  14541. var r = new ne
  14542. , o = new ae({
  14543. concurrentDownloads: n
  14544. })
  14545. , a = new se
  14546. , s = new P
  14547. , l = new M
  14548. , c = new S(t)
  14549. , h = new R
  14550. , u = new O(i)
  14551. , d = new L
  14552. , p = new oe;
  14553. return {
  14554. qualityManager: r,
  14555. panoRenderer: a,
  14556. tileDownloader: o,
  14557. player: c,
  14558. director: l,
  14559. modelManager: s,
  14560. tagManager: p,
  14561. displayController: u,
  14562. labelDisplayController: d,
  14563. controls: h
  14564. }
  14565. }
  14566. function C(e, t, i, n) {
  14567. var r = i.controls
  14568. , o = i.qualityManager
  14569. , a = i.panoRenderer
  14570. , s = i.tileDownloader
  14571. , l = i.modelManager;
  14572. r.init(n, l),
  14573. ee.init(i.director, r, i.player, l, t),
  14574. o.init(l),
  14575. s.init(o),
  14576. a.init(t, s, o),
  14577. l.init(s, a, o),
  14578. l.addModel(e),
  14579. t.addComponent(G)
  14580. }
  14581. function I(e, t, i, n) {
  14582. var r = i.qualityManager
  14583. , o = i.panoRenderer
  14584. , a = i.tileDownloader
  14585. , s = i.modelManager
  14586. , l = i.player
  14587. , c = i.director
  14588. , h = i.tagManager
  14589. , u = i.displayController
  14590. , d = i.labelDisplayController
  14591. , p = i.controls;
  14592. t.scene.add(e),
  14593. t.qualityManager = r;
  14594. var f = {
  14595. camera: t.camera,
  14596. director: c,
  14597. modelManager: s,
  14598. tileDownloader: a,
  14599. panoRenderer: o,
  14600. qualityManager: r,
  14601. tagManager: h,
  14602. container: n,
  14603. controls: p
  14604. };
  14605. l.init(f),
  14606. l.setScene(t.scene),
  14607. h.init(s, l),
  14608. c.init(l, s),
  14609. u.init(c, l, s, h, n),
  14610. d.init(l, s, n),
  14611. z.bindEvents(l),
  14612. t.addComponent(h),
  14613. t.addComponent(l),
  14614. t.addComponent(o),
  14615. l.sceneRenderer = t; //xzw add 方便resize
  14616. }
  14617. function E(e, t, i, n) {
  14618. return de.info("Starting player in " + i.mode),
  14619. H.report(t.sid, "started-playing", n, i.quickstart),
  14620. e.start(i)
  14621. }
  14622. function b(e, t) {
  14623. de.error(t),
  14624. k.error(t),
  14625. H.report(e, "error-" + t)
  14626. }
  14627. function w(e) {
  14628. var t = F.details();
  14629. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14630. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14631. H.report(e, "error-webgl-generic"))
  14632. }
  14633. function _(e, t, i) {
  14634. try {
  14635. e.start(t)
  14636. } catch (e) {
  14637. throw de.warn(e.message),
  14638. w(i.sid),
  14639. e
  14640. }
  14641. }
  14642. function T(e) {
  14643. e.stopPropagation(),
  14644. e.preventDefault()
  14645. }
  14646. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14647. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14648. g_HotImage = {
  14649. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14650. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14651. } ;
  14652. }
  14653. //czj 判断someData 有没有backgroundMusic 添加音乐
  14654. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14655. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14656. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14657. $("#volume").show();
  14658. }else if (g_version === "one"){
  14659. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14660. //g_bgAudio.src = manage.dealURL(src) ;
  14661. }
  14662. //隐藏公司logo
  14663. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14664. showLogo();
  14665. }
  14666. e("./lib/three75-shim"),
  14667. e("./lib/array-polyfill"),
  14668. e("./lib/performance-polyfill"),
  14669. e("./lib/shaders/CopyShader.js"),
  14670. e("./lib/shaders/HorizontalBlurShader.js"),
  14671. e("./lib/shaders/VerticalBlurShader.js"),
  14672. e("./lib/postprocessing/EffectComposer.js"),
  14673. e("./lib/postprocessing/RenderPass.js"),
  14674. e("./lib/postprocessing/MaskPass.js"),
  14675. e("./lib/postprocessing/ShaderPass.js"),
  14676. window.Promise || (window.Promise = e("promise-polyfill"));
  14677. var x = e("three")
  14678. , _x = e("three")
  14679. , S = (e("./util/sentry"),
  14680. e("./player"))
  14681. , M = e("./director")
  14682. , R = e("./controls/CameraControls")
  14683. , P = e("./model/ModelManager")
  14684. , O = e("./DisplayController")
  14685. , L = e("./label/LabelDisplayController")
  14686. , D = e("./enum/Viewmode")
  14687. , N = e("./util/logger")
  14688. , B = e("./showcase")
  14689. , F = e("./util/browser")
  14690. , V = e("./settings")
  14691. , U = e("./gui/gui")
  14692. , k = e("./gui/error")
  14693. , H = e("./analytics")
  14694. , G = e("./util/transitions")
  14695. , z = e("./effects")
  14696. , W = e("./objects/Skybox")
  14697. , j = e("./util/common")
  14698. , Y = (e("./util/PanoramaCollection"),
  14699. e("./util/math"),
  14700. e("./util/showcase"))
  14701. , X = e("./util/camera")
  14702. , Z = (e("./objects/Panorama"),
  14703. e("./cameras/PanoramaCamera"),
  14704. e("./preloaders"))
  14705. , q = e("events").EventEmitter
  14706. , K = e("./featureflags")
  14707. , Q = (e("./util/lerp"),
  14708. e("./util/ajax"))
  14709. , J = e("./ab")
  14710. , ee = e("./sdk/automation.js")
  14711. , te = e("./scene/SceneRenderer")
  14712. , ie = e("./scene/QuickstartManager")
  14713. , ne = e("./tile/QualityManager.js")
  14714. , re = e("./localization/localize")
  14715. , oe = e("./tag/tagManager")
  14716. , ae = e("./tile/TileDownloader")
  14717. , se = e("./tile/PanoRenderer")
  14718. , le = (e("./enum/PanoSizeClass"),
  14719. e("./enum/PanoramaEvents"),
  14720. e("./enum/SceneRendererEvents"))
  14721. , ce = e("./gui/memoryUsage")
  14722. , he = e("./enum/RenderLayers")
  14723. , ue = e("./TimingData")
  14724. , de = new N(t);
  14725. N.level = V.logLevel,
  14726. N.consoleEnabled = V.console,
  14727. i()
  14728. }
  14729. }
  14730. ).call(this, "/js/main.js")
  14731. }
  14732. , {
  14733. "./DisplayController": 1,
  14734. "./TimingData": 2,
  14735. "./ab": 3,
  14736. "./analytics": 4,
  14737. "./cameras/PanoramaCamera": 7,
  14738. "./controls/CameraControls": 9,
  14739. "./director": 15,
  14740. "./effects": 16,
  14741. "./enum/PanoSizeClass": 36,
  14742. "./enum/PanoramaEvents": 37,
  14743. "./enum/RenderLayers": 41,
  14744. "./enum/SceneRendererEvents": 43,
  14745. "./enum/Viewmode": 51,
  14746. "./featureflags": 59,
  14747. "./gui/error": 64,
  14748. "./gui/gui": 65,
  14749. "./gui/memoryUsage": 73,
  14750. "./label/LabelDisplayController": 91,
  14751. "./lib/array-polyfill": 92,
  14752. "./lib/performance-polyfill": 95,
  14753. "./lib/postprocessing/EffectComposer.js": 96,
  14754. "./lib/postprocessing/MaskPass.js": 97,
  14755. "./lib/postprocessing/RenderPass.js": 98,
  14756. "./lib/postprocessing/ShaderPass.js": 99,
  14757. "./lib/shaders/CopyShader.js": 100,
  14758. "./lib/shaders/HorizontalBlurShader.js": 101,
  14759. "./lib/shaders/VerticalBlurShader.js": 102,
  14760. "./lib/three75-shim": 103,
  14761. "./localization/localize": 108,
  14762. "./tag/tagManager": 124,
  14763. "./model/ModelManager": 140,
  14764. "./objects/Panorama": 148,
  14765. "./objects/Skybox": 152,
  14766. "./player": 155,
  14767. "./preloaders": 156,
  14768. "./scene/QuickstartManager": 157,
  14769. "./scene/SceneRenderer": 158,
  14770. "./sdk/automation.js": 164,
  14771. "./settings": 166,
  14772. "./showcase": 168,
  14773. "./tile/PanoRenderer": 169,
  14774. "./tile/QualityManager.js": 170,
  14775. "./tile/TileDownloader": 171,
  14776. "./util/PanoramaCollection": 178,
  14777. "./util/ajax": 181,
  14778. "./util/browser": 182,
  14779. "./util/camera": 183,
  14780. "./util/common": 185,
  14781. "./util/lerp": 188,
  14782. "./util/logger": 189,
  14783. "./util/math": 190,
  14784. "./util/sentry": 192,
  14785. "./util/showcase": 193,
  14786. "./util/transitions": 195,
  14787. events: 202,
  14788. "promise-polyfill": 213,
  14789. three: 217
  14790. }],
  14791. 117: [function(e, t, i) {
  14792. "use strict";
  14793. function n(e) {
  14794. e = e || {},
  14795. r.RawShaderMaterial.call(this, a.extendObject({
  14796. fragmentShader: o.cube.fragmentShader,
  14797. vertexShader: o.cube.vertexShader,
  14798. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14799. name: "CubemapMaterial"
  14800. }, e))
  14801. }
  14802. var r = e("three")
  14803. , o = e("../shaders")
  14804. , a = e("../util/common");
  14805. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14806. n.prototype.constructor = n,
  14807. t.exports = n
  14808. }
  14809. , {
  14810. "../shaders": 167,
  14811. "../util/common": 185,
  14812. three: 217
  14813. }],
  14814. 118: [function(e, t, i) {
  14815. "use strict";
  14816. function n(e) {
  14817. e = e || {},
  14818. r.RawShaderMaterial.call(this, a.extendObject({
  14819. fragmentShader: o.model.fragmentShader,
  14820. vertexShader: o.model.vertexShader,
  14821. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14822. name: "ModelTextureMaterial"
  14823. }, e))
  14824. }
  14825. var r = e("three")
  14826. , o = e("../shaders")
  14827. , a = e("../util/common");
  14828. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14829. n.prototype.constructor = n,
  14830. n.prototype.setProjectedPanos = function(e, t, i) {
  14831. i && (this.uniforms.progress.value = 0),
  14832. e.ensureSkyboxReadyForRender(),
  14833. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14834. this.uniforms.pano0Position.value.copy(e.position),
  14835. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14836. t.ensureSkyboxReadyForRender(),
  14837. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14838. this.uniforms.pano1Position.value.copy(t.position),
  14839. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14840. }
  14841. ,
  14842. t.exports = n
  14843. }
  14844. , {
  14845. "../shaders": 167,
  14846. "../util/common": 185,
  14847. three: 217
  14848. }],
  14849. 119: [function(e, t, i) {
  14850. (function(i) {
  14851. "use strict";
  14852. function n(e, t, i, n) {
  14853. this.div = null,
  14854. this.body = null,
  14855. this.label = e,
  14856. this.description = t,
  14857. this.parsedDescription = [],
  14858. this.media = i || {
  14859. type: null
  14860. },
  14861. this.loadingSpinner = null,
  14862. this.parser = new r({
  14863. supportLinks: !u.valueFromHash("mls"),
  14864. keepLinkLabels: !0
  14865. }),
  14866. this.state = I.CLOSED,
  14867. this.orientation = "",
  14868. this.initialTransform = "",
  14869. this.hovering = !1,
  14870. this.openTransition = null,
  14871. this.closeTransition = null,
  14872. this.openPromise = null,
  14873. this.closePromise = null,
  14874. this.animationTransition = null,
  14875. this.animationScale = 0
  14876. }
  14877. var r = e("../Parser/DescriptionParser")
  14878. , o = e("../Media/Link")
  14879. , a = e("../Media/Image")
  14880. , s = e("../Media/EmbedlyPlayer")
  14881. , l = e("../Media/EmbedlyEmbed")
  14882. , c = e("../../util/transitions")
  14883. , h = e("../../util/lerp")
  14884. , u = e("../../util/browser")
  14885. , d = e("./BillboardEvent")
  14886. , p = e("../Media/MediaEvent")
  14887. , f = e("../Parser/DescriptionChunkType")
  14888. , g = e("events").EventEmitter
  14889. , m = e("./billboardSettings")
  14890. , v = e("./overlaySettings")
  14891. , A = e("../../util/logger")
  14892. , y = new A(i)
  14893. , C = document.getElementById("tag-billboards");
  14894. C.addEventListener("touchend", function(e) {
  14895. C.style.pointerEvents = "none"
  14896. }),
  14897. C.addEventListener("touchcancel", function(e) {
  14898. C.style.pointerEvents = "none"
  14899. });
  14900. var I = {
  14901. CLOSED: "closed",
  14902. OPENING: "opening",
  14903. OPEN: "open",
  14904. CLOSING: "closing",
  14905. ACTIVE: "active"
  14906. };
  14907. n.prototype = Object.create(g.prototype),
  14908. n.prototype.build = function(e) {
  14909. this.parsedDescription = this.parser.parse(this.description);
  14910. var t = document.createElement("div");
  14911. t.className = "tag-container has-hotzone",
  14912. this.div = t,
  14913. this.body = document.createElement("div"),
  14914. this.body.className = "tag-body";
  14915. var i = document.createElement("div");
  14916. i.classList.add("tag-content");
  14917. var n = document.createElement("div");
  14918. n.classList.add("tag-text-content");
  14919. var r = document.createElement("div");
  14920. r.className = "tag-label",
  14921. r.textContent = this.label,
  14922. n.appendChild(r);
  14923. var o = document.createElement("div");
  14924. o.className = "tag-desc",
  14925. n.appendChild(o),
  14926. i.appendChild(n),
  14927. this.body.appendChild(i),
  14928. this.appendDescriptionElements(this.parsedDescription, o),
  14929. this.appendMedia(),
  14930. t.appendChild(this.body),
  14931. C.appendChild(t),
  14932. this.bindEvents(t, this.body)
  14933. }
  14934. ,
  14935. n.prototype.bindEvents = function(e, t) {
  14936. var i = function(e) {
  14937. return function(t) {
  14938. if (!this.div.classList.contains("overlay")) {
  14939. var i, n = document.getElementById("player");
  14940. try {
  14941. i = new MouseEvent(e,t)
  14942. } catch (n) {
  14943. i = document.createEvent("MouseEvents"),
  14944. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14945. }
  14946. n.dispatchEvent(i)
  14947. }
  14948. }
  14949. };
  14950. t.addEventListener("mousedown", function(e) {
  14951. e.stopPropagation()
  14952. }),
  14953. t.addEventListener("mouseup", function(e) {
  14954. e.stopPropagation()
  14955. }),
  14956. e.addEventListener("touchstart", function(e) {
  14957. C.style.pointerEvents = "auto"
  14958. }),
  14959. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14960. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14961. t.addEventListener("mouseover", function(t) {
  14962. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14963. }
  14964. .bind(this)),
  14965. e.addEventListener("mouseenter", function(e) {
  14966. this.state !== I.CLOSING && (this.hovering = !0,
  14967. this.emit(d.ENTER))
  14968. }
  14969. .bind(this)),
  14970. e.addEventListener("mouseleave", function(e) {
  14971. this.hovering = !1,
  14972. this.emit(d.LEAVE)
  14973. }
  14974. .bind(this)),
  14975. e.addEventListener("gesturestart", function(e) {
  14976. e.preventDefault()
  14977. });
  14978. var n = e.querySelector(".tag-text-content")
  14979. , r = 0;
  14980. n.addEventListener("touchstart", function(e) {
  14981. r = e.changedTouches[0].clientY
  14982. }),
  14983. n.addEventListener("touchmove", function(t) {
  14984. function i(e) {
  14985. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14986. }
  14987. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  14988. }),
  14989. e.addEventListener("touchmove", function(e) {
  14990. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14991. })
  14992. }
  14993. ,
  14994. n.prototype.appendDescriptionElements = function(e, t) {
  14995. e.length > 0 && this.div.classList.add("has-text"),
  14996. e.forEach(function(e, i) {
  14997. switch (e.type) {
  14998. case f.TEXT:
  14999. t.appendChild(this.createTextElement(e.text));
  15000. break;
  15001. case f.LINK:
  15002. t.appendChild(this.createLinkElement(e.link))
  15003. }
  15004. }
  15005. .bind(this))
  15006. }
  15007. ,
  15008. n.prototype.appendLoadingSpinner = function() {
  15009. this.loadingSpinner = document.createElement("div"),
  15010. this.loadingSpinner.classList.add("loading-spinner");
  15011. var e = document.createElement("div");
  15012. e.classList.add("gui-spinner-icon"),
  15013. this.loadingSpinner.appendChild(e),
  15014. this.body.appendChild(this.loadingSpinner)
  15015. }
  15016. ,
  15017. n.prototype.onMediaLoadFinished = function() {
  15018. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15019. this.applyOrientation(this.orientation),
  15020. this.loadingSpinner = null)
  15021. }
  15022. ,
  15023. n.prototype.appendMedia = function() {
  15024. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15025. this.appendLoadingSpinner();
  15026. var e = document.createElement("div");
  15027. e.classList.add("tag-media-content");
  15028. var t = document.createElement("i");
  15029. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15030. t.classList.add(e)
  15031. }),
  15032. this.body.appendChild(t),
  15033. this.body.appendChild(e),
  15034. this.media.type) {
  15035. case f.IMAGE:
  15036. e.appendChild(this.createImageElement(this.media, this.body));
  15037. break;
  15038. case f.VIDEO:
  15039. e.appendChild(this.createVideoElement(this.media, this.body));
  15040. break;
  15041. case f.RICH:
  15042. e.appendChild(this.createEmbedElement(this.media, this.body))
  15043. }
  15044. }
  15045. }
  15046. ,
  15047. n.prototype.createTextElement = function(e) {
  15048. var t = document.createElement("span");
  15049. return t.textContent = e,
  15050. t
  15051. }
  15052. ;
  15053. n.prototype.createLinkElement = function(e) {
  15054. var t = new o(e);
  15055. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15056. t.createDomElement()
  15057. }
  15058. ,
  15059. n.prototype.createImageElement = function(e, t) {
  15060. function i() {
  15061. function e() {
  15062. m || (r.classList.remove("view-image"),
  15063. c.classList.add("overlay"),
  15064. i(),
  15065. window.addEventListener("resize", b),
  15066. c.addEventListener("click", a),
  15067. g.addEventListener("click", l),
  15068. f.addEventListener("click", s),
  15069. m = !0,
  15070. o.emit(p.IMAGE_OPENED))
  15071. }
  15072. function i() {
  15073. t.classList.add("show-info"),
  15074. h.classList.remove("collapsible"),
  15075. h.style.height = "";
  15076. var e = parseFloat(getComputedStyle(I).lineHeight)
  15077. , i = y + e
  15078. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15079. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15080. , s = a
  15081. , l = s * n.aspect;
  15082. l > r && (l = r,
  15083. s = l / n.aspect),
  15084. s > a && (s = a,
  15085. l = s * n.aspect),
  15086. l += C,
  15087. s += C + i,
  15088. t.style.width = l + "px",
  15089. t.style.height = s + "px",
  15090. u.style.paddingTop = e + C + "px",
  15091. o.description.length > 0 && (h.classList.add("collapsible"),
  15092. h.style.height = h.clientHeight + 12 + "px",
  15093. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15094. }
  15095. function a(e) {
  15096. e.target === c && s()
  15097. }
  15098. function s() {
  15099. m && (m = !1,
  15100. r.classList.add("view-image"),
  15101. c.classList.remove("overlay"),
  15102. h.style.height = "",
  15103. u.style.paddingTop = "",
  15104. t.style.width = "",
  15105. t.style.height = "",
  15106. window.removeEventListener("resize", b),
  15107. c.removeEventListener("click", a),
  15108. g.removeEventListener("click", l),
  15109. f.removeEventListener("click", s),
  15110. o.emit(p.IMAGE_CLOSED),
  15111. o.close(!0))
  15112. }
  15113. function l(e) {
  15114. t.classList.toggle("show-info")
  15115. }
  15116. var c = o.div
  15117. , h = c.getElementsByClassName("tag-content")[0]
  15118. , u = c.getElementsByClassName("tag-media-content")[0]
  15119. , f = t.getElementsByClassName("close")[0]
  15120. , g = h.getElementsByClassName("tag-label")[0];
  15121. c.classList.add("has-image"),
  15122. r.classList.add("view-image"),
  15123. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15124. o.applyOrientation(o.orientation);
  15125. var m = !1
  15126. , A = getComputedStyle(h)
  15127. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15128. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15129. , I = h.querySelector(".tag-label")
  15130. , E = h.querySelector(".tag-desc")
  15131. , b = function() {
  15132. var e, t, n = 0;
  15133. return function() {
  15134. clearInterval(e),
  15135. clearTimeout(t),
  15136. e = setInterval(function() {
  15137. var e = c.clientHeight;
  15138. n !== e && (i(),
  15139. n = e)
  15140. }, 100),
  15141. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15142. }
  15143. }();
  15144. n.on(p.IMAGE_OPENING, e),
  15145. o.on(d.ACTIVATE, e),
  15146. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15147. o.on(d.CLOSING, s)
  15148. }
  15149. var n = new a
  15150. , r = n.createDomElement();
  15151. this.once(d.OPENED, function() {
  15152. n.load(e.src).then(i).catch(function(t) {
  15153. y.warn("Failed to load image:", e.src),
  15154. y.warn("with error:", t)
  15155. }).then(this.onMediaLoadFinished.bind(this))
  15156. });
  15157. var o = this;
  15158. return r
  15159. }
  15160. ,
  15161. n.prototype.createVideoElement = function(e, t) {
  15162. var i = new s({
  15163. autoPlay: !0,
  15164. autoResume: !0,
  15165. startMuted: !1,
  15166. loop: !1
  15167. })
  15168. , n = i.createDomElement();
  15169. return this.once(d.OPENED, function() {
  15170. i.load(e.src).then(function() {
  15171. this.div.classList.add("has-video"),
  15172. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15173. i.play()),
  15174. this.on(d.OPENING, i.show.bind(i)),
  15175. this.on(d.OPENED, i.play.bind(i)),
  15176. this.on(d.CLOSING, i.pause.bind(i)),
  15177. this.on(d.CLOSED, i.hide.bind(i))
  15178. }
  15179. .bind(this)).catch(function(t) {
  15180. y.warn("Failed to embed video:", e.src),
  15181. y.warn("with error:", t)
  15182. }).then(this.onMediaLoadFinished.bind(this))
  15183. }
  15184. .bind(this)),
  15185. n
  15186. }
  15187. ,
  15188. n.prototype.createEmbedElement = function(e, t) {
  15189. var i = new l
  15190. , n = i.createDomElement();
  15191. return this.once(d.OPENED, function() {
  15192. i.load(e.src).then(function() {
  15193. this.div.classList.add("has-embed"),
  15194. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15195. this.applyOrientation(this.orientation),
  15196. this.on(d.OPENING, i.show.bind(i)),
  15197. this.on(d.CLOSED, i.hide.bind(i))
  15198. }
  15199. .bind(this)).catch(function(t) {
  15200. y.warn("Failed to embed:", e.src),
  15201. y.warn("with error:", t)
  15202. }).then(this.onMediaLoadFinished.bind(this))
  15203. }
  15204. .bind(this)),
  15205. n
  15206. }
  15207. ,
  15208. n.prototype.open = function(e) {
  15209. return this.openPromise = $.Deferred(),
  15210. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15211. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15212. this.state !== I.OPEN && (this.emit(d.OPENING),
  15213. e && this.emit(d.ACTIVATING),
  15214. this.state = I.OPENING,
  15215. this.animateOpen(function() {
  15216. e && this.setActiveState(),
  15217. this.openPromise.resolve()
  15218. }
  15219. .bind(this)))
  15220. }
  15221. .bind(this), m.animation.openDelay),
  15222. c.cancel(this.closeTransition),
  15223. this.closePromise && this.closePromise.reject(),
  15224. this.closeTransition = void 0,
  15225. this.openPromise.promise())
  15226. }
  15227. ,
  15228. n.prototype.close = function(e) {
  15229. return this.closePromise = $.Deferred(),
  15230. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15231. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15232. this.state = I.CLOSING,
  15233. this.animateClose())
  15234. }
  15235. .bind(this), m.animation.closeDelay)),
  15236. c.cancel(this.openTransition),
  15237. this.openPromise && this.openPromise.reject(),
  15238. this.openTransition = void 0,
  15239. this.closePromise.resolve(),
  15240. this.closePromise.promise())
  15241. }
  15242. ,
  15243. n.prototype.setActiveState = function() {
  15244. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15245. this.emit(d.ACTIVATE),
  15246. this.div.classList.remove("has-hotzone"))
  15247. }
  15248. ,
  15249. n.prototype.animateOpen = function(e) {
  15250. if (this.state === I.OPENING) {
  15251. if (c.cancel(this.animationTransition),
  15252. u.detectSamsungNative())
  15253. return this.boardOrientation = null,
  15254. this.div.style.visibility = "visible",
  15255. this.emit(d.OPENED),
  15256. this.state = I.OPEN,
  15257. void (e && e());
  15258. this.div.style.webkitTransform = "scale(0)",
  15259. this.div.style.transform = "scale(0)",
  15260. this.div.style.visibility = "visible",
  15261. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15262. this.emit(d.OPENED),
  15263. this.state = I.OPEN,
  15264. e && e()
  15265. }
  15266. .bind(this))
  15267. }
  15268. }
  15269. ,
  15270. n.prototype.animateClose = function(e) {
  15271. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15272. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15273. this.emit(d.CLOSED),
  15274. this.state = I.CLOSED,
  15275. this.div.style.visibility = "hidden",
  15276. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15277. e && e()
  15278. }
  15279. .bind(this)))
  15280. }
  15281. ,
  15282. n.prototype.needsUpdate = function() {
  15283. return this.state !== I.CLOSED
  15284. }
  15285. ,
  15286. n.prototype.update = function(e, t) {
  15287. if (this.needsUpdate()) {
  15288. var i = (this.updateOrientation(e),
  15289. this.calcScale(t))
  15290. , n = {
  15291. x: (e.x + 1) * $("#player").width() / 2,
  15292. y: (e.y + 1) * $("#player").height() / 2
  15293. };
  15294. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15295. this.div.style.webkitTransform = this.div.screenTransform,
  15296. this.div.style.transform = this.div.screenTransform
  15297. }
  15298. }
  15299. ,
  15300. n.prototype.getDimensions = function() {
  15301. return this.div.getBoundingClientRect()
  15302. }
  15303. ,
  15304. n.prototype.calcScale = function(e) {
  15305. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15306. }
  15307. ,
  15308. n.prototype.updateOrientation = function(e) {
  15309. if (this.state !== I.ACTIVE) {
  15310. var t = 1 / 3
  15311. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15312. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15313. , r = "";
  15314. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15315. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15316. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15317. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15318. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15319. }
  15320. }
  15321. ,
  15322. n.prototype.applyOrientation = function(e) {
  15323. this.div.style.transform = this.div.style.webkitTransform = "",
  15324. this.div.classList.remove("tag-container-" + this.orientation),
  15325. this.div.classList.add("tag-container-" + e);
  15326. var t = window.getComputedStyle(this.div);
  15327. this.initialTransform = t.transform || t.webkitTransform,
  15328. "none" === this.initialTransform && (this.initialTransform = "");
  15329. var i = t.transform.slice(7, -1).split(",")
  15330. , n = -i[4]
  15331. , r = -i[5];
  15332. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15333. this.div.style.transformOrigin = n + "px " + r + "px",
  15334. this.orientation = e
  15335. }
  15336. ,
  15337. t.exports = n
  15338. }
  15339. ).call(this, "/js/tag/Billboard/Billboard.js")
  15340. }
  15341. , {
  15342. "../../util/browser": 182,
  15343. "../../util/lerp": 188,
  15344. "../../util/logger": 189,
  15345. "../../util/transitions": 195,
  15346. "../Media/EmbedlyEmbed": 125,
  15347. "../Media/EmbedlyPlayer": 126,
  15348. "../Media/Image": 128,
  15349. "../Media/Link": 129,
  15350. "../Media/MediaEvent": 131,
  15351. "../Parser/DescriptionChunkType": 133,
  15352. "../Parser/DescriptionParser": 134,
  15353. "./BillboardEvent": 120,
  15354. "./billboardSettings": 121,
  15355. "./overlaySettings": 122,
  15356. events: 202
  15357. }],
  15358. 120: [function(e, t, i) {
  15359. "use strict";
  15360. t.exports = Object.freeze({
  15361. ENTER: "billboard.enter",
  15362. LEAVE: "billboard.leave",
  15363. OPENING: "billboard.opening",
  15364. OPENED: "billboard.open",
  15365. CLOSING: "billboard.closing",
  15366. CLOSED: "billboard.closed",
  15367. ACTIVATING: "billboard.activating",
  15368. ACTIVATE: "billboard.activate"
  15369. })
  15370. }
  15371. , {}],
  15372. 121: [function(e, t, i) {
  15373. "use strict";
  15374. t.exports = Object.freeze({
  15375. animation: Object.freeze({
  15376. hoverOnClosing: !1,
  15377. openDelay: 100,
  15378. closeDelay: 50,
  15379. openDuration: 200,
  15380. closeDuration: 100
  15381. }),
  15382. boardToDiscRatio: 1.2
  15383. })
  15384. }
  15385. , {}],
  15386. 122: [function(e, t, i) {
  15387. "use strict";
  15388. t.exports = Object.freeze({
  15389. boundaryWidth: 30,
  15390. boundaryHeight: 0
  15391. })
  15392. }
  15393. , {}],
  15394. /*********************************创建热点模型************************************************** */
  15395. "hot": [function(e, t, i) {//热点
  15396. "use strict";
  15397. function hot(sid,d,model){
  15398. this.sid = sid;
  15399. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15400. if(d.quaternion){
  15401. this.quaternion = d.quaternion;
  15402. }else{
  15403. this.rotation = this.conversionArray(d.rotation)
  15404. } */
  15405. this.position = this.convertValue(d.position, r.Vector3)
  15406. if(d.quaternion){
  15407. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15408. }else{
  15409. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15410. }
  15411. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15412. this.isSprite = d.isSprite
  15413. this.noAction = d.noAction
  15414. this.linkType = d.linkType || "common"
  15415. this.link = d.link;
  15416. this.model = model;
  15417. this.size = d.size;
  15418. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15419. this.build();
  15420. if(d.infoAttribute.hardware){
  15421. var id = d.infoAttribute.hardware.id;
  15422. if(id!= void 0){
  15423. window.hardwareHotList[id] = this//硬件列表
  15424. }
  15425. //得先获取最新的status 是否在线
  15426. }
  15427. if(d.infoAttribute){
  15428. /* if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15429. }else{ */
  15430. this.createTitleElem(d.infoAttribute.hardware ? d.infoAttribute.hardware.name : d.infoAttribute.title )
  15431. //}
  15432. }
  15433. this.changeTex()
  15434. this.setVisiblePanos(d.visiblePanos);
  15435. this.infoAttribute = d.infoAttribute;
  15436. }
  15437. var r = e("three")
  15438. , f = e("../shaders")
  15439. , a = e("../settings")
  15440. , s = e("../enum/Viewmode")
  15441. , p = e("../objects/Panorama")
  15442. , math = e("../util/math")
  15443. , te = e("../util/texture");
  15444. var raycaster = new r.Raycaster;
  15445. //热点大小
  15446. var geometry = new r.PlaneBufferGeometry( 1,1,/* g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight */ 1,1);
  15447. var defaultTex1 = te.load(g_HotImage.point);
  15448. var defaultTex2 = te.load(g_HotImage.point2);
  15449. hot.prototype.changeTex = function(){
  15450. var u = this.mesh.material.uniforms
  15451. if(this.styleTex.length){
  15452. u.texture1.value = te.load(this.styleTex[0].src);
  15453. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15454. }else{
  15455. u.texture1.value = defaultTex1;
  15456. u.texture2.value = defaultTex2;
  15457. console.log(this.sid)
  15458. }
  15459. }
  15460. hot.prototype.initStyleImg = function(t){
  15461. this.styleTex = []
  15462. t.styleImg = t.styleImg || [];
  15463. t.styleImg.forEach((src)=>{
  15464. this.styleTex.push({src:manage.dealURL(src)})
  15465. })
  15466. this.changeTex()
  15467. }
  15468. hot.prototype.update = function() {
  15469. var i = new r.Vector3
  15470. , o = new r.Vector3
  15471. , l = new r.Vector3
  15472. , c = new r.Vector3
  15473. , h = new r.Vector3;
  15474. return function(e, camera){
  15475. if(this.isSprite){
  15476. this.mesh.quaternion.copy(camera.quaternion)
  15477. }
  15478. if(window.hotNeedUpdatePannel == this){
  15479. this.updatePannel()
  15480. }
  15481. var p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : camera.position.distanceTo(this.mesh.position);
  15482. var d = a.hot.scale
  15483. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15484. i.copy(this.mesh.position).project(camera),
  15485. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15486. l.set(f / 2, 0, 0).add(o),
  15487. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15488. h.copy(c).unproject(camera);
  15489. var g = h.distanceTo(this.mesh.position)
  15490. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (hot.viewportScale() - 1);
  15491. this.discScale = g * m,
  15492. this.mesh.scale.set(this.discScale, this.discScale, this.discScale)
  15493. }
  15494. }()
  15495. hot.viewportScale = function() {
  15496. return hot.viewportWidth === $("#player").width() && hot.viewportHeight === $("#player").height() || (hot.viewportWidth = $("#player").width(),
  15497. hot.viewportHeight = $("#player").height(),
  15498. hot.currentViewportScale = Math.sqrt(Math.min(hot.viewportWidth, hot.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15499. hot.currentViewportScale
  15500. }
  15501. hot.prototype.setVisiblePanos = function(visibleData){
  15502. if (visibleData) {
  15503. this.visiblePanos = visibleData;
  15504. }
  15505. }
  15506. //绘制热点
  15507. hot.prototype.build = function(){
  15508. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15509. var shaderMaterial = new r.ShaderMaterial({
  15510. uniforms: t,
  15511. vertexShader: f.hot.vertexShader,
  15512. fragmentShader: f.hot.fragmentShader,
  15513. transparent: !0,
  15514. side:2
  15515. })
  15516. var sprite = new r.Mesh( geometry, shaderMaterial );
  15517. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15518. sprite.dynamic = true;
  15519. sprite.position.copy(this.position);
  15520. sprite.quaternion.copy(this.quaternion)
  15521. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15522. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15523. sprite.name = this.sid;
  15524. sprite.type = "hotSprite";
  15525. sprite.belongHot = this;
  15526. if(this.link) sprite.hotLink = this.link;
  15527. this.mesh = sprite;
  15528. this.model.add(sprite);
  15529. g_HotMeshes.push(sprite);
  15530. }
  15531. hot.prototype.createTitleElem = function(title){
  15532. if(!title)return;
  15533. var root = $("#hot");
  15534. var elem = $(`<div> ${title}</div>`)
  15535. root.append(elem);
  15536. this.titleElem = elem;
  15537. }
  15538. //在线状态
  15539. hot.prototype.setDeviceStatus = function(status){
  15540. if(status){
  15541. this.mesh.material.uniforms.opacity.value = 1
  15542. this.dontShine = false
  15543. }else{
  15544. this.mesh.material.uniforms.opacity.value = 0.5
  15545. this.dontShine = true
  15546. }
  15547. this.deviceStatus = status
  15548. }
  15549. hot.prototype.showPannel = function(o={}) {
  15550. var hardware = this.infoAttribute.hardware
  15551. if (hardware && hardware.id != void 0) { //获取设备状态
  15552. $(".waiting").addClass('showloading')
  15553. getDeviceInfo(hardware.id, (data)=>{
  15554. this.setDeviceStatus(data[0].status == 2)
  15555. if (this.deviceStatus) { //在线
  15556. getAjax(`/api/device/getStatus/${hardware.code}`, null, (data)=>{
  15557. console.log(data)
  15558. if (data.code === 0) {
  15559. $(".hardware-list .hard-body").css("display",'none')//收起列表
  15560. data = data.data;
  15561. var devType = hardwareTypes.find(type=>type.id == hardware.devTypeId).name
  15562. $("#hotPannel>div").addClass("hide")
  15563. if (devType == "灯控") {
  15564. $("#hotPannel>div[name='light']").removeClass("hide")
  15565. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15566. $("#hotPannel>div[name='light'] input").prop('checked', ifOn);
  15567. } else if (devType == "温湿度") {
  15568. $("#hotPannel>#temperature").removeClass("hide")
  15569. this.temperature = parseInt(temperature)
  15570. loadTemperature({
  15571. id: "temperature", //dom Id
  15572. val: 70//度数
  15573. })
  15574. } else if (devType == "摄像头") {
  15575. $("#hotPannel>.m-con").removeClass("hide")
  15576. getAjax(`/api/device/getLive/${hardware.code}`, null, (data2)=>{
  15577. if (data2.code == 0) {
  15578. loadMonitor({
  15579. id: "monitor",
  15580. url: data2.data.external.hls //'http://14.215.216.123:18080/rtp/00A153DF/hls.m3u8'
  15581. })
  15582. }
  15583. }
  15584. , "获取视频地址失败")
  15585. window.loadHistoryList()//clear
  15586. var calendar;
  15587. var getCalendar = function(year,month) {//回放
  15588. if (month.toString().length == 1) {
  15589. month = "0" + month;
  15590. }
  15591. getAjax(`/api/device/camera/queryVideoList`,
  15592. {
  15593. "channelId": hardware.code,
  15594. "time": year + '-' + month, //"2012-01"
  15595. "type": "month"
  15596. } ,
  15597. (data2)=>{
  15598. if (data2.code == 0) {
  15599. console.log(data2.data) // [{date: "1", status: "2"}, {date: "2", status: "2"},
  15600. var hasMonitorDays = data2.data.filter(e=>e.status == '1');
  15601. hasMonitorDays = hasMonitorDays.map(e=>{
  15602. var day = e.date
  15603. if (day.toString().length == 1) {
  15604. day = "0" + day;
  15605. }
  15606. return {startDate:year + '-' + month + '-' + day, id:day}
  15607. })//有监控的日期
  15608. calendar = loadCalendar({
  15609. data: hasMonitorDays,
  15610. /* [{
  15611. 'startDate': "2021-5-18",//有监控的日期
  15612. id: '传对应的id'
  15613. }], */
  15614. cellCb: (item)=>{//点击日期
  15615. console.log(item);
  15616. if (item) {
  15617. getAjax(`/api/device/camera/queryVideoList`,
  15618. {
  15619. "channelId": hardware.code,
  15620. "time": item.startDate,
  15621. "type": "day"
  15622. },
  15623. (data3)=>{
  15624. console.log(data3)
  15625. if(data3.code == 0){
  15626. var timeList = data3.data;
  15627. if(timeList){
  15628. window.loadHistoryList({
  15629. data:timeList,
  15630. clickItem:(item)=>{//点击时间
  15631. console.log(item);
  15632. getAjax(`/api/device/camera/playBack`, {
  15633. "channelId": hardware.code,
  15634. "endTime": item.endTime,//"2021-05-13 13:00:01",
  15635. "startTime": item.startTime,//"2021-05-13 12:00:01"
  15636. },(data4)=>{
  15637. if (data4.code == 0) {
  15638. loadMonitor({
  15639. id: "monitor",
  15640. url: data4.data.external.hls //'http://14.215.216.123:18080/rtp/00A153DF/hls.m3u8'
  15641. })
  15642. }
  15643. }, "获取视频回放地址失败", 'POST')
  15644. }
  15645. })
  15646. }
  15647. }
  15648. }, '获取视频日历day失败', 'POST'
  15649. )
  15650. }else{//clear
  15651. window.loadHistoryList()
  15652. //loadMonitor({id: "monitor", url:null })
  15653. }
  15654. }
  15655. ,
  15656. monthCb: (month)=>{
  15657. console.log(month);
  15658. //console.log(calendar.options.currentDate)
  15659. getCalendar(year, month)
  15660. },
  15661. yearSelect: (yearText)=> {
  15662. console.log(yearText);
  15663. //console.log(calendar.options.currentDate)
  15664. getCalendar(yearText, month)
  15665. },
  15666. })
  15667. }
  15668. }, "获取视频日历month失败", 'POST')
  15669. }
  15670. var date = new Date();
  15671. getCalendar(date.getFullYear(), date.getMonth()+1)
  15672. } else if (devType == "空调") {
  15673. $("#hotPannel>.ac-con").removeClass("hide")
  15674. /* 摆叶位置 06 可读写 下拉框 {"1":"上","2":"下","3":"左","4":"右"} - 编辑删除
  15675. 3 温度 05 可读写 文本框 - 编辑删除
  15676. 4 开关机 02 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15677. 5 风速 04 可读写 下拉框 {"1":"低风","2":"中风","3":"高风"} - 编辑删除
  15678. 6 摆叶状态 07 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15679. 7 模式 03 可读写 下拉框 {"0":"自动","1":"除湿","2":"冷风","3":"送风","4":"暖风"} -
  15680. */
  15681. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15682. var mode = data.find(e=>e.paramCode == '03').paramValue
  15683. var windSpeed = data.find(e=>e.paramCode == '04').paramValue
  15684. var temperature = data.find(e=>e.paramCode == '05').paramValue
  15685. var fanPos = data.find(e=>e.paramCode == '06').paramValue
  15686. var fanState = data.find(e=>e.paramCode == '07').paramValue == '1'
  15687. this.temperature = parseInt(temperature)
  15688. loadAirConditioner({
  15689. id: "air-conditioner",
  15690. name: hardware.name,
  15691. val: parseInt(temperature),
  15692. min: 16,
  15693. max: 30,
  15694. type: mode == 0 ? '自动' : mode == 1 ? '除湿' : mode == 2 ? '冷风' : mode == 3 ? '送风' : '暖风',
  15695. //模式
  15696. ifOn,
  15697. //开关机
  15698. windSpeed: windSpeed == 1 ? "低风" : windSpeed == 2 ? "中风" : "高风",
  15699. //风速
  15700. fanPos: fanPos == 1 ? "上" : fanPos == 2 ? "下" : fanPos == 3 ? "左" : "右",
  15701. //摆叶位置
  15702. fanState,
  15703. //摆叶状态,
  15704. })
  15705. }
  15706. $("#hotPannel>div").css("display", "block");
  15707. $("#hotPannel .title").text(hardware.name);
  15708. this.updatePannel()
  15709. window.hotNeedUpdatePannel = this
  15710. if (o.focus) {
  15711. if (player.mode == 'panorama') {
  15712. this.examine(player)
  15713. } else if (player.mode != 'transitioning') {
  15714. player.focusPoint({
  15715. /* modelSize: size, */
  15716. aim: this.mesh.position
  15717. })
  15718. }
  15719. }
  15720. } else {
  15721. }
  15722. }
  15723. , '获取数据失败')
  15724. } else {
  15725. $(".waiting").removeClass('showloading')
  15726. alert('该设备不在线')
  15727. }
  15728. }
  15729. )
  15730. return true
  15731. } else {
  15732. $("#hotPannel>div").css("display", "");
  15733. }
  15734. }
  15735. hot.prototype.updatePannel = function(){
  15736. var pos = math.getPos2d(this.position, player.camera, $("#player")[0]);
  15737. if(pos.trueSide){
  15738. $("#hotPannel>div").css( {display:'block', "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15739. }else{
  15740. $("#hotPannel>div").css({display:'none'})
  15741. }
  15742. }
  15743. hot.prototype.showTitle = function(){
  15744. if(!this.titleElem)return;
  15745. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15746. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15747. this.titleElem.css("display","block");
  15748. }
  15749. hot.prototype.hideTitle = function(){
  15750. if(!this.titleElem)return;
  15751. this.titleElem.css("display","none");
  15752. }
  15753. hot.prototype.closestPanoTowardTag = function(e, t) {
  15754. var i = []
  15755. , o = []
  15756. , l = this.mesh.position;
  15757. if (e === s.PANORAMA) {
  15758. var c = .5
  15759. , h = t.position.clone().sub(l).normalize();
  15760. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15761. // i.push(p.filters.isPanoAligned()),
  15762. // i.push(p.filters.inPanoDirection(l, h, c)),
  15763. // i.push(p.filters.isNeighbourPanoTo(t)),
  15764. o.push(p.scoreFunctions.direction(l, h))
  15765. }
  15766. var u = new r.Vector3
  15767. , d = function(e) {
  15768. u.copy(l).sub(e.position);
  15769. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15770. , i = a.tags.navigate.tiltTolerance;
  15771. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15772. }
  15773. , f = function(e) {
  15774. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15775. };
  15776. i.push(f, d, (pano)=>{ // add
  15777. return player.checkHasNeighbor(pano)
  15778. }),
  15779. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15780. var g = t.model.panos.sortByScore(i, o);
  15781. if (g && a.tags.navigate.lineOfSight) {
  15782. for (var m = 0; m < g.length; m++) {
  15783. var v = g[m].pano
  15784. , A = v.position.distanceTo(l);
  15785. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15786. var y = raycaster.intersectObjects(t.model.colliders);
  15787. // return g[0].pano;
  15788. if (0 === y.length || y[0].distance > A) {
  15789. console.log(m);
  15790. return v
  15791. }
  15792. }
  15793. return null
  15794. }
  15795. return g && g.length > 0 && g[0].pano
  15796. }
  15797. var getLink = function(link){
  15798. var src = '';
  15799. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15800. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15801. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15802. return src
  15803. }
  15804. hot.prototype.examine = function(e, options) {
  15805. options = options || {}
  15806. var hotPop = document.getElementById('popup');
  15807. var hasHardware;
  15808. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15809. hasHardware = this.showPannel({focus:true});
  15810. if(player.mode != 'panorama' || !player.currentPano)return;
  15811. }else{
  15812. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15813. var src = getLink(this.infoAttribute.iframe[0]);
  15814. if(this.linkType=="jumpLink"){
  15815. /* var newPage = window.open(src, "_blank" );
  15816. newPage.focus(); */
  15817. var href = window.location.href
  15818. var index = href.indexOf("&")
  15819. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15820. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15821. window.location.href = src
  15822. }else if(this.linkType=="iframeDiv"){
  15823. var div = document.createElement("div");
  15824. $("body").append(div);
  15825. div.style.position = 'fixed';
  15826. div.style.width = div.style.height = "100%";
  15827. div.style.left = div.style.top = '0';
  15828. div.style["z-index"] = "999"
  15829. var exit = document.createElement("div");
  15830. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15831. exit.style.position = 'absolute';
  15832. exit.style.width = exit.style.height = "50px";
  15833. exit.style.left = '17px'; exit.style.top = "20px"
  15834. exit.style.cursor = "pointer";
  15835. exit.style["background-repeat"] = "no-repeat";
  15836. exit.style["background-size"] = "25%";
  15837. exit.style["background-position"] = "center center";
  15838. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15839. exit.style["border-radius"] = "50%";
  15840. exit.style["z-index"] = "3"
  15841. exit.onclick = ()=>{
  15842. $(div).remove()
  15843. if(g_bgAudio && g_bgAudio.pauseByHot){
  15844. manage.switchBgmState(true)
  15845. }
  15846. }
  15847. var myElement = document.createElement("iframe");
  15848. myElement.style.position = 'absolute';
  15849. myElement.style.width = myElement.style.height = "100%";
  15850. myElement.style.left = myElement.style.top = '0';
  15851. myElement.src = src
  15852. div.appendChild(exit);
  15853. div.appendChild(myElement)
  15854. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15855. //g_bgAudio && g_bgAudio.pause();
  15856. if(g_bgAudio && !g_bgAudio.paused){
  15857. manage.switchBgmState(false);
  15858. g_bgAudio.pauseByHot = true
  15859. }
  15860. if(g_tourAudio)g_tourAudio.pause()
  15861. }
  15862. return;
  15863. }
  15864. if(!player.currentPano)return;
  15865. //获取那个热点的链接
  15866. if(this.link && !hasHardware){
  15867. g_currentHot = this;
  15868. hotPop.style.display = "block";
  15869. hotPop.classList.add("wait");
  15870. var myElement = document.createElement("iframe");
  15871. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15872. //g_bgAudio && g_bgAudio.pause();
  15873. if(g_bgAudio && !g_bgAudio.paused){
  15874. manage.switchBgmState(false);
  15875. g_bgAudio.pauseByHot = true
  15876. }
  15877. if(g_tourAudio)g_tourAudio.pause()
  15878. var src = getLink(this.link )
  15879. myElement.src = src;
  15880. myElement.id = "id1";
  15881. myElement.allowTransparency = "true";
  15882. // myElement.scrolling = "no";
  15883. var element=document.getElementById("id1"); //判断页面是否有iframe
  15884. if (typeof(element)== "undefined" || element == null){
  15885. document.querySelector(".popup-content").appendChild(myElement);
  15886. //移动端自动播放
  15887. var videoLoaddingResult = false
  15888. window.loaddingSuccess = function() {
  15889. videoLoaddingResult = true
  15890. }
  15891. setTimeout(function func() {
  15892. if (videoLoaddingResult) {
  15893. var $iframe = document.querySelector('#id1').contentWindow.document;
  15894. if($iframe.querySelector('video')){
  15895. $iframe.querySelector('video').play();
  15896. // alert($iframe.querySelector('video'));
  15897. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15898. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15899. }
  15900. }
  15901. if($iframe.querySelector('audio')){
  15902. $iframe.querySelector('audio').play();
  15903. }
  15904. } else {
  15905. setTimeout(func, 300)
  15906. }
  15907. }, 800);
  15908. }
  15909. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15910. }
  15911. }
  15912. // if(hotListSta) {
  15913. // hotPop.classList.remove("wait");
  15914. // return;
  15915. // }
  15916. var t = e.mode
  15917. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15918. , n = this.mesh.position;
  15919. e.flyingToTag = true;
  15920. var o = function() {
  15921. e.flyingToTag = false;
  15922. if(this.link){
  15923. hotPop && hotPop.classList.remove("wait");
  15924. }
  15925. }.bind(this);
  15926. if(settings.dontExamHot){
  15927. o();
  15928. return;
  15929. }
  15930. if (t === s.PANORAMA){
  15931. var l = {
  15932. pano: i,
  15933. lookAtPoint: n,
  15934. duration: null,
  15935. maxDistanceOverride: null,
  15936. skipWarpingCheck: !1
  15937. };
  15938. e.flyToPano(l, o)
  15939. }else {
  15940. var c = {
  15941. pano: i
  15942. };
  15943. if (n) {
  15944. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15945. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15946. }
  15947. c.callback = o,
  15948. c.duration = 1500,
  15949. c.mode = s.PANORAMA,
  15950. e.flyToNewMode(c)
  15951. }
  15952. },
  15953. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15954. // if(window.MP_PREFETCHED_MODELDATA.special){
  15955. // specialScene.special().beforeImplement();
  15956. // }
  15957. //czj 判断是否是数组 如果不是将对象转换为数组
  15958. /* hot.prototype.conversionArray = function(obj){
  15959. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15960. var arr = []
  15961. for (var i in obj) {
  15962. arr.push(obj[i]); //属性
  15963. }
  15964. return arr
  15965. } */
  15966. hot.prototype.convertValue = function(v ,Type){
  15967. var value;
  15968. if(v instanceof Array){
  15969. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15970. value = new Type().fromArray(v);
  15971. }else{
  15972. for(let i in v){v[i] = parseFloat(v[i])}
  15973. value = new Type().copy(v);
  15974. }
  15975. return value
  15976. }
  15977. t.exports = hot;
  15978. }
  15979. , {
  15980. three: 217,
  15981. "../shaders":167,
  15982. "../enum/Viewmode":51,
  15983. "../objects/Panorama":148,
  15984. "../util/texture":194,
  15985. "../settings":166,
  15986. "../util/math": 190,
  15987. }],
  15988. /************************************创建热点模型************************************ */
  15989. 123: [function(e, t, i) {//tag
  15990. (function(i) {
  15991. "use strict";
  15992. function n(e, t, i) {
  15993. var n = i.version || "0";
  15994. "0" !== n && I.info("tag defined using version " + n),
  15995. this.model = e,
  15996. this.sid = t,
  15997. this.color = (new r.Color).set(i.color || l.tagDefault),
  15998. this.hoverColor = l._darken(this.color, .2),
  15999. this.floor = null,
  16000. this.floorIndex = i.floor,
  16001. this.mode = s.PANORAMA,
  16002. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16003. this.obj3d = null,
  16004. this.disc = null,
  16005. this.materials = {
  16006. disc: null,
  16007. pole: null
  16008. },
  16009. this.position = (new r.Vector3).copy(i.position),
  16010. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16011. this.discWorldPosition = null,
  16012. this.discScale = .05,
  16013. this.poleEnabled = i.stem.enabled,
  16014. this.billboard = new o(i.label,i.description,i.media,this),
  16015. this.visibleTransition = null,
  16016. this.hoveringDisc = !1
  16017. }
  16018. var r = e("three")
  16019. , o = e("./Billboard/Billboard")
  16020. , a = e("../settings")
  16021. , s = e("../enum/Viewmode")
  16022. , l = e("../enum/Colors")
  16023. , c = e("../enum/RenderLayers")
  16024. , h = e("../enum/RenderOrder")
  16025. , u = (e("../util/common"),
  16026. e("../util/math"))
  16027. , d = e("../util/texture")
  16028. , p = e("../objects/Panorama")
  16029. , f = e("../shaders")
  16030. , g = e("../util/transitions")
  16031. , m = e("../util/lerp")
  16032. , v = e("../util/easing")
  16033. , A = e("./Billboard/BillboardEvent")
  16034. , y = e("events").EventEmitter
  16035. , C = e("../util/logger")
  16036. , I = new C(i)
  16037. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16038. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16039. , w = new r.PlaneBufferGeometry(1,1);
  16040. n.prototype = Object.create(y.prototype),
  16041. n.raycaster = new r.Raycaster,
  16042. n.prototype.bindEvents = function() {
  16043. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16044. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16045. }
  16046. ,
  16047. n.prototype.build = function() {
  16048. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16049. this.floor && (this.billboard.build(this.model.sid),
  16050. this.obj3d = this.buildObject3D(),
  16051. this.floor.add(this.obj3d)),
  16052. this
  16053. }
  16054. ,
  16055. n.prototype.buildObject3D = function() {
  16056. var e = new r.Object3D;
  16057. e.position.copy(this.position);
  16058. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16059. t.bg.value = b,
  16060. t.mask.value = E,
  16061. t.color.value.copy(this.color),
  16062. this.materials.disc = new r.RawShaderMaterial({
  16063. transparent: !0,
  16064. vertexShader: f.tagDisc.vertexShader,
  16065. fragmentShader: f.tagDisc.fragmentShader,
  16066. uniforms: t
  16067. }),
  16068. this.disc = new r.Mesh(w,this.materials.disc),
  16069. this.disc.layers.set(c.TAG),
  16070. this.disc.position.copy(this.discPosition),
  16071. this.disc.renderOrder = h.tagDisc,
  16072. this.disc.tag = this;
  16073. var i = this.buildPole();
  16074. return i.layers.set(c.TAG),
  16075. i.renderOrder = h.tagStem,
  16076. e.add(i),
  16077. e.layers.set(c.TAG),
  16078. e.add(this.disc)
  16079. }
  16080. ,
  16081. n.prototype.buildPole = function() {
  16082. var e = new r.BufferGeometry
  16083. , t = new Float32Array(6);
  16084. return t[0] = t[1] = t[2] = 0,
  16085. t[3] = this.discPosition.x,
  16086. t[4] = this.discPosition.y,
  16087. t[5] = this.discPosition.z,
  16088. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16089. this.materials.pole = new r.LineBasicMaterial({
  16090. linewidth: a.tags.pole.width,
  16091. color: a.tags.pole.color,
  16092. opacity: 0,
  16093. visible: this.poleEnabled,
  16094. transparent: !0,
  16095. depthWrite: !1
  16096. }),
  16097. new r.Line(e,this.materials.pole)
  16098. }
  16099. ,
  16100. n.prototype.setFreeState = function(e) {
  16101. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16102. this.materials.disc.uniforms.color.value = this.color
  16103. }
  16104. .bind(this))
  16105. }
  16106. ,
  16107. n.prototype.setHoverState = function(e) {
  16108. this.billboard.open(e),
  16109. this.materials.disc.uniforms.color.value = this.hoverColor
  16110. }
  16111. ,
  16112. n.prototype.hide = function(e, t) {
  16113. var i = $.Deferred();
  16114. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16115. return i.resolve().promise();
  16116. e = e || 0,
  16117. t = t || 0,
  16118. g.cancel(this.visibleTransition);
  16119. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16120. , r = t + e
  16121. , o = t / r;
  16122. return this.visibleTransition = g.start(function(e) {
  16123. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16124. , i = m.property(e.materials.pole, "opacity", 0);
  16125. return function(n) {
  16126. t(n),
  16127. e.materials.pole && i(n)
  16128. }
  16129. }(this), r * n, function() {
  16130. i.resolve()
  16131. }, o, v[a.warp.blendEasing]),
  16132. i.promise()
  16133. }
  16134. ,
  16135. n.prototype.show = function(e, t) {
  16136. var i = $.Deferred();
  16137. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16138. return i.resolve().promise();
  16139. e = e || 0,
  16140. t = t || 0,
  16141. g.cancel(this.visibleTransition);
  16142. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16143. , r = t + e
  16144. , o = t / r;
  16145. return this.visibleTransition = g.start(function(e) {
  16146. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16147. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16148. return function(n) {
  16149. t(n),
  16150. e.materials.pole && i(n)
  16151. }
  16152. }(this), r * n, function() {
  16153. i.resolve()
  16154. }, o, v[a.warp.blendEasing]),
  16155. i.promise()
  16156. }
  16157. ,
  16158. n.prototype.closestPanoTowardTag = function(e, t) {
  16159. var i = []
  16160. , o = []
  16161. , l = this.disc.getWorldPosition();
  16162. if (e === s.PANORAMA) {
  16163. var c = .5
  16164. , h = t.position.clone().sub(l).normalize();
  16165. i.push(p.filters.isPanoAligned()),
  16166. i.push(p.filters.inPanoDirection(l, h, c)),
  16167. i.push(p.filters.isNeighbourPanoTo(t)),
  16168. o.push(p.scoreFunctions.direction(l, h))
  16169. }
  16170. var u = new r.Vector3
  16171. , d = function(e) {
  16172. u.copy(l).sub(e.position);
  16173. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16174. , i = a.tags.navigate.tiltTolerance;
  16175. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16176. }
  16177. , f = function(e) {
  16178. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16179. };
  16180. i.push(f, d),
  16181. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16182. var g = this.model.panos.sortByScore(i, o);
  16183. if (a.tags.navigate.lineOfSight) {
  16184. for (var m = 0; m < g.length; m++) {
  16185. var v = g[m].pano
  16186. , A = v.position.distanceTo(l);
  16187. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16188. return null;
  16189. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16190. var y = n.raycaster.intersectObjects(this.model.colliders);
  16191. if (0 === y.length || y[0].distance > A)
  16192. return v
  16193. }
  16194. return null
  16195. }
  16196. return g.length > 0 && g[0].pano
  16197. }
  16198. ,
  16199. n.prototype.examine = function(e) {
  16200. var t = e.mode
  16201. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16202. , n = this.disc.getWorldPosition();
  16203. this.billboard.setActiveState();
  16204. var o = function() {
  16205. var t = this.billboard.getDimensions()
  16206. , n = new r.Vector3;
  16207. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16208. n.unproject(e.camera),
  16209. e.flyToPano({
  16210. pano: i,
  16211. lookAtPoint: n
  16212. })
  16213. }
  16214. .bind(this);
  16215. if (t === s.PANORAMA)
  16216. if (i !== e.currentPano) {
  16217. var l = {
  16218. pano: i,
  16219. lookAtPoint: n,
  16220. duration: null,
  16221. maxDistanceOverride: null,
  16222. skipWarpingCheck: !1
  16223. };
  16224. e.flyToPano(l, o)
  16225. } else
  16226. setTimeout(function() {
  16227. this.billboard.open().then(function() {
  16228. o()
  16229. })
  16230. }
  16231. .bind(this), 0);
  16232. else {
  16233. var c = {
  16234. pano: i
  16235. };
  16236. if (n) {
  16237. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16238. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16239. }
  16240. c.callback = o,
  16241. c.duration = 1500,
  16242. c.mode = s.PANORAMA,
  16243. e.flyToNewMode(c)
  16244. }
  16245. }
  16246. ,
  16247. n.prototype.update = function(e, t) {
  16248. var i = new r.Vector3;
  16249. return function(e, t) {
  16250. this.discWorldPosition = this.disc.getWorldPosition(),
  16251. this.updateDisc(e, t),
  16252. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16253. i.z < 1 && (i.y *= -1,
  16254. this.billboard.update(i, this.getDiscRadius(i, t))))
  16255. }
  16256. }(),
  16257. n.prototype.updateDisc = function(e, t) {
  16258. var i = new r.Vector3
  16259. , o = new r.Vector3
  16260. , l = new r.Vector3
  16261. , c = new r.Vector3
  16262. , h = new r.Vector3;
  16263. return function(e, t) {
  16264. var u = a.tags.visibility
  16265. , d = a.tags.disc.scale
  16266. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16267. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16268. this.obj3d.visible) {
  16269. this.disc.quaternion.copy(t.quaternion);
  16270. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16271. i.copy(this.discWorldPosition).project(t),
  16272. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16273. l.set(f / 2, 0, 0).add(o),
  16274. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16275. h.copy(c).unproject(t);
  16276. var g = h.distanceTo(this.discWorldPosition)
  16277. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16278. this.discScale = g * m,
  16279. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16280. }
  16281. }
  16282. }(),
  16283. n.prototype.getDiscRadius = function(e, t) {
  16284. var i = new r.Vector3;
  16285. return function(e, t) {
  16286. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16287. Math.abs(e.x - i.x) * $("#player").width()
  16288. }
  16289. }(),
  16290. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16291. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16292. }
  16293. ,
  16294. n.prototype.offScreen = function(e, t) {
  16295. var i = e.getWorldPosition().project(t);
  16296. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16297. }
  16298. ,
  16299. n.viewportScale = function() {
  16300. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16301. n.viewportHeight = $("#player").height(),
  16302. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16303. n.currentViewportScale
  16304. }
  16305. ,
  16306. t.exports = n
  16307. }
  16308. ).call(this, "/js/tag/tag.js")
  16309. }
  16310. , {
  16311. "../enum/Colors": 19,
  16312. "../enum/RenderLayers": 41,
  16313. "../enum/RenderOrder": 42,
  16314. "../enum/Viewmode": 51,
  16315. "../objects/Panorama": 148,
  16316. "../settings": 166,
  16317. "../shaders": 167,
  16318. "../util/common": 185,
  16319. "../util/easing": 186,
  16320. "../util/lerp": 188,
  16321. "../util/logger": 189,
  16322. "../util/math": 190,
  16323. "../util/texture": 194,
  16324. "../util/transitions": 195,
  16325. "./Billboard/Billboard": 119,
  16326. "./Billboard/BillboardEvent": 120,
  16327. events: 202,
  16328. three: 217
  16329. }],
  16330. 124: [function(e, t, i) {
  16331. (function(i) {
  16332. "use strict";
  16333. function n() {
  16334. this.tagState = y.IDLE,
  16335. this.intersectTag = null,
  16336. this.hoveredTag = null,
  16337. this.activeTag = null,
  16338. this.tagDiscs = [],
  16339. this.raycaster = new r.Raycaster,
  16340. this.modelManager = null,
  16341. this.player = null,
  16342. this.totaltags = 0,
  16343. this.navigatingViaTag = !1,
  16344. this.enabled = !1
  16345. }
  16346. var r = e("three")
  16347. , o = e("../util/logger")
  16348. , a = e("../util/common")
  16349. , s = e("../controls/serializer")
  16350. , l = e("../objects/Snapshot")
  16351. , c = e("../settings")
  16352. , h = e("./Billboard/BillboardEvent")
  16353. , u = e("./Media/MediaEvent")
  16354. , d = e("./Media/LinkType")
  16355. , p = e("../enum/Viewmode")
  16356. , f = e("../enum/WarpStyle")
  16357. , g = e("../enum/BlackoutStyle")
  16358. , m = e("../enum/ModelManagerEvents")
  16359. , v = e("../enum/tagEvents")
  16360. , A = e("../enum/PlayerEvents")
  16361. , y = (e("../util/lerp"),
  16362. e("../enum/TagStates"))
  16363. , C = e("events").EventEmitter
  16364. , I = new o(i);
  16365. a.extend(n, C),
  16366. n.prototype.init = function(e, t) {
  16367. this.modelManager = e,
  16368. this.player = t,
  16369. this.updateModel(),
  16370. this.bindEvents()
  16371. }
  16372. ,
  16373. n.prototype.update = function(e) {
  16374. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16375. }
  16376. ,
  16377. n.prototype.updateTags = function(e, t, i, n) {
  16378. for (var r in this.model.tags)
  16379. this.model.tags[r].update(e, t, i, n)
  16380. }
  16381. ,
  16382. n.prototype.updateModel = function() {
  16383. this.model = this.modelManager.getActiveModel(),
  16384. this.gettagsFromModel(),
  16385. this.totaltags = Object.keys(this.model.tags).length
  16386. }
  16387. ,
  16388. n.prototype.gettagsFromModel = function() {
  16389. this.tagDiscs = [];
  16390. for (var e in this.model.tags) {
  16391. var t = this.model.tags[e].disc;
  16392. t && this.tagDiscs.push(t)
  16393. }
  16394. }
  16395. ,
  16396. n.prototype.bindEvents = function() {
  16397. function e() {
  16398. Object.keys(this.model.tags).forEach(function(e) {
  16399. var t = this.model.tags[e];
  16400. t.bindEvents(),
  16401. t.billboard.on(u.LINK_CLICK, function(e) {
  16402. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16403. }
  16404. .bind(this)),
  16405. t.billboard.on(u.IMAGE_OPENED, function() {
  16406. this.tagState = y.EXAMINE,
  16407. this.emit(u.IMAGE_OPENED)
  16408. }
  16409. .bind(this)),
  16410. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16411. }
  16412. .bind(this))
  16413. }
  16414. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16415. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16416. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16417. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16418. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16419. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16420. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16421. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16422. e.call(this)
  16423. }
  16424. ,
  16425. n.prototype.navigateViaLink = function(e) {
  16426. var t = s.deserialize(e);
  16427. if (t)
  16428. if (t.mode === p.PANORAMA) {
  16429. try {
  16430. this.player.model.panos.get(t.panoId)
  16431. } catch (e) {
  16432. return void I.warn("Unable to find panorama location", t.panoId)
  16433. }
  16434. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16435. } else {
  16436. var i = {
  16437. cameraMode: t.mode,
  16438. position: t.position,
  16439. quaternion: t.quaternion,
  16440. scanId: t.panoId,
  16441. orthoZoom: t.zoom,
  16442. floorVisibility: t.floorVisibility,
  16443. thumbUrl: null,
  16444. name: null
  16445. };
  16446. this.player.flyToNewMode({
  16447. mode: t.mode,
  16448. duration: c.warp.outsideTime,
  16449. warpDest: new l(i),
  16450. force: !0
  16451. })
  16452. }
  16453. }
  16454. ,
  16455. n.prototype.handleWarpStart = function(e, t, i, n) {
  16456. this.dismissExaminedTag(),
  16457. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16458. e && (i = g.END),
  16459. this.hideShowTagsForBlackoutStyle(i, n))
  16460. }
  16461. ,
  16462. n.prototype.handleWarpInterruption = function(e, t, i) {
  16463. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16464. this.hideShowTagsForBlackoutStyle(t, i)
  16465. }
  16466. ,
  16467. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16468. var i = 0
  16469. , n = 0
  16470. , r = t / 2;
  16471. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16472. e) {
  16473. case g.END:
  16474. this.hideAlltags(r);
  16475. break;
  16476. case g.BEGINNING:
  16477. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16478. break;
  16479. case g.NONE:
  16480. break;
  16481. case g.MIDDLE:
  16482. i = r,
  16483. n = r,
  16484. this.hideAlltags(n),
  16485. setTimeout(function() {
  16486. this.showAlltags(i)
  16487. }
  16488. .bind(this), n);
  16489. break;
  16490. case g.FADEIN:
  16491. setTimeout(function() {
  16492. this.showAlltags(r)
  16493. }
  16494. .bind(this), r)
  16495. }
  16496. }
  16497. ,
  16498. n.prototype.onPlayerModeChanging = function(e, t) {
  16499. t !== p.PANORAMA && this.dismissExaminedTag(),
  16500. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16501. var i = t !== p.OUTDOOR;
  16502. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16503. }
  16504. ,
  16505. n.prototype.onPanoChange = function(e, t) {
  16506. var i = this.navigatingViaTag;
  16507. if (this.navigatingViaTag = !1,
  16508. !i) {
  16509. this.dismissExaminedTag();
  16510. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16511. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16512. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16513. }
  16514. }
  16515. ,
  16516. n.prototype.onPlayerReady = function(e, t, i) {
  16517. this.startAlltags(e, t ? i : null)
  16518. }
  16519. ,
  16520. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16521. this.updateClosestTags(e)
  16522. }
  16523. ,
  16524. n.prototype.dismissExaminedTag = function() {
  16525. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16526. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16527. this.hoveredTag = null)
  16528. }
  16529. ,
  16530. n.prototype.startAlltags = function(e, t) {
  16531. this.model.shouldShowtags = c.tags.enabled,
  16532. this.enabled = !0,
  16533. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16534. t && setTimeout(function() {
  16535. this.activateTag(this.model.getTagBySid(t))
  16536. }
  16537. .bind(this), c.tags.startup.fadeInDuration / 2))
  16538. }
  16539. ,
  16540. n.prototype.showAlltags = function(e, t, i) {
  16541. function n() {
  16542. o++,
  16543. o === this.totaltags && (this.model.tagsShown = !0,
  16544. r.resolve())
  16545. }
  16546. var r = $.Deferred();
  16547. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16548. return r.resolve().promise();
  16549. var o = 0;
  16550. for (var a in this.model.tags) {
  16551. var s = this.model.tags[a];
  16552. s.show(e, t).done(n.bind(this))
  16553. }
  16554. return r.promise()
  16555. }
  16556. ,
  16557. n.prototype.hideAlltags = function(e, t) {
  16558. function i() {
  16559. r++,
  16560. r === this.totaltags && (this.model.tagsShown = !1,
  16561. n.resolve())
  16562. }
  16563. var n = $.Deferred()
  16564. , r = 0;
  16565. for (var o in this.model.tags) {
  16566. var a = this.model.tags[o];
  16567. a.hide(e, t).done(i.bind(this)),
  16568. a === this.activeTag && this.dismissActiveTag()
  16569. }
  16570. return n.promise()
  16571. }
  16572. ,
  16573. n.prototype.enableHovering = function() {
  16574. this.enabled = !0
  16575. }
  16576. ,
  16577. n.prototype.disableHovering = function() {
  16578. this.enabled = !1
  16579. }
  16580. ,
  16581. n.prototype.activateTag = function(e, t) {
  16582. t = t || y.EXAMINE,
  16583. this.activeTag = e,
  16584. this.activeTag.hoveringDisc = !0,
  16585. this.activeTag.setHoverState(t === y.EXAMINE),
  16586. this.tagState = t,
  16587. this.emit(v.TagActivated, e)
  16588. }
  16589. ,
  16590. n.prototype.dismissActiveTag = function() {
  16591. this.activeTag.hoveringDisc = !1,
  16592. this.activeTag.setFreeState(!0);
  16593. var e = this.activeTag;
  16594. this.activeTag = null,
  16595. this.tagState = y.IDLE,
  16596. this.emit(v.TagDismissed, e)
  16597. }
  16598. ,
  16599. n.prototype.clickedOnTag = function(e) {
  16600. var t = function() {
  16601. this.navigatingViaTag = !0,
  16602. this.activeTag.examine(this.player),
  16603. this.emit(v.TagNavigation, this.activeTag)
  16604. }
  16605. .bind(this);
  16606. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16607. this.activeTag = this.intersectTag,
  16608. t(),
  16609. !0) : (this.dismissActiveTag(),
  16610. !1)
  16611. }
  16612. ,
  16613. n.prototype.intersecttag = function() {
  16614. var e = new r.Vector3
  16615. , t = new r.Vector3
  16616. , i = new r.Vector3;
  16617. return function(n, r, o) {
  16618. if (!this.enabled)
  16619. return null;
  16620. var a = null
  16621. , s = this.tagDiscs.filter(function(e) {
  16622. return e.parent.visible
  16623. });
  16624. if (s.length > 0) {
  16625. var l = this.model.floors.reduce(function(e, t) {
  16626. return t.hidden ? e : e.concat(t.collider.children)
  16627. }, s);
  16628. e.set(n.x, n.y, -1).unproject(o),
  16629. t.set(n.x, n.y, 1).unproject(o),
  16630. i.copy(t).sub(e).normalize(),
  16631. this.raycaster.set(e, i);
  16632. var c = this.raycaster.intersectObjects(l);
  16633. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16634. }
  16635. return this.intersectTag = a,
  16636. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16637. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16638. this.hoveredTag = a
  16639. }
  16640. .bind(this)),
  16641. a.billboard.on(h.LEAVE, function() {
  16642. this.hoveredTag = null
  16643. }
  16644. .bind(this))),
  16645. this.activateTag(a, y.BROWSE))),
  16646. a
  16647. }
  16648. }(),
  16649. n.prototype.rankedtagInDirection = function() {
  16650. var e = []
  16651. , t = []
  16652. , i = new r.Vector3
  16653. , n = new r.Vector3
  16654. , o = new r.Vector3;
  16655. return function(r, a, s, l) {
  16656. var c = 0;
  16657. t.length = 0;
  16658. for (var h = 0; h < this.closesttags.length; h++) {
  16659. var u = this.closesttags[h];
  16660. n.copy(u.position),
  16661. n.add(u.discPosition),
  16662. i.copy(a),
  16663. i.sub(n).negate(),
  16664. i.normalize();
  16665. var d = i.dot(l);
  16666. if (d >= 0) {
  16667. o.copy(n),
  16668. o.project(s);
  16669. var p = this.intersecttag(o, !1, s);
  16670. if (p) {
  16671. if (c >= e.length)
  16672. for (var f = 0; f < 64; f++)
  16673. e.push({
  16674. tag: u,
  16675. dot: d
  16676. });
  16677. var g = e[c];
  16678. g.tag = u,
  16679. g.dot = d,
  16680. g.position = math.projectPositionToCanvas(n, s),
  16681. t.push(g),
  16682. c++
  16683. }
  16684. }
  16685. }
  16686. return t.sort(function(e, t) {
  16687. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16688. }),
  16689. r < t.length ? t[r].tag : null
  16690. }
  16691. }(),
  16692. n.prototype.updateClosestTags = function() {
  16693. var e = new r.Vector3
  16694. , t = 30;
  16695. return function(i) {
  16696. this.closesttags || (this.closesttags = []),
  16697. this.closesttags.length = 0;
  16698. var n = this.model.tags;
  16699. if (n)
  16700. for (var r in n)
  16701. if (n.hasOwnProperty(r)) {
  16702. var o = n[r]
  16703. , a = o.position;
  16704. e.copy(i),
  16705. e.sub(a).negate();
  16706. var s = e.lengthSq();
  16707. s < t && this.closesttags.push(o)
  16708. }
  16709. }
  16710. }(),
  16711. t.exports = n
  16712. }
  16713. ).call(this, "/js/tag/tagManager.js")
  16714. }
  16715. , {
  16716. "../controls/serializer": 14,
  16717. "../enum/BlackoutStyle": 18,
  16718. "../enum/tagEvents": 32,
  16719. "../enum/ModelManagerEvents": 33,
  16720. "../enum/PlayerEvents": 40,
  16721. "../enum/TagStates": 44,
  16722. "../enum/Viewmode": 51,
  16723. "../enum/WarpStyle": 52,
  16724. "../objects/Snapshot": 153,
  16725. "../settings": 166,
  16726. "../util/common": 185,
  16727. "../util/lerp": 188,
  16728. "../util/logger": 189,
  16729. "./Billboard/BillboardEvent": 120,
  16730. "./Media/LinkType": 130,
  16731. "./Media/MediaEvent": 131,
  16732. events: 202,
  16733. three: 217
  16734. }],
  16735. 125: [function(e, t, i) {
  16736. (function(i) {
  16737. "use strict";
  16738. function n() {
  16739. this.embedWrapper = null,
  16740. this.embedElement = null
  16741. }
  16742. var r = e("../../util/ajax")
  16743. , o = e("./mediaSettings")
  16744. , a = e("../../settings")
  16745. , s = e("../../util/logger")
  16746. , l = new s(i);
  16747. n.prototype.createDomElement = function() {
  16748. return this.embedWrapper = document.createElement("div"),
  16749. this.embedWrapper.classList.add("tag-embed"),
  16750. this.embedWrapper.classList.add("hidden"),
  16751. this.embedWrapper
  16752. }
  16753. ,
  16754. n.prototype.load = function(e) {
  16755. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16756. return new Promise(function(e, i) {
  16757. r.get(t).then(function(t) {
  16758. if (t = JSON.parse(t),
  16759. t.html && t.html.indexOf("<script") === -1) {
  16760. this.embedWrapper.innerHTML = t.html;
  16761. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16762. if (this.embedWrapper.style.width = n + "px",
  16763. t.height) {
  16764. var r = t.height / t.width;
  16765. this.embedWrapper.style.height = n * r + "px"
  16766. }
  16767. this.embedElement = this.embedWrapper.firstChild;
  16768. var a = [];
  16769. try {
  16770. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16771. } catch (e) {
  16772. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16773. }
  16774. a.forEach(function(e) {
  16775. e.setAttribute("target", "_blank")
  16776. }),
  16777. this.embedElement.classList.add("hidden"),
  16778. this.embedWrapper.classList.remove("hidden"),
  16779. e()
  16780. } else
  16781. i("Not a valid embed")
  16782. }
  16783. .bind(this), function(e) {
  16784. i(e.response)
  16785. })
  16786. }
  16787. .bind(this))
  16788. }
  16789. ,
  16790. n.prototype.show = function() {
  16791. this.embedElement && this.embedElement.classList.remove("hidden")
  16792. }
  16793. ,
  16794. n.prototype.hide = function() {
  16795. this.embedElement && this.embedElement.classList.add("hidden")
  16796. }
  16797. ,
  16798. t.exports = n
  16799. }
  16800. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16801. }
  16802. , {
  16803. "../../settings": 166,
  16804. "../../util/ajax": 181,
  16805. "../../util/logger": 189,
  16806. "./mediaSettings": 132
  16807. }],
  16808. 126: [function(e, t, i) {
  16809. (function(i) {
  16810. "use strict";
  16811. function n(e) {
  16812. o.call(this),
  16813. this.options = e,
  16814. this.playerControls = null,
  16815. this.state = s.NOT_READY
  16816. }
  16817. var r = e("../../util/browser")
  16818. , o = e("./EmbedlyEmbed")
  16819. , a = e("../../util/logger")
  16820. , s = (new a(i),
  16821. Object.freeze({
  16822. NOT_READY: "player.not.ready",
  16823. CUED: "player.cued",
  16824. PLAYING: "player.playing",
  16825. PAUSED: "player.paused"
  16826. }));
  16827. n.prototype = Object.create(o.prototype),
  16828. n.prototype.createDomElement = function() {
  16829. return this.embedWrapper = document.createElement("div"),
  16830. this.embedWrapper.classList.add("tag-video"),
  16831. this.embedWrapper.classList.add("hidden"),
  16832. this.embedWrapper
  16833. }
  16834. ,
  16835. n.prototype.load = function(e) {
  16836. var t = function() {
  16837. function e(e) {
  16838. this.playerState = s.CUED,
  16839. this.options.startMuted && this.playerControls.mute()
  16840. }
  16841. function t(e) {
  16842. this.playerState = e
  16843. }
  16844. function i(e) {
  16845. this.playerControls.setCurrentTime(0),
  16846. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16847. }
  16848. this.playerControls = new playerjs.Player(this.embedElement),
  16849. this.playerControls.on("ready", e.bind(this)),
  16850. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16851. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16852. this.playerControls.on("ended", i.bind(this))
  16853. }
  16854. .bind(this);
  16855. return o.prototype.load.call(this, e).then(t.bind(this))
  16856. }
  16857. ,
  16858. n.prototype.play = function() {
  16859. var e = r.isMobile();
  16860. return function() {
  16861. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16862. }
  16863. }(),
  16864. n.prototype.pause = function() {
  16865. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16866. }
  16867. ,
  16868. t.exports = n
  16869. }
  16870. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16871. }
  16872. , {
  16873. "../../util/browser": 182,
  16874. "../../util/logger": 189,
  16875. "./EmbedlyEmbed": 125
  16876. }],
  16877. 127: [function(e, t, i) {
  16878. (function(i) {
  16879. "use strict";
  16880. function n(e) {
  16881. function t() {
  16882. return a.debug("requesting file from embedly:", e.href),
  16883. r.get(e.href, {
  16884. responseType: e.responseType
  16885. }).then(function(t) {
  16886. return a.debug("requesting file finished:", e.href),
  16887. t
  16888. })
  16889. }
  16890. function i() {}
  16891. return s = new Promise(function(e, n) {
  16892. s.catch(i).then(function() {
  16893. t().then(e, n)
  16894. })
  16895. }
  16896. )
  16897. }
  16898. var r = e("../../util/ajax")
  16899. , o = (e("./mediaSettings"),
  16900. e("../../util/logger"))
  16901. , a = new o(i)
  16902. , s = Promise.resolve();
  16903. t.exports.enqueue = n
  16904. }
  16905. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16906. }
  16907. , {
  16908. "../../util/ajax": 181,
  16909. "../../util/logger": 189,
  16910. "./mediaSettings": 132
  16911. }],
  16912. 128: [function(e, t, i) {
  16913. (function(i) {
  16914. "use strict";
  16915. function n() {
  16916. this.imageWrapper = null,
  16917. this.width = 0,
  16918. this.height = 0,
  16919. this.aspect = 1
  16920. }
  16921. var r = e("./MediaEvent")
  16922. , o = e("./EmbedlyQueue")
  16923. , a = e("events").EventEmitter
  16924. , s = e("../../util/logger")
  16925. , l = e("../../settings");
  16926. new s(i);
  16927. n.prototype = Object.create(a.prototype),
  16928. n.prototype.createDomElement = function() {
  16929. return this.imageWrapper = document.createElement("div"),
  16930. this.imageWrapper.classList.add("tag-image"),
  16931. this.imageWrapper.classList.add("hidden"),
  16932. this.imageWrapper.addEventListener("click", function(e) {
  16933. e.stopPropagation(),
  16934. this.emit(r.IMAGE_OPENING),
  16935. this.imageWrapper.style.pointerEvents = "none"
  16936. }
  16937. .bind(this)),
  16938. this.imageWrapper
  16939. }
  16940. ,
  16941. n.prototype.onClosed = function() {
  16942. this.imageWrapper.style.pointerEvents = "auto"
  16943. }
  16944. ,
  16945. n.prototype.load = function(e) {
  16946. var t = Math.max(window.screen.height, window.screen.width)
  16947. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16948. return new Promise(function(e, t) {
  16949. function n(t) {
  16950. var i = t.target;
  16951. this.width = i.naturalWidth,
  16952. this.height = i.naturalHeight,
  16953. this.aspect = this.width / this.height;
  16954. var n = t.target.src;
  16955. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16956. this.imageWrapper.style.width = this.width + "px",
  16957. this.imageWrapper.style.height = this.height + "px",
  16958. this.imageWrapper.classList.remove("hidden"),
  16959. e()
  16960. }
  16961. o.enqueue({
  16962. href: i,
  16963. responseType: "arraybuffer"
  16964. }).then(function(e) {
  16965. var t = new Uint8Array(e)
  16966. , i = new Blob([t])
  16967. , r = new window.Image;
  16968. r.addEventListener("load", n.bind(this));
  16969. var o = URL.createObjectURL(i);
  16970. r.src = o
  16971. }
  16972. .bind(this), t)
  16973. }
  16974. .bind(this))
  16975. }
  16976. ,
  16977. t.exports = n
  16978. }
  16979. ).call(this, "/js/tag/Media/Image.js")
  16980. }
  16981. , {
  16982. "../../settings": 166,
  16983. "../../util/logger": 189,
  16984. "./EmbedlyQueue": 127,
  16985. "./MediaEvent": 131,
  16986. events: 202
  16987. }],
  16988. 129: [function(e, t, i) {
  16989. "use strict";
  16990. function n(e) {
  16991. this.label = e.label,
  16992. this.href = e.url,
  16993. this.type = this.updateLinkForType(),
  16994. this.domElement = null,
  16995. this.id = c++
  16996. }
  16997. var r = e("./LinkType")
  16998. , o = e("./MediaEvent")
  16999. , a = e("../../util/browser")
  17000. , s = e("../../analytics")
  17001. , l = e("events").EventEmitter
  17002. , c = 0;
  17003. n.prototype = Object.create(l.prototype),
  17004. n.prototype.updateLinkForType = function() {
  17005. function e(e) {
  17006. var t = new RegExp("[#&?]start=([^#&?]*)")
  17007. , i = t.exec(e);
  17008. return i[1]
  17009. }
  17010. function t(e) {
  17011. return e + "&play=1"
  17012. }
  17013. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17014. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17015. r.NAVIGATION) : (this.href = t(this.href),
  17016. r.MODEL) : r.EXT_LINK
  17017. }
  17018. ;
  17019. var h = {};
  17020. n.prototype.createDomElement = function() {
  17021. function e(e) {
  17022. switch (e.stopPropagation(),
  17023. h[this.id] = !0,
  17024. s.trackAlways("click_tag_link", {
  17025. link_type: this.type,
  17026. link_count: c,
  17027. links_clicked: Object.keys(h).length
  17028. }),
  17029. this.type) {
  17030. case r.MODEL:
  17031. window.location.replace(this.href);
  17032. break;
  17033. case r.EXT_LINK:
  17034. window.open(this.href, "_blank")
  17035. }
  17036. this.emit(o.LINK_CLICK, {
  17037. type: this.type,
  17038. url: this.href
  17039. })
  17040. }
  17041. if (this.domElement = document.createElement("a"),
  17042. this.domElement.classList.add("tag-link"),
  17043. this.domElement.textContent = this.label,
  17044. this.type === r.EXT_LINK) {
  17045. this.domElement.textContent += " ";
  17046. var t = document.createElement("i");
  17047. t.classList.add("icon-ext-link"),
  17048. t.title = "Link to external web site",
  17049. this.domElement.appendChild(t)
  17050. }
  17051. return this.domElement.addEventListener("click", e.bind(this)),
  17052. this.domElement
  17053. }
  17054. ,
  17055. t.exports = n
  17056. }
  17057. , {
  17058. "../../analytics": 4,
  17059. "../../util/browser": 182,
  17060. "./LinkType": 130,
  17061. "./MediaEvent": 131,
  17062. events: 202
  17063. }],
  17064. 130: [function(e, t, i) {
  17065. "use strict";
  17066. t.exports = {
  17067. NAVIGATION: "navigation",
  17068. MODEL: "model",
  17069. EXT_LINK: "ext-link"
  17070. }
  17071. }
  17072. , {}],
  17073. 131: [function(e, t, i) {
  17074. "use strict";
  17075. t.exports = Object.freeze({
  17076. LINK_CLICK: "mtmedia.link",
  17077. IMAGE_LOADED: "mtmedia.image.loaded",
  17078. IMAGE_OPENING: "mtmedia.image.opening",
  17079. IMAGE_OPENED: "mtmedia.image.opened",
  17080. IMAGE_CLOSING: "mtmedia.image.closing",
  17081. IMAGE_CLOSED: "mtmedia.image.closed",
  17082. VIDEO_START: "mtmedia.video.start",
  17083. VIDEO_PAUSE: "mtmedia.video.pause",
  17084. VIDEO_ENDED: "mtmedia.video.end"
  17085. })
  17086. }
  17087. , {}],
  17088. 132: [function(e, t, i) {
  17089. "use strict";
  17090. t.exports = Object.freeze({
  17091. maxEmbedWidth: 350,
  17092. defaultAspectRatio: .75
  17093. })
  17094. }
  17095. , {}],
  17096. 133: [function(e, t, i) {
  17097. "use strict";
  17098. t.exports = Object.freeze({
  17099. TEXT: "text",
  17100. LINK: "link",
  17101. IMAGE: "photo",
  17102. VIDEO: "video",
  17103. RICH: "rich"
  17104. })
  17105. }
  17106. , {}],
  17107. 134: [function(e, t, i) {
  17108. "use strict";
  17109. function n(e) {
  17110. this.capabilities = {
  17111. links: {
  17112. enable: e.supportLinks,
  17113. keepLabels: e.keepLinkLabels
  17114. }
  17115. }
  17116. }
  17117. var r = e("./DescriptionChunkType");
  17118. n.prototype.parse = function(e, t) {
  17119. var i = []
  17120. , n = e.split("[").map(function(e, t) {
  17121. return 0 === t ? e : "[" + e
  17122. });
  17123. return n.forEach(function(e) {
  17124. var n = this.findMarkdown(e);
  17125. if (n) {
  17126. if (n.url.indexOf("javascript:") !== -1)
  17127. return;
  17128. this.addLinkChunk(i, n, t),
  17129. this.addTextChunk(i, e.slice(n.markdown.length))
  17130. } else
  17131. this.addTextChunk(i, e)
  17132. }
  17133. .bind(this)),
  17134. i
  17135. }
  17136. ,
  17137. n.prototype.findMarkdown = function(e) {
  17138. var t = /\[([^\]]*)\]\((.*)\)/
  17139. , i = e.match(t);
  17140. if (i) {
  17141. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17142. 0 !== r); )
  17143. o++;
  17144. var a = n.length - o;
  17145. return {
  17146. markdown: i[0].substring(0, i[0].length - a),
  17147. label: i[1],
  17148. url: i[2].substring(0, o)
  17149. }
  17150. }
  17151. }
  17152. ,
  17153. n.prototype.addTextChunk = function(e, t) {
  17154. 0 !== t.length && e.push({
  17155. type: r.TEXT,
  17156. text: t
  17157. })
  17158. }
  17159. ,
  17160. n.prototype.addLinkChunk = function(e, t) {
  17161. if (!this.capabilities.links.enable)
  17162. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17163. var i = {
  17164. label: t.label,
  17165. url: t.url
  17166. };
  17167. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17168. e.push({
  17169. type: r.LINK,
  17170. link: i
  17171. })
  17172. }
  17173. ,
  17174. t.exports = n
  17175. }
  17176. , {
  17177. "./DescriptionChunkType": 133
  17178. }],
  17179. 135: [function(e, t, i) {
  17180. (function(i) {
  17181. "use strict";
  17182. var n = e("../util/logger")
  17183. , r = new n(i)
  17184. , o = {
  17185. parseIdsFromChunkName: function(e, t) {
  17186. t.floorId = o.parseFloor(e),
  17187. t.roomId = o.parseRoom(e)
  17188. },
  17189. parseFloor: function(e) {
  17190. var t = e.match(/_group([0-9]+)/);
  17191. if (!t)
  17192. return 0;
  17193. try {
  17194. return parseInt(t[1], 10)
  17195. } catch (e) {
  17196. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17197. 0
  17198. }
  17199. },
  17200. parseRoom: function(e) {
  17201. var t = e.match(/_sub([0-9]+)/);
  17202. if (!t)
  17203. return -1;
  17204. try {
  17205. return parseInt(t[1], 10)
  17206. } catch (e) {
  17207. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17208. 0
  17209. }
  17210. }
  17211. };
  17212. t.exports = o
  17213. }
  17214. ).call(this, "/js/model/Chunks.js")
  17215. }
  17216. , {
  17217. "../util/logger": 189
  17218. }],
  17219. 136: [function(e, t, i) {
  17220. (function(i) {
  17221. "use strict";
  17222. function n(e) {
  17223. s.call(this),
  17224. this.model = e,
  17225. this.exploded = !1
  17226. }
  17227. var r = e("../objects/Floor")
  17228. , o = (e("../settings"),
  17229. e("../util/logger"))
  17230. , a = e("../util/transitions")
  17231. , s = e("../util/IndexedCollection")
  17232. , l = e("../util/common")
  17233. , c = e("../util/easing");
  17234. new o(i);
  17235. l.inherit(n, s),
  17236. n.prototype.add = function(e) {
  17237. s.prototype.add.call(this, e),
  17238. this.model.add(e)
  17239. }
  17240. ,
  17241. n.prototype.getIndex = function(e) {
  17242. return e.floorIndex
  17243. }
  17244. ,
  17245. n.prototype.build = function() {
  17246. this.list.forEach(function(e) {
  17247. e.build()
  17248. })
  17249. }
  17250. ,
  17251. n.prototype.size = function() {
  17252. return this.length
  17253. }
  17254. ,
  17255. n.prototype.sort = function() {
  17256. s.prototype.sort.call(this, function(e, t) {
  17257. return e.floorIndex - t.floorIndex
  17258. })
  17259. }
  17260. ,
  17261. n.prototype.nextFloor = function(e, t) {
  17262. return this.index[e.floorIndex + t] || null
  17263. }
  17264. ,
  17265. n.prototype.getFloorAtPoint = function(e) {
  17266. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17267. var r = this.list[n]
  17268. , o = r.distanceToPoint(e);
  17269. (!t || i > o) && (i = o,
  17270. t = r)
  17271. }
  17272. return t
  17273. }
  17274. ,
  17275. n.prototype.getOrMakeFloor = function(e) {
  17276. var t = this.index[e];
  17277. return t || (t = new r(this.model,e),
  17278. this.add(t)),
  17279. t
  17280. }
  17281. ,
  17282. n.prototype.hide = function() {
  17283. this.list.forEach(function(e) {
  17284. e.hide()
  17285. })
  17286. }
  17287. ,
  17288. n.prototype.show = function() {
  17289. this.list.forEach(function(e) {
  17290. e.show()
  17291. })
  17292. }
  17293. ,
  17294. n.prototype.names = function() {
  17295. return this.list.reduce(function(e, t) {
  17296. return e.concat(t.name)
  17297. }, [])
  17298. }
  17299. ,
  17300. n.prototype.toggleExplodeHorizontal = function() {
  17301. function e(e, t) {
  17302. r.copy(e.position),
  17303. e.position.x = i[e.floorIndex] * t,
  17304. e.position.y = 1 * e.floorIndex * t,
  17305. r.sub(e.position).multiplyScalar(-1),
  17306. e.panos.forEach(function(e) {
  17307. e.translate(r)
  17308. })
  17309. }
  17310. var t, i = [], n = 0;
  17311. this.list.forEach(function(e, r, o) {
  17312. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17313. n += t,
  17314. i[r] = n
  17315. }),
  17316. i = i.map(function(e) {
  17317. return e - n / 2
  17318. });
  17319. var r = this.list[0].position.clone();
  17320. this.exploded ? this.list.forEach(function(t) {
  17321. a.start(function(i) {
  17322. e(t, 1 - i)
  17323. }, 1500, null, 0, c.easeOutExpo)
  17324. }) : this.list.forEach(function(t) {
  17325. a.start(function(i) {
  17326. e(t, i)
  17327. }, 1500, null, 0, c.easeOutExpo)
  17328. }),
  17329. this.exploded = !this.exploded
  17330. }
  17331. ,
  17332. n.prototype.toggleExplodeVertical = function() {
  17333. function e(e, i) {
  17334. var n = n.copy(e.position);
  17335. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17336. n.sub(e.position).multiplyScalar(-1),
  17337. e.panos.forEach(function(e) {
  17338. e.translate(n)
  17339. })
  17340. }
  17341. var t = this.model.size;
  17342. this.list[0].position.clone();
  17343. this.exploded ? this.list.forEach(function(t) {
  17344. a.start(function(i) {
  17345. e(t, 1 - i)
  17346. }, 1500, null, 0, c.easeOutExpo)
  17347. }) : this.list.forEach(function(t) {
  17348. a.start(function(i) {
  17349. e(t, i)
  17350. }, 1500, null, 0, c.easeOutExpo)
  17351. }),
  17352. this.exploded = !this.exploded
  17353. }
  17354. ,
  17355. t.exports = n
  17356. }
  17357. ).call(this, "/js/model/FloorCollection.js")
  17358. }
  17359. , {
  17360. "../objects/Floor": 146,
  17361. "../settings": 166,
  17362. "../util/IndexedCollection": 175,
  17363. "../util/common": 185,
  17364. "../util/easing": 186,
  17365. "../util/logger": 189,
  17366. "../util/transitions": 195
  17367. }],
  17368. 137: [function(e, t, i) {
  17369. (function(i) {
  17370. "use strict";
  17371. function n() {
  17372. c.call(this)
  17373. }
  17374. var r = e("../settings")
  17375. , o = e("../util/logger")
  17376. , a = e("../enum/Viewmode")
  17377. , s = e("../objects/Snapshot")
  17378. , l = (e("../util/math"),
  17379. e("../util/common"))
  17380. , c = e("../util/IndexedCollection")
  17381. , h = new o(i);
  17382. l.inherit(n, c),
  17383. n.prototype.getImage = function(e) {
  17384. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17385. }
  17386. ,
  17387. n.prototype.filterByModesAndReel = function(e, t) {
  17388. for (var i = [], n = 0; n < t.length; n += 1) {
  17389. var r = t[n]
  17390. , o = this.index[r.sid];
  17391. o && i.push(o)
  17392. }
  17393. var s = e[a.DOLLHOUSE]
  17394. , l = e[a.FLOORPLAN];
  17395. i = i.filter(function(e) {
  17396. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17397. return !0;
  17398. var t;
  17399. try {
  17400. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17401. } catch (e) {
  17402. return h.debug(e.message),
  17403. !1
  17404. }
  17405. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17406. }),
  17407. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17408. this.list = i,
  17409. this.reIndex()
  17410. }
  17411. ,
  17412. n.prototype.getHeroLocations = function(e) {
  17413. if (0 === this.list.length)
  17414. return [];
  17415. for (var t = [], i = 0; i < this.list.length; ++i) {
  17416. var o = this.list[i]
  17417. , l = o.thumbnail_signed_src
  17418. , c = o.name || '';
  17419. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17420. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17421. var h = e.get(o.metadata.scan_id);
  17422. if (h && !h.isAligned())
  17423. continue
  17424. }
  17425. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17426. if (u === a.MESH)
  17427. continue;
  17428. if(window.isLocal)var src = manage.dealURL(l)
  17429. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : '//' + l + "?"+ randomTime().getTime())
  17430. var d = {
  17431. cameraMode: u,
  17432. position: o.metadata.camera_position,
  17433. quaternion: o.metadata.camera_quaternion,
  17434. zoom: o.metadata.zoom,
  17435. panoId: o.metadata.scan_id,
  17436. orthoZoom: o.metadata.ortho_zoom,
  17437. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17438. thumbUrl: src,
  17439. name: n.filterImageName(c),
  17440. sid: o.sid //xzw add g_tourAudio要用,
  17441. }
  17442. , p = new s(d);
  17443. t.push(p)
  17444. }
  17445. }
  17446. return t
  17447. }
  17448. ,
  17449. n.prototype.getIndex = function(e) {
  17450. return e.sid
  17451. }
  17452. ,
  17453. n.filterImageName = function(e) {
  17454. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17455. }
  17456. ,
  17457. t.exports = n
  17458. }
  17459. ).call(this, "/js/model/ImageCollection.js")
  17460. }
  17461. , {
  17462. "../enum/Viewmode": 51,
  17463. "../objects/Snapshot": 153,
  17464. "../settings": 166,
  17465. "../util/IndexedCollection": 175,
  17466. "../util/common": 185,
  17467. "../util/logger": 189,
  17468. "../util/math": 190
  17469. }],
  17470. 138: [function(e, t, i) {
  17471. (function(i) {
  17472. "use strict";
  17473. function n() {
  17474. u.call(this)
  17475. }
  17476. var r = e("../label/Label")
  17477. , o = e("../settings")
  17478. , a = e("../util/logger")
  17479. , s = e("../util/math")
  17480. , l = e("../util/ajax")
  17481. , c = e("./RoomCollection")
  17482. , h = e("../util/common")
  17483. , u = e("../util/IndexedCollection");
  17484. new a(i);
  17485. h.inherit(n, u),
  17486. n.prototype.getIndex = function(e) {
  17487. return e.labelId
  17488. }
  17489. ,
  17490. n.prototype.associateWithRooms = function(e) {
  17491. this.forEach(function(t) {
  17492. e.forEach(function(e) {
  17493. e.roomId === t.roomId && (t.room = e)
  17494. })
  17495. })
  17496. }
  17497. ,
  17498. n.prototype.createFromLabelData = function(e) {
  17499. e.forEach(function(e) {
  17500. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17501. t = c.generateRoomId(e.floorId, t);
  17502. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17503. i.position = s.convertWorkshopVector(i.position),
  17504. this.add(i),
  17505. i.build()
  17506. }
  17507. .bind(this))
  17508. }
  17509. ,
  17510. n.prototype.load = function(e, t) {
  17511. return l.get(e, {
  17512. responseType: "json",
  17513. auth: t ? o.authorizationHeader : null
  17514. }).done(function(e) {
  17515. var t = [];
  17516. for (var i in e) {
  17517. var n = e[i];
  17518. t.push(n)
  17519. }
  17520. this.createFromLabelData(t)
  17521. }
  17522. .bind(this))
  17523. }
  17524. ,
  17525. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17526. var t = -1;
  17527. if (e) {
  17528. var i = e.split("_");
  17529. t = parseInt(i[0])
  17530. }
  17531. return t
  17532. }
  17533. ,
  17534. t.exports = n
  17535. }
  17536. ).call(this, "/js/model/LabelCollection.js")
  17537. }
  17538. , {
  17539. "../label/Label": 90,
  17540. "../settings": 166,
  17541. "../util/IndexedCollection": 175,
  17542. "../util/ajax": 181,
  17543. "../util/common": 185,
  17544. "../util/logger": 189,
  17545. "../util/math": 190,
  17546. "./RoomCollection": 141
  17547. }],
  17548. 139: [function(e, t, i) {
  17549. (function(i) {
  17550. "use strict";
  17551. function n(e, t) {
  17552. o.Object3D.call(this)
  17553. this.sid = window.number;//t.sid,
  17554. this.data = t,
  17555. this.options = e,
  17556. this.urls = new s(e.urlFiles),
  17557. this.isPublic = void 0 !== t.is_public && t.is_public,
  17558. this.images = new _(this),
  17559. this.images.extend(t.images),
  17560. this.heroImage = this.images.getImage(t.icon),
  17561. this.heroLocations = [],
  17562. this.outdoorPanoLocations = [],
  17563. this.floors = new d(this),
  17564. this.floorsEnabled = void 0 === e.floors || e.floors,
  17565. this.changingFloor = !1,
  17566. this.chunks = [],
  17567. this.panos = new A,
  17568. this.colliders = [],
  17569. this.loadPanosPromise = null,
  17570. this.loadMeshTexturesPromise = null,
  17571. this.auxDataPromise = null,
  17572. this.meshTexturesLoaded = !1,
  17573. this.meshTextures = [],
  17574. this.tags = {},
  17575. this.tagsShown = !1,
  17576. this.shouldShowtags = !1,
  17577. this.has360Views = !1,
  17578. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17579. this.supportedModes = {},
  17580. this.supportedModes[c.PANORAMA] = !0,
  17581. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17582. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17583. this.supportedModes[c.TRANSITIONING] = !0,
  17584. this.supportsTiles = this.configureTiling(),
  17585. // this.supportsVR = t.is_vr,
  17586. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17587. this.mode = c.DOLLHOUSE,
  17588. this.size = null,
  17589. this.center = null,
  17590. this.boundingBox = new o.Box3,
  17591. this.currentFloor = null,
  17592. this.allFloorsVisible = !0,
  17593. this.projectedPano0 = null,
  17594. this.projectedPano1 = null,
  17595. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17596. this.addFloor(new u(this,t,e.trim()))
  17597. }
  17598. .bind(this)),
  17599. this.waitQueue = [],
  17600. this.on("load", function(e) {
  17601. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17602. return !e.isLoadedCallback()
  17603. }),
  17604. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17605. }
  17606. .bind(this)),
  17607. this.setupCustomProperties()
  17608. this.hots = {};
  17609. }
  17610. function r() {
  17611. try {
  17612. var e = document.createElement("canvas")
  17613. , t = e.getContext("webgl");
  17614. t || (t = e.getContext("experimental-webgl"));
  17615. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17616. return i
  17617. } catch (e) {
  17618. return 0
  17619. }
  17620. }
  17621. var o = e("three")
  17622. , a = e("../util/ajax")
  17623. , s = e("../util/ModelUrls")
  17624. , l = e("../objects/BoundingTextureSkybox")
  17625. , c = e("../enum/Viewmode")
  17626. , h = e("../enum/RenderOrder")
  17627. , u = (e("../enum/AlignmentType"),
  17628. e("../objects/Floor"))
  17629. , d = e("./FloorCollection")
  17630. , p = e("../objects/Chunk")
  17631. , f = (e("../objects/Room"),
  17632. e("../objects/Snapshot"),
  17633. e("../label/Label"),
  17634. e("../util/math"),
  17635. e("../settings"))
  17636. ,ss = e("../shaders")
  17637. , g = e("../util/logger")
  17638. , m = e("../tag/tag")
  17639. , v = (e("../tag/tagManager"),
  17640. e("../objects/Panorama"))
  17641. , A = e("../util/PanoramaCollection")
  17642. , y = e("../loaders/ModelLoader")
  17643. , C = e("../loaders/ModelTextureLoader")
  17644. , I = e("../loaders/SweepDataLoader")
  17645. , E = e("../util/transitions")
  17646. , b = e("../util/common")
  17647. , es = e("../util/easing")
  17648. ,lerp = e("../util/lerp")
  17649. ,tex = e("../util/texture")
  17650. , w = e("./../util/browser")
  17651. , _ = e("./ImageCollection")
  17652. , T = e("./RoomCollection")
  17653. , x = e("./LabelCollection")
  17654. , S = e("./Chunks")
  17655. , M = e("./../util/showcase")
  17656. , R = e("../exception/BasicException")
  17657. , P = (e("../constants")
  17658. ,e("events").EventEmitter)
  17659. ,Hot = e("hot")
  17660. , O = new g(i);
  17661. n.prototype = Object.create(o.Object3D.prototype),
  17662. b.extend(n, P),
  17663. n.prototype.setupCustomProperties = function() {
  17664. var e = f.modelAlpha;
  17665. Object.defineProperty(this, "alpha", {
  17666. get: function() {
  17667. return e
  17668. },
  17669. set: function(t) {
  17670. e = t,
  17671. this.chunks.forEach(function(t) {
  17672. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17673. })
  17674. }
  17675. })
  17676. }
  17677. ,
  17678. n.prototype.configureTiling = function() {
  17679. var e = r();
  17680. if (e < 2048)
  17681. return !1;
  17682. O.warn("Max cube texture size: " + e);
  17683. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17684. var i = f.tiling.tilingFlagNames[t];
  17685. if ("1" === w.valueFromHash(i, null))
  17686. return !0;
  17687. if ("0" === w.valueFromHash(i, null))
  17688. return !1
  17689. }
  17690. //--------------------------------------------许钟文-------------------------------------------
  17691. //return true;
  17692. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17693. //--------------------------------------------e n d -------------------------------------------
  17694. }
  17695. ,
  17696. n.prototype.toggleAlpha = function() {
  17697. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17698. }
  17699. ,
  17700. n.prototype.load = function(e) {
  17701. var t = function() {
  17702. return $.when(this.loadPanos(), this.loadMesh())
  17703. }
  17704. , i = this.urls.init().then(t.bind(this));
  17705. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17706. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17707. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17708. }
  17709. ,
  17710. n.prototype.loadMesh = function() {
  17711. function e(e) {
  17712. O.error(e),
  17713. n.reject("loading-failed")
  17714. }
  17715. function t(e, t) {
  17716. n.notify(e, t)
  17717. }
  17718. function i(e, t) {
  17719. if (0 === e.length) {
  17720. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17721. r.supportedModes[c.DOLLHOUSE] = !1,
  17722. r.supportedModes[c.FLOORPLAN] = !1;
  17723. var i = new p({
  17724. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17725. });
  17726. i.material.visible = !1,
  17727. i.rotateX(-Math.PI / 2),
  17728. i.geometry.computeBoundingBox(),
  17729. e = [i]
  17730. }
  17731. e.forEach(function(e) {
  17732. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17733. r.addChunk(t, e)
  17734. }),
  17735. r.floors.sort(),
  17736. n.resolve(r)
  17737. }
  17738. var n = $.Deferred()
  17739. , r = this;
  17740. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17741. n.promise()
  17742. }
  17743. ,
  17744. n.prototype.loadMeshTextures = function() {
  17745. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17746. this.meshTexturesLoaded = !0
  17747. }
  17748. .bind(this)),
  17749. this.loadTexturesPromise)
  17750. }
  17751. ,
  17752. /* n.prototype.loadtags = function() {//xzw改
  17753. var e = $.Deferred();
  17754. if (!f.tags.enabled)
  17755. return e.resolve();
  17756. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17757. t = "data/" + this.sid + "/tags.json"
  17758. return a.get(t, {
  17759. responseType: "json",
  17760. auth: this.isPublic ? null : f.authorizationHeader
  17761. }).done(function(t) {
  17762. var i = 0
  17763. , n = 0;
  17764. for (var r in t) {
  17765. var o = t[r];
  17766. o.enabled && (n++,
  17767. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17768. i++))
  17769. }
  17770. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17771. e.resolve()
  17772. }
  17773. .bind(this)).fail(function() {
  17774. O.warn("Getting tags failed, not displaying tags."),
  17775. e.resolve()
  17776. }),
  17777. e
  17778. } */
  17779. n.prototype.shineHots = function(){ //xzw
  17780. E.trigger({
  17781. func: function(e) {
  17782. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17783. for(var i in this.hots){
  17784. this.hots[i].dontShine || (this.hots[i].mesh.material.uniforms.opac.value = opa);
  17785. }
  17786. }.bind(this),
  17787. cycling: true,
  17788. duration: 3000,
  17789. //easing: "easeInOutQuad",
  17790. name: "hotShine"
  17791. })
  17792. },
  17793. n.prototype.createHotItem = function(data, hots) {
  17794. var docFragment = document.createDocumentFragment();
  17795. var keyAry = Object.keys(data);
  17796. for(var i = 0; i < keyAry.length; i++){
  17797. var li = document.createElement('li');
  17798. var span = document.createElement('span');
  17799. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17800. // console.log(span.innerHTML);
  17801. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17802. li.appendChild(span);
  17803. docFragment.appendChild(li);
  17804. }
  17805. var ul = document.querySelector('#hotListContent ul');
  17806. ul.appendChild(docFragment);
  17807. console.log(docFragment);
  17808. }
  17809. n.prototype.loadOverlays = function(overlays){
  17810. var overlays = window.data2 && window.data2.overlays
  17811. overlays && overlays.forEach((info)=>{
  17812. new Overlay(info)
  17813. })
  17814. }
  17815. n.prototype.loadhots = function() {//xzw
  17816. var e = $.Deferred();
  17817. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17818. return a.get(t, {
  17819. responseType: "json",
  17820. auth: this.isPublic ? null : f.authorizationHeader
  17821. }).done(function(t) {
  17822. window.data2 = t;
  17823. if(!t){
  17824. console.error("data2 is null")
  17825. }else{
  17826. g_data2 = hotMatcher(t);
  17827. this.hotsCount = 0;
  17828. /* for(var i in t.hots){
  17829. this.hotsCount ++;
  17830. this.hots[i] = new Hot(i, t.hots[i], this);
  17831. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17832. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17833. };
  17834. window.hotData = t.hots
  17835. t.hots && this.createHotItem(t.hots, this.hots); */
  17836. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17837. window.hotData = {}
  17838. if(t.hots){
  17839. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17840. sids.forEach((sid)=>{
  17841. this.hotsCount++,
  17842. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17843. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17844. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17845. window.hotData[sid] = t.hots[sid];
  17846. })
  17847. }
  17848. this.createHotItem(window.hotData, this.hots);
  17849. /* {
  17850. "code": "34020000001320010024",
  17851. "name": "鹰眼",
  17852. "devTypeName": "摄像头",
  17853. "id": "2855ab1ed6e7a9d3b35467673796bfa9",
  17854. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17855. "status": "2"
  17856. },
  17857. {
  17858. "code": "34020000001320010025",
  17859. "name": "鹰眼广角",
  17860. "devTypeName": "摄像头",
  17861. "id": "bd6eca7d285ee120b9f5e59f259d7bc5",
  17862. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17863. "status": "2"
  17864. }, */
  17865. getDeviceInfo(null,(data)=>{//更新状态
  17866. for(var id in hardwareHotList){
  17867. var hot = hardwareHotList[id];
  17868. var info = data.find(item=>item.id == id)
  17869. if(info){
  17870. hot.setDeviceStatus(info.status == 2)
  17871. }
  17872. }
  17873. })
  17874. g_index = w.valueFromHash("m");
  17875. if(t.tourAudio){
  17876. g_tourAudio = new Audio;
  17877. g_tourAudio.loop = false;
  17878. g_tourAudio.addEventListener('ended', function () {
  17879. var ev = document.createEvent("MouseEvent");
  17880. ev.initEvent("tourAudioEnded",true,true);
  17881. window.dispatchEvent(ev);
  17882. });
  17883. };
  17884. }
  17885. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17886. /* var dataJsPromise = $.Deferred();
  17887. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17888. a.get(dataJsUrl,{
  17889. responseType: "json",
  17890. auth: this.isPublic ? null : f.authorizationHeader
  17891. }).done(function(data) {
  17892. window.hotData = data;
  17893. this.createHotItem(data, this.hots);
  17894. for(let i in this.hots){//add
  17895. data[i] && this.hots[i].initStyleImg(data[i]);
  17896. }
  17897. dataJsPromise.resolve();
  17898. }.bind(this)).fail(function(){
  17899. console.log('Data.js is empty');
  17900. dataJsPromise.resolve();
  17901. }) */
  17902. e.resolve();
  17903. }.bind(this)).fail(function() {
  17904. console.log('没有热点');
  17905. e.resolve()
  17906. }),
  17907. e
  17908. }
  17909. ,
  17910. n.prototype.loadPanos = function() {
  17911. if (this.loadPanosPromise)
  17912. return this.loadPanosPromise;
  17913. var e = new I(this);
  17914. return this.loadPanosPromise = e.load().then(function(e) {
  17915. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17916. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17917. else console.log(e.uuid)
  17918. }
  17919. .bind(this))),
  17920. this.panos.extend(e.map(function(e) {
  17921. return new v(this,e.uuid,e,this.supportsTiles)
  17922. }
  17923. .bind(this))),
  17924. this.panos.forEach(function(e) {
  17925. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17926. var i = this.panos.get(t);
  17927. i && this.panos.setNeighbour(e, i, !0)
  17928. }
  17929. .bind(this)),
  17930. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17931. }
  17932. .bind(this)),
  17933. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17934. this.supportedModes[c.PANORAMA] = !1),
  17935. $.when(this)
  17936. }
  17937. .bind(this)),
  17938. this.loadPanosPromise
  17939. }
  17940. ,
  17941. n.prototype.loadHighlightReel = function() {//xzw
  17942. var e = $.Deferred()
  17943. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17944. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17945. return a.get(t, {
  17946. responseType: "json",
  17947. auth: this.isPublic ? null : f.authorizationHeader
  17948. }).done(function(t) {
  17949. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17950. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17951. e.resolve()
  17952. }
  17953. .bind(this)).fail(function() {
  17954. O.warn("Getting highlight reel failed, no highlights available"),
  17955. e.resolve()
  17956. }),
  17957. e
  17958. }
  17959. ,
  17960. n.prototype.waitForLoad = function(e, t) {
  17961. t() || (this.waitQueue.push({
  17962. object: e,
  17963. isLoadedCallback: t
  17964. }),
  17965. 1 === this.waitQueue.length && this.emit("waiting"))
  17966. }
  17967. ,
  17968. n.prototype.hide = function() {
  17969. this.floors.hide()
  17970. }
  17971. ,
  17972. n.prototype.show = function() {
  17973. this.floors.show()
  17974. }
  17975. ,
  17976. n.prototype.floorNames = function() {
  17977. return this.floors.names()
  17978. }
  17979. ,
  17980. n.prototype.warpDestFloors = function(e, t) {
  17981. if (!e || this.floors.length !== e.length)
  17982. return void this.toggleAllFloors(!0);
  17983. var i = e.findIndex(function(e) {
  17984. return e
  17985. }
  17986. .bind(this));
  17987. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17988. }
  17989. ,
  17990. n.prototype.setFloor = function(e, t, i) {
  17991. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17992. this.allFloorsVisible = !1,
  17993. this._setFloor(e, t, i)
  17994. }
  17995. ,
  17996. n.prototype.toggleAllFloors = function(e) {
  17997. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17998. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17999. this._setFloor(this.currentFloor)
  18000. }
  18001. ,
  18002. n.prototype._setFloor = function(e, t, i) {
  18003. t = t || this.mode,
  18004. this.emit("floor.changed", e, t, this.currentFloor),
  18005. this.currentFloor = e;
  18006. var n;
  18007. if (t === c.PANORAMA) {
  18008. if (this.show(),
  18009. this.shouldShowtags && this.tagsShown)
  18010. for (n in this.tags)
  18011. this.tags[n].show(f.showFloorDuration)
  18012. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18013. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18014. }
  18015. .bind(this)),
  18016. this.shouldShowtags && this.tagsShown))
  18017. for (n in this.tags) {
  18018. var r = this.tags[n];
  18019. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18020. }
  18021. var o = this
  18022. , a = e;
  18023. E.start(function() {}, f.showFloorDelay, function() {
  18024. o.floors.forEach(function(e) {
  18025. e.chunks.forEach(function(t) {
  18026. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18027. })
  18028. })
  18029. }
  18030. .bind(this))
  18031. }
  18032. ,
  18033. n.prototype.toggleExplode = function() {
  18034. this.floors.toggleExplodeHorizontal()
  18035. }
  18036. ,
  18037. n.prototype.toggleExplodeUp = function() {
  18038. this.floors.toggleExplodeVertical()
  18039. }
  18040. ,
  18041. n.prototype.nextFloor = function(e) {
  18042. return this.floors.nextFloor(this.currentFloor, e)
  18043. }
  18044. ,
  18045. n.prototype.addFloor = function(e) {
  18046. this.floors.add(e)
  18047. }
  18048. ,
  18049. n.prototype.getFloorAtPoint = function(e) {
  18050. return this.floors.getFloorAtPoint(e)
  18051. }
  18052. ,
  18053. n.prototype.getTagBySid = function(e) {
  18054. return this.tags[e]
  18055. }
  18056. ,
  18057. n.prototype.addChunk = function(e, t) {
  18058. this.floors.getOrMakeFloor(e).addChunk(t),
  18059. this.chunks.push(t)
  18060. }
  18061. ,
  18062. n.prototype.setMode = function(e) {
  18063. if (!this.supportedModes[e])
  18064. throw new R("Mode not supported for this model: " + e);
  18065. this.mode = e;
  18066. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18067. this.chunks.forEach(function(t) {
  18068. t.setMode(e)
  18069. })
  18070. }
  18071. ,
  18072. n.prototype.build = function() {
  18073. this.heroLocations = this.images.getHeroLocations(this.panos);
  18074. var e = function() {
  18075. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18076. }
  18077. .bind(this)();
  18078. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18079. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18080. }
  18081. .bind(this)) || e,
  18082. null === this.heroImage && O.warn("No hero image defined."),
  18083. this.currentFloor = this.floors.last(),
  18084. this.floors.build(),
  18085. this.colliders = this.floors.reduce(function(e, t) {
  18086. return e.concat(t.collider.children)
  18087. }, []),
  18088. this.panos.forEach(function(e) {
  18089. e.build1(),
  18090. e.on("enter", function() {
  18091. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18092. }
  18093. .bind(this))
  18094. }
  18095. .bind(this)),
  18096. this.panos.forEach(function(e) {
  18097. e.build2()
  18098. }),
  18099. this.floors.forEach(function(e) {
  18100. this.boundingBox.union(e.boundingBox)
  18101. }
  18102. .bind(this)),
  18103. this.size = this.boundingBox.size(),
  18104. this.center = this.boundingBox.center(),
  18105. this.floors.forEach(function(e) {
  18106. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18107. }
  18108. .bind(this)),
  18109. this.panos.populate_path_graph(),
  18110. this.skybox = new l(this.boundingBox),
  18111. this.skybox.matrixWorldNeedsUpdate = !0,
  18112. this.add(this.skybox);
  18113. setTimeout(function(){
  18114. this.hotsCount && this.shineHots();
  18115. }.bind(this),1300);//xzw 热点开始闪烁
  18116. for (var t in this.tags)
  18117. this.tags[t].build();
  18118. this.createFloorLogo()
  18119. return O.debug("Done building model"),
  18120. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18121. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18122. this.buildRooms(),
  18123. this.labels.associateWithRooms(this.rooms),
  18124. $.when(this)
  18125. }
  18126. ,
  18127. n.prototype.createFloorLogo = function(){
  18128. console.log('createFloorLogo')
  18129. if(this.floorLogos || !settings.floorlogoURL)return;
  18130. var url = settings.floorlogoURL
  18131. var map = tex.load(url);//可以追加done
  18132. this.floorLogos = [];
  18133. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18134. var material = new o.MeshBasicMaterial({
  18135. opacity:0,
  18136. map:map,
  18137. side: o.DoubleSide,
  18138. transparent: !0,
  18139. depthWrite: !1,
  18140. depthTest:false//改 在chunk\skybox外也可看到
  18141. });
  18142. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18143. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18144. //logo.scale.set(s,s,s);
  18145. logo.position.set(0,-1.5,0);
  18146. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18147. logo.renderOrder = 100;//cover the videoSkybox
  18148. //logo.layers.set(0)
  18149. this.add(logo);
  18150. this.floorLogos.push(logo);
  18151. }
  18152. this.floorLogos[1].visible = false;
  18153. }
  18154. n.prototype.adjustfloorLogoHeight = function(o){
  18155. var h = player.currentPano.floorPosition.y + 0.01;
  18156. this.floorLogos[1].position.setY(h);
  18157. this.floorLogos[0].position.setY(h);
  18158. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18159. },
  18160. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18161. if(!this.floorLogos) return;
  18162. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18163. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18164. if(!o.dur){//立刻
  18165. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18166. this.floorLogos[o.index].material.opacity = o.opa;
  18167. }else{
  18168. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18169. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18170. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18171. }
  18172. },
  18173. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18174. var lastQ, lastP;
  18175. var equals = function(v1, v2, min){
  18176. return Math.abs(v1-v2) < min
  18177. }
  18178. var isSame = function(now, last, k){//如果和上次相同就不改变
  18179. if(!last)return false;
  18180. var R = k.sceneRenderer;
  18181. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18182. //暂时:
  18183. var min = 0.0008
  18184. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18185. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18186. return same;
  18187. }
  18188. return function(Q, k){
  18189. if(!Q)return;
  18190. /* if(Config.ifFish && window.lowFPS){
  18191. this.fLCompute++;
  18192. if(R.AFPS < 38){
  18193. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18194. else if(k.flying && k.fLCompute%2 !=1) return;
  18195. k.fLCompute %= 4;
  18196. }else if(R.AFPS < 45){
  18197. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18198. else if(k.flying && k.fLCompute%2 !=1) return;
  18199. k.fLCompute %= 6;
  18200. }else{
  18201. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18202. //else if(k.flying && k.fLCompute%2 !=1) return;
  18203. k.fLCompute %= 2;
  18204. }
  18205. } */
  18206. var sameQ, sameP, quaternion, visible;
  18207. for(var i=0;i<2;i++){
  18208. var logo = this.floorLogos[i];
  18209. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18210. visible = true;
  18211. }
  18212. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18213. var c = k.cameraControls.activeControl;
  18214. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18215. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18216. for(var i=0;i<2;i++){
  18217. var logo = this.floorLogos[i];
  18218. if(!sameQ){
  18219. if(!quaternion){
  18220. var a = new THREE.Vector3(0,0,-1);
  18221. a.applyQuaternion(Q);
  18222. a.setY(0);
  18223. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18224. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18225. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18226. quaternion.multiply(a);
  18227. }
  18228. logo.quaternion.copy(quaternion);
  18229. }
  18230. }
  18231. }
  18232. }()
  18233. n.prototype.loadLabels = function() {//xzw
  18234. this.labels = new x(this);
  18235. var e = $.Deferred();
  18236. //加载俯视图的标签 注释这个备注就会加载
  18237. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  18238. if (!this.showingLabels) */
  18239. return e.resolve();
  18240. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18241. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18242. console.log(t);
  18243. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18244. O.warn("Getting labels failed, not displaying labels."),
  18245. e.resolve()
  18246. }),
  18247. e
  18248. }
  18249. ,
  18250. n.prototype.buildRooms = function() {
  18251. this.rooms = new T(this),
  18252. this.rooms.createFromChunks(this.chunks),
  18253. this.rooms.calcRoomBoundaries()
  18254. }
  18255. ,
  18256. n.prototype.updateProjectedPanos = function() {
  18257. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18258. }
  18259. ,
  18260. n.prototype.setProjectedPanos = function(e, t, i) {
  18261. void 0 !== i && null !== i || (i = !0),
  18262. i = !!i,
  18263. this.projectedPano0 = e,
  18264. this.projectedPano1 = t,
  18265. this.skybox.material.setProjectedPanos(e, t, i),
  18266. this.chunks.forEach(function(n) {
  18267. n.materialInside.setProjectedPanos(e, t, i)
  18268. })
  18269. }
  18270. ,
  18271. n.prototype.setSide = function(e) {
  18272. this.floors.forEach(function(t) {
  18273. t.collider.material.side = e
  18274. })
  18275. }
  18276. ,
  18277. n.prototype.heroCount = function() {
  18278. return this.heroLocations ? this.heroLocations.length : 0
  18279. }
  18280. ,
  18281. n.prototype.getHeroDescriptorByIndex = function(e) {
  18282. if (e < 0)
  18283. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18284. null;
  18285. var t = this.heroCount();
  18286. if (t < 1)
  18287. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18288. null;
  18289. var i = this.heroLocations[e];
  18290. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18291. null) : i
  18292. }
  18293. ,
  18294. n.prototype.findPanoramicHero = function() {
  18295. for (var e in this.heroLocations)
  18296. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18297. return this.heroLocations[e];
  18298. return null
  18299. }
  18300. ,
  18301. n.prototype.listImagePanos = function() {
  18302. var e = []
  18303. , t = this;
  18304. return this.images.forEach(function(i) {
  18305. if (i.metadata && i.metadata.scan_id) {
  18306. var n = t.panos.get(i.metadata.scan_id);
  18307. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18308. }
  18309. }),
  18310. e
  18311. }
  18312. ,
  18313. n.prototype.fadePanoMarkers = function(e, t) {
  18314. this.panos.fadeMarkerOpacity(e, t)
  18315. }
  18316. ,
  18317. n.prototype.setSweepVisibility = function(e) {
  18318. this.panos.forEach(function(t) {
  18319. t.marker && (t.marker.visible = e)
  18320. })
  18321. }
  18322. ,
  18323. n.prototype.outsideAllowed = function() {
  18324. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18325. }
  18326. ,
  18327. t.exports = n
  18328. }
  18329. ).call(this, "/js/model/Model.js")
  18330. }
  18331. , {
  18332. "../constants": 8,
  18333. "../enum/AlignmentType": 17,
  18334. "../enum/RenderOrder": 42,
  18335. "../enum/Viewmode": 51,
  18336. "../exception/BasicException": 55,
  18337. "../label/Label": 90,
  18338. "../loaders/ModelLoader": 105,
  18339. "../loaders/ModelTextureLoader": 106,
  18340. "../loaders/SweepDataLoader": 107,
  18341. "../tag/tag": 123,
  18342. "../tag/tagManager": 124,
  18343. "../objects/BoundingTextureSkybox": 143,
  18344. "../objects/Chunk": 144,
  18345. "../objects/Floor": 146,
  18346. "../objects/Panorama": 148,
  18347. "../objects/Room": 150,
  18348. "../objects/Snapshot": 153,
  18349. "../settings": 166,
  18350. "../shaders": 167,
  18351. "../util/ModelUrls": 177,
  18352. "../util/PanoramaCollection": 178,
  18353. "../util/ajax": 181,
  18354. "../util/common": 185,
  18355. "../util/easing": 186,
  18356. "../util/lerp": 188,
  18357. "../util/logger": 189,
  18358. "../util/math": 190,
  18359. "../util/texture": 194,
  18360. "../util/transitions": 195,
  18361. "./../util/browser": 182,
  18362. "./../util/showcase": 193,
  18363. "./Chunks": 135,
  18364. "./FloorCollection": 136,
  18365. "./ImageCollection": 137,
  18366. "./LabelCollection": 138,
  18367. "./RoomCollection": 141,
  18368. events: 202,
  18369. three: 217,
  18370. "hot": "hot"
  18371. }],
  18372. 140: [function(e, t, i) {
  18373. "use strict";
  18374. function n() {
  18375. this.modelMap = {},
  18376. this.activeModel = null,
  18377. this.modelCount = 0,
  18378. this.tileDownloader = null,
  18379. this.panoRenderer = null
  18380. }
  18381. var r = (e("three"),
  18382. e("../util/common"))
  18383. , o = e("../exception/BasicException")
  18384. , a = e("../enum/ModelManagerEvents")
  18385. , s = e("../enum/PanoRendererEvents")
  18386. , l = e("events").EventEmitter;
  18387. n.prototype.init = function(e, t, i) {
  18388. this.tileDownloader = e,
  18389. this.panoRenderer = t,
  18390. this.qualityManager = i,
  18391. this.bindEvents()
  18392. }
  18393. ,
  18394. n.prototype.bindEvents = function() {
  18395. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18396. }
  18397. ,
  18398. n.prototype.onTileRendered = function(e, t, i, n) {}
  18399. ,
  18400. n.prototype.addModel = function(e) {
  18401. this.modelMap[e.sid] = e,
  18402. 0 === this.modelCount && this.activateModel(e.sid),
  18403. this.modelCount++,
  18404. this.emit(a.ModelAdded)
  18405. }
  18406. ,
  18407. n.prototype.getModel = function(e) {
  18408. return this.modelMap[e]
  18409. }
  18410. ,
  18411. n.prototype.activateModel = function(e) {
  18412. var t = this.modelMap[e];
  18413. if (!t)
  18414. throw new o("Tried to activate invalid model!");
  18415. var i = this.activeModel;
  18416. this.activeModel = t,
  18417. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18418. this.tileDownloader.setUrls(t.urls),
  18419. t.panos.forEach(function(e) {
  18420. e.attachToPanoRenderer(this.panoRenderer),
  18421. e.tileDownloader = this.tileDownloader,
  18422. e.qualityManager = this.qualityManager
  18423. }
  18424. .bind(this)),
  18425. this.emit(a.ActiveModelChanged, {
  18426. oldModel: i,
  18427. model: t
  18428. })
  18429. }
  18430. ,
  18431. n.prototype.getActiveModel = function() {
  18432. return this.activeModel
  18433. }
  18434. ,
  18435. r.extend(n, l),
  18436. t.exports = n
  18437. }
  18438. , {
  18439. "../enum/ModelManagerEvents": 33,
  18440. "../enum/PanoRendererEvents": 35,
  18441. "../exception/BasicException": 55,
  18442. "../util/common": 185,
  18443. events: 202,
  18444. three: 217
  18445. }],
  18446. 141: [function(e, t, i) {
  18447. (function(i) {
  18448. "use strict";
  18449. function n() {
  18450. s.call(this)
  18451. }
  18452. var r = e("../objects/Room")
  18453. , o = (e("../settings"),
  18454. e("../util/logger"))
  18455. , a = (e("../util/transitions"),
  18456. e("../util/easing"),
  18457. e("../util/common"))
  18458. , s = e("../util/IndexedCollection")
  18459. , l = e("./Chunks");
  18460. new o(i);
  18461. a.inherit(n, s),
  18462. n.prototype.getIndex = function(e) {
  18463. return e.roomId
  18464. }
  18465. ,
  18466. n.prototype.calcRoomBoundaries = function() {
  18467. this.forEach(function(e) {
  18468. e.calcBoundaries()
  18469. })
  18470. }
  18471. ,
  18472. n.prototype.createFromChunks = function(e) {
  18473. var t = {
  18474. floorId: -1,
  18475. roomId: -1
  18476. }
  18477. , i = {};
  18478. e.forEach(function(e) {
  18479. l.parseIdsFromChunkName(e.name, t);
  18480. var o = i[t.roomId];
  18481. if (!o) {
  18482. var a = n.generateRoomId(t.floorId, t.roomId);
  18483. o = new r(t.floorId,a),
  18484. this.add(o),
  18485. i[t.roomId] = o
  18486. }
  18487. o.addChunk(e)
  18488. }
  18489. .bind(this)),
  18490. this.calcRoomBoundaries()
  18491. }
  18492. ,
  18493. n.generateRoomId = function(e, t) {
  18494. return e + "_" + t
  18495. }
  18496. ,
  18497. t.exports = n
  18498. }
  18499. ).call(this, "/js/model/RoomCollection.js")
  18500. }
  18501. , {
  18502. "../objects/Room": 150,
  18503. "../settings": 166,
  18504. "../util/IndexedCollection": 175,
  18505. "../util/common": 185,
  18506. "../util/easing": 186,
  18507. "../util/logger": 189,
  18508. "../util/transitions": 195,
  18509. "./Chunks": 135
  18510. }],
  18511. 142: [function(e, t, i) {
  18512. "use strict";
  18513. function n(e, t, i) {
  18514. e = e.clone().expandByScalar(0.01);//改
  18515. var n = e.size()
  18516. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18517. o.boundingBox = e,
  18518. r.Mesh.call(this, o, t),
  18519. this.position.copy(e.center()),
  18520. this.frustumCulled = !1,
  18521. i && this.add(new r.WireframeHelper(this))
  18522. }
  18523. var r = e("three");
  18524. n.prototype = Object.create(r.Mesh.prototype),
  18525. n.prototype.constructor = n,
  18526. t.exports = n
  18527. }
  18528. , {
  18529. three: 217
  18530. }],
  18531. 143: [function(e, t, i) {
  18532. (function(i) {
  18533. "use strict";
  18534. function n(e) {
  18535. h.time("Computing a nice bounding cubemap");
  18536. var t = new a({
  18537. side: r.BackSide,
  18538. transparent: !0
  18539. });
  18540. t.uniforms.modelAlpha.value = 0,
  18541. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18542. this.renderOrder = l.boundingSkybox,
  18543. o.call(this, e, t),
  18544. h.timeEnd("Computing a nice bounding cubemap")
  18545. }
  18546. var r = e("three")
  18547. , o = (e("../enum/Viewmode"),
  18548. e("../shaders"),
  18549. e("./BoundingMesh"))
  18550. , a = e("../materials/ModelTextureMaterial")
  18551. , s = e("../settings")
  18552. , l = e("../enum/RenderOrder")
  18553. , c = e("../util/logger")
  18554. , h = new c(i);
  18555. n.prototype = Object.create(o.prototype),
  18556. n.prototype.constructor = n,
  18557. t.exports = n
  18558. }
  18559. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18560. }
  18561. , {
  18562. "../enum/RenderOrder": 42,
  18563. "../enum/Viewmode": 51,
  18564. "../materials/ModelTextureMaterial": 118,
  18565. "../settings": 166,
  18566. "../shaders": 167,
  18567. "../util/logger": 189,
  18568. "./BoundingMesh": 142,
  18569. three: 217
  18570. }],
  18571. 144: [function(e, t, i) {
  18572. "use strict";
  18573. function n(e) {
  18574. this.materialInside = new s({
  18575. side: r.DoubleSide
  18576. });
  18577. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18578. this.materialOutside = new r.RawShaderMaterial({
  18579. fragmentShader: o.modelOutside.fragmentShader,
  18580. vertexShader: o.modelOutside.vertexShader,
  18581. uniforms: t,
  18582. side: r.FrontSide,
  18583. name: "chunkOut"
  18584. }),
  18585. r.Mesh.call(this, e.geometry, this.materialInside),
  18586. this.name = e.name || "",
  18587. this.textureName = e.textureName,
  18588. this.meshUrl = e.meshUrl
  18589. }
  18590. var r = e("three")
  18591. , o = e("../shaders")
  18592. , a = e("../enum/Viewmode")
  18593. , s = e("../materials/ModelTextureMaterial");
  18594. n.prototype = Object.create(r.Mesh.prototype),
  18595. n.prototype.setTextureMap = function(e) {
  18596. this.materialInside.uniforms.map.value = e,
  18597. this.materialOutside.uniforms.map.value = e
  18598. }
  18599. ,
  18600. n.prototype.setMode = function(e) {
  18601. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18602. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18603. t.transparent = this.material.transparent,
  18604. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18605. this.material = t
  18606. }
  18607. ,
  18608. t.exports = n
  18609. }
  18610. , {
  18611. "../enum/Viewmode": 51,
  18612. "../materials/ModelTextureMaterial": 118,
  18613. "../shaders": 167,
  18614. three: 217
  18615. }],
  18616. 145: [function(e, t, i) {
  18617. "use strict";
  18618. function n(e) {
  18619. this.chunksize = e || 10,
  18620. this.chunks = {},
  18621. this.boundingBoxes = {},
  18622. this.children = [],
  18623. this.offset = new r.Vector3(0,.5,0),
  18624. this.material = new r.MeshBasicMaterial({
  18625. color: 16777215 * Math.random(),
  18626. side: r.DoubleSide
  18627. })
  18628. }
  18629. var r = e("three");
  18630. e("../enum/Viewmode");
  18631. n.prototype.add = function(e) {
  18632. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18633. m ? (t = m.position.array,
  18634. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18635. n = e.faces);
  18636. var v = new r.Vector3;
  18637. if (i)
  18638. for (o = 0,
  18639. a = i.length; o < a; o += 3) {
  18640. var A = 3 * i[o]
  18641. , y = 3 * i[o + 1]
  18642. , C = 3 * i[o + 2];
  18643. s = (t[A] + t[y] + t[C]) / 3,
  18644. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18645. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18646. h = Math.floor(s / this.chunksize),
  18647. u = Math.floor(l / this.chunksize),
  18648. d = Math.floor(c / this.chunksize),
  18649. p = h + "." + u + "." + d,
  18650. p in this.chunks ? (g = this.chunks[p],
  18651. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18652. f = this.boundingBoxes[p] = new r.Box3),
  18653. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18654. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18655. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18656. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18657. }
  18658. else
  18659. for (o = 0,
  18660. a = t.length; o < a; o += 9)
  18661. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18662. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18663. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18664. h = Math.floor(s / this.chunksize),
  18665. u = Math.floor(l / this.chunksize),
  18666. d = Math.floor(c / this.chunksize),
  18667. p = h + "." + u + "." + d,
  18668. p in this.chunks ? (g = this.chunks[p],
  18669. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18670. f = this.boundingBoxes[p] = new r.Box3),
  18671. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18672. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18673. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18674. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18675. }
  18676. ,
  18677. n.prototype.build = function() {
  18678. var e = new r.Object3D;
  18679. e.material = this.material;
  18680. for (var t in this.chunks) {
  18681. var i = this.chunks[t]
  18682. , n = new r.BufferGeometry;
  18683. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18684. n.boundingBox = this.boundingBoxes[t];
  18685. var o = new r.Mesh(n,this.material);
  18686. o.material.visible = !1,
  18687. e.add(o),
  18688. this.chunks[t] = []
  18689. }
  18690. return e
  18691. }
  18692. ,
  18693. t.exports = n
  18694. }
  18695. , {
  18696. "../enum/Viewmode": 51,
  18697. three: 217
  18698. }],
  18699. 146: [function(e, t, i) {
  18700. "use strict";
  18701. var r = e("three")
  18702. , o = e("../settings")
  18703. , a = e("../util/common")
  18704. , s = e("../util/lerp")
  18705. , l = e("./ChunkedCollider")
  18706. , c = e("../util/transitions")
  18707. , h = e("../util/easing")
  18708. , u = (e("../objects/Panorama"),
  18709. e("../enum/RenderOrder"))
  18710. , d = e("../localization/localize");
  18711. function n(e, t, i) {
  18712. r.Object3D.call(this),
  18713. this.model = e,
  18714. this.floorIndex = t,
  18715. this.lang = o.languageTag,
  18716. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18717. this.panos = [],
  18718. this.chunks = [],
  18719. this.colliderBuilder = new l(3),
  18720. this.collider = null,
  18721. this.center = null,
  18722. this.boundingBox = new r.Box3,
  18723. this.size = null,
  18724. this.hidden = !1,
  18725. this.conservativeBoundingBox = new r.Box3,
  18726. this.debugColor = 16777215 * Math.random(),
  18727. this.transition = null
  18728. }
  18729. n.prototype = Object.create(r.Object3D.prototype),
  18730. n.prototype.enter = function(e) {
  18731. this.model.setFloor(this, e)
  18732. }
  18733. ,
  18734. n.prototype.hide = function(e) {
  18735. if (!this.hidden || this.transition) {
  18736. this.chunks.forEach(function(e) {
  18737. e.material.transparent = !0
  18738. }),
  18739. c.cancel(this.transition);
  18740. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18741. , i = e ? 0 : o.hideFloorDelay / t;
  18742. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18743. this.hidden = !0
  18744. }
  18745. .bind(this), i, h.easeInOutQuad)
  18746. }
  18747. }
  18748. ,
  18749. n.prototype.show = function(e) {
  18750. if (this.hidden || this.transition) {
  18751. this.hidden = !1,
  18752. c.cancel(this.transition);
  18753. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18754. , i = e ? 0 : o.showFloorDelay / t;
  18755. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18756. this.hidden || this.chunks.forEach(function(e) {
  18757. e.material.transparent = !1
  18758. })
  18759. }
  18760. .bind(this), i, h.easeInOutQuad)
  18761. }
  18762. }
  18763. ,
  18764. n.prototype.toggle = function(e, t) {
  18765. e = void 0 === e ? this.hidden : e,
  18766. e ? this.show(t) : this.hide(t)
  18767. }
  18768. ,
  18769. n.prototype.containsPoint = function(e) {
  18770. return this.collider.children.some(function(t) {
  18771. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18772. t.geometry.boundingBox.containsPoint(e)
  18773. })
  18774. }
  18775. ,
  18776. n.prototype.distanceToPoint = function(e) {
  18777. var t = null
  18778. , i = 1 / 0;
  18779. return this.collider.children.forEach(function(n) {
  18780. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18781. var r = n.geometry.boundingBox.distanceToPoint(e);
  18782. (!t || i > r) && (i = r,
  18783. t = n)
  18784. }),
  18785. i
  18786. }
  18787. ,
  18788. n.prototype.addChunk = function(e) {
  18789. e.renderOrder = u.ghostFloor,
  18790. this.add(e),
  18791. this.chunks.push(e),
  18792. this.boundingBox.union(e.geometry.boundingBox),
  18793. this.size = this.boundingBox.size(),
  18794. this.colliderBuilder.add(e.geometry)
  18795. }
  18796. ,
  18797. n.prototype.addPano = function(e) {
  18798. this.panos.push(e),
  18799. this.add(e.skyboxMesh),
  18800. e.marker && this.add(e.marker);
  18801. var t = new r.Vector3(1,1,1)
  18802. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18803. this.boundingBox.union(i)
  18804. }
  18805. ,
  18806. n.prototype.build = function() {
  18807. this.collider = this.colliderBuilder.build(!0),
  18808. this.add(this.collider),
  18809. this.center = this.boundingBox.center(),
  18810. this.conservativeBoundingBox.copy(this.boundingBox),
  18811. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18812. return e.geometry.boundingBox.min.y
  18813. }), 5),
  18814. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18815. return e.geometry.boundingBox.max.y
  18816. }), 5),
  18817. this.colliderBuilder = null
  18818. }
  18819. ,
  18820. n.prototype.toShortString = function() {
  18821. return a.nth(this.floorIndex + 1)
  18822. }
  18823. ,
  18824. n.prototype.toString = function() {
  18825. return this.name
  18826. }
  18827. ,
  18828. t.exports = n
  18829. }
  18830. , {
  18831. "../enum/RenderOrder": 42,
  18832. "../localization/localize": 108,
  18833. "./strings-cn-CN": 109,
  18834. "../objects/Panorama": 148,
  18835. "../settings": 166,
  18836. "../util/common": 185,
  18837. "../util/easing": 186,
  18838. "../util/lerp": 188,
  18839. "../util/transitions": 195,
  18840. "./ChunkedCollider": 145,
  18841. three: 217
  18842. }],
  18843. 147: [function(e, t, i) {
  18844. "use strict";
  18845. function n(e) {
  18846. this.player = e,
  18847. this.obj3d = null,
  18848. this.UP = new r.Vector3(0,1,0)
  18849. }
  18850. var r = e("three")
  18851. , o = e("../settings");
  18852. n.prototype.prefs = {
  18853. linewidth: 3,
  18854. height: .07,
  18855. opacity: .45,
  18856. endScale: .05
  18857. },
  18858. n.prototype.discard = function() {
  18859. if (this.obj3d) {
  18860. var e = this.obj3d.parent;
  18861. e && e.remove(this.obj3d)
  18862. }
  18863. this.obj3d = null
  18864. }
  18865. ,
  18866. n.prototype.draw = function() {
  18867. if (this.discard(),
  18868. o.showNeighbors) {
  18869. var e = this.player.currentPano.floor;
  18870. this.obj3d = new r.Object3D;
  18871. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18872. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18873. i.y += this.prefs.height;
  18874. var n = .1525
  18875. , a = .127
  18876. , s = .0127
  18877. , l = .1
  18878. , c = .19
  18879. , h = .2032
  18880. , u = .2286
  18881. , d = .255
  18882. , p = new r.Matrix4;
  18883. for (var f in t)
  18884. if (t[f]) {
  18885. var g = this.player.model.panos.get(f)
  18886. , m = (g.position.clone().sub(this.player.model.position),
  18887. g.position.clone().sub(g.floorPosition))
  18888. , v = g.floorPosition.clone().sub(this.player.model.position);
  18889. v.y += this.prefs.height;
  18890. var A = new r.Geometry;
  18891. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18892. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18893. p.identity().setPosition(m),
  18894. A.applyMatrix(p),
  18895. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18896. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18897. p.lookAt(v, i, this.UP).setPosition(v),
  18898. A.applyMatrix(p),
  18899. A.vertices.push(v, i);
  18900. var y = new r.Line(A,new r.LineBasicMaterial({
  18901. color: g.debugColor.getHex(),
  18902. transparent: !0,
  18903. opacity: this.prefs.opacity,
  18904. depthWrite: !1,
  18905. name: "sLine" + f,
  18906. linewidth: this.prefs.linewidth
  18907. }));
  18908. this.obj3d.add(y)
  18909. }
  18910. e.add(this.obj3d)
  18911. }
  18912. }
  18913. ,
  18914. n.prototype.update = function() {
  18915. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18916. }
  18917. ,
  18918. t.exports = n
  18919. }
  18920. , {
  18921. "../settings": 166,
  18922. three: 217
  18923. }],
  18924. 148: [function(e, t, i) {
  18925. (function(i) {
  18926. "use strict";
  18927. function n(e, t, i, n) {
  18928. this.model = e,
  18929. this.id = t,
  18930. this.alignmentType = i.alignmentType || l.ALIGNED,
  18931. this.neighbourUUIDs = i.neighbours || null,
  18932. this.neighbourPanos = null,
  18933. this.floor = null,
  18934. this.floorIndex = i.floor,
  18935. this.failedLoadingAt = 0,
  18936. this.maxLoadRetries = 4,
  18937. this.origin = i.position.clone(),
  18938. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18939. this.quaternion = i.quaternion.clone(),
  18940. this.skyboxMesh = new r.Mesh(E),
  18941. this.skyboxMesh.position.copy(this.position),
  18942. this.skyboxMesh.quaternion.copy(this.quaternion),
  18943. this.skyboxMesh.name = "skybox",
  18944. this.skyboxMesh.visible = !1,
  18945. this.skyboxMesh.updateMatrix(),
  18946. this.skyboxMesh.updateMatrixWorld(),
  18947. this.marker = null,
  18948. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18949. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18950. map: w,
  18951. side: r.DoubleSide,
  18952. opacity: 0,
  18953. transparent: !0,
  18954. depthWrite: !1
  18955. })),
  18956. this.marker.visible = this.showFloorMarker,
  18957. this.marker.renderOrder = s.panoMarker,
  18958. this.marker.name = "marker",
  18959. this.marker.pano = this,
  18960. this.marker.layers.set(v.PANOMARKERS),
  18961. this.marker.updateMatrixWorld(),
  18962. a.colorMarkerOnLoad && this.on("load", function() {
  18963. this.marker.material.color.set(65280)
  18964. })),
  18965. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18966. this.floorPosition = i.puck ? i.puck.clone() : null,
  18967. this.tiled = n,
  18968. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18969. this.solidSkybox.flipY = !1,
  18970. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18971. this.solidSkybox.magFilter = r.LinearFilter,
  18972. this.solidSkybox.generateMipmaps = !1)),
  18973. this.zoomed = !1,
  18974. this.panoRenderer = null,
  18975. this.qualityManager = null,
  18976. this.tileDownloader = null,
  18977. this.tiledPanoRenderTarget = null,
  18978. this.minimumTiledPanoLoaded = !1,
  18979. this.highestPartialTileRenderOpCompleted = 0,
  18980. this.highestFullTileRenderOpCompleted = 0,
  18981. this.shouldRedrawOnBaseLoaded = !1,
  18982. this.lockUntilRenderingComplete = !1,
  18983. a.colorMarkerOnLoad && this.on("load", function() {
  18984. this.marker.material.color.set(65280)
  18985. });
  18986. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18987. var e = new r.TextureLoader;
  18988. e.setCrossOrigin(!0);
  18989. var g = e.load("images/texture.jpg");
  18990. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18991. color: 16777215,
  18992. transparent: !0,
  18993. opacity: .75,
  18994. map: g
  18995. })),
  18996. this.vrMarker.boluoType = "vr",
  18997. this.vrMarker.position.z = 1,
  18998. this.vrMarker.enabled = !0,
  18999. this.vrMarker.visible = !1,
  19000. window.vrMarkers = window.vrMarkers || [],
  19001. window.vrMarkers.push(this.vrMarker),
  19002. this.marker && this.marker.add(this.vrMarker),
  19003. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19004. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19005. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19006. this.adjustAngleEnable) {
  19007. var i = new r.Quaternion;
  19008. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19009. this.skyboxMesh.quaternion.multiply(i);
  19010. var m = new r.Quaternion;
  19011. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19012. this.skyboxMesh.quaternion.multiply(m);
  19013. var n = new r.Quaternion;
  19014. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19015. this.skyboxMesh.quaternion.multiply(n),
  19016. this.skyboxMesh.updateMatrix(),
  19017. this.skyboxMesh.updateMatrixWorld(),
  19018. this.model.updateProjectedPanos()
  19019. }
  19020. /**************************************************************************************************************************************/
  19021. }
  19022. var r = e("three")
  19023. , o = e("../util/logger")
  19024. , a = e("../settings")
  19025. , s = (e("../enum/Viewmode"),
  19026. e("../enum/RenderOrder"))
  19027. , l = e("../enum/AlignmentType")
  19028. , c = (e("../util/common"),
  19029. e("../util/transitions"))
  19030. , h = e("../util/lerp")
  19031. , u = e("../util/ajax")
  19032. , d = e("../util/texture")
  19033. , p = e("../util/panorama")
  19034. , f = (e("../enum/TileDownloaderEvents"),
  19035. e("../enum/PanoramaEvents"))
  19036. , g = e("../enum/PanoRendererEvents")
  19037. , m = e("../enum/PanoSizeClass")
  19038. , v = e("../enum/RenderLayers")
  19039. , A = (e("../scene/SceneRenderer"),
  19040. e("../enum/GLCubeFaces"),
  19041. e("../exception/BasicException"))
  19042. , y = e("../tile/TileUtils")
  19043. , C = e("events").EventEmitter
  19044. , I = new o(i)
  19045. , E = new r.SphereBufferGeometry(.1)
  19046. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19047. , w = d.load("images/marker-256x256.png");
  19048. n.prototype = Object.create(C.prototype),
  19049. n.prototype.enter = function() {
  19050. var e = null;
  19051. return function() {
  19052. this.setZoomed(!1),
  19053. this.emit("enter", {
  19054. oldPano: e,
  19055. newPano: this
  19056. }),
  19057. e = this
  19058. }
  19059. }(),
  19060. n.prototype.exit = function() {
  19061. this.tiled ? (this.clearWaitDeferreds(),
  19062. this.minimumTiledPanoLoaded = !1,
  19063. this.tiledPanoRenderTarget = null,
  19064. this.setZoomed(!1),
  19065. this.panoRenderer.deactivateTiledPano(this),
  19066. this.highestPartialTileRenderOpCompleted = 0,
  19067. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19068. this.solidSkybox.loaded = !1,
  19069. this.solidSkybox.version = 0),
  19070. this.emit("exit")
  19071. }
  19072. ,
  19073. n.prototype.hoverOn = function(e) {
  19074. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19075. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19076. }
  19077. ,
  19078. n.prototype.hoverOff = function(e) {
  19079. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19080. }
  19081. ,
  19082. n.prototype.build1 = function() {
  19083. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19084. this.floor.addPano(this),
  19085. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19086. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19087. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19088. }
  19089. ,
  19090. n.prototype.build2 = function() {
  19091. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19092. this.height = this.position.distanceTo(this.floorPosition),
  19093. this.placeMarker()
  19094. }
  19095. ,
  19096. n.prototype.interpolateFloorPosition = function() {
  19097. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19098. return !!e.floorPosition
  19099. }).sort(function(e, t) {
  19100. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19101. }
  19102. .bind(this))
  19103. , t = this.position.clone();
  19104. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19105. t
  19106. }
  19107. ,
  19108. n.prototype.raycastFloorPosition = function() {
  19109. I.warn("Performance warning: Raycasting to find floor position");
  19110. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19111. , t = e.intersectObjects(this.model.colliders);
  19112. return t.length ? t[0].point : null
  19113. }
  19114. ,
  19115. n.prototype.raycastToFindFloor = function() {
  19116. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19117. return function() {
  19118. // I.warn("Performance warning: Raycasting to find floor index");
  19119. for (var t = 0; t < e.length; t++) {
  19120. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19121. , n = i.intersectObjects(this.model.colliders);
  19122. if (n.length)
  19123. return n[0].object.parent.parent
  19124. }
  19125. return null
  19126. }
  19127. }(),
  19128. n.prototype.placeMarker = function() {
  19129. this.marker && (this.marker.position.copy(this.floorPosition),
  19130. this.marker.position.y += .05,
  19131. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19132. }
  19133. ,
  19134. n.prototype.translate = function(e) {
  19135. this.position.add(e),
  19136. this.floorPosition.add(e)
  19137. }
  19138. ,
  19139. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19140. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19141. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19142. }
  19143. ,
  19144. n.prototype.attachToPanoRenderer = function(e) {
  19145. this.panoRenderer = e,
  19146. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19147. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19148. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19149. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19150. }
  19151. ;
  19152. var _ = {};
  19153. n.prototype.getWaitDeferred = function(e) {
  19154. var t = _[this.id];
  19155. t || (t = {},
  19156. _[this.id] = t);
  19157. var i = t[e];
  19158. return i || (i = {
  19159. deferred: $.Deferred(),
  19160. active: !1
  19161. },
  19162. t[e] = i),
  19163. i
  19164. }
  19165. ,
  19166. n.prototype.resetWaitDeferred = function(e) {
  19167. var t = this.getWaitDeferred(e);
  19168. t.active = !1,
  19169. t.deferred = $.Deferred()
  19170. }
  19171. ,
  19172. n.prototype.clearWaitDeferreds = function() {
  19173. var e = _[this.id];
  19174. e || (e = {},
  19175. _[this.id] = e);
  19176. for (var t in e)
  19177. if (e.hasOwnProperty(t)) {
  19178. var i = e[t];
  19179. i.active = !1,
  19180. i.deferred = $.Deferred()
  19181. }
  19182. }
  19183. ,
  19184. n.prototype.loadTiledPano = function() {
  19185. var e = (new r.Vector3,
  19186. [])
  19187. , t = [];
  19188. return function(i, n, r, o, a, s) {
  19189. null !== o && void 0 !== o || (o = !0),
  19190. null !== a && void 0 !== a || (a = !0);
  19191. var l = this.getWaitDeferred(i)
  19192. , c = l.deferred
  19193. , h = null
  19194. , u = null;
  19195. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19196. u = r.vFov)),
  19197. !this.isLoaded(i)) {
  19198. if (!l.active) {
  19199. if (l.active = !0,
  19200. r) {
  19201. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19202. e[this.id + ":" + i] = {
  19203. tileCount: 0,
  19204. targetTileCount: d
  19205. },
  19206. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19207. }
  19208. t[this.id] || (t[this.id] = !0,
  19209. this.on(f.LoadComplete, function(e, t) {
  19210. var i = this.getWaitDeferred(e).deferred;
  19211. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19212. this.resetWaitDeferred(e))
  19213. }
  19214. .bind(this)),
  19215. this.on(f.LoadFailed, function(e) {
  19216. var t = this.getWaitDeferred(e).deferred;
  19217. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19218. this.resetWaitDeferred(e))
  19219. }
  19220. .bind(this)),
  19221. this.on(f.TileLoaded, function(t, i, n) {
  19222. var r = this.getWaitDeferred(t).deferred;
  19223. if (r && "pending" === r.state()) {
  19224. r.notify(t, i, n);
  19225. var o = e[this.id + ":" + t];
  19226. o && (o.tileCount++,
  19227. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19228. r.resolve(t, n),
  19229. this.resetWaitDeferred(t)))
  19230. }
  19231. }
  19232. .bind(this)))
  19233. }
  19234. this.tileDownloader.clearForceQueue(),
  19235. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19236. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19237. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19238. }
  19239. return c.promise()
  19240. }
  19241. }(),
  19242. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19243. if (e === this.id) {
  19244. var n = this.qualityManager.getPanoSize(m.BASE);
  19245. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19246. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19247. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19248. }
  19249. }
  19250. ,
  19251. n.prototype.onTileRendered = function(e, t, i, n) {
  19252. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19253. }
  19254. ,
  19255. n.prototype.onPanoRendered = function(e, t, i, n) {
  19256. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19257. this.updateSkyboxForZoomLevel(),
  19258. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19259. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19260. this.emit("load", t),
  19261. this.model.emit("load", this),
  19262. this.emit(f.LoadComplete, t, i))
  19263. }
  19264. ,
  19265. n.prototype.setZoomed = function(e) {
  19266. this.zoomed = e,
  19267. this.updateSkyboxForZoomLevel()
  19268. }
  19269. ,
  19270. n.prototype.ensureSkyboxReadyForRender = function() {
  19271. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19272. this.solidSkybox.loaded = !0)
  19273. }
  19274. ,
  19275. n.prototype.updateSkyboxForZoomLevel = function() {
  19276. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19277. }
  19278. ,
  19279. n.prototype.getSkyboxTexture = function() {
  19280. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19281. }
  19282. ,
  19283. n.prototype.onTileRenderFail = function(e, t, i) {
  19284. e === this.id && this.emit(f.LoadFailed, t)
  19285. }
  19286. ,
  19287. n.prototype.isLoaded = function(e) {
  19288. if (this.tiled) {
  19289. if (e && "string" == typeof e)
  19290. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19291. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19292. }
  19293. if (e && "number" == typeof e)
  19294. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19295. return !!this.solidSkybox.high || e in this.solidSkybox
  19296. }
  19297. ,
  19298. n.prototype.loadCube = function(e) {
  19299. if (this.isLoaded(e))
  19300. return I.info("Skipping load of pano, already loaded"),
  19301. $.when();
  19302. this.emit("loading", e),
  19303. this.model.emit("loading", this);
  19304. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19305. , i = t.filter(function(e) {
  19306. return !e
  19307. });
  19308. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19309. e = "high",
  19310. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19311. var n = 0
  19312. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19313. return u.getImage(t[i])
  19314. }
  19315. .bind(this));
  19316. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19317. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19318. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19319. this.solidSkybox.low = null),
  19320. this.solidSkybox.needsUpdate = !0,
  19321. this.emit("load", e),
  19322. this.model.emit("load", this),
  19323. this
  19324. }
  19325. .bind(this), function() {
  19326. I.error("Downloading cubemap for pano", this.id, "failed"),
  19327. this.failedLoadingAt = Date.now()
  19328. }
  19329. .bind(this), function() {
  19330. return $.when(++n, 6)
  19331. })
  19332. }
  19333. ,
  19334. n.raycastsSkipped = 0,
  19335. n.raycastsDone = 0,
  19336. n.prototype.findNeighourPanos = function() {
  19337. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19338. this.model.panos.forEach(function(e) {
  19339. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19340. var t = this.position.distanceTo(e.position);
  19341. if (t > a.panoramaNeighbourMaxDistance)
  19342. return this.model.panos.setNeighbour(this, e, !1),
  19343. void n.raycastsSkipped++;
  19344. var i = e.position.clone().sub(this.position).normalize()
  19345. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19346. , s = o.intersectObjects(this.model.colliders);
  19347. n.raycastsDone++,
  19348. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19349. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19350. }
  19351. }
  19352. .bind(this)),
  19353. this.model.panos.neighbourMap[this.id]
  19354. }
  19355. ,
  19356. n.prototype.worldPosition = function() {
  19357. return this.position
  19358. }
  19359. ,
  19360. n.prototype.addTextSprite = function(e, t) {
  19361. this.removeTextSprite();
  19362. var i = document.createElement("canvas")
  19363. , n = i.getContext("2d");
  19364. i.width = 256,
  19365. i.height = 256;
  19366. var o = "Arial"
  19367. , a = 60;
  19368. n.font = "bold " + a + "px " + o,
  19369. n.fillStyle = "white";
  19370. var s = n.measureText(e).width;
  19371. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19372. var l = new r.Texture(i);
  19373. l.needsUpdate = !0;
  19374. var c = new r.SpriteMaterial({
  19375. map: l,
  19376. color: t || 16428055
  19377. });
  19378. this.text3d = new r.Sprite(c),
  19379. this.text3d.position.copy(this.skyboxMesh.position),
  19380. this.floor.add(this.text3d)
  19381. }
  19382. ,
  19383. n.prototype.removeTextSprite = function() {
  19384. this.text3d && (this.floor.remove(this.text3d),
  19385. this.text3d = null)
  19386. }
  19387. ,
  19388. n.prototype.isAligned = function() {
  19389. return this.alignmentType === l.ALIGNED
  19390. }
  19391. ,
  19392. n.filters = {
  19393. inDirection: function(e, t, i) {
  19394. return function(n) {
  19395. var r = n.position.clone().sub(e).normalize();
  19396. return r.dot(t) > i
  19397. }
  19398. },
  19399. inFloorDirection: function(e, t, i) {
  19400. return function(n) {
  19401. var r = n.floorPosition.clone().sub(e).normalize();
  19402. return r.dot(t) > i
  19403. }
  19404. },
  19405. inPanoDirection: function(e, t, i) {
  19406. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19407. function(n) {
  19408. var r = n.floorPosition.clone().sub(e).normalize()
  19409. , o = n.position.clone().sub(e).normalize();
  19410. return r.dot(t) > i || o.dot(t) > i
  19411. }
  19412. },
  19413. atFloor: function(e) {
  19414. return function(t) {
  19415. return !e || t.floor === e
  19416. }
  19417. },
  19418. not: function(e) {
  19419. return function(t) {
  19420. return t !== e
  19421. }
  19422. },
  19423. notIn: function(e) {
  19424. return function(t) {
  19425. return e.indexOf(t) === -1
  19426. }
  19427. },
  19428. isLoaded: function() {
  19429. return function(e) {
  19430. return e.isLoaded()
  19431. }
  19432. },
  19433. isNotLoaded: function() {
  19434. return function(e) {
  19435. return !e.isLoaded()
  19436. }
  19437. },
  19438. isCloseEnoughTo: function(e, t) {
  19439. return function(i) {
  19440. return e.distanceTo(i.floorPosition) < t
  19441. }
  19442. },
  19443. hasMinimumHeightDifferenceTo: function(e, t) {
  19444. return function(i) {
  19445. return Math.abs(i.position.y - e.y) > t
  19446. }
  19447. },
  19448. isNotBehindNormal: function(e, t) {
  19449. var i = new r.Vector3;
  19450. return t = t.clone(),
  19451. function(n) {
  19452. var r = i.copy(n.position).sub(e).normalize();
  19453. return r.dot(t) > 0
  19454. }
  19455. },
  19456. isNeighbourPanoTo: function(e) {
  19457. return function(t) {
  19458. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19459. }
  19460. },
  19461. isNeighbourOfNeighbourTo: function(e) {
  19462. return function(t) {
  19463. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19464. var n = e.model.panos.get(i);
  19465. return !!n && n.neighbourPanos[t.id]
  19466. })
  19467. }
  19468. },
  19469. isNotRecentlyFailed: function(e) {
  19470. return function(t) {
  19471. return Date.now() - t.failedLoadingAt > e
  19472. }
  19473. },
  19474. isOnVisibleFloor: function() {
  19475. return function(e) {
  19476. return !e.floor.hidden
  19477. }
  19478. },
  19479. isPanoAligned: function() {
  19480. return function(e) {
  19481. return e.isAligned()
  19482. }
  19483. }
  19484. },
  19485. n.sortFunctions = {
  19486. distanceToPoint: function(e) {
  19487. return function(t, i) {
  19488. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19489. }
  19490. },
  19491. floorDistanceToPoint: function(e) {
  19492. return function(t, i) {
  19493. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19494. }
  19495. },
  19496. choose: function(e) {
  19497. return function(t, i) {
  19498. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19499. }
  19500. }
  19501. },
  19502. n.scoreFunctions = {
  19503. distance: function(e, t) {
  19504. return t = t || a.navigation.distanceFactor,
  19505. function(i) {
  19506. return e ? e.position.distanceTo(i.position) * t : 0
  19507. }
  19508. },
  19509. distanceSquared: function(e, t) {
  19510. return t = t || a.navigation.distanceFactor,
  19511. function(i) {
  19512. return e ? e.position.distanceToSquared(i.position) * t : 0
  19513. }
  19514. },
  19515. direction: function(e, t) {
  19516. return function(i) {
  19517. var n = i.position.clone().sub(e).normalize();
  19518. return n.dot(t) * a.navigation.directionFactor
  19519. }
  19520. },
  19521. angle: function(e, t) {
  19522. return function(i) {
  19523. var n = i.position.clone().sub(e).normalize();
  19524. return n.angleTo(t) * a.navigation.angleFactor
  19525. }
  19526. },
  19527. inFieldOfView: function(e, t) {
  19528. return function(i) {
  19529. var n = i.position.clone().sub(e).normalize();
  19530. return n.dot(t) > .75 ? 10 : -1
  19531. }
  19532. },
  19533. optionality: function(e) {
  19534. return function(t) {
  19535. var i = t.neighbourUUIDs.filter(function(t) {
  19536. return !(t in e.neighbourUUIDs) && t !== e.id
  19537. });
  19538. return i.length * a.navigation.optionalityFactor
  19539. }
  19540. },
  19541. penalizeHeightDifferenceUnder: function(e, t) {
  19542. return function(i) {
  19543. return e.y - i.position.y < t ? -20 : 0
  19544. }
  19545. }
  19546. },
  19547. t.exports = n
  19548. }
  19549. ).call(this, "/js/objects/Panorama.js")
  19550. }
  19551. , {
  19552. "../enum/AlignmentType": 17,
  19553. "../enum/GLCubeFaces": 25,
  19554. "../enum/PanoRendererEvents": 35,
  19555. "../enum/PanoSizeClass": 36,
  19556. "../enum/PanoramaEvents": 37,
  19557. "../enum/RenderLayers": 41,
  19558. "../enum/RenderOrder": 42,
  19559. "../enum/TileDownloaderEvents": 45,
  19560. "../enum/Viewmode": 51,
  19561. "../exception/BasicException": 55,
  19562. "../scene/SceneRenderer": 158,
  19563. "../settings": 166,
  19564. "../tile/TileUtils": 174,
  19565. "../util/ajax": 181,
  19566. "../util/common": 185,
  19567. "../util/lerp": 188,
  19568. "../util/logger": 189,
  19569. "../util/panorama": 191,
  19570. "../util/texture": 194,
  19571. "../util/transitions": 195,
  19572. events: 202,
  19573. three: 217
  19574. }],
  19575. 149: [function(e, t, i) {
  19576. "use strict";
  19577. function n(e) {
  19578. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19579. t.map.value = d,
  19580. t.opacity.value = 0,
  19581. t.color.value.set(o.reticuleColor),
  19582. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19583. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19584. side: r.DoubleSide,
  19585. depthWrite: !1,
  19586. depthTest: !1,
  19587. transparent: !0,
  19588. vertexShader: c.waypoint.vertexShader,
  19589. fragmentShader: c.waypoint.fragmentShader,
  19590. uniforms: t,
  19591. name: "waypoint",
  19592. opacity: 0,
  19593. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19594. })),
  19595. this.layers.set(h.RETICULE),
  19596. this.renderOrder = u.reticule,
  19597. this.player = e,
  19598. this.direction = new r.Vector3,
  19599. this.hidden = !0,
  19600. this.mouseLastMoveTime = Date.now()
  19601. }
  19602. var r = e("three")
  19603. , o = e("../settings")
  19604. , a = e("../util/transitions")
  19605. , s = e("../util/texture")
  19606. , l = e("../util/lerp")
  19607. , c = e("../shaders")
  19608. , h = e("../enum/RenderLayers")
  19609. , u = e("../enum/RenderOrder")
  19610. , d = s.load("images/reticule-256x256.png");
  19611. n.prototype = Object.create(r.Mesh.prototype),
  19612. n.prototype.move = function(e, t, i) {
  19613. this.hidden = i,
  19614. this.mouseLastMoveTime = Date.now()
  19615. }
  19616. ,
  19617. n.prototype.hide = function() {
  19618. this.hidden || (this.hidden = !0,
  19619. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19620. }
  19621. ,
  19622. n.prototype.show = function() {
  19623. this.hidden = !1,
  19624. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19625. }
  19626. ,
  19627. n.prototype.update = function() {
  19628. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19629. }
  19630. ,
  19631. n.prototype.updatePosition = function(e, t) {
  19632. if (!this.hidden) {
  19633. if (!t)
  19634. return this.hide();
  19635. var i = t.point
  19636. , n = e.distanceTo(i)
  19637. , r = 1 + .01 * n;
  19638. n < 1 && (r -= 1 - n),
  19639. this.show(),
  19640. this.scale.set(r, r, r),
  19641. this.direction = this.direction.multiplyScalar(.8),
  19642. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19643. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19644. this.lookAt(this.position.clone().add(this.direction))
  19645. }
  19646. }
  19647. ,
  19648. n.prototype.writeAstag = function() {
  19649. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19650. , t = new Date;
  19651. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19652. var i = {
  19653. enabled: !0,
  19654. version: "0",
  19655. created: t.toISOString(),
  19656. created_by: "APITest",
  19657. position: this.position.clone(),
  19658. stem: {
  19659. enabled: o.tags.pole.enabled,
  19660. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19661. },
  19662. label: "tag " + this.tagCount,
  19663. description: "Description " + e,
  19664. floor: function(e) {
  19665. if (e.currentFloor) {
  19666. var t = e.floors.indexOf(e.currentFloor);
  19667. return t > -1 ? t : void 0
  19668. }
  19669. }(this.player.model),
  19670. type: "info",
  19671. metadata: {
  19672. preferred_camera: {
  19673. mode: this.player.mode
  19674. }
  19675. }
  19676. };
  19677. console.log("--------------------------"),
  19678. console.log(JSON.stringify(i));
  19679. var n = this.player.model.addtag(e, i).build();
  19680. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19681. n.visible || n.show(o.tags.startup.fadeInDuration))
  19682. }
  19683. ,
  19684. t.exports = n
  19685. }
  19686. , {
  19687. "../enum/RenderLayers": 41,
  19688. "../enum/RenderOrder": 42,
  19689. "../settings": 166,
  19690. "../shaders": 167,
  19691. "../util/lerp": 188,
  19692. "../util/texture": 194,
  19693. "../util/transitions": 195,
  19694. three: 217
  19695. }],
  19696. 150: [function(e, t, i) {
  19697. "use strict";
  19698. function n(e, t) {
  19699. this.chunks = [],
  19700. this.floorId = e,
  19701. this.roomId = t,
  19702. this.position = new r.Vector3
  19703. }
  19704. var r = e("three");
  19705. n.prototype.addChunk = function(e) {
  19706. this.chunks.push(e)
  19707. }
  19708. ,
  19709. n.prototype.calcBoundaries = function() {
  19710. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19711. var s = this.chunks[a]
  19712. , l = s.geometry.attributes.position;
  19713. if (l)
  19714. for (var c = 0; c < l.array.length; c += 3)
  19715. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19716. t.add(e),
  19717. 0 === c ? (i.copy(e),
  19718. n.copy(e)) : (i.max(e),
  19719. n.min(e)),
  19720. o++
  19721. }
  19722. o > 0 ? (t.multiplyScalar(1 / o),
  19723. this.average = t) : this.average = null,
  19724. this.boundsMax = i,
  19725. this.boundsMin = n,
  19726. this.center = new r.Vector3,
  19727. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19728. }
  19729. ,
  19730. t.exports = n
  19731. }
  19732. , {
  19733. three: 217
  19734. }],
  19735. 151: [function(e, t, i) {
  19736. (function(i) {
  19737. "use strict";
  19738. function n(e, t, i) {
  19739. this.obj3d = null,
  19740. this.nodes = [],
  19741. this.colorHull = [],
  19742. this.shortPaths = {},
  19743. this.floorHull = null,
  19744. this.cameraHull = null,
  19745. this.floorPathDistance = 0,
  19746. this.floorCurvePoints = null,
  19747. this.floorCurveColors = null,
  19748. this.camCurvePoints = null,
  19749. this.warpDestHeroLoc = null,
  19750. this.warpDestPano = null,
  19751. this.warpPathPoints = null,
  19752. this.warpPathLengths = [0],
  19753. this.warpLength = 0,
  19754. this.closeWarpDistance = 4,
  19755. this.UP = A.UP.clone(),
  19756. this.longestStep = 0,
  19757. this.upcomingTransType = null,
  19758. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19759. this.prevNextDist = 0,
  19760. this.nextI = 0,
  19761. this.activeTransType = null,
  19762. this.lastTransType = null,
  19763. this.bunnyObj = null,
  19764. this.director = e,
  19765. this.player = t,
  19766. this.playerControls = i,
  19767. this.modelManager = t.modelManager,
  19768. this.updateModel(),
  19769. this.updateDefaultsFromModelData(),
  19770. this.bindEvents(),
  19771. this.warping = !1,
  19772. this.waitingToWarp = !1,
  19773. this.warpInterrupted = !1,
  19774. this.warpInterruptionBlackoutStyle = null,
  19775. this.warpInterruptionTravelTime = null
  19776. }
  19777. var r = e("three")
  19778. , o = e("../util/logger")
  19779. , a = e("../enum/Viewmode")
  19780. , s = e("../enum/RenderOrder")
  19781. , l = e("../enum/WarpStyle")
  19782. , c = e("../settings")
  19783. , h = e("../util/math")
  19784. , u = e("../util/lerp")
  19785. , d = e("../util/easing")
  19786. , p = e("../util/transitions")
  19787. , f = e("../objects/Snapshot")
  19788. , g = e("../effects")
  19789. , m = e("../shaders")
  19790. , v = (e("../gui/gui"),
  19791. e("../util/texture"))
  19792. , A = e("../enum/Vectors")
  19793. , y = (e("../model/ModelManager"),
  19794. new o(i))
  19795. , C = e("../enum/PlayerEvents")
  19796. , I = e("../enum/BlackoutStyle")
  19797. , E = e("../enum/ModelManagerEvents")
  19798. , b = e("../constants")
  19799. , w = {
  19800. path: 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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  19803. };
  19804. n.prototype.setScene = function(e) {
  19805. this.createCpm(e),
  19806. this.createBunnyObj(e)
  19807. }
  19808. ,
  19809. n.prototype.updateModel = function() {
  19810. this.model = this.modelManager.getActiveModel()
  19811. }
  19812. ,
  19813. n.prototype.bindEvents = function() {
  19814. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19815. }
  19816. ,
  19817. n.prototype.updateDefaultsFromModelData = function() {
  19818. this.model.data
  19819. }
  19820. ,
  19821. n.prototype.pointPathDistance = function(e) {
  19822. for (var t = 0, i = 1; i < e.length; i += 1)
  19823. t += e[i - 1].distanceTo(e[i]);
  19824. return t
  19825. }
  19826. ,
  19827. n.prototype.pointPathLengths = function(e) {
  19828. for (var t = [0], i = 1; i < e.length; i += 1)
  19829. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19830. return t
  19831. }
  19832. ,
  19833. n.prototype.interpAlongPath = function(e, t, i) {
  19834. var n, o = new r.Vector3, a = t[t.length - 1];
  19835. if (i < 1) {
  19836. n = i * a;
  19837. for (var s = 1; s < t.length; s += 1)
  19838. if (t[s] > n) {
  19839. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19840. return o.copy(e[s]),
  19841. o.sub(e[s - 1]),
  19842. o.multiplyScalar(l),
  19843. o.add(e[s - 1]),
  19844. o
  19845. }
  19846. } else
  19847. o.copy(e[e.length - 1]);
  19848. return o
  19849. }
  19850. ,
  19851. n.prototype.pathHeight = function() {
  19852. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19853. }
  19854. ,
  19855. n.prototype.createBunnyObj = function(e) {
  19856. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19857. this.bunnyObj.visible = c.warp.showBunny),
  19858. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19859. e.add(this.bunnyObj)
  19860. }
  19861. ,
  19862. n.prototype.createCpm = function(e) {
  19863. if (!this.currentPanoMarker) {
  19864. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19865. t.material.uniforms.opacity.value = 0,
  19866. this.currentPanoMarker = {
  19867. mesh: t,
  19868. placed: !1
  19869. }
  19870. }
  19871. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19872. this.placeCpm(),
  19873. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19874. }
  19875. ,
  19876. n.prototype.placeCpm = function() {
  19877. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19878. var e = this.player.currentPano.floor;
  19879. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19880. e.add(this.currentPanoMarker.mesh)),
  19881. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19882. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19883. this.currentPanoMarker.placed = !0
  19884. } else
  19885. this.popOutCpm()
  19886. }
  19887. ,
  19888. n.prototype.fadeInCpm = function(e) {
  19889. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19890. }
  19891. ,
  19892. n.prototype.fadeOutCpm = function(e) {
  19893. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19894. }
  19895. ,
  19896. n.prototype.popInCpm = function() {
  19897. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19898. }
  19899. ,
  19900. n.prototype.popOutCpm = function() {
  19901. this.fadeOutCpm(2)
  19902. }
  19903. ,
  19904. n.prototype.brushPrefs = {
  19905. linewidth: 7,
  19906. strokeWidth: 15,
  19907. cvSegments: 48,
  19908. paveStep: .1,
  19909. paveWidth: .2,
  19910. lookBlendDist: 3,
  19911. maxTurn: r.Math.degToRad(2)
  19912. },
  19913. n.prototype.panoPathDistance = function(e) {
  19914. var t = this.model.panos;
  19915. if (!e || e.length < 2)
  19916. return 0;
  19917. for (var i = [], n = 0; n < e.length; n += 1)
  19918. i.push(t.get(e[n]).floorPosition);
  19919. return this.pointPathDistance(i)
  19920. }
  19921. ,
  19922. n.prototype.loadTileTexture = function(e) {
  19923. var t = v.load(e, function(t) {
  19924. t.wrapS = r.RepeatWrapping,
  19925. t.wrapT = r.RepeatWrapping,
  19926. t.needsUpdate = !0,
  19927. y.debug('path texture "' + e + '" is ready')
  19928. }, function() {
  19929. y.error('path texture "' + e + '" failed')
  19930. });
  19931. return t.mapping = r.UVMapping,
  19932. t
  19933. }
  19934. ,
  19935. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19936. var a = {
  19937. cameraMode: n,
  19938. position: e,
  19939. quaternion: t,
  19940. panoId: i,
  19941. orthoZoom: o,
  19942. floorVisibility: r,
  19943. thumbUrl: null,
  19944. name: null
  19945. };
  19946. return new f(a)
  19947. }
  19948. ,
  19949. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19950. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19951. }
  19952. ,
  19953. n.prototype.setWarpDestination = function(e) {
  19954. this.warpDestHeroLoc = e
  19955. }
  19956. ,
  19957. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19958. var t = this.getHeroDescriptorByHeroIndex(e);
  19959. return null !== t && (this.setWarpDestination(t),
  19960. !0)
  19961. }
  19962. ,
  19963. n.prototype.setWarpDestinationByPano = function(e, t) {
  19964. var i = this.model.panos.get(e.id);
  19965. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19966. }
  19967. ,
  19968. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19969. var i = this.model.panos.get(e);
  19970. if (i) {
  19971. t = t || new r.Quaternion;
  19972. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19973. return this.setWarpDestination(n),
  19974. !0
  19975. }
  19976. return !1
  19977. }
  19978. ,
  19979. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19980. var t = this.model.heroCount();
  19981. if (null !== this.warpDestHeroLoc && t < 2)
  19982. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19983. this.model.getHeroDescriptorByIndex(0);
  19984. var i = this.model.getHeroDescriptorByIndex(e);
  19985. if (i) {
  19986. var n = i.isPano() ? i.panoId : i.cameraMode;
  19987. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19988. }
  19989. return i
  19990. }
  19991. ,
  19992. n.prototype.getHeroDescriptorByPano = function(e) {
  19993. var t = this.model.panos.get(e.id);
  19994. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19995. }
  19996. ,
  19997. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19998. var t = this.getHeroIndexFromPanoId(e);
  19999. return this.getHeroDescriptorByHeroIndex(t)
  20000. }
  20001. ,
  20002. n.prototype.getHeroIndexFromPanoId = function(e) {
  20003. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20004. var i = this.model.heroLocations[t]
  20005. , n = this.getHeroId(i);
  20006. if (n && n === e)
  20007. return t
  20008. }
  20009. return -1
  20010. }
  20011. ,
  20012. n.prototype.getHeroPano = function(e) {
  20013. if (null === e)
  20014. return y.warn("getHeroPano(): no destination"),
  20015. null;
  20016. var t = this.getHeroId(e)
  20017. , i = this.model.panos.get(t);
  20018. return void 0 === i && (i = null,
  20019. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20020. i
  20021. }
  20022. ,
  20023. n.prototype.getHeroId = function(e) {
  20024. return e.panoId
  20025. }
  20026. ,
  20027. n.prototype.setWarpDestPano = function() {
  20028. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20029. this.warpDestPano
  20030. }
  20031. ,
  20032. n.prototype.brushToWarpPano = function(e, t) {
  20033. if (this.discardPathObject(),
  20034. !this.setWarpDestPano())
  20035. return !1;
  20036. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20037. !this.warpDestPano)
  20038. return y.info("No brush"),
  20039. !1;
  20040. if (!this.player.currentPano)
  20041. return y.debug("No current pano, visibility undefined"),
  20042. !1;
  20043. if (!this.warpDestPano)
  20044. return y.info("No wPano, visibility undefined"),
  20045. !1;
  20046. if (!this.warpDestPano.isAligned())
  20047. return y.debug("Cannot brush to unaligned pano"),
  20048. !1;
  20049. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20050. , n = !0;
  20051. if (this.player.currentPano.id === this.warpDestPano.id)
  20052. y.debug("Already at destination pano");
  20053. else {
  20054. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20055. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20056. this.obj3d = new r.Object3D,
  20057. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20058. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20059. e = t) : (this.setPathHulls(this.nodes),
  20060. this.setFloorCurves(),
  20061. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20062. this.player.currentPano.floor.add(this.obj3d);
  20063. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20064. , s = e === l.STD;
  20065. if (!n && (i || s)) {
  20066. if (o) {
  20067. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20068. this.obj3d.add(h)
  20069. }
  20070. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20071. this.obj3d.add(u)
  20072. }
  20073. this.appearSlow()
  20074. }
  20075. return this.upcomingTransType = e,
  20076. !n
  20077. }
  20078. ,
  20079. n.prototype.findShortestPath = function(e, t) {
  20080. if (!e || !t)
  20081. return null;
  20082. var i = c.warp.walkExtraPanosDistance
  20083. , n = e.id + ":" + t.id + ":" + i;
  20084. if (this.shortPaths.hasOwnProperty(n))
  20085. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20086. var r = t.id + ":" + e.id + ":" + i;
  20087. if (this.shortPaths.hasOwnProperty(r))
  20088. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20089. var o = this.model.panos.aStarSearch(e, t);
  20090. return this.model.panos.includeNodesNearPath(o, i),
  20091. this.shortPaths[n] = o ? o.slice() : null,
  20092. o
  20093. }
  20094. ,
  20095. n.prototype.makePathHulls = function(e) {
  20096. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20097. t = u.get(e[0]),
  20098. r = t.floor.floorIndex;
  20099. for (var d = 0; d < e.length; d += 1)
  20100. t = u.get(e[d]),
  20101. i = t.floorPosition.clone().sub(this.model.position),
  20102. i.y += this.pathHeight(),
  20103. s.push(i),
  20104. l.push(t.position.clone()),
  20105. n = t.floor.floorIndex,
  20106. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20107. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20108. o > a && (a = o));
  20109. return a > this.longestStep && (this.longestStep = a,
  20110. y.debug("path contains " + a + " meter segment")),
  20111. {
  20112. floor: s,
  20113. camera: l,
  20114. color: h
  20115. }
  20116. }
  20117. ,
  20118. n.prototype.makeFloorCurves = function(e, t, i) {
  20119. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20120. , o = this.pointPathDistance(e) - 2 * n
  20121. , s = e.slice(0)
  20122. , l = s[1].clone().sub(s[0]);
  20123. l.y = 0,
  20124. l.normalize().multiplyScalar(n),
  20125. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20126. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20127. l.y = 0,
  20128. l.normalize().multiplyScalar(n),
  20129. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20130. var h = new r.CatmullRomCurve3(s)
  20131. , u = Math.floor(o / i);
  20132. u = 4 * Math.floor(u / 4),
  20133. u = Math.max(4, u);
  20134. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20135. f = 0,
  20136. d = g[A].distanceTo(e[0]);
  20137. for (var y = 1; y < e.length; y += 1)
  20138. v.copy(g[A]).sub(e[y]),
  20139. v.y *= 4,
  20140. p = v.length(),
  20141. p < d && (f = y);
  20142. m.push(t[f])
  20143. }
  20144. return {
  20145. distance: o,
  20146. points: g,
  20147. colors: m
  20148. }
  20149. }
  20150. ,
  20151. n.prototype.makeCameraCurvePoints = function(e, t) {
  20152. var i = this.pointPathDistance(e)
  20153. , n = new r.CatmullRomCurve3(e);
  20154. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20155. }
  20156. ,
  20157. n.prototype.makeCameraCurveTangents = function(e, t) {
  20158. var i = this.pointPathDistance(e)
  20159. , n = new r.CatmullRomCurve3(e)
  20160. , o = Math.max(2, Math.floor(i / t));
  20161. o || (o = 5);
  20162. for (var a = [], s = 0; s <= o; s++)
  20163. a.push(n.getTangentAt(s / o));
  20164. return a
  20165. }
  20166. ,
  20167. n.prototype.setPathHulls = function(e) {
  20168. var t = this.makePathHulls(e);
  20169. this.floorHull = t.floor,
  20170. this.cameraHull = t.camera,
  20171. this.colorHull = t.color
  20172. }
  20173. ,
  20174. n.prototype.setFloorCurves = function() {
  20175. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20176. this.floorPathDistance = e.distance,
  20177. this.floorCurvePoints = e.points,
  20178. this.floorCurveColors = e.colors
  20179. }
  20180. ,
  20181. n.prototype.setCameraCurvePoints = function() {
  20182. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20183. }
  20184. ,
  20185. n.prototype.chooseWarpPath = function(e) {
  20186. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20187. if (this.player.currentPano === this.warpDestPano || !e)
  20188. return this.warpPathPoints = null,
  20189. this.warpLength = 0,
  20190. !1;
  20191. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20192. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20193. t = this.warpDestPano.position.clone().sub(o.position),
  20194. i = t.clone().negate(),
  20195. t.multiplyScalar(.15).add(o.position),
  20196. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20197. t.y = o.position.y,
  20198. i.y = this.warpDestPano.position.y,
  20199. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20200. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20201. this.setCameraCurvePoints(),
  20202. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20203. this.warpLength = 0,
  20204. this.warpPathLengths = [0];
  20205. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20206. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20207. var p = s.length();
  20208. s.y *= c.warp.climbEffort;
  20209. var f = s.length() / p;
  20210. if (d > 1) {
  20211. s.setY(0).normalize(),
  20212. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20213. var g = Math.min(1, s.dot(l))
  20214. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20215. f = Math.max(m, f)
  20216. }
  20217. this.warpLength += p * f,
  20218. this.warpPathLengths[d] = this.warpLength
  20219. }
  20220. return !0
  20221. }
  20222. ,
  20223. n.prototype.drawPathRibbon = function(e, t) {
  20224. this.bunnyObj.visible = c.warp.showBunny;
  20225. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20226. h.copy(e[u]),
  20227. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20228. h.normalize(),
  20229. n.crossVectors(h, A.UP),
  20230. n.multiplyScalar(i);
  20231. var d = (new r.Vector3).copy(e[u]).add(o);
  20232. d.sub(n),
  20233. l.vertices.push(d),
  20234. d = (new r.Vector3).copy(e[u]).add(o),
  20235. d.add(n),
  20236. l.vertices.push(d)
  20237. }
  20238. var p, f = 0;
  20239. for (u = 0; u < e.length - 1; u += 1) {
  20240. var g = 2 * u
  20241. , v = f;
  20242. f += e[u + 1].distanceTo(e[u]);
  20243. var y = f
  20244. , C = t[u]
  20245. , I = t[u + 1];
  20246. p = new r.Face3(g,g + 1,g + 2),
  20247. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20248. l.faces.push(p),
  20249. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20250. p = new r.Face3(g + 2,g + 1,g + 3),
  20251. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20252. l.faces.push(p),
  20253. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20254. }
  20255. l.computeFaceNormals(),
  20256. l.computeVertexNormals();
  20257. var E, b;
  20258. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20259. b.map.value = w.path,
  20260. b.opacity.value = 0,
  20261. b.color.value.set(c.path.color),
  20262. E = new r.RawShaderMaterial({
  20263. side: r.DoubleSide,
  20264. depthWrite: !1,
  20265. transparent: !0,
  20266. vertexShader: m.ribbon.vertexShader,
  20267. fragmentShader: m.ribbon.fragmentShader,
  20268. uniforms: b,
  20269. name: "ribbonT",
  20270. opacity: 0
  20271. })) : E = new r.MeshBasicMaterial({
  20272. color: 16777215,
  20273. side: r.DoubleSide,
  20274. name: "ribbonOut",
  20275. vertexColors: r.VertexColors
  20276. });
  20277. var _ = new r.Mesh(l,E);
  20278. return _.name = "ribbon",
  20279. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20280. _
  20281. }
  20282. ,
  20283. n.prototype.drawPathPavement = function(e) {
  20284. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20285. s.copy(e[l]),
  20286. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20287. s.normalize(),
  20288. n.crossVectors(s, A.UP),
  20289. n.multiplyScalar(this.brushPrefs.paveWidth),
  20290. t = (new r.Vector3).copy(e[l]),
  20291. t.sub(n),
  20292. o.vertices.push(t),
  20293. o.vertices.push((new r.Vector3).copy(e[l])),
  20294. t = (new r.Vector3).copy(e[l]),
  20295. t.add(n),
  20296. o.vertices.push(t);
  20297. var h, u, d;
  20298. for (l = 0; l < e.length - 1; l += 1)
  20299. h = 3 * l + 1,
  20300. u = l * i,
  20301. d = u + i,
  20302. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20303. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20304. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20305. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20306. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20307. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20308. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20309. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20310. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20311. color: c.path.color,
  20312. side: r.DoubleSide,
  20313. transparent: !0,
  20314. depthWrite: !1,
  20315. opacity: 0,
  20316. name: "paveT",
  20317. map: w.path
  20318. }) : new r.MeshBasicMaterial({
  20319. color: c.path.color,
  20320. side: r.DoubleSide,
  20321. transparent: !0,
  20322. depthWrite: !1,
  20323. opacity: 1,
  20324. name: "paveO",
  20325. map: w.path
  20326. });
  20327. return new r.Mesh(o,p)
  20328. }
  20329. ,
  20330. n.prototype.hintPrefs = {
  20331. rad: .18,
  20332. width: .0125,
  20333. depth: .0625,
  20334. setBack: -.04,
  20335. markRad: .25,
  20336. markInnerRad: .16
  20337. },
  20338. n.prototype.makeWaypointObj = function(e, t) {
  20339. var i = new r.Geometry
  20340. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20341. , o = this.pathHeight();
  20342. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20343. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20344. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20345. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20346. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20347. s.map.value = e,
  20348. s.opacity.value = 0,
  20349. s.color.value.set(c.path.color);
  20350. var l = {
  20351. side: r.DoubleSide,
  20352. depthWrite: !1,
  20353. transparent: !0,
  20354. vertexShader: m.waypoint.vertexShader,
  20355. fragmentShader: m.waypoint.fragmentShader,
  20356. uniforms: s,
  20357. name: "waypoint",
  20358. opacity: 0
  20359. };
  20360. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20361. l.name = "wayPtOut");
  20362. var h = new r.RawShaderMaterial(l)
  20363. , u = new r.Mesh(i,h);
  20364. return u.name = t,
  20365. u
  20366. }
  20367. ,
  20368. n.prototype.makeStartMarker = function(e, t) {
  20369. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20370. i.y = 0,
  20371. i.normalize();
  20372. var n = Math.acos(i.x)
  20373. , o = this.makeWaypointObj(w.pathStart, "Start");
  20374. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20375. o.position.copy(e),
  20376. o
  20377. }
  20378. ,
  20379. n.prototype.makeEndMarker = function(e) {
  20380. var t = this.makeWaypointObj(w.pathEnd, "End")
  20381. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20382. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20383. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20384. t.position.copy(e),
  20385. t
  20386. }
  20387. ,
  20388. n.prototype.pathClean = function(e) {
  20389. if (e) {
  20390. for (var t in e.children)
  20391. this.pathClean(e.children[t]);
  20392. e.geometry && e.geometry.dispose(),
  20393. e.material && e.material.dispose()
  20394. }
  20395. }
  20396. ,
  20397. n.prototype.discardPathObject = function() {
  20398. if (this.obj3d) {
  20399. var e = this.obj3d.parent;
  20400. e && e.remove(this.obj3d),
  20401. this.pathClean(this.obj3d)
  20402. }
  20403. this.obj3d = null,
  20404. this.popInCpm()
  20405. }
  20406. ,
  20407. n.prototype.discardSlow = function() {
  20408. if (this.obj3d) {
  20409. if (this.player.mode !== a.PANORAMA)
  20410. return void this.discardPathObject();
  20411. for (var e, t = this, i = 0, n = function() {
  20412. this.discardPathObject()
  20413. }
  20414. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20415. e = t.obj3d.children[r],
  20416. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20417. i += 1,
  20418. n = null);
  20419. 0 === i && this.discardPathObject(),
  20420. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20421. }
  20422. }
  20423. ,
  20424. n.prototype.appearSlow = function() {
  20425. var e, t = this;
  20426. this.fadeOutCpm(c.path.fadeInTime);
  20427. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20428. e = t.obj3d.children[n],
  20429. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20430. }
  20431. ,
  20432. n.prototype.update = function() {
  20433. this.obj3d && this.obj3d.updateMatrixWorld()
  20434. }
  20435. ,
  20436. n.prototype.calcBurnsAmount = function(e) {
  20437. var t = r.Math.degToRad(c.warp.burnsAngle);
  20438. if (this.player.mode === a.PANORAMA) {
  20439. var i = this.burnsDir * t;
  20440. if (this.upcomingTransType === l.BLACK)
  20441. return i;
  20442. var n = e;
  20443. if (null === n)
  20444. return y.warn("Transition request for non-highlight"),
  20445. i;
  20446. var o = this.getHeroDescriptorByHeroIndex(n);
  20447. if (null === o)
  20448. return i;
  20449. if (!o.isPano())
  20450. return i;
  20451. var s = this.getHeroPano(o)
  20452. , h = this.playerControls.cameras[a.PANORAMA]
  20453. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20454. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20455. , p = function(e) {
  20456. var i = Math.acos(Math.min(1, e.dot(u)))
  20457. , n = (new r.Vector3).crossVectors(u, e);
  20458. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20459. };
  20460. if (s === this.player.currentPano)
  20461. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20462. var f = this.findShortestPath(this.player.currentPano, s);
  20463. if (void 0 === f || null === f || f.length < 1)
  20464. return y.debug("Empty path ahead..."),
  20465. i;
  20466. var g = this.makePathHulls(f)
  20467. , m = new r.CatmullRomCurve3(g.camera)
  20468. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20469. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20470. }
  20471. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20472. }
  20473. ,
  20474. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20475. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20476. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20477. var n = new r.Euler
  20478. , o = new r.Vector3;
  20479. y.debug("Starting wait: " + (void 0 !== t));
  20480. var s = this.calcBurnsAmount(e)
  20481. , h = function() {
  20482. this.endWarpState(),
  20483. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20484. t && t()
  20485. }
  20486. .bind(this)
  20487. , u = function(e, t) {
  20488. if (this.warpInterrupted)
  20489. return h(),
  20490. !0;
  20491. var r = t || 1e3 / 60;
  20492. if (c.warp.doBurns)
  20493. if (this.player.mode === a.PANORAMA) {
  20494. var l = this.playerControls.cameras[a.PANORAMA];
  20495. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20496. var u = r * s / i;
  20497. n.y += u,
  20498. o.set(0, 0, -1),
  20499. o.applyEuler(n),
  20500. o.add(l.position),
  20501. l.controls.lookAt(o),
  20502. l.controls.lookVector.copy(o)
  20503. ,l.lookAt(o)
  20504. } else
  20505. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20506. }
  20507. .bind(this);
  20508. this.startWarpState(),
  20509. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20510. //zoom动画
  20511. //这是啥?
