hardwareHotList = {} //热点 设备控制 $("#hotPannel .close").on('click',()=>{ $("#hotPannel>div").css("display",""); window.hotNeedUpdatePanel = null; }) $("#hotPannel input.mui-switch").on('change',()=>{ var ifOn = $('#hotPannel input.mui-switch').is(':checked'); }) var dom = { getOffset: function(e, t, i) { for (left = "left" == e ? t.offsetLeft : t.offsetTop, i = i || $("body")[0]; (t = t.offsetParent) && t != i; ) left += "left" == e ? t.offsetLeft : t.offsetTop; return left } }; if (function() { "use strict"; function o(e, t) { return typeof e === t } function a(e, t) { return e instanceof t } function s(e) { return e && e.nodeType } function l(e) { return s(e) ? e : a(e, y) ? e[0] : void 0 } function e(e, i, n) { return y.each(e, function(e, t) { n = i.call(t, n, e, t) }), n } function t(e, t, i) { var n, r, o; if (e === t) return !0; if (!e || !t || e.constructor !== t.constructor) return !1; for (n = 0, r = i.length; n < r; n += 1) { if (e[o = i[n]] && E(e[o].equals) && !e[o].equals(t[o])) return !1; if (e[o] !== t[o]) return !1 } return !0 } function c(e, t, i, n) { this.left = w(e), this.top = w(t), this.width = w(i), this.height = w(n), this.right = this.left + this.width, this.bottom = this.top + this.height } function h(e, t, i, n) { this.visible = e || 0, this.viewport = t || 0, this.possible = i || 0, this.rects = n && I({}, n) || null } function r(e, t) { this.els = e, this.viewport = t } function n(e, t) { return e.val - t.val } function u(e, t) { return t.val - e.val } function d(e) { var t = c.ofContent(e, !0) , i = c.ofViewport(e, !0) , n = t.width - i.width , r = t.height - i.height; this.content = t, this.viewport = i, this.width = n <= 0 ? null : i.left / n, this.height = r <= 0 ? null : i.top / r, this.left = i.left, this.top = i.top, this.right = t.right - i.right, this.bottom = t.bottom - i.bottom } function p(e) { this.el = e || window } function f(e, t) { this.context = e, this.viewport = t, this.init() } function g(e, t, i, n) { this.context = new r(e,t), this.property = i, this.descending = n, this.init() } function m(e) { e && e !== window && e !== document ? (this.context = e, this.$autoTarget = y(e)) : this.context = window, this.init() } var i, v, y = jQuery, A = y(window), C = y(document), I = y.extend, E = y.isFunction, _ = Math.max, b = Math.min, w = Math.round, T = (i = {}, v = 1, function(e) { return e ? (i[e] || (i[e] = v, v += 1), i[e]) : 0 } ); I(c.prototype, { equals: function(e) { return t(this, e, ["left", "top", "width", "height"]) }, area: function() { return this.width * this.height }, relativeTo: function(e) { return new c(this.left - e.left,this.top - e.top,this.width,this.height) }, intersection: function(e) { if (!a(e, c)) return null; var t = _(this.left, e.left) , i = b(this.right, e.right) , n = _(this.top, e.top) , r = i - t , o = b(this.bottom, e.bottom) - n; return 0 <= r && 0 <= o ? new c(t,n,r,o) : null }, envelope: function(e) { if (!a(e, c)) return this; var t = b(this.left, e.left) , i = _(this.right, e.right) , n = b(this.top, e.top); return new c(t,n,i - t,_(this.bottom, e.bottom) - n) } }), I(c, { ofContent: function(e, t) { return e && e !== document && e !== window ? t ? new c(0,0,e.scrollWidth,e.scrollHeight) : new c(e.offsetLeft - e.scrollLeft,e.offsetTop - e.scrollTop,e.scrollWidth,e.scrollHeight) : new c(0,0,C.width(),C.height()) }, ofViewport: function(e, t) { return e && e !== document && e !== window ? t ? new c(e.scrollLeft,e.scrollTop,e.clientWidth,e.clientHeight) : new c(e.offsetLeft,e.offsetTop,e.clientWidth,e.clientHeight) : new c(A.scrollLeft(),A.scrollTop(),A.width(),A.height()) }, ofElement: function(e) { var t = y(e); if (!t.is(":visible")) return null; var i = t.offset(); return new c(i.left,i.top,t.outerWidth(),t.outerHeight()) } }), I(h.prototype, { equals: function(e) { return this.fracsEqual(e) && this.rectsEqual(e) }, fracsEqual: function(e) { return t(this, e, ["visible", "viewport", "possible"]) }, rectsEqual: function(e) { return t(this.rects, e.rects, ["document", "element", "viewport"]) } }), I(h, { of: function(e, t) { var i, n, r; return e = s(e) && c.ofElement(e) || e, t = s(t) && c.ofViewport(t) || t || c.ofViewport(), e instanceof c && (i = e.intersection(t)) ? (n = i.area(), r = b(e.width, t.width) * b(e.height, t.height), new h(n / e.area(),n / t.area(),n / r,{ document: i, element: i.relativeTo(e), viewport: i.relativeTo(t) })) : new h } }); var x = ["width", "height", "left", "right", "top", "bottom"] , S = ["possible", "visible", "viewport"]; I(r.prototype, { sorted: function(t, e) { var i = this.viewport; return y.map(this.els, function(e) { return { el: e, val: function(e, t, i) { var n; return 0 <= y.inArray(i, x) ? n = c.ofElement(e) : 0 <= y.inArray(i, S) && (n = h.of(e, t)), n ? n[i] : 0 }(e, i, t) } }).sort(e ? u : n) }, best: function(e, t) { return this.els.length ? this.sorted(e, t)[0] : null } }), I(d.prototype, { equals: function(e) { return t(this, e, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"]) } }), I(p.prototype, { equals: function(e) { return t(this, e, ["el"]) }, scrollState: function() { return new d(this.el) }, scrollTo: function(e, t, i) { var n = y(this.el === window ? "html,body" : this.el); e = e || 0, t = t || 0, i = isNaN(i) ? 1e3 : i, n.stop(!0).animate({ scrollLeft: e, scrollTop: t }, i) }, scroll: function(e, t, i) { var n = this.el === window ? A : y(this.el); e = e || 0, t = t || 0, this.scrollTo(n.scrollLeft() + e, n.scrollTop() + t, i) }, scrollToRect: function(e, t, i, n) { t = t || 0, i = i || 0, this.scrollTo(e.left - t, e.top - i, n) }, scrollToElement: function(e, t, i, n) { var r = c.ofElement(e).relativeTo(c.ofContent(this.el)); this.scrollToRect(r, t, i, n) } }); var M = { init: function() { this.callbacks = y.Callbacks("memory unique"), this.currVal = null, this.prevVal = null, this.checkProxy = y.proxy(this.check, this), this.autoCheck() }, bind: function(e) { this.callbacks.add(e) }, unbind: function(e) { e ? this.callbacks.remove(e) : this.callbacks.empty() }, trigger: function() { this.callbacks.fireWith(this.context, [this.currVal, this.prevVal]) }, check: function(e) { var t = this.updatedValue(e); return void 0 !== t && (this.prevVal = this.currVal, this.currVal = t, this.trigger(), !0) }, $autoTarget: A, autoEvents: "load resize scroll", autoCheck: function(e) { this.$autoTarget[!1 === e ? "off" : "on"](this.autoEvents, this.checkProxy) } }; I(f.prototype, M, { updatedValue: function() { var e = h.of(this.context, this.viewport); return this.currVal && this.currVal.equals(e) ? void 0 : e } }), I(g.prototype, M, { updatedValue: function() { var e = this.context.best(this.property, this.descending); return e && (e = 0 < e.val ? e.el : null, this.currVal !== e) ? e : void 0 } }), I(m.prototype, M, { updatedValue: function() { var e = new d(this.context); return this.currVal && this.currVal.equals(e) ? void 0 : e } }); var R, P, O, L, D, N, F, B, V, k, U = "fracs"; function H(e, t, i, n) { return i = N(i) ? i.apply(e, t) : i, N(n[i]) ? n[i].apply(e, t) : void L.error('Method "' + i + '" does not exist on jQuery.' + R) } R = U, P = { statics: { version: "0.15.0", Rect: c, Fractions: h, Group: r, ScrollState: d, Viewport: p, FracsCallbacks: f, GroupCallbacks: g, ScrollStateCallbacks: m, fracs: function(e, t) { return h.of(e, t) } }, methods: { content: function(e) { return this.length ? c.ofContent(this[0], e) : null }, envelope: function() { return e(this, function(e) { var t = c.ofElement(this); return e ? e.envelope(t) : t }) }, fracs: function(e, i, n) { o(e, "string") || (n = i, i = e, e = null), E(i) || (n = i, i = null), n = l(n); var r = U + ".fracs." + T(n); return "unbind" === e ? this.each(function() { var e = y(this).data(r); e && e.unbind(i) }) : "check" === e ? this.each(function() { var e = y(this).data(r); e && e.check() }) : E(i) ? this.each(function() { var e = y(this) , t = e.data(r); t || (t = new f(this,n), e.data(r, t)), t.bind(i) }) : this.length ? h.of(this[0], n) : null }, intersection: function() { return e(this, function(e) { var t = c.ofElement(this); return e ? e.intersection(t) : t }) }, max: function(e, t, i) { return E(t) || (i = t, t = null), i = l(i), t ? (new g(this,i,e,!0).bind(t), this) : this.pushStack(new r(this,i).best(e, !0).el) }, min: function(e, t, i) { return E(t) || (i = t, t = null), i = l(i), t ? (new g(this,i,e).bind(t), this) : this.pushStack(new r(this,i).best(e).el) }, rect: function() { return this.length ? c.ofElement(this[0]) : null }, scrollState: function(e, i) { var n = U + ".scrollState"; return o(e, "string") || (i = e, e = null), "unbind" === e ? this.each(function() { var e = y(this).data(n); e && e.unbind(i) }) : "check" === e ? this.each(function() { var e = y(this).data(n); e && e.check() }) : E(i) ? this.each(function() { var e = y(this) , t = e.data(n); t || (t = new m(this), e.data(n, t)), t.bind(i) }) : this.length ? new d(this[0]) : null }, scroll: function(e, t, i) { return this.each(function() { new p(this).scroll(e, t, i) }) }, scrollTo: function(e, t, i, n) { return y.isNumeric(e) && (n = i, i = t, t = e, e = null), e = l(e), this.each(function() { e ? new p(this).scrollToElement(e, t, i, n) : new p(this).scrollTo(t, i, n) }) }, scrollToThis: function(e, t, i, n) { return (n = new p(l(n))).scrollToElement(this[0], e, t, i), this }, softLink: function(t, i, n, r) { return r = new p(l(r)), this.filter("a[href^=#]").each(function() { var e = y(this); e.on("click", function() { r.scrollToElement(y(e.attr("href"))[0], t, i, n) }) }) }, sort: function(e, t, i) { return o(t, "boolean") || (i = t, t = null), i = l(i), this.pushStack(y.map(new r(this,i).sorted(e, !t), function(e) { return e.el })) }, viewport: function(e) { return this.length ? c.ofViewport(this[0], e) : null } }, defaultStatic: "fracs", defaultMethod: "fracs" }, O = [].slice, L = jQuery, D = L.extend, N = L.isFunction, F = D({}, P), B = function() { return H(this, O.call(arguments), F.defaultStatic, B) } , V = function(e) { return N(V[e]) ? V[e].apply(this, O.call(arguments, 1)) : H(this, O.call(arguments), F.defaultMethod, V) } , (k = function(e) { e && (D(B, e.statics), D(V, e.methods)), B.modplug = k } ).prev = { statics: L[R], methods: L.fn[R] }, k(P), L[R] = B, L.fn[R] = V }(), "undefined" == typeof jQuery) throw new Error("Bootstrap's JavaScript requires jQuery"); !function(m) { "use strict"; function r(e, t) { this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null, this.init("tooltip", e, t) } r.VERSION = "3.2.0", r.DEFAULTS = { animation: !0, placement: "top", selector: !1, template: '', trigger: "hover focus", title: "", delay: 0, html: !1, container: !1, viewport: { selector: "body", padding: 0 } }, r.prototype.init = function(e, t, i) { this.enabled = !0, this.type = e, this.$element = m(t), this.options = this.getOptions(i), this.$viewport = this.options.viewport && m(this.options.viewport.selector || this.options.viewport); for (var n = this.options.trigger.split(" "), r = n.length; r--; ) { var o = n[r]; if ("click" == o) this.$element.on("click." + this.type, this.options.selector, m.proxy(this.toggle, this)); else if ("manual" != o) { var a = "hover" == o ? "mouseenter" : "focusin" , s = "hover" == o ? "mouseleave" : "focusout"; this.$element.on(a + "." + this.type, this.options.selector, m.proxy(this.enter, this)), this.$element.on(s + "." + this.type, this.options.selector, m.proxy(this.leave, this)) } } this.options.selector ? this._options = m.extend({}, this.options, { trigger: "manual", selector: "" }) : this.fixTitle() } , r.prototype.getDefaults = function() { return r.DEFAULTS } , r.prototype.getOptions = function(e) { return (e = m.extend({}, this.getDefaults(), this.$element.data(), e)).delay && "number" == typeof e.delay && (e.delay = { show: e.delay, hide: e.delay }), e } , r.prototype.getDelegateOptions = function() { var i = {} , n = this.getDefaults(); return this._options && m.each(this._options, function(e, t) { n[e] != t && (i[e] = t) }), i } , r.prototype.enter = function(e) { var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type); return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()), m(e.currentTarget).data("bs." + this.type, t)), clearTimeout(t.timeout), t.hoverState = "in", t.options.delay && t.options.delay.show ? void (t.timeout = setTimeout(function() {}, t.options.delay.show)) : t.show() } , r.prototype.leave = function(e) { var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type); return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()), m(e.currentTarget).data("bs." + this.type, t)), clearTimeout(t.timeout), t.hoverState = "out", t.options.delay && t.options.delay.hide ? void (t.timeout = setTimeout(function() { "out" == t.hoverState && t.hide() }, t.options.delay.hide)) : t.hide() } , r.prototype.show = function() { var e = m.Event("show.bs." + this.type); if (this.hasContent() && this.enabled) { this.$element.trigger(e); var t = m.contains(document.documentElement, this.$element[0]); if (e.isDefaultPrevented() || !t) return; var i = this , n = this.tip() , r = this.getUID(this.type); this.setContent(), n.attr("id", r), this.$element.attr("aria-describedby", r), this.options.animation && n.addClass("fade"); var o = "function" == typeof this.options.placement ? this.options.placement.call(this, n[0], this.$element[0]) : this.options.placement , a = /\s?auto?\s?/i , s = a.test(o); s && (o = o.replace(a, "") || "top"), n.detach().css({ top: 0, left: 0, display: "block" }).addClass(o).data("bs." + this.type, this), this.options.container ? n.appendTo(this.options.container) : n.insertAfter(this.$element); var l = this.getPosition() , c = n[0].offsetWidth , h = n[0].offsetHeight; if (s) { var u = o , d = this.$element.parent() , p = this.getPosition(d); o = "bottom" == o && l.top + l.height + h - p.scroll > p.height ? "top" : "top" == o && l.top - p.scroll - h < 0 ? "bottom" : "right" == o && l.right + c > p.width ? "left" : "left" == o && l.left - c < p.left ? "right" : o, n.removeClass(u).addClass(o) } var f = this.getCalculatedOffset(o, l, c, h); this.applyPlacement(f, o); var g = function() { i.$element.trigger("shown.bs." + i.type), i.hoverState = null }; m.support.transition && this.$tip.hasClass("fade") ? n.one("bsTransitionEnd", g).emulateTransitionEnd(150) : g() } } , r.prototype.applyPlacement = function(e, t) { var i = this.tip() , n = i[0].offsetWidth , r = i[0].offsetHeight , o = parseInt(i.css("margin-top"), 10) , a = parseInt(i.css("margin-left"), 10); isNaN(o) && (o = 0), isNaN(a) && (a = 0), e.top = e.top + o, e.left = e.left + a, m.offset.setOffset(i[0], m.extend({ using: function(e) { i.css({ top: Math.round(e.top), left: Math.round(e.left) }) } }, e), 0), i.addClass("in"); var s = i[0].offsetWidth , l = i[0].offsetHeight; "top" == t && l != r && (e.top = e.top + r - l); var c = this.getViewportAdjustedDelta(t, e, s, l); c.left ? e.left += c.left : e.top += c.top; var h = c.left ? 2 * c.left - n + s : 2 * c.top - r + l , u = c.left ? "left" : "top" , d = c.left ? "offsetWidth" : "offsetHeight"; i.offset(e), this.replaceArrow(h, i[0][d], u) } , r.prototype.replaceArrow = function(e, t, i) { this.arrow().css(i, e ? 50 * (1 - e / t) + "%" : "") } , r.prototype.setContent = function() { var e = this.tip() , t = this.getTitle(); e.find(".tooltip-inner")[this.options.html ? "html" : "text"](t), e.removeClass("fade in top bottom left right") } , r.prototype.hide = function() { function e() { "in" != t.hoverState && i.detach(), t.$element.trigger("hidden.bs." + t.type) } var t = this , i = this.tip() , n = m.Event("hide.bs." + this.type); if (this.$element.removeAttr("aria-describedby"), this.$element.trigger(n), !n.isDefaultPrevented()) return i.removeClass("in"), m.support.transition && this.$tip.hasClass("fade") ? i.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(), this.hoverState = null, this } , r.prototype.fixTitle = function() { var e = this.$element; !e.attr("title") && "string" == typeof e.attr("data-original-title") || e.attr("data-original-title", e.attr("title") || "").attr("title", "") } , r.prototype.hasContent = function() { return this.getTitle() } , r.prototype.getPosition = function(e) { var t = (e = e || this.$element)[0] , i = "BODY" == t.tagName; return m.extend({}, "function" == typeof t.getBoundingClientRect ? t.getBoundingClientRect() : null, { scroll: i ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(), width: i ? m(window).width() : e.outerWidth(), height: i ? m(window).height() : e.outerHeight() }, i ? { top: 0, left: 0 } : e.offset()) } , r.prototype.getCalculatedOffset = function(e, t, i, n) { return "bottom" == e ? { top: t.top + t.height, left: t.left + t.width / 2 - i / 2 } : "top" == e ? { top: t.top - n, left: t.left + t.width / 2 - i / 2 } : "left" == e ? { top: t.top + t.height / 2 - n / 2, left: t.left - i } : { top: t.top + t.height / 2 - n / 2, left: t.left + t.width } } , r.prototype.getViewportAdjustedDelta = function(e, t, i, n) { var r = { top: 0, left: 0 }; if (!this.$viewport) return r; var o = this.options.viewport && this.options.viewport.padding || 0 , a = this.getPosition(this.$viewport); if (/right|left/.test(e)) { var s = t.top - o - a.scroll , l = t.top + o - a.scroll + n; s < a.top ? r.top = a.top - s : l > a.top + a.height && (r.top = a.top + a.height - l) } else { var c = t.left - o , h = t.left + o + i; c < a.left ? r.left = a.left - c : h > a.width && (r.left = a.left + a.width - h) } return r } , r.prototype.getTitle = function() { var e = this.$element , t = this.options; return e.attr("data-original-title") || ("function" == typeof t.title ? t.title.call(e[0]) : t.title) } , r.prototype.getUID = function(e) { for (; e += ~~(1e6 * Math.random()), document.getElementById(e); ) ; return e } , r.prototype.tip = function() { return this.$tip = this.$tip || m(this.options.template) } , r.prototype.arrow = function() { return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow") } , r.prototype.validate = function() { this.$element[0].parentNode || (this.hide(), this.$element = null, this.options = null) } , r.prototype.enable = function() { this.enabled = !0 } , r.prototype.disable = function() { this.enabled = !1 } , r.prototype.toggleEnabled = function() { this.enabled = !this.enabled } , r.prototype.toggle = function(e) { var t = this; e && ((t = m(e.currentTarget).data("bs." + this.type)) || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()), m(e.currentTarget).data("bs." + this.type, t))), t.tip().hasClass("in") ? t.leave(t) : t.enter(t) } , r.prototype.destroy = function() { clearTimeout(this.timeout), this.hide().$element.off("." + this.type).removeData("bs." + this.type) } ; var e = m.fn.tooltip; m.fn.tooltip = function(n) { return this.each(function() { var e = m(this) , t = e.data("bs.tooltip") , i = "object" == typeof n && n; !t && "destroy" == n || (t || e.data("bs.tooltip", t = new r(this,i)), "string" == typeof n && t[n]()) }) } , m.fn.tooltip.Constructor = r, m.fn.tooltip.noConflict = function() { return m.fn.tooltip = e, this } }(jQuery), function(e, t, i) { "undefined" != typeof module && module.exports ? module.exports = i() : "function" == typeof define && define.amd ? define(i) : t.Keen = i() }(0, this, function() { "use strict"; function Keen() { return _init.apply(this, arguments) } function _init(e) { if (_isUndefined(e)) throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/"); if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1) throw new Error("Please provide a projectId"); this.configure(e) } function _extend(e) { for (var t = 1; t < arguments.length; t++) for (var i in arguments[t]) e[i] = arguments[t][i]; return e } function _isUndefined(e) { return void 0 === e } function _type(e) { var t = e && e.constructor ? e.constructor.toString() : void 0; return t ? t.match(/function (.*)\(/)[1] : "Null" } function _each(e, t, i) { var n; if (!e) return 0; if (i = i || e, "array" === _type(e)) { for (n = 0; n < e.length; n++) if (!1 === t.call(i, e[n], n, e)) return 0 } else for (n in e) if (e.hasOwnProperty(n) && !1 === t.call(i, e[n], n, e)) return 0; return 1 } function _parse_params(e) { for (var t, i = {}, n = /\+/g, r = /([^&=]+)=?([^&]*)/g, o = function(e) { return decodeURIComponent(e.replace(n, " ")) }, a = e.split("?")[1]; t = r.exec(a); ) i[o(t[1])] = o(t[2]); return i } function _set_protocol(e) { switch (e) { case "http": return "http"; case "auto": return location.protocol.replace(/:/g, ""); case "https": case void 0: default: return "https" } } function _set_request_type(e) { var t = e || "jsonp" , i = !1; return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (i = !0), null == t || "xhr" == t ? i ? "xhr" : "jsonp" : t } function _build_url(e) { return this.client.endpoint + "/projects/" + this.client.projectId + e } function _uploadEvent(e, t, i, n, r) { var o = _build_url.apply(this, ["/events/" + e]) , a = {}; for (var s in i = !1 !== i, this.client.globalProperties && (a = this.client.globalProperties(e)), t) t.hasOwnProperty(s) && (a[s] = t[s]); switch (this.client.requestType) { case "xhr": _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, i, n, r]); break; case "jsonp": var l = JSON.stringify(a) , c = Keen.Base64.encode(l); o = (o = (o = o + "?api_key=" + this.client.writeKey) + "&data=" + c) + "&modified=" + (new Date).getTime(), _request.jsonp.apply(this, [o, this.client.writeKey, n, r]); break; case "beacon": l = JSON.stringify(a), c = Keen.Base64.encode(l); o = (o = (o = o + "?api_key=" + encodeURIComponent(this.client.writeKey)) + "&data=" + encodeURIComponent(c)) + "&modified=" + encodeURIComponent((new Date).getTime()), o += "&c=clv1", _request.beacon.apply(this, [o, null, n, r]) } } Keen.prototype.configure = function(e) { return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""), e.protocol = _set_protocol(e.protocol), e.requestType = _set_request_type(e.requestType), this.client = { projectId: e.projectId, writeKey: e.writeKey, readKey: e.readKey, globalProperties: null, endpoint: e.protocol + "://" + e.host, requestType: e.requestType }, Keen.trigger("client", this, e), this.trigger("ready"), this } ; var _request = { xhr: function(e, t, i, n, r, o, a, s) { if (!r) return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId); var l = new XMLHttpRequest; if (l.onreadystatechange = function() { if (4 == l.readyState) if (200 <= l.status && l.status < 300) { var e; try { e = JSON.parse(l.responseText) } catch (e) { Keen.log("Could not JSON parse HTTP response: " + l.responseText), s && s(l, e) } a && e && a(e) } else Keen.log("HTTP request failed."), s && s(l, null) } , l.open(e, t, o), r && l.setRequestHeader("Authorization", r), n && l.setRequestHeader("Content-Type", "application/json"), i) for (var c in i) i.hasOwnProperty(c) && l.setRequestHeader(c, i[c]); var h = n ? JSON.stringify(n) : null; l.send(h) }, jsonp: function(e, t, i, n) { if (!t) return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId); if (t && e.indexOf("api_key") < 0) { var r = 0 < e.indexOf("?") ? "&" : "?"; e = e + r + "api_key=" + t } for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; ) o += "a"; var a = !1; window[o] = function(e) { a = !0, i && e && i(e), window[o] = void 0 } , e = e + "&jsonp=" + o; var s = document.createElement("script"); s.id = "keen-jsonp", s.src = e, document.getElementsByTagName("head")[0].appendChild(s), s.onreadystatechange = function() { !1 === a && "loaded" === this.readyState && (a = !0, n && n()) } , s.onerror = function() { !1 === a && (a = !0, n && n()) } }, beacon: function(e, t, i, n) { if (t && e.indexOf("api_key") < 0) { var r = 0 < e.indexOf("?") ? "&" : "?"; e = e + r + "api_key=" + t } var o = document.createElement("img"); o.onload = function() { if (!0, "naturalHeight"in this) { if (this.naturalHeight + this.naturalWidth === 0) return void this.onerror() } else if (this.width + this.height === 0) return void this.onerror(); i && i({ created: !0 }) } , o.onerror = function() { !0, n && n() } , o.src = e } } , Events = Keen.Events = { on: function(e, t) { return this.listeners || (this.listeners = {}), (this.listeners[e] || (this.listeners[e] = [])).push({ callback: t }), this }, off: function(e, t) { if (!e && !t) return this.listeners = void 0, delete this.listeners, this; for (var i = this.listeners[e] || [], n = i.length; n--; ) t && t == i[n].callback && this.listeners[e].splice(n, 1), t && 0 != i.length || (this.listeners[e] = void 0, delete this.listeners[e]); return this }, trigger: function(e) { if (!this.listeners) return this; for (var t = Array.prototype.slice.call(arguments, 1), i = this.listeners[e] || [], n = 0; n < i.length; n++) i[n].callback.apply(this, t); return this } }; _extend(Keen.prototype, Events), _extend(Keen, Events), Keen.loaded = !0, Keen.utils = { each: _each, extend: _extend, parseParams: _parse_params }, Keen.ready = function(e) { Keen.loaded ? e() : Keen.on("ready", e) } , Keen.log = function(e) { "object" == typeof console && console.log("[Keen IO]", e) } ; var Plugins = Keen.Plugins = {}, Hh, Ih; Keen.prototype.addEvent = function() { _uploadEvent.apply(this, arguments) } , Keen.prototype.addEventSync = function(e, t, i, n) { _uploadEvent.apply(this, [e, t, !1, i, n]) } , Keen.prototype.trackExternalLink = function(e, t, i, n, r) { var o = e , a = o.metaKey , s = o.target , l = !1 , c = function() {}; return void 0 === n && (n = 500), "A" === s.nodeName ? c = function() { a || l || (l = !0, window.location = s.href) } : "FORM" === s.nodeName && (c = function() { l || (l = !0, s.submit()) } ), r && (c = function() { l || (l = !0, r()) } ), _uploadEvent.call(this, t, i, c, c), setTimeout(function() { c() }, n), !!a && void 0 } , Keen.prototype.setGlobalProperties = function(e) { if (!this.client) return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/"); if (!e || "function" != typeof e) throw new Error("Invalid value for global properties: " + e); this.client.globalProperties = e } , Keen.Base64 = { map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=", encode: function(e) { var t, i, n, r, o, a, s, l = "", c = 0, h = this.map; for (e = this.utf8.encode(e); c < e.length; ) t = e.charCodeAt(c++), i = e.charCodeAt(c++), n = e.charCodeAt(c++), r = t >> 2, o = (3 & t) << 4 | i >> 4, a = isNaN(i) ? 64 : (15 & i) << 2 | n >> 6, s = isNaN(i) || isNaN(n) ? 64 : 63 & n, l = l + h.charAt(r) + h.charAt(o) + h.charAt(a) + h.charAt(s); return l }, decode: function(e) { var t, i, n, r, o, a, s = "", l = 0, c = this.map, h = String.fromCharCode; for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; ) t = c.indexOf(e.charAt(l++)), o = (15 & (i = c.indexOf(e.charAt(l++)))) << 4 | (n = c.indexOf(e.charAt(l++))) >> 2, a = (3 & n) << 6 | (r = c.indexOf(e.charAt(l++))), s = s + (h(t << 2 | i >> 4) + (64 != n ? h(o) : "")) + (64 != r ? h(a) : ""); return this.utf8.decode(s) }, utf8: { encode: function(e) { for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; ) i += (t = e.charCodeAt(n++)) < 128 ? r(t) : 127 < t && t < 2048 ? r(t >> 6 | 192) + r(63 & t | 128) : r(t >> 12 | 224) + r(t >> 6 & 63 | 128) + r(63 & t | 128); return i }, decode: function(e) { for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; ) i += (t = e.charCodeAt(n)) < 128 ? [r(t), n++][0] : 191 < t && t < 224 ? [r((31 & t) << 6 | 63 & e.charCodeAt(n + 1)), n += 2][0] : [r((15 & t) << 12 | (63 & e.charCodeAt(n + 1)) << 6 | 63 & (c3 = e.charCodeAt(n + 2))), n += 3][0]; return i } } }, "object" != typeof JSON && (JSON = {}), function() { function f(e) { return e < 10 ? "0" + e : e } function quote(e) { return escapable.lastIndex = 0, escapable.test(e) ? '"' + e.replace(escapable, function(e) { var t = meta[e]; return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4) }) + '"' : '"' + e + '"' } function str(e, t) { var i, n, r, o, a, s = gap, l = t[e]; switch (l && "object" == typeof l && "function" == typeof l.toJSON && (l = l.toJSON(e)), "function" == typeof rep && (l = rep.call(t, e, l)), typeof l) { case "string": return quote(l); case "number": return isFinite(l) ? String(l) : "null"; case "boolean": case "null": return String(l); case "object": if (!l) return "null"; if (gap += indent, a = [], "[object Array]" === Object.prototype.toString.apply(l)) { for (o = l.length, i = 0; i < o; i += 1) a[i] = str(i, l) || "null"; return r = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + s + "]" : "[" + a.join(",") + "]", gap = s, r } if (rep && "object" == typeof rep) for (o = rep.length, i = 0; i < o; i += 1) "string" == typeof rep[i] && ((r = str(n = rep[i], l)) && a.push(quote(n) + (gap ? ": " : ":") + r)); else for (n in l) Object.prototype.hasOwnProperty.call(l, n) && ((r = str(n, l)) && a.push(quote(n) + (gap ? ": " : ":") + r)); return r = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + s + "}" : "{" + a.join(",") + "}", gap = s, r } } "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() { return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null } , String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() { return this.valueOf() } ); var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = { "\b": "\\b", "\t": "\\t", "\n": "\\n", "\f": "\\f", "\r": "\\r", '"': '\\"', "\\": "\\\\" }, rep; "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, i) { var n; if (indent = gap = "", "number" == typeof i) for (n = 0; n < i; n += 1) indent += " "; else "string" == typeof i && (indent = i); if ((rep = t) && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length)) throw new Error("JSON.stringify"); return str("", { "": e }) } ), "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) { function walk(e, t) { var i, n, r = e[t]; if (r && "object" == typeof r) for (i in r) Object.prototype.hasOwnProperty.call(r, i) && (void 0 !== (n = walk(r, i)) ? r[i] = n : delete r[i]); return reviver.call(e, t, r) } var j; if (text = String(text), cx.lastIndex = 0, cx.test(text) && (text = text.replace(cx, function(e) { return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4) })), /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, ""))) return j = eval("(" + text + ")"), "function" == typeof reviver ? walk({ "": j }, "") : j; throw new SyntaxError("JSON.parse") } ) }(), Hh = Keen.utils, Ih = function(i) { function e(e) { for (u = 1; e = n.shift(); ) e() } var t, n = [], r = document, o = r.documentElement, a = o.doScroll, s = "DOMContentLoaded", l = "addEventListener", c = "onreadystatechange", h = "readyState", u = (a ? /^loaded|^c/ : /^loaded|c/).test(r[h]); return r[l] && r[l](s, t = function() { r.removeEventListener(s, t, !1), e() } , !1), a && r.attachEvent(c, t = function() { /^c/.test(r[h]) && (r.detachEvent(c, t), e()) } ), i = a ? function(t) { self != top ? u ? t() : n.push(t) : function() { try { o.doScroll("left") } catch (e) { return setTimeout(function() { i(t) }, 50) } t() }() } : function(e) { u ? e() : n.push(e) } } , "undefined" != typeof module && module.exports ? module.exports = Ih() : "function" == typeof define && define.amd ? define(Ih) : Hh.domready = Ih(); var loaded = window.Keen, cached = window._Keen || {}, clients, ready; if (loaded && cached) { for (var instance in clients = cached.clients || {}, ready = cached.ready || [], clients) if (clients.hasOwnProperty(instance)) { var client = clients[instance]; for (var method in Keen.prototype) Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]); if (loaded.Query = Keen.Query ? Keen.Query : function() {} , loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {} , client._config && (client.configure.call(client, client._config), delete client._config), client._setGlobalProperties) { for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++) client.setGlobalProperties.apply(client, globals[i]); delete client._setGlobalProperties } if (client._addEvent) { for (var queue = client._addEvent || [], i = 0; i < queue.length; i++) client.addEvent.apply(client, queue[i]); delete client._addEvent } var callback = client._on || []; if (client._on) { for (var i = 0; i < callback.length; i++) client.on.apply(client, callback[i]); client.trigger("ready"), delete client._on } } for (var i = 0; i < ready.length; i++) { var callback = ready[i]; Keen.on("ready", function() { callback() }) } } return Keen.loaded && setTimeout(function() { Keen.utils.domready(function() { Keen.trigger("ready") }) }, 0), Keen }), function() { var i = window.analytics = window.analytics || []; if (!i.initialize) { if (i.invoked) return window.console && console.error && console.error("Segment snippet included twice."); i.invoked = !0, i.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"], i.factory = function(t) { return function() { var e = Array.prototype.slice.call(arguments); return e.unshift(t), i.push(e), i } } ; for (var e = 0; e < i.methods.length; e++) { var t = i.methods[e]; i[t] = i.factory(t) } i.load = function(e) { var t = document.createElement("script"); t.type = "text/javascript", t.async = !0, t.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + e + "/analytics.min.js"; var i = document.getElementsByTagName("script")[0]; i.parentNode.insertBefore(t, i) } , i.SNIPPET_VERSION = "4.0.0" } }(), function(i, u) { "use strict"; var d = "function" , p = "undefined" , f = "object" , e = "major" , t = "model" , n = "name" , r = "type" , o = "vendor" , a = "version" , s = "architecture" , l = "console" , c = "mobile" , h = "tablet" , g = { has: function(e, t) { return -1 !== t.toLowerCase().indexOf(e.toLowerCase()) }, lowerize: function(e) { return e.toLowerCase() } } , m = { rgx: function() { for (var e, t, i, n, r, o, a, s = 0, l = arguments; s < l.length; s += 2) { var c = l[s] , h = l[s + 1]; if (typeof e == p) for (n in e = {}, h) typeof (r = h[n]) == f ? e[r[0]] = u : e[r] = u; for (t = i = 0; t < c.length; t++) if (o = c[t].exec(this.getUA())) { for (n = 0; n < h.length; n++) a = o[++i], typeof (r = h[n]) == f && 0 < r.length ? 2 == r.length ? typeof r[1] == d ? e[r[0]] = r[1].call(this, a) : e[r[0]] = r[1] : 3 == r.length ? typeof r[1] != d || r[1].exec && r[1].test ? e[r[0]] = a ? a.replace(r[1], r[2]) : u : e[r[0]] = a ? r[1].call(this, a, r[2]) : u : 4 == r.length && (e[r[0]] = a ? r[3].call(this, a.replace(r[1], r[2])) : u) : e[r] = a || u; break } if (o) break } return e }, str: function(e, t) { for (var i in t) if (typeof t[i] == f && 0 < t[i].length) { for (var n = 0; n < t[i].length; n++) if (g.has(t[i][n], e)) return "?" === i ? u : i } else if (g.has(t[i], e)) return "?" === i ? u : i; return e } } , v = { browser: { oldsafari: { major: { 1: ["/8", "/1", "/3"], 2: "/4", "?": "/" }, version: { "1.0": "/8", 1.2: "/1", 1.3: "/3", "2.0": "/412", "2.0.2": "/416", "2.0.3": "/417", "2.0.4": "/419", "?": "/" } } }, device: { sprint: { model: { "Evo Shift 4G": "7373KT" }, vendor: { HTC: "APA", Sprint: "Sprint" } } }, os: { windows: { version: { ME: "4.90", "NT 3.11": "NT3.51", "NT 4.0": "NT4.0", 2e3: "NT 5.0", XP: ["NT 5.1", "NT 5.2"], 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"translateZ(0) " : "", e.Sly = Me, xe.fn.sly = function(n, r) { var o, a; return xe.isPlainObject(n) || ("string" !== Re(n) && !1 !== n || (o = !1 === n ? "destroy" : n, a = Array.prototype.slice.call(arguments, 1)), n = {}), this.each(function(e, t) { var i = xe.data(t, He); i || o ? i && o && i[o] && i[o].apply(i, a) : i = xe.data(t, He, new Me(t,n,r).init()) }) } , Me.defaults = { slidee: null, horizontal: !1, itemNav: null, itemSelector: null, smart: !1, activateOn: null, activateMiddle: !1, scrollSource: null, scrollBy: 0, scrollHijack: 300, scrollTrap: !1, dragSource: null, mouseDragging: !1, touchDragging: !1, releaseSwing: !1, swingSpeed: .2, elasticBounds: !1, interactive: null, scrollBar: null, dragHandle: !1, dynamicHandle: !1, minHandleSize: 50, clickBar: !1, syncSpeed: .5, pagesBar: null, activatePageOn: null, pageBuilder: function(e) { return "
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  • " }, forward: null, backward: null, prev: null, next: null, prevPage: null, nextPage: null, cycleBy: null, cycleInterval: 5e3, pauseOnHover: !1, startPaused: !1, moveBy: 300, speed: 0, easing: "swing", startAt: null, keyboardNavBy: null, draggedClass: "dragged", activeClass: "active", disabledClass: "disabled" } }(jQuery, window), function o(a, s, l) { function c(i, e) { if (!s[i]) { if (!a[i]) { var t = "function" == typeof require && require; if (!e && t) return t(i, !0); if (h) return h(i, !0); var n = new Error("Cannot find module '" + i + "'"); throw n.code = "MODULE_NOT_FOUND", n } var r = s[i] = { exports: {} }; a[i][0].call(r.exports, function(e) { var t = a[i][1][e]; return c(t || e) }, r, r.exports, o, a, s, l) } return s[i].exports } for (var h = "function" == typeof require && require, e = 0; e < l.length; e++) c(l[e]); return c }({ 1: [function(p, f, e) { (function(e) { "use strict"; function t(e) { this.player = null, this.director = null, this.modelManager = null, this.container = null, this.tagManager = null, this.fadeInSpeed = e, null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0) } var r = p("three") , i = p("./util/logger") , n = (p("./util/common"), p("./enum/PlayerEvents")) , o = p("./enum/DirectorEvents") , a = p("./settings") , s = p("./enum/Viewmode") , l = (p("./enum/WarpStyle"), p("./enum/BlackoutStyle"), p("./enum/ModelManagerEvents")) , c = p("./enum/tagEvents") , h = p("./util/transitions") , u = p("./util/lerp") , d = new i(e); window.THREE = r, t.prototype.init = function(e, t, i, n, r) { (window.app = this).player = t, this.director = e, this.modelManager = i, this.tagManager = n, this.container = r, this.updateModel(), this.bindEvents() } , t.prototype.bindEvents = function() { this.modelManager.on(l.ActiveModelChanged, this.updateModel.bind(this)), this.player.on(n.ModeChanging, this.handlePlayerModeChanging.bind(this)), this.player.on(n.ModeChanged, this.handlePlayerModeChanged.bind(this)), this.player.on(n.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)), this.player.on(n.StartInside, this.handleStartInside.bind(this)), this.player.on(n.StartOutside, this.handleStartOutside.bind(this)), this.player.on(n.WarpStarted, this.handleWarpStarted.bind(this)), this.director.on(o.ActionInterrupted, this.handleActionInterruption.bind(this)), this.tagManager.on(c.TagActivated, this.ontagActivated.bind(this)), this.tagManager.on(c.TagNavigation, this.onNavigationTotag.bind(this)) } , t.prototype.updateModel = function() { this.model = this.modelManager.getActiveModel() } , t.prototype.handleWarpStarted = function() { this.hidePlayerReticule() } , t.prototype.ontagActivated = function() { this.hidePlayerReticule() } , t.prototype.onNavigationTotag = function() { this.hidePlayerReticule() } , t.prototype.handlePlayerModeChanging = function(e, t, i) { var n = this.modelManager.getActiveModel() , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : a[t].markerOpacity; n.fadePanoMarkers(r), n.setMode(t) } , t.prototype.handlePlayerModeChanged = function(e, t) { var i = this.modelManager.getActiveModel() , n = t === s.PANORAMA ? r.DoubleSide : r.FrontSide; i.setSide(n), i.setMode(t) } , t.prototype.handleClosestPanoChanging = function(e, t, i) { i !== s.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i), t && !this.director.tourIsPlaying && t.hoverOn(i)) } , t.prototype.handleActionInterruption = function() {} , t.prototype.handleStartInside = function(e) { var t = a[this.player.mode] , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength; this.fadeIn(this.fadeInSpeed), this.model.alpha = 0, this.model.skybox.material.uniforms.opacity.value = 1, this.model.fadePanoMarkers(e ? 0 : t.markerOpacity); var n = this.player.reticule; h.start(u.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac") } , t.prototype.handleStartOutside = function(e) { this.fadeIn(e) } , t.prototype.fadeIn = function(e) { null != e || (e = 2e3, d.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")), $(this.container).fadeIn(e) } , t.prototype.hidePlayerReticule = function() { this.player.reticule.hide() } , f.exports = t } ).call(this, "/js/DisplayController.js") } , { "./enum/BlackoutStyle": 18, "./enum/DirectorEvents": 23, "./enum/tagEvents": 32, "./enum/ModelManagerEvents": 33, "./enum/PlayerEvents": 40, "./enum/Viewmode": 51, "./enum/WarpStyle": 52, "./settings": 166, "./util/common": 185, "./util/lerp": 188, "./util/logger": 189, "./util/transitions": 195, three: 217 }], 2: [function(e, t, i) { "use strict"; function n() { this.baseStartTime = performance.timing.navigationStart, this.loadingStartTime = null, this.waitingStartTime = null, this.appReadyTime = null } n.prototype.setBaseStartTime = function(e) { this.baseStartTime = e || Date.now() } , n.prototype.setWaitingStartTime = function(e) { this.waitingStartTime = e || Date.now() } , n.prototype.setLoadingStartTime = function(e) { this.loadingStartTime = e || Date.now() } , n.prototype.setAppReadyTime = function(e) { this.appReadyTime = e || Date.now() } , n.prototype.calcFullLoadingTime = function() { var e = this.appReadyTime - this.baseStartTime; return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime), e } , t.exports = n } , {}], 3: [function(i, n, e) { (function(e) { "use strict"; function a() { return 100 * Math.random() } var t = i("./util/logger") , s = i("./util/browser") , l = new t(e) , c = window.MP_AB_TESTS = window.MP_AB_TESTS || { initialized: !1, init: function(e, t) { if (t = t || {}, !this.initialized) { for (var i in this.initialized = !0, s.valueFromHash("tilegen") && (t.tilegen = 1 === s.valueFromHash("tilegen", 0)), s.valueFromHash("imgopt") && (t.imgopt = 1 === s.valueFromHash("imgopt", 0)), e) { var n = i.match("^sc_tilegen_([0-9]+)$"); n && (c.tilegen = a() < parseInt(n[1])); var r = i.match("^sc_imgopt_([0-9]+)$"); r && (c.imgopt = a() < parseInt(r[1])) } for (var o in t) c[o] = t[o], l.debug("A/B override:", o, c[o]) } }, changeIfTileGenerating: function(e) { return c.tilegen && (e += -1 === e.indexOf("?") ? "?" : "&", e += ""), e }, changeIfImageOptimzing: function(e) { if(e.includes("blob:http"))return e;//add return c.imgopt && -1 === e.indexOf("imgopt=1") && (e += -1 === e.indexOf("?") ? "?" : "&", e += ""), e }, tilegen: !1, imgopt: !1 }; n.exports = c } ).call(this, "/js/ab.js") } , { "./util/browser": 182, "./util/logger": 189 }], 4: [function(u, d, e) { (function(e) { "use strict"; function r(n, e, t, i) { function r(e) { a[e.sid] = !0; var t = e.billboard.media && e.billboard.media.type , i = { tag_id: e.sid, tags_visited: Object.keys(a).length, tag_count: Object.keys(n.tags).length, tag_view_count: ++d, has_media: !!t }; t && (i.media_type = t), g("tag_opened", i) } var o, a = {}, s = Date.now() - P, l = null; i && (l = Date.now() - window.navigationStart); try { o = /* n.data.player_options.highlight_reel && */ 0 < n.heroLocations.length } catch (n) { o = !1 } var c, h = n.supportsVR; h || (c = "VR disabled at the model/account level", y.valueFromHash("vr") === w.NONE ? c = "VR disabled, using &vr=0" : y.detectAndroid() ? _.isDeviceSupported(b.Android) || (c = "VR disabled, unsupported Android version") : y.detectIOS() && (_.isDeviceSupported(b.IOS) || (c = "VR disabled, unsupported iOS version"))), g("model_loaded", { duration: s, duration_from_navigation_start: l, has_hlr: o, has_vr: h, vr_reason: c }); var u = 0; n.panos.forEach(function(e) { e.on("enter", function() { f("pano_viewed", { pano_id: e.id, pano_view_count: ++u, alignment_type: e.alignmentType, interaction_source: R, navigation_source: v }) }) }); var d = 0; for (var p in n.tags) n.tags[p].billboard.on(M.OPENED, r.bind(this, n.tags[p])); e.on("tour_auto", function(e) { v = "tour_" + e }), e.on("tour_manual", function(e) { R = "gui-" + e, v = "tour_manual" }), t.on(C.InteractionKey, function() { e.mode === A.TRANSITIONING || e.flying || m(C.InteractionKey) }), t.on(C.InteractionDirect, function() { e.mode === A.TRANSITIONING || e.flying || m(C.InteractionDirect) }), function(t) { I.on(T.OPENED, function() { f("showcase_share_intent", { pano_id: t.currentPano && t.currentPano.id }) }), I.on(T.LINK_CLICKED, function(e) { f("showcase_share_action", { channel: e.channel, pano_id: t.currentPano && t.currentPano.id }) }), E.on(x.ORIGIN_LINK_CLICKED, function() { f("showcase_share_origin_link_clicked") }) }(e), function() { _.on(S.OPENED, f.bind(this, "showcase_gui", { gui_action: "click_vr_button" })), _.on(S.LAUNCH, function(e) { f("showcase_gui", { gui_action: "launch_vr", vr_platform: e.vr_platform, vr_app: e.vr_app }) }), _.on(S.PREV, f.bind(this, "showcase_gui", { gui_action: "vr_modal_prev" })), _.on(S.NEXT, function(e) { f("showcase_gui", { gui_action: e.nextAction }) }), _.on(S.CLOSED, f.bind(this, "showcase_gui", { gui_action: "vr_modal_close" })), _.on(S.falseICECHOSEN, function(e) { f("showcase_gui", { gui_action: e.name + " " }) }), _.on(S.STORE, function(e) { f("showcase_gui", { gui_action: "launch_store", store: e }) }) }() } function f(e, t) { if (t = t || {}, i) try { window.analytics.track(e, s.extendObject(t, c), { context: { app: { name: "showcase", version: "2.25.6-0-gd87e5b1" }, screen: { width: window.screen.width, height: window.screen.height, density: window.devicePixelRatio } } }) } catch (t) { console.warn("Failed to send data to segment for " + e) } } function g(e, t) { f(e, t = t || {}) } function m(e, t) { R = e === C.InteractionGui ? "gui-" + t : e, v = "self_guided" } var v, o, a = (u("three"), u("./util/ajax"), u("./ab")), y = u("./util/browser"), s = u("./util/common"), t = u("./settings"), A = (u("./localization/localize"), u("./enum/Viewmode")), C = u("./enum/ControlEvents"), I = u("./gui/sharing/modal"), E = u("./gui/title/titleBar"), _ = u("./gui/vr/vrModal"), b = u("./enum/VRPlatforms"), w = u("./enum/VROption"), T = u("./gui/sharing/ShareEvents"), x = u("./gui/title/TitleEvents"), S = u("./gui/vr/vrEvent"), M = u("./tag/Billboard/BillboardEvent"), l = new (u("./util/logger"))(e), R = (u("./enum/PlayerEvents"), "direct"), i = null, n = !1, P = null, c = null, h = s.uuid4(); d.exports = { report: function(e, t, i, n) { !function(e, t) { if (o) try { o.addEvent(e, s.extendObject({ host: window.location.host, keen: { addons: [{ name: "keen:ua_parser", input: { ua_string: "user_agent" }, output: "parsed_user_agent" }] }, user_agent: "${keen.user_agent}", referrer: { url: s.normalizeUrl(document.referrer), domain: s.domainFromUrl(document.referrer), url_original: document.referrer }, embedded: y.inIframe(), is_mobile: y.isMobile(), version: "2.25.6-0-gd87e5b1" }, t)) } catch (e) { l.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e) } }("Session starts", { model: e, status: t, loadtime: Date.now() - (P || Date.now()), loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null, autoplay: i, quickstart: n, ab_tilegen: a.tilegen, ab_imgopt: a.imgopt }) }, impression: function(e) { g("impression", { visible: void 0 === (e = e || {}).isVisible || e.isVisible, url_params: (void 0 !== e.immediate && e.immediate, window.location.search.substr(1).split("&")) }) }, initKeen: function(e) { return e.token && e.appId ? void (o = new Keen({ projectId: e.appId, writeKey: e.token, readKey: "", requestType: "xhr" })) : void l.warn("no keen token/appId") }, initSegment: function(e) { return e.token ? (i = e.token, window.analytics.load(e.token), c = { model_id: e.model, start_source: e.startSource, autoplay: e.autoplay, quickstart: e.quickstart, language_tag: t.languageTag, is_mobile: y.isMobile(), iframe: y.inIframe(), aspect_ratio: y.aspectRatio(), session_id: h, window: { width: $("#player").width(), height: $("#player").height() }, platform: { browser: { name: $.ua.browser.name, major: $.ua.browser.major, version: $.ua.browser.version }, os: { name: $.ua.os.name, version: $.ua.os.version }, device: { vendor: $.ua.device.vendor, model: $.ua.device.model, type: $.ua.device.type } } }, n = Math.random() < t.analytics.sessionTrackingRate, l.debug("tracking sample rate = " + t.analytics.sessionTrackingRate), void l.debug("tracking this session = " + n)) : void l.warn("no segment token") }, sessionStart: function(e) { l.debug("analytics user_session_start"), f("session_started"), P = Date.now(), window.addEventListener("unload", function() { !function(e, t) { if (t = t || {}, navigator.sendBeacon && i) try { navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({ event: e, anonymousId: window.analytics.user().anonymousId(), properties: s.extendObject(t, c), writeKey: i, sentAt: Date.now(), type: "track", context: { userAgent: y.userAgent(), library: { name: "showcase-beacon", version: "2.25.6-0-gd87e5b1" }, app: { name: "showcase", version: "2.25.6-0-gd87e5b1" } } })) } catch (e) { console.warn("Failed to send async segment request") } }("session_ended", { duration: Date.now() - P }) }) }, modelLoaded: function(e, t, i, n) { r(e, t, i, n) }, loadComplete: function(e) { f("load_times", { time_to_app_start: e }) }, track: function(e, t) { n && (l.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"), f(e, t)) }, trackAlways: function(e, t) { l.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"), f(e, t) }, getSessionId: function() { return h }, updateInteraction: m } } ).call(this, "/js/analytics.js") } , { "./ab": 3, "./enum/ControlEvents": 21, "./enum/PlayerEvents": 40, "./enum/VROption": 47, "./enum/VRPlatforms": 49, "./enum/Viewmode": 51, "./gui/sharing/ShareEvents": 76, "./gui/sharing/modal": 77, "./gui/title/TitleEvents": 80, "./gui/title/titleBar": 82, "./gui/vr/vrEvent": 85, "./gui/vr/vrModal": 87, "./localization/localize": 108, "./tag/Billboard/BillboardEvent": 120, "./settings": 166, "./util/ajax": 181, "./util/browser": 182, "./util/common": 185, "./util/logger": 189, three: 217 }], 5: [function(e, t, i) { "use strict"; function n() { r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar), this.controls = null } var r = e("three") , o = e("../constants") , a = e("../util/cameraLight"); (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) { this.aspect = e, this.updateProjectionMatrix() } , t.exports = n } , { "../constants": 8, "../util/cameraLight": 184, three: 217 }], 6: [function(e, t, i) { "use strict"; function n() { var e = $("#player").width() / $("#player").height(); r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar), this.controls = null, this.updateAspect(e) } var r = e("three") , o = e("../constants"); (n.prototype = Object.create(r.OrthographicCamera.prototype)).updateAspect = function(e) { this.aspect = e, this.top = o.orthoBase / e, this.bottom = -o.orthoBase / e, this.updateProjectionMatrix() } , t.exports = n } , { "../constants": 8, three: 217 }], 7: [function(e, t, i) { "use strict"; function n() { r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar), this.controls = null } var r = e("three") , o = e("../settings") , a = e("../util/cameraLight"); (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) { this.aspect = e, this.updateProjectionMatrix() } , t.exports = n } , { "../settings": 166, "../util/cameraLight": 184, three: 217 }], 8: [function(e, t, i) { "use strict"; t.exports = { signedUrlDefaultExpireTime: 24e4, signedUrlCheckInterval: 1e4, signedUrlRefreshBuffer: 15e3, dollhouseFOV: 70, dollhouseNear: .1,//1, dollhouseFar: 5e3, insideFOV: 70, insideFOVMax: 120, insideNear: .1, insideFar: 5e3, insideLookSpeed: .12, insideLookLimitUp: 40, insideLookLimitDown: -40, orthoNear: 1, orthoFar: 5e3, orthoBase: 10, narrowLandscapeHeight: 290, reallyNarrowLandscapeHeight: 250, visionTilingStartDate: new Date("8/26/2016"), visionTilingStartVersion: "1.1.407.13667", windowHeightHighQualityThreshold: 900, tourStepDelayDefault: 3500, tourStepDelaySlideShow: 5e3, workshopApsect: 9 / 16, highQualityMaxZoom: 2, ultraHighQualityMaxZoom: 3 } } , {}], 9: [function(e, t, i) { "use strict"; function n() { this.activeControl = null, this.controls = {}, this.cameras = {} } var a = e("./PanoramaControls") , s = e("./DollhouseControls") , l = e("./FloorplanControls") , c = e("../cameras/PanoramaCamera") , h = e("../cameras/DollhouseCamera") , u = e("../cameras/FloorplanCamera") , r = e("events").EventEmitter , d = e("../enum/ControlEvents") , o = e("../enum/ModelManagerEvents") , p = e("../enum/Viewmode") , f = e("../settings"); (n.prototype = Object.create(r.prototype)).init = function(e, t) { this.setUpControls(), this.bindEvents(e, t) } , n.prototype.activateControls = function(e) { this.activeControl && (this.activeControl.reset(), this.activeControl.enabled = !1), this.controls[e] && (this.controls[e].enabled = !0), this.activeControl = this.controls[e] } , n.prototype.setUpControls = function() { var i = {} , n = {} , e = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN] , r = [c, h, u] , o = [a, s, l]; e.forEach(function(e, t) { i[e] = new r[t], n[e] = new o[t](i[e]), n[e].on(d.Move, this.emit.bind(this, d.Move)), n[e].on(d.InputStart, this.emit.bind(this, d.InputStart)), n[e].on(d.InteractionDirect, this.emit.bind(this, d.InteractionDirect)), n[e].on(d.InteractionKey, this.emit.bind(this, d.InteractionKey)), n[e].on(d.Pinch, this.emit.bind(this, d.Pinch)), n[e].on(d.Scroll, this.emit.bind(this, d.Scroll)) } .bind(this)), this.controls = n, this.cameras = i } , n.prototype.bindEvents = function(e, t) { e.addEventListener("mousemove", this.onMouseMove.bind(this)), e.addEventListener("mousedown", this.onMouseDown.bind(this)), e.addEventListener("mouseup", this.onMouseUp.bind(this)), e.addEventListener("mouseover", this.onMouseOver.bind(this)), f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), { passive: !1 }), e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))), e.addEventListener("touchstart", this.onTouchStart.bind(this)), e.addEventListener("touchmove", this.onTouchMove.bind(this)), e.addEventListener("touchend", this.onTouchEnd.bind(this)), e.addEventListener("contextmenu", function(e) { e.preventDefault() }), e.addEventListener("pointerdown", this.onPointerDown.bind(this)), e.addEventListener("pointermove", this.onPointerMove.bind(this)), e.addEventListener("pointerup", this.onPointerUp.bind(this)), e.addEventListener("pointerout", this.onPointerCancel.bind(this)), e.addEventListener("pointercancel", this.onPointerCancel.bind(this)), document.addEventListener("keydown", this.onKeyDown.bind(this)), document.addEventListener("keyup", this.onKeyUp.bind(this)), t.on(o.ActiveModelChanged, function(e) { this.setModelForControls(e.model) } .bind(this)) } , n.prototype.setModelForControls = function(e) { this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox); var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding); [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) { this.controls[e].setBounds(t) } .bind(this)) } , n.prototype.onMouseDown = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseDown(e) } , n.prototype.onMouseMove = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseMove(e) } , n.prototype.onMouseUp = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseUp(e) } , n.prototype.onMouseOver = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseOver(e) } , n.prototype.onMouseWheel = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onMouseWheel(e) } , n.prototype.onTouchStart = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onTouchStart(e), $("#hotListWrap")[0].classList.remove("hotListActive"), $("#hotListContent ul .active").removeClass("active"), $("#hotList")[0].classList.remove("active") } , n.prototype.onTouchMove = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onTouchMove(e) } , n.prototype.onTouchEnd = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onTouchEnd(e) } , n.prototype.onPointerDown = function(e) { if (e.preventDefault(), this.activeControl) switch (e.pointerType) { case "mouse": this.activeControl.onMouseDown(e); break; default: this.activeControl.onPointerDown(e) } } , n.prototype.onPointerMove = function(e) { if (e.preventDefault(), this.activeControl) switch (e.pointerType) { case "mouse": this.activeControl.onMouseMove(e); break; default: this.activeControl.onPointerMove(e) } } , n.prototype.onPointerUp = function(e) { if (e.preventDefault(), this.activeControl) switch (e.pointerType) { case "mouse": this.activeControl.onMouseUp(e); break; default: this.activeControl.onPointerUp(e) } } , n.prototype.onPointerCancel = function(e) { e.preventDefault(), this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e) } , n.prototype.onKeyDown = function(e) { e.metaKey || e.ctrlKey || (e.preventDefault(), this.activeControl && this.activeControl.onKeyDown(e)) } , n.prototype.onKeyUp = function(e) { e.preventDefault(), this.activeControl && this.activeControl.onKeyUp(e) } , t.exports = n } , { "../cameras/DollhouseCamera": 5, "../cameras/FloorplanCamera": 6, "../cameras/PanoramaCamera": 7, "../enum/ControlEvents": 21, "../enum/ModelManagerEvents": 33, "../enum/Viewmode": 51, "../settings": 166, "./DollhouseControls": 10, "./FloorplanControls": 11, "./PanoramaControls": 13, events: 202 }], 10: [function(e, t, i) { "use strict"; function n(e) { a.call(this, e), this.minPolarAngle = o.dollhouseDefault.minPolarAngle, this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle, this.minDistance = o.dollhouseDefault.minDistance, this.maxDistance = o.dollhouseDefault.maxDistance, this.adjustedMinDistance = this.minDistance, this.adjustedMaxDistance = this.maxDistance } var r = e("three") , o = e("../settings") , a = e("./OutsideControls"); (n.prototype = Object.create(a.prototype)).pan = function(e, t) { this.camera.updateMatrix(); var i = this.camera.position.clone().sub(this.target).length(); i *= Math.tan(this.camera.fov / 2 * Math.PI / 180), this.panLeft(2 * e * i / $("#player").height()), this.panUp(-2 * t * i / $("#player").height()) } , n.prototype.updateZoom = function() { return this.offset.length() * this.scale } , n.prototype.setZoomBounds = function(e) { var t = e.min.distanceTo(e.max); this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0), this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius), this.minDistance = this.adjustedMinDistance, this.maxDistance = this.adjustedMaxDistance } , n.prototype.resetRanges = function(e, t) { e ? (this.minDistance = Math.min(e, this.minDistance), this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance, this.maxDistance = this.adjustedMaxDistance), t ? (this.minPolarAngle = r.Math.degToRad(-15), this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle, this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle) } , n.prototype.toJSON = function() { return a.prototype.toJSON.call(this) } , t.exports = n } , { "../settings": 166, "./OutsideControls": 12, three: 217 }], 11: [function(e, t, i) { "use strict"; function n(e) { c.call(this, e), this.minDistance = 15, this.maxDistance = 50, this.noRotateUpDown = !0, this.minPolarAngle = 0, this.maxPolarAngle = 0, this.mouseActions[u.LEFT] = h.PAN, this.mouseActions[u.MIDDLE] = h.DOLLY, this.mouseActions[u.RIGHT] = h.ROTATE, this.touchActions[1] = h.PAN, this.touchActions[2] = h.ROTATE_DOLLY, this.absoluteScale = 1, this.currentScale = 1 } var r, o, a, s = e("three"), l = e("../settings"), c = e("./OutsideControls"), h = e("../enum/ControlActions"), u = e("../enum/MouseButton"), d = e("../util/math"), p = e("../util/browser"); (n.prototype = Object.create(c.prototype)).zoomToContain = function(e) { this.absoluteScale = this.getDefaultAbsoluteScale(e); this.currentScale = this.absoluteScale } , n.prototype.getDefaultAbsoluteScale = function(modelSize) { var t = Math.max(modelSize.x, modelSize.z) , i = Math.min(modelSize.x, modelSize.z) , n = Math.max(t, i * this.camera.aspect) , r = Math.max(i, t * this.camera.aspect); var absoluteScale = (p.aspectRatio() < 1 ? r : n) / 2 / l.orthoBase * 1.2 return absoluteScale }, n.prototype.rotateToView = function(e, t) { var i = 0; p.aspectRatio() < 1 == e.x < e.z ? 0 < t.z && (i = Math.PI) : i = 0 < t.x ? Math.PI / 2 : -Math.PI / 2, this.rotateLeft(i), this.update(0) } , n.prototype.pan = function(e, t) { this.camera.updateMatrix(), this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()), this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height()) } , n.prototype.updateZoom = function() { return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed, this.absoluteScale = Math.max(l.zoomNearLimit, Math.min(this.absoluteScale, l.zoomFarLimit)), this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale, this.camera.left = -l.orthoBase * this.currentScale, this.camera.right = l.orthoBase * this.currentScale, this.camera.top = l.orthoBase * this.currentScale / this.camera.aspect, this.camera.bottom = -l.orthoBase * this.currentScale / this.camera.aspect, this.camera.updateProjectionMatrix(), this.offset.length() } , n.prototype.toJSON = (r = new s.Quaternion, o = (new s.Quaternion).setFromAxisAngle(new s.Vector3(0,1,0), s.Math.degToRad(90)), a = new s.Quaternion, function() { var e = c.prototype.toJSON.call(this); return r.copy(e.camera_quaternion), a.copy(o), a.multiply(r), e.camera_quaternion.x = d.toPrecision(a.x, 4), e.camera_quaternion.y = d.toPrecision(a.y, 4), e.camera_quaternion.z = d.toPrecision(a.z, 4), e.camera_quaternion.w = d.toPrecision(a.w, 4), e.ortho_zoom = d.toPrecision(this.currentScale * this.camera.aspect, 4), e } ), t.exports = n } , { "../enum/ControlActions": 20, "../enum/MouseButton": 34, "../settings": 166, "../util/browser": 182, "../util/math": 190, "./OutsideControls": 12, three: 217 }], 12: [function(e, t, i) { "use strict"; function n(e) { this.camera = e, (this.camera.controls = this).enabled = !1, this.target = new a.Vector3, this.targetBounds = new a.Box3, this.zoomSpeed = 2,//编辑时缩放快一些 this.minDistance = 0, this.maxDistance = 1 / 0, this.noRotateUpDown = !1, this.rotateSpeed = 1, this.keyboardZoomSpeed = 0, this.keyPanSpeed = 7, this.autoRotate = !1, this.autoRotateSpeed = 2, this.autoPan = !1, this.autoPanPosition = new a.Vector3, this.minPolarAngle = a.Math.degToRad(25), this.maxPolarAngle = a.Math.degToRad(65), this.rotationAcceleration = new a.Vector2, this.rotationSpeed = new a.Vector2, this.panAcceleration = new a.Vector2, this.panSpeed = new a.Vector2, this.rotateStart = new a.Vector2, this.rotateEnd = new a.Vector2, this.rotateDelta = new a.Vector2, this.panStart = new a.Vector2, this.panEnd = new a.Vector2, this.panDelta = new a.Vector2, this.panOffset = new a.Vector3, this.offset = new a.Vector3, this.dollyStart = new a.Vector2, this.dollyEnd = new a.Vector2, this.dollyDelta = new a.Vector2, this.phiDelta = 0, this.thetaDelta = 0, this.scale = 1, this.panVector = new a.Vector3, this.lastPosition = new a.Vector3, this.state = u.NONE, this.mouseActions = {}, this.mouseActions[d.LEFT] = u.ROTATE, this.mouseActions[d.MIDDLE] = u.DOLLY, this.mouseActions[d.RIGHT] = u.PAN, this.touchActions = {}, this.touchActions[1] = u.ROTATE, this.touchActions[2] = u.PAN_DOLLY, this.lastMoveTime = 0, this.pointersLimit = 2, this.pointers = [] } var r, o, a = e("three"), c = e("../settings"), h = e("../util/common"), s = e("../util/math"), l = e("../enum/Vectors"), u = e("../enum/ControlActions"), d = e("../enum/MouseButton"), p = e("../enum/Keys"), f = e("../enum/ControlEvents"), g = e("events").EventEmitter; (n.prototype = Object.create(g.prototype)).setBounds = function(e) { this.targetBounds = e } , n.prototype.isEngaged = function() { return this.state !== u.NONE } , n.prototype.rotateLeft = function(e) { void 0 === e && (e = this.getAutoRotationAngle()), this.thetaDelta -= e } , n.prototype.rotateUp = function(e) { this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()), this.phiDelta -= e) } , n.prototype.panLeft = function(e) { var t = this.camera.matrix.elements; this.panOffset.set(t[0], 0, t[2]).normalize(), this.panOffset.multiplyScalar(-e), this.panVector.add(this.panOffset) } , n.prototype.panUp = function(e) { var t = this.camera.matrix.elements; this.panOffset.set(t[4], 0, t[6]).normalize(), this.panOffset.multiplyScalar(-e), this.panVector.add(this.panOffset) } , n.prototype.startRotating = function(e, t) { e && this.navRotationAcc("x", e), t && this.navRotationAcc("y", t) } , n.prototype.stopRotating = function(e) { e && (this.rotationSpeed.x = this.rotationSpeed.y = 0), this.navRotationAcc("x", 0), this.navRotationAcc("y", 0) } , n.prototype.setAutoPanPosition = (r = new a.Vector3, o = new a.Vector3, function(e, t) { r.copy(this.camera.position), void 0 === e && null === e || r.setX(e), void 0 === t && null === t || r.setZ(t); var i = this.camera.position.distanceTo(this.target) , n = l.FORWARD.clone().applyQuaternion(this.camera.quaternion); this.targetClamped = !1, o.copy(r).addScaledVector(n, i), this.targetBounds.containsPoint(o) || (this.targetBounds.clampPoint(o, o), r.copy(o).addScaledVector(n, -i), this.targetClamped = !0), this.autoPanPosition.x = r.x, this.autoPanPosition.z = r.z, this.autoPan && this.stopAutoPanning() } ), n.prototype.stopAutoPanning = function() { var e = this.autoPan; this.autoPan = !1, this.emit(this.targetClamped ? f.AutoPanClamped : e ? f.AutoPanInterrupt : f.AutoPanComplete) } , n.prototype.dollyIn = function(e) { void 0 === e && (e = this.getZoomScale()), this.scale /= e } , n.prototype.dollyOut = function(e) { void 0 === e && (e = this.getZoomScale()), this.scale *= e } , n.prototype.updatePan = function(e) { if (this.panSpeed.multiplyScalar(1 - c.panFriction).addScaledVector(this.panAcceleration, c.panAccelerationOutside * e), this.pan(-this.panSpeed.x, this.panSpeed.y), this.autoPan) { var t = (new a.Vector3).copy(this.autoPanPosition).sub(this.camera.position); t.setY(0).clampLength(0, 50 * e), this.target.add(t), this.camera.position.add(t), this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1, this.stopAutoPanning()) } } , n.prototype.update = function(e) { e = e || 1 / 60, this.rotationSpeed.multiplyScalar(1 - c.rotationFriction).addScaledVector(this.rotationAcceleration, c.rotationAccelerationOutside * e), this.rotateLeft(-this.rotationSpeed.x), this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y), this.updatePan(e); var t = this.camera.position; this.offset.copy(t).sub(this.target); var i = Math.atan2(this.offset.x, this.offset.z) , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y); this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()), i += this.thetaDelta, n += this.phiDelta, n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)), n = Math.max(1e-6, Math.min(Math.PI - 1e-6, n)); var r = this.updateZoom(); r = Math.max(this.minDistance, Math.min(this.maxDistance, r)), this.target.add(this.panVector), this.targetBounds.clampPoint(this.target, this.target), this.offset.x = r * Math.sin(n) * Math.sin(i), this.offset.y = r * Math.cos(n), this.offset.z = r * Math.sin(n) * Math.cos(i), t.copy(this.target).add(this.offset), this.camera.lookAt(this.target), this.thetaDelta = 0, this.phiDelta = 0, this.scale = 1, this.panVector.set(0, 0, 0), 0 < this.lastPosition.distanceTo(this.camera.position) && this.lastPosition.copy(this.camera.position) } , n.prototype.getAutoRotationAngle = function() { return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed } , n.prototype.getZoomScale = function() { return Math.pow(.95, this.zoomSpeed) } , n.prototype.onMouseDown = function(e) { if (this.enabled) { switch (e.preventDefault(), this.stopAutoPanning(), this.mouseDown = !0, this.state = this.mouseActions[e.button], this.state) { case u.ROTATE: this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY), this.rotationSpeed.set(0, 0); break; case u.DOLLY: this.dollyStart.set(e.clientX, e.clientY); break; case u.PAN: this.panStart.set(e.clientX, e.clientY) } this.emit(f.InputStart, "mouse") } } , n.prototype.onMouseMove = function(e) { if (this.enabled && this.mouseDown && 0 !== e.buttons) { switch (e.preventDefault(), this.state) { case u.ROTATE: this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY), this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart), this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed), this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed), this.rotateStart.copy(this.rotateEnd); break; case u.DOLLY: this.dollyEnd.set(e.clientX, e.clientY), this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart), (0 < this.dollyDelta.y ? this.dollyIn : this.dollyOut).call(this), this.dollyStart.copy(this.dollyEnd); break; case u.PAN: this.panEnd.set(e.clientX, e.clientY), this.panDelta.subVectors(this.panEnd, this.panStart), this.pan(this.panDelta.x, this.panDelta.y), this.panStart.copy(this.panEnd) } this.emit(f.Move, "mouse"), this.lastMoveTime = e.timeStamp, this.update() } } , n.prototype.onMouseUp = function(e) { this.enabled && (this.mouseDown = !1, this.state = u.NONE, "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0), this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y), this.update(), this.rotationAcceleration.set(0, 0), this.rotateDelta.set(0, 0))) } , n.prototype.onMouseOver = function(e) { 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e) } , n.prototype.onMouseWheel = function(e) { this.enabled && c.useWheel && (this.emit(f.Move, "wheel"), (0 < (e.wheelDelta || -e.detail) ? this.dollyOut : this.dollyIn).call(this), this.update()) } , n.prototype.onKeyDown = function(e) { this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(), this.handleKeyDown(e.which))) } , n.prototype.navRotationAcc = function(e, t) { "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t } , n.prototype.navPanAcc = function(e, t) { this.stopAutoPanning(), this.panAcceleration[e] = t } , n.prototype.handleKeyDown = function(e) { var t = !0; switch (e) { case p.UPARROW: case p.I: this.navRotationAcc("y", 1); break; case p.DOWNARROW: case p.K: this.navRotationAcc("y", -1); break; case p.LEFTARROW: case p.J: this.navRotationAcc("x", -1); break; case p.RIGHTARROW: case p.L: this.navRotationAcc("x", 1); break; case p.W: this.navPanAcc("y", 1); break; case p.S: this.navPanAcc("y", -1); break; case p.A: this.navPanAcc("x", -1); break; case p.D: this.navPanAcc("x", 1); break; default: t = !1 } t && this.emit(f.Move, "key") } , n.prototype.onKeyUp = function(e) { this.enabled && (e.preventDefault(), e.stopPropagation(), this.handleKeyUp(e.which)) } , n.prototype.handleKeyUp = function(e) { switch (e) { case p.I: case p.K: case p.UPARROW: case p.DOWNARROW: this.keyboardZoomSpeed = 0, this.rotationAcceleration.y = 0; break; case p.J: case p.L: case p.LEFTARROW: case p.RIGHTARROW: this.rotationAcceleration.x = 0; break; case p.S: case p.W: this.panAcceleration.y = 0; break; case p.A: case p.D: this.panAcceleration.x = 0 } } , n.prototype.onTouchStart = function(i) { if (this.enabled || this.state === u.NONE) { i.preventDefault(), i.stopPropagation(), this.stopAutoPanning(); var e = function() { if (2 === i.touches.length) { var e = i.touches[0].pageX - i.touches[1].pageX , t = i.touches[0].pageY - i.touches[1].pageY; this.dollyStart.set(e, t) } } .bind(this) , t = function() { this.panStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY")) } .bind(this) , n = function() { this.rotateStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY")) } .bind(this); switch (this.state = this.touchActions[i.touches.length], this.state) { case u.PAN_DOLLY: e(); case u.PAN: t(); break; case u.ROTATE_DOLLY: e(); case u.ROTATE: n() } this.rotationSpeed.set(0, 0), this.emit(f.InputStart, "touch") } } , n.prototype.onTouchMove = function(a) { if (this.enabled && this.state !== u.NONE) { a.preventDefault(), a.stopPropagation(); var s = function() { var e = a.touches[0].pageX - a.touches[1].pageX , t = a.touches[0].pageY - a.touches[1].pageY; this.dollyEnd.set(e, t); var i = this.dollyStart.length() - this.dollyEnd.length(); 0 < i ? this.dollyOut(1 + i / 500) : this.dollyIn(1 - i / 500), this.dollyStart.copy(this.dollyEnd) } .bind(this) , e = function() { this.panEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")), this.panDelta.subVectors(this.panEnd, this.panStart), this.pan(this.panDelta.x, this.panDelta.y), this.panStart.copy(this.panEnd), this.rotateDelta.set(0, 0) } .bind(this) , l = function() { this.rotateEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")), this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart), this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed), this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed), this.rotateStart.copy(this.rotateEnd) } .bind(this) , t = function() { if (2 === a.touches.length) { var e = window.devicePixelRatio || 1 , t = a.touches[1].pageX - a.touches[0].pageX , i = a.touches[1].pageY - a.touches[0].pageY , n = Math.sqrt(t * t + i * i); if (Math.abs(this.dollyStart.length() - n) > c.input.touchMoveThreshold * e) this.state = u.DOLLY, s(); else { var r = h.average(a.touches, "pageX") , o = h.average(a.touches, "pageY"); this.rotateDelta.set(r, o).sub(this.rotateStart).length() > c.input.touchMoveThreshold && (this.state = u.ROTATE, this.rotateStart.set(r, o), l()) } } } .bind(this); switch (this.state) { case u.PAN_DOLLY: s(); case u.PAN: e(); break; case u.ROTATE_DOLLY: t(); break; case u.DOLLY: s(); break; case u.ROTATE: l(); break; default: this.state = u.NONE } this.lastMoveTime = a.timeStamp, this.emit(f.Move, "touch") } } , n.prototype.onTouchEnd = function(e) { this.enabled && (this.state === u.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0), this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)), this.state = u.NONE, this.update(), this.rotationAcceleration.set(0, 0), this.rotateDelta.set(0, 0)) } , n.prototype.onPointerDown = function(e) { this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({ id: e.pointerId, pageX: e.pageX, pageY: e.pageY }), e.touches = this.pointers, this.onTouchStart(e)), this.emit(f.InputStart, "pointer")) } , n.prototype.onPointerMove = function(t) { this.enabled && "touch" === t.pointerType && (this.pointers.forEach(function(e) { t.pointerId === e.id && (e.pageX = t.pageX, e.pageY = t.pageY) }), t.touches = this.pointers, this.onTouchMove(t)) } , n.prototype.onPointerUp = function(i) { this.enabled && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) { i.pointerId === e.id && this.pointers.splice(t, 1) } .bind(this)), i.touches = this.pointers, this.onTouchEnd(i)) } , n.prototype.reset = function() { this.state = u.NONE, this.stopAutoPanning(), this.rotationSpeed.set(0, 0), this.rotationAcceleration.set(0, 0), this.panSpeed.set(0, 0), this.panAcceleration.set(0, 0) } , n.prototype.toJSON = function() { return { camera_position: { x: s.toPrecision(this.camera.position.x, 4), y: s.toPrecision(this.camera.position.y, 4), z: s.toPrecision(this.camera.position.z, 4) }, camera_quaternion: { x: s.toPrecision(this.camera.quaternion.x, 4), y: s.toPrecision(this.camera.quaternion.y, 4), z: s.toPrecision(this.camera.quaternion.z, 4), w: s.toPrecision(this.camera.quaternion.w, 4) } } } , t.exports = n } , { "../enum/ControlActions": 20, "../enum/ControlEvents": 21, "../enum/Keys": 30, "../enum/MouseButton": 34, "../enum/Vectors": 50, "../settings": 166, "../util/common": 185, "../util/math": 190, events: 202, three: 217 }], 13: [function(u, d, e) { (function(e) { "use strict"; function t(e) { this.camera = e, (this.camera.controls = this).target = new s.Vector3(0,0,0), this.lookVector = new s.Vector3, this.lookSpeed = .05, this.rotationAcc = new s.Vector2, this.rotationSpeed = new s.Vector2, this.lat = 0, this.lon = 0, this.phi = 0, this.theta = 0, this.enabled = !1, this.locked = !1, this.pointer = new s.Vector2(0,0), this.rotationHistory = [], this.rotationDifference = new s.Vector2, this.pointerDragOn = !1, this.pointerDragStart = new s.Vector2(0,0), this.pinchDistance = 0, this.moveStart = new s.Vector2, this.moveTolerance = .01, this.pointersLimit = 2, this.pointers = [] } var s = u("three") , i = u("../util/logger") , n = u("../settings") , r = u("../util/common") , o = u("../util/math") , a = (u("../enum/Vectors"), u("../enum/MouseButton")) , l = u("../enum/Keys") , c = u("../enum/ControlEvents") , h = u("events").EventEmitter; new i(e), (t.prototype = Object.create(h.prototype)).usable = function() { return this.enabled && !this.locked } , t.prototype.lookAt = function(e) { var t = this.camera.position.clone().sub(e) , i = Math.atan(t.z / t.x); i += t.x < 0 ? Math.PI : 0, i += 0 < t.x && t.z < 0 ? 2 * Math.PI : 0, this.lon = s.Math.radToDeg(i) + 180; var n = Math.sqrt(t.x * t.x + t.z * t.z) , r = Math.atan(t.y / n); this.lat = -s.Math.radToDeg(r) } , t.prototype.startRotationFrom = function(e, t) { o.convertScreenPositionToNDC(e, t, this.pointer), this.pointerDragOn = !0, this.pointerDragStart.copy(this.pointer), this.moveStart.copy(this.pointer), this.rotationHistory = [], this.rotationSpeed.set(0, 0) } , t.prototype.onMouseOver = function(e) { !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e) } , t.prototype.onTouchStart = function(e) { if (this.usable()) { switch (e.preventDefault(), e.stopPropagation(), e.touches.length) { case 1: this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY); break; case 2: var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width() , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height(); this.pinchDistance = Math.sqrt(t * t + i * i) } this.emit(c.InputStart, "touch") } } , t.prototype.onPointerDown = function(e) { this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({ id: e.pointerId, clientX: e.clientX, clientY: e.clientY }), e.touches = this.pointers, this.onTouchStart(e), this.emit(c.InputStart, "pointer")) } , t.prototype.onMouseDown = function(e) { if (this.usable()) { switch (e.preventDefault(), e.stopPropagation(), e.button) { case a.LEFT: this.startRotationFrom(e.clientX, e.clientY) } this.emit(c.InputStart, "mouse") } } , t.prototype.updateRotation = function() { if (this.usable() && this.pointerDragOn) { var e = new s.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera) , t = new s.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera) , i = Math.sqrt(e.x * e.x + e.z * e.z) , n = Math.sqrt(t.x * t.x + t.z * t.z) , r = Math.atan2(e.y, i) , o = Math.atan2(t.y, n); this.rotationDifference.y = s.Math.radToDeg(r - o), e.y = 0, t.y = 0; var a = Math.acos(e.dot(t) / e.length() / t.length()); isNaN(a) || (this.rotationDifference.x = s.Math.radToDeg(a), this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)), this.pointerDragStart.copy(this.pointer) } } , t.prototype.onMouseMove = function(e) { this.usable() && (o.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer), this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(c.Move, "mouse")) } , t.prototype.onTouchMove = function(e) { if (this.usable()) switch (this.emit(c.Move, "touch"), e.touches.length) { case 1: o.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer); break; case 2: var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width() , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height() , n = this.pinchDistance - Math.sqrt(t * t + i * i); .01 < Math.abs(n) && (this.emit(c.InteractionDirect), this.emit(c.Pinch, n), this.pinchDistance -= n) } } , t.prototype.onPointerMove = function(t) { this.usable() && "touch" === t.pointerType && (this.pointers.forEach(function(e) { t.pointerId === e.id && (e.clientX = t.clientX, e.clientY = t.clientY) }), t.touches = this.pointers, this.onTouchMove(t)) } , t.prototype.endRotation = function() { this.pointerDragOn = !1; var e = r.averageVectors(this.rotationHistory); this.rotationSpeed.set(e.x * n.rotationAfterMoveMultiplier, e.y * n.rotationAfterMoveMultiplier) } , t.prototype.onTouchEnd = function(e) { this.usable() && (e.preventDefault(), e.stopPropagation(), this.endRotation()) } , t.prototype.onMouseUp = function(e) { this.usable() && (e.preventDefault(), e.stopPropagation(), this.endRotation()) } , t.prototype.onPointerUp = function(i) { this.usable() && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) { i.pointerId === e.id && this.pointers.splice(t, 1) } .bind(this)), i.touches = this.pointers, this.onTouchEnd(i)) } , t.prototype.update = function(e) { for (this.lon, this.lat, this.updateRotation(), this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > n.rotationAfterMoveHistoryCount; ) this.rotationHistory.shift(); this.lon += this.rotationDifference.x, this.lat += this.rotationDifference.y, this.rotationDifference.set(0, 0), this.rotationSpeed.x = this.rotationSpeed.x * (1 - n.rotationFriction) + this.rotationAcc.x * n.rotationAccelerationInside, this.rotationSpeed.y = this.rotationSpeed.y * (1 - n.rotationFriction) + this.rotationAcc.y * n.rotationAccelerationInside, this.lon += this.rotationSpeed.x * e, this.lat += this.rotationSpeed.y * e, this.lat = Math.max(n.insideLookLimitDown, Math.min(n.insideLookLimitUp, this.lat)), this.phi = s.Math.degToRad(90 - this.lat), this.theta = s.Math.degToRad(this.lon), this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta), this.lookVector.y = Math.cos(this.phi), this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta), this.target.copy(this.lookVector).add(this.camera.position), this.camera.lookAt(this.target) } , t.prototype.onMouseWheel = function(e) { if (this.usable()) { var t = e.wheelDelta || -e.detail; this.emit(c.InteractionDirect), this.emit(c.Scroll, t) } } , t.prototype.onKeyDown = function(e) { this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(), this.handleKeyDown(e.which))) } , t.prototype.handleKeyDown = function(e) { var t = function(e, t) { this.rotationAcc[e] = t } .bind(this); this.emit(c.InteractionKey); var i = !0; switch (e) { case l.LEFTARROW: case l.J: t("x", -1); break; case l.RIGHTARROW: case l.L: t("x", 1); break; case l.I: t("y", 1); break; case l.K: t("y", -1); break; default: i = !1 } i && this.emit(c.Move, "key") } , t.prototype.onKeyUp = function(e) { this.usable() && (e.preventDefault(), e.stopPropagation(), this.handleKeyUp(e.which)) } , t.prototype.handleKeyUp = function(e) { switch (e) { case l.LEFTARROW: case l.J: case l.RIGHTARROW: case l.L: this.rotationAcc.x = 0; break; case l.I: case l.K: this.rotationAcc.y = 0 } } , t.prototype.startRotating = function(e, t) { e && (this.rotationAcc.x = e), t && (this.rotationAcc.y = t) } , t.prototype.stopRotating = function(e) { e && (this.rotationSpeed.x = this.rotationSpeed.y = 0), this.rotationAcc.set(0, 0) } , t.prototype.reset = function() { this.pointerDragOn = !1, this.rotationAcc.set(0, 0), this.rotationSpeed.set(0, 0), this.pointers = [] } , t.prototype.toJSON = function() { return { camera_position: { x: o.toPrecision(this.camera.position.x, 4), y: o.toPrecision(this.camera.position.y, 4), z: o.toPrecision(this.camera.position.z, 4) }, camera_quaternion: { x: o.toPrecision(this.camera.quaternion.x, 4), y: o.toPrecision(this.camera.quaternion.y, 4), z: o.toPrecision(this.camera.quaternion.z, 4), w: o.toPrecision(this.camera.quaternion.w, 4) } } } , t.prototype.setStateFromJSON = function(e) { this.camera.position.copy(e.camera_position), this.camera.quaternion.copy(e.camera_quaternion) } , d.exports = t } ).call(this, "/js/controls/PanoramaControls.js") } , { "../enum/ControlEvents": 21, "../enum/Keys": 30, "../enum/MouseButton": 34, "../enum/Vectors": 50, "../settings": 166, "../util/common": 185, "../util/logger": 189, "../util/math": 190, events: 202, three: 217 }], 14: [function(t, i, e) { (function(e) { "use strict"; var c = t("three") , h = t("../enum/Viewmode") , u = new (t("../util/logger"))(e); i.exports = { serialize: function(e) { return encodeURI(JSON.stringify(e)) }, deserialize: function(e) { function t(e) { return e.reduce(function(e, t) { return e && "number" == typeof t && !isNaN(t) }, !0) } try { var i = JSON.parse(decodeURI(e)) , n = { mode: h.fromInt(i.camera_mode), panoId: i.scan_id, position: (new c.Vector3).copy(i.camera_position), quaternion: (new c.Quaternion).copy(i.camera_quaternion), zoom: i.ortho_zoom, floorVisibility: i.floor_visibility } , r = n.position; t([r.x, r.y, r.z]) || n.position.set(0, 0, 0); var o = n.quaternion; return t([o.x, o.y, o.z, o.w]) || n.quaternion.set(0, 0, 0, 1), n } catch (i) { u.debug("Not able to parse start location as JSON; falling back to old array style parsing"); try { var a = e.split(",") , s = { x: parseFloat(a[2]), y: parseFloat(a[3]), z: parseFloat(a[4]) } , l = { x: parseFloat(a[5]), y: parseFloat(a[6]), z: parseFloat(a[7]), w: parseFloat(a[8]) }; return t([s.x, s.y, s.z]) || (s.x = 0, s.y = 0, s.z = 0), t([l.x, l.y, l.z, l.w]) || (l.x = 0, l.y = 0, l.z = 0, l.w = 1), { mode: h.fromInt(a[0]), panoId: a[1], position: (new c.Vector3).copy(s), quaternion: (new c.Quaternion).copy(l) } } catch (t) { u.warn('Invalid start override, ignoring: "' + e + '"', t.message) } } return null } } } ).call(this, "/js/controls/serializer.js") } , { "../enum/Viewmode": 51, "../util/logger": 189, three: 217 }], 15: [function(C, I, e) { (function(e) { "use strict"; function t() { this.endlessLoop = r.warp.loop, this.clock = new i.Clock(!0), this.model = null, this.player = null, this.currentItem = null, this.destinationItem = null, this.tourIsPlaying = !1, this.transitionStage = v.None, this.nextFunc = null, this.onTheBus = !1, this.tourInProgress = !1, this.reachSource = null, this.interrupted = !1, this.nItems = 0, this.walkingSectionPaused = !1 } var i = C("three") , n = C("./util/logger") , r = C("./settings") , o = C("./util/transitions") , a = C("events").EventEmitter , s = C("./enum/Viewmode") , l = C("./analytics") , c = C("./enum/WarpStyle") , h = (o = C("./util/transitions"), C("./model/ModelManager"), C("./enum/ModelManagerEvents")) , u = C("./enum/DirectorEvents") , d = C("./enum/PlayerEvents") , p = (C("./enum/ControlEvents"), C("./enum/BlackoutStyle")) , f = C("./enum/PathDiscardMode") , g = C("./enum/PathDisplayMode") , m = (C("./player"), new n(e)) , v = Object.freeze({ None: 0, Moving: 1, Aiming: 2, Interlude: 3 }) , y = Object.freeze({ Forward: 1, NoChange: 0, Backwards: -1 }) , A = o.getUniqueId(); (t.prototype = Object.create(a.prototype)).init = function(e, t) { this.player = e, this.modelManager = t, this.updateModel(), this.resetAll(), this.bindEvents() } , t.prototype.resetAll = function() { if (this.currentItem = null, this.destinationItem = null, this.tourIsPlaying = !1, this.bgmReplay(), this.transitionStage = v.None, this.nextFunc = null, this.onTheBus = !1, this.reachSource = null, this.interrupted = !1, this.model) { var e = r.path.typ === c.WALK ? c.WALK : c.STD; this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && !1 === this.model.data.player_options.fast_transitions ? e : c.BLACK } else this.defaultWarpStyle = c.BLACK, m.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions'); this.resetSpecialTransition() } , t.prototype.updateModel = function() { this.model = this.modelManager.getActiveModel(), this.nItems = this.model.heroLocations.length } , t.prototype.bindEvents = function() { this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)), this.player.on(d.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)), this.player.on(d.Move, this.handlePlayerMove.bind(this)), this.player.on(d.PanoChosen, this.handlePlayerPanoChosen.bind(this)), this.player.on(d.ModeChanged, this.handlePlayerModeChanged.bind(this)), this.player.on(d.InputStart, this.handlePlayerInputStart.bind(this)), this.player.on(d.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)), this.player.once(d.Move, function() { o.cancelById(A) }) } , t.prototype.checkAndHandleWalkingtourInterruption = function(e) { return e === c.WALK && (this.interrupt(p.NONE), this.pauseWalkingSection(), this.player.fastForwardActivePanoFlight(), !0) } , t.prototype.handlePlayerMove = function(e) { this.transitionStage === v.Interlude && this.interrupt(p.NONE), this.emit("update.controls") } , t.prototype.handlePlayerPanoChosen = function(e, t) { this.intermediateState() || e.id === t.id || (this.onTheBus = !1, this.emit("update.controls")) } , t.prototype.handlePlayerModeChanged = function(e, t) { this.intermediateState() || e === t || (this.onTheBus = !1, this.emit("update.controls")) } , t.prototype.handlePlayerInputStart = function(e) { this.transitionStage === v.Interlude && this.interrupt(p.NONE) } , t.prototype.handlePlayerFlyingStarted = function() { this.clearWalkingSectionPaused() } , t.prototype.describe = function() { return { nItems: this.nItems, currentItem: this.currentItem, destinationItem: this.destinationItem, tourIsPlaying: this.tourIsPlaying, onTheBus: this.onTheBus, endlessLoop: this.endlessLoop, viewMode: this.player.mode, inTransition: this._inTransition(), transitionStage: this.transitionStage, tourInProgress: this.tourInProgress } } , t.prototype._inTransition = function() { return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === s.TRANSITIONING || this.tourIsPlaying } , t.prototype.bounceable = function() { var e = this.clock.getDelta(); return this.isInterrupted() || e < .9 && .01 < e || this.player.flying && !this.player.isWarping() } , t.prototype.currentMoveDirection = function() { return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards } , t.prototype.clearPath = function() { this._inTransition() || this.player.path.discardPathObject() } , t.prototype.allFloors = function() { this.model.toggleAllFloors() } , t.prototype.actionComplete = function(e) { if (this.interrupted = !1, this.transitionStage = v.None, this.resetSpecialTransition(), null !== this.destinationItem && this.setCurrentItem(this.destinationItem), this.tourIsPlaying || (this.player.disablePreRendering(), this.player.mode === s.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()), this.emit("update.controls"), this.nextFunc) { var t = this.nextFunc; this.nextFunc = null, t() } } , t.prototype.awaitCompletion = function(e, t) { this.nextFunc = t, e() } , t.prototype.updateSuccessFunction = function(e) { this.nextFunc = e } , t.prototype.interrupt = function(e, t) { return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled), this.tourIsPlaying = !1, this.bgmReplay(), this.interrupted = !0, this.nextFunc = null, this.emit(u.ActionInterrupted), null != e || (e = p.BEGINNING), this.player.interruptAndFastForward(e, t), !0) } , t.prototype.wouldInterrupt = function() { return this.transitionStage !== v.None } , t.prototype.intermediateState = function() { return this.transitionStage !== v.None } , t.prototype.isInterrupted = function() { return this.interrupted } , t.prototype.pauseWalkingSection = function() { this.walkingSectionPaused = !0 } , t.prototype.clearWalkingSectionPaused = function() { this.walkingSectionPaused = !1 } , t.prototype.autoTour = function() { var i = Date.now(); this.model.auxDataPromise.then(function() { i = Date.now() - i; var e = r.warp.auto , t = this.model.data && this.model.data.player_options/* && this.model.data.player_options.highlight_reel */; 0 <= e && 1 < this.model.heroCount() && t && o.trigger({ duration: Math.max(1e3 * Math.min(300, e) - i, 0), done: function() { this.playTour() } .bind(this), name: "_atr", id: A }) } .bind(this)) } , t.prototype.atDestinationPano = function() { if (!this.player.currentPano || null === this.destinationItem) return !1; var e = this.player.currentPano.id; if (void 0 === e) return !1; var t = this.model.heroLocations; return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId } , t.prototype.redirectToItem = function(e, t) { if (null != e) if (this.wouldInterrupt()) if (this.player.mode !== s.TRANSITIONING) { m.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t); var i = function() { o.setTimeout(function() { this.setDestinationItem(e), this.goToDestination(!0, p.BEGINNING, r.warp.warpInterruptionRedirectTime, !1) } .bind(this), 0) } .bind(this); this.interrupt(p.END, 0), this.updateSuccessFunction(i) } else m.debug("Director.redirectToItem() -> Cannot redirect while transitioning."); else m.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt."); else m.warn("Director.redirectToItem() -> Redirecting to null item.") } , t.prototype.useSpecialTransition = function(e) { void 0 !== e && this.defaultWarpStyle !== c.BLACK && m.debug("useSpecialTransition(): " + e), this.nextWarpStyle = c.BLACK } , t.prototype.resetSpecialTransition = function() { this.nextWarpStyle = this.defaultWarpStyle } , t.prototype.arrivedAtDestination = function(e) { if (this.player.flying || this.player.isWarping()) m.warn("Cannot advance to interlude or aiming while player is flying or warping."); else { this.transitionStage = v.Aiming; var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null; this.player.model.fadePanoMarkers(0), this.awaitCompletion(function() { this.resetSpecialTransition(), e ? this.player.aimTourCamera(this.destinationItem, g.Retain, g.Slow, this.actionComplete.bind(this)) : this.actionComplete() } .bind(this), t) } } , t.prototype.goToDestination = function(e, t, i, n) { if (void 0 !== g_data2.tourAudio && null !== g_data2.tourAudio) { var r = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid]; if (r && 0 < r.music.length) { var o = r.music.includes(g_Prefix.slice(-10)) ? r.music : g_Prefix + r.music; g_tourAudio.src = manage.dealURL(o); g_tourAudio.load(), g_tourAudio.crossOrigin = "anonymous", g_tourAudio.oncanplaythrough = function() { g_tourAudio.play(); if(g_bgAudio && !g_bgAudio.paused){ manage.switchBgmState(false); g_bgAudio.pauseByTour = true } g_playAudio = g_tourAudio; } } } if (this.onTheBus = !0, this.emit("update.controls"), this.player.updateLastView(), n || !this.atDestinationPano()) if (this.player.flying || this.player.isWarping()) m.warn("Cannot go to new destination while player is flying or warping."); else { var a = this.model.getHeroDescriptorByIndex(this.destinationItem) , s = null , l = null; if (a.isPano()) { o = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; l = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, g.Show, f.Slow, o, !0, i, this.actionComplete.bind(this)), s = this.arrivedAtDestination.bind(this, !0) } else l = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)), s = this.arrivedAtDestination.bind(this, !1); this.transitionStage = v.Moving, this.model.fadePanoMarkers(0), this.awaitCompletion(function() { l() } .bind(this), s), this.emit("update.controls") } else this.arrivedAtDestination(!0) } , t.prototype.tourInterlude = function() { if (l.trackAlways("reach_highlight", { reach_source: this.reachSource }), this.model.fadePanoMarkers(0), this.emit("update.controls"), this.tourIsPlaying) return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1, this.stopTour(), this.emit(u.TourEnd), void (this.player.mode === s.PANORAMA && this.model.fadePanoMarkers(r.panorama.markerOpacity))) : void this.awaitCompletion(function() { this.transitionStage = v.Interlude, this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this)) } .bind(this), this.goNext.bind(this)) } , t.prototype.playTour = function() { if (!this.bounceable()) return this.tourIsPlaying ? void m.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle), this.tourInProgress = !0, this.reachSource = "play", this.tourIsPlaying = !0, this.wasZoomEnabled = this.player.zoomEnabled, this.player.zoomEnabled = !1, this.resetSpecialTransition(), this.emit("update.controls"), this.emit(u.TourStart), this.player.enablePreRendering(), this.walkingSectionPaused ? (this.clearWalkingSectionPaused(), this.goToDestination()) : this.goNext())) } , t.prototype.bgmReplay = function() { if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){ g_playAudio = g_bgAudio; g_tourAudio && g_tourAudio.pause(); //window.tourAudio && window.tourAudio.pause(); manage.switchBgmState(true); } } , t.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。 this.isInterrupted() || this.transitionStage === v.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled), this.tourIsPlaying = !1, (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw this.interrupt(), this.clearWalkingSectionPaused(), this.resetSpecialTransition(), this.emit("update.controls")) if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false ) { g_tourAudio.pause(); g_tourAudio.src = "" } } , t.prototype.endTourProgress = function() { this.tourInProgress = !1, this.emit("update.controls"), this.emit(u.TourEnd) } , t.prototype.goToHighlight = function(e) { if (this.wouldInterrupt()) e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight"); else { if (m.debug(""), this.isInterrupted()) return; this.clearWalkingSectionPaused(), this.setDestinationItem(e), this.useSpecialTransition("Hilight"), this.goToDestination(), l.trackAlways("reach_highlight", { reach_source: "thumb" }) } } , t.prototype.prevHighlight = function() { this.bounceable() || (this.player.emit("tour_manual", "prev"), this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(), this.reachSource = "prev", this.goPrev())) } , t.prototype.nextHighlight = function() { this.bounceable() || (this.player.emit("tour_manual", "next"), this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(), this.reachSource = "next", this.goNext())) } , t.prototype.changeMode = function(e) { var t = $.Deferred() , i = t.resolve.bind(t) , n = t.reject.bind(t); if (this.emit(u.StartModeChange), !function() { return this.clearWalkingSectionPaused(), !!this.wouldInterrupt() && (this.interrupt(), !0) } .bind(this)()) { switch (e) { case s.PANORAMA: this.player.mode === s.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n); break; case s.DOLLHOUSE: case s.FLOORPLAN: this.player.flyToNewMode({ mode: e }).done(i).fail(n); break; case s.OUTDOOR: this.player.model.has360Views && (this.player.mode !== s.PANORAMA || this.player.mode === s.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n) } return t.promise() } } , t.prototype.atEndOfTour = function() { return this.currentItem >= this.nItems - 1 } , t.prototype.firstDestination = function() { return 0 < this.nItems ? 0 : null } , t.prototype.finalDestination = function() { return 0 < this.nItems ? this.nItems - 1 : null } , t.prototype.goPrev = function() { this.tourAdvance(-1) } , t.prototype.goNext = function() { this.tourAdvance(1) } , t.prototype.setDestinationItem = function(e) { this.destinationItem = e, this.emit("update.controls") } , t.prototype.setCurrentItem = function(e) { this.currentItem = e, this.emit("update.controls") } , t.prototype.nextItem = function(e) { return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1 } , t.prototype.prevItem = function(e) { return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1 } , t.prototype.tourAdvance = function(e) { if (m.debug("tourAdvance(" + e + ")"), null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e), this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()), this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()), this.useSpecialTransition("looping back to start")), "black" === window.MP_PREFETCHED_MODELDATA.momentTour) { var i = this.player.zoomLevel; this.player.zoomEnabled = !0; var t = function(e, t) { this.player.zoomTo((1 - e) * i, !0) } .bind(this); o.start(t, 1500, function() {}, 0, h.easeOutQuad, "zoom") } this.goToDestination() } , I.exports = t } ).call(this, "/js/director.js") } , { "./analytics": 4, "./enum/BlackoutStyle": 18, "./enum/ControlEvents": 21, "./enum/DirectorEvents": 23, "./enum/ModelManagerEvents": 33, "./enum/PathDiscardMode": 38, "./enum/PathDisplayMode": 39, "./enum/PlayerEvents": 40, "./enum/Viewmode": 51, "./enum/WarpStyle": 52, "./model/ModelManager": 140, "./player": 155, "./settings": 166, "./util/logger": 189, "./util/transitions": 195, events: 202, three: 217 }], 16: [function(e, t, i) { "use strict"; var n = e("three") , r = e("./enum/Viewmode") , o = (e("./settings"), e("./util/transitions")) , a = e("./enum/PlayerEvents") , s = new n.ShaderPass(n.HorizontalBlurShader) , l = new n.ShaderPass(n.VerticalBlurShader); l.renderToScreen = !0; var c = $("#player").width() / $("#player").height(); isNaN(c) && (c = 1); var h = { currentBlur: 0, aspect: c, blurStrength: 1, hblurPass: s, vblurPass: l, bindEvents: function(e) { e.on(a.ModeChanged, function(e, t) { e === r.PANORAMA && (o.cancel(h.blur), o.cancel(h.addBlur), o.start(h.removeBlur, 500, null, 0, null, "deblur")) }) }, blur: function(e) { var t = (h.currentBlur = e) * h.blurStrength; l.uniforms.v.value = t / 512 * h.aspect, s.uniforms.h.value = t / 512 }, addBlur: function(e) { e = Math.max(e, h.currentBlur), h.blur(e) }, removeBlur: function(e) { e = Math.min(1 - e, h.currentBlur), h.blur(e) } }; h.blur(0), t.exports = h } , { "./enum/PlayerEvents": 40, "./enum/Viewmode": 51, "./settings": 166, "./util/transitions": 195, three: 217 }], 17: [function(e, t, i) { "use strict"; t.exports = { UNKNOWN: 0, ALIGNED: 1, UNALIGNED: 2, PLACED: 3 } } , {}], 18: [function(e, t, i) { "use strict"; t.exports = { NONE: 0, MIDDLE: 1, END: 2, BEGINNING: 3, FADEIN: 4 } } , {}], 19: [function(e, t, i) { "use strict"; var r = e("three"); t.exports = { newBlue: new r.Color(4967932), altBlue: new r.Color(47355), tagDefault: new r.Color(223357), classicBlue: new r.Color(53759), mpYellow: new r.Color(16502016), mpOrange: new r.Color(16428055), mpBlue: new r.Color(12096), mpLtGrey: new r.Color(13751252), mpDkGrey: new r.Color(10000019), mpRed: new r.Color(12525854), mpOrangeDesat: new r.Color(16764529), mpBlueDesat: new r.Color(4034734), mpRedDesat: new r.Color(14705505), white: new r.Color(16777215), black: new r.Color(0), _desat: function(e, t) { var i = t || .3 , n = (new r.Color).copy(e).getHSL(); return (new r.Color).setHSL(n.h, n.s * (1 - i), n.l) }, _darken: function(e, t) { var i = t || .2 , n = e.getHSL(); return (new r.Color).setHSL(n.h, n.s, n.l * (1 - i)) } } } , { three: 217 }], 20: [function(e, t, i) { "use strict"; t.exports = { NONE: -1, ROTATE: 0, DOLLY: 1, PAN: 2, ROTATE_DOLLY: 3, PAN_DOLLY: 4 } } , {}], 21: [function(e, t, i) { "use strict"; t.exports = { Move: "move", InteractionDirect: "interaction.direct", InteractionKey: "interaction.key", InteractionGui: "interaction.gui", FlyInDirection: "fly.direction", InputStart: "input.start", Pinch: "input.pinch", Scroll: "input.scroll", AutoPanInterrupt: "autopan.interrupt", AutoPanComplete: "autopan.complete", AutoPanClamped: "autopan.clamped", LongTap: "longtap" } } , {}], 22: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ FORWARD: "FORWARD", LEFT: "LEFT", RIGHT: "RIGHT", BACK: "BACK", UP: "UP", DOWN: "DOWN" }) } , {}], 23: [function(e, t, i) { "use strict"; t.exports = { ActionInterrupted: "action.interrupted", TourStart: "tour.start", TourEnd: "tour.end", StartModeChange: "mode.startChange" } } , {}], 24: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ None: 0, Queued: 1, ForceQueued: 2, Downloading: 3, Downloaded: 4, DownloadFailed: 5 }) } , {}], 25: [function(e, t, i) { "use strict"; t.exports = { GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1, GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3, GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5 } } , {}], 26: [function(e, t, i) { "use strict"; t.exports = { Texture2D: 0, TextureCube: 1 } } , {}], 27: [function(e, t, i) { "use strict"; t.exports = { SMALL: "small", LARGE: "large" } } , {}], 28: [function(e, t, i) { "use strict"; var n = e("./Viewmode") , r = { LANDING: {}, NAVIGATION: "navigation", MORE_HELP: "moreHelp", TOUR_INTERACTION: {} }; r.LANDING[n.PANORAMA] = "panorama.landing", r.LANDING[n.OUTDOOR] = "outdoor.landing", r.LANDING[n.DOLLHOUSE] = "dollhouse.landing", r.LANDING[n.FLOORPLAN] = "floorplan.landing", r.TOUR_INTERACTION.standard = "standard.tour", r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour", r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour", t.exports = r } , { "./Viewmode": 51 }], 29: [function(e, t, i) { "use strict"; var n = { UP: 1, DOWN: -1, LEFT: "L", RIGHT: "R", FORWARD: "F", BACK: "B", reverse: {}, opposite: function(e) { return this.reverse[e.toString()] } }; n.reverse[n.UP] = n.DOWN, n.reverse[n.DOWN] = n.UP, n.reverse[n.LEFT] = n.RIGHT, n.reverse[n.RIGHT] = n.LEFT, n.reverse[n.FORWARD] = n.BACK, n.reverse[n.BACK] = n.FORWARD, t.exports = n } , {}], 30: [function(e, t, i) { "use strict"; var n = { ZERO: 48, ONE: 49, TWO: 50, THREE: 51, FOUR: 52, FIVE: 53, SIX: 54, SEVEN: 55, EIGHT: 56, NINE: 57, LEFTARROW: 37, UPARROW: 38, RIGHTARROW: 39, DOWNARROW: 40, A: 65, B: 66, C: 67, D: 68, E: 69, F: 70, G: 71, H: 72, I: 73, J: 74, K: 75, L: 76, M: 77, N: 78, O: 79, P: 80, Q: 81, R: 82, S: 83, T: 84, U: 85, V: 86, W: 87, X: 88, Y: 89, Z: 90, SPACE: 32, RETURN: 13, SEMICOLON: 186, PLUSEQUALS: 187, DASHUNDERSCORE: 189, OPENBRACKET: 219 }; e("../util/browser").detectFirefox() && (n.SEMICOLON = 59, n.PLUSEQUALS = 61, n.DASHUNDERSCORE = 173), t.exports = n } , { "../util/browser": 182 }], 31: [function(e, t, i) { "use strict"; t.exports = { EN_US: "en-US", ES_MX: "es-MX", FR_FR: "fr-FR", DE_DE: "de-DE", RU_RU: "ru-RU", CN_CN: "cn-CN", JP_JP: "jp-JP" } } , {}], 32: [function(e, t, i) { "use strict"; t.exports = { TagActivated: "tag.activated", TagDismissed: "tag.dismissed", TagNavigation: "tag.navigation" } } , {}], 33: [function(e, t, i) { "use strict"; t.exports = { ModelAdded: "model-added", ActiveModelChanged: "active-model-changed" } } , {}], 34: [function(e, t, i) { "use strict"; t.exports = { LEFT: 0, MIDDLE: 1, RIGHT: 2 } } , {}], 35: [function(e, t, i) { "use strict"; t.exports = { PanoRenderComplete: "panorama.render.complete", TileRenderFailure: "panorama.tile.render.failed", TileRenderSuccess: "panorama.tile.render.success", TileUploadAttempted: "panorama.tile.upload.attempted", UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles", ZoomLevelRenderStarted: "panorama.zoom.render.started" } } , {}], 36: [function(e, t, i) { "use strict"; t.exports = { BASE: 1, STANDARD: 2, HIGH: 3, ULTRAHIGH: 4 } } , {}], 37: [function(e, t, i) { "use strict"; t.exports = { LoadComplete: "panorama.load.complete", LoadFailed: "panorama.load.failed", TileLoaded: "panorama.tile.loaded" } } , {}], 38: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ Standard: 0, Slow: 1, Retain: 2 }) } , {}], 39: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ Show: 0, Hide: 1, Retain: 2 }) } , {}], 40: [function(e, t, i) { "use strict"; t.exports = { Move: "move", MoveComplete: "move.complete", ModeChanged: "mode.changed", ModeChanging: "mode.changing", PanoChosen: "pano.chosen", ClosestPanoChanging: "closest.pano.changing", WarpStarted: "warp.started", WarpInterrupted: "warp.interrupted", WarpEnded: "warp.ended", FlyinFinished: "flyin.finished", FlyingStarted: "flying.started", FlyingInterrupted: "flying.interrupted", FlyingEnded: "flying.ended", Ready: "ready", StartInside: "start.inside", StartOutside: "start.outside", ViewChanged: "view.changed", WarpInterruptedWithFlyTo: "warp.interrupted.flyto", InputStart: "input.start" } } , {}], 41: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ DEFAULT: 0, PANOMARKERS: 1, RETICULE: 2, TAG: 3 }) } , {}], 42: [function(e, t, i) { "use strict"; t.exports = { visibleFloor: 1, ghostFloor: 3, boundingSkybox: 1, panoMarker: 2, reticule: 3, tagStem: 4, tagDisc: 5, ribbon: 100 } } , {}], 43: [function(e, t, i) { "use strict"; t.exports = { ContextCreated: "scene-renderer-context-created", AfterRender: "after-render", MemoryUsageUpdated: "scene-renderer-memory-usage-updated" } } , {}], 44: [function(e, t, i) { "use strict"; t.exports = { IDLE: "idle", BROWSE: "browse", EXAMINE: "examine" } } , {}], 45: [function(e, t, i) { "use strict"; t.exports = { TileDownloadSuccess: "tiledownloader.download.success", TileDownloadFailure: "tiledownloader.download.failure", PanoDownloadComplete: "tiledownloader.pano.download.complete" } } , {}], 46: [function(e, t, i) { "use strict"; t.exports = { CardboardAndroid: "googlevr", GearVR: "gearvr", CardboardIOS: "googlevrios", Cardboard: "googlevr" } } , {}], 47: [function(e, t, i) { "use strict"; t.exports = { NONE: 0, CONTEXTUAL: 1, ANDROID: 2 } } , {}], 48: [function(e, t, i) { "use strict"; var n = { Title: 0, Cardboard: 1 } , r = { Title: 0, Cardboard: 1, Gear: 2 }; [n, r].forEach(function(e) { e.pageCount = Object.keys(e).length }), t.exports.ios = n, t.exports.standard = r } , {}], 49: [function(e, t, i) { "use strict"; t.exports = { Android: "android", IOS: "ios", Desktop: "desktop", UnsupportedAndroid: "android-unsupported" } } , {}], 50: [function(e, t, i) { "use strict"; var n = e("three"); t.exports = { UP: new n.Vector3(0,1,0), DOWN: new n.Vector3(0,-1,0), LEFT: new n.Vector3(-1,0,0), RIGHT: new n.Vector3(1,0,0), FORWARD: new n.Vector3(0,0,-1), BACK: new n.Vector3(0,0,1) } } , { three: 217 }], 51: [function(e, t, i) { "use strict"; var n = e("../exception/ViewmodeConvertException") , r = e("./coreViewmodes") , o = { MESH: "mesh", OUTDOOR: "outdoor", TRANSITIONING: "transitioning", toInt: function(e) { switch (e) { case this.PANORAMA: return 1; case this.DOLLHOUSE: return 2; case this.FLOORPLAN: return 3; case this.OUTDOOR: return 4; case this.TRANSITIONING: return -1 } throw new n("No known conversion for Viewmode to int for mode: " + e) }, fromInt: function(e) { switch (e) { case "1": case 1: return this.PANORAMA; case "2": case 2: return this.DOLLHOUSE; case "3": case 3: return this.FLOORPLAN; case "4": case 4: return this.OUTDOOR } throw new n("No known conversion for int to viewmode for int: " + e) }, convertWorkshopModeInt: function(e) { switch (e) { case "0": case 0: case void 0: return this.PANORAMA; case "1": case 1: return this.FLOORPLAN; case "2": case 2: return this.DOLLHOUSE; case "3": case 3: return this.MESH } throw new n("No known conversion for Workshop int to viewmode for int: " + e) } }; e("../util/common").extendObject(o, r), t.exports = o } , { "../exception/ViewmodeConvertException": 58, "../util/common": 185, "./coreViewmodes": 54 }], 52: [function(e, t, i) { "use strict"; t.exports = { BLACK: "black", STD: "std", WALK: "walk" } } , {}], 53: [function(e, t, i) { "use strict"; t.exports = { ZoomIn: "zoom.in", ZoomOut: "zoom.out", ZoomMax: "zoom.max", ZoomMin: "zoom.min" } } , {}], 54: [function(e, t, i) { "use strict"; t.exports = { PANORAMA: "panorama", DOLLHOUSE: "dollhouse", FLOORPLAN: "floorplan" } } , {}], 55: [function(e, t, i) { "use strict"; t.exports = function(e) { this.message = e } } , {}], 56: [function(e, t, i) { "use strict"; function n(e) { r.call(this, e) } var r = e("./BasicException"); n.prototype = Object.create(r.prototype), t.exports = n } , { "./BasicException": 55 }], 57: [function(e, t, i) { "use strict"; function n(e) { r.call(this, e) } var r = e("./BasicException"); n.prototype = Object.create(r.prototype), t.exports = n } , { "./BasicException": 55 }], 58: [function(e, t, i) { "use strict"; function n(e) { r.call(this, e) } var r = e("./BasicException"); n.prototype = Object.create(r.prototype), t.exports = n } , { "./BasicException": 55 }], 59: [function(a, s, e) { (function(e) { "use strict"; var i = a("./util/ajax") , n = a("./util/showcase") , t = a("./util/logger") , r = new t(e) , o = {}; s.exports = { loadFeatureFlags: function(e) { var t = $.Deferred(); return i.get(e.urlBase + "", { responseType: "json", prefetchFrom: "user", auth: n.getAuthorizationHeader() }).done(function(e) { (o = function(e) { var t = {}; if (e) { var i = e.flags; if (i) for (var n in i) i.hasOwnProperty(n) && (t[i[n]] = !0); return t } return r.debug("Feature flags -> parseFeatureFlags: rawData is null."), null }(e)) ? t.resolve(o) : t.reject("loading-failed") }).fail(function() { r.debug("Retrieval of feature flags failed."), t.reject("loading-failed") }), t.promise() }, getFlags: function() { return o }, updateDependentSettings: function(e, t) { (e = e || o).labels && (t.labels.enabled = !0), e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0), e.showcase_sdk && (t.sdkInit = !0), e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0), e.showcase_webvr && (t.vr.allowWebVR = !0), e.uhql && (t.tiling.allowUltraHighResolution = !0), e.hide_sc_sharing && (t.share.enabled = !1) } } } ).call(this, "/js/featureflags.js") } , { "./util/ajax": 181, "./util/logger": 189, "./util/showcase": 193 }], 60: [function(e, t, i) { "use strict"; var n = (e("../util/common"), { status: 0, set: function(e) { if (isNaN(e)) return !1; var t = $(".progressbar"); e < 0 && (e = 0), 100 < e && (e = 100); var i = e * (parseInt(t.css("width").replace("px", "")) / 100) , n = Math.round(e) , r = parseInt(i) - 15; t.find(".bar").css("width", i), t.find(".label").css("left", r), t.find(".perc").text(n + "%"), this.status = e }, done: function(e) { return e || this.status ? (this.status = null, this.set(100)) : this } }); t.exports.circleLoader = n } , { "../util/common": 185 }], 61: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ CLOSE: "modal.closer.close" }) } , {}], 62: [function(e, t, i) { "use strict"; function n(t, e) { function i() { var e = t.offsetHeight >= $("#player").height() && t.offsetWidth >= $("#player").width(); e !== p && ((p = e) ? (t.classList.add("closeByFooter"), c.classList.add("closeByFooter")) : (t.classList.remove("closeByFooter"), c.classList.remove("closeByFooter"))) } e ? setTimeout(i, r.guiAnimationSpeed) : i() } var r = e("../../settings") , o = (e("../../tag/Media/MediaEvent"), e("../../util/browser")) , a = e("../../util/common") , s = e("./ModalCloserEvent") , l = e("events").EventEmitter , c = document.getElementsByClassName("footer")[0] , h = c.querySelectorAll(".close")[0] , u = null , d = null , p = null , f = (o.isMobile(), { open: function(e) { e && (n(e), u && h.removeEventListener("click", u, !0), u = function(e, t) { t && (t.stopPropagation(), t.preventDefault()), e && this.emit(s.CLOSE, e), f.reset() } .bind(this, e.id), h.addEventListener("click", u, !0), d && window.removeEventListener("resize", d, !0), d = n.bind(this, e), window.addEventListener("resize", d, !0)) }, reset: function() { c.classList.remove("closeByFooter"), h.removeEventListener("click", u, !0), window.removeEventListener("resize", d, !0), u = d = p = null } }); a.extendObject(f, l.prototype), t.exports = f } , { "../../tag/Media/MediaEvent": 131, "../../settings": 166, "../../util/browser": 182, "../../util/common": 185, "./ModalCloserEvent": 61, events: 202 }], 63: [function(e, t, i) { "use strict"; var A = e("../lib/dat.gui") , C = e("three") , I = e("../util/easing") , E = e("../enum/Viewmode") , _ = e("../enum/Colors") , b = e("../enum/WarpStyle") , w = e("../settings"); e("../tag/tag"), A.GUI.prototype.removeFolder = function(e) { var t = this.__folders[e]; t && (t.close(), this.__ul.removeChild(t.domElement.parentNode), delete this.__folders[e], this.onResize()) } , t.exports.toggle = function(t, e, i) { var n = new A.GUI({ width: 400 }) , r = n.addFolder("Flydown from Dollhouse"); r.add(w.flydown, "movementEasing", Object.keys(I)), r.add(w.flydown, "movementDelay", 0, 1).step(.01), r.add(w.flydown, "rotationEasing", Object.keys(I)), r.add(w.flydown, "rotationDelay", 0, 1).step(.01), r.add(w.flydown, "modelTextureDelay", 0, 1).step(.01), r.add(w.flydown, "skyboxDelay", 0, 1).step(.01), r.add(w.dollhouseDefault, "minPolarAngle", 0, C.Math.degToRad(50)), r.add(w.dollhouseDefault, "maxPolarAngle", C.Math.degToRad(50), C.Math.degToRad(170)); var o = n.addFolder("Transition between panos"); o.add(w.transition, "blur", 0, 10).onFinishChange(function() {}), o.add(w.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() { w.transition.flyTime = 0, o.__controllers.forEach(function(e) { e.updateDisplay() }) }), o.add(w.transition, "flyTime", 0, 5e3).onFinishChange(function() { w.transition.flySpeed = 0, o.__controllers.forEach(function(e) { e.updateDisplay() }) }), o.add(w.transition, "aimTime", 500, 2500).step(50), o.add(w.transition, "aimSlowFactor", 1, 3).step(.1), o.add(w.transition, "movementEasing", Object.keys(I)); var a = n.addFolder("Path Display"); a.add(w.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}), a.add(w.path, "height", 0, .2).step(.01).onFinishChange(function() {}), a.add(w.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}), a.add(w.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}), a.add(w.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}), a.add(w.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}), a.add(w.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}), a.add(w.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}), a.add(w.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}), a.add(w.path, "color", Object.keys(_)).onFinishChange(function() { w.path.color = _[w.path.color], w.path.colorUp = _._desat(w.path.color), w.path.colorDown = _.darken(w.path.color) }), a.add(w, "reticuleColor", Object.keys(_)).onFinishChange(function() { w.reticuleColor = _[w.reticuleColor] }); var s = n.addFolder("Warping") , l = s.addFolder("Warp/Teleport"); l.add(w.warp, "softPushDist", 0, 2).onFinishChange(function() {}), l.add(w.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}), l.add(w.warp, "softBendAngle", 0, 45).onFinishChange(function() {}), l.add(w.warp, "softBendTilt", 0, 45).onFinishChange(function() {}), l.add(w.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}), l.add(w.warp, "burnsAngle", 0, 30).onFinishChange(function() {}), l.add(w.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}), l.add(w.warp, "brakeStrength", 1, 8).onFinishChange(function() {}), l.add(w.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}), l.add(w.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}), l.add(w.path, "mapGuides").onFinishChange(function() {}), l.add(w.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}), l.add(w.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}), l.add(w.path, "typ", Object.keys(b)).onFinishChange(function() { w.path.typ = b[w.path.typ] }), l.add(w.warp, "loop").onChange(function() {}).onFinishChange(function() { e.endlessLoop = w.warp.loop }), l.add(w.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}), l.add(w.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}), l.add(w.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {}); var c = s.addFolder("Long Warp Only"); c.add(w.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() { w.warp.flySpeed = 0, c.__controllers.forEach(function(e) { e.updateDisplay() }) }), c.add(w.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}), c.add(w.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}), c.add(w.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}), c.add(w.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}), c.add(w.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}), c.add(w.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}), c.add(w.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}), c.add(w.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}), c.add(w.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {}); var h = n.addFolder("Warp Esoterica"); h.add(w.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}), h.add(w.warp, "blur", .01, 1).onFinishChange(function() {}), h.add(w.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() { w.warp.minWarpTime = 0, h.__controllers.forEach(function(e) { e.updateDisplay() }) }), h.add(w.warp, "showBunny").onFinishChange(function() {}), h.add(w.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}), h.add(w.warp, "movementEasing", Object.keys(I)); var u = n.addFolder("Misc"); u.add(w, "dollhouseFOV", 10, 180).onChange(function() { i.cameras[E.DOLLHOUSE].fov = w.dollhouseFOV }), u.add(w, "insideFOV", 10, 180).onChange(function() { i.cameras[E.PANORAMA].fov = w.insideFOV }), u.add(w, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}), u.add(w, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}), u.add(w, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {}); var d = n.addFolder("Navigation"); d.add(w.navigation, "panoScores").onFinishChange(function() { w.navigation.panoScores || t.panos.forEach(function(e) { e.floor.remove(e.text3d), e.text3d = null }) }), d.add(w.navigation, "mouseDirection"), d.add(w.navigation, "filterStrictness", 0, 1), d.add(w.navigation, "angleFactor", -60, 0), d.add(w.navigation, "directionFactor", 1, 20), d.add(w.navigation, "distanceFactor", -5, 5), d.add(w.navigation, "optionalityFactor", .1, 10); var p = n.addFolder("tags") , f = p.addFolder("Tag Creation"); f.add(w.tags.pole, "enabled").name("poleEnabled"), f.add(w.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"), f.add(w.tags.pole, "width", 1, 10).step(1).name("poleWidth"), f.add(w.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity"); var g = p.addFolder("Visibility"); g.add(w.tags.visibility, "anyDistance"), g.add(w.tags.visibility, "visibleDistance", .1, 30).step(.1), g.add(w.tags.visibility, "cameraClearance", 0, 1).step(.01), g.add(w.tags.visibility, "hideViaFloor"), g.add(w.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"), g.add(w.tags.visibility, "hideOffScreenObject").name("hideEdgeObject"); var m = p.addFolder("Disc Parameters"); m.add(w.tags.disc.scale, "nearBound", .1, 10).step(.1), m.add(w.tags.disc.scale, "farBound", .1, 20).step(.1).listen(), m.add(w.tags.disc.scale, "linkFarBound").onChange(function(e) { e && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - w.tags.disc.scale.linkPercent / 100)) }), m.add(w.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) { w.tags.disc.scale.linkFarBound && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - e / 100)) }), m.add(w.tags.disc.scale, "maxSize", 40, 200).step(1), m.add(w.tags.disc.scale, "minSize", 20, 100).step(1), m.add(w.tags.disc.scale, "responsiveness", 0, 100).step(1); var v = p.addFolder("Navigate"); v.add(w.tags.navigate, "nearestPano").name("nearestPano"), v.add(w.tags.navigate, "lineOfSight").name("lineOfSight"), v.add(w.tags.navigate, "reactivate").name("reactivate"), v.add(w.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"), v.add(w.tags.navigate, "tiltTolerance", 0, 50).step(1), v.add(w.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1); var y = n.addFolder("Debug"); y.add(w, "wireframe").onFinishChange(function() { t.chunks.forEach(function(e) { e.material && (e.wireframeTwin || (e.wireframeTwin = new C.WireframeHelper(e), e.wireframeTwin.material.depthWrite = !1, e.wireframeTwin.material.depthTest = !1, e.wireframeTwin.material.opacity = .5, e.wireframeTwin.material.transparent = !0), w.wireframe ? t.add(e.wireframeTwin) : t.remove(e.wireframeTwin)) }) }), y.add(w, "skyboxWireframe").onFinishChange(function() { w.skyboxWireframe ? (t.skybox.wireframe = new C.WireframeHelper(t.skybox), t.add(t.skybox.wireframe)) : (t.remove(t.skybox.wireframe), t.skybox.wireframe = null) }), y.add(w, "showSweeps").onFinishChange(function() { t.setSweepVisibility(w.showSweeps) }), y.add(w, "showMesh").onFinishChange(function() { t.chunks.forEach(function(e) { e.visible = w.showMesh }) }), y.add(w, "showFloors").onFinishChange(function() { t.floors.forEach(function(e) { e.collider.children.forEach(function(e) { e.material.visible = w.showFloors }) }) }), y.add(w, "showSkyboxes").onFinishChange(function() { t.panos.forEach(function(e) { e.skyboxMesh.visible = w.showSkyboxes }) }), y.add(w, "showNeighbors").onChange(function() {}), y.add(t, "alpha", 0, 1) } } , { "../enum/Colors": 19, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../lib/dat.gui": 93, "../tag/tag": 123, "../settings": 166, "../util/easing": 186, three: 217 }], 64: [function(c, h, e) { (function(e) { "use strict"; function i(e, t, i, n) { $(".gui-error .error-problem-text").text(e), $(".gui-error .error-solution-text").text(t), $(".gui-error .error-explanation").text(i), $(".gui-error .error-actions").html(n), $(window).resize(), $(".gui-error").fadeIn(), $("#bottom-logo").fadeIn() } function n(e) { var t = ['
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    ", "
    "].join(""); i(e, s.ERROR_BROWSER_SOLUTION, s.ERROR_BROWSER_EXPLANATION, t), r.isMobile() || $("[rel=tiletip]").tooltip({ placement: "bottom", delay: { show: 50, hide: 0 }, trigger: "hover", viewport: { selector: "body", padding: 10 } }) } function t() { var e = r.isMobile() ? "" : '' + s.ERROR_GENERIC_ACTIONS_2 + "" + s.ERROR_GENERIC_ACTIONS_3 , t = [s.ERROR_GENERIC_ACTIONS_1, e].join(""); i(s.ERROR_GENERIC_PROBLEM, s.ERROR_GENERIC_SOLUTION, "", t), r.isMobile() || $(".install-browser").on("click touchstart", function(e) { e.preventDefault(), e.stopPropagation(), n(" ") }) } var r = c("./../util/browser") , o = c("./../analytics") , a = c("./../settings") , s = c("../localization/localize") , l = new (c("./../util/logger"))(e); h.exports.error = function(e) { if ($("head title").text(a.pageTitle), $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(), $("#gui-loading").fadeOut(250), $("#quick-blackout").hide(), o.track("showcase_error", { error_key: e }), s.locale || s.init(), "webgl-unsupported" === e) r.isMobile() ? t() : n(s.ERROR_WEBGL_UNSUPPORTED_PROBLEM); else if ("webgl-ios" === e) i(s.ERROR_WEBGL_IOS_PROBLEM, s.ERROR_WEBGL_IOS_SOLUTION, "", s.ERROR_WEBGL_IOS_ACTIONS_1 + "" + s.ERROR_WEBGL_IOS_ACTIONS_2 + "."); else if ("webgl-safari" === e) i(s.ERROR_WEBGL_SAFARI_PROBLEM, "", "", s.ERROR_WEBGL_SAFARI_ACTIONS_1 + "" + s.ERROR_WEBGL_SAFARI_ACTIONS_2 + ". " + s.ERROR_WEBGL_SAFARI_ACTIONS_3 + "" + s.ERROR_WEBGL_SAFARI_ACTIONS_4 + "."); else if ("webgl-generic" === e) t(); else if ("missing-urls" === e) i(s.ERROR_MISSING_URLS_PROBLEM, "", s.ERROR_MISSING_URLS_EXPLANATION); else if ("loading-failed" === e) i(s.ERROR_LOADING_FAILED_PROBLEM, "", "", s.ERROR_LOADING_FAILED_ACTIONS_1 + '' + s.ERROR_LOADING_FAILED_ACTIONS_2 + "."); else { if ("loading-failed-maintenance" !== e) return void l.error("Unhandled error: " + e); i(s.ERROR_MAINTENANCE_PROBLEM, s.ERROR_MAINTENANCE_SOLUTION) } } } ).call(this, "/js/gui/error.js") } , { "../localization/localize": 108, "./../analytics": 4, "./../settings": 166, "./../util/browser": 182, "./../util/logger": 189 }], 65: [function(Oe, Le, e) { (function(e) { "use strict"; function c() { for (var e in Ce) if (Ce.hasOwnProperty(e)) { var t = Ce[e]; if (!t.visible) for (var i = 0; i < t.elements.length; i++) $(t.elements[i]).hide() } Ce.highlight.visible && $(".pinBottom").addClass("highlightExists"), !1 === Ce.tourControls.visible && $("#drawer").addClass("fullWidth"), ge = [], Ce.floors.visible && ge.push(".gui-floor", ".gui-floor-title"), ge.push(".hideTarget", ".pinTop.right") } function v(e, t) { var i = !S.isMobile() && M.zoom.enabled && t.mode === ie.PANORAMA && !e.tourIsPlaying; $("#gui-zoomin").toggle(i), $("#gui-zoomout").toggle(i) } function l() { n(), $(".pinBottom").toggleClass("open"), $("#drawer").toggleClass("open"), $(".footer").toggleClass("open"), $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", se.CLOSE_HIGHLIGHTS), _e("highlights")) : ($("#pullTab .icon").attr("data-original-title", se.OPEN_HIGHLIGHTS), O.resetDrawer()), setTimeout(function() { $("#pullTab").toggleClass("opened") }, $("#drawer").hasClass("open") ? 0 : M.highlightAnimationDuration), $(".pinBottom").hasClass("open") && t($(".vr-popup")) && $(".vr-popup").is(":visible") && X.dismiss() } function t(e) { var t; return "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"), t = e.position().top + e.outerHeight(), e.attr("style", "display: none")), $("#player").outerHeight() - 130 < t + 25 } function y(e) { "touchstart" === e.type && e.preventDefault(), e.stopPropagation() } function n() { w && (w.reload(), w.init()) } function r() { $("#gui-spinner").stop(!0, !0), $("#gui-spinner").fadeOut(1e3), !(Ae = !0) } function A(e, t) { var i = e.mode , n = t || e.currentPano; $("#gui-modes-dollhouse").toggleClass("active", i === ie.DOLLHOUSE), $("#gui-modes-floorplan").toggleClass("active", i === ie.FLOORPLAN), $("#gui-modes-inside").toggleClass("active", i === ie.PANORAMA), i === ie.PANORAMA ? ($("#view-controllers").slideUp(500), M.show360Views.enabled && !n.isAligned() ? ($(".gui-floor").addClass("hidden"), $("#gui-modes-outside").addClass("desktop-only")) : ($(".gui-floor").removeClass("hidden"), $("#gui-modes-outside").removeClass("desktop-only")), $("#gui-modes-outside").removeClass("hidden")) : i !== ie.TRANSITIONING && (r(), pe = i, $("#gui-modes-outside").addClass("hidden"), e.model.has360Views && $(".gui-floor").removeClass("hidden"), $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(M.guiAnimationSpeed)) } function C(t, i) { function e() { document.getElementById("vr").classList.remove("hidden"), M.vr.allowWebVR ? S.getVRDisplay().then(function(e) { S.supportsFullscreen() ? function(e) { ue.info(e.displayName + " detected, VR button activates WebVR experience"), Q.init(t.data, i, e, x), Q.on(J.OPENED, _e.bind(gui, "vr")), Q.on(J.SHOW_TERMS, W.show.bind(W)) }(e) : (ue.warn("Unable to use WebVR when full screen is not supported"), $(".improper-embed").toggleClass("hidden", !1), n()) }, function(e) { n() }) : n() } function n() { var e; ue.info("WebVR support not found, VR button activates native app VR modal"), X.init(t.data, x), X.on(Z.OPENED, (e = document.getElementById("vr-modal"), function() { _e("vr"), V.open(e) } )), X.on(Z.CLOSED, V.reset) } if (M.vr.enabled && t.supportsVR && !S.valueFromHash("mls", 0)) switch (M.vr.option) { case le.CONTEXTUAL: e(); break; case le.ANDROID: S.detectAndroid() && e(); break; case le.NONE: } } function h(e, i) { for (var n = $(".gui-floor"), t = 0; t < e.floors.length; t++) if ("372" !== getQueryVariable("m")) { var r = $('
    ').text(e.floors.get(t).name); $(".gui-floor").find(".container").prepend(r) } n.find(".container").prepend('"), n.on("click", function(e) { y(e), _e("floor"), n.toggleClass("open") }), $(".floorChoice").on("click", function(e) { y(e); var t = $(this).data("index"); "all" !== t ? (R.updateInteraction(oe.InteractionGui, "floor-control"), i.player.gotoFloor(t), R.track("showcase_gui", { gui_action: "click_floor_select_button", interaction_source: "gui" })) : (R.updateInteraction(oe.InteractionGui, "floor-control"), _e("move"), i.allFloors(), R.track("showcase_gui", { gui_action: "click_toggle_all_floors_button", interaction_source: "gui" })), n.removeClass("open") }) } function I(e, t) { e && (t === ie.DOLLHOUSE || t === ie.FLOORPLAN ? ($(".allFloorBtn").show(), $(".gui-floor-icon").hide(), $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(), $(".gui-floor-icon").show(), $(".gui-floor-title").hide()), e.model.allFloorsVisible ? ($(".gui-floor-title").text(se.FLOOR_ALL), $(".gui-floor-number").text(se.FLOOR_ALL), $(".floorChoice").removeClass("active"), $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name), $(".gui-floor-number").text(" " + (e.floorIndex + 1)), $(".floorChoice").removeClass("active"), $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active"))) } function E() { var e = $("#player").width() - 20 , t = $("#scroller") , i = $("#drawer") , n = $(".pinBottom"); $("#player").width() < 488 || $("#player").height() < 488 ? (t.addClass("hidden"), i.addClass("noScroll"), n.addClass("noScroll")) : e < T != !i.hasClass("noScroll") && (t.toggleClass("hidden"), i.toggleClass("noScroll"), n.toggleClass("noScroll")) } function _(e) { e.waitQueue.length <= 0 ? r() : ye || function(e) { e = e || 0, Ae = !1, window.setTimeout(function() { Ae || (!0, $("#gui-spinner").stop(!0, !0).show()) } .bind(this), e) }(M.modelComponentLoadSpinnerDelay) } function b(e, t) { for (var i = []; e; ) i.push(e), e = e.parentNode; for (; t && -1 === i.indexOf(t); ) t = t.parentNode; return t } var w, T, o, a, x, i, s, u, d, p, f, g, S = (Oe("three"), Oe("../util/ajax"), Oe("../util/browser")), M = Oe("../settings"), R = Oe("../analytics"), m = (Oe("../util/transitions"), Oe("../util/camera"), Oe("../util/logger")), P = (Oe("../objects/Snapshot"), Oe("./helpManager")), O = Oe("./immersiveMode"), L = Oe("./loadingScreen"), D = Oe("./landingScreen"), N = Oe("./playButton"), F = Oe("./populateModal"), B = Oe("./memoryUsage"), V = Oe("./closer/modalCloser"), k = Oe("./closer/ModalCloserEvent"), U = Oe("./help/help"), H = Oe("./help/HelpEvent"), z = Oe("./title/titleBar"), G = Oe("./title/TitleEvents"), W = Oe("./terms/terms"), j = Oe("./terms/TermsEvent"), Y = Oe("./title/tagToggle"), q = Oe("./tourInteraction"), X = Oe("./vr/vrModal"), Z = Oe("./vr/vrEvent"), K = Oe("./sharing/modal"), Q = Oe("./webvr/webVRgui"), J = Oe("./webvr/WebVrEvent"), ee = Oe("../controls/serializer"), te = Oe("../enum/Keys"), ie = Oe("../enum/Viewmode"), ne = (Oe("../enum/BlackoutStyle"), Oe("../tag/Media/MediaEvent")), re = (Oe("../enum/PathDiscardMode"), Oe("../enum/PathDisplayMode"), Oe("../enum/DirectorEvents"), Oe("../enum/PlayerEvents")), oe = Oe("../enum/ControlEvents"), ae = Oe("./sharing/ShareEvents"), se = Oe("../localization/localize"), le = (Oe("../enum/Vectors"), Oe("../enum/WarpStyle"), Oe("../enum/AlignmentType"), Oe("../enum/VROption")), ce = Oe("./konami"), he = Oe("../lib/dat.gui"), ue = new m(e), de = (Oe("../util/showcase"), Oe("../enum/ZoomEvents")), pe = ie.DOLLHOUSE, fe = 0, ge = [".hideTarget"], me = null, ve = null, ye = !1, Ae = !1, Ce = { coBrand: { visible: !0, elements: [".co-brand", "#loaderCoBrand"] }, help: { visible: !0, elements: [".nav-help", "#nav-help"] }, tourControls: { visible: !0, elements: [".next", ".previous", "#play"] }, highlight: { visible: !0, elements: ["#drawer", "#pullTab"] }, share: { visible: !0, elements: [".socialButton", "#share"] }, fullScreen: { visible: !0, elements: ["#gui-fullscreen"] }, floors: { visible: !0, elements: [".gui-floor"] } }, Ie = (g = document.getElementById("drawer"), function() { $("#player").height() < 400 && g.classList.contains("open") && l() } ), Ee = (f = document.getElementById("meta-info"), function() { $("#player").height() < 400 && f.classList.contains("expand") && z.toggleMeta(!0) } ), _e = (i = document.getElementById("meta-info"), s = document.getElementById("interaction-modal"), u = $("#drawer").eq(0), d = $(".gui-floor").eq(0), p = $(".vr-popup").eq(0), function(e) { switch (e) { case "info": we(), Te(), Ie(), Me(), Re(), xe(), Pe(); break; case "terms": be(), Te(), Se(), Me(), Re(), xe(), Pe(); break; case "help": be(), we(), Me(), Re(), xe(), Pe(); break; case "vr": be(), we(), Me(), Re(), Te(), Pe(), t(p) && Se(); break; case "highlights": Ee(), we(), Me(), Re(); break; case "share": be(), we(), Te(), Re(), xe(), Pe(); break; case "floor": we(), Me(), xe(); break; case "view": Re(), Me(), we(), xe(); break; case "tour": case "move": we(), Me(), Re(), xe(); break; case "resize": be(), Ie(), Re(); break; case "tag": we(), Te(), Me(), Re(), xe() } } ); function be() { i.classList.contains("expand") && z.toggleMeta(!0) } function we() { W.hide() } function Te() { U.close() } function xe() { X.dismiss() } function Se() { u.hasClass("open") && l() } function Me() { K.hide() } function Re() { d.hasClass("open") && d.removeClass("open") } function Pe() { s.classList.contains("fadeIn") && (s.classList.contains("landing") ? D.dismissModal() : s.classList.contains("tour") && q.dismissModal()) } $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) { $("#gui-fullscreen").toggle(!S.isFullscreen()), $("#gui-fullscreen-exit").toggle(!!S.isFullscreen()), setTimeout(function() { $(".icon:visible").hide().show(0) }, 100) }), $("#gui-fullscreen").find("a").on("click", function(e) { y(e), S.requestFullscreen($("body")[0]), R.track("showcase_gui", { gui_action: "click_enter_fullscreen", interaction_source: "gui" }) }), $("#gui-fullscreen-exit").find("a").on("click", function(e) { y(e), S.exitFullscreen(), R.track("showcase_gui", { gui_action: "click_exit_fullscreen", interaction_source: "gui" }) }), $(window).on("resize", function(e) { var t = e.target.innerHeight , i = e.target.innerWidth; t === o && i === a || (Ce.highlight.visible && E(), _e("resize"), $(".pinTop.right").removeClass("hideUnderMeta"), n(), o = t, a = i) }).resize(), S.supportsFullscreen() || $("#gui-fullscreen").hide(), $("#pullTab").on("click", function(e) { y(e), $("#drawer").hasClass("open") ? (R.trackAlways("showcase_gui", { gui_action: "hide_highlight_reel" }), $(this).addClass("open").children("img").attr("src", "images/auto.png")) : (R.trackAlways("showcase_gui", { gui_action: "show_highlight_reel" }), $(this).removeClass("open").children("img").attr("src", "images/auto-suspend.png")), l() }), window.MP_PREFETCHED_MODELDATA.showHotListSta && ($("#hotList").css("display", ""), $("#hotList").on("click", function(e) { y(e); var t = $("#hotListWrap")[0]; t.classList.contains("hotListActive") ? (t.classList.remove("hotListActive"), this.classList.remove("active")) : (t.classList.add("hotListActive"), this.classList.add("active")) }), $("#hotListContent ul").on("mouseover", function(e) { y(e); var t = e.target , i = document.getElementById("hotListWrap"); if ("SPAN" === t.tagName) { var n = t.parentElement.parentElement; t.offsetWidth + 116 >= n.clientWidth ? i.style.width = t.offsetWidth + 116 + "px" : i.style.width = "" } else if ("LI" === t.tagName) { n = t.parentElement; t.children[0].offsetWidth + 116 >= n.clientWidth ? i.style.width = t.children[0].offsetWidth + 116 + "px" : i.style.width = "" } else i.style.width = "" }), $("#hotListContent ul").on("click", function(e) { y(e), this.preElem && this.preElem.classList.remove("active"), "SPAN" === e.target.tagName ? (e.target.parentElement.classList.add("active"), e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player, !0), this.preElem = e.target.parentElement) : (e.target.classList.add("active"), e.target.hot && e.target.hot.examine(window.player, !0), this.preElem = e.target) }), $("#hotListClose").on("click", function(e) { y(e), $("#hotListWrap")[0].classList.remove("hotListActive"), $("#hotListContent ul .active").removeClass("active"), $("#hotList")[0].classList.remove("active") })), "true" === window.MP_PREFETCHED_MODELDATA.supportsVR && $("#vr").css("display", ""), $("#more-menu-button").on("click", function(e) { y(e), $("#more-menu").toggleClass("open") }), Le.exports.init = function(s, l, c, e, t, i, n) { var r; x = n, s.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"), s.supportedModes[ie.PANORAMA] || $("#gui-modes-inside").addClass("invisible"), F.init(), D.init(s, i), ce.init(s, l, e), $(".icon").on("mouseover", function() { l.player && l.player.reticule.hide() }), function(e, t) { var i = t.player; $("#gui-modes-inside").on("mousedown touchstart", function(e) { y(e), R.updateInteraction(oe.InteractionGui, "inside-button"), R.track("USER", { event_type: "showcase_gui", gui_action: "click_inside_mode_button" }), t.changeMode(ie.PANORAMA) }), $("#gui-modes-outside").find("a").on("click", function(e) { y(e), R.track("showcase_gui", { gui_action: "click_outside_mode_button" }), t.changeMode(pe) }), $("#gui-modes-floorplan").on("click", function(e) { y(e), i.mode !== ie.FLOORPLAN && (R.track("showcase_gui", { gui_action: "click_floorplan_mode_button" }), t.changeMode(ie.FLOORPLAN)) }), $("#gui-modes-dollhouse").on("click", function(e) { y(e), i.mode !== ie.DOLLHOUSE && (R.track("showcase_gui", { gui_action: "click_dollhouse_mode_button" }), t.changeMode(ie.DOLLHOUSE)) }) }(0, l), function(e, t) { $("#play").on("mousedown touchstart", function(e) { y(e), _e("tour"), q.play(), R.trackAlways("showcase_gui", { gui_action: "play_highlights" }) }), window.startAndPlay = function(e) { _e("tour"), q.play(), R.trackAlways("showcase_gui", { gui_action: "play_highlights" }) } , $("#pause").on("mousedown touchstart", function(e) { y(e), q.pause(), R.trackAlways("showcase_gui", { gui_action: "pause_highlights" }) }), $("#gui-zoomin").find("a").on("click", function(e) { y(e), t.player.zoomInIncrementally() }), $("#gui-zoomout").find("a").on("click", function(e) { y(e), t.player.zoomOutIncrementally() }) }(0, l), s.data.enable_social_sharing && s.data.is_public && M.share.enabled && (K.init(MP_PREFETCHED_MODELDATA.name/* s.data.name */), K.on(ae.OPENED, (r = document.getElementById("share-modal"), function() { _e("share"), V.open(r) } )), K.on(ae.CLOSED, V.reset)), //1 < s.heroLocations.length ? function(e, i, t) { 0 < s.heroLocations.length ? function(e, i, t) { var n = 100 / (fe = e.heroLocations.length) + "%" , r = $("#thumb-container") , o = $("#progressBar"); $("#status").find(".totalSteps").text(fe); for (var a = 0; a < fe; a++) { var s = e.heroLocations[a] , l = $('