  20512. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20513. if(currentGuide.zoom){
  20514. this.player.zoomEnabled = true;
  20515. var zoom = function(e, d) {
  20516. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20517. }.bind(this)
  20518. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20519. }
  20520. }
  20521. ,
  20522. n.prototype.warpToNonPano = function(e) {
  20523. if (this.discardPathObject(),
  20524. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20525. var t = function() {
  20526. e && e()
  20527. }
  20528. .bind(this);
  20529. this.player.flyToNewMode({
  20530. mode: this.warpDestHeroLoc.cameraMode,
  20531. duration: c.warp.outsideTime,
  20532. warpDest: this.warpDestHeroLoc,
  20533. callback: t,
  20534. force: !0
  20535. })
  20536. } else
  20537. y.warn("no warp destination!!!"),
  20538. e && e()
  20539. }
  20540. ,
  20541. n.prototype._resetWarpShaderParams = function(e) {
  20542. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20543. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20544. }
  20545. ,
  20546. n.prototype._clearWarpShading = function() {
  20547. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20548. this._resetWarpShaderParams(e[t]),
  20549. e[t].visible = !0;
  20550. this._resetWarpShaderParams(this.model.skybox)
  20551. }
  20552. ,
  20553. n.prototype._warpStopFlying = function() {
  20554. this.activeTransType = null,
  20555. this.placeCpm()
  20556. }
  20557. ,
  20558. n.prototype._wrapupTravelOnlyBits = function() {
  20559. this._warpStopFlying(),
  20560. this.warpPathPoints && (this.player.currentPano.exit(),
  20561. this.warpDestPano.enter(),
  20562. this.player.currentPano = this.warpDestPano),
  20563. this.player.spider.draw(),
  20564. this.placeCpm()
  20565. }
  20566. ,
  20567. n.prototype._wrapupTravel = function(e) {
  20568. this._wrapupTravelOnlyBits(),
  20569. this.warpCameraAim(e)
  20570. }
  20571. ,
  20572. n.prototype._wrapupWarpShading = function(e) {
  20573. this._clearWarpShading(),
  20574. this._wrapupTravel(e)
  20575. }
  20576. ,
  20577. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20578. t !== I.END && this._clearWarpShading(),
  20579. this._wrapupTravelOnlyBits(),
  20580. this.upcomingTransType = null,
  20581. e && e()
  20582. }
  20583. ,
  20584. n.prototype._warpCameraAim = function(e, t) {
  20585. var i = this.warpDestHeroLoc.quaternion
  20586. , n = this.playerControls.cameras[a.PANORAMA]
  20587. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20588. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20589. , l = s.dot(o)
  20590. , u = r.Math.radToDeg(Math.acos(l))
  20591. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20592. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20593. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20594. m.y = h.constrainedTurn(m.y),
  20595. this.burnsDir = Math.sign(m.y);
  20596. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20597. , A = new r.Vector3
  20598. , C = function(e, t) {
  20599. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20600. v.y = g.y + e * m.y,
  20601. v.z = g.z + e * m.z,
  20602. A.set(0, 0, -1),
  20603. A.applyEuler(v),
  20604. A.add(n.position),
  20605. n.controls.lookAt(A),
  20606. n.controls.lookVector.copy(A),
  20607. void n.lookAt(A))
  20608. }
  20609. .bind(this);
  20610. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20611. ,void (t && t())
  20612. )
  20613. }
  20614. ,
  20615. n.prototype._warpBendAim = function(e, t, i, n) {
  20616. var o = n || 0
  20617. , s = this.playerControls.cameras[a.PANORAMA]
  20618. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20619. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20620. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20621. f.y = h.constrainedTurn(f.y);
  20622. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20623. f.x = g * Math.sign(f.x),
  20624. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20625. this.burnsDir = Math.sign(f.y),
  20626. g *= Math.sign(f.y),
  20627. f.y = g;
  20628. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20629. , v = new r.Vector3
  20630. , A = function(e, t) {
  20631. if (e < .5)
  20632. m.x = u.x + e * f.x,
  20633. m.y = u.y + e * f.y,
  20634. m.z = u.z + e * f.z;
  20635. else {
  20636. var i = (1 - e) * c.warp.softBendEnd;
  20637. m.x = l.x - i * f.x,
  20638. m.y = l.y - i * f.y,
  20639. m.z = l.z - i * f.z
  20640. }
  20641. v.set(0, 0, -1),
  20642. v.applyEuler(m),
  20643. v.add(s.position);
  20644. s.controls.lookAt(v),
  20645. s.controls.lookVector.copy(v),
  20646. s.lookAt(v);
  20647. }
  20648. .bind(this);
  20649. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20650. }
  20651. ,
  20652. n.prototype._warpStepCameraAim = function(e, t, i) {
  20653. var n = this.playerControls.cameras[a.PANORAMA]
  20654. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20655. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20656. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20657. l.y = h.constrainedTurn(l.y),
  20658. this.burnsDir = Math.sign(l.y);
  20659. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20660. , f = new r.Vector3
  20661. , g = function(e, t) {
  20662. e < .5 ? u.copy(s) : u.copy(o),
  20663. f.set(0, 0, -1),
  20664. f.applyEuler(u),
  20665. f.add(n.position),
  20666. n.controls.lookAt(f),
  20667. n.controls.lookVector.copy(f),
  20668. n.lookAt(f)
  20669. }
  20670. .bind(this);
  20671. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20672. }
  20673. ,
  20674. n.prototype.setBurnsDir = function() {
  20675. var e = this.playerControls.cameras[a.PANORAMA]
  20676. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20677. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20678. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20679. n.y = h.constrainedTurn(n.y),
  20680. this.burnsDir = Math.sign(n.y)
  20681. }
  20682. ,
  20683. n.prototype.stepWarpPath = function(e, t) {
  20684. var i = this.playerControls.cameras[a.PANORAMA];
  20685. if (!this.warpPathPoints)
  20686. return i.position.copy(this.warpDestPano.position),
  20687. !0;
  20688. var n = this.warpPathPoints[0]
  20689. , o = this.warpDestPano.position;
  20690. if (null !== this.nodes && this.cameraHull.length > 1) {
  20691. var s = new r.Vector3;
  20692. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20693. i.position.copy(s)
  20694. } else
  20695. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20696. }
  20697. ,
  20698. n.prototype.interruptAndFastForward = function(e, t) {
  20699. this.warping && (this.warpInterrupted = !0,
  20700. this.warpInterruptionBlackoutStyle = e,
  20701. this.warpInterruptionTravelTime = t,
  20702. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20703. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20704. }
  20705. ,
  20706. n.prototype.warpCameraAim = function(e) {
  20707. var t = c.warp.minWarpTime;
  20708. if (this.upcomingTransType === l.BLACK)
  20709. t = c.warp.teleportTime;
  20710. else {
  20711. var i = this.playerControls.cameras[a.PANORAMA]
  20712. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20713. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20714. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20715. s.y = h.constrainedTurn(s.y);
  20716. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20717. t = Math.max(t, u)
  20718. }
  20719. var d = function() {
  20720. this._warpStopFlying(),
  20721. this.discardSlow(),
  20722. e && e()
  20723. }
  20724. .bind(this);
  20725. this._warpCameraAim(t, d)
  20726. }
  20727. ,
  20728. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20729. this.model.skybox.material.uniforms.blackout.value = n;
  20730. var r = u.uniform(this.model.skybox, "progress", 1)
  20731. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20732. , a = !1
  20733. , s = function() {
  20734. if (this.warpInterrupted)
  20735. return a = !0,
  20736. !0
  20737. }
  20738. .bind(this)
  20739. , l = function(e, t) {
  20740. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20741. !0) : void r(e, t)
  20742. }
  20743. .bind(this)
  20744. , h = function(e, t) {
  20745. return i && a ? (o(0),
  20746. !0) : void o(e, t)
  20747. }
  20748. .bind(this);
  20749. p.start(s, e, null, t, null, "safeHaltWatch"),
  20750. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20751. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20752. }
  20753. ,
  20754. n.prototype.warpTravel_STD = function(e) {
  20755. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20756. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20757. w += this.warpLength * c.warp.timePerMeter,
  20758. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20759. var _ = !1
  20760. , T = this.warpDestHeroLoc.quaternion
  20761. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20762. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20763. , M = S.dot(x)
  20764. , R = r.Math.radToDeg(Math.acos(M))
  20765. , P = function(e) {
  20766. var t = o
  20767. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20768. return i
  20769. }
  20770. , O = function() {
  20771. return E.lookAt(C, t, A.UP),
  20772. s.setFromRotationMatrix(E, c.warp.eOrder),
  20773. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20774. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20775. h.constrainedTurn(b.y)
  20776. }
  20777. .bind(this)
  20778. , L = function(e, t) {
  20779. if (this.warpInterrupted)
  20780. return _ = !0,
  20781. !0
  20782. }
  20783. .bind(this)
  20784. , D = function(e, t) {
  20785. return _ || !this.warpPathPoints ? (g.blur(0),
  20786. !0) : void g.blur(e)
  20787. }
  20788. .bind(this)
  20789. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20790. , B = function(e, t) {
  20791. return _ || !this.warpPathPoints ? (N(0),
  20792. !0) : void N(e, t)
  20793. }
  20794. .bind(this)
  20795. , F = function(e, t) {
  20796. if (!this.warpPathPoints)
  20797. return n.position.copy(this.warpDestPano.position),
  20798. !0;
  20799. if (_)
  20800. return !0;
  20801. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20802. n.position.copy(i),
  20803. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20804. }
  20805. .bind(this)
  20806. , V = function(e, n) {
  20807. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20808. !0)
  20809. }
  20810. .bind(this)
  20811. , U = function(e, o) {
  20812. if (_)
  20813. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20814. !0;
  20815. if (!this.warpPathPoints)
  20816. return !0;
  20817. var a = this.warpLength * e
  20818. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20819. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20820. c.warp.matchCam && (l *= 1 - u),
  20821. E.lookAt(C, t, A.UP),
  20822. s.setFromRotationMatrix(E, c.warp.eOrder),
  20823. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20824. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20825. b.y = h.constrainedTurn(b.y),
  20826. s.x = m.x + l * b.x,
  20827. s.y = m.y + l * b.y,
  20828. s.z = m.z + l * b.z,
  20829. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20830. b.y = h.constrainedTurn(b.y);
  20831. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20832. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20833. v.x = v.x + b.x * c.warp.turnFriction,
  20834. v.y = v.y + b.y * c.warp.turnFriction,
  20835. v.z = v.z + b.z * c.warp.turnFriction,
  20836. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20837. var p = t.clone().sub(C).normalize();
  20838. if (R < c.warp.maxAimRotation && u > 0) {
  20839. var g = 1 - u;
  20840. p.x = p.x * g + u * S.x,
  20841. p.y = p.y * g + u * S.y,
  20842. p.z = p.z * g + u * S.z,
  20843. p.normalize()
  20844. }
  20845. this.bunnyObj.position.copy(n.position).add(p),
  20846. f.set(0, 0, -1).applyEuler(v).normalize(),
  20847. f.multiplyScalar(8),
  20848. f.add(n.position),
  20849. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20850. n.controls.lookVector.copy(f),
  20851. n.lookAt(f))
  20852. }
  20853. .bind(this)
  20854. , k = function() {
  20855. _ ? (this.discardSlow(),
  20856. this.upcomingTransType = l.BLACK,
  20857. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20858. }
  20859. .bind(this);
  20860. V(0);
  20861. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20862. w += H;
  20863. var G = H / w;
  20864. this.warpCommonParameters(w, G, !0, I.NONE),
  20865. p.start(L, w, null, 0, null, "_haltWatcher"),
  20866. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20867. p.start(D, w, null, G, P, "blurring")),
  20868. p.start(B, w, null, G, P, "modelAlpha"),
  20869. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20870. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20871. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20872. }
  20873. ,
  20874. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20875. var r = e || 0;
  20876. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20877. this.warpCommonParameters(t, r, !1, i),
  20878. this.model.chunks.forEach(function(e) {
  20879. e.material.uniforms.blackout.value = i
  20880. }),
  20881. this._warpBendAim(null, t, null, r);
  20882. var o = function() {
  20883. this.wrapupWarpShadingOnly(n, i);
  20884. }
  20885. .bind(this);
  20886. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20887. }
  20888. ,
  20889. n.prototype.flightStepWalk = function(e, t, i) {
  20890. var n = .001
  20891. , o = 1
  20892. , a = 1.2
  20893. , s = new r.Vector3
  20894. , h = new r.Vector3
  20895. , u = function(e, t) {
  20896. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20897. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20898. h.copy(A.FORWARD),
  20899. this.player.getDirection(h),
  20900. s.copy(t).sub(e.position).normalize();
  20901. var l = s.dot(h)
  20902. , u = Math.acos(l)
  20903. , d = u / r;
  20904. return d > n && (r *= d / n,
  20905. u < o && (r *= a)),
  20906. r
  20907. };
  20908. return function(e, t, i) {
  20909. if (this.warpInterrupted)
  20910. i && i();
  20911. else if (this.activeTransType !== l.WALK)
  20912. this._clearWarpShading(),
  20913. this._warpStopFlying(),
  20914. this.player.spider.draw(),
  20915. this.placeCpm(),
  20916. i && i();
  20917. else if (this.player.currentPano !== e) {
  20918. var n = {
  20919. pano: e,
  20920. lookAtPoint: t,
  20921. duration: null,
  20922. maxDistanceOverride: c.warp.walkMaxDist,
  20923. skipWarpingCheck: !1,
  20924. constantMoveSpeed: !0
  20925. };
  20926. n.duration = u.call(this, e, t),
  20927. this.player.nonInterruptingFlyToPano(n, i)
  20928. } else
  20929. i && i()
  20930. }
  20931. }(),
  20932. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20933. return this.flightStepWalk.bind(this, e, t, i)
  20934. }
  20935. ,
  20936. n.prototype.warpTravel_WALK = function() {
  20937. var e = [];
  20938. return function(t) {
  20939. var i = this.player.model.panos;
  20940. e.length = 0;
  20941. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20942. var s = this.nodes[a]
  20943. , l = i.get(s);
  20944. a === this.nodes.length - 1;
  20945. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20946. n && o || (e.push(s),
  20947. n = l)
  20948. }
  20949. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20950. var h = e.length
  20951. , u = i.get(e[h - 1])
  20952. , d = new Array(h + 1);
  20953. d[d.length - 1] = function() {
  20954. t && t()
  20955. }
  20956. .bind(this);
  20957. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20958. var g = e[p];
  20959. u = i.get(g);
  20960. var m = new r.Vector3;
  20961. this.getLookAtForWalkingTourNode(e, p, m),
  20962. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20963. p--
  20964. }
  20965. d[0]()
  20966. }
  20967. }(),
  20968. n.prototype.getLookAtForWalkingTourNode = function() {
  20969. var e = new r.Vector3
  20970. , t = new r.Vector3
  20971. , i = new r.Vector3
  20972. , n = new r.Vector3
  20973. , o = new r.Vector3
  20974. , a = .65
  20975. , s = .75
  20976. , l = .2
  20977. , c = .4
  20978. , h = .2
  20979. , u = 3;
  20980. return function(r, d, p) {
  20981. var f = r.length;
  20982. if (d >= f)
  20983. return !1;
  20984. var g = 1
  20985. , m = 1;
  20986. t.set(0, 0, 0),
  20987. o.set(0, 0, 0);
  20988. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20989. if (v = this.player.model.panos.get(r[A]),
  20990. this.getOrientationForWalkingTourNode(r, A, i),
  20991. A === d && e.copy(i),
  20992. n.copy(i),
  20993. A > d) {
  20994. var y = n.dot(e) < a;
  20995. g *= y ? l : s,
  20996. m *= y ? h : c
  20997. }
  20998. i.multiplyScalar(g),
  20999. t.add(i),
  21000. o.lerp(v.position, m)
  21001. }
  21002. return t.normalize(),
  21003. p.copy(o),
  21004. p.add(t),
  21005. !0
  21006. }
  21007. }(),
  21008. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21009. var n = e.length;
  21010. if (t >= n)
  21011. return !1;
  21012. if (t === n - 1)
  21013. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21014. else {
  21015. var r = this.player.model.panos.get(e[t])
  21016. , o = this.player.model.panos.get(e[t + 1]);
  21017. i.copy(o.position).sub(r.position)
  21018. }
  21019. return i.normalize(),
  21020. !0
  21021. }
  21022. ,
  21023. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21024. if (this.activeTransType = this.upcomingTransType,
  21025. this.lastTransType = this.activeTransType,
  21026. this.upcomingTransType = null,
  21027. !e) {
  21028. var r = function() {
  21029. this._wrapupTravel(n)
  21030. }
  21031. .bind(this)
  21032. , o = {
  21033. pano: this.warpDestPano,
  21034. lookAtPoint: null,
  21035. duration: null,
  21036. maxDistanceOverride: null,
  21037. skipWarpingCheck: !1
  21038. };
  21039. return void this.player.flyToPano(o, r)
  21040. }
  21041. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21042. this._clearWarpShading(),
  21043. this._warpStopFlying(),
  21044. this.player.spider.draw(),
  21045. this.placeCpm(),
  21046. n && n()
  21047. }
  21048. .bind(this)) : this.warpTravel_STD(n)
  21049. }
  21050. ,
  21051. n.prototype.startWarpState = function() {
  21052. this.warping = !0,
  21053. this.warpInterrupted = !1,
  21054. this.warpInterruptionBlackoutStyle = null,
  21055. this.warpInterruptionTravelTime = null
  21056. }
  21057. ,
  21058. n.prototype.endWarpState = function() {
  21059. this.warping = !1
  21060. }
  21061. ,
  21062. n.prototype.warpToPano = function(e, t, i, n) {
  21063. if (this.warping)
  21064. return void y.warn("Cannot warp when already warping");
  21065. if (this.upcomingTransType = e,
  21066. this.activeTransType = null,
  21067. !this.setWarpDestPano())
  21068. return this.upcomingTransType = null,
  21069. void this.warpToNonPano(n);
  21070. if (this.player.mode !== a.PANORAMA)
  21071. return this.upcomingTransType = null,
  21072. this.discardSlow(),
  21073. void this.player.flyToNewMode({
  21074. mode: a.PANORAMA,
  21075. pano: this.warpDestPano,
  21076. duration: c.warp.outsideTime,
  21077. warpDest: this.warpDestHeroLoc,
  21078. callback: n,
  21079. force: !0
  21080. });
  21081. if (!this.warpDestPano)
  21082. return y.warn("no warp destination, callback dropped"),
  21083. void (this.upcomingTransType = null);
  21084. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21085. , o = this.chooseWarpPath(r);
  21086. if (o && this.upcomingTransType !== l.WALK) {
  21087. var s = function() {
  21088. this.waitingToWarp = !1,
  21089. this.warpToPano(e, t, i, n)
  21090. }
  21091. .bind(this);
  21092. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21093. return void (this.waitingToWarp = !0)
  21094. }
  21095. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21096. this.player.currentPano = this.warpDestPano,
  21097. this.placeCpm(),
  21098. this.fadeOutCpm(c.path.fadeOutTime),
  21099. this.player.spider.draw()),
  21100. y.debug("Warping to pano ", this.warpDestPano.position),
  21101. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21102. this.startWarpState();
  21103. var h = function() {
  21104. this.endWarpState(),
  21105. n && n()
  21106. }
  21107. .bind(this);
  21108. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21109. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21110. }
  21111. ,
  21112. t.exports = n
  21113. }
  21114. ).call(this, "/js/objects/ShowPath.js")
  21115. }
  21116. , {
  21117. "../constants": 8,
  21118. "../effects": 16,
  21119. "../enum/BlackoutStyle": 18,
  21120. "../enum/ModelManagerEvents": 33,
  21121. "../enum/PlayerEvents": 40,
  21122. "../enum/RenderOrder": 42,
  21123. "../enum/Vectors": 50,
  21124. "../enum/Viewmode": 51,
  21125. "../enum/WarpStyle": 52,
  21126. "../gui/gui": 65,
  21127. "../model/ModelManager": 140,
  21128. "../objects/Snapshot": 153,
  21129. "../settings": 166,
  21130. "../shaders": 167,
  21131. "../util/easing": 186,
  21132. "../util/lerp": 188,
  21133. "../util/logger": 189,
  21134. "../util/math": 190,
  21135. "../util/texture": 194,
  21136. "../util/transitions": 195,
  21137. three: 217
  21138. }],
  21139. 152: [function(e, t, i) {
  21140. "use strict";
  21141. function n() {
  21142. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21143. , t = new r.RawShaderMaterial({
  21144. fragmentShader: o.skysphere.fragmentShader,
  21145. vertexShader: o.skysphere.vertexShader,
  21146. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21147. side: r.BackSide,
  21148. name: "skysphere"
  21149. });
  21150. t.uniforms.radius.value = e.parameters.radius,
  21151. r.Mesh.call(this, e, t)
  21152. }
  21153. var r = e("three")
  21154. , o = e("../shaders")
  21155. , a = e("../settings");
  21156. n.prototype = Object.create(r.Mesh.prototype),
  21157. n.prototype.constructor = n,
  21158. t.exports = n
  21159. }
  21160. , {
  21161. "../settings": 166,
  21162. "../shaders": 167,
  21163. three: 217
  21164. }],
  21165. 153: [function(e, t, i) {
  21166. (function(i) {
  21167. "use strict";
  21168. function n(e) {
  21169. o.call(this, e),
  21170. this.sid = e.sid,//xzw add
  21171. this.panoId = e.panoId,
  21172. this.orthoZoom = e.orthoZoom,
  21173. this.floorVisibility = e.floorVisibility,
  21174. this.thumbUrl = e.thumbUrl,
  21175. this.name = e.name,
  21176. this.zoom = e.zoom
  21177. }
  21178. var r = (e("three"),
  21179. e("../util/logger"))
  21180. , o = (e("../settings"),
  21181. e("../enum/Viewmode"),
  21182. e("../util/common"),
  21183. e("../util/transitions"),
  21184. e("../util/lerp"),
  21185. e("../util/ajax"),
  21186. e("../util/texture"),
  21187. e("./View"));
  21188. e("events").EventEmitter,
  21189. new r(i);
  21190. n.prototype = Object.create(o.prototype),
  21191. n.prototype.isPano = function() {
  21192. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21193. }
  21194. ,
  21195. t.exports = n
  21196. }
  21197. ).call(this, "/js/objects/Snapshot.js")
  21198. }
  21199. , {
  21200. "../enum/Viewmode": 51,
  21201. "../settings": 166,
  21202. "../util/ajax": 181,
  21203. "../util/common": 185,
  21204. "../util/lerp": 188,
  21205. "../util/logger": 189,
  21206. "../util/texture": 194,
  21207. "../util/transitions": 195,
  21208. "./View": 154,
  21209. events: 202,
  21210. three: 217
  21211. }],
  21212. 154: [function(e, t, i) {
  21213. (function(i) {
  21214. "use strict";
  21215. function n(e) {
  21216. e = e || {},
  21217. this.position = new r.Vector3,
  21218. this.quaternion = new r.Quaternion,
  21219. this.update(e)
  21220. }
  21221. var r = e("three")
  21222. , o = e("../util/logger")
  21223. , a = (e("../settings"),
  21224. e("../enum/Viewmode"),
  21225. e("../util/common"),
  21226. e("../util/transitions"),
  21227. e("../util/lerp"),
  21228. e("../util/ajax"),
  21229. e("../util/texture"),
  21230. e("events").EventEmitter);
  21231. new o(i);
  21232. n.prototype = Object.create(a.prototype),
  21233. n.prototype.isValid = function() {
  21234. return !!this.cameraMode
  21235. }
  21236. ,
  21237. n.prototype.update = function(e) {
  21238. return this.cameraMode = e.cameraMode || this.cameraMode,
  21239. this.pano = e.pano || this.pano,
  21240. e.position && this.position.copy(e.position),
  21241. e.quaternion && this.quaternion.copy(e.quaternion),
  21242. this
  21243. }
  21244. ,
  21245. t.exports = n
  21246. }
  21247. ).call(this, "/js/objects/View.js")
  21248. }
  21249. , {
  21250. "../enum/Viewmode": 51,
  21251. "../settings": 166,
  21252. "../util/ajax": 181,
  21253. "../util/common": 185,
  21254. "../util/lerp": 188,
  21255. "../util/logger": 189,
  21256. "../util/texture": 194,
  21257. "../util/transitions": 195,
  21258. events: 202,
  21259. three: 217
  21260. }],
  21261. 155: [function(e, t, i) {//player.js
  21262. (function(i) {
  21263. "use strict";
  21264. function n(e) {
  21265. this.currentPano = null,
  21266. this.nextPano = null,
  21267. this.camera = null,
  21268. this.paused = !1,
  21269. this.flying = !1,
  21270. this.sceneIntersectionPlane = null,
  21271. this.target = new r.Vector3,
  21272. this.mouse = new r.Vector3(1.1,1.1,.5),
  21273. this.mouseAtMouseDown = new r.Vector2,
  21274. this.mouseCouldBeClickToMove = !1,
  21275. this.mouseLastMoveTime = Date.now(),
  21276. this.mouseDown = !1,
  21277. this.mouseDownTimer = null,
  21278. this.couldBeLongTap = !1,
  21279. this.containsMouse = !0,
  21280. this.isTouchEvent = !1,
  21281. this.isPanoHover = !1,
  21282. this.reticule = new a(this),
  21283. this.panoMarkers = [],
  21284. this.spider = new h(this),
  21285. this.quaternion = new r.Quaternion,
  21286. this.position = new r.Vector3(15,10,15),
  21287. this.previousState = null,
  21288. this.lastInsideView = new c,
  21289. this.last360View = new c,
  21290. this.raycaster = new r.Raycaster,
  21291. this.intersect = null,
  21292. this.lastChangeTime = Date.now(),
  21293. this.history = new I,
  21294. this.cameraControls = null,
  21295. this.path = null,
  21296. this.model = null,
  21297. this.domElement = null,
  21298. this.cachedPanoCandidates = null,
  21299. this.basePanoSize = 0,
  21300. this.standardPanoSize = 0,
  21301. this.highPanoSize = 0,
  21302. this.ultraHighPanoSize = 0,
  21303. this.zoomLevel = 1,
  21304. this.zooming = 0,
  21305. this.zoomSpeed = .5,
  21306. this.scrollZoomSpeed = .06,
  21307. this.zoomSpeedAdjust = .05,
  21308. this.defaultZoomIncrement = .2,
  21309. this.baseFov = f.insideFOV,
  21310. this.zoomFov = this.baseFov,
  21311. this.zoomEnabled = !0,
  21312. this.preRenderingEnabled = !1,
  21313. this.setupCustomProperties(e),
  21314. this.zoomStats = new L
  21315. }
  21316. var r = e("three")
  21317. , o = e("./util/logger")
  21318. , a = e("./objects/Reticule")
  21319. , s = e("./objects/Panorama")
  21320. , l = e("./objects/ShowPath")
  21321. , c = e("./objects/View")
  21322. , h = (e("./objects/Snapshot"),
  21323. e("./objects/NSpider"))
  21324. , u = e("./enum/Viewmode")
  21325. , d = (e("./enum/TagStates"),
  21326. e("./enum/Vectors"))
  21327. , p = e("./enum/Keys")
  21328. , f = (e("./enum/AlignmentType"),
  21329. e("./settings"))
  21330. , g = e("./util/common")
  21331. , m = (e("./util/browser"),
  21332. e("./util/math"))
  21333. , v = e("./util/lerp")
  21334. , A = e("./util/easing")
  21335. , y = e("./util/transitions")
  21336. , C = e("events").EventEmitter
  21337. , I = (e("./shaders"),
  21338. e("./util/history"))
  21339. , E = (e("./util/camera"),
  21340. e("./model/ModelManager"),
  21341. e("./enum/PathDiscardMode"))
  21342. , b = e("./enum/PathDisplayMode")
  21343. , w = e("./enum/PlayerEvents")
  21344. , _ = e("./enum/ControlEvents")
  21345. , T = e("./enum/ModelManagerEvents")
  21346. , x = e("./enum/WarpStyle")
  21347. , S = e("./enum/BlackoutStyle")
  21348. , M = e("./exception/BasicException")
  21349. , R = e("./enum/PanoSizeClass")
  21350. , P = (e("./tile/TileDownloader"),
  21351. e("./tile/TilePrioritizer"))
  21352. , O = (e("./enum/PanoramaEvents"),
  21353. e("./enum/ZoomEvents"))
  21354. , L = e("./util/ZoomStats")
  21355. , D = e("./constants")
  21356. , N = e("./util/common")
  21357. , B = e("./util/cameraLight")
  21358. , Hot = e('hot')
  21359. , F = new o(i)
  21360. , V = Object.freeze({
  21361. FlyToPano: y.getUniqueId(),
  21362. FlyToNewMode: y.getUniqueId(),
  21363. FlyToSameMode: y.getUniqueId(),
  21364. FlyToViewFloor: y.getUniqueId(),
  21365. LookTransition: y.getUniqueId(),
  21366. ZoomTransition: y.getUniqueId()
  21367. });
  21368. n.prototype = Object.create(C.prototype),
  21369. n.prototype.init = function(e) {
  21370. window.player = this
  21371. this.modelManager = e.modelManager,
  21372. this.tileDownloader = e.tileDownloader,
  21373. this.panoRenderer = e.panoRenderer,
  21374. this.qualityManager = e.qualityManager,
  21375. this.domElement = e.container,
  21376. this.camera = e.camera,
  21377. this.tagManager = e.tagManager,
  21378. this.cameraControls = e.controls,
  21379. this.path = new l(e.director,this,e.controls),
  21380. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21381. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21382. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21383. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21384. this.tileDownloader.processPriorityQueue = !1,
  21385. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21386. this.bindEvents(e.container),
  21387. this.updateModel()
  21388. }
  21389. //xzw add: 截图
  21390. function dataURLtoBlob(dataurl) {
  21391. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21392. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21393. while(n--){
  21394. u8arr[n] = bstr.charCodeAt(n);
  21395. };
  21396. return new Blob([u8arr], {type:mime});
  21397. }
  21398. n.prototype.screenShot = function(o){
  21399. if(this.flying || this.flyingToTag) return;
  21400. var R = this.sceneRenderer;
  21401. R.updateScreenSize(o);
  21402. for(var i in this.model.panos.index){
  21403. if(!this.model.panos.index[i].marker) continue;
  21404. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21405. this.model.panos.index[i].marker.visible = false;
  21406. }
  21407. for(var i in this.model.hots){
  21408. this.model.hots[i].mesh.visible = false;
  21409. }
  21410. this.reticule.visible = false;
  21411. this.reticule.forceUnvisible = true;
  21412. this.path.currentPanoMarker.mesh.visible = false;
  21413. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21414. R.renderer.clear(true,true,true);
  21415. R.renderer.render(R.scene, R.camera);
  21416. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21417. o.f && o.f(imgData)
  21418. R.updateScreenSize({resize:true});
  21419. this.reticule.visible = true;
  21420. for(var i in this.model.hots){
  21421. this.model.hots[i].mesh.visible = true;
  21422. }
  21423. for(var i in this.model.panos.index){
  21424. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21425. }
  21426. this.path.currentPanoMarker.mesh.visible = true;
  21427. R.renderer.render(R.scene, R.camera);
  21428. }.bind(this),30) //这个数字不能太小
  21429. }
  21430. var scaleImg = e("scaleImg");
  21431. var ResizeImg = function(img, option){
  21432. var img2; //不能直接改img 否则可能触发第二次img.onload
  21433. var compress = function(ratio,type){
  21434. var image = img2 || img;
  21435. var c = document.createElement('canvas');
  21436. c.width = image.width; c.height = image.height;
  21437. var ctx = c.getContext('2d');
  21438. ctx.drawImage(image,0,0,image.width,image.height);
  21439. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21440. }
  21441. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21442. var image = img2 || img;
  21443. var blob = dataURLtoBlob(image.src);
  21444. if(option.maxWeight && blob.size > option.maxWeight){
  21445. compress(option.maxWeight/blob.size, "jpeg")
  21446. blob = dataURLtoBlob(image.src);
  21447. }
  21448. if(!img2){
  21449. img2 = new Image();
  21450. }
  21451. img2.base64Src = image.src;
  21452. img2.src = window.URL.createObjectURL(blob);
  21453. }
  21454. var oldSize = Math.max(img.width, img.height);
  21455. if(option.toType != "png"){//不是非要png的话
  21456. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21457. if(oldSize > option.maxSize){
  21458. compress(option.maxSize/oldSize, "jpeg");
  21459. }
  21460. reCom();
  21461. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21462. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21463. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21464. reCom();
  21465. }
  21466. }
  21467. }else{
  21468. //?貌似png会越压缩越大?
  21469. }
  21470. return img2 || img;
  21471. }
  21472. var _fixType=function(type) {
  21473. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21474. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21475. return 'image/' + r;
  21476. };
  21477. var saveFile=function(data, filename){
  21478. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21479. save_link.href = data;
  21480. save_link.download = filename;
  21481. var event = document.createEvent('MouseEvents');
  21482. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21483. save_link.dispatchEvent(event);
  21484. };
  21485. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21486. var info = this.getSnapAngleInfo();
  21487. var str = ',{\r\t' + info;
  21488. var arg = arguments[0];
  21489. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21490. if (arg && arg.__callback) {
  21491. return arg.__callback(imgData, info)
  21492. }
  21493. var img = new Image();
  21494. img.src = imgData;
  21495. img.onload = function(){
  21496. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21497. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21498. var filename = "snap" + (new Date()).getTime();
  21499. saveFile(img2.src,filename + ".jpg");
  21500. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21501. str +=('\r\t"sid":"'+filename+'",');
  21502. str +=('\r\t"name":"'+filename+'"\r}');
  21503. logData(str)
  21504. }
  21505. }});
  21506. }
  21507. ,
  21508. n.prototype.getSnapAngleInfo = function(){
  21509. var info = {};
  21510. var str = '"metadata":{';
  21511. var q = this.camera.quaternion.clone();
  21512. switch (this.mode) {
  21513. case "panorama":
  21514. info.scan_id = this.currentPano.id;
  21515. str += ('"scan_id":"'+this.currentPano.id+'",');
  21516. break;
  21517. case "floorplan":
  21518. info.camera_mode = 1;
  21519. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21520. q.multiply(this.camera.quaternion);
  21521. str += ('"camera_mode":1,');
  21522. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21523. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21524. break;
  21525. case "dollhouse":
  21526. info.camera_mode = 2;
  21527. str += ('"camera_mode":2,');
  21528. break;
  21529. }
  21530. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21531. console.log(info.camera_position)
  21532. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21533. /**fyz 对相机截屏的角度进行校对 */
  21534. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21535. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21536. out.x *= -1;
  21537. out.w *= -1;
  21538. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21539. }else{
  21540. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21541. }
  21542. info.zoom = this.zoomLevel;
  21543. console.log(info.camera_quaternion)
  21544. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21545. // fyz 扩展编辑页面, 加上导览点缩放值
  21546. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21547. return str;
  21548. }
  21549. //------end
  21550. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21551. if(!g_currentHot) return;
  21552. g_currentHot = null;
  21553. var hotPop = document.getElementById('popup');
  21554. hotPop.style.display = "none";
  21555. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21556. $("#popup iframe:last").remove();
  21557. var _bgaudio = document.getElementById("bgaudio");
  21558. //判断音乐是否暂停或者是否存在
  21559. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21560. {
  21561. //g_bgAudio.play();
  21562. manage.switchBgmState(true)
  21563. }; */
  21564. if(g_bgAudio && g_bgAudio.pauseByHot){
  21565. manage.switchBgmState(true)
  21566. }
  21567. //$('#player').off("click",this.closePopup);
  21568. return false
  21569. }
  21570. n.prototype.setupCustomProperties = function(e) {
  21571. var t = e || u.PANORAMA;
  21572. Object.defineProperty(this, "mode", {
  21573. get: function() {
  21574. return t
  21575. },
  21576. set: function(e) {
  21577. var i = t;
  21578. t = e,
  21579. this.onModeUpdated(i, t)
  21580. }
  21581. })
  21582. }
  21583. ,
  21584. n.prototype.isInMode = function() {
  21585. for (var e = 0; e < arguments.length; e++)
  21586. if (this.mode === arguments[e])
  21587. return !0;
  21588. return !1
  21589. }
  21590. ,
  21591. n.prototype.isOutsideMode = function(e) {
  21592. return e = e || this.mode,
  21593. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21594. }
  21595. ,
  21596. n.prototype.is360View = function(e, t) {
  21597. return e === u.PANORAMA && t && !t.isAligned()
  21598. }
  21599. ,
  21600. n.prototype.setScene = function(e) {
  21601. this.sceneIntersectionPlane = e.plane,
  21602. this.path.setScene(e),
  21603. this.moveReticuleToScene(e)
  21604. }
  21605. ,
  21606. n.prototype.moveReticuleToScene = function(e) {
  21607. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21608. e.add(this.reticule)
  21609. }
  21610. ,
  21611. n.prototype.updateModel = function() {
  21612. function e(e, t, n) {
  21613. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21614. }
  21615. function t(e, t) {
  21616. if (this.mode === u.DOLLHOUSE) {
  21617. var n = e ? this.model.center.y : n = t.center.y;
  21618. i.call(this, n)
  21619. }
  21620. }
  21621. function i(e) {
  21622. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21623. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21624. , n = t.position.y + (e - i.target.y)
  21625. , r = f.showFloorDuration + f.showFloorDelay;
  21626. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21627. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21628. }
  21629. this.model = this.modelManager.getActiveModel(),
  21630. this.model.on("floor.changed", e.bind(this)),
  21631. this.model.on("allfloors.toggled", t.bind(this)),
  21632. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21633. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21634. var e2 = this;
  21635. this.model.panos.list.forEach(function(a) {
  21636. a.vrMarker.addEventListener("click", function() {
  21637. e2.flyToPano({
  21638. pano: a
  21639. })
  21640. })
  21641. })
  21642. /********************************************************************************************************************************************/
  21643. }
  21644. ,
  21645. n.prototype.updateModelDependentData = function() {
  21646. this.cameraControls.setModelForControls(this.model),
  21647. this.getPanoMarkersFromModel(this.model)
  21648. }
  21649. ,
  21650. n.prototype.onModelChanged = function() {
  21651. this.updateModel(),
  21652. this.updateModelDependentData()
  21653. }
  21654. ,
  21655. n.prototype.getPanoMarkersFromModel = function(e) {
  21656. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21657. return t.marker ? e.concat(t.marker) : e
  21658. }, [])
  21659. }
  21660. ,
  21661. n.prototype.handleControlMove = function(e) {
  21662. this.emit(w.Move, e)
  21663. }
  21664. ,
  21665. n.prototype.handleControlInputStart = function(e) {
  21666. this.emit(w.InputStart, e)
  21667. }
  21668. ,
  21669. n.prototype.onModeUpdated = function(e, t) {
  21670. this.cameraControls.activateControls(t),
  21671. this.emit(w.ModeChanged, e, t)
  21672. }
  21673. ,
  21674. n.prototype.isWarping = function() {
  21675. return this.path.warping
  21676. }
  21677. ,
  21678. n.prototype.isWaitingToWarp = function() {
  21679. return this.path.waitingToWarp
  21680. }
  21681. ,
  21682. n.prototype.getLabelScaleFactor = function() {
  21683. if (this.isOutsideMode()) {
  21684. var e = 10
  21685. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21686. return t
  21687. }
  21688. return .5
  21689. }
  21690. ,
  21691. n.prototype.changeMusic = function() {//xzw add
  21692. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21693. g_playAudio = g_bgAudio;
  21694. //g_bgAudio.play();
  21695. manage.switchBgmState(true)
  21696. }else{
  21697. if(!g_play){
  21698. g_playAudio = g_bgAudio;
  21699. }else{//防止再次播放时重播一遍
  21700. g_playAudio = null;
  21701. }
  21702. } */
  21703. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21704. manage.switchBgmState(true)
  21705. } */
  21706. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21707. }
  21708. ,
  21709. n.prototype.bindEvents = function(e) {
  21710. e !== document && e.setAttribute("tabindex", -1),
  21711. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21712. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21713. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21714. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21715. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21716. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21717. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21718. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21719. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21720. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21721. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21722. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21723. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21724. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21725. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21726. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21727. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21728. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21729. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21730. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21731. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21732. // lzb
  21733. window.getSeft && getSeft(this);
  21734. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21735. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21736. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21737. }else{
  21738. $('#closepop').on("click",this.closePopup.bind(this));
  21739. }
  21740. }
  21741. ,
  21742. n.prototype.onMouseDown = function(e) {
  21743. e.currentTarget !== document && e.currentTarget.focus(),
  21744. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21745. this.updateIntersect())
  21746. }
  21747. ,
  21748. n.prototype.onMouseMove = function(e) {
  21749. this.isTouchEvent = !1,
  21750. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21751. }
  21752. ,
  21753. n.prototype.onMouseOver = function(e) {
  21754. this.containsMouse = !0,
  21755. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21756. }
  21757. ,
  21758. n.prototype.onMouseOut = function(e) {
  21759. this.containsMouse = !1
  21760. }
  21761. ,
  21762. n.prototype.onMouseUp = function(e) {
  21763. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21764. }
  21765. ,
  21766. n.prototype.onTouchStart = function(e) {
  21767. if (e.currentTarget !== document && e.currentTarget.focus(),
  21768. !this.mouseDown) {
  21769. this.couldBeLongTap = !0;
  21770. var t = g.average(e.changedTouches, "clientX")
  21771. , i = g.average(e.changedTouches, "clientY");
  21772. this.handleInputStart.call(this, t, i, !0),
  21773. this.mouseDownTimer = setTimeout(function() {
  21774. this.updateIntersect(),
  21775. this.handleInputEnd.call(this, t, i, !0)
  21776. }
  21777. .bind(this), f.input.longTapThreshold)
  21778. }
  21779. }
  21780. ,
  21781. n.prototype.onTouchMove = function(e) {
  21782. var t = g.average(e.changedTouches, "clientX")
  21783. , i = g.average(e.changedTouches, "clientY");
  21784. this.handleInputMove.call(this, t, i, !0)
  21785. }
  21786. ,
  21787. n.prototype.onTouchEnd = function(e) {
  21788. if (clearTimeout(this.mouseDownTimer),
  21789. this.mouseDown) {
  21790. this.couldBeLongTap = !1,
  21791. this.updateIntersect();
  21792. var t = g.average(e.changedTouches, "clientX")
  21793. , i = g.average(e.changedTouches, "clientY");
  21794. this.handleInputEnd.call(this, t, i, !0)
  21795. }
  21796. }
  21797. ,
  21798. n.prototype.onPointerDown = function(e) {
  21799. return e.currentTarget !== document && e.currentTarget.focus(),
  21800. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21801. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21802. void (this.mouseDownTimer = setTimeout(function() {
  21803. this.updateIntersect(),
  21804. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21805. }
  21806. .bind(this), f.input.longTapThreshold)))
  21807. }
  21808. ,
  21809. n.prototype.onPointerMove = function(e) {
  21810. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21811. }
  21812. ,
  21813. n.prototype.onPointerUp = function(e) {
  21814. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21815. this.couldBeLongTap = !1,
  21816. this.updateIntersect(),
  21817. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21818. }
  21819. ,
  21820. n.prototype.onPointerOut = function(e) {
  21821. this.mouseDown = !1
  21822. }
  21823. ,
  21824. n.prototype.onPointerCancel = function(e) {
  21825. this.mouseDown = !1
  21826. }
  21827. ,
  21828. n.prototype.onKeyDown = function(e) {
  21829. var t = function() {
  21830. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21831. }
  21832. .bind(this)
  21833. , i = e.which;
  21834. switch (i) {
  21835. case p.F:
  21836. t(),
  21837. this.changeFloor(-1);
  21838. break;
  21839. case p.R:
  21840. t(),
  21841. this.changeFloor(1)
  21842. }
  21843. if (this.mode === u.PANORAMA)
  21844. switch (i) {
  21845. case p.UPARROW:
  21846. case p.W:
  21847. this.flyLocalDirection(d.FORWARD.clone());
  21848. break;
  21849. case p.DOWNARROW:
  21850. case p.S:
  21851. this.flyLocalDirection(d.BACK.clone());
  21852. break;
  21853. case p.A:
  21854. this.flyLocalDirection(d.LEFT.clone());
  21855. break;
  21856. case p.D:
  21857. this.flyLocalDirection(d.RIGHT.clone())
  21858. }
  21859. }
  21860. ,
  21861. n.prototype.handleScrollPinchZoom = function() {
  21862. return function(e) {
  21863. var t = e
  21864. , i = this.zoomLevel;
  21865. this.zoomBy(t),
  21866. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21867. }
  21868. }(),
  21869. n.prototype.handleControlPinch = function(e) {
  21870. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21871. }
  21872. ,
  21873. n.prototype.handleControlScroll = function(e) {
  21874. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21875. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21876. }
  21877. ,
  21878. n.prototype.handleInputStart = function(e, t, i) {
  21879. //许钟文加
  21880. var pad = this.handelPadding(e, t);
  21881. e = pad.x;
  21882. t = pad.y;
  21883. this.isTouchEvent = i,
  21884. m.convertScreenPositionToNDC(e, t, this.mouse),
  21885. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21886. this.mouseCouldBeClickToMove = !0,
  21887. this.mouseDown = !0;
  21888. if (this.mouseCouldBeClickToMove) {
  21889. //window.DownInterface && new DownInterface().state(this,Hot);
  21890. window.Hotpoint && new Hotpoint().state(this,Hot);
  21891. }
  21892. if( this.overlayGroup.children.length){
  21893. this.overlayGroup.children.forEach((overlay)=>{
  21894. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21895. })
  21896. //this.overlayInitedPlay = true
  21897. }
  21898. }
  21899. ,
  21900. n.prototype.handelPadding = function(x, y) {
  21901. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21902. if (!this.pad)
  21903. this.pad = {
  21904. x: dom.getOffset("left", $("#player")[0]),
  21905. y: dom.getOffset("top", $("#player")[0])
  21906. }
  21907. return {
  21908. x: x - this.pad.x,
  21909. y: y - this.pad.y
  21910. }
  21911. }
  21912. n.prototype.handleInputMove = function(e, t, i) {
  21913. //许钟文加
  21914. var pad = this.handelPadding(e, t);
  21915. e = pad.x;
  21916. t = pad.y;
  21917. this.isTouchEvent = i,
  21918. m.convertScreenPositionToNDC(e, t, this.mouse),
  21919. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21920. this.couldBeLongTap = !1,
  21921. clearTimeout(this.mouseDownTimer)),
  21922. this.mouseLastMoveTime = Date.now(),
  21923. this.reticule.move(e, t, i)
  21924. }
  21925. ,
  21926. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21927. if (this.isTouchEvent = i,
  21928. this.mouseDown = !1,
  21929. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21930. !i && this.couldBeLongTap)
  21931. return !0;
  21932. if (this.handleLongTap())
  21933. return !0;
  21934. if (this.mouseCouldBeClickToMove) {
  21935. if (this.flying)
  21936. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21937. !0;
  21938. //add----
  21939. if(this.checkHotClick())//add
  21940. return !0;
  21941. if(this.hoveringPlane){
  21942. this.clickOverlay(this.hoveringPlane)
  21943. return;
  21944. }
  21945. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21946. this.history.invalidate(),
  21947. this.intersect && (this.mode == "panorama" || !window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch))// 改
  21948. return this.flyToPanoClosestToMouse();
  21949. if (this.mode === u.PANORAMA) {
  21950. var n = this.closestPanoInDirection(this.getMouseDirection());
  21951. return n ? this.flyToPano({
  21952. pano: n
  21953. }) : this.bump(this.getMouseDirection())
  21954. }
  21955. }
  21956. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21957. }
  21958. ,
  21959. n.prototype.handleLongTap = function() {
  21960. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21961. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21962. !0
  21963. }
  21964. ,
  21965. n.prototype.checktagClick = function() {
  21966. if (this.tagManager.intersectTag) {
  21967. var e = this.isTouchEvent
  21968. , t = this.tagManager.clickedOnTag(e, this);
  21969. return e || t || y.cancelById(V.LookTransition),
  21970. !0
  21971. }
  21972. if (this.tagManager.activeTag)
  21973. return this.tagManager.dismissActiveTag(),
  21974. !1
  21975. }
  21976. ,
  21977. n.prototype.rankedtagInDirection = function(e, t) {
  21978. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21979. }
  21980. ,
  21981. n.prototype.start = function(e) {
  21982. //-------------------
  21983. window.initOverlay(r)
  21984. this.model.loadOverlays()
  21985. $('.hardware-list').removeClass('unable')
  21986. //-------------------
  21987. var t = e.mode
  21988. , i = e.pano
  21989. , n = e.position
  21990. , rr = e.quaternion
  21991. , o = e.tag
  21992. , a = e.quickstart
  21993. , s = $.Deferred();
  21994. this.updateModelDependentData(),
  21995. this.updateFromControls(),
  21996. this.findDefaultViews();
  21997. var l = this.is360View(t, i);
  21998. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21999. s.done(function(e) {
  22000. this.emit(w.Ready, l, e, o)
  22001. }
  22002. .bind(this)),
  22003. s.promise()
  22004. }
  22005. ,
  22006. n.prototype.startOutside = function(e, t) {
  22007. var i = e.mode
  22008. , n = e.pano
  22009. , r = e.position
  22010. , o = e.quaternion
  22011. , a = e.zoom
  22012. , s = e.floorVisibility
  22013. , l = e.tag;
  22014. this.emit(w.StartOutside, f[i].transitionTime),
  22015. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22016. y.cancelById(V.FlyToViewFloor),
  22017. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22018. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22019. }
  22020. ,
  22021. n.prototype.startInside = function(e, t, i, n, r) {
  22022. r = r || $.Deferred(),
  22023. this.currentPano = e;
  22024. var o = e && !e.isAligned();
  22025. if (t = o ? e.position : t || e.position,
  22026. i = i || e.quaternion,
  22027. e) {
  22028. var a = this.startInside.bind(this, e, t, i, n, r);
  22029. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22030. return
  22031. }
  22032. //add
  22033. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22034. return this.mode = u.PANORAMA,
  22035. e.floor.enter(this.mode),
  22036. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22037. this.switchCameraMode(this.mode, i),
  22038. this.emit(w.StartInside, o),
  22039. r.resolve(!0),
  22040. r
  22041. }
  22042. ,
  22043. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22044. if (r = r || $.Deferred(),
  22045. this.dollhouseMode(),
  22046. !e)
  22047. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22048. r.resolve(!1),
  22049. r;
  22050. t = t || e.position;
  22051. var o = i || this.cameraControls.activeControl.camera.quaternion
  22052. , a = e.position;
  22053. return this.fitDollhouse(a, t, o),
  22054. setTimeout(function(t) {
  22055. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22056. var n = {
  22057. mode: u.PANORAMA,
  22058. pano: e,
  22059. quaternion: i,
  22060. callback: function() {
  22061. this.emit(w.FlyinFinished),
  22062. r.resolve(!0)
  22063. }
  22064. .bind(this)
  22065. };
  22066. this.flyToNewMode(n)
  22067. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22068. r
  22069. }
  22070. ,
  22071. n.prototype.checkAndWaitForPanoLoad = function() {
  22072. var e = {}
  22073. , t = {}
  22074. , i = 5e3
  22075. , n = function() {
  22076. for (var n in e)
  22077. if (e.hasOwnProperty(n) && e[n]) {
  22078. var r = performance.now() - t[n];
  22079. if (r < i)
  22080. return !0
  22081. }
  22082. return !1
  22083. };
  22084. return function(r, o, a, s, l, c, h, u, d, p) {
  22085. if (n())
  22086. return !0;
  22087. var f = function(t, i, n) {
  22088. N.delayOneFrame(function() {
  22089. e[t] = !1,
  22090. l && l(i, n)
  22091. }
  22092. .bind(this))
  22093. }
  22094. .bind(this, r.id)
  22095. , g = function(t, i) {
  22096. N.delayOneFrame(function() {
  22097. e[t] = !1,
  22098. c && c(i)
  22099. }
  22100. .bind(this))
  22101. }
  22102. .bind(this, r.id);
  22103. try {
  22104. return null !== u && void 0 !== u || (u = !0),
  22105. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22106. e[r.id] && (t[r.id] = performance.now()),
  22107. e[r.id]
  22108. } catch (n) {
  22109. throw e[r.id] = !1,
  22110. t[r.id] = performance.now() - i,
  22111. n
  22112. }
  22113. }
  22114. }(),
  22115. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22116. if (!e)
  22117. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22118. return r && this.model.waitForLoad(e, function() {
  22119. return e.isLoaded(i)
  22120. }),
  22121. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22122. !0)
  22123. }
  22124. ,
  22125. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22126. var e = new r.Vector3;
  22127. return function(t, i, n, r, o, a, s, l) {
  22128. if (!t)
  22129. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22130. return e.copy(d.FORWARD),
  22131. this.getDirection(e),
  22132. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22133. return t.isLoaded(i)
  22134. }),
  22135. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22136. n && n(e, t)
  22137. }
  22138. .bind(this)).fail(function(e) {
  22139. r && r(e)
  22140. }
  22141. .bind(this)).progress(function(e, t, i) {
  22142. o && o(e, t, i)
  22143. }
  22144. .bind(this)),
  22145. !0)
  22146. }
  22147. }(),
  22148. n.prototype.switchCameraMode = function(e, t) {
  22149. var i = this.cameraControls.controls[e]
  22150. , n = i.camera;
  22151. switch (e) {
  22152. case u.PANORAMA:
  22153. n.position.copy(this.currentPano.position);
  22154. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22155. i.lookAt(o.add(n.position));
  22156. break;
  22157. case u.DOLLHOUSE:
  22158. /* var a = this.position.clone();
  22159. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22160. n.position.copy(a),
  22161. i.target.copy(this.target.clone().setY(this.model.center.y));
  22162. break; */
  22163. //for多楼层 且 让模型刚好适应屏幕
  22164. var box = this.model.boundingBox.clone();
  22165. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22166. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22167. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22168. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22169. console.log(boxSize.x,distance, boxSize.length() / 2)
  22170. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22171. if(this.mode === u.PANORAMA){
  22172. i.target.copy(this.model.center);
  22173. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22174. }else{
  22175. i.target.copy(this.target.clone().setY(this.model.center.y))
  22176. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22177. }
  22178. vec.multiplyScalar(distance )
  22179. n.position.copy(i.target.clone().add(vec))
  22180. break
  22181. case u.FLOORPLAN:
  22182. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22183. i.target.copy(this.model.center).setY(0),
  22184. i.zoomToContain(this.model.size),
  22185. i.rotateToView(this.model.size, this.getDirection())
  22186. }
  22187. i.update(0)
  22188. }
  22189. ,
  22190. n.prototype.update = function() {
  22191. var e = (new r.Vector3,
  22192. {})
  22193. , t = [];
  22194. return function(i) {
  22195. this.updatePersistentZooming(i),
  22196. this.updateFromControls(i),
  22197. this.getCurrentNodePanos(t)
  22198. if(this.hasChanged(e) ) {
  22199. this.lastChangeTime = Date.now(),
  22200. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22201. this.emit(w.ViewChanged),
  22202. this.intersectHot && this.intersectHot.showTitle()
  22203. for(var i in this.model.hots){
  22204. this.model.hots[i].update(this.mode,this.camera)
  22205. }
  22206. }
  22207. /* if(e.cameraChanged){
  22208. this.controlVideosPlay()
  22209. } */
  22210. this.model.supportsTiles && (this.updateTileDownloader(t),
  22211. this.updatePanoRenderer(t)),
  22212. this.updatePreRendering(t),
  22213. this.reticule.update(),
  22214. this.path.update(),
  22215. this.spider.update(),
  22216. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22217. this.updateControlLocks(),
  22218. this.model.supportsTiles && this.updateZoomPano()
  22219. }
  22220. }(),
  22221. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22222. var lastMode, lastPano;
  22223. return function(){
  22224. var mode = this.mode;
  22225. var pano = mode == "panorama" ? this.currentPano : "";
  22226. if(mode != "panorama" || pano != lastPano){
  22227. overlay.noBlock = null
  22228. }
  22229. this.overlayGroup.children.forEach((overlay)=>{
  22230. if(overlay.overlayType == "video" ){
  22231. var matrix = overlay.plane.matrixWorld;
  22232. var inSight = false;
  22233. var cameraDir = this.getDirection();
  22234. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22235. var vertexes = []
  22236. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22237. for(let i=0; i<4; i++){
  22238. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22239. vertexes.push(vertex)
  22240. if(overlay.noBlock == null){
  22241. if(!m.ifShelter(vertex)){
  22242. overlay.noBlock = true
  22243. }
  22244. inSight = true; break;
  22245. }else{
  22246. overlay.noBlock = true
  22247. }
  22248. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22249. inSight = true; break;
  22250. }
  22251. }
  22252. }
  22253. overlay.inSight = inSight
  22254. if(!inSight)overlay.plane.material.map.image.pause()
  22255. else overlay.plane.material.map.image.play()//maybe fail
  22256. }
  22257. })
  22258. lastMode = mode, lastPano = pano
  22259. }
  22260. }() */
  22261. n.prototype.updatePersistentZooming = function(e) {
  22262. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22263. }
  22264. ,
  22265. n.prototype.updateControlLocks = function() {
  22266. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22267. }
  22268. ,
  22269. n.prototype.updatePanoRenderer = function() {
  22270. var e = new r.Vector3;
  22271. return function(t) {
  22272. var i = this.nextPano || this.currentPano;
  22273. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22274. this.getDirection(e),
  22275. this.panoRenderer.updateDirection(e))
  22276. }
  22277. }(),
  22278. n.prototype.cleanupInactivePanos = function() {
  22279. var e = []
  22280. , t = [];
  22281. return function() {
  22282. e.length = 0,
  22283. e.push(this.currentPano),
  22284. this.nextPano && e.push(this.nextPano),
  22285. t.length = 0;
  22286. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22287. t.push(this.panoRenderer.activePanos[i]);
  22288. for (var n = 0; n < t.length; n++) {
  22289. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22290. r.id === e[a].id && (o = !1);
  22291. o && r.exit()
  22292. }
  22293. }
  22294. }(),
  22295. n.prototype.updatePreRendering = function() {
  22296. var e = {};
  22297. return function(t) {
  22298. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22299. var i = this.nextPano || this.currentPano;
  22300. if (i && t && t.length > 1) {
  22301. var n = t.findIndex(function(e) {
  22302. if (e.id === i.id)
  22303. return !0
  22304. });
  22305. if (n >= 0 && n + 1 < t.length) {
  22306. var r = t[n + 1];
  22307. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22308. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22309. window.setTimeout(function(t) {
  22310. e[t.id] = !1
  22311. }
  22312. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22313. }
  22314. .bind(this, r), f.tiling.panoPreRenderDelay),
  22315. e[r.id] = !0)
  22316. }
  22317. }
  22318. }
  22319. }
  22320. }(),
  22321. n.prototype.enablePreRendering = function() {
  22322. this.preRenderingEnabled = !0
  22323. }
  22324. ,
  22325. n.prototype.disablePreRendering = function() {
  22326. this.preRenderingEnabled = !1,
  22327. this.cleanupInactivePanos()
  22328. }
  22329. ,
  22330. n.prototype.updateTileDownloader = function() {
  22331. var e = new r.Vector3;
  22332. return function(t) {
  22333. var i = this.nextPano || this.currentPano;
  22334. i && (e.copy(d.FORWARD),
  22335. this.getDirection(e),
  22336. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22337. this.tileDownloader.processPriorityQueue = !0)
  22338. }
  22339. }(),
  22340. n.prototype.updateFromControls = function(e) {
  22341. null !== e && void 0 !== e || (e = 0),
  22342. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22343. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22344. this.position.copy(this.cameraControls.activeControl.camera.position),
  22345. this.target.copy(this.cameraControls.activeControl.target),
  22346. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22347. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22348. this.camera.position.copy(this.position),
  22349. this.camera.quaternion.copy(this.quaternion),
  22350. this.camera.updateMatrix(),
  22351. this.camera.updateMatrixWorld()
  22352. }
  22353. ,
  22354. n.prototype.hasChanged = function(e) {
  22355. /* if (!this.previousState)
  22356. return this.previousState = {
  22357. allFloorsVisible: this.model.allFloorsVisible,
  22358. position: this.position.clone(),
  22359. quaternion: this.quaternion.clone(),
  22360. mouse: this.mouse.clone(),
  22361. labelScaleFactor: this.getLabelScaleFactor(),
  22362. currentFloor: this.model.currentFloor,
  22363. projectionMatrix: this.camera.projectionMatrix.clone(),
  22364. worldMatrix: this.camera.matrixWorld.clone(),
  22365. mode: this.mode,
  22366. modelPosition: this.model.position.clone(),
  22367. modelCenter: this.model.center.clone(),
  22368. zoomLevel: this.zoomLevel
  22369. },
  22370. !0;
  22371. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22372. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22373. e.moved = !this.position.equals(this.previousState.position),
  22374. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22375. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22376. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22377. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22378. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22379. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22380. e.modeChanged = this.mode !== this.previousState.mode,
  22381. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22382. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22383. e.nextPanoActive = null !== this.nextPano,
  22384. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22385. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22386. this.previousState.position.copy(this.position),
  22387. this.previousState.quaternion.copy(this.quaternion),
  22388. this.previousState.mouse.copy(this.mouse),
  22389. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22390. this.previousState.currentFloor = this.model.currentFloor,
  22391. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22392. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22393. this.previousState.mode = this.mode,
  22394. this.previousState.modelPosition.copy(this.model.position),
  22395. this.previousState.modelCenter.copy(this.model.center),
  22396. this.previousState.zoomLevel = this.zoomLevel,
  22397. !t */
  22398. if (!this.previousState)
  22399. {
  22400. this.previousState = {
  22401. allFloorsVisible: this.model.allFloorsVisible,
  22402. position: this.position.clone(),
  22403. quaternion: this.quaternion.clone(),
  22404. mouse: this.mouse.clone(),
  22405. //labelScaleFactor: this.getLabelScaleFactor(),
  22406. currentFloor: this.model.currentFloor,
  22407. projectionMatrix: this.camera.projectionMatrix.clone(),
  22408. worldMatrix: this.camera.matrixWorld.clone(),
  22409. mode: this.mode,
  22410. modelPosition: this.model.position.clone(),
  22411. modelCenter: this.model.center.clone(),
  22412. zoomLevel: this.zoomLevel
  22413. };
  22414. return !0;
  22415. }
  22416. //许钟文改 分成相机是否改变cameraChanged 和其他
  22417. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22418. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22419. e.cameraChanged = !a;
  22420. /* if(!t){//主要判断相机是否旋转
  22421. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22422. }else e.cameraChanged2 = false */
  22423. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22424. e.moved = !this.position.equals(this.previousState.position),
  22425. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22426. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22427. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22428. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22429. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22430. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22431. e.modeChanged = this.mode !== this.previousState.mode,
  22432. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22433. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22434. e.nextPanoActive = null !== this.nextPano,
  22435. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22436. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22437. this.previousState.position.copy(this.position),
  22438. this.previousState.quaternion.copy(this.quaternion),
  22439. this.previousState.mouse.copy(this.mouse),
  22440. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22441. this.previousState.currentFloor = this.model.currentFloor,
  22442. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22443. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22444. this.previousState.mode = this.mode,
  22445. this.previousState.modelPosition.copy(this.model.position),
  22446. this.previousState.modelCenter.copy(this.model.center),
  22447. this.previousState.zoomLevel = this.zoomLevel;
  22448. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22449. return !t
  22450. }
  22451. ,
  22452. n.prototype.updateIntersect = function() {
  22453. var e = this.flying || this.isWarping()
  22454. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22455. , i = y.getById(V.LookTransition)
  22456. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22457. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22458. this.intersect = this.getMouseIntersect(); //xzw change
  22459. this.intersect && this.updateClosestPano(this.intersect),
  22460. // this.intersect && console.log(this.intersect.point),
  22461. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22462. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22463. }
  22464. ,
  22465. n.prototype.checkHotClick = function() {
  22466. if(this.intersectHot){
  22467. this.intersectHot.noAction || this.intersectHot.examine(this)
  22468. /* g_touraudio.pause();
  22469. g_bgaudio = false;
  22470. document.getElementById("bgaudio").pause();
  22471. var sWidth = document.body.scrollWidth;
  22472. var sHeight = document.body.scrollHeight;
  22473. var pop1 = document.getElementById('popup');
  22474. pop1.style.display = "block";
  22475. var myElement = document.createElement("iframe");
  22476. myElement.src = g_HotMeshes[i].hotLink;
  22477. myElement.id = "id1";
  22478. myElement.allowTransparency = "true";
  22479. myElement.style.width = "100%";
  22480. myElement.style.height = "100%";
  22481. myElement.scrolling = "no";
  22482. var element=document.getElementById("id1");
  22483. if (typeof(element)== "undefined" || element == null){
  22484. document.getElementById("popup").appendChild(myElement);
  22485. }
  22486. var oClose = document.getElementById("closepop");
  22487. oClose.onclick = function() {
  22488. pop1.style.display = "none";
  22489. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22490. $("#popup iframe:last").remove();
  22491. document.getElementById("bgaudio").play();
  22492. } */
  22493. return true;
  22494. }
  22495. },
  22496. n.prototype.getMouseDirection = function(e) {
  22497. e = e || this.mouse;
  22498. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22499. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22500. return i.sub(t).normalize()
  22501. }
  22502. ,
  22503. n.prototype.hoverOverlay = function(mesh){
  22504. if(!mesh){
  22505. this.hoveringPlane = null;
  22506. $("#player").css("cursor",this.currentCursor || "" );
  22507. }else{
  22508. var overlay = mesh.parent;
  22509. $("#player").css("cursor","pointer");
  22510. this.hoveringPlane = overlay;
  22511. return true;
  22512. }
  22513. },
  22514. n.prototype.clickOverlay = function(overlay){
  22515. if(this.openOverlay && !overlay)return;
  22516. var plane = overlay.plane;
  22517. if(overlay.overlayType == "video"){
  22518. if(plane.material.map.image.paused)plane.material.map.image.play()
  22519. else plane.material.map.image.pause();
  22520. }
  22521. /* if(window.EditOverlay &&EditOverlay.editing){
  22522. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22523. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22524. EditOverlay.endAddPlane();
  22525. EditOverlay.updateOverlayPanel(overlay)
  22526. EditOverlay.controlSelectOverlay(overlay)
  22527. return;
  22528. } */
  22529. },
  22530. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22531. e = e || this.mouse.clone(),
  22532. t = t || this.model.floors.reduce(function(e, t) {
  22533. return t.hidden ? e : e.concat(t.collider.children)
  22534. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22535. for(var i in this.model.hots){
  22536. t.push(this.model.hots[i].mesh);
  22537. }
  22538. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22539. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22540. this.raycaster.set(i, this.getMouseDirection(e));
  22541. var n = this.raycaster.intersectObjects(t, true);//add true
  22542. // n[0] && console.log(n[0].point);
  22543. if(g_HotStatus=="add"){
  22544. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22545. console.log(points[0]);
  22546. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22547. }
  22548. this.intersectHot && this.intersectHot.hideTitle()
  22549. if (0 === n.length){
  22550. this.intersectHot = null; //add
  22551. if(g_HotStatus!="add") $("#player").css("cursor","");
  22552. return null;
  22553. }
  22554. var o = n[0];
  22555. if(o.object.type == "hotSprite"){ //add
  22556. this.intersectHot = o.object.belongHot;
  22557. this.intersectHot.showTitle()
  22558. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22559. return;
  22560. }
  22561. this.intersectHot = null;
  22562. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22563. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22564. if (o.face) {
  22565. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22566. var a = this.position.clone().sub(o.point);
  22567. a.dot(o.normal) < 0 && o.normal.negate(),
  22568. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22569. o.horizontal = o.normal.y > .8
  22570. }
  22571. // console.log(o.point);
  22572. return o
  22573. }
  22574. ,
  22575. n.prototype.updateClosestPano = function(e) {
  22576. var t = [s.filters.isPanoAligned()];
  22577. if (this.mode === u.PANORAMA) {
  22578. if (!this.currentPano)
  22579. return;
  22580. t.push(s.filters.not(this.currentPano)),
  22581. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22582. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22583. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22584. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22585. } else{
  22586. t.push((pano)=>{ // add
  22587. return this.checkHasNeighbor(pano)
  22588. })
  22589. t.push(s.filters.isOnVisibleFloor()),
  22590. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22591. }
  22592. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22593. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22594. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22595. this.closestPano = i) : this.isPanoHover = !1
  22596. }
  22597. ,
  22598. n.prototype.dollhouseMode = function(e, t) {
  22599. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22600. this.mode = u.DOLLHOUSE,
  22601. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22602. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22603. , n = new r.Vector3(15,10,15);
  22604. if (e && t) {
  22605. var o = d.FORWARD.clone().applyQuaternion(t)
  22606. , a = this.model.center.clone().sub(e)
  22607. , s = a.dot(o);
  22608. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22609. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22610. }
  22611. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22612. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22613. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22614. this.updateFromControls(),
  22615. this.model.alpha = 1,
  22616. this.model.skybox.material.uniforms.opacity.value = 0
  22617. }
  22618. ,
  22619. n.prototype.insideMode = function(e, t) {
  22620. var i = $.Deferred()
  22621. , n = t || null;
  22622. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22623. var r = [s.filters.isPanoAligned()];
  22624. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22625. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22626. this.flyToNewMode({
  22627. mode: u.PANORAMA,
  22628. pano: e,
  22629. callback: n
  22630. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22631. } else {
  22632. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22633. i.reject(o)
  22634. }
  22635. return i.promise()
  22636. }
  22637. ,
  22638. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22639. //if(urlHasValue('oldEntry')){
  22640. //搬自一代。
  22641. var maxY = this.model.boundingBox.max.y;
  22642. var n = d.FORWARD.clone().applyQuaternion(i)
  22643. , i = n.clone().add(e);
  22644. this.cameraControls.activeControl.target.copy(i),
  22645. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22646. //return;
  22647. /* //this.camera.position.copy(this.model.center);
  22648. //this.camera.updateMatrixWorld()
  22649. this.switchCameraMode("dollhouse", i) */
  22650. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22651. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22652. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22653. this.cameraControls.activeControl.target.copy(n).add(e);
  22654. var o = d.RIGHT.clone().applyQuaternion(i)
  22655. , a = d.UP.clone()
  22656. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22657. , l = this.model.boundingBox.max.clone()
  22658. , c = this.model.boundingBox.min.clone()
  22659. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22660. , u = 0
  22661. , p = 0
  22662. , g = 0;
  22663. h.forEach(function(e, t, i) {
  22664. var n = Math.abs(e.dot(o))
  22665. , r = e.dot(s);
  22666. n > u && (u = n,
  22667. p = r),
  22668. r > g && (g = r)
  22669. });
  22670. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22671. , v = s.clone().multiplyScalar(p).add(t)
  22672. , A = s.clone().multiplyScalar(g).add(t);
  22673. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22674. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22675. p = Math.max(p, 10),
  22676. g = Math.max(g, 10);
  22677. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22678. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22679. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22680. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22681. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22682. */
  22683. }
  22684. ,
  22685. n.prototype.floorplanMode = function(e, t, i) {
  22686. this.mode = u.FLOORPLAN;
  22687. var n = this.cameraControls.controls[u.FLOORPLAN];
  22688. n.reset();
  22689. var r = e ? e : this.model.center;
  22690. if (n.target.copy(r).setY(0),
  22691. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22692. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22693. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22694. t) {
  22695. var o = d.LEFT.clone().applyQuaternion(t);
  22696. n.rotateLeft(-Math.atan2(o.x, o.z))
  22697. } else
  22698. n.rotateToView(this.model.size, this.getDirection());
  22699. n.update(0)
  22700. }
  22701. ,
  22702. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22703. return e.skipWarpingCheck = !0,
  22704. this.flyToPano(e, t)
  22705. }
  22706. ,
  22707. n.prototype.updateMarkerVisi = function() {//加
  22708. if(this.mode != "panorama")return;
  22709. this.model.panos.list.forEach((pano)=>{
  22710. if(!pano.marker)return;
  22711. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22712. })
  22713. }
  22714. ,
  22715. n.prototype.updateHotVisible = function(pano){
  22716. var hots = this.model.hots;
  22717. pano = pano || this.currentPano;
  22718. for (var index in hots){
  22719. var visible;
  22720. if(this.mode != "panorama"){
  22721. visible = true;
  22722. }else{
  22723. //hots[index].mesh.material.depthTest = false;
  22724. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22725. }
  22726. hots[index].mesh.visible = visible;
  22727. }
  22728. },
  22729. n.prototype.flyToPano = function(e, t) {
  22730. var i = e.pano
  22731. , n = e.lookAtPoint
  22732. , o = e.duration
  22733. , a = e.aimDuration
  22734. , s = e.maxDistanceOverride
  22735. , l = e.skipWarpingCheck
  22736. , c = e.constantMoveSpeed
  22737. , h = null
  22738. , p = null;
  22739. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22740. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22741. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22742. t && t(),
  22743. !1;
  22744. if (this.updateLastView(),
  22745. this.mode !== u.PANORAMA) {
  22746. var m;
  22747. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22748. void this.flyToNewMode({
  22749. mode: u.PANORAMA,
  22750. pano: i,
  22751. duration: o,
  22752. quaternion: m,
  22753. callback: t
  22754. })
  22755. }
  22756. if (!i || (h = g.deepExtend(e),
  22757. p = function() {
  22758. N.delayOneFrame(function() {
  22759. this.flyToPano(h, t)
  22760. }
  22761. .bind(this))
  22762. }
  22763. .bind(this),
  22764. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22765. var C = function(e) {
  22766. t && t(e)
  22767. }
  22768. .bind(this);
  22769. this.currentPano || (this.currentPano = i,
  22770. this.path.placeCpm(),
  22771. this.path.fadeOutCpm(f.path.fadeOutTime),
  22772. this.spider.draw());
  22773. var I = o;
  22774. if ("number" != typeof o) {
  22775. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22776. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22777. }
  22778. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22779. 1 !== this.zoomLevel)
  22780. switch (f.zoom.transitionStyle) {
  22781. case 1:
  22782. this.smoothZoomToDefault(I / 2);
  22783. break;
  22784. case 2:
  22785. return h = g.deepExtend(e),
  22786. p = this.flyToPano.bind(this, h, t),
  22787. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22788. }
  22789. if (n) {
  22790. y.cancelById(V.LookTransition),
  22791. I *= f.transition.aimSlowFactor;
  22792. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22793. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22794. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22795. , S = b.clone()
  22796. , M = new r.Vector3;
  22797. if (i === this.currentPano) {
  22798. var R = d.FORWARD.clone().applyQuaternion(b)
  22799. , P = d.FORWARD.clone().applyQuaternion(T)
  22800. , O = R.angleTo(P);
  22801. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22802. void y.start(function(e) {
  22803. S.copy(b),
  22804. v.quaternion(S, T)(e),
  22805. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22806. this.cameraControls.activeControl.lookAt(M)
  22807. }
  22808. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22809. }
  22810. }
  22811. if (i === this.currentPano || this.flying)
  22812. return void C();
  22813. this.flying = !0;
  22814. var L = this.position.clone()
  22815. , D = this.currentPano;
  22816. F.debug("Flying to pano ", i.position),
  22817. this.emit(w.PanoChosen, this.currentPano, i),
  22818. this.emit(w.FlyingStarted, i.position, L, i, D)
  22819. //---------before fly--------------- add
  22820. this.updateHotVisible(i); //更新热点显示
  22821. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22822. //地标变化
  22823. if(this.model.floorLogos){
  22824. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22825. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22826. //this.model.adjustfloorLogoHeight();
  22827. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22828. this.model.floorLogos[1].visible = true;
  22829. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22830. }
  22831. //=======================================
  22832. n && y.start(function(e) {
  22833. S.copy(b),
  22834. v.quaternion(S, T)(e),
  22835. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22836. this.cameraControls.activeControl.lookAt(M)
  22837. }
  22838. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22839. var B = c ? null : A[f.transition.movementEasing];
  22840. this.nextPano = i,
  22841. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22842. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22843. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22844. this.flying = !1,
  22845. this.currentPano !== i && this.currentPano.exit(),
  22846. i.enter(),
  22847. this.currentPano = i,
  22848. this.nextPano = null,
  22849. this.path.placeCpm(),
  22850. this.path.fadeOutCpm(f.path.fadeOutTime),
  22851. this.spider.draw(),
  22852. this.emit(w.FlyingEnded, i.position, L, i, D),
  22853. this.updateMarkerVisi(),//add
  22854. C(e)
  22855. //add:
  22856. if(this.mode == "panorama" && this.model.floorLogos){
  22857. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22858. //this.model.adjustfloorLogoHeight()
  22859. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22860. this.model.floorLogos[1].visible = false;
  22861. }
  22862. }
  22863. .bind(this), 0, B, "camFly", V.FlyToPano)
  22864. }
  22865. }
  22866. ,
  22867. window._tranOutsideFocus = 4399
  22868. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22869. console.log("focusPoint")
  22870. if(this.mode == "floorplan"){
  22871. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22872. var control = player.cameraControls.controls.floorplan;
  22873. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22874. var currentScale = control.absoluteScale;
  22875. var currentTarget = control.target.clone()
  22876. y.cancelById(window._tranOutsideFocus, true);
  22877. y.start(function(progress){
  22878. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22879. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22880. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22881. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22882. }else if(player.mode == "dollhouse"){
  22883. var control = player.cameraControls.controls.dollhouse;
  22884. var radius = o.radius || 8;
  22885. var currentTarget = control.target.clone()
  22886. var dir = control.offset.clone().normalize()
  22887. var currentRadius = control.offset.length();
  22888. y.cancelById(window._tranOutsideFocus, true);
  22889. y.start(function(progress){
  22890. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22891. let radius_ = radius*progress+currentRadius*(1-progress)
  22892. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22893. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22894. }
  22895. }
  22896. window._transitionPosId = 9999
  22897. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22898. y.cancelById(_transitionPosId)
  22899. var begin = function(object, pos, qua, scale){
  22900. if(pos){
  22901. if(!same(object.position, pos, 0.01)){
  22902. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22903. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22904. }
  22905. if(!same(object.quaternion, qua, 1e-6)){
  22906. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22907. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22908. }
  22909. if(!same(object.scale, scale, 0.001)){
  22910. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22911. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22912. }
  22913. }
  22914. }
  22915. var same = function(vec1, vec2, diff){
  22916. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22917. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22918. return s
  22919. }
  22920. this.overlayGroup.children.forEach(overlay=>{
  22921. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22922. var useCustom = o.type == "beforeFlyOut" || !panoData
  22923. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22924. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22925. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22926. overlay.getScaleBySize(panoData.width , panoData.height)
  22927. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22928. begin(overlay, pos, qua, scale )
  22929. })
  22930. }
  22931. n.prototype.fastForwardActivePanoFlight = function(e) {
  22932. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22933. y.adjustSpeed(V.FlyToPano, e),
  22934. y.adjustSpeed(V.LookTransition, e)
  22935. }
  22936. ,
  22937. n.prototype.flyToPanoClosestToMouse = function() {
  22938. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22939. this.intersect && this.updateClosestPano(this.intersect)),
  22940. this.closestPano)
  22941. return this.flyToPano({
  22942. pano: this.closestPano
  22943. });
  22944. var e = this.getMouseDirection();
  22945. this.flyDirection(e) || this.flyToPano({
  22946. pano: this.currentPano
  22947. })
  22948. }
  22949. ,
  22950. n.prototype.flyLocalDirection = function(e) {
  22951. var t = this.getDirection(e)
  22952. , i = 1 === e.z ? .4 : .75
  22953. , n = 1 === Math.abs(e.x);
  22954. return this.flyDirection(t, i, n)
  22955. }
  22956. ,
  22957. n.prototype.flyDirection = function(e, t, i) {
  22958. this.closePopup();//xzw add
  22959. var n = $.Deferred();
  22960. this.history.invalidate();
  22961. var r = this.closestPanoInDirection(e, t, i);
  22962. return r ? this.flyToPano({
  22963. pano: r
  22964. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22965. n.resolve(!1)),
  22966. n.promise()
  22967. }
  22968. ,
  22969. n.prototype.closestPanoInDirection = function(e, t, i) {
  22970. return this.rankedPanoInDirection(0, e, t, i)
  22971. }
  22972. ,
  22973. n.prototype.rankedPanoInDirection = function() {
  22974. var e = {
  22975. pano: null,
  22976. candidates: []
  22977. };
  22978. return function(t, i, n, r) {
  22979. t || (t = 0),
  22980. n = void 0 !== n ? n : .75;
  22981. var o = r ? "angle" : "direction";
  22982. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22983. this.cachedPanoCandidates = e.candidates,
  22984. e.pano
  22985. }
  22986. }(),
  22987. n.prototype.bump = function(e) {
  22988. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22989. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22990. if (s)
  22991. t = function() {
  22992. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22993. }
  22994. .bind(this),
  22995. i = function() {
  22996. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22997. }
  22998. .bind(this);
  22999. else {
  23000. var l = this.camera.position.clone()
  23001. , c = e.clone();
  23002. this.raycaster.set(l, c);
  23003. var h = this.model.floors.reduce(function(e, t) {
  23004. return e.concat(t.collider.children)
  23005. }, [])
  23006. , d = this.raycaster.intersectObjects(h)
  23007. , p = d.length > 0 ? d[0].distance / 25 : .04
  23008. , g = l.clone().add(c.multiplyScalar(p));
  23009. t = function() {
  23010. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23011. }
  23012. .bind(this),
  23013. i = function() {
  23014. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23015. }
  23016. .bind(this)
  23017. }
  23018. n = function() {
  23019. this.flying = !1
  23020. }
  23021. .bind(this),
  23022. this.flying = !0,
  23023. t()
  23024. }
  23025. }
  23026. ,
  23027. n.prototype.changeFloor = function(e) {
  23028. if (!this.is360View(this.mode, this.currentPano))
  23029. if (this.mode === u.PANORAMA) {
  23030. var t = this.history.reversePano(e);
  23031. t && t.isAligned() ? this.flyToPano({
  23032. pano: t
  23033. }) : this.changeFloorByScore(e)
  23034. } else
  23035. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23036. }
  23037. ,
  23038. n.prototype.changeFloorByScore = function() {
  23039. var e = {
  23040. pano: null,
  23041. candidates: []
  23042. };
  23043. return function(t) {
  23044. var i = this.model.nextFloor(t);
  23045. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23046. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23047. this.history.push(t, this.currentPano),
  23048. this.flyToPano({
  23049. pano: e.pano
  23050. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23051. }
  23052. }(),
  23053. n.prototype.gotoFloor = function(e) {
  23054. var t = e - this.model.currentFloor.floorIndex;
  23055. this.changeFloor(t)
  23056. }
  23057. ,
  23058. n.prototype.getDirection = function(e) {
  23059. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23060. e.applyQuaternion(this.camera.quaternion)
  23061. }
  23062. ,
  23063. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23064. if (o = o || $.Deferred(),
  23065. this.mode === u.TRANSITIONING)
  23066. return F.warn("should not be transitioning here"),
  23067. n && n(!1),
  23068. o.reject().promise();
  23069. var a = i || !1
  23070. , s = i ? i.position : this.position
  23071. , l = this.position.clone()
  23072. , c = this.currentPano;
  23073. if (F.debug("New pose in mode " + this.mode),
  23074. !e || (retryCallback = function() {
  23075. N.delayOneFrame(function() {
  23076. this.flyToSameMode(e, t, i, n, o)
  23077. }
  23078. .bind(this))
  23079. }
  23080. .bind(this),
  23081. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23082. var h = function() {
  23083. this.emit(w.FlyingEnded, s, l, e, c),
  23084. n && n(!0)
  23085. }
  23086. .bind(this)
  23087. , d = f[this.mode]
  23088. , p = void 0 !== t ? t : d.transitionTime
  23089. , g = new r.Vector3
  23090. , C = new r.Vector3;
  23091. if (this.emit(w.FlyingStarted, s, l, e, c),
  23092. this.mode === u.PANORAMA)
  23093. F.warn("we should not be here for panorama views");
  23094. else if (this.mode === u.DOLLHOUSE)
  23095. if (a) {
  23096. var I = new r.Vector3(0,1,0);
  23097. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23098. this.model.warpDestFloors(i.floorVisibility),
  23099. C.copy(i.position);
  23100. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23101. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23102. , _ = b.intersectObjects(this.model.colliders)
  23103. , T = 3;
  23104. _.length ? (g.copy(_[0].point),
  23105. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23106. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23107. var x = (new r.Matrix4).lookAt(C, g, I)
  23108. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23109. , M = g.distanceTo(C)
  23110. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23111. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23112. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23113. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23114. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23115. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23116. this.path.burnsDir = Math.sign(L.y);
  23117. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23118. , B = new r.Vector3;
  23119. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23120. y.start(function(e, t) {
  23121. D.x = P.x + e * L.x,
  23122. D.y = P.y + e * L.y,
  23123. D.z = P.z + e * L.z;
  23124. var i = O + e * (M - O);
  23125. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23126. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23127. }
  23128. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23129. y.start(function(e, t) {
  23130. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23131. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23132. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23133. }
  23134. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23135. } else
  23136. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23137. else if (this.path.placeCpm(),
  23138. this.path.fadeInCpm(f.path.fadeInTime),
  23139. i) {
  23140. this.model.warpDestFloors(i.floorVisibility);
  23141. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23142. , k = this.cameraControls.controls[u.FLOORPLAN]
  23143. , H = k.target.clone()
  23144. , G = i.position.clone().sub(H)
  23145. , z = U.position.clone().sub(k.target)
  23146. , W = z.length()
  23147. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23148. , Y = Math.atan2(k.offset.x, k.offset.z)
  23149. , X = Math.atan2(j.x, j.z)
  23150. , Z = k.absoluteScale
  23151. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23152. y.start(function(e, t) {
  23153. k.target.copy(G).multiplyScalar(e).add(H);
  23154. var i = Y + (X - Y) * e;
  23155. k.offset.x = W * Math.sin(i),
  23156. k.offset.z = W * Math.cos(i),
  23157. U.position.copy(k.target).add(k.offset),
  23158. k.absoluteScale = Z + e * (q - Z),
  23159. k.update(),
  23160. this.quaternion.copy(U.quaternion),
  23161. this.position.copy(U.position),
  23162. this.target.copy(k.target),
  23163. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23164. }
  23165. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23166. } else
  23167. F.info("flyToSameMode() funny floorplan view? skipping");
  23168. return y.setTimeout(function(e) {
  23169. this.mode = e,
  23170. h(),
  23171. o.resolve(!0)
  23172. }
  23173. .bind(this, this.mode), p, V.FlyToSameMode),
  23174. this.mode = u.TRANSITIONING,
  23175. o.promise()
  23176. }
  23177. }
  23178. ,
  23179. n.prototype.flyToNewMode = function(e, t) {
  23180. e = e || {};
  23181. var i = e.mode
  23182. , n = e.pano
  23183. , o = e.duration
  23184. , a = e.warpDest
  23185. , s = e.callback
  23186. , l = e.force
  23187. , c = e.quaternion;
  23188. if (t = t || $.Deferred(),
  23189. this.isWarping())
  23190. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23191. s && s(!1),
  23192. t.reject("Cannot change mode during tour transition").promise();
  23193. if (this.mode === u.TRANSITIONING)
  23194. return s && s(!1),
  23195. t.reject("Cannot change mode during mode transition").promise();
  23196. if (i === this.mode)
  23197. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23198. t.promise()) : (s && s(!1),
  23199. t.reject("Already in " + i + " mode").promise());
  23200. var h = a || !1;
  23201. F.debug("Switching mode to " + i);
  23202. var d = function() {
  23203. N.delayOneFrame(function() {
  23204. this.flyToNewMode(e, t)
  23205. }
  23206. .bind(this))
  23207. }
  23208. .bind(this);
  23209. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23210. return t.promise();
  23211. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23212. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23213. this.model.waitForLoad(this.model, function() {
  23214. return this.model.meshTexturesLoaded;
  23215. }
  23216. .bind(this)),
  23217. this.model.loadMeshTextures().done(d),
  23218. t.promise();
  23219. this.history.invalidate(),
  23220. this.updateLastView();
  23221. var p = this.mode
  23222. , C = this.cameraControls.cameras[i];
  23223. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23224. var I = void 0 !== o ? o : e.transitionTime;
  23225. this.emit(w.ModeChanging, p, i, n),
  23226. n && (this.currentPano = n),
  23227. this.switchCameraMode(i, c),
  23228. y.cancelById(V.LookTransition);
  23229. //before fly---------------------
  23230. if(this.mode == "panorama"){
  23231. if(this.model.floorLogos){
  23232. this.model.floorLogos[0].visible = false;
  23233. this.model.floorLogos[1].visible = false;
  23234. }
  23235. }
  23236. if(i == "panorama"){
  23237. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23238. }else{
  23239. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23240. }
  23241. //------------------------------------
  23242. var _ = (new r.Vector3).copy(this.position);
  23243. if (i === u.PANORAMA){
  23244. this.emit(w.PanoChosen, n, n),
  23245. setTimeout(function() {
  23246. n.floor.enter(i)
  23247. }
  23248. .bind(this), I / 2),
  23249. this.path.fadeOutCpm(f.path.fadeOutTime);
  23250. if(this.model.floorLogos){
  23251. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23252. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23253. }
  23254. }else if (i === u.DOLLHOUSE) {
  23255. if (h && (this.model.stayPut = !0),
  23256. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23257. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23258. this.path.placeCpm(),
  23259. this.path.fadeInCpm(f.path.fadeInTime),
  23260. h) {
  23261. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23262. _.set(15, 10, 15);
  23263. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23264. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23265. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23266. P.length ? (T.copy(P[0].point),
  23267. _.copy(a.position),
  23268. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23269. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23270. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23271. _.add(this.model.position),
  23272. C.position.copy(_),
  23273. this.cameraControls.controls[u.DOLLHOUSE].update()
  23274. }
  23275. } else if (this.path.placeCpm(),
  23276. this.path.fadeInCpm(f.path.fadeInTime),
  23277. a) {
  23278. this.model.warpDestFloors(a.floorVisibility);
  23279. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23280. , L = this.cameraControls.controls[u.FLOORPLAN]
  23281. , D = O.position.clone().sub(L.target)
  23282. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23283. , U = Math.atan2(B.x, B.z);
  23284. L.target.copy(a.position);
  23285. var k = D.length();
  23286. L.offset.x = k * Math.sin(U),
  23287. L.offset.y = 0,
  23288. L.offset.z = k * Math.cos(U),
  23289. O.position.copy(L.target).add(L.offset);
  23290. L.target.clone().sub(C.position);
  23291. C.quaternion.copy(a.quaternion),
  23292. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23293. L.absoluteScale = L.currentScale,
  23294. L.update()
  23295. } else
  23296. this.model.currentFloor.enter(i);
  23297. var H = this.currentPano
  23298. , G = this.position.clone();
  23299. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23300. this.flying = !0,
  23301. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23302. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23303. C.controls.update()),
  23304. e.blackoutStyle = S.FADEIN,
  23305. I = f.show360Views.transitionTime,
  23306. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23307. this.mode = i,
  23308. this.path && this.path.popOutCpm(),
  23309. e.blackoutStyle = S.END,
  23310. I = f.show360Views.transitionTime,
  23311. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23312. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23313. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23314. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23315. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23316. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23317. y.setTimeout(function() {
  23318. this.flying = !1,
  23319. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23320. this.currentPano.enter(),
  23321. this.path.placeCpm(),
  23322. this.path.fadeOutCpm(f.path.fadeOutTime),
  23323. this.spider.draw()),
  23324. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23325. this.mode = i,
  23326. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23327. //add:
  23328. this.updateMarkerVisi(),
  23329. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23330. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23331. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23332. this.model.floorLogos[0].visible = true
  23333. )
  23334. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23335. t.resolve())
  23336. }
  23337. .bind(this), I, V.FlyToNewMode),
  23338. this.mode = u.TRANSITIONING,
  23339. t.promise()
  23340. }
  23341. ,
  23342. n.prototype.fade360View = function(e, t, i) {
  23343. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23344. $(this.domElement).fadeOut(.5 * e, function() {
  23345. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23346. this.model.alpha = i.modelAlpha,
  23347. this.position.copy(t.position),
  23348. this.quaternion.copy(t.quaternion),
  23349. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23350. $(this.domElement).fadeIn(.5 * e)
  23351. }
  23352. .bind(this))
  23353. }
  23354. ,
  23355. n.prototype.findDefaultViews = function() {
  23356. this.findDefaultView(this.lastInsideView, !0),
  23357. this.findDefaultView(this.last360View, !1)
  23358. }
  23359. ,
  23360. n.prototype.findDefaultView = function(e, t) {
  23361. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23362. if (e.cameraMode !== u.PANORAMA)
  23363. return !1;
  23364. var i = r.get(e.panoId);
  23365. return i && i.isAligned() === t
  23366. });
  23367. o >= 0 ? (i = r.get(n[o].panoId),
  23368. e.update({
  23369. cameraMode: u.PANORAMA,
  23370. pano: i,
  23371. position: n[o].position,
  23372. quaternion: n[o].quaternion
  23373. })) : (o = r.list.findIndex(function(e) {
  23374. return e.isAligned() === t
  23375. }),
  23376. o >= 0 ? (i = r.list[o],
  23377. e.update({
  23378. cameraMode: u.PANORAMA,
  23379. pano: i,
  23380. position: i.position
  23381. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23382. }
  23383. ,
  23384. n.prototype.updateLastView = function() {
  23385. if (this.mode === u.PANORAMA) {
  23386. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23387. e.update({
  23388. pano: this.currentPano,
  23389. position: this.position,
  23390. quaternion: this.quaternion
  23391. })
  23392. }
  23393. }
  23394. ,
  23395. n.prototype.goToLastView = function(e, t) {
  23396. var i = $.Deferred()
  23397. , n = i.resolve.bind(i)
  23398. , r = i.reject.bind(i)
  23399. , o = e ? this.lastInsideView : this.last360View;
  23400. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23401. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23402. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23403. mode: o.cameraMode,
  23404. pano: o.pano,
  23405. quaternion: o.quaternion,
  23406. callback: t
  23407. }).done(n).fail(r),
  23408. i.promise()
  23409. }
  23410. ,
  23411. n.prototype.fadeToView = function(e, t, i, n) {
  23412. var r = $.Deferred()
  23413. , o = r.resolve.bind(r)
  23414. , a = r.reject.bind(r);
  23415. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23416. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23417. a("Cannot go to illegal view"),
  23418. r.promise();
  23419. var s = (f[t.cameraMode],
  23420. function() {
  23421. $(this.domElement).fadeIn(.5 * i),
  23422. n && n(),
  23423. o()
  23424. }
  23425. .bind(this))
  23426. , l = e ? S.FADEIN : S.END;
  23427. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23428. $(this.domElement).fadeOut(.5 * i, function() {
  23429. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23430. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23431. pano: t.pano,
  23432. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23433. duration: 0
  23434. }, s) : this.flyToNewMode({
  23435. mode: t.cameraMode,
  23436. quaternion: t.quaternion,
  23437. duration: 0,
  23438. callback: s
  23439. })
  23440. }
  23441. .bind(this)),
  23442. r.promise()
  23443. }
  23444. ,
  23445. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23446. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23447. this.flying)
  23448. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23449. o && o(),
  23450. !1;
  23451. null !== e && void 0 !== e || (e = b.Show),
  23452. this.history.invalidate()
  23453. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23454. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23455. return this.emit(w.WarpStarted, a, i, n, r),
  23456. n = n || S.MIDDLE,
  23457. this.path.warpToPano(i, n, r, function() {
  23458. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23459. this.emit(w.WarpEnded, i),
  23460. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23461. o && o()
  23462. }
  23463. .bind(this)),
  23464. e === b.Hide && this.path.discardPathObject(),
  23465. !0
  23466. }
  23467. ,
  23468. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23469. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23470. s && s(),
  23471. !1)
  23472. }
  23473. ,
  23474. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23475. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23476. a && a(),
  23477. !1)
  23478. }
  23479. ,
  23480. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23481. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23482. }
  23483. ,
  23484. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23485. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23486. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23487. t && t(),
  23488. !1)
  23489. }
  23490. ,
  23491. n.prototype.aimTourCamera = function(e, t, i, n) {
  23492. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23493. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23494. }
  23495. ,
  23496. n.prototype.showPathToHeroLocation = function(e) {
  23497. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23498. }
  23499. ,
  23500. n.prototype.tourInterlude = function(e, t) {
  23501. this.history.invalidate();
  23502. this.path.discardSlow();
  23503. //xzw:
  23504. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23505. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23506. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23507. this.path.waitNextStep(e, function() {
  23508. t && t()
  23509. }.bind(this), rotTime)
  23510. }
  23511. ,
  23512. n.prototype.stopInterlude = function() {
  23513. this.interruptAndFastForward(null, 0)
  23514. }
  23515. ,
  23516. n.prototype.interruptAndFastForward = function(e, t) {
  23517. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23518. this.flying && this.emit(w.FlyingInterrupted),
  23519. this.path.interruptAndFastForward(e, t)
  23520. }
  23521. ,
  23522. n.prototype.setSize = function(e, t) {
  23523. var i = e / t;
  23524. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23525. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23526. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23527. for (var r in this.cameraControls.cameras) {
  23528. var o = this.cameraControls.cameras[r];
  23529. o.fov = this.baseFov * (1 / this.zoomLevel),
  23530. o.updateAspect(i)
  23531. }
  23532. }
  23533. ,
  23534. n.prototype.toJSON = function() {
  23535. var e = {};
  23536. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23537. e.camera_mode = u.toInt(this.mode),
  23538. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23539. return e.hidden ? 0 : 1
  23540. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23541. e) : e
  23542. }
  23543. ,
  23544. n.prototype.getCurrentNodePanos = function(e) {
  23545. this.model.panos.map;
  23546. if (e.length = 0,
  23547. this.path.nodes)
  23548. for (var t = 0; t < this.path.nodes.length; t++) {
  23549. var i = this.path.nodes[t];
  23550. e.push(this.model.panos.get(i))
  23551. }
  23552. }
  23553. ,
  23554. n.prototype.zoomIncrementally = function(e) {
  23555. var t = this.zoomLevel;
  23556. this.zoomTo(this.zoomLevel + e),
  23557. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23558. }
  23559. ,
  23560. n.prototype.zoomInIncrementally = function(e) {
  23561. e = e || this.defaultZoomIncrement,
  23562. this.zoomIncrementally(e)
  23563. }
  23564. ,
  23565. n.prototype.zoomOutIncrementally = function(e) {
  23566. e = e || -this.defaultZoomIncrement,
  23567. this.zoomIncrementally(e)
  23568. }
  23569. ,
  23570. n.prototype.zoomBy = function(e) {
  23571. this.zoomTo(this.zoomLevel * e)
  23572. }
  23573. ,
  23574. n.prototype.zoomIn = function() {
  23575. this.zoomBy(1 + this.zoomSpeed)
  23576. }
  23577. ,
  23578. n.prototype.zoomOut = function() {
  23579. this.zoomBy(1 - this.zoomSpeed)
  23580. }
  23581. ,
  23582. n.prototype.zoomTo = function(e, t) {
  23583. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23584. if (e < f.zoom.min && (e = f.zoom.min),
  23585. e > f.zoom.max && (e = f.zoom.max),
  23586. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23587. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23588. e === f.zoom.min && this.emit(O.ZoomMin)),
  23589. this.cameraControls.activeControl) {
  23590. var i = this.cameraControls.activeControl.camera;
  23591. this.zoomLevel = e,
  23592. i.fov = this.baseFov * (1 / this.zoomLevel),
  23593. i.updateProjectionMatrix(),
  23594. this.zoomFov = i.fov
  23595. }
  23596. }
  23597. }
  23598. ,
  23599. n.prototype.increaseZoomSpeed = function() {
  23600. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23601. }
  23602. ,
  23603. n.prototype.decreaseZoomSpeed = function() {
  23604. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23605. }
  23606. ,
  23607. n.prototype.clampZoomSpeed = function(e) {
  23608. return e < 0 ? 0 : e
  23609. }
  23610. ,
  23611. n.prototype.activatePersistentZooming = function(e) {
  23612. this.zooming = e ? 1 : -1
  23613. }
  23614. ,
  23615. n.prototype.deactivatePersistentZooming = function() {
  23616. this.zooming = 0
  23617. }
  23618. ,
  23619. n.prototype.zoomDefault = function() {
  23620. this.zoomTo(1, !0)
  23621. }
  23622. ,
  23623. n.prototype.smoothZoomToDefault = function(e, t) {
  23624. var i, n = this.zoomLevel,
  23625. r = function(e) {
  23626. e > 1 && (e = 1),
  23627. i = n * (1 - e) + e,
  23628. this.zoomTo(i, !0)
  23629. }.bind(this),
  23630. o = function() {
  23631. this.zoomDefault(),
  23632. t && window.setTimeout(t, 50)
  23633. }.bind(this);
  23634. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23635. }
  23636. ,
  23637. n.prototype.updateZoomPano = function() {
  23638. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23639. var e = this.currentPano;
  23640. if (e) {
  23641. var t = this.zoomLevel > f.zoom.activationThreshold
  23642. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23643. , n = !i && !this.isWarping()
  23644. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23645. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23646. this.panoRenderer.setZoomingActive(r, e, !0);
  23647. var o = function(e, t) {
  23648. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23649. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23650. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23651. e.setZoomed(t)
  23652. }
  23653. .bind(this);
  23654. r && !e.zoomed ? (o(e, !0),
  23655. this.panoRenderer.enableUltraHighQualityMode(function() {
  23656. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23657. r && o(e, !0)
  23658. }
  23659. .bind(this))) : !t && e.zoomed && o(e, !1)
  23660. }
  23661. }
  23662. },
  23663. n.prototype.checkHasNeighbor = function(pano){//add
  23664. for(var i in pano.neighbourPanos ){
  23665. if(i == pano.id)continue;
  23666. if(pano.neighbourPanos[i]){
  23667. return true;
  23668. }
  23669. }
  23670. }
  23671. ,
  23672. t.exports = n
  23673. }
  23674. ).call(this, "/js/player.js")
  23675. }
  23676. , {
  23677. "./constants": 8,
  23678. "./enum/AlignmentType": 17,
  23679. "./enum/BlackoutStyle": 18,
  23680. "./enum/ControlEvents": 21,
  23681. "./enum/Keys": 30,
  23682. "./enum/ModelManagerEvents": 33,
  23683. "./enum/PanoSizeClass": 36,
  23684. "./enum/PanoramaEvents": 37,
  23685. "./enum/PathDiscardMode": 38,
  23686. "./enum/PathDisplayMode": 39,
  23687. "./enum/PlayerEvents": 40,
  23688. "./enum/TagStates": 44,
  23689. "./enum/Vectors": 50,
  23690. "./enum/Viewmode": 51,
  23691. "./enum/WarpStyle": 52,
  23692. "./enum/ZoomEvents": 53,
  23693. "./exception/BasicException": 55,
  23694. "./model/ModelManager": 140,
  23695. "./objects/NSpider": 147,
  23696. "./objects/Panorama": 148,
  23697. "./objects/Reticule": 149,
  23698. "./objects/ShowPath": 151,
  23699. "./objects/Snapshot": 153,
  23700. "./objects/View": 154,
  23701. "./settings": 166,
  23702. "./shaders": 167,
  23703. "./tile/TileDownloader": 171,
  23704. "./tile/TilePrioritizer": 172,
  23705. "./util/ZoomStats": 179,
  23706. "./util/browser": 182,
  23707. "./util/camera": 183,
  23708. "./util/cameraLight": 184,
  23709. "./util/common": 185,
  23710. "./util/easing": 186,
  23711. "./util/history": 187,
  23712. "./util/lerp": 188,
  23713. "./util/logger": 189,
  23714. "./util/math": 190,
  23715. "./util/transitions": 195,
  23716. "hot":"hot",
  23717. "scaleImg":"scaleImg",
  23718. events: 202,
  23719. three: 217
  23720. }],
  23721. "scaleImg":[function(t, e){// xzw
  23722. var OUTPUT = e;
  23723. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23724. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23725. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23726. return G.getImageData(0,0,s,f)}
  23727. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23728. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23729. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23730. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23731. else
  23732. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23733. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23734. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23735. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23736. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23737. W=new Float32Array(at);else
  23738. for(W=[],et=0;at>et;++et)
  23739. W[et]=0;for(b=0;w>b;b++)
  23740. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23741. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23742. delete p,h(),J=n(W)}
  23743. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23744. if("png-src"===i||"jpeg-src"===i)
  23745. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23746. return B}
  23747. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23748. OUTPUT.exports = c;
  23749. }, {}
  23750. ],
  23751. 156: [function(e, t, i) {
  23752. (function(i) {
  23753. "use strict";
  23754. function n(e, t) {
  23755. this.model = e,
  23756. this.panos = e.panos,
  23757. this.player = t,
  23758. this.imagePanos = this.listImagePanos(),
  23759. this.retryMinimumTime = 1e4
  23760. }
  23761. var r = (e("three"),
  23762. e("./enum/Viewmode"))
  23763. , o = (e("./settings"),
  23764. e("./objects/Panorama"))
  23765. , a = e("./util/logger")
  23766. , s = new a(i);
  23767. n.prototype.start = function() {
  23768. this.loadNextPano(function(e) {
  23769. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23770. setTimeout(function() {
  23771. this.start()
  23772. }
  23773. .bind(this), 1e3))
  23774. }
  23775. .bind(this))
  23776. }
  23777. ,
  23778. n.prototype.validLoadTarget = function(e) {
  23779. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23780. }
  23781. ,
  23782. n.prototype.listImagePanos = function() {
  23783. var e = []
  23784. , t = this;
  23785. return this.model.images.forEach(function(i) {
  23786. if (i.metadata && i.metadata.scan_id) {
  23787. var n = t.model.panos.get(i.metadata.scan_id);
  23788. n && !n.isLoaded("high") && e.push(n)
  23789. }
  23790. }),
  23791. e
  23792. }
  23793. ,
  23794. n.prototype.nextNotLoadedImage = function() {
  23795. for (; this.imagePanos.length > 0; ) {
  23796. var e = this.imagePanos[0];
  23797. if (!e.isLoaded("high"))
  23798. return e;
  23799. this.imagePanos.shift()
  23800. }
  23801. return null
  23802. }
  23803. ,
  23804. n.prototype.loadNextPano = function(e) {
  23805. var t, i, n = this.model.waitQueue.filter(function(e) {
  23806. return e.object instanceof o
  23807. });
  23808. n.length > 0 ? (t = n[0].object,
  23809. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23810. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23811. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23812. t = this.imagePanos[0],
  23813. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23814. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23815. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23816. s.debug("Preloading " + i + "-res pano " + t.id),
  23817. t.loadCube(i).done(e).fail(function() {
  23818. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23819. e()
  23820. })) : e && e(null)
  23821. }
  23822. ,
  23823. t.exports = n
  23824. }
  23825. ).call(this, "/js/preloaders.js")
  23826. }
  23827. , {
  23828. "./enum/Viewmode": 51,
  23829. "./objects/Panorama": 148,
  23830. "./settings": 166,
  23831. "./util/logger": 189,
  23832. three: 217
  23833. }],
  23834. 157: [function(e, t, i) {
  23835. (function(i) {
  23836. "use strict";
  23837. function n(e, t, i, n, r) {
  23838. this.qualityManager = e,
  23839. this.scene = t,
  23840. this.camera = i,
  23841. this.container = r,
  23842. this.controls = n,
  23843. this.controls.enabled = !0,
  23844. this.controls.locked = !0,
  23845. this.quickstartCamera = n.camera,
  23846. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23847. this.skybox = null
  23848. }
  23849. var r = e("three")
  23850. , o = e("../util/logger")
  23851. , a = e("../constants")
  23852. , s = (e("../util/transitions"),
  23853. e("../util/lerp"),
  23854. e("../util/easing"),
  23855. e("../enum/Vectors"))
  23856. , l = e("../enum/PanoSizeClass")
  23857. , c = (e("../materials/ModelTextureMaterial"),
  23858. e("../materials/CubemapMaterial"))
  23859. , h = (e("../cameras/PanoramaCamera"),
  23860. e("../controls/PanoramaControls"),
  23861. e("../tile/TileUtils"),
  23862. e("../util/camera"),
  23863. e("../util/cameraLight"))
  23864. , u = (e("../util/browser"),
  23865. e("../settings"),
  23866. e("../gui/helpManager"),
  23867. new o(i));
  23868. n.prototype.load = function(e) {
  23869. e.pano.shouldRedrawOnBaseLoaded = !0;
  23870. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23871. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23872. var a = this.qualityManager.getPanoSize(l.BASE)
  23873. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23874. if (e.pano.tiled) {
  23875. u.warn("Loading startPano, TILED", e.pano.id);
  23876. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23877. , p = this.quickstartCamera.fov;
  23878. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23879. t = e.pano.loadTiledPano(c, r, {
  23880. hFov: d,
  23881. vFov: p
  23882. }, !1, !1, !0),
  23883. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23884. } else
  23885. u.warn("Loading startPano", e.pano.id),
  23886. t = e.pano.loadCube("high");
  23887. return $.when(t).then(function() {
  23888. n.init(e.pano, e.quaternion),
  23889. e.pano.tiled ? i.done(function() {
  23890. e.pano.lockUntilRenderingComplete = !1,
  23891. this.controls.locked = !1
  23892. }
  23893. .bind(this)) : this.controls.locked = !1
  23894. }
  23895. .bind(this))
  23896. }
  23897. ,
  23898. n.prototype.init = function(e, t) {
  23899. u.info("Quickstart done loading, adding scene objects"),
  23900. e.lockUntilRenderingComplete = !0,
  23901. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23902. side: r.BackSide
  23903. })),
  23904. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23905. this.skybox.quaternion.copy(e.quaternion),
  23906. this.scene.add(this.skybox),
  23907. $(this.container).show()
  23908. }
  23909. ,
  23910. n.prototype.update = function(e) {
  23911. this.controls.update(e),
  23912. this.camera.copy(this.quickstartCamera)
  23913. }
  23914. ,
  23915. n.prototype.setSize = function(e, t) {
  23916. this.quickstartCamera.updateAspect(e / t)
  23917. }
  23918. ,
  23919. n.prototype.destroy = function() {
  23920. this.scene.remove(this.skybox)
  23921. }
  23922. ,
  23923. t.exports = n
  23924. }
  23925. ).call(this, "/js/scene/QuickstartManager.js")
  23926. }
  23927. , {
  23928. "../cameras/PanoramaCamera": 7,
  23929. "../constants": 8,
  23930. "../controls/PanoramaControls": 13,
  23931. "../enum/PanoSizeClass": 36,
  23932. "../enum/Vectors": 50,
  23933. "../gui/helpManager": 68,
  23934. "../materials/CubemapMaterial": 117,
  23935. "../materials/ModelTextureMaterial": 118,
  23936. "../settings": 166,
  23937. "../tile/TileUtils": 174,
  23938. "../util/browser": 182,
  23939. "../util/camera": 183,
  23940. "../util/cameraLight": 184,
  23941. "../util/easing": 186,
  23942. "../util/lerp": 188,
  23943. "../util/logger": 189,
  23944. "../util/transitions": 195,
  23945. three: 217
  23946. }],
  23947. 158: [function(e, t, i) {
  23948. "use strict";
  23949. function n(e, t, i) {
  23950. this.scene = e,
  23951. this.camera = t,
  23952. this.renderer = null,
  23953. this.effects = i,
  23954. this.animateCallback = null,
  23955. this.composer = null,
  23956. this.qualityManager = null,
  23957. e.renderWidth = 0,
  23958. e.renderHeight = 0,
  23959. this.updateClock = new r.Clock,
  23960. this.components = [],
  23961. this.updateListeners = [],
  23962. this.resizeListeners = [],
  23963. this.forceUpdateSize = !1,
  23964. this.started = !1,
  23965. this.textures = {},
  23966. this.suspendedObjects = []
  23967. }
  23968. var r = e("three")
  23969. , o = e("../shaders")
  23970. , a = e("../enum/SceneRendererEvents")
  23971. , s = e("../enum/GLTextureType")
  23972. , l = e("../enum/GLCubeFaces")
  23973. , c = e("../exception/BasicException")
  23974. , h = e("../exception/RendererCreationException")
  23975. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23976. , m = e("../util/browser")
  23977. /**************************************************************************************************************************************************/
  23978. , u = e("../settings")
  23979. , d = e("events").EventEmitter;
  23980. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23981. n.prototype = Object.create(d.prototype),
  23982. n.prototype.addComponent = function(e) {
  23983. this.components.push(e),
  23984. e.update && this.updateListeners.push(e),
  23985. e.setSize && (this.resizeListeners.push(e),
  23986. this.forceUpdateSize = !0)
  23987. }
  23988. ,
  23989. n.prototype.removeComponent = function(e) {
  23990. var t = function(t) {
  23991. return t !== e
  23992. };
  23993. this.components = this.components.filter(t),
  23994. this.updateListeners = this.updateListeners.filter(t),
  23995. this.resizeListeners = this.resizeListeners.filter(t)
  23996. }
  23997. ,
  23998. n.prototype.start = function(e) {
  23999. if (this.started)
  24000. throw new c("Can't start SceneRenderer, already started");
  24001. this.createContext(e),
  24002. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24003. m.isMobile() && this.boluoVrInit(),
  24004. /*******************************************************************************************************************************/
  24005. this.initComposer(),
  24006. this.started = !0,
  24007. (p = p.bind(this))()
  24008. }
  24009. ,
  24010. n.prototype.createContext = function(e) {
  24011. try {
  24012. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  24013. this.renderer.autoClear = !0,
  24014. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24015. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24016. this.emit(a.ContextCreated)
  24017. } catch (e) {
  24018. throw new h("Unable to create a WebGL rendering context")
  24019. }
  24020. u.profiling.enabled && this.overrideTextures(),
  24021. e.appendChild(this.renderer.domElement)
  24022. }
  24023. ,
  24024. n.prototype.overrideTextures = function() {
  24025. var e = this.renderer.context
  24026. , t = 0
  24027. , i = e.createTexture;
  24028. e.createTexture = function() {
  24029. var n = i.call(e);
  24030. return n.id = t++,
  24031. this.textures[n.id] = n,
  24032. n
  24033. }
  24034. .bind(this);
  24035. var n = e.texImage2D;
  24036. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24037. var d, p = this.getTextureTypeFromTarget(e, t);
  24038. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24039. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24040. h = a,
  24041. u = l,
  24042. o = u.naturalWidth,
  24043. a = u.naturalHeight,
  24044. n.call(e, t, i, r, c, h, u));
  24045. var f = this.textures[d.id];
  24046. f.width = p === s.TextureCube ? 6 * o : o,
  24047. f.height = a
  24048. }
  24049. .bind(this);
  24050. var r = e.deleteTexture;
  24051. e.deleteTexture = function(t) {
  24052. delete this.textures[t.id],
  24053. r.call(e, t)
  24054. }
  24055. .bind(this)
  24056. }
  24057. ,
  24058. n.prototype.updateTextureMemory = function() {
  24059. var e = null;
  24060. return function() {
  24061. var t = 0;
  24062. for (var i in this.textures) {
  24063. var n = this.textures[i];
  24064. n.width && n.height && (t += n.width * n.height * 4)
  24065. }
  24066. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24067. e = t
  24068. }
  24069. }(),
  24070. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24071. switch (t) {
  24072. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24073. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24074. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24075. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24076. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24077. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24078. return s.TextureCube;
  24079. case e.TEXTURE_2D:
  24080. return s.Texture2D;
  24081. default:
  24082. return null
  24083. }
  24084. }
  24085. ,
  24086. n.prototype.initComposer = function() {
  24087. this.composer = new r.EffectComposer(this.renderer),
  24088. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24089. this.composer.addPass(this.effects.hblurPass),
  24090. this.composer.addPass(this.effects.vblurPass)
  24091. }
  24092. ,
  24093. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24094. this.renderWidth = e,
  24095. this.renderHeight = t,
  24096. this.effects.aspect = e / t,
  24097. /* this.renderer.setSize(e, t), -----MP */
  24098. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24099. this.composer.setSize(e, t);
  24100. for (var i = 0; i < this.resizeListeners.length; i++)
  24101. this.resizeListeners[i].setSize(e, t)
  24102. }
  24103. ,
  24104. n.prototype.render = function() {
  24105. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24106. }
  24107. /******************************************************************************************************徐世廷**********************************************************************/
  24108. var vrPermission = {};
  24109. var vrPermissionCallBack = function(info1,info2){
  24110. if(info1 == "reset"){
  24111. vrPermission = {};
  24112. }else{
  24113. vrPermission[info1] = info2
  24114. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24115. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24116. }
  24117. }
  24118. }
  24119. n.prototype.boluoVrInit = function() {
  24120. console.log("boluoVrInit")
  24121. this.isHuawei5X = m.detectHUAWEI5X(),
  24122. this.oldRenderer = this.renderer,
  24123. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24124. window.panoCamera = this.camera;
  24125. var a = this;
  24126. window._vrEnabled = !1,
  24127. Object.defineProperty(window, "vrEnabled", {
  24128. get: function() {
  24129. return window._vrEnabled
  24130. },
  24131. set: function(b) {
  24132. b = !!b,
  24133. b ? (a.renderer = a.newRenderer,
  24134. window.vrMarkers.forEach(function(a) {
  24135. a.visible = !0
  24136. })) : (a.renderer = a.oldRenderer,
  24137. window.vrMarkers.forEach(function(a) {
  24138. a.visible = !1
  24139. })),
  24140. a.cursor.visible = b,
  24141. a.setSize(window.innerWidth, window.innerHeight),
  24142. window._vrEnabled = b
  24143. if(b){
  24144. setTimeout(function(){
  24145. console.log("orientEnable"+window.orientEnable)
  24146. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24147. if(m.detectIOS()/* && m.detectSafari() */){
  24148. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24149. console.log("开始获取权限 major"+b.major)
  24150. if(b.major == 12 && b.minor>=2){
  24151. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24152. else{//app??
  24153. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24154. }
  24155. }else if(b.major >= 13){
  24156. if(!window.location.href.includes("https://")){
  24157. console.log("需要https");
  24158. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24159. return;
  24160. }
  24161. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24162. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24163. if(!window.vrEnabled || window.orientEnable)return;
  24164. vrPermissionCallBack("reset")
  24165. console.log(window.DeviceMotionEvent)
  24166. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24167. console.log("开始获取权限1")
  24168. ///注意:需要https 本地服务器permissionState会得到denied
  24169. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24170. console.log("permissionState1: "+permissionState)
  24171. vrPermissionCallBack("deviceMotion", permissionState)
  24172. }).catch(function(e){
  24173. vrPermissionCallBack("deviceMotion", false)
  24174. console.log(e)
  24175. })
  24176. }else{
  24177. console.log("window.DeviceMotionEvent undefined")
  24178. vrPermissionCallBack("deviceMotion", false)
  24179. }
  24180. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24181. console.log("开始获取权限2")
  24182. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24183. console.log("permissionState2: "+permissionState)
  24184. vrPermissionCallBack("deviceOrientation", permissionState)
  24185. }).catch(function(e){
  24186. vrPermissionCallBack("deviceOrientation", false)
  24187. console.log(e)
  24188. })
  24189. }else{
  24190. console.log("window.DeviceOrientationEvent undefined")
  24191. vrPermissionCallBack("deviceOrientation", false)
  24192. }
  24193. },hasFailed ? 0 : 150)
  24194. /* /* setTimeout(function(){
  24195. if(settings.vrEnabled && !window.orientEnable){
  24196. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24197. }
  24198. },4000) */
  24199. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24200. }else{
  24201. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24202. }
  24203. }else{
  24204. //已经触发了
  24205. }
  24206. },200);
  24207. }
  24208. }
  24209. }),
  24210. this.createCursor(.5, !1, 1, 16777215, 0);
  24211. var b = {
  24212. setSize: function(b, c) {
  24213. a.camera.aspect = b / c
  24214. }
  24215. };
  24216. this.resizeListeners.push(b),
  24217. this.vrLoadingInit()
  24218. }
  24219. ,
  24220. n.prototype.vrLoadingInit = function() {
  24221. var a = function(camera) {
  24222. var a = this
  24223. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24224. , c = new r.MeshBasicMaterial({
  24225. color: 4967932,
  24226. side: r.DoubleSide
  24227. })
  24228. , d = new r.Mesh(b,c);
  24229. this.mesh = d,
  24230. d.position.z = -2,
  24231. d.scale.set(.08, .08, .08),
  24232. d.visible = !1,
  24233. camera.add(d),
  24234. //window.player.camera.add(d),
  24235. a.enabled = !1,
  24236. this.update = function(b) {
  24237. 1 == a.enabled && (d.rotation.z += 15 * b)
  24238. }
  24239. }
  24240. , a = new a(this.camera);
  24241. window.Loading = a,
  24242. this.updateListeners.push(a)
  24243. }
  24244. ,
  24245. n.prototype.createCursor = function(a, b, c, d, e) {
  24246. var g, h = new r.SpriteMaterial({
  24247. opacity: c,
  24248. color: d,
  24249. transparent: b,
  24250. map: this.boluoGetTexture("images/cursor.png"),
  24251. needsUpdate: !0,
  24252. side: r.DoubleSide
  24253. });
  24254. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24255. h.map.repeat = new r.Vector2(1 / 17,1),
  24256. h.depthTest = !1,
  24257. h.blending = r.AdditiveBlending,
  24258. g = new r.Sprite(h),
  24259. // g.scale.set(a, a, a),
  24260. g.scale.set(.3,.3,.3)
  24261. g.position.z = -2,
  24262. g.visible = !1,
  24263. g.name = "cursor",
  24264. this.camera.add(g),
  24265. this.scene.add(this.camera),
  24266. this.cursor = g;
  24267. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24268. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24269. this.updateListeners.push(i)
  24270. }
  24271. ,
  24272. window.orientEnable = 0; //是否能触发deviceorientation
  24273. n.prototype.CursorAnimation = function(a, b, c) {
  24274. function d() {
  24275. g.orient = r.Math.degToRad(window.orientation || 0)
  24276. }
  24277. function e(a) {
  24278. if(!window.vrEnabled && window.orientEnable) return;
  24279. window.orientEnable || (window.orientEnable = 1);
  24280. var b = r.Math.degToRad(a.alpha)
  24281. , c = r.Math.degToRad(a.beta)
  24282. , d = r.Math.degToRad(a.gamma);
  24283. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24284. -1e3 === g.beta && (g.beta = c),
  24285. -1e3 === g.gamma && (g.gamma = d),
  24286. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24287. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24288. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24289. g.beta = c,
  24290. g.gamma = d),
  24291. n.vrDebug) {
  24292. $("#info-device-orientation").css("display", "block");
  24293. var e = "";
  24294. e += "alpha=(" + g.alpha + ")<BR/>",
  24295. e += "beta=(" + g.beta + ")<BR/>",
  24296. e += "gamma=" + g.gamma + "<BR/>",
  24297. document.getElementById("info-device-orientation").innerHTML = e
  24298. }
  24299. }
  24300. this.cursor = b,
  24301. this.raycaster = new r.Raycaster,
  24302. this.targetEventObj = {},
  24303. this.type = 1,
  24304. this.tweenFlag = !0;
  24305. var g = this;
  24306. this.target = c,
  24307. console.log(c.uuid),
  24308. this.euler = new r.Euler,
  24309. this.q0 = new r.Quaternion,
  24310. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24311. this.zee = new r.Vector3(0,0,1),
  24312. this.alpha = -1e3,
  24313. this.beta = -1e3,
  24314. this.gamma = -1e3,
  24315. this.orient = r.Math.degToRad(window.orientation || 0),
  24316. window.addEventListener("orientationchange", d),
  24317. window.addEventListener("deviceorientation", e),
  24318. this.setObjectQuaternion = function(a, b, d, e, f) {
  24319. g.euler.set(d, b, -e, "YXZ"),
  24320. a.setFromEuler(g.euler),
  24321. a.multiply(g.q1),
  24322. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24323. c.updateMatrixWorld()
  24324. }
  24325. ,
  24326. parent !== window && window.addEventListener("message", function(a) {
  24327. var b = JSON.parse(a.data)
  24328. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24329. b && b.alpha && b.beta && b.gamma && function(a) {
  24330. var c = r.Math.degToRad(b.alpha)
  24331. , d = r.Math.degToRad(b.beta)
  24332. , e = r.Math.degToRad(b.gamma);
  24333. a ? (-1e3 === g.alpha && (g.alpha = c),
  24334. -1e3 === g.beta && (g.beta = d),
  24335. -1e3 === g.gamma && (g.gamma = e),
  24336. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24337. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24338. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24339. g.beta = d,
  24340. g.gamma = e)
  24341. }(c)
  24342. }),
  24343. this.update = function(a) {
  24344. TWEEN.update();
  24345. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24346. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24347. this.triggerTargetEvent())
  24348. }
  24349. ,
  24350. this.triggerTargetEvent = function() {
  24351. var a = this.choseObj()
  24352. , b = a ? a.object : void 0;
  24353. this.targetEventObj.currentObj = b,
  24354. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24355. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24356. b && b.enabled && this.startAnimate(function() {
  24357. this.clickCallback(b)
  24358. }
  24359. .bind(this))) : this.type,
  24360. this.targetEventObj.lastObj = b)
  24361. }
  24362. ,
  24363. this.choseObj = function() {
  24364. this.raycaster.setFromCamera({
  24365. x: 0,
  24366. y: 0
  24367. }, c);
  24368. var a = (this.raycaster.ray,
  24369. window.vrMarkers)
  24370. , b = this.raycaster.intersectObjects(a);
  24371. if (b.length > 0)
  24372. return b[0]
  24373. }
  24374. ,
  24375. this.clickCallback = function(a) {
  24376. this.runTHREEAction(a, "onclick")
  24377. }
  24378. ,
  24379. this.runTHREEAction = function(a, b) {
  24380. switch (b) {
  24381. case "onclick":
  24382. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24383. a()
  24384. });
  24385. break;
  24386. case "onhover":
  24387. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24388. a()
  24389. });
  24390. break;
  24391. case "onout":
  24392. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24393. a()
  24394. })
  24395. }
  24396. }
  24397. ,
  24398. this.startAnimate = function(a) {
  24399. this.tweenFlag && this.initAnimation(a)
  24400. }
  24401. ,
  24402. this.initAnimation = function(a) {
  24403. var b = this
  24404. , c = this.cursor.material.map.offset
  24405. , d = function(a) {
  24406. return Math.floor(17 * a) / 17
  24407. };
  24408. b.tweenFlag = !1,
  24409. this.cursorAnimate = new TWEEN.Tween(c).to({
  24410. x: 1
  24411. }, 1e3).onStart(function() {
  24412. b.tweenFlag = !1
  24413. }).onStop(function() {
  24414. b.tweenFlag = !0,
  24415. this.x = 0,
  24416. c.x = 0
  24417. }).onUpdate(function() {}).onComplete(function() {
  24418. a(),
  24419. c.x = 0,
  24420. setTimeout(function() {
  24421. b.tweenFlag = !0
  24422. }, 1500)
  24423. }),
  24424. this.cursorAnimate.easing(d),
  24425. this.cursorAnimate.start()
  24426. }
  24427. ,
  24428. this.autoCursorPosition = function(a) {
  24429. // var b = Math.abs(a.distance - 10);
  24430. // this.cursor.position.z = -b,
  24431. // b /= 10;
  24432. // alert(b);
  24433. // this.cursor.scale.set(b, b, b)
  24434. this.cursor.scale.set(.3,.3,.3)
  24435. }
  24436. }
  24437. ,
  24438. n.prototype.vrRenderer = function(a, b, c) {
  24439. var d = new b.vrCamera(c);
  24440. d.bananaAspect = .8,
  24441. this.width,
  24442. this.height;
  24443. var b = this;
  24444. this.setSize = function(c, d) {
  24445. a.setSize.call(this, c, d),
  24446. b.width = c,
  24447. b.height = d
  24448. }
  24449. ,
  24450. this.render = function(b, c, e, f) {
  24451. window.cameraQua = c.quaternion.clone();
  24452. var g, h;
  24453. if (c.__RESS__SKIP__STEREO__)
  24454. return a.render(b, c, e, f);
  24455. if ("PerspectiveCamera" === c.type)
  24456. g = d.cameraL,
  24457. h = d.cameraR,
  24458. b.updateMatrixWorld(),
  24459. null === c.parent && c.updateMatrixWorld(),
  24460. d.vrCameraUpdate(c);
  24461. else {
  24462. if ("OrthographicCamera" !== c.type)
  24463. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24464. g = h = c
  24465. }
  24466. a.setScissorTest(!0),
  24467. a.setScissor(0, 0, this.width / 2, this.height),
  24468. a.setViewport(0, 0, this.width / 2, this.height),
  24469. a.render.call(this, b, g, e, f),
  24470. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24471. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24472. a.render.call(this, b, h, e, f),
  24473. a.setScissorTest(!1)
  24474. }
  24475. ,
  24476. this.__proto__ = {
  24477. __proto__: a
  24478. }
  24479. }
  24480. ,
  24481. n.prototype.vrCamera = function(a) {
  24482. this.type = "StereoCamera",
  24483. this._aspect = 1,
  24484. this._overlap = .064,
  24485. this.cameraL = new r.PerspectiveCamera,
  24486. this.cameraL.layers.enable(1),
  24487. this.cameraL.near = 0.01,//xzw add
  24488. this.cameraL.matrixAutoUpdate = !1,
  24489. this.cameraR = new r.PerspectiveCamera,
  24490. this.cameraR.layers.enable(2),
  24491. this.cameraR.near = 0.01,//xzw add
  24492. this.cameraR.matrixAutoUpdate = !1,
  24493. this.eyeRight = new r.Matrix4,
  24494. this.eyeLeft = new r.Matrix4,
  24495. this.vrCameraNeedsUpdate = !0,
  24496. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24497. Object.defineProperty(this, "bananaAspect", {
  24498. get: function() {
  24499. return this._aspect
  24500. },
  24501. set: function(a) {
  24502. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24503. this._aspect = a
  24504. }
  24505. }),
  24506. Object.defineProperty(this, "overlap", {
  24507. get: function() {
  24508. return this._overlap
  24509. },
  24510. set: function(a) {
  24511. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24512. this._overlap = a
  24513. }
  24514. }),
  24515. this.vrCameraUpdate = function(a) {
  24516. this.vrCameraNeedsUpdate = true;
  24517. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24518. this.vrCameraNeedsUpdate) {
  24519. this.vrCameraNeedsUpdate = !1,
  24520. //console.debug("vrCameraUpdate"),
  24521. this.bananaFocus = a.focus,
  24522. this.bananaFov = a.fov,
  24523. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24524. this.bananaNear = a.near,
  24525. this.bananaFar = a.far,
  24526. //console.debug(a.aspect),
  24527. this.bananaFocus = 10;
  24528. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24529. this.eyeLeft.elements[12] = -e,
  24530. this.eyeRight.elements[12] = e,
  24531. b = -g * this.bananaReal_aspect + f,
  24532. c = g * this.bananaReal_aspect + f,
  24533. d.elements[0] = 2 * this.bananaNear / (c - b),
  24534. d.elements[8] = (c + b) / (c - b),
  24535. this.cameraL.projectionMatrix.copy(d),
  24536. b = -g * this.bananaReal_aspect - f,
  24537. c = g * this.bananaReal_aspect - f,
  24538. d.elements[0] = 2 * this.bananaNear / (c - b),
  24539. d.elements[8] = (c + b) / (c - b),
  24540. this.cameraR.projectionMatrix.copy(d)
  24541. }
  24542. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24543. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24544. }
  24545. }
  24546. ,
  24547. n.prototype.boluoGetTexture = function(a) {
  24548. var b = new r.TextureLoader;
  24549. return b.crossOrigin = "anonymous",
  24550. b.load(a)
  24551. }
  24552. ,
  24553. /***********************************************************************************************************************************************************************************/
  24554. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24555. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24556. return function(o){
  24557. var render = false;
  24558. var ratio;
  24559. var w, h; //记录应当render的大小
  24560. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24561. w = o.width, h = o.height, render = true, ratio=1;
  24562. }else{
  24563. w = $('#player').width();
  24564. h = $('#player').height();
  24565. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24566. (w !== W || h !== H || this.forceUpdateSize) &&
  24567. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24568. }
  24569. if(render){
  24570. this.setSize(w, h, ratio);
  24571. this.forceUpdateSize = !1
  24572. }
  24573. }
  24574. }()
  24575. ,
  24576. n.prototype.updateComponents = function() {
  24577. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24578. this.updateListeners[t].update(e)
  24579. }
  24580. ,
  24581. n.prototype.suspend = function() {
  24582. this.started = !1,
  24583. this.suspendedObjects = this.scene.children.map(function(e) {
  24584. return this.scene.remove(e),
  24585. e
  24586. }
  24587. .bind(this)),
  24588. this.render()
  24589. }
  24590. ,
  24591. n.prototype.resume = function() {
  24592. this.suspendedObjects.forEach(function(e) {
  24593. this.scene.add(e)
  24594. }
  24595. .bind(this)),
  24596. this.suspendedObjects = [],
  24597. this.started = !0,
  24598. p()
  24599. }
  24600. ;
  24601. var p = function() {
  24602. this.started && (window.requestAnimationFrame(p),
  24603. this.updateScreenSize(), // fyz resize
  24604. this.updateComponents(),
  24605. this.updateTextureMemory(),
  24606. this.render(),
  24607. this.emit(a.AfterRender))
  24608. };
  24609. n.prototype.getImageData = function() {
  24610. var e = document.createElement("canvas")
  24611. , t = e.getContext("2d");
  24612. return function(i, n, r) {
  24613. return e.width === n && e.height === r || (e.width = n,
  24614. e.height = r),
  24615. t.drawImage(i, 0, 0, n, r),
  24616. t.getImageData(0, 0, n, r)
  24617. }
  24618. }(),
  24619. n.prototype.initSizedTexture2D = function(e, t, i) {
  24620. var n = this.renderer
  24621. , o = n.context
  24622. , a = n.state
  24623. , s = new r.Texture(null);
  24624. s.flipY = !1,
  24625. i !== !0 && (i = !1),
  24626. s.generateMipmaps = i;
  24627. var l = n.paramThreeToGL(s.format)
  24628. , c = n.paramThreeToGL(s.type)
  24629. , h = n.properties.get(s)
  24630. , u = o.createTexture();
  24631. a.bindTexture(o.TEXTURE_2D, u),
  24632. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24633. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24634. s.wrapS = t,
  24635. s.wrapT = t;
  24636. var d = n.paramThreeToGL(t);
  24637. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24638. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24639. i ? (s.magFilter = r.LinearFilter,
  24640. s.minFilter = r.LinearMipMapLinearFilter,
  24641. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24642. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24643. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24644. s.minFilter = r.LinearFilter,
  24645. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24646. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24647. a.bindTexture(o.TEXTURE_2D, null),
  24648. h.__webglTexture = u,
  24649. s
  24650. }
  24651. ,
  24652. n.prototype.initSizedCubeMap = function(e, t) {
  24653. var i = this.renderer
  24654. , n = i.context
  24655. , o = i.state
  24656. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24657. a.flipY = !1,
  24658. a.generateMipmaps = t;
  24659. var s = i.paramThreeToGL(a.format)
  24660. , l = i.paramThreeToGL(a.type)
  24661. , c = i.properties.get(a)
  24662. , h = n.createTexture();
  24663. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24664. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24665. for (var u = 0; u < 6; u++)
  24666. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24667. return t ? (a.magFilter = r.LinearFilter,
  24668. a.minFilter = r.LinearMipMapLinearFilter,
  24669. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24670. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24671. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24672. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24673. a.minFilter = r.LinearFilter,
  24674. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24675. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24676. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24677. c.__image__webglTextureCube = h,
  24678. a
  24679. }
  24680. ,
  24681. n.prototype.deallocateCubeTexture = function(e) {
  24682. var t = this.renderer
  24683. , i = t.context
  24684. , n = t.properties.get(e);
  24685. i.deleteTexture(n.__image__webglTextureCube)
  24686. }
  24687. ,
  24688. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24689. var a = this.renderer
  24690. , s = a.context
  24691. , l = a.state
  24692. , c = a.properties.get(t);
  24693. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24694. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24695. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24696. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24697. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24698. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24699. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24700. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24701. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24702. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24703. l.bindTexture(s.TEXTURE_2D, null)
  24704. }
  24705. ,
  24706. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24707. var s = this.renderer
  24708. , l = s.context
  24709. , c = s.state
  24710. , h = s.properties.get(t);
  24711. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24712. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24713. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24714. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24715. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24716. }
  24717. ,
  24718. n.prototype.rebuildMipMaps2D = function(e) {
  24719. var t = this.renderer
  24720. , i = t.context
  24721. , n = t.state;
  24722. t.properties.get(e);
  24723. i.generateMipmap(i.TEXTURE_2D),
  24724. n.bindTexture(i.TEXTURE_2D, null)
  24725. }
  24726. ,
  24727. n.prototype.rebuildMipMaps3D = function(e) {
  24728. var t = this.renderer
  24729. , i = t.context
  24730. , n = t.state
  24731. , r = t.properties.get(e);
  24732. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24733. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24734. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24735. }
  24736. ,
  24737. n.prototype.renderToCubeMap = function() {
  24738. var e = !1
  24739. , t = null
  24740. , i = null
  24741. , n = null
  24742. , a = null
  24743. , s = null
  24744. , l = 1;
  24745. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24746. var _ = this.renderer;
  24747. _.context;
  24748. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24749. i.position.z = 150,
  24750. t = new r.Scene,
  24751. t.add(i),
  24752. n = new r.ShaderMaterial({
  24753. uniforms: {
  24754. tDiffuse: {
  24755. type: "t",
  24756. value: null
  24757. },
  24758. alpha: {
  24759. type: "f",
  24760. value: 1
  24761. }
  24762. },
  24763. vertexShader: o.basicTextured.vertexShader,
  24764. fragmentShader: o.basicTextured.fragmentShader,
  24765. depthWrite: !1,
  24766. depthTest: !1,
  24767. side: r.DoubleSide
  24768. }),
  24769. a = new r.PlaneBufferGeometry(l,l),
  24770. s = new r.Mesh(a,n),
  24771. s.position.z = 0,
  24772. t.add(s),
  24773. e = !0);
  24774. var T = a.getAttribute("uv");
  24775. T.setDynamic(!0),
  24776. T.needsUpdate = !0;
  24777. var x = T.array
  24778. , S = p / u
  24779. , M = f / d
  24780. , R = g / u
  24781. , P = m / d;
  24782. x[0] = S,
  24783. x[1] = M + P,
  24784. x[2] = S + R,
  24785. x[3] = M + P,
  24786. x[4] = S,
  24787. x[5] = M,
  24788. x[6] = S + R,
  24789. x[7] = M;
  24790. var O = a.getAttribute("position");
  24791. O.setDynamic(!0),
  24792. O.needsUpdate = !0;
  24793. var L = O.array
  24794. , D = v / h.width - l / 2
  24795. , N = A / h.height - l / 2
  24796. , B = y / h.width
  24797. , F = C / h.height;
  24798. L[0] = D,
  24799. L[1] = N + F,
  24800. L[3] = D + B,
  24801. L[4] = N + F,
  24802. L[6] = D,
  24803. L[7] = N,
  24804. L[9] = D + B,
  24805. L[10] = N;
  24806. this.renderer.properties.get(c);
  24807. n.uniforms.tDiffuse.value = c,
  24808. n.blending = E || r.NoBlending,
  24809. n.transparent = !!b,
  24810. void 0 !== w && null !== w || (w = 1),
  24811. n.uniforms.alpha.value = w,
  24812. n.needUpdate = !0,
  24813. h.activeCubeFace = I,
  24814. h.viewport.set(0, 0, h.width, h.height);
  24815. var V = this.renderer.autoClear;
  24816. this.renderer.autoClear = !1,
  24817. this.renderer.render(t, i, h, !1),
  24818. this.renderer.autoClear = V
  24819. }
  24820. }(),
  24821. n.prototype.copyCubeMap = function() {
  24822. var e = !1
  24823. , t = null
  24824. , i = null
  24825. , a = null
  24826. , s = null
  24827. , l = null
  24828. , c = new r.Euler;
  24829. new r.Vector3;
  24830. return function(h, u, d, p, f, g, m, v, A) {
  24831. this.renderer;
  24832. if (!e) {
  24833. var y = 2;
  24834. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24835. i.position.set(0, 0, 0),
  24836. t = new r.Scene,
  24837. t.add(i),
  24838. a = new r.ShaderMaterial({
  24839. uniforms: {
  24840. tDiffuse: {
  24841. type: "t",
  24842. value: null
  24843. },
  24844. alpha: {
  24845. type: "f",
  24846. value: 1
  24847. }
  24848. },
  24849. vertexShader: o.copyCubeMap.vertexShader,
  24850. fragmentShader: o.copyCubeMap.fragmentShader,
  24851. depthWrite: !1,
  24852. depthTest: !1,
  24853. side: r.DoubleSide
  24854. }),
  24855. s = new r.BoxGeometry(y,y,y),
  24856. l = new r.Mesh(s,a),
  24857. t.add(l),
  24858. e = !0
  24859. }
  24860. for (var C = 0; C < 6; C++)
  24861. n.getCubeOrientationForCubeFace(C, c),
  24862. l.rotation.copy(c),
  24863. l.matrixWorldNeedsUpdate = !0,
  24864. l.updateMatrixWorld(),
  24865. a.uniforms.tDiffuse.value = h,
  24866. a.blending = m || r.NoBlending,
  24867. a.transparent = !!v,
  24868. void 0 !== A && null !== A || (A = 1),
  24869. a.uniforms.alpha.value = A,
  24870. a.needUpdate = !0,
  24871. u.activeCubeFace = C,
  24872. u.viewport.set(0, 0, f, g),
  24873. this.renderer.render(t, i, u, !1)
  24874. }
  24875. }(),
  24876. n.getLookAtForCubeFace = function(e, t) {
  24877. switch (e) {
  24878. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24879. t.set(1, 0, 0);
  24880. break;
  24881. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24882. t.set(-1, 0, 0);
  24883. break;
  24884. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24885. t.set(0, 1, 0);
  24886. break;
  24887. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24888. t.set(0, -1, 0);
  24889. break;
  24890. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24891. t.set(0, 0, 1);
  24892. break;
  24893. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24894. t.set(0, 0, -1)
  24895. }
  24896. }
  24897. ,
  24898. n.getCubeOrientationForCubeFace = function(e, t) {
  24899. switch (e) {
  24900. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24901. t.set(0, -Math.PI / 2, 0);
  24902. break;
  24903. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24904. t.set(0, Math.PI / 2, 0);
  24905. break;
  24906. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24907. t.set(Math.PI / 2, Math.PI, 0);
  24908. break;
  24909. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24910. t.set(-Math.PI / 2, Math.PI, 0);
  24911. break;
  24912. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24913. t.set(0, -Math.PI, 0);
  24914. break;
  24915. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24916. t.set(0, 0, 0)
  24917. }
  24918. }
  24919. ,
  24920. t.exports = n
  24921. }
  24922. , {
  24923. "../enum/GLCubeFaces": 25,
  24924. "../enum/GLTextureType": 26,
  24925. "../enum/SceneRendererEvents": 43,
  24926. "../exception/BasicException": 55,
  24927. "../exception/RendererCreationException": 57,
  24928. "../settings": 166,
  24929. "../shaders": 167,
  24930. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24931. "../util/browser": 182,
  24932. /************************************************************************************************************************************************/
  24933. events: 202,
  24934. three: 217
  24935. }],
  24936. 159: [function(e, t, i) {
  24937. "use strict";
  24938. function n(e) {
  24939. this.messenger = new a(e),
  24940. this.clientKey = null
  24941. }
  24942. var r = e("../util/ajax")
  24943. , o = e("./PostMessageType")
  24944. , a = e("./postmessage")
  24945. , s = e("./VersionInfo")
  24946. , l = e("events").EventEmitter
  24947. , c = window.location.origin + "/api/v1/user/";
  24948. n.prototype = Object.create(l.prototype),
  24949. n.prototype.bindEvents = function() {
  24950. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24951. }
  24952. ,
  24953. n.prototype.waitForConnection = function() {
  24954. var e = new Promise(function(e, t) {
  24955. this.messenger.on(o.CONNECT, function(i) {
  24956. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24957. }
  24958. .bind(this))
  24959. }
  24960. .bind(this));
  24961. return e
  24962. }
  24963. ,
  24964. n.prototype.onConnectionReceived = function(e) {
  24965. return this.messenger.setTarget(e.source, e.origin),
  24966. this.verifyConnection(e).then(function(t, i) {
  24967. this.messenger.send({
  24968. type: o.ACCEPT,
  24969. toId: e.fromId,
  24970. warning: i
  24971. }),
  24972. this.clientKey = t,
  24973. this.messenger.removeAllListeners(o.CONNECT),
  24974. this.bindEvents()
  24975. }
  24976. .bind(this), function(t) {
  24977. this.messenger.send({
  24978. type: o.REJECT,
  24979. toId: e.fromId,
  24980. reason: t
  24981. }),
  24982. this.messenger.setTarget()
  24983. }
  24984. .bind(this))
  24985. }
  24986. ,
  24987. n.prototype.verifyConnection = function(e) {
  24988. return new Promise(function(t, i) {
  24989. var n;
  24990. if (s.isDeprecated(e.sdkVersion))
  24991. n = "这个版本正在被弃用";
  24992. else if (!s.isSupported(e.sdkVersion))
  24993. return i("不支持此版本的SDK");
  24994. var o = {
  24995. cache: !1,
  24996. headers: {
  24997. "X-port-Application-Key": e.applicationKey,
  24998. "X-port-Referrer": e.origin
  24999. }
  25000. };
  25001. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25002. }
  25003. )
  25004. }
  25005. ,
  25006. n.prototype.onMessageReceived = function(e) {
  25007. if (this.validateClientApplicationKey(e.applicationKey)) {
  25008. var t = this;
  25009. e.onDone = function(i) {
  25010. i.toId = e.fromId,
  25011. i.uid = e.uid,
  25012. i.type = o.RESPONSE,
  25013. t.messenger.send(i)
  25014. }
  25015. ,
  25016. this.emit(o.ACTION, e)
  25017. }
  25018. }
  25019. ,
  25020. n.prototype.validateClientApplicationKey = function(e) {
  25021. return this.clientKey === e
  25022. }
  25023. ,
  25024. n.prototype.sendEvent = function(e, t) {
  25025. this.messenger.send({
  25026. type: o.EVENT,
  25027. eventType: e,
  25028. eventData: t
  25029. })
  25030. }
  25031. ,
  25032. t.exports = n
  25033. }
  25034. , {
  25035. "../util/ajax": 181,
  25036. "./PostMessageType": 160,
  25037. "./VersionInfo": 163,
  25038. "./postmessage": 165,
  25039. events: 202
  25040. }],
  25041. 160: [function(e, t, i) {
  25042. "use strict";
  25043. t.exports = Object.freeze({
  25044. CONNECT: "postmessage.connect",
  25045. ACCEPT: "postmessage.accept",
  25046. REJECT: "postmessage.reject",
  25047. ACTION: "postmessage.action",
  25048. RESPONSE: "postmessage.response",
  25049. EVENT: "postmessage.event"
  25050. })
  25051. }
  25052. , {}],
  25053. 161: [function(e, t, i) {
  25054. "use strict";
  25055. t.exports = Object.freeze({
  25056. MOVE: "sdk.move",
  25057. ENTER_PANO: "sdk.enterpano",
  25058. MODEL_LOADED: "sdk.modelloaded"
  25059. })
  25060. }
  25061. , {}],
  25062. 162: [function(e, t, i) {
  25063. "use strict";
  25064. t.exports = Object.freeze({
  25065. FLY: "transition.fly",
  25066. FADEOUT: "transition.fade",
  25067. INSTANT: "transition.instant"
  25068. })
  25069. }
  25070. , {}],
  25071. 163: [function(e, t, i) {
  25072. "use strict";
  25073. t.exports = {
  25074. current: "1.0",
  25075. supported: ["1.0"],
  25076. deprecated: [],
  25077. isSupported: function(e) {
  25078. return this.supported.indexOf(e) !== -1
  25079. },
  25080. isDeprecated: function(e) {
  25081. return this.deprecated.indexOf(e) !== -1
  25082. },
  25083. isValid: function(e) {
  25084. return this.isSupported(e) || this.isDeprecated(e)
  25085. }
  25086. }
  25087. }
  25088. , {}],
  25089. 164: [function(e, t, i) {
  25090. (function(i) {
  25091. "use strict";
  25092. function n(e, t, i) {
  25093. e && (e = e.toLowerCase().trim());
  25094. var n = new I.UP.clone
  25095. , r = Math.PI / 3
  25096. , o = Math.PI / 2;
  25097. switch (e) {
  25098. case "left":
  25099. i.copy(t),
  25100. i.applyAxisAngle(n, o);
  25101. break;
  25102. case "right":
  25103. i.copy(t),
  25104. i.applyAxisAngle(n, -o);
  25105. break;
  25106. case "forwardleft":
  25107. i.copy(t),
  25108. i.applyAxisAngle(n, r);
  25109. break;
  25110. case "forwardright":
  25111. i.copy(t),
  25112. i.applyAxisAngle(n, -r);
  25113. break;
  25114. case "forward":
  25115. default:
  25116. i.copy(t)
  25117. }
  25118. return i
  25119. }
  25120. function r(e, t) {
  25121. if (e) {
  25122. var i = {
  25123. pano: e,
  25124. lookAtPoint: null,
  25125. duration: null,
  25126. maxDistanceOverride: null,
  25127. skipWarpingCheck: !1
  25128. };
  25129. this.player.flyToPano(i, function() {
  25130. t && t({
  25131. success: !0,
  25132. message: "Transition complete."
  25133. })
  25134. })
  25135. } else
  25136. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25137. t && t({
  25138. success: !1,
  25139. error: "Unable to find pano."
  25140. })
  25141. }
  25142. function o(e, t) {
  25143. var i = this.findRankedPano(e, t);
  25144. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25145. null)
  25146. }
  25147. function a(e, t) {
  25148. var i = this.findRankedtag(e, t);
  25149. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25150. null)
  25151. }
  25152. function s(e, t) {
  25153. t.copy(I.FORWARD),
  25154. e.getDirection(t)
  25155. }
  25156. function l(e) {
  25157. function t(e) {
  25158. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25159. return {
  25160. x: c.Math.radToDeg(t._x),
  25161. y: c.Math.radToDeg(t._y),
  25162. z: c.Math.radToDeg(t._z)
  25163. }
  25164. }
  25165. var i = function(e) {
  25166. return e.alignmentType !== m.ALIGNED ? null : {
  25167. x: e.position.x,
  25168. y: e.position.y,
  25169. z: e.position.z
  25170. }
  25171. };
  25172. return {
  25173. panos: e.panos.list.map(function(n) {
  25174. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25175. return {
  25176. uuid: n.id,
  25177. aligned: n.alignmentType === m.ALIGNED,
  25178. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25179. position: i(n),
  25180. rotation: t(n),
  25181. thumbnail: r
  25182. }
  25183. })
  25184. }
  25185. }
  25186. var c = e("three")
  25187. , h = e("./ApiHost")
  25188. , u = e("../util/logger")
  25189. , d = e("../util/common")
  25190. , p = e("../util/math")
  25191. , f = e("../enum/ModelManagerEvents")
  25192. , g = e("./PostMessageType")
  25193. , m = e("../enum/AlignmentType")
  25194. , v = e("../enum/Direction")
  25195. , A = e("./TransitionStyles")
  25196. , y = e("../util/panorama")
  25197. , C = e("../enum/GLCubeFaces")
  25198. , I = e("../enum/Vectors")
  25199. , E = e("../enum/Viewmode")
  25200. , b = e("../enum/WarpStyle")
  25201. , w = (e("../enum/Keys"),
  25202. e("../enum/PlayerEvents"))
  25203. , _ = e("../sdk/SdkEvents")
  25204. , I = e("../enum/Vectors")
  25205. , T = e("../enum/ControlEvents")
  25206. , x = e("../enum/RenderLayers")
  25207. , S = (e("../constants"),
  25208. e("../settings"))
  25209. , M = e("../lib/jpeg_encoder")
  25210. , R = new u(i)
  25211. , P = function() {
  25212. var e = function e() {
  25213. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25214. e.player.getDirection(e.playerDirection),
  25215. e.projectVectors();
  25216. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25217. if (e.angleTravelled += Math.abs(t),
  25218. e.angleTravelled >= Math.abs(e.angle)) {
  25219. if (e.active = !1,
  25220. e.onDone) {
  25221. var i = e.onDone;
  25222. i()
  25223. }
  25224. } else
  25225. e.lastFacingDirection.copy(e.playerDirection),
  25226. window.setTimeout(e, 4)
  25227. };
  25228. return e.active = !1,
  25229. e.angle = 0,
  25230. e.angleTravelled = 0,
  25231. e.playerDirection = new c.Vector3,
  25232. e.lastFacingDirection = new c.Vector3,
  25233. e.onDone = null,
  25234. e.player = null,
  25235. e.start = function(t, i, n, r) {
  25236. e.active = !0,
  25237. t && i && (i = 0),
  25238. e.angle = t || i,
  25239. e.xAngle = t,
  25240. e.yAngle = i,
  25241. e.angleTravelled = 0,
  25242. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25243. n.getDirection(e.playerDirection),
  25244. e.lastFacingDirection.copy(e.playerDirection),
  25245. e.projectVectors(),
  25246. e.onDone = r,
  25247. e.player = n,
  25248. e()
  25249. }
  25250. ,
  25251. e.projectVectors = function() {
  25252. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25253. e.lastFacingDirection.projectOnPlane(I.UP))
  25254. }
  25255. ,
  25256. e
  25257. }()
  25258. , O = function() {
  25259. var e = new c.Vector3;
  25260. return function(t) {
  25261. t ? (e.copy(t.position),
  25262. e.add(t.discPosition),
  25263. p.projectPositionToCanvas(e, this.player.camera, e),
  25264. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25265. }
  25266. }()
  25267. , L = function() {
  25268. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25269. }
  25270. , D = function() {
  25271. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25272. }
  25273. , N = function(e) {
  25274. var t = new c.Vector3;
  25275. return function(e) {
  25276. var i = this.player.getDirection();
  25277. t.copy(i);
  25278. var n = t.y;
  25279. t.y = 0,
  25280. t.normalize();
  25281. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25282. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25283. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25284. 0;
  25285. this.player.mode === E.DOLLHOUSE && (r = -r);
  25286. var o = L.call(this) - .1
  25287. , a = D.call(this) + .1
  25288. , s = r + e;
  25289. s > o ? s = o : s < a && (s = a);
  25290. var l = s - r;
  25291. return e > 0 && l < .01 && (l = 0),
  25292. e < 0 && l > -.01 && (l = 0),
  25293. l
  25294. }
  25295. }()
  25296. , B = function() {
  25297. var e = new c.Euler;
  25298. return function(t) {
  25299. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25300. {
  25301. position: {
  25302. x: t.position.x,
  25303. y: t.position.y,
  25304. z: t.position.z
  25305. },
  25306. rotation: {
  25307. x: c.Math.radToDeg(e.x),
  25308. y: c.Math.radToDeg(e.y),
  25309. z: 0
  25310. },
  25311. pano: t.currentPano ? t.currentPano.id : null,
  25312. mode: t.mode
  25313. }
  25314. }
  25315. }()
  25316. , F = null;
  25317. t.exports = {
  25318. init: function(e, t, i, n, r) {
  25319. V.init(e, t, i, r),
  25320. F = new Promise(function(e, t) {
  25321. i.on(w.Ready, function() {
  25322. e()
  25323. })
  25324. }
  25325. .bind(this));
  25326. var o = new h(window)
  25327. , a = o.waitForConnection();
  25328. a.then(function(e) {
  25329. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25330. });
  25331. var s = function() {
  25332. var e = Date.now();
  25333. return function() {
  25334. if (!(Date.now() - e < 100)) {
  25335. var t = B(i);
  25336. o.sendEvent(_.MOVE, {
  25337. state: t
  25338. }),
  25339. e = Date.now()
  25340. }
  25341. }
  25342. }();
  25343. i.on(w.Move, s),
  25344. i.on(w.ViewChanged, s),
  25345. n.on(f.ActiveModelChanged, function(e) {
  25346. function t(e) {
  25347. var t, i = e.newPano.id;
  25348. e.oldPano && (t = e.oldPano.id),
  25349. i !== t && o.sendEvent(_.ENTER_PANO, {
  25350. oldPano: t,
  25351. newPano: i
  25352. })
  25353. }
  25354. var i = e.model
  25355. , n = e.oldModel;
  25356. V.model = i,
  25357. a.then(function() {
  25358. o.sendEvent(_.MODEL_LOADED, {
  25359. metadata: l(i)
  25360. })
  25361. }),
  25362. n && n.panos.forEach(function(e) {
  25363. e.removeEventListener("enter", t)
  25364. }),
  25365. i.panos.forEach(function(e) {
  25366. e.on("enter", t)
  25367. })
  25368. })
  25369. }
  25370. };
  25371. var V = {
  25372. director: null,
  25373. player: null,
  25374. controls: null,
  25375. sceneRenderer: null,
  25376. model: null,
  25377. init: function(e, t, i, n) {
  25378. this.director = e,
  25379. this.player = i,
  25380. this.controls = t,
  25381. this.sceneRenderer = n
  25382. },
  25383. handleToObject: {},
  25384. objectToHandle: {},
  25385. handleCount: 0,
  25386. onMessageReceive: function(e) {
  25387. if (e) {
  25388. var t = e.targetFunction
  25389. , i = e.params
  25390. , n = e.onDone;
  25391. t && this[t] && this[t](i, n)
  25392. }
  25393. },
  25394. waitForInit: function(e, t) {
  25395. F.then(t.bind({
  25396. success: !0,
  25397. message: "Init complete."
  25398. }))
  25399. },
  25400. moveToPano: function(e, t) {
  25401. var i = new c.Euler(0,0,0,"YXZ")
  25402. , n = new c.Quaternion;
  25403. return function(e, t) {
  25404. var r = e.pano
  25405. , o = e.rotation
  25406. , a = e.transition;
  25407. if (!this.model)
  25408. return t({
  25409. success: !1,
  25410. error: "The model has not been loaded yet"
  25411. });
  25412. var s = this.model.panos.get(r);
  25413. if (!s)
  25414. return t({
  25415. success: !1,
  25416. error: r + " does not exist in this model"
  25417. });
  25418. if (!o)
  25419. return t({
  25420. sucess: !1,
  25421. erorr: o + " is not a valid rotation"
  25422. });
  25423. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25424. console.log(o.z);
  25425. var l = {
  25426. success: !0,
  25427. message: r
  25428. };
  25429. if (a === A.FADEOUT)
  25430. n.setFromEuler(i),
  25431. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25432. else {
  25433. var h, u;
  25434. a === A.INSTANT && (h = 0,
  25435. u = 0);
  25436. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25437. this.player.flyToPano({
  25438. pano: s,
  25439. lookAtPoint: d,
  25440. duration: h,
  25441. aimDuration: u
  25442. }, t.bind(this, l))
  25443. }
  25444. }
  25445. }(),
  25446. moveInDirection: function(e, t) {
  25447. var i = e.direction;
  25448. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25449. void (t && t({
  25450. success: !1,
  25451. error: "Invalid direction."
  25452. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25453. t(e ? {
  25454. success: !0,
  25455. message: "moved " + i
  25456. } : {
  25457. success: !1,
  25458. error: "Cannot move in direction: " + i
  25459. })
  25460. })
  25461. },
  25462. getPose: function(e, t) {
  25463. this.player.camera.position,
  25464. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25465. return t({
  25466. success: !0,
  25467. message: B(this.player)
  25468. })
  25469. },
  25470. takeScreenShot: function() {
  25471. var e = new c.PerspectiveCamera
  25472. , t = new c.WebGLRenderTarget;
  25473. return function(i, n) {
  25474. if (!i.resolution)
  25475. return n({
  25476. success: !1,
  25477. error: "An invalid resolution was specified"
  25478. });
  25479. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25480. var r = this.sceneRenderer.renderer.getSize();
  25481. i.resolution.width = r.width,
  25482. i.resolution.height = r.height
  25483. }
  25484. e.layers.set(x.DEFAULT),
  25485. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25486. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25487. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25488. var o = i.resolution.width
  25489. , a = i.resolution.height
  25490. , s = o / a;
  25491. e.position.copy(this.sceneRenderer.camera.position),
  25492. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25493. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25494. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25495. t.setSize(o, a),
  25496. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25497. var l = new Uint8Array(o * a * 4);
  25498. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25499. var c = M.encode({
  25500. data: l,
  25501. width: o,
  25502. height: a,
  25503. heading: 180,
  25504. pitch: 0
  25505. }, {
  25506. quality: 75,
  25507. flipY: !0
  25508. })
  25509. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25510. n({
  25511. success: !0,
  25512. message: h
  25513. })
  25514. }
  25515. }(),
  25516. findRankedPano: function(e, t) {
  25517. var i = new c.Vector3
  25518. , r = new c.Vector3;
  25519. return function(e, t) {
  25520. s(this.player, r),
  25521. n(t, r, i);
  25522. var o = this.player.rankedPanoInDirection(e, i);
  25523. if (o) {
  25524. var a = this.objectToHandle[o.id];
  25525. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25526. this.handleToObject[a] = o),
  25527. a
  25528. }
  25529. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25530. -1
  25531. }
  25532. }(),
  25533. findRankedtag: function(e, t) {
  25534. var i = new c.Vector3
  25535. , r = new c.Vector3;
  25536. return function(e, t) {
  25537. s(this.player, r),
  25538. n(t, r, i);
  25539. var o = this.player.rankedtagInDirection(e, i);
  25540. if (o) {
  25541. var a = this.objectToHandle[o.sid];
  25542. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25543. this.handleToObject[a] = o),
  25544. a
  25545. }
  25546. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25547. -1
  25548. }
  25549. }(),
  25550. clickNearesttag: function(e) {
  25551. this.clickRankedtag(0, e)
  25552. },
  25553. clickRankedtag: function(e, t) {
  25554. var i = a.call(this, e, t);
  25555. i && O.call(this, i)
  25556. },
  25557. clickNearestPano: function(e, t) {
  25558. this.clickRankedPano(0, e, t)
  25559. },
  25560. clickRankedPano: function(e, t, i) {
  25561. var n = o.call(this, e, t);
  25562. n ? r.call(this, n, i) : i(null)
  25563. },
  25564. clickPano: function(e, t) {
  25565. var i = this.handleTable[e];
  25566. i ? r.call(this, i, t) : t(null)
  25567. },
  25568. rotateDirection: function() {
  25569. return function(e, t) {
  25570. var i = e.direction
  25571. , n = e.angle;
  25572. if (!P.active) {
  25573. var r = 0
  25574. , o = 0
  25575. , a = 0
  25576. , s = 0;
  25577. if (!n || isNaN(n))
  25578. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25579. void (t && t({
  25580. success: !1,
  25581. error: "Invalid rotation angle."
  25582. }));
  25583. if (this.player.mode === E.TRANSITIONING)
  25584. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25585. void (t && t({
  25586. success: !1,
  25587. error: "Cannot rotate while transitioning"
  25588. }));
  25589. if (i === v.RIGHT || i === v.LEFT)
  25590. i === v.RIGHT && (n = -n),
  25591. r = n > 0 ? -1 : 1,
  25592. a = n;
  25593. else {
  25594. if (i !== v.UP && i !== v.DOWN)
  25595. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25596. void (t && t({
  25597. success: !1,
  25598. error: "Invalid direction for rotation."
  25599. }));
  25600. if (this.player.mode === E.FLOORPLAN)
  25601. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25602. void (t && t({
  25603. success: !1,
  25604. error: "Cannot rotate " + i + " in floorplan mode"
  25605. }));
  25606. if (i === v.DOWN && (n = -n),
  25607. n = N.call(this, n),
  25608. 0 === n)
  25609. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25610. void (t && t({
  25611. success: !1,
  25612. error: "Already at maximum rotation in direction: " + i
  25613. }));
  25614. o = n > 0 ? 1 : -1,
  25615. s = n
  25616. }
  25617. var l = n;
  25618. n = c.Math.degToRad(n),
  25619. a = c.Math.degToRad(a),
  25620. s = c.Math.degToRad(s);
  25621. var h = this.controls.activeControl
  25622. , u = function() {
  25623. h.stopRotating(!0),
  25624. t && t({
  25625. success: !0,
  25626. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25627. })
  25628. };
  25629. h.startRotating(r, o),
  25630. P.start(a, s, this.player, u)
  25631. }
  25632. }
  25633. }(),
  25634. rotate: function() {
  25635. var e = new c.Vector3
  25636. , t = new c.Vector3;
  25637. return function(i, n) {
  25638. var r = i.xAngle
  25639. , o = i.yAngle;
  25640. if (!P.active) {
  25641. if (r = r || 0,
  25642. o = o || 0,
  25643. isNaN(r) || isNaN(o))
  25644. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25645. void (n && n({
  25646. success: !1,
  25647. error: "Invalid rotation angle."
  25648. }));
  25649. if (this.player.mode === E.TRANSITIONING)
  25650. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25651. void (n && n({
  25652. success: !1,
  25653. error: "Cannot rotate while transitioning"
  25654. }));
  25655. Math.abs(r) < .01 && (r = 0),
  25656. Math.abs(o) < .01 && (o = 0);
  25657. var a = o;
  25658. o = N.call(this, o),
  25659. r = -r;
  25660. var s = a > 0 ? "UP" : "DOWN";
  25661. if (!r && a && !o)
  25662. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25663. void (n && n({
  25664. success: !1,
  25665. error: "Already at maximum rotation in direction: " + s
  25666. }));
  25667. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25668. var l = o;
  25669. o = c.Math.degToRad(o),
  25670. r = c.Math.degToRad(r),
  25671. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25672. this.player.getDirection(e),
  25673. t.copy(e).applyAxisAngle(I.UP, r),
  25674. t.applyAxisAngle(I.RIGHT, o);
  25675. var h = (e.angleTo(t),
  25676. r > 0 ? -1 : r < 0 ? 1 : 0)
  25677. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25678. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25679. var d = this.controls.activeControl
  25680. , p = function() {
  25681. d.stopRotating(!0),
  25682. n && n({
  25683. success: !0,
  25684. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25685. })
  25686. };
  25687. d.startRotating(h, u),
  25688. P.start(r, o, this.player, p)
  25689. }
  25690. }
  25691. }(),
  25692. panCamera: function(e, t) {
  25693. function i(e) {
  25694. switch (r.removeAllListeners(T.AutoPanComplete),
  25695. r.removeAllListeners(T.AutoPanInterrupt),
  25696. r.removeAllListeners(T.AutoPanClamped),
  25697. e) {
  25698. case T.AutoPanInterrupt:
  25699. t({
  25700. success: !0,
  25701. message: "Camera panning interrupted."
  25702. });
  25703. break;
  25704. case T.AutoPanClamped:
  25705. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25706. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25707. return void t({
  25708. success: !1,
  25709. error: "Already at edge of current model bounds."
  25710. });
  25711. var i = "The view point is outside the bounds for the current model. ";
  25712. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25713. console.warn(i)
  25714. }
  25715. case T.AutoPanComplete:
  25716. t({
  25717. success: !0,
  25718. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25719. })
  25720. }
  25721. }
  25722. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25723. return t({
  25724. success: !1,
  25725. error: "Camera panning is not available in the current mode: " + this.player.mode
  25726. });
  25727. var n = e.position
  25728. , r = this.player.control;
  25729. r.setAutoPanPosition(n.x, n.z),
  25730. r.autoPan = !0;
  25731. var o = function(e, t) {
  25732. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25733. };
  25734. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25735. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25736. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25737. },
  25738. click: function(e, t) {
  25739. var i = e.x
  25740. , n = e.y
  25741. , r = e.percentage;
  25742. r === !0 && (i = i / 100 * $("#player").width(),
  25743. n = n / 100 * $("#player").height()),
  25744. this.player.handleInputStart(i, n),
  25745. this.player.updateIntersect(),
  25746. this.player.handleInputEnd(i, n)
  25747. },
  25748. mouseOver: function(e, t) {
  25749. var i = e.x
  25750. , n = e.y
  25751. , r = e.percentage;
  25752. r === !0 && (i = i / 100 * $("#player").width(),
  25753. n = n / 100 * $("#player").height()),
  25754. this.player.handleInputMove(i, n),
  25755. this.player.updateIntersect()
  25756. },
  25757. moveToMode: function(e, t) {
  25758. function i(e) {
  25759. t(e ? {
  25760. success: !1,
  25761. error: "Failed to load new mode: " + e
  25762. } : {
  25763. success: !0,
  25764. message: "Moved to new mode: " + n
  25765. })
  25766. }
  25767. var n = e.mode;
  25768. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25769. i()
  25770. }, function(e) {
  25771. i(e)
  25772. }) : t({
  25773. success: !1,
  25774. error: "Invalid mode selection"
  25775. })
  25776. }
  25777. }
  25778. }
  25779. ).call(this, "/js/sdk/automation.js")
  25780. }
  25781. , {
  25782. "../constants": 8,
  25783. "../enum/AlignmentType": 17,
  25784. "../enum/ControlEvents": 21,
  25785. "../enum/Direction": 22,
  25786. "../enum/GLCubeFaces": 25,
  25787. "../enum/Keys": 30,
  25788. "../enum/ModelManagerEvents": 33,
  25789. "../enum/PlayerEvents": 40,
  25790. "../enum/RenderLayers": 41,
  25791. "../enum/Vectors": 50,
  25792. "../enum/Viewmode": 51,
  25793. "../enum/WarpStyle": 52,
  25794. "../lib/jpeg_encoder": 94,
  25795. "../sdk/SdkEvents": 161,
  25796. "../settings": 166,
  25797. "../util/common": 185,
  25798. "../util/logger": 189,
  25799. "../util/math": 190,
  25800. "../util/panorama": 191,
  25801. "./ApiHost": 159,
  25802. "./PostMessageType": 160,
  25803. "./TransitionStyles": 162,
  25804. three: 217
  25805. }],
  25806. 165: [function(e, t, i) {
  25807. "use strict";
  25808. function n(e) {
  25809. this.sourceWindow = e,
  25810. this.targetWindow = null,
  25811. this.targetOrigin = null,
  25812. this.id = Math.floor(1e5 * Math.random()),
  25813. this.bindEvents()
  25814. }
  25815. var r = e("./PostMessageType")
  25816. , o = e("events").EventEmitter;
  25817. n.prototype = Object.create(o.prototype),
  25818. n.prototype.bindEvents = function() {
  25819. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25820. }
  25821. ,
  25822. n.prototype.setTarget = function(e, t) {
  25823. this.targetWindow = e,
  25824. this.targetOrigin = t
  25825. }
  25826. ,
  25827. n.prototype.onPostmessageReceived = function(e) {
  25828. var t = e.origin || e.originalEvent.origin
  25829. , i = e.source;
  25830. switch (e.data.type) {
  25831. case r.CONNECT:
  25832. break;
  25833. case r.RESPONSE:
  25834. if (this.id !== e.data.toId)
  25835. return;
  25836. default:
  25837. if (!this.validateMessageOrigin(t))
  25838. return
  25839. }
  25840. var n = e.data;
  25841. n.source = i,
  25842. n.origin = t,
  25843. n.timestamp = Date.now(),
  25844. this.emit(e.data.type, n)
  25845. }
  25846. ,
  25847. n.prototype.validateMessageOrigin = function(e) {
  25848. return "*" === this.targetOrigin || e === this.targetOrigin
  25849. }
  25850. ,
  25851. n.prototype.send = function(e) {
  25852. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25853. this.targetWindow.postMessage(e, this.targetOrigin))
  25854. }
  25855. ,
  25856. t.exports = n
  25857. }
  25858. , {
  25859. "./PostMessageType": 160,
  25860. events: 202
  25861. }],
  25862. 166: [function(e, t, i) {
  25863. "use strict";
  25864. var n = e("three")
  25865. , r = e("./util/browser")
  25866. , o = e("./enum/Viewmode")
  25867. , a = e("./enum/VROption")
  25868. , s = e("./enum/Colors")
  25869. , l = e("./enum/WarpStyle")
  25870. , c = e("./util/easing")
  25871. , h = e("./util/common")
  25872. , u = e("./util/showcase")
  25873. , d = e("./constants")
  25874. , p = {
  25875. debug: !1,
  25876. version: "2.25.6-0-gd87e5b1",
  25877. languageTag: r.valueFromHash("lang", null),
  25878. pageTitle: "四维虚拟漫游",
  25879. authorizationHeader: u.getAuthorizationHeader(),
  25880. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25881. logLevel: r.valueFromHash("log", 2),
  25882. skyboxRadius: 2500,
  25883. modelBoundsPadding: 5,
  25884. showNeighbors: !1,
  25885. brand: r.valueFromHash("brand", !0),
  25886. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25887. startHighlights: r.valueFromHash("hl", -1),
  25888. specialEdition: r.valueFromHash("bn", 0),
  25889. useWheel: r.valueFromHash("wh", !0),
  25890. crossOrigin: "anonymous",
  25891. fancierTransition: !1,
  25892. wireframe: !1,
  25893. skyboxWireframe: !1,
  25894. modelAlpha: 1,
  25895. highlightPanoSelection: !1,
  25896. showSweeps: !0,
  25897. showSkyboxes: !1,
  25898. showMesh: !0,
  25899. showFloors: !1,
  25900. showFloorDuration: 300,
  25901. showFloorDelay: 300,
  25902. hideFloorDuration: 300,
  25903. hideFloorDelay: 0,
  25904. reticuleOpacityTransitionTime: 250,
  25905. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25906. markerOpacityTransitionTime: 500,
  25907. guiAnimationSpeed: 250,
  25908. highlightAnimationDuration: 500,
  25909. modelComponentLoadSpinnerDelay: 150,
  25910. captureErrors: !1,
  25911. maxMobileTextures: 6,
  25912. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25913. startupFlyinDelay: 3e3,
  25914. dollhouseDefault: {
  25915. minDistance: 8,
  25916. maxDistance: 50,
  25917. minPolarAngle: n.Math.degToRad(10),
  25918. maxPolarAngle: n.Math.degToRad(90)
  25919. },
  25920. hideReticuleTimeout: 1e3,
  25921. analytics: {
  25922. inactivityThreshold: 30,
  25923. sessionTrackingRate: .15,
  25924. maxTrackedErrors: 20,
  25925. sessionDurationPingFrequency: 10,
  25926. sessionDurationTimeout: 15
  25927. },
  25928. flydown: {
  25929. movementEasing: "easeInOutQuad",
  25930. movementDelay: .001,
  25931. rotationEasing: "easeInOutQuad",
  25932. rotationDelay: .5,
  25933. modelTextureDelay: .75,
  25934. skyboxDelay: .75
  25935. },
  25936. transition: {
  25937. flySpeed: .001,
  25938. flyTime: 750,
  25939. flytimeMaxDistanceThreshold: 5,
  25940. flytimeDistanceMultiplier: 150,
  25941. aimTime: 1500,
  25942. aimSlowFactor: 1.5,
  25943. blur: 0.8,
  25944. movementEasing: "easeInOutQuad",
  25945. blendEasing: "easeInOutQuad",
  25946. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25947. },
  25948. show360Views: {
  25949. enabled: !0,
  25950. transitionTime: 1e3
  25951. },
  25952. quickstart: {
  25953. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25954. animation: 1400,
  25955. showTextDelay: 500,
  25956. fadeOutDelay: 3e3,
  25957. fovChange: 10
  25958. },
  25959. appConfig: {
  25960. webvr_version: null,
  25961. segment_key: null,
  25962. embedly_key: null,
  25963. branch_key: null,
  25964. keen_write_key: null,
  25965. keen_project_id: null
  25966. },
  25967. vr: {
  25968. enabled: !0,
  25969. allowWebVR: !1,
  25970. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25971. },
  25972. share: {
  25973. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25974. },
  25975. input: {
  25976. longTapThreshold: 200,
  25977. moveToleranceNDC: .08,
  25978. touchMoveThreshold: 25
  25979. },
  25980. help: {
  25981. modalStayDuration: 600
  25982. },
  25983. immersive: {
  25984. timeToShowAgain: 1250,
  25985. uiStayDuration: 600
  25986. },
  25987. tourInteraction: {
  25988. disabled: "0" === r.valueFromHash("tourcta", null),
  25989. showPauseButton: 1e3,
  25990. showModal: 1500,
  25991. allowNextClick: 200,
  25992. largeModal: "1" === r.valueFromHash("tourcta", null),
  25993. smallModal: "2" === r.valueFromHash("tourcta", null)
  25994. },
  25995. labels: {
  25996. enabled: !1,
  25997. hideUntilStart: !0,
  25998. fadeInDuration: 250,
  25999. fadeInDelay: 250,
  26000. fadeOutDuration: 250,
  26001. fadeOutDelay: 0,
  26002. zoomHideThreshhold: {
  26003. mobile: r.isSmallScreen() ? .45 : .6,
  26004. desktop: 2
  26005. },
  26006. zoomTruncateThreshhold: {
  26007. mobile: r.isSmallScreen() ? .35 : .45,
  26008. desktop: .85
  26009. },
  26010. minLengthForTruncate: 16,
  26011. truncateLength: 12,
  26012. truncateSuffix: "..."
  26013. },
  26014. hot:{
  26015. scale:{
  26016. nearBound: 1.5,
  26017. farBound: 4.8,
  26018. linkFarBound: !1,
  26019. linkPercent: 40,
  26020. maxSize: 120,
  26021. minSize: 60,
  26022. baseViewportSize: 800,
  26023. responsiveness: 100
  26024. }
  26025. },
  26026. tags: {
  26027. enabled: r.valueFromHash("mt", 1),
  26028. startup: {
  26029. hideUntilStart: !0,
  26030. fadeInDuration: 500,
  26031. fadeInDelay: 100
  26032. },
  26033. visibility: {
  26034. anyDistance: !0,
  26035. visibleDistance: 8,
  26036. cameraClearance: .1,
  26037. alphaTestLevel: .05,
  26038. hideViaFloor: !0,
  26039. hideOffScreenDisc: !1,
  26040. hideOffScreenObject: !1
  26041. },
  26042. disc: {
  26043. opacity: 1,
  26044. disabledOpacity: .5,
  26045. scale: {
  26046. nearBound: 1.5,
  26047. farBound: 4.8,
  26048. linkFarBound: !1,
  26049. linkPercent: 40,
  26050. maxSize: 80,
  26051. minSize: 40,
  26052. baseViewportSize: 800,
  26053. responsiveness: 100
  26054. }
  26055. },
  26056. pole: {
  26057. enabled: !0,
  26058. height: .5,
  26059. width: 2,
  26060. opacity: .5,
  26061. color: "white"
  26062. },
  26063. navigate: {
  26064. nearestPano: !0,
  26065. lineOfSight: !0,
  26066. reactivate: !0,
  26067. aimAt: "disc",
  26068. tiltTolerance: 25,
  26069. rotateSpeedFactor: .6
  26070. }
  26071. },
  26072. path: {
  26073. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26074. colorUp: s._desat(s.newBlue, .5),
  26075. colorDown: s._darken(s.newBlue, .35),
  26076. opacity: .5,
  26077. style: "ribbon",
  26078. height: .025,
  26079. ribbonWidth: .24,
  26080. outsideHeight: .5,
  26081. waypointRadius: .5,
  26082. waypointIndoorRadius: .24,
  26083. waypointPulse: 1e3,
  26084. typ: l.BLACK,
  26085. meshFree: r.valueFromHash("mf", 1),
  26086. mapGuides: r.valueFromHash("guides", !0),
  26087. fadeInTime: 400,
  26088. fadeOutTime: 300
  26089. },
  26090. warp: {
  26091. nearPanoDist: .1,
  26092. matchCam: !1,
  26093. blur: .33,
  26094. fastTime: 1500,
  26095. teleportTime: 1500,
  26096. outsideTime: 2e3,
  26097. lookAheadMax: .3,
  26098. lookAheadDist: 2.5,
  26099. softPushDist: .37,
  26100. softPushEnd: .3,
  26101. softBendAngle: 8,
  26102. softBendTilt: 4,
  26103. softBendEnd: .3,
  26104. doBurns: true, //r.valueFromHash("kb", !0),
  26105. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26106. minBurnsAngle: 35,
  26107. minDownAngle: -35,
  26108. maxTurnPerSec: 280,
  26109. maxAimPerSec: 35,
  26110. minRotation: 12,
  26111. maxAimRotation: 33.2,
  26112. turnFriction: .2,
  26113. flySpeed: .01,
  26114. minWarpTime: 1200,
  26115. warpInterruptionRedirectTime: 500,
  26116. tourStepDelay: r.valueFromHash("st", 0),
  26117. walkDelay: 0,
  26118. walkMaxDist: 50,
  26119. walkMinDist: .8,
  26120. walkSlideShowThreshhold: 3000,
  26121. walkExtraPanosDistance: .4,
  26122. timePerMeter: 1200,
  26123. motionLeadTime: 5000,
  26124. movementEasing: "easeInOutQuad",
  26125. blendEasing: "easeInOutQuad",
  26126. showBunny: !1,
  26127. loop: r.valueFromHash("lp", !1),
  26128. auto: r.valueFromHash("ts", -1),
  26129. eOrder: 'YXZ', //"YXZ",
  26130. stepFactor: .25,
  26131. brakeStrength: 2,
  26132. minBrakeAngle: .1,
  26133. maxBrakeAngle: 1.8,
  26134. climbEffort: 4
  26135. },
  26136. rotationFriction: .05,
  26137. rotationAccelerationInside: 4.5,
  26138. rotationAccelerationOutside: .15,
  26139. rotationAfterMoveMultiplier: 40,
  26140. rotationAfterMoveHistoryCount: 5,
  26141. panFriction: .09,
  26142. panAccelerationOutside: 60,
  26143. onload: r.valueFromHash("onload", o.PANORAMA),
  26144. zoomNearLimit: .1,
  26145. zoomFarLimit: 10,
  26146. navigation: {
  26147. panoScores: !1,
  26148. mouseDirection: !0,
  26149. filterStrictness: .75,
  26150. angleFactor: -30,
  26151. directionFactor: 10,
  26152. distanceFactor: -1,
  26153. optionalityFactor: 3
  26154. },
  26155. sdkInit: !1,
  26156. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26157. console: r.valueFromHash("console", !1),
  26158. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26159. panoramaNeighbourMaxDistance: 5,
  26160. panoFloorClickRadius: .35,
  26161. showScreenshotLocations: !1,
  26162. showAxis: !1,
  26163. showNeighbourRaycasts: !1,
  26164. colorMarkerOnLoad: !1,
  26165. colorMarkerByFloor: !1,
  26166. tiling: {
  26167. panoPreRenderRepeatDelay: 2500,
  26168. panoPreRenderDelay: 500,
  26169. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26170. tilingFlagNames: ["usetiles", "tiles"],
  26171. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26172. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26173. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26174. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26175. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26176. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26177. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26178. customCompression: r.valueFromHash("tilecustcomp", 0),
  26179. // mobileHighQualityOverride: !1,
  26180. mobileHighQualityOverride: 1,
  26181. allowUltraHighResolution: true
  26182. },
  26183. zoom: {
  26184. enabled: true,
  26185. forceOff: r.valueFromHash("nozoom", 0),
  26186. overridemax: r.valueFromHash("maxzoom", null),
  26187. overridemin: r.valueFromHash("minzoom", null),
  26188. max: d.highQualityMaxZoom,
  26189. min: 1,
  26190. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26191. activationThreshold: 1.1,
  26192. restoreTime: 500
  26193. },
  26194. profiling: {
  26195. enabled: r.valueFromHash("mem", !1)
  26196. }
  26197. };
  26198. p = h.deepExtend(p, d, {
  26199. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26200. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26201. panorama: {
  26202. transitionTime: 1e3,
  26203. modelAlpha: 0,
  26204. modelAlphaDelay: p.flydown.modelTextureDelay,
  26205. modelAlphaLength: 1,
  26206. skyboxOpacity: 1,
  26207. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26208. skyboxOpacityLength: .9,
  26209. fovLength: 1,
  26210. fovDelay: 0,
  26211. cameraMatrixDuration: .8,
  26212. cameraMatrixDelay: 0,
  26213. cameraMatrixEase: c.easeInCubic,
  26214. reticuleOpacity: 1,
  26215. markerOpacity: .3,
  26216. markerOpacityOnHover: 1
  26217. },
  26218. dollhouse: {
  26219. transitionTime: 1e3,
  26220. modelAlpha: 1,
  26221. modelAlphaDelay: 0,
  26222. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26223. skyboxOpacity: 0,
  26224. skyboxOpacityDelay: 0,
  26225. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26226. fovLength: 1,
  26227. fovDelay: 0,
  26228. cameraMatrixDuration: .8,
  26229. cameraMatrixDelay: .3,
  26230. cameraMatrixEase: c.easeInCubic,
  26231. reticuleOpacity: 1,
  26232. markerOpacity: 0,
  26233. markerOpacityOnHover: 0
  26234. },
  26235. floorplan: {
  26236. transitionTime: 1e3,
  26237. modelAlpha: 1,
  26238. modelAlphaDelay: 0,
  26239. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26240. skyboxOpacity: 0,
  26241. skyboxOpacityDelay: 0,
  26242. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26243. fovLength: 1,
  26244. fovDelay: 0,
  26245. cameraMatrixDuration: .5,
  26246. cameraMatrixDelay: 0,
  26247. cameraMatrixEase: c.easeOutCubic,
  26248. reticuleOpacity: 1,
  26249. markerOpacity: 0,
  26250. markerOpacityOnHover: 0,
  26251. cameraHeight: 50
  26252. },
  26253. transitioning: {
  26254. reticuleOpacity: 0,
  26255. markerOpacity: .3,
  26256. markerOpacityOnHover: 1
  26257. },
  26258. "floorplan-dollhouse": {
  26259. rotationDelay: 0,
  26260. rotationDuration: 1
  26261. },
  26262. "floorplan-panorama": {
  26263. rotationDelay: .5,
  26264. rotationDuration: 1
  26265. },
  26266. "dollhouse-panorama": {
  26267. rotationDelay: .5,
  26268. rotationDuration: 1
  26269. },
  26270. "dollhouse-floorplan": {
  26271. rotationDelay: 0,
  26272. rotationDuration: 1,
  26273. cameraMatrixDuration: 1.05,
  26274. cameraMatrixDelay: .5
  26275. },
  26276. "panorama-dollhouse": {
  26277. rotationDelay: 0,
  26278. rotationDuration: .5
  26279. },
  26280. "panorama-floorplan": {
  26281. transitionTime: 1500,
  26282. rotationDelay: 0,
  26283. rotationDuration: .5
  26284. }
  26285. }),
  26286. p.path.meshFree && (p.path.typ = l.WALK),
  26287. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26288. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26289. t.exports = p
  26290. }
  26291. , {
  26292. "./constants": 8,
  26293. "./enum/Colors": 19,
  26294. "./enum/VROption": 47,
  26295. "./enum/Viewmode": 51,
  26296. "./enum/WarpStyle": 52,
  26297. "./util/browser": 182,
  26298. "./util/common": 185,
  26299. "./util/easing": 186,
  26300. "./util/showcase": 193,
  26301. three: 217
  26302. }],
  26303. 167: [function(e, t, i) {
  26304. "use strict";
  26305. var n = e("three")
  26306. , r = e("./settings")
  26307. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26308. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26309. t.exports = {
  26310. basicTextured: {
  26311. uniforms: {
  26312. tDiffuse: {
  26313. type: "t",
  26314. value: null
  26315. },
  26316. alpha: {
  26317. type: "f",
  26318. value: 1
  26319. }
  26320. },
  26321. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26322. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26323. },
  26324. copyCubeMap: {
  26325. uniforms: {
  26326. tDiffuse: {
  26327. type: "t",
  26328. value: null
  26329. },
  26330. alpha: {
  26331. type: "f",
  26332. value: 1
  26333. }
  26334. },
  26335. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26336. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26337. },
  26338. cube: {
  26339. uniforms: {
  26340. map: {
  26341. type: "t",
  26342. value: null
  26343. },
  26344. opacity: {
  26345. type: "f",
  26346. value: 1
  26347. }
  26348. },
  26349. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26350. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26351. },
  26352. model: {
  26353. uniforms: {
  26354. map: {
  26355. type: "t",
  26356. value: null
  26357. },
  26358. modelAlpha: {
  26359. type: "f",
  26360. value: r.modelAlpha
  26361. },
  26362. opacity: {
  26363. type: "f",
  26364. value: 1
  26365. },
  26366. progress: {
  26367. type: "f",
  26368. value: 0
  26369. },
  26370. blackout: {
  26371. type: "i",
  26372. value: 0
  26373. },
  26374. pano0Map: {
  26375. type: "t",
  26376. value: null
  26377. },
  26378. pano0Position: {
  26379. type: "v3",
  26380. value: new n.Vector3
  26381. },
  26382. pano0Matrix: {
  26383. type: "m4",
  26384. value: new n.Matrix4
  26385. },
  26386. pano1Map: {
  26387. type: "t",
  26388. value: null
  26389. },
  26390. pano1Position: {
  26391. type: "v3",
  26392. value: new n.Vector3
  26393. },
  26394. pano1Matrix: {
  26395. type: "m4",
  26396. value: new n.Matrix4
  26397. }
  26398. },
  26399. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26400. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26401. },
  26402. hot:{
  26403. uniforms:{
  26404. color:{
  26405. type: "c",
  26406. value: new n.Color( 0xff2200 )
  26407. },
  26408. opac:{
  26409. type: "f",
  26410. value: 0
  26411. },
  26412. texture1:{
  26413. type: "t",
  26414. value: null
  26415. },
  26416. texture2:{
  26417. type: "t",
  26418. value: null
  26419. },
  26420. opacity:{
  26421. type: "f",
  26422. value: 1
  26423. },
  26424. },
  26425. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26426. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac; uniform float opacity;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\n gl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; gl_FragColor.w *= opacity; }\n"
  26427. },
  26428. modelOutside: {
  26429. uniforms: {
  26430. map: {
  26431. type: "t",
  26432. value: null
  26433. },
  26434. opacity: {
  26435. type: "f",
  26436. value: 1
  26437. }
  26438. },
  26439. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26440. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26441. },
  26442. ribbon: {
  26443. uniforms: {
  26444. map: {
  26445. type: "t",
  26446. value: null
  26447. },
  26448. opacity: {
  26449. type: "f",
  26450. value: 1
  26451. },
  26452. color: {
  26453. type: "c",
  26454. value: new n.Color(r.path.color)
  26455. }
  26456. },
  26457. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26458. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26459. },
  26460. waypoint: {
  26461. uniforms: {
  26462. map: {
  26463. type: "t",
  26464. value: null
  26465. },
  26466. opacity: {
  26467. type: "f",
  26468. value: 1
  26469. },
  26470. pulse: {
  26471. type: "f",
  26472. value: 1
  26473. },
  26474. nearFade: {
  26475. type: "v2",
  26476. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26477. },
  26478. color: {
  26479. type: "c",
  26480. value: new n.Color(r.reticuleColor)
  26481. }
  26482. },
  26483. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26484. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26485. },
  26486. modelDebug: {
  26487. uniforms: {
  26488. map: {
  26489. type: "t",
  26490. value: null
  26491. },
  26492. modelAlpha: {
  26493. type: "f",
  26494. value: r.modelAlpha
  26495. },
  26496. depthmapRatio: {
  26497. type: "f",
  26498. value: 0
  26499. },
  26500. opacity: {
  26501. type: "f",
  26502. value: 1
  26503. },
  26504. progress: {
  26505. type: "f",
  26506. value: 0
  26507. },
  26508. considerOcclusion: {
  26509. type: "i",
  26510. value: r.fancierTransition
  26511. },
  26512. highlightPanoSelection: {
  26513. type: "i",
  26514. value: 0
  26515. },
  26516. useThirdPano: {
  26517. type: "i",
  26518. value: r.useThirdPano
  26519. },
  26520. pano0Map: {
  26521. type: "t",
  26522. value: null
  26523. },
  26524. pano0Depth: {
  26525. type: "t",
  26526. value: null
  26527. },
  26528. pano0Position: {
  26529. type: "v3",
  26530. value: new n.Vector3
  26531. },
  26532. pano0Matrix: {
  26533. type: "m4",
  26534. value: new n.Matrix4
  26535. },
  26536. pano0Weight: {
  26537. type: "f",
  26538. value: r.transition.pano0Weight
  26539. },
  26540. pano1Map: {
  26541. type: "t",
  26542. value: null
  26543. },
  26544. pano1Depth: {
  26545. type: "t",
  26546. value: null
  26547. },
  26548. pano1Position: {
  26549. type: "v3",
  26550. value: new n.Vector3
  26551. },
  26552. pano1Matrix: {
  26553. type: "m4",
  26554. value: new n.Matrix4
  26555. },
  26556. pano1Weight: {
  26557. type: "f",
  26558. value: r.transition.pano1Weight
  26559. },
  26560. pano2Map: {
  26561. type: "t",
  26562. value: null
  26563. },
  26564. pano2Depth: {
  26565. type: "t",
  26566. value: null
  26567. },
  26568. pano2Position: {
  26569. type: "v3",
  26570. value: new n.Vector3
  26571. },
  26572. pano2Matrix: {
  26573. type: "m4",
  26574. value: new n.Matrix4
  26575. },
  26576. pano2Weight: {
  26577. type: "f",
  26578. value: r.transition.pano2Weight
  26579. }
  26580. },
  26581. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26582. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26583. },
  26584. customDepth: {
  26585. uniforms: {
  26586. panoPosition: {
  26587. type: "v3",
  26588. value: new n.Vector3
  26589. }
  26590. },
  26591. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26592. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26593. },
  26594. skysphere: {
  26595. uniforms: {
  26596. radius: {
  26597. type: "f",
  26598. value: 0
  26599. }
  26600. },
  26601. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26602. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26603. },
  26604. tagDisc: {
  26605. uniforms: {
  26606. opacity: {
  26607. type: "f",
  26608. value: 0
  26609. },
  26610. color: {
  26611. type: "c",
  26612. value: new n.Color
  26613. },
  26614. bg: {
  26615. type: "t",
  26616. value: null
  26617. },
  26618. mask: {
  26619. type: "t",
  26620. value: null
  26621. }
  26622. },
  26623. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26624. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26625. }
  26626. }
  26627. }
  26628. , {
  26629. "./settings": 166,
  26630. three: 217
  26631. }],
  26632. 168: [function(e, t, i) {
  26633. (function(i) {
  26634. "use strict";
  26635. var n = e("three")
  26636. , r = (e("url"),
  26637. e("./util/ajax"))
  26638. , o = e("./settings")
  26639. , a = e("./util/logger")
  26640. , s = e("./util/math")
  26641. , l = e("./util/showcase")
  26642. , c = e("./objects/Panorama")
  26643. , h = new a(i)
  26644. , u = e("./model/Model")
  26645. , d = e("./shaders")
  26646. , p = e("./util/transitions")
  26647. , f = e("./objects/Chunk")
  26648. , g = e("./objects/Reticule")
  26649. , m = e("./objects/Skybox")
  26650. , v = e("./objects/Floor")
  26651. , A = e("./cameras/DollhouseCamera")
  26652. , y = e("./cameras/FloorplanCamera")
  26653. , C = e("./cameras/PanoramaCamera")
  26654. , I = e("./controls/DollhouseControls")
  26655. , E = e("./controls/FloorplanControls")
  26656. , b = e("./controls/PanoramaControls");
  26657. n.ImageUtils.crossOrigin = o.crossOrigin,
  26658. t.exports = {
  26659. shaders: d,
  26660. transitions: p,
  26661. Model: u,
  26662. Chunk: f,
  26663. Floor: v,
  26664. Skybox: m,
  26665. Reticule: g,
  26666. Panorama: c,
  26667. DollhouseCamera: A,
  26668. FloorplanCamera: y,
  26669. PanoramaCamera: C,
  26670. DollhouseControls: I,
  26671. FloorplanControls: E,
  26672. PanoramaControls: b,
  26673. getModel: function(e) {
  26674. if (!e.url)
  26675. throw 'getModel(): missing parameter "url"';
  26676. e.autoload = void 0 === e.autoload || e.autoload;
  26677. var t = l.parseSidUrl(e.url);
  26678. e.urlBase = t.urlBase,
  26679. e.urlModel = t.urlModel,
  26680. e.urlFiles = t.urlFiles;
  26681. var i = this._getPlatformError();
  26682. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26683. this._loadModel().then(this._buildModel.bind(this)))
  26684. },
  26685. _getPlatformError: function() {
  26686. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26687. },
  26688. _loadModel: function() {
  26689. return r.get(this.options.urlModel, {
  26690. responseType: "json",
  26691. prefetchFrom: "model",
  26692. auth: l.getAuthorizationHeader()
  26693. }).then(null, function() {
  26694. return h.warn("Model loading failed at initial metadata load"),
  26695. "loading-failed"
  26696. })
  26697. },
  26698. _buildModel: function(e) {
  26699. e = l.normalizeModeldata(e, s);
  26700. var t = new u(this.options,e);
  26701. return this.options.autoload ? t.load(!0) : $.when(t)
  26702. }
  26703. }
  26704. }
  26705. ).call(this, "/js/showcase.js")
  26706. }
  26707. , {
  26708. "./cameras/DollhouseCamera": 5,
  26709. "./cameras/FloorplanCamera": 6,
  26710. "./cameras/PanoramaCamera": 7,
  26711. "./controls/DollhouseControls": 10,
  26712. "./controls/FloorplanControls": 11,
  26713. "./controls/PanoramaControls": 13,
  26714. "./model/Model": 139,
  26715. "./objects/Chunk": 144,
  26716. "./objects/Floor": 146,
  26717. "./objects/Panorama": 148,
  26718. "./objects/Reticule": 149,
  26719. "./objects/Skybox": 152,
  26720. "./settings": 166,
  26721. "./shaders": 167,
  26722. "./util/ajax": 181,
  26723. "./util/logger": 189,
  26724. "./util/math": 190,
  26725. "./util/showcase": 193,
  26726. "./util/transitions": 195,
  26727. three: 217,
  26728. url: 208
  26729. }],
  26730. 169: [function(e, t, i) {
  26731. "use strict";
  26732. function n() {
  26733. var e = {
  26734. renderTarget: null,
  26735. inUse: !1,
  26736. size: -1,
  26737. pano: null
  26738. };
  26739. return e
  26740. }
  26741. function r(e) {
  26742. M.push(e)
  26743. }
  26744. function o(e) {
  26745. var t = n();
  26746. return t.inUse = !0,
  26747. t.size = e,
  26748. r(t),
  26749. t
  26750. }
  26751. function a(e) {
  26752. for (var t = 0; t < M.length; t++) {
  26753. var i = M[t];
  26754. if (!i.inUse && i.size === e)
  26755. return i.inUse = !0,
  26756. i
  26757. }
  26758. return null
  26759. }
  26760. function s(e) {
  26761. for (var t = 0; t < M.length; t++) {
  26762. var i = M[t];
  26763. if (i.renderTarget === e)
  26764. return i.inUse = !1,
  26765. !0
  26766. }
  26767. return !1
  26768. }
  26769. function l() {
  26770. this.tileDirectory = {},
  26771. this.activeRenderTargetDescriptors = {},
  26772. this.activePanos = [],
  26773. this.panoLODDescriptors = {},
  26774. this.panoDescriptors = {},
  26775. this.tileTrees = {},
  26776. this.sceneRenderer = null,
  26777. this.tileDownloader = null,
  26778. this.forceQueue = [],
  26779. this.uploadQueues = {},
  26780. this.uploadInterval = null,
  26781. this.uploadIntervalCancelled = !1,
  26782. this.usingTileOverlay = !1,
  26783. this.overlayTilesLoaded = !1,
  26784. this.overlayTileBase = null,
  26785. this.overlayTilesBasic = {},
  26786. this.overlayTilesEnhanced = {},
  26787. this.zoomRenderTarget = null,
  26788. this.zoomPano = null,
  26789. this.zoomingActive = !1,
  26790. this.zoomPanoId = null,
  26791. this.zoomPanoRenderingDisabled = !1,
  26792. this.direction = new h.Vector3,
  26793. this.initTime = -1,
  26794. this.maxBaseUploadsPerFrame = x,
  26795. this.maxNonBaseUploadsPerFrame = T
  26796. }
  26797. function c() {
  26798. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26799. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26800. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26801. }
  26802. var h = e("three")
  26803. , u = e("../exception/BasicException")
  26804. , d = e("../settings")
  26805. , p = e("../enum/PanoSizeClass")
  26806. , f = (e("../objects/Panorama"),
  26807. e("../enum/PanoRendererEvents"))
  26808. , g = e("../enum/SceneRendererEvents")
  26809. , m = e("../enum/TileDownloaderEvents")
  26810. , v = e("../enum/Vectors")
  26811. , A = (e("../enum/GLCubeFaces"),
  26812. e("../objects/Panorama"),
  26813. e("./TileTree"))
  26814. , y = (e("./TileDownloader"),
  26815. e("./TilePrioritizer"))
  26816. , C = e("./TileUtils")
  26817. , p = e("../enum/PanoSizeClass")
  26818. , I = (e("../util/browser"),
  26819. e("../util/panorama"))
  26820. , E = e("events").EventEmitter
  26821. , b = !1
  26822. , w = d.tiling.uploadIntervalDelay
  26823. , _ = d.tiling.initialIntervalDelay
  26824. , T = d.tiling.maxNonBaseUploadsPerFrame
  26825. , x = d.tiling.maxBaseUploadsPerFrame
  26826. , S = {
  26827. Base: 0,
  26828. Remaining: 1
  26829. }
  26830. , M = [];
  26831. l.prototype = Object.create(E.prototype),
  26832. l.prototype.init = function(e, t, i) {
  26833. this.sceneRenderer = e,
  26834. this.tileDownloader = t,
  26835. this.qualityManager = i,
  26836. this.bindEvents(),
  26837. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26838. this.initTime = performance.now()
  26839. }
  26840. ,
  26841. l.prototype.getActivePanoTextures = function(e) {
  26842. e = e || [];
  26843. for (var t = 0; t < M.length; t++) {
  26844. var i = M[t];
  26845. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26846. }
  26847. }
  26848. ,
  26849. l.prototype.hasQueuedTiles = function() {
  26850. var e = this.peekNextFromUploadQueue();
  26851. return null !== e && void 0 !== e
  26852. }
  26853. ,
  26854. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26855. return this.activeRenderTargetDescriptors[e]
  26856. }
  26857. ,
  26858. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26859. this.activeRenderTargetDescriptors[e] = t
  26860. }
  26861. ,
  26862. l.prototype.loadOverlayTiles = function() {
  26863. if (0 !== d.tiling.overlayStyle) {
  26864. var e = 0
  26865. , t = function(t, n, r) {
  26866. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26867. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26868. e++,
  26869. e === i.length && (this.overlayTilesLoaded = !0)
  26870. }
  26871. .bind(this)
  26872. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26873. i.forEach(function(e) {
  26874. this.tileDownloader.loadImage(e[0], 0, e[1])
  26875. }
  26876. .bind(this)),
  26877. this.usingTileOverlay = !0
  26878. } else
  26879. this.usingTileOverlay = !1
  26880. }
  26881. ,
  26882. l.prototype.bindEvents = function() {
  26883. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26884. }
  26885. ,
  26886. l.prototype.setupZoomRenderTarget = function() {
  26887. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26888. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26889. return;
  26890. var e = this.zoomRenderTarget;
  26891. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26892. e) {
  26893. var t = e.width
  26894. , i = this.zoomRenderTarget.width;
  26895. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26896. e.texture.dispose(),
  26897. e.texture.loaded = !1,
  26898. e.texture.version = 0,
  26899. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26900. e.texture = null
  26901. }
  26902. this.zoomPanoRenderingDisabled = !1
  26903. } else
  26904. this.zoomPanoRenderingDisabled = !0
  26905. }
  26906. ,
  26907. l.prototype.enableUltraHighQualityMode = function(e) {
  26908. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26909. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26910. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26911. t && (this.qualityManager.enableUltraHighQualityMode(),
  26912. this.setupZoomRenderTarget(),
  26913. e())
  26914. }
  26915. .bind(this))
  26916. }
  26917. }
  26918. ,
  26919. l.prototype.activateTiledPano = function(e, t, i) {
  26920. i && this.clearAllQueuedUploads();
  26921. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26922. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26923. this.linkAllTilesAndNodes(e);
  26924. var r = this.getActiveRenderTargetDescriptor(e.id)
  26925. , l = t;
  26926. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26927. !r || l !== r.size) {
  26928. if (r && s(r.renderTarget),
  26929. r = a(l),
  26930. !r) {
  26931. var c = this.initTiledPano(l, !1);
  26932. r = o(c.width),
  26933. r.renderTarget = c
  26934. }
  26935. r.pano = e,
  26936. this.resetPanoDescriptor(e.id),
  26937. this.resetPanoLODDescriptors(e.id),
  26938. this.resetRenderStatus(e.id, !0, !0)
  26939. }
  26940. this.setActiveRenderTargetDescriptor(e.id, r);
  26941. var h = i ? 0 : 1;
  26942. return this.updateActivePanos(e, h),
  26943. r.renderTarget
  26944. }
  26945. ,
  26946. l.prototype.deactivateTiledPano = function(e) {
  26947. var t = this.getActiveRenderTargetDescriptor(e.id);
  26948. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26949. this.setActiveRenderTargetDescriptor(e.id, null);
  26950. var i = this.getUploadQueueForPano(e.id);
  26951. this.clearUploadQueue(i),
  26952. this.updateActivePanos()
  26953. }
  26954. ,
  26955. l.prototype.updateActivePanos = function() {
  26956. var e = [];
  26957. return function(t, i) {
  26958. e.length = 0;
  26959. for (var n = 0; n < this.activePanos.length; n++) {
  26960. t && e.length === i && e.push(t);
  26961. var r = this.activePanos[n]
  26962. , o = this.getActiveRenderTargetDescriptor(r.id);
  26963. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26964. }
  26965. t && i >= e.length && e.push(t),
  26966. this.activePanos.length = 0,
  26967. this.activePanos.push.apply(this.activePanos, e)
  26968. }
  26969. }(),
  26970. l.prototype.getActivePanoCount = function() {
  26971. return this.activePanos.length
  26972. }
  26973. ,
  26974. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26975. var r = null;
  26976. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26977. for (var o = function(e, n, r, o) {
  26978. i && (n.tile.zoomUploaded = !1),
  26979. t && (n.tile.uploaded = !1)
  26980. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26981. var s = this.getTileTree(e, a);
  26982. s.breadthFirst({
  26983. callback: o.bind(this, a),
  26984. minLevel: r
  26985. })
  26986. }
  26987. }
  26988. ,
  26989. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26990. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26991. t.tile.zoomUploaded = t.tile.uploaded,
  26992. t.zoomCovered = t.covered
  26993. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26994. var r = this.getTileTree(e, n);
  26995. r.breadthFirst({
  26996. callback: i.bind(this, n),
  26997. maxLevel: t
  26998. })
  26999. }
  27000. }
  27001. ,
  27002. l.prototype.renderPanoTiles = function() {
  27003. var e = [];
  27004. return function(t, i, n, r) {
  27005. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27006. i = i || this.direction || v.FORWARD;
  27007. var o = this.getActiveRenderTargetDescriptor(t);
  27008. if (!this.isRenderTargetDescriptorValid(o))
  27009. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27010. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27011. var s = this.getTileTree(t, a);
  27012. e.length = 0,
  27013. s.breadthFirst({
  27014. saveVisited: e
  27015. });
  27016. for (var l = 0; l < e.length; l++) {
  27017. var c = e[l];
  27018. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27019. }
  27020. }
  27021. this.updateDirection(i)
  27022. }
  27023. }(),
  27024. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27025. return e && e.renderTarget
  27026. }
  27027. ,
  27028. l.prototype.isPanoActive = function(e) {
  27029. var t = this.getActiveRenderTargetDescriptor(e);
  27030. return this.isRenderTargetDescriptorValid(t)
  27031. }
  27032. ,
  27033. l.prototype.isPanoZoomed = function(e) {
  27034. return this.zoomingActive && this.zoomPanoId === e
  27035. }
  27036. ,
  27037. l.prototype.initTileTree = function(e, t, i) {
  27038. var n = this.tileTrees[e];
  27039. n || (n = [],
  27040. this.tileTrees[e] = n);
  27041. var r = n[t];
  27042. if (!r) {
  27043. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27044. r = new A(C.TILE_SIZE,o),
  27045. n[t] = r
  27046. }
  27047. }
  27048. ,
  27049. l.prototype.getTileTree = function(e, t) {
  27050. var i = this.tileTrees[e];
  27051. if (!i)
  27052. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27053. var n = i[t];
  27054. if (!n)
  27055. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27056. return n
  27057. }
  27058. ,
  27059. l.prototype.initTiledPano = function(e, t) {
  27060. var i = this.sceneRenderer.renderer
  27061. , n = (i.context,
  27062. new h.WebGLRenderTargetCube(e,e,{
  27063. stencilBuffer: !1
  27064. }))
  27065. , r = new h.CubeTexture([]);
  27066. n.texture = r,
  27067. r.image = [null, null, null, null, null, null],
  27068. r.flipY = !0,
  27069. t ? (r.generateMipmaps = !0,
  27070. r.magFilter = h.LinearFilter,
  27071. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27072. r.magFilter = h.LinearFilter,
  27073. r.minFilter = h.LinearFilter),
  27074. r.format = h.RGBAFormat,
  27075. i.setRenderTarget(n),
  27076. i.setRenderTarget(null);
  27077. var o = i.properties.get(r);
  27078. return o.__image__webglTextureCube = o.__webglTexture,
  27079. n
  27080. }
  27081. ,
  27082. l.prototype.getUploadQueueForPano = function(e) {
  27083. var t = this.uploadQueues[e];
  27084. return t || (t = [],
  27085. this.uploadQueues[e] = t),
  27086. t
  27087. }
  27088. ,
  27089. l.prototype.isTileUploaded = function(e) {
  27090. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27091. }
  27092. ,
  27093. l.prototype.setUploaded = function(e, t) {
  27094. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27095. }
  27096. ,
  27097. l.prototype.queueTileUpload = function(e, t, i) {
  27098. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27099. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27100. var r = this.getUploadQueueForPano(e.panoId);
  27101. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27102. e.uploadQueued = !0,
  27103. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27104. }
  27105. }
  27106. ,
  27107. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27108. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27109. }
  27110. ,
  27111. l.prototype.getTopUploadQueue = function() {
  27112. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27113. for (var n = 0; n < this.activePanos.length; n++)
  27114. if (e = this.activePanos[n],
  27115. t = this.getUploadQueueForPano(e.id),
  27116. t.length > 0)
  27117. switch (i) {
  27118. case S.Base:
  27119. if (0 === t[0].level)
  27120. return t;
  27121. break;
  27122. case S.Remaining:
  27123. return t
  27124. }
  27125. return null
  27126. }
  27127. ,
  27128. l.prototype.getNextFromUploadQueue = function() {
  27129. var e = function(e) {
  27130. var t = e.shift();
  27131. return t.uploadQueued = !1,
  27132. t
  27133. };
  27134. return function() {
  27135. if (this.forceQueue.length > 0)
  27136. return e(this.forceQueue);
  27137. var t = this.getTopUploadQueue();
  27138. return t && t.length > 0 ? e(t) : null
  27139. }
  27140. }(),
  27141. l.prototype.peekNextFromUploadQueue = function() {
  27142. if (this.forceQueue.length > 0)
  27143. return this.forceQueue[0];
  27144. var e = this.getTopUploadQueue();
  27145. return e && e.length > 0 ? e[0] : null
  27146. }
  27147. ,
  27148. l.prototype.clearAllQueuedUploads = function() {
  27149. this.clearAllUploadQueues(null, 0)
  27150. }
  27151. ,
  27152. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27153. this.clearAllUploadQueues(e, 0)
  27154. }
  27155. ,
  27156. l.prototype.clearAllUploadQueues = function(e, t) {
  27157. if (e)
  27158. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27159. this.clearUploadQueue(this.forceQueue, t, e);
  27160. else {
  27161. for (var i = 0; i < this.activePanos.length; i++) {
  27162. var n = this.activePanos[i];
  27163. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27164. }
  27165. this.clearUploadQueue(this.forceQueue, t)
  27166. }
  27167. }
  27168. ,
  27169. l.prototype.clearUploadQueue = function(e, t, i) {
  27170. void 0 !== t && null !== t || (t = 0);
  27171. for (var n = 0; n < e.length; ) {
  27172. var r = e[n];
  27173. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27174. e.splice(n, 1)) : n++
  27175. }
  27176. }
  27177. ,
  27178. l.prototype.refreshUploadInterval = function() {
  27179. var e = null;
  27180. return function(t) {
  27181. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27182. null !== t && void 0 !== t || (t = w),
  27183. b || (t = _),
  27184. this.uploadInterval = window.setTimeout(e, t),
  27185. this.uploadIntervalDelay = t)
  27186. }
  27187. }(),
  27188. l.prototype.update = function() {
  27189. var e = performance.now()
  27190. , t = 0;
  27191. return function() {
  27192. this.uploadIntervalCancelled = !0,
  27193. window.clearTimeout(this.uploadInterval),
  27194. this.uploadInterval = null;
  27195. var i = performance.now() - e;
  27196. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27197. e = performance.now()),
  27198. t++
  27199. }
  27200. }(),
  27201. l.prototype.updateUploadQueue = function(e, t) {
  27202. e || (e = 1);
  27203. for (var i = 0, n = 0; ; ) {
  27204. if (n >= t || i >= e)
  27205. break;
  27206. var r = this.getNextFromUploadQueue();
  27207. if (!r)
  27208. break;
  27209. if (0 !== r.level ? i++ : n++,
  27210. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27211. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27212. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27213. }
  27214. }
  27215. }
  27216. ,
  27217. l.prototype.updateDirection = function(e) {
  27218. if (e = e || this.direction) {
  27219. this.direction = e;
  27220. for (var t = 0; t < this.activePanos.length; t++) {
  27221. var i = this.activePanos[t]
  27222. , n = this.getUploadQueueForPano(i.id);
  27223. y.sortPanoTiles(n, i, this.direction)
  27224. }
  27225. }
  27226. }
  27227. ,
  27228. l.prototype.uploadTile = function() {
  27229. var e = {}
  27230. , t = (new h.Vector4,
  27231. d.tiling.overlayStyle);
  27232. return function(i, n) {
  27233. var r = i.panoId
  27234. , o = i.image
  27235. , a = i.tileSize
  27236. , s = i.panoSize
  27237. , l = i.tileIndex
  27238. , c = (i.faceTileIndex,
  27239. i.totalTiles)
  27240. , u = (i.face,
  27241. i.tileX)
  27242. , d = i.tileY
  27243. , p = !0
  27244. , g = !1
  27245. , m = (this.getPanoDescriptor(r),
  27246. this.getPanoLODDescriptor(r, s))
  27247. , v = this.getActiveRenderTargetDescriptor(r)
  27248. , A = v.renderTarget
  27249. , y = v.size;
  27250. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27251. y = this.qualityManager.getMaxZoomPanoSize()),
  27252. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27253. g = !1),
  27254. n || (this.anyUploaded(i.node) && (p = !1,
  27255. g = !0),
  27256. this.isTileUploaded(i) && (p = !1,
  27257. g = !1)),
  27258. p) {
  27259. var C = u * a
  27260. , I = d * a
  27261. , E = a / s * y
  27262. , b = C / s * y
  27263. , w = I / s * y;
  27264. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27265. var _ = e[a];
  27266. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27267. 1 === t || 2 === t) {
  27268. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27269. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27270. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27271. } else
  27272. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27273. m.uploadCount++,
  27274. this.emit(f.TileRenderSuccess, r, s, l, c),
  27275. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27276. this.setUploaded(i, !0),
  27277. this.addCoverageForNode(i.node)
  27278. } else
  27279. this.setUploaded(i, !1);
  27280. return i.uploadAttempted || (m.uploadAttempts++,
  27281. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27282. i.uploadAttempted = !0,
  27283. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27284. g
  27285. }
  27286. }(),
  27287. l.prototype.linkTileAndNode = function(e, t) {
  27288. t.tile = e,
  27289. e.node = t
  27290. }
  27291. ,
  27292. l.prototype.linkAllTilesAndNodes = function(e) {
  27293. for (var t = function(t, i, n, r, o) {
  27294. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27295. this.linkTileAndNode(a, n)
  27296. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27297. var n = this.getTileTree(e.id, i);
  27298. n.breadthFirst({
  27299. callback: t.bind(this, n, i)
  27300. })
  27301. }
  27302. }
  27303. ,
  27304. l.prototype.anyUploaded = function(e) {
  27305. if (!e)
  27306. return !1;
  27307. if (e.tile && this.isTileUploaded(e.tile))
  27308. return !0;
  27309. if (e.children)
  27310. for (var t = 0; t < e.children.length; t++) {
  27311. var i = e.children[t];
  27312. if (this.anyUploaded(i))
  27313. return !0
  27314. }
  27315. return !1
  27316. }
  27317. ,
  27318. l.prototype.setNodeCovered = function(e, t) {
  27319. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27320. }
  27321. ,
  27322. l.prototype.isNodeCovered = function(e) {
  27323. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27324. }
  27325. ,
  27326. l.prototype.addCoverageForNode = function(e) {
  27327. if (this.setNodeCovered(e, !0),
  27328. e.parent && e.covered) {
  27329. var t = e.parent;
  27330. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27331. }
  27332. }
  27333. ,
  27334. l.prototype.calcFullCoverage = function(e) {
  27335. var t = !1;
  27336. if (e.children)
  27337. for (var i = 0; i < e.children.length; i++) {
  27338. var n = e.children[i];
  27339. t = t || this.calcFullCoverage(n)
  27340. }
  27341. e.covered = e.tile.uploaded || t
  27342. }
  27343. ,
  27344. l.prototype.nodeSubcovered = function(e) {
  27345. if (!e.children)
  27346. return !1;
  27347. for (var t = 0; t < e.children.length; t++)
  27348. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27349. return !1;
  27350. return !0
  27351. }
  27352. ,
  27353. l.prototype.resetPanoDescriptor = function(e) {
  27354. this.getPanoDescriptor(e)
  27355. }
  27356. ,
  27357. l.prototype.getPanoDescriptor = function(e) {
  27358. var t = this.panoDescriptors[e];
  27359. return t || (t = {},
  27360. this.panoDescriptors[e] = t),
  27361. t
  27362. }
  27363. ,
  27364. l.prototype.resetPanoLODDescriptors = function(e) {
  27365. var t = this.getPanoLODDescriptors(e);
  27366. for (var i in t)
  27367. if (t.hasOwnProperty(i)) {
  27368. var n = t[i];
  27369. n.uploadCount = 0,
  27370. n.uploadAttempts = 0
  27371. }
  27372. }
  27373. ,
  27374. l.prototype.getPanoLODDescriptor = function(e, t) {
  27375. var i = this.getPanoLODDescriptors(e)
  27376. , n = i[t];
  27377. return n || (n = {
  27378. uploadCount: 0,
  27379. uploadAttempts: 0
  27380. },
  27381. i[t] = n),
  27382. n
  27383. }
  27384. ,
  27385. l.prototype.getPanoLODDescriptors = function(e) {
  27386. var t = this.panoLODDescriptors[e];
  27387. return t || (t = {},
  27388. this.panoLODDescriptors[e] = t),
  27389. t
  27390. }
  27391. ,
  27392. l.prototype.onTileDownloaded = function(e) {
  27393. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27394. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27395. if (i.downloaded = !0,
  27396. i.image = e.image,
  27397. i.panoSize = e.panoSize,
  27398. i.tileX = e.tileX,
  27399. i.tileY = e.tileY,
  27400. i.totalTiles = e.totalTiles,
  27401. i.tileIndex = e.tileIndex,
  27402. i.faceTileIndex = e.faceTileIndex,
  27403. i.face = e.face,
  27404. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27405. i.panoId = e.panoId,
  27406. i.tileSize = e.tileSize,
  27407. i.direction = (new h.Vector3).copy(e.direction),
  27408. i.node = null,
  27409. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27410. this.isPanoActive(i.panoId)) {
  27411. var n = this.getTileTree(i.panoId, i.face)
  27412. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27413. this.linkTileAndNode(i, r),
  27414. this.queueTileUpload(i, !0)
  27415. }
  27416. }
  27417. ,
  27418. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27419. var r = this.tileDirectory[e];
  27420. r || (r = {},
  27421. this.tileDirectory[e] = r);
  27422. var o = 16384 * t + 1024 * i + n
  27423. , a = r[o];
  27424. return a || (a = {
  27425. downloaded: !1,
  27426. uploaded: !1,
  27427. zoomUploaded: !1
  27428. },
  27429. r[o] = a),
  27430. a._key = e + ":" + t + ":" + i + ":" + n,
  27431. a._tileKey = o,
  27432. a
  27433. }
  27434. ,
  27435. l.prototype.setZoomingActive = function(e, t, i) {
  27436. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27437. this.zoomPanoId = t.id,
  27438. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27439. }
  27440. ,
  27441. l.prototype.updateZoomedPanoFromBase = function(e) {
  27442. if (!this.zoomPanoRenderingDisabled) {
  27443. var t = this.getActiveRenderTargetDescriptor(e.id);
  27444. if (t && t.renderTarget) {
  27445. var i = this.qualityManager.getMaxZoomPanoSize()
  27446. , n = t.renderTarget
  27447. , r = t.size;
  27448. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27449. this.copyBaseRenderStatusToZoomed(e.id)
  27450. }
  27451. }
  27452. }
  27453. ,
  27454. t.exports = l
  27455. }
  27456. , {
  27457. "../enum/GLCubeFaces": 25,
  27458. "../enum/PanoRendererEvents": 35,
  27459. "../enum/PanoSizeClass": 36,
  27460. "../enum/SceneRendererEvents": 43,
  27461. "../enum/TileDownloaderEvents": 45,
  27462. "../enum/Vectors": 50,
  27463. "../exception/BasicException": 55,
  27464. "../objects/Panorama": 148,
  27465. "../settings": 166,
  27466. "../util/browser": 182,
  27467. "../util/panorama": 191,
  27468. "./TileDownloader": 171,
  27469. "./TilePrioritizer": 172,
  27470. "./TileTree": 173,
  27471. "./TileUtils": 174,
  27472. events: 202,
  27473. three: 217
  27474. }],
  27475. 170: [function(e, t, i) {
  27476. "use strict";
  27477. function n(e, t, i) {
  27478. this.maxNavPanoSize = -1,
  27479. this.maxZoomPanoSize = -1,
  27480. this.devicePixelDensity = e,
  27481. this.deviceScreenSize = t,
  27482. this.clientBandwidth = i,
  27483. this.panoSizeClassMap = {},
  27484. this.useHighResolutionPanos = !0,
  27485. this.useUltraHighResolutionPanos = !1,
  27486. this.modelHasUltraHighPanos = !1
  27487. }
  27488. var r = e("../enum/PanoSizeClass")
  27489. , o = e("../settings")
  27490. , a = e("../util/browser")
  27491. , s = e("../constants")
  27492. , l = e("../util/showcase")
  27493. , c = e("../enum/ModelManagerEvents");
  27494. n.prototype.init = function(e) {
  27495. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27496. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27497. this.highSize = this.getPanoSize(r.HIGH),
  27498. this.standardSize = this.getPanoSize(r.STANDARD),
  27499. this.baseSize = this.getPanoSize(r.BASE),
  27500. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27501. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27502. this.updateMaximums(),
  27503. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27504. }
  27505. ,
  27506. n.prototype.updateFromModel = function(e) {
  27507. this.updateHighResolutionSettings(e),
  27508. this.updateUltraHighResolutionSettings(e)
  27509. }
  27510. ,
  27511. n.prototype.updateHighResolutionSettings = function(e) {
  27512. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27513. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27514. //this.useHighResolutionPanos = !0;
  27515. //----------------------e n d -----------------------------------------------------------------
  27516. this.updateMaximums()
  27517. }
  27518. ,
  27519. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27520. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27521. this.updateMaximums()
  27522. }
  27523. ,
  27524. n.prototype.enableUltraHighQualityMode = function() {
  27525. this.modelHasUltraHighPanos = !0,
  27526. this.updateUltraHighResolutionSettings(null)
  27527. }
  27528. ,
  27529. n.prototype.ultraHighQualityModeEnabled = function() {
  27530. return this.modelHasUltraHighPanos
  27531. }
  27532. ,
  27533. n.prototype.onModelChanged = function(e) {
  27534. this.updateFromModel(e.model),
  27535. this.updateMaximums()
  27536. }
  27537. ,
  27538. n.prototype.updateMaximums = function() {
  27539. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27540. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27541. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27542. }
  27543. ,
  27544. n.prototype.buildPanoSizeClassMap = function() {
  27545. this.panoSizeClassMap[r.BASE] = 512,
  27546. this.panoSizeClassMap[r.STANDARD] = 1024,
  27547. this.panoSizeClassMap[r.HIGH] = 2048,
  27548. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27549. }
  27550. ,
  27551. n.prototype.getPanoSize = function(e) {
  27552. return this.panoSizeClassMap[e]
  27553. }
  27554. ,
  27555. n.prototype.getMaxPossiblePanoSize = function() {
  27556. return this.getPanoSize(r.ULTRAHIGH)
  27557. }
  27558. ,
  27559. n.prototype.getMaxPanoSize = function() {
  27560. return this.maxZoomPanoSize
  27561. }
  27562. ,
  27563. n.prototype.getMaxNavPanoSize = function() {
  27564. return this.maxNavPanoSize
  27565. }
  27566. ,
  27567. n.prototype.getMaxZoomPanoSize = function() {
  27568. return this.maxZoomPanoSize
  27569. }
  27570. ,
  27571. n.prototype.detectMaxNavPanoSizeClass = function() {
  27572. if(settings.mobileNavHigh)return r.HIGH //改
  27573. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27574. }
  27575. ,
  27576. n.prototype.detectMaxNavPanoSize = function() {
  27577. var e = this.detectMaxNavPanoSizeClass();
  27578. return this.getPanoSize(e)
  27579. }
  27580. ,
  27581. n.prototype.detectMaxZoomPanoSize = function() {
  27582. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27583. }
  27584. ,
  27585. t.exports = n
  27586. }
  27587. , {
  27588. "../constants": 8,
  27589. "../enum/ModelManagerEvents": 33,
  27590. "../enum/PanoSizeClass": 36,
  27591. "../settings": 166,
  27592. "../util/browser": 182,
  27593. "../util/showcase": 193
  27594. }],
  27595. 171: [function(e, t, i) {
  27596. (function(i) {
  27597. "use strict";
  27598. function n(e) {
  27599. this.panos = null,
  27600. this.retryMinimumTime = 1e4,
  27601. this.urls = null,
  27602. this.panoLoadCallbacks = {},
  27603. this.downloadDescriptors = {},
  27604. this.priorityQueue = [],
  27605. this.forceQueue = [],
  27606. this.activeDownloads = [],
  27607. this.qualityManager = null,
  27608. this.tilePrioritizer = null,
  27609. this.refreshInterval = null,
  27610. this.processPriorityQueue = !1,
  27611. this.concurrentDownloads = e.concurrentDownloads || 1,
  27612. this.downloadTestResults = {}
  27613. }
  27614. var r = e("three")
  27615. , o = (e("../enum/Viewmode"),
  27616. e("../settings"))
  27617. , a = (e("../objects/Panorama"),
  27618. e("../util/logger"))
  27619. , s = (e("../enum/Vectors"),
  27620. e("../enum/PanoSizeClass"),
  27621. e("../enum/TileDownloaderEvents"))
  27622. , l = e("./TilePrioritizer")
  27623. , c = e("./TileUtils")
  27624. , h = (e("../enum/GLCubeFaces"),
  27625. e("../enum/DownloadStatus"))
  27626. , u = e("../util/panorama")
  27627. , d = e("../util/ajax")
  27628. , p = e("../ab")
  27629. , f = e("events").EventEmitter
  27630. , g = (new a(i),
  27631. Object.freeze({
  27632. Testing: 1,
  27633. Success: 2,
  27634. Fail: 3
  27635. }));
  27636. n.prototype = Object.create(f.prototype),
  27637. n.IDLE_REFRESH_DELAY = 500,
  27638. n.ACTIVE_REFRESH_DELAY = 16,
  27639. n.DOWNLOAD_RETRIES = 4,
  27640. n.prototype.init = function(e) {
  27641. this.qualityManager = e
  27642. }
  27643. ,
  27644. n.prototype.setUrls = function(e) {
  27645. this.urls = e
  27646. }
  27647. ,
  27648. n.prototype.setPanoData = function(e, t, i) {
  27649. this.panos = e,
  27650. this.imagePanos = t,
  27651. this.panoGroupId = i
  27652. }
  27653. ,
  27654. n.prototype.start = function() {
  27655. this.refreshUpdateInterval(0)
  27656. }
  27657. ,
  27658. n.prototype.stop = function() {
  27659. window.cancel(this.refreshInterval)
  27660. }
  27661. ,
  27662. n.prototype.refreshUpdateInterval = function(e) {
  27663. e || (e = 0),
  27664. this.refreshInterval = window.setTimeout(function() {
  27665. var e = this.update();
  27666. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27667. }
  27668. .bind(this), e)
  27669. }
  27670. ,
  27671. n.prototype.update = function() {
  27672. var e = this.forceQueue.length > 0;
  27673. return this.processQueueForDownloading(this.forceQueue),
  27674. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27675. this.priorityQueue.length > 0 && (e = !0),
  27676. this.processQueueForDownloading(this.priorityQueue)),
  27677. e
  27678. }
  27679. ,
  27680. n.prototype.forceQueueTilesForPano = function() {
  27681. var e = []
  27682. , t = [];
  27683. return function(i, n, r, o, a, s) {
  27684. e.length = 0;
  27685. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27686. var p = u[d];
  27687. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27688. }
  27689. if (r && e.length > 0) {
  27690. l.sortPanoTiles(e, i, r),
  27691. t.length = 0,
  27692. c.matchingTilesInDirection(i, n, r, o, a, t);
  27693. for (var f = 0, g = function(e) {
  27694. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27695. }; f < e.length; ) {
  27696. var m = e[f]
  27697. , v = t.findIndex(g);
  27698. v < 0 ? e.splice(f, 1) : f++
  27699. }
  27700. }
  27701. for (var A = 0; A < e.length; A++)
  27702. this.forceQueue.push(e[A]);
  27703. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27704. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27705. s && this.processQueueForDownloading(this.forceQueue, !0)
  27706. }
  27707. }(),
  27708. n.prototype.clearForceQueue = function() {
  27709. this.clearQueue(this.forceQueue)
  27710. }
  27711. ,
  27712. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27713. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27714. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27715. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27716. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27717. }
  27718. ,
  27719. n.prototype.clearQueue = function(e) {
  27720. this.setStatusForAllDescriptors(e, h.None),
  27721. e.length = 0
  27722. }
  27723. ,
  27724. n.prototype.clearFromQueue = function(e, t, i) {
  27725. for (var n = 0; n < e.length; n++) {
  27726. var r = e[n];
  27727. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27728. }
  27729. }
  27730. ,
  27731. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27732. for (var i = 0; i < e.length; i++) {
  27733. var n = e[i];
  27734. n && (n.status = t)
  27735. }
  27736. }
  27737. ,
  27738. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27739. for (var i = 0; i < e.length; i++) {
  27740. var n = e[i];
  27741. n && (n.status !== t ? n.status = t : e[i] = null)
  27742. }
  27743. }
  27744. ,
  27745. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27746. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27747. , n = i[t];
  27748. return n || (n = this.buildDownloadDescriptorArray(t),
  27749. i[t] = n,
  27750. this.initTileDownloadDescriptors(n, e, t)),
  27751. n
  27752. }
  27753. ,
  27754. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27755. var t = this.downloadDescriptors[e.id];
  27756. return t || (t = {},
  27757. this.downloadDescriptors[e.id] = t),
  27758. t
  27759. }
  27760. ,
  27761. n.prototype.processQueueForDownloading = function(e, t) {
  27762. if (this.cleanupActiveDownloads(),
  27763. this.activeDownloads.length < this.concurrentDownloads || t)
  27764. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27765. var o = e.shift();
  27766. o && (this.startDownload(o),
  27767. n++)
  27768. }
  27769. }
  27770. ,
  27771. n.prototype.testDownload = function(e, t, i) {
  27772. var n = this.downloadTestResults[e];
  27773. if (n)
  27774. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27775. this.downloadTestResults[e] = g.Testing;
  27776. var r = this.panos.list[0]
  27777. , o = this.getTileUrl(r.id, e, t, 0)
  27778. , a = function(t) {
  27779. this.downloadTestResults[e] = g.Success,
  27780. i(!0)
  27781. }
  27782. .bind(this)
  27783. , s = function() {
  27784. this.downloadTestResults[e] = g.Fail,
  27785. i(!1)
  27786. }
  27787. .bind(this);
  27788. this.loadImage(o, 0, a, s)
  27789. }
  27790. ,
  27791. n.prototype.startDownload = function(e) {
  27792. e.status = h.Downloading;
  27793. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27794. this.activeDownloads.push(e),
  27795. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27796. }
  27797. ,
  27798. n.prototype.downloadFailed = function(e, t) {}
  27799. ,
  27800. n.prototype.downloadComplete = function(e, t) {
  27801. if (e.panoGroupId === this.panoGroupId) {
  27802. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27803. e.status = h.Downloaded,
  27804. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27805. var n = {
  27806. panoId: e.pano.id,
  27807. image: t,
  27808. tileSize: e.tileSize,
  27809. panoSize: e.panoSize,
  27810. tileIndex: e.tileIndex,
  27811. faceTileIndex: e.faceTileIndex,
  27812. totalTiles: e.totalTiles,
  27813. face: e.face,
  27814. tileX: e.tileX,
  27815. tileY: e.tileY,
  27816. direction: e.direction
  27817. };
  27818. e.image = t,
  27819. this.emit(s.TileDownloadSuccess, n),
  27820. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27821. panoId: e.pano.id,
  27822. tileSize: e.tileSize,
  27823. panoSize: e.panoSize
  27824. },
  27825. this.emit(s.PanoDownloadComplete, n),
  27826. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27827. }
  27828. }
  27829. ,
  27830. n.prototype.cleanupActiveDownloads = function() {
  27831. var e = [];
  27832. return function() {
  27833. e.length = 0;
  27834. for (var t = 0; t < this.activeDownloads.length; t++) {
  27835. var i = this.activeDownloads[t];
  27836. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27837. }
  27838. this.activeDownloads.length = 0,
  27839. this.activeDownloads.push.apply(this.activeDownloads, e)
  27840. }
  27841. }(),
  27842. n.prototype.isPanoDownloaded = function(e, t) {
  27843. var i = this.getTileDownloadDescriptors(e, t);
  27844. if (i.length <= 0)
  27845. return !1;
  27846. for (var n = 0; n < i.length; n++) {
  27847. var r = i[n];
  27848. if (r.status !== h.Downloaded)
  27849. return !1
  27850. }
  27851. return !0
  27852. }
  27853. ,
  27854. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27855. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27856. this.panoLoadCallbacks[o] = {
  27857. onLoad: i,
  27858. onFail: n,
  27859. onProgress: r
  27860. }
  27861. }
  27862. ,
  27863. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27864. var i = e.id + ":" + t;
  27865. return this.panoLoadCallbacks[i]
  27866. }
  27867. ,
  27868. n.prototype.buildDownloadDescriptorArray = function(e) {
  27869. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27870. var r = this.buildDownloadDescriptor();
  27871. i.push(r)
  27872. }
  27873. return i
  27874. }
  27875. ,
  27876. n.prototype.buildDownloadDescriptor = function() {
  27877. var e = {
  27878. panoGroupId: null,
  27879. pano: null,
  27880. panoSize: -1,
  27881. tileSize: -1,
  27882. tileIndex: -1,
  27883. totalTiles: -1,
  27884. faceTileIndex: -1,
  27885. status: h.None,
  27886. url: null,
  27887. image: null,
  27888. direction: new r.Vector3,
  27889. face: -1,
  27890. cubeFace: -1,
  27891. tileX: -1,
  27892. tileY: -1
  27893. };
  27894. return e
  27895. }
  27896. ,
  27897. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27898. for (var n = 0; n < e.length; n++) {
  27899. var r = e[n];
  27900. this.initTileDownloadDescriptor(r, t, i, n)
  27901. }
  27902. }
  27903. ,
  27904. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27905. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27906. e.face = c.getFaceForTile(i, n),
  27907. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27908. e.panoGroupId = this.panoGroupId,
  27909. e.pano = t,
  27910. e.panoSize = i,
  27911. e.tileSize = r,
  27912. e.tileIndex = n,
  27913. e.totalTiles = c.getTileCountForSize(i),
  27914. e.status = h.None,
  27915. e.image = null,
  27916. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27917. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27918. }
  27919. ,
  27920. n.prototype.getTileUrl = function() {
  27921. var e = {
  27922. 256: "256",
  27923. 512: "512",
  27924. 1024: "1k",
  27925. 2048: "2k",
  27926. 4096: "4k"
  27927. }
  27928. , t = {
  27929. face: -1,
  27930. faceTileIndex: -1,
  27931. tileX: -1,
  27932. tileY: -1
  27933. };
  27934. return function(i, n, r, a) {
  27935. c.getTileLocation(n, a, t);
  27936. var s = Math.floor(n / r)
  27937. , l = s * s
  27938. , h = Math.floor(a / l)
  27939. , u = "";
  27940. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27941. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27942. return d = p.changeIfTileGenerating(d)
  27943. }
  27944. }(),
  27945. n.prototype.loadImage = function(e, t, i, n) {
  27946. d.getImage(e, t).then(function(e) {
  27947. i(e)
  27948. }).fail(n)
  27949. }
  27950. ,
  27951. t.exports = n
  27952. }
  27953. ).call(this, "/js/tile/TileDownloader.js")
  27954. }
  27955. , {
  27956. "../ab": 3,
  27957. "../enum/DownloadStatus": 24,
  27958. "../enum/GLCubeFaces": 25,
  27959. "../enum/PanoSizeClass": 36,
  27960. "../enum/TileDownloaderEvents": 45,
  27961. "../enum/Vectors": 50,
  27962. "../enum/Viewmode": 51,
  27963. "../objects/Panorama": 148,
  27964. "../settings": 166,
  27965. "../util/ajax": 181,
  27966. "../util/logger": 189,
  27967. "../util/panorama": 191,
  27968. "./TilePrioritizer": 172,
  27969. "./TileUtils": 174,
  27970. events: 202,
  27971. three: 217
  27972. }],
  27973. 172: [function(e, t, i) {
  27974. (function(i) {
  27975. "use strict";
  27976. function n(e, t, i, o, a) {
  27977. this.qualityManager = e,
  27978. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27979. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27980. this.baseSize = t,
  27981. this.standardSize = i,
  27982. this.highSize = o,
  27983. this.ultraHighSize = a,
  27984. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27985. }
  27986. var r = e("three")
  27987. , o = (e("../enum/Viewmode"),
  27988. e("../settings"),
  27989. e("../settings"),
  27990. e("../objects/Panorama"))
  27991. , a = e("../util/logger")
  27992. , s = (e("../enum/Vectors"),
  27993. e("../enum/PanoSizeClass"),
  27994. e("../enum/ModelManagerEvents"),
  27995. e("../enum/GLCubeFaces"),
  27996. e("../enum/DownloadStatus"))
  27997. , l = (e("../util/browser"),
  27998. e("./TileUtils"))
  27999. , c = e("../util/math")
  28000. , h = (e("events").EventEmitter,
  28001. new a(i),
  28002. Object.freeze({
  28003. None: 0,
  28004. DirectionalFOV: 1
  28005. }));
  28006. n.PriorityCriteria = function(e, t, i, n, o) {
  28007. this.pano = e,
  28008. this.cameraPosition = (new r.Vector3).copy(t),
  28009. this.cameraDir = (new r.Vector3).copy(i),
  28010. this.panoSpaceDir = (new r.Vector3).copy(n),
  28011. this.upcomingPanos = o,
  28012. this.copy = function(e) {
  28013. this.pano = e.pano,
  28014. this.cameraPosition.copy(e.cameraPosition),
  28015. this.cameraDir.copy(e.cameraDir),
  28016. this.panoSpaceDir.copy(e.panoSpaceDir),
  28017. this.upcomingPanos = o
  28018. }
  28019. ,
  28020. this.zoomingActive = !1
  28021. }
  28022. ,
  28023. n.DIRECTIONAL_FOV = 180,
  28024. n.DIRECTIONAL_FOV_NARROW = 120,
  28025. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28026. n.MAX_SCORED_PANOS_TOADD = 2,
  28027. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28028. n.DIRECTION_SCORE_STRICTNESS = .75,
  28029. n.appendQueue = function(e, t) {
  28030. if (e && t)
  28031. for (var i = 0; i < t.length; i++)
  28032. e.push(t[i])
  28033. }
  28034. ,
  28035. n.prototype.updateCriteria = function(e, t, i, n) {
  28036. this.priorityCriteria.pano = e,
  28037. this.priorityCriteria.cameraPosition.copy(t),
  28038. this.priorityCriteria.cameraDir.copy(i),
  28039. this.priorityCriteria.upcomingPanos = n,
  28040. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28041. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28042. }
  28043. ,
  28044. n.prototype.filterAndPrioritize = function() {
  28045. var e = []
  28046. , t = []
  28047. , i = [];
  28048. return function(r, o, a) {
  28049. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28050. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28051. var s = this.baseSize
  28052. , l = this.standardSize
  28053. , c = this.highSize
  28054. , h = this.ultraHighSize;
  28055. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28056. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28057. i.length = 0,
  28058. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28059. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28060. n.appendQueue(r, i),
  28061. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28062. i.length = 0,
  28063. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28064. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28065. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28066. n.appendQueue(r, i),
  28067. i.length = 0,
  28068. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28069. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28070. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28071. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28072. n.appendQueue(r, i),
  28073. this.queueTilesForPanos(r, e, a, s)
  28074. }
  28075. }(),
  28076. n.prototype.canDownloadSize = function(e) {
  28077. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28078. }
  28079. ,
  28080. n.prototype.populateNeighborPanos = function(e, t, i) {
  28081. i = i || [],
  28082. i.length = 0;
  28083. var n = t.getNeighbours(e);
  28084. for (var r in n)
  28085. if (n.hasOwnProperty(r)) {
  28086. var o = t.get(r);
  28087. i.push(o)
  28088. }
  28089. return i
  28090. }
  28091. ,
  28092. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28093. i = i || [],
  28094. i.length = 0;
  28095. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28096. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28097. , c = t.sortByScore(s, l);
  28098. if (c)
  28099. for (var h = 0; h < c.length && h < a; h++) {
  28100. var u = c[h].pano;
  28101. i.push(u)
  28102. }
  28103. return i
  28104. }
  28105. ,
  28106. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28107. for (var o = 0, a = 0; a < t.length; a++) {
  28108. var s = t[a]
  28109. , l = this.queueTilesForPano(e, i, s, n);
  28110. if (o += l > 0 ? 1 : 0,
  28111. r && o >= r)
  28112. break
  28113. }
  28114. return o
  28115. }
  28116. ,
  28117. n.prototype.queueTilesForPano = function() {
  28118. var e = {
  28119. filter: h.None
  28120. };
  28121. return function(t, i, n, r) {
  28122. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28123. }
  28124. }(),
  28125. n.prototype.queueTilesForPanosInDirection = function() {
  28126. var e = new r.Vector3;
  28127. return function(t, i, n, r, o, a, s, l) {
  28128. for (var h = 0, u = 0; u < n.length; u++) {
  28129. var d = n[u];
  28130. e.copy(d.position),
  28131. e.sub(o),
  28132. e.normalize();
  28133. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28134. , f = c.getFOVDotThreshold(s);
  28135. if (p >= f) {
  28136. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28137. if (h += g > 0 ? 1 : 0,
  28138. l && h >= l)
  28139. break
  28140. }
  28141. }
  28142. return h
  28143. }
  28144. }(),
  28145. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28146. for (var l = 0, c = 0; c < i.length; c++) {
  28147. var h = i[c]
  28148. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28149. if (l += u > 0 ? 1 : 0,
  28150. s && l >= s)
  28151. break
  28152. }
  28153. return l
  28154. }
  28155. ,
  28156. n.prototype.queueTilesInDirectionForPano = function() {
  28157. var e = {
  28158. filter: h.DirectionalFOV,
  28159. direction: new r.Vector3,
  28160. fov: 60
  28161. }
  28162. , t = new r.Vector3;
  28163. return function(i, n, r, o, a, s, c) {
  28164. return t.copy(s),
  28165. l.getRelativeDirection(r.quaternion, t),
  28166. e.direction.copy(t),
  28167. e.fov = c,
  28168. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28169. }
  28170. }(),
  28171. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28172. var e = [];
  28173. return function(t, i, n, r, o) {
  28174. var a = i.getTileDownloadDescriptors(n, r);
  28175. e.length = 0,
  28176. this.filterTileDownloadDescriptors(n, a, e, o);
  28177. for (var s = 0, l = 0; l < e.length; l++) {
  28178. var c = e[l];
  28179. c && (t.push(c),
  28180. s++)
  28181. }
  28182. return s
  28183. }
  28184. }(),
  28185. n.prototype.filterTileDownloadDescriptors = function() {
  28186. new r.Vector3;
  28187. return function(e, t, i, n) {
  28188. var r, o;
  28189. switch (n.filter) {
  28190. case h.DirectionalFOV:
  28191. for (r = 0; r < t.length; r++)
  28192. o = t[r],
  28193. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28194. break;
  28195. default:
  28196. for (r = 0; r < t.length; r++)
  28197. o = t[r],
  28198. i.push(o)
  28199. }
  28200. for (r = 0; r < i.length; r++)
  28201. o = i[r],
  28202. this.canIncludeDescriptor(o) || (i[r] = null)
  28203. }
  28204. }(),
  28205. n.prototype.canIncludeDescriptor = function(e) {
  28206. return e.status !== s.Downloading && e.status !== s.Downloaded
  28207. }
  28208. ,
  28209. n.prototype.canIncludePano = function(e, t) {
  28210. return !e.isLoaded(t)
  28211. }
  28212. ,
  28213. n.getFOVDotThreshold = function(e) {
  28214. return Math.cos(r.Math.degToRad(e / 2))
  28215. }
  28216. ;
  28217. var u = function() {
  28218. var e = function e(t, i) {
  28219. var n = e._panoSpaceDir
  28220. , r = e._fovThreshold
  28221. , o = e._fovThresholdNarrow
  28222. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28223. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28224. return t._dot = a,
  28225. i._dot = s,
  28226. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28227. };
  28228. return e._panoSpaceDir = new r.Vector3,
  28229. e._fovThreshold = -1,
  28230. e._fovThresholdNarrow = -1,
  28231. e
  28232. }();
  28233. n.sortPanoTiles = function(e, t, i) {
  28234. u._panoSpaceDir.copy(i),
  28235. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28236. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28237. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28238. e.sort(u)
  28239. }
  28240. ,
  28241. n.insertSortedPanoTile = function(e, t, i, r) {
  28242. u._panoSpaceDir.copy(r),
  28243. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28244. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28245. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28246. for (var o = -1, a = 0; a < e.length; a++) {
  28247. var s = u(t, e[a]);
  28248. if (s <= 0) {
  28249. o = a;
  28250. break
  28251. }
  28252. }
  28253. if (o === -1)
  28254. e[e.length] = t;
  28255. else {
  28256. for (var h = e.length; h > o; h--)
  28257. e[h] = e[h - 1];
  28258. e[o] = t
  28259. }
  28260. }
  28261. ,
  28262. n.prototype.setZoomingActive = function(e) {
  28263. e !== this.zoomingActive && (this.zoomingActive = e)
  28264. }
  28265. ,
  28266. t.exports = n
  28267. }
  28268. ).call(this, "/js/tile/TilePrioritizer.js")
  28269. }
  28270. , {
  28271. "../enum/DownloadStatus": 24,
  28272. "../enum/GLCubeFaces": 25,
  28273. "../enum/ModelManagerEvents": 33,
  28274. "../enum/PanoSizeClass": 36,
  28275. "../enum/Vectors": 50,
  28276. "../enum/Viewmode": 51,
  28277. "../objects/Panorama": 148,
  28278. "../settings": 166,
  28279. "../util/browser": 182,
  28280. "../util/logger": 189,
  28281. "../util/math": 190,
  28282. "./TileUtils": 174,
  28283. events: 202,
  28284. three: 217
  28285. }],
  28286. 173: [function(e, t, i) {
  28287. "use strict";
  28288. function n(e, t) {
  28289. this.levels = t,
  28290. this.tileSize = e,
  28291. this.root = null,
  28292. this.allNodes = [],
  28293. a(this)
  28294. }
  28295. function r(e, t) {
  28296. this.tree = e,
  28297. this.parent = t,
  28298. this.children = [],
  28299. this.id = ++u
  28300. }
  28301. function o(e, t, i, r, a, s, l, h) {
  28302. if (e) {
  28303. l = l || n.TraversalType.PreOrder;
  28304. var u = r * c + i;
  28305. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28306. s && s.push(e)),
  28307. e.children && 0 !== e.children.length) {
  28308. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28309. for (var g = 0; g < c; g++)
  28310. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28311. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28312. s && s.push(e))
  28313. }
  28314. }
  28315. }
  28316. function a(e) {
  28317. e.root = s(e, null, 0)
  28318. }
  28319. function s(e, t, i) {
  28320. if (i > e.levels)
  28321. return null;
  28322. var n = new r(e,t);
  28323. e.allNodes.push(n);
  28324. for (var o = 0; o < h; o++)
  28325. n.children[o] = s(e, n, i + 1);
  28326. return n
  28327. }
  28328. function l(e, t, i, n, r) {
  28329. if (!e)
  28330. return null;
  28331. if (0 === i)
  28332. return e;
  28333. if (!e.children || 0 === e.children.length)
  28334. return null;
  28335. var o = Math.pow(c, i)
  28336. , a = o / c
  28337. , s = n % a
  28338. , h = r % a
  28339. , u = Math.floor(r / a)
  28340. , d = Math.floor(n / a)
  28341. , p = u * c + d
  28342. , f = e.children[p];
  28343. return l(f, t + 1, i - 1, s, h)
  28344. }
  28345. var c = (e("three"),
  28346. e("./TileUtils"),
  28347. e("../objects/Panorama"),
  28348. e("../util/panorama"),
  28349. e("events").EventEmitter,
  28350. 2)
  28351. , h = c * c;
  28352. n.TraversalType = Object.freeze({
  28353. PreOrder: 0,
  28354. PostOrder: 1
  28355. });
  28356. var u = 0;
  28357. n.getLevelCountForSize = function(e, t) {
  28358. var i = 0;
  28359. for (t < e && (t = e); ; ) {
  28360. if (t /= c,
  28361. t < e)
  28362. break;
  28363. i++
  28364. }
  28365. return i
  28366. }
  28367. ,
  28368. n.getSizeForLevel = function(e, t) {
  28369. return Math.pow(c, t) * e
  28370. }
  28371. ,
  28372. n.prototype.getSubNode = function(e, t, i) {
  28373. (!t || e < this.tileSize) && (t = 0),
  28374. (!i || e < this.tileSize) && (i = 0),
  28375. e < this.tileSize && (e = this.tileSize);
  28376. var r = n.getLevelCountForSize(this.tileSize, e)
  28377. , o = l(this.root, 0, r, t, i);
  28378. return o
  28379. }
  28380. ,
  28381. n.prototype.breadthFirst = function(e) {
  28382. e = e || {};
  28383. var t = !!e.nullLevelEnd
  28384. , i = e.maxLevel
  28385. , n = e.minLevel
  28386. , r = e.callback
  28387. , o = e.saveVisited
  28388. , a = []
  28389. , s = {}
  28390. , l = 0
  28391. , c = 0;
  28392. for (a.push(this.root),
  28393. a.push(s); a.length > 0 && !(i && l > i); ) {
  28394. var h = a.shift();
  28395. if (h === s)
  28396. (!n || l >= n) && (r && t && r(null),
  28397. o && t && o.push(null)),
  28398. a.length > 0 && a.push(s),
  28399. l++,
  28400. c = 0;
  28401. else {
  28402. if (h.children)
  28403. for (var u = 0; u < h.children.length; u++) {
  28404. var d = h.children[u];
  28405. d && a.push(h.children[u])
  28406. }
  28407. var p = this.getFaceIndexFromNode(h);
  28408. (!n || l >= n) && (r && r(h, l, p),
  28409. o && o.push(h)),
  28410. c++
  28411. }
  28412. }
  28413. }
  28414. ,
  28415. n.prototype.getFaceIndexFromNode = function(e) {
  28416. if (!e)
  28417. return -1;
  28418. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28419. var o = i.parent;
  28420. if (!o)
  28421. break;
  28422. for (var a = -1, s = 0; s < o.children.length; s++)
  28423. o.children[s] === i && (a = s);
  28424. var l = a % c
  28425. , h = Math.floor(a / c);
  28426. n = l * t + n,
  28427. r = h * t + r,
  28428. t *= c,
  28429. i = o
  28430. }
  28431. return r * t + n
  28432. }
  28433. ,
  28434. n.prototype.depthFirst = function(e, t, i) {
  28435. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28436. }
  28437. ,
  28438. t.exports = n
  28439. }
  28440. , {
  28441. "../objects/Panorama": 148,
  28442. "../util/panorama": 191,
  28443. "./TileUtils": 174,
  28444. events: 202,
  28445. three: 217
  28446. }],
  28447. 174: [function(e, t, i) {
  28448. "use strict";
  28449. var n = e("../enum/GLCubeFaces")
  28450. , r = e("../util/MathLight")
  28451. , o = {};
  28452. o.TILE_SIZE = 512,
  28453. o.FACES_PER_PANO = 6,
  28454. o.LocationOnTile = {
  28455. Center: 0,
  28456. UpperLeft: 1,
  28457. UpperRight: 2,
  28458. LowerRight: 3,
  28459. LowerLeft: 4
  28460. },
  28461. o.getTileVector = function() {
  28462. return function(e, t, i, a, s, l, c, h) {
  28463. l = l || o.LocationOnTile.Center;
  28464. var u = e / t
  28465. , d = a / u;
  28466. s = -s + (u - 1);
  28467. var p = s / u
  28468. , f = t / e
  28469. , g = 2 * f
  28470. , m = g / 2
  28471. , v = 2 * d - 1 + m
  28472. , A = 2 * p - 1 + m;
  28473. switch (l) {
  28474. case o.LocationOnTile.UpperLeft:
  28475. v -= m,
  28476. A += m,
  28477. v += c * g;
  28478. break;
  28479. case o.LocationOnTile.UpperRight:
  28480. v += m,
  28481. A += m,
  28482. A -= c * g;
  28483. break;
  28484. case o.LocationOnTile.LowerRight:
  28485. v += m,
  28486. A -= m,
  28487. v -= c * g;
  28488. break;
  28489. case o.LocationOnTile.LowerLeft:
  28490. v -= m,
  28491. A -= m,
  28492. A += c * g;
  28493. break;
  28494. case o.LocationOnTile.Center:
  28495. }
  28496. switch (i) {
  28497. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28498. r.setVector(h, -1, A, -v);
  28499. break;
  28500. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28501. r.setVector(h, 1, A, v);
  28502. break;
  28503. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28504. r.setVector(h, -v, 1, -A);
  28505. break;
  28506. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28507. r.setVector(h, -v, -1, A);
  28508. break;
  28509. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28510. r.setVector(h, -v, A, 1);
  28511. break;
  28512. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28513. r.setVector(h, v, A, -1)
  28514. }
  28515. r.normalize(h)
  28516. }
  28517. }(),
  28518. o.getFaceForTile = function(e, t) {
  28519. var i = o.TILE_SIZE;
  28520. e < o.TILE_SIZE && (i = e);
  28521. var n = Math.floor(e / i)
  28522. , r = n * n;
  28523. return Math.floor(t / r)
  28524. }
  28525. ,
  28526. o.getTileLocation = function(e, t, i) {
  28527. var n = o.TILE_SIZE;
  28528. e < o.TILE_SIZE && (n = e);
  28529. var r = o.getFaceForTile(e, t)
  28530. , a = Math.floor(e / n)
  28531. , s = a * a
  28532. , l = t - r * s;
  28533. i.tileX = l % a,
  28534. i.tileY = Math.floor(l / a),
  28535. i.face = r,
  28536. i.faceTileIndex = l
  28537. }
  28538. ,
  28539. o.getTileCountForSize = function(e) {
  28540. if (e <= o.TILE_SIZE)
  28541. return o.FACES_PER_PANO;
  28542. var t = Math.floor(e / o.TILE_SIZE)
  28543. , i = t * t
  28544. , n = i * o.FACES_PER_PANO;
  28545. return n
  28546. }
  28547. ,
  28548. o.getRelativeDirection = function() {
  28549. var e = new r.Matrix4
  28550. , t = new r.Quaternion;
  28551. return function(i, n) {
  28552. t.copy(i),
  28553. t.inverse(),
  28554. e.makeRotationFromQuaternion(t),
  28555. e.applyToVector3(n),
  28556. r.normalize(n)
  28557. }
  28558. }(),
  28559. o.matchingTilesInDirection = function() {
  28560. var e = new r.Vector3
  28561. , t = new r.Vector3(0,0,-1)
  28562. , i = new r.Quaternion
  28563. , n = function(e, t) {
  28564. e.push({
  28565. face: t.face,
  28566. faceTileIndex: t.faceTileIndex,
  28567. tileX: t.tileX,
  28568. tileY: t.tileY
  28569. })
  28570. }
  28571. , a = function() {
  28572. var e = {
  28573. face: -1,
  28574. faceTileIndex: -1,
  28575. tileX: -1,
  28576. tileY: -1
  28577. };
  28578. return function(t, i, r) {
  28579. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28580. o.getTileLocation(t, l, e),
  28581. i && !i(e) || (s++,
  28582. r && n(r, e));
  28583. return s
  28584. }
  28585. }();
  28586. return function(n, s, l, c, h, u) {
  28587. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28588. o.getTileCountForSize(s);
  28589. if (!c && !h)
  28590. return a(s, null, u);
  28591. var p = !!h;
  28592. if (h = h || c,
  28593. h = Math.max(0, Math.min(h, 360)),
  28594. c = Math.max(0, Math.min(c, 360)),
  28595. r.copyVector(l, e),
  28596. o.getRelativeDirection(n.quaternion, e),
  28597. p) {
  28598. i.setFromUnitVectors(e, t);
  28599. var f = function(e) {
  28600. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28601. };
  28602. return a(s, f, u)
  28603. }
  28604. var g = function(t) {
  28605. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28606. };
  28607. return a(s, g, u)
  28608. }
  28609. }(),
  28610. o.isTileWithinFrustum = function() {
  28611. var e = new r.Vector3
  28612. , t = 1e-5;
  28613. return function(i, n, a, s, l, c, h, u) {
  28614. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28615. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28616. r.applyQuaternionToVector(c, e),
  28617. e.z >= -t)
  28618. I++;
  28619. else {
  28620. var w = -1 / e.z
  28621. , _ = e.x * w
  28622. , T = e.y * w;
  28623. T > d ? v++ : T < p && A++,
  28624. _ > f ? y++ : _ < g && C++,
  28625. E++
  28626. }
  28627. return A !== E && v !== E && y !== E && C !== E
  28628. }
  28629. }(),
  28630. o.isTileWithinFOV = function() {
  28631. var e = new r.Vector3
  28632. , t = new r.Vector3(0,1,0)
  28633. , i = new r.Vector3(1,0,0);
  28634. return function(n, a, s, l, c, h, u) {
  28635. var d = o.mapFaceToCubemapFace(s);
  28636. if (r.cross(h, t, i),
  28637. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28638. o.isWithinFOV(e, h, u, null))
  28639. return !0;
  28640. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28641. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28642. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28643. o.isWithinFOV(e, h, u, null))
  28644. return !0;
  28645. g += p
  28646. }
  28647. return !1
  28648. }
  28649. }(),
  28650. o.isWithinFOV = function() {
  28651. var e = new r.Vector3
  28652. , t = new r.Vector3;
  28653. return function(i, n, o, a) {
  28654. if (r.copyVector(i, t),
  28655. a) {
  28656. r.copyVector(a, e),
  28657. r.normalize(e);
  28658. var s = r.dot(e, i);
  28659. e.x *= s,
  28660. e.y *= s,
  28661. e.z *= s,
  28662. r.subVector(t, e)
  28663. }
  28664. var l = o / 2 * r.RADIANS_PER_DEGREE
  28665. , c = Math.cos(l)
  28666. , h = r.dot(t, n);
  28667. return h >= c
  28668. }
  28669. }(),
  28670. o.mapFaceToCubemapFace = function() {
  28671. var e = {
  28672. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28673. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28674. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28675. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28676. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28677. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28678. };
  28679. return function(t) {
  28680. return e[t]
  28681. }
  28682. }(),
  28683. t.exports = o
  28684. }
  28685. , {
  28686. "../enum/GLCubeFaces": 25,
  28687. "../util/MathLight": 176
  28688. }],
  28689. 175: [function(e, t, i) {
  28690. (function(i) {
  28691. "use strict";
  28692. function n() {
  28693. this.list = [],
  28694. this.index = {},
  28695. Object.defineProperty(this, "length", {
  28696. get: function() {
  28697. return this.list.length
  28698. }
  28699. })
  28700. }
  28701. var r = (e("./common"),
  28702. e("./logger"));
  28703. new r(i);
  28704. n.prototype.forEach = function(e) {
  28705. this.list.forEach(e)
  28706. }
  28707. ,
  28708. n.prototype.add = function(e) {
  28709. this.list.push(e),
  28710. this.index[this.getIndex(e)] = e
  28711. }
  28712. ,
  28713. n.prototype.getIndex = function(e) {
  28714. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28715. }
  28716. ,
  28717. n.prototype.extend = function(e) {
  28718. for (var t = 0; t < e.length; t++)
  28719. this.add(e[t])
  28720. }
  28721. ,
  28722. n.prototype.get = function(e) {
  28723. return this.index[e]
  28724. }
  28725. ,
  28726. n.prototype.first = function() {
  28727. return this.list[0]
  28728. }
  28729. ,
  28730. n.prototype.last = function() {
  28731. return this.list[this.list.length - 1]
  28732. }
  28733. ,
  28734. n.prototype.reIndex = function() {
  28735. this.index = {};
  28736. var e = this;
  28737. this.forEach(function(t) {
  28738. e.index[e.getIndex(t)] = t
  28739. })
  28740. }
  28741. ,
  28742. n.prototype.filter = function(e) {
  28743. var t = this.list.filter(e);
  28744. return this.reIndex(),
  28745. t
  28746. }
  28747. ,
  28748. n.prototype.reduce = function(e, t) {
  28749. return this.list.reduce(e, t)
  28750. }
  28751. ,
  28752. n.prototype.sort = function(e) {
  28753. return this.list.sort(e)
  28754. }
  28755. ,
  28756. n.prototype.indexOf = function(e) {
  28757. for (var t = 0; t < this.list.length; ++t)
  28758. if (this.list[t] === e)
  28759. return t;
  28760. return -1
  28761. }
  28762. ,
  28763. t.exports = n
  28764. }
  28765. ).call(this, "/js/util/IndexedCollection.js")
  28766. }
  28767. , {
  28768. "./common": 185,
  28769. "./logger": 189
  28770. }],
  28771. 176: [function(e, t, i) {
  28772. "use strict";
  28773. var n = e("../constants")
  28774. , r = {};
  28775. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28776. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28777. r.Vector3 = function(e, t, i) {
  28778. this.x = e || 0,
  28779. this.y = t || 0,
  28780. this.z = i || 0
  28781. }
  28782. ,
  28783. r.Matrix4 = function() {
  28784. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28785. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28786. }
  28787. ,
  28788. r.Matrix4.prototype = {
  28789. identity: function() {
  28790. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28791. this
  28792. },
  28793. copy: function(e) {
  28794. return this.elements.set(e.elements),
  28795. this
  28796. },
  28797. applyToVector3: function(e) {
  28798. var t = e.x
  28799. , i = e.y
  28800. , n = e.z
  28801. , r = this.elements;
  28802. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28803. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28804. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28805. this
  28806. },
  28807. getInverse: function(e, t) {
  28808. var i = this.elements
  28809. , n = e.elements
  28810. , r = n[0]
  28811. , o = n[1]
  28812. , a = n[2]
  28813. , s = n[3]
  28814. , l = n[4]
  28815. , c = n[5]
  28816. , h = n[6]
  28817. , u = n[7]
  28818. , d = n[8]
  28819. , p = n[9]
  28820. , f = n[10]
  28821. , g = n[11]
  28822. , m = n[12]
  28823. , v = n[13]
  28824. , A = n[14]
  28825. , y = n[15]
  28826. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28827. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28828. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28829. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28830. , w = r * C + o * I + a * E + s * b;
  28831. if (0 === w) {
  28832. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28833. if (t)
  28834. throw new Error(_);
  28835. return console.warn(_),
  28836. this.identity()
  28837. }
  28838. var T = 1 / w;
  28839. return i[0] = C * T,
  28840. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28841. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28842. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28843. i[4] = I * T,
  28844. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28845. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28846. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28847. i[8] = E * T,
  28848. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28849. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28850. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28851. i[12] = b * T,
  28852. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28853. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28854. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28855. this
  28856. },
  28857. makeRotationFromQuaternion: function(e) {
  28858. var t = this.elements
  28859. , i = e.x
  28860. , n = e.y
  28861. , r = e.z
  28862. , o = e.w
  28863. , a = i + i
  28864. , s = n + n
  28865. , l = r + r
  28866. , c = i * a
  28867. , h = i * s
  28868. , u = i * l
  28869. , d = n * s
  28870. , p = n * l
  28871. , f = r * l
  28872. , g = o * a
  28873. , m = o * s
  28874. , v = o * l;
  28875. return t[0] = 1 - (d + f),
  28876. t[4] = h - v,
  28877. t[8] = u + m,
  28878. t[1] = h + v,
  28879. t[5] = 1 - (c + f),
  28880. t[9] = p - g,
  28881. t[2] = u - m,
  28882. t[6] = p + g,
  28883. t[10] = 1 - (c + d),
  28884. t[3] = 0,
  28885. t[7] = 0,
  28886. t[11] = 0,
  28887. t[12] = 0,
  28888. t[13] = 0,
  28889. t[14] = 0,
  28890. t[15] = 1,
  28891. this
  28892. }
  28893. },
  28894. r.Quaternion = function(e, t, i, n) {
  28895. this._x = e || 0,
  28896. this._y = t || 0,
  28897. this._z = i || 0,
  28898. this._w = void 0 !== n ? n : 1
  28899. }
  28900. ,
  28901. r.Quaternion.prototype = {
  28902. get x() {
  28903. return this._x
  28904. },
  28905. set x(e) {
  28906. this._x = e
  28907. },
  28908. get y() {
  28909. return this._y
  28910. },
  28911. set y(e) {
  28912. this._y = e
  28913. },
  28914. get z() {
  28915. return this._z
  28916. },
  28917. set z(e) {
  28918. this._z = e
  28919. },
  28920. get w() {
  28921. return this._w
  28922. },
  28923. set w(e) {
  28924. this._w = e
  28925. },
  28926. copy: function(e) {
  28927. this._x = e.x,
  28928. this._y = e.y,
  28929. this._z = e.z,
  28930. this._w = e.w
  28931. },
  28932. inverse: function() {
  28933. return this.conjugate().normalize()
  28934. },
  28935. conjugate: function() {
  28936. return this._x *= -1,
  28937. this._y *= -1,
  28938. this._z *= -1,
  28939. this
  28940. },
  28941. length: function() {
  28942. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28943. },
  28944. normalize: function() {
  28945. var e = this.length();
  28946. return 0 === e ? (this._x = 0,
  28947. this._y = 0,
  28948. this._z = 0,
  28949. this._w = 1) : (e = 1 / e,
  28950. this._x = this._x * e,
  28951. this._y = this._y * e,
  28952. this._z = this._z * e,
  28953. this._w = this._w * e),
  28954. this
  28955. },
  28956. setFromAxisAngle: function(e, t) {
  28957. var i = t / 2
  28958. , n = Math.sin(i);
  28959. return this._x = e.x * n,
  28960. this._y = e.y * n,
  28961. this._z = e.z * n,
  28962. this._w = Math.cos(i),
  28963. this
  28964. },
  28965. setFromUnitVectors: function() {
  28966. var e, t, i = 1e-6;
  28967. return function(n, o) {
  28968. return void 0 === e && (e = new r.Vector3),
  28969. t = r.dot(n, o) + 1,
  28970. t < i ? (t = 0,
  28971. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28972. this._x = e.x,
  28973. this._y = e.y,
  28974. this._z = e.z,
  28975. this._w = t,
  28976. this.normalize()
  28977. }
  28978. }(),
  28979. multiply: function(e) {
  28980. return this.multiplyQuaternions(this, e)
  28981. },
  28982. premultiply: function(e) {
  28983. return this.multiplyQuaternions(e, this)
  28984. },
  28985. multiplyQuaternions: function(e, t) {
  28986. var i = e._x
  28987. , n = e._y
  28988. , r = e._z
  28989. , o = e._w
  28990. , a = t._x
  28991. , s = t._y
  28992. , l = t._z
  28993. , c = t._w;
  28994. return this._x = i * c + o * a + n * l - r * s,
  28995. this._y = n * c + o * s + r * a - i * l,
  28996. this._z = r * c + o * l + i * s - n * a,
  28997. this._w = o * c - i * a - n * s - r * l,
  28998. this
  28999. }
  29000. },
  29001. r.convertWorkshopVector = function(e) {
  29002. return new r.Vector3(-e.x,e.y,e.z)
  29003. }
  29004. ,
  29005. r.convertWorkshopQuaternion = function(e) {
  29006. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29007. }
  29008. ;
  29009. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29010. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29011. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29012. }
  29013. ,
  29014. r.convertWorkshopPanoramaQuaternion = function(e) {
  29015. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29016. }
  29017. ,
  29018. r.normalize = function(e) {
  29019. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29020. , i = Math.sqrt(t);
  29021. e.x /= i,
  29022. e.y /= i,
  29023. e.z /= i
  29024. }
  29025. ,
  29026. r.dot = function(e, t) {
  29027. return e.x * t.x + e.y * t.y + e.z * t.z
  29028. }
  29029. ,
  29030. r.cross = function(e, t, i) {
  29031. var n = e.x
  29032. , r = e.y
  29033. , o = e.z;
  29034. i.x = r * t.z - o * t.y,
  29035. i.y = o * t.x - n * t.z,
  29036. i.z = n * t.y - r * t.x
  29037. }
  29038. ,
  29039. r.setVector = function(e, t, i, n) {
  29040. e.x = t,
  29041. e.y = i,
  29042. e.z = n
  29043. }
  29044. ,
  29045. r.copyVector = function(e, t) {
  29046. t.x = e.x,
  29047. t.y = e.y,
  29048. t.z = e.z
  29049. }
  29050. ,
  29051. r.addVector = function(e, t) {
  29052. e.x += t.x,
  29053. e.y += t.y,
  29054. e.z += t.z
  29055. }
  29056. ,
  29057. r.subVector = function(e, t) {
  29058. e.x -= t.x,
  29059. e.y -= t.y,
  29060. e.z -= t.z
  29061. }
  29062. ,
  29063. r.applyQuaternionToVector = function(e, t) {
  29064. var i = t.x
  29065. , n = t.y
  29066. , r = t.z
  29067. , o = e.x
  29068. , a = e.y
  29069. , s = e.z
  29070. , l = e.w
  29071. , c = l * i + a * r - s * n
  29072. , h = l * n + s * i - o * r
  29073. , u = l * r + o * n - a * i
  29074. , d = -o * i - a * n - s * r;
  29075. t.x = c * l + d * -o + h * -s - u * -a,
  29076. t.y = h * l + d * -a + u * -o - c * -s,
  29077. t.z = u * l + d * -s + c * -a - h * -o
  29078. }
  29079. ,
  29080. r.angleBetweenVectors = function(e, t) {
  29081. return Math.acos(r.dot(e, t))
  29082. }
  29083. ,
  29084. t.exports = r
  29085. }
  29086. , {
  29087. "../constants": 8
  29088. }],
  29089. 177: [function(e, t, i) {
  29090. (function(i) {
  29091. "use strict";
  29092. function n(e) {
  29093. this.cache = null,
  29094. this.expires = 0
  29095. }
  29096. function r() {
  29097. this.baseUrl = null,
  29098. this.cache = null,
  29099. this.expires = 0
  29100. }
  29101. function o() {
  29102. this.baseUrl = null,
  29103. this.expires = 0
  29104. }
  29105. function a(e) {
  29106. this.initialLoadingPromise = null,
  29107. this.endpoint = e + "?type=3",
  29108. this.urlContainer = null,
  29109. this.authorizationHeader = h.getAuthorizationHeader(),
  29110. this.containerClasses = [o, r, n]
  29111. }
  29112. var s = e("./ajax")
  29113. , l = e("./logger")
  29114. , c = e("../constants")
  29115. , h = e("./showcase")
  29116. , u = (e("../ab"),
  29117. new l(i));
  29118. n.prototype = {
  29119. version: 1,
  29120. validate: function(e) {
  29121. return "catalog.json"in e && Object.keys(e).length > 0
  29122. },
  29123. update: function(e) {
  29124. return this.cache = e,
  29125. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29126. $.when()
  29127. },
  29128. get: function(e) {
  29129. return this.cache[e]
  29130. }
  29131. },
  29132. r.prototype = {
  29133. version: 2,
  29134. validate: function(e) {
  29135. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29136. },
  29137. update: function(e) {
  29138. return this.baseUrl = e["base.url"],
  29139. this.cache = e,
  29140. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29141. $.when()
  29142. },
  29143. get: function(e) {
  29144. var t = this.cache[e];
  29145. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29146. }
  29147. },
  29148. o.prototype = {
  29149. version: 3,
  29150. validate: function(e) {
  29151. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29152. },
  29153. update: function(e) {
  29154. return this.baseUrl = e.templates[0],
  29155. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29156. $.when()
  29157. },
  29158. get: function(e) {
  29159. return this.baseUrl.replace("{{filename}}", e)
  29160. }
  29161. },
  29162. a.prototype = {
  29163. init: function() {
  29164. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29165. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29166. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29167. this.refresh().done(function() {
  29168. u.debug("Refreshed")
  29169. }).fail(function() {
  29170. u.error("Failed url refresh, urls might go stale soon")
  29171. }))
  29172. }
  29173. .bind(this), c.signedUrlCheckInterval),
  29174. this.initialLoadingPromise = this.refresh(),
  29175. this.initialLoadingPromise)
  29176. },
  29177. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29178. e = e || {};
  29179. /*var t = void 0 === e.cache || e.cache;
  29180. return s.get( this.endpoint , { //file
  29181. responseType: "json",
  29182. prefetchFrom: t ? "files" : null,
  29183. cache: t,
  29184. auth: this.authorizationHeader
  29185. }).then(function(e) {
  29186. if (this.urlContainer && this.urlContainer.validate(e))
  29187. return this.urlContainer.update(e);
  29188. for (var i = 0; i < this.containerClasses.length; i++) {
  29189. var n = this.containerClasses[i]
  29190. , r = new n;
  29191. if (r.validate(e))
  29192. return u.info("Using urls version " + r.version),
  29193. this.urlContainer = r,
  29194. this.urlContainer.update(e)
  29195. }
  29196. return t ? this.refresh({
  29197. cache: !1
  29198. }) : $.Deferred().reject("missing-urls")
  29199. }
  29200. .bind(this), function(e) {
  29201. return "loading-failed"
  29202. }) */
  29203. return $.Deferred().resolve();
  29204. },
  29205. get: function(e) {
  29206. //return this.urlContainer.get(e)
  29207. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29208. }
  29209. },
  29210. t.exports = a
  29211. }
  29212. ).call(this, "/js/util/ModelUrls.js")
  29213. }
  29214. , {
  29215. "../ab": 3,
  29216. "../constants": 8,
  29217. "./ajax": 181,
  29218. "./logger": 189,
  29219. "./showcase": 193
  29220. }],
  29221. 178: [function(e, t, i) {
  29222. (function(i) {
  29223. "use strict";
  29224. function n() {
  29225. u.call(this),
  29226. this.neighbourMap = {},
  29227. this.map = null
  29228. }
  29229. var r = e("three")
  29230. , o = e("./common")
  29231. , a = e("../settings")
  29232. , s = e("../objects/Panorama")
  29233. , a = e("../settings")
  29234. , l = e("./aStar")
  29235. , c = e("./logger")
  29236. , h = new c(i)
  29237. , u = e("./IndexedCollection")
  29238. , d = e("./transitions");
  29239. o.inherit(n, u),
  29240. n.prototype.getIndex = function(e) {
  29241. return e.id
  29242. }
  29243. ,
  29244. n.prototype.find = function(e, t) {
  29245. var i = o.filterAll(this.list, e);
  29246. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29247. i = o.stableSort(i, e)
  29248. }),
  29249. i[0])
  29250. }
  29251. ,
  29252. n.prototype.sortByScore = function(e, t) {
  29253. var i = o.filterAll(this.list, e);
  29254. return 0 === i.length ? null : i = i.map(function(e) {
  29255. return {
  29256. pano: e,
  29257. score: t.reduce(function(t, i) {
  29258. return t + i(e)
  29259. }, 0)
  29260. }
  29261. }).sort(function(e, t) {
  29262. return t.score - e.score;
  29263. })
  29264. }
  29265. ,
  29266. n.prototype.lowestByScore = function(e, t, i) {
  29267. return this.findRankedByScore(0, e, t, i)
  29268. }
  29269. ,
  29270. n.prototype.findRankedByScore = function(e, t, i, n) {
  29271. n && (n.candidates = null,
  29272. n.pano = null),
  29273. e || (e = 0);
  29274. var r = this.sortByScore(t, i);
  29275. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29276. n.pano = r[e].pano),
  29277. r[e].pano)
  29278. }
  29279. ,
  29280. n.prototype.showPanoScores = function(e) {
  29281. this.list.forEach(function(e) {
  29282. e.removeTextSprite()
  29283. });
  29284. var t = 6344768;
  29285. e.forEach(function(e) {
  29286. e.pano.addTextSprite(e.score.toFixed(2), t),
  29287. t = 16428055
  29288. })
  29289. }
  29290. ,
  29291. n.prototype.isNeighbour = function(e, t) {
  29292. return this.neighbourMap[e.id][t.id]
  29293. }
  29294. ,
  29295. n.prototype.getNeighbours = function(e) {
  29296. return this.neighbourMap[e.id]
  29297. }
  29298. ,
  29299. n.prototype.setNeighbour = function(e, t, i) {
  29300. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29301. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29302. this.neighbourMap[e.id][e.id] = !0,
  29303. this.neighbourMap[t.id][t.id] = !0,
  29304. this.neighbourMap[e.id][t.id] = i,
  29305. this.neighbourMap[t.id][e.id] = i,
  29306. this.neighbourMap[e.id]
  29307. }
  29308. ,
  29309. n.prototype.findClosest = function(e, t) {
  29310. var i = [s.filters.isPanoAligned()];
  29311. return t && i.push(s.filters.inDirection(e, t, .75)),
  29312. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29313. }
  29314. ,
  29315. n.prototype.dualNeighbors = function(e, t) {
  29316. var i, n = [];
  29317. for (i in this.neighbourMap[e.id])
  29318. this.neighbourMap[t.id][i] && n.push(i);
  29319. return n
  29320. }
  29321. ,
  29322. n.prototype.populate_path_graph = function() {
  29323. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29324. for (e = 0; e < this.list.length; e += 1) {
  29325. o = this.list[e],
  29326. s = {},
  29327. l = !1,
  29328. i = o.neighbourPanos || o.findNeighourPanos();
  29329. for (t in i)
  29330. if (i[t]) {
  29331. a = this.index[t],
  29332. p.copy(o.floorPosition),
  29333. p.sub(a.floorPosition);
  29334. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29335. , v = (Math.abs(p.y) / Math.max(m, .01),
  29336. Math.max(0, Math.abs(p.y) - .2));
  29337. v > 0 ? (f += 1,
  29338. v = Math.pow(4 * v, 2),
  29339. m = Math.pow(m, 2),
  29340. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29341. n = p.length()),
  29342. s[a.id] = n,
  29343. l = !0
  29344. }
  29345. l ? u[o.id] = s : d += 1
  29346. }
  29347. this.map = u,
  29348. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29349. }
  29350. ,
  29351. n.prototype.aStarSearch = function(e, t) {
  29352. var i = Date.now()
  29353. , n = new l({
  29354. start: e,
  29355. isEnd: function(e) {
  29356. return e === t
  29357. },
  29358. neighbor: function(e) {
  29359. var t = e.neighbourPanos || e.findNeighourPanos()
  29360. , i = [];
  29361. for (var n in t)
  29362. i.push(this.index[n]);
  29363. return i
  29364. }
  29365. .bind(this),
  29366. distance: function(e, t) {
  29367. var i = this.map[e.id]
  29368. , n = i[t.id];
  29369. return n
  29370. }
  29371. .bind(this),
  29372. heuristic: function(e, t) {
  29373. return 1
  29374. }
  29375. .bind(this),
  29376. hash: function(e) {
  29377. return e.id
  29378. },
  29379. timeout: 5e3
  29380. });
  29381. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29382. "success" !== n.status)
  29383. return h.debug("Did not find A* path from " + e + " to " + t),
  29384. null;
  29385. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29386. var r = [];
  29387. return n.path.forEach(function(e) {
  29388. r.push(e.id)
  29389. }),
  29390. r
  29391. }
  29392. ,
  29393. n.prototype.includeNodesNearPath = function() {
  29394. var e = new r.Vector3
  29395. , t = new r.Vector3
  29396. , i = new r.Vector3
  29397. , n = new r.Vector3
  29398. , o = new r.Vector3
  29399. , a = new r.Vector3
  29400. , s = new r.Vector3
  29401. , l = new r.Vector3
  29402. , c = []
  29403. , h = new r.Vector3
  29404. , u = new r.Vector3;
  29405. return function(r, d) {
  29406. if (r)
  29407. for (var p = function(e, t, i) {
  29408. return o.copy(t).sub(e),
  29409. o.dot(i)
  29410. }, f = function(e, t) {
  29411. return p(h, e.position, i) - p(h, t.position, i)
  29412. }, g = 0; g < r.length - 1; ) {
  29413. var m = r[g]
  29414. , v = r[g + 1]
  29415. , A = this.index[m]
  29416. , y = this.index[v];
  29417. h.copy(A.position),
  29418. u.copy(y.position),
  29419. c.length = 0,
  29420. e.copy(u).sub(h),
  29421. i.copy(e).normalize();
  29422. for (var C = 0; C < this.list.length; C++) {
  29423. var I = this.list[C];
  29424. o.copy(I.position).sub(h);
  29425. var E = o.dot(i);
  29426. if (E > 0) {
  29427. s.copy(i),
  29428. s.multiplyScalar(E),
  29429. a.copy(o),
  29430. a.sub(s);
  29431. var b = a.length();
  29432. if (b < d) {
  29433. t.copy(e).negate(),
  29434. n.copy(t).normalize(),
  29435. l.copy(I.position).sub(u);
  29436. var w = l.dot(n);
  29437. w > 0 && c.push(I)
  29438. }
  29439. }
  29440. }
  29441. if (c.length > 0) {
  29442. c.sort(f);
  29443. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29444. r[_] = r[_ - c.length];
  29445. for (var T = 0; T < c.length; T++)
  29446. r[T + g + 1] = c[T].id
  29447. }
  29448. g += c.length + 1
  29449. }
  29450. }
  29451. }(),
  29452. n.prototype.fadeMarkerOpacity = function(e, t) {
  29453. var i = void 0 === e ? a.panorama.markerOpacity : e
  29454. , n = this.list.findIndex(function(e) {
  29455. return e.marker
  29456. });
  29457. if (!(n < 0)) {
  29458. var r = this.list[n].marker.material.opacity;
  29459. if (r !== e) {
  29460. var o = i - r;
  29461. d.trigger({
  29462. func: function(e, t) {
  29463. var i = r + e * o;
  29464. this.forEach(function(e) {
  29465. e.marker && (e.marker.material.opacity = i)
  29466. })
  29467. }
  29468. .bind(this),
  29469. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29470. name: "_fpm"
  29471. })
  29472. }
  29473. }
  29474. }
  29475. ,
  29476. t.exports = n
  29477. }
  29478. ).call(this, "/js/util/PanoramaCollection.js")
  29479. }
  29480. , {
  29481. "../objects/Panorama": 148,
  29482. "../settings": 166,
  29483. "./IndexedCollection": 175,
  29484. "./aStar": 180,
  29485. "./common": 185,
  29486. "./logger": 189,
  29487. "./transitions": 195,
  29488. three: 217
  29489. }],
  29490. 179: [function(e, t, i) {
  29491. "use strict";
  29492. function n() {
  29493. this.actionSequence = [],
  29494. this.actionSequenceInProgress = !1
  29495. }
  29496. function r(e, t, i, n) {
  29497. s.trackAlways("zoom_" + e, {
  29498. from: t,
  29499. to: i,
  29500. pano: n
  29501. })
  29502. }
  29503. function o(e, t) {
  29504. r("initial", 1, e, t)
  29505. }
  29506. function a(e, t, i) {
  29507. r("followup", e, t, i)
  29508. }
  29509. var s = e("../analytics");
  29510. n.prototype.reset = function(e) {
  29511. this.actionSequenceInProgress = !1,
  29512. this.actionSequence.length = 0
  29513. }
  29514. ,
  29515. n.prototype.addZoomAction = function() {
  29516. var e = null
  29517. , t = null
  29518. , i = !1
  29519. , n = function() {
  29520. if (e = null,
  29521. this.actionSequence.length > 0) {
  29522. var i = this.actionSequence[0].start
  29523. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29524. 1 === i ? o(n, t) : a(i, n, t)
  29525. }
  29526. this.reset()
  29527. };
  29528. return function(r, o, a) {
  29529. if (r !== o) {
  29530. i || (n = n.bind(this),
  29531. i = !0),
  29532. e && (window.clearTimeout(e),
  29533. e = null),
  29534. a === t && this.actionSequenceInProgress || (this.reset(),
  29535. t = a),
  29536. this.actionSequenceInProgress = !0;
  29537. var s = {
  29538. start: r,
  29539. end: o
  29540. };
  29541. this.actionSequence.push(s),
  29542. e = window.setTimeout(n, 150)
  29543. }
  29544. }
  29545. }(),
  29546. t.exports = n
  29547. }
  29548. , {
  29549. "../analytics": 4
  29550. }],
  29551. 180: [function(e, t, i) {
  29552. "use strict";
  29553. function n(e) {
  29554. void 0 === e.timeout && (e.timeout = 1 / 0);
  29555. var t = e.hash || o
  29556. , i = {
  29557. data: e.start,
  29558. g: 0,
  29559. h: e.heuristic(e.start)
  29560. }
  29561. , n = i;
  29562. i.f = i.h;
  29563. var h = new s
  29564. , u = new l(a)
  29565. , d = c();
  29566. u.push(i),
  29567. d.set(t(i.data), i);
  29568. for (var p = new Date; u.size(); ) {
  29569. if (new Date - p > e.timeout)
  29570. return {
  29571. status: "timeout",
  29572. cost: n.g,
  29573. path: r(n)
  29574. };
  29575. var f = u.pop();
  29576. if (d.delete(t(f.data)),
  29577. e.isEnd(f.data))
  29578. return {
  29579. status: "success",
  29580. cost: f.g,
  29581. path: r(f)
  29582. };
  29583. h.add(t(f.data));
  29584. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29585. var v = g[m];
  29586. if (!h.contains(t(v))) {
  29587. var A = f.g + e.distance(f.data, v)
  29588. , y = d.get(t(v))
  29589. , C = !1;
  29590. if (void 0 === y)
  29591. y = {
  29592. data: v
  29593. },
  29594. d.set(t(v), y);
  29595. else {
  29596. if (y.g < A)
  29597. continue;
  29598. C = !0
  29599. }
  29600. y.parent = f,
  29601. y.g = A,
  29602. y.h = e.heuristic(v),
  29603. y.f = A + y.h,
  29604. y.h < n.h && (n = y),
  29605. C ? u.heapify() : u.push(y)
  29606. }
  29607. }
  29608. }
  29609. return {
  29610. status: "noPath",
  29611. cost: n.g,
  29612. path: r(n)
  29613. }
  29614. }
  29615. function r(e) {
  29616. if (void 0 !== e.parent) {
  29617. var t = r(e.parent);
  29618. return t.push(e.data),
  29619. t
  29620. }
  29621. return [e.data]
  29622. }
  29623. function o(e) {
  29624. return e.toString()
  29625. }
  29626. function a(e, t) {
  29627. return e.f - t.f
  29628. }
  29629. var s = e("Set")
  29630. , l = e("heap")
  29631. , c = e("dict");
  29632. t.exports = n
  29633. }
  29634. , {
  29635. Set: 196,
  29636. dict: 210,
  29637. heap: 211
  29638. }],
  29639. 181: [function(e, t, i) {
  29640. (function(i) {
  29641. "use strict";
  29642. function n(e, t, i) {
  29643. var n = new XMLHttpRequest;
  29644. if (i && "withCredentials"in n)
  29645. n.open(e, t, i);
  29646. else if ("undefined" != typeof XDomainRequest)
  29647. n = new XDomainRequest,
  29648. n.open(e, t);
  29649. else {
  29650. if (i)
  29651. throw "Browser does not support CORS!";
  29652. n.open(e, t)
  29653. }
  29654. return n
  29655. }
  29656. function r(e, t, i) {
  29657. function o() {
  29658. u.warn("Retrying ", t),
  29659. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29660. }
  29661. function a(e, t) {
  29662. var i = e.response;
  29663. if ("json" === t && "object" != typeof i)
  29664. try {
  29665. i = JSON.parse(e.responseText)
  29666. } catch (e) {
  29667. return void c.reject({
  29668. error: "Failed parsing JSON"
  29669. })
  29670. }
  29671. else if ("image/jpeg" === t) {
  29672. var n = new Uint8Array(e.response)
  29673. , r = new Blob([n],{
  29674. type: "image/jpeg"
  29675. })
  29676. , o = URL.createObjectURL(r);
  29677. i = new Image,
  29678. i.src = o,
  29679. i.crossOrigin = "Anonymous",
  29680. i.onload = function() {
  29681. URL.revokeObjectURL(o)
  29682. }
  29683. }
  29684. return i
  29685. }
  29686. var s = n(e, t, !1);
  29687. if (i = i || {},
  29688. i.retries = void 0 !== i.retries ? i.retries : 0,
  29689. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29690. i.responseType)
  29691. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29692. s.responseType = i.responseType;
  29693. else {
  29694. if ("image/jpeg" !== i.responseType)
  29695. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29696. s.responseType = "arraybuffer"
  29697. }
  29698. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29699. i.auth && s.setRequestHeader("Authorization", i.auth),
  29700. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29701. s.setRequestHeader("Content-Type", "application/json")),
  29702. "object" == typeof i.headers)
  29703. for (var l in i.headers)
  29704. s.setRequestHeader(l, i.headers[l]);
  29705. var c = $.Deferred();
  29706. return s.onreadystatechange = function(e) {
  29707. if (4 === this.readyState)
  29708. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29709. i.retries++,
  29710. setTimeout(o, 1e3);
  29711. else if (200 === this.status) {
  29712. var t = a(this, i.responseType);
  29713. c.resolve(t)
  29714. } else
  29715. c.reject(this)
  29716. }
  29717. ,
  29718. s.onprogress = function(e) {
  29719. c.notify(e)
  29720. }
  29721. ,
  29722. s.send(i.data),
  29723. c.promise()
  29724. }
  29725. function o(e) {
  29726. return Object.keys(e).sort().map(function(t) {
  29727. return {
  29728. key: t,
  29729. value: e[t]
  29730. }
  29731. })
  29732. }
  29733. function a(e, t) {
  29734. var i = t.responseType || null
  29735. , n = t.auth || null
  29736. , r = t.prefetchFrom || null
  29737. , a = e + "__" + i + "__" + n + "__" + r;
  29738. return t.headers && o(t.headers).forEach(function(e) {
  29739. a += "__" + e.key + ":" + e.value
  29740. }),
  29741. a
  29742. }
  29743. function s(e, t) {
  29744. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29745. }
  29746. function l(e, t, i) {
  29747. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29748. }
  29749. var c = e("./logger")
  29750. , h = e("../ab")
  29751. , u = new c(i);
  29752. window.URL = window.URL || window.webkitURL,
  29753. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29754. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29755. /* setTimeout(function() {//MP-- xzw delete
  29756. window.MP_REQUEST_CACHE = null,
  29757. window.MP_PREFETCHED_MODELDATA = {}
  29758. }, 6e4),
  29759. window.onpageshow = function(e) {
  29760. e.persisted && (window.MP_REQUEST_CACHE = null,
  29761. window.MP_PREFETCHED_MODELDATA = {})
  29762. } */
  29763. ,
  29764. t.exports = {
  29765. get: function(e, t) {
  29766. t = t || {};
  29767. var i = void 0 === t.cache || t.cache;
  29768. if (i) {
  29769. var n = s(e, t);
  29770. if (n)
  29771. return n
  29772. }
  29773. var o;
  29774. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29775. i && l(e, t, o),
  29776. o
  29777. },
  29778. post: function(e, t) {
  29779. return r("POST", e, t)
  29780. },
  29781. patch: function(e, t) {
  29782. return r("PATCH", e, t)
  29783. },
  29784. getImage: function(e, t) {
  29785. function i() {
  29786. u.warn("Retrying ", e),
  29787. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29788. }
  29789. var n = $.Deferred()
  29790. , r = new Image
  29791. , o = this;
  29792. return e = h.changeIfImageOptimzing(e),
  29793. null !== t && void 0 !== t || (t = 3),
  29794. r.onerror = function() {
  29795. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29796. }
  29797. ,
  29798. r.onload = function() {
  29799. n.resolve(r)
  29800. }
  29801. ,
  29802. r.crossOrigin = "anonymous",
  29803. r.src = e,
  29804. n
  29805. }
  29806. }
  29807. }
  29808. ).call(this, "/js/util/ajax.js")
  29809. }
  29810. , {
  29811. "../ab": 3,
  29812. "./logger": 189
  29813. }],
  29814. 182: [function(e, t, i) {
  29815. "use strict";
  29816. function n(e, t) {
  29817. var i = window.navigator.userAgent
  29818. , n = i.match(e);
  29819. return n = n ? n[1].split(t) : [],
  29820. {
  29821. major: parseInt(n[0]) || 0,
  29822. minor: parseInt(n[1]) || 0,
  29823. patch: parseInt(n[2]) || 0
  29824. }
  29825. }
  29826. var r = e("../exception/DeviceMismatchException");
  29827. t.exports = {
  29828. isFullscreen: function() {
  29829. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29830. },
  29831. supportsFullscreen: function() {
  29832. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29833. },
  29834. isPointerLocked: function() {
  29835. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29836. },
  29837. requestFullscreen: function(e, t) {
  29838. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29839. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29840. },
  29841. requestPointerLock: function() {
  29842. var e;
  29843. if (document.fullscreenElement)
  29844. e = document.fullscreenElement();
  29845. else if (document.mozFullscreenElement)
  29846. e = document.mozFullscreenElement();
  29847. else if (document.mozFullScreenElement)
  29848. e = document.mozFullScreenElement();
  29849. else {
  29850. if (!document.webkitFullscreenElement)
  29851. return;
  29852. e = document.webkitFullscreenElement()
  29853. }
  29854. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29855. e.requestPointerLock(),
  29856. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29857. },
  29858. exitPointerLock: function() {
  29859. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29860. document.exitPointerLock()
  29861. },
  29862. exitFullscreen: function() {
  29863. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29864. },
  29865. details: function() {
  29866. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29867. return e ? {
  29868. name: e[1],
  29869. version: parseInt(e[2]),
  29870. platform: navigator.platform
  29871. } : {}
  29872. },
  29873. is: function(e) {
  29874. return this.details() && this.details().name === e
  29875. },
  29876. inIframe: function() {
  29877. return window.parent !== window
  29878. },
  29879. aspectRatio: function() {
  29880. var e = $("#player").width() / $("#player").height();
  29881. return isFinite(e) ? e : 0
  29882. },
  29883. userAgent: function() {
  29884. return window.navigator.userAgent
  29885. },
  29886. isMobile: function() {
  29887. var e = navigator.userAgent || navigator.vendor || window.opera;
  29888. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29889. },
  29890. isLandscape: function() {
  29891. return this.isMobile && this.aspectRatio() > 1
  29892. },
  29893. isSmallScreen: function() {
  29894. var e = screen.width / window.devicePixelRatio;
  29895. return e < 240
  29896. },
  29897. detectIE: function() {
  29898. var e = window.navigator.userAgent
  29899. , t = e.indexOf("MSIE ");
  29900. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29901. },
  29902. detectSafari: function() {
  29903. var e = window.navigator.userAgent
  29904. , t = e.indexOf("Safari");
  29905. return t !== -1 && !this.detectChrome()
  29906. },
  29907. detectFirefox: function() {
  29908. var e = window.navigator.userAgent;
  29909. return e.indexOf("Firefox") !== -1
  29910. },
  29911. detectChrome: function() {
  29912. var e = window.navigator.userAgent;
  29913. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29914. },
  29915. detectOpera: function() {
  29916. var e = window.navigator.userAgent;
  29917. return e.indexOf("OPR") !== -1
  29918. },
  29919. detectIOS: function() {
  29920. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29921. },
  29922. detectIPad: function() {
  29923. var e = window.navigator.userAgent
  29924. , t = /iPad/;
  29925. return t.test(e)
  29926. },
  29927. detectIPod: function() {
  29928. var e = window.navigator.userAgent
  29929. , t = /iPod/;
  29930. return t.test(e)
  29931. },
  29932. detectIPhone: function() {
  29933. var e = window.navigator.userAgent
  29934. , t = /iPhone/;
  29935. return t.test(e)
  29936. },
  29937. detectAndroid: function() {
  29938. var e = window.navigator.userAgent;
  29939. return e.indexOf("Android") !== -1
  29940. },
  29941. detectAndroidMobile: function() {
  29942. var e = window.navigator.userAgent;
  29943. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29944. },
  29945. detectSamsungNative: function() {
  29946. var e = window.navigator.userAgent;
  29947. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29948. },
  29949. detectSamsungS6: function() {
  29950. var e = window.navigator.userAgent;
  29951. return e.indexOf("SM-G92") !== -1
  29952. },
  29953. /************************************************************fyz改from徐世廷*************************************************************/
  29954. detectHUAWEI5X: function() {
  29955. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29956. },
  29957. /*******************************************************************************************************************************/
  29958. detectWebVR: function() {
  29959. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29960. },
  29961. getVRDisplay: function() {
  29962. var e = $.Deferred();
  29963. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29964. t.length >= 1 && e.resolve(t[0]),
  29965. e.reject(null)
  29966. }),
  29967. e) : e.reject(null)
  29968. },
  29969. iosVersion: function() {
  29970. if (!this.detectIOS())
  29971. throw new r("Did not detect an iDevice");
  29972. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29973. , t = "_";
  29974. return n(e, t)
  29975. },
  29976. androidVersion: function() {
  29977. if (!this.detectAndroid())
  29978. throw new r("Did not detect an Android based device");
  29979. var e = /Android ((?:\d+\.?){1,3})/
  29980. , t = ".";
  29981. return n(e, t)
  29982. },
  29983. valueFromCookie: function(e, t) {
  29984. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29985. if (!i)
  29986. return t;
  29987. var n = i[1];
  29988. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29989. },
  29990. valueFromHash: function(e, t) {
  29991. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29992. , n = i.exec(window.location.href);
  29993. if (!n)
  29994. return t;
  29995. var r = n[1];
  29996. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29997. }
  29998. }
  29999. }
  30000. , {
  30001. "../exception/DeviceMismatchException": 56
  30002. }],
  30003. 183: [function(e, t, i) {
  30004. (function(i) {
  30005. "use strict";
  30006. function n(e, t) {
  30007. var i = r(t);
  30008. var replaceAll = function (str, f, e) {
  30009. //f全部替换成e
  30010. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30011. return str.replace(reg, e);
  30012. };
  30013. var urlFirstView = c.valueFromHash('firstView');
  30014. if(urlFirstView){
  30015. try{
  30016. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30017. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30018. urlFirstView = "{"+urlFirstView+"]}"
  30019. let info = JSON.parse(urlFirstView);
  30020. i.pano = t.list[info.pano] //panos.get(info.pano)
  30021. if(!i.pano){
  30022. urlFirstView = false
  30023. console.error('检测到firstView但是 找不到该pano')
  30024. }else{
  30025. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30026. i.zoom = -1;
  30027. i.mode = "panorama"
  30028. i.setByUrl = true
  30029. }
  30030. }catch(e){
  30031. urlFirstView = false
  30032. console.error('检测到firstView但是解析出错'+e)
  30033. }
  30034. }
  30035. if (Object.keys(i).length > 0)
  30036. return i;
  30037. if (e.heroImage)
  30038. i = o(e, t);
  30039. else if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  30040. i.mode = "dollhouse"
  30041. }else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30042. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30043. try {
  30044. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30045. i.position = n.camera.position,
  30046. //i.quaternion = n.camera.quaternion,
  30047. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30048. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30049. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30050. d.debug("Using camera_start"),
  30051. d.debug("Modeldata pano: ", i.pano.quaternion),
  30052. d.debug("Camera start pano: ", n.pano.quaternion)),
  30053. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30054. } catch (e) {
  30055. d.warn(e.message)
  30056. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30057. }
  30058. }
  30059. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30060. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30061. i.pano = t.findClosest(i.position),
  30062. i.quaternion = i.pano.quaternion),
  30063. 0 === Object.keys(i).length) {
  30064. var a = t.list[0];
  30065. a && (i.mode = h.PANORAMA,
  30066. i.pano = a,
  30067. i.position = a.position,
  30068. i.quaternion = a.quaternion,
  30069. d.info("Starting at 1st pano " + a.id))
  30070. }
  30071. return i.mode = i.mode || h.DOLLHOUSE,
  30072. i
  30073. }
  30074. function r(e) {
  30075. var t = c.valueFromHash("start", "")
  30076. , i = {};
  30077. if ("" !== t) {
  30078. d.debug("Start override found in parameters, trying to parse..."),
  30079. i = a(t) || {};
  30080. var n = c.valueFromHash("tag", null);
  30081. n && (i.tag = n),
  30082. i.panoId && (i.pano = e.get(i.panoId))
  30083. }
  30084. return i
  30085. }
  30086. function o(e, t) {
  30087. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30088. return {};
  30089. var i = {}
  30090. , n = e.heroImage.metadata;
  30091. d.debug("Using start position from thumbnail image"),
  30092. i.position = n.camera_position,
  30093. i.quaternion = n.camera_quaternion;
  30094. try {
  30095. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30096. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30097. } catch (e) {
  30098. d.debug(e.message)
  30099. }
  30100. return i
  30101. }
  30102. function a(e) {
  30103. return s.deserialize(e)
  30104. }
  30105. var s = e("../controls/serializer")
  30106. , l = e("../util/math")
  30107. , c = e("./browser")
  30108. , h = e("../enum/Viewmode")
  30109. , u = e("../util/logger")
  30110. , th = e("three")//xzw
  30111. , d = new u(i);
  30112. t.exports = {
  30113. getStartCameraOptions: n
  30114. }
  30115. }
  30116. ).call(this, "/js/util/camera.js")
  30117. }
  30118. , {
  30119. "../controls/serializer": 14,
  30120. "../enum/Viewmode": 51,
  30121. "../util/logger": 189,
  30122. "../util/math": 190,
  30123. "./browser": 182,
  30124. "three": 217
  30125. }],
  30126. 184: [function(e, t, i) {
  30127. "use strict";
  30128. function n(e, t, i) {
  30129. return o(e.fov, t, i)
  30130. }
  30131. var r = e("./MathLight")
  30132. , o = function(e, t, i) {
  30133. var n = t
  30134. , o = i
  30135. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30136. return a
  30137. }
  30138. , a = function(e, t, i) {
  30139. var n = t
  30140. , o = i
  30141. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30142. return a
  30143. }
  30144. , s = function(e, t, i, n) {
  30145. var r = o(e, i, n);
  30146. return r > t ? a(t, i, n) : e
  30147. };
  30148. t.exports = {
  30149. clampVFOV: s,
  30150. getHFOVForCamera: n,
  30151. getHFOVFromVFOV: o,
  30152. getVFOVFromHFOV: a
  30153. }
  30154. }
  30155. , {
  30156. "./MathLight": 176
  30157. }],
  30158. 185: [function(e, t, i) {
  30159. "use strict";
  30160. var n = e("three");
  30161. t.exports = {
  30162. delayOneFrame: function(e) {
  30163. window.setTimeout(e, 1)
  30164. },
  30165. normalizeUrl: function(e) {
  30166. return e.replace("https://", "http://")
  30167. },
  30168. domainFromUrl: function(e) {
  30169. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30170. return t ? t[3] : e
  30171. },
  30172. average: function(e, t) {
  30173. if (0 === e.length)
  30174. return null;
  30175. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30176. var o = t ? e[r][t] : e[r];
  30177. i += o,
  30178. n++
  30179. }
  30180. return i / n
  30181. },
  30182. countUnique: function(e) {
  30183. for (var t = {}, i = 0; i < e.length; i++)
  30184. t[e[i]] = 1 + (t[e[i]] || 0);
  30185. return Object.keys(t).length
  30186. },
  30187. averageVectors: function(e, t) {
  30188. var i = new n.Vector3;
  30189. if (0 === e.length)
  30190. return i;
  30191. for (var r = 0, o = 0; o < e.length; o++) {
  30192. var a = t ? e[o][t] : e[o];
  30193. i.add(a),
  30194. r++
  30195. }
  30196. return i.divideScalar(r)
  30197. },
  30198. equalLists: function(e, t) {
  30199. if (e.length !== t.length)
  30200. return !1;
  30201. for (var i = 0; i < e.length; i++)
  30202. if (e[i] !== t[i])
  30203. return !1;
  30204. return !0
  30205. },
  30206. lowerMedian: function(e, t) {
  30207. if (0 === e.length)
  30208. return null;
  30209. t = t || 2,
  30210. e.sort(function(e, t) {
  30211. return e - t
  30212. });
  30213. var i = Math.floor(e.length / t);
  30214. return e[i]
  30215. },
  30216. stableSort: function(e, t) {
  30217. return e.map(function(e, t) {
  30218. return {
  30219. value: e,
  30220. index: t
  30221. }
  30222. }).sort(function(e, i) {
  30223. var n = t(e.value, i.value);
  30224. return 0 !== n ? n : e.index - i.index
  30225. }).map(function(e) {
  30226. return e.value
  30227. })
  30228. },
  30229. filterAll: function(e, t) {
  30230. return e.filter(function(e) {
  30231. return t.every(function(t) {
  30232. return t(e)
  30233. })
  30234. })
  30235. },
  30236. formatDate: function(e) {
  30237. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30238. },
  30239. formatDatetime: function(e) {
  30240. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30241. },
  30242. randomString: function(e) {
  30243. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30244. t += i.charAt(Math.floor(Math.random() * i.length));
  30245. return t
  30246. },
  30247. uint8ToBase64: function(e, t) {
  30248. t && "number" == typeof t || (t = 8192);
  30249. for (var i = [], n = 0; n < e.length; n += t)
  30250. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30251. return btoa(i.join(""))
  30252. },
  30253. uuid4: function e(t) {
  30254. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30255. },
  30256. nth: function(e) {
  30257. return e %= 10,
  30258. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30259. },
  30260. extendObject: function(e, t) {
  30261. return Object.keys(t).forEach(function(i) {
  30262. e[i] = t[i]
  30263. }),
  30264. e
  30265. },
  30266. deepExtend: function e(t) {
  30267. t = t || {};
  30268. for (var i = 1; i < arguments.length; i++) {
  30269. var n = arguments[i];
  30270. if (n)
  30271. for (var r in n)
  30272. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30273. }
  30274. return t
  30275. },
  30276. inherit: function(e, t) {
  30277. e.prototype = Object.create(t.prototype),
  30278. e.prototype.constructor = e
  30279. },
  30280. extend: function(e, t) {
  30281. for (var i in t.prototype)
  30282. e.prototype[i] = t.prototype[i]
  30283. }
  30284. },
  30285. Math.sign = function(e) {
  30286. return e < 0 ? -1 : 1
  30287. }
  30288. }
  30289. , {
  30290. three: 217
  30291. }],
  30292. 186: [function(e, t, i) {
  30293. "use strict";
  30294. var n = {};
  30295. n.linearTween = function(e, t, i, n) {
  30296. return i * e / n + t
  30297. }
  30298. ,
  30299. n.easeInQuad = function(e, t, i, n) {
  30300. return e /= n,
  30301. i * e * e + t
  30302. }
  30303. ,
  30304. n.easeOutQuad = function(e, t, i, n) {
  30305. return e /= n,
  30306. -i * e * (e - 2) + t
  30307. }
  30308. ,
  30309. n.easeInOutQuad = function(e, t, i, n) {
  30310. return e /= n / 2,
  30311. e < 1 ? i / 2 * e * e + t : (e--,
  30312. -i / 2 * (e * (e - 2) - 1) + t)
  30313. }
  30314. ,
  30315. n.easeInCubic = function(e, t, i, n) {
  30316. return e /= n,
  30317. i * e * e * e + t
  30318. }
  30319. ,
  30320. n.easeOutCubic = function(e, t, i, n) {
  30321. return e /= n,
  30322. e--,
  30323. i * (e * e * e + 1) + t
  30324. }
  30325. ,
  30326. n.easeInOutCubic = function(e, t, i, n) {
  30327. return e /= n / 2,
  30328. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30329. i / 2 * (e * e * e + 2) + t)
  30330. }
  30331. ,
  30332. n.easeInQuart = function(e, t, i, n) {
  30333. return e /= n,
  30334. i * e * e * e * e + t
  30335. }
  30336. ,
  30337. n.easeOutQuart = function(e, t, i, n) {
  30338. return e /= n,
  30339. e--,
  30340. -i * (e * e * e * e - 1) + t
  30341. }
  30342. ,
  30343. n.easeInOutQuart = function(e, t, i, n) {
  30344. return e /= n / 2,
  30345. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30346. -i / 2 * (e * e * e * e - 2) + t)
  30347. }
  30348. ,
  30349. n.easeInQuint = function(e, t, i, n) {
  30350. return e /= n,
  30351. i * e * e * e * e * e + t
  30352. }
  30353. ,
  30354. n.easeOutQuint = function(e, t, i, n) {
  30355. return e /= n,
  30356. e--,
  30357. i * (e * e * e * e * e + 1) + t
  30358. }
  30359. ,
  30360. n.easeInOutQuint = function(e, t, i, n) {
  30361. return e /= n / 2,
  30362. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30363. i / 2 * (e * e * e * e * e + 2) + t)
  30364. }
  30365. ,
  30366. n.easeInSine = function(e, t, i, n) {
  30367. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30368. }
  30369. ,
  30370. n.easeOutSine = function(e, t, i, n) {
  30371. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30372. }
  30373. ,
  30374. n.easeInOutSine = function(e, t, i, n) {
  30375. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30376. }
  30377. ,
  30378. n.easeInExpo = function(e, t, i, n) {
  30379. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30380. }
  30381. ,
  30382. n.easeOutExpo = function(e, t, i, n) {
  30383. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30384. }
  30385. ,
  30386. n.easeInOutExpo = function(e, t, i, n) {
  30387. return e /= n / 2,
  30388. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30389. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30390. }
  30391. ,
  30392. n.easeInCirc = function(e, t, i, n) {
  30393. return e /= n,
  30394. -i * (Math.sqrt(1 - e * e) - 1) + t
  30395. }
  30396. ,
  30397. n.easeOutCirc = function(e, t, i, n) {
  30398. return e /= n,
  30399. e--,
  30400. i * Math.sqrt(1 - e * e) + t
  30401. }
  30402. ,
  30403. n.easeInOutCirc = function(e, t, i, n) {
  30404. return e /= n / 2,
  30405. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30406. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30407. }
  30408. ,
  30409. n.easeInElastic = function(e, t, i, n) {
  30410. var r = 1.70158
  30411. , o = 0
  30412. , a = i;
  30413. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30414. a < Math.abs(i) ? (a = i,
  30415. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30416. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30417. }
  30418. ,
  30419. n.easeOutElastic = function(e, t, i, n) {
  30420. var r = 1.70158
  30421. , o = 0
  30422. , a = i;
  30423. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30424. a < Math.abs(i) ? (a = i,
  30425. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30426. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30427. }
  30428. ,
  30429. n.easeInOutElastic = function(e, t, i, n) {
  30430. var r = 1.70158
  30431. , o = 0
  30432. , a = i;
  30433. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30434. a < Math.abs(i) ? (a = i,
  30435. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30436. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30437. }
  30438. ,
  30439. n.easeInBack = function(e, t, i, n, r) {
  30440. return void 0 === r && (r = 1.70158),
  30441. i * (e /= n) * e * ((r + 1) * e - r) + t
  30442. }
  30443. ,
  30444. n.easeOutBack = function(e, t, i, n, r) {
  30445. return void 0 === r && (r = 1.70158),
  30446. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30447. }
  30448. ,
  30449. n.easeInOutBack = function(e, t, i, n, r) {
  30450. return void 0 === r && (r = 1.70158),
  30451. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30452. }
  30453. ,
  30454. n.easeOutBounce = function(e, t, i, n) {
  30455. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30456. }
  30457. ,
  30458. n.easeInBounce = function(e, t, i, r) {
  30459. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30460. }
  30461. ,
  30462. n.easeInOutBounce = function(e, t, i, r) {
  30463. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30464. }
  30465. ,
  30466. t.exports = n
  30467. }
  30468. , {}],
  30469. 187: [function(e, t, i) {
  30470. "use strict";
  30471. function n() {
  30472. this.events = [],
  30473. this.valid = !1
  30474. }
  30475. var r = e("../enum/Joystick");
  30476. n.prototype.push = function(e, t) {
  30477. this.events.push({
  30478. direction: e,
  30479. pano: t
  30480. }),
  30481. this.valid = !0
  30482. }
  30483. ,
  30484. n.prototype.pop = function(e) {
  30485. var t = this.events.pop();
  30486. return this.events.length < 1 && (this.valid = !1),
  30487. t
  30488. }
  30489. ,
  30490. n.prototype.peek = function() {
  30491. return this.events.length ? this.events[this.events.length - 1] : {
  30492. direction: null,
  30493. pano: null
  30494. }
  30495. }
  30496. ,
  30497. n.prototype.invalidate = function() {
  30498. this.events = [],
  30499. this.valid = !1
  30500. }
  30501. ,
  30502. n.prototype.reversePano = function(e) {
  30503. if (!this.valid)
  30504. return null;
  30505. var t = this.peek();
  30506. return r.opposite(e) === t.direction ? (this.pop(),
  30507. t.pano) : null
  30508. }
  30509. ,
  30510. t.exports = n
  30511. }
  30512. , {
  30513. "../enum/Joystick": 29
  30514. }],
  30515. 188: [function(e, t, i) {
  30516. "use strict";
  30517. t.exports = {
  30518. vector: function(e, t) {
  30519. var i = e.clone();
  30520. return t = t.clone(),
  30521. function(n) {
  30522. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30523. }
  30524. },
  30525. quaternion: function(e, t) {
  30526. var i = e.clone();
  30527. return function(n) {
  30528. e.copy(i).slerp(t, n)
  30529. }
  30530. },
  30531. property: function(e, t, i, n) {
  30532. var r = e[t];
  30533. return function(o) {
  30534. e[t] = r * (1 - o) + i * o,
  30535. n && n(e[t])
  30536. }
  30537. },
  30538. uniform: function(e, t, i) {
  30539. var n = e.material.uniforms[t].value;
  30540. return function(r) {
  30541. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30542. }
  30543. },
  30544. matrix4: function(e, t) {
  30545. var i = e.clone();
  30546. return function(n) {
  30547. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30548. r[s] = o[s] * (1 - n) + a[s] * n
  30549. }
  30550. },
  30551. allUniforms: function(e, t, i) {
  30552. var n = e.map(function(e) {
  30553. return this.uniform(e, t, i)
  30554. }
  30555. .bind(this));
  30556. return function(e) {
  30557. n.forEach(function(t) {
  30558. t(e)
  30559. })
  30560. }
  30561. }
  30562. }
  30563. }
  30564. , {}],
  30565. 189: [function(e, t, i) {
  30566. "use strict";
  30567. function n(e) {
  30568. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30569. if (n.consoleEnabled) {
  30570. var h = function(e) {
  30571. $("#debug-console").append("<p>" + e + "</p>"),
  30572. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30573. };
  30574. t = function(e) {
  30575. h(Array.prototype.slice.call(arguments).join(" "))
  30576. }
  30577. ,
  30578. i = function(e) {
  30579. h(Array.prototype.slice.call(arguments).join(" "))
  30580. }
  30581. ,
  30582. o = function(e) {
  30583. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30584. }
  30585. ,
  30586. a = function(e) {
  30587. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30588. }
  30589. } else
  30590. console.log ? (t = console.log,
  30591. i = console.info ? console.info : console.log,
  30592. o = console.warn ? console.warn : console.log,
  30593. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30594. ;
  30595. var u = function(e) {
  30596. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30597. }
  30598. , d = function(t, i) {
  30599. if (r) {
  30600. var o = Array.prototype.slice.call(t).join(" ");
  30601. r.captureMessage(o, {
  30602. level: i,
  30603. path: e,
  30604. timestamp: n.timestamp()
  30605. })
  30606. }
  30607. }
  30608. , p = function(t, i) {
  30609. if (r) {
  30610. var o = Array.prototype.slice.call(t).join(" ");
  30611. r.captureException(new Error(o), {
  30612. level: i,
  30613. path: e,
  30614. timestamp: n.timestamp()
  30615. })
  30616. }
  30617. };
  30618. return {
  30619. debug: function() {
  30620. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30621. },
  30622. info: function() {
  30623. n.level >= n.levels.info && i.apply(console, u(arguments))
  30624. },
  30625. warn: function() {
  30626. d(arguments, "warn"),
  30627. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30628. },
  30629. error: function() {
  30630. p(arguments, "error"),
  30631. n.level >= n.levels.error && a.apply(console, u(arguments))
  30632. },
  30633. v3str: function(e, t) {
  30634. var i = void 0 === t ? 2 : t;
  30635. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30636. },
  30637. eulstr: function(e, t) {
  30638. var i = void 0 === t ? 2 : t;
  30639. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30640. },
  30641. time: function(e) {
  30642. n.level >= n.levels.debug && (c[e] = Date.now())
  30643. },
  30644. timeEnd: function(e) {
  30645. if (n.level >= n.levels.debug) {
  30646. var t = c[e];
  30647. if (!t)
  30648. return;
  30649. var i = (Date.now() - t) / 1e3;
  30650. this.debug(e, i + "s")
  30651. }
  30652. }
  30653. }
  30654. }
  30655. var r = window.Raven;
  30656. n.timestamp = function() {
  30657. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30658. }
  30659. ,
  30660. n.levels = {
  30661. debug: 3,
  30662. info: 2,
  30663. warn: 1,
  30664. error: 0
  30665. },
  30666. n.level = n.levels.info,
  30667. t.exports = n
  30668. }
  30669. , {}],
  30670. 190: [function(e, t, i) {
  30671. "use strict";
  30672. var n = e("three")
  30673. , r = e("../enum/GLCubeFaces")
  30674. , o = e("../constants");
  30675. t.exports = {
  30676. convertVisionVector: function(e) {
  30677. return new n.Vector3(e.x,e.z,-e.y)
  30678. },
  30679. convertVisionQuaternion: function(e) {
  30680. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30681. },
  30682. convertWorkshopVector: function(e) {
  30683. return new n.Vector3(-e.x,e.y,e.z)
  30684. },
  30685. convertWorkshopQuaternion: function(e) {
  30686. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30687. },
  30688. convertWorkshopPanoramaQuaternion: function(e) {
  30689. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30690. },
  30691. convertWorkshopOrthoZoom: function(e) {// xzw
  30692. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30693. //return e;
  30694. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30695. },
  30696. toPrecision: function(e, t) {//xzw change
  30697. var f = function(e, t){
  30698. var i = Math.pow(10, t);
  30699. return Math.round(e * i) / i
  30700. }
  30701. if(e instanceof Array){
  30702. for(var s=0; s<e.length; s++){
  30703. e[s] = f(e[s],t);
  30704. }
  30705. return e;
  30706. }
  30707. else return f(e,t)
  30708. },
  30709. isEmptyQuaternion: function(e) {
  30710. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30711. },
  30712. projectPositionToCanvas: function(e, t, i) {
  30713. i = i || new n.Vector3,
  30714. i.copy(e);
  30715. var r = .5 * $("#player").width()
  30716. , o = .5 * $("#player").height();
  30717. return i.project(t),
  30718. i.x = i.x * r + r,
  30719. i.y = -(i.y * o) + o,
  30720. i
  30721. },
  30722. convertScreenPositionToNDC: function(e, t, i) {
  30723. return i = i || new n.Vector2,
  30724. i.x = e / $("#player").width() * 2 - 1,
  30725. i.y = 2 * -(t / $("#player").height()) + 1,
  30726. i
  30727. },
  30728. constrainedTurn: function(e) {
  30729. var t = e % (2 * Math.PI);
  30730. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30731. },
  30732. getFOVDotThreshold: function(e) {
  30733. return Math.cos(n.Math.degToRad(e / 2))
  30734. },
  30735. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30736. switch (e) {
  30737. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30738. i.set(1, t.y, t.x);
  30739. break;
  30740. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30741. i.set(-1, t.y, -t.x);
  30742. break;
  30743. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30744. i.set(-t.x, 1, -t.y);
  30745. break;
  30746. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30747. i.set(-t.x, -1, t.y);
  30748. break;
  30749. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30750. i.set(-t.x, t.y, 1);
  30751. break;
  30752. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30753. i.set(t.x, t.y, -1)
  30754. }
  30755. n && i.normalize()
  30756. },
  30757. //add:
  30758. getPos2d : function(point, camera, dom){
  30759. var camera = camera ;
  30760. var dom = dom;
  30761. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30762. var x,y;
  30763. x = (pos.x + 1) / 2 * dom.clientWidth;
  30764. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30765. var inSight = x <= dom.clientWidth && x >= 0
  30766. && y <= dom.clientHeight && y >= 0
  30767. return {
  30768. pos: new THREE.Vector2(x,y),
  30769. vector: pos,
  30770. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30771. inSight : inSight //在屏幕范围内可见
  30772. };
  30773. }
  30774. }
  30775. }
  30776. , {
  30777. "../constants": 8,
  30778. "../enum/GLCubeFaces": 25,
  30779. three: 217
  30780. }],
  30781. 191: [function(e, t, i) {
  30782. "use strict";
  30783. function n(e, t, i) {
  30784. return a.map(function(n, o) {
  30785. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30786. }
  30787. .bind(this))
  30788. }
  30789. function r(e) {
  30790. return s[e]
  30791. }
  30792. var o = e("../enum/GLCubeFaces")
  30793. , a = [0, 1, 2, 3, 4, 5]
  30794. , s = {
  30795. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30796. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30797. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30798. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30799. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30800. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30801. };
  30802. t.exports = {
  30803. mapFaceToCubemapFace: r,
  30804. getCubemapUrls: n
  30805. }
  30806. }
  30807. , {
  30808. "../enum/GLCubeFaces": 25
  30809. }],
  30810. 192: [function(e, t, i) {
  30811. "use strict";
  30812. t.exports = {
  30813. captureErrors: function(e, t, i) {
  30814. if ("Raven"in window) {
  30815. Raven.config(e, t).install(),
  30816. i && Raven.setTagsContext(i);
  30817. var n = console.warn
  30818. , r = console.error;
  30819. console.warn = function() {
  30820. var e = Array.prototype.slice.call(arguments);
  30821. Raven.captureMessage(e.join(" "), {
  30822. level: "warning"
  30823. }),
  30824. n.apply(console, e)
  30825. }
  30826. ,
  30827. console.error = function() {
  30828. var e = Array.prototype.slice.call(arguments);
  30829. Raven.captureException(new Error(e.join(" ")), {
  30830. level: "error"
  30831. }),
  30832. r.apply(console, e)
  30833. }
  30834. } else
  30835. console.error("Raven not found, not capturing errors.")