  • '); var tmp = s.thumbUrl.replace('https://','').replace('http://','') if (l.attr("data-index", a), //Ce.highlight.visible && l.find("img").attr("src",'https://'+tmp), Ce.highlight.visible && l.find("img").attr("src", 'http://'+tmp),// xzw改 导览图片 https在某些服务器打不开 s.name) { var c = $('
    ').text(s.name); l.prepend(c) } if (e.has360Views && s.cameraMode === ie.PANORAMA) { var h = e.panos.get(s.panoId) , u = h && !h.isAligned() ? '
    ' : '
    '; l.prepend(u) } r.append(l), o.append('
    ') } T = 144 * fe, 111 * fe, $(".thumbImg").on("mouseover", function() { !function(e) { return e.describe().inTransition }(i) && t.showPathToHeroLocation($(this).data("index")) }), $(".thumbImg").on("mouseout", function() { i.clearPath() }), $(".thumbImg").on("click", function(e) { y(e); var t = $(this); R.updateInteraction(oe.InteractionGui, "thumbnail"), R.trackAlways("showcase_gui", { gui_action: "click_highlight" }), i.goToHighlight(t.data("index")) }), $(".previous").find("a").on("click", function(e) { y(e), R.trackAlways("showcase_gui", { gui_action: "prev_highlight" }), i.prevHighlight() }), $(".next").find("a").on("click", function(e) { y(e), R.trackAlways("showcase_gui", { gui_action: "next_highlight" }), i.nextHighlight() }), $("#drawer").on("mouseleave", function(t) { var i; y(t); try { i = new MouseEvent("mouseup",{ clientX: t.clientX, clientY: t.clientY, screenX: t.screenX, screenY: t.screenY }) } catch (e) { (i = document.createEvent("MouseEvents")).initMouseEvent("mouseup", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget) } document.dispatchEvent(i) }), (w = new Sly($("#scrollFrame"),{ horizontal: !0, itemNav: "centered", smart: !0, scrollTrap: !0, scrollBy: 1, mouseDragging: !0, touchDragging: !0, speed: 300, dragHandle: !0, dynamicHandle: !0, clickBar: !0, scrollBar: $("#scroller"), activateOn: null }).init()).on("active", function(e, t) { t, _e("tour"), $(".step").removeClass("active"), $("#status").find(".curIdx").text(t + 1); for (var i = 0; i <= t; i++) $("#progressBar").find("[data-idx='" + i + "']").addClass("active") }), E() }(s, l, c) : (Ce.highlight.visible = !1, Ce.tourControls.visible = !1), z.on(G.OPEN_INFO, _e.bind(this, "info")), function() { var n; document.body.addEventListener("mousedown", function(e) { n = 0 === e.button || 1 === e.which ? e.target : null }, !0), document.body.addEventListener("mouseup", function(t) { n !== t.target && (n = b(n, t.target)); var e = document.getElementById("gui-parent"); if (b(e, n) !== e && (n = null), n) { var i; try { i = new MouseEvent("click",t) } catch (e) { (i = document.createEvent("MouseEvents")).initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget) } i.syntheticClick = !0, n.dispatchEvent(i), n = null } }, !0), document.getElementById("gui-parent").addEventListener("click", function(e) { e.syntheticClick || (e.stopPropagation(), "A" === e.target.nodeName && e.preventDefault()) }, !0) }(), A(c), C(s, t), s.on("floor.changed", I), s.on("waiting", function(e) { _(e) } .bind(this, s)), s.on("waiting-done", function(e) { _(e) } .bind(this, s)), c.on(re.ModeChanged, function(e, t) { A(c), v(l, c), t === ie.PANORAMA && c.currentPano && !c.currentPano.isAligned() && (t = ie.OUTDOOR), U.updateMode(t) }), e.on(oe.Move, _e.bind(this, "move")), c.on(re.Ready, function() { O.init(e, c, c.tagManager, l), c.on(re.ModeChanged, function(e, t) { e !== t && $(".vr-popup").is(":visible") && X.dismiss() }) }), c.on(re.PanoChosen, function(e, t) { A(c, t), U.updateMode(t && !t.isAligned() ? ie.OUTDOOR : ie.PANORAMA) }), V.on(k.CLOSE, function(e) { switch (e) { case "vr-modal": X.dismiss(); break; case "share-modal": K.hide(); break; case "terms-modal": W.hide() } }); var o, h = $("#play").eq(0), u = $("#pause").eq(0), d = $(".pinBottom").toArray(), p = $("#drawer").eq(0), f = $("#playHead").eq(0), a = $("#progressBar").eq(0), g = $("#thumb-container").eq(0).children(), m = a.children(); l.on("update.controls", function() { var e, t, i, n = l.describe(); if (n.tourIsPlaying || c.isWarping() ? (Ce.tourControls.visible && (h.hide(), u.show()), n.tourInProgress && (d.forEach(function(e) { e.classList.add("playing") }), p.addClass("playing"), f.addClass("playing"))) : (Ce.tourControls.visible && (h.show(), u.hide()), n.tourInProgress || (q.stopTour(), d.forEach(function(e) { e.classList.remove("playing") }), p.removeClass("playing"), f.removeClass("playing"))), null !== n.currentItem) { var r, o; $("#status").find(".curIdx").text(n.currentItem + 1), n.onTheBus ? (r = "active", o = "recent") : (o = "active", r = "recent"); var a = null === n.destinationItem || n.currentItem === n.destinationItem; for (e = 0; e < s.heroLocations.length; e += 1) i = g.eq(e), t = m.eq(e), i.removeClass(o), t.removeClass(o), n.onTheBus && e === n.destinationItem ? (i.addClass(r), t.addClass(r), w.activate(e)) : n.onTheBus && a && e === n.currentItem ? (i.addClass(r), t.addClass(r)) : (i.removeClass(r), t.removeClass(r)) } else for (e = 0; e < s.heroLocations.length; e += 1) i = g.eq(e), t = m.eq(e), i.removeClass("active recent"), t.removeClass("active recent"); v(l, c) }), document.addEventListener("keydown", function(e) { switch (R.updateInteraction(oe.InteractionKey), e.which) { case te.ZERO: M.debug && s.toggleAlpha(); break; case te.NINE: M.debug && B.toggle(); break; case te.ONE: c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.PANORAMA); break; case te.TWO: s.outsideAllowed() && !c.isInMode(ie.DOLLHOUSE, ie.TRANSITIONING) && l.changeMode(ie.DOLLHOUSE); break; case te.THREE: s.outsideAllowed() && !c.isInMode(ie.FLOORPLAN, ie.TRANSITIONING) && l.changeMode(ie.FLOORPLAN); break; case te.FOUR: c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.OUTDOOR); break; case te.SPACE: Ce.tourControls.visible && ($("#playHead").hasClass("playing") || _e("tour")); break; case te.RETURN: M.debug && s.toggleExplodeUp(); break; case te.P: !function(e) { me.gui || (me.gui = function(e) { var t = new he.GUI; return t.add(M, "showSweeps").name("Show sweeps").onFinishChange(function() { e.setSweepVisibility(M.showSweeps) }), t.add(M, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1), t.add(M.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() { M.transition.flySpeed = 0, t.__controllers.forEach(function(e) { e.updateDisplay() }) }), t.add(M.path, "opacity", 0, 1).name("Path opacity"), $(t.__closeButton).hide(), t }(me.model)), (me.visible = e) ? $(me.gui.domElement).show() : $(me.gui.domElement).hide() }(!me.visible); break; case te.U: !function(e) { ve.gui || (ve.gui = function(t, i) { function e() { var e = i.toJSON(); n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + t.sid + "&start=" + ee.serialize(e), i.tagManager.activeTag && (n.linkToLocation += "&tag=" + i.tagManager.activeTag.sid) } var n = {} , r = new he.GUI({ autoPlace: !0, width: "60%" }); return e(), i.on(re.ViewChanged, e), r.add(n, "linkToLocation").name(se.LINK_TO_LOCATION).listen(), r.domElement.id = "datLinks", [].slice.call(r.domElement.querySelectorAll(".property-name")).forEach(function(e) { if (!S.detectSafari()) { var t = document.createElement("button"); t.classList.add("btn-deep-link"), t.innerText = se.MENU_COPY, e.nextSibling.appendChild(t); var n = function() { alert(se.LINK_ALERT_COPY), t.hide() }; t.addEventListener("click", function(e) { try { var t = e.target.parentNode.childNodes[0]; t.select(); var i = document.execCommand("copy"); t.blur(), i || n() } catch (e) { n() } }) } }), $(r.__closeButton).hide(), r }(ve.model, ve.player)), (ve.visible = e) ? $(ve.gui.domElement).show() : $(ve.gui.domElement).hide() }(!ve.visible); break; case te.X: M.debug && s.toggleExplode(); break; case te.PLUSEQUALS: l.player.activatePersistentZooming(!0), O.hideUi(); break; case te.DASHUNDERSCORE: l.player.activatePersistentZooming(!1), O.hideUi(); break; case te.SEVEN: ue.info("Zoom level: " + l.player.zoomLevel + ", FOV: " + l.player.zoomFov); break; case te.EIGHT: l.player.decreaseZoomSpeed(); break; case te.NINE: l.player.increaseZoomSpeed() } return c && c.reticule.hide(), !0 } .bind(this)), document.addEventListener("keyup", function(e) { switch (e.which) { case te.PLUSEQUALS: l.player.deactivatePersistentZooming(); break; case te.DASHUNDERSCORE: l.player.deactivatePersistentZooming() } } .bind(this)), function(e) { me = { gui: null, visible: !1, model: e } }(s), function(e, t) { ve = { gui: null, visible: !1, model: e, player: t } }(s, l.player), function(e) { function t(e, i) { $(e).find("a").each(function(e, t) { i ? $(t).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(t).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"), t.style.pointerEvents = i ? "auto" : "none" }) } e.on(de.ZoomMax, function() { t("#gui-zoomin", !1), t("#gui-zoomout", !0) }), e.on(de.ZoomMin, function() { t("#gui-zoomin", !0), t("#gui-zoomout", !1) }), e.on(de.ZoomIn, function() { t("#gui-zoomout", !0) }), e.on(de.ZoomOut, function() { t("#gui-zoomin", !0) }), e.zoomLevel >= M.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0), e.zoomLevel <= M.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0) }(c), P.setAutoPlay(s.heroCount()), U.init(c, i.mode), U.on(H.OPENED, _e.bind(this, "help")), W.init(), W.on(j.OPENED, (o = document.getElementById("terms-modal"), function() { _e("terms"), V.open(o) } )), W.on(j.CLOSED, V.reset), M.quickstart.enabled || D.delayLanding(i.mode).then(D.showMessage.bind(this, c, l, Ce.coBrand.visible)), (M.quickstart.enabled || c.model.outsideAllowed()) && O.init(e, c, c.tagManager, l), M.profiling.enabled && B.show(), q.init(l) } , Le.exports.startLoading = function(e, t, i, n, r, o) { function a() { o.setLoadingStartTime(), function() { function e(e) { e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target) } $("body").css("touch-action", "none"), $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {}); var t = document.getElementById("terms-text") , i = document.getElementById("more-help-wrapper") , n = (document.getElementById("navigation-help-wrapper"), document.getElementById("help-dialog"), document.getElementById("tag-billboards")); M.useWheel && (document.body.addEventListener("mousewheel", e, { passive: !1 }), document.body.addEventListener("DOMMouseScroll", e)), $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) { e.stopPropagation() }) }(), r ? (D.showMessage(t, i, Ce.coBrand.visible), l()) : function(e) { L.show(e), c() }(l) } var s = $.Deferred() , l = s.resolve.bind(s); ye = !0, _(e); e.data.player_options && function(e) { Ce.tourControls.visible = true//e.tour_buttons && S.valueFromHash("gt", 1), Ce.coBrand.visible = e.presented_by && 1 !== M.specialEdition && M.brand && !S.valueFromHash("mls", !1), Ce.highlight.visible = /* e.highlight_reel && */ 1 !== M.specialEdition && M.showHighlights }(e.data.player_options), 1 === M.specialEdition && $("body").addClass("specialEdition"); se.localizeGUI(); !function(i) { function e(e, t) { return !!i.player_options[e] && i[t || e] } $(".model-title").text(i.name); var t = M.pageTitle; 2 !== S.valueFromHash("mls", 0) && i.name && (t = i.name), document.title = t, S.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({ delay: { show: 50, hide: 0 }, trigger: "hover", html: !1, viewport: { selector: "body", padding: 10 } }), S.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")), z.populate({ name: e("model_name", "name"), coBrand: e("presented_by"), description: e("model_summary", "summary") || "暂无内容", contactName: e("contact_name"), address: e("address"), phone: e("contact_phone"), formattedPhone: i.formatted_contact_phone, email: e("contact_email"), url: e("external_url"), socialSharing: i.enable_social_sharing && i.is_public }) }(e.data); r || $(".quick").addClass("hidden"); n ? (R.impression(), a()) : (o.setWaitingStartTime(), N.show(r, a)) return s } , Le.exports.endLoading = function(e, t, i) { var n = t.player; function r() { i.dismissExaminedTag(), i.disableHovering() } $("#gui-thumb").fadeOut(2500), L.hide(function() { ye = !1 }), Y.init(e, i), z.finishSetup(Object.keys(e.tags).length), i.on(ne.IMAGE_OPENED, _e.bind(this, "tag")), X.on(Z.OPENED, r), K.on(ae.OPENED, r), U.on(H.OPENED, r), W.on(j.OPENED, r); var o = i.enableHovering.bind(i); if (X.on(Z.CLOSED, o), K.on(ae.CLOSED, o), U.on(H.CLOSED, o), W.on(j.CLOSED, o), M.labels.enabled && Object.keys(e.labels).length, e.floors.length <= 1 || !Ce.floors.visible ? Ce.floors.visible = !1 : (h(e, t), I(e.currentFloor, n.mode)), "372" === getQueryVariable("m") && (Ce.floors.visible = 1, h(e, t)), c(), v(t, t.player), $("#gui").fadeIn(1500), Ce.highlight.visible && (2 !== M.startHighlights || e.has360Views) && setTimeout(function() { l(), (!e.has360Views && 1 !== M.startHighlights || e.has360Views && 0 === M.startHighlights) && setTimeout(l, 2e3) }, 2e3), !S.isMobile()) for (var a = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], s = 0; s < a.length; s++) $(a[s]).addClass("hasHover"); _(e), z.setupToggling(), window.editHotPanel && editHotPanel(), function() { var i = $("#pullTab") , e = { bottom: { "border-bottom-left-radius": "10px", "border-bottom-right-radius": "10px" }, top: { "border-top-left-radius": "10px", "border-top-right-radius": "10px" } } , t = { bottom: { "border-top-right-radius": "10px", "border-bottom-right-radius": "10px" }, top: { "border-bottom-left-radius": "10px", "border-top-left-radius": "10px" } }; function n(e, t) { $("#gui-modes-map > div:visible:last").css(e), i.is(":visible") ? $(".viewContainer > div:visible:first").css(t) : $("#gui-modes-map > div:visible:first").css(t) } /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n(e.bottom, e.top) : n(t.bottom, t.top); (window.MP_PREFETCHED_MODELDATA.model.special || "true" === window.MP_PREFETCHED_MODELDATA.special) && window.specialScene && specialScene.special().afterImplement() }(), window.EditTools && (window.editTool = new EditTools(n.sceneRenderer)) } , Le.exports.onProgress = function(e) { L.progress(e) } } ).call(this, "/js/gui/gui.js") } , { "../analytics": 4, "../controls/serializer": 14, "../enum/AlignmentType": 17, "../enum/BlackoutStyle": 18, "../enum/ControlEvents": 21, "../enum/DirectorEvents": 23, "../enum/Keys": 30, "../enum/PathDiscardMode": 38, "../enum/PathDisplayMode": 39, "../enum/PlayerEvents": 40, "../enum/VROption": 47, "../enum/Vectors": 50, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../enum/ZoomEvents": 53, "../lib/dat.gui": 93, "../localization/localize": 108, "../tag/Media/MediaEvent": 131, "../objects/Snapshot": 153, "../settings": 166, "../util/ajax": 181, "../util/browser": 182, "../util/camera": 183, "../util/logger": 189, "../util/showcase": 193, "../util/transitions": 195, "./closer/ModalCloserEvent": 61, "./closer/modalCloser": 62, "./help/HelpEvent": 66, "./help/help": 67, "./helpManager": 68, "./immersiveMode": 69, "./konami": 70, "./landingScreen": 71, "./loadingScreen": 72, "./memoryUsage": 73, "./playButton": 74, "./populateModal": 75, "./sharing/ShareEvents": 76, "./sharing/modal": 77, "./terms/TermsEvent": 78, "./terms/terms": 79, "./title/TitleEvents": 80, "./title/tagToggle": 81, "./title/titleBar": 82, "./tourInteraction": 84, "./vr/vrEvent": 85, "./vr/vrModal": 87, "./webvr/WebVrEvent": 88, "./webvr/webVRgui": 89, three: 217 }], 66: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPENED: "help.opened", CLOSED: "help.closed" }) } , {}], 67: [function(e, t, i) { "use strict"; function n() { p.on("click", function(e) { T && T !== a.TRANSITIONING && (0 < window.getComputedStyle(v).getPropertyValue("opacity") && !x ? S.close() : T && T !== a.TRANSITIONING && (x = !0, setTimeout(function() { x = !1 }, h.help.modalStayDuration), S.emit(l.OPENED), f.addClass("open " + T), p.addClass("open"), o(), r(), v.style.removeProperty ? v.style.removeProperty("display") : v.style.removeAttribute("display"), v.classList.add("fadeIn"))) }), E.on("click", function(e) { S.close() }), C.on("click", function(e) { T && T !== a.TRANSITIONING && (o(), r()) }), I.on("click", function(e) { o(), I.addClass("underline-tab"), c.fill(b, s.MORE_HELP), f.addClass("more-help") }) } function r() { C.addClass("underline-tab"), c.fill(_, s.NAVIGATION, T), f.addClass(T) } function o() { f.removeClass("more-help " + a.PANORAMA + " " + a.DOLLHOUSE + " " + a.FLOORPLAN + " " + a.OUTDOOR), A.forEach(function(e) { e.classList.remove("underline-tab") }) } var a = e("../../enum/Viewmode") , s = e("../../enum/HelpModalType") , l = e("./HelpEvent") , c = (e("../helpManager"), e("./../populateModal")) , h = e("../../settings") , u = e("../../util/common") , d = e("events").EventEmitter , p = $(".footer-help").eq(0) , f = $("#help-dialog").eq(0) , g = document.querySelector("#quick-logo") , m = document.querySelector("#loaderCoBrand") , v = document.querySelector("#help-dialog") , y = document.querySelector(".footer") , A = $(".help-tabs").children().toArray() , C = $(".navigation-tab").eq(0) , I = $(".more-help-tab").eq(0) , E = ($("#interaction-modal").eq(0).find(".interaction").toArray(), f.find(".close").eq(0)) , _ = f.find(".interactions").toArray() , b = f.find(".ui-instructions").toArray() , w = a.PANORAMA , T = a.PANORAMA , x = !1 , S = { init: function(e, t) { w = T = t, [v, m, g, y].forEach(function(e) { e.classList.add(c.deviceType) }), n() }, close: function() { if (f.hasClass("open") && (this.emit(l.CLOSED), p.removeClass("open"), f.removeClass("open"), v.classList.contains("fadeIn"))) { v.classList.remove("fadeIn"); var e = T === a.TRANSITIONING ? w : T; c.clear(_, s.NAVIGATION, e) } }, updateMode: function(e) { w = T, T = e } }; u.extendObject(S, d.prototype), t.exports = S } , { "../../enum/HelpModalType": 28, "../../enum/Viewmode": 51, "../../settings": 166, "../../util/common": 185, "../helpManager": 68, "./../populateModal": 75, "./HelpEvent": 66, events: 202 }], 68: [function(s, l, e) { (function(e) { "use strict"; var t = s("../util/browser") , i = s("./../util/logger") , n = s("./../settings") , r = new i(e) , o = function() { var t; try { return t = window.localStorage.getItem("visitCount") || "0", t = (parseFloat(t) + 1).toString(), window.localStorage.setItem("visitCount", t), r.debug("visitCount = " + t), t } catch (e) { t = "1", r.debug("couldn't set local storage") } }() , a = !1; l.exports = { isHelpDisabled: function() { return "0" === t.valueFromHash("help", null) || a }, isLargeHelpEnabled: function() { return ("1" === o || "1" === t.valueFromHash("help", null)) && !this.isHelpDisabled() }, isSmallHelpEnabled: function() { return "2" === t.valueFromHash("help", null) && !this.isHelpDisabled() }, isHelpEnabled: function() { return this.isLargeHelpEnabled() || this.isSmallHelpEnabled() }, setAutoPlay: function(e) { a = 0 <= n.warp.auto && 1 < e } } } ).call(this, "/js/gui/helpManager.js") } , { "../util/browser": 182, "./../settings": 166, "./../util/logger": 189 }], 69: [function(e, t, i) { "use strict"; function r(e) { M || n(e) && C.hasClass("playing") || (clearTimeout(x), T = !0, h.close(), function(e) { !n(e) && S ? v.forEach(function(e) { e.classList.remove("drawerOpen"), e.classList.add("duringTour") }) : C.hasClass("open") ? v.forEach(function(e) { e.classList.remove("duringTour"), e.classList.add("drawerOpen") }) : P || R === g.FLOORPLAN || R === g.DOLLHOUSE || v.forEach(function(e) { e.classList.add("fadeOut") }) }(e), R !== g.DOLLHOUSE && R !== g.FLOORPLAN && (E.hasClass("expand") && !_.hasClass("closed") || l.valueFromHash("title", 1), C.hasClass("playing") || (y.forEach(function(e) { e.classList.add("detectHover") }), x = setTimeout(a, c.immersive.timeToShowAgain)))) } function o() { C.hasClass("playing") || (clearTimeout(x), x = setTimeout(a, c.immersive.timeToShowAgain)) } function a() { clearTimeout(x), T = !1, m.forEach(function(e) { e.classList.remove("drawerOpen") }), S || v.forEach(function(e) { e.classList.remove("duringTour") }), y.forEach(function(e) { e.classList.remove("detectHover") }) } function s() { T ? a() : r(), M = !0, setTimeout(function() { M = !1 }, c.immersive.uiStayDuration) } function n(e) { return "mouse" === e || "touch" === e || "key" === e || "gui" === e } var l = e("../util/browser") , c = e("../settings") , h = e("./help/help") , u = e("../enum/tagEvents") , d = e("../enum/ControlEvents") , p = e("../enum/PlayerEvents") , f = e("../enum/DirectorEvents") , g = (p = e("../enum/PlayerEvents"), e("../enum/Viewmode")) , m = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray() , v = $(".pinBottom-container, #drawer-container, .footer").toArray() , y = $("#hover-bottom, #hover-top").toArray() , A = ($("#pullTab").eq(0), $("#playHead").eq(0), $(".pinBottom-container").eq(0)) , C = $("#drawer").eq(0) , I = $("#drawer-container").eq(0) , E = $("#meta-info").eq(0) , _ = $(".pinTop.left").eq(0) , b = $("#player").eq(0) , w = document.getElementById("pullTab") , T = !1 , x = null , S = !1 , M = !1 , R = null , P = !1; t.exports.init = function(e, t, i, n) { (function(t, i, e, n) { [g.PANORAMA, g.DOLLHOUSE, g.FLOORPLAN].forEach(function(e) { t.controls[e].on(d.Move, r), t.controls[e].on(d.LongTap, s) }), b.on("mousewheel DOMMouseScroll", r), e.on(u.TagActivated, r), e.on(u.TagNavigation, r), i.on(p.FlyingEnded, o), i.on(p.ModeChanging, function(e, t) { P = t !== g.PANORAMA && e !== g.PANORAMA }), i.on(p.ModeChanged, function(e, t) { R = i.mode, t !== g.TRANSITIONING ? a() : r("modeChange") }), n.on(f.TourStart, function() { S = !0, r() }), n.on(f.TourEnd, function() { S = !1, a() }), n.on(f.ActionInterrupted, function() { S = !1 }), w.addEventListener("touchend", function() { $("#pullTab").hasClass("opened") && !S && a() }, !0) } )(e, t, i, n), l.isMobile() ? (y.forEach(function(e) { e.classList.add("mobile") }), A.click(a)) : (y.forEach(function(e) { e.addEventListener("mouseleave", function() { !b.is(":hover") && y[0].classList.contains("detectHover") && a() }, !0) }), b.mouseleave(function() { y[0].classList.contains("detectHover") && a() })), R = t.mode } , t.exports.hideUi = r, t.exports.resetDrawer = function() { I.hasClass("duringTour") || (S = !1, r("gui"), a()) } } , { "../enum/ControlEvents": 21, "../enum/DirectorEvents": 23, "../enum/tagEvents": 32, "../enum/PlayerEvents": 40, "../enum/Viewmode": 51, "../settings": 166, "../util/browser": 182, "./help/help": 67 }], 70: [function(i, n, e) { (function(e) { "use strict"; var t = i("./../util/logger") , o = i("./../settings") , a = i("./debug") , s = i("./../util/common") , l = (i("./gui"), new t(e)); o.console && $("body").append('
    '), n.exports.init = function(i, n, r) { l.debug("konami has the modelInstance"); var t = []; $(window).on("keydown", function(e) { t.push(e.which), t.length > o.secretPanelWord.length && t.shift(), s.equalLists(t, o.secretPanelWord) && (l.debug("Developer mode active."), o.debug = !0) }), $(window).on("keydown", function e(t) { o.debug && 72 === t.which && (i && r ? (a.toggle(i, n, r), $(window).off("keydown", e)) : console.warn("sorry we're not ready yet")) }) } } ).call(this, "/js/gui/konami.js") } , { "./../settings": 166, "./../util/common": 185, "./../util/logger": 189, "./debug": 63, "./gui": 65 }], 71: [function(e, t, i) { "use strict"; function r() { s.clear(m, l.LANDING[v]), g.removeClass("fadeIn") } var o = e("../settings") , a = (e("./help/help"), e("./helpManager")) , s = e("./populateModal") , l = e("../enum/HelpModalType") , n = e("../enum/Viewmode") , c = e("../enum/DirectorEvents") , h = e("../enum/PlayerEvents") , u = $("#quick-blackout").eq(0) , d = $("#quick-logo").eq(0) , p = $(".quick-brand").toArray() , f = $("#loaderCoBrand").eq(0) , g = $("#interaction-modal").eq(0) , m = g.find(".interaction").toArray() , v = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(), ""); t.exports.delayLanding = function(e) { var t = $.Deferred(); e || t.resolve(); var i = o.startupFlyinDelay; return e === n.PANORAMA && (i += o.dollhouse.transitionTime), setTimeout(t.resolve.bind(t), i), t } , t.exports.showMessage = function(e, t, i) { var n = 0; o.quickstart.enabled && (function(e) { /* e && (f.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕 d.before(f), p = $(".quick-brand").toArray()), */ u.addClass("fadeOut") /* setTimeout(function() { p.forEach(function(e) { e.classList.add("fadeIn") }) }, o.quickstart.showTextDelay), setTimeout(function() { p.forEach(function(e) { e.classList.add("fadeOut") }) }, o.quickstart.fadeOutDelay) */ }(i), n = o.quickstart.showTextDelay + o.quickstart.fadeOutDelay), function(e, t) { setTimeout(function() { if (a.isHelpEnabled()) { if (t(), s.init(), g.addClass("fadeIn landing " + s.deviceType), a.isSmallHelpEnabled()) return void g.addClass("small"); s.fill(m, l.LANDING[v]), g.addClass(v) } }, e); var i = { pc: ["images/pc_step1.png", "images/pc_step2.png", "images/pc_step3.png"], mobile: ["images/phone_step1.png", "images/phone_step2.png", "images/phone_step3.png"] } , n = $(".nav-icon .icon"); /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) && n.attr("src", i.mobile[0]); function r(e) { e.on("click", function() { var e = null; if (e = "plus" == $(this).attr("data-id") ? +n.attr("data-page") + 1 : +n.attr("data-page") - 1, i.length < e || e < 1) return !1; /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n.attr({ "data-page": e, src: i.mobile[e - 1] }) : n.attr({ "data-page": e, src: i.pc[e - 1] }) }) } r($(".next-button")), r($(".prev-button")) }(n, function() { e.once(h.Move, r), t.once(c.TourStart, r) }) } , t.exports.init = function(e, t) { v = t.mode === n.PANORAMA && t.pano && !t.pano.isAligned() ? n.OUTDOOR : t.mode } , t.exports.dismissModal = r } , { "../enum/DirectorEvents": 23, "../enum/HelpModalType": 28, "../enum/PlayerEvents": 40, "../enum/Viewmode": 51, "../settings": 166, "./help/help": 67, "./helpManager": 68, "./populateModal": 75 }], 72: [function(e, t, i) { "use strict"; var n = e("./circleLoader").circleLoader; t.exports = { element: $("#gui-loading"), hide: function(e) { n.done(), this.element.fadeOut(1500, e) }, show: function(e) { this.element.fadeIn(500, function() { this.element.css("display", "table"), e && e() } .bind(this)) }, progress: function(e) { n.set(e) } } } , { "./circleLoader": 60 }], 73: [function(e, t, i) { "use strict"; var n = e("../settings") , r = $("#memory-info") , o = r.find("#memory-gpu") , a = !1; t.exports = { show: function() { n.profiling.enabled && (r.show(), a = !0) }, hide: function() { r.hide(), a = !1 }, toggle: function() { a ? this.hide() : this.show() }, update: function(e) { n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB") } } } , { "../settings": 166 }], 74: [function(e, t, i) { "use strict"; e("../util/browser"), e("../analytics"); e("../settings"), t.exports = { show: function(e, t) { $("#gui-message").fadeOut(500, function() { t() }) } } } , { "../analytics": 4, "../settings": 166, "../util/browser": 182 }], 75: [function(e, t, i) { "use strict"; function n(e, t, i, n) { i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType] } var r = e("../util/browser") , o = e("../localization/localize") , a = e("../enum/HelpModalType") , s = (e("../enum/HelpModalSize"), e("../enum/Viewmode")); t.exports = { init: function() { if (!this.hasInitialized) { this.hasInitialized = !0, this.deviceType = r.isMobile() ? "mobile" : "desktop", this.assets = {}, this.assets[a.LANDING[s.PANORAMA]] = { desktop: { left: { "top-info": o.ROTATE, "big-image": "images/nav_help_mouse_drag_left.png", keyboard: "images/nav_help_keyboard_left_right.png" }, middle: { "top-info": o.MOVE, "big-image": "images/nav_help_mouse_click.png", keyboard: "images/nav_help_keyboard_up_down.png" }, right: { "top-info": o.ZOOM, "big-image": "images/nav_help_mouse_zoom.png", keyboard: "images/nav_help_zoom_keys.png" } }, mobile: { left: { "top-info": o.ROTATE, "big-image": "images/nav_help_gesture_drag.png" }, middle: { "top-info": o.MOVE, "big-image": "images/nav_help_gesture_tap.png" }, right: { "top-info": o.ZOOM, "big-image": "images/nav_help_gesture_pinch.png" } } }, this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])), this.assets[a.LANDING[s.DOLLHOUSE]] = { desktop: { left: { "top-info": o.ROTATE, "big-image": "images/nav_help_mouse_drag_left.png", keyboard: "images/nav_help_keyboard_left_right.png" }, middle: { "top-info": o.MOVE, "big-image": "images/nav_help_mouse_position_right.png" } }, mobile: { left: { "top-info": o.ROTATE, "big-image": "images/nav_help_gesture_drag.png" }, middle: { "top-info": o.MOVE, "big-image": "images/nav_help_gesture_position_two_finger.png" } } }, this.assets[a.LANDING[s.FLOORPLAN]] = { desktop: { left: { "top-info": o.MOVE, "big-image": "images/nav_help_mouse_position_left.png" }, middle: { "top-info": o.ROTATE, "big-image": "images/nav_help_mouse_drag_right.png", keyboard: "images/nav_help_keyboard_left_right.png" } }, mobile: { left: { "top-info": o.MOVE, "big-image": "images/nav_help_gesture_position.png" }, middle: { "top-info": o.ROTATE, "big-image": "images/nav_help_gesture_drag_two_finger.png" } } }; var e = { "top-info": o.INSIDE, "big-image": "images/nav_help_click_inside.png", keyboard: "images/nav_help_inside_key.png" }; this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e, this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e, this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e; var t = { "top-info": o.INSIDE, "big-image": "images/nav_help_tap_inside.png" }; this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t, this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t, this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t, this.assets[a.NAVIGATION] = {}, this.assets[a.NAVIGATION][s.PANORAMA] = { desktop: { left: { "top-info": o.HELP_DESKTOP_PANORAMA_1A, "bottom-info": o.HELP_DESKTOP_PANORAMA_1B, "big-image": "images/nav_help_mouse_drag_left.png", keyboard: "images/nav_help_keyboard_left_right.png" }, middle: { "top-info": o.HELP_DESKTOP_PANORAMA_2A, "bottom-info": o.HELP_DESKTOP_PANORAMA_2B, "big-image": "images/nav_help_mouse_click.png", keyboard: "images/nav_help_keyboard_up_down.png" }, right: { "top-info": o.HELP_DESKTOP_PANORAMA_3A, "bottom-info": o.HELP_DESKTOP_PANORAMA_3B, "big-image": "images/nav_help_mouse_zoom.png", keyboard: "images/nav_help_zoom_keys.png" } }, mobile: { left: { "top-info": o.HELP_MOBILE_PANORAMA_1, "big-image": "images/nav_help_gesture_drag.png" }, middle: { "top-info": o.HELP_MOBILE_PANORAMA_2, "big-image": "images/nav_help_gesture_tap.png" }, right: { "top-info": o.HELP_MOBILE_3, "big-image": "images/nav_help_gesture_pinch.png" } } }, this.assets[a.NAVIGATION][s.DOLLHOUSE] = { desktop: { left: { "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A, "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B, "big-image": "images/nav_help_mouse_drag_left.png", keyboard: "images/nav_help_keyboard_all.png" }, middle: { "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A, "big-image": "images/nav_help_mouse_position_right.png" }, right: { "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A, "big-image": "images/nav_help_mouse_zoom.png" } }, mobile: { left: { "top-info": o.HELP_MOBILE_DOLLHOUSE_1, "big-image": "images/nav_help_gesture_drag.png" }, middle: { "top-info": o.HELP_MOBILE_DOLLHOUSE_2, "big-image": "images/nav_help_gesture_position_two_finger.png" }, right: { "top-info": o.HELP_MOBILE_3, "big-image": "images/nav_help_gesture_pinch.png" } } }, this.assets[a.NAVIGATION][s.FLOORPLAN] = { desktop: { left: { "top-info": o.HELP_DESKTOP_FLOORPLAN_1A, "big-image": "images/nav_help_mouse_position_left.png" }, middle: { "top-info": o.HELP_DESKTOP_FLOORPLAN_2A, "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B, "big-image": "images/nav_help_mouse_drag_right.png", keyboard: "images/nav_help_keyboard_left_right.png" }, right: { "top-info": o.HELP_DESKTOP_FLOORPLAN_3A, "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B, "big-image": "images/nav_help_mouse_zoom.png", keyboard: "images/nav_help_keyboard_up_down.png" } }, mobile: { left: { "top-info": o.HELP_MOBILE_FLOORPLAN_1, "big-image": "images/nav_help_gesture_position.png" }, middle: { "top-info": o.HELP_MOBILE_FLOORPLAN_2, "big-image": "images/nav_help_gesture_drag_two_finger.png" }, right: { "top-info": o.HELP_MOBILE_3, "big-image": "images/nav_help_gesture_pinch.png" } } }, this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])), this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = { "top-info": o.HELP_DESKTOP_360_2A, "bottom-info": o.HELP_DESKTOP_360_2B, "big-image": "images/nav_help_click_inside.png", keyboard: "images/nav_help_inside_key.png" }, this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = { "top-info": o.HELP_MOBILE_360_2, "big-image": "images/nav_help_tap_inside.png" }, this.assets[a.MORE_HELP] = { desktop: { "more-help-hlr": { "top-info": o.HELP_MORE_HLR_A, "big-image": "images/nav_help_expand.svg", "bottom-info": o.HELP_DESKTOP_MORE_HLR_B }, "more-help-dollhouse": { "top-info": o.HELP_MORE_DOLLHOUSE_A, "big-image": "images/nav_help_dollhouse.svg", "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B }, "more-help-floors": { "top-info": o.HELP_MORE_FLOORS_A, "big-image": "images/nav_help_floor picker.svg", "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B }, "more-help-tag": { "top-info": o.HELP_MORE_TAG_A, "big-image": "images/nav_help_tag.svg", "bottom-info": o.HELP_DESKTOP_MORE_TAG_B }, "more-help-zoom": { "top-info": o.HELP_MORE_ZOOM_A, "big-image": "images/nav_help_zoom.svg", "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B }, "more-help-tour": { "top-info": o.HELP_MORE_TOUR_A, "big-image": "images/nav_help_play.png", "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B }, "more-help-inside": { "top-info": o.HELP_MORE_INSIDE_A, "big-image": "images/nav_help_inside.svg", "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B }, "more-help-vr": { "top-info": o.HELP_MORE_VR_A, "big-image": "images/nav_help_vr.svg", "bottom-info": o.HELP_DESKTOP_MORE_VR_B }, "more-help-360": { "top-info": o.HELP_MORE_360_A, "big-image": "images/nav_help_360.svg", "bottom-info": o.HELP_DESKTOP_MORE_360_B }, "more-help-fullscreen": { "top-info": o.HELP_MORE_FULLSCREEN_A, "big-image": "images/nav_help_fullscreen.svg", "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B } }, mobile: { "more-help-hlr": { "top-info": o.HELP_MORE_HLR_A, "big-image": "images/nav_help_expand.svg", "bottom-info": o.HELP_DESKTOP_MORE_HLR_B }, "more-help-dollhouse": { "top-info": o.HELP_MORE_DOLLHOUSE_A, "big-image": "images/nav_help_dollhouse.svg", "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B }, "more-help-floors": { "top-info": o.HELP_MORE_FLOORS_A, "big-image": "images/nav_help_floor picker.svg", "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B }, "more-help-tag": { "top-info": o.HELP_MORE_TAG_A, "big-image": "images/nav_help_tag.svg", "bottom-info": o.HELP_MOBILE_MORE_TAG_B }, "more-help-tour": { "top-info": o.HELP_MORE_TOUR_A, "big-image": "images/nav_help_play.png", "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B }, "more-help-inside": { "top-info": o.HELP_MORE_INSIDE_A, "big-image": "images/nav_help_inside.svg", "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B }, "more-help-vr": { "top-info": o.HELP_MORE_VR_A, "big-image": "images/webvr.svg", "bottom-info": o.HELP_MOBILE_MORE_VR_B }, "more-help-360": { "top-info": o.HELP_MORE_360_A, "big-image": "images/nav_help_360.svg", "bottom-info": o.HELP_MOBILE_MORE_360_B } } }, this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = { desktop: { left: { "top-info": o.ROTATE, "big-image": "images/nav_help_mouse_drag_left.png", keyboard: "images/nav_help_keyboard_left_right.png" }, middle: { "top-info": o.MOVE, "big-image": "images/nav_help_mouse_click.png", keyboard: "images/nav_help_keyboard_up_down.png" }, right: { "top-info": o.PLAY, "big-image": "images/Desktop-help-play-button.svg", keyboard: "images/Desktop-help-spacebar-2.svg" } }, mobile: { left: { "top-info": o.ROTATE, "big-image": "images/nav_help_gesture_drag.png" }, middle: { "top-info": o.MOVE, "big-image": "images/nav_help_gesture_tap.png" }, right: { "top-info": o.PLAY, "big-image": "images/mobile-help-play-button.svg" } } }, this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])), this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle, this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle, this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])), this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left, this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left } }, fill: function(e, t, i) { n.call(this, e, t, i, !0) }, clear: function(e, t, i) { n.call(this, e, t, i, !1) } } } , { "../enum/HelpModalSize": 27, "../enum/HelpModalType": 28, "../enum/Viewmode": 51, "../localization/localize": 108, "../util/browser": 182 }], 76: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPENED: "share.open", CLOSED: "share.closed", LINK_CLICKED: "share.linked" }) } , {}], 77: [function(e, t, i) { "use strict"; function n(n) { function e(e, t) { var i = "top=" + (window.screenY + ($("#player").height() - t) / 2) + ",left=" + (window.screenX + ($("#player").width() - e) / 2) + ",width=" + e + ",height=" + t; I.emit(l.LINK_CLICKED, { channel: n }), window.open(C[n], "shareWindow", i) } switch (n) { case A.FACEBOOK: e(580, 420); break; case A.TWITTER: e(550, 440); break; case A.MAIL: I.emit(l.LINK_CLICKED, { channel: "email" }), window.open(C[n], "_blank"); break; case A.LINKEDIN: } } function r(e) { I.emit(l.LINK_CLICKED, { channel: "copylink" }); var t = document.createRange(); t.selectNodeContents(v); var i = window.getSelection(); i.removeAllRanges(), i.addRange(t), document.execCommand("copy"), y.classList.remove("hidden"), v.classList.add("highlighted") } function o(e) { e && (e.stopPropagation(), e.target === v) || (window.getSelection().removeAllRanges(), v.classList.remove("highlighted"), y.classList.add("hidden")) } var a = e("../../util/browser") , s = e("../../localization/localize") , l = e("./ShareEvents") , c = e("../../util/common") , h = e("events").EventEmitter , u = document.getElementById("sharing") , d = document.getElementById("share-modal") , p = document.getElementById("share-close") , f = document.getElementById("facebook-share") , g = document.getElementById("twitter-share") , m = document.getElementById("mail-share") , v = document.getElementById("share-url-text") , y = document.getElementById("copy-success") , A = Object.freeze({ FACEBOOK: "facebook", TWITTER: "twitter", MAIL: "mail", LINKEDIN: "linkedin" }) , C = {}; C[A.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=", C[A.TWITTER] = "http://twitter.com/intent/tweet?text=", C[A.MAIL] = "mailto:?subject="; var I = { init: function(e) { var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " "); C[A.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"), C[A.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"), C[A.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"), u.addEventListener("click", this.toggle.bind(this)), p.addEventListener("click", this.hide.bind(this)), v.addEventListener("click", r), d.addEventListener("click", o), f.addEventListener("click", n.bind(this, A.FACEBOOK)), g.addEventListener("click", n.bind(this, A.TWITTER)), m.addEventListener("click", n.bind(this, A.MAIL)), v.textContent = window.location.href + "&utm_source=4", d.classList.add(a.isMobile() ? "mobile" : "desktop"), u.classList.remove("hidden") }, show: function() { this.emit(l.OPENED), d.classList.add("fadeIn") }, hide: function() { d.classList.contains("fadeIn") && (this.emit(l.CLOSED), document.selection && document.selection.empty(), window.getSelection().removeAllRanges(), o(), d.classList.remove("fadeIn")) }, toggle: function() { d.classList.contains("fadeIn") ? this.hide() : this.show() } }; c.extendObject(I, h.prototype), t.exports = I } , { "../../localization/localize": 108, "../../util/browser": 182, "../../util/common": 185, "./ShareEvents": 76, events: 202 }], 78: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPENED: "terms.opened", CLOSED: "terms.closed" }) } , {}], 79: [function(e, t, i) { "use strict"; var n = e("./TermsEvent") , r = e("../../localization/localize") , o = e("../../analytics") , a = e("../../util/ajax") , s = e("../../util/common") , l = e("events").EventEmitter , c = document.getElementById("terms-modal") , h = { init: function() { $(".footer-terms").on("click", function(e) { e.preventDefault(), this.show() } .bind(this)), $("#terms-modal .close").on("click", this.hide.bind(this)) }, show: function() { this.emit(n.OPENED), a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) { var t = $("#terms-text").html(e); o.track("showcase_gui", { gui_action: "click_terms_button", interaction_source: "gui" }), t.find("a").attr("target", "_blank") }).fail(function() { $("#terms-text").html("

    " + r.TERMS_OF_USE + "

    " + r.TERMS_FAIL) }), c.classList.add("fadeIn") }, hide: function(e) { e && e.preventDefault(), c.classList.contains("fadeIn") && this.emit(n.CLOSED), c.classList.remove("fadeIn") } }; s.extendObject(h, l.prototype), t.exports = h } , { "../../analytics": 4, "../../localization/localize": 108, "../../util/ajax": 181, "../../util/common": 185, "./TermsEvent": 78, events: 202 }], 80: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPEN_INFO: "title.open.info", CLOSE_INFO: "title.close.info", SHOW_INFO: "title.show.info", HIDE_INFO: "title.hide.info", LINK_CLICKED: "title.link.click", CONTACT_LINK_CLICKED: "title.contact.click", ORIGIN_LINK_CLICKED: "title.origin.click" }) } , {}], 81: [function(e, t, i) { "use strict"; var o = e("../../settings"); t.exports.init = function(e, t) { o.tags.enabled && 0 !== Object.keys(e.tags).length && function(t, i) { function e(e) { t.shouldShowtags = "show" === this.value, t.shouldShowtags ? i.showAlltags(o.tags.startup.fadeInDuration) : i.hideAlltags(o.tags.startup.fadeInDuration) } document.getElementById("tag-toggles").classList.remove("hidden"), document.getElementById("radio-tag-show").checked = !0; for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++) n[r].addEventListener("change", e) }(e, t) } } , { "../../settings": 166 }], 82: [function(S, M, e) { (function(e) { "use strict"; function i(e) { return !(!e || l.inIframe() && document.referrer === e || (E.classList.remove("hidden"), _.innerHTML = r.WEBVR_LEARN_MORE + ": ", _.appendChild(function(e) { var t = document.createElement("a"); return t.id = "url", t.target = "_blank", t.href = e, t.innerText = e, t.addEventListener("click", x.emit.bind(x, a.ORIGIN_LINK_CLICKED)), t }(e)), b.forEach(function(e) { e.classList.add("share-link") }), 0)) } function s(e, t) { var i = e , n = t; return function(e, t) { i.push(t || n, e) } } var l = S("../../util/browser") , t = S("../../util/common") , n = S("../../util/logger") , r = S("../../localization/localize") , o = S("./titleBarSettings") , c = S("../../settings") , a = S("./TitleEvents") , h = S("events").EventEmitter , u = new n(e) , d = document.querySelector(".pinTop.left") , p = document.getElementsByClassName("title-container")[0] , f = document.getElementById("title-toggle").querySelector("i") , g = document.getElementById("meta-info-wrapper") , m = document.getElementById("meta-info") , v = document.getElementById("meta-description") , y = document.getElementsByClassName("contact-info")[0] , A = document.getElementById("contact-data") , C = document.getElementById("addressTxt") , I = document.getElementById("tag-toggles") , E = document.getElementById("share-origin") , _ = document.getElementById("share-link-wrapper") , b = [m, g, p] , w = !1 , T = !1 , x = { populate: function(e) { if (function(e, t) { return e && l.valueFromHash("title", 1) && 2 !== l.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, (g_weixinObj.title = e).length > o.minTooltipCharacters && p.parentElement.setAttribute("data-original-title", e), t && 1 !== c.specialEdition && c.brand && !c.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"), document.getElementById("gui-name").classList.add("noCoBrand"), document.getElementById("cobrandTitle").classList.add("hidden")), !0) : (document.getElementById("model-title").classList.add("hidden"), !1) }(MP_PREFETCHED_MODELDATA.name, e.coBrand)) { if (function(e) { e ? (w = !0, v.innerHTML = e) : v.classList.add("hidden") }(e.description), function(e, t, i, n) { if ((e || t || i) && c.brand && !l.valueFromHash("mls", !1)) { w = !0; var r = [] , o = s(r, "
    "); if (e && o('' + e + ""), t) { var a = n || t; o(l.isMobile() ? '' + a + "" : "" + a + "") } i && o('' + i + ""), r[0] = "", A.innerHTML = r.join("") } else y.classList.add("hidden") }(e.contactName, e.phone, e.email, e.formatted_contact_phone), function(e) { if ("string" == typeof e) try { e = JSON.parse(e) } catch (e) { return u.warn("Unable to parse address data"), C.parentElement.classList.add("hidden") } if (e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)) { w = !0; var t = [] , i = s(t, " "); e.address_1 && i(e.address_1), e.address_2 && i(e.address_2), e.city && i(e.city, ", "), e.state && i(e.state, ", "), e.zip && i(e.zip, e.state ? " " : ", "), t[0] = "", C.innerText = t.join("") } else C.parentElement.classList.add("hidden") }(e.address), w) { var t = document.createElement("br"); I.insertBefore(t, I.firstElementChild) } e.socialSharing && c.share.enabled && (T = i(e.url)) } }, finishSetup: function(e) { w = w || !!e, document.getElementById("title-toggle").addEventListener("click", x.toggleTitle.bind(x)), w && p.addEventListener("click", x.toggleMeta.bind(x, !1)), [].slice.call(v.querySelectorAll("a")).forEach(function(e) { e.addEventListener("click", x.emit.bind(x, a.LINK_CLICKED)) }), [].slice.call(y.querySelectorAll("a")).forEach(function(e) { e.addEventListener("click", x.emit.bind(x, a.CONTACT_LINK_CLICKED, { contact_type: e.getAttribute("id") })) }), w || (T ? p.classList.add("share-only") : p.classList.add("no-meta")) }, toggleMeta: function(e, t) { var i = document.getElementById("model-title"); t && t.preventDefault(); var n = m.classList.contains("expand"); e && !n || (n ? (b.forEach(function(e) { e.classList.remove("expand") }), this.emit(a.CLOSE_INFO), i.classList.remove("expand")) : (b.forEach(function(e) { e.classList.add("expand") }), i.classList.add("expand"), this.emit(a.OPEN_INFO))) }, setupToggling: function() { g.style.height = m.offsetHeight + "px", m.addEventListener("transitionend", function() { g.style.height = m.offsetHeight + "px" }) }, toggleTitle: function(e) { e && e.preventDefault(), d.classList.contains("closed") ? (d.classList.add("open"), f.classList.remove("icon-dpad-right"), f.classList.add("icon-dpad-left"), this.emit(a.SHOW_INFO), setTimeout(function() { d.classList.remove("closed"), d.classList.remove("open") }, o.removeAnimationClasses)) : (d.classList.add("closed"), f.classList.remove("icon-dpad-left"), f.classList.add("icon-dpad-right"), this.emit(a.HIDE_INFO)) } }; t.extendObject(x, h.prototype), M.exports = x } ).call(this, "/js/gui/title/titleBar.js") } , { "../../localization/localize": 108, "../../settings": 166, "../../util/browser": 182, "../../util/common": 185, "../../util/logger": 189, "./TitleEvents": 80, "./titleBarSettings": 83, events: 202 }], 83: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ minTooltipCharacters: 19, removeAnimationClasses: 500 }) } , {}], 84: [function(e, t, i) { "use strict"; function n() { v.playTour(), y && clearTimeout(y), c(), E.removeClass("fadeIn") } function r() { A.classList.contains("playing") && (v.stopTour(), E.addClass("fadeIn"), setTimeout(function() { E.removeClass("fadeIn") }, h.tourInteraction.showPauseButton), M || (clearTimeout(y), y = setTimeout(s, h.tourInteraction.showModal)), setTimeout(function() { A.classList.remove("playing") }, h.tourInteraction.allowNextClick)) } function o() { v.tourInProgress && (v.stopTour(), v.endTourProgress(), A.classList.remove("playing")) } function a() { _.is(":visible") ? n() : r() } function s() {//去掉导览结束时的提示 /* if (!h.tourInteraction.disabled) { T.removeClass("small landing " + d.FLOORPLAN + " " + d.OUTDOOR + " " + d.PANORAMA), T.addClass("fadeIn tour " + p.deviceType); var e, t = h.tourInteraction.smallModal ? m.SMALL : m.LARGE; if (!h.tourInteraction.smallModal) e = v.player.mode === d.PANORAMA && !v.player.currentPano.isAligned() || v.player.mode === d.DOLLHOUSE ? d.OUTDOOR : v.player.mode === d.FLOORPLAN ? d.FLOORPLAN : d.PANORAMA, p.fill(x, g.TOUR_INTERACTION[e]), T.addClass(e); T.addClass(t) } */ } function l(e, t) { if (t) { var i = "keydown" === t.type , n = t.which === u.SPACE || v.tourIsPlaying; i && n || e || (M = !0), v.atEndOfTour() && c(), !v.tourIsPlaying && v.tourInProgress && (E.removeClass("fadeIn"), c(), t.which !== u.SPACE && o()), i && n && a() } } function c() { T.removeClass("fadeIn") } var h = (e("../util/browser"), e("../settings")) , u = e("../enum/Keys") , d = e("../enum/Viewmode") , p = (e("./helpManager"), e("./populateModal")) , f = e("../enum/DirectorEvents") , g = e("../enum/HelpModalType") , m = e("../enum/HelpModalSize") , v = null , y = null , A = document.getElementById("pause-overlay") , C = document.getElementById("player") , I = document.getElementById("gui") , E = $("#pause-icon").eq(0) , _ = $("#play").eq(0) , b = $("#playHead").eq(0) , w = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray() , T = $("#interaction-modal").eq(0) , x = $("#interaction-modal .interaction").toArray() , S = ["touchstart", "mousedown", "pointerdown"] , M = !1; t.exports.init = function(e) { v = e, S.forEach(function(t) { C.addEventListener(t, l.bind(this, !1), !0), I.addEventListener(t, l.bind(this, !0), !0), A.addEventListener(t, r, !0), w.forEach(function(e) { e.addEventListener(t, o, !0) }), $("#drawer img").on(t, o) }), document.addEventListener("keydown", l.bind(this, !1), !0), v.on(f.TourStart, function() { A.classList.add("playing") }) } , t.exports.play = n, t.exports.pause = r, t.exports.pauseWithoutCTA = o, t.exports.togglePlay = a, t.exports.stopTour = function() { b.hasClass("playing") && (clearTimeout(y), v.atEndOfTour() ? (A.classList.remove("playing"), s()) : E.removeClass("fadeIn")) } , t.exports.dismissModal = c } , { "../enum/DirectorEvents": 23, "../enum/HelpModalSize": 27, "../enum/HelpModalType": 28, "../enum/Keys": 30, "../enum/Viewmode": 51, "../settings": 166, "../util/browser": 182, "./helpManager": 68, "./populateModal": 75 }], 85: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPENED: "vr.modal.opened", LAUNCH: "vr.modal.launch", CLOSED: "vr.modal.closed", NEXT: "vr.modal.next", PREV: "vr.modal.prev", STORE: "vr.modal.store", falseICECHOSEN: "vr.modal.device" }) } , {}], 86: [function(e, t, i) { "use strict"; var h = e("../../util/browser") , u = e("../../enum/VRApps") , n = e("../../enum/VRPlatforms") , d = e("../../util/ajax") , p = e("../../settings") , r = {}; for (var o in r[u.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=", r[u.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=", r[u.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=", u) { var a = u[o]; r[a] += encodeURIComponent(document.referrer + "&display=" + a) } var s, f = {}, g = (-1 === (s = window.location.host).indexOf(".port.com") && -1 === s.indexOf("localhost") && (s = "my.port.com"), "https://" + s); t.exports.init = function(e, t, o) { function a(e, t, i, n) { function r() { return "&utm_medium=" + (h.inIframe() ? "embed" : "direct") + ("&utm_source=" + s) + ("&utm_showcase_session_id=" + o) } return h.valueFromHash("vrcoll", !1) ? l + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(i) + "&ld=" + encodeURIComponent(n) + "&display=" + e + r() : c + "&m=" + t + "&display=" + e + r() } var s = h.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href) , l = g + "/vr/dlist/?ret=" + s , c = g + "/vr/show/?ret=" + s; switch (e) { case n.IOS: !function(t, e, i, n) { var r = a(t, e, i, n) , o = { responseType: "json", data: { branch_key: p.appConfig.branch_key, data: { m: e, full_url: r, $desktop_url: "", $og_app_id: "331853976762864119", $og_title: i, $og_description: n, $og_image_url: location.origin + "/api/v1/player/models/" + e + "/thumb", $canonical_url: window.location.href } } }; d.post("https://api.branch.io/v1/url", o).done(function(e) { f[t] = e.url }).fail(function(e) { f[t] = e } .bind(this, r)) }(u.CardboardIOS, t.sid, t.name, t.summary); break; default: !function(e, t, i) { for (var n in u) { var r = u[n] , o = a(r, e, t, i); f[r] = o } }(t.sid, t.name, t.summary) } } , t.exports.launch = function(e) { var t = f[e]; window.open(t, "_blank") } , t.exports.launchStore = function(e) { var t = r[e]; window.open(t, "_blank") } } , { "../../enum/VRApps": 46, "../../enum/VRPlatforms": 49, "../../settings": 166, "../../util/ajax": 181, "../../util/browser": 182 }], 87: [function(e, t, i) { "use strict"; function c(e) { var t; switch (e) { case y.IOS: return 9 < (t = g.iosVersion()).major || 9 === t.major && 1 <= t.minor; case y.Android: return 4 < (t = g.androidVersion()).major || 4 === t.major && 4 < t.minor || 4 === t.major && 4 === t.minor && 4 <= t.patch } return !1 } function h(e) { switch (e) { case y.Android: x.filter(".cardboard").off().on("click", q.cardboardAndroid), x.filter(".gearvr").off().on("click", q.gear), n(k, U, "logo-button", "same-line"); break; case y.UnsupportedAndroid: n("", H, "", ""); break; case y.IOS: x.filter(".cardboard").off().on("click", q.cardboardIOS), n(k, "", "logo-button", ""); break; case y.Desktop: x.filter(".cardboard").off().on("click", r.bind(this, null, N, B)), x.filter(".gearvr").off().on("click", r.bind(this, U, F, null)), n(k, U, "logo-button", "same-line"), Q.cardboard() } } function u(e) { $(".p1, .p2, .p3").hide(), l.insertAfter(T), w.removeClass("front-page"), w.removeClass("details-page"), w.removeClass("lastPage"), x.removeClass("logo-button"), x.removeClass("same-line"), T.removeClass("headsetOptions"), S.attr("src", ""), S.filter(".second").removeClass("gear"), S.css("display", "inline-block"), S.off(), M.filter(".second").css("display", ""), O.css("display", "none"), $(".p" + (e + 1) + _).show(), S.filter(".third").insertBefore(M.filter(".third")) } function n(e, t, i, n) { w.addClass("front-page"), S.filter(".first").attr("src", e), S.filter(".second").attr("src", t), x.filter(".first").addClass(i), x.filter(".second").addClass(i), x.addClass(n), ".show-desktop" === _ && T.insertAfter(l) } function r(e, t, i) { T.addClass("headsetOptions"), x.off(), S.filter(".second").attr("src", t), O.css("display", "block"), M.filter(".second").css("display", "none"), O.on("click", function() { u(b.Title), h(y.Desktop) }), e && (X.emit(C.falseICECHOSEN, { name: v.GearVR }), S.filter(".first").attr("src", e), S.filter(".second").addClass("gear"), S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)), Q.gearvr()), i && (X.emit(C.falseICECHOSEN, { name: v.Cardboard }), S.filter(".third").attr("src", i), S.filter(".third").show(), S.filter(".third").insertAfter(S.filter(".second")), S.filter(".third").addClass("link"), S.filter(".second").addClass("link"), S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)), S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid)), Q.cardboard()) } function d(e, t) { switch (t) { case y.IOS: j = W, Y = G; break; case y.Desktop: e === b.Cardboard ? (j = N, Y = B, S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)), S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid))) : (j = F, S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)), Y = ""); break; default: Y = e === b.Cardboard ? (j = H, G) : (j = V, z) } } function p(e, t, i) { w.find(".inner").addClass("details-page"), w.addClass("details-page"), S.filter(".first").attr("src", e), S.filter(".second").attr("src", t), S.filter(".third").attr("src", i) } function f() { var e = 1 < g.aspectRatio() && g.isMobile(); w.toggleClass("landscape", e).toggleClass("portrait", !e), w.toggleClass("tiny", $("#player").height() <= o.narrowLandscapeHeight), w.toggleClass("tinier", $("#player").height() <= o.reallyNarrowLandscapeHeight) } var g = e("../../util/browser") , m = e("./vrLink") , v = e("../../enum/VRApps") , y = e("../../enum/VRPlatforms") , A = e("../../enum/VRPages") , C = e("./vrEvent") , o = (e("../../settings"), e("../../constants")) , I = e("../../localization/localize") , a = e("../../util/common") , s = e("events").EventEmitter , E = 0 , _ = null , b = A.standard , w = $(".vr-popup") , l = w.find(".vr-popup-body") , T = w.find(".vr-images") , x = w.find(".img-container") , S = w.find(".vr-sm-image") , M = x.find(".vr-img-caption") , R = $(".vr-buttons").find(".prev-button") , P = $(".vr-buttons").find(".next-button") , O = T.find(".front-close") , L = $(".vr-page") , D = w.find("img") , N = "images/apple-store.png" , F = "images/badge-oculus.png" , B = "images/badge-cardboard.png" , V = "images/logo-samsung.png" , k = "images/headset-cardboard.png" , U = "images/headset-gearvr.png" , H = "images/ico-android-robot.png" , z = "images/ico-gearvr.png" , G = "images/ico-vr.png" , W = "images/apple-logo-white.svg" , j = null , Y = null , q = {} , X = { init: function(e, t) { function i(e) { X.emit(C.STORE, { type: e }), m.launchStore(e) } function n(e) { switch (e !== b.pageCount && (u(e), L.text(e + 1 + " / " + b.pageCount)), e) { case b.Title: R.css("display", "none"), P.text(a[e]), h(r); break; case b.Cardboard: R.css("display", "block"), P.text(a[e]), x.filter(".cardboard").off(), x.filter(".gearvr").off(), d(e, r), p(k, j, Y); break; case b.Gear: P.text(a[e]), d(e, r), w.addClass("lastPage"), p(U, j, Y); break; case b.pageCount: w.removeClass("fadeIn"), X.emit(C.CLOSED) } D.filter("[src='']").hide() } var r = g.detectAndroid() ? g.detectAndroidMobile() && c(y.Android) ? (w.addClass("supported"), _ = ".show-supported", y.Android) : (w.addClass("unsupported"), _ = ".show-unsupported", y.UnsupportedAndroid) : g.detectIPhone() || g.detectIPod() ? (w.addClass("ios"), _ = ".show-ios", b = A.ios, y.IOS) : (w.addClass("desktop"), _ = ".show-desktop", y.Desktop); function o(e) { X.emit(C.LAUNCH, { vr_platform: r, vr_app: e }), m.launch(e) } m.init(r, e, t), r !== y.Desktop && w.addClass("mobile"), q.cardboardAndroid = o.bind(this, v.CardboardAndroid), q.gear = o.bind(this, v.GearVR), q.cardboardIOS = o.bind(this, v.CardboardIOS), f(), $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(), $(_).show(); var a = [I.VR_LEARN_MORE_CAPS, I.VR_NEXT_CAPS, I.VR_GOT_IT_CAPS] , s = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"]; r === y.IOS && (a.splice(1, 1), s.splice(1, 1)), $("#vr").on("click", function(e) { e.preventDefault(), window.vrEnabled || (window.vrEnabled = !0, this.classList.add("active"), $("#gui div").not("#vrOff").addClass("vrHide"), $("#vrOffImg").css({ display: "inline-block" })) }), $("#vrOff").on("click", function() { window.vrEnabled = !1, $("#gui div").not("#vrOff").removeClass("vrHide"), $("#vrOffImg").css({ display: "none" }), $("#player canvas").css({ width: "", height: "" }), $("#vr").removeClass("active") }); var l = "https://my.port.com/vr/show/?m=" + e.sid; r === y.IOS ? $(".cardboardLink").on("click", i.bind(this, v.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, v.CardboardAndroid)), $(".gearLink").on("click", i.bind(this, v.GearVR)), $("span.modelLink").text(l), R.on("click", function(e) { X.emit(C.PREV), n(--E) }), P.on("click", function(e) { P.text(), X.emit(C.NEXT, { nextAction: s[E] }), n(++E) }), w.find(".close").on("click", X.dismiss) }, dismiss: function() { w.hasClass("fadeIn") && (w.removeClass("fadeIn"), X.emit(C.CLOSED)) }, isDeviceSupported: c }; a.extendObject(X, s.prototype), $(window).resize(f); var Z, K, Q = (Z = M.filter(".first").find(".cardboard"), K = M.filter(".first").find(".gearvr"), { cardboard: function() { K.addClass("hidden"), Z.removeClass("hidden") }, gearvr: function() { Z.addClass("hidden"), K.removeClass("hidden") } }); t.exports = X } , { "../../constants": 8, "../../enum/VRApps": 46, "../../enum/VRPages": 48, "../../enum/VRPlatforms": 49, "../../localization/localize": 108, "../../settings": 166, "../../util/browser": 182, "../../util/common": 185, "./vrEvent": 85, "./vrLink": 86, events: 202 }], 88: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ OPENED: "webvr.modal.opened", SHOW_TERMS: "webvr.footer.show.terms" }) } , {}], 89: [function(B, V, e) { (function(e) { "use strict"; function a() { function t() { p.isPresenting || (r.info("exiting webVR"), c("webvr_exit_app"), -1 === window.location.search.indexOf("&qs=1") ? window.location = window.location + "&qs=1" : window.location = window.location, window.removeEventListener("vrdisplaypresentchange", t)) } r.info("Headset mounted"), u.suspend(); var e = document.createElement("canvas"); for (e.getContext("webgl"), e.className = "webvr-canvas", document.bgColor = "#000", document.body.style.backgroundColor = "#000"; document.body.firstChild; ) document.body.removeChild(document.body.firstChild); document.body.appendChild(e), c("webvr_enter_app"), p.requestPresent([{ source: e, predistorted: !0 }]).catch(function(e) { r.error("Failed to present: " + e), c("webvr_exit_calibrate"), t() }), d.then(function() { window.dispatchEvent(new Event("vrapp-start")) }), window.addEventListener("vrdisplaypresentchange", t) } function s() { c("webvr_modal_close"), _.find(".enter-button").off("click", a), E.fadeOut(g.guiAnimationSpeed, function() { _.toggleClass("hidden", !1), b.toggleClass("hidden", !0), f.exitFullscreen() }), I.fadeIn(g.guiAnimationSpeed) } function t() { M.toggleClass("hidden", !0), S.toggleClass("hidden", !1) } function l() { _.toggleClass("hidden"), b.toggleClass("hidden") } function c(e) { var t = f.isLandscape() ? "landscape" : "portrait"; i.trackAlways("showcase_gui", { gui_action: e, orientation: t }) } function h() { var e = f.isLandscape(); E.toggleClass("landscape", e).toggleClass("portrait", !e) } var u, d, p, f = B("../../util/browser"), g = B("../../settings"), m = (B("./../gui"), B("../../enum/VRPlatforms")), v = B("../../enum/VRApps"), y = B("./../vr/vrLink"), A = B("./WebVrEvent"), i = B("../../analytics"), C = (B("../../constants"), B("../../localization/localize")), n = B("../../util/common"), r = new (B("../../util/logger"))(e), o = B("events").EventEmitter, I = $("#gui"), E = $(".webvr-popup"), _ = $(".webvr-popup .page.p1"), b = $(".webvr-popup .page.p2"), w = E.find(".image"), T = $(".webvr-popup .detail.headset"), x = $(".webvr-popup .detail.phone"), S = $(".webvr-popup .tab-content.webvr"), M = $(".webvr-popup .tab-content.native"), R = "images/headset-cardboard.png", P = "https://madeby.google.com/vr/", O = "webvr_daydream_link", L = P, D = O, N = { init: function(e, t, i, n) { function r(e) { e.preventDefault(), o(e.currentTarget.id) } function o(i) { F[i](), Object.keys(F).map(function(e, t) { $("#" + e).toggleClass("tabs-underlined", e === i) }) } p = i, u = t, y.init(m.Android, e, n), h(), new RegExp("daydream","i").test(p.displayName) ? (o("tabdaydream"), w.filter(".device-headset-side").attr("src", "images/device-daydream-side.png"), _.find(".title").text(C.localizeText("WEBVR_FOR_DAYDREAM"))) : (o("tabcardboard"), w.filter(".device-headset-side").attr("src", R), _.find(".title").text(C.localizeText("WEBVR_FOR_CARDBOARD"))), $("#vr").on("click", function(e) { e.preventDefault(), c("click_webvr_button"), E.is(":hidden") && (N.emit(A.OPENED), I.fadeOut(g.guiAnimationSpeed), E.fadeIn(g.guiAnimationSpeed), function() { if (!d) { var n = "https://static.port.com/webvr/" + (f.valueFromHash("webvr") || g.appConfig.webvr_version) + "/js/main.js"; d = new Promise(function(e, t) { var i = document.createElement("script"); i.type = "text/javascript", i.src = n, i.onload = e, document.head.appendChild(i) } ) } _.find(".enter-button").on("click", a) }()) }), $(".webvr-popup .close").on("click", function(e) { e.preventDefault(), _.hasClass("hidden") ? (c("webvr_help_close"), l()) : s() }), $("#tabcardboard").on("click", r), $("#tabdaydream").on("click", r), $("#tabnative").on("click", r), $(".webvr-popup .open-with-app").on("click", function(e) { e.preventDefault(), c("webvr_learn_more"), o("tabnative"), l() }), $(".webvr-popup .help").on("click", function(e) { e.preventDefault(), c(_.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"), l() }), $(".webvr-popup .terms").on("click", function(e) { e.preventDefault(), c("webvr_click_terms"), s(), N.emit(A.SHOW_TERMS) }), T.on("click", function(e) { e.preventDefault(), c(D), window.open(L, "_blank") }), x.on("click", function(e) { e.preventDefault(), c("webvr_phone_link"), window.open("https://vr.google.com/daydream/phones/", "_blank") }), $(".webvr-popup .badge-cardboard").on("click", function(e) { e.preventDefault(), c("webvr_cardboard_link"), y.launch(v.CardboardAndroid) }), $(".webvr-popup .badge-oculus").on("click", function(e) { e.preventDefault(), c("webvr_oculus_link"), y.launch(v.GearVR) }) } }, F = { tabcardboard: function() { w.filter(".device-headset").attr("src", R), w.filter(".device-phone").attr("src", "images/ico-android-robot.png"), L = "https://vr.google.com/cardboard/get-cardboard/", D = "webvr_cardboard_link", T.text(C.localizeText("VR_GOOGLE_CARDBOARD")), x.text(C.localizeText("VR_COMPATIBLE_ANDROID_LONG")), $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0), t() }, tabdaydream: function() { w.filter(".device-headset").attr("src", "images/device-daydream.png"), w.filter(".device-phone").attr("src", "images/device-pixel.png"), L = P, D = O, T.text(C.localizeText("WEBVR_DAYDREAM_VIEW")), x.text(C.localizeText("VR_NEED_DAYDREAM_PHONE")), $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1), t() }, tabnative: function() { w.filter(".badge-cardboard").attr("src", "images/badge-cardboard.png"), w.filter(".badge-oculus").attr("src", "images/badge-oculus.png"), M.toggleClass("hidden", !1), S.toggleClass("hidden", !0) } }; n.extendObject(N, o.prototype), $(window).resize(h), V.exports = N } ).call(this, "/js/gui/webvr/webVRgui.js") } , { "../../analytics": 4, "../../constants": 8, "../../enum/VRApps": 46, "../../enum/VRPlatforms": 49, "../../localization/localize": 108, "../../settings": 166, "../../util/browser": 182, "../../util/common": 185, "../../util/logger": 189, "./../gui": 65, "./../vr/vrLink": 86, "./WebVrEvent": 88, events: 202 }], 90: [function(e, t, i) { "use strict"; function n(e, t, i, n, r) { this.floorId = n || 0 === n ? n : -1, this.roomId = r || "", this.labelId = e, this.position = (new o.Vector3).copy(t), this.text = i } var o = e("three") , r = e("../util/browser"); n.prototype.build = function() { var e = window.document.createElement("div"); r.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label"); var t = window.document.createElement("div"); t.setAttribute("class", "gui-floorplan-label-text"); var i = window.document.createTextNode(this.text); t.appendChild(i), e.appendChild(t), window.document.body.appendChild(e), this.labelGui = e, this.textBlock = t, $(this.labelGui).hide(); var n = window.getComputedStyle(this.labelGui); this.initialTransform = n.transform || n.webkitTransform } , t.exports = n } , { "../util/browser": 182, three: 217 }], 91: [function(e, t, i) { "use strict"; function n() { this.player = null, this.modelManager = null, this.container = null } var c, o, r = e("three"), a = (e("../util/common"), e("../enum/PlayerEvents")), s = (e("../enum/DirectorEvents"), e("../enum/ModelManagerEvents")), l = e("../settings"), h = e("../enum/Viewmode"), u = (e("../enum/WarpStyle"), e("../util/transitions"), e("../util/lerp"), e("../util/browser")); n.prototype.init = function(e, t, i) { this.player = e, this.modelManager = t, this.container = i, this.updateModel(), this.bindEvents() } , n.prototype.bindEvents = function() { this.modelManager.on(s.ActiveModelChanged, this.updateModel.bind(this)), this.player.on(a.ViewChanged, this.handlePlayerViewChanged.bind(this)), this.player.on(a.ModeChanged, this.handlePlayerViewChanged.bind(this)), this.player.on(a.StartInside, this.handleStartInside.bind(this)), this.player.on(a.StartOutside, this.handleStartOutside.bind(this)) } , n.prototype.updateModel = function() { this.model = this.modelManager.getActiveModel() } , n.prototype.handlePlayerViewChanged = function() { this.updateLabelVisibility(), this.updateLabelDisplay() } , n.prototype.getLabelsForFloor = function(t, i) { return (i = i || []).length = 0, this.model.labels.forEach(function(e) { this.labelVisibleForFloor(e, t) && i.push(e) } .bind(this)), i } , n.prototype.getLabelsForCurrentFloor = function(e) { return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e) } , n.prototype.labelVisibleForFloor = function(e, t) { var i = u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.mobile || !u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.desktop; if (!this.model.showingLabels || !e.labelGui || !i) return !1; var n = e.floorId === this.model.floors.size() - 1; return this.model.allFloorsVisible ? n : e.floorId === t } , n.prototype.updateLabelVisibility = function(e) { this.model.labels.forEach(function(e) { this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, l.labels.fadeInDelay, l.labels.fadeInDuration) : this.hideLabel(e, l.labels.fadeOutDelay, l.labels.fadeOutDuration) } .bind(this)) } , n.prototype.showAllLabels = function(t, i) { this.model.labels.forEach(function(e) { this.showLabel(e, t, i) } .bind(this)) } , n.prototype.hideAllLabels = function(t, i) { this.model.labels.forEach(function(e) { this.hideLabel(e, t, i) } .bind(this)) } , n.prototype.showLabel = function(e, t, i) { this.model.showingLabels && (e.visible || (e.visible = !0, e.labelGui.style.display = "block", e.labelGui.style.opacity = 0, $(e.labelGui).delay(t).fadeTo(i, 1))) } , n.prototype.hideLabel = function(e, t, i) { e.visible && (e.visible = !1, u.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i)) } , n.prototype.supportedMode = function() { return this.player.mode === h.FLOORPLAN } , n.prototype.updateLabelDisplay = (new r.Vector3, new r.Vector3, o = [], function() { var e = this.player.getLabelScaleFactor() , t = 1.2 * (1 - e) + .6 , i = u.isMobile() ? l.labels.zoomTruncateThreshhold.mobile : l.labels.zoomTruncateThreshhold.desktop; this.getLabelsForCurrentFloor(o); for (var n = 0; n < o.length; n++) { var r = o[n]; this.supportedMode() && r.labelGui && (this.updateProjectedGuiElement(r.labelGui, r.textBlock, r.position, t, t), i <= e && r.text.length >= l.labels.minLengthForTruncate ? r.textBlock.innerText = r.text.substring(0, l.labels.truncateLength) + l.labels.truncateSuffix : r.textBlock.innerText = r.text) } } ), n.prototype.updateProjectedGuiElement = (c = new r.Vector3, new r.Vector3, function(e, t, i, n, r) { t.style.fontSize = 100 * r + "%"; var o = .5 * $("#player").width() , a = .5 * $("#player").height(); c.copy(i), c.project(this.player.camera); var s = c.x * o + o , l = -c.y * a + a; s -= e.offsetWidth / 2, l -= e.offsetHeight / 2, e.style.left = s + "px", e.style.top = l + "px" } ), n.prototype.handleStartInside = function(e) { this.updateLabelVisibility() } , n.prototype.handleStartOutside = function() { this.updateLabelVisibility() } , t.exports = n } , { "../enum/DirectorEvents": 23, "../enum/ModelManagerEvents": 33, "../enum/PlayerEvents": 40, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../settings": 166, "../util/browser": 182, "../util/common": 185, "../util/lerp": 188, "../util/transitions": 195, three: 217 }], 92: [function(e, t, i) { "use strict"; Array.prototype.findIndex || (Array.prototype.findIndex = function(e) { if (null == this) throw new TypeError("Array.prototype.findIndex called on null or undefined"); if ("function" != typeof e) throw new TypeError("predicate must be a function"); for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++) if (t = i[o], e.call(r, t, o, i)) return o; return -1 } ), Array.prototype.find || Object.defineProperty(Array.prototype, "find", { value: function(e) { if (null == this) throw new TypeError('"this" is null or not defined'); var t = Object(this) , i = t.length >>> 0; if ("function" != typeof e) throw new TypeError("predicate must be a function"); for (var n = arguments[1], r = 0; r < i; ) { var o = t[r]; if (e.call(n, o, r, t)) return o; r++ } } }) } , {}], 93: [function(e, t, i) { "use strict"; var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, ee = ee || {}; function te() { this.backgroundElement = document.createElement("div"), r.extend(this.backgroundElement.style, { backgroundColor: "rgba(0,0,0,0.8)", top: 0, left: 0, display: "none", zIndex: "1000", opacity: 0, WebkitTransition: "opacity 0.2s linear" }), n.makeFullscreen(this.backgroundElement), this.backgroundElement.style.position = "fixed", this.domElement = document.createElement("div"), r.extend(this.domElement.style, { position: "fixed", display: "none", zIndex: "1001", opacity: 0, WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear" }), document.body.appendChild(this.backgroundElement), document.body.appendChild(this.domElement); var e = this; n.bind(this.backgroundElement, "click", function() { e.hide() }) } function ie(e, t, i) { Object.defineProperty(e, t, { get: function() { return "RGB" === this.__state.space || re(this, t, i), this.__state[t] }, set: function(e) { "RGB" !== this.__state.space && (re(this, t, i), this.__state.space = "RGB"), this.__state[t] = e } }) } function ne(e, t) { Object.defineProperty(e, t, { get: function() { return "HSV" === this.__state.space || oe(this), this.__state[t] }, set: function(e) { "HSV" !== this.__state.space && (oe(this), this.__state.space = "HSV"), this.__state[t] = e } }) } function re(e, t, i) { if ("HEX" === e.__state.space) e.__state[t] = a.component_from_hex(e.__state.hex, i); else { if ("HSV" !== e.__state.space) throw "Corrupted color state"; l.extend(e.__state, a.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v)) } } function oe(e) { var t = a.rgb_to_hsv(e.r, e.g, e.b); l.extend(e.__state, { s: t.s, v: t.v }), l.isNaN(t.h) ? l.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = t.h } function ae() { if (this.__state = o.apply(this, arguments), !1 === this.__state) throw "Failed to interpret color arguments"; this.__state.a = this.__state.a || 1 } function se(e) { return -1 < (e = e.toString()).indexOf(".") ? e.length - e.indexOf(".") - 1 : 0 } function le(e, t) { this.initialValue = e[t], this.domElement = document.createElement("div"), this.object = e, this.property = t, this.__onChange = void 0, this.__onFinishChange = void 0 } (t.exports = ee).gui = ee.gui || {}, ee.utils = ee.utils || {}, ee.controllers = ee.controllers || {}, ee.dom = ee.dom || {}, ee.color = ee.color || {}, ee.utils.css = { load: function(e, t) { var i = (t = t || document).createElement("link"); i.type = "text/css", i.rel = "stylesheet", i.href = e, t.getElementsByTagName("head")[0].appendChild(i) }, inject: function(e, t) { t = t || document; var i = document.createElement("style"); i.type = "text/css", i.innerHTML = e, t.getElementsByTagName("head")[0].appendChild(i) } }, ee.utils.common = (Q = Array.prototype.forEach, J = Array.prototype.slice, { BREAK: {}, extend: function(i) { return this.each(J.call(arguments, 1), function(e) { for (var t in e) this.isUndefined(e[t]) || (i[t] = e[t]) }, this), i }, defaults: function(i) { return this.each(J.call(arguments, 1), function(e) { for (var t in e) this.isUndefined(i[t]) && (i[t] = e[t]) }, this), i }, compose: function() { var i = J.call(arguments); return function() { for (var e = J.call(arguments), t = i.length - 1; 0 <= t; t--) e = [i[t].apply(this, e)]; return e[0] } }, each: function(e, t, i) { if (e) if (Q && e.forEach && e.forEach === Q) e.forEach(t, i); else if (e.length === e.length + 0) { for (var n = 0, r = e.length; n < r; n++) if (n in e && t.call(i, e[n], n) === this.BREAK) return } else for (var n in e) if (t.call(i, e[n], n) === this.BREAK) return }, defer: function(e) { setTimeout(e, 0) }, toArray: function(e) { return e.toArray ? e.toArray() : J.call(e) }, isUndefined: function(e) { return void 0 === e }, isNull: function(e) { return null === e }, isNaN: function(e) { return e != e }, isArray: Array.isArray || function(e) { return e.constructor === Array } , isObject: function(e) { return e === Object(e) }, isNumber: function(e) { return e === e + 0 }, isString: function(e) { return e === e + "" }, isBoolean: function(e) { return !1 === e || !0 === e }, isFunction: function(e) { return "[object Function]" === Object.prototype.toString.call(e) } }), ee.controllers.Controller = (ee.utils.common.extend(le.prototype, { onChange: function(e) { return this.__onChange = e, this }, onFinishChange: function(e) { return this.__onFinishChange = e, this }, setValue: function(e) { return this.object[this.property] = e, this.__onChange && this.__onChange.call(this, e), this.updateDisplay(), this }, getValue: function() { return this.object[this.property] }, updateDisplay: function() { return this }, isModified: function() { return this.initialValue !== this.getValue() } }), le), ee.dom.dom = function(c) { function i(e) { if ("0" === e || c.isUndefined(e)) return 0; var t = e.match(n); return c.isNull(t) ? 0 : parseFloat(t[1]) } var h = {}; c.each({ HTMLEvents: ["change"], MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"], KeyboardEvents: ["keydown"] }, function(e, t) { c.each(e, function(e) { h[e] = t }) }); var n = /(\d+(\.\d+)?)px/ , r = { makeSelectable: function(e, t) { void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() { return !1 } : function() {} , e.style.MozUserSelect = t ? "auto" : "none", e.style.KhtmlUserSelect = t ? "auto" : "none", e.unselectable = t ? "on" : "off") }, makeFullscreen: function(e, t, i) { c.isUndefined(t) && (t = !0), c.isUndefined(i) && (i = !0), e.style.position = "absolute", t && (e.style.left = 0, e.style.right = 0), i && (e.style.top = 0, e.style.bottom = 0) }, fakeEvent: function(e, t, i, n) { i = i || {}; var r = h[t]; if (!r) throw new Error("Event type " + t + " not supported."); var o = document.createEvent(r); switch (r) { case "MouseEvents": var a = i.x || i.clientX || 0 , s = i.y || i.clientY || 0; o.initMouseEvent(t, i.bubbles || !1, i.cancelable || !0, window, i.clickCount || 1, 0, 0, a, s, !1, !1, !1, !1, 0, null); break; case "KeyboardEvents": var l = o.initKeyboardEvent || o.initKeyEvent; c.defaults(i, { cancelable: !0, ctrlKey: !1, altKey: !1, shiftKey: !1, metaKey: !1, keyCode: void 0, charCode: void 0 }), l(t, i.bubbles || !1, i.cancelable, window, i.ctrlKey, i.altKey, i.shiftKey, i.metaKey, i.keyCode, i.charCode); break; default: o.initEvent(t, i.bubbles || !1, i.cancelable || !0) } c.defaults(o, n), e.dispatchEvent(o) }, bind: function(e, t, i, n) { return n = n || !1, e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i), r }, unbind: function(e, t, i, n) { return n = n || !1, e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i), r }, addClass: function(e, t) { if (void 0 === e.className) e.className = t; else if (e.className !== t) { var i = e.className.split(/ +/); -1 == i.indexOf(t) && (i.push(t), e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, "")) } return r }, removeClass: function(e, t) { if (t) if (void 0 === e.className) ; else if (e.className === t) e.removeAttribute("class"); else { var i = e.className.split(/ +/) , n = i.indexOf(t); -1 != n && (i.splice(n, 1), e.className = i.join(" ")) } else e.className = void 0; return r }, hasClass: function(e, t) { return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1 }, getWidth: function(e) { var t = getComputedStyle(e); return i(t["border-left-width"]) + i(t["border-right-width"]) + i(t["padding-left"]) + i(t["padding-right"]) + i(t.width) }, getHeight: function(e) { var t = getComputedStyle(e); return i(t["border-top-width"]) + i(t["border-bottom-width"]) + i(t["padding-top"]) + i(t["padding-bottom"]) + i(t.height) }, getOffset: function(e) { var t = { left: 0, top: 0 }; if (e.offsetParent) for (; t.left += e.offsetLeft, t.top += e.offsetTop, e = e.offsetParent; ) ; return t }, isActive: function(e) { return e === document.activeElement && (e.type || e.href) } }; return r }(ee.utils.common), ee.controllers.OptionController = (q = ee.controllers.Controller, X = ee.dom.dom, Z = ee.utils.common, (K = function(e, t, i) { K.superclass.call(this, e, t); var n = this; if (this.__select = document.createElement("select"), Z.isArray(i)) { var r = {}; Z.each(i, function(e) { r[e] = e }), i = r } Z.each(i, function(e, t) { var i = document.createElement("option"); i.innerHTML = t, i.setAttribute("value", e), n.__select.appendChild(i) }), this.updateDisplay(), X.bind(this.__select, "change", function() { var e = this.options[this.selectedIndex].value; n.setValue(e) }), this.domElement.appendChild(this.__select) } ).superclass = q, Z.extend(K.prototype, q.prototype, { setValue: function(e) { var t = K.superclass.prototype.setValue.call(this, e); return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()), t }, updateDisplay: function() { return this.__select.value = this.getValue(), K.superclass.prototype.updateDisplay.call(this) } }), K), ee.controllers.NumberController = (W = ee.controllers.Controller, j = ee.utils.common, (Y = function(e, t, i) { Y.superclass.call(this, e, t), i = i || {}, this.__min = i.min, this.__max = i.max, this.__step = i.step, j.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step, this.__precision = se(this.__impliedStep) } ).superclass = W, j.extend(Y.prototype, W.prototype, { setValue: function(e) { return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max), void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step), Y.superclass.prototype.setValue.call(this, e) }, min: function(e) { return this.__min = e, this }, max: function(e) { return this.__max = e, this }, step: function(e) { return this.__step = e, this.__impliedStep = e, this.__precision = se(e), this } }), Y), ee.controllers.NumberControllerBox = (U = ee.controllers.NumberController, H = ee.dom.dom, z = ee.utils.common, (G = function(e, t, i) { function n() { var e = parseFloat(s.__input.value); z.isNaN(e) || s.setValue(e) } function r(e) { var t = a - e.clientY; s.setValue(s.getValue() + t * s.__impliedStep), a = e.clientY } function o() { H.unbind(window, "mousemove", r), H.unbind(window, "mouseup", o) } this.__truncationSuspended = !1, G.superclass.call(this, e, t, i); var a, s = this; this.__input = document.createElement("input"), this.__input.setAttribute("type", "text"), H.bind(this.__input, "change", n), H.bind(this.__input, "blur", function() { n(), s.__onFinishChange && s.__onFinishChange.call(s, s.getValue()) }), H.bind(this.__input, "mousedown", function(e) { H.bind(window, "mousemove", r), H.bind(window, "mouseup", o), a = e.clientY }), H.bind(this.__input, "keydown", function(e) { 13 === e.keyCode && (s.__truncationSuspended = !0, this.blur(), s.__truncationSuspended = !1) }), this.updateDisplay(), this.domElement.appendChild(this.__input) } ).superclass = U, z.extend(G.prototype, U.prototype, { updateDisplay: function() { return this.__input.value = this.__truncationSuspended ? this.getValue() : function(e, t) { var i = Math.pow(10, t); return Math.round(e * i) / i }(this.getValue(), this.__precision), G.superclass.prototype.updateDisplay.call(this) } }), G), ee.controllers.NumberControllerSlider = (N = ee.controllers.NumberController, F = ee.dom.dom, B = ee.utils.css, V = ee.utils.common, (k = function(e, t, i, n, r) { function o(e) { e.preventDefault(); var t = F.getOffset(s.__background) , i = F.getWidth(s.__background); return s.setValue(function(e, t, i, n, r) { return n + (e - t) / (i - t) * (r - n) }(e.clientX, t.left, t.left + i, s.__min, s.__max)), !1 } function a() { F.unbind(window, "mousemove", o), F.unbind(window, "mouseup", a), s.__onFinishChange && s.__onFinishChange.call(s, s.getValue()) } k.superclass.call(this, e, t, { min: i, max: n, step: r }); var s = this; this.__background = document.createElement("div"), this.__foreground = document.createElement("div"), F.bind(this.__background, "mousedown", function(e) { F.bind(window, "mousemove", o), F.bind(window, "mouseup", a), o(e) }), F.addClass(this.__background, "slider"), F.addClass(this.__foreground, "slider-fg"), this.updateDisplay(), this.__background.appendChild(this.__foreground), this.domElement.appendChild(this.__background) } ).superclass = N, k.useDefaultStyles = function() { B.inject("/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}") } , V.extend(k.prototype, N.prototype, { updateDisplay: function() { var e = (this.getValue() - this.__min) / (this.__max - this.__min); return this.__foreground.style.width = 100 * e + "%", k.superclass.prototype.updateDisplay.call(this) } }), k), ee.controllers.FunctionController = (P = ee.controllers.Controller, O = ee.dom.dom, L = ee.utils.common, (D = function(e, t, i) { D.superclass.call(this, e, t); var n = this; this.__button = document.createElement("div"), this.__button.innerHTML = void 0 === i ? "Fire" : i, O.bind(this.__button, "click", function(e) { return e.preventDefault(), n.fire(), !1 }), O.addClass(this.__button, "button"), this.domElement.appendChild(this.__button) } ).superclass = P, L.extend(D.prototype, P.prototype, { fire: function() { this.__onChange && this.__onChange.call(this), this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()), this.getValue().call(this.object) } }), D), ee.controllers.BooleanController = (x = ee.controllers.Controller, S = ee.dom.dom, M = ee.utils.common, (R = function(e, t) { R.superclass.call(this, e, t); var i = this; this.__prev = this.getValue(), this.__checkbox = document.createElement("input"), this.__checkbox.setAttribute("type", "checkbox"), S.bind(this.__checkbox, "change", function() { i.setValue(!i.__prev) }, !1), this.domElement.appendChild(this.__checkbox), this.updateDisplay() } ).superclass = x, M.extend(R.prototype, x.prototype, { setValue: function(e) { var t = R.superclass.prototype.setValue.call(this, e); return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()), this.__prev = this.getValue(), t }, updateDisplay: function() { return !0 === this.getValue() ? (this.__checkbox.setAttribute("checked", "checked"), this.__checkbox.checked = !0) : this.__checkbox.checked = !1, R.superclass.prototype.updateDisplay.call(this) } }), R), ee.color.toString = (T = ee.utils.common, function(e) { if (1 == e.a || T.isUndefined(e.a)) { for (var t = e.hex.toString(16); t.length < 6; ) t = "0" + t; return "#" + t } return "rgba(" + Math.round(e.r) + "," + Math.round(e.g) + "," + Math.round(e.b) + "," + e.a + ")" } ), ee.color.interpret = (I = ee.color.toString, E = ee.utils.common, w = [{ litmus: E.isString, conversions: { THREE_CHAR_HEX: { read: function(e) { var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i); return null !== t && { space: "HEX", hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString()) } }, write: I }, SIX_CHAR_HEX: { read: function(e) { var t = e.match(/^#([A-F0-9]{6})$/i); return null !== t && { space: "HEX", hex: parseInt("0x" + t[1].toString()) } }, write: I }, CSS_RGB: { read: function(e) { var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/); return null !== t && { space: "RGB", r: parseFloat(t[1]), g: parseFloat(t[2]), b: parseFloat(t[3]) } }, write: I }, CSS_RGBA: { read: function(e) { var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/); return null !== t && { space: "RGB", r: parseFloat(t[1]), g: parseFloat(t[2]), b: parseFloat(t[3]), a: parseFloat(t[4]) } }, write: I } } }, { litmus: E.isNumber, conversions: { HEX: { read: function(e) { return { space: "HEX", hex: e, conversionName: "HEX" } }, write: function(e) { return e.hex } } } }, { litmus: E.isArray, conversions: { RGB_ARRAY: { read: function(e) { return 3 == e.length && { space: "RGB", r: e[0], g: e[1], b: e[2] } }, write: function(e) { return [e.r, e.g, e.b] } }, RGBA_ARRAY: { read: function(e) { return 4 == e.length && { space: "RGB", r: e[0], g: e[1], b: e[2], a: e[3] } }, write: function(e) { return [e.r, e.g, e.b, e.a] } } } }, { litmus: E.isObject, conversions: { RGBA_OBJ: { read: function(e) { return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b) && E.isNumber(e.a)) && { space: "RGB", r: e.r, g: e.g, b: e.b, a: e.a } }, write: function(e) { return { r: e.r, g: e.g, b: e.b, a: e.a } } }, RGB_OBJ: { read: function(e) { return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b)) && { space: "RGB", r: e.r, g: e.g, b: e.b } }, write: function(e) { return { r: e.r, g: e.g, b: e.b } } }, HSVA_OBJ: { read: function(e) { return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v) && E.isNumber(e.a)) && { space: "HSV", h: e.h, s: e.s, v: e.v, a: e.a } }, write: function(e) { return { h: e.h, s: e.s, v: e.v, a: e.a } } }, HSV_OBJ: { read: function(e) { return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v)) && { space: "HSV", h: e.h, s: e.s, v: e.v } }, write: function(e) { return { h: e.h, s: e.s, v: e.v } } } } }], function() { b = !1; var i = 1 < arguments.length ? E.toArray(arguments) : arguments[0]; return E.each(w, function(e) { if (e.litmus(i)) return E.each(e.conversions, function(e, t) { if (_ = e.read(i), !1 === b && !1 !== _) return (b = _).conversionName = t, _.conversion = e, E.BREAK }), E.BREAK }), b } ), ee.GUI = ee.gui.GUI = function(e, t, i, c, h, u, d, p, f, n, g, r, o, m, v) { function y(e, t, i, n) { if (void 0 === t[i]) throw new Error("Object " + t + ' has no property "' + i + '"'); var r; if (n.color) r = new g(t,i); else { var o = [t, i].concat(n.factoryArgs); r = c.apply(e, o) } n.before instanceof h && (n.before = n.before.__li), C(e, r), m.addClass(r.domElement, "c"); var a = document.createElement("span"); m.addClass(a, "property-name"), a.innerHTML = r.property; var s = document.createElement("div"); s.appendChild(a), s.appendChild(r.domElement); var l = A(e, s, n.before); return m.addClass(l, R.CLASS_CONTROLLER_ROW), m.addClass(l, typeof r.getValue()), function(t, i, n) { if (n.__li = i, n.__gui = t, v.extend(n, { options: function(e) { return 1 < arguments.length ? (n.remove(), y(t, n.object, n.property, { before: n.__li.nextElementSibling, factoryArgs: [v.toArray(arguments)] })) : v.isArray(e) || v.isObject(e) ? (n.remove(), y(t, n.object, n.property, { before: n.__li.nextElementSibling, factoryArgs: [e] })) : void 0 }, name: function(e) { return n.__li.firstElementChild.firstElementChild.innerHTML = e, n }, listen: function() { return n.__gui.listen(n), n }, remove: function() { return n.__gui.remove(n), n } }), n instanceof f) { var r = new p(n.object,n.property,{ min: n.__min, max: n.__max, step: n.__step }); v.each(["updateDisplay", "onChange", "onFinishChange"], function(e) { var t = n[e] , i = r[e]; n[e] = r[e] = function() { var e = Array.prototype.slice.call(arguments); return t.apply(n, e), i.apply(r, e) } }), m.addClass(i, "has-slider"), n.domElement.insertBefore(r.domElement, n.domElement.firstElementChild) } else if (n instanceof p) { var e = function(e) { return v.isNumber(n.__min) && v.isNumber(n.__max) ? (n.remove(), y(t, n.object, n.property, { before: n.__li.nextElementSibling, factoryArgs: [n.__min, n.__max, n.__step] })) : e }; n.min = v.compose(e, n.min), n.max = v.compose(e, n.max) } else n instanceof u ? (m.bind(i, "click", function() { m.fakeEvent(n.__checkbox, "click") }), m.bind(n.__checkbox, "click", function(e) { e.stopPropagation() })) : n instanceof d ? (m.bind(i, "click", function() { m.fakeEvent(n.__button, "click") }), m.bind(i, "mouseover", function() { m.addClass(n.__button, "hover") }), m.bind(i, "mouseout", function() { m.removeClass(n.__button, "hover") })) : n instanceof g && (m.addClass(i, "color"), n.updateDisplay = v.compose(function(e) { return i.style.borderLeftColor = n.__color.toString(), e }, n.updateDisplay), n.updateDisplay()); n.setValue = v.compose(function(e) { return t.getRoot().__preset_select && n.isModified() && _(t.getRoot(), !0), e }, n.setValue) }(e, l, r), e.__controllers.push(r), r } function A(e, t, i) { var n = document.createElement("li"); return t && n.appendChild(t), i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n), e.onResize(), n } function C(e, t) { var i = e.getRoot() , n = i.__rememberedObjects.indexOf(t.object); if (-1 != n) { var r = i.__rememberedObjectIndecesToControllers[n]; if (void 0 === r && (r = {}, i.__rememberedObjectIndecesToControllers[n] = r), r[t.property] = t, i.load && i.load.remembered) { var o, a = i.load.remembered; if (a[e.preset]) o = a[e.preset]; else { if (!a[T]) return; o = a[T] } if (o[n] && void 0 !== o[n][t.property]) { var s = o[n][t.property]; t.initialValue = s, t.setValue(s) } } } } function I(e, t) { return document.location.href + "." + t } function l(e, t) { e.domElement.style.width = t + "px", e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"), e.__closeButton && (e.__closeButton.style.width = t + "px") } function a(r, o) { var a = {}; return v.each(r.__rememberedObjects, function(e, t) { var i = {} , n = r.__rememberedObjectIndecesToControllers[t]; v.each(n, function(e, t) { i[t] = o ? e.initialValue : e.getValue() }), a[t] = i }), a } function E(e, t, i) { var n = document.createElement("option"); n.innerHTML = t, n.value = t, e.__preset_select.appendChild(n), i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1) } function _(e, t) { var i = e.__preset_select[e.__preset_select.selectedIndex]; i.innerHTML = t ? i.value + "*" : i.value } e.inject(".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row,

  • */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n"); var b, w, T = "Default", x = function() { try { return "localStorage"in window && null !== window.localStorage } catch (e) { return !1 } }(), S = !0, s = !1, M = [], R = function(t) { var i = this; this.domElement = document.createElement("div"), this.__ul = document.createElement("ul"), this.domElement.appendChild(this.__ul), m.addClass(this.domElement, "dg"), this.__folders = {}, this.__controllers = [], this.__rememberedObjects = [], this.__rememberedObjectIndecesToControllers = [], this.__listening = [], t = t || {}, t = v.defaults(t, { autoPlace: !0, width: R.DEFAULT_WIDTH }), t = v.defaults(t, { resizable: t.autoPlace, hideable: t.autoPlace }), v.isUndefined(t.load) ? t.load = { preset: T } : t.preset && (t.load.preset = t.preset), v.isUndefined(t.parent) && t.hideable && M.push(this), t.resizable = v.isUndefined(t.parent) && t.resizable, t.autoPlace && v.isUndefined(t.scrollable) && (t.scrollable = !0); var n, e, r = x && "true" === localStorage.getItem(I(0, "isLocal")); if (Object.defineProperties(this, { parent: { get: function() { return t.parent } }, scrollable: { get: function() { return t.scrollable } }, autoPlace: { get: function() { return t.autoPlace } }, preset: { get: function() { return i.parent ? i.getRoot().preset : t.load.preset }, set: function(e) { i.parent ? i.getRoot().preset = e : t.load.preset = e, function(e) { for (var t = 0; t < e.__preset_select.length; t++) e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t) }(this), i.revert() } }, width: { get: function() { return t.width }, set: function(e) { t.width = e, l(i, e) } }, name: { get: function() { return t.name }, set: function(e) { t.name = e, a && (a.innerHTML = t.name) } }, closed: { get: function() { return t.closed }, set: function(e) { t.closed = e, t.closed ? m.addClass(i.__ul, R.CLASS_CLOSED) : m.removeClass(i.__ul, R.CLASS_CLOSED), this.onResize(), i.__closeButton && (i.__closeButton.innerHTML = e ? R.TEXT_OPEN : R.TEXT_CLOSED) } }, load: { get: function() { return t.load } }, useLocalStorage: { get: function() { return r }, set: function(e) { x && ((r = e) ? m.bind(window, "unload", n) : m.unbind(window, "unload", n), localStorage.setItem(I(0, "isLocal"), e)) } } }), v.isUndefined(t.parent)) { if (t.closed = !1, m.addClass(this.domElement, R.CLASS_MAIN), m.makeSelectable(this.domElement, !1), x && r) { i.useLocalStorage = !0; var o = localStorage.getItem(I(0, "gui")); o && (t.load = JSON.parse(o)) } this.__closeButton = document.createElement("div"), this.__closeButton.innerHTML = R.TEXT_CLOSED, m.addClass(this.__closeButton, R.CLASS_CLOSE_BUTTON), this.domElement.appendChild(this.__closeButton), m.bind(this.__closeButton, "click", function() { i.closed = !i.closed }) } else { void 0 === t.closed && (t.closed = !0); var a = document.createTextNode(t.name); m.addClass(a, "controller-name"); var s = A(i, a); m.addClass(this.__ul, R.CLASS_CLOSED), m.addClass(s, "title"), m.bind(s, "click", function(e) { return e.preventDefault(), i.closed = !i.closed, !1 }), t.closed || (this.closed = !1) } t.autoPlace && (v.isUndefined(t.parent) && (S && (w = document.createElement("div"), m.addClass(w, "dg"), m.addClass(w, R.CLASS_AUTO_PLACE_CONTAINER), document.body.appendChild(w), S = !1), w.appendChild(this.domElement), m.addClass(this.domElement, R.CLASS_AUTO_PLACE)), this.parent || l(i, t.width)), m.bind(window, "resize", function() { i.onResize() }), m.bind(this.__ul, "webkitTransitionEnd", function() { i.onResize() }), m.bind(this.__ul, "transitionend", function() { i.onResize() }), m.bind(this.__ul, "oTransitionEnd", function() { i.onResize() }), this.onResize(), t.resizable && function(t) { function e(e) { return e.preventDefault(), r = e.clientX, m.addClass(t.__closeButton, R.CLASS_DRAG), m.bind(window, "mousemove", i), m.bind(window, "mouseup", n), !1 } function i(e) { return e.preventDefault(), t.width += r - e.clientX, t.onResize(), r = e.clientX, !1 } function n() { m.removeClass(t.__closeButton, R.CLASS_DRAG), m.unbind(window, "mousemove", i), m.unbind(window, "mouseup", n) } var r; t.__resize_handle = document.createElement("div"), v.extend(t.__resize_handle.style, { width: "6px", marginLeft: "-3px", height: "200px", cursor: "ew-resize", position: "absolute" }), m.bind(t.__resize_handle, "mousedown", e), m.bind(t.__closeButton, "mousedown", e), t.domElement.insertBefore(t.__resize_handle, t.domElement.firstElementChild) }(this), n = function() { x && "true" === localStorage.getItem(I(0, "isLocal")) && localStorage.setItem(I(0, "gui"), JSON.stringify(i.getSaveObject())) } , this.saveToLocalStorageIfPossible = n, i.getRoot(), t.parent || ((e = i.getRoot()).width += 1, v.defer(function() { e.width -= 1 })) }; return R.toggleHide = function() { s = !s, v.each(M, function(e) { e.domElement.style.zIndex = s ? -999 : 999, e.domElement.style.opacity = s ? 0 : 1 }) } , R.CLASS_AUTO_PLACE = "a", R.CLASS_AUTO_PLACE_CONTAINER = "ac", R.CLASS_MAIN = "main", R.CLASS_CONTROLLER_ROW = "cr", R.CLASS_TOO_TALL = "taller-than-window", R.CLASS_CLOSED = "closed", R.CLASS_CLOSE_BUTTON = "close-button", R.CLASS_DRAG = "drag", R.DEFAULT_WIDTH = 245, R.TEXT_CLOSED = "Close Controls", R.TEXT_OPEN = "Open Controls", m.bind(window, "keydown", function(e) { "text" === document.activeElement.type || 72 !== e.which && 72 != e.keyCode || R.toggleHide() }, !1), v.extend(R.prototype, { add: function(e, t) { return y(this, e, t, { factoryArgs: Array.prototype.slice.call(arguments, 2) }) }, addColor: function(e, t) { return y(this, e, t, { color: !0 }) }, remove: function(e) { this.__ul.removeChild(e.__li), this.__controllers.slice(this.__controllers.indexOf(e), 1); var t = this; v.defer(function() { t.onResize() }) }, destroy: function() { this.autoPlace && w.removeChild(this.domElement) }, addFolder: function(e) { if (void 0 !== this.__folders[e]) throw new Error('You already have a folder in this GUI by the name "' + e + '"'); var t = { name: e, parent: this }; t.autoPlace = this.autoPlace, this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed, t.load = this.load.folders[e]); var i = new R(t); this.__folders[e] = i; var n = A(this, i.domElement); return m.addClass(n, "folder"), i }, open: function() { this.closed = !1 }, close: function() { this.closed = !0 }, onResize: function() { var t = this.getRoot(); if (t.scrollable) { var e = m.getOffset(t.__ul).top , i = 0; v.each(t.__ul.childNodes, function(e) { t.autoPlace && e === t.__save_row || (i += m.getHeight(e)) }), $("#player").height() - e - 20 < i ? (m.addClass(t.domElement, R.CLASS_TOO_TALL), t.__ul.style.height = $("#player").height() - e - 20 + "px") : (m.removeClass(t.domElement, R.CLASS_TOO_TALL), t.__ul.style.height = "auto") } t.__resize_handle && v.defer(function() { t.__resize_handle.style.height = t.__ul.offsetHeight + "px" }), t.__closeButton && (t.__closeButton.style.width = t.width + "px") }, remember: function() { if (v.isUndefined(b) && ((b = new o).domElement.innerHTML = '
    \n\n Here\'s the new load parameter for your GUI\'s constructor:\n\n \n\n
    \n\n Automatically save\n values to localStorage on exit.\n\n
    The values saved to localStorage will\n override those passed to dat.GUI\'s constructor. This makes it\n easier to work incrementally, but localStorage is fragile,\n and your friends may not see the same values you do.\n \n
    \n \n
    \n\n
    '), this.parent) throw new Error("You can only call remember on a top level GUI."); var t = this; v.each(Array.prototype.slice.call(arguments), function(e) { 0 == t.__rememberedObjects.length && function(i) { var e = i.__save_row = document.createElement("li"); m.addClass(i.domElement, "has-save"), i.__ul.insertBefore(e, i.__ul.firstChild), m.addClass(e, "save-row"); var t = document.createElement("span"); t.innerHTML = " ", m.addClass(t, "button gears"); var n = document.createElement("span"); n.innerHTML = "Save", m.addClass(n, "button"), m.addClass(n, "save"); var r = document.createElement("span"); r.innerHTML = "New", m.addClass(r, "button"), m.addClass(r, "save-as"); var o = document.createElement("span"); o.innerHTML = "Revert", m.addClass(o, "button"), m.addClass(o, "revert"); var a = i.__preset_select = document.createElement("select"); if (i.load && i.load.remembered ? v.each(i.load.remembered, function(e, t) { E(i, t, t == i.preset) }) : E(i, T, !1), m.bind(a, "change", function() { for (var e = 0; e < i.__preset_select.length; e++) i.__preset_select[e].innerHTML = i.__preset_select[e].value; i.preset = this.value }), e.appendChild(a), e.appendChild(t), e.appendChild(n), e.appendChild(r), e.appendChild(o), x) { var s = document.getElementById("dg-save-locally") , l = document.getElementById("dg-local-explain"); s.style.display = "block"; var c = document.getElementById("dg-local-storage"); "true" === localStorage.getItem(I(0, "isLocal")) && c.setAttribute("checked", "checked"); var h = function() { l.style.display = i.useLocalStorage ? "block" : "none" }; h(), m.bind(c, "change", function() { i.useLocalStorage = !i.useLocalStorage, h() }) } var u = document.getElementById("dg-new-constructor"); m.bind(u, "keydown", function(e) { !e.metaKey || 67 !== e.which && 67 != e.keyCode || b.hide() }), m.bind(t, "click", function() { u.innerHTML = JSON.stringify(i.getSaveObject(), void 0, 2), b.show(), u.focus(), u.select() }), m.bind(n, "click", function() { i.save() }), m.bind(r, "click", function() { var e = prompt("Enter a new preset name."); e && i.saveAs(e) }), m.bind(o, "click", function() { i.revert() }) }(t), -1 == t.__rememberedObjects.indexOf(e) && t.__rememberedObjects.push(e) }), this.autoPlace && l(this, this.width) }, getRoot: function() { for (var e = this; e.parent; ) e = e.parent; return e }, getSaveObject: function() { var i = this.load; return i.closed = this.closed, 0 < this.__rememberedObjects.length && (i.preset = this.preset, i.remembered || (i.remembered = {}), i.remembered[this.preset] = a(this)), i.folders = {}, v.each(this.__folders, function(e, t) { i.folders[t] = e.getSaveObject() }), i }, save: function() { this.load.remembered || (this.load.remembered = {}), this.load.remembered[this.preset] = a(this), _(this, !1), this.saveToLocalStorageIfPossible() }, saveAs: function(e) { this.load.remembered || (this.load.remembered = {}, this.load.remembered[T] = a(this, !0)), this.load.remembered[e] = a(this), this.preset = e, E(this, e, !0), this.saveToLocalStorageIfPossible() }, revert: function(t) { v.each(this.__controllers, function(e) { this.getRoot().load.remembered ? C(t || this.getRoot(), e) : e.setValue(e.initialValue) }, this), v.each(this.__folders, function(e) { e.revert(e) }), t || _(this.getRoot(), !1) }, listen: function(e) { var t = 0 == this.__listening.length; this.__listening.push(e), t && function e(t) { 0 != t.length && r(function() { e(t) }), v.each(t, function(e) { e.updateDisplay() }) }(this.__listening) } }), R }(ee.utils.css, 0, 0, ee.controllers.factory = (h = ee.controllers.OptionController, u = ee.controllers.NumberControllerBox, d = ee.controllers.NumberControllerSlider, p = ee.controllers.StringController = (v = ee.controllers.Controller, y = ee.dom.dom, A = ee.utils.common, (C = function(e, t) { function i() { n.setValue(n.__input.value) } C.superclass.call(this, e, t); var n = this; this.__input = document.createElement("input"), this.__input.setAttribute("type", "text"), y.bind(this.__input, "keyup", i), y.bind(this.__input, "change", i), y.bind(this.__input, "blur", function() { n.__onFinishChange && n.__onFinishChange.call(n, n.getValue()) }), y.bind(this.__input, "keydown", function(e) { 13 === e.keyCode && this.blur() }), this.updateDisplay(), this.domElement.appendChild(this.__input) } ).superclass = v, A.extend(C.prototype, v.prototype, { updateDisplay: function() { return y.isActive(this.__input) || (this.__input.value = this.getValue()), C.superclass.prototype.updateDisplay.call(this) } }), C), f = ee.controllers.FunctionController, g = ee.controllers.BooleanController, m = ee.utils.common, function(e, t) { var i = e[t]; return m.isArray(arguments[2]) || m.isObject(arguments[2]) ? new h(e,t,arguments[2]) : m.isNumber(i) ? m.isNumber(arguments[2]) && m.isNumber(arguments[3]) ? new d(e,t,arguments[2],arguments[3]) : new u(e,t,{ min: arguments[2], max: arguments[3] }) : m.isString(i) ? new p(e,t) : m.isFunction(i) ? new f(e,t,"") : m.isBoolean(i) ? new g(e,t) : void 0 } ), ee.controllers.Controller, ee.controllers.BooleanController, ee.controllers.FunctionController, ee.controllers.NumberControllerBox, ee.controllers.NumberControllerSlider, ee.controllers.OptionController, ee.controllers.ColorController = function(e, h, u, d, p) { function f(t, i, n, r) { t.style.background = "", p.each(o, function(e) { t.style.cssText += "background: " + e + "linear-gradient(" + i + ", " + n + " 0%, " + r + " 100%); " }) } var g = function(e, t) { function i(e) { a(e), h.bind(window, "mousemove", a), h.bind(window, "mouseup", n) } function n() { h.unbind(window, "mousemove", a), h.unbind(window, "mouseup", n) } function r() { var e = d(this.value); !1 !== e ? (l.__color.__state = e, l.setValue(l.__color.toOriginal())) : this.value = l.__color.toString() } function o() { h.unbind(window, "mousemove", s), h.unbind(window, "mouseup", o) } function a(e) { e.preventDefault(); var t = h.getWidth(l.__saturation_field) , i = h.getOffset(l.__saturation_field) , n = (e.clientX - i.left + document.body.scrollLeft) / t , r = 1 - (e.clientY - i.top + document.body.scrollTop) / t; return 1 < r ? r = 1 : r < 0 && (r = 0), 1 < n ? n = 1 : n < 0 && (n = 0), l.__color.v = r, l.__color.s = n, l.setValue(l.__color.toOriginal()), !1 } function s(e) { e.preventDefault(); var t = h.getHeight(l.__hue_field) , i = h.getOffset(l.__hue_field) , n = 1 - (e.clientY - i.top + document.body.scrollTop) / t; return 1 < n ? n = 1 : n < 0 && (n = 0), l.__color.h = 360 * n, l.setValue(l.__color.toOriginal()), !1 } g.superclass.call(this, e, t), this.__color = new u(this.getValue()), this.__temp = new u(0); var l = this; this.domElement = document.createElement("div"), h.makeSelectable(this.domElement, !1), this.__selector = document.createElement("div"), this.__selector.className = "selector", this.__saturation_field = document.createElement("div"), this.__saturation_field.className = "saturation-field", this.__field_knob = document.createElement("div"), this.__field_knob.className = "field-knob", this.__field_knob_border = "2px solid ", this.__hue_knob = document.createElement("div"), this.__hue_knob.className = "hue-knob", this.__hue_field = document.createElement("div"), this.__hue_field.className = "hue-field", this.__input = document.createElement("input"), this.__input.type = "text", this.__input_textShadow = "0 1px 1px ", h.bind(this.__input, "keydown", function(e) { 13 === e.keyCode && r.call(this) }), h.bind(this.__input, "blur", r), h.bind(this.__selector, "mousedown", function(e) { h.addClass(this, "drag").bind(window, "mouseup", function(e) { h.removeClass(l.__selector, "drag") }) }); var c = document.createElement("div"); p.extend(this.__selector.style, { width: "122px", height: "102px", padding: "3px", backgroundColor: "#222", boxShadow: "0px 1px 3px rgba(0,0,0,0.3)" }), p.extend(this.__field_knob.style, { position: "absolute", width: "12px", height: "12px", border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"), boxShadow: "0px 1px 3px rgba(0,0,0,0.5)", borderRadius: "12px", zIndex: 1 }), p.extend(this.__hue_knob.style, { position: "absolute", width: "15px", height: "2px", borderRight: "4px solid #fff", zIndex: 1 }), p.extend(this.__saturation_field.style, { width: "100px", height: "100px", border: "1px solid #555", marginRight: "3px", display: "inline-block", cursor: "pointer" }), p.extend(c.style, { width: "100%", height: "100%", background: "none" }), f(c, "top", "rgba(0,0,0,0)", "#000"), p.extend(this.__hue_field.style, { width: "15px", height: "100px", display: "inline-block", border: "1px solid #555", cursor: "ns-resize" }), function(e) { e.style.background = "", e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);", e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);", e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);", e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);", e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);" }(this.__hue_field), p.extend(this.__input.style, { outline: "none", textAlign: "center", color: "#fff", border: 0, fontWeight: "bold", textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)" }), h.bind(this.__saturation_field, "mousedown", i), h.bind(this.__field_knob, "mousedown", i), h.bind(this.__hue_field, "mousedown", function(e) { s(e), h.bind(window, "mousemove", s), h.bind(window, "mouseup", o) }), this.__saturation_field.appendChild(c), this.__selector.appendChild(this.__field_knob), this.__selector.appendChild(this.__saturation_field), this.__selector.appendChild(this.__hue_field), this.__hue_field.appendChild(this.__hue_knob), this.domElement.appendChild(this.__input), this.domElement.appendChild(this.__selector), this.updateDisplay() }; g.superclass = e, p.extend(g.prototype, e.prototype, { updateDisplay: function() { var t = d(this.getValue()); if (!1 !== t) { var i = !1; p.each(u.COMPONENTS, function(e) { if (!p.isUndefined(t[e]) && !p.isUndefined(this.__color.__state[e]) && t[e] !== this.__color.__state[e]) return i = !0, {} }, this), i && p.extend(this.__color.__state, t) } p.extend(this.__temp.__state, this.__color.__state), this.__temp.a = 1; var e = this.__color.v < .5 || .5 < this.__color.s ? 255 : 0 , n = 255 - e; p.extend(this.__field_knob.style, { marginLeft: 100 * this.__color.s - 7 + "px", marginTop: 100 * (1 - this.__color.v) - 7 + "px", backgroundColor: this.__temp.toString(), border: this.__field_knob_border + "rgb(" + e + "," + e + "," + e + ")" }), this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px", this.__temp.s = 1, this.__temp.v = 1, f(this.__saturation_field, "left", "#fff", this.__temp.toString()), p.extend(this.__input.style, { backgroundColor: this.__input.value = this.__color.toString(), color: "rgb(" + e + "," + e + "," + e + ")", textShadow: this.__input_textShadow + "rgba(" + n + "," + n + "," + n + ",.7)" }) } }); var o = ["-moz-", "-o-", "-webkit-", "-ms-", ""]; return g }(ee.controllers.Controller, ee.dom.dom, ee.color.Color = (o = ee.color.interpret, a = ee.color.math = { hsv_to_rgb: function(e, t, i) { var n = Math.floor(e / 60) % 6 , r = e / 60 - Math.floor(e / 60) , o = i * (1 - t) , a = i * (1 - r * t) , s = i * (1 - (1 - r) * t) , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n]; return { r: 255 * l[0], g: 255 * l[1], b: 255 * l[2] } }, rgb_to_hsv: function(e, t, i) { var n, r = Math.min(e, t, i), o = Math.max(e, t, i), a = o - r; return 0 == o ? { h: NaN, s: 0, v: 0 } : (n = e == o ? (t - i) / a : t == o ? 2 + (i - e) / a : 4 + (e - t) / a, (n /= 6) < 0 && (n += 1), { h: 360 * n, s: a / o, v: o / 255 }) }, rgb_to_hex: function(e, t, i) { var n = this.hex_with_component(0, 2, e); return n = this.hex_with_component(n, 1, t), this.hex_with_component(n, 0, i) }, component_from_hex: function(e, t) { return e >> 8 * t & 255 }, hex_with_component: function(e, t, i) { return i << (c = 8 * t) | e & ~(255 << c) } }, s = ee.color.toString, l = ee.utils.common, ae.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"], l.extend(ae.prototype, { toString: function() { return s(this) }, toOriginal: function() { return this.__state.conversion.write(this) } }), ie(ae.prototype, "r", 2), ie(ae.prototype, "g", 1), ie(ae.prototype, "b", 0), ne(ae.prototype, "h"), ne(ae.prototype, "s"), ne(ae.prototype, "v"), Object.defineProperty(ae.prototype, "a", { get: function() { return this.__state.a }, set: function(e) { this.__state.a = e } }), Object.defineProperty(ae.prototype, "hex", { get: function() { return "HEX" !== !this.__state.space && (this.__state.hex = a.rgb_to_hex(this.r, this.g, this.b)), this.__state.hex }, set: function(e) { this.__state.space = "HEX", this.__state.hex = e } }), ae), ee.color.interpret, ee.utils.common), ee.utils.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) { window.setTimeout(e, 1e3 / 60) } , ee.dom.CenteredDiv = (n = ee.dom.dom, r = ee.utils.common, te.prototype.show = function() { var e = this; this.backgroundElement.style.display = "block", this.domElement.style.display = "block", this.domElement.style.opacity = 0, this.domElement.style.webkitTransform = "scale(1.1)", this.layout(), r.defer(function() { e.backgroundElement.style.opacity = 1, e.domElement.style.opacity = 1, e.domElement.style.webkitTransform = "scale(1)" }) } , te.prototype.hide = function() { var e = this , t = function() { e.domElement.style.display = "none", e.backgroundElement.style.display = "none", n.unbind(e.domElement, "webkitTransitionEnd", t), n.unbind(e.domElement, "transitionend", t), n.unbind(e.domElement, "oTransitionEnd", t) }; n.bind(this.domElement, "webkitTransitionEnd", t), n.bind(this.domElement, "transitionend", t), n.bind(this.domElement, "oTransitionEnd", t), this.backgroundElement.style.opacity = 0, this.domElement.style.opacity = 0, this.domElement.style.webkitTransform = "scale(1.1)" } , te.prototype.layout = function() { this.domElement.style.left = $("#player").width() / 2 - n.getWidth(this.domElement) / 2 + "px", this.domElement.style.top = $("#player").height() / 2 - n.getHeight(this.domElement) / 2 + "px" } , te), ee.dom.dom, ee.utils.common) } , {}], 94: [function(e, t, i) { (function(J) { "use strict"; function i(e) { function t(e, t) { for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) { for (var a = 1; a <= e[o]; a++) r[t[n]] = [], r[t[n]][0] = i, r[t[n]][1] = o, n++, i++; i *= 2 } return r } function _(e) { for (var t = e[0], i = e[1] - 1; 0 <= i; ) t & 1 << i && (B |= 1 << V), i--, --V < 0 && (255 == B ? (b(255), b(0)) : b(B), V = 7, B = 0) } function b(e) { F.push(e) } function w(e) { b(e >> 8 & 255), b(255 & e) } function T(e, t, i, n, r) { for (var o, a = r[0], s = r[240], l = function(e, t) { var i, n, r, o, a, s, l, c, h, u, d = 0; for (h = 0; h < 8; ++h) { i = e[d], n = e[d + 1], r = e[d + 2], o = e[d + 3], a = e[d + 4], s = e[d + 5], l = e[d + 6]; var p = i + (c = e[d + 7]) , f = i - c , g = n + l , m = n - l , v = r + s , y = r - s , A = o + a , C = o - a , I = p + A , E = p - A , _ = g + v , b = g - v; e[d] = I + _, e[d + 4] = I - _; var w = .707106781 * (b + E); e[d + 2] = E + w, e[d + 6] = E - w; var T = .382683433 * ((I = C + y) - (b = m + f)) , x = .5411961 * I + T , S = 1.306562965 * b + T , M = .707106781 * (_ = y + m) , R = f + M , P = f - M; e[d + 5] = P + x, e[d + 3] = P - x, e[d + 1] = R + S, e[d + 7] = R - S, d += 8 } for (h = d = 0; h < 8; ++h) { i = e[d], n = e[d + 8], r = e[d + 16], o = e[d + 24], a = e[d + 32], s = e[d + 40], l = e[d + 48]; var O = i + (c = e[d + 56]) , L = i - c , D = n + l , N = n - l , F = r + s , B = r - s , V = o + a , k = o - a , U = O + V , H = O - V , z = D + F , G = D - F; e[d] = U + z, e[d + 32] = U - z; var W = .707106781 * (G + H); e[d + 16] = H + W, e[d + 48] = H - W; var j = .382683433 * ((U = k + B) - (G = N + L)) , Y = .5411961 * U + j , q = 1.306562965 * G + j , X = .707106781 * (z = B + N) , Z = L + X , K = L - X; e[d + 40] = K + Y, e[d + 24] = K - Y, e[d + 8] = Z + q, e[d + 56] = Z - q, d++ } for (h = 0; h < 64; ++h) u = e[h] * t[h], Q[h] = 0 < u ? .5 + u | 0 : u - .5 | 0; return Q }(e, t), c = 0; c < 64; ++c) A[C[c]] = l[c]; var h = A[0] - i; i = A[0], 0 == h ? _(n[0]) : (_(n[y[o = 32767 + h]]), _(v[o])); for (var u = 63; 0 < u && 0 == A[u]; u--) ; if (0 == u) return _(a), i; for (var d, p = 1; p <= u; ) { for (var f = p; 0 == A[p] && p <= u; ++p) ; var g = p - f; if (16 <= g) { d = g >> 4; for (var m = 1; m <= d; ++m) _(s); g &= 15 } o = 32767 + A[p], _(r[(g << 4) + y[o]]), _(v[o]), p++ } return 63 != u && _(a), i } function x(e) { if (e <= 0 && (e = 1), 100 < e && (e = 100), i != e) { (function(e) { for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) { var n = u((t[i] * e + 50) / 100); n < 1 ? n = 1 : 255 < n && (n = 255), O[C[i]] = n } for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) { var a = u((r[o] * e + 50) / 100); a < 1 ? a = 1 : 255 < a && (a = 255), L[C[o]] = a } for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++) for (var h = 0; h < 8; h++) D[l] = 1 / (O[C[l]] * s[c] * s[h] * 8), N[l] = 1 / (L[C[l]] * s[c] * s[h] * 8), l++ } )(e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e)), i = e } } var S, M, R, P, i, u = (Math.round, Math.floor), O = new Array(64), L = new Array(64), D = new Array(64), N = new Array(64), v = new Array(65535), y = new Array(65535), Q = new Array(64), A = new Array(64), F = [], B = 0, V = 7, k = new Array(64), U = new Array(64), H = new Array(64), n = new Array(256), z = new Array(2048), C = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], G = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], q = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], X = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], Z = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250]; this.encode = function(e, t) { var i = ((new Date).getTime(), t.quality); i && x(i), F = new Array, B = 0, V = 7, w(65496), w(65504), w(16), b(74), b(70), b(73), b(70), b(0), b(1), b(1), b(0), w(1), w(1), b(0), b(0), function() { w(65499), w(132), b(0); for (var e = 0; e < 64; e++) b(O[e]); b(1); for (var t = 0; t < 64; t++) b(L[t]) }(), function(e, t) { w(65472), w(17), b(8), w(t), w(e), b(3), b(1), b(17), b(0), b(2), b(17), b(1), b(3), b(17), b(1) }(e.width, e.height), function() { w(65476), w(418), b(0); for (var e = 0; e < 16; e++) b(G[e + 1]); for (var t = 0; t <= 11; t++) b(W[t]); b(16); for (var i = 0; i < 16; i++) b(j[i + 1]); for (var n = 0; n <= 161; n++) b(Y[n]); b(1); for (var r = 0; r < 16; r++) b(q[r + 1]); for (var o = 0; o <= 11; o++) b(X[o]); b(17); for (var a = 0; a < 16; a++) b(Z[a + 1]); for (var s = 0; s <= 161; s++) b(K[s]) }(), w(65498), w(12), b(3), b(1), b(0), b(2), b(17), b(3), b(17), b(0), b(63), b(0); var n = 0 , r = 0 , o = 0; B = 0, V = 7, this.encode.displayName = "_encode_"; for (var a, s, l, c, h, u, d, p, f, g = e.data, m = e.width, v = e.height, y = t.flipY, A = 4 * m, C = y ? v : 0, I = y ? -8 : 8; y && 0 < C || !y && C < v; ) { for (a = 0; a < A; ) { for (u = h = A * C + a, d = -1, f = p = 0; f < 64; f++) u = h + (p = (y ? 63 - f : f) >> 3) * A + (d = 4 * (7 & f)), v <= C + p && (u -= A * (C + 1 + p - v)), A <= a + d && (u -= a + d - A + 4), s = g[u++], l = g[u++], c = g[u++], k[f] = (z[s] + z[l + 256 >> 0] + z[c + 512 >> 0] >> 16) - 128, U[f] = (z[s + 768 >> 0] + z[l + 1024 >> 0] + z[c + 1280 >> 0] >> 16) - 128, H[f] = (z[s + 1280 >> 0] + z[l + 1536 >> 0] + z[c + 1792 >> 0] >> 16) - 128; n = T(k, D, n, S, R), r = T(U, N, r, M, P), o = T(H, N, o, M, P), a += 32 } C += I } if (0 <= V) { var E = []; E[1] = V + 1, E[0] = (1 << V + 1) - 1, _(E) } return w(65497), new J(F) } , (new Date).getTime(), e = e || 50, function() { for (var e = String.fromCharCode, t = 0; t < 256; t++) n[t] = e(t) }(), S = t(G, W), M = t(q, X), R = t(j, Y), P = t(Z, K), function() { for (var e = 1, t = 2, i = 1; i <= 15; i++) { for (var n = e; n < t; n++) y[32767 + n] = i, v[32767 + n] = [], v[32767 + n][1] = i, v[32767 + n][0] = n; for (var r = -(t - 1); r <= -e; r++) y[32767 + r] = i, v[32767 + r] = [], v[32767 + r][1] = i, v[32767 + r][0] = t - 1 + r; e <<= 1, t <<= 1 } }(), function() { for (var e = 0; e < 256; e++) z[e] = 19595 * e, z[e + 256 >> 0] = 38470 * e, z[e + 512 >> 0] = 7471 * e + 32768, z[e + 768 >> 0] = -11059 * e, z[e + 1024 >> 0] = -21709 * e, z[e + 1280 >> 0] = 32768 * e + 8421375, z[e + 1536 >> 0] = -27439 * e, z[e + 1792 >> 0] = -5329 * e }(), x(e), (new Date).getTime() } t.exports.encode = function(e, t) { return (t = t || {}).quality = t.quality || 50, { data: new i(t.quality).encode(e, t), width: e.width, height: e.height } } } ).call(this, e("buffer").Buffer) } , { buffer: 198 }], 95: [function(e, t, i) { "use strict"; !function() { if ("performance"in window == 0 && (window.performance = {}), Date.now = Date.now || function() { return (new Date).getTime() } , "now"in window.performance == 0) { var e = Date.now(); performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart), window.performance.now = function() { return Date.now() - e } } }() } , {}], 96: [function(e, t, i) { "use strict"; var a = e("three"); a.EffectComposer = function(e, t) { if (this.renderer = e, void 0 === t) { var i = { minFilter: a.LinearFilter, magFilter: a.LinearFilter, format: a.RGBAFormat, stencilBuffer: !1 } , n = e.getSize(); t = new a.WebGLRenderTarget(n.width,n.height,i) } this.renderTarget1 = t, this.renderTarget2 = t.clone(), this.writeBuffer = this.renderTarget1, this.readBuffer = this.renderTarget2, this.passes = [], void 0 === a.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"), this.copyPass = new a.ShaderPass(a.CopyShader) } , a.EffectComposer.prototype = { swapBuffers: function() { var e = this.readBuffer; this.readBuffer = this.writeBuffer, this.writeBuffer = e }, addPass: function(e) { this.passes.push(e) }, insertPass: function(e, t) { this.passes.splice(t, 0, e) }, render: function(e) { this.writeBuffer = this.renderTarget1, this.readBuffer = this.renderTarget2; var t, i, n = !1, r = this.passes.length; for (i = 0; i < r; i++) if ((t = this.passes[i]).enabled) { if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, n), t.needsSwap) { if (n) { var o = this.renderer.context; o.stencilFunc(o.NOTEQUAL, 1, 4294967295), this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e), o.stencilFunc(o.EQUAL, 1, 4294967295) } this.swapBuffers() } t instanceof a.MaskPass ? n = !0 : t instanceof a.ClearMaskPass && (n = !1) } }, reset: function(e) { if (void 0 === e) { var t = this.renderer.getSize(); (e = this.renderTarget1.clone()).setSize(t.width, t.height) } this.renderTarget1.dispose(), this.renderTarget2.dispose(), this.renderTarget1 = e, this.renderTarget2 = e.clone(), this.writeBuffer = this.renderTarget1, this.readBuffer = this.renderTarget2 }, setSize: function(e, t) { this.renderTarget1.setSize(e, t), this.renderTarget2.setSize(e, t) } } } , { three: 217 }], 97: [function(e, t, i) { "use strict"; var n = e("three"); n.MaskPass = function(e, t) { this.scene = e, this.camera = t, this.enabled = !0, this.clear = !0, this.needsSwap = !1, this.inverse = !1 } , n.MaskPass.prototype = { render: function(e, t, i, n) { var r, o, a = e.context; a.colorMask(!1, !1, !1, !1), a.depthMask(!1), o = this.inverse ? (r = 0, 1) : (r = 1, 0), a.enable(a.STENCIL_TEST), a.stencilOp(a.REPLACE, a.REPLACE, a.REPLACE), a.stencilFunc(a.ALWAYS, r, 4294967295), a.clearStencil(o), e.render(this.scene, this.camera, i, this.clear), e.render(this.scene, this.camera, t, this.clear), a.colorMask(!0, !0, !0, !0), a.depthMask(!0), a.stencilFunc(a.EQUAL, 1, 4294967295), a.stencilOp(a.KEEP, a.KEEP, a.KEEP) } }, n.ClearMaskPass = function() { this.enabled = !0 } , n.ClearMaskPass.prototype = { render: function(e, t, i, n) { var r = e.context; r.disable(r.STENCIL_TEST) } } } , { three: 217 }], 98: [function(e, t, i) { "use strict"; var o = e("three"); o.RenderPass = function(e, t, i, n, r) { this.scene = e, this.camera = t, this.overrideMaterial = i, this.clearColor = n, this.clearAlpha = void 0 !== r ? r : 1, this.oldClearColor = new o.Color, this.oldClearAlpha = 1, this.enabled = !0, this.clear = !0, this.needsSwap = !1 } , o.RenderPass.prototype = { render: function(e, t, i, n) { this.scene.overrideMaterial = this.overrideMaterial, this.clearColor && (this.oldClearColor.copy(e.getClearColor()), this.oldClearAlpha = e.getClearAlpha(), e.setClearColor(this.clearColor, this.clearAlpha)), e.render(this.scene, this.camera, i, this.clear), this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha), this.scene.overrideMaterial = null } } } , { three: 217 }], 99: [function(e, t, i) { "use strict"; var n = e("three"); n.ShaderPass = function(e, t) { this.textureID = void 0 !== t ? t : "tDiffuse", e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms, this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms), this.material = new n.ShaderMaterial({ defines: e.defines || {}, uniforms: this.uniforms, vertexShader: e.vertexShader, fragmentShader: e.fragmentShader })), this.renderToScreen = !1, this.enabled = !0, this.needsSwap = !0, this.clear = !1, this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1), this.scene = new n.Scene, this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null), this.scene.add(this.quad) } , n.ShaderPass.prototype = { render: function(e, t, i, n) { this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i), this.quad.material = this.material, this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear) } } } , { three: 217 }], 100: [function(e, t, i) { "use strict"; e("three").CopyShader = { uniforms: { tDiffuse: { type: "t", value: null }, opacity: { type: "f", value: 1 } }, vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"), fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n") } } , { three: 217 }], 101: [function(e, t, i) { "use strict"; e("three").HorizontalBlurShader = { uniforms: { tDiffuse: { type: "t", value: null }, h: { type: "f", value: 1 / 512 } }, vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"), fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n") } } , { three: 217 }], 102: [function(e, t, i) { "use strict"; e("three").VerticalBlurShader = { uniforms: { tDiffuse: { type: "t", value: null }, v: { type: "f", value: 1 / 512 } }, vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"), fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n") } } , { three: 217 }], 103: [function(e, t, i) { "use strict"; var z = e("three"); !function() { if ("performance"in window == 0 && (window.performance = {}), "now"in window.performance == 0) { var e = Date.now(); performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart), window.performance.now = function() { return Date.now() - e } } }(), z.WebGLRenderer.prototype.paramThreeToGL = function(e) { var t, i = this.extensions, n = this.context; if (e === z.RepeatWrapping) return n.REPEAT; if (e === z.ClampToEdgeWrapping) return n.CLAMP_TO_EDGE; if (e === z.MirroredRepeatWrapping) return n.MIRRORED_REPEAT; if (e === z.NearestFilter) return n.NEAREST; if (e === z.NearestMipMapNearestFilter) return n.NEAREST_MIPMAP_NEAREST; if (e === z.NearestMipMapLinearFilter) return n.NEAREST_MIPMAP_LINEAR; if (e === z.LinearFilter) return n.LINEAR; if (e === z.LinearMipMapNearestFilter) return n.LINEAR_MIPMAP_NEAREST; if (e === z.LinearMipMapLinearFilter) return n.LINEAR_MIPMAP_LINEAR; if (e === z.UnsignedByteType) return n.UNSIGNED_BYTE; if (e === z.UnsignedShort4444Type) return n.UNSIGNED_SHORT_4_4_4_4; if (e === z.UnsignedShort5551Type) return n.UNSIGNED_SHORT_5_5_5_1; if (e === z.UnsignedShort565Type) return n.UNSIGNED_SHORT_5_6_5; if (e === z.ByteType) return n.BYTE; if (e === z.ShortType) return n.SHORT; if (e === z.UnsignedShortType) return n.UNSIGNED_SHORT; if (e === z.IntType) return n.INT; if (e === z.UnsignedIntType) return n.UNSIGNED_INT; if (e === z.FloatType) return n.FLOAT; if (null !== (t = i.get("OES_texture_half_float")) && e === z.HalfFloatType) return t.HALF_FLOAT_OES; if (e === z.AlphaFormat) return n.ALPHA; if (e === z.RGBFormat) return n.RGB; if (e === z.RGBAFormat) return n.RGBA; if (e === z.LuminanceFormat) return n.LUMINANCE; if (e === z.LuminanceAlphaFormat) return n.LUMINANCE_ALPHA; if (e === z.AddEquation) return n.FUNC_ADD; if (e === z.SubtractEquation) return n.FUNC_SUBTRACT; if (e === z.ReverseSubtractEquation) return n.FUNC_REVERSE_SUBTRACT; if (e === z.ZeroFactor) return n.ZERO; if (e === z.OneFactor) return n.ONE; if (e === z.SrcColorFactor) return n.SRC_COLOR; if (e === z.OneMinusSrcColorFactor) return n.ONE_MINUS_SRC_COLOR; if (e === z.SrcAlphaFactor) return n.SRC_ALPHA; if (e === z.OneMinusSrcAlphaFactor) return n.ONE_MINUS_SRC_ALPHA; if (e === z.DstAlphaFactor) return n.DST_ALPHA; if (e === z.OneMinusDstAlphaFactor) return n.ONE_MINUS_DST_ALPHA; if (e === z.DstColorFactor) return n.DST_COLOR; if (e === z.OneMinusDstColorFactor) return n.ONE_MINUS_DST_COLOR; if (e === z.SrcAlphaSaturateFactor) return n.SRC_ALPHA_SATURATE; if (null !== (t = i.get("WEBGL_compressed_texture_s3tc"))) { if (e === z.RGB_S3TC_DXT1_Format) return t.COMPRESSED_RGB_S3TC_DXT1_EXT; if (e === z.RGBA_S3TC_DXT1_Format) return t.COMPRESSED_RGBA_S3TC_DXT1_EXT; if (e === z.RGBA_S3TC_DXT3_Format) return t.COMPRESSED_RGBA_S3TC_DXT3_EXT; if (e === z.RGBA_S3TC_DXT5_Format) return t.COMPRESSED_RGBA_S3TC_DXT5_EXT } if (null !== (t = i.get("WEBGL_compressed_texture_pvrtc"))) { if (e === z.RGB_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG; if (e === z.RGB_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG; if (e === z.RGBA_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; if (e === z.RGBA_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG } if (null !== (t = i.get("WEBGL_compressed_texture_etc1")) && e === z.RGB_ETC1_Format) return t.COMPRESSED_RGB_ETC1_WEBGL; if (null !== (t = i.get("EXT_blend_minmax"))) { if (e === z.MinEquation) return t.MIN_EXT; if (e === z.MaxEquation) return t.MAX_EXT } return 0 } , z.WebGLState = function(l, i, c) { var n = this , r = new z.Vector4 , e = l.getParameter(l.MAX_VERTEX_ATTRIBS) , o = new Uint8Array(e) , a = new Uint8Array(e) , s = new Uint8Array(e) , t = {} , h = null , u = null , d = null , p = null , f = null , g = null , m = null , v = null , y = !1 , A = null , C = null , I = null , E = null , _ = null , b = null , w = null , T = null , x = null , S = null , M = null , R = null , P = null , O = null , L = null , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS) , N = void 0 , F = {} , B = new z.Vector4 , V = null , k = null , U = new z.Vector4 , H = new z.Vector4; this.init = function() { this.clearColor(0, 0, 0, 1), this.clearDepth(1), this.clearStencil(0), this.enable(l.DEPTH_TEST), l.depthFunc(l.LEQUAL), l.frontFace(l.CCW), l.cullFace(l.BACK), this.enable(l.CULL_FACE), this.enable(l.BLEND), l.blendEquation(l.FUNC_ADD), l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA) } , this.initAttributes = function() { for (var e = 0, t = o.length; e < t; e++) o[e] = 0 } , this.enableAttribute = function(e) { o[e] = 1, 0 === a[e] && (l.enableVertexAttribArray(e), a[e] = 1), 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0), s[e] = 0) } , this.enableAttributeAndDivisor = function(e, t, i) { o[e] = 1, 0 === a[e] && (l.enableVertexAttribArray(e), a[e] = 1), s[e] !== t && (i.vertexAttribDivisorANGLE(e, t), s[e] = t) } , this.disableUnusedAttributes = function() { for (var e = 0, t = a.length; e < t; e++) a[e] !== o[e] && (l.disableVertexAttribArray(e), a[e] = 0) } , this.enable = function(e) { !0 !== t[e] && (l.enable(e), t[e] = !0) } , this.disable = function(e) { !1 !== t[e] && (l.disable(e), t[e] = !1) } , this.getCompressedTextureFormats = function() { if (null === h && (h = [], i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1"))) for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++) h.push(e[t]); return h } , this.setBlending = function(e, t, i, n, r, o, a, s) { e === z.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND), e === u && s === y || (e === z.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD), l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD), l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === z.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD), l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD), l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === z.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD), l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD), l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD), l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD), l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)), u = e, y = s), e === z.CustomBlending ? (r = r || t, o = o || i, a = a || n, t === d && r === g || (l.blendEquationSeparate(c(t), c(r)), d = t, g = r), i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)), p = i, f = n, m = o, v = a)) : v = m = g = f = p = d = null } , this.setDepthFunc = function(e) { if (A !== e) { if (e) switch (e) { case z.NeverDepth: l.depthFunc(l.NEVER); break; case z.AlwaysDepth: l.depthFunc(l.ALWAYS); break; case z.LessDepth: l.depthFunc(l.LESS); break; case z.LessEqualDepth: l.depthFunc(l.LEQUAL); break; case z.EqualDepth: l.depthFunc(l.EQUAL); break; case z.GreaterEqualDepth: l.depthFunc(l.GEQUAL); break; case z.GreaterDepth: l.depthFunc(l.GREATER); break; case z.NotEqualDepth: l.depthFunc(l.NOTEQUAL); break; default: l.depthFunc(l.LEQUAL) } else l.depthFunc(l.LEQUAL); A = e } } , this.setDepthTest = function(e) { e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST) } , this.setDepthWrite = function(e) { C !== e && (l.depthMask(e), C = e) } , this.setColorWrite = function(e) { I !== e && (l.colorMask(e, e, e, e), I = e) } , this.setStencilFunc = function(e, t, i) { _ === e && b === t && w === i || (l.stencilFunc(e, t, i), _ = e, b = t, w = i) } , this.setStencilOp = function(e, t, i) { T === e && x === t && S === i || (l.stencilOp(e, t, i), T = e, x = t, S = i) } , this.setStencilTest = function(e) { e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST) } , this.setStencilWrite = function(e) { E !== e && (l.stencilMask(e), E = e) } , this.setFlipSided = function(e) { M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW), M = e) } , this.setLineWidth = function(e) { e !== R && (l.lineWidth(e), R = e) } , this.setPolygonOffset = function(e, t, i) { e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL), !e || P === t && O === i || (l.polygonOffset(t, i), P = t, O = i) } , this.getScissorTest = function() { return L } , this.setScissorTest = function(e) { (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST) } , this.activeTexture = function(e) { void 0 === e && (e = l.TEXTURE0 + D - 1), N !== e && (l.activeTexture(e), N = e) } , this.bindTexture = function(e, t) { void 0 === N && n.activeTexture(); var i = F[N]; void 0 === i && (i = { type: void 0, texture: void 0 }, F[N] = i), i.type === e && i.texture === t || (l.bindTexture(e, t), i.type = e, i.texture = t) } , this.compressedTexImage2D = function() { try { l.compressedTexImage2D.apply(l, arguments) } catch (e) { console.error(e) } } , this.texImage2D = function() { try { l.texImage2D.apply(l, arguments) } catch (e) { console.error(e) } } , this.clearColor = function(e, t, i, n) { r.set(e, t, i, n), !1 === B.equals(r) && (l.clearColor(e, t, i, n), B.copy(r)) } , this.clearDepth = function(e) { V !== e && (l.clearDepth(e), V = e) } , this.clearStencil = function(e) { k !== e && (l.clearStencil(e), k = e) } , this.scissor = function(e) { !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w), U.copy(e)) } , this.viewport = function(e) { !