  30836. }
  30837. }
  30838. }
  30839. , {}],
  30840. 193: [function(e, t, i) {
  30841. (function(i) {
  30842. "use strict";
  30843. var n = e("./browser")
  30844. , r = e("../constants")
  30845. , o = e("url")
  30846. , a = e("./logger")
  30847. , ss = e('three')
  30848. , s = new a(i)
  30849. , l = {
  30850. getAuthorizationHeader: function() {
  30851. var e = n.valueFromHash("auth");
  30852. if (e)
  30853. return e.replace(",", " ");
  30854. var t = n.valueFromCookie("token");
  30855. return t ? "Token " + t : null
  30856. },
  30857. parseSidUrl: function(e) {
  30858. var t, i;
  30859. t=g_Prefix;
  30860. if (e = e || "",
  30861. e.match(/^https?/)) {
  30862. var n = o.parse(e);
  30863. t = g_Prefix,
  30864. i = e
  30865. } else{
  30866. //xzw 原先的不能用
  30867. //t = window.location.protocol + "//" + window.location.host, //MP
  30868. t = g_Prefix
  30869. //i = t + "/api/player/models/" + e; //MP
  30870. i = t + "data/" + e;
  30871. }
  30872. return {
  30873. urlBase: t,
  30874. urlModel: i,
  30875. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30876. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30877. }
  30878. },
  30879. getModelIDFromQueryString: function() {
  30880. return n.valueFromHash("model") || n.valueFromHash("m")
  30881. },
  30882. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30883. e = JSON.parse(JSON.stringify(e));
  30884. var i = null;
  30885. if (e.images.forEach(function(n) {
  30886. if(!n.metadata) return;
  30887. if ("string" == typeof n.metadata)
  30888. try {
  30889. n.metadata = JSON.parse(n.metadata)
  30890. } catch (e) {
  30891. s.warn("Unable to parse image metadata"),
  30892. n.metadata = null
  30893. }
  30894. else{
  30895. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30896. }
  30897. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30898. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30899. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30900. }else{
  30901. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30902. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30903. n.metadata.zoom = n.metadata.zoom || 1;
  30904. }
  30905. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30906. }),
  30907. //icon初始视角的:
  30908. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30909. var n = {};
  30910. n.pano = {
  30911. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30912. position: t.convertWorkshopVector(i.scan_position),
  30913. uuid: i.scan_id
  30914. },
  30915. n.camera = {
  30916. quaternion: i.camera_quaternion,
  30917. position: i.camera_position
  30918. },
  30919. e.startPano = n
  30920. }
  30921. return e
  30922. },
  30923. */
  30924. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30925. e = JSON.parse(JSON.stringify(e));
  30926. var i = null;
  30927. if (e.images.forEach(function(n) {
  30928. if(!n.metadata) return;
  30929. if ("string" == typeof n.metadata)
  30930. try {
  30931. n.metadata = JSON.parse(n.metadata)
  30932. } catch (e) {
  30933. s.warn("Unable to parse image metadata"),
  30934. n.metadata = null
  30935. }
  30936. else{
  30937. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30938. }
  30939. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30940. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30941. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30942. }else{
  30943. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30944. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30945. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30946. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30947. }
  30948. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30949. }),
  30950. //icon初始视角的:
  30951. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30952. var n = {};
  30953. n.pano = {
  30954. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30955. position: t.convertWorkshopVector(i.scan_position),
  30956. uuid: i.scan_id
  30957. },
  30958. n.camera = {
  30959. quaternion: i.camera_quaternion,
  30960. position: i.camera_position
  30961. },
  30962. e.startPano = n
  30963. }
  30964. return e
  30965. },
  30966. visionVersionToInt: function() {
  30967. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30968. return function(t) {
  30969. if (!t)
  30970. throw new Error("Vision version is required");
  30971. var i = e.exec(t);
  30972. if (null === i)
  30973. throw new Error("String is not a vision version: " + t);
  30974. return parseInt(i[1])
  30975. }
  30976. }(),
  30977. modelDataPromisesTiles: function(e) {
  30978. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30979. if (vision_version)
  30980. try {
  30981. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30982. } catch (t) {
  30983. s.warn("Invalid vision version: " + vision_version)
  30984. }
  30985. // var t = e.created ? new Date(e.created) : null;
  30986. // return t && t >= r.visionTilingStartDate
  30987. return false
  30988. }
  30989. };
  30990. t.exports = l
  30991. }
  30992. ).call(this, "/js/util/showcase.js")
  30993. }
  30994. , {
  30995. "../constants": 8,
  30996. "./browser": 182,
  30997. "./logger": 189,
  30998. three:217,
  30999. url: 208
  31000. }],
  31001. 194: [function(e, t, i) {
  31002. "use strict";
  31003. var n = e("../util/ajax")
  31004. , r = e("three")
  31005. , o = e("../settings")
  31006. , a = {};
  31007. t.exports = {
  31008. load: function(e, t, i) {
  31009. var s = a[e];
  31010. return s ? (t && setTimeout(function() {
  31011. t(s)
  31012. }, 1),
  31013. s) : (s = new r.Texture,
  31014. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31015. s.magFilter = r.LinearFilter,
  31016. s.generateMipmaps = !1),
  31017. s.sourceFile = e,
  31018. a[e] = s,
  31019. n.getImage(e).then(function(e) {
  31020. s.image = e,
  31021. s.needsUpdate = !0,
  31022. t && t(s)
  31023. }).fail(i),
  31024. s)
  31025. },
  31026. loadBase64: function(e, t) {
  31027. t = t || "png";
  31028. var i = new r.Texture;
  31029. return i.image = document.createElement("img"),
  31030. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31031. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31032. i.magFilter = r.LinearFilter,
  31033. i.generateMipmaps = !1),
  31034. i.needsUpdate = !0,
  31035. i
  31036. },
  31037. isLoaded: function(e) {
  31038. return !!a[e]
  31039. }
  31040. }
  31041. window.Texture = t.exports
  31042. }
  31043. , {
  31044. "../settings": 166,
  31045. "../util/ajax": 181,
  31046. three: 217
  31047. }],
  31048. 195: [function(e, t, i) {
  31049. "use strict";
  31050. var n = e("./easing");
  31051. t.exports = {
  31052. globalDone: null,
  31053. funcs: [],
  31054. counter: 0,
  31055. uniqueID: 0,
  31056. start: function(e, t, i, r, o, a, s) {
  31057. return r = r || 0,
  31058. this.funcs.push({
  31059. func: e,
  31060. current: -r * Math.abs(t),
  31061. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31062. done: i,
  31063. easing: o || n.linearTween,
  31064. cycling: t < 0,
  31065. running: !0,
  31066. debug: r < 0,
  31067. name: a || "T" + this.counter,
  31068. id: void 0 === s ? this.counter : s,
  31069. paused: !1
  31070. }),
  31071. e(0, 16),
  31072. this.counter += 1,
  31073. e
  31074. },
  31075. trigger: function(e) {
  31076. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31077. , i = e.func || function() {}
  31078. , r = void 0 === e.duration ? 0 : e.duration;
  31079. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31080. var o = e.done || null
  31081. , a = e.easing || n.linearTween
  31082. , s = e.name || "R" + this.counter
  31083. , l = void 0 === e.id ? this.counter : e.id;
  31084. return this.start(i, r, o, t, a, s, l)
  31085. },
  31086. setTimeout: function(e, t, i) {
  31087. var n = void 0 === i ? this.counter : i;
  31088. return this.trigger({
  31089. done: e,
  31090. duration: void 0 === t ? 0 : t,
  31091. name: "O" + this.counter,
  31092. id: n
  31093. })
  31094. },
  31095. pause: function() {
  31096. this.paused = !0
  31097. },
  31098. resume: function() {
  31099. this.paused = !1
  31100. },
  31101. update: function(e) {
  31102. this.funcs.forEach(function(t) {
  31103. if (!(t.paused || (t.current += 1e3 * e,
  31104. t.current < 0)))
  31105. if (t.current >= t.duration && !t.cycling) {
  31106. var i = t.easing(1, 0, 1, 1);
  31107. t.func(i, 1e3 * e),
  31108. t.done && t.done(),
  31109. t.running = !1
  31110. } else {
  31111. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31112. , r = t.func(n, 1e3 * e) || !1;
  31113. r && (t.done && t.done(),
  31114. t.running = !1)
  31115. }
  31116. });
  31117. var t = this.funcs.length;
  31118. this.funcs = this.funcs.filter(function(e) {
  31119. return e.running
  31120. });
  31121. var i = this.funcs.length;
  31122. if (t > 0 && 0 === i && this.globalDone) {
  31123. var n = this.globalDone;
  31124. this.globalDone = null,
  31125. n()
  31126. }
  31127. },
  31128. adjustSpeed: function(e, t) {
  31129. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31130. var r = i[n];
  31131. r.duration /= t,
  31132. r.current /= t
  31133. }
  31134. },
  31135. getById: function(e) {
  31136. return this.funcs.filter(function(t) {
  31137. return e === t.id
  31138. })
  31139. },
  31140. get: function(e) {
  31141. for (var t = 0; t < this.funcs.length; t += 1)
  31142. if (this.funcs[t].func === e)
  31143. return this.funcs[t];
  31144. return null
  31145. },
  31146. isRunning: function(e) {
  31147. var t = this.get(e);
  31148. return null !== t && t.running
  31149. },
  31150. countActive: function() {
  31151. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31152. e += this.funcs[t].running;
  31153. return e
  31154. },
  31155. listActive: function() {
  31156. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31157. this.funcs[t].running && e.push(this.funcs[t].name);
  31158. return e
  31159. },
  31160. done: function(e) {
  31161. this.globalDone = e
  31162. },
  31163. cancelById: function(e) {
  31164. var t = void 0 === e ? 0 : e;
  31165. this.funcs = this.funcs.filter(function(e) {
  31166. return e.id !== t
  31167. })
  31168. },
  31169. cancel: function(e) {
  31170. this.funcs = this.funcs.filter(function(t) {
  31171. return t.func !== e
  31172. })
  31173. },
  31174. getUniqueId: function() {
  31175. return this.uniqueID -= 1,
  31176. this.uniqueID
  31177. }
  31178. }
  31179. }
  31180. , {
  31181. "./easing": 186
  31182. }],
  31183. 196: [function(e, t, i) {
  31184. function n(e) {
  31185. if (this.set = {},
  31186. this.infContains = function() {
  31187. return !0
  31188. }
  31189. ,
  31190. "object" == typeof e)
  31191. if (e instanceof Array)
  31192. for (var t = 0; t < e.length; t++)
  31193. this.set[e[t]] = !0;
  31194. else
  31195. this.set = e;
  31196. else if ("function" == typeof e)
  31197. this.infContains = e;
  31198. else if ("undefined" != typeof e)
  31199. throw new Error("set must be either an array or an object.")
  31200. }
  31201. t.exports = n,
  31202. n.prototype.contains = function(e) {
  31203. return !!this.set[e]
  31204. }
  31205. ,
  31206. n.prototype.has = n.prototype.contains,
  31207. n.prototype.add = function(e) {
  31208. if (1 == arguments.length)
  31209. this.set[e] = !0;
  31210. else
  31211. for (var t = 0; t < arguments.length; t++)
  31212. this.set[arguments[t]] = !0
  31213. }
  31214. ,
  31215. n.prototype.addAll = function(e) {
  31216. if ("object" != typeof e && !(e instanceof Array))
  31217. throw new Error("arr must be an array.");
  31218. for (var t = 0; t < e.length; t++)
  31219. this.add(e[t])
  31220. }
  31221. ,
  31222. n.prototype.remove = function(e) {
  31223. if (1 == arguments.length)
  31224. delete this.set[e];
  31225. else
  31226. for (var t = 0; t < arguments.length; t++)
  31227. delete this.set[arguments[t]]
  31228. }
  31229. ,
  31230. n.prototype.delete = n.prototype.remove,
  31231. n.prototype.clear = function() {
  31232. this.set = {}
  31233. }
  31234. ,
  31235. n.prototype.size = function() {
  31236. return Object.keys(this.set).length
  31237. }
  31238. ,
  31239. n.prototype.toString = function() {
  31240. return "{" + Object.keys(this.set).toString() + "}"
  31241. }
  31242. ,
  31243. n.prototype.toArray = function() {
  31244. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31245. }
  31246. ,
  31247. n.prototype["*values"] = n.prototype.toArray
  31248. }
  31249. , {}],
  31250. 197: [function(e, t, i) {}
  31251. , {}],
  31252. 198: [function(e, t, i) {
  31253. (function(t) {
  31254. "use strict";
  31255. function n() {
  31256. try {
  31257. var e = new Uint8Array(1);
  31258. return e.__proto__ = {
  31259. __proto__: Uint8Array.prototype,
  31260. foo: function() {
  31261. return 42
  31262. }
  31263. },
  31264. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31265. } catch (e) {
  31266. return !1
  31267. }
  31268. }
  31269. function r() {
  31270. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31271. }
  31272. function o(e, t) {
  31273. if (r() < t)
  31274. throw new RangeError("Invalid typed array length");
  31275. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31276. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31277. e.length = t),
  31278. e
  31279. }
  31280. function a(e, t, i) {
  31281. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31282. return new a(e,t,i);
  31283. if ("number" == typeof e) {
  31284. if ("string" == typeof t)
  31285. throw new Error("If encoding is specified then the first argument must be a string");
  31286. return h(this, e)
  31287. }
  31288. return s(this, e, t, i)
  31289. }
  31290. function s(e, t, i, n) {
  31291. if ("number" == typeof t)
  31292. throw new TypeError('"value" argument must not be a number');
  31293. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31294. }
  31295. function l(e) {
  31296. if ("number" != typeof e)
  31297. throw new TypeError('"size" argument must be a number');
  31298. if (e < 0)
  31299. throw new RangeError('"size" argument must not be negative')
  31300. }
  31301. function c(e, t, i, n) {
  31302. return l(t),
  31303. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31304. }
  31305. function h(e, t) {
  31306. if (l(t),
  31307. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31308. !a.TYPED_ARRAY_SUPPORT)
  31309. for (var i = 0; i < t; ++i)
  31310. e[i] = 0;
  31311. return e
  31312. }
  31313. function u(e, t, i) {
  31314. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31315. !a.isEncoding(i))
  31316. throw new TypeError('"encoding" must be a valid string encoding');
  31317. var n = 0 | v(t, i);
  31318. e = o(e, n);
  31319. var r = e.write(t, i);
  31320. return r !== n && (e = e.slice(0, r)),
  31321. e
  31322. }
  31323. function d(e, t) {
  31324. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31325. e = o(e, i);
  31326. for (var n = 0; n < i; n += 1)
  31327. e[n] = 255 & t[n];
  31328. return e
  31329. }
  31330. function p(e, t, i, n) {
  31331. if (t.byteLength,
  31332. i < 0 || t.byteLength < i)
  31333. throw new RangeError("'offset' is out of bounds");
  31334. if (t.byteLength < i + (n || 0))
  31335. throw new RangeError("'length' is out of bounds");
  31336. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31337. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31338. e.__proto__ = a.prototype) : e = d(e, t),
  31339. e
  31340. }
  31341. function f(e, t) {
  31342. if (a.isBuffer(t)) {
  31343. var i = 0 | g(t.length);
  31344. return e = o(e, i),
  31345. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31346. e)
  31347. }
  31348. if (t) {
  31349. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31350. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31351. if ("Buffer" === t.type && $(t.data))
  31352. return d(e, t.data)
  31353. }
  31354. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31355. }
  31356. function g(e) {
  31357. if (e >= r())
  31358. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31359. return 0 | e
  31360. }
  31361. function m(e) {
  31362. return +e != e && (e = 0),
  31363. a.alloc(+e)
  31364. }
  31365. function v(e, t) {
  31366. if (a.isBuffer(e))
  31367. return e.length;
  31368. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31369. return e.byteLength;
  31370. "string" != typeof e && (e = "" + e);
  31371. var i = e.length;
  31372. if (0 === i)
  31373. return 0;
  31374. for (var n = !1; ; )
  31375. switch (t) {
  31376. case "ascii":
  31377. case "latin1":
  31378. case "binary":
  31379. return i;
  31380. case "utf8":
  31381. case "utf-8":
  31382. case void 0:
  31383. return j(e).length;
  31384. case "ucs2":
  31385. case "ucs-2":
  31386. case "utf16le":
  31387. case "utf-16le":
  31388. return 2 * i;
  31389. case "hex":
  31390. return i >>> 1;
  31391. case "base64":
  31392. return Z(e).length;
  31393. default:
  31394. if (n)
  31395. return j(e).length;
  31396. t = ("" + t).toLowerCase(),
  31397. n = !0
  31398. }
  31399. }
  31400. function A(e, t, i) {
  31401. var n = !1;
  31402. if ((void 0 === t || t < 0) && (t = 0),
  31403. t > this.length)
  31404. return "";
  31405. if ((void 0 === i || i > this.length) && (i = this.length),
  31406. i <= 0)
  31407. return "";
  31408. if (i >>>= 0,
  31409. t >>>= 0,
  31410. i <= t)
  31411. return "";
  31412. for (e || (e = "utf8"); ; )
  31413. switch (e) {
  31414. case "hex":
  31415. return L(this, t, i);
  31416. case "utf8":
  31417. case "utf-8":
  31418. return M(this, t, i);
  31419. case "ascii":
  31420. return P(this, t, i);
  31421. case "latin1":
  31422. case "binary":
  31423. return O(this, t, i);
  31424. case "base64":
  31425. return S(this, t, i);
  31426. case "ucs2":
  31427. case "ucs-2":
  31428. case "utf16le":
  31429. case "utf-16le":
  31430. return D(this, t, i);
  31431. default:
  31432. if (n)
  31433. throw new TypeError("Unknown encoding: " + e);
  31434. e = (e + "").toLowerCase(),
  31435. n = !0
  31436. }
  31437. }
  31438. function y(e, t, i) {
  31439. var n = e[t];
  31440. e[t] = e[i],
  31441. e[i] = n
  31442. }
  31443. function C(e, t, i, n, r) {
  31444. if (0 === e.length)
  31445. return -1;
  31446. if ("string" == typeof i ? (n = i,
  31447. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31448. i = +i,
  31449. isNaN(i) && (i = r ? 0 : e.length - 1),
  31450. i < 0 && (i = e.length + i),
  31451. i >= e.length) {
  31452. if (r)
  31453. return -1;
  31454. i = e.length - 1
  31455. } else if (i < 0) {
  31456. if (!r)
  31457. return -1;
  31458. i = 0
  31459. }
  31460. if ("string" == typeof t && (t = a.from(t, n)),
  31461. a.isBuffer(t))
  31462. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31463. if ("number" == typeof t)
  31464. return t &= 255,
  31465. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31466. throw new TypeError("val must be string, number or Buffer")
  31467. }
  31468. function I(e, t, i, n, r) {
  31469. function o(e, t) {
  31470. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31471. }
  31472. var a = 1
  31473. , s = e.length
  31474. , l = t.length;
  31475. if (void 0 !== n && (n = String(n).toLowerCase(),
  31476. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31477. if (e.length < 2 || t.length < 2)
  31478. return -1;
  31479. a = 2,
  31480. s /= 2,
  31481. l /= 2,
  31482. i /= 2
  31483. }
  31484. var c;
  31485. if (r) {
  31486. var h = -1;
  31487. for (c = i; c < s; c++)
  31488. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31489. if (h === -1 && (h = c),
  31490. c - h + 1 === l)
  31491. return h * a
  31492. } else
  31493. h !== -1 && (c -= c - h),
  31494. h = -1
  31495. } else
  31496. for (i + l > s && (i = s - l),
  31497. c = i; c >= 0; c--) {
  31498. for (var u = !0, d = 0; d < l; d++)
  31499. if (o(e, c + d) !== o(t, d)) {
  31500. u = !1;
  31501. break
  31502. }
  31503. if (u)
  31504. return c
  31505. }
  31506. return -1
  31507. }
  31508. function E(e, t, i, n) {
  31509. i = Number(i) || 0;
  31510. var r = e.length - i;
  31511. n ? (n = Number(n),
  31512. n > r && (n = r)) : n = r;
  31513. var o = t.length;
  31514. if (o % 2 !== 0)
  31515. throw new TypeError("Invalid hex string");
  31516. n > o / 2 && (n = o / 2);
  31517. for (var a = 0; a < n; ++a) {
  31518. var s = parseInt(t.substr(2 * a, 2), 16);
  31519. if (isNaN(s))
  31520. return a;
  31521. e[i + a] = s
  31522. }
  31523. return a
  31524. }
  31525. function b(e, t, i, n) {
  31526. return q(j(t, e.length - i), e, i, n)
  31527. }
  31528. function w(e, t, i, n) {
  31529. return q(Y(t), e, i, n)
  31530. }
  31531. function _(e, t, i, n) {
  31532. return w(e, t, i, n)
  31533. }
  31534. function T(e, t, i, n) {
  31535. return q(Z(t), e, i, n)
  31536. }
  31537. function x(e, t, i, n) {
  31538. return q(X(t, e.length - i), e, i, n)
  31539. }
  31540. function S(e, t, i) {
  31541. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31542. }
  31543. function M(e, t, i) {
  31544. i = Math.min(e.length, i);
  31545. for (var n = [], r = t; r < i; ) {
  31546. var o = e[r]
  31547. , a = null
  31548. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31549. if (r + s <= i) {
  31550. var l, c, h, u;
  31551. switch (s) {
  31552. case 1:
  31553. o < 128 && (a = o);
  31554. break;
  31555. case 2:
  31556. l = e[r + 1],
  31557. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31558. u > 127 && (a = u));
  31559. break;
  31560. case 3:
  31561. l = e[r + 1],
  31562. c = e[r + 2],
  31563. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31564. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31565. break;
  31566. case 4:
  31567. l = e[r + 1],
  31568. c = e[r + 2],
  31569. h = e[r + 3],
  31570. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31571. u > 65535 && u < 1114112 && (a = u))
  31572. }
  31573. }
  31574. null === a ? (a = 65533,
  31575. s = 1) : a > 65535 && (a -= 65536,
  31576. n.push(a >>> 10 & 1023 | 55296),
  31577. a = 56320 | 1023 & a),
  31578. n.push(a),
  31579. r += s
  31580. }
  31581. return R(n)
  31582. }
  31583. function R(e) {
  31584. var t = e.length;
  31585. if (t <= ee)
  31586. return String.fromCharCode.apply(String, e);
  31587. for (var i = "", n = 0; n < t; )
  31588. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31589. return i
  31590. }
  31591. function P(e, t, i) {
  31592. var n = "";
  31593. i = Math.min(e.length, i);
  31594. for (var r = t; r < i; ++r)
  31595. n += String.fromCharCode(127 & e[r]);
  31596. return n
  31597. }
  31598. function O(e, t, i) {
  31599. var n = "";
  31600. i = Math.min(e.length, i);
  31601. for (var r = t; r < i; ++r)
  31602. n += String.fromCharCode(e[r]);
  31603. return n
  31604. }
  31605. function L(e, t, i) {
  31606. var n = e.length;
  31607. (!t || t < 0) && (t = 0),
  31608. (!i || i < 0 || i > n) && (i = n);
  31609. for (var r = "", o = t; o < i; ++o)
  31610. r += W(e[o]);
  31611. return r
  31612. }
  31613. function D(e, t, i) {
  31614. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31615. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31616. return r
  31617. }
  31618. function N(e, t, i) {
  31619. if (e % 1 !== 0 || e < 0)
  31620. throw new RangeError("offset is not uint");
  31621. if (e + t > i)
  31622. throw new RangeError("Trying to access beyond buffer length")
  31623. }
  31624. function B(e, t, i, n, r, o) {
  31625. if (!a.isBuffer(e))
  31626. throw new TypeError('"buffer" argument must be a Buffer instance');
  31627. if (t > r || t < o)
  31628. throw new RangeError('"value" argument is out of bounds');
  31629. if (i + n > e.length)
  31630. throw new RangeError("Index out of range")
  31631. }
  31632. function F(e, t, i, n) {
  31633. t < 0 && (t = 65535 + t + 1);
  31634. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31635. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31636. }
  31637. function V(e, t, i, n) {
  31638. t < 0 && (t = 4294967295 + t + 1);
  31639. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31640. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31641. }
  31642. function U(e, t, i, n, r, o) {
  31643. if (i + n > e.length)
  31644. throw new RangeError("Index out of range");
  31645. if (i < 0)
  31646. throw new RangeError("Index out of range")
  31647. }
  31648. function k(e, t, i, n, r) {
  31649. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31650. J.write(e, t, i, n, 23, 4),
  31651. i + 4
  31652. }
  31653. function H(e, t, i, n, r) {
  31654. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31655. J.write(e, t, i, n, 52, 8),
  31656. i + 8
  31657. }
  31658. function G(e) {
  31659. if (e = z(e).replace(te, ""),
  31660. e.length < 2)
  31661. return "";
  31662. for (; e.length % 4 !== 0; )
  31663. e += "=";
  31664. return e
  31665. }
  31666. function z(e) {
  31667. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31668. }
  31669. function W(e) {
  31670. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31671. }
  31672. function j(e, t) {
  31673. t = t || 1 / 0;
  31674. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31675. if (i = e.charCodeAt(a),
  31676. i > 55295 && i < 57344) {
  31677. if (!r) {
  31678. if (i > 56319) {
  31679. (t -= 3) > -1 && o.push(239, 191, 189);
  31680. continue
  31681. }
  31682. if (a + 1 === n) {
  31683. (t -= 3) > -1 && o.push(239, 191, 189);
  31684. continue
  31685. }
  31686. r = i;
  31687. continue
  31688. }
  31689. if (i < 56320) {
  31690. (t -= 3) > -1 && o.push(239, 191, 189),
  31691. r = i;
  31692. continue
  31693. }
  31694. i = (r - 55296 << 10 | i - 56320) + 65536
  31695. } else
  31696. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31697. if (r = null,
  31698. i < 128) {
  31699. if ((t -= 1) < 0)
  31700. break;
  31701. o.push(i)
  31702. } else if (i < 2048) {
  31703. if ((t -= 2) < 0)
  31704. break;
  31705. o.push(i >> 6 | 192, 63 & i | 128)
  31706. } else if (i < 65536) {
  31707. if ((t -= 3) < 0)
  31708. break;
  31709. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31710. } else {
  31711. if (!(i < 1114112))
  31712. throw new Error("Invalid code point");
  31713. if ((t -= 4) < 0)
  31714. break;
  31715. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31716. }
  31717. }
  31718. return o
  31719. }
  31720. function Y(e) {
  31721. for (var t = [], i = 0; i < e.length; ++i)
  31722. t.push(255 & e.charCodeAt(i));
  31723. return t
  31724. }
  31725. function X(e, t) {
  31726. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31727. i = e.charCodeAt(a),
  31728. n = i >> 8,
  31729. r = i % 256,
  31730. o.push(r),
  31731. o.push(n);
  31732. return o
  31733. }
  31734. function Z(e) {
  31735. return Q.toByteArray(G(e))
  31736. }
  31737. function q(e, t, i, n) {
  31738. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31739. t[r + i] = e[r];
  31740. return r
  31741. }
  31742. function K(e) {
  31743. return e !== e
  31744. }
  31745. var Q = e("base64-js")
  31746. , J = e("ieee754")
  31747. , $ = e("isarray");
  31748. i.Buffer = a,
  31749. i.SlowBuffer = m,
  31750. i.INSPECT_MAX_BYTES = 50,
  31751. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31752. i.kMaxLength = r(),
  31753. a.poolSize = 8192,
  31754. a._augment = function(e) {
  31755. return e.__proto__ = a.prototype,
  31756. e
  31757. }
  31758. ,
  31759. a.from = function(e, t, i) {
  31760. return s(null, e, t, i)
  31761. }
  31762. ,
  31763. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31764. a.__proto__ = Uint8Array,
  31765. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31766. value: null,
  31767. configurable: !0
  31768. })),
  31769. a.alloc = function(e, t, i) {
  31770. return c(null, e, t, i)
  31771. }
  31772. ,
  31773. a.allocUnsafe = function(e) {
  31774. return h(null, e)
  31775. }
  31776. ,
  31777. a.allocUnsafeSlow = function(e) {
  31778. return h(null, e)
  31779. }
  31780. ,
  31781. a.isBuffer = function(e) {
  31782. return !(null == e || !e._isBuffer)
  31783. }
  31784. ,
  31785. a.compare = function(e, t) {
  31786. if (!a.isBuffer(e) || !a.isBuffer(t))
  31787. throw new TypeError("Arguments must be Buffers");
  31788. if (e === t)
  31789. return 0;
  31790. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31791. if (e[r] !== t[r]) {
  31792. i = e[r],
  31793. n = t[r];
  31794. break
  31795. }
  31796. return i < n ? -1 : n < i ? 1 : 0
  31797. }
  31798. ,
  31799. a.isEncoding = function(e) {
  31800. switch (String(e).toLowerCase()) {
  31801. case "hex":
  31802. case "utf8":
  31803. case "utf-8":
  31804. case "ascii":
  31805. case "latin1":
  31806. case "binary":
  31807. case "base64":
  31808. case "ucs2":
  31809. case "ucs-2":
  31810. case "utf16le":
  31811. case "utf-16le":
  31812. return !0;
  31813. default:
  31814. return !1
  31815. }
  31816. }
  31817. ,
  31818. a.concat = function(e, t) {
  31819. if (!$(e))
  31820. throw new TypeError('"list" argument must be an Array of Buffers');
  31821. if (0 === e.length)
  31822. return a.alloc(0);
  31823. var i;
  31824. if (void 0 === t)
  31825. for (t = 0,
  31826. i = 0; i < e.length; ++i)
  31827. t += e[i].length;
  31828. var n = a.allocUnsafe(t)
  31829. , r = 0;
  31830. for (i = 0; i < e.length; ++i) {
  31831. var o = e[i];
  31832. if (!a.isBuffer(o))
  31833. throw new TypeError('"list" argument must be an Array of Buffers');
  31834. o.copy(n, r),
  31835. r += o.length
  31836. }
  31837. return n
  31838. }
  31839. ,
  31840. a.byteLength = v,
  31841. a.prototype._isBuffer = !0,
  31842. a.prototype.swap16 = function() {
  31843. var e = this.length;
  31844. if (e % 2 !== 0)
  31845. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31846. for (var t = 0; t < e; t += 2)
  31847. y(this, t, t + 1);
  31848. return this
  31849. }
  31850. ,
  31851. a.prototype.swap32 = function() {
  31852. var e = this.length;
  31853. if (e % 4 !== 0)
  31854. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31855. for (var t = 0; t < e; t += 4)
  31856. y(this, t, t + 3),
  31857. y(this, t + 1, t + 2);
  31858. return this
  31859. }
  31860. ,
  31861. a.prototype.swap64 = function() {
  31862. var e = this.length;
  31863. if (e % 8 !== 0)
  31864. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31865. for (var t = 0; t < e; t += 8)
  31866. y(this, t, t + 7),
  31867. y(this, t + 1, t + 6),
  31868. y(this, t + 2, t + 5),
  31869. y(this, t + 3, t + 4);
  31870. return this
  31871. }
  31872. ,
  31873. a.prototype.toString = function() {
  31874. var e = 0 | this.length;
  31875. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31876. }
  31877. ,
  31878. a.prototype.equals = function(e) {
  31879. if (!a.isBuffer(e))
  31880. throw new TypeError("Argument must be a Buffer");
  31881. return this === e || 0 === a.compare(this, e)
  31882. }
  31883. ,
  31884. a.prototype.inspect = function() {
  31885. var e = ""
  31886. , t = i.INSPECT_MAX_BYTES;
  31887. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31888. this.length > t && (e += " ... ")),
  31889. "<Buffer " + e + ">"
  31890. }
  31891. ,
  31892. a.prototype.compare = function(e, t, i, n, r) {
  31893. if (!a.isBuffer(e))
  31894. throw new TypeError("Argument must be a Buffer");
  31895. if (void 0 === t && (t = 0),
  31896. void 0 === i && (i = e ? e.length : 0),
  31897. void 0 === n && (n = 0),
  31898. void 0 === r && (r = this.length),
  31899. t < 0 || i > e.length || n < 0 || r > this.length)
  31900. throw new RangeError("out of range index");
  31901. if (n >= r && t >= i)
  31902. return 0;
  31903. if (n >= r)
  31904. return -1;
  31905. if (t >= i)
  31906. return 1;
  31907. if (t >>>= 0,
  31908. i >>>= 0,
  31909. n >>>= 0,
  31910. r >>>= 0,
  31911. this === e)
  31912. return 0;
  31913. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31914. if (c[u] !== h[u]) {
  31915. o = c[u],
  31916. s = h[u];
  31917. break
  31918. }
  31919. return o < s ? -1 : s < o ? 1 : 0
  31920. }
  31921. ,
  31922. a.prototype.includes = function(e, t, i) {
  31923. return this.indexOf(e, t, i) !== -1
  31924. }
  31925. ,
  31926. a.prototype.indexOf = function(e, t, i) {
  31927. return C(this, e, t, i, !0)
  31928. }
  31929. ,
  31930. a.prototype.lastIndexOf = function(e, t, i) {
  31931. return C(this, e, t, i, !1)
  31932. }
  31933. ,
  31934. a.prototype.write = function(e, t, i, n) {
  31935. if (void 0 === t)
  31936. n = "utf8",
  31937. i = this.length,
  31938. t = 0;
  31939. else if (void 0 === i && "string" == typeof t)
  31940. n = t,
  31941. i = this.length,
  31942. t = 0;
  31943. else {
  31944. if (!isFinite(t))
  31945. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31946. t |= 0,
  31947. isFinite(i) ? (i |= 0,
  31948. void 0 === n && (n = "utf8")) : (n = i,
  31949. i = void 0)
  31950. }
  31951. var r = this.length - t;
  31952. if ((void 0 === i || i > r) && (i = r),
  31953. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31954. throw new RangeError("Attempt to write outside buffer bounds");
  31955. n || (n = "utf8");
  31956. for (var o = !1; ; )
  31957. switch (n) {
  31958. case "hex":
  31959. return E(this, e, t, i);
  31960. case "utf8":
  31961. case "utf-8":
  31962. return b(this, e, t, i);
  31963. case "ascii":
  31964. return w(this, e, t, i);
  31965. case "latin1":
  31966. case "binary":
  31967. return _(this, e, t, i);
  31968. case "base64":
  31969. return T(this, e, t, i);
  31970. case "ucs2":
  31971. case "ucs-2":
  31972. case "utf16le":
  31973. case "utf-16le":
  31974. return x(this, e, t, i);
  31975. default:
  31976. if (o)
  31977. throw new TypeError("Unknown encoding: " + n);
  31978. n = ("" + n).toLowerCase(),
  31979. o = !0
  31980. }
  31981. }
  31982. ,
  31983. a.prototype.toJSON = function() {
  31984. return {
  31985. type: "Buffer",
  31986. data: Array.prototype.slice.call(this._arr || this, 0)
  31987. }
  31988. }
  31989. ;
  31990. var ee = 4096;
  31991. a.prototype.slice = function(e, t) {
  31992. var i = this.length;
  31993. e = ~~e,
  31994. t = void 0 === t ? i : ~~t,
  31995. e < 0 ? (e += i,
  31996. e < 0 && (e = 0)) : e > i && (e = i),
  31997. t < 0 ? (t += i,
  31998. t < 0 && (t = 0)) : t > i && (t = i),
  31999. t < e && (t = e);
  32000. var n;
  32001. if (a.TYPED_ARRAY_SUPPORT)
  32002. n = this.subarray(e, t),
  32003. n.__proto__ = a.prototype;
  32004. else {
  32005. var r = t - e;
  32006. n = new a(r,void 0);
  32007. for (var o = 0; o < r; ++o)
  32008. n[o] = this[o + e]
  32009. }
  32010. return n
  32011. }
  32012. ,
  32013. a.prototype.readUIntLE = function(e, t, i) {
  32014. e |= 0,
  32015. t |= 0,
  32016. i || N(e, t, this.length);
  32017. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32018. n += this[e + o] * r;
  32019. return n
  32020. }
  32021. ,
  32022. a.prototype.readUIntBE = function(e, t, i) {
  32023. e |= 0,
  32024. t |= 0,
  32025. i || N(e, t, this.length);
  32026. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32027. n += this[e + --t] * r;
  32028. return n
  32029. }
  32030. ,
  32031. a.prototype.readUInt8 = function(e, t) {
  32032. return t || N(e, 1, this.length),
  32033. this[e]
  32034. }
  32035. ,
  32036. a.prototype.readUInt16LE = function(e, t) {
  32037. return t || N(e, 2, this.length),
  32038. this[e] | this[e + 1] << 8
  32039. }
  32040. ,
  32041. a.prototype.readUInt16BE = function(e, t) {
  32042. return t || N(e, 2, this.length),
  32043. this[e] << 8 | this[e + 1]
  32044. }
  32045. ,
  32046. a.prototype.readUInt32LE = function(e, t) {
  32047. return t || N(e, 4, this.length),
  32048. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32049. }
  32050. ,
  32051. a.prototype.readUInt32BE = function(e, t) {
  32052. return t || N(e, 4, this.length),
  32053. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32054. }
  32055. ,
  32056. a.prototype.readIntLE = function(e, t, i) {
  32057. e |= 0,
  32058. t |= 0,
  32059. i || N(e, t, this.length);
  32060. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32061. n += this[e + o] * r;
  32062. return r *= 128,
  32063. n >= r && (n -= Math.pow(2, 8 * t)),
  32064. n
  32065. }
  32066. ,
  32067. a.prototype.readIntBE = function(e, t, i) {
  32068. e |= 0,
  32069. t |= 0,
  32070. i || N(e, t, this.length);
  32071. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32072. o += this[e + --n] * r;
  32073. return r *= 128,
  32074. o >= r && (o -= Math.pow(2, 8 * t)),
  32075. o
  32076. }
  32077. ,
  32078. a.prototype.readInt8 = function(e, t) {
  32079. return t || N(e, 1, this.length),
  32080. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32081. }
  32082. ,
  32083. a.prototype.readInt16LE = function(e, t) {
  32084. t || N(e, 2, this.length);
  32085. var i = this[e] | this[e + 1] << 8;
  32086. return 32768 & i ? 4294901760 | i : i
  32087. }
  32088. ,
  32089. a.prototype.readInt16BE = function(e, t) {
  32090. t || N(e, 2, this.length);
  32091. var i = this[e + 1] | this[e] << 8;
  32092. return 32768 & i ? 4294901760 | i : i
  32093. }
  32094. ,
  32095. a.prototype.readInt32LE = function(e, t) {
  32096. return t || N(e, 4, this.length),
  32097. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32098. }
  32099. ,
  32100. a.prototype.readInt32BE = function(e, t) {
  32101. return t || N(e, 4, this.length),
  32102. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32103. }
  32104. ,
  32105. a.prototype.readFloatLE = function(e, t) {
  32106. return t || N(e, 4, this.length),
  32107. J.read(this, e, !0, 23, 4)
  32108. }
  32109. ,
  32110. a.prototype.readFloatBE = function(e, t) {
  32111. return t || N(e, 4, this.length),
  32112. J.read(this, e, !1, 23, 4)
  32113. }
  32114. ,
  32115. a.prototype.readDoubleLE = function(e, t) {
  32116. return t || N(e, 8, this.length),
  32117. J.read(this, e, !0, 52, 8)
  32118. }
  32119. ,
  32120. a.prototype.readDoubleBE = function(e, t) {
  32121. return t || N(e, 8, this.length),
  32122. J.read(this, e, !1, 52, 8)
  32123. }
  32124. ,
  32125. a.prototype.writeUIntLE = function(e, t, i, n) {
  32126. if (e = +e,
  32127. t |= 0,
  32128. i |= 0,
  32129. !n) {
  32130. var r = Math.pow(2, 8 * i) - 1;
  32131. B(this, e, t, i, r, 0)
  32132. }
  32133. var o = 1
  32134. , a = 0;
  32135. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32136. this[t + a] = e / o & 255;
  32137. return t + i
  32138. }
  32139. ,
  32140. a.prototype.writeUIntBE = function(e, t, i, n) {
  32141. if (e = +e,
  32142. t |= 0,
  32143. i |= 0,
  32144. !n) {
  32145. var r = Math.pow(2, 8 * i) - 1;
  32146. B(this, e, t, i, r, 0)
  32147. }
  32148. var o = i - 1
  32149. , a = 1;
  32150. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32151. this[t + o] = e / a & 255;
  32152. return t + i
  32153. }
  32154. ,
  32155. a.prototype.writeUInt8 = function(e, t, i) {
  32156. return e = +e,
  32157. t |= 0,
  32158. i || B(this, e, t, 1, 255, 0),
  32159. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32160. this[t] = 255 & e,
  32161. t + 1
  32162. }
  32163. ,
  32164. a.prototype.writeUInt16LE = function(e, t, i) {
  32165. return e = +e,
  32166. t |= 0,
  32167. i || B(this, e, t, 2, 65535, 0),
  32168. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32169. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32170. t + 2
  32171. }
  32172. ,
  32173. a.prototype.writeUInt16BE = function(e, t, i) {
  32174. return e = +e,
  32175. t |= 0,
  32176. i || B(this, e, t, 2, 65535, 0),
  32177. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32178. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32179. t + 2
  32180. }
  32181. ,
  32182. a.prototype.writeUInt32LE = function(e, t, i) {
  32183. return e = +e,
  32184. t |= 0,
  32185. i || B(this, e, t, 4, 4294967295, 0),
  32186. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32187. this[t + 2] = e >>> 16,
  32188. this[t + 1] = e >>> 8,
  32189. this[t] = 255 & e) : V(this, e, t, !0),
  32190. t + 4
  32191. }
  32192. ,
  32193. a.prototype.writeUInt32BE = function(e, t, i) {
  32194. return e = +e,
  32195. t |= 0,
  32196. i || B(this, e, t, 4, 4294967295, 0),
  32197. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32198. this[t + 1] = e >>> 16,
  32199. this[t + 2] = e >>> 8,
  32200. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32201. t + 4
  32202. }
  32203. ,
  32204. a.prototype.writeIntLE = function(e, t, i, n) {
  32205. if (e = +e,
  32206. t |= 0,
  32207. !n) {
  32208. var r = Math.pow(2, 8 * i - 1);
  32209. B(this, e, t, i, r - 1, -r)
  32210. }
  32211. var o = 0
  32212. , a = 1
  32213. , s = 0;
  32214. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32215. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32216. this[t + o] = (e / a >> 0) - s & 255;
  32217. return t + i
  32218. }
  32219. ,
  32220. a.prototype.writeIntBE = function(e, t, i, n) {
  32221. if (e = +e,
  32222. t |= 0,
  32223. !n) {
  32224. var r = Math.pow(2, 8 * i - 1);
  32225. B(this, e, t, i, r - 1, -r)
  32226. }
  32227. var o = i - 1
  32228. , a = 1
  32229. , s = 0;
  32230. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32231. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32232. this[t + o] = (e / a >> 0) - s & 255;
  32233. return t + i
  32234. }
  32235. ,
  32236. a.prototype.writeInt8 = function(e, t, i) {
  32237. return e = +e,
  32238. t |= 0,
  32239. i || B(this, e, t, 1, 127, -128),
  32240. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32241. e < 0 && (e = 255 + e + 1),
  32242. this[t] = 255 & e,
  32243. t + 1
  32244. }
  32245. ,
  32246. a.prototype.writeInt16LE = function(e, t, i) {
  32247. return e = +e,
  32248. t |= 0,
  32249. i || B(this, e, t, 2, 32767, -32768),
  32250. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32251. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32252. t + 2
  32253. }
  32254. ,
  32255. a.prototype.writeInt16BE = function(e, t, i) {
  32256. return e = +e,
  32257. t |= 0,
  32258. i || B(this, e, t, 2, 32767, -32768),
  32259. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32260. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32261. t + 2
  32262. }
  32263. ,
  32264. a.prototype.writeInt32LE = function(e, t, i) {
  32265. return e = +e,
  32266. t |= 0,
  32267. i || B(this, e, t, 4, 2147483647, -2147483648),
  32268. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32269. this[t + 1] = e >>> 8,
  32270. this[t + 2] = e >>> 16,
  32271. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32272. t + 4
  32273. }
  32274. ,
  32275. a.prototype.writeInt32BE = function(e, t, i) {
  32276. return e = +e,
  32277. t |= 0,
  32278. i || B(this, e, t, 4, 2147483647, -2147483648),
  32279. e < 0 && (e = 4294967295 + e + 1),
  32280. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32281. this[t + 1] = e >>> 16,
  32282. this[t + 2] = e >>> 8,
  32283. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32284. t + 4
  32285. }
  32286. ,
  32287. a.prototype.writeFloatLE = function(e, t, i) {
  32288. return k(this, e, t, !0, i)
  32289. }
  32290. ,
  32291. a.prototype.writeFloatBE = function(e, t, i) {
  32292. return k(this, e, t, !1, i)
  32293. }
  32294. ,
  32295. a.prototype.writeDoubleLE = function(e, t, i) {
  32296. return H(this, e, t, !0, i)
  32297. }
  32298. ,
  32299. a.prototype.writeDoubleBE = function(e, t, i) {
  32300. return H(this, e, t, !1, i)
  32301. }
  32302. ,
  32303. a.prototype.copy = function(e, t, i, n) {
  32304. if (i || (i = 0),
  32305. n || 0 === n || (n = this.length),
  32306. t >= e.length && (t = e.length),
  32307. t || (t = 0),
  32308. n > 0 && n < i && (n = i),
  32309. n === i)
  32310. return 0;
  32311. if (0 === e.length || 0 === this.length)
  32312. return 0;
  32313. if (t < 0)
  32314. throw new RangeError("targetStart out of bounds");
  32315. if (i < 0 || i >= this.length)
  32316. throw new RangeError("sourceStart out of bounds");
  32317. if (n < 0)
  32318. throw new RangeError("sourceEnd out of bounds");
  32319. n > this.length && (n = this.length),
  32320. e.length - t < n - i && (n = e.length - t + i);
  32321. var r, o = n - i;
  32322. if (this === e && i < t && t < n)
  32323. for (r = o - 1; r >= 0; --r)
  32324. e[r + t] = this[r + i];
  32325. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32326. for (r = 0; r < o; ++r)
  32327. e[r + t] = this[r + i];
  32328. else
  32329. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32330. return o
  32331. }
  32332. ,
  32333. a.prototype.fill = function(e, t, i, n) {
  32334. if ("string" == typeof e) {
  32335. if ("string" == typeof t ? (n = t,
  32336. t = 0,
  32337. i = this.length) : "string" == typeof i && (n = i,
  32338. i = this.length),
  32339. 1 === e.length) {
  32340. var r = e.charCodeAt(0);
  32341. r < 256 && (e = r)
  32342. }
  32343. if (void 0 !== n && "string" != typeof n)
  32344. throw new TypeError("encoding must be a string");
  32345. if ("string" == typeof n && !a.isEncoding(n))
  32346. throw new TypeError("Unknown encoding: " + n)
  32347. } else
  32348. "number" == typeof e && (e &= 255);
  32349. if (t < 0 || this.length < t || this.length < i)
  32350. throw new RangeError("Out of range index");
  32351. if (i <= t)
  32352. return this;
  32353. t >>>= 0,
  32354. i = void 0 === i ? this.length : i >>> 0,
  32355. e || (e = 0);
  32356. var o;
  32357. if ("number" == typeof e)
  32358. for (o = t; o < i; ++o)
  32359. this[o] = e;
  32360. else {
  32361. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32362. , l = s.length;
  32363. for (o = 0; o < i - t; ++o)
  32364. this[o + t] = s[o % l]
  32365. }
  32366. return this
  32367. }
  32368. ;
  32369. var te = /[^+\/0-9A-Za-z-_]/g
  32370. }
  32371. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32372. }
  32373. , {
  32374. "base64-js": 199,
  32375. ieee754: 200,
  32376. isarray: 201
  32377. }],
  32378. 199: [function(e, t, i) {
  32379. "use strict";
  32380. function n(e) {
  32381. var t = e.length;
  32382. if (t % 4 > 0)
  32383. throw new Error("Invalid string. Length must be a multiple of 4");
  32384. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32385. }
  32386. function r(e) {
  32387. return 3 * e.length / 4 - n(e)
  32388. }
  32389. function o(e) {
  32390. var t, i, r, o, a, s, l = e.length;
  32391. a = n(e),
  32392. s = new u(3 * l / 4 - a),
  32393. r = a > 0 ? l - 4 : l;
  32394. var c = 0;
  32395. for (t = 0,
  32396. i = 0; t < r; t += 4,
  32397. i += 3)
  32398. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32399. s[c++] = o >> 16 & 255,
  32400. s[c++] = o >> 8 & 255,
  32401. s[c++] = 255 & o;
  32402. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32403. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32404. s[c++] = o >> 8 & 255,
  32405. s[c++] = 255 & o),
  32406. s
  32407. }
  32408. function a(e) {
  32409. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32410. }
  32411. function s(e, t, i) {
  32412. for (var n, r = [], o = t; o < i; o += 3)
  32413. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32414. r.push(a(n));
  32415. return r.join("")
  32416. }
  32417. function l(e) {
  32418. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32419. o.push(s(e, l, l + a > h ? h : l + a));
  32420. return 1 === n ? (t = e[i - 1],
  32421. r += c[t >> 2],
  32422. r += c[t << 4 & 63],
  32423. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32424. r += c[t >> 10],
  32425. r += c[t >> 4 & 63],
  32426. r += c[t << 2 & 63],
  32427. r += "="),
  32428. o.push(r),
  32429. o.join("")
  32430. }
  32431. i.byteLength = r,
  32432. i.toByteArray = o,
  32433. i.fromByteArray = l;
  32434. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32435. c[p] = d[p],
  32436. h[d.charCodeAt(p)] = p;
  32437. h["-".charCodeAt(0)] = 62,
  32438. h["_".charCodeAt(0)] = 63
  32439. }
  32440. , {}],
  32441. 200: [function(e, t, i) {
  32442. i.read = function(e, t, i, n, r) {
  32443. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32444. for (u += d,
  32445. o = p & (1 << -h) - 1,
  32446. p >>= -h,
  32447. h += s; h > 0; o = 256 * o + e[t + u],
  32448. u += d,
  32449. h -= 8)
  32450. ;
  32451. for (a = o & (1 << -h) - 1,
  32452. o >>= -h,
  32453. h += n; h > 0; a = 256 * a + e[t + u],
  32454. u += d,
  32455. h -= 8)
  32456. ;
  32457. if (0 === o)
  32458. o = 1 - c;
  32459. else {
  32460. if (o === l)
  32461. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32462. a += Math.pow(2, n),
  32463. o -= c
  32464. }
  32465. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32466. }
  32467. ,
  32468. i.write = function(e, t, i, n, r, o) {
  32469. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32470. for (t = Math.abs(t),
  32471. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32472. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32473. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32474. l *= 2),
  32475. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32476. t * l >= 2 && (a++,
  32477. l /= 2),
  32478. a + u >= h ? (s = 0,
  32479. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32480. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32481. a = 0)); r >= 8; e[i + p] = 255 & s,
  32482. p += f,
  32483. s /= 256,
  32484. r -= 8)
  32485. ;
  32486. for (a = a << r | s,
  32487. c += r; c > 0; e[i + p] = 255 & a,
  32488. p += f,
  32489. a /= 256,
  32490. c -= 8)
  32491. ;
  32492. e[i + p - f] |= 128 * g
  32493. }
  32494. }
  32495. , {}],
  32496. 201: [function(e, t, i) {
  32497. var n = {}.toString;
  32498. t.exports = Array.isArray || function(e) {
  32499. return "[object Array]" == n.call(e)
  32500. }
  32501. }
  32502. , {}],
  32503. 202: [function(e, t, i) {
  32504. function n() {
  32505. this._events = this._events || {},
  32506. this._maxListeners = this._maxListeners || void 0
  32507. }
  32508. function r(e) {
  32509. return "function" == typeof e
  32510. }
  32511. function o(e) {
  32512. return "number" == typeof e
  32513. }
  32514. function a(e) {
  32515. return "object" == typeof e && null !== e
  32516. }
  32517. function s(e) {
  32518. return void 0 === e
  32519. }
  32520. t.exports = n,
  32521. n.EventEmitter = n,
  32522. n.prototype._events = void 0,
  32523. n.prototype._maxListeners = void 0,
  32524. n.defaultMaxListeners = 10,
  32525. n.prototype.setMaxListeners = function(e) {
  32526. if (!o(e) || e < 0 || isNaN(e))
  32527. throw TypeError("n must be a positive number");
  32528. return this._maxListeners = e,
  32529. this
  32530. }
  32531. ,
  32532. n.prototype.emit = function(e) {
  32533. var t, i, n, o, l, c;
  32534. if (this._events || (this._events = {}),
  32535. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32536. if (t = arguments[1],
  32537. t instanceof Error)
  32538. throw t;
  32539. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32540. throw h.context = t,
  32541. h
  32542. }
  32543. if (i = this._events[e],
  32544. s(i))
  32545. return !1;
  32546. if (r(i))
  32547. switch (arguments.length) {
  32548. case 1:
  32549. i.call(this);
  32550. break;
  32551. case 2:
  32552. i.call(this, arguments[1]);
  32553. break;
  32554. case 3:
  32555. i.call(this, arguments[1], arguments[2]);
  32556. break;
  32557. default:
  32558. o = Array.prototype.slice.call(arguments, 1),
  32559. i.apply(this, o)
  32560. }
  32561. else if (a(i))
  32562. for (o = Array.prototype.slice.call(arguments, 1),
  32563. c = i.slice(),
  32564. n = c.length,
  32565. l = 0; l < n; l++)
  32566. c[l].apply(this, o);
  32567. return !0
  32568. }
  32569. ,
  32570. n.prototype.addListener = function(e, t) {
  32571. var i;
  32572. if (!r(t))
  32573. throw TypeError("listener must be a function");
  32574. return this._events || (this._events = {}),
  32575. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32576. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32577. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32578. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32579. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32580. "function" == typeof console.trace && console.trace())),
  32581. this
  32582. }
  32583. ,
  32584. n.prototype.on = n.prototype.addListener,
  32585. n.prototype.once = function(e, t) {
  32586. function i() {
  32587. this.removeListener(e, i),
  32588. n || (n = !0,
  32589. t.apply(this, arguments))
  32590. }
  32591. if (!r(t))
  32592. throw TypeError("listener must be a function");
  32593. var n = !1;
  32594. return i.listener = t,
  32595. this.on(e, i),
  32596. this
  32597. }
  32598. ,
  32599. n.prototype.removeListener = function(e, t) {
  32600. var i, n, o, s;
  32601. if (!r(t))
  32602. throw TypeError("listener must be a function");
  32603. if (!this._events || !this._events[e])
  32604. return this;
  32605. if (i = this._events[e],
  32606. o = i.length,
  32607. n = -1,
  32608. i === t || r(i.listener) && i.listener === t)
  32609. delete this._events[e],
  32610. this._events.removeListener && this.emit("removeListener", e, t);
  32611. else if (a(i)) {
  32612. for (s = o; s-- > 0; )
  32613. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32614. n = s;
  32615. break
  32616. }
  32617. if (n < 0)
  32618. return this;
  32619. 1 === i.length ? (i.length = 0,
  32620. delete this._events[e]) : i.splice(n, 1),
  32621. this._events.removeListener && this.emit("removeListener", e, t)
  32622. }
  32623. return this
  32624. }
  32625. ,
  32626. n.prototype.removeAllListeners = function(e) {
  32627. var t, i;
  32628. if (!this._events)
  32629. return this;
  32630. if (!this._events.removeListener)
  32631. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32632. this;
  32633. if (0 === arguments.length) {
  32634. for (t in this._events)
  32635. "removeListener" !== t && this.removeAllListeners(t);
  32636. return this.removeAllListeners("removeListener"),
  32637. this._events = {},
  32638. this
  32639. }
  32640. if (i = this._events[e],
  32641. r(i))
  32642. this.removeListener(e, i);
  32643. else if (i)
  32644. for (; i.length; )
  32645. this.removeListener(e, i[i.length - 1]);
  32646. return delete this._events[e],
  32647. this
  32648. }
  32649. ,
  32650. n.prototype.listeners = function(e) {
  32651. var t;
  32652. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32653. }
  32654. ,
  32655. n.prototype.listenerCount = function(e) {
  32656. if (this._events) {
  32657. var t = this._events[e];
  32658. if (r(t))
  32659. return 1;
  32660. if (t)
  32661. return t.length
  32662. }
  32663. return 0
  32664. }
  32665. ,
  32666. n.listenerCount = function(e, t) {
  32667. return e.listenerCount(t)
  32668. }
  32669. }
  32670. , {}],
  32671. 203: [function(e, t, i) {
  32672. function n() {
  32673. throw new Error("setTimeout has not been defined")
  32674. }
  32675. function r() {
  32676. throw new Error("clearTimeout has not been defined")
  32677. }
  32678. function o(e) {
  32679. if (u === setTimeout)
  32680. return setTimeout(e, 0);
  32681. if ((u === n || !u) && setTimeout)
  32682. return u = setTimeout,
  32683. setTimeout(e, 0);
  32684. try {
  32685. return u(e, 0)
  32686. } catch (t) {
  32687. try {
  32688. return u.call(null, e, 0)
  32689. } catch (t) {
  32690. return u.call(this, e, 0)
  32691. }
  32692. }
  32693. }
  32694. function a(e) {
  32695. if (d === clearTimeout)
  32696. return clearTimeout(e);
  32697. if ((d === r || !d) && clearTimeout)
  32698. return d = clearTimeout,
  32699. clearTimeout(e);
  32700. try {
  32701. return d(e)
  32702. } catch (t) {
  32703. try {
  32704. return d.call(null, e)
  32705. } catch (t) {
  32706. return d.call(this, e)
  32707. }
  32708. }
  32709. }
  32710. function s() {
  32711. m && f && (m = !1,
  32712. f.length ? g = f.concat(g) : v = -1,
  32713. g.length && l())
  32714. }
  32715. function l() {
  32716. if (!m) {
  32717. var e = o(s);
  32718. m = !0;
  32719. for (var t = g.length; t; ) {
  32720. for (f = g,
  32721. g = []; ++v < t; )
  32722. f && f[v].run();
  32723. v = -1,
  32724. t = g.length
  32725. }
  32726. f = null,
  32727. m = !1,
  32728. a(e)
  32729. }
  32730. }
  32731. function c(e, t) {
  32732. this.fun = e,
  32733. this.array = t
  32734. }
  32735. function h() {}
  32736. var u, d, p = t.exports = {};
  32737. !function() {
  32738. try {
  32739. u = "function" == typeof setTimeout ? setTimeout : n
  32740. } catch (e) {
  32741. u = n
  32742. }
  32743. try {
  32744. d = "function" == typeof clearTimeout ? clearTimeout : r
  32745. } catch (e) {
  32746. d = r
  32747. }
  32748. }();
  32749. var f, g = [], m = !1, v = -1;
  32750. p.nextTick = function(e) {
  32751. var t = new Array(arguments.length - 1);
  32752. if (arguments.length > 1)
  32753. for (var i = 1; i < arguments.length; i++)
  32754. t[i - 1] = arguments[i];
  32755. g.push(new c(e,t)),
  32756. 1 !== g.length || m || o(l)
  32757. }
  32758. ,
  32759. c.prototype.run = function() {
  32760. this.fun.apply(null, this.array)
  32761. }
  32762. ,
  32763. p.title = "browser",
  32764. p.browser = !0,
  32765. p.env = {},
  32766. p.argv = [],
  32767. p.version = "",
  32768. p.versions = {},
  32769. p.on = h,
  32770. p.addListener = h,
  32771. p.once = h,
  32772. p.off = h,
  32773. p.removeListener = h,
  32774. p.removeAllListeners = h,
  32775. p.emit = h,
  32776. p.binding = function(e) {
  32777. throw new Error("process.binding is not supported")
  32778. }
  32779. ,
  32780. p.cwd = function() {
  32781. return "/"
  32782. }
  32783. ,
  32784. p.chdir = function(e) {
  32785. throw new Error("process.chdir is not supported")
  32786. }
  32787. ,
  32788. p.umask = function() {
  32789. return 0
  32790. }
  32791. }
  32792. , {}],
  32793. 204: [function(e, t, i) {
  32794. (function(e) {
  32795. !function(n) {
  32796. function r(e) {
  32797. throw new RangeError(L[e])
  32798. }
  32799. function o(e, t) {
  32800. for (var i = e.length, n = []; i--; )
  32801. n[i] = t(e[i]);
  32802. return n
  32803. }
  32804. function a(e, t) {
  32805. var i = e.split("@")
  32806. , n = "";
  32807. i.length > 1 && (n = i[0] + "@",
  32808. e = i[1]),
  32809. e = e.replace(O, ".");
  32810. var r = e.split(".")
  32811. , a = o(r, t).join(".");
  32812. return n + a
  32813. }
  32814. function s(e) {
  32815. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32816. t = e.charCodeAt(r++),
  32817. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32818. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32819. r--)) : n.push(t);
  32820. return n
  32821. }
  32822. function l(e) {
  32823. return o(e, function(e) {
  32824. var t = "";
  32825. return e > 65535 && (e -= 65536,
  32826. t += B(e >>> 10 & 1023 | 55296),
  32827. e = 56320 | 1023 & e),
  32828. t += B(e)
  32829. }).join("")
  32830. }
  32831. function c(e) {
  32832. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32833. }
  32834. function h(e, t) {
  32835. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32836. }
  32837. function u(e, t, i) {
  32838. var n = 0;
  32839. for (e = i ? N(e / T) : e >> 1,
  32840. e += N(e / t); e > D * w >> 1; n += E)
  32841. e = N(e / D);
  32842. return N(n + (D + 1) * e / (e + _))
  32843. }
  32844. function d(e) {
  32845. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32846. for (i = e.lastIndexOf(M),
  32847. i < 0 && (i = 0),
  32848. n = 0; n < i; ++n)
  32849. e.charCodeAt(n) >= 128 && r("not-basic"),
  32850. g.push(e.charCodeAt(n));
  32851. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32852. for (a = v,
  32853. s = 1,
  32854. h = E; o >= m && r("invalid-input"),
  32855. d = c(e.charCodeAt(o++)),
  32856. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32857. v += d * s,
  32858. p = h <= y ? b : h >= y + w ? w : h - y,
  32859. !(d < p); h += E)
  32860. f = E - p,
  32861. s > N(I / f) && r("overflow"),
  32862. s *= f;
  32863. t = g.length + 1,
  32864. y = u(v - a, t, 0 == a),
  32865. N(v / t) > I - A && r("overflow"),
  32866. A += N(v / t),
  32867. v %= t,
  32868. g.splice(v++, 0, A)
  32869. }
  32870. return l(g)
  32871. }
  32872. function p(e) {
  32873. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32874. for (e = s(e),
  32875. m = e.length,
  32876. t = S,
  32877. i = 0,
  32878. a = x,
  32879. l = 0; l < m; ++l)
  32880. g = e[l],
  32881. g < 128 && C.push(B(g));
  32882. for (n = o = C.length,
  32883. o && C.push(M); n < m; ) {
  32884. for (c = I,
  32885. l = 0; l < m; ++l)
  32886. g = e[l],
  32887. g >= t && g < c && (c = g);
  32888. for (v = n + 1,
  32889. c - t > N((I - i) / v) && r("overflow"),
  32890. i += (c - t) * v,
  32891. t = c,
  32892. l = 0; l < m; ++l)
  32893. if (g = e[l],
  32894. g < t && ++i > I && r("overflow"),
  32895. g == t) {
  32896. for (d = i,
  32897. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32898. !(d < f); p += E)
  32899. y = d - f,
  32900. A = E - f,
  32901. C.push(B(h(f + y % A, 0))),
  32902. d = N(y / A);
  32903. C.push(B(h(d, 0))),
  32904. a = u(i, v, n == o),
  32905. i = 0,
  32906. ++n
  32907. }
  32908. ++i,
  32909. ++t
  32910. }
  32911. return C.join("")
  32912. }
  32913. function f(e) {
  32914. return a(e, function(e) {
  32915. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32916. })
  32917. }
  32918. function g(e) {
  32919. return a(e, function(e) {
  32920. return P.test(e) ? "xn--" + p(e) : e
  32921. })
  32922. }
  32923. var m = "object" == typeof i && i && !i.nodeType && i
  32924. , v = "object" == typeof t && t && !t.nodeType && t
  32925. , A = "object" == typeof e && e;
  32926. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32927. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32928. overflow: "Overflow: input needs wider integers to process",
  32929. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32930. "invalid-input": "Invalid input"
  32931. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32932. if (y = {
  32933. version: "1.4.1",
  32934. ucs2: {
  32935. decode: s,
  32936. encode: l
  32937. },
  32938. decode: d,
  32939. encode: p,
  32940. toASCII: g,
  32941. toUnicode: f
  32942. },
  32943. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32944. define("punycode", function() {
  32945. return y
  32946. });
  32947. else if (m && v)
  32948. if (t.exports == m)
  32949. v.exports = y;
  32950. else
  32951. for (C in y)
  32952. y.hasOwnProperty(C) && (m[C] = y[C]);
  32953. else
  32954. n.punycode = y
  32955. }(this)
  32956. }
  32957. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32958. }
  32959. , {}],
  32960. 205: [function(e, t, i) {
  32961. "use strict";
  32962. function n(e, t) {
  32963. return Object.prototype.hasOwnProperty.call(e, t)
  32964. }
  32965. t.exports = function(e, t, i, o) {
  32966. t = t || "&",
  32967. i = i || "=";
  32968. var a = {};
  32969. if ("string" != typeof e || 0 === e.length)
  32970. return a;
  32971. var s = /\+/g;
  32972. e = e.split(t);
  32973. var l = 1e3;
  32974. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32975. var c = e.length;
  32976. l > 0 && c > l && (c = l);
  32977. for (var h = 0; h < c; ++h) {
  32978. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32979. m >= 0 ? (u = g.substr(0, m),
  32980. d = g.substr(m + 1)) : (u = g,
  32981. d = ""),
  32982. p = decodeURIComponent(u),
  32983. f = decodeURIComponent(d),
  32984. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32985. }
  32986. return a
  32987. }
  32988. ;
  32989. var r = Array.isArray || function(e) {
  32990. return "[object Array]" === Object.prototype.toString.call(e)
  32991. }
  32992. }
  32993. , {}],
  32994. 206: [function(e, t, i) {
  32995. "use strict";
  32996. function n(e, t) {
  32997. if (e.map)
  32998. return e.map(t);
  32999. for (var i = [], n = 0; n < e.length; n++)
  33000. i.push(t(e[n], n));
  33001. return i
  33002. }
  33003. var r = function(e) {
  33004. switch (typeof e) {
  33005. case "string":
  33006. return e;
  33007. case "boolean":
  33008. return e ? "true" : "false";
  33009. case "number":
  33010. return isFinite(e) ? e : "";
  33011. default:
  33012. return ""
  33013. }
  33014. };
  33015. t.exports = function(e, t, i, s) {
  33016. return t = t || "&",
  33017. i = i || "=",
  33018. null === e && (e = void 0),
  33019. "object" == typeof e ? n(a(e), function(a) {
  33020. var s = encodeURIComponent(r(a)) + i;
  33021. return o(e[a]) ? n(e[a], function(e) {
  33022. return s + encodeURIComponent(r(e))
  33023. }).join(t) : s + encodeURIComponent(r(e[a]))
  33024. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33025. }
  33026. ;
  33027. var o = Array.isArray || function(e) {
  33028. return "[object Array]" === Object.prototype.toString.call(e)
  33029. }
  33030. , a = Object.keys || function(e) {
  33031. var t = [];
  33032. for (var i in e)
  33033. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33034. return t
  33035. }
  33036. }
  33037. , {}],
  33038. 207: [function(e, t, i) {
  33039. "use strict";
  33040. i.decode = i.parse = e("./decode"),
  33041. i.encode = i.stringify = e("./encode")
  33042. }
  33043. , {
  33044. "./decode": 205,
  33045. "./encode": 206
  33046. }],
  33047. 208: [function(e, t, i) {
  33048. "use strict";
  33049. function n() {
  33050. this.protocol = null,
  33051. this.slashes = null,
  33052. this.auth = null,
  33053. this.host = null,
  33054. this.port = null,
  33055. this.hostname = null,
  33056. this.hash = null,
  33057. this.search = null,
  33058. this.query = null,
  33059. this.pathname = null,
  33060. this.path = null,
  33061. this.href = null
  33062. }
  33063. function r(e, t, i) {
  33064. if (e && c.isObject(e) && e instanceof n)
  33065. return e;
  33066. var r = new n;
  33067. return r.parse(e, t, i),
  33068. r
  33069. }
  33070. function o(e) {
  33071. return c.isString(e) && (e = r(e)),
  33072. e instanceof n ? e.format() : n.prototype.format.call(e)
  33073. }
  33074. function a(e, t) {
  33075. return r(e, !1, !0).resolve(t)
  33076. }
  33077. function s(e, t) {
  33078. return e ? r(e, !1, !0).resolveObject(t) : t
  33079. }
  33080. var l = e("punycode")
  33081. , c = e("./util");
  33082. i.parse = r,
  33083. i.resolve = a,
  33084. i.resolveObject = s,
  33085. i.format = o,
  33086. i.Url = n;
  33087. var h = /^([a-z0-9.+-]+:)/i
  33088. , u = /:[0-9]*$/
  33089. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33090. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33091. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33092. , g = ["'"].concat(f)
  33093. , m = ["%", "/", "?", ";", "#"].concat(g)
  33094. , v = ["/", "?", "#"]
  33095. , A = 255
  33096. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33097. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33098. , I = {
  33099. javascript: !0,
  33100. "javascript:": !0
  33101. }
  33102. , E = {
  33103. javascript: !0,
  33104. "javascript:": !0
  33105. }
  33106. , b = {
  33107. http: !0,
  33108. https: !0,
  33109. ftp: !0,
  33110. gopher: !0,
  33111. file: !0,
  33112. "http:": !0,
  33113. "https:": !0,
  33114. "ftp:": !0,
  33115. "gopher:": !0,
  33116. "file:": !0
  33117. }
  33118. , w = e("querystring");
  33119. n.prototype.parse = function(e, t, i) {
  33120. if (!c.isString(e))
  33121. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33122. var n = e.indexOf("?")
  33123. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33124. , o = e.split(r)
  33125. , a = /\\/g;
  33126. o[0] = o[0].replace(a, "/"),
  33127. e = o.join(r);
  33128. var s = e;
  33129. if (s = s.trim(),
  33130. !i && 1 === e.split("#").length) {
  33131. var u = d.exec(s);
  33132. if (u)
  33133. return this.path = s,
  33134. this.href = s,
  33135. this.pathname = u[1],
  33136. u[2] ? (this.search = u[2],
  33137. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33138. this.query = {}),
  33139. this
  33140. }
  33141. var p = h.exec(s);
  33142. if (p) {
  33143. p = p[0];
  33144. var f = p.toLowerCase();
  33145. this.protocol = f,
  33146. s = s.substr(p.length)
  33147. }
  33148. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33149. var _ = "//" === s.substr(0, 2);
  33150. !_ || p && E[p] || (s = s.substr(2),
  33151. this.slashes = !0)
  33152. }
  33153. if (!E[p] && (_ || p && !b[p])) {
  33154. for (var T = -1, x = 0; x < v.length; x++) {
  33155. var S = s.indexOf(v[x]);
  33156. S !== -1 && (T === -1 || S < T) && (T = S)
  33157. }
  33158. var M, R;
  33159. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33160. R !== -1 && (M = s.slice(0, R),
  33161. s = s.slice(R + 1),
  33162. this.auth = decodeURIComponent(M)),
  33163. T = -1;
  33164. for (var x = 0; x < m.length; x++) {
  33165. var S = s.indexOf(m[x]);
  33166. S !== -1 && (T === -1 || S < T) && (T = S)
  33167. }
  33168. T === -1 && (T = s.length),
  33169. this.host = s.slice(0, T),
  33170. s = s.slice(T),
  33171. this.parseHost(),
  33172. this.hostname = this.hostname || "";
  33173. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33174. if (!P)
  33175. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33176. var D = O[x];
  33177. if (D && !D.match(y)) {
  33178. for (var N = "", B = 0, F = D.length; B < F; B++)
  33179. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33180. if (!N.match(y)) {
  33181. var V = O.slice(0, x)
  33182. , U = O.slice(x + 1)
  33183. , k = D.match(C);
  33184. k && (V.push(k[1]),
  33185. U.unshift(k[2])),
  33186. U.length && (s = "/" + U.join(".") + s),
  33187. this.hostname = V.join(".");
  33188. break
  33189. }
  33190. }
  33191. }
  33192. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33193. P || (this.hostname = l.toASCII(this.hostname));
  33194. var H = this.port ? ":" + this.port : ""
  33195. , G = this.hostname || "";
  33196. this.host = G + H,
  33197. this.href += this.host,
  33198. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33199. "/" !== s[0] && (s = "/" + s))
  33200. }
  33201. if (!I[f])
  33202. for (var x = 0, L = g.length; x < L; x++) {
  33203. var z = g[x];
  33204. if (s.indexOf(z) !== -1) {
  33205. var W = encodeURIComponent(z);
  33206. W === z && (W = escape(z)),
  33207. s = s.split(z).join(W)
  33208. }
  33209. }
  33210. var j = s.indexOf("#");
  33211. j !== -1 && (this.hash = s.substr(j),
  33212. s = s.slice(0, j));
  33213. var Y = s.indexOf("?");
  33214. if (Y !== -1 ? (this.search = s.substr(Y),
  33215. this.query = s.substr(Y + 1),
  33216. t && (this.query = w.parse(this.query)),
  33217. s = s.slice(0, Y)) : t && (this.search = "",
  33218. this.query = {}),
  33219. s && (this.pathname = s),
  33220. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33221. this.pathname || this.search) {
  33222. var H = this.pathname || ""
  33223. , X = this.search || "";
  33224. this.path = H + X
  33225. }
  33226. return this.href = this.format(),
  33227. this
  33228. }
  33229. ,
  33230. n.prototype.format = function() {
  33231. var e = this.auth || "";
  33232. e && (e = encodeURIComponent(e),
  33233. e = e.replace(/%3A/i, ":"),
  33234. e += "@");
  33235. var t = this.protocol || ""
  33236. , i = this.pathname || ""
  33237. , n = this.hash || ""
  33238. , r = !1
  33239. , o = "";
  33240. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33241. this.port && (r += ":" + this.port)),
  33242. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33243. var a = this.search || o && "?" + o || "";
  33244. return t && ":" !== t.substr(-1) && (t += ":"),
  33245. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33246. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33247. n && "#" !== n.charAt(0) && (n = "#" + n),
  33248. a && "?" !== a.charAt(0) && (a = "?" + a),
  33249. i = i.replace(/[?#]/g, function(e) {
  33250. return encodeURIComponent(e)
  33251. }),
  33252. a = a.replace("#", "%23"),
  33253. t + r + i + a + n
  33254. }
  33255. ,
  33256. n.prototype.resolve = function(e) {
  33257. return this.resolveObject(r(e, !1, !0)).format()
  33258. }
  33259. ,
  33260. n.prototype.resolveObject = function(e) {
  33261. if (c.isString(e)) {
  33262. var t = new n;
  33263. t.parse(e, !1, !0),
  33264. e = t
  33265. }
  33266. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33267. var a = r[o];
  33268. i[a] = this[a]
  33269. }
  33270. if (i.hash = e.hash,
  33271. "" === e.href)
  33272. return i.href = i.format(),
  33273. i;
  33274. if (e.slashes && !e.protocol) {
  33275. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33276. var h = s[l];
  33277. "protocol" !== h && (i[h] = e[h])
  33278. }
  33279. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33280. i.href = i.format(),
  33281. i
  33282. }
  33283. if (e.protocol && e.protocol !== i.protocol) {
  33284. if (!b[e.protocol]) {
  33285. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33286. var p = u[d];
  33287. i[p] = e[p]
  33288. }
  33289. return i.href = i.format(),
  33290. i
  33291. }
  33292. if (i.protocol = e.protocol,
  33293. e.host || E[e.protocol])
  33294. i.pathname = e.pathname;
  33295. else {
  33296. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33297. ;
  33298. e.host || (e.host = ""),
  33299. e.hostname || (e.hostname = ""),
  33300. "" !== f[0] && f.unshift(""),
  33301. f.length < 2 && f.unshift(""),
  33302. i.pathname = f.join("/")
  33303. }
  33304. if (i.search = e.search,
  33305. i.query = e.query,
  33306. i.host = e.host || "",
  33307. i.auth = e.auth,
  33308. i.hostname = e.hostname || e.host,
  33309. i.port = e.port,
  33310. i.pathname || i.search) {
  33311. var g = i.pathname || ""
  33312. , m = i.search || "";
  33313. i.path = g + m
  33314. }
  33315. return i.slashes = i.slashes || e.slashes,
  33316. i.href = i.format(),
  33317. i
  33318. }
  33319. var v = i.pathname && "/" === i.pathname.charAt(0)
  33320. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33321. , y = A || v || i.host && e.pathname
  33322. , C = y
  33323. , I = i.pathname && i.pathname.split("/") || []
  33324. , f = e.pathname && e.pathname.split("/") || []
  33325. , w = i.protocol && !b[i.protocol];
  33326. if (w && (i.hostname = "",
  33327. i.port = null,
  33328. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33329. i.host = "",
  33330. e.protocol && (e.hostname = null,
  33331. e.port = null,
  33332. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33333. e.host = null),
  33334. y = y && ("" === f[0] || "" === I[0])),
  33335. A)
  33336. i.host = e.host || "" === e.host ? e.host : i.host,
  33337. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33338. i.search = e.search,
  33339. i.query = e.query,
  33340. I = f;
  33341. else if (f.length)
  33342. I || (I = []),
  33343. I.pop(),
  33344. I = I.concat(f),
  33345. i.search = e.search,
  33346. i.query = e.query;
  33347. else if (!c.isNullOrUndefined(e.search)) {
  33348. if (w) {
  33349. i.hostname = i.host = I.shift();
  33350. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33351. _ && (i.auth = _.shift(),
  33352. i.host = i.hostname = _.shift())
  33353. }
  33354. return i.search = e.search,
  33355. i.query = e.query,
  33356. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33357. i.href = i.format(),
  33358. i
  33359. }
  33360. if (!I.length)
  33361. return i.pathname = null,
  33362. i.search ? i.path = "/" + i.search : i.path = null,
  33363. i.href = i.format(),
  33364. i;
  33365. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33366. T = I[M],
  33367. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33368. S++) : S && (I.splice(M, 1),
  33369. S--);
  33370. if (!y && !C)
  33371. for (; S--; S)
  33372. I.unshift("..");
  33373. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33374. x && "/" !== I.join("/").substr(-1) && I.push("");
  33375. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33376. if (w) {
  33377. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33378. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33379. _ && (i.auth = _.shift(),
  33380. i.host = i.hostname = _.shift())
  33381. }
  33382. return y = y || i.host && I.length,
  33383. y && !R && I.unshift(""),
  33384. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33385. i.path = null),
  33386. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33387. i.auth = e.auth || i.auth,
  33388. i.slashes = i.slashes || e.slashes,
  33389. i.href = i.format(),
  33390. i
  33391. }
  33392. ,
  33393. n.prototype.parseHost = function() {
  33394. var e = this.host
  33395. , t = u.exec(e);
  33396. t && (t = t[0],
  33397. ":" !== t && (this.port = t.substr(1)),
  33398. e = e.substr(0, e.length - t.length)),
  33399. e && (this.hostname = e)
  33400. }
  33401. }
  33402. , {
  33403. "./util": 209,
  33404. punycode: 204,
  33405. querystring: 207
  33406. }],
  33407. 209: [function(e, t, i) {
  33408. "use strict";
  33409. t.exports = {
  33410. isString: function(e) {
  33411. return "string" == typeof e
  33412. },
  33413. isObject: function(e) {
  33414. return "object" == typeof e && null !== e
  33415. },
  33416. isNull: function(e) {
  33417. return null === e
  33418. },
  33419. isNullOrUndefined: function(e) {
  33420. return null == e
  33421. }
  33422. }
  33423. }
  33424. , {}],
  33425. 210: [function(e, t, i) {
  33426. "use strict";
  33427. function n(e) {
  33428. return l + e
  33429. }
  33430. function r(e) {
  33431. return e.substring(l.length)
  33432. }
  33433. function o(e, t) {
  33434. for (var i in t)
  33435. Object.defineProperty(e, i, {
  33436. value: t[i],
  33437. configurable: !0,
  33438. writable: !0
  33439. })
  33440. }
  33441. function a(e) {
  33442. if ("string" != typeof e)
  33443. throw new TypeError("key must be a string.")
  33444. }
  33445. var s = Object.prototype.hasOwnProperty
  33446. , l = "~";
  33447. t.exports = function(e) {
  33448. var t = Object.create(null)
  33449. , i = 0
  33450. , l = {};
  33451. return o(l, {
  33452. get: function(e, i) {
  33453. a(e);
  33454. var r = n(e);
  33455. return r in t ? t[r] : i
  33456. },
  33457. set: function(e, r) {
  33458. a(e);
  33459. var o = n(e);
  33460. return o in t || ++i,
  33461. t[o] = r
  33462. },
  33463. has: function(e) {
  33464. return a(e),
  33465. n(e)in t
  33466. },
  33467. delete: function(e) {
  33468. a(e);
  33469. var r = n(e);
  33470. return r in t && (--i,
  33471. delete t[r],
  33472. !0)
  33473. },
  33474. clear: function() {
  33475. t = Object.create(null),
  33476. i = 0
  33477. },
  33478. forEach: function(e, i) {
  33479. if ("function" != typeof e)
  33480. throw new TypeError("`callback` must be a function");
  33481. for (var n in t)
  33482. if (s.call(t, n)) {
  33483. var o = r(n)
  33484. , a = t[n];
  33485. e.call(i, a, o, l)
  33486. }
  33487. }
  33488. }),
  33489. Object.defineProperty(l, "size", {
  33490. get: function() {
  33491. return i
  33492. },
  33493. configurable: !0
  33494. }),
  33495. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33496. l.set(t, e[t])
  33497. }),
  33498. l
  33499. }
  33500. }
  33501. , {}],
  33502. 211: [function(e, t, i) {
  33503. t.exports = e("./lib/heap")
  33504. }
  33505. , {
  33506. "./lib/heap": 212
  33507. }],
  33508. 212: [function(e, t, i) {
  33509. (function() {
  33510. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33511. r = Math.floor,
  33512. u = Math.min,
  33513. n = function(e, t) {
  33514. return e < t ? -1 : e > t ? 1 : 0
  33515. }
  33516. ,
  33517. h = function(e, t, i, o, a) {
  33518. var s;
  33519. if (null == i && (i = 0),
  33520. null == a && (a = n),
  33521. i < 0)
  33522. throw new Error("lo must be non-negative");
  33523. for (null == o && (o = e.length); i < o; )
  33524. s = r((i + o) / 2),
  33525. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33526. return [].splice.apply(e, [i, i - i].concat(t)),
  33527. t
  33528. }
  33529. ,
  33530. s = function(e, t, i) {
  33531. return null == i && (i = n),
  33532. e.push(t),
  33533. g(e, 0, e.length - 1, i)
  33534. }
  33535. ,
  33536. a = function(e, t) {
  33537. var i, r;
  33538. return null == t && (t = n),
  33539. i = e.pop(),
  33540. e.length ? (r = e[0],
  33541. e[0] = i,
  33542. m(e, 0, t)) : r = i,
  33543. r
  33544. }
  33545. ,
  33546. c = function(e, t, i) {
  33547. var r;
  33548. return null == i && (i = n),
  33549. r = e[0],
  33550. e[0] = t,
  33551. m(e, 0, i),
  33552. r
  33553. }
  33554. ,
  33555. l = function(e, t, i) {
  33556. var r;
  33557. return null == i && (i = n),
  33558. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33559. t = r[0],
  33560. e[0] = r[1],
  33561. m(e, 0, i)),
  33562. t
  33563. }
  33564. ,
  33565. o = function(e, t) {
  33566. var i, o, a, s, l, c;
  33567. for (null == t && (t = n),
  33568. s = function() {
  33569. c = [];
  33570. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33571. c.push(t);
  33572. return c
  33573. }
  33574. .apply(this).reverse(),
  33575. l = [],
  33576. o = 0,
  33577. a = s.length; o < a; o++)
  33578. i = s[o],
  33579. l.push(m(e, i, t));
  33580. return l
  33581. }
  33582. ,
  33583. f = function(e, t, i) {
  33584. var r;
  33585. if (null == i && (i = n),
  33586. r = e.indexOf(t),
  33587. r !== -1)
  33588. return g(e, 0, r, i),
  33589. m(e, r, i)
  33590. }
  33591. ,
  33592. d = function(e, t, i) {
  33593. var r, a, s, c, h;
  33594. if (null == i && (i = n),
  33595. a = e.slice(0, t),
  33596. !a.length)
  33597. return a;
  33598. for (o(a, i),
  33599. h = e.slice(t),
  33600. s = 0,
  33601. c = h.length; s < c; s++)
  33602. r = h[s],
  33603. l(a, r, i);
  33604. return a.sort(i).reverse()
  33605. }
  33606. ,
  33607. p = function(e, t, i) {
  33608. var r, s, l, c, d, p, f, g, m, v;
  33609. if (null == i && (i = n),
  33610. 10 * t <= e.length) {
  33611. if (c = e.slice(0, t).sort(i),
  33612. !c.length)
  33613. return c;
  33614. for (l = c[c.length - 1],
  33615. g = e.slice(t),
  33616. d = 0,
  33617. f = g.length; d < f; d++)
  33618. r = g[d],
  33619. i(r, l) < 0 && (h(c, r, 0, null, i),
  33620. c.pop(),
  33621. l = c[c.length - 1]);
  33622. return c
  33623. }
  33624. for (o(e, i),
  33625. v = [],
  33626. s = p = 0,
  33627. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33628. v.push(a(e, i));
  33629. return v
  33630. }
  33631. ,
  33632. g = function(e, t, i, r) {
  33633. var o, a, s;
  33634. for (null == r && (r = n),
  33635. o = e[i]; i > t && (s = i - 1 >> 1,
  33636. a = e[s],
  33637. r(o, a) < 0); )
  33638. e[i] = a,
  33639. i = s;
  33640. return e[i] = o
  33641. }
  33642. ,
  33643. m = function(e, t, i) {
  33644. var r, o, a, s, l;
  33645. for (null == i && (i = n),
  33646. o = e.length,
  33647. l = t,
  33648. a = e[t],
  33649. r = 2 * t + 1; r < o; )
  33650. s = r + 1,
  33651. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33652. e[t] = e[r],
  33653. t = r,
  33654. r = 2 * t + 1;
  33655. return e[t] = a,
  33656. g(e, l, t, i)
  33657. }
  33658. ,
  33659. e = function() {
  33660. function e(e) {
  33661. this.cmp = null != e ? e : n,
  33662. this.nodes = []
  33663. }
  33664. return e.push = s,
  33665. e.pop = a,
  33666. e.replace = c,
  33667. e.pushpop = l,
  33668. e.heapify = o,
  33669. e.updateItem = f,
  33670. e.nlargest = d,
  33671. e.nsmallest = p,
  33672. e.prototype.push = function(e) {
  33673. return s(this.nodes, e, this.cmp)
  33674. }
  33675. ,
  33676. e.prototype.pop = function() {
  33677. return a(this.nodes, this.cmp)
  33678. }
  33679. ,
  33680. e.prototype.peek = function() {
  33681. return this.nodes[0]
  33682. }
  33683. ,
  33684. e.prototype.contains = function(e) {
  33685. return this.nodes.indexOf(e) !== -1
  33686. }
  33687. ,
  33688. e.prototype.replace = function(e) {
  33689. return c(this.nodes, e, this.cmp)
  33690. }
  33691. ,
  33692. e.prototype.pushpop = function(e) {
  33693. return l(this.nodes, e, this.cmp)
  33694. }
  33695. ,
  33696. e.prototype.heapify = function() {
  33697. return o(this.nodes, this.cmp)
  33698. }
  33699. ,
  33700. e.prototype.updateItem = function(e) {
  33701. return f(this.nodes, e, this.cmp)
  33702. }
  33703. ,
  33704. e.prototype.clear = function() {
  33705. return this.nodes = []
  33706. }
  33707. ,
  33708. e.prototype.empty = function() {
  33709. return 0 === this.nodes.length
  33710. }
  33711. ,
  33712. e.prototype.size = function() {
  33713. return this.nodes.length
  33714. }
  33715. ,
  33716. e.prototype.clone = function() {
  33717. var t;
  33718. return t = new e,
  33719. t.nodes = this.nodes.slice(0),
  33720. t
  33721. }
  33722. ,
  33723. e.prototype.toArray = function() {
  33724. return this.nodes.slice(0)
  33725. }
  33726. ,
  33727. e.prototype.insert = e.prototype.push,
  33728. e.prototype.top = e.prototype.peek,
  33729. e.prototype.front = e.prototype.peek,
  33730. e.prototype.has = e.prototype.contains,
  33731. e.prototype.copy = e.prototype.clone,
  33732. e
  33733. }(),
  33734. function(e, n) {
  33735. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33736. }(this, function() {
  33737. return e
  33738. })
  33739. }
  33740. ).call(this)
  33741. }
  33742. , {}],
  33743. 213: [function(e, t, i) {
  33744. !function(e) {
  33745. function i() {}
  33746. function n(e, t) {
  33747. return function() {
  33748. e.apply(t, arguments)
  33749. }
  33750. }
  33751. function r(e) {
  33752. if ("object" != typeof this)
  33753. throw new TypeError("Promises must be constructed via new");
  33754. if ("function" != typeof e)
  33755. throw new TypeError("not a function");
  33756. this._state = 0,
  33757. this._handled = !1,
  33758. this._value = void 0,
  33759. this._deferreds = [],
  33760. h(e, this)
  33761. }
  33762. function o(e, t) {
  33763. for (; 3 === e._state; )
  33764. e = e._value;
  33765. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33766. void r._immediateFn(function() {
  33767. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33768. if (null === i)
  33769. return void (1 === e._state ? a : s)(t.promise, e._value);
  33770. var n;
  33771. try {
  33772. n = i(e._value)
  33773. } catch (e) {
  33774. return void s(t.promise, e)
  33775. }
  33776. a(t.promise, n)
  33777. }))
  33778. }
  33779. function a(e, t) {
  33780. try {
  33781. if (t === e)
  33782. throw new TypeError("A promise cannot be resolved with itself.");
  33783. if (t && ("object" == typeof t || "function" == typeof t)) {
  33784. var i = t.then;
  33785. if (t instanceof r)
  33786. return e._state = 3,
  33787. e._value = t,
  33788. void l(e);
  33789. if ("function" == typeof i)
  33790. return void h(n(i, t), e)
  33791. }
  33792. e._state = 1,
  33793. e._value = t,
  33794. l(e)
  33795. } catch (t) {
  33796. s(e, t)
  33797. }
  33798. }
  33799. function s(e, t) {
  33800. e._state = 2,
  33801. e._value = t,
  33802. l(e)
  33803. }
  33804. function l(e) {
  33805. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33806. e._handled || r._unhandledRejectionFn(e._value)
  33807. });
  33808. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33809. o(e, e._deferreds[t]);
  33810. e._deferreds = null
  33811. }
  33812. function c(e, t, i) {
  33813. this.onFulfilled = "function" == typeof e ? e : null,
  33814. this.onRejected = "function" == typeof t ? t : null,
  33815. this.promise = i
  33816. }
  33817. function h(e, t) {
  33818. var i = !1;
  33819. try {
  33820. e(function(e) {
  33821. i || (i = !0,
  33822. a(t, e))
  33823. }, function(e) {
  33824. i || (i = !0,
  33825. s(t, e))
  33826. })
  33827. } catch (e) {
  33828. if (i)
  33829. return;
  33830. i = !0,
  33831. s(t, e)
  33832. }
  33833. }
  33834. var u = setTimeout;
  33835. r.prototype.catch = function(e) {
  33836. return this.then(null, e)
  33837. }
  33838. ,
  33839. r.prototype.then = function(e, t) {
  33840. var n = new this.constructor(i);
  33841. return o(this, new c(e,t,n)),
  33842. n
  33843. }
  33844. ,
  33845. r.all = function(e) {
  33846. var t = Array.prototype.slice.call(e);
  33847. return new r(function(e, i) {
  33848. function n(o, a) {
  33849. try {
  33850. if (a && ("object" == typeof a || "function" == typeof a)) {
  33851. var s = a.then;
  33852. if ("function" == typeof s)
  33853. return void s.call(a, function(e) {
  33854. n(o, e)
  33855. }, i)
  33856. }
  33857. t[o] = a,
  33858. 0 === --r && e(t)
  33859. } catch (e) {
  33860. i(e)
  33861. }
  33862. }
  33863. if (0 === t.length)
  33864. return e([]);
  33865. for (var r = t.length, o = 0; o < t.length; o++)
  33866. n(o, t[o])
  33867. }
  33868. )
  33869. }
  33870. ,
  33871. r.resolve = function(e) {
  33872. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33873. t(e)
  33874. }
  33875. )
  33876. }
  33877. ,
  33878. r.reject = function(e) {
  33879. return new r(function(t, i) {
  33880. i(e)
  33881. }
  33882. )
  33883. }
  33884. ,
  33885. r.race = function(e) {
  33886. return new r(function(t, i) {
  33887. for (var n = 0, r = e.length; n < r; n++)
  33888. e[n].then(t, i)
  33889. }
  33890. )
  33891. }
  33892. ,
  33893. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33894. setImmediate(e)
  33895. }
  33896. || function(e) {
  33897. u(e, 0)
  33898. }
  33899. ,
  33900. r._unhandledRejectionFn = function(e) {
  33901. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33902. }
  33903. ,
  33904. r._setImmediateFn = function(e) {
  33905. r._immediateFn = e
  33906. }
  33907. ,
  33908. r._setUnhandledRejectionFn = function(e) {
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  33910. }
  33911. ,
  33912. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
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  33914. }
  33915. , {}],
  33916. 214: [function(e, t, i) {
  33917. (function(i) {
  33918. !function(i, n) {
  33919. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33920. }(this, function(t, n) {
  33921. "use strict";
  33922. var r = {};
  33923. return r.ByteBuffer = t,
  33924. r.Long = t.Long || null,
  33925. r.VERSION = "5.0.1",
  33926. r.WIRE_TYPES = {},
  33927. r.WIRE_TYPES.VARINT = 0,
  33928. r.WIRE_TYPES.BITS64 = 1,
  33929. r.WIRE_TYPES.LDELIM = 2,
  33930. r.WIRE_TYPES.STARTGROUP = 3,
  33931. r.WIRE_TYPES.ENDGROUP = 4,
  33932. r.WIRE_TYPES.BITS32 = 5,
  33933. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33934. r.TYPES = {
  33935. int32: {
  33936. name: "int32",
  33937. wireType: r.WIRE_TYPES.VARINT,
  33938. defaultValue: 0
  33939. },
  33940. uint32: {
  33941. name: "uint32",
  33942. wireType: r.WIRE_TYPES.VARINT,
  33943. defaultValue: 0
  33944. },
  33945. sint32: {
  33946. name: "sint32",
  33947. wireType: r.WIRE_TYPES.VARINT,
  33948. defaultValue: 0
  33949. },
  33950. int64: {
  33951. name: "int64",
  33952. wireType: r.WIRE_TYPES.VARINT,
  33953. defaultValue: r.Long ? r.Long.ZERO : void 0
  33954. },
  33955. uint64: {
  33956. name: "uint64",
  33957. wireType: r.WIRE_TYPES.VARINT,
  33958. defaultValue: r.Long ? r.Long.UZERO : void 0
  33959. },
  33960. sint64: {
  33961. name: "sint64",
  33962. wireType: r.WIRE_TYPES.VARINT,
  33963. defaultValue: r.Long ? r.Long.ZERO : void 0
  33964. },
  33965. bool: {
  33966. name: "bool",
  33967. wireType: r.WIRE_TYPES.VARINT,
  33968. defaultValue: !1
  33969. },
  33970. double: {
  33971. name: "double",
  33972. wireType: r.WIRE_TYPES.BITS64,
  33973. defaultValue: 0
  33974. },
  33975. string: {
  33976. name: "string",
  33977. wireType: r.WIRE_TYPES.LDELIM,
  33978. defaultValue: ""
  33979. },
  33980. bytes: {
  33981. name: "bytes",
  33982. wireType: r.WIRE_TYPES.LDELIM,
  33983. defaultValue: null
  33984. },
  33985. fixed32: {
  33986. name: "fixed32",
  33987. wireType: r.WIRE_TYPES.BITS32,
  33988. defaultValue: 0
  33989. },
  33990. sfixed32: {
  33991. name: "sfixed32",
  33992. wireType: r.WIRE_TYPES.BITS32,
  33993. defaultValue: 0
  33994. },
  33995. fixed64: {
  33996. name: "fixed64",
  33997. wireType: r.WIRE_TYPES.BITS64,
  33998. defaultValue: r.Long ? r.Long.UZERO : void 0
  33999. },
  34000. sfixed64: {
  34001. name: "sfixed64",
  34002. wireType: r.WIRE_TYPES.BITS64,
  34003. defaultValue: r.Long ? r.Long.ZERO : void 0
  34004. },
  34005. float: {
  34006. name: "float",
  34007. wireType: r.WIRE_TYPES.BITS32,
  34008. defaultValue: 0
  34009. },
  34010. enum: {
  34011. name: "enum",
  34012. wireType: r.WIRE_TYPES.VARINT,
  34013. defaultValue: 0
  34014. },
  34015. message: {
  34016. name: "message",
  34017. wireType: r.WIRE_TYPES.LDELIM,
  34018. defaultValue: null
  34019. },
  34020. group: {
  34021. name: "group",
  34022. wireType: r.WIRE_TYPES.STARTGROUP,
  34023. defaultValue: null
  34024. }
  34025. },
  34026. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34027. r.ID_MIN = 1,
  34028. r.ID_MAX = 536870911,
  34029. r.convertFieldsToCamelCase = !1,
  34030. r.populateAccessors = !0,
  34031. r.populateDefaults = !0,
  34032. r.Util = function() {
  34033. var t = {};
  34034. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34035. t.XHR = function() {
  34036. for (var e = [function() {
  34037. return new XMLHttpRequest
  34038. }
  34039. , function() {
  34040. return new ActiveXObject("Msxml2.XMLHTTP")
  34041. }
  34042. , function() {
  34043. return new ActiveXObject("Msxml3.XMLHTTP")
  34044. }
  34045. , function() {
  34046. return new ActiveXObject("Microsoft.XMLHTTP")
  34047. }
  34048. ], t = null, i = 0; i < e.length; i++) {
  34049. try {
  34050. t = e[i]()
  34051. } catch (e) {
  34052. continue
  34053. }
  34054. break
  34055. }
  34056. if (!t)
  34057. throw Error("XMLHttpRequest is not supported");
  34058. return t
  34059. }
  34060. ,
  34061. t.fetch = function(i, n) {
  34062. if (n && "function" != typeof n && (n = null),
  34063. t.IS_NODE) {
  34064. var r = e("fs");
  34065. if (n)
  34066. r.readFile(i, function(e, t) {
  34067. n(e ? null : "" + t)
  34068. });
  34069. else
  34070. try {
  34071. return r.readFileSync(i)
  34072. } catch (e) {
  34073. return null
  34074. }
  34075. } else {
  34076. var o = t.XHR();
  34077. if (o.open("GET", i, !!n),
  34078. o.setRequestHeader("Accept", "text/plain"),
  34079. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34080. !n)
  34081. return o.send(null),
  34082. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34083. if (o.onreadystatechange = function() {
  34084. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34085. }
  34086. ,
  34087. 4 == o.readyState)
  34088. return;
  34089. o.send(null)
  34090. }
  34091. }
  34092. ,
  34093. t.toCamelCase = function(e) {
  34094. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34095. return t.toUpperCase()
  34096. })
  34097. }
  34098. ,
  34099. t
  34100. }(),
  34101. r.Lang = {
  34102. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34103. RULE: /^(?:required|optional|repeated|map)$/,
  34104. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34105. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34106. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34107. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34108. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34109. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34110. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34111. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34112. NUMBER_OCT: /^0[0-7]+$/,
  34113. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34114. BOOL: /^(?:true|false)$/i,
  34115. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34116. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34117. WHITESPACE: /\s/,
  34118. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34119. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34120. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34121. },
  34122. r.DotProto = function(e, t) {
  34123. function i(e, i) {
  34124. var n = -1
  34125. , r = 1;
  34126. if ("-" == e.charAt(0) && (r = -1,
  34127. e = e.substring(1)),
  34128. t.NUMBER_DEC.test(e))
  34129. n = parseInt(e);
  34130. else if (t.NUMBER_HEX.test(e))
  34131. n = parseInt(e.substring(2), 16);
  34132. else {
  34133. if (!t.NUMBER_OCT.test(e))
  34134. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34135. n = parseInt(e.substring(1), 8)
  34136. }
  34137. if (n = r * n | 0,
  34138. !i && n < 0)
  34139. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34140. return n
  34141. }
  34142. function n(e) {
  34143. var i = 1;
  34144. if ("-" == e.charAt(0) && (i = -1,
  34145. e = e.substring(1)),
  34146. t.NUMBER_DEC.test(e))
  34147. return i * parseInt(e, 10);
  34148. if (t.NUMBER_HEX.test(e))
  34149. return i * parseInt(e.substring(2), 16);
  34150. if (t.NUMBER_OCT.test(e))
  34151. return i * parseInt(e.substring(1), 8);
  34152. if ("inf" === e)
  34153. return i * (1 / 0);
  34154. if ("nan" === e)
  34155. return NaN;
  34156. if (t.NUMBER_FLT.test(e))
  34157. return i * parseFloat(e);
  34158. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34159. }
  34160. function r(e, t, i) {
  34161. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34162. e[t].push(i))
  34163. }
  34164. var o = {}
  34165. , a = function(e) {
  34166. this.source = e + "",
  34167. this.index = 0,
  34168. this.line = 1,
  34169. this.stack = [],
  34170. this._stringOpen = null
  34171. }
  34172. , s = a.prototype;
  34173. s._readString = function() {
  34174. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34175. e.lastIndex = this.index - 1;
  34176. var i = e.exec(this.source);
  34177. if (!i)
  34178. throw Error("unterminated string");
  34179. return this.index = e.lastIndex,
  34180. this.stack.push(this._stringOpen),
  34181. this._stringOpen = null,
  34182. i[1]
  34183. }
  34184. ,
  34185. s.next = function() {
  34186. if (this.stack.length > 0)
  34187. return this.stack.shift();
  34188. if (this.index >= this.source.length)
  34189. return null;
  34190. if (null !== this._stringOpen)
  34191. return this._readString();
  34192. var e, i, n;
  34193. do {
  34194. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34195. if ("\n" === n && ++this.line,
  34196. ++this.index === this.source.length)
  34197. return null;
  34198. if ("/" === this.source.charAt(this.index))
  34199. if (++this.index,
  34200. "/" === this.source.charAt(this.index)) {
  34201. for (; "\n" !== this.source.charAt(++this.index); )
  34202. if (this.index == this.source.length)
  34203. return null;
  34204. ++this.index,
  34205. ++this.line,
  34206. e = !0
  34207. } else {
  34208. if ("*" !== (n = this.source.charAt(this.index)))
  34209. return "/";
  34210. do {
  34211. if ("\n" === n && ++this.line,
  34212. ++this.index === this.source.length)
  34213. return null;
  34214. i = n,
  34215. n = this.source.charAt(this.index)
  34216. } while ("*" !== i || "/" !== n);++this.index,
  34217. e = !0
  34218. }
  34219. } while (e);if (this.index === this.source.length)
  34220. return null;
  34221. var r = this.index;
  34222. t.DELIM.lastIndex = 0;
  34223. var o = t.DELIM.test(this.source.charAt(r++));
  34224. if (!o)
  34225. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34226. ++r;
  34227. var a = this.source.substring(this.index, this.index = r);
  34228. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34229. a
  34230. }
  34231. ,
  34232. s.peek = function() {
  34233. if (0 === this.stack.length) {
  34234. var e = this.next();
  34235. if (null === e)
  34236. return null;
  34237. this.stack.push(e)
  34238. }
  34239. return this.stack[0]
  34240. }
  34241. ,
  34242. s.skip = function(e) {
  34243. var t = this.next();
  34244. if (t !== e)
  34245. throw Error("illegal '" + t + "', '" + e + "' expected")
  34246. }
  34247. ,
  34248. s.omit = function(e) {
  34249. return this.peek() === e && (this.next(),
  34250. !0)
  34251. }
  34252. ,
  34253. s.toString = function() {
  34254. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34255. }
  34256. ,
  34257. o.Tokenizer = a;
  34258. var l = function(e) {
  34259. this.tn = new a(e),
  34260. this.proto3 = !1
  34261. }
  34262. , c = l.prototype;
  34263. return c.parse = function() {
  34264. var e, i, n = {
  34265. name: "[ROOT]",
  34266. package: null,
  34267. messages: [],
  34268. enums: [],
  34269. imports: [],
  34270. options: {},
  34271. services: []
  34272. }, r = !0;
  34273. try {
  34274. for (; e = this.tn.next(); )
  34275. switch (e) {
  34276. case "package":
  34277. if (!r || null !== n.package)
  34278. throw Error("unexpected 'package'");
  34279. if (e = this.tn.next(),
  34280. !t.TYPEREF.test(e))
  34281. throw Error("illegal package name: " + e);
  34282. this.tn.skip(";"),
  34283. n.package = e;
  34284. break;
  34285. case "import":
  34286. if (!r)
  34287. throw Error("unexpected 'import'");
  34288. e = this.tn.peek(),
  34289. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34290. e = this._readString(),
  34291. this.tn.skip(";"),
  34292. i || n.imports.push(e);
  34293. break;
  34294. case "syntax":
  34295. if (!r)
  34296. throw Error("unexpected 'syntax'");
  34297. this.tn.skip("="),
  34298. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34299. this.tn.skip(";");
  34300. break;
  34301. case "message":
  34302. this._parseMessage(n, null),
  34303. r = !1;
  34304. break;
  34305. case "enum":
  34306. this._parseEnum(n),
  34307. r = !1;
  34308. break;
  34309. case "option":
  34310. this._parseOption(n);
  34311. break;
  34312. case "service":
  34313. this._parseService(n);
  34314. break;
  34315. case "extend":
  34316. this._parseExtend(n);
  34317. break;
  34318. default:
  34319. throw Error("unexpected '" + e + "'")
  34320. }
  34321. } catch (e) {
  34322. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34323. e
  34324. }
  34325. return delete n.name,
  34326. n
  34327. }
  34328. ,
  34329. l.parse = function(e) {
  34330. return new l(e).parse()
  34331. }
  34332. ,
  34333. c._readString = function() {
  34334. var e, t, i = "";
  34335. do {
  34336. if (t = this.tn.next(),
  34337. "'" !== t && '"' !== t)
  34338. throw Error("illegal string delimiter: " + t);
  34339. i += this.tn.next(),
  34340. this.tn.skip(t),
  34341. e = this.tn.peek()
  34342. } while ('"' === e || '"' === e);return i
  34343. }
  34344. ,
  34345. c._readValue = function(e) {
  34346. var i = this.tn.peek();
  34347. if ('"' === i || "'" === i)
  34348. return this._readString();
  34349. if (this.tn.next(),
  34350. t.NUMBER.test(i))
  34351. return n(i);
  34352. if (t.BOOL.test(i))
  34353. return "true" === i.toLowerCase();
  34354. if (e && t.TYPEREF.test(i))
  34355. return i;
  34356. throw Error("illegal value: " + i)
  34357. }
  34358. ,
  34359. c._parseOption = function(e, i) {
  34360. var n = this.tn.next()
  34361. , r = !1;
  34362. if ("(" === n && (r = !0,
  34363. n = this.tn.next()),
  34364. !t.TYPEREF.test(n))
  34365. throw Error("illegal option name: " + n);
  34366. var o = n;
  34367. r && (this.tn.skip(")"),
  34368. o = "(" + o + ")",
  34369. n = this.tn.peek(),
  34370. t.FQTYPEREF.test(n) && (o += n,
  34371. this.tn.next())),
  34372. this.tn.skip("="),
  34373. this._parseOptionValue(e, o),
  34374. i || this.tn.skip(";")
  34375. }
  34376. ,
  34377. c._parseOptionValue = function(e, i) {
  34378. var n = this.tn.peek();
  34379. if ("{" !== n)
  34380. r(e.options, i, this._readValue(!0));
  34381. else
  34382. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34383. if (!t.NAME.test(n))
  34384. throw Error("illegal option name: " + i + "." + n);
  34385. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34386. }
  34387. }
  34388. ,
  34389. c._parseService = function(e) {
  34390. var i = this.tn.next();
  34391. if (!t.NAME.test(i))
  34392. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34393. var n = i
  34394. , r = {
  34395. name: n,
  34396. rpc: {},
  34397. options: {}
  34398. };
  34399. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34400. if ("option" === i)
  34401. this._parseOption(r);
  34402. else {
  34403. if ("rpc" !== i)
  34404. throw Error("illegal service token: " + i);
  34405. this._parseServiceRPC(r)
  34406. }
  34407. this.tn.omit(";"),
  34408. e.services.push(r)
  34409. }
  34410. ,
  34411. c._parseServiceRPC = function(e) {
  34412. var i = "rpc"
  34413. , n = this.tn.next();
  34414. if (!t.NAME.test(n))
  34415. throw Error("illegal rpc service method name: " + n);
  34416. var r = n
  34417. , o = {
  34418. request: null,
  34419. response: null,
  34420. request_stream: !1,
  34421. response_stream: !1,
  34422. options: {}
  34423. };
  34424. if (this.tn.skip("("),
  34425. n = this.tn.next(),
  34426. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34427. n = this.tn.next()),
  34428. !t.TYPEREF.test(n))
  34429. throw Error("illegal rpc service request type: " + n);
  34430. if (o.request = n,
  34431. this.tn.skip(")"),
  34432. n = this.tn.next(),
  34433. "returns" !== n.toLowerCase())
  34434. throw Error("illegal rpc service request type delimiter: " + n);
  34435. if (this.tn.skip("("),
  34436. n = this.tn.next(),
  34437. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34438. n = this.tn.next()),
  34439. o.response = n,
  34440. this.tn.skip(")"),
  34441. n = this.tn.peek(),
  34442. "{" === n) {
  34443. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34444. if ("option" !== n)
  34445. throw Error("illegal rpc service token: " + n);
  34446. this._parseOption(o)
  34447. }
  34448. this.tn.omit(";")
  34449. } else
  34450. this.tn.skip(";");
  34451. "undefined" == typeof e[i] && (e[i] = {}),
  34452. e[i][r] = o
  34453. }
  34454. ,
  34455. c._parseMessage = function(e, n) {
  34456. var r = !!n
  34457. , o = this.tn.next()
  34458. , a = {
  34459. name: "",
  34460. fields: [],
  34461. enums: [],
  34462. messages: [],
  34463. options: {},
  34464. services: [],
  34465. oneofs: {}
  34466. };
  34467. if (!t.NAME.test(o))
  34468. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34469. for (a.name = o,
  34470. r && (this.tn.skip("="),
  34471. n.id = i(this.tn.next()),
  34472. a.isGroup = !0),
  34473. o = this.tn.peek(),
  34474. "[" === o && n && this._parseFieldOptions(n),
  34475. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34476. if (t.RULE.test(o))
  34477. this._parseMessageField(a, o);
  34478. else if ("oneof" === o)
  34479. this._parseMessageOneOf(a);
  34480. else if ("enum" === o)
  34481. this._parseEnum(a);
  34482. else if ("message" === o)
  34483. this._parseMessage(a);
  34484. else if ("option" === o)
  34485. this._parseOption(a);
  34486. else if ("service" === o)
  34487. this._parseService(a);
  34488. else if ("extensions" === o)
  34489. a.extensions = this._parseExtensionRanges();
  34490. else if ("reserved" === o)
  34491. this._parseIgnored();
  34492. else if ("extend" === o)
  34493. this._parseExtend(a);
  34494. else {
  34495. if (!t.TYPEREF.test(o))
  34496. throw Error("illegal message token: " + o);
  34497. if (!this.proto3)
  34498. throw Error("illegal field rule: " + o);
  34499. this._parseMessageField(a, "optional", o)
  34500. }
  34501. return this.tn.omit(";"),
  34502. e.messages.push(a),
  34503. a
  34504. }
  34505. ,
  34506. c._parseIgnored = function() {
  34507. for (; ";" !== this.tn.peek(); )
  34508. this.tn.next();
  34509. this.tn.skip(";")
  34510. }
  34511. ,
  34512. c._parseMessageField = function(e, n, r) {
  34513. if (!t.RULE.test(n))
  34514. throw Error("illegal message field rule: " + n);
  34515. var o, a = {
  34516. rule: n,
  34517. type: "",
  34518. name: "",
  34519. options: {},
  34520. id: 0
  34521. };
  34522. if ("map" === n) {
  34523. if (r)
  34524. throw Error("illegal type: " + r);
  34525. if (this.tn.skip("<"),
  34526. o = this.tn.next(),
  34527. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34528. throw Error("illegal message field type: " + o);
  34529. if (a.keytype = o,
  34530. this.tn.skip(","),
  34531. o = this.tn.next(),
  34532. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34533. throw Error("illegal message field: " + o);
  34534. if (a.type = o,
  34535. this.tn.skip(">"),
  34536. o = this.tn.next(),
  34537. !t.NAME.test(o))
  34538. throw Error("illegal message field name: " + o);
  34539. a.name = o,
  34540. this.tn.skip("="),
  34541. a.id = i(this.tn.next()),
  34542. o = this.tn.peek(),
  34543. "[" === o && this._parseFieldOptions(a),
  34544. this.tn.skip(";")
  34545. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34546. "group" === r) {
  34547. var s = this._parseMessage(e, a);
  34548. if (!/^[A-Z]/.test(s.name))
  34549. throw Error("illegal group name: " + s.name);
  34550. a.type = s.name,
  34551. a.name = s.name.toLowerCase(),
  34552. this.tn.omit(";")
  34553. } else {
  34554. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34555. throw Error("illegal message field type: " + r);
  34556. if (a.type = r,
  34557. o = this.tn.next(),
  34558. !t.NAME.test(o))
  34559. throw Error("illegal message field name: " + o);
  34560. a.name = o,
  34561. this.tn.skip("="),
  34562. a.id = i(this.tn.next()),
  34563. o = this.tn.peek(),
  34564. "[" === o && this._parseFieldOptions(a),
  34565. this.tn.skip(";")
  34566. }
  34567. return e.fields.push(a),
  34568. a
  34569. }
  34570. ,
  34571. c._parseMessageOneOf = function(e) {
  34572. var i = this.tn.next();
  34573. if (!t.NAME.test(i))
  34574. throw Error("illegal oneof name: " + i);
  34575. var n, r = i, o = [];
  34576. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34577. n = this._parseMessageField(e, "optional", i),
  34578. n.oneof = r,
  34579. o.push(n.id);
  34580. this.tn.omit(";"),
  34581. e.oneofs[r] = o
  34582. }
  34583. ,
  34584. c._parseFieldOptions = function(e) {
  34585. this.tn.skip("[");
  34586. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34587. i || this.tn.skip(","),
  34588. this._parseOption(e, !0),
  34589. i = !1;
  34590. this.tn.next()
  34591. }
  34592. ,
  34593. c._parseEnum = function(e) {
  34594. var n = {
  34595. name: "",
  34596. values: [],
  34597. options: {}
  34598. }
  34599. , r = this.tn.next();
  34600. if (!t.NAME.test(r))
  34601. throw Error("illegal name: " + r);
  34602. for (n.name = r,
  34603. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34604. if ("option" === r)
  34605. this._parseOption(n);
  34606. else {
  34607. if (!t.NAME.test(r))
  34608. throw Error("illegal name: " + r);
  34609. this.tn.skip("=");
  34610. var o = {
  34611. name: r,
  34612. id: i(this.tn.next(), !0)
  34613. };
  34614. r = this.tn.peek(),
  34615. "[" === r && this._parseFieldOptions({
  34616. options: {}
  34617. }),
  34618. this.tn.skip(";"),
  34619. n.values.push(o)
  34620. }
  34621. this.tn.omit(";"),
  34622. e.enums.push(n)
  34623. }
  34624. ,
  34625. c._parseExtensionRanges = function() {
  34626. var t, i, r, o = [];
  34627. do {
  34628. for (i = []; ; ) {
  34629. switch (t = this.tn.next()) {
  34630. case "min":
  34631. r = e.ID_MIN;
  34632. break;
  34633. case "max":
  34634. r = e.ID_MAX;
  34635. break;
  34636. default:
  34637. r = n(t)
  34638. }
  34639. if (i.push(r),
  34640. 2 === i.length)
  34641. break;
  34642. if ("to" !== this.tn.peek()) {
  34643. i.push(r);
  34644. break
  34645. }
  34646. this.tn.next()
  34647. }
  34648. o.push(i)
  34649. } while (this.tn.omit(","));return this.tn.skip(";"),
  34650. o
  34651. }
  34652. ,
  34653. c._parseExtend = function(e) {
  34654. var i = this.tn.next();
  34655. if (!t.TYPEREF.test(i))
  34656. throw Error("illegal extend reference: " + i);
  34657. var n = {
  34658. ref: i,
  34659. fields: []
  34660. };
  34661. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34662. if (t.RULE.test(i))
  34663. this._parseMessageField(n, i);
  34664. else {
  34665. if (!t.TYPEREF.test(i))
  34666. throw Error("illegal extend token: " + i);
  34667. if (!this.proto3)
  34668. throw Error("illegal field rule: " + i);
  34669. this._parseMessageField(n, "optional", i)
  34670. }
  34671. return this.tn.omit(";"),
  34672. e.messages.push(n),
  34673. n
  34674. }
  34675. ,
  34676. c.toString = function() {
  34677. return "Parser at line " + this.tn.line
  34678. }
  34679. ,
  34680. o.Parser = l,
  34681. o
  34682. }(r, r.Lang),
  34683. r.Reflect = function(e) {
  34684. function i(i) {
  34685. if ("string" == typeof i && (i = e.TYPES[i]),
  34686. "undefined" == typeof i.defaultValue)
  34687. throw Error("default value for type " + i.name + " is not supported");
  34688. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34689. }
  34690. function n(t, i) {
  34691. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34692. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34693. if ("string" == typeof t)
  34694. return e.Long.fromString(t, i || !1, 10);
  34695. if ("number" == typeof t)
  34696. return e.Long.fromNumber(t, i || !1);
  34697. throw Error("not convertible to Long")
  34698. }
  34699. function r(t, i) {
  34700. var n = i.readVarint32()
  34701. , o = 7 & n
  34702. , a = n >>> 3;
  34703. switch (o) {
  34704. case e.WIRE_TYPES.VARINT:
  34705. do
  34706. n = i.readUint8();
  34707. while (128 === (128 & n));break;
  34708. case e.WIRE_TYPES.BITS64:
  34709. i.offset += 8;
  34710. break;
  34711. case e.WIRE_TYPES.LDELIM:
  34712. n = i.readVarint32(),
  34713. i.offset += n;
  34714. break;
  34715. case e.WIRE_TYPES.STARTGROUP:
  34716. r(a, i);
  34717. break;
  34718. case e.WIRE_TYPES.ENDGROUP:
  34719. if (a === t)
  34720. return !1;
  34721. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34722. case e.WIRE_TYPES.BITS32:
  34723. i.offset += 4;
  34724. break;
  34725. default:
  34726. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34727. }
  34728. return !0
  34729. }
  34730. var o = {}
  34731. , a = function(e, t, i) {
  34732. this.builder = e,
  34733. this.parent = t,
  34734. this.name = i,
  34735. this.className
  34736. }
  34737. , s = a.prototype;
  34738. s.fqn = function() {
  34739. for (var e = this.name, t = this; ; ) {
  34740. if (t = t.parent,
  34741. null == t)
  34742. break;
  34743. e = t.name + "." + e
  34744. }
  34745. return e
  34746. }
  34747. ,
  34748. s.toString = function(e) {
  34749. return (e ? this.className + " " : "") + this.fqn()
  34750. }
  34751. ,
  34752. s.build = function() {
  34753. throw Error(this.toString(!0) + " cannot be built directly")
  34754. }
  34755. ,
  34756. o.T = a;
  34757. var l = function(e, t, i, n, r) {
  34758. a.call(this, e, t, i),
  34759. this.className = "Namespace",
  34760. this.children = [],
  34761. this.options = n || {},
  34762. this.syntax = r || "proto2"
  34763. }
  34764. , c = l.prototype = Object.create(a.prototype);
  34765. c.getChildren = function(e) {
  34766. if (e = e || null,
  34767. null == e)
  34768. return this.children.slice();
  34769. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34770. this.children[i]instanceof e && t.push(this.children[i]);
  34771. return t
  34772. }
  34773. ,
  34774. c.addChild = function(e) {
  34775. var t;
  34776. if (t = this.getChild(e.name))
  34777. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34778. t.name = t.originalName;
  34779. else {
  34780. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34781. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34782. e.name = e.originalName
  34783. }
  34784. this.children.push(e)
  34785. }
  34786. ,
  34787. c.getChild = function(e) {
  34788. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34789. if (this.children[i][t] === e)
  34790. return this.children[i];
  34791. return null
  34792. }
  34793. ,
  34794. c.resolve = function(e, t) {
  34795. var i = "string" == typeof e ? e.split(".") : e
  34796. , n = this
  34797. , r = 0;
  34798. if ("" === i[r]) {
  34799. for (; null !== n.parent; )
  34800. n = n.parent;
  34801. r++
  34802. }
  34803. var a;
  34804. do {
  34805. do {
  34806. if (!(n instanceof o.Namespace)) {
  34807. n = null;
  34808. break
  34809. }
  34810. if (a = n.getChild(i[r]),
  34811. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34812. n = null;
  34813. break
  34814. }
  34815. n = a,
  34816. r++
  34817. } while (r < i.length);if (null != n)
  34818. break;
  34819. if (null !== this.parent)
  34820. return this.parent.resolve(e, t)
  34821. } while (null != n);return n
  34822. }
  34823. ,
  34824. c.qn = function(e) {
  34825. var t = []
  34826. , i = e;
  34827. do
  34828. t.unshift(i.name),
  34829. i = i.parent;
  34830. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34831. var r = t.slice(t.length - n);
  34832. if (e === this.resolve(r, e instanceof o.Namespace))
  34833. return r.join(".")
  34834. }
  34835. return e.fqn()
  34836. }
  34837. ,
  34838. c.build = function() {
  34839. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34840. e = i[n],
  34841. e instanceof l && (t[e.name] = e.build());
  34842. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34843. value: this.buildOpt()
  34844. }),
  34845. t
  34846. }
  34847. ,
  34848. c.buildOpt = function() {
  34849. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34850. var r = t[i]
  34851. , o = this.options[t[i]];
  34852. e[r] = o
  34853. }
  34854. return e
  34855. }
  34856. ,
  34857. c.getOption = function(e) {
  34858. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34859. }
  34860. ,
  34861. o.Namespace = l;
  34862. var h = function(t, i, n, r) {
  34863. if (this.type = t,
  34864. this.resolvedType = i,
  34865. this.isMapKey = n,
  34866. this.syntax = r,
  34867. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34868. throw Error("Invalid map key type: " + t.name)
  34869. }
  34870. , u = h.prototype;
  34871. h.defaultFieldValue = i,
  34872. u.verifyValue = function(i) {
  34873. function r(e, t) {
  34874. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34875. }
  34876. var o = this;
  34877. switch (this.type) {
  34878. case e.TYPES.int32:
  34879. case e.TYPES.sint32:
  34880. case e.TYPES.sfixed32:
  34881. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34882. i > 4294967295 ? 0 | i : i;
  34883. case e.TYPES.uint32:
  34884. case e.TYPES.fixed32:
  34885. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34886. i < 0 ? i >>> 0 : i;
  34887. case e.TYPES.int64:
  34888. case e.TYPES.sint64:
  34889. case e.TYPES.sfixed64:
  34890. if (e.Long)
  34891. try {
  34892. return n(i, !1)
  34893. } catch (e) {
  34894. r(typeof i, e.message)
  34895. }
  34896. else
  34897. r(typeof i, "requires Long.js");
  34898. case e.TYPES.uint64:
  34899. case e.TYPES.fixed64:
  34900. if (e.Long)
  34901. try {
  34902. return n(i, !0)
  34903. } catch (e) {
  34904. r(typeof i, e.message)
  34905. }
  34906. else
  34907. r(typeof i, "requires Long.js");
  34908. case e.TYPES.bool:
  34909. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34910. i;
  34911. case e.TYPES.float:
  34912. case e.TYPES.double:
  34913. return "number" != typeof i && r(typeof i, "not a number"),
  34914. i;
  34915. case e.TYPES.string:
  34916. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34917. "" + i;
  34918. case e.TYPES.bytes:
  34919. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34920. case e.TYPES.enum:
  34921. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34922. for (l = 0; l < a.length; l++) {
  34923. if (a[l].name == i)
  34924. return a[l].id;
  34925. if (a[l].id == i)
  34926. return a[l].id
  34927. }
  34928. if ("proto3" === this.syntax)
  34929. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34930. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34931. i;
  34932. r(i, "not a valid enum value");
  34933. case e.TYPES.group:
  34934. case e.TYPES.message:
  34935. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34936. i instanceof this.resolvedType.clazz)
  34937. return i;
  34938. if (i instanceof e.Builder.Message) {
  34939. var s = {};
  34940. for (var l in i)
  34941. i.hasOwnProperty(l) && (s[l] = i[l]);
  34942. i = s
  34943. }
  34944. return new this.resolvedType.clazz(i)
  34945. }
  34946. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34947. }
  34948. ,
  34949. u.calculateLength = function(i, n) {
  34950. if (null === n)
  34951. return 0;
  34952. var r;
  34953. switch (this.type) {
  34954. case e.TYPES.int32:
  34955. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34956. case e.TYPES.uint32:
  34957. return t.calculateVarint32(n);
  34958. case e.TYPES.sint32:
  34959. return t.calculateVarint32(t.zigZagEncode32(n));
  34960. case e.TYPES.fixed32:
  34961. case e.TYPES.sfixed32:
  34962. case e.TYPES.float:
  34963. return 4;
  34964. case e.TYPES.int64:
  34965. case e.TYPES.uint64:
  34966. return t.calculateVarint64(n);
  34967. case e.TYPES.sint64:
  34968. return t.calculateVarint64(t.zigZagEncode64(n));
  34969. case e.TYPES.fixed64:
  34970. case e.TYPES.sfixed64:
  34971. return 8;
  34972. case e.TYPES.bool:
  34973. return 1;
  34974. case e.TYPES.enum:
  34975. return t.calculateVarint32(n);
  34976. case e.TYPES.double:
  34977. return 8;
  34978. case e.TYPES.string:
  34979. return r = t.calculateUTF8Bytes(n),
  34980. t.calculateVarint32(r) + r;
  34981. case e.TYPES.bytes:
  34982. if (n.remaining() < 0)
  34983. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34984. return t.calculateVarint32(n.remaining()) + n.remaining();
  34985. case e.TYPES.message:
  34986. return r = this.resolvedType.calculate(n),
  34987. t.calculateVarint32(r) + r;
  34988. case e.TYPES.group:
  34989. return r = this.resolvedType.calculate(n),
  34990. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34991. }
  34992. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34993. }
  34994. ,
  34995. u.encodeValue = function(i, n, r) {
  34996. if (null === n)
  34997. return r;
  34998. switch (this.type) {
  34999. case e.TYPES.int32:
  35000. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35001. break;
  35002. case e.TYPES.uint32:
  35003. r.writeVarint32(n);
  35004. break;
  35005. case e.TYPES.sint32:
  35006. r.writeVarint32ZigZag(n);
  35007. break;
  35008. case e.TYPES.fixed32:
  35009. r.writeUint32(n);
  35010. break;
  35011. case e.TYPES.sfixed32:
  35012. r.writeInt32(n);
  35013. break;
  35014. case e.TYPES.int64:
  35015. case e.TYPES.uint64:
  35016. r.writeVarint64(n);
  35017. break;
  35018. case e.TYPES.sint64:
  35019. r.writeVarint64ZigZag(n);
  35020. break;
  35021. case e.TYPES.fixed64:
  35022. r.writeUint64(n);
  35023. break;
  35024. case e.TYPES.sfixed64:
  35025. r.writeInt64(n);
  35026. break;
  35027. case e.TYPES.bool:
  35028. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35029. break;
  35030. case e.TYPES.enum:
  35031. r.writeVarint32(n);
  35032. break;
  35033. case e.TYPES.float:
  35034. r.writeFloat32(n);
  35035. break;
  35036. case e.TYPES.double:
  35037. r.writeFloat64(n);
  35038. break;
  35039. case e.TYPES.string:
  35040. r.writeVString(n);
  35041. break;
  35042. case e.TYPES.bytes:
  35043. if (n.remaining() < 0)
  35044. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35045. var o = n.offset;
  35046. r.writeVarint32(n.remaining()),
  35047. r.append(n),
  35048. n.offset = o;
  35049. break;
  35050. case e.TYPES.message:
  35051. var a = (new t).LE();
  35052. this.resolvedType.encode(n, a),
  35053. r.writeVarint32(a.offset),
  35054. r.append(a.flip());
  35055. break;
  35056. case e.TYPES.group:
  35057. this.resolvedType.encode(n, r),
  35058. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35059. break;
  35060. default:
  35061. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35062. }
  35063. return r
  35064. }
  35065. ,
  35066. u.decode = function(t, i, n) {
  35067. if (i != this.type.wireType)
  35068. throw Error("Unexpected wire type for element");
  35069. var r, o;
  35070. switch (this.type) {
  35071. case e.TYPES.int32:
  35072. return 0 | t.readVarint32();
  35073. case e.TYPES.uint32:
  35074. return t.readVarint32() >>> 0;
  35075. case e.TYPES.sint32:
  35076. return 0 | t.readVarint32ZigZag();
  35077. case e.TYPES.fixed32:
  35078. return t.readUint32() >>> 0;
  35079. case e.TYPES.sfixed32:
  35080. return 0 | t.readInt32();
  35081. case e.TYPES.int64:
  35082. return t.readVarint64();
  35083. case e.TYPES.uint64:
  35084. return t.readVarint64().toUnsigned();
  35085. case e.TYPES.sint64:
  35086. return t.readVarint64ZigZag();
  35087. case e.TYPES.fixed64:
  35088. return t.readUint64();
  35089. case e.TYPES.sfixed64:
  35090. return t.readInt64();
  35091. case e.TYPES.bool:
  35092. return !!t.readVarint32();
  35093. case e.TYPES.enum:
  35094. return t.readVarint32();
  35095. case e.TYPES.float:
  35096. return t.readFloat();
  35097. case e.TYPES.double:
  35098. return t.readDouble();
  35099. case e.TYPES.string:
  35100. return t.readVString();
  35101. case e.TYPES.bytes:
  35102. if (o = t.readVarint32(),
  35103. t.remaining() < o)
  35104. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35105. return r = t.clone(),
  35106. r.limit = r.offset + o,
  35107. t.offset += o,
  35108. r;
  35109. case e.TYPES.message:
  35110. return o = t.readVarint32(),
  35111. this.resolvedType.decode(t, o);
  35112. case e.TYPES.group:
  35113. return this.resolvedType.decode(t, -1, n)
  35114. }
  35115. throw Error("[INTERNAL] Illegal decode type")
  35116. }
  35117. ,
  35118. u.valueFromString = function(i) {
  35119. if (!this.isMapKey)
  35120. throw Error("valueFromString() called on non-map-key element");
  35121. switch (this.type) {
  35122. case e.TYPES.int32:
  35123. case e.TYPES.sint32:
  35124. case e.TYPES.sfixed32:
  35125. case e.TYPES.uint32:
  35126. case e.TYPES.fixed32:
  35127. return this.verifyValue(parseInt(i));
  35128. case e.TYPES.int64:
  35129. case e.TYPES.sint64:
  35130. case e.TYPES.sfixed64:
  35131. case e.TYPES.uint64:
  35132. case e.TYPES.fixed64:
  35133. return this.verifyValue(i);
  35134. case e.TYPES.bool:
  35135. return "true" === i;
  35136. case e.TYPES.string:
  35137. return this.verifyValue(i);
  35138. case e.TYPES.bytes:
  35139. return t.fromBinary(i)
  35140. }
  35141. }
  35142. ,
  35143. u.valueToString = function(t) {
  35144. if (!this.isMapKey)
  35145. throw Error("valueToString() called on non-map-key element");
  35146. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35147. }
  35148. ,
  35149. o.Element = h;
  35150. var d = function(e, t, i, n, r, o) {
  35151. l.call(this, e, t, i, n, o),
  35152. this.className = "Message",
  35153. this.extensions = void 0,
  35154. this.clazz = null,
  35155. this.isGroup = !!r,
  35156. this._fields = null,
  35157. this._fieldsById = null,
  35158. this._fieldsByName = null
  35159. }
  35160. , p = d.prototype = Object.create(l.prototype);
  35161. p.build = function(i) {
  35162. if (this.clazz && !i)
  35163. return this.clazz;
  35164. var n = function(e, i) {
  35165. function n(i, r, o, a) {
  35166. if (null === i || "object" != typeof i) {
  35167. if (a && a instanceof e.Reflect.Enum) {
  35168. var s = e.Reflect.Enum.getName(a.object, i);
  35169. if (null !== s)
  35170. return s
  35171. }
  35172. return i
  35173. }
  35174. if (t.isByteBuffer(i))
  35175. return r ? i.toBase64() : i.toBuffer();
  35176. if (e.Long.isLong(i))
  35177. return o ? i.toString() : e.Long.fromValue(i);
  35178. var l;
  35179. if (Array.isArray(i))
  35180. return l = [],
  35181. i.forEach(function(e, t) {
  35182. l[t] = n(e, r, o, a)
  35183. }),
  35184. l;
  35185. if (l = {},
  35186. i instanceof e.Map) {
  35187. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35188. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35189. return l
  35190. }
  35191. var u = i.$type
  35192. , d = void 0;
  35193. for (var p in i)
  35194. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35195. return l
  35196. }
  35197. var r = i.getChildren(e.Reflect.Message.Field)
  35198. , o = i.getChildren(e.Reflect.Message.OneOf)
  35199. , a = function(n, s) {
  35200. e.Builder.Message.call(this);
  35201. for (var l = 0, c = o.length; l < c; ++l)
  35202. this[o[l].name] = null;
  35203. for (l = 0,
  35204. c = r.length; l < c; ++l) {
  35205. var h = r[l];
  35206. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35207. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35208. }
  35209. if (arguments.length > 0) {
  35210. var u;
  35211. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35212. for (l = 0,
  35213. c = arguments.length; l < c; ++l)
  35214. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35215. else
  35216. this.$set(n)
  35217. }
  35218. }
  35219. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35220. s.add = function(t, n, r) {
  35221. var o = i._fieldsByName[t];
  35222. if (!r) {
  35223. if (!o)
  35224. throw Error(this + "#" + t + " is undefined");
  35225. if (!(o instanceof e.Reflect.Message.Field))
  35226. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35227. if (!o.repeated)
  35228. throw Error(this + "#" + t + " is not a repeated field");
  35229. n = o.verifyValue(n, !0)
  35230. }
  35231. return null === this[t] && (this[t] = []),
  35232. this[t].push(n),
  35233. this
  35234. }
  35235. ,
  35236. s.$add = s.add,
  35237. s.set = function(t, n, r) {
  35238. if (t && "object" == typeof t) {
  35239. r = n;
  35240. for (var o in t)
  35241. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35242. return this
  35243. }
  35244. var a = i._fieldsByName[t];
  35245. if (r)
  35246. this[t] = n;
  35247. else {
  35248. if (!a)
  35249. throw Error(this + "#" + t + " is not a field: undefined");
  35250. if (!(a instanceof e.Reflect.Message.Field))
  35251. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35252. this[a.name] = n = a.verifyValue(n)
  35253. }
  35254. if (a && a.oneof) {
  35255. var s = this[a.oneof.name];
  35256. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35257. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35258. }
  35259. return this
  35260. }
  35261. ,
  35262. s.$set = s.set,
  35263. s.get = function(t, n) {
  35264. if (n)
  35265. return this[t];
  35266. var r = i._fieldsByName[t];
  35267. if (!(r && r instanceof e.Reflect.Message.Field))
  35268. throw Error(this + "#" + t + " is not a field: undefined");
  35269. if (!(r instanceof e.Reflect.Message.Field))
  35270. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35271. return this[r.name]
  35272. }
  35273. ,
  35274. s.$get = s.get;
  35275. for (var l = 0; l < r.length; l++) {
  35276. var c = r[l];
  35277. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35278. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35279. return e.toUpperCase().replace("_", "")
  35280. });
  35281. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35282. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35283. return "_" + e
  35284. })
  35285. , r = function(t, i) {
  35286. return this[e.name] = i ? t : e.verifyValue(t),
  35287. this
  35288. }
  35289. , o = function() {
  35290. return this[e.name]
  35291. };
  35292. null === i.getChild("set" + t) && (s["set" + t] = r),
  35293. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35294. null === i.getChild("get" + t) && (s["get" + t] = o),
  35295. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35296. }(c)
  35297. }
  35298. s.encode = function(e, n) {
  35299. "boolean" == typeof e && (n = e,
  35300. e = void 0);
  35301. var r = !1;
  35302. e || (e = new t,
  35303. r = !0);
  35304. var o = e.littleEndian;
  35305. try {
  35306. return i.encode(this, e.LE(), n),
  35307. (r ? e.flip() : e).LE(o)
  35308. } catch (t) {
  35309. throw e.LE(o),
  35310. t
  35311. }
  35312. }
  35313. ,
  35314. a.encode = function(e, t, i) {
  35315. return new a(e).encode(t, i)
  35316. }
  35317. ,
  35318. s.calculate = function() {
  35319. return i.calculate(this)
  35320. }
  35321. ,
  35322. s.encodeDelimited = function(e, n) {
  35323. var r = !1;
  35324. e || (e = new t,
  35325. r = !0);
  35326. var o = (new t).LE();
  35327. return i.encode(this, o, n).flip(),
  35328. e.writeVarint32(o.remaining()),
  35329. e.append(o),
  35330. r ? e.flip() : e
  35331. }
  35332. ,
  35333. s.encodeAB = function() {
  35334. try {
  35335. return this.encode().toArrayBuffer()
  35336. } catch (e) {
  35337. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35338. e
  35339. }
  35340. }
  35341. ,
  35342. s.toArrayBuffer = s.encodeAB,
  35343. s.encodeNB = function() {
  35344. try {
  35345. return this.encode().toBuffer()
  35346. } catch (e) {
  35347. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35348. e
  35349. }
  35350. }
  35351. ,
  35352. s.toBuffer = s.encodeNB,
  35353. s.encode64 = function() {
  35354. try {
  35355. return this.encode().toBase64()
  35356. } catch (e) {
  35357. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35358. e
  35359. }
  35360. }
  35361. ,
  35362. s.toBase64 = s.encode64,
  35363. s.encodeHex = function() {
  35364. try {
  35365. return this.encode().toHex()
  35366. } catch (e) {
  35367. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35368. e
  35369. }
  35370. }
  35371. ,
  35372. s.toHex = s.encodeHex,
  35373. s.toRaw = function(e, t) {
  35374. return n(this, !!e, !!t, this.$type)
  35375. }
  35376. ,
  35377. s.encodeJSON = function() {
  35378. return JSON.stringify(n(this, !0, !0, this.$type))
  35379. }
  35380. ,
  35381. a.decode = function(e, n, r) {
  35382. "string" == typeof n && (r = n,
  35383. n = -1),
  35384. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35385. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35386. var o = e.littleEndian;
  35387. try {
  35388. var a = i.decode(e.LE());
  35389. return e.LE(o),
  35390. a
  35391. } catch (t) {
  35392. throw e.LE(o),
  35393. t
  35394. }
  35395. }
  35396. ,
  35397. a.decodeDelimited = function(e, n) {
  35398. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35399. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35400. e.remaining() < 1)
  35401. return null;
  35402. var r = e.offset
  35403. , o = e.readVarint32();
  35404. if (e.remaining() < o)
  35405. return e.offset = r,
  35406. null;
  35407. try {
  35408. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35409. return e.offset += o,
  35410. a
  35411. } catch (t) {
  35412. throw e.offset += o,
  35413. t
  35414. }
  35415. }
  35416. ,
  35417. a.decode64 = function(e) {
  35418. return a.decode(e, "base64")
  35419. }
  35420. ,
  35421. a.decodeHex = function(e) {
  35422. return a.decode(e, "hex")
  35423. }
  35424. ,
  35425. a.decodeJSON = function(e) {
  35426. return new a(JSON.parse(e))
  35427. }
  35428. ,
  35429. s.toString = function() {
  35430. return i.toString()
  35431. }
  35432. ;
  35433. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35434. value: i.buildOpt()
  35435. }),
  35436. Object.defineProperty(s, "$options", {
  35437. value: a.$options
  35438. }),
  35439. Object.defineProperty(a, "$type", {
  35440. value: i
  35441. }),
  35442. Object.defineProperty(s, "$type", {
  35443. value: i
  35444. })),
  35445. a
  35446. }(e, this);
  35447. this._fields = [],
  35448. this._fieldsById = {},
  35449. this._fieldsByName = {};
  35450. for (var r, o = 0, a = this.children.length; o < a; o++)
  35451. if (r = this.children[o],
  35452. r instanceof A || r instanceof d || r instanceof E) {
  35453. if (n.hasOwnProperty(r.name))
  35454. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35455. n[r.name] = r.build()
  35456. } else if (r instanceof d.Field)
  35457. r.build(),
  35458. this._fields.push(r),
  35459. this._fieldsById[r.id] = r,
  35460. this._fieldsByName[r.name] = r;
  35461. else if (!(r instanceof d.OneOf || r instanceof I))
  35462. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35463. return this.clazz = n
  35464. }
  35465. ,
  35466. p.encode = function(e, t, i) {
  35467. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35468. n = this._fields[a],
  35469. r = e[n.name],
  35470. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35471. if (null !== o) {
  35472. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35473. throw l.encoded = t,
  35474. l
  35475. }
  35476. return t
  35477. }
  35478. ,
  35479. p.calculate = function(e) {
  35480. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35481. if (t = this._fields[r],
  35482. i = e[t.name],
  35483. t.required && null === i)
  35484. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35485. n += t.calculate(i, e)
  35486. }
  35487. return n
  35488. }
  35489. ,
  35490. p.decode = function(t, i, n) {
  35491. i = "number" == typeof i ? i : -1;
  35492. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35493. if (o = t.readVarint32(),
  35494. a = 7 & o,
  35495. s = o >>> 3,
  35496. a === e.WIRE_TYPES.ENDGROUP) {
  35497. if (s !== n)
  35498. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35499. break
  35500. }
  35501. if (l = this._fieldsById[s]) {
  35502. if (l.repeated && !l.options.packed)
  35503. h[l.name].push(l.decode(a, t));
  35504. else if (l.map) {
  35505. var u = l.decode(a, t);
  35506. h[l.name].set(u[0], u[1])
  35507. } else if (h[l.name] = l.decode(a, t),
  35508. l.oneof) {
  35509. var d = h[l.oneof.name];
  35510. null !== d && d !== l.name && (h[d] = null),
  35511. h[l.oneof.name] = l.name
  35512. }
  35513. } else
  35514. switch (a) {
  35515. case e.WIRE_TYPES.VARINT:
  35516. t.readVarint32();
  35517. break;
  35518. case e.WIRE_TYPES.BITS32:
  35519. t.offset += 4;
  35520. break;
  35521. case e.WIRE_TYPES.BITS64:
  35522. t.offset += 8;
  35523. break;
  35524. case e.WIRE_TYPES.LDELIM:
  35525. var p = t.readVarint32();
  35526. t.offset += p;
  35527. break;
  35528. case e.WIRE_TYPES.STARTGROUP:
  35529. for (; r(s, t); )
  35530. ;
  35531. break;
  35532. default:
  35533. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35534. }
  35535. }
  35536. for (var f = 0, g = this._fields.length; f < g; ++f)
  35537. if (l = this._fields[f],
  35538. null === h[l.name])
  35539. if ("proto3" === this.syntax)
  35540. h[l.name] = l.defaultValue;
  35541. else {
  35542. if (l.required) {
  35543. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35544. throw m.decoded = h,
  35545. m
  35546. }
  35547. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35548. }
  35549. return h
  35550. }
  35551. ,
  35552. o.Message = d;
  35553. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35554. a.call(this, t, i, s),
  35555. this.className = "Message.Field",
  35556. this.required = "required" === n,
  35557. this.repeated = "repeated" === n,
  35558. this.map = "map" === n,
  35559. this.keyType = r || null,
  35560. this.type = o,
  35561. this.resolvedType = null,
  35562. this.id = l,
  35563. this.options = c || {},
  35564. this.defaultValue = null,
  35565. this.oneof = h || null,
  35566. this.syntax = u || "proto2",
  35567. this.originalName = this.name,
  35568. this.element = null,
  35569. this.keyElement = null,
  35570. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35571. }
  35572. , g = f.prototype = Object.create(a.prototype);
  35573. g.build = function() {
  35574. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35575. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35576. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35577. }
  35578. ,
  35579. g.verifyValue = function(t, i) {
  35580. function n(e, t) {
  35581. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35582. }
  35583. i = i || !1;
  35584. var r = this;
  35585. if (null === t)
  35586. return this.required && n(typeof t, "required"),
  35587. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35588. null;
  35589. var o;
  35590. if (this.repeated && !i) {
  35591. Array.isArray(t) || (t = [t]);
  35592. var a = [];
  35593. for (o = 0; o < t.length; o++)
  35594. a.push(this.element.verifyValue(t[o]));
  35595. return a
  35596. }
  35597. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35598. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35599. this.element.verifyValue(t))
  35600. }
  35601. ,
  35602. g.hasWirePresence = function(t, i) {
  35603. if ("proto3" !== this.syntax)
  35604. return null !== t;
  35605. if (this.oneof && i[this.oneof.name] === this.name)
  35606. return !0;
  35607. switch (this.type) {
  35608. case e.TYPES.int32:
  35609. case e.TYPES.sint32:
  35610. case e.TYPES.sfixed32:
  35611. case e.TYPES.uint32:
  35612. case e.TYPES.fixed32:
  35613. return 0 !== t;
  35614. case e.TYPES.int64:
  35615. case e.TYPES.sint64:
  35616. case e.TYPES.sfixed64:
  35617. case e.TYPES.uint64:
  35618. case e.TYPES.fixed64:
  35619. return 0 !== t.low || 0 !== t.high;
  35620. case e.TYPES.bool:
  35621. return t;
  35622. case e.TYPES.float:
  35623. case e.TYPES.double:
  35624. return 0 !== t;
  35625. case e.TYPES.string:
  35626. return t.length > 0;
  35627. case e.TYPES.bytes:
  35628. return t.remaining() > 0;
  35629. case e.TYPES.enum:
  35630. return 0 !== t;
  35631. case e.TYPES.message:
  35632. return null !== t;
  35633. default:
  35634. return !0
  35635. }
  35636. }
  35637. ,
  35638. g.encode = function(i, n, r) {
  35639. if (null === this.type || "object" != typeof this.type)
  35640. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35641. if (null === i || this.repeated && 0 == i.length)
  35642. return n;
  35643. try {
  35644. if (this.repeated) {
  35645. var o;
  35646. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35647. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35648. n.ensureCapacity(n.offset += 1);
  35649. var a = n.offset;
  35650. for (o = 0; o < i.length; o++)
  35651. this.element.encodeValue(this.id, i[o], n);
  35652. var s = n.offset - a
  35653. , l = t.calculateVarint32(s);
  35654. if (l > 1) {
  35655. var c = n.slice(a, n.offset);
  35656. a += l - 1,
  35657. n.offset = a,
  35658. n.append(c)
  35659. }
  35660. n.writeVarint32(s, a - l)
  35661. } else
  35662. for (o = 0; o < i.length; o++)
  35663. n.writeVarint32(this.id << 3 | this.type.wireType),
  35664. this.element.encodeValue(this.id, i[o], n)
  35665. } else
  35666. this.map ? i.forEach(function(i, r, o) {
  35667. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35668. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35669. n.writeVarint32(a),
  35670. n.writeVarint32(8 | this.keyType.wireType),
  35671. this.keyElement.encodeValue(1, r, n),
  35672. n.writeVarint32(16 | this.type.wireType),
  35673. this.element.encodeValue(2, i, n)
  35674. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35675. this.element.encodeValue(this.id, i, n))
  35676. } catch (e) {
  35677. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35678. }
  35679. return n
  35680. }
  35681. ,
  35682. g.calculate = function(i, n) {
  35683. if (i = this.verifyValue(i),
  35684. null === this.type || "object" != typeof this.type)
  35685. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35686. if (null === i || this.repeated && 0 == i.length)
  35687. return 0;
  35688. var r = 0;
  35689. try {
  35690. if (this.repeated) {
  35691. var o, a;
  35692. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35693. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35694. a = 0,
  35695. o = 0; o < i.length; o++)
  35696. a += this.element.calculateLength(this.id, i[o]);
  35697. r += t.calculateVarint32(a),
  35698. r += a
  35699. } else
  35700. for (o = 0; o < i.length; o++)
  35701. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35702. r += this.element.calculateLength(this.id, i[o])
  35703. } else
  35704. this.map ? i.forEach(function(i, n, o) {
  35705. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35706. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35707. r += t.calculateVarint32(a),
  35708. r += a
  35709. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35710. r += this.element.calculateLength(this.id, i))
  35711. } catch (e) {
  35712. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35713. }
  35714. return r
  35715. }
  35716. ,
  35717. g.decode = function(t, i, n) {
  35718. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35719. if (!a)
  35720. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35721. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35722. o = i.readVarint32(),
  35723. o = i.offset + o;
  35724. for (var s = []; i.offset < o; )
  35725. s.push(this.decode(this.type.wireType, i, !0));
  35726. return s
  35727. }
  35728. if (this.map) {
  35729. var l = h.defaultFieldValue(this.keyType);
  35730. if (r = h.defaultFieldValue(this.type),
  35731. o = i.readVarint32(),
  35732. i.remaining() < o)
  35733. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35734. var c = i.clone();
  35735. for (c.limit = c.offset + o,
  35736. i.offset += o; c.remaining() > 0; ) {
  35737. var u = c.readVarint32();
  35738. t = 7 & u;
  35739. var d = u >>> 3;
  35740. if (1 === d)
  35741. l = this.keyElement.decode(c, t, d);
  35742. else {
  35743. if (2 !== d)
  35744. throw Error("Unexpected tag in map field key/value submessage");
  35745. r = this.element.decode(c, t, d)
  35746. }
  35747. }
  35748. return [l, r]
  35749. }
  35750. return this.element.decode(i, t, this.id)
  35751. }
  35752. ,
  35753. o.Message.Field = f;
  35754. var m = function(e, t, i, n, r, o, a) {
  35755. f.call(this, e, t, i, null, n, r, o, a),
  35756. this.extension
  35757. };
  35758. m.prototype = Object.create(f.prototype),
  35759. o.Message.ExtensionField = m;
  35760. var v = function(e, t, i) {
  35761. a.call(this, e, t, i),
  35762. this.fields = []
  35763. };
  35764. o.Message.OneOf = v;
  35765. var A = function(e, t, i, n, r) {
  35766. l.call(this, e, t, i, n, r),
  35767. this.className = "Enum",
  35768. this.object = null
  35769. };
  35770. A.getName = function(e, t) {
  35771. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35772. if (e[i = n[r]] === t)
  35773. return i;
  35774. return null
  35775. }
  35776. ;
  35777. var y = A.prototype = Object.create(l.prototype);
  35778. y.build = function(t) {
  35779. if (this.object && !t)
  35780. return this.object;
  35781. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35782. i[n[r].name] = n[r].id;
  35783. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35784. value: this.buildOpt(),
  35785. enumerable: !1
  35786. }),
  35787. this.object = i
  35788. }
  35789. ,
  35790. o.Enum = A;
  35791. var C = function(e, t, i, n) {
  35792. a.call(this, e, t, i),
  35793. this.className = "Enum.Value",
  35794. this.id = n
  35795. };
  35796. C.prototype = Object.create(a.prototype),
  35797. o.Enum.Value = C;
  35798. var I = function(e, t, i, n) {
  35799. a.call(this, e, t, i),
  35800. this.field = n
  35801. };
  35802. I.prototype = Object.create(a.prototype),
  35803. o.Extension = I;
  35804. var E = function(e, t, i, n) {
  35805. l.call(this, e, t, i, n),
  35806. this.className = "Service",
  35807. this.clazz = null
  35808. }
  35809. , b = E.prototype = Object.create(l.prototype);
  35810. b.build = function(i) {
  35811. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35812. for (var n = function(t) {
  35813. e.Builder.Service.call(this),
  35814. this.rpcImpl = t || function(e, t, i) {
  35815. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35816. }
  35817. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35818. !function(e) {
  35819. r[e.name] = function(n, r) {
  35820. try {
  35821. try {
  35822. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35823. } catch (e) {
  35824. if (!(e instanceof TypeError))
  35825. throw e
  35826. }
  35827. if (null === n || "object" != typeof n)
  35828. throw Error("Illegal arguments");
  35829. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35830. this.rpcImpl(e.fqn(), n, function(t, n) {
  35831. if (t)
  35832. return void r(t);
  35833. null === n && (n = "");
  35834. try {
  35835. n = e.resolvedResponseType.clazz.decode(n)
  35836. } catch (e) {}
  35837. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35838. })
  35839. } catch (e) {
  35840. setTimeout(r.bind(this, e), 0)
  35841. }
  35842. }
  35843. ,
  35844. n[e.name] = function(t, i, r) {
  35845. new n(t)[e.name](i, r)
  35846. }
  35847. ,
  35848. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35849. value: e.buildOpt()
  35850. }),
  35851. Object.defineProperty(r[e.name], "$options", {
  35852. value: n[e.name].$options
  35853. }))
  35854. }(o[a]);
  35855. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35856. value: i.buildOpt()
  35857. }),
  35858. Object.defineProperty(r, "$options", {
  35859. value: n.$options
  35860. }),
  35861. Object.defineProperty(n, "$type", {
  35862. value: i
  35863. }),
  35864. Object.defineProperty(r, "$type", {
  35865. value: i
  35866. })),
  35867. n
  35868. }(e, this)
  35869. }
  35870. ,
  35871. o.Service = E;
  35872. var w = function(e, t, i, n) {
  35873. a.call(this, e, t, i),
  35874. this.className = "Service.Method",
  35875. this.options = n || {}
  35876. }
  35877. , _ = w.prototype = Object.create(a.prototype);
  35878. _.buildOpt = c.buildOpt,
  35879. o.Service.Method = w;
  35880. var T = function(e, t, i, n, r, o, a, s) {
  35881. w.call(this, e, t, i, s),
  35882. this.className = "Service.RPCMethod",
  35883. this.requestName = n,
  35884. this.responseName = r,
  35885. this.requestStream = o,
  35886. this.responseStream = a,
  35887. this.resolvedRequestType = null,
  35888. this.resolvedResponseType = null
  35889. };
  35890. return T.prototype = Object.create(w.prototype),
  35891. o.Service.RPCMethod = T,
  35892. o
  35893. }(r),
  35894. r.Builder = function(t, i, n) {
  35895. function r(e) {
  35896. e.messages && e.messages.forEach(function(t) {
  35897. t.syntax = e.syntax,
  35898. r(t)
  35899. }),
  35900. e.enums && e.enums.forEach(function(t) {
  35901. t.syntax = e.syntax
  35902. })
  35903. }
  35904. var o = function(e) {
  35905. this.ns = new n.Namespace(this,null,""),
  35906. this.ptr = this.ns,
  35907. this.resolved = !1,
  35908. this.result = null,
  35909. this.files = {},
  35910. this.importRoot = null,
  35911. this.options = e || {}
  35912. }
  35913. , a = o.prototype;
  35914. return o.isMessage = function(e) {
  35915. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35916. }
  35917. ,
  35918. o.isMessageField = function(e) {
  35919. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35920. }
  35921. ,
  35922. o.isEnum = function(e) {
  35923. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35924. }
  35925. ,
  35926. o.isService = function(e) {
  35927. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35928. }
  35929. ,
  35930. o.isExtend = function(e) {
  35931. return "string" == typeof e.ref
  35932. }
  35933. ,
  35934. a.reset = function() {
  35935. return this.ptr = this.ns,
  35936. this
  35937. }
  35938. ,
  35939. a.define = function(e) {
  35940. if ("string" != typeof e || !i.TYPEREF.test(e))
  35941. throw Error("illegal namespace: " + e);
  35942. return e.split(".").forEach(function(e) {
  35943. var t = this.ptr.getChild(e);
  35944. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35945. this.ptr = t
  35946. }, this),
  35947. this
  35948. }
  35949. ,
  35950. a.create = function(e) {
  35951. if (!e)
  35952. return this;
  35953. if (Array.isArray(e)) {
  35954. if (0 === e.length)
  35955. return this;
  35956. e = e.slice()
  35957. } else
  35958. e = [e];
  35959. for (var i = [e]; i.length > 0; ) {
  35960. if (e = i.pop(),
  35961. !Array.isArray(e))
  35962. throw Error("not a valid namespace: " + JSON.stringify(e));
  35963. for (; e.length > 0; ) {
  35964. var r = e.shift();
  35965. if (o.isMessage(r)) {
  35966. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35967. , s = {};
  35968. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35969. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35970. }, this),
  35971. r.fields && r.fields.forEach(function(e) {
  35972. if (null !== a.getChild(0 | e.id))
  35973. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35974. if (e.options && "object" != typeof e.options)
  35975. throw Error("illegal field options in " + a.name + "#" + e.name);
  35976. var t = null;
  35977. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35978. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35979. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35980. t && t.fields.push(e),
  35981. a.addChild(e)
  35982. }, this);
  35983. var l = [];
  35984. if (r.enums && r.enums.forEach(function(e) {
  35985. l.push(e)
  35986. }),
  35987. r.messages && r.messages.forEach(function(e) {
  35988. l.push(e)
  35989. }),
  35990. r.services && r.services.forEach(function(e) {
  35991. l.push(e)
  35992. }),
  35993. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35994. this.ptr.addChild(a),
  35995. l.length > 0) {
  35996. i.push(e),
  35997. e = l,
  35998. l = null,
  35999. this.ptr = a,
  36000. a = null;
  36001. continue
  36002. }
  36003. l = null
  36004. } else if (o.isEnum(r))
  36005. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36006. r.values.forEach(function(e) {
  36007. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36008. }, this),
  36009. this.ptr.addChild(a);
  36010. else if (o.isService(r))
  36011. a = new n.Service(this,this.ptr,r.name,r.options),
  36012. Object.keys(r.rpc).forEach(function(e) {
  36013. var t = r.rpc[e];
  36014. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36015. }, this),
  36016. this.ptr.addChild(a);
  36017. else {
  36018. if (!o.isExtend(r))
  36019. throw Error("not a valid definition: " + JSON.stringify(r));
  36020. if (a = this.ptr.resolve(r.ref, !0))
  36021. r.fields.forEach(function(e) {
  36022. if (null !== a.getChild(0 | e.id))
  36023. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36024. if (a.extensions) {
  36025. var i = !1;
  36026. if (a.extensions.forEach(function(t) {
  36027. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36028. }),
  36029. !i)
  36030. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36031. }
  36032. var r = e.name;
  36033. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36034. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36035. , s = new n.Extension(this,this.ptr,e.name,o);
  36036. o.extension = s,
  36037. this.ptr.addChild(s),
  36038. a.addChild(o)
  36039. }, this);
  36040. else if (!/\.?google\.protobuf\./.test(r.ref))
  36041. throw Error("extended message " + r.ref + " is not defined")
  36042. }
  36043. r = null,
  36044. a = null
  36045. }
  36046. e = null,
  36047. this.ptr = this.ptr.parent
  36048. }
  36049. return this.resolved = !1,
  36050. this.result = null,
  36051. this
  36052. }
  36053. ,
  36054. a.import = function(i, n) {
  36055. var o = "/";
  36056. if ("string" == typeof n) {
  36057. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36058. this.files[n] === !0)
  36059. return this.reset();
  36060. this.files[n] = !0
  36061. } else if ("object" == typeof n) {
  36062. var a = n.root;
  36063. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36064. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36065. var s = a + o + n.file;
  36066. if (this.files[s] === !0)
  36067. return this.reset();
  36068. this.files[s] = !0
  36069. }
  36070. if (i.imports && i.imports.length > 0) {
  36071. var l, c = !1;
  36072. "object" == typeof n ? (this.importRoot = n.root,
  36073. c = !0,
  36074. l = this.importRoot,
  36075. n = n.file,
  36076. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36077. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36078. o = "\\") : l = "." : l = null;
  36079. for (var h = 0; h < i.imports.length; h++)
  36080. if ("string" == typeof i.imports[h]) {
  36081. if (!l)
  36082. throw Error("cannot determine import root");
  36083. var u = i.imports[h];
  36084. if ("google/protobuf/descriptor.proto" === u)
  36085. continue;
  36086. if (u = l + o + u,
  36087. this.files[u] === !0)
  36088. continue;
  36089. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36090. var d = t.Util.fetch(u);
  36091. if (null === d)
  36092. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36093. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36094. } else
  36095. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36096. return t + "_import" + h + "." + i
  36097. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36098. c && (this.importRoot = null)
  36099. }
  36100. i.package && this.define(i.package),
  36101. i.syntax && r(i);
  36102. var p = this.ptr;
  36103. return i.options && Object.keys(i.options).forEach(function(e) {
  36104. p.options[e] = i.options[e]
  36105. }),
  36106. i.messages && (this.create(i.messages),
  36107. this.ptr = p),
  36108. i.enums && (this.create(i.enums),
  36109. this.ptr = p),
  36110. i.services && (this.create(i.services),
  36111. this.ptr = p),
  36112. i.extends && this.create(i.extends),
  36113. this.reset()
  36114. }
  36115. ,
  36116. a.resolveAll = function() {
  36117. var e;
  36118. if (null == this.ptr || "object" == typeof this.ptr.type)
  36119. return this;
  36120. if (this.ptr instanceof n.Namespace)
  36121. this.ptr.children.forEach(function(e) {
  36122. this.ptr = e,
  36123. this.resolveAll()
  36124. }, this);
  36125. else if (this.ptr instanceof n.Message.Field) {
  36126. if (i.TYPE.test(this.ptr.type))
  36127. this.ptr.type = t.TYPES[this.ptr.type];
  36128. else {
  36129. if (!i.TYPEREF.test(this.ptr.type))
  36130. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36131. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36132. !e)
  36133. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36134. if (this.ptr.resolvedType = e,
  36135. e instanceof n.Enum) {
  36136. if (this.ptr.type = t.TYPES.enum,
  36137. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36138. throw Error("proto3 message cannot reference proto2 enum")
  36139. } else {
  36140. if (!(e instanceof n.Message))
  36141. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36142. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36143. }
  36144. }
  36145. if (this.ptr.map) {
  36146. if (!i.TYPE.test(this.ptr.keyType))
  36147. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36148. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36149. }
  36150. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36151. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36152. throw Error("illegal service type in " + this.ptr.toString(!0));
  36153. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36154. !(e && e instanceof t.Reflect.Message))
  36155. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36156. if (this.ptr.resolvedRequestType = e,
  36157. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36158. !(e && e instanceof t.Reflect.Message))
  36159. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36160. this.ptr.resolvedResponseType = e
  36161. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36162. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36163. return this.reset()
  36164. }
  36165. ,
  36166. a.build = function(e) {
  36167. if (this.reset(),
  36168. this.resolved || (this.resolveAll(),
  36169. this.resolved = !0,
  36170. this.result = null),
  36171. null === this.result && (this.result = this.ns.build()),
  36172. !e)
  36173. return this.result;
  36174. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36175. if (!i[t[n]]) {
  36176. i = null;
  36177. break
  36178. }
  36179. i = i[t[n]]
  36180. }
  36181. return i
  36182. }
  36183. ,
  36184. a.lookup = function(e, t) {
  36185. return e ? this.ns.resolve(e, t) : this.ns
  36186. }
  36187. ,
  36188. a.toString = function() {
  36189. return "Builder"
  36190. }
  36191. ,
  36192. o.Message = function() {}
  36193. ,
  36194. o.Enum = function() {}
  36195. ,
  36196. o.Service = function() {}
  36197. ,
  36198. o
  36199. }(r, r.Lang, r.Reflect),
  36200. r.Map = function(e, t) {
  36201. function i(e) {
  36202. var t = 0;
  36203. return {
  36204. next: function() {
  36205. return t < e.length ? {
  36206. done: !1,
  36207. value: e[t++]
  36208. } : {
  36209. done: !0
  36210. }
  36211. }
  36212. }
  36213. }
  36214. var n = function(e, i) {
  36215. if (!e.map)
  36216. throw Error("field is not a map");
  36217. if (this.field = e,
  36218. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36219. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36220. this.map = {},
  36221. Object.defineProperty(this, "size", {
  36222. get: function() {
  36223. return Object.keys(this.map).length
  36224. }
  36225. }),
  36226. i)
  36227. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36228. var o = this.keyElem.valueFromString(n[r])
  36229. , a = this.valueElem.verifyValue(i[n[r]]);
  36230. this.map[this.keyElem.valueToString(o)] = {
  36231. key: o,
  36232. value: a
  36233. }
  36234. }
  36235. }
  36236. , r = n.prototype;
  36237. return r.clear = function() {
  36238. this.map = {}
  36239. }
  36240. ,
  36241. r.delete = function(e) {
  36242. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36243. , i = t in this.map;
  36244. return delete this.map[t],
  36245. i
  36246. }
  36247. ,
  36248. r.entries = function() {
  36249. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36250. t.push([(e = this.map[n[r]]).key, e.value]);
  36251. return i(t)
  36252. }
  36253. ,
  36254. r.keys = function() {
  36255. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36256. e.push(this.map[t[n]].key);
  36257. return i(e)
  36258. }
  36259. ,
  36260. r.values = function() {
  36261. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36262. e.push(this.map[t[n]].value);
  36263. return i(e)
  36264. }
  36265. ,
  36266. r.forEach = function(e, t) {
  36267. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36268. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36269. }
  36270. ,
  36271. r.set = function(e, t) {
  36272. var i = this.keyElem.verifyValue(e)
  36273. , n = this.valueElem.verifyValue(t);
  36274. return this.map[this.keyElem.valueToString(i)] = {
  36275. key: i,
  36276. value: n
  36277. },
  36278. this
  36279. }
  36280. ,
  36281. r.get = function(e) {
  36282. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36283. if (t in this.map)
  36284. return this.map[t].value
  36285. }
  36286. ,
  36287. r.has = function(e) {
  36288. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36289. return t in this.map
  36290. }
  36291. ,
  36292. n
  36293. }(r, r.Reflect),
  36294. r.loadProto = function(e, t, i) {
  36295. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36296. t = void 0),
  36297. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36298. }
  36299. ,
  36300. r.protoFromString = r.loadProto,
  36301. r.loadProtoFile = function(e, t, i) {
  36302. if (t && "object" == typeof t ? (i = t,
  36303. t = null) : t && "function" == typeof t || (t = null),
  36304. t)
  36305. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36306. if (null === n)
  36307. return void t(Error("Failed to fetch file"));
  36308. try {
  36309. t(null, r.loadProto(n, i, e))
  36310. } catch (e) {
  36311. t(e)
  36312. }
  36313. });
  36314. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36315. return null === n ? null : r.loadProto(n, i, e)
  36316. }
  36317. ,
  36318. r.protoFromFile = r.loadProtoFile,
  36319. r.newBuilder = function(e) {
  36320. return e = e || {},
  36321. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36322. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36323. new r.Builder(e)
  36324. }
  36325. ,
  36326. r.loadJson = function(e, t, i) {
  36327. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36328. t = null),
  36329. t && "object" == typeof t || (t = r.newBuilder()),
  36330. "string" == typeof e && (e = JSON.parse(e)),
  36331. t.import(e, i),
  36332. t.resolveAll(),
  36333. t
  36334. }
  36335. ,
  36336. r.loadJsonFile = function(e, t, i) {
  36337. if (t && "object" == typeof t ? (i = t,
  36338. t = null) : t && "function" == typeof t || (t = null),
  36339. t)
  36340. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36341. if (null === n)
  36342. return void t(Error("Failed to fetch file"));
  36343. try {
  36344. t(null, r.loadJson(JSON.parse(n), i, e))
  36345. } catch (e) {
  36346. t(e)
  36347. }
  36348. });
  36349. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36350. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36351. }
  36352. ,
  36353. r
  36354. })
  36355. }
  36356. ).call(this, e("_process"))
  36357. }
  36358. , {
  36359. _process: 203,
  36360. bytebuffer: 215,
  36361. fs: 197,
  36362. path: 197
  36363. }],
  36364. 215: [function(e, t, i) {
  36365. !function(i, n) {
  36366. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36367. var t;
  36368. try {
  36369. t = e("long")
  36370. } catch (e) {}
  36371. return n(t)
  36372. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36373. }(this, function(e) {
  36374. "use strict";
  36375. function t(e) {
  36376. var t = 0;
  36377. return function() {
  36378. return t < e.length ? e.charCodeAt(t++) : null
  36379. }
  36380. }
  36381. function i() {
  36382. var e = []
  36383. , t = [];
  36384. return function() {
  36385. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36386. e.length = 0),
  36387. void Array.prototype.push.apply(e, arguments))
  36388. }
  36389. }
  36390. function n(e, t, i, n, r) {
  36391. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36392. for (u += d,
  36393. o = p & (1 << -h) - 1,
  36394. p >>= -h,
  36395. h += s; h > 0; o = 256 * o + e[t + u],
  36396. u += d,
  36397. h -= 8)
  36398. ;
  36399. for (a = o & (1 << -h) - 1,
  36400. o >>= -h,
  36401. h += n; h > 0; a = 256 * a + e[t + u],
  36402. u += d,
  36403. h -= 8)
  36404. ;
  36405. if (0 === o)
  36406. o = 1 - c;
  36407. else {
  36408. if (o === l)
  36409. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36410. a += Math.pow(2, n),
  36411. o -= c
  36412. }
  36413. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36414. }
  36415. function r(e, t, i, n, r, o) {
  36416. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36417. for (t = Math.abs(t),
  36418. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36419. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36420. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36421. l *= 2),
  36422. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36423. t * l >= 2 && (a++,
  36424. l /= 2),
  36425. a + u >= h ? (s = 0,
  36426. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36427. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36428. a = 0)); r >= 8; e[i + p] = 255 & s,
  36429. p += f,
  36430. s /= 256,
  36431. r -= 8)
  36432. ;
  36433. for (a = a << r | s,
  36434. c += r; c > 0; e[i + p] = 255 & a,
  36435. p += f,
  36436. a /= 256,
  36437. c -= 8)
  36438. ;
  36439. e[i + p - f] |= 128 * g
  36440. }
  36441. var o = function(e, t, i) {
  36442. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36443. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36444. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36445. !i) {
  36446. if (e |= 0,
  36447. e < 0)
  36448. throw RangeError("Illegal capacity");
  36449. t = !!t,
  36450. i = !!i
  36451. }
  36452. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36453. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36454. this.offset = 0,
  36455. this.markedOffset = -1,
  36456. this.limit = e,
  36457. this.littleEndian = t,
  36458. this.noAssert = i
  36459. };
  36460. o.VERSION = "5.0.1",
  36461. o.LITTLE_ENDIAN = !0,
  36462. o.BIG_ENDIAN = !1,
  36463. o.DEFAULT_CAPACITY = 16,
  36464. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36465. o.DEFAULT_NOASSERT = !1,
  36466. o.Long = e || null;
  36467. var a = o.prototype;
  36468. a.__isByteBuffer__,
  36469. Object.defineProperty(a, "__isByteBuffer__", {
  36470. value: !0,
  36471. enumerable: !1,
  36472. configurable: !1
  36473. });
  36474. var s = new ArrayBuffer(0)
  36475. , l = String.fromCharCode;
  36476. o.accessor = function() {
  36477. return Uint8Array
  36478. }
  36479. ,
  36480. o.allocate = function(e, t, i) {
  36481. return new o(e,t,i)
  36482. }
  36483. ,
  36484. o.concat = function(e, t, i, n) {
  36485. "boolean" != typeof t && "string" == typeof t || (n = i,
  36486. i = t,
  36487. t = void 0);
  36488. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36489. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36490. r = e[s].limit - e[s].offset,
  36491. r > 0 && (a += r);
  36492. if (0 === a)
  36493. return new o(0,i,n);
  36494. var c, h = new o(a,i,n);
  36495. for (s = 0; s < l; )
  36496. c = e[s++],
  36497. r = c.limit - c.offset,
  36498. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36499. h.offset += r);
  36500. return h.limit = h.offset,
  36501. h.offset = 0,
  36502. h
  36503. }
  36504. ,
  36505. o.isByteBuffer = function(e) {
  36506. return (e && e.__isByteBuffer__) === !0
  36507. }
  36508. ,
  36509. o.type = function() {
  36510. return ArrayBuffer
  36511. }
  36512. ,
  36513. o.wrap = function(e, t, i, n) {
  36514. if ("string" != typeof t && (n = i,
  36515. i = t,
  36516. t = void 0),
  36517. "string" == typeof e)
  36518. switch ("undefined" == typeof t && (t = "utf8"),
  36519. t) {
  36520. case "base64":
  36521. return o.fromBase64(e, i);
  36522. case "hex":
  36523. return o.fromHex(e, i);
  36524. case "binary":
  36525. return o.fromBinary(e, i);
  36526. case "utf8":
  36527. return o.fromUTF8(e, i);
  36528. case "debug":
  36529. return o.fromDebug(e, i);
  36530. default:
  36531. throw Error("Unsupported encoding: " + t)
  36532. }
  36533. if (null === e || "object" != typeof e)
  36534. throw TypeError("Illegal buffer");
  36535. var r;
  36536. if (o.isByteBuffer(e))
  36537. return r = a.clone.call(e),
  36538. r.markedOffset = -1,
  36539. r;
  36540. if (e instanceof Uint8Array)
  36541. r = new o(0,i,n),
  36542. e.length > 0 && (r.buffer = e.buffer,
  36543. r.offset = e.byteOffset,
  36544. r.limit = e.byteOffset + e.byteLength,
  36545. r.view = new Uint8Array(e.buffer));
  36546. else if (e instanceof ArrayBuffer)
  36547. r = new o(0,i,n),
  36548. e.byteLength > 0 && (r.buffer = e,
  36549. r.offset = 0,
  36550. r.limit = e.byteLength,
  36551. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36552. else {
  36553. if ("[object Array]" !== Object.prototype.toString.call(e))
  36554. throw TypeError("Illegal buffer");
  36555. r = new o(e.length,i,n),
  36556. r.limit = e.length;
  36557. for (var s = 0; s < e.length; ++s)
  36558. r.view[s] = e[s]
  36559. }
  36560. return r
  36561. }
  36562. ,
  36563. a.writeBitSet = function(e, t) {
  36564. var i = "undefined" == typeof t;
  36565. if (i && (t = this.offset),
  36566. !this.noAssert) {
  36567. if (!(e instanceof Array))
  36568. throw TypeError("Illegal BitSet: Not an array");
  36569. if ("number" != typeof t || t % 1 !== 0)
  36570. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36571. if (t >>>= 0,
  36572. t < 0 || t + 0 > this.buffer.byteLength)
  36573. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36574. }
  36575. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36576. for (t += this.writeVarint32(o, t); a--; )
  36577. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36578. this.writeByte(n, t++);
  36579. if (s < o) {
  36580. var l = 0;
  36581. for (n = 0; s < o; )
  36582. n |= (1 & !!e[s++]) << l++;
  36583. this.writeByte(n, t++)
  36584. }
  36585. return i ? (this.offset = t,
  36586. this) : t - r
  36587. }
  36588. ,
  36589. a.readBitSet = function(e) {
  36590. var t = "undefined" == typeof e;
  36591. t && (e = this.offset);
  36592. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36593. for (e += n.length; o--; )
  36594. i = this.readByte(e++),
  36595. s[a++] = !!(1 & i),
  36596. s[a++] = !!(2 & i),
  36597. s[a++] = !!(4 & i),
  36598. s[a++] = !!(8 & i),
  36599. s[a++] = !!(16 & i),
  36600. s[a++] = !!(32 & i),
  36601. s[a++] = !!(64 & i),
  36602. s[a++] = !!(128 & i);
  36603. if (a < r) {
  36604. var l = 0;
  36605. for (i = this.readByte(e++); a < r; )
  36606. s[a++] = !!(i >> l++ & 1)
  36607. }
  36608. return t && (this.offset = e),
  36609. s
  36610. }
  36611. ,
  36612. a.readBytes = function(e, t) {
  36613. var i = "undefined" == typeof t;
  36614. if (i && (t = this.offset),
  36615. !this.noAssert) {
  36616. if ("number" != typeof t || t % 1 !== 0)
  36617. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36618. if (t >>>= 0,
  36619. t < 0 || t + e > this.buffer.byteLength)
  36620. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36621. }
  36622. var n = this.slice(t, t + e);
  36623. return i && (this.offset += e),
  36624. n
  36625. }
  36626. ,
  36627. a.writeBytes = a.append,
  36628. a.writeInt8 = function(e, t) {
  36629. var i = "undefined" == typeof t;
  36630. if (i && (t = this.offset),
  36631. !this.noAssert) {
  36632. if ("number" != typeof e || e % 1 !== 0)
  36633. throw TypeError("Illegal value: " + e + " (not an integer)");
  36634. if (e |= 0,
  36635. "number" != typeof t || t % 1 !== 0)
  36636. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36637. if (t >>>= 0,
  36638. t < 0 || t + 0 > this.buffer.byteLength)
  36639. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36640. }
  36641. t += 1;
  36642. var n = this.buffer.byteLength;
  36643. return t > n && this.resize((n *= 2) > t ? n : t),
  36644. t -= 1,
  36645. this.view[t] = e,
  36646. i && (this.offset += 1),
  36647. this
  36648. }
  36649. ,
  36650. a.writeByte = a.writeInt8,
  36651. a.readInt8 = function(e) {
  36652. var t = "undefined" == typeof e;
  36653. if (t && (e = this.offset),
  36654. !this.noAssert) {
  36655. if ("number" != typeof e || e % 1 !== 0)
  36656. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36657. if (e >>>= 0,
  36658. e < 0 || e + 1 > this.buffer.byteLength)
  36659. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36660. }
  36661. var i = this.view[e];
  36662. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36663. t && (this.offset += 1),
  36664. i
  36665. }
  36666. ,
  36667. a.readByte = a.readInt8,
  36668. a.writeUint8 = function(e, t) {
  36669. var i = "undefined" == typeof t;
  36670. if (i && (t = this.offset),
  36671. !this.noAssert) {
  36672. if ("number" != typeof e || e % 1 !== 0)
  36673. throw TypeError("Illegal value: " + e + " (not an integer)");
  36674. if (e >>>= 0,
  36675. "number" != typeof t || t % 1 !== 0)
  36676. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36677. if (t >>>= 0,
  36678. t < 0 || t + 0 > this.buffer.byteLength)
  36679. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36680. }
  36681. t += 1;
  36682. var n = this.buffer.byteLength;
  36683. return t > n && this.resize((n *= 2) > t ? n : t),
  36684. t -= 1,
  36685. this.view[t] = e,
  36686. i && (this.offset += 1),
  36687. this
  36688. }
  36689. ,
  36690. a.writeUInt8 = a.writeUint8,
  36691. a.readUint8 = function(e) {
  36692. var t = "undefined" == typeof e;
  36693. if (t && (e = this.offset),
  36694. !this.noAssert) {
  36695. if ("number" != typeof e || e % 1 !== 0)
  36696. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36697. if (e >>>= 0,
  36698. e < 0 || e + 1 > this.buffer.byteLength)
  36699. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36700. }
  36701. var i = this.view[e];
  36702. return t && (this.offset += 1),
  36703. i
  36704. }
  36705. ,
  36706. a.readUInt8 = a.readUint8,
  36707. a.writeInt16 = function(e, t) {
  36708. var i = "undefined" == typeof t;
  36709. if (i && (t = this.offset),
  36710. !this.noAssert) {
  36711. if ("number" != typeof e || e % 1 !== 0)
  36712. throw TypeError("Illegal value: " + e + " (not an integer)");
  36713. if (e |= 0,
  36714. "number" != typeof t || t % 1 !== 0)
  36715. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36716. if (t >>>= 0,
  36717. t < 0 || t + 0 > this.buffer.byteLength)
  36718. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36719. }
  36720. t += 2;
  36721. var n = this.buffer.byteLength;
  36722. return t > n && this.resize((n *= 2) > t ? n : t),
  36723. t -= 2,
  36724. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36725. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36726. this.view[t + 1] = 255 & e),
  36727. i && (this.offset += 2),
  36728. this
  36729. }
  36730. ,
  36731. a.writeShort = a.writeInt16,
  36732. a.readInt16 = function(e) {
  36733. var t = "undefined" == typeof e;
  36734. if (t && (e = this.offset),
  36735. !this.noAssert) {
  36736. if ("number" != typeof e || e % 1 !== 0)
  36737. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36738. if (e >>>= 0,
  36739. e < 0 || e + 2 > this.buffer.byteLength)
  36740. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36741. }
  36742. var i = 0;
  36743. return this.littleEndian ? (i = this.view[e],
  36744. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36745. i |= this.view[e + 1]),
  36746. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36747. t && (this.offset += 2),
  36748. i
  36749. }
  36750. ,
  36751. a.readShort = a.readInt16,
  36752. a.writeUint16 = function(e, t) {
  36753. var i = "undefined" == typeof t;
  36754. if (i && (t = this.offset),
  36755. !this.noAssert) {
  36756. if ("number" != typeof e || e % 1 !== 0)
  36757. throw TypeError("Illegal value: " + e + " (not an integer)");
  36758. if (e >>>= 0,
  36759. "number" != typeof t || t % 1 !== 0)
  36760. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36761. if (t >>>= 0,
  36762. t < 0 || t + 0 > this.buffer.byteLength)
  36763. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36764. }
  36765. t += 2;
  36766. var n = this.buffer.byteLength;
  36767. return t > n && this.resize((n *= 2) > t ? n : t),
  36768. t -= 2,
  36769. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36770. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36771. this.view[t + 1] = 255 & e),
  36772. i && (this.offset += 2),
  36773. this
  36774. }
  36775. ,
  36776. a.writeUInt16 = a.writeUint16,
  36777. a.readUint16 = function(e) {
  36778. var t = "undefined" == typeof e;
  36779. if (t && (e = this.offset),
  36780. !this.noAssert) {
  36781. if ("number" != typeof e || e % 1 !== 0)
  36782. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36783. if (e >>>= 0,
  36784. e < 0 || e + 2 > this.buffer.byteLength)
  36785. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36786. }
  36787. var i = 0;
  36788. return this.littleEndian ? (i = this.view[e],
  36789. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36790. i |= this.view[e + 1]),
  36791. t && (this.offset += 2),
  36792. i
  36793. }
  36794. ,
  36795. a.readUInt16 = a.readUint16,
  36796. a.writeInt32 = function(e, t) {
  36797. var i = "undefined" == typeof t;
  36798. if (i && (t = this.offset),
  36799. !this.noAssert) {
  36800. if ("number" != typeof e || e % 1 !== 0)
  36801. throw TypeError("Illegal value: " + e + " (not an integer)");
  36802. if (e |= 0,
  36803. "number" != typeof t || t % 1 !== 0)
  36804. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36805. if (t >>>= 0,
  36806. t < 0 || t + 0 > this.buffer.byteLength)
  36807. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36808. }
  36809. t += 4;
  36810. var n = this.buffer.byteLength;
  36811. return t > n && this.resize((n *= 2) > t ? n : t),
  36812. t -= 4,
  36813. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36814. this.view[t + 2] = e >>> 16 & 255,
  36815. this.view[t + 1] = e >>> 8 & 255,
  36816. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36817. this.view[t + 1] = e >>> 16 & 255,
  36818. this.view[t + 2] = e >>> 8 & 255,
  36819. this.view[t + 3] = 255 & e),
  36820. i && (this.offset += 4),
  36821. this
  36822. }
  36823. ,
  36824. a.writeInt = a.writeInt32,
  36825. a.readInt32 = function(e) {
  36826. var t = "undefined" == typeof e;
  36827. if (t && (e = this.offset),
  36828. !this.noAssert) {
  36829. if ("number" != typeof e || e % 1 !== 0)
  36830. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36831. if (e >>>= 0,
  36832. e < 0 || e + 4 > this.buffer.byteLength)
  36833. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36834. }
  36835. var i = 0;
  36836. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36837. i |= this.view[e + 1] << 8,
  36838. i |= this.view[e],
  36839. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36840. i |= this.view[e + 2] << 8,
  36841. i |= this.view[e + 3],
  36842. i += this.view[e] << 24 >>> 0),
  36843. i |= 0,
  36844. t && (this.offset += 4),
  36845. i
  36846. }
  36847. ,
  36848. a.readInt = a.readInt32,
  36849. a.writeUint32 = function(e, t) {
  36850. var i = "undefined" == typeof t;
  36851. if (i && (t = this.offset),
  36852. !this.noAssert) {
  36853. if ("number" != typeof e || e % 1 !== 0)
  36854. throw TypeError("Illegal value: " + e + " (not an integer)");
  36855. if (e >>>= 0,
  36856. "number" != typeof t || t % 1 !== 0)
  36857. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36858. if (t >>>= 0,
  36859. t < 0 || t + 0 > this.buffer.byteLength)
  36860. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36861. }
  36862. t += 4;
  36863. var n = this.buffer.byteLength;
  36864. return t > n && this.resize((n *= 2) > t ? n : t),
  36865. t -= 4,
  36866. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36867. this.view[t + 2] = e >>> 16 & 255,
  36868. this.view[t + 1] = e >>> 8 & 255,
  36869. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36870. this.view[t + 1] = e >>> 16 & 255,
  36871. this.view[t + 2] = e >>> 8 & 255,
  36872. this.view[t + 3] = 255 & e),
  36873. i && (this.offset += 4),
  36874. this
  36875. }
  36876. ,
  36877. a.writeUInt32 = a.writeUint32,
  36878. a.readUint32 = function(e) {
  36879. var t = "undefined" == typeof e;
  36880. if (t && (e = this.offset),
  36881. !this.noAssert) {
  36882. if ("number" != typeof e || e % 1 !== 0)
  36883. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36884. if (e >>>= 0,
  36885. e < 0 || e + 4 > this.buffer.byteLength)
  36886. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36887. }
  36888. var i = 0;
  36889. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36890. i |= this.view[e + 1] << 8,
  36891. i |= this.view[e],
  36892. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36893. i |= this.view[e + 2] << 8,
  36894. i |= this.view[e + 3],
  36895. i += this.view[e] << 24 >>> 0),
  36896. t && (this.offset += 4),
  36897. i
  36898. }
  36899. ,
  36900. a.readUInt32 = a.readUint32,
  36901. e && (a.writeInt64 = function(t, i) {
  36902. var n = "undefined" == typeof i;
  36903. if (n && (i = this.offset),
  36904. !this.noAssert) {
  36905. if ("number" == typeof t)
  36906. t = e.fromNumber(t);
  36907. else if ("string" == typeof t)
  36908. t = e.fromString(t);
  36909. else if (!(t && t instanceof e))
  36910. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36911. if ("number" != typeof i || i % 1 !== 0)
  36912. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36913. if (i >>>= 0,
  36914. i < 0 || i + 0 > this.buffer.byteLength)
  36915. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36916. }
  36917. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36918. i += 8;
  36919. var r = this.buffer.byteLength;
  36920. i > r && this.resize((r *= 2) > i ? r : i),
  36921. i -= 8;
  36922. var o = t.low
  36923. , a = t.high;
  36924. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36925. this.view[i + 2] = o >>> 16 & 255,
  36926. this.view[i + 1] = o >>> 8 & 255,
  36927. this.view[i] = 255 & o,
  36928. i += 4,
  36929. this.view[i + 3] = a >>> 24 & 255,
  36930. this.view[i + 2] = a >>> 16 & 255,
  36931. this.view[i + 1] = a >>> 8 & 255,
  36932. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36933. this.view[i + 1] = a >>> 16 & 255,
  36934. this.view[i + 2] = a >>> 8 & 255,
  36935. this.view[i + 3] = 255 & a,
  36936. i += 4,
  36937. this.view[i] = o >>> 24 & 255,
  36938. this.view[i + 1] = o >>> 16 & 255,
  36939. this.view[i + 2] = o >>> 8 & 255,
  36940. this.view[i + 3] = 255 & o),
  36941. n && (this.offset += 8),
  36942. this
  36943. }
  36944. ,
  36945. a.writeLong = a.writeInt64,
  36946. a.readInt64 = function(t) {
  36947. var i = "undefined" == typeof t;
  36948. if (i && (t = this.offset),
  36949. !this.noAssert) {
  36950. if ("number" != typeof t || t % 1 !== 0)
  36951. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36952. if (t >>>= 0,
  36953. t < 0 || t + 8 > this.buffer.byteLength)
  36954. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36955. }
  36956. var n = 0
  36957. , r = 0;
  36958. this.littleEndian ? (n = this.view[t + 2] << 16,
  36959. n |= this.view[t + 1] << 8,
  36960. n |= this.view[t],
  36961. n += this.view[t + 3] << 24 >>> 0,
  36962. t += 4,
  36963. r = this.view[t + 2] << 16,
  36964. r |= this.view[t + 1] << 8,
  36965. r |= this.view[t],
  36966. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36967. r |= this.view[t + 2] << 8,
  36968. r |= this.view[t + 3],
  36969. r += this.view[t] << 24 >>> 0,
  36970. t += 4,
  36971. n = this.view[t + 1] << 16,
  36972. n |= this.view[t + 2] << 8,
  36973. n |= this.view[t + 3],
  36974. n += this.view[t] << 24 >>> 0);
  36975. var o = new e(n,r,!1);
  36976. return i && (this.offset += 8),
  36977. o
  36978. }
  36979. ,
  36980. a.readLong = a.readInt64,
  36981. a.writeUint64 = function(t, i) {
  36982. var n = "undefined" == typeof i;
  36983. if (n && (i = this.offset),
  36984. !this.noAssert) {
  36985. if ("number" == typeof t)
  36986. t = e.fromNumber(t);
  36987. else if ("string" == typeof t)
  36988. t = e.fromString(t);
  36989. else if (!(t && t instanceof e))
  36990. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36991. if ("number" != typeof i || i % 1 !== 0)
  36992. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36993. if (i >>>= 0,
  36994. i < 0 || i + 0 > this.buffer.byteLength)
  36995. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36996. }
  36997. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36998. i += 8;
  36999. var r = this.buffer.byteLength;
  37000. i > r && this.resize((r *= 2) > i ? r : i),
  37001. i -= 8;
  37002. var o = t.low
  37003. , a = t.high;
  37004. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37005. this.view[i + 2] = o >>> 16 & 255,
  37006. this.view[i + 1] = o >>> 8 & 255,
  37007. this.view[i] = 255 & o,
  37008. i += 4,
  37009. this.view[i + 3] = a >>> 24 & 255,
  37010. this.view[i + 2] = a >>> 16 & 255,
  37011. this.view[i + 1] = a >>> 8 & 255,
  37012. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37013. this.view[i + 1] = a >>> 16 & 255,
  37014. this.view[i + 2] = a >>> 8 & 255,
  37015. this.view[i + 3] = 255 & a,
  37016. i += 4,
  37017. this.view[i] = o >>> 24 & 255,
  37018. this.view[i + 1] = o >>> 16 & 255,
  37019. this.view[i + 2] = o >>> 8 & 255,
  37020. this.view[i + 3] = 255 & o),
  37021. n && (this.offset += 8),
  37022. this
  37023. }
  37024. ,
  37025. a.writeUInt64 = a.writeUint64,
  37026. a.readUint64 = function(t) {
  37027. var i = "undefined" == typeof t;
  37028. if (i && (t = this.offset),
  37029. !this.noAssert) {
  37030. if ("number" != typeof t || t % 1 !== 0)
  37031. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37032. if (t >>>= 0,
  37033. t < 0 || t + 8 > this.buffer.byteLength)
  37034. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37035. }
  37036. var n = 0
  37037. , r = 0;
  37038. this.littleEndian ? (n = this.view[t + 2] << 16,
  37039. n |= this.view[t + 1] << 8,
  37040. n |= this.view[t],
  37041. n += this.view[t + 3] << 24 >>> 0,
  37042. t += 4,
  37043. r = this.view[t + 2] << 16,
  37044. r |= this.view[t + 1] << 8,
  37045. r |= this.view[t],
  37046. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37047. r |= this.view[t + 2] << 8,
  37048. r |= this.view[t + 3],
  37049. r += this.view[t] << 24 >>> 0,
  37050. t += 4,
  37051. n = this.view[t + 1] << 16,
  37052. n |= this.view[t + 2] << 8,
  37053. n |= this.view[t + 3],
  37054. n += this.view[t] << 24 >>> 0);
  37055. var o = new e(n,r,!0);
  37056. return i && (this.offset += 8),
  37057. o
  37058. }
  37059. ,
  37060. a.readUInt64 = a.readUint64),
  37061. a.writeFloat32 = function(e, t) {
  37062. var i = "undefined" == typeof t;
  37063. if (i && (t = this.offset),
  37064. !this.noAssert) {
  37065. if ("number" != typeof e)
  37066. throw TypeError("Illegal value: " + e + " (not a number)");
  37067. if ("number" != typeof t || t % 1 !== 0)
  37068. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37069. if (t >>>= 0,
  37070. t < 0 || t + 0 > this.buffer.byteLength)
  37071. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37072. }
  37073. t += 4;
  37074. var n = this.buffer.byteLength;
  37075. return t > n && this.resize((n *= 2) > t ? n : t),
  37076. t -= 4,
  37077. r(this.view, e, t, this.littleEndian, 23, 4),
  37078. i && (this.offset += 4),
  37079. this
  37080. }
  37081. ,
  37082. a.writeFloat = a.writeFloat32,
  37083. a.readFloat32 = function(e) {
  37084. var t = "undefined" == typeof e;
  37085. if (t && (e = this.offset),
  37086. !this.noAssert) {
  37087. if ("number" != typeof e || e % 1 !== 0)
  37088. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37089. if (e >>>= 0,
  37090. e < 0 || e + 4 > this.buffer.byteLength)
  37091. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37092. }
  37093. var i = n(this.view, e, this.littleEndian, 23, 4);
  37094. return t && (this.offset += 4),
  37095. i
  37096. }
  37097. ,
  37098. a.readFloat = a.readFloat32,
  37099. a.writeFloat64 = function(e, t) {
  37100. var i = "undefined" == typeof t;
  37101. if (i && (t = this.offset),
  37102. !this.noAssert) {
  37103. if ("number" != typeof e)
  37104. throw TypeError("Illegal value: " + e + " (not a number)");
  37105. if ("number" != typeof t || t % 1 !== 0)
  37106. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37107. if (t >>>= 0,
  37108. t < 0 || t + 0 > this.buffer.byteLength)
  37109. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37110. }
  37111. t += 8;
  37112. var n = this.buffer.byteLength;
  37113. return t > n && this.resize((n *= 2) > t ? n : t),
  37114. t -= 8,
  37115. r(this.view, e, t, this.littleEndian, 52, 8),
  37116. i && (this.offset += 8),
  37117. this
  37118. }
  37119. ,
  37120. a.writeDouble = a.writeFloat64,
  37121. a.readFloat64 = function(e) {
  37122. var t = "undefined" == typeof e;
  37123. if (t && (e = this.offset),
  37124. !this.noAssert) {
  37125. if ("number" != typeof e || e % 1 !== 0)
  37126. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37127. if (e >>>= 0,
  37128. e < 0 || e + 8 > this.buffer.byteLength)
  37129. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37130. }
  37131. var i = n(this.view, e, this.littleEndian, 52, 8);
  37132. return t && (this.offset += 8),
  37133. i
  37134. }
  37135. ,
  37136. a.readDouble = a.readFloat64,
  37137. o.MAX_VARINT32_BYTES = 5,
  37138. o.calculateVarint32 = function(e) {
  37139. return e >>>= 0,
  37140. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37141. }
  37142. ,
  37143. o.zigZagEncode32 = function(e) {
  37144. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37145. }
  37146. ,
  37147. o.zigZagDecode32 = function(e) {
  37148. return e >>> 1 ^ -(1 & e) | 0
  37149. }
  37150. ,
  37151. a.writeVarint32 = function(e, t) {
  37152. var i = "undefined" == typeof t;
  37153. if (i && (t = this.offset),
  37154. !this.noAssert) {
  37155. if ("number" != typeof e || e % 1 !== 0)
  37156. throw TypeError("Illegal value: " + e + " (not an integer)");
  37157. if (e |= 0,
  37158. "number" != typeof t || t % 1 !== 0)
  37159. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37160. if (t >>>= 0,
  37161. t < 0 || t + 0 > this.buffer.byteLength)
  37162. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37163. }
  37164. var n, r = o.calculateVarint32(e);
  37165. t += r;
  37166. var a = this.buffer.byteLength;
  37167. for (t > a && this.resize((a *= 2) > t ? a : t),
  37168. t -= r,
  37169. e >>>= 0; e >= 128; )
  37170. n = 127 & e | 128,
  37171. this.view[t++] = n,
  37172. e >>>= 7;
  37173. return this.view[t++] = e,
  37174. i ? (this.offset = t,
  37175. this) : r
  37176. }
  37177. ,
  37178. a.writeVarint32ZigZag = function(e, t) {
  37179. return this.writeVarint32(o.zigZagEncode32(e), t)
  37180. }
  37181. ,
  37182. a.readVarint32 = function(e) {
  37183. var t = "undefined" == typeof e;
  37184. if (t && (e = this.offset),
  37185. !this.noAssert) {
  37186. if ("number" != typeof e || e % 1 !== 0)
  37187. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37188. if (e >>>= 0,
  37189. e < 0 || e + 1 > this.buffer.byteLength)
  37190. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37191. }
  37192. var i, n = 0, r = 0;
  37193. do {
  37194. if (!this.noAssert && e > this.limit) {
  37195. var o = Error("Truncated");
  37196. throw o.truncated = !0,
  37197. o
  37198. }
  37199. i = this.view[e++],
  37200. n < 5 && (r |= (127 & i) << 7 * n),
  37201. ++n
  37202. } while (0 !== (128 & i));return r |= 0,
  37203. t ? (this.offset = e,
  37204. r) : {
  37205. value: r,
  37206. length: n
  37207. }
  37208. }
  37209. ,
  37210. a.readVarint32ZigZag = function(e) {
  37211. var t = this.readVarint32(e);
  37212. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37213. t
  37214. }
  37215. ,
  37216. e && (o.MAX_VARINT64_BYTES = 10,
  37217. o.calculateVarint64 = function(t) {
  37218. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37219. var i = t.toInt() >>> 0
  37220. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37221. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37222. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37223. }
  37224. ,
  37225. o.zigZagEncode64 = function(t) {
  37226. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37227. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37228. }
  37229. ,
  37230. o.zigZagDecode64 = function(t) {
  37231. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37232. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37233. }
  37234. ,
  37235. a.writeVarint64 = function(t, i) {
  37236. var n = "undefined" == typeof i;
  37237. if (n && (i = this.offset),
  37238. !this.noAssert) {
  37239. if ("number" == typeof t)
  37240. t = e.fromNumber(t);
  37241. else if ("string" == typeof t)
  37242. t = e.fromString(t);
  37243. else if (!(t && t instanceof e))
  37244. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37245. if ("number" != typeof i || i % 1 !== 0)
  37246. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37247. if (i >>>= 0,
  37248. i < 0 || i + 0 > this.buffer.byteLength)
  37249. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37250. }
  37251. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37252. var r = o.calculateVarint64(t)
  37253. , a = t.toInt() >>> 0
  37254. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37255. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37256. i += r;
  37257. var c = this.buffer.byteLength;
  37258. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37259. i -= r,
  37260. r) {
  37261. case 10:
  37262. this.view[i + 9] = l >>> 7 & 1;
  37263. case 9:
  37264. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37265. case 8:
  37266. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37267. case 7:
  37268. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37269. case 6:
  37270. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37271. case 5:
  37272. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37273. case 4:
  37274. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37275. case 3:
  37276. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37277. case 2:
  37278. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37279. case 1:
  37280. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37281. }
  37282. return n ? (this.offset += r,
  37283. this) : r
  37284. }
  37285. ,
  37286. a.writeVarint64ZigZag = function(e, t) {
  37287. return this.writeVarint64(o.zigZagEncode64(e), t)
  37288. }
  37289. ,
  37290. a.readVarint64 = function(t) {
  37291. var i = "undefined" == typeof t;
  37292. if (i && (t = this.offset),
  37293. !this.noAssert) {
  37294. if ("number" != typeof t || t % 1 !== 0)
  37295. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37296. if (t >>>= 0,
  37297. t < 0 || t + 1 > this.buffer.byteLength)
  37298. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37299. }
  37300. var n = t
  37301. , r = 0
  37302. , o = 0
  37303. , a = 0
  37304. , s = 0;
  37305. if (s = this.view[t++],
  37306. r = 127 & s,
  37307. 128 & s && (s = this.view[t++],
  37308. r |= (127 & s) << 7,
  37309. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37310. r |= (127 & s) << 14,
  37311. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37312. r |= (127 & s) << 21,
  37313. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37314. o = 127 & s,
  37315. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37316. o |= (127 & s) << 7,
  37317. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37318. o |= (127 & s) << 14,
  37319. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37320. o |= (127 & s) << 21,
  37321. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37322. a = 127 & s,
  37323. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37324. a |= (127 & s) << 7,
  37325. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37326. throw Error("Buffer overrun");
  37327. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37328. return i ? (this.offset = t,
  37329. l) : {
  37330. value: l,
  37331. length: t - n
  37332. }
  37333. }
  37334. ,
  37335. a.readVarint64ZigZag = function(t) {
  37336. var i = this.readVarint64(t);
  37337. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37338. i
  37339. }
  37340. ),
  37341. a.writeCString = function(e, i) {
  37342. var n = "undefined" == typeof i;
  37343. n && (i = this.offset);
  37344. var r, o = e.length;
  37345. if (!this.noAssert) {
  37346. if ("string" != typeof e)
  37347. throw TypeError("Illegal str: Not a string");
  37348. for (r = 0; r < o; ++r)
  37349. if (0 === e.charCodeAt(r))
  37350. throw RangeError("Illegal str: Contains NULL-characters");
  37351. if ("number" != typeof i || i % 1 !== 0)
  37352. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37353. if (i >>>= 0,
  37354. i < 0 || i + 0 > this.buffer.byteLength)
  37355. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37356. }
  37357. o = h.calculateUTF16asUTF8(t(e))[1],
  37358. i += o + 1;
  37359. var a = this.buffer.byteLength;
  37360. return i > a && this.resize((a *= 2) > i ? a : i),
  37361. i -= o + 1,
  37362. h.encodeUTF16toUTF8(t(e), function(e) {
  37363. this.view[i++] = e
  37364. }
  37365. .bind(this)),
  37366. this.view[i++] = 0,
  37367. n ? (this.offset = i,
  37368. this) : o
  37369. }
  37370. ,
  37371. a.readCString = function(e) {
  37372. var t = "undefined" == typeof e;
  37373. if (t && (e = this.offset),
  37374. !this.noAssert) {
  37375. if ("number" != typeof e || e % 1 !== 0)
  37376. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37377. if (e >>>= 0,
  37378. e < 0 || e + 1 > this.buffer.byteLength)
  37379. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37380. }
  37381. var n, r = e, o = -1;
  37382. return h.decodeUTF8toUTF16(function() {
  37383. if (0 === o)
  37384. return null;
  37385. if (e >= this.limit)
  37386. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37387. return o = this.view[e++],
  37388. 0 === o ? null : o
  37389. }
  37390. .bind(this), n = i(), !0),
  37391. t ? (this.offset = e,
  37392. n()) : {
  37393. string: n(),
  37394. length: e - r
  37395. }
  37396. }
  37397. ,
  37398. a.writeIString = function(e, i) {
  37399. var n = "undefined" == typeof i;
  37400. if (n && (i = this.offset),
  37401. !this.noAssert) {
  37402. if ("string" != typeof e)
  37403. throw TypeError("Illegal str: Not a string");
  37404. if ("number" != typeof i || i % 1 !== 0)
  37405. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37406. if (i >>>= 0,
  37407. i < 0 || i + 0 > this.buffer.byteLength)
  37408. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37409. }
  37410. var r, o = i;
  37411. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37412. i += 4 + r;
  37413. var a = this.buffer.byteLength;
  37414. if (i > a && this.resize((a *= 2) > i ? a : i),
  37415. i -= 4 + r,
  37416. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37417. this.view[i + 2] = r >>> 16 & 255,
  37418. this.view[i + 1] = r >>> 8 & 255,
  37419. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37420. this.view[i + 1] = r >>> 16 & 255,
  37421. this.view[i + 2] = r >>> 8 & 255,
  37422. this.view[i + 3] = 255 & r),
  37423. i += 4,
  37424. h.encodeUTF16toUTF8(t(e), function(e) {
  37425. this.view[i++] = e
  37426. }
  37427. .bind(this)),
  37428. i !== o + 4 + r)
  37429. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37430. return n ? (this.offset = i,
  37431. this) : i - o
  37432. }
  37433. ,
  37434. a.readIString = function(e) {
  37435. var t = "undefined" == typeof e;
  37436. if (t && (e = this.offset),
  37437. !this.noAssert) {
  37438. if ("number" != typeof e || e % 1 !== 0)
  37439. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37440. if (e >>>= 0,
  37441. e < 0 || e + 4 > this.buffer.byteLength)
  37442. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37443. }
  37444. var i = e
  37445. , n = this.readUint32(e)
  37446. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37447. return e += r.length,
  37448. t ? (this.offset = e,
  37449. r.string) : {
  37450. string: r.string,
  37451. length: e - i
  37452. }
  37453. }
  37454. ,
  37455. o.METRICS_CHARS = "c",
  37456. o.METRICS_BYTES = "b",
  37457. a.writeUTF8String = function(e, i) {
  37458. var n = "undefined" == typeof i;
  37459. if (n && (i = this.offset),
  37460. !this.noAssert) {
  37461. if ("number" != typeof i || i % 1 !== 0)
  37462. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37463. if (i >>>= 0,
  37464. i < 0 || i + 0 > this.buffer.byteLength)
  37465. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37466. }
  37467. var r, o = i;
  37468. r = h.calculateUTF16asUTF8(t(e))[1],
  37469. i += r;
  37470. var a = this.buffer.byteLength;
  37471. return i > a && this.resize((a *= 2) > i ? a : i),
  37472. i -= r,
  37473. h.encodeUTF16toUTF8(t(e), function(e) {
  37474. this.view[i++] = e
  37475. }
  37476. .bind(this)),
  37477. n ? (this.offset = i,
  37478. this) : i - o
  37479. }
  37480. ,
  37481. a.writeString = a.writeUTF8String,
  37482. o.calculateUTF8Chars = function(e) {
  37483. return h.calculateUTF16asUTF8(t(e))[0]
  37484. }
  37485. ,
  37486. o.calculateUTF8Bytes = function(e) {
  37487. return h.calculateUTF16asUTF8(t(e))[1]
  37488. }
  37489. ,
  37490. o.calculateString = o.calculateUTF8Bytes,
  37491. a.readUTF8String = function(e, t, n) {
  37492. "number" == typeof t && (n = t,
  37493. t = void 0);
  37494. var r = "undefined" == typeof n;
  37495. if (r && (n = this.offset),
  37496. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37497. !this.noAssert) {
  37498. if ("number" != typeof e || e % 1 !== 0)
  37499. throw TypeError("Illegal length: " + e + " (not an integer)");
  37500. if (e |= 0,
  37501. "number" != typeof n || n % 1 !== 0)
  37502. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37503. if (n >>>= 0,
  37504. n < 0 || n + 0 > this.buffer.byteLength)
  37505. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37506. }
  37507. var a, s = 0, l = n;
  37508. if (t === o.METRICS_CHARS) {
  37509. if (a = i(),
  37510. h.decodeUTF8(function() {
  37511. return s < e && n < this.limit ? this.view[n++] : null
  37512. }
  37513. .bind(this), function(e) {
  37514. ++s,
  37515. h.UTF8toUTF16(e, a)
  37516. }),
  37517. s !== e)
  37518. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37519. return r ? (this.offset = n,
  37520. a()) : {
  37521. string: a(),
  37522. length: n - l
  37523. }
  37524. }
  37525. if (t === o.METRICS_BYTES) {
  37526. if (!this.noAssert) {
  37527. if ("number" != typeof n || n % 1 !== 0)
  37528. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37529. if (n >>>= 0,
  37530. n < 0 || n + e > this.buffer.byteLength)
  37531. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37532. }
  37533. var c = n + e;
  37534. if (h.decodeUTF8toUTF16(function() {
  37535. return n < c ? this.view[n++] : null
  37536. }
  37537. .bind(this), a = i(), this.noAssert),
  37538. n !== c)
  37539. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37540. return r ? (this.offset = n,
  37541. a()) : {
  37542. string: a(),
  37543. length: n - l
  37544. }
  37545. }
  37546. throw TypeError("Unsupported metrics: " + t)
  37547. }
  37548. ,
  37549. a.readString = a.readUTF8String,
  37550. a.writeVString = function(e, i) {
  37551. var n = "undefined" == typeof i;
  37552. if (n && (i = this.offset),
  37553. !this.noAssert) {
  37554. if ("string" != typeof e)
  37555. throw TypeError("Illegal str: Not a string");
  37556. if ("number" != typeof i || i % 1 !== 0)
  37557. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37558. if (i >>>= 0,
  37559. i < 0 || i + 0 > this.buffer.byteLength)
  37560. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37561. }
  37562. var r, a, s = i;
  37563. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37564. a = o.calculateVarint32(r),
  37565. i += a + r;
  37566. var l = this.buffer.byteLength;
  37567. if (i > l && this.resize((l *= 2) > i ? l : i),
  37568. i -= a + r,
  37569. i += this.writeVarint32(r, i),
  37570. h.encodeUTF16toUTF8(t(e), function(e) {
  37571. this.view[i++] = e
  37572. }
  37573. .bind(this)),
  37574. i !== s + r + a)
  37575. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37576. return n ? (this.offset = i,
  37577. this) : i - s
  37578. }
  37579. ,
  37580. a.readVString = function(e) {
  37581. var t = "undefined" == typeof e;
  37582. if (t && (e = this.offset),
  37583. !this.noAssert) {
  37584. if ("number" != typeof e || e % 1 !== 0)
  37585. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37586. if (e >>>= 0,
  37587. e < 0 || e + 1 > this.buffer.byteLength)
  37588. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37589. }
  37590. var i = e
  37591. , n = this.readVarint32(e)
  37592. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37593. return e += r.length,
  37594. t ? (this.offset = e,
  37595. r.string) : {
  37596. string: r.string,
  37597. length: e - i
  37598. }
  37599. }
  37600. ,
  37601. a.append = function(e, t, i) {
  37602. "number" != typeof t && "string" == typeof t || (i = t,
  37603. t = void 0);
  37604. var n = "undefined" == typeof i;
  37605. if (n && (i = this.offset),
  37606. !this.noAssert) {
  37607. if ("number" != typeof i || i % 1 !== 0)
  37608. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37609. if (i >>>= 0,
  37610. i < 0 || i + 0 > this.buffer.byteLength)
  37611. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37612. }
  37613. e instanceof o || (e = o.wrap(e, t));
  37614. var r = e.limit - e.offset;
  37615. if (r <= 0)
  37616. return this;
  37617. i += r;
  37618. var a = this.buffer.byteLength;
  37619. return i > a && this.resize((a *= 2) > i ? a : i),
  37620. i -= r,
  37621. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37622. e.offset += r,
  37623. n && (this.offset += r),
  37624. this
  37625. }
  37626. ,
  37627. a.appendTo = function(e, t) {
  37628. return e.append(this, t),
  37629. this
  37630. }
  37631. ,
  37632. a.assert = function(e) {
  37633. return this.noAssert = !e,
  37634. this
  37635. }
  37636. ,
  37637. a.capacity = function() {
  37638. return this.buffer.byteLength
  37639. }
  37640. ,
  37641. a.clear = function() {
  37642. return this.offset = 0,
  37643. this.limit = this.buffer.byteLength,
  37644. this.markedOffset = -1,
  37645. this
  37646. }
  37647. ,
  37648. a.clone = function(e) {
  37649. var t = new o(0,this.littleEndian,this.noAssert);
  37650. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37651. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37652. t.view = this.view),
  37653. t.offset = this.offset,
  37654. t.markedOffset = this.markedOffset,
  37655. t.limit = this.limit,
  37656. t
  37657. }
  37658. ,
  37659. a.compact = function(e, t) {
  37660. if ("undefined" == typeof e && (e = this.offset),
  37661. "undefined" == typeof t && (t = this.limit),
  37662. !this.noAssert) {
  37663. if ("number" != typeof e || e % 1 !== 0)
  37664. throw TypeError("Illegal begin: Not an integer");
  37665. if (e >>>= 0,
  37666. "number" != typeof t || t % 1 !== 0)
  37667. throw TypeError("Illegal end: Not an integer");
  37668. if (t >>>= 0,
  37669. e < 0 || e > t || t > this.buffer.byteLength)
  37670. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37671. }
  37672. if (0 === e && t === this.buffer.byteLength)
  37673. return this;
  37674. var i = t - e;
  37675. if (0 === i)
  37676. return this.buffer = s,
  37677. this.view = null,
  37678. this.markedOffset >= 0 && (this.markedOffset -= e),
  37679. this.offset = 0,
  37680. this.limit = 0,
  37681. this;
  37682. var n = new ArrayBuffer(i)
  37683. , r = new Uint8Array(n);
  37684. return r.set(this.view.subarray(e, t)),
  37685. this.buffer = n,
  37686. this.view = r,
  37687. this.markedOffset >= 0 && (this.markedOffset -= e),
  37688. this.offset = 0,
  37689. this.limit = i,
  37690. this
  37691. }
  37692. ,
  37693. a.copy = function(e, t) {
  37694. if ("undefined" == typeof e && (e = this.offset),
  37695. "undefined" == typeof t && (t = this.limit),
  37696. !this.noAssert) {
  37697. if ("number" != typeof e || e % 1 !== 0)
  37698. throw TypeError("Illegal begin: Not an integer");
  37699. if (e >>>= 0,
  37700. "number" != typeof t || t % 1 !== 0)
  37701. throw TypeError("Illegal end: Not an integer");
  37702. if (t >>>= 0,
  37703. e < 0 || e > t || t > this.buffer.byteLength)
  37704. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37705. }
  37706. if (e === t)
  37707. return new o(0,this.littleEndian,this.noAssert);
  37708. var i = t - e
  37709. , n = new o(i,this.littleEndian,this.noAssert);
  37710. return n.offset = 0,
  37711. n.limit = i,
  37712. n.markedOffset >= 0 && (n.markedOffset -= e),
  37713. this.copyTo(n, 0, e, t),
  37714. n
  37715. }
  37716. ,
  37717. a.copyTo = function(e, t, i, n) {
  37718. var r, a;
  37719. if (!this.noAssert && !o.isByteBuffer(e))
  37720. throw TypeError("Illegal target: Not a ByteBuffer");
  37721. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37722. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37723. n = "undefined" == typeof n ? this.limit : 0 | n,
  37724. t < 0 || t > e.buffer.byteLength)
  37725. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37726. if (i < 0 || n > this.buffer.byteLength)
  37727. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37728. var s = n - i;
  37729. return 0 === s ? e : (e.ensureCapacity(t + s),
  37730. e.view.set(this.view.subarray(i, n), t),
  37731. r && (this.offset += s),
  37732. a && (e.offset += s),
  37733. this)
  37734. }
  37735. ,
  37736. a.ensureCapacity = function(e) {
  37737. var t = this.buffer.byteLength;
  37738. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37739. }
  37740. ,
  37741. a.fill = function(e, t, i) {
  37742. var n = "undefined" == typeof t;
  37743. if (n && (t = this.offset),
  37744. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37745. "undefined" == typeof t && (t = this.offset),
  37746. "undefined" == typeof i && (i = this.limit),
  37747. !this.noAssert) {
  37748. if ("number" != typeof e || e % 1 !== 0)
  37749. throw TypeError("Illegal value: " + e + " (not an integer)");
  37750. if (e |= 0,
  37751. "number" != typeof t || t % 1 !== 0)
  37752. throw TypeError("Illegal begin: Not an integer");
  37753. if (t >>>= 0,
  37754. "number" != typeof i || i % 1 !== 0)
  37755. throw TypeError("Illegal end: Not an integer");
  37756. if (i >>>= 0,
  37757. t < 0 || t > i || i > this.buffer.byteLength)
  37758. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37759. }
  37760. if (t >= i)
  37761. return this;
  37762. for (; t < i; )
  37763. this.view[t++] = e;
  37764. return n && (this.offset = t),
  37765. this
  37766. }
  37767. ,
  37768. a.flip = function() {
  37769. return this.limit = this.offset,
  37770. this.offset = 0,
  37771. this
  37772. }
  37773. ,
  37774. a.mark = function(e) {
  37775. if (e = "undefined" == typeof e ? this.offset : e,
  37776. !this.noAssert) {
  37777. if ("number" != typeof e || e % 1 !== 0)
  37778. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37779. if (e >>>= 0,
  37780. e < 0 || e + 0 > this.buffer.byteLength)
  37781. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37782. }
  37783. return this.markedOffset = e,
  37784. this
  37785. }
  37786. ,
  37787. a.order = function(e) {
  37788. if (!this.noAssert && "boolean" != typeof e)
  37789. throw TypeError("Illegal littleEndian: Not a boolean");
  37790. return this.littleEndian = !!e,
  37791. this
  37792. }
  37793. ,
  37794. a.LE = function(e) {
  37795. return this.littleEndian = "undefined" == typeof e || !!e,
  37796. this
  37797. }
  37798. ,
  37799. a.BE = function(e) {
  37800. return this.littleEndian = "undefined" != typeof e && !e,
  37801. this
  37802. }
  37803. ,
  37804. a.prepend = function(e, t, i) {
  37805. "number" != typeof t && "string" == typeof t || (i = t,
  37806. t = void 0);
  37807. var n = "undefined" == typeof i;
  37808. if (n && (i = this.offset),
  37809. !this.noAssert) {
  37810. if ("number" != typeof i || i % 1 !== 0)
  37811. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37812. if (i >>>= 0,
  37813. i < 0 || i + 0 > this.buffer.byteLength)
  37814. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37815. }
  37816. e instanceof o || (e = o.wrap(e, t));
  37817. var r = e.limit - e.offset;
  37818. if (r <= 0)
  37819. return this;
  37820. var a = r - i;
  37821. if (a > 0) {
  37822. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37823. , l = new Uint8Array(s);
  37824. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37825. this.buffer = s,
  37826. this.view = l,
  37827. this.offset += a,
  37828. this.markedOffset >= 0 && (this.markedOffset += a),
  37829. this.limit += a,
  37830. i += a
  37831. } else {
  37832. new Uint8Array(this.buffer)
  37833. }
  37834. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37835. e.offset = e.limit,
  37836. n && (this.offset -= r),
  37837. this
  37838. }
  37839. ,
  37840. a.prependTo = function(e, t) {
  37841. return e.prepend(this, t),
  37842. this
  37843. }
  37844. ,
  37845. a.printDebug = function(e) {
  37846. "function" != typeof e && (e = console.log.bind(console)),
  37847. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37848. }
  37849. ,
  37850. a.remaining = function() {
  37851. return this.limit - this.offset
  37852. }
  37853. ,
  37854. a.reset = function() {
  37855. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37856. this.markedOffset = -1) : this.offset = 0,
  37857. this
  37858. }
  37859. ,
  37860. a.resize = function(e) {
  37861. if (!this.noAssert) {
  37862. if ("number" != typeof e || e % 1 !== 0)
  37863. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37864. if (e |= 0,
  37865. e < 0)
  37866. throw RangeError("Illegal capacity: 0 <= " + e)
  37867. }
  37868. if (this.buffer.byteLength < e) {
  37869. var t = new ArrayBuffer(e)
  37870. , i = new Uint8Array(t);
  37871. i.set(this.view),
  37872. this.buffer = t,
  37873. this.view = i
  37874. }
  37875. return this
  37876. }
  37877. ,
  37878. a.reverse = function(e, t) {
  37879. if ("undefined" == typeof e && (e = this.offset),
  37880. "undefined" == typeof t && (t = this.limit),
  37881. !this.noAssert) {
  37882. if ("number" != typeof e || e % 1 !== 0)
  37883. throw TypeError("Illegal begin: Not an integer");
  37884. if (e >>>= 0,
  37885. "number" != typeof t || t % 1 !== 0)
  37886. throw TypeError("Illegal end: Not an integer");
  37887. if (t >>>= 0,
  37888. e < 0 || e > t || t > this.buffer.byteLength)
  37889. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37890. }
  37891. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37892. this)
  37893. }
  37894. ,
  37895. a.skip = function(e) {
  37896. if (!this.noAssert) {
  37897. if ("number" != typeof e || e % 1 !== 0)
  37898. throw TypeError("Illegal length: " + e + " (not an integer)");
  37899. e |= 0
  37900. }
  37901. var t = this.offset + e;
  37902. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37903. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37904. return this.offset = t,
  37905. this
  37906. }
  37907. ,
  37908. a.slice = function(e, t) {
  37909. if ("undefined" == typeof e && (e = this.offset),
  37910. "undefined" == typeof t && (t = this.limit),
  37911. !this.noAssert) {
  37912. if ("number" != typeof e || e % 1 !== 0)
  37913. throw TypeError("Illegal begin: Not an integer");
  37914. if (e >>>= 0,
  37915. "number" != typeof t || t % 1 !== 0)
  37916. throw TypeError("Illegal end: Not an integer");
  37917. if (t >>>= 0,
  37918. e < 0 || e > t || t > this.buffer.byteLength)
  37919. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37920. }
  37921. var i = this.clone();
  37922. return i.offset = e,
  37923. i.limit = t,
  37924. i
  37925. }
  37926. ,
  37927. a.toBuffer = function(e) {
  37928. var t = this.offset
  37929. , i = this.limit;
  37930. if (!this.noAssert) {
  37931. if ("number" != typeof t || t % 1 !== 0)
  37932. throw TypeError("Illegal offset: Not an integer");
  37933. if (t >>>= 0,
  37934. "number" != typeof i || i % 1 !== 0)
  37935. throw TypeError("Illegal limit: Not an integer");
  37936. if (i >>>= 0,
  37937. t < 0 || t > i || i > this.buffer.byteLength)
  37938. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37939. }
  37940. if (!e && 0 === t && i === this.buffer.byteLength)
  37941. return this.buffer;
  37942. if (t === i)
  37943. return s;
  37944. var n = new ArrayBuffer(i - t);
  37945. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37946. n
  37947. }
  37948. ,
  37949. a.toArrayBuffer = a.toBuffer,
  37950. a.toString = function(e, t, i) {
  37951. if ("undefined" == typeof e)
  37952. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37953. switch ("number" == typeof e && (e = "utf8",
  37954. t = e,
  37955. i = t),
  37956. e) {
  37957. case "utf8":
  37958. return this.toUTF8(t, i);
  37959. case "base64":
  37960. return this.toBase64(t, i);
  37961. case "hex":
  37962. return this.toHex(t, i);
  37963. case "binary":
  37964. return this.toBinary(t, i);
  37965. case "debug":
  37966. return this.toDebug();
  37967. case "columns":
  37968. return this.toColumns();
  37969. default:
  37970. throw Error("Unsupported encoding: " + e)
  37971. }
  37972. }
  37973. ;
  37974. var c = function() {
  37975. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37976. i[t[n]] = n;
  37977. return e.encode = function(e, i) {
  37978. for (var n, r; null !== (n = e()); )
  37979. i(t[n >> 2 & 63]),
  37980. r = (3 & n) << 4,
  37981. null !== (n = e()) ? (r |= n >> 4 & 15,
  37982. i(t[63 & (r | n >> 4 & 15)]),
  37983. r = (15 & n) << 2,
  37984. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37985. i(t[63 & n])) : (i(t[63 & r]),
  37986. i(61))) : (i(t[63 & r]),
  37987. i(61),
  37988. i(61))
  37989. }
  37990. ,
  37991. e.decode = function(e, t) {
  37992. function n(e) {
  37993. throw Error("Illegal character code: " + e)
  37994. }
  37995. for (var r, o, a; null !== (r = e()); )
  37996. if (o = i[r],
  37997. "undefined" == typeof o && n(r),
  37998. null !== (r = e()) && (a = i[r],
  37999. "undefined" == typeof a && n(r),
  38000. t(o << 2 >>> 0 | (48 & a) >> 4),
  38001. null !== (r = e()))) {
  38002. if (o = i[r],
  38003. "undefined" == typeof o) {
  38004. if (61 === r)
  38005. break;
  38006. n(r)
  38007. }
  38008. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38009. null !== (r = e())) {
  38010. if (a = i[r],
  38011. "undefined" == typeof a) {
  38012. if (61 === r)
  38013. break;
  38014. n(r)
  38015. }
  38016. t((3 & o) << 6 >>> 0 | a)
  38017. }
  38018. }
  38019. }
  38020. ,
  38021. e.test = function(e) {
  38022. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38023. }
  38024. ,
  38025. e
  38026. }();
  38027. a.toBase64 = function(e, t) {
  38028. if ("undefined" == typeof e && (e = this.offset),
  38029. "undefined" == typeof t && (t = this.limit),
  38030. e |= 0,
  38031. t |= 0,
  38032. e < 0 || t > this.capacity || e > t)
  38033. throw RangeError("begin, end");
  38034. var n;
  38035. return c.encode(function() {
  38036. return e < t ? this.view[e++] : null
  38037. }
  38038. .bind(this), n = i()),
  38039. n()
  38040. }
  38041. ,
  38042. o.fromBase64 = function(e, i) {
  38043. if ("string" != typeof e)
  38044. throw TypeError("str");
  38045. var n = new o(e.length / 4 * 3,i)
  38046. , r = 0;
  38047. return c.decode(t(e), function(e) {
  38048. n.view[r++] = e
  38049. }),
  38050. n.limit = r,
  38051. n
  38052. }
  38053. ,
  38054. o.btoa = function(e) {
  38055. return o.fromBinary(e).toBase64()
  38056. }
  38057. ,
  38058. o.atob = function(e) {
  38059. return o.fromBase64(e).toBinary()
  38060. }
  38061. ,
  38062. a.toBinary = function(e, t) {
  38063. if ("undefined" == typeof e && (e = this.offset),
  38064. "undefined" == typeof t && (t = this.limit),
  38065. e |= 0,
  38066. t |= 0,
  38067. e < 0 || t > this.capacity() || e > t)
  38068. throw RangeError("begin, end");
  38069. if (e === t)
  38070. return "";
  38071. for (var i = [], n = []; e < t; )
  38072. i.push(this.view[e++]),
  38073. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38074. i = []);
  38075. return n.join("") + String.fromCharCode.apply(String, i)
  38076. }
  38077. ,
  38078. o.fromBinary = function(e, t) {
  38079. if ("string" != typeof e)
  38080. throw TypeError("str");
  38081. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38082. if (i = e.charCodeAt(n),
  38083. i > 255)
  38084. throw RangeError("illegal char code: " + i);
  38085. a.view[n++] = i
  38086. }
  38087. return a.limit = r,
  38088. a
  38089. }
  38090. ,
  38091. a.toDebug = function(e) {
  38092. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38093. if (i !== -1 && (t = this.view[i],
  38094. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38095. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38096. ++i,
  38097. e && i > 0 && i % 16 === 0 && i !== n) {
  38098. for (; r.length < 51; )
  38099. r += " ";
  38100. a += r + o + "\n",
  38101. r = o = ""
  38102. }
  38103. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38104. }
  38105. if (e && " " !== r) {
  38106. for (; r.length < 51; )
  38107. r += " ";
  38108. a += r + o + "\n"
  38109. }
  38110. return e ? a : r
  38111. }
  38112. ,
  38113. o.fromDebug = function(e, t, i) {
  38114. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38115. switch (n = e.charAt(l++)) {
  38116. case "!":
  38117. if (!i) {
  38118. if (u || d || p) {
  38119. f = !0;
  38120. break
  38121. }
  38122. u = d = p = !0
  38123. }
  38124. s.offset = s.markedOffset = s.limit = c,
  38125. h = !1;
  38126. break;
  38127. case "|":
  38128. if (!i) {
  38129. if (u || p) {
  38130. f = !0;
  38131. break
  38132. }
  38133. u = p = !0
  38134. }
  38135. s.offset = s.limit = c,
  38136. h = !1;
  38137. break;
  38138. case "[":
  38139. if (!i) {
  38140. if (u || d) {
  38141. f = !0;
  38142. break
  38143. }
  38144. u = d = !0
  38145. }
  38146. s.offset = s.markedOffset = c,
  38147. h = !1;
  38148. break;
  38149. case "<":
  38150. if (!i) {
  38151. if (u) {
  38152. f = !0;
  38153. break
  38154. }
  38155. u = !0
  38156. }
  38157. s.offset = c,
  38158. h = !1;
  38159. break;
  38160. case "]":
  38161. if (!i) {
  38162. if (p || d) {
  38163. f = !0;
  38164. break
  38165. }
  38166. p = d = !0
  38167. }
  38168. s.limit = s.markedOffset = c,
  38169. h = !1;
  38170. break;
  38171. case ">":
  38172. if (!i) {
  38173. if (p) {
  38174. f = !0;
  38175. break
  38176. }
  38177. p = !0
  38178. }
  38179. s.limit = c,
  38180. h = !1;
  38181. break;
  38182. case "'":
  38183. if (!i) {
  38184. if (d) {
  38185. f = !0;
  38186. break
  38187. }
  38188. d = !0
  38189. }
  38190. s.markedOffset = c,
  38191. h = !1;
  38192. break;
  38193. case " ":
  38194. h = !1;
  38195. break;
  38196. default:
  38197. if (!i && h) {
  38198. f = !0;
  38199. break
  38200. }
  38201. if (r = parseInt(n + e.charAt(l++), 16),
  38202. !i && (isNaN(r) || r < 0 || r > 255))
  38203. throw TypeError("Illegal str: Not a debug encoded string");
  38204. s.view[c++] = r,
  38205. h = !0
  38206. }
  38207. if (f)
  38208. throw TypeError("Illegal str: Invalid symbol at " + l)
  38209. }
  38210. if (!i) {
  38211. if (!u || !p)
  38212. throw TypeError("Illegal str: Missing offset or limit");
  38213. if (c < s.buffer.byteLength)
  38214. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38215. }
  38216. return s
  38217. }
  38218. ,
  38219. a.toHex = function(e, t) {
  38220. if (e = "undefined" == typeof e ? this.offset : e,
  38221. t = "undefined" == typeof t ? this.limit : t,
  38222. !this.noAssert) {
  38223. if ("number" != typeof e || e % 1 !== 0)
  38224. throw TypeError("Illegal begin: Not an integer");
  38225. if (e >>>= 0,
  38226. "number" != typeof t || t % 1 !== 0)
  38227. throw TypeError("Illegal end: Not an integer");
  38228. if (t >>>= 0,
  38229. e < 0 || e > t || t > this.buffer.byteLength)
  38230. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38231. }
  38232. for (var i, n = new Array(t - e); e < t; )
  38233. i = this.view[e++],
  38234. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38235. return n.join("")
  38236. }
  38237. ,
  38238. o.fromHex = function(e, t, i) {
  38239. if (!i) {
  38240. if ("string" != typeof e)
  38241. throw TypeError("Illegal str: Not a string");
  38242. if (e.length % 2 !== 0)
  38243. throw TypeError("Illegal str: Length not a multiple of 2")
  38244. }
  38245. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38246. if (n = parseInt(e.substring(s, s + 2), 16),
  38247. !i && (!isFinite(n) || n < 0 || n > 255))
  38248. throw TypeError("Illegal str: Contains non-hex characters");
  38249. a.view[l++] = n
  38250. }
  38251. return a.limit = l,
  38252. a
  38253. }
  38254. ;
  38255. var h = function() {
  38256. var e = {};
  38257. return e.MAX_CODEPOINT = 1114111,
  38258. e.encodeUTF8 = function(e, t) {
  38259. var i = null;
  38260. for ("number" == typeof e && (i = e,
  38261. e = function() {
  38262. return null
  38263. }
  38264. ); null !== i || null !== (i = e()); )
  38265. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38266. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38267. t(i >> 6 & 63 | 128),
  38268. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38269. t(i >> 12 & 63 | 128),
  38270. t(i >> 6 & 63 | 128),
  38271. t(63 & i | 128)),
  38272. i = null
  38273. }
  38274. ,
  38275. e.decodeUTF8 = function(e, t) {
  38276. for (var i, n, r, o, a = function(e) {
  38277. e = e.slice(0, e.indexOf(null));
  38278. var t = Error(e.toString());
  38279. throw t.name = "TruncatedError",
  38280. t.bytes = e,
  38281. t
  38282. }; null !== (i = e()); )
  38283. if (0 === (128 & i))
  38284. t(i);
  38285. else if (192 === (224 & i))
  38286. null === (n = e()) && a([i, n]),
  38287. t((31 & i) << 6 | 63 & n);
  38288. else if (224 === (240 & i))
  38289. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38290. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38291. else {
  38292. if (240 !== (248 & i))
  38293. throw RangeError("Illegal starting byte: " + i);
  38294. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38295. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38296. }
  38297. }
  38298. ,
  38299. e.UTF16toUTF8 = function(e, t) {
  38300. for (var i, n = null; ; ) {
  38301. if (null === (i = null !== n ? n : e()))
  38302. break;
  38303. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38304. n = null) : t(i)
  38305. }
  38306. null !== n && t(n)
  38307. }
  38308. ,
  38309. e.UTF8toUTF16 = function(e, t) {
  38310. var i = null;
  38311. for ("number" == typeof e && (i = e,
  38312. e = function() {
  38313. return null
  38314. }
  38315. ); null !== i || null !== (i = e()); )
  38316. i <= 65535 ? t(i) : (i -= 65536,
  38317. t((i >> 10) + 55296),
  38318. t(i % 1024 + 56320)),
  38319. i = null
  38320. }
  38321. ,
  38322. e.encodeUTF16toUTF8 = function(t, i) {
  38323. e.UTF16toUTF8(t, function(t) {
  38324. e.encodeUTF8(t, i)
  38325. })
  38326. }
  38327. ,
  38328. e.decodeUTF8toUTF16 = function(t, i) {
  38329. e.decodeUTF8(t, function(t) {
  38330. e.UTF8toUTF16(t, i)
  38331. })
  38332. }
  38333. ,
  38334. e.calculateCodePoint = function(e) {
  38335. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38336. }
  38337. ,
  38338. e.calculateUTF8 = function(e) {
  38339. for (var t, i = 0; null !== (t = e()); )
  38340. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38341. return i
  38342. }
  38343. ,
  38344. e.calculateUTF16asUTF8 = function(t) {
  38345. var i = 0
  38346. , n = 0;
  38347. return e.UTF16toUTF8(t, function(e) {
  38348. ++i,
  38349. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38350. }),
  38351. [i, n]
  38352. }
  38353. ,
  38354. e
  38355. }();
  38356. return a.toUTF8 = function(e, t) {
  38357. if ("undefined" == typeof e && (e = this.offset),
  38358. "undefined" == typeof t && (t = this.limit),
  38359. !this.noAssert) {
  38360. if ("number" != typeof e || e % 1 !== 0)
  38361. throw TypeError("Illegal begin: Not an integer");
  38362. if (e >>>= 0,
  38363. "number" != typeof t || t % 1 !== 0)
  38364. throw TypeError("Illegal end: Not an integer");
  38365. if (t >>>= 0,
  38366. e < 0 || e > t || t > this.buffer.byteLength)
  38367. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38368. }
  38369. var n;
  38370. try {
  38371. h.decodeUTF8toUTF16(function() {
  38372. return e < t ? this.view[e++] : null
  38373. }
  38374. .bind(this), n = i())
  38375. } catch (i) {
  38376. if (e !== t)
  38377. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38378. }
  38379. return n()
  38380. }
  38381. ,
  38382. o.fromUTF8 = function(e, i, n) {
  38383. if (!n && "string" != typeof e)
  38384. throw TypeError("Illegal str: Not a string");
  38385. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38386. , a = 0;
  38387. return h.encodeUTF16toUTF8(t(e), function(e) {
  38388. r.view[a++] = e
  38389. }),
  38390. r.limit = a,
  38391. r
  38392. }
  38393. ,
  38394. o
  38395. })
  38396. }
  38397. , {
  38398. long: 216
  38399. }],
  38400. 216: [function(e, t, i) {
  38401. !function(i, n) {
  38402. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38403. }(this, function() {
  38404. "use strict";
  38405. function e(e, t, i) {
  38406. this.low = 0 | e,
  38407. this.high = 0 | t,
  38408. this.unsigned = !!i
  38409. }
  38410. function t(e) {
  38411. return (e && e.__isLong__) === !0
  38412. }
  38413. function i(e, t) {
  38414. var i, n, o;
  38415. return t ? (e >>>= 0,
  38416. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38417. o && (l[e] = i),
  38418. i)) : (e |= 0,
  38419. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38420. o && (s[e] = i),
  38421. i))
  38422. }
  38423. function n(e, t) {
  38424. if (isNaN(e) || !isFinite(e))
  38425. return t ? m : g;
  38426. if (t) {
  38427. if (e < 0)
  38428. return m;
  38429. if (e >= d)
  38430. return I
  38431. } else {
  38432. if (e <= -p)
  38433. return E;
  38434. if (e + 1 >= p)
  38435. return C
  38436. }
  38437. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38438. }
  38439. function r(t, i, n) {
  38440. return new e(t,i,n)
  38441. }
  38442. function o(e, t, i) {
  38443. if (0 === e.length)
  38444. throw Error("empty string");
  38445. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38446. return g;
  38447. if ("number" == typeof t ? (i = t,
  38448. t = !1) : t = !!t,
  38449. i = i || 10,
  38450. i < 2 || 36 < i)
  38451. throw RangeError("radix");
  38452. var r;
  38453. if ((r = e.indexOf("-")) > 0)
  38454. throw Error("interior hyphen");
  38455. if (0 === r)
  38456. return o(e.substring(1), t, i).neg();
  38457. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38458. var h = Math.min(8, e.length - l)
  38459. , u = parseInt(e.substring(l, l + h), i);
  38460. if (h < 8) {
  38461. var d = n(c(i, h));
  38462. s = s.mul(d).add(n(u))
  38463. } else
  38464. s = s.mul(a),
  38465. s = s.add(n(u))
  38466. }
  38467. return s.unsigned = t,
  38468. s
  38469. }
  38470. function a(t) {
  38471. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38472. }
  38473. e.prototype.__isLong__,
  38474. Object.defineProperty(e.prototype, "__isLong__", {
  38475. value: !0,
  38476. enumerable: !1,
  38477. configurable: !1
  38478. }),
  38479. e.isLong = t;
  38480. var s = {}
  38481. , l = {};
  38482. e.fromInt = i,
  38483. e.fromNumber = n,
  38484. e.fromBits = r;
  38485. var c = Math.pow;
  38486. e.fromString = o,
  38487. e.fromValue = a;
  38488. var h = 1 << 24
  38489. , u = 4294967296
  38490. , d = 0x10000000000000000
  38491. , p = d / 2
  38492. , f = i(h)
  38493. , g = i(0);
  38494. e.ZERO = g;
  38495. var m = i(0, !0);
  38496. e.UZERO = m;
  38497. var v = i(1);
  38498. e.ONE = v;
  38499. var A = i(1, !0);
  38500. e.UONE = A;
  38501. var y = i(-1);
  38502. e.NEG_ONE = y;
  38503. var C = r(-1, 2147483647, !1);
  38504. e.MAX_VALUE = C;
  38505. var I = r(-1, -1, !0);
  38506. e.MAX_UNSIGNED_VALUE = I;
  38507. var E = r(0, -2147483648, !1);
  38508. e.MIN_VALUE = E;
  38509. var b = e.prototype;
  38510. return b.toInt = function() {
  38511. return this.unsigned ? this.low >>> 0 : this.low
  38512. }
  38513. ,
  38514. b.toNumber = function() {
  38515. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38516. }
  38517. ,
  38518. b.toString = function(e) {
  38519. if (e = e || 10,
  38520. e < 2 || 36 < e)
  38521. throw RangeError("radix");
  38522. if (this.isZero())
  38523. return "0";
  38524. if (this.isNegative()) {
  38525. if (this.eq(E)) {
  38526. var t = n(e)
  38527. , i = this.div(t)
  38528. , r = i.mul(t).sub(this);
  38529. return i.toString(e) + r.toInt().toString(e)
  38530. }
  38531. return "-" + this.neg().toString(e)
  38532. }
  38533. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38534. var l = a.div(o)
  38535. , h = a.sub(l.mul(o)).toInt() >>> 0
  38536. , u = h.toString(e);
  38537. if (a = l,
  38538. a.isZero())
  38539. return u + s;
  38540. for (; u.length < 6; )
  38541. u = "0" + u;
  38542. s = "" + u + s
  38543. }
  38544. }
  38545. ,
  38546. b.getHighBits = function() {
  38547. return this.high
  38548. }
  38549. ,
  38550. b.getHighBitsUnsigned = function() {
  38551. return this.high >>> 0
  38552. }
  38553. ,
  38554. b.getLowBits = function() {
  38555. return this.low
  38556. }
  38557. ,
  38558. b.getLowBitsUnsigned = function() {
  38559. return this.low >>> 0
  38560. }
  38561. ,
  38562. b.getNumBitsAbs = function() {
  38563. if (this.isNegative())
  38564. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38565. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38566. ;
  38567. return 0 != this.high ? t + 33 : t + 1
  38568. }
  38569. ,
  38570. b.isZero = function() {
  38571. return 0 === this.high && 0 === this.low
  38572. }
  38573. ,
  38574. b.isNegative = function() {
  38575. return !this.unsigned && this.high < 0
  38576. }
  38577. ,
  38578. b.isPositive = function() {
  38579. return this.unsigned || this.high >= 0
  38580. }
  38581. ,
  38582. b.isOdd = function() {
  38583. return 1 === (1 & this.low)
  38584. }
  38585. ,
  38586. b.isEven = function() {
  38587. return 0 === (1 & this.low)
  38588. }
  38589. ,
  38590. b.equals = function(e) {
  38591. return t(e) || (e = a(e)),
  38592. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38593. }
  38594. ,
  38595. b.eq = b.equals,
  38596. b.notEquals = function(e) {
  38597. return !this.eq(e)
  38598. }
  38599. ,
  38600. b.neq = b.notEquals,
  38601. b.lessThan = function(e) {
  38602. return this.comp(e) < 0
  38603. }
  38604. ,
  38605. b.lt = b.lessThan,
  38606. b.lessThanOrEqual = function(e) {
  38607. return this.comp(e) <= 0
  38608. }
  38609. ,
  38610. b.lte = b.lessThanOrEqual,
  38611. b.greaterThan = function(e) {
  38612. return this.comp(e) > 0
  38613. }
  38614. ,
  38615. b.gt = b.greaterThan,
  38616. b.greaterThanOrEqual = function(e) {
  38617. return this.comp(e) >= 0
  38618. }
  38619. ,
  38620. b.gte = b.greaterThanOrEqual,
  38621. b.compare = function(e) {
  38622. if (t(e) || (e = a(e)),
  38623. this.eq(e))
  38624. return 0;
  38625. var i = this.isNegative()
  38626. , n = e.isNegative();
  38627. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38628. }
  38629. ,
  38630. b.comp = b.compare,
  38631. b.negate = function() {
  38632. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38633. }
  38634. ,
  38635. b.neg = b.negate,
  38636. b.add = function(e) {
  38637. t(e) || (e = a(e));
  38638. var i = this.high >>> 16
  38639. , n = 65535 & this.high
  38640. , o = this.low >>> 16
  38641. , s = 65535 & this.low
  38642. , l = e.high >>> 16
  38643. , c = 65535 & e.high
  38644. , h = e.low >>> 16
  38645. , u = 65535 & e.low
  38646. , d = 0
  38647. , p = 0
  38648. , f = 0
  38649. , g = 0;
  38650. return g += s + u,
  38651. f += g >>> 16,
  38652. g &= 65535,
  38653. f += o + h,
  38654. p += f >>> 16,
  38655. f &= 65535,
  38656. p += n + c,
  38657. d += p >>> 16,
  38658. p &= 65535,
  38659. d += i + l,
  38660. d &= 65535,
  38661. r(f << 16 | g, d << 16 | p, this.unsigned)
  38662. }
  38663. ,
  38664. b.subtract = function(e) {
  38665. return t(e) || (e = a(e)),
  38666. this.add(e.neg())
  38667. }
  38668. ,
  38669. b.sub = b.subtract,
  38670. b.multiply = function(e) {
  38671. if (this.isZero())
  38672. return g;
  38673. if (t(e) || (e = a(e)),
  38674. e.isZero())
  38675. return g;
  38676. if (this.eq(E))
  38677. return e.isOdd() ? E : g;
  38678. if (e.eq(E))
  38679. return this.isOdd() ? E : g;
  38680. if (this.isNegative())
  38681. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38682. if (e.isNegative())
  38683. return this.mul(e.neg()).neg();
  38684. if (this.lt(f) && e.lt(f))
  38685. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38686. var i = this.high >>> 16
  38687. , o = 65535 & this.high
  38688. , s = this.low >>> 16
  38689. , l = 65535 & this.low
  38690. , c = e.high >>> 16
  38691. , h = 65535 & e.high
  38692. , u = e.low >>> 16
  38693. , d = 65535 & e.low
  38694. , p = 0
  38695. , m = 0
  38696. , v = 0
  38697. , A = 0;
  38698. return A += l * d,
  38699. v += A >>> 16,
  38700. A &= 65535,
  38701. v += s * d,
  38702. m += v >>> 16,
  38703. v &= 65535,
  38704. v += l * u,
  38705. m += v >>> 16,
  38706. v &= 65535,
  38707. m += o * d,
  38708. p += m >>> 16,
  38709. m &= 65535,
  38710. m += s * u,
  38711. p += m >>> 16,
  38712. m &= 65535,
  38713. m += l * h,
  38714. p += m >>> 16,
  38715. m &= 65535,
  38716. p += i * d + o * u + s * h + l * c,
  38717. p &= 65535,
  38718. r(v << 16 | A, p << 16 | m, this.unsigned)
  38719. }
  38720. ,
  38721. b.mul = b.multiply,
  38722. b.divide = function(e) {
  38723. if (t(e) || (e = a(e)),
  38724. e.isZero())
  38725. throw Error("division by zero");
  38726. if (this.isZero())
  38727. return this.unsigned ? m : g;
  38728. var i, r, o;
  38729. if (this.unsigned) {
  38730. if (e.unsigned || (e = e.toUnsigned()),
  38731. e.gt(this))
  38732. return m;
  38733. if (e.gt(this.shru(1)))
  38734. return A;
  38735. o = m
  38736. } else {
  38737. if (this.eq(E)) {
  38738. if (e.eq(v) || e.eq(y))
  38739. return E;
  38740. if (e.eq(E))
  38741. return v;
  38742. var s = this.shr(1);
  38743. return i = s.div(e).shl(1),
  38744. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38745. o = i.add(r.div(e)))
  38746. }
  38747. if (e.eq(E))
  38748. return this.unsigned ? m : g;
  38749. if (this.isNegative())
  38750. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38751. if (e.isNegative())
  38752. return this.div(e.neg()).neg();
  38753. o = g
  38754. }
  38755. for (r = this; r.gte(e); ) {
  38756. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38757. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38758. i -= h,
  38759. u = n(i, this.unsigned),
  38760. d = u.mul(e);
  38761. u.isZero() && (u = v),
  38762. o = o.add(u),
  38763. r = r.sub(d)
  38764. }
  38765. return o
  38766. }
  38767. ,
  38768. b.div = b.divide,
  38769. b.modulo = function(e) {
  38770. return t(e) || (e = a(e)),
  38771. this.sub(this.div(e).mul(e))
  38772. }
  38773. ,
  38774. b.mod = b.modulo,
  38775. b.not = function() {
  38776. return r(~this.low, ~this.high, this.unsigned)
  38777. }
  38778. ,
  38779. b.and = function(e) {
  38780. return t(e) || (e = a(e)),
  38781. r(this.low & e.low, this.high & e.high, this.unsigned)
  38782. }
  38783. ,
  38784. b.or = function(e) {
  38785. return t(e) || (e = a(e)),
  38786. r(this.low | e.low, this.high | e.high, this.unsigned)
  38787. }
  38788. ,
  38789. b.xor = function(e) {
  38790. return t(e) || (e = a(e)),
  38791. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38792. }
  38793. ,
  38794. b.shiftLeft = function(e) {
  38795. return t(e) && (e = e.toInt()),
  38796. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38797. }
  38798. ,
  38799. b.shl = b.shiftLeft,
  38800. b.shiftRight = function(e) {
  38801. return t(e) && (e = e.toInt()),
  38802. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38803. }
  38804. ,
  38805. b.shr = b.shiftRight,
  38806. b.shiftRightUnsigned = function(e) {
  38807. if (t(e) && (e = e.toInt()),
  38808. e &= 63,
  38809. 0 === e)
  38810. return this;
  38811. var i = this.high;
  38812. if (e < 32) {
  38813. var n = this.low;
  38814. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38815. }
  38816. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38817. }
  38818. ,
  38819. b.shru = b.shiftRightUnsigned,
  38820. b.toSigned = function() {
  38821. return this.unsigned ? r(this.low, this.high, !1) : this
  38822. }
  38823. ,
  38824. b.toUnsigned = function() {
  38825. return this.unsigned ? this : r(this.low, this.high, !0)
  38826. }
  38827. ,
  38828. b.toBytes = function(e) {
  38829. return e ? this.toBytesLE() : this.toBytesBE()
  38830. }
  38831. ,
  38832. b.toBytesLE = function() {
  38833. var e = this.high
  38834. , t = this.low;
  38835. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38836. }
  38837. ,
  38838. b.toBytesBE = function() {
  38839. var e = this.high
  38840. , t = this.low;
  38841. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38842. }
  38843. ,
  38844. e
  38845. })
  38846. }
  38847. , {}],
  38848. 217: [function(e, t, i) {
  38849. var n = {
  38850. REVISION: "75"
  38851. };
  38852. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38853. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38854. void 0 === Math.sign && (Math.sign = function(e) {
  38855. return e < 0 ? -1 : e > 0 ? 1 : +e
  38856. }
  38857. ),
  38858. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38859. get: function() {
  38860. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38861. }
  38862. }),
  38863. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38864. writable: !0,
  38865. configurable: !0,
  38866. value: function(e) {
  38867. "use strict";
  38868. if (void 0 === e || null === e)
  38869. throw new TypeError("Cannot convert first argument to object");
  38870. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38871. var r = arguments[i];
  38872. if (void 0 !== r && null !== r) {
  38873. r = Object(r);
  38874. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38875. var l = o[a]
  38876. , c = Object.getOwnPropertyDescriptor(r, l);
  38877. void 0 !== c && c.enumerable && (t[l] = r[l])
  38878. }
  38879. }
  38880. }
  38881. return t
  38882. }
  38883. }),
  38884. n.MOUSE = {
  38885. LEFT: 0,
  38886. MIDDLE: 1,
  38887. RIGHT: 2
  38888. },
  38889. n.CullFaceNone = 0,
  38890. n.CullFaceBack = 1,
  38891. n.CullFaceFront = 2,
  38892. n.CullFaceFrontBack = 3,
  38893. n.FrontFaceDirectionCW = 0,
  38894. n.FrontFaceDirectionCCW = 1,
  38895. n.BasicShadowMap = 0,
  38896. n.PCFShadowMap = 1,
  38897. n.PCFSoftShadowMap = 2,
  38898. n.FrontSide = 0,
  38899. n.BackSide = 1,
  38900. n.DoubleSide = 2,
  38901. n.FlatShading = 1,
  38902. n.SmoothShading = 2,
  38903. n.NoColors = 0,
  38904. n.FaceColors = 1,
  38905. n.VertexColors = 2,
  38906. n.NoBlending = 0,
  38907. n.NormalBlending = 1,
  38908. n.AdditiveBlending = 2,
  38909. n.SubtractiveBlending = 3,
  38910. n.MultiplyBlending = 4,
  38911. n.CustomBlending = 5,
  38912. n.AddEquation = 100,
  38913. n.SubtractEquation = 101,
  38914. n.ReverseSubtractEquation = 102,
  38915. n.MinEquation = 103,
  38916. n.MaxEquation = 104,
  38917. n.ZeroFactor = 200,
  38918. n.OneFactor = 201,
  38919. n.SrcColorFactor = 202,
  38920. n.OneMinusSrcColorFactor = 203,
  38921. n.SrcAlphaFactor = 204,
  38922. n.OneMinusSrcAlphaFactor = 205,
  38923. n.DstAlphaFactor = 206,
  38924. n.OneMinusDstAlphaFactor = 207,
  38925. n.DstColorFactor = 208,
  38926. n.OneMinusDstColorFactor = 209,
  38927. n.SrcAlphaSaturateFactor = 210,
  38928. n.NeverDepth = 0,
  38929. n.AlwaysDepth = 1,
  38930. n.LessDepth = 2,
  38931. n.LessEqualDepth = 3,
  38932. n.EqualDepth = 4,
  38933. n.GreaterEqualDepth = 5,
  38934. n.GreaterDepth = 6,
  38935. n.NotEqualDepth = 7,
  38936. n.MultiplyOperation = 0,
  38937. n.MixOperation = 1,
  38938. n.AddOperation = 2,
  38939. n.NoToneMapping = 0,
  38940. n.LinearToneMapping = 1,
  38941. n.ReinhardToneMapping = 2,
  38942. n.Uncharted2ToneMapping = 3,
  38943. n.CineonToneMapping = 4,
  38944. n.UVMapping = 300,
  38945. n.CubeReflectionMapping = 301,
  38946. n.CubeRefractionMapping = 302,
  38947. n.EquirectangularReflectionMapping = 303,
  38948. n.EquirectangularRefractionMapping = 304,
  38949. n.SphericalReflectionMapping = 305,
  38950. n.CubeUVReflectionMapping = 306,
  38951. n.CubeUVRefractionMapping = 307,
  38952. n.RepeatWrapping = 1e3,
  38953. n.ClampToEdgeWrapping = 1001,
  38954. n.MirroredRepeatWrapping = 1002,
  38955. n.NearestFilter = 1003,
  38956. n.NearestMipMapNearestFilter = 1004,
  38957. n.NearestMipMapLinearFilter = 1005,
  38958. n.LinearFilter = 1006,
  38959. n.LinearMipMapNearestFilter = 1007,
  38960. n.LinearMipMapLinearFilter = 1008,
  38961. n.UnsignedByteType = 1009,
  38962. n.ByteType = 1010,
  38963. n.ShortType = 1011,
  38964. n.UnsignedShortType = 1012,
  38965. n.IntType = 1013,
  38966. n.UnsignedIntType = 1014,
  38967. n.FloatType = 1015,
  38968. n.HalfFloatType = 1025,
  38969. n.UnsignedShort4444Type = 1016,
  38970. n.UnsignedShort5551Type = 1017,
  38971. n.UnsignedShort565Type = 1018,
  38972. n.AlphaFormat = 1019,
  38973. n.RGBFormat = 1020,
  38974. n.RGBAFormat = 1021,
  38975. n.LuminanceFormat = 1022,
  38976. n.LuminanceAlphaFormat = 1023,
  38977. n.RGBEFormat = n.RGBAFormat,
  38978. n.RGB_S3TC_DXT1_Format = 2001,
  38979. n.RGBA_S3TC_DXT1_Format = 2002,
  38980. n.RGBA_S3TC_DXT3_Format = 2003,
  38981. n.RGBA_S3TC_DXT5_Format = 2004,
  38982. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38983. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38984. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38985. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38986. n.RGB_ETC1_Format = 2151,
  38987. n.LoopOnce = 2200,
  38988. n.LoopRepeat = 2201,
  38989. n.LoopPingPong = 2202,
  38990. n.InterpolateDiscrete = 2300,
  38991. n.InterpolateLinear = 2301,
  38992. n.InterpolateSmooth = 2302,
  38993. n.ZeroCurvatureEnding = 2400,
  38994. n.ZeroSlopeEnding = 2401,
  38995. n.WrapAroundEnding = 2402,
  38996. n.TrianglesDrawMode = 0,
  38997. n.TriangleStripDrawMode = 1,
  38998. n.TriangleFanDrawMode = 2,
  38999. n.LinearEncoding = 3e3,
  39000. n.sRGBEncoding = 3001,
  39001. n.GammaEncoding = 3007,
  39002. n.RGBEEncoding = 3002,
  39003. n.LogLuvEncoding = 3003,
  39004. n.RGBM7Encoding = 3004,
  39005. n.RGBM16Encoding = 3005,
  39006. n.RGBDEncoding = 3006,
  39007. n.Color = function(e) {
  39008. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39009. }
  39010. ,
  39011. n.Color.prototype = {
  39012. constructor: n.Color,
  39013. r: 1,
  39014. g: 1,
  39015. b: 1,
  39016. set: function(e) {
  39017. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39018. this
  39019. },
  39020. setScalar: function(e) {
  39021. this.r = e,
  39022. this.g = e,
  39023. this.b = e
  39024. },
  39025. setHex: function(e) {
  39026. return e = Math.floor(e),
  39027. this.r = (e >> 16 & 255) / 255,
  39028. this.g = (e >> 8 & 255) / 255,
  39029. this.b = (255 & e) / 255,
  39030. this
  39031. },
  39032. setRGB: function(e, t, i) {
  39033. return this.r = e,
  39034. this.g = t,
  39035. this.b = i,
  39036. this
  39037. },
  39038. setHSL: function() {
  39039. function e(e, t, i) {
  39040. return i < 0 && (i += 1),
  39041. i > 1 && (i -= 1),
  39042. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39043. }
  39044. return function(t, i, r) {
  39045. if (t = n.Math.euclideanModulo(t, 1),
  39046. i = n.Math.clamp(i, 0, 1),
  39047. r = n.Math.clamp(r, 0, 1),
  39048. 0 === i)
  39049. this.r = this.g = this.b = r;
  39050. else {
  39051. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39052. , a = 2 * r - o;
  39053. this.r = e(a, o, t + 1 / 3),
  39054. this.g = e(a, o, t),
  39055. this.b = e(a, o, t - 1 / 3)
  39056. }
  39057. return this
  39058. }
  39059. }(),
  39060. setStyle: function(e) {
  39061. function t(t) {
  39062. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39063. }
  39064. var i;
  39065. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39066. var r, o = i[1], a = i[2];
  39067. switch (o) {
  39068. case "rgb":
  39069. case "rgba":
  39070. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39071. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39072. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39073. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39074. t(r[5]),
  39075. this;
  39076. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39077. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39078. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39079. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39080. t(r[5]),
  39081. this;
  39082. break;
  39083. case "hsl":
  39084. case "hsla":
  39085. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39086. var s = parseFloat(r[1]) / 360
  39087. , l = parseInt(r[2], 10) / 100
  39088. , c = parseInt(r[3], 10) / 100;
  39089. return t(r[5]),
  39090. this.setHSL(s, l, c)
  39091. }
  39092. }
  39093. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39094. var h = i[1]
  39095. , u = h.length;
  39096. if (3 === u)
  39097. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39098. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39099. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39100. this;
  39101. if (6 === u)
  39102. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39103. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39104. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39105. this
  39106. }
  39107. if (e && e.length > 0) {
  39108. var h = n.ColorKeywords[e];
  39109. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39110. }
  39111. return this
  39112. },
  39113. clone: function() {
  39114. return new this.constructor(this.r,this.g,this.b)
  39115. },
  39116. copy: function(e) {
  39117. return this.r = e.r,
  39118. this.g = e.g,
  39119. this.b = e.b,
  39120. this
  39121. },
  39122. copyGammaToLinear: function(e, t) {
  39123. return void 0 === t && (t = 2),
  39124. this.r = Math.pow(e.r, t),
  39125. this.g = Math.pow(e.g, t),
  39126. this.b = Math.pow(e.b, t),
  39127. this
  39128. },
  39129. copyLinearToGamma: function(e, t) {
  39130. void 0 === t && (t = 2);
  39131. var i = t > 0 ? 1 / t : 1;
  39132. return this.r = Math.pow(e.r, i),
  39133. this.g = Math.pow(e.g, i),
  39134. this.b = Math.pow(e.b, i),
  39135. this
  39136. },
  39137. convertGammaToLinear: function() {
  39138. var e = this.r
  39139. , t = this.g
  39140. , i = this.b;
  39141. return this.r = e * e,
  39142. this.g = t * t,
  39143. this.b = i * i,
  39144. this
  39145. },
  39146. convertLinearToGamma: function() {
  39147. return this.r = Math.sqrt(this.r),
  39148. this.g = Math.sqrt(this.g),
  39149. this.b = Math.sqrt(this.b),
  39150. this
  39151. },
  39152. getHex: function() {
  39153. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39154. },
  39155. getHexString: function() {
  39156. return ("000000" + this.getHex().toString(16)).slice(-6)
  39157. },
  39158. getHSL: function(e) {
  39159. var t, i, n = e || {
  39160. h: 0,
  39161. s: 0,
  39162. l: 0
  39163. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39164. if (l === s)
  39165. t = 0,
  39166. i = 0;
  39167. else {
  39168. var h = s - l;
  39169. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39170. s) {
  39171. case r:
  39172. t = (o - a) / h + (o < a ? 6 : 0);
  39173. break;
  39174. case o:
  39175. t = (a - r) / h + 2;
  39176. break;
  39177. case a:
  39178. t = (r - o) / h + 4
  39179. }
  39180. t /= 6
  39181. }
  39182. return n.h = t,
  39183. n.s = i,
  39184. n.l = c,
  39185. n
  39186. },
  39187. getStyle: function() {
  39188. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39189. },
  39190. offsetHSL: function(e, t, i) {
  39191. var n = this.getHSL();
  39192. return n.h += e,
  39193. n.s += t,
  39194. n.l += i,
  39195. this.setHSL(n.h, n.s, n.l),
  39196. this
  39197. },
  39198. add: function(e) {
  39199. return this.r += e.r,
  39200. this.g += e.g,
  39201. this.b += e.b,
  39202. this
  39203. },
  39204. addColors: function(e, t) {
  39205. return this.r = e.r + t.r,
  39206. this.g = e.g + t.g,
  39207. this.b = e.b + t.b,
  39208. this
  39209. },
  39210. addScalar: function(e) {
  39211. return this.r += e,
  39212. this.g += e,
  39213. this.b += e,
  39214. this
  39215. },
  39216. multiply: function(e) {
  39217. return this.r *= e.r,
  39218. this.g *= e.g,
  39219. this.b *= e.b,
  39220. this
  39221. },
  39222. multiplyScalar: function(e) {
  39223. return this.r *= e,
  39224. this.g *= e,
  39225. this.b *= e,
  39226. this
  39227. },
  39228. lerp: function(e, t) {
  39229. return this.r += (e.r - this.r) * t,
  39230. this.g += (e.g - this.g) * t,
  39231. this.b += (e.b - this.b) * t,
  39232. this
  39233. },
  39234. equals: function(e) {
  39235. return e.r === this.r && e.g === this.g && e.b === this.b
  39236. },
  39237. fromArray: function(e, t) {
  39238. return void 0 === t && (t = 0),
  39239. this.r = e[t],
  39240. this.g = e[t + 1],
  39241. this.b = e[t + 2],
  39242. this
  39243. },
  39244. toArray: function(e, t) {
  39245. return void 0 === e && (e = []),
  39246. void 0 === t && (t = 0),
  39247. e[t] = this.r,
  39248. e[t + 1] = this.g,
  39249. e[t + 2] = this.b,
  39250. e
  39251. }
  39252. },
  39253. n.ColorKeywords = {
  39254. aliceblue: 15792383,
  39255. antiquewhite: 16444375,
  39256. aqua: 65535,
  39257. aquamarine: 8388564,
  39258. azure: 15794175,
  39259. beige: 16119260,
  39260. bisque: 16770244,
  39261. black: 0,
  39262. blanchedalmond: 16772045,
  39263. blue: 255,
  39264. blueviolet: 9055202,
  39265. brown: 10824234,
  39266. burlywood: 14596231,
  39267. cadetblue: 6266528,
  39268. chartreuse: 8388352,
  39269. chocolate: 13789470,
  39270. coral: 16744272,
  39271. cornflowerblue: 6591981,
  39272. cornsilk: 16775388,
  39273. crimson: 14423100,
  39274. cyan: 65535,
  39275. darkblue: 139,
  39276. darkcyan: 35723,
  39277. darkgoldenrod: 12092939,
  39278. darkgray: 11119017,
  39279. darkgreen: 25600,
  39280. darkgrey: 11119017,
  39281. darkkhaki: 12433259,
  39282. darkmagenta: 9109643,
  39283. darkolivegreen: 5597999,
  39284. darkorange: 16747520,
  39285. darkorchid: 10040012,
  39286. darkred: 9109504,
  39287. darksalmon: 15308410,
  39288. darkseagreen: 9419919,
  39289. darkslateblue: 4734347,
  39290. darkslategray: 3100495,
  39291. darkslategrey: 3100495,
  39292. darkturquoise: 52945,
  39293. darkviolet: 9699539,
  39294. deeppink: 16716947,
  39295. deepskyblue: 49151,
  39296. dimgray: 6908265,
  39297. dimgrey: 6908265,
  39298. dodgerblue: 2003199,
  39299. firebrick: 11674146,
  39300. floralwhite: 16775920,
  39301. forestgreen: 2263842,
  39302. fuchsia: 16711935,
  39303. gainsboro: 14474460,
  39304. ghostwhite: 16316671,
  39305. gold: 16766720,
  39306. goldenrod: 14329120,
  39307. gray: 8421504,
  39308. green: 32768,
  39309. greenyellow: 11403055,
  39310. grey: 8421504,
  39311. honeydew: 15794160,
  39312. hotpink: 16738740,
  39313. indianred: 13458524,
  39314. indigo: 4915330,
  39315. ivory: 16777200,
  39316. khaki: 15787660,
  39317. lavender: 15132410,
  39318. lavenderblush: 16773365,
  39319. lawngreen: 8190976,
  39320. lemonchiffon: 16775885,
  39321. lightblue: 11393254,
  39322. lightcoral: 15761536,
  39323. lightcyan: 14745599,
  39324. lightgoldenrodyellow: 16448210,
  39325. lightgray: 13882323,
  39326. lightgreen: 9498256,
  39327. lightgrey: 13882323,
  39328. lightpink: 16758465,
  39329. lightsalmon: 16752762,
  39330. lightseagreen: 2142890,
  39331. lightskyblue: 8900346,
  39332. lightslategray: 7833753,
  39333. lightslategrey: 7833753,
  39334. lightsteelblue: 11584734,
  39335. lightyellow: 16777184,
  39336. lime: 65280,
  39337. limegreen: 3329330,
  39338. linen: 16445670,
  39339. magenta: 16711935,
  39340. maroon: 8388608,
  39341. mediumaquamarine: 6737322,
  39342. mediumblue: 205,
  39343. mediumorchid: 12211667,
  39344. mediumpurple: 9662683,
  39345. mediumseagreen: 3978097,
  39346. mediumslateblue: 8087790,
  39347. mediumspringgreen: 64154,
  39348. mediumturquoise: 4772300,
  39349. mediumvioletred: 13047173,
  39350. midnightblue: 1644912,
  39351. mintcream: 16121850,
  39352. mistyrose: 16770273,
  39353. moccasin: 16770229,
  39354. navajowhite: 16768685,
  39355. navy: 128,
  39356. oldlace: 16643558,
  39357. olive: 8421376,
  39358. olivedrab: 7048739,
  39359. orange: 16753920,
  39360. orangered: 16729344,
  39361. orchid: 14315734,
  39362. palegoldenrod: 15657130,
  39363. palegreen: 10025880,
  39364. paleturquoise: 11529966,
  39365. palevioletred: 14381203,
  39366. papayawhip: 16773077,
  39367. peachpuff: 16767673,
  39368. peru: 13468991,
  39369. pink: 16761035,
  39370. plum: 14524637,
  39371. powderblue: 11591910,
  39372. purple: 8388736,
  39373. red: 16711680,
  39374. rosybrown: 12357519,
  39375. royalblue: 4286945,
  39376. saddlebrown: 9127187,
  39377. salmon: 16416882,
  39378. sandybrown: 16032864,
  39379. seagreen: 3050327,
  39380. seashell: 16774638,
  39381. sienna: 10506797,
  39382. silver: 12632256,
  39383. skyblue: 8900331,
  39384. slateblue: 6970061,
  39385. slategray: 7372944,
  39386. slategrey: 7372944,
  39387. snow: 16775930,
  39388. springgreen: 65407,
  39389. steelblue: 4620980,
  39390. tan: 13808780,
  39391. teal: 32896,
  39392. thistle: 14204888,
  39393. tomato: 16737095,
  39394. turquoise: 4251856,
  39395. violet: 15631086,
  39396. wheat: 16113331,
  39397. white: 16777215,
  39398. whitesmoke: 16119285,
  39399. yellow: 16776960,
  39400. yellowgreen: 10145074
  39401. },
  39402. n.Quaternion = function(e, t, i, n) {
  39403. this._x = e || 0,
  39404. this._y = t || 0,
  39405. this._z = i || 0,
  39406. this._w = void 0 !== n ? n : 1
  39407. }
  39408. ,
  39409. n.Quaternion.prototype = {
  39410. constructor: n.Quaternion,
  39411. get x() {
  39412. return this._x
  39413. },
  39414. set x(e) {
  39415. this._x = e,
  39416. this.onChangeCallback()
  39417. },
  39418. get y() {
  39419. return this._y
  39420. },
  39421. set y(e) {
  39422. this._y = e,
  39423. this.onChangeCallback()
  39424. },
  39425. get z() {
  39426. return this._z
  39427. },
  39428. set z(e) {
  39429. this._z = e,
  39430. this.onChangeCallback()
  39431. },
  39432. get w() {
  39433. return this._w
  39434. },
  39435. set w(e) {
  39436. this._w = e,
  39437. this.onChangeCallback()
  39438. },
  39439. set: function(e, t, i, n) {
  39440. return this._x = e,
  39441. this._y = t,
  39442. this._z = i,
  39443. this._w = n,
  39444. this.onChangeCallback(),
  39445. this
  39446. },
  39447. clone: function() {
  39448. return new this.constructor(this._x,this._y,this._z,this._w)
  39449. },
  39450. copy: function(e) {
  39451. return this._x = e.x,
  39452. this._y = e.y,
  39453. this._z = e.z,
  39454. this._w = e.w,
  39455. this.onChangeCallback(),
  39456. this
  39457. },
  39458. setFromEuler: function(e, t) {
  39459. if (e instanceof n.Euler == !1)
  39460. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39461. var i = Math.cos(e._x / 2)
  39462. , r = Math.cos(e._y / 2)
  39463. , o = Math.cos(e._z / 2)
  39464. , a = Math.sin(e._x / 2)
  39465. , s = Math.sin(e._y / 2)
  39466. , l = Math.sin(e._z / 2)
  39467. , c = e.order;
  39468. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39469. this._y = i * s * o - a * r * l,
  39470. this._z = i * r * l + a * s * o,
  39471. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39472. this._y = i * s * o - a * r * l,
  39473. this._z = i * r * l - a * s * o,
  39474. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39475. this._y = i * s * o + a * r * l,
  39476. this._z = i * r * l + a * s * o,
  39477. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39478. this._y = i * s * o + a * r * l,
  39479. this._z = i * r * l - a * s * o,
  39480. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39481. this._y = i * s * o + a * r * l,
  39482. this._z = i * r * l - a * s * o,
  39483. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39484. this._y = i * s * o - a * r * l,
  39485. this._z = i * r * l + a * s * o,
  39486. this._w = i * r * o + a * s * l),
  39487. t !== !1 && this.onChangeCallback(),
  39488. this
  39489. },
  39490. setFromAxisAngle: function(e, t) {
  39491. var i = t / 2
  39492. , n = Math.sin(i);
  39493. return this._x = e.x * n,
  39494. this._y = e.y * n,
  39495. this._z = e.z * n,
  39496. this._w = Math.cos(i),
  39497. this.onChangeCallback(),
  39498. this
  39499. },
  39500. setFromRotationMatrix: function(e) {
  39501. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39502. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39503. this._w = .25 / t,
  39504. this._x = (h - l) * t,
  39505. this._y = (o - c) * t,
  39506. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39507. this._w = (h - l) / t,
  39508. this._x = .25 * t,
  39509. this._y = (r + a) / t,
  39510. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39511. this._w = (o - c) / t,
  39512. this._x = (r + a) / t,
  39513. this._y = .25 * t,
  39514. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39515. this._w = (a - r) / t,
  39516. this._x = (o + c) / t,
  39517. this._y = (l + h) / t,
  39518. this._z = .25 * t),
  39519. this.onChangeCallback(),
  39520. this
  39521. },
  39522. setFromUnitVectors: function() {
  39523. var e, t, i = 1e-6;
  39524. return function(r, o) {
  39525. return void 0 === e && (e = new n.Vector3),
  39526. t = r.dot(o) + 1,
  39527. t < i ? (t = 0,
  39528. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39529. this._x = e.x,
  39530. this._y = e.y,
  39531. this._z = e.z,
  39532. this._w = t,
  39533. this.normalize(),
  39534. this
  39535. }
  39536. }(),
  39537. inverse: function() {
  39538. return this.conjugate().normalize(),
  39539. this
  39540. },
  39541. conjugate: function() {
  39542. return this._x *= -1,
  39543. this._y *= -1,
  39544. this._z *= -1,
  39545. this.onChangeCallback(),
  39546. this
  39547. },
  39548. dot: function(e) {
  39549. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39550. },
  39551. lengthSq: function() {
  39552. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39553. },
  39554. length: function() {
  39555. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39556. },
  39557. normalize: function() {
  39558. var e = this.length();
  39559. return 0 === e ? (this._x = 0,
  39560. this._y = 0,
  39561. this._z = 0,
  39562. this._w = 1) : (e = 1 / e,
  39563. this._x = this._x * e,
  39564. this._y = this._y * e,
  39565. this._z = this._z * e,
  39566. this._w = this._w * e),
  39567. this.onChangeCallback(),
  39568. this
  39569. },
  39570. multiply: function(e, t) {
  39571. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39572. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39573. },
  39574. multiplyQuaternions: function(e, t) {
  39575. var i = e._x
  39576. , n = e._y
  39577. , r = e._z
  39578. , o = e._w
  39579. , a = t._x
  39580. , s = t._y
  39581. , l = t._z
  39582. , c = t._w;
  39583. return this._x = i * c + o * a + n * l - r * s,
  39584. this._y = n * c + o * s + r * a - i * l,
  39585. this._z = r * c + o * l + i * s - n * a,
  39586. this._w = o * c - i * a - n * s - r * l,
  39587. this.onChangeCallback(),
  39588. this
  39589. },
  39590. slerp: function(e, t) {
  39591. if (0 === t)
  39592. return this;
  39593. if (1 === t)
  39594. return this.copy(e);
  39595. var i = this._x
  39596. , n = this._y
  39597. , r = this._z
  39598. , o = this._w
  39599. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39600. if (a < 0 ? (this._w = -e._w,
  39601. this._x = -e._x,
  39602. this._y = -e._y,
  39603. this._z = -e._z,
  39604. a = -a) : this.copy(e),
  39605. a >= 1)
  39606. return this._w = o,
  39607. this._x = i,
  39608. this._y = n,
  39609. this._z = r,
  39610. this;
  39611. var s = Math.sqrt(1 - a * a);
  39612. if (Math.abs(s) < .001)
  39613. return this._w = .5 * (o + this._w),
  39614. this._x = .5 * (i + this._x),
  39615. this._y = .5 * (n + this._y),
  39616. this._z = .5 * (r + this._z),
  39617. this;
  39618. var l = Math.atan2(s, a)
  39619. , c = Math.sin((1 - t) * l) / s
  39620. , h = Math.sin(t * l) / s;
  39621. return this._w = o * c + this._w * h,
  39622. this._x = i * c + this._x * h,
  39623. this._y = n * c + this._y * h,
  39624. this._z = r * c + this._z * h,
  39625. this.onChangeCallback(),
  39626. this
  39627. },
  39628. equals: function(e) {
  39629. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39630. },
  39631. fromArray: function(e, t) {
  39632. return void 0 === t && (t = 0),
  39633. this._x = e[t],
  39634. this._y = e[t + 1],
  39635. this._z = e[t + 2],
  39636. this._w = e[t + 3],
  39637. this.onChangeCallback(),
  39638. this
  39639. },
  39640. toArray: function(e, t) {
  39641. return void 0 === e && (e = []),
  39642. void 0 === t && (t = 0),
  39643. e[t] = this._x,
  39644. e[t + 1] = this._y,
  39645. e[t + 2] = this._z,
  39646. e[t + 3] = this._w,
  39647. e
  39648. },
  39649. onChange: function(e) {
  39650. return this.onChangeCallback = e,
  39651. this
  39652. },
  39653. onChangeCallback: function() {}
  39654. },
  39655. Object.assign(n.Quaternion, {
  39656. slerp: function(e, t, i, n) {
  39657. return i.copy(e).slerp(t, n)
  39658. },
  39659. slerpFlat: function(e, t, i, n, r, o, a) {
  39660. var s = i[n + 0]
  39661. , l = i[n + 1]
  39662. , c = i[n + 2]
  39663. , h = i[n + 3]
  39664. , u = r[o + 0]
  39665. , d = r[o + 1]
  39666. , p = r[o + 2]
  39667. , f = r[o + 3];
  39668. if (h !== f || s !== u || l !== d || c !== p) {
  39669. var g = 1 - a
  39670. , m = s * u + l * d + c * p + h * f
  39671. , v = m >= 0 ? 1 : -1
  39672. , A = 1 - m * m;
  39673. if (A > Number.EPSILON) {
  39674. var y = Math.sqrt(A)
  39675. , C = Math.atan2(y, m * v);
  39676. g = Math.sin(g * C) / y,
  39677. a = Math.sin(a * C) / y
  39678. }
  39679. var I = a * v;
  39680. if (s = s * g + u * I,
  39681. l = l * g + d * I,
  39682. c = c * g + p * I,
  39683. h = h * g + f * I,
  39684. g === 1 - a) {
  39685. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39686. s *= E,
  39687. l *= E,
  39688. c *= E,
  39689. h *= E
  39690. }
  39691. }
  39692. e[t] = s,
  39693. e[t + 1] = l,
  39694. e[t + 2] = c,
  39695. e[t + 3] = h
  39696. }
  39697. }),
  39698. n.Vector2 = function(e, t) {
  39699. this.x = e || 0,
  39700. this.y = t || 0
  39701. }
  39702. ,
  39703. n.Vector2.prototype = {
  39704. constructor: n.Vector2,
  39705. get width() {
  39706. return this.x
  39707. },
  39708. set width(e) {
  39709. this.x = e
  39710. },
  39711. get height() {
  39712. return this.y
  39713. },
  39714. set height(e) {
  39715. this.y = e
  39716. },
  39717. set: function(e, t) {
  39718. return this.x = e,
  39719. this.y = t,
  39720. this
  39721. },
  39722. setScalar: function(e) {
  39723. return this.x = e,
  39724. this.y = e,
  39725. this
  39726. },
  39727. setX: function(e) {
  39728. return this.x = e,
  39729. this
  39730. },
  39731. setY: function(e) {
  39732. return this.y = e,
  39733. this
  39734. },
  39735. setComponent: function(e, t) {
  39736. switch (e) {
  39737. case 0:
  39738. this.x = t;
  39739. break;
  39740. case 1:
  39741. this.y = t;
  39742. break;
  39743. default:
  39744. throw new Error("index is out of range: " + e)
  39745. }
  39746. },
  39747. getComponent: function(e) {
  39748. switch (e) {
  39749. case 0:
  39750. return this.x;
  39751. case 1:
  39752. return this.y;
  39753. default:
  39754. throw new Error("index is out of range: " + e)
  39755. }
  39756. },
  39757. clone: function() {
  39758. return new this.constructor(this.x,this.y)
  39759. },
  39760. copy: function(e) {
  39761. return this.x = e.x,
  39762. this.y = e.y,
  39763. this
  39764. },
  39765. add: function(e, t) {
  39766. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39767. this.addVectors(e, t)) : (this.x += e.x,
  39768. this.y += e.y,
  39769. this)
  39770. },
  39771. addScalar: function(e) {
  39772. return this.x += e,
  39773. this.y += e,
  39774. this
  39775. },
  39776. addVectors: function(e, t) {
  39777. return this.x = e.x + t.x,
  39778. this.y = e.y + t.y,
  39779. this
  39780. },
  39781. addScaledVector: function(e, t) {
  39782. return this.x += e.x * t,
  39783. this.y += e.y * t,
  39784. this
  39785. },
  39786. sub: function(e, t) {
  39787. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39788. this.subVectors(e, t)) : (this.x -= e.x,
  39789. this.y -= e.y,
  39790. this)
  39791. },
  39792. subScalar: function(e) {
  39793. return this.x -= e,
  39794. this.y -= e,
  39795. this
  39796. },
  39797. subVectors: function(e, t) {
  39798. return this.x = e.x - t.x,
  39799. this.y = e.y - t.y,
  39800. this
  39801. },
  39802. multiply: function(e) {
  39803. return this.x *= e.x,
  39804. this.y *= e.y,
  39805. this
  39806. },
  39807. multiplyScalar: function(e) {
  39808. return isFinite(e) ? (this.x *= e,
  39809. this.y *= e) : (this.x = 0,
  39810. this.y = 0),
  39811. this
  39812. },
  39813. divide: function(e) {
  39814. return this.x /= e.x,
  39815. this.y /= e.y,
  39816. this
  39817. },
  39818. divideScalar: function(e) {
  39819. return this.multiplyScalar(1 / e)
  39820. },
  39821. min: function(e) {
  39822. return this.x = Math.min(this.x, e.x),
  39823. this.y = Math.min(this.y, e.y),
  39824. this
  39825. },
  39826. max: function(e) {
  39827. return this.x = Math.max(this.x, e.x),
  39828. this.y = Math.max(this.y, e.y),
  39829. this
  39830. },
  39831. clamp: function(e, t) {
  39832. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39833. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39834. this
  39835. },
  39836. clampScalar: function() {
  39837. var e, t;
  39838. return function(i, r) {
  39839. return void 0 === e && (e = new n.Vector2,
  39840. t = new n.Vector2),
  39841. e.set(i, i),
  39842. t.set(r, r),
  39843. this.clamp(e, t)
  39844. }
  39845. }(),
  39846. clampLength: function(e, t) {
  39847. var i = this.length();
  39848. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39849. this
  39850. },
  39851. floor: function() {
  39852. return this.x = Math.floor(this.x),
  39853. this.y = Math.floor(this.y),
  39854. this
  39855. },
  39856. ceil: function() {
  39857. return this.x = Math.ceil(this.x),
  39858. this.y = Math.ceil(this.y),
  39859. this
  39860. },
  39861. round: function() {
  39862. return this.x = Math.round(this.x),
  39863. this.y = Math.round(this.y),
  39864. this
  39865. },
  39866. roundToZero: function() {
  39867. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39868. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39869. this
  39870. },
  39871. negate: function() {
  39872. return this.x = -this.x,
  39873. this.y = -this.y,
  39874. this
  39875. },
  39876. dot: function(e) {
  39877. return this.x * e.x + this.y * e.y
  39878. },
  39879. lengthSq: function() {
  39880. return this.x * this.x + this.y * this.y
  39881. },
  39882. length: function() {
  39883. return Math.sqrt(this.x * this.x + this.y * this.y)
  39884. },
  39885. lengthManhattan: function() {
  39886. return Math.abs(this.x) + Math.abs(this.y)
  39887. },
  39888. normalize: function() {
  39889. return this.divideScalar(this.length())
  39890. },
  39891. angle: function() {
  39892. var e = Math.atan2(this.y, this.x);
  39893. return e < 0 && (e += 2 * Math.PI),
  39894. e
  39895. },
  39896. distanceTo: function(e) {
  39897. return Math.sqrt(this.distanceToSquared(e))
  39898. },
  39899. distanceToSquared: function(e) {
  39900. var t = this.x - e.x
  39901. , i = this.y - e.y;
  39902. return t * t + i * i
  39903. },
  39904. setLength: function(e) {
  39905. return this.multiplyScalar(e / this.length())
  39906. },
  39907. lerp: function(e, t) {
  39908. return this.x += (e.x - this.x) * t,
  39909. this.y += (e.y - this.y) * t,
  39910. this
  39911. },
  39912. lerpVectors: function(e, t, i) {
  39913. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39914. this
  39915. },
  39916. equals: function(e) {
  39917. return e.x === this.x && e.y === this.y
  39918. },
  39919. fromArray: function(e, t) {
  39920. return void 0 === t && (t = 0),
  39921. this.x = e[t],
  39922. this.y = e[t + 1],
  39923. this
  39924. },
  39925. toArray: function(e, t) {
  39926. return void 0 === e && (e = []),
  39927. void 0 === t && (t = 0),
  39928. e[t] = this.x,
  39929. e[t + 1] = this.y,
  39930. e