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w), H.copy(e)) } , this.reset = function() { for (var e = 0; e < a.length; e++) 1 === a[e] && (l.disableVertexAttribArray(e), a[e] = 0); t = {}, N = void 0, F = {}, M = E = C = I = u = h = null } } } , { three: 217 }], 104: [function(a, h, e) { (function(i, e) { "use strict"; function t(e) { this.urls = e; var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64"); this.builder = n.loadProto(t), this.decoder = this.builder.build("binary_mesh") } var s = a("three") , n = a("protobufjs") , r = a("../util/logger") , o = (a("../util/common"), a("../util/ajax")) , l = a("../objects/Chunk") , c = new r(e); t.prototype = { constructor: t, load: function(t, i, n, r) { return c.time("download"), o.get(t, { responseType: "arraybuffer" }).done(function(e) { c.timeEnd("download"), this.parse(e, t, i, n, r) } .bind(this)).fail(r) }, parse: function(e, t, i, n, r) { var o = this.readProtobuf(e); if (!o) return r(); try { c.time("convert to webgl"), this.convertProtobufToSceneObject(o, t, i, n, r), c.timeEnd("convert to webgl") } catch (e) { return c.error("failed parsing .dam"), c.error(e.message), r() } }, readProtobuf: function(e) { var t; try { c.time("parse proto"), t = this.decoder.decode(e), c.timeEnd("parse proto") } catch (e) { return c.error("failed parsing proto for .dam"), c.error(e.message), null } return t }, convertProtobufToSceneObject: function(e, i, t, n, r) { if (0 === e.chunk.length) return c.warn("No chunks in damfile..."), t([]); var o = new s.Matrix4; o.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1); var a = e.chunk.map(function(e) { var t = new s.BufferGeometry; return t.addAttribute("position", new s.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)), 0 < e.vertices.uv.length && t.addAttribute("uv", new s.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)), t.setIndex(new s.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)), t.applyMatrix(o), t.computeBoundingBox(), new l({ geometry: t, textureName: e.material_name, name: e.chunk_name, meshUrl: i }) }); return a ? t(a) : (c.error(".dam protobuf came out with no chunks..."), r()) } }, h.exports = t } ).call(this, a("buffer").Buffer, "/js/loaders/DamLoader.js") } , { "../objects/Chunk": 144, "../util/ajax": 181, "../util/common": 185, "../util/logger": 189, buffer: 198, protobufjs: 214, three: 217 }], 105: [function(n, r, e) { (function(e) { "use strict"; var t = (n("three"), n("../settings"), n("../util/browser"), n("./DamLoader")) , i = n("../util/logger") , u = (n("../ab"), new i(e)); r.exports = { getLoaders: function() { return [["_50k", ".dam", t], ["", ".dam", t]] }, load: function(e, t, i, n, r, o) { var a = this.getLoaders()[o = o || 0]; if (a) { var s = a[0] , l = a[1] , c = new a[2](t) , h = t.get(e + s + l); h ? (u.debug("Trying " + s + l), c.load(h, i, n, function() { this.load(e, t, i, n, r, ++o) } .bind(this))) : (u.debug("Skipping " + l + ", not available"), this.load(e, t, i, n, r, ++o)) } else r && r("No suitable model file found...") } } } ).call(this, "/js/loaders/ModelLoader.js") } , { "../ab": 3, "../settings": 166, "../util/browser": 182, "../util/logger": 189, "./DamLoader": 104, three: 217 }], 106: [function(i, n, e) { (function(e) { "use strict"; var l = i("../util/common") , c = i("../util/texture") , h = i("../util/browser") , t = i("../util/logger") , u = i("../settings") , d = new t(e); n.exports = { load: function(i, n) { if (!i.chunks[0] || !i.chunks[0].meshUrl) return $.when(); var r = l.countUnique(i.chunks.map(function(e) { return e.textureName })) , e = -1 !== i.chunks[0].meshUrl.indexOf("_50k") ? "_50k" : "" , t = "_50k" == e ? "high" : "low"; u.minimalMemoryMode && "high" === t && (h.detectSamsungS6() ? (d.warn("Galaxy S6 cannot handle large textures, turning down quality."), t = "low") : r > u.maxMobileTextures && (d.warn("Model probably too large for mobile, turning down quality."), t = "low")); var o = i.data.job.uuid + e + "_texture_jpg_" + t + "/" , a = $.Deferred() , s = 0; return i.chunks.forEach(function(e) { if (!e.material.map && e.textureName) { var t = i.urls.get(o + e.textureName); e.setTextureMap(c.load(t, function(e, t) { e || (n.push(t), s++, a.notify(s, r), s === r && a.resolve()) } .bind(this, c.isLoaded(t)))) } }), a.promise() } } } ).call(this, "/js/loaders/ModelTextureLoader.js") } , { "../settings": 166, "../util/browser": 182, "../util/common": 185, "../util/logger": 189, "../util/texture": 194 }], 107: [function(s, l, e) { (function(n, e) { "use strict"; function t(e) { this.model = e, this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(), this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv"); var t = n("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", "base64") , i = r.loadProto(t); this.decoder = i.build("VisionModeldata") } var r = s("protobufjs") , i = s("../util/ajax") , o = (s("../util/common"), s("../util/math")) , a = new (s("../util/logger"))(e); t.prototype.load = function() { return this.modelDataPath ? (a.info("Using vision.modeldata"), this.loadVisionModelData()) : this.sweepLocationsPath ? (a.warn("Using sweep_locations.csv"), this.loadSweepLocationsCSV()) : (a.warn("No sweep file found"), $.when([])) } , t.prototype.loadVisionModelData = function() { return i.get(this.modelDataPath, { responseType: "arraybuffer" }).then(function(e) { var t; try { t = this.decoder.decode(e) } catch (e) { return a.warn("Could not decode vision.modeldata, trying sweep_locations.csv"), this.loadSweepLocationsCSV() } var i = t.sweepLocations.map(function(e) { return { uuid: e.uuid.toUTF8().replace(/-/g, ""), position: { x: e.pose.translation.x, y: e.pose.translation.y, z: e.pose.translation.z }, quaternion: { x: e.pose.rotation.x, y: e.pose.rotation.y, z: e.pose.rotation.z, w: e.pose.rotation.w }, puck: { x: e.puck.x, y: e.puck.y, z: e.puck.z }, floor: e.group, neighbours: e.visibles, alignmentType: e.alignment_type } }).map(function(e) { return e.position = o.convertVisionVector(e.position), e.quaternion = o.convertVisionQuaternion(e.quaternion), e.puck = o.convertVisionVector(e.puck), e }); return i.forEach(function(e) { e.neighbours = e.neighbours.map(function(e) { return i[e].uuid }) }), i } .bind(this), function() { return a.warn("Could not load vision.modeldata, trying sweep_locations.csv"), this.loadSweepLocationsCSV() } .bind(this)) } , t.prototype.loadSweepLocationsCSV = function() { return i.get(this.sweepLocationsPath).then(function(e) { return e.split("\n").map(function(e) { return e.split(", ") }).filter(function(e) { return 1 < e.length }).map(function(e) { return { uuid: e[0], position: { x: parseFloat(e[1]), y: parseFloat(e[2]), z: parseFloat(e[3]) }, quaternion: { x: parseFloat(e[4]), y: parseFloat(e[5]), z: parseFloat(e[6]), w: parseFloat(e[7]) } } }).map(function(e) { return e.position = o.convertVisionVector(e.position), e.quaternion = o.convertVisionQuaternion(e.quaternion), e }) }).fail(function() { a.warn("Could not load sweep_locations.csv, no sweeps loaded.") }) } , l.exports = t } ).call(this, s("buffer").Buffer, "/js/loaders/SweepDataLoader.js") } , { "../util/ajax": 181, "../util/common": 185, "../util/logger": 189, "../util/math": 190, buffer: 198, protobufjs: 214 }], 108: [function(s, l, e) { (function(e) { "use strict"; function t() { this.locale = null } var i = s("../settings") , n = s("../util/common") , r = s("../util/logger") , o = s("../enum/Locale") , a = new r(e); t.prototype.init = function() { var e; switch (i.languageTag) { case null: case "en": case o.EN_US: this.locale = o.EN_US, e = s("./strings-en-US"); break; case "es": case o.ES_MX: this.locale = o.ES_MX, e = s("./strings-es-MX"); break; case "fr": case o.FR_FR: this.locale = o.FR_FR, e = s("./strings-fr-FR"); break; case "de": case o.DE_DE: this.locale = o.DE_DE, e = s("./strings-de-DE"); break; case "ru": case o.RU_RU: this.locale = o.RU_RU, e = s("./strings-ru-RU"); break; case "cn": case o.CN_CN: this.locale = o.CN_CN, e = s("./strings-cn-CN"); break; case "jp": case o.JP_JP: this.locale = o.JP_JP, e = s("./strings-jp-JP"); break; default: a.info("Unsupported language tag, defaulting to 'en-US'"), this.locale = o.EN_US, e = s("./strings-en-US") } a.info("Using locale '" + this.locale + "'"), n.extendObject(this, e) } , t.prototype.localizeGUI = function() { var e = document.querySelector("#gui-parent"); this.localizeTree(e), this.localizeLoadingText() } , t.prototype.localizeLoadingText = function() { document.querySelector("#help-dialog").classList.add(this.locale), document.querySelector("#interaction-modal").classList.add(this.locale), document.querySelector("#gui").classList.add(this.locale) } , t.prototype.localizeTree = function(e) { var t, i, n = /{\[{ ?(\w+) ?}\]}/; if (e.nodeType === Node.TEXT_NODE) (t = e.data.match(n)) && (i = t[1], e.data = this.localizeText(i) || i); else if (e.nodeType === Node.ELEMENT_NODE) { var r = e.getAttribute("title"); r && ((t = r.match(n)) && (i = t[1], e.setAttribute("title", this.localizeText(i) || i))) } for (e = e.firstChild; e; ) this.localizeTree(e), e = e.nextSibling } , t.prototype.localizeText = function(e) { var t = this[e]; return t || this.locale === o.EN_US || (a.warn("Localization key '" + e + "' not available for locale '" + this.locale + "', defaulting to English."), t = s("./strings-en-US")[e]), t || a.warn("Localization key '" + e + "' not available for locale 'en-US'"), t } , l.exports = new t } ).call(this, "/js/localization/localize.js") } , { "../enum/Locale": 31, "../settings": 166, "../util/common": 185, "../util/logger": 189, "./strings-cn-CN": 109, "./strings-de-DE": 110, "./strings-en-US": 111, "./strings-es-MX": 112, "./strings-fr-FR": 113, "./strings-jp-JP": 114, "./strings-ru-RU": 115 }], 109: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "正在加载", PRESENTED_BY_CAPS: "呈现者:", POWERED_BY: "技术支持:", POWERED_BY_CAPS: "技术支持:", DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。", MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。", PRESENTED_BY: "呈现者:", MORE: "更多 ", LESS: "更少 ", TAG_CONTENT: "tag™ 内容", SHOW: "显示", HIDE: "隐藏", DOLLHOUSE: "场景屋", FLOOR_PLAN: "楼层平面图", OPEN_HIGHLIGHTS: "打开精彩片段", CLOSE_HIGHLIGHTS: "关闭", PREVIOUS: "上一个", PLAY: "播放", PAUSE: "暂停", NEXT: "下一个", EXPLORE_3D_SPACE: "探索 3D 空间", VIEW_DOLLHOUSE: "观看场景屋", SOCIAL_SHARING: "分享这个空间", VIEW_IN_VR: "以 VR 观看", VIEW_FULLSCREEN: "全屏观看", EXIT_FULLSCREEN: " 退出全屏", ZOOM_IN: "放大", ZOOM_OUT: "缩小", FLOOR_NAME: "楼层", FLOOR_ALL: "ALL", FLOOR_Lang: ["Floor", ""], TERMS: "条款", PORT_TERMS: "port 条款", TERMS_OF_USE: "使用条款", CLOSE_TERMS: "关闭", TERMS_TEXT_FILE: "terms-cn-CN.html", TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。", WEBVR_FOR_DAYDREAM: "用于 Daydream 视图", WEBVR_ENTER_WEBVR: "进入 VR", WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?", WEBVR_LEARN_MORE: "了解更多", WEBVR_VIEW_SPACE: "在 VR 中观看空间", WEBVR_DAYDREAM_VIEW: "Daydream 视图", WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机", WEBVR_FOR_CARDBOARD: "用于 Google Cardboard", WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看", VR_VIEW_SPACE: "在虚拟现实中观看空间", VR_LEARN_MORE_CAPS: "了解更多", VR_PREVIOUS_CAPS: "上一个’,", VR_NEXT_CAPS: "下一个", VR_GOT_IT_CAPS: "明白了", VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间", VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。", VR_SHOW_IOS_1: "点击以使用 VR 观看空间", VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看", VR_WHAT_YOU_NEED: "关于...您需要什么", VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么", VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么", VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对", VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VR 应用程序", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本", VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone", VR_COMPATIBLE_ANDROID: "兼容的 Android 设备", VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏", VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏", VR_ANDROID_DVICES: "Android 设备", VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备", VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本", VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序", VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序", VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序", VR_APP_OPEN: "请使用 port VR 应用程序打开", VR_DOWNLOAD_HERE: "在此下载", VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序", VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。", VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。", VR_OPEN_ANDROID_LINK: "在您的手机上打开链接", VR_ANDROID_OPTIONS: "可用的 VR 耳机选项", SHARE_TO: "分享到", SHARE_LINK: "直接链接", SHARE_EXPLORE: "探索", SHARE_AT: "在", SHARE_WITH: "使用", SHARE_3D: "以 3D", SHARE_COPIED: "已复制!", ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。", ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。", ERROR_GENERIC_PROBLEM: "糟糕,出现问题。", ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。", ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,", ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器", ERROR_GENERIC_ACTIONS_3: " 或", ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。", ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。", ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。", ERROR_WEBGL_IOS_ACTIONS_1: "点击 ", ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新", ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。", ERROR_WEBGL_SAFARI_ACTIONS_1: "单击", ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单", ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击", ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL", ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。", ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。", ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。", ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,", ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南", ERROR_MAINTENANCE_PROBLEM: "正在进行维护", ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。", LINK_TO_LOCATION: "地点链接", MENU_COPY: "复制", LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。", ROTATE: "旋转", MOVE: "移动", INSIDE: "内部", ZOOM: "缩放", HELP: "小帮手", HELP_NAVIGATION_TAB: "导航", HELP_MORE_HELP_TAB: "更多帮助", HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。", HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。", HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。", HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。", HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。", HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。", HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。", HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ", HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。", HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。", HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。", HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。", HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。", HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。", HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。", HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。", HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。", HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。", HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。", HELP_MOBILE_3: "使用捏合手势来放大和缩小。", HELP_MOBILE_360_2: "点击内部视图图标以进入空间。", HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。", HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。", HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。", HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。", HELP_MORE_HLR_A: "精彩片段集锦", HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。", HELP_MORE_DOLLHOUSE_A: "场景屋", HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。", HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。", HELP_MORE_FLOORS_A: "楼层选择器", HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。", HELP_MORE_TAG_A: "tag™ 贴文", HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。", HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。", HELP_MORE_ZOOM_A: "缩放控件", HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。", HELP_MORE_TOUR_A: "导览控件", HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。", HELP_MORE_INSIDE_A: "内部视图", HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。", HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。", HELP_MORE_VR_A: "VR 模式", HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。", HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。", HELP_MORE_360_A: "360° 视图", HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。", HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。", HELP_MORE_FULLSCREEN_A: "全屏", HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。", CLOSE: "关闭" } } , {}], 110: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "Lädt", PRESENTED_BY_CAPS: "PRÄSENTIERT VON", POWERED_BY: "Angetrieben von", POWERED_BY_CAPS: "ANGETRIEBEN VON", DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.", MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.", PRESENTED_BY: "Präsentiert von ", MORE: "Mehr ", LESS: "Weniger ", TAG_CONTENT: "tag™ Inhalt", SHOW: "Anzeigen", HIDE: "Verbergen", DOLLHOUSE: "Puppenhaus", FLOOR_PLAN: "Grundriss", OPEN_HIGHLIGHTS: "Highlights anzeigen", CLOSE_HIGHLIGHTS: "Schließen", PREVIOUS: "Vorheriges", PLAY: "Abspielen", PAUSE: "Pausieren", NEXT: "Nächstes", EXPLORE_3D_SPACE: "Innenraum betreten", VIEW_DOLLHOUSE: "Puppenhaus ansehen", SOCIAL_SHARING: "Teilen Sie diesen Raum", VIEW_IN_VR: "In VR ansehen", VIEW_FULLSCREEN: "Ansicht im Vollbildmodus", EXIT_FULLSCREEN: "Beenden des Vollbildmodus", ZOOM_IN: "Vergrößern", ZOOM_OUT: "Verkleinern", FLOOR_NAME: "Etage ", FLOOR_ALL: "Alle", TERMS: "Bedingungen", PORT_TERMS: "port Bedingungen", TERMS_OF_USE: "Nutzungsbedingungen", TERMS_TEXT_FILE: "terms-de-DE.html", CLOSE_TERMS: "Schließen", TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.", HELP: "Hilfe", HELP_NAVIGATION_TAB: "Navigation", HELP_MORE_HELP_TAB: "Hilfe-Details", CLOSE: "Schließen", HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.", HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.", HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.", HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.", HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.", HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.", HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .", HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.", HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.", HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.", HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.", HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.", HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.", HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.", HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.", HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.", HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.", HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.", HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.", HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.", HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.", HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.", HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.", HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.", HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.", HELP_MORE_HLR_A: "Liste das Highlight", HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.", HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht", HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.", HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.", HELP_MORE_FLOORS_A: "Etage auswählen", HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.", HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.", HELP_MORE_ZOOM_A: "Zoom Steuerung", HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.", HELP_MORE_TOUR_A: "Tour Steuerung", HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.", HELP_MORE_INSIDE_A: "Innenansicht", HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.", HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.", HELP_MORE_VR_A: "VR Modus", HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.", HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.", HELP_MORE_360_A: "360° Views Ansicht ", HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.", HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.", HELP_MORE_FULLSCREEN_A: "Vollbild", HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.", WEBVR_FOR_CARDBOARD: "Für Google Cardboard", WEBVR_FOR_DAYDREAM: "Für Daydream View", WEBVR_ENTER_WEBVR: "Starten Sie VR", WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?", WEBVR_LEARN_MORE: "Mehr Infos", WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR", WEBVR_DAYDREAM_VIEW: "Daydream View", WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy", WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen", VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...", VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VR App", VR_APP_OPEN: "Oder öffnen Sie die port VR App", VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer", VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer", VR_APP_FOR_ANDROID: "port VR app für Android", VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW", VR_VIEW_SPACE: "Ansicht des Raumes in VR", VR_LEARN_MORE_CAPS: "MEHR INFOS", VR_PREVIOUS_CAPS: "ZURÜCK", VR_NEXT_CAPS: "WEITER", VR_GOT_IT_CAPS: "VERSTANDEN", VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen", VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.", VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen", VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen", VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard", VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später", VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones", VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät", VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer", VR_ANDROID_DVICES: "Android Geräte", VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte", VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard", VR_APP_FOR_SAMSUNG: "port VR App für Gear VR", VR_DOWNLOAD_HERE: "Hier runterladen", VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird", VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.", VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.", VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy", VR_ANDROID_OPTIONS: "VR Headset Optionen", SHARE_TO: "Teilen auf", SHARE_LINK: "Direkter Link", SHARE_EXPLORE: "Umsehen", SHARE_AT: "auf", SHARE_WITH: "mit", SHARE_3D: "in 3D", SHARE_COPIED: "Kopiert!", ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.", ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.", ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.", ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.", ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ", ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser", ERROR_GENERIC_ACTIONS_3: " oder ", ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.", ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.", ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.", ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ", ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung", ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.", ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ", ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen", ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ", ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren", ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .", ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.", ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.", ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ", ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung", ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.", ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.", LINK_TO_LOCATION: "Link zu", MENU_COPY: "Kopieren", LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.", ROTATE: "Drehen", INSIDE: "Drinnen", MOVE: "Bewegen", ZOOM: "Vergrößern" } } , {}], 111: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "Loading", PRESENTED_BY_CAPS: "PRESENTED BY", POWERED_BY: "powered by ", POWERED_BY_CAPS: "POWERED BY", DESKTOP_SHORT_CTA: "Click to explore this 3D space.", MOBILE_SHORT_CTA: "Tap to explore this 3D space.", PRESENTED_BY: "Presented by ", MORE: "More ", LESS: "Less ", TAG_CONTENT: "tag™ Content", SHOW: "Show", HIDE: "Hide", DOLLHOUSE: "Dollhouse", FLOOR_PLAN: "Floor plan", OPEN_HIGHLIGHTS: "Open Highlights", CLOSE_HIGHLIGHTS: "Close", PREVIOUS: "Previous", PLAY: "Play", PAUSE: "Pause", NEXT: "Next", EXPLORE_3D_SPACE: "Explore 3D Space", VIEW_DOLLHOUSE: "View dollhouse", SOCIAL_SHARING: "Share this Space", VIEW_IN_VR: "View in VR", VIEW_FULLSCREEN: "全屏", EXIT_FULLSCREEN: "退出全屏", ZOOM_IN: "Zoom in", ZOOM_OUT: "Zoom out", FLOOR_NAME: "Floor ", FLOOR_ALL: "全部", TERMS: "Terms", PORT_TERMS: "port terms", TERMS_OF_USE: "Terms of Use", TERMS_TEXT_FILE: "terms-en-US.html", CLOSE_TERMS: "Close", TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.", HELP: "Help", HELP_NAVIGATION_TAB: "Navigation", HELP_MORE_HELP_TAB: "More Help", CLOSE: "Close", HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.", HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.", HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.", HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.", HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.", HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.", HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.", HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.", HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.", HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.", HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.", HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.", HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.", HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.", HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.", HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.", HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.", HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.", HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.", HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.", HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.", HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.", HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.", HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.", HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.", HELP_MORE_HLR_A: "Highlight Reel", HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.", HELP_MORE_DOLLHOUSE_A: "Dollhouse View", HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.", HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.", HELP_MORE_FLOORS_A: "Floor Selector", HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.", HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.", HELP_MORE_ZOOM_A: "Zoom Controls", HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.", HELP_MORE_TOUR_A: "Tour Controls", HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.", HELP_MORE_INSIDE_A: "Inside View", HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.", HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.", HELP_MORE_VR_A: "VR Mode", HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.", HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.", HELP_MORE_360_A: "360° Views", HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.", HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.", HELP_MORE_FULLSCREEN_A: "Full screen", HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.", WEBVR_FOR_CARDBOARD: "For Google Cardboard", WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard", WEBVR_FOR_DAYDREAM: "For Daydream View", WEBVR_ENTER_WEBVR: "ENTER VR", WEBVR_DIFFERENT_HEADSET: "Have a different headset?", WEBVR_LEARN_MORE: "Learn more", WEBVR_VIEW_SPACE: "View Space in VR", WEBVR_DAYDREAM_VIEW: "Daydream View", WEBVR_DAYDREAM_PHONE: "Daydream-ready phone", VR_VIEW_SPACE: "View Space in Virtual Reality", VR_LEARN_MORE_CAPS: "LEARN MORE", VR_PREVIOUS_CAPS: "PREVIOUS", VR_NEXT_CAPS: "NEXT", VR_GOT_IT_CAPS: "GOT IT", VR_SHOW_SUPPORTED: "Tap to view the Space in VR with", VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.", VR_SHOW_IOS_1: "Tap to view the space in VR", VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view", VR_WHAT_YOU_NEED: "What You'll Need For...", VR_NEED_CARDBOARD: "What you'll need with Google Cardboard", VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR", VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW", VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VR App", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher", VR_COMPATIBLE_IPHONES_3: "Compatible iPhones", VR_COMPATIBLE_ANDROID: "Compatible Android Devices", VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher', VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher', VR_ANDROID_DVICES: "Android Devices", VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices", VR_SAMSUNG_DETAIL: "Galaxy S6 and Above", VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard", VR_APP_FOR_SAMSUNG: "port VR app for Gear VR", VR_APP_FOR_ANDROID: "port VR app for Android Phones", VR_APP_OPEN: "Open with the port VR app instead", VR_DOWNLOAD_HERE: "Download here", VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed", VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.", VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.", VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone", VR_ANDROID_OPTIONS: "Available VR Headset Options", SHARE_TO: "Share to", SHARE_LINK: "Direct Link", SHARE_EXPLORE: "Explore ", SHARE_AT: "at", SHARE_WITH: "with", SHARE_3D: " in 3D", SHARE_COPIED: "Copied!", ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.", ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.", ERROR_GENERIC_PROBLEM: "Oops, something went wrong.", ERROR_GENERIC_SOLUTION: "Restart your browser.", ERROR_GENERIC_ACTIONS_1: "If the problem persists, ", ERROR_GENERIC_ACTIONS_2: "install a supported browser", ERROR_GENERIC_ACTIONS_3: " or ", ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.", ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.", ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.", ERROR_WEBGL_IOS_ACTIONS_1: "Tap ", ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update", ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.", ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ", ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu", ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ", ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL", ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.", ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.", ERROR_LOADING_FAILED_PROBLEM: "模型不可用.", ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ", ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide", ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.", ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.", LINK_TO_LOCATION: "Link to location", MENU_COPY: "Copy", LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.", ROTATE: "Rotate", INSIDE: "Inside", MOVE: "Move", ZOOM: "Zoom" } } , {}], 112: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "Cargando", PRESENTED_BY_CAPS: "PRESENTADO POR", POWERED_BY: "potenciando por ", POWERED_BY_CAPS: "POTENCIADO POR ", DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.", MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.", PRESENTED_BY: "Presentado por ", MORE: "Más ", LESS: "Menos ", TAG_CONTENT: "Contenido de tag™", SHOW: "Mostrar", HIDE: "Ocultar", DOLLHOUSE: "Dollhouse", FLOOR_PLAN: "Planos", OPEN_HIGHLIGHTS: "Aspectos Destacados", CLOSE_HIGHLIGHTS: "Cerrar", PREVIOUS: "Anterior", PLAY: "Play", PAUSE: "Pausa", NEXT: "Siguiente", EXPLORE_3D_SPACE: "Explorar el Espacio 3D", VIEW_DOLLHOUSE: "Ver dollhouse", SOCIAL_SHARING: "Compartir este espacio", VIEW_IN_VR: "Ver en realidad virtual", VIEW_FULLSCREEN: "Ver en pantalla completa", EXIT_FULLSCREEN: "Salir de pantalla completa", ZOOM_IN: "Acercar", ZOOM_OUT: "Alejar", FLOOR_NAME: "Piso ", FLOOR_ALL: "Todas", TERMS: "Condiciones", PORT_TERMS: "port términos de uso", TERMS_OF_USE: "Términos de uso", TERMS_TEXT_FILE: "terms-es-MX.html", CLOSE_TERMS: "Cerrar", TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.", HELP: "Ayuda", HELP_NAVIGATION_TAB: "Navegación", HELP_MORE_HELP_TAB: "Más Ayuda", CLOSE: "Cerrar", HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.", HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.", HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.", HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.", HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.", HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.", HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.", HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.", HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.", HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.", HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.", HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.", HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.", HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.", HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.", HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.", HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.", HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.", HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.", HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.", HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.", HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.", HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.", HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.", HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.", HELP_MORE_HLR_A: "Galería destacada", HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.", HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos", HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.", HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.", HELP_MORE_FLOORS_A: "Seleccionador de plantas", HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.", HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.", HELP_MORE_ZOOM_A: "Controles de zoom", HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.", HELP_MORE_TOUR_A: "Controles de recorrido", HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.", HELP_MORE_INSIDE_A: "Vista interior", HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.", HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.", HELP_MORE_VR_A: "Modo de realidad virtual", HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.", HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.", HELP_MORE_360_A: "360° Views", HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.", HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.", HELP_MORE_FULLSCREEN_A: "Pantalla completa", HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.", WEBVR_FOR_CARDBOARD: "Para Google Cardboard", WEBVR_FOR_DAYDREAM: "Para Daydream View", WEBVR_ENTER_WEBVR: "ENTRAR VR", WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?", WEBVR_LEARN_MORE: "Más información", WEBVR_VIEW_SPACE: "Ver Espacio en VR", WEBVR_DAYDREAM_VIEW: "Daydream View", WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos", WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard", VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View", VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream", VR_GOOGLE_DAYDREAM: "Daydream de Google", VR_APP: "port VR App", VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores', VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android", VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar", VR_VIEW_SPACE: "Ver Espacio en realidad virtual", VR_LEARN_MORE_CAPS: "SABER MÁS", VR_PREVIOUS_CAPS: "ANTERIOR", VR_NEXT_CAPS: "SIGUIENTE", VR_GOT_IT_CAPS: "COMPRENDIDO", VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con", VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.", VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual", VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver", VR_WHAT_YOU_NEED: "Lo que necesitaras...", VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard", VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante", VR_COMPATIBLE_IPHONES_3: "iPhones compatibles", VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles", VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante", VR_ANDROID_DVICES: "Dispositivos Android", VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung", VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante", VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard", VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR", VR_DOWNLOAD_HERE: "Descargar aquí", VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android", VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.", VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.", VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil", VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles", SHARE_TO: "Compartir en", SHARE_LINK: "Enlace directo", SHARE_EXPLORE: "Explorar ", SHARE_AT: "en", SHARE_WITH: "con", SHARE_3D: " en 3D", SHARE_COPIED: "¡Copiado!", ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.", ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.", ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.", ERROR_GENERIC_SOLUTION: "Reinicie su navegador.", ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ", ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible", ERROR_GENERIC_ACTIONS_3: " o ", ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.", ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.", ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.", ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ", ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software", ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.", ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ", ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar", ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ", ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL", ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.", ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.", ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.", ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ", ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas", ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.", ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.", LINK_TO_LOCATION: "Enlace a la ubicación", MENU_COPY: "Copiar", LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.", ROTATE: "Girar", INSIDE: "Interior", MOVE: "Moverse", ZOOM: "Acercar o alejar" } } , {}], 113: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "Chargement", PRESENTED_BY_CAPS: "PRÉSENTÉ PAR", POWERED_BY: "alimenté par ", POWERED_BY_CAPS: "ALIMENTÉ PAR", DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.", MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.", PRESENTED_BY: "Présenté par ", MORE: "Plus ", LESS: "Moins ", TAG_CONTENT: "Contenu tag™", SHOW: "Montrer", HIDE: "Cacher", DOLLHOUSE: "Dollhouse", FLOOR_PLAN: "Plan de sol", OPEN_HIGHLIGHTS: "Ouvrir les faits saillants", CLOSE_HIGHLIGHTS: "Fermer", PREVIOUS: "Précédent", PLAY: "Lecture", PAUSE: "Pause", NEXT: "Suivant", EXPLORE_3D_SPACE: "Explorer l'Espace en 3D", VIEW_DOLLHOUSE: "Voir dollhouse", SOCIAL_SHARING: "Partager cet espace", VIEW_IN_VR: "Voir en VR", VIEW_FULLSCREEN: "Plein écran", EXIT_FULLSCREEN: "Fermer plein écran", ZOOM_IN: "Zoom avant", ZOOM_OUT: "Zoom arrière", FLOOR_NAME: "Étage ", FLOOR_ALL: "Tous", TERMS: "Mentions légales", PORT_TERMS: "port mentions légales", TERMS_OF_USE: "Conditions d'utilisation", TERMS_TEXT_FILE: "terms-fr-FR.html", CLOSE_TERMS: "Fermer", TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.", HELP: "Aide", HELP_NAVIGATION_TAB: "Navigation", HELP_MORE_HELP_TAB: "Aide", CLOSE: "Fermer", HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.", HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.", HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.", HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.", HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.", HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.", HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.", HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.", HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.", HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.", HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.", HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.", HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.", HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.", HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.", HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.", HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.", HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.", HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.", HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.", HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.", HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.", HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.", HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.", HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.", HELP_MORE_HLR_A: "Carrousel", HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.", HELP_MORE_DOLLHOUSE_A: "Vue en coupe", HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.", HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.", HELP_MORE_FLOORS_A: "Sélecteur d’étage", HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.", HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.", HELP_MORE_ZOOM_A: "Commandes de zoom", HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.", HELP_MORE_TOUR_A: "Commandes de la visite", HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.", HELP_MORE_INSIDE_A: "Vue intérieure", HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.", HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.", HELP_MORE_VR_A: "Mode RV", HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.", HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.", HELP_MORE_360_A: "Vues 360°", HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.", HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.", HELP_MORE_FULLSCREEN_A: "Plein écran", HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.", WEBVR_FOR_CARDBOARD: "Pour Google Cardboard", WEBVR_FOR_DAYDREAM: "Pour Daydream View", WEBVR_ENTER_WEBVR: "ENTRER VR", WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?", WEBVR_LEARN_MORE: "En savoir plus", WEBVR_VIEW_SPACE: "Voir Espace en VR", WEBVR_DAYDREAM_VIEW: "Daydream View", WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream", WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard", VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle", VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS", VR_PREVIOUS_CAPS: "PRÉCÉDENT", VR_NEXT_CAPS: "SUIVANT", VR_GOT_IT_CAPS: "BIEN COMPRIS", VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec", VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.", VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle", VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir", VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...", VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard", VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR", VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW", VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VR App", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent", VR_COMPATIBLE_IPHONES_3: "iPhones compatibles", VR_COMPATIBLE_ANDROID: "Appareils Android compatibles", VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus", VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent', VR_ANDROID_DVICES: "Appareils Android", VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles", VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents", VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard", VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR", VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android", VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR", VR_DOWNLOAD_HERE: "Télécharger ici", VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé", VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.", VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.", VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile", VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous", SHARE_TO: "Partager sur", SHARE_LINK: "Lien direct", SHARE_EXPLORE: "Explorer ", SHARE_AT: "à", SHARE_WITH: "avec", SHARE_3D: " en 3D", SHARE_COPIED: "Copié!", ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.", ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.", ERROR_GENERIC_PROBLEM: "Il y eu un problème.", ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.", ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ", ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent", ERROR_GENERIC_ACTIONS_3: " ou ", ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.", ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.", ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.", ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ", ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software", ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.", ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ", ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur", ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ", ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL", ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.", ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.", ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.", ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ", ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage", ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.", ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.", LINK_TO_LOCATION: "Lien vers l'emplacement", MENU_COPY: "Copie", LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.", ROTATE: "Faire pivoter", INSIDE: "Intérieure", MOVE: "Se déplacer", ZOOM: "Zoom" } } , {}], 114: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "読み込み中", PRESENTED_BY_CAPS: "PRESENTED BY", POWERED_BY: "powered by", POWERED_BY_CAPS: "POWERED BY", DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索", MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索", PRESENTED_BY: "Presented by ", MORE: "全て表示 ", LESS: "閉じる ", TAG_CONTENT: "tag™コンテンツ ", SHOW: "表示", HIDE: "非表示", DOLLHOUSE: "ドールハウス", FLOOR_PLAN: "フロアプラン", OPEN_HIGHLIGHTS: "ハイライトを開く", CLOSE_HIGHLIGHTS: "閉じる", PREVIOUS: "前へ", PLAY: "再生", PAUSE: "一時停止", NEXT: "次へ", EXPLORE_3D_SPACE: "3DSpaceの探索", VIEW_DOLLHOUSE: "ドールハウスの表示", SOCIAL_SHARING: "このSpaceを共有する", VIEW_IN_VR: "VRで表示", VIEW_FULLSCREEN: "フルスクリーン表示", EXIT_FULLSCREEN: "フルスクリーン表示を終了", ZOOM_IN: "ズームイン", ZOOM_OUT: "ズームアウト", FLOOR_NAME: "フロア ", FLOOR_ALL: "すべて", TERMS: "規約", PORT_TERMS: "port規約", TERMS_OF_USE: "利用規約", CLOSE_TERMS: "閉じる", TERMS_TEXT_FILE: "terms-jp-JP.html", TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。", WEBVR_FOR_DAYDREAM: "Daydream View用", WEBVR_ENTER_WEBVR: "VRに入る", WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?", WEBVR_LEARN_MORE: "もっと詳しく", WEBVR_VIEW_SPACE: "VRでSpaceを表示", WEBVR_DAYDREAM_VIEW: "Daydream View", WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ", WEBVR_FOR_CARDBOARD: "Google Cardboard用", WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示", VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示", VR_LEARN_MORE_CAPS: "もっと詳しく", VR_PREVIOUS_CAPS: "前へ", VR_NEXT_CAPS: "次へ", VR_GOT_IT_CAPS: "了解", VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ", VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません", VR_SHOW_IOS_1: "タップしてVRでSpaceを表示", VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です", VR_WHAT_YOU_NEED: "必要なもの", VR_NEED_CARDBOARD: "Google Cardboardに必要なもの", VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの", VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です", VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VRアプリ", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhone", VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル", VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone", VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス", VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ", VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ", VR_ANDROID_DVICES: "Androidデバイス", VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス", VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル", VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ", VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ", VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ", VR_APP_OPEN: "port VRアプリで開く", VR_DOWNLOAD_HERE: "ここからダウンロード", VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります", VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます", VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。", VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください", VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション", SHARE_TO: "共有先", SHARE_LINK: "ダイレクトリンク", SHARE_EXPLORE: "探索", SHARE_AT: "場所", SHARE_WITH: "使用アプリ", SHARE_3D: "3Dで", SHARE_COPIED: "コピーされました!", ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください", ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。", ERROR_GENERIC_PROBLEM: "問題が発生しました。", ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。", ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、", ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください", ERROR_GENERIC_ACTIONS_3: "または", ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。", ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。", ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。", ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:", ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新", ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。", ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:", ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示", ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:", ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする", ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。", ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。", ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。", ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、", ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください", ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。", ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。", LINK_TO_LOCATION: "ロケーションへのリンク", MENU_COPY: "コピー", LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。", ROTATE: "回転", MOVE: "移動", INSIDE: "内側", ZOOM: "ズーム", HELP: "ヘルプ", HELP_NAVIGATION_TAB: "ナビゲーション", HELP_MORE_HELP_TAB: "その他のヘルプ", HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。", HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。", HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。", HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。", HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。", HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。", HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。", HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。", HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。", HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。", HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。", HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。", HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。", HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。", HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。", HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。", HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。", HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。", HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。", HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。", HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。", HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。", HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。", HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。", HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。", HELP_MORE_HLR_A: "ハイライト", HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。", HELP_MORE_DOLLHOUSE_A: "ドールハウス", HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。", HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。", HELP_MORE_FLOORS_A: "フロアセレクター", HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。", HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。", HELP_MORE_ZOOM_A: "ズームコントロール", HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。", HELP_MORE_TOUR_A: "ツアーコントロール", HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。", HELP_MORE_INSIDE_A: "内側ビュー", HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。", HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。", HELP_MORE_VR_A: "VRモード", HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。", HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。", HELP_MORE_360_A: "360° Views", HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。", HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。", HELP_MORE_FULLSCREEN_A: "フルスクリーン", HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。", CLOSE: "閉じる" } } , {}], 115: [function(e, t, i) { "use strict"; t.exports = { PAGE_TITLE: "", LOADING: "Загрузка", PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО", POWERED_BY: "разработано на платформе ", POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ", DESKTOP_SHORT_CTA: "Нажмите для просмотра.", MOBILE_SHORT_CTA: "Нажмите для просмотра.", PRESENTED_BY: "Представлено ", MORE: "Больше ", LESS: "Меньше ", TAG_CONTENT: "tag™ Контент", SHOW: "Показать", HIDE: "Скрыть", DOLLHOUSE: "Dollhouse", FLOOR_PLAN: "Планировка", OPEN_HIGHLIGHTS: "Открыть Фотоколлаж", CLOSE_HIGHLIGHTS: "Закрыть", PREVIOUS: "Предыдущий", PLAY: "Воспроизвести", PAUSE: "Пауза", NEXT: "Следующий", EXPLORE_3D_SPACE: "Просмотреть 3D модель", VIEW_DOLLHOUSE: "Посмотреть Dollhouse", SOCIAL_SHARING: "Поделиться этой моделью", VIEW_IN_VR: "Посмотреть в VR", VIEW_FULLSCREEN: "Полный экран", EXIT_FULLSCREEN: "Выйти из полноэкранного режима", ZOOM_IN: "Увеличить", ZOOM_OUT: "Уменьшить", FLOOR_NAME: "Этаж ", FLOOR_ALL: "Все", TERMS: "Условия", PORT_TERMS: "Правила пользования", TERMS_OF_USE: "Условия использования", TERMS_TEXT_FILE: "terms-ru-RU.html", CLOSE_TERMS: "Закрыть", TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.", HELP: "Помощь", HELP_NAVIGATION_TAB: "Навигация", HELP_MORE_HELP_TAB: "Доп. Помощь", CLOSE: "Закрыть", HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.", HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .", HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.", HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.", HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.", HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.", HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.", HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.", HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.", HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.", HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.", HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.", HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.", HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.", HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.", HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.", HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.", HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.", HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.", HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.", HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.", HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.", HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.", HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.", HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.", HELP_MORE_HLR_A: "Фотоколлаж", HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.", HELP_MORE_DOLLHOUSE_A: "Dollhouse", HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.", HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.", HELP_MORE_FLOORS_A: "Выбор Этажа", HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.", HELP_MORE_TAG_A: "tag™ Posts", HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.", HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.", HELP_MORE_ZOOM_A: "Масштаб", HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.", HELP_MORE_TOUR_A: "Управление Туром", HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.", HELP_MORE_INSIDE_A: "Вид Изнутри", HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.", HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.", HELP_MORE_VR_A: "Режим VR", HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.", HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.", HELP_MORE_360_A: "360° Views", HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.", HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.", HELP_MORE_FULLSCREEN_A: "Полный экран", HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.", WEBVR_FOR_CARDBOARD: "Для Google Cardboard", WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream", WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ", WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?", WEBVR_LEARN_MORE: "Узнать больше", WEBVR_VIEW_SPACE: "Запустить модель в VR", WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream", WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон", WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard", VR_WHAT_YOU_NEED: "Что Вам потребуется...", VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон", VR_GOOGLE_DAYDREAM: "Google Daydream", VR_APP: "port VR App", VR_APP_OPEN: "Или открыть через приложение port VR", VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше', VR_SAMSUNG_DETAIL: "Galaxy S6 и выше", VR_APP_FOR_ANDROID: "Приложение port VR для Android", VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream", VR_VIEW_SPACE: "Запустить модель в VR", VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ", VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ", VR_NEXT_CAPS: "СЛЕДУЮЩИЙ", VR_GOT_IT_CAPS: "ЯСНО", VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью", VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.", VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR", VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone", VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard", VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR", VR_GOOGLE_CARDBOARD: "Google Cardboard", VR_SAMSUNG_GEAR_VR: "Samsung Gear VR", VR_COMPATIBLE_IPHONES_1: "iPhones", VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше", VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone", VR_COMPATIBLE_ANDROID: "Совместимые Android устройства", VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше', VR_ANDROID_DVICES: "Android устройства", VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства", VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard", VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR", VR_DOWNLOAD_HERE: "Скачать здесь", VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android", VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.", VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.", VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне", VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов", SHARE_TO: "Поделиться", SHARE_LINK: "Прямая ссылка", SHARE_EXPLORE: "просмотреть", SHARE_AT: "на", SHARE_WITH: "с", SHARE_3D: "в 3D", SHARE_COPIED: "Скопировано!", ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.", ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.", ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.", ERROR_GENERIC_SOLUTION: "Перезапустите браузер.", ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ", ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер", ERROR_GENERIC_ACTIONS_3: " или ", ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок", ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.", ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.", ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.", ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ", ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО", ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.", ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ", ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню", ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ", ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL", ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.", ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.", ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.", ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ", ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок", ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.", ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.", LINK_TO_LOCATION: "Ссылка на местоположение", MENU_COPY: "Копировать", LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.", ROTATE: "Вращать", MOVE: "Передвигаться", INSIDE: "Вид изнутри", ZOOM: "Масштаб" } } , {}], 116: [function(r, e, t) { (function(i) { "use strict"; function re(e) { console.log("e1:" + e), e = Math.round(.4 * e * 100), console.log("e2:" + e); var t = $(".progressbar"); t.find(".bar").css("width", e + "%"), t.find(".label").css("left", t.width() * e / 100 - 15 + "px"), t.find(".perc").text(e + "%") } $("#gui-loading").fadeIn(200), re(.1); var e = g_version ? "modeldata.js" : "someData.json"; $.ajax(g_Prefix + "data/" + window.number + "/" + e + "?" + randomTime().getTime(), { dataType: "json" }).done(function(e) { var t = matcher(e); t.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number), t.user = { is_authenticated: !1, flags: ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"] } try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除 var newImages = []; t.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)}) t.model.images = newImages }catch(e){console.log(e) } window.MP_PREFETCHED_MODELDATA = t t.model.summary = t.summary t.model.name = t.name for(let i in t){ t[i] == "false" && (t[i] = false) } re(.7), function() { function y(e) { t.update(e) } function A(e, t) { ne.error(t), n.error(t), N.report(e, "error-" + t) } function C(e, t, i) { try { e.start(t) } catch (e) { throw ne.warn(e.message), function(e) { var t = O.details(); t && "Safari" === t.name && 500 < t.version && t.version < 600 ? (n.error("webgl-safari"), N.report(e, "error-webgl-safari")) : (n.error("webgl-generic"), N.report(e, "error-webgl-generic")) }(i.sid), e } } function I(e) { e.stopPropagation(), e.preventDefault() } window.MP_PREFETCHED_MODELDATA.hoticon && (g_HotImage = { point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png", point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png" }); /* window.MP_PREFETCHED_MODELDATA.backgroundMusic ? (g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic, $("#volume").show()) : "one" === g_version && (g_bgAudio.src = g_Prefix + "/audio/audio" + window.number + "/background.mp3"); */ if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) { if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ; else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic; $("#volume").show(); }else if (g_version === "one"){ g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"; //g_bgAudio.src = manage.dealURL(src) ; } //隐藏公司logo window.MP_PREFETCHED_MODELDATA.loadlogo && showLogo(); r("./lib/three75-shim"), r("./lib/array-polyfill"), r("./lib/performance-polyfill"), r("./lib/shaders/CopyShader.js"), r("./lib/shaders/HorizontalBlurShader.js"), r("./lib/shaders/VerticalBlurShader.js"), r("./lib/postprocessing/EffectComposer.js"), r("./lib/postprocessing/RenderPass.js"), r("./lib/postprocessing/MaskPass.js"), r("./lib/postprocessing/ShaderPass.js"), window.Promise || (window.Promise = r("promise-polyfill")); var E = r("three") , _ = r("three") , b = (r("./util/sentry"), r("./player")) , w = r("./director") , T = r("./controls/CameraControls") , x = r("./model/ModelManager") , S = r("./DisplayController") , M = r("./label/LabelDisplayController") , R = r("./enum/Viewmode") , e = r("./util/logger") , P = r("./showcase") , O = r("./util/browser") , L = r("./settings") , D = r("./gui/gui") , n = r("./gui/error") , N = r("./analytics") , F = r("./util/transitions") , B = r("./effects") , V = r("./objects/Skybox") , k = (r("./util/common"), r("./util/PanoramaCollection"), r("./util/math"), r("./util/showcase")) , U = r("./util/camera") , H = (r("./objects/Panorama"), r("./cameras/PanoramaCamera"), r("./preloaders")) , z = r("events").EventEmitter , G = r("./featureflags") , W = (r("./util/lerp"), r("./util/ajax"), r("./ab")) , j = r("./sdk/automation.js") , Y = r("./scene/SceneRenderer") , q = r("./scene/QuickstartManager") , X = r("./tile/QualityManager.js") , Z = r("./localization/localize") , K = r("./tag/tagManager") , Q = r("./tile/TileDownloader") , J = r("./tile/PanoRenderer") , ee = (r("./enum/PanoSizeClass"), r("./enum/PanoramaEvents"), r("./enum/SceneRendererEvents")) , t = r("./gui/memoryUsage") , te = r("./enum/RenderLayers") , ie = r("./TimingData") , ne = new e(i); e.level = L.logLevel, e.consoleEnabled = L.console, function() { var e = k.getModelIDFromQueryString(); if (!e) return A(null, "loading-failed"); var t = k.parseSidUrl(e) , i = O.valueFromHash("play", !1) ? "autoplay" : O.inIframe() ? "click" : "fullpage" , n = { panoElementsToLoad: 6, modelElementsToLoad: 0, totalElementsLoaded: 0, totalElementsToLoad: 0, totalPercentageLoaded: 0, progressCallback: null } , r = document.getElementById("player") , o = L.quickstart.enabled , a = null , s = null , l = null , c = null , h = null , u = null , d = null , p = null , f = null , g = null , m = null , v = new ie; !function(e) { ne.info("Version", "2.25.6-0-gd87e5b1"), z.defaultMaxListeners = 1e3, function(e) { e.addEventListener("dragenter", I, !1), e.addEventListener("dragover", I, !1) }(e), O.valueFromHash("title", !0) || $(document).ready(function() { $(".model-title").hide() }) }(r), function(e) { return G.loadFeatureFlags(e).done(function(e) { G.updateDependentSettings(e, L) }) }({ urlBase: t.urlBase }).then(function() { return Z.init(), function(e, t) { var i = P.getModel({ url: t, floors: O.valueFromHash("f", !0), autoload: !1 }); return $.when(i, y).then(null, function(e) { return this }) }(0, e) }).then(function(e) { return re(.9), function(e, t, i, n, r) { ne.info("Model data loaded"), ne.debug("UUID: " + e.data.job.uuid), W.init(G.getFlags()), i && N.initKeen({ token: i, appId: n }), N.initSegment({ model: e.sid, version: "2.25.6-0-gd87e5b1", startSource: r.startSource, token: t, autoplay: r.autoplay, quickstart: r.quickstart }) }(g = e, L.appConfig.segment_key, L.appConfig.keen_write_key, L.appConfig.keen_project_id, { startSource: i, autoplay: L.autoplay, quickstart: o }), g.urls.init() }).then(function() { return g.loadPanos() }).then(function() { s = U.getStartCameraOptions(g, g.panos); //初始画面 window.MP_PREFETCHED_MODELDATA.camera_start && window.MP_PREFETCHED_MODELDATA.camera_start.thumbImg && function(e) { $("").attr("src", e).on("load", function() { $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500), $(this).remove() $(".shotImg.innerBtn").removeClass('blank').css("background-image", "url(" + e + ")") }) }(window.MP_PREFETCHED_MODELDATA.camera_start.thumbImg); d = function(e) { var t = new E.PerspectiveCamera; t.layers.enable(te.PANOMARKERS), t.layers.enable(te.RETICULE), t.layers.enable(te.TAG); var o = new E.Scene , i = new E.AmbientLight(16777215); return o.add(i), o.skybox = new V, o.add(o.skybox), o.plane = new E.Mesh(new E.PlaneBufferGeometry(1e5,1e5),new E.RawShaderMaterial({ side: E.DoubleSide })), o.plane.position.y = 0, o.plane.rotateX(-Math.PI / 2), o.plane.material.visible = !1, o.add(o.plane), o.updateMatrixWorld(), L.showScreenshotLocations && e.data.images.forEach(function(e) { if (e.metadata && e.metadata.camera_position) { var t = e.metadata.camera_position , i = new E.Mesh(new E.BoxGeometry(.3,.3,.3)); i.position = t.clone(), o.add(i); var n = e.metadata.camera_quaternion , r = new E.Vector3(0,0,-1).applyQuaternion(n); o.add(new E.ArrowHelper(r,t.clone(),1,16711680)) } }), L.showAxis && (o.add(new E.ArrowHelper(new E.Vector3(0,1,0),new E.Vector3(0,0,0),1,255)), o.add(new E.ArrowHelper(new E.Vector3(0,0,1),new E.Vector3(0,0,0),1,16711680)), o.add(new E.ArrowHelper(new E.Vector3(1,0,0),new E.Vector3(0,0,0),1,65280))), new Y(o,t,B) }(g), m = function(e, t) { var i = e ? 1 : 1e3 , n = W.tilegen || W.imgopt ? 6 : 2; n = O.valueFromHash("tileconc", n); var r = new X , o = new Q({ concurrentDownloads: n }) , a = new J , s = new x , l = new w , c = new b(t) , h = new T , u = new S(i) , d = new M , p = new K; return { qualityManager: r, panoRenderer: a, tileDownloader: o, player: c, director: l, modelManager: s, tagManager: p, displayController: u, labelDisplayController: d, controls: h } }(o, s.mode), l = m.controls, c = m.player, h = m.director, u = m.tagManager, p = m.tileDownloader, f = m.qualityManager, m.panoRenderer, function(e, t, i, n) { var r = i.controls , o = i.qualityManager , a = i.panoRenderer , s = i.tileDownloader , l = i.modelManager; r.init(n, l), j.init(i.director, r, i.player, l, t), o.init(l), s.init(o), a.init(t, s, o), l.init(s, a, o), l.addModel(e), t.addComponent(F) }(g, d, m, r), c.director = h, g.supportsTiles && p.start(), !o || s.mode === R.PANORAMA && s.pano || (ne.warn("Tried to quickstart, but failed as we are not starting in inside mode."), o = !1); var e = null; if (o) { ne.warn("Quickstart engaged. Hold on to your knickers."); var t = l.controls[R.PANORAMA]; a = new q(f,d.scene,d.camera,t,r), C(d, r, g), e = a.load(s).then(function() { d.addComponent(a), d.once(ee.AfterRender, function() { ne.warn("First render after quickstart load finished.") }) }) } return window.flyToFirst = function() { var e = c.model.panos.get("8d778e19657f433fb9cf8947d823bb70") , t = new _.Quaternion(.7099827027821568,-.07708150183830938,.6958985789714591,.07555241737970636) , i = new _.Vector3(0,0,-1).applyQuaternion(t).add(e.position); c.flyToPano({ pano: e, lookAtPoint: i }) } , $.when(e, D.startLoading(g, c, h, L.autoplay, o, v)) }).then(function() { return function(e, t, i, n, r) { return r.progressCallback = t, N.sessionStart(), e.load(n).progress(function(e, t) { e.modelElementsToLoad = t[1], function(e) { e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad }(e), function(e) { e.totalElementsLoaded++, e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad, isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0), e.totalPercentageLoaded = .4 + .6 * e.totalPercentageLoaded, console.log("pro:" + e.totalPercentageLoaded), e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded) }(e) } .bind(this, r)) }(g, D.onProgress, 0, !o, n) }).then(function() { s.quickstart = o, function(e, t, i, n) { var r = i.qualityManager , o = i.panoRenderer , a = i.tileDownloader , s = i.modelManager , l = i.player , c = i.director , h = i.tagManager , u = i.displayController , d = i.labelDisplayController , p = i.controls; t.scene.add(e), t.qualityManager = r; var f = { camera: t.camera, director: c, modelManager: s, tileDownloader: a, panoRenderer: o, qualityManager: r, tagManager: h, container: n, controls: p }; l.init(f), l.setScene(t.scene), h.init(s, l), c.init(l, s), u.init(c, l, s, h, n), d.init(l, s, n), B.bindEvents(l), t.addComponent(h), t.addComponent(l), t.addComponent(o), l.sceneRenderer = t }(g, d, m, r), d.started || C(d, r, g), N.modelLoaded(g, c, l, L.autoplay), function(e, t, i, n) { return ne.info("Starting player in " + i.mode), N.report(t.sid, "started-playing", n, i.quickstart), e.start(i) }(c, g, s, L.autoplay).done(function() { h.autoTour() }), g.supportsTiles || new H(g,c).start(); o && (d.removeComponent(a), a.destroy(), s.pano.enter()), D.init(g, h, c, l, d, s, N.getSessionId()), D.endLoading(g, h, u), d.once(ee.AfterRender, function() { v.setAppReadyTime(); var e = v.calcFullLoadingTime(); ne.warn("Total load time: " + e / 1e3), N.loadComplete(e), ne.warn("First render after model load finished.") }), d.on(ee.MemoryUsageUpdated, y) }).fail(A.bind(this, e)) }() }() }) } ).call(this, "/js/main.js") } , { "./DisplayController": 1, "./TimingData": 2, "./ab": 3, "./analytics": 4, "./cameras/PanoramaCamera": 7, "./controls/CameraControls": 9, "./director": 15, "./effects": 16, "./enum/PanoSizeClass": 36, "./enum/PanoramaEvents": 37, "./enum/RenderLayers": 41, "./enum/SceneRendererEvents": 43, "./enum/Viewmode": 51, "./featureflags": 59, "./gui/error": 64, "./gui/gui": 65, "./gui/memoryUsage": 73, "./label/LabelDisplayController": 91, "./lib/array-polyfill": 92, "./lib/performance-polyfill": 95, "./lib/postprocessing/EffectComposer.js": 96, "./lib/postprocessing/MaskPass.js": 97, "./lib/postprocessing/RenderPass.js": 98, "./lib/postprocessing/ShaderPass.js": 99, "./lib/shaders/CopyShader.js": 100, "./lib/shaders/HorizontalBlurShader.js": 101, "./lib/shaders/VerticalBlurShader.js": 102, "./lib/three75-shim": 103, "./localization/localize": 108, "./tag/tagManager": 124, "./model/ModelManager": 140, "./objects/Panorama": 148, "./objects/Skybox": 152, "./player": 155, "./preloaders": 156, "./scene/QuickstartManager": 157, "./scene/SceneRenderer": 158, "./sdk/automation.js": 164, "./settings": 166, "./showcase": 168, "./tile/PanoRenderer": 169, "./tile/QualityManager.js": 170, "./tile/TileDownloader": 171, "./util/PanoramaCollection": 178, "./util/ajax": 181, "./util/browser": 182, "./util/camera": 183, "./util/common": 185, "./util/lerp": 188, "./util/logger": 189, "./util/math": 190, "./util/sentry": 192, "./util/showcase": 193, "./util/transitions": 195, events: 202, "promise-polyfill": 213, three: 217 }], 117: [function(e, t, i) { "use strict"; function n(e) { e = e || {}, r.RawShaderMaterial.call(this, a.extendObject({ fragmentShader: o.cube.fragmentShader, vertexShader: o.cube.vertexShader, uniforms: r.UniformsUtils.clone(o.cube.uniforms), name: "CubemapMaterial" }, e)) } var r = e("three") , o = e("../shaders") , a = e("../util/common"); (n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n, t.exports = n } , { "../shaders": 167, "../util/common": 185, three: 217 }], 118: [function(e, t, i) { "use strict"; function n(e) { e = e || {}, r.RawShaderMaterial.call(this, a.extendObject({ fragmentShader: o.model.fragmentShader, vertexShader: o.model.vertexShader, uniforms: r.UniformsUtils.clone(o.model.uniforms), name: "ModelTextureMaterial" }, e)) } var r = e("three") , o = e("../shaders") , a = e("../util/common"); ((n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n).prototype.setProjectedPanos = function(e, t, i) { i && (this.uniforms.progress.value = 0), e.ensureSkyboxReadyForRender(), this.uniforms.pano0Map.value = e.getSkyboxTexture(), this.uniforms.pano0Position.value.copy(e.position), this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld), t.ensureSkyboxReadyForRender(), this.uniforms.pano1Map.value = t.getSkyboxTexture(), this.uniforms.pano1Position.value.copy(t.position), this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld) } , t.exports = n } , { "../shaders": 167, "../util/common": 185, three: 217 }], 119: [function(m, v, e) { (function(e) { "use strict"; function t(e, t, i, n) { this.div = null, this.body = null, this.label = e, this.description = t, this.parsedDescription = [], this.media = i || { type: null }, this.loadingSpinner = null, this.parser = new r({ supportLinks: !c.valueFromHash("mls"), keepLinkLabels: !0 }), this.state = g.CLOSED, this.orientation = "", this.initialTransform = "", this.hovering = !1, this.openTransition = null, this.closeTransition = null, this.openPromise = null, this.closePromise = null, this.animationTransition = null, this.animationScale = 0 } var r = m("../Parser/DescriptionParser") , i = m("../Media/Link") , n = m("../Media/Image") , o = m("../Media/EmbedlyPlayer") , a = m("../Media/EmbedlyEmbed") , s = m("../../util/transitions") , l = m("../../util/lerp") , c = m("../../util/browser") , b = m("./BillboardEvent") , w = m("../Media/MediaEvent") , h = m("../Parser/DescriptionChunkType") , u = m("events").EventEmitter , d = m("./billboardSettings") , T = m("./overlaySettings") , p = new (m("../../util/logger"))(e) , f = document.getElementById("tag-billboards"); f.addEventListener("touchend", function(e) { f.style.pointerEvents = "none" }), f.addEventListener("touchcancel", function(e) { f.style.pointerEvents = "none" }); var g = { CLOSED: "closed", OPENING: "opening", OPEN: "open", CLOSING: "closing", ACTIVE: "active" }; (t.prototype = Object.create(u.prototype)).build = function(e) { this.parsedDescription = this.parser.parse(this.description); var t = document.createElement("div"); t.className = "tag-container has-hotzone", this.div = t, this.body = document.createElement("div"), this.body.className = "tag-body"; var i = document.createElement("div"); i.classList.add("tag-content"); var n = document.createElement("div"); n.classList.add("tag-text-content"); var r = document.createElement("div"); r.className = "tag-label", r.textContent = this.label, n.appendChild(r); var o = document.createElement("div"); o.className = "tag-desc", n.appendChild(o), i.appendChild(n), this.body.appendChild(i), this.appendDescriptionElements(this.parsedDescription, o), this.appendMedia(), t.appendChild(this.body), f.appendChild(t), this.bindEvents(t, this.body) } , t.prototype.bindEvents = function(i, e) { function t(n) { return function(e) { if (!this.div.classList.contains("overlay")) { var t, i = document.getElementById("player"); try { t = new MouseEvent(n,e) } catch (i) { (t = document.createEvent("MouseEvents")).initMouseEvent(n, e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget) } i.dispatchEvent(t) } } } e.addEventListener("mousedown", function(e) { e.stopPropagation() }), e.addEventListener("mouseup", function(e) { e.stopPropagation() }), i.addEventListener("touchstart", function(e) { f.style.pointerEvents = "auto" }), i.addEventListener("mousedown", t("mousedown").bind(this)), i.addEventListener("mouseup", t("mouseup").bind(this)), e.addEventListener("mouseover", function(e) { this.state === g.OPEN && i.classList.remove("has-hotzone") } .bind(this)), i.addEventListener("mouseenter", function(e) { this.state !== g.CLOSING && (this.hovering = !0, this.emit(b.ENTER)) } .bind(this)), i.addEventListener("mouseleave", function(e) { this.hovering = !1, this.emit(b.LEAVE) } .bind(this)), i.addEventListener("gesturestart", function(e) { e.preventDefault() }); var n = i.querySelector(".tag-text-content") , r = 0; n.addEventListener("touchstart", function(e) { r = e.changedTouches[0].clientY }), n.addEventListener("touchmove", function(t) { function e(e) { e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight == 0 && t.changedTouches[0].clientY < r) && t.preventDefault() } return i.classList.contains("overlay") ? e(this.querySelector(".tag-desc")) : void e(this) }), i.addEventListener("touchmove", function(e) { 0 == (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault() }) } , t.prototype.appendDescriptionElements = function(e, i) { 0 < e.length && this.div.classList.add("has-text"), e.forEach(function(e, t) { switch (e.type) { case h.TEXT: i.appendChild(this.createTextElement(e.text)); break; case h.LINK: i.appendChild(this.createLinkElement(e.link)) } } .bind(this)) } , t.prototype.appendLoadingSpinner = function() { this.loadingSpinner = document.createElement("div"), this.loadingSpinner.classList.add("loading-spinner"); var e = document.createElement("div"); e.classList.add("gui-spinner-icon"), this.loadingSpinner.appendChild(e), this.body.appendChild(this.loadingSpinner) } , t.prototype.onMediaLoadFinished = function() { this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner), this.applyOrientation(this.orientation), this.loadingSpinner = null) } , t.prototype.appendMedia = function() { if (this.media && this.media.type && "error" !== this.media.type && (!c.valueFromHash("mls", 0) || this.media.type === h.IMAGE)) { this.appendLoadingSpinner(); var e = document.createElement("div"); e.classList.add("tag-media-content"); var t = document.createElement("i"); switch (["icon", "icon-close-thin", "close"].forEach(function(e) { t.classList.add(e) }), this.body.appendChild(t), this.body.appendChild(e), this.media.type) { case h.IMAGE: e.appendChild(this.createImageElement(this.media, this.body)); break; case h.VIDEO: e.appendChild(this.createVideoElement(this.media, this.body)); break; case h.RICH: e.appendChild(this.createEmbedElement(this.media, this.body)) } } } , t.prototype.createTextElement = function(e) { var t = document.createElement("span"); return t.textContent = e, t } , t.prototype.createLinkElement = function(e) { var t = new i(e); return t.on(w.LINK_CLICK, this.emit.bind(this, w.LINK_CLICK)), t.createDomElement() } , t.prototype.createImageElement = function(t, C) { function e() { function e() { p || (E.classList.remove("view-image"), a.classList.add("overlay"), t(), window.addEventListener("resize", A), a.addEventListener("click", i), c.addEventListener("click", r), o.addEventListener("click", n), p = !0, _.emit(w.IMAGE_OPENED)) } function t() { C.classList.add("show-info"), s.classList.remove("collapsible"), s.style.height = ""; var e = parseFloat(getComputedStyle(v).lineHeight) , t = g + e , i = a.clientWidth - 2 * T.boundaryWidth - m , n = a.clientHeight - 2 * T.boundaryHeight - m - t , r = n , o = r * I.aspect; i < o && (r = (o = i) / I.aspect), n < r && (o = (r = n) * I.aspect), o += m, r += m + t, C.style.width = o + "px", C.style.height = r + "px", l.style.paddingTop = e + m + "px", 0 < _.description.length && (s.classList.add("collapsible"), s.style.height = s.clientHeight + 12 + "px", y.style.height = "calc(100% - " + v.clientHeight + "px)") } function i(e) { e.target === a && n() } function n() { p && (p = !1, E.classList.add("view-image"), a.classList.remove("overlay"), s.style.height = "", l.style.paddingTop = "", C.style.width = "", C.style.height = "", window.removeEventListener("resize", A), a.removeEventListener("click", i), c.removeEventListener("click", r), o.removeEventListener("click", n), _.emit(w.IMAGE_CLOSED), _.close(!0)) } function r(e) { C.classList.toggle("show-info") } var a = _.div , s = a.getElementsByClassName("tag-content")[0] , l = a.getElementsByClassName("tag-media-content")[0] , o = C.getElementsByClassName("close")[0] , c = s.getElementsByClassName("tag-label")[0]; a.classList.add("has-image"), E.classList.add("view-image"), a.classList.add(1 <= I.aspect ? "image-landscape" : "image-portrait"), _.applyOrientation(_.orientation); var h, u, d, p = !1, f = getComputedStyle(s), g = parseFloat(f.paddingTop) + parseFloat(f.paddingBottom), m = 2 * parseFloat(getComputedStyle(l).paddingLeft), v = s.querySelector(".tag-label"), y = s.querySelector(".tag-desc"), A = (d = 0, function() { clearInterval(h), clearTimeout(u), h = setInterval(function() { var e = a.clientHeight; d !== e && (t(), d = e) }, 100), u = setTimeout(clearInterval.bind(this, h), 1e3) } ); I.on(w.IMAGE_OPENING, e), _.on(b.ACTIVATE, e), _.on(w.IMAGE_CLOSED, I.onClosed.bind(I)), _.on(b.CLOSING, n) } var I = new n , E = I.createDomElement(); this.once(b.OPENED, function() { I.load(t.src).then(e).catch(function(e) { p.warn("Failed to load image:", t.src), p.warn("with error:", e) }).then(this.onMediaLoadFinished.bind(this)) }); var _ = this; return E } , t.prototype.createVideoElement = function(t, e) { var i = new o({ autoPlay: !0, autoResume: !0, startMuted: !1, loop: !1 }) , n = i.createDomElement(); return this.once(b.OPENED, function() { i.load(t.src).then(function() { this.div.classList.add("has-video"), this.state !== g.OPEN && this.state !== g.ACTIVE || (i.show(), i.play()), this.on(b.OPENING, i.show.bind(i)), this.on(b.OPENED, i.play.bind(i)), this.on(b.CLOSING, i.pause.bind(i)), this.on(b.CLOSED, i.hide.bind(i)) } .bind(this)).catch(function(e) { p.warn("Failed to embed video:", t.src), p.warn("with error:", e) }).then(this.onMediaLoadFinished.bind(this)) } .bind(this)), n } , t.prototype.createEmbedElement = function(t, e) { var i = new a , n = i.createDomElement(); return this.once(b.OPENED, function() { i.load(t.src).then(function() { this.div.classList.add("has-embed"), this.state !== g.OPEN && this.state !== g.ACTIVE || i.show(), this.applyOrientation(this.orientation), this.on(b.OPENING, i.show.bind(i)), this.on(b.CLOSED, i.hide.bind(i)) } .bind(this)).catch(function(e) { p.warn("Failed to embed:", t.src), p.warn("with error:", e) }).then(this.onMediaLoadFinished.bind(this)) } .bind(this)), n } , t.prototype.open = function(e) { return this.openPromise = $.Deferred(), this.state === g.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"), this.openTransition ? e && this.setActiveState() : this.openTransition = s.setTimeout(function() { this.state !== g.OPEN && (this.emit(b.OPENING), e && this.emit(b.ACTIVATING), this.state = g.OPENING, this.animateOpen(function() { e && this.setActiveState(), this.openPromise.resolve() } .bind(this))) } .bind(this), d.animation.openDelay), s.cancel(this.closeTransition), this.closePromise && this.closePromise.reject(), this.closeTransition = void 0, this.openPromise.promise()) } , t.prototype.close = function(e) { return this.closePromise = $.Deferred(), !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = s.setTimeout(function() { this.state !== g.CLOSED && (this.emit(b.CLOSING), this.state = g.CLOSING, this.animateClose()) } .bind(this), d.animation.closeDelay)), s.cancel(this.openTransition), this.openPromise && this.openPromise.reject(), this.openTransition = void 0, this.closePromise.resolve(), this.closePromise.promise()) } , t.prototype.setActiveState = function() { this.state !== g.CLOSED && (this.state = g.ACTIVE, this.emit(b.ACTIVATE), this.div.classList.remove("has-hotzone")) } , t.prototype.animateOpen = function(e) { if (this.state === g.OPENING) { if (s.cancel(this.animationTransition), c.detectSamsungNative()) return this.boardOrientation = null, this.div.style.visibility = "visible", this.emit(b.OPENED), this.state = g.OPEN, void (e && e()); this.div.style.webkitTransform = "scale(0)", this.div.style.transform = "scale(0)", this.div.style.visibility = "visible", this.animationTransition = s.start(l.property(this, "animationScale", 1), d.animation.openDuration, function() { this.emit(b.OPENED), this.state = g.OPEN, e && e() } .bind(this)) } } , t.prototype.animateClose = function(e) { this.state === g.CLOSING && (s.cancel(this.animationTransition), this.animationTransition = s.start(l.property(this, "animationScale", 0), d.animation.closeDuration, function() { this.emit(b.CLOSED), this.state = g.CLOSED, this.div.style.visibility = "hidden", this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"), e && e() } .bind(this))) } , t.prototype.needsUpdate = function() { return this.state !== g.CLOSED } , t.prototype.update = function(e, t) { if (this.needsUpdate()) { var i = (this.updateOrientation(e), this.calcScale(t)) , n = { x: (e.x + 1) * $("#player").width() / 2, y: (e.y + 1) * $("#player").height() / 2 }; this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")", this.div.style.webkitTransform = this.div.screenTransform, this.div.style.transform = this.div.screenTransform } } , t.prototype.getDimensions = function() { return this.div.getBoundingClientRect() } , t.prototype.calcScale = function(e) { return Math.sqrt(e / 40) * d.boardToDiscRatio } , t.prototype.updateOrientation = function(e) { if (this.state !== g.ACTIVE) { var t = e.y < -1 / 3 ? 0 : e.y < 1 / 3 ? 1 : 2 , i = e.x < -1 / 3 ? 0 : e.x < 1 / 3 ? 1 : 2 , n = ""; n += 0 == i ? "right" : 2 == i ? "left" : "", n += 0 == t ? "-down" : 2 == t ? "-up" : "", 1 == i && (n = 0 == t ? "bottom" : 2 == t ? "top" : "", 1 == t && (n = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")), 1 == i && 1 == t && n === this.orientation || this.applyOrientation(n) } } , t.prototype.applyOrientation = function(e) { this.div.style.transform = this.div.style.webkitTransform = "", this.div.classList.remove("tag-container-" + this.orientation), this.div.classList.add("tag-container-" + e); var t = window.getComputedStyle(this.div); this.initialTransform = t.transform || t.webkitTransform, "none" === this.initialTransform && (this.initialTransform = ""); var i = t.transform.slice(7, -1).split(",") , n = -i[4] , r = -i[5]; this.div.style.webkitTransformOrigin = n + "px " + r + "px", this.div.style.transformOrigin = n + "px " + r + "px", this.orientation = e } , v.exports = t } ).call(this, "/js/tag/Billboard/Billboard.js") } , { "../../util/browser": 182, "../../util/lerp": 188, "../../util/logger": 189, "../../util/transitions": 195, "../Media/EmbedlyEmbed": 125, "../Media/EmbedlyPlayer": 126, "../Media/Image": 128, "../Media/Link": 129, "../Media/MediaEvent": 131, "../Parser/DescriptionChunkType": 133, "../Parser/DescriptionParser": 134, "./BillboardEvent": 120, "./billboardSettings": 121, "./overlaySettings": 122, events: 202 }], 120: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ ENTER: "billboard.enter", LEAVE: "billboard.leave", OPENING: "billboard.opening", OPENED: "billboard.open", CLOSING: "billboard.closing", CLOSED: "billboard.closed", ACTIVATING: "billboard.activating", ACTIVATE: "billboard.activate" }) } , {}], 121: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ animation: Object.freeze({ hoverOnClosing: !1, openDelay: 100, closeDelay: 50, openDuration: 200, closeDuration: 100 }), boardToDiscRatio: 1.2 }) } , {}], 122: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ boundaryWidth: 30, boundaryHeight: 0 }) } , {}], hot: [function(e, t, i) { "use strict"; function n(e, t, i) { this.sid = e, this.position = this.convertValue(t.position, g.Vector3) if(t.quaternion){ this.quaternion = this.convertValue(t.quaternion, g.Quaternion) }else{ this.rotation = new g.Euler().setFromVector3(this.convertValue(t.rotation, g.Vector3 )) } this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation)) this.isSprite = t.isSprite this.noAction = t.noAction this.linkType = t.linkType || "common" this.link = t.link, this.model = i, this.size = t.size; this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img this.build() t.infoAttribute && t.infoAttribute.title && this.createTitleElem(t.infoAttribute.title) this.changeTex() this.setVisiblePanos(t.visiblePanos); this.infoAttribute = t.infoAttribute; } var g = e("three") , r = e("../shaders") , m = e("../settings") , v = e("../enum/Viewmode") , d = e("../objects/Panorama") , o = e("../util/texture") , math = e("../util/math") , p = new g.Raycaster , a = new g.PlaneBufferGeometry(g_HotMeshSize.g_HotMeshWidth,g_HotMeshSize.g_HotMeshHeight,1,1) var defaultTex1 = o.load(g_HotImage.point); var defaultTex2 = o.load(g_HotImage.point2) n.prototype.changeTex = function(){ var u = this.mesh.material.uniforms if(this.styleTex.length){ u.texture1.value = o.load(this.styleTex[0].src); u.texture2.value = o.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src); }else{ u.texture1.value = defaultTex1; u.texture2.value = defaultTex2; } } n.prototype.initStyleImg = function(t){ this.styleTex = [] t.styleImg = t.styleImg || []; t.styleImg.forEach((src)=>{ this.styleTex.push({src:manage.dealURL(src)}) }) this.changeTex() } n.prototype.update = function(camera) { if(this.isSprite){ this.mesh.quaternion.copy(camera.quaternion) } if(window.hotNeedUpdatePannel == this){ this.updatePannel() } } n.prototype.setVisiblePanos = function(visibleData){ if(visibleData == "get"){ this.visiblePanos = player.model.panos.list.map((pano)=>{return pano.id}) }else if(visibleData){ this.visiblePanos = visibleData; } } n.prototype.build = function() { var t = g.UniformsUtils.clone(r.hot.uniforms); var e = new g.Mesh(a, new g.ShaderMaterial({ uniforms: t, vertexShader: r.hot.vertexShader, fragmentShader: r.hot.fragmentShader, transparent: !0 })) , t = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale); e.dynamic = !0, e.position.copy(this.position); e.quaternion.copy(this.quaternion) t && e.scale.set(t, t, t), e.name = this.sid, e.type = "hotSprite", (e.belongHot = this).link && (e.hotLink = this.link), this.mesh = e, this.model.add(e), g_HotMeshes.push(e); } n.prototype.showPannel = function(){ var hardware = this.hardwareTemp || this.infoAttribute.hardware //hardwareTemp为编辑时绝对有的,如果是{}代表没有 if(hardware && hardware.id!=void 0){ $("#hotPannel>div").css("display","block"); $("#hotPannel .title").text(hardware.name); this.updatePannel() window.hotNeedUpdatePannel = this return true }else{ $("#hotPannel>div").css("display",""); } } n.prototype.updatePannel = function(){ var pos = math.getPos2d(this.position, player.camera, $("#player")[0]); if(pos.trueSide){ $("#hotPannel>div").css( {display:'block', "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` }); }else{ $("#hotPannel>div").css({display:'none'}) } } n.prototype.createTitleElem = function(title){ var root = $("#hot"); var elem = $(`
    ${title}
    `) root.append(elem); this.titleElem = elem; } n.prototype.showTitle = function(){ if(!this.titleElem)return; var pos = math.getPos2d(this.position, player.camera, $("#player")[0]) this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` }); this.titleElem.css("display","block"); } n.prototype.hideTitle = function(){ if(!this.titleElem)return; this.titleElem.css("display","none"); } , n.prototype.closestPanoTowardTag = function(e, t) { var i = [] , n = [] , r = this.mesh.position; if (e === v.PANORAMA) { var o = t.position.clone().sub(r).normalize(); n.push(d.scoreFunctions.direction(r, o)) } var a = new g.Vector3; i.push(function(e) { return Math.abs(e.position.x - r.x) > m.tags.visibility.cameraClearance || Math.abs(e.position.z - r.z) > m.tags.visibility.cameraClearance }, function(e) { a.copy(r).sub(e.position); var t = -g.Math.radToDeg(Math.atan(a.y / Math.sqrt(a.x * a.x + a.z * a.z))) , i = m.tags.navigate.tiltTolerance; return m.insideLookLimitDown - i < t && t < m.insideLookLimitUp + i }, (pano)=>{ // add player.checkHasNeighbor(pano) } ), n.push(d.scoreFunctions.distanceSquared(this.mesh, -2)); var s = t.model.panos.sortByScore(i, n); if (s && m.tags.navigate.lineOfSight) { for (var l = 0; l < s.length; l++) { var c = s[l].pano , h = c.position.distanceTo(r); p.set(c.position, r.clone().sub(c.position).normalize()); var u = p.intersectObjects(t.model.colliders); if (0 === u.length || u[0].distance > h) return console.log(l), c } return null } return s && 0 < s.length && s[0].pano } var getLink = function(link){ var src = ''; var r = link.substring(link.indexOf("html") + 4) , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : ""; -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o return src } n.prototype.examine = function(e, options) { options = options || {} var hotPop = document.getElementById('popup'); var hasHardware if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){ hasHardware = this.showPannel(); if(player.mode != 'panorama' || !player.currentPano)return; }else{ if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){ var src = getLink(this.infoAttribute.iframe[0]); if(this.linkType=="jumpLink"){ var newPage = window.open(src, "_blank" ); newPage.focus(); }else if(this.linkType=="iframeDiv"){ var div = document.createElement("div"); $("body").append(div); div.style.position = 'fixed'; div.style.width = div.style.height = "100%"; div.style.left = div.style.top = '0'; div.style["z-index"] = "999" var exit = document.createElement("div"); exit.style["background-image"] = "url(images/vrOffImg.png)"; exit.style.position = 'absolute'; exit.style.width = exit.style.height = "50px"; exit.style.left = '17px'; exit.style.top = "20px" exit.style.cursor = "pointer"; exit.style["background-repeat"] = "no-repeat"; exit.style["background-size"] = "25%"; exit.style["background-position"] = "center center"; exit.style["background-color"] = "rgba(0, 0, 0, 0.2)"; exit.style["border-radius"] = "50%"; exit.style["z-index"] = "3" exit.onclick = ()=>{ $(div).remove() if(g_bgAudio && g_bgAudio.pauseByHot){ manage.switchBgmState(true) } } var myElement = document.createElement("iframe"); myElement.style.position = 'absolute'; myElement.style.width = myElement.style.height = "100%"; myElement.style.left = myElement.style.top = '0'; myElement.src = src div.appendChild(exit); div.appendChild(myElement) if(g_bgAudio && !g_bgAudio.paused){ manage.switchBgmState(false); g_bgAudio.pauseByHot = true } if(g_tourAudio)g_tourAudio.pause() } return; } } if(!player.currentPano)return; var i = document.getElementById("popup"); if (this.link && !options.dontOpen && !hasHardware) { g_currentHot = this, i.style.display = "block", i.classList.add("wait"); var n = document.createElement("iframe"); if(g_bgAudio && !g_bgAudio.paused){ manage.switchBgmState(false); g_bgAudio.pauseByHot = true } if(g_tourAudio)g_tourAudio.pause() var src = getLink(this.link ) n.src = src; n.id = "id1", n.allowTransparency = "true"; var a = document.getElementById("id1"); if (void 0 === a || null == a) { document.querySelector(".popup-content").appendChild(n); var s = !1; window.loaddingSuccess = function() { s = !0 } , setTimeout(function e() { if (s) { var t = document.querySelector("#id1").contentWindow.document; t.querySelector("video") && (t.querySelector("video").play(), !t.querySelector("video").paused && t.querySelector(".playPause") && t.querySelector(".playPause").classList.add("fa-pause")), t.querySelector("audio") && t.querySelector("audio").play() } else setTimeout(e, 300) }, 800) } } var l = e.mode , c = m.tags.navigate.nearestPano && this.closestPanoTowardTag(l, e.currentPano) || e.currentPano , h = this.mesh.position; e.flyingToTag = !0; var u = function() { e.flyingToTag = !1; options.dontOpen || this.link && i.classList.remove("wait") } .bind(this); if (l === v.PANORAMA) { var d = { pano: c, lookAtPoint: h, duration: null, maxDistanceOverride: null, skipWarpingCheck: !1 }; e.flyToPano(d, u) } else { var p = { pano: c }; if (h) { var f = (new g.Matrix4).lookAt(c.position, h, new g.Vector3(0,1,0)); p.quaternion = (new g.Quaternion).setFromRotationMatrix(f) } p.callback = u, p.duration = 1500, p.mode = v.PANORAMA, e.flyToNewMode(p) } } , n.prototype.dispose = function(){ this.mesh.parent.remove(this.mesh); var index = g_HotMeshes.indexOf(this.mesh); g_HotMeshes.splice(index,1) } /* n.prototype.conversionArray = function(e) { if ("[object Array]" == Object.prototype.toString.call(e)) return e; var t = []; for (var i in e) t.push(parseFloat(e[i])); return t } */ n.prototype.convertValue = function(v ,Type){ var value; if(v instanceof Array){ v.forEach((v1)=>{v1 = parseFloat(v1)}) value = new Type().fromArray(v); }else{ for(let i in v){v[i] = parseFloat(v[i])} value = new Type().copy(v); } return value } , t.exports = n } , { three: 217, "../shaders": 167, "../enum/Viewmode": 51, "../objects/Panorama": 148, "../util/texture": 194, "../settings": 166, "../util/math": 190, }], 123: [function(M, R, e) { (function(e) { "use strict"; function d(e, t, i) { var n = i.version || "0"; "0" !== n && w.info("tag defined using version " + n), this.model = e, this.sid = t, this.color = (new f.Color).set(i.color || o.tagDefault), this.hoverColor = o._darken(this.color, .2), this.floor = null, this.floorIndex = i.floor, this.mode = m.PANORAMA, i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode), this.obj3d = null, this.disc = null, this.materials = { disc: null, pole: null }, this.position = (new f.Vector3).copy(i.position), this.discPosition = (new f.Vector3).copy(i.stem.direction), this.discWorldPosition = null, this.discScale = .05, this.poleEnabled = i.stem.enabled, this.billboard = new r(i.label,i.description,i.media,this), this.visibleTransition = null, this.hoveringDisc = !1 } var i, l, c, h, u, p, n, f = M("three"), r = M("./Billboard/Billboard"), g = M("../settings"), m = M("../enum/Viewmode"), o = M("../enum/Colors"), a = M("../enum/RenderLayers"), s = M("../enum/RenderOrder"), v = (M("../util/common"), M("../util/math")), t = M("../util/texture"), y = M("../objects/Panorama"), A = M("../shaders"), C = M("../util/transitions"), I = M("../util/lerp"), E = M("../util/easing"), _ = M("./Billboard/BillboardEvent"), b = M("events").EventEmitter, w = new (M("../util/logger"))(e), T = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg=="), x = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC"), S = new f.PlaneBufferGeometry(1,1); d.prototype = Object.create(b.prototype), d.raycaster = new f.Raycaster, d.prototype.bindEvents = function() { this.billboard.on(_.ENTER, this.setHoverState.bind(this)), this.billboard.on(_.LEAVE, this.setFreeState.bind(this)) } , d.prototype.build = function() { return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(), this.floor && (this.billboard.build(this.model.sid), this.obj3d = this.buildObject3D(), this.floor.add(this.obj3d)), this } , d.prototype.buildObject3D = function() { var e = new f.Object3D; e.position.copy(this.position); var t = f.UniformsUtils.clone(A.tagDisc.uniforms); t.bg.value = x, t.mask.value = T, t.color.value.copy(this.color), this.materials.disc = new f.RawShaderMaterial({ transparent: !0, vertexShader: A.tagDisc.vertexShader, fragmentShader: A.tagDisc.fragmentShader, uniforms: t }), this.disc = new f.Mesh(S,this.materials.disc), this.disc.layers.set(a.TAG), this.disc.position.copy(this.discPosition), this.disc.renderOrder = s.tagDisc; var i = (this.disc.tag = this).buildPole(); return i.layers.set(a.TAG), i.renderOrder = s.tagStem, e.add(i), e.layers.set(a.TAG), e.add(this.disc) } , d.prototype.buildPole = function() { var e = new f.BufferGeometry , t = new Float32Array(6); return t[0] = t[1] = t[2] = 0, t[3] = this.discPosition.x, t[4] = this.discPosition.y, t[5] = this.discPosition.z, e.addAttribute("position", new f.BufferAttribute(t,3)), this.materials.pole = new f.LineBasicMaterial({ linewidth: g.tags.pole.width, color: g.tags.pole.color, opacity: 0, visible: this.poleEnabled, transparent: !0, depthWrite: !1 }), new f.Line(e,this.materials.pole) } , d.prototype.setFreeState = function(e) { !e && this.hoveringDisc || this.billboard.close(e).then(function() { this.materials.disc.uniforms.color.value = this.color } .bind(this)) } , d.prototype.setHoverState = function(e) { this.billboard.open(e), this.materials.disc.uniforms.color.value = this.hoverColor } , d.prototype.hide = function(e, t) { var i = $.Deferred(); if (0 === this.materials.disc.uniforms.opacity.value && !C.isRunning(this.visibleTransition)) return i.resolve().promise(); e = e || 0, t = t || 0, C.cancel(this.visibleTransition); var n, r, o, a = this.materials.disc.uniforms.opacity.value / g.tags.disc.opacity, s = t + e, l = t / s; return this.visibleTransition = C.start((n = this, r = I.property(n.materials.disc.uniforms.opacity, "value", 0), o = I.property(n.materials.pole, "opacity", 0), function(e) { r(e), n.materials.pole && o(e) } ), s * a, function() { i.resolve() }, l, E[g.warp.blendEasing]), i.promise() } , d.prototype.show = function(e, t) { var i = $.Deferred(); if (this.materials.disc.uniforms.opacity.value === g.tags.disc.opacity && !C.isRunning(this.visibleTransition)) return i.resolve().promise(); e = e || 0, t = t || 0, C.cancel(this.visibleTransition); var n, r, o, a = (g.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / g.tags.disc.opacity, s = t + e, l = t / s; return this.visibleTransition = C.start((n = this, r = I.property(n.materials.disc.uniforms.opacity, "value", g.tags.disc.opacity), o = I.property(n.materials.pole, "opacity", g.tags.pole.opacity), function(e) { r(e), n.materials.pole && o(e) } ), s * a, function() { i.resolve() }, l, E[g.warp.blendEasing]), i.promise() } , d.prototype.closestPanoTowardTag = function(e, t) { var i = [] , n = [] , r = this.disc.getWorldPosition(); if (e === m.PANORAMA) { var o = t.position.clone().sub(r).normalize(); i.push(y.filters.isPanoAligned()), i.push(y.filters.inPanoDirection(r, o, .5)), i.push(y.filters.isNeighbourPanoTo(t)), n.push(y.scoreFunctions.direction(r, o)) } var a = new f.Vector3; i.push(function(e) { return Math.abs(e.position.x - r.x) > g.tags.visibility.cameraClearance || Math.abs(e.position.z - r.z) > g.tags.visibility.cameraClearance }, function(e) { a.copy(r).sub(e.position); var t = -f.Math.radToDeg(Math.atan(a.y / Math.sqrt(a.x * a.x + a.z * a.z))) , i = g.tags.navigate.tiltTolerance; return g.insideLookLimitDown - i < t && t < g.insideLookLimitUp + i }), n.push(y.scoreFunctions.distanceSquared(this, -2)); var s = this.model.panos.sortByScore(i, n); if (g.tags.navigate.lineOfSight) { for (var l = 0; l < s.length; l++) { var c = s[l].pano , h = c.position.distanceTo(r); if (!g.tags.visibility.anyDistance && h > g.tags.visibility.visibleDistance) return null; d.raycaster.set(c.position, r.clone().sub(c.position).normalize()); var u = d.raycaster.intersectObjects(this.model.colliders); if (0 === u.length || u[0].distance > h) return c } return null } return 0 < s.length && s[0].pano } , d.prototype.examine = function(i) { if(!player.currentPano)return; var e = i.mode , n = g.tags.navigate.nearestPano && this.closestPanoTowardTag(e, i.currentPano) || i.currentPano , t = this.disc.getWorldPosition(); this.billboard.setActiveState(); var r = function() { var e = this.billboard.getDimensions() , t = new f.Vector3; v.convertScreenPositionToNDC(e.left + e.width / 2, e.top + e.height / 2, t), t.unproject(i.camera), i.flyToPano({ pano: n, lookAtPoint: t }) } .bind(this); if (e === m.PANORAMA) if (n !== i.currentPano) { var o = { pano: n, lookAtPoint: t, duration: null, maxDistanceOverride: null, skipWarpingCheck: !1 }; i.flyToPano(o, r) } else setTimeout(function() { this.billboard.open().then(function() { r() }) } .bind(this), 0); else { var a = { pano: n }; if (t) { var s = (new f.Matrix4).lookAt(n.position, t, new f.Vector3(0,1,0)); a.quaternion = (new f.Quaternion).setFromRotationMatrix(s) } a.callback = r, a.duration = 1500, a.mode = m.PANORAMA, i.flyToNewMode(a) } } , d.prototype.update = (n = new f.Vector3, function(e, t) { this.discWorldPosition = this.disc.getWorldPosition(), this.updateDisc(e, t), this.billboard.needsUpdate() && (n.copy(this.discWorldPosition).project(t), n.z < 1 && (n.y *= -1, this.billboard.update(n, this.getDiscRadius(n, t)))) } ), d.prototype.updateDisc = (l = new f.Vector3, c = new f.Vector3, h = new f.Vector3, u = new f.Vector3, p = new f.Vector3, function(e, t) { var i = g.tags.visibility , n = g.tags.disc.scale , r = e === m.DOLLHOUSE || e === m.FLOORPLAN ? g.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition); if (this.obj3d.visible = 0 !== this.disc.material.opacity && (i.anyDistance || r <= i.visibleDistance || e === m.TRANSITIONING) && (!i.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!i.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!i.hideOffScreenObject || !this.offScreen(this.obj3d, t)), this.obj3d.visible) { this.disc.quaternion.copy(t.quaternion); var o = n.maxSize - (n.maxSize - n.minSize) * f.Math.smoothstep(r, n.nearBound, n.farBound); l.copy(this.discWorldPosition).project(t), c.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(l), h.set(o / 2, 0, 0).add(c), u.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(h), p.copy(u).unproject(t); var a = p.distanceTo(this.discWorldPosition) , s = 1 + g.tags.disc.scale.responsiveness / 100 * (d.viewportScale() - 1); this.discScale = a * s, this.disc.scale.set(this.discScale, this.discScale, this.discScale) } } ), d.prototype.getDiscRadius = (i = new f.Vector3, function(e, t) { return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t), Math.abs(e.x - i.x) * $("#player").width() } ), d.prototype.tagVisibleOnCurrentFloor = function(e) { return !(e === m.DOLLHOUSE || e === m.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden } , d.prototype.offScreen = function(e, t) { var i = e.getWorldPosition().project(t); return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1) } , d.viewportScale = function() { return d.viewportWidth === $("#player").width() && d.viewportHeight === $("#player").height() || (d.viewportWidth = $("#player").width(), d.viewportHeight = $("#player").height(), d.currentViewportScale = Math.sqrt(Math.min(d.viewportWidth, d.viewportHeight) / g.tags.disc.scale.baseViewportSize)), d.currentViewportScale } , R.exports = d } ).call(this, "/js/tag/tag.js") } , { "../enum/Colors": 19, "../enum/RenderLayers": 41, "../enum/RenderOrder": 42, "../enum/Viewmode": 51, "../objects/Panorama": 148, "../settings": 166, "../shaders": 167, "../util/common": 185, "../util/easing": 186, "../util/lerp": 188, "../util/logger": 189, "../util/math": 190, "../util/texture": 194, "../util/transitions": 195, "./Billboard/Billboard": 119, "./Billboard/BillboardEvent": 120, events: 202, three: 217 }], 124: [function(M, R, e) { (function(e) { "use strict"; function t() { this.tagState = T.IDLE, this.intersectTag = null, this.hoveredTag = null, this.activeTag = null, this.tagDiscs = [], this.raycaster = new i.Raycaster, this.modelManager = null, this.player = null, this.totaltags = 0, this.navigatingViaTag = !1, this.enabled = !1 } var o, h, u, d, p, f, s, l, c, i = M("three"), n = M("../util/logger"), r = M("../util/common"), a = M("../controls/serializer"), g = M("../objects/Snapshot"), m = M("../settings"), v = M("./Billboard/BillboardEvent"), y = M("./Media/MediaEvent"), A = M("./Media/LinkType"), C = M("../enum/Viewmode"), I = M("../enum/WarpStyle"), E = M("../enum/BlackoutStyle"), _ = M("../enum/ModelManagerEvents"), b = M("../enum/tagEvents"), w = M("../enum/PlayerEvents"), T = (M("../util/lerp"), M("../enum/TagStates")), x = M("events").EventEmitter, S = new n(e); r.extend(t, x), t.prototype.init = function(e, t) { this.modelManager = e, this.player = t, this.updateModel(), this.bindEvents() } , t.prototype.update = function(e) { this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying) } , t.prototype.updateTags = function(e, t, i, n) { for (var r in this.model.tags) this.model.tags[r].update(e, t, i, n) } , t.prototype.updateModel = function() { this.model = this.modelManager.getActiveModel(), this.gettagsFromModel(), this.totaltags = Object.keys(this.model.tags).length } , t.prototype.gettagsFromModel = function() { for (var e in this.tagDiscs = [], this.model.tags) { var t = this.model.tags[e].disc; t && this.tagDiscs.push(t) } } , t.prototype.bindEvents = function() { function e() { Object.keys(this.model.tags).forEach(function(e) { var t = this.model.tags[e]; t.bindEvents(), t.billboard.on(y.LINK_CLICK, function(e) { e.type === A.NAVIGATION && this.navigateViaLink(e.url) } .bind(this)), t.billboard.on(y.IMAGE_OPENED, function() { this.tagState = T.EXAMINE, this.emit(y.IMAGE_OPENED) } .bind(this)), t.billboard.on(v.CLOSING, this.dismissExaminedTag.bind(this)) } .bind(this)) } this.modelManager.on(_.ActiveModelChanged, this.updateModel.bind(this)), this.modelManager.on(_.ActiveModelChanged, e.bind(this)), this.player.on(w.ModeChanging, this.onPlayerModeChanging.bind(this)), this.player.on(w.PanoChosen, this.onPanoChange.bind(this)), this.player.on(w.Ready, this.onPlayerReady.bind(this)), this.player.on(w.FlyingEnded, this.onPlayerFlyingEnded.bind(this)), this.player.on(w.WarpStarted, this.handleWarpStart.bind(this)), this.player.on(w.WarpInterrupted, this.handleWarpInterruption.bind(this)), e.call(this) } , t.prototype.navigateViaLink = function(e) { var t = a.deserialize(e); if (t) if (t.mode === C.PANORAMA) { try { this.player.model.panos.get(t.panoId) } catch (e) { return void S.warn("Unable to find panorama location", t.panoId) } this.player.warpToPanoById(t.panoId, t.quaternion, null, null, I.BLACK) } else { var i = { cameraMode: t.mode, position: t.position, quaternion: t.quaternion, scanId: t.panoId, orthoZoom: t.zoom, floorVisibility: t.floorVisibility, thumbUrl: null, name: null }; this.player.flyToNewMode({ mode: t.mode, duration: m.warp.outsideTime, warpDest: new g(i), force: !0 }) } } , t.prototype.handleWarpStart = function(e, t, i, n) { this.dismissExaminedTag(), t === I.BLACK && (null != n || (n = m.warp.teleportTime), e && (i = E.END), this.hideShowTagsForBlackoutStyle(i, n)) } , t.prototype.handleWarpInterruption = function(e, t, i) { null != i || (i = m.warp.teleportTime), this.hideShowTagsForBlackoutStyle(t, i) } , t.prototype.hideShowTagsForBlackoutStyle = function(e, t) { var i = 0 , n = 0 , r = t / 2; switch (null != e || (e = E.MIDDLE), e) { case E.END: this.hideAlltags(r); break; case E.BEGINNING: this.hideAlltags().done(this.showAlltags.bind(this, r)); break; case E.NONE: break; case E.MIDDLE: n = i = r, this.hideAlltags(n), setTimeout(function() { this.showAlltags(i) } .bind(this), n); break; case E.FADEIN: setTimeout(function() { this.showAlltags(r) } .bind(this), r) } } , t.prototype.onPlayerModeChanging = function(e, t) { t !== C.PANORAMA && this.dismissExaminedTag(), t === C.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = C.OUTDOOR); var i = t !== C.OUTDOOR; i !== this.model.tagsShown && (i ? this.showAlltags(m.tags.startup.fadeInDuration) : this.hideAlltags(m.tags.startup.fadeInDuration)) } , t.prototype.onPanoChange = function(e, t) { var i = this.navigatingViaTag; if (this.navigatingViaTag = !1, !i) { this.dismissExaminedTag(); var n = e && !e.isAligned() ? C.OUTDOOR : C.PANORAMA , r = t && !t.isAligned() ? C.OUTDOOR : C.PANORAMA; n !== r && (r === C.PANORAMA ? this.showAlltags(m.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(m.tags.startup.fadeInDuration)) } } , t.prototype.onPlayerReady = function(e, t, i) { this.startAlltags(e, t ? i : null) } , t.prototype.onPlayerFlyingEnded = function(e, t) { this.updateClosestTags(e) } , t.prototype.dismissExaminedTag = function() { this.activeTag && this.tagState === T.EXAMINE && this.dismissActiveTag(), this.hoveredTag && (this.hoveredTag.setFreeState(!0), this.hoveredTag = null) } , t.prototype.startAlltags = function(e, t) { this.model.shouldShowtags = m.tags.enabled, this.enabled = !0, e || (this.showAlltags(m.tags.startup.fadeInDuration, m.tags.startup.fadeInDelay), t && setTimeout(function() { this.activateTag(this.model.getTagBySid(t)) } .bind(this), m.tags.startup.fadeInDuration / 2)) } , t.prototype.showAlltags = function(e, t, i) { function n() { ++o === this.totaltags && (this.model.tagsShown = !0, r.resolve()) } var r = $.Deferred(); if (!i && this.player.mode === C.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags) return r.resolve().promise(); var o = 0; for (var a in this.model.tags) { this.model.tags[a].show(e, t).done(n.bind(this)) } return r.promise() } , t.prototype.hideAlltags = function(e, t) { function i() { ++r === this.totaltags && (this.model.tagsShown = !1, n.resolve()) } var n = $.Deferred() , r = 0; for (var o in this.model.tags) { var a = this.model.tags[o]; a.hide(e, t).done(i.bind(this)), a === this.activeTag && this.dismissActiveTag() } return n.promise() } , t.prototype.enableHovering = function() { this.enabled = !0 } , t.prototype.disableHovering = function() { this.enabled = !1 } , t.prototype.activateTag = function(e, t) { t = t || T.EXAMINE, this.activeTag = e, this.activeTag.hoveringDisc = !0, this.activeTag.setHoverState(t === T.EXAMINE), this.tagState = t, this.emit(b.TagActivated, e) } , t.prototype.dismissActiveTag = function() { this.activeTag.hoveringDisc = !1, this.activeTag.setFreeState(!0); var e = this.activeTag; this.activeTag = null, this.tagState = T.IDLE, this.emit(b.TagDismissed, e) } , t.prototype.clickedOnTag = function(e) { var t = function() { this.navigatingViaTag = !0, this.activeTag.examine(this.player), this.emit(b.TagNavigation, this.activeTag) } .bind(this); return this.tagState !== T.EXAMINE ? (this.activateTag(this.intersectTag, T.EXAMINE), this.activeTag = this.intersectTag, t(), !0) : (this.dismissActiveTag(), !1) } , t.prototype.intersecttag = (s = new i.Vector3, l = new i.Vector3, c = new i.Vector3, function(e, t, i) { if (!this.enabled) return null; var n = null , r = this.tagDiscs.filter(function(e) { return e.parent.visible }); if (0 < r.length) { var o = this.model.floors.reduce(function(e, t) { return t.hidden ? e : e.concat(t.collider.children) }, r); s.set(e.x, e.y, -1).unproject(i), l.set(e.x, e.y, 1).unproject(i), c.copy(l).sub(s).normalize(), this.raycaster.set(s, c); var a = this.raycaster.intersectObjects(o); 0 < a.length && -1 !== r.indexOf(a[0].object) && (n = a[0].object.tag) } return this.intersectTag = n, t && (this.activeTag && n !== this.activeTag && (this.tagState === T.BROWSE || this.tagState === T.EXAMINE && n) && this.dismissActiveTag(), n && n !== this.activeTag && (n.listeners(v.ENTER).length < 1 && (n.billboard.on(v.ENTER, function() { this.hoveredTag = n } .bind(this)), n.billboard.on(v.LEAVE, function() { this.hoveredTag = null } .bind(this))), this.activateTag(n, T.BROWSE))), n } ), t.prototype.rankedtagInDirection = (h = [], u = [], d = new i.Vector3, p = new i.Vector3, f = new i.Vector3, function(e, t, i, n) { for (var r = 0, o = u.length = 0; o < this.closesttags.length; o++) { var a = this.closesttags[o]; p.copy(a.position), p.add(a.discPosition), d.copy(t), d.sub(p).negate(), d.normalize(); var s = d.dot(n); if (0 <= s && (f.copy(p), f.project(i), this.intersecttag(f, !1, i))) { if (r >= h.length) for (var l = 0; l < 64; l++) h.push({ tag: a, dot: s }); var c = h[r]; c.tag = a, c.dot = s, c.position = math.projectPositionToCanvas(p, i), u.push(c), r++ } } return u.sort(function(e, t) { return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0 }), e < u.length ? u[e].tag : null } ), t.prototype.updateClosestTags = (o = new i.Vector3, function(e) { this.closesttags || (this.closesttags = []), this.closesttags.length = 0; var t = this.model.tags; if (t) for (var i in t) if (t.hasOwnProperty(i)) { var n = t[i] , r = n.position; o.copy(e), o.sub(r).negate(), o.lengthSq() < 30 && this.closesttags.push(n) } } ), R.exports = t } ).call(this, "/js/tag/tagManager.js") } , { "../controls/serializer": 14, "../enum/BlackoutStyle": 18, "../enum/tagEvents": 32, "../enum/ModelManagerEvents": 33, "../enum/PlayerEvents": 40, "../enum/TagStates": 44, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../objects/Snapshot": 153, "../settings": 166, "../util/common": 185, "../util/lerp": 188, "../util/logger": 189, "./Billboard/BillboardEvent": 120, "./Media/LinkType": 130, "./Media/MediaEvent": 131, events: 202, three: 217 }], 125: [function(r, o, e) { (function(e) { "use strict"; function t() { this.embedWrapper = null, this.embedElement = null } var i = r("../../util/ajax") , a = r("./mediaSettings") , n = r("../../settings") , s = new (r("../../util/logger"))(e); t.prototype.createDomElement = function() { return this.embedWrapper = document.createElement("div"), this.embedWrapper.classList.add("tag-embed"), this.embedWrapper.classList.add("hidden"), this.embedWrapper } , t.prototype.load = function(e) { var t = "https://api.embedly.com/1/oembed?key=" + n.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + a.maxEmbedWidth; return new Promise(function(r, o) { i.get(t).then(function(e) { if ((e = JSON.parse(e)).html && -1 === e.html.indexOf("{ new Overlay(info) }) } , t.prototype.loadhots = function() { var r = $.Deferred() , e = g_Prefix + "data/" + this.sid + "/data2.js?" + randomTime().getTime(); return a.get(e, { responseType: "json", auth: this.isPublic ? null : u.authorizationHeader }).done(function(e) { window.data2 = e; if(!e){ console.error("data2 is null") }else{ g_data2 = hotMatcher(e) this.hotsCount = 0; //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序: window.hotData = {} if(e.hots){ var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order}); sids.forEach((sid)=>{ this.hotsCount++, this.hots[sid] = new M(sid,e.hots[sid] ,this); e.hots[sid].infoAttribute || (e.hots[sid].infoAttribute = {}) this.hots[sid].initStyleImg(e.hots[sid].infoAttribute); window.hotData[sid] = e.hots[sid]; }) } this.createHotItem(window.hotData, this.hots); g_index = I.valueFromHash("m"), e.tourAudio && (g_tourAudio = new Audio, g_tourAudio.loop = !1, g_tourAudio.addEventListener("ended", function() { var e = document.createEvent("MouseEvent"); e.initEvent("tourAudioEnded", !0, !0), window.dispatchEvent(e) })); e.weixinDesc && (g_weixinObj.desc = e.weixinDesc) //window.wx && manage.weixinShare(), } /* var i = $.Deferred() , n = g_Prefix + "data/" + this.sid + "/hot/js/data.js?" + randomTime().getTime(); a.get(n, { responseType: "json", auth: this.isPublic ? null : u.authorizationHeader }).done(function(e) { window.hotData = e, this.createHotItem(e, this.hots); for(let i in this.hots){ e[i] && this.hots[i].initStyleImg(e[i]); } i.resolve() } .bind(this)).fail(function() { console.log("Data.js is empty"); i.resolve() }), */ r.resolve() } .bind(this)).fail(function() { console.log("没有热点"), //window.wx && manage.weixinShare(), r.resolve() }), r } , t.prototype.loadPanos = function() { if (this.loadPanosPromise) return this.loadPanosPromise; var e = new y(this); return this.loadPanosPromise = e.load().then(function(e) { return this.data.sweeps && 0 < Object.keys(this.data.sweeps).length && (e = e.filter(function(e) { if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled else console.log(e.uuid) //return this.data.sototype.loadOverlaysweeps[e.uuid].enabled } .bind(this))), this.panos.extend(e.map(function(e) { return new f(this,e.uuid,e,this.supportsTiles) } .bind(this))), this.panos.forEach(function(i) { i.neighbourUUIDs && (i.neighbourUUIDs.forEach(function(e) { var t = this.panos.get(e); t && this.panos.setNeighbour(i, t, !0) } .bind(this)), i.neighbourPanos = this.panos.getNeighbours(i) || this.panos.setNeighbour(i, i, !0)) } .bind(this)), 0 === this.panos.length && (R.warn("Model has no panos, turning off inside mode"), this.supportedModes[s.PANORAMA] = !1), $.when(this) } .bind(this)), this.loadPanosPromise } , t.prototype.loadHighlightReel = function() { var t = $.Deferred() , e = this.options.urlBase + "data/" + this.sid + "/active_reel.json"; return a.get(e, { responseType: "json", auth: this.isPublic ? null : u.authorizationHeader }).done(function(e) { e.reel ? (R.info("Got highlight reel with " + e.reel.length + " items"), this.images.filterByModesAndReel(this.supportedModes, e.reel)) : R.info("No highlight reel found"), t.resolve() } .bind(this)).fail(function() { R.warn("Getting highlight reel failed, no highlights available"), t.resolve() }), t } , t.prototype.waitForLoad = function(e, t) { t() || (this.waitQueue.push({ object: e, isLoadedCallback: t }), 1 === this.waitQueue.length && this.emit("waiting")) } , t.prototype.hide = function() { this.floors.hide() } , t.prototype.show = function() { this.floors.show() } , t.prototype.floorNames = function() { return this.floors.names() } , t.prototype.warpDestFloors = function(e, t) { if (e && this.floors.length === e.length) { var i = e.findIndex(function(e) { return e } .bind(this)); -1 !== i && this.setFloor(this.floors.list[i], null, t) } else this.toggleAllFloors(!0) } , t.prototype.setFloor = function(e, t, i) { this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor), this.allFloorsVisible = !1, this._setFloor(e, t, i) } , t.prototype.toggleAllFloors = function(e) { this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible, this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor), this._setFloor(this.currentFloor) } , t.prototype._setFloor = function(e, t, i) { var n; if (t = t || this.mode, this.emit("floor.changed", e, t, this.currentFloor), this.currentFloor = e, t === s.PANORAMA) { if (this.show(), this.shouldShowtags && this.tagsShown) for (n in this.tags) this.tags[n].show(u.showFloorDuration) } else if ((t === s.FLOORPLAN || t === s.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) { e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible) } .bind(this)), this.shouldShowtags && this.tagsShown)) for (n in this.tags) { var r = this.tags[n]; this.allFloorsVisible ? r.show(u.showFloorDuration) : r.floor === this.currentFloor ? r.show(u.showFloorDuration, u.showFloorDelay) : r.hide(u.hideFloorDuration, u.hideFloorDelay) } var o = this , a = e; A.start(function() {}, u.showFloorDelay, function() { o.floors.forEach(function(t) { t.chunks.forEach(function(e) { e.renderOrder = t === a ? l.visibleFloor : l.ghostFloor }) }) } .bind(this)) } , t.prototype.toggleExplode = function() { this.floors.toggleExplodeHorizontal() } , t.prototype.toggleExplodeUp = function() { this.floors.toggleExplodeVertical() } , t.prototype.nextFloor = function(e) { return this.floors.nextFloor(this.currentFloor, e) } , t.prototype.addFloor = function(e) { this.floors.add(e) } , t.prototype.getFloorAtPoint = function(e) { return this.floors.getFloorAtPoint(e) } , t.prototype.getTagBySid = function(e) { return this.tags[e] } , t.prototype.addChunk = function(e, t) { this.floors.getOrMakeFloor(e).addChunk(t), this.chunks.push(t) } , t.prototype.setMode = function(t) { if (!this.supportedModes[t]) throw new x("Mode not supported for this model: " + t); this.mode = t this.skybox.material.transparent = t == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题 this.chunks.forEach(function(e) { e.setMode(t) }) } , t.prototype.build = function() { this.heroLocations = this.images.getHeroLocations(this.panos); var e = function() { return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned() } .bind(this)(); for (var t in this.has360Views = u.show360Views.enabled && this.heroLocations.some(function(e) { return e.cameraMode === s.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned() } .bind(this)) || e, null === this.heroImage && R.warn("No hero image defined."), this.currentFloor = this.floors.last(), this.floors.build(), this.colliders = this.floors.reduce(function(e, t) { return e.concat(t.collider.children) }, []), this.panos.forEach(function(e) { e.build1(), e.on("enter", function() { e.floor !== this.currentFloor && this.setFloor(e.floor) } .bind(this)) } .bind(this)), this.panos.forEach(function(e) { e.build2() }), this.floors.forEach(function(e) { this.boundingBox.union(e.boundingBox) } .bind(this)), this.size = this.boundingBox.size(), this.center = this.boundingBox.center(), this.floors.forEach(function(e) { R.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.") } .bind(this)), this.panos.populate_path_graph(), this.skybox = new n(this.boundingBox), this.skybox.matrixWorldNeedsUpdate = !0, this.add(this.skybox), setTimeout(function() { this.hotsCount && this.shineHots() } .bind(this), 1300), this.tags) this.tags[t].build(); return R.debug("Done building model"), 0 < f.raycastsDone && (R.warn("raycasts: " + f.raycastsDone), R.warn("raycasts skipped: " + f.raycastsSkipped)), this.buildRooms(), this.labels.associateWithRooms(this.rooms), $.when(this) } , t.prototype.loadLabels = function() { this.labels = new b(this); var e = $.Deferred(); /* if (window.MP_PREFETCHED_MODELDATA.model.player_options.labels && (this.showingLabels = !0), !this.showingLabels) */ return e.resolve(); var t = g_Prefix + "data/" + this.sid + "/labels.json"; return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() { R.warn("Getting labels failed, not displaying labels."), e.resolve() }), e } , t.prototype.buildRooms = function() { this.rooms = new _(this), this.rooms.createFromChunks(this.chunks), this.rooms.calcRoomBoundaries() } , t.prototype.updateProjectedPanos = function() { this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1) } , t.prototype.setProjectedPanos = function(t, i, n) { null != n || (n = !0), n = !!n, this.projectedPano0 = t, this.projectedPano1 = i, this.skybox.material.setProjectedPanos(t, i, n), this.chunks.forEach(function(e) { e.materialInside.setProjectedPanos(t, i, n) }) } , t.prototype.setSide = function(t) { this.floors.forEach(function(e) { e.collider.material.side = t }) } , t.prototype.heroCount = function() { return this.heroLocations ? this.heroLocations.length : 0 } , t.prototype.getHeroDescriptorByIndex = function(e) { if (e < 0) return R.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."), null; if (this.heroCount() < 1) return R.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"), null; var t = this.heroLocations[e]; return void 0 === t ? (R.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"), null) : t } , t.prototype.findPanoramicHero = function() { for (var e in this.heroLocations) if (this.heroLocations[e].cameraMode === s.PANORAMA) return this.heroLocations[e]; return null } , t.prototype.listImagePanos = function() { var i = [] , n = this; return this.images.forEach(function(e) { if (e.metadata && e.metadata.scan_id) { var t = n.panos.get(e.metadata.scan_id); t && (n.supportsTiles || t.isLoaded("high") || i.push(t)) } }), i } , t.prototype.fadePanoMarkers = function(e, t) { this.panos.fadeMarkerOpacity(e, t) } , t.prototype.setSweepVisibility = function(t) { this.panos.forEach(function(e) { e.marker && (e.marker.visible = t) }) } , t.prototype.outsideAllowed = function() { return this.supportedModes[s.DOLLHOUSE] && this.supportedModes[s.FLOORPLAN] } , O.exports = t } ).call(this, "/js/model/Model.js") } , { "../constants": 8, "../enum/AlignmentType": 17, "../enum/RenderOrder": 42, "../enum/Viewmode": 51, "../exception/BasicException": 55, "../label/Label": 90, "../loaders/ModelLoader": 105, "../loaders/ModelTextureLoader": 106, "../loaders/SweepDataLoader": 107, "../tag/tag": 123, "../tag/tagManager": 124, "../objects/BoundingTextureSkybox": 143, "../objects/Chunk": 144, "../objects/Floor": 146, "../objects/Panorama": 148, "../objects/Room": 150, "../objects/Snapshot": 153, "../settings": 166, "../shaders": 167, "../util/ModelUrls": 177, "../util/PanoramaCollection": 178, "../util/ajax": 181, "../util/common": 185, "../util/easing": 186, "../util/lerp": 188, "../util/logger": 189, "../util/math": 190, "../util/texture": 194, "../util/transitions": 195, "./../util/browser": 182, "./../util/showcase": 193, "./Chunks": 135, "./FloorCollection": 136, "./ImageCollection": 137, "./LabelCollection": 138, "./RoomCollection": 141, events: 202, three: 217, hot: "hot" }], 140: [function(e, t, i) { "use strict"; function n() { this.modelMap = {}, this.activeModel = null, this.modelCount = 0, this.tileDownloader = null, this.panoRenderer = null } var r = (e("three"), e("../util/common")) , o = e("../exception/BasicException") , a = e("../enum/ModelManagerEvents") , s = e("../enum/PanoRendererEvents") , l = e("events").EventEmitter; n.prototype.init = function(e, t, i) { this.tileDownloader = e, this.panoRenderer = t, this.qualityManager = i, this.bindEvents() } , n.prototype.bindEvents = function() { this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this)) } , n.prototype.onTileRendered = function(e, t, i, n) {} , n.prototype.addModel = function(e) { this.modelMap[e.sid] = e, 0 === this.modelCount && this.activateModel(e.sid), this.modelCount++, this.emit(a.ModelAdded) } , n.prototype.getModel = function(e) { return this.modelMap[e] } , n.prototype.activateModel = function(e) { var t = this.modelMap[e]; if (!t) throw new o("Tried to activate invalid model!"); var i = this.activeModel; this.activeModel = t, this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid), this.tileDownloader.setUrls(t.urls), t.panos.forEach(function(e) { e.attachToPanoRenderer(this.panoRenderer), e.tileDownloader = this.tileDownloader, e.qualityManager = this.qualityManager } .bind(this)), this.emit(a.ActiveModelChanged, { oldModel: i, model: t }) } , n.prototype.getActiveModel = function() { return this.activeModel } , r.extend(n, l), t.exports = n } , { "../enum/ModelManagerEvents": 33, "../enum/PanoRendererEvents": 35, "../exception/BasicException": 55, "../util/common": 185, events: 202, three: 217 }], 141: [function(r, l, e) { (function(e) { "use strict"; function o() { n.call(this) } var a = r("../objects/Room") , t = (r("../settings"), r("../util/logger")) , i = (r("../util/transitions"), r("../util/easing"), r("../util/common")) , n = r("../util/IndexedCollection") , s = r("./Chunks"); new t(e), i.inherit(o, n), o.prototype.getIndex = function(e) { return e.roomId } , o.prototype.calcRoomBoundaries = function() { this.forEach(function(e) { e.calcBoundaries() }) } , o.prototype.createFromChunks = function(e) { var n = { floorId: -1, roomId: -1 } , r = {}; e.forEach(function(e) { s.parseIdsFromChunkName(e.name, n); var t = r[n.roomId]; if (!t) { var i = o.generateRoomId(n.floorId, n.roomId); t = new a(n.floorId,i), this.add(t), r[n.roomId] = t } t.addChunk(e) } .bind(this)), this.calcRoomBoundaries() } , o.generateRoomId = function(e, t) { return e + "_" + t } , l.exports = o } ).call(this, "/js/model/RoomCollection.js") } , { "../objects/Room": 150, "../settings": 166, "../util/IndexedCollection": 175, "../util/common": 185, "../util/easing": 186, "../util/logger": 189, "../util/transitions": 195, "./Chunks": 135 }], 142: [function(e, t, i) { "use strict"; function n(e, t, i) { var n = (e = e.clone().expandByScalar(0.01)).size() , r = new o.BoxGeometry(n.x,n.y,n.z); r.boundingBox = e, o.Mesh.call(this, r, t), this.position.copy(e.center()), this.frustumCulled = !1, i && this.add(new o.WireframeHelper(this)) } var o = e("three"); (n.prototype = Object.create(o.Mesh.prototype)).constructor = n, t.exports = n } , { three: 217 }], 143: [function(l, c, e) { (function(e) { "use strict"; function t(e) { s.time("Computing a nice bounding cubemap"); var t = new r({ side: i.BackSide, transparent: !0 }); t.uniforms.modelAlpha.value = 0, t.uniforms.opacity.value = 1 - o.modelAlpha, this.renderOrder = a.boundingSkybox, n.call(this, e, t), s.timeEnd("Computing a nice bounding cubemap") } var i = l("three") , n = (l("../enum/Viewmode"), l("../shaders"), l("./BoundingMesh")) , r = l("../materials/ModelTextureMaterial") , o = l("../settings") , a = l("../enum/RenderOrder") , s = new (l("../util/logger"))(e); (t.prototype = Object.create(n.prototype)).constructor = t, c.exports = t } ).call(this, "/js/objects/BoundingTextureSkybox.js") } , { "../enum/RenderOrder": 42, "../enum/Viewmode": 51, "../materials/ModelTextureMaterial": 118, "../settings": 166, "../shaders": 167, "../util/logger": 189, "./BoundingMesh": 142, three: 217 }], 144: [function(e, t, i) { "use strict"; function n(e) { this.materialInside = new s({ side: r.DoubleSide }); var t = r.UniformsUtils.clone(o.modelOutside.uniforms); this.materialOutside = new r.RawShaderMaterial({ fragmentShader: o.modelOutside.fragmentShader, vertexShader: o.modelOutside.vertexShader, uniforms: t, side: r.FrontSide, name: "chunkOut" }), r.Mesh.call(this, e.geometry, this.materialInside), this.name = e.name || "", this.textureName = e.textureName, this.meshUrl = e.meshUrl } var r = e("three") , o = e("../shaders") , a = e("../enum/Viewmode") , s = e("../materials/ModelTextureMaterial"); (n.prototype = Object.create(r.Mesh.prototype)).setTextureMap = function(e) { this.materialInside.uniforms.map.value = e, this.materialOutside.uniforms.map.value = e } , n.prototype.setMode = function(e) { var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside; t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide, t.transparent = this.material.transparent, t.uniforms.opacity.value = this.material.uniforms.opacity.value; this.material = t } , t.exports = n } , { "../enum/Viewmode": 51, "../materials/ModelTextureMaterial": 118, "../shaders": 167, three: 217 }], 145: [function(e, t, i) { "use strict"; function n(e) { this.chunksize = e || 10, this.chunks = {}, this.boundingBoxes = {}, this.children = [], this.offset = new m.Vector3(0,.5,0), this.material = new m.MeshBasicMaterial({ color: 16777215 * Math.random(), side: m.DoubleSide }) } var m = e("three"); e("../enum/Viewmode"), n.prototype.add = function(e) { var t, i, n, r, o, a, s, l, c, h, u = e.attributes; u ? (t = u.position.array, i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices, e.faces); var d = new m.Vector3; if (i) for (n = 0, r = i.length; n < r; n += 3) { var p = 3 * i[n] , f = 3 * i[n + 1] , g = 3 * i[n + 2]; o = (t[p] + t[f] + t[g]) / 3, a = (t[1 + p] + t[1 + f] + t[1 + g]) / 3, s = (t[2 + p] + t[2 + f] + t[2 + g]) / 3, c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l], this.boundingBoxes[l]) : (h = this.chunks[l] = [], this.boundingBoxes[l] = new m.Box3), h.push(t[p], t[1 + p], t[2 + p], t[f], t[1 + f], t[2 + f], t[g], t[1 + g], t[2 + g]), c.expandByPoint(d.set(t[p], t[1 + p], t[2 + p])), c.expandByPoint(d.set(t[f], t[1 + f], t[2 + f])), c.expandByPoint(d.set(t[g], t[1 + g], t[2 + g])) } else for (n = 0, r = t.length; n < r; n += 9) o = (t[n] + t[n + 3] + t[n + 6]) / 3, a = (t[n + 1] + t[n + 4] + t[n + 7]) / 3, s = (t[n + 2] + t[n + 5] + t[n + 8]) / 3, c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l], this.boundingBoxes[l]) : (h = this.chunks[l] = [], this.boundingBoxes[l] = new m.Box3), h.push(t[n], t[n + 1], t[n + 2], t[n + 3], t[n + 4], t[n + 5], t[n + 6], t[n + 7], t[n + 8]), c.expandByPoint(d.set(t[n], t[n + 1], t[n + 2])), c.expandByPoint(d.set(t[n + 3], t[n + 4], t[n + 5])), c.expandByPoint(d.set(t[n + 6], t[n + 7], t[n + 8])) } , n.prototype.build = function() { var e = new m.Object3D; for (var t in e.material = this.material, this.chunks) { var i = this.chunks[t] , n = new m.BufferGeometry; n.addAttribute("position", new m.BufferAttribute(new Float32Array(i),3)), n.boundingBox = this.boundingBoxes[t]; var r = new m.Mesh(n,this.material); r.material.visible = !1, e.add(r), this.chunks[t] = [] } return e } , t.exports = n } , { "../enum/Viewmode": 51, three: 217 }], 146: [function(e, t, i) { "use strict"; var n = e("three") , r = e("../settings") , o = e("../util/common") , a = e("../util/lerp") , s = e("./ChunkedCollider") , l = e("../util/transitions") , c = e("../util/easing") , h = (e("../objects/Panorama"), e("../enum/RenderOrder")); e("../localization/localize"); function u(e, t, i) { n.Object3D.call(this), this.model = e, this.floorIndex = t, this.lang = r.languageTag, this.name = i || "cn" === r.languageTag ? "Floor " + (t + 1) : "第" + (t + 1) + "层", this.panos = [], this.chunks = [], this.colliderBuilder = new s(3), this.collider = null, this.center = null, this.boundingBox = new n.Box3, this.size = null, this.hidden = !1, this.conservativeBoundingBox = new n.Box3, this.debugColor = 16777215 * Math.random(), this.transition = null } (u.prototype = Object.create(n.Object3D.prototype)).enter = function(e) { this.model.setFloor(this, e) } , u.prototype.hide = function(e) { if (!this.hidden || this.transition) { this.chunks.forEach(function(e) { e.material.transparent = !0 }), l.cancel(this.transition); var t = e ? 0 : r.hideFloorDuration + r.hideFloorDelay , i = e ? 0 : r.hideFloorDelay / t; this.transition = l.start(a.allUniforms(this.chunks, "opacity", .08), t, function() { this.hidden = !0 } .bind(this), i, c.easeInOutQuad) } } , u.prototype.show = function(e) { if (this.hidden || this.transition) { this.hidden = !1, l.cancel(this.transition); var t = e ? r.showFloorDuration : r.showFloorDuration + r.showFloorDelay , i = e ? 0 : r.showFloorDelay / t; this.transition = l.start(a.allUniforms(this.chunks, "opacity", 1), t, function() { this.hidden || this.chunks.forEach(function(e) { e.material.transparent = !1 }) } .bind(this), i, c.easeInOutQuad) } } , u.prototype.toggle = function(e, t) { (e = void 0 === e ? this.hidden : e) ? this.show(t) : this.hide(t) } , u.prototype.containsPoint = function(t) { return this.collider.children.some(function(e) { return e.geometry.boundingBox || e.geometry.computeBoundingBox(), e.geometry.boundingBox.containsPoint(t) }) } , u.prototype.distanceToPoint = function(i) { var n = null , r = 1 / 0; return this.collider.children.forEach(function(e) { e.geometry.boundingBox || e.geometry.computeBoundingBox(); var t = e.geometry.boundingBox.distanceToPoint(i); (!n || t < r) && (r = t, n = e) }), r } , u.prototype.addChunk = function(e) { e.renderOrder = h.ghostFloor, this.add(e), this.chunks.push(e), this.boundingBox.union(e.geometry.boundingBox), this.size = this.boundingBox.size(), this.colliderBuilder.add(e.geometry) } , u.prototype.addPano = function(e) { this.panos.push(e), this.add(e.skyboxMesh), e.marker && this.add(e.marker); var t = new n.Vector3(1,1,1) , i = (new n.Box3).setFromCenterAndSize(e.position, t); this.boundingBox.union(i) } , u.prototype.build = function() { this.collider = this.colliderBuilder.build(!0), this.add(this.collider), this.center = this.boundingBox.center(), this.conservativeBoundingBox.copy(this.boundingBox), this.conservativeBoundingBox.min.y = o.lowerMedian(this.collider.children.map(function(e) { return e.geometry.boundingBox.min.y }), 5), this.conservativeBoundingBox.max.y = o.lowerMedian(this.collider.children.map(function(e) { return e.geometry.boundingBox.max.y }), 5), this.colliderBuilder = null } , u.prototype.toShortString = function() { return o.nth(this.floorIndex + 1) } , u.prototype.toString = function() { return this.name } , t.exports = u } , { "../enum/RenderOrder": 42, "../localization/localize": 108, "./strings-cn-CN": 109, "../objects/Panorama": 148, "../settings": 166, "../util/common": 185, "../util/easing": 186, "../util/lerp": 188, "../util/transitions": 195, "./ChunkedCollider": 145, three: 217 }], 147: [function(e, t, i) { "use strict"; function n(e) { this.player = e, this.obj3d = null, this.UP = new u.Vector3(0,1,0) } var u = e("three") , d = e("../settings"); n.prototype.prefs = { linewidth: 3, height: .07, opacity: .45, endScale: .05 }, n.prototype.discard = function() { if (this.obj3d) { var e = this.obj3d.parent; e && e.remove(this.obj3d) } this.obj3d = null } , n.prototype.draw = function() { if (this.discard(), d.showNeighbors) { var e = this.player.currentPano.floor; this.obj3d = new u.Object3D; var t = this.player.model.panos.getNeighbours(this.player.currentPano) , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position); i.y += this.prefs.height; var n = .1525 , r = new u.Matrix4; for (var o in t) if (t[o]) { var a = this.player.model.panos.get(o) , s = (a.position.clone().sub(this.player.model.position), a.position.clone().sub(a.floorPosition)) , l = a.floorPosition.clone().sub(this.player.model.position); l.y += this.prefs.height; var c = new u.Geometry; c.vertices.push(new u.Vector3(0,-.0127,0), new u.Vector3(-.0127,0,0), new u.Vector3(0,.0127,0), new u.Vector3(.0127,0,0), new u.Vector3(0,-.0127,0)), c.vertices.push(new u.Vector3(0,-.255,0), new u.Vector3(.255,-.255,0), new u.Vector3(.255,n,0), new u.Vector3(-n,n,0), new u.Vector3(-n,.127,0), new u.Vector3(-.19,.1,0), new u.Vector3(-.19,-.2032,0), new u.Vector3(-n,-.2286,0), new u.Vector3(-n,-.255,0), new u.Vector3(0,-.255,0)), r.identity().setPosition(s), c.applyMatrix(r), c.vertices.push(new u.Vector3(0,-this.prefs.endScale,0)), c.vertices.push(new u.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new u.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,-this.prefs.endScale,0)), r.lookAt(l, i, this.UP).setPosition(l), c.applyMatrix(r), c.vertices.push(l, i); var h = new u.Line(c,new u.LineBasicMaterial({ color: a.debugColor.getHex(), transparent: !0, opacity: this.prefs.opacity, depthWrite: !1, name: "sLine" + o, linewidth: this.prefs.linewidth })); this.obj3d.add(h) } e.add(this.obj3d) } } , n.prototype.update = function() { d.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld() } , t.exports = n } , { "../settings": 166, three: 217 }], 148: [function(S, M, e) { (function(e) { "use strict"; function r(e, t, i, n) { this.model = e, this.id = t, this.alignmentType = i.alignmentType || c.ALIGNED, this.neighbourUUIDs = i.neighbours || null, this.neighbourPanos = null, this.floor = null, this.floorIndex = i.floor, this.failedLoadingAt = 0, this.maxLoadRetries = 4, this.origin = i.position.clone(), this.position = this.alignmentType === c.UNALIGNED ? new s.Vector3(0,-5,0) : i.position.clone(), this.quaternion = i.quaternion.clone(), this.skyboxMesh = new s.Mesh(E), this.skyboxMesh.position.copy(this.position), this.skyboxMesh.quaternion.copy(this.quaternion), this.skyboxMesh.name = "skybox", this.skyboxMesh.visible = !1, this.skyboxMesh.updateMatrix(), this.skyboxMesh.updateMatrixWorld(), this.marker = null, this.showFloorMarker = this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker, this.isAligned() && (this.marker = new s.Mesh(_,new s.MeshBasicMaterial({ map: b, side: s.DoubleSide, opacity: 0, transparent: !0, depthWrite: !1 })), this.marker.visible = this.showFloorMarker, this.marker.renderOrder = l.panoMarker, this.marker.name = "marker", (this.marker.pano = this).marker.layers.set(v.PANOMARKERS), this.marker.updateMatrixWorld(), a.colorMarkerOnLoad && this.on("load", function() { this.marker.material.color.set(65280) })), this.debugColor = (new s.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()), this.floorPosition = i.puck ? i.puck.clone() : null, this.tiled = n, this.tiled ? this.solidSkybox = null : (this.solidSkybox = new s.Texture([null, null, null, null, null, null]), this.solidSkybox.flipY = !1, a.minimalMemoryMode && (this.solidSkybox.minFilter = s.LinearFilter, this.solidSkybox.magFilter = s.LinearFilter, this.solidSkybox.generateMipmaps = !1)), this.zoomed = !1, this.panoRenderer = null, this.qualityManager = null, this.tileDownloader = null, this.tiledPanoRenderTarget = null, this.minimumTiledPanoLoaded = !1, this.highestPartialTileRenderOpCompleted = 0, this.highestFullTileRenderOpCompleted = 0, this.shouldRedrawOnBaseLoaded = !1, this.lockUntilRenderingComplete = !1, a.colorMarkerOnLoad && this.on("load", function() { this.marker.material.color.set(65280) }), (e = new s.TextureLoader).setCrossOrigin(!0); var r = e.load("images/texture.jpg"); if (this.vrMarker = new s.Mesh(new s.OctahedronGeometry(.1,0),new s.MeshLambertMaterial({ color: 16777215, transparent: !0, opacity: .75, map: r })), this.vrMarker.boluoType = "vr", this.vrMarker.position.z = 1, this.vrMarker.enabled = !0, this.vrMarker.visible = !1, window.vrMarkers = window.vrMarkers || [], window.vrMarkers.push(this.vrMarker), this.marker && this.marker.add(this.vrMarker), a.showAxis && (this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,1,0),new s.Vector3(0,0,0),1,255)), this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,0,1),new s.Vector3(0,0,0),1,16711680)), this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(1,0,0),new s.Vector3(0,0,0),1,65280))), this.adjustAngleEnable) { (i = new s.Quaternion).setFromAxisAngle(new s.Vector3(1,0,0), this.adjustAngleX), this.skyboxMesh.quaternion.multiply(i); var o = new s.Quaternion; o.setFromAxisAngle(new s.Vector3(0,1,0), this.adjustAngleY), this.skyboxMesh.quaternion.multiply(o), (n = new s.Quaternion).setFromAxisAngle(new s.Vector3(0,0,1), this.adjustAngleZ), this.skyboxMesh.quaternion.multiply(n), this.skyboxMesh.updateMatrix(), this.skyboxMesh.updateMatrixWorld(), this.model.updateProjectedPanos() } } var i, t, s = S("three"), n = S("../util/logger"), a = S("../settings"), l = (S("../enum/Viewmode"), S("../enum/RenderOrder")), c = S("../enum/AlignmentType"), o = (S("../util/common"), S("../util/transitions")), h = S("../util/lerp"), u = S("../util/ajax"), d = S("../util/texture"), p = S("../util/panorama"), f = (S("../enum/TileDownloaderEvents"), S("../enum/PanoramaEvents")), g = S("../enum/PanoRendererEvents"), m = S("../enum/PanoSizeClass"), v = S("../enum/RenderLayers"), y = (S("../scene/SceneRenderer"), S("../enum/GLCubeFaces"), S("../exception/BasicException")), A = S("../tile/TileUtils"), C = S("events").EventEmitter, I = new n(e), E = new s.SphereBufferGeometry(.1), _ = new s.PlaneBufferGeometry(.4,.4,1,1), b = d.load("images/marker-256x256.png"); (r.prototype = Object.create(C.prototype)).enter = (t = null, function() { this.setZoomed(!1), this.emit("enter", { oldPano: t, newPano: this }), t = this } ), r.prototype.exit = function() { this.tiled ? (this.clearWaitDeferreds(), this.minimumTiledPanoLoaded = !1, this.tiledPanoRenderTarget = null, this.setZoomed(!1), this.panoRenderer.deactivateTiledPano(this), this.highestPartialTileRenderOpCompleted = 0, this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(), this.solidSkybox.loaded = !1, this.solidSkybox.version = 0), this.emit("exit") } , r.prototype.hoverOn = function(e) { this.marker && (o.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250), a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854)) } , r.prototype.hoverOff = function(e) { this.marker && o.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250) } , r.prototype.build1 = function() { this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position), this.floor.addPano(this), this.floorPosition = this.floorPosition || this.raycastFloorPosition(), this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(), a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor) } , r.prototype.build2 = function() { this.floorPosition = this.floorPosition || this.interpolateFloorPosition(), this.height = this.position.distanceTo(this.floorPosition), this.placeMarker() } , r.prototype.interpolateFloorPosition = function() { var e = this.model.panos.filter(r.filters.isNeighbourPanoTo(this)).filter(function(e) { return !!e.floorPosition }).sort(function(e, t) { return e.position.distanceTo(this.position) - t.position.distanceTo(this.position) } .bind(this)) , t = this.position.clone(); return 2 <= e.length ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset), t } , r.prototype.raycastFloorPosition = function() { I.warn("Performance warning: Raycasting to find floor position"); var e = new s.Raycaster(this.position,new s.Vector3(0,-1,0)).intersectObjects(this.model.colliders); return e.length ? e[0].point : null } , r.prototype.raycastToFindFloor = (i = [new s.Vector3(0,-1,0), new s.Vector3(1,-1,0), new s.Vector3(0,-1,1), new s.Vector3(-1,-1,0), new s.Vector3(0,-1,-1), new s.Vector3(1,0,0), new s.Vector3(0,0,1), new s.Vector3(-1,0,0), new s.Vector3(0,0,-1)], function() { I.warn("Performance warning: Raycasting to find floor index"); for (var e = 0; e < i.length; e++) { var t = new s.Raycaster(this.position.clone(),i[e].clone()).intersectObjects(this.model.colliders); if (t.length) return t[0].object.parent.parent } return null } ), r.prototype.placeMarker = function() { this.marker && (this.marker.position.copy(this.floorPosition), this.marker.position.y += .05, this.marker.lookAt(new s.Vector3(0,1,0).add(this.marker.position))) } , r.prototype.translate = function(e) { this.position.add(e), this.floorPosition.add(e) } , r.prototype.findClosestMidtpointPanoTo = function(e) { return (new s.Vector3).addVectors(this.position, e.position).divideScalar(2), this.model.panos.find([r.filters.notIn([this, e])], [r.sortFunctions.distanceToPoint(point)]) } , r.prototype.attachToPanoRenderer = function(e) { this.panoRenderer = e, this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)), this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)), this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)), this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this)) } ; var w, T, x = {}; r.prototype.getWaitDeferred = function(e) { var t = x[this.id]; t || (t = {}, x[this.id] = t); var i = t[e]; return i || (i = { deferred: $.Deferred(), active: !1 }, t[e] = i), i } , r.prototype.resetWaitDeferred = function(e) { var t = this.getWaitDeferred(e); t.active = !1, t.deferred = $.Deferred() } , r.prototype.clearWaitDeferreds = function() { var e = x[this.id]; for (var t in e || (e = {}, x[this.id] = e), e) if (e.hasOwnProperty(t)) { var i = e[t]; i.active = !1, i.deferred = $.Deferred() } } , r.prototype.loadTiledPano = (new s.Vector3, w = [], T = [], function(e, t, i, n, r, o) { null != n || (n = !0), null != r || (r = !0); var a = this.getWaitDeferred(e) , s = a.deferred , l = null , c = null; if (i && ("number" == typeof i ? l = i : (l = i.hFov, c = i.vFov)), !this.isLoaded(e)) { if (!a.active) { if (a.active = !0, i) { var h = A.matchingTilesInDirection(this, e, t, l, c); w[this.id + ":" + e] = { tileCount: 0, targetTileCount: h }, I.info("Loading partial pano: " + this.id + " with " + h + " tiles") } T[this.id] || (T[this.id] = !0, this.on(f.LoadComplete, function(e, t) { var i = this.getWaitDeferred(e).deferred; i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t), this.resetWaitDeferred(e)) } .bind(this)), this.on(f.LoadFailed, function(e) { var t = this.getWaitDeferred(e).deferred; t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e), this.resetWaitDeferred(e)) } .bind(this)), this.on(f.TileLoaded, function(e, t, i) { var n = this.getWaitDeferred(e).deferred; if (n && "pending" === n.state()) { n.notify(e, t, i); var r = w[this.id + ":" + e]; r && (r.tileCount++, r.tileCount === r.targetTileCount && (this.onPanoRendered(this.id, e, i, !0), n.resolve(e, i), this.resetWaitDeferred(e))) } } .bind(this))) } this.tileDownloader.clearForceQueue(), this.tileDownloader.forceQueueTilesForPano(this, e, t, l, c, o), this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), n), this.panoRenderer.renderPanoTiles(this.id, t, r) } return s.promise() } ), r.prototype.onUploadAttemptedForAllTiles = function(e, t, i) { e === this.id && t === this.qualityManager.getPanoSize(m.BASE) && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1, this.panoRenderer.resetRenderStatus(this.id, !0, !1), this.panoRenderer.renderPanoTiles(this.id, null, !0, !0)) } , r.prototype.onTileRendered = function(e, t, i, n) { e === this.id && this.emit(f.TileLoaded, t, i, n) } , r.prototype.onPanoRendered = function(e, t, i, n) { e === this.id && (this.minimumTiledPanoLoaded = !0, this.updateSkyboxForZoomLevel(), t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t), !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t), this.emit("load", t), this.model.emit("load", this), this.emit(f.LoadComplete, t, i)) } , r.prototype.setZoomed = function(e) { this.zoomed = e, this.updateSkyboxForZoomLevel() } , r.prototype.ensureSkyboxReadyForRender = function() { this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0), this.solidSkybox.loaded = !0) } , r.prototype.updateSkyboxForZoomLevel = function() { this.minimumTiledPanoLoaded && this.model.updateProjectedPanos() } , r.prototype.getSkyboxTexture = function() { return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox } , r.prototype.onTileRenderFail = function(e, t, i) { e === this.id && this.emit(f.LoadFailed, t) } , r.prototype.isLoaded = function(e) { if (this.tiled) { if (e && "string" == typeof e) throw new y("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass"); return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e) } if (e && "number" == typeof e) throw new y("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low."); return !!this.solidSkybox.high || e in this.solidSkybox } , r.prototype.loadCube = function(a) { if (this.isLoaded(a)) return I.info("Skipping load of pano, already loaded"), $.when(); this.emit("loading", a), this.model.emit("loading", this); var n = p.getCubemapUrls(this.model.urls, this.id, a) , e = n.filter(function(e) { return !e }); "low" === a && 0 < e.length && (I.info("Pano", this.id, "not available in low res, loading high res right away"), a = "high", n = p.getCubemapUrls(this.model.urls, this.id, a)); var t = 0 , i = [0, 1, 2, 3, 4, 5].map(function(e, t, i) { return u.getImage(n[t]) } .bind(this)); return $.when(i[0], i[1], i[2], i[3], i[4], i[5]).then(function(e, t, i, n, r, o) { return this.solidSkybox[a] = [e, t, i, n, r, o], "high" !== a && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[a], this.solidSkybox.low = null), this.solidSkybox.needsUpdate = !0, this.emit("load", a), this.model.emit("load", this), this } .bind(this), function() { I.error("Downloading cubemap for pano", this.id, "failed"), this.failedLoadingAt = Date.now() } .bind(this), function() { return $.when(++t, 6) }) } , r.raycastsSkipped = 0, r.raycastsDone = 0, r.prototype.findNeighourPanos = function() { return this.model.panos.setNeighbour(this.id, this.id, !1), this.model.panos.forEach(function(e) { if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) { var t = this.position.distanceTo(e.position); if (t > a.panoramaNeighbourMaxDistance) return this.model.panos.setNeighbour(this, e, !1), void r.raycastsSkipped++; var i = e.position.clone().sub(this.position).normalize() , n = new s.Raycaster(this.position,i.clone(),0,t).intersectObjects(this.model.colliders); r.raycastsDone++, this.model.panos.setNeighbour(this, e, 0 === n.length), a.showNeighbourRaycasts && (n.length ? this.floor.model.add(new s.ArrowHelper(i,this.position,n[0].distance,16711680)) : this.floor.model.add(new s.ArrowHelper(i,this.position,t,16777215,0,0))) } } .bind(this)), this.model.panos.neighbourMap[this.id] } , r.prototype.worldPosition = function() { return this.position } , r.prototype.addTextSprite = function(e, t) { this.removeTextSprite(); var i = document.createElement("canvas") , n = i.getContext("2d"); i.width = 256, i.height = 256; n.font = "bold 60px Arial", n.fillStyle = "white"; var r = n.measureText(e).width; n.fillText(e, (i.width - r) / 2, (i.height + 60) / 2); var o = new s.Texture(i); o.needsUpdate = !0; var a = new s.SpriteMaterial({ map: o, color: t || 16428055 }); this.text3d = new s.Sprite(a), this.text3d.position.copy(this.skyboxMesh.position), this.floor.add(this.text3d) } , r.prototype.removeTextSprite = function() { this.text3d && (this.floor.remove(this.text3d), this.text3d = null) } , r.prototype.isAligned = function() { return this.alignmentType === c.ALIGNED } , r.filters = { inDirection: function(t, i, n) { return function(e) { return e.position.clone().sub(t).normalize().dot(i) > n } }, inFloorDirection: function(t, i, n) { return function(e) { return e.floorPosition.clone().sub(t).normalize().dot(i) > n } }, inPanoDirection: function(n, r, o) { return o = a.navigation.panoScores ? a.navigation.filterStrictness : o, function(e) { var t = e.floorPosition.clone().sub(n).normalize() , i = e.position.clone().sub(n).normalize(); return t.dot(r) > o || i.dot(r) > o } }, atFloor: function(t) { return function(e) { return !t || e.floor === t } }, not: function(t) { return function(e) { return e !== t } }, notIn: function(t) { return function(e) { return -1 === t.indexOf(e) } }, isLoaded: function() { return function(e) { return e.isLoaded() } }, isNotLoaded: function() { return function(e) { return !e.isLoaded() } }, isCloseEnoughTo: function(t, i) { return function(e) { return t.distanceTo(e.floorPosition) < i } }, hasMinimumHeightDifferenceTo: function(t, i) { return function(e) { return Math.abs(e.position.y - t.y) > i } }, isNotBehindNormal: function(t, i) { var n = new s.Vector3; return i = i.clone(), function(e) { return 0 < n.copy(e.position).sub(t).normalize().dot(i) } }, isNeighbourPanoTo: function(t) { return function(e) { return !t || !t.neighbourPanos || !!t.neighbourPanos[e.id] } }, isNeighbourOfNeighbourTo: function(n) { return function(i) { return !!n.neighbourPanos[i.id] || n.neighbourUUIDs.some(function(e) { var t = n.model.panos.get(e); return !!t && t.neighbourPanos[i.id] }) } }, isNotRecentlyFailed: function(t) { return function(e) { return Date.now() - e.failedLoadingAt > t } }, isOnVisibleFloor: function() { return function(e) { return !e.floor.hidden } }, isPanoAligned: function() { return function(e) { return e.isAligned() } } }, r.sortFunctions = { distanceToPoint: function(i) { return function(e, t) { return e.position.distanceTo(i) - t.position.distanceTo(i) } }, floorDistanceToPoint: function(i) { return function(e, t) { return e.floorPosition.distanceTo(i) - t.floorPosition.distanceTo(i) } }, choose: function(i) { return function(e, t) { return i.id === e.id ? -1 : i.id === t.id ? 1 : 0 } } }, r.scoreFunctions = { distance: function(t, i) { return i = i || a.navigation.distanceFactor, function(e) { return t ? t.position.distanceTo(e.position) * i : 0 } }, distanceSquared: function(t, i) { return i = i || a.navigation.distanceFactor, function(e) { return t ? t.position.distanceToSquared(e.position) * i : 0 } }, direction: function(t, i) { return function(e) { return e.position.clone().sub(t).normalize().dot(i) * a.navigation.directionFactor } }, angle: function(t, i) { return function(e) { return e.position.clone().sub(t).normalize().angleTo(i) * a.navigation.angleFactor } }, inFieldOfView: function(t, i) { return function(e) { return .75 < e.position.clone().sub(t).normalize().dot(i) ? 10 : -1 } }, optionality: function(t) { return function(e) { return e.neighbourUUIDs.filter(function(e) { return !(e in t.neighbourUUIDs) && e !== t.id }).length * a.navigation.optionalityFactor } }, penalizeHeightDifferenceUnder: function(t, i) { return function(e) { return t.y - e.position.y < i ? -20 : 0 } } }, M.exports = r } ).call(this, "/js/objects/Panorama.js") } , { "../enum/AlignmentType": 17, "../enum/GLCubeFaces": 25, "../enum/PanoRendererEvents": 35, "../enum/PanoSizeClass": 36, "../enum/PanoramaEvents": 37, "../enum/RenderLayers": 41, "../enum/RenderOrder": 42, "../enum/TileDownloaderEvents": 45, "../enum/Viewmode": 51, "../exception/BasicException": 55, "../scene/SceneRenderer": 158, "../settings": 166, "../tile/TileUtils": 174, "../util/ajax": 181, "../util/common": 185, "../util/lerp": 188, "../util/logger": 189, "../util/panorama": 191, "../util/texture": 194, "../util/transitions": 195, events: 202, three: 217 }], 149: [function(e, t, i) { "use strict"; function n(e) { var t = r.UniformsUtils.clone(c.waypoint.uniforms); t.map.value = d, t.opacity.value = 0, t.color.value.set(o.reticuleColor), t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker; r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({ side: r.DoubleSide, depthWrite: !1, depthTest: !1, transparent: !0, vertexShader: c.waypoint.vertexShader, fragmentShader: c.waypoint.fragmentShader, uniforms: t, name: "waypoint", opacity: 0, visible: t.showMouseMarker })), this.layers.set(h.RETICULE), this.renderOrder = u.reticule, this.player = e, this.direction = new r.Vector3, this.hidden = !0, this.mouseLastMoveTime = Date.now() } var r = e("three") , o = e("../settings") , a = e("../util/transitions") , s = e("../util/texture") , l = e("../util/lerp") , c = e("../shaders") , h = e("../enum/RenderLayers") , u = e("../enum/RenderOrder") , d = s.load("images/reticule-256x256.png"); (n.prototype = Object.create(r.Mesh.prototype)).move = function(e, t, i) { this.hidden = i, this.mouseLastMoveTime = Date.now() } , n.prototype.hide = function() { this.hidden || (this.hidden = !0, a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime)) } , n.prototype.show = function() { this.hidden = !1, this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime) } , n.prototype.update = function() { Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide() } , n.prototype.updatePosition = function(e, t) { if (!this.hidden) { if (!t) return this.hide(); var i = t.point , n = e.distanceTo(i) , r = 1 + .01 * n; n < 1 && (r -= 1 - n), this.show(), this.scale.set(r, r, r), this.direction = this.direction.multiplyScalar(.8), this.direction.add(t.face.normal.clone().multiplyScalar(.2)), this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)), this.lookAt(this.position.clone().add(this.direction)) } } , n.prototype.writeAstag = function() { var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16) , t = new Date; this.tagCount = void 0 === this.tagCount ? 1 : this.tagCount + 1; var i = { enabled: !0, version: "0", created: t.toISOString(), created_by: "APITest", position: this.position.clone(), stem: { enabled: o.tags.pole.enabled, direction: this.direction.multiplyScalar(o.tags.pole.height) }, label: "tag " + this.tagCount, description: "Description " + e, floor: function(e) { if (e.currentFloor) { var t = e.floors.indexOf(e.currentFloor); return -1 < t ? t : void 0 } }(this.player.model), type: "info", metadata: { preferred_camera: { mode: this.player.mode } } }; console.log("--------------------------"), console.log(JSON.stringify(i)); var n = this.player.model.addtag(e, i).build(); n && (n.disc && this.player.tagDiscs.push(n.disc), n.visible || n.show(o.tags.startup.fadeInDuration)) } , t.exports = n } , { "../enum/RenderLayers": 41, "../enum/RenderOrder": 42, "../settings": 166, "../shaders": 167, "../util/lerp": 188, "../util/texture": 194, "../util/transitions": 195, three: 217 }], 150: [function(e, t, i) { "use strict"; function n(e, t) { this.chunks = [], this.floorId = e, this.roomId = t, this.position = new l.Vector3 } var l = e("three"); n.prototype.addChunk = function(e) { this.chunks.push(e) } , n.prototype.calcBoundaries = function() { for (var e = new l.Vector3, t = new l.Vector3(0,0,0), i = new l.Vector3(0,0,0), n = new l.Vector3(0,0,0), r = 0, o = 0; o < this.chunks.length; o++) { var a = this.chunks[o].geometry.attributes.position; if (a) for (var s = 0; s < a.array.length; s += 3) e.set(a.array[s], a.array[s + 1], a.array[s + 2]), t.add(e), 0 === s ? (i.copy(e), n.copy(e)) : (i.max(e), n.min(e)), r++ } 0 < r ? (t.multiplyScalar(1 / r), this.average = t) : this.average = null, this.boundsMax = i, this.boundsMin = n, this.center = new l.Vector3, this.center.copy(i).sub(n).multiplyScalar(.5).add(n) } , t.exports = n } , { three: 217 }], 151: [function(o, v, e) { (function(e) { "use strict"; function t(e, t, i) { this.obj3d = null, this.nodes = [], this.colorHull = [], this.shortPaths = {}, this.floorHull = null, this.cameraHull = null, this.floorPathDistance = 0, this.floorCurvePoints = null, this.floorCurveColors = null, this.camCurvePoints = null, this.warpDestHeroLoc = null, this.warpDestPano = null, this.warpPathPoints = null, this.warpPathLengths = [0], this.warpLength = 0, this.closeWarpDistance = 4, this.UP = U.UP.clone(), this.longestStep = 0, this.upcomingTransType = null, this.burnsDir = 1, this.prevNextDist = 0, this.nextI = 0, this.activeTransType = null, this.lastTransType = null, this.bunnyObj = null, this.director = e, this.player = t, this.playerControls = i, this.modelManager = t.modelManager, this.updateModel(), this.updateDefaultsFromModelData(), this.bindEvents(), this.warping = !1, this.waitingToWarp = !1, this.warpInterrupted = !1, this.warpInterruptionBlackoutStyle = null, this.warpInterruptionTravelTime = null } var c, h, u, d, p, f, a, s, P = o("three"), i = o("../util/logger"), O = o("../enum/Viewmode"), A = o("../enum/RenderOrder"), L = o("../enum/WarpStyle"), D = o("../settings"), N = o("../util/math"), F = o("../util/lerp"), B = o("../util/easing"), V = o("../util/transitions"), l = o("../objects/Snapshot"), k = o("../effects"), C = o("../shaders"), n = (o("../gui/gui"), o("../util/texture")), U = o("../enum/Vectors"), H = (o("../model/ModelManager"), new i(e)), g = o("../enum/PlayerEvents"), z = o("../enum/BlackoutStyle"), r = o("../enum/ModelManagerEvents"), m = o("../constants"), I = { path: 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") }; t.prototype.setScene = function(e) { this.createCpm(e), this.createBunnyObj(e) } , t.prototype.updateModel = function() { this.model = this.modelManager.getActiveModel() } , t.prototype.bindEvents = function() { this.modelManager.on(r.ActiveModelChanged, this.updateModel.bind(this)) } , t.prototype.updateDefaultsFromModelData = function() { this.model.data } , t.prototype.pointPathDistance = function(e) { for (var t = 0, i = 1; i < e.length; i += 1) t += e[i - 1].distanceTo(e[i]); return t } , t.prototype.pointPathLengths = function(e) { for (var t = [0], i = 1; i < e.length; i += 1) t.push(t[i - 1] + e[i - 1].distanceTo(e[i])); return t } , t.prototype.interpAlongPath = function(e, t, i) { var n, r = new P.Vector3, o = t[t.length - 1]; if (i < 1) { n = i * o; for (var a = 1; a < t.length; a += 1) if (t[a] > n) { var s = (n - t[a - 1]) / (t[a] - t[a - 1]); return r.copy(e[a]), r.sub(e[a - 1]), r.multiplyScalar(s), r.add(e[a - 1]), r } } else r.copy(e[e.length - 1]); return r } , t.prototype.pathHeight = function() { return this.player.mode !== O.FLOORPLAN ? D.path.height : D.path.outsideHeight } , t.prototype.createBunnyObj = function(e) { this.bunnyObj || (this.bunnyObj = new P.AxisHelper(.1), this.bunnyObj.visible = D.warp.showBunny), this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj), e.add(this.bunnyObj) } , t.prototype.createCpm = function(e) { if (!this.currentPanoMarker) { var t = this.makeWaypointObj(I.pathEnd, "Current"); t.material.uniforms.opacity.value = 0, this.currentPanoMarker = { mesh: t, placed: !1 } } this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh), this.placeCpm(), this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh) } , t.prototype.placeCpm = function() { if (D.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) { var e = this.player.currentPano.floor; this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh), e.add(this.currentPanoMarker.mesh)), this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position), this.currentPanoMarker.mesh.position.y += this.pathHeight(), this.currentPanoMarker.placed = !0 } else this.popOutCpm() } , t.prototype.fadeInCpm = function(e) { this.player.mode === O.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || D.path.mapGuides && this.currentPanoMarker.placed && V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e) } , t.prototype.fadeOutCpm = function(e) { V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e) } , t.prototype.popInCpm = function() { D.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2) } , t.prototype.popOutCpm = function() { this.fadeOutCpm(2) } , t.prototype.brushPrefs = { linewidth: 7, strokeWidth: 15, cvSegments: 48, paveStep: .1, paveWidth: .2, lookBlendDist: 3, maxTurn: P.Math.degToRad(2) }, t.prototype.panoPathDistance = function(e) { var t = this.model.panos; if (!e || e.length < 2) return 0; for (var i = [], n = 0; n < e.length; n += 1) i.push(t.get(e[n]).floorPosition); return this.pointPathDistance(i) } , t.prototype.loadTileTexture = function(t) { var e = n.load(t, function(e) { e.wrapS = P.RepeatWrapping, e.wrapT = P.RepeatWrapping, e.needsUpdate = !0, H.debug('path texture "' + t + '" is ready') }, function() { H.error('path texture "' + t + '" failed') }); return e.mapping = P.UVMapping, e } , t.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) { return new l({ cameraMode: n, position: e, quaternion: t, panoId: i, orthoZoom: o, floorVisibility: r, thumbUrl: null, name: null }) } , t.prototype.buildWarpDestinationDescriptorFromHero = function(e) { return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom) } , t.prototype.setWarpDestination = function(e) { this.warpDestHeroLoc = e } , t.prototype.setWarpDestinationByHeroIndex = function(e) { var t = this.getHeroDescriptorByHeroIndex(e); return null !== t && (this.setWarpDestination(t), !0) } , t.prototype.setWarpDestinationByPano = function(e, t) { return !!this.model.panos.get(e.id) && this.setWarpDestinationByPanoId(e.id, t) } , t.prototype.setWarpDestinationByPanoId = function(e, t) { var i = this.model.panos.get(e); if (i) { t = t || new P.Quaternion; var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1); return this.setWarpDestination(n), !0 } return !1 } , t.prototype.getHeroDescriptorByHeroIndex = function(e) { var t = this.model.heroCount(); if (null !== this.warpDestHeroLoc && t < 2) return H.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."), this.model.getHeroDescriptorByIndex(0); var i = this.model.getHeroDescriptorByIndex(e); if (i) { var n = i.isPano() ? i.panoId : i.cameraMode; H.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.") } return i } , t.prototype.getHeroDescriptorByPano = function(e) { return this.model.panos.get(e.id) ? this.getHeroDescriptorByPanoId(e.id) : null } , t.prototype.getHeroDescriptorByPanoId = function(e) { var t = this.getHeroIndexFromPanoId(e); return this.getHeroDescriptorByHeroIndex(t) } , t.prototype.getHeroIndexFromPanoId = function(e) { for (var t = 0; t < this.model.heroLocations.length; t++) { var i = this.model.heroLocations[t] , n = this.getHeroId(i); if (n && n === e) return t } return -1 } , t.prototype.getHeroPano = function(e) { if (null === e) return H.warn("getHeroPano(): no destination"), null; var t = this.getHeroId(e) , i = this.model.panos.get(t); return void 0 === i && (i = null, "" !== t && H.debug('unable to find pano "' + t + '"')), i } , t.prototype.getHeroId = function(e) { return e.panoId } , t.prototype.setWarpDestPano = function() { return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc), this.warpDestPano } , t.prototype.brushToWarpPano = function(e, t) { if (this.discardPathObject(), !this.setWarpDestPano()) return !1; if (this.warpDestHeroLoc.cameraMode !== O.PANORAMA && H.warn("Can only brush from pano to pano"), !this.warpDestPano) return H.info("No brush"), !1; if (!this.player.currentPano) return H.debug("No current pano, visibility undefined"), !1; if (!this.warpDestPano) return H.info("No wPano, visibility undefined"), !1; if (!this.warpDestPano.isAligned()) return H.debug("Cannot brush to unaligned pano"), !1; var i = (e === L.STD || e === L.WALK) && D.path.mapGuides , n = !0; if (this.player.currentPano.id === this.warpDestPano.id) H.debug("Already at destination pano"); else { this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano), n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1, this.obj3d = new P.Object3D, H.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"), n ? (H.info('No "walkable" route, using fall-back warp style transition'), e = t) : (this.setPathHulls(this.nodes), this.setFloorCurves(), i && ("chevron" === D.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === D.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))), this.player.currentPano.floor.add(this.obj3d); var r = this.player.mode === O.DOLLHOUSE || this.player.mode === O.FLOORPLAN , o = e === L.STD; if (!n && (i || o)) { if (r) { var a = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints); this.obj3d.add(a) } var s = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]); this.obj3d.add(s) } this.appearSlow() } return this.upcomingTransType = e, !n } , t.prototype.findShortestPath = function(e, t) { if (!e || !t) return null; var i = D.warp.walkExtraPanosDistance , n = e.id + ":" + t.id + ":" + i; if (this.shortPaths.hasOwnProperty(n)) return this.shortPaths[n] ? this.shortPaths[n].slice() : null; var r = t.id + ":" + e.id + ":" + i; if (this.shortPaths.hasOwnProperty(r)) return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null; var o = this.model.panos.aStarSearch(e, t); return this.model.panos.includeNodesNearPath(o, i), this.shortPaths[n] = o ? o.slice() : null, o } , t.prototype.makePathHulls = function(e) { var t, i, n, r, o, a = 0, s = [], l = [], c = [], h = this.model.panos; r = (t = h.get(e[0])).floor.floorIndex; for (var u = 0; u < e.length; u += 1) (i = (t = h.get(e[u])).floorPosition.clone().sub(this.model.position)).y += this.pathHeight(), s.push(i), l.push(t.position.clone()), n = t.floor.floorIndex, c.push(r < n ? D.path.colorUp : n < r ? D.path.colorDown : D.path.color), 0 < u && (a < (o = l[u].distanceTo(l[u - 1])) && (a = o)); return a > this.longestStep && (this.longestStep = a, H.debug("path contains " + a + " meter segment")), { floor: s, camera: l, color: c } } , t.prototype.makeFloorCurves = function(e, t, i) { var n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius , r = this.pointPathDistance(e) - 2 * n , o = e.slice(0) , a = o[1].clone().sub(o[0]); a.y = 0, a.normalize().multiplyScalar(n), o[0] = (new P.Vector3).copy(o[0]).add(a), (a = o[o.length - 2].clone().sub(o[o.length - 1])).y = 0, a.normalize().multiplyScalar(n), o[o.length - 1] = (new P.Vector3).copy(o[o.length - 1]).add(a); var s = new P.CatmullRomCurve3(o) , l = Math.floor(r / i); l = 4 * Math.floor(l / 4), l = Math.max(4, l); for (var c, h, u = s.getSpacedPoints(l), d = [], p = new P.Vector3, f = 0; f < u.length; f += 1) { h = 0, c = u[f].distanceTo(e[0]); for (var g = 1; g < e.length; g += 1) p.copy(u[f]).sub(e[g]), p.y *= 4, p.length() < c && (h = g); d.push(t[h]) } return { distance: r, points: u, colors: d } } , t.prototype.makeCameraCurvePoints = function(e, t) { var i = this.pointPathDistance(e); return new P.CatmullRomCurve3(e).getSpacedPoints(Math.max(2, Math.floor(i / t))) } , t.prototype.makeCameraCurveTangents = function(e, t) { var i = this.pointPathDistance(e) , n = new P.CatmullRomCurve3(e) , r = Math.max(2, Math.floor(i / t)); r = r || 5; for (var o = [], a = 0; a <= r; a++) o.push(n.getTangentAt(a / r)); return o } , t.prototype.setPathHulls = function(e) { var t = this.makePathHulls(e); this.floorHull = t.floor, this.cameraHull = t.camera, this.colorHull = t.color } , t.prototype.setFloorCurves = function() { var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep); this.floorPathDistance = e.distance, this.floorCurvePoints = e.points, this.floorCurveColors = e.colors } , t.prototype.setCameraCurvePoints = function() { this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, D.warp.stepFactor * this.brushPrefs.paveStep) } , t.prototype.chooseWarpPath = function(e) { var t, i, n, r = this.playerControls.cameras[O.PANORAMA]; if (this.player.currentPano === this.warpDestPano || !e) return this.warpPathPoints = null, this.warpLength = 0, !1; this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano), void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (H.debug("warp path to unreachable node"), i = (t = this.warpDestPano.position.clone().sub(r.position)).clone().negate(), t.multiplyScalar(.15).add(r.position), i.multiplyScalar(.15).add(this.warpDestPano.position), t.y = r.position.y, i.y = this.warpDestPano.position.y, n = new P.CubicBezierCurve3(r.position.clone(),t,i,this.warpDestPano.position.clone()), this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (H.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"), this.setCameraCurvePoints(), this.warpPathPoints = this.camCurvePoints.slice(0)), this.warpLength = 0, this.warpPathLengths = [0]; for (var o = new P.Vector3, a = new P.Vector3, s = Math.cos(P.Math.degToRad(D.warp.minBrakeAngle)), l = Math.cos(P.Math.degToRad(D.warp.maxBrakeAngle)), c = 1; c < this.warpPathPoints.length; c += 1) { o.copy(this.warpPathPoints[c - 1]).sub(this.warpPathPoints[c]); var h = o.length(); o.y *= D.warp.climbEffort; var u = o.length() / h; if (1 < c) { o.setY(0).normalize(), a.copy(this.warpPathPoints[c - 2]).sub(this.warpPathPoints[c - 1]).setY(0).normalize(); var d = Math.min(1, o.dot(a)) , p = 1 + (D.warp.brakeStrength - 1) * (1 - P.Math.smoothstep(d, l, s)); u = Math.max(p, u) } this.warpLength += h * u, this.warpPathLengths[c] = this.warpLength } return !0 } , t.prototype.drawPathRibbon = function(e, t) { this.bunnyObj.visible = D.warp.showBunny; for (var i = .6 * D.path.ribbonWidth * .5, n = new P.Vector3, r = new P.Vector3(0,this.pathHeight(),0), o = new P.Geometry, a = new P.Vector3, s = 0; s < e.length; s += 1) { a.copy(e[s]), 0 === s ? a.sub(e[s + 1]) : a.sub(e[s - 1]).negate(), a.normalize(), n.crossVectors(a, U.UP), n.multiplyScalar(i); var l = (new P.Vector3).copy(e[s]).add(r); l.sub(n), o.vertices.push(l), (l = (new P.Vector3).copy(e[s]).add(r)).add(n), o.vertices.push(l) } var c, h, u, d = 0; for (s = 0; s < e.length - 1; s += 1) { var p = 2 * s , f = d , g = d += e[s + 1].distanceTo(e[s]) , m = t[s] , v = t[s + 1]; (c = new P.Face3(p,1 + p,2 + p)).vertexColors = [new P.Color(m), new P.Color(m), new P.Color(v)], o.faces.push(c), o.faceVertexUvs[0].push([new P.Vector2(0,f), new P.Vector2(1,f), new P.Vector2(0,g)]), (c = new P.Face3(2 + p,1 + p,3 + p)).vertexColors = [new P.Color(v), new P.Color(m), new P.Color(v)], o.faces.push(c), o.faceVertexUvs[0].push([new P.Vector2(0,g), new P.Vector2(1,f), new P.Vector2(1,g)]) } o.computeFaceNormals(), o.computeVertexNormals(), h = this.player.mode === O.PANORAMA ? ((u = P.UniformsUtils.clone(C.ribbon.uniforms)).map.value = I.path, u.opacity.value = 0, u.color.value.set(D.path.color), new P.RawShaderMaterial({ side: P.DoubleSide, depthWrite: !1, transparent: !0, vertexShader: C.ribbon.vertexShader, fragmentShader: C.ribbon.fragmentShader, uniforms: u, name: "ribbonT", opacity: 0 })) : new P.MeshBasicMaterial({ color: 16777215, side: P.DoubleSide, name: "ribbonOut", vertexColors: P.VertexColors }); var y = new P.Mesh(o,h); return y.name = "ribbon", this.player.mode === O.PANORAMA && (y.renderOrder = A.ribbon), y } , t.prototype.drawPathPavement = function(e) { for (var t, i = new P.Vector3, n = new P.Geometry, r = new P.Vector3, o = 0; o < e.length; o += 1) r.copy(e[o]), 0 === o ? r.sub(e[o + 1]).negate() : r.sub(e[o - 1]), r.normalize(), i.crossVectors(r, U.UP), i.multiplyScalar(this.brushPrefs.paveWidth), (t = (new P.Vector3).copy(e[o])).sub(i), n.vertices.push(t), n.vertices.push((new P.Vector3).copy(e[o])), (t = (new P.Vector3).copy(e[o])).add(i), n.vertices.push(t); var a, s, l; for (o = 0; o < e.length - 1; o += 1) a = 3 * o + 1, l = .25 + (s = .25 * o), n.faces.push(new P.Face3(a - 1,a,3 + a)), n.faceVertexUvs[0].push([new P.Vector2(0,s), new P.Vector2(.5,s), new P.Vector2(.5,l)]), n.faces.push(new P.Face3(3 + a,2 + a,a - 1)), n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(0,l), new P.Vector2(0,s)]), n.faces.push(new P.Face3(3 + a,a,1 + a)), n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(.5,s), new P.Vector2(1,s)]), n.faces.push(new P.Face3(3 + a,1 + a,4 + a)), n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(1,s), new P.Vector2(1,l)]); var c = this.player.mode === O.PANORAMA ? new P.MeshBasicMaterial({ color: D.path.color, side: P.DoubleSide, transparent: !0, depthWrite: !1, opacity: 0, name: "paveT", map: I.path }) : new P.MeshBasicMaterial({ color: D.path.color, side: P.DoubleSide, transparent: !0, depthWrite: !1, opacity: 1, name: "paveO", map: I.path }); return new P.Mesh(n,c) } , t.prototype.hintPrefs = { rad: .18, width: .0125, depth: .0625, setBack: -.04, markRad: .25, markInnerRad: .16 }, t.prototype.makeWaypointObj = function(e, t) { var i = new P.Geometry , n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius , r = this.pathHeight(); i.vertices.push(new P.Vector3(-n,r,n), new P.Vector3(-n,r,-n), new P.Vector3(n,r,-n), new P.Vector3(n,r,n)), i.faces.push(new P.Face3(0,1,2), new P.Face3(2,3,0)), i.faceVertexUvs[0].push([new P.Vector2(0,0), new P.Vector2(1,0), new P.Vector2(1,1)]), i.faceVertexUvs[0].push([new P.Vector2(1,1), new P.Vector2(0,1), new P.Vector2(0,0)]); var o = P.UniformsUtils.clone(C.waypoint.uniforms); o.map.value = e, o.opacity.value = 0, o.color.value.set(D.path.color); var a = { side: P.DoubleSide, depthWrite: !1, transparent: !0, vertexShader: C.waypoint.vertexShader, fragmentShader: C.waypoint.fragmentShader, uniforms: o, name: "waypoint", opacity: 0 }; this.player.mode !== O.PANORAMA && (a.depthTest = !1, a.name = "wayPtOut"); var s = new P.RawShaderMaterial(a) , l = new P.Mesh(i,s); return l.name = t, l } , t.prototype.makeStartMarker = function(e, t) { var i = (new P.Vector3).copy(t[1]).sub(t[0]); i.y = 0, i.normalize(); var n = Math.acos(i.x) , r = this.makeWaypointObj(I.pathStart, "Start"); return r.rotateOnAxis(new P.Vector3(0,1,0), n), r.position.copy(e), r } , t.prototype.makeEndMarker = function(e) { var t = this.makeWaypointObj(I.pathEnd, "End") , i = this.model.panos.get(this.nodes[0]).floor.floorIndex , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex; return i < n ? t.material.uniforms.color.value.set(D.path.colorUp) : n < i && t.material.uniforms.color.value.set(D.path.colorDown), t.position.copy(e), t } , t.prototype.pathClean = function(e) { if (e) { for (var t in e.children) this.pathClean(e.children[t]); e.geometry && e.geometry.dispose(), e.material && e.material.dispose() } } , t.prototype.discardPathObject = function() { if (this.obj3d) { var e = this.obj3d.parent; e && e.remove(this.obj3d), this.pathClean(this.obj3d) } this.obj3d = null, this.popInCpm() } , t.prototype.discardSlow = function() { if (this.obj3d) { if (this.player.mode !== O.PANORAMA) return void this.discardPathObject(); for (var e, t = 0, i = function() { this.discardPathObject() } .bind(this), n = 0; n < this.obj3d.children.length; n += 1) void 0 !== (e = this.obj3d.children[n]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]), t += 1, i = null); 0 === t && this.discardPathObject(), this.player.mode !== O.PANORAMA && this.fadeInCpm(D.path.fadeInTime - 3) } } , t.prototype.appearSlow = function() { var e; this.fadeOutCpm(D.path.fadeInTime); for (var t = this.player.mode === O.PANORAMA ? D.path.opacity : 1, i = 0; i < this.obj3d.children.length; i += 1) void 0 !== (e = this.obj3d.children[i]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing])) } , t.prototype.update = function() { this.obj3d && this.obj3d.updateMatrixWorld() } , t.prototype.calcBurnsAmount = function(e) { var n = P.Math.degToRad(D.warp.burnsAngle); if (this.player.mode !== O.PANORAMA) return this.player.mode === O.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir; var t = this.burnsDir * n; if (this.upcomingTransType === L.BLACK) return t; var i = e; if (null === i) return H.warn("Transition request for non-highlight"), t; var r = this.getHeroDescriptorByHeroIndex(i); if (null === r) return t; if (!r.isPano()) return t; function o(e) { var t = Math.acos(Math.min(1, e.dot(l))) , i = (new P.Vector3).crossVectors(l, e); return Math.max(c, Math.min(Math.abs(t), n)) * Math.sign(i.y) } var a = this.getHeroPano(r) , s = this.playerControls.cameras[O.PANORAMA] , l = U.FORWARD.clone().applyQuaternion(s.quaternion).setY(0).normalize() , c = Math.min(P.Math.degToRad(D.warp.minBurnsAngle), n); if (a === this.player.currentPano) return o(U.FORWARD.clone().applyQuaternion(r.quaternion).setY(0).normalize()); var h = this.findShortestPath(this.player.currentPano, a); if (null == h || h.length < 1) return H.debug("Empty path ahead..."), t; var u = this.makePathHulls(h) , d = new P.CatmullRomCurve3(u.camera) , p = Math.min(.1, D.warp.lookAheadDist / d.getLength()); return o(d.getPointAt(p).clone().sub(s.position).setY(0).normalize()) } , t.prototype.waitNextStep = function(e, t, i) { var o = null == i ? D.warp.tourStepDelay : i; o = o || (this.lastTransType === L.BLACK ? m.tourStepDelaySlideShow : m.tourStepDelayDefault); var a = new P.Euler , s = new P.Vector3; H.debug("Starting wait: " + (void 0 !== t)); var l = this.calcBurnsAmount(e) , c = function() { this.endWarpState(), this.player.mode === O.DOLLHOUSE && (this.playerControls.cameras[O.DOLLHOUSE].controls.rotationAcceleration.x = 0), t && t() } .bind(this) , n = function(e, t) { if (this.warpInterrupted) return c(), !0; var i = t || 1e3 / 60; if (D.warp.doBurns) if (this.player.mode === O.PANORAMA) { var n = this.playerControls.cameras[O.PANORAMA]; a.setFromQuaternion(n.quaternion, D.warp.eOrder); var r = i * l / o; a.y += r, s.set(0, 0, -1), s.applyEuler(a), s.add(n.position), n.controls.lookAt(s), n.controls.lookVector.copy(s), n.lookAt(s) } else this.player.mode === O.DOLLHOUSE ? this.playerControls.controls[O.DOLLHOUSE].rotationAcceleration.x = l : this.playerControls.controls[O.FLOORPLAN].absoluteScale *= .9996 } .bind(this); this.startWarpState(), V.start(n, o, c, 0, B.easeInOutQuad, "wait"); /* var r = player.model.heroLocations[app.director.currentItem]; this.player.zoomEnabled = !0; var h = function(e, t) { //console.log(e), this.player.zoomTo(e * r.zoom.toFixed(2), !0) } .bind(this); V.start(h, 2e3, null, 0, B.easeOutQuad, "zoom") */ } , t.prototype.warpToNonPano = function(e) { if (this.discardPathObject(), this.warpDestHeroLoc.cameraMode === O.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === O.FLOORPLAN) { var t = function() { e && e() } .bind(this); this.player.flyToNewMode({ mode: this.warpDestHeroLoc.cameraMode, duration: D.warp.outsideTime, warpDest: this.warpDestHeroLoc, callback: t, force: !0 }) } else H.warn("no warp destination!!!"), e && e() } , t.prototype._resetWarpShaderParams = function(e) { this.player.mode === O.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0), void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0)) } , t.prototype._clearWarpShading = function() { for (var e = this.model.chunks, t = 0; t < e.length; t += 1) this._resetWarpShaderParams(e[t]), e[t].visible = !0; this._resetWarpShaderParams(this.model.skybox) } , t.prototype._warpStopFlying = function() { this.activeTransType = null, this.placeCpm() } , t.prototype._wrapupTravelOnlyBits = function() { this._warpStopFlying(), this.warpPathPoints && (this.player.currentPano.exit(), this.warpDestPano.enter(), this.player.currentPano = this.warpDestPano), this.player.spider.draw(), this.placeCpm() } , t.prototype._wrapupTravel = function(e) { this._wrapupTravelOnlyBits(), this.warpCameraAim(e) } , t.prototype._wrapupWarpShading = function(e) { this._clearWarpShading(), this._wrapupTravel(e) } , t.prototype.wrapupWarpShadingOnly = function(e, t) { t !== z.END && this._clearWarpShading(), this._wrapupTravelOnlyBits(), this.upcomingTransType = null, e && e() } , t.prototype._warpCameraAim = function(e, t) { var i = this.warpDestHeroLoc.quaternion , n = this.playerControls.cameras[O.PANORAMA] , r = new P.Vector3(0,0,1).applyQuaternion(i).normalize() , o = new P.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize().dot(r) , a = P.Math.radToDeg(Math.acos(o)) , s = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(i, D.warp.eOrder) , l = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder) , c = new P.Euler(s.x - l.x,s.y - l.y,s.z - l.z,D.warp.eOrder); c.y = N.constrainedTurn(c.y), this.burnsDir = Math.sign(c.y); var h = new P.Euler(0,0,0,D.warp.eOrder) , u = new P.Vector3 , d = function(e, t) { return !!this.warpInterrupted || (h.x = l.x + e * c.x, h.y = l.y + e * c.y, h.z = l.z + e * c.z, u.set(0, 0, -1), u.applyEuler(h), u.add(n.position), n.controls.lookAt(u), n.controls.lookVector.copy(u), void n.lookAt(u)) } .bind(this); return a > D.warp.minRotation ? V.start(d, e, t, 0, B[D.warp.movementEasing]) : (H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim"), void (t && t())) } , t.prototype._warpBendAim = function(e, t, i, n) { var r = n || 0 , o = this.playerControls.cameras[O.PANORAMA] , a = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder) , s = (new P.Euler).setFromQuaternion(o.quaternion, D.warp.eOrder) , l = new P.Euler(a.x - s.x,a.y - s.y,a.z - s.z,D.warp.eOrder); l.y = N.constrainedTurn(l.y); var c = Math.min(P.Math.degToRad(D.warp.softBendTilt), Math.abs(l.x)); l.x = c * Math.sign(l.x), c = Math.min(P.Math.degToRad(Math.max(0, D.warp.softBendAngle)), c), this.burnsDir = Math.sign(l.y), c *= Math.sign(l.y), l.y = c; var h = new P.Euler(0,0,0,D.warp.eOrder) , u = new P.Vector3 , d = function(e, t) { if (e < .5) h.x = s.x + e * l.x, h.y = s.y + e * l.y, h.z = s.z + e * l.z; else { var i = (1 - e) * D.warp.softBendEnd; h.x = a.x - i * l.x, h.y = a.y - i * l.y, h.z = a.z - i * l.z } u.set(0, 0, -1), u.applyEuler(h), u.add(o.position), o.controls.lookAt(u), o.controls.lookVector.copy(u), o.lookAt(u) } .bind(this); return V.start(d, t, i, r, B[D.warp.movementEasing]) } , t.prototype._warpStepCameraAim = function(e, t, i) { var n = this.playerControls.cameras[O.PANORAMA] , r = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder) , o = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder) , a = new P.Euler(r.x - o.x,r.y - o.y,r.z - o.z,D.warp.eOrder); a.y = N.constrainedTurn(a.y), this.burnsDir = Math.sign(a.y); var s = new P.Euler(0,0,0,D.warp.eOrder) , l = new P.Vector3 , c = function(e, t) { e < .5 ? s.copy(o) : s.copy(r), l.set(0, 0, -1), l.applyEuler(s), l.add(n.position), n.controls.lookAt(l), n.controls.lookVector.copy(l), n.lookAt(l) } .bind(this); return V.start(c, t, i, 0, B[D.warp.movementEasing]) } , t.prototype.setBurnsDir = function() { var e = this.playerControls.cameras[O.PANORAMA] , t = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder) , i = (new P.Euler).setFromQuaternion(e.quaternion, D.warp.eOrder) , n = new P.Euler(t.x - i.x,t.y - i.y,t.z - i.z,D.warp.eOrder); n.y = N.constrainedTurn(n.y), this.burnsDir = Math.sign(n.y) } , t.prototype.stepWarpPath = function(e, t) { var i = this.playerControls.cameras[O.PANORAMA]; if (!this.warpPathPoints) return i.position.copy(this.warpDestPano.position), !0; var n = this.warpPathPoints[0] , r = this.warpDestPano.position; if (null !== this.nodes && 1 < this.cameraHull.length) { var o = new P.Vector3; e < .5 ? o.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(D.warp.softPushDist * e).add(n) : o.copy(this.cameraHull[this.cameraHull.length - 2]).sub(r).normalize().multiplyScalar(D.warp.softPushDist * D.warp.softPushEnd * (1 - e)).add(r), i.position.copy(o) } else e < .5 ? i.position.copy(n) : i.position.copy(r) } , t.prototype.interruptAndFastForward = function(e, t) { this.warping && (this.warpInterrupted = !0, this.warpInterruptionBlackoutStyle = e, this.warpInterruptionTravelTime = t, null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = z.MIDDLE), null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = D.minWarpTime)) } , t.prototype.warpCameraAim = function(e) { var t = D.warp.minWarpTime; if (this.upcomingTransType === L.BLACK) t = D.warp.teleportTime; else { var i = this.playerControls.cameras[O.PANORAMA] , n = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder) , r = (new P.Euler).setFromQuaternion(i.quaternion, D.warp.eOrder) , o = new P.Euler(n.x - r.x,n.y - r.y,n.z - r.z,D.warp.eOrder); o.y = N.constrainedTurn(o.y); var a = 1e3 * Math.abs(o.y) / P.Math.degToRad(D.warp.maxAimPerSec); t = Math.max(t, a) } var s = function() { this._warpStopFlying(), this.discardSlow(), e && e() } .bind(this); this._warpCameraAim(t, s) } , t.prototype.warpCommonParameters = function(e, t, i, n) { this.model.skybox.material.uniforms.blackout.value = n; var r = F.uniform(this.model.skybox, "progress", 1) , o = F.allUniforms(this.model.chunks, "progress", 1) , a = !1 , s = function() { if (this.warpInterrupted) return a = !0 } .bind(this) , l = function(e, t) { return i && a ? !(this.model.skybox.material.uniforms.progress.value = 0) : void r(e, t) } .bind(this) , c = function(e, t) { return i && a ? (o(0), !0) : void o(e, t) } .bind(this); V.start(s, e, null, t, null, "safeHaltWatch"), V.start(l, e, null, t, B[D.warp.blendEasing], "skyboxProgress"), V.start(c, e, null, t, B[D.warp.blendEasing], "chunkProgress") } , t.prototype.warpTravel_STD = function(e) { var l, c = Math.min(D.warp.lookAheadMax, D.warp.lookAheadDist / this.warpLength), h = this.playerControls.cameras[O.PANORAMA], i = (Math.min(.25, 3 / this.warpLength), Math.min(.35, 7 / this.warpLength)), u = new P.Euler(0,0,0,D.warp.eOrder), d = new P.Vector3, p = (new P.Euler).setFromQuaternion(h.quaternion, D.warp.eOrder), f = (new P.Euler).copy(p), g = h.position.clone(), m = new P.Matrix4, v = new P.Euler, t = D.warp.minWarpTime; t += this.warpLength * D.warp.timePerMeter, .01 < D.warp.flySpeed && (t = 1e3 * this.warpLength / D.warp.flySpeed); function n(e) { var t = i; return P.Math.smoothstep(e, 0, t) * (1 - P.Math.smoothstep(e, 1 - t, 1)) } var y = !1 , r = this.warpDestHeroLoc.quaternion , o = new P.Vector3(0,0,-1).applyQuaternion(r).normalize() , A = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize() , a = A.dot(o) , C = P.Math.radToDeg(Math.acos(a)) , s = function() { return m.lookAt(g, l, U.UP), u.setFromRotationMatrix(m, D.warp.eOrder), p.setFromQuaternion(h.quaternion, D.warp.eOrder), v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder), N.constrainedTurn(v.y) } .bind(this) , I = function(e, t) { if (this.warpInterrupted) return y = !0 } .bind(this) , E = function(e, t) { return y || !this.warpPathPoints ? (k.blur(0), !0) : void k.blur(e) } .bind(this) , _ = F.allUniforms(this.model.chunks, "modelAlpha", 1) , b = function(e, t) { return y || !this.warpPathPoints ? (_(0), !0) : void _(e, t) } .bind(this) , w = function(e, t) { if (!this.warpPathPoints) return h.position.copy(this.warpDestPano.position), !0; if (y) return !0; var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e); h.position.copy(i), g = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e) } .bind(this) , T = function(e, t) { return this.warpPathPoints ? !!y || void (l = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + c, 1))) : (H.debug("Lost bunny."), !0) } .bind(this) , x = function(e, t) { if (y) return H.debug(">>>> Walkthrough interupted at t=" + e), !0; if (!this.warpPathPoints) return !0; var i = this.warpLength * e , n = P.Math.smoothstep(i, 0, this.brushPrefs.lookBlendDist) , r = P.Math.smoothstep(i, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength); D.warp.matchCam && (n *= 1 - r), m.lookAt(g, l, U.UP), u.setFromRotationMatrix(m, D.warp.eOrder), p.setFromQuaternion(h.quaternion, D.warp.eOrder), v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder), v.y = N.constrainedTurn(v.y), u.x = p.x + n * v.x, u.y = p.y + n * v.y, u.z = p.z + n * v.z, v.set(u.x - f.x, u.y - f.y, u.z - f.z, D.warp.eOrder), v.y = N.constrainedTurn(v.y); var o = P.Math.degToRad(D.warp.maxTurnPerSec) * t / 1e3; v.y = Math.sign(v.y) * Math.min(o, Math.abs(v.y)), f.x = f.x + v.x * D.warp.turnFriction, f.y = f.y + v.y * D.warp.turnFriction, f.z = f.z + v.z * D.warp.turnFriction, f.x = Math.max(P.Math.degToRad(D.warp.minDownAngle), f.x); var a = l.clone().sub(g).normalize(); if (C < D.warp.maxAimRotation && 0 < r) { var s = 1 - r; a.x = a.x * s + r * A.x, a.y = a.y * s + r * A.y, a.z = a.z * s + r * A.z, a.normalize() } this.bunnyObj.position.copy(h.position).add(a), d.set(0, 0, -1).applyEuler(f).normalize(), d.multiplyScalar(8), d.add(h.position), 1 - c < e && D.warp.matchCam || (h.controls.lookAt(d), h.controls.lookVector.copy(d), h.lookAt(d)) } .bind(this) , S = function() { y ? (this.discardSlow(), this.upcomingTransType = L.BLACK, this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, z.BEGINNING, e)) : this._wrapupWarpShading(e) } .bind(this); T(0); var M = D.warp.motionLeadTime + 1e3 * Math.abs(s()) / P.Math.degToRad(D.warp.maxTurnPerSec) , R = M / (t += M); this.warpCommonParameters(t, R, !0, z.NONE), V.start(I, t, null, 0, null, "_haltWatcher"), 0 < D.warp.blur && (k.blurStrength = D.warp.blur, V.start(E, t, null, R, n, "blurring")), V.start(b, t, null, R, n, "modelAlpha"), V.start(w, t, null, R, B[D.warp.blendEasing], "followPath"), V.start(T, t, null, R, B[D.warp.blendEasing], "goBunny"), V.start(x, t, S, 0, B[D.warp.blendEasing], "lookAtBunny") } , t.prototype.warpTravel_BLACK = function(e, t, i, n) { var r = e || 0; null != t || (t = D.warp.teleportTime), this.warpCommonParameters(t, r, !1, i), this.model.chunks.forEach(function(e) { e.material.uniforms.blackout.value = i }), this._warpBendAim(null, t, null, r); var o = function() { this.wrapupWarpShadingOnly(n, i) } .bind(this); V.start(this.stepWarpPath.bind(this), t, o, r, B[D.warp.blendEasing], "stepMotion") } , t.prototype.flightStepWalk = (a = new P.Vector3, s = new P.Vector3, function(e, t, i) { if (this.warpInterrupted) i && i(); else if (this.activeTransType !== L.WALK) this._clearWarpShading(), this._warpStopFlying(), this.player.spider.draw(), this.placeCpm(), i && i(); else if (this.player.currentPano !== e) { var n = { pano: e, lookAtPoint: t, duration: null, maxDistanceOverride: D.warp.walkMaxDist, skipWarpingCheck: !1, constantMoveSpeed: !0 }; n.duration = function(e, t) { var i = Math.min(this.player.position.distanceTo(e.position), D.transition.flytimeMaxDistanceThreshold) * D.transition.flytimeDistanceMultiplier + D.transition.flyTime; s.copy(U.FORWARD), this.player.getDirection(s), a.copy(t).sub(e.position).normalize(); var n = a.dot(s) , r = Math.acos(n) , o = r / i; return .001 < o && (i *= o / .001, r < 1 && (i *= 1.2)), i } .call(this, e, t), this.player.nonInterruptingFlyToPano(n, i) } else i && i() } ), t.prototype.makeWalkFlightFunc = function(e, t, i) { return this.flightStepWalk.bind(this, e, t, i) } , t.prototype.warpTravel_WALK = (f = [], function(e) { for (var t = this.player.model.panos, i = null, n = !1, r = f.length = 0; r < this.nodes.length; r++) { var o = this.nodes[r] , a = t.get(o); this.nodes.length, n = i && a.position.distanceTo(i.position) < D.warp.walkMinDist, i && n || (f.push(o), i = a) } n && 1 < this.nodes.length && (f[f.length - 1] = this.nodes[this.nodes.length - 1]); var s = f.length , l = t.get(f[s - 1]) , c = new Array(s + 1); c[c.length - 1] = function() { e && e() } .bind(this); for (var h = s - 1, u = c.length - 1; 0 < u; u -= 1) { var d = f[h]; l = t.get(d); var p = new P.Vector3; this.getLookAtForWalkingTourNode(f, h, p), c[u - 1] = this.makeWalkFlightFunc(l, p, c[u]), h-- } c[0]() } ), t.prototype.getLookAtForWalkingTourNode = (c = new P.Vector3, h = new P.Vector3, u = new P.Vector3, d = new P.Vector3, p = new P.Vector3, function(e, t, i) { var n = e.length; if (n <= t) return !1; var r = 1 , o = 1; h.set(0, 0, 0), p.set(0, 0, 0); for (var a = null, s = t; s < t + 3 && !(n <= s); s++) { if (a = this.player.model.panos.get(e[s]), this.getOrientationForWalkingTourNode(e, s, u), s === t && c.copy(u), d.copy(u), t < s) { var l = d.dot(c) < .65; r *= l ? .2 : .75, o *= l ? .2 : .4 } u.multiplyScalar(r), h.add(u), p.lerp(a.position, o) } return h.normalize(), i.copy(p), i.add(h), !0 } ), t.prototype.getOrientationForWalkingTourNode = function(e, t, i) { var n = e.length; if (n <= t) return !1; if (t === n - 1) i.copy(U.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion); else { var r = this.player.model.panos.get(e[t]) , o = this.player.model.panos.get(e[t + 1]); i.copy(o.position).sub(r.position) } return i.normalize(), !0 } , t.prototype.warpCameraTravel = function(e, t, i, n) { if (this.activeTransType = this.upcomingTransType, this.lastTransType = this.activeTransType, this.upcomingTransType = null, e) this.activeTransType === L.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === L.WALK ? this.warpTravel_WALK(function() { this._clearWarpShading(), this._warpStopFlying(), this.player.spider.draw(), this.placeCpm(), n && n() } .bind(this)) : this.warpTravel_STD(n); else { var r = function() { this._wrapupTravel(n) } .bind(this) , o = { pano: this.warpDestPano, lookAtPoint: null, duration: null, maxDistanceOverride: null, skipWarpingCheck: !1 }; this.player.flyToPano(o, r) } } , t.prototype.startWarpState = function() { this.warping = !0, this.warpInterrupted = !1, this.warpInterruptionBlackoutStyle = null, this.warpInterruptionTravelTime = null } , t.prototype.endWarpState = function() { this.warping = !1 } , t.prototype.warpToPano = function(e, t, i, n) { if (this.warping) H.warn("Cannot warp when already warping"); else { if (this.upcomingTransType = e, this.activeTransType = null, !this.setWarpDestPano()) return this.upcomingTransType = null, void this.warpToNonPano(n); if (this.player.mode !== O.PANORAMA) return this.upcomingTransType = null, this.discardSlow(), void this.player.flyToNewMode({ mode: O.PANORAMA, pano: this.warpDestPano, duration: D.warp.outsideTime, warpDest: this.warpDestHeroLoc, callback: n, force: !0 }); if (!this.warpDestPano) return H.warn("no warp destination, callback dropped"), void (this.upcomingTransType = null); var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < D.warp.nearPanoDist) , o = this.chooseWarpPath(r); if (o && this.upcomingTransType !== L.WALK) { var a = function() { this.waitingToWarp = !1, this.warpToPano(e, t, i, n) } .bind(this); if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, a)) return void (this.waitingToWarp = !0) } this.player.currentPano || (H.warn("Arrived at a very strange spot!"), this.player.currentPano = this.warpDestPano, this.placeCpm(), this.fadeOutCpm(D.path.fadeOutTime), this.player.spider.draw()), H.debug("Warping to pano ", this.warpDestPano.position), this.upcomingTransType !== L.WALK && this.player.emit(g.PanoChosen, this.player.currentPano, this.warpDestPano), this.startWarpState(); var s = function() { this.endWarpState(), n && n() } .bind(this); o ? this.warpCameraTravel(r, t, i, s) : this.warpCameraAim(s) } } , v.exports = t } ).call(this, "/js/objects/ShowPath.js") } , { "../constants": 8, "../effects": 16, "../enum/BlackoutStyle": 18, "../enum/ModelManagerEvents": 33, "../enum/PlayerEvents": 40, "../enum/RenderOrder": 42, "../enum/Vectors": 50, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../gui/gui": 65, "../model/ModelManager": 140, "../objects/Snapshot": 153, "../settings": 166, "../shaders": 167, "../util/easing": 186, "../util/lerp": 188, "../util/logger": 189, "../util/math": 190, "../util/texture": 194, "../util/transitions": 195, three: 217 }], 152: [function(e, t, i) { "use strict"; function n() { var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5) , t = new r.RawShaderMaterial({ fragmentShader: o.skysphere.fragmentShader, vertexShader: o.skysphere.vertexShader, uniforms: r.UniformsUtils.clone(o.skysphere.uniforms), side: r.BackSide, name: "skysphere" }); t.uniforms.radius.value = e.parameters.radius, r.Mesh.call(this, e, t) } var r = e("three") , o = e("../shaders") , a = e("../settings"); (n.prototype = Object.create(r.Mesh.prototype)).constructor = n, t.exports = n } , { "../settings": 166, "../shaders": 167, three: 217 }], 153: [function(r, o, e) { (function(e) { "use strict"; function t(e) { n.call(this, e), this.sid = e.sid, this.panoId = e.panoId, this.orthoZoom = e.orthoZoom, this.floorVisibility = e.floorVisibility, this.thumbUrl = e.thumbUrl, this.name = e.name, this.zoom = e.zoom } var i = (r("three"), r("../util/logger")) , n = (r("../settings"), r("../enum/Viewmode"), r("../util/common"), r("../util/transitions"), r("../util/lerp"), r("../util/ajax"), r("../util/texture"), r("./View")); r("events").EventEmitter, new i(e), (t.prototype = Object.create(n.prototype)).isPano = function() { return this.panoId && "" !== this.panoId && this.panoId != "outside" } , o.exports = t } ).call(this, "/js/objects/Snapshot.js") } , { "../enum/Viewmode": 51, "../settings": 166, "../util/ajax": 181, "../util/common": 185, "../util/lerp": 188, "../util/logger": 189, "../util/texture": 194, "../util/transitions": 195, "./View": 154, events: 202, three: 217 }], 154: [function(o, a, e) { (function(e) { "use strict"; function t(e) { e = e || {}, this.position = new i.Vector3, this.quaternion = new i.Quaternion, this.update(e) } var i = o("three") , n = o("../util/logger") , r = (o("../settings"), o("../enum/Viewmode"), o("../util/common"), o("../util/transitions"), o("../util/lerp"), o("../util/ajax"), o("../util/texture"), o("events").EventEmitter); new n(e), (t.prototype = Object.create(r.prototype)).isValid = function() { return !!this.cameraMode } , t.prototype.update = function(e) { return this.cameraMode = e.cameraMode || this.cameraMode, this.pano = e.pano || this.pano, e.position && this.position.copy(e.position), e.quaternion && this.quaternion.copy(e.quaternion), this } , a.exports = t } ).call(this, "/js/objects/View.js") } , { "../enum/Viewmode": 51, "../settings": 166, "../util/ajax": 181, "../util/common": 185, "../util/lerp": 188, "../util/logger": 189, "../util/texture": 194, "../util/transitions": 195, events: 202, three: 217 }], 155: [function(J, ee, e) { (function(e) { "use strict"; function t(e) { this.currentPano = null, this.nextPano = null, this.camera = null, this.paused = !1, this.flying = !1, this.sceneIntersectionPlane = null, this.target = new B.Vector3, this.mouse = new B.Vector3(1.1,1.1,.5), this.mouseAtMouseDown = new B.Vector2, this.mouseCouldBeClickToMove = !1, this.mouseLastMoveTime = Date.now(), this.mouseDown = !1, this.mouseDownTimer = null, this.couldBeLongTap = !1, this.containsMouse = !0, this.isTouchEvent = !1, this.isPanoHover = !1, this.reticule = new n(this), this.panoMarkers = [], this.spider = new s(this), this.quaternion = new B.Quaternion, this.position = new B.Vector3(15,10,15), this.previousState = null, this.lastInsideView = new o, this.last360View = new o, this.raycaster = new B.Raycaster, this.intersect = null, this.lastChangeTime = Date.now(), this.history = new h, this.cameraControls = null, this.path = null, this.model = null, this.domElement = null, this.cachedPanoCandidates = null, this.basePanoSize = 0, this.standardPanoSize = 0, this.highPanoSize = 0, this.ultraHighPanoSize = 0, this.zoomLevel = 1, this.zooming = 0, this.zoomSpeed = .5, this.scrollZoomSpeed = .06, this.zoomSpeedAdjust = .05, this.defaultZoomIncrement = .2, this.baseFov = k.insideFOV, this.zoomFov = this.baseFov, this.zoomEnabled = !0, this.preRenderingEnabled = !1, this.setupCustomProperties(e), this.zoomStats = new v, this.modeTran = '' this.currentCursor = ''; } var B = J("three") , i = J("./util/logger") , n = J("./objects/Reticule") , a = J("./objects/Panorama") , r = J("./objects/ShowPath") , o = J("./objects/View") , s = (J("./objects/Snapshot"), J("./objects/NSpider")) , V = J("./enum/Viewmode") , T = (J("./enum/TagStates"), J("./enum/Vectors")) , l = J("./enum/Keys") , k = (J("./enum/AlignmentType"), J("./settings")) , x = J("./util/common") , U = (J("./util/browser"), J("./util/math")) , H = J("./util/lerp") , z = J("./util/easing") , G = J("./util/transitions") , c = J("events").EventEmitter , h = (J("./shaders"), J("./util/history")) , S = (J("./util/camera"), J("./model/ModelManager"), J("./enum/PathDiscardMode")) , M = J("./enum/PathDisplayMode") , W = J("./enum/PlayerEvents") , u = J("./enum/ControlEvents") , d = J("./enum/ModelManagerEvents") , R = J("./enum/WarpStyle") , P = J("./enum/BlackoutStyle") , p = J("./exception/BasicException") , f = J("./enum/PanoSizeClass") , g = (J("./tile/TileDownloader"), J("./tile/TilePrioritizer")) , m = (J("./enum/PanoramaEvents"), J("./enum/ZoomEvents")) , v = J("./util/ZoomStats") , y = J("./constants") , j = J("./util/common") , A = J("./util/cameraLight") , C = J("hot") , Y = new i(e) , q = Object.freeze({ FlyToPano: G.getUniqueId(), FlyToNewMode: G.getUniqueId(), FlyToSameMode: G.getUniqueId(), FlyToViewFloor: G.getUniqueId(), LookTransition: G.getUniqueId(), ZoomTransition: G.getUniqueId() }); function I(e) { for (var t = e.split(","), i = t[0].match(/:(.*?);/)[1], n = atob(t[1]), r = n.length, o = new Uint8Array(r); r--; ) o[r] = n.charCodeAt(r); return new Blob([o],{ type: i }) } (t.prototype = Object.create(c.prototype)).init = function(e) { (window.player = this).modelManager = e.modelManager, this.tileDownloader = e.tileDownloader, this.panoRenderer = e.panoRenderer, this.qualityManager = e.qualityManager, this.domElement = e.container, this.camera = e.camera, this.tagManager = e.tagManager, this.cameraControls = e.controls, this.path = new r(e.director,this,e.controls), this.basePanoSize = this.qualityManager.getPanoSize(f.BASE), this.standardPanoSize = this.qualityManager.getPanoSize(f.STANDARD), this.highPanoSize = this.qualityManager.getPanoSize(f.HIGH), this.ultraHighPanoSize = this.qualityManager.getPanoSize(f.ULTRAHIGH), this.tileDownloader.processPriorityQueue = !1, this.tileDownloader.tilePrioritizer = new g(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize), this.bindEvents(e.container), this.updateModel() } , t.prototype.screenShot = function(i) { if (!this.flying && !this.flyingToTag) { var n = this.sceneRenderer; for (var e in n.updateScreenSize(i), this.model.panos.index) this.model.panos.index[e].marker && (this.model.panos.index[e].marker.forceHide = this.model.panos.index[e].marker.visible, this.model.panos.index[e].marker.visible = !1); for (var e in this.model.hots) this.model.hots[e].mesh.visible = !1; this.reticule.visible = !1, this.reticule.forceUnvisible = !0, this.path.currentPanoMarker.mesh.visible = !1, setTimeout(function() { n.renderer.clear(!0, !0, !0), n.renderer.render(n.scene, n.camera); var e = n.renderer.domElement.toDataURL(i.type, .9); for (var t in i.f && i.f(e), n.updateScreenSize({ resize: !0 }), this.reticule.visible = !0, this.model.hots) this.model.hots[t].mesh.visible = !0; for (var t in this.model.panos.index) this.model.panos.index[t].marker.visible = this.model.panos.index[t].marker.forceHide; this.path.currentPanoMarker.mesh.visible = !0, n.renderer.render(n.scene, n.camera) } .bind(this), 30) } } ; var E, _, b, w, O, L, D, N, F, X, Z, K, Q = J("scaleImg"); t.prototype.getWrapShot = function() { var i = this.getSnapAngleInfo() , n = ",{\r\t" + i , r = arguments[0]; this.screenShot({ width: g_snapShotWidth, height: g_snapShotHeight, type: "image/jpeg", f: function(e) { if (r && r.__callback) return r.__callback(e, i); var t = new Image; t.src = e, t.onload = function() { var e = function(r, i) { function n(e, t) { var i = o || r , n = document.createElement("canvas"); n.width = i.width, n.height = i.height, n.getContext("2d").drawImage(i, 0, 0, i.width, i.height), o = Q(e, n, t) } function e() { var e = o || r , t = I(e.src); i.maxWeight && t.size > i.maxWeight && (n(i.maxWeight / t.size, "jpeg"), t = I(e.src)), (o = o || new Image).base64Src = e.src, o.src = window.URL.createObjectURL(t) } var o, t = Math.max(r.width, r.height); return "png" != i.toType && ("jpeg" == i.oldType ? (t > i.maxSize && n(i.maxSize / t, "jpeg"), e()) : "png" == i.oldType && i.maxWeight && i.weight > i.maxWeight && (n(t > i.maxSize ? i.maxSize / t : 1, "jpeg"), e())), o || r }(this, { maxSize: g_snapShotWidth, oldType: "jpeg" }); e.src.replace(function(e) { return "image/" + (e = e.toLowerCase().replace(/jpg/i, "jpeg")).match(/png|jpeg|bmp|gif/)[0] }("image/jpeg"), "image/octet-stream"); var t = "snap" + (new Date).getTime(); !function(e, t) { var i = document.createElementNS("http://www.w3.org/1999/xhtml", "a"); i.href = e, i.download = t; var n = document.createEvent("MouseEvents"); n.initMouseEvent("click", !0, !1, window, 0, 0, 0, 0, 0, !1, !1, !1, !1, 0, null), i.dispatchEvent(n) }(e.src, t + ".jpg"), n += ',\r\t"thumbnail_signed_src":"' + t + '.jpg",', n += '\r\t"sid":"' + t + '",', n += '\r\t"name":"' + t + '"\r}', logData(n) } } }) } /* , t.prototype.getSnapAngleInfo = function() { var e = {} , t = '"metadata":{' , i = this.camera.quaternion.clone(); switch (this.mode) { case "panorama": e.scan_id = this.currentPano.id, t += '"scan_id":"' + this.currentPano.id + '",'; break; case "floorplan": e.camera_mode = 1, (i = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))).multiply(this.camera.quaternion), t += '"camera_mode":1,', t += '"ortho_zoom":' + U.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ","; break; case "dollhouse": e.camera_mode = 2, t += '"camera_mode":2,' } var n = new B.Quaternion(i.x,i.y,i.z,i.w); return n.multiply(new B.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0).conjugate()), n.x *= -1, n.w *= -1, e.camera_position = U.toPrecision(this.camera.position.toArray(), 4), e.camera_quaternion = U.toPrecision(n.toArray(), 4), e.zoom = this.zoomLevel, t += '"camera_position":[' + e.camera_position + '],"camera_quaternion":[' + e.camera_quaternion + '], "zoom":' + e.zoom + "}" } , */ t.prototype.getSnapAngleInfo = function(){ var info = {}; var str = '"metadata":{'; var q = this.camera.quaternion.clone(); switch (this.mode) { case "panorama": info.scan_id = this.currentPano.id; str += ('"scan_id":"'+this.currentPano.id+'",'); break; case "floorplan": info.camera_mode = 1; q = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90)) q.multiply(this.camera.quaternion); str += ('"camera_mode":1,'); //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+","); str += ('"ortho_zoom":'+ U.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+","); break; case "dollhouse": info.camera_mode = 2; str += ('"camera_mode":2,'); break; } info.camera_position = U.toPrecision(this.camera.position.toArray(),4); //console.log(info.camera_position) info.camera_quaternion = U.toPrecision(q.toArray(),4); /* if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的 fyz 对相机截屏的角度进行校对 var out = new B.Quaternion(q.x, q.y, q.z, q.w) out.multiply(new B.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate()) out.x *= -1; out.w *= -1; info.camera_quaternion = U.toPrecision(out.toArray(),4); }else{ info.camera_quaternion = U.toPrecision(q.toArray(),4);; } */ info.zoom = this.zoomLevel; //console.log(info.camera_quaternion) // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}"); // fyz 扩展编辑页面, 加上导览点缩放值 str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}'); console.log(str) return str; } //------end t.prototype.closePopup = function() { if (g_currentHot) { g_currentHot = null, document.getElementById("popup").style.display = "none", document.querySelector(".popup-content").removeChild(document.getElementById("id1")), $("#popup iframe:last").remove(); document.getElementById("bgaudio"); if(g_bgAudio && g_bgAudio.pauseByHot){ manage.switchBgmState(true) } return false } } , t.prototype.setupCustomProperties = function(e) { var i = e || V.PANORAMA; Object.defineProperty(this, "mode", { get: function() { return i }, set: function(e) { var t = i; i = e, this.onModeUpdated(t, i) } }) } , t.prototype.isInMode = function() { for (var e = 0; e < arguments.length; e++) if (this.mode === arguments[e]) return !0; return !1 } , t.prototype.isOutsideMode = function(e) { return (e = e || this.mode) === V.DOLLHOUSE || e === V.FLOORPLAN } , t.prototype.is360View = function(e, t) { return e === V.PANORAMA && t && !t.isAligned() } , t.prototype.setScene = function(e) { this.sceneIntersectionPlane = e.plane, this.path.setScene(e), this.moveReticuleToScene(e) } , t.prototype.moveReticuleToScene = function(e) { this.reticule.parent && this.reticule.parent.remove(this.reticule), e.add(this.reticule) } , t.prototype.updateModel = function() { function n(e) { var t = this.cameraControls.cameras[V.DOLLHOUSE] , i = this.cameraControls.controls[V.DOLLHOUSE] , n = t.position.y + (e - i.target.y) , r = k.showFloorDuration + k.showFloorDelay; G.start(H.property(i.target, "y", e), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor), G.start(H.property(t.position, "y", n), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor) } this.model = this.modelManager.getActiveModel(), this.model.on("floor.changed", function(e, t, i) { this.mode === V.DOLLHOUSE && e !== i && n.call(this, e.center.y) } .bind(this)), this.model.on("allfloors.toggled", function(e, t) { if (this.mode === V.DOLLHOUSE) { var i = e ? this.model.center.y : i = t.center.y; n.call(this, i) } } .bind(this)), this.on(W.PanoChosen, this.model.setProjectedPanos.bind(this.model)); var t = this; this.model.panos.list.forEach(function(e) { e.vrMarker.addEventListener("click", function() { t.flyToPano({ pano: e }) }) }) } , t.prototype.updateModelDependentData = function() { this.cameraControls.setModelForControls(this.model), this.getPanoMarkersFromModel(this.model) } , t.prototype.onModelChanged = function() { this.updateModel(), this.updateModelDependentData() } , t.prototype.getPanoMarkersFromModel = function(e) { this.panoMarkers = e.panos.list.reduce(function(e, t) { return t.marker ? e.concat(t.marker) : e }, []) } , t.prototype.handleControlMove = function(e) { this.emit(W.Move, e) } , t.prototype.handleControlInputStart = function(e) { this.emit(W.InputStart, e) } , t.prototype.onModeUpdated = function(e, t) { this.cameraControls.activateControls(t), this.emit(W.ModeChanged, e, t) } , t.prototype.isWarping = function() { return this.path.warping } , t.prototype.isWaitingToWarp = function() { return this.path.waitingToWarp } , t.prototype.getLabelScaleFactor = function() { if (this.isOutsideMode()) { return Math.sqrt(this.cameraControls.controls[V.FLOORPLAN].currentScale / 10) } return .5 } , t.prototype.changeMusic = function() { if(!this.director.tourIsPlaying) this.director.bgmReplay() } , t.prototype.bindEvents = function(e) { e !== document && e.setAttribute("tabindex", -1), e.addEventListener("mousedown", this.onMouseDown.bind(this)), e.addEventListener("mousemove", this.onMouseMove.bind(this)), e.addEventListener("mouseover", this.onMouseOver.bind(this)), e.addEventListener("mouseout", this.onMouseOut.bind(this)), e.addEventListener("mouseup", this.onMouseUp.bind(this)), this.modelManager.on(d.ActiveModelChanged, this.onModelChanged.bind(this)), e.addEventListener("touchstart", this.onTouchStart.bind(this)), e.addEventListener("touchmove", this.onTouchMove.bind(this)), e.addEventListener("touchend", this.onTouchEnd.bind(this)), e.addEventListener("pointerdown", this.onPointerDown.bind(this)), e.addEventListener("pointermove", this.onPointerMove.bind(this)), e.addEventListener("pointerup", this.onPointerUp.bind(this)), document.addEventListener("pointerup", ()=>{//add window.transformControls && transformControls.onPointerUp() }), e.addEventListener("pointerout", this.onPointerOut.bind(this)), e.addEventListener("pointercancel", this.onPointerCancel.bind(this)), document.addEventListener("keydown", this.onKeyDown.bind(this)), this.cameraControls.on(u.Move, this.handleControlMove.bind(this)), this.cameraControls.on(u.InputStart, this.handleControlInputStart.bind(this)), this.cameraControls.on(u.Pinch, this.handleControlPinch.bind(this)), this.cameraControls.on(u.Scroll, this.handleControlScroll.bind(this)), window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)), window.addEventListener("tourAudioEnded", this.changeMusic.bind(this)), window.getSeft && getSeft(this), /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? $("#closepop").on("touchstart", this.closePopup.bind(this)) : $("#closepop").on("click", this.closePopup.bind(this)) } , t.prototype.onMouseDown = function(e) { e.currentTarget !== document && e.currentTarget.focus(), 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1), this.updateIntersect()) } , t.prototype.onMouseMove = function(e) { this.isTouchEvent = !1, this.handleInputMove.call(this, e.clientX, e.clientY, !1) } , t.prototype.onMouseOver = function(e) { this.containsMouse = !0, !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1) } , t.prototype.onMouseOut = function(e) { this.containsMouse = !1 } , t.prototype.onMouseUp = function(e) { this.handleInputEnd.call(this, e.clientX, e.clientY, !1) } , t.prototype.onTouchStart = function(e) { if (e.currentTarget !== document && e.currentTarget.focus(), !this.mouseDown) { this.couldBeLongTap = !0; var t = x.average(e.changedTouches, "clientX") , i = x.average(e.changedTouches, "clientY"); this.handleInputStart.call(this, t, i, !0), this.mouseDownTimer = setTimeout(function() { this.updateIntersect(), this.handleInputEnd.call(this, t, i, !0) } .bind(this), k.input.longTapThreshold) } } , t.prototype.onTouchMove = function(e) { var t = x.average(e.changedTouches, "clientX") , i = x.average(e.changedTouches, "clientY"); this.handleInputMove.call(this, t, i, !0) } , t.prototype.onTouchEnd = function(e) { if (clearTimeout(this.mouseDownTimer), this.mouseDown) { this.couldBeLongTap = !1, this.updateIntersect(); var t = x.average(e.changedTouches, "clientX") , i = x.average(e.changedTouches, "clientY"); this.handleInputEnd.call(this, t, i, !0) } } , t.prototype.onPointerDown = function(e) { return e.currentTarget !== document && e.currentTarget.focus(), this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0, this.handleInputStart.call(this, e.clientX, e.clientY, !0), void (this.mouseDownTimer = setTimeout(function() { this.updateIntersect(), this.handleInputEnd.call(this, e.clientX, e.clientY, !0) } .bind(this), k.input.longTapThreshold))) } , t.prototype.onPointerMove = function(e) { "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e) } , t.prototype.onPointerUp = function(e) { return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer), this.couldBeLongTap = !1, this.updateIntersect(), void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e) } , t.prototype.onPointerOut = function(e) { this.mouseDown = !1 } , t.prototype.onPointerCancel = function(e) { this.mouseDown = !1 } , t.prototype.onKeyDown = function(e) { var t = function() { this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, "key") } .bind(this) , i = e.which; switch (i) { case l.F: t(), this.changeFloor(-1); break; case l.R: t(), this.changeFloor(1) } if (this.mode === V.PANORAMA) switch (i) { case l.UPARROW: case l.W: this.flyLocalDirection(T.FORWARD.clone()); break; case l.DOWNARROW: case l.S: this.flyLocalDirection(T.BACK.clone()); break; case l.A: this.flyLocalDirection(T.LEFT.clone()); break; case l.D: this.flyLocalDirection(T.RIGHT.clone()) } } , t.prototype.handleScrollPinchZoom = function(e) { var t = e , i = this.zoomLevel; this.zoomBy(t), this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id) } , t.prototype.handleControlPinch = function(e) { k.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new B.Vector3(0,0,e).normalize()) } , t.prototype.handleControlScroll = function(e) { k.zoom.enabled ? (0 < e ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed), 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new B.Vector3(0,0,-e).normalize()) } , t.prototype.handleInputStart = function(e, t, i) { var n = this.handelPadding(e, t); e = n.x, t = n.y, this.isTouchEvent = i, U.convertScreenPositionToNDC(e, t, this.mouse), U.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown), this.mouseCouldBeClickToMove = !0, this.mouseDown = !0, this.mouseCouldBeClickToMove && window.Hotpoint && (new Hotpoint).state(this, C) window.transformControls && transformControls.onPointerDown() if(!this.overlayInitedPlay && this.overlayGroup.children.length){ try{ this.overlayGroup.children.forEach((overlay)=>{ overlay.overlayType == "video" && overlay.plane.material.map.image.play() }) }catch(e){} this.overlayInitedPlay = true } } , t.prototype.handelPadding = function(e, t) { return this.pad || (this.pad = { x: dom.getOffset("left", $("#player")[0]), y: dom.getOffset("top", $("#player")[0]) }), { x: e - this.pad.x, y: t - this.pad.y } } , t.prototype.handleInputMove = function(e, t, i) { var n = this.handelPadding(e, t); e = n.x, t = n.y, this.isTouchEvent = i, U.convertScreenPositionToNDC(e, t, this.mouse); var moveToleranceNDC = (window.transformControls && transformControls.visible) ? 0.0000001 : k.input.moveToleranceNDC this.mouseAtMouseDown.distanceTo(this.mouse) > moveToleranceNDC && (this.mouseCouldBeClickToMove = !1, this.couldBeLongTap = !1, clearTimeout(this.mouseDownTimer)), this.mouseLastMoveTime = Date.now(), this.reticule.move(e, t, i) window.transformControls && transformControls.onPointerMove() } , t.prototype.handleInputEnd = function(e, t, i) { if (this.isTouchEvent = i, this.mouseDown = !1, this.cameraControls.controls[V.PANORAMA].emit("interaction.direct"), !i && this.couldBeLongTap) return !0; if (this.handleLongTap()) return !0; window.transformControls && transformControls.onPointerUp() if (this.mouseCouldBeClickToMove) { if (this.flying) return this.path.activeTransType === R.WALK && this.emit(W.WarpInterruptedWithFlyTo, this.path.activeTransType), !0; //add---- if (this.checkHotClick()) return !0; if (window.VisiSet && VisiSet.setPanoVisible) {//正在设置漫游可行 this.intersect && this.intersect.object.visible && VisiSet.dealPanoVisible(this.intersect.object.name); return; } if (window.VisiSet && VisiSet.setTagVisible ) { VisiSet.tagVsetting && this.intersect && this.intersect.object.visible && VisiSet.dealTagVisible(VisiSet.tagVsetting, this.intersect.object.name); return; } if(this.hoveringPlane){ this.clickOverlay(this.hoveringPlane) return; } if(window.EditOverlay && EditOverlay.objCursorType == "overlay"){ return EditOverlay.addPlane({intersect:this.intersect}); } /* if(objects.mainDesign && objects.mainDesign.editing && objects.mainDesign.handleClickEnd(this)){//许钟文加 if(objects.mainDesign.editType == "wallDesign" && this.mode == "panorama") return !0; else if(objects.mainDesign.editType == "addOverlay")return !0; } */ //---------- if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, this.isTouchEvent ? "touch" : "mouse"), this.history.invalidate(), this.intersect) return this.flyToPanoClosestToMouse(); if (this.mode === V.PANORAMA) { var n = this.closestPanoInDirection(this.getMouseDirection()); return n ? this.flyToPano({ pano: n }) : this.bump(this.getMouseDirection()) } } this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode) } , t.prototype.handleLongTap = function() { if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== V.PANORAMA)) return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.LongTap, "touch"), !0 } , t.prototype.checktagClick = function() { if (this.tagManager.intersectTag) { var e = this.isTouchEvent , t = this.tagManager.clickedOnTag(e, this); return e || t || G.cancelById(q.LookTransition), !0 } if (this.tagManager.activeTag) return this.tagManager.dismissActiveTag(), !1 } , t.prototype.rankedtagInDirection = function(e, t) { return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t) } , t.prototype.start = function(e) { $(".toolLeft").removeClass("unable"); $(".toolTop").removeClass("unable"); //------------------- window.initTransformCtl(B) window.initOverlay(B) this.model.loadOverlays() window.EditOverlay && window.EditOverlay.init(B); window.VisiSet && VisiSet.init() //------------------- var t = e.mode , i = e.pano , n = e.position , r = e.quaternion , o = e.tag , a = e.quickstart , s = $.Deferred(); this.updateModelDependentData(), this.updateFromControls(), this.findDefaultViews(); var l = this.is360View(t, i); return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, r, o, s) : this.startOutside(e, s), s.done(function(e) { this.emit(W.Ready, l, e, o) } .bind(this)), s.promise() } , t.prototype.startOutside = function(e, t) { var i = e.mode , n = e.pano , r = e.position , o = e.quaternion , a = e.zoom , s = e.floorVisibility , l = e.tag; this.emit(W.StartOutside, k[i].transitionTime), this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0), G.cancelById(q.FlyToViewFloor), i === V.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o), t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t) } , t.prototype.startInside = function(e, t, i, n, r) { r = r || $.Deferred(); var o = (this.currentPano = e) && !e.isAligned(); if (t = o ? e.position : t || e.position, i = i || e.quaternion, e) { var a = this.startInside.bind(this, e, t, i, n, r); if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a)) return } //add this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0}) return this.mode = V.PANORAMA, e.floor.enter(this.mode), this.emit(W.PanoChosen, this.currentPano, this.currentPano), this.switchCameraMode(this.mode, i), this.emit(W.StartInside, o), r.resolve(!0), r } , t.prototype.startInsideWithFlyin = function(i, e, n, t, r) { if (r = r || $.Deferred(), this.dollhouseMode(), !i) return Y.warn("Player.startInsideWithFlyin() -> targetPano is invalid."), r.resolve(!1), r; e = e || i.position; var o = n || this.cameraControls.activeControl.camera.quaternion , a = i.position; return this.fitDollhouse(a, e, o), setTimeout(function(e) { this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = e); var t = { mode: V.PANORAMA, pano: i, quaternion: n, callback: function() { this.emit(W.FlyinFinished), r.resolve(!0) } .bind(this) }; this.flyToNewMode(t) } .bind(this, this.cameraControls.activeControl.maxDistance), k.startupFlyinDelay), r } , t.prototype.checkAndWaitForPanoLoad = (Z = {}, K = {}, function(t, e, i, n, r, o, a, s, l, c) { if (function() { for (var e in Z) if (Z.hasOwnProperty(e) && Z[e] && performance.now() - K[e] < 5e3) return !0; return !1 }()) return !0; var h = function(e, t, i) { j.delayOneFrame(function() { Z[e] = !1, r && r(t, i) } .bind(this)) } .bind(this, t.id) , u = function(e, t) { j.delayOneFrame(function() { Z[e] = !1, o && o(t) } .bind(this)) } .bind(this, t.id); try { return null != s || (s = !0), this.model.supportsTiles ? Z[t.id] = this.checkAndWaitForTiledPanoLoad(t, n, h, u, a, s, l, c) : Z[t.id] = this.checkAndWaitForWholePanoLoad(t, e, i, h, s), Z[t.id] && (K[t.id] = performance.now()), Z[t.id] } catch (e) { throw Z[t.id] = !1, K[t.id] = performance.now() - 5e3, e } } ), t.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) { if (!e) throw new p("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano."); return r && this.model.waitForLoad(e, function() { return e.isLoaded(i) }), !e.isLoaded(t) && (e.loadCube(t).done(n), !0) } , t.prototype.checkAndWaitForTiledPanoLoad = (X = new B.Vector3, function(e, t, i, n, r, o, a, s) { if (!e) throw new p("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano."); return X.copy(T.FORWARD), this.getDirection(X), !e.isLoaded(t) && (o && this.model.waitForLoad(e, function() { return e.isLoaded(t) }), e.loadTiledPano(t, X, null, a, s).done(function(e, t) { i && i(e, t) } .bind(this)).fail(function(e) { n && n(e) } .bind(this)).progress(function(e, t, i) { r && r(e, t, i) } .bind(this)), !0) } ), t.prototype.switchCameraMode = function(e, t) { var i = this.cameraControls.controls[e] , n = i.camera; switch (e) { case V.PANORAMA: n.position.copy(this.currentPano.position); var r = t ? T.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize(); i.lookAt(r.add(n.position)); break; case V.DOLLHOUSE: /* var o = this.position.clone(); this.mode === V.PANORAMA ? o.add(new B.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : o.add(T.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6), n.position.copy(o), i.target.copy(this.target.clone().setY(this.model.center.y)); break; */ //for多楼层 且 让模型刚好适应屏幕 var box = this.model.boundingBox.clone(); box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向 var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度 var fov = A.getHFOVFromVFOV(k.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离 console.log(boxSize.x,distance, boxSize.length() / 2) distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满 if(this.mode === V.PANORAMA){ i.target.copy(this.model.center); var vec = this.getDirection().negate().setY(1).normalize()//获得朝向 }else{ i.target.copy(this.target.clone().setY(this.model.center.y)) var vec = T.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize() } vec.multiplyScalar(distance ) n.position.copy(i.target.clone().add(vec)) break case V.FLOORPLAN: n.position.copy(this.model.center).setY(k.floorplan.cameraHeight), i.target.copy(this.model.center).setY(0), i.zoomToContain(this.model.size), i.rotateToView(this.model.size, this.getDirection()) } i.update(0) } , t.prototype.update = (new B.Vector3, N = {}, F = [], function(e) { this.updatePersistentZooming(e), this.updateFromControls(e), this.getCurrentNodePanos(F) if(this.hasChanged(N)){ this.lastChangeTime = Date.now(), !this.mouseDown && this.containsMouse && this.updateIntersect() this.emit(W.ViewChanged) //add: if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible)) VisiSet.updateFootIconSize(); this.intersectHot && this.intersectHot.showTitle() for(var i in this.model.hots){ this.model.hots[i].update(this.camera) } } this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z },this.cameraControls.controls.panorama.lon); this.model.supportsTiles && (this.updateTileDownloader(F), this.updatePanoRenderer(F)), this.updatePreRendering(F), this.reticule.update(), this.path.update(), this.spider.update(), this.cachedPanoCandidates && k.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates), this.updateControlLocks(), this.model.supportsTiles && this.updateZoomPano() } ), t.prototype.updatePersistentZooming = function(e) { 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : -1 === this.zooming && this.zoomBy(1 - this.zoomSpeed * e) } , t.prototype.updateControlLocks = function() { this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[V.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete) } , t.prototype.updatePanoRenderer = (D = new B.Vector3, function(e) { var t = this.nextPano || this.currentPano; this.panoRenderer.hasQueuedTiles() && t && (D.copy(T.FORWARD), this.getDirection(D), this.panoRenderer.updateDirection(D)) } ), t.prototype.cleanupInactivePanos = (O = [], L = [], function() { O.length = 0, O.push(this.currentPano), this.nextPano && O.push(this.nextPano); for (var e = L.length = 0; e < this.panoRenderer.activePanos.length; e++) L.push(this.panoRenderer.activePanos[e]); for (var t = 0; t < L.length; t++) { for (var i = L[t], n = !0, r = 0; r < O.length; r++) i.id === O[r].id && (n = !1); n && i.exit() } } ), t.prototype.updatePreRendering = (w = {}, function(e) { if (1 === k.tiling.preRenderTourPanos && this.preRenderingEnabled) { var t = this.nextPano || this.currentPano; if (t && e && 1 < e.length) { var i = e.findIndex(function(e) { if (e.id === t.id) return !0 }); if (0 <= i && i + 1 < e.length) { var n = e[i + 1]; n.isLoaded(this.basePanoSize) || w[n.id] || (window.setTimeout(function(e) { this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1), window.setTimeout(function(e) { w[e.id] = !1 } .bind(this, e), k.tiling.panoPreRenderRepeatDelay) } .bind(this, n), k.tiling.panoPreRenderDelay), w[n.id] = !0) } } } } ), t.prototype.enablePreRendering = function() { this.preRenderingEnabled = !0 } , t.prototype.disablePreRendering = function() { this.preRenderingEnabled = !1, this.cleanupInactivePanos() } , t.prototype.updateTileDownloader = (b = new B.Vector3, function(e) { var t = this.nextPano || this.currentPano; t && (b.copy(T.FORWARD), this.getDirection(b), this.tileDownloader.tilePrioritizer.updateCriteria(t, this.position, b, 0 < e.length ? e : null), this.tileDownloader.processPriorityQueue = !0) } ), t.prototype.updateFromControls = function(e) { null != e || (e = 0), this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e), this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion), this.position.copy(this.cameraControls.activeControl.camera.position), this.target.copy(this.cameraControls.activeControl.target), this.cameraControls.activeControl.camera.updateProjectionMatrix(), this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)), this.camera.position.copy(this.position), this.camera.quaternion.copy(this.quaternion), this.camera.updateMatrix(), this.camera.updateMatrixWorld() } , t.prototype.hasChanged = function(e) { if (!this.previousState) return this.previousState = { allFloorsVisible: this.model.allFloorsVisible, position: this.position.clone(), quaternion: this.quaternion.clone(), mouse: this.mouse.clone(), labelScaleFactor: this.getLabelScaleFactor(), currentFloor: this.model.currentFloor, projectionMatrix: this.camera.projectionMatrix.clone(), worldMatrix: this.camera.matrixWorld.clone(), mode: this.mode, modelPosition: this.model.position.clone(), modelCenter: this.model.center.clone(), zoomLevel: this.zoomLevel }, !0; var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel; return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible, e.moved = !this.position.equals(this.previousState.position), e.rotated = !this.quaternion.equals(this.previousState.quaternion), e.mouseMoved = !this.mouse.equals(this.previousState.mouse), e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor, e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor, e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix), e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix), e.modeChanged = this.mode !== this.previousState.mode, e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition), e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter), e.nextPanoActive = null !== this.nextPano, e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel, this.previousState.allFloorsVisible = this.model.allFloorsVisible, this.previousState.position.copy(this.position), this.previousState.quaternion.copy(this.quaternion), this.previousState.mouse.copy(this.mouse), this.previousState.labelScaleFactor = this.getLabelScaleFactor(), this.previousState.currentFloor = this.model.currentFloor, this.previousState.projectionMatrix.copy(this.camera.projectionMatrix), this.previousState.worldMatrix.copy(this.camera.matrixWorld), this.previousState.mode = this.mode, this.previousState.modelPosition.copy(this.model.position), this.previousState.modelCenter.copy(this.model.center), this.previousState.zoomLevel = this.zoomLevel, !t } , t.prototype.updateIntersect = function() { var e = this.flying || this.isWarping() , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged() , i = G.getById(q.LookTransition); e || t || this.isTouchEvent || i.length && i[0].running; if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible)) { this.intersect = this.getMouseIntersect(null, VisiSet.footIcons); if (this.intersect && this.intersect.object.visible ) $("#player").css("cursor", "pointer"); else $("#player").css("cursor", "") return; } this.intersect = this.getMouseIntersect(), this.intersect && this.updateClosestPano(this.intersect), this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect), k.navigation.panoScores && !k.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide() } , t.prototype.checkHotClick = function() { if (this.intersectHot){ if (window.VisiSet && VisiSet.setTagVisible ) { VisiSet.SetOneTagVisible(this.intersectHot); //设置这个热点的可见性 return; } this.intersectHot.noAction || this.intersectHot.examine(this) return !0 } } , t.prototype.getMouseDirection = function(e) { e = e || this.mouse; var t = new B.Vector3(e.x,e.y,-1).unproject(this.camera); return new B.Vector3(e.x,e.y,1).unproject(this.camera).sub(t).normalize() } , t.prototype.hoverOverlay = function(mesh){ if(!mesh){ this.hoveringPlane = null; $("#player").css("cursor",this.currentCursor || "" ); }else{ var overlay = mesh.parent; $("#player").css("cursor","pointer"); this.hoveringPlane = overlay; return true; } }, t.prototype.clickOverlay = function(overlay){ if(this.openOverlay && !overlay)return; var plane = overlay.plane; if(overlay.overlayType == "video"){ if(plane.material.map.image.paused)plane.material.map.image.play() else plane.material.map.image.pause(); } if(window.EditOverlay &&EditOverlay.editing){ if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel') $('#overlayProp').removeClass('atRight').removeClass('hide') EditOverlay.endAddPlane(); EditOverlay.updateOverlayPanel(overlay) transformControls.attach(overlay) return; } }, t.prototype.getMouseIntersect = function(e, t) { e = e || this.mouse.clone(), t = t || this.model.floors.reduce(function(e, t) { return t.hidden ? e : e.concat(t.collider.children) }, this.mode === V.PANORAMA ? this.panoMarkers : []), t = t.slice(0) for (var i in this.model.hots) t.push(this.model.hots[i].mesh); this.overlayGroup && (t = t.concat(this.overlayGroup.children)); i = new B.Vector3(e.x,e.y,-1).unproject(this.camera); this.raycaster.set(i, this.getMouseDirection(e)); var n = this.raycaster.intersectObjects(t, true);//add true if ("add" == g_HotStatus) { var r = this.raycaster.intersectObjects(window.player.model.chunks); //console.log(r[0]), 1 <= r.length ? ($("#player").css("cursor", "cell"), window.hotIntersect = r[0]) : ($("#player").css("cursor", "not-allowed"), window.hotIntersect = !1) return; } this.intersectHot && this.intersectHot.hideTitle() if (0 === n.length) return this.intersectHot = null, "add" != g_HotStatus && $("#player").css("cursor", ""), null; var o = n[0]; if ("hotSprite" == o.object.type){ this.intersectHot = o.object.belongHot this.intersectHot.showTitle() $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active") this.intersectHot.noAction || $("#player").css("cursor", "pointer"); return; } $(".toolRight .spotList ul li").removeClass("active") this.intersectHot = null; /* if(window.EditOverlay && n && n.length){ if(n[0].object.parent.parent == this.overlayGroup){ this.hoverOverlay(n[0].object); }else() } */ var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object) intersect || "add" != g_HotStatus && $("#player").css("cursor", this.currentCursor), o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion), this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(), this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5, o.horizontal = .8 < o.normal.y); return o } , t.prototype.updateClosestPano = function(e) { var t = [a.filters.isPanoAligned()]; if (this.mode === V.PANORAMA) { if (!this.currentPano) return; t.push(a.filters.not(this.currentPano)), t.push(a.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)), t.push(a.filters.isNeighbourPanoTo(this.currentPano)), t.push(a.filters.isCloseEnoughTo(e.point, k.panoFloorClickRadius)), t.push(a.filters.isNotBehindNormal(e.point, e.normal)) } else{ t.push((pano)=>{ // add return this.checkHasNeighbor(pano) }) t.push(a.filters.isOnVisibleFloor()), this.mode !== V.FLOORPLAN && t.push(a.filters.inDirection(this.position, this.getDirection(), .25)); } var i = this.model.panos.find(t, [a.sortFunctions.floorDistanceToPoint(e.point)]); i !== this.closestPano ? (i && (this.isPanoHover = !0), this.emit(W.ClosestPanoChanging, this.closestPano, i, this.mode), this.closestPano = i) : this.isPanoHover = !1 } , t.prototype.dollhouseMode = function(e, t) { this.emit(W.ModeChanging, this.mode, V.DOLLHOUSE), this.mode = V.DOLLHOUSE, this.cameraControls.controls[V.DOLLHOUSE].reset(); var i = new B.Vector3(this.model.center.x,0,this.model.center.z) , n = new B.Vector3(15,10,15); if (e && t) { var r = T.FORWARD.clone().applyQuaternion(t) , o = this.model.center.clone().sub(e).dot(r); 0 < o ? (i = r.clone().multiplyScalar(o).add(e), n.copy(e)) : Y.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t) } this.cameraControls.controls[V.DOLLHOUSE].resetRanges(0, !0), this.cameraControls.controls[V.DOLLHOUSE].target.copy(i), this.cameraControls.cameras[V.DOLLHOUSE].position.copy(n), this.updateFromControls(), this.model.alpha = 1, this.model.skybox.material.uniforms.opacity.value = 0 } , t.prototype.insideMode = function(e, t) { var i = $.Deferred() , n = t || null; if (this.mode !== V.PANORAMA && this.mode !== V.TRANSITIONING) { var r = [a.filters.isPanoAligned()]; this.model.currentFloor && r.push(a.filters.atFloor(this.model.currentFloor)), e = e || this.currentPano || this.model.panos.find(r, [a.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]), this.flyToNewMode({ mode: V.PANORAMA, pano: e, callback: n }).done(i.resolve.bind(i)).fail(i.reject.bind(i)) } else { var o = this.mode === V.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition"; i.reject(o) } return i.promise() } , t.prototype.fitDollhouse = function(e, t, i) { var maxY = this.model.boundingBox.max.y;//add var n = T.FORWARD.clone().applyQuaternion(i); i = n.clone().add(e); this.cameraControls.activeControl.target.copy(i), this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10)) } , t.prototype.floorplanMode = function(e, t, i) { this.mode = V.FLOORPLAN; var n = this.cameraControls.controls[V.FLOORPLAN]; n.reset(); var r = e || this.model.center; if (n.target.copy(r).setY(0), n.camera.position.copy(r).setY(k.floorplan.cameraHeight), i ? (n.currentScale = i / ($("#player").width() / $("#player").height()), n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size), t) { var o = T.LEFT.clone().applyQuaternion(t); n.rotateLeft(-Math.atan2(o.x, o.z)) } else n.rotateToView(this.model.size, this.getDirection()); n.update(0) } , t.prototype.nonInterruptingFlyToPano = function(e, t) { return e.skipWarpingCheck = !0, this.flyToPano(e, t) } , t.prototype.updateMarkerVisi = function() {//加 if(this.mode != "panorama")return; this.model.panos.list.forEach((pano)=>{ if(!pano.marker)return; pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id]; }) } , t.prototype.updateHotVisible = function(pano){ var hots = this.model.hots; pano = pano || this.currentPano; for (var index in hots){ var visible; if(this.mode != "panorama"){ visible = true; }else{ //hots[index].mesh.material.depthTest = false; visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1 } hots[index].mesh.visible = visible; } }, t.prototype.flyToPano = function(e, t) { var i, n = e.pano, r = e.lookAtPoint, o = e.duration, a = e.aimDuration, s = e.maxDistanceOverride, l = e.skipWarpingCheck, c = e.constantMoveSpeed, h = null, u = null; if (window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(n), this.isWarping() && !l && (this.path.activeTransType === R.BLACK || this.path.activeTransType === R.STD)) return Y.warn("Player.flyToPano() -> Cannot fly when warping"), t && t(), !1; if (this.updateLastView(), this.mode !== V.PANORAMA) return r && (i = (new B.Quaternion).setFromUnitVectors(T.FORWARD, r.sub(n.position).normalize())), void this.flyToNewMode({ mode: V.PANORAMA, pano: n, duration: o, quaternion: i, callback: t }); if (!n || (h = x.deepExtend(e), u = function() { j.delayOneFrame(function() { this.flyToPano(h, t) } .bind(this)) } .bind(this), !this.checkAndWaitForPanoLoad(n, "high", "low", this.basePanoSize, u))) { var d = function(e) { t && t(e) } .bind(this); this.currentPano || (this.currentPano = n, this.path.placeCpm(), this.path.fadeOutCpm(k.path.fadeOutTime), this.spider.draw()); var p = o; if ("number" != typeof o) { var f = s || k.transition.flytimeMaxDistanceThreshold; p = Math.min(this.currentPano.position.distanceTo(n.position), f) * k.transition.flytimeDistanceMultiplier + k.transition.flyTime } if (.01 < k.transition.flySpeed && (p = 1e3 * this.currentPano.position.distanceTo(n.position) / k.transition.flySpeed), 1 !== this.zoomLevel) switch (k.zoom.transitionStyle) { case 1: this.smoothZoomToDefault(p / 2); break; case 2: return h = x.deepExtend(e), u = this.flyToPano.bind(this, h, t), void this.smoothZoomToDefault(k.zoom.restoreTime * (this.zoomLevel - 1), u) } if (r) { G.cancelById(q.LookTransition), p *= k.transition.aimSlowFactor; var g = this.cameraControls.activeControl.camera.quaternion.clone() , m = (new B.Matrix4).lookAt(n.position, r, T.UP) , v = (new B.Quaternion).setFromRotationMatrix(m) , y = g.clone() , A = new B.Vector3; if (n === this.currentPano) { var C = T.FORWARD.clone().applyQuaternion(g) , I = T.FORWARD.clone().applyQuaternion(v) , E = C.angleTo(I); return null != a || (a = 1 * Math.sqrt(E) / k.tags.navigate.rotateSpeedFactor * 1e3), void G.start(function(e) { y.copy(g), H.quaternion(y, v)(e), A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position), this.cameraControls.activeControl.lookAt(A) } .bind(this), a, d, 0, z[k.transition.movementEasing], null, q.LookTransition) } } if (n === this.currentPano || this.flying) return void d(); this.flying = !0; var _ = this.position.clone() , b = this.currentPano; Y.debug("Flying to pano ", n.position); this.emit(W.PanoChosen, this.currentPano, n); this.emit(W.FlyingStarted, n.position, _, n, b); this.updateHotVisible(n); //更新热点显示 this.transitionPos({type:"beforeFlytopano", pano:n, dur:p})//add r && G.start(function(e) { y.copy(g), H.quaternion(y, v)(e), A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position), this.cameraControls.activeControl.lookAt(A) } .bind(this), p, null, 0, z[k.transition.movementEasing], null, q.LookTransition); var w = c ? null : z[k.transition.movementEasing]; this.nextPano = n; G.start(H.uniform(this.model.skybox, "progress", 1), p, null, 0, z[k.transition.blendEasing], "skyFly", q.FlyToPano), G.start(H.allUniforms(this.model.chunks, "progress", 1), p, null, 0, z[k.transition.blendEasing], "chunkFly", q.FlyToPano), G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, n.position), p, function(e) { this.flying = !1, this.currentPano !== n && this.currentPano.exit(), n.enter(), this.currentPano = n, this.nextPano = null, this.path.placeCpm(), this.path.fadeOutCpm(k.path.fadeOutTime), this.spider.draw(), this.emit(W.FlyingEnded, n.position, _, n, b), this.updateMarkerVisi();//add d(e) if(this.mode == "panorama" && EditOverlay.editing){ EditOverlay.updatePano(this.currentPano) } } .bind(this), 0, w, "camFly", q.FlyToPano) } } , window._transitionPosId = 9999 t.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置 G.cancelById(_transitionPosId) var begin = function(object, pos, qua, scale){ if(pos){ if(!same(object.position, pos, 0.01)){ G.start(H.vector(object.position, pos), o.dur, (e)=>{ },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId) } if(!same(object.quaternion, qua, 1e-6)){ G.start(H.quaternion(object.quaternion, qua), o.dur, (e)=>{ },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId) } if(!same(object.scale, scale, 0.001)){ G.start(H.vector(object.scale, scale), o.dur, (e)=>{ },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId) } } } var same = function(vec1, vec2, diff){ var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff return s } this.overlayGroup.children.forEach(overlay=>{ var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id] var useCustom = o.type == "beforeFlyOut" || !panoData var pos = useCustom ? overlay.posCustom : panoData.pos; var qua = useCustom ? overlay.quaCustom : panoData.qua; var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) : overlay.getScaleBySize(panoData.width , panoData.height) scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z) begin(overlay, pos, qua, scale ) }) } t.prototype.fastForwardActivePanoFlight = function(e) { e = e || k.transition.fastForwardFactor / 10 * 4 + 1, G.adjustSpeed(q.FlyToPano, e), G.adjustSpeed(q.LookTransition, e) } , t.prototype.flyToPanoClosestToMouse = function() { if (50 < Date.now() - this.mouseLastMoveTime && (this.intersect = this.getMouseIntersect(), this.intersect && this.updateClosestPano(this.intersect)), this.closestPano) return this.flyToPano({ pano: this.closestPano }); var e = this.getMouseDirection(); this.flyDirection(e) || this.flyToPano({ pano: this.currentPano }) } , t.prototype.flyLocalDirection = function(e) { var t = this.getDirection(e) , i = 1 === e.z ? .4 : .75 , n = 1 === Math.abs(e.x); return this.flyDirection(t, i, n) } , t.prototype.flyDirection = function(e, t, i) { this.closePopup(); var n = $.Deferred(); this.history.invalidate(); var r = this.closestPanoInDirection(e, t, i); return r ? this.flyToPano({ pano: r }, n.resolve.bind(n, !0)) : (this.bump(e), n.resolve(!1)), n.promise() } , t.prototype.closestPanoInDirection = function(e, t, i) { return this.rankedPanoInDirection(0, e, t, i) } , t.prototype.rankedPanoInDirection = (_ = { pano: null, candidates: [] }, function(e, t, i, n) { e = e || 0, i = void 0 !== i ? i : .75; var r = n ? "angle" : "direction"; return this.model.panos.findRankedByScore(e, [a.filters.isPanoAligned(), a.filters.inPanoDirection(this.position, t, i), a.filters.isNeighbourPanoTo(this.currentPano), a.filters.not(this.currentPano)], [a.scoreFunctions.distanceSquared(this.currentPano), a.scoreFunctions[r](this.position, t)], _), this.cachedPanoCandidates = _.candidates, _.pano } ), t.prototype.bump = function(e) { if (this.mode === V.PANORAMA && !this.flying && !this.isWarping()) { var t, i, n, r = k.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e); if (.5 < Math.abs(a)) t = function() { G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 0 < a ? 1.04 : .96), o, i, 0, z.easeInOutSine, "bumpZStart") } .bind(this), i = function() { G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 1), 5 * o, n, 0, z.easeInOutSine, "bumpZRelax") } .bind(this); else { var s = this.camera.position.clone() , l = e.clone(); this.raycaster.set(s, l); var c = this.model.floors.reduce(function(e, t) { return e.concat(t.collider.children) }, []) , h = this.raycaster.intersectObjects(c) , u = 0 < h.length ? h[0].distance / 25 : .04 , d = s.clone().add(l.multiplyScalar(u)); t = function() { G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, d), o, i, 0, z.easeInOutSine, "bumpTStart") } .bind(this), i = function() { G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, s), 5 * o, n, 0, z.easeInOutSine, "bumpTRelax") } .bind(this) } n = function() { this.flying = !1 } .bind(this), this.flying = !0, t() } } , t.prototype.changeFloor = function(e) { if (!this.is360View(this.mode, this.currentPano)) if (this.mode === V.PANORAMA) { var t = this.history.reversePano(e); t && t.isAligned() ? this.flyToPano({ pano: t }) : this.changeFloorByScore(e) } else this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor) } , t.prototype.changeFloorByScore = (E = { pano: null, candidates: [] }, function(e) { var t = this.model.nextFloor(e); return t ? (this.model.panos.lowestByScore([a.filters.atFloor(t), a.filters.isPanoAligned()], [a.scoreFunctions.distance(this.currentPano), a.scoreFunctions.direction(this.position, new B.Vector3(0,e,0)), a.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], E), void (E.pano ? (this.cachedPanoCandidates = E.candidates, this.history.push(e, this.currentPano), this.flyToPano({ pano: E.pano })) : Y.warn("No pano found on selected floor, not moving there."))) : void Y.debug("player.changeFloor(" + e + "): no such floor") } ), t.prototype.gotoFloor = function(e) { var t = e - this.model.currentFloor.floorIndex; this.changeFloor(t) } , t.prototype.getDirection = function(e) { return (e = e || (new B.Vector3).copy(T.FORWARD)).applyQuaternion(this.camera.quaternion) } , t.prototype.flyToSameMode = function(e, t, i, n, r) { if (r = r || $.Deferred(), this.mode === V.TRANSITIONING) return Y.warn("should not be transitioning here"), n && n(!1), r.reject().promise(); var o = i || !1 , a = i ? i.position : this.position , s = this.position.clone() , l = this.currentPano; if (Y.debug("New pose in mode " + this.mode), !e || (retryCallback = function() { j.delayOneFrame(function() { this.flyToSameMode(e, t, i, n, r) } .bind(this)) } .bind(this), !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) { var c = function() { this.emit(W.FlyingEnded, a, s, e, l), n && n(!0) } .bind(this) , h = k[this.mode] , u = void 0 !== t ? t : h.transitionTime , d = new B.Vector3 , p = new B.Vector3; if (this.emit(W.FlyingStarted, a, s, e, l), this.mode === V.PANORAMA) Y.warn("we should not be here for panorama views"); else if (this.mode === V.DOLLHOUSE) if (o) { var f = new B.Vector3(0,1,0); this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0), this.model.warpDestFloors(i.floorVisibility), p.copy(i.position); var g = new B.Vector3(0,0,-1).applyQuaternion(i.quaternion) , m = new B.Raycaster(p.clone(),g.clone(),0,1 / 0).intersectObjects(this.model.colliders) , v = 3; m.length ? (d.copy(m[0].point), v = .75 * p.distanceTo(d)) : (d.copy(g).multiplyScalar(3).add(p), Y.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion)); var y = (new B.Matrix4).lookAt(p, d, f) , A = (new B.Euler).setFromRotationMatrix(y, k.warp.eOrder) , C = d.distanceTo(p) , I = (new B.Matrix4).lookAt(this.cameraControls.cameras[V.DOLLHOUSE].position, this.cameraControls.controls[V.DOLLHOUSE].target, f) , E = (new B.Euler).setFromRotationMatrix(I, k.warp.eOrder) , _ = this.cameraControls.cameras[V.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[V.DOLLHOUSE].target); this.cameraControls.controls[V.DOLLHOUSE].resetRanges(Math.min(_, v), !0); var b = new B.Euler(A.x - E.x,A.y - E.y,A.z - E.z,k.warp.eOrder); b.y = b.y > Math.PI ? b.y -= 2 * Math.PI : b.y < -Math.PI ? b.y += 2 * Math.PI : b.y, this.path.burnsDir = Math.sign(b.y); var w = new B.Euler(0,0,0,k.warp.eOrder) , T = new B.Vector3; G.start(H.vector(this.cameraControls.controls[V.DOLLHOUSE].target, d), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode), G.start(function(e, t) { w.x = E.x + e * b.x, w.y = E.y + e * b.y, w.z = E.z + e * b.z; var i = _ + e * (C - _); T.set(0, 0, i).applyEuler(w).add(this.cameraControls.controls[V.DOLLHOUSE].target), this.cameraControls.cameras[V.DOLLHOUSE].position.copy(T).add(this.model.position) } .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode), G.start(function(e, t) { this.cameraControls.controls[V.DOLLHOUSE].update(), this.quaternion.copy(this.cameraControls.cameras[V.DOLLHOUSE].quaternion), this.position.copy(this.cameraControls.cameras[V.DOLLHOUSE].position) } .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode) } else Y.warn("invalid warp destination in flyToSameMode()? ignore it then"); else if (this.path.placeCpm(), this.path.fadeInCpm(k.path.fadeInTime), i) { this.model.warpDestFloors(i.floorVisibility); var x = this.cameraControls.cameras[V.FLOORPLAN] , S = this.cameraControls.controls[V.FLOORPLAN] , M = S.target.clone() , R = i.position.clone().sub(M) , P = x.position.clone().sub(S.target).length() , O = new B.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize() , L = Math.atan2(S.offset.x, S.offset.z) , D = Math.atan2(O.x, O.z) , N = S.absoluteScale , F = U.convertWorkshopOrthoZoom(i.orthoZoom); G.start(function(e, t) { S.target.copy(R).multiplyScalar(e).add(M); var i = L + (D - L) * e; S.offset.x = P * Math.sin(i), S.offset.z = P * Math.cos(i), x.position.copy(S.target).add(S.offset), S.absoluteScale = N + e * (F - N), S.update(), this.quaternion.copy(x.quaternion), this.position.copy(x.position), this.target.copy(S.target), this.camera.projectionMatrix.copy(x.projectionMatrix) } .bind(this), u, null, 0, z[k.flydown.movementEasing], null, q.FlyToSameMode) } else Y.info("flyToSameMode() funny floorplan view? skipping"); return G.setTimeout(function(e) { this.mode = e, c(), r.resolve(!0) } .bind(this, this.mode), u, q.FlyToSameMode), this.mode = V.TRANSITIONING, r.promise() } } , t.prototype.flyToNewMode = function(e, t) { var i = (e = e || {}).mode , n = e.pano , r = e.duration , o = e.warpDest , a = e.callback , s = e.force , l = e.quaternion; if (t = t || $.Deferred(), this.isWarping()) return Y.warn("Player.flyToNewMode() -> Cannot fly when warping"), a && a(!1), t.reject("Cannot change mode during tour transition").promise(); if (this.mode === V.TRANSITIONING) return a && a(!1), t.reject("Cannot change mode during mode transition").promise(); if (i === this.mode) return s ? (this.flyToSameMode(n, r, o, a).done(t.resolve.bind(t)).fail(t.reject.bind(t)), t.promise()) : (a && a(!1), t.reject("Already in " + i + " mode").promise()); var c = o || !1; Y.debug("Switching mode to " + i); var h = function() { j.delayOneFrame(function() { this.flyToNewMode(e, t) } .bind(this)) } .bind(this); if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, h)) return t.promise(); if (!this.model.meshTexturesLoaded && this.isOutsideMode(i)) return Y.info("Waiting for model textures to be loaded before going out to dollhouse"), this.model.waitForLoad(this.model, function() { return this.model.meshTexturesLoaded } .bind(this)), this.model.loadMeshTextures().done(h), t.promise(); this.history.invalidate(), this.updateLastView(); var u = this.mode , d = this.cameraControls.cameras[i]; e = x.deepExtend({}, k[i], k[u + "-" + i]); var p = void 0 !== r ? r : e.transitionTime; this.emit(W.ModeChanging, u, i, n), n && (this.currentPano = n), this.switchCameraMode(i, l), G.cancelById(q.LookTransition); var f = (new B.Vector3).copy(this.position); this.modeTran = this.mode + "-" + i; if(this.mode == "floorplan" && window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible)){ VisiSet.finishSetPanoVisible() VisiSet.finishSetTagVisible() } if(editTool.atPanel == "screen"){ if(this.mode == "panorama") $(".confirmSnap").addClass("unable") else if(i == "panorama") $(".confirmSnap").removeClass("unable") } if(i == "panorama"){ this.transitionPos({type:"beforeFlyIn", pano:n, dur:p})//add }else{ this.transitionPos({type:"beforeFlyOut", dur:p/2})//add } if (i === V.PANORAMA) this.emit(W.PanoChosen, n, n), setTimeout(function() { n.floor.enter(i) } .bind(this), p / 2), this.path.fadeOutCpm(k.path.fadeOutTime); else if (i === V.DOLLHOUSE) { if (c && (this.model.stayPut = !0), o ? (this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0), this.model.warpDestFloors(o.floorVisibility)) : this.model.toggleAllFloors(!0), this.path.placeCpm(), this.path.fadeInCpm(k.path.fadeInTime), c) { var g = new B.Vector3(this.model.center.x,0,this.model.center.z); f.set(15, 10, 15); var m = new B.Vector3(0,0,-1).applyQuaternion(o.quaternion) , v = new B.Raycaster(o.position.clone(),m.clone(),0,1 / 0).intersectObjects([this.sceneIntersectionPlane]); v.length ? (g.copy(v[0].point), f.copy(o.position), this.cameraControls.controls[V.DOLLHOUSE].resetRanges(.75 * f.distanceTo(g), !0)) : (Y.warn("Tried to restore dollhouse mode that did not intersect...", o.position, o.quaternion), this.cameraControls.controls[V.DOLLHOUSE].resetRanges(3, !0)), this.cameraControls.controls[V.DOLLHOUSE].target.copy(g), f.add(this.model.position), d.position.copy(f), this.cameraControls.controls[V.DOLLHOUSE].update() } } else if (this.path.placeCpm(), this.path.fadeInCpm(k.path.fadeInTime), o) { this.model.warpDestFloors(o.floorVisibility); var y = this.cameraControls.cameras[V.FLOORPLAN] , A = this.cameraControls.controls[V.FLOORPLAN] , C = y.position.clone().sub(A.target) , I = new B.Vector3(-1,0,0).applyQuaternion(o.quaternion).normalize() , E = Math.atan2(I.x, I.z); A.target.copy(o.position); var _ = C.length(); A.offset.x = _ * Math.sin(E), A.offset.y = 0, A.offset.z = _ * Math.cos(E), y.position.copy(A.target).add(A.offset), A.target.clone().sub(d.position), d.quaternion.copy(o.quaternion), A.currentScale = U.convertWorkshopOrthoZoom(o.orthoZoom), A.absoluteScale = A.currentScale, A.update() } else this.model.currentFloor.enter(i); var b = this.currentPano , w = this.position.clone(); return this.emit(W.FlyingStarted, f, w, n, this.currentPano), this.flying = !0, this.isOutsideMode(i) && this.is360View(u, b) ? (c || i !== V.DOLLHOUSE || (d.position.set(15, 10, 15), d.controls.target.set(this.model.center.x, 0, this.model.center.z), d.controls.update()), e.blackoutStyle = P.FADEIN, p = k.show360Views.transitionTime, this.fade360View(p, d, e)) : this.isOutsideMode(u) && this.is360View(i, n) ? (c && this.switchCameraMode(i, c.quaternion), this.mode = i, this.path && this.path.popOutCpm(), e.blackoutStyle = P.END, p = k.show360Views.transitionTime, this.fade360View(p, d, e)) : (G.start(H.property(this.model, "alpha", e.modelAlpha, null), p * e.modelAlphaLength, null, e.modelAlphaDelay, null, q.FlyToNewMode), G.start(H.vector(this.position, d.position), p, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToNewMode), G.start(H.quaternion(this.quaternion, d.quaternion), p * e.rotationDuration, null, e.rotationDelay, z[k.flydown.rotationEasing], null, q.FlyToNewMode), G.start(H.matrix4(this.camera.projectionMatrix, d.projectionMatrix), p * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, q.FlyToNewMode), G.start(H.uniform(this.model.skybox, "opacity", e.skyboxOpacity), p * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, q.FlyToNewMode), G.start(H.property(this.reticule.material.uniforms.opacity, "value", 0), p, null, q.FlyToNewMode)), G.setTimeout(function() { this.flying = !1, u === V.PANORAMA && i !== V.PANORAMA ? this.currentPano.exit() : u !== V.PANORAMA && i === V.PANORAMA && (this.currentPano !== b && b.exit(), this.currentPano.enter(), this.path.placeCpm(), this.path.fadeOutCpm(k.path.fadeOutTime), this.spider.draw()), u === V.DOLLHOUSE && this.cameraControls.controls[V.DOLLHOUSE].resetRanges(), this.mode = i, this.emit(W.FlyingEnded, f, w, this.currentPano, b) if (this.afterCModeFuc) { //手动加的函数 var cf = this.afterCModeFuc; this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前 cf(); } this.updateMarkerVisi();//add (u === V.PANORAMA || i == V.PANORAMA) && this.updateHotVisible()//add if(this.mode == "panorama" && EditOverlay.editing){ EditOverlay.updatePano(this.currentPano) } //this.mode == u.PANORAMA && this.transitionPos({type:"flyDone", this.currentPano})//add c && u !== V.PANORAMA && i === V.PANORAMA ? this.startWarp(M.Retain, S.Retain, R.BLACK, null, null, a) : (a && a(), t.resolve()) } .bind(this), p, q.FlyToNewMode), this.mode = V.TRANSITIONING, t.promise() } , t.prototype.fade360View = function(e, t, i) { this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e), $(this.domElement).fadeOut(.5 * e, function() { this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity, this.model.alpha = i.modelAlpha, this.position.copy(t.position), this.quaternion.copy(t.quaternion), this.camera.projectionMatrix.copy(t.projectionMatrix), $(this.domElement).fadeIn(.5 * e) } .bind(this)) } , t.prototype.findDefaultViews = function() { this.findDefaultView(this.lastInsideView, !0), this.findDefaultView(this.last360View, !1) } , t.prototype.findDefaultView = function(e, i) { var t, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) { if (e.cameraMode !== V.PANORAMA) return !1; var t = r.get(e.panoId); return t && t.isAligned() === i }); 0 <= o ? (t = r.get(n[o].panoId), e.update({ cameraMode: V.PANORAMA, pano: t, position: n[o].position, quaternion: n[o].quaternion })) : 0 <= (o = r.list.findIndex(function(e) { return e.isAligned() === i })) ? (t = r.list[o], e.update({ cameraMode: V.PANORAMA, pano: t, position: t.position })) : Y.warn("There are no", i ? "inside" : "360º", "views in this model") } , t.prototype.updateLastView = function() { this.mode === V.PANORAMA && (this.currentPano.isAligned() ? this.lastInsideView : this.last360View).update({ pano: this.currentPano, position: this.position, quaternion: this.quaternion }) } , t.prototype.goToLastView = function(e, t) { var i = $.Deferred() , n = i.resolve.bind(i) , r = i.reject.bind(i) , o = e ? this.lastInsideView : this.last360View; return this.isInMode(V.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(), this.isInMode(V.PANORAMA) ? (this.path && this.path.popOutCpm(), this.fadeToView(e, o, k.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({ mode: o.cameraMode, pano: o.pano, quaternion: o.quaternion, callback: t }).done(n).fail(r), i.promise() } , t.prototype.fadeToView = function(e, t, i, n) { var r = $.Deferred() , o = r.resolve.bind(r) , a = r.reject.bind(r); if (!t.isValid() || t.cameraMode === V.PANORAMA && !t.pano) return Y.warn("Tried to fade to an illegal view", t.cameraMode), a("Cannot go to illegal view"), r.promise(); var s = (k[t.cameraMode], function() { $(this.domElement).fadeIn(.5 * i), n && n(), o() } .bind(this)) , l = e ? P.FADEIN : P.END; return this.tagManager.hideShowTagsForBlackoutStyle(l, i), $(this.domElement).fadeOut(.5 * i, function() { this.model.fadePanoMarkers(e ? k.panorama.markerOpacity : 0), t.cameraMode === V.PANORAMA ? this.flyToPano({ pano: t.pano, lookAtPoint: T.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position), duration: 0 }, s) : this.flyToNewMode({ mode: t.cameraMode, quaternion: t.quaternion, duration: 0, callback: s }) } .bind(this)), r.promise() } , t.prototype.startWarp = function(e, t, i, n, r, o) { if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1), this.flying) return Y.warn("Player.startWarp() -> Cannot warp when flying"), o && o(), !1; null != e || (e = M.Show), this.history.invalidate(), e !== M.Retain ? this.path.brushToWarpPano(i, R.BLACK) || (i = R.BLACK) : i = this.path.upcomingTransType; var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned(); return this.emit(W.WarpStarted, a, i, n, r), n = n || P.MIDDLE, this.path.warpToPano(i, n, r, function() { t === S.Slow ? this.path.discardSlow() : t === S.Standard && this.path.discardPathObject(), this.emit(W.WarpEnded, i), this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0), o && o() } .bind(this)), e === M.Hide && this.path.discardPathObject(), !0 } , t.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) { return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (Y.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"), s && s(), !1) } , t.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) { return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (Y.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"), a && a(), !1) } , t.prototype.warpToPano = function(e, t, i, n, r, o, a, s) { return this.warpToPanoById(e.id, t, i, n, r, o, a, s) } , t.prototype.warpToNonPanoByHeroIndex = function(e, t) { return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t), !0) : (Y.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"), t && t(), !1) } , t.prototype.aimTourCamera = function(e, t, i, n) { return Y.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"), this.warpToPanoByHeroIndex(e, t, i, null, null, null, n) } , t.prototype.showPathToHeroLocation = function(e) { this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(R.STD, R.BLACK) } , t.prototype.tourInterlude = function(e, t) { this.history.invalidate(), this.path.discardSlow(); var i = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid] , n = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0 , r = i && i.music ? i.time - n : 2e3; this.path.waitNextStep(e, function() { t && t() } .bind(this), r) } , t.prototype.stopInterlude = function() { this.interruptAndFastForward(null, 0) } , t.prototype.interruptAndFastForward = function(e, t) { this.isWarping() && this.emit(W.WarpInterrupted, this.path.activeTransType, e, t), this.flying && this.emit(W.FlyingInterrupted), this.path.interruptAndFastForward(e, t) } , t.prototype.setSize = function(e, t) { var i = e / t; this.baseFov = A.clampVFOV(k.insideFOV, k.insideFOVMax, e, t); var n = A.getHFOVFromVFOV(k.insideFOV, e, t); for (var r in n > k.insideFOVMax ? this.baseFov = A.getVFOVFromHFOV(k.insideFOVMax, e, t) : this.baseFov = k.insideFOV, this.cameraControls.cameras) { var o = this.cameraControls.cameras[r]; o.fov = this.baseFov * (1 / this.zoomLevel), o.updateAspect(i) } } , t.prototype.toJSON = function() { var e = {}; return this.cameraControls.activeControl && ((e = this.cameraControls.activeControl.toJSON()).camera_mode = V.toInt(this.mode), this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) { return e.hidden ? 0 : 1 }) : V.PANORAMA && (e.scan_id = this.currentPano.id)), e } , t.prototype.getCurrentNodePanos = function(e) { if (this.model.panos.map, e.length = 0, this.path.nodes) for (var t = 0; t < this.path.nodes.length; t++) { var i = this.path.nodes[t]; e.push(this.model.panos.get(i)) } } , t.prototype.zoomIncrementally = function(e) { var t = this.zoomLevel; this.zoomTo(this.zoomLevel + e), t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id) } , t.prototype.zoomInIncrementally = function(e) { e = e || this.defaultZoomIncrement, this.zoomIncrementally(e) } , t.prototype.zoomOutIncrementally = function(e) { e = e || -this.defaultZoomIncrement, this.zoomIncrementally(e) } , t.prototype.zoomBy = function(e) { this.zoomTo(this.zoomLevel * e) } , t.prototype.zoomIn = function() { this.zoomBy(1 + this.zoomSpeed) } , t.prototype.zoomOut = function() { this.zoomBy(1 - this.zoomSpeed) } , t.prototype.zoomTo = function(e, t) { if ((t || k.zoom.enabled && this.mode === V.PANORAMA && this.zoomEnabled) && (e < k.zoom.min && (e = k.zoom.min), e > k.zoom.max && (e = k.zoom.max), e > this.zoomLevel ? (this.emit(m.ZoomIn), e === k.zoom.max && this.emit(m.ZoomMax)) : e < this.zoomLevel && (this.emit(m.ZoomOut), e === k.zoom.min && this.emit(m.ZoomMin)), this.cameraControls.activeControl)) { var i = this.cameraControls.activeControl.camera; this.zoomLevel = e, i.fov = this.baseFov * (1 / this.zoomLevel), i.updateProjectionMatrix(), this.zoomFov = i.fov } } , t.prototype.increaseZoomSpeed = function() { this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust) } , t.prototype.decreaseZoomSpeed = function() { this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust) } , t.prototype.clampZoomSpeed = function(e) { return e < 0 ? 0 : e } , t.prototype.activatePersistentZooming = function(e) { this.zooming = e ? 1 : -1 } , t.prototype.deactivatePersistentZooming = function() { this.zooming = 0 } , t.prototype.zoomDefault = function() { this.zoomTo(1, !0) } , t.prototype.smoothZoomToDefault = function(e, t) { var i, n = this.zoomLevel, r = function(e) { 1 < e && (e = 1), i = n * (1 - e) + e, this.zoomTo(i, !0) } .bind(this), o = function() { this.zoomDefault(), t && window.setTimeout(t, 50) } .bind(this); G.start(r, e, o, null, 0, z[k.transition.blendEasing]) } , t.prototype.updateZoomPano = function() { if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === V.PANORAMA) { var e = this.currentPano; if (e) { var t = this.zoomLevel > k.zoom.activationThreshold , i = (this.flying && this.nextPano && this.nextPano !== this.currentPano || this.isWarping(), t); this.tileDownloader.tilePrioritizer.setZoomingActive(i), this.panoRenderer.setZoomingActive(i, e, !0); var n = function(e, t) { this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()), this.panoRenderer.clearAllQueuedUploadsForPano(e.id), this.panoRenderer.renderPanoTiles(e.id, null, !1, !1), e.setZoomed(t) } .bind(this); i && !e.zoomed ? (n(e, !0), this.panoRenderer.enableUltraHighQualityMode(function() { this.qualityManager.useUltraHighResolutionPanos && !k.zoom.overridemax && (k.zoom.max = y.ultraHighQualityMaxZoom), i && n(e, !0) } .bind(this))) : !t && e.zoomed && n(e, !1) } } }, //-------- t.prototype.flyToMode = function(mode, f1){ //飞到某个模式后再执行f1函数 var f2; if (this.mode == mode) { f1 && f1() } else { f2 = f1; if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行 this.afterCModeFuc = function() { this.afterCModeFuc = f2 this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano }); }.bind(this) } else { this.afterCModeFuc = f2;//飞入后执行 try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它 this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano}); }catch(e){} } } } , t.prototype.checkHasNeighbor = function(pano){//add for(var i in pano.neighbourPanos ){ if(i == pano.id)continue; if(pano.neighbourPanos[i]){ return true; } } } , ee.exports = t } ).call(this, "/js/player.js") } , { "./constants": 8, "./enum/AlignmentType": 17, "./enum/BlackoutStyle": 18, "./enum/ControlEvents": 21, "./enum/Keys": 30, "./enum/ModelManagerEvents": 33, "./enum/PanoSizeClass": 36, "./enum/PanoramaEvents": 37, "./enum/PathDiscardMode": 38, "./enum/PathDisplayMode": 39, "./enum/PlayerEvents": 40, "./enum/TagStates": 44, "./enum/Vectors": 50, "./enum/Viewmode": 51, "./enum/WarpStyle": 52, "./enum/ZoomEvents": 53, "./exception/BasicException": 55, "./model/ModelManager": 140, "./objects/NSpider": 147, "./objects/Panorama": 148, "./objects/Reticule": 149, "./objects/ShowPath": 151, "./objects/Snapshot": 153, "./objects/View": 154, "./settings": 166, "./shaders": 167, "./tile/TileDownloader": 171, "./tile/TilePrioritizer": 172, "./util/ZoomStats": 179, "./util/browser": 182, "./util/camera": 183, "./util/cameraLight": 184, "./util/common": 185, "./util/easing": 186, "./util/history": 187, "./util/lerp": 188, "./util/logger": 189, "./util/math": 190, "./util/transitions": 195, hot: "hot", scaleImg: "scaleImg", events: 202, three: 217 }], scaleImg: [function(e, t) { var i = t; (function() { function e(e, t, i, n) { function r() { (U = "object" == typeof i ? i : t.src || n ? s : document.createElement("canvas")).width = d, U.height = p, H = U.getContext("2d") } function o(e) { if (e) { var t, i = H.getImageData(0, 0, d, p), n = i.data; for (t = 0; t < ie; t += 4) n[t] = e[t] * ne | 0, n[t + 1] = e[t + 1] * ne | 0, n[t + 2] = e[t + 2] * ne | 0, n[t + 3] = e[t + 3] * ne | 0; return delete e, i } return H.getImageData(0, 0, d, p) } function a(e, t, i, n, r) { return .5 * (n - t + (2 * t - 5 * i + 4 * n - r + (3 * (i - n) + r - t) * e) * e) * e + i } var s, l; if (t || (t = e.input, i = e.output, n = e.inputRemovable, e.scale && (e = e.scale)), t.src) if (s = document.createElement("canvas"), null != t.naturalWidth) s.width = t.naturalWidth, s.height = t.naturalHeight; else if (null != t.runtimeStyle) { var c = t.runtimeStyle , h = c.width , u = c.height; c.width = "auto", c.height = "auto", s.width = t.width, s.height = t.height, c.width = h, c.height = u } else { h = t.width, u = t.height; t.removeAttribute && (t.removeAttribute("width"), t.removeAttribute("height")), s.width = t.width, s.height = t.height, t.width = h, t.height = u } else s = t; l = s.getContext("2d"), t.src && l.drawImage(t, 0, 0); var d, p, f = s.width, g = s.height, m = l.getImageData(0, 0, f, g).data; if (!f || !g) return !1; (t.src || n) && s.clearRect(0, 0, f, g), p = "object" == typeof e ? e.width ? (d = e.width + .5 | 0, e.height + .5 | 0) : (d = f * e.scaleX + .5 | 0, g * e.scaleY + .5 | 0) : (d = e * f + .5 | 0, e * g + .5 | 0); var v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J = d << 2, $ = f << 2, ee = 0, te = 0, ie = J * p, ne = 255.99 / 255, re = d / f, oe = p / g, ae = re * oe; if (1 < re || 1 < oe) for (r(), G = (z = o()).data, C = 0; C < p; C++) for (V = (y = C / oe) - (w = 0 | y), j = w * $, W = w < 1 ? j : j - $, w < g - 2 ? (Y = j + $, q = (2 + w) * $) : Y = q = g - 2 < w ? j : j + $, A = 0; A < d; A++, te += 4) Z = (b = 0 | (v = A / re)) << 2, b < f - 2 ? (K = Z + 4, Q = Z + 8) : K = Q = f - 2 < b ? Z : Z + 4, D = a(V, a(k = v - b, m[W + (X = b < 1 ? Z : Z - 4)], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0, ++Z, ++K, ++Q, F = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0, ++Z, ++K, ++Q, B = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0, ++Z, ++K, ++Q, N = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0, G[te] = 0 <= D ? D < 256 ? D : 255 : 0, G[te + 1] = 0 <= F ? F < 256 ? F : 255 : 0, G[te + 2] = 0 <= B ? B < 256 ? B : 255 : 0, G[te + 3] = 0 <= N ? N < 256 ? N : 255 : 0; else { if (le.Float32Array) L = new Float32Array(ie); else for (L = [], te = 0; te < ie; ++te) L[te] = 0; for (y = 0; y < g; y++) for (I = (_ = 0 | (C = y * oe)) * J, (O = !!((_ - (C + oe | 0)) * (g - 1 - y)) << 1) && (M = 1 + _ - C, R = C + oe - _ - 1), v = 0; v < f; v++, ee += 4) switch (A = v * re, E = 0 | A, te = I + (E << 2), P = !!((E - (A + re | 0)) * (f - 1 - v)), P && (x = 1 + E - A, S = A + re - E - 1), D = m[ee], F = m[ee + 1], B = m[ee + 2], N = m[ee + 3], P + O) { case 0: L[te] += D * ae, L[te + 1] += F * ae, L[te + 2] += B * ae, L[te + 3] += N * ae; break; case 1: T = x * oe, L[te] += D * T, L[te + 1] += F * T, L[te + 2] += B * T, L[te + 3] += N * T, T = S * oe, L[te + 4] += D * T, L[te + 5] += F * T, L[te + 6] += B * T, L[te + 7] += N * T; break; case 2: T = re * M, L[te] += D * T, L[te + 1] += F * T, L[te + 2] += B * T, L[te + 3] += N * T, T = re * R, L[te += J] += D * T, L[te + 1] += F * T, L[te + 2] += B * T, L[te + 3] += N * T; break; default: T = x * M, L[te] += D * T, L[te + 1] += F * T, L[te + 2] += B * T, L[te + 3] += N * T, T = S * M, L[te + 4] += D * T, L[te + 5] += F * T, L[te + 6] += B * T, L[te + 7] += N * T, T = x * R, L[te += J] += D * T, L[te + 1] += F * T, L[te + 2] += B * T, L[te + 3] += N * T, T = S * R, L[te + 4] += D * T, L[te + 5] += F * T, L[te + 6] += B * T, L[te + 7] += N * T } delete m, r(), z = o(L) } if (H.putImageData(z, 0, 0), "string" == typeof i) { var se; if ("png" === i || "jpeg" === i) return (se = n && t.src ? t : new Image).width = d, se.height = p, se.src = U.toDataURL("image/" + i, .85), se; if ("png-src" === i || "jpeg-src" === i) return U.toDataURL("image/" + i.split("-")[0], .85) } return U } var le = this; "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = e), exports.scale = e) : c = e } ).call(this), i.exports = c } , {}], 156: [function(i, n, e) { (function(e) { "use strict"; function t(e, t) { this.model = e, this.panos = e.panos, this.player = t, this.imagePanos = this.listImagePanos(), this.retryMinimumTime = 1e4 } var r = (i("three"), i("./enum/Viewmode")) , o = (i("./settings"), i("./objects/Panorama")) , a = new (i("./util/logger"))(e); t.prototype.start = function() { this.loadNextPano(function(e) { e ? this.start() : (a.debug("No suitable pano loaded, waiting a little while before looking again"), setTimeout(function() { this.start() } .bind(this), 1e3)) } .bind(this)) } , t.prototype.validLoadTarget = function(e) { return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime } , t.prototype.listImagePanos = function() { var i = [] , n = this; return this.model.images.forEach(function(e) { if (e.metadata && e.metadata.scan_id) { var t = n.model.panos.get(e.metadata.scan_id); t && !t.isLoaded("high") && i.push(t) } }), i } , t.prototype.nextNotLoadedImage = function() { for (; 0 < this.imagePanos.length; ) { var e = this.imagePanos[0]; if (!e.isLoaded("high")) return e; this.imagePanos.shift() } return null } , t.prototype.loadNextPano = function(e) { var t, i, n = this.model.waitQueue.filter(function(e) { return e.object instanceof o }); 0 < n.length ? (t = n[0].object, a.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano, a.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano, a.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high", t = this.imagePanos[0], a.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode !== r.PANORAMA || (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())])) && a.debug("Normal pano selection: neighbor " + t.id), t ? (i = i || t.isLoaded("low") ? "high" : "low", a.debug("Preloading " + i + "-res pano " + t.id), t.loadCube(i).done(e).fail(function() { a.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"), e() })) : e && e(null) } , n.exports = t } ).call(this, "/js/preloaders.js") } , { "./enum/Viewmode": 51, "./objects/Panorama": 148, "./settings": 166, "./util/logger": 189, three: 217 }], 157: [function(a, s, e) { (function(e) { "use strict"; function t(e, t, i, n, r) { this.qualityManager = e, this.scene = t, this.camera = i, this.container = r, this.controls = n, this.controls.enabled = !0, this.controls.locked = !0, this.quickstartCamera = n.camera, this.quickstartCamera.fov = d.clampVFOV(o.insideFOV, o.insideFOVMax, $("#player").width(), $("#player").height()), this.skybox = null } var i = a("three") , n = a("../util/logger") , o = a("../constants") , h = (a("../util/transitions"), a("../util/lerp"), a("../util/easing"), a("../enum/Vectors")) , u = a("../enum/PanoSizeClass") , r = (a("../materials/ModelTextureMaterial"), a("../materials/CubemapMaterial")) , d = (a("../cameras/PanoramaCamera"), a("../controls/PanoramaControls"), a("../tile/TileUtils"), a("../util/camera"), a("../util/cameraLight")) , p = (a("../util/browser"), a("../settings"), a("../gui/helpManager"), new n(e)); t.prototype.load = function(e) { e.pano.shouldRedrawOnBaseLoaded = !0; var t, i, n = this, r = h.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate(); this.controls.lookAt(r.add(this.quickstartCamera.position)); var a = this.qualityManager.getPanoSize(u.BASE) , s = this.qualityManager.getPanoSize(u.STANDARD); if (e.pano.tiled) { p.warn("Loading startPano, TILED", e.pano.id); var l = d.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height()) , c = this.quickstartCamera.fov; p.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + l + ", vertical FOV: " + c + "]"), t = e.pano.loadTiledPano(s, r, { hFov: l, vFov: c }, !1, !1, !0), i = e.pano.loadTiledPano(a, o, null, !1, !1, !0) } else p.warn("Loading startPano", e.pano.id), t = e.pano.loadCube("high"); return $.when(t).then(function() { n.init(e.pano, e.quaternion), e.pano.tiled ? i.done(function() { e.pano.lockUntilRenderingComplete = !1, this.controls.locked = !1 } .bind(this)) : this.controls.locked = !1 } .bind(this)) } , t.prototype.init = function(e, t) { p.info("Quickstart done loading, adding scene objects"), e.lockUntilRenderingComplete = !0, this.skybox = new i.Mesh(new i.CubeGeometry(1,1,1),new r({ side: i.BackSide })), this.skybox.material.uniforms.map.value = e.getSkyboxTexture(), this.skybox.quaternion.copy(e.quaternion), this.scene.add(this.skybox), $(this.container).show() } , t.prototype.update = function(e) { this.controls.update(e), this.camera.copy(this.quickstartCamera) } , t.prototype.setSize = function(e, t) { this.quickstartCamera.updateAspect(e / t) } , t.prototype.destroy = function() { this.scene.remove(this.skybox) } , s.exports = t } ).call(this, "/js/scene/QuickstartManager.js") } , { "../cameras/PanoramaCamera": 7, "../constants": 8, "../controls/PanoramaControls": 13, "../enum/PanoSizeClass": 36, "../enum/Vectors": 50, "../gui/helpManager": 68, "../materials/CubemapMaterial": 117, "../materials/ModelTextureMaterial": 118, "../settings": 166, "../tile/TileUtils": 174, "../util/browser": 182, "../util/camera": 183, "../util/cameraLight": 184, "../util/easing": 186, "../util/lerp": 188, "../util/logger": 189, "../util/transitions": 195, three: 217 }], 158: [function(e, t, i) { "use strict"; function h(e, t, i) { this.scene = e, this.camera = t, this.renderer = null, this.effects = i, this.animateCallback = null, this.composer = null, this.qualityManager = null, e.renderWidth = 0, e.renderHeight = 0, this.updateClock = new M.Clock, this.components = [], this.updateListeners = [], this.resizeListeners = [], this.forceUpdateSize = !1, this.started = !1, this.textures = {}, this.suspendedObjects = [] } var o, a, n, M = e("three"), R = e("../shaders"), r = e("../enum/SceneRendererEvents"), f = e("../enum/GLTextureType"), s = e("../enum/GLCubeFaces"), l = e("../exception/BasicException"), c = e("../exception/RendererCreationException"), u = e("../util/browser"), d = e("../settings"), p = e("events").EventEmitter; window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame, (h.prototype = Object.create(p.prototype)).addComponent = function(e) { this.components.push(e), e.update && this.updateListeners.push(e), e.setSize && (this.resizeListeners.push(e), this.forceUpdateSize = !0) } , h.prototype.removeComponent = function(t) { function e(e) { return e !== t } this.components = this.components.filter(e), this.updateListeners = this.updateListeners.filter(e), this.resizeListeners = this.resizeListeners.filter(e) } , h.prototype.start = function(e) { if (this.started) throw new l("Can't start SceneRenderer, already started"); this.createContext(e), //u.isMobile() && this.boluoVrInit(), this.initComposer(), this.started = !0, (b = b.bind(this))() } , h.prototype.createContext = function(e) { try { this.renderer = new M.WebGLRenderer({antialias: !u.isMobile()}), this.renderer.autoClear = !0, this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1), this.renderer.setSize($("#player").width(), $("#player").height(), !1), this.emit(r.ContextCreated) } catch (e) { throw new c("Unable to create a WebGL rendering context") } d.profiling.enabled && this.overrideTextures(), e.appendChild(this.renderer.domElement) } , h.prototype.overrideTextures = function() { var d = this.renderer.context , t = 0 , i = d.createTexture; d.createTexture = function() { var e = i.call(d); return e.id = t++, this.textures[e.id] = e } .bind(this); var p = d.texImage2D; d.texImage2D = function(e, t, i, n, r, o, a, s, l) { var c, h = this.getTextureTypeFromTarget(d, e); c = h === f.TextureCube ? d.getParameter(d.TEXTURE_BINDING_CUBE_MAP) : d.getParameter(d.TEXTURE_BINDING_2D), void 0 !== a ? p.call(d, e, t, i, n, r, o, a, s, l) : (a = n, s = r, n = (l = o).naturalWidth, r = l.naturalHeight, p.call(d, e, t, i, a, s, l)); var u = this.textures[c.id]; u.width = h === f.TextureCube ? 6 * n : n, u.height = r } .bind(this); var n = d.deleteTexture; d.deleteTexture = function(e) { delete this.textures[e.id], n.call(d, e) } .bind(this) } , h.prototype.updateTextureMemory = (n = null, function() { var e = 0; for (var t in this.textures) { var i = this.textures[t]; i.width && i.height && (e += i.width * i.height * 4) } e !== n && this.emit(r.MemoryUsageUpdated, e), n = e } ), h.prototype.getTextureTypeFromTarget = function(e, t) { switch (t) { case e.TEXTURE_CUBE_MAP_POSITIVE_X: case e.TEXTURE_CUBE_MAP_NEGATIVE_X: case e.TEXTURE_CUBE_MAP_POSITIVE_Y: case e.TEXTURE_CUBE_MAP_NEGATIVE_Y: case e.TEXTURE_CUBE_MAP_POSITIVE_Z: case e.TEXTURE_CUBE_MAP_NEGATIVE_Z: return f.TextureCube; case e.TEXTURE_2D: return f.Texture2D; default: return null } } , h.prototype.initComposer = function() { this.composer = new M.EffectComposer(this.renderer), this.composer.addPass(new M.RenderPass(this.scene,this.camera)), this.composer.addPass(this.effects.hblurPass), this.composer.addPass(this.effects.vblurPass) } , h.prototype.setSize = function(e, t, i) { this.renderWidth = e, this.renderHeight = t, this.effects.aspect = e / t, this.renderer.setSize(e, t, !1, i), this.composer.setSize(e, t); for (var n = 0; n < this.resizeListeners.length; n++) this.resizeListeners[n].setSize(e, t) } , h.prototype.render = function() { 0 < this.effects.currentBlur ? this.composer.render() : this.renderer.render(this.scene, this.camera) } , h.prototype.boluoVrInit = function() { console.log("boluoVrInit"), this.isHuawei5X = u.detectHUAWEI5X(), this.oldRenderer = this.renderer, this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera), window.panoCamera = this.camera; var i = this; window._vrEnabled = !1, Object.defineProperty(window, "vrEnabled", { get: function() { return window._vrEnabled }, set: function(e) { (e = !!e) ? (i.renderer = i.newRenderer, window.vrMarkers.forEach(function(e) { e.visible = !0 })) : (i.renderer = i.oldRenderer, window.vrMarkers.forEach(function(e) { e.visible = !1 })), i.cursor.visible = e, i.setSize(window.innerWidth, window.innerHeight), window._vrEnabled = e, setTimeout(function() { console.log(player.cameraControls.activeControl.camera.fov) }, 500) } }), this.createCursor(.5, !1, 1, 16777215, 0); var e = { setSize: function(e, t) { i.camera.aspect = e / t } }; this.resizeListeners.push(e), this.vrLoadingInit() } , h.prototype.vrLoadingInit = function() { var e = new (e = function(camera) { var t = this , e = new M.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI) , i = new M.MeshBasicMaterial({ color: 4967932, side: M.DoubleSide }) , n = new M.Mesh(e,i); (this.mesh = n).position.z = -2, n.scale.set(.08, .08, .08), n.visible = !1, //window.player.camera.add(n), camera.add(n), t.enabled = !1, this.update = function(e) { 1 == t.enabled && (n.rotation.z += 15 * e) } } )(this.camera); window.Loading = e, this.updateListeners.push(e) } , h.prototype.createCursor = function(e, t, i, n, r) { var o, a = new M.SpriteMaterial({ opacity: i, color: n, transparent: t, map: this.boluoGetTexture("images/cursor.png"), needsUpdate: !0, side: M.DoubleSide }); a.map.offset = new M.Vector2(1 / 17 * r,0), a.map.repeat = new M.Vector2(1 / 17,1), a.depthTest = !1, a.blending = M.AdditiveBlending, (o = new M.Sprite(a)).scale.set(.3, .3, .3), o.position.z = -2, o.visible = !1, o.name = "cursor", this.camera.add(o), this.scene.add(this.camera), this.cursor = o; var s = new this.CursorAnimation(this.scene,o,this.camera); this.cursor.triggerTargetEvent = s.triggerTargetEvent, this.updateListeners.push(s) } , h.prototype.CursorAnimation = function(e, t, o) { this.cursor = t, this.raycaster = new M.Raycaster, this.targetEventObj = {}, this.type = 1, this.tweenFlag = !0; var s = this; this.target = o, console.log(o.uuid), this.euler = new M.Euler, this.q0 = new M.Quaternion, this.q1 = new M.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)), this.zee = new M.Vector3(0,0,1), this.alpha = -1e3, this.beta = -1e3, this.gamma = -1e3, this.orient = M.Math.degToRad(window.orientation || 0), window.addEventListener("orientationchange", function() { s.orient = M.Math.degToRad(window.orientation || 0) }), window.addEventListener("deviceorientation", function(e) { var t = M.Math.degToRad(e.alpha) , i = M.Math.degToRad(e.beta) , n = M.Math.degToRad(e.gamma); if (this.isHuawei5X ? (-1e3 === s.alpha && (s.alpha = t), -1e3 === s.beta && (s.beta = i), -1e3 === s.gamma && (s.gamma = n), .06 < Math.abs(t - s.alpha) && (s.alpha = t), .006 < Math.abs(i - s.beta) && (s.beta = i), .006 < Math.abs(n - s.gamma) && (s.gamma = n)) : (s.alpha = t, s.beta = i, s.gamma = n), h.vrDebug) { $("#info-device-orientation").css("display", "block"); var r = ""; r += "alpha=(" + s.alpha + ")