  39931. },
  39932. fromAttribute: function(e, t, i) {
  39933. return void 0 === i && (i = 0),
  39934. t = t * e.itemSize + i,
  39935. this.x = e.array[t],
  39936. this.y = e.array[t + 1],
  39937. this
  39938. },
  39939. rotateAround: function(e, t) {
  39940. var i = Math.cos(t)
  39941. , n = Math.sin(t)
  39942. , r = this.x - e.x
  39943. , o = this.y - e.y;
  39944. return this.x = r * i - o * n + e.x,
  39945. this.y = r * n + o * i + e.y,
  39946. this
  39947. }
  39948. },
  39949. n.Vector3 = function(e, t, i) {
  39950. this.x = e || 0,
  39951. this.y = t || 0,
  39952. this.z = i || 0
  39953. }
  39954. ,
  39955. n.Vector3.prototype = {
  39956. constructor: n.Vector3,
  39957. set: function(e, t, i) {
  39958. return this.x = e,
  39959. this.y = t,
  39960. this.z = i,
  39961. this
  39962. },
  39963. setScalar: function(e) {
  39964. return this.x = e,
  39965. this.y = e,
  39966. this.z = e,
  39967. this
  39968. },
  39969. setX: function(e) {
  39970. return this.x = e,
  39971. this
  39972. },
  39973. setY: function(e) {
  39974. return this.y = e,
  39975. this
  39976. },
  39977. setZ: function(e) {
  39978. return this.z = e,
  39979. this
  39980. },
  39981. setComponent: function(e, t) {
  39982. switch (e) {
  39983. case 0:
  39984. this.x = t;
  39985. break;
  39986. case 1:
  39987. this.y = t;
  39988. break;
  39989. case 2:
  39990. this.z = t;
  39991. break;
  39992. default:
  39993. throw new Error("index is out of range: " + e)
  39994. }
  39995. },
  39996. getComponent: function(e) {
  39997. switch (e) {
  39998. case 0:
  39999. return this.x;
  40000. case 1:
  40001. return this.y;
  40002. case 2:
  40003. return this.z;
  40004. default:
  40005. throw new Error("index is out of range: " + e)
  40006. }
  40007. },
  40008. clone: function() {
  40009. return new this.constructor(this.x,this.y,this.z)
  40010. },
  40011. copy: function(e) {
  40012. return this.x = e.x,
  40013. this.y = e.y,
  40014. this.z = e.z,
  40015. this
  40016. },
  40017. add: function(e, t) {
  40018. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40019. this.addVectors(e, t)) : (this.x += e.x,
  40020. this.y += e.y,
  40021. this.z += e.z,
  40022. this)
  40023. },
  40024. addScalar: function(e) {
  40025. return this.x += e,
  40026. this.y += e,
  40027. this.z += e,
  40028. this
  40029. },
  40030. addVectors: function(e, t) {
  40031. return this.x = e.x + t.x,
  40032. this.y = e.y + t.y,
  40033. this.z = e.z + t.z,
  40034. this
  40035. },
  40036. addScaledVector: function(e, t) {
  40037. return this.x += e.x * t,
  40038. this.y += e.y * t,
  40039. this.z += e.z * t,
  40040. this
  40041. },
  40042. sub: function(e, t) {
  40043. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40044. this.subVectors(e, t)) : (this.x -= e.x,
  40045. this.y -= e.y,
  40046. this.z -= e.z,
  40047. this)
  40048. },
  40049. subScalar: function(e) {
  40050. return this.x -= e,
  40051. this.y -= e,
  40052. this.z -= e,
  40053. this
  40054. },
  40055. subVectors: function(e, t) {
  40056. return this.x = e.x - t.x,
  40057. this.y = e.y - t.y,
  40058. this.z = e.z - t.z,
  40059. this
  40060. },
  40061. multiply: function(e, t) {
  40062. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40063. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40064. this.y *= e.y,
  40065. this.z *= e.z,
  40066. this)
  40067. },
  40068. multiplyScalar: function(e) {
  40069. return isFinite(e) ? (this.x *= e,
  40070. this.y *= e,
  40071. this.z *= e) : (this.x = 0,
  40072. this.y = 0,
  40073. this.z = 0),
  40074. this
  40075. },
  40076. multiplyVectors: function(e, t) {
  40077. return this.x = e.x * t.x,
  40078. this.y = e.y * t.y,
  40079. this.z = e.z * t.z,
  40080. this
  40081. },
  40082. applyEuler: function() {
  40083. var e;
  40084. return function(t) {
  40085. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40086. void 0 === e && (e = new n.Quaternion),
  40087. this.applyQuaternion(e.setFromEuler(t)),
  40088. this
  40089. }
  40090. }(),
  40091. applyAxisAngle: function() {
  40092. var e;
  40093. return function(t, i) {
  40094. return void 0 === e && (e = new n.Quaternion),
  40095. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40096. this
  40097. }
  40098. }(),
  40099. applyMatrix3: function(e) {
  40100. var t = this.x
  40101. , i = this.y
  40102. , n = this.z
  40103. , r = e.elements;
  40104. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40105. this.y = r[1] * t + r[4] * i + r[7] * n,
  40106. this.z = r[2] * t + r[5] * i + r[8] * n,
  40107. this
  40108. },
  40109. applyMatrix4: function(e) {
  40110. var t = this.x
  40111. , i = this.y
  40112. , n = this.z
  40113. , r = e.elements;
  40114. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40115. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40116. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40117. this
  40118. },
  40119. applyProjection: function(e) {
  40120. var t = this.x
  40121. , i = this.y
  40122. , n = this.z
  40123. , r = e.elements
  40124. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40125. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40126. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40127. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40128. this
  40129. },
  40130. applyQuaternion: function(e) {
  40131. var t = this.x
  40132. , i = this.y
  40133. , n = this.z
  40134. , r = e.x
  40135. , o = e.y
  40136. , a = e.z
  40137. , s = e.w
  40138. , l = s * t + o * n - a * i
  40139. , c = s * i + a * t - r * n
  40140. , h = s * n + r * i - o * t
  40141. , u = -r * t - o * i - a * n;
  40142. return this.x = l * s + u * -r + c * -a - h * -o,
  40143. this.y = c * s + u * -o + h * -r - l * -a,
  40144. this.z = h * s + u * -a + l * -o - c * -r,
  40145. this
  40146. },
  40147. project: function() {
  40148. var e;
  40149. return function(t) {
  40150. return void 0 === e && (e = new n.Matrix4),
  40151. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40152. this.applyProjection(e)
  40153. }
  40154. }(),
  40155. unproject: function() {
  40156. var e;
  40157. return function(t) {
  40158. return void 0 === e && (e = new n.Matrix4),
  40159. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40160. this.applyProjection(e)
  40161. }
  40162. }(),
  40163. transformDirection: function(e) {
  40164. var t = this.x
  40165. , i = this.y
  40166. , n = this.z
  40167. , r = e.elements;
  40168. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40169. this.y = r[1] * t + r[5] * i + r[9] * n,
  40170. this.z = r[2] * t + r[6] * i + r[10] * n,
  40171. this.normalize(),
  40172. this
  40173. },
  40174. divide: function(e) {
  40175. return this.x /= e.x,
  40176. this.y /= e.y,
  40177. this.z /= e.z,
  40178. this
  40179. },
  40180. divideScalar: function(e) {
  40181. return this.multiplyScalar(1 / e)
  40182. },
  40183. min: function(e) {
  40184. return this.x = Math.min(this.x, e.x),
  40185. this.y = Math.min(this.y, e.y),
  40186. this.z = Math.min(this.z, e.z),
  40187. this
  40188. },
  40189. max: function(e) {
  40190. return this.x = Math.max(this.x, e.x),
  40191. this.y = Math.max(this.y, e.y),
  40192. this.z = Math.max(this.z, e.z),
  40193. this
  40194. },
  40195. clamp: function(e, t) {
  40196. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40197. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40198. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40199. this
  40200. },
  40201. clampScalar: function() {
  40202. var e, t;
  40203. return function(i, r) {
  40204. return void 0 === e && (e = new n.Vector3,
  40205. t = new n.Vector3),
  40206. e.set(i, i, i),
  40207. t.set(r, r, r),
  40208. this.clamp(e, t)
  40209. }
  40210. }(),
  40211. clampLength: function(e, t) {
  40212. var i = this.length();
  40213. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40214. this
  40215. },
  40216. floor: function() {
  40217. return this.x = Math.floor(this.x),
  40218. this.y = Math.floor(this.y),
  40219. this.z = Math.floor(this.z),
  40220. this
  40221. },
  40222. ceil: function() {
  40223. return this.x = Math.ceil(this.x),
  40224. this.y = Math.ceil(this.y),
  40225. this.z = Math.ceil(this.z),
  40226. this
  40227. },
  40228. round: function() {
  40229. return this.x = Math.round(this.x),
  40230. this.y = Math.round(this.y),
  40231. this.z = Math.round(this.z),
  40232. this
  40233. },
  40234. roundToZero: function() {
  40235. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40236. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40237. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40238. this
  40239. },
  40240. negate: function() {
  40241. return this.x = -this.x,
  40242. this.y = -this.y,
  40243. this.z = -this.z,
  40244. this
  40245. },
  40246. dot: function(e) {
  40247. return this.x * e.x + this.y * e.y + this.z * e.z
  40248. },
  40249. lengthSq: function() {
  40250. return this.x * this.x + this.y * this.y + this.z * this.z
  40251. },
  40252. length: function() {
  40253. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40254. },
  40255. lengthManhattan: function() {
  40256. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40257. },
  40258. normalize: function() {
  40259. return this.divideScalar(this.length())
  40260. },
  40261. setLength: function(e) {
  40262. return this.multiplyScalar(e / this.length())
  40263. },
  40264. lerp: function(e, t) {
  40265. return this.x += (e.x - this.x) * t,
  40266. this.y += (e.y - this.y) * t,
  40267. this.z += (e.z - this.z) * t,
  40268. this
  40269. },
  40270. lerpVectors: function(e, t, i) {
  40271. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40272. this
  40273. },
  40274. cross: function(e, t) {
  40275. if (void 0 !== t)
  40276. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40277. this.crossVectors(e, t);
  40278. var i = this.x
  40279. , n = this.y
  40280. , r = this.z;
  40281. return this.x = n * e.z - r * e.y,
  40282. this.y = r * e.x - i * e.z,
  40283. this.z = i * e.y - n * e.x,
  40284. this
  40285. },
  40286. crossVectors: function(e, t) {
  40287. var i = e.x
  40288. , n = e.y
  40289. , r = e.z
  40290. , o = t.x
  40291. , a = t.y
  40292. , s = t.z;
  40293. return this.x = n * s - r * a,
  40294. this.y = r * o - i * s,
  40295. this.z = i * a - n * o,
  40296. this
  40297. },
  40298. projectOnVector: function() {
  40299. var e, t;
  40300. return function(i) {
  40301. return void 0 === e && (e = new n.Vector3),
  40302. e.copy(i).normalize(),
  40303. t = this.dot(e),
  40304. this.copy(e).multiplyScalar(t)
  40305. }
  40306. }(),
  40307. projectOnPlane: function() {
  40308. var e;
  40309. return function(t) {
  40310. return void 0 === e && (e = new n.Vector3),
  40311. e.copy(this).projectOnVector(t),
  40312. this.sub(e)
  40313. }
  40314. }(),
  40315. reflect: function() {
  40316. var e;
  40317. return function(t) {
  40318. return void 0 === e && (e = new n.Vector3),
  40319. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40320. }
  40321. }(),
  40322. angleTo: function(e) {
  40323. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40324. return Math.acos(n.Math.clamp(t, -1, 1))
  40325. },
  40326. distanceTo: function(e) {
  40327. return Math.sqrt(this.distanceToSquared(e))
  40328. },
  40329. distanceToSquared: function(e) {
  40330. var t = this.x - e.x
  40331. , i = this.y - e.y
  40332. , n = this.z - e.z;
  40333. return t * t + i * i + n * n
  40334. },
  40335. setFromSpherical: function(e) {
  40336. var t = Math.sin(e.phi) * e.radius;
  40337. return this.x = t * Math.sin(e.theta),
  40338. this.y = Math.cos(e.phi) * e.radius,
  40339. this.z = t * Math.cos(e.theta),
  40340. this
  40341. },
  40342. setFromMatrixPosition: function(e) {
  40343. return this.setFromMatrixColumn(e, 3)
  40344. },
  40345. setFromMatrixScale: function(e) {
  40346. var t = this.setFromMatrixColumn(e, 0).length()
  40347. , i = this.setFromMatrixColumn(e, 1).length()
  40348. , n = this.setFromMatrixColumn(e, 2).length();
  40349. return this.x = t,
  40350. this.y = i,
  40351. this.z = n,
  40352. this
  40353. },
  40354. setFromMatrixColumn: function(e, t) {
  40355. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40356. e = arguments[1],
  40357. t = arguments[0]),
  40358. this.fromArray(e.elements, 4 * t)
  40359. },
  40360. equals: function(e) {
  40361. return e.x === this.x && e.y === this.y && e.z === this.z
  40362. },
  40363. fromArray: function(e, t) {
  40364. return void 0 === t && (t = 0),
  40365. this.x = e[t],
  40366. this.y = e[t + 1],
  40367. this.z = e[t + 2],
  40368. this
  40369. },
  40370. toArray: function(e, t) {
  40371. return void 0 === e && (e = []),
  40372. void 0 === t && (t = 0),
  40373. e[t] = this.x,
  40374. e[t + 1] = this.y,
  40375. e[t + 2] = this.z,
  40376. e
  40377. },
  40378. fromAttribute: function(e, t, i) {
  40379. return void 0 === i && (i = 0),
  40380. t = t * e.itemSize + i,
  40381. this.x = e.array[t],
  40382. this.y = e.array[t + 1],
  40383. this.z = e.array[t + 2],
  40384. this
  40385. }
  40386. },
  40387. n.Vector4 = function(e, t, i, n) {
  40388. this.x = e || 0,
  40389. this.y = t || 0,
  40390. this.z = i || 0,
  40391. this.w = void 0 !== n ? n : 1
  40392. }
  40393. ,
  40394. n.Vector4.prototype = {
  40395. constructor: n.Vector4,
  40396. set: function(e, t, i, n) {
  40397. return this.x = e,
  40398. this.y = t,
  40399. this.z = i,
  40400. this.w = n,
  40401. this
  40402. },
  40403. setScalar: function(e) {
  40404. return this.x = e,
  40405. this.y = e,
  40406. this.z = e,
  40407. this.w = e,
  40408. this
  40409. },
  40410. setX: function(e) {
  40411. return this.x = e,
  40412. this
  40413. },
  40414. setY: function(e) {
  40415. return this.y = e,
  40416. this
  40417. },
  40418. setZ: function(e) {
  40419. return this.z = e,
  40420. this
  40421. },
  40422. setW: function(e) {
  40423. return this.w = e,
  40424. this
  40425. },
  40426. setComponent: function(e, t) {
  40427. switch (e) {
  40428. case 0:
  40429. this.x = t;
  40430. break;
  40431. case 1:
  40432. this.y = t;
  40433. break;
  40434. case 2:
  40435. this.z = t;
  40436. break;
  40437. case 3:
  40438. this.w = t;
  40439. break;
  40440. default:
  40441. throw new Error("index is out of range: " + e)
  40442. }
  40443. },
  40444. getComponent: function(e) {
  40445. switch (e) {
  40446. case 0:
  40447. return this.x;
  40448. case 1:
  40449. return this.y;
  40450. case 2:
  40451. return this.z;
  40452. case 3:
  40453. return this.w;
  40454. default:
  40455. throw new Error("index is out of range: " + e)
  40456. }
  40457. },
  40458. clone: function() {
  40459. return new this.constructor(this.x,this.y,this.z,this.w)
  40460. },
  40461. copy: function(e) {
  40462. return this.x = e.x,
  40463. this.y = e.y,
  40464. this.z = e.z,
  40465. this.w = void 0 !== e.w ? e.w : 1,
  40466. this
  40467. },
  40468. add: function(e, t) {
  40469. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40470. this.addVectors(e, t)) : (this.x += e.x,
  40471. this.y += e.y,
  40472. this.z += e.z,
  40473. this.w += e.w,
  40474. this)
  40475. },
  40476. addScalar: function(e) {
  40477. return this.x += e,
  40478. this.y += e,
  40479. this.z += e,
  40480. this.w += e,
  40481. this
  40482. },
  40483. addVectors: function(e, t) {
  40484. return this.x = e.x + t.x,
  40485. this.y = e.y + t.y,
  40486. this.z = e.z + t.z,
  40487. this.w = e.w + t.w,
  40488. this
  40489. },
  40490. addScaledVector: function(e, t) {
  40491. return this.x += e.x * t,
  40492. this.y += e.y * t,
  40493. this.z += e.z * t,
  40494. this.w += e.w * t,
  40495. this
  40496. },
  40497. sub: function(e, t) {
  40498. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40499. this.subVectors(e, t)) : (this.x -= e.x,
  40500. this.y -= e.y,
  40501. this.z -= e.z,
  40502. this.w -= e.w,
  40503. this)
  40504. },
  40505. subScalar: function(e) {
  40506. return this.x -= e,
  40507. this.y -= e,
  40508. this.z -= e,
  40509. this.w -= e,
  40510. this
  40511. },
  40512. subVectors: function(e, t) {
  40513. return this.x = e.x - t.x,
  40514. this.y = e.y - t.y,
  40515. this.z = e.z - t.z,
  40516. this.w = e.w - t.w,
  40517. this
  40518. },
  40519. multiplyScalar: function(e) {
  40520. return isFinite(e) ? (this.x *= e,
  40521. this.y *= e,
  40522. this.z *= e,
  40523. this.w *= e) : (this.x = 0,
  40524. this.y = 0,
  40525. this.z = 0,
  40526. this.w = 0),
  40527. this
  40528. },
  40529. applyMatrix4: function(e) {
  40530. var t = this.x
  40531. , i = this.y
  40532. , n = this.z
  40533. , r = this.w
  40534. , o = e.elements;
  40535. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40536. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40537. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40538. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40539. this
  40540. },
  40541. divideScalar: function(e) {
  40542. return this.multiplyScalar(1 / e)
  40543. },
  40544. setAxisAngleFromQuaternion: function(e) {
  40545. this.w = 2 * Math.acos(e.w);
  40546. var t = Math.sqrt(1 - e.w * e.w);
  40547. return t < 1e-4 ? (this.x = 1,
  40548. this.y = 0,
  40549. this.z = 0) : (this.x = e.x / t,
  40550. this.y = e.y / t,
  40551. this.z = e.z / t),
  40552. this
  40553. },
  40554. setAxisAngleFromRotationMatrix: function(e) {
  40555. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40556. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40557. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40558. return this.set(1, 0, 0, 0),
  40559. this;
  40560. t = Math.PI;
  40561. var v = (l + 1) / 2
  40562. , A = (d + 1) / 2
  40563. , y = (m + 1) / 2
  40564. , C = (c + u) / 4
  40565. , I = (h + f) / 4
  40566. , E = (p + g) / 4;
  40567. return v > A && v > y ? v < o ? (i = 0,
  40568. n = .707106781,
  40569. r = .707106781) : (i = Math.sqrt(v),
  40570. n = C / i,
  40571. r = I / i) : A > y ? A < o ? (i = .707106781,
  40572. n = 0,
  40573. r = .707106781) : (n = Math.sqrt(A),
  40574. i = C / n,
  40575. r = E / n) : y < o ? (i = .707106781,
  40576. n = .707106781,
  40577. r = 0) : (r = Math.sqrt(y),
  40578. i = I / r,
  40579. n = E / r),
  40580. this.set(i, n, r, t),
  40581. this
  40582. }
  40583. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40584. return Math.abs(b) < .001 && (b = 1),
  40585. this.x = (g - p) / b,
  40586. this.y = (h - f) / b,
  40587. this.z = (u - c) / b,
  40588. this.w = Math.acos((l + d + m - 1) / 2),
  40589. this
  40590. },
  40591. min: function(e) {
  40592. return this.x = Math.min(this.x, e.x),
  40593. this.y = Math.min(this.y, e.y),
  40594. this.z = Math.min(this.z, e.z),
  40595. this.w = Math.min(this.w, e.w),
  40596. this
  40597. },
  40598. max: function(e) {
  40599. return this.x = Math.max(this.x, e.x),
  40600. this.y = Math.max(this.y, e.y),
  40601. this.z = Math.max(this.z, e.z),
  40602. this.w = Math.max(this.w, e.w),
  40603. this
  40604. },
  40605. clamp: function(e, t) {
  40606. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40607. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40608. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40609. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40610. this
  40611. },
  40612. clampScalar: function() {
  40613. var e, t;
  40614. return function(i, r) {
  40615. return void 0 === e && (e = new n.Vector4,
  40616. t = new n.Vector4),
  40617. e.set(i, i, i, i),
  40618. t.set(r, r, r, r),
  40619. this.clamp(e, t)
  40620. }
  40621. }(),
  40622. floor: function() {
  40623. return this.x = Math.floor(this.x),
  40624. this.y = Math.floor(this.y),
  40625. this.z = Math.floor(this.z),
  40626. this.w = Math.floor(this.w),
  40627. this
  40628. },
  40629. ceil: function() {
  40630. return this.x = Math.ceil(this.x),
  40631. this.y = Math.ceil(this.y),
  40632. this.z = Math.ceil(this.z),
  40633. this.w = Math.ceil(this.w),
  40634. this
  40635. },
  40636. round: function() {
  40637. return this.x = Math.round(this.x),
  40638. this.y = Math.round(this.y),
  40639. this.z = Math.round(this.z),
  40640. this.w = Math.round(this.w),
  40641. this
  40642. },
  40643. roundToZero: function() {
  40644. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40645. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40646. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40647. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40648. this
  40649. },
  40650. negate: function() {
  40651. return this.x = -this.x,
  40652. this.y = -this.y,
  40653. this.z = -this.z,
  40654. this.w = -this.w,
  40655. this
  40656. },
  40657. dot: function(e) {
  40658. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40659. },
  40660. lengthSq: function() {
  40661. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40662. },
  40663. length: function() {
  40664. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40665. },
  40666. lengthManhattan: function() {
  40667. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40668. },
  40669. normalize: function() {
  40670. return this.divideScalar(this.length())
  40671. },
  40672. setLength: function(e) {
  40673. return this.multiplyScalar(e / this.length())
  40674. },
  40675. lerp: function(e, t) {
  40676. return this.x += (e.x - this.x) * t,
  40677. this.y += (e.y - this.y) * t,
  40678. this.z += (e.z - this.z) * t,
  40679. this.w += (e.w - this.w) * t,
  40680. this
  40681. },
  40682. lerpVectors: function(e, t, i) {
  40683. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40684. this
  40685. },
  40686. equals: function(e) {
  40687. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40688. },
  40689. fromArray: function(e, t) {
  40690. return void 0 === t && (t = 0),
  40691. this.x = e[t],
  40692. this.y = e[t + 1],
  40693. this.z = e[t + 2],
  40694. this.w = e[t + 3],
  40695. this
  40696. },
  40697. toArray: function(e, t) {
  40698. return void 0 === e && (e = []),
  40699. void 0 === t && (t = 0),
  40700. e[t] = this.x,
  40701. e[t + 1] = this.y,
  40702. e[t + 2] = this.z,
  40703. e[t + 3] = this.w,
  40704. e
  40705. },
  40706. fromAttribute: function(e, t, i) {
  40707. return void 0 === i && (i = 0),
  40708. t = t * e.itemSize + i,
  40709. this.x = e.array[t],
  40710. this.y = e.array[t + 1],
  40711. this.z = e.array[t + 2],
  40712. this.w = e.array[t + 3],
  40713. this
  40714. }
  40715. },
  40716. n.Euler = function(e, t, i, r) {
  40717. this._x = e || 0,
  40718. this._y = t || 0,
  40719. this._z = i || 0,
  40720. this._order = r || n.Euler.DefaultOrder
  40721. }
  40722. ,
  40723. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40724. n.Euler.DefaultOrder = "XYZ",
  40725. n.Euler.prototype = {
  40726. constructor: n.Euler,
  40727. get x() {
  40728. return this._x
  40729. },
  40730. set x(e) {
  40731. this._x = e,
  40732. this.onChangeCallback()
  40733. },
  40734. get y() {
  40735. return this._y
  40736. },
  40737. set y(e) {
  40738. this._y = e,
  40739. this.onChangeCallback()
  40740. },
  40741. get z() {
  40742. return this._z
  40743. },
  40744. set z(e) {
  40745. this._z = e,
  40746. this.onChangeCallback()
  40747. },
  40748. get order() {
  40749. return this._order
  40750. },
  40751. set order(e) {
  40752. this._order = e,
  40753. this.onChangeCallback()
  40754. },
  40755. set: function(e, t, i, n) {
  40756. return this._x = e,
  40757. this._y = t,
  40758. this._z = i,
  40759. this._order = n || this._order,
  40760. this.onChangeCallback(),
  40761. this
  40762. },
  40763. clone: function() {
  40764. return new this.constructor(this._x,this._y,this._z,this._order)
  40765. },
  40766. copy: function(e) {
  40767. return this._x = e._x,
  40768. this._y = e._y,
  40769. this._z = e._z,
  40770. this._order = e._order,
  40771. this.onChangeCallback(),
  40772. this
  40773. },
  40774. setFromRotationMatrix: function(e, t, i) {
  40775. var r = n.Math.clamp
  40776. , o = e.elements
  40777. , a = o[0]
  40778. , s = o[4]
  40779. , l = o[8]
  40780. , c = o[1]
  40781. , h = o[5]
  40782. , u = o[9]
  40783. , d = o[2]
  40784. , p = o[6]
  40785. , f = o[10];
  40786. return t = t || this._order,
  40787. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40788. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40789. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40790. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40791. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40792. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40793. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40794. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40795. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40796. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40797. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40798. this._z = Math.atan2(c, a)) : (this._x = 0,
  40799. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40800. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40801. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40802. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40803. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40804. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40805. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40806. this._order = t,
  40807. i !== !1 && this.onChangeCallback(),
  40808. this
  40809. },
  40810. setFromQuaternion: function() {
  40811. var e;
  40812. return function(t, i, r) {
  40813. return void 0 === e && (e = new n.Matrix4),
  40814. e.makeRotationFromQuaternion(t),
  40815. this.setFromRotationMatrix(e, i, r),
  40816. this
  40817. }
  40818. }(),
  40819. setFromVector3: function(e, t) {
  40820. return this.set(e.x, e.y, e.z, t || this._order)
  40821. },
  40822. reorder: function() {
  40823. var e = new n.Quaternion;
  40824. return function(t) {
  40825. e.setFromEuler(this),
  40826. this.setFromQuaternion(e, t)
  40827. }
  40828. }(),
  40829. equals: function(e) {
  40830. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40831. },
  40832. fromArray: function(e) {
  40833. return this._x = e[0],
  40834. this._y = e[1],
  40835. this._z = e[2],
  40836. void 0 !== e[3] && (this._order = e[3]),
  40837. this.onChangeCallback(),
  40838. this
  40839. },
  40840. toArray: function(e, t) {
  40841. return void 0 === e && (e = []),
  40842. void 0 === t && (t = 0),
  40843. e[t] = this._x,
  40844. e[t + 1] = this._y,
  40845. e[t + 2] = this._z,
  40846. e[t + 3] = this._order,
  40847. e
  40848. },
  40849. toVector3: function(e) {
  40850. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40851. },
  40852. onChange: function(e) {
  40853. return this.onChangeCallback = e,
  40854. this
  40855. },
  40856. onChangeCallback: function() {}
  40857. },
  40858. n.Line3 = function(e, t) {
  40859. this.start = void 0 !== e ? e : new n.Vector3,
  40860. this.end = void 0 !== t ? t : new n.Vector3
  40861. }
  40862. ,
  40863. n.Line3.prototype = {
  40864. constructor: n.Line3,
  40865. set: function(e, t) {
  40866. return this.start.copy(e),
  40867. this.end.copy(t),
  40868. this
  40869. },
  40870. clone: function() {
  40871. return (new this.constructor).copy(this)
  40872. },
  40873. copy: function(e) {
  40874. return this.start.copy(e.start),
  40875. this.end.copy(e.end),
  40876. this
  40877. },
  40878. center: function(e) {
  40879. var t = e || new n.Vector3;
  40880. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40881. },
  40882. delta: function(e) {
  40883. var t = e || new n.Vector3;
  40884. return t.subVectors(this.end, this.start)
  40885. },
  40886. distanceSq: function() {
  40887. return this.start.distanceToSquared(this.end)
  40888. },
  40889. distance: function() {
  40890. return this.start.distanceTo(this.end)
  40891. },
  40892. at: function(e, t) {
  40893. var i = t || new n.Vector3;
  40894. return this.delta(i).multiplyScalar(e).add(this.start)
  40895. },
  40896. closestPointToPointParameter: function() {
  40897. var e = new n.Vector3
  40898. , t = new n.Vector3;
  40899. return function(i, r) {
  40900. e.subVectors(i, this.start),
  40901. t.subVectors(this.end, this.start);
  40902. var o = t.dot(t)
  40903. , a = t.dot(e)
  40904. , s = a / o;
  40905. return r && (s = n.Math.clamp(s, 0, 1)),
  40906. s
  40907. }
  40908. }(),
  40909. closestPointToPoint: function(e, t, i) {
  40910. var r = this.closestPointToPointParameter(e, t)
  40911. , o = i || new n.Vector3;
  40912. return this.delta(o).multiplyScalar(r).add(this.start)
  40913. },
  40914. applyMatrix4: function(e) {
  40915. return this.start.applyMatrix4(e),
  40916. this.end.applyMatrix4(e),
  40917. this
  40918. },
  40919. equals: function(e) {
  40920. return e.start.equals(this.start) && e.end.equals(this.end)
  40921. }
  40922. },
  40923. n.Box2 = function(e, t) {
  40924. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40925. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40926. }
  40927. ,
  40928. n.Box2.prototype = {
  40929. constructor: n.Box2,
  40930. set: function(e, t) {
  40931. return this.min.copy(e),
  40932. this.max.copy(t),
  40933. this
  40934. },
  40935. setFromPoints: function(e) {
  40936. this.makeEmpty();
  40937. for (var t = 0, i = e.length; t < i; t++)
  40938. this.expandByPoint(e[t]);
  40939. return this
  40940. },
  40941. setFromCenterAndSize: function() {
  40942. var e = new n.Vector2;
  40943. return function(t, i) {
  40944. var n = e.copy(i).multiplyScalar(.5);
  40945. return this.min.copy(t).sub(n),
  40946. this.max.copy(t).add(n),
  40947. this
  40948. }
  40949. }(),
  40950. clone: function() {
  40951. return (new this.constructor).copy(this)
  40952. },
  40953. copy: function(e) {
  40954. return this.min.copy(e.min),
  40955. this.max.copy(e.max),
  40956. this
  40957. },
  40958. makeEmpty: function() {
  40959. return this.min.x = this.min.y = +(1 / 0),
  40960. this.max.x = this.max.y = -(1 / 0),
  40961. this
  40962. },
  40963. isEmpty: function() {
  40964. return this.max.x < this.min.x || this.max.y < this.min.y
  40965. },
  40966. center: function(e) {
  40967. var t = e || new n.Vector2;
  40968. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40969. },
  40970. size: function(e) {
  40971. var t = e || new n.Vector2;
  40972. return t.subVectors(this.max, this.min)
  40973. },
  40974. expandByPoint: function(e) {
  40975. return this.min.min(e),
  40976. this.max.max(e),
  40977. this
  40978. },
  40979. expandByVector: function(e) {
  40980. return this.min.sub(e),
  40981. this.max.add(e),
  40982. this
  40983. },
  40984. expandByScalar: function(e) {
  40985. return this.min.addScalar(-e),
  40986. this.max.addScalar(e),
  40987. this
  40988. },
  40989. containsPoint: function(e) {
  40990. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40991. },
  40992. containsBox: function(e) {
  40993. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40994. },
  40995. getParameter: function(e, t) {
  40996. var i = t || new n.Vector2;
  40997. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40998. },
  40999. intersectsBox: function(e) {
  41000. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41001. },
  41002. clampPoint: function(e, t) {
  41003. var i = t || new n.Vector2;
  41004. return i.copy(e).clamp(this.min, this.max)
  41005. },
  41006. distanceToPoint: function() {
  41007. var e = new n.Vector2;
  41008. return function(t) {
  41009. var i = e.copy(t).clamp(this.min, this.max);
  41010. return i.sub(t).length()
  41011. }
  41012. }(),
  41013. intersect: function(e) {
  41014. return this.min.max(e.min),
  41015. this.max.min(e.max),
  41016. this
  41017. },
  41018. union: function(e) {
  41019. return this.min.min(e.min),
  41020. this.max.max(e.max),
  41021. this
  41022. },
  41023. translate: function(e) {
  41024. return this.min.add(e),
  41025. this.max.add(e),
  41026. this
  41027. },
  41028. equals: function(e) {
  41029. return e.min.equals(this.min) && e.max.equals(this.max)
  41030. }
  41031. },
  41032. n.Box3 = function(e, t) {
  41033. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41034. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41035. }
  41036. ,
  41037. n.Box3.prototype = {
  41038. constructor: n.Box3,
  41039. set: function(e, t) {
  41040. return this.min.copy(e),
  41041. this.max.copy(t),
  41042. this
  41043. },
  41044. setFromArray: function(e) {
  41045. this.makeEmpty();
  41046. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41047. var c = e[s]
  41048. , h = e[s + 1]
  41049. , u = e[s + 2];
  41050. c < t && (t = c),
  41051. h < i && (i = h),
  41052. u < n && (n = u),
  41053. c > r && (r = c),
  41054. h > o && (o = h),
  41055. u > a && (a = u)
  41056. }
  41057. this.min.set(t, i, n),
  41058. this.max.set(r, o, a)
  41059. },
  41060. setFromPoints: function(e) {
  41061. this.makeEmpty();
  41062. for (var t = 0, i = e.length; t < i; t++)
  41063. this.expandByPoint(e[t]);
  41064. return this
  41065. },
  41066. setFromCenterAndSize: function() {
  41067. var e = new n.Vector3;
  41068. return function(t, i) {
  41069. var n = e.copy(i).multiplyScalar(.5);
  41070. return this.min.copy(t).sub(n),
  41071. this.max.copy(t).add(n),
  41072. this
  41073. }
  41074. }(),
  41075. setFromObject: function() {
  41076. var e;
  41077. return function(t) {
  41078. void 0 === e && (e = new n.Box3);
  41079. var i = this;
  41080. return this.makeEmpty(),
  41081. t.updateMatrixWorld(!0),
  41082. t.traverse(function(t) {
  41083. var n = t.geometry;
  41084. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41085. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41086. e.applyMatrix4(t.matrixWorld),
  41087. i.union(e)))
  41088. }),
  41089. this
  41090. }
  41091. }(),
  41092. clone: function() {
  41093. return (new this.constructor).copy(this)
  41094. },
  41095. copy: function(e) {
  41096. return this.min.copy(e.min),
  41097. this.max.copy(e.max),
  41098. this
  41099. },
  41100. makeEmpty: function() {
  41101. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41102. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41103. this
  41104. },
  41105. isEmpty: function() {
  41106. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41107. },
  41108. center: function(e) {
  41109. var t = e || new n.Vector3;
  41110. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41111. },
  41112. size: function(e) {
  41113. var t = e || new n.Vector3;
  41114. return t.subVectors(this.max, this.min)
  41115. },
  41116. expandByPoint: function(e) {
  41117. return this.min.min(e),
  41118. this.max.max(e),
  41119. this
  41120. },
  41121. expandByVector: function(e) {
  41122. return this.min.sub(e),
  41123. this.max.add(e),
  41124. this
  41125. },
  41126. expandByScalar: function(e) {
  41127. return this.min.addScalar(-e),
  41128. this.max.addScalar(e),
  41129. this
  41130. },
  41131. containsPoint: function(e) {
  41132. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41133. },
  41134. containsBox: function(e) {
  41135. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41136. },
  41137. getParameter: function(e, t) {
  41138. var i = t || new n.Vector3;
  41139. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41140. },
  41141. intersectsBox: function(e) {
  41142. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41143. },
  41144. intersectsSphere: function() {
  41145. var e;
  41146. return function(t) {
  41147. return void 0 === e && (e = new n.Vector3),
  41148. this.clampPoint(t.center, e),
  41149. e.distanceToSquared(t.center) <= t.radius * t.radius
  41150. }
  41151. }(),
  41152. intersectsPlane: function(e) {
  41153. var t, i;
  41154. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41155. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41156. i = e.normal.x * this.min.x),
  41157. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41158. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41159. i += e.normal.y * this.min.y),
  41160. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41161. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41162. i += e.normal.z * this.min.z),
  41163. t <= e.constant && i >= e.constant
  41164. },
  41165. clampPoint: function(e, t) {
  41166. var i = t || new n.Vector3;
  41167. return i.copy(e).clamp(this.min, this.max)
  41168. },
  41169. distanceToPoint: function() {
  41170. var e = new n.Vector3;
  41171. return function(t) {
  41172. var i = e.copy(t).clamp(this.min, this.max);
  41173. return i.sub(t).length()
  41174. }
  41175. }(),
  41176. getBoundingSphere: function() {
  41177. var e = new n.Vector3;
  41178. return function(t) {
  41179. var i = t || new n.Sphere;
  41180. return i.center = this.center(),
  41181. i.radius = .5 * this.size(e).length(),
  41182. i
  41183. }
  41184. }(),
  41185. intersect: function(e) {
  41186. return this.min.max(e.min),
  41187. this.max.min(e.max),
  41188. this
  41189. },
  41190. union: function(e) {
  41191. return this.min.min(e.min),
  41192. this.max.max(e.max),
  41193. this
  41194. },
  41195. applyMatrix4: function() {
  41196. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41197. return function(t) {
  41198. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41199. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41200. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41201. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41202. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41203. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41204. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41205. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41206. this.makeEmpty(),
  41207. this.setFromPoints(e),
  41208. this
  41209. }
  41210. }(),
  41211. translate: function(e) {
  41212. return this.min.add(e),
  41213. this.max.add(e),
  41214. this
  41215. },
  41216. equals: function(e) {
  41217. return e.min.equals(this.min) && e.max.equals(this.max)
  41218. }
  41219. },
  41220. n.Matrix3 = function() {
  41221. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41222. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41223. }
  41224. ,
  41225. n.Matrix3.prototype = {
  41226. constructor: n.Matrix3,
  41227. set: function(e, t, i, n, r, o, a, s, l) {
  41228. var c = this.elements;
  41229. return c[0] = e,
  41230. c[1] = n,
  41231. c[2] = a,
  41232. c[3] = t,
  41233. c[4] = r,
  41234. c[5] = s,
  41235. c[6] = i,
  41236. c[7] = o,
  41237. c[8] = l,
  41238. this
  41239. },
  41240. identity: function() {
  41241. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41242. this
  41243. },
  41244. clone: function() {
  41245. return (new this.constructor).fromArray(this.elements)
  41246. },
  41247. copy: function(e) {
  41248. var t = e.elements;
  41249. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41250. this
  41251. },
  41252. setFromMatrix4: function(e) {
  41253. var t = e.elements;
  41254. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41255. this
  41256. },
  41257. applyToVector3Array: function() {
  41258. var e;
  41259. return function(t, i, r) {
  41260. void 0 === e && (e = new n.Vector3),
  41261. void 0 === i && (i = 0),
  41262. void 0 === r && (r = t.length);
  41263. for (var o = 0, a = i; o < r; o += 3,
  41264. a += 3)
  41265. e.fromArray(t, a),
  41266. e.applyMatrix3(this),
  41267. e.toArray(t, a);
  41268. return t
  41269. }
  41270. }(),
  41271. applyToBuffer: function() {
  41272. var e;
  41273. return function(t, i, r) {
  41274. void 0 === e && (e = new n.Vector3),
  41275. void 0 === i && (i = 0),
  41276. void 0 === r && (r = t.length / t.itemSize);
  41277. for (var o = 0, a = i; o < r; o++,
  41278. a++)
  41279. e.x = t.getX(a),
  41280. e.y = t.getY(a),
  41281. e.z = t.getZ(a),
  41282. e.applyMatrix3(this),
  41283. t.setXYZ(e.x, e.y, e.z);
  41284. return t
  41285. }
  41286. }(),
  41287. multiplyScalar: function(e) {
  41288. var t = this.elements;
  41289. return t[0] *= e,
  41290. t[3] *= e,
  41291. t[6] *= e,
  41292. t[1] *= e,
  41293. t[4] *= e,
  41294. t[7] *= e,
  41295. t[2] *= e,
  41296. t[5] *= e,
  41297. t[8] *= e,
  41298. this
  41299. },
  41300. determinant: function() {
  41301. var e = this.elements
  41302. , t = e[0]
  41303. , i = e[1]
  41304. , n = e[2]
  41305. , r = e[3]
  41306. , o = e[4]
  41307. , a = e[5]
  41308. , s = e[6]
  41309. , l = e[7]
  41310. , c = e[8];
  41311. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41312. },
  41313. getInverse: function(e, t) {
  41314. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41315. var i = e.elements
  41316. , r = this.elements
  41317. , o = i[0]
  41318. , a = i[1]
  41319. , s = i[2]
  41320. , l = i[3]
  41321. , c = i[4]
  41322. , h = i[5]
  41323. , u = i[6]
  41324. , d = i[7]
  41325. , p = i[8]
  41326. , f = p * c - h * d
  41327. , g = h * u - p * l
  41328. , m = d * l - c * u
  41329. , v = o * f + a * g + s * m;
  41330. if (0 === v) {
  41331. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41332. if (t)
  41333. throw new Error(A);
  41334. return console.warn(A),
  41335. this.identity()
  41336. }
  41337. return r[0] = f,
  41338. r[1] = s * d - p * a,
  41339. r[2] = h * a - s * c,
  41340. r[3] = g,
  41341. r[4] = p * o - s * u,
  41342. r[5] = s * l - h * o,
  41343. r[6] = m,
  41344. r[7] = a * u - d * o,
  41345. r[8] = c * o - a * l,
  41346. this.multiplyScalar(1 / v)
  41347. },
  41348. transpose: function() {
  41349. var e, t = this.elements;
  41350. return e = t[1],
  41351. t[1] = t[3],
  41352. t[3] = e,
  41353. e = t[2],
  41354. t[2] = t[6],
  41355. t[6] = e,
  41356. e = t[5],
  41357. t[5] = t[7],
  41358. t[7] = e,
  41359. this
  41360. },
  41361. flattenToArrayOffset: function(e, t) {
  41362. var i = this.elements;
  41363. return e[t] = i[0],
  41364. e[t + 1] = i[1],
  41365. e[t + 2] = i[2],
  41366. e[t + 3] = i[3],
  41367. e[t + 4] = i[4],
  41368. e[t + 5] = i[5],
  41369. e[t + 6] = i[6],
  41370. e[t + 7] = i[7],
  41371. e[t + 8] = i[8],
  41372. e
  41373. },
  41374. getNormalMatrix: function(e) {
  41375. return this.setFromMatrix4(e).getInverse(this).transpose()
  41376. },
  41377. transposeIntoArray: function(e) {
  41378. var t = this.elements;
  41379. return e[0] = t[0],
  41380. e[1] = t[3],
  41381. e[2] = t[6],
  41382. e[3] = t[1],
  41383. e[4] = t[4],
  41384. e[5] = t[7],
  41385. e[6] = t[2],
  41386. e[7] = t[5],
  41387. e[8] = t[8],
  41388. this
  41389. },
  41390. fromArray: function(e) {
  41391. return this.elements.set(e),
  41392. this
  41393. },
  41394. toArray: function() {
  41395. var e = this.elements;
  41396. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41397. }
  41398. },
  41399. n.Matrix4 = function() {
  41400. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41401. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41402. }
  41403. ,
  41404. n.Matrix4.prototype = {
  41405. constructor: n.Matrix4,
  41406. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41407. var m = this.elements;
  41408. return m[0] = e,
  41409. m[4] = t,
  41410. m[8] = i,
  41411. m[12] = n,
  41412. m[1] = r,
  41413. m[5] = o,
  41414. m[9] = a,
  41415. m[13] = s,
  41416. m[2] = l,
  41417. m[6] = c,
  41418. m[10] = h,
  41419. m[14] = u,
  41420. m[3] = d,
  41421. m[7] = p,
  41422. m[11] = f,
  41423. m[15] = g,
  41424. this
  41425. },
  41426. identity: function() {
  41427. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41428. this
  41429. },
  41430. clone: function() {
  41431. return (new n.Matrix4).fromArray(this.elements)
  41432. },
  41433. copy: function(e) {
  41434. return this.elements.set(e.elements),
  41435. this
  41436. },
  41437. copyPosition: function(e) {
  41438. var t = this.elements
  41439. , i = e.elements;
  41440. return t[12] = i[12],
  41441. t[13] = i[13],
  41442. t[14] = i[14],
  41443. this
  41444. },
  41445. extractBasis: function(e, t, i) {
  41446. return e.setFromMatrixColumn(this, 0),
  41447. t.setFromMatrixColumn(this, 1),
  41448. i.setFromMatrixColumn(this, 2),
  41449. this
  41450. },
  41451. makeBasis: function(e, t, i) {
  41452. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41453. this
  41454. },
  41455. extractRotation: function() {
  41456. var e;
  41457. return function(t) {
  41458. void 0 === e && (e = new n.Vector3);
  41459. var i = this.elements
  41460. , r = t.elements
  41461. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41462. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41463. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41464. return i[0] = r[0] * o,
  41465. i[1] = r[1] * o,
  41466. i[2] = r[2] * o,
  41467. i[4] = r[4] * a,
  41468. i[5] = r[5] * a,
  41469. i[6] = r[6] * a,
  41470. i[8] = r[8] * s,
  41471. i[9] = r[9] * s,
  41472. i[10] = r[10] * s,
  41473. this
  41474. }
  41475. }(),
  41476. makeRotationFromEuler: function(e) {
  41477. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41478. var t = this.elements
  41479. , i = e.x
  41480. , r = e.y
  41481. , o = e.z
  41482. , a = Math.cos(i)
  41483. , s = Math.sin(i)
  41484. , l = Math.cos(r)
  41485. , c = Math.sin(r)
  41486. , h = Math.cos(o)
  41487. , u = Math.sin(o);
  41488. if ("XYZ" === e.order) {
  41489. var d = a * h
  41490. , p = a * u
  41491. , f = s * h
  41492. , g = s * u;
  41493. t[0] = l * h,
  41494. t[4] = -l * u,
  41495. t[8] = c,
  41496. t[1] = p + f * c,
  41497. t[5] = d - g * c,
  41498. t[9] = -s * l,
  41499. t[2] = g - d * c,
  41500. t[6] = f + p * c,
  41501. t[10] = a * l
  41502. } else if ("YXZ" === e.order) {
  41503. var m = l * h
  41504. , v = l * u
  41505. , A = c * h
  41506. , y = c * u;
  41507. t[0] = m + y * s,
  41508. t[4] = A * s - v,
  41509. t[8] = a * c,
  41510. t[1] = a * u,
  41511. t[5] = a * h,
  41512. t[9] = -s,
  41513. t[2] = v * s - A,
  41514. t[6] = y + m * s,
  41515. t[10] = a * l
  41516. } else if ("ZXY" === e.order) {
  41517. var m = l * h
  41518. , v = l * u
  41519. , A = c * h
  41520. , y = c * u;
  41521. t[0] = m - y * s,
  41522. t[4] = -a * u,
  41523. t[8] = A + v * s,
  41524. t[1] = v + A * s,
  41525. t[5] = a * h,
  41526. t[9] = y - m * s,
  41527. t[2] = -a * c,
  41528. t[6] = s,
  41529. t[10] = a * l
  41530. } else if ("ZYX" === e.order) {
  41531. var d = a * h
  41532. , p = a * u
  41533. , f = s * h
  41534. , g = s * u;
  41535. t[0] = l * h,
  41536. t[4] = f * c - p,
  41537. t[8] = d * c + g,
  41538. t[1] = l * u,
  41539. t[5] = g * c + d,
  41540. t[9] = p * c - f,
  41541. t[2] = -c,
  41542. t[6] = s * l,
  41543. t[10] = a * l
  41544. } else if ("YZX" === e.order) {
  41545. var C = a * l
  41546. , I = a * c
  41547. , E = s * l
  41548. , b = s * c;
  41549. t[0] = l * h,
  41550. t[4] = b - C * u,
  41551. t[8] = E * u + I,
  41552. t[1] = u,
  41553. t[5] = a * h,
  41554. t[9] = -s * h,
  41555. t[2] = -c * h,
  41556. t[6] = I * u + E,
  41557. t[10] = C - b * u
  41558. } else if ("XZY" === e.order) {
  41559. var C = a * l
  41560. , I = a * c
  41561. , E = s * l
  41562. , b = s * c;
  41563. t[0] = l * h,
  41564. t[4] = -u,
  41565. t[8] = c * h,
  41566. t[1] = C * u + b,
  41567. t[5] = a * h,
  41568. t[9] = I * u - E,
  41569. t[2] = E * u - I,
  41570. t[6] = s * h,
  41571. t[10] = b * u + C
  41572. }
  41573. return t[3] = 0,
  41574. t[7] = 0,
  41575. t[11] = 0,
  41576. t[12] = 0,
  41577. t[13] = 0,
  41578. t[14] = 0,
  41579. t[15] = 1,
  41580. this
  41581. },
  41582. makeRotationFromQuaternion: function(e) {
  41583. var t = this.elements
  41584. , i = e.x
  41585. , n = e.y
  41586. , r = e.z
  41587. , o = e.w
  41588. , a = i + i
  41589. , s = n + n
  41590. , l = r + r
  41591. , c = i * a
  41592. , h = i * s
  41593. , u = i * l
  41594. , d = n * s
  41595. , p = n * l
  41596. , f = r * l
  41597. , g = o * a
  41598. , m = o * s
  41599. , v = o * l;
  41600. return t[0] = 1 - (d + f),
  41601. t[4] = h - v,
  41602. t[8] = u + m,
  41603. t[1] = h + v,
  41604. t[5] = 1 - (c + f),
  41605. t[9] = p - g,
  41606. t[2] = u - m,
  41607. t[6] = p + g,
  41608. t[10] = 1 - (c + d),
  41609. t[3] = 0,
  41610. t[7] = 0,
  41611. t[11] = 0,
  41612. t[12] = 0,
  41613. t[13] = 0,
  41614. t[14] = 0,
  41615. t[15] = 1,
  41616. this
  41617. },
  41618. lookAt: function() {
  41619. var e, t, i;
  41620. return function(r, o, a) {
  41621. void 0 === e && (e = new n.Vector3),
  41622. void 0 === t && (t = new n.Vector3),
  41623. void 0 === i && (i = new n.Vector3);
  41624. var s = this.elements;
  41625. return i.subVectors(r, o).normalize(),
  41626. 0 === i.lengthSq() && (i.z = 1),
  41627. e.crossVectors(a, i).normalize(),
  41628. 0 === e.lengthSq() && (i.x += 1e-4,
  41629. e.crossVectors(a, i).normalize()),
  41630. t.crossVectors(i, e),
  41631. s[0] = e.x,
  41632. s[4] = t.x,
  41633. s[8] = i.x,
  41634. s[1] = e.y,
  41635. s[5] = t.y,
  41636. s[9] = i.y,
  41637. s[2] = e.z,
  41638. s[6] = t.z,
  41639. s[10] = i.z,
  41640. this
  41641. }
  41642. }(),
  41643. multiply: function(e, t) {
  41644. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41645. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41646. },
  41647. multiplyMatrices: function(e, t) {
  41648. var i = e.elements
  41649. , n = t.elements
  41650. , r = this.elements
  41651. , o = i[0]
  41652. , a = i[4]
  41653. , s = i[8]
  41654. , l = i[12]
  41655. , c = i[1]
  41656. , h = i[5]
  41657. , u = i[9]
  41658. , d = i[13]
  41659. , p = i[2]
  41660. , f = i[6]
  41661. , g = i[10]
  41662. , m = i[14]
  41663. , v = i[3]
  41664. , A = i[7]
  41665. , y = i[11]
  41666. , C = i[15]
  41667. , I = n[0]
  41668. , E = n[4]
  41669. , b = n[8]
  41670. , w = n[12]
  41671. , _ = n[1]
  41672. , T = n[5]
  41673. , x = n[9]
  41674. , S = n[13]
  41675. , M = n[2]
  41676. , R = n[6]
  41677. , P = n[10]
  41678. , O = n[14]
  41679. , L = n[3]
  41680. , D = n[7]
  41681. , N = n[11]
  41682. , B = n[15];
  41683. return r[0] = o * I + a * _ + s * M + l * L,
  41684. r[4] = o * E + a * T + s * R + l * D,
  41685. r[8] = o * b + a * x + s * P + l * N,
  41686. r[12] = o * w + a * S + s * O + l * B,
  41687. r[1] = c * I + h * _ + u * M + d * L,
  41688. r[5] = c * E + h * T + u * R + d * D,
  41689. r[9] = c * b + h * x + u * P + d * N,
  41690. r[13] = c * w + h * S + u * O + d * B,
  41691. r[2] = p * I + f * _ + g * M + m * L,
  41692. r[6] = p * E + f * T + g * R + m * D,
  41693. r[10] = p * b + f * x + g * P + m * N,
  41694. r[14] = p * w + f * S + g * O + m * B,
  41695. r[3] = v * I + A * _ + y * M + C * L,
  41696. r[7] = v * E + A * T + y * R + C * D,
  41697. r[11] = v * b + A * x + y * P + C * N,
  41698. r[15] = v * w + A * S + y * O + C * B,
  41699. this
  41700. },
  41701. multiplyToArray: function(e, t, i) {
  41702. var n = this.elements;
  41703. return this.multiplyMatrices(e, t),
  41704. i[0] = n[0],
  41705. i[1] = n[1],
  41706. i[2] = n[2],
  41707. i[3] = n[3],
  41708. i[4] = n[4],
  41709. i[5] = n[5],
  41710. i[6] = n[6],
  41711. i[7] = n[7],
  41712. i[8] = n[8],
  41713. i[9] = n[9],
  41714. i[10] = n[10],
  41715. i[11] = n[11],
  41716. i[12] = n[12],
  41717. i[13] = n[13],
  41718. i[14] = n[14],
  41719. i[15] = n[15],
  41720. this
  41721. },
  41722. multiplyScalar: function(e) {
  41723. var t = this.elements;
  41724. return t[0] *= e,
  41725. t[4] *= e,
  41726. t[8] *= e,
  41727. t[12] *= e,
  41728. t[1] *= e,
  41729. t[5] *= e,
  41730. t[9] *= e,
  41731. t[13] *= e,
  41732. t[2] *= e,
  41733. t[6] *= e,
  41734. t[10] *= e,
  41735. t[14] *= e,
  41736. t[3] *= e,
  41737. t[7] *= e,
  41738. t[11] *= e,
  41739. t[15] *= e,
  41740. this
  41741. },
  41742. applyToVector3Array: function() {
  41743. var e;
  41744. return function(t, i, r) {
  41745. void 0 === e && (e = new n.Vector3),
  41746. void 0 === i && (i = 0),
  41747. void 0 === r && (r = t.length);
  41748. for (var o = 0, a = i; o < r; o += 3,
  41749. a += 3)
  41750. e.fromArray(t, a),
  41751. e.applyMatrix4(this),
  41752. e.toArray(t, a);
  41753. return t
  41754. }
  41755. }(),
  41756. applyToBuffer: function() {
  41757. var e;
  41758. return function(t, i, r) {
  41759. void 0 === e && (e = new n.Vector3),
  41760. void 0 === i && (i = 0),
  41761. void 0 === r && (r = t.length / t.itemSize);
  41762. for (var o = 0, a = i; o < r; o++,
  41763. a++)
  41764. e.x = t.getX(a),
  41765. e.y = t.getY(a),
  41766. e.z = t.getZ(a),
  41767. e.applyMatrix4(this),
  41768. t.setXYZ(e.x, e.y, e.z);
  41769. return t
  41770. }
  41771. }(),
  41772. determinant: function() {
  41773. var e = this.elements
  41774. , t = e[0]
  41775. , i = e[4]
  41776. , n = e[8]
  41777. , r = e[12]
  41778. , o = e[1]
  41779. , a = e[5]
  41780. , s = e[9]
  41781. , l = e[13]
  41782. , c = e[2]
  41783. , h = e[6]
  41784. , u = e[10]
  41785. , d = e[14]
  41786. , p = e[3]
  41787. , f = e[7]
  41788. , g = e[11]
  41789. , m = e[15];
  41790. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41791. },
  41792. transpose: function() {
  41793. var e, t = this.elements;
  41794. return e = t[1],
  41795. t[1] = t[4],
  41796. t[4] = e,
  41797. e = t[2],
  41798. t[2] = t[8],
  41799. t[8] = e,
  41800. e = t[6],
  41801. t[6] = t[9],
  41802. t[9] = e,
  41803. e = t[3],
  41804. t[3] = t[12],
  41805. t[12] = e,
  41806. e = t[7],
  41807. t[7] = t[13],
  41808. t[13] = e,
  41809. e = t[11],
  41810. t[11] = t[14],
  41811. t[14] = e,
  41812. this
  41813. },
  41814. flattenToArrayOffset: function(e, t) {
  41815. var i = this.elements;
  41816. return e[t] = i[0],
  41817. e[t + 1] = i[1],
  41818. e[t + 2] = i[2],
  41819. e[t + 3] = i[3],
  41820. e[t + 4] = i[4],
  41821. e[t + 5] = i[5],
  41822. e[t + 6] = i[6],
  41823. e[t + 7] = i[7],
  41824. e[t + 8] = i[8],
  41825. e[t + 9] = i[9],
  41826. e[t + 10] = i[10],
  41827. e[t + 11] = i[11],
  41828. e[t + 12] = i[12],
  41829. e[t + 13] = i[13],
  41830. e[t + 14] = i[14],
  41831. e[t + 15] = i[15],
  41832. e
  41833. },
  41834. getPosition: function() {
  41835. var e;
  41836. return function() {
  41837. return void 0 === e && (e = new n.Vector3),
  41838. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41839. e.setFromMatrixColumn(this, 3)
  41840. }
  41841. }(),
  41842. setPosition: function(e) {
  41843. var t = this.elements;
  41844. return t[12] = e.x,
  41845. t[13] = e.y,
  41846. t[14] = e.z,
  41847. this
  41848. },
  41849. getInverse: function(e, t) {
  41850. var i = this.elements
  41851. , n = e.elements
  41852. , r = n[0]
  41853. , o = n[1]
  41854. , a = n[2]
  41855. , s = n[3]
  41856. , l = n[4]
  41857. , c = n[5]
  41858. , h = n[6]
  41859. , u = n[7]
  41860. , d = n[8]
  41861. , p = n[9]
  41862. , f = n[10]
  41863. , g = n[11]
  41864. , m = n[12]
  41865. , v = n[13]
  41866. , A = n[14]
  41867. , y = n[15]
  41868. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41869. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41870. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41871. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41872. , w = r * C + o * I + a * E + s * b;
  41873. if (0 === w) {
  41874. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41875. if (t)
  41876. throw new Error(_);
  41877. return console.warn(_),
  41878. this.identity()
  41879. }
  41880. return i[0] = C,
  41881. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41882. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41883. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41884. i[4] = I,
  41885. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41886. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41887. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41888. i[8] = E,
  41889. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41890. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41891. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41892. i[12] = b,
  41893. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41894. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41895. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41896. this.multiplyScalar(1 / w)
  41897. },
  41898. scale: function(e) {
  41899. var t = this.elements
  41900. , i = e.x
  41901. , n = e.y
  41902. , r = e.z;
  41903. return t[0] *= i,
  41904. t[4] *= n,
  41905. t[8] *= r,
  41906. t[1] *= i,
  41907. t[5] *= n,
  41908. t[9] *= r,
  41909. t[2] *= i,
  41910. t[6] *= n,
  41911. t[10] *= r,
  41912. t[3] *= i,
  41913. t[7] *= n,
  41914. t[11] *= r,
  41915. this
  41916. },
  41917. getMaxScaleOnAxis: function() {
  41918. var e = this.elements
  41919. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41920. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41921. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41922. return Math.sqrt(Math.max(t, i, n))
  41923. },
  41924. makeTranslation: function(e, t, i) {
  41925. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41926. this
  41927. },
  41928. makeRotationX: function(e) {
  41929. var t = Math.cos(e)
  41930. , i = Math.sin(e);
  41931. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41932. this
  41933. },
  41934. makeRotationY: function(e) {
  41935. var t = Math.cos(e)
  41936. , i = Math.sin(e);
  41937. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41938. this
  41939. },
  41940. makeRotationZ: function(e) {
  41941. var t = Math.cos(e)
  41942. , i = Math.sin(e);
  41943. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41944. this
  41945. },
  41946. makeRotationAxis: function(e, t) {
  41947. var i = Math.cos(t)
  41948. , n = Math.sin(t)
  41949. , r = 1 - i
  41950. , o = e.x
  41951. , a = e.y
  41952. , s = e.z
  41953. , l = r * o
  41954. , c = r * a;
  41955. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41956. this
  41957. },
  41958. makeScale: function(e, t, i) {
  41959. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41960. this
  41961. },
  41962. compose: function(e, t, i) {
  41963. return this.makeRotationFromQuaternion(t),
  41964. this.scale(i),
  41965. this.setPosition(e),
  41966. this
  41967. },
  41968. decompose: function() {
  41969. var e, t;
  41970. return function(i, r, o) {
  41971. void 0 === e && (e = new n.Vector3),
  41972. void 0 === t && (t = new n.Matrix4);
  41973. var a = this.elements
  41974. , s = e.set(a[0], a[1], a[2]).length()
  41975. , l = e.set(a[4], a[5], a[6]).length()
  41976. , c = e.set(a[8], a[9], a[10]).length()
  41977. , h = this.determinant();
  41978. h < 0 && (s = -s),
  41979. i.x = a[12],
  41980. i.y = a[13],
  41981. i.z = a[14],
  41982. t.elements.set(this.elements);
  41983. var u = 1 / s
  41984. , d = 1 / l
  41985. , p = 1 / c;
  41986. return t.elements[0] *= u,
  41987. t.elements[1] *= u,
  41988. t.elements[2] *= u,
  41989. t.elements[4] *= d,
  41990. t.elements[5] *= d,
  41991. t.elements[6] *= d,
  41992. t.elements[8] *= p,
  41993. t.elements[9] *= p,
  41994. t.elements[10] *= p,
  41995. r.setFromRotationMatrix(t),
  41996. o.x = s,
  41997. o.y = l,
  41998. o.z = c,
  41999. this
  42000. }
  42001. }(),
  42002. makeFrustum: function(e, t, i, n, r, o) {
  42003. var a = this.elements
  42004. , s = 2 * r / (t - e)
  42005. , l = 2 * r / (n - i)
  42006. , c = (t + e) / (t - e)
  42007. , h = (n + i) / (n - i)
  42008. , u = -(o + r) / (o - r)
  42009. , d = -2 * o * r / (o - r);
  42010. return a[0] = s,
  42011. a[4] = 0,
  42012. a[8] = c,
  42013. a[12] = 0,
  42014. a[1] = 0,
  42015. a[5] = l,
  42016. a[9] = h,
  42017. a[13] = 0,
  42018. a[2] = 0,
  42019. a[6] = 0,
  42020. a[10] = u,
  42021. a[14] = d,
  42022. a[3] = 0,
  42023. a[7] = 0,
  42024. a[11] = -1,
  42025. a[15] = 0,
  42026. this
  42027. },
  42028. makePerspective: function(e, t, i, r) {
  42029. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42030. , a = -o
  42031. , s = a * t
  42032. , l = o * t;
  42033. return this.makeFrustum(s, l, a, o, i, r)
  42034. },
  42035. makeOrthographic: function(e, t, i, n, r, o) {
  42036. var a = this.elements
  42037. , s = 1 / (t - e)
  42038. , l = 1 / (i - n)
  42039. , c = 1 / (o - r)
  42040. , h = (t + e) * s
  42041. , u = (i + n) * l
  42042. , d = (o + r) * c;
  42043. return a[0] = 2 * s,
  42044. a[4] = 0,
  42045. a[8] = 0,
  42046. a[12] = -h,
  42047. a[1] = 0,
  42048. a[5] = 2 * l,
  42049. a[9] = 0,
  42050. a[13] = -u,
  42051. a[2] = 0,
  42052. a[6] = 0,
  42053. a[10] = -2 * c,
  42054. a[14] = -d,
  42055. a[3] = 0,
  42056. a[7] = 0,
  42057. a[11] = 0,
  42058. a[15] = 1,
  42059. this
  42060. },
  42061. equals: function(e) {
  42062. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42063. if (t[n] !== i[n])
  42064. return !1;
  42065. return !0
  42066. },
  42067. fromArray: function(e) {
  42068. return this.elements.set(e),
  42069. this
  42070. },
  42071. toArray: function() {
  42072. var e = this.elements;
  42073. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42074. }
  42075. },
  42076. n.Ray = function(e, t) {
  42077. this.origin = void 0 !== e ? e : new n.Vector3,
  42078. this.direction = void 0 !== t ? t : new n.Vector3
  42079. }
  42080. ,
  42081. n.Ray.prototype = {
  42082. constructor: n.Ray,
  42083. set: function(e, t) {
  42084. return this.origin.copy(e),
  42085. this.direction.copy(t),
  42086. this
  42087. },
  42088. clone: function() {
  42089. return (new this.constructor).copy(this)
  42090. },
  42091. copy: function(e) {
  42092. return this.origin.copy(e.origin),
  42093. this.direction.copy(e.direction),
  42094. this
  42095. },
  42096. at: function(e, t) {
  42097. var i = t || new n.Vector3;
  42098. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42099. },
  42100. lookAt: function(e) {
  42101. this.direction.copy(e).sub(this.origin).normalize()
  42102. },
  42103. recast: function() {
  42104. var e = new n.Vector3;
  42105. return function(t) {
  42106. return this.origin.copy(this.at(t, e)),
  42107. this
  42108. }
  42109. }(),
  42110. closestPointToPoint: function(e, t) {
  42111. var i = t || new n.Vector3;
  42112. i.subVectors(e, this.origin);
  42113. var r = i.dot(this.direction);
  42114. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42115. },
  42116. distanceToPoint: function(e) {
  42117. return Math.sqrt(this.distanceSqToPoint(e))
  42118. },
  42119. distanceSqToPoint: function() {
  42120. var e = new n.Vector3;
  42121. return function(t) {
  42122. var i = e.subVectors(t, this.origin).dot(this.direction);
  42123. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42124. e.distanceToSquared(t))
  42125. }
  42126. }(),
  42127. distanceSqToSegment: function() {
  42128. var e = new n.Vector3
  42129. , t = new n.Vector3
  42130. , i = new n.Vector3;
  42131. return function(n, r, o, a) {
  42132. e.copy(n).add(r).multiplyScalar(.5),
  42133. t.copy(r).sub(n).normalize(),
  42134. i.copy(this.origin).sub(e);
  42135. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42136. if (m > 0)
  42137. if (s = d * f - p,
  42138. l = d * p - f,
  42139. h = u * m,
  42140. s >= 0)
  42141. if (l >= -h)
  42142. if (l <= h) {
  42143. var v = 1 / m;
  42144. s *= v,
  42145. l *= v,
  42146. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42147. } else
  42148. l = u,
  42149. s = Math.max(0, -(d * l + p)),
  42150. c = -s * s + l * (l + 2 * f) + g;
  42151. else
  42152. l = -u,
  42153. s = Math.max(0, -(d * l + p)),
  42154. c = -s * s + l * (l + 2 * f) + g;
  42155. else
  42156. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42157. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42158. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42159. l = Math.min(Math.max(-u, -f), u),
  42160. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42161. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42162. c = -s * s + l * (l + 2 * f) + g);
  42163. else
  42164. l = d > 0 ? -u : u,
  42165. s = Math.max(0, -(d * l + p)),
  42166. c = -s * s + l * (l + 2 * f) + g;
  42167. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42168. a && a.copy(t).multiplyScalar(l).add(e),
  42169. c
  42170. }
  42171. }(),
  42172. intersectSphere: function() {
  42173. var e = new n.Vector3;
  42174. return function(t, i) {
  42175. e.subVectors(t.center, this.origin);
  42176. var n = e.dot(this.direction)
  42177. , r = e.dot(e) - n * n
  42178. , o = t.radius * t.radius;
  42179. if (r > o)
  42180. return null;
  42181. var a = Math.sqrt(o - r)
  42182. , s = n - a
  42183. , l = n + a;
  42184. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42185. }
  42186. }(),
  42187. intersectsSphere: function(e) {
  42188. return this.distanceToPoint(e.center) <= e.radius
  42189. },
  42190. distanceToPlane: function(e) {
  42191. var t = e.normal.dot(this.direction);
  42192. if (0 === t)
  42193. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42194. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42195. return i >= 0 ? i : null
  42196. },
  42197. intersectPlane: function(e, t) {
  42198. var i = this.distanceToPlane(e);
  42199. return null === i ? null : this.at(i, t)
  42200. },
  42201. intersectsPlane: function(e) {
  42202. var t = e.distanceToPoint(this.origin);
  42203. if (0 === t)
  42204. return !0;
  42205. var i = e.normal.dot(this.direction);
  42206. return i * t < 0
  42207. },
  42208. intersectBox: function(e, t) {
  42209. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42210. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42211. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42212. n = (e.min.x - u.x) * l),
  42213. c >= 0 ? (r = (e.min.y - u.y) * c,
  42214. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42215. o = (e.min.y - u.y) * c),
  42216. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42217. (o < n || n !== n) && (n = o),
  42218. h >= 0 ? (a = (e.min.z - u.z) * h,
  42219. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42220. s = (e.min.z - u.z) * h),
  42221. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42222. (s < n || n !== n) && (n = s),
  42223. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42224. },
  42225. intersectsBox: function() {
  42226. var e = new n.Vector3;
  42227. return function(t) {
  42228. return null !== this.intersectBox(t, e)
  42229. }
  42230. }(),
  42231. intersectTriangle: function() {
  42232. var e = new n.Vector3
  42233. , t = new n.Vector3
  42234. , i = new n.Vector3
  42235. , r = new n.Vector3;
  42236. return function(n, o, a, s, l) {
  42237. t.subVectors(o, n),
  42238. i.subVectors(a, n),
  42239. r.crossVectors(t, i);
  42240. var c, h = this.direction.dot(r);
  42241. if (h > 0) {
  42242. if (s)
  42243. return null;
  42244. c = 1
  42245. } else {
  42246. if (!(h < 0))
  42247. return null;
  42248. c = -1,
  42249. h = -h
  42250. }
  42251. e.subVectors(this.origin, n);
  42252. var u = c * this.direction.dot(i.crossVectors(e, i));
  42253. if (u < 0)
  42254. return null;
  42255. var d = c * this.direction.dot(t.cross(e));
  42256. if (d < 0)
  42257. return null;
  42258. if (u + d > h)
  42259. return null;
  42260. var p = -c * e.dot(r);
  42261. return p < 0 ? null : this.at(p / h, l)
  42262. }
  42263. }(),
  42264. applyMatrix4: function(e) {
  42265. return this.direction.add(this.origin).applyMatrix4(e),
  42266. this.origin.applyMatrix4(e),
  42267. this.direction.sub(this.origin),
  42268. this.direction.normalize(),
  42269. this
  42270. },
  42271. equals: function(e) {
  42272. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42273. }
  42274. },
  42275. n.Sphere = function(e, t) {
  42276. this.center = void 0 !== e ? e : new n.Vector3,
  42277. this.radius = void 0 !== t ? t : 0
  42278. }
  42279. ,
  42280. n.Sphere.prototype = {
  42281. constructor: n.Sphere,
  42282. set: function(e, t) {
  42283. return this.center.copy(e),
  42284. this.radius = t,
  42285. this
  42286. },
  42287. setFromPoints: function() {
  42288. var e = new n.Box3;
  42289. return function(t, i) {
  42290. var n = this.center;
  42291. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42292. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42293. r = Math.max(r, n.distanceToSquared(t[o]));
  42294. return this.radius = Math.sqrt(r),
  42295. this
  42296. }
  42297. }(),
  42298. clone: function() {
  42299. return (new this.constructor).copy(this)
  42300. },
  42301. copy: function(e) {
  42302. return this.center.copy(e.center),
  42303. this.radius = e.radius,
  42304. this
  42305. },
  42306. empty: function() {
  42307. return this.radius <= 0
  42308. },
  42309. containsPoint: function(e) {
  42310. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42311. },
  42312. distanceToPoint: function(e) {
  42313. return e.distanceTo(this.center) - this.radius
  42314. },
  42315. intersectsSphere: function(e) {
  42316. var t = this.radius + e.radius;
  42317. return e.center.distanceToSquared(this.center) <= t * t
  42318. },
  42319. intersectsBox: function(e) {
  42320. return e.intersectsSphere(this)
  42321. },
  42322. intersectsPlane: function(e) {
  42323. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42324. },
  42325. clampPoint: function(e, t) {
  42326. var i = this.center.distanceToSquared(e)
  42327. , r = t || new n.Vector3;
  42328. return r.copy(e),
  42329. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42330. r.multiplyScalar(this.radius).add(this.center)),
  42331. r
  42332. },
  42333. getBoundingBox: function(e) {
  42334. var t = e || new n.Box3;
  42335. return t.set(this.center, this.center),
  42336. t.expandByScalar(this.radius),
  42337. t
  42338. },
  42339. applyMatrix4: function(e) {
  42340. return this.center.applyMatrix4(e),
  42341. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42342. this
  42343. },
  42344. translate: function(e) {
  42345. return this.center.add(e),
  42346. this
  42347. },
  42348. equals: function(e) {
  42349. return e.center.equals(this.center) && e.radius === this.radius
  42350. }
  42351. },
  42352. n.Frustum = function(e, t, i, r, o, a) {
  42353. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42354. }
  42355. ,
  42356. n.Frustum.prototype = {
  42357. constructor: n.Frustum,
  42358. set: function(e, t, i, n, r, o) {
  42359. var a = this.planes;
  42360. return a[0].copy(e),
  42361. a[1].copy(t),
  42362. a[2].copy(i),
  42363. a[3].copy(n),
  42364. a[4].copy(r),
  42365. a[5].copy(o),
  42366. this
  42367. },
  42368. clone: function() {
  42369. return (new this.constructor).copy(this)
  42370. },
  42371. copy: function(e) {
  42372. for (var t = this.planes, i = 0; i < 6; i++)
  42373. t[i].copy(e.planes[i]);
  42374. return this
  42375. },
  42376. setFromMatrix: function(e) {
  42377. var t = this.planes
  42378. , i = e.elements
  42379. , n = i[0]
  42380. , r = i[1]
  42381. , o = i[2]
  42382. , a = i[3]
  42383. , s = i[4]
  42384. , l = i[5]
  42385. , c = i[6]
  42386. , h = i[7]
  42387. , u = i[8]
  42388. , d = i[9]
  42389. , p = i[10]
  42390. , f = i[11]
  42391. , g = i[12]
  42392. , m = i[13]
  42393. , v = i[14]
  42394. , A = i[15];
  42395. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42396. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42397. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42398. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42399. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42400. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42401. this
  42402. },
  42403. intersectsObject: function() {
  42404. var e = new n.Sphere;
  42405. return function(t) {
  42406. var i = t.geometry;
  42407. return null === i.boundingSphere && i.computeBoundingSphere(),
  42408. e.copy(i.boundingSphere),
  42409. e.applyMatrix4(t.matrixWorld),
  42410. this.intersectsSphere(e)
  42411. }
  42412. }(),
  42413. intersectsSphere: function(e) {
  42414. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42415. var o = t[r].distanceToPoint(i);
  42416. if (o < n)
  42417. return !1
  42418. }
  42419. return !0
  42420. },
  42421. intersectsBox: function() {
  42422. var e = new n.Vector3
  42423. , t = new n.Vector3;
  42424. return function(i) {
  42425. for (var n = this.planes, r = 0; r < 6; r++) {
  42426. var o = n[r];
  42427. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42428. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42429. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42430. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42431. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42432. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42433. var a = o.distanceToPoint(e)
  42434. , s = o.distanceToPoint(t);
  42435. if (a < 0 && s < 0)
  42436. return !1
  42437. }
  42438. return !0
  42439. }
  42440. }(),
  42441. containsPoint: function(e) {
  42442. for (var t = this.planes, i = 0; i < 6; i++)
  42443. if (t[i].distanceToPoint(e) < 0)
  42444. return !1;
  42445. return !0
  42446. }
  42447. },
  42448. n.Plane = function(e, t) {
  42449. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42450. this.constant = void 0 !== t ? t : 0
  42451. }
  42452. ,
  42453. n.Plane.prototype = {
  42454. constructor: n.Plane,
  42455. set: function(e, t) {
  42456. return this.normal.copy(e),
  42457. this.constant = t,
  42458. this
  42459. },
  42460. setComponents: function(e, t, i, n) {
  42461. return this.normal.set(e, t, i),
  42462. this.constant = n,
  42463. this
  42464. },
  42465. setFromNormalAndCoplanarPoint: function(e, t) {
  42466. return this.normal.copy(e),
  42467. this.constant = -t.dot(this.normal),
  42468. this
  42469. },
  42470. setFromCoplanarPoints: function() {
  42471. var e = new n.Vector3
  42472. , t = new n.Vector3;
  42473. return function(i, n, r) {
  42474. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42475. return this.setFromNormalAndCoplanarPoint(o, i),
  42476. this
  42477. }
  42478. }(),
  42479. clone: function() {
  42480. return (new this.constructor).copy(this)
  42481. },
  42482. copy: function(e) {
  42483. return this.normal.copy(e.normal),
  42484. this.constant = e.constant,
  42485. this
  42486. },
  42487. normalize: function() {
  42488. var e = 1 / this.normal.length();
  42489. return this.normal.multiplyScalar(e),
  42490. this.constant *= e,
  42491. this
  42492. },
  42493. negate: function() {
  42494. return this.constant *= -1,
  42495. this.normal.negate(),
  42496. this
  42497. },
  42498. distanceToPoint: function(e) {
  42499. return this.normal.dot(e) + this.constant
  42500. },
  42501. distanceToSphere: function(e) {
  42502. return this.distanceToPoint(e.center) - e.radius
  42503. },
  42504. projectPoint: function(e, t) {
  42505. return this.orthoPoint(e, t).sub(e).negate()
  42506. },
  42507. orthoPoint: function(e, t) {
  42508. var i = this.distanceToPoint(e)
  42509. , r = t || new n.Vector3;
  42510. return r.copy(this.normal).multiplyScalar(i)
  42511. },
  42512. intersectLine: function() {
  42513. var e = new n.Vector3;
  42514. return function(t, i) {
  42515. var r = i || new n.Vector3
  42516. , o = t.delta(e)
  42517. , a = this.normal.dot(o);
  42518. if (0 !== a) {
  42519. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42520. if (!(s < 0 || s > 1))
  42521. return r.copy(o).multiplyScalar(s).add(t.start)
  42522. } else if (0 === this.distanceToPoint(t.start))
  42523. return r.copy(t.start)
  42524. }
  42525. }(),
  42526. intersectsLine: function(e) {
  42527. var t = this.distanceToPoint(e.start)
  42528. , i = this.distanceToPoint(e.end);
  42529. return t < 0 && i > 0 || i < 0 && t > 0
  42530. },
  42531. intersectsBox: function(e) {
  42532. return e.intersectsPlane(this)
  42533. },
  42534. intersectsSphere: function(e) {
  42535. return e.intersectsPlane(this)
  42536. },
  42537. coplanarPoint: function(e) {
  42538. var t = e || new n.Vector3;
  42539. return t.copy(this.normal).multiplyScalar(-this.constant)
  42540. },
  42541. applyMatrix4: function() {
  42542. var e = new n.Vector3
  42543. , t = new n.Vector3
  42544. , i = new n.Matrix3;
  42545. return function(n, r) {
  42546. var o = r || i.getNormalMatrix(n)
  42547. , a = e.copy(this.normal).applyMatrix3(o)
  42548. , s = this.coplanarPoint(t);
  42549. return s.applyMatrix4(n),
  42550. this.setFromNormalAndCoplanarPoint(a, s),
  42551. this
  42552. }
  42553. }(),
  42554. translate: function(e) {
  42555. return this.constant = this.constant - e.dot(this.normal),
  42556. this
  42557. },
  42558. equals: function(e) {
  42559. return e.normal.equals(this.normal) && e.constant === this.constant
  42560. }
  42561. },
  42562. n.Spherical = function(e, t, i) {
  42563. return this.radius = void 0 !== e ? e : 1,
  42564. this.phi = void 0 !== t ? t : 0,
  42565. this.theta = void 0 !== i ? i : 0,
  42566. this
  42567. }
  42568. ,
  42569. n.Spherical.prototype = {
  42570. constructor: n.Spherical,
  42571. set: function(e, t, i) {
  42572. this.radius = e,
  42573. this.phi = t,
  42574. this.theta = i
  42575. },
  42576. clone: function() {
  42577. return (new this.constructor).copy(this)
  42578. },
  42579. copy: function(e) {
  42580. return this.radius.copy(e.radius),
  42581. this.phi.copy(e.phi),
  42582. this.theta.copy(e.theta),
  42583. this
  42584. },
  42585. makeSafe: function() {
  42586. var e = 1e-6;
  42587. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42588. },
  42589. setFromVector3: function(e) {
  42590. return this.radius = e.length(),
  42591. 0 === this.radius ? (this.theta = 0,
  42592. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42593. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42594. this
  42595. }
  42596. },
  42597. n.Math = {
  42598. generateUUID: function() {
  42599. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42600. return function() {
  42601. for (var r = 0; r < 36; r++)
  42602. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42603. e = 15 & n,
  42604. n >>= 4,
  42605. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42606. return i.join("")
  42607. }
  42608. }(),
  42609. clamp: function(e, t, i) {
  42610. return Math.max(t, Math.min(i, e))
  42611. },
  42612. euclideanModulo: function(e, t) {
  42613. return (e % t + t) % t
  42614. },
  42615. mapLinear: function(e, t, i, n, r) {
  42616. return n + (e - t) * (r - n) / (i - t)
  42617. },
  42618. smoothstep: function(e, t, i) {
  42619. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42620. e * e * (3 - 2 * e))
  42621. },
  42622. smootherstep: function(e, t, i) {
  42623. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42624. e * e * e * (e * (6 * e - 15) + 10))
  42625. },
  42626. random16: function() {
  42627. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42628. Math.random()
  42629. },
  42630. randInt: function(e, t) {
  42631. return e + Math.floor(Math.random() * (t - e + 1))
  42632. },
  42633. randFloat: function(e, t) {
  42634. return e + Math.random() * (t - e)
  42635. },
  42636. randFloatSpread: function(e) {
  42637. return e * (.5 - Math.random())
  42638. },
  42639. degToRad: function() {
  42640. var e = Math.PI / 180;
  42641. return function(t) {
  42642. return t * e
  42643. }
  42644. }(),
  42645. radToDeg: function() {
  42646. var e = 180 / Math.PI;
  42647. return function(t) {
  42648. return t * e
  42649. }
  42650. }(),
  42651. isPowerOfTwo: function(e) {
  42652. return 0 === (e & e - 1) && 0 !== e
  42653. },
  42654. nearestPowerOfTwo: function(e) {
  42655. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42656. },
  42657. nextPowerOfTwo: function(e) {
  42658. return e--,
  42659. e |= e >> 1,
  42660. e |= e >> 2,
  42661. e |= e >> 4,
  42662. e |= e >> 8,
  42663. e |= e >> 16,
  42664. e++,
  42665. e
  42666. }
  42667. },
  42668. n.Spline = function(e) {
  42669. function t(e, t, i, n, r, o, a) {
  42670. var s = .5 * (i - e)
  42671. , l = .5 * (n - t);
  42672. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42673. }
  42674. this.points = e;
  42675. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42676. x: 0,
  42677. y: 0,
  42678. z: 0
  42679. };
  42680. this.initFromArray = function(e) {
  42681. this.points = [];
  42682. for (var t = 0; t < e.length; t++)
  42683. this.points[t] = {
  42684. x: e[t][0],
  42685. y: e[t][1],
  42686. z: e[t][2]
  42687. }
  42688. }
  42689. ,
  42690. this.getPoint = function(e) {
  42691. return i = (this.points.length - 1) * e,
  42692. r = Math.floor(i),
  42693. o = i - r,
  42694. d[0] = 0 === r ? r : r - 1,
  42695. d[1] = r,
  42696. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42697. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42698. l = this.points[d[0]],
  42699. c = this.points[d[1]],
  42700. h = this.points[d[2]],
  42701. u = this.points[d[3]],
  42702. a = o * o,
  42703. s = o * a,
  42704. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42705. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42706. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42707. p
  42708. }
  42709. ,
  42710. this.getControlPointsArray = function() {
  42711. var e, t, i = this.points.length, n = [];
  42712. for (e = 0; e < i; e++)
  42713. t = this.points[e],
  42714. n[e] = [t.x, t.y, t.z];
  42715. return n
  42716. }
  42717. ,
  42718. this.getLength = function(e) {
  42719. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42720. for (u[0] = 0,
  42721. e || (e = 100),
  42722. r = this.points.length * e,
  42723. c.copy(this.points[0]),
  42724. t = 1; t < r; t++)
  42725. i = t / r,
  42726. o = this.getPoint(i),
  42727. h.copy(o),
  42728. d += h.distanceTo(c),
  42729. c.copy(o),
  42730. a = (this.points.length - 1) * i,
  42731. s = Math.floor(a),
  42732. s !== l && (u[s] = d,
  42733. l = s);
  42734. return u[u.length] = d,
  42735. {
  42736. chunks: u,
  42737. total: d
  42738. }
  42739. }
  42740. ,
  42741. this.reparametrizeByArcLength = function(e) {
  42742. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42743. for (h.push(u.copy(this.points[0]).clone()),
  42744. t = 1; t < this.points.length; t++) {
  42745. for (s = d.chunks[t] - d.chunks[t - 1],
  42746. l = Math.ceil(e * s / d.total),
  42747. o = (t - 1) / (this.points.length - 1),
  42748. a = t / (this.points.length - 1),
  42749. i = 1; i < l - 1; i++)
  42750. r = o + i * (1 / l) * (a - o),
  42751. c = this.getPoint(r),
  42752. h.push(u.copy(c).clone());
  42753. h.push(u.copy(this.points[t]).clone())
  42754. }
  42755. this.points = h
  42756. }
  42757. }
  42758. ,
  42759. n.Triangle = function(e, t, i) {
  42760. this.a = void 0 !== e ? e : new n.Vector3,
  42761. this.b = void 0 !== t ? t : new n.Vector3,
  42762. this.c = void 0 !== i ? i : new n.Vector3
  42763. }
  42764. ,
  42765. n.Triangle.normal = function() {
  42766. var e = new n.Vector3;
  42767. return function(t, i, r, o) {
  42768. var a = o || new n.Vector3;
  42769. a.subVectors(r, i),
  42770. e.subVectors(t, i),
  42771. a.cross(e);
  42772. var s = a.lengthSq();
  42773. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42774. }
  42775. }(),
  42776. n.Triangle.barycoordFromPoint = function() {
  42777. var e = new n.Vector3
  42778. , t = new n.Vector3
  42779. , i = new n.Vector3;
  42780. return function(r, o, a, s, l) {
  42781. e.subVectors(s, o),
  42782. t.subVectors(a, o),
  42783. i.subVectors(r, o);
  42784. var c = e.dot(e)
  42785. , h = e.dot(t)
  42786. , u = e.dot(i)
  42787. , d = t.dot(t)
  42788. , p = t.dot(i)
  42789. , f = c * d - h * h
  42790. , g = l || new n.Vector3;
  42791. if (0 === f)
  42792. return g.set(-2, -1, -1);
  42793. var m = 1 / f
  42794. , v = (d * u - h * p) * m
  42795. , A = (c * p - h * u) * m;
  42796. return g.set(1 - v - A, A, v)
  42797. }
  42798. }(),
  42799. n.Triangle.containsPoint = function() {
  42800. var e = new n.Vector3;
  42801. return function(t, i, r, o) {
  42802. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42803. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42804. }
  42805. }(),
  42806. n.Triangle.prototype = {
  42807. constructor: n.Triangle,
  42808. set: function(e, t, i) {
  42809. return this.a.copy(e),
  42810. this.b.copy(t),
  42811. this.c.copy(i),
  42812. this
  42813. },
  42814. setFromPointsAndIndices: function(e, t, i, n) {
  42815. return this.a.copy(e[t]),
  42816. this.b.copy(e[i]),
  42817. this.c.copy(e[n]),
  42818. this
  42819. },
  42820. clone: function() {
  42821. return (new this.constructor).copy(this)
  42822. },
  42823. copy: function(e) {
  42824. return this.a.copy(e.a),
  42825. this.b.copy(e.b),
  42826. this.c.copy(e.c),
  42827. this
  42828. },
  42829. area: function() {
  42830. var e = new n.Vector3
  42831. , t = new n.Vector3;
  42832. return function() {
  42833. return e.subVectors(this.c, this.b),
  42834. t.subVectors(this.a, this.b),
  42835. .5 * e.cross(t).length()
  42836. }
  42837. }(),
  42838. midpoint: function(e) {
  42839. var t = e || new n.Vector3;
  42840. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42841. },
  42842. normal: function(e) {
  42843. return n.Triangle.normal(this.a, this.b, this.c, e)
  42844. },
  42845. plane: function(e) {
  42846. var t = e || new n.Plane;
  42847. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42848. },
  42849. barycoordFromPoint: function(e, t) {
  42850. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42851. },
  42852. containsPoint: function(e) {
  42853. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42854. },
  42855. equals: function(e) {
  42856. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42857. }
  42858. },
  42859. n.Interpolant = function(e, t, i, n) {
  42860. this.parameterPositions = e,
  42861. this._cachedIndex = 0,
  42862. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42863. this.sampleValues = t,
  42864. this.valueSize = i
  42865. }
  42866. ,
  42867. n.Interpolant.prototype = {
  42868. constructor: n.Interpolant,
  42869. evaluate: function(e) {
  42870. var t = this.parameterPositions
  42871. , i = this._cachedIndex
  42872. , n = t[i]
  42873. , r = t[i - 1];
  42874. e: {
  42875. t: {
  42876. var o;
  42877. i: {
  42878. n: if (!(e < n)) {
  42879. for (var a = i + 2; ; ) {
  42880. if (void 0 === n) {
  42881. if (e < r)
  42882. break n;
  42883. return i = t.length,
  42884. this._cachedIndex = i,
  42885. this.afterEnd_(i - 1, e, r)
  42886. }
  42887. if (i === a)
  42888. break;
  42889. if (r = n,
  42890. n = t[++i],
  42891. e < n)
  42892. break t
  42893. }
  42894. o = t.length;
  42895. break i
  42896. }
  42897. {
  42898. if (e >= r)
  42899. break e;
  42900. var s = t[1];
  42901. e < s && (i = 2,
  42902. r = s);
  42903. for (var a = i - 2; ; ) {
  42904. if (void 0 === r)
  42905. return this._cachedIndex = 0,
  42906. this.beforeStart_(0, e, n);
  42907. if (i === a)
  42908. break;
  42909. if (n = r,
  42910. r = t[--i - 1],
  42911. e >= r)
  42912. break t
  42913. }
  42914. o = i,
  42915. i = 0
  42916. }
  42917. }
  42918. for (; i < o; ) {
  42919. var l = i + o >>> 1;
  42920. e < t[l] ? o = l : i = l + 1
  42921. }
  42922. if (n = t[i],
  42923. r = t[i - 1],
  42924. void 0 === r)
  42925. return this._cachedIndex = 0,
  42926. this.beforeStart_(0, e, n);
  42927. if (void 0 === n)
  42928. return i = t.length,
  42929. this._cachedIndex = i,
  42930. this.afterEnd_(i - 1, r, e)
  42931. }
  42932. this._cachedIndex = i,
  42933. this.intervalChanged_(i, r, n)
  42934. }
  42935. return this.interpolate_(i, r, e, n)
  42936. },
  42937. settings: null,
  42938. DefaultSettings_: {},
  42939. getSettings_: function() {
  42940. return this.settings || this.DefaultSettings_
  42941. },
  42942. copySampleValue_: function(e) {
  42943. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42944. t[o] = i[r + o];
  42945. return t
  42946. },
  42947. interpolate_: function(e, t, i, n) {
  42948. throw new Error("call to abstract method")
  42949. },
  42950. intervalChanged_: function(e, t, i) {}
  42951. },
  42952. Object.assign(n.Interpolant.prototype, {
  42953. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42954. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42955. }),
  42956. n.CubicInterpolant = function(e, t, i, r) {
  42957. n.Interpolant.call(this, e, t, i, r),
  42958. this._weightPrev = -0,
  42959. this._offsetPrev = -0,
  42960. this._weightNext = -0,
  42961. this._offsetNext = -0
  42962. }
  42963. ,
  42964. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42965. constructor: n.CubicInterpolant,
  42966. DefaultSettings_: {
  42967. endingStart: n.ZeroCurvatureEnding,
  42968. endingEnd: n.ZeroCurvatureEnding
  42969. },
  42970. intervalChanged_: function(e, t, i) {
  42971. var r = this.parameterPositions
  42972. , o = e - 2
  42973. , a = e + 1
  42974. , s = r[o]
  42975. , l = r[a];
  42976. if (void 0 === s)
  42977. switch (this.getSettings_().endingStart) {
  42978. case n.ZeroSlopeEnding:
  42979. o = e,
  42980. s = 2 * t - i;
  42981. break;
  42982. case n.WrapAroundEnding:
  42983. o = r.length - 2,
  42984. s = t + r[o] - r[o + 1];
  42985. break;
  42986. default:
  42987. o = e,
  42988. s = i
  42989. }
  42990. if (void 0 === l)
  42991. switch (this.getSettings_().endingEnd) {
  42992. case n.ZeroSlopeEnding:
  42993. a = e,
  42994. l = 2 * i - t;
  42995. break;
  42996. case n.WrapAroundEnding:
  42997. a = 1,
  42998. l = i + r[1] - r[0];
  42999. break;
  43000. default:
  43001. a = e - 1,
  43002. l = t
  43003. }
  43004. var c = .5 * (i - t)
  43005. , h = this.valueSize;
  43006. this._weightPrev = c / (t - s),
  43007. this._weightNext = c / (l - i),
  43008. this._offsetPrev = o * h,
  43009. this._offsetNext = a * h
  43010. },
  43011. interpolate_: function(e, t, i, n) {
  43012. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43013. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43014. return r
  43015. }
  43016. }),
  43017. n.DiscreteInterpolant = function(e, t, i, r) {
  43018. n.Interpolant.call(this, e, t, i, r)
  43019. }
  43020. ,
  43021. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43022. constructor: n.DiscreteInterpolant,
  43023. interpolate_: function(e, t, i, n) {
  43024. return this.copySampleValue_(e - 1)
  43025. }
  43026. }),
  43027. n.LinearInterpolant = function(e, t, i, r) {
  43028. n.Interpolant.call(this, e, t, i, r)
  43029. }
  43030. ,
  43031. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43032. constructor: n.LinearInterpolant,
  43033. interpolate_: function(e, t, i, n) {
  43034. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43035. r[u] = o[l + u] * h + o[s + u] * c;
  43036. return r
  43037. }
  43038. }),
  43039. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43040. n.Interpolant.call(this, e, t, i, r)
  43041. }
  43042. ,
  43043. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43044. constructor: n.QuaternionLinearInterpolant,
  43045. interpolate_: function(e, t, i, r) {
  43046. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43047. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43048. return o
  43049. }
  43050. }),
  43051. n.Clock = function(e) {
  43052. this.autoStart = void 0 === e || e,
  43053. this.startTime = 0,
  43054. this.oldTime = 0,
  43055. this.elapsedTime = 0,
  43056. this.running = !1
  43057. }
  43058. ,
  43059. n.Clock.prototype = {
  43060. constructor: n.Clock,
  43061. start: function() {
  43062. this.startTime = performance.now(),
  43063. this.oldTime = this.startTime,
  43064. this.running = !0
  43065. },
  43066. stop: function() {
  43067. this.getElapsedTime(),
  43068. this.running = !1
  43069. },
  43070. getElapsedTime: function() {
  43071. return this.getDelta(),
  43072. this.elapsedTime
  43073. },
  43074. getDelta: function() {
  43075. var e = 0;
  43076. if (this.autoStart && !this.running && this.start(),
  43077. this.running) {
  43078. var t = performance.now();
  43079. e = .001 * (t - this.oldTime),
  43080. this.oldTime = t,
  43081. this.elapsedTime += e
  43082. }
  43083. return e
  43084. }
  43085. },
  43086. n.EventDispatcher = function() {}
  43087. ,
  43088. n.EventDispatcher.prototype = {
  43089. constructor: n.EventDispatcher,
  43090. apply: function(e) {
  43091. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43092. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43093. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43094. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43095. },
  43096. addEventListener: function(e, t) {
  43097. void 0 === this._listeners && (this._listeners = {});
  43098. var i = this._listeners;
  43099. void 0 === i[e] && (i[e] = []),
  43100. i[e].indexOf(t) === -1 && i[e].push(t)
  43101. },
  43102. hasEventListener: function(e, t) {
  43103. if (void 0 === this._listeners)
  43104. return !1;
  43105. var i = this._listeners;
  43106. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43107. },
  43108. removeEventListener: function(e, t) {
  43109. if (void 0 !== this._listeners) {
  43110. var i = this._listeners
  43111. , n = i[e];
  43112. if (void 0 !== n) {
  43113. var r = n.indexOf(t);
  43114. r !== -1 && n.splice(r, 1)
  43115. }
  43116. }
  43117. },
  43118. dispatchEvent: function(e) {
  43119. if (void 0 !== this._listeners) {
  43120. var t = this._listeners
  43121. , i = t[e.type];
  43122. if (void 0 !== i) {
  43123. e.target = this;
  43124. for (var n = [], r = i.length, o = 0; o < r; o++)
  43125. n[o] = i[o];
  43126. for (var o = 0; o < r; o++)
  43127. n[o].call(this, e)
  43128. }
  43129. }
  43130. }
  43131. },
  43132. n.Layers = function() {
  43133. this.mask = 1
  43134. }
  43135. ,
  43136. n.Layers.prototype = {
  43137. constructor: n.Layers,
  43138. set: function(e) {
  43139. this.mask = 1 << e
  43140. },
  43141. enable: function(e) {
  43142. this.mask |= 1 << e
  43143. },
  43144. toggle: function(e) {
  43145. this.mask ^= 1 << e
  43146. },
  43147. disable: function(e) {
  43148. this.mask &= ~(1 << e)
  43149. },
  43150. test: function(e) {
  43151. return 0 !== (this.mask & e.mask)
  43152. }
  43153. },
  43154. function(e) {
  43155. function t(e, t) {
  43156. return e.distance - t.distance
  43157. }
  43158. function i(e, t, n, r) {
  43159. if (e.visible !== !1 && (e.raycast(t, n),
  43160. r === !0))
  43161. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43162. i(o[a], t, n, !0)
  43163. }
  43164. e.Raycaster = function(t, i, n, r) {
  43165. this.ray = new e.Ray(t,i),
  43166. this.near = n || 0,
  43167. this.far = r || 1 / 0,
  43168. this.params = {
  43169. Mesh: {},
  43170. Line: {},
  43171. LOD: {},
  43172. Points: {
  43173. threshold: 1
  43174. },
  43175. Sprite: {}
  43176. },
  43177. Object.defineProperties(this.params, {
  43178. PointCloud: {
  43179. get: function() {
  43180. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43181. this.Points
  43182. }
  43183. }
  43184. })
  43185. }
  43186. ,
  43187. e.Raycaster.prototype = {
  43188. constructor: e.Raycaster,
  43189. linePrecision: 1,
  43190. set: function(e, t) {
  43191. this.ray.set(e, t)
  43192. },
  43193. setFromCamera: function(t, i) {
  43194. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43195. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43196. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43197. },
  43198. intersectObject: function(e, n) {
  43199. var r = [];
  43200. return i(e, this, r, n),
  43201. r.sort(t),
  43202. r
  43203. },
  43204. intersectObjects: function(e, n) {
  43205. var r = [];
  43206. if (Array.isArray(e) === !1)
  43207. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43208. r;
  43209. for (var o = 0, a = e.length; o < a; o++)
  43210. i(e[o], this, r, n);
  43211. return r.sort(t),
  43212. r
  43213. }
  43214. }
  43215. }(n),
  43216. n.Object3D = function() {
  43217. function e() {
  43218. o.setFromEuler(r, !1)
  43219. }
  43220. function t() {
  43221. r.setFromQuaternion(o, void 0, !1)
  43222. }
  43223. Object.defineProperty(this, "id", {
  43224. value: n.Object3DIdCount++
  43225. }),
  43226. this.uuid = n.Math.generateUUID(),
  43227. this.name = "",
  43228. this.type = "Object3D",
  43229. this.parent = null,
  43230. this.children = [],
  43231. this.up = n.Object3D.DefaultUp.clone();
  43232. var i = new n.Vector3
  43233. , r = new n.Euler
  43234. , o = new n.Quaternion
  43235. , a = new n.Vector3(1,1,1);
  43236. r.onChange(e),
  43237. o.onChange(t),
  43238. Object.defineProperties(this, {
  43239. position: {
  43240. enumerable: !0,
  43241. value: i
  43242. },
  43243. rotation: {
  43244. enumerable: !0,
  43245. value: r
  43246. },
  43247. quaternion: {
  43248. enumerable: !0,
  43249. value: o
  43250. },
  43251. scale: {
  43252. enumerable: !0,
  43253. value: a
  43254. },
  43255. modelViewMatrix: {
  43256. value: new n.Matrix4
  43257. },
  43258. normalMatrix: {
  43259. value: new n.Matrix3
  43260. }
  43261. }),
  43262. this.rotationAutoUpdate = !0,
  43263. this.matrix = new n.Matrix4,
  43264. this.matrixWorld = new n.Matrix4,
  43265. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43266. this.matrixWorldNeedsUpdate = !1,
  43267. this.layers = new n.Layers,
  43268. this.visible = !0,
  43269. this.castShadow = !1,
  43270. this.receiveShadow = !1,
  43271. this.frustumCulled = !0,
  43272. this.renderOrder = 0,
  43273. this.userData = {}
  43274. }
  43275. ,
  43276. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43277. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43278. n.Object3D.prototype = {
  43279. constructor: n.Object3D,
  43280. applyMatrix: function(e) {
  43281. this.matrix.multiplyMatrices(e, this.matrix),
  43282. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43283. },
  43284. setRotationFromAxisAngle: function(e, t) {
  43285. this.quaternion.setFromAxisAngle(e, t)
  43286. },
  43287. setRotationFromEuler: function(e) {
  43288. this.quaternion.setFromEuler(e, !0)
  43289. },
  43290. setRotationFromMatrix: function(e) {
  43291. this.quaternion.setFromRotationMatrix(e)
  43292. },
  43293. setRotationFromQuaternion: function(e) {
  43294. this.quaternion.copy(e)
  43295. },
  43296. rotateOnAxis: function() {
  43297. var e = new n.Quaternion;
  43298. return function(t, i) {
  43299. return e.setFromAxisAngle(t, i),
  43300. this.quaternion.multiply(e),
  43301. this
  43302. }
  43303. }(),
  43304. rotateX: function() {
  43305. var e = new n.Vector3(1,0,0);
  43306. return function(t) {
  43307. return this.rotateOnAxis(e, t)
  43308. }
  43309. }(),
  43310. rotateY: function() {
  43311. var e = new n.Vector3(0,1,0);
  43312. return function(t) {
  43313. return this.rotateOnAxis(e, t)
  43314. }
  43315. }(),
  43316. rotateZ: function() {
  43317. var e = new n.Vector3(0,0,1);
  43318. return function(t) {
  43319. return this.rotateOnAxis(e, t)
  43320. }
  43321. }(),
  43322. translateOnAxis: function() {
  43323. var e = new n.Vector3;
  43324. return function(t, i) {
  43325. return e.copy(t).applyQuaternion(this.quaternion),
  43326. this.position.add(e.multiplyScalar(i)),
  43327. this
  43328. }
  43329. }(),
  43330. translateX: function() {
  43331. var e = new n.Vector3(1,0,0);
  43332. return function(t) {
  43333. return this.translateOnAxis(e, t)
  43334. }
  43335. }(),
  43336. translateY: function() {
  43337. var e = new n.Vector3(0,1,0);
  43338. return function(t) {
  43339. return this.translateOnAxis(e, t)
  43340. }
  43341. }(),
  43342. translateZ: function() {
  43343. var e = new n.Vector3(0,0,1);
  43344. return function(t) {
  43345. return this.translateOnAxis(e, t)
  43346. }
  43347. }(),
  43348. localToWorld: function(e) {
  43349. return e.applyMatrix4(this.matrixWorld)
  43350. },
  43351. worldToLocal: function() {
  43352. var e = new n.Matrix4;
  43353. return function(t) {
  43354. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43355. }
  43356. }(),
  43357. lookAt: function() {
  43358. var e = new n.Matrix4;
  43359. return function(t) {
  43360. e.lookAt(t, this.position, this.up),
  43361. this.quaternion.setFromRotationMatrix(e)
  43362. }
  43363. }(),
  43364. add: function(e) {
  43365. if (arguments.length > 1) {
  43366. for (var t = 0; t < arguments.length; t++)
  43367. this.add(arguments[t]);
  43368. return this
  43369. }
  43370. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43371. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43372. e.parent = this,
  43373. e.dispatchEvent({
  43374. type: "added"
  43375. }),
  43376. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43377. this)
  43378. },
  43379. remove: function(e) {
  43380. if (arguments.length > 1)
  43381. for (var t = 0; t < arguments.length; t++)
  43382. this.remove(arguments[t]);
  43383. var i = this.children.indexOf(e);
  43384. i !== -1 && (e.parent = null,
  43385. e.dispatchEvent({
  43386. type: "removed"
  43387. }),
  43388. this.children.splice(i, 1))
  43389. },
  43390. getObjectById: function(e) {
  43391. return this.getObjectByProperty("id", e)
  43392. },
  43393. getObjectByName: function(e) {
  43394. return this.getObjectByProperty("name", e)
  43395. },
  43396. getObjectByProperty: function(e, t) {
  43397. if (this[e] === t)
  43398. return this;
  43399. for (var i = 0, n = this.children.length; i < n; i++) {
  43400. var r = this.children[i]
  43401. , o = r.getObjectByProperty(e, t);
  43402. if (void 0 !== o)
  43403. return o
  43404. }
  43405. },
  43406. getWorldPosition: function(e) {
  43407. var t = e || new n.Vector3;
  43408. return this.updateMatrixWorld(!0),
  43409. t.setFromMatrixPosition(this.matrixWorld)
  43410. },
  43411. getWorldQuaternion: function() {
  43412. var e = new n.Vector3
  43413. , t = new n.Vector3;
  43414. return function(i) {
  43415. var r = i || new n.Quaternion;
  43416. return this.updateMatrixWorld(!0),
  43417. this.matrixWorld.decompose(e, r, t),
  43418. r
  43419. }
  43420. }(),
  43421. getWorldRotation: function() {
  43422. var e = new n.Quaternion;
  43423. return function(t) {
  43424. var i = t || new n.Euler;
  43425. return this.getWorldQuaternion(e),
  43426. i.setFromQuaternion(e, this.rotation.order, !1)
  43427. }
  43428. }(),
  43429. getWorldScale: function() {
  43430. var e = new n.Vector3
  43431. , t = new n.Quaternion;
  43432. return function(i) {
  43433. var r = i || new n.Vector3;
  43434. return this.updateMatrixWorld(!0),
  43435. this.matrixWorld.decompose(e, t, r),
  43436. r
  43437. }
  43438. }(),
  43439. getWorldDirection: function() {
  43440. var e = new n.Quaternion;
  43441. return function(t) {
  43442. var i = t || new n.Vector3;
  43443. return this.getWorldQuaternion(e),
  43444. i.set(0, 0, 1).applyQuaternion(e)
  43445. }
  43446. }(),
  43447. raycast: function() {},
  43448. traverse: function(e) {
  43449. e(this);
  43450. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43451. t[i].traverse(e)
  43452. },
  43453. traverseVisible: function(e) {
  43454. if (this.visible !== !1) {
  43455. e(this);
  43456. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43457. t[i].traverseVisible(e)
  43458. }
  43459. },
  43460. traverseAncestors: function(e) {
  43461. var t = this.parent;
  43462. null !== t && (e(t),
  43463. t.traverseAncestors(e))
  43464. },
  43465. updateMatrix: function() {
  43466. this.matrix.compose(this.position, this.quaternion, this.scale),
  43467. this.matrixWorldNeedsUpdate = !0
  43468. },
  43469. updateMatrixWorld: function(e) {
  43470. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43471. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43472. this.matrixWorldNeedsUpdate = !1,
  43473. e = !0);
  43474. for (var t = 0, i = this.children.length; t < i; t++)
  43475. this.children[t].updateMatrixWorld(e)
  43476. },
  43477. toJSON: function(e) {
  43478. function t(e) {
  43479. var t = [];
  43480. for (var i in e) {
  43481. var n = e[i];
  43482. delete n.metadata,
  43483. t.push(n)
  43484. }
  43485. return t
  43486. }
  43487. var i = void 0 === e
  43488. , n = {};
  43489. i && (e = {
  43490. geometries: {},
  43491. materials: {},
  43492. textures: {},
  43493. images: {}
  43494. },
  43495. n.metadata = {
  43496. version: 4.4,
  43497. type: "Object",
  43498. generator: "Object3D.toJSON"
  43499. });
  43500. var r = {};
  43501. if (r.uuid = this.uuid,
  43502. r.type = this.type,
  43503. "" !== this.name && (r.name = this.name),
  43504. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43505. this.castShadow === !0 && (r.castShadow = !0),
  43506. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43507. this.visible === !1 && (r.visible = !1),
  43508. r.matrix = this.matrix.toArray(),
  43509. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43510. r.geometry = this.geometry.uuid),
  43511. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43512. r.material = this.material.uuid),
  43513. this.children.length > 0) {
  43514. r.children = [];
  43515. for (var o = 0; o < this.children.length; o++)
  43516. r.children.push(this.children[o].toJSON(e).object)
  43517. }
  43518. if (i) {
  43519. var a = t(e.geometries)
  43520. , s = t(e.materials)
  43521. , l = t(e.textures)
  43522. , c = t(e.images);
  43523. a.length > 0 && (n.geometries = a),
  43524. s.length > 0 && (n.materials = s),
  43525. l.length > 0 && (n.textures = l),
  43526. c.length > 0 && (n.images = c)
  43527. }
  43528. return n.object = r,
  43529. n
  43530. },
  43531. clone: function(e) {
  43532. return (new this.constructor).copy(this, e)
  43533. },
  43534. copy: function(e, t) {
  43535. if (void 0 === t && (t = !0),
  43536. this.name = e.name,
  43537. this.up.copy(e.up),
  43538. this.position.copy(e.position),
  43539. this.quaternion.copy(e.quaternion),
  43540. this.scale.copy(e.scale),
  43541. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43542. this.matrix.copy(e.matrix),
  43543. this.matrixWorld.copy(e.matrixWorld),
  43544. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43545. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43546. this.visible = e.visible,
  43547. this.castShadow = e.castShadow,
  43548. this.receiveShadow = e.receiveShadow,
  43549. this.frustumCulled = e.frustumCulled,
  43550. this.renderOrder = e.renderOrder,
  43551. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43552. t === !0)
  43553. for (var i = 0; i < e.children.length; i++) {
  43554. var n = e.children[i];
  43555. this.add(n.clone())
  43556. }
  43557. return this
  43558. }
  43559. },
  43560. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43561. n.Object3DIdCount = 0,
  43562. n.Face3 = function(e, t, i, r, o, a) {
  43563. this.a = e,
  43564. this.b = t,
  43565. this.c = i,
  43566. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43567. this.vertexNormals = Array.isArray(r) ? r : [],
  43568. this.color = o instanceof n.Color ? o : new n.Color,
  43569. this.vertexColors = Array.isArray(o) ? o : [],
  43570. this.materialIndex = void 0 !== a ? a : 0
  43571. }
  43572. ,
  43573. n.Face3.prototype = {
  43574. constructor: n.Face3,
  43575. clone: function() {
  43576. return (new this.constructor).copy(this)
  43577. },
  43578. copy: function(e) {
  43579. this.a = e.a,
  43580. this.b = e.b,
  43581. this.c = e.c,
  43582. this.normal.copy(e.normal),
  43583. this.color.copy(e.color),
  43584. this.materialIndex = e.materialIndex;
  43585. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43586. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43587. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43588. this.vertexColors[t] = e.vertexColors[t].clone();
  43589. return this
  43590. }
  43591. },
  43592. n.BufferAttribute = function(e, t) {
  43593. this.uuid = n.Math.generateUUID(),
  43594. this.array = e,
  43595. this.itemSize = t,
  43596. this.dynamic = !1,
  43597. this.updateRange = {
  43598. offset: 0,
  43599. count: -1
  43600. },
  43601. this.version = 0
  43602. }
  43603. ,
  43604. n.BufferAttribute.prototype = {
  43605. constructor: n.BufferAttribute,
  43606. get count() {
  43607. return this.array.length / this.itemSize
  43608. },
  43609. set needsUpdate(e) {
  43610. e === !0 && this.version++
  43611. },
  43612. setDynamic: function(e) {
  43613. return this.dynamic = e,
  43614. this
  43615. },
  43616. copy: function(e) {
  43617. return this.array = new e.array.constructor(e.array),
  43618. this.itemSize = e.itemSize,
  43619. this.dynamic = e.dynamic,
  43620. this
  43621. },
  43622. copyAt: function(e, t, i) {
  43623. e *= this.itemSize,
  43624. i *= t.itemSize;
  43625. for (var n = 0, r = this.itemSize; n < r; n++)
  43626. this.array[e + n] = t.array[i + n];
  43627. return this
  43628. },
  43629. copyArray: function(e) {
  43630. return this.array.set(e),
  43631. this
  43632. },
  43633. copyColorsArray: function(e) {
  43634. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43635. var a = e[r];
  43636. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43637. a = new n.Color),
  43638. t[i++] = a.r,
  43639. t[i++] = a.g,
  43640. t[i++] = a.b
  43641. }
  43642. return this
  43643. },
  43644. copyIndicesArray: function(e) {
  43645. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43646. var o = e[n];
  43647. t[i++] = o.a,
  43648. t[i++] = o.b,
  43649. t[i++] = o.c
  43650. }
  43651. return this
  43652. },
  43653. copyVector2sArray: function(e) {
  43654. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43655. var a = e[r];
  43656. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43657. a = new n.Vector2),
  43658. t[i++] = a.x,
  43659. t[i++] = a.y
  43660. }
  43661. return this
  43662. },
  43663. copyVector3sArray: function(e) {
  43664. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43665. var a = e[r];
  43666. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43667. a = new n.Vector3),
  43668. t[i++] = a.x,
  43669. t[i++] = a.y,
  43670. t[i++] = a.z
  43671. }
  43672. return this
  43673. },
  43674. copyVector4sArray: function(e) {
  43675. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43676. var a = e[r];
  43677. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43678. a = new n.Vector4),
  43679. t[i++] = a.x,
  43680. t[i++] = a.y,
  43681. t[i++] = a.z,
  43682. t[i++] = a.w
  43683. }
  43684. return this
  43685. },
  43686. set: function(e, t) {
  43687. return void 0 === t && (t = 0),
  43688. this.array.set(e, t),
  43689. this
  43690. },
  43691. getX: function(e) {
  43692. return this.array[e * this.itemSize]
  43693. },
  43694. setX: function(e, t) {
  43695. return this.array[e * this.itemSize] = t,
  43696. this
  43697. },
  43698. getY: function(e) {
  43699. return this.array[e * this.itemSize + 1]
  43700. },
  43701. setY: function(e, t) {
  43702. return this.array[e * this.itemSize + 1] = t,
  43703. this
  43704. },
  43705. getZ: function(e) {
  43706. return this.array[e * this.itemSize + 2]
  43707. },
  43708. setZ: function(e, t) {
  43709. return this.array[e * this.itemSize + 2] = t,
  43710. this
  43711. },
  43712. getW: function(e) {
  43713. return this.array[e * this.itemSize + 3]
  43714. },
  43715. setW: function(e, t) {
  43716. return this.array[e * this.itemSize + 3] = t,
  43717. this
  43718. },
  43719. setXY: function(e, t, i) {
  43720. return e *= this.itemSize,
  43721. this.array[e + 0] = t,
  43722. this.array[e + 1] = i,
  43723. this
  43724. },
  43725. setXYZ: function(e, t, i, n) {
  43726. return e *= this.itemSize,
  43727. this.array[e + 0] = t,
  43728. this.array[e + 1] = i,
  43729. this.array[e + 2] = n,
  43730. this
  43731. },
  43732. setXYZW: function(e, t, i, n, r) {
  43733. return e *= this.itemSize,
  43734. this.array[e + 0] = t,
  43735. this.array[e + 1] = i,
  43736. this.array[e + 2] = n,
  43737. this.array[e + 3] = r,
  43738. this
  43739. },
  43740. clone: function() {
  43741. return (new this.constructor).copy(this)
  43742. }
  43743. },
  43744. n.Int8Attribute = function(e, t) {
  43745. return new n.BufferAttribute(new Int8Array(e),t)
  43746. }
  43747. ,
  43748. n.Uint8Attribute = function(e, t) {
  43749. return new n.BufferAttribute(new Uint8Array(e),t)
  43750. }
  43751. ,
  43752. n.Uint8ClampedAttribute = function(e, t) {
  43753. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43754. }
  43755. ,
  43756. n.Int16Attribute = function(e, t) {
  43757. return new n.BufferAttribute(new Int16Array(e),t)
  43758. }
  43759. ,
  43760. n.Uint16Attribute = function(e, t) {
  43761. return new n.BufferAttribute(new Uint16Array(e),t)
  43762. }
  43763. ;
  43764. n.Int32Attribute = function(e, t) {
  43765. return new n.BufferAttribute(new Int32Array(e),t)
  43766. }
  43767. ;
  43768. n.Uint32Attribute = function(e, t) {
  43769. return new n.BufferAttribute(new Uint32Array(e),t)
  43770. }
  43771. ,
  43772. n.Float32Attribute = function(e, t) {
  43773. return new n.BufferAttribute(new Float32Array(e),t)
  43774. }
  43775. ,
  43776. n.Float64Attribute = function(e, t) {
  43777. return new n.BufferAttribute(new Float64Array(e),t)
  43778. }
  43779. ,
  43780. n.DynamicBufferAttribute = function(e, t) {
  43781. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43782. new n.BufferAttribute(e,t).setDynamic(!0)
  43783. }
  43784. ,
  43785. n.InstancedBufferAttribute = function(e, t, i) {
  43786. n.BufferAttribute.call(this, e, t),
  43787. this.meshPerAttribute = i || 1
  43788. }
  43789. ,
  43790. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43791. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43792. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43793. return n.BufferAttribute.prototype.copy.call(this, e),
  43794. this.meshPerAttribute = e.meshPerAttribute,
  43795. this
  43796. }
  43797. ,
  43798. n.InterleavedBuffer = function(e, t) {
  43799. this.uuid = n.Math.generateUUID(),
  43800. this.array = e,
  43801. this.stride = t,
  43802. this.dynamic = !1,
  43803. this.updateRange = {
  43804. offset: 0,
  43805. count: -1
  43806. },
  43807. this.version = 0
  43808. }
  43809. ,
  43810. n.InterleavedBuffer.prototype = {
  43811. constructor: n.InterleavedBuffer,
  43812. get length() {
  43813. return this.array.length
  43814. },
  43815. get count() {
  43816. return this.array.length / this.stride
  43817. },
  43818. set needsUpdate(e) {
  43819. e === !0 && this.version++
  43820. },
  43821. setDynamic: function(e) {
  43822. return this.dynamic = e,
  43823. this
  43824. },
  43825. copy: function(e) {
  43826. return this.array = new e.array.constructor(e.array),
  43827. this.stride = e.stride,
  43828. this.dynamic = e.dynamic,
  43829. this
  43830. },
  43831. copyAt: function(e, t, i) {
  43832. e *= this.stride,
  43833. i *= t.stride;
  43834. for (var n = 0, r = this.stride; n < r; n++)
  43835. this.array[e + n] = t.array[i + n];
  43836. return this
  43837. },
  43838. set: function(e, t) {
  43839. return void 0 === t && (t = 0),
  43840. this.array.set(e, t),
  43841. this
  43842. },
  43843. clone: function() {
  43844. return (new this.constructor).copy(this)
  43845. }
  43846. },
  43847. n.InstancedInterleavedBuffer = function(e, t, i) {
  43848. n.InterleavedBuffer.call(this, e, t),
  43849. this.meshPerAttribute = i || 1
  43850. }
  43851. ,
  43852. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43853. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43854. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43855. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43856. this.meshPerAttribute = e.meshPerAttribute,
  43857. this
  43858. }
  43859. ,
  43860. n.InterleavedBufferAttribute = function(e, t, i) {
  43861. this.uuid = n.Math.generateUUID(),
  43862. this.data = e,
  43863. this.itemSize = t,
  43864. this.offset = i
  43865. }
  43866. ,
  43867. n.InterleavedBufferAttribute.prototype = {
  43868. constructor: n.InterleavedBufferAttribute,
  43869. get length() {
  43870. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43871. this.array.length
  43872. },
  43873. get count() {
  43874. return this.data.count
  43875. },
  43876. setX: function(e, t) {
  43877. return this.data.array[e * this.data.stride + this.offset] = t,
  43878. this
  43879. },
  43880. setY: function(e, t) {
  43881. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43882. this
  43883. },
  43884. setZ: function(e, t) {
  43885. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43886. this
  43887. },
  43888. setW: function(e, t) {
  43889. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43890. this
  43891. },
  43892. getX: function(e) {
  43893. return this.data.array[e * this.data.stride + this.offset]
  43894. },
  43895. getY: function(e) {
  43896. return this.data.array[e * this.data.stride + this.offset + 1]
  43897. },
  43898. getZ: function(e) {
  43899. return this.data.array[e * this.data.stride + this.offset + 2]
  43900. },
  43901. getW: function(e) {
  43902. return this.data.array[e * this.data.stride + this.offset + 3]
  43903. },
  43904. setXY: function(e, t, i) {
  43905. return e = e * this.data.stride + this.offset,
  43906. this.data.array[e + 0] = t,
  43907. this.data.array[e + 1] = i,
  43908. this
  43909. },
  43910. setXYZ: function(e, t, i, n) {
  43911. return e = e * this.data.stride + this.offset,
  43912. this.data.array[e + 0] = t,
  43913. this.data.array[e + 1] = i,
  43914. this.data.array[e + 2] = n,
  43915. this
  43916. },
  43917. setXYZW: function(e, t, i, n, r) {
  43918. return e = e * this.data.stride + this.offset,
  43919. this.data.array[e + 0] = t,
  43920. this.data.array[e + 1] = i,
  43921. this.data.array[e + 2] = n,
  43922. this.data.array[e + 3] = r,
  43923. this
  43924. }
  43925. },
  43926. n.Geometry = function() {
  43927. Object.defineProperty(this, "id", {
  43928. value: n.GeometryIdCount++
  43929. }),
  43930. this.uuid = n.Math.generateUUID(),
  43931. this.name = "",
  43932. this.type = "Geometry",
  43933. this.vertices = [],
  43934. this.colors = [],
  43935. this.faces = [],
  43936. this.faceVertexUvs = [[]],
  43937. this.morphTargets = [],
  43938. this.morphNormals = [],
  43939. this.skinWeights = [],
  43940. this.skinIndices = [],
  43941. this.lineDistances = [],
  43942. this.boundingBox = null,
  43943. this.boundingSphere = null,
  43944. this.verticesNeedUpdate = !1,
  43945. this.elementsNeedUpdate = !1,
  43946. this.uvsNeedUpdate = !1,
  43947. this.normalsNeedUpdate = !1,
  43948. this.colorsNeedUpdate = !1,
  43949. this.lineDistancesNeedUpdate = !1,
  43950. this.groupsNeedUpdate = !1
  43951. }
  43952. ,
  43953. n.Geometry.prototype = {
  43954. constructor: n.Geometry,
  43955. applyMatrix: function(e) {
  43956. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43957. var o = this.vertices[i];
  43958. o.applyMatrix4(e)
  43959. }
  43960. for (var i = 0, r = this.faces.length; i < r; i++) {
  43961. var a = this.faces[i];
  43962. a.normal.applyMatrix3(t).normalize();
  43963. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43964. a.vertexNormals[s].applyMatrix3(t).normalize()
  43965. }
  43966. return null !== this.boundingBox && this.computeBoundingBox(),
  43967. null !== this.boundingSphere && this.computeBoundingSphere(),
  43968. this.verticesNeedUpdate = !0,
  43969. this.normalsNeedUpdate = !0,
  43970. this
  43971. },
  43972. rotateX: function() {
  43973. var e;
  43974. return function(t) {
  43975. return void 0 === e && (e = new n.Matrix4),
  43976. e.makeRotationX(t),
  43977. this.applyMatrix(e),
  43978. this
  43979. }
  43980. }(),
  43981. rotateY: function() {
  43982. var e;
  43983. return function(t) {
  43984. return void 0 === e && (e = new n.Matrix4),
  43985. e.makeRotationY(t),
  43986. this.applyMatrix(e),
  43987. this
  43988. }
  43989. }(),
  43990. rotateZ: function() {
  43991. var e;
  43992. return function(t) {
  43993. return void 0 === e && (e = new n.Matrix4),
  43994. e.makeRotationZ(t),
  43995. this.applyMatrix(e),
  43996. this
  43997. }
  43998. }(),
  43999. translate: function() {
  44000. var e;
  44001. return function(t, i, r) {
  44002. return void 0 === e && (e = new n.Matrix4),
  44003. e.makeTranslation(t, i, r),
  44004. this.applyMatrix(e),
  44005. this
  44006. }
  44007. }(),
  44008. scale: function() {
  44009. var e;
  44010. return function(t, i, r) {
  44011. return void 0 === e && (e = new n.Matrix4),
  44012. e.makeScale(t, i, r),
  44013. this.applyMatrix(e),
  44014. this
  44015. }
  44016. }(),
  44017. lookAt: function() {
  44018. var e;
  44019. return function(t) {
  44020. void 0 === e && (e = new n.Object3D),
  44021. e.lookAt(t),
  44022. e.updateMatrix(),
  44023. this.applyMatrix(e.matrix)
  44024. }
  44025. }(),
  44026. fromBufferGeometry: function(e) {
  44027. function t(e, t, r, o) {
  44028. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44029. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44030. , g = new n.Face3(e,t,r,a,f,o);
  44031. i.faces.push(g),
  44032. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44033. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44034. }
  44035. var i = this
  44036. , r = null !== e.index ? e.index.array : void 0
  44037. , o = e.attributes
  44038. , a = o.position.array
  44039. , s = void 0 !== o.normal ? o.normal.array : void 0
  44040. , l = void 0 !== o.color ? o.color.array : void 0
  44041. , c = void 0 !== o.uv ? o.uv.array : void 0
  44042. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44043. void 0 !== h && (this.faceVertexUvs[1] = []);
  44044. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44045. g += 2)
  44046. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44047. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44048. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44049. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44050. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44051. if (void 0 !== r) {
  44052. var m = e.groups;
  44053. if (m.length > 0)
  44054. for (var f = 0; f < m.length; f++)
  44055. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44056. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44057. else
  44058. for (var f = 0; f < r.length; f += 3)
  44059. t(r[f], r[f + 1], r[f + 2])
  44060. } else
  44061. for (var f = 0; f < a.length / 3; f += 3)
  44062. t(f, f + 1, f + 2);
  44063. return this.computeFaceNormals(),
  44064. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44065. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44066. this
  44067. },
  44068. center: function() {
  44069. this.computeBoundingBox();
  44070. var e = this.boundingBox.center().negate();
  44071. return this.translate(e.x, e.y, e.z),
  44072. e
  44073. },
  44074. normalize: function() {
  44075. this.computeBoundingSphere();
  44076. var e = this.boundingSphere.center
  44077. , t = this.boundingSphere.radius
  44078. , i = 0 === t ? 1 : 1 / t
  44079. , r = new n.Matrix4;
  44080. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44081. this.applyMatrix(r),
  44082. this
  44083. },
  44084. computeFaceNormals: function() {
  44085. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44086. var o = this.faces[i]
  44087. , a = this.vertices[o.a]
  44088. , s = this.vertices[o.b]
  44089. , l = this.vertices[o.c];
  44090. e.subVectors(l, s),
  44091. t.subVectors(a, s),
  44092. e.cross(t),
  44093. e.normalize(),
  44094. o.normal.copy(e)
  44095. }
  44096. },
  44097. computeVertexNormals: function(e) {
  44098. void 0 === e && (e = !0);
  44099. var t, i, r, o, a, s;
  44100. for (s = new Array(this.vertices.length),
  44101. t = 0,
  44102. i = this.vertices.length; t < i; t++)
  44103. s[t] = new n.Vector3;
  44104. if (e) {
  44105. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44106. for (r = 0,
  44107. o = this.faces.length; r < o; r++)
  44108. a = this.faces[r],
  44109. l = this.vertices[a.a],
  44110. c = this.vertices[a.b],
  44111. h = this.vertices[a.c],
  44112. u.subVectors(h, c),
  44113. d.subVectors(l, c),
  44114. u.cross(d),
  44115. s[a.a].add(u),
  44116. s[a.b].add(u),
  44117. s[a.c].add(u)
  44118. } else
  44119. for (r = 0,
  44120. o = this.faces.length; r < o; r++)
  44121. a = this.faces[r],
  44122. s[a.a].add(a.normal),
  44123. s[a.b].add(a.normal),
  44124. s[a.c].add(a.normal);
  44125. for (t = 0,
  44126. i = this.vertices.length; t < i; t++)
  44127. s[t].normalize();
  44128. for (r = 0,
  44129. o = this.faces.length; r < o; r++) {
  44130. a = this.faces[r];
  44131. var p = a.vertexNormals;
  44132. 3 === p.length ? (p[0].copy(s[a.a]),
  44133. p[1].copy(s[a.b]),
  44134. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44135. p[1] = s[a.b].clone(),
  44136. p[2] = s[a.c].clone())
  44137. }
  44138. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44139. },
  44140. computeMorphNormals: function() {
  44141. var e, t, i, r, o;
  44142. for (i = 0,
  44143. r = this.faces.length; i < r; i++)
  44144. for (o = this.faces[i],
  44145. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44146. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44147. e = 0,
  44148. t = o.vertexNormals.length; e < t; e++)
  44149. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44150. var a = new n.Geometry;
  44151. for (a.faces = this.faces,
  44152. e = 0,
  44153. t = this.morphTargets.length; e < t; e++) {
  44154. if (!this.morphNormals[e]) {
  44155. this.morphNormals[e] = {},
  44156. this.morphNormals[e].faceNormals = [],
  44157. this.morphNormals[e].vertexNormals = [];
  44158. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44159. for (i = 0,
  44160. r = this.faces.length; i < r; i++)
  44161. s = new n.Vector3,
  44162. l = {
  44163. a: new n.Vector3,
  44164. b: new n.Vector3,
  44165. c: new n.Vector3
  44166. },
  44167. c.push(s),
  44168. h.push(l)
  44169. }
  44170. var u = this.morphNormals[e];
  44171. a.vertices = this.morphTargets[e].vertices,
  44172. a.computeFaceNormals(),
  44173. a.computeVertexNormals();
  44174. var s, l;
  44175. for (i = 0,
  44176. r = this.faces.length; i < r; i++)
  44177. o = this.faces[i],
  44178. s = u.faceNormals[i],
  44179. l = u.vertexNormals[i],
  44180. s.copy(o.normal),
  44181. l.a.copy(o.vertexNormals[0]),
  44182. l.b.copy(o.vertexNormals[1]),
  44183. l.c.copy(o.vertexNormals[2])
  44184. }
  44185. for (i = 0,
  44186. r = this.faces.length; i < r; i++)
  44187. o = this.faces[i],
  44188. o.normal = o.__originalFaceNormal,
  44189. o.vertexNormals = o.__originalVertexNormals
  44190. },
  44191. computeTangents: function() {
  44192. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44193. },
  44194. computeLineDistances: function() {
  44195. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44196. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44197. this.lineDistances[i] = e
  44198. },
  44199. computeBoundingBox: function() {
  44200. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44201. this.boundingBox.setFromPoints(this.vertices)
  44202. },
  44203. computeBoundingSphere: function() {
  44204. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44205. this.boundingSphere.setFromPoints(this.vertices)
  44206. },
  44207. merge: function(e, t, i) {
  44208. if (e instanceof n.Geometry == !1)
  44209. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44210. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44211. void 0 === i && (i = 0),
  44212. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44213. for (var d = 0, p = s.length; d < p; d++) {
  44214. var f = s[d]
  44215. , g = f.clone();
  44216. void 0 !== t && g.applyMatrix4(t),
  44217. a.push(g)
  44218. }
  44219. for (d = 0,
  44220. p = c.length; d < p; d++) {
  44221. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44222. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44223. m.normal.copy(y.normal),
  44224. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44225. for (var E = 0, b = C.length; E < b; E++)
  44226. v = C[E].clone(),
  44227. void 0 !== r && v.applyMatrix3(r).normalize(),
  44228. m.vertexNormals.push(v);
  44229. m.color.copy(y.color);
  44230. for (var E = 0, b = I.length; E < b; E++)
  44231. A = I[E],
  44232. m.vertexColors.push(A.clone());
  44233. m.materialIndex = y.materialIndex + i,
  44234. l.push(m)
  44235. }
  44236. for (d = 0,
  44237. p = u.length; d < p; d++) {
  44238. var w = u[d]
  44239. , _ = [];
  44240. if (void 0 !== w) {
  44241. for (var E = 0, b = w.length; E < b; E++)
  44242. _.push(w[E].clone());
  44243. h.push(_)
  44244. }
  44245. }
  44246. },
  44247. mergeMesh: function(e) {
  44248. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44249. void this.merge(e.geometry, e.matrix))
  44250. },
  44251. mergeVertices: function() {
  44252. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44253. for (i = 0,
  44254. n = this.vertices.length; i < n; i++)
  44255. e = this.vertices[i],
  44256. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44257. void 0 === l[t] ? (l[t] = i,
  44258. c.push(this.vertices[i]),
  44259. h[i] = c.length - 1) : h[i] = h[l[t]];
  44260. var p = [];
  44261. for (i = 0,
  44262. n = this.faces.length; i < n; i++) {
  44263. r = this.faces[i],
  44264. r.a = h[r.a],
  44265. r.b = h[r.b],
  44266. r.c = h[r.c],
  44267. o = [r.a, r.b, r.c];
  44268. for (var f = -1, g = 0; g < 3; g++)
  44269. if (o[g] === o[(g + 1) % 3]) {
  44270. f = g,
  44271. p.push(i);
  44272. break
  44273. }
  44274. }
  44275. for (i = p.length - 1; i >= 0; i--) {
  44276. var m = p[i];
  44277. for (this.faces.splice(m, 1),
  44278. a = 0,
  44279. s = this.faceVertexUvs.length; a < s; a++)
  44280. this.faceVertexUvs[a].splice(m, 1)
  44281. }
  44282. var v = this.vertices.length - c.length;
  44283. return this.vertices = c,
  44284. v
  44285. },
  44286. sortFacesByMaterialIndex: function() {
  44287. function e(e, t) {
  44288. return e.materialIndex - t.materialIndex
  44289. }
  44290. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44291. t[n]._id = n;
  44292. t.sort(e);
  44293. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44294. a && a.length === i && (r = []),
  44295. s && s.length === i && (o = []);
  44296. for (var n = 0; n < i; n++) {
  44297. var l = t[n]._id;
  44298. r && r.push(a[l]),
  44299. o && o.push(s[l])
  44300. }
  44301. r && (this.faceVertexUvs[0] = r),
  44302. o && (this.faceVertexUvs[1] = o)
  44303. },
  44304. toJSON: function() {
  44305. function e(e, t, i) {
  44306. return i ? e | 1 << t : e & ~(1 << t)
  44307. }
  44308. function t(e) {
  44309. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44310. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44311. u.push(e.x, e.y, e.z),
  44312. d[t])
  44313. }
  44314. function i(e) {
  44315. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44316. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44317. p.push(e.getHex()),
  44318. f[t])
  44319. }
  44320. function n(e) {
  44321. var t = e.x.toString() + e.y.toString();
  44322. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44323. g.push(e.x, e.y),
  44324. m[t])
  44325. }
  44326. var r = {
  44327. metadata: {
  44328. version: 4.4,
  44329. type: "Geometry",
  44330. generator: "Geometry.toJSON"
  44331. }
  44332. };
  44333. if (r.uuid = this.uuid,
  44334. r.type = this.type,
  44335. "" !== this.name && (r.name = this.name),
  44336. void 0 !== this.parameters) {
  44337. var o = this.parameters;
  44338. for (var a in o)
  44339. void 0 !== o[a] && (r[a] = o[a]);
  44340. return r
  44341. }
  44342. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44343. var c = this.vertices[l];
  44344. s.push(c.x, c.y, c.z)
  44345. }
  44346. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44347. var v = this.faces[l]
  44348. , A = !0
  44349. , y = !1
  44350. , C = void 0 !== this.faceVertexUvs[0][l]
  44351. , I = v.normal.length() > 0
  44352. , E = v.vertexNormals.length > 0
  44353. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44354. , w = v.vertexColors.length > 0
  44355. , _ = 0;
  44356. if (_ = e(_, 0, 0),
  44357. _ = e(_, 1, A),
  44358. _ = e(_, 2, y),
  44359. _ = e(_, 3, C),
  44360. _ = e(_, 4, I),
  44361. _ = e(_, 5, E),
  44362. _ = e(_, 6, b),
  44363. _ = e(_, 7, w),
  44364. h.push(_),
  44365. h.push(v.a, v.b, v.c),
  44366. h.push(v.materialIndex),
  44367. C) {
  44368. var T = this.faceVertexUvs[0][l];
  44369. h.push(n(T[0]), n(T[1]), n(T[2]))
  44370. }
  44371. if (I && h.push(t(v.normal)),
  44372. E) {
  44373. var x = v.vertexNormals;
  44374. h.push(t(x[0]), t(x[1]), t(x[2]))
  44375. }
  44376. if (b && h.push(i(v.color)),
  44377. w) {
  44378. var S = v.vertexColors;
  44379. h.push(i(S[0]), i(S[1]), i(S[2]))
  44380. }
  44381. }
  44382. return r.data = {},
  44383. r.data.vertices = s,
  44384. r.data.normals = u,
  44385. p.length > 0 && (r.data.colors = p),
  44386. g.length > 0 && (r.data.uvs = [g]),
  44387. r.data.faces = h,
  44388. r
  44389. },
  44390. clone: function() {
  44391. return (new n.Geometry).copy(this)
  44392. },
  44393. copy: function(e) {
  44394. this.vertices = [],
  44395. this.faces = [],
  44396. this.faceVertexUvs = [[]];
  44397. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44398. this.vertices.push(t[i].clone());
  44399. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44400. this.faces.push(r[i].clone());
  44401. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44402. var o = e.faceVertexUvs[i];
  44403. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44404. for (var a = 0, s = o.length; a < s; a++) {
  44405. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44406. var d = l[h];
  44407. c.push(d.clone())
  44408. }
  44409. this.faceVertexUvs[i].push(c)
  44410. }
  44411. }
  44412. return this
  44413. },
  44414. dispose: function() {
  44415. this.dispatchEvent({
  44416. type: "dispose"
  44417. })
  44418. }
  44419. },
  44420. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44421. n.GeometryIdCount = 0,
  44422. n.DirectGeometry = function() {
  44423. Object.defineProperty(this, "id", {
  44424. value: n.GeometryIdCount++
  44425. }),
  44426. this.uuid = n.Math.generateUUID(),
  44427. this.name = "",
  44428. this.type = "DirectGeometry",
  44429. this.indices = [],
  44430. this.vertices = [],
  44431. this.normals = [],
  44432. this.colors = [],
  44433. this.uvs = [],
  44434. this.uvs2 = [],
  44435. this.groups = [],
  44436. this.morphTargets = {},
  44437. this.skinWeights = [],
  44438. this.skinIndices = [],
  44439. this.boundingBox = null,
  44440. this.boundingSphere = null,
  44441. this.verticesNeedUpdate = !1,
  44442. this.normalsNeedUpdate = !1,
  44443. this.colorsNeedUpdate = !1,
  44444. this.uvsNeedUpdate = !1,
  44445. this.groupsNeedUpdate = !1
  44446. }
  44447. ,
  44448. n.DirectGeometry.prototype = {
  44449. constructor: n.DirectGeometry,
  44450. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44451. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44452. computeFaceNormals: function() {
  44453. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44454. },
  44455. computeVertexNormals: function() {
  44456. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44457. },
  44458. computeGroups: function(e) {
  44459. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44460. var a = r[o];
  44461. a.materialIndex !== i && (i = a.materialIndex,
  44462. void 0 !== t && (t.count = 3 * o - t.start,
  44463. n.push(t)),
  44464. t = {
  44465. start: 3 * o,
  44466. materialIndex: i
  44467. })
  44468. }
  44469. void 0 !== t && (t.count = 3 * o - t.start,
  44470. n.push(t)),
  44471. this.groups = n
  44472. },
  44473. fromGeometry: function(e) {
  44474. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44475. if (c > 0) {
  44476. t = [];
  44477. for (var h = 0; h < c; h++)
  44478. t[h] = [];
  44479. this.morphTargets.position = t
  44480. }
  44481. var u, d = e.morphNormals, p = d.length;
  44482. if (p > 0) {
  44483. u = [];
  44484. for (var h = 0; h < p; h++)
  44485. u[h] = [];
  44486. this.morphTargets.normal = u
  44487. }
  44488. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44489. var A = i[h];
  44490. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44491. var y = A.vertexNormals;
  44492. if (3 === y.length)
  44493. this.normals.push(y[0], y[1], y[2]);
  44494. else {
  44495. var C = A.normal;
  44496. this.normals.push(C, C, C)
  44497. }
  44498. var I = A.vertexColors;
  44499. if (3 === I.length)
  44500. this.colors.push(I[0], I[1], I[2]);
  44501. else {
  44502. var E = A.color;
  44503. this.colors.push(E, E, E)
  44504. }
  44505. if (a === !0) {
  44506. var b = o[0][h];
  44507. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44508. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44509. }
  44510. if (s === !0) {
  44511. var b = o[1][h];
  44512. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44513. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44514. }
  44515. for (var w = 0; w < c; w++) {
  44516. var _ = l[w].vertices;
  44517. t[w].push(_[A.a], _[A.b], _[A.c])
  44518. }
  44519. for (var w = 0; w < p; w++) {
  44520. var T = d[w].vertexNormals[h];
  44521. u[w].push(T.a, T.b, T.c)
  44522. }
  44523. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44524. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44525. }
  44526. return this.computeGroups(e),
  44527. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44528. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44529. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44530. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44531. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44532. this
  44533. },
  44534. dispose: function() {
  44535. this.dispatchEvent({
  44536. type: "dispose"
  44537. })
  44538. }
  44539. },
  44540. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44541. n.BufferGeometry = function() {
  44542. Object.defineProperty(this, "id", {
  44543. value: n.GeometryIdCount++
  44544. }),
  44545. this.uuid = n.Math.generateUUID(),
  44546. this.name = "",
  44547. this.type = "BufferGeometry",
  44548. this.index = null,
  44549. this.attributes = {},
  44550. this.morphAttributes = {},
  44551. this.groups = [],
  44552. this.boundingBox = null,
  44553. this.boundingSphere = null,
  44554. this.drawRange = {
  44555. start: 0,
  44556. count: 1 / 0
  44557. }
  44558. }
  44559. ,
  44560. n.BufferGeometry.prototype = {
  44561. constructor: n.BufferGeometry,
  44562. getIndex: function() {
  44563. return this.index
  44564. },
  44565. setIndex: function(e) {
  44566. this.index = e
  44567. },
  44568. addAttribute: function(e, t) {
  44569. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44570. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44571. void this.setIndex(t)) : (this.attributes[e] = t,
  44572. this)
  44573. },
  44574. getAttribute: function(e) {
  44575. return this.attributes[e]
  44576. },
  44577. removeAttribute: function(e) {
  44578. return delete this.attributes[e],
  44579. this
  44580. },
  44581. addGroup: function(e, t, i) {
  44582. this.groups.push({
  44583. start: e,
  44584. count: t,
  44585. materialIndex: void 0 !== i ? i : 0
  44586. })
  44587. },
  44588. clearGroups: function() {
  44589. this.groups = []
  44590. },
  44591. setDrawRange: function(e, t) {
  44592. this.drawRange.start = e,
  44593. this.drawRange.count = t
  44594. },
  44595. applyMatrix: function(e) {
  44596. var t = this.attributes.position;
  44597. void 0 !== t && (e.applyToVector3Array(t.array),
  44598. t.needsUpdate = !0);
  44599. var i = this.attributes.normal;
  44600. if (void 0 !== i) {
  44601. var r = (new n.Matrix3).getNormalMatrix(e);
  44602. r.applyToVector3Array(i.array),
  44603. i.needsUpdate = !0
  44604. }
  44605. return null !== this.boundingBox && this.computeBoundingBox(),
  44606. null !== this.boundingSphere && this.computeBoundingSphere(),
  44607. this
  44608. },
  44609. rotateX: function() {
  44610. var e;
  44611. return function(t) {
  44612. return void 0 === e && (e = new n.Matrix4),
  44613. e.makeRotationX(t),
  44614. this.applyMatrix(e),
  44615. this
  44616. }
  44617. }(),
  44618. rotateY: function() {
  44619. var e;
  44620. return function(t) {
  44621. return void 0 === e && (e = new n.Matrix4),
  44622. e.makeRotationY(t),
  44623. this.applyMatrix(e),
  44624. this
  44625. }
  44626. }(),
  44627. rotateZ: function() {
  44628. var e;
  44629. return function(t) {
  44630. return void 0 === e && (e = new n.Matrix4),
  44631. e.makeRotationZ(t),
  44632. this.applyMatrix(e),
  44633. this
  44634. }
  44635. }(),
  44636. translate: function() {
  44637. var e;
  44638. return function(t, i, r) {
  44639. return void 0 === e && (e = new n.Matrix4),
  44640. e.makeTranslation(t, i, r),
  44641. this.applyMatrix(e),
  44642. this
  44643. }
  44644. }(),
  44645. scale: function() {
  44646. var e;
  44647. return function(t, i, r) {
  44648. return void 0 === e && (e = new n.Matrix4),
  44649. e.makeScale(t, i, r),
  44650. this.applyMatrix(e),
  44651. this
  44652. }
  44653. }(),
  44654. lookAt: function() {
  44655. var e;
  44656. return function(t) {
  44657. void 0 === e && (e = new n.Object3D),
  44658. e.lookAt(t),
  44659. e.updateMatrix(),
  44660. this.applyMatrix(e.matrix)
  44661. }
  44662. }(),
  44663. center: function() {
  44664. this.computeBoundingBox();
  44665. var e = this.boundingBox.center().negate();
  44666. return this.translate(e.x, e.y, e.z),
  44667. e
  44668. },
  44669. setFromObject: function(e) {
  44670. var t = e.geometry;
  44671. if (e instanceof n.Points || e instanceof n.Line) {
  44672. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44673. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44674. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44675. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44676. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44677. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44678. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44679. }
  44680. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44681. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44682. } else
  44683. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44684. return this
  44685. },
  44686. updateFromObject: function(e) {
  44687. var t = e.geometry;
  44688. if (e instanceof n.Mesh) {
  44689. var i = t.__directGeometry;
  44690. if (void 0 === i)
  44691. return this.fromGeometry(t);
  44692. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44693. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44694. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44695. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44696. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44697. t.verticesNeedUpdate = !1,
  44698. t.normalsNeedUpdate = !1,
  44699. t.colorsNeedUpdate = !1,
  44700. t.uvsNeedUpdate = !1,
  44701. t.groupsNeedUpdate = !1,
  44702. t = i
  44703. }
  44704. if (t.verticesNeedUpdate === !0) {
  44705. var r = this.attributes.position;
  44706. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44707. r.needsUpdate = !0),
  44708. t.verticesNeedUpdate = !1
  44709. }
  44710. if (t.normalsNeedUpdate === !0) {
  44711. var r = this.attributes.normal;
  44712. void 0 !== r && (r.copyVector3sArray(t.normals),
  44713. r.needsUpdate = !0),
  44714. t.normalsNeedUpdate = !1
  44715. }
  44716. if (t.colorsNeedUpdate === !0) {
  44717. var r = this.attributes.color;
  44718. void 0 !== r && (r.copyColorsArray(t.colors),
  44719. r.needsUpdate = !0),
  44720. t.colorsNeedUpdate = !1
  44721. }
  44722. if (t.uvsNeedUpdate) {
  44723. var r = this.attributes.uv;
  44724. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44725. r.needsUpdate = !0),
  44726. t.uvsNeedUpdate = !1
  44727. }
  44728. if (t.lineDistancesNeedUpdate) {
  44729. var r = this.attributes.lineDistance;
  44730. void 0 !== r && (r.copyArray(t.lineDistances),
  44731. r.needsUpdate = !0),
  44732. t.lineDistancesNeedUpdate = !1
  44733. }
  44734. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44735. this.groups = t.groups,
  44736. t.groupsNeedUpdate = !1),
  44737. this
  44738. },
  44739. fromGeometry: function(e) {
  44740. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44741. this.fromDirectGeometry(e.__directGeometry)
  44742. },
  44743. fromDirectGeometry: function(e) {
  44744. var t = new Float32Array(3 * e.vertices.length);
  44745. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44746. e.normals.length > 0) {
  44747. var i = new Float32Array(3 * e.normals.length);
  44748. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44749. }
  44750. if (e.colors.length > 0) {
  44751. var r = new Float32Array(3 * e.colors.length);
  44752. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44753. }
  44754. if (e.uvs.length > 0) {
  44755. var o = new Float32Array(2 * e.uvs.length);
  44756. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44757. }
  44758. if (e.uvs2.length > 0) {
  44759. var a = new Float32Array(2 * e.uvs2.length);
  44760. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44761. }
  44762. if (e.indices.length > 0) {
  44763. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44764. , l = new s(3 * e.indices.length);
  44765. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44766. }
  44767. this.groups = e.groups;
  44768. for (var c in e.morphTargets) {
  44769. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44770. var f = u[d]
  44771. , g = new n.Float32Attribute(3 * f.length,3);
  44772. h.push(g.copyVector3sArray(f))
  44773. }
  44774. this.morphAttributes[c] = h
  44775. }
  44776. if (e.skinIndices.length > 0) {
  44777. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44778. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44779. }
  44780. if (e.skinWeights.length > 0) {
  44781. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44782. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44783. }
  44784. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44785. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44786. this
  44787. },
  44788. computeBoundingBox: function() {
  44789. new n.Vector3;
  44790. return function() {
  44791. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44792. var e = this.attributes.position.array;
  44793. e && this.boundingBox.setFromArray(e),
  44794. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44795. this.boundingBox.max.set(0, 0, 0)),
  44796. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44797. }
  44798. }(),
  44799. computeBoundingSphere: function() {
  44800. var e = new n.Box3
  44801. , t = new n.Vector3;
  44802. return function() {
  44803. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44804. var i = this.attributes.position.array;
  44805. if (i) {
  44806. var r = this.boundingSphere.center;
  44807. e.setFromArray(i),
  44808. e.center(r);
  44809. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44810. t.fromArray(i, a),
  44811. o = Math.max(o, r.distanceToSquared(t));
  44812. this.boundingSphere.radius = Math.sqrt(o),
  44813. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44814. }
  44815. }
  44816. }(),
  44817. computeFaceNormals: function() {},
  44818. computeVertexNormals: function() {
  44819. var e = this.index
  44820. , t = this.attributes
  44821. , i = this.groups;
  44822. if (t.position) {
  44823. var r = t.position.array;
  44824. if (void 0 === t.normal)
  44825. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44826. else
  44827. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44828. o[a] = 0;
  44829. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44830. if (e) {
  44831. var v = e.array;
  44832. 0 === i.length && this.addGroup(0, v.length);
  44833. for (var A = 0, y = i.length; A < y; ++A)
  44834. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44835. l = 3 * v[a + 0],
  44836. c = 3 * v[a + 1],
  44837. h = 3 * v[a + 2],
  44838. d.fromArray(r, l),
  44839. p.fromArray(r, c),
  44840. f.fromArray(r, h),
  44841. g.subVectors(f, p),
  44842. m.subVectors(d, p),
  44843. g.cross(m),
  44844. u[l] += g.x,
  44845. u[l + 1] += g.y,
  44846. u[l + 2] += g.z,
  44847. u[c] += g.x,
  44848. u[c + 1] += g.y,
  44849. u[c + 2] += g.z,
  44850. u[h] += g.x,
  44851. u[h + 1] += g.y,
  44852. u[h + 2] += g.z
  44853. } else
  44854. for (var a = 0, s = r.length; a < s; a += 9)
  44855. d.fromArray(r, a),
  44856. p.fromArray(r, a + 3),
  44857. f.fromArray(r, a + 6),
  44858. g.subVectors(f, p),
  44859. m.subVectors(d, p),
  44860. g.cross(m),
  44861. u[a] = g.x,
  44862. u[a + 1] = g.y,
  44863. u[a + 2] = g.z,
  44864. u[a + 3] = g.x,
  44865. u[a + 4] = g.y,
  44866. u[a + 5] = g.z,
  44867. u[a + 6] = g.x,
  44868. u[a + 7] = g.y,
  44869. u[a + 8] = g.z;
  44870. this.normalizeNormals(),
  44871. t.normal.needsUpdate = !0
  44872. }
  44873. },
  44874. merge: function(e, t) {
  44875. if (e instanceof n.BufferGeometry == !1)
  44876. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44877. void 0 === t && (t = 0);
  44878. var i = this.attributes;
  44879. for (var r in i)
  44880. if (void 0 !== e.attributes[r])
  44881. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44882. u++)
  44883. a[u] = l[h];
  44884. return this
  44885. },
  44886. normalizeNormals: function() {
  44887. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44888. e = r[o],
  44889. t = r[o + 1],
  44890. i = r[o + 2],
  44891. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44892. r[o] *= n,
  44893. r[o + 1] *= n,
  44894. r[o + 2] *= n
  44895. },
  44896. toNonIndexed: function() {
  44897. if (null === this.index)
  44898. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44899. this;
  44900. var e = new n.BufferGeometry
  44901. , t = this.index.array
  44902. , i = this.attributes;
  44903. for (var r in i) {
  44904. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44905. c = t[u] * s;
  44906. for (var p = 0; p < s; p++)
  44907. l[h++] = a[c++]
  44908. }
  44909. e.addAttribute(r, new n.BufferAttribute(l,s))
  44910. }
  44911. return e
  44912. },
  44913. toJSON: function() {
  44914. var e = {
  44915. metadata: {
  44916. version: 4.4,
  44917. type: "BufferGeometry",
  44918. generator: "BufferGeometry.toJSON"
  44919. }
  44920. };
  44921. if (e.uuid = this.uuid,
  44922. e.type = this.type,
  44923. "" !== this.name && (e.name = this.name),
  44924. void 0 !== this.parameters) {
  44925. var t = this.parameters;
  44926. for (var i in t)
  44927. void 0 !== t[i] && (e[i] = t[i]);
  44928. return e
  44929. }
  44930. e.data = {
  44931. attributes: {}
  44932. };
  44933. var n = this.index;
  44934. if (null !== n) {
  44935. var r = Array.prototype.slice.call(n.array);
  44936. e.data.index = {
  44937. type: n.array.constructor.name,
  44938. array: r
  44939. }
  44940. }
  44941. var o = this.attributes;
  44942. for (var i in o) {
  44943. var a = o[i]
  44944. , r = Array.prototype.slice.call(a.array);
  44945. e.data.attributes[i] = {
  44946. itemSize: a.itemSize,
  44947. type: a.array.constructor.name,
  44948. array: r
  44949. }
  44950. }
  44951. var s = this.groups;
  44952. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44953. var l = this.boundingSphere;
  44954. return null !== l && (e.data.boundingSphere = {
  44955. center: l.center.toArray(),
  44956. radius: l.radius
  44957. }),
  44958. e
  44959. },
  44960. clone: function() {
  44961. return (new n.BufferGeometry).copy(this)
  44962. },
  44963. copy: function(e) {
  44964. var t = e.index;
  44965. null !== t && this.setIndex(t.clone());
  44966. var i = e.attributes;
  44967. for (var n in i) {
  44968. var r = i[n];
  44969. this.addAttribute(n, r.clone())
  44970. }
  44971. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44972. var l = o[a];
  44973. this.addGroup(l.start, l.count)
  44974. }
  44975. return this
  44976. },
  44977. dispose: function() {
  44978. this.dispatchEvent({
  44979. type: "dispose"
  44980. })
  44981. }
  44982. },
  44983. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44984. n.BufferGeometry.MaxIndex = 65535,
  44985. n.InstancedBufferGeometry = function() {
  44986. n.BufferGeometry.call(this),
  44987. this.type = "InstancedBufferGeometry",
  44988. this.maxInstancedCount = void 0
  44989. }
  44990. ,
  44991. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44992. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44993. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44994. this.groups.push({
  44995. start: e,
  44996. count: t,
  44997. instances: i
  44998. })
  44999. }
  45000. ,
  45001. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45002. var t = e.index;
  45003. null !== t && this.setIndex(t.clone());
  45004. var i = e.attributes;
  45005. for (var n in i) {
  45006. var r = i[n];
  45007. this.addAttribute(n, r.clone())
  45008. }
  45009. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45010. var l = o[a];
  45011. this.addGroup(l.start, l.count, l.instances)
  45012. }
  45013. return this
  45014. }
  45015. ,
  45016. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45017. n.Uniform = function(e, t) {
  45018. this.type = e,
  45019. this.value = t,
  45020. this.dynamic = !1
  45021. }
  45022. ,
  45023. n.Uniform.prototype = {
  45024. constructor: n.Uniform,
  45025. onUpdate: function(e) {
  45026. return this.dynamic = !0,
  45027. this.onUpdateCallback = e,
  45028. this
  45029. }
  45030. },
  45031. n.AnimationClip = function(e, t, i) {
  45032. this.name = e || n.Math.generateUUID(),
  45033. this.tracks = i,
  45034. this.duration = void 0 !== t ? t : -1,
  45035. this.duration < 0 && this.resetDuration(),
  45036. this.trim(),
  45037. this.optimize()
  45038. }
  45039. ,
  45040. n.AnimationClip.prototype = {
  45041. constructor: n.AnimationClip,
  45042. resetDuration: function() {
  45043. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45044. var r = this.tracks[i];
  45045. t = Math.max(t, r.times[r.times.length - 1])
  45046. }
  45047. this.duration = t
  45048. },
  45049. trim: function() {
  45050. for (var e = 0; e < this.tracks.length; e++)
  45051. this.tracks[e].trim(0, this.duration);
  45052. return this
  45053. },
  45054. optimize: function() {
  45055. for (var e = 0; e < this.tracks.length; e++)
  45056. this.tracks[e].optimize();
  45057. return this
  45058. }
  45059. },
  45060. Object.assign(n.AnimationClip, {
  45061. parse: function(e) {
  45062. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45063. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45064. return new n.AnimationClip(e.name,e.duration,t)
  45065. },
  45066. toJSON: function(e) {
  45067. for (var t = [], i = e.tracks, r = {
  45068. name: e.name,
  45069. duration: e.duration,
  45070. tracks: t
  45071. }, o = 0, a = i.length; o !== a; ++o)
  45072. t.push(n.KeyframeTrack.toJSON(i[o]));
  45073. return r
  45074. },
  45075. CreateFromMorphTargetSequence: function(e, t, i) {
  45076. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45077. var s = []
  45078. , l = [];
  45079. s.push((a + r - 1) % r, a, (a + 1) % r),
  45080. l.push(0, 1, 0);
  45081. var c = n.AnimationUtils.getKeyframeOrder(s);
  45082. s = n.AnimationUtils.sortedArray(s, 1, c),
  45083. l = n.AnimationUtils.sortedArray(l, 1, c),
  45084. 0 === s[0] && (s.push(r),
  45085. l.push(l[0])),
  45086. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45087. }
  45088. return new n.AnimationClip(e,-1,o)
  45089. },
  45090. findByName: function(e, t) {
  45091. for (var i = 0; i < e.length; i++)
  45092. if (e[i].name === t)
  45093. return e[i];
  45094. return null
  45095. },
  45096. CreateClipsFromMorphTargetSequences: function(e, t) {
  45097. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45098. var s = e[o]
  45099. , l = s.name.match(r);
  45100. if (l && l.length > 1) {
  45101. var c = l[1]
  45102. , h = i[c];
  45103. h || (i[c] = h = []),
  45104. h.push(s)
  45105. }
  45106. }
  45107. var u = [];
  45108. for (var c in i)
  45109. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45110. return u
  45111. },
  45112. parseAnimation: function(e, t, i) {
  45113. if (!e)
  45114. return console.error(" no animation in JSONLoader data"),
  45115. null;
  45116. for (var r = function(e, t, i, r, o) {
  45117. if (0 !== i.length) {
  45118. var a = []
  45119. , s = [];
  45120. n.AnimationUtils.flattenJSON(i, a, s, r),
  45121. 0 !== a.length && o.push(new e(t,a,s))
  45122. }
  45123. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45124. var u = c[h].keys;
  45125. if (u && 0 != u.length)
  45126. if (u[0].morphTargets) {
  45127. for (var d = {}, p = 0; p < u.length; p++)
  45128. if (u[p].morphTargets)
  45129. for (var f = 0; f < u[p].morphTargets.length; f++)
  45130. d[u[p].morphTargets[f]] = -1;
  45131. for (var g in d) {
  45132. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45133. var A = u[p];
  45134. m.push(A.time),
  45135. v.push(A.morphTarget === g ? 1 : 0)
  45136. }
  45137. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45138. }
  45139. s = d.length * (l || 1)
  45140. } else {
  45141. var y = ".bones[" + t[h].name + "]";
  45142. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45143. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45144. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45145. }
  45146. }
  45147. if (0 === o.length)
  45148. return null;
  45149. var C = new n.AnimationClip(a,s,o);
  45150. return C
  45151. }
  45152. }),
  45153. n.AnimationMixer = function(e) {
  45154. this._root = e,
  45155. this._initMemoryManager(),
  45156. this._accuIndex = 0,
  45157. this.time = 0,
  45158. this.timeScale = 1
  45159. }
  45160. ,
  45161. n.AnimationMixer.prototype = {
  45162. constructor: n.AnimationMixer,
  45163. clipAction: function(e, t) {
  45164. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45165. if (void 0 !== l) {
  45166. var c = l.actionByRoot[o];
  45167. if (void 0 !== c)
  45168. return c;
  45169. if (i = l.knownActions[0],
  45170. s = i._clip,
  45171. e !== a && e !== s)
  45172. throw new Error("Different clips with the same name detected!")