    ", r += "beta=(" + s.beta + ")
    ", r += "gamma=" + s.gamma + "
    ", document.getElementById("info-device-orientation").innerHTML = r } }), this.setObjectQuaternion = function(e, t, i, n, r) { s.euler.set(i, t, -n, "YXZ"), e.setFromEuler(s.euler), e.multiply(s.q1), e.multiply(s.q0.setFromAxisAngle(s.zee, -r)), o.updateMatrixWorld() } , parent !== window && window.addEventListener("message", function(e) { var t, i, n, r, o = JSON.parse(e.data), a = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H"); o && o.alpha && o.beta && o.gamma && (t = a, i = M.Math.degToRad(o.alpha), n = M.Math.degToRad(o.beta), r = M.Math.degToRad(o.gamma), t ? (-1e3 === s.alpha && (s.alpha = i), -1e3 === s.beta && (s.beta = n), -1e3 === s.gamma && (s.gamma = r), .06 < Math.abs(i - s.alpha) && (s.alpha = i), .006 < Math.abs(n - s.beta) && (s.beta = n), .006 < Math.abs(r - s.gamma) && (s.gamma = r)) : (s.alpha = i, s.beta = n, s.gamma = r)) }), this.update = function(e) { TWEEN.update(), window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient), this.triggerTargetEvent()) } , this.triggerTargetEvent = function() { var e = this.choseObj() , t = e ? e.object : void 0; (this.targetEventObj.currentObj = t) !== this.targetEventObj.lastObj && (t && this.autoCursorPosition(e), 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(), t && t.enabled && this.startAnimate(function() { this.clickCallback(t) } .bind(this))) : this.type, this.targetEventObj.lastObj = t) } , this.choseObj = function() { this.raycaster.setFromCamera({ x: 0, y: 0 }, o); var e = (this.raycaster.ray, window.vrMarkers) , t = this.raycaster.intersectObjects(e); if (0 < t.length) return t[0] } , this.clickCallback = function(e) { this.runTHREEAction(e, "onclick") } , this.runTHREEAction = function(e, t) { switch (t) { case "onclick": e._listeners && e._listeners.click && e._listeners.click.forEach(function(e) { e() }); break; case "onhover": e._listeners && e._listeners.hover && e._listeners.hover.forEach(function(e) { e() }); break; case "onout": e._listeners && e._listeners.out && e._listeners.out.forEach(function(e) { e() }) } } , this.startAnimate = function(e) { this.tweenFlag && this.initAnimation(e) } , this.initAnimation = function(e) { var t = this , i = this.cursor.material.map.offset; t.tweenFlag = !1, this.cursorAnimate = new TWEEN.Tween(i).to({ x: 1 }, 1e3).onStart(function() { t.tweenFlag = !1 }).onStop(function() { t.tweenFlag = !0, this.x = 0, i.x = 0 }).onUpdate(function() {}).onComplete(function() { e(), i.x = 0, setTimeout(function() { t.tweenFlag = !0 }, 1500) }), this.cursorAnimate.easing(function(e) { return Math.floor(17 * e) / 17 }), this.cursorAnimate.start() } , this.autoCursorPosition = function(e) { this.cursor.scale.set(.3, .3, .3) } } , h.prototype.vrRenderer = function(a, i, e) { var s = new i.vrCamera(e); s.bananaAspect = .8, this.width, this.height; i = this; this.setSize = function(e, t) { a.setSize.call(this, e, t), i.width = e, i.height = t } , this.render = function(e, t, i, n) { var r, o; if (window.cameraQua = t.quaternion.clone(), t.__RESS__SKIP__STEREO__) return a.render(e, t, i, n); if ("PerspectiveCamera" === t.type) r = s.cameraL, o = s.cameraR, e.updateMatrixWorld(), null === t.parent && t.updateMatrixWorld(), s.vrCameraUpdate(t); else { if ("OrthographicCamera" !== t.type) return DEBUG && console.error("Unsupported renderer: ", t.type); r = o = t } a.setScissorTest(!0), a.setScissor(0, 0, this.width / 2, this.height), a.setViewport(0, 0, this.width / 2, this.height), a.render.call(this, e, r, i, n), a.setScissor(this.width / 2, 0, this.width / 2, this.height), a.setViewport(this.width / 2, 0, this.width / 2, this.height), a.render.call(this, e, o, i, n), a.setScissorTest(!1) } , this.__proto__ = { __proto__: a } } , h.prototype.vrCamera = function(e) { this.type = "StereoCamera", this._aspect = 1, this._overlap = .064, this.cameraL = new M.PerspectiveCamera, this.cameraL.layers.enable(1), this.cameraL.matrixAutoUpdate = !1, this.cameraR = new M.PerspectiveCamera, this.cameraR.layers.enable(2), this.cameraR.matrixAutoUpdate = !1, this.eyeRight = new M.Matrix4, this.eyeLeft = new M.Matrix4, this.vrCameraNeedsUpdate = !0, window.vrCameraL = this.cameraL, Object.defineProperty(this, "bananaAspect", { get: function() { return this._aspect }, set: function(e) { this._aspect !== e && (this.vrCameraNeedsUpdate = !0), this._aspect = e } }), Object.defineProperty(this, "overlap", { get: function() { return this._overlap }, set: function(e) { this._overlap !== e && (this.vrCameraNeedsUpdate = !0), this._overlap = e } }), this.vrCameraUpdate = function(e) { if (this.vrCameraNeedsUpdate = !0, this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== e.fov || this.bananaReal_aspect !== e.aspect * this.bananaAspect || this.bananaNear !== e.near || this.bananaFar !== e.far, this.vrCameraNeedsUpdate) { this.vrCameraNeedsUpdate = !1, console.debug("vrCameraUpdate"), this.bananaFocus = e.focus, this.bananaFov = e.fov, this.bananaReal_aspect = e.aspect * this.bananaAspect, this.bananaNear = e.near, this.bananaFar = e.far, console.debug(e.aspect), this.bananaFocus = 10; var t, i, n = e.projectionMatrix.clone(), r = this.overlap / 2, o = r * this.bananaNear / this.bananaFocus, a = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5); this.eyeLeft.elements[12] = -r, this.eyeRight.elements[12] = r, t = -a * this.bananaReal_aspect + o, i = a * this.bananaReal_aspect + o, n.elements[0] = 2 * this.bananaNear / (i - t), n.elements[8] = (i + t) / (i - t), this.cameraL.projectionMatrix.copy(n), t = -a * this.bananaReal_aspect - o, i = a * this.bananaReal_aspect - o, n.elements[0] = 2 * this.bananaNear / (i - t), n.elements[8] = (i + t) / (i - t), this.cameraR.projectionMatrix.copy(n) } this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(this.eyeLeft), this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(this.eyeRight) } } , h.prototype.boluoGetTexture = function(e) { var t = new M.TextureLoader; return t.crossOrigin = "anonymous", t.load(e) } , h.prototype.updateScreenSize = function(e) { var t, i, n, r = !1; e && !e.resize && null != e.width && null != e.height ? (i = e.width, n = e.height, r = !0, t = 1) : (i = $("#player").width(), n = $("#player").height(), e && e.resize && (o = this.renderWidth, a = this.renderHeight), i === o && n === a && !this.forceUpdateSize || (o = i, a = n, r = !0, t = window.devicePixelRatio)), r && (this.setSize(i, n, t), this.forceUpdateSize = !1) } , h.prototype.updateComponents = function() { for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++) this.updateListeners[t].update(e) } , h.prototype.suspend = function() { this.started = !1, this.suspendedObjects = this.scene.children.map(function(e) { return this.scene.remove(e), e } .bind(this)), this.render() } , h.prototype.resume = function() { this.suspendedObjects.forEach(function(e) { this.scene.add(e) } .bind(this)), this.suspendedObjects = [], this.started = !0, b() } ; var g, m, v, y, A, C, I, P, O, L, D, N, F, E, _, b = function() { this.started && (window.requestAnimationFrame(b), this.updateScreenSize(), this.updateComponents(), this.updateTextureMemory(), this.render(), this.emit(r.AfterRender)) }; h.prototype.getImageData = (E = document.createElement("canvas"), _ = E.getContext("2d"), function(e, t, i) { return E.width === t && E.height === i || (E.width = t, E.height = i), _.drawImage(e, 0, 0, t, i), _.getImageData(0, 0, t, i) } ), h.prototype.initSizedTexture2D = function(e, t, i) { var n = this.renderer , r = n.context , o = n.state , a = new M.Texture(null); !(a.flipY = !1) !== i && (i = !1), a.generateMipmaps = i; var s = n.paramThreeToGL(a.format) , l = n.paramThreeToGL(a.type) , c = n.properties.get(a) , h = r.createTexture(); o.bindTexture(r.TEXTURE_2D, h), r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL, a.flipY), r.texImage2D(r.TEXTURE_2D, 0, s, e, e, 0, s, l, null), a.wrapS = t, a.wrapT = t; var u = n.paramThreeToGL(t); return r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_S, u), r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_T, u), i ? (a.magFilter = M.LinearFilter, a.minFilter = M.LinearMipMapLinearFilter, r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR), r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR_MIPMAP_NEAREST), r.generateMipmap(r.TEXTURE_2D)) : (a.magFilter = M.LinearFilter, a.minFilter = M.LinearFilter, r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR), r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR)), o.bindTexture(r.TEXTURE_2D, null), c.__webglTexture = h, a } , h.prototype.initSizedCubeMap = function(e, t) { var i = this.renderer , n = i.context , r = i.state , o = new M.CubeTexture([null, null, null, null, null, null]); o.flipY = !1, o.generateMipmaps = t; var a = i.paramThreeToGL(o.format) , s = i.paramThreeToGL(o.type) , l = i.properties.get(o) , c = n.createTexture(); r.bindTexture(n.TEXTURE_CUBE_MAP, c), n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, o.flipY); for (var h = 0; h < 6; h++) n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + h, 0, a, e, e, 0, a, s, null); return t ? (o.magFilter = M.LinearFilter, o.minFilter = M.LinearMipMapLinearFilter, n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR), n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE), n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (o.magFilter = M.LinearFilter, o.minFilter = M.LinearFilter, n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR), n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)), r.bindTexture(n.TEXTURE_CUBE_MAP, null), l.__image__webglTextureCube = c, o } , h.prototype.deallocateCubeTexture = function(e) { var t = this.renderer , i = t.context , n = t.properties.get(e); i.deleteTexture(n.__image__webglTextureCube) } , h.prototype.uploadTexture2D = function(e, t, i, n, r, o) { var a = this.renderer , s = a.context , l = a.state , c = a.properties.get(t); l.bindTexture(s.TEXTURE_2D, c.__webglTexture), s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY), s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha), s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)), s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)), s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e), t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D), l.bindTexture(s.TEXTURE_2D, null) } , h.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) { var s = this.renderer , l = s.context , c = s.state , h = s.properties.get(t); c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube), l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY), l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e), t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP), c.bindTexture(l.TEXTURE_CUBE_MAP, null) } , h.prototype.rebuildMipMaps2D = function(e) { var t = this.renderer , i = t.context , n = t.state; t.properties.get(e), i.generateMipmap(i.TEXTURE_2D), n.bindTexture(i.TEXTURE_2D, null) } , h.prototype.rebuildMipMaps3D = function(e) { var t = this.renderer , i = t.context , n = t.state , r = t.properties.get(e); n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube), i.generateMipmap(i.TEXTURE_CUBE_MAP), n.bindTexture(i.TEXTURE_CUBE_MAP, null) } , h.prototype.renderToCubeMap = (P = !1, F = N = D = L = O = null, function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) { this.renderer.context, P || ((L = new M.OrthographicCamera(-.5,.5,.5,-.5,-200,200)).position.z = 150, (O = new M.Scene).add(L), D = new M.ShaderMaterial({ uniforms: { tDiffuse: { type: "t", value: null }, alpha: { type: "f", value: 1 } }, vertexShader: R.basicTextured.vertexShader, fragmentShader: R.basicTextured.fragmentShader, depthWrite: !1, depthTest: !1, side: M.DoubleSide }), N = new M.PlaneBufferGeometry(1,1), (F = new M.Mesh(N,D)).position.z = 0, O.add(F), P = !0); var m = N.getAttribute("uv"); m.setDynamic(!0), m.needsUpdate = !0; var v = m.array , y = r / i , A = o / n , C = a / i , I = s / n; v[0] = y, v[1] = A + I, v[2] = y + C, v[3] = A + I, v[4] = y, v[5] = A, v[6] = y + C, v[7] = A; var E = N.getAttribute("position"); E.setDynamic(!0), E.needsUpdate = !0; var _ = E.array , b = l / t.width - .5 , w = c / t.height - .5 , T = h / t.width , x = u / t.height; _[0] = b, _[1] = w + x, _[3] = b + T, _[4] = w + x, _[6] = b, _[7] = w, _[9] = b + T, _[10] = w, this.renderer.properties.get(e), D.uniforms.tDiffuse.value = e, D.blending = p || M.NoBlending, D.transparent = !!f, null != g || (g = 1), D.uniforms.alpha.value = g, D.needUpdate = !0, t.activeCubeFace = d, t.viewport.set(0, 0, t.width, t.height); var S = this.renderer.autoClear; this.renderer.autoClear = !1, this.renderer.render(O, L, t, !1), this.renderer.autoClear = S } ), h.prototype.copyCubeMap = (g = !1, C = A = y = v = m = null, I = new M.Euler, new M.Vector3, function(e, t, i, n, r, o, a, s, l) { this.renderer, g || ((v = new M.OrthographicCamera(-1,1,1,-1,0,200)).position.set(0, 0, 0), (m = new M.Scene).add(v), y = new M.ShaderMaterial({ uniforms: { tDiffuse: { type: "t", value: null }, alpha: { type: "f", value: 1 } }, vertexShader: R.copyCubeMap.vertexShader, fragmentShader: R.copyCubeMap.fragmentShader, depthWrite: !1, depthTest: !1, side: M.DoubleSide }), A = new M.BoxGeometry(2,2,2), C = new M.Mesh(A,y), m.add(C), g = !0); for (var c = 0; c < 6; c++) h.getCubeOrientationForCubeFace(c, I), C.rotation.copy(I), C.matrixWorldNeedsUpdate = !0, C.updateMatrixWorld(), y.uniforms.tDiffuse.value = e, y.blending = a || M.NoBlending, y.transparent = !!s, null != l || (l = 1), y.uniforms.alpha.value = l, y.needUpdate = !0, t.activeCubeFace = c, t.viewport.set(0, 0, r, o), this.renderer.render(m, v, t, !1) } ), h.getLookAtForCubeFace = function(e, t) { switch (e) { case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X: t.set(1, 0, 0); break; case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: t.set(-1, 0, 0); break; case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: t.set(0, 1, 0); break; case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: t.set(0, -1, 0); break; case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: t.set(0, 0, 1); break; case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: t.set(0, 0, -1) } } , h.getCubeOrientationForCubeFace = function(e, t) { switch (e) { case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X: t.set(0, -Math.PI / 2, 0); break; case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: t.set(0, Math.PI / 2, 0); break; case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: t.set(Math.PI / 2, Math.PI, 0); break; case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: t.set(-Math.PI / 2, Math.PI, 0); break; case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: t.set(0, -Math.PI, 0); break; case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: t.set(0, 0, 0) } } , t.exports = h } , { "../enum/GLCubeFaces": 25, "../enum/GLTextureType": 26, "../enum/SceneRendererEvents": 43, "../exception/BasicException": 55, "../exception/RendererCreationException": 57, "../settings": 166, "../shaders": 167, "../util/browser": 182, events: 202, three: 217 }], 159: [function(e, t, i) { "use strict"; function n(e) { this.messenger = new a(e), this.clientKey = null } var o = e("../util/ajax") , r = e("./PostMessageType") , a = e("./postmessage") , s = e("./VersionInfo") , l = e("events").EventEmitter , c = window.location.origin + "/api/v1/user/"; (n.prototype = Object.create(l.prototype)).bindEvents = function() { this.messenger.on(r.ACTION, this.onMessageReceived.bind(this)) } , n.prototype.waitForConnection = function() { return new Promise(function(t, i) { this.messenger.on(r.CONNECT, function(e) { this.onConnectionReceived(e).then(t.bind(this, e.sdkVersion), i.bind()) } .bind(this)) } .bind(this)) } , n.prototype.onConnectionReceived = function(i) { return this.messenger.setTarget(i.source, i.origin), this.verifyConnection(i).then(function(e, t) { this.messenger.send({ type: r.ACCEPT, toId: i.fromId, warning: t }), this.clientKey = e, this.messenger.removeAllListeners(r.CONNECT), this.bindEvents() } .bind(this), function(e) { this.messenger.send({ type: r.REJECT, toId: i.fromId, reason: e }), this.messenger.setTarget() } .bind(this)) } , n.prototype.verifyConnection = function(r) { return new Promise(function(e, t) { var i; if (s.isDeprecated(r.sdkVersion)) i = "这个版本正在被弃用"; else if (!s.isSupported(r.sdkVersion)) return t("不支持此版本的SDK"); var n = { cache: !1, headers: { "X-port-Application-Key": r.applicationKey, "X-port-Referrer": r.origin } }; o.get(c, n).done(e.bind(this, r.applicationKey, i)).fail(t.bind(this, "key/referrer mismatch")) } ) } , n.prototype.onMessageReceived = function(t) { if (this.validateClientApplicationKey(t.applicationKey)) { var i = this; t.onDone = function(e) { e.toId = t.fromId, e.uid = t.uid, e.type = r.RESPONSE, i.messenger.send(e) } , this.emit(r.ACTION, t) } } , n.prototype.validateClientApplicationKey = function(e) { return this.clientKey === e } , n.prototype.sendEvent = function(e, t) { this.messenger.send({ type: r.EVENT, eventType: e, eventData: t }) } , t.exports = n } , { "../util/ajax": 181, "./PostMessageType": 160, "./VersionInfo": 163, "./postmessage": 165, events: 202 }], 160: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ CONNECT: "postmessage.connect", ACCEPT: "postmessage.accept", REJECT: "postmessage.reject", ACTION: "postmessage.action", RESPONSE: "postmessage.response", EVENT: "postmessage.event" }) } , {}], 161: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ MOVE: "sdk.move", ENTER_PANO: "sdk.enterpano", MODEL_LOADED: "sdk.modelloaded" }) } , {}], 162: [function(e, t, i) { "use strict"; t.exports = Object.freeze({ FLY: "transition.fly", FADEOUT: "transition.fade", INSTANT: "transition.instant" }) } , {}], 163: [function(e, t, i) { "use strict"; t.exports = { current: "1.0", supported: ["1.0"], deprecated: [], isSupported: function(e) { return -1 !== this.supported.indexOf(e) }, isDeprecated: function(e) { return -1 !== this.deprecated.indexOf(e) }, isValid: function(e) { return this.isSupported(e) || this.isDeprecated(e) } } } , {}], 164: [function(q, X, e) { (function(e) { "use strict"; function r(e, t, i) { e = e && e.toLowerCase().trim(); var n = new C.UP.clone , r = Math.PI / 3 , o = Math.PI / 2; switch (e) { case "left": i.copy(t), i.applyAxisAngle(n, o); break; case "right": i.copy(t), i.applyAxisAngle(n, -o); break; case "forwardleft": i.copy(t), i.applyAxisAngle(n, r); break; case "forwardright": i.copy(t), i.applyAxisAngle(n, -r); break; case "forward": default: i.copy(t) } return i } function o(e, t) { if (e) { var i = { pano: e, lookAtPoint: null, duration: null, maxDistanceOverride: null, skipWarpingCheck: !1 }; this.player.flyToPano(i, function() { t && t({ success: !0, message: "Transition complete." }) }) } else M.warn("Showcase -> clickPanoObject: Unable to find pano."), t && t({ success: !1, error: "Unable to find pano." }) } function a(e, t) { t.copy(C.FORWARD), e.getDirection(t) } function c(i) { return { panos: i.panos.list.map(function(e) { var t = y.getCubemapUrls(i.urls, e.id, "high")[A.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z]; return { uuid: e.id, aligned: e.alignmentType === g.ALIGNED, neighbourUUIDs: e.neighbourUUIDs.slice(), position: function(e) { return e.alignmentType !== g.ALIGNED ? null : { x: e.position.x, y: e.position.y, z: e.position.z } }(e), rotation: function(e) { var t = (new h.Euler).setFromQuaternion(e.quaternion, "YXZ"); return { x: h.Math.radToDeg(t._x), y: h.Math.radToDeg(t._y), z: h.Math.radToDeg(t._z) } }(e), thumbnail: t } }) } } var t, l, i, h = q("three"), u = q("./ApiHost"), n = q("../util/logger"), d = q("../util/common"), s = q("../util/math"), p = q("../enum/ModelManagerEvents"), f = q("./PostMessageType"), g = q("../enum/AlignmentType"), m = q("../enum/Direction"), v = q("./TransitionStyles"), y = q("../util/panorama"), A = q("../enum/GLCubeFaces"), C = q("../enum/Vectors"), I = q("../enum/Viewmode"), E = q("../enum/WarpStyle"), _ = (q("../enum/Keys"), q("../enum/PlayerEvents")), b = q("../sdk/SdkEvents"), w = (C = q("../enum/Vectors"), q("../enum/ControlEvents")), T = q("../enum/RenderLayers"), x = (q("../constants"), q("../settings")), S = q("../lib/jpeg_encoder"), M = new n(e), R = (N.active = !1, N.angle = 0, N.angleTravelled = 0, N.playerDirection = new h.Vector3, N.lastFacingDirection = new h.Vector3, N.onDone = null, N.player = null, N.start = function(e, t, i, n) { N.active = !0, e && t && (t = 0), N.angle = e || t, N.xAngle = e, N.yAngle = t, N.angleTravelled = 0, N.playerDirection.copy(i.mode === I.FLOORPLAN ? C.UP : C.FORWARD), i.getDirection(N.playerDirection), N.lastFacingDirection.copy(N.playerDirection), N.projectVectors(), N.onDone = n, N.player = i, N() } , N.projectVectors = function() { N.xAngle && (N.playerDirection.projectOnPlane(C.UP), N.lastFacingDirection.projectOnPlane(C.UP)) } , N), P = (i = new h.Vector3, function(e) { e ? (i.copy(e.position), i.add(e.discPosition), s.projectPositionToCanvas(i, this.player.camera, i), this.click(i.x, i.y)) : M.warn("Showcase -> clicktagObject: Unable to find tag.") } ), O = (l = new h.Vector3, function(e) { var t = this.player.getDirection(); l.copy(t); var i = l.y; l.y = 0, l.normalize(); var n = h.Math.radToDeg(l.angleTo(t)) * (i < 0 ? -1 : 1); if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.PANORAMA) return 0 !== e && M.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"), 0; this.player.mode === I.DOLLHOUSE && (n = -n); var r = function() { return this.player.mode === I.PANORAMA ? x.insideLookLimitUp : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.minPolarAngle) : null } .call(this) - .1 , o = function() { return this.player.mode === I.PANORAMA ? x.insideLookLimitDown : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.maxPolarAngle) : null } .call(this) + .1 , a = n + e; r < a ? a = r : a < o && (a = o); var s = a - n; return 0 < e && s < .01 && (s = 0), e < 0 && -.01 < s && (s = 0), s } ), L = (t = new h.Euler, function(e) { return t.setFromQuaternion(e.quaternion, "YXZ"), { position: { x: e.position.x, y: e.position.y, z: e.position.z }, rotation: { x: h.Math.radToDeg(t.x), y: h.Math.radToDeg(t.y), z: 0 }, pano: e.currentPano ? e.currentPano.id : null, mode: e.mode } } ), D = null; function N() { N.playerDirection.copy(N.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD), N.player.getDirection(N.playerDirection), N.projectVectors(); var e = N.playerDirection.angleTo(N.lastFacingDirection); (N.angleTravelled += Math.abs(e)) >= Math.abs(N.angle) ? (N.active = !1, N.onDone && (0, N.onDone)()) : (N.lastFacingDirection.copy(N.playerDirection), window.setTimeout(N, 4)) } X.exports = { init: function(e, t, i, n, r) { Y.init(e, t, i, r), D = new Promise(function(e, t) { i.on(_.Ready, function() { e() }) } .bind(this)); var o = new u(window) , a = o.waitForConnection(); a.then(function(e) { o.on(f.ACTION, Y.onMessageReceive.bind(Y)) }); var s, l = (s = Date.now(), function() { if (!(Date.now() - s < 100)) { var e = L(i); o.sendEvent(b.MOVE, { state: e }), s = Date.now() } } ); i.on(_.Move, l), i.on(_.ViewChanged, l), n.on(p.ActiveModelChanged, function(e) { function t(e) { var t, i = e.newPano.id; e.oldPano && (t = e.oldPano.id), i !== t && o.sendEvent(b.ENTER_PANO, { oldPano: t, newPano: i }) } var i = e.model , n = e.oldModel; Y.model = i, a.then(function() { o.sendEvent(b.MODEL_LOADED, { metadata: c(i) }) }), n && n.panos.forEach(function(e) { e.removeEventListener("enter", t) }), i.panos.forEach(function(e) { e.on("enter", t) }) }) } }; var F, B, V, k, U, H, z, G, W, j, Y = { director: null, player: null, controls: null, sceneRenderer: null, model: null, init: function(e, t, i, n) { this.director = e, this.player = i, this.controls = t, this.sceneRenderer = n }, handleToObject: {}, objectToHandle: {}, handleCount: 0, onMessageReceive: function(e) { if (e) { var t = e.targetFunction , i = e.params , n = e.onDone; t && this[t] && this[t](i, n) } }, waitForInit: function(e, t) { D.then(t.bind({ success: !0, message: "Init complete." })) }, moveToPano: (W = new h.Euler(0,0,0,"YXZ"), j = new h.Quaternion, function(e, t) { var i = e.pano , n = e.rotation , r = e.transition; if (!this.model) return t({ success: !1, error: "The model has not been loaded yet" }); var o = this.model.panos.get(i); if (!o) return t({ success: !1, error: i + " does not exist in this model" }); if (!n) return t({ sucess: !1, erorr: n + " is not a valid rotation" }); W.set(h.Math.degToRad(n.x || 0), h.Math.degToRad(n.y || 0), h.Math.degToRad(n.z || 0), "YXZ"), console.log(n.z); var a = { success: !0, message: i }; if (r === v.FADEOUT) j.setFromEuler(W), this.player.warpToPano(o, j, null, null, E.BLACK, null, null, t.bind(this, a)); else { var s, l; r === v.INSTANT && (l = s = 0); var c = C.FORWARD.clone().applyEuler(W).add(o.position); this.player.flyToPano({ pano: o, lookAtPoint: c, duration: s, aimDuration: l }, t.bind(this, a)) } } ), moveInDirection: function(e, t) { var i = e.direction; return void 0 === m[i] ? (M.warn("Showcase -> moveInDirection: Cannot move in invalid direction."), void (t && t({ success: !1, error: "Invalid direction." }))) : void this.player.flyLocalDirection(C[i].clone()).then(function(e) { t(e ? { success: !0, message: "moved " + i } : { success: !1, error: "Cannot move in direction: " + i }) }) }, getPose: function(e, t) { return this.player.camera.position, (new h.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ"), t({ success: !0, message: L(this.player) }) }, takeScreenShot: (z = new h.PerspectiveCamera, G = new h.WebGLRenderTarget, function(e, t) { if (!e.resolution) return t({ success: !1, error: "An invalid resolution was specified" }); if (-1 === e.resolution.width || -1 === e.resolution.height) { var i = this.sceneRenderer.renderer.getSize(); e.resolution.width = i.width, e.resolution.height = i.height } z.layers.set(T.DEFAULT), e.visibleObjects && (e.visibleObjects.showtags && z.layers.enable(T.TAG), e.visibleObjects.showPucks && z.layers.enable(T.PANOMARKERS), e.visibleObjects.showReticule && z.layers.enable(T.RETICULE)); var n = e.resolution.width , r = e.resolution.height , o = n / r; z.position.copy(this.sceneRenderer.camera.position), z.quaternion.copy(this.sceneRenderer.camera.quaternion), z.projectionMatrix.copy(this.player.camera.projectionMatrix), z.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / o, G.setSize(n, r), this.sceneRenderer.renderer.render(this.sceneRenderer.scene, z, G); var a = new Uint8Array(n * r * 4); this.sceneRenderer.renderer.readRenderTargetPixels(G, 0, 0, n, r, a); var s = S.encode({ data: a, width: n, height: r, heading: 180, pitch: 0 }, { quality: 75, flipY: !0 }); t({ success: !0, message: "data:image/jpg;base64," + d.uint8ToBase64(s.data) }) } ), findRankedPano: (U = new h.Vector3, H = new h.Vector3, function(e, t) { a(this.player, H), r(t, H, U); var i = this.player.rankedPanoInDirection(e, U); if (i) { var n = this.objectToHandle[i.id]; return n || (this.objectToHandle[i.id] = n = this.handleCount++, this.handleToObject[n] = i), n } return M.warn("Showcase -> findRankedPano: Unable to find nearby pano."), -1 } ), findRankedtag: (V = new h.Vector3, k = new h.Vector3, function(e, t) { a(this.player, k), r(t, k, V); var i = this.player.rankedtagInDirection(e, V); if (i) { var n = this.objectToHandle[i.sid]; return n || (this.objectToHandle[i.sid] = n = this.handleCount++, this.handleToObject[n] = i), n } return M.warn("Showcase -> findRankedtag: Unable to find nearby tag."), -1 } ), clickNearesttag: function(e) { this.clickRankedtag(0, e) }, clickRankedtag: function(e, t) { var i = function(e, t) { var i = this.findRankedtag(e, t); return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."), null) } .call(this, e, t); i && P.call(this, i) }, clickNearestPano: function(e, t) { this.clickRankedPano(0, e, t) }, clickRankedPano: function(e, t, i) { var n = function(e, t) { var i = this.findRankedPano(e, t); return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."), null) } .call(this, e, t); n ? o.call(this, n, i) : i(null) }, clickPano: function(e, t) { var i = this.handleTable[e]; i ? o.call(this, i, t) : t(null) }, rotateDirection: function(e, t) { var i = e.direction , n = e.angle; if (!R.active) { var r = 0 , o = 0 , a = 0 , s = 0; if (!n || isNaN(n)) return M.warn("Showcase -> rotateDirection: Invalid rotation angle."), void (t && t({ success: !1, error: "Invalid rotation angle." })); if (this.player.mode === I.TRANSITIONING) return M.warn("Automation -> rotateDirection: Cannot rotate while transitioning"), void (t && t({ success: !1, error: "Cannot rotate while transitioning" })); if (i === m.RIGHT || i === m.LEFT) i === m.RIGHT && (n = -n), r = 0 < n ? -1 : 1, a = n; else { if (i !== m.UP && i !== m.DOWN) return M.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i), void (t && t({ success: !1, error: "Invalid direction for rotation." })); if (this.player.mode === I.FLOORPLAN) return M.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"), void (t && t({ success: !1, error: "Cannot rotate " + i + " in floorplan mode" })); if (i === m.DOWN && (n = -n), 0 === (n = O.call(this, n))) return M.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i), void (t && t({ success: !1, error: "Already at maximum rotation in direction: " + i })); o = 0 < n ? 1 : -1, s = n } var l = n; n = h.Math.degToRad(n), a = h.Math.degToRad(a), s = h.Math.degToRad(s); var c = this.controls.activeControl; c.startRotating(r, o), R.start(a, s, this.player, function() { c.stopRotating(!0), t && t({ success: !0, message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction }) }) } }, rotate: (F = new h.Vector3, B = new h.Vector3, function(e, t) { var i = e.xAngle , n = e.yAngle; if (!R.active) { if (i = i || 0, n = n || 0, isNaN(i) || isNaN(n)) return M.warn("Showcase -> rotate: Invalid rotation angle."), void (t && t({ success: !1, error: "Invalid rotation angle." })); if (this.player.mode === I.TRANSITIONING) return M.warn("Automation -> rotate: Cannot rotate while transitioning"), void (t && t({ success: !1, error: "Cannot rotate while transitioning" })); Math.abs(i) < .01 && (i = 0), Math.abs(n) < .01 && (n = 0); var r = n; n = O.call(this, n); var o = 0 < r ? "UP" : "DOWN"; if (!(i = -i) && r && !n) return M.warn("Showcase -> rotate: Already at maximum rotation in direction: " + o), void (t && t({ success: !1, error: "Already at maximum rotation in direction: " + o })); n < r && M.warn("Showcase -> rotate: Reached maximum rotation in direction: " + o); var a = n; n = h.Math.degToRad(n), i = h.Math.degToRad(i), F.copy(this.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD), this.player.getDirection(F), B.copy(F).applyAxisAngle(C.UP, i), B.applyAxisAngle(C.RIGHT, n); var s = (F.angleTo(B), 0 < i ? -1 : i < 0 ? 1 : 0) , l = 0 < n ? 1 : n < 0 ? -1 : 0; Math.abs(i) > Math.abs(n) ? l *= Math.abs(n / i) : Math.abs(n) > Math.abs(i) && (s *= Math.abs(i / n)); var c = this.controls.activeControl; c.startRotating(s, l), R.start(i, n, this.player, function() { c.stopRotating(!0), t && t({ success: !0, message: "Rotated " + e.xAngle.toFixed(2) + "° horizontally, " + a.toFixed(2) + "° vertically" }) }) } } ), panCamera: function(e, i) { function t(e) { switch (r.removeAllListeners(w.AutoPanComplete), r.removeAllListeners(w.AutoPanInterrupt), r.removeAllListeners(w.AutoPanClamped), e) { case w.AutoPanInterrupt: i({ success: !0, message: "Camera panning interrupted." }); break; case w.AutoPanClamped: if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) { if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01) return void i({ success: !1, error: "Already at edge of current model bounds." }); var t = "The view point is outside the bounds for the current model. "; t += "The view point was clamped to " + o(r.target.x, r.target.z), console.warn(t) } case w.AutoPanComplete: i({ success: !0, message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z) }) } } if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.FLOORPLAN) return i({ success: !1, error: "Camera panning is not available in the current mode: " + this.player.mode }); var n = e.position , r = this.player.control; r.setAutoPanPosition(n.x, n.z), r.autoPan = !0; var o = function(e, t) { return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")" }; r.on(w.AutoPanComplete, t.bind(this, w.AutoPanComplete)), r.on(w.AutoPanInterrupt, t.bind(this, w.AutoPanInterrupt)), r.on(w.AutoPanClamped, t.bind(this, w.AutoPanClamped)) }, click: function(e, t) { var i = e.x , n = e.y; !0 === e.percentage && (i = i / 100 * $("#player").width(), n = n / 100 * $("#player").height()), this.player.handleInputStart(i, n), this.player.updateIntersect(), this.player.handleInputEnd(i, n) }, mouseOver: function(e, t) { var i = e.x , n = e.y; !0 === e.percentage && (i = i / 100 * $("#player").width(), n = n / 100 * $("#player").height()), this.player.handleInputMove(i, n), this.player.updateIntersect() }, moveToMode: function(e, t) { function i(e) { t(e ? { success: !1, error: "Failed to load new mode: " + e } : { success: !0, message: "Moved to new mode: " + n }) } var n = e.mode; n === I.PANORAMA || n === I.DOLLHOUSE || n === I.FLOORPLAN ? this.director.changeMode(n).then(function() { i() }, function(e) { i(e) }) : t({ success: !1, error: "Invalid mode selection" }) } } } ).call(this, "/js/sdk/automation.js") } , { "../constants": 8, "../enum/AlignmentType": 17, "../enum/ControlEvents": 21, "../enum/Direction": 22, "../enum/GLCubeFaces": 25, "../enum/Keys": 30, "../enum/ModelManagerEvents": 33, "../enum/PlayerEvents": 40, "../enum/RenderLayers": 41, "../enum/Vectors": 50, "../enum/Viewmode": 51, "../enum/WarpStyle": 52, "../lib/jpeg_encoder": 94, "../sdk/SdkEvents": 161, "../settings": 166, "../util/common": 185, "../util/logger": 189, "../util/math": 190, "../util/panorama": 191, "./ApiHost": 159, "./PostMessageType": 160, "./TransitionStyles": 162, three: 217 }], 165: [function(e, t, i) { "use strict"; function n(e) { this.sourceWindow = e, this.targetWindow = null, this.targetOrigin = null, this.id = Math.floor(1e5 * Math.random()), this.bindEvents() } var r = e("./PostMessageType") , o = e("events").EventEmitter; (n.prototype = Object.create(o.prototype)).bindEvents = function() { this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this)) } , n.prototype.setTarget = function(e, t) { this.targetWindow = e, this.targetOrigin = t } , n.prototype.onPostmessageReceived = function(e) { var t = e.origin || e.originalEvent.origin , i = e.source; switch (e.data.type) { case r.CONNECT: break; case r.RESPONSE: if (this.id !== e.data.toId) return; default: if (!this.validateMessageOrigin(t)) return } var n = e.data; n.source = i, n.origin = t, n.timestamp = Date.now(), this.emit(e.data.type, n) } , n.prototype.validateMessageOrigin = function(e) { return "*" === this.targetOrigin || e === this.targetOrigin } , n.prototype.send = function(e) { this.targetWindow && this.targetOrigin && (e.fromId = this.id, this.targetWindow.postMessage(e, this.targetOrigin)) } , t.exports = n } , { "./PostMessageType": 160, events: 202 }], 166: [function(e, t, i) { "use strict"; var n = e("three") , r = e("./util/browser") , o = e("./enum/Viewmode") , a = e("./enum/VROption") , s = e("./enum/Colors") , l = e("./enum/WarpStyle") , c = e("./util/easing") , h = e("./util/common") , u = e("./util/showcase") , d = e("./constants") , p = { debug: !1, version: "2.25.6-0-gd87e5b1", languageTag: r.valueFromHash("lang", null), pageTitle: "四维虚拟漫游", authorizationHeader: u.getAuthorizationHeader(), autoplay: r.valueFromHash("play", !1) || !r.inIframe(), logLevel: r.valueFromHash("log", 2), skyboxRadius: 2500, modelBoundsPadding: 5, showNeighbors: !1, brand: r.valueFromHash("brand", !0), showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1), startHighlights: r.valueFromHash("hl", -1), specialEdition: r.valueFromHash("bn", 0), useWheel: r.valueFromHash("wh", !0), crossOrigin: "anonymous", fancierTransition: !1, wireframe: !1, skyboxWireframe: !1, modelAlpha: 1, highlightPanoSelection: !1, showSweeps: !0, showSkyboxes: !1, showMesh: !0, showFloors: !1, showFloorDuration: 300, showFloorDelay: 300, hideFloorDuration: 300, hideFloorDelay: 0, reticuleOpacityTransitionTime: 250, reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, markerOpacityTransitionTime: 500, guiAnimationSpeed: 250, highlightAnimationDuration: 500, modelComponentLoadSpinnerDelay: 150, captureErrors: !1, maxMobileTextures: 6, minimalMemoryMode: r.valueFromHash("m3", r.isMobile()), startupFlyinDelay: 3e3, dollhouseDefault: { minDistance: 1,//15, //编辑页面给近一些 maxDistance: 50, minPolarAngle: n.Math.degToRad(10), maxPolarAngle: n.Math.degToRad(90) }, hideReticuleTimeout: 1e3, analytics: { inactivityThreshold: 30, sessionTrackingRate: .15, maxTrackedErrors: 20, sessionDurationPingFrequency: 10, sessionDurationTimeout: 15 }, flydown: { movementEasing: "easeInOutQuad", movementDelay: .001, rotationEasing: "easeInOutQuad", rotationDelay: .5, modelTextureDelay: .75, skyboxDelay: .75 }, transition: { flySpeed: .001, flyTime: 750, flytimeMaxDistanceThreshold: 5, flytimeDistanceMultiplier: 150, aimTime: 1500, aimSlowFactor: 1.5, blur: .8, movementEasing: "easeInOutQuad", blendEasing: "easeInOutQuad", fastForwardFactor: 3 }, show360Views: { enabled: !0, transitionTime: 1e3 }, quickstart: { enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0), animation: 1400, showTextDelay: 500, fadeOutDelay: 3e3, fovChange: 10 }, appConfig: { webvr_version: null, segment_key: null, embedly_key: null, branch_key: null, keen_write_key: null, keen_project_id: null }, vr: { enabled: !0, allowWebVR: !1, option: r.valueFromHash("vr", a.CONTEXTUAL) }, share: { enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0) }, input: { longTapThreshold: 200, moveToleranceNDC: .08, touchMoveThreshold: 25 }, help: { modalStayDuration: 600 }, immersive: { timeToShowAgain: 1250, uiStayDuration: 600 }, tourInteraction: { disabled: "0" === r.valueFromHash("tourcta", null), showPauseButton: 1e3, showModal: 1500, allowNextClick: 200, largeModal: "1" === r.valueFromHash("tourcta", null), smallModal: "2" === r.valueFromHash("tourcta", null) }, labels: { enabled: !1, hideUntilStart: !0, fadeInDuration: 250, fadeInDelay: 250, fadeOutDuration: 250, fadeOutDelay: 0, zoomHideThreshhold: { mobile: r.isSmallScreen() ? .45 : .6, desktop: 2 }, zoomTruncateThreshhold: { mobile: r.isSmallScreen() ? .35 : .45, desktop: .85 }, minLengthForTruncate: 16, truncateLength: 12, truncateSuffix: "..." }, tags: { enabled: r.valueFromHash("mt", 1), startup: { hideUntilStart: !0, fadeInDuration: 500, fadeInDelay: 100 }, visibility: { anyDistance: !0, visibleDistance: 8, cameraClearance: .1, alphaTestLevel: .05, hideViaFloor: !0, hideOffScreenDisc: !1, hideOffScreenObject: !1 }, disc: { opacity: 1, disabledOpacity: .5, scale: { nearBound: 1.5, farBound: 4.8, linkFarBound: !1, linkPercent: 40, maxSize: 80, minSize: 40, baseViewportSize: 800, responsiveness: 100 } }, pole: { enabled: !0, height: .5, width: 2, opacity: .5, color: "white" }, navigate: { nearestPano: !0, lineOfSight: !0, reactivate: !0, aimAt: "disc", tiltTolerance: 25, rotateSpeedFactor: .6 } }, path: { color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, colorUp: s._desat(s.newBlue, .5), colorDown: s._darken(s.newBlue, .35), opacity: .5, style: "ribbon", height: .025, ribbonWidth: .24, outsideHeight: .5, waypointRadius: .5, waypointIndoorRadius: .24, waypointPulse: 1e3, typ: l.BLACK, meshFree: r.valueFromHash("mf", 1), mapGuides: r.valueFromHash("guides", !0), fadeInTime: 400, fadeOutTime: 300 }, warp: { nearPanoDist: .1, matchCam: !1, blur: .33, fastTime: 1500, teleportTime: 1500, outsideTime: 2e3, lookAheadMax: .3, lookAheadDist: 2.5, softPushDist: .37, softPushEnd: .3, softBendAngle: 8, softBendTilt: 4, softBendEnd: .3, doBurns: !0, burnsAngle: 8, minBurnsAngle: 35, minDownAngle: -35, maxTurnPerSec: 280, maxAimPerSec: 35, minRotation: 12, maxAimRotation: 33.2, turnFriction: .2, flySpeed: .01, minWarpTime: 1200, warpInterruptionRedirectTime: 500, tourStepDelay: r.valueFromHash("st", 0), walkDelay: 0, walkMaxDist: 50, walkMinDist: .8, walkSlideShowThreshhold: 3e3, walkExtraPanosDistance: .4, timePerMeter: 1200, motionLeadTime: 5e3, movementEasing: "easeInOutQuad", blendEasing: "easeInOutQuad", showBunny: !1, loop: r.valueFromHash("lp", !1), auto: r.valueFromHash("ts", -1), eOrder: "YXZ", stepFactor: .25, brakeStrength: 2, minBrakeAngle: .1, maxBrakeAngle: 1.8, climbEffort: 4 }, rotationFriction: .05, rotationAccelerationInside: 4.5, rotationAccelerationOutside: .15, rotationAfterMoveMultiplier: 40, rotationAfterMoveHistoryCount: 5, panFriction: .09, panAccelerationOutside: 60, onload: r.valueFromHash("onload", o.PANORAMA), zoomNearLimit: .1, zoomFarLimit: 10, navigation: { panoScores: !1, mouseDirection: !0, filterStrictness: .75, angleFactor: -30, directionFactor: 10, distanceFactor: -1, optionalityFactor: 3 }, sdkInit: !1, secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65], console: r.valueFromHash("console", !1), noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0), panoramaNeighbourMaxDistance: 5, panoFloorClickRadius: .35, showScreenshotLocations: !1, showAxis: !1, showNeighbourRaycasts: !1, colorMarkerOnLoad: !1, colorMarkerByFloor: !1, tiling: { panoPreRenderRepeatDelay: 2500, panoPreRenderDelay: 500, preRenderTourPanos: r.valueFromHash("tileprerender", 0), tilingFlagNames: ["usetiles", "tiles"], maxNavPanoQuality: r.valueFromHash("maxtileq", null), maxZoomPanoQuality: r.valueFromHash("maxztileq", null), overlayStyle: r.valueFromHash("tileoverlay", 0), uploadIntervalDelay: r.valueFromHash("tileupdelay", 10), initialIntervalDelay: r.valueFromHash("itiledelay", 0), maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2), maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6), customCompression: r.valueFromHash("tilecustcomp", 0), mobileHighQualityOverride: 1, allowUltraHighResolution: !0 }, zoom: { enabled: !0, forceOff: r.valueFromHash("nozoom", 0), overridemax: r.valueFromHash("maxzoom", null), overridemin: r.valueFromHash("minzoom", null), max: d.highQualityMaxZoom, min: 1, transitionStyle: r.valueFromHash("zoomtrans", 1), activationThreshold: 1.1, restoreTime: 500 }, profiling: { enabled: r.valueFromHash("mem", !1) } }; (p = h.deepExtend(p, d, { insideFOV: r.valueFromHash("fov", d.insideFOV), insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax), panorama: { transitionTime: 1e3, modelAlpha: 0, modelAlphaDelay: p.flydown.modelTextureDelay, modelAlphaLength: 1, skyboxOpacity: 1, skyboxOpacityDelay: p.flydown.skyboxDelay, skyboxOpacityLength: .9, fovLength: 1, fovDelay: 0, cameraMatrixDuration: .8, cameraMatrixDelay: 0, cameraMatrixEase: c.easeInCubic, reticuleOpacity: 1, markerOpacity: .3, markerOpacityOnHover: 1 }, dollhouse: { transitionTime: 1e3, modelAlpha: 1, modelAlphaDelay: 0, modelAlphaLength: 1 - p.flydown.modelTextureDelay, skyboxOpacity: 0, skyboxOpacityDelay: 0, skyboxOpacityLength: 1 - p.flydown.skyboxDelay, fovLength: 1, fovDelay: 0, cameraMatrixDuration: .8, cameraMatrixDelay: .3, cameraMatrixEase: c.easeInCubic, reticuleOpacity: 1, markerOpacity: 0, markerOpacityOnHover: 0 }, floorplan: { transitionTime: 1e3, modelAlpha: 1, modelAlphaDelay: 0, modelAlphaLength: 1 - p.flydown.modelTextureDelay, skyboxOpacity: 0, skyboxOpacityDelay: 0, skyboxOpacityLength: 1 - p.flydown.skyboxDelay, fovLength: 1, fovDelay: 0, cameraMatrixDuration: .5, cameraMatrixDelay: 0, cameraMatrixEase: c.easeOutCubic, reticuleOpacity: 1, markerOpacity: 0, markerOpacityOnHover: 0, cameraHeight: 50 }, transitioning: { reticuleOpacity: 0, markerOpacity: .3, markerOpacityOnHover: 1 }, "floorplan-dollhouse": { rotationDelay: 0, rotationDuration: 1 }, "floorplan-panorama": { rotationDelay: .5, rotationDuration: 1 }, "dollhouse-panorama": { rotationDelay: .5, rotationDuration: 1 }, "dollhouse-floorplan": { rotationDelay: 0, rotationDuration: 1, cameraMatrixDuration: 1.05, cameraMatrixDelay: .5 }, "panorama-dollhouse": { rotationDelay: 0, rotationDuration: .5 }, "panorama-floorplan": { transitionTime: 1500, rotationDelay: 0, rotationDuration: .5 } })).path.meshFree && (p.path.typ = l.WALK), p.zoom.max = p.zoom.overridemax || p.zoom.max, p.zoom.min = p.zoom.overridemin || p.zoom.min, t.exports = p } , { "./constants": 8, "./enum/Colors": 19, "./enum/VROption": 47, "./enum/Viewmode": 51, "./enum/WarpStyle": 52, "./util/browser": 182, "./util/common": 185, "./util/easing": 186, "./util/showcase": 193, three: 217 }], 167: [function(e, t, i) { "use strict"; var n = e("three") , r = e("./settings") , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n" , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"; t.exports = { basicTextured: { uniforms: { tDiffuse: { type: "t", value: null }, alpha: { type: "f", value: 1 } }, vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}", fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}" }, copyCubeMap: { uniforms: { tDiffuse: { type: "t", value: null }, alpha: { type: "f", value: 1 } }, vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}", fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}" }, cube: { uniforms: { map: { type: "t", value: null }, opacity: { type: "f", value: 1 } }, vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n", fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n" }, model: { uniforms: { map: { type: "t", value: null }, modelAlpha: { type: "f", value: r.modelAlpha }, opacity: { type: "f", value: 1 }, progress: { type: "f", value: 0 }, blackout: { type: "i", value: 0 }, pano0Map: { type: "t", value: null }, pano0Position: { type: "v3", value: new n.Vector3 }, pano0Matrix: { type: "m4", value: new n.Matrix4 }, pano1Map: { type: "t", value: null }, pano1Position: { type: "v3", value: new n.Vector3 }, pano1Matrix: { type: "m4", value: new n.Matrix4 } }, vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n" }, hot: { uniforms: { color: { type: "c", value: new n.Color(16720384) }, opac: { type: "f", value: 0 }, texture1: { type: "t", value: null }, texture2: { type: "t", value: null } }, vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n" }, modelOutside: { uniforms: { map: { type: "t", value: null }, opacity: { type: "f", value: 1 } }, vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n" }, ribbon: { uniforms: { map: { type: "t", value: null }, opacity: { type: "f", value: 1 }, color: { type: "c", value: new n.Color(r.path.color) } }, vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n", fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n" }, waypoint: { uniforms: { map: { type: "t", value: null }, opacity: { type: "f", value: 1 }, pulse: { type: "f", value: 1 }, nearFade: { type: "v2", value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius) }, color: { type: "c", value: new n.Color(r.reticuleColor) } }, vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n", fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n" }, modelDebug: { uniforms: { map: { type: "t", value: null }, modelAlpha: { type: "f", value: r.modelAlpha }, depthmapRatio: { type: "f", value: 0 }, opacity: { type: "f", value: 1 }, progress: { type: "f", value: 0 }, considerOcclusion: { type: "i", value: r.fancierTransition }, highlightPanoSelection: { type: "i", value: 0 }, useThirdPano: { type: "i", value: r.useThirdPano }, pano0Map: { type: "t", value: null }, pano0Depth: { type: "t", value: null }, pano0Position: { type: "v3", value: new n.Vector3 }, pano0Matrix: { type: "m4", value: new n.Matrix4 }, pano0Weight: { type: "f", value: r.transition.pano0Weight }, pano1Map: { type: "t", value: null }, pano1Depth: { type: "t", value: null }, pano1Position: { type: "v3", value: new n.Vector3 }, pano1Matrix: { type: "m4", value: new n.Matrix4 }, pano1Weight: { type: "f", value: r.transition.pano1Weight }, pano2Map: { type: "t", value: null }, pano2Depth: { type: "t", value: null }, pano2Position: { type: "v3", value: new n.Vector3 }, pano2Matrix: { type: "m4", value: new n.Matrix4 }, pano2Weight: { type: "f", value: r.transition.pano2Weight } }, vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n" }, customDepth: { uniforms: { panoPosition: { type: "v3", value: new n.Vector3 } }, vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n" }, skysphere: { uniforms: { radius: { type: "f", value: 0 } }, vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n", fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n" }, tagDisc: { uniforms: { opacity: { type: "f", value: 0 }, color: { type: "c", value: new n.Color }, bg: { type: "t", value: null }, mask: { type: "t", value: null } }, vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}", fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n" } } window.shaders = t.exports; } , { "./settings": 166, three: 217 }], 168: [function(E, _, e) { (function(e) { "use strict"; var t = E("three") , i = (E("url"), E("./util/ajax")) , n = E("./settings") , r = E("./util/logger") , o = E("./util/math") , a = E("./util/showcase") , s = E("./objects/Panorama") , l = new r(e) , c = E("./model/Model") , h = E("./shaders") , u = E("./util/transitions") , d = E("./objects/Chunk") , p = E("./objects/Reticule") , f = E("./objects/Skybox") , g = E("./objects/Floor") , m = E("./cameras/DollhouseCamera") , v = E("./cameras/FloorplanCamera") , y = E("./cameras/PanoramaCamera") , A = E("./controls/DollhouseControls") , C = E("./controls/FloorplanControls") , I = E("./controls/PanoramaControls"); t.ImageUtils.crossOrigin = n.crossOrigin, _.exports = { shaders: h, transitions: u, Model: c, Chunk: d, Floor: g, Skybox: f, Reticule: p, Panorama: s, DollhouseCamera: m, FloorplanCamera: v, PanoramaCamera: y, DollhouseControls: A, FloorplanControls: C, PanoramaControls: I, getModel: function(e) { if (!e.url) throw 'getModel(): missing parameter "url"'; e.autoload = void 0 === e.autoload || e.autoload; var t = a.parseSidUrl(e.url); e.urlBase = t.urlBase, e.urlModel = t.urlModel, e.urlFiles = t.urlFiles; var i = this._getPlatformError(); return i ? $.Deferred().reject(i).promise() : (this.options = e, this._loadModel().then(this._buildModel.bind(this))) }, _getPlatformError: function() { return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported" }, _loadModel: function() { return i.get(this.options.urlModel, { responseType: "json", prefetchFrom: "model", auth: a.getAuthorizationHeader() }).then(null, function() { return l.warn("Model loading failed at initial metadata load"), "loading-failed" }) }, _buildModel: function(e) { e = a.normalizeModeldata(e, o); var t = new c(this.options,e); return this.options.autoload ? t.load(!0) : $.when(t) } } } ).call(this, "/js/showcase.js") } , { "./cameras/DollhouseCamera": 5, "./cameras/FloorplanCamera": 6, "./cameras/PanoramaCamera": 7, "./controls/DollhouseControls": 10, "./controls/FloorplanControls": 11, "./controls/PanoramaControls": 13, "./model/Model": 139, "./objects/Chunk": 144, "./objects/Floor": 146, "./objects/Panorama": 148, "./objects/Reticule": 149, "./objects/Skybox": 152, "./settings": 166, "./shaders": 167, "./util/ajax": 181, "./util/logger": 189, "./util/math": 190, "./util/showcase": 193, "./util/transitions": 195, three: 217, url: 208 }], 169: [function(e, t, i) { "use strict"; function l(e) { var t = { renderTarget: null, inUse: !1, size: -1, pano: null }; return t.inUse = !0, t.size = e, function(e) { O.push(e) }(t), t } function c(e) { for (var t = 0; t < O.length; t++) { var i = O[t]; if (i.renderTarget === e) return !(i.inUse = !1) } return !1 } function n() { this.tileDirectory = {}, this.activeRenderTargetDescriptors = {}, this.activePanos = [], this.panoLODDescriptors = {}, this.panoDescriptors = {}, this.tileTrees = {}, this.sceneRenderer = null, this.tileDownloader = null, this.forceQueue = [], this.uploadQueues = {}, this.uploadInterval = null, this.uploadIntervalCancelled = !1, this.usingTileOverlay = !1, this.overlayTilesLoaded = !1, this.overlayTileBase = null, this.overlayTilesBasic = {}, this.overlayTilesEnhanced = {}, this.zoomRenderTarget = null, this.zoomPano = null, this.zoomingActive = !1, this.zoomPanoId = null, this.zoomPanoRenderingDisabled = !1, this.direction = new _.Vector3, this.initTime = -1, this.maxBaseUploadsPerFrame = R, this.maxNonBaseUploadsPerFrame = M } var I, E, r, o, a, h, s, _ = e("three"), u = e("../exception/BasicException"), d = e("../settings"), p = e("../enum/PanoSizeClass"), b = (e("../objects/Panorama"), e("../enum/PanoRendererEvents")), f = e("../enum/SceneRendererEvents"), g = e("../enum/TileDownloaderEvents"), m = e("../enum/Vectors"), v = (e("../enum/GLCubeFaces"), e("../objects/Panorama"), e("./TileTree")), y = (e("./TileDownloader"), e("./TilePrioritizer")), A = e("./TileUtils"), C = (p = e("../enum/PanoSizeClass"), e("../util/browser"), e("../util/panorama")), w = e("events").EventEmitter, T = !1, x = d.tiling.uploadIntervalDelay, S = d.tiling.initialIntervalDelay, M = d.tiling.maxNonBaseUploadsPerFrame, R = d.tiling.maxBaseUploadsPerFrame, P = { Base: 0, Remaining: 1 }, O = []; function L(e) { var t = e.shift(); return t.uploadQueued = !1, t } (n.prototype = Object.create(w.prototype)).init = function(e, t, i) { this.sceneRenderer = e, this.tileDownloader = t, this.qualityManager = i, this.bindEvents(), this.sceneRenderer.on(f.ContextCreated, this.loadOverlayTiles.bind(this)), this.initTime = performance.now() } , n.prototype.getActivePanoTextures = function(e) { e = e || []; for (var t = 0; t < O.length; t++) { var i = O[t]; i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture) } } , n.prototype.hasQueuedTiles = function() { var e = this.peekNextFromUploadQueue(); return null != e } , n.prototype.getActiveRenderTargetDescriptor = function(e) { return this.activeRenderTargetDescriptors[e] } , n.prototype.setActiveRenderTargetDescriptor = function(e, t) { this.activeRenderTargetDescriptors[e] = t } , n.prototype.loadOverlayTiles = function() { if (0 !== d.tiling.overlayStyle) { var n = 0 , e = function(e, t, i) { e = t ? e[t] = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping), this.sceneRenderer.uploadTexture2D(i, e, 0, 0, A.TILE_SIZE, A.TILE_SIZE), ++n === r.length && (this.overlayTilesLoaded = !0) } .bind(this) , r = [["images/outlineBase.png", e.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", e.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", e.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", e.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", e.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", e.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", e.bind(this, this.overlayTilesEnhanced, 4096)]]; r.forEach(function(e) { this.tileDownloader.loadImage(e[0], 0, e[1]) } .bind(this)), this.usingTileOverlay = !0 } else this.usingTileOverlay = !1 } , n.prototype.bindEvents = function() { this.tileDownloader.on(g.TileDownloadSuccess, this.onTileDownloaded.bind(this)) } , n.prototype.setupZoomRenderTarget = function() { if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) { if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize()) return; var e = this.zoomRenderTarget; if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1), e) { var t = e.width , i = this.zoomRenderTarget.width; this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i), e.texture.dispose(), e.texture.loaded = !1, e.texture.version = 0, this.sceneRenderer.deallocateCubeTexture(e.texture), e.texture = null } this.zoomPanoRenderingDisabled = !1 } else this.zoomPanoRenderingDisabled = !0 } , n.prototype.enableUltraHighQualityMode = function(t) { if (!this.qualityManager.ultraHighQualityModeEnabled()) { var e = this.qualityManager.getPanoSize(p.ULTRAHIGH); this.tileDownloader.testDownload(e, A.TILE_SIZE, function(e) { e && (this.qualityManager.enableUltraHighQualityMode(), this.setupZoomRenderTarget(), t()) } .bind(this)) } } , n.prototype.activateTiledPano = function(e, t, i) { i && this.clearAllQueuedUploads(); for (var n = 0; n < A.FACES_PER_PANO; n++) this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize()); this.linkAllTilesAndNodes(e); var r = this.getActiveRenderTargetDescriptor(e.id) , o = t; if (o > this.qualityManager.getMaxNavPanoSize() && (o = this.qualityManager.getMaxNavPanoSize()), !r || o !== r.size) { if (r && c(r.renderTarget), !(r = function(e) { for (var t = 0; t < O.length; t++) { var i = O[t]; if (!i.inUse && i.size === e) return i.inUse = !0, i } return null }(o))) { var a = this.initTiledPano(o, !1); (r = l(a.width)).renderTarget = a } r.pano = e, this.resetPanoDescriptor(e.id), this.resetPanoLODDescriptors(e.id), this.resetRenderStatus(e.id, !0, !0) } this.setActiveRenderTargetDescriptor(e.id, r); var s = i ? 0 : 1; return this.updateActivePanos(e, s), r.renderTarget } , n.prototype.deactivateTiledPano = function(e) { var t = this.getActiveRenderTargetDescriptor(e.id); this.isRenderTargetDescriptorValid(t) && c(t.renderTarget), this.setActiveRenderTargetDescriptor(e.id, null); var i = this.getUploadQueueForPano(e.id); this.clearUploadQueue(i), this.updateActivePanos() } , n.prototype.updateActivePanos = (s = [], function(e, t) { for (var i = s.length = 0; i < this.activePanos.length; i++) { e && s.length === t && s.push(e); var n = this.activePanos[i] , r = this.getActiveRenderTargetDescriptor(n.id); e && n.id === e.id || !this.isRenderTargetDescriptorValid(r) || s.push(n) } e && t >= s.length && s.push(e), this.activePanos.length = 0, this.activePanos.push.apply(this.activePanos, s) } ), n.prototype.getActivePanoCount = function() { return this.activePanos.length } , n.prototype.resetRenderStatus = function(e, r, o, t) { var i = null; t && (i = v.getLevelCountForSize(A.TILE_SIZE, t) + 1); for (var n = function(e, t, i, n) { o && (t.tile.zoomUploaded = !1), r && (t.tile.uploaded = !1) }, a = 0; a < A.FACES_PER_PANO; a++) { this.getTileTree(e, a).breadthFirst({ callback: n.bind(this, a), minLevel: i }) } } , n.prototype.copyBaseRenderStatusToZoomed = function(e) { for (var t = v.getLevelCountForSize(A.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) { t.tile.zoomUploaded = t.tile.uploaded, t.zoomCovered = t.covered }, n = 0; n < A.FACES_PER_PANO; n++) { this.getTileTree(e, n).breadthFirst({ callback: i.bind(this, n), maxLevel: t }) } } , n.prototype.renderPanoTiles = (h = [], function(e, t, i, n) { this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(), t = t || this.direction || m.FORWARD; var r = this.getActiveRenderTargetDescriptor(e); if (!this.isRenderTargetDescriptorValid(r)) throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated."); for (var o = 0; o < A.FACES_PER_PANO; o++) { var a = this.getTileTree(e, o); h.length = 0, a.breadthFirst({ saveVisited: h }); for (var s = 0; s < h.length; s++) { var l = h[s]; this.queueTileUpload(l.tile, !1, n || 0 === s && i) } } this.updateDirection(t) } ), n.prototype.isRenderTargetDescriptorValid = function(e) { return e && e.renderTarget } , n.prototype.isPanoActive = function(e) { var t = this.getActiveRenderTargetDescriptor(e); return this.isRenderTargetDescriptorValid(t) } , n.prototype.isPanoZoomed = function(e) { return this.zoomingActive && this.zoomPanoId === e } , n.prototype.initTileTree = function(e, t, i) { var n = this.tileTrees[e]; n || (n = [], this.tileTrees[e] = n); var r = n[t]; if (!r) { var o = v.getLevelCountForSize(A.TILE_SIZE, i); r = new v(A.TILE_SIZE,o), n[t] = r } } , n.prototype.getTileTree = function(e, t) { var i = this.tileTrees[e]; if (!i) throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!"); var n = i[t]; if (!n) throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!"); return n } , n.prototype.initTiledPano = function(e, t) { var i = this.sceneRenderer.renderer , n = (i.context, new _.WebGLRenderTargetCube(e,e,{ stencilBuffer: !1 })) , r = new _.CubeTexture([]); (n.texture = r).image = [null, null, null, null, null, null], r.flipY = !0, t ? (r.generateMipmaps = !0, r.magFilter = _.LinearFilter, r.minFilter = _.LinearMipMapLinearFilter) : (r.generateMipmaps = !1, r.magFilter = _.LinearFilter, r.minFilter = _.LinearFilter), r.format = _.RGBAFormat, i.setRenderTarget(n), i.setRenderTarget(null); var o = i.properties.get(r); return o.__image__webglTextureCube = o.__webglTexture, n } , n.prototype.getUploadQueueForPano = function(e) { var t = this.uploadQueues[e]; return t || (t = [], this.uploadQueues[e] = t), t } , n.prototype.isTileUploaded = function(e) { return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded } , n.prototype.setUploaded = function(e, t) { this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t } , n.prototype.queueTileUpload = function(e, t, i) { var n = this.getActiveRenderTargetDescriptor(e.panoId); if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) { var r = this.getUploadQueueForPano(e.panoId); i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e), e.uploadQueued = !0, this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0)) } } , n.prototype.shoulPushToFrontOfQueue = function(e) { return 0 === v.getLevelCountForSize(A.TILE_SIZE, e.panoSize) } , n.prototype.getTopUploadQueue = function() { for (var e = null, t = null, i = P.Base; i <= P.Remaining; i++) for (var n = 0; n < this.activePanos.length; n++) if (e = this.activePanos[n], 0 < (t = this.getUploadQueueForPano(e.id)).length) switch (i) { case P.Base: if (0 === t[0].level) return t; break; case P.Remaining: return t } return null } , n.prototype.getNextFromUploadQueue = function() { if (0 < this.forceQueue.length) return L(this.forceQueue); var e = this.getTopUploadQueue(); return e && 0 < e.length ? L(e) : null } , n.prototype.peekNextFromUploadQueue = function() { if (0 < this.forceQueue.length) return this.forceQueue[0]; var e = this.getTopUploadQueue(); return e && 0 < e.length ? e[0] : null } , n.prototype.clearAllQueuedUploads = function() { this.clearAllUploadQueues(null, 0) } , n.prototype.clearAllQueuedUploadsForPano = function(e) { this.clearAllUploadQueues(e, 0) } , n.prototype.clearAllUploadQueues = function(e, t) { if (e) this.clearUploadQueue(this.getUploadQueueForPano(e), t), this.clearUploadQueue(this.forceQueue, t, e); else { for (var i = 0; i < this.activePanos.length; i++) { var n = this.activePanos[i]; this.clearUploadQueue(this.getUploadQueueForPano(n.id), t) } this.clearUploadQueue(this.forceQueue, t) } } , n.prototype.clearUploadQueue = function(e, t, i) { null != t || (t = 0); for (var n = 0; n < e.length; ) { var r = e[n]; (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1, e.splice(n, 1)) : n++ } } , n.prototype.refreshUploadInterval = (a = null, function(e) { this.uploadIntervalCancelled || (a = a || function() { this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (T = !0, this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame), this.peekNextFromUploadQueue() ? this.refreshUploadInterval(x) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay)) } .bind(this), null != e || (e = x), T || (e = S), this.uploadInterval = window.setTimeout(a, e), this.uploadIntervalDelay = e) } ), n.prototype.update = (r = performance.now(), o = 0, function() { this.uploadIntervalCancelled = !0, window.clearTimeout(this.uploadInterval), this.uploadInterval = null; var e = performance.now() - r; !(x < e || 0 === o) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame), r = performance.now()), o++ } ), n.prototype.updateUploadQueue = function(e, t) { e = e || 1; for (var i = 0, n = 0; !(t <= n || e <= i); ) { var r = this.getNextFromUploadQueue(); if (!r) break; if (0 !== r.level ? i++ : n++, !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) { var o = this.getActiveRenderTargetDescriptor(r.panoId); this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload) } } } , n.prototype.updateDirection = function(e) { if (e = e || this.direction) { this.direction = e; for (var t = 0; t < this.activePanos.length; t++) { var i = this.activePanos[t] , n = this.getUploadQueueForPano(i.id); y.sortPanoTiles(n, i, this.direction) } } } , n.prototype.uploadTile = (I = {}, new _.Vector4, E = d.tiling.overlayStyle, function(e, t) { var i = e.panoId , n = e.image , r = e.tileSize , o = e.panoSize , a = e.tileIndex , s = (e.faceTileIndex, e.totalTiles) , l = (e.face, e.tileX) , c = e.tileY , h = !0 , u = !1 , d = (this.getPanoDescriptor(i), this.getPanoLODDescriptor(i, o)) , p = this.getActiveRenderTargetDescriptor(i) , f = p.renderTarget , g = p.size; if (this.isPanoZoomed(i) && (f = this.zoomRenderTarget, g = this.qualityManager.getMaxZoomPanoSize()), this.isRenderTargetDescriptorValid(p) || (u = h = !1), t || (this.anyUploaded(e.node) && (u = !(h = !1)), this.isTileUploaded(e) && (u = h = !1)), h) { var m = r / o * g , v = l * r / o * g , y = c * r / o * g; I[r] || (I[r] = this.sceneRenderer.initSizedTexture2D(r, _.ClampToEdgeWrapping)); var A = I[r]; if (this.sceneRenderer.uploadTexture2D(n, A, 0, 0, r, r), 1 === E || 2 === E) { var C = 1 === E ? this.overlayTilesBasic : this.overlayTilesEnhanced; this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace), this.sceneRenderer.renderToCubeMap(C[o], f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace, _.NormalBlending, !0, .5) } else this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace); d.uploadCount++, this.emit(b.TileRenderSuccess, i, o, a, s), d.uploadCount === s && this.emit(b.PanoRenderComplete, i, o, s), this.setUploaded(e, !0), this.addCoverageForNode(e.node) } else this.setUploaded(e, !1); return e.uploadAttempted || (d.uploadAttempts++, this.emit(b.TileUploadAttempted, i, o, a, s)), e.uploadAttempted = !0, d.uploadAttempts === s && this.emit(b.UploadAttemptedForAllTiles, i, o, s), u } ), n.prototype.linkTileAndNode = function(e, t) { (t.tile = e).node = t } , n.prototype.linkAllTilesAndNodes = function(a) { for (var e = function(e, t, i, n, r) { var o = this.getTileDirectoryEntry(a.id, t, n, r); this.linkTileAndNode(o, i) }, t = 0; t < A.FACES_PER_PANO; t++) { var i = this.getTileTree(a.id, t); i.breadthFirst({ callback: e.bind(this, i, t) }) } } , n.prototype.anyUploaded = function(e) { if (!e) return !1; if (e.tile && this.isTileUploaded(e.tile)) return !0; if (e.children) for (var t = 0; t < e.children.length; t++) { var i = e.children[t]; if (this.anyUploaded(i)) return !0 } return !1 } , n.prototype.setNodeCovered = function(e, t) { this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t } , n.prototype.isNodeCovered = function(e) { return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered) } , n.prototype.addCoverageForNode = function(e) { if (this.setNodeCovered(e, !0), e.parent && e.covered) { var t = e.parent; this.nodeSubcovered(t) && this.addCoverageForNode(t, !0) } } , n.prototype.calcFullCoverage = function(e) { var t = !1; if (e.children) for (var i = 0; i < e.children.length; i++) { var n = e.children[i]; t = t || this.calcFullCoverage(n) } e.covered = e.tile.uploaded || t } , n.prototype.nodeSubcovered = function(e) { if (!e.children) return !1; for (var t = 0; t < e.children.length; t++) if (!e.children[t] || !this.isNodeCovered(e.children[t])) return !1; return !0 } , n.prototype.resetPanoDescriptor = function(e) { this.getPanoDescriptor(e) } , n.prototype.getPanoDescriptor = function(e) { var t = this.panoDescriptors[e]; return t || (t = {}, this.panoDescriptors[e] = t), t } , n.prototype.resetPanoLODDescriptors = function(e) { var t = this.getPanoLODDescriptors(e); for (var i in t) if (t.hasOwnProperty(i)) { var n = t[i]; n.uploadCount = 0, n.uploadAttempts = 0 } } , n.prototype.getPanoLODDescriptor = function(e, t) { var i = this.getPanoLODDescriptors(e) , n = i[t]; return n || (n = { uploadCount: 0, uploadAttempts: 0 }, i[t] = n), n } , n.prototype.getPanoLODDescriptors = function(e) { var t = this.panoLODDescriptors[e]; return t || (t = {}, this.panoLODDescriptors[e] = t), t } , n.prototype.onTileDownloaded = function(e) { var t = v.getLevelCountForSize(A.TILE_SIZE, e.panoSize) , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex); if (i.downloaded = !0, i.image = e.image, i.panoSize = e.panoSize, i.tileX = e.tileX, i.tileY = e.tileY, i.totalTiles = e.totalTiles, i.tileIndex = e.tileIndex, i.faceTileIndex = e.faceTileIndex, i.face = e.face, i.cubeFace = C.mapFaceToCubemapFace(e.face), i.panoId = e.panoId, i.tileSize = e.tileSize, i.direction = (new _.Vector3).copy(e.direction), i.node = null, i.level = v.getLevelCountForSize(A.TILE_SIZE, i.panoSize), this.isPanoActive(i.panoId)) { var n = this.getTileTree(i.panoId, i.face).getSubNode(i.panoSize, i.tileX, i.tileY); this.linkTileAndNode(i, n), this.queueTileUpload(i, !0) } } , n.prototype.getTileDirectoryEntry = function(e, t, i, n) { var r = this.tileDirectory[e]; r || (r = {}, this.tileDirectory[e] = r); var o = 16384 * t + 1024 * i + n , a = r[o]; return a || (a = { downloaded: !1, uploaded: !1, zoomUploaded: !1 }, r[o] = a), a._key = e + ":" + t + ":" + i + ":" + n, a._tileKey = o, a } , n.prototype.setZoomingActive = function(e, t, i) { this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e, this.zoomPanoId = t.id, this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t)) } , n.prototype.updateZoomedPanoFromBase = function(e) { if (!this.zoomPanoRenderingDisabled) { var t = this.getActiveRenderTargetDescriptor(e.id); if (t && t.renderTarget) { var i = this.qualityManager.getMaxZoomPanoSize() , n = t.renderTarget , r = t.size; this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i), this.copyBaseRenderStatusToZoomed(e.id) } } } , t.exports = n } , { "../enum/GLCubeFaces": 25, "../enum/PanoRendererEvents": 35, "../enum/PanoSizeClass": 36, "../enum/SceneRendererEvents": 43, "../enum/TileDownloaderEvents": 45, "../enum/Vectors": 50, "../exception/BasicException": 55, "../objects/Panorama": 148, "../settings": 166, "../util/browser": 182, "../util/panorama": 191, "./TileDownloader": 171, "./TilePrioritizer": 172, "./TileTree": 173, "./TileUtils": 174, events: 202, three: 217 }], 170: [function(e, t, i) { "use strict"; function n(e, t, i) { this.maxNavPanoSize = -1, this.maxZoomPanoSize = -1, this.devicePixelDensity = e, this.deviceScreenSize = t, this.clientBandwidth = i, this.panoSizeClassMap = {}, this.useHighResolutionPanos = !0, this.useUltraHighResolutionPanos = !1, this.modelHasUltraHighPanos = !1 } var r = e("../enum/PanoSizeClass") , o = e("../settings") , a = e("../util/browser") , s = e("../constants") , l = e("../util/showcase") , c = e("../enum/ModelManagerEvents"); n.prototype.init = function(e) { this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth), this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH), this.highSize = this.getPanoSize(r.HIGH), this.standardSize = this.getPanoSize(r.STANDARD), this.baseSize = this.getPanoSize(r.BASE), o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0), this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold), this.updateMaximums(), e.on(c.ActiveModelChanged, this.onModelChanged.bind(this)) } , n.prototype.updateFromModel = function(e) { this.updateHighResolutionSettings(e), this.updateUltraHighResolutionSettings(e) } , n.prototype.updateHighResolutionSettings = function(e) { l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1, this.updateMaximums() } , n.prototype.updateUltraHighResolutionSettings = function(e) { o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1, this.updateMaximums() } , n.prototype.enableUltraHighQualityMode = function() { this.modelHasUltraHighPanos = !0, this.updateUltraHighResolutionSettings(null) } , n.prototype.ultraHighQualityModeEnabled = function() { return this.modelHasUltraHighPanos } , n.prototype.onModelChanged = function(e) { this.updateFromModel(e.model), this.updateMaximums() } , n.prototype.updateMaximums = function() { this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(), this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(), this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize) } , n.prototype.buildPanoSizeClassMap = function() { this.panoSizeClassMap[r.BASE] = 512, this.panoSizeClassMap[r.STANDARD] = 1024, this.panoSizeClassMap[r.HIGH] = 2048, this.panoSizeClassMap[r.ULTRAHIGH] = 4096 } , n.prototype.getPanoSize = function(e) { return this.panoSizeClassMap[e] } , n.prototype.getMaxPossiblePanoSize = function() { return this.getPanoSize(r.ULTRAHIGH) } , n.prototype.getMaxPanoSize = function() { return this.maxZoomPanoSize } , n.prototype.getMaxNavPanoSize = function() { return this.maxNavPanoSize } , n.prototype.getMaxZoomPanoSize = function() { return this.maxZoomPanoSize } , n.prototype.detectMaxNavPanoSizeClass = function() { return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD } , n.prototype.detectMaxNavPanoSize = function() { var e = this.detectMaxNavPanoSizeClass(); return this.getPanoSize(e) } , n.prototype.detectMaxZoomPanoSize = function() { return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) } , t.exports = n } , { "../constants": 8, "../enum/ModelManagerEvents": 33, "../enum/PanoSizeClass": 36, "../settings": 166, "../util/browser": 182, "../util/showcase": 193 }], 171: [function(A, C, e) { (function(e) { "use strict"; function i(e) { this.panos = null, this.retryMinimumTime = 1e4, this.urls = null, this.panoLoadCallbacks = {}, this.downloadDescriptors = {}, this.priorityQueue = [], this.forceQueue = [], this.activeDownloads = [], this.qualityManager = null, this.tilePrioritizer = null, this.refreshInterval = null, this.processPriorityQueue = !1, this.concurrentDownloads = e.concurrentDownloads || 1, this.downloadTestResults = {} } var c, h, n, p, f, t = A("three"), u = (A("../enum/Viewmode"), A("../settings")), r = (A("../objects/Panorama"), A("../util/logger")), o = (A("../enum/Vectors"), A("../enum/PanoSizeClass"), A("../enum/TileDownloaderEvents")), g = A("./TilePrioritizer"), m = A("./TileUtils"), v = (A("../enum/GLCubeFaces"), A("../enum/DownloadStatus")), a = A("../util/panorama"), s = A("../util/ajax"), d = A("../ab"), l = A("events").EventEmitter, y = (new r(e), Object.freeze({ Testing: 1, Success: 2, Fail: 3 })); i.prototype = Object.create(l.prototype), i.IDLE_REFRESH_DELAY = 500, i.ACTIVE_REFRESH_DELAY = 16, i.DOWNLOAD_RETRIES = 4, i.prototype.init = function(e) { this.qualityManager = e } , i.prototype.setUrls = function(e) { this.urls = e } , i.prototype.setPanoData = function(e, t, i) { this.panos = e, this.imagePanos = t, this.panoGroupId = i } , i.prototype.start = function() { this.refreshUpdateInterval(0) } , i.prototype.stop = function() { window.cancel(this.refreshInterval) } , i.prototype.refreshUpdateInterval = function(e) { e = e || 0, this.refreshInterval = window.setTimeout(function() { this.update() ? this.refreshUpdateInterval(i.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(i.IDLE_REFRESH_DELAY) } .bind(this), e) } , i.prototype.update = function() { var e = 0 < this.forceQueue.length; return this.processQueueForDownloading(this.forceQueue), this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos), 0 < this.priorityQueue.length && (e = !0), this.processQueueForDownloading(this.priorityQueue)), e } , i.prototype.forceQueueTilesForPano = (p = [], f = [], function(e, t, i, n, r, o) { p.length = 0; for (var a = this.getTileDownloadDescriptors(e, t), s = 0; s < a.length; s++) { var l = a[s]; l.status !== v.None && l.status !== v.Queued || p.push(l) } if (i && 0 < p.length) { g.sortPanoTiles(p, e, i), f.length = 0, m.matchingTilesInDirection(e, t, i, n, r, f); for (var c = 0, h = function(e) { return e.face === u.face && e.faceTileIndex === u.faceTileIndex }; c < p.length; ) { var u = p[c]; f.findIndex(h) < 0 ? p.splice(c, 1) : c++ } } for (var d = 0; d < p.length; d++) this.forceQueue.push(p[d]); this.setStatusForAllDescriptors(this.forceQueue, v.ForceQueued), this.clearFromQueue(this.priorityQueue, v.ForceQueued, !1), o && this.processQueueForDownloading(this.forceQueue, !0) } ), i.prototype.clearForceQueue = function() { this.clearQueue(this.forceQueue) } , i.prototype.queuePrioritizedTilesForPanos = function(e) { this.tilePrioritizer && (this.clearQueue(this.priorityQueue), this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this), this.clearFromQueue(this.priorityQueue, v.None, !0), this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, v.Queued)) } , i.prototype.clearQueue = function(e) { this.setStatusForAllDescriptors(e, v.None), e.length = 0 } , i.prototype.clearFromQueue = function(e, t, i) { for (var n = 0; n < e.length; n++) { var r = e[n]; r && (t === r.status && !i || t !== r.status && i) && (e[n] = null) } } , i.prototype.setStatusForAllDescriptors = function(e, t) { for (var i = 0; i < e.length; i++) { var n = e[i]; n && (n.status = t) } } , i.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) { for (var i = 0; i < e.length; i++) { var n = e[i]; n && (n.status !== t ? n.status = t : e[i] = null) } } , i.prototype.getTileDownloadDescriptors = function(e, t) { var i = this.getAllTileDownloadDescriptorsForPano(e) , n = i[t]; return n || (n = this.buildDownloadDescriptorArray(t), i[t] = n, this.initTileDownloadDescriptors(n, e, t)), n } , i.prototype.getAllTileDownloadDescriptorsForPano = function(e) { var t = this.downloadDescriptors[e.id]; return t || (t = {}, this.downloadDescriptors[e.id] = t), t } , i.prototype.processQueueForDownloading = function(e, t) { if (this.cleanupActiveDownloads(), this.activeDownloads.length < this.concurrentDownloads || t) for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0; n < i && 0 < e.length; 0) { var r = e.shift(); r && (this.startDownload(r), n++) } } , i.prototype.testDownload = function(t, e, i) { var n = this.downloadTestResults[t]; if (n) n === y.Success ? i(!0) : n === y.Fail && i(!1); else { this.downloadTestResults[t] = y.Testing; var r = this.panos.list[0] , o = this.getTileUrl(r.id, t, e, 0) , a = function(e) { this.downloadTestResults[t] = y.Success, i(!0) } .bind(this) , s = function() { this.downloadTestResults[t] = y.Fail, i(!1) } .bind(this); this.loadImage(o, 0, a, s) } } , i.prototype.startDownload = function(e) { e.status = v.Downloading; var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex); this.activeDownloads.push(e), this.loadImage(t, i.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e)) } , i.prototype.downloadFailed = function(e, t) {} , i.prototype.downloadComplete = function(e, t) { if (e.panoGroupId === this.panoGroupId) { var i = this.getPanoLoadCallbacks(e.pano, e.panoSize); e.status = v.Downloaded, i && i.onProgress && i.onProgress(e.pano, e.panoSize); var n = { panoId: e.pano.id, image: t, tileSize: e.tileSize, panoSize: e.panoSize, tileIndex: e.tileIndex, faceTileIndex: e.faceTileIndex, totalTiles: e.totalTiles, face: e.face, tileX: e.tileX, tileY: e.tileY, direction: e.direction }; e.image = t, this.emit(o.TileDownloadSuccess, n), this.isPanoDownloaded(e.pano, e.panoSize) && (n = { panoId: e.pano.id, tileSize: e.tileSize, panoSize: e.panoSize }, this.emit(o.PanoDownloadComplete, n), i && i.onLoad && i.onLoad(e.pano, e.panoSize)) } } , i.prototype.cleanupActiveDownloads = (n = [], function() { for (var e = n.length = 0; e < this.activeDownloads.length; e++) { var t = this.activeDownloads[e]; t.status !== v.Downloaded && t.status !== v.Failed && n.push(t) } this.activeDownloads.length = 0, this.activeDownloads.push.apply(this.activeDownloads, n) } ), i.prototype.isPanoDownloaded = function(e, t) { var i = this.getTileDownloadDescriptors(e, t); if (i.length <= 0) return !1; for (var n = 0; n < i.length; n++) { if (i[n].status !== v.Downloaded) return !1 } return !0 } , i.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) { var o = e.id + ":" + this.qualityManager.getPanoSize(t); this.panoLoadCallbacks[o] = { onLoad: i, onFail: n, onProgress: r } } , i.prototype.getPanoLoadCallbacks = function(e, t) { var i = e.id + ":" + t; return this.panoLoadCallbacks[i] } , i.prototype.buildDownloadDescriptorArray = function(e) { for (var t = m.getTileCountForSize(e), i = [], n = 0; n < t; n++) { var r = this.buildDownloadDescriptor(); i.push(r) } return i } , i.prototype.buildDownloadDescriptor = function() { return { panoGroupId: null, pano: null, panoSize: -1, tileSize: -1, tileIndex: -1, totalTiles: -1, faceTileIndex: -1, status: v.None, url: null, image: null, direction: new t.Vector3, face: -1, cubeFace: -1, tileX: -1, tileY: -1 } } , i.prototype.initTileDownloadDescriptors = function(e, t, i) { for (var n = 0; n < e.length; n++) { var r = e[n]; this.initTileDownloadDescriptor(r, t, i, n) } } , i.prototype.initTileDownloadDescriptor = function(e, t, i, n) { var r = i >= m.TILE_SIZE ? m.TILE_SIZE : i; e.face = m.getFaceForTile(i, n), e.cubeFace = a.mapFaceToCubemapFace(e.face), e.panoGroupId = this.panoGroupId, e.pano = t, e.panoSize = i, e.tileSize = r, e.tileIndex = n, e.totalTiles = m.getTileCountForSize(i), e.status = v.None, e.image = null, m.getTileLocation(e.panoSize, e.tileIndex, e), m.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, m.LocationOnTile.Center, 0, e.direction) } , i.prototype.getTileUrl = (c = { 256: "256", 512: "512", 1024: "1k", 2048: "2k", 4096: "4k" }, h = { face: -1, faceTileIndex: -1, tileX: -1, tileY: -1 }, function(e, t, i, n) { m.getTileLocation(t, n, h); var r = Math.floor(t / i) , o = r * r , a = Math.floor(n / o) , s = ""; 1 === u.tiling.customCompression && (s = "_" + u.tiling["q" + c[t]]); var l = this.urls.get("tiles/" + e + "/" + c[t] + s + "_face" + a + "_" + h.tileX + "_" + h.tileY + ".jpg"); return d.changeIfTileGenerating(l) } ), i.prototype.loadImage = function(e, t, i, n) { s.getImage(e, t).then(function(e) { i(e) }).fail(n) } , C.exports = i } ).call(this, "/js/tile/TileDownloader.js") } , { "../ab": 3, "../enum/DownloadStatus": 24, "../enum/GLCubeFaces": 25, "../enum/PanoSizeClass": 36, "../enum/TileDownloaderEvents": 45, "../enum/Vectors": 50, "../enum/Viewmode": 51, "../objects/Panorama": 148, "../settings": 166, "../util/ajax": 181, "../util/logger": 189, "../util/panorama": 191, "./TilePrioritizer": 172, "./TileUtils": 174, events: 202, three: 217 }], 172: [function(n, C, e) { (function(e) { "use strict"; function h(e, t, i, n, r) { this.qualityManager = e, this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(), this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(), this.baseSize = t, this.standardSize = i, this.highSize = n, this.ultraHighSize = r, this.priorityCriteria = new h.PriorityCriteria(null,new o.Vector3(0,0,0),new o.Vector3(0,0,-1),new o.Vector3(0,0,-1)) } var c, s, l, d, r, u, p, f, o = n("three"), g = (n("../enum/Viewmode"), n("../settings"), n("../settings"), n("../objects/Panorama")), t = n("../util/logger"), i = (n("../enum/Vectors"), n("../enum/PanoSizeClass"), n("../enum/ModelManagerEvents"), n("../enum/GLCubeFaces"), n("../enum/DownloadStatus")), m = (n("../util/browser"), n("./TileUtils")), v = n("../util/math"), a = (n("events").EventEmitter, new t(e), Object.freeze({ None: 0, DirectionalFOV: 1 })); h.PriorityCriteria = function(e, t, i, n, r) { this.pano = e, this.cameraPosition = (new o.Vector3).copy(t), this.cameraDir = (new o.Vector3).copy(i), this.panoSpaceDir = (new o.Vector3).copy(n), this.upcomingPanos = r, this.copy = function(e) { this.pano = e.pano, this.cameraPosition.copy(e.cameraPosition), this.cameraDir.copy(e.cameraDir), this.panoSpaceDir.copy(e.panoSpaceDir), this.upcomingPanos = r } , this.zoomingActive = !1 } , h.DIRECTIONAL_FOV = 180, h.DIRECTIONAL_FOV_NARROW = 120, h.MAX_SCORED_PANOS_TOCONSIDER = 6, h.MAX_SCORED_PANOS_TOADD = 2, h.MAX_UPCOMING_PANOS_TOADD = 3, h.DIRECTION_SCORE_STRICTNESS = .75, h.appendQueue = function(e, t) { if (e && t) for (var i = 0; i < t.length; i++) e.push(t[i]) } , h.prototype.updateCriteria = function(e, t, i, n) { this.priorityCriteria.pano = e, this.priorityCriteria.cameraPosition.copy(t), this.priorityCriteria.cameraDir.copy(i), this.priorityCriteria.upcomingPanos = n, this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(), this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize() } , h.prototype.filterAndPrioritize = (u = [], p = [], f = [], function(e, t, i) { this.populateNeighborPanos(this.priorityCriteria.pano, t, u), this.populateScoredPanos(this.priorityCriteria.pano, t, p, this.priorityCriteria.cameraDir, h.MAX_SCORED_PANOS_TOCONSIDER); var n = this.baseSize , r = this.standardSize , o = this.highSize , a = this.ultraHighSize; this.queueTilesForPano(e, i, this.priorityCriteria.pano, n), this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(e, this.priorityCriteria.upcomingPanos, i, n, h.MAX_UPCOMING_PANOS_TOADD), f.length = 0, this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW), h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir), h.appendQueue(e, f), this.queueTilesForPanos(e, p, i, n, h.MAX_SCORED_PANOS_TOADD), f.length = 0, this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW), this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW), h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir), h.appendQueue(e, f), f.length = 0, this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV), this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV), this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV), h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir), h.appendQueue(e, f), this.queueTilesForPanos(e, u, i, n) } ), h.prototype.canDownloadSize = function(e) { return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive } , h.prototype.populateNeighborPanos = function(e, t, i) { (i = i || []).length = 0; var n = t.getNeighbours(e); for (var r in n) if (n.hasOwnProperty(r)) { var o = t.get(r); i.push(o) } return i } , h.prototype.populateScoredPanos = function(e, t, i, n, r) { (i = i || []).length = 0; var o = [g.filters.inPanoDirection(e.position, n, h.DIRECTION_SCORE_STRICTNESS), g.filters.not(e)] , a = [g.scoreFunctions.distanceSquared(e), g.scoreFunctions.direction(e.position, n)] , s = t.sortByScore(o, a); if (s) for (var l = 0; l < s.length && l < r; l++) { var c = s[l].pano; i.push(c) } return i } , h.prototype.queueTilesForPanos = function(e, t, i, n, r) { for (var o = 0, a = 0; a < t.length; a++) { var s = t[a]; if (o += 0 < this.queueTilesForPano(e, i, s, n) ? 1 : 0, r && r <= o) break } return o } , h.prototype.queueTilesForPano = (r = { filter: a.None }, function(e, t, i, n) { return this.filterAndQueueTileDownloadDescriptors(e, t, i, n, r) } ), h.prototype.queueTilesForPanosInDirection = (d = new o.Vector3, function(e, t, i, n, r, o, a, s) { for (var l = 0, c = 0; c < i.length; c++) { var h = i[c]; d.copy(h.position), d.sub(r), d.normalize(); var u = Math.max(Math.min(o.dot(d), 1), -1); if (v.getFOVDotThreshold(a) <= u && (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, r, o, a) ? 1 : 0, s && s <= l)) break } return l } ), h.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) { for (var l = 0, c = 0; c < i.length; c++) { var h = i[c]; if (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, o, a) ? 1 : 0, s && s <= l) break } return l } , h.prototype.queueTilesInDirectionForPano = (s = { filter: a.DirectionalFOV, direction: new o.Vector3, fov: 60 }, l = new o.Vector3, function(e, t, i, n, r, o, a) { return l.copy(o), m.getRelativeDirection(i.quaternion, l), s.direction.copy(l), s.fov = a, this.filterAndQueueTileDownloadDescriptors(e, t, i, n, s) } ), h.prototype.filterAndQueueTileDownloadDescriptors = (c = [], function(e, t, i, n, r) { var o = t.getTileDownloadDescriptors(i, n); c.length = 0, this.filterTileDownloadDescriptors(i, o, c, r); for (var a = 0, s = 0; s < c.length; s++) { var l = c[s]; l && (e.push(l), a++) } return a } ), h.prototype.filterTileDownloadDescriptors = (new o.Vector3, function(e, t, i, n) { var r, o; switch (n.filter) { case a.DirectionalFOV: for (r = 0; r < t.length; r++) o = t[r], m.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o); break; default: for (r = 0; r < t.length; r++) o = t[r], i.push(o) } for (r = 0; r < i.length; r++) o = i[r], this.canIncludeDescriptor(o) || (i[r] = null) } ), h.prototype.canIncludeDescriptor = function(e) { return e.status !== i.Downloading && e.status !== i.Downloaded } , h.prototype.canIncludePano = function(e, t) { return !e.isLoaded(t) } , h.getFOVDotThreshold = function(e) { return Math.cos(o.Math.degToRad(e / 2)) } ; var y = (A._panoSpaceDir = new o.Vector3, A._fovThreshold = -1, A._fovThresholdNarrow = -1, A); function A(e, t) { var i = A._panoSpaceDir , n = A._fovThreshold , r = A._fovThresholdNarrow , o = Math.max(Math.min(i.dot(e.direction), 1), -1) , a = Math.max(Math.min(i.dot(t.direction), 1), -1); return e._dot = o, t._dot = a, n <= o && a < n ? -1 : o < n && n <= a ? 1 : r <= o && a < r ? -1 : o < r && r <= a ? 1 : e.panoSize > t.panoSize ? 1 : t.panoSize > e.panoSize ? -1 : -(o - a) } h.sortPanoTiles = function(e, t, i) { y._panoSpaceDir.copy(i), m.getRelativeDirection(t.quaternion, y._panoSpaceDir), y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW), y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV), e.sort(y) } , h.insertSortedPanoTile = function(e, t, i, n) { y._panoSpaceDir.copy(n), m.getRelativeDirection(i.quaternion, y._panoSpaceDir), y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW), y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV); for (var r = -1, o = 0; o < e.length; o++) { if (y(t, e[o]) <= 0) { r = o; break } } if (-1 === r) e[e.length] = t; else { for (var a = e.length; r < a; a--) e[a] = e[a - 1]; e[r] = t } } , h.prototype.setZoomingActive = function(e) { e !== this.zoomingActive && (this.zoomingActive = e) } , C.exports = h } ).call(this, "/js/tile/TilePrioritizer.js") } , { "../enum/DownloadStatus": 24, "../enum/GLCubeFaces": 25, "../enum/ModelManagerEvents": 33, "../enum/PanoSizeClass": 36, "../enum/Vectors": 50, "../enum/Viewmode": 51, "../objects/Panorama": 148, "../settings": 166, "../util/browser": 182, "../util/logger": 189, "../util/math": 190, "./TileUtils": 174, events: 202, three: 217 }], 173: [function(e, t, i) { "use strict"; function f(e, t) { this.levels = t, this.tileSize = e, this.root = null, this.allNodes = [], function(e) { e.root = function e(t, i, n) { if (n > t.levels) return null; var r = new a(t,i); t.allNodes.push(r); for (var o = 0; o < s; o++) r.children[o] = e(t, r, n + 1); return r }(e, null, 0) }(this) } function a(e, t) { this.tree = e, this.parent = t, this.children = [], this.id = ++n } var g = (e("three"), e("./TileUtils"), e("../objects/Panorama"), e("../util/panorama"), e("events").EventEmitter, 2) , s = g * g; f.TraversalType = Object.freeze({ PreOrder: 0, PostOrder: 1 }); var n = 0; f.getLevelCountForSize = function(e, t) { var i = 0; for (t < e && (t = e); !((t /= g) < e); ) i++; return i } , f.getSizeForLevel = function(e, t) { return Math.pow(g, t) * e } , f.prototype.getSubNode = function(e, t, i) { (!t || e < this.tileSize) && (t = 0), (!i || e < this.tileSize) && (i = 0), e < this.tileSize && (e = this.tileSize); var n = f.getLevelCountForSize(this.tileSize, e); return function e(t, i, n, r, o) { if (!t) return null; if (0 === n) return t; if (!t.children || 0 === t.children.length) return null; var a = Math.pow(g, n) / g , s = r % a , l = o % a , c = Math.floor(o / a) , h = Math.floor(r / a) , u = c * g + h; return e(t.children[u], i + 1, n - 1, s, l) }(this.root, 0, n, t, i) } , f.prototype.breadthFirst = function(e) { var t = !!(e = e || {}).nullLevelEnd , i = e.maxLevel , n = e.minLevel , r = e.callback , o = e.saveVisited , a = [] , s = {} , l = 0; for (a.push(this.root), a.push(s); 0 < a.length && !(i && i < l); ) { var c = a.shift(); if (c === s) (!n || n <= l) && (r && t && r(null), o && t && o.push(null)), 0 < a.length && a.push(s), l++, 0; else { if (c.children) for (var h = 0; h < c.children.length; h++) { c.children[h] && a.push(c.children[h]) } var u = this.getFaceIndexFromNode(c); (!n || n <= l) && (r && r(c, l, u), o && o.push(c)), 0 } } } , f.prototype.getFaceIndexFromNode = function(e) { if (!e) return -1; for (var t = 1, i = e, n = 0, r = 0; ; ) { var o = i.parent; if (!o) break; for (var a = -1, s = 0; s < o.children.length; s++) o.children[s] === i && (a = s); n = a % g * t + n, r = Math.floor(a / g) * t + r, t *= g, i = o } return r * t + n } , f.prototype.depthFirst = function(e, t, i) { !function e(t, i, n, r, o, a, s, l) { if (t) { s = s || f.TraversalType.PreOrder; var c = r * g + n; if (s === f.TraversalType.PreOrder && (o && o(t, i, c, n, r), a && a.push(t)), t.children && 0 !== t.children.length) { for (var h = r * g, u = n * g, d = 0; d < g; d++) for (var p = 0; p < g; p++) e(t.children[p * g + d], i + 1, u + d, h + p, o, a, s, l); s === f.TraversalType.PostOrder && (o && o(t, i, c, n, r), a && a.push(t)) } } }(this.root, 0, 0, 0, e, t, i, this.tileSize) } , t.exports = f } , { "../objects/Panorama": 148, "../util/panorama": 191, "./TileUtils": 174, events: 202, three: 217 }], 174: [function(e, t, i) { "use strict"; var n, a, s, p, f, g, E, l, c, h, u, d, r, o, m = e("../enum/GLCubeFaces"), _ = e("../util/MathLight"), b = {}; b.TILE_SIZE = 512, b.FACES_PER_PANO = 6, b.LocationOnTile = { Center: 0, UpperLeft: 1, UpperRight: 2, LowerRight: 3, LowerLeft: 4 }, b.getTileVector = function(e, t, i, n, r, o, a, s) { var l = e / t , c = t / e * 2 , h = c / 2 , u = n / l * 2 - 1 + h , d = (r = l - 1 - r) / l * 2 - 1 + h; switch (o = o || b.LocationOnTile.Center) { case b.LocationOnTile.UpperLeft: u -= h, d += h, u += a * c; break; case b.LocationOnTile.UpperRight: u += h, d += h, d -= a * c; break; case b.LocationOnTile.LowerRight: u += h, d -= h, u -= a * c; break; case b.LocationOnTile.LowerLeft: u -= h, d -= h, d += a * c; break; case b.LocationOnTile.Center: } switch (i) { case m.GL_TEXTURE_CUBE_MAP_POSITIVE_X: _.setVector(s, -1, d, -u); break; case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: _.setVector(s, 1, d, u); break; case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: _.setVector(s, -u, 1, -d); break; case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: _.setVector(s, -u, -1, d); break; case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: _.setVector(s, -u, d, 1); break; case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: _.setVector(s, u, d, -1) } _.normalize(s) } , b.getFaceForTile = function(e, t) { var i = b.TILE_SIZE; e < b.TILE_SIZE && (i = e); var n = Math.floor(e / i) , r = n * n; return Math.floor(t / r) } , b.getTileLocation = function(e, t, i) { var n = b.TILE_SIZE; e < b.TILE_SIZE && (n = e); var r = b.getFaceForTile(e, t) , o = Math.floor(e / n) , a = t - r * (o * o); i.tileX = a % o, i.tileY = Math.floor(a / o), i.face = r, i.faceTileIndex = a } , b.getTileCountForSize = function(e) { if (e <= b.TILE_SIZE) return b.FACES_PER_PANO; var t = Math.floor(e / b.TILE_SIZE); return t * t * b.FACES_PER_PANO } , b.getRelativeDirection = (r = new _.Matrix4, o = new _.Quaternion, function(e, t) { o.copy(e), o.inverse(), r.makeRotationFromQuaternion(o), r.applyToVector3(t), _.normalize(t) } ), b.matchingTilesInDirection = (c = new _.Vector3, h = new _.Vector3(0,0,-1), u = new _.Quaternion, l = { face: -1, faceTileIndex: -1, tileX: -1, tileY: -1 }, d = function(e, t, i) { for (var n = b.getTileCountForSize(e), r = 0, o = 0; o < n; o++) b.getTileLocation(e, o, l), t && !t(l) || (r++, i && (a = l, i.push({ face: a.face, faceTileIndex: a.faceTileIndex, tileX: a.tileX, tileY: a.tileY }))); var a; return r } , function(e, t, i, n, r, o) { var a = t < b.TILE_SIZE ? t : b.TILE_SIZE; if (b.getTileCountForSize(t), !n && !r) return d(t, null, o); var s = !!r; return r = r || n, r = Math.max(0, Math.min(r, 360)), n = Math.max(0, Math.min(n, 360)), _.copyVector(i, c), b.getRelativeDirection(e.quaternion, c), s ? (u.setFromUnitVectors(c, h), d(t, function(e) { return b.isTileWithinFrustum(t, a, e.face, e.tileX, e.tileY, u, n, r) }, o)) : d(t, function(e) { return b.isTileWithinFOV(t, a, e.face, e.tileX, e.tileY, c, n) }, o) } ), b.isTileWithinFrustum = (E = new _.Vector3, function(e, t, i, n, r, o, a, s) { for (var l = Math.tan(.5 * s * _.RADIANS_PER_DEGREE), c = -l, h = Math.tan(.5 * a * _.RADIANS_PER_DEGREE), u = -h, d = b.mapFaceToCubemapFace(i), p = 0, f = 0, g = 0, m = 0, v = 0, y = b.LocationOnTile.Center; y <= b.LocationOnTile.LowerLeft; y++) if (b.getTileVector(e, t, d, n, r, y, 0, E), _.applyQuaternionToVector(o, E), -1e-5 <= E.z) ; else { var A = -1 / E.z , C = E.x * A , I = E.y * A; l < I ? p++ : I < c && f++, h < C ? g++ : C < u && m++, v++ } return f !== v && p !== v && g !== v && m !== v } ), b.isTileWithinFOV = (p = new _.Vector3, f = new _.Vector3(0,1,0), g = new _.Vector3(1,0,0), function(e, t, i, n, r, o, a) { var s = b.mapFaceToCubemapFace(i); if (_.cross(o, f, g), b.getTileVector(e, t, s, n, r, b.LocationOnTile.Center, 0, p), b.isWithinFOV(p, o, a, null)) return !0; for (var l = a / 360, c = Math.floor(1 / l), h = 0, u = 0; u < c; u++) { for (var d = b.LocationOnTile.UpperLeft; d <= b.LocationOnTile.LowerLeft; d++) if (b.getTileVector(e, t, s, n, r, d, h, p), b.isWithinFOV(p, o, a, null)) return !0; h += l } return !1 } ), b.isWithinFOV = (a = new _.Vector3, s = new _.Vector3, function(e, t, i, n) { if (_.copyVector(e, s), n) { _.copyVector(n, a), _.normalize(a); var r = _.dot(a, e); a.x *= r, a.y *= r, a.z *= r, _.subVector(s, a) } var o = i / 2 * _.RADIANS_PER_DEGREE; return Math.cos(o) <= _.dot(s, t) } ), b.mapFaceToCubemapFace = (n = { 0: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 1: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 2: m.GL_TEXTURE_CUBE_MAP_POSITIVE_X, 3: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 4: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 5: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y }, function(e) { return n[e] } ), t.exports = b } , { "../enum/GLCubeFaces": 25, "../util/MathLight": 176 }], 175: [function(i, n, e) { (function(e) { "use strict"; function t() { this.list = [], this.index = {}, Object.defineProperty(this, "length", { get: function() { return this.list.length } }) } new (i("./common"), i("./logger"))(e), t.prototype.forEach = function(e) { this.list.forEach(e) } , t.prototype.add = function(e) { this.list.push(e), this.index[this.getIndex(e)] = e } , t.prototype.getIndex = function(e) { throw new Error("IndexedCollection.getIndex not implemented in subclass.") } , t.prototype.extend = function(e) { for (var t = 0; t < e.length; t++) this.add(e[t]) } , t.prototype.get = function(e) { return this.index[e] } , t.prototype.first = function() { return this.list[0] } , t.prototype.last = function() { return this.list[this.list.length - 1] } , t.prototype.reIndex = function() { this.index = {}; var t = this; this.forEach(function(e) { t.index[t.getIndex(e)] = e }) } , t.prototype.filter = function(e) { var t = this.list.filter(e); return this.reIndex(), t } , t.prototype.reduce = function(e, t) { return this.list.reduce(e, t) } , t.prototype.sort = function(e) { return this.list.sort(e) } , t.prototype.indexOf = function(e) { for (var t = 0; t < this.list.length; ++t) if (this.list[t] === e) return t; return -1 } , n.exports = t } ).call(this, "/js/util/IndexedCollection.js") } , { "./common": 185, "./logger": 189 }], 176: [function(e, t, i) { "use strict"; e("../constants"); var n, r, o = {}; o.RADIANS_PER_DEGREE = Math.PI / 180, o.DEGREES_PER_RADIAN = 180 / Math.PI, o.Vector3 = function(e, t, i) { this.x = e || 0, this.y = t || 0, this.z = i || 0 } , o.Matrix4 = function() { this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]), 0 < arguments.length && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.") } , o.Matrix4.prototype = { identity: function() { return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this }, copy: function(e) { return this.elements.set(e.elements), this }, applyToVector3: function(e) { var t = e.x , i = e.y , n = e.z , r = this.elements; return e.x = r[0] * t + r[4] * i + r[8] * n + r[12], e.y = r[1] * t + r[5] * i + r[9] * n + r[13], e.z = r[2] * t + r[6] * i + r[10] * n + r[14], this }, getInverse: function(e, t) { var i = this.elements , n = e.elements , r = n[0] , o = n[1] , a = n[2] , s = n[3] , l = n[4] , c = n[5] , h = n[6] , u = n[7] , d = n[8] , p = n[9] , f = n[10] , g = n[11] , m = n[12] , v = n[13] , y = n[14] , A = n[15] , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y , b = r * C + o * I + a * E + s * _; if (0 == b) { var w = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0"; if (t) throw new Error(w); return console.warn(w), this.identity() } var T = 1 / b; return i[0] = C * T, i[1] = (v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A) * T, i[2] = (c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A) * T, i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T, i[4] = I * T, i[5] = (d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A) * T, i[6] = (m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A) * T, i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T, i[8] = E * T, i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A) * T, i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A) * T, i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T, i[12] = _ * T, i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y) * T, i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y) * T, i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T, this }, makeRotationFromQuaternion: function(e) { var t = this.elements , i = e.x , n = e.y , r = e.z , o = e.w , a = i + i , s = n + n , l = r + r , c = i * a , h = i * s , u = i * l , d = n * s , p = n * l , f = r * l , g = o * a , m = o * s , v = o * l; return t[0] = 1 - (d + f), t[4] = h - v, t[8] = u + m, t[1] = h + v, t[5] = 1 - (c + f), t[9] = p - g, t[2] = u - m, t[6] = p + g, t[10] = 1 - (c + d), t[3] = 0, t[7] = 0, t[11] = 0, t[12] = 0, t[13] = 0, t[14] = 0, t[15] = 1, this } }, o.Quaternion = function(e, t, i, n) { this._x = e || 0, this._y = t || 0, this._z = i || 0, this._w = void 0 !== n ? n : 1 } , o.Quaternion.prototype = { get x() { return this._x }, set x(e) { this._x = e }, get y() { return this._y }, set y(e) { this._y = e }, get z() { return this._z }, set z(e) { this._z = e }, get w() { return this._w }, set w(e) { this._w = e }, copy: function(e) { this._x = e.x, this._y = e.y, this._z = e.z, this._w = e.w }, inverse: function() { return this.conjugate().normalize() }, conjugate: function() { return this._x *= -1, this._y *= -1, this._z *= -1, this }, length: function() { return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w) }, normalize: function() { var e = this.length(); return 0 === e ? (this._x = 0, this._y = 0, this._z = 0, this._w = 1) : (e = 1 / e, this._x = this._x * e, this._y = this._y * e, this._z = this._z * e, this._w = this._w * e), this }, setFromAxisAngle: function(e, t) { var i = t / 2 , n = Math.sin(i); return this._x = e.x * n, this._y = e.y * n, this._z = e.z * n, this._w = Math.cos(i), this }, setFromUnitVectors: function(e, t) { return void 0 === n && (n = new o.Vector3), (r = o.dot(e, t) + 1) < 1e-6 ? (r = 0, Math.abs(e.x) > Math.abs(e.z) ? o.setVector(n, -e.y, e.x, 0) : o.setVector(n, 0, -e.z, e.y)) : o.cross(e, t, n), this._x = n.x, this._y = n.y, this._z = n.z, this._w = r, this.normalize() }, multiply: function(e) { return this.multiplyQuaternions(this, e) }, premultiply: function(e) { return this.multiplyQuaternions(e, this) }, multiplyQuaternions: function(e, t) { var i = e._x , n = e._y , r = e._z , o = e._w , a = t._x , s = t._y , l = t._z , c = t._w; return this._x = i * c + o * a + n * l - r * s, this._y = n * c + o * s + r * a - i * l, this._z = r * c + o * l + i * s - n * a, this._w = o * c - i * a - n * s - r * l, this } }, o.convertWorkshopVector = function(e) { return new o.Vector3(-e.x,e.y,e.z) } , o.convertWorkshopQuaternion = function(e) { return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0)) } , o.convertWorkshopOrthoZoom = function(e) { return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight } , o.convertWorkshopPanoramaQuaternion = function(e) { return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), 270 * o.RADIANS_PER_DEGREE)) } , o.normalize = function(e) { var t = e.x * e.x + e.y * e.y + e.z * e.z , i = Math.sqrt(t); e.x /= i, e.y /= i, e.z /= i } , o.dot = function(e, t) { return e.x * t.x + e.y * t.y + e.z * t.z } , o.cross = function(e, t, i) { var n = e.x , r = e.y , o = e.z; i.x = r * t.z - o * t.y, i.y = o * t.x - n * t.z, i.z = n * t.y - r * t.x } , o.setVector = function(e, t, i, n) { e.x = t, e.y = i, e.z = n } , o.copyVector = function(e, t) { t.x = e.x, t.y = e.y, t.z = e.z } , o.addVector = function(e, t) { e.x += t.x, e.y += t.y, e.z += t.z } , o.subVector = function(e, t) { e.x -= t.x, e.y -= t.y, e.z -= t.z } , o.applyQuaternionToVector = function(e, t) { var i = t.x , n = t.y , r = t.z , o = e.x , a = e.y , s = e.z , l = e.w , c = l * i + a * r - s * n , h = l * n + s * i - o * r , u = l * r + o * n - a * i , d = -o * i - a * n - s * r; t.x = c * l + d * -o + h * -s - u * -a, t.y = h * l + d * -a + u * -o - c * -s, t.z = u * l + d * -s + c * -a - h * -o } , o.angleBetweenVectors = function(e, t) { return Math.acos(o.dot(e, t)) } , t.exports = o } , { "../constants": 8 }], 177: [function(c, h, e) { (function(e) { "use strict"; function t(e) { this.cache = null, this.expires = 0 } function i() { this.baseUrl = null, this.cache = null, this.expires = 0 } function n() { this.baseUrl = null, this.expires = 0 } function r(e) { this.initialLoadingPromise = null, this.endpoint = e + "?type=3", this.urlContainer = null, this.authorizationHeader = s.getAuthorizationHeader(), this.containerClasses = [n, i, t] } c("./ajax"); var o = c("./logger") , a = c("../constants") , s = c("./showcase") , l = (c("../ab"), new o(e)); t.prototype = { version: 1, validate: function(e) { return "catalog.json"in e && 0 < Object.keys(e).length }, update: function(e) { return this.cache = e, this.expires = Date.now() + a.signedUrlDefaultExpireTime, $.when() }, get: function(e) { return this.cache[e] } }, i.prototype = { version: 2, validate: function(e) { return "catalog.json"in e && "base.url"in e && 1 < Object.keys(e).length }, update: function(e) { return this.baseUrl = e["base.url"], this.cache = e, this.expires = Date.now() + a.signedUrlDefaultExpireTime, $.when() }, get: function(e) { var t = this.cache[e]; return t ? this.baseUrl.replace("{{filename}}", e) + t : null } }, n.prototype = { version: 3, validate: function(e) { return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now()) }, update: function(e) { return this.baseUrl = e.templates[0], e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + a.signedUrlDefaultExpireTime, $.when() }, get: function(e) { return this.baseUrl.replace("{{filename}}", e) } }, r.prototype = { init: function() { return this.initialLoadingPromise || (setInterval(function() { var e = this.urlContainer ? this.urlContainer.expires : Date.now(); Date.now() + a.signedUrlRefreshBuffer > e && (l.debug("Refreshing urls..."), this.refresh().done(function() { l.debug("Refreshed") }).fail(function() { l.error("Failed url refresh, urls might go stale soon") })) } .bind(this), a.signedUrlCheckInterval), this.initialLoadingPromise = this.refresh()), this.initialLoadingPromise }, refresh: function(e) { return {}, $.Deferred().resolve() }, get: function(e) { return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e) } }, h.exports = r } ).call(this, "/js/util/ModelUrls.js") } , { "../ab": 3, "../constants": 8, "./ajax": 181, "./logger": 189, "./showcase": 193 }], 178: [function(l, c, e) { (function(e) { "use strict"; function t() { i.call(this), this.neighbourMap = {}, this.map = null } var f, g, m, v, y, A, C, I, E, _, b, w = l("three"), n = l("./common"), a = l("../settings"), r = l("../objects/Panorama"), o = (a = l("../settings"), l("./aStar")), T = new (l("./logger"))(e), i = l("./IndexedCollection"), s = l("./transitions"); n.inherit(t, i), t.prototype.getIndex = function(e) { return e.id } , t.prototype.find = function(e, t) { var i = n.filterAll(this.list, e); return 0 === i.length ? null : (t && t.forEach(function(e) { i = n.stableSort(i, e) }), i[0]) } , t.prototype.sortByScore = function(e, t) { var i = n.filterAll(this.list, e); return 0 === i.length ? null : i = i.map(function(i) { return { pano: i, score: t.reduce(function(e, t) { return e + t(i) }, 0) } }).sort(function(e, t) { return t.score - e.score }) } , t.prototype.lowestByScore = function(e, t, i) { return this.findRankedByScore(0, e, t, i) } , t.prototype.findRankedByScore = function(e, t, i, n) { n && (n.candidates = null, n.pano = null), e = e || 0; var r = this.sortByScore(t, i); return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r, n.pano = r[e].pano), r[e].pano) } , t.prototype.showPanoScores = function(e) { this.list.forEach(function(e) { e.removeTextSprite() }); var t = 6344768; e.forEach(function(e) { e.pano.addTextSprite(e.score.toFixed(2), t), t = 16428055 }) } , t.prototype.isNeighbour = function(e, t) { return this.neighbourMap[e.id][t.id] } , t.prototype.getNeighbours = function(e) { return this.neighbourMap[e.id] } , t.prototype.setNeighbour = function(e, t, i) { return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}), this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}), this.neighbourMap[e.id][e.id] = !0, this.neighbourMap[t.id][t.id] = !0, this.neighbourMap[e.id][t.id] = i, this.neighbourMap[t.id][e.id] = i, this.neighbourMap[e.id] } , t.prototype.findClosest = function(e, t) { var i = [r.filters.isPanoAligned()]; return t && i.push(r.filters.inDirection(e, t, .75)), this.find(i, [r.sortFunctions.distanceToPoint(e)]) } , t.prototype.dualNeighbors = function(e, t) { var i, n = []; for (i in this.neighbourMap[e.id]) this.neighbourMap[t.id][i] && n.push(i); return n } , t.prototype.populate_path_graph = function() { var e, t, i, n, r, o, a, s, l = Date.now(), c = {}, h = 0, u = new w.Vector3(0,0,0); for (e = 0; e < this.list.length; e += 1) { for (t in s = !(a = {}), i = (r = this.list[e]).neighbourPanos || r.findNeighourPanos()) if (i[t]) { o = this.index[t], u.copy(r.floorPosition), u.sub(o.floorPosition); var d = Math.sqrt(u.x * u.x + u.z * u.z) , p = (Math.abs(u.y), Math.max(d, .01), Math.max(0, Math.abs(u.y) - .2)); n = 0 < p ? (1, p = Math.pow(4 * p, 2), d = Math.pow(d, 2), Math.sqrt(p * p + d * d)) : (1, u.length()), a[o.id] = n, s = !0 } s ? c[r.id] = a : h += 1 } this.map = c, T.info("graph ready in " + (Date.now() - l) + "ms, " + h + " had no neighbors") } , t.prototype.aStarSearch = function(e, t) { var i = Date.now() , n = new o({ start: e, isEnd: function(e) { return e === t }, neighbor: function(e) { var t = e.neighbourPanos || e.findNeighourPanos() , i = []; for (var n in t) i.push(this.index[n]); return i } .bind(this), distance: function(e, t) { return this.map[e.id][t.id] } .bind(this), heuristic: function(e, t) { return 1 } .bind(this), hash: function(e) { return e.id }, timeout: 5e3 }); if (T.debug("A* search in " + (Date.now() - i) + "ms"), "success" !== n.status) return T.debug("Did not find A* path from " + e + " to " + t), null; T.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps"); var r = []; return n.path.forEach(function(e) { r.push(e.id) }), r } , t.prototype.includeNodesNearPath = (f = new w.Vector3, g = new w.Vector3, m = new w.Vector3, v = new w.Vector3, y = new w.Vector3, A = new w.Vector3, C = new w.Vector3, I = new w.Vector3, E = [], _ = new w.Vector3, b = new w.Vector3, function(e, t) { if (e) for (var i = function(e, t, i) { return y.copy(t).sub(e), y.dot(i) }, n = function(e, t) { return i(_, e.position, m) - i(_, t.position, m) }, r = 0; r < e.length - 1; ) { var o = e[r] , a = e[r + 1] , s = this.index[o] , l = this.index[a]; _.copy(s.position), b.copy(l.position), E.length = 0, f.copy(b).sub(_), m.copy(f).normalize(); for (var c = 0; c < this.list.length; c++) { var h = this.list[c]; y.copy(h.position).sub(_); var u = y.dot(m); 0 < u && (C.copy(m), C.multiplyScalar(u), A.copy(y), A.sub(C), A.length() < t && (g.copy(f).negate(), v.copy(g).normalize(), I.copy(h.position).sub(b), 0 < I.dot(v) && E.push(h))) } if (0 < E.length) { E.sort(n); for (var d = e.length + E.length - 1; d >= r + E.length; d--) e[d] = e[d - E.length]; for (var p = 0; p < E.length; p++) e[p + r + 1] = E[p].id } r += E.length + 1 } } ), t.prototype.fadeMarkerOpacity = function(e, t) { var i = void 0 === e ? a.panorama.markerOpacity : e , n = this.list.findIndex(function(e) { return e.marker }); if (!(n < 0)) { var r = this.list[n].marker.material.opacity; if (r !== e) { var o = i - r; s.trigger({ func: function(e, t) { var i = r + e * o; this.forEach(function(e) { e.marker && (e.marker.material.opacity = i) }) } .bind(this), duration: void 0 === t ? a.markerOpacityTransitionTime : t, name: "_fpm" }) } } } , c.exports = t } ).call(this, "/js/util/PanoramaCollection.js") } , { "../objects/Panorama": 148, "../settings": 166, "./IndexedCollection": 175, "./aStar": 180, "./common": 185, "./logger": 189, "./transitions": 195, three: 217 }], 179: [function(e, t, i) { "use strict"; function n() { this.actionSequence = [], this.actionSequenceInProgress = !1 } function r(e, t, i, n) { c.trackAlways("zoom_" + e, { from: t, to: i, pano: n }) } var o, a, s, l, c = e("../analytics"); n.prototype.reset = function(e) { this.actionSequenceInProgress = !1, this.actionSequence.length = 0 } , n.prototype.addZoomAction = (a = o = null, s = !1, l = function() { if (o = null, 0 < this.actionSequence.length) { var e = this.actionSequence[0].start , t = this.actionSequence[this.actionSequence.length - 1].end; 1 === e ? function(e, t) { r("initial", 1, e, t) }(t, a) : function(e, t, i) { r("followup", e, t, i) }(e, t, a) } this.reset() } , function(e, t, i) { if (e !== t) { s || (l = l.bind(this), s = !0), o && (window.clearTimeout(o), o = null), i === a && this.actionSequenceInProgress || (this.reset(), a = i), this.actionSequenceInProgress = !0; var n = { start: e, end: t }; this.actionSequence.push(n), o = window.setTimeout(l, 150) } } ), t.exports = n } , { "../analytics": 4 }], 180: [function(e, t, i) { "use strict"; function g(e) { if (void 0 === e.parent) return [e.data]; var t = g(e.parent); return t.push(e.data), t } function m(e) { return e.toString() } function v(e, t) { return e.f - t.f } var y = e("Set") , A = e("heap") , C = e("dict"); t.exports = function(e) { void 0 === e.timeout && (e.timeout = 1 / 0); var t = e.hash || m , i = { data: e.start, g: 0, h: e.heuristic(e.start) } , n = i; i.f = i.h; var r = new y , o = new A(v) , a = C(); o.push(i), a.set(t(i.data), i); for (var s = new Date; o.size(); ) { if (new Date - s > e.timeout) return { status: "timeout", cost: n.g, path: g(n) }; var l = o.pop(); if (a.delete(t(l.data)), e.isEnd(l.data)) return { status: "success", cost: l.g, path: g(l) }; r.add(t(l.data)); for (var c = e.neighbor(l.data), h = 0; h < c.length; h++) { var u = c[h]; if (!r.contains(t(u))) { var d = l.g + e.distance(l.data, u) , p = a.get(t(u)) , f = !1; if (void 0 === p) p = { data: u }, a.set(t(u), p); else { if (p.g < d) continue; f = !0 } p.parent = l, p.g = d, p.h = e.heuristic(u), p.f = d + p.h, p.h < n.h && (n = p), f ? o.heapify() : o.push(p) } } } return { status: "noPath", cost: n.g, path: g(n) } } } , { Set: 196, dict: 210, heap: 211 }], 181: [function(i, n, e) { (function(e) { "use strict"; function s(e, t, i) { function n() { l.warn("Retrying ", t), s(e, t, i).done(a.resolve.bind(a)).progress(a.notify.bind(a)).fail(a.reject.bind(a)) } var r = function(e, t, i) { var n = new XMLHttpRequest; if (i && "withCredentials"in n) n.open(e, t, i); else if ("undefined" != typeof XDomainRequest) (n = new XDomainRequest).open(e, t); else { if (i) throw "Browser does not support CORS!"; n.open(e, t) } return n }(e, t, !1); if ((i = i || {}).retries = void 0 !== i.retries ? i.retries : 0, i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(), i.responseType) if (-1 < ["arraybuffer", "text", "json"].indexOf(i.responseType)) r.responseType = i.responseType; else { if ("image/jpeg" !== i.responseType) throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"'); r.responseType = "arraybuffer" } if ("json" === i.responseType && r.setRequestHeader("Accept", "application/json"), i.auth && r.setRequestHeader("Authorization", i.auth), "object" == typeof i.data && (i.data = JSON.stringify(i.data), r.setRequestHeader("Content-Type", "application/json")), "object" == typeof i.headers) for (var o in i.headers) r.setRequestHeader(o, i.headers[o]); var a = $.Deferred(); return r.onreadystatechange = function(e) { if (4 === this.readyState) if (500 <= this.status && this.status <= 600 && i.retry && i.retries < 3) i.retries++, setTimeout(n, 1e3); else if (200 === this.status) { var t = function(e, t) { var i = e.response; if ("json" === t && "object" != typeof i) try { i = JSON.parse(e.responseText) } catch (e) { return void a.reject({ error: "Failed parsing JSON" }) } else if ("image/jpeg" === t) { var n = new Uint8Array(e.response) , r = new Blob([n],{ type: "image/jpeg" }) , o = URL.createObjectURL(r); (i = new Image).src = o, i.crossOrigin = "Anonymous", i.onload = function() { URL.revokeObjectURL(o) } } return i }(this, i.responseType); a.resolve(t) } else a.reject(this) } , r.onprogress = function(e) { a.notify(e) } , r.send(i.data), a.promise() } function o(e, t) { var i = e + "__" + (t.responseType || null) + "__" + (t.auth || null) + "__" + (t.prefetchFrom || null); return t.headers && function(t) { return Object.keys(t).sort().map(function(e) { return { key: e, value: t[e] } }) }(t.headers).forEach(function(e) { i += "__" + e.key + ":" + e.value }), i } var t = i("./logger") , a = i("../ab") , l = new t(e); window.URL = window.URL || window.webkitURL, window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {}, window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}, n.exports = { get: function(e, t) { var i, n = void 0 === (t = t || {}).cache || t.cache; if (n) { var r = function(e, t) { return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[o(e, t)] : null }(e, t); if (r) return r } return i = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : s("GET", e, t), n && function(e, t, i) { window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[o(e, t)] = i) }(e, t, i), i }, post: function(e, t) { return s("POST", e, t) }, patch: function(e, t) { return s("PATCH", e, t) }, getImage: function(e, t) { function i() { l.warn("Retrying ", e), o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n)) } var n = $.Deferred() , r = new Image , o = this; return e = a.changeIfImageOptimzing(e), null != t || (t = 3), r.onerror = function() { 0 < t ? setTimeout(i, 1e3) : n.reject() } , r.onload = function() { n.resolve(r) } , r.crossOrigin = "anonymous", r.src = e, n } } } ).call(this, "/js/util/ajax.js") } , { "../ab": 3, "./logger": 189 }], 182: [function(e, t, i) { "use strict"; function n(e, t) { var i = window.navigator.userAgent.match(e); return i = i ? i[1].split(t) : [], { major: parseInt(i[0]) || 0, minor: parseInt(i[1]) || 0, patch: parseInt(i[2]) || 0 } } var r = e("../exception/DeviceMismatchException"); t.exports = { isFullscreen: function() { return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement }, supportsFullscreen: function() { return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled }, isPointerLocked: function() { return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement }, requestFullscreen: function(e, t) { e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(), t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock) }, requestPointerLock: function() { var e; if (document.fullscreenElement) e = document.fullscreenElement(); else if (document.mozFullscreenElement) e = document.mozFullscreenElement(); else if (document.mozFullScreenElement) e = document.mozFullScreenElement(); else { if (!document.webkitFullscreenElement) return; e = document.webkitFullscreenElement() } e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock, e.requestPointerLock(), $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this) }, exitPointerLock: function() { document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock, document.exitPointerLock() }, exitFullscreen: function() { document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen() }, details: function() { var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)"); return e ? { name: e[1], version: parseInt(e[2]), platform: navigator.platform } : {} }, is: function(e) { return this.details() && this.details().name === e }, inIframe: function() { return window.parent !== window }, aspectRatio: function() { var e = $("#player").width() / $("#player").height(); return isFinite(e) ? e : 0 }, userAgent: function() { return window.navigator.userAgent }, isMobile: function() { var e = navigator.userAgent || navigator.vendor || window.opera; return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4)) }, isLandscape: function() { return this.isMobile && 1 < this.aspectRatio() }, isSmallScreen: function() { return screen.width / window.devicePixelRatio < 240 }, detectIE: function() { return -1 !== window.navigator.userAgent.indexOf("MSIE ") || !!navigator.userAgent.match(/Trident.*rv\:11\./) }, detectSafari: function() { return -1 !== window.navigator.userAgent.indexOf("Safari") && !this.detectChrome() }, detectFirefox: function() { return -1 !== window.navigator.userAgent.indexOf("Firefox") }, detectChrome: function() { return -1 !== window.navigator.userAgent.indexOf("Chrome") && !this.detectOpera() }, detectOpera: function() { return -1 !== window.navigator.userAgent.indexOf("OPR") }, detectIOS: function() { return this.detectIPhone() || this.detectIPad() || this.detectIPod() }, detectIPad: function() { var e = window.navigator.userAgent; return /iPad/.test(e) }, detectIPod: function() { var e = window.navigator.userAgent; return /iPod/.test(e) }, detectIPhone: function() { var e = window.navigator.userAgent; return /iPhone/.test(e) }, detectAndroid: function() { return -1 !== window.navigator.userAgent.indexOf("Android") }, detectAndroidMobile: function() { var e = window.navigator.userAgent; return this.detectAndroid() && -1 !== e.indexOf("Mobile") }, detectSamsungNative: function() { var e = window.navigator.userAgent; return -1 !== e.indexOf("SM-G900H") || -1 !== e.indexOf("GT-I9500") || -1 !== e.indexOf("SM-N900") }, detectSamsungS6: function() { return -1 !== window.navigator.userAgent.indexOf("SM-G92") }, detectHUAWEI5X: function() { return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H") }, detectWebVR: function() { return !(!window.navigator.getVRDisplays || !window.VRDisplay) }, getVRDisplay: function() { var t = $.Deferred(); return this.detectWebVR() ? (navigator.getVRDisplays().then(function(e) { 1 <= e.length && t.resolve(e[0]), t.reject(null) }), t) : t.reject(null) }, iosVersion: function() { if (!this.detectIOS()) throw new r("Did not detect an iDevice"); return n(/((?:\d+\_?){1,3}) like Mac OS/, "_") }, androidVersion: function() { if (!this.detectAndroid()) throw new r("Did not detect an Android based device"); return n(/Android ((?:\d+\.?){1,3})/, ".") }, valueFromCookie: function(e, t) { var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie); if (!i) return t; var n = i[1]; return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n }, valueFromHash: function(e, t) { var i = new RegExp("[#&?]" + e + "=([^#&?]*)").exec(window.location.href); if (!i) return t; var n = i[1]; return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : window.decodeURIComponent(n) } } } , { "../exception/DeviceMismatchException": 56 }], 183: [function(i, n, e) { (function(e) { "use strict"; var o = i("../controls/serializer") , a = i("../util/math") , s = i("./browser") , l = i("../enum/Viewmode") , t = i("../util/logger") , c = i("three") , h = new t(e); n.exports = { getStartCameraOptions: function(e, t) { var i = function(e) { var t = s.valueFromHash("start", "") , i = {}; if ("" !== t) { h.debug("Start override found in parameters, trying to parse..."), i = function(e) { return o.deserialize(e) }(t) || {}; var n = s.valueFromHash("tag", null); n && (i.tag = n), i.panoId && (i.pano = e.get(i.panoId)) } return i }(t); if (0 < Object.keys(i).length) return i; if (e.heroImage) i = function(e, t) { if (!e.heroImage || !e.heroImage.metadata.camera_position) return {}; var i = {} , n = e.heroImage.metadata; h.debug("Using start position from thumbnail image"), i.position = n.camera_position, i.quaternion = n.camera_quaternion; try { i.mode = l.convertWorkshopModeInt(n.camera_mode), i.mode === l.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility } catch (e) { h.debug(e.message) } return i }(e, t); else if (window.MP_PREFETCHED_MODELDATA.camera_start) { var n = window.MP_PREFETCHED_MODELDATA.camera_start; try { 0 < Object.keys(n).length && !a.isEmptyQuaternion(n.camera.quaternion) && (i.mode = l.convertWorkshopModeInt(n.mode), i.position = (new c.Vector3).fromArray(n.camera.position), i.quaternion = (new c.Quaternion).fromArray(n.camera.quaternion), i.zoom = a.convertWorkshopOrthoZoom(n.camera.zoom), n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position), h.debug("Using camera_start"), h.debug("Modeldata pano: ", i.pano.quaternion), h.debug("Camera start pano: ", n.pano.quaternion)), i.mode !== l.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility)); } catch (e) { h.warn(e.message) if(i.mode == "panorama" && !i.pano){ i.pano = t.list[0] } } } if (e.outsideAllowed() || i.mode === l.PANORAMA || (i = {}), i.mode === l.MESH && i.position && (i.mode = l.PANORAMA, i.pano = t.findClosest(i.position) , i.quaternion = i.pano.quaternion), 0 === Object.keys(i).length) { var r = t.list[0]; r && (i.mode = l.PANORAMA, i.pano = r, i.position = r.position, i.quaternion = r.quaternion, h.info("Starting at 1st pano " + r.id)) } return i.mode = i.mode || l.DOLLHOUSE, i } } } ).call(this, "/js/util/camera.js") } , { "../controls/serializer": 14, "../enum/Viewmode": 51, "../util/logger": 189, "../util/math": 190, "./browser": 182, three: 217 }], 184: [function(e, t, i) { "use strict"; function r(e, t, i) { var n = t , r = i; return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (n / r)) * a.DEGREES_PER_RADIAN } function o(e, t, i) { var n = t , r = i; return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (r / n)) * a.DEGREES_PER_RADIAN } var a = e("./MathLight"); t.exports = { clampVFOV: function(e, t, i, n) { return t < r(e, i, n) ? o(t, i, n) : e }, getHFOVForCamera: function(e, t, i) { return r(e.fov, t, i) }, getHFOVFromVFOV: r, getVFOVFromHFOV: o } } , { "./MathLight": 176 }], 185: [function(e, t, i) { "use strict"; var a = e("three"); t.exports = { delayOneFrame: function(e) { window.setTimeout(e, 1) }, normalizeUrl: function(e) { return e.replace("https://", "http://") }, domainFromUrl: function(e) { var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e); return t ? t[3] : e }, average: function(e, t) { if (0 === e.length) return null; for (var i = 0, n = 0, r = 0; r < e.length; r++) { i += t ? e[r][t] : e[r], n++ } return i / n }, countUnique: function(e) { for (var t = {}, i = 0; i < e.length; i++) t[e[i]] = 1 + (t[e[i]] || 0); return Object.keys(t).length }, averageVectors: function(e, t) { var i = new a.Vector3; if (0 === e.length) return i; for (var n = 0, r = 0; r < e.length; r++) { var o = t ? e[r][t] : e[r]; i.add(o), n++ } return i.divideScalar(n) }, equalLists: function(e, t) { if (e.length !== t.length) return !1; for (var i = 0; i < e.length; i++) if (e[i] !== t[i]) return !1; return !0 }, lowerMedian: function(e, t) { return 0 === e.length ? null : (t = t || 2, e.sort(function(e, t) { return e - t }), e[Math.floor(e.length / t)]) }, stableSort: function(e, n) { return e.map(function(e, t) { return { value: e, index: t } }).sort(function(e, t) { var i = n(e.value, t.value); return 0 !== i ? i : e.index - t.index }).map(function(e) { return e.value }) }, filterAll: function(e, i) { return e.filter(function(t) { return i.every(function(e) { return e(t) }) }) }, formatDate: function(e) { return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-") }, formatDatetime: function(e) { return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-") }, randomString: function(e) { for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++) t += i.charAt(Math.floor(Math.random() * i.length)); return t }, uint8ToBase64: function(e, t) { t && "number" == typeof t || (t = 8192); for (var i = [], n = 0; n < e.length; n += t) i.push(String.fromCharCode.apply(null, e.subarray(n, n + t))); return btoa(i.join("")) }, uuid4: function e(t) { return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e) }, nth: function(e) { return 1 === (e %= 10) ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th" }, extendObject: function(t, i) { return Object.keys(i).forEach(function(e) { t[e] = i[e] }), t }, deepExtend: function e(t) { t = t || {}; for (var i = 1; i < arguments.length; i++) { var n = arguments[i]; if (n) for (var r in n) n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r]) } return t }, inherit: function(e, t) { e.prototype = Object.create(t.prototype), e.prototype.constructor = e }, extend: function(e, t) { for (var i in t.prototype) e.prototype[i] = t.prototype[i] } }, Math.sign = function(e) { return e < 0 ? -1 : 1 } } , { three: 217 }], 186: [function(e, t, i) { "use strict"; var r = { linearTween: function(e, t, i, n) { return i * e / n + t }, easeInQuad: function(e, t, i, n) { return i * (e /= n) * e + t }, easeOutQuad: function(e, t, i, n) { return -i * (e /= n) * (e - 2) + t }, easeInOutQuad: function(e, t, i, n) { return (e /= n / 2) < 1 ? i / 2 * e * e + t : -i / 2 * (--e * (e - 2) - 1) + t }, easeInCubic: function(e, t, i, n) { return i * (e /= n) * e * e + t }, easeOutCubic: function(e, t, i, n) { return e /= n, i * (--e * e * e + 1) + t }, easeInOutCubic: function(e, t, i, n) { return (e /= n / 2) < 1 ? i / 2 * e * e * e + t : i / 2 * ((e -= 2) * e * e + 2) + t }, easeInQuart: function(e, t, i, n) { return i * (e /= n) * e * e * e + t }, easeOutQuart: function(e, t, i, n) { return e /= n, -i * (--e * e * e * e - 1) + t }, easeInOutQuart: function(e, t, i, n) { return (e /= n / 2) < 1 ? i / 2 * e * e * e * e + t : -i / 2 * ((e -= 2) * e * e * e - 2) + t }, easeInQuint: function(e, t, i, n) { return i * (e /= n) * e * e * e * e + t }, easeOutQuint: function(e, t, i, n) { return e /= n, i * (--e * e * e * e * e + 1) + t }, easeInOutQuint: function(e, t, i, n) { return (e /= n / 2) < 1 ? i / 2 * e * e * e * e * e + t : i / 2 * ((e -= 2) * e * e * e * e + 2) + t }, easeInSine: function(e, t, i, n) { return -i * Math.cos(e / n * (Math.PI / 2)) + i + t }, easeOutSine: function(e, t, i, n) { return i * Math.sin(e / n * (Math.PI / 2)) + t }, easeInOutSine: function(e, t, i, n) { return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t }, easeInExpo: function(e, t, i, n) { return i * Math.pow(2, 10 * (e / n - 1)) + t }, easeOutExpo: function(e, t, i, n) { return i * (1 - Math.pow(2, -10 * e / n)) + t }, easeInOutExpo: function(e, t, i, n) { return (e /= n / 2) < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--, i / 2 * (2 - Math.pow(2, -10 * e)) + t) }, easeInCirc: function(e, t, i, n) { return e /= n, -i * (Math.sqrt(1 - e * e) - 1) + t }, easeOutCirc: function(e, t, i, n) { return e /= n, e--, i * Math.sqrt(1 - e * e) + t }, easeInOutCirc: function(e, t, i, n) { return (e /= n / 2) < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2, i / 2 * (Math.sqrt(1 - e * e) + 1) + t) }, easeInElastic: function(e, t, i, n) { var r = 1.70158 , o = 0 , a = i; return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n, r = a < Math.abs(i) ? (a = i, o / 4) : o / (2 * Math.PI) * Math.asin(i / a), -a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) + t) }, easeOutElastic: function(e, t, i, n) { var r = 1.70158 , o = 0 , a = i; return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n, r = a < Math.abs(i) ? (a = i, o / 4) : o / (2 * Math.PI) * Math.asin(i / a), a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t) }, easeInOutElastic: function(e, t, i, n) { var r = 1.70158 , o = 0 , a = i; return 0 === e ? t : 2 == (e /= n / 2) ? t + i : (o = o || n * (.3 * 1.5), r = a < Math.abs(i) ? (a = i, o / 4) : o / (2 * Math.PI) * Math.asin(i / a), e < 1 ? a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * -.5 + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t) }, easeInBack: function(e, t, i, n, r) { return void 0 === r && (r = 1.70158), i * (e /= n) * e * ((r + 1) * e - r) + t }, easeOutBack: function(e, t, i, n, r) { return void 0 === r && (r = 1.70158), i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t }, easeInOutBack: function(e, t, i, n, r) { return void 0 === r && (r = 1.70158), (e /= n / 2) < 1 ? i / 2 * (e * e * ((1 + (r *= 1.525)) * e - r)) + t : i / 2 * ((e -= 2) * e * ((1 + (r *= 1.525)) * e + r) + 2) + t }, easeOutBounce: function(e, t, i, n) { return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t }, easeInBounce: function(e, t, i, n) { return i - r.easeOutBounce(n - e, 0, i, n) + t }, easeInOutBounce: function(e, t, i, n) { return e < n / 2 ? .5 * r.easeInBounce(2 * e, 0, i, n) + t : .5 * r.easeOutBounce(x, 2 * e - n, 0, i, n) + .5 * i + t } }; t.exports = r } , {}], 187: [function(e, t, i) { "use strict"; function n() { this.events = [], this.valid = !1 } var r = e("../enum/Joystick"); n.prototype.push = function(e, t) { this.events.push({ direction: e, pano: t }), this.valid = !0 } , n.prototype.pop = function(e) { var t = this.events.pop(); return this.events.length < 1 && (this.valid = !1), t } , n.prototype.peek = function() { return this.events.length ? this.events[this.events.length - 1] : { direction: null, pano: null } } , n.prototype.invalidate = function() { this.events = [], this.valid = !1 } , n.prototype.reversePano = function(e) { if (!this.valid) return null; var t = this.peek(); return r.opposite(e) === t.direction ? (this.pop(), t.pano) : null } , t.exports = n } , { "../enum/Joystick": 29 }], 188: [function(e, t, i) { "use strict"; t.exports = { vector: function(t, i) { var n = t.clone(); return i = i.clone(), function(e) { t.set(n.x * (1 - e) + i.x * e, n.y * (1 - e) + i.y * e, n.z * (1 - e) + i.z * e) } }, quaternion: function(t, i) { var n = t.clone(); return function(e) { t.copy(n).slerp(i, e) } }, property: function(t, i, n, r) { var o = t[i]; return function(e) { t[i] = o * (1 - e) + n * e, r && r(t[i]) } }, uniform: function(t, i, n) { var r = t.material.uniforms[i].value; return function(e) { t.material.uniforms[i] && (t.material.uniforms[i].value = r * (1 - e) + n * e) } }, matrix4: function(o, a) { var s = o.clone(); return function(e) { for (var t = o.elements, i = s.elements, n = a.elements, r = 0; r < 16; r++) t[r] = i[r] * (1 - e) + n[r] * e } }, allUniforms: function(e, t, i) { var n = e.map(function(e) { return this.uniform(e, t, i) } .bind(this)); return function(t) { n.forEach(function(e) { e(t) }) } } } } , {}], 189: [function(e, t, i) { "use strict"; function h(n) { var e, t, i, r, o = n.split("/"), a = "[" + o[o.length - 1].replace(".js", "") + "]", s = {}; if (h.consoleEnabled) { var l = function(e) { $("#debug-console").append("

    " + e + "

    "), $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight }; e = function(e) { l(Array.prototype.slice.call(arguments).join(" ")) } , t = function(e) { l(Array.prototype.slice.call(arguments).join(" ")) } , i = function(e) { l("WARN: " + Array.prototype.slice.call(arguments).join(" ")) } , r = function(e) { l("ERROR: " + Array.prototype.slice.call(arguments).join(" ")) } } else console.log ? (e = console.log, t = console.info ? console.info : console.log, i = console.warn ? console.warn : console.log, r = console.error ? console.error : console.log) : e = t = i = r = function() {} ; function c(e) { return [a, h.timestamp()].concat(Array.prototype.slice.call(e)) } return { debug: function() { h.level >= h.levels.debug && e.apply(console, c(arguments)) }, info: function() { h.level >= h.levels.info && t.apply(console, c(arguments)) }, warn: function() { (function(e, t) { if (u) { var i = Array.prototype.slice.call(e).join(" "); u.captureMessage(i, { level: t, path: n, timestamp: h.timestamp() }) } } )(arguments, "warn"), h.level >= h.levels.warn && i.apply(console, c(arguments)) }, error: function() { (function(e, t) { if (u) { var i = Array.prototype.slice.call(e).join(" "); u.captureException(new Error(i), { level: t, path: n, timestamp: h.timestamp() }) } } )(arguments, "error"), h.level >= h.levels.error && r.apply(console, c(arguments)) }, v3str: function(e, t) { var i = void 0 === t ? 2 : t; return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")" }, eulstr: function(e, t) { var i = void 0 === t ? 2 : t; return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")' }, time: function(e) { h.level >= h.levels.debug && (s[e] = Date.now()) }, timeEnd: function(e) { if (h.level >= h.levels.debug) { var t = s[e]; if (!t) return; var i = (Date.now() - t) / 1e3; this.debug(e, i + "s") } } } } var u = window.Raven; h.timestamp = function() { return (Date.now() - window.navigationStart) / 1e3 + "s" } , h.level = (h.levels = { debug: 3, info: 2, warn: 1, error: 0 }).info, t.exports = h } , {}], 190: [function(e, t, i) { "use strict"; var o = e("three") , r = e("../enum/GLCubeFaces"); e("../constants"); t.exports = { convertVisionVector: function(e) { return new o.Vector3(e.x,e.z,-e.y) }, convertVisionQuaternion: function(e) { return new o.Quaternion(e.x,e.z,-e.y,e.w).multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(90))) }, convertWorkshopVector: function(e) { return new o.Vector3(-e.x,e.y,e.z) }, convertWorkshopQuaternion: function(e) { return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0)) }, convertWorkshopPanoramaQuaternion: function(e) { return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(270))) }, convertWorkshopOrthoZoom: function(e) { return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight }, toPrecision: function(e, t) { function i(e, t) { var i = Math.pow(10, t); return Math.round(e * i) / i } if (e instanceof Array) { for (var n = 0; n < e.length; n++) e[n] = i(e[n], t); return e } return i(e, t) }, isEmptyQuaternion: function(e) { return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w) }, projectPositionToCanvas: function(e, t, i) { (i = i || new o.Vector3).copy(e); var n = .5 * $("#player").width() , r = .5 * $("#player").height(); return i.project(t), i.x = i.x * n + n, i.y = -i.y * r + r, i }, convertScreenPositionToNDC: function(e, t, i) { return (i = i || new o.Vector2).x = e / $("#player").width() * 2 - 1, i.y = -t / $("#player").height() * 2 + 1, i }, constrainedTurn: function(e) { var t = e % (2 * Math.PI); return t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t }, getFOVDotThreshold: function(e) { return Math.cos(o.Math.degToRad(e / 2)) }, transform2DForwardVectorByCubeFace: function(e, t, i, n) { switch (e) { case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X: i.set(1, t.y, t.x); break; case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X: i.set(-1, t.y, -t.x); break; case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y: i.set(-t.x, 1, -t.y); break; case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: i.set(-t.x, -1, t.y); break; case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z: i.set(-t.x, t.y, 1); break; case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: i.set(t.x, t.y, -1) } n && i.normalize() }, //add: getPos2d : function(point, camera, dom){ var camera = camera ; var dom = dom; var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera); var x,y; x = (pos.x + 1) / 2 * dom.clientWidth; y = (1 - (pos.y + 1) / 2) * dom.clientHeight; var inSight = x <= dom.clientWidth && x >= 0 && y <= dom.clientHeight && y >= 0 return { pos: new THREE.Vector2(x,y), vector: pos, trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update inSight : inSight //在屏幕范围内可见 }; }, } } , { "../constants": 8, "../enum/GLCubeFaces": 25, three: 217 }], 191: [function(e, t, i) { "use strict"; function o(e) { return r[e] } var n = e("../enum/GLCubeFaces") , a = [0, 1, 2, 3, 4, 5] , r = { 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X, 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y }; t.exports = { mapFaceToCubemapFace: o, getCubemapUrls: function(i, n, r) { return a.map(function(e, t) { return i.get("pan/" + r + "/" + n + "_skybox" + o(e) + ".jpg") } .bind(this)) } } } , { "../enum/GLCubeFaces": 25 }], 192: [function(e, t, i) { "use strict"; t.exports = { captureErrors: function(e, t, i) { if ("Raven"in window) { Raven.config(e, t).install(), i && Raven.setTagsContext(i); var n = console.warn , r = console.error; console.warn = function() { var e = Array.prototype.slice.call(arguments); Raven.captureMessage(e.join(" "), { level: "warning" }), n.apply(console, e) } , console.error = function() { var e = Array.prototype.slice.call(arguments); Raven.captureException(new Error(e.join(" ")), { level: "error" }), r.apply(console, e) } } else console.error("Raven not found, not capturing errors.") } } } , {}], 193: [function(c, h, e) { (function(e) { "use strict"; var i, n = c("./browser"), r = c("../constants"), o = c("url"), t = c("./logger"), a = c("three"), s = new t(e), l = { getAuthorizationHeader: function() { var e = n.valueFromHash("auth"); if (e) return e.replace(",", " "); var t = n.valueFromCookie("token"); return t ? "Token " + t : null }, parseSidUrl: function(e) { var t, i; if (t = g_Prefix, (e = e || "").match(/^https?/)) { o.parse(e); t = g_Prefix, i = e } else i = (t = g_Prefix) + "data/" + e; return { urlBase: t, urlModel: i, urlFiles: i + (i.match(/\/$/) ? "files" : "/files"), urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb") } }, getModelIDFromQueryString: function() { return n.valueFromHash("model") || n.valueFromHash("m") }, /* normalizeModeldata: function(e, i) { e = JSON.parse(JSON.stringify(e)); var n = null; if (e.images.forEach(function(t) { if (t.metadata) { if ("string" == typeof t.metadata) try { t.metadata = JSON.parse(t.metadata) } catch (e) { s.warn("Unable to parse image metadata"), t.metadata = null } else "object" == typeof t.metadata && s.debug("image.metadata already a JSON object"); t.metadata.camera_position instanceof Array ? (t.metadata.camera_position = (new a.Vector3).fromArray(t.metadata.camera_position), t.metadata.camera_quaternion = (new a.Quaternion).fromArray(t.metadata.camera_quaternion)) : (t.metadata.camera_quaternion && (t.metadata.camera_quaternion = i.convertWorkshopQuaternion(t.metadata.camera_quaternion)), t.metadata.camera_position && (t.metadata.camera_position = i.convertWorkshopVector(t.metadata.camera_position)), t.metadata.zoom = t.metadata.zoom || 1), !n && e.icon && e.icon === t.sid && (n = t.metadata) } }), n && n.camera_quaternion && n.camera_position && n.scan_position && n.scan_quaternion) { var t = {}; t.pano = { quaternion: i.convertWorkshopPanoramaQuaternion(n.scan_quaternion), position: i.convertWorkshopVector(n.scan_position), uuid: n.scan_id }, t.camera = { quaternion: n.camera_quaternion, position: n.camera_position }, e.startPano = t } return e }, */ normalizeModeldata: function(e, t) {//xzw 修改导览images数据 e = JSON.parse(JSON.stringify(e)); var i = null; if (e.images.forEach(function(n) { if(!n.metadata) return; if ("string" == typeof n.metadata) try { n.metadata = JSON.parse(n.metadata) } catch (e) { s.warn("Unable to parse image metadata"), n.metadata = null } else{ "object" == typeof n.metadata && s.debug("image.metadata already a JSON object"); } if(n.metadata.camera_position instanceof Array){//xzw 改的格式 n.metadata.camera_position = new a.Vector3().fromArray(n.metadata.camera_position); n.metadata.camera_quaternion = new a.Quaternion().fromArray(n.metadata.camera_quaternion); }else{ n.metadata.camera_position = new a.Vector3().copy(n.metadata.camera_position) n.metadata.camera_quaternion = new a.Quaternion().copy(n.metadata.camera_quaternion) /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)), n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */ } !i && e.icon && e.icon === n.sid && (i = n.metadata) }), //icon初始视角的: i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) { var n = {}; n.pano = { quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion), position: t.convertWorkshopVector(i.scan_position), uuid: i.scan_id }, n.camera = { quaternion: i.camera_quaternion, position: i.camera_position }, e.startPano = n } return e }, visionVersionToInt: (i = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join("")), function(e) { if (!e) throw new Error("Vision version is required"); var t = i.exec(e); if (null === t) throw new Error("String is not a vision version: " + e); return parseInt(t[1]) } ), modelDataPromisesTiles: function(e) { var t = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version; if (t) try { return l.visionVersionToInt(t) >= l.visionVersionToInt(r.visionTilingStartVersion) } catch (e) { s.warn("Invalid vision version: " + t) } return !1 } }; h.exports = l } ).call(this, "/js/util/showcase.js") } , { "../constants": 8, "./browser": 182, "./logger": 189, three: 217, url: 208 }], 194: [function(e, t, i) { "use strict"; var r = e("../util/ajax") , o = e("three") , a = e("../settings") , s = {}; t.exports = { load: function(e, t, i) { var n = s[e]; return n ? t && setTimeout(function() { t(n) }, 1) : (n = new o.Texture, a.minimalMemoryMode && (n.minFilter = o.LinearFilter, n.magFilter = o.LinearFilter, n.generateMipmaps = !1), n.sourceFile = e, s[e] = n, r.getImage(e).then(function(e) { n.image = e, n.needsUpdate = !0, t && t(n) }).fail(i)), n }, loadBase64: function(e, t) { t = t || "png"; var i = new o.Texture; return i.image = document.createElement("img"), i.image.setAttribute("src", "data:image/" + t + ";base64," + e), a.minimalMemoryMode && (i.minFilter = o.LinearFilter, i.magFilter = o.LinearFilter, i.generateMipmaps = !1), i.needsUpdate = !0, i }, isLoaded: function(e) { return !!s[e] } } window.Texture = t.exports } , { "../settings": 166, "../util/ajax": 181, three: 217 }], 195: [function(e, t, i) { "use strict"; var l = e("./easing"); t.exports = { globalDone: null, funcs: [], counter: 0, uniqueID: 0, start: function(e, t, i, n, r, o, a) { return n = n || 0, this.funcs.push({ func: e, current: -n * Math.abs(t), duration: (1 - Math.max(n, 0)) * Math.abs(t), done: i, easing: r || l.linearTween, cycling: t < 0, running: !0, debug: n < 0, name: o || "T" + this.counter, id: void 0 === a ? 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(n = i, i = 0) : 2147483647 < i ? i = 2147483647 : i < -2147483648 && (i = -2147483648), i = +i, isNaN(i) && (i = r ? 0 : e.length - 1), i < 0 && (i = e.length + i), i >= e.length) { if (r) return -1; i = e.length - 1 } else if (i < 0) { if (!r) return -1; i = 0 } if ("string" == typeof t && (t = u.from(t, n)), u.isBuffer(t)) return 0 === t.length ? -1 : p(e, t, i, n, r); if ("number" == typeof t) return t &= 255, u.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : p(e, [t], i, n, r); throw new TypeError("val must be string, number or Buffer") } function p(e, t, i, n, r) { function o(e, t) { return 1 === s ? e[t] : e.readUInt16BE(t * s) } var a, s = 1, l = e.length, c = t.length; if (void 0 !== n && ("ucs2" === (n = String(n).toLowerCase()) || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) { if (e.length < 2 || t.length < 2) return -1; l /= s = 2, c /= 2, i /= 2 } if (r) { var h = -1; for (a = i; a < l; a++) if (o(e, a) === o(t, -1 === h ? 0 : a - h)) { if (-1 === h && (h = a), a - h + 1 === c) return h * s } else -1 !== h && (a -= a - h), h = -1 } else for (l < i + c && (i = l - c), a = i; 0 <= a; a--) { for (var u = !0, d = 0; d < c; d++) if (o(e, a + d) !== o(t, d)) { u = !1; break } if (u) return a } return -1 } function g(e, t, i, n) { i = Number(i) || 0; var r = e.length - i; n ? r < (n = Number(n)) && (n = r) : n = r; var o = t.length; if (o % 2 != 0) throw new TypeError("Invalid hex string"); o / 2 < n && (n = o / 2); for (var a = 0; a < n; ++a) { var s = parseInt(t.substr(2 * a, 2), 16); if (isNaN(s)) return a; e[i + a] = s } return a } function m(e, t, i, n) { return R(function(e) { for (var t = [], i = 0; i < e.length; ++i) t.push(255 & e.charCodeAt(i)); return t }(t), e, i, n) } function f(e, t, i) { i = Math.min(e.length, i); for (var n = [], r = t; r < i; ) { var o, a, s, l, c = e[r], h = null, u = 239 < c ? 4 : 223 < c ? 3 : 191 < c ? 2 : 1; if (r + u <= i) switch (u) { case 1: c < 128 && (h = c); break; case 2: 128 == (192 & (o = e[r + 1])) && (127 < (l = (31 & c) << 6 | 63 & o) && (h = l)); break; case 3: o = e[r + 1], a = e[r + 2], 128 == (192 & o) && 128 == (192 & a) && (2047 < (l = (15 & c) << 12 | (63 & o) << 6 | 63 & a) && (l < 55296 || 57343 < l) && (h = l)); break; case 4: o = e[r + 1], a = e[r + 2], s = e[r + 3], 128 == (192 & o) && 128 == (192 & a) && 128 == (192 & s) && (65535 < (l = (15 & c) << 18 | (63 & o) << 12 | (63 & a) << 6 | 63 & s) && l < 1114112 && (h = l)) } null === h ? (h = 65533, u = 1) : 65535 < h && (h -= 65536, n.push(h >>> 10 & 1023 | 55296), h = 56320 | 1023 & h), n.push(h), r += u } return function(e) { var t = e.length; if (t <= D) return String.fromCharCode.apply(String, e); for (var i = "", n = 0; n < t; ) i += String.fromCharCode.apply(String, e.slice(n, n += D)); return i }(n) } function v(e, t, i) { var n = ""; i = Math.min(e.length, i); for (var r = t; r < i; ++r) n += String.fromCharCode(127 & e[r]); return n } function y(e, t, i) { var n = ""; i = Math.min(e.length, i); for (var r = t; r < i; ++r) n += String.fromCharCode(e[r]); return n } function A(e, t, i) { var n, r = e.length; (!t || t < 0) && (t = 0), (!i || i < 0 || r < i) && (i = r); for (var o = "", a = t; a < i; ++a) o += (n = e[a]) < 16 ? "0" + n.toString(16) : n.toString(16); return o } function C(e, t, i) { for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2) r += String.fromCharCode(n[o] + 256 * n[o + 1]); return r } function I(e, t, i) { if (e % 1 != 0 || e < 0) throw new RangeError("offset is not uint"); if (i < e + t) throw new RangeError("Trying to access beyond buffer length") } function E(e, t, i, n, r, o) { if (!u.isBuffer(e)) throw new TypeError('"buffer" argument must be a Buffer instance'); if (r < t || t < o) throw new RangeError('"value" argument is out of bounds'); if (i + n > e.length) throw new RangeError("Index out of range") } function _(e, t, i, n) { t < 0 && (t = 65535 + t + 1); for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r) e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r) } function b(e, t, i, n) { t < 0 && (t = 4294967295 + t + 1); for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r) e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255 } function w(e, t, i, n) { if (i + n > e.length) throw new RangeError("Index out of range"); if (i < 0) throw new RangeError("Index out of range") } function T(e, t, i, n, r) { return r || w(e, 0, i, 4), O.write(e, t, i, n, 23, 4), i + 4 } function x(e, t, i, n, r) { return r || w(e, 0, i, 8), O.write(e, t, i, n, 52, 8), i + 8 } function S(e, t) { t = t || 1 / 0; for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) { if (55295 < (i = e.charCodeAt(a)) && i < 57344) { if (!r) { if (56319 < i) { -1 < (t -= 3) && o.push(239, 191, 189); continue } if (a + 1 === n) { -1 < (t -= 3) && o.push(239, 191, 189); continue } r = i; continue } if (i < 56320) { -1 < (t -= 3) && o.push(239, 191, 189), r = i; continue } i = 65536 + (r - 55296 << 10 | i - 56320) } else r && -1 < (t -= 3) && o.push(239, 191, 189); if (r = null, i < 128) { if ((t -= 1) < 0) break; o.push(i) } else if (i < 2048) { if ((t -= 2) < 0) break; o.push(i >> 6 | 192, 63 & i | 128) } else if (i < 65536) { if ((t -= 3) < 0) break; o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128) } else { if (!(i < 1114112)) throw new Error("Invalid code point"); if ((t -= 4) < 0) break; o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128) } } return o } function M(e) { return P.toByteArray(function(e) { if ((e = function(e) { return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "") }(e).replace(t, "")).length < 2) return ""; for (; e.length % 4 != 0; ) e += "="; return e }(e)) } function R(e, t, i, n) { for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r) t[r + i] = e[r]; return r } var P = N("base64-js") , O = N("ieee754") , L = N("isarray"); F.Buffer = u, F.SlowBuffer = function(e) { return +e != e && (e = 0), u.alloc(+e) } , F.INSPECT_MAX_BYTES = 50, u.TYPED_ARRAY_SUPPORT = void 0 !== e.TYPED_ARRAY_SUPPORT ? e.TYPED_ARRAY_SUPPORT : function() { try { var e = new Uint8Array(1); return e.__proto__ = { __proto__: Uint8Array.prototype, foo: function() { return 42 } }, 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength } catch (e) { return !1 } }(), F.kMaxLength = i(), u.poolSize = 8192, u._augment = function(e) { return e.__proto__ = u.prototype, e } , u.from = function(e, t, i) { return n(null, e, t, i) } , u.TYPED_ARRAY_SUPPORT && (u.prototype.__proto__ = Uint8Array.prototype, u.__proto__ = Uint8Array, "undefined" != typeof Symbol && Symbol.species && u[Symbol.species] === u && Object.defineProperty(u, Symbol.species, { value: null, configurable: !0 })), u.alloc = function(e, t, i) { return function(e, t, i, n) { return r(t), t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t) }(null, e, t, i) } , u.allocUnsafe = function(e) { return a(null, e) } , u.allocUnsafeSlow = function(e) { return a(null, e) } , u.isBuffer = function(e) { return !(null == e || !e._isBuffer) } , u.compare = function(e, t) { if (!u.isBuffer(e) || !u.isBuffer(t)) throw new TypeError("Arguments must be Buffers"); if (e === t) return 0; for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r) if (e[r] !== t[r]) { i = e[r], n = t[r]; break } return i < n ? -1 : n < i ? 1 : 0 } , u.isEncoding = function(e) { switch (String(e).toLowerCase()) { case "hex": case "utf8": case "utf-8": case "ascii": case "latin1": case "binary": case "base64": case "ucs2": case "ucs-2": case "utf16le": case "utf-16le": return !0; default: return !1 } } , u.concat = function(e, t) { if (!L(e)) throw new TypeError('"list" argument must be an Array of Buffers'); if (0 === e.length) return u.alloc(0); var i; if (void 0 === t) for (i = t = 0; i < e.length; ++i) t += e[i].length; var n = u.allocUnsafe(t) , r = 0; for (i = 0; i < e.length; ++i) { var o = e[i]; if (!u.isBuffer(o)) throw new TypeError('"list" argument must be an Array of Buffers'); o.copy(n, r), r += o.length } return n } , u.byteLength = c, u.prototype._isBuffer = !0, u.prototype.swap16 = function() { var e = this.length; if (e % 2 != 0) throw new RangeError("Buffer size must be a multiple of 16-bits"); for (var t = 0; t < e; t += 2) h(this, t, t + 1); return this } , u.prototype.swap32 = function() { var e = this.length; if (e % 4 != 0) throw new RangeError("Buffer size must be a multiple of 32-bits"); for (var t = 0; t < e; t += 4) h(this, t, t + 3), h(this, t + 1, t + 2); return this } , u.prototype.swap64 = function() { var e = this.length; if (e % 8 != 0) throw new RangeError("Buffer size must be a multiple of 64-bits"); for (var t = 0; t < e; t += 8) h(this, t, t + 7), h(this, t + 1, t + 6), h(this, t + 2, t + 5), h(this, t + 3, t + 4); return this } , u.prototype.toString = function() { var e = 0 | this.length; return 0 == e ? "" : 0 === arguments.length ? f(this, 0, e) : function(e, t, i) { var n, r, o, a = !1; if ((void 0 === t || t < 0) && (t = 0), t > this.length) return ""; if ((void 0 === i || i > this.length) && (i = this.length), i <= 0) return ""; if ((i >>>= 0) <= (t >>>= 0)) return ""; for (e = e || "utf8"; ; ) switch (e) { case "hex": return A(this, t, i); case "utf8": case "utf-8": return f(this, t, i); case "ascii": return v(this, t, i); case "latin1": case "binary": return y(this, t, i); case "base64": return n = this, o = i, 0 === (r = t) && o === n.length ? P.fromByteArray(n) : P.fromByteArray(n.slice(r, o)); case "ucs2": case "ucs-2": case "utf16le": case "utf-16le": return C(this, t, i); default: if (a) throw new TypeError("Unknown encoding: " + e); e = (e + "").toLowerCase(), a = !0 } } .apply(this, arguments) } , u.prototype.equals = function(e) { if (!u.isBuffer(e)) throw new TypeError("Argument must be a Buffer"); return this === e || 0 === u.compare(this, e) } , u.prototype.inspect = function() { var e = "" , t = F.INSPECT_MAX_BYTES; return 0 < this.length && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "), this.length > t && (e += " ... ")), "" } , u.prototype.compare = function(e, t, i, n, r) { if (!u.isBuffer(e)) throw new TypeError("Argument must be a Buffer"); if (void 0 === t && (t = 0), void 0 === i && (i = e ? e.length : 0), void 0 === n && (n = 0), void 0 === r && (r = this.length), t < 0 || i > e.length || n < 0 || r > this.length) throw new RangeError("out of range index"); if (r <= n && i <= t) return 0; if (r <= n) return -1; if (i <= t) return 1; if (this === e) return 0; for (var o = (r >>>= 0) - (n >>>= 0), a = (i >>>= 0) - (t >>>= 0), s = Math.min(o, a), l = this.slice(n, r), c = e.slice(t, i), h = 0; h < s; ++h) if (l[h] !== c[h]) { o = l[h], a = c[h]; break } return o < a ? -1 : a < o ? 1 : 0 } , u.prototype.includes = function(e, t, i) { return -1 !== this.indexOf(e, t, i) } , u.prototype.indexOf = function(e, t, i) { return d(this, e, t, i, !0) } , u.prototype.lastIndexOf = function(e, t, i) { return d(this, e, t, i, !1) } , u.prototype.write = function(e, t, i, n) { if (void 0 === t) n = "utf8", i = this.length, t = 0; else if (void 0 === i && "string" == typeof t) n = t, i = this.length, t = 0; else { if (!isFinite(t)) throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported"); t |= 0, isFinite(i) ? (i |= 0, void 0 === n && (n = "utf8")) : (n = i, i = void 0) } var r, o, a, s, l, c, h, u, d, p = this.length - t; if ((void 0 === i || p < i) && (i = p), 0 < e.length && (i < 0 || t < 0) || t > this.length) throw new RangeError("Attempt to write outside buffer bounds"); n = n || "utf8"; for (var f = !1; ; ) switch (n) { case "hex": return g(this, e, t, i); case "utf8": case "utf-8": return u = t, d = i, R(S(e, (h = this).length - u), h, u, d); case "ascii": return m(this, e, t, i); case "latin1": case "binary": return m(this, e, t, i); case "base64": return s = this, l = t, c = i, R(M(e), s, l, c); case "ucs2": case "ucs-2": case "utf16le": case "utf-16le": return o = t, a = i, R(function(e, t) { for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a) i = e.charCodeAt(a), n = i >> 8, r = i % 256, o.push(r), o.push(n); return o }(e, (r = this).length - o), r, o, a); default: if (f) throw new TypeError("Unknown encoding: " + n); n = ("" + n).toLowerCase(), f = !0 } } , u.prototype.toJSON = function() { return { type: "Buffer", data: Array.prototype.slice.call(this._arr || this, 0) } } ; var D = 4096; u.prototype.slice = function(e, t) { var i, n = this.length; if ((e = ~~e) < 0 ? (e += n) < 0 && (e = 0) : n < e && (e = n), (t = void 0 === t ? n : ~~t) < 0 ? (t += n) < 0 && (t = 0) : n < t && (t = n), t < e && (t = e), u.TYPED_ARRAY_SUPPORT) (i = this.subarray(e, t)).__proto__ = u.prototype; else { var r = t - e; i = new u(r,void 0); for (var o = 0; o < r; ++o) i[o] = this[o + e] } return i } , u.prototype.readUIntLE = function(e, t, i) { e |= 0, t |= 0, i || I(e, t, this.length); for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); ) n += this[e + o] * r; return n } , u.prototype.readUIntBE = function(e, t, i) { e |= 0, t |= 0, i || I(e, t, this.length); for (var n = this[e + --t], r = 1; 0 < t && (r *= 256); ) n += this[e + --t] * r; return n } , u.prototype.readUInt8 = function(e, t) { return t || I(e, 1, this.length), this[e] } , u.prototype.readUInt16LE = function(e, t) { return t || I(e, 2, this.length), this[e] | this[e + 1] << 8 } , u.prototype.readUInt16BE = function(e, t) { return t || I(e, 2, this.length), this[e] << 8 | this[e + 1] } , u.prototype.readUInt32LE = function(e, t) { return t || I(e, 4, this.length), (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3] } , u.prototype.readUInt32BE = function(e, t) { return t || I(e, 4, this.length), 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]) } , u.prototype.readIntLE = function(e, t, i) { e |= 0, t |= 0, i || I(e, t, this.length); for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); ) n += this[e + o] * r; return (r *= 128) <= n && (n -= Math.pow(2, 8 * t)), n } , u.prototype.readIntBE = function(e, t, i) { e |= 0, t |= 0, i || I(e, t, this.length); for (var n = t, r = 1, o = this[e + --n]; 0 < n && (r *= 256); ) o += this[e + --n] * r; return (r *= 128) <= o && (o -= Math.pow(2, 8 * t)), o } , u.prototype.readInt8 = function(e, t) { return t || I(e, 1, this.length), 128 & this[e] ? -1 * (255 - this[e] + 1) : this[e] } , u.prototype.readInt16LE = function(e, t) { t || I(e, 2, this.length); var i = this[e] | this[e + 1] << 8; return 32768 & i ? 4294901760 | i : i } , u.prototype.readInt16BE = function(e, t) { t || I(e, 2, this.length); var i = this[e + 1] | this[e] << 8; return 32768 & i ? 4294901760 | i : i } , u.prototype.readInt32LE = function(e, t) { return t || I(e, 4, this.length), this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24 } , u.prototype.readInt32BE = function(e, t) { return t || I(e, 4, this.length), this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3] } , u.prototype.readFloatLE = function(e, t) { return t || I(e, 4, this.length), O.read(this, e, !0, 23, 4) } , u.prototype.readFloatBE = function(e, t) { return t || I(e, 4, this.length), O.read(this, e, !1, 23, 4) } , u.prototype.readDoubleLE = function(e, t) { return t || I(e, 8, this.length), O.read(this, e, !0, 52, 8) } , u.prototype.readDoubleBE = function(e, t) { return t || I(e, 8, this.length), O.read(this, e, !1, 52, 8) } , u.prototype.writeUIntLE = function(e, t, i, n) { e = +e, t |= 0, i |= 0, n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0); var r = 1 , o = 0; for (this[t] = 255 & e; ++o < i && (r *= 256); ) this[t + o] = e / r & 255; return t + i } , u.prototype.writeUIntBE = function(e, t, i, n) { e = +e, t |= 0, i |= 0, n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0); var r = i - 1 , o = 1; for (this[t + r] = 255 & e; 0 <= --r && (o *= 256); ) this[t + r] = e / o & 255; return t + i } , u.prototype.writeUInt8 = function(e, t, i) { return e = +e, t |= 0, i || E(this, e, t, 1, 255, 0), u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)), this[t] = 255 & e, t + 1 } , u.prototype.writeUInt16LE = function(e, t, i) { return e = +e, t |= 0, i || E(this, e, t, 2, 65535, 0), u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e, this[t + 1] = e >>> 8) : _(this, e, t, !0), t + 2 } , u.prototype.writeUInt16BE = function(e, t, i) { return e = +e, t |= 0, i || E(this, e, t, 2, 65535, 0), u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8, this[t + 1] = 255 & e) : _(this, e, t, !1), t + 2 } , u.prototype.writeUInt32LE = function(e, t, i) { return e = +e, t |= 0, i || E(this, e, t, 4, 4294967295, 0), u.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24, this[t + 2] = e >>> 16, this[t + 1] = e >>> 8, this[t] = 255 & e) : b(this, e, t, !0), t + 4 } , u.prototype.writeUInt32BE = function(e, t, i) { return e = +e, t |= 0, i || E(this, e, t, 4, 4294967295, 0), u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24, this[t + 1] = e >>> 16, this[t + 2] = e >>> 8, this[t + 3] = 255 & e) : b(this, e, t, !1), t + 4 } , u.prototype.writeIntLE = function(e, t, i, n) { if (e = +e, t |= 0, !n) { var r = Math.pow(2, 8 * i - 1); E(this, e, t, i, r - 1, -r) } var o = 0 , a = 1 , s = 0; for (this[t] = 255 & e; ++o < i && (a *= 256); ) e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1), this[t + o] = (e / a >> 0) - s & 255; return t + i } , u.prototype.writeIntBE = function(e, t, i, n) { if (e = +e, t |= 0, !n) { var r = Math.pow(2, 8 * i - 1); E(this, e, t, i, r - 1, -r) } var o = i - 1 , a = 1 , s = 0; for (this[t + o] = 255 & e; 0 <= --o && (a *= 256); ) e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1), this[t + o] = (e / a >> 0) - s & 255; return t + i } , u.prototype.writeInt8 = function(e, t, i) { return e = +e, t |= 0, i || E(this, e, t, 1, 127, -128), u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)), e < 0 && (e = 255 + e + 1), this[t] = 255 & e, t + 1 } , u.prototype.writeInt16LE = function(e, t, i) { return e = +e, t |= 0, i || E(this, e, t, 2, 32767, -32768), u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e, this[t + 1] = e >>> 8) : _(this, e, t, !0), t + 2 } , u.prototype.writeInt16BE = function(e, t, i) { return e = +e, t |= 0, i || E(this, e, t, 2, 32767, -32768), u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8, this[t + 1] = 255 & e) : _(this, e, t, !1), t + 2 } , u.prototype.writeInt32LE = function(e, t, i) { return e = +e, t |= 0, i || E(this, e, t, 4, 2147483647, -2147483648), u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e, this[t + 1] = e >>> 8, this[t + 2] = e >>> 16, this[t + 3] = e >>> 24) : b(this, e, t, !0), t + 4 } , u.prototype.writeInt32BE = function(e, t, i) { return e = +e, t |= 0, i || E(this, e, t, 4, 2147483647, -2147483648), e < 0 && (e = 4294967295 + e + 1), u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24, this[t + 1] = e >>> 16, this[t + 2] = e >>> 8, this[t + 3] = 255 & e) : b(this, e, t, !1), t + 4 } , u.prototype.writeFloatLE = function(e, t, i) { return T(this, e, t, !0, i) } , u.prototype.writeFloatBE = function(e, t, i) { return T(this, e, t, !1, i) } , u.prototype.writeDoubleLE = function(e, t, i) { return x(this, e, t, !0, i) } , u.prototype.writeDoubleBE = function(e, t, i) { return x(this, e, t, !1, i) } , u.prototype.copy = function(e, t, i, n) { if (i = i || 0, n || 0 === n || (n = this.length), t >= e.length && (t = e.length), t = t || 0, 0 < n && n < i && (n = i), n === i) return 0; if (0 === e.length || 0 === this.length) return 0; if (t < 0) throw new RangeError("targetStart out of bounds"); if (i < 0 || i >= this.length) throw new RangeError("sourceStart out of bounds"); if (n < 0) throw new RangeError("sourceEnd out of bounds"); n > this.length && (n = this.length), e.length - t < n - i && (n = e.length - t + i); var r, o = n - i; if (this === e && i < t && t < n) for (r = o - 1; 0 <= r; --r) e[r + t] = this[r + i]; else if (o < 1e3 || !u.TYPED_ARRAY_SUPPORT) for (r = 0; r < o; ++r) e[r + t] = this[r + i]; else Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t); return o } , u.prototype.fill = function(e, t, i, n) { if ("string" == typeof e) { if ("string" == typeof t ? (n = t, t = 0, i = this.length) : "string" == typeof i && (n = i, i = this.length), 1 === e.length) { var r = e.charCodeAt(0); r < 256 && (e = r) } if (void 0 !== n && "string" != typeof n) throw new TypeError("encoding must be a string"); if ("string" == typeof n && !u.isEncoding(n)) throw new TypeError("Unknown encoding: " + n) } else "number" == typeof e && (e &= 255); if (t < 0 || this.length < t || this.length < i) throw new RangeError("Out of range index"); if (i <= t) return this; var o; if (t >>>= 0, i = void 0 === i ? this.length : i >>> 0, "number" == typeof (e = e || 0)) for (o = t; o < i; ++o) this[o] = e; else { var a = u.isBuffer(e) ? e : S(new u(e,n).toString()) , s = a.length; for (o = 0; o < i - t; ++o) this[o + t] = a[o % s] } return this } ; var t = /[^+\/0-9A-Za-z-_]/g } ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {}) } , { "base64-js": 199, ieee754: 200, isarray: 201 }], 199: [function(e, t, i) { "use strict"; function l(e) { var t = e.length; if (0 < t % 4) throw new Error("Invalid string. Length must be a multiple of 4"); return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0 } function c(e, t, i) { for (var n, r = [], o = t; o < i; o += 3) n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2], r.push(h[(a = n) >> 18 & 63] + h[a >> 12 & 63] + h[a >> 6 & 63] + h[63 & a]); var a; return r.join("") } i.byteLength = function(e) { return 3 * e.length / 4 - l(e) } , i.toByteArray = function(e) { var t, i, n, r, o, a = e.length; r = l(e), o = new d(3 * a / 4 - r), i = 0 < r ? a - 4 : a; var s = 0; for (t = 0; t < i; t += 4, 3) n = u[e.charCodeAt(t)] << 18 | u[e.charCodeAt(t + 1)] << 12 | u[e.charCodeAt(t + 2)] << 6 | u[e.charCodeAt(t + 3)], o[s++] = n >> 16 & 255, o[s++] = n >> 8 & 255, o[s++] = 255 & n; return 2 === r ? (n = u[e.charCodeAt(t)] << 2 | u[e.charCodeAt(t + 1)] >> 4, o[s++] = 255 & n) : 1 === r && (n = u[e.charCodeAt(t)] << 10 | u[e.charCodeAt(t + 1)] << 4 | u[e.charCodeAt(t + 2)] >> 2, o[s++] = n >> 8 & 255, o[s++] = 255 & n), o } , i.fromByteArray = function(e) { for (var t, i = e.length, n = i % 3, r = "", o = [], a = 0, s = i - n; a < s; a += 16383) o.push(c(e, a, s < a + 16383 ? s : a + 16383)); return 1 == n ? (t = e[i - 1], r += h[t >> 2], r += h[t << 4 & 63], r += "==") : 2 == n && (t = (e[i - 2] << 8) + e[i - 1], r += h[t >> 10], r += h[t >> 4 & 63], r += h[t << 2 & 63], r += "="), o.push(r), o.join("") } ; for (var h = [], u = [], d = "undefined" != typeof Uint8Array ? Uint8Array : Array, n = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", r = 0, o = n.length; r < o; ++r) h[r] = n[r], u[n.charCodeAt(r)] = r; u["-".charCodeAt(0)] = 62, u["_".charCodeAt(0)] = 63 } , {}], 200: [function(e, t, i) { i.read = function(e, t, i, n, r) { var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u]; for (u += d, o = p & (1 << -h) - 1, p >>= -h, h += s; 0 < h; o = 256 * o + e[t + u], u += d, h -= 8) ; for (a = o & (1 << -h) - 1, o >>= -h, h += n; 0 < h; a = 256 * a + e[t + u], u += d, h -= 8) ; if (0 === o) o = 1 - c; else { if (o === l) return a ? NaN : 1 / 0 * (p ? -1 : 1); a += Math.pow(2, n), o -= c } return (p ? -1 : 1) * a * Math.pow(2, o - n) } , i.write = function(e, t, i, n, r, o) { var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0; for (t = Math.abs(t), isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0, a = h) : (a = Math.floor(Math.log(t) / Math.LN2), t * (l = Math.pow(2, -a)) < 1 && (a--, l *= 2), 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++, l /= 2), h <= a + u ? (s = 0, a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r), a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r), a = 0)); 8 <= r; e[i + p] = 255 & s, p += f, s /= 256, r -= 8) ; for (a = a << r | s, c += r; 0 < c; e[i + p] = 255 & a, p += f, a /= 256, c -= 8) ; e[i + p - f] |= 128 * g } } , {}], 201: [function(e, t, i) { var n = {}.toString; t.exports = Array.isArray || function(e) { return "[object Array]" == n.call(e) } } , {}], 202: [function(e, t, i) { function n() { this._events = this._events || {}, this._maxListeners = this._maxListeners || void 0 } function l(e) { return "function" == typeof e } function c(e) { return "object" == typeof e && null !== e } function h(e) { return void 0 === e } ((t.exports = n).EventEmitter = n).prototype._events = void 0, n.prototype._maxListeners = void 0, n.defaultMaxListeners = 10, n.prototype.setMaxListeners = function(e) { if (!function(e) { return "number" == typeof e }(e) || e < 0 || isNaN(e)) throw TypeError("n must be a positive number"); return this._maxListeners = e, this } , n.prototype.emit = function(e) { var t, i, n, r, o, a; if (this._events || (this._events = {}), "error" === e && (!this._events.error || c(this._events.error) && !this._events.error.length)) { if ((t = arguments[1])instanceof Error) throw t; var s = new Error('Uncaught, unspecified "error" event. (' + t + ")"); throw s.context = t, s } if (h(i = this._events[e])) return !1; if (l(i)) switch (arguments.length) { case 1: i.call(this); break; case 2: i.call(this, arguments[1]); break; case 3: i.call(this, arguments[1], arguments[2]); break; default: r = Array.prototype.slice.call(arguments, 1), i.apply(this, r) } else if (c(i)) for (r = Array.prototype.slice.call(arguments, 1), n = (a = i.slice()).length, o = 0; o < n; o++) a[o].apply(this, r); return !0 } , n.prototype.on = n.prototype.addListener = function(e, t) { var i; if (!l(t)) throw TypeError("listener must be a function"); return this._events || (this._events = {}), this._events.newListener && this.emit("newListener", e, l(t.listener) ? t.listener : t), this._events[e] ? c(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t, c(this._events[e]) && !this._events[e].warned && ((i = h(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners) && 0 < i && this._events[e].length > i && (this._events[e].warned = !0, console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length), "function" == typeof console.trace && console.trace())), this } , n.prototype.once = function(e, t) { function i() { this.removeListener(e, i), n || (n = !0, t.apply(this, arguments)) } if (!l(t)) throw TypeError("listener must be a function"); var n = !1; return i.listener = t, this.on(e, i), this } , n.prototype.removeListener = function(e, t) { var i, n, r, o; if (!l(t)) throw TypeError("listener must be a function"); if (!this._events || !this._events[e]) return this; if (r = (i = this._events[e]).length, n = -1, i === t || l(i.listener) && i.listener === t) delete this._events[e], this._events.removeListener && this.emit("removeListener", e, t); else if (c(i)) { for (o = r; 0 < o--; ) if (i[o] === t || i[o].listener && i[o].listener === t) { n = o; break } if (n < 0) return this; 1 === i.length ? (i.length = 0, delete this._events[e]) : i.splice(n, 1), this._events.removeListener && this.emit("removeListener", e, t) } return this } , n.prototype.removeAllListeners = function(e) { var t, i; if (!this._events) return this; if (!this._events.removeListener) return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e], this; if (0 === arguments.length) { for (t in this._events) "removeListener" !== t && this.removeAllListeners(t); return this.removeAllListeners("removeListener"), this._events = {}, this } if (l(i = this._events[e])) this.removeListener(e, i); else if (i) for (; i.length; ) this.removeListener(e, i[i.length - 1]); return delete this._events[e], this } , n.prototype.listeners = function(e) { return this._events && this._events[e] ? l(this._events[e]) ? [this._events[e]] : this._events[e].slice() : [] } , n.prototype.listenerCount = function(e) { if (this._events) { var t = this._events[e]; if (l(t)) return 1; if (t) return t.length } return 0 } , n.listenerCount = function(e, t) { return e.listenerCount(t) } } , {}], 203: [function(e, t, i) { function n() { throw new Error("setTimeout has not been defined") } function r() { throw new Error("clearTimeout has not been defined") } function o(t) { if (h === setTimeout) return setTimeout(t, 0); if ((h === n || !h) && setTimeout) return h = setTimeout, setTimeout(t, 0); try { return h(t, 0) } catch (e) { try { return h.call(null, t, 0) } catch (e) { return h.call(this, t, 0) } } } function a() { g && p && (g = !1, p.length ? f = p.concat(f) : m = -1, f.length && s()) } function s() { if (!g) { var e = o(a); g = !0; for (var t = f.length; t; ) { for (p = f, f = []; ++m < t; ) p && p[m].run(); m = -1, t = f.length } p = null, g = !1, function(t) { if (u === clearTimeout) return clearTimeout(t); if ((u === r || !u) && clearTimeout) return u = clearTimeout, clearTimeout(t); try { u(t) } catch (e) { try { return u.call(null, t) } catch (e) { return u.call(this, t) } } }(e) } } function l(e, t) { this.fun = e, this.array = t } function c() {} var h, u, d = t.exports = {}; !function() { try { h = "function" == typeof setTimeout ? setTimeout : n } catch (e) { h = n } try { u = "function" == typeof clearTimeout ? clearTimeout : r } catch (e) { u = r } }(); var p, f = [], g = !1, m = -1; d.nextTick = function(e) { var t = new Array(arguments.length - 1); if (1 < arguments.length) for (var i = 1; i < arguments.length; i++) t[i - 1] = arguments[i]; f.push(new l(e,t)), 1 !== f.length || g || o(s) } , l.prototype.run = function() { this.fun.apply(null, this.array) } , d.title = "browser", d.browser = !0, d.env = {}, d.argv = [], d.version = "", d.versions = {}, d.on = c, d.addListener = c, d.once = c, d.off = c, d.removeListener = c, d.removeAllListeners = c, d.emit = c, d.binding = function(e) { throw new Error("process.binding is not supported") } , d.cwd = function() { return "/" } , d.chdir = function(e) { throw new Error("process.chdir is not supported") } , d.umask = function() { return 0 } } , {}], 204: [function(e, O, L) { (function(P) { !function(e) { function v(e) { throw new RangeError(g[e]) } function r(e, t) { for (var i = e.length, n = []; i--; ) n[i] = t(e[i]); return n } function t(e, t) { var i = e.split("@") , n = ""; return 1 < i.length && (n = i[0] + "@", e = i[1]), n + r((e = e.replace(f, ".")).split("."), t).join(".") } function y(e) { for (var t, i, n = [], r = 0, o = e.length; r < o; ) 55296 <= (t = e.charCodeAt(r++)) && t <= 56319 && r < o ? 56320 == (64512 & (i = e.charCodeAt(r++))) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t), r--) : n.push(t); return n } function A(e) { return r(e, function(e) { var t = ""; return 65535 < e && (t += R((e -= 65536) >>> 10 & 1023 | 55296), e = 56320 | 1023 & e), t + R(e) }).join("") } function C(e, t) { return e + 22 + 75 * (e < 26) - ((0 != t) << 5) } function I(e, t, i) { var n = 0; for (e = i ? M(e / u) : e >> 1, e += M(e / t); m * w >> 1 < e; n += _) e = M(e / m); return M(n + (m + 1) * e / (e + h)) } function i(e) { var t, i, n, r, o, a, s, l, c, h, u, d = [], p = e.length, f = 0, g = x, m = T; for ((i = e.lastIndexOf(S)) < 0 && (i = 0), n = 0; n < i; ++n) 128 <= e.charCodeAt(n) && v("not-basic"), d.push(e.charCodeAt(n)); for (r = 0 < i ? i + 1 : 0; r < p; ) { for (o = f, a = 1, s = _; p <= r && v("invalid-input"), u = e.charCodeAt(r++), (_ <= (l = u - 48 < 10 ? u - 22 : u - 65 < 26 ? u - 65 : u - 97 < 26 ? u - 97 : _) || l > M((E - f) / a)) && v("overflow"), f += l * a, !(l < (c = s <= m ? b : m + w <= s ? w : s - m)); s += _) a > M(E / (h = _ - c)) && v("overflow"), a *= h; m = I(f - o, t = d.length + 1, 0 == o), M(f / t) > E - g && v("overflow"), g += M(f / t), f %= t, d.splice(f++, 0, g) } return A(d) } function n(e) { var t, i, n, r, o, a, s, l, c, h, u, d, p, f, g, m = []; for (d = (e = y(e)).length, t = x, o = T, a = i = 0; a < d; ++a) (u = e[a]) < 128 && m.push(R(u)); for (n = r = m.length, r && m.push(S); n < d; ) { for (s = E, a = 0; a < d; ++a) t <= (u = e[a]) && u < s && (s = u); for (s - t > M((E - i) / (p = n + 1)) && v("overflow"), i += (s - t) * p, t = s, a = 0; a < d; ++a) if ((u = e[a]) < t && ++i > E && v("overflow"), u == t) { for (l = i, c = _; !(l < (h = c <= o ? b : o + w <= c ? w : c - o)); c += _) g = l - h, f = _ - h, m.push(R(C(h + g % f, 0))), l = M(g / f); m.push(R(C(l, 0))), o = I(i, p, n == r), i = 0, ++n } ++i, ++t } return m.join("") } var o = "object" == typeof L && L && !L.nodeType && L , a = "object" == typeof O && O && !O.nodeType && O , s = "object" == typeof P && P; s.global !== s && s.window !== s && s.self !== s || (e = s); var l, c, E = 2147483647, _ = 36, b = 1, w = 26, h = 38, u = 700, T = 72, x = 128, S = "-", d = /^xn--/, p = /[^\x20-\x7E]/, f = /[\x2E\u3002\uFF0E\uFF61]/g, g = { overflow: "Overflow: input needs wider integers to process", "not-basic": "Illegal input >= 0x80 (not a basic code point)", "invalid-input": "Invalid input" }, m = _ - b, M = Math.floor, R = String.fromCharCode; if (l = { version: "1.4.1", ucs2: { decode: y, encode: A }, decode: i, encode: n, toASCII: function(e) { return t(e, function(e) { return p.test(e) ? "xn--" + n(e) : e }) }, toUnicode: function(e) { return t(e, function(e) { return d.test(e) ? i(e.slice(4).toLowerCase()) : e }) } }, "function" == typeof define && "object" == typeof define.amd && define.amd) define("punycode", function() { return l }); else if (o && a) if (O.exports == o) a.exports = l; else for (c in l) l.hasOwnProperty(c) && (o[c] = l[c]); else e.punycode = l }(this) } ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {}) } , {}], 205: [function(e, t, i) { "use strict"; t.exports = function(e, t, i, n) { t = t || "&", i = i || "="; var r = {}; if ("string" != typeof e || 0 === e.length) return r; var o = /\+/g; e = e.split(t); var a = 1e3; n && "number" == typeof n.maxKeys && (a = n.maxKeys); var s, l, c = e.length; 0 < a && a < c && (c = a); for (var h = 0; h < c; ++h) { var u, d, p, f, g = e[h].replace(o, "%20"), m = g.indexOf(i); d = 0 <= m ? (u = g.substr(0, m), g.substr(m + 1)) : (u = g, ""), p = decodeURIComponent(u), f = decodeURIComponent(d), s = r, l = p, Object.prototype.hasOwnProperty.call(s, l) ? v(r[p]) ? r[p].push(f) : r[p] = [r[p], f] : r[p] = f } return r } ; var v = Array.isArray || function(e) { return "[object Array]" === Object.prototype.toString.call(e) } } , {}], 206: [function(e, t, i) { "use strict"; function o(e, t) { if (e.map) return e.map(t); for (var i = [], n = 0; n < e.length; n++) i.push(t(e[n], n)); return i } function a(e) { switch (typeof e) { case "string": return e; case "boolean": return e ? "true" : "false"; case "number": return isFinite(e) ? e : ""; default: return "" } } t.exports = function(i, n, r, e) { return n = n || "&", r = r || "=", null === i && (i = void 0), "object" == typeof i ? o(l(i), function(e) { var t = encodeURIComponent(a(e)) + r; return s(i[e]) ? o(i[e], function(e) { return t + encodeURIComponent(a(e)) }).join(n) : t + encodeURIComponent(a(i[e])) }).join(n) : e ? encodeURIComponent(a(e)) + r + encodeURIComponent(a(i)) : "" } ; var s = Array.isArray || function(e) { return "[object Array]" === Object.prototype.toString.call(e) } , l = Object.keys || function(e) { var t = []; for (var i in e) Object.prototype.hasOwnProperty.call(e, i) && t.push(i); return t } } , {}], 207: [function(e, t, i) { "use strict"; i.decode = i.parse = e("./decode"), i.encode = i.stringify = e("./encode") } , { "./decode": 205, "./encode": 206 }], 208: [function(e, t, i) { "use strict"; function x() { this.protocol = null, this.slashes = null, this.auth = null, this.host = null, this.port = null, this.hostname = null, this.hash = null, this.search = null, this.query = null, this.pathname = null, this.path = null, this.href = null } function n(e, t, i) { if (e && D.isObject(e) && e instanceof x) return e; var n = new x; return n.parse(e, t, i), n } var L = e("punycode") , D = e("./util"); i.parse = n, i.resolve = function(e, t) { return n(e, !1, !0).resolve(t) } , i.resolveObject = function(e, t) { return e ? n(e, !1, !0).resolveObject(t) : t } , i.format = function(e) { return D.isString(e) && (e = n(e)), e instanceof x ? e.format() : x.prototype.format.call(e) } , i.Url = x; var N = /^([a-z0-9.+-]+:)/i , r = /:[0-9]*$/ , F = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/ , o = ["{", "}", "|", "\\", "^", "`"].concat(["<", ">", '"', "`", " ", "\r", "\n", "\t"]) , B = ["'"].concat(o) , V = ["%", "/", "?", ";", "#"].concat(B) , k = ["/", "?", "#"] , U = /^[+a-z0-9A-Z_-]{0,63}$/ , H = /^([+a-z0-9A-Z_-]{0,63})(.*)$/ , z = { javascript: !0, "javascript:": !0 } , G = { javascript: !0, "javascript:": !0 } , W = { http: !0, https: !0, ftp: !0, gopher: !0, file: !0, "http:": !0, "https:": !0, "ftp:": !0, "gopher:": !0, "file:": !0 } , j = e("querystring"); x.prototype.parse = function(e, t, i) { if (!D.isString(e)) throw new TypeError("Parameter 'url' must be a string, not " + typeof e); var n = e.indexOf("?") , r = -1 !== n && n < e.indexOf("#") ? "?" : "#" , o = e.split(r); o[0] = o[0].replace(/\\/g, "/"); var a = e = o.join(r); if (a = a.trim(), !i && 1 === e.split("#").length) { var s = F.exec(a); if (s) return this.path = a, this.href = a, this.pathname = s[1], s[2] ? (this.search = s[2], this.query = t ? j.parse(this.search.substr(1)) : this.search.substr(1)) : t && (this.search = "", this.query = {}), this } var l = N.exec(a); if (l) { var c = (l = l[0]).toLowerCase(); this.protocol = c, a = a.substr(l.length) } if (i || l || a.match(/^\/\/[^@\/]+@[^@\/]+/)) { var h = "//" === a.substr(0, 2); !h || l && G[l] || (a = a.substr(2), this.slashes = !0) } if (!G[l] && (h || l && !W[l])) { for (var u = -1, d = 0; d < k.length; d++) { -1 !== (g = a.indexOf(k[d])) && (-1 === u || g < u) && (u = g) } var p, f; -1 !== (f = -1 === u ? a.lastIndexOf("@") : a.lastIndexOf("@", u)) && (p = a.slice(0, f), a = a.slice(f + 1), this.auth = decodeURIComponent(p)), u = -1; for (d = 0; d < V.length; d++) { var g; -1 !== (g = a.indexOf(V[d])) && (-1 === u || g < u) && (u = g) } -1 === u && (u = a.length), this.host = a.slice(0, u), a = a.slice(u), this.parseHost(), this.hostname = this.hostname || ""; var m = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1]; if (!m) for (var v = this.hostname.split(/\./), y = (d = 0, v.length); d < y; d++) { var A = v[d]; if (A && !A.match(U)) { for (var C = "", I = 0, E = A.length; I < E; I++) C += 127 < A.charCodeAt(I) ? "x" : A[I]; if (!C.match(U)) { var _ = v.slice(0, d) , b = v.slice(d + 1) , w = A.match(H); w && (_.push(w[1]), b.unshift(w[2])), b.length && (a = "/" + b.join(".") + a), this.hostname = _.join("."); break } } } 255 < this.hostname.length ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(), m || (this.hostname = L.toASCII(this.hostname)); var T = this.port ? ":" + this.port : "" , x = this.hostname || ""; this.host = x + T, this.href += this.host, m && (this.hostname = this.hostname.substr(1, this.hostname.length - 2), "/" !== a[0] && (a = "/" + a)) } if (!z[c]) for (d = 0, y = B.length; d < y; d++) { var S = B[d]; if (-1 !== a.indexOf(S)) { var M = encodeURIComponent(S); M === S && (M = escape(S)), a = a.split(S).join(M) } } var R = a.indexOf("#"); -1 !== R && (this.hash = a.substr(R), a = a.slice(0, R)); var P = a.indexOf("?"); if (-1 !== P ? (this.search = a.substr(P), this.query = a.substr(P + 1), t && (this.query = j.parse(this.query)), a = a.slice(0, P)) : t && (this.search = "", this.query = {}), a && (this.pathname = a), W[c] && this.hostname && !this.pathname && (this.pathname = "/"), this.pathname || this.search) { T = this.pathname || ""; var O = this.search || ""; this.path = T + O } return this.href = this.format(), this } , x.prototype.format = function() { var e = this.auth || ""; e && (e = (e = encodeURIComponent(e)).replace(/%3A/i, ":"), e += "@"); var t = this.protocol || "" , i = this.pathname || "" , n = this.hash || "" , r = !1 , o = ""; this.host ? r = e + this.host : this.hostname && (r = e + (-1 === this.hostname.indexOf(":") ? this.hostname : "[" + this.hostname + "]"), this.port && (r += ":" + this.port)), this.query && D.isObject(this.query) && Object.keys(this.query).length && (o = j.stringify(this.query)); var a = this.search || o && "?" + o || ""; return t && ":" !== t.substr(-1) && (t += ":"), this.slashes || (!t || W[t]) && !1 !== r ? (r = "//" + (r || ""), i && "/" !== i.charAt(0) && (i = "/" + i)) : r = r || "", n && "#" !== n.charAt(0) && (n = "#" + n), a && "?" !== a.charAt(0) && (a = "?" + a), t + r + (i = i.replace(/[?#]/g, function(e) { return encodeURIComponent(e) })) + (a = a.replace("#", "%23")) + n } , x.prototype.resolve = function(e) { return this.resolveObject(n(e, !1, !0)).format() } , x.prototype.resolveObject = function(e) { if (D.isString(e)) { var t = new x; t.parse(e, !1, !0), e = t } for (var i = new x, n = Object.keys(this), r = 0; r < n.length; r++) { var o = n[r]; i[o] = this[o] } if (i.hash = e.hash, "" === e.href) return i.href = i.format(), i; if (e.slashes && !e.protocol) { for (var a = Object.keys(e), s = 0; s < a.length; s++) { var l = a[s]; "protocol" !== l && (i[l] = e[l]) } return W[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"), i.href = i.format(), i } if (e.protocol && e.protocol !== i.protocol) { if (!W[e.protocol]) { for (var c = Object.keys(e), h = 0; h < c.length; h++) { var u = c[h]; i[u] = e[u] } return i.href = i.format(), i } if (i.protocol = e.protocol, e.host || G[e.protocol]) i.pathname = e.pathname; else { for (var d = (e.pathname || "").split("/"); d.length && !(e.host = d.shift()); ) ; e.host || (e.host = ""), e.hostname || (e.hostname = ""), "" !== d[0] && d.unshift(""), d.length < 2 && d.unshift(""), i.pathname = d.join("/") } if (i.search = e.search, i.query = e.query, i.host = e.host || "", i.auth = e.auth, i.hostname = e.hostname || e.host, i.port = e.port, i.pathname || i.search) { var p = i.pathname || "" , f = i.search || ""; i.path = p + f } return i.slashes = i.slashes || e.slashes, i.href = i.format(), i } var g = i.pathname && "/" === i.pathname.charAt(0) , m = e.host || e.pathname && "/" === e.pathname.charAt(0) , v = m || g || i.host && e.pathname , y = v , A = i.pathname && i.pathname.split("/") || [] , C = (d = e.pathname && e.pathname.split("/") || [], i.protocol && !W[i.protocol]); if (C && (i.hostname = "", i.port = null, i.host && ("" === A[0] ? A[0] = i.host : A.unshift(i.host)), i.host = "", e.protocol && (e.hostname = null, e.port = null, e.host && ("" === d[0] ? d[0] = e.host : d.unshift(e.host)), e.host = null), v = v && ("" === d[0] || "" === A[0])), m) i.host = e.host || "" === e.host ? e.host : i.host, i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname, i.search = e.search, i.query = e.query, A = d; else if (d.length) (A = A || []).pop(), A = A.concat(d), i.search = e.search, i.query = e.query; else if (!D.isNullOrUndefined(e.search)) { if (C) i.hostname = i.host = A.shift(), (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(), i.host = i.hostname = w.shift()); return i.search = e.search, i.query = e.query, D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")), i.href = i.format(), i } if (!A.length) return i.pathname = null, i.search ? i.path = "/" + i.search : i.path = null, i.href = i.format(), i; for (var I = A.slice(-1)[0], E = (i.host || e.host || 1 < A.length) && ("." === I || ".." === I) || "" === I, _ = 0, b = A.length; 0 <= b; b--) "." === (I = A[b]) ? A.splice(b, 1) : ".." === I ? (A.splice(b, 1), _++) : _ && (A.splice(b, 1), _--); if (!v && !y) for (; _--; ) A.unshift(".."); !v || "" === A[0] || A[0] && "/" === A[0].charAt(0) || A.unshift(""), E && "/" !== A.join("/").substr(-1) && A.push(""); var w, T = "" === A[0] || A[0] && "/" === A[0].charAt(0); C && (i.hostname = i.host = T ? "" : A.length ? A.shift() : "", (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(), i.host = i.hostname = w.shift())); return (v = v || i.host && A.length) && !T && A.unshift(""), A.length ? i.pathname = A.join("/") : (i.pathname = null, i.path = null), D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")), i.auth = e.auth || i.auth, i.slashes = i.slashes || e.slashes, i.href = i.format(), i } , x.prototype.parseHost = function() { var e = this.host , t = r.exec(e); t && (":" !== (t = t[0]) && (this.port = t.substr(1)), e = e.substr(0, e.length - t.length)), e && (this.hostname = e) } } , { "./util": 209, punycode: 204, querystring: 207 }], 209: [function(e, t, i) { "use strict"; t.exports = { isString: function(e) { return "string" == typeof e }, isObject: function(e) { return "object" == typeof e && null !== e }, isNull: function(e) { return null === e }, isNullOrUndefined: function(e) { return null == e } } } , {}], 210: [function(e, t, i) { "use strict"; function r(e) { return c + e } function s(e) { if ("string" != typeof e) throw new TypeError("key must be a string.") } var l = Object.prototype.hasOwnProperty , c = "~"; t.exports = function(t) { var o = Object.create(null) , n = 0 , a = {}; return function(e, t) { for (var i in t) Object.defineProperty(e, i, { value: t[i], configurable: !0, writable: !0 }) }(a, { get: function(e, t) { s(e); var i = r(e); return i in o ? o[i] : t }, set: function(e, t) { s(e); var i = r(e); return i in o || ++n, o[i] = t }, has: function(e) { return s(e), r(e)in o }, delete: function(e) { s(e); var t = r(e); return t in o && (--n, delete o[t], !0) }, clear: function() { o = Object.create(null), n = 0 }, forEach: function(e, t) { if ("function" != typeof e) throw new TypeError("`callback` must be a function"); for (var i in o) if (l.call(o, i)) { var n = i.substring(c.length) , r = o[i]; e.call(t, r, n, a) } } }), Object.defineProperty(a, "size", { get: function() { return n }, configurable: !0 }), "object" == typeof t && null !== t && Object.keys(t).forEach(function(e) { a.set(e, t[e]) }), a } } , {}], 211: [function(e, t, i) { t.exports = e("./lib/heap") } , { "./lib/heap": 212 }], 212: [function(e, y, A) { (function() { var e, d, l, p, f, t, c, i, g, m, n, r, o, h, u, a, s; function v(e) { this.cmp = null != e ? e : d, this.nodes = [] } l = Math.floor, m = Math.min, d = function(e, t) { return e < t ? -1 : t < e ? 1 : 0 } , g = function(e, t, i, n, r) { var o; if (null == i && (i = 0), null == r && (r = d), i < 0) throw new Error("lo must be non-negative"); for (null == n && (n = e.length); i < n; ) r(t, e[o = l((i + n) / 2)]) < 0 ? n = o : i = o + 1; return [].splice.apply(e, [i, i - i].concat(t)), t } , t = function(e, t, i) { return null == i && (i = d), e.push(t), h(e, 0, e.length - 1, i) } , f = function(e, t) { var i, n; return null == t && (t = d), i = e.pop(), e.length ? 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s < h : h < s; 0 <= h ? ++s : --s) u.push(f(e, i)); return u } , h = function(e, t, i, n) { var r, o, a; for (null == n && (n = d), r = e[i]; t < i && n(r, o = e[a = i - 1 >> 1]) < 0; ) e[i] = o, i = a; return e[i] = r } , u = function(e, t, i) { var n, r, o, a, s; for (null == i && (i = d), r = e.length, o = e[s = t], n = 2 * t + 1; n < r; ) (a = n + 1) < r && !(i(e[n], e[a]) < 0) && (n = a), e[t] = e[n], n = 2 * (t = n) + 1; return e[t] = o, h(e, s, t, i) } , v.push = t, v.pop = f, v.replace = i, v.pushpop = c, v.heapify = p, v.updateItem = o, v.nlargest = n, v.nsmallest = r, v.prototype.push = function(e) { return t(this.nodes, e, this.cmp) } , v.prototype.pop = function() { return f(this.nodes, this.cmp) } , v.prototype.peek = function() { return this.nodes[0] } , v.prototype.contains = function(e) { return -1 !== this.nodes.indexOf(e) } , v.prototype.replace = function(e) { return i(this.nodes, e, this.cmp) } , v.prototype.pushpop = function(e) { return c(this.nodes, e, this.cmp) } , v.prototype.heapify = function() { return p(this.nodes, this.cmp) } , v.prototype.updateItem = function(e) { return o(this.nodes, e, this.cmp) } , v.prototype.clear = function() { return this.nodes = [] } , v.prototype.empty = function() { return 0 === this.nodes.length } , v.prototype.size = function() { return this.nodes.length } , v.prototype.clone = function() { var e; return (e = new v).nodes = this.nodes.slice(0), e } , v.prototype.toArray = function() { return this.nodes.slice(0) } , v.prototype.insert = v.prototype.push, v.prototype.top = v.prototype.peek, v.prototype.front = v.prototype.peek, v.prototype.has = v.prototype.contains, v.prototype.copy = v.prototype.clone, e = v, a = this, s = function() { return e } , "function" == typeof define && define.amd ? 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"-" : "") + e); i = parseInt(e.substring(1), 8) } if (i = n * i | 0, !t && i < 0) throw Error("illegal id value: " + (n < 0 ? "-" : "") + e); return i } function o(e) { var t = 1; if ("-" == e.charAt(0) && (t = -1, e = e.substring(1)), a.NUMBER_DEC.test(e)) return t * parseInt(e, 10); if (a.NUMBER_HEX.test(e)) return t * parseInt(e.substring(2), 16); if (a.NUMBER_OCT.test(e)) return t * parseInt(e.substring(1), 8); if ("inf" === e) return t * (1 / 0); if ("nan" === e) return NaN; if (a.NUMBER_FLT.test(e)) return t * parseFloat(e); throw Error("illegal number value: " + (t < 0 ? "-" : "") + e) } function n(e, t, i) { void 0 === e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]), e[t].push(i)) } function t(e) { this.source = e + "", this.index = 0, this.line = 1, this.stack = [], this._stringOpen = null } var e = {} , i = t.prototype; i._readString = function() { var e = '"' === this._stringOpen ? a.STRING_DQ : a.STRING_SQ; e.lastIndex = this.index - 1; var t = e.exec(this.source); if (!t) throw Error("unterminated string"); return this.index = e.lastIndex, this.stack.push(this._stringOpen), this._stringOpen = null, t[1] } , i.next = function() { if (0 < this.stack.length) return this.stack.shift(); if (this.index >= this.source.length) return null; if (null !== this._stringOpen) return this._readString(); var e, t, i; do { for (e = !1; a.WHITESPACE.test(i = this.source.charAt(this.index)); ) if ("\n" === i && ++this.line, ++this.index === this.source.length) return null; if ("/" === this.source.charAt(this.index)) if (++this.index, "/" === this.source.charAt(this.index)) { for (; "\n" !== this.source.charAt(++this.index); ) if (this.index == this.source.length) return null; ++this.index, ++this.line, e = !0 } else { if ("*" !== (i = this.source.charAt(this.index))) return "/"; do { if ("\n" === i && ++this.line, ++this.index === this.source.length) return null; t = i, i = this.source.charAt(this.index) } while ("*" !== t || "/" !== i);++this.index, e = !0 } } while (e);if (this.index === this.source.length) return null; var n = this.index; if (a.DELIM.lastIndex = 0, !a.DELIM.test(this.source.charAt(n++))) for (; n < this.source.length && !a.DELIM.test(this.source.charAt(n)); ) ++n; var r = this.source.substring(this.index, this.index = n); return '"' !== r && "'" !== r || (this._stringOpen = r), r } , i.peek = function() { if (0 === this.stack.length) { var e = this.next(); if (null === e) return null; this.stack.push(e) } return this.stack[0] } , i.skip = function(e) { var t = this.next(); if (t !== e) throw Error("illegal '" + t + "', '" + e + "' expected") } , i.omit = function(e) { return this.peek() === e && (this.next(), !0) } , i.toString = function() { return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")" } , e.Tokenizer = t; function l(e) { this.tn = new t(e), this.proto3 = !1 } var c = l.prototype; return c.parse = function() { var e, t, i = { name: "[ROOT]", package: null, messages: [], enums: [], imports: [], options: {}, services: [] }, n = !0; try { for (; e = this.tn.next(); ) switch (e) { case "package": if (!n || null !== i.package) throw Error("unexpected 'package'"); if (e = this.tn.next(), !a.TYPEREF.test(e)) throw Error("illegal package name: " + e); this.tn.skip(";"), i.package = e; break; case "import": if (!n) throw Error("unexpected 'import'"); "public" !== (e = this.tn.peek()) && !(t = "weak" === e) || this.tn.next(), e = this._readString(), this.tn.skip(";"), t || i.imports.push(e); break; case "syntax": if (!n) throw Error("unexpected 'syntax'"); this.tn.skip("="), "proto3" === (i.syntax = this._readString()) && (this.proto3 = !0), this.tn.skip(";"); break; case "message": this._parseMessage(i, null), n = !1; break; case "enum": this._parseEnum(i), n = !1; break; case "option": this._parseOption(i); break; case "service": this._parseService(i); break; case "extend": this._parseExtend(i); break; default: throw Error("unexpected '" + e + "'") } } catch (e) { throw e.message = "Parse error at line " + this.tn.line + ": " + e.message, e } return delete i.name, i } , l.parse = function(e) { return new l(e).parse() } , c._readString = function() { var e, t, i = ""; do { if ("'" !== (t = this.tn.next()) && '"' !== t) throw Error("illegal string delimiter: " + t); i += this.tn.next(), this.tn.skip(t), e = this.tn.peek() } while ('"' === e || '"' === e);return i } , c._readValue = function(e) { var t = this.tn.peek(); if ('"' === t || "'" === t) return this._readString(); if (this.tn.next(), a.NUMBER.test(t)) return o(t); if (a.BOOL.test(t)) return "true" === t.toLowerCase(); if (e && a.TYPEREF.test(t)) return t; throw Error("illegal value: " + t) } , c._parseOption = function(e, t) { var i = this.tn.next() , n = !1; if ("(" === i && (n = !0, i = this.tn.next()), !a.TYPEREF.test(i)) throw Error("illegal option name: " + i); var r = i; n && (this.tn.skip(")"), r = "(" + r + ")", i = this.tn.peek(), a.FQTYPEREF.test(i) && (r += i, this.tn.next())), this.tn.skip("="), this._parseOptionValue(e, r), t || this.tn.skip(";") } , c._parseOptionValue = function(e, t) { var i = this.tn.peek(); if ("{" !== i) n(e.options, t, this._readValue(!0)); else for (this.tn.skip("{"); "}" !== (i = this.tn.next()); ) { if (!a.NAME.test(i)) throw Error("illegal option name: " + t + "." + i); this.tn.omit(":") ? n(e.options, t + "." + i, this._readValue(!0)) : this._parseOptionValue(e, t + "." + i) } } , c._parseService = function(e) { var t = this.tn.next(); if (!a.NAME.test(t)) throw Error("illegal service name at line " + this.tn.line + ": " + t); var i = { name: t, rpc: {}, options: {} }; for (this.tn.skip("{"); "}" !== (t = this.tn.next()); ) if ("option" === t) this._parseOption(i); else { if ("rpc" !== t) throw Error("illegal service token: " + t); this._parseServiceRPC(i) } this.tn.omit(";"), e.services.push(i) } , c._parseServiceRPC = function(e) { var t = this.tn.next(); if (!a.NAME.test(t)) throw Error("illegal rpc service method name: " + t); var i = t , n = { request: null, response: null, request_stream: !1, response_stream: !1, options: {} }; if (this.tn.skip("("), "stream" === (t = this.tn.next()).toLowerCase() && (n.request_stream = !0, t = this.tn.next()), !a.TYPEREF.test(t)) throw Error("illegal rpc service request type: " + t); if (n.request = t, this.tn.skip(")"), "returns" !== (t = this.tn.next()).toLowerCase()) throw Error("illegal rpc service request type delimiter: " + t); if (this.tn.skip("("), "stream" === (t = this.tn.next()).toLowerCase() && (n.response_stream = !0, t = this.tn.next()), n.response = t, this.tn.skip(")"), "{" === (t = this.tn.peek())) { for (this.tn.next(); "}" !== (t = this.tn.next()); ) { if ("option" !== t) throw Error("illegal rpc service token: " + t); this._parseOption(n) } this.tn.omit(";") } else this.tn.skip(";"); void 0 === e.rpc && (e.rpc = {}), e.rpc[i] = n } , c._parseMessage = function(e, t) { var i = !!t , n = this.tn.next() , r = { name: "", fields: [], enums: [], messages: [], options: {}, services: [], oneofs: {} }; if (!a.NAME.test(n)) throw Error("illegal " + (i ? "group" : "message") + " name: " + n); for (r.name = n, i && (this.tn.skip("="), t.id = s(this.tn.next()), r.isGroup = !0), "[" === (n = this.tn.peek()) && t && this._parseFieldOptions(t), this.tn.skip("{"); "}" !== (n = this.tn.next()); ) if (a.RULE.test(n)) this._parseMessageField(r, n); else if ("oneof" === n) this._parseMessageOneOf(r); else if ("enum" === n) this._parseEnum(r); else if ("message" === n) this._parseMessage(r); else if ("option" === n) this._parseOption(r); else if ("service" === n) this._parseService(r); else if ("extensions" === n) r.extensions = this._parseExtensionRanges(); else if ("reserved" === n) this._parseIgnored(); else if ("extend" === n) this._parseExtend(r); else { if (!a.TYPEREF.test(n)) throw Error("illegal message token: " + n); if (!this.proto3) throw Error("illegal field rule: " + n); this._parseMessageField(r, "optional", n) } return this.tn.omit(";"), e.messages.push(r), r } , c._parseIgnored = function() { for (; ";" !== this.tn.peek(); ) this.tn.next(); this.tn.skip(";") } , c._parseMessageField = function(e, t, i) { if (!a.RULE.test(t)) throw Error("illegal message field rule: " + t); var n, r = { rule: t, type: "", name: "", options: {}, id: 0 }; if ("map" === t) { if (i) throw Error("illegal type: " + i); if (this.tn.skip("<"), n = this.tn.next(), !a.TYPE.test(n) && !a.TYPEREF.test(n)) throw Error("illegal message field type: " + n); if (r.keytype = n, this.tn.skip(","), n = this.tn.next(), !a.TYPE.test(n) && !a.TYPEREF.test(n)) throw Error("illegal message field: " + n); if (r.type = n, this.tn.skip(">"), n = this.tn.next(), !a.NAME.test(n)) throw Error("illegal message field name: " + n); r.name = n, this.tn.skip("="), r.id = s(this.tn.next()), "[" === (n = this.tn.peek()) && this._parseFieldOptions(r), this.tn.skip(";") } else if ("group" === (i = void 0 !== i ? i : this.tn.next())) { var o = this._parseMessage(e, r); if (!/^[A-Z]/.test(o.name)) throw Error("illegal group name: " + o.name); r.type = o.name, r.name = o.name.toLowerCase(), this.tn.omit(";") } else { if (!a.TYPE.test(i) && !a.TYPEREF.test(i)) throw Error("illegal message field type: " + i); if (r.type = i, n = this.tn.next(), !a.NAME.test(n)) throw Error("illegal message field name: " + n); r.name = n, this.tn.skip("="), r.id = s(this.tn.next()), "[" === (n = this.tn.peek()) && this._parseFieldOptions(r), this.tn.skip(";") } return e.fields.push(r), r } , c._parseMessageOneOf = function(e) { var t = this.tn.next(); if (!a.NAME.test(t)) throw Error("illegal oneof name: " + t); var i, n = t, r = []; for (this.tn.skip("{"); "}" !== (t = this.tn.next()); ) (i = this._parseMessageField(e, "optional", t)).oneof = n, r.push(i.id); this.tn.omit(";"), e.oneofs[n] = r } , c._parseFieldOptions = function(e) { this.tn.skip("["); for (var t = !0; "]" !== this.tn.peek(); ) t || this.tn.skip(","), this._parseOption(e, !0), t = !1; this.tn.next() } , c._parseEnum = function(e) { var t = { name: "", values: [], options: {} } , i = this.tn.next(); if (!a.NAME.test(i)) throw Error("illegal name: " + i); for (t.name = i, this.tn.skip("{"); "}" !== (i = this.tn.next()); ) if ("option" === i) this._parseOption(t); else { if (!a.NAME.test(i)) throw Error("illegal name: " + i); this.tn.skip("="); var n = { name: i, id: s(this.tn.next(), !0) }; "[" === (i = this.tn.peek()) && this._parseFieldOptions({ options: {} }), this.tn.skip(";"), t.values.push(n) } this.tn.omit(";"), e.enums.push(t) } , c._parseExtensionRanges = function() { var e, t, i, n = []; do { for (t = []; ; ) { switch (e = this.tn.next()) { case "min": i = r.ID_MIN; break; case "max": i = r.ID_MAX; break; default: i = o(e) } if (t.push(i), 2 === t.length) break; if ("to" !== this.tn.peek()) { t.push(i); break } this.tn.next() } n.push(t) } while (this.tn.omit(","));return this.tn.skip(";"), n } , c._parseExtend = function(e) { var t = this.tn.next(); if (!a.TYPEREF.test(t)) throw Error("illegal extend reference: " + t); var i = { ref: t, fields: [] }; for (this.tn.skip("{"); "}" !== (t = this.tn.next()); ) if (a.RULE.test(t)) this._parseMessageField(i, t); else { if (!a.TYPEREF.test(t)) throw Error("illegal extend token: " + t); if (!this.proto3) throw Error("illegal field rule: " + t); this._parseMessageField(i, "optional", t) } return this.tn.omit(";"), e.messages.push(i), i } , c.toString = function() { return "Parser at line " + this.tn.line } , e.Parser = l, e }(o, o.Lang), o.Reflect = function(g) { function a(e, t) { if (e && "number" == typeof e.low && "number" == typeof e.high && "boolean" == typeof e.unsigned && e.low == e.low && e.high == e.high) return new g.Long(e.low,e.high,void 0 === t ? e.unsigned : t); if ("string" == typeof e) return g.Long.fromString(e, t || !1, 10); if ("number" == typeof e) return g.Long.fromNumber(e, t || !1); throw Error("not convertible to Long") } function m(e, t) { var i = t.readVarint32() , n = 7 & i , r = i >>> 3; switch (n) { case g.WIRE_TYPES.VARINT: for (; 128 == (128 & (i = t.readUint8())); ) ; break; case g.WIRE_TYPES.BITS64: t.offset += 8; break; case g.WIRE_TYPES.LDELIM: i = t.readVarint32(), t.offset += i; break; case g.WIRE_TYPES.STARTGROUP: m(r, t); break; case g.WIRE_TYPES.ENDGROUP: if (r === e) return !1; throw Error("Illegal GROUPEND after unknown group: " + r + " (" + e + " expected)"); case g.WIRE_TYPES.BITS32: t.offset += 4; break; default: throw Error("Illegal wire type in unknown group " + e + ": " + n) } return !0 } function h(e, t, i) { this.builder = e, this.parent = t, this.name = i, this.className } var s = {} , e = h.prototype; e.fqn = function() { for (var e = this.name, t = this; null != (t = t.parent); ) e = t.name + "." + e; return e } , e.toString = function(e) { return (e ? this.className + " " : "") + this.fqn() } , e.build = function() { throw Error(this.toString(!0) + " cannot be built directly") } , s.T = h; function l(e, t, i, n, r) { h.call(this, e, t, i), this.className = "Namespace", this.children = [], this.options = n || {}, this.syntax = r || "proto2" } var t = l.prototype = Object.create(h.prototype); t.getChildren = function(e) { if (null == (e = e || null)) return this.children.slice(); for (var t = [], i = 0, n = this.children.length; i < n; ++i) this.children[i]instanceof e && t.push(this.children[i]); return t } , t.addChild = function(e) { var t; if (t = this.getChild(e.name)) if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName)) t.name = t.originalName; else { if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName))) throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name); e.name = e.originalName } this.children.push(e) } , t.getChild = function(e) { for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i) if (this.children[i][t] === e) return this.children[i]; return null } , t.resolve = function(e, t) { var i, n = "string" == typeof e ? e.split(".") : e, r = this, o = 0; if ("" === n[o]) { for (; null !== r.parent; ) r = r.parent; o++ } do { do { if (!(r instanceof s.Namespace)) { r = null; break } if (!(i = r.getChild(n[o])) || !(i instanceof s.T) || t && !(i instanceof s.Namespace)) { r = null; break } r = i, o++ } while (o < n.length);if (null != r) break; if (null !== this.parent) return this.parent.resolve(e, t) } while (null != r);return r } , t.qn = function(e) { for (var t = [], i = e; t.unshift(i.name), null !== (i = i.parent); ) ; for (var n = 1; n <= t.length; n++) { var r = t.slice(t.length - n); if (e === this.resolve(r, e instanceof s.Namespace)) return r.join(".") } return e.fqn() } , t.build = function() { for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n) (e = i[n])instanceof l && (t[e.name] = e.build()); return Object.defineProperty && Object.defineProperty(t, "$options", { value: this.buildOpt() }), t } , t.buildOpt = function() { for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) { var r = t[i] , o = this.options[t[i]]; e[r] = o } return e } , t.getOption = function(e) { return void 0 === e ? this.options : void 0 !== this.options[e] ? this.options[e] : null } , s.Namespace = l; function u(e, t, i, n) { if (this.type = e, this.resolvedType = t, this.isMapKey = i, this.syntax = n, i && g.MAP_KEY_TYPES.indexOf(e) < 0) throw Error("Invalid map key type: " + e.name) } var i = u.prototype; u.defaultFieldValue = function(e) { if ("string" == typeof e && (e = g.TYPES[e]), void 0 === e.defaultValue) throw Error("default value for type " + e.name + " is not supported"); return e == g.TYPES.bytes ? new I(0) : e.defaultValue } , i.verifyValue = function(t) { function i(e, t) { throw Error("Illegal value for " + n.toString(!0) + " of type " + n.type.name + ": " + e + " (" + t + ")") } var n = this; switch (this.type) { case g.TYPES.int32: case g.TYPES.sint32: case g.TYPES.sfixed32: return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"), 4294967295 < t ? 0 | t : t; case g.TYPES.uint32: case g.TYPES.fixed32: return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"), t < 0 ? t >>> 0 : t; case g.TYPES.int64: case g.TYPES.sint64: case g.TYPES.sfixed64: if (g.Long) try { return a(t, !1) } catch (e) { i(typeof t, e.message) } else i(typeof t, "requires Long.js"); case g.TYPES.uint64: case g.TYPES.fixed64: if (g.Long) try { return a(t, !0) } catch (e) { i(typeof t, e.message) } else i(typeof t, "requires Long.js"); case g.TYPES.bool: return "boolean" != typeof t && i(typeof t, "not a boolean"), t; case g.TYPES.float: case g.TYPES.double: return "number" != typeof t && i(typeof t, "not a number"), t; case g.TYPES.string: return "string" == typeof t || t && t instanceof String || i(typeof t, "not a string"), "" + t; case g.TYPES.bytes: return I.isByteBuffer(t) ? t : I.wrap(t, "base64"); case g.TYPES.enum: var e = this.resolvedType.getChildren(g.Reflect.Enum.Value); for (o = 0; o < e.length; o++) { if (e[o].name == t) return e[o].id; if (e[o].id == t) return e[o].id } if ("proto3" === this.syntax) return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"), (4294967295 < t || t < 0) && i(typeof t, "not in range for uint32"), t; i(t, "not a valid enum value"); case g.TYPES.group: case g.TYPES.message: if (t && "object" == typeof t || i(typeof t, "object expected"), t instanceof this.resolvedType.clazz) return t; if (t instanceof g.Builder.Message) { var r = {}; for (var o in t) t.hasOwnProperty(o) && (r[o] = t[o]); t = r } return new this.resolvedType.clazz(t) } throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + t + " (undefined type " + this.type + ")") } , i.calculateLength = function(e, t) { if (null === t) return 0; var i; switch (this.type) { case g.TYPES.int32: return t < 0 ? I.calculateVarint64(t) : I.calculateVarint32(t); case g.TYPES.uint32: return I.calculateVarint32(t); case g.TYPES.sint32: return I.calculateVarint32(I.zigZagEncode32(t)); case g.TYPES.fixed32: case g.TYPES.sfixed32: case g.TYPES.float: return 4; case g.TYPES.int64: case g.TYPES.uint64: return I.calculateVarint64(t); case g.TYPES.sint64: return I.calculateVarint64(I.zigZagEncode64(t)); case g.TYPES.fixed64: case g.TYPES.sfixed64: return 8; case g.TYPES.bool: return 1; case g.TYPES.enum: return I.calculateVarint32(t); case g.TYPES.double: return 8; case g.TYPES.string: return i = I.calculateUTF8Bytes(t), I.calculateVarint32(i) + i; case g.TYPES.bytes: if (t.remaining() < 0) throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining"); return I.calculateVarint32(t.remaining()) + t.remaining(); case g.TYPES.message: return i = this.resolvedType.calculate(t), I.calculateVarint32(i) + i; case g.TYPES.group: return (i = this.resolvedType.calculate(t)) + I.calculateVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP) } throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)") } , i.encodeValue = function(e, t, i) { if (null === t) return i; switch (this.type) { case g.TYPES.int32: t < 0 ? i.writeVarint64(t) : i.writeVarint32(t); break; case g.TYPES.uint32: i.writeVarint32(t); break; case g.TYPES.sint32: i.writeVarint32ZigZag(t); break; case g.TYPES.fixed32: i.writeUint32(t); break; case g.TYPES.sfixed32: i.writeInt32(t); break; case g.TYPES.int64: case g.TYPES.uint64: i.writeVarint64(t); break; case g.TYPES.sint64: i.writeVarint64ZigZag(t); break; case g.TYPES.fixed64: i.writeUint64(t); break; case g.TYPES.sfixed64: i.writeInt64(t); break; case g.TYPES.bool: "string" == typeof t ? i.writeVarint32("false" === t.toLowerCase() ? 0 : !!t) : i.writeVarint32(t ? 1 : 0); break; case g.TYPES.enum: i.writeVarint32(t); break; case g.TYPES.float: i.writeFloat32(t); break; case g.TYPES.double: i.writeFloat64(t); break; case g.TYPES.string: i.writeVString(t); break; case g.TYPES.bytes: if (t.remaining() < 0) throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining"); var n = t.offset; i.writeVarint32(t.remaining()), i.append(t), t.offset = n; break; case g.TYPES.message: var r = (new I).LE(); this.resolvedType.encode(t, r), i.writeVarint32(r.offset), i.append(r.flip()); break; case g.TYPES.group: this.resolvedType.encode(t, i), i.writeVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP); break; default: throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)") } return i } , i.decode = function(e, t, i) { if (t != this.type.wireType) throw Error("Unexpected wire type for element"); var n, r; switch (this.type) { case g.TYPES.int32: return 0 | e.readVarint32(); case g.TYPES.uint32: return e.readVarint32() >>> 0; case g.TYPES.sint32: return 0 | e.readVarint32ZigZag(); case g.TYPES.fixed32: return e.readUint32() >>> 0; case g.TYPES.sfixed32: return 0 | e.readInt32(); case g.TYPES.int64: return e.readVarint64(); case g.TYPES.uint64: return e.readVarint64().toUnsigned(); case g.TYPES.sint64: return e.readVarint64ZigZag(); case g.TYPES.fixed64: return e.readUint64(); case g.TYPES.sfixed64: return e.readInt64(); case g.TYPES.bool: return !!e.readVarint32(); case g.TYPES.enum: return e.readVarint32(); case g.TYPES.float: return e.readFloat(); case g.TYPES.double: return e.readDouble(); case g.TYPES.string: return e.readVString(); case g.TYPES.bytes: if (r = e.readVarint32(), e.remaining() < r) throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + e.remaining()); return (n = e.clone()).limit = n.offset + r, e.offset += r, n; case g.TYPES.message: return r = e.readVarint32(), this.resolvedType.decode(e, r); case g.TYPES.group: return this.resolvedType.decode(e, -1, i) } throw Error("[INTERNAL] Illegal decode type") } , i.valueFromString = function(e) { if (!this.isMapKey) throw Error("valueFromString() called on non-map-key element"); switch (this.type) { case g.TYPES.int32: case g.TYPES.sint32: case g.TYPES.sfixed32: case g.TYPES.uint32: case g.TYPES.fixed32: return this.verifyValue(parseInt(e)); case g.TYPES.int64: case g.TYPES.sint64: case g.TYPES.sfixed64: case g.TYPES.uint64: case g.TYPES.fixed64: return this.verifyValue(e); case g.TYPES.bool: return "true" === e; case g.TYPES.string: return this.verifyValue(e); case g.TYPES.bytes: return I.fromBinary(e) } } , i.valueToString = function(e) { if (!this.isMapKey) throw Error("valueToString() called on non-map-key element"); return this.type === g.TYPES.bytes ? e.toString("binary") : e.toString() } , s.Element = u; var d = function(e, t, i, n, r, o) { l.call(this, e, t, i, n, o), this.className = "Message", this.extensions = void 0, this.clazz = null, this.isGroup = !!r, this._fields = null, this._fieldsById = null, this._fieldsByName = null } , n = d.prototype = Object.create(l.prototype); n.build = function(e) { if (this.clazz && !e) return this.clazz; var t = function(u, a) { function d(e, i, n, r) { if (null === e || "object" != typeof e) { if (r && r instanceof u.Reflect.Enum) { var t = u.Reflect.Enum.getName(r.object, e); if (null !== t) return t } return e } if (I.isByteBuffer(e)) return i ? e.toBase64() : e.toBuffer(); if (u.Long.isLong(e)) return n ? e.toString() : u.Long.fromValue(e); var o; if (Array.isArray(e)) return o = [], e.forEach(function(e, t) { o[t] = d(e, i, n, r) }), o; if (o = {}, e instanceof u.Map) { for (var a = e.entries(), s = a.next(); !s.done; s = a.next()) o[e.keyElem.valueToString(s.value[0])] = d(s.value[1], i, n, e.valueElem.resolvedType); return o } var l = e.$type , c = void 0; for (var h in e) e.hasOwnProperty(h) && (l && (c = l.getChild(h)) ? o[h] = d(e[h], i, n, c.resolvedType) : o[h] = d(e[h], i, n)); return o } var s = a.getChildren(u.Reflect.Message.Field) , l = a.getChildren(u.Reflect.Message.OneOf) , c = function(e, t) { u.Builder.Message.call(this); for (var i = 0, n = l.length; i < n; ++i) this[l[i].name] = null; for (i = 0, n = s.length; i < n; ++i) { var r = s[i]; this[r.name] = r.repeated ? [] : r.map ? new u.Map(r) : null, !r.required && "proto3" !== a.syntax || null === r.defaultValue || (this[r.name] = r.defaultValue) } var o; if (0 < arguments.length) if (1 !== arguments.length || null === e || "object" != typeof e || !("function" != typeof e.encode || e instanceof c) || Array.isArray(e) || e instanceof u.Map || I.isByteBuffer(e) || e instanceof ArrayBuffer || u.Long && e instanceof u.Long) for (i = 0, n = arguments.length; i < n; ++i) void 0 !== (o = arguments[i]) && this.$set(s[i].name, o); else this.$set(e) } , o = c.prototype = Object.create(u.Builder.Message.prototype); o.add = function(e, t, i) { var n = a._fieldsByName[e]; if (!i) { if (!n) throw Error(this + "#" + e + " is undefined"); if (!(n instanceof u.Reflect.Message.Field)) throw Error(this + "#" + e + " is not a field: " + n.toString(!0)); if (!n.repeated) throw Error(this + "#" + e + " is not a repeated field"); t = n.verifyValue(t, !0) } return null === this[e] && (this[e] = []), this[e].push(t), this } , o.$add = o.add, o.set = function(e, t, i) { if (e && "object" == typeof e) { for (var n in i = t, e) e.hasOwnProperty(n) && void 0 !== (t = e[n]) && this.$set(n, t, i); return this } var r = a._fieldsByName[e]; if (i) this[e] = t; else { if (!r) throw Error(this + "#" + e + " is not a field: undefined"); if (!(r instanceof u.Reflect.Message.Field)) throw Error(this + "#" + e + " is not a field: " + r.toString(!0)); this[r.name] = t = r.verifyValue(t) } if (r && r.oneof) { var o = this[r.oneof.name]; null !== t ? (null !== o && o !== r.name && (this[o] = null), this[r.oneof.name] = r.name) : o === e && (this[r.oneof.name] = null) } return this } , o.$set = o.set, o.get = function(e, t) { if (t) return this[e]; var i = a._fieldsByName[e]; if (!(i && i instanceof u.Reflect.Message.Field)) throw Error(this + "#" + e + " is not a field: undefined"); if (!(i instanceof u.Reflect.Message.Field)) throw Error(this + "#" + e + " is not a field: " + i.toString(!0)); return this[i.name] } , o.$get = o.get; for (var e = 0; e < s.length; e++) { var t = s[e]; t instanceof u.Reflect.Message.ExtensionField || a.builder.options.populateAccessors && function(i) { var e = i.originalName.replace(/(_[a-zA-Z])/g, function(e) { return e.toUpperCase().replace("_", "") }); e = e.substring(0, 1).toUpperCase() + e.substring(1); function t(e, t) { return this[i.name] = t ? e : i.verifyValue(e), this } function n() { return this[i.name] } var r = i.originalName.replace(/([A-Z])/g, function(e) { return "_" + e }); null === a.getChild("set" + e) && (o["set" + e] = t), null === a.getChild("set_" + r) && (o["set_" + r] = t), null === a.getChild("get" + e) && (o["get" + e] = n), null === a.getChild("get_" + r) && (o["get_" + r] = n) }(t) } return o.encode = function(t, e) { "boolean" == typeof t && (e = t, t = void 0); var i = !1; t || (t = new I, i = !0); var n = t.littleEndian; try { return a.encode(this, t.LE(), e), (i ? t.flip() : t).LE(n) } catch (e) { throw t.LE(n), e } } , c.encode = function(e, t, i) { return new c(e).encode(t, i) } , o.calculate = function() { return a.calculate(this) } , o.encodeDelimited = function(e, t) { var i = !1; e || (e = new I, i = !0); var n = (new I).LE(); return a.encode(this, n, t).flip(), e.writeVarint32(n.remaining()), e.append(n), i ? e.flip() : e } , o.encodeAB = function() { try { return this.encode().toArrayBuffer() } catch (e) { throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()), e } } , o.toArrayBuffer = o.encodeAB, o.encodeNB = function() { try { return this.encode().toBuffer() } catch (e) { throw e.encoded && (e.encoded = e.encoded.toBuffer()), e } } , o.toBuffer = o.encodeNB, o.encode64 = function() { try { return this.encode().toBase64() } catch (e) { throw e.encoded && (e.encoded = e.encoded.toBase64()), e } } , o.toBase64 = o.encode64, o.encodeHex = function() { try { return this.encode().toHex() } catch (e) { throw e.encoded && (e.encoded = e.encoded.toHex()), e } } , o.toHex = o.encodeHex, o.toRaw = function(e, t) { return d(this, !!e, !!t, this.$type) } , o.encodeJSON = function() { return JSON.stringify(d(this, !0, !0, this.$type)) } , c.decode = function(t, e, i) { "string" == typeof e && (i = e, e = -1), "string" == typeof t && (t = I.wrap(t, i || "base64")); var n = (t = I.isByteBuffer(t) ? t : I.wrap(t)).littleEndian; try { var r = a.decode(t.LE()); return t.LE(n), r } catch (e) { throw t.LE(n), e } } , c.decodeDelimited = function(t, e) { if ("string" == typeof t && (t = I.wrap(t, e || "base64")), (t = I.isByteBuffer(t) ? t : I.wrap(t)).remaining() < 1) return null; var i = t.offset , n = t.readVarint32(); if (t.remaining() < n) return t.offset = i, null; try { var r = a.decode(t.slice(t.offset, t.offset + n).LE()); return t.offset += n, r } catch (e) { throw t.offset += n, e } } , c.decode64 = function(e) { return c.decode(e, "base64") } , c.decodeHex = function(e) { return c.decode(e, "hex") } , c.decodeJSON = function(e) { return new c(JSON.parse(e)) } , o.toString = function() { return a.toString() } , Object.defineProperty && (Object.defineProperty(c, "$options", { value: a.buildOpt() }), Object.defineProperty(o, "$options", { value: c.$options }), Object.defineProperty(c, "$type", { value: a }), Object.defineProperty(o, "$type", { value: a })), c }(g, this); this._fields = [], this._fieldsById = {}, this._fieldsByName = {}; for (var i, n = 0, r = this.children.length; n < r; n++) if ((i = this.children[n])instanceof p || i instanceof d || i instanceof y) { if (t.hasOwnProperty(i.name)) throw Error("Illegal reflect child of " + this.toString(!0) + ": " + i.toString(!0) + " cannot override static property '" + i.name + "'"); t[i.name] = i.build() } else if (i instanceof d.Field) i.build(), this._fields.push(i), this._fieldsById[i.id] = i, this._fieldsByName[i.name] = i; else if (!(i instanceof d.OneOf || i instanceof v)) throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[n].toString(!0)); return this.clazz = t } , n.encode = function(e, t, i) { for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a) r = e[(n = this._fields[a]).name], n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e); if (null === o) return t; var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o); throw l.encoded = t, l } , n.calculate = function(e) { for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) { if (i = e[(t = this._fields[r]).name], t.required && null === i) throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t); n += t.calculate(i, e) } return n } , n.decode = function(e, t, i) { t = "number" == typeof t ? t : -1; for (var n, r, o, a, s = e.offset, l = new this.clazz; e.offset < s + t || -1 === t && 0 < e.remaining(); ) { if (o = (n = e.readVarint32()) >>> 3, (r = 7 & n) === g.WIRE_TYPES.ENDGROUP) { if (o !== i) throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + o + " (" + (i ? i + " expected" : "not a group") + ")"); break } if (a = this._fieldsById[o]) { if (a.repeated && !a.options.packed) l[a.name].push(a.decode(r, e)); else if (a.map) { var c = a.decode(r, e); l[a.name].set(c[0], c[1]) } else if (l[a.name] = a.decode(r, e), a.oneof) { var h = l[a.oneof.name]; null !== h && h !== a.name && (l[h] = null), l[a.oneof.name] = a.name } } else switch (r) { case g.WIRE_TYPES.VARINT: e.readVarint32(); break; case g.WIRE_TYPES.BITS32: e.offset += 4; break; case g.WIRE_TYPES.BITS64: e.offset += 8; break; case g.WIRE_TYPES.LDELIM: var u = e.readVarint32(); e.offset += u; break; case g.WIRE_TYPES.STARTGROUP: for (; m(o, e); ) ; break; default: throw Error("Illegal wire type for unknown field " + o + " in " + this.toString(!0) + "#decode: " + r) } } for (var d = 0, p = this._fields.length; d < p; ++d) if (null === l[(a = this._fields[d]).name]) if ("proto3" === this.syntax) l[a.name] = a.defaultValue; else { if (a.required) { var f = Error("Missing at least one required field for " + this.toString(!0) + ": " + a.name); throw f.decoded = l, f } g.populateDefaults && null !== a.defaultValue && (l[a.name] = a.defaultValue) } return l } , s.Message = d; function c(e, t, i, n, r, o, a, s, l, c) { h.call(this, e, t, o), this.className = "Message.Field", this.required = "required" === i, this.repeated = "repeated" === i, this.map = "map" === i, this.keyType = n || null, this.type = r, this.resolvedType = null, this.id = a, this.options = s || {}, this.defaultValue = null, this.oneof = l || null, this.syntax = c || "proto2", this.originalName = this.name, this.element = null, this.keyElement = null, !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = g.Util.toCamelCase(this.name)) } var r = c.prototype = Object.create(h.prototype); r.build = function() { this.element = new u(this.type,this.resolvedType,!1,this.syntax), this.map && (this.keyElement = new u(this.keyType,void 0,!0,this.syntax)), "proto3" !== this.syntax || this.repeated || this.map ? void 0 !== this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = u.defaultFieldValue(this.type) } , r.verifyValue = function(e, t) { function i(e, t) { throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")") } t = t || !1; var n, r = this; if (null === e) return this.required && i(typeof e, "required"), "proto3" === this.syntax && this.type !== g.TYPES.message && i(typeof e, "proto3 field without field presence cannot be null"), null; if (!this.repeated || t) return this.map && !t ? e instanceof g.Map ? e : (e instanceof Object || i(typeof e, "expected ProtoBuf.Map or raw object for map field"), new g.Map(this,e)) : (!this.repeated && Array.isArray(e) && i(typeof e, "no array expected"), this.element.verifyValue(e)); Array.isArray(e) || (e = [e]); var o = []; for (n = 0; n < e.length; n++) o.push(this.element.verifyValue(e[n])); return o } , r.hasWirePresence = function(e, t) { if ("proto3" !== this.syntax) return null !== e; if (this.oneof && t[this.oneof.name] === this.name) return !0; switch (this.type) { case g.TYPES.int32: case g.TYPES.sint32: case g.TYPES.sfixed32: case g.TYPES.uint32: case g.TYPES.fixed32: return 0 !== e; case g.TYPES.int64: case g.TYPES.sint64: case g.TYPES.sfixed64: case g.TYPES.uint64: case g.TYPES.fixed64: return 0 !== e.low || 0 !== e.high; case g.TYPES.bool: return e; case g.TYPES.float: case g.TYPES.double: return 0 !== e; case g.TYPES.string: return 0 < e.length; case g.TYPES.bytes: return 0 < e.remaining(); case g.TYPES.enum: return 0 !== e; case g.TYPES.message: return null !== e; default: return !0 } } , r.encode = function(t, r, e) { if (null === this.type || "object" != typeof this.type) throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type); if (null === t || this.repeated && 0 == t.length) return r; try { var i; if (this.repeated) if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) { r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM), r.ensureCapacity(r.offset += 1); var n = r.offset; for (i = 0; i < t.length; i++) this.element.encodeValue(this.id, t[i], r); var o = r.offset - n , a = I.calculateVarint32(o); if (1 < a) { var s = r.slice(n, r.offset); n += a - 1, r.offset = n, r.append(s) } r.writeVarint32(o, n - a) } else for (i = 0; i < t.length; i++) r.writeVarint32(this.id << 3 | this.type.wireType), this.element.encodeValue(this.id, t[i], r); else this.map ? t.forEach(function(e, t, i) { var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e); r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM), r.writeVarint32(n), r.writeVarint32(8 | this.keyType.wireType), this.keyElement.encodeValue(1, t, r), r.writeVarint32(16 | this.type.wireType), this.element.encodeValue(2, e, r) }, this) : this.hasWirePresence(t, e) && (r.writeVarint32(this.id << 3 | this.type.wireType), this.element.encodeValue(this.id, t, r)) } catch (e) { throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")") } return r } , r.calculate = function(t, e) { if (t = this.verifyValue(t), null === this.type || "object" != typeof this.type) throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type); if (null === t || this.repeated && 0 == t.length) return 0; var r = 0; try { var i, n; if (this.repeated) if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) { for (r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM), i = n = 0; i < t.length; i++) n += this.element.calculateLength(this.id, t[i]); r += I.calculateVarint32(n), r += n } else for (i = 0; i < t.length; i++) r += I.calculateVarint32(this.id << 3 | this.type.wireType), r += this.element.calculateLength(this.id, t[i]); else this.map ? t.forEach(function(e, t, i) { var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e); r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM), r += I.calculateVarint32(n), r += n }, this) : this.hasWirePresence(t, e) && (r += I.calculateVarint32(this.id << 3 | this.type.wireType), r += this.element.calculateLength(this.id, t)) } catch (e) { throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")") } return r } , r.decode = function(e, t, i) { var n, r; if (!(!this.map && e == this.type.wireType || !i && this.repeated && this.options.packed && e == g.WIRE_TYPES.LDELIM || this.map && e == g.WIRE_TYPES.LDELIM)) throw Error("Illegal wire type for field " + this.toString(!0) + ": " + e + " (" + this.type.wireType + " expected)"); if (e == g.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) && !i) { r = t.readVarint32(), r = t.offset + r; for (var o = []; t.offset < r; ) o.push(this.decode(this.type.wireType, t, !0)); return o } if (this.map) { var a = u.defaultFieldValue(this.keyType); if (n = u.defaultFieldValue(this.type), r = t.readVarint32(), t.remaining() < r) throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + t.remaining()); var s = t.clone(); for (s.limit = s.offset + r, t.offset += r; 0 < s.remaining(); ) { var l = s.readVarint32(); e = 7 & l; var c = l >>> 3; if (1 == c) a = this.keyElement.decode(s, e, c); else { if (2 != c) throw Error("Unexpected tag in map field key/value submessage"); n = this.element.decode(s, e, c) } } return [a, n] } return this.element.decode(t, e, this.id) } , s.Message.Field = c; function o(e, t, i, n, r, o, a) { c.call(this, e, t, i, null, n, r, o, a), this.extension } o.prototype = Object.create(c.prototype), s.Message.ExtensionField = o; s.Message.OneOf = function(e, t, i) { h.call(this, e, t, i), this.fields = [] } ; var p = function(e, t, i, n, r) { l.call(this, e, t, i, n, r), this.className = "Enum", this.object = null }; p.getName = function(e, t) { for (var i, n = Object.keys(e), r = 0; r < n.length; ++r) if (e[i = n[r]] === t) return i; return null } , (p.prototype = Object.create(l.prototype)).build = function(e) { if (this.object && !e) return this.object; for (var t = new g.Builder.Enum, i = this.getChildren(p.Value), n = 0, r = i.length; n < r; ++n) t[i[n].name] = i[n].id; return Object.defineProperty && Object.defineProperty(t, "$options", { value: this.buildOpt(), enumerable: !1 }), this.object = t } , s.Enum = p; function f(e, t, i, n) { h.call(this, e, t, i), this.className = "Enum.Value", this.id = n } f.prototype = Object.create(h.prototype), s.Enum.Value = f; var v = function(e, t, i, n) { h.call(this, e, t, i), this.field = n }; v.prototype = Object.create(h.prototype), s.Extension = v; var y = function(e, t, i, n) { l.call(this, e, t, i, n), this.className = "Service", this.clazz = null }; (y.prototype = Object.create(l.prototype)).build = function(e) { return this.clazz && !e ? this.clazz : this.clazz = function(t, r) { for (var o = function(e) { t.Builder.Service.call(this), this.rpcImpl = e || function(e, t, i) { setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0) } }, e = o.prototype = Object.create(t.Builder.Service.prototype), i = r.getChildren(t.Reflect.Service.RPCMethod), n = 0; n < i.length; n++) !function(n) { e[n.name] = function(e, i) { try { try { e = n.resolvedRequestType.clazz.decode(I.wrap(e)) } catch (e) { if (!(e instanceof TypeError)) throw e } if (null === e || "object" != typeof e) throw Error("Illegal arguments"); e instanceof n.resolvedRequestType.clazz || (e = new n.resolvedRequestType.clazz(e)), this.rpcImpl(n.fqn(), e, function(e, t) { if (!e) { null === t && (t = ""); try { t = n.resolvedResponseType.clazz.decode(t) } catch (e) {} return t && t instanceof n.resolvedResponseType.clazz ? void i(null, t) : void i(Error("Illegal response type received in service method " + r.name + "#" + n.name)) } i(e) }) } catch (e) { setTimeout(i.bind(this, e), 0) } } , o[n.name] = function(e, t, i) { new o(e)[n.name](t, i) } , Object.defineProperty && (Object.defineProperty(o[n.name], "$options", { value: n.buildOpt() }), Object.defineProperty(e[n.name], "$options", { value: o[n.name].$options })) }(i[n]); return Object.defineProperty && (Object.defineProperty(o, "$options", { value: r.buildOpt() }), Object.defineProperty(e, "$options", { value: o.$options }), Object.defineProperty(o, "$type", { value: r }), Object.defineProperty(e, "$type", { value: r })), o }(g, this) } , s.Service = y; function A(e, t, i, n) { h.call(this, e, t, i), this.className = "Service.Method", this.options = n || {} } (A.prototype = Object.create(h.prototype)).buildOpt = t.buildOpt, s.Service.Method = A; function C(e, t, i, n, r, o, a, s) { A.call(this, e, t, i, s), this.className = "Service.RPCMethod", this.requestName = n, this.responseName = r, this.requestStream = o, this.responseStream = a, this.resolvedRequestType = null, this.resolvedResponseType = null } return C.prototype = Object.create(A.prototype), s.Service.RPCMethod = C, s }(o), o.Builder = (i = (u = o).Lang, s = o.Reflect, n = h.prototype, h.isMessage = function(e) { return "string" == typeof e.name && void 0 === e.values && void 0 === e.rpc } , h.isMessageField = function(e) { return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && void 0 !== e.id } , h.isEnum = function(e) { return "string" == typeof e.name && !(void 0 === e.values || !Array.isArray(e.values) || 0 === e.values.length) } , h.isService = function(e) { return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc) } , h.isExtend = function(e) { return "string" == typeof e.ref } , n.reset = function() { return this.ptr = this.ns, this } , n.define = function(e) { if ("string" != typeof e || !i.TYPEREF.test(e)) throw Error("illegal namespace: " + e); return e.split(".").forEach(function(e) { var t = this.ptr.getChild(e); null === t && this.ptr.addChild(t = new s.Namespace(this,this.ptr,e)), this.ptr = t }, this), this } , n.create = function(e) { if (!e) return this; if (Array.isArray(e)) { if (0 === e.length) return this; e = e.slice() } else e = [e]; for (var t = [e]; 0 < t.length; ) { if (e = t.pop(), !Array.isArray(e)) throw Error("not a valid namespace: " + JSON.stringify(e)); for (; 0 < e.length; ) { var i = e.shift(); if (h.isMessage(i)) { var o = new s.Message(this,this.ptr,i.name,i.options,i.isGroup,i.syntax) , n = {}; i.oneofs && Object.keys(i.oneofs).forEach(function(e) { o.addChild(n[e] = new s.Message.OneOf(this,o,e)) }, this), i.fields && i.fields.forEach(function(e) { if (null !== o.getChild(0 | e.id)) throw Error("duplicate or invalid field id in " + o.name + ": " + e.id); if (e.options && "object" != typeof e.options) throw Error("illegal field options in " + o.name + "#" + e.name); var t = null; if ("string" == typeof e.oneof && !(t = n[e.oneof])) throw Error("illegal oneof in " + o.name + "#" + e.name + ": " + e.oneof); e = new s.Message.Field(this,o,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,i.syntax), t && t.fields.push(e), o.addChild(e) }, this); var r = []; if (i.enums && i.enums.forEach(function(e) { r.push(e) }), i.messages && i.messages.forEach(function(e) { r.push(e) }), i.services && i.services.forEach(function(e) { r.push(e) }), i.extensions && ("number" == typeof i.extensions[0] ? o.extensions = [i.extensions] : o.extensions = i.extensions), this.ptr.addChild(o), 0 < r.length) { t.push(e), e = r, r = null, this.ptr = o, o = null; continue } r = null } else if (h.isEnum(i)) o = new s.Enum(this,this.ptr,i.name,i.options,i.syntax), i.values.forEach(function(e) { o.addChild(new s.Enum.Value(this,o,e.name,e.id)) }, this), this.ptr.addChild(o); else if (h.isService(i)) o = new s.Service(this,this.ptr,i.name,i.options), Object.keys(i.rpc).forEach(function(e) { var t = i.rpc[e]; o.addChild(new s.Service.RPCMethod(this,o,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options)) }, this), this.ptr.addChild(o); else { if (!h.isExtend(i)) throw Error("not a valid definition: " + JSON.stringify(i)); if (o = this.ptr.resolve(i.ref, !0)) i.fields.forEach(function(t) { if (null !== o.getChild(0 | t.id)) throw Error("duplicate extended field id in " + o.name + ": " + t.id); if (o.extensions) { var i = !1; if (o.extensions.forEach(function(e) { t.id >= e[0] && t.id <= e[1] && (i = !0) }), !i) throw Error("illegal extended field id in " + o.name + ": " + t.id + " (not within valid ranges)") } var e = t.name; this.options.convertFieldsToCamelCase && (e = u.Util.toCamelCase(e)); var n = new s.Message.ExtensionField(this,o,t.rule,t.type,this.ptr.fqn() + "." + e,t.id,t.options) , r = new s.Extension(this,this.ptr,t.name,n); n.extension = r, this.ptr.addChild(r), o.addChild(n) }, this); else if (!/\.?google\.protobuf\./.test(i.ref)) throw Error("extended message " + i.ref + " is not defined") } o = i = null } e = null, this.ptr = this.ptr.parent } return this.resolved = !1, this.result = null, this } , n.import = function(t, e) { var i = "/"; if ("string" == typeof e) { if (u.Util.IS_NODE && (e = p("path").resolve(e)), !0 === this.files[e]) return this.reset(); this.files[e] = !0 } else if ("object" == typeof e) { var n = e.root; u.Util.IS_NODE && (n = p("path").resolve(n)), (0 <= n.indexOf("\\") || 0 <= e.file.indexOf("\\")) && (i = "\\"); var r = n + i + e.file; if (!0 === this.files[r]) return this.reset(); this.files[r] = !0 } if (t.imports && 0 < t.imports.length) { var o, a = !1; "object" == typeof e ? (this.importRoot = e.root, a = !0, o = this.importRoot, e = e.file, (0 <= o.indexOf("\\") || 0 <= e.indexOf("\\")) && (i = "\\")) : "string" == typeof e ? this.importRoot ? o = this.importRoot : 0 <= e.indexOf("/") ? "" === (o = e.replace(/\/[^\/]*$/, "")) && (o = "/") : 0 <= e.indexOf("\\") ? (o = e.replace(/\\[^\\]*$/, ""), i = "\\") : o = "." : o = null; for (var s = 0; s < t.imports.length; s++) if ("string" == typeof t.imports[s]) { if (!o) throw Error("cannot determine import root"); var l = t.imports[s]; if ("google/protobuf/descriptor.proto" === l) continue; if (l = o + i + l, !0 === this.files[l]) continue; /\.proto$/i.test(l) && !u.DotProto && (l = l.replace(/\.proto$/, ".json")); var c = u.Util.fetch(l); if (null === c) throw Error("failed to import '" + l + "' in '" + e + "': file not found"); /\.json$/i.test(l) ? this.import(JSON.parse(c + ""), l) : this.import(u.DotProto.Parser.parse(c), l) } else e ? /\.(\w+)$/.test(e) ? this.import(t.imports[s], e.replace(/^(.+)\.(\w+)$/, function(e, t, i) { return t + "_import" + s + "." + i })) : this.import(t.imports[s], e + "_import" + s) : this.import(t.imports[s]); a && (this.importRoot = null) } t.package && this.define(t.package), t.syntax && function t(i) { i.messages && i.messages.forEach(function(e) { e.syntax = i.syntax, t(e) }), i.enums && i.enums.forEach(function(e) { e.syntax = i.syntax }) }(t); var h = this.ptr; return t.options && Object.keys(t.options).forEach(function(e) { h.options[e] = t.options[e] }), t.messages && (this.create(t.messages), this.ptr = h), t.enums && (this.create(t.enums), this.ptr = h), t.services && (this.create(t.services), this.ptr = h), t.extends && this.create(t.extends), this.reset() } , n.resolveAll = function() { var e; if (null == this.ptr || "object" == typeof this.ptr.type) return this; if (this.ptr instanceof s.Namespace) this.ptr.children.forEach(function(e) { this.ptr = e, this.resolveAll() }, this); else if (this.ptr instanceof s.Message.Field) { if (i.TYPE.test(this.ptr.type)) this.ptr.type = u.TYPES[this.ptr.type]; else { if (!i.TYPEREF.test(this.ptr.type)) throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type); if (!(e = (this.ptr instanceof s.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0))) throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type); if ((this.ptr.resolvedType = e)instanceof s.Enum) { if (this.ptr.type = u.TYPES.enum, "proto3" === this.ptr.syntax && "proto3" !== e.syntax) throw Error("proto3 message cannot reference proto2 enum") } else { if (!(e instanceof s.Message)) throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type); this.ptr.type = e.isGroup ? u.TYPES.group : u.TYPES.message } } if (this.ptr.map) { if (!i.TYPE.test(this.ptr.keyType)) throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType); this.ptr.keyType = u.TYPES[this.ptr.keyType] } } else if (this.ptr instanceof u.Reflect.Service.Method) { if (!(this.ptr instanceof u.Reflect.Service.RPCMethod)) throw Error("illegal service type in " + this.ptr.toString(!0)); if (!((e = this.ptr.parent.resolve(this.ptr.requestName, !0)) && e instanceof u.Reflect.Message)) throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName); if (this.ptr.resolvedRequestType = e, !((e = this.ptr.parent.resolve(this.ptr.responseName, !0)) && e instanceof u.Reflect.Message)) throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName); this.ptr.resolvedResponseType = e } else if (!(this.ptr instanceof u.Reflect.Message.OneOf || this.ptr instanceof u.Reflect.Extension || this.ptr instanceof u.Reflect.Enum.Value)) throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr); return this.reset() } , n.build = function(e) { if (this.reset(), this.resolved || (this.resolveAll(), this.resolved = !0, this.result = null), null === this.result && (this.result = this.ns.build()), !e) return this.result; for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) { if (!i[t[n]]) { i = null; break } i = i[t[n]] } return i } , n.lookup = function(e, t) { return e ? this.ns.resolve(e, t) : this.ns } , n.toString = function() { return "Builder" } , h.Message = function() {} , h.Enum = function() {} , h.Service = function() {} , h), o.Map = (a = o.Reflect, (t = c.prototype).clear = function() { this.map = {} } , t.delete = function(e) { var t = this.keyElem.valueToString(this.keyElem.verifyValue(e)) , i = t in this.map; return delete this.map[t], i } , t.entries = function() { for (var e, t = [], i = Object.keys(this.map), n = 0; n < i.length; n++) t.push([(e = this.map[i[n]]).key, e.value]); return l(t) } , t.keys = function() { for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++) e.push(this.map[t[i]].key); return l(e) } , t.values = function() { for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++) e.push(this.map[t[i]].value); return l(e) } , t.forEach = function(e, t) { for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++) e.call(t, (i = this.map[n[r]]).value, i.key, this) } , t.set = function(e, t) { var i = this.keyElem.verifyValue(e) , n = this.valueElem.verifyValue(t); return this.map[this.keyElem.valueToString(i)] = { key: i, value: n }, this } , t.get = function(e) { var t = this.keyElem.valueToString(this.keyElem.verifyValue(e)); if (t in this.map) return this.map[t].value } , t.has = function(e) { return this.keyElem.valueToString(this.keyElem.verifyValue(e))in this.map } , c), o.loadProto = function(e, t, i) { return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t, t = void 0), o.loadJson(o.DotProto.Parser.parse(e), t, i) } , o.protoFromString = o.loadProto, o.loadProtoFile = function(t, i, n) { if (i && "object" == typeof i ? (n = i, i = null) : i && "function" == typeof i || (i = null), i) return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) { if (null !== e) try { i(null, o.loadProto(e, n, t)) } catch (e) { i(e) } else i(Error("Failed to fetch file")) }); var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t); return null === e ? null : o.loadProto(e, n, t) } , o.protoFromFile = o.loadProtoFile, o.newBuilder = function(e) { return void 0 === (e = e || {}).convertFieldsToCamelCase && (e.convertFieldsToCamelCase = o.convertFieldsToCamelCase), void 0 === e.populateAccessors && (e.populateAccessors = o.populateAccessors), new o.Builder(e) } , o.loadJson = function(e, t, i) { return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t, t = null), t && "object" == typeof t || (t = o.newBuilder()), "string" == typeof e && (e = JSON.parse(e)), t.import(e, i), t.resolveAll(), t } , o.loadJsonFile = function(t, i, n) { if (i && "object" == typeof i ? (n = i, i = null) : i && "function" == typeof i || (i = null), i) return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) { if (null !== e) try { i(null, o.loadJson(JSON.parse(e), n, t)) } catch (e) { i(e) } else i(Error("Failed to fetch file")) }); var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t); return null === e ? null : o.loadJson(JSON.parse(e), n, t) } , o; function l(e) { var t = 0; return { next: function() { return t < e.length ? { done: !1, value: e[t++] } : { done: !0 } } } } function c(e, t) { if (!e.map) throw Error("field is not a map"); if (this.field = e, this.keyElem = new a.Element(e.keyType,null,!0,e.syntax), this.valueElem = new a.Element(e.type,e.resolvedType,!1,e.syntax), this.map = {}, Object.defineProperty(this, "size", { get: function() { return Object.keys(this.map).length } }), t) for (var i = Object.keys(t), n = 0; n < i.length; n++) { var r = this.keyElem.valueFromString(i[n]) , o = this.valueElem.verifyValue(t[i[n]]); this.map[this.keyElem.valueToString(r)] = { key: r, value: o } } } function h(e) { this.ns = new s.Namespace(this,null,""), this.ptr = this.ns, this.resolved = !1, this.result = null, this.files = {}, this.importRoot = null, this.options = e || {} } } , "function" == typeof define && define.amd ? define(["bytebuffer"], t) : "function" == typeof p && "object" == typeof i && i && i.exports ? i.exports = t(p("bytebuffer")) : (e.dcodeIO = e.dcodeIO || {}).ProtoBuf = t(e.dcodeIO.ByteBuffer) } ).call(this, p("_process")) } , { _process: 203, bytebuffer: 215, fs: 197, path: 197 }], 215: [function(t, e, i) { var n, r; n = this, r = function(l) { "use strict"; function s(e) { var t = 0; return function() { return t < e.length ? e.charCodeAt(t++) : null } } function c() { var e = [] , t = []; return function() { return 0 === arguments.length ? t.join("") + i.apply(String, e) : (1024 < e.length + arguments.length && (t.push(i.apply(String, e)), e.length = 0), void Array.prototype.push.apply(e, arguments)) } } function n(e, t, i, n, r) { var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u]; for (u += d, o = p & (1 << -h) - 1, p >>= -h, h += s; 0 < h; o = 256 * o + e[t + u], u += d, h -= 8) ; for (a = o & (1 << -h) - 1, o >>= -h, h += n; 0 < h; a = 256 * a + e[t + u], u += d, h -= 8) ; if (0 === o) o = 1 - c; else { if (o === l) return a ? NaN : 1 / 0 * (p ? -1 : 1); a += Math.pow(2, n), o -= c } return (p ? -1 : 1) * a * Math.pow(2, o - n) } function r(e, t, i, n, r, o) { var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0; for (t = Math.abs(t), isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0, a = h) : (a = Math.floor(Math.log(t) / Math.LN2), t * (l = Math.pow(2, -a)) < 1 && (a--, l *= 2), 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++, l /= 2), h <= a + u ? (s = 0, a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r), a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r), a = 0)); 8 <= r; e[i + p] = 255 & s, p += f, s /= 256, r -= 8) ; for (a = a << r | s, c += r; 0 < c; e[i + p] = 255 & a, p += f, a /= 256, c -= 8) ; e[i + p - f] |= 128 * g } var f = function(e, t, i) { if (void 0 === e && (e = f.DEFAULT_CAPACITY), void 0 === t && (t = f.DEFAULT_ENDIAN), void 0 === i && (i = f.DEFAULT_NOASSERT), !i) { if ((e |= 0) < 0) throw RangeError("Illegal capacity"); t = !!t, i = !!i } this.buffer = 0 === e ? o : new ArrayBuffer(e), this.view = 0 === e ? null : new Uint8Array(this.buffer), this.offset = 0, this.markedOffset = -1, this.limit = e, this.littleEndian = t, this.noAssert = i }; f.VERSION = "5.0.1", f.LITTLE_ENDIAN = !0, f.BIG_ENDIAN = !1, f.DEFAULT_CAPACITY = 16, f.DEFAULT_ENDIAN = f.BIG_ENDIAN, f.DEFAULT_NOASSERT = !1, f.Long = l || null; var a = f.prototype; a.__isByteBuffer__, Object.defineProperty(a, "__isByteBuffer__", { value: !0, enumerable: !1, configurable: !1 }); var o = new ArrayBuffer(0) , i = String.fromCharCode; f.accessor = function() { return Uint8Array } , f.allocate = function(e, t, i) { return new f(e,t,i) } , f.concat = function(e, t, i, n) { "boolean" != typeof t && "string" == typeof t || (n = i, i = t, t = void 0); for (var r, o = 0, a = 0, s = e.length; a < s; ++a) f.isByteBuffer(e[a]) || (e[a] = f.wrap(e[a], t)), 0 < (r = e[a].limit - e[a].offset) && (o += r); if (0 === o) return new f(0,i,n); var l, c = new f(o,i,n); for (a = 0; a < s; ) (r = (l = e[a++]).limit - l.offset) <= 0 || (c.view.set(l.view.subarray(l.offset, l.limit), c.offset), c.offset += r); return c.limit = c.offset, c.offset = 0, c } , f.isByteBuffer = function(e) { return !0 === (e && e.__isByteBuffer__) } , f.type = function() { return ArrayBuffer } , f.wrap = function(e, t, i, n) { if ("string" != typeof t && (n = i, i = t, t = void 0), "string" == typeof e) switch (void 0 === t && (t = "utf8"), t) { case "base64": return f.fromBase64(e, i); case "hex": return f.fromHex(e, i); case "binary": return f.fromBinary(e, i); case "utf8": return f.fromUTF8(e, i); case "debug": return f.fromDebug(e, i); default: throw Error("Unsupported encoding: " + t) } if (null === e || "object" != typeof e) throw TypeError("Illegal buffer"); var r; if (f.isByteBuffer(e)) return (r = a.clone.call(e)).markedOffset = -1, r; if (e instanceof Uint8Array) r = new f(0,i,n), 0 < e.length && (r.buffer = e.buffer, r.offset = e.byteOffset, r.limit = e.byteOffset + e.byteLength, r.view = new Uint8Array(e.buffer)); else if (e instanceof ArrayBuffer) r = new f(0,i,n), 0 < e.byteLength && (r.buffer = e, r.offset = 0, r.limit = e.byteLength, r.view = 0 < e.byteLength ? new Uint8Array(e) : null); else { if ("[object Array]" !== Object.prototype.toString.call(e)) throw TypeError("Illegal buffer"); (r = new f(e.length,i,n)).limit = e.length; for (var o = 0; o < e.length; ++o) r.view[o] = e[o] } return r } , a.writeBitSet = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if (!(e instanceof Array)) throw TypeError("Illegal BitSet: Not an array"); if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } var n, r = t, o = e.length, a = o >> 3, s = 0; for (t += this.writeVarint32(o, t); a--; ) n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7, this.writeByte(n, t++); if (s < o) { var l = 0; for (n = 0; s < o; ) n |= (1 & !!e[s++]) << l++; this.writeByte(n, t++) } return i ? (this.offset = t, this) : t - r } , a.readBitSet = function(e) { var t = void 0 === e; t && (e = this.offset); var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = []; for (e += n.length; o--; ) i = this.readByte(e++), s[a++] = !!(1 & i), s[a++] = !!(2 & i), s[a++] = !!(4 & i), s[a++] = !!(8 & i), s[a++] = !!(16 & i), s[a++] = !!(32 & i), s[a++] = !!(64 & i), s[a++] = !!(128 & i); if (a < r) { var l = 0; for (i = this.readByte(e++); a < r; ) s[a++] = !!