  45173. }
  45174. if (null === s)
  45175. return null;
  45176. var h = new n.AnimationMixer._Action(this,s,t);
  45177. return this._bindAction(h, i),
  45178. this._addInactiveAction(h, a, o),
  45179. h
  45180. },
  45181. existingAction: function(e, t) {
  45182. var i = t || this._root
  45183. , n = i.uuid
  45184. , r = "string" == typeof e ? e : e.name
  45185. , o = this._actionsByClip[r];
  45186. return void 0 !== o ? o.actionByRoot[n] || null : null
  45187. },
  45188. stopAllAction: function() {
  45189. var e = this._actions
  45190. , t = this._nActiveActions
  45191. , i = this._bindings
  45192. , n = this._nActiveBindings;
  45193. this._nActiveActions = 0,
  45194. this._nActiveBindings = 0;
  45195. for (var r = 0; r !== t; ++r)
  45196. e[r].reset();
  45197. for (var r = 0; r !== n; ++r)
  45198. i[r].useCount = 0;
  45199. return this
  45200. },
  45201. update: function(e) {
  45202. e *= this.timeScale;
  45203. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45204. var s = t[a];
  45205. s.enabled && s._update(n, e, r, o)
  45206. }
  45207. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45208. l[a].apply(o);
  45209. return this
  45210. },
  45211. getRoot: function() {
  45212. return this._root
  45213. },
  45214. uncacheClip: function(e) {
  45215. var t = this._actions
  45216. , i = e.name
  45217. , n = this._actionsByClip
  45218. , r = n[i];
  45219. if (void 0 !== r) {
  45220. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45221. var l = o[a];
  45222. this._deactivateAction(l);
  45223. var c = l._cacheIndex
  45224. , h = t[t.length - 1];
  45225. l._cacheIndex = null,
  45226. l._byClipCacheIndex = null,
  45227. h._cacheIndex = c,
  45228. t[c] = h,
  45229. t.pop(),
  45230. this._removeInactiveBindingsForAction(l)
  45231. }
  45232. delete n[i]
  45233. }
  45234. },
  45235. uncacheRoot: function(e) {
  45236. var t = e.uuid
  45237. , i = this._actionsByClip;
  45238. for (var n in i) {
  45239. var r = i[n].actionByRoot
  45240. , o = r[t];
  45241. void 0 !== o && (this._deactivateAction(o),
  45242. this._removeInactiveAction(o))
  45243. }
  45244. var a = this._bindingsByRootAndName
  45245. , s = a[t];
  45246. if (void 0 !== s)
  45247. for (var l in s) {
  45248. var c = s[l];
  45249. c.restoreOriginalState(),
  45250. this._removeInactiveBinding(c)
  45251. }
  45252. },
  45253. uncacheAction: function(e, t) {
  45254. var i = this.existingAction(e, t);
  45255. null !== i && (this._deactivateAction(i),
  45256. this._removeInactiveAction(i))
  45257. }
  45258. },
  45259. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45260. n.AnimationMixer._Action = function(e, t, i) {
  45261. this._mixer = e,
  45262. this._clip = t,
  45263. this._localRoot = i || null;
  45264. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45265. endingStart: n.ZeroCurvatureEnding,
  45266. endingEnd: n.ZeroCurvatureEnding
  45267. }, l = 0; l !== o; ++l) {
  45268. var c = r[l].createInterpolant(null);
  45269. a[l] = c,
  45270. c.settings = s
  45271. }
  45272. this._interpolantSettings = s,
  45273. this._interpolants = a,
  45274. this._propertyBindings = new Array(o),
  45275. this._cacheIndex = null,
  45276. this._byClipCacheIndex = null,
  45277. this._timeScaleInterpolant = null,
  45278. this._weightInterpolant = null,
  45279. this.loop = n.LoopRepeat,
  45280. this._loopCount = -1,
  45281. this._startTime = null,
  45282. this.time = 0,
  45283. this.timeScale = 1,
  45284. this._effectiveTimeScale = 1,
  45285. this.weight = 1,
  45286. this._effectiveWeight = 1,
  45287. this.repetitions = 1 / 0,
  45288. this.paused = !1,
  45289. this.enabled = !0,
  45290. this.clampWhenFinished = !1,
  45291. this.zeroSlopeAtStart = !0,
  45292. this.zeroSlopeAtEnd = !0
  45293. }
  45294. ,
  45295. n.AnimationMixer._Action.prototype = {
  45296. constructor: n.AnimationMixer._Action,
  45297. play: function() {
  45298. return this._mixer._activateAction(this),
  45299. this
  45300. },
  45301. stop: function() {
  45302. return this._mixer._deactivateAction(this),
  45303. this.reset()
  45304. },
  45305. reset: function() {
  45306. return this.paused = !1,
  45307. this.enabled = !0,
  45308. this.time = 0,
  45309. this._loopCount = -1,
  45310. this._startTime = null,
  45311. this.stopFading().stopWarping()
  45312. },
  45313. isRunning: function() {
  45314. this._startTime;
  45315. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45316. },
  45317. isScheduled: function() {
  45318. return this._mixer._isActiveAction(this)
  45319. },
  45320. startAt: function(e) {
  45321. return this._startTime = e,
  45322. this
  45323. },
  45324. setLoop: function(e, t) {
  45325. return this.loop = e,
  45326. this.repetitions = t,
  45327. this
  45328. },
  45329. setEffectiveWeight: function(e) {
  45330. return this.weight = e,
  45331. this._effectiveWeight = this.enabled ? e : 0,
  45332. this.stopFading()
  45333. },
  45334. getEffectiveWeight: function() {
  45335. return this._effectiveWeight
  45336. },
  45337. fadeIn: function(e) {
  45338. return this._scheduleFading(e, 0, 1)
  45339. },
  45340. fadeOut: function(e) {
  45341. return this._scheduleFading(e, 1, 0)
  45342. },
  45343. crossFadeFrom: function(e, t, i) {
  45344. this._mixer;
  45345. if (e.fadeOut(t),
  45346. this.fadeIn(t),
  45347. i) {
  45348. var n = this._clip.duration
  45349. , r = e._clip.duration
  45350. , o = r / n
  45351. , a = n / r;
  45352. e.warp(1, o, t),
  45353. this.warp(a, 1, t)
  45354. }
  45355. return this
  45356. },
  45357. crossFadeTo: function(e, t, i) {
  45358. return e.crossFadeFrom(this, t, i)
  45359. },
  45360. stopFading: function() {
  45361. var e = this._weightInterpolant;
  45362. return null !== e && (this._weightInterpolant = null,
  45363. this._mixer._takeBackControlInterpolant(e)),
  45364. this
  45365. },
  45366. setEffectiveTimeScale: function(e) {
  45367. return this.timeScale = e,
  45368. this._effectiveTimeScale = this.paused ? 0 : e,
  45369. this.stopWarping()
  45370. },
  45371. getEffectiveTimeScale: function() {
  45372. return this._effectiveTimeScale
  45373. },
  45374. setDuration: function(e) {
  45375. return this.timeScale = this._clip.duration / e,
  45376. this.stopWarping()
  45377. },
  45378. syncWith: function(e) {
  45379. return this.time = e.time,
  45380. this.timeScale = e.timeScale,
  45381. this.stopWarping()
  45382. },
  45383. halt: function(e) {
  45384. return this.warp(this._currentTimeScale, 0, e)
  45385. },
  45386. warp: function(e, t, i) {
  45387. var n = this._mixer
  45388. , r = n.time
  45389. , o = this._timeScaleInterpolant
  45390. , a = this.timeScale;
  45391. null === o && (o = n._lendControlInterpolant(),
  45392. this._timeScaleInterpolant = o);
  45393. var s = o.parameterPositions
  45394. , l = o.sampleValues;
  45395. return s[0] = r,
  45396. s[1] = r + i,
  45397. l[0] = e / a,
  45398. l[1] = t / a,
  45399. this
  45400. },
  45401. stopWarping: function() {
  45402. var e = this._timeScaleInterpolant;
  45403. return null !== e && (this._timeScaleInterpolant = null,
  45404. this._mixer._takeBackControlInterpolant(e)),
  45405. this
  45406. },
  45407. getMixer: function() {
  45408. return this._mixer
  45409. },
  45410. getClip: function() {
  45411. return this._clip
  45412. },
  45413. getRoot: function() {
  45414. return this._localRoot || this._mixer._root
  45415. },
  45416. _update: function(e, t, i, n) {
  45417. var r = this._startTime;
  45418. if (null !== r) {
  45419. var o = (e - r) * i;
  45420. if (o < 0 || 0 === i)
  45421. return;
  45422. this._startTime = null,
  45423. t = i * o
  45424. }
  45425. t *= this._updateTimeScale(e);
  45426. var a = this._updateTime(t)
  45427. , s = this._updateWeight(e);
  45428. if (s > 0)
  45429. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45430. l[h].evaluate(a),
  45431. c[h].accumulate(n, s)
  45432. },
  45433. _updateWeight: function(e) {
  45434. var t = 0;
  45435. if (this.enabled) {
  45436. t = this.weight;
  45437. var i = this._weightInterpolant;
  45438. if (null !== i) {
  45439. var n = i.evaluate(e)[0];
  45440. t *= n,
  45441. e > i.parameterPositions[1] && (this.stopFading(),
  45442. 0 === n && (this.enabled = !1))
  45443. }
  45444. }
  45445. return this._effectiveWeight = t,
  45446. t
  45447. },
  45448. _updateTimeScale: function(e) {
  45449. var t = 0;
  45450. if (!this.paused) {
  45451. t = this.timeScale;
  45452. var i = this._timeScaleInterpolant;
  45453. if (null !== i) {
  45454. var n = i.evaluate(e)[0];
  45455. t *= n,
  45456. e > i.parameterPositions[1] && (this.stopWarping(),
  45457. 0 === t ? this.pause = !0 : this.timeScale = t)
  45458. }
  45459. }
  45460. return this._effectiveTimeScale = t,
  45461. t
  45462. },
  45463. _updateTime: function(e) {
  45464. var t = this.time + e;
  45465. if (0 === e)
  45466. return t;
  45467. var i = this._clip.duration
  45468. , r = this.loop
  45469. , o = this._loopCount
  45470. , a = !1;
  45471. switch (r) {
  45472. case n.LoopOnce:
  45473. if (o === -1 && (this.loopCount = 0,
  45474. this._setEndings(!0, !0, !1)),
  45475. t >= i)
  45476. t = i;
  45477. else {
  45478. if (!(t < 0))
  45479. break;
  45480. t = 0
  45481. }
  45482. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45483. this._mixer.dispatchEvent({
  45484. type: "finished",
  45485. action: this,
  45486. direction: e < 0 ? -1 : 1
  45487. });
  45488. break;
  45489. case n.LoopPingPong:
  45490. a = !0;
  45491. case n.LoopRepeat:
  45492. if (o === -1 && (e > 0 ? (o = 0,
  45493. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45494. t >= i || t < 0) {
  45495. var s = Math.floor(t / i);
  45496. t -= i * s,
  45497. o += Math.abs(s);
  45498. var l = this.repetitions - o;
  45499. if (l < 0) {
  45500. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45501. t = e > 0 ? i : 0,
  45502. this._mixer.dispatchEvent({
  45503. type: "finished",
  45504. action: this,
  45505. direction: e > 0 ? 1 : -1
  45506. });
  45507. break
  45508. }
  45509. if (0 === l) {
  45510. var c = e < 0;
  45511. this._setEndings(c, !c, a)
  45512. } else
  45513. this._setEndings(!1, !1, a);
  45514. this._loopCount = o,
  45515. this._mixer.dispatchEvent({
  45516. type: "loop",
  45517. action: this,
  45518. loopDelta: s
  45519. })
  45520. }
  45521. if (r === n.LoopPingPong && 1 === (1 & o))
  45522. return this.time = t,
  45523. i - t
  45524. }
  45525. return this.time = t,
  45526. t
  45527. },
  45528. _setEndings: function(e, t, i) {
  45529. var r = this._interpolantSettings;
  45530. i ? (r.endingStart = n.ZeroSlopeEnding,
  45531. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45532. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45533. },
  45534. _scheduleFading: function(e, t, i) {
  45535. var n = this._mixer
  45536. , r = n.time
  45537. , o = this._weightInterpolant;
  45538. null === o && (o = n._lendControlInterpolant(),
  45539. this._weightInterpolant = o);
  45540. var a = o.parameterPositions
  45541. , s = o.sampleValues;
  45542. return a[0] = r,
  45543. s[0] = t,
  45544. a[1] = r + e,
  45545. s[1] = i,
  45546. this
  45547. }
  45548. },
  45549. Object.assign(n.AnimationMixer.prototype, {
  45550. _bindAction: function(e, t) {
  45551. var i = e._localRoot || this._root
  45552. , r = e._clip.tracks
  45553. , o = r.length
  45554. , a = e._propertyBindings
  45555. , s = e._interpolants
  45556. , l = i.uuid
  45557. , c = this._bindingsByRootAndName
  45558. , h = c[l];
  45559. void 0 === h && (h = {},
  45560. c[l] = h);
  45561. for (var u = 0; u !== o; ++u) {
  45562. var d = r[u]
  45563. , p = d.name
  45564. , f = h[p];
  45565. if (void 0 !== f)
  45566. a[u] = f;
  45567. else {
  45568. if (f = a[u],
  45569. void 0 !== f) {
  45570. null === f._cacheIndex && (++f.referenceCount,
  45571. this._addInactiveBinding(f, l, p));
  45572. continue
  45573. }
  45574. var g = t && t._propertyBindings[u].binding.parsedPath;
  45575. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45576. ++f.referenceCount,
  45577. this._addInactiveBinding(f, l, p),
  45578. a[u] = f
  45579. }
  45580. s[u].resultBuffer = f.buffer
  45581. }
  45582. },
  45583. _activateAction: function(e) {
  45584. if (!this._isActiveAction(e)) {
  45585. if (null === e._cacheIndex) {
  45586. var t = (e._localRoot || this._root).uuid
  45587. , i = e._clip.name
  45588. , n = this._actionsByClip[i];
  45589. this._bindAction(e, n && n.knownActions[0]),
  45590. this._addInactiveAction(e, i, t)
  45591. }
  45592. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45593. var s = r[o];
  45594. 0 === s.useCount++ && (this._lendBinding(s),
  45595. s.saveOriginalState())
  45596. }
  45597. this._lendAction(e)
  45598. }
  45599. },
  45600. _deactivateAction: function(e) {
  45601. if (this._isActiveAction(e)) {
  45602. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45603. var r = t[i];
  45604. 0 === --r.useCount && (r.restoreOriginalState(),
  45605. this._takeBackBinding(r))
  45606. }
  45607. this._takeBackAction(e)
  45608. }
  45609. },
  45610. _initMemoryManager: function() {
  45611. this._actions = [],
  45612. this._nActiveActions = 0,
  45613. this._actionsByClip = {},
  45614. this._bindings = [],
  45615. this._nActiveBindings = 0,
  45616. this._bindingsByRootAndName = {},
  45617. this._controlInterpolants = [],
  45618. this._nActiveControlInterpolants = 0;
  45619. var e = this;
  45620. this.stats = {
  45621. actions: {
  45622. get total() {
  45623. return e._actions.length
  45624. },
  45625. get inUse() {
  45626. return e._nActiveActions
  45627. }
  45628. },
  45629. bindings: {
  45630. get total() {
  45631. return e._bindings.length
  45632. },
  45633. get inUse() {
  45634. return e._nActiveBindings
  45635. }
  45636. },
  45637. controlInterpolants: {
  45638. get total() {
  45639. return e._controlInterpolants.length
  45640. },
  45641. get inUse() {
  45642. return e._nActiveControlInterpolants
  45643. }
  45644. }
  45645. }
  45646. },
  45647. _isActiveAction: function(e) {
  45648. var t = e._cacheIndex;
  45649. return null !== t && t < this._nActiveActions
  45650. },
  45651. _addInactiveAction: function(e, t, i) {
  45652. var n = this._actions
  45653. , r = this._actionsByClip
  45654. , o = r[t];
  45655. if (void 0 === o)
  45656. o = {
  45657. knownActions: [e],
  45658. actionByRoot: {}
  45659. },
  45660. e._byClipCacheIndex = 0,
  45661. r[t] = o;
  45662. else {
  45663. var a = o.knownActions;
  45664. e._byClipCacheIndex = a.length,
  45665. a.push(e)
  45666. }
  45667. e._cacheIndex = n.length,
  45668. n.push(e),
  45669. o.actionByRoot[i] = e
  45670. },
  45671. _removeInactiveAction: function(e) {
  45672. var t = this._actions
  45673. , i = t[t.length - 1]
  45674. , n = e._cacheIndex;
  45675. i._cacheIndex = n,
  45676. t[n] = i,
  45677. t.pop(),
  45678. e._cacheIndex = null;
  45679. var r = e._clip.name
  45680. , o = this._actionsByClip
  45681. , a = o[r]
  45682. , s = a.knownActions
  45683. , l = s[s.length - 1]
  45684. , c = e._byClipCacheIndex;
  45685. l._byClipCacheIndex = c,
  45686. s[c] = l,
  45687. s.pop(),
  45688. e._byClipCacheIndex = null;
  45689. var h = a.actionByRoot
  45690. , u = (t._localRoot || this._root).uuid;
  45691. delete h[u],
  45692. 0 === s.length && delete o[r],
  45693. this._removeInactiveBindingsForAction(e)
  45694. },
  45695. _removeInactiveBindingsForAction: function(e) {
  45696. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45697. var r = t[i];
  45698. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45699. }
  45700. },
  45701. _lendAction: function(e) {
  45702. var t = this._actions
  45703. , i = e._cacheIndex
  45704. , n = this._nActiveActions++
  45705. , r = t[n];
  45706. e._cacheIndex = n,
  45707. t[n] = e,
  45708. r._cacheIndex = i,
  45709. t[i] = r
  45710. },
  45711. _takeBackAction: function(e) {
  45712. var t = this._actions
  45713. , i = e._cacheIndex
  45714. , n = --this._nActiveActions
  45715. , r = t[n];
  45716. e._cacheIndex = n,
  45717. t[n] = e,
  45718. r._cacheIndex = i,
  45719. t[i] = r
  45720. },
  45721. _addInactiveBinding: function(e, t, i) {
  45722. var n = this._bindingsByRootAndName
  45723. , r = n[t]
  45724. , o = this._bindings;
  45725. void 0 === r && (r = {},
  45726. n[t] = r),
  45727. r[i] = e,
  45728. e._cacheIndex = o.length,
  45729. o.push(e)
  45730. },
  45731. _removeInactiveBinding: function(e) {
  45732. var t = this._bindings
  45733. , i = e.binding
  45734. , n = i.rootNode.uuid
  45735. , r = i.path
  45736. , o = this._bindingsByRootAndName
  45737. , a = o[n]
  45738. , s = t[t.length - 1]
  45739. , l = e._cacheIndex;
  45740. s._cacheIndex = l,
  45741. t[l] = s,
  45742. t.pop(),
  45743. delete a[r];
  45744. e: {
  45745. for (var c in a)
  45746. break e;
  45747. delete o[n]
  45748. }
  45749. },
  45750. _lendBinding: function(e) {
  45751. var t = this._bindings
  45752. , i = e._cacheIndex
  45753. , n = this._nActiveBindings++
  45754. , r = t[n];
  45755. e._cacheIndex = n,
  45756. t[n] = e,
  45757. r._cacheIndex = i,
  45758. t[i] = r
  45759. },
  45760. _takeBackBinding: function(e) {
  45761. var t = this._bindings
  45762. , i = e._cacheIndex
  45763. , n = --this._nActiveBindings
  45764. , r = t[n];
  45765. e._cacheIndex = n,
  45766. t[n] = e,
  45767. r._cacheIndex = i,
  45768. t[i] = r
  45769. },
  45770. _lendControlInterpolant: function() {
  45771. var e = this._controlInterpolants
  45772. , t = this._nActiveControlInterpolants++
  45773. , i = e[t];
  45774. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45775. i.__cacheIndex = t,
  45776. e[t] = i),
  45777. i
  45778. },
  45779. _takeBackControlInterpolant: function(e) {
  45780. var t = this._controlInterpolants
  45781. , i = e.__cacheIndex
  45782. , n = --this._nActiveControlInterpolants
  45783. , r = t[n];
  45784. e.__cacheIndex = n,
  45785. t[n] = e,
  45786. r.__cacheIndex = i,
  45787. t[i] = r
  45788. },
  45789. _controlInterpolantsResultBuffer: new Float32Array(1)
  45790. }),
  45791. n.AnimationObjectGroup = function(e) {
  45792. this.uuid = n.Math.generateUUID(),
  45793. this._objects = Array.prototype.slice.call(arguments),
  45794. this.nCachedObjects_ = 0;
  45795. var t = {};
  45796. this._indicesByUUID = t;
  45797. for (var i = 0, r = arguments.length; i !== r; ++i)
  45798. t[arguments[i].uuid] = i;
  45799. this._paths = [],
  45800. this._parsedPaths = [],
  45801. this._bindings = [],
  45802. this._bindingsIndicesByPath = {};
  45803. var o = this;
  45804. this.stats = {
  45805. objects: {
  45806. get total() {
  45807. return o._objects.length
  45808. },
  45809. get inUse() {
  45810. return this.total - o.nCachedObjects_
  45811. }
  45812. },
  45813. get bindingsPerObject() {
  45814. return o._bindings.length
  45815. }
  45816. }
  45817. }
  45818. ,
  45819. n.AnimationObjectGroup.prototype = {
  45820. constructor: n.AnimationObjectGroup,
  45821. add: function(e) {
  45822. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45823. var d = arguments[h]
  45824. , p = d.uuid
  45825. , f = o[p];
  45826. if (void 0 === f) {
  45827. f = i++,
  45828. o[p] = f,
  45829. t.push(d);
  45830. for (var g = 0, m = c; g !== m; ++g)
  45831. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45832. } else if (f < r) {
  45833. var v = t[f]
  45834. , A = --r
  45835. , y = t[A];
  45836. o[y.uuid] = f,
  45837. t[f] = y,
  45838. o[p] = A,
  45839. t[A] = d;
  45840. for (var g = 0, m = c; g !== m; ++g) {
  45841. var C = l[g]
  45842. , I = C[A]
  45843. , E = C[f];
  45844. C[f] = I,
  45845. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45846. C[A] = E
  45847. }
  45848. } else
  45849. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45850. }
  45851. this.nCachedObjects_ = r
  45852. },
  45853. remove: function(e) {
  45854. for (var t = this._objects, i = (t.length,
  45855. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45856. var l = arguments[a]
  45857. , c = l.uuid
  45858. , h = n[c];
  45859. if (void 0 !== h && h >= i) {
  45860. var u = i++
  45861. , d = t[u];
  45862. n[d.uuid] = h,
  45863. t[h] = d,
  45864. n[c] = u,
  45865. t[u] = l;
  45866. for (var p = 0, f = o; p !== f; ++p) {
  45867. var g = r[p]
  45868. , m = g[u]
  45869. , v = g[h];
  45870. g[h] = m,
  45871. g[u] = v
  45872. }
  45873. }
  45874. }
  45875. this.nCachedObjects_ = i
  45876. },
  45877. uncache: function(e) {
  45878. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45879. var c = arguments[s]
  45880. , h = c.uuid
  45881. , u = r[h];
  45882. if (void 0 !== u)
  45883. if (delete r[h],
  45884. u < n) {
  45885. var d = --n
  45886. , p = t[d]
  45887. , f = --i
  45888. , g = t[f];
  45889. r[p.uuid] = u,
  45890. t[u] = p,
  45891. r[g.uuid] = d,
  45892. t[d] = g,
  45893. t.pop();
  45894. for (var m = 0, v = a; m !== v; ++m) {
  45895. var A = o[m]
  45896. , y = A[d]
  45897. , C = A[f];
  45898. A[u] = y,
  45899. A[d] = C,
  45900. A.pop()
  45901. }
  45902. } else {
  45903. var f = --i
  45904. , g = t[f];
  45905. r[g.uuid] = u,
  45906. t[u] = g,
  45907. t.pop();
  45908. for (var m = 0, v = a; m !== v; ++m) {
  45909. var A = o[m];
  45910. A[u] = A[f],
  45911. A.pop()
  45912. }
  45913. }
  45914. }
  45915. this.nCachedObjects_ = n
  45916. },
  45917. subscribe_: function(e, t) {
  45918. var i = this._bindingsIndicesByPath
  45919. , r = i[e]
  45920. , o = this._bindings;
  45921. if (void 0 !== r)
  45922. return o[r];
  45923. var a = this._paths
  45924. , s = this._parsedPaths
  45925. , l = this._objects
  45926. , c = l.length
  45927. , h = this.nCachedObjects_
  45928. , u = new Array(c);
  45929. r = o.length,
  45930. i[e] = r,
  45931. a.push(e),
  45932. s.push(t),
  45933. o.push(u);
  45934. for (var d = h, p = l.length; d !== p; ++d) {
  45935. var f = l[d];
  45936. u[d] = new n.PropertyBinding(f,e,t)
  45937. }
  45938. return u
  45939. },
  45940. unsubscribe_: function(e) {
  45941. var t = this._bindingsIndicesByPath
  45942. , i = t[e];
  45943. if (void 0 !== i) {
  45944. var n = this._paths
  45945. , r = this._parsedPaths
  45946. , o = this._bindings
  45947. , a = o.length - 1
  45948. , s = o[a]
  45949. , l = e[a];
  45950. t[l] = i,
  45951. o[i] = s,
  45952. o.pop(),
  45953. r[i] = r[a],
  45954. r.pop(),
  45955. n[i] = n[a],
  45956. n.pop()
  45957. }
  45958. }
  45959. },
  45960. n.AnimationUtils = {
  45961. arraySlice: function(e, t, i) {
  45962. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45963. },
  45964. convertArray: function(e, t, i) {
  45965. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45966. },
  45967. isTypedArray: function(e) {
  45968. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45969. },
  45970. getKeyframeOrder: function(e) {
  45971. function t(t, i) {
  45972. return e[t] - e[i]
  45973. }
  45974. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45975. n[r] = r;
  45976. return n.sort(t),
  45977. n
  45978. },
  45979. sortedArray: function(e, t, i) {
  45980. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45981. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45982. r[a++] = e[s + l];
  45983. return r
  45984. },
  45985. flattenJSON: function(e, t, i, n) {
  45986. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45987. o = e[r++];
  45988. if (void 0 !== o) {
  45989. var a = o[n];
  45990. if (void 0 !== a)
  45991. if (Array.isArray(a)) {
  45992. do
  45993. a = o[n],
  45994. void 0 !== a && (t.push(o.time),
  45995. i.push.apply(i, a)),
  45996. o = e[r++];
  45997. while (void 0 !== o)
  45998. } else if (void 0 !== a.toArray) {
  45999. do
  46000. a = o[n],
  46001. void 0 !== a && (t.push(o.time),
  46002. a.toArray(i, i.length)),
  46003. o = e[r++];
  46004. while (void 0 !== o)
  46005. } else
  46006. do
  46007. a = o[n],
  46008. void 0 !== a && (t.push(o.time),
  46009. i.push(a)),
  46010. o = e[r++];
  46011. while (void 0 !== o)
  46012. }
  46013. }
  46014. },
  46015. n.KeyframeTrack = function(e, t, i, r) {
  46016. if (void 0 === e)
  46017. throw new Error("track name is undefined");
  46018. if (void 0 === t || 0 === t.length)
  46019. throw new Error("no keyframes in track named " + e);
  46020. this.name = e,
  46021. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46022. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46023. this.setInterpolation(r || this.DefaultInterpolation),
  46024. this.validate(),
  46025. this.optimize()
  46026. }
  46027. ,
  46028. n.KeyframeTrack.prototype = {
  46029. constructor: n.KeyframeTrack,
  46030. TimeBufferType: Float32Array,
  46031. ValueBufferType: Float32Array,
  46032. DefaultInterpolation: n.InterpolateLinear,
  46033. InterpolantFactoryMethodDiscrete: function(e) {
  46034. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46035. },
  46036. InterpolantFactoryMethodLinear: function(e) {
  46037. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46038. },
  46039. InterpolantFactoryMethodSmooth: function(e) {
  46040. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46041. },
  46042. setInterpolation: function(e) {
  46043. var t = void 0;
  46044. switch (e) {
  46045. case n.InterpolateDiscrete:
  46046. t = this.InterpolantFactoryMethodDiscrete;
  46047. break;
  46048. case n.InterpolateLinear:
  46049. t = this.InterpolantFactoryMethodLinear;
  46050. break;
  46051. case n.InterpolateSmooth:
  46052. t = this.InterpolantFactoryMethodSmooth
  46053. }
  46054. if (void 0 === t) {
  46055. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46056. if (void 0 === this.createInterpolant) {
  46057. if (e === this.DefaultInterpolation)
  46058. throw new Error(i);
  46059. this.setInterpolation(this.DefaultInterpolation)
  46060. }
  46061. return void console.warn(i)
  46062. }
  46063. this.createInterpolant = t
  46064. },
  46065. getInterpolation: function() {
  46066. switch (this.createInterpolant) {
  46067. case this.InterpolantFactoryMethodDiscrete:
  46068. return n.InterpolateDiscrete;
  46069. case this.InterpolantFactoryMethodLinear:
  46070. return n.InterpolateLinear;
  46071. case this.InterpolantFactoryMethodSmooth:
  46072. return n.InterpolateSmooth
  46073. }
  46074. },
  46075. getValueSize: function() {
  46076. return this.values.length / this.times.length
  46077. },
  46078. shift: function(e) {
  46079. if (0 !== e)
  46080. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46081. t[i] += e;
  46082. return this
  46083. },
  46084. scale: function(e) {
  46085. if (1 !== e)
  46086. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46087. t[i] *= e;
  46088. return this
  46089. },
  46090. trim: function(e, t) {
  46091. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46092. ++o;
  46093. for (; a !== -1 && i[a] > t; )
  46094. --a;
  46095. if (++a,
  46096. 0 !== o || a !== r) {
  46097. o >= a && (a = Math.max(a, 1),
  46098. o = a - 1);
  46099. var s = this.getValueSize();
  46100. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46101. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46102. }
  46103. return this
  46104. },
  46105. validate: function() {
  46106. var e = !0
  46107. , t = this.getValueSize();
  46108. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46109. e = !1);
  46110. var i = this.times
  46111. , r = this.values
  46112. , o = i.length;
  46113. 0 === o && (console.error("track is empty", this),
  46114. e = !1);
  46115. for (var a = null, s = 0; s !== o; s++) {
  46116. var l = i[s];
  46117. if ("number" == typeof l && isNaN(l)) {
  46118. console.error("time is not a valid number", this, s, l),
  46119. e = !1;
  46120. break
  46121. }
  46122. if (null !== a && a > l) {
  46123. console.error("out of order keys", this, s, l, a),
  46124. e = !1;
  46125. break
  46126. }
  46127. a = l
  46128. }
  46129. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46130. for (var s = 0, c = r.length; s !== c; ++s) {
  46131. var h = r[s];
  46132. if (isNaN(h)) {
  46133. console.error("value is not a valid number", this, s, h),
  46134. e = !1;
  46135. break
  46136. }
  46137. }
  46138. return e
  46139. },
  46140. optimize: function() {
  46141. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46142. var s = !1
  46143. , l = e[o]
  46144. , c = e[o + 1];
  46145. if (l !== c && (1 !== o || l !== l[0]))
  46146. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46147. var f = t[h + p];
  46148. if (f !== t[u + p] || f !== t[d + p]) {
  46149. s = !0;
  46150. break
  46151. }
  46152. }
  46153. if (s) {
  46154. if (o !== r) {
  46155. e[r] = e[o];
  46156. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46157. t[m + p] = t[g + p]
  46158. }
  46159. ++r
  46160. }
  46161. }
  46162. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46163. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46164. this
  46165. }
  46166. },
  46167. Object.assign(n.KeyframeTrack, {
  46168. parse: function(e) {
  46169. if (void 0 === e.type)
  46170. throw new Error("track type undefined, can not parse");
  46171. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46172. if (void 0 === e.times) {
  46173. console.warn("legacy JSON format detected, converting");
  46174. var i = []
  46175. , r = [];
  46176. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46177. e.times = i,
  46178. e.values = r
  46179. }
  46180. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46181. },
  46182. toJSON: function(e) {
  46183. var t, i = e.constructor;
  46184. if (void 0 !== i.toJSON)
  46185. t = i.toJSON(e);
  46186. else {
  46187. t = {
  46188. name: e.name,
  46189. times: n.AnimationUtils.convertArray(e.times, Array),
  46190. values: n.AnimationUtils.convertArray(e.values, Array)
  46191. };
  46192. var r = e.getInterpolation();
  46193. r !== e.DefaultInterpolation && (t.interpolation = r)
  46194. }
  46195. return t.type = e.ValueTypeName,
  46196. t
  46197. },
  46198. _getTrackTypeForValueTypeName: function(e) {
  46199. switch (e.toLowerCase()) {
  46200. case "scalar":
  46201. case "double":
  46202. case "float":
  46203. case "number":
  46204. case "integer":
  46205. return n.NumberKeyframeTrack;
  46206. case "vector":
  46207. case "vector2":
  46208. case "vector3":
  46209. case "vector4":
  46210. return n.VectorKeyframeTrack;
  46211. case "color":
  46212. return n.ColorKeyframeTrack;
  46213. case "quaternion":
  46214. return n.QuaternionKeyframeTrack;
  46215. case "bool":
  46216. case "boolean":
  46217. return n.BooleanKeyframeTrack;
  46218. case "string":
  46219. return n.StringKeyframeTrack
  46220. }
  46221. throw new Error("Unsupported typeName: " + e)
  46222. }
  46223. }),
  46224. n.PropertyBinding = function(e, t, i) {
  46225. this.path = t,
  46226. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46227. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46228. this.rootNode = e
  46229. }
  46230. ,
  46231. n.PropertyBinding.prototype = {
  46232. constructor: n.PropertyBinding,
  46233. getValue: function(e, t) {
  46234. this.bind(),
  46235. this.getValue(e, t)
  46236. },
  46237. setValue: function(e, t) {
  46238. this.bind(),
  46239. this.setValue(e, t)
  46240. },
  46241. bind: function() {
  46242. var e = this.node
  46243. , t = this.parsedPath
  46244. , i = t.objectName
  46245. , r = t.propertyName
  46246. , o = t.propertyIndex;
  46247. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46248. this.node = e),
  46249. this.getValue = this._getValue_unavailable,
  46250. this.setValue = this._setValue_unavailable,
  46251. !e)
  46252. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46253. if (i) {
  46254. var a = t.objectIndex;
  46255. switch (i) {
  46256. case "materials":
  46257. if (!e.material)
  46258. return void console.error(" can not bind to material as node does not have a material", this);
  46259. if (!e.material.materials)
  46260. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46261. e = e.material.materials;
  46262. break;
  46263. case "bones":
  46264. if (!e.skeleton)
  46265. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46266. e = e.skeleton.bones;
  46267. for (var s = 0; s < e.length; s++)
  46268. if (e[s].name === a) {
  46269. a = s;
  46270. break
  46271. }
  46272. break;
  46273. default:
  46274. if (void 0 === e[i])
  46275. return void console.error(" can not bind to objectName of node, undefined", this);
  46276. e = e[i]
  46277. }
  46278. if (void 0 !== a) {
  46279. if (void 0 === e[a])
  46280. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46281. e = e[a]
  46282. }
  46283. }
  46284. var l = e[r];
  46285. if (!l) {
  46286. var c = t.nodeName;
  46287. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46288. }
  46289. var h = this.Versioning.None;
  46290. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46291. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46292. this.targetObject = e);
  46293. var u = this.BindingType.Direct;
  46294. if (void 0 !== o) {
  46295. if ("morphTargetInfluences" === r) {
  46296. if (!e.geometry)
  46297. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46298. if (!e.geometry.morphTargets)
  46299. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46300. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46301. if (e.geometry.morphTargets[s].name === o) {
  46302. o = s;
  46303. break
  46304. }
  46305. }
  46306. u = this.BindingType.ArrayElement,
  46307. this.resolvedProperty = l,
  46308. this.propertyIndex = o
  46309. } else
  46310. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46311. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46312. this.resolvedProperty = l) : this.propertyName = r;
  46313. this.getValue = this.GetterByBindingType[u],
  46314. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46315. },
  46316. unbind: function() {
  46317. this.node = null,
  46318. this.getValue = this._getValue_unbound,
  46319. this.setValue = this._setValue_unbound
  46320. }
  46321. },
  46322. Object.assign(n.PropertyBinding.prototype, {
  46323. _getValue_unavailable: function() {},
  46324. _setValue_unavailable: function() {},
  46325. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46326. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46327. BindingType: {
  46328. Direct: 0,
  46329. EntireArray: 1,
  46330. ArrayElement: 2,
  46331. HasFromToArray: 3
  46332. },
  46333. Versioning: {
  46334. None: 0,
  46335. NeedsUpdate: 1,
  46336. MatrixWorldNeedsUpdate: 2
  46337. },
  46338. GetterByBindingType: [function(e, t) {
  46339. e[t] = this.node[this.propertyName]
  46340. }
  46341. , function(e, t) {
  46342. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46343. e[t++] = i[n]
  46344. }
  46345. , function(e, t) {
  46346. e[t] = this.resolvedProperty[this.propertyIndex]
  46347. }
  46348. , function(e, t) {
  46349. this.resolvedProperty.toArray(e, t)
  46350. }
  46351. ],
  46352. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46353. this.node[this.propertyName] = e[t]
  46354. }
  46355. , function(e, t) {
  46356. this.node[this.propertyName] = e[t],
  46357. this.targetObject.needsUpdate = !0
  46358. }
  46359. , function(e, t) {
  46360. this.node[this.propertyName] = e[t],
  46361. this.targetObject.matrixWorldNeedsUpdate = !0
  46362. }
  46363. ], [function(e, t) {
  46364. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46365. i[n] = e[t++]
  46366. }
  46367. , function(e, t) {
  46368. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46369. i[n] = e[t++];
  46370. this.targetObject.needsUpdate = !0
  46371. }
  46372. , function(e, t) {
  46373. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46374. i[n] = e[t++];
  46375. this.targetObject.matrixWorldNeedsUpdate = !0
  46376. }
  46377. ], [function(e, t) {
  46378. this.resolvedProperty[this.propertyIndex] = e[t]
  46379. }
  46380. , function(e, t) {
  46381. this.resolvedProperty[this.propertyIndex] = e[t],
  46382. this.targetObject.needsUpdate = !0
  46383. }
  46384. , function(e, t) {
  46385. this.resolvedProperty[this.propertyIndex] = e[t],
  46386. this.targetObject.matrixWorldNeedsUpdate = !0
  46387. }
  46388. ], [function(e, t) {
  46389. this.resolvedProperty.fromArray(e, t)
  46390. }
  46391. , function(e, t) {
  46392. this.resolvedProperty.fromArray(e, t),
  46393. this.targetObject.needsUpdate = !0
  46394. }
  46395. , function(e, t) {
  46396. this.resolvedProperty.fromArray(e, t),
  46397. this.targetObject.matrixWorldNeedsUpdate = !0
  46398. }
  46399. ]]
  46400. }),
  46401. n.PropertyBinding.Composite = function(e, t, i) {
  46402. var r = i || n.PropertyBinding.parseTrackName(t);
  46403. this._targetGroup = e,
  46404. this._bindings = e.subscribe_(t, r)
  46405. }
  46406. ,
  46407. n.PropertyBinding.Composite.prototype = {
  46408. constructor: n.PropertyBinding.Composite,
  46409. getValue: function(e, t) {
  46410. this.bind();
  46411. var i = this._targetGroup.nCachedObjects_
  46412. , n = this._bindings[i];
  46413. void 0 !== n && n.getValue(e, t)
  46414. },
  46415. setValue: function(e, t) {
  46416. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46417. i[n].setValue(e, t)
  46418. },
  46419. bind: function() {
  46420. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46421. e[t].bind()
  46422. },
  46423. unbind: function() {
  46424. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46425. e[t].unbind()
  46426. }
  46427. },
  46428. n.PropertyBinding.create = function(e, t, i) {
  46429. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46430. }
  46431. ,
  46432. n.PropertyBinding.parseTrackName = function(e) {
  46433. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46434. , i = t.exec(e);
  46435. if (!i)
  46436. throw new Error("cannot parse trackName at all: " + e);
  46437. i.index === t.lastIndex && t.lastIndex++;
  46438. var n = {
  46439. nodeName: i[3],
  46440. objectName: i[5],
  46441. objectIndex: i[7],
  46442. propertyName: i[9],
  46443. propertyIndex: i[11]
  46444. };
  46445. if (null === n.propertyName || 0 === n.propertyName.length)
  46446. throw new Error("can not parse propertyName from trackName: " + e);
  46447. return n
  46448. }
  46449. ,
  46450. n.PropertyBinding.findNode = function(e, t) {
  46451. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46452. return e;
  46453. if (e.skeleton) {
  46454. var i = function(e) {
  46455. for (var i = 0; i < e.bones.length; i++) {
  46456. var n = e.bones[i];
  46457. if (n.name === t)
  46458. return n
  46459. }
  46460. return null
  46461. }
  46462. , n = i(e.skeleton);
  46463. if (n)
  46464. return n
  46465. }
  46466. if (e.children) {
  46467. var r = function(e) {
  46468. for (var i = 0; i < e.length; i++) {
  46469. var n = e[i];
  46470. if (n.name === t || n.uuid === t)
  46471. return n;
  46472. var o = r(n.children);
  46473. if (o)
  46474. return o
  46475. }
  46476. return null
  46477. }
  46478. , o = r(e.children);
  46479. if (o)
  46480. return o
  46481. }
  46482. return null
  46483. }
  46484. ,
  46485. n.PropertyMixer = function(e, t, i) {
  46486. this.binding = e,
  46487. this.valueSize = i;
  46488. var n, r = Float64Array;
  46489. switch (t) {
  46490. case "quaternion":
  46491. n = this._slerp;
  46492. break;
  46493. case "string":
  46494. case "bool":
  46495. r = Array,
  46496. n = this._select;
  46497. break;
  46498. default:
  46499. n = this._lerp
  46500. }
  46501. this.buffer = new r(4 * i),
  46502. this._mixBufferRegion = n,
  46503. this.cumulativeWeight = 0,
  46504. this.useCount = 0,
  46505. this.referenceCount = 0
  46506. }
  46507. ,
  46508. n.PropertyMixer.prototype = {
  46509. constructor: n.PropertyMixer,
  46510. accumulate: function(e, t) {
  46511. var i = this.buffer
  46512. , n = this.valueSize
  46513. , r = e * n + n
  46514. , o = this.cumulativeWeight;
  46515. if (0 === o) {
  46516. for (var a = 0; a !== n; ++a)
  46517. i[r + a] = i[a];
  46518. o = t
  46519. } else {
  46520. o += t;
  46521. var s = t / o;
  46522. this._mixBufferRegion(i, r, 0, s, n)
  46523. }
  46524. this.cumulativeWeight = o
  46525. },
  46526. apply: function(e) {
  46527. var t = this.valueSize
  46528. , i = this.buffer
  46529. , n = e * t + t
  46530. , r = this.cumulativeWeight
  46531. , o = this.binding;
  46532. if (this.cumulativeWeight = 0,
  46533. r < 1) {
  46534. var a = 3 * t;
  46535. this._mixBufferRegion(i, n, a, 1 - r, t)
  46536. }
  46537. for (var s = t, l = t + t; s !== l; ++s)
  46538. if (i[s] !== i[s + t]) {
  46539. o.setValue(i, n);
  46540. break
  46541. }
  46542. },
  46543. saveOriginalState: function() {
  46544. var e = this.binding
  46545. , t = this.buffer
  46546. , i = this.valueSize
  46547. , n = 3 * i;
  46548. e.getValue(t, n);
  46549. for (var r = i, o = n; r !== o; ++r)
  46550. t[r] = t[n + r % i];
  46551. this.cumulativeWeight = 0
  46552. },
  46553. restoreOriginalState: function() {
  46554. var e = 3 * this.valueSize;
  46555. this.binding.setValue(this.buffer, e)
  46556. },
  46557. _select: function(e, t, i, n, r) {
  46558. if (n >= .5)
  46559. for (var o = 0; o !== r; ++o)
  46560. e[t + o] = e[i + o]
  46561. },
  46562. _slerp: function(e, t, i, r, o) {
  46563. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46564. },
  46565. _lerp: function(e, t, i, n, r) {
  46566. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46567. var s = t + a;
  46568. e[s] = e[s] * o + e[i + a] * n
  46569. }
  46570. }
  46571. },
  46572. n.BooleanKeyframeTrack = function(e, t, i) {
  46573. n.KeyframeTrack.call(this, e, t, i)
  46574. }
  46575. ,
  46576. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46577. constructor: n.BooleanKeyframeTrack,
  46578. ValueTypeName: "bool",
  46579. ValueBufferType: Array,
  46580. DefaultInterpolation: n.IntepolateDiscrete,
  46581. InterpolantFactoryMethodLinear: void 0,
  46582. InterpolantFactoryMethodSmooth: void 0
  46583. }),
  46584. n.NumberKeyframeTrack = function(e, t, i, r) {
  46585. n.KeyframeTrack.call(this, e, t, i, r)
  46586. }
  46587. ,
  46588. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46589. constructor: n.NumberKeyframeTrack,
  46590. ValueTypeName: "number"
  46591. }),
  46592. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46593. n.KeyframeTrack.call(this, e, t, i, r)
  46594. }
  46595. ,
  46596. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46597. constructor: n.QuaternionKeyframeTrack,
  46598. ValueTypeName: "quaternion",
  46599. DefaultInterpolation: n.InterpolateLinear,
  46600. InterpolantFactoryMethodLinear: function(e) {
  46601. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46602. },
  46603. InterpolantFactoryMethodSmooth: void 0
  46604. }),
  46605. n.StringKeyframeTrack = function(e, t, i, r) {
  46606. n.KeyframeTrack.call(this, e, t, i, r)
  46607. }
  46608. ,
  46609. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46610. constructor: n.StringKeyframeTrack,
  46611. ValueTypeName: "string",
  46612. ValueBufferType: Array,
  46613. DefaultInterpolation: n.IntepolateDiscrete,
  46614. InterpolantFactoryMethodLinear: void 0,
  46615. InterpolantFactoryMethodSmooth: void 0
  46616. }),
  46617. n.VectorKeyframeTrack = function(e, t, i, r) {
  46618. n.KeyframeTrack.call(this, e, t, i, r)
  46619. }
  46620. ,
  46621. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46622. constructor: n.VectorKeyframeTrack,
  46623. ValueTypeName: "vector"
  46624. }),
  46625. n.Audio = function(e) {
  46626. n.Object3D.call(this),
  46627. this.type = "Audio",
  46628. this.context = e.context,
  46629. this.source = this.context.createBufferSource(),
  46630. this.source.onended = this.onEnded.bind(this),
  46631. this.gain = this.context.createGain(),
  46632. this.gain.connect(e.getInput()),
  46633. this.autoplay = !1,
  46634. this.startTime = 0,
  46635. this.playbackRate = 1,
  46636. this.isPlaying = !1,
  46637. this.hasPlaybackControl = !0,
  46638. this.sourceType = "empty",
  46639. this.filter = null
  46640. }
  46641. ,
  46642. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46643. n.Audio.prototype.constructor = n.Audio,
  46644. n.Audio.prototype.getOutput = function() {
  46645. return this.gain
  46646. }
  46647. ,
  46648. n.Audio.prototype.load = function(e) {
  46649. var t = new n.AudioBuffer(this.context);
  46650. return t.load(e),
  46651. this.setBuffer(t),
  46652. this
  46653. }
  46654. ,
  46655. n.Audio.prototype.setNodeSource = function(e) {
  46656. return this.hasPlaybackControl = !1,
  46657. this.sourceType = "audioNode",
  46658. this.source = e,
  46659. this.connect(),
  46660. this
  46661. }
  46662. ,
  46663. n.Audio.prototype.setBuffer = function(e) {
  46664. var t = this;
  46665. return e.onReady(function(e) {
  46666. t.source.buffer = e,
  46667. t.sourceType = "buffer",
  46668. t.autoplay && t.play()
  46669. }),
  46670. this
  46671. }
  46672. ,
  46673. n.Audio.prototype.play = function() {
  46674. if (this.isPlaying === !0)
  46675. return void console.warn("THREE.Audio: Audio is already playing.");
  46676. if (this.hasPlaybackControl === !1)
  46677. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46678. var e = this.context.createBufferSource();
  46679. e.buffer = this.source.buffer,
  46680. e.loop = this.source.loop,
  46681. e.onended = this.source.onended,
  46682. e.start(0, this.startTime),
  46683. e.playbackRate.value = this.playbackRate,
  46684. this.isPlaying = !0,
  46685. this.source = e,
  46686. this.connect()
  46687. }
  46688. ,
  46689. n.Audio.prototype.pause = function() {
  46690. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46691. void (this.startTime = this.context.currentTime))
  46692. }
  46693. ,
  46694. n.Audio.prototype.stop = function() {
  46695. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46696. void (this.startTime = 0))
  46697. }
  46698. ,
  46699. n.Audio.prototype.connect = function() {
  46700. null !== this.filter ? (this.source.connect(this.filter),
  46701. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46702. }
  46703. ,
  46704. n.Audio.prototype.disconnect = function() {
  46705. null !== this.filter ? (this.source.disconnect(this.filter),
  46706. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46707. }
  46708. ,
  46709. n.Audio.prototype.getFilter = function() {
  46710. return this.filter
  46711. }
  46712. ,
  46713. n.Audio.prototype.setFilter = function(e) {
  46714. void 0 === e && (e = null),
  46715. this.isPlaying === !0 ? (this.disconnect(),
  46716. this.filter = e,
  46717. this.connect()) : this.filter = e
  46718. }
  46719. ,
  46720. n.Audio.prototype.setPlaybackRate = function(e) {
  46721. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46722. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46723. }
  46724. ,
  46725. n.Audio.prototype.getPlaybackRate = function() {
  46726. return this.playbackRate
  46727. }
  46728. ,
  46729. n.Audio.prototype.onEnded = function() {
  46730. this.isPlaying = !1
  46731. }
  46732. ,
  46733. n.Audio.prototype.setLoop = function(e) {
  46734. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46735. }
  46736. ,
  46737. n.Audio.prototype.getLoop = function() {
  46738. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46739. !1) : this.source.loop
  46740. }
  46741. ,
  46742. n.Audio.prototype.setVolume = function(e) {
  46743. this.gain.gain.value = e
  46744. }
  46745. ,
  46746. n.Audio.prototype.getVolume = function() {
  46747. return this.gain.gain.value
  46748. }
  46749. ,
  46750. n.AudioAnalyser = function(e, t) {
  46751. this.analyser = e.context.createAnalyser(),
  46752. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46753. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46754. e.getOutput().connect(this.analyser)
  46755. }
  46756. ,
  46757. n.AudioAnalyser.prototype = {
  46758. constructor: n.AudioAnalyser,
  46759. getData: function() {
  46760. return this.analyser.getByteFrequencyData(this.data),
  46761. this.data
  46762. }
  46763. },
  46764. n.AudioBuffer = function(e) {
  46765. this.context = e,
  46766. this.ready = !1,
  46767. this.readyCallbacks = []
  46768. }
  46769. ,
  46770. n.AudioBuffer.prototype.load = function(e) {
  46771. var t = this
  46772. , i = new XMLHttpRequest;
  46773. return i.open("GET", e, !0),
  46774. i.responseType = "arraybuffer",
  46775. i.onload = function(e) {
  46776. t.context.decodeAudioData(this.response, function(e) {
  46777. t.buffer = e,
  46778. t.ready = !0;
  46779. for (var i = 0; i < t.readyCallbacks.length; i++)
  46780. t.readyCallbacks[i](t.buffer);
  46781. t.readyCallbacks = []
  46782. })
  46783. }
  46784. ,
  46785. i.send(),
  46786. this
  46787. }
  46788. ,
  46789. n.AudioBuffer.prototype.onReady = function(e) {
  46790. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46791. }
  46792. ,
  46793. n.PositionalAudio = function(e) {
  46794. n.Audio.call(this, e),
  46795. this.panner = this.context.createPanner(),
  46796. this.panner.connect(this.gain)
  46797. }
  46798. ,
  46799. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46800. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46801. n.PositionalAudio.prototype.getOutput = function() {
  46802. return this.panner
  46803. }
  46804. ,
  46805. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46806. this.panner.refDistance = e
  46807. }
  46808. ,
  46809. n.PositionalAudio.prototype.getRefDistance = function() {
  46810. return this.panner.refDistance
  46811. }
  46812. ,
  46813. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46814. this.panner.rolloffFactor = e
  46815. }
  46816. ,
  46817. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46818. return this.panner.rolloffFactor
  46819. }
  46820. ,
  46821. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46822. this.panner.distanceModel = e
  46823. }
  46824. ,
  46825. n.PositionalAudio.prototype.getDistanceModel = function() {
  46826. return this.panner.distanceModel
  46827. }
  46828. ,
  46829. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46830. this.panner.maxDistance = e
  46831. }
  46832. ,
  46833. n.PositionalAudio.prototype.getMaxDistance = function() {
  46834. return this.panner.maxDistance
  46835. }
  46836. ,
  46837. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46838. var e = new n.Vector3;
  46839. return function(t) {
  46840. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46841. e.setFromMatrixPosition(this.matrixWorld),
  46842. this.panner.setPosition(e.x, e.y, e.z)
  46843. }
  46844. }(),
  46845. n.AudioListener = function() {
  46846. n.Object3D.call(this),
  46847. this.type = "AudioListener",
  46848. this.context = new (window.AudioContext || window.webkitAudioContext),
  46849. this.gain = this.context.createGain(),
  46850. this.gain.connect(this.context.destination),
  46851. this.filter = null
  46852. }
  46853. ,
  46854. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46855. n.AudioListener.prototype.constructor = n.AudioListener,
  46856. n.AudioListener.prototype.getInput = function() {
  46857. return this.gain
  46858. }
  46859. ,
  46860. n.AudioListener.prototype.removeFilter = function() {
  46861. null !== this.filter && (this.gain.disconnect(this.filter),
  46862. this.filter.disconnect(this.context.destination),
  46863. this.gain.connect(this.context.destination),
  46864. this.filter = null)
  46865. }
  46866. ,
  46867. n.AudioListener.prototype.setFilter = function(e) {
  46868. null !== this.filter ? (this.gain.disconnect(this.filter),
  46869. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46870. this.filter = e,
  46871. this.gain.connect(this.filter),
  46872. this.filter.connect(this.context.destination)
  46873. }
  46874. ,
  46875. n.AudioListener.prototype.getFilter = function() {
  46876. return this.filter
  46877. }
  46878. ,
  46879. n.AudioListener.prototype.setMasterVolume = function(e) {
  46880. this.gain.gain.value = e
  46881. }
  46882. ,
  46883. n.AudioListener.prototype.getMasterVolume = function() {
  46884. return this.gain.gain.value
  46885. }
  46886. ,
  46887. n.AudioListener.prototype.updateMatrixWorld = function() {
  46888. var e = new n.Vector3
  46889. , t = new n.Quaternion
  46890. , i = new n.Vector3
  46891. , r = new n.Vector3;
  46892. return function(o) {
  46893. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46894. var a = this.context.listener
  46895. , s = this.up;
  46896. this.matrixWorld.decompose(e, t, i),
  46897. r.set(0, 0, -1).applyQuaternion(t),
  46898. a.setPosition(e.x, e.y, e.z),
  46899. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46900. }
  46901. }(),
  46902. n.Camera = function() {
  46903. n.Object3D.call(this),
  46904. this.type = "Camera",
  46905. this.matrixWorldInverse = new n.Matrix4,
  46906. this.projectionMatrix = new n.Matrix4
  46907. }
  46908. ,
  46909. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46910. n.Camera.prototype.constructor = n.Camera,
  46911. n.Camera.prototype.getWorldDirection = function() {
  46912. var e = new n.Quaternion;
  46913. return function(t) {
  46914. var i = t || new n.Vector3;
  46915. return this.getWorldQuaternion(e),
  46916. i.set(0, 0, -1).applyQuaternion(e)
  46917. }
  46918. }(),
  46919. n.Camera.prototype.lookAt = function() {
  46920. var e = new n.Matrix4;
  46921. return function(t) {
  46922. e.lookAt(this.position, t, this.up),
  46923. this.quaternion.setFromRotationMatrix(e)
  46924. }
  46925. }(),
  46926. n.Camera.prototype.clone = function() {
  46927. return (new this.constructor).copy(this)
  46928. }
  46929. ,
  46930. n.Camera.prototype.copy = function(e) {
  46931. return n.Object3D.prototype.copy.call(this, e),
  46932. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46933. this.projectionMatrix.copy(e.projectionMatrix),
  46934. this
  46935. }
  46936. ,
  46937. n.CubeCamera = function(e, t, i) {
  46938. n.Object3D.call(this),
  46939. this.type = "CubeCamera";
  46940. var r = 90
  46941. , o = 1
  46942. , a = new n.PerspectiveCamera(r,o,e,t);
  46943. a.up.set(0, -1, 0),
  46944. a.lookAt(new n.Vector3(1,0,0)),
  46945. this.add(a);
  46946. var s = new n.PerspectiveCamera(r,o,e,t);
  46947. s.up.set(0, -1, 0),
  46948. s.lookAt(new n.Vector3(-1,0,0)),
  46949. this.add(s);
  46950. var l = new n.PerspectiveCamera(r,o,e,t);
  46951. l.up.set(0, 0, 1),
  46952. l.lookAt(new n.Vector3(0,1,0)),
  46953. this.add(l);
  46954. var c = new n.PerspectiveCamera(r,o,e,t);
  46955. c.up.set(0, 0, -1),
  46956. c.lookAt(new n.Vector3(0,-1,0)),
  46957. this.add(c);
  46958. var h = new n.PerspectiveCamera(r,o,e,t);
  46959. h.up.set(0, -1, 0),
  46960. h.lookAt(new n.Vector3(0,0,1)),
  46961. this.add(h);
  46962. var u = new n.PerspectiveCamera(r,o,e,t);
  46963. u.up.set(0, -1, 0),
  46964. u.lookAt(new n.Vector3(0,0,-1)),
  46965. this.add(u);
  46966. var d = {
  46967. format: n.RGBFormat,
  46968. magFilter: n.LinearFilter,
  46969. minFilter: n.LinearFilter
  46970. };
  46971. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46972. this.updateCubeMap = function(e, t) {
  46973. null === this.parent && this.updateMatrixWorld();
  46974. var i = this.renderTarget
  46975. , n = i.texture.generateMipmaps;
  46976. i.texture.generateMipmaps = !1,
  46977. i.activeCubeFace = 0,
  46978. e.render(t, a, i),
  46979. i.activeCubeFace = 1,
  46980. e.render(t, s, i),
  46981. i.activeCubeFace = 2,
  46982. e.render(t, l, i),
  46983. i.activeCubeFace = 3,
  46984. e.render(t, c, i),
  46985. i.activeCubeFace = 4,
  46986. e.render(t, h, i),
  46987. i.texture.generateMipmaps = n,
  46988. i.activeCubeFace = 5,
  46989. e.render(t, u, i),
  46990. e.setRenderTarget(null)
  46991. }
  46992. }
  46993. ,
  46994. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46995. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46996. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46997. n.Camera.call(this),
  46998. this.type = "OrthographicCamera",
  46999. this.zoom = 1,
  47000. this.left = e,
  47001. this.right = t,
  47002. this.top = i,
  47003. this.bottom = r,
  47004. this.near = void 0 !== o ? o : .1,
  47005. this.far = void 0 !== a ? a : 2e3,
  47006. this.updateProjectionMatrix()
  47007. }
  47008. ,
  47009. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47010. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47011. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47012. var e = (this.right - this.left) / (2 * this.zoom)
  47013. , t = (this.top - this.bottom) / (2 * this.zoom)
  47014. , i = (this.right + this.left) / 2
  47015. , n = (this.top + this.bottom) / 2;
  47016. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47017. }
  47018. ,
  47019. n.OrthographicCamera.prototype.copy = function(e) {
  47020. return n.Camera.prototype.copy.call(this, e),
  47021. this.left = e.left,
  47022. this.right = e.right,
  47023. this.top = e.top,
  47024. this.bottom = e.bottom,
  47025. this.near = e.near,
  47026. this.far = e.far,
  47027. this.zoom = e.zoom,
  47028. this
  47029. }
  47030. ,
  47031. n.OrthographicCamera.prototype.toJSON = function(e) {
  47032. var t = n.Object3D.prototype.toJSON.call(this, e);
  47033. return t.object.zoom = this.zoom,
  47034. t.object.left = this.left,
  47035. t.object.right = this.right,
  47036. t.object.top = this.top,
  47037. t.object.bottom = this.bottom,
  47038. t.object.near = this.near,
  47039. t.object.far = this.far,
  47040. t
  47041. }
  47042. ,
  47043. n.PerspectiveCamera = function(e, t, i, r) {
  47044. n.Camera.call(this),
  47045. this.type = "PerspectiveCamera",
  47046. this.focalLength = 10,
  47047. this.zoom = 1,
  47048. this.fov = void 0 !== e ? e : 50,
  47049. this.aspect = void 0 !== t ? t : 1,
  47050. this.near = void 0 !== i ? i : .1,
  47051. this.far = void 0 !== r ? r : 2e3,
  47052. this.updateProjectionMatrix()
  47053. }
  47054. ,
  47055. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47056. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47057. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47058. void 0 === t && (t = 24),
  47059. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47060. this.updateProjectionMatrix()
  47061. }
  47062. ,
  47063. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47064. this.fullWidth = e,
  47065. this.fullHeight = t,
  47066. this.x = i,
  47067. this.y = n,
  47068. this.width = r,
  47069. this.height = o,
  47070. this.updateProjectionMatrix()
  47071. }
  47072. ,
  47073. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47074. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47075. if (this.fullWidth) {
  47076. var t = this.fullWidth / this.fullHeight
  47077. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47078. , r = -i
  47079. , o = t * r
  47080. , a = t * i
  47081. , s = Math.abs(a - o)
  47082. , l = Math.abs(i - r);
  47083. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47084. } else
  47085. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47086. }
  47087. ,
  47088. n.PerspectiveCamera.prototype.copy = function(e) {
  47089. return n.Camera.prototype.copy.call(this, e),
  47090. this.focalLength = e.focalLength,
  47091. this.zoom = e.zoom,
  47092. this.fov = e.fov,
  47093. this.aspect = e.aspect,
  47094. this.near = e.near,
  47095. this.far = e.far,
  47096. this
  47097. }
  47098. ,
  47099. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47100. var t = n.Object3D.prototype.toJSON.call(this, e);
  47101. return t.object.focalLength = this.focalLength,
  47102. t.object.zoom = this.zoom,
  47103. t.object.fov = this.fov,
  47104. t.object.aspect = this.aspect,
  47105. t.object.near = this.near,
  47106. t.object.far = this.far,
  47107. t
  47108. }
  47109. ,
  47110. n.StereoCamera = function() {
  47111. this.type = "StereoCamera",
  47112. this.aspect = 1,
  47113. this.cameraL = new n.PerspectiveCamera,
  47114. this.cameraL.layers.enable(1),
  47115. this.cameraL.matrixAutoUpdate = !1,
  47116. this.cameraR = new n.PerspectiveCamera,
  47117. this.cameraR.layers.enable(2),
  47118. this.cameraR.matrixAutoUpdate = !1
  47119. }
  47120. ,
  47121. n.StereoCamera.prototype = {
  47122. constructor: n.StereoCamera,
  47123. update: function() {
  47124. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47125. return function(l) {
  47126. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47127. if (c) {
  47128. e = l.focalLength,
  47129. t = l.fov,
  47130. i = l.aspect * this.aspect,
  47131. r = l.near,
  47132. o = l.far;
  47133. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47134. s.elements[12] = -p,
  47135. a.elements[12] = p,
  47136. h = -g * i + f,
  47137. u = g * i + f,
  47138. d.elements[0] = 2 * r / (u - h),
  47139. d.elements[8] = (u + h) / (u - h),
  47140. this.cameraL.projectionMatrix.copy(d),
  47141. h = -g * i - f,
  47142. u = g * i - f,
  47143. d.elements[0] = 2 * r / (u - h),
  47144. d.elements[8] = (u + h) / (u - h),
  47145. this.cameraR.projectionMatrix.copy(d)
  47146. }
  47147. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47148. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47149. }
  47150. }()
  47151. },
  47152. n.Light = function(e, t) {
  47153. n.Object3D.call(this),
  47154. this.type = "Light",
  47155. this.color = new n.Color(e),
  47156. this.intensity = void 0 !== t ? t : 1,
  47157. this.receiveShadow = void 0
  47158. }
  47159. ,
  47160. n.Light.prototype = Object.create(n.Object3D.prototype),
  47161. n.Light.prototype.constructor = n.Light,
  47162. n.Light.prototype.copy = function(e) {
  47163. return n.Object3D.prototype.copy.call(this, e),
  47164. this.color.copy(e.color),
  47165. this.intensity = e.intensity,
  47166. this
  47167. }
  47168. ,
  47169. n.Light.prototype.toJSON = function(e) {
  47170. var t = n.Object3D.prototype.toJSON.call(this, e);
  47171. return t.object.color = this.color.getHex(),
  47172. t.object.intensity = this.intensity,
  47173. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47174. void 0 !== this.distance && (t.object.distance = this.distance),
  47175. void 0 !== this.angle && (t.object.angle = this.angle),
  47176. void 0 !== this.decay && (t.object.decay = this.decay),
  47177. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47178. t
  47179. }
  47180. ,
  47181. n.LightShadow = function(e) {
  47182. this.camera = e,
  47183. this.bias = 0,
  47184. this.radius = 1,
  47185. this.mapSize = new n.Vector2(512,512),
  47186. this.map = null,
  47187. this.matrix = new n.Matrix4
  47188. }
  47189. ,
  47190. n.LightShadow.prototype = {
  47191. constructor: n.LightShadow,
  47192. copy: function(e) {
  47193. return this.camera = e.camera.clone(),
  47194. this.bias = e.bias,
  47195. this.radius = e.radius,
  47196. this.mapSize.copy(e.mapSize),
  47197. this
  47198. },
  47199. clone: function() {
  47200. return (new this.constructor).copy(this)
  47201. }
  47202. },
  47203. n.AmbientLight = function(e, t) {
  47204. n.Light.call(this, e, t),
  47205. this.type = "AmbientLight",
  47206. this.castShadow = void 0
  47207. }
  47208. ,
  47209. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47210. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47211. n.DirectionalLight = function(e, t) {
  47212. n.Light.call(this, e, t),
  47213. this.type = "DirectionalLight",
  47214. this.position.set(0, 1, 0),
  47215. this.updateMatrix(),
  47216. this.target = new n.Object3D,
  47217. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47218. }
  47219. ,
  47220. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47221. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47222. n.DirectionalLight.prototype.copy = function(e) {
  47223. return n.Light.prototype.copy.call(this, e),
  47224. this.target = e.target.clone(),
  47225. this.shadow = e.shadow.clone(),
  47226. this
  47227. }
  47228. ,
  47229. n.HemisphereLight = function(e, t, i) {
  47230. n.Light.call(this, e, i),
  47231. this.type = "HemisphereLight",
  47232. this.castShadow = void 0,
  47233. this.position.set(0, 1, 0),
  47234. this.updateMatrix(),
  47235. this.groundColor = new n.Color(t)
  47236. }
  47237. ,
  47238. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47239. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47240. n.HemisphereLight.prototype.copy = function(e) {
  47241. return n.Light.prototype.copy.call(this, e),
  47242. this.groundColor.copy(e.groundColor),
  47243. this
  47244. }
  47245. ,
  47246. n.PointLight = function(e, t, i, r) {
  47247. n.Light.call(this, e, t),
  47248. this.type = "PointLight",
  47249. this.distance = void 0 !== i ? i : 0,
  47250. this.decay = void 0 !== r ? r : 1,
  47251. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47252. }
  47253. ,
  47254. n.PointLight.prototype = Object.create(n.Light.prototype),
  47255. n.PointLight.prototype.constructor = n.PointLight,
  47256. Object.defineProperty(n.PointLight.prototype, "power", {
  47257. get: function() {
  47258. return 4 * this.intensity * Math.PI
  47259. },
  47260. set: function(e) {
  47261. this.intensity = e / (4 * Math.PI)
  47262. }
  47263. }),
  47264. n.PointLight.prototype.copy = function(e) {
  47265. return n.Light.prototype.copy.call(this, e),
  47266. this.distance = e.distance,
  47267. this.decay = e.decay,
  47268. this.shadow = e.shadow.clone(),
  47269. this
  47270. }
  47271. ,
  47272. n.SpotLight = function(e, t, i, r, o, a) {
  47273. n.Light.call(this, e, t),
  47274. this.type = "SpotLight",
  47275. this.position.set(0, 1, 0),
  47276. this.updateMatrix(),
  47277. this.target = new n.Object3D,
  47278. this.distance = void 0 !== i ? i : 0,
  47279. this.angle = void 0 !== r ? r : Math.PI / 3,
  47280. this.penumbra = void 0 !== o ? o : 0,
  47281. this.decay = void 0 !== a ? a : 1,
  47282. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47283. }
  47284. ,
  47285. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47286. n.SpotLight.prototype.constructor = n.SpotLight,
  47287. Object.defineProperty(n.SpotLight.prototype, "power", {
  47288. get: function() {
  47289. return this.intensity * Math.PI
  47290. },
  47291. set: function(e) {
  47292. this.intensity = e / Math.PI
  47293. }
  47294. }),
  47295. n.SpotLight.prototype.copy = function(e) {
  47296. return n.Light.prototype.copy.call(this, e),
  47297. this.distance = e.distance,
  47298. this.angle = e.angle,
  47299. this.penumbra = e.penumbra,
  47300. this.decay = e.decay,
  47301. this.target = e.target.clone(),
  47302. this.shadow = e.shadow.clone(),
  47303. this
  47304. }
  47305. ,
  47306. n.Cache = {
  47307. enabled: !1,
  47308. files: {},
  47309. add: function(e, t) {
  47310. this.enabled !== !1 && (this.files[e] = t)
  47311. },
  47312. get: function(e) {
  47313. if (this.enabled !== !1)
  47314. return this.files[e]
  47315. },
  47316. remove: function(e) {
  47317. delete this.files[e]
  47318. },
  47319. clear: function() {
  47320. this.files = {}
  47321. }
  47322. },
  47323. n.Loader = function() {
  47324. this.onLoadStart = function() {}
  47325. ,
  47326. this.onLoadProgress = function() {}
  47327. ,
  47328. this.onLoadComplete = function() {}
  47329. }
  47330. ,
  47331. n.Loader.prototype = {
  47332. constructor: n.Loader,
  47333. crossOrigin: void 0,
  47334. extractUrlBase: function(e) {
  47335. var t = e.split("/");
  47336. return 1 === t.length ? "./" : (t.pop(),
  47337. t.join("/") + "/")
  47338. },
  47339. initMaterials: function(e, t, i) {
  47340. for (var n = [], r = 0; r < e.length; ++r)
  47341. n[r] = this.createMaterial(e[r], t, i);
  47342. return n
  47343. },
  47344. createMaterial: function() {
  47345. var e, t, i;
  47346. return function(r, o, a) {
  47347. function s(e, i, r, s, c) {
  47348. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47349. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47350. h = t.load(u)),
  47351. void 0 !== i && (h.repeat.fromArray(i),
  47352. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47353. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47354. void 0 !== r && h.offset.fromArray(r),
  47355. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47356. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47357. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47358. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47359. void 0 !== c && (h.anisotropy = c);
  47360. var p = n.Math.generateUUID();
  47361. return l[p] = h,
  47362. p
  47363. }
  47364. void 0 === e && (e = new n.Color),
  47365. void 0 === t && (t = new n.TextureLoader),
  47366. void 0 === i && (i = new n.MaterialLoader);
  47367. var l = {}
  47368. , c = {
  47369. uuid: n.Math.generateUUID(),
  47370. type: "MeshLambertMaterial"
  47371. };
  47372. for (var h in r) {
  47373. var u = r[h];
  47374. switch (h) {
  47375. case "DbgColor":
  47376. case "DbgIndex":
  47377. case "opticalDensity":
  47378. case "illumination":
  47379. break;
  47380. case "DbgName":
  47381. c.name = u;
  47382. break;
  47383. case "blending":
  47384. c.blending = n[u];
  47385. break;
  47386. case "colorAmbient":
  47387. case "mapAmbient":
  47388. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47389. break;
  47390. case "colorDiffuse":
  47391. c.color = e.fromArray(u).getHex();
  47392. break;
  47393. case "colorSpecular":
  47394. c.specular = e.fromArray(u).getHex();
  47395. break;
  47396. case "colorEmissive":
  47397. c.emissive = e.fromArray(u).getHex();
  47398. break;
  47399. case "specularCoef":
  47400. c.shininess = u;
  47401. break;
  47402. case "shading":
  47403. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47404. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47405. break;
  47406. case "mapDiffuse":
  47407. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47408. break;
  47409. case "mapDiffuseRepeat":
  47410. case "mapDiffuseOffset":
  47411. case "mapDiffuseWrap":
  47412. case "mapDiffuseAnisotropy":
  47413. break;
  47414. case "mapLight":
  47415. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47416. break;
  47417. case "mapLightRepeat":
  47418. case "mapLightOffset":
  47419. case "mapLightWrap":
  47420. case "mapLightAnisotropy":
  47421. break;
  47422. case "mapAO":
  47423. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47424. break;
  47425. case "mapAORepeat":
  47426. case "mapAOOffset":
  47427. case "mapAOWrap":
  47428. case "mapAOAnisotropy":
  47429. break;
  47430. case "mapBump":
  47431. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47432. break;
  47433. case "mapBumpScale":
  47434. c.bumpScale = u;
  47435. break;
  47436. case "mapBumpRepeat":
  47437. case "mapBumpOffset":
  47438. case "mapBumpWrap":
  47439. case "mapBumpAnisotropy":
  47440. break;
  47441. case "mapNormal":
  47442. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47443. break;
  47444. case "mapNormalFactor":
  47445. c.normalScale = [u, u];
  47446. break;
  47447. case "mapNormalRepeat":
  47448. case "mapNormalOffset":
  47449. case "mapNormalWrap":
  47450. case "mapNormalAnisotropy":
  47451. break;
  47452. case "mapSpecular":
  47453. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47454. break;
  47455. case "mapSpecularRepeat":
  47456. case "mapSpecularOffset":
  47457. case "mapSpecularWrap":
  47458. case "mapSpecularAnisotropy":
  47459. break;
  47460. case "mapAlpha":
  47461. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47462. break;
  47463. case "mapAlphaRepeat":
  47464. case "mapAlphaOffset":
  47465. case "mapAlphaWrap":
  47466. case "mapAlphaAnisotropy":
  47467. break;
  47468. case "flipSided":
  47469. c.side = n.BackSide;
  47470. break;
  47471. case "doubleSided":
  47472. c.side = n.DoubleSide;
  47473. break;
  47474. case "transparency":
  47475. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47476. c.opacity = u;
  47477. break;
  47478. case "depthTest":
  47479. case "depthWrite":
  47480. case "colorWrite":
  47481. case "opacity":
  47482. case "reflectivity":
  47483. case "transparent":
  47484. case "visible":
  47485. case "wireframe":
  47486. c[h] = u;
  47487. break;
  47488. case "vertexColors":
  47489. u === !0 && (c.vertexColors = n.VertexColors),
  47490. "face" === u && (c.vertexColors = n.FaceColors);
  47491. break;
  47492. default:
  47493. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47494. }
  47495. }
  47496. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47497. "MeshPhongMaterial" !== c.type && delete c.specular,
  47498. c.opacity < 1 && (c.transparent = !0),
  47499. i.setTextures(l),
  47500. i.parse(c)
  47501. }
  47502. }()
  47503. },
  47504. n.Loader.Handlers = {
  47505. handlers: [],
  47506. add: function(e, t) {
  47507. this.handlers.push(e, t)
  47508. },
  47509. get: function(e) {
  47510. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47511. var r = t[i]
  47512. , o = t[i + 1];
  47513. if (r.test(e))
  47514. return o
  47515. }
  47516. return null
  47517. }
  47518. },
  47519. n.XHRLoader = function(e) {
  47520. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47521. }
  47522. ,
  47523. n.XHRLoader.prototype = {
  47524. constructor: n.XHRLoader,
  47525. load: function(e, t, i, r) {
  47526. void 0 !== this.path && (e = this.path + e);
  47527. var o = this
  47528. , a = n.Cache.get(e);
  47529. if (void 0 !== a)
  47530. return t && setTimeout(function() {
  47531. t(a)
  47532. }, 0),
  47533. a;
  47534. var s = new XMLHttpRequest;
  47535. return s.overrideMimeType("text/plain"),
  47536. s.open("GET", e, !0),
  47537. s.addEventListener("load", function(i) {
  47538. var a = i.target.response;
  47539. n.Cache.add(e, a),
  47540. 200 === this.status ? (t && t(a),
  47541. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47542. t && t(a),
  47543. o.manager.itemEnd(e)) : (r && r(i),
  47544. o.manager.itemError(e))
  47545. }, !1),
  47546. void 0 !== i && s.addEventListener("progress", function(e) {
  47547. i(e)
  47548. }, !1),
  47549. s.addEventListener("error", function(t) {
  47550. r && r(t),
  47551. o.manager.itemError(e)
  47552. }, !1),
  47553. void 0 !== this.responseType && (s.responseType = this.responseType),
  47554. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47555. s.send(null),
  47556. o.manager.itemStart(e),
  47557. s
  47558. },
  47559. setPath: function(e) {
  47560. this.path = e
  47561. },
  47562. setResponseType: function(e) {
  47563. this.responseType = e
  47564. },
  47565. setWithCredentials: function(e) {
  47566. this.withCredentials = e
  47567. }
  47568. },
  47569. n.FontLoader = function(e) {
  47570. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47571. }
  47572. ,
  47573. n.FontLoader.prototype = {
  47574. constructor: n.FontLoader,
  47575. load: function(e, t, i, r) {
  47576. var o = new n.XHRLoader(this.manager);
  47577. o.load(e, function(e) {
  47578. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47579. }, i, r)
  47580. }
  47581. },
  47582. n.ImageLoader = function(e) {
  47583. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47584. }
  47585. ,
  47586. n.ImageLoader.prototype = {
  47587. constructor: n.ImageLoader,
  47588. load: function(e, t, i, r) {
  47589. void 0 !== this.path && (e = this.path + e);
  47590. var o = this
  47591. , a = n.Cache.get(e);
  47592. if (void 0 !== a)
  47593. return o.manager.itemStart(e),
  47594. t ? setTimeout(function() {
  47595. t(a),
  47596. o.manager.itemEnd(e)
  47597. }, 0) : o.manager.itemEnd(e),
  47598. a;
  47599. var s = document.createElement("img");
  47600. return s.addEventListener("load", function(i) {
  47601. n.Cache.add(e, this),
  47602. t && t(this),
  47603. o.manager.itemEnd(e)
  47604. }, !1),
  47605. void 0 !== i && s.addEventListener("progress", function(e) {
  47606. i(e)
  47607. }, !1),
  47608. s.addEventListener("error", function(t) {
  47609. r && r(t),
  47610. o.manager.itemError(e)
  47611. }, !1),
  47612. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47613. o.manager.itemStart(e),
  47614. s.src = e,
  47615. s
  47616. },
  47617. setCrossOrigin: function(e) {
  47618. this.crossOrigin = e
  47619. },
  47620. setPath: function(e) {
  47621. this.path = e
  47622. }
  47623. },
  47624. n.JSONLoader = function(e) {
  47625. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47626. e = void 0),
  47627. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47628. this.withCredentials = !1
  47629. }
  47630. ,
  47631. n.JSONLoader.prototype = {
  47632. constructor: n.JSONLoader,
  47633. get statusDomElement() {
  47634. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47635. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47636. this._statusDomElement
  47637. },
  47638. load: function(e, t, i, r) {
  47639. var o = this
  47640. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47641. , s = new n.XHRLoader(this.manager);
  47642. s.setWithCredentials(this.withCredentials),
  47643. s.load(e, function(i) {
  47644. var n = JSON.parse(i)
  47645. , r = n.metadata;
  47646. if (void 0 !== r) {
  47647. var s = r.type;
  47648. if (void 0 !== s) {
  47649. if ("object" === s.toLowerCase())
  47650. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47651. if ("scene" === s.toLowerCase())
  47652. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47653. }
  47654. }
  47655. var l = o.parse(n, a);
  47656. t(l.geometry, l.materials)
  47657. }, i, r)
  47658. },
  47659. setTexturePath: function(e) {
  47660. this.texturePath = e
  47661. },
  47662. parse: function(e, t) {
  47663. function i(t) {
  47664. function i(e, t) {
  47665. return e & 1 << t
  47666. }
  47667. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47668. if (void 0 !== e.uvs) {
  47669. for (r = 0; r < e.uvs.length; r++)
  47670. e.uvs[r].length && B++;
  47671. for (r = 0; r < B; r++)
  47672. s.faceVertexUvs[r] = []
  47673. }
  47674. for (l = 0,
  47675. c = L.length; l < c; )
  47676. E = new n.Vector3,
  47677. E.x = L[l++] * t,
  47678. E.y = L[l++] * t,
  47679. E.z = L[l++] * t,
  47680. s.vertices.push(E);
  47681. for (l = 0,
  47682. c = O.length; l < c; )
  47683. if (f = O[l++],
  47684. g = i(f, 0),
  47685. m = i(f, 1),
  47686. v = i(f, 3),
  47687. A = i(f, 4),
  47688. y = i(f, 5),
  47689. C = i(f, 6),
  47690. I = i(f, 7),
  47691. g) {
  47692. if (w = new n.Face3,
  47693. w.a = O[l],
  47694. w.b = O[l + 1],
  47695. w.c = O[l + 3],
  47696. _ = new n.Face3,
  47697. _.a = O[l + 1],
  47698. _.b = O[l + 2],
  47699. _.c = O[l + 3],
  47700. l += 4,
  47701. m && (p = O[l++],
  47702. w.materialIndex = p,
  47703. _.materialIndex = p),
  47704. a = s.faces.length,
  47705. v)
  47706. for (r = 0; r < B; r++)
  47707. for (S = e.uvs[r],
  47708. s.faceVertexUvs[r][a] = [],
  47709. s.faceVertexUvs[r][a + 1] = [],
  47710. o = 0; o < 4; o++)
  47711. d = O[l++],
  47712. R = S[2 * d],
  47713. P = S[2 * d + 1],
  47714. M = new n.Vector2(R,P),
  47715. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47716. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47717. if (A && (u = 3 * O[l++],
  47718. w.normal.set(D[u++], D[u++], D[u]),
  47719. _.normal.copy(w.normal)),
  47720. y)
  47721. for (r = 0; r < 4; r++)
  47722. u = 3 * O[l++],
  47723. x = new n.Vector3(D[u++],D[u++],D[u]),
  47724. 2 !== r && w.vertexNormals.push(x),
  47725. 0 !== r && _.vertexNormals.push(x);
  47726. if (C && (h = O[l++],
  47727. T = N[h],
  47728. w.color.setHex(T),
  47729. _.color.setHex(T)),
  47730. I)
  47731. for (r = 0; r < 4; r++)
  47732. h = O[l++],
  47733. T = N[h],
  47734. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47735. 0 !== r && _.vertexColors.push(new n.Color(T));
  47736. s.faces.push(w),
  47737. s.faces.push(_)
  47738. } else {
  47739. if (b = new n.Face3,
  47740. b.a = O[l++],
  47741. b.b = O[l++],
  47742. b.c = O[l++],
  47743. m && (p = O[l++],
  47744. b.materialIndex = p),
  47745. a = s.faces.length,
  47746. v)
  47747. for (r = 0; r < B; r++)
  47748. for (S = e.uvs[r],
  47749. s.faceVertexUvs[r][a] = [],
  47750. o = 0; o < 3; o++)
  47751. d = O[l++],
  47752. R = S[2 * d],
  47753. P = S[2 * d + 1],
  47754. M = new n.Vector2(R,P),
  47755. s.faceVertexUvs[r][a].push(M);
  47756. if (A && (u = 3 * O[l++],
  47757. b.normal.set(D[u++], D[u++], D[u])),
  47758. y)
  47759. for (r = 0; r < 3; r++)
  47760. u = 3 * O[l++],
  47761. x = new n.Vector3(D[u++],D[u++],D[u]),
  47762. b.vertexNormals.push(x);
  47763. if (C && (h = O[l++],
  47764. b.color.setHex(N[h])),
  47765. I)
  47766. for (r = 0; r < 3; r++)
  47767. h = O[l++],
  47768. b.vertexColors.push(new n.Color(N[h]));
  47769. s.faces.push(b)
  47770. }
  47771. }
  47772. function r() {
  47773. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47774. if (e.skinWeights)
  47775. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47776. var o = e.skinWeights[i]
  47777. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47778. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47779. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47780. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47781. }
  47782. if (e.skinIndices)
  47783. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47784. var h = e.skinIndices[i]
  47785. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47786. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47787. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47788. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47789. }
  47790. s.bones = e.bones,
  47791. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47792. }
  47793. function o(t) {
  47794. if (void 0 !== e.morphTargets)
  47795. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47796. s.morphTargets[i] = {},
  47797. s.morphTargets[i].name = e.morphTargets[i].name,
  47798. s.morphTargets[i].vertices = [];
  47799. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47800. var h = new n.Vector3;
  47801. h.x = a[l] * t,
  47802. h.y = a[l + 1] * t,
  47803. h.z = a[l + 2] * t,
  47804. o.push(h)
  47805. }
  47806. }
  47807. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47808. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47809. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47810. u[i].color.fromArray(d, 3 * i)
  47811. }
  47812. }
  47813. function a() {
  47814. var t = []
  47815. , i = [];
  47816. void 0 !== e.animation && i.push(e.animation),
  47817. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47818. for (var r = 0; r < i.length; r++) {
  47819. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47820. o && t.push(o)
  47821. }
  47822. if (s.morphTargets) {
  47823. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47824. t = t.concat(a)
  47825. }
  47826. t.length > 0 && (s.animations = t)
  47827. }
  47828. var s = new n.Geometry
  47829. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47830. if (i(l),
  47831. r(),
  47832. o(l),
  47833. a(),
  47834. s.computeFaceNormals(),
  47835. s.computeBoundingSphere(),
  47836. void 0 === e.materials || 0 === e.materials.length)
  47837. return {
  47838. geometry: s
  47839. };
  47840. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47841. return {
  47842. geometry: s,
  47843. materials: c
  47844. }
  47845. }
  47846. },
  47847. n.LoadingManager = function(e, t, i) {
  47848. var n = this
  47849. , r = !1
  47850. , o = 0
  47851. , a = 0;
  47852. this.onStart = void 0,
  47853. this.onLoad = e,
  47854. this.onProgress = t,
  47855. this.onError = i,
  47856. this.itemStart = function(e) {
  47857. a++,
  47858. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47859. r = !0
  47860. }
  47861. ,
  47862. this.itemEnd = function(e) {
  47863. o++,
  47864. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47865. o === a && (r = !1,
  47866. void 0 !== n.onLoad && n.onLoad())
  47867. }
  47868. ,
  47869. this.itemError = function(e) {
  47870. void 0 !== n.onError && n.onError(e)
  47871. }
  47872. }
  47873. ,
  47874. n.DefaultLoadingManager = new n.LoadingManager,
  47875. n.BufferGeometryLoader = function(e) {
  47876. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47877. }
  47878. ,
  47879. n.BufferGeometryLoader.prototype = {
  47880. constructor: n.BufferGeometryLoader,
  47881. load: function(e, t, i, r) {
  47882. var o = this
  47883. , a = new n.XHRLoader(o.manager);
  47884. a.load(e, function(e) {
  47885. t(o.parse(JSON.parse(e)))
  47886. }, i, r)
  47887. },
  47888. parse: function(e) {
  47889. var t = new n.BufferGeometry
  47890. , i = e.data.index
  47891. , r = {
  47892. Int8Array: Int8Array,
  47893. Uint8Array: Uint8Array,
  47894. Uint8ClampedArray: Uint8ClampedArray,
  47895. Int16Array: Int16Array,
  47896. Uint16Array: Uint16Array,
  47897. Int32Array: Int32Array,
  47898. Uint32Array: Uint32Array,
  47899. Float32Array: Float32Array,
  47900. Float64Array: Float64Array
  47901. };
  47902. if (void 0 !== i) {
  47903. var o = new r[i.type](i.array);
  47904. t.setIndex(new n.BufferAttribute(o,1))
  47905. }
  47906. var a = e.data.attributes;
  47907. for (var s in a) {
  47908. var l = a[s]
  47909. , o = new r[l.type](l.array);
  47910. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47911. }
  47912. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47913. if (void 0 !== c)
  47914. for (var h = 0, u = c.length; h !== u; ++h) {
  47915. var d = c[h];
  47916. t.addGroup(d.start, d.count, d.materialIndex)
  47917. }
  47918. var p = e.data.boundingSphere;
  47919. if (void 0 !== p) {
  47920. var f = new n.Vector3;
  47921. void 0 !== p.center && f.fromArray(p.center),
  47922. t.boundingSphere = new n.Sphere(f,p.radius)
  47923. }
  47924. return t
  47925. }
  47926. },
  47927. n.MaterialLoader = function(e) {
  47928. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47929. this.textures = {}
  47930. }
  47931. ,
  47932. n.MaterialLoader.prototype = {
  47933. constructor: n.MaterialLoader,
  47934. load: function(e, t, i, r) {
  47935. var o = this
  47936. , a = new n.XHRLoader(o.manager);
  47937. a.load(e, function(e) {
  47938. t(o.parse(JSON.parse(e)))
  47939. }, i, r)
  47940. },
  47941. setTextures: function(e) {
  47942. this.textures = e
  47943. },
  47944. getTexture: function(e) {
  47945. var t = this.textures;
  47946. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47947. t[e]
  47948. },
  47949. parse: function(e) {
  47950. var t = new n[e.type];
  47951. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47952. void 0 !== e.name && (t.name = e.name),
  47953. void 0 !== e.color && t.color.setHex(e.color),
  47954. void 0 !== e.roughness && (t.roughness = e.roughness),
  47955. void 0 !== e.metalness && (t.metalness = e.metalness),
  47956. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47957. void 0 !== e.specular && t.specular.setHex(e.specular),
  47958. void 0 !== e.shininess && (t.shininess = e.shininess),
  47959. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47960. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47961. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47962. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47963. void 0 !== e.shading && (t.shading = e.shading),
  47964. void 0 !== e.blending && (t.blending = e.blending),
  47965. void 0 !== e.side && (t.side = e.side),
  47966. void 0 !== e.opacity && (t.opacity = e.opacity),
  47967. void 0 !== e.transparent && (t.transparent = e.transparent),
  47968. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47969. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47970. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47971. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47972. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47973. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47974. void 0 !== e.size && (t.size = e.size),
  47975. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47976. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47977. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47978. t.transparent = !0),
  47979. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47980. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47981. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47982. void 0 !== e.normalScale) {
  47983. var i = e.normalScale;
  47984. Array.isArray(i) === !1 && (i = [i, i]),
  47985. t.normalScale = (new n.Vector2).fromArray(i)
  47986. }
  47987. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47988. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47989. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47990. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47991. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47992. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47993. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47994. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47995. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47996. t.combine = n.MultiplyOperation),
  47997. e.reflectivity && (t.reflectivity = e.reflectivity),
  47998. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47999. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48000. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48001. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48002. void 0 !== e.materials)
  48003. for (var r = 0, o = e.materials.length; r < o; r++)
  48004. t.materials.push(this.parse(e.materials[r]));
  48005. return t
  48006. }
  48007. },
  48008. n.ObjectLoader = function(e) {
  48009. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48010. this.texturePath = ""
  48011. }
  48012. ,
  48013. n.ObjectLoader.prototype = {
  48014. constructor: n.ObjectLoader,
  48015. load: function(e, t, i, r) {
  48016. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48017. var o = this
  48018. , a = new n.XHRLoader(o.manager);
  48019. a.load(e, function(e) {
  48020. o.parse(JSON.parse(e), t)
  48021. }, i, r)
  48022. },
  48023. setTexturePath: function(e) {
  48024. this.texturePath = e
  48025. },
  48026. setCrossOrigin: function(e) {
  48027. this.crossOrigin = e
  48028. },
  48029. parse: function(e, t) {
  48030. var i = this.parseGeometries(e.geometries)
  48031. , n = this.parseImages(e.images, function() {
  48032. void 0 !== t && t(a)
  48033. })
  48034. , r = this.parseTextures(e.textures, n)
  48035. , o = this.parseMaterials(e.materials, r)
  48036. , a = this.parseObject(e.object, i, o);
  48037. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48038. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48039. a
  48040. },
  48041. parseGeometries: function(e) {
  48042. var t = {};
  48043. if (void 0 !== e)
  48044. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48045. var s, l = e[o];
  48046. switch (l.type) {
  48047. case "PlaneGeometry":
  48048. case "PlaneBufferGeometry":
  48049. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48050. break;
  48051. case "BoxGeometry":
  48052. case "BoxBufferGeometry":
  48053. case "CubeGeometry":
  48054. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48055. break;
  48056. case "CircleGeometry":
  48057. case "CircleBufferGeometry":
  48058. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48059. break;
  48060. case "CylinderGeometry":
  48061. case "CylinderBufferGeometry":
  48062. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48063. break;
  48064. case "SphereGeometry":
  48065. case "SphereBufferGeometry":
  48066. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48067. break;
  48068. case "DodecahedronGeometry":
  48069. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48070. break;
  48071. case "IcosahedronGeometry":
  48072. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48073. break;
  48074. case "OctahedronGeometry":
  48075. s = new n.OctahedronGeometry(l.radius,l.detail);
  48076. break;
  48077. case "TetrahedronGeometry":
  48078. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48079. break;
  48080. case "RingGeometry":
  48081. case "RingBufferGeometry":
  48082. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48083. break;
  48084. case "TorusGeometry":
  48085. case "TorusBufferGeometry":
  48086. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48087. break;
  48088. case "TorusKnotGeometry":
  48089. case "TorusKnotBufferGeometry":
  48090. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48091. break;
  48092. case "LatheGeometry":
  48093. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48094. break;
  48095. case "BufferGeometry":
  48096. s = r.parse(l);
  48097. break;
  48098. case "Geometry":
  48099. s = i.parse(l.data, this.texturePath).geometry;
  48100. break;
  48101. default:
  48102. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48103. continue
  48104. }
  48105. s.uuid = l.uuid,
  48106. void 0 !== l.name && (s.name = l.name),
  48107. t[l.uuid] = s
  48108. }
  48109. return t
  48110. },
  48111. parseMaterials: function(e, t) {
  48112. var i = {};
  48113. if (void 0 !== e) {
  48114. var r = new n.MaterialLoader;
  48115. r.setTextures(t);
  48116. for (var o = 0, a = e.length; o < a; o++) {
  48117. var s = r.parse(e[o]);
  48118. i[s.uuid] = s
  48119. }
  48120. }
  48121. return i
  48122. },
  48123. parseAnimations: function(e) {
  48124. for (var t = [], i = 0; i < e.length; i++) {
  48125. var r = n.AnimationClip.parse(e[i]);
  48126. t.push(r)
  48127. }
  48128. return t
  48129. },
  48130. parseImages: function(e, t) {
  48131. function i(e) {
  48132. return r.manager.itemStart(e),
  48133. s.load(e, function() {
  48134. r.manager.itemEnd(e)
  48135. })
  48136. }
  48137. var r = this
  48138. , o = {};
  48139. if (void 0 !== e && e.length > 0) {
  48140. var a = new n.LoadingManager(t)
  48141. , s = new n.ImageLoader(a);
  48142. s.setCrossOrigin(this.crossOrigin);
  48143. for (var l = 0, c = e.length; l < c; l++) {
  48144. var h = e[l]
  48145. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48146. o[h.uuid] = i(u)
  48147. }
  48148. }
  48149. return o
  48150. },
  48151. parseTextures: function(e, t) {
  48152. function i(e) {
  48153. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48154. n[e])
  48155. }
  48156. var r = {};
  48157. if (void 0 !== e)
  48158. for (var o = 0, a = e.length; o < a; o++) {
  48159. var s = e[o];
  48160. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48161. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48162. var l = new n.Texture(t[s.image]);
  48163. l.needsUpdate = !0,
  48164. l.uuid = s.uuid,
  48165. void 0 !== s.name && (l.name = s.name),
  48166. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48167. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48168. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48169. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48170. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48171. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48172. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48173. l.wrapT = i(s.wrap[1])),
  48174. r[s.uuid] = l
  48175. }
  48176. return r
  48177. },
  48178. parseObject: function() {
  48179. var e = new n.Matrix4;
  48180. return function(t, i, r) {
  48181. function o(e) {
  48182. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48183. i[e]
  48184. }
  48185. function a(e) {
  48186. if (void 0 !== e)
  48187. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48188. r[e]
  48189. }
  48190. var s;
  48191. switch (t.type) {
  48192. case "Scene":
  48193. s = new n.Scene;
  48194. break;
  48195. case "PerspectiveCamera":
  48196. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48197. break;
  48198. case "OrthographicCamera":
  48199. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48200. break;
  48201. case "AmbientLight":
  48202. s = new n.AmbientLight(t.color,t.intensity);
  48203. break;
  48204. case "DirectionalLight":
  48205. s = new n.DirectionalLight(t.color,t.intensity);
  48206. break;
  48207. case "PointLight":
  48208. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48209. break;
  48210. case "SpotLight":
  48211. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48212. break;
  48213. case "HemisphereLight":
  48214. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48215. break;
  48216. case "Mesh":
  48217. var l = o(t.geometry)
  48218. , c = a(t.material);
  48219. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48220. break;
  48221. case "LOD":
  48222. s = new n.LOD;
  48223. break;
  48224. case "Line":
  48225. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48226. break;
  48227. case "PointCloud":
  48228. case "Points":
  48229. s = new n.Points(o(t.geometry),a(t.material));
  48230. break;
  48231. case "Sprite":
  48232. s = new n.Sprite(a(t.material));
  48233. break;
  48234. case "Group":
  48235. s = new n.Group;
  48236. break;
  48237. default:
  48238. s = new n.Object3D
  48239. }
  48240. if (s.uuid = t.uuid,
  48241. void 0 !== t.name && (s.name = t.name),
  48242. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48243. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48244. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48245. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48246. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48247. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48248. void 0 !== t.visible && (s.visible = t.visible),
  48249. void 0 !== t.userData && (s.userData = t.userData),
  48250. void 0 !== t.children)
  48251. for (var h in t.children)
  48252. s.add(this.parseObject(t.children[h], i, r));
  48253. if ("LOD" === t.type)
  48254. for (var u = t.levels, d = 0; d < u.length; d++) {
  48255. var p = u[d]
  48256. , h = s.getObjectByProperty("uuid", p.object);
  48257. void 0 !== h && s.addLevel(h, p.distance)
  48258. }
  48259. return s
  48260. }
  48261. }()
  48262. },
  48263. n.TextureLoader = function(e) {
  48264. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48265. }
  48266. ,
  48267. n.TextureLoader.prototype = {
  48268. constructor: n.TextureLoader,
  48269. load: function(e, t, i, r) {
  48270. var o = new n.Texture
  48271. , a = new n.ImageLoader(this.manager);
  48272. return a.setCrossOrigin(this.crossOrigin),
  48273. a.setPath(this.path),
  48274. a.load(e, function(e) {
  48275. o.image = e,
  48276. o.needsUpdate = !0,
  48277. void 0 !== t && t(o)
  48278. }, i, r),
  48279. o
  48280. },
  48281. setCrossOrigin: function(e) {
  48282. this.crossOrigin = e
  48283. },
  48284. setPath: function(e) {
  48285. this.path = e
  48286. }
  48287. },
  48288. n.CubeTextureLoader = function(e) {
  48289. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48290. }
  48291. ,
  48292. n.CubeTextureLoader.prototype = {
  48293. constructor: n.CubeTextureLoader,
  48294. load: function(e, t, i, r) {
  48295. function o(i) {
  48296. s.load(e[i], function(e) {
  48297. a.images[i] = e,
  48298. l++,
  48299. 6 === l && (a.needsUpdate = !0,
  48300. t && t(a))
  48301. }, void 0, r)
  48302. }
  48303. var a = new n.CubeTexture
  48304. , s = new n.ImageLoader(this.manager);
  48305. s.setCrossOrigin(this.crossOrigin),
  48306. s.setPath(this.path);
  48307. for (var l = 0, c = 0; c < e.length; ++c)
  48308. o(c);
  48309. return a
  48310. },
  48311. setCrossOrigin: function(e) {
  48312. this.crossOrigin = e
  48313. },
  48314. setPath: function(e) {
  48315. this.path = e
  48316. }
  48317. },
  48318. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48319. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48320. this._parser = null
  48321. }
  48322. ,
  48323. n.BinaryTextureLoader.prototype = {
  48324. constructor: n.BinaryTextureLoader,
  48325. load: function(e, t, i, r) {
  48326. var o = this
  48327. , a = new n.DataTexture
  48328. , s = new n.XHRLoader(this.manager);
  48329. return s.setResponseType("arraybuffer"),
  48330. s.load(e, function(e) {
  48331. var i = o._parser(e);
  48332. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48333. a.image.height = i.height,
  48334. a.image.data = i.data),
  48335. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48336. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48337. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48338. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48339. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48340. void 0 !== i.format && (a.format = i.format),
  48341. void 0 !== i.type && (a.type = i.type),
  48342. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48343. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48344. a.needsUpdate = !0,
  48345. t && t(a, i))
  48346. }, i, r),
  48347. a
  48348. }
  48349. },
  48350. n.CompressedTextureLoader = function(e) {
  48351. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48352. this._parser = null
  48353. }
  48354. ;
  48355. n.CompressedTextureLoader.prototype = {
  48356. constructor: n.CompressedTextureLoader,
  48357. load: function(e, t, i, r) {
  48358. function o(o) {
  48359. c.load(e[o], function(e) {
  48360. var i = a._parser(e, !0);
  48361. s[o] = {
  48362. width: i.width,
  48363. height: i.height,
  48364. format: i.format,
  48365. mipmaps: i.mipmaps
  48366. },
  48367. h += 1,
  48368. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48369. l.format = i.format,
  48370. l.needsUpdate = !0,
  48371. t && t(l))
  48372. }, i, r)
  48373. }
  48374. var a = this
  48375. , s = []
  48376. , l = new n.CompressedTexture;
  48377. l.image = s;
  48378. var c = new n.XHRLoader(this.manager);
  48379. if (c.setPath(this.path),
  48380. c.setResponseType("arraybuffer"),
  48381. Array.isArray(e))
  48382. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48383. o(u);
  48384. else
  48385. c.load(e, function(e) {
  48386. var i = a._parser(e, !0);
  48387. if (i.isCubemap)
  48388. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48389. s[o] = {
  48390. mipmaps: []
  48391. };
  48392. for (var c = 0; c < i.mipmapCount; c++)
  48393. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48394. s[o].format = i.format,
  48395. s[o].width = i.width,
  48396. s[o].height = i.height
  48397. }
  48398. else
  48399. l.image.width = i.width,
  48400. l.image.height = i.height,
  48401. l.mipmaps = i.mipmaps;
  48402. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48403. l.format = i.format,
  48404. l.needsUpdate = !0,
  48405. t && t(l)
  48406. }, i, r);
  48407. return l
  48408. },
  48409. setPath: function(e) {
  48410. this.path = e
  48411. }
  48412. };
  48413. n.Material = function() {
  48414. Object.defineProperty(this, "id", {
  48415. value: n.MaterialIdCount++
  48416. }),
  48417. this.uuid = n.Math.generateUUID(),
  48418. this.name = "",
  48419. this.type = "Material",
  48420. this.side = n.FrontSide,
  48421. this.opacity = 1,
  48422. this.transparent = !1,
  48423. this.blending = n.NormalBlending,
  48424. this.blendSrc = n.SrcAlphaFactor,
  48425. this.blendDst = n.OneMinusSrcAlphaFactor,
  48426. this.blendEquation = n.AddEquation,
  48427. this.blendSrcAlpha = null,
  48428. this.blendDstAlpha = null,
  48429. this.blendEquationAlpha = null,
  48430. this.depthFunc = n.LessEqualDepth,
  48431. this.depthTest = !0,
  48432. this.depthWrite = !0,
  48433. this.colorWrite = !0,
  48434. this.precision = null,
  48435. this.polygonOffset = !1,
  48436. this.polygonOffsetFactor = 0,
  48437. this.polygonOffsetUnits = 0,
  48438. this.alphaTest = 0,
  48439. this.premultipliedAlpha = !1,
  48440. this.overdraw = 0,
  48441. this.visible = !0,
  48442. this._needsUpdate = !0
  48443. }
  48444. ,
  48445. n.Material.prototype = {
  48446. constructor: n.Material,
  48447. get needsUpdate() {
  48448. return this._needsUpdate
  48449. },
  48450. set needsUpdate(e) {
  48451. e === !0 && this.update(),
  48452. this._needsUpdate = e
  48453. },
  48454. setValues: function(e) {
  48455. if (void 0 !== e)
  48456. for (var t in e) {
  48457. var i = e[t];
  48458. if (void 0 !== i) {
  48459. var r = this[t];
  48460. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48461. } else
  48462. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48463. }
  48464. },
  48465. toJSON: function(e) {
  48466. function t(e) {
  48467. var t = [];
  48468. for (var i in e) {
  48469. var n = e[i];
  48470. delete n.metadata,
  48471. t.push(n)
  48472. }
  48473. return t
  48474. }
  48475. var i = void 0 === e;
  48476. i && (e = {
  48477. textures: {},
  48478. images: {}
  48479. });
  48480. var r = {
  48481. metadata: {
  48482. version: 4.4,
  48483. type: "Material",
  48484. generator: "Material.toJSON"
  48485. }
  48486. };
  48487. if (r.uuid = this.uuid,
  48488. r.type = this.type,
  48489. "" !== this.name && (r.name = this.name),
  48490. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48491. .5 !== this.roughness && (r.roughness = this.roughness),
  48492. .5 !== this.metalness && (r.metalness = this.metalness),
  48493. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48494. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48495. void 0 !== this.shininess && (r.shininess = this.shininess),
  48496. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48497. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48498. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48499. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48500. r.bumpScale = this.bumpScale),
  48501. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48502. r.normalScale = this.normalScale.toArray()),
  48503. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48504. r.displacementScale = this.displacementScale,
  48505. r.displacementBias = this.displacementBias),
  48506. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48507. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48508. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48509. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48510. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48511. r.reflectivity = this.reflectivity),
  48512. void 0 !== this.size && (r.size = this.size),
  48513. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48514. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48515. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48516. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48517. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48518. this.opacity < 1 && (r.opacity = this.opacity),
  48519. this.transparent === !0 && (r.transparent = this.transparent),
  48520. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48521. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48522. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48523. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48524. i) {
  48525. var o = t(e.textures)
  48526. , a = t(e.images);
  48527. o.length > 0 && (r.textures = o),
  48528. a.length > 0 && (r.images = a)
  48529. }
  48530. return r
  48531. },
  48532. clone: function() {
  48533. return (new this.constructor).copy(this)
  48534. },
  48535. copy: function(e) {
  48536. return this.name = e.name,
  48537. this.side = e.side,
  48538. this.opacity = e.opacity,
  48539. this.transparent = e.transparent,
  48540. this.blending = e.blending,
  48541. this.blendSrc = e.blendSrc,
  48542. this.blendDst = e.blendDst,
  48543. this.blendEquation = e.blendEquation,
  48544. this.blendSrcAlpha = e.blendSrcAlpha,
  48545. this.blendDstAlpha = e.blendDstAlpha,
  48546. this.blendEquationAlpha = e.blendEquationAlpha,
  48547. this.depthFunc = e.depthFunc,
  48548. this.depthTest = e.depthTest,
  48549. this.depthWrite = e.depthWrite,
  48550. this.colorWrite = e.colorWrite,
  48551. this.precision = e.precision,
  48552. this.polygonOffset = e.polygonOffset,
  48553. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48554. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48555. this.alphaTest = e.alphaTest,
  48556. this.premultipliedAlpha = e.premultipliedAlpha,
  48557. this.overdraw = e.overdraw,
  48558. this.visible = e.visible,
  48559. this
  48560. },
  48561. update: function() {
  48562. this.dispatchEvent({
  48563. type: "update"
  48564. })
  48565. },
  48566. dispose: function() {
  48567. this.dispatchEvent({
  48568. type: "dispose"
  48569. })
  48570. }
  48571. },
  48572. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48573. n.MaterialIdCount = 0,
  48574. n.LineBasicMaterial = function(e) {
  48575. n.Material.call(this),
  48576. this.type = "LineBasicMaterial",
  48577. this.color = new n.Color(16777215),
  48578. this.linewidth = 1,
  48579. this.linecap = "round",
  48580. this.linejoin = "round",
  48581. this.blending = n.NormalBlending,
  48582. this.vertexColors = n.NoColors,
  48583. this.fog = !0,
  48584. this.setValues(e)
  48585. }
  48586. ,
  48587. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48588. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48589. n.LineBasicMaterial.prototype.copy = function(e) {
  48590. return n.Material.prototype.copy.call(this, e),
  48591. this.color.copy(e.color),
  48592. this.linewidth = e.linewidth,
  48593. this.linecap = e.linecap,
  48594. this.linejoin = e.linejoin,
  48595. this.vertexColors = e.vertexColors,
  48596. this.fog = e.fog,
  48597. this
  48598. }
  48599. ,
  48600. n.LineDashedMaterial = function(e) {
  48601. n.Material.call(this),
  48602. this.type = "LineDashedMaterial",
  48603. this.color = new n.Color(16777215),
  48604. this.linewidth = 1,
  48605. this.scale = 1,
  48606. this.dashSize = 3,
  48607. this.gapSize = 1,
  48608. this.blending = n.NormalBlending,
  48609. this.vertexColors = n.NoColors,
  48610. this.fog = !0,
  48611. this.setValues(e)
  48612. }
  48613. ,
  48614. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48615. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48616. n.LineDashedMaterial.prototype.copy = function(e) {
  48617. return n.Material.prototype.copy.call(this, e),
  48618. this.color.copy(e.color),
  48619. this.linewidth = e.linewidth,
  48620. this.scale = e.scale,
  48621. this.dashSize = e.dashSize,
  48622. this.gapSize = e.gapSize,
  48623. this.vertexColors = e.vertexColors,
  48624. this.fog = e.fog,
  48625. this
  48626. }
  48627. ,
  48628. n.MeshBasicMaterial = function(e) {
  48629. n.Material.call(this),
  48630. this.type = "MeshBasicMaterial",
  48631. this.color = new n.Color(16777215),
  48632. this.map = null,
  48633. this.aoMap = null,
  48634. this.aoMapIntensity = 1,
  48635. this.specularMap = null,
  48636. this.alphaMap = null,
  48637. this.envMap = null,
  48638. this.combine = n.MultiplyOperation,
  48639. this.reflectivity = 1,
  48640. this.refractionRatio = .98,
  48641. this.fog = !0,
  48642. this.shading = n.SmoothShading,
  48643. this.blending = n.NormalBlending,
  48644. this.wireframe = !1,
  48645. this.wireframeLinewidth = 1,
  48646. this.wireframeLinecap = "round",
  48647. this.wireframeLinejoin = "round",
  48648. this.vertexColors = n.NoColors,
  48649. this.skinning = !1,
  48650. this.morphTargets = !1,
  48651. this.setValues(e)
  48652. }
  48653. ,
  48654. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48655. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48656. n.MeshBasicMaterial.prototype.copy = function(e) {
  48657. return n.Material.prototype.copy.call(this, e),
  48658. this.color.copy(e.color),
  48659. this.map = e.map,
  48660. this.aoMap = e.aoMap,
  48661. this.aoMapIntensity = e.aoMapIntensity,
  48662. this.specularMap = e.specularMap,
  48663. this.alphaMap = e.alphaMap,
  48664. this.envMap = e.envMap,
  48665. this.combine = e.combine,
  48666. this.reflectivity = e.reflectivity,
  48667. this.refractionRatio = e.refractionRatio,
  48668. this.fog = e.fog,
  48669. this.shading = e.shading,
  48670. this.wireframe = e.wireframe,
  48671. this.wireframeLinewidth = e.wireframeLinewidth,
  48672. this.wireframeLinecap = e.wireframeLinecap,
  48673. this.wireframeLinejoin = e.wireframeLinejoin,
  48674. this.vertexColors = e.vertexColors,
  48675. this.skinning = e.skinning,
  48676. this.morphTargets = e.morphTargets,
  48677. this
  48678. }
  48679. ,
  48680. n.MeshLambertMaterial = function(e) {
  48681. n.Material.call(this),
  48682. this.type = "MeshLambertMaterial",
  48683. this.color = new n.Color(16777215),
  48684. this.map = null,
  48685. this.lightMap = null,
  48686. this.lightMapIntensity = 1,
  48687. this.aoMap = null,
  48688. this.aoMapIntensity = 1,
  48689. this.emissive = new n.Color(0),
  48690. this.emissiveIntensity = 1,
  48691. this.emissiveMap = null,
  48692. this.specularMap = null,
  48693. this.alphaMap = null,
  48694. this.envMap = null,
  48695. this.combine = n.MultiplyOperation,
  48696. this.reflectivity = 1,
  48697. this.refractionRatio = .98,
  48698. this.fog = !0,
  48699. this.blending = n.NormalBlending,
  48700. this.wireframe = !1,
  48701. this.wireframeLinewidth = 1,
  48702. this.wireframeLinecap = "round",
  48703. this.wireframeLinejoin = "round",
  48704. this.vertexColors = n.NoColors,
  48705. this.skinning = !1,
  48706. this.morphTargets = !1,
  48707. this.morphNormals = !1,
  48708. this.setValues(e)
  48709. }
  48710. ,
  48711. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48712. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48713. n.MeshLambertMaterial.prototype.copy = function(e) {
  48714. return n.Material.prototype.copy.call(this, e),
  48715. this.color.copy(e.color),
  48716. this.map = e.map,
  48717. this.lightMap = e.lightMap,
  48718. this.lightMapIntensity = e.lightMapIntensity,
  48719. this.aoMap = e.aoMap,
  48720. this.aoMapIntensity = e.aoMapIntensity,
  48721. this.emissive.copy(e.emissive),
  48722. this.emissiveMap = e.emissiveMap,
  48723. this.emissiveIntensity = e.emissiveIntensity,
  48724. this.specularMap = e.specularMap,
  48725. this.alphaMap = e.alphaMap,
  48726. this.envMap = e.envMap,
  48727. this.combine = e.combine,
  48728. this.reflectivity = e.reflectivity,
  48729. this.refractionRatio = e.refractionRatio,
  48730. this.fog = e.fog,
  48731. this.wireframe = e.wireframe,
  48732. this.wireframeLinewidth = e.wireframeLinewidth,
  48733. this.wireframeLinecap = e.wireframeLinecap,
  48734. this.wireframeLinejoin = e.wireframeLinejoin,
  48735. this.vertexColors = e.vertexColors,
  48736. this.skinning = e.skinning,
  48737. this.morphTargets = e.morphTargets,
  48738. this.morphNormals = e.morphNormals,
  48739. this
  48740. }
  48741. ,
  48742. n.MeshPhongMaterial = function(e) {
  48743. n.Material.call(this),
  48744. this.type = "MeshPhongMaterial",
  48745. this.color = new n.Color(16777215),
  48746. this.specular = new n.Color(1118481),
  48747. this.shininess = 30,
  48748. this.map = null,
  48749. this.lightMap = null,
  48750. this.lightMapIntensity = 1,
  48751. this.aoMap = null,
  48752. this.aoMapIntensity = 1,
  48753. this.emissive = new n.Color(0),
  48754. this.emissiveIntensity = 1,
  48755. this.emissiveMap = null,
  48756. this.bumpMap = null,
  48757. this.bumpScale = 1,
  48758. this.normalMap = null,
  48759. this.normalScale = new n.Vector2(1,1),
  48760. this.displacementMap = null,
  48761. this.displacementScale = 1,
  48762. this.displacementBias = 0,
  48763. this.specularMap = null,
  48764. this.alphaMap = null,
  48765. this.envMap = null,
  48766. this.combine = n.MultiplyOperation,
  48767. this.reflectivity = 1,
  48768. this.refractionRatio = .98,
  48769. this.fog = !0,
  48770. this.shading = n.SmoothShading,
  48771. this.blending = n.NormalBlending,
  48772. this.wireframe = !1,
  48773. this.wireframeLinewidth = 1,
  48774. this.wireframeLinecap = "round",
  48775. this.wireframeLinejoin = "round",
  48776. this.vertexColors = n.NoColors,
  48777. this.skinning = !1,
  48778. this.morphTargets = !1,
  48779. this.morphNormals = !1,
  48780. this.setValues(e)
  48781. }
  48782. ,
  48783. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48784. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48785. n.MeshPhongMaterial.prototype.copy = function(e) {
  48786. return n.Material.prototype.copy.call(this, e),
  48787. this.color.copy(e.color),
  48788. this.specular.copy(e.specular),
  48789. this.shininess = e.shininess,
  48790. this.map = e.map,
  48791. this.lightMap = e.lightMap,
  48792. this.lightMapIntensity = e.lightMapIntensity,
  48793. this.aoMap = e.aoMap,
  48794. this.aoMapIntensity = e.aoMapIntensity,
  48795. this.emissive.copy(e.emissive),
  48796. this.emissiveMap = e.emissiveMap,
  48797. this.emissiveIntensity = e.emissiveIntensity,
  48798. this.bumpMap = e.bumpMap,
  48799. this.bumpScale = e.bumpScale,
  48800. this.normalMap = e.normalMap,
  48801. this.normalScale.copy(e.normalScale),
  48802. this.displacementMap = e.displacementMap,
  48803. this.displacementScale = e.displacementScale,
  48804. this.displacementBias = e.displacementBias,
  48805. this.specularMap = e.specularMap,
  48806. this.alphaMap = e.alphaMap,
  48807. this.envMap = e.envMap,
  48808. this.combine = e.combine,
  48809. this.reflectivity = e.reflectivity,
  48810. this.refractionRatio = e.refractionRatio,
  48811. this.fog = e.fog,
  48812. this.shading = e.shading,
  48813. this.wireframe = e.wireframe,
  48814. this.wireframeLinewidth = e.wireframeLinewidth,
  48815. this.wireframeLinecap = e.wireframeLinecap,
  48816. this.wireframeLinejoin = e.wireframeLinejoin,
  48817. this.vertexColors = e.vertexColors,
  48818. this.skinning = e.skinning,
  48819. this.morphTargets = e.morphTargets,
  48820. this.morphNormals = e.morphNormals,
  48821. this
  48822. }
  48823. ,
  48824. n.MeshStandardMaterial = function(e) {
  48825. n.Material.call(this),
  48826. this.type = "MeshStandardMaterial",
  48827. this.color = new n.Color(16777215),
  48828. this.roughness = .5,
  48829. this.metalness = .5,
  48830. this.map = null,
  48831. this.lightMap = null,
  48832. this.lightMapIntensity = 1,
  48833. this.aoMap = null,
  48834. this.aoMapIntensity = 1,
  48835. this.emissive = new n.Color(0),
  48836. this.emissiveIntensity = 1,
  48837. this.emissiveMap = null,
  48838. this.bumpMap = null,
  48839. this.bumpScale = 1,
  48840. this.normalMap = null,
  48841. this.normalScale = new n.Vector2(1,1),
  48842. this.displacementMap = null,
  48843. this.displacementScale = 1,
  48844. this.displacementBias = 0,
  48845. this.roughnessMap = null,
  48846. this.metalnessMap = null,
  48847. this.alphaMap = null,
  48848. this.envMap = null,
  48849. this.envMapIntensity = 1,
  48850. this.refractionRatio = .98,
  48851. this.fog = !0,
  48852. this.shading = n.SmoothShading,
  48853. this.blending = n.NormalBlending,
  48854. this.wireframe = !1,
  48855. this.wireframeLinewidth = 1,
  48856. this.wireframeLinecap = "round",
  48857. this.wireframeLinejoin = "round",
  48858. this.vertexColors = n.NoColors,
  48859. this.skinning = !1,
  48860. this.morphTargets = !1,
  48861. this.morphNormals = !1,
  48862. this.setValues(e)
  48863. }
  48864. ,
  48865. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48866. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48867. n.MeshStandardMaterial.prototype.copy = function(e) {
  48868. return n.Material.prototype.copy.call(this, e),
  48869. this.color.copy(e.color),
  48870. this.roughness = e.roughness,
  48871. this.metalness = e.metalness,
  48872. this.map = e.map,
  48873. this.lightMap = e.lightMap,
  48874. this.lightMapIntensity = e.lightMapIntensity,
  48875. this.aoMap = e.aoMap,
  48876. this.aoMapIntensity = e.aoMapIntensity,
  48877. this.emissive.copy(e.emissive),
  48878. this.emissiveMap = e.emissiveMap,
  48879. this.emissiveIntensity = e.emissiveIntensity,
  48880. this.bumpMap = e.bumpMap,
  48881. this.bumpScale = e.bumpScale,
  48882. this.normalMap = e.normalMap,
  48883. this.normalScale.copy(e.normalScale),
  48884. this.displacementMap = e.displacementMap,
  48885. this.displacementScale = e.displacementScale,
  48886. this.displacementBias = e.displacementBias,
  48887. this.roughnessMap = e.roughnessMap,
  48888. this.metalnessMap = e.metalnessMap,
  48889. this.alphaMap = e.alphaMap,
  48890. this.envMap = e.envMap,
  48891. this.envMapIntensity = e.envMapIntensity,
  48892. this.refractionRatio = e.refractionRatio,
  48893. this.fog = e.fog,
  48894. this.shading = e.shading,
  48895. this.wireframe = e.wireframe,
  48896. this.wireframeLinewidth = e.wireframeLinewidth,
  48897. this.wireframeLinecap = e.wireframeLinecap,
  48898. this.wireframeLinejoin = e.wireframeLinejoin,
  48899. this.vertexColors = e.vertexColors,
  48900. this.skinning = e.skinning,
  48901. this.morphTargets = e.morphTargets,
  48902. this.morphNormals = e.morphNormals,
  48903. this
  48904. }
  48905. ,
  48906. n.MeshDepthMaterial = function(e) {
  48907. n.Material.call(this),
  48908. this.type = "MeshDepthMaterial",
  48909. this.morphTargets = !1,
  48910. this.wireframe = !1,
  48911. this.wireframeLinewidth = 1,
  48912. this.setValues(e)
  48913. }
  48914. ,
  48915. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48916. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48917. n.MeshDepthMaterial.prototype.copy = function(e) {
  48918. return n.Material.prototype.copy.call(this, e),
  48919. this.wireframe = e.wireframe,
  48920. this.wireframeLinewidth = e.wireframeLinewidth,
  48921. this
  48922. }
  48923. ,
  48924. n.MeshNormalMaterial = function(e) {
  48925. n.Material.call(this, e),
  48926. this.type = "MeshNormalMaterial",
  48927. this.wireframe = !1,
  48928. this.wireframeLinewidth = 1,
  48929. this.morphTargets = !1,
  48930. this.setValues(e)
  48931. }
  48932. ,
  48933. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48934. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48935. n.MeshNormalMaterial.prototype.copy = function(e) {
  48936. return n.Material.prototype.copy.call(this, e),
  48937. this.wireframe = e.wireframe,
  48938. this.wireframeLinewidth = e.wireframeLinewidth,
  48939. this
  48940. }
  48941. ,
  48942. n.MultiMaterial = function(e) {
  48943. this.uuid = n.Math.generateUUID(),
  48944. this.type = "MultiMaterial",
  48945. this.materials = e instanceof Array ? e : [],
  48946. this.visible = !0
  48947. }
  48948. ,
  48949. n.MultiMaterial.prototype = {
  48950. constructor: n.MultiMaterial,
  48951. toJSON: function(e) {
  48952. for (var t = {
  48953. metadata: {
  48954. version: 4.2,
  48955. type: "material",
  48956. generator: "MaterialExporter"
  48957. },
  48958. uuid: this.uuid,
  48959. type: this.type,
  48960. materials: []
  48961. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48962. var o = i[n].toJSON(e);
  48963. delete o.metadata,
  48964. t.materials.push(o)
  48965. }
  48966. return t.visible = this.visible,
  48967. t
  48968. },
  48969. clone: function() {
  48970. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48971. e.materials.push(this.materials[t].clone());
  48972. return e.visible = this.visible,
  48973. e
  48974. }
  48975. },
  48976. n.PointsMaterial = function(e) {
  48977. n.Material.call(this),
  48978. this.type = "PointsMaterial",
  48979. this.color = new n.Color(16777215),
  48980. this.map = null,
  48981. this.size = 1,
  48982. this.sizeAttenuation = !0,
  48983. this.blending = n.NormalBlending,
  48984. this.vertexColors = n.NoColors,
  48985. this.fog = !0,
  48986. this.setValues(e)
  48987. }
  48988. ,
  48989. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48990. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48991. n.PointsMaterial.prototype.copy = function(e) {
  48992. return n.Material.prototype.copy.call(this, e),
  48993. this.color.copy(e.color),
  48994. this.map = e.map,
  48995. this.size = e.size,
  48996. this.sizeAttenuation = e.sizeAttenuation,
  48997. this.vertexColors = e.vertexColors,
  48998. this.fog = e.fog,
  48999. this
  49000. }
  49001. ,
  49002. n.ShaderMaterial = function(e) {
  49003. n.Material.call(this),
  49004. this.type = "ShaderMaterial",
  49005. this.defines = {},
  49006. this.uniforms = {},
  49007. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49008. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49009. this.shading = n.SmoothShading,
  49010. this.linewidth = 1,
  49011. this.wireframe = !1,
  49012. this.wireframeLinewidth = 1,
  49013. this.fog = !1,
  49014. this.lights = !1,
  49015. this.vertexColors = n.NoColors,
  49016. this.skinning = !1,
  49017. this.morphTargets = !1,
  49018. this.morphNormals = !1,
  49019. this.extensions = {
  49020. derivatives: !1,
  49021. fragDepth: !1,
  49022. drawBuffers: !1,
  49023. shaderTextureLOD: !1
  49024. },
  49025. this.defaultAttributeValues = {
  49026. color: [1, 1, 1],
  49027. uv: [0, 0],
  49028. uv2: [0, 0]
  49029. },
  49030. this.index0AttributeName = void 0,
  49031. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49032. this.setValues(e))
  49033. }
  49034. ,
  49035. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49036. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49037. n.ShaderMaterial.prototype.copy = function(e) {
  49038. return n.Material.prototype.copy.call(this, e),
  49039. this.fragmentShader = e.fragmentShader,
  49040. this.vertexShader = e.vertexShader,
  49041. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49042. this.defines = e.defines,
  49043. this.shading = e.shading,
  49044. this.wireframe = e.wireframe,
  49045. this.wireframeLinewidth = e.wireframeLinewidth,
  49046. this.fog = e.fog,
  49047. this.lights = e.lights,
  49048. this.vertexColors = e.vertexColors,
  49049. this.skinning = e.skinning,
  49050. this.morphTargets = e.morphTargets,
  49051. this.morphNormals = e.morphNormals,
  49052. this.extensions = e.extensions,
  49053. this
  49054. }
  49055. ,
  49056. n.ShaderMaterial.prototype.toJSON = function(e) {
  49057. var t = n.Material.prototype.toJSON.call(this, e);
  49058. return t.uniforms = this.uniforms,
  49059. t.vertexShader = this.vertexShader,
  49060. t.fragmentShader = this.fragmentShader,
  49061. t
  49062. }
  49063. ,
  49064. n.RawShaderMaterial = function(e) {
  49065. n.ShaderMaterial.call(this, e),
  49066. this.type = "RawShaderMaterial"
  49067. }
  49068. ,
  49069. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49070. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49071. n.SpriteMaterial = function(e) {
  49072. n.Material.call(this),
  49073. this.type = "SpriteMaterial",
  49074. this.color = new n.Color(16777215),
  49075. this.map = null,
  49076. this.rotation = 0,
  49077. this.fog = !1,
  49078. this.setValues(e)
  49079. }
  49080. ,
  49081. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49082. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49083. n.SpriteMaterial.prototype.copy = function(e) {
  49084. return n.Material.prototype.copy.call(this, e),
  49085. this.color.copy(e.color),
  49086. this.map = e.map,
  49087. this.rotation = e.rotation,
  49088. this.fog = e.fog,
  49089. this
  49090. }
  49091. ,
  49092. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49093. Object.defineProperty(this, "id", {
  49094. value: n.TextureIdCount++
  49095. }),
  49096. this.uuid = n.Math.generateUUID(),
  49097. this.name = "",
  49098. this.sourceFile = "",
  49099. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49100. this.mipmaps = [],
  49101. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49102. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49103. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49104. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49105. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49106. this.anisotropy = void 0 !== c ? c : 1,
  49107. this.format = void 0 !== s ? s : n.RGBAFormat,
  49108. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49109. this.offset = new n.Vector2(0,0),
  49110. this.repeat = new n.Vector2(1,1),
  49111. this.generateMipmaps = !0,
  49112. this.premultiplyAlpha = !1,
  49113. this.flipY = !0,
  49114. this.unpackAlignment = 4,
  49115. this.encoding = n.LinearEncoding,
  49116. this.version = 0,
  49117. this.onUpdate = null
  49118. }
  49119. ,
  49120. n.Texture.DEFAULT_IMAGE = void 0,
  49121. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49122. n.Texture.prototype = {
  49123. constructor: n.Texture,
  49124. set needsUpdate(e) {
  49125. e === !0 && this.version++
  49126. },
  49127. clone: function() {
  49128. return (new this.constructor).copy(this)
  49129. },
  49130. copy: function(e) {
  49131. return this.image = e.image,
  49132. this.mipmaps = e.mipmaps.slice(0),
  49133. this.mapping = e.mapping,
  49134. this.wrapS = e.wrapS,
  49135. this.wrapT = e.wrapT,
  49136. this.magFilter = e.magFilter,
  49137. this.minFilter = e.minFilter,
  49138. this.anisotropy = e.anisotropy,
  49139. this.format = e.format,
  49140. this.type = e.type,
  49141. this.offset.copy(e.offset),
  49142. this.repeat.copy(e.repeat),
  49143. this.generateMipmaps = e.generateMipmaps,
  49144. this.premultiplyAlpha = e.premultiplyAlpha,
  49145. this.flipY = e.flipY,
  49146. this.unpackAlignment = e.unpackAlignment,
  49147. this.encoding = e.encoding,
  49148. this
  49149. },
  49150. toJSON: function(e) {
  49151. function t(e) {
  49152. var t;
  49153. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49154. t.width = e.width,
  49155. t.height = e.height,
  49156. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49157. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49158. }
  49159. if (void 0 !== e.textures[this.uuid])
  49160. return e.textures[this.uuid];
  49161. var i = {
  49162. metadata: {
  49163. version: 4.4,
  49164. type: "Texture",
  49165. generator: "Texture.toJSON"
  49166. },
  49167. uuid: this.uuid,
  49168. name: this.name,
  49169. mapping: this.mapping,
  49170. repeat: [this.repeat.x, this.repeat.y],
  49171. offset: [this.offset.x, this.offset.y],
  49172. wrap: [this.wrapS, this.wrapT],
  49173. minFilter: this.minFilter,
  49174. magFilter: this.magFilter,
  49175. anisotropy: this.anisotropy
  49176. };
  49177. if (void 0 !== this.image) {
  49178. var r = this.image;
  49179. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49180. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49181. uuid: r.uuid,
  49182. url: t(r)
  49183. }),
  49184. i.image = r.uuid
  49185. }
  49186. return e.textures[this.uuid] = i,
  49187. i
  49188. },
  49189. dispose: function() {
  49190. this.dispatchEvent({
  49191. type: "dispose"
  49192. })
  49193. },
  49194. transformUv: function(e) {
  49195. if (this.mapping === n.UVMapping) {
  49196. if (e.multiply(this.repeat),
  49197. e.add(this.offset),
  49198. e.x < 0 || e.x > 1)
  49199. switch (this.wrapS) {
  49200. case n.RepeatWrapping:
  49201. e.x = e.x - Math.floor(e.x);
  49202. break;
  49203. case n.ClampToEdgeWrapping:
  49204. e.x = e.x < 0 ? 0 : 1;
  49205. break;
  49206. case n.MirroredRepeatWrapping:
  49207. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49208. }
  49209. if (e.y < 0 || e.y > 1)
  49210. switch (this.wrapT) {
  49211. case n.RepeatWrapping:
  49212. e.y = e.y - Math.floor(e.y);
  49213. break;
  49214. case n.ClampToEdgeWrapping:
  49215. e.y = e.y < 0 ? 0 : 1;
  49216. break;
  49217. case n.MirroredRepeatWrapping:
  49218. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49219. }
  49220. this.flipY && (e.y = 1 - e.y)
  49221. }
  49222. }
  49223. },
  49224. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49225. n.TextureIdCount = 0,
  49226. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49227. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49228. this.needsUpdate = !0
  49229. }
  49230. ,
  49231. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49232. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49233. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49234. e = void 0 !== e ? e : [],
  49235. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49236. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49237. this.flipY = !1
  49238. }
  49239. ,
  49240. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49241. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49242. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49243. get: function() {
  49244. return this.image
  49245. },
  49246. set: function(e) {
  49247. this.image = e
  49248. }
  49249. }),
  49250. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49251. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49252. this.image = {
  49253. width: t,
  49254. height: i
  49255. },
  49256. this.mipmaps = e,
  49257. this.flipY = !1,
  49258. this.generateMipmaps = !1
  49259. }
  49260. ,
  49261. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49262. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49263. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49264. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49265. this.image = {
  49266. data: e,
  49267. width: t,
  49268. height: i
  49269. },
  49270. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49271. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49272. this.flipY = !1,
  49273. this.generateMipmaps = !1
  49274. }
  49275. ,
  49276. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49277. n.DataTexture.prototype.constructor = n.DataTexture,
  49278. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49279. function h() {
  49280. requestAnimationFrame(h),
  49281. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49282. }
  49283. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49284. this.generateMipmaps = !1;
  49285. var u = this;
  49286. h()
  49287. }
  49288. ,
  49289. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49290. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49291. n.Group = function() {
  49292. n.Object3D.call(this),
  49293. this.type = "Group"
  49294. }
  49295. ,
  49296. n.Group.prototype = Object.create(n.Object3D.prototype),
  49297. n.Group.prototype.constructor = n.Group,
  49298. n.Points = function(e, t) {
  49299. n.Object3D.call(this),
  49300. this.type = "Points",
  49301. this.geometry = void 0 !== e ? e : new n.Geometry,
  49302. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49303. color: 16777215 * Math.random()
  49304. })
  49305. }
  49306. ,
  49307. n.Points.prototype = Object.create(n.Object3D.prototype),
  49308. n.Points.prototype.constructor = n.Points,
  49309. n.Points.prototype.raycast = function() {
  49310. var e = new n.Matrix4
  49311. , t = new n.Ray
  49312. , i = new n.Sphere;
  49313. return function(r, o) {
  49314. function a(e, i) {
  49315. var n = t.distanceSqToPoint(e);
  49316. if (n < d) {
  49317. var a = t.closestPointToPoint(e);
  49318. a.applyMatrix4(c);
  49319. var l = r.ray.origin.distanceTo(a);
  49320. if (l < r.near || l > r.far)
  49321. return;
  49322. o.push({
  49323. distance: l,
  49324. distanceToRay: Math.sqrt(n),
  49325. point: a.clone(),
  49326. index: i,
  49327. face: null,
  49328. object: s
  49329. })
  49330. }
  49331. }
  49332. var s = this
  49333. , l = this.geometry
  49334. , c = this.matrixWorld
  49335. , h = r.params.Points.threshold;
  49336. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49337. i.copy(l.boundingSphere),
  49338. i.applyMatrix4(c),
  49339. r.ray.intersectsSphere(i) !== !1) {
  49340. e.getInverse(c),
  49341. t.copy(r.ray).applyMatrix4(e);
  49342. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49343. , d = u * u
  49344. , p = new n.Vector3;
  49345. if (l instanceof n.BufferGeometry) {
  49346. var f = l.index
  49347. , g = l.attributes
  49348. , m = g.position.array;
  49349. if (null !== f)
  49350. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49351. var C = v[A];
  49352. p.fromArray(m, 3 * C),
  49353. a(p, C)
  49354. }
  49355. else
  49356. for (var A = 0, I = m.length / 3; A < I; A++)
  49357. p.fromArray(m, 3 * A),
  49358. a(p, A)
  49359. } else
  49360. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49361. a(E[A], A)
  49362. }
  49363. }
  49364. }(),
  49365. n.Points.prototype.clone = function() {
  49366. return new this.constructor(this.geometry,this.material).copy(this)
  49367. }
  49368. ,
  49369. n.Line = function(e, t, i) {
  49370. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49371. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49372. this.type = "Line",
  49373. this.geometry = void 0 !== e ? e : new n.Geometry,
  49374. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49375. color: 16777215 * Math.random()
  49376. })))
  49377. }
  49378. ,
  49379. n.Line.prototype = Object.create(n.Object3D.prototype),
  49380. n.Line.prototype.constructor = n.Line,
  49381. n.Line.prototype.raycast = function() {
  49382. var e = new n.Matrix4
  49383. , t = new n.Ray
  49384. , i = new n.Sphere;
  49385. return function(r, o) {
  49386. var a = r.linePrecision
  49387. , s = a * a
  49388. , l = this.geometry
  49389. , c = this.matrixWorld;
  49390. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49391. i.copy(l.boundingSphere),
  49392. i.applyMatrix4(c),
  49393. r.ray.intersectsSphere(i) !== !1) {
  49394. e.getInverse(c),
  49395. t.copy(r.ray).applyMatrix4(e);
  49396. var h = new n.Vector3
  49397. , u = new n.Vector3
  49398. , d = new n.Vector3
  49399. , p = new n.Vector3
  49400. , f = this instanceof n.LineSegments ? 2 : 1;
  49401. if (l instanceof n.BufferGeometry) {
  49402. var g = l.index
  49403. , m = l.attributes
  49404. , v = m.position.array;
  49405. if (null !== g)
  49406. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49407. var I = A[y]
  49408. , E = A[y + 1];
  49409. h.fromArray(v, 3 * I),
  49410. u.fromArray(v, 3 * E);
  49411. var b = t.distanceSqToSegment(h, u, p, d);
  49412. if (!(b > s)) {
  49413. p.applyMatrix4(this.matrixWorld);
  49414. var w = r.ray.origin.distanceTo(p);
  49415. w < r.near || w > r.far || o.push({
  49416. distance: w,
  49417. point: d.clone().applyMatrix4(this.matrixWorld),
  49418. index: y,
  49419. face: null,
  49420. faceIndex: null,
  49421. object: this
  49422. })
  49423. }
  49424. }
  49425. else
  49426. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49427. h.fromArray(v, 3 * y),
  49428. u.fromArray(v, 3 * y + 3);
  49429. var b = t.distanceSqToSegment(h, u, p, d);
  49430. if (!(b > s)) {
  49431. p.applyMatrix4(this.matrixWorld);
  49432. var w = r.ray.origin.distanceTo(p);
  49433. w < r.near || w > r.far || o.push({
  49434. distance: w,
  49435. point: d.clone().applyMatrix4(this.matrixWorld),
  49436. index: y,
  49437. face: null,
  49438. faceIndex: null,
  49439. object: this
  49440. })
  49441. }
  49442. }
  49443. } else if (l instanceof n.Geometry)
  49444. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49445. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49446. if (!(b > s)) {
  49447. p.applyMatrix4(this.matrixWorld);
  49448. var w = r.ray.origin.distanceTo(p);
  49449. w < r.near || w > r.far || o.push({
  49450. distance: w,
  49451. point: d.clone().applyMatrix4(this.matrixWorld),
  49452. index: y,
  49453. face: null,
  49454. faceIndex: null,
  49455. object: this
  49456. })
  49457. }
  49458. }
  49459. }
  49460. }
  49461. }(),
  49462. n.Line.prototype.clone = function() {
  49463. return new this.constructor(this.geometry,this.material).copy(this)
  49464. }
  49465. ,
  49466. n.LineStrip = 0,
  49467. n.LinePieces = 1,
  49468. n.LineSegments = function(e, t) {
  49469. n.Line.call(this, e, t),
  49470. this.type = "LineSegments"
  49471. }
  49472. ,
  49473. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49474. n.LineSegments.prototype.constructor = n.LineSegments,
  49475. n.Mesh = function(e, t) {
  49476. n.Object3D.call(this),
  49477. this.type = "Mesh",
  49478. this.geometry = void 0 !== e ? e : new n.Geometry,
  49479. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49480. color: 16777215 * Math.random()
  49481. }),
  49482. this.drawMode = n.TrianglesDrawMode,
  49483. this.updateMorphTargets()
  49484. }
  49485. ,
  49486. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49487. n.Mesh.prototype.constructor = n.Mesh,
  49488. n.Mesh.prototype.setDrawMode = function(e) {
  49489. this.drawMode = e
  49490. }
  49491. ,
  49492. n.Mesh.prototype.updateMorphTargets = function() {
  49493. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49494. this.morphTargetBase = -1,
  49495. this.morphTargetInfluences = [],
  49496. this.morphTargetDictionary = {};
  49497. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49498. this.morphTargetInfluences.push(0),
  49499. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49500. }
  49501. }
  49502. ,
  49503. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49504. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49505. 0)
  49506. }
  49507. ,
  49508. n.Mesh.prototype.raycast = function() {
  49509. function e(e, t, i, r, o, a, s) {
  49510. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49511. o.multiplyScalar(m.x),
  49512. a.multiplyScalar(m.y),
  49513. s.multiplyScalar(m.z),
  49514. o.add(a).add(s),
  49515. o.clone()
  49516. }
  49517. function t(e, t, i, r, o, a, s) {
  49518. var l, c = e.material;
  49519. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49520. null === l)
  49521. return null;
  49522. A.copy(s),
  49523. A.applyMatrix4(e.matrixWorld);
  49524. var h = t.ray.origin.distanceTo(A);
  49525. return h < t.near || h > t.far ? null : {
  49526. distance: h,
  49527. point: A.clone(),
  49528. object: e
  49529. }
  49530. }
  49531. function i(i, r, o, a, h, u, d, m) {
  49532. s.fromArray(a, 3 * u),
  49533. l.fromArray(a, 3 * d),
  49534. c.fromArray(a, 3 * m);
  49535. var A = t(i, r, o, s, l, c, v);
  49536. return A && (h && (p.fromArray(h, 2 * u),
  49537. f.fromArray(h, 2 * d),
  49538. g.fromArray(h, 2 * m),
  49539. A.uv = e(v, s, l, c, p, f, g)),
  49540. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49541. A.faceIndex = u),
  49542. A
  49543. }
  49544. var r = new n.Matrix4
  49545. , o = new n.Ray
  49546. , a = new n.Sphere
  49547. , s = new n.Vector3
  49548. , l = new n.Vector3
  49549. , c = new n.Vector3
  49550. , h = new n.Vector3
  49551. , u = new n.Vector3
  49552. , d = new n.Vector3
  49553. , p = new n.Vector2
  49554. , f = new n.Vector2
  49555. , g = new n.Vector2
  49556. , m = new n.Vector3
  49557. , v = new n.Vector3
  49558. , A = new n.Vector3;
  49559. return function(m, A) {
  49560. var y = this.geometry
  49561. , C = this.material
  49562. , I = this.matrixWorld;
  49563. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49564. a.copy(y.boundingSphere),
  49565. a.applyMatrix4(I),
  49566. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49567. o.copy(m.ray).applyMatrix4(r),
  49568. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49569. var E, b;
  49570. if (y instanceof n.BufferGeometry) {
  49571. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49572. if (void 0 !== S.uv && (E = S.uv.array),
  49573. null !== x)
  49574. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49575. w = R[P],
  49576. _ = R[P + 1],
  49577. T = R[P + 2],
  49578. b = i(this, m, o, M, E, w, _, T),
  49579. b && (b.faceIndex = Math.floor(P / 3),
  49580. A.push(b));
  49581. else
  49582. for (var P = 0, O = M.length; P < O; P += 9)
  49583. w = P / 3,
  49584. _ = w + 1,
  49585. T = w + 2,
  49586. b = i(this, m, o, M, E, w, _, T),
  49587. b && (b.index = w,
  49588. A.push(b))
  49589. } else if (y instanceof n.Geometry) {
  49590. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49591. k.length > 0 && (E = k);
  49592. for (var H = 0, G = U.length; H < G; H++) {
  49593. var z = U[H]
  49594. , W = B === !0 ? F[z.materialIndex] : C;
  49595. if (void 0 !== W) {
  49596. if (L = V[z.a],
  49597. D = V[z.b],
  49598. N = V[z.c],
  49599. W.morphTargets === !0) {
  49600. var j = y.morphTargets
  49601. , Y = this.morphTargetInfluences;
  49602. s.set(0, 0, 0),
  49603. l.set(0, 0, 0),
  49604. c.set(0, 0, 0);
  49605. for (var X = 0, Z = j.length; X < Z; X++) {
  49606. var q = Y[X];
  49607. if (0 !== q) {
  49608. var K = j[X].vertices;
  49609. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49610. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49611. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49612. }
  49613. }
  49614. s.add(L),
  49615. l.add(D),
  49616. c.add(N),
  49617. L = s,
  49618. D = l,
  49619. N = c
  49620. }
  49621. if (b = t(this, m, o, L, D, N, v)) {
  49622. if (E) {
  49623. var Q = E[H];
  49624. p.copy(Q[0]),
  49625. f.copy(Q[1]),
  49626. g.copy(Q[2]),
  49627. b.uv = e(v, L, D, N, p, f, g)
  49628. }
  49629. b.face = z,
  49630. b.faceIndex = H,
  49631. A.push(b)
  49632. }
  49633. }
  49634. }
  49635. }
  49636. }
  49637. }
  49638. }(),
  49639. n.Mesh.prototype.clone = function() {
  49640. return new this.constructor(this.geometry,this.material).copy(this)
  49641. }
  49642. ,
  49643. n.Bone = function(e) {
  49644. n.Object3D.call(this),
  49645. this.type = "Bone",
  49646. this.skin = e
  49647. }
  49648. ,
  49649. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49650. n.Bone.prototype.constructor = n.Bone,
  49651. n.Bone.prototype.copy = function(e) {
  49652. return n.Object3D.prototype.copy.call(this, e),
  49653. this.skin = e.skin,
  49654. this
  49655. }
  49656. ,
  49657. n.Skeleton = function(e, t, i) {
  49658. if (this.useVertexTexture = void 0 === i || i,
  49659. this.identityMatrix = new n.Matrix4,
  49660. e = e || [],
  49661. this.bones = e.slice(0),
  49662. this.useVertexTexture) {
  49663. var r = Math.sqrt(4 * this.bones.length);
  49664. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49665. r = Math.max(r, 4),
  49666. this.boneTextureWidth = r,
  49667. this.boneTextureHeight = r,
  49668. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49669. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49670. } else
  49671. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49672. if (void 0 === t)
  49673. this.calculateInverses();
  49674. else if (this.bones.length === t.length)
  49675. this.boneInverses = t.slice(0);
  49676. else {
  49677. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49678. this.boneInverses = [];
  49679. for (var o = 0, a = this.bones.length; o < a; o++)
  49680. this.boneInverses.push(new n.Matrix4)
  49681. }
  49682. }
  49683. ,
  49684. n.Skeleton.prototype.calculateInverses = function() {
  49685. this.boneInverses = [];
  49686. for (var e = 0, t = this.bones.length; e < t; e++) {
  49687. var i = new n.Matrix4;
  49688. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49689. this.boneInverses.push(i)
  49690. }
  49691. }
  49692. ,
  49693. n.Skeleton.prototype.pose = function() {
  49694. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49695. e = this.bones[t],
  49696. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49697. for (var t = 0, i = this.bones.length; t < i; t++)
  49698. e = this.bones[t],
  49699. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49700. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49701. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49702. }
  49703. ,
  49704. n.Skeleton.prototype.update = function() {
  49705. var e = new n.Matrix4;
  49706. return function() {
  49707. for (var t = 0, i = this.bones.length; t < i; t++) {
  49708. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49709. e.multiplyMatrices(n, this.boneInverses[t]),
  49710. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49711. }
  49712. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49713. }
  49714. }(),
  49715. n.Skeleton.prototype.clone = function() {
  49716. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49717. }
  49718. ,
  49719. n.SkinnedMesh = function(e, t, i) {
  49720. n.Mesh.call(this, e, t),
  49721. this.type = "SkinnedMesh",
  49722. this.bindMode = "attached",
  49723. this.bindMatrix = new n.Matrix4,
  49724. this.bindMatrixInverse = new n.Matrix4;
  49725. var r = [];
  49726. if (this.geometry && void 0 !== this.geometry.bones) {
  49727. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49728. a = this.geometry.bones[s],
  49729. o = new n.Bone(this),
  49730. r.push(o),
  49731. o.name = a.name,
  49732. o.position.fromArray(a.pos),
  49733. o.quaternion.fromArray(a.rotq),
  49734. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49735. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49736. a = this.geometry.bones[s],
  49737. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49738. }
  49739. this.normalizeSkinWeights(),
  49740. this.updateMatrixWorld(!0),
  49741. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49742. }
  49743. ,
  49744. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49745. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49746. n.SkinnedMesh.prototype.bind = function(e, t) {
  49747. this.skeleton = e,
  49748. void 0 === t && (this.updateMatrixWorld(!0),
  49749. this.skeleton.calculateInverses(),
  49750. t = this.matrixWorld),
  49751. this.bindMatrix.copy(t),
  49752. this.bindMatrixInverse.getInverse(t)
  49753. }
  49754. ,
  49755. n.SkinnedMesh.prototype.pose = function() {
  49756. this.skeleton.pose()
  49757. }
  49758. ,
  49759. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49760. if (this.geometry instanceof n.Geometry)
  49761. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49762. var t = this.geometry.skinWeights[e]
  49763. , i = 1 / t.lengthManhattan();
  49764. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49765. }
  49766. else if (this.geometry instanceof n.BufferGeometry)
  49767. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49768. r.x = o.getX(e),
  49769. r.y = o.getY(e),
  49770. r.z = o.getZ(e),
  49771. r.w = o.getW(e);
  49772. var i = 1 / r.lengthManhattan();
  49773. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49774. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49775. }
  49776. }
  49777. ,
  49778. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49779. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49780. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49781. }
  49782. ,
  49783. n.SkinnedMesh.prototype.clone = function() {
  49784. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49785. }
  49786. ,
  49787. n.LOD = function() {
  49788. n.Object3D.call(this),
  49789. this.type = "LOD",
  49790. Object.defineProperties(this, {
  49791. levels: {
  49792. enumerable: !0,
  49793. value: []
  49794. },
  49795. objects: {
  49796. get: function() {
  49797. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49798. this.levels
  49799. }
  49800. }
  49801. })
  49802. }
  49803. ,
  49804. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49805. n.LOD.prototype.constructor = n.LOD,
  49806. n.LOD.prototype.addLevel = function(e, t) {
  49807. void 0 === t && (t = 0),
  49808. t = Math.abs(t);
  49809. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49810. ;
  49811. i.splice(n, 0, {
  49812. distance: t,
  49813. object: e
  49814. }),
  49815. this.add(e)
  49816. }
  49817. ,
  49818. n.LOD.prototype.getObjectForDistance = function(e) {
  49819. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49820. ;
  49821. return t[i - 1].object
  49822. }
  49823. ,
  49824. n.LOD.prototype.raycast = function() {
  49825. var e = new n.Vector3;
  49826. return function(t, i) {
  49827. e.setFromMatrixPosition(this.matrixWorld);
  49828. var n = t.ray.origin.distanceTo(e);
  49829. this.getObjectForDistance(n).raycast(t, i)
  49830. }
  49831. }(),
  49832. n.LOD.prototype.update = function() {
  49833. var e = new n.Vector3
  49834. , t = new n.Vector3;
  49835. return function(i) {
  49836. var n = this.levels;
  49837. if (n.length > 1) {
  49838. e.setFromMatrixPosition(i.matrixWorld),
  49839. t.setFromMatrixPosition(this.matrixWorld);
  49840. var r = e.distanceTo(t);
  49841. n[0].object.visible = !0;
  49842. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49843. n[o - 1].object.visible = !1,
  49844. n[o].object.visible = !0;
  49845. for (; o < a; o++)
  49846. n[o].object.visible = !1
  49847. }
  49848. }
  49849. }(),
  49850. n.LOD.prototype.copy = function(e) {
  49851. n.Object3D.prototype.copy.call(this, e, !1);
  49852. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49853. var o = t[i];
  49854. this.addLevel(o.object.clone(), o.distance)
  49855. }
  49856. return this
  49857. }
  49858. ,
  49859. n.LOD.prototype.toJSON = function(e) {
  49860. var t = n.Object3D.prototype.toJSON.call(this, e);
  49861. t.object.levels = [];
  49862. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49863. var a = i[r];
  49864. t.object.levels.push({
  49865. object: a.object.uuid,
  49866. distance: a.distance
  49867. })
  49868. }
  49869. return t
  49870. }
  49871. ,
  49872. n.Sprite = function() {
  49873. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49874. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49875. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49876. , r = new n.BufferGeometry;
  49877. return r.setIndex(new n.BufferAttribute(e,1)),
  49878. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49879. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49880. function(e) {
  49881. n.Object3D.call(this),
  49882. this.type = "Sprite",
  49883. this.geometry = r,
  49884. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49885. }
  49886. }(),
  49887. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49888. n.Sprite.prototype.constructor = n.Sprite,
  49889. n.Sprite.prototype.raycast = function() {
  49890. var e = new n.Vector3;
  49891. return function(t, i) {
  49892. e.setFromMatrixPosition(this.matrixWorld);
  49893. var n = t.ray.distanceSqToPoint(e)
  49894. , r = this.scale.x * this.scale.y;
  49895. n > r || i.push({
  49896. distance: Math.sqrt(n),
  49897. point: this.position,
  49898. face: null,
  49899. object: this
  49900. })
  49901. }
  49902. }(),
  49903. n.Sprite.prototype.clone = function() {
  49904. return new this.constructor(this.material).copy(this)
  49905. }
  49906. ,
  49907. n.Particle = n.Sprite,
  49908. n.LensFlare = function(e, t, i, r, o) {
  49909. n.Object3D.call(this),
  49910. this.lensFlares = [],
  49911. this.positionScreen = new n.Vector3,
  49912. this.customUpdateCallback = void 0,
  49913. void 0 !== e && this.add(e, t, i, r, o)
  49914. }
  49915. ,
  49916. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49917. n.LensFlare.prototype.constructor = n.LensFlare,
  49918. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49919. void 0 === t && (t = -1),
  49920. void 0 === i && (i = 0),
  49921. void 0 === a && (a = 1),
  49922. void 0 === o && (o = new n.Color(16777215)),
  49923. void 0 === r && (r = n.NormalBlending),
  49924. i = Math.min(i, Math.max(0, i)),
  49925. this.lensFlares.push({
  49926. texture: e,
  49927. size: t,
  49928. distance: i,
  49929. x: 0,
  49930. y: 0,
  49931. z: 0,
  49932. scale: 1,
  49933. rotation: 0,
  49934. opacity: a,
  49935. color: o,
  49936. blending: r
  49937. })
  49938. }
  49939. ,
  49940. n.LensFlare.prototype.updateLensFlares = function() {
  49941. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49942. for (e = 0; e < i; e++)
  49943. t = this.lensFlares[e],
  49944. t.x = this.positionScreen.x + n * t.distance,
  49945. t.y = this.positionScreen.y + r * t.distance,
  49946. t.wantedRotation = t.x * Math.PI * .25,
  49947. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49948. }
  49949. ,
  49950. n.LensFlare.prototype.copy = function(e) {
  49951. n.Object3D.prototype.copy.call(this, e),
  49952. this.positionScreen.copy(e.positionScreen),
  49953. this.customUpdateCallback = e.customUpdateCallback;
  49954. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49955. this.lensFlares.push(e.lensFlares[t]);
  49956. return this
  49957. }
  49958. ,
  49959. n.Scene = function() {
  49960. n.Object3D.call(this),
  49961. this.type = "Scene",
  49962. this.fog = null,
  49963. this.overrideMaterial = null,
  49964. this.autoUpdate = !0
  49965. }
  49966. ,
  49967. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49968. n.Scene.prototype.constructor = n.Scene,
  49969. n.Scene.prototype.copy = function(e, t) {
  49970. return n.Object3D.prototype.copy.call(this, e, t),
  49971. null !== e.fog && (this.fog = e.fog.clone()),
  49972. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49973. this.autoUpdate = e.autoUpdate,
  49974. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49975. this
  49976. }
  49977. ,
  49978. n.Fog = function(e, t, i) {
  49979. this.name = "",
  49980. this.color = new n.Color(e),
  49981. this.near = void 0 !== t ? t : 1,
  49982. this.far = void 0 !== i ? i : 1e3
  49983. }
  49984. ,
  49985. n.Fog.prototype.clone = function() {
  49986. return new n.Fog(this.color.getHex(),this.near,this.far)
  49987. }
  49988. ,
  49989. n.FogExp2 = function(e, t) {
  49990. this.name = "",
  49991. this.color = new n.Color(e),
  49992. this.density = void 0 !== t ? t : 25e-5
  49993. }
  49994. ,
  49995. n.FogExp2.prototype.clone = function() {
  49996. return new n.FogExp2(this.color.getHex(),this.density)
  49997. }
  49998. ,
  49999. n.ShaderChunk = {},
  50000. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50001. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50002. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50003. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50004. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50005. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50006. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50007. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50008. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50009. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50010. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50011. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50012. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50013. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50014. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50015. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50016. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50017. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50018. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50019. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50020. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50021. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50022. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50023. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50024. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50025. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50026. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50027. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50028. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50029. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50030. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50031. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50032. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50033. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50034. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50035. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50036. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50037. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50038. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50039. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50040. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50041. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50042. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50043. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50044. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50045. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50046. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50047. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50048. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50049. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50050. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50051. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50052. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50053. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50054. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50055. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50056. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50057. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50058. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50059. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50060. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50061. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50062. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50063. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50064. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50065. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50066. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50067. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50068. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50069. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50070. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50071. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50072. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50073. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50074. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50075. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50076. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50077. n.UniformsUtils = {
  50078. merge: function(e) {
  50079. for (var t = {}, i = 0; i < e.length; i++) {
  50080. var n = this.clone(e[i]);
  50081. for (var r in n)
  50082. t[r] = n[r]
  50083. }
  50084. return t
  50085. },
  50086. clone: function(e) {
  50087. var t = {};
  50088. for (var i in e) {
  50089. t[i] = {};
  50090. for (var r in e[i]) {
  50091. var o = e[i][r];
  50092. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50093. }
  50094. }
  50095. return t
  50096. }
  50097. },
  50098. n.UniformsLib = {
  50099. common: {
  50100. diffuse: {
  50101. type: "c",
  50102. value: new n.Color(15658734)
  50103. },
  50104. opacity: {
  50105. type: "f",
  50106. value: 1
  50107. },
  50108. map: {
  50109. type: "t",
  50110. value: null
  50111. },
  50112. offsetRepeat: {
  50113. type: "v4",
  50114. value: new n.Vector4(0,0,1,1)
  50115. },
  50116. specularMap: {
  50117. type: "t",
  50118. value: null
  50119. },
  50120. alphaMap: {
  50121. type: "t",
  50122. value: null
  50123. },
  50124. envMap: {
  50125. type: "t",
  50126. value: null
  50127. },
  50128. flipEnvMap: {
  50129. type: "f",
  50130. value: -1
  50131. },
  50132. reflectivity: {
  50133. type: "f",
  50134. value: 1
  50135. },
  50136. refractionRatio: {
  50137. type: "f",
  50138. value: .98
  50139. }
  50140. },
  50141. aomap: {
  50142. aoMap: {
  50143. type: "t",
  50144. value: null
  50145. },
  50146. aoMapIntensity: {
  50147. type: "f",
  50148. value: 1
  50149. }
  50150. },
  50151. lightmap: {
  50152. lightMap: {
  50153. type: "t",
  50154. value: null
  50155. },
  50156. lightMapIntensity: {
  50157. type: "f",
  50158. value: 1
  50159. }
  50160. },
  50161. emissivemap: {
  50162. emissiveMap: {
  50163. type: "t",
  50164. value: null
  50165. }
  50166. },
  50167. bumpmap: {
  50168. bumpMap: {
  50169. type: "t",
  50170. value: null
  50171. },
  50172. bumpScale: {
  50173. type: "f",
  50174. value: 1
  50175. }
  50176. },
  50177. normalmap: {
  50178. normalMap: {
  50179. type: "t",
  50180. value: null
  50181. },
  50182. normalScale: {
  50183. type: "v2",
  50184. value: new n.Vector2(1,1)
  50185. }
  50186. },
  50187. displacementmap: {
  50188. displacementMap: {
  50189. type: "t",
  50190. value: null
  50191. },
  50192. displacementScale: {
  50193. type: "f",
  50194. value: 1
  50195. },
  50196. displacementBias: {
  50197. type: "f",
  50198. value: 0
  50199. }
  50200. },
  50201. roughnessmap: {
  50202. roughnessMap: {
  50203. type: "t",
  50204. value: null
  50205. }
  50206. },
  50207. metalnessmap: {
  50208. metalnessMap: {
  50209. type: "t",
  50210. value: null
  50211. }
  50212. },
  50213. fog: {
  50214. fogDensity: {
  50215. type: "f",
  50216. value: 25e-5
  50217. },
  50218. fogNear: {
  50219. type: "f",
  50220. value: 1
  50221. },
  50222. fogFar: {
  50223. type: "f",
  50224. value: 2e3
  50225. },
  50226. fogColor: {
  50227. type: "c",
  50228. value: new n.Color(16777215)
  50229. }
  50230. },
  50231. lights: {
  50232. ambientLightColor: {
  50233. type: "fv",
  50234. value: []
  50235. },
  50236. directionalLights: {
  50237. type: "sa",
  50238. value: [],
  50239. properties: {
  50240. direction: {
  50241. type: "v3"
  50242. },
  50243. color: {
  50244. type: "c"
  50245. },
  50246. shadow: {
  50247. type: "i"
  50248. },
  50249. shadowBias: {
  50250. type: "f"
  50251. },
  50252. shadowRadius: {
  50253. type: "f"
  50254. },
  50255. shadowMapSize: {
  50256. type: "v2"
  50257. }
  50258. }
  50259. },
  50260. directionalShadowMap: {
  50261. type: "tv",
  50262. value: []
  50263. },
  50264. directionalShadowMatrix: {
  50265. type: "m4v",
  50266. value: []
  50267. },
  50268. spotLights: {
  50269. type: "sa",
  50270. value: [],
  50271. properties: {
  50272. color: {
  50273. type: "c"
  50274. },
  50275. position: {
  50276. type: "v3"
  50277. },
  50278. direction: {
  50279. type: "v3"
  50280. },
  50281. distance: {
  50282. type: "f"
  50283. },
  50284. coneCos: {
  50285. type: "f"
  50286. },
  50287. penumbraCos: {
  50288. type: "f"
  50289. },
  50290. decay: {
  50291. type: "f"
  50292. },
  50293. shadow: {
  50294. type: "i"
  50295. },
  50296. shadowBias: {
  50297. type: "f"
  50298. },
  50299. shadowRadius: {
  50300. type: "f"
  50301. },
  50302. shadowMapSize: {
  50303. type: "v2"
  50304. }
  50305. }
  50306. },
  50307. spotShadowMap: {
  50308. type: "tv",
  50309. value: []
  50310. },
  50311. spotShadowMatrix: {
  50312. type: "m4v",
  50313. value: []
  50314. },
  50315. pointLights: {
  50316. type: "sa",
  50317. value: [],
  50318. properties: {
  50319. color: {
  50320. type: "c"
  50321. },
  50322. position: {
  50323. type: "v3"
  50324. },
  50325. decay: {
  50326. type: "f"
  50327. },
  50328. distance: {
  50329. type: "f"
  50330. },
  50331. shadow: {
  50332. type: "i"
  50333. },
  50334. shadowBias: {
  50335. type: "f"
  50336. },
  50337. shadowRadius: {
  50338. type: "f"
  50339. },
  50340. shadowMapSize: {
  50341. type: "v2"
  50342. }
  50343. }
  50344. },
  50345. pointShadowMap: {
  50346. type: "tv",
  50347. value: []
  50348. },
  50349. pointShadowMatrix: {
  50350. type: "m4v",
  50351. value: []
  50352. },
  50353. hemisphereLights: {
  50354. type: "sa",
  50355. value: [],
  50356. properties: {
  50357. direction: {
  50358. type: "v3"
  50359. },
  50360. skyColor: {
  50361. type: "c"
  50362. },
  50363. groundColor: {
  50364. type: "c"
  50365. }
  50366. }
  50367. }
  50368. },
  50369. points: {
  50370. diffuse: {
  50371. type: "c",
  50372. value: new n.Color(15658734)
  50373. },
  50374. opacity: {
  50375. type: "f",
  50376. value: 1
  50377. },
  50378. size: {
  50379. type: "f",
  50380. value: 1
  50381. },
  50382. scale: {
  50383. type: "f",
  50384. value: 1
  50385. },
  50386. map: {
  50387. type: "t",
  50388. value: null
  50389. },
  50390. offsetRepeat: {
  50391. type: "v4",
  50392. value: new n.Vector4(0,0,1,1)
  50393. }
  50394. }
  50395. },
  50396. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50397. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50398. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50399. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50400. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50401. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50402. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50403. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50404. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50405. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50406. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50407. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50408. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50409. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50410. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50411. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50412. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50413. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50414. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50415. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50416. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50417. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50418. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50419. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50420. n.ShaderLib = {
  50421. basic: {
  50422. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50423. vertexShader: n.ShaderChunk.meshbasic_vert,
  50424. fragmentShader: n.ShaderChunk.meshbasic_frag
  50425. },
  50426. lambert: {
  50427. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50428. emissive: {
  50429. type: "c",
  50430. value: new n.Color(0)
  50431. }
  50432. }]),
  50433. vertexShader: n.ShaderChunk.meshlambert_vert,
  50434. fragmentShader: n.ShaderChunk.meshlambert_frag
  50435. },
  50436. phong: {
  50437. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50438. emissive: {
  50439. type: "c",
  50440. value: new n.Color(0)
  50441. },
  50442. specular: {
  50443. type: "c",
  50444. value: new n.Color(1118481)
  50445. },
  50446. shininess: {
  50447. type: "f",
  50448. value: 30
  50449. }
  50450. }]),
  50451. vertexShader: n.ShaderChunk.meshphong_vert,
  50452. fragmentShader: n.ShaderChunk.meshphong_frag
  50453. },
  50454. standard: {
  50455. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50456. emissive: {
  50457. type: "c",
  50458. value: new n.Color(0)
  50459. },
  50460. roughness: {
  50461. type: "f",
  50462. value: .5
  50463. },
  50464. metalness: {
  50465. type: "f",
  50466. value: 0
  50467. },
  50468. envMapIntensity: {
  50469. type: "f",
  50470. value: 1
  50471. }
  50472. }]),
  50473. vertexShader: n.ShaderChunk.meshstandard_vert,
  50474. fragmentShader: n.ShaderChunk.meshstandard_frag
  50475. },
  50476. points: {
  50477. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50478. vertexShader: n.ShaderChunk.points_vert,
  50479. fragmentShader: n.ShaderChunk.points_frag
  50480. },
  50481. dashed: {
  50482. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50483. scale: {
  50484. type: "f",
  50485. value: 1
  50486. },
  50487. dashSize: {
  50488. type: "f",
  50489. value: 1
  50490. },
  50491. totalSize: {
  50492. type: "f",
  50493. value: 2
  50494. }
  50495. }]),
  50496. vertexShader: n.ShaderChunk.linedashed_vert,
  50497. fragmentShader: n.ShaderChunk.linedashed_frag
  50498. },
  50499. depth: {
  50500. uniforms: {
  50501. mNear: {
  50502. type: "f",
  50503. value: 1
  50504. },
  50505. mFar: {
  50506. type: "f",
  50507. value: 2e3
  50508. },
  50509. opacity: {
  50510. type: "f",
  50511. value: 1
  50512. }
  50513. },
  50514. vertexShader: n.ShaderChunk.depth_vert,
  50515. fragmentShader: n.ShaderChunk.depth_frag
  50516. },
  50517. normal: {
  50518. uniforms: {
  50519. opacity: {
  50520. type: "f",
  50521. value: 1
  50522. }
  50523. },
  50524. vertexShader: n.ShaderChunk.normal_vert,
  50525. fragmentShader: n.ShaderChunk.normal_frag
  50526. },
  50527. cube: {
  50528. uniforms: {
  50529. tCube: {
  50530. type: "t",
  50531. value: null
  50532. },
  50533. tFlip: {
  50534. type: "f",
  50535. value: -1
  50536. }
  50537. },
  50538. vertexShader: n.ShaderChunk.cube_vert,
  50539. fragmentShader: n.ShaderChunk.cube_frag
  50540. },
  50541. equirect: {
  50542. uniforms: {
  50543. tEquirect: {
  50544. type: "t",
  50545. value: null
  50546. },
  50547. tFlip: {
  50548. type: "f",
  50549. value: -1
  50550. }
  50551. },
  50552. vertexShader: n.ShaderChunk.equirect_vert,
  50553. fragmentShader: n.ShaderChunk.equirect_frag
  50554. },
  50555. depthRGBA: {
  50556. uniforms: {},
  50557. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50558. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50559. },
  50560. distanceRGBA: {
  50561. uniforms: {
  50562. lightPos: {
  50563. type: "v3",
  50564. value: new n.Vector3(0,0,0)
  50565. }
  50566. },
  50567. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50568. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50569. }
  50570. },
  50571. n.WebGLRenderer = function(e) {
  50572. function t() {
  50573. return null === ye ? Oe : 1
  50574. }
  50575. function i(e, t, i, n) {
  50576. se === !0 && (e *= n,
  50577. t *= n,
  50578. i *= n),
  50579. Ye.clearColor(e, t, i, n)
  50580. }
  50581. function r() {
  50582. Ye.init(),
  50583. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50584. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50585. i(Se.r, Se.g, Se.b, Me)
  50586. }
  50587. function o() {
  50588. Ae = null,
  50589. be = null,
  50590. Ee = "",
  50591. Ie = -1,
  50592. Ye.reset()
  50593. }
  50594. function a(e) {
  50595. e.preventDefault(),
  50596. o(),
  50597. r(),
  50598. Xe.clear()
  50599. }
  50600. function s(e) {
  50601. var t = e.target;
  50602. t.removeEventListener("dispose", s),
  50603. h(t),
  50604. ke.textures--
  50605. }
  50606. function l(e) {
  50607. var t = e.target;
  50608. t.removeEventListener("dispose", l),
  50609. u(t),
  50610. ke.textures--
  50611. }
  50612. function c(e) {
  50613. var t = e.target;
  50614. t.removeEventListener("dispose", c),
  50615. d(t)
  50616. }
  50617. function h(e) {
  50618. var t = Xe.get(e);
  50619. if (e.image && t.__image__webglTextureCube)
  50620. Ge.deleteTexture(t.__image__webglTextureCube);
  50621. else {
  50622. if (void 0 === t.__webglInit)
  50623. return;
  50624. Ge.deleteTexture(t.__webglTexture)
  50625. }
  50626. Xe.delete(e)
  50627. }
  50628. function u(e) {
  50629. var t = Xe.get(e)
  50630. , i = Xe.get(e.texture);
  50631. if (e && void 0 !== i.__webglTexture) {
  50632. if (Ge.deleteTexture(i.__webglTexture),
  50633. e instanceof n.WebGLRenderTargetCube)
  50634. for (var r = 0; r < 6; r++)
  50635. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50636. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50637. else
  50638. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50639. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50640. Xe.delete(e.texture),
  50641. Xe.delete(e)
  50642. }
  50643. }
  50644. function d(e) {
  50645. p(e),
  50646. Xe.delete(e)
  50647. }
  50648. function p(e) {
  50649. var t = Xe.get(e).program;
  50650. e.program = void 0,
  50651. void 0 !== t && qe.releaseProgram(t)
  50652. }
  50653. function f(e, t, i, r) {
  50654. var o;
  50655. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50656. null === o))
  50657. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50658. void 0 === r && (r = 0),
  50659. Ye.initAttributes();
  50660. var a = i.attributes
  50661. , s = t.getAttributes()
  50662. , l = e.defaultAttributeValues;
  50663. for (var c in s) {
  50664. var h = s[c];
  50665. if (h >= 0) {
  50666. var u = a[c];
  50667. if (void 0 !== u) {
  50668. var d = u.itemSize
  50669. , p = Ze.getAttributeBuffer(u);
  50670. if (u instanceof n.InterleavedBufferAttribute) {
  50671. var f = u.data
  50672. , g = f.stride
  50673. , m = u.offset;
  50674. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50675. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50676. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50677. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50678. } else
  50679. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50680. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50681. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50682. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50683. } else if (void 0 !== l) {
  50684. var v = l[c];
  50685. if (void 0 !== v)
  50686. switch (v.length) {
  50687. case 2:
  50688. Ge.vertexAttrib2fv(h, v);
  50689. break;
  50690. case 3:
  50691. Ge.vertexAttrib3fv(h, v);
  50692. break;
  50693. case 4:
  50694. Ge.vertexAttrib4fv(h, v);
  50695. break;
  50696. default:
  50697. Ge.vertexAttrib1fv(h, v)
  50698. }
  50699. }
  50700. }
  50701. }
  50702. Ye.disableUnusedAttributes()
  50703. }
  50704. function g(e, t) {
  50705. return Math.abs(t[0]) - Math.abs(e[0])
  50706. }
  50707. function m(e, t) {
  50708. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50709. }
  50710. function v(e, t) {
  50711. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50712. }
  50713. function A(e, t, i, n, r) {
  50714. var o, a;
  50715. i.transparent ? (o = de,
  50716. a = ++pe) : (o = he,
  50717. a = ++ue);
  50718. var s = o[a];
  50719. void 0 !== s ? (s.id = e.id,
  50720. s.object = e,
  50721. s.geometry = t,
  50722. s.material = i,
  50723. s.z = Ve.z,
  50724. s.group = r) : (s = {
  50725. id: e.id,
  50726. object: e,
  50727. geometry: t,
  50728. material: i,
  50729. z: Ve.z,
  50730. group: r
  50731. },
  50732. o.push(s))
  50733. }
  50734. function y(e, t) {
  50735. if (e.visible !== !1) {
  50736. if (e.layers.test(t.layers))
  50737. if (e instanceof n.Light)
  50738. ce.push(e);
  50739. else if (e instanceof n.Sprite)
  50740. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50741. else if (e instanceof n.LensFlare)
  50742. me.push(e);
  50743. else if (e instanceof n.ImmediateRenderObject)
  50744. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50745. Ve.applyProjection(Fe)),
  50746. A(e, null, e.material, Ve.z, null);
  50747. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50748. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50749. var i = e.material;
  50750. if (i.visible === !0) {
  50751. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50752. Ve.applyProjection(Fe));
  50753. var r = Ze.update(e);
  50754. if (i instanceof n.MultiMaterial)
  50755. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50756. var c = o[s]
  50757. , h = a[c.materialIndex];
  50758. h.visible === !0 && A(e, r, h, Ve.z, c)
  50759. }
  50760. else
  50761. A(e, r, i, Ve.z, null)
  50762. }
  50763. }
  50764. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50765. y(u[s], t)
  50766. }
  50767. }
  50768. function C(e, t, i, r) {
  50769. for (var o = 0, a = e.length; o < a; o++) {
  50770. var s = e[o]
  50771. , l = s.object
  50772. , c = s.geometry
  50773. , h = void 0 === r ? s.material : r
  50774. , u = s.group;
  50775. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50776. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50777. l instanceof n.ImmediateRenderObject) {
  50778. E(h);
  50779. var d = w(t, i, h, l);
  50780. Ee = "",
  50781. l.render(function(e) {
  50782. ve.renderBufferImmediate(e, d, h)
  50783. })
  50784. } else
  50785. ve.renderBufferDirect(t, i, c, h, l, u)
  50786. }
  50787. }
  50788. function I(e, t, i) {
  50789. var r = Xe.get(e)
  50790. , o = qe.getParameters(e, Ue, t, i)
  50791. , a = qe.getProgramCode(e, o)
  50792. , s = r.program
  50793. , l = !0;
  50794. if (void 0 === s)
  50795. e.addEventListener("dispose", c);
  50796. else if (s.code !== a)
  50797. p(e);
  50798. else {
  50799. if (void 0 !== o.shaderID)
  50800. return;
  50801. l = !1
  50802. }
  50803. if (l) {
  50804. if (o.shaderID) {
  50805. var h = n.ShaderLib[o.shaderID];
  50806. r.__webglShader = {
  50807. name: e.type,
  50808. uniforms: n.UniformsUtils.clone(h.uniforms),
  50809. vertexShader: h.vertexShader,
  50810. fragmentShader: h.fragmentShader
  50811. }
  50812. } else
  50813. r.__webglShader = {
  50814. name: e.type,
  50815. uniforms: e.uniforms,
  50816. vertexShader: e.vertexShader,
  50817. fragmentShader: e.fragmentShader
  50818. };
  50819. e.__webglShader = r.__webglShader,
  50820. s = qe.acquireProgram(e, o, a),
  50821. r.program = s,
  50822. e.program = s
  50823. }
  50824. var u = s.getAttributes();
  50825. if (e.morphTargets) {
  50826. e.numSupportedMorphTargets = 0;
  50827. for (var d = 0; d < ve.maxMorphTargets; d++)
  50828. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50829. }
  50830. if (e.morphNormals) {
  50831. e.numSupportedMorphNormals = 0;
  50832. for (var d = 0; d < ve.maxMorphNormals; d++)
  50833. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50834. }
  50835. r.uniformsList = [];
  50836. var f = r.__webglShader.uniforms
  50837. , g = r.program.getUniforms();
  50838. for (var m in f) {
  50839. var v = g[m];
  50840. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50841. }
  50842. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50843. f.ambientLightColor.value = Ue.ambient,
  50844. f.directionalLights.value = Ue.directional,
  50845. f.spotLights.value = Ue.spot,
  50846. f.pointLights.value = Ue.point,
  50847. f.hemisphereLights.value = Ue.hemi,
  50848. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50849. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50850. f.spotShadowMap.value = Ue.spotShadowMap,
  50851. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50852. f.pointShadowMap.value = Ue.pointShadowMap,
  50853. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50854. r.hasDynamicUniforms = !1;
  50855. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50856. var C = r.uniformsList[A][0];
  50857. if (C.dynamic === !0) {
  50858. r.hasDynamicUniforms = !0;
  50859. break
  50860. }
  50861. }
  50862. }
  50863. function E(e) {
  50864. b(e),
  50865. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50866. Ye.setDepthFunc(e.depthFunc),
  50867. Ye.setDepthTest(e.depthTest),
  50868. Ye.setDepthWrite(e.depthWrite),
  50869. Ye.setColorWrite(e.colorWrite),
  50870. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50871. }
  50872. function b(e) {
  50873. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50874. Ye.setFlipSided(e.side === n.BackSide)
  50875. }
  50876. function w(e, t, i, r) {
  50877. xe = 0;
  50878. var o = Xe.get(i);
  50879. void 0 === o.program && (i.needsUpdate = !0),
  50880. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50881. i.needsUpdate && (I(i, t, r),
  50882. i.needsUpdate = !1);
  50883. var a = !1
  50884. , s = !1
  50885. , l = !1
  50886. , c = o.program
  50887. , h = c.getUniforms()
  50888. , u = o.__webglShader.uniforms;
  50889. if (c.id !== Ae && (Ge.useProgram(c.program),
  50890. Ae = c.id,
  50891. a = !0,
  50892. s = !0,
  50893. l = !0),
  50894. i.id !== Ie && (Ie = i.id,
  50895. s = !0),
  50896. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50897. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50898. e !== be && (be = e,
  50899. s = !0,
  50900. l = !0),
  50901. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50902. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50903. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50904. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50905. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50906. i.skinning)
  50907. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50908. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50909. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50910. if (void 0 !== h.boneTexture) {
  50911. var d = B();
  50912. Ge.uniform1i(h.boneTexture, d),
  50913. ve.setTexture(r.skeleton.boneTexture, d)
  50914. }
  50915. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50916. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50917. } else
  50918. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50919. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50920. t && i.fog && R(u, t),
  50921. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50922. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50923. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50924. u.mFar.value = e.far,
  50925. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50926. V(o.uniformsList)),
  50927. N(h, r),
  50928. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50929. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50930. c
  50931. }
  50932. function _(e, t, i) {
  50933. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50934. var a = e[r][0]
  50935. , s = a.onUpdateCallback;
  50936. void 0 !== s && (s.bind(a)(t, i),
  50937. n.push(e[r]))
  50938. }
  50939. V(n)
  50940. }
  50941. function T(e, t) {
  50942. e.opacity.value = t.opacity,
  50943. e.diffuse.value = t.color,
  50944. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50945. e.map.value = t.map,
  50946. e.specularMap.value = t.specularMap,
  50947. e.alphaMap.value = t.alphaMap,
  50948. t.aoMap && (e.aoMap.value = t.aoMap,
  50949. e.aoMapIntensity.value = t.aoMapIntensity);
  50950. var i;
  50951. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50952. void 0 !== i) {
  50953. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50954. var r = i.offset
  50955. , o = i.repeat;
  50956. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50957. }
  50958. e.envMap.value = t.envMap,
  50959. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50960. e.reflectivity.value = t.reflectivity,
  50961. e.refractionRatio.value = t.refractionRatio
  50962. }
  50963. function x(e, t) {
  50964. e.diffuse.value = t.color,
  50965. e.opacity.value = t.opacity
  50966. }
  50967. function S(e, t) {
  50968. e.dashSize.value = t.dashSize,
  50969. e.totalSize.value = t.dashSize + t.gapSize,
  50970. e.scale.value = t.scale
  50971. }
  50972. function M(e, t) {
  50973. if (e.diffuse.value = t.color,
  50974. e.opacity.value = t.opacity,
  50975. e.size.value = t.size * Oe,
  50976. e.scale.value = te.clientHeight / 2,
  50977. e.map.value = t.map,
  50978. null !== t.map) {
  50979. var i = t.map.offset
  50980. , n = t.map.repeat;
  50981. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50982. }
  50983. }
  50984. function R(e, t) {
  50985. e.fogColor.value = t.color,
  50986. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50987. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50988. }
  50989. function P(e, t) {
  50990. t.lightMap && (e.lightMap.value = t.lightMap,
  50991. e.lightMapIntensity.value = t.lightMapIntensity),
  50992. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50993. }
  50994. function O(e, t) {
  50995. e.specular.value = t.specular,
  50996. e.shininess.value = Math.max(t.shininess, 1e-4),
  50997. t.lightMap && (e.lightMap.value = t.lightMap,
  50998. e.lightMapIntensity.value = t.lightMapIntensity),
  50999. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51000. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51001. e.bumpScale.value = t.bumpScale),
  51002. t.normalMap && (e.normalMap.value = t.normalMap,
  51003. e.normalScale.value.copy(t.normalScale)),
  51004. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51005. e.displacementScale.value = t.displacementScale,
  51006. e.displacementBias.value = t.displacementBias)
  51007. }
  51008. function L(e, t) {
  51009. e.roughness.value = t.roughness,
  51010. e.metalness.value = t.metalness,
  51011. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51012. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51013. t.lightMap && (e.lightMap.value = t.lightMap,
  51014. e.lightMapIntensity.value = t.lightMapIntensity),
  51015. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51016. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51017. e.bumpScale.value = t.bumpScale),
  51018. t.normalMap && (e.normalMap.value = t.normalMap,
  51019. e.normalScale.value.copy(t.normalScale)),
  51020. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51021. e.displacementScale.value = t.displacementScale,
  51022. e.displacementBias.value = t.displacementBias),
  51023. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51024. }
  51025. function D(e, t) {
  51026. e.ambientLightColor.needsUpdate = t,
  51027. e.directionalLights.needsUpdate = t,
  51028. e.pointLights.needsUpdate = t,
  51029. e.spotLights.needsUpdate = t,
  51030. e.hemisphereLights.needsUpdate = t
  51031. }
  51032. function N(e, t) {
  51033. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51034. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51035. }
  51036. function B() {
  51037. var e = xe;
  51038. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51039. xe += 1,
  51040. e
  51041. }
  51042. function F(e, t, i, r) {
  51043. var o, a;
  51044. if ("1i" === t)
  51045. Ge.uniform1i(i, r);
  51046. else if ("1f" === t)
  51047. Ge.uniform1f(i, r);
  51048. else if ("2f" === t)
  51049. Ge.uniform2f(i, r[0], r[1]);
  51050. else if ("3f" === t)
  51051. Ge.uniform3f(i, r[0], r[1], r[2]);
  51052. else if ("4f" === t)
  51053. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51054. else if ("1iv" === t)
  51055. Ge.uniform1iv(i, r);
  51056. else if ("3iv" === t)
  51057. Ge.uniform3iv(i, r);
  51058. else if ("1fv" === t)
  51059. Ge.uniform1fv(i, r);
  51060. else if ("2fv" === t)
  51061. Ge.uniform2fv(i, r);
  51062. else if ("3fv" === t)
  51063. Ge.uniform3fv(i, r);
  51064. else if ("4fv" === t)
  51065. Ge.uniform4fv(i, r);
  51066. else if ("Matrix2fv" === t)
  51067. Ge.uniformMatrix2fv(i, !1, r);
  51068. else if ("Matrix3fv" === t)
  51069. Ge.uniformMatrix3fv(i, !1, r);
  51070. else if ("Matrix4fv" === t)
  51071. Ge.uniformMatrix4fv(i, !1, r);
  51072. else if ("i" === t)
  51073. Ge.uniform1i(i, r);
  51074. else if ("f" === t)
  51075. Ge.uniform1f(i, r);
  51076. else if ("v2" === t)
  51077. Ge.uniform2f(i, r.x, r.y);
  51078. else if ("v3" === t)
  51079. Ge.uniform3f(i, r.x, r.y, r.z);
  51080. else if ("v4" === t)
  51081. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51082. else if ("c" === t)
  51083. Ge.uniform3f(i, r.r, r.g, r.b);
  51084. else if ("s" === t) {
  51085. var s = e.properties;
  51086. for (var l in s) {
  51087. var c = s[l]
  51088. , h = i[l]
  51089. , u = r[l];
  51090. F(c, c.type, h, u)
  51091. }
  51092. } else if ("sa" === t)
  51093. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51094. for (var l in s) {
  51095. var c = s[l]
  51096. , h = i[d][l]
  51097. , u = r[d][l];
  51098. F(c, c.type, h, u)
  51099. }
  51100. else if ("iv1" === t)
  51101. Ge.uniform1iv(i, r);
  51102. else if ("iv" === t)
  51103. Ge.uniform3iv(i, r);
  51104. else if ("fv1" === t)
  51105. Ge.uniform1fv(i, r);
  51106. else if ("fv" === t)
  51107. Ge.uniform3fv(i, r);
  51108. else if ("v2v" === t) {
  51109. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51110. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51111. f += 2)
  51112. e._array[f + 0] = r[d].x,
  51113. e._array[f + 1] = r[d].y;
  51114. Ge.uniform2fv(i, e._array)
  51115. } else if ("v3v" === t) {
  51116. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51117. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51118. m += 3)
  51119. e._array[m + 0] = r[d].x,
  51120. e._array[m + 1] = r[d].y,
  51121. e._array[m + 2] = r[d].z;
  51122. Ge.uniform3fv(i, e._array)
  51123. } else if ("v4v" === t) {
  51124. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51125. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51126. v += 4)
  51127. e._array[v + 0] = r[d].x,
  51128. e._array[v + 1] = r[d].y,
  51129. e._array[v + 2] = r[d].z,
  51130. e._array[v + 3] = r[d].w;
  51131. Ge.uniform4fv(i, e._array)
  51132. } else if ("m2" === t)
  51133. Ge.uniformMatrix2fv(i, !1, r.elements);
  51134. else if ("m3" === t)
  51135. Ge.uniformMatrix3fv(i, !1, r.elements);
  51136. else if ("m3v" === t) {
  51137. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51138. for (var d = 0, g = r.length; d < g; d++)
  51139. r[d].flattenToArrayOffset(e._array, 9 * d);
  51140. Ge.uniformMatrix3fv(i, !1, e._array)
  51141. } else if ("m4" === t)
  51142. Ge.uniformMatrix4fv(i, !1, r.elements);
  51143. else if ("m4v" === t) {
  51144. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51145. for (var d = 0, g = r.length; d < g; d++)
  51146. r[d].flattenToArrayOffset(e._array, 16 * d);
  51147. Ge.uniformMatrix4fv(i, !1, e._array)
  51148. } else if ("t" === t) {
  51149. if (o = r,
  51150. a = B(),
  51151. Ge.uniform1i(i, a),
  51152. !o)
  51153. return;
  51154. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51155. } else if ("tv" === t) {
  51156. void 0 === e._array && (e._array = []);
  51157. for (var d = 0, g = e.value.length; d < g; d++)
  51158. e._array[d] = B();
  51159. Ge.uniform1iv(i, e._array);
  51160. for (var d = 0, g = e.value.length; d < g; d++)
  51161. o = e.value[d],
  51162. a = e._array[d],
  51163. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51164. } else
  51165. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51166. }
  51167. function V(e) {
  51168. for (var t = 0, i = e.length; t < i; t++) {
  51169. var n = e[t][0];
  51170. if (n.needsUpdate !== !1) {
  51171. var r = n.type
  51172. , o = e[t][1]
  51173. , a = n.value;
  51174. F(n, r, o, a)
  51175. }
  51176. }
  51177. }
  51178. function U(e, t) {
  51179. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51180. for (Ue.shadowsPointLight = 0,
  51181. i = 0,
  51182. r = e.length; i < r; i++)
  51183. if (o = e[i],
  51184. a = o.color,
  51185. s = o.intensity,
  51186. l = o.distance,
  51187. o instanceof n.AmbientLight)
  51188. c += a.r * s,
  51189. h += a.g * s,
  51190. u += a.b * s;
  51191. else if (o instanceof n.DirectionalLight) {
  51192. var A = Ke.get(o);
  51193. A.color.copy(o.color).multiplyScalar(o.intensity),
  51194. A.direction.setFromMatrixPosition(o.matrixWorld),
  51195. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51196. A.direction.sub(Ve),
  51197. A.direction.transformDirection(d),
  51198. A.shadow = o.castShadow,
  51199. o.castShadow && (A.shadowBias = o.shadow.bias,
  51200. A.shadowRadius = o.shadow.radius,
  51201. A.shadowMapSize = o.shadow.mapSize,
  51202. Ue.shadows[v++] = o),
  51203. Ue.directionalShadowMap[p] = o.shadow.map,
  51204. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51205. Ue.directional[p++] = A
  51206. } else if (o instanceof n.SpotLight) {
  51207. var A = Ke.get(o);
  51208. A.position.setFromMatrixPosition(o.matrixWorld),
  51209. A.position.applyMatrix4(d),
  51210. A.color.copy(a).multiplyScalar(s),
  51211. A.distance = l,
  51212. A.direction.setFromMatrixPosition(o.matrixWorld),
  51213. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51214. A.direction.sub(Ve),
  51215. A.direction.transformDirection(d),
  51216. A.coneCos = Math.cos(o.angle),
  51217. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51218. A.decay = 0 === o.distance ? 0 : o.decay,
  51219. A.shadow = o.castShadow,
  51220. o.castShadow && (A.shadowBias = o.shadow.bias,
  51221. A.shadowRadius = o.shadow.radius,
  51222. A.shadowMapSize = o.shadow.mapSize,
  51223. Ue.shadows[v++] = o),
  51224. Ue.spotShadowMap[g] = o.shadow.map,
  51225. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51226. Ue.spot[g++] = A
  51227. } else if (o instanceof n.PointLight) {
  51228. var A = Ke.get(o);
  51229. A.position.setFromMatrixPosition(o.matrixWorld),
  51230. A.position.applyMatrix4(d),
  51231. A.color.copy(o.color).multiplyScalar(o.intensity),
  51232. A.distance = o.distance,
  51233. A.decay = 0 === o.distance ? 0 : o.decay,
  51234. A.shadow = o.castShadow,
  51235. o.castShadow && (A.shadowBias = o.shadow.bias,
  51236. A.shadowRadius = o.shadow.radius,
  51237. A.shadowMapSize = o.shadow.mapSize,
  51238. Ue.shadows[v++] = o),
  51239. Ue.pointShadowMap[f] = o.shadow.map,
  51240. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51241. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51242. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51243. Ue.point[f++] = A
  51244. } else if (o instanceof n.HemisphereLight) {
  51245. var A = Ke.get(o);
  51246. A.direction.setFromMatrixPosition(o.matrixWorld),
  51247. A.direction.transformDirection(d),
  51248. A.direction.normalize(),
  51249. A.skyColor.copy(o.color).multiplyScalar(s),
  51250. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51251. Ue.hemi[m++] = A
  51252. }
  51253. Ue.ambient[0] = c,
  51254. Ue.ambient[1] = h,
  51255. Ue.ambient[2] = u,
  51256. Ue.directional.length = p,
  51257. Ue.spot.length = g,
  51258. Ue.point.length = f,
  51259. Ue.hemi.length = m,
  51260. Ue.shadows.length = v,
  51261. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51262. }
  51263. function k(e, t, i) {
  51264. var r;
  51265. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51266. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51267. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51268. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51269. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51270. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping,
  51271. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51272. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51273. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter),
  51274. r = We.get("EXT_texture_filter_anisotropic")) {
  51275. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51276. return;
  51277. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51278. return;
  51279. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51280. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51281. }
  51282. }
  51283. function H(e, t, i) {
  51284. void 0 === e.__webglInit && (e.__webglInit = !0,
  51285. t.addEventListener("dispose", s),
  51286. e.__webglTexture = Ge.createTexture(),
  51287. ke.textures++),
  51288. Ye.activeTexture(Ge.TEXTURE0 + i),
  51289. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51290. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51291. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51292. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51293. var r = G(t.image, je.maxTextureSize);
  51294. W(t) && z(r) === !1 && (r = j(r));
  51295. var o = z(r)
  51296. , a = ee(t.format)
  51297. , l = ee(t.type);
  51298. k(Ge.TEXTURE_2D, t, o);
  51299. var c, h = t.mipmaps;
  51300. if (t instanceof n.DataTexture)
  51301. if (h.length > 0 && o) {
  51302. for (var u = 0, d = h.length; u < d; u++)
  51303. c = h[u],
  51304. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51305. t.generateMipmaps = !1
  51306. } else
  51307. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51308. else if (t instanceof n.CompressedTexture)
  51309. for (var u = 0, d = h.length; u < d; u++)
  51310. c = h[u],
  51311. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51312. else if (h.length > 0 && o) {
  51313. for (var u = 0, d = h.length; u < d; u++)
  51314. c = h[u],
  51315. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51316. t.generateMipmaps = !1
  51317. } else
  51318. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51319. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51320. e.__version = t.version,
  51321. t.onUpdate && t.onUpdate(t)
  51322. }
  51323. function G(e, t) {
  51324. if (e.width > t || e.height > t) {
  51325. var i = t / Math.max(e.width, e.height)
  51326. , n = document.createElement("canvas");
  51327. n.width = Math.floor(e.width * i),
  51328. n.height = Math.floor(e.height * i);
  51329. var r = n.getContext("2d");
  51330. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51331. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51332. n
  51333. }
  51334. return e
  51335. }
  51336. function z(e) {
  51337. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51338. }
  51339. function W(e) {
  51340. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51341. }
  51342. function j(e) {
  51343. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51344. var t = document.createElement("canvas");
  51345. t.width = n.Math.nearestPowerOfTwo(e.width),
  51346. t.height = n.Math.nearestPowerOfTwo(e.height);
  51347. var i = t.getContext("2d");
  51348. return i.drawImage(e, 0, 0, t.width, t.height),
  51349. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51350. t
  51351. }
  51352. return e
  51353. }
  51354. function Y(e, t) {
  51355. var i = Xe.get(e);
  51356. if (6 === e.image.length)
  51357. if (e.version > 0 && i.__version !== e.version) {
  51358. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51359. i.__image__webglTextureCube = Ge.createTexture(),
  51360. ke.textures++),
  51361. Ye.activeTexture(Ge.TEXTURE0 + t),
  51362. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51363. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51364. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51365. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51366. var c = a[0]
  51367. , h = z(c)
  51368. , u = ee(e.format)
  51369. , d = ee(e.type);
  51370. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51371. for (var l = 0; l < 6; l++)
  51372. if (r)
  51373. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51374. p = f[g],
  51375. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51376. else
  51377. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51378. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51379. i.__version = e.version,
  51380. e.onUpdate && e.onUpdate(e)
  51381. } else
  51382. Ye.activeTexture(Ge.TEXTURE0 + t),
  51383. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51384. }
  51385. function X(e, t) {
  51386. Ye.activeTexture(Ge.TEXTURE0 + t),
  51387. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51388. }
  51389. function Z(e, t, i, n) {
  51390. var r = ee(t.texture.format)
  51391. , o = ee(t.texture.type);
  51392. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51393. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51394. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51395. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51396. }
  51397. function q(e, t) {
  51398. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51399. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51400. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51401. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51402. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51403. }
  51404. function K(e) {
  51405. var t = Xe.get(e)
  51406. , i = e instanceof n.WebGLRenderTargetCube;
  51407. if (i) {
  51408. t.__webglDepthbuffer = [];
  51409. for (var r = 0; r < 6; r++)
  51410. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51411. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51412. q(t.__webglDepthbuffer[r], e)
  51413. } else
  51414. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51415. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51416. q(t.__webglDepthbuffer, e);
  51417. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51418. }
  51419. function Q(e) {
  51420. var t = Xe.get(e)
  51421. , i = Xe.get(e.texture);
  51422. e.addEventListener("dispose", l),
  51423. i.__webglTexture = Ge.createTexture(),
  51424. ke.textures++;
  51425. var r = e instanceof n.WebGLRenderTargetCube
  51426. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51427. if (r) {
  51428. t.__webglFramebuffer = [];
  51429. for (var a = 0; a < 6; a++)
  51430. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51431. } else
  51432. t.__webglFramebuffer = Ge.createFramebuffer();
  51433. if (r) {
  51434. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51435. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51436. for (var a = 0; a < 6; a++)
  51437. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51438. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51439. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51440. } else
  51441. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51442. k(Ge.TEXTURE_2D, e.texture, o),
  51443. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51444. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51445. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51446. e.depthBuffer && K(e)
  51447. }
  51448. function J(e) {
  51449. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51450. , i = Xe.get(e.texture).__webglTexture;
  51451. Ye.bindTexture(t, i),
  51452. Ge.generateMipmap(t),
  51453. Ye.bindTexture(t, null)
  51454. }
  51455. function $(e) {
  51456. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51457. }
  51458. function ee(e) {
  51459. var t;
  51460. if (e === n.RepeatWrapping)
  51461. return Ge.REPEAT;
  51462. if (e === n.ClampToEdgeWrapping)
  51463. return Ge.CLAMP_TO_EDGE;
  51464. if (e === n.MirroredRepeatWrapping)
  51465. return Ge.MIRRORED_REPEAT;
  51466. if (e === n.NearestFilter)
  51467. return Ge.NEAREST;
  51468. if (e === n.NearestMipMapNearestFilter)
  51469. return Ge.NEAREST_MIPMAP_NEAREST;
  51470. if (e === n.NearestMipMapLinearFilter)
  51471. return Ge.NEAREST_MIPMAP_LINEAR;
  51472. if (e === n.LinearFilter)
  51473. return Ge.LINEAR;
  51474. if (e === n.LinearMipMapNearestFilter)
  51475. return Ge.LINEAR_MIPMAP_NEAREST;
  51476. if (e === n.LinearMipMapLinearFilter)
  51477. return Ge.LINEAR_MIPMAP_LINEAR;
  51478. if (e === n.UnsignedByteType)
  51479. return Ge.UNSIGNED_BYTE;
  51480. if (e === n.UnsignedShort4444Type)
  51481. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51482. if (e === n.UnsignedShort5551Type)
  51483. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51484. if (e === n.UnsignedShort565Type)
  51485. return Ge.UNSIGNED_SHORT_5_6_5;
  51486. if (e === n.ByteType)
  51487. return Ge.BYTE;
  51488. if (e === n.ShortType)
  51489. return Ge.SHORT;
  51490. if (e === n.UnsignedShortType)
  51491. return Ge.UNSIGNED_SHORT;
  51492. if (e === n.IntType)
  51493. return Ge.INT;
  51494. if (e === n.UnsignedIntType)
  51495. return Ge.UNSIGNED_INT;
  51496. if (e === n.FloatType)
  51497. return Ge.FLOAT;
  51498. if (t = We.get("OES_texture_half_float"),
  51499. null !== t && e === n.HalfFloatType)
  51500. return t.HALF_FLOAT_OES;
  51501. if (e === n.AlphaFormat)
  51502. return Ge.ALPHA;
  51503. if (e === n.RGBFormat)
  51504. return Ge.RGB;
  51505. if (e === n.RGBAFormat)
  51506. return Ge.RGBA;
  51507. if (e === n.LuminanceFormat)
  51508. return Ge.LUMINANCE;
  51509. if (e === n.LuminanceAlphaFormat)
  51510. return Ge.LUMINANCE_ALPHA;
  51511. if (e === n.AddEquation)
  51512. return Ge.FUNC_ADD;
  51513. if (e === n.SubtractEquation)
  51514. return Ge.FUNC_SUBTRACT;
  51515. if (e === n.ReverseSubtractEquation)
  51516. return Ge.FUNC_REVERSE_SUBTRACT;
  51517. if (e === n.ZeroFactor)
  51518. return Ge.ZERO;
  51519. if (e === n.OneFactor)
  51520. return Ge.ONE;
  51521. if (e === n.SrcColorFactor)
  51522. return Ge.SRC_COLOR;
  51523. if (e === n.OneMinusSrcColorFactor)
  51524. return Ge.ONE_MINUS_SRC_COLOR;
  51525. if (e === n.SrcAlphaFactor)
  51526. return Ge.SRC_ALPHA;
  51527. if (e === n.OneMinusSrcAlphaFactor)
  51528. return Ge.ONE_MINUS_SRC_ALPHA;
  51529. if (e === n.DstAlphaFactor)
  51530. return Ge.DST_ALPHA;
  51531. if (e === n.OneMinusDstAlphaFactor)
  51532. return Ge.ONE_MINUS_DST_ALPHA;
  51533. if (e === n.DstColorFactor)
  51534. return Ge.DST_COLOR;
  51535. if (e === n.OneMinusDstColorFactor)
  51536. return Ge.ONE_MINUS_DST_COLOR;
  51537. if (e === n.SrcAlphaSaturateFactor)
  51538. return Ge.SRC_ALPHA_SATURATE;
  51539. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51540. null !== t) {
  51541. if (e === n.RGB_S3TC_DXT1_Format)
  51542. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51543. if (e === n.RGBA_S3TC_DXT1_Format)
  51544. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51545. if (e === n.RGBA_S3TC_DXT3_Format)
  51546. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51547. if (e === n.RGBA_S3TC_DXT5_Format)
  51548. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51549. }
  51550. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51551. null !== t) {
  51552. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51553. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51554. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51555. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51556. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51557. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51558. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51559. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51560. }
  51561. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51562. null !== t && e === n.RGB_ETC1_Format)
  51563. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51564. if (t = We.get("EXT_blend_minmax"),
  51565. null !== t) {
  51566. if (e === n.MinEquation)
  51567. return t.MIN_EXT;
  51568. if (e === n.MaxEquation)
  51569. return t.MAX_EXT
  51570. }
  51571. return 0
  51572. }
  51573. console.log("THREE.WebGLRenderer", n.REVISION),
  51574. e = e || {};
  51575. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51576. , ie = void 0 !== e.context ? e.context : null
  51577. , ne = void 0 !== e.alpha && e.alpha
  51578. , re = void 0 === e.depth || e.depth
  51579. , oe = void 0 === e.stencil || e.stencil
  51580. , ae = void 0 !== e.antialias && e.antialias
  51581. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51582. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51583. , ce = []
  51584. , he = []
  51585. , ue = -1
  51586. , de = []
  51587. , pe = -1
  51588. , fe = new Float32Array(8)
  51589. , ge = []
  51590. , me = [];
  51591. this.domElement = te,
  51592. this.context = null,
  51593. this.autoClear = !0,
  51594. this.autoClearColor = !0,
  51595. this.autoClearDepth = !0,
  51596. this.autoClearStencil = !0,
  51597. this.sortObjects = !0,
  51598. this.gammaFactor = 2,
  51599. this.gammaInput = !1,
  51600. this.gammaOutput = !1,
  51601. this.physicallyCorrectLights = !1,
  51602. this.toneMapping = n.LinearToneMapping,
  51603. this.toneMappingExposure = 1,
  51604. this.toneMappingWhitePoint = 1,
  51605. this.maxMorphTargets = 8,
  51606. this.maxMorphNormals = 4,
  51607. this.autoScaleCubemaps = !0;
  51608. var ve = this
  51609. , Ae = null
  51610. , ye = null
  51611. , Ce = null
  51612. , Ie = -1
  51613. , Ee = ""
  51614. , be = null
  51615. , we = new n.Vector4
  51616. , _e = null
  51617. , Te = new n.Vector4
  51618. , xe = 0
  51619. , Se = new n.Color(0)
  51620. , Me = 0
  51621. , Re = te.width
  51622. , Pe = te.height
  51623. , Oe = 1
  51624. , Le = new n.Vector4(0,0,Re,Pe)
  51625. , De = !1
  51626. , Ne = new n.Vector4(0,0,Re,Pe)
  51627. , Be = new n.Frustum
  51628. , Fe = new n.Matrix4
  51629. , Ve = new n.Vector3
  51630. , Ue = {
  51631. hash: "",
  51632. ambient: [0, 0, 0],
  51633. directional: [],
  51634. directionalShadowMap: [],
  51635. directionalShadowMatrix: [],
  51636. spot: [],
  51637. spotShadowMap: [],
  51638. spotShadowMatrix: [],
  51639. point: [],
  51640. pointShadowMap: [],
  51641. pointShadowMatrix: [],
  51642. hemi: [],
  51643. shadows: [],
  51644. shadowsPointLight: 0
  51645. }
  51646. , ke = {
  51647. geometries: 0,
  51648. textures: 0
  51649. }
  51650. , He = {
  51651. calls: 0,
  51652. vertices: 0,
  51653. faces: 0,
  51654. points: 0
  51655. };
  51656. this.info = {
  51657. render: He,
  51658. memory: ke,
  51659. programs: null
  51660. };
  51661. var Ge;
  51662. try {
  51663. var ze = {
  51664. alpha: ne,
  51665. depth: re,
  51666. stencil: oe,
  51667. antialias: ae,
  51668. premultipliedAlpha: se,
  51669. preserveDrawingBuffer: le
  51670. };
  51671. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51672. null === Ge)
  51673. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51674. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51675. return {
  51676. rangeMin: 1,
  51677. rangeMax: 1,
  51678. precision: 1
  51679. }
  51680. }
  51681. ),
  51682. te.addEventListener("webglcontextlost", a, !1)
  51683. } catch (e) {
  51684. console.error("THREE.WebGLRenderer: " + e)
  51685. }
  51686. var We = new n.WebGLExtensions(Ge);
  51687. We.get("OES_texture_float"),
  51688. We.get("OES_texture_float_linear"),
  51689. We.get("OES_texture_half_float"),
  51690. We.get("OES_texture_half_float_linear"),
  51691. We.get("OES_standard_derivatives"),
  51692. We.get("ANGLE_instanced_arrays"),
  51693. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51694. var je = new n.WebGLCapabilities(Ge,We,e)
  51695. , Ye = new n.WebGLState(Ge,We,ee)
  51696. , Xe = new n.WebGLProperties
  51697. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51698. , qe = new n.WebGLPrograms(this,je)
  51699. , Ke = new n.WebGLLights;
  51700. this.info.programs = qe.programs;
  51701. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51702. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51703. r(),
  51704. this.context = Ge,
  51705. this.capabilities = je,
  51706. this.extensions = We,
  51707. this.properties = Xe,
  51708. this.state = Ye;
  51709. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51710. this.shadowMap = $e;
  51711. var et = new n.SpritePlugin(this,ge)
  51712. , tt = new n.LensFlarePlugin(this,me);
  51713. this.getContext = function() {
  51714. return Ge
  51715. }
  51716. ,
  51717. this.getContextAttributes = function() {
  51718. return Ge.getContextAttributes()
  51719. }
  51720. ,
  51721. this.forceContextLoss = function() {
  51722. We.get("WEBGL_lose_context").loseContext()
  51723. }
  51724. ,
  51725. this.getMaxAnisotropy = function() {
  51726. var e;
  51727. return function() {
  51728. if (void 0 !== e)
  51729. return e;
  51730. var t = We.get("EXT_texture_filter_anisotropic");
  51731. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51732. }
  51733. }(),
  51734. this.getPrecision = function() {
  51735. return je.precision
  51736. }
  51737. ,
  51738. this.getPixelRatio = function() {
  51739. return Oe
  51740. }
  51741. ,
  51742. this.setPixelRatio = function(e) {
  51743. void 0 !== e && (Oe = e,
  51744. this.setSize(Ne.z, Ne.w, !1))
  51745. }
  51746. ,
  51747. this.getSize = function() {
  51748. return {
  51749. width: Re,
  51750. height: Pe
  51751. }
  51752. }
  51753. ,
  51754. this.setSize = function(e, t, i, devicePixelRatio) {
  51755. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51756. Re = e,
  51757. Pe = t,
  51758. te.width = e * Oe,
  51759. te.height = t * Oe,
  51760. i !== !1 && (te.style.width = e + "px",
  51761. te.style.height = t + "px"),
  51762. this.setViewport(0, 0, e, t)
  51763. }
  51764. ,
  51765. this.setViewport = function(e, t, i, n) {
  51766. Ye.viewport(Ne.set(e, t, i, n))
  51767. }
  51768. ,
  51769. this.setScissor = function(e, t, i, n) {
  51770. Ye.scissor(Le.set(e, t, i, n))
  51771. }
  51772. ,
  51773. this.setScissorTest = function(e) {
  51774. Ye.setScissorTest(De = e)
  51775. }
  51776. ,
  51777. this.getClearColor = function() {
  51778. return Se
  51779. }
  51780. ,
  51781. this.setClearColor = function(e, t) {
  51782. Se.set(e),
  51783. Me = void 0 !== t ? t : 1,
  51784. i(Se.r, Se.g, Se.b, Me)
  51785. }
  51786. ,
  51787. this.getClearAlpha = function() {
  51788. return Me
  51789. }
  51790. ,
  51791. this.setClearAlpha = function(e) {
  51792. Me = e,
  51793. i(Se.r, Se.g, Se.b, Me)
  51794. }
  51795. ,
  51796. this.clear = function(e, t, i) {
  51797. var n = 0;
  51798. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51799. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51800. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51801. Ge.clear(n)
  51802. }
  51803. ,
  51804. this.clearColor = function() {
  51805. this.clear(!0, !1, !1)
  51806. }
  51807. ,
  51808. this.clearDepth = function() {
  51809. this.clear(!1, !0, !1)
  51810. }
  51811. ,
  51812. this.clearStencil = function() {
  51813. this.clear(!1, !1, !0)
  51814. }
  51815. ,
  51816. this.clearTarget = function(e, t, i, n) {
  51817. this.setRenderTarget(e),
  51818. this.clear(t, i, n)
  51819. }
  51820. ,
  51821. this.resetGLState = o,
  51822. this.dispose = function() {
  51823. te.removeEventListener("webglcontextlost", a, !1)
  51824. }
  51825. ,
  51826. this.renderBufferImmediate = function(e, t, i) {
  51827. Ye.initAttributes();
  51828. var r = Xe.get(e);
  51829. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51830. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51831. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51832. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51833. var o = t.getAttributes();
  51834. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51835. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51836. Ye.enableAttribute(o.position),
  51837. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51838. e.hasNormals) {
  51839. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51840. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51841. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51842. var l = e.normalArray
  51843. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51844. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51845. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51846. l[a + 0] = c,
  51847. l[a + 1] = h,
  51848. l[a + 2] = u,
  51849. l[a + 3] = c,
  51850. l[a + 4] = h,
  51851. l[a + 5] = u,
  51852. l[a + 6] = c,
  51853. l[a + 7] = h,
  51854. l[a + 8] = u
  51855. }
  51856. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51857. Ye.enableAttribute(o.normal),
  51858. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51859. }
  51860. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51861. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51862. Ye.enableAttribute(o.uv),
  51863. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51864. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51865. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51866. Ye.enableAttribute(o.color),
  51867. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51868. Ye.disableUnusedAttributes(),
  51869. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51870. e.count = 0
  51871. }
  51872. ,
  51873. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51874. E(o);
  51875. var l = w(e, i, o, a)
  51876. , c = !1
  51877. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51878. h !== Ee && (Ee = h,
  51879. c = !0);
  51880. var u = a.morphTargetInfluences;
  51881. if (void 0 !== u) {
  51882. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51883. var v = u[p];
  51884. d.push([v, p])
  51885. }
  51886. d.sort(g),
  51887. d.length > 8 && (d.length = 8);
  51888. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51889. var v = d[p];
  51890. if (fe[p] = v[0],
  51891. 0 !== v[0]) {
  51892. var y = v[1];
  51893. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51894. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51895. } else
  51896. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51897. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51898. }
  51899. var C = l.getUniforms();
  51900. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51901. c = !0
  51902. }
  51903. var y = r.index
  51904. , I = r.attributes.position;
  51905. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51906. var b;
  51907. null !== y ? (b = Je,
  51908. b.setIndex(y)) : b = Qe,
  51909. c && (f(o, l, r),
  51910. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51911. var _ = 0
  51912. , T = 1 / 0;
  51913. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51914. var x = r.drawRange.start
  51915. , S = r.drawRange.count
  51916. , M = null !== s ? s.start : 0
  51917. , R = null !== s ? s.count : 1 / 0
  51918. , P = Math.max(_, x, M)
  51919. , O = Math.min(_ + T, x + S, M + R) - 1
  51920. , L = Math.max(0, O - P + 1);
  51921. if (a instanceof n.Mesh)
  51922. if (o.wireframe === !0)
  51923. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51924. b.setMode(Ge.LINES);
  51925. else
  51926. switch (a.drawMode) {
  51927. case n.TrianglesDrawMode:
  51928. b.setMode(Ge.TRIANGLES);
  51929. break;
  51930. case n.TriangleStripDrawMode:
  51931. b.setMode(Ge.TRIANGLE_STRIP);
  51932. break;
  51933. case n.TriangleFanDrawMode:
  51934. b.setMode(Ge.TRIANGLE_FAN)
  51935. }
  51936. else if (a instanceof n.Line) {
  51937. var D = o.linewidth;
  51938. void 0 === D && (D = 1),
  51939. Ye.setLineWidth(D * t()),
  51940. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51941. } else
  51942. a instanceof n.Points && b.setMode(Ge.POINTS);
  51943. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51944. }
  51945. ,
  51946. this.render = function(e, t, i, r) {
  51947. if (t instanceof n.Camera == !1)
  51948. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51949. var o = e.fog;
  51950. if (Ee = "",
  51951. Ie = -1,
  51952. be = null,
  51953. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51954. null === t.parent && t.updateMatrixWorld(),
  51955. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51956. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51957. Be.setFromMatrix(Fe),
  51958. ce.length = 0,
  51959. ue = -1,
  51960. pe = -1,
  51961. ge.length = 0,
  51962. me.length = 0,
  51963. y(e, t),
  51964. he.length = ue + 1,
  51965. de.length = pe + 1,
  51966. ve.sortObjects === !0 && (he.sort(m),
  51967. de.sort(v)),
  51968. U(ce, t),
  51969. $e.render(e, t),
  51970. He.calls = 0,
  51971. He.vertices = 0,
  51972. He.faces = 0,
  51973. He.points = 0,
  51974. void 0 === i && (i = null),
  51975. this.setRenderTarget(i),
  51976. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51977. e.overrideMaterial) {
  51978. var a = e.overrideMaterial;
  51979. C(he, t, o, a),
  51980. C(de, t, o, a)
  51981. } else
  51982. Ye.setBlending(n.NoBlending),
  51983. C(he, t, o),
  51984. C(de, t, o);
  51985. if (et.render(e, t),
  51986. tt.render(e, t, Te),
  51987. i) {
  51988. var s = i.texture;
  51989. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51990. }
  51991. Ye.setDepthTest(!0),
  51992. Ye.setDepthWrite(!0),
  51993. Ye.setColorWrite(!0)
  51994. }
  51995. ,
  51996. this.setFaceCulling = function(e, t) {
  51997. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51998. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51999. Ye.enable(Ge.CULL_FACE))
  52000. }
  52001. ,
  52002. this.setTexture = function(e, t) {
  52003. var i = Xe.get(e);
  52004. if (e.version > 0 && i.__version !== e.version) {
  52005. var n = e.image;
  52006. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52007. }
  52008. Ye.activeTexture(Ge.TEXTURE0 + t),
  52009. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52010. }
  52011. ,
  52012. this.getCurrentRenderTarget = function() {
  52013. return ye
  52014. }
  52015. ,
  52016. this.setRenderTarget = function(e) {
  52017. ye = e,
  52018. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52019. var t, i = e instanceof n.WebGLRenderTargetCube;
  52020. if (e) {
  52021. var r = Xe.get(e);
  52022. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52023. we.copy(e.scissor),
  52024. _e = e.scissorTest,
  52025. Te.copy(e.viewport)
  52026. } else
  52027. t = null,
  52028. we.copy(Le).multiplyScalar(Oe),
  52029. _e = De,
  52030. Te.copy(Ne).multiplyScalar(Oe);
  52031. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52032. Ce = t),
  52033. Ye.scissor(we),
  52034. Ye.setScissorTest(_e),
  52035. Ye.viewport(Te),
  52036. i) {
  52037. var o = Xe.get(e.texture);
  52038. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52039. }
  52040. }
  52041. ,
  52042. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52043. if (e instanceof n.WebGLRenderTarget == !1)
  52044. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52045. var s = Xe.get(e).__webglFramebuffer;
  52046. if (s) {
  52047. var l = !1;
  52048. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52049. l = !0);
  52050. try {
  52051. var c = e.texture;
  52052. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52053. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52054. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52055. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52056. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52057. } finally {
  52058. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52059. }
  52060. }
  52061. }
  52062. }
  52063. ,
  52064. n.WebGLRenderTarget = function(e, t, i) {
  52065. this.uuid = n.Math.generateUUID(),
  52066. this.width = e,
  52067. this.height = t,
  52068. this.scissor = new n.Vector4(0,0,e,t),
  52069. this.scissorTest = !1,
  52070. this.viewport = new n.Vector4(0,0,e,t),
  52071. i = i || {},
  52072. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52073. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52074. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52075. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52076. }
  52077. ,
  52078. n.WebGLRenderTarget.prototype = {
  52079. constructor: n.WebGLRenderTarget,
  52080. setSize: function(e, t) {
  52081. this.width === e && this.height === t || (this.width = e,
  52082. this.height = t,
  52083. this.dispose()),
  52084. this.viewport.set(0, 0, e, t),
  52085. this.scissor.set(0, 0, e, t)
  52086. },
  52087. clone: function() {
  52088. return (new this.constructor).copy(this)
  52089. },
  52090. copy: function(e) {
  52091. return this.width = e.width,
  52092. this.height = e.height,
  52093. this.viewport.copy(e.viewport),
  52094. this.texture = e.texture.clone(),
  52095. this.depthBuffer = e.depthBuffer,
  52096. this.stencilBuffer = e.stencilBuffer,
  52097. this
  52098. },
  52099. dispose: function() {
  52100. this.dispatchEvent({
  52101. type: "dispose"
  52102. })
  52103. }
  52104. },
  52105. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52106. n.WebGLRenderTargetCube = function(e, t, i) {
  52107. n.WebGLRenderTarget.call(this, e, t, i),
  52108. this.activeCubeFace = 0,
  52109. this.activeMipMapLevel = 0
  52110. }
  52111. ,
  52112. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52113. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52114. n.WebGLBufferRenderer = function(e, t, i) {
  52115. function r(e) {
  52116. s = e
  52117. }
  52118. function o(t, n) {
  52119. e.drawArrays(s, t, n),
  52120. i.calls++,
  52121. i.vertices += n,
  52122. s === e.TRIANGLES && (i.faces += n / 3)
  52123. }
  52124. function a(r) {
  52125. var o = t.get("ANGLE_instanced_arrays");
  52126. if (null === o)
  52127. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52128. var a = r.attributes.position
  52129. , l = 0;
  52130. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52131. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52132. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52133. i.calls++,
  52134. i.vertices += l * r.maxInstancedCount,
  52135. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52136. }
  52137. var s;
  52138. this.setMode = r,
  52139. this.render = o,
  52140. this.renderInstances = a
  52141. }
  52142. ,
  52143. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52144. function n(e) {
  52145. s = e
  52146. }
  52147. function r(i) {
  52148. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52149. c = 4) : (l = e.UNSIGNED_SHORT,
  52150. c = 2)
  52151. }
  52152. function o(t, n) {
  52153. e.drawElements(s, n, l, t * c),
  52154. i.calls++,
  52155. i.vertices += n,
  52156. s === e.TRIANGLES && (i.faces += n / 3)
  52157. }
  52158. function a(n, r, o) {
  52159. var a = t.get("ANGLE_instanced_arrays");
  52160. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52161. i.calls++,
  52162. i.vertices += o * n.maxInstancedCount,
  52163. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52164. }
  52165. var s, l, c;
  52166. this.setMode = n,
  52167. this.setIndex = r,
  52168. this.render = o,
  52169. this.renderInstances = a
  52170. }
  52171. ,
  52172. n.WebGLExtensions = function(e) {
  52173. var t = {};
  52174. this.get = function(i) {
  52175. if (void 0 !== t[i])
  52176. return t[i];
  52177. var n;
  52178. switch (i) {
  52179. case "EXT_texture_filter_anisotropic":
  52180. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52181. break;
  52182. case "WEBGL_compressed_texture_s3tc":
  52183. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52184. break;
  52185. case "WEBGL_compressed_texture_pvrtc":
  52186. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52187. break;
  52188. case "WEBGL_compressed_texture_etc1":
  52189. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52190. break;
  52191. default:
  52192. n = e.getExtension(i)
  52193. }
  52194. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52195. t[i] = n,
  52196. n
  52197. }
  52198. }
  52199. ,
  52200. n.WebGLCapabilities = function(e, t, i) {
  52201. function n(t) {
  52202. if ("highp" === t) {
  52203. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52204. return "highp";
  52205. t = "mediump"
  52206. }
  52207. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52208. }
  52209. this.getMaxPrecision = n,
  52210. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52211. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52212. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52213. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52214. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52215. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52216. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52217. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52218. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52219. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52220. this.vertexTextures = this.maxVertexTextures > 0,
  52221. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52222. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52223. var r = n(this.precision);
  52224. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52225. this.precision = r),
  52226. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52227. }
  52228. ,
  52229. n.WebGLGeometries = function(e, t, i) {
  52230. function r(e) {
  52231. var t = e.geometry;
  52232. if (void 0 !== h[t.id])
  52233. return h[t.id];
  52234. t.addEventListener("dispose", o);
  52235. var r;
  52236. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52237. r = t._bufferGeometry),
  52238. h[t.id] = r,
  52239. i.memory.geometries++,
  52240. r
  52241. }
  52242. function o(e) {
  52243. var n = e.target
  52244. , r = h[n.id];
  52245. null !== r.index && s(r.index),
  52246. l(r.attributes),
  52247. n.removeEventListener("dispose", o),
  52248. delete h[n.id];
  52249. var a = t.get(n);
  52250. a.wireframe && s(a.wireframe),
  52251. t.delete(n);
  52252. var c = t.get(r);
  52253. c.wireframe && s(c.wireframe),
  52254. t.delete(r),
  52255. i.memory.geometries--
  52256. }
  52257. function a(e) {
  52258. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52259. }
  52260. function s(t) {
  52261. var i = a(t);
  52262. void 0 !== i && (e.deleteBuffer(i),
  52263. c(t))
  52264. }
  52265. function l(e) {
  52266. for (var t in e)
  52267. s(e[t])
  52268. }
  52269. function c(e) {
  52270. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52271. }
  52272. var h = {};
  52273. this.get = r
  52274. }
  52275. ,
  52276. n.WebGLLights = function() {
  52277. var e = {};
  52278. this.get = function(t) {
  52279. if (void 0 !== e[t.id])
  52280. return e[t.id];
  52281. var i;
  52282. switch (t.type) {
  52283. case "DirectionalLight":
  52284. i = {
  52285. direction: new n.Vector3,
  52286. color: new n.Color,
  52287. shadow: !1,
  52288. shadowBias: 0,
  52289. shadowRadius: 1,
  52290. shadowMapSize: new n.Vector2
  52291. };
  52292. break;
  52293. case "SpotLight":
  52294. i = {
  52295. position: new n.Vector3,
  52296. direction: new n.Vector3,
  52297. color: new n.Color,
  52298. distance: 0,
  52299. coneCos: 0,
  52300. penumbraCos: 0,
  52301. decay: 0,
  52302. shadow: !1,
  52303. shadowBias: 0,
  52304. shadowRadius: 1,
  52305. shadowMapSize: new n.Vector2
  52306. };
  52307. break;
  52308. case "PointLight":
  52309. i = {
  52310. position: new n.Vector3,
  52311. color: new n.Color,
  52312. distance: 0,
  52313. decay: 0,
  52314. shadow: !1,
  52315. shadowBias: 0,
  52316. shadowRadius: 1,
  52317. shadowMapSize: new n.Vector2
  52318. };
  52319. break;
  52320. case "HemisphereLight":
  52321. i = {
  52322. direction: new n.Vector3,
  52323. skyColor: new n.Color,
  52324. groundColor: new n.Color
  52325. }
  52326. }
  52327. return e[t.id] = i,
  52328. i
  52329. }
  52330. }
  52331. ,
  52332. n.WebGLObjects = function(e, t, i) {
  52333. function r(t) {
  52334. var i = u.get(t);
  52335. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52336. var r = i.index
  52337. , a = i.attributes;
  52338. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52339. for (var s in a)
  52340. o(a[s], e.ARRAY_BUFFER);
  52341. var l = i.morphAttributes;
  52342. for (var s in l)
  52343. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52344. o(c[h], e.ARRAY_BUFFER);
  52345. return i
  52346. }
  52347. function o(e, i) {
  52348. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52349. , o = t.get(r);
  52350. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52351. }
  52352. function a(t, i, n) {
  52353. t.__webglBuffer = e.createBuffer(),
  52354. e.bindBuffer(n, t.__webglBuffer);
  52355. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52356. e.bufferData(n, i.array, r),
  52357. t.version = i.version
  52358. }
  52359. function s(t, i, n) {
  52360. e.bindBuffer(n, t.__webglBuffer),
  52361. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52362. i.updateRange.count = 0),
  52363. t.version = i.version
  52364. }
  52365. function l(e) {
  52366. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52367. }
  52368. function c(i) {
  52369. var r = t.get(i);
  52370. if (void 0 !== r.wireframe)
  52371. return r.wireframe;
  52372. var a = []
  52373. , s = i.index
  52374. , l = i.attributes
  52375. , c = l.position;
  52376. if (null !== s)
  52377. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52378. var g = d[p + 0]
  52379. , m = d[p + 1]
  52380. , v = d[p + 2];
  52381. h(u, g, m) && a.push(g, m),
  52382. h(u, m, v) && a.push(m, v),
  52383. h(u, v, g) && a.push(v, g)
  52384. }
  52385. else
  52386. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52387. var g = p + 0
  52388. , m = p + 1
  52389. , v = p + 2;
  52390. a.push(g, m, m, v, v, g)
  52391. }
  52392. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52393. , y = new n.BufferAttribute(new A(a),1);
  52394. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52395. r.wireframe = y,
  52396. y
  52397. }
  52398. function h(e, t, i) {
  52399. if (t > i) {
  52400. var n = t;
  52401. t = i,
  52402. i = n
  52403. }
  52404. var r = e[t];
  52405. return void 0 === r ? (e[t] = [i],
  52406. !0) : r.indexOf(i) === -1 && (r.push(i),
  52407. !0)
  52408. }
  52409. var u = new n.WebGLGeometries(e,t,i);
  52410. this.getAttributeBuffer = l,
  52411. this.getWireframeAttribute = c,
  52412. this.update = r
  52413. }
  52414. ,
  52415. n.WebGLProgram = function() {
  52416. function e(e) {
  52417. switch (e) {
  52418. case n.LinearEncoding:
  52419. return ["Linear", "( value )"];
  52420. case n.sRGBEncoding:
  52421. return ["sRGB", "( value )"];
  52422. case n.RGBEEncoding:
  52423. return ["RGBE", "( value )"];
  52424. case n.RGBM7Encoding:
  52425. return ["RGBM", "( value, 7.0 )"];
  52426. case n.RGBM16Encoding:
  52427. return ["RGBM", "( value, 16.0 )"];
  52428. case n.RGBDEncoding:
  52429. return ["RGBD", "( value, 256.0 )"];
  52430. case n.GammaEncoding:
  52431. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52432. default:
  52433. throw new Error("unsupported encoding: " + e)
  52434. }
  52435. }
  52436. function t(t, i) {
  52437. var n = e(i);
  52438. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52439. }
  52440. function i(t, i) {
  52441. var n = e(i);
  52442. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52443. }
  52444. function r(e, t) {
  52445. var i;
  52446. switch (t) {
  52447. case n.LinearToneMapping:
  52448. i = "Linear";
  52449. break;
  52450. case n.ReinhardToneMapping:
  52451. i = "Reinhard";
  52452. break;
  52453. case n.Uncharted2ToneMapping:
  52454. i = "Uncharted2";
  52455. break;
  52456. case n.CineonToneMapping:
  52457. i = "OptimizedCineon";
  52458. break;
  52459. default:
  52460. throw new Error("unsupported toneMapping: " + t)
  52461. }
  52462. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52463. }
  52464. function o(e, t, i) {
  52465. e = e || {};
  52466. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52467. return n.filter(c).join("\n")
  52468. }
  52469. function a(e) {
  52470. var t = [];
  52471. for (var i in e) {
  52472. var n = e[i];
  52473. n !== !1 && t.push("#define " + i + " " + n)
  52474. }
  52475. return t.join("\n")
  52476. }
  52477. function s(e, t, i) {
  52478. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52479. var a = e.getActiveUniform(t, o)
  52480. , s = a.name
  52481. , l = e.getUniformLocation(t, s)
  52482. , c = f.exec(s);
  52483. if (c) {
  52484. var h = c[1]
  52485. , u = c[2]
  52486. , d = n[h];
  52487. d || (d = n[h] = {}),
  52488. d[u] = l
  52489. } else if (c = g.exec(s)) {
  52490. var p = c[1]
  52491. , v = c[2]
  52492. , A = c[3]
  52493. , y = n[p];
  52494. y || (y = n[p] = []);
  52495. var C = y[v];
  52496. C || (C = y[v] = {}),
  52497. C[A] = l
  52498. } else if (c = m.exec(s)) {
  52499. var p = c[1];
  52500. n[p] = l
  52501. } else
  52502. n[s] = l
  52503. }
  52504. return n
  52505. }
  52506. function l(e, t, i) {
  52507. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52508. var a = e.getActiveAttrib(t, o)
  52509. , s = a.name;
  52510. n[s] = e.getAttribLocation(t, s)
  52511. }
  52512. return n
  52513. }
  52514. function c(e) {
  52515. return "" !== e
  52516. }
  52517. function h(e, t) {
  52518. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52519. }
  52520. function u(e) {
  52521. function t(e, t) {
  52522. var i = n.ShaderChunk[t];
  52523. if (void 0 === i)
  52524. throw new Error("Can not resolve #include <" + t + ">");
  52525. return u(i)
  52526. }
  52527. var i = /#include +<([\w\d.]+)>/g;
  52528. return e.replace(i, t)
  52529. }
  52530. function d(e) {
  52531. function t(e, t, i, n) {
  52532. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52533. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52534. return r
  52535. }
  52536. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52537. return e.replace(i, t)
  52538. }
  52539. var p = 0
  52540. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52541. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52542. , m = /^([\w\d_]+)\[0\]$/;
  52543. return function(e, f, g, m) {
  52544. var v = e.context
  52545. , A = g.extensions
  52546. , y = g.defines
  52547. , C = g.__webglShader.vertexShader
  52548. , I = g.__webglShader.fragmentShader
  52549. , E = "SHADOWMAP_TYPE_BASIC";
  52550. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52551. var b = "ENVMAP_TYPE_CUBE"
  52552. , w = "ENVMAP_MODE_REFLECTION"
  52553. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52554. if (m.envMap) {
  52555. switch (g.envMap.mapping) {
  52556. case n.CubeReflectionMapping:
  52557. case n.CubeRefractionMapping:
  52558. b = "ENVMAP_TYPE_CUBE";
  52559. break;
  52560. case n.CubeUVReflectionMapping:
  52561. case n.CubeUVRefractionMapping:
  52562. b = "ENVMAP_TYPE_CUBE_UV";
  52563. break;
  52564. case n.EquirectangularReflectionMapping:
  52565. case n.EquirectangularRefractionMapping:
  52566. b = "ENVMAP_TYPE_EQUIREC";
  52567. break;
  52568. case n.SphericalReflectionMapping:
  52569. b = "ENVMAP_TYPE_SPHERE"
  52570. }
  52571. switch (g.envMap.mapping) {
  52572. case n.CubeRefractionMapping:
  52573. case n.EquirectangularRefractionMapping:
  52574. w = "ENVMAP_MODE_REFRACTION"
  52575. }
  52576. switch (g.combine) {
  52577. case n.MultiplyOperation:
  52578. _ = "ENVMAP_BLENDING_MULTIPLY";
  52579. break;
  52580. case n.MixOperation:
  52581. _ = "ENVMAP_BLENDING_MIX";
  52582. break;
  52583. case n.AddOperation:
  52584. _ = "ENVMAP_BLENDING_ADD"
  52585. }
  52586. }
  52587. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52588. g instanceof n.RawShaderMaterial ? (T = "",
  52589. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52590. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52591. C = u(C, m),
  52592. C = h(C, m),
  52593. I = u(I, m),
  52594. I = h(I, m),
  52595. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52596. I = d(I));
  52597. var O = T + C
  52598. , L = x + I
  52599. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52600. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52601. v.attachShader(P, D),
  52602. v.attachShader(P, N),
  52603. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52604. v.linkProgram(P);
  52605. var B = v.getProgramInfoLog(P)
  52606. , F = v.getShaderInfoLog(D)
  52607. , V = v.getShaderInfoLog(N)
  52608. , U = !0
  52609. , k = !0;
  52610. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52611. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52612. k && (this.diagnostics = {
  52613. runnable: U,
  52614. material: g,
  52615. programLog: B,
  52616. vertexShader: {
  52617. log: F,
  52618. prefix: T
  52619. },
  52620. fragmentShader: {
  52621. log: V,
  52622. prefix: x
  52623. }
  52624. }),
  52625. v.deleteShader(D),
  52626. v.deleteShader(N);
  52627. var H;
  52628. this.getUniforms = function() {
  52629. return void 0 === H && (H = s(v, P)),
  52630. H
  52631. }
  52632. ;
  52633. var G;
  52634. return this.getAttributes = function() {
  52635. return void 0 === G && (G = l(v, P)),
  52636. G
  52637. }
  52638. ,
  52639. this.destroy = function() {
  52640. v.deleteProgram(P),
  52641. this.program = void 0
  52642. }
  52643. ,
  52644. Object.defineProperties(this, {
  52645. uniforms: {
  52646. get: function() {
  52647. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52648. this.getUniforms()
  52649. }
  52650. },
  52651. attributes: {
  52652. get: function() {
  52653. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52654. this.getAttributes()
  52655. }
  52656. }
  52657. }),
  52658. this.id = p++,
  52659. this.code = f,
  52660. this.usedTimes = 1,
  52661. this.program = P,
  52662. this.vertexShader = D,
  52663. this.fragmentShader = N,
  52664. this
  52665. }
  52666. }(),
  52667. n.WebGLPrograms = function(e, t) {
  52668. function i(e) {
  52669. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52670. return 1024;
  52671. var i = t.maxVertexUniforms
  52672. , r = Math.floor((i - 20) / 4)
  52673. , o = r;
  52674. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52675. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52676. o
  52677. }
  52678. function r(e, t) {
  52679. var i;
  52680. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52681. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52682. i
  52683. }
  52684. var o = []
  52685. , a = {
  52686. MeshDepthMaterial: "depth",
  52687. MeshNormalMaterial: "normal",
  52688. MeshBasicMaterial: "basic",
  52689. MeshLambertMaterial: "lambert",
  52690. MeshPhongMaterial: "phong",
  52691. MeshStandardMaterial: "standard",
  52692. LineBasicMaterial: "basic",
  52693. LineDashedMaterial: "dashed",
  52694. PointsMaterial: "points"
  52695. }
  52696. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52697. this.getParameters = function(o, s, l, c) {
  52698. var h = a[o.type]
  52699. , u = i(c)
  52700. , d = e.getPrecision();
  52701. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52702. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52703. var p = {
  52704. shaderID: h,
  52705. precision: d,
  52706. supportsVertexTextures: t.vertexTextures,
  52707. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52708. map: !!o.map,
  52709. mapEncoding: r(o.map, e.gammaInput),
  52710. envMap: !!o.envMap,
  52711. envMapMode: o.envMap && o.envMap.mapping,
  52712. envMapEncoding: r(o.envMap, e.gammaInput),
  52713. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52714. lightMap: !!o.lightMap,
  52715. aoMap: !!o.aoMap,
  52716. emissiveMap: !!o.emissiveMap,
  52717. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52718. bumpMap: !!o.bumpMap,
  52719. normalMap: !!o.normalMap,
  52720. displacementMap: !!o.displacementMap,
  52721. roughnessMap: !!o.roughnessMap,
  52722. metalnessMap: !!o.metalnessMap,
  52723. specularMap: !!o.specularMap,
  52724. alphaMap: !!o.alphaMap,
  52725. combine: o.combine,
  52726. vertexColors: o.vertexColors,
  52727. fog: l,
  52728. useFog: o.fog,
  52729. fogExp: l instanceof n.FogExp2,
  52730. flatShading: o.shading === n.FlatShading,
  52731. sizeAttenuation: o.sizeAttenuation,
  52732. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52733. skinning: o.skinning,
  52734. maxBones: u,
  52735. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52736. morphTargets: o.morphTargets,
  52737. morphNormals: o.morphNormals,
  52738. maxMorphTargets: e.maxMorphTargets,
  52739. maxMorphNormals: e.maxMorphNormals,
  52740. numDirLights: s.directional.length,
  52741. numPointLights: s.point.length,
  52742. numSpotLights: s.spot.length,
  52743. numHemiLights: s.hemi.length,
  52744. pointLightShadows: s.shadowsPointLight,
  52745. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52746. shadowMapType: e.shadowMap.type,
  52747. toneMapping: e.toneMapping,
  52748. physicallyCorrectLights: e.physicallyCorrectLights,
  52749. premultipliedAlpha: o.premultipliedAlpha,
  52750. alphaTest: o.alphaTest,
  52751. doubleSided: o.side === n.DoubleSide,
  52752. flipSided: o.side === n.BackSide
  52753. };
  52754. return p
  52755. }
  52756. ,
  52757. this.getProgramCode = function(e, t) {
  52758. var i = [];
  52759. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52760. i.push(e.vertexShader)),
  52761. void 0 !== e.defines)
  52762. for (var n in e.defines)
  52763. i.push(n),
  52764. i.push(e.defines[n]);
  52765. for (var r = 0; r < s.length; r++) {
  52766. var o = s[r];
  52767. i.push(o),
  52768. i.push(t[o])
  52769. }
  52770. return i.join()
  52771. }
  52772. ,
  52773. this.acquireProgram = function(t, i, r) {
  52774. for (var a, s = 0, l = o.length; s < l; s++) {
  52775. var c = o[s];
  52776. if (c.code === r) {
  52777. a = c,
  52778. ++a.usedTimes;
  52779. break
  52780. }
  52781. }
  52782. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52783. o.push(a)),
  52784. a
  52785. }
  52786. ,
  52787. this.releaseProgram = function(e) {
  52788. if (0 === --e.usedTimes) {
  52789. var t = o.indexOf(e);
  52790. o[t] = o[o.length - 1],
  52791. o.pop(),
  52792. e.destroy()
  52793. }
  52794. }
  52795. ,
  52796. this.programs = o
  52797. }
  52798. ,
  52799. n.WebGLProperties = function() {
  52800. var e = {};
  52801. this.get = function(t) {
  52802. var i = t.uuid
  52803. , n = e[i];
  52804. return void 0 === n && (n = {},
  52805. e[i] = n),
  52806. n
  52807. }
  52808. ,
  52809. this.delete = function(t) {
  52810. delete e[t.uuid]
  52811. }
  52812. ,
  52813. this.clear = function() {
  52814. e = {}
  52815. }
  52816. }
  52817. ,
  52818. n.WebGLShader = function() {
  52819. function e(e) {
  52820. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52821. t[i] = i + 1 + ": " + t[i];
  52822. return t.join("\n")
  52823. }
  52824. return function(t, i, n) {
  52825. var r = t.createShader(i);
  52826. return t.shaderSource(r, n),
  52827. t.compileShader(r),
  52828. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52829. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52830. r
  52831. }
  52832. }(),
  52833. n.WebGLShadowMap = function(e, t, i) {
  52834. function r(e, t, i, r) {
  52835. var o = e.geometry
  52836. , a = null
  52837. , s = v
  52838. , l = e.customDepthMaterial;
  52839. if (i && (s = A,
  52840. l = e.customDistanceMaterial),
  52841. l)
  52842. a = l;
  52843. else {
  52844. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52845. , h = e instanceof n.SkinnedMesh && t.skinning
  52846. , u = 0;
  52847. c && (u |= f),
  52848. h && (u |= g),
  52849. a = s[u]
  52850. }
  52851. return a.visible = t.visible,
  52852. a.wireframe = t.wireframe,
  52853. a.wireframeLinewidth = t.wireframeLinewidth,
  52854. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52855. a
  52856. }
  52857. function o(e, t, i) {
  52858. if (e.visible !== !1) {
  52859. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52860. var r = e.material;
  52861. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52862. p.push(e))
  52863. }
  52864. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52865. o(a[s], t, i)
  52866. }
  52867. }
  52868. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52869. var x = 0 !== (T & f)
  52870. , S = 0 !== (T & g)
  52871. , M = new n.ShaderMaterial({
  52872. uniforms: b,
  52873. vertexShader: E.vertexShader,
  52874. fragmentShader: E.fragmentShader,
  52875. morphTargets: x,
  52876. skinning: S
  52877. });
  52878. v[T] = M;
  52879. var R = new n.ShaderMaterial({
  52880. defines: {
  52881. USE_SHADOWMAP: ""
  52882. },
  52883. uniforms: _,
  52884. vertexShader: w.vertexShader,
  52885. fragmentShader: w.fragmentShader,
  52886. morphTargets: x,
  52887. skinning: S
  52888. });
  52889. A[T] = R
  52890. }
  52891. var P = this;
  52892. this.enabled = !1,
  52893. this.autoUpdate = !0,
  52894. this.needsUpdate = !1,
  52895. this.type = n.PCFShadowMap,
  52896. this.cullFace = n.CullFaceFront,
  52897. this.render = function(f, g) {
  52898. var m, v, A = t.shadows;
  52899. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52900. s.clearColor(1, 1, 1, 1),
  52901. s.disable(a.BLEND),
  52902. s.enable(a.CULL_FACE),
  52903. a.frontFace(a.CCW),
  52904. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52905. s.setDepthTest(!0),
  52906. s.setScissorTest(!1);
  52907. for (var E = 0, b = A.length; E < b; E++) {
  52908. var w = A[E]
  52909. , _ = w.shadow
  52910. , T = _.camera;
  52911. if (h.copy(_.mapSize),
  52912. w instanceof n.PointLight) {
  52913. m = 6,
  52914. v = !0;
  52915. var x = h.x
  52916. , S = h.y;
  52917. I[0].set(2 * x, S, x, S),
  52918. I[1].set(0, S, x, S),
  52919. I[2].set(3 * x, S, x, S),
  52920. I[3].set(x, S, x, S),
  52921. I[4].set(3 * x, 0, x, S),
  52922. I[5].set(x, 0, x, S),
  52923. h.x *= 4,
  52924. h.y *= 2
  52925. } else
  52926. m = 1,
  52927. v = !1;
  52928. if (null === _.map) {
  52929. var M = {
  52930. minFilter: n.NearestFilter,
  52931. magFilter: n.NearestFilter,
  52932. format: n.RGBAFormat
  52933. };
  52934. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52935. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52936. T.updateProjectionMatrix()
  52937. }
  52938. var R = _.map
  52939. , O = _.matrix;
  52940. d.setFromMatrixPosition(w.matrixWorld),
  52941. T.position.copy(d),
  52942. e.setRenderTarget(R),
  52943. e.clear();
  52944. for (var L = 0; L < m; L++) {
  52945. if (v) {
  52946. u.copy(T.position),
  52947. u.add(y[L]),
  52948. T.up.copy(C[L]),
  52949. T.lookAt(u);
  52950. var D = I[L];
  52951. s.viewport(D)
  52952. } else
  52953. u.setFromMatrixPosition(w.target.matrixWorld),
  52954. T.lookAt(u);
  52955. T.updateMatrixWorld(),
  52956. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52957. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52958. O.multiply(T.projectionMatrix),
  52959. O.multiply(T.matrixWorldInverse),
  52960. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52961. l.setFromMatrix(c),
  52962. p.length = 0,
  52963. o(f, g, T);
  52964. for (var N = 0, B = p.length; N < B; N++) {
  52965. var F = p[N]
  52966. , V = i.update(F)
  52967. , U = F.material;
  52968. if (U instanceof n.MultiMaterial)
  52969. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52970. var W = k[G]
  52971. , j = H[W.materialIndex];
  52972. if (j.visible === !0) {
  52973. var Y = r(F, j, v, d);
  52974. e.renderBufferDirect(T, null, V, Y, F, W)
  52975. }
  52976. }
  52977. else {
  52978. var Y = r(F, U, v, d);
  52979. e.renderBufferDirect(T, null, V, Y, F, null)
  52980. }
  52981. }
  52982. }
  52983. }
  52984. var X = e.getClearColor()
  52985. , Z = e.getClearAlpha();
  52986. e.setClearColor(X, Z),
  52987. s.enable(a.BLEND),
  52988. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52989. P.needsUpdate = !1
  52990. }
  52991. }
  52992. }
  52993. ,
  52994. n.WebGLState = function(e, t, i) {
  52995. var r = this
  52996. , o = new n.Vector4
  52997. , a = new Uint8Array(16)
  52998. , s = new Uint8Array(16)
  52999. , l = new Uint8Array(16)
  53000. , c = {}
  53001. , h = null
  53002. , u = null
  53003. , d = null
  53004. , p = null
  53005. , f = null
  53006. , g = null
  53007. , m = null
  53008. , v = null
  53009. , A = !1
  53010. , y = null
  53011. , C = null
  53012. , I = null
  53013. , E = null
  53014. , b = null
  53015. , w = null
  53016. , _ = null
  53017. , T = null
  53018. , x = null
  53019. , S = null
  53020. , M = null
  53021. , R = null
  53022. , P = null
  53023. , O = null
  53024. , L = null
  53025. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53026. , N = void 0
  53027. , B = {}
  53028. , F = new n.Vector4
  53029. , V = null
  53030. , U = null
  53031. , k = new n.Vector4
  53032. , H = new n.Vector4
  53033. , G = e.createTexture();
  53034. e.bindTexture(e.TEXTURE_2D, G),
  53035. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53036. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53037. this.init = function() {
  53038. this.clearColor(0, 0, 0, 1),
  53039. this.clearDepth(1),
  53040. this.clearStencil(0),
  53041. this.enable(e.DEPTH_TEST),
  53042. e.depthFunc(e.LEQUAL),
  53043. e.frontFace(e.CCW),
  53044. e.cullFace(e.BACK),
  53045. this.enable(e.CULL_FACE),
  53046. this.enable(e.BLEND),
  53047. e.blendEquation(e.FUNC_ADD),
  53048. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53049. }
  53050. ,
  53051. this.initAttributes = function() {
  53052. for (var e = 0, t = a.length; e < t; e++)
  53053. a[e] = 0
  53054. }
  53055. ,
  53056. this.enableAttribute = function(i) {
  53057. if (a[i] = 1,
  53058. 0 === s[i] && (e.enableVertexAttribArray(i),
  53059. s[i] = 1),
  53060. 0 !== l[i]) {
  53061. var n = t.get("ANGLE_instanced_arrays");
  53062. n.vertexAttribDivisorANGLE(i, 0),
  53063. l[i] = 0
  53064. }
  53065. }
  53066. ,
  53067. this.enableAttributeAndDivisor = function(t, i, n) {
  53068. a[t] = 1,
  53069. 0 === s[t] && (e.enableVertexAttribArray(t),
  53070. s[t] = 1),
  53071. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53072. l[t] = i)
  53073. }
  53074. ,
  53075. this.disableUnusedAttributes = function() {
  53076. for (var t = 0, i = s.length; t < i; t++)
  53077. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53078. s[t] = 0)
  53079. }
  53080. ,
  53081. this.enable = function(t) {
  53082. c[t] !== !0 && (e.enable(t),
  53083. c[t] = !0)
  53084. }
  53085. ,
  53086. this.disable = function(t) {
  53087. c[t] !== !1 && (e.disable(t),
  53088. c[t] = !1)
  53089. }
  53090. ,
  53091. this.getCompressedTextureFormats = function() {
  53092. if (null === h && (h = [],
  53093. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53094. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53095. h.push(i[n]);
  53096. return h
  53097. }
  53098. ,
  53099. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53100. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53101. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53102. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53103. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53104. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53105. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53106. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53107. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53108. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53109. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53110. u = t,
  53111. A = h),
  53112. t === n.CustomBlending ? (s = s || r,
  53113. l = l || o,
  53114. c = c || a,
  53115. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53116. d = r,
  53117. g = s),
  53118. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53119. p = o,
  53120. f = a,
  53121. m = l,
  53122. v = c)) : (d = null,
  53123. p = null,
  53124. f = null,
  53125. g = null,
  53126. m = null,
  53127. v = null)
  53128. }
  53129. ,
  53130. this.setDepthFunc = function(t) {
  53131. if (y !== t) {
  53132. if (t)
  53133. switch (t) {
  53134. case n.NeverDepth:
  53135. e.depthFunc(e.NEVER);
  53136. break;
  53137. case n.AlwaysDepth:
  53138. e.depthFunc(e.ALWAYS);
  53139. break;
  53140. case n.LessDepth:
  53141. e.depthFunc(e.LESS);
  53142. break;
  53143. case n.LessEqualDepth:
  53144. e.depthFunc(e.LEQUAL);
  53145. break;
  53146. case n.EqualDepth:
  53147. e.depthFunc(e.EQUAL);
  53148. break;
  53149. case n.GreaterEqualDepth:
  53150. e.depthFunc(e.GEQUAL);
  53151. break;
  53152. case n.GreaterDepth:
  53153. e.depthFunc(e.GREATER);
  53154. break;
  53155. case n.NotEqualDepth:
  53156. e.depthFunc(e.NOTEQUAL);
  53157. break;
  53158. default:
  53159. e.depthFunc(e.LEQUAL)
  53160. }
  53161. else
  53162. e.depthFunc(e.LEQUAL);
  53163. y = t
  53164. }
  53165. }
  53166. ,
  53167. this.setDepthTest = function(t) {
  53168. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53169. }
  53170. ,
  53171. this.setDepthWrite = function(t) {
  53172. C !== t && (e.depthMask(t),
  53173. C = t)
  53174. }
  53175. ,
  53176. this.setColorWrite = function(t) {
  53177. I !== t && (e.colorMask(t, t, t, t),
  53178. I = t)
  53179. }
  53180. ,
  53181. this.setStencilFunc = function(t, i, n) {
  53182. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53183. b = t,
  53184. w = i,
  53185. _ = n)
  53186. }
  53187. ,
  53188. this.setStencilOp = function(t, i, n) {
  53189. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53190. T = t,
  53191. x = i,
  53192. S = n)
  53193. }
  53194. ,
  53195. this.setStencilTest = function(t) {
  53196. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53197. }
  53198. ,
  53199. this.setStencilWrite = function(t) {
  53200. E !== t && (e.stencilMask(t),
  53201. E = t)
  53202. }
  53203. ,
  53204. this.setFlipSided = function(t) {
  53205. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53206. M = t)
  53207. }
  53208. ,
  53209. this.setLineWidth = function(t) {
  53210. t !== R && (e.lineWidth(t),
  53211. R = t)
  53212. }
  53213. ,
  53214. this.setPolygonOffset = function(t, i, n) {
  53215. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53216. !t || P === i && O === n || (e.polygonOffset(i, n),
  53217. P = i,
  53218. O = n)
  53219. }
  53220. ,
  53221. this.getScissorTest = function() {
  53222. return L
  53223. }
  53224. ,
  53225. this.setScissorTest = function(t) {
  53226. L = t,
  53227. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53228. }
  53229. ,
  53230. this.activeTexture = function(t) {
  53231. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53232. N !== t && (e.activeTexture(t),
  53233. N = t)
  53234. }
  53235. ,
  53236. this.bindTexture = function(t, i) {
  53237. void 0 === N && r.activeTexture();
  53238. var n = B[N];
  53239. void 0 === n && (n = {
  53240. type: void 0,
  53241. texture: void 0
  53242. },
  53243. B[N] = n),
  53244. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53245. n.type = t,
  53246. n.texture = i)
  53247. }
  53248. ,
  53249. this.compressedTexImage2D = function() {
  53250. try {
  53251. e.compressedTexImage2D.apply(e, arguments)
  53252. } catch (e) {
  53253. console.error(e)
  53254. }
  53255. }
  53256. ,
  53257. this.texImage2D = function() {
  53258. try {
  53259. e.texImage2D.apply(e, arguments)
  53260. } catch (e) {
  53261. console.error(e)
  53262. }
  53263. }
  53264. ,
  53265. this.clearColor = function(t, i, n, r) {
  53266. o.set(t, i, n, r),
  53267. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53268. F.copy(o))
  53269. }
  53270. ,
  53271. this.clearDepth = function(t) {
  53272. V !== t && (e.clearDepth(t),
  53273. V = t)
  53274. }
  53275. ,
  53276. this.clearStencil = function(t) {
  53277. U !== t && (e.clearStencil(t),
  53278. U = t)
  53279. }
  53280. ,
  53281. this.scissor = function(t) {
  53282. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53283. k.copy(t))
  53284. }
  53285. ,
  53286. this.viewport = function(t) {
  53287. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53288. H.copy(t))
  53289. }
  53290. ,
  53291. this.reset = function() {
  53292. for (var t = 0; t < s.length; t++)
  53293. 1 === s[t] && (e.disableVertexAttribArray(t),
  53294. s[t] = 0);
  53295. c = {},
  53296. h = null,
  53297. N = void 0,
  53298. B = {},
  53299. u = null,
  53300. I = null,
  53301. C = null,
  53302. E = null,
  53303. M = null
  53304. }
  53305. }
  53306. ,
  53307. n.LensFlarePlugin = function(e, t) {
  53308. function i() {
  53309. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53310. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53311. o = p.createBuffer(),
  53312. a = p.createBuffer(),
  53313. p.bindBuffer(p.ARRAY_BUFFER, o),
  53314. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53315. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53316. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53317. u = p.createTexture(),
  53318. d = p.createTexture(),
  53319. f.bindTexture(p.TEXTURE_2D, u),
  53320. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53321. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53322. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53323. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53324. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53325. f.bindTexture(p.TEXTURE_2D, d),
  53326. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53327. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53328. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53329. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53330. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53331. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53332. var i;
  53333. i = h ? {
  53334. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53335. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53336. } : {
  53337. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53338. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53339. },
  53340. s = r(i),
  53341. l = {
  53342. vertex: p.getAttribLocation(s, "position"),
  53343. uv: p.getAttribLocation(s, "uv")
  53344. },
  53345. c = {
  53346. renderType: p.getUniformLocation(s, "renderType"),
  53347. map: p.getUniformLocation(s, "map"),
  53348. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53349. opacity: p.getUniformLocation(s, "opacity"),
  53350. color: p.getUniformLocation(s, "color"),
  53351. scale: p.getUniformLocation(s, "scale"),
  53352. rotation: p.getUniformLocation(s, "rotation"),
  53353. screenPosition: p.getUniformLocation(s, "screenPosition")
  53354. }
  53355. }
  53356. function r(t) {
  53357. var i = p.createProgram()
  53358. , n = p.createShader(p.FRAGMENT_SHADER)
  53359. , r = p.createShader(p.VERTEX_SHADER)
  53360. , o = "precision " + e.getPrecision() + " float;\n";
  53361. return p.shaderSource(n, o + t.fragmentShader),
  53362. p.shaderSource(r, o + t.vertexShader),
  53363. p.compileShader(n),
  53364. p.compileShader(r),
  53365. p.attachShader(i, n),
  53366. p.attachShader(i, r),
  53367. p.linkProgram(i),
  53368. i
  53369. }
  53370. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53371. this.render = function(r, g, m) {
  53372. if (0 !== t.length) {
  53373. var v = new n.Vector3
  53374. , A = m.w / m.z
  53375. , y = .5 * m.z
  53376. , C = .5 * m.w
  53377. , I = 16 / m.w
  53378. , E = new n.Vector2(I * A,I)
  53379. , b = new n.Vector3(1,1,0)
  53380. , w = new n.Vector2(1,1);
  53381. void 0 === s && i(),
  53382. p.useProgram(s),
  53383. f.initAttributes(),
  53384. f.enableAttribute(l.vertex),
  53385. f.enableAttribute(l.uv),
  53386. f.disableUnusedAttributes(),
  53387. p.uniform1i(c.occlusionMap, 0),
  53388. p.uniform1i(c.map, 1),
  53389. p.bindBuffer(p.ARRAY_BUFFER, o),
  53390. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53391. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53392. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53393. f.disable(p.CULL_FACE),
  53394. f.setDepthWrite(!1);
  53395. for (var _ = 0, T = t.length; _ < T; _++) {
  53396. I = 16 / m.w,
  53397. E.set(I * A, I);
  53398. var x = t[_];
  53399. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53400. v.applyMatrix4(g.matrixWorldInverse),
  53401. v.applyProjection(g.projectionMatrix),
  53402. b.copy(v),
  53403. w.x = b.x * y + y,
  53404. w.y = b.y * C + C,
  53405. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53406. f.activeTexture(p.TEXTURE0),
  53407. f.bindTexture(p.TEXTURE_2D, null),
  53408. f.activeTexture(p.TEXTURE1),
  53409. f.bindTexture(p.TEXTURE_2D, u),
  53410. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53411. p.uniform1i(c.renderType, 0),
  53412. p.uniform2f(c.scale, E.x, E.y),
  53413. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53414. f.disable(p.BLEND),
  53415. f.enable(p.DEPTH_TEST),
  53416. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53417. f.activeTexture(p.TEXTURE0),
  53418. f.bindTexture(p.TEXTURE_2D, d),
  53419. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53420. p.uniform1i(c.renderType, 1),
  53421. f.disable(p.DEPTH_TEST),
  53422. f.activeTexture(p.TEXTURE1),
  53423. f.bindTexture(p.TEXTURE_2D, u),
  53424. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53425. x.positionScreen.copy(b),
  53426. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53427. p.uniform1i(c.renderType, 2),
  53428. f.enable(p.BLEND);
  53429. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53430. var R = x.lensFlares[S];
  53431. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53432. b.y = R.y,
  53433. b.z = R.z,
  53434. I = R.size * R.scale / m.w,
  53435. E.x = I * A,
  53436. E.y = I,
  53437. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53438. p.uniform2f(c.scale, E.x, E.y),
  53439. p.uniform1f(c.rotation, R.rotation),
  53440. p.uniform1f(c.opacity, R.opacity),
  53441. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53442. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53443. e.setTexture(R.texture, 1),
  53444. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53445. }
  53446. }
  53447. }
  53448. f.enable(p.CULL_FACE),
  53449. f.enable(p.DEPTH_TEST),
  53450. f.setDepthWrite(!0),
  53451. e.resetGLState()
  53452. }
  53453. }
  53454. }
  53455. ,
  53456. n.SpritePlugin = function(e, t) {
  53457. function i() {
  53458. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53459. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53460. a = d.createBuffer(),
  53461. s = d.createBuffer(),
  53462. d.bindBuffer(d.ARRAY_BUFFER, a),
  53463. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53464. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53465. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53466. l = r(),
  53467. c = {
  53468. position: d.getAttribLocation(l, "position"),
  53469. uv: d.getAttribLocation(l, "uv")
  53470. },
  53471. h = {
  53472. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53473. uvScale: d.getUniformLocation(l, "uvScale"),
  53474. rotation: d.getUniformLocation(l, "rotation"),
  53475. scale: d.getUniformLocation(l, "scale"),
  53476. color: d.getUniformLocation(l, "color"),
  53477. map: d.getUniformLocation(l, "map"),
  53478. opacity: d.getUniformLocation(l, "opacity"),
  53479. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53480. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53481. fogType: d.getUniformLocation(l, "fogType"),
  53482. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53483. fogNear: d.getUniformLocation(l, "fogNear"),
  53484. fogFar: d.getUniformLocation(l, "fogFar"),
  53485. fogColor: d.getUniformLocation(l, "fogColor"),
  53486. alphaTest: d.getUniformLocation(l, "alphaTest")
  53487. };
  53488. var i = document.createElement("canvas");
  53489. i.width = 8,
  53490. i.height = 8;
  53491. var o = i.getContext("2d");
  53492. o.fillStyle = "white",
  53493. o.fillRect(0, 0, 8, 8),
  53494. u = new n.Texture(i),
  53495. u.needsUpdate = !0
  53496. }
  53497. function r() {
  53498. var t = d.createProgram()
  53499. , i = d.createShader(d.VERTEX_SHADER)
  53500. , n = d.createShader(d.FRAGMENT_SHADER);
  53501. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53502. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53503. d.compileShader(i),
  53504. d.compileShader(n),
  53505. d.attachShader(t, i),
  53506. d.attachShader(t, n),
  53507. d.linkProgram(t),
  53508. t
  53509. }
  53510. function o(e, t) {
  53511. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53512. }
  53513. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53514. this.render = function(r, v) {
  53515. if (0 !== t.length) {
  53516. void 0 === l && i(),
  53517. d.useProgram(l),
  53518. p.initAttributes(),
  53519. p.enableAttribute(c.position),
  53520. p.enableAttribute(c.uv),
  53521. p.disableUnusedAttributes(),
  53522. p.disable(d.CULL_FACE),
  53523. p.enable(d.BLEND),
  53524. d.bindBuffer(d.ARRAY_BUFFER, a),
  53525. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53526. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53527. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53528. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53529. p.activeTexture(d.TEXTURE0),
  53530. d.uniform1i(h.map, 0);
  53531. var A = 0
  53532. , y = 0
  53533. , C = r.fog;
  53534. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53535. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53536. d.uniform1f(h.fogFar, C.far),
  53537. d.uniform1i(h.fogType, 1),
  53538. A = 1,
  53539. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53540. d.uniform1i(h.fogType, 2),
  53541. A = 2,
  53542. y = 2)) : (d.uniform1i(h.fogType, 0),
  53543. A = 0,
  53544. y = 0);
  53545. for (var I = 0, E = t.length; I < E; I++) {
  53546. var b = t[I];
  53547. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53548. b.z = -b.modelViewMatrix.elements[14]
  53549. }
  53550. t.sort(o);
  53551. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53552. var b = t[I]
  53553. , _ = b.material;
  53554. d.uniform1f(h.alphaTest, _.alphaTest),
  53555. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53556. b.matrixWorld.decompose(f, g, m),
  53557. w[0] = m.x,
  53558. w[1] = m.y;
  53559. var T = 0;
  53560. r.fog && _.fog && (T = y),
  53561. A !== T && (d.uniform1i(h.fogType, T),
  53562. A = T),
  53563. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53564. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53565. d.uniform2f(h.uvScale, 1, 1)),
  53566. d.uniform1f(h.opacity, _.opacity),
  53567. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53568. d.uniform1f(h.rotation, _.rotation),
  53569. d.uniform2fv(h.scale, w),
  53570. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53571. p.setDepthTest(_.depthTest),
  53572. p.setDepthWrite(_.depthWrite),
  53573. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53574. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53575. }
  53576. p.enable(d.CULL_FACE),
  53577. e.resetGLState()
  53578. }
  53579. }
  53580. }
  53581. ,
  53582. Object.defineProperties(n.Box2.prototype, {
  53583. empty: {
  53584. value: function() {
  53585. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53586. this.isEmpty()
  53587. }
  53588. },
  53589. isIntersectionBox: {
  53590. value: function(e) {
  53591. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53592. this.intersectsBox(e)
  53593. }
  53594. }
  53595. }),
  53596. Object.defineProperties(n.Box3.prototype, {
  53597. empty: {
  53598. value: function() {
  53599. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53600. this.isEmpty()
  53601. }
  53602. },
  53603. isIntersectionBox: {
  53604. value: function(e) {
  53605. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53606. this.intersectsBox(e)
  53607. }
  53608. },
  53609. isIntersectionSphere: {
  53610. value: function(e) {
  53611. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53612. this.intersectsSphere(e)
  53613. }
  53614. }
  53615. }),
  53616. Object.defineProperties(n.Matrix3.prototype, {
  53617. multiplyVector3: {
  53618. value: function(e) {
  53619. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53620. e.applyMatrix3(this)
  53621. }
  53622. },
  53623. multiplyVector3Array: {
  53624. value: function(e) {
  53625. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53626. this.applyToVector3Array(e)
  53627. }
  53628. }
  53629. }),
  53630. Object.defineProperties(n.Matrix4.prototype, {
  53631. extractPosition: {
  53632. value: function(e) {
  53633. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53634. this.copyPosition(e)
  53635. }
  53636. },
  53637. setRotationFromQuaternion: {
  53638. value: function(e) {
  53639. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53640. this.makeRotationFromQuaternion(e)
  53641. }
  53642. },
  53643. multiplyVector3: {
  53644. value: function(e) {
  53645. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53646. e.applyProjection(this)
  53647. }
  53648. },
  53649. multiplyVector4: {
  53650. value: function(e) {
  53651. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53652. e.applyMatrix4(this)
  53653. }
  53654. },
  53655. multiplyVector3Array: {
  53656. value: function(e) {
  53657. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53658. this.applyToVector3Array(e)
  53659. }
  53660. },
  53661. rotateAxis: {
  53662. value: function(e) {
  53663. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53664. e.transformDirection(this)
  53665. }
  53666. },
  53667. crossVector: {
  53668. value: function(e) {
  53669. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53670. e.applyMatrix4(this)
  53671. }
  53672. },
  53673. translate: {
  53674. value: function(e) {
  53675. console.error("THREE.Matrix4: .translate() has been removed.")
  53676. }
  53677. },
  53678. rotateX: {
  53679. value: function(e) {
  53680. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53681. }
  53682. },
  53683. rotateY: {
  53684. value: function(e) {
  53685. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53686. }
  53687. },
  53688. rotateZ: {
  53689. value: function(e) {
  53690. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53691. }
  53692. },
  53693. rotateByAxis: {
  53694. value: function(e, t) {
  53695. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53696. }
  53697. }
  53698. }),
  53699. Object.defineProperties(n.Plane.prototype, {
  53700. isIntersectionLine: {
  53701. value: function(e) {
  53702. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53703. this.intersectsLine(e)
  53704. }
  53705. }
  53706. }),
  53707. Object.defineProperties(n.Quaternion.prototype, {
  53708. multiplyVector3: {
  53709. value: function(e) {
  53710. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53711. e.applyQuaternion(this)
  53712. }
  53713. }
  53714. }),
  53715. Object.defineProperties(n.Ray.prototype, {
  53716. isIntersectionBox: {
  53717. value: function(e) {
  53718. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53719. this.intersectsBox(e)
  53720. }
  53721. },
  53722. isIntersectionPlane: {
  53723. value: function(e) {
  53724. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53725. this.intersectsPlane(e)
  53726. }
  53727. },
  53728. isIntersectionSphere: {
  53729. value: function(e) {
  53730. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53731. this.intersectsSphere(e)
  53732. }
  53733. }
  53734. }),
  53735. Object.defineProperties(n.Vector3.prototype, {
  53736. setEulerFromRotationMatrix: {
  53737. value: function() {
  53738. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53739. }
  53740. },
  53741. setEulerFromQuaternion: {
  53742. value: function() {
  53743. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53744. }
  53745. },
  53746. getPositionFromMatrix: {
  53747. value: function(e) {
  53748. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53749. this.setFromMatrixPosition(e)
  53750. }
  53751. },
  53752. getScaleFromMatrix: {
  53753. value: function(e) {
  53754. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53755. this.setFromMatrixScale(e)
  53756. }
  53757. },
  53758. getColumnFromMatrix: {
  53759. value: function(e, t) {
  53760. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53761. this.setFromMatrixColumn(e, t)
  53762. }
  53763. }
  53764. }),
  53765. n.Face4 = function(e, t, i, r, o, a, s) {
  53766. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53767. new n.Face3(e,t,i,o,a,s)
  53768. }
  53769. ,
  53770. n.Vertex = function(e, t, i) {
  53771. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53772. new n.Vector3(e,t,i)
  53773. }
  53774. ,
  53775. Object.defineProperties(n.Object3D.prototype, {
  53776. eulerOrder: {
  53777. get: function() {
  53778. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53779. this.rotation.order
  53780. },
  53781. set: function(e) {
  53782. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53783. this.rotation.order = e
  53784. }
  53785. },
  53786. getChildByName: {
  53787. value: function(e) {
  53788. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53789. this.getObjectByName(e)
  53790. }
  53791. },
  53792. renderDepth: {
  53793. set: function(e) {
  53794. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53795. }
  53796. },
  53797. translate: {
  53798. value: function(e, t) {
  53799. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53800. this.translateOnAxis(t, e)
  53801. }
  53802. },
  53803. useQuaternion: {
  53804. get: function() {
  53805. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53806. },
  53807. set: function(e) {
  53808. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53809. }
  53810. }
  53811. }),
  53812. Object.defineProperties(n, {
  53813. PointCloud: {
  53814. value: function(e, t) {
  53815. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53816. new n.Points(e,t)
  53817. }
  53818. },
  53819. ParticleSystem: {
  53820. value: function(e, t) {
  53821. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53822. new n.Points(e,t)
  53823. }
  53824. }
  53825. }),
  53826. Object.defineProperties(n.Light.prototype, {
  53827. onlyShadow: {
  53828. set: function(e) {
  53829. console.warn("THREE.Light: .onlyShadow has been removed.")
  53830. }
  53831. },
  53832. shadowCameraFov: {
  53833. set: function(e) {
  53834. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53835. this.shadow.camera.fov = e
  53836. }
  53837. },
  53838. shadowCameraLeft: {
  53839. set: function(e) {
  53840. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53841. this.shadow.camera.left = e
  53842. }
  53843. },
  53844. shadowCameraRight: {
  53845. set: function(e) {
  53846. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53847. this.shadow.camera.right = e
  53848. }
  53849. },
  53850. shadowCameraTop: {
  53851. set: function(e) {
  53852. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53853. this.shadow.camera.top = e
  53854. }
  53855. },
  53856. shadowCameraBottom: {
  53857. set: function(e) {
  53858. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53859. this.shadow.camera.bottom = e
  53860. }
  53861. },
  53862. shadowCameraNear: {
  53863. set: function(e) {
  53864. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53865. this.shadow.camera.near = e
  53866. }
  53867. },
  53868. shadowCameraFar: {
  53869. set: function(e) {
  53870. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53871. this.shadow.camera.far = e
  53872. }
  53873. },
  53874. shadowCameraVisible: {
  53875. set: function(e) {
  53876. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53877. }
  53878. },
  53879. shadowBias: {
  53880. set: function(e) {
  53881. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53882. this.shadow.bias = e
  53883. }
  53884. },
  53885. shadowDarkness: {
  53886. set: function(e) {
  53887. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53888. }
  53889. },
  53890. shadowMapWidth: {
  53891. set: function(e) {
  53892. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53893. this.shadow.mapSize.width = e
  53894. }
  53895. },
  53896. shadowMapHeight: {
  53897. set: function(e) {
  53898. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53899. this.shadow.mapSize.height = e
  53900. }
  53901. }
  53902. }),
  53903. Object.defineProperties(n.BufferAttribute.prototype, {
  53904. length: {
  53905. get: function() {
  53906. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53907. this.array.length
  53908. }
  53909. }
  53910. }),
  53911. Object.defineProperties(n.BufferGeometry.prototype, {
  53912. drawcalls: {
  53913. get: function() {
  53914. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53915. this.groups
  53916. }
  53917. },
  53918. offsets: {
  53919. get: function() {
  53920. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53921. this.groups
  53922. }
  53923. },
  53924. addIndex: {
  53925. value: function(e) {
  53926. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53927. this.setIndex(e)
  53928. }
  53929. },
  53930. addDrawCall: {
  53931. value: function(e, t, i) {
  53932. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53933. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53934. this.addGroup(e, t)
  53935. }
  53936. },
  53937. clearDrawCalls: {
  53938. value: function() {
  53939. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53940. this.clearGroups()
  53941. }
  53942. },
  53943. computeTangents: {
  53944. value: function() {
  53945. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53946. }
  53947. },
  53948. computeOffsets: {
  53949. value: function() {
  53950. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53951. }
  53952. }
  53953. }),
  53954. Object.defineProperties(n.Material.prototype, {
  53955. wrapAround: {
  53956. get: function() {
  53957. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53958. },
  53959. set: function(e) {
  53960. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53961. }
  53962. },
  53963. wrapRGB: {
  53964. get: function() {
  53965. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53966. new n.Color
  53967. }
  53968. }
  53969. }),
  53970. Object.defineProperties(n, {
  53971. PointCloudMaterial: {
  53972. value: function(e) {
  53973. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53974. new n.PointsMaterial(e)
  53975. }
  53976. },
  53977. ParticleBasicMaterial: {
  53978. value: function(e) {
  53979. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53980. new n.PointsMaterial(e)
  53981. }
  53982. },
  53983. ParticleSystemMaterial: {
  53984. value: function(e) {
  53985. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53986. new n.PointsMaterial(e)
  53987. }
  53988. }
  53989. }),
  53990. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53991. metal: {
  53992. get: function() {
  53993. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53994. !1
  53995. },
  53996. set: function(e) {
  53997. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53998. }
  53999. }
  54000. }),
  54001. Object.defineProperties(n.ShaderMaterial.prototype, {
  54002. derivatives: {
  54003. get: function() {
  54004. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54005. this.extensions.derivatives
  54006. },
  54007. set: function(e) {
  54008. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54009. this.extensions.derivatives = e
  54010. }
  54011. }
  54012. }),
  54013. Object.defineProperties(n.WebGLRenderer.prototype, {
  54014. supportsFloatTextures: {
  54015. value: function() {
  54016. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54017. this.extensions.get("OES_texture_float")
  54018. }
  54019. },
  54020. supportsHalfFloatTextures: {
  54021. value: function() {
  54022. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54023. this.extensions.get("OES_texture_half_float")
  54024. }
  54025. },
  54026. supportsStandardDerivatives: {
  54027. value: function() {
  54028. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54029. this.extensions.get("OES_standard_derivatives")
  54030. }
  54031. },
  54032. supportsCompressedTextureS3TC: {
  54033. value: function() {
  54034. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54035. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54036. }
  54037. },
  54038. supportsCompressedTexturePVRTC: {
  54039. value: function() {
  54040. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54041. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54042. }
  54043. },
  54044. supportsBlendMinMax: {
  54045. value: function() {
  54046. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54047. this.extensions.get("EXT_blend_minmax")
  54048. }
  54049. },
  54050. supportsVertexTextures: {
  54051. value: function() {
  54052. return this.capabilities.vertexTextures
  54053. }
  54054. },
  54055. supportsInstancedArrays: {
  54056. value: function() {
  54057. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54058. this.extensions.get("ANGLE_instanced_arrays")
  54059. }
  54060. },
  54061. enableScissorTest: {
  54062. value: function(e) {
  54063. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54064. this.setScissorTest(e)
  54065. }
  54066. },
  54067. initMaterial: {
  54068. value: function() {
  54069. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54070. }
  54071. },
  54072. addPrePlugin: {
  54073. value: function() {
  54074. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54075. }
  54076. },
  54077. addPostPlugin: {
  54078. value: function() {
  54079. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54080. }
  54081. },
  54082. updateShadowMap: {
  54083. value: function() {
  54084. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54085. }
  54086. },
  54087. shadowMapEnabled: {
  54088. get: function() {
  54089. return this.shadowMap.enabled
  54090. },
  54091. set: function(e) {
  54092. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54093. this.shadowMap.enabled = e
  54094. }
  54095. },
  54096. shadowMapType: {
  54097. get: function() {
  54098. return this.shadowMap.type
  54099. },
  54100. set: function(e) {
  54101. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54102. this.shadowMap.type = e
  54103. }
  54104. },
  54105. shadowMapCullFace: {
  54106. get: function() {
  54107. return this.shadowMap.cullFace
  54108. },
  54109. set: function(e) {
  54110. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54111. this.shadowMap.cullFace = e
  54112. }
  54113. }
  54114. }),
  54115. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54116. wrapS: {
  54117. get: function() {
  54118. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54119. this.texture.wrapS
  54120. },
  54121. set: function(e) {
  54122. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54123. this.texture.wrapS = e
  54124. }
  54125. },
  54126. wrapT: {
  54127. get: function() {
  54128. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54129. this.texture.wrapT
  54130. },
  54131. set: function(e) {
  54132. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54133. this.texture.wrapT = e
  54134. }
  54135. },
  54136. magFilter: {
  54137. get: function() {
  54138. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54139. this.texture.magFilter
  54140. },
  54141. set: function(e) {
  54142. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54143. this.texture.magFilter = e
  54144. }
  54145. },
  54146. minFilter: {
  54147. get: function() {
  54148. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54149. this.texture.minFilter
  54150. },
  54151. set: function(e) {
  54152. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54153. this.texture.minFilter = e
  54154. }
  54155. },
  54156. anisotropy: {
  54157. get: function() {
  54158. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54159. this.texture.anisotropy
  54160. },
  54161. set: function(e) {
  54162. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54163. this.texture.anisotropy = e
  54164. }
  54165. },
  54166. offset: {
  54167. get: function() {
  54168. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54169. this.texture.offset
  54170. },
  54171. set: function(e) {
  54172. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54173. this.texture.offset = e
  54174. }
  54175. },
  54176. repeat: {
  54177. get: function() {
  54178. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54179. this.texture.repeat
  54180. },
  54181. set: function(e) {
  54182. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54183. this.texture.repeat = e
  54184. }
  54185. },
  54186. format: {
  54187. get: function() {
  54188. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54189. this.texture.format
  54190. },
  54191. set: function(e) {
  54192. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54193. this.texture.format = e
  54194. }
  54195. },
  54196. type: {
  54197. get: function() {
  54198. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54199. this.texture.type
  54200. },
  54201. set: function(e) {
  54202. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54203. this.texture.type = e
  54204. }
  54205. },
  54206. generateMipmaps: {
  54207. get: function() {
  54208. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54209. this.texture.generateMipmaps
  54210. },
  54211. set: function(e) {
  54212. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54213. this.texture.generateMipmaps = e
  54214. }
  54215. }
  54216. }),
  54217. n.GeometryUtils = {
  54218. merge: function(e, t, i) {
  54219. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54220. var r;
  54221. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54222. r = t.matrix,
  54223. t = t.geometry),
  54224. e.merge(t, r, i)
  54225. },
  54226. center: function(e) {
  54227. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54228. e.center()
  54229. }
  54230. },
  54231. n.ImageUtils = {
  54232. crossOrigin: void 0,
  54233. loadTexture: function(e, t, i, r) {
  54234. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54235. var o = new n.TextureLoader;
  54236. o.setCrossOrigin(this.crossOrigin);
  54237. var a = o.load(e, i, void 0, r);
  54238. return t && (a.mapping = t),
  54239. a
  54240. },
  54241. loadTextureCube: function(e, t, i, r) {
  54242. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54243. var o = new n.CubeTextureLoader;
  54244. o.setCrossOrigin(this.crossOrigin);
  54245. var a = o.load(e, i, void 0, r);
  54246. return t && (a.mapping = t),
  54247. a
  54248. },
  54249. loadCompressedTexture: function() {
  54250. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54251. },
  54252. loadCompressedTextureCube: function() {
  54253. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54254. }
  54255. },
  54256. n.Projector = function() {
  54257. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54258. this.projectVector = function(e, t) {
  54259. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54260. e.project(t)
  54261. }
  54262. ,
  54263. this.unprojectVector = function(e, t) {
  54264. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54265. e.unproject(t)
  54266. }
  54267. ,
  54268. this.pickingRay = function(e, t) {
  54269. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54270. }
  54271. }
  54272. ,
  54273. n.CanvasRenderer = function() {
  54274. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54275. this.domElement = document.createElement("canvas"),
  54276. this.clear = function() {}
  54277. ,
  54278. this.render = function() {}
  54279. ,
  54280. this.setClearColor = function() {}
  54281. ,
  54282. this.setSize = function() {}
  54283. }
  54284. ,
  54285. n.MeshFaceMaterial = n.MultiMaterial,
  54286. n.CurveUtils = {
  54287. tangentQuadraticBezier: function(e, t, i, n) {
  54288. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54289. },
  54290. tangentCubicBezier: function(e, t, i, n, r) {
  54291. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54292. },
  54293. tangentSpline: function(e, t, i, n, r) {
  54294. var o = 6 * e * e - 6 * e
  54295. , a = 3 * e * e - 4 * e + 1
  54296. , s = -6 * e * e + 6 * e
  54297. , l = 3 * e * e - 2 * e;
  54298. return o + a + s + l
  54299. },
  54300. interpolate: function(e, t, i, n, r) {
  54301. var o = .5 * (i - e)
  54302. , a = .5 * (n - t)
  54303. , s = r * r
  54304. , l = r * s;
  54305. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54306. }
  54307. },
  54308. n.SceneUtils = {
  54309. createMultiMaterialObject: function(e, t) {
  54310. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54311. i.add(new n.Mesh(e,t[r]));
  54312. return i
  54313. },
  54314. detach: function(e, t, i) {
  54315. e.applyMatrix(t.matrixWorld),
  54316. t.remove(e),
  54317. i.add(e)
  54318. },
  54319. attach: function(e, t, i) {
  54320. var r = new n.Matrix4;
  54321. r.getInverse(i.matrixWorld),
  54322. e.applyMatrix(r),
  54323. t.remove(e),
  54324. i.add(e)
  54325. }
  54326. },
  54327. n.ShapeUtils = {
  54328. area: function(e) {
  54329. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54330. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54331. return .5 * i
  54332. },
  54333. triangulate: function() {
  54334. function e(e, t, i, n, r, o) {
  54335. var a, s, l, c, h, u, d, p, f;
  54336. if (s = e[o[t]].x,
  54337. l = e[o[t]].y,
  54338. c = e[o[i]].x,
  54339. h = e[o[i]].y,
  54340. u = e[o[n]].x,
  54341. d = e[o[n]].y,
  54342. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54343. return !1;
  54344. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54345. for (g = u - c,
  54346. m = d - h,
  54347. v = s - u,
  54348. A = l - d,
  54349. y = c - s,
  54350. C = h - l,
  54351. a = 0; a < r; a++)
  54352. if (p = e[o[a]].x,
  54353. f = e[o[a]].y,
  54354. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54355. E = f - l,
  54356. b = p - c,
  54357. w = f - h,
  54358. _ = p - u,
  54359. T = f - d,
  54360. M = g * w - m * b,
  54361. x = y * E - C * I,
  54362. S = v * T - A * _,
  54363. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54364. return !1;
  54365. return !0
  54366. }
  54367. return function(t, i) {
  54368. var r = t.length;
  54369. if (r < 3)
  54370. return null;
  54371. var o, a, s, l = [], c = [], h = [];
  54372. if (n.ShapeUtils.area(t) > 0)
  54373. for (a = 0; a < r; a++)
  54374. c[a] = a;
  54375. else
  54376. for (a = 0; a < r; a++)
  54377. c[a] = r - 1 - a;
  54378. var u = r
  54379. , d = 2 * u;
  54380. for (a = u - 1; u > 2; ) {
  54381. if (d-- <= 0)
  54382. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54383. i ? h : l;
  54384. if (o = a,
  54385. u <= o && (o = 0),
  54386. a = o + 1,
  54387. u <= a && (a = 0),
  54388. s = a + 1,
  54389. u <= s && (s = 0),
  54390. e(t, o, a, s, u, c)) {
  54391. var p, f, g, m, v;
  54392. for (p = c[o],
  54393. f = c[a],
  54394. g = c[s],
  54395. l.push([t[p], t[f], t[g]]),
  54396. h.push([c[o], c[a], c[s]]),
  54397. m = a,
  54398. v = a + 1; v < u; m++,
  54399. v++)
  54400. c[m] = c[v];
  54401. u--,
  54402. d = 2 * u
  54403. }
  54404. }
  54405. return i ? h : l
  54406. }
  54407. }(),
  54408. triangulateShape: function(e, t) {
  54409. function i(e, t, i) {
  54410. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54411. }
  54412. function r(e, t, n, r, o) {
  54413. var a = t.x - e.x
  54414. , s = t.y - e.y
  54415. , l = r.x - n.x
  54416. , c = r.y - n.y
  54417. , h = e.x - n.x
  54418. , u = e.y - n.y
  54419. , d = s * l - a * c
  54420. , p = s * h - a * u;
  54421. if (Math.abs(d) > Number.EPSILON) {
  54422. var f;
  54423. if (d > 0) {
  54424. if (p < 0 || p > d)
  54425. return [];
  54426. if (f = c * h - l * u,
  54427. f < 0 || f > d)
  54428. return []
  54429. } else {
  54430. if (p > 0 || p < d)
  54431. return [];
  54432. if (f = c * h - l * u,
  54433. f > 0 || f < d)
  54434. return []
  54435. }
  54436. if (0 === f)
  54437. return !o || 0 !== p && p !== d ? [e] : [];
  54438. if (f === d)
  54439. return !o || 0 !== p && p !== d ? [t] : [];
  54440. if (0 === p)
  54441. return [n];
  54442. if (p === d)
  54443. return [r];
  54444. var g = f / d;
  54445. return [{
  54446. x: e.x + g * a,
  54447. y: e.y + g * s
  54448. }]
  54449. }
  54450. if (0 !== p || c * h !== l * u)
  54451. return [];
  54452. var m = 0 === a && 0 === s
  54453. , v = 0 === l && 0 === c;
  54454. if (m && v)
  54455. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54456. if (m)
  54457. return i(n, r, e) ? [e] : [];
  54458. if (v)
  54459. return i(e, t, n) ? [n] : [];
  54460. var A, y, C, I, E, b, w, _;
  54461. return 0 !== a ? (e.x < t.x ? (A = e,
  54462. C = e.x,
  54463. y = t,
  54464. I = t.x) : (A = t,
  54465. C = t.x,
  54466. y = e,
  54467. I = e.x),
  54468. n.x < r.x ? (E = n,
  54469. w = n.x,
  54470. b = r,
  54471. _ = r.x) : (E = r,
  54472. w = r.x,
  54473. b = n,
  54474. _ = n.x)) : (e.y < t.y ? (A = e,
  54475. C = e.y,
  54476. y = t,
  54477. I = t.y) : (A = t,
  54478. C = t.y,
  54479. y = e,
  54480. I = e.y),
  54481. n.y < r.y ? (E = n,
  54482. w = n.y,
  54483. b = r,
  54484. _ = r.y) : (E = r,
  54485. w = r.y,
  54486. b = n,
  54487. _ = n.y)),
  54488. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54489. }
  54490. function o(e, t, i, n) {
  54491. var r = t.x - e.x
  54492. , o = t.y - e.y
  54493. , a = i.x - e.x
  54494. , s = i.y - e.y
  54495. , l = n.x - e.x
  54496. , c = n.y - e.y
  54497. , h = r * s - o * a
  54498. , u = r * c - o * l;
  54499. if (Math.abs(h) > Number.EPSILON) {
  54500. var d = l * s - c * a;
  54501. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54502. }
  54503. return u > 0
  54504. }
  54505. function a(e, t) {
  54506. function i(e, t) {
  54507. var i = A.length - 1
  54508. , n = e - 1;
  54509. n < 0 && (n = i);
  54510. var r = e + 1;
  54511. r > i && (r = 0);
  54512. var a = o(A[e], A[n], A[r], s[t]);
  54513. if (!a)
  54514. return !1;
  54515. var l = s.length - 1
  54516. , c = t - 1;
  54517. c < 0 && (c = l);
  54518. var h = t + 1;
  54519. return h > l && (h = 0),
  54520. a = o(s[t], s[c], s[h], A[e]),
  54521. !!a
  54522. }
  54523. function n(e, t) {
  54524. var i, n, o;
  54525. for (i = 0; i < A.length; i++)
  54526. if (n = i + 1,
  54527. n %= A.length,
  54528. o = r(e, t, A[i], A[n], !0),
  54529. o.length > 0)
  54530. return !0;
  54531. return !1
  54532. }
  54533. function a(e, i) {
  54534. var n, o, a, s, l;
  54535. for (n = 0; n < y.length; n++)
  54536. for (o = t[y[n]],
  54537. a = 0; a < o.length; a++)
  54538. if (s = a + 1,
  54539. s %= o.length,
  54540. l = r(e, i, o[a], o[s], !0),
  54541. l.length > 0)
  54542. return !0;
  54543. return !1
  54544. }
  54545. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54546. y.push(I);
  54547. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54548. if (w--,
  54549. w < 0) {
  54550. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54551. break
  54552. }
  54553. for (c = b; c < A.length; c++) {
  54554. h = A[c],
  54555. l = -1;
  54556. for (var I = 0; I < y.length; I++)
  54557. if (d = y[I],
  54558. p = h.x + ":" + h.y + ":" + d,
  54559. void 0 === C[p]) {
  54560. s = t[d];
  54561. for (var _ = 0; _ < s.length; _++)
  54562. if (u = s[_],
  54563. i(c, _) && !n(h, u) && !a(h, u)) {
  54564. l = _,
  54565. y.splice(I, 1),
  54566. f = A.slice(0, c + 1),
  54567. g = A.slice(c),
  54568. m = s.slice(l),
  54569. v = s.slice(0, l + 1),
  54570. A = f.concat(m).concat(v).concat(g),
  54571. b = c;
  54572. break
  54573. }
  54574. if (l >= 0)
  54575. break;
  54576. C[p] = !0
  54577. }
  54578. if (l >= 0)
  54579. break
  54580. }
  54581. }
  54582. return A
  54583. }
  54584. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54585. Array.prototype.push.apply(f, t[g]);
  54586. for (s = 0,
  54587. l = f.length; s < l; s++)
  54588. u = f[s].x + ":" + f[s].y,
  54589. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54590. p[u] = s;
  54591. var v = a(e, t)
  54592. , A = n.ShapeUtils.triangulate(v, !1);
  54593. for (s = 0,
  54594. l = A.length; s < l; s++)
  54595. for (h = A[s],
  54596. c = 0; c < 3; c++)
  54597. u = h[c].x + ":" + h[c].y,
  54598. d = p[u],
  54599. void 0 !== d && (h[c] = d);
  54600. return A.concat()
  54601. },
  54602. isClockWise: function(e) {
  54603. return n.ShapeUtils.area(e) < 0
  54604. },
  54605. b2: function() {
  54606. function e(e, t) {
  54607. var i = 1 - e;
  54608. return i * i * t
  54609. }
  54610. function t(e, t) {
  54611. return 2 * (1 - e) * e * t
  54612. }
  54613. function i(e, t) {
  54614. return e * e * t
  54615. }
  54616. return function(n, r, o, a) {
  54617. return e(n, r) + t(n, o) + i(n, a)
  54618. }
  54619. }(),
  54620. b3: function() {
  54621. function e(e, t) {
  54622. var i = 1 - e;
  54623. return i * i * i * t
  54624. }
  54625. function t(e, t) {
  54626. var i = 1 - e;
  54627. return 3 * i * i * e * t
  54628. }
  54629. function i(e, t) {
  54630. var i = 1 - e;
  54631. return 3 * i * e * e * t
  54632. }
  54633. function n(e, t) {
  54634. return e * e * e * t
  54635. }
  54636. return function(r, o, a, s, l) {
  54637. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54638. }
  54639. }()
  54640. },
  54641. n.Curve = function() {}
  54642. ,
  54643. n.Curve.prototype = {
  54644. constructor: n.Curve,
  54645. getPoint: function(e) {
  54646. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54647. null
  54648. },
  54649. getPointAt: function(e) {
  54650. var t = this.getUtoTmapping(e);
  54651. return this.getPoint(t)
  54652. },
  54653. getPoints: function(e) {
  54654. e || (e = 5);
  54655. var t, i = [];
  54656. for (t = 0; t <= e; t++)
  54657. i.push(this.getPoint(t / e));
  54658. return i
  54659. },
  54660. getSpacedPoints: function(e) {
  54661. e || (e = 5);
  54662. var t, i = [];
  54663. for (t = 0; t <= e; t++)
  54664. i.push(this.getPointAt(t / e));
  54665. return i
  54666. },
  54667. getLength: function() {
  54668. var e = this.getLengths();
  54669. return e[e.length - 1]
  54670. },
  54671. getLengths: function(e) {
  54672. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54673. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54674. return this.cacheArcLengths;
  54675. this.needsUpdate = !1;
  54676. var t, i, n = [], r = this.getPoint(0), o = 0;
  54677. for (n.push(0),
  54678. i = 1; i <= e; i++)
  54679. t = this.getPoint(i / e),
  54680. o += t.distanceTo(r),
  54681. n.push(o),
  54682. r = t;
  54683. return this.cacheArcLengths = n,
  54684. n
  54685. },
  54686. updateArcLengths: function() {
  54687. this.needsUpdate = !0,
  54688. this.getLengths()
  54689. },
  54690. getUtoTmapping: function(e, t) {
  54691. var i, n = this.getLengths(), r = 0, o = n.length;
  54692. i = t ? t : e * n[o - 1];
  54693. for (var a, s = 0, l = o - 1; s <= l; )
  54694. if (r = Math.floor(s + (l - s) / 2),
  54695. a = n[r] - i,
  54696. a < 0)
  54697. s = r + 1;
  54698. else {
  54699. if (!(a > 0)) {
  54700. l = r;
  54701. break
  54702. }
  54703. l = r - 1
  54704. }
  54705. if (r = l,
  54706. n[r] === i) {
  54707. var c = r / (o - 1);
  54708. return c
  54709. }
  54710. var h = n[r]
  54711. , u = n[r + 1]
  54712. , d = u - h
  54713. , p = (i - h) / d
  54714. , c = (r + p) / (o - 1);
  54715. return c
  54716. },
  54717. getTangent: function(e) {
  54718. var t = 1e-4
  54719. , i = e - t
  54720. , n = e + t;
  54721. i < 0 && (i = 0),
  54722. n > 1 && (n = 1);
  54723. var r = this.getPoint(i)
  54724. , o = this.getPoint(n)
  54725. , a = o.clone().sub(r);
  54726. return a.normalize()
  54727. },
  54728. getTangentAt: function(e) {
  54729. var t = this.getUtoTmapping(e);
  54730. return this.getTangent(t)
  54731. }
  54732. },
  54733. n.Curve.create = function(e, t) {
  54734. return e.prototype = Object.create(n.Curve.prototype),
  54735. e.prototype.constructor = e,
  54736. e.prototype.getPoint = t,
  54737. e
  54738. }
  54739. ,
  54740. n.CurvePath = function() {
  54741. this.curves = [],
  54742. this.autoClose = !1
  54743. }
  54744. ,
  54745. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54746. n.CurvePath.prototype.constructor = n.CurvePath,
  54747. n.CurvePath.prototype.add = function(e) {
  54748. this.curves.push(e)
  54749. }
  54750. ,
  54751. n.CurvePath.prototype.closePath = function() {
  54752. var e = this.curves[0].getPoint(0)
  54753. , t = this.curves[this.curves.length - 1].getPoint(1);
  54754. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54755. }
  54756. ,
  54757. n.CurvePath.prototype.getPoint = function(e) {
  54758. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54759. if (i[n] >= t) {
  54760. var r = i[n] - t
  54761. , o = this.curves[n]
  54762. , a = 1 - r / o.getLength();
  54763. return o.getPointAt(a)
  54764. }
  54765. n++
  54766. }
  54767. return null
  54768. }
  54769. ,
  54770. n.CurvePath.prototype.getLength = function() {
  54771. var e = this.getCurveLengths();
  54772. return e[e.length - 1]
  54773. }
  54774. ,
  54775. n.CurvePath.prototype.getCurveLengths = function() {
  54776. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54777. return this.cacheLengths;
  54778. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54779. t += this.curves[i].getLength(),
  54780. e.push(t);
  54781. return this.cacheLengths = e,
  54782. e
  54783. }
  54784. ,
  54785. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54786. var t = this.getPoints(e);
  54787. return this.createGeometry(t)
  54788. }
  54789. ,
  54790. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54791. var t = this.getSpacedPoints(e);
  54792. return this.createGeometry(t)
  54793. }
  54794. ,
  54795. n.CurvePath.prototype.createGeometry = function(e) {
  54796. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54797. var o = e[i];
  54798. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54799. }
  54800. return t
  54801. }
  54802. ,
  54803. n.Font = function(e) {
  54804. this.data = e
  54805. }
  54806. ,
  54807. n.Font.prototype = {
  54808. constructor: n.Font,
  54809. generateShapes: function(e, t, i) {
  54810. function r(e) {
  54811. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54812. var c = o(i[l], n, r);
  54813. r += c.offset,
  54814. s.push(c.path)
  54815. }
  54816. return s
  54817. }
  54818. function o(e, t, r) {
  54819. var o = a.glyphs[e] || a.glyphs["?"];
  54820. if (o) {
  54821. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54822. if (o.o)
  54823. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54824. var _ = E[b++];
  54825. switch (_) {
  54826. case "m":
  54827. s = E[b++] * t + r,
  54828. l = E[b++] * t,
  54829. A.moveTo(s, l);
  54830. break;
  54831. case "l":
  54832. s = E[b++] * t + r,
  54833. l = E[b++] * t,
  54834. A.lineTo(s, l);
  54835. break;
  54836. case "q":
  54837. if (c = E[b++] * t + r,
  54838. h = E[b++] * t,
  54839. p = E[b++] * t + r,
  54840. f = E[b++] * t,
  54841. A.quadraticCurveTo(p, f, c, h),
  54842. v = y[y.length - 1]) {
  54843. u = v.x,
  54844. d = v.y;
  54845. for (var T = 1; T <= i; T++) {
  54846. var x = T / i;
  54847. C(x, u, p, c),
  54848. C(x, d, f, h)
  54849. }
  54850. }
  54851. break;
  54852. case "b":
  54853. if (c = E[b++] * t + r,
  54854. h = E[b++] * t,
  54855. p = E[b++] * t + r,
  54856. f = E[b++] * t,
  54857. g = E[b++] * t + r,
  54858. m = E[b++] * t,
  54859. A.bezierCurveTo(p, f, g, m, c, h),
  54860. v = y[y.length - 1]) {
  54861. u = v.x,
  54862. d = v.y;
  54863. for (var T = 1; T <= i; T++) {
  54864. var x = T / i;
  54865. I(x, u, p, g, c),
  54866. I(x, d, f, m, h)
  54867. }
  54868. }
  54869. }
  54870. }
  54871. return {
  54872. offset: o.ha * t,
  54873. path: A
  54874. }
  54875. }
  54876. }
  54877. void 0 === t && (t = 100),
  54878. void 0 === i && (i = 4);
  54879. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54880. Array.prototype.push.apply(l, s[c].toShapes());
  54881. return l
  54882. }
  54883. },
  54884. n.Path = function(e) {
  54885. n.CurvePath.call(this),
  54886. this.actions = [],
  54887. e && this.fromPoints(e)
  54888. }
  54889. ,
  54890. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54891. n.Path.prototype.constructor = n.Path,
  54892. n.Path.prototype.fromPoints = function(e) {
  54893. this.moveTo(e[0].x, e[0].y);
  54894. for (var t = 1, i = e.length; t < i; t++)
  54895. this.lineTo(e[t].x, e[t].y)
  54896. }
  54897. ,
  54898. n.Path.prototype.moveTo = function(e, t) {
  54899. this.actions.push({
  54900. action: "moveTo",
  54901. args: [e, t]
  54902. })
  54903. }
  54904. ,
  54905. n.Path.prototype.lineTo = function(e, t) {
  54906. var i = this.actions[this.actions.length - 1].args
  54907. , r = i[i.length - 2]
  54908. , o = i[i.length - 1]
  54909. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54910. this.curves.push(a),
  54911. this.actions.push({
  54912. action: "lineTo",
  54913. args: [e, t]
  54914. })
  54915. }
  54916. ,
  54917. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54918. var o = this.actions[this.actions.length - 1].args
  54919. , a = o[o.length - 2]
  54920. , s = o[o.length - 1]
  54921. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54922. this.curves.push(l),
  54923. this.actions.push({
  54924. action: "quadraticCurveTo",
  54925. args: [e, t, i, r]
  54926. })
  54927. }
  54928. ,
  54929. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54930. var s = this.actions[this.actions.length - 1].args
  54931. , l = s[s.length - 2]
  54932. , c = s[s.length - 1]
  54933. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54934. this.curves.push(h),
  54935. this.actions.push({
  54936. action: "bezierCurveTo",
  54937. args: [e, t, i, r, o, a]
  54938. })
  54939. }
  54940. ,
  54941. n.Path.prototype.splineThru = function(e) {
  54942. var t = Array.prototype.slice.call(arguments)
  54943. , i = this.actions[this.actions.length - 1].args
  54944. , r = i[i.length - 2]
  54945. , o = i[i.length - 1]
  54946. , a = [new n.Vector2(r,o)];
  54947. Array.prototype.push.apply(a, e);
  54948. var s = new n.SplineCurve(a);
  54949. this.curves.push(s),
  54950. this.actions.push({
  54951. action: "splineThru",
  54952. args: t
  54953. })
  54954. }
  54955. ,
  54956. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54957. var a = this.actions[this.actions.length - 1].args
  54958. , s = a[a.length - 2]
  54959. , l = a[a.length - 1];
  54960. this.absarc(e + s, t + l, i, n, r, o)
  54961. }
  54962. ,
  54963. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54964. this.absellipse(e, t, i, i, n, r, o)
  54965. }
  54966. ,
  54967. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54968. var l = this.actions[this.actions.length - 1].args
  54969. , c = l[l.length - 2]
  54970. , h = l[l.length - 1];
  54971. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54972. }
  54973. ,
  54974. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54975. var c = [e, t, i, r, o, a, s, l || 0]
  54976. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54977. this.curves.push(h);
  54978. var u = h.getPoint(1);
  54979. c.push(u.x),
  54980. c.push(u.y),
  54981. this.actions.push({
  54982. action: "ellipse",
  54983. args: c
  54984. })
  54985. }
  54986. ,
  54987. n.Path.prototype.getSpacedPoints = function(e) {
  54988. e || (e = 40);
  54989. for (var t = [], i = 0; i < e; i++)
  54990. t.push(this.getPoint(i / e));
  54991. return this.autoClose && t.push(t[0]),
  54992. t
  54993. }
  54994. ,
  54995. n.Path.prototype.getPoints = function(e) {
  54996. e = e || 12;
  54997. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54998. var A = this.actions[m]
  54999. , y = A.action
  55000. , C = A.args;
  55001. switch (y) {
  55002. case "moveTo":
  55003. g.push(new n.Vector2(C[0],C[1]));
  55004. break;
  55005. case "lineTo":
  55006. g.push(new n.Vector2(C[0],C[1]));
  55007. break;
  55008. case "quadraticCurveTo":
  55009. t = C[2],
  55010. i = C[3],
  55011. a = C[0],
  55012. s = C[1],
  55013. g.length > 0 ? (h = g[g.length - 1],
  55014. l = h.x,
  55015. c = h.y) : (h = this.actions[m - 1].args,
  55016. l = h[h.length - 2],
  55017. c = h[h.length - 1]);
  55018. for (var I = 1; I <= e; I++) {
  55019. var E = I / e;
  55020. u = p(E, l, a, t),
  55021. d = p(E, c, s, i),
  55022. g.push(new n.Vector2(u,d))
  55023. }
  55024. break;
  55025. case "bezierCurveTo":
  55026. t = C[4],
  55027. i = C[5],
  55028. a = C[0],
  55029. s = C[1],
  55030. r = C[2],
  55031. o = C[3],
  55032. g.length > 0 ? (h = g[g.length - 1],
  55033. l = h.x,
  55034. c = h.y) : (h = this.actions[m - 1].args,
  55035. l = h[h.length - 2],
  55036. c = h[h.length - 1]);
  55037. for (var I = 1; I <= e; I++) {
  55038. var E = I / e;
  55039. u = f(E, l, a, r, t),
  55040. d = f(E, c, s, o, i),
  55041. g.push(new n.Vector2(u,d))
  55042. }
  55043. break;
  55044. case "splineThru":
  55045. h = this.actions[m - 1].args;
  55046. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55047. , w = [b]
  55048. , _ = e * C[0].length;
  55049. w = w.concat(C[0]);
  55050. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55051. g.push(T.getPointAt(I / _));
  55052. break;
  55053. case "arc":
  55054. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55055. var E = I / N;
  55056. L || (E = 1 - E),
  55057. x = P + E * D,
  55058. u = S + R * Math.cos(x),
  55059. d = M + R * Math.sin(x),
  55060. g.push(new n.Vector2(u,d))
  55061. }
  55062. break;
  55063. case "ellipse":
  55064. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55065. 0 !== k && (B = Math.cos(k),
  55066. F = Math.sin(k));
  55067. for (var I = 1; I <= N; I++) {
  55068. var E = I / N;
  55069. if (L || (E = 1 - E),
  55070. x = P + E * D,
  55071. u = S + V * Math.cos(x),
  55072. d = M + U * Math.sin(x),
  55073. 0 !== k) {
  55074. var H = u
  55075. , G = d;
  55076. u = (H - S) * B - (G - M) * F + S,
  55077. d = (H - S) * F + (G - M) * B + M
  55078. }
  55079. g.push(new n.Vector2(u,d))
  55080. }
  55081. }
  55082. }
  55083. var z = g[g.length - 1];
  55084. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55085. this.autoClose && g.push(g[0]),
  55086. g
  55087. }
  55088. ,
  55089. n.Path.prototype.toShapes = function(e, t) {
  55090. function i(e) {
  55091. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55092. var a = e[r]
  55093. , s = a.args
  55094. , l = a.action;
  55095. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55096. i = new n.Path),
  55097. i[l].apply(i, s)
  55098. }
  55099. return 0 !== i.actions.length && t.push(i),
  55100. t
  55101. }
  55102. function r(e) {
  55103. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55104. var o = e[i]
  55105. , a = new n.Shape;
  55106. a.actions = o.actions,
  55107. a.curves = o.curves,
  55108. t.push(a)
  55109. }
  55110. return t
  55111. }
  55112. function o(e, t) {
  55113. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55114. var a = t[r]
  55115. , s = t[o]
  55116. , l = s.x - a.x
  55117. , c = s.y - a.y;
  55118. if (Math.abs(c) > Number.EPSILON) {
  55119. if (c < 0 && (a = t[o],
  55120. l = -l,
  55121. s = t[r],
  55122. c = -c),
  55123. e.y < a.y || e.y > s.y)
  55124. continue;
  55125. if (e.y === a.y) {
  55126. if (e.x === a.x)
  55127. return !0
  55128. } else {
  55129. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55130. if (0 === h)
  55131. return !0;
  55132. if (h < 0)
  55133. continue;
  55134. n = !n
  55135. }
  55136. } else {
  55137. if (e.y !== a.y)
  55138. continue;
  55139. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55140. return !0
  55141. }
  55142. }
  55143. return n
  55144. }
  55145. var a = n.ShapeUtils.isClockWise
  55146. , s = i(this.actions);
  55147. if (0 === s.length)
  55148. return [];
  55149. if (t === !0)
  55150. return r(s);
  55151. var l, c, h, u = [];
  55152. if (1 === s.length)
  55153. return c = s[0],
  55154. h = new n.Shape,
  55155. h.actions = c.actions,
  55156. h.curves = c.curves,
  55157. u.push(h),
  55158. u;
  55159. var d = !a(s[0].getPoints());
  55160. d = e ? !d : d;
  55161. var p, f = [], g = [], m = [], v = 0;
  55162. g[v] = void 0,
  55163. m[v] = [];
  55164. for (var A = 0, y = s.length; A < y; A++)
  55165. c = s[A],
  55166. p = c.getPoints(),
  55167. l = a(p),
  55168. l = e ? !l : l,
  55169. l ? (!d && g[v] && v++,
  55170. g[v] = {
  55171. s: new n.Shape,
  55172. p: p
  55173. },
  55174. g[v].s.actions = c.actions,
  55175. g[v].s.curves = c.curves,
  55176. d && v++,
  55177. m[v] = []) : m[v].push({
  55178. h: c,
  55179. p: p[0]
  55180. });
  55181. if (!g[0])
  55182. return r(s);
  55183. if (g.length > 1) {
  55184. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55185. f[E] = [];
  55186. for (var E = 0, b = g.length; E < b; E++)
  55187. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55188. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55189. o(T.p, g[S].p) && (E !== S && I.push({
  55190. froms: E,
  55191. tos: S,
  55192. hole: _
  55193. }),
  55194. x ? (x = !1,
  55195. f[S].push(T)) : C = !0);
  55196. x && f[E].push(T)
  55197. }
  55198. I.length > 0 && (C || (m = f))
  55199. }
  55200. for (var M, A = 0, R = g.length; A < R; A++) {
  55201. h = g[A].s,
  55202. u.push(h),
  55203. M = m[A];
  55204. for (var P = 0, O = M.length; P < O; P++)
  55205. h.holes.push(M[P].h)
  55206. }
  55207. return u
  55208. }
  55209. ,
  55210. n.Shape = function() {
  55211. n.Path.apply(this, arguments),
  55212. this.holes = []
  55213. }
  55214. ,
  55215. n.Shape.prototype = Object.create(n.Path.prototype),
  55216. n.Shape.prototype.constructor = n.Shape,
  55217. n.Shape.prototype.extrude = function(e) {
  55218. return new n.ExtrudeGeometry(this,e)
  55219. }
  55220. ,
  55221. n.Shape.prototype.makeGeometry = function(e) {
  55222. return new n.ShapeGeometry(this,e)
  55223. }
  55224. ,
  55225. n.Shape.prototype.getPointsHoles = function(e) {
  55226. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55227. t[i] = this.holes[i].getPoints(e);
  55228. return t
  55229. }
  55230. ,
  55231. n.Shape.prototype.extractAllPoints = function(e) {
  55232. return {
  55233. shape: this.getPoints(e),
  55234. holes: this.getPointsHoles(e)
  55235. }
  55236. }
  55237. ,
  55238. n.Shape.prototype.extractPoints = function(e) {
  55239. return this.extractAllPoints(e)
  55240. }
  55241. ,
  55242. n.LineCurve = function(e, t) {
  55243. this.v1 = e,
  55244. this.v2 = t
  55245. }
  55246. ,
  55247. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55248. n.LineCurve.prototype.constructor = n.LineCurve,
  55249. n.LineCurve.prototype.getPoint = function(e) {
  55250. var t = this.v2.clone().sub(this.v1);
  55251. return t.multiplyScalar(e).add(this.v1),
  55252. t
  55253. }
  55254. ,
  55255. n.LineCurve.prototype.getPointAt = function(e) {
  55256. return this.getPoint(e)
  55257. }
  55258. ,
  55259. n.LineCurve.prototype.getTangent = function(e) {
  55260. var t = this.v2.clone().sub(this.v1);
  55261. return t.normalize()
  55262. }
  55263. ,
  55264. n.QuadraticBezierCurve = function(e, t, i) {
  55265. this.v0 = e,
  55266. this.v1 = t,
  55267. this.v2 = i
  55268. }
  55269. ,
  55270. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55271. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55272. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55273. var t = n.ShapeUtils.b2;
  55274. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55275. }
  55276. ,
  55277. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55278. var t = n.CurveUtils.tangentQuadraticBezier;
  55279. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55280. }
  55281. ,
  55282. n.CubicBezierCurve = function(e, t, i, n) {
  55283. this.v0 = e,
  55284. this.v1 = t,
  55285. this.v2 = i,
  55286. this.v3 = n
  55287. }
  55288. ,
  55289. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55290. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55291. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55292. var t = n.ShapeUtils.b3;
  55293. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55294. }
  55295. ,
  55296. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55297. var t = n.CurveUtils.tangentCubicBezier;
  55298. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55299. }
  55300. ,
  55301. n.SplineCurve = function(e) {
  55302. this.points = void 0 == e ? [] : e
  55303. }
  55304. ,
  55305. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55306. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55307. n.SplineCurve.prototype.getPoint = function(e) {
  55308. var t = this.points
  55309. , i = (t.length - 1) * e
  55310. , r = Math.floor(i)
  55311. , o = i - r
  55312. , a = t[0 === r ? r : r - 1]
  55313. , s = t[r]
  55314. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55315. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55316. , h = n.CurveUtils.interpolate;
  55317. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55318. }
  55319. ,
  55320. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55321. this.aX = e,
  55322. this.aY = t,
  55323. this.xRadius = i,
  55324. this.yRadius = n,
  55325. this.aStartAngle = r,
  55326. this.aEndAngle = o,
  55327. this.aClockwise = a,
  55328. this.aRotation = s || 0
  55329. }
  55330. ,
  55331. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55332. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55333. n.EllipseCurve.prototype.getPoint = function(e) {
  55334. var t = this.aEndAngle - this.aStartAngle;
  55335. t < 0 && (t += 2 * Math.PI),
  55336. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55337. var i;
  55338. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55339. var r = this.aX + this.xRadius * Math.cos(i)
  55340. , o = this.aY + this.yRadius * Math.sin(i);
  55341. if (0 !== this.aRotation) {
  55342. var a = Math.cos(this.aRotation)
  55343. , s = Math.sin(this.aRotation)
  55344. , l = r
  55345. , c = o;
  55346. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55347. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55348. }
  55349. return new n.Vector2(r,o)
  55350. }
  55351. ,
  55352. n.ArcCurve = function(e, t, i, r, o, a) {
  55353. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55354. }
  55355. ,
  55356. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55357. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55358. n.LineCurve3 = n.Curve.create(function(e, t) {
  55359. this.v1 = e,
  55360. this.v2 = t
  55361. }, function(e) {
  55362. var t = new n.Vector3;
  55363. return t.subVectors(this.v2, this.v1),
  55364. t.multiplyScalar(e),
  55365. t.add(this.v1),
  55366. t
  55367. }),
  55368. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55369. this.v0 = e,
  55370. this.v1 = t,
  55371. this.v2 = i
  55372. }, function(e) {
  55373. var t = n.ShapeUtils.b2;
  55374. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55375. }),
  55376. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55377. this.v0 = e,
  55378. this.v1 = t,
  55379. this.v2 = i,
  55380. this.v3 = n
  55381. }, function(e) {
  55382. var t = n.ShapeUtils.b3;
  55383. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55384. }),
  55385. n.SplineCurve3 = n.Curve.create(function(e) {
  55386. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55387. this.points = void 0 == e ? [] : e
  55388. }, function(e) {
  55389. var t = this.points
  55390. , i = (t.length - 1) * e
  55391. , r = Math.floor(i)
  55392. , o = i - r
  55393. , a = t[0 == r ? r : r - 1]
  55394. , s = t[r]
  55395. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55396. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55397. , h = n.CurveUtils.interpolate;
  55398. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55399. }),
  55400. n.CatmullRomCurve3 = function() {
  55401. function e() {}
  55402. var t = new n.Vector3
  55403. , i = new e
  55404. , r = new e
  55405. , o = new e;
  55406. return e.prototype.init = function(e, t, i, n) {
  55407. this.c0 = e,
  55408. this.c1 = i,
  55409. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55410. this.c3 = 2 * e - 2 * t + i + n
  55411. }
  55412. ,
  55413. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55414. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55415. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55416. s *= o,
  55417. l *= o,
  55418. this.init(t, i, s, l)
  55419. }
  55420. ,
  55421. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55422. this.init(t, i, r * (i - e), r * (n - t))
  55423. }
  55424. ,
  55425. e.prototype.calc = function(e) {
  55426. var t = e * e
  55427. , i = t * e;
  55428. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55429. }
  55430. ,
  55431. n.Curve.create(function(e) {
  55432. this.points = e || [],
  55433. this.closed = !1
  55434. }, function(e) {
  55435. var a, s, l, c, h = this.points;
  55436. c = h.length,
  55437. c < 2 && console.log("duh, you need at least 2 points"),
  55438. a = (c - (this.closed ? 0 : 1)) * e,
  55439. s = Math.floor(a),
  55440. l = a - s,
  55441. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55442. l = 1);
  55443. var u, d, p, f;
  55444. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55445. u = t),
  55446. d = h[s % c],
  55447. p = h[(s + 1) % c],
  55448. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55449. f = t),
  55450. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55451. var g = "chordal" === this.type ? .5 : .25
  55452. , m = Math.pow(u.distanceToSquared(d), g)
  55453. , v = Math.pow(d.distanceToSquared(p), g)
  55454. , A = Math.pow(p.distanceToSquared(f), g);
  55455. v < 1e-4 && (v = 1),
  55456. m < 1e-4 && (m = v),
  55457. A < 1e-4 && (A = v),
  55458. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55459. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55460. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55461. } else if ("catmullrom" === this.type) {
  55462. var y = void 0 !== this.tension ? this.tension : .5;
  55463. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55464. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55465. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55466. }
  55467. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55468. return C
  55469. })
  55470. }(),
  55471. n.ClosedSplineCurve3 = function(e) {
  55472. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55473. n.CatmullRomCurve3.call(this, e),
  55474. this.type = "catmullrom",
  55475. this.closed = !0
  55476. }
  55477. ,
  55478. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55479. n.BoxGeometry = function(e, t, i, r, o, a) {
  55480. n.Geometry.call(this),
  55481. this.type = "BoxGeometry",
  55482. this.parameters = {
  55483. width: e,
  55484. height: t,
  55485. depth: i,
  55486. widthSegments: r,
  55487. heightSegments: o,
  55488. depthSegments: a
  55489. },
  55490. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55491. this.mergeVertices()
  55492. }
  55493. ,
  55494. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55495. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55496. n.CubeGeometry = n.BoxGeometry,
  55497. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55498. function s(e, t, i) {
  55499. var n = 0;
  55500. return n += e * t * 2,
  55501. n += e * i * 2,
  55502. n += i * t * 2,
  55503. 4 * n
  55504. }
  55505. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55506. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55507. for (var L = O * b - _, D = 0; D < x; D++) {
  55508. var N = D * E - w;
  55509. P[e] = N * r,
  55510. P[t] = L * o,
  55511. P[i] = T,
  55512. p[m] = P.x,
  55513. p[m + 1] = P.y,
  55514. p[m + 2] = P.z,
  55515. P[e] = 0,
  55516. P[t] = 0,
  55517. P[i] = l > 0 ? 1 : -1,
  55518. f[m] = P.x,
  55519. f[m + 1] = P.y,
  55520. f[m + 2] = P.z,
  55521. g[v] = D / h,
  55522. g[v + 1] = 1 - O / u,
  55523. m += 3,
  55524. v += 2,
  55525. M += 1
  55526. }
  55527. for (O = 0; O < u; O++)
  55528. for (D = 0; D < h; D++) {
  55529. var B = y + D + x * O
  55530. , F = y + D + x * (O + 1)
  55531. , V = y + (D + 1) + x * (O + 1)
  55532. , U = y + (D + 1) + x * O;
  55533. d[A] = B,
  55534. d[A + 1] = F,
  55535. d[A + 2] = U,
  55536. d[A + 3] = F,
  55537. d[A + 4] = V,
  55538. d[A + 5] = U,
  55539. A += 6,
  55540. R += 6
  55541. }
  55542. c.addGroup(C, R, I),
  55543. C += R,
  55544. y += M
  55545. }
  55546. n.BufferGeometry.call(this),
  55547. this.type = "BoxBufferGeometry",
  55548. this.parameters = {
  55549. width: e,
  55550. height: t,
  55551. depth: i,
  55552. widthSegments: r,
  55553. heightSegments: o,
  55554. depthSegments: a
  55555. };
  55556. var c = this;
  55557. r = Math.floor(r) || 1,
  55558. o = Math.floor(o) || 1,
  55559. a = Math.floor(a) || 1;
  55560. var h = s(r, o, a)
  55561. , u = h / 4 * 6
  55562. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55563. , p = new Float32Array(3 * h)
  55564. , f = new Float32Array(3 * h)
  55565. , g = new Float32Array(2 * h)
  55566. , m = 0
  55567. , v = 0
  55568. , A = 0
  55569. , y = 0
  55570. , C = 0;
  55571. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55572. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55573. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55574. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55575. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55576. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55577. this.setIndex(new n.BufferAttribute(d,1)),
  55578. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55579. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55580. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55581. }
  55582. ,
  55583. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55584. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55585. n.CircleGeometry = function(e, t, i, r) {
  55586. n.Geometry.call(this),
  55587. this.type = "CircleGeometry",
  55588. this.parameters = {
  55589. radius: e,
  55590. segments: t,
  55591. thetaStart: i,
  55592. thetaLength: r
  55593. },
  55594. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55595. }
  55596. ,
  55597. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55598. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55599. n.CircleBufferGeometry = function(e, t, i, r) {
  55600. n.BufferGeometry.call(this),
  55601. this.type = "CircleBufferGeometry",
  55602. this.parameters = {
  55603. radius: e,
  55604. segments: t,
  55605. thetaStart: i,
  55606. thetaLength: r
  55607. },
  55608. e = e || 50,
  55609. t = void 0 !== t ? Math.max(3, t) : 8,
  55610. i = void 0 !== i ? i : 0,
  55611. r = void 0 !== r ? r : 2 * Math.PI;
  55612. var o = t + 2
  55613. , a = new Float32Array(3 * o)
  55614. , s = new Float32Array(3 * o)
  55615. , l = new Float32Array(2 * o);
  55616. s[2] = 1,
  55617. l[0] = .5,
  55618. l[1] = .5;
  55619. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55620. h += 3,
  55621. u += 2) {
  55622. var d = i + c / t * r;
  55623. a[h] = e * Math.cos(d),
  55624. a[h + 1] = e * Math.sin(d),
  55625. s[h + 2] = 1,
  55626. l[u] = (a[h] / e + 1) / 2,
  55627. l[u + 1] = (a[h + 1] / e + 1) / 2
  55628. }
  55629. for (var p = [], h = 1; h <= t; h++)
  55630. p.push(h, h + 1, 0);
  55631. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55632. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55633. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55634. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55635. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55636. }
  55637. ,
  55638. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55639. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55640. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55641. function c() {
  55642. var e = (r + 1) * (o + 1);
  55643. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55644. e
  55645. }
  55646. function h() {
  55647. var e = r * o * 2 * 3;
  55648. return a === !1 && (e += 2 * r * 3),
  55649. e
  55650. }
  55651. function u() {
  55652. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55653. for (c = 0; c <= o; c++) {
  55654. var p = []
  55655. , f = c / o
  55656. , b = f * (t - e) + e;
  55657. for (a = 0; a <= r; a++) {
  55658. var w = a / r;
  55659. u.x = b * Math.sin(w * l + s),
  55660. u.y = -f * i + E,
  55661. u.z = b * Math.cos(w * l + s),
  55662. m.setXYZ(y, u.x, u.y, u.z),
  55663. h.copy(u),
  55664. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55665. h.z = Math.cos(w * l + s)),
  55666. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55667. v.setXYZ(y, h.x, h.y, h.z),
  55668. A.setXY(y, w, 1 - f),
  55669. p.push(y),
  55670. y++
  55671. }
  55672. I.push(p)
  55673. }
  55674. for (a = 0; a < r; a++)
  55675. for (c = 0; c < o; c++) {
  55676. var _ = I[c][a]
  55677. , T = I[c + 1][a]
  55678. , x = I[c + 1][a + 1]
  55679. , S = I[c][a + 1];
  55680. g.setX(C, _),
  55681. C++,
  55682. g.setX(C, T),
  55683. C++,
  55684. g.setX(C, S),
  55685. C++,
  55686. g.setX(C, T),
  55687. C++,
  55688. g.setX(C, x),
  55689. C++,
  55690. g.setX(C, S),
  55691. C++
  55692. }
  55693. }
  55694. function d(i) {
  55695. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55696. for (a = y,
  55697. o = 1; o <= r; o++)
  55698. m.setXYZ(y, 0, E * p, 0),
  55699. v.setXYZ(y, 0, p, 0),
  55700. i === !0 ? (h.x = o / r,
  55701. h.y = 0) : (h.x = (o - 1) / r,
  55702. h.y = 1),
  55703. A.setXY(y, h.x, h.y),
  55704. y++;
  55705. for (c = y,
  55706. o = 0; o <= r; o++) {
  55707. var f = o / r;
  55708. u.x = d * Math.sin(f * l + s),
  55709. u.y = E * p,
  55710. u.z = d * Math.cos(f * l + s),
  55711. m.setXYZ(y, u.x, u.y, u.z),
  55712. v.setXYZ(y, 0, p, 0),
  55713. A.setXY(y, f, i === !0 ? 1 : 0),
  55714. y++
  55715. }
  55716. for (o = 0; o < r; o++) {
  55717. var I = a + o
  55718. , b = c + o;
  55719. i === !0 ? (g.setX(C, b),
  55720. C++,
  55721. g.setX(C, b + 1),
  55722. C++,
  55723. g.setX(C, I),
  55724. C++) : (g.setX(C, b + 1),
  55725. C++,
  55726. g.setX(C, b),
  55727. C++,
  55728. g.setX(C, I),
  55729. C++)
  55730. }
  55731. }
  55732. n.BufferGeometry.call(this),
  55733. this.type = "CylinderBufferGeometry",
  55734. this.parameters = {
  55735. radiusTop: e,
  55736. radiusBottom: t,
  55737. height: i,
  55738. radialSegments: r,
  55739. heightSegments: o,
  55740. openEnded: a,
  55741. thetaStart: s,
  55742. thetaLength: l
  55743. },
  55744. e = void 0 !== e ? e : 20,
  55745. t = void 0 !== t ? t : 20,
  55746. i = void 0 !== i ? i : 100,
  55747. r = Math.floor(r) || 8,
  55748. o = Math.floor(o) || 1,
  55749. a = void 0 !== a && a,
  55750. s = void 0 !== s ? s : 0,
  55751. l = void 0 !== l ? l : 2 * Math.PI;
  55752. var p = c()
  55753. , f = h()
  55754. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55755. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55756. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55757. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55758. , y = 0
  55759. , C = 0
  55760. , I = []
  55761. , E = i / 2;
  55762. u(),
  55763. a === !1 && (e > 0 && d(!0),
  55764. t > 0 && d(!1)),
  55765. this.setIndex(g),
  55766. this.addAttribute("position", m),
  55767. this.addAttribute("normal", v),
  55768. this.addAttribute("uv", A)
  55769. }
  55770. ,
  55771. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55772. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55773. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55774. n.Geometry.call(this),
  55775. this.type = "CylinderGeometry",
  55776. this.parameters = {
  55777. radiusTop: e,
  55778. radiusBottom: t,
  55779. height: i,
  55780. radialSegments: r,
  55781. heightSegments: o,
  55782. openEnded: a,
  55783. thetaStart: s,
  55784. thetaLength: l
  55785. },
  55786. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55787. this.mergeVertices()
  55788. }
  55789. ,
  55790. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55791. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55792. n.EdgesGeometry = function(e, t) {
  55793. function i(e, t) {
  55794. return e - t
  55795. }
  55796. n.BufferGeometry.call(this),
  55797. t = void 0 !== t ? t : 1;
  55798. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55799. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55800. r.fromBufferGeometry(e)) : r = e.clone(),
  55801. r.mergeVertices(),
  55802. r.computeFaceNormals();
  55803. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55804. for (var p = h[u], f = 0; f < 3; f++) {
  55805. a[0] = p[l[f]],
  55806. a[1] = p[l[(f + 1) % 3]],
  55807. a.sort(i);
  55808. var g = a.toString();
  55809. void 0 === s[g] ? s[g] = {
  55810. vert1: a[0],
  55811. vert2: a[1],
  55812. face1: u,
  55813. face2: void 0
  55814. } : s[g].face2 = u
  55815. }
  55816. var m = [];
  55817. for (var g in s) {
  55818. var v = s[g];
  55819. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55820. var A = c[v.vert1];
  55821. m.push(A.x),
  55822. m.push(A.y),
  55823. m.push(A.z),
  55824. A = c[v.vert2],
  55825. m.push(A.x),
  55826. m.push(A.y),
  55827. m.push(A.z)
  55828. }
  55829. }
  55830. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55831. }
  55832. ,
  55833. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55834. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55835. n.ExtrudeGeometry = function(e, t) {
  55836. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55837. this.type = "ExtrudeGeometry",
  55838. e = Array.isArray(e) ? e : [e],
  55839. this.addShapeList(e, t),
  55840. void this.computeFaceNormals())
  55841. }
  55842. ;
  55843. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55844. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55845. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55846. for (var i = e.length, n = 0; n < i; n++) {
  55847. var r = e[n];
  55848. this.addShape(r, t)
  55849. }
  55850. }
  55851. ,
  55852. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55853. function i(e, t, i) {
  55854. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55855. t.clone().multiplyScalar(i).add(e)
  55856. }
  55857. function r(e, t, i) {
  55858. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55859. if (Math.abs(d) > Number.EPSILON) {
  55860. var p = Math.sqrt(u)
  55861. , f = Math.sqrt(c * c + h * h)
  55862. , g = t.x - l / p
  55863. , m = t.y + s / p
  55864. , v = i.x - h / f
  55865. , A = i.y + c / f
  55866. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55867. r = g + s * y - e.x,
  55868. o = m + l * y - e.y;
  55869. var C = r * r + o * o;
  55870. if (C <= 2)
  55871. return new n.Vector2(r,o);
  55872. a = Math.sqrt(C / 2)
  55873. } else {
  55874. var I = !1;
  55875. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55876. I ? (r = -l,
  55877. o = s,
  55878. a = Math.sqrt(u)) : (r = s,
  55879. o = l,
  55880. a = Math.sqrt(u / 2))
  55881. }
  55882. return new n.Vector2(r / a,o / a)
  55883. }
  55884. function o() {
  55885. if (C) {
  55886. var e = 0
  55887. , t = z * e;
  55888. for (Y = 0; Y < W; Y++)
  55889. G = N[Y],
  55890. c(G[2] + t, G[1] + t, G[0] + t);
  55891. for (e = E + 2 * y,
  55892. t = z * e,
  55893. Y = 0; Y < W; Y++)
  55894. G = N[Y],
  55895. c(G[0] + t, G[1] + t, G[2] + t)
  55896. } else {
  55897. for (Y = 0; Y < W; Y++)
  55898. G = N[Y],
  55899. c(G[2], G[1], G[0]);
  55900. for (Y = 0; Y < W; Y++)
  55901. G = N[Y],
  55902. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55903. }
  55904. }
  55905. function a() {
  55906. var e = 0;
  55907. for (s(B, e),
  55908. e += B.length,
  55909. x = 0,
  55910. S = L.length; x < S; x++)
  55911. T = L[x],
  55912. s(T, e),
  55913. e += T.length
  55914. }
  55915. function s(e, t) {
  55916. var i, n;
  55917. for (Y = e.length; --Y >= 0; ) {
  55918. i = Y,
  55919. n = Y - 1,
  55920. n < 0 && (n = e.length - 1);
  55921. var r = 0
  55922. , o = E + 2 * y;
  55923. for (r = 0; r < o; r++) {
  55924. var a = z * r
  55925. , s = z * (r + 1)
  55926. , l = t + i + a
  55927. , c = t + n + a
  55928. , u = t + n + s
  55929. , d = t + i + s;
  55930. h(l, c, u, d, e, r, o, i, n)
  55931. }
  55932. }
  55933. }
  55934. function l(e, t, i) {
  55935. M.vertices.push(new n.Vector3(e,t,i))
  55936. }
  55937. function c(e, t, i) {
  55938. e += R,
  55939. t += R,
  55940. i += R,
  55941. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55942. var r = _.generateTopUV(M, e, t, i);
  55943. M.faceVertexUvs[0].push(r)
  55944. }
  55945. function h(e, t, i, r, o, a, s, l, c) {
  55946. e += R,
  55947. t += R,
  55948. i += R,
  55949. r += R,
  55950. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55951. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55952. var h = _.generateSideWallUV(M, e, t, i, r);
  55953. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55954. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55955. }
  55956. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55957. b && (u = b.getSpacedPoints(E),
  55958. w = !0,
  55959. C = !1,
  55960. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55961. p = new n.Vector3,
  55962. f = new n.Vector3,
  55963. g = new n.Vector3),
  55964. C || (y = 0,
  55965. v = 0,
  55966. A = 0);
  55967. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55968. if (D) {
  55969. for (O = O.reverse(),
  55970. x = 0,
  55971. S = L.length; x < S; x++)
  55972. T = L[x],
  55973. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55974. D = !1
  55975. }
  55976. var N = n.ShapeUtils.triangulateShape(O, L)
  55977. , B = O;
  55978. for (x = 0,
  55979. S = L.length; x < S; x++)
  55980. T = L[x],
  55981. O = O.concat(T);
  55982. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55983. Z++,
  55984. q++)
  55985. Z === X && (Z = 0),
  55986. q === X && (q = 0),
  55987. j[Y] = r(B[Y], B[Z], B[q]);
  55988. var K, Q = [], J = j.concat();
  55989. for (x = 0,
  55990. S = L.length; x < S; x++) {
  55991. for (T = L[x],
  55992. K = [],
  55993. Y = 0,
  55994. X = T.length,
  55995. Z = X - 1,
  55996. q = Y + 1; Y < X; Y++,
  55997. Z++,
  55998. q++)
  55999. Z === X && (Z = 0),
  56000. q === X && (q = 0),
  56001. K[Y] = r(T[Y], T[Z], T[q]);
  56002. Q.push(K),
  56003. J = J.concat(K)
  56004. }
  56005. for (F = 0; F < y; F++) {
  56006. for (U = F / y,
  56007. k = v * (1 - U),
  56008. V = A * Math.sin(U * Math.PI / 2),
  56009. Y = 0,
  56010. X = B.length; Y < X; Y++)
  56011. H = i(B[Y], j[Y], V),
  56012. l(H.x, H.y, -k);
  56013. for (x = 0,
  56014. S = L.length; x < S; x++)
  56015. for (T = L[x],
  56016. K = Q[x],
  56017. Y = 0,
  56018. X = T.length; Y < X; Y++)
  56019. H = i(T[Y], K[Y], V),
  56020. l(H.x, H.y, -k)
  56021. }
  56022. for (V = A,
  56023. Y = 0; Y < z; Y++)
  56024. H = C ? i(O[Y], J[Y], V) : O[Y],
  56025. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56026. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56027. g.copy(u[0]).add(f).add(p),
  56028. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56029. var $;
  56030. for ($ = 1; $ <= E; $++)
  56031. for (Y = 0; Y < z; Y++)
  56032. H = C ? i(O[Y], J[Y], V) : O[Y],
  56033. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56034. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56035. g.copy(u[$]).add(f).add(p),
  56036. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56037. for (F = y - 1; F >= 0; F--) {
  56038. for (U = F / y,
  56039. k = v * (1 - U),
  56040. V = A * Math.sin(U * Math.PI / 2),
  56041. Y = 0,
  56042. X = B.length; Y < X; Y++)
  56043. H = i(B[Y], j[Y], V),
  56044. l(H.x, H.y, m + k);
  56045. for (x = 0,
  56046. S = L.length; x < S; x++)
  56047. for (T = L[x],
  56048. K = Q[x],
  56049. Y = 0,
  56050. X = T.length; Y < X; Y++)
  56051. H = i(T[Y], K[Y], V),
  56052. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56053. }
  56054. o(),
  56055. a()
  56056. }
  56057. ,
  56058. n.ExtrudeGeometry.WorldUVGenerator = {
  56059. generateTopUV: function(e, t, i, r) {
  56060. var o = e.vertices
  56061. , a = o[t]
  56062. , s = o[i]
  56063. , l = o[r];
  56064. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56065. },
  56066. generateSideWallUV: function(e, t, i, r, o) {
  56067. var a = e.vertices
  56068. , s = a[t]
  56069. , l = a[i]
  56070. , c = a[r]
  56071. , h = a[o];
  56072. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56073. }
  56074. },
  56075. n.ShapeGeometry = function(e, t) {
  56076. n.Geometry.call(this),
  56077. this.type = "ShapeGeometry",
  56078. Array.isArray(e) === !1 && (e = [e]),
  56079. this.addShapeList(e, t),
  56080. this.computeFaceNormals()
  56081. }
  56082. ,
  56083. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56084. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56085. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56086. for (var i = 0, n = e.length; i < n; i++)
  56087. this.addShape(e[i], t);
  56088. return this
  56089. }
  56090. ,
  56091. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56092. void 0 === t && (t = {});
  56093. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56094. if (p) {
  56095. for (u = u.reverse(),
  56096. i = 0,
  56097. r = d.length; i < r; i++)
  56098. o = d[i],
  56099. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56100. p = !1
  56101. }
  56102. var f = n.ShapeUtils.triangulateShape(u, d);
  56103. for (i = 0,
  56104. r = d.length; i < r; i++)
  56105. o = d[i],
  56106. u = u.concat(o);
  56107. var g, m, v = u.length, A = f.length;
  56108. for (i = 0; i < v; i++)
  56109. g = u[i],
  56110. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56111. for (i = 0; i < A; i++) {
  56112. m = f[i];
  56113. var y = m[0] + c
  56114. , C = m[1] + c
  56115. , I = m[2] + c;
  56116. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56117. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56118. }
  56119. }
  56120. ,
  56121. n.LatheBufferGeometry = function(e, t, i, r) {
  56122. n.BufferGeometry.call(this),
  56123. this.type = "LatheBufferGeometry",
  56124. this.parameters = {
  56125. points: e,
  56126. segments: t,
  56127. phiStart: i,
  56128. phiLength: r
  56129. },
  56130. t = Math.floor(t) || 12,
  56131. i = i || 0,
  56132. r = r || 2 * Math.PI,
  56133. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56134. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56135. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56136. for (a = 0; a <= t; a++) {
  56137. var A = i + a * g * r
  56138. , y = Math.sin(A)
  56139. , C = Math.cos(A);
  56140. for (s = 0; s <= e.length - 1; s++)
  56141. m.x = e[s].x * y,
  56142. m.y = e[s].y,
  56143. m.z = e[s].x * C,
  56144. u.setXYZ(p, m.x, m.y, m.z),
  56145. v.x = a / t,
  56146. v.y = s / (e.length - 1),
  56147. d.setXY(p, v.x, v.y),
  56148. p++
  56149. }
  56150. for (a = 0; a < t; a++)
  56151. for (s = 0; s < e.length - 1; s++) {
  56152. o = s + a * e.length;
  56153. var I = o
  56154. , E = o + e.length
  56155. , b = o + e.length + 1
  56156. , w = o + 1;
  56157. h.setX(f, I),
  56158. f++,
  56159. h.setX(f, E),
  56160. f++,
  56161. h.setX(f, w),
  56162. f++,
  56163. h.setX(f, E),
  56164. f++,
  56165. h.setX(f, b),
  56166. f++,
  56167. h.setX(f, w),
  56168. f++
  56169. }
  56170. if (this.setIndex(h),
  56171. this.addAttribute("position", u),
  56172. this.addAttribute("uv", d),
  56173. this.computeVertexNormals(),
  56174. r === 2 * Math.PI) {
  56175. var _ = this.attributes.normal.array
  56176. , T = new n.Vector3
  56177. , x = new n.Vector3
  56178. , S = new n.Vector3;
  56179. for (o = t * e.length * 3,
  56180. a = 0,
  56181. s = 0; a < e.length; a++,
  56182. s += 3)
  56183. T.x = _[s + 0],
  56184. T.y = _[s + 1],
  56185. T.z = _[s + 2],
  56186. x.x = _[o + s + 0],
  56187. x.y = _[o + s + 1],
  56188. x.z = _[o + s + 2],
  56189. S.addVectors(T, x).normalize(),
  56190. _[s + 0] = _[o + s + 0] = S.x,
  56191. _[s + 1] = _[o + s + 1] = S.y,
  56192. _[s + 2] = _[o + s + 2] = S.z
  56193. }
  56194. }
  56195. ,
  56196. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56197. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56198. n.LatheGeometry = function(e, t, i, r) {
  56199. n.Geometry.call(this),
  56200. this.type = "LatheGeometry",
  56201. this.parameters = {
  56202. points: e,
  56203. segments: t,
  56204. phiStart: i,
  56205. phiLength: r
  56206. },
  56207. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56208. this.mergeVertices()
  56209. }
  56210. ,
  56211. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56212. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56213. n.PlaneGeometry = function(e, t, i, r) {
  56214. n.Geometry.call(this),
  56215. this.type = "PlaneGeometry",
  56216. this.parameters = {
  56217. width: e,
  56218. height: t,
  56219. widthSegments: i,
  56220. heightSegments: r
  56221. },
  56222. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56223. }
  56224. ,
  56225. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56226. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56227. n.PlaneBufferGeometry = function(e, t, i, r) {
  56228. n.BufferGeometry.call(this),
  56229. this.type = "PlaneBufferGeometry",
  56230. this.parameters = {
  56231. width: e,
  56232. height: t,
  56233. widthSegments: i,
  56234. heightSegments: r
  56235. };
  56236. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56237. for (var y = A * d - a, C = 0; C < c; C++) {
  56238. var I = C * u - o;
  56239. p[m] = I,
  56240. p[m + 1] = -y,
  56241. f[m + 2] = 1,
  56242. g[v] = C / s,
  56243. g[v + 1] = 1 - A / l,
  56244. m += 3,
  56245. v += 2
  56246. }
  56247. m = 0;
  56248. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56249. for (var C = 0; C < s; C++) {
  56250. var b = C + c * A
  56251. , w = C + c * (A + 1)
  56252. , _ = C + 1 + c * (A + 1)
  56253. , T = C + 1 + c * A;
  56254. E[m] = b,
  56255. E[m + 1] = w,
  56256. E[m + 2] = T,
  56257. E[m + 3] = w,
  56258. E[m + 4] = _,
  56259. E[m + 5] = T,
  56260. m += 6
  56261. }
  56262. this.setIndex(new n.BufferAttribute(E,1)),
  56263. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56264. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56265. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56266. }
  56267. ,
  56268. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56269. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56270. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56271. n.BufferGeometry.call(this),
  56272. this.type = "RingBufferGeometry",
  56273. this.parameters = {
  56274. innerRadius: e,
  56275. outerRadius: t,
  56276. thetaSegments: i,
  56277. phiSegments: r,
  56278. thetaStart: o,
  56279. thetaLength: a
  56280. },
  56281. e = e || 20,
  56282. t = t || 50,
  56283. o = void 0 !== o ? o : 0,
  56284. a = void 0 !== a ? a : 2 * Math.PI,
  56285. i = void 0 !== i ? Math.max(3, i) : 8,
  56286. r = void 0 !== r ? Math.max(1, r) : 1;
  56287. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56288. for (l = 0; l <= r; l++) {
  56289. for (c = 0; c <= i; c++)
  56290. s = o + c / i * a,
  56291. C.x = A * Math.cos(s),
  56292. C.y = A * Math.sin(s),
  56293. p.setXYZ(m, C.x, C.y, C.z),
  56294. f.setXYZ(m, 0, 0, 1),
  56295. I.x = (C.x / t + 1) / 2,
  56296. I.y = (C.y / t + 1) / 2,
  56297. g.setXY(m, I.x, I.y),
  56298. m++;
  56299. A += y
  56300. }
  56301. for (l = 0; l < r; l++) {
  56302. var E = l * (i + 1);
  56303. for (c = 0; c < i; c++) {
  56304. s = c + E;
  56305. var b = s
  56306. , w = s + i + 1
  56307. , _ = s + i + 2
  56308. , T = s + 1;
  56309. d.setX(v, b),
  56310. v++,
  56311. d.setX(v, w),
  56312. v++,
  56313. d.setX(v, _),
  56314. v++,
  56315. d.setX(v, b),
  56316. v++,
  56317. d.setX(v, _),
  56318. v++,
  56319. d.setX(v, T),
  56320. v++
  56321. }
  56322. }
  56323. this.setIndex(d),
  56324. this.addAttribute("position", p),
  56325. this.addAttribute("normal", f),
  56326. this.addAttribute("uv", g)
  56327. }
  56328. ,
  56329. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56330. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56331. n.RingGeometry = function(e, t, i, r, o, a) {
  56332. n.Geometry.call(this),
  56333. this.type = "RingGeometry",
  56334. this.parameters = {
  56335. innerRadius: e,
  56336. outerRadius: t,
  56337. thetaSegments: i,
  56338. phiSegments: r,
  56339. thetaStart: o,
  56340. thetaLength: a
  56341. },
  56342. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56343. }
  56344. ,
  56345. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56346. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56347. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56348. n.Geometry.call(this),
  56349. this.type = "SphereGeometry",
  56350. this.parameters = {
  56351. radius: e,
  56352. widthSegments: t,
  56353. heightSegments: i,
  56354. phiStart: r,
  56355. phiLength: o,
  56356. thetaStart: a,
  56357. thetaLength: s
  56358. },
  56359. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56360. }
  56361. ,
  56362. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56363. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56364. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56365. n.BufferGeometry.call(this),
  56366. this.type = "SphereBufferGeometry",
  56367. this.parameters = {
  56368. radius: e,
  56369. widthSegments: t,
  56370. heightSegments: i,
  56371. phiStart: r,
  56372. phiLength: o,
  56373. thetaStart: a,
  56374. thetaLength: s
  56375. },
  56376. e = e || 50,
  56377. t = Math.max(3, Math.floor(t) || 8),
  56378. i = Math.max(2, Math.floor(i) || 6),
  56379. r = void 0 !== r ? r : 0,
  56380. o = void 0 !== o ? o : 2 * Math.PI,
  56381. a = void 0 !== a ? a : 0,
  56382. s = void 0 !== s ? s : Math.PI;
  56383. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56384. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56385. var C = y / t
  56386. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56387. , E = e * Math.cos(a + A * s)
  56388. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56389. g.set(I, E, b).normalize(),
  56390. h.setXYZ(p, I, E, b),
  56391. u.setXYZ(p, g.x, g.y, g.z),
  56392. d.setXY(p, C, 1 - A),
  56393. v.push(p),
  56394. p++
  56395. }
  56396. f.push(v)
  56397. }
  56398. for (var w = [], m = 0; m < i; m++)
  56399. for (var y = 0; y < t; y++) {
  56400. var _ = f[m][y + 1]
  56401. , T = f[m][y]
  56402. , x = f[m + 1][y]
  56403. , S = f[m + 1][y + 1];
  56404. (0 !== m || a > 0) && w.push(_, T, S),
  56405. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56406. }
  56407. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56408. this.addAttribute("position", h),
  56409. this.addAttribute("normal", u),
  56410. this.addAttribute("uv", d),
  56411. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56412. }
  56413. ,
  56414. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56415. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56416. n.TextGeometry = function(e, t) {
  56417. t = t || {};
  56418. var i = t.font;
  56419. if (i instanceof n.Font == !1)
  56420. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56421. new n.Geometry;
  56422. var r = i.generateShapes(e, t.size, t.curveSegments);
  56423. t.amount = void 0 !== t.height ? t.height : 50,
  56424. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56425. void 0 === t.bevelSize && (t.bevelSize = 8),
  56426. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56427. n.ExtrudeGeometry.call(this, r, t),
  56428. this.type = "TextGeometry"
  56429. }
  56430. ,
  56431. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56432. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56433. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56434. n.BufferGeometry.call(this),
  56435. this.type = "TorusBufferGeometry",
  56436. this.parameters = {
  56437. radius: e,
  56438. tube: t,
  56439. radialSegments: i,
  56440. tubularSegments: r,
  56441. arc: o
  56442. },
  56443. e = e || 100,
  56444. t = t || 40,
  56445. i = Math.floor(i) || 8,
  56446. r = Math.floor(r) || 6,
  56447. o = o || 2 * Math.PI;
  56448. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56449. for (a = 0; a <= i; a++)
  56450. for (s = 0; s <= r; s++) {
  56451. var C = s / r * o
  56452. , I = a / i * Math.PI * 2;
  56453. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56454. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56455. A.z = t * Math.sin(I),
  56456. u[f] = A.x,
  56457. u[f + 1] = A.y,
  56458. u[f + 2] = A.z,
  56459. v.x = e * Math.cos(C),
  56460. v.y = e * Math.sin(C),
  56461. y.subVectors(A, v).normalize(),
  56462. d[f] = y.x,
  56463. d[f + 1] = y.y,
  56464. d[f + 2] = y.z,
  56465. p[g] = s / r,
  56466. p[g + 1] = a / i,
  56467. f += 3,
  56468. g += 2
  56469. }
  56470. for (a = 1; a <= i; a++)
  56471. for (s = 1; s <= r; s++) {
  56472. var E = (r + 1) * a + s - 1
  56473. , b = (r + 1) * (a - 1) + s - 1
  56474. , w = (r + 1) * (a - 1) + s
  56475. , _ = (r + 1) * a + s;
  56476. h[m] = E,
  56477. h[m + 1] = b,
  56478. h[m + 2] = _,
  56479. h[m + 3] = b,
  56480. h[m + 4] = w,
  56481. h[m + 5] = _,
  56482. m += 6
  56483. }
  56484. this.setIndex(new n.BufferAttribute(h,1)),
  56485. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56486. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56487. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56488. }
  56489. ,
  56490. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56491. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56492. n.TorusGeometry = function(e, t, i, r, o) {
  56493. n.Geometry.call(this),
  56494. this.type = "TorusGeometry",
  56495. this.parameters = {
  56496. radius: e,
  56497. tube: t,
  56498. radialSegments: i,
  56499. tubularSegments: r,
  56500. arc: o
  56501. },
  56502. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56503. }
  56504. ,
  56505. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56506. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56507. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56508. function s(e, t, i, n, r) {
  56509. var o = Math.cos(e)
  56510. , a = Math.sin(e)
  56511. , s = i / t * e
  56512. , l = Math.cos(s);
  56513. r.x = n * (2 + l) * .5 * o,
  56514. r.y = n * (2 + l) * a * .5,
  56515. r.z = n * Math.sin(s) * .5
  56516. }
  56517. n.BufferGeometry.call(this),
  56518. this.type = "TorusKnotBufferGeometry",
  56519. this.parameters = {
  56520. radius: e,
  56521. tube: t,
  56522. tubularSegments: i,
  56523. radialSegments: r,
  56524. p: o,
  56525. q: a
  56526. },
  56527. e = e || 100,
  56528. t = t || 40,
  56529. i = Math.floor(i) || 64,
  56530. r = Math.floor(r) || 8,
  56531. o = o || 2,
  56532. a = a || 3;
  56533. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56534. for (l = 0; l <= i; ++l) {
  56535. var T = l / i * o * Math.PI * 2;
  56536. for (s(T, o, a, e, I),
  56537. s(T + .01, o, a, e, E),
  56538. w.subVectors(E, I),
  56539. _.addVectors(E, I),
  56540. b.crossVectors(w, _),
  56541. _.crossVectors(b, w),
  56542. b.normalize(),
  56543. _.normalize(),
  56544. c = 0; c <= r; ++c) {
  56545. var x = c / r * Math.PI * 2
  56546. , S = -t * Math.cos(x)
  56547. , M = t * Math.sin(x);
  56548. A.x = I.x + (S * _.x + M * b.x),
  56549. A.y = I.y + (S * _.y + M * b.y),
  56550. A.z = I.z + (S * _.z + M * b.z),
  56551. p.setXYZ(m, A.x, A.y, A.z),
  56552. y.subVectors(A, I).normalize(),
  56553. f.setXYZ(m, y.x, y.y, y.z),
  56554. C.x = l / i,
  56555. C.y = c / r,
  56556. g.setXY(m, C.x, C.y),
  56557. m++
  56558. }
  56559. }
  56560. for (c = 1; c <= i; c++)
  56561. for (l = 1; l <= r; l++) {
  56562. var R = (r + 1) * (c - 1) + (l - 1)
  56563. , P = (r + 1) * c + (l - 1)
  56564. , O = (r + 1) * c + l
  56565. , L = (r + 1) * (c - 1) + l;
  56566. d.setX(v, R),
  56567. v++,
  56568. d.setX(v, P),
  56569. v++,
  56570. d.setX(v, L),
  56571. v++,
  56572. d.setX(v, P),
  56573. v++,
  56574. d.setX(v, O),
  56575. v++,
  56576. d.setX(v, L),
  56577. v++
  56578. }
  56579. this.setIndex(d),
  56580. this.addAttribute("position", p),
  56581. this.addAttribute("normal", f),
  56582. this.addAttribute("uv", g)
  56583. }
  56584. ,
  56585. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56586. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56587. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56588. n.Geometry.call(this),
  56589. this.type = "TorusKnotGeometry",
  56590. this.parameters = {
  56591. radius: e,
  56592. tube: t,
  56593. tubularSegments: i,
  56594. radialSegments: r,
  56595. p: o,
  56596. q: a
  56597. },
  56598. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56599. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56600. this.mergeVertices()
  56601. }
  56602. ,
  56603. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56604. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56605. n.TubeGeometry = function(e, t, i, r, o, a) {
  56606. function s(e, t, i) {
  56607. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56608. }
  56609. n.Geometry.call(this),
  56610. this.type = "TubeGeometry",
  56611. this.parameters = {
  56612. path: e,
  56613. segments: t,
  56614. radius: i,
  56615. radialSegments: r,
  56616. closed: o,
  56617. taper: a
  56618. },
  56619. t = t || 64,
  56620. i = i || 1,
  56621. r = r || 8,
  56622. o = o || !1,
  56623. a = a || n.TubeGeometry.NoTaper;
  56624. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56625. for (this.tangents = D,
  56626. this.normals = N,
  56627. this.binormals = B,
  56628. v = 0; v < P; v++)
  56629. for (M[v] = [],
  56630. u = v / (P - 1),
  56631. m = e.getPointAt(u),
  56632. l = D[v],
  56633. c = N[v],
  56634. h = B[v],
  56635. p = i * a(u),
  56636. A = 0; A < r; A++)
  56637. d = A / r * 2 * Math.PI,
  56638. f = -p * Math.cos(d),
  56639. g = p * Math.sin(d),
  56640. O.copy(m),
  56641. O.x += f * c.x + g * h.x,
  56642. O.y += f * c.y + g * h.y,
  56643. O.z += f * c.z + g * h.z,
  56644. M[v][A] = s(O.x, O.y, O.z);
  56645. for (v = 0; v < t; v++)
  56646. for (A = 0; A < r; A++)
  56647. y = o ? (v + 1) % t : v + 1,
  56648. C = (A + 1) % r,
  56649. I = M[v][A],
  56650. E = M[y][A],
  56651. b = M[y][C],
  56652. w = M[v][C],
  56653. _ = new n.Vector2(v / t,A / r),
  56654. T = new n.Vector2((v + 1) / t,A / r),
  56655. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56656. S = new n.Vector2(v / t,(A + 1) / r),
  56657. this.faces.push(new n.Face3(I,E,w)),
  56658. this.faceVertexUvs[0].push([_, T, S]),
  56659. this.faces.push(new n.Face3(E,b,w)),
  56660. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56661. this.computeFaceNormals(),
  56662. this.computeVertexNormals()
  56663. }
  56664. ,
  56665. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56666. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56667. n.TubeGeometry.NoTaper = function(e) {
  56668. return 1
  56669. }
  56670. ,
  56671. n.TubeGeometry.SinusoidalTaper = function(e) {
  56672. return Math.sin(Math.PI * e)
  56673. }
  56674. ,
  56675. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56676. function r() {
  56677. f[0] = new n.Vector3,
  56678. g[0] = new n.Vector3,
  56679. a = Number.MAX_VALUE,
  56680. s = Math.abs(p[0].x),
  56681. l = Math.abs(p[0].y),
  56682. c = Math.abs(p[0].z),
  56683. s <= a && (a = s,
  56684. d.set(1, 0, 0)),
  56685. l <= a && (a = l,
  56686. d.set(0, 1, 0)),
  56687. c <= a && d.set(0, 0, 1),
  56688. m.crossVectors(p[0], d).normalize(),
  56689. f[0].crossVectors(p[0], m),
  56690. g[0].crossVectors(p[0], f[0])
  56691. }
  56692. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56693. for (this.tangents = p,
  56694. this.normals = f,
  56695. this.binormals = g,
  56696. h = 0; h < A; h++)
  56697. u = h / (A - 1),
  56698. p[h] = e.getTangentAt(u),
  56699. p[h].normalize();
  56700. for (r(),
  56701. h = 1; h < A; h++)
  56702. f[h] = f[h - 1].clone(),
  56703. g[h] = g[h - 1].clone(),
  56704. m.crossVectors(p[h - 1], p[h]),
  56705. m.length() > Number.EPSILON && (m.normalize(),
  56706. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56707. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56708. g[h].crossVectors(p[h], f[h]);
  56709. if (i)
  56710. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56711. o /= A - 1,
  56712. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56713. h = 1; h < A; h++)
  56714. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56715. g[h].crossVectors(p[h], f[h])
  56716. }
  56717. ,
  56718. n.PolyhedronGeometry = function(e, t, i, r) {
  56719. function o(e) {
  56720. var t = e.normalize().clone();
  56721. t.index = u.vertices.push(t) - 1;
  56722. var i = l(e) / 2 / Math.PI + .5
  56723. , r = c(e) / Math.PI + .5;
  56724. return t.uv = new n.Vector2(i,1 - r),
  56725. t
  56726. }
  56727. function a(e, t, i, r) {
  56728. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56729. u.faces.push(o),
  56730. C.copy(e).add(t).add(i).divideScalar(3);
  56731. var a = l(C);
  56732. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56733. }
  56734. function s(e, t) {
  56735. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56736. l[h] = [];
  56737. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56738. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56739. }
  56740. for (var h = 0; h < i; h++)
  56741. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56742. var m = Math.floor(g / 2);
  56743. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56744. }
  56745. }
  56746. function l(e) {
  56747. return Math.atan2(e.z, -e.x)
  56748. }
  56749. function c(e) {
  56750. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56751. }
  56752. function h(e, t, i) {
  56753. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56754. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56755. e.clone()
  56756. }
  56757. n.Geometry.call(this),
  56758. this.type = "PolyhedronGeometry",
  56759. this.parameters = {
  56760. vertices: e,
  56761. indices: t,
  56762. radius: i,
  56763. detail: r
  56764. },
  56765. i = i || 1,
  56766. r = r || 0;
  56767. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56768. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56769. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56770. m++) {
  56771. var v = f[t[d]]
  56772. , A = f[t[d + 1]]
  56773. , y = f[t[d + 2]];
  56774. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56775. }
  56776. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56777. s(g[d], r);
  56778. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56779. var I = this.faceVertexUvs[0][d]
  56780. , E = I[0].x
  56781. , b = I[1].x
  56782. , w = I[2].x
  56783. , _ = Math.max(E, b, w)
  56784. , T = Math.min(E, b, w);
  56785. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56786. b < .2 && (I[1].x += 1),
  56787. w < .2 && (I[2].x += 1))
  56788. }
  56789. for (var d = 0, p = this.vertices.length; d < p; d++)
  56790. this.vertices[d].multiplyScalar(i);
  56791. this.mergeVertices(),
  56792. this.computeFaceNormals(),
  56793. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56794. }
  56795. ,
  56796. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56797. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56798. n.DodecahedronGeometry = function(e, t) {
  56799. var i = (1 + Math.sqrt(5)) / 2
  56800. , r = 1 / i
  56801. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56802. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56803. n.PolyhedronGeometry.call(this, o, a, e, t),
  56804. this.type = "DodecahedronGeometry",
  56805. this.parameters = {
  56806. radius: e,
  56807. detail: t
  56808. }
  56809. }
  56810. ,
  56811. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56812. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56813. n.IcosahedronGeometry = function(e, t) {
  56814. var i = (1 + Math.sqrt(5)) / 2
  56815. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56816. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56817. n.PolyhedronGeometry.call(this, r, o, e, t),
  56818. this.type = "IcosahedronGeometry",
  56819. this.parameters = {
  56820. radius: e,
  56821. detail: t
  56822. }
  56823. }
  56824. ,
  56825. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56826. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56827. n.OctahedronGeometry = function(e, t) {
  56828. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56829. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56830. n.PolyhedronGeometry.call(this, i, r, e, t),
  56831. this.type = "OctahedronGeometry",
  56832. this.parameters = {
  56833. radius: e,
  56834. detail: t
  56835. }
  56836. }
  56837. ,
  56838. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56839. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56840. n.TetrahedronGeometry = function(e, t) {
  56841. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56842. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56843. n.PolyhedronGeometry.call(this, i, r, e, t),
  56844. this.type = "TetrahedronGeometry",
  56845. this.parameters = {
  56846. radius: e,
  56847. detail: t
  56848. }
  56849. }
  56850. ,
  56851. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56852. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56853. n.ParametricGeometry = function(e, t, i) {
  56854. n.Geometry.call(this),
  56855. this.type = "ParametricGeometry",
  56856. this.parameters = {
  56857. func: e,
  56858. slices: t,
  56859. stacks: i
  56860. };
  56861. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56862. for (r = 0; r <= i; r++)
  56863. for (l = r / i,
  56864. o = 0; o <= t; o++)
  56865. s = o / t,
  56866. a = e(s, l),
  56867. c.push(a);
  56868. var p, f, g, m, v, A, y, C;
  56869. for (r = 0; r < i; r++)
  56870. for (o = 0; o < t; o++)
  56871. p = r * d + o,
  56872. f = r * d + o + 1,
  56873. g = (r + 1) * d + o + 1,
  56874. m = (r + 1) * d + o,
  56875. v = new n.Vector2(o / t,r / i),
  56876. A = new n.Vector2((o + 1) / t,r / i),
  56877. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56878. C = new n.Vector2(o / t,(r + 1) / i),
  56879. h.push(new n.Face3(p,f,m)),
  56880. u.push([v, A, C]),
  56881. h.push(new n.Face3(f,g,m)),
  56882. u.push([A.clone(), y, C.clone()]);
  56883. this.computeFaceNormals(),
  56884. this.computeVertexNormals()
  56885. }
  56886. ,
  56887. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56888. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56889. n.WireframeGeometry = function(e) {
  56890. function t(e, t) {
  56891. return e - t
  56892. }
  56893. n.BufferGeometry.call(this);
  56894. var i = [0, 0]
  56895. , r = {}
  56896. , o = ["a", "b", "c"];
  56897. if (e instanceof n.Geometry) {
  56898. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56899. for (var d = s[h], p = 0; p < 3; p++) {
  56900. i[0] = d[o[p]],
  56901. i[1] = d[o[(p + 1) % 3]],
  56902. i.sort(t);
  56903. var f = i.toString();
  56904. void 0 === r[f] && (c[2 * l] = i[0],
  56905. c[2 * l + 1] = i[1],
  56906. r[f] = !0,
  56907. l++)
  56908. }
  56909. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56910. for (var p = 0; p < 2; p++) {
  56911. var m = a[c[2 * h + p]]
  56912. , v = 6 * h + 3 * p;
  56913. g[v + 0] = m.x,
  56914. g[v + 1] = m.y,
  56915. g[v + 2] = m.z
  56916. }
  56917. this.addAttribute("position", new n.BufferAttribute(g,3))
  56918. } else if (e instanceof n.BufferGeometry)
  56919. if (null !== e.index) {
  56920. var A = e.index.array
  56921. , a = e.attributes.position
  56922. , y = e.groups
  56923. , l = 0;
  56924. 0 === y.length && e.addGroup(0, A.length);
  56925. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56926. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56927. for (var p = 0; p < 3; p++) {
  56928. i[0] = A[h + p],
  56929. i[1] = A[h + (p + 1) % 3],
  56930. i.sort(t);
  56931. var f = i.toString();
  56932. void 0 === r[f] && (c[2 * l] = i[0],
  56933. c[2 * l + 1] = i[1],
  56934. r[f] = !0,
  56935. l++)
  56936. }
  56937. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56938. for (var p = 0; p < 2; p++) {
  56939. var v = 6 * h + 3 * p
  56940. , T = c[2 * h + p];
  56941. g[v + 0] = a.getX(T),
  56942. g[v + 1] = a.getY(T),
  56943. g[v + 2] = a.getZ(T)
  56944. }
  56945. this.addAttribute("position", new n.BufferAttribute(g,3))
  56946. } else {
  56947. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56948. for (var p = 0; p < 3; p++) {
  56949. var v = 18 * h + 6 * p
  56950. , S = 9 * h + 3 * p;
  56951. g[v + 0] = a[S],
  56952. g[v + 1] = a[S + 1],
  56953. g[v + 2] = a[S + 2];
  56954. var T = 9 * h + 3 * ((p + 1) % 3);
  56955. g[v + 3] = a[T],
  56956. g[v + 4] = a[T + 1],
  56957. g[v + 5] = a[T + 2]
  56958. }
  56959. this.addAttribute("position", new n.BufferAttribute(g,3))
  56960. }
  56961. }
  56962. ,
  56963. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56964. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56965. n.AxisHelper = function(e) {
  56966. e = e || 1;
  56967. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56968. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56969. , r = new n.BufferGeometry;
  56970. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56971. r.addAttribute("color", new n.BufferAttribute(i,3));
  56972. var o = new n.LineBasicMaterial({
  56973. vertexColors: n.VertexColors
  56974. });
  56975. n.LineSegments.call(this, r, o)
  56976. }
  56977. ,
  56978. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56979. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56980. n.ArrowHelper = function() {
  56981. var e = new n.Geometry;
  56982. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56983. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56984. return t.translate(0, -.5, 0),
  56985. function(i, r, o, a, s, l) {
  56986. n.Object3D.call(this),
  56987. void 0 === a && (a = 16776960),
  56988. void 0 === o && (o = 1),
  56989. void 0 === s && (s = .2 * o),
  56990. void 0 === l && (l = .2 * s),
  56991. this.position.copy(r),
  56992. this.line = new n.Line(e,new n.LineBasicMaterial({
  56993. color: a
  56994. })),
  56995. this.line.matrixAutoUpdate = !1,
  56996. this.add(this.line),
  56997. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56998. color: a
  56999. })),
  57000. this.cone.matrixAutoUpdate = !1,
  57001. this.add(this.cone),
  57002. this.setDirection(i),
  57003. this.setLength(o, s, l)
  57004. }
  57005. }(),
  57006. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57007. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57008. n.ArrowHelper.prototype.setDirection = function() {
  57009. var e, t = new n.Vector3;
  57010. return function(i) {
  57011. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57012. e = Math.acos(i.y),
  57013. this.quaternion.setFromAxisAngle(t, e))
  57014. }
  57015. }(),
  57016. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57017. void 0 === t && (t = .2 * e),
  57018. void 0 === i && (i = .2 * t),
  57019. this.line.scale.set(1, Math.max(0, e - t), 1),
  57020. this.line.updateMatrix(),
  57021. this.cone.scale.set(i, t, i),
  57022. this.cone.position.y = e,
  57023. this.cone.updateMatrix()
  57024. }
  57025. ,
  57026. n.ArrowHelper.prototype.setColor = function(e) {
  57027. this.line.material.color.set(e),
  57028. this.cone.material.color.set(e)
  57029. }
  57030. ,
  57031. n.BoxHelper = function(e) {
  57032. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57033. , i = new Float32Array(24)
  57034. , r = new n.BufferGeometry;
  57035. r.setIndex(new n.BufferAttribute(t,1)),
  57036. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57037. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57038. color: 16776960
  57039. })),
  57040. void 0 !== e && this.update(e)
  57041. }
  57042. ,
  57043. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57044. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57045. n.BoxHelper.prototype.update = function() {
  57046. var e = new n.Box3;
  57047. return function(t) {
  57048. if (e.setFromObject(t),
  57049. !e.isEmpty()) {
  57050. var i = e.min
  57051. , n = e.max
  57052. , r = this.geometry.attributes.position
  57053. , o = r.array;
  57054. o[0] = n.x,
  57055. o[1] = n.y,
  57056. o[2] = n.z,
  57057. o[3] = i.x,
  57058. o[4] = n.y,
  57059. o[5] = n.z,
  57060. o[6] = i.x,
  57061. o[7] = i.y,
  57062. o[8] = n.z,
  57063. o[9] = n.x,
  57064. o[10] = i.y,
  57065. o[11] = n.z,
  57066. o[12] = n.x,
  57067. o[13] = n.y,
  57068. o[14] = i.z,
  57069. o[15] = i.x,
  57070. o[16] = n.y,
  57071. o[17] = i.z,
  57072. o[18] = i.x,
  57073. o[19] = i.y,
  57074. o[20] = i.z,
  57075. o[21] = n.x,
  57076. o[22] = i.y,
  57077. o[23] = i.z,
  57078. r.needsUpdate = !0,
  57079. this.geometry.computeBoundingSphere()
  57080. }
  57081. }
  57082. }(),
  57083. n.BoundingBoxHelper = function(e, t) {
  57084. var i = void 0 !== t ? t : 8947848;
  57085. this.object = e,
  57086. this.box = new n.Box3,
  57087. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57088. color: i,
  57089. wireframe: !0
  57090. }))
  57091. }
  57092. ,
  57093. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57094. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57095. n.BoundingBoxHelper.prototype.update = function() {
  57096. this.box.setFromObject(this.object),
  57097. this.box.size(this.scale),
  57098. this.box.center(this.position)
  57099. }
  57100. ,
  57101. n.CameraHelper = function(e) {
  57102. function t(e, t, n) {
  57103. i(e, n),
  57104. i(t, n)
  57105. }
  57106. function i(e, t) {
  57107. r.vertices.push(new n.Vector3),
  57108. r.colors.push(new n.Color(t)),
  57109. void 0 === a[e] && (a[e] = []),
  57110. a[e].push(r.vertices.length - 1)
  57111. }
  57112. var r = new n.Geometry
  57113. , o = new n.LineBasicMaterial({
  57114. color: 16777215,
  57115. vertexColors: n.FaceColors
  57116. })
  57117. , a = {}
  57118. , s = 16755200
  57119. , l = 16711680
  57120. , c = 43775
  57121. , h = 16777215
  57122. , u = 3355443;
  57123. t("n1", "n2", s),
  57124. t("n2", "n4", s),
  57125. t("n4", "n3", s),
  57126. t("n3", "n1", s),
  57127. t("f1", "f2", s),
  57128. t("f2", "f4", s),
  57129. t("f4", "f3", s),
  57130. t("f3", "f1", s),
  57131. t("n1", "f1", s),
  57132. t("n2", "f2", s),
  57133. t("n3", "f3", s),
  57134. t("n4", "f4", s),
  57135. t("p", "n1", l),
  57136. t("p", "n2", l),
  57137. t("p", "n3", l),
  57138. t("p", "n4", l),
  57139. t("u1", "u2", c),
  57140. t("u2", "u3", c),
  57141. t("u3", "u1", c),
  57142. t("c", "t", h),
  57143. t("p", "c", u),
  57144. t("cn1", "cn2", u),
  57145. t("cn3", "cn4", u),
  57146. t("cf1", "cf2", u),
  57147. t("cf3", "cf4", u),
  57148. n.LineSegments.call(this, r, o),
  57149. this.camera = e,
  57150. this.camera.updateProjectionMatrix(),
  57151. this.matrix = e.matrixWorld,
  57152. this.matrixAutoUpdate = !1,
  57153. this.pointMap = a,
  57154. this.update()
  57155. }
  57156. ,
  57157. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57158. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57159. n.CameraHelper.prototype.update = function() {
  57160. function e(e, n, a, s) {
  57161. r.set(n, a, s).unproject(o);
  57162. var l = i[e];
  57163. if (void 0 !== l)
  57164. for (var c = 0, h = l.length; c < h; c++)
  57165. t.vertices[l[c]].copy(r)
  57166. }
  57167. var t, i, r = new n.Vector3, o = new n.Camera;
  57168. return function() {
  57169. t = this.geometry,
  57170. i = this.pointMap;
  57171. var n = 1
  57172. , r = 1;
  57173. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57174. e("c", 0, 0, -1),
  57175. e("t", 0, 0, 1),
  57176. e("n1", -n, -r, -1),
  57177. e("n2", n, -r, -1),
  57178. e("n3", -n, r, -1),
  57179. e("n4", n, r, -1),
  57180. e("f1", -n, -r, 1),
  57181. e("f2", n, -r, 1),
  57182. e("f3", -n, r, 1),
  57183. e("f4", n, r, 1),
  57184. e("u1", .7 * n, 1.1 * r, -1),
  57185. e("u2", .7 * -n, 1.1 * r, -1),
  57186. e("u3", 0, 2 * r, -1),
  57187. e("cf1", -n, 0, 1),
  57188. e("cf2", n, 0, 1),
  57189. e("cf3", 0, -r, 1),
  57190. e("cf4", 0, r, 1),
  57191. e("cn1", -n, 0, -1),
  57192. e("cn2", n, 0, -1),
  57193. e("cn3", 0, -r, -1),
  57194. e("cn4", 0, r, -1),
  57195. t.verticesNeedUpdate = !0
  57196. }
  57197. }(),
  57198. n.DirectionalLightHelper = function(e, t) {
  57199. n.Object3D.call(this),
  57200. this.light = e,
  57201. this.light.updateMatrixWorld(),
  57202. this.matrix = e.matrixWorld,
  57203. this.matrixAutoUpdate = !1,
  57204. t = t || 1;
  57205. var i = new n.Geometry;
  57206. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57207. var r = new n.LineBasicMaterial({
  57208. fog: !1
  57209. });
  57210. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57211. this.lightPlane = new n.Line(i,r),
  57212. this.add(this.lightPlane),
  57213. i = new n.Geometry,
  57214. i.vertices.push(new n.Vector3, new n.Vector3),
  57215. r = new n.LineBasicMaterial({
  57216. fog: !1
  57217. }),
  57218. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57219. this.targetLine = new n.Line(i,r),
  57220. this.add(this.targetLine),
  57221. this.update()
  57222. }
  57223. ,
  57224. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57225. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57226. n.DirectionalLightHelper.prototype.dispose = function() {
  57227. this.lightPlane.geometry.dispose(),
  57228. this.lightPlane.material.dispose(),
  57229. this.targetLine.geometry.dispose(),
  57230. this.targetLine.material.dispose()
  57231. }
  57232. ,
  57233. n.DirectionalLightHelper.prototype.update = function() {
  57234. var e = new n.Vector3
  57235. , t = new n.Vector3
  57236. , i = new n.Vector3;
  57237. return function() {
  57238. e.setFromMatrixPosition(this.light.matrixWorld),
  57239. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57240. i.subVectors(t, e),
  57241. this.lightPlane.lookAt(i),
  57242. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57243. this.targetLine.geometry.vertices[1].copy(i),
  57244. this.targetLine.geometry.verticesNeedUpdate = !0,
  57245. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57246. }
  57247. }(),
  57248. n.EdgesHelper = function(e, t, i) {
  57249. var r = void 0 !== t ? t : 16777215;
  57250. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57251. color: r
  57252. })),
  57253. this.matrix = e.matrixWorld,
  57254. this.matrixAutoUpdate = !1
  57255. }
  57256. ,
  57257. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57258. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57259. n.FaceNormalsHelper = function(e, t, i, r) {
  57260. this.object = e,
  57261. this.size = void 0 !== t ? t : 1;
  57262. var o = void 0 !== i ? i : 16776960
  57263. , a = void 0 !== r ? r : 1
  57264. , s = 0
  57265. , l = this.object.geometry;
  57266. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57267. var c = new n.BufferGeometry
  57268. , h = new n.Float32Attribute(2 * s * 3,3);
  57269. c.addAttribute("position", h),
  57270. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57271. color: o,
  57272. linewidth: a
  57273. })),
  57274. this.matrixAutoUpdate = !1,
  57275. this.update()
  57276. }
  57277. ,
  57278. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57279. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57280. n.FaceNormalsHelper.prototype.update = function() {
  57281. var e = new n.Vector3
  57282. , t = new n.Vector3
  57283. , i = new n.Matrix3;
  57284. return function() {
  57285. this.object.updateMatrixWorld(!0),
  57286. i.getNormalMatrix(this.object.matrixWorld);
  57287. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57288. var u = s[c]
  57289. , d = u.normal;
  57290. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57291. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57292. r.setXYZ(l, e.x, e.y, e.z),
  57293. l += 1,
  57294. r.setXYZ(l, t.x, t.y, t.z),
  57295. l += 1
  57296. }
  57297. return r.needsUpdate = !0,
  57298. this
  57299. }
  57300. }(),
  57301. n.GridHelper = function(e, t) {
  57302. var i = new n.Geometry
  57303. , r = new n.LineBasicMaterial({
  57304. vertexColors: n.VertexColors
  57305. });
  57306. this.color1 = new n.Color(4473924),
  57307. this.color2 = new n.Color(8947848);
  57308. for (var o = -e; o <= e; o += t) {
  57309. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57310. var a = 0 === o ? this.color1 : this.color2;
  57311. i.colors.push(a, a, a, a)
  57312. }
  57313. n.LineSegments.call(this, i, r)
  57314. }
  57315. ,
  57316. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57317. n.GridHelper.prototype.constructor = n.GridHelper,
  57318. n.GridHelper.prototype.setColors = function(e, t) {
  57319. this.color1.set(e),
  57320. this.color2.set(t),
  57321. this.geometry.colorsNeedUpdate = !0
  57322. }
  57323. ,
  57324. n.HemisphereLightHelper = function(e, t) {
  57325. n.Object3D.call(this),
  57326. this.light = e,
  57327. this.light.updateMatrixWorld(),
  57328. this.matrix = e.matrixWorld,
  57329. this.matrixAutoUpdate = !1,
  57330. this.colors = [new n.Color, new n.Color];
  57331. var i = new n.SphereGeometry(t,4,2);
  57332. i.rotateX(-Math.PI / 2);
  57333. for (var r = 0, o = 8; r < o; r++)
  57334. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57335. var a = new n.MeshBasicMaterial({
  57336. vertexColors: n.FaceColors,
  57337. wireframe: !0
  57338. });
  57339. this.lightSphere = new n.Mesh(i,a),
  57340. this.add(this.lightSphere),
  57341. this.update()
  57342. }
  57343. ,
  57344. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57345. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57346. n.HemisphereLightHelper.prototype.dispose = function() {
  57347. this.lightSphere.geometry.dispose(),
  57348. this.lightSphere.material.dispose()
  57349. }
  57350. ,
  57351. n.HemisphereLightHelper.prototype.update = function() {
  57352. var e = new n.Vector3;
  57353. return function() {
  57354. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57355. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57356. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57357. this.lightSphere.geometry.colorsNeedUpdate = !0
  57358. }
  57359. }(),
  57360. n.PointLightHelper = function(e, t) {
  57361. this.light = e,
  57362. this.light.updateMatrixWorld();
  57363. var i = new n.SphereGeometry(t,4,2)
  57364. , r = new n.MeshBasicMaterial({
  57365. wireframe: !0,
  57366. fog: !1
  57367. });
  57368. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57369. n.Mesh.call(this, i, r),
  57370. this.matrix = this.light.matrixWorld,
  57371. this.matrixAutoUpdate = !1
  57372. }
  57373. ,
  57374. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57375. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57376. n.PointLightHelper.prototype.dispose = function() {
  57377. this.geometry.dispose(),
  57378. this.material.dispose()
  57379. }
  57380. ,
  57381. n.PointLightHelper.prototype.update = function() {
  57382. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57383. }
  57384. ,
  57385. n.SkeletonHelper = function(e) {
  57386. this.bones = this.getBoneList(e);
  57387. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57388. var r = this.bones[i];
  57389. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57390. t.vertices.push(new n.Vector3),
  57391. t.colors.push(new n.Color(0,0,1)),
  57392. t.colors.push(new n.Color(0,1,0)))
  57393. }
  57394. t.dynamic = !0;
  57395. var o = new n.LineBasicMaterial({
  57396. vertexColors: n.VertexColors,
  57397. depthTest: !1,
  57398. depthWrite: !1,
  57399. transparent: !0
  57400. });
  57401. n.LineSegments.call(this, t, o),
  57402. this.root = e,
  57403. this.matrix = e.matrixWorld,
  57404. this.matrixAutoUpdate = !1,
  57405. this.update()
  57406. }
  57407. ,
  57408. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57409. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57410. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57411. var t = [];
  57412. e instanceof n.Bone && t.push(e);
  57413. for (var i = 0; i < e.children.length; i++)
  57414. t.push.apply(t, this.getBoneList(e.children[i]));
  57415. return t
  57416. }
  57417. ,
  57418. n.SkeletonHelper.prototype.update = function() {
  57419. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57420. var a = this.bones[o];
  57421. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57422. e.vertices[r].setFromMatrixPosition(i),
  57423. i.multiplyMatrices(t, a.parent.matrixWorld),
  57424. e.vertices[r + 1].setFromMatrixPosition(i),
  57425. r += 2)
  57426. }
  57427. e.verticesNeedUpdate = !0,
  57428. e.computeBoundingSphere()
  57429. }
  57430. ,
  57431. n.SpotLightHelper = function(e) {
  57432. n.Object3D.call(this),
  57433. this.light = e,
  57434. this.light.updateMatrixWorld(),
  57435. this.matrix = e.matrixWorld,
  57436. this.matrixAutoUpdate = !1;
  57437. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57438. t.translate(0, -.5, 0),
  57439. t.rotateX(-Math.PI / 2);
  57440. var i = new n.MeshBasicMaterial({
  57441. wireframe: !0,
  57442. fog: !1
  57443. });
  57444. this.cone = new n.Mesh(t,i),
  57445. this.add(this.cone),
  57446. this.update()
  57447. }
  57448. ,
  57449. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57450. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57451. n.SpotLightHelper.prototype.dispose = function() {
  57452. this.cone.geometry.dispose(),
  57453. this.cone.material.dispose()
  57454. }
  57455. ,
  57456. n.SpotLightHelper.prototype.update = function() {
  57457. var e = new n.Vector3
  57458. , t = new n.Vector3;
  57459. return function() {
  57460. var i = this.light.distance ? this.light.distance : 1e4
  57461. , n = i * Math.tan(this.light.angle);
  57462. this.cone.scale.set(n, n, i),
  57463. e.setFromMatrixPosition(this.light.matrixWorld),
  57464. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57465. this.cone.lookAt(t.sub(e)),
  57466. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57467. }
  57468. }(),
  57469. n.VertexNormalsHelper = function(e, t, i, r) {
  57470. this.object = e,
  57471. this.size = void 0 !== t ? t : 1;
  57472. var o = void 0 !== i ? i : 16711680
  57473. , a = void 0 !== r ? r : 1
  57474. , s = 0
  57475. , l = this.object.geometry;
  57476. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57477. var c = new n.BufferGeometry
  57478. , h = new n.Float32Attribute(2 * s * 3,3);
  57479. c.addAttribute("position", h),
  57480. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57481. color: o,
  57482. linewidth: a
  57483. })),
  57484. this.matrixAutoUpdate = !1,
  57485. this.update()
  57486. }
  57487. ,
  57488. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57489. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57490. n.VertexNormalsHelper.prototype.update = function() {
  57491. var e = new n.Vector3
  57492. , t = new n.Vector3
  57493. , i = new n.Matrix3;
  57494. return function() {
  57495. var r = ["a", "b", "c"];
  57496. this.object.updateMatrixWorld(!0),
  57497. i.getNormalMatrix(this.object.matrixWorld);
  57498. var o = this.object.matrixWorld
  57499. , a = this.geometry.attributes.position
  57500. , s = this.object.geometry;
  57501. if (s instanceof n.Geometry)
  57502. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57503. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57504. var m = l[p[r[f]]]
  57505. , v = p.vertexNormals[f];
  57506. e.copy(m).applyMatrix4(o),
  57507. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57508. a.setXYZ(h, e.x, e.y, e.z),
  57509. h += 1,
  57510. a.setXYZ(h, t.x, t.y, t.z),
  57511. h += 1
  57512. }
  57513. else if (s instanceof n.BufferGeometry)
  57514. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57515. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57516. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57517. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57518. a.setXYZ(h, e.x, e.y, e.z),
  57519. h += 1,
  57520. a.setXYZ(h, t.x, t.y, t.z),
  57521. h += 1;
  57522. return a.needsUpdate = !0,
  57523. this
  57524. }
  57525. }(),
  57526. n.WireframeHelper = function(e, t) {
  57527. var i = void 0 !== t ? t : 16777215;
  57528. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57529. color: i
  57530. })),
  57531. this.matrix = e.matrixWorld,
  57532. this.matrixAutoUpdate = !1
  57533. }
  57534. ,
  57535. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57536. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57537. n.ImmediateRenderObject = function(e) {
  57538. n.Object3D.call(this),
  57539. this.material = e,
  57540. this.render = function(e) {}
  57541. }
  57542. ,
  57543. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57544. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57545. n.MorphBlendMesh = function(e, t) {
  57546. n.Mesh.call(this, e, t),
  57547. this.animationsMap = {},
  57548. this.animationsList = [];
  57549. var i = this.geometry.morphTargets.length
  57550. , r = "__default"
  57551. , o = 0
  57552. , a = i - 1
  57553. , s = i / 1;
  57554. this.createAnimation(r, o, a, s),
  57555. this.setAnimationWeight(r, 1)
  57556. }
  57557. ,
  57558. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57559. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57560. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57561. var r = {
  57562. start: t,
  57563. end: i,
  57564. length: i - t + 1,
  57565. fps: n,
  57566. duration: (i - t) / n,
  57567. lastFrame: 0,
  57568. currentFrame: 0,
  57569. active: !1,
  57570. time: 0,
  57571. direction: 1,
  57572. weight: 1,
  57573. directionBackwards: !1,
  57574. mirroredLoop: !1
  57575. };
  57576. this.animationsMap[e] = r,
  57577. this.animationsList.push(r)
  57578. }
  57579. ,
  57580. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57581. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57582. var s = r.morphTargets[o]
  57583. , l = s.name.match(i);
  57584. if (l && l.length > 1) {
  57585. var c = l[1];
  57586. n[c] || (n[c] = {
  57587. start: 1 / 0,
  57588. end: -(1 / 0)
  57589. });
  57590. var h = n[c];
  57591. o < h.start && (h.start = o),
  57592. o > h.end && (h.end = o),
  57593. t || (t = c)
  57594. }
  57595. }
  57596. for (var c in n) {
  57597. var h = n[c];
  57598. this.createAnimation(c, h.start, h.end, e)
  57599. }
  57600. this.firstAnimation = t
  57601. }
  57602. ,
  57603. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57604. var t = this.animationsMap[e];
  57605. t && (t.direction = 1,
  57606. t.directionBackwards = !1)
  57607. }
  57608. ,
  57609. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57610. var t = this.animationsMap[e];
  57611. t && (t.direction = -1,
  57612. t.directionBackwards = !0)
  57613. }
  57614. ,
  57615. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57616. var i = this.animationsMap[e];
  57617. i && (i.fps = t,
  57618. i.duration = (i.end - i.start) / i.fps)
  57619. }
  57620. ,
  57621. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57622. var i = this.animationsMap[e];
  57623. i && (i.duration = t,
  57624. i.fps = (i.end - i.start) / i.duration)
  57625. }
  57626. ,
  57627. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57628. var i = this.animationsMap[e];
  57629. i && (i.weight = t)
  57630. }
  57631. ,
  57632. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57633. var i = this.animationsMap[e];
  57634. i && (i.time = t)
  57635. }
  57636. ,
  57637. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57638. var t = 0
  57639. , i = this.animationsMap[e];
  57640. return i && (t = i.time),
  57641. t
  57642. }
  57643. ,
  57644. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57645. var t = -1
  57646. , i = this.animationsMap[e];
  57647. return i && (t = i.duration),
  57648. t
  57649. }
  57650. ,
  57651. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57652. var t = this.animationsMap[e];
  57653. t ? (t.time = 0,
  57654. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57655. }
  57656. ,
  57657. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57658. var t = this.animationsMap[e];
  57659. t && (t.active = !1)
  57660. }
  57661. ,
  57662. n.MorphBlendMesh.prototype.update = function(e) {
  57663. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57664. var r = this.animationsList[t];
  57665. if (r.active) {
  57666. var o = r.duration / r.length;
  57667. r.time += r.direction * e,
  57668. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57669. r.time > r.duration && (r.time = r.duration,
  57670. r.directionBackwards = !0),
  57671. r.time < 0 && (r.time = 0,
  57672. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57673. r.time < 0 && (r.time += r.duration));
  57674. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57675. , s = r.weight;
  57676. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57677. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57678. this.morphTargetInfluences[a] = 0,
  57679. r.lastFrame = r.currentFrame,
  57680. r.currentFrame = a);
  57681. var l = r.time % o / o;
  57682. r.directionBackwards && (l = 1 - l),
  57683. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57684. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57685. }
  57686. }
  57687. }
  57688. ,
  57689. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57690. i.THREE = n) : this.THREE = n
  57691. }
  57692. , {}]
  57693. }, {}, [116]);