(i >> l++ & 1) } return t && (this.offset = e), s } , a.readBytes = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + e > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength) } var n = this.slice(t, t + e); return i && (this.offset += e), n } , a.writeBytes = a.append, a.writeInt8 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e |= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 1; var n = this.buffer.byteLength; return n < t && this.resize((n *= 2) > t ? n : t), t -= 1, this.view[t] = e, i && (this.offset += 1), this } , a.writeByte = a.writeInt8, a.readInt8 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var i = this.view[e]; return 128 == (128 & i) && (i = -(255 - i + 1)), t && (this.offset += 1), i } , a.readByte = a.readInt8, a.writeUint8 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e >>>= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 1; var n = this.buffer.byteLength; return n < t && this.resize((n *= 2) > t ? n : t), t -= 1, this.view[t] = e, i && (this.offset += 1), this } , a.writeUInt8 = a.writeUint8, a.readUint8 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var i = this.view[e]; return t && (this.offset += 1), i } , a.readUInt8 = a.readUint8, a.writeInt16 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e |= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 2; var n = this.buffer.byteLength; return n < t && this.resize((n *= 2) > t ? n : t), t -= 2, this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8, this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8, this.view[t + 1] = 255 & e), i && (this.offset += 2), this } , a.writeShort = a.writeInt16, a.readInt16 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength) } var i = 0; return this.littleEndian ? (i = this.view[e], i |= this.view[e + 1] << 8) : (i = this.view[e] << 8, i |= this.view[e + 1]), 32768 == (32768 & i) && (i = -(65535 - i + 1)), t && (this.offset += 2), i } , a.readShort = a.readInt16, a.writeUint16 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e >>>= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 2; var n = this.buffer.byteLength; return n < t && this.resize((n *= 2) > t ? n : t), t -= 2, this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8, this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8, this.view[t + 1] = 255 & e), i && (this.offset += 2), this } , a.writeUInt16 = a.writeUint16, a.readUint16 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength) } var i = 0; return this.littleEndian ? (i = this.view[e], i |= this.view[e + 1] << 8) : (i = this.view[e] << 8, i |= this.view[e + 1]), t && (this.offset += 2), i } , a.readUInt16 = a.readUint16, a.writeInt32 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e |= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 4; var n = this.buffer.byteLength; return n < t && this.resize((n *= 2) > t ? n : t), t -= 4, this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255, this.view[t + 2] = e >>> 16 & 255, this.view[t + 1] = e >>> 8 & 255, this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255, this.view[t + 1] = e >>> 16 & 255, this.view[t + 2] = e >>> 8 & 255, this.view[t + 3] = 255 & e), i && (this.offset += 4), this } , a.writeInt = a.writeInt32, a.readInt32 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength) } var i = 0; return this.littleEndian ? (i = this.view[e + 2] << 16, i |= this.view[e + 1] << 8, i |= this.view[e], i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16, i |= this.view[e + 2] << 8, i |= this.view[e + 3], i += this.view[e] << 24 >>> 0), i |= 0, t && (this.offset += 4), i } , a.readInt = a.readInt32, a.writeUint32 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e >>>= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 4; var n = this.buffer.byteLength; return n < t && this.resize((n *= 2) > t ? n : t), t -= 4, this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255, this.view[t + 2] = e >>> 16 & 255, this.view[t + 1] = e >>> 8 & 255, this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255, this.view[t + 1] = e >>> 16 & 255, this.view[t + 2] = e >>> 8 & 255, this.view[t + 3] = 255 & e), i && (this.offset += 4), this } , a.writeUInt32 = a.writeUint32, a.readUint32 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength) } var i = 0; return this.littleEndian ? (i = this.view[e + 2] << 16, i |= this.view[e + 1] << 8, i |= this.view[e], i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16, i |= this.view[e + 2] << 8, i |= this.view[e + 3], i += this.view[e] << 24 >>> 0), t && (this.offset += 4), i } , a.readUInt32 = a.readUint32, l && (a.writeInt64 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" == typeof e) e = l.fromNumber(e); else if ("string" == typeof e) e = l.fromString(e); else if (!(e && e instanceof l)) throw TypeError("Illegal value: " + e + " (not an integer or Long)"); if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)), t += 8; var n = this.buffer.byteLength; n < t && this.resize((n *= 2) > t ? n : t), t -= 8; var r = e.low , o = e.high; return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255, this.view[t + 2] = r >>> 16 & 255, this.view[t + 1] = r >>> 8 & 255, this.view[t] = 255 & r, t += 4, this.view[t + 3] = o >>> 24 & 255, this.view[t + 2] = o >>> 16 & 255, this.view[t + 1] = o >>> 8 & 255, this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255, this.view[t + 1] = o >>> 16 & 255, this.view[t + 2] = o >>> 8 & 255, this.view[t + 3] = 255 & o, t += 4, this.view[t] = r >>> 24 & 255, this.view[t + 1] = r >>> 16 & 255, this.view[t + 2] = r >>> 8 & 255, this.view[t + 3] = 255 & r), i && (this.offset += 8), this } , a.writeLong = a.writeInt64, a.readInt64 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength) } var i = 0 , n = 0; this.littleEndian ? (i = this.view[e + 2] << 16, i |= this.view[e + 1] << 8, i |= this.view[e], i += this.view[e + 3] << 24 >>> 0, e += 4, n = this.view[e + 2] << 16, n |= this.view[e + 1] << 8, n |= this.view[e], n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16, n |= this.view[e + 2] << 8, n |= this.view[e + 3], n += this.view[e] << 24 >>> 0, e += 4, i = this.view[e + 1] << 16, i |= this.view[e + 2] << 8, i |= this.view[e + 3], i += this.view[e] << 24 >>> 0); var r = new l(i,n,!1); return t && (this.offset += 8), r } , a.readLong = a.readInt64, a.writeUint64 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" == typeof e) e = l.fromNumber(e); else if ("string" == typeof e) e = l.fromString(e); else if (!(e && e instanceof l)) throw TypeError("Illegal value: " + e + " (not an integer or Long)"); if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)), t += 8; var n = this.buffer.byteLength; n < t && this.resize((n *= 2) > t ? n : t), t -= 8; var r = e.low , o = e.high; return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255, this.view[t + 2] = r >>> 16 & 255, this.view[t + 1] = r >>> 8 & 255, this.view[t] = 255 & r, t += 4, this.view[t + 3] = o >>> 24 & 255, this.view[t + 2] = o >>> 16 & 255, this.view[t + 1] = o >>> 8 & 255, this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255, this.view[t + 1] = o >>> 16 & 255, this.view[t + 2] = o >>> 8 & 255, this.view[t + 3] = 255 & o, t += 4, this.view[t] = r >>> 24 & 255, this.view[t + 1] = r >>> 16 & 255, this.view[t + 2] = r >>> 8 & 255, this.view[t + 3] = 255 & r), i && (this.offset += 8), this } , a.writeUInt64 = a.writeUint64, a.readUint64 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength) } var i = 0 , n = 0; this.littleEndian ? (i = this.view[e + 2] << 16, i |= this.view[e + 1] << 8, i |= this.view[e], i += this.view[e + 3] << 24 >>> 0, e += 4, n = this.view[e + 2] << 16, n |= this.view[e + 1] << 8, n |= this.view[e], n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16, n |= this.view[e + 2] << 8, n |= this.view[e + 3], n += this.view[e] << 24 >>> 0, e += 4, i = this.view[e + 1] << 16, i |= this.view[e + 2] << 8, i |= this.view[e + 3], i += this.view[e] << 24 >>> 0); var r = new l(i,n,!0); return t && (this.offset += 8), r } , a.readUInt64 = a.readUint64), a.writeFloat32 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e) throw TypeError("Illegal value: " + e + " (not a number)"); if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 4; var n = this.buffer.byteLength; return n < t && this.resize((n *= 2) > t ? n : t), t -= 4, r(this.view, e, t, this.littleEndian, 23, 4), i && (this.offset += 4), this } , a.writeFloat = a.writeFloat32, a.readFloat32 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength) } var i = n(this.view, e, this.littleEndian, 23, 4); return t && (this.offset += 4), i } , a.readFloat = a.readFloat32, a.writeFloat64 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e) throw TypeError("Illegal value: " + e + " (not a number)"); if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } t += 8; var n = this.buffer.byteLength; return n < t && this.resize((n *= 2) > t ? n : t), t -= 8, r(this.view, e, t, this.littleEndian, 52, 8), i && (this.offset += 8), this } , a.writeDouble = a.writeFloat64, a.readFloat64 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength) } var i = n(this.view, e, this.littleEndian, 52, 8); return t && (this.offset += 8), i } , a.readDouble = a.readFloat64, f.MAX_VARINT32_BYTES = 5, f.calculateVarint32 = function(e) { return (e >>>= 0) < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5 } , f.zigZagEncode32 = function(e) { return ((e |= 0) << 1 ^ e >> 31) >>> 0 } , f.zigZagDecode32 = function(e) { return e >>> 1 ^ -(1 & e) | 0 } , a.writeVarint32 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e |= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } var n, r = f.calculateVarint32(e); t += r; var o = this.buffer.byteLength; for (o < t && this.resize((o *= 2) > t ? o : t), t -= r, e >>>= 0; 128 <= e; ) n = 127 & e | 128, this.view[t++] = n, e >>>= 7; return this.view[t++] = e, i ? (this.offset = t, this) : r } , a.writeVarint32ZigZag = function(e, t) { return this.writeVarint32(f.zigZagEncode32(e), t) } , a.readVarint32 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var i, n = 0, r = 0; do { if (!this.noAssert && e > this.limit) { var o = Error("Truncated"); throw o.truncated = !0, o } i = this.view[e++], n < 5 && (r |= (127 & i) << 7 * n), ++n } while (0 != (128 & i));return r |= 0, t ? (this.offset = e, r) : { value: r, length: n } } , a.readVarint32ZigZag = function(e) { var t = this.readVarint32(e); return "object" == typeof t ? t.value = f.zigZagDecode32(t.value) : t = f.zigZagDecode32(t), t } , l && (f.MAX_VARINT64_BYTES = 10, f.calculateVarint64 = function(e) { "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)); var t = e.toInt() >>> 0 , i = e.shiftRightUnsigned(28).toInt() >>> 0 , n = e.shiftRightUnsigned(56).toInt() >>> 0; return 0 == n ? 0 == i ? t < 16384 ? t < 128 ? 1 : 2 : t < 1 << 21 ? 3 : 4 : i < 16384 ? i < 128 ? 5 : 6 : i < 1 << 21 ? 7 : 8 : n < 128 ? 9 : 10 } , f.zigZagEncode64 = function(e) { return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()), e.shiftLeft(1).xor(e.shiftRight(63)).toUnsigned() } , f.zigZagDecode64 = function(e) { return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()), e.shiftRightUnsigned(1).xor(e.and(l.ONE).toSigned().negate()).toSigned() } , a.writeVarint64 = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" == typeof e) e = l.fromNumber(e); else if ("string" == typeof e) e = l.fromString(e); else if (!(e && e instanceof l)) throw TypeError("Illegal value: " + e + " (not an integer or Long)"); if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()); var n = f.calculateVarint64(e) , r = e.toInt() >>> 0 , o = e.shiftRightUnsigned(28).toInt() >>> 0 , a = e.shiftRightUnsigned(56).toInt() >>> 0; t += n; var s = this.buffer.byteLength; switch (s < t && this.resize((s *= 2) > t ? s : t), t -= n, n) { case 10: this.view[t + 9] = a >>> 7 & 1; case 9: this.view[t + 8] = 9 !== n ? 128 | a : 127 & a; case 8: this.view[t + 7] = 8 !== n ? o >>> 21 | 128 : o >>> 21 & 127; case 7: this.view[t + 6] = 7 !== n ? o >>> 14 | 128 : o >>> 14 & 127; case 6: this.view[t + 5] = 6 !== n ? o >>> 7 | 128 : o >>> 7 & 127; case 5: this.view[t + 4] = 5 !== n ? 128 | o : 127 & o; case 4: this.view[t + 3] = 4 !== n ? r >>> 21 | 128 : r >>> 21 & 127; case 3: this.view[t + 2] = 3 !== n ? r >>> 14 | 128 : r >>> 14 & 127; case 2: this.view[t + 1] = 2 !== n ? r >>> 7 | 128 : r >>> 7 & 127; case 1: this.view[t] = 1 !== n ? 128 | r : 127 & r } return i ? (this.offset += n, this) : n } , a.writeVarint64ZigZag = function(e, t) { return this.writeVarint64(f.zigZagEncode64(e), t) } , a.readVarint64 = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var i = e , n = 0 , r = 0 , o = 0 , a = 0; if (n = 127 & (a = this.view[e++]), 128 & a && (n |= (127 & (a = this.view[e++])) << 7, (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 14, (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 21, (128 & a || this.noAssert && void 0 === a) && (r = 127 & (a = this.view[e++]), (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 7, (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 14, (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 21, (128 & a || this.noAssert && void 0 === a) && (o = 127 & (a = this.view[e++]), (128 & a || this.noAssert && void 0 === a) && (o |= (127 & (a = this.view[e++])) << 7, 128 & a || this.noAssert && void 0 === a)))))))))) throw Error("Buffer overrun"); var s = l.fromBits(n | r << 28, r >>> 4 | o << 24, !1); return t ? (this.offset = e, s) : { value: s, length: e - i } } , a.readVarint64ZigZag = function(e) { var t = this.readVarint64(e); return t && t.value instanceof l ? t.value = f.zigZagDecode64(t.value) : t = f.zigZagDecode64(t), t } ), a.writeCString = function(e, t) { var i = void 0 === t; i && (t = this.offset); var n, r = e.length; if (!this.noAssert) { if ("string" != typeof e) throw TypeError("Illegal str: Not a string"); for (n = 0; n < r; ++n) if (0 === e.charCodeAt(n)) throw RangeError("Illegal str: Contains NULL-characters"); if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } r = d.calculateUTF16asUTF8(s(e))[1], t += r + 1; var o = this.buffer.byteLength; return o < t && this.resize((o *= 2) > t ? o : t), t -= r + 1, d.encodeUTF16toUTF8(s(e), function(e) { this.view[t++] = e } .bind(this)), this.view[t++] = 0, i ? (this.offset = t, this) : r } , a.readCString = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var i, n = e, r = -1; return d.decodeUTF8toUTF16(function() { if (0 === r) return null; if (e >= this.limit) throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit); return 0 === (r = this.view[e++]) ? null : r } .bind(this), i = c(), !0), t ? (this.offset = e, i()) : { string: i(), length: e - n } } , a.writeIString = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("string" != typeof e) throw TypeError("Illegal str: Not a string"); if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } var n, r = t; n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1], t += 4 + n; var o = this.buffer.byteLength; if (o < t && this.resize((o *= 2) > t ? o : t), t -= 4 + n, this.littleEndian ? (this.view[t + 3] = n >>> 24 & 255, this.view[t + 2] = n >>> 16 & 255, this.view[t + 1] = n >>> 8 & 255, this.view[t] = 255 & n) : (this.view[t] = n >>> 24 & 255, this.view[t + 1] = n >>> 16 & 255, this.view[t + 2] = n >>> 8 & 255, this.view[t + 3] = 255 & n), t += 4, d.encodeUTF16toUTF8(s(e), function(e) { this.view[t++] = e } .bind(this)), t !== r + 4 + n) throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + 4 + n)); return i ? (this.offset = t, this) : t - r } , a.readIString = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength) } var i = e , n = this.readUint32(e) , r = this.readUTF8String(n, f.METRICS_BYTES, e += 4); return e += r.length, t ? (this.offset = e, r.string) : { string: r.string, length: e - i } } , f.METRICS_CHARS = "c", f.METRICS_BYTES = "b", a.writeUTF8String = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } var n, r = t; n = d.calculateUTF16asUTF8(s(e))[1], t += n; var o = this.buffer.byteLength; return o < t && this.resize((o *= 2) > t ? o : t), t -= n, d.encodeUTF16toUTF8(s(e), function(e) { this.view[t++] = e } .bind(this)), i ? (this.offset = t, this) : t - r } , a.writeString = a.writeUTF8String, f.calculateUTF8Chars = function(e) { return d.calculateUTF16asUTF8(s(e))[0] } , f.calculateUTF8Bytes = function(e) { return d.calculateUTF16asUTF8(s(e))[1] } , f.calculateString = f.calculateUTF8Bytes, a.readUTF8String = function(e, t, i) { "number" == typeof t && (i = t, t = void 0); var n = void 0 === i; if (n && (i = this.offset), void 0 === t && (t = f.METRICS_CHARS), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal length: " + e + " (not an integer)"); if (e |= 0, "number" != typeof i || i % 1 != 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } var r, o = 0, a = i; if (t === f.METRICS_CHARS) { if (r = c(), d.decodeUTF8(function() { return o < e && i < this.limit ? this.view[i++] : null } .bind(this), function(e) { ++o, d.UTF8toUTF16(e, r) }), o !== e) throw RangeError("Illegal range: Truncated data, " + o + " == " + e); return n ? (this.offset = i, r()) : { string: r(), length: i - a } } if (t !== f.METRICS_BYTES) throw TypeError("Unsupported metrics: " + t); if (!this.noAssert) { if ("number" != typeof i || i % 1 != 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if ((i >>>= 0) < 0 || i + e > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+" + e + ") <= " + this.buffer.byteLength) } var s = i + e; if (d.decodeUTF8toUTF16(function() { return i < s ? this.view[i++] : null } .bind(this), r = c(), this.noAssert), i !== s) throw RangeError("Illegal range: Truncated data, " + i + " == " + s); return n ? (this.offset = i, r()) : { string: r(), length: i - a } } , a.readString = a.readUTF8String, a.writeVString = function(e, t) { var i = void 0 === t; if (i && (t = this.offset), !this.noAssert) { if ("string" != typeof e) throw TypeError("Illegal str: Not a string"); if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: " + t + " (not an integer)"); if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength) } var n, r, o = t; n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1], r = f.calculateVarint32(n), t += r + n; var a = this.buffer.byteLength; if (a < t && this.resize((a *= 2) > t ? a : t), t -= r + n, t += this.writeVarint32(n, t), d.encodeUTF16toUTF8(s(e), function(e) { this.view[t++] = e } .bind(this)), t !== o + n + r) throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + n + r)); return i ? (this.offset = t, this) : t - o } , a.readVString = function(e) { var t = void 0 === e; if (t && (e = this.offset), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength) } var i = e , n = this.readVarint32(e) , r = this.readUTF8String(n.value, f.METRICS_BYTES, e += n.length); return e += r.length, t ? (this.offset = e, r.string) : { string: r.string, length: e - i } } , a.append = function(e, t, i) { "number" != typeof t && "string" == typeof t || (i = t, t = void 0); var n = void 0 === i; if (n && (i = this.offset), !this.noAssert) { if ("number" != typeof i || i % 1 != 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } e instanceof f || (e = f.wrap(e, t)); var r = e.limit - e.offset; if (r <= 0) return this; i += r; var o = this.buffer.byteLength; return o < i && this.resize((o *= 2) > i ? o : i), i -= r, this.view.set(e.view.subarray(e.offset, e.limit), i), e.offset += r, n && (this.offset += r), this } , a.appendTo = function(e, t) { return e.append(this, t), this } , a.assert = function(e) { return this.noAssert = !e, this } , a.capacity = function() { return this.buffer.byteLength } , a.clear = function() { return this.offset = 0, this.limit = this.buffer.byteLength, this.markedOffset = -1, this } , a.clone = function(e) { var t = new f(0,this.littleEndian,this.noAssert); return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength), t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer, t.view = this.view), t.offset = this.offset, t.markedOffset = this.markedOffset, t.limit = this.limit, t } , a.compact = function(e, t) { if (void 0 === e && (e = this.offset), void 0 === t && (t = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || t < e || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } if (0 === e && t === this.buffer.byteLength) return this; var i = t - e; if (0 == i) return this.buffer = o, this.view = null, 0 <= this.markedOffset && (this.markedOffset -= e), this.offset = 0, this.limit = 0, this; var n = new ArrayBuffer(i) , r = new Uint8Array(n); return r.set(this.view.subarray(e, t)), this.buffer = n, this.view = r, 0 <= this.markedOffset && (this.markedOffset -= e), this.offset = 0, this.limit = i, this } , a.copy = function(e, t) { if (void 0 === e && (e = this.offset), void 0 === t && (t = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || t < e || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } if (e === t) return new f(0,this.littleEndian,this.noAssert); var i = t - e , n = new f(i,this.littleEndian,this.noAssert); return n.offset = 0, n.limit = i, 0 <= n.markedOffset && (n.markedOffset -= e), this.copyTo(n, 0, e, t), n } , a.copyTo = function(e, t, i, n) { var r, o; if (!this.noAssert && !f.isByteBuffer(e)) throw TypeError("Illegal target: Not a ByteBuffer"); if (t = (o = void 0 === t) ? e.offset : 0 | t, i = (r = void 0 === i) ? this.offset : 0 | i, n = void 0 === n ? this.limit : 0 | n, t < 0 || t > e.buffer.byteLength) throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength); if (i < 0 || n > this.buffer.byteLength) throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength); var a = n - i; return 0 == a ? e : (e.ensureCapacity(t + a), e.view.set(this.view.subarray(i, n), t), r && (this.offset += a), o && (e.offset += a), this) } , a.ensureCapacity = function(e) { var t = this.buffer.byteLength; return t < e ? this.resize((t *= 2) > e ? t : e) : this } , a.fill = function(e, t, i) { var n = void 0 === t; if (n && (t = this.offset), "string" == typeof e && 0 < e.length && (e = e.charCodeAt(0)), void 0 === t && (t = this.offset), void 0 === i && (i = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal value: " + e + " (not an integer)"); if (e |= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal begin: Not an integer"); if (t >>>= 0, "number" != typeof i || i % 1 != 0) throw TypeError("Illegal end: Not an integer"); if (i >>>= 0, t < 0 || i < t || i > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength) } if (i <= t) return this; for (; t < i; ) this.view[t++] = e; return n && (this.offset = t), this } , a.flip = function() { return this.limit = this.offset, this.offset = 0, this } , a.mark = function(e) { if (e = void 0 === e ? this.offset : e, !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal offset: " + e + " (not an integer)"); if ((e >>>= 0) < 0 || e + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength) } return this.markedOffset = e, this } , a.order = function(e) { if (!this.noAssert && "boolean" != typeof e) throw TypeError("Illegal littleEndian: Not a boolean"); return this.littleEndian = !!e, this } , a.LE = function(e) { return this.littleEndian = void 0 === e || !!e, this } , a.BE = function(e) { return this.littleEndian = void 0 !== e && !e, this } , a.prepend = function(e, t, i) { "number" != typeof t && "string" == typeof t || (i = t, t = void 0); var n = void 0 === i; if (n && (i = this.offset), !this.noAssert) { if ("number" != typeof i || i % 1 != 0) throw TypeError("Illegal offset: " + i + " (not an integer)"); if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength) throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength) } e instanceof f || (e = f.wrap(e, t)); var r = e.limit - e.offset; if (r <= 0) return this; var o = r - i; if (0 < o) { var a = new ArrayBuffer(this.buffer.byteLength + o) , s = new Uint8Array(a); s.set(this.view.subarray(i, this.buffer.byteLength), r), this.buffer = a, this.view = s, this.offset += o, 0 <= this.markedOffset && (this.markedOffset += o), this.limit += o, i += o } else new Uint8Array(this.buffer); return this.view.set(e.view.subarray(e.offset, e.limit), i - r), e.offset = e.limit, n && (this.offset -= r), this } , a.prependTo = function(e, t) { return e.prepend(this, t), this } , a.printDebug = function(e) { "function" != typeof e && (e = console.log.bind(console)), e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0)) } , a.remaining = function() { return this.limit - this.offset } , a.reset = function() { return 0 <= this.markedOffset ? (this.offset = this.markedOffset, this.markedOffset = -1) : this.offset = 0, this } , a.resize = function(e) { if (!this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal capacity: " + e + " (not an integer)"); if ((e |= 0) < 0) throw RangeError("Illegal capacity: 0 <= " + e) } if (this.buffer.byteLength < e) { var t = new ArrayBuffer(e) , i = new Uint8Array(t); i.set(this.view), this.buffer = t, this.view = i } return this } , a.reverse = function(e, t) { if (void 0 === e && (e = this.offset), void 0 === t && (t = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || t < e || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } return e === t || Array.prototype.reverse.call(this.view.subarray(e, t)), this } , a.skip = function(e) { if (!this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal length: " + e + " (not an integer)"); e |= 0 } var t = this.offset + e; if (!this.noAssert && (t < 0 || t > this.buffer.byteLength)) throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength); return this.offset = t, this } , a.slice = function(e, t) { if (void 0 === e && (e = this.offset), void 0 === t && (t = this.limit), !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || t < e || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } var i = this.clone(); return i.offset = e, i.limit = t, i } , a.toBuffer = function(e) { var t = this.offset , i = this.limit; if (!this.noAssert) { if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal offset: Not an integer"); if (t >>>= 0, "number" != typeof i || i % 1 != 0) throw TypeError("Illegal limit: Not an integer"); if (i >>>= 0, t < 0 || i < t || i > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength) } if (!e && 0 === t && i === this.buffer.byteLength) return this.buffer; if (t === i) return o; var n = new ArrayBuffer(i - t); return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0), n } , a.toArrayBuffer = a.toBuffer, a.toString = function(e, t, i) { if (void 0 === e) return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")"; switch ("number" == typeof e && (i = t = e = "utf8"), e) { case "utf8": return this.toUTF8(t, i); case "base64": return this.toBase64(t, i); case "hex": return this.toHex(t, i); case "binary": return this.toBinary(t, i); case "debug": return this.toDebug(); case "columns": return this.toColumns(); default: throw Error("Unsupported encoding: " + e) } } ; var h = function() { for (var e = {}, r = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], a = [], t = 0, i = r.length; t < i; ++t) a[r[t]] = t; return e.encode = function(e, t) { for (var i, n; null !== (i = e()); ) t(r[i >> 2 & 63]), n = (3 & i) << 4, null !== (i = e()) ? (t(r[63 & ((n |= i >> 4 & 15) | i >> 4 & 15)]), n = (15 & i) << 2, null !== (i = e()) ? (t(r[63 & (n | i >> 6 & 3)]), t(r[63 & i])) : (t(r[63 & n]), t(61))) : (t(r[63 & n]), t(61), t(61)) } , e.decode = function(e, t) { function i(e) { throw Error("Illegal character code: " + e) } for (var n, r, o; null !== (n = e()); ) if (void 0 === (r = a[n]) && i(n), null !== (n = e()) && (void 0 === (o = a[n]) && i(n), t(r << 2 >>> 0 | (48 & o) >> 4), null !== (n = e()))) { if (void 0 === (r = a[n])) { if (61 === n) break; i(n) } if (t((15 & o) << 4 >>> 0 | (60 & r) >> 2), null !== (n = e())) { if (void 0 === (o = a[n])) { if (61 === n) break; i(n) } t((3 & r) << 6 >>> 0 | o) } } } , e.test = function(e) { return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e) } , e }(); a.toBase64 = function(e, t) { if (void 0 === e && (e = this.offset), void 0 === t && (t = this.limit), t |= 0, (e |= 0) < 0 || t > this.capacity || t < e) throw RangeError("begin, end"); var i; return h.encode(function() { return e < t ? this.view[e++] : null } .bind(this), i = c()), i() } , f.fromBase64 = function(e, t) { if ("string" != typeof e) throw TypeError("str"); var i = new f(e.length / 4 * 3,t) , n = 0; return h.decode(s(e), function(e) { i.view[n++] = e }), i.limit = n, i } , f.btoa = function(e) { return f.fromBinary(e).toBase64() } , f.atob = function(e) { return f.fromBase64(e).toBinary() } , a.toBinary = function(e, t) { if (void 0 === e && (e = this.offset), void 0 === t && (t = this.limit), t |= 0, (e |= 0) < 0 || t > this.capacity() || t < e) throw RangeError("begin, end"); if (e === t) return ""; for (var i = [], n = []; e < t; ) i.push(this.view[e++]), 1024 <= i.length && (n.push(String.fromCharCode.apply(String, i)), i = []); return n.join("") + String.fromCharCode.apply(String, i) } , f.fromBinary = function(e, t) { if ("string" != typeof e) throw TypeError("str"); for (var i, n = 0, r = e.length, o = new f(r,t); n < r; ) { if (255 < (i = e.charCodeAt(n))) throw RangeError("illegal char code: " + i); o.view[n++] = i } return o.limit = r, o } , a.toDebug = function(e) { for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) { if (-1 !== i && (r += (t = this.view[i]) < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(), e && (o += 32 < t && t < 127 ? String.fromCharCode(t) : ".")), ++i, e && 0 < i && i % 16 == 0 && i !== n) { for (; r.length < 51; ) r += " "; a += r + o + "\n", r = o = "" } r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : "" } if (e && " " !== r) { for (; r.length < 51; ) r += " "; a += r + o + "\n" } return e ? a : r } , f.fromDebug = function(e, t, i) { for (var n, r, o = e.length, a = new f((o + 1) / 3 | 0,t,i), s = 0, l = 0, c = !1, h = !1, u = !1, d = !1, p = !1; s < o; ) { switch (n = e.charAt(s++)) { case "!": if (!i) { if (h || u || d) { p = !0; break } h = u = d = !0 } a.offset = a.markedOffset = a.limit = l, c = !1; break; case "|": if (!i) { if (h || d) { p = !0; break } h = d = !0 } a.offset = a.limit = l, c = !1; break; case "[": if (!i) { if (h || u) { p = !0; break } h = u = !0 } a.offset = a.markedOffset = l, c = !1; break; case "<": if (!i) { if (h) { p = !0; break } h = !0 } a.offset = l, c = !1; break; case "]": if (!i) { if (d || u) { p = !0; break } d = u = !0 } a.limit = a.markedOffset = l, c = !1; break; case ">": if (!i) { if (d) { p = !0; break } d = !0 } a.limit = l, c = !1; break; case "'": if (!i) { if (u) { p = !0; break } u = !0 } a.markedOffset = l, c = !1; break; case " ": c = !1; break; default: if (!i && c) { p = !0; break } if (r = parseInt(n + e.charAt(s++), 16), !i && (isNaN(r) || r < 0 || 255 < r)) throw TypeError("Illegal str: Not a debug encoded string"); a.view[l++] = r, c = !0 } if (p) throw TypeError("Illegal str: Invalid symbol at " + s) } if (!i) { if (!h || !d) throw TypeError("Illegal str: Missing offset or limit"); if (l < a.buffer.byteLength) throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + l + " < " + o) } return a } , a.toHex = function(e, t) { if (e = void 0 === e ? this.offset : e, t = void 0 === t ? this.limit : t, !this.noAssert) { if ("number" != typeof e || e % 1 != 0) throw TypeError("Illegal begin: Not an integer"); if (e >>>= 0, "number" != typeof t || t % 1 != 0) throw TypeError("Illegal end: Not an integer"); if (t >>>= 0, e < 0 || t < e || t > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength) } for (var i, n = new Array(t - e); e < t; ) (i = this.view[e++]) < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16)); return n.join("") } , f.fromHex = function(e, t, i) { if (!i) { if ("string" != typeof e) throw TypeError("Illegal str: Not a string"); if (e.length % 2 != 0) throw TypeError("Illegal str: Length not a multiple of 2") } for (var n, r = e.length, o = new f(r / 2 | 0,t), a = 0, s = 0; a < r; a += 2) { if (n = parseInt(e.substring(a, a + 2), 16), !i && (!isFinite(n) || n < 0 || 255 < n)) throw TypeError("Illegal str: Contains non-hex characters"); o.view[s++] = n } return o.limit = s, o } ; var u, d = u = { MAX_CODEPOINT: 1114111, encodeUTF8: function(e, t) { var i = null; for ("number" == typeof e && (i = e, e = function() { return null } ); null !== i || null !== (i = e()); ) i < 128 ? t(127 & i) : (i < 2048 ? t(i >> 6 & 31 | 192) : (i < 65536 ? t(i >> 12 & 15 | 224) : (t(i >> 18 & 7 | 240), t(i >> 12 & 63 | 128)), t(i >> 6 & 63 | 128)), t(63 & i | 128)), i = null }, decodeUTF8: function(e, t) { for (var i, n, r, o, a = function(e) { e = e.slice(0, e.indexOf(null)); var t = Error(e.toString()); throw t.name = "TruncatedError", t.bytes = e, t }; null !== (i = e()); ) if (0 == (128 & i)) t(i); else if (192 == (224 & i)) null === (n = e()) && a([i, n]), t((31 & i) << 6 | 63 & n); else if (224 == (240 & i)) null !== (n = e()) && null !== (r = e()) || a([i, n, r]), t((15 & i) << 12 | (63 & n) << 6 | 63 & r); else { if (240 != (248 & i)) throw RangeError("Illegal starting byte: " + i); null !== (n = e()) && null !== (r = e()) && null !== (o = e()) || a([i, n, r, o]), t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o) } }, UTF16toUTF8: function(e, t) { for (var i, n = null; null !== (i = null !== n ? n : e()); ) 55296 <= i && i <= 57343 && null !== (n = e()) && 56320 <= n && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536), n = null) : t(i); null !== n && t(n) }, UTF8toUTF16: function(e, t) { var i = null; for ("number" == typeof e && (i = e, e = function() { return null } ); null !== i || null !== (i = e()); ) i <= 65535 ? t(i) : (t(55296 + ((i -= 65536) >> 10)), t(i % 1024 + 56320)), i = null }, encodeUTF16toUTF8: function(e, t) { u.UTF16toUTF8(e, function(e) { u.encodeUTF8(e, t) }) }, decodeUTF8toUTF16: function(e, t) { u.decodeUTF8(e, function(e) { u.UTF8toUTF16(e, t) }) }, calculateCodePoint: function(e) { return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4 }, calculateUTF8: function(e) { for (var t, i = 0; null !== (t = e()); ) i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4; return i }, calculateUTF16asUTF8: function(e) { var t = 0 , i = 0; return u.UTF16toUTF8(e, function(e) { ++t, i += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4 }), [t, i] } }; return a.toUTF8 = function(t, i) { if (void 0 === t && (t = this.offset), void 0 === i && (i = this.limit), !this.noAssert) { if ("number" != typeof t || t % 1 != 0) throw TypeError("Illegal begin: Not an integer"); if (t >>>= 0, "number" != typeof i || i % 1 != 0) throw TypeError("Illegal end: Not an integer"); if (i >>>= 0, t < 0 || i < t || i > this.buffer.byteLength) throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength) } var e; try { d.decodeUTF8toUTF16(function() { return t < i ? this.view[t++] : null } .bind(this), e = c()) } catch (e) { if (t !== i) throw RangeError("Illegal range: Truncated data, " + t + " != " + i) } return e() } , f.fromUTF8 = function(e, t, i) { if (!i && "string" != typeof e) throw TypeError("Illegal str: Not a string"); var n = new f(d.calculateUTF16asUTF8(s(e), !0)[1],t,i) , r = 0; return d.encodeUTF16toUTF8(s(e), function(e) { n.view[r++] = e }), n.limit = r, n } , f } , "function" == typeof define && define.amd ? define(["long"], r) : "function" == typeof t && "object" == typeof e && e && e.exports ? e.exports = function() { var e; try { e = t("long") } catch (e) {} return r(e) }() : (n.dcodeIO = n.dcodeIO || {}).ByteBuffer = r(n.dcodeIO.Long) } , { long: 216 }], 216: [function(e, t, i) { var n, r; n = this, r = function() { "use strict"; function n(e, t, i) { this.low = 0 | e, this.high = 0 | t, this.unsigned = !!i } function p(e) { return !0 === (e && e.__isLong__) } function e(e, t) { var i, n, r; return t ? (r = 0 <= (e >>>= 0) && e < 256) && (n = a[e]) ? n : (i = g(e, (0 | e) < 0 ? -1 : 0, !0), r && (a[e] = i), i) : (r = -128 <= (e |= 0) && e < 128) && (n = o[e]) ? n : (i = g(e, e < 0 ? -1 : 0, !1), r && (o[e] = i), i) } function f(e, t) { if (isNaN(e) || !isFinite(e)) return t ? l : y; if (t) { if (e < 0) return l; if (r <= e) return I } else { if (e <= -s) return E; if (s <= e + 1) return C } return e < 0 ? f(-e, t).neg() : g(e % i | 0, e / i | 0, t) } function g(e, t, i) { return new n(e,t,i) } function h(e, t, i) { if (0 === e.length) throw Error("empty string"); if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e) return y; if (t = "number" == typeof t ? (i = t, !1) : !!t, (i = i || 10) < 2 || 36 < i) throw RangeError("radix"); var n; if (0 < (n = e.indexOf("-"))) throw Error("interior hyphen"); if (0 === n) return h(e.substring(1), t, i).neg(); for (var r = f(u(i, 8)), o = y, a = 0; a < e.length; a += 8) { var s = Math.min(8, e.length - a) , l = parseInt(e.substring(a, a + s), i); if (s < 8) { var c = f(u(i, s)); o = o.mul(c).add(f(l)) } else o = (o = o.mul(r)).add(f(l)) } return o.unsigned = t, o } function m(e) { return e instanceof n ? e : "number" == typeof e ? f(e) : "string" == typeof e ? h(e) : g(e.low, e.high, e.unsigned) } Object.defineProperty(n.prototype, "__isLong__", { value: !0, enumerable: !1, configurable: !1 }), n.isLong = p; var o = {} , a = {}; n.fromInt = e, n.fromNumber = f, n.fromBits = g; var u = Math.pow; n.fromString = h, n.fromValue = m; var i = 4294967296 , r = 0x10000000000000000 , s = r / 2 , v = e(1 << 24) , y = e(0); n.ZERO = y; var l = e(0, !0); n.UZERO = l; var c = e(1); n.ONE = c; var d = e(1, !0); n.UONE = d; var A = e(-1); n.NEG_ONE = A; var C = g(-1, 2147483647, !1); n.MAX_VALUE = C; var I = g(-1, -1, !0); n.MAX_UNSIGNED_VALUE = I; var E = g(0, -2147483648, !1); n.MIN_VALUE = E; var t = n.prototype; return t.toInt = function() { return this.unsigned ? this.low >>> 0 : this.low } , t.toNumber = function() { return this.unsigned ? (this.high >>> 0) * i + (this.low >>> 0) : this.high * i + (this.low >>> 0) } , t.toString = function(e) { if ((e = e || 10) < 2 || 36 < e) throw RangeError("radix"); if (this.isZero()) return "0"; if (this.isNegative()) { if (this.eq(E)) { var t = f(e) , i = this.div(t) , n = i.mul(t).sub(this); return i.toString(e) + n.toInt().toString(e) } return "-" + this.neg().toString(e) } for (var r = f(u(e, 6), this.unsigned), o = this, a = ""; ; ) { var s = o.div(r) , l = (o.sub(s.mul(r)).toInt() >>> 0).toString(e); if ((o = s).isZero()) return l + a; for (; l.length < 6; ) l = "0" + l; a = "" + l + a } } , t.getHighBits = function() { return this.high } , t.getHighBitsUnsigned = function() { return this.high >>> 0 } , t.getLowBits = function() { return this.low } , t.getLowBitsUnsigned = function() { return this.low >>> 0 } , t.getNumBitsAbs = function() { if (this.isNegative()) return this.eq(E) ? 64 : this.neg().getNumBitsAbs(); for (var e = 0 != this.high ? this.high : this.low, t = 31; 0 < t && 0 == (e & 1 << t); t--) ; return 0 != this.high ? t + 33 : t + 1 } , t.isZero = function() { return 0 === this.high && 0 === this.low } , t.isNegative = function() { return !this.unsigned && this.high < 0 } , t.isPositive = function() { return this.unsigned || 0 <= this.high } , t.isOdd = function() { return 1 == (1 & this.low) } , t.isEven = function() { return 0 == (1 & this.low) } , t.equals = function(e) { return p(e) || (e = m(e)), (this.unsigned === e.unsigned || this.high >>> 31 != 1 || e.high >>> 31 != 1) && this.high === e.high && this.low === e.low } , t.eq = t.equals, t.notEquals = function(e) { return !this.eq(e) } , t.neq = t.notEquals, t.lessThan = function(e) { return this.comp(e) < 0 } , t.lt = t.lessThan, t.lessThanOrEqual = function(e) { return this.comp(e) <= 0 } , t.lte = t.lessThanOrEqual, t.greaterThan = function(e) { return 0 < this.comp(e) } , t.gt = t.greaterThan, t.greaterThanOrEqual = function(e) { return 0 <= this.comp(e) } , t.gte = t.greaterThanOrEqual, t.compare = function(e) { if (p(e) || (e = m(e)), this.eq(e)) return 0; var t = this.isNegative() , i = e.isNegative(); return t && !i ? -1 : !t && i ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1 } , t.comp = t.compare, t.negate = function() { return !this.unsigned && this.eq(E) ? E : this.not().add(c) } , t.neg = t.negate, t.add = function(e) { p(e) || (e = m(e)); var t = this.high >>> 16 , i = 65535 & this.high , n = this.low >>> 16 , r = 65535 & this.low , o = e.high >>> 16 , a = 65535 & e.high , s = e.low >>> 16 , l = 0 , c = 0 , h = 0 , u = 0; return h += (u += r + (65535 & e.low)) >>> 16, c += (h += n + s) >>> 16, l += (c += i + a) >>> 16, l += t + o, g((h &= 65535) << 16 | (u &= 65535), (l &= 65535) << 16 | (c &= 65535), this.unsigned) } , t.subtract = function(e) { return p(e) || (e = m(e)), this.add(e.neg()) } , t.sub = t.subtract, t.multiply = function(e) { if (this.isZero()) return y; if (p(e) || (e = m(e)), e.isZero()) return y; if (this.eq(E)) return e.isOdd() ? E : y; if (e.eq(E)) return this.isOdd() ? E : y; if (this.isNegative()) return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg(); if (e.isNegative()) return this.mul(e.neg()).neg(); if (this.lt(v) && e.lt(v)) return f(this.toNumber() * e.toNumber(), this.unsigned); var t = this.high >>> 16 , i = 65535 & this.high , n = this.low >>> 16 , r = 65535 & this.low , o = e.high >>> 16 , a = 65535 & e.high , s = e.low >>> 16 , l = 65535 & e.low , c = 0 , h = 0 , u = 0 , d = 0; return u += (d += r * l) >>> 16, h += (u += n * l) >>> 16, u &= 65535, h += (u += r * s) >>> 16, c += (h += i * l) >>> 16, h &= 65535, c += (h += n * s) >>> 16, h &= 65535, c += (h += r * a) >>> 16, c += t * l + i * s + n * a + r * o, g((u &= 65535) << 16 | (d &= 65535), (c &= 65535) << 16 | (h &= 65535), this.unsigned) } , t.mul = t.multiply, t.divide = function(e) { if (p(e) || (e = m(e)), e.isZero()) throw Error("division by zero"); if (this.isZero()) return this.unsigned ? l : y; var t, i, n; if (this.unsigned) { if (e.unsigned || (e = e.toUnsigned()), e.gt(this)) return l; if (e.gt(this.shru(1))) return d; n = l } else { if (this.eq(E)) return e.eq(c) || e.eq(A) ? E : e.eq(E) ? c : (t = this.shr(1).div(e).shl(1)).eq(y) ? e.isNegative() ? c : A : (i = this.sub(e.mul(t)), n = t.add(i.div(e))); if (e.eq(E)) return this.unsigned ? l : y; if (this.isNegative()) return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg(); if (e.isNegative()) return this.div(e.neg()).neg(); n = y } for (i = this; i.gte(e); ) { t = Math.max(1, Math.floor(i.toNumber() / e.toNumber())); for (var r = Math.ceil(Math.log(t) / Math.LN2), o = r <= 48 ? 1 : u(2, r - 48), a = f(t), s = a.mul(e); s.isNegative() || s.gt(i); ) s = (a = f(t -= o, this.unsigned)).mul(e); a.isZero() && (a = c), n = n.add(a), i = i.sub(s) } return n } , t.div = t.divide, t.modulo = function(e) { return p(e) || (e = m(e)), this.sub(this.div(e).mul(e)) } , t.mod = t.modulo, t.not = function() { return g(~this.low, ~this.high, this.unsigned) } , t.and = function(e) { return p(e) || (e = m(e)), g(this.low & e.low, this.high & e.high, this.unsigned) } , t.or = function(e) { return p(e) || (e = m(e)), g(this.low | e.low, this.high | e.high, this.unsigned) } , t.xor = function(e) { return p(e) || (e = m(e)), g(this.low ^ e.low, this.high ^ e.high, this.unsigned) } , t.shiftLeft = function(e) { return p(e) && (e = e.toInt()), 0 == (e &= 63) ? this : e < 32 ? g(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : g(0, this.low << e - 32, this.unsigned) } , t.shl = t.shiftLeft, t.shiftRight = function(e) { return p(e) && (e = e.toInt()), 0 == (e &= 63) ? this : e < 32 ? g(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : g(this.high >> e - 32, 0 <= this.high ? 0 : -1, this.unsigned) } , t.shr = t.shiftRight, t.shiftRightUnsigned = function(e) { if (p(e) && (e = e.toInt()), 0 === (e &= 63)) return this; var t = this.high; return e < 32 ? g(this.low >>> e | t << 32 - e, t >>> e, this.unsigned) : g(32 === e ? t : t >>> e - 32, 0, this.unsigned) } , t.shru = t.shiftRightUnsigned, t.toSigned = function() { return this.unsigned ? g(this.low, this.high, !1) : this } , t.toUnsigned = function() { return this.unsigned ? this : g(this.low, this.high, !0) } , t.toBytes = function(e) { return e ? this.toBytesLE() : this.toBytesBE() } , t.toBytesLE = function() { var e = this.high , t = this.low; return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255] } , t.toBytesBE = function() { var e = this.high , t = this.low; return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t] } , n } , "function" == typeof define && define.amd ? define([], r) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = r() : (n.dcodeIO = n.dcodeIO || {}).Long = r() } , {}], 217: [function(e, t, i) { var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, $, ee, te, ie, ne, re, oe, ae, se, le, ce, he, ue, de, pe, fe, ge, me, ve, ye, Ae, Ce, Ie, Ee, _e, be, we, Te, xe, Se, Me, Re, Pe, Oe, Le, De, Ne, Fe, Be, Ve, ke, Ue, He, ze, Ge, We, je, Ye, qe, Xe, Ze, Ke, Qe, Je, $e, et, tt, it, nt, rt, ot, at, st, lt, ct, ht, ut, dt, pt, ft, gt, mt, vt, yt, At, Ct, It, Et, _t, bt, wt, Tt, xt, St, Mt, Rt, Pt, Ot, Lt, Dt, Nt, Ft, Bt, Vt, kt, Ut, Ht, zt, Gt, Wt, jt, Yt, qt, Xt, Zt, Kt, Qt, Jt, $t, ei, ti, ii, ni, ri, oi, ai, si, li, ci, hi, ui, di, pi, fi, gi, mi, vi, yi, Ai, Ci = { REVISION: "75" }; function Ii(e, t) { return e.distance - t.distance } function Ei(e, t, i, n) { if (!1 !== e.visible && (e.raycast(t, i), !0 === n)) for (var r = e.children, o = 0, a = r.length; o < a; o++) Ei(r[o], t, i, !0) } function _i(e, t, i) { return i < 0 && (i += 1), 1 < i && (i -= 1), i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e } function bi(e, t, i, n, r, o, a) { return Ci.Triangle.barycoordFromPoint(e, t, i, n, Vt), r.multiplyScalar(Vt.x), o.multiplyScalar(Vt.y), a.multiplyScalar(Vt.z), r.add(o).add(a), r.clone() } function wi(e, t, i, n, r, o, a) { var s = e.material; if (null === (s.side === Ci.BackSide ? i.intersectTriangle(o, r, n, !0, a) : i.intersectTriangle(n, r, o, s.side !== Ci.DoubleSide, a))) return null; Ut.copy(a), Ut.applyMatrix4(e.matrixWorld); var l = t.ray.origin.distanceTo(Ut); return l < t.near || l > t.far ? null : { distance: l, point: Ut.clone(), object: e } } function Ti(e, t, i, n, r, o, a, s) { Mt.fromArray(n, 3 * o), Rt.fromArray(n, 3 * a), Pt.fromArray(n, 3 * s); var l = wi(e, t, i, Mt, Rt, Pt, kt); return l && (r && (Nt.fromArray(r, 2 * o), Ft.fromArray(r, 2 * a), Bt.fromArray(r, 2 * s), l.uv = bi(kt, Mt, Rt, Pt, Nt, Ft, Bt)), l.face = new Ci.Face3(o,a,s,Ci.Triangle.normal(Mt, Rt, Pt)), l.faceIndex = o), l } function xi() {} function Si(e, t, i, n, r, o) { var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E; if (s = e[o[t]].x, l = e[o[t]].y, c = e[o[i]].x, h = e[o[i]].y, u = e[o[n]].x, d = e[o[n]].y, Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s)) return !1; for (g = u - c, m = d - h, v = s - u, y = l - d, A = c - s, C = h - l, a = 0; a < r; a++) if (p = e[o[a]].x, f = e[o[a]].y, !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = A * (f - l) - C * (p - s), E = v * (f - d) - y * (p - u), g * (f - h) - m * (p - c) >= -Number.EPSILON && E >= -Number.EPSILON && I >= -Number.EPSILON)) return !1; return !0 } function Mi(e) { switch (e) { case Ci.LinearEncoding: return ["Linear", "( value )"]; case Ci.sRGBEncoding: return ["sRGB", "( value )"]; case Ci.RGBEEncoding: return ["RGBE", "( value )"]; case Ci.RGBM7Encoding: return ["RGBM", "( value, 7.0 )"]; case Ci.RGBM16Encoding: return ["RGBM", "( value, 16.0 )"]; case Ci.RGBDEncoding: return ["RGBD", "( value, 256.0 )"]; case Ci.GammaEncoding: return ["Gamma", "( value, float( GAMMA_FACTOR ) )"]; default: throw new Error("unsupported encoding: " + e) } } function Ri(e, t) { var i = Mi(t); return "vec4 " + e + "( vec4 value ) { return " + i[0] + "ToLinear" + i[1] + "; }" } function Pi(e) { return "" !== e } function Oi(e, t) { return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights) } function Li(e) { return e.replace(/#include +<([\w\d.]+)>/g, function(e, t) { var i = Ci.ShaderChunk[t]; if (void 0 === i) throw new Error("Can not resolve #include <" + t + ">"); return Li(i) }) } function Di(e) { return e.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g, function(e, t, i, n) { for (var r = "", o = parseInt(t); o < parseInt(i); o++) r += n.replace(/\[ i \]/g, "[ " + o + " ]"); return r }) } function Ni(e, t, i, n) { gi.set(t, i, n).unproject(mi); var r = fi[e]; if (void 0 !== r) for (var o = 0, a = r.length; o < a; o++) pi.vertices[r[o]].copy(gi) } "function" == typeof define && define.amd ? define("three", Ci) : void 0 !== i && void 0 !== t && (t.exports = Ci), void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)), void 0 === Math.sign && (Math.sign = function(e) { return e < 0 ? -1 : 0 < e ? 1 : +e } ), void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", { get: function() { return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1] } }), void 0 === Object.assign && Object.defineProperty(Object, "assign", { writable: !0, configurable: !0, value: function(e) { "use strict"; if (null == e) throw new TypeError("Cannot convert first argument to object"); for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) { var r = arguments[i]; if (null != r) { r = Object(r); for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) { var l = o[a] , c = Object.getOwnPropertyDescriptor(r, l); void 0 !== c && c.enumerable && (t[l] = r[l]) } } } return t } }), Ci.MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2 }, Ci.CullFaceNone = 0, Ci.CullFaceBack = 1, Ci.CullFaceFront = 2, Ci.CullFaceFrontBack = 3, Ci.FrontFaceDirectionCW = 0, Ci.FrontFaceDirectionCCW = 1, Ci.BasicShadowMap = 0, Ci.PCFShadowMap = 1, Ci.PCFSoftShadowMap = 2, Ci.FrontSide = 0, Ci.BackSide = 1, Ci.DoubleSide = 2, Ci.FlatShading = 1, Ci.SmoothShading = 2, Ci.NoColors = 0, Ci.FaceColors = 1, Ci.VertexColors = 2, Ci.NoBlending = 0, Ci.NormalBlending = 1, Ci.AdditiveBlending = 2, Ci.SubtractiveBlending = 3, Ci.MultiplyBlending = 4, Ci.CustomBlending = 5, Ci.AddEquation = 100, Ci.SubtractEquation = 101, Ci.ReverseSubtractEquation = 102, Ci.MinEquation = 103, Ci.MaxEquation = 104, Ci.ZeroFactor = 200, Ci.OneFactor = 201, Ci.SrcColorFactor = 202, Ci.OneMinusSrcColorFactor = 203, Ci.SrcAlphaFactor = 204, Ci.OneMinusSrcAlphaFactor = 205, Ci.DstAlphaFactor = 206, Ci.OneMinusDstAlphaFactor = 207, Ci.DstColorFactor = 208, Ci.OneMinusDstColorFactor = 209, Ci.SrcAlphaSaturateFactor = 210, Ci.NeverDepth = 0, Ci.AlwaysDepth = 1, Ci.LessDepth = 2, Ci.LessEqualDepth = 3, Ci.EqualDepth = 4, Ci.GreaterEqualDepth = 5, Ci.GreaterDepth = 6, Ci.NotEqualDepth = 7, Ci.MultiplyOperation = 0, Ci.MixOperation = 1, Ci.AddOperation = 2, Ci.NoToneMapping = 0, Ci.LinearToneMapping = 1, Ci.ReinhardToneMapping = 2, Ci.Uncharted2ToneMapping = 3, Ci.CineonToneMapping = 4, Ci.UVMapping = 300, Ci.CubeReflectionMapping = 301, Ci.CubeRefractionMapping = 302, Ci.EquirectangularReflectionMapping = 303, Ci.EquirectangularRefractionMapping = 304, Ci.SphericalReflectionMapping = 305, Ci.CubeUVReflectionMapping = 306, Ci.CubeUVRefractionMapping = 307, Ci.RepeatWrapping = 1e3, Ci.ClampToEdgeWrapping = 1001, Ci.MirroredRepeatWrapping = 1002, Ci.NearestFilter = 1003, Ci.NearestMipMapNearestFilter = 1004, Ci.NearestMipMapLinearFilter = 1005, Ci.LinearFilter = 1006, Ci.LinearMipMapNearestFilter = 1007, Ci.LinearMipMapLinearFilter = 1008, Ci.UnsignedByteType = 1009, Ci.ByteType = 1010, Ci.ShortType = 1011, Ci.UnsignedShortType = 1012, Ci.IntType = 1013, Ci.UnsignedIntType = 1014, Ci.FloatType = 1015, Ci.HalfFloatType = 1025, Ci.UnsignedShort4444Type = 1016, Ci.UnsignedShort5551Type = 1017, Ci.UnsignedShort565Type = 1018, Ci.AlphaFormat = 1019, Ci.RGBFormat = 1020, Ci.RGBAFormat = 1021, Ci.LuminanceFormat = 1022, Ci.LuminanceAlphaFormat = 1023, Ci.RGBEFormat = Ci.RGBAFormat, Ci.RGB_S3TC_DXT1_Format = 2001, Ci.RGBA_S3TC_DXT1_Format = 2002, Ci.RGBA_S3TC_DXT3_Format = 2003, Ci.RGBA_S3TC_DXT5_Format = 2004, Ci.RGB_PVRTC_4BPPV1_Format = 2100, Ci.RGB_PVRTC_2BPPV1_Format = 2101, Ci.RGBA_PVRTC_4BPPV1_Format = 2102, Ci.RGBA_PVRTC_2BPPV1_Format = 2103, Ci.RGB_ETC1_Format = 2151, Ci.LoopOnce = 2200, Ci.LoopRepeat = 2201, Ci.LoopPingPong = 2202, Ci.InterpolateDiscrete = 2300, Ci.InterpolateLinear = 2301, Ci.InterpolateSmooth = 2302, Ci.ZeroCurvatureEnding = 2400, Ci.ZeroSlopeEnding = 2401, Ci.WrapAroundEnding = 2402, Ci.TrianglesDrawMode = 0, Ci.TriangleStripDrawMode = 1, Ci.TriangleFanDrawMode = 2, Ci.LinearEncoding = 3e3, Ci.sRGBEncoding = 3001, Ci.GammaEncoding = 3007, Ci.RGBEEncoding = 3002, Ci.LogLuvEncoding = 3003, Ci.RGBM7Encoding = 3004, Ci.RGBM16Encoding = 3005, Ci.RGBDEncoding = 3006, Ci.Color = function(e) { return 3 === arguments.length ? this.fromArray(arguments) : this.set(e) } , Ci.Color.prototype = { constructor: Ci.Color, r: 1, g: 1, b: 1, set: function(e) { return e instanceof Ci.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e), this }, setScalar: function(e) { this.r = e, this.g = e, this.b = e }, setHex: function(e) { return e = Math.floor(e), this.r = (e >> 16 & 255) / 255, this.g = (e >> 8 & 255) / 255, this.b = (255 & e) / 255, this }, setRGB: function(e, t, i) { return this.r = e, this.g = t, this.b = i, this }, setHSL: function(e, t, i) { if (e = Ci.Math.euclideanModulo(e, 1), t = Ci.Math.clamp(t, 0, 1), i = Ci.Math.clamp(i, 0, 1), 0 === t) this.r = this.g = this.b = i; else { var n = i <= .5 ? i * (1 + t) : i + t - i * t , r = 2 * i - n; this.r = _i(r, n, e + 1 / 3), this.g = _i(r, n, e), this.b = _i(r, n, e - 1 / 3) } return this }, setStyle: function(t) { function e(e) { void 0 !== e && parseFloat(e) < 1 && console.warn("THREE.Color: Alpha component of " + t + " will be ignored.") } var i; if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)) { var n, r = i[1], o = i[2]; switch (r) { case "rgb": case "rgba": if (n = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)) return this.r = Math.min(255, parseInt(n[1], 10)) / 255, this.g = Math.min(255, parseInt(n[2], 10)) / 255, this.b = Math.min(255, parseInt(n[3], 10)) / 255, e(n[5]), this; if (n = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)) return this.r = Math.min(100, parseInt(n[1], 10)) / 100, this.g = Math.min(100, parseInt(n[2], 10)) / 100, this.b = Math.min(100, parseInt(n[3], 10)) / 100, e(n[5]), this; break; case "hsl": case "hsla": if (n = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)) { var a = parseFloat(n[1]) / 360 , s = parseInt(n[2], 10) / 100 , l = parseInt(n[3], 10) / 100; return e(n[5]), this.setHSL(a, s, l) } } } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(t)) { var c, h = (c = i[1]).length; if (3 === h) return this.r = parseInt(c.charAt(0) + c.charAt(0), 16) / 255, this.g = parseInt(c.charAt(1) + c.charAt(1), 16) / 255, this.b = parseInt(c.charAt(2) + c.charAt(2), 16) / 255, this; if (6 === h) return this.r = parseInt(c.charAt(0) + c.charAt(1), 16) / 255, this.g = parseInt(c.charAt(2) + c.charAt(3), 16) / 255, this.b = parseInt(c.charAt(4) + c.charAt(5), 16) / 255, this } t && 0 < t.length && (void 0 !== (c = Ci.ColorKeywords[t]) ? this.setHex(c) : console.warn("THREE.Color: Unknown color " + t)); return this }, clone: function() { return new this.constructor(this.r,this.g,this.b) }, copy: function(e) { return this.r = e.r, this.g = e.g, this.b = e.b, this }, copyGammaToLinear: function(e, t) { return void 0 === t && (t = 2), this.r = Math.pow(e.r, t), this.g = Math.pow(e.g, t), this.b = Math.pow(e.b, t), this }, copyLinearToGamma: function(e, t) { void 0 === t && (t = 2); var i = 0 < t ? 1 / t : 1; return this.r = Math.pow(e.r, i), this.g = Math.pow(e.g, i), this.b = Math.pow(e.b, i), this }, convertGammaToLinear: function() { var e = this.r , t = this.g , i = this.b; return this.r = e * e, this.g = t * t, this.b = i * i, this }, convertLinearToGamma: function() { return this.r = Math.sqrt(this.r), this.g = Math.sqrt(this.g), this.b = Math.sqrt(this.b), this }, getHex: function() { return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0 }, getHexString: function() { return ("000000" + this.getHex().toString(16)).slice(-6) }, getHSL: function(e) { var t, i, n = e || { h: 0, s: 0, l: 0 }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2; if (l === s) i = t = 0; else { var h = s - l; switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l), s) { case r: t = (o - a) / h + (o < a ? 6 : 0); break; case o: t = (a - r) / h + 2; break; case a: t = (r - o) / h + 4 } t /= 6 } return n.h = t, n.s = i, n.l = c, n }, getStyle: function() { return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")" }, offsetHSL: function(e, t, i) { var n = this.getHSL(); return n.h += e, n.s += t, n.l += i, this.setHSL(n.h, n.s, n.l), this }, add: function(e) { return this.r += e.r, this.g += e.g, this.b += e.b, this }, addColors: function(e, t) { return this.r = e.r + t.r, this.g = e.g + t.g, this.b = e.b + t.b, this }, addScalar: function(e) { return this.r += e, this.g += e, this.b += e, this }, multiply: function(e) { return this.r *= e.r, this.g *= e.g, this.b *= e.b, this }, multiplyScalar: function(e) { return this.r *= e, this.g *= e, this.b *= e, this }, lerp: function(e, t) { return this.r += (e.r - this.r) * t, this.g += (e.g - this.g) * t, this.b += (e.b - this.b) * t, this }, equals: function(e) { return e.r === this.r && e.g === this.g && e.b === this.b }, fromArray: function(e, t) { return void 0 === t && (t = 0), this.r = e[t], this.g = e[t + 1], this.b = e[t + 2], this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this.r, e[t + 1] = this.g, e[t + 2] = this.b, e } }, Ci.ColorKeywords = { aliceblue: 15792383, antiquewhite: 16444375, aqua: 65535, aquamarine: 8388564, azure: 15794175, beige: 16119260, bisque: 16770244, black: 0, blanchedalmond: 16772045, blue: 255, blueviolet: 9055202, brown: 10824234, burlywood: 14596231, cadetblue: 6266528, chartreuse: 8388352, chocolate: 13789470, coral: 16744272, cornflowerblue: 6591981, cornsilk: 16775388, crimson: 14423100, cyan: 65535, darkblue: 139, darkcyan: 35723, darkgoldenrod: 12092939, darkgray: 11119017, darkgreen: 25600, darkgrey: 11119017, darkkhaki: 12433259, darkmagenta: 9109643, darkolivegreen: 5597999, darkorange: 16747520, darkorchid: 10040012, darkred: 9109504, darksalmon: 15308410, darkseagreen: 9419919, darkslateblue: 4734347, darkslategray: 3100495, darkslategrey: 3100495, darkturquoise: 52945, darkviolet: 9699539, deeppink: 16716947, deepskyblue: 49151, dimgray: 6908265, dimgrey: 6908265, dodgerblue: 2003199, firebrick: 11674146, floralwhite: 16775920, forestgreen: 2263842, fuchsia: 16711935, gainsboro: 14474460, ghostwhite: 16316671, gold: 16766720, goldenrod: 14329120, gray: 8421504, green: 32768, greenyellow: 11403055, grey: 8421504, honeydew: 15794160, hotpink: 16738740, indianred: 13458524, indigo: 4915330, ivory: 16777200, khaki: 15787660, lavender: 15132410, lavenderblush: 16773365, lawngreen: 8190976, lemonchiffon: 16775885, lightblue: 11393254, lightcoral: 15761536, lightcyan: 14745599, lightgoldenrodyellow: 16448210, lightgray: 13882323, lightgreen: 9498256, lightgrey: 13882323, lightpink: 16758465, lightsalmon: 16752762, lightseagreen: 2142890, lightskyblue: 8900346, lightslategray: 7833753, lightslategrey: 7833753, lightsteelblue: 11584734, lightyellow: 16777184, lime: 65280, limegreen: 3329330, linen: 16445670, magenta: 16711935, maroon: 8388608, mediumaquamarine: 6737322, mediumblue: 205, mediumorchid: 12211667, mediumpurple: 9662683, mediumseagreen: 3978097, mediumslateblue: 8087790, mediumspringgreen: 64154, mediumturquoise: 4772300, mediumvioletred: 13047173, midnightblue: 1644912, mintcream: 16121850, mistyrose: 16770273, moccasin: 16770229, navajowhite: 16768685, navy: 128, oldlace: 16643558, olive: 8421376, olivedrab: 7048739, orange: 16753920, orangered: 16729344, orchid: 14315734, palegoldenrod: 15657130, palegreen: 10025880, paleturquoise: 11529966, palevioletred: 14381203, papayawhip: 16773077, peachpuff: 16767673, peru: 13468991, pink: 16761035, plum: 14524637, powderblue: 11591910, purple: 8388736, red: 16711680, rosybrown: 12357519, royalblue: 4286945, saddlebrown: 9127187, salmon: 16416882, sandybrown: 16032864, seagreen: 3050327, seashell: 16774638, sienna: 10506797, silver: 12632256, skyblue: 8900331, slateblue: 6970061, slategray: 7372944, slategrey: 7372944, snow: 16775930, springgreen: 65407, steelblue: 4620980, tan: 13808780, teal: 32896, thistle: 14204888, tomato: 16737095, turquoise: 4251856, violet: 15631086, wheat: 16113331, white: 16777215, whitesmoke: 16119285, yellow: 16776960, yellowgreen: 10145074 }, Ci.Quaternion = function(e, t, i, n) { this._x = e || 0, this._y = t || 0, this._z = i || 0, this._w = void 0 !== n ? n : 1 } , Ci.Quaternion.prototype = { constructor: Ci.Quaternion, get x() { return this._x }, set x(e) { this._x = e, this.onChangeCallback() }, get y() { return this._y }, set y(e) { this._y = e, this.onChangeCallback() }, get z() { return this._z }, set z(e) { this._z = e, this.onChangeCallback() }, get w() { return this._w }, set w(e) { this._w = e, this.onChangeCallback() }, set: function(e, t, i, n) { return this._x = e, this._y = t, this._z = i, this._w = n, this.onChangeCallback(), this }, clone: function() { return new this.constructor(this._x,this._y,this._z,this._w) }, toObject:function(){//add return {x:this.x, y:this.y,z:this.z, w:this.w}; }, copy: function(e) { return this._x = e.x, this._y = e.y, this._z = e.z, this._w = e.w, this.onChangeCallback(), this }, setFromEuler: function(e, t) { if (e instanceof Ci.Euler == 0) throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order."); var i = Math.cos(e._x / 2) , n = Math.cos(e._y / 2) , r = Math.cos(e._z / 2) , o = Math.sin(e._x / 2) , a = Math.sin(e._y / 2) , s = Math.sin(e._z / 2) , l = e.order; return "XYZ" === l ? (this._x = o * n * r + i * a * s, this._y = i * a * r - o * n * s, this._z = i * n * s + o * a * r, this._w = i * n * r - o * a * s) : "YXZ" === l ? (this._x = o * n * r + i * a * s, this._y = i * a * r - o * n * s, this._z = i * n * s - o * a * r, this._w = i * n * r + o * a * s) : "ZXY" === l ? (this._x = o * n * r - i * a * s, this._y = i * a * r + o * n * s, this._z = i * n * s + o * a * r, this._w = i * n * r - o * a * s) : "ZYX" === l ? (this._x = o * n * r - i * a * s, this._y = i * a * r + o * n * s, this._z = i * n * s - o * a * r, this._w = i * n * r + o * a * s) : "YZX" === l ? (this._x = o * n * r + i * a * s, this._y = i * a * r + o * n * s, this._z = i * n * s - o * a * r, this._w = i * n * r - o * a * s) : "XZY" === l && (this._x = o * n * r - i * a * s, this._y = i * a * r - o * n * s, this._z = i * n * s + o * a * r, this._w = i * n * r + o * a * s), !1 !== t && this.onChangeCallback(), this }, setFromAxisAngle: function(e, t) { var i = t / 2 , n = Math.sin(i); return this._x = e.x * n, this._y = e.y * n, this._z = e.z * n, this._w = Math.cos(i), this.onChangeCallback(), this }, setFromRotationMatrix: function(e) { var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u; return 0 < d ? (t = .5 / Math.sqrt(d + 1), this._w = .25 / t, this._x = (h - l) * t, this._y = (o - c) * t, this._z = (a - r) * t) : s < n && u < n ? (t = 2 * Math.sqrt(1 + n - s - u), this._w = (h - l) / t, this._x = .25 * t, this._y = (r + a) / t, this._z = (o + c) / t) : u < s ? (t = 2 * Math.sqrt(1 + s - n - u), this._w = (o - c) / t, this._x = (r + a) / t, this._y = .25 * t, this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s), this._w = (a - r) / t, this._x = (o + c) / t, this._y = (l + h) / t, this._z = .25 * t), this.onChangeCallback(), this }, setFromUnitVectors: function(e, t) { return void 0 === Be && (Be = new Ci.Vector3), (Ve = e.dot(t) + 1) < 1e-6 ? (Ve = 0, Math.abs(e.x) > Math.abs(e.z) ? Be.set(-e.y, e.x, 0) : Be.set(0, -e.z, e.y)) : Be.crossVectors(e, t), this._x = Be.x, this._y = Be.y, this._z = Be.z, this._w = Ve, this.normalize(), this }, inverse: function() { return this.conjugate().normalize(), this }, conjugate: function() { return this._x *= -1, this._y *= -1, this._z *= -1, this.onChangeCallback(), this }, dot: function(e) { return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w }, lengthSq: function() { return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w }, length: function() { return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w) }, normalize: function() { var e = this.length(); return 0 === e ? (this._x = 0, this._y = 0, this._z = 0, this._w = 1) : (e = 1 / e, this._x = this._x * e, this._y = this._y * e, this._z = this._z * e, this._w = this._w * e), this.onChangeCallback(), this }, multiply: function(e, t) { return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."), this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e) }, multiplyQuaternions: function(e, t) { var i = e._x , n = e._y , r = e._z , o = e._w , a = t._x , s = t._y , l = t._z , c = t._w; return this._x = i * c + o * a + n * l - r * s, this._y = n * c + o * s + r * a - i * l, this._z = r * c + o * l + i * s - n * a, this._w = o * c - i * a - n * s - r * l, this.onChangeCallback(), this }, slerp: function(e, t) { if (0 === t) return this; if (1 === t) return this.copy(e); var i = this._x , n = this._y , r = this._z , o = this._w , a = o * e._w + i * e._x + n * e._y + r * e._z; if (a < 0 ? (this._w = -e._w, this._x = -e._x, this._y = -e._y, this._z = -e._z, a = -a) : this.copy(e), 1 <= a) return this._w = o, this._x = i, this._y = n, this._z = r, this; var s = Math.sqrt(1 - a * a); if (Math.abs(s) < .001) return this._w = .5 * (o + this._w), this._x = .5 * (i + this._x), this._y = .5 * (n + this._y), this._z = .5 * (r + this._z), this; var l = Math.atan2(s, a) , c = Math.sin((1 - t) * l) / s , h = Math.sin(t * l) / s; return this._w = o * c + this._w * h, this._x = i * c + this._x * h, this._y = n * c + this._y * h, this._z = r * c + this._z * h, this.onChangeCallback(), this }, equals: function(e) { return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w }, fromArray: function(e, t) { return void 0 === t && (t = 0), this._x = e[t], this._y = e[t + 1], this._z = e[t + 2], this._w = e[t + 3], this.onChangeCallback(), this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this._x, e[t + 1] = this._y, e[t + 2] = this._z, e[t + 3] = this._w, e }, onChange: function(e) { return this.onChangeCallback = e, this }, onChangeCallback: function() {} }, Object.assign(Ci.Quaternion, { slerp: function(e, t, i, n) { return i.copy(e).slerp(t, n) }, slerpFlat: function(e, t, i, n, r, o, a) { var s = i[n + 0] , l = i[n + 1] , c = i[n + 2] , h = i[n + 3] , u = r[o + 0] , d = r[o + 1] , p = r[o + 2] , f = r[o + 3]; if (h !== f || s !== u || l !== d || c !== p) { var g = 1 - a , m = s * u + l * d + c * p + h * f , v = 0 <= m ? 1 : -1 , y = 1 - m * m; if (y > Number.EPSILON) { var A = Math.sqrt(y) , C = Math.atan2(A, m * v); g = Math.sin(g * C) / A, a = Math.sin(a * C) / A } var I = a * v; if (s = s * g + u * I, l = l * g + d * I, c = c * g + p * I, h = h * g + f * I, g === 1 - a) { var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h); s *= E, l *= E, c *= E, h *= E } } e[t] = s, e[t + 1] = l, e[t + 2] = c, e[t + 3] = h } }), Ci.Vector2 = function(e, t) { this.x = e || 0, this.y = t || 0 } , Ci.Vector2.prototype = { constructor: Ci.Vector2, get width() { return this.x }, set width(e) { this.x = e }, get height() { return this.y }, set height(e) { this.y = e }, set: function(e, t) { return this.x = e, this.y = t, this }, setScalar: function(e) { return this.x = e, this.y = e, this }, setX: function(e) { return this.x = e, this }, setY: function(e) { return this.y = e, this }, setComponent: function(e, t) { switch (e) { case 0: this.x = t; break; case 1: this.y = t; break; default: throw new Error("index is out of range: " + e) } }, getComponent: function(e) { switch (e) { case 0: return this.x; case 1: return this.y; default: throw new Error("index is out of range: " + e) } }, clone: function() { return new this.constructor(this.x,this.y) }, copy: function(e) { return this.x = e.x, this.y = e.y, this }, add: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), this.addVectors(e, t)) : (this.x += e.x, this.y += e.y, this) }, addScalar: function(e) { return this.x += e, this.y += e, this }, addVectors: function(e, t) { return this.x = e.x + t.x, this.y = e.y + t.y, this }, addScaledVector: function(e, t) { return this.x += e.x * t, this.y += e.y * t, this }, sub: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."), this.subVectors(e, t)) : (this.x -= e.x, this.y -= e.y, this) }, subScalar: function(e) { return this.x -= e, this.y -= e, this }, subVectors: function(e, t) { return this.x = e.x - t.x, this.y = e.y - t.y, this }, multiply: function(e) { return this.x *= e.x, this.y *= e.y, this }, multiplyScalar: function(e) { return isFinite(e) ? (this.x *= e, this.y *= e) : (this.x = 0, this.y = 0), this }, divide: function(e) { return this.x /= e.x, this.y /= e.y, this }, divideScalar: function(e) { return this.multiplyScalar(1 / e) }, min: function(e) { return this.x = Math.min(this.x, e.x), this.y = Math.min(this.y, e.y), this }, max: function(e) { return this.x = Math.max(this.x, e.x), this.y = Math.max(this.y, e.y), this }, clamp: function(e, t) { return this.x = Math.max(e.x, Math.min(t.x, this.x)), this.y = Math.max(e.y, Math.min(t.y, this.y)), this }, clampScalar: function(e, t) { return void 0 === Ne && (Ne = new Ci.Vector2, Fe = new Ci.Vector2), Ne.set(e, e), Fe.set(t, t), this.clamp(Ne, Fe) }, clampLength: function(e, t) { var i = this.length(); return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i), this }, floor: function() { return this.x = Math.floor(this.x), this.y = Math.floor(this.y), this }, ceil: function() { return this.x = Math.ceil(this.x), this.y = Math.ceil(this.y), this }, round: function() { return this.x = Math.round(this.x), this.y = Math.round(this.y), this }, roundToZero: function() { return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x), this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y), this }, negate: function() { return this.x = -this.x, this.y = -this.y, this }, dot: function(e) { return this.x * e.x + this.y * e.y }, lengthSq: function() { return this.x * this.x + this.y * this.y }, length: function() { return Math.sqrt(this.x * this.x + this.y * this.y) }, lengthManhattan: function() { return Math.abs(this.x) + Math.abs(this.y) }, normalize: function() { return this.divideScalar(this.length()) }, angle: function() { var e = Math.atan2(this.y, this.x); return e < 0 && (e += 2 * Math.PI), e }, distanceTo: function(e) { return Math.sqrt(this.distanceToSquared(e)) }, distanceToSquared: function(e) { var t = this.x - e.x , i = this.y - e.y; return t * t + i * i }, setLength: function(e) { return this.multiplyScalar(e / this.length()) }, lerp: function(e, t) { return this.x += (e.x - this.x) * t, this.y += (e.y - this.y) * t, this }, lerpVectors: function(e, t, i) { return this.subVectors(t, e).multiplyScalar(i).add(e), this }, equals: function(e) { return e.x === this.x && e.y === this.y }, fromArray: function(e, t) { return void 0 === t && (t = 0), this.x = e[t], this.y = e[t + 1], this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this.x, e[t + 1] = this.y, e }, fromAttribute: function(e, t, i) { return void 0 === i && (i = 0), t = t * e.itemSize + i, this.x = e.array[t], this.y = e.array[t + 1], this }, rotateAround: function(e, t) { var i = Math.cos(t) , n = Math.sin(t) , r = this.x - e.x , o = this.y - e.y; return this.x = r * i - o * n + e.x, this.y = r * n + o * i + e.y, this } }, Ci.Vector3 = function(e, t, i) { this.x = e || 0, this.y = t || 0, this.z = i || 0 } , Ci.Vector3.prototype = { constructor: Ci.Vector3, set: function(e, t, i) { return this.x = e, this.y = t, this.z = i, this }, setScalar: function(e) { return this.x = e, this.y = e, this.z = e, this }, setX: function(e) { return this.x = e, this }, setY: function(e) { return this.y = e, this }, setZ: function(e) { return this.z = e, this }, setComponent: function(e, t) { switch (e) { case 0: this.x = t; break; case 1: this.y = t; break; case 2: this.z = t; break; default: throw new Error("index is out of range: " + e) } }, getComponent: function(e) { switch (e) { case 0: return this.x; case 1: return this.y; case 2: return this.z; default: throw new Error("index is out of range: " + e) } }, clone: function() { return new this.constructor(this.x,this.y,this.z) }, copy: function(e) { return this.x = e.x, this.y = e.y, this.z = e.z, this }, add: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), this.addVectors(e, t)) : (this.x += e.x, this.y += e.y, this.z += e.z, this) }, addScalar: function(e) { return this.x += e, this.y += e, this.z += e, this }, addVectors: function(e, t) { return this.x = e.x + t.x, this.y = e.y + t.y, this.z = e.z + t.z, this }, addScaledVector: function(e, t) { return this.x += e.x * t, this.y += e.y * t, this.z += e.z * t, this }, sub: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."), this.subVectors(e, t)) : (this.x -= e.x, this.y -= e.y, this.z -= e.z, this) }, subScalar: function(e) { return this.x -= e, this.y -= e, this.z -= e, this }, subVectors: function(e, t) { return this.x = e.x - t.x, this.y = e.y - t.y, this.z = e.z - t.z, this }, multiply: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."), this.multiplyVectors(e, t)) : (this.x *= e.x, this.y *= e.y, this.z *= e.z, this) }, multiplyScalar: function(e) { return isFinite(e) ? (this.x *= e, this.y *= e, this.z *= e) : (this.x = 0, this.y = 0, this.z = 0), this }, multiplyVectors: function(e, t) { return this.x = e.x * t.x, this.y = e.y * t.y, this.z = e.z * t.z, this }, applyEuler: function(e) { return e instanceof Ci.Euler == 0 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."), void 0 === De && (De = new Ci.Quaternion), this.applyQuaternion(De.setFromEuler(e)), this }, applyAxisAngle: function(e, t) { return void 0 === Le && (Le = new Ci.Quaternion), this.applyQuaternion(Le.setFromAxisAngle(e, t)), this }, applyMatrix3: function(e) { var t = this.x , i = this.y , n = this.z , r = e.elements; return this.x = r[0] * t + r[3] * i + r[6] * n, this.y = r[1] * t + r[4] * i + r[7] * n, this.z = r[2] * t + r[5] * i + r[8] * n, this }, applyMatrix4: function(e) { var t = this.x , i = this.y , n = this.z , r = e.elements; return this.x = r[0] * t + r[4] * i + r[8] * n + r[12], this.y = r[1] * t + r[5] * i + r[9] * n + r[13], this.z = r[2] * t + r[6] * i + r[10] * n + r[14], this }, applyProjection: function(e) { var t = this.x , i = this.y , n = this.z , r = e.elements , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]); return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o, this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o, this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o, this }, applyQuaternion: function(e) { var t = this.x , i = this.y , n = this.z , r = e.x , o = e.y , a = e.z , s = e.w , l = s * t + o * n - a * i , c = s * i + a * t - r * n , h = s * n + r * i - o * t , u = -r * t - o * i - a * n; return this.x = l * s + u * -r + c * -a - h * -o, this.y = c * s + u * -o + h * -r - l * -a, this.z = h * s + u * -a + l * -o - c * -r, this }, project: function(e) { return void 0 === Oe && (Oe = new Ci.Matrix4), Oe.multiplyMatrices(e.projectionMatrix, Oe.getInverse(e.matrixWorld)), this.applyProjection(Oe) }, unproject: function(e) { return void 0 === Pe && (Pe = new Ci.Matrix4), Pe.multiplyMatrices(e.matrixWorld, Pe.getInverse(e.projectionMatrix)), this.applyProjection(Pe) }, transformDirection: function(e) { var t = this.x , i = this.y , n = this.z , r = e.elements; return this.x = r[0] * t + r[4] * i + r[8] * n, this.y = r[1] * t + r[5] * i + r[9] * n, this.z = r[2] * t + r[6] * i + r[10] * n, this.normalize(), this }, divide: function(e) { return this.x /= e.x, this.y /= e.y, this.z /= e.z, this }, divideScalar: function(e) { return this.multiplyScalar(1 / e) }, min: function(e) { return this.x = Math.min(this.x, e.x), this.y = Math.min(this.y, e.y), this.z = Math.min(this.z, e.z), this }, max: function(e) { return this.x = Math.max(this.x, e.x), this.y = Math.max(this.y, e.y), this.z = Math.max(this.z, e.z), this }, clamp: function(e, t) { return this.x = Math.max(e.x, Math.min(t.x, this.x)), this.y = Math.max(e.y, Math.min(t.y, this.y)), this.z = Math.max(e.z, Math.min(t.z, this.z)), this }, clampScalar: function(e, t) { return void 0 === Me && (Me = new Ci.Vector3, Re = new Ci.Vector3), Me.set(e, e, e), Re.set(t, t, t), this.clamp(Me, Re) }, clampLength: function(e, t) { var i = this.length(); return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i), this }, floor: function() { return this.x = Math.floor(this.x), this.y = Math.floor(this.y), this.z = Math.floor(this.z), this }, ceil: function() { return this.x = Math.ceil(this.x), this.y = Math.ceil(this.y), this.z = Math.ceil(this.z), this }, round: function() { return this.x = Math.round(this.x), this.y = Math.round(this.y), this.z = Math.round(this.z), this }, roundToZero: function() { return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x), this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y), this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z), this }, negate: function() { return this.x = -this.x, this.y = -this.y, this.z = -this.z, this }, dot: function(e) { return this.x * e.x + this.y * e.y + this.z * e.z }, lengthSq: function() { return this.x * this.x + this.y * this.y + this.z * this.z }, length: function() { return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z) }, lengthManhattan: function() { return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) }, normalize: function() { return this.divideScalar(this.length()) }, setLength: function(e) { return this.multiplyScalar(e / this.length()) }, lerp: function(e, t) { return this.x += (e.x - this.x) * t, this.y += (e.y - this.y) * t, this.z += (e.z - this.z) * t, this }, lerpVectors: function(e, t, i) { return this.subVectors(t, e).multiplyScalar(i).add(e), this }, cross: function(e, t) { if (void 0 !== t) return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."), this.crossVectors(e, t); var i = this.x , n = this.y , r = this.z; return this.x = n * e.z - r * e.y, this.y = r * e.x - i * e.z, this.z = i * e.y - n * e.x, this }, crossVectors: function(e, t) { var i = e.x , n = e.y , r = e.z , o = t.x , a = t.y , s = t.z; return this.x = n * s - r * a, this.y = r * o - i * s, this.z = i * a - n * o, this }, projectOnVector: function(e) { return void 0 === xe && (xe = new Ci.Vector3), xe.copy(e).normalize(), Se = this.dot(xe), this.copy(xe).multiplyScalar(Se) }, projectOnPlane: function(e) { return void 0 === Te && (Te = new Ci.Vector3), Te.copy(this).projectOnVector(e), this.sub(Te) }, reflect: function(e) { return void 0 === we && (we = new Ci.Vector3), this.sub(we.copy(e).multiplyScalar(2 * this.dot(e))) }, angleTo: function(e) { var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq()); return Math.acos(Ci.Math.clamp(t, -1, 1)) }, distanceTo: function(e) { return Math.sqrt(this.distanceToSquared(e)) }, distanceToSquared: function(e) { var t = this.x - e.x , i = this.y - e.y , n = this.z - e.z; return t * t + i * i + n * n }, setFromSpherical: function(e) { var t = Math.sin(e.phi) * e.radius; return this.x = t * Math.sin(e.theta), this.y = Math.cos(e.phi) * e.radius, this.z = t * Math.cos(e.theta), this }, setFromMatrixPosition: function(e) { return this.setFromMatrixColumn(e, 3) }, setFromMatrixScale: function(e) { var t = this.setFromMatrixColumn(e, 0).length() , i = this.setFromMatrixColumn(e, 1).length() , n = this.setFromMatrixColumn(e, 2).length(); return this.x = t, this.y = i, this.z = n, this }, setFromMatrixColumn: function(e, t) { return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."), t = e = t), this.fromArray(e.elements, 4 * t) }, equals: function(e) { return e.x === this.x && e.y === this.y && e.z === this.z }, fromArray: function(e, t) { return void 0 === t && (t = 0), this.x = e[t], this.y = e[t + 1], this.z = e[t + 2], this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this.x, e[t + 1] = this.y, e[t + 2] = this.z, e }, fromAttribute: function(e, t, i) { return void 0 === i && (i = 0), t = t * e.itemSize + i, this.x = e.array[t], this.y = e.array[t + 1], this.z = e.array[t + 2], this } }, Ci.Vector4 = function(e, t, i, n) { this.x = e || 0, this.y = t || 0, this.z = i || 0, this.w = void 0 !== n ? n : 1 } , Ci.Vector4.prototype = { constructor: Ci.Vector4, set: function(e, t, i, n) { return this.x = e, this.y = t, this.z = i, this.w = n, this }, setScalar: function(e) { return this.x = e, this.y = e, this.z = e, this.w = e, this }, setX: function(e) { return this.x = e, this }, setY: function(e) { return this.y = e, this }, setZ: function(e) { return this.z = e, this }, setW: function(e) { return this.w = e, this }, setComponent: function(e, t) { switch (e) { case 0: this.x = t; break; case 1: this.y = t; break; case 2: this.z = t; break; case 3: this.w = t; break; default: throw new Error("index is out of range: " + e) } }, getComponent: function(e) { switch (e) { case 0: return this.x; case 1: return this.y; case 2: return this.z; case 3: return this.w; default: throw new Error("index is out of range: " + e) } }, clone: function() { return new this.constructor(this.x,this.y,this.z,this.w) }, copy: function(e) { return this.x = e.x, this.y = e.y, this.z = e.z, this.w = void 0 !== e.w ? e.w : 1, this }, add: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), this.addVectors(e, t)) : (this.x += e.x, this.y += e.y, this.z += e.z, this.w += e.w, this) }, addScalar: function(e) { return this.x += e, this.y += e, this.z += e, this.w += e, this }, addVectors: function(e, t) { return this.x = e.x + t.x, this.y = e.y + t.y, this.z = e.z + t.z, this.w = e.w + t.w, this }, addScaledVector: function(e, t) { return this.x += e.x * t, this.y += e.y * t, this.z += e.z * t, this.w += e.w * t, this }, sub: function(e, t) { return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."), this.subVectors(e, t)) : (this.x -= e.x, this.y -= e.y, this.z -= e.z, this.w -= e.w, this) }, subScalar: function(e) { return this.x -= e, this.y -= e, this.z -= e, this.w -= e, this }, subVectors: function(e, t) { return this.x = e.x - t.x, this.y = e.y - t.y, this.z = e.z - t.z, this.w = e.w - t.w, this }, multiplyScalar: function(e) { return isFinite(e) ? (this.x *= e, this.y *= e, this.z *= e, this.w *= e) : (this.x = 0, this.y = 0, this.z = 0, this.w = 0), this }, applyMatrix4: function(e) { var t = this.x , i = this.y , n = this.z , r = this.w , o = e.elements; return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r, this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r, this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r, this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r, this }, divideScalar: function(e) { return this.multiplyScalar(1 / e) }, setAxisAngleFromQuaternion: function(e) { this.w = 2 * Math.acos(e.w); var t = Math.sqrt(1 - e.w * e.w); return t < 1e-4 ? (this.x = 1, this.y = 0, this.z = 0) : (this.x = e.x / t, this.y = e.y / t, this.z = e.z / t), this }, setAxisAngleFromRotationMatrix: function(e) { var t, i, n, r, o = e.elements, a = o[0], s = o[4], l = o[8], c = o[1], h = o[5], u = o[9], d = o[2], p = o[6], f = o[10]; if (Math.abs(s - c) < .01 && Math.abs(l - d) < .01 && Math.abs(u - p) < .01) { if (Math.abs(s + c) < .1 && Math.abs(l + d) < .1 && Math.abs(u + p) < .1 && Math.abs(a + h + f - 3) < .1) return this.set(1, 0, 0, 0), this; t = Math.PI; var g = (a + 1) / 2 , m = (h + 1) / 2 , v = (f + 1) / 2 , y = (s + c) / 4 , A = (l + d) / 4 , C = (u + p) / 4; return m < g && v < g ? r = g < .01 ? (i = 0, n = .707106781) : (n = y / (i = Math.sqrt(g)), A / i) : v < m ? r = m < .01 ? (n = 0, i = .707106781) : (i = y / (n = Math.sqrt(m)), C / n) : v < .01 ? (n = i = .707106781, r = 0) : (i = A / (r = Math.sqrt(v)), n = C / r), this.set(i, n, r, t), this } var I = Math.sqrt((p - u) * (p - u) + (l - d) * (l - d) + (c - s) * (c - s)); return Math.abs(I) < .001 && (I = 1), this.x = (p - u) / I, this.y = (l - d) / I, this.z = (c - s) / I, this.w = Math.acos((a + h + f - 1) / 2), this }, min: function(e) { return this.x = Math.min(this.x, e.x), this.y = Math.min(this.y, e.y), this.z = Math.min(this.z, e.z), this.w = Math.min(this.w, e.w), this }, max: function(e) { return this.x = Math.max(this.x, e.x), this.y = Math.max(this.y, e.y), this.z = Math.max(this.z, e.z), this.w = Math.max(this.w, e.w), this }, clamp: function(e, t) { return this.x = Math.max(e.x, Math.min(t.x, this.x)), this.y = Math.max(e.y, Math.min(t.y, this.y)), this.z = Math.max(e.z, Math.min(t.z, this.z)), this.w = Math.max(e.w, Math.min(t.w, this.w)), this }, clampScalar: function(e, t) { return void 0 === _e && (_e = new Ci.Vector4, be = new Ci.Vector4), _e.set(e, e, e, e), be.set(t, t, t, t), this.clamp(_e, be) }, floor: function() { return this.x = Math.floor(this.x), this.y = Math.floor(this.y), this.z = Math.floor(this.z), this.w = Math.floor(this.w), this }, ceil: function() { return this.x = Math.ceil(this.x), this.y = Math.ceil(this.y), this.z = Math.ceil(this.z), this.w = Math.ceil(this.w), this }, round: function() { return this.x = Math.round(this.x), this.y = Math.round(this.y), this.z = Math.round(this.z), this.w = Math.round(this.w), this }, roundToZero: function() { return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x), this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y), this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z), this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w), this }, negate: function() { return this.x = -this.x, this.y = -this.y, this.z = -this.z, this.w = -this.w, this }, dot: function(e) { return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w }, lengthSq: function() { return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w }, length: function() { return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w) }, lengthManhattan: function() { return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w) }, normalize: function() { return this.divideScalar(this.length()) }, setLength: function(e) { return this.multiplyScalar(e / this.length()) }, lerp: function(e, t) { return this.x += (e.x - this.x) * t, this.y += (e.y - this.y) * t, this.z += (e.z - this.z) * t, this.w += (e.w - this.w) * t, this }, lerpVectors: function(e, t, i) { return this.subVectors(t, e).multiplyScalar(i).add(e), this }, equals: function(e) { return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w }, fromArray: function(e, t) { return void 0 === t && (t = 0), this.x = e[t], this.y = e[t + 1], this.z = e[t + 2], this.w = e[t + 3], this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this.x, e[t + 1] = this.y, e[t + 2] = this.z, e[t + 3] = this.w, e }, fromAttribute: function(e, t, i) { return void 0 === i && (i = 0), t = t * e.itemSize + i, this.x = e.array[t], this.y = e.array[t + 1], this.z = e.array[t + 2], this.w = e.array[t + 3], this } }, Ci.Euler = function(e, t, i, n) { this._x = e || 0, this._y = t || 0, this._z = i || 0, this._order = n || Ci.Euler.DefaultOrder } , Ci.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"], Ci.Euler.DefaultOrder = "XYZ", Ci.Euler.prototype = { constructor: Ci.Euler, get x() { return this._x }, set x(e) { this._x = e, this.onChangeCallback() }, get y() { return this._y }, set y(e) { this._y = e, this.onChangeCallback() }, get z() { return this._z }, set z(e) { this._z = e, this.onChangeCallback() }, get order() { return this._order }, set order(e) { this._order = e, this.onChangeCallback() }, set: function(e, t, i, n) { return this._x = e, this._y = t, this._z = i, this._order = n || this._order, this.onChangeCallback(), this }, clone: function() { return new this.constructor(this._x,this._y,this._z,this._order) }, copy: function(e) { return this._x = e._x, this._y = e._y, this._z = e._z, this._order = e._order, this.onChangeCallback(), this }, toObject: function() {//xzw return {x:this.x,y:this.y,z:this.z} }, setFromRotationMatrix: function(e, t, i) { var n = Ci.Math.clamp , r = e.elements , o = r[0] , a = r[4] , s = r[8] , l = r[1] , c = r[5] , h = r[9] , u = r[2] , d = r[6] , p = r[10]; return "XYZ" === (t = t || this._order) ? (this._y = Math.asin(n(s, -1, 1)), Math.abs(s) < .99999 ? (this._x = Math.atan2(-h, p), this._z = Math.atan2(-a, o)) : (this._x = Math.atan2(d, c), this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-n(h, -1, 1)), Math.abs(h) < .99999 ? (this._y = Math.atan2(s, p), this._z = Math.atan2(l, c)) : (this._y = Math.atan2(-u, o), this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(n(d, -1, 1)), Math.abs(d) < .99999 ? (this._y = Math.atan2(-u, p), this._z = Math.atan2(-a, c)) : (this._y = 0, this._z = Math.atan2(l, o))) : "ZYX" === t ? (this._y = Math.asin(-n(u, -1, 1)), Math.abs(u) < .99999 ? (this._x = Math.atan2(d, p), this._z = Math.atan2(l, o)) : (this._x = 0, this._z = Math.atan2(-a, c))) : "YZX" === t ? (this._z = Math.asin(n(l, -1, 1)), Math.abs(l) < .99999 ? (this._x = Math.atan2(-h, c), this._y = Math.atan2(-u, o)) : (this._x = 0, this._y = Math.atan2(s, p))) : "XZY" === t ? (this._z = Math.asin(-n(a, -1, 1)), Math.abs(a) < .99999 ? (this._x = Math.atan2(d, c), this._y = Math.atan2(s, o)) : (this._x = Math.atan2(-h, p), this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t), this._order = t, !1 !== i && this.onChangeCallback(), this }, setFromQuaternion: function(e, t, i) { return void 0 === Ee && (Ee = new Ci.Matrix4), Ee.makeRotationFromQuaternion(e), this.setFromRotationMatrix(Ee, t, i), this }, setFromVector3: function(e, t) { return this.set(e.x, e.y, e.z, t || this._order) }, reorder: (Ie = new Ci.Quaternion, function(e) { Ie.setFromEuler(this), this.setFromQuaternion(Ie, e) } ), equals: function(e) { return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order }, fromArray: function(e) { return this._x = e[0], this._y = e[1], this._z = e[2], void 0 !== e[3] && (this._order = e[3]), this.onChangeCallback(), this }, toArray: function(e, t) { return void 0 === e && (e = []), void 0 === t && (t = 0), e[t] = this._x, e[t + 1] = this._y, e[t + 2] = this._z, e[t + 3] = this._order, e }, toVector3: function(e) { return e ? e.set(this._x, this._y, this._z) : new Ci.Vector3(this._x,this._y,this._z) }, onChange: function(e) { return this.onChangeCallback = e, this }, onChangeCallback: function() {} }, Ci.Line3 = function(e, t) { this.start = void 0 !== e ? e : new Ci.Vector3, this.end = void 0 !== t ? t : new Ci.Vector3 } , Ci.Line3.prototype = { constructor: Ci.Line3, set: function(e, t) { return this.start.copy(e), this.end.copy(t), this }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.start.copy(e.start), this.end.copy(e.end), this }, center: function(e) { return (e || new Ci.Vector3).addVectors(this.start, this.end).multiplyScalar(.5) }, delta: function(e) { return (e || new Ci.Vector3).subVectors(this.end, this.start) }, distanceSq: function() { return this.start.distanceToSquared(this.end) }, distance: function() { return this.start.distanceTo(this.end) }, at: function(e, t) { var i = t || new Ci.Vector3; return this.delta(i).multiplyScalar(e).add(this.start) }, closestPointToPointParameter: (Ae = new Ci.Vector3, Ce = new Ci.Vector3, function(e, t) { Ae.subVectors(e, this.start), Ce.subVectors(this.end, this.start); var i = Ce.dot(Ce) , n = Ce.dot(Ae) / i; return t && (n = Ci.Math.clamp(n, 0, 1)), n } ), closestPointToPoint: function(e, t, i) { var n = this.closestPointToPointParameter(e, t) , r = i || new Ci.Vector3; return this.delta(r).multiplyScalar(n).add(this.start) }, applyMatrix4: function(e) { return this.start.applyMatrix4(e), this.end.applyMatrix4(e), this }, equals: function(e) { return e.start.equals(this.start) && e.end.equals(this.end) } }, Ci.Box2 = function(e, t) { this.min = void 0 !== e ? e : new Ci.Vector2(1 / 0,1 / 0), this.max = void 0 !== t ? t : new Ci.Vector2(-1 / 0,-1 / 0) } , Ci.Box2.prototype = { constructor: Ci.Box2, set: function(e, t) { return this.min.copy(e), this.max.copy(t), this }, setFromPoints: function(e) { this.makeEmpty(); for (var t = 0, i = e.length; t < i; t++) this.expandByPoint(e[t]); return this }, setFromCenterAndSize: (ye = new Ci.Vector2, function(e, t) { var i = ye.copy(t).multiplyScalar(.5); return this.min.copy(e).sub(i), this.max.copy(e).add(i), this } ), clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.min.copy(e.min), this.max.copy(e.max), this }, makeEmpty: function() { return this.min.x = this.min.y = 1 / 0, this.max.x = this.max.y = -1 / 0, this }, isEmpty: function() { return this.max.x < this.min.x || this.max.y < this.min.y }, center: function(e) { return (e || new Ci.Vector2).addVectors(this.min, this.max).multiplyScalar(.5) }, size: function(e) { return (e || new Ci.Vector2).subVectors(this.max, this.min) }, expandByPoint: function(e) { return this.min.min(e), this.max.max(e), this }, expandByVector: function(e) { return this.min.sub(e), this.max.add(e), this }, expandByScalar: function(e) { return this.min.addScalar(-e), this.max.addScalar(e), this }, containsPoint: function(e) { return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y) }, containsBox: function(e) { return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y }, getParameter: function(e, t) { return (t || new Ci.Vector2).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y)) }, intersectsBox: function(e) { return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y) }, clampPoint: function(e, t) { return (t || new Ci.Vector2).copy(e).clamp(this.min, this.max) }, distanceToPoint: (ve = new Ci.Vector2, function(e) { return ve.copy(e).clamp(this.min, this.max).sub(e).length() } ), intersect: function(e) { return this.min.max(e.min), this.max.min(e.max), this }, union: function(e) { return this.min.min(e.min), this.max.max(e.max), this }, translate: function(e) { return this.min.add(e), this.max.add(e), this }, equals: function(e) { return e.min.equals(this.min) && e.max.equals(this.max) } }, Ci.Box3 = function(e, t) { this.min = void 0 !== e ? e : new Ci.Vector3(1 / 0,1 / 0,1 / 0), this.max = void 0 !== t ? t : new Ci.Vector3(-1 / 0,-1 / 0,-1 / 0) } , Ci.Box3.prototype = { constructor: Ci.Box3, set: function(e, t) { return this.min.copy(e), this.max.copy(t), this }, setFromArray: function(e) { this.makeEmpty(); for (var t = 1 / 0, i = 1 / 0, n = 1 / 0, r = -1 / 0, o = -1 / 0, a = -1 / 0, s = 0, l = e.length; s < l; s += 3) { var c = e[s] , h = e[s + 1] , u = e[s + 2]; c < t && (t = c), h < i && (i = h), u < n && (n = u), r < c && (r = c), o < h && (o = h), a < u && (a = u) } this.min.set(t, i, n), this.max.set(r, o, a) }, setFromPoints: function(e) { this.makeEmpty(); for (var t = 0, i = e.length; t < i; t++) this.expandByPoint(e[t]); return this }, setFromCenterAndSize: (me = new Ci.Vector3, function(e, t) { var i = me.copy(t).multiplyScalar(.5); return this.min.copy(e).sub(i), this.max.copy(e).add(i), this } ), setFromObject: function(e) { void 0 === ge && (ge = new Ci.Box3); var i = this; return this.makeEmpty(), e.updateMatrixWorld(!0), e.traverse(function(e) { var t = e.geometry; void 0 !== t && (null === t.boundingBox && t.computeBoundingBox(), !1 === t.boundingBox.isEmpty() && (ge.copy(t.boundingBox), ge.applyMatrix4(e.matrixWorld), i.union(ge))) }), this }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.min.copy(e.min), this.max.copy(e.max), this }, makeEmpty: function() { return this.min.x = this.min.y = this.min.z = 1 / 0, this.max.x = this.max.y = this.max.z = -1 / 0, this }, isEmpty: function() { return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z }, center: function(e) { return (e || new Ci.Vector3).addVectors(this.min, this.max).multiplyScalar(.5) }, size: function(e) { return (e || new Ci.Vector3).subVectors(this.max, this.min) }, expandByPoint: function(e) { return this.min.min(e), this.max.max(e), this }, expandByVector: function(e) { return this.min.sub(e), this.max.add(e), this }, expandByScalar: function(e) { return this.min.addScalar(-e), this.max.addScalar(e), this }, containsPoint: function(e) { return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z) }, containsBox: function(e) { return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z }, getParameter: function(e, t) { return (t || new Ci.Vector3).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z)) }, intersectsBox: function(e) { return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z) }, intersectsSphere: function(e) { return void 0 === fe && (fe = new Ci.Vector3), this.clampPoint(e.center, fe), fe.distanceToSquared(e.center) <= e.radius * e.radius }, intersectsPlane: function(e) { var t, i; return i = 0 < e.normal.x ? (t = e.normal.x * this.min.x, e.normal.x * this.max.x) : (t = e.normal.x * this.max.x, e.normal.x * this.min.x), 0 < e.normal.y ? (t += e.normal.y * this.min.y, i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y, i += e.normal.y * this.min.y), 0 < e.normal.z ? (t += e.normal.z * this.min.z, i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z, i += e.normal.z * this.min.z), t <= e.constant && i >= e.constant }, clampPoint: function(e, t) { return (t || new Ci.Vector3).copy(e).clamp(this.min, this.max) }, distanceToPoint: (pe = new Ci.Vector3, function(e) { return pe.copy(e).clamp(this.min, this.max).sub(e).length() } ), getBoundingSphere: (de = new Ci.Vector3, function(e) { var t = e || new Ci.Sphere; return t.center = this.center(), t.radius = .5 * this.size(de).length(), t } ), intersect: function(e) { return this.min.max(e.min), this.max.min(e.max), this }, union: function(e) { return this.min.min(e.min), this.max.max(e.max), this }, applyMatrix4: (ue = [new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3], function(e) { return ue[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e), ue[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e), ue[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e), ue[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e), ue[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e), ue[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e), ue[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e), ue[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e), this.makeEmpty(), this.setFromPoints(ue), this } ), translate: function(e) { return this.min.add(e), this.max.add(e), this }, equals: function(e) { return e.min.equals(this.min) && e.max.equals(this.max) } }, Ci.Matrix3 = function() { this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]), 0 < arguments.length && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.") } , Ci.Matrix3.prototype = { constructor: Ci.Matrix3, set: function(e, t, i, n, r, o, a, s, l) { var c = this.elements; return c[0] = e, c[1] = n, c[2] = a, c[3] = t, c[4] = r, c[5] = s, c[6] = i, c[7] = o, c[8] = l, this }, identity: function() { return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1), this }, clone: function() { return (new this.constructor).fromArray(this.elements) }, copy: function(e) { var t = e.elements; return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]), this }, setFromMatrix4: function(e) { var t = e.elements; return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]), this }, applyToVector3Array: function(e, t, i) { void 0 === he && (he = new Ci.Vector3), void 0 === t && (t = 0), void 0 === i && (i = e.length); for (var n = 0, r = t; n < i; n += 3, r += 3) he.fromArray(e, r), he.applyMatrix3(this), he.toArray(e, r); return e }, applyToBuffer: function(e, t, i) { void 0 === ce && (ce = new Ci.Vector3), void 0 === t && (t = 0), void 0 === i && (i = e.length / e.itemSize); for (var n = 0, r = t; n < i; n++, r++) ce.x = e.getX(r), ce.y = e.getY(r), ce.z = e.getZ(r), ce.applyMatrix3(this), e.setXYZ(ce.x, ce.y, ce.z); return e }, multiplyScalar: function(e) { var t = this.elements; return t[0] *= e, t[3] *= e, t[6] *= e, t[1] *= e, t[4] *= e, t[7] *= e, t[2] *= e, t[5] *= e, t[8] *= e, this }, determinant: function() { var e = this.elements , t = e[0] , i = e[1] , n = e[2] , r = e[3] , o = e[4] , a = e[5] , s = e[6] , l = e[7] , c = e[8]; return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s }, getInverse: function(e, t) { e instanceof Ci.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument."); var i = e.elements , n = this.elements , r = i[0] , o = i[1] , a = i[2] , s = i[3] , l = i[4] , c = i[5] , h = i[6] , u = i[7] , d = i[8] , p = d * l - c * u , f = c * h - d * s , g = u * s - l * h , m = r * p + o * f + a * g; if (0 != m) return n[0] = p, n[1] = a * u - d * o, n[2] = c * o - a * l, n[3] = f, n[4] = d * r - a * h, n[5] = a * s - c * r, n[6] = g, n[7] = o * h - u * r, n[8] = l * r - o * s, this.multiplyScalar(1 / m); var v = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0"; if (t) throw new Error(v); return console.warn(v), this.identity() }, transpose: function() { var e, t = this.elements; return e = t[1], t[1] = t[3], t[3] = e, e = t[2], t[2] = t[6], t[6] = e, e = t[5], t[5] = t[7], t[7] = e, this }, flattenToArrayOffset: function(e, t) { var i = this.elements; return e[t] = i[0], e[t + 1] = i[1], e[t + 2] = i[2], e[t + 3] = i[3], e[t + 4] = i[4], e[t + 5] = i[5], e[t + 6] = i[6], e[t + 7] = i[7], e[t + 8] = i[8], e }, getNormalMatrix: function(e) { return this.setFromMatrix4(e).getInverse(this).transpose() }, transposeIntoArray: function(e) { var t = this.elements; return e[0] = t[0], e[1] = t[3], e[2] = t[6], e[3] = t[1], e[4] = t[4], e[5] = t[7], e[6] = t[2], e[7] = t[5], e[8] = t[8], this }, fromArray: function(e) { return this.elements.set(e), this }, toArray: function() { var e = this.elements; return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]] } }, Ci.Matrix4 = function() { this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]), 0 < arguments.length && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.") } , Ci.Matrix4.prototype = { constructor: Ci.Matrix4, set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) { var m = this.elements; return m[0] = e, m[4] = t, m[8] = i, m[12] = n, m[1] = r, m[5] = o, m[9] = a, m[13] = s, m[2] = l, m[6] = c, m[10] = h, m[14] = u, m[3] = d, m[7] = p, m[11] = f, m[15] = g, this }, identity: function() { return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this }, clone: function() { return (new Ci.Matrix4).fromArray(this.elements) }, copy: function(e) { return this.elements.set(e.elements), this }, copyPosition: function(e) { var t = this.elements , i = e.elements; return t[12] = i[12], t[13] = i[13], t[14] = i[14], this }, extractBasis: function(e, t, i) { return e.setFromMatrixColumn(this, 0), t.setFromMatrixColumn(this, 1), i.setFromMatrixColumn(this, 2), this }, makeBasis: function(e, t, i) { return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1), this }, extractRotation: function(e) { void 0 === le && (le = new Ci.Vector3); var t = this.elements , i = e.elements , n = 1 / le.setFromMatrixColumn(e, 0).length() , r = 1 / le.setFromMatrixColumn(e, 1).length() , o = 1 / le.setFromMatrixColumn(e, 2).length(); return t[0] = i[0] * n, t[1] = i[1] * n, t[2] = i[2] * n, t[4] = i[4] * r, t[5] = i[5] * r, t[6] = i[6] * r, t[8] = i[8] * o, t[9] = i[9] * o, t[10] = i[10] * o, this }, makeRotationFromEuler: function(e) { e instanceof Ci.Euler == 0 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order."); var t = this.elements , i = e.x , n = e.y , r = e.z , o = Math.cos(i) , a = Math.sin(i) , s = Math.cos(n) , l = Math.sin(n) , c = Math.cos(r) , h = Math.sin(r); if ("XYZ" === e.order) { var u = o * c , d = o * h , p = a * c , f = a * h; t[0] = s * c, t[4] = -s * h, t[8] = l, t[1] = d + p * l, t[5] = u - f * l, t[9] = -a * s, t[2] = f - u * l, t[6] = p + d * l, t[10] = o * s } else if ("YXZ" === e.order) { var g = s * c , m = s * h , v = l * c , y = l * h; t[0] = g + y * a, t[4] = v * a - m, t[8] = o * l, t[1] = o * h, t[5] = o * c, t[9] = -a, t[2] = m * a - v, t[6] = y + g * a, t[10] = o * s } else if ("ZXY" === e.order) { g = s * c, m = s * h, v = l * c, y = l * h; t[0] = g - y * a, t[4] = -o * h, t[8] = v + m * a, t[1] = m + v * a, t[5] = o * c, t[9] = y - g * a, t[2] = -o * l, t[6] = a, t[10] = o * s } else if ("ZYX" === e.order) { u = o * c, d = o * h, p = a * c, f = a * h; t[0] = s * c, t[4] = p * l - d, t[8] = u * l + f, t[1] = s * h, t[5] = f * l + u, t[9] = d * l - p, t[2] = -l, t[6] = a * s, t[10] = o * s } else if ("YZX" === e.order) { var A = o * s , C = o * l , I = a * s , E = a * l; t[0] = s * c, t[4] = E - A * h, t[8] = I * h + C, t[1] = h, t[5] = o * c, t[9] = -a * c, t[2] = -l * c, t[6] = C * h + I, t[10] = A - E * h } else if ("XZY" === e.order) { A = o * s, C = o * l, I = a * s, E = a * l; t[0] = s * c, t[4] = -h, t[8] = l * c, t[1] = A * h + E, t[5] = o * c, t[9] = C * h - I, t[2] = I * h - C, t[6] = a * c, t[10] = E * h + A } return t[3] = 0, t[7] = 0, t[11] = 0, t[12] = 0, t[13] = 0, t[14] = 0, t[15] = 1, this }, makeRotationFromQuaternion: function(e) { var t = this.elements , i = e.x , n = e.y , r = e.z , o = e.w , a = i + i , s = n + n , l = r + r , c = i * a , h = i * s , u = i * l , d = n * s , p = n * l , f = r * l , g = o * a , m = o * s , v = o * l; return t[0] = 1 - (d + f), t[4] = h - v, t[8] = u + m, t[1] = h + v, t[5] = 1 - (c + f), t[9] = p - g, t[2] = u - m, t[6] = p + g, t[10] = 1 - (c + d), t[3] = 0, t[7] = 0, t[11] = 0, t[12] = 0, t[13] = 0, t[14] = 0, t[15] = 1, this }, lookAt: function(e, t, i) { void 0 === oe && (oe = new Ci.Vector3), void 0 === ae && (ae = new Ci.Vector3), void 0 === se && (se = new Ci.Vector3); var n = this.elements; return se.subVectors(e, t).normalize(), 0 === se.lengthSq() && (se.z = 1), oe.crossVectors(i, se).normalize(), 0 === oe.lengthSq() && (se.x += 1e-4, oe.crossVectors(i, se).normalize()), ae.crossVectors(se, oe), n[0] = oe.x, n[4] = ae.x, n[8] = se.x, n[1] = oe.y, n[5] = ae.y, n[9] = se.y, n[2] = oe.z, n[6] = ae.z, n[10] = se.z, this }, multiply: function(e, t) { return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."), this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e) }, multiplyMatrices: function(e, t) { var i = e.elements , n = t.elements , r = this.elements , o = i[0] , a = i[4] , s = i[8] , l = i[12] , c = i[1] , h = i[5] , u = i[9] , d = i[13] , p = i[2] , f = i[6] , g = i[10] , m = i[14] , v = i[3] , y = i[7] , A = i[11] , C = i[15] , I = n[0] , E = n[4] , _ = n[8] , b = n[12] , w = n[1] , T = n[5] , x = n[9] , S = n[13] , M = n[2] , R = n[6] , P = n[10] , O = n[14] , L = n[3] , D = n[7] , N = n[11] , F = n[15]; return r[0] = o * I + a * w + s * M + l * L, r[4] = o * E + a * T + s * R + l * D, r[8] = o * _ + a * x + s * P + l * N, r[12] = o * b + a * S + s * O + l * F, r[1] = c * I + h * w + u * M + d * L, r[5] = c * E + h * T + u * R + d * D, r[9] = c * _ + h * x + u * P + d * N, r[13] = c * b + h * S + u * O + d * F, r[2] = p * I + f * w + g * M + m * L, r[6] = p * E + f * T + g * R + m * D, r[10] = p * _ + f * x + g * P + m * N, r[14] = p * b + f * S + g * O + m * F, r[3] = v * I + y * w + A * M + C * L, r[7] = v * E + y * T + A * R + C * D, r[11] = v * _ + y * x + A * P + C * N, r[15] = v * b + y * S + A * O + C * F, this }, multiplyToArray: function(e, t, i) { var n = this.elements; return this.multiplyMatrices(e, t), i[0] = n[0], i[1] = n[1], i[2] = n[2], i[3] = n[3], i[4] = n[4], i[5] = n[5], i[6] = n[6], i[7] = n[7], i[8] = n[8], i[9] = n[9], i[10] = n[10], i[11] = n[11], i[12] = n[12], i[13] = n[13], i[14] = n[14], i[15] = n[15], this }, multiplyScalar: function(e) { var t = this.elements; return t[0] *= e, t[4] *= e, t[8] *= e, t[12] *= e, t[1] *= e, t[5] *= e, t[9] *= e, t[13] *= e, t[2] *= e, t[6] *= e, t[10] *= e, t[14] *= e, t[3] *= e, t[7] *= e, t[11] *= e, t[15] *= e, this }, applyToVector3Array: function(e, t, i) { void 0 === re && (re = new Ci.Vector3), void 0 === t && (t = 0), void 0 === i && (i = e.length); for (var n = 0, r = t; n < i; n += 3, r += 3) re.fromArray(e, r), re.applyMatrix4(this), re.toArray(e, r); return e }, applyToBuffer: function(e, t, i) { void 0 === ne && (ne = new Ci.Vector3), void 0 === t && (t = 0), void 0 === i && (i = e.length / e.itemSize); for (var n = 0, r = t; n < i; n++, r++) ne.x = e.getX(r), ne.y = e.getY(r), ne.z = e.getZ(r), ne.applyMatrix4(this), e.setXYZ(ne.x, ne.y, ne.z); return e }, determinant: function() { var e = this.elements , t = e[0] , i = e[4] , n = e[8] , r = e[12] , o = e[1] , a = e[5] , s = e[9] , l = e[13] , c = e[2] , h = e[6] , u = e[10] , d = e[14]; return e[3] * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + e[7] * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + e[11] * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + e[15] * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c) }, transpose: function() { var e, t = this.elements; return e = t[1], t[1] = t[4], t[4] = e, e = t[2], t[2] = t[8], t[8] = e, e = t[6], t[6] = t[9], t[9] = e, e = t[3], t[3] = t[12], t[12] = e, e = t[7], t[7] = t[13], t[13] = e, e = t[11], t[11] = t[14], t[14] = e, this }, flattenToArrayOffset: function(e, t) { var i = this.elements; return e[t] = i[0], e[t + 1] = i[1], e[t + 2] = i[2], e[t + 3] = i[3], e[t + 4] = i[4], e[t + 5] = i[5], e[t + 6] = i[6], e[t + 7] = i[7], e[t + 8] = i[8], e[t + 9] = i[9], e[t + 10] = i[10], e[t + 11] = i[11], e[t + 12] = i[12], e[t + 13] = i[13], e[t + 14] = i[14], e[t + 15] = i[15], e }, getPosition: function() { return void 0 === ie && (ie = new Ci.Vector3), console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."), ie.setFromMatrixColumn(this, 3) }, setPosition: function(e) { var t = this.elements; return t[12] = e.x, t[13] = e.y, t[14] = e.z, this }, getInverse: function(e, t) { var i = this.elements , n = e.elements , r = n[0] , o = n[1] , a = n[2] , s = n[3] , l = n[4] , c = n[5] , h = n[6] , u = n[7] , d = n[8] , p = n[9] , f = n[10] , g = n[11] , m = n[12] , v = n[13] , y = n[14] , A = n[15] , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y , b = r * C + o * I + a * E + s * _; if (0 != b) return i[0] = C, i[1] = v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A, i[2] = c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A, i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g, i[4] = I, i[5] = d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A, i[6] = m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A, i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g, i[8] = E, i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A, i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A, i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g, i[12] = _, i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y, i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y, i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f, this.multiplyScalar(1 / b); var w = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0"; if (t) throw new Error(w); return console.warn(w), this.identity() }, scale: function(e) { var t = this.elements , i = e.x , n = e.y , r = e.z; return t[0] *= i, t[4] *= n, t[8] *= r, t[1] *= i, t[5] *= n, t[9] *= r, t[2] *= i, t[6] *= n, t[10] *= r, t[3] *= i, t[7] *= n, t[11] *= r, this }, getMaxScaleOnAxis: function() { var e = this.elements , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2] , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6] , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10]; return Math.sqrt(Math.max(t, i, n)) }, makeTranslation: function(e, t, i) { return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1), this }, makeRotationX: function(e) { var t = Math.cos(e) , i = Math.sin(e); return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1), this }, makeRotationY: function(e) { var t = Math.cos(e) , i = Math.sin(e); return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1), this }, makeRotationZ: function(e) { var t = Math.cos(e) , i = Math.sin(e); return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1), this }, makeRotationAxis: function(e, t) { var i = Math.cos(t) , n = Math.sin(t) , r = 1 - i , o = e.x , a = e.y , s = e.z , l = r * o , c = r * a; return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1), this }, makeScale: function(e, t, i) { return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1), this }, compose: function(e, t, i) { return this.makeRotationFromQuaternion(t), this.scale(i), this.setPosition(e), this }, decompose: function(e, t, i) { void 0 === ee && (ee = new Ci.Vector3), void 0 === te && (te = new Ci.Matrix4); var n = this.elements , r = ee.set(n[0], n[1], n[2]).length() , o = ee.set(n[4], n[5], n[6]).length() , a = ee.set(n[8], n[9], n[10]).length(); this.determinant() < 0 && (r = -r), e.x = n[12], e.y = n[13], e.z = n[14], te.elements.set(this.elements); var s = 1 / r , l = 1 / o , c = 1 / a; return te.elements[0] *= s, te.elements[1] *= s, te.elements[2] *= s, te.elements[4] *= l, te.elements[5] *= l, te.elements[6] *= l, te.elements[8] *= c, te.elements[9] *= c, te.elements[10] *= c, t.setFromRotationMatrix(te), i.x = r, i.y = o, i.z = a, this }, makeFrustum: function(e, t, i, n, r, o) { var a = this.elements , s = 2 * r / (t - e) , l = 2 * r / (n - i) , c = (t + e) / (t - e) , h = (n + i) / (n - i) , u = -(o + r) / (o - r) , d = -2 * o * r / (o - r); return a[0] = s, a[4] = 0, a[8] = c, a[12] = 0, a[1] = 0, a[5] = l, a[9] = h, a[13] = 0, a[2] = 0, a[6] = 0, a[10] = u, a[14] = d, a[3] = 0, a[7] = 0, a[11] = -1, a[15] = 0, this }, makePerspective: function(e, t, i, n) { var r = i * Math.tan(Ci.Math.degToRad(.5 * e)) , o = -r , a = o * t , s = r * t; return this.makeFrustum(a, s, o, r, i, n) }, makeOrthographic: function(e, t, i, n, r, o) { var a = this.elements , s = 1 / (t - e) , l = 1 / (i - n) , c = 1 / (o - r) , h = (t + e) * s , u = (i + n) * l , d = (o + r) * c; return a[0] = 2 * s, a[4] = 0, a[8] = 0, a[12] = -h, a[1] = 0, a[5] = 2 * l, a[9] = 0, a[13] = -u, a[2] = 0, a[6] = 0, a[10] = -2 * c, a[14] = -d, a[3] = 0, a[7] = 0, a[11] = 0, a[15] = 1, this }, equals: function(e) { for (var t = this.elements, i = e.elements, n = 0; n < 16; n++) if (t[n] !== i[n]) return !1; return !0 }, fromArray: function(e) { return this.elements.set(e), this }, toArray: function() { var e = this.elements; return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]] } }, Ci.Ray = function(e, t) { this.origin = void 0 !== e ? e : new Ci.Vector3, this.direction = void 0 !== t ? t : new Ci.Vector3 } , Ci.Ray.prototype = { constructor: Ci.Ray, set: function(e, t) { return this.origin.copy(e), this.direction.copy(t), this }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.origin.copy(e.origin), this.direction.copy(e.direction), this }, at: function(e, t) { return (t || new Ci.Vector3).copy(this.direction).multiplyScalar(e).add(this.origin) }, lookAt: function(e) { this.direction.copy(e).sub(this.origin).normalize() }, recast: ($ = new Ci.Vector3, function(e) { return this.origin.copy(this.at(e, $)), this } ), closestPointToPoint: function(e, t) { var i = t || new Ci.Vector3; i.subVectors(e, this.origin); var n = i.dot(this.direction); return n < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(n).add(this.origin) }, distanceToPoint: function(e) { return Math.sqrt(this.distanceSqToPoint(e)) }, distanceSqToPoint: (J = new Ci.Vector3, function(e) { var t = J.subVectors(e, this.origin).dot(this.direction); return t < 0 ? this.origin.distanceToSquared(e) : (J.copy(this.direction).multiplyScalar(t).add(this.origin), J.distanceToSquared(e)) } ), distanceSqToSegment: (Z = new Ci.Vector3, K = new Ci.Vector3, Q = new Ci.Vector3, function(e, t, i, n) { Z.copy(e).add(t).multiplyScalar(.5), K.copy(t).sub(e).normalize(), Q.copy(this.origin).sub(Z); var r, o, a, s, l = .5 * e.distanceTo(t), c = -this.direction.dot(K), h = Q.dot(this.direction), u = -Q.dot(K), d = Q.lengthSq(), p = Math.abs(1 - c * c); if (0 < p) if (o = c * h - u, s = l * p, 0 <= (r = c * u - h)) if (-s <= o) if (o <= s) { var f = 1 / p; a = (r *= f) * (r + c * (o *= f) + 2 * h) + o * (c * r + o + 2 * u) + d } else o = l, a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d; else o = -l, a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d; else a = o <= -s ? -(r = Math.max(0, -(-c * l + h))) * r + (o = 0 < r ? -l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d : o <= s ? (r = 0, (o = Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d) : -(r = Math.max(0, -(c * l + h))) * r + (o = 0 < r ? l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d; else o = 0 < c ? -l : l, a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d; return i && i.copy(this.direction).multiplyScalar(r).add(this.origin), n && n.copy(K).multiplyScalar(o).add(Z), a } ), intersectSphere: (X = new Ci.Vector3, function(e, t) { X.subVectors(e.center, this.origin); var i = X.dot(this.direction) , n = X.dot(X) - i * i , r = e.radius * e.radius; if (r < n) return null; var o = Math.sqrt(r - n) , a = i - o , s = i + o; return a < 0 && s < 0 ? null : a < 0 ? this.at(s, t) : this.at(a, t) } ), intersectsSphere: function(e) { return this.distanceToPoint(e.center) <= e.radius }, distanceToPlane: function(e) { var t = e.normal.dot(this.direction); if (0 === t) return 0 === e.distanceToPoint(this.origin) ? 0 : null; var i = -(this.origin.dot(e.normal) + e.constant) / t; return 0 <= i ? i : null }, intersectPlane: function(e, t) { var i = this.distanceToPlane(e); return null === i ? null : this.at(i, t) }, intersectsPlane: function(e) { var t = e.distanceToPoint(this.origin); return 0 === t || e.normal.dot(this.direction) * t < 0 }, intersectBox: function(e, t) { var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin; return n = 0 <= l ? (i = (e.min.x - u.x) * l, (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l, (e.min.x - u.x) * l), (o = 0 <= c ? (r = (e.min.y - u.y) * c, (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c, (e.min.y - u.y) * c)) < i || n < r ? null : ((i < r || i != i) && (i = r), (o < n || n != n) && (n = o), (s = 0 <= h ? (a = (e.min.z - u.z) * h, (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h, (e.min.z - u.z) * h)) < i || n < a ? null : ((i < a || i != i) && (i = a), (s < n || n != n) && (n = s), n < 0 ? null : this.at(0 <= i ? i : n, t))) }, intersectsBox: (q = new Ci.Vector3, function(e) { return null !== this.intersectBox(e, q) } ), intersectTriangle: (G = new Ci.Vector3, W = new Ci.Vector3, j = new Ci.Vector3, Y = new Ci.Vector3, function(e, t, i, n, r) { W.subVectors(t, e), j.subVectors(i, e), Y.crossVectors(W, j); var o, a = this.direction.dot(Y); if (0 < a) { if (n) return null; o = 1 } else { if (!(a < 0)) return null; o = -1, a = -a } G.subVectors(this.origin, e); var s = o * this.direction.dot(j.crossVectors(G, j)); if (s < 0) return null; var l = o * this.direction.dot(W.cross(G)); if (l < 0) return null; if (a < s + l) return null; var c = -o * G.dot(Y); return c < 0 ? null : this.at(c / a, r) } ), applyMatrix4: function(e) { return this.direction.add(this.origin).applyMatrix4(e), this.origin.applyMatrix4(e), this.direction.sub(this.origin), this.direction.normalize(), this }, equals: function(e) { return e.origin.equals(this.origin) && e.direction.equals(this.direction) } }, Ci.Sphere = function(e, t) { this.center = void 0 !== e ? e : new Ci.Vector3, this.radius = void 0 !== t ? t : 0 } , Ci.Sphere.prototype = { constructor: Ci.Sphere, set: function(e, t) { return this.center.copy(e), this.radius = t, this }, setFromPoints: (z = new Ci.Box3, function(e, t) { var i = this.center; void 0 !== t ? i.copy(t) : z.setFromPoints(e).center(i); for (var n = 0, r = 0, o = e.length; r < o; r++) n = Math.max(n, i.distanceToSquared(e[r])); return this.radius = Math.sqrt(n), this } ), clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.center.copy(e.center), this.radius = e.radius, this }, empty: function() { return this.radius <= 0 }, containsPoint: function(e) { return e.distanceToSquared(this.center) <= this.radius * this.radius }, distanceToPoint: function(e) { return e.distanceTo(this.center) - this.radius }, intersectsSphere: function(e) { var t = this.radius + e.radius; return e.center.distanceToSquared(this.center) <= t * t }, intersectsBox: function(e) { return e.intersectsSphere(this) }, intersectsPlane: function(e) { return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius }, clampPoint: function(e, t) { var i = this.center.distanceToSquared(e) , n = t || new Ci.Vector3; return n.copy(e), i > this.radius * this.radius && (n.sub(this.center).normalize(), n.multiplyScalar(this.radius).add(this.center)), n }, getBoundingBox: function(e) { var t = e || new Ci.Box3; return t.set(this.center, this.center), t.expandByScalar(this.radius), t }, applyMatrix4: function(e) { return this.center.applyMatrix4(e), this.radius = this.radius * e.getMaxScaleOnAxis(), this }, translate: function(e) { return this.center.add(e), this }, equals: function(e) { return e.center.equals(this.center) && e.radius === this.radius } }, Ci.Frustum = function(e, t, i, n, r, o) { this.planes = [void 0 !== e ? e : new Ci.Plane, void 0 !== t ? t : new Ci.Plane, void 0 !== i ? i : new Ci.Plane, void 0 !== n ? n : new Ci.Plane, void 0 !== r ? r : new Ci.Plane, void 0 !== o ? o : new Ci.Plane] } , Ci.Frustum.prototype = { constructor: Ci.Frustum, set: function(e, t, i, n, r, o) { var a = this.planes; return a[0].copy(e), a[1].copy(t), a[2].copy(i), a[3].copy(n), a[4].copy(r), a[5].copy(o), this }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { for (var t = this.planes, i = 0; i < 6; i++) t[i].copy(e.planes[i]); return this }, setFromMatrix: function(e) { var t = this.planes , i = e.elements , n = i[0] , r = i[1] , o = i[2] , a = i[3] , s = i[4] , l = i[5] , c = i[6] , h = i[7] , u = i[8] , d = i[9] , p = i[10] , f = i[11] , g = i[12] , m = i[13] , v = i[14] , y = i[15]; return t[0].setComponents(a - n, h - s, f - u, y - g).normalize(), t[1].setComponents(a + n, h + s, f + u, y + g).normalize(), t[2].setComponents(a + r, h + l, f + d, y + m).normalize(), t[3].setComponents(a - r, h - l, f - d, y - m).normalize(), t[4].setComponents(a - o, h - c, f - p, y - v).normalize(), t[5].setComponents(a + o, h + c, f + p, y + v).normalize(), this }, intersectsObject: (H = new Ci.Sphere, function(e) { var t = e.geometry; return null === t.boundingSphere && t.computeBoundingSphere(), H.copy(t.boundingSphere), H.applyMatrix4(e.matrixWorld), this.intersectsSphere(H) } ), intersectsSphere: function(e) { for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) { if (t[r].distanceToPoint(i) < n) return !1 } return !0 }, intersectsBox: (k = new Ci.Vector3, U = new Ci.Vector3, function(e) { for (var t = this.planes, i = 0; i < 6; i++) { var n = t[i]; k.x = 0 < n.normal.x ? e.min.x : e.max.x, U.x = 0 < n.normal.x ? e.max.x : e.min.x, k.y = 0 < n.normal.y ? e.min.y : e.max.y, U.y = 0 < n.normal.y ? e.max.y : e.min.y, k.z = 0 < n.normal.z ? e.min.z : e.max.z, U.z = 0 < n.normal.z ? e.max.z : e.min.z; var r = n.distanceToPoint(k) , o = n.distanceToPoint(U); if (r < 0 && o < 0) return !1 } return !0 } ), containsPoint: function(e) { for (var t = this.planes, i = 0; i < 6; i++) if (t[i].distanceToPoint(e) < 0) return !1; return !0 } }, Ci.Plane = function(e, t) { this.normal = void 0 !== e ? e : new Ci.Vector3(1,0,0), this.constant = void 0 !== t ? t : 0 } , Ci.Plane.prototype = { constructor: Ci.Plane, set: function(e, t) { return this.normal.copy(e), this.constant = t, this }, setComponents: function(e, t, i, n) { return this.normal.set(e, t, i), this.constant = n, this }, setFromNormalAndCoplanarPoint: function(e, t) { return this.normal.copy(e), this.constant = -t.dot(this.normal), this }, setFromCoplanarPoints: (B = new Ci.Vector3, V = new Ci.Vector3, function(e, t, i) { var n = B.subVectors(i, t).cross(V.subVectors(e, t)).normalize(); return this.setFromNormalAndCoplanarPoint(n, e), this } ), clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.normal.copy(e.normal), this.constant = e.constant, this }, normalize: function() { var e = 1 / this.normal.length(); return this.normal.multiplyScalar(e), this.constant *= e, this }, negate: function() { return this.constant *= -1, this.normal.negate(), this }, distanceToPoint: function(e) { return this.normal.dot(e) + this.constant }, distanceToSphere: function(e) { return this.distanceToPoint(e.center) - e.radius }, projectPoint: function(e, t) { return this.orthoPoint(e, t).sub(e).negate() }, orthoPoint: function(e, t) { var i = this.distanceToPoint(e); return (t || new Ci.Vector3).copy(this.normal).multiplyScalar(i) }, intersectLine: (F = new Ci.Vector3, function(e, t) { var i = t || new Ci.Vector3 , n = e.delta(F) , r = this.normal.dot(n); if (0 !== r) { var o = -(e.start.dot(this.normal) + this.constant) / r; if (!(o < 0 || 1 < o)) return i.copy(n).multiplyScalar(o).add(e.start) } else if (0 === this.distanceToPoint(e.start)) return i.copy(e.start) } ), intersectsLine: function(e) { var t = this.distanceToPoint(e.start) , i = this.distanceToPoint(e.end); return t < 0 && 0 < i || i < 0 && 0 < t }, intersectsBox: function(e) { return e.intersectsPlane(this) }, intersectsSphere: function(e) { return e.intersectsPlane(this) }, coplanarPoint: function(e) { return (e || new Ci.Vector3).copy(this.normal).multiplyScalar(-this.constant) }, applyMatrix4: (L = new Ci.Vector3, D = new Ci.Vector3, N = new Ci.Matrix3, function(e, t) { var i = t || N.getNormalMatrix(e) , n = L.copy(this.normal).applyMatrix3(i) , r = this.coplanarPoint(D); return r.applyMatrix4(e), this.setFromNormalAndCoplanarPoint(n, r), this } ), translate: function(e) { return this.constant = this.constant - e.dot(this.normal), this }, equals: function(e) { return e.normal.equals(this.normal) && e.constant === this.constant } }, Ci.Spherical = function(e, t, i) { return this.radius = void 0 !== e ? e : 1, this.phi = void 0 !== t ? t : 0, this.theta = void 0 !== i ? i : 0, this } , Ci.Spherical.prototype = { constructor: Ci.Spherical, set: function(e, t, i) { this.radius = e, this.phi = t, this.theta = i }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.radius.copy(e.radius), this.phi.copy(e.phi), this.theta.copy(e.theta), this }, makeSafe: function() { this.phi = Math.max(1e-6, Math.min(Math.PI - 1e-6, this.phi)) }, setFromVector3: function(e) { return this.radius = e.length(), 0 === this.radius ? (this.theta = 0, this.phi = 0) : (this.theta = Math.atan2(e.x, e.z), this.phi = Math.acos(Ci.Math.clamp(e.y / this.radius, -1, 1))), this } }, Ci.Math = { generateUUID: (R = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), P = new Array(36), O = 0, function() { for (var e = 0; e < 36; e++) 8 === e || 13 === e || 18 === e || 23 === e ? P[e] = "-" : 14 === e ? P[e] = "4" : (O <= 2 && (O = 33554432 + 16777216 * Math.random() | 0), M = 15 & O, O >>= 4, P[e] = R[19 === e ? 3 & M | 8 : M]); return P.join("") } ), clamp: function(e, t, i) { return Math.max(t, Math.min(i, e)) }, euclideanModulo: function(e, t) { return (e % t + t) % t }, mapLinear: function(e, t, i, n, r) { return n + (e - t) * (r - n) / (i - t) }, smoothstep: function(e, t, i) { return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * (3 - 2 * e) }, smootherstep: function(e, t, i) { return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * e * (e * (6 * e - 15) + 10) }, random16: function() { return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."), Math.random() }, randInt: function(e, t) { return e + Math.floor(Math.random() * (t - e + 1)) }, randFloat: function(e, t) { return e + Math.random() * (t - e) }, randFloatSpread: function(e) { return e * (.5 - Math.random()) }, degToRad: (S = Math.PI / 180, function(e) { return e * S } ), radToDeg: (x = 180 / Math.PI, function(e) { return e * x } ), isPowerOfTwo: function(e) { return 0 == (e & e - 1) && 0 !== e }, nearestPowerOfTwo: function(e) { return Math.pow(2, Math.round(Math.log(e) / Math.LN2)) }, nextPowerOfTwo: function(e) { return e--, e |= e >> 1, e |= e >> 2, e |= e >> 4, e |= e >> 8, e |= e >> 16, ++e } }, Ci.Spline = function(e) { function t(e, t, i, n, r, o, a) { var s = .5 * (i - e) , l = .5 * (n - t); return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t } this.points = e; var i, n, r, o, a, s, l, c, h, u = [], d = { x: 0, y: 0, z: 0 }; this.initFromArray = function(e) { this.points = []; for (var t = 0; t < e.length; t++) this.points[t] = { x: e[t][0], y: e[t][1], z: e[t][2] } } , this.getPoint = function(e) { return i = (this.points.length - 1) * e, n = Math.floor(i), r = i - n, u[0] = 0 === n ? n : n - 1, u[1] = n, u[2] = n > this.points.length - 2 ? this.points.length - 1 : n + 1, u[3] = n > this.points.length - 3 ? this.points.length - 1 : n + 2, s = this.points[u[0]], l = this.points[u[1]], c = this.points[u[2]], h = this.points[u[3]], a = r * (o = r * r), d.x = t(s.x, l.x, c.x, h.x, r, o, a), d.y = t(s.y, l.y, c.y, h.y, r, o, a), d.z = t(s.z, l.z, c.z, h.z, r, o, a), d } , this.getControlPointsArray = function() { var e, t, i = this.points.length, n = []; for (e = 0; e < i; e++) t = this.points[e], n[e] = [t.x, t.y, t.z]; return n } , this.getLength = function(e) { var t, i, n, r, o = 0, a = 0, s = 0, l = new Ci.Vector3, c = new Ci.Vector3, h = [], u = 0; for (h[0] = 0, e = e || 100, n = this.points.length * e, l.copy(this.points[0]), t = 1; t < n; t++) i = t / n, r = this.getPoint(i), c.copy(r), u += c.distanceTo(l), l.copy(r), o = (this.points.length - 1) * i, (a = Math.floor(o)) !== s && (h[a] = u, s = a); return h[h.length] = u, { chunks: h, total: u } } , this.reparametrizeByArcLength = function(e) { var t, i, n, r, o, a, s, l, c = [], h = new Ci.Vector3, u = this.getLength(); for (c.push(h.copy(this.points[0]).clone()), t = 1; t < this.points.length; t++) { for (a = u.chunks[t] - u.chunks[t - 1], s = Math.ceil(e * a / u.total), r = (t - 1) / (this.points.length - 1), o = t / (this.points.length - 1), i = 1; i < s - 1; i++) n = r + i * (1 / s) * (o - r), l = this.getPoint(n), c.push(h.copy(l).clone()); c.push(h.copy(this.points[t]).clone()) } this.points = c } } , Ci.Triangle = function(e, t, i) { this.a = void 0 !== e ? e : new Ci.Vector3, this.b = void 0 !== t ? t : new Ci.Vector3, this.c = void 0 !== i ? i : new Ci.Vector3 } , Ci.Triangle.normal = (T = new Ci.Vector3, function(e, t, i, n) { var r = n || new Ci.Vector3; r.subVectors(i, t), T.subVectors(e, t), r.cross(T); var o = r.lengthSq(); return 0 < o ? r.multiplyScalar(1 / Math.sqrt(o)) : r.set(0, 0, 0) } ), Ci.Triangle.barycoordFromPoint = (_ = new Ci.Vector3, b = new Ci.Vector3, w = new Ci.Vector3, function(e, t, i, n, r) { _.subVectors(n, t), b.subVectors(i, t), w.subVectors(e, t); var o = _.dot(_) , a = _.dot(b) , s = _.dot(w) , l = b.dot(b) , c = b.dot(w) , h = o * l - a * a , u = r || new Ci.Vector3; if (0 == h) return u.set(-2, -1, -1); var d = 1 / h , p = (l * s - a * c) * d , f = (o * c - a * s) * d; return u.set(1 - p - f, f, p) } ), Ci.Triangle.containsPoint = (E = new Ci.Vector3, function(e, t, i, n) { var r = Ci.Triangle.barycoordFromPoint(e, t, i, n, E); return 0 <= r.x && 0 <= r.y && r.x + r.y <= 1 } ), Ci.Triangle.prototype = { constructor: Ci.Triangle, set: function(e, t, i) { return this.a.copy(e), this.b.copy(t), this.c.copy(i), this }, setFromPointsAndIndices: function(e, t, i, n) { return this.a.copy(e[t]), this.b.copy(e[i]), this.c.copy(e[n]), this }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.a.copy(e.a), this.b.copy(e.b), this.c.copy(e.c), this }, area: (C = new Ci.Vector3, I = new Ci.Vector3, function() { return C.subVectors(this.c, this.b), I.subVectors(this.a, this.b), .5 * C.cross(I).length() } ), midpoint: function(e) { return (e || new Ci.Vector3).addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3) }, normal: function(e) { return Ci.Triangle.normal(this.a, this.b, this.c, e) }, plane: function(e) { return (e || new Ci.Plane).setFromCoplanarPoints(this.a, this.b, this.c) }, barycoordFromPoint: function(e, t) { return Ci.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t) }, containsPoint: function(e) { return Ci.Triangle.containsPoint(e, this.a, this.b, this.c) }, equals: function(e) { return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c) } }, Ci.Interpolant = function(e, t, i, n) { this.parameterPositions = e, this._cachedIndex = 0, this.resultBuffer = void 0 !== n ? n : new t.constructor(i), this.sampleValues = t, this.valueSize = i } , Ci.Interpolant.prototype = { constructor: Ci.Interpolant, evaluate: function(e) { var t = this.parameterPositions , i = this._cachedIndex , n = t[i] , r = t[i - 1]; e: { t: { var o; i: { n: if (!(e < n)) { for (var a = i + 2; ; ) { if (void 0 === n) { if (e < r) break n; return i = t.length, this._cachedIndex = i, this.afterEnd_(i - 1, e, r) } if (i === a) break; if (r = n, e < (n = t[++i])) break t } o = t.length; break i } if (r <= e) break e; var s = t[1]; e < s && (i = 2, r = s); for (a = i - 2; ; ) { if (void 0 === r) return this._cachedIndex = 0, this.beforeStart_(0, e, n); if (i === a) break; if (n = r, (r = t[--i - 1]) <= e) break t } o = i, i = 0 } for (; i < o; ) { var l = i + o >>> 1; e < t[l] ? o = l : i = 1 + l } if (n = t[i], void 0 === (r = t[i - 1])) return this._cachedIndex = 0, this.beforeStart_(0, e, n); if (void 0 === n) return i = t.length, this._cachedIndex = i, this.afterEnd_(i - 1, r, e) } this._cachedIndex = i, this.intervalChanged_(i, r, n) } return this.interpolate_(i, r, e, n) }, settings: null, DefaultSettings_: {}, getSettings_: function() { return this.settings || this.DefaultSettings_ }, copySampleValue_: function(e) { for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o) t[o] = i[r + o]; return t }, interpolate_: function(e, t, i, n) { throw new Error("call to abstract method") }, intervalChanged_: function(e, t, i) {} }, Object.assign(Ci.Interpolant.prototype, { beforeStart_: Ci.Interpolant.prototype.copySampleValue_, afterEnd_: Ci.Interpolant.prototype.copySampleValue_ }), Ci.CubicInterpolant = function(e, t, i, n) { Ci.Interpolant.call(this, e, t, i, n), this._weightPrev = -0, this._offsetPrev = -0, this._weightNext = -0, this._offsetNext = -0 } , Ci.CubicInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), { constructor: Ci.CubicInterpolant, DefaultSettings_: { endingStart: Ci.ZeroCurvatureEnding, endingEnd: Ci.ZeroCurvatureEnding }, intervalChanged_: function(e, t, i) { var n = this.parameterPositions , r = e - 2 , o = e + 1 , a = n[r] , s = n[o]; if (void 0 === a) switch (this.getSettings_().endingStart) { case Ci.ZeroSlopeEnding: r = e, a = 2 * t - i; break; case Ci.WrapAroundEnding: a = t + n[r = n.length - 2] - n[r + 1]; break; default: r = e, a = i } if (void 0 === s) switch (this.getSettings_().endingEnd) { case Ci.ZeroSlopeEnding: o = e, s = 2 * i - t; break; case Ci.WrapAroundEnding: s = i + n[o = 1] - n[0]; break; default: o = e - 1, s = t } var l = .5 * (i - t) , c = this.valueSize; this._weightPrev = l / (t - a), this._weightNext = l / (s - i), this._offsetPrev = r * c, this._offsetNext = o * c }, interpolate_: function(e, t, i, n) { for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, y = (-1 - d) * g + (1.5 + d) * f + .5 * p, A = d * g - d * f, C = 0; C !== a; ++C) r[C] = m * o[c + C] + v * o[l + C] + y * o[s + C] + A * o[h + C]; return r } }), Ci.DiscreteInterpolant = function(e, t, i, n) { Ci.Interpolant.call(this, e, t, i, n) } , Ci.DiscreteInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), { constructor: Ci.DiscreteInterpolant, interpolate_: function(e, t, i, n) { return this.copySampleValue_(e - 1) } }), Ci.LinearInterpolant = function(e, t, i, n) { Ci.Interpolant.call(this, e, t, i, n) } , Ci.LinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), { constructor: Ci.LinearInterpolant, interpolate_: function(e, t, i, n) { for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u) r[u] = o[l + u] * h + o[s + u] * c; return r } }), Ci.QuaternionLinearInterpolant = function(e, t, i, n) { Ci.Interpolant.call(this, e, t, i, n) } , Ci.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), { constructor: Ci.QuaternionLinearInterpolant, interpolate_: function(e, t, i, n) { for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = (i - t) / (n - t), c = s + a; s !== c; s += 4) Ci.Quaternion.slerpFlat(r, 0, o, s - a, o, s, l); return r } }), Ci.Clock = function(e) { this.autoStart = void 0 === e || e, this.startTime = 0, this.oldTime = 0, this.elapsedTime = 0, this.running = !1 } , Ci.Clock.prototype = { constructor: Ci.Clock, start: function() { this.startTime = performance.now(), this.oldTime = this.startTime, this.running = !0 }, stop: function() { this.getElapsedTime(), this.running = !1 }, getElapsedTime: function() { return this.getDelta(), this.elapsedTime }, getDelta: function() { var e = 0; if (this.autoStart && !this.running && this.start(), this.running) { var t = performance.now(); e = .001 * (t - this.oldTime), this.oldTime = t, this.elapsedTime += e } return e } }, Ci.EventDispatcher = function() {} , Ci.EventDispatcher.prototype = { constructor: Ci.EventDispatcher, apply: function(e) { e.addEventListener = Ci.EventDispatcher.prototype.addEventListener, e.hasEventListener = Ci.EventDispatcher.prototype.hasEventListener, e.removeEventListener = Ci.EventDispatcher.prototype.removeEventListener, e.dispatchEvent = Ci.EventDispatcher.prototype.dispatchEvent }, addEventListener: function(e, t) { void 0 === this._listeners && (this._listeners = {}); var i = this._listeners; void 0 === i[e] && (i[e] = []), -1 === i[e].indexOf(t) && i[e].push(t) }, hasEventListener: function(e, t) { if (void 0 === this._listeners) return !1; var i = this._listeners; return void 0 !== i[e] && -1 !== i[e].indexOf(t) }, removeEventListener: function(e, t) { if (void 0 !== this._listeners) { var i = this._listeners[e]; if (void 0 !== i) { var n = i.indexOf(t); -1 !== n && i.splice(n, 1) } } }, dispatchEvent: function(e) { if (void 0 !== this._listeners) { var t = this._listeners[e.type]; if (void 0 !== t) { e.target = this; for (var i = [], n = t.length, r = 0; r < n; r++) i[r] = t[r]; for (r = 0; r < n; r++) i[r].call(this, e) } } } }, Ci.Layers = function() { this.mask = 1 } , Ci.Layers.prototype = { constructor: Ci.Layers, set: function(e) { this.mask = 1 << e }, enable: function(e) { this.mask |= 1 << e }, toggle: function(e) { this.mask ^= 1 << e }, disable: function(e) { this.mask &= ~(1 << e) }, test: function(e) { return 0 != (this.mask & e.mask) } }, (A = Ci).Raycaster = function(e, t, i, n) { this.ray = new A.Ray(e,t), this.near = i || 0, this.far = n || 1 / 0, this.params = { Mesh: {}, Line: {}, LOD: {}, Points: { threshold: 1 }, Sprite: {} }, Object.defineProperties(this.params, { PointCloud: { get: function() { return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."), this.Points } } }) } , A.Raycaster.prototype = { constructor: A.Raycaster, linePrecision: 1, set: function(e, t) { this.ray.set(e, t) }, setFromCamera: function(e, t) { t instanceof A.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(t.matrixWorld), this.ray.direction.set(e.x, e.y, .5).unproject(t).sub(this.ray.origin).normalize()) : t instanceof A.OrthographicCamera ? (this.ray.origin.set(e.x, e.y, -1).unproject(t), this.ray.direction.set(0, 0, -1).transformDirection(t.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.") }, intersectObject: function(e, t) { var i = []; return Ei(e, this, i, t), i.sort(Ii), i }, intersectObjects: function(e, t) { var i = []; if (!1 === Array.isArray(e)) return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."), i; for (var n = 0, r = e.length; n < r; n++) Ei(e[n], this, i, t); return i.sort(Ii), i } }, Ci.Object3D = function() { Object.defineProperty(this, "id", { value: Ci.Object3DIdCount++ }), this.uuid = Ci.Math.generateUUID(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = Ci.Object3D.DefaultUp.clone(); var e = new Ci.Vector3 , t = new Ci.Euler , i = new Ci.Quaternion , n = new Ci.Vector3(1,1,1); t.onChange(function() { i.setFromEuler(t, !1) }), i.onChange(function() { t.setFromQuaternion(i, void 0, !1) }), Object.defineProperties(this, { position: { enumerable: !0, value: e }, rotation: { enumerable: !0, value: t }, quaternion: { enumerable: !0, value: i }, scale: { enumerable: !0, value: n }, modelViewMatrix: { value: new Ci.Matrix4 }, normalMatrix: { value: new Ci.Matrix3 } }), this.rotationAutoUpdate = !0, this.matrix = new Ci.Matrix4, this.matrixWorld = new Ci.Matrix4, this.matrixAutoUpdate = Ci.Object3D.DefaultMatrixAutoUpdate, this.matrixWorldNeedsUpdate = !1, this.layers = new Ci.Layers, this.visible = !0, this.castShadow = !1, this.receiveShadow = !1, this.frustumCulled = !0, this.renderOrder = 0, this.userData = {} } , Ci.Object3D.DefaultUp = new Ci.Vector3(0,1,0), Ci.Object3D.DefaultMatrixAutoUpdate = !0, Ci.Object3D.prototype = { constructor: Ci.Object3D, applyMatrix: function(e) { this.matrix.multiplyMatrices(e, this.matrix), this.matrix.decompose(this.position, this.quaternion, this.scale) }, setRotationFromAxisAngle: function(e, t) { this.quaternion.setFromAxisAngle(e, t) }, setRotationFromEuler: function(e) { this.quaternion.setFromEuler(e, !0) }, setRotationFromMatrix: function(e) { this.quaternion.setFromRotationMatrix(e) }, setRotationFromQuaternion: function(e) { this.quaternion.copy(e) }, rotateOnAxis: (y = new Ci.Quaternion, function(e, t) { return y.setFromAxisAngle(e, t), this.quaternion.multiply(y), this } ), rotateX: (v = new Ci.Vector3(1,0,0), function(e) { return this.rotateOnAxis(v, e) } ), rotateY: (m = new Ci.Vector3(0,1,0), function(e) { return this.rotateOnAxis(m, e) } ), rotateZ: (g = new Ci.Vector3(0,0,1), function(e) { return this.rotateOnAxis(g, e) } ), translateOnAxis: (f = new Ci.Vector3, function(e, t) { return f.copy(e).applyQuaternion(this.quaternion), this.position.add(f.multiplyScalar(t)), this } ), translateX: (p = new Ci.Vector3(1,0,0), function(e) { return this.translateOnAxis(p, e) } ), translateY: (d = new Ci.Vector3(0,1,0), function(e) { return this.translateOnAxis(d, e) } ), translateZ: (u = new Ci.Vector3(0,0,1), function(e) { return this.translateOnAxis(u, e) } ), localToWorld: function(e) { return e.applyMatrix4(this.matrixWorld) }, worldToLocal: (h = new Ci.Matrix4, function(e) { return e.applyMatrix4(h.getInverse(this.matrixWorld)) } ), lookAt: (c = new Ci.Matrix4, function(e) { c.lookAt(e, this.position, this.up), this.quaternion.setFromRotationMatrix(c) } ), add: function(e) { if (1 < arguments.length) { for (var t = 0; t < arguments.length; t++) this.add(arguments[t]); return this } return e === this ? console.error("THREE.Object3D.add: object can't be added as a child of itself.", e) : e instanceof Ci.Object3D ? (null !== e.parent && e.parent.remove(e), e.parent = this, e.dispatchEvent({ type: "added" }), this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e), this }, remove: function(e) { if (1 < arguments.length) for (var t = 0; t < arguments.length; t++) this.remove(arguments[t]); var i = this.children.indexOf(e); -1 !== i && (e.parent = null, e.dispatchEvent({ type: "removed" }), this.children.splice(i, 1)) }, getObjectById: function(e) { return this.getObjectByProperty("id", e) }, getObjectByName: function(e) { return this.getObjectByProperty("name", e) }, getObjectByProperty: function(e, t) { if (this[e] === t) return this; for (var i = 0, n = this.children.length; i < n; i++) { var r = this.children[i].getObjectByProperty(e, t); if (void 0 !== r) return r } }, getWorldPosition: function(e) { var t = e || new Ci.Vector3; return this.updateMatrixWorld(!0), t.setFromMatrixPosition(this.matrixWorld) }, getWorldQuaternion: (s = new Ci.Vector3, l = new Ci.Vector3, function(e) { var t = e || new Ci.Quaternion; return this.updateMatrixWorld(!0), this.matrixWorld.decompose(s, t, l), t } ), getWorldRotation: (a = new Ci.Quaternion, function(e) { var t = e || new Ci.Euler; return this.getWorldQuaternion(a), t.setFromQuaternion(a, this.rotation.order, !1) } ), getWorldScale: (r = new Ci.Vector3, o = new Ci.Quaternion, function(e) { var t = e || new Ci.Vector3; return this.updateMatrixWorld(!0), this.matrixWorld.decompose(r, o, t), t } ), getWorldDirection: (n = new Ci.Quaternion, function(e) { var t = e || new Ci.Vector3; return this.getWorldQuaternion(n), t.set(0, 0, 1).applyQuaternion(n) } ), raycast: function() {}, traverse: function(e) { e(this); for (var t = this.children, i = 0, n = t.length; i < n; i++) t[i].traverse(e) }, traverseVisible: function(e) { if (!1 !== this.visible) { e(this); for (var t = this.children, i = 0, n = t.length; i < n; i++) t[i].traverseVisible(e) } }, traverseAncestors: function(e) { var t = this.parent; null !== t && (e(t), t.traverseAncestors(e)) }, updateMatrix: function() { this.matrix.compose(this.position, this.quaternion, this.scale), this.matrixWorldNeedsUpdate = !0 }, updateMatrixWorld: function(e) { !0 === this.matrixAutoUpdate && this.updateMatrix(), !0 !== this.matrixWorldNeedsUpdate && !0 !== e || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix), e = !(this.matrixWorldNeedsUpdate = !1)); for (var t = 0, i = this.children.length; t < i; t++) this.children[t].updateMatrixWorld(e) }, toJSON: function(e) { function t(e) { var t = []; for (var i in e) { var n = e[i]; delete n.metadata, t.push(n) } return t } var i = void 0 === e , n = {}; i && (e = { geometries: {}, materials: {}, textures: {}, images: {} }, n.metadata = { version: 4.4, type: "Object", generator: "Object3D.toJSON" }); var r = {}; if (r.uuid = this.uuid, r.type = this.type, "" !== this.name && (r.name = this.name), "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData), !0 === this.castShadow && (r.castShadow = !0), !0 === this.receiveShadow && (r.receiveShadow = !0), !1 === this.visible && (r.visible = !1), r.matrix = this.matrix.toArray(), void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)), r.geometry = this.geometry.uuid), void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)), r.material = this.material.uuid), 0 < this.children.length) { r.children = []; for (var o = 0; o < this.children.length; o++) r.children.push(this.children[o].toJSON(e).object) } if (i) { var a = t(e.geometries) , s = t(e.materials) , l = t(e.textures) , c = t(e.images); 0 < a.length && (n.geometries = a), 0 < s.length && (n.materials = s), 0 < l.length && (n.textures = l), 0 < c.length && (n.images = c) } return n.object = r, n }, clone: function(e) { return (new this.constructor).copy(this, e) }, copy: function(e, t) { if (void 0 === t && (t = !0), this.name = e.name, this.up.copy(e.up), this.position.copy(e.position), this.quaternion.copy(e.quaternion), this.scale.copy(e.scale), this.rotationAutoUpdate = e.rotationAutoUpdate, this.matrix.copy(e.matrix), this.matrixWorld.copy(e.matrixWorld), this.matrixAutoUpdate = e.matrixAutoUpdate, this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate, this.visible = e.visible, this.castShadow = e.castShadow, this.receiveShadow = e.receiveShadow, this.frustumCulled = e.frustumCulled, this.renderOrder = e.renderOrder, this.userData = JSON.parse(JSON.stringify(e.userData)), !0 === t) for (var i = 0; i < e.children.length; i++) { var n = e.children[i]; this.add(n.clone()) } return this } }, Ci.EventDispatcher.prototype.apply(Ci.Object3D.prototype), Ci.Object3DIdCount = 0, Ci.Face3 = function(e, t, i, n, r, o) { this.a = e, this.b = t, this.c = i, this.normal = n instanceof Ci.Vector3 ? n : new Ci.Vector3, this.vertexNormals = Array.isArray(n) ? n : [], this.color = r instanceof Ci.Color ? r : new Ci.Color, this.vertexColors = Array.isArray(r) ? r : [], this.materialIndex = void 0 !== o ? o : 0 } , Ci.Face3.prototype = { constructor: Ci.Face3, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { this.a = e.a, this.b = e.b, this.c = e.c, this.normal.copy(e.normal), this.color.copy(e.color), this.materialIndex = e.materialIndex; for (var t = 0, i = e.vertexNormals.length; t < i; t++) this.vertexNormals[t] = e.vertexNormals[t].clone(); for (t = 0, i = e.vertexColors.length; t < i; t++) this.vertexColors[t] = e.vertexColors[t].clone(); return this } }, Ci.BufferAttribute = function(e, t) { this.uuid = Ci.Math.generateUUID(), this.array = e, this.itemSize = t, this.dynamic = !1, this.updateRange = { offset: 0, count: -1 }, this.version = 0 } , Ci.BufferAttribute.prototype = { constructor: Ci.BufferAttribute, get count() { return this.array.length / this.itemSize }, set needsUpdate(e) { !0 === e && this.version++ }, setDynamic: function(e) { return this.dynamic = e, this }, copy: function(e) { return this.array = new e.array.constructor(e.array), this.itemSize = e.itemSize, this.dynamic = e.dynamic, this }, copyAt: function(e, t, i) { e *= this.itemSize, i *= t.itemSize; for (var n = 0, r = this.itemSize; n < r; n++) this.array[e + n] = t.array[i + n]; return this }, copyArray: function(e) { return this.array.set(e), this }, copyColorsArray: function(e) { for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) { var o = e[n]; void 0 === o && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", n), o = new Ci.Color), t[i++] = o.r, t[i++] = o.g, t[i++] = o.b } return this }, copyIndicesArray: function(e) { for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) { var o = e[n]; t[i++] = o.a, t[i++] = o.b, t[i++] = o.c } return this }, copyVector2sArray: function(e) { for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) { var o = e[n]; void 0 === o && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", n), o = new Ci.Vector2), t[i++] = o.x, t[i++] = o.y } return this }, copyVector3sArray: function(e) { for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) { var o = e[n]; void 0 === o && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", n), o = new Ci.Vector3), t[i++] = o.x, t[i++] = o.y, t[i++] = o.z } return this }, copyVector4sArray: function(e) { for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) { var o = e[n]; void 0 === o && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", n), o = new Ci.Vector4), t[i++] = o.x, t[i++] = o.y, t[i++] = o.z, t[i++] = o.w } return this }, set: function(e, t) { return void 0 === t && (t = 0), this.array.set(e, t), this }, getX: function(e) { return this.array[e * this.itemSize] }, setX: function(e, t) { return this.array[e * this.itemSize] = t, this }, getY: function(e) { return this.array[e * this.itemSize + 1] }, setY: function(e, t) { return this.array[e * this.itemSize + 1] = t, this }, getZ: function(e) { return this.array[e * this.itemSize + 2] }, setZ: function(e, t) { return this.array[e * this.itemSize + 2] = t, this }, getW: function(e) { return this.array[e * this.itemSize + 3] }, setW: function(e, t) { return this.array[e * this.itemSize + 3] = t, this }, setXY: function(e, t, i) { return e *= this.itemSize, this.array[e + 0] = t, this.array[e + 1] = i, this }, setXYZ: function(e, t, i, n) { return e *= this.itemSize, this.array[e + 0] = t, this.array[e + 1] = i, this.array[e + 2] = n, this }, setXYZW: function(e, t, i, n, r) { return e *= this.itemSize, this.array[e + 0] = t, this.array[e + 1] = i, this.array[e + 2] = n, this.array[e + 3] = r, this }, clone: function() { return (new this.constructor).copy(this) } }, Ci.Int8Attribute = function(e, t) { return new Ci.BufferAttribute(new Int8Array(e),t) } , Ci.Uint8Attribute = function(e, t) { return new Ci.BufferAttribute(new Uint8Array(e),t) } , Ci.Uint8ClampedAttribute = function(e, t) { return new Ci.BufferAttribute(new Uint8ClampedArray(e),t) } , Ci.Int16Attribute = function(e, t) { return new Ci.BufferAttribute(new Int16Array(e),t) } , Ci.Uint16Attribute = function(e, t) { return new Ci.BufferAttribute(new Uint16Array(e),t) } , Ci.Int32Attribute = function(e, t) { return new Ci.BufferAttribute(new Int32Array(e),t) } , Ci.Uint32Attribute = function(e, t) { return new Ci.BufferAttribute(new Uint32Array(e),t) } , Ci.Float32Attribute = function(e, t) { return new Ci.BufferAttribute(new Float32Array(e),t) } , Ci.Float64Attribute = function(e, t) { return new Ci.BufferAttribute(new Float64Array(e),t) } , Ci.DynamicBufferAttribute = function(e, t) { return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."), new Ci.BufferAttribute(e,t).setDynamic(!0) } , Ci.InstancedBufferAttribute = function(e, t, i) { Ci.BufferAttribute.call(this, e, t), this.meshPerAttribute = i || 1 } , Ci.InstancedBufferAttribute.prototype = Object.create(Ci.BufferAttribute.prototype), Ci.InstancedBufferAttribute.prototype.constructor = Ci.InstancedBufferAttribute, Ci.InstancedBufferAttribute.prototype.copy = function(e) { return Ci.BufferAttribute.prototype.copy.call(this, e), this.meshPerAttribute = e.meshPerAttribute, this } , Ci.InterleavedBuffer = function(e, t) { this.uuid = Ci.Math.generateUUID(), this.array = e, this.stride = t, this.dynamic = !1, this.updateRange = { offset: 0, count: -1 }, this.version = 0 } , Ci.InterleavedBuffer.prototype = { constructor: Ci.InterleavedBuffer, get length() { return this.array.length }, get count() { return this.array.length / this.stride }, set needsUpdate(e) { !0 === e && this.version++ }, setDynamic: function(e) { return this.dynamic = e, this }, copy: function(e) { return this.array = new e.array.constructor(e.array), this.stride = e.stride, this.dynamic = e.dynamic, this }, copyAt: function(e, t, i) { e *= this.stride, i *= t.stride; for (var n = 0, r = this.stride; n < r; n++) this.array[e + n] = t.array[i + n]; return this }, set: function(e, t) { return void 0 === t && (t = 0), this.array.set(e, t), this }, clone: function() { return (new this.constructor).copy(this) } }, Ci.InstancedInterleavedBuffer = function(e, t, i) { Ci.InterleavedBuffer.call(this, e, t), this.meshPerAttribute = i || 1 } , Ci.InstancedInterleavedBuffer.prototype = Object.create(Ci.InterleavedBuffer.prototype), Ci.InstancedInterleavedBuffer.prototype.constructor = Ci.InstancedInterleavedBuffer, Ci.InstancedInterleavedBuffer.prototype.copy = function(e) { return Ci.InterleavedBuffer.prototype.copy.call(this, e), this.meshPerAttribute = e.meshPerAttribute, this } , Ci.InterleavedBufferAttribute = function(e, t, i) { this.uuid = Ci.Math.generateUUID(), this.data = e, this.itemSize = t, this.offset = i } , Ci.InterleavedBufferAttribute.prototype = { constructor: Ci.InterleavedBufferAttribute, get length() { return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."), this.array.length }, get count() { return this.data.count }, setX: function(e, t) { return this.data.array[e * this.data.stride + this.offset] = t, this }, setY: function(e, t) { return this.data.array[e * this.data.stride + this.offset + 1] = t, this }, setZ: function(e, t) { return this.data.array[e * this.data.stride + this.offset + 2] = t, this }, setW: function(e, t) { return this.data.array[e * this.data.stride + this.offset + 3] = t, this }, getX: function(e) { return this.data.array[e * this.data.stride + this.offset] }, getY: function(e) { return this.data.array[e * this.data.stride + this.offset + 1] }, getZ: function(e) { return this.data.array[e * this.data.stride + this.offset + 2] }, getW: function(e) { return this.data.array[e * this.data.stride + this.offset + 3] }, setXY: function(e, t, i) { return e = e * this.data.stride + this.offset, this.data.array[e + 0] = t, this.data.array[e + 1] = i, this }, setXYZ: function(e, t, i, n) { return e = e * this.data.stride + this.offset, this.data.array[e + 0] = t, this.data.array[e + 1] = i, this.data.array[e + 2] = n, this }, setXYZW: function(e, t, i, n, r) { return e = e * this.data.stride + this.offset, this.data.array[e + 0] = t, this.data.array[e + 1] = i, this.data.array[e + 2] = n, this.data.array[e + 3] = r, this } }, Ci.Geometry = function() { Object.defineProperty(this, "id", { value: Ci.GeometryIdCount++ }), this.uuid = Ci.Math.generateUUID(), this.name = "", this.type = "Geometry", this.vertices = [], this.colors = [], this.faces = [], this.faceVertexUvs = [[]], this.morphTargets = [], this.morphNormals = [], this.skinWeights = [], this.skinIndices = [], this.lineDistances = [], this.boundingBox = null, this.boundingSphere = null, this.verticesNeedUpdate = !1, this.elementsNeedUpdate = !1, this.uvsNeedUpdate = !1, this.normalsNeedUpdate = !1, this.colorsNeedUpdate = !1, this.lineDistancesNeedUpdate = !1, this.groupsNeedUpdate = !1 } , Ci.Geometry.prototype = { constructor: Ci.Geometry, applyMatrix: function(e) { for (var t = (new Ci.Matrix3).getNormalMatrix(e), i = 0, n = this.vertices.length; i < n; i++) { this.vertices[i].applyMatrix4(e) } for (i = 0, n = this.faces.length; i < n; i++) { var r = this.faces[i]; r.normal.applyMatrix3(t).normalize(); for (var o = 0, a = r.vertexNormals.length; o < a; o++) r.vertexNormals[o].applyMatrix3(t).normalize() } return null !== this.boundingBox && this.computeBoundingBox(), null !== this.boundingSphere && this.computeBoundingSphere(), this.verticesNeedUpdate = !0, this.normalsNeedUpdate = !0, this }, rotateX: function(e) { return void 0 === mt && (mt = new Ci.Matrix4), mt.makeRotationX(e), this.applyMatrix(mt), this }, rotateY: function(e) { return void 0 === gt && (gt = new Ci.Matrix4), gt.makeRotationY(e), this.applyMatrix(gt), this }, rotateZ: function(e) { return void 0 === ft && (ft = new Ci.Matrix4), ft.makeRotationZ(e), this.applyMatrix(ft), this }, translate: function(e, t, i) { return void 0 === pt && (pt = new Ci.Matrix4), pt.makeTranslation(e, t, i), this.applyMatrix(pt), this }, scale: function(e, t, i) { return void 0 === dt && (dt = new Ci.Matrix4), dt.makeScale(e, t, i), this.applyMatrix(dt), this }, lookAt: function(e) { void 0 === ut && (ut = new Ci.Object3D), ut.lookAt(e), ut.updateMatrix(), this.applyMatrix(ut.matrix) }, fromBufferGeometry: function(e) { function t(e, t, i, n) { var r = void 0 !== l ? [d[e].clone(), d[t].clone(), d[i].clone()] : [] , o = void 0 !== c ? [s.colors[e].clone(), s.colors[t].clone(), s.colors[i].clone()] : [] , a = new Ci.Face3(e,t,i,r,o,n); s.faces.push(a), void 0 !== h && s.faceVertexUvs[0].push([p[e].clone(), p[t].clone(), p[i].clone()]), void 0 !== u && s.faceVertexUvs[1].push([f[e].clone(), f[t].clone(), f[i].clone()]) } var s = this , i = null !== e.index ? e.index.array : void 0 , n = e.attributes , r = n.position.array , l = void 0 !== n.normal ? n.normal.array : void 0 , c = void 0 !== n.color ? n.color.array : void 0 , h = void 0 !== n.uv ? n.uv.array : void 0 , u = void 0 !== n.uv2 ? n.uv2.array : void 0; void 0 !== u && (this.faceVertexUvs[1] = []); for (var d = [], p = [], f = [], o = 0, a = 0; o < r.length; o += 3, a += 2) s.vertices.push(new Ci.Vector3(r[o],r[o + 1],r[o + 2])), void 0 !== l && d.push(new Ci.Vector3(l[o],l[o + 1],l[o + 2])), void 0 !== c && s.colors.push(new Ci.Color(c[o],c[o + 1],c[o + 2])), void 0 !== h && p.push(new Ci.Vector2(h[a],h[a + 1])), void 0 !== u && f.push(new Ci.Vector2(u[a],u[a + 1])); if (void 0 !== i) { var g = e.groups; if (0 < g.length) for (o = 0; o < g.length; o++) for (var m = g[o], v = m.start, y = (a = v, v + m.count); a < y; a += 3) t(i[a], i[a + 1], i[a + 2], m.materialIndex); else for (o = 0; o < i.length; o += 3) t(i[o], i[o + 1], i[o + 2]) } else for (o = 0; o < r.length / 3; o += 3) t(o, o + 1, o + 2); return this.computeFaceNormals(), null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()), null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()), this }, center: function() { this.computeBoundingBox(); var e = this.boundingBox.center().negate(); return this.translate(e.x, e.y, e.z), e }, normalize: function() { this.computeBoundingSphere(); var e = this.boundingSphere.center , t = this.boundingSphere.radius , i = 0 === t ? 1 : 1 / t , n = new Ci.Matrix4; return n.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1), this.applyMatrix(n), this }, computeFaceNormals: function() { for (var e = new Ci.Vector3, t = new Ci.Vector3, i = 0, n = this.faces.length; i < n; i++) { var r = this.faces[i] , o = this.vertices[r.a] , a = this.vertices[r.b] , s = this.vertices[r.c]; e.subVectors(s, a), t.subVectors(o, a), e.cross(t), e.normalize(), r.normal.copy(e) } }, computeVertexNormals: function(e) { var t, i, n, r, o, a; for (void 0 === e && (e = !0), a = new Array(this.vertices.length), t = 0, i = this.vertices.length; t < i; t++) a[t] = new Ci.Vector3; if (e) { var s, l, c, h = new Ci.Vector3, u = new Ci.Vector3; for (n = 0, r = this.faces.length; n < r; n++) o = this.faces[n], s = this.vertices[o.a], l = this.vertices[o.b], c = this.vertices[o.c], h.subVectors(c, l), u.subVectors(s, l), h.cross(u), a[o.a].add(h), a[o.b].add(h), a[o.c].add(h) } else for (n = 0, r = this.faces.length; n < r; n++) a[(o = this.faces[n]).a].add(o.normal), a[o.b].add(o.normal), a[o.c].add(o.normal); for (t = 0, i = this.vertices.length; t < i; t++) a[t].normalize(); for (n = 0, r = this.faces.length; n < r; n++) { var d = (o = this.faces[n]).vertexNormals; 3 === d.length ? (d[0].copy(a[o.a]), d[1].copy(a[o.b]), d[2].copy(a[o.c])) : (d[0] = a[o.a].clone(), d[1] = a[o.b].clone(), d[2] = a[o.c].clone()) } 0 < this.faces.length && (this.normalsNeedUpdate = !0) }, computeMorphNormals: function() { var e, t, i, n, r; for (i = 0, n = this.faces.length; i < n; i++) for ((r = this.faces[i]).__originalFaceNormal ? r.__originalFaceNormal.copy(r.normal) : r.__originalFaceNormal = r.normal.clone(), r.__originalVertexNormals || (r.__originalVertexNormals = []), e = 0, t = r.vertexNormals.length; e < t; e++) r.__originalVertexNormals[e] ? r.__originalVertexNormals[e].copy(r.vertexNormals[e]) : r.__originalVertexNormals[e] = r.vertexNormals[e].clone(); var o = new Ci.Geometry; for (o.faces = this.faces, e = 0, t = this.morphTargets.length; e < t; e++) { if (!this.morphNormals[e]) { this.morphNormals[e] = {}, this.morphNormals[e].faceNormals = [], this.morphNormals[e].vertexNormals = []; var a = this.morphNormals[e].faceNormals , s = this.morphNormals[e].vertexNormals; for (i = 0, n = this.faces.length; i < n; i++) l = new Ci.Vector3, c = { a: new Ci.Vector3, b: new Ci.Vector3, c: new Ci.Vector3 }, a.push(l), s.push(c) } var l, c, h = this.morphNormals[e]; for (o.vertices = this.morphTargets[e].vertices, o.computeFaceNormals(), o.computeVertexNormals(), i = 0, n = this.faces.length; i < n; i++) r = this.faces[i], l = h.faceNormals[i], c = h.vertexNormals[i], l.copy(r.normal), c.a.copy(r.vertexNormals[0]), c.b.copy(r.vertexNormals[1]), c.c.copy(r.vertexNormals[2]) } for (i = 0, n = this.faces.length; i < n; i++) (r = this.faces[i]).normal = r.__originalFaceNormal, r.vertexNormals = r.__originalVertexNormals }, computeTangents: function() { console.warn("THREE.Geometry: .computeTangents() has been removed.") }, computeLineDistances: function() { for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++) 0 < i && (e += t[i].distanceTo(t[i - 1])), this.lineDistances[i] = e }, computeBoundingBox: function() { null === this.boundingBox && (this.boundingBox = new Ci.Box3), this.boundingBox.setFromPoints(this.vertices) }, computeBoundingSphere: function() { null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere), this.boundingSphere.setFromPoints(this.vertices) }, merge: function(e, t, i) { if (e instanceof Ci.Geometry != 0) { var n, r = this.vertices.length, o = this.vertices, a = e.vertices, s = this.faces, l = e.faces, c = this.faceVertexUvs[0], h = e.faceVertexUvs[0]; void 0 === i && (i = 0), void 0 !== t && (n = (new Ci.Matrix3).getNormalMatrix(t)); for (var u = 0, d = a.length; u < d; u++) { var p = a[u].clone(); void 0 !== t && p.applyMatrix4(t), o.push(p) } for (u = 0, d = l.length; u < d; u++) { var f, g, m, v = l[u], y = v.vertexNormals, A = v.vertexColors; (f = new Ci.Face3(v.a + r,v.b + r,v.c + r)).normal.copy(v.normal), void 0 !== n && f.normal.applyMatrix3(n).normalize(); for (var C = 0, I = y.length; C < I; C++) g = y[C].clone(), void 0 !== n && g.applyMatrix3(n).normalize(), f.vertexNormals.push(g); f.color.copy(v.color); for (C = 0, I = A.length; C < I; C++) m = A[C], f.vertexColors.push(m.clone()); f.materialIndex = v.materialIndex + i, s.push(f) } for (u = 0, d = h.length; u < d; u++) { var E = h[u] , _ = []; if (void 0 !== E) { for (C = 0, I = E.length; C < I; C++) _.push(E[C].clone()); c.push(_) } } } else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e) }, mergeMesh: function(e) { return e instanceof Ci.Mesh == 0 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(), void this.merge(e.geometry, e.matrix)) }, mergeVertices: function() { var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = Math.pow(10, 4); for (i = 0, n = this.vertices.length; i < n; i++) e = this.vertices[i], void 0 === l[t = Math.round(e.x * u) + "_" + Math.round(e.y * u) + "_" + Math.round(e.z * u)] ? (l[t] = i, c.push(this.vertices[i]), h[i] = c.length - 1) : h[i] = h[l[t]]; var d = []; for (i = 0, n = this.faces.length; i < n; i++) { (r = this.faces[i]).a = h[r.a], r.b = h[r.b], r.c = h[r.c], o = [r.a, r.b, r.c]; for (var p = 0; p < 3; p++) if (o[p] === o[(p + 1) % 3]) { p, d.push(i); break } } for (i = d.length - 1; 0 <= i; i--) { var f = d[i]; for (this.faces.splice(f, 1), a = 0, s = this.faceVertexUvs.length; a < s; a++) this.faceVertexUvs[a].splice(f, 1) } var g = this.vertices.length - c.length; return this.vertices = c, g }, sortFacesByMaterialIndex: function() { for (var e = this.faces, t = e.length, i = 0; i < t; i++) e[i]._id = i; e.sort(function(e, t) { return e.materialIndex - t.materialIndex }); var n, r, o = this.faceVertexUvs[0], a = this.faceVertexUvs[1]; o && o.length === t && (n = []), a && a.length === t && (r = []); for (i = 0; i < t; i++) { var s = e[i]._id; n && n.push(o[s]), r && r.push(a[s]) } n && (this.faceVertexUvs[0] = n), r && (this.faceVertexUvs[1] = r) }, toJSON: function() { function e(e, t, i) { return i ? e | 1 << t : e & ~(1 << t) } function t(e) { var t = e.x.toString() + e.y.toString() + e.z.toString(); return void 0 !== d[t] || (d[t] = u.length / 3, u.push(e.x, e.y, e.z)), d[t] } function i(e) { var t = e.r.toString() + e.g.toString() + e.b.toString(); return void 0 !== f[t] || (f[t] = p.length, p.push(e.getHex())), f[t] } function n(e) { var t = e.x.toString() + e.y.toString(); return void 0 !== m[t] || (m[t] = g.length / 2, g.push(e.x, e.y)), m[t] } var r = { metadata: { version: 4.4, type: "Geometry", generator: "Geometry.toJSON" } }; if (r.uuid = this.uuid, r.type = this.type, "" !== this.name && (r.name = this.name), void 0 !== this.parameters) { var o = this.parameters; for (var a in o) void 0 !== o[a] && (r[a] = o[a]); return r } for (var s = [], l = 0; l < this.vertices.length; l++) { var c = this.vertices[l]; s.push(c.x, c.y, c.z) } var h = [] , u = [] , d = {} , p = [] , f = {} , g = [] , m = {}; for (l = 0; l < this.faces.length; l++) { var v = this.faces[l] , y = void 0 !== this.faceVertexUvs[0][l] , A = 0 < v.normal.length() , C = 0 < v.vertexNormals.length , I = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b , E = 0 < v.vertexColors.length , _ = 0; if (_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_, 0, 0), 1, !0), 2, !1), 3, y), 4, A), 5, C), 6, I), 7, E), h.push(_), h.push(v.a, v.b, v.c), h.push(v.materialIndex), y) { var b = this.faceVertexUvs[0][l]; h.push(n(b[0]), n(b[1]), n(b[2])) } if (A && h.push(t(v.normal)), C) { var w = v.vertexNormals; h.push(t(w[0]), t(w[1]), t(w[2])) } if (I && h.push(i(v.color)), E) { var T = v.vertexColors; h.push(i(T[0]), i(T[1]), i(T[2])) } } return r.data = {}, r.data.vertices = s, r.data.normals = u, 0 < p.length && (r.data.colors = p), 0 < g.length && (r.data.uvs = [g]), r.data.faces = h, r }, clone: function() { return (new Ci.Geometry).copy(this) }, copy: function(e) { this.vertices = [], this.faces = [], this.faceVertexUvs = [[]]; for (var t = e.vertices, i = 0, n = t.length; i < n; i++) this.vertices.push(t[i].clone()); var r = e.faces; for (i = 0, n = r.length; i < n; i++) this.faces.push(r[i].clone()); for (i = 0, n = e.faceVertexUvs.length; i < n; i++) { var o = e.faceVertexUvs[i]; void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []); for (var a = 0, s = o.length; a < s; a++) { for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) { var d = l[h]; c.push(d.clone()) } this.faceVertexUvs[i].push(c) } } return this }, dispose: function() { this.dispatchEvent({ type: "dispose" }) } }, Ci.EventDispatcher.prototype.apply(Ci.Geometry.prototype), Ci.GeometryIdCount = 0, Ci.DirectGeometry = function() { Object.defineProperty(this, "id", { value: Ci.GeometryIdCount++ }), this.uuid = Ci.Math.generateUUID(), this.name = "", this.type = "DirectGeometry", this.indices = [], this.vertices = [], this.normals = [], this.colors = [], this.uvs = [], this.uvs2 = [], this.groups = [], this.morphTargets = {}, this.skinWeights = [], this.skinIndices = [], this.boundingBox = null, this.boundingSphere = null, this.verticesNeedUpdate = !1, this.normalsNeedUpdate = !1, this.colorsNeedUpdate = !1, this.uvsNeedUpdate = !1, this.groupsNeedUpdate = !1 } , Ci.DirectGeometry.prototype = { constructor: Ci.DirectGeometry, computeBoundingBox: Ci.Geometry.prototype.computeBoundingBox, computeBoundingSphere: Ci.Geometry.prototype.computeBoundingSphere, computeFaceNormals: function() { console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.") }, computeVertexNormals: function() { console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.") }, computeGroups: function(e) { for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) { var a = r[o]; a.materialIndex !== i && (i = a.materialIndex, void 0 !== t && (t.count = 3 * o - t.start, n.push(t)), t = { start: 3 * o, materialIndex: i }) } void 0 !== t && (t.count = 3 * o - t.start, n.push(t)), this.groups = n }, fromGeometry: function(e) { var t, i = e.faces, n = e.vertices, r = e.faceVertexUvs, o = r[0] && 0 < r[0].length, a = r[1] && 0 < r[1].length, s = e.morphTargets, l = s.length; if (0 < l) { t = []; for (var c = 0; c < l; c++) t[c] = []; this.morphTargets.position = t } var h, u = e.morphNormals, d = u.length; if (0 < d) { h = []; for (c = 0; c < d; c++) h[c] = []; this.morphTargets.normal = h } var p = e.skinIndices , f = e.skinWeights , g = p.length === n.length , m = f.length === n.length; for (c = 0; c < i.length; c++) { var v = i[c]; this.vertices.push(n[v.a], n[v.b], n[v.c]); var y = v.vertexNormals; if (3 === y.length) this.normals.push(y[0], y[1], y[2]); else { var A = v.normal; this.normals.push(A, A, A) } var C, I = v.vertexColors; if (3 === I.length) this.colors.push(I[0], I[1], I[2]); else { var E = v.color; this.colors.push(E, E, E) } if (!0 === o) void 0 !== (C = r[0][c]) ? this.uvs.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", c), this.uvs.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2)); if (!0 === a) void 0 !== (C = r[1][c]) ? this.uvs2.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", c), this.uvs2.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2)); for (var _ = 0; _ < l; _++) { var b = s[_].vertices; t[_].push(b[v.a], b[v.b], b[v.c]) } for (_ = 0; _ < d; _++) { var w = u[_].vertexNormals[c]; h[_].push(w.a, w.b, w.c) } g && this.skinIndices.push(p[v.a], p[v.b], p[v.c]), m && this.skinWeights.push(f[v.a], f[v.b], f[v.c]) } return this.computeGroups(e), this.verticesNeedUpdate = e.verticesNeedUpdate, this.normalsNeedUpdate = e.normalsNeedUpdate, this.colorsNeedUpdate = e.colorsNeedUpdate, this.uvsNeedUpdate = e.uvsNeedUpdate, this.groupsNeedUpdate = e.groupsNeedUpdate, this }, dispose: function() { this.dispatchEvent({ type: "dispose" }) } }, Ci.EventDispatcher.prototype.apply(Ci.DirectGeometry.prototype), Ci.BufferGeometry = function() { Object.defineProperty(this, "id", { value: Ci.GeometryIdCount++ }), this.uuid = Ci.Math.generateUUID(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 } } , Ci.BufferGeometry.prototype = { constructor: Ci.BufferGeometry, getIndex: function() { return this.index }, setIndex: function(e) { this.index = e }, addAttribute: function(e, t) { return t instanceof Ci.BufferAttribute == 0 && t instanceof Ci.InterleavedBufferAttribute == 0 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."), void this.addAttribute(e, new Ci.BufferAttribute(t,arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."), void this.setIndex(t)) : (this.attributes[e] = t, this) }, getAttribute: function(e) { return this.attributes[e] }, removeAttribute: function(e) { return delete this.attributes[e], this }, addGroup: function(e, t, i) { this.groups.push({ start: e, count: t, materialIndex: void 0 !== i ? i : 0 }) }, clearGroups: function() { this.groups = [] }, setDrawRange: function(e, t) { this.drawRange.start = e, this.drawRange.count = t }, applyMatrix: function(e) { var t = this.attributes.position; void 0 !== t && (e.applyToVector3Array(t.array), t.needsUpdate = !0); var i = this.attributes.normal; void 0 !== i && ((new Ci.Matrix3).getNormalMatrix(e).applyToVector3Array(i.array), i.needsUpdate = !0); return null !== this.boundingBox && this.computeBoundingBox(), null !== this.boundingSphere && this.computeBoundingSphere(), this }, rotateX: function(e) { return void 0 === ht && (ht = new Ci.Matrix4), ht.makeRotationX(e), this.applyMatrix(ht), this }, rotateY: function(e) { return void 0 === ct && (ct = new Ci.Matrix4), ct.makeRotationY(e), this.applyMatrix(ct), this }, rotateZ: function(e) { return void 0 === lt && (lt = new Ci.Matrix4), lt.makeRotationZ(e), this.applyMatrix(lt), this }, translate: function(e, t, i) { return void 0 === st && (st = new Ci.Matrix4), st.makeTranslation(e, t, i), this.applyMatrix(st), this }, scale: function(e, t, i) { return void 0 === at && (at = new Ci.Matrix4), at.makeScale(e, t, i), this.applyMatrix(at), this }, lookAt: function(e) { void 0 === ot && (ot = new Ci.Object3D), ot.lookAt(e), ot.updateMatrix(), this.applyMatrix(ot.matrix) }, center: function() { this.computeBoundingBox(); var e = this.boundingBox.center().negate(); return this.translate(e.x, e.y, e.z), e }, setFromObject: function(e) { var t = e.geometry; if (e instanceof Ci.Points || e instanceof Ci.Line) { var i = new Ci.Float32Attribute(3 * t.vertices.length,3) , n = new Ci.Float32Attribute(3 * t.colors.length,3); if (this.addAttribute("position", i.copyVector3sArray(t.vertices)), this.addAttribute("color", n.copyColorsArray(t.colors)), t.lineDistances && t.lineDistances.length === t.vertices.length) { var r = new Ci.Float32Attribute(t.lineDistances.length,1); this.addAttribute("lineDistance", r.copyArray(t.lineDistances)) } null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()), null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone()) } else e instanceof Ci.Mesh && t instanceof Ci.Geometry && this.fromGeometry(t); return this }, updateFromObject: function(e) { var t, i = e.geometry; if (e instanceof Ci.Mesh) { var n = i.__directGeometry; if (void 0 === n) return this.fromGeometry(i); n.verticesNeedUpdate = i.verticesNeedUpdate, n.normalsNeedUpdate = i.normalsNeedUpdate, n.colorsNeedUpdate = i.colorsNeedUpdate, n.uvsNeedUpdate = i.uvsNeedUpdate, n.groupsNeedUpdate = i.groupsNeedUpdate, i.verticesNeedUpdate = !1, i.normalsNeedUpdate = !1, i.colorsNeedUpdate = !1, i.uvsNeedUpdate = !1, i.groupsNeedUpdate = !1, i = n } !0 === i.verticesNeedUpdate && (void 0 !== (t = this.attributes.position) && (t.copyVector3sArray(i.vertices), t.needsUpdate = !0), i.verticesNeedUpdate = !1); !0 === i.normalsNeedUpdate && (void 0 !== (t = this.attributes.normal) && (t.copyVector3sArray(i.normals), t.needsUpdate = !0), i.normalsNeedUpdate = !1); !0 === i.colorsNeedUpdate && (void 0 !== (t = this.attributes.color) && (t.copyColorsArray(i.colors), t.needsUpdate = !0), i.colorsNeedUpdate = !1); i.uvsNeedUpdate && (void 0 !== (t = this.attributes.uv) && (t.copyVector2sArray(i.uvs), t.needsUpdate = !0), i.uvsNeedUpdate = !1); i.lineDistancesNeedUpdate && (void 0 !== (t = this.attributes.lineDistance) && (t.copyArray(i.lineDistances), t.needsUpdate = !0), i.lineDistancesNeedUpdate = !1); return i.groupsNeedUpdate && (i.computeGroups(e.geometry), this.groups = i.groups, i.groupsNeedUpdate = !1), this }, fromGeometry: function(e) { return e.__directGeometry = (new Ci.DirectGeometry).fromGeometry(e), this.fromDirectGeometry(e.__directGeometry) }, fromDirectGeometry: function(e) { var t = new Float32Array(3 * e.vertices.length); if (this.addAttribute("position", new Ci.BufferAttribute(t,3).copyVector3sArray(e.vertices)), 0 < e.normals.length) { var i = new Float32Array(3 * e.normals.length); this.addAttribute("normal", new Ci.BufferAttribute(i,3).copyVector3sArray(e.normals)) } if (0 < e.colors.length) { var n = new Float32Array(3 * e.colors.length); this.addAttribute("color", new Ci.BufferAttribute(n,3).copyColorsArray(e.colors)) } if (0 < e.uvs.length) { var r = new Float32Array(2 * e.uvs.length); this.addAttribute("uv", new Ci.BufferAttribute(r,2).copyVector2sArray(e.uvs)) } if (0 < e.uvs2.length) { var o = new Float32Array(2 * e.uvs2.length); this.addAttribute("uv2", new Ci.BufferAttribute(o,2).copyVector2sArray(e.uvs2)) } if (0 < e.indices.length) { var a = new (65535 < e.vertices.length ? Uint32Array : Uint16Array)(3 * e.indices.length); this.setIndex(new Ci.BufferAttribute(a,1).copyIndicesArray(e.indices)) } for (var s in this.groups = e.groups, e.morphTargets) { for (var l = [], c = e.morphTargets[s], h = 0, u = c.length; h < u; h++) { var d = c[h] , p = new Ci.Float32Attribute(3 * d.length,3); l.push(p.copyVector3sArray(d)) } this.morphAttributes[s] = l } if (0 < e.skinIndices.length) { var f = new Ci.Float32Attribute(4 * e.skinIndices.length,4); this.addAttribute("skinIndex", f.copyVector4sArray(e.skinIndices)) } if (0 < e.skinWeights.length) { var g = new Ci.Float32Attribute(4 * e.skinWeights.length,4); this.addAttribute("skinWeight", g.copyVector4sArray(e.skinWeights)) } return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()), null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()), this }, computeBoundingBox: (new Ci.Vector3, function() { null === this.boundingBox && (this.boundingBox = new Ci.Box3); var e = this.attributes.position.array; e && this.boundingBox.setFromArray(e), void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0), this.boundingBox.max.set(0, 0, 0)), (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this) } ), computeBoundingSphere: (nt = new Ci.Box3, rt = new Ci.Vector3, function() { null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere); var e = this.attributes.position.array; if (e) { var t = this.boundingSphere.center; nt.setFromArray(e), nt.center(t); for (var i = 0, n = 0, r = e.length; n < r; n += 3) rt.fromArray(e, n), i = Math.max(i, t.distanceToSquared(rt)); this.boundingSphere.radius = Math.sqrt(i), isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this) } } ), computeFaceNormals: function() {}, computeVertexNormals: function() { var e = this.index , t = this.attributes , i = this.groups; if (t.position) { var n = t.position.array; if (void 0 === t.normal) this.addAttribute("normal", new Ci.BufferAttribute(new Float32Array(n.length),3)); else for (var r = t.normal.array, o = 0, a = r.length; o < a; o++) r[o] = 0; var s, l, c, h = t.normal.array, u = new Ci.Vector3, d = new Ci.Vector3, p = new Ci.Vector3, f = new Ci.Vector3, g = new Ci.Vector3; if (e) { var m = e.array; 0 === i.length && this.addGroup(0, m.length); for (var v = 0, y = i.length; v < y; ++v) { var A = i[v] , C = A.start; for (o = C, a = C + A.count; o < a; o += 3) s = 3 * m[o + 0], l = 3 * m[o + 1], c = 3 * m[o + 2], u.fromArray(n, s), d.fromArray(n, l), p.fromArray(n, c), f.subVectors(p, d), g.subVectors(u, d), f.cross(g), h[s] += f.x, h[1 + s] += f.y, h[2 + s] += f.z, h[l] += f.x, h[1 + l] += f.y, h[2 + l] += f.z, h[c] += f.x, h[1 + c] += f.y, h[2 + c] += f.z } } else for (o = 0, a = n.length; o < a; o += 9) u.fromArray(n, o), d.fromArray(n, o + 3), p.fromArray(n, o + 6), f.subVectors(p, d), g.subVectors(u, d), f.cross(g), h[o] = f.x, h[o + 1] = f.y, h[o + 2] = f.z, h[o + 3] = f.x, h[o + 4] = f.y, h[o + 5] = f.z, h[o + 6] = f.x, h[o + 7] = f.y, h[o + 8] = f.z; this.normalizeNormals(), t.normal.needsUpdate = !0 } }, merge: function(e, t) { if (e instanceof Ci.BufferGeometry != 0) { void 0 === t && (t = 0); var i = this.attributes; for (var n in i) if (void 0 !== e.attributes[n]) for (var r = i[n].array, o = e.attributes[n], a = o.array, s = 0, l = o.itemSize * t; s < a.length; s++, l++) r[l] = a[s]; return this } console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e) }, normalizeNormals: function() { for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3) e = r[o], t = r[o + 1], i = r[o + 2], n = 1 / Math.sqrt(e * e + t * t + i * i), r[o] *= n, r[o + 1] *= n, r[o + 2] *= n }, toNonIndexed: function() { if (null === this.index) return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."), this; var e = new Ci.BufferGeometry , t = this.index.array , i = this.attributes; for (var n in i) { for (var r = i[n], o = r.array, a = r.itemSize, s = new o.constructor(t.length * a), l = 0, c = 0, h = 0, u = t.length; h < u; h++) { l = t[h] * a; for (var d = 0; d < a; d++) s[c++] = o[l++] } e.addAttribute(n, new Ci.BufferAttribute(s,a)) } return e }, toJSON: function() { var e = { metadata: { version: 4.4, type: "BufferGeometry", generator: "BufferGeometry.toJSON" } }; if (e.uuid = this.uuid, e.type = this.type, "" !== this.name && (e.name = this.name), void 0 !== this.parameters) { var t = this.parameters; for (var i in t) void 0 !== t[i] && (e[i] = t[i]); return e } e.data = { attributes: {} }; var n = this.index; if (null !== n) { var r = Array.prototype.slice.call(n.array); e.data.index = { type: n.array.constructor.name, array: r } } var o = this.attributes; for (var i in o) { var a = o[i]; r = Array.prototype.slice.call(a.array); e.data.attributes[i] = { itemSize: a.itemSize, type: a.array.constructor.name, array: r } } var s = this.groups; 0 < s.length && (e.data.groups = JSON.parse(JSON.stringify(s))); var l = this.boundingSphere; return null !== l && (e.data.boundingSphere = { center: l.center.toArray(), radius: l.radius }), e }, clone: function() { return (new Ci.BufferGeometry).copy(this) }, copy: function(e) { var t = e.index; null !== t && this.setIndex(t.clone()); var i = e.attributes; for (var n in i) { var r = i[n]; this.addAttribute(n, r.clone()) } for (var o = e.groups, a = 0, s = o.length; a < s; a++) { var l = o[a]; this.addGroup(l.start, l.count) } return this }, dispose: function() { this.dispatchEvent({ type: "dispose" }) } }, Ci.EventDispatcher.prototype.apply(Ci.BufferGeometry.prototype), Ci.BufferGeometry.MaxIndex = 65535, Ci.InstancedBufferGeometry = function() { Ci.BufferGeometry.call(this), this.type = "InstancedBufferGeometry", this.maxInstancedCount = void 0 } , Ci.InstancedBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.InstancedBufferGeometry.prototype.constructor = Ci.InstancedBufferGeometry, Ci.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) { this.groups.push({ start: e, count: t, instances: i }) } , Ci.InstancedBufferGeometry.prototype.copy = function(e) { var t = e.index; null !== t && this.setIndex(t.clone()); var i = e.attributes; for (var n in i) { var r = i[n]; this.addAttribute(n, r.clone()) } for (var o = e.groups, a = 0, s = o.length; a < s; a++) { var l = o[a]; this.addGroup(l.start, l.count, l.instances) } return this } , Ci.EventDispatcher.prototype.apply(Ci.InstancedBufferGeometry.prototype), Ci.Uniform = function(e, t) { this.type = e, this.value = t, this.dynamic = !1 } , Ci.Uniform.prototype = { constructor: Ci.Uniform, onUpdate: function(e) { return this.dynamic = !0, this.onUpdateCallback = e, this } }, Ci.AnimationClip = function(e, t, i) { this.name = e || Ci.Math.generateUUID(), this.tracks = i, this.duration = void 0 !== t ? t : -1, this.duration < 0 && this.resetDuration(), this.trim(), this.optimize() } , Ci.AnimationClip.prototype = { constructor: Ci.AnimationClip, resetDuration: function() { for (var e = 0, t = 0, i = this.tracks.length; t !== i; ++t) { var n = this.tracks[t]; e = Math.max(e, n.times[n.times.length - 1]) } this.duration = e }, trim: function() { for (var e = 0; e < this.tracks.length; e++) this.tracks[e].trim(0, this.duration); return this }, optimize: function() { for (var e = 0; e < this.tracks.length; e++) this.tracks[e].optimize(); return this } }, Object.assign(Ci.AnimationClip, { parse: function(e) { for (var t = [], i = e.tracks, n = 1 / (e.fps || 1), r = 0, o = i.length; r !== o; ++r) t.push(Ci.KeyframeTrack.parse(i[r]).scale(n)); return new Ci.AnimationClip(e.name,e.duration,t) }, toJSON: function(e) { for (var t = [], i = e.tracks, n = { name: e.name, duration: e.duration, tracks: t }, r = 0, o = i.length; r !== o; ++r) t.push(Ci.KeyframeTrack.toJSON(i[r])); return n }, CreateFromMorphTargetSequence: function(e, t, i) { for (var n = t.length, r = [], o = 0; o < n; o++) { var a = [] , s = []; a.push((o + n - 1) % n, o, (o + 1) % n), s.push(0, 1, 0); var l = Ci.AnimationUtils.getKeyframeOrder(a); a = Ci.AnimationUtils.sortedArray(a, 1, l), s = Ci.AnimationUtils.sortedArray(s, 1, l), 0 === a[0] && (a.push(n), s.push(s[0])), r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluences[" + t[o].name + "]",a,s).scale(1 / i)) } return new Ci.AnimationClip(e,-1,r) }, findByName: function(e, t) { for (var i = 0; i < e.length; i++) if (e[i].name === t) return e[i]; return null }, CreateClipsFromMorphTargetSequences: function(e, t) { for (var i = {}, n = /^([\w-]*?)([\d]+)$/, r = 0, o = e.length; r < o; r++) { var a = e[r] , s = a.name.match(n); if (s && 1 < s.length) { var l = i[h = s[1]]; l || (i[h] = l = []), l.push(a) } } var c = []; for (var h in i) c.push(Ci.AnimationClip.CreateFromMorphTargetSequence(h, i[h], t)); return c }, parseAnimation: function(e, t, i) { if (!e) return console.error(" no animation in JSONLoader data"), null; function n(e, t, i, n, r) { if (0 !== i.length) { var o = [] , a = []; Ci.AnimationUtils.flattenJSON(i, o, a, n), 0 !== o.length && r.push(new e(t,o,a)) } } for (var r = [], o = e.name || "default", a = e.length || -1, s = e.fps || 30, l = e.hierarchy || [], c = 0; c < l.length; c++) { var h = l[c].keys; if (h && 0 != h.length) if (h[0].morphTargets) { for (var u = {}, d = 0; d < h.length; d++) if (h[d].morphTargets) for (var p = 0; p < h[d].morphTargets.length; p++) u[h[d].morphTargets[p]] = -1; for (var f in u) { var g = [] , m = []; for (p = 0; p !== h[d].morphTargets.length; ++p) { var v = h[d]; g.push(v.time), m.push(v.morphTarget === f ? 1 : 0) } r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluence[" + f + "]",g,m)) } a = u.length * (s || 1) } else { var y = ".bones[" + t[c].name + "]"; n(Ci.VectorKeyframeTrack, y + ".position", h, "pos", r), n(Ci.QuaternionKeyframeTrack, y + ".quaternion", h, "rot", r), n(Ci.VectorKeyframeTrack, y + ".scale", h, "scl", r) } } return 0 === r.length ? null : new Ci.AnimationClip(o,a,r) } }), Ci.AnimationMixer = function(e) { this._root = e, this._initMemoryManager(), this._accuIndex = 0, this.time = 0, this.timeScale = 1 } , Ci.AnimationMixer.prototype = { constructor: Ci.AnimationMixer, clipAction: function(e, t) { var i, n = (t || this._root).uuid, r = "string" == typeof e ? e : e.name, o = e !== r ? e : null, a = this._actionsByClip[r]; if (void 0 !== a) { var s = a.actionByRoot[n]; if (void 0 !== s) return s; if (o = (i = a.knownActions[0])._clip, e !== r && e !== o) throw new Error("Different clips with the same name detected!") } if (null === o) return null; var l = new Ci.AnimationMixer._Action(this,o,t); return this._bindAction(l, i), this._addInactiveAction(l, r, n), l }, existingAction: function(e, t) { var i = (t || this._root).uuid , n = "string" == typeof e ? e : e.name , r = this._actionsByClip[n]; return void 0 !== r && r.actionByRoot[i] || null }, stopAllAction: function() { var e = this._actions , t = this._nActiveActions , i = this._bindings , n = this._nActiveBindings; this._nActiveActions = 0; for (var r = this._nActiveBindings = 0; r !== t; ++r) e[r].reset(); for (r = 0; r !== n; ++r) i[r].useCount = 0; return this }, update: function(e) { e *= this.timeScale; for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) { var s = t[a]; s.enabled && s._update(n, e, r, o) } var l = this._bindings , c = this._nActiveBindings; for (a = 0; a !== c; ++a) l[a].apply(o); return this }, getRoot: function() { return this._root }, uncacheClip: function(e) { var t = this._actions , i = e.name , n = this._actionsByClip , r = n[i]; if (void 0 !== r) { for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) { var l = o[a]; this._deactivateAction(l); var c = l._cacheIndex , h = t[t.length - 1]; l._cacheIndex = null, l._byClipCacheIndex = null, t[h._cacheIndex = c] = h, t.pop(), this._removeInactiveBindingsForAction(l) } delete n[i] } }, uncacheRoot: function(e) { var t = e.uuid , i = this._actionsByClip; for (var n in i) { var r = i[n].actionByRoot[t]; void 0 !== r && (this._deactivateAction(r), this._removeInactiveAction(r)) } var o = this._bindingsByRootAndName[t]; if (void 0 !== o) for (var a in o) { var s = o[a]; s.restoreOriginalState(), this._removeInactiveBinding(s) } }, uncacheAction: function(e, t) { var i = this.existingAction(e, t); null !== i && (this._deactivateAction(i), this._removeInactiveAction(i)) } }, Ci.EventDispatcher.prototype.apply(Ci.AnimationMixer.prototype), Ci.AnimationMixer._Action = function(e, t, i) { this._mixer = e, this._clip = t, this._localRoot = i || null; for (var n = t.tracks, r = n.length, o = new Array(r), a = { endingStart: Ci.ZeroCurvatureEnding, endingEnd: Ci.ZeroCurvatureEnding }, s = 0; s !== r; ++s) { var l = n[s].createInterpolant(null); (o[s] = l).settings = a } this._interpolantSettings = a, this._interpolants = o, this._propertyBindings = new Array(r), this._cacheIndex = null, this._byClipCacheIndex = null, this._timeScaleInterpolant = null, this._weightInterpolant = null, this.loop = Ci.LoopRepeat, this._loopCount = -1, this._startTime = null, this.time = 0, this.timeScale = 1, this._effectiveTimeScale = 1, this.weight = 1, this._effectiveWeight = 1, this.repetitions = 1 / 0, this.paused = !1, this.enabled = !0, this.clampWhenFinished = !1, this.zeroSlopeAtStart = !0, this.zeroSlopeAtEnd = !0 } , Ci.AnimationMixer._Action.prototype = { constructor: Ci.AnimationMixer._Action, play: function() { return this._mixer._activateAction(this), this }, stop: function() { return this._mixer._deactivateAction(this), this.reset() }, reset: function() { return this.paused = !1, this.enabled = !0, this.time = 0, this._loopCount = -1, this._startTime = null, this.stopFading().stopWarping() }, isRunning: function() { return this._startTime, this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this) }, isScheduled: function() { return this._mixer._isActiveAction(this) }, startAt: function(e) { return this._startTime = e, this }, setLoop: function(e, t) { return this.loop = e, this.repetitions = t, this }, setEffectiveWeight: function(e) { return this.weight = e, this._effectiveWeight = this.enabled ? e : 0, this.stopFading() }, getEffectiveWeight: function() { return this._effectiveWeight }, fadeIn: function(e) { return this._scheduleFading(e, 0, 1) }, fadeOut: function(e) { return this._scheduleFading(e, 1, 0) }, crossFadeFrom: function(e, t, i) { if (this._mixer, e.fadeOut(t), this.fadeIn(t), i) { var n = this._clip.duration , r = e._clip.duration , o = r / n , a = n / r; e.warp(1, o, t), this.warp(a, 1, t) } return this }, crossFadeTo: function(e, t, i) { return e.crossFadeFrom(this, t, i) }, stopFading: function() { var e = this._weightInterpolant; return null !== e && (this._weightInterpolant = null, this._mixer._takeBackControlInterpolant(e)), this }, setEffectiveTimeScale: function(e) { return this.timeScale = e, this._effectiveTimeScale = this.paused ? 0 : e, this.stopWarping() }, getEffectiveTimeScale: function() { return this._effectiveTimeScale }, setDuration: function(e) { return this.timeScale = this._clip.duration / e, this.stopWarping() }, syncWith: function(e) { return this.time = e.time, this.timeScale = e.timeScale, this.stopWarping() }, halt: function(e) { return this.warp(this._currentTimeScale, 0, e) }, warp: function(e, t, i) { var n = this._mixer , r = n.time , o = this._timeScaleInterpolant , a = this.timeScale; null === o && (o = n._lendControlInterpolant(), this._timeScaleInterpolant = o); var s = o.parameterPositions , l = o.sampleValues; return s[0] = r, s[1] = r + i, l[0] = e / a, l[1] = t / a, this }, stopWarping: function() { var e = this._timeScaleInterpolant; return null !== e && (this._timeScaleInterpolant = null, this._mixer._takeBackControlInterpolant(e)), this }, getMixer: function() { return this._mixer }, getClip: function() { return this._clip }, getRoot: function() { return this._localRoot || this._mixer._root }, _update: function(e, t, i, n) { var r = this._startTime; if (null !== r) { var o = (e - r) * i; if (o < 0 || 0 === i) return; this._startTime = null, t = i * o } t *= this._updateTimeScale(e); var a = this._updateTime(t) , s = this._updateWeight(e); if (0 < s) for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h) l[h].evaluate(a), c[h].accumulate(n, s) }, _updateWeight: function(e) { var t = 0; if (this.enabled) { t = this.weight; var i = this._weightInterpolant; if (null !== i) { var n = i.evaluate(e)[0]; t *= n, e > i.parameterPositions[1] && (this.stopFading(), 0 === n && (this.enabled = !1)) } } return this._effectiveWeight = t }, _updateTimeScale: function(e) { var t = 0; if (!this.paused) { t = this.timeScale; var i = this._timeScaleInterpolant; if (null !== i) t *= i.evaluate(e)[0], e > i.parameterPositions[1] && (this.stopWarping(), 0 === t ? this.pause = !0 : this.timeScale = t) } return this._effectiveTimeScale = t }, _updateTime: function(e) { var t = this.time + e; if (0 === e) return t; var i = this._clip.duration , n = this.loop , r = this._loopCount , o = !1; switch (n) { case Ci.LoopOnce: if (-1 === r && (this.loopCount = 0, this._setEndings(!0, !0, !1)), i <= t) t = i; else { if (!(t < 0)) break; t = 0 } this.clampWhenFinished ? this.pause = !0 : this.enabled = !1, this._mixer.dispatchEvent({ type: "finished", action: this, direction: e < 0 ? -1 : 1 }); break; case Ci.LoopPingPong: o = !0; case Ci.LoopRepeat: if (-1 === r && (0 < e ? (r = 0, this._setEndings(!0, 0 === this.repetitions, o)) : this._setEndings(0 === this.repetitions, !0, o)), i <= t || t < 0) { var a = Math.floor(t / i); t -= i * a, r += Math.abs(a); var s = this.repetitions - r; if (s < 0) { this.clampWhenFinished ? this.paused = !0 : this.enabled = !1, t = 0 < e ? i : 0, this._mixer.dispatchEvent({ type: "finished", action: this, direction: 0 < e ? 1 : -1 }); break } if (0 == s) { var l = e < 0; this._setEndings(l, !l, o) } else this._setEndings(!1, !1, o); this._loopCount = r, this._mixer.dispatchEvent({ type: "loop", action: this, loopDelta: a }) } if (n === Ci.LoopPingPong && 1 == (1 & r)) return i - (this.time = t) } return this.time = t }, _setEndings: function(e, t, i) { var n = this._interpolantSettings; i ? (n.endingStart = Ci.ZeroSlopeEnding, n.endingEnd = Ci.ZeroSlopeEnding) : (n.endingStart = e ? this.zeroSlopeAtStart ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding, n.endingEnd = t ? this.zeroSlopeAtEnd ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding) }, _scheduleFading: function(e, t, i) { var n = this._mixer , r = n.time , o = this._weightInterpolant; null === o && (o = n._lendControlInterpolant(), this._weightInterpolant = o); var a = o.parameterPositions , s = o.sampleValues; return a[0] = r, s[0] = t, a[1] = r + e, s[1] = i, this } }, Object.assign(Ci.AnimationMixer.prototype, { _bindAction: function(e, t) { var i = e._localRoot || this._root , n = e._clip.tracks , r = n.length , o = e._propertyBindings , a = e._interpolants , s = i.uuid , l = this._bindingsByRootAndName , c = l[s]; void 0 === c && (c = {}, l[s] = c); for (var h = 0; h !== r; ++h) { var u = n[h] , d = u.name , p = c[d]; if (void 0 !== p) o[h] = p; else { if (void 0 !== (p = o[h])) { null === p._cacheIndex && (++p.referenceCount, this._addInactiveBinding(p, s, d)); continue } var f = t && t._propertyBindings[h].binding.parsedPath; ++(p = new Ci.PropertyMixer(Ci.PropertyBinding.create(i, d, f),u.ValueTypeName,u.getValueSize())).referenceCount, this._addInactiveBinding(p, s, d), o[h] = p } a[h].resultBuffer = p.buffer } }, _activateAction: function(e) { if (!this._isActiveAction(e)) { if (null === e._cacheIndex) { var t = (e._localRoot || this._root).uuid , i = e._clip.name , n = this._actionsByClip[i]; this._bindAction(e, n && n.knownActions[0]), this._addInactiveAction(e, i, t) } for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) { var s = r[o]; 0 == s.useCount++ && (this._lendBinding(s), s.saveOriginalState()) } this._lendAction(e) } }, _deactivateAction: function(e) { if (this._isActiveAction(e)) { for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) { var r = t[i]; 0 == --r.useCount && (r.restoreOriginalState(), this._takeBackBinding(r)) } this._takeBackAction(e) } }, _initMemoryManager: function() { this._actions = [], this._nActiveActions = 0, this._actionsByClip = {}, this._bindings = [], this._nActiveBindings = 0, this._bindingsByRootAndName = {}, this._controlInterpolants = [], this._nActiveControlInterpolants = 0; var e = this; this.stats = { actions: { get total() { return e._actions.length }, get inUse() { return e._nActiveActions } }, bindings: { get total() { return e._bindings.length }, get inUse() { return e._nActiveBindings } }, controlInterpolants: { get total() { return e._controlInterpolants.length }, get inUse() { return e._nActiveControlInterpolants } } } }, _isActiveAction: function(e) { var t = e._cacheIndex; return null !== t && t < this._nActiveActions }, _addInactiveAction: function(e, t, i) { var n = this._actions , r = this._actionsByClip , o = r[t]; if (void 0 === o) o = { knownActions: [e], actionByRoot: {} }, e._byClipCacheIndex = 0, r[t] = o; else { var a = o.knownActions; e._byClipCacheIndex = a.length, a.push(e) } e._cacheIndex = n.length, n.push(e), o.actionByRoot[i] = e }, _removeInactiveAction: function(e) { var t = this._actions , i = t[t.length - 1] , n = e._cacheIndex; t[i._cacheIndex = n] = i, t.pop(), e._cacheIndex = null; var r = e._clip.name , o = this._actionsByClip , a = o[r] , s = a.knownActions , l = s[s.length - 1] , c = e._byClipCacheIndex; s[l._byClipCacheIndex = c] = l, s.pop(), e._byClipCacheIndex = null, delete a.actionByRoot[(t._localRoot || this._root).uuid], 0 === s.length && delete o[r], this._removeInactiveBindingsForAction(e) }, _removeInactiveBindingsForAction: function(e) { for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) { var r = t[i]; 0 == --r.referenceCount && this._removeInactiveBinding(r) } }, _lendAction: function(e) { var t = this._actions , i = e._cacheIndex , n = this._nActiveActions++ , r = t[n]; t[e._cacheIndex = n] = e, t[r._cacheIndex = i] = r }, _takeBackAction: function(e) { var t = this._actions , i = e._cacheIndex , n = --this._nActiveActions , r = t[n]; t[e._cacheIndex = n] = e, t[r._cacheIndex = i] = r }, _addInactiveBinding: function(e, t, i) { var n = this._bindingsByRootAndName , r = n[t] , o = this._bindings; void 0 === r && (r = {}, n[t] = r), (r[i] = e)._cacheIndex = o.length, o.push(e) }, _removeInactiveBinding: function(e) { var t = this._bindings , i = e.binding , n = i.rootNode.uuid , r = i.path , o = this._bindingsByRootAndName , a = o[n] , s = t[t.length - 1] , l = e._cacheIndex; t[s._cacheIndex = l] = s, t.pop(), delete a[r]; e: { for (var c in a) break e; delete o[n] } }, _lendBinding: function(e) { var t = this._bindings , i = e._cacheIndex , n = this._nActiveBindings++ , r = t[n]; t[e._cacheIndex = n] = e, t[r._cacheIndex = i] = r }, _takeBackBinding: function(e) { var t = this._bindings , i = e._cacheIndex , n = --this._nActiveBindings , r = t[n]; t[e._cacheIndex = n] = e, t[r._cacheIndex = i] = r }, _lendControlInterpolant: function() { var e = this._controlInterpolants , t = this._nActiveControlInterpolants++ , i = e[t]; return void 0 === i && (e[(i = new Ci.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex = t] = i), i }, _takeBackControlInterpolant: function(e) { var t = this._controlInterpolants , i = e.__cacheIndex , n = --this._nActiveControlInterpolants , r = t[n]; t[e.__cacheIndex = n] = e, t[r.__cacheIndex = i] = r }, _controlInterpolantsResultBuffer: new Float32Array(1) }), Ci.AnimationObjectGroup = function(e) { this.uuid = Ci.Math.generateUUID(), this._objects = Array.prototype.slice.call(arguments), this.nCachedObjects_ = 0; var t = {}; this._indicesByUUID = t; for (var i = 0, n = arguments.length; i !== n; ++i) t[arguments[i].uuid] = i; this._paths = [], this._parsedPaths = [], this._bindings = [], this._bindingsIndicesByPath = {}; var r = this; this.stats = { objects: { get total() { return r._objects.length }, get inUse() { return this.total - r.nCachedObjects_ } }, get bindingsPerObject() { return r._bindings.length } } } , Ci.AnimationObjectGroup.prototype = { constructor: Ci.AnimationObjectGroup, add: function(e) { for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._paths, a = this._parsedPaths, s = this._bindings, l = s.length, c = 0, h = arguments.length; c !== h; ++c) { var u = arguments[c] , d = u.uuid , p = r[d]; if (void 0 === p) { p = i++, r[d] = p, t.push(u); for (var f = 0, g = l; f !== g; ++f) s[f].push(new Ci.PropertyBinding(u,o[f],a[f])) } else if (p < n) { var m = t[p] , v = --n , y = t[v]; t[r[y.uuid] = p] = y, t[r[d] = v] = u; for (f = 0, g = l; f !== g; ++f) { var A = s[f] , C = A[v] , I = A[p]; A[p] = C, void 0 === I && (I = new Ci.PropertyBinding(u,o[f],a[f])), A[v] = I } } else t[p] !== m && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...") } this.nCachedObjects_ = n }, remove: function(e) { for (var t = this._objects, i = (t.length, this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) { var l = arguments[a] , c = l.uuid , h = n[c]; if (void 0 !== h && i <= h) { var u = i++ , d = t[u]; t[n[d.uuid] = h] = d, t[n[c] = u] = l; for (var p = 0, f = o; p !== f; ++p) { var g = r[p] , m = g[u] , v = g[h]; g[h] = m, g[u] = v } } } this.nCachedObjects_ = i }, uncache: function(e) { for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) { var c = arguments[s].uuid , h = r[c]; if (void 0 !== h) if (delete r[c], h < n) { var u = --n , d = t[u] , p = t[y = --i]; t[r[d.uuid] = h] = d, t[r[p.uuid] = u] = p, t.pop(); for (var f = 0, g = a; f !== g; ++f) { var m = (A = o[f])[u] , v = A[y]; A[h] = m, A[u] = v, A.pop() } } else { var y; t[r[(p = t[y = --i]).uuid] = h] = p, t.pop(); for (f = 0, g = a; f !== g; ++f) { var A; (A = o[f])[h] = A[y], A.pop() } } } this.nCachedObjects_ = n }, subscribe_: function(e, t) { var i = this._bindingsIndicesByPath , n = i[e] , r = this._bindings; if (void 0 !== n) return r[n]; var o = this._paths , a = this._parsedPaths , s = this._objects , l = s.length , c = this.nCachedObjects_ , h = new Array(l); n = r.length, i[e] = n, o.push(e), a.push(t), r.push(h); for (var u = c, d = s.length; u !== d; ++u) { var p = s[u]; h[u] = new Ci.PropertyBinding(p,e,t) } return h }, unsubscribe_: function(e) { var t = this._bindingsIndicesByPath , i = t[e]; if (void 0 !== i) { var n = this._paths , r = this._parsedPaths , o = this._bindings , a = o.length - 1 , s = o[a]; o[t[e[a]] = i] = s, o.pop(), r[i] = r[a], r.pop(), n[i] = n[a], n.pop() } } }, Ci.AnimationUtils = { arraySlice: function(e, t, i) { return Ci.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i) }, convertArray: function(e, t, i) { return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e) }, isTypedArray: function(e) { return ArrayBuffer.isView(e) && !(e instanceof DataView) }, getKeyframeOrder: function(i) { for (var e = i.length, t = new Array(e), n = 0; n !== e; ++n) t[n] = n; return t.sort(function(e, t) { return i[e] - i[t] }), t }, sortedArray: function(e, t, i) { for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o) for (var s = i[o] * t, l = 0; l !== t; ++l) r[a++] = e[s + l]; return r }, flattenJSON: function(e, t, i, n) { for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; ) o = e[r++]; if (void 0 !== o) { var a = o[n]; if (void 0 !== a) if (Array.isArray(a)) for (; void 0 !== (a = o[n]) && (t.push(o.time), i.push.apply(i, a)), void 0 !== (o = e[r++]); ) ; else if (void 0 !== a.toArray) for (; void 0 !== (a = o[n]) && (t.push(o.time), a.toArray(i, i.length)), void 0 !== (o = e[r++]); ) ; else for (; void 0 !== (a = o[n]) && (t.push(o.time), i.push(a)), void 0 !== (o = e[r++]); ) ; } } }, Ci.KeyframeTrack = function(e, t, i, n) { if (void 0 === e) throw new Error("track name is undefined"); if (void 0 === t || 0 === t.length) throw new Error("no keyframes in track named " + e); this.name = e, this.times = Ci.AnimationUtils.convertArray(t, this.TimeBufferType), this.values = Ci.AnimationUtils.convertArray(i, this.ValueBufferType), this.setInterpolation(n || this.DefaultInterpolation), this.validate(), this.optimize() } , Ci.KeyframeTrack.prototype = { constructor: Ci.KeyframeTrack, TimeBufferType: Float32Array, ValueBufferType: Float32Array, DefaultInterpolation: Ci.InterpolateLinear, InterpolantFactoryMethodDiscrete: function(e) { return new Ci.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e) }, InterpolantFactoryMethodLinear: function(e) { return new Ci.LinearInterpolant(this.times,this.values,this.getValueSize(),e) }, InterpolantFactoryMethodSmooth: function(e) { return new Ci.CubicInterpolant(this.times,this.values,this.getValueSize(),e) }, setInterpolation: function(e) { var t = void 0; switch (e) { case Ci.InterpolateDiscrete: t = this.InterpolantFactoryMethodDiscrete; break; case Ci.InterpolateLinear: t = this.InterpolantFactoryMethodLinear; break; case Ci.InterpolateSmooth: t = this.InterpolantFactoryMethodSmooth } if (void 0 !== t) this.createInterpolant = t; else { var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name; if (void 0 === this.createInterpolant) { if (e === this.DefaultInterpolation) throw new Error(i); this.setInterpolation(this.DefaultInterpolation) } console.warn(i) } }, getInterpolation: function() { switch (this.createInterpolant) { case this.InterpolantFactoryMethodDiscrete: return Ci.InterpolateDiscrete; case this.InterpolantFactoryMethodLinear: return Ci.InterpolateLinear; case this.InterpolantFactoryMethodSmooth: return Ci.InterpolateSmooth } }, getValueSize: function() { return this.values.length / this.times.length }, shift: function(e) { if (0 !== e) for (var t = this.times, i = 0, n = t.length; i !== n; ++i) t[i] += e; return this }, scale: function(e) { if (1 !== e) for (var t = this.times, i = 0, n = t.length; i !== n; ++i) t[i] *= e; return this }, trim: function(e, t) { for (var i = this.times, n = i.length, r = 0, o = n - 1; r !== n && i[r] < e; ) ++r; for (; -1 !== o && i[o] > t; ) --o; if (++o, 0 !== r || o !== n) { o <= r && (r = (o = Math.max(o, 1)) - 1); var a = this.getValueSize(); this.times = Ci.AnimationUtils.arraySlice(i, r, o), this.values = Ci.AnimationUtils.arraySlice(this.values, r * a, o * a) } return this }, validate: function() { var e = !0 , t = this.getValueSize(); t - Math.floor(t) != 0 && (console.error("invalid value size in track", this), e = !1); var i = this.times , n = this.values , r = i.length; 0 === r && (console.error("track is empty", this), e = !1); for (var o = null, a = 0; a !== r; a++) { var s = i[a]; if ("number" == typeof s && isNaN(s)) { console.error("time is not a valid number", this, a, s), e = !1; break } if (null !== o && s < o) { console.error("out of order keys", this, a, s, o), e = !1; break } o = s } if (void 0 !== n && Ci.AnimationUtils.isTypedArray(n)) { a = 0; for (var l = n.length; a !== l; ++a) { var c = n[a]; if (isNaN(c)) { console.error("value is not a valid number", this, a, c), e = !1; break } } } return e }, optimize: function() { for (var e = this.times, t = this.values, i = this.getValueSize(), n = 1, r = 1, o = e.length - 1; r <= o; ++r) { var a = !1 , s = e[r]; if (s !== e[r + 1] && (1 !== r || s !== s[0])) for (var l = r * i, c = l - i, h = l + i, u = 0; u !== i; ++u) { var d = t[l + u]; if (d !== t[c + u] || d !== t[h + u]) { a = !0; break } } if (a) { if (r !== n) { e[n] = e[r]; var p = r * i , f = n * i; for (u = 0; u !== i; ++u) t[f + u] = t[p + u] } ++n } } return n !== e.length && (this.times = Ci.AnimationUtils.arraySlice(e, 0, n), this.values = Ci.AnimationUtils.arraySlice(t, 0, n * i)), this } }, Object.assign(Ci.KeyframeTrack, { parse: function(e) { if (void 0 === e.type) throw new Error("track type undefined, can not parse"); var t = Ci.KeyframeTrack._getTrackTypeForValueTypeName(e.type); if (void 0 === e.times) { console.warn("legacy JSON format detected, converting"); var i = [] , n = []; Ci.AnimationUtils.flattenJSON(e.keys, i, n, "value"), e.times = i, e.values = n } return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation) }, toJSON: function(e) { var t, i = e.constructor; if (void 0 !== i.toJSON) t = i.toJSON(e); else { t = { name: e.name, times: Ci.AnimationUtils.convertArray(e.times, Array), values: Ci.AnimationUtils.convertArray(e.values, Array) }; var n = e.getInterpolation(); n !== e.DefaultInterpolation && (t.interpolation = n) } return t.type = e.ValueTypeName, t }, _getTrackTypeForValueTypeName: function(e) { switch (e.toLowerCase()) { case "scalar": case "double": case "float": case "number": case "integer": return Ci.NumberKeyframeTrack; case "vector": case "vector2": case "vector3": case "vector4": return Ci.VectorKeyframeTrack; case "color": return Ci.ColorKeyframeTrack; case "quaternion": return Ci.QuaternionKeyframeTrack; case "bool": case "boolean": return Ci.BooleanKeyframeTrack; case "string": return Ci.StringKeyframeTrack } throw new Error("Unsupported typeName: " + e) } }), Ci.PropertyBinding = function(e, t, i) { this.path = t, this.parsedPath = i || Ci.PropertyBinding.parseTrackName(t), this.node = Ci.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e, this.rootNode = e } , Ci.PropertyBinding.prototype = { constructor: Ci.PropertyBinding, getValue: function(e, t) { this.bind(), this.getValue(e, t) }, setValue: function(e, t) { this.bind(), this.setValue(e, t) }, bind: function() { var e = this.node , t = this.parsedPath , i = t.objectName , n = t.propertyName , r = t.propertyIndex; if (e || (e = Ci.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode, this.node = e), this.getValue = this._getValue_unavailable, this.setValue = this._setValue_unavailable, e) { if (i) { var o = t.objectIndex; switch (i) { case "materials": if (!e.material) return void console.error(" can not bind to material as node does not have a material", this); if (!e.material.materials) return void console.error(" can not bind to material.materials as node.material does not have a materials array", this); e = e.material.materials; break; case "bones": if (!e.skeleton) return void console.error(" can not bind to bones as node does not have a skeleton", this); e = e.skeleton.bones; for (var a = 0; a < e.length; a++) if (e[a].name === o) { o = a; break } break; default: if (void 0 === e[i]) return void console.error(" can not bind to objectName of node, undefined", this); e = e[i] } if (void 0 !== o) { if (void 0 === e[o]) return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e); e = e[o] } } var s = e[n]; if (s) { var l = this.Versioning.None; void 0 !== e.needsUpdate ? (l = this.Versioning.NeedsUpdate, this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (l = this.Versioning.MatrixWorldNeedsUpdate, this.targetObject = e); var c = this.BindingType.Direct; if (void 0 !== r) { if ("morphTargetInfluences" === n) { if (!e.geometry) return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this); if (!e.geometry.morphTargets) return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this); for (a = 0; a < this.node.geometry.morphTargets.length; a++) if (e.geometry.morphTargets[a].name === r) { r = a; break } } c = this.BindingType.ArrayElement, this.resolvedProperty = s, this.propertyIndex = r } else void 0 !== s.fromArray && void 0 !== s.toArray ? (c = this.BindingType.HasFromToArray, this.resolvedProperty = s) : void 0 !== s.length ? (c = this.BindingType.EntireArray, this.resolvedProperty = s) : this.propertyName = n; this.getValue = this.GetterByBindingType[c], this.setValue = this.SetterByBindingTypeAndVersioning[c][l] } else { var h = t.nodeName; console.error(" trying to update property for track: " + h + "." + n + " but it wasn't found.", e) } } else console.error(" trying to update node for track: " + this.path + " but it wasn't found.") }, unbind: function() { this.node = null, this.getValue = this._getValue_unbound, this.setValue = this._setValue_unbound } }, Object.assign(Ci.PropertyBinding.prototype, { _getValue_unavailable: function() {}, _setValue_unavailable: function() {}, _getValue_unbound: Ci.PropertyBinding.prototype.getValue, _setValue_unbound: Ci.PropertyBinding.prototype.setValue, BindingType: { Direct: 0, EntireArray: 1, ArrayElement: 2, HasFromToArray: 3 }, Versioning: { None: 0, NeedsUpdate: 1, MatrixWorldNeedsUpdate: 2 }, GetterByBindingType: [function(e, t) { e[t] = this.node[this.propertyName] } , function(e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) e[t++] = i[n] } , function(e, t) { e[t] = this.resolvedProperty[this.propertyIndex] } , function(e, t) { this.resolvedProperty.toArray(e, t) } ], SetterByBindingTypeAndVersioning: [[function(e, t) { this.node[this.propertyName] = e[t] } , function(e, t) { this.node[this.propertyName] = e[t], this.targetObject.needsUpdate = !0 } , function(e, t) { this.node[this.propertyName] = e[t], this.targetObject.matrixWorldNeedsUpdate = !0 } ], [function(e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) i[n] = e[t++] } , function(e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) i[n] = e[t++]; this.targetObject.needsUpdate = !0 } , function(e, t) { for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n) i[n] = e[t++]; this.targetObject.matrixWorldNeedsUpdate = !0 } ], [function(e, t) { this.resolvedProperty[this.propertyIndex] = e[t] } , function(e, t) { this.resolvedProperty[this.propertyIndex] = e[t], this.targetObject.needsUpdate = !0 } , function(e, t) { this.resolvedProperty[this.propertyIndex] = e[t], this.targetObject.matrixWorldNeedsUpdate = !0 } ], [function(e, t) { this.resolvedProperty.fromArray(e, t) } , function(e, t) { this.resolvedProperty.fromArray(e, t), this.targetObject.needsUpdate = !0 } , function(e, t) { this.resolvedProperty.fromArray(e, t), this.targetObject.matrixWorldNeedsUpdate = !0 } ]] }), Ci.PropertyBinding.Composite = function(e, t, i) { var n = i || Ci.PropertyBinding.parseTrackName(t); this._targetGroup = e, this._bindings = e.subscribe_(t, n) } , Ci.PropertyBinding.Composite.prototype = { constructor: Ci.PropertyBinding.Composite, getValue: function(e, t) { this.bind(); var i = this._targetGroup.nCachedObjects_ , n = this._bindings[i]; void 0 !== n && n.getValue(e, t) }, setValue: function(e, t) { for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n) i[n].setValue(e, t) }, bind: function() { for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t) e[t].bind() }, unbind: function() { for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t) e[t].unbind() } }, Ci.PropertyBinding.create = function(e, t, i) { return e instanceof Ci.AnimationObjectGroup ? new Ci.PropertyBinding.Composite(e,t,i) : new Ci.PropertyBinding(e,t,i) } , Ci.PropertyBinding.parseTrackName = function(e) { var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/ , i = t.exec(e); if (!i) throw new Error("cannot parse trackName at all: " + e); i.index === t.lastIndex && t.lastIndex++; var n = { nodeName: i[3], objectName: i[5], objectIndex: i[7], propertyName: i[9], propertyIndex: i[11] }; if (null === n.propertyName || 0 === n.propertyName.length) throw new Error("can not parse propertyName from trackName: " + e); return n } , Ci.PropertyBinding.findNode = function(e, r) { if (!r || "" === r || "root" === r || "." === r || -1 === r || r === e.name || r === e.uuid) return e; if (e.skeleton) { var t = function(e) { for (var t = 0; t < e.bones.length; t++) { var i = e.bones[t]; if (i.name === r) return i } return null }(e.skeleton); if (t) return t } if (e.children) { var o = function(e) { for (var t = 0; t < e.length; t++) { var i = e[t]; if (i.name === r || i.uuid === r) return i; var n = o(i.children); if (n) return n } return null } , i = o(e.children); if (i) return i } return null } , Ci.PropertyMixer = function(e, t, i) { this.binding = e, this.valueSize = i; var n, r = Float64Array; switch (t) { case "quaternion": n = this._slerp; break; case "string": case "bool": r = Array, n = this._select; break; default: n = this._lerp } this.buffer = new r(4 * i), this._mixBufferRegion = n, this.cumulativeWeight = 0, this.useCount = 0, this.referenceCount = 0 } , Ci.PropertyMixer.prototype = { constructor: Ci.PropertyMixer, accumulate: function(e, t) { var i = this.buffer , n = this.valueSize , r = e * n + n , o = this.cumulativeWeight; if (0 === o) { for (var a = 0; a !== n; ++a) i[r + a] = i[a]; o = t } else { var s = t / (o += t); this._mixBufferRegion(i, r, 0, s, n) } this.cumulativeWeight = o }, apply: function(e) { var t = this.valueSize , i = this.buffer , n = e * t + t , r = this.cumulativeWeight , o = this.binding; if (this.cumulativeWeight = 0, r < 1) { var a = 3 * t; this._mixBufferRegion(i, n, a, 1 - r, t) } for (var s = t, l = t + t; s !== l; ++s) if (i[s] !== i[s + t]) { o.setValue(i, n); break } }, saveOriginalState: function() { var e = this.binding , t = this.buffer , i = this.valueSize , n = 3 * i; e.getValue(t, n); for (var r = i, o = n; r !== o; ++r) t[r] = t[n + r % i]; this.cumulativeWeight = 0 }, restoreOriginalState: function() { var e = 3 * this.valueSize; this.binding.setValue(this.buffer, e) }, _select: function(e, t, i, n, r) { if (.5 <= n) for (var o = 0; o !== r; ++o) e[t + o] = e[i + o] }, _slerp: function(e, t, i, n, r) { Ci.Quaternion.slerpFlat(e, t, e, t, e, i, n) }, _lerp: function(e, t, i, n, r) { for (var o = 1 - n, a = 0; a !== r; ++a) { var s = t + a; e[s] = e[s] * o + e[i + a] * n } } }, Ci.BooleanKeyframeTrack = function(e, t, i) { Ci.KeyframeTrack.call(this, e, t, i) } , Ci.BooleanKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), { constructor: Ci.BooleanKeyframeTrack, ValueTypeName: "bool", ValueBufferType: Array, DefaultInterpolation: Ci.IntepolateDiscrete, InterpolantFactoryMethodLinear: void 0, InterpolantFactoryMethodSmooth: void 0 }), Ci.NumberKeyframeTrack = function(e, t, i, n) { Ci.KeyframeTrack.call(this, e, t, i, n) } , Ci.NumberKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), { constructor: Ci.NumberKeyframeTrack, ValueTypeName: "number" }), Ci.QuaternionKeyframeTrack = function(e, t, i, n) { Ci.KeyframeTrack.call(this, e, t, i, n) } , Ci.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), { constructor: Ci.QuaternionKeyframeTrack, ValueTypeName: "quaternion", DefaultInterpolation: Ci.InterpolateLinear, InterpolantFactoryMethodLinear: function(e) { return new Ci.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e) }, InterpolantFactoryMethodSmooth: void 0 }), Ci.StringKeyframeTrack = function(e, t, i, n) { Ci.KeyframeTrack.call(this, e, t, i, n) } , Ci.StringKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), { constructor: Ci.StringKeyframeTrack, ValueTypeName: "string", ValueBufferType: Array, DefaultInterpolation: Ci.IntepolateDiscrete, InterpolantFactoryMethodLinear: void 0, InterpolantFactoryMethodSmooth: void 0 }), Ci.VectorKeyframeTrack = function(e, t, i, n) { Ci.KeyframeTrack.call(this, e, t, i, n) } , Ci.VectorKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), { constructor: Ci.VectorKeyframeTrack, ValueTypeName: "vector" }), Ci.Audio = function(e) { Ci.Object3D.call(this), this.type = "Audio", this.context = e.context, this.source = this.context.createBufferSource(), this.source.onended = this.onEnded.bind(this), this.gain = this.context.createGain(), this.gain.connect(e.getInput()), this.autoplay = !1, this.startTime = 0, this.playbackRate = 1, this.isPlaying = !1, this.hasPlaybackControl = !0, this.sourceType = "empty", this.filter = null } , Ci.Audio.prototype = Object.create(Ci.Object3D.prototype), Ci.Audio.prototype.constructor = Ci.Audio, Ci.Audio.prototype.getOutput = function() { return this.gain } , Ci.Audio.prototype.load = function(e) { var t = new Ci.AudioBuffer(this.context); return t.load(e), this.setBuffer(t), this } , Ci.Audio.prototype.setNodeSource = function(e) { return this.hasPlaybackControl = !1, this.sourceType = "audioNode", this.source = e, this.connect(), this } , Ci.Audio.prototype.setBuffer = function(e) { var t = this; return e.onReady(function(e) { t.source.buffer = e, t.sourceType = "buffer", t.autoplay && t.play() }), this } , Ci.Audio.prototype.play = function() { if (!0 !== this.isPlaying) if (!1 !== this.hasPlaybackControl) { var e = this.context.createBufferSource(); e.buffer = this.source.buffer, e.loop = this.source.loop, e.onended = this.source.onended, e.start(0, this.startTime), e.playbackRate.value = this.playbackRate, this.isPlaying = !0, this.source = e, this.connect() } else console.warn("THREE.Audio: this Audio has no playback control."); else console.warn("THREE.Audio: Audio is already playing.") } , Ci.Audio.prototype.pause = function() { return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(), void (this.startTime = this.context.currentTime)) } , Ci.Audio.prototype.stop = function() { return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(), void (this.startTime = 0)) } , Ci.Audio.prototype.connect = function() { null !== this.filter ? (this.source.connect(this.filter), this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput()) } , Ci.Audio.prototype.disconnect = function() { null !== this.filter ? (this.source.disconnect(this.filter), this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput()) } , Ci.Audio.prototype.getFilter = function() { return this.filter } , Ci.Audio.prototype.setFilter = function(e) { void 0 === e && (e = null), !0 === this.isPlaying ? (this.disconnect(), this.filter = e, this.connect()) : this.filter = e } , Ci.Audio.prototype.setPlaybackRate = function(e) { return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e, void (!0 === this.isPlaying && (this.source.playbackRate.value = this.playbackRate))) } , Ci.Audio.prototype.getPlaybackRate = function() { return this.playbackRate } , Ci.Audio.prototype.onEnded = function() { this.isPlaying = !1 } , Ci.Audio.prototype.setLoop = function(e) { return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e) } , Ci.Audio.prototype.getLoop = function() { return !1 === this.hasPlaybackControl ? (console.warn("THREE.Audio: this Audio has no playback control."), !1) : this.source.loop } , Ci.Audio.prototype.setVolume = function(e) { this.gain.gain.value = e } , Ci.Audio.prototype.getVolume = function() { return this.gain.gain.value } , Ci.AudioAnalyser = function(e, t) { this.analyser = e.context.createAnalyser(), this.analyser.fftSize = void 0 !== t ? t : 2048, this.data = new Uint8Array(this.analyser.frequencyBinCount), e.getOutput().connect(this.analyser) } , Ci.AudioAnalyser.prototype = { constructor: Ci.AudioAnalyser, getData: function() { return this.analyser.getByteFrequencyData(this.data), this.data } }, Ci.AudioBuffer = function(e) { this.context = e, this.ready = !1, this.readyCallbacks = [] } , Ci.AudioBuffer.prototype.load = function(e) { var i = this , t = new XMLHttpRequest; return t.open("GET", e, !0), t.responseType = "arraybuffer", t.onload = function(e) { i.context.decodeAudioData(this.response, function(e) { i.buffer = e, i.ready = !0; for (var t = 0; t < i.readyCallbacks.length; t++) i.readyCallbacks[t](i.buffer); i.readyCallbacks = [] }) } , t.send(), this } , Ci.AudioBuffer.prototype.onReady = function(e) { this.ready ? e(this.buffer) : this.readyCallbacks.push(e) } , Ci.PositionalAudio = function(e) { Ci.Audio.call(this, e), this.panner = this.context.createPanner(), this.panner.connect(this.gain) } , Ci.PositionalAudio.prototype = Object.create(Ci.Audio.prototype), Ci.PositionalAudio.prototype.constructor = Ci.PositionalAudio, Ci.PositionalAudio.prototype.getOutput = function() { return this.panner } , Ci.PositionalAudio.prototype.setRefDistance = function(e) { this.panner.refDistance = e } , Ci.PositionalAudio.prototype.getRefDistance = function() { return this.panner.refDistance } , Ci.PositionalAudio.prototype.setRolloffFactor = function(e) { this.panner.rolloffFactor = e } , Ci.PositionalAudio.prototype.getRolloffFactor = function() { return this.panner.rolloffFactor } , Ci.PositionalAudio.prototype.setDistanceModel = function(e) { this.panner.distanceModel = e } , Ci.PositionalAudio.prototype.getDistanceModel = function() { return this.panner.distanceModel } , Ci.PositionalAudio.prototype.setMaxDistance = function(e) { this.panner.maxDistance = e } , Ci.PositionalAudio.prototype.getMaxDistance = function() { return this.panner.maxDistance } , Ci.PositionalAudio.prototype.updateMatrixWorld = (it = new Ci.Vector3, function(e) { Ci.Object3D.prototype.updateMatrixWorld.call(this, e), it.setFromMatrixPosition(this.matrixWorld), this.panner.setPosition(it.x, it.y, it.z) } ), Ci.AudioListener = function() { Ci.Object3D.call(this), this.type = "AudioListener", this.context = new (window.AudioContext || window.webkitAudioContext), this.gain = this.context.createGain(), this.gain.connect(this.context.destination), this.filter = null } , Ci.AudioListener.prototype = Object.create(Ci.Object3D.prototype), Ci.AudioListener.prototype.constructor = Ci.AudioListener, Ci.AudioListener.prototype.getInput = function() { return this.gain } , Ci.AudioListener.prototype.removeFilter = function() { null !== this.filter && (this.gain.disconnect(this.filter), this.filter.disconnect(this.context.destination), this.gain.connect(this.context.destination), this.filter = null) } , Ci.AudioListener.prototype.setFilter = function(e) { null !== this.filter ? (this.gain.disconnect(this.filter), this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination), this.filter = e, this.gain.connect(this.filter), this.filter.connect(this.context.destination) } , Ci.AudioListener.prototype.getFilter = function() { return this.filter } , Ci.AudioListener.prototype.setMasterVolume = function(e) { this.gain.gain.value = e } , Ci.AudioListener.prototype.getMasterVolume = function() { return this.gain.gain.value } , Ci.AudioListener.prototype.updateMatrixWorld = (Je = new Ci.Vector3, $e = new Ci.Quaternion, et = new Ci.Vector3, tt = new Ci.Vector3, function(e) { Ci.Object3D.prototype.updateMatrixWorld.call(this, e); var t = this.context.listener , i = this.up; this.matrixWorld.decompose(Je, $e, et), tt.set(0, 0, -1).applyQuaternion($e), t.setPosition(Je.x, Je.y, Je.z), t.setOrientation(tt.x, tt.y, tt.z, i.x, i.y, i.z) } ), Ci.Camera = function() { Ci.Object3D.call(this), this.type = "Camera", this.matrixWorldInverse = new Ci.Matrix4, this.projectionMatrix = new Ci.Matrix4 } , Ci.Camera.prototype = Object.create(Ci.Object3D.prototype), Ci.Camera.prototype.constructor = Ci.Camera, Ci.Camera.prototype.getWorldDirection = (Qe = new Ci.Quaternion, function(e) { var t = e || new Ci.Vector3; return this.getWorldQuaternion(Qe), t.set(0, 0, -1).applyQuaternion(Qe) } ), Ci.Camera.prototype.lookAt = (Ke = new Ci.Matrix4, function(e) { Ke.lookAt(this.position, e, this.up), this.quaternion.setFromRotationMatrix(Ke) } ), Ci.Camera.prototype.clone = function() { return (new this.constructor).copy(this) } , Ci.Camera.prototype.copy = function(e) { return Ci.Object3D.prototype.copy.call(this, e), this.matrixWorldInverse.copy(e.matrixWorldInverse), this.projectionMatrix.copy(e.projectionMatrix), this } , Ci.CubeCamera = function(e, t, i) { Ci.Object3D.call(this), this.type = "CubeCamera"; var r = new Ci.PerspectiveCamera(90,1,e,t); r.up.set(0, -1, 0), r.lookAt(new Ci.Vector3(1,0,0)), this.add(r); var o = new Ci.PerspectiveCamera(90,1,e,t); o.up.set(0, -1, 0), o.lookAt(new Ci.Vector3(-1,0,0)), this.add(o); var a = new Ci.PerspectiveCamera(90,1,e,t); a.up.set(0, 0, 1), a.lookAt(new Ci.Vector3(0,1,0)), this.add(a); var s = new Ci.PerspectiveCamera(90,1,e,t); s.up.set(0, 0, -1), s.lookAt(new Ci.Vector3(0,-1,0)), this.add(s); var l = new Ci.PerspectiveCamera(90,1,e,t); l.up.set(0, -1, 0), l.lookAt(new Ci.Vector3(0,0,1)), this.add(l); var c = new Ci.PerspectiveCamera(90,1,e,t); c.up.set(0, -1, 0), c.lookAt(new Ci.Vector3(0,0,-1)), this.add(c); var n = { format: Ci.RGBFormat, magFilter: Ci.LinearFilter, minFilter: Ci.LinearFilter }; this.renderTarget = new Ci.WebGLRenderTargetCube(i,i,n), this.updateCubeMap = function(e, t) { null === this.parent && this.updateMatrixWorld(); var i = this.renderTarget , n = i.texture.generateMipmaps; i.texture.generateMipmaps = !1, i.activeCubeFace = 0, e.render(t, r, i), i.activeCubeFace = 1, e.render(t, o, i), i.activeCubeFace = 2, e.render(t, a, i), i.activeCubeFace = 3, e.render(t, s, i), i.activeCubeFace = 4, e.render(t, l, i), i.texture.generateMipmaps = n, i.activeCubeFace = 5, e.render(t, c, i), e.setRenderTarget(null) } } , Ci.CubeCamera.prototype = Object.create(Ci.Object3D.prototype), Ci.CubeCamera.prototype.constructor = Ci.CubeCamera, Ci.OrthographicCamera = function(e, t, i, n, r, o) { Ci.Camera.call(this), this.type = "OrthographicCamera", this.zoom = 1, this.left = e, this.right = t, this.top = i, this.bottom = n, this.near = void 0 !== r ? r : .1, this.far = void 0 !== o ? o : 2e3, this.updateProjectionMatrix() } , Ci.OrthographicCamera.prototype = Object.create(Ci.Camera.prototype), Ci.OrthographicCamera.prototype.constructor = Ci.OrthographicCamera, Ci.OrthographicCamera.prototype.updateProjectionMatrix = function() { var e = (this.right - this.left) / (2 * this.zoom) , t = (this.top - this.bottom) / (2 * this.zoom) , i = (this.right + this.left) / 2 , n = (this.top + this.bottom) / 2; this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far) } , Ci.OrthographicCamera.prototype.copy = function(e) { return Ci.Camera.prototype.copy.call(this, e), this.left = e.left, this.right = e.right, this.top = e.top, this.bottom = e.bottom, this.near = e.near, this.far = e.far, this.zoom = e.zoom, this } , Ci.OrthographicCamera.prototype.toJSON = function(e) { var t = Ci.Object3D.prototype.toJSON.call(this, e); return t.object.zoom = this.zoom, t.object.left = this.left, t.object.right = this.right, t.object.top = this.top, t.object.bottom = this.bottom, t.object.near = this.near, t.object.far = this.far, t } , Ci.PerspectiveCamera = function(e, t, i, n) { Ci.Camera.call(this), this.type = "PerspectiveCamera", this.focalLength = 10, this.zoom = 1, this.fov = void 0 !== e ? e : 50, this.aspect = void 0 !== t ? t : 1, this.near = void 0 !== i ? i : .1, this.far = void 0 !== n ? n : 2e3, this.updateProjectionMatrix() } , Ci.PerspectiveCamera.prototype = Object.create(Ci.Camera.prototype), Ci.PerspectiveCamera.prototype.constructor = Ci.PerspectiveCamera, Ci.PerspectiveCamera.prototype.setLens = function(e, t) { void 0 === t && (t = 24), this.fov = 2 * Ci.Math.radToDeg(Math.atan(t / (2 * e))), this.updateProjectionMatrix() } , Ci.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) { this.fullWidth = e, this.fullHeight = t, this.x = i, this.y = n, this.width = r, this.height = o, this.updateProjectionMatrix() } , Ci.PerspectiveCamera.prototype.updateProjectionMatrix = function() { var e = Ci.Math.radToDeg(2 * Math.atan(Math.tan(.5 * Ci.Math.degToRad(this.fov)) / this.zoom)); if (this.fullWidth) { var t = this.fullWidth / this.fullHeight , i = Math.tan(Ci.Math.degToRad(.5 * e)) * this.near , n = -i , r = t * n , o = t * i , a = Math.abs(o - r) , s = Math.abs(i - n); this.projectionMatrix.makeFrustum(r + this.x * a / this.fullWidth, r + (this.x + this.width) * a / this.fullWidth, i - (this.y + this.height) * s / this.fullHeight, i - this.y * s / this.fullHeight, this.near, this.far) } else this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far) } , Ci.PerspectiveCamera.prototype.copy = function(e) { return Ci.Camera.prototype.copy.call(this, e), this.focalLength = e.focalLength, this.zoom = e.zoom, this.fov = e.fov, this.aspect = e.aspect, this.near = e.near, this.far = e.far, this } , Ci.PerspectiveCamera.prototype.toJSON = function(e) { var t = Ci.Object3D.prototype.toJSON.call(this, e); return t.object.focalLength = this.focalLength, t.object.zoom = this.zoom, t.object.fov = this.fov, t.object.aspect = this.aspect, t.object.near = this.near, t.object.far = this.far, t } , Ci.StereoCamera = function() { this.type = "StereoCamera", this.aspect = 1, this.cameraL = new Ci.PerspectiveCamera, this.cameraL.layers.enable(1), this.cameraL.matrixAutoUpdate = !1, this.cameraR = new Ci.PerspectiveCamera, this.cameraR.layers.enable(2), this.cameraR.matrixAutoUpdate = !1 } , Ci.StereoCamera.prototype = { constructor: Ci.StereoCamera, update: (Xe = new Ci.Matrix4, Ze = new Ci.Matrix4, function(e) { if (Ge !== e.focalLength || We !== e.fov || je !== e.aspect * this.aspect || Ye !== e.near || qe !== e.far) { Ge = e.focalLength, We = e.fov, je = e.aspect * this.aspect, Ye = e.near, qe = e.far; var t, i, n = e.projectionMatrix.clone(), r = .032 * Ye / Ge, o = Ye * Math.tan(Ci.Math.degToRad(.5 * We)); Ze.elements[12] = -.032, Xe.elements[12] = .032, t = -o * je + r, i = o * je + r, n.elements[0] = 2 * Ye / (i - t), n.elements[8] = (i + t) / (i - t), this.cameraL.projectionMatrix.copy(n), t = -o * je - r, i = o * je - r, n.elements[0] = 2 * Ye / (i - t), n.elements[8] = (i + t) / (i - t), this.cameraR.projectionMatrix.copy(n) } this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Ze), this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Xe) } ) }, Ci.Light = function(e, t) { Ci.Object3D.call(this), this.type = "Light", this.color = new Ci.Color(e), this.intensity = void 0 !== t ? t : 1, this.receiveShadow = void 0 } , Ci.Light.prototype = Object.create(Ci.Object3D.prototype), Ci.Light.prototype.constructor = Ci.Light, Ci.Light.prototype.copy = function(e) { return Ci.Object3D.prototype.copy.call(this, e), this.color.copy(e.color), this.intensity = e.intensity, this } , Ci.Light.prototype.toJSON = function(e) { var t = Ci.Object3D.prototype.toJSON.call(this, e); return t.object.color = this.color.getHex(), t.object.intensity = this.intensity, void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()), void 0 !== this.distance && (t.object.distance = this.distance), void 0 !== this.angle && (t.object.angle = this.angle), void 0 !== this.decay && (t.object.decay = this.decay), void 0 !== this.penumbra && (t.object.penumbra = this.penumbra), t } , Ci.LightShadow = function(e) { this.camera = e, this.bias = 0, this.radius = 1, this.mapSize = new Ci.Vector2(512,512), this.map = null, this.matrix = new Ci.Matrix4 } , Ci.LightShadow.prototype = { constructor: Ci.LightShadow, copy: function(e) { return this.camera = e.camera.clone(), this.bias = e.bias, this.radius = e.radius, this.mapSize.copy(e.mapSize), this }, clone: function() { return (new this.constructor).copy(this) } }, Ci.AmbientLight = function(e, t) { Ci.Light.call(this, e, t), this.type = "AmbientLight", this.castShadow = void 0 } , Ci.AmbientLight.prototype = Object.create(Ci.Light.prototype), Ci.AmbientLight.prototype.constructor = Ci.AmbientLight, Ci.DirectionalLight = function(e, t) { Ci.Light.call(this, e, t), this.type = "DirectionalLight", this.position.set(0, 1, 0), this.updateMatrix(), this.target = new Ci.Object3D, this.shadow = new Ci.LightShadow(new Ci.OrthographicCamera(-5,5,5,-5,.5,500)) } , Ci.DirectionalLight.prototype = Object.create(Ci.Light.prototype), Ci.DirectionalLight.prototype.constructor = Ci.DirectionalLight, Ci.DirectionalLight.prototype.copy = function(e) { return Ci.Light.prototype.copy.call(this, e), this.target = e.target.clone(), this.shadow = e.shadow.clone(), this } , Ci.HemisphereLight = function(e, t, i) { Ci.Light.call(this, e, i), this.type = "HemisphereLight", this.castShadow = void 0, this.position.set(0, 1, 0), this.updateMatrix(), this.groundColor = new Ci.Color(t) } , Ci.HemisphereLight.prototype = Object.create(Ci.Light.prototype), Ci.HemisphereLight.prototype.constructor = Ci.HemisphereLight, Ci.HemisphereLight.prototype.copy = function(e) { return Ci.Light.prototype.copy.call(this, e), this.groundColor.copy(e.groundColor), this } , Ci.PointLight = function(e, t, i, n) { Ci.Light.call(this, e, t), this.type = "PointLight", this.distance = void 0 !== i ? i : 0, this.decay = void 0 !== n ? n : 1, this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(90,1,.5,500)) } , Ci.PointLight.prototype = Object.create(Ci.Light.prototype), Ci.PointLight.prototype.constructor = Ci.PointLight, Object.defineProperty(Ci.PointLight.prototype, "power", { get: function() { return 4 * this.intensity * Math.PI }, set: function(e) { this.intensity = e / (4 * Math.PI) } }), Ci.PointLight.prototype.copy = function(e) { return Ci.Light.prototype.copy.call(this, e), this.distance = e.distance, this.decay = e.decay, this.shadow = e.shadow.clone(), this } , Ci.SpotLight = function(e, t, i, n, r, o) { Ci.Light.call(this, e, t), this.type = "SpotLight", this.position.set(0, 1, 0), this.updateMatrix(), this.target = new Ci.Object3D, this.distance = void 0 !== i ? i : 0, this.angle = void 0 !== n ? n : Math.PI / 3, this.penumbra = void 0 !== r ? r : 0, this.decay = void 0 !== o ? o : 1, this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(50,1,.5,500)) } , Ci.SpotLight.prototype = Object.create(Ci.Light.prototype), Ci.SpotLight.prototype.constructor = Ci.SpotLight, Object.defineProperty(Ci.SpotLight.prototype, "power", { get: function() { return this.intensity * Math.PI }, set: function(e) { this.intensity = e / Math.PI } }), Ci.SpotLight.prototype.copy = function(e) { return Ci.Light.prototype.copy.call(this, e), this.distance = e.distance, this.angle = e.angle, this.penumbra = e.penumbra, this.decay = e.decay, this.target = e.target.clone(), this.shadow = e.shadow.clone(), this } , Ci.Cache = { enabled: !1, files: {}, add: function(e, t) { !1 !== this.enabled && (this.files[e] = t) }, get: function(e) { if (!1 !== this.enabled) return this.files[e] }, remove: function(e) { delete this.files[e] }, clear: function() { this.files = {} } }, Ci.Loader = function() { this.onLoadStart = function() {} , this.onLoadProgress = function() {} , this.onLoadComplete = function() {} } , Ci.Loader.prototype = { constructor: Ci.Loader, crossOrigin: void 0, extractUrlBase: function(e) { var t = e.split("/"); return 1 === t.length ? "./" : (t.pop(), t.join("/") + "/") }, initMaterials: function(e, t, i) { for (var n = [], r = 0; r < e.length; ++r) n[r] = this.createMaterial(e[r], t, i); return n }, createMaterial: function(e, c, h) { function t(e, t, i, n, r) { var o, a = c + e, s = Ci.Loader.Handlers.get(a); o = null !== s ? s.load(a) : (He.setCrossOrigin(h), He.load(a)), void 0 !== t && (o.repeat.fromArray(t), 1 !== t[0] && (o.wrapS = Ci.RepeatWrapping), 1 !== t[1] && (o.wrapT = Ci.RepeatWrapping)), void 0 !== i && o.offset.fromArray(i), void 0 !== n && ("repeat" === n[0] && (o.wrapS = Ci.RepeatWrapping), "mirror" === n[0] && (o.wrapS = Ci.MirroredRepeatWrapping), "repeat" === n[1] && (o.wrapT = Ci.RepeatWrapping), "mirror" === n[1] && (o.wrapT = Ci.MirroredRepeatWrapping)), void 0 !== r && (o.anisotropy = r); var l = Ci.Math.generateUUID(); return u[l] = o, l } void 0 === Ue && (Ue = new Ci.Color), void 0 === He && (He = new Ci.TextureLoader), void 0 === ze && (ze = new Ci.MaterialLoader); var u = {} , i = { uuid: Ci.Math.generateUUID(), type: "MeshLambertMaterial" }; for (var n in e) { var r = e[n]; switch (n) { case "DbgColor": case "DbgIndex": case "opticalDensity": case "illumination": break; case "DbgName": i.name = r; break; case "blending": i.blending = Ci[r]; break; case "colorAmbient": case "mapAmbient": console.warn("THREE.Loader.createMaterial:", n, "is no longer supported."); break; case "colorDiffuse": i.color = Ue.fromArray(r).getHex(); break; case "colorSpecular": i.specular = Ue.fromArray(r).getHex(); break; case "colorEmissive": i.emissive = Ue.fromArray(r).getHex(); break; case "specularCoef": i.shininess = r; break; case "shading": "basic" === r.toLowerCase() && (i.type = "MeshBasicMaterial"), "phong" === r.toLowerCase() && (i.type = "MeshPhongMaterial"); break; case "mapDiffuse": i.map = t(r, e.mapDiffuseRepeat, e.mapDiffuseOffset, e.mapDiffuseWrap, e.mapDiffuseAnisotropy); break; case "mapDiffuseRepeat": case "mapDiffuseOffset": case "mapDiffuseWrap": case "mapDiffuseAnisotropy": break; case "mapLight": i.lightMap = t(r, e.mapLightRepeat, e.mapLightOffset, e.mapLightWrap, e.mapLightAnisotropy); break; case "mapLightRepeat": case "mapLightOffset": case "mapLightWrap": case "mapLightAnisotropy": break; case "mapAO": i.aoMap = t(r, e.mapAORepeat, e.mapAOOffset, e.mapAOWrap, e.mapAOAnisotropy); break; case "mapAORepeat": case "mapAOOffset": case "mapAOWrap": case "mapAOAnisotropy": break; case "mapBump": i.bumpMap = t(r, e.mapBumpRepeat, e.mapBumpOffset, e.mapBumpWrap, e.mapBumpAnisotropy); break; case "mapBumpScale": i.bumpScale = r; break; case "mapBumpRepeat": case "mapBumpOffset": case "mapBumpWrap": case "mapBumpAnisotropy": break; case "mapNormal": i.normalMap = t(r, e.mapNormalRepeat, e.mapNormalOffset, e.mapNormalWrap, e.mapNormalAnisotropy); break; case "mapNormalFactor": i.normalScale = [r, r]; break; case "mapNormalRepeat": case "mapNormalOffset": case "mapNormalWrap": case "mapNormalAnisotropy": break; case "mapSpecular": i.specularMap = t(r, e.mapSpecularRepeat, e.mapSpecularOffset, e.mapSpecularWrap, e.mapSpecularAnisotropy); break; case "mapSpecularRepeat": case "mapSpecularOffset": case "mapSpecularWrap": case "mapSpecularAnisotropy": break; case "mapAlpha": i.alphaMap = t(r, e.mapAlphaRepeat, e.mapAlphaOffset, e.mapAlphaWrap, e.mapAlphaAnisotropy); break; case "mapAlphaRepeat": case "mapAlphaOffset": case "mapAlphaWrap": case "mapAlphaAnisotropy": break; case "flipSided": i.side = Ci.BackSide; break; case "doubleSided": i.side = Ci.DoubleSide; break; case "transparency": console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"), i.opacity = r; break; case "depthTest": case "depthWrite": case "colorWrite": case "opacity": case "reflectivity": case "transparent": case "visible": case "wireframe": i[n] = r; break; case "vertexColors": !0 === r && (i.vertexColors = Ci.VertexColors), "face" === r && (i.vertexColors = Ci.FaceColors); break; default: console.error("THREE.Loader.createMaterial: Unsupported", n, r) } } return "MeshBasicMaterial" === i.type && delete i.emissive, "MeshPhongMaterial" !== i.type && delete i.specular, i.opacity < 1 && (i.transparent = !0), ze.setTextures(u), ze.parse(i) } }, Ci.Loader.Handlers = { handlers: [], add: function(e, t) { this.handlers.push(e, t) }, get: function(e) { for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) { var r = t[i] , o = t[i + 1]; if (r.test(e)) return o } return null } }, Ci.XHRLoader = function(e) { this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager } , Ci.XHRLoader.prototype = { constructor: Ci.XHRLoader, load: function(i, n, t, r) { void 0 !== this.path && (i = this.path + i); var o = this , e = Ci.Cache.get(i); if (void 0 !== e) return n && setTimeout(function() { n(e) }, 0), e; var a = new XMLHttpRequest; return a.overrideMimeType("text/plain"), a.open("GET", i, !0), a.addEventListener("load", function(e) { var t = e.target.response; Ci.Cache.add(i, t), 200 === this.status ? (n && n(t), o.manager.itemEnd(i)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."), n && n(t), o.manager.itemEnd(i)) : (r && r(e), o.manager.itemError(i)) }, !1), void 0 !== t && a.addEventListener("progress", function(e) { t(e) }, !1), a.addEventListener("error", function(e) { r && r(e), o.manager.itemError(i) }, !1), void 0 !== this.responseType && (a.responseType = this.responseType), void 0 !== this.withCredentials && (a.withCredentials = this.withCredentials), a.send(null), o.manager.itemStart(i), a }, setPath: function(e) { this.path = e }, setResponseType: function(e) { this.responseType = e }, setWithCredentials: function(e) { this.withCredentials = e } }, Ci.FontLoader = function(e) { this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager } , Ci.FontLoader.prototype = { constructor: Ci.FontLoader, load: function(e, t, i, n) { new Ci.XHRLoader(this.manager).load(e, function(e) { t(new Ci.Font(JSON.parse(e.substring(65, e.length - 2)))) }, i, n) } }, Ci.ImageLoader = function(e) { this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager } , Ci.ImageLoader.prototype = { constructor: Ci.ImageLoader, load: function(t, i, n, r) { void 0 !== this.path && (t = this.path + t); var o = this , e = Ci.Cache.get(t); if (void 0 !== e) return o.manager.itemStart(t), i ? setTimeout(function() { i(e), o.manager.itemEnd(t) }, 0) : o.manager.itemEnd(t), e; var a = document.createElement("img"); return a.addEventListener("load", function(e) { Ci.Cache.add(t, this), i && i(this), o.manager.itemEnd(t) }, !1), void 0 !== n && a.addEventListener("progress", function(e) { n(e) }, !1), a.addEventListener("error", function(e) { r && r(e), o.manager.itemError(t) }, !1), void 0 !== this.crossOrigin && (a.crossOrigin = this.crossOrigin), o.manager.itemStart(t), a.src = t, a }, setCrossOrigin: function(e) { this.crossOrigin = e }, setPath: function(e) { this.path = e } }, Ci.JSONLoader = function(e) { "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."), e = void 0), this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager, this.withCredentials = !1 } , Ci.JSONLoader.prototype = { constructor: Ci.JSONLoader, get statusDomElement() { return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")), console.warn("THREE.JSONLoader: .statusDomElement has been removed."), this._statusDomElement }, load: function(o, a, e, t) { var s = this , l = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : Ci.Loader.prototype.extractUrlBase(o) , i = new Ci.XHRLoader(this.manager); i.setWithCredentials(this.withCredentials), i.load(o, function(e) { var t = JSON.parse(e) , i = t.metadata; if (void 0 !== i) { var n = i.type; if (void 0 !== n) { if ("object" === n.toLowerCase()) return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.ObjectLoader instead."); if ("scene" === n.toLowerCase()) return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.SceneLoader instead.") } } var r = s.parse(t, l); a(r.geometry, r.materials) }, e, t) }, setTexturePath: function(e) { this.texturePath = e }, parse: function(D, e) { var N = new Ci.Geometry , t = void 0 !== D.scale ? 1 / D.scale : 1; if (function(e) { function t(e, t) { return e & 1 << t } var i, n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = D.faces, R = D.vertices, P = D.normals, O = D.colors, L = 0; if (void 0 !== D.uvs) { for (i = 0; i < D.uvs.length; i++) D.uvs[i].length && L++; for (i = 0; i < L; i++) N.faceVertexUvs[i] = [] } for (o = 0, a = R.length; o < a; ) (A = new Ci.Vector3).x = R[o++] * e, A.y = R[o++] * e, A.z = R[o++] * e, N.vertices.push(A); for (o = 0, a = M.length; o < a; ) if (d = t(u = M[o++], 0), p = t(u, 1), f = t(u, 3), g = t(u, 4), m = t(u, 5), v = t(u, 6), y = t(u, 7), d) { if ((I = new Ci.Face3).a = M[o], I.b = M[o + 1], I.c = M[o + 3], (E = new Ci.Face3).a = M[o + 1], E.b = M[o + 2], E.c = M[o + 3], o += 4, p && (h = M[o++], I.materialIndex = h, E.materialIndex = h), r = N.faces.length, f) for (i = 0; i < L; i++) for (w = D.uvs[i], N.faceVertexUvs[i][r] = [], N.faceVertexUvs[i][r + 1] = [], n = 0; n < 4; n++) x = w[2 * (c = M[o++])], S = w[2 * c + 1], T = new Ci.Vector2(x,S), 2 !== n && N.faceVertexUvs[i][r].push(T), 0 !== n && N.faceVertexUvs[i][r + 1].push(T); if (g && (l = 3 * M[o++], I.normal.set(P[l++], P[l++], P[l]), E.normal.copy(I.normal)), m) for (i = 0; i < 4; i++) l = 3 * M[o++], b = new Ci.Vector3(P[l++],P[l++],P[l]), 2 !== i && I.vertexNormals.push(b), 0 !== i && E.vertexNormals.push(b); if (v && (_ = O[s = M[o++]], I.color.setHex(_), E.color.setHex(_)), y) for (i = 0; i < 4; i++) _ = O[s = M[o++]], 2 !== i && I.vertexColors.push(new Ci.Color(_)), 0 !== i && E.vertexColors.push(new Ci.Color(_)); N.faces.push(I), N.faces.push(E) } else { if ((C = new Ci.Face3).a = M[o++], C.b = M[o++], C.c = M[o++], p && (h = M[o++], C.materialIndex = h), r = N.faces.length, f) for (i = 0; i < L; i++) for (w = D.uvs[i], N.faceVertexUvs[i][r] = [], n = 0; n < 3; n++) x = w[2 * (c = M[o++])], S = w[2 * c + 1], T = new Ci.Vector2(x,S), N.faceVertexUvs[i][r].push(T); if (g && (l = 3 * M[o++], C.normal.set(P[l++], P[l++], P[l])), m) for (i = 0; i < 3; i++) l = 3 * M[o++], b = new Ci.Vector3(P[l++],P[l++],P[l]), C.vertexNormals.push(b); if (v && (s = M[o++], C.color.setHex(O[s])), y) for (i = 0; i < 3; i++) s = M[o++], C.vertexColors.push(new Ci.Color(O[s])); N.faces.push(C) } }(t), function() { var e = void 0 !== D.influencesPerVertex ? D.influencesPerVertex : 2; if (D.skinWeights) for (var t = 0, i = D.skinWeights.length; t < i; t += e) { var n = D.skinWeights[t] , r = 1 < e ? D.skinWeights[t + 1] : 0 , o = 2 < e ? D.skinWeights[t + 2] : 0 , a = 3 < e ? D.skinWeights[t + 3] : 0; N.skinWeights.push(new Ci.Vector4(n,r,o,a)) } if (D.skinIndices) for (t = 0, i = D.skinIndices.length; t < i; t += e) { var s = D.skinIndices[t] , l = 1 < e ? D.skinIndices[t + 1] : 0 , c = 2 < e ? D.skinIndices[t + 2] : 0 , h = 3 < e ? D.skinIndices[t + 3] : 0; N.skinIndices.push(new Ci.Vector4(s,l,c,h)) } N.bones = D.bones, N.bones && 0 < N.bones.length && (N.skinWeights.length !== N.skinIndices.length || N.skinIndices.length !== N.vertices.length) && console.warn("When skinning, number of vertices (" + N.vertices.length + "), skinIndices (" + N.skinIndices.length + "), and skinWeights (" + N.skinWeights.length + ") should match.") }(), function(e) { if (void 0 !== D.morphTargets) for (var t = 0, i = D.morphTargets.length; t < i; t++) { N.morphTargets[t] = {}, N.morphTargets[t].name = D.morphTargets[t].name, N.morphTargets[t].vertices = []; for (var n = N.morphTargets[t].vertices, r = D.morphTargets[t].vertices, o = 0, a = r.length; o < a; o += 3) { var s = new Ci.Vector3; s.x = r[o] * e, s.y = r[o + 1] * e, s.z = r[o + 2] * e, n.push(s) } } if (void 0 !== D.morphColors && 0 < D.morphColors.length) { console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'); var l = N.faces , c = D.morphColors[0].colors; for (t = 0, i = l.length; t < i; t++) l[t].color.fromArray(c, 3 * t) } }(t), function() { var e = [] , t = []; void 0 !== D.animation && t.push(D.animation), void 0 !== D.animations && (D.animations.length ? t = t.concat(D.animations) : t.push(D.animations)); for (var i = 0; i < t.length; i++) { var n = Ci.AnimationClip.parseAnimation(t[i], N.bones); n && e.push(n) } if (N.morphTargets) { var r = Ci.AnimationClip.CreateClipsFromMorphTargetSequences(N.morphTargets, 10); e = e.concat(r) } 0 < e.length && (N.animations = e) }(), N.computeFaceNormals(), N.computeBoundingSphere(), void 0 === D.materials || 0 === D.materials.length) return { geometry: N }; var i = Ci.Loader.prototype.initMaterials(D.materials, e, this.crossOrigin); return { geometry: N, materials: i } } }, Ci.LoadingManager = function(e, t, i) { var n = this , r = !1 , o = 0 , a = 0; this.onStart = void 0, this.onLoad = e, this.onProgress = t, this.onError = i, this.itemStart = function(e) { a++, !1 === r && void 0 !== n.onStart && n.onStart(e, o, a), r = !0 } , this.itemEnd = function(e) { o++, void 0 !== n.onProgress && n.onProgress(e, o, a), o === a && (r = !1, void 0 !== n.onLoad && n.onLoad()) } , this.itemError = function(e) { void 0 !== n.onError && n.onError(e) } } , Ci.DefaultLoadingManager = new Ci.LoadingManager, Ci.BufferGeometryLoader = function(e) { this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager } , Ci.BufferGeometryLoader.prototype = { constructor: Ci.BufferGeometryLoader, load: function(e, t, i, n) { var r = this; new Ci.XHRLoader(r.manager).load(e, function(e) { t(r.parse(JSON.parse(e))) }, i, n) }, parse: function(e) { var t = new Ci.BufferGeometry , i = e.data.index , n = { Int8Array: Int8Array, Uint8Array: Uint8Array, Uint8ClampedArray: Uint8ClampedArray, Int16Array: Int16Array, Uint16Array: Uint16Array, Int32Array: Int32Array, Uint32Array: Uint32Array, Float32Array: Float32Array, Float64Array: Float64Array }; if (void 0 !== i) { var r = new n[i.type](i.array); t.setIndex(new Ci.BufferAttribute(r,1)) } var o = e.data.attributes; for (var a in o) { var s = o[a]; r = new n[s.type](s.array); t.addAttribute(a, new Ci.BufferAttribute(r,s.itemSize)) } var l = e.data.groups || e.data.drawcalls || e.data.offsets; if (void 0 !== l) for (var c = 0, h = l.length; c !== h; ++c) { var u = l[c]; t.addGroup(u.start, u.count, u.materialIndex) } var d = e.data.boundingSphere; if (void 0 !== d) { var p = new Ci.Vector3; void 0 !== d.center && p.fromArray(d.center), t.boundingSphere = new Ci.Sphere(p,d.radius) } return t } }, Ci.MaterialLoader = function(e) { this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager, this.textures = {} } , Ci.MaterialLoader.prototype = { constructor: Ci.MaterialLoader, load: function(e, t, i, n) { var r = this; new Ci.XHRLoader(r.manager).load(e, function(e) { t(r.parse(JSON.parse(e))) }, i, n) }, setTextures: function(e) { this.textures = e }, getTexture: function(e) { var t = this.textures; return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e), t[e] }, parse: function(e) { var t = new Ci[e.type]; if (void 0 !== e.uuid && (t.uuid = e.uuid), void 0 !== e.name && (t.name = e.name), void 0 !== e.color && t.color.setHex(e.color), void 0 !== e.roughness && (t.roughness = e.roughness), void 0 !== e.metalness && (t.metalness = e.metalness), void 0 !== e.emissive && t.emissive.setHex(e.emissive), void 0 !== e.specular && t.specular.setHex(e.specular), void 0 !== e.shininess && (t.shininess = e.shininess), void 0 !== e.uniforms && (t.uniforms = e.uniforms), void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader), void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader), void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors), void 0 !== e.shading && (t.shading = e.shading), void 0 !== e.blending && (t.blending = e.blending), void 0 !== e.side && (t.side = e.side), void 0 !== e.opacity && (t.opacity = e.opacity), void 0 !== e.transparent && (t.transparent = e.transparent), void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest), void 0 !== e.depthTest && (t.depthTest = e.depthTest), void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite), void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite), void 0 !== e.wireframe && (t.wireframe = e.wireframe), void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth), void 0 !== e.size && (t.size = e.size), void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation), void 0 !== e.map && (t.map = this.getTexture(e.map)), void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap), t.transparent = !0), void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)), void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale), void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)), void 0 !== e.normalScale) { var i = e.normalScale; !1 === Array.isArray(i) && (i = [i, i]), t.normalScale = (new Ci.Vector2).fromArray(i) } if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)), void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale), void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias), void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)), void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)), void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)), void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity), void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)), void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap), t.combine = Ci.MultiplyOperation), e.reflectivity && (t.reflectivity = e.reflectivity), void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)), void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity), void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)), void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity), void 0 !== e.materials) for (var n = 0, r = e.materials.length; n < r; n++) t.materials.push(this.parse(e.materials[n])); return t } }, Ci.ObjectLoader = function(e) { this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager, this.texturePath = "" } , Ci.ObjectLoader.prototype = { constructor: Ci.ObjectLoader, load: function(e, t, i, n) { "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1)); var r = this; new Ci.XHRLoader(r.manager).load(e, function(e) { r.parse(JSON.parse(e), t) }, i, n) }, setTexturePath: function(e) { this.texturePath = e }, setCrossOrigin: function(e) { this.crossOrigin = e }, parse: function(e, t) { var i = this.parseGeometries(e.geometries) , n = this.parseImages(e.images, function() { void 0 !== t && t(a) }) , r = this.parseTextures(e.textures, n) , o = this.parseMaterials(e.materials, r) , a = this.parseObject(e.object, i, o); return e.animations && (a.animations = this.parseAnimations(e.animations)), void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a), a }, parseGeometries: function(e) { var t = {}; if (void 0 !== e) for (var i = new Ci.JSONLoader, n = new Ci.BufferGeometryLoader, r = 0, o = e.length; r < o; r++) { var a, s = e[r]; switch (s.type) { case "PlaneGeometry": case "PlaneBufferGeometry": a = new Ci[s.type](s.width,s.height,s.widthSegments,s.heightSegments); break; case "BoxGeometry": case "BoxBufferGeometry": case "CubeGeometry": a = new Ci[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments); break; case "CircleGeometry": case "CircleBufferGeometry": a = new Ci[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength); break; case "CylinderGeometry": case "CylinderBufferGeometry": a = new Ci[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength); break; case "SphereGeometry": case "SphereBufferGeometry": a = new Ci[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength); break; case "DodecahedronGeometry": a = new Ci.DodecahedronGeometry(s.radius,s.detail); break; case "IcosahedronGeometry": a = new Ci.IcosahedronGeometry(s.radius,s.detail); break; case "OctahedronGeometry": a = new Ci.OctahedronGeometry(s.radius,s.detail); break; case "TetrahedronGeometry": a = new Ci.TetrahedronGeometry(s.radius,s.detail); break; case "RingGeometry": case "RingBufferGeometry": a = new Ci[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength); break; case "TorusGeometry": case "TorusBufferGeometry": a = new Ci[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc); break; case "TorusKnotGeometry": case "TorusKnotBufferGeometry": a = new Ci[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q); break; case "LatheGeometry": a = new Ci.LatheGeometry(s.points,s.segments,s.phiStart,s.phiLength); break; case "BufferGeometry": a = n.parse(s); break; case "Geometry": a = i.parse(s.data, this.texturePath).geometry; break; default: console.warn('THREE.ObjectLoader: Unsupported geometry type "' + s.type + '"'); continue } a.uuid = s.uuid, void 0 !== s.name && (a.name = s.name), t[s.uuid] = a } return t }, parseMaterials: function(e, t) { var i = {}; if (void 0 !== e) { var n = new Ci.MaterialLoader; n.setTextures(t); for (var r = 0, o = e.length; r < o; r++) { var a = n.parse(e[r]); i[a.uuid] = a } } return i }, parseAnimations: function(e) { for (var t = [], i = 0; i < e.length; i++) { var n = Ci.AnimationClip.parse(e[i]); t.push(n) } return t }, parseImages: function(e, t) { function i(e) { return n.manager.itemStart(e), a.load(e, function() { n.manager.itemEnd(e) }) } var n = this , r = {}; if (void 0 !== e && 0 < e.length) { var o = new Ci.LoadingManager(t) , a = new Ci.ImageLoader(o); a.setCrossOrigin(this.crossOrigin); for (var s = 0, l = e.length; s < l; s++) { var c = e[s] , h = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url) ? c.url : n.texturePath + c.url; r[c.uuid] = i(h) } } return r }, parseTextures: function(e, t) { function i(e) { return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e), Ci[e]) } var n = {}; if (void 0 !== e) for (var r = 0, o = e.length; r < o; r++) { var a = e[r]; void 0 === a.image && console.warn('THREE.ObjectLoader: No "image" specified for', a.uuid), void 0 === t[a.image] && console.warn("THREE.ObjectLoader: Undefined image", a.image); var s = new Ci.Texture(t[a.image]); s.needsUpdate = !0, s.uuid = a.uuid, void 0 !== a.name && (s.name = a.name), void 0 !== a.mapping && (s.mapping = i(a.mapping)), void 0 !== a.offset && (s.offset = new Ci.Vector2(a.offset[0],a.offset[1])), void 0 !== a.repeat && (s.repeat = new Ci.Vector2(a.repeat[0],a.repeat[1])), void 0 !== a.minFilter && (s.minFilter = i(a.minFilter)), void 0 !== a.magFilter && (s.magFilter = i(a.magFilter)), void 0 !== a.anisotropy && (s.anisotropy = a.anisotropy), Array.isArray(a.wrap) && (s.wrapS = i(a.wrap[0]), s.wrapT = i(a.wrap[1])), n[a.uuid] = s } return n }, parseObject: (ke = new Ci.Matrix4, function(e, t, i) { function n(e) { return void 0 === t[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e), t[e] } function r(e) { if (void 0 !== e) return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined material", e), i[e] } var o; switch (e.type) { case "Scene": o = new Ci.Scene; break; case "PerspectiveCamera": o = new Ci.PerspectiveCamera(e.fov,e.aspect,e.near,e.far); break; case "OrthographicCamera": o = new Ci.OrthographicCamera(e.left,e.right,e.top,e.bottom,e.near,e.far); break; case "AmbientLight": o = new Ci.AmbientLight(e.color,e.intensity); break; case "DirectionalLight": o = new Ci.DirectionalLight(e.color,e.intensity); break; case "PointLight": o = new Ci.PointLight(e.color,e.intensity,e.distance,e.decay); break; case "SpotLight": o = new Ci.SpotLight(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay); break; case "HemisphereLight": o = new Ci.HemisphereLight(e.color,e.groundColor,e.intensity); break; case "Mesh": var a = n(e.geometry) , s = r(e.material); o = a.bones && 0 < a.bones.length ? new Ci.SkinnedMesh(a,s) : new Ci.Mesh(a,s); break; case "LOD": o = new Ci.LOD; break; case "Line": o = new Ci.Line(n(e.geometry),r(e.material),e.mode); break; case "PointCloud": case "Points": o = new Ci.Points(n(e.geometry),r(e.material)); break; case "Sprite": o = new Ci.Sprite(r(e.material)); break; case "Group": o = new Ci.Group; break; default: o = new Ci.Object3D } if (o.uuid = e.uuid, void 0 !== e.name && (o.name = e.name), void 0 !== e.matrix ? (ke.fromArray(e.matrix), ke.decompose(o.position, o.quaternion, o.scale)) : (void 0 !== e.position && o.position.fromArray(e.position), void 0 !== e.rotation && o.rotation.fromArray(e.rotation), void 0 !== e.scale && o.scale.fromArray(e.scale)), void 0 !== e.castShadow && (o.castShadow = e.castShadow), void 0 !== e.receiveShadow && (o.receiveShadow = e.receiveShadow), void 0 !== e.visible && (o.visible = e.visible), void 0 !== e.userData && (o.userData = e.userData), void 0 !== e.children) for (var l in e.children) o.add(this.parseObject(e.children[l], t, i)); if ("LOD" === e.type) for (var c = e.levels, h = 0; h < c.length; h++) { var u = c[h]; void 0 !== (l = o.getObjectByProperty("uuid", u.object)) && o.addLevel(l, u.distance) } return o } ) }, Ci.TextureLoader = function(e) { this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager } , Ci.TextureLoader.prototype = { constructor: Ci.TextureLoader, load: function(e, t, i, n) { var r = new Ci.Texture , o = new Ci.ImageLoader(this.manager); return o.setCrossOrigin(this.crossOrigin), o.setPath(this.path), o.load(e, function(e) { r.image = e, r.needsUpdate = !0, void 0 !== t && t(r) }, i, n), r }, setCrossOrigin: function(e) { this.crossOrigin = e }, setPath: function(e) { this.path = e } }, Ci.CubeTextureLoader = function(e) { this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager } , Ci.CubeTextureLoader.prototype = { constructor: Ci.CubeTextureLoader, load: function(e, i, t, n) { function r(t) { a.load(e[t], function(e) { o.images[t] = e, 6 === ++s && (o.needsUpdate = !0, i && i(o)) }, void 0, n) } var o = new Ci.CubeTexture , a = new Ci.ImageLoader(this.manager); a.setCrossOrigin(this.crossOrigin), a.setPath(this.path); for (var s = 0, l = 0; l < e.length; ++l) r(l); return o }, setCrossOrigin: function(e) { this.crossOrigin = e }, setPath: function(e) { this.path = e } }, Ci.DataTextureLoader = Ci.BinaryTextureLoader = function(e) { this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager, this._parser = null } , Ci.BinaryTextureLoader.prototype = { constructor: Ci.BinaryTextureLoader, load: function(e, i, t, n) { var r = this , o = new Ci.DataTexture , a = new Ci.XHRLoader(this.manager); return a.setResponseType("arraybuffer"), a.load(e, function(e) { var t = r._parser(e); t && (void 0 !== t.image ? o.image = t.image : void 0 !== t.data && (o.image.width = t.width, o.image.height = t.height, o.image.data = t.data), o.wrapS = void 0 !== t.wrapS ? t.wrapS : Ci.ClampToEdgeWrapping, o.wrapT = void 0 !== t.wrapT ? t.wrapT : Ci.ClampToEdgeWrapping, o.magFilter = void 0 !== t.magFilter ? t.magFilter : Ci.LinearFilter, o.minFilter = void 0 !== t.minFilter ? t.minFilter : Ci.LinearMipMapLinearFilter, o.anisotropy = void 0 !== t.anisotropy ? t.anisotropy : 1, void 0 !== t.format && (o.format = t.format), void 0 !== t.type && (o.type = t.type), void 0 !== t.mipmaps && (o.mipmaps = t.mipmaps), 1 === t.mipmapCount && (o.minFilter = Ci.LinearFilter), o.needsUpdate = !0, i && i(o, t)) }, t, n), o } }, Ci.CompressedTextureLoader = function(e) { this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager, this._parser = null } , Ci.CompressedTextureLoader.prototype = { constructor: Ci.CompressedTextureLoader, load: function(e, o, t, n) { function i(i) { r.load(e[i], function(e) { var t = a._parser(e, !0); s[i] = { width: t.width, height: t.height, format: t.format, mipmaps: t.mipmaps }, 6 === (c += 1) && (1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter), l.format = t.format, l.needsUpdate = !0, o && o(l)) }, t, n) } var a = this , s = [] , l = new Ci.CompressedTexture; l.image = s; var r = new Ci.XHRLoader(this.manager); if (r.setPath(this.path), r.setResponseType("arraybuffer"), Array.isArray(e)) for (var c = 0, h = 0, u = e.length; h < u; ++h) i(h); else r.load(e, function(e) { var t = a._parser(e, !0); if (t.isCubemap) for (var i = t.mipmaps.length / t.mipmapCount, n = 0; n < i; n++) { s[n] = { mipmaps: [] }; for (var r = 0; r < t.mipmapCount; r++) s[n].mipmaps.push(t.mipmaps[n * t.mipmapCount + r]), s[n].format = t.format, s[n].width = t.width, s[n].height = t.height } else l.image.width = t.width, l.image.height = t.height, l.mipmaps = t.mipmaps; 1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter), l.format = t.format, l.needsUpdate = !0, o && o(l) }, t, n); return l }, setPath: function(e) { this.path = e } }, Ci.Material = function() { Object.defineProperty(this, "id", { value: Ci.MaterialIdCount++ }), this.uuid = Ci.Math.generateUUID(), this.name = "", this.type = "Material", this.side = Ci.FrontSide, this.opacity = 1, this.transparent = !1, this.blending = Ci.NormalBlending, this.blendSrc = Ci.SrcAlphaFactor, this.blendDst = Ci.OneMinusSrcAlphaFactor, this.blendEquation = Ci.AddEquation, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = Ci.LessEqualDepth, this.depthTest = !0, this.depthWrite = !0, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.alphaTest = 0, this.premultipliedAlpha = !1, this.overdraw = 0, this.visible = !0, this._needsUpdate = !0 } , Ci.Material.prototype = { constructor: Ci.Material, get needsUpdate() { return this._needsUpdate }, set needsUpdate(e) { !0 === e && this.update(), this._needsUpdate = e }, setValues: function(e) { if (void 0 !== e) for (var t in e) { var i = e[t]; if (void 0 !== i) { var n = this[t]; void 0 !== n ? n instanceof Ci.Color ? n.set(i) : n instanceof Ci.Vector3 && i instanceof Ci.Vector3 ? n.copy(i) : this[t] = "overdraw" === t ? Number(i) : i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.") } else console.warn("THREE.Material: '" + t + "' parameter is undefined.") } }, toJSON: function(e) { function t(e) { var t = []; for (var i in e) { var n = e[i]; delete n.metadata, t.push(n) } return t } var i = void 0 === e; i && (e = { textures: {}, images: {} }); var n = { metadata: { version: 4.4, type: "Material", generator: "Material.toJSON" } }; if (n.uuid = this.uuid, n.type = this.type, "" !== this.name && (n.name = this.name), this.color instanceof Ci.Color && (n.color = this.color.getHex()), .5 !== this.roughness && (n.roughness = this.roughness), .5 !== this.metalness && (n.metalness = this.metalness), this.emissive instanceof Ci.Color && (n.emissive = this.emissive.getHex()), this.specular instanceof Ci.Color && (n.specular = this.specular.getHex()), void 0 !== this.shininess && (n.shininess = this.shininess), this.map instanceof Ci.Texture && (n.map = this.map.toJSON(e).uuid), this.alphaMap instanceof Ci.Texture && (n.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap instanceof Ci.Texture && (n.lightMap = this.lightMap.toJSON(e).uuid), this.bumpMap instanceof Ci.Texture && (n.bumpMap = this.bumpMap.toJSON(e).uuid, n.bumpScale = this.bumpScale), this.normalMap instanceof Ci.Texture && (n.normalMap = this.normalMap.toJSON(e).uuid, n.normalScale = this.normalScale.toArray()), this.displacementMap instanceof Ci.Texture && (n.displacementMap = this.displacementMap.toJSON(e).uuid, n.displacementScale = this.displacementScale, n.displacementBias = this.displacementBias), this.roughnessMap instanceof Ci.Texture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap instanceof Ci.Texture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap instanceof Ci.Texture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap instanceof Ci.Texture && (n.specularMap = this.specularMap.toJSON(e).uuid), this.envMap instanceof Ci.Texture && (n.envMap = this.envMap.toJSON(e).uuid, n.reflectivity = this.reflectivity), void 0 !== this.size && (n.size = this.size), void 0 !== this.sizeAttenuation && (n.sizeAttenuation = this.sizeAttenuation), void 0 !== this.vertexColors && this.vertexColors !== Ci.NoColors && (n.vertexColors = this.vertexColors), void 0 !== this.shading && this.shading !== Ci.SmoothShading && (n.shading = this.shading), void 0 !== this.blending && this.blending !== Ci.NormalBlending && (n.blending = this.blending), void 0 !== this.side && this.side !== Ci.FrontSide && (n.side = this.side), this.opacity < 1 && (n.opacity = this.opacity), !0 === this.transparent && (n.transparent = this.transparent), 0 < this.alphaTest && (n.alphaTest = this.alphaTest), !0 === this.premultipliedAlpha && (n.premultipliedAlpha = this.premultipliedAlpha), !0 === this.wireframe && (n.wireframe = this.wireframe), 1 < this.wireframeLinewidth && (n.wireframeLinewidth = this.wireframeLinewidth), i) { var r = t(e.textures) , o = t(e.images); 0 < r.length && (n.textures = r), 0 < o.length && (n.images = o) } return n }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.name = e.name, this.side = e.side, this.opacity = e.opacity, this.transparent = e.transparent, this.blending = e.blending, this.blendSrc = e.blendSrc, this.blendDst = e.blendDst, this.blendEquation = e.blendEquation, this.blendSrcAlpha = e.blendSrcAlpha, this.blendDstAlpha = e.blendDstAlpha, this.blendEquationAlpha = e.blendEquationAlpha, this.depthFunc = e.depthFunc, this.depthTest = e.depthTest, this.depthWrite = e.depthWrite, this.colorWrite = e.colorWrite, this.precision = e.precision, this.polygonOffset = e.polygonOffset, this.polygonOffsetFactor = e.polygonOffsetFactor, this.polygonOffsetUnits = e.polygonOffsetUnits, this.alphaTest = e.alphaTest, this.premultipliedAlpha = e.premultipliedAlpha, this.overdraw = e.overdraw, this.visible = e.visible, this }, update: function() { this.dispatchEvent({ type: "update" }) }, dispose: function() { this.dispatchEvent({ type: "dispose" }) } }, Ci.EventDispatcher.prototype.apply(Ci.Material.prototype), Ci.MaterialIdCount = 0, Ci.LineBasicMaterial = function(e) { Ci.Material.call(this), this.type = "LineBasicMaterial", this.color = new Ci.Color(16777215), this.linewidth = 1, this.linecap = "round", this.linejoin = "round", this.blending = Ci.NormalBlending, this.vertexColors = Ci.NoColors, this.fog = !0, this.setValues(e) } , Ci.LineBasicMaterial.prototype = Object.create(Ci.Material.prototype), Ci.LineBasicMaterial.prototype.constructor = Ci.LineBasicMaterial, Ci.LineBasicMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.linewidth = e.linewidth, this.linecap = e.linecap, this.linejoin = e.linejoin, this.vertexColors = e.vertexColors, this.fog = e.fog, this } , Ci.LineDashedMaterial = function(e) { Ci.Material.call(this), this.type = "LineDashedMaterial", this.color = new Ci.Color(16777215), this.linewidth = 1, this.scale = 1, this.dashSize = 3, this.gapSize = 1, this.blending = Ci.NormalBlending, this.vertexColors = Ci.NoColors, this.fog = !0, this.setValues(e) } , Ci.LineDashedMaterial.prototype = Object.create(Ci.Material.prototype), Ci.LineDashedMaterial.prototype.constructor = Ci.LineDashedMaterial, Ci.LineDashedMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.linewidth = e.linewidth, this.scale = e.scale, this.dashSize = e.dashSize, this.gapSize = e.gapSize, this.vertexColors = e.vertexColors, this.fog = e.fog, this } , Ci.MeshBasicMaterial = function(e) { Ci.Material.call(this), this.type = "MeshBasicMaterial", this.color = new Ci.Color(16777215), this.map = null, this.aoMap = null, this.aoMapIntensity = 1, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = Ci.MultiplyOperation, this.reflectivity = 1, this.refractionRatio = .98, this.fog = !0, this.shading = Ci.SmoothShading, this.blending = Ci.NormalBlending, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.vertexColors = Ci.NoColors, this.skinning = !1, this.morphTargets = !1, this.setValues(e) } , Ci.MeshBasicMaterial.prototype = Object.create(Ci.Material.prototype), Ci.MeshBasicMaterial.prototype.constructor = Ci.MeshBasicMaterial, Ci.MeshBasicMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.map = e.map, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.specularMap = e.specularMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.combine = e.combine, this.reflectivity = e.reflectivity, this.refractionRatio = e.refractionRatio, this.fog = e.fog, this.shading = e.shading, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.vertexColors = e.vertexColors, this.skinning = e.skinning, this.morphTargets = e.morphTargets, this } , Ci.MeshLambertMaterial = function(e) { Ci.Material.call(this), this.type = "MeshLambertMaterial", this.color = new Ci.Color(16777215), this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new Ci.Color(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = Ci.MultiplyOperation, this.reflectivity = 1, this.refractionRatio = .98, this.fog = !0, this.blending = Ci.NormalBlending, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.vertexColors = Ci.NoColors, this.skinning = !1, this.morphTargets = !1, this.morphNormals = !1, this.setValues(e) } , Ci.MeshLambertMaterial.prototype = Object.create(Ci.Material.prototype), Ci.MeshLambertMaterial.prototype.constructor = Ci.MeshLambertMaterial, Ci.MeshLambertMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.emissive.copy(e.emissive), this.emissiveMap = e.emissiveMap, this.emissiveIntensity = e.emissiveIntensity, this.specularMap = e.specularMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.combine = e.combine, this.reflectivity = e.reflectivity, this.refractionRatio = e.refractionRatio, this.fog = e.fog, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.vertexColors = e.vertexColors, this.skinning = e.skinning, this.morphTargets = e.morphTargets, this.morphNormals = e.morphNormals, this } , Ci.MeshPhongMaterial = function(e) { Ci.Material.call(this), this.type = "MeshPhongMaterial", this.color = new Ci.Color(16777215), this.specular = new Ci.Color(1118481), this.shininess = 30, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new Ci.Color(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalScale = new Ci.Vector2(1,1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = Ci.MultiplyOperation, this.reflectivity = 1, this.refractionRatio = .98, this.fog = !0, this.shading = Ci.SmoothShading, this.blending = Ci.NormalBlending, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.vertexColors = Ci.NoColors, this.skinning = !1, this.morphTargets = !1, this.morphNormals = !1, this.setValues(e) } , Ci.MeshPhongMaterial.prototype = Object.create(Ci.Material.prototype), Ci.MeshPhongMaterial.prototype.constructor = Ci.MeshPhongMaterial, Ci.MeshPhongMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.specular.copy(e.specular), this.shininess = e.shininess, this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.emissive.copy(e.emissive), this.emissiveMap = e.emissiveMap, this.emissiveIntensity = e.emissiveIntensity, this.bumpMap = e.bumpMap, this.bumpScale = e.bumpScale, this.normalMap = e.normalMap, this.normalScale.copy(e.normalScale), this.displacementMap = e.displacementMap, this.displacementScale = e.displacementScale, this.displacementBias = e.displacementBias, this.specularMap = e.specularMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.combine = e.combine, this.reflectivity = e.reflectivity, this.refractionRatio = e.refractionRatio, this.fog = e.fog, this.shading = e.shading, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.vertexColors = e.vertexColors, this.skinning = e.skinning, this.morphTargets = e.morphTargets, this.morphNormals = e.morphNormals, this } , Ci.MeshStandardMaterial = function(e) { Ci.Material.call(this), this.type = "MeshStandardMaterial", this.color = new Ci.Color(16777215), this.roughness = .5, this.metalness = .5, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new Ci.Color(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalScale = new Ci.Vector2(1,1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.roughnessMap = null, this.metalnessMap = null, this.alphaMap = null, this.envMap = null, this.envMapIntensity = 1, this.refractionRatio = .98, this.fog = !0, this.shading = Ci.SmoothShading, this.blending = Ci.NormalBlending, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.vertexColors = Ci.NoColors, this.skinning = !1, this.morphTargets = !1, this.morphNormals = !1, this.setValues(e) } , Ci.MeshStandardMaterial.prototype = Object.create(Ci.Material.prototype), Ci.MeshStandardMaterial.prototype.constructor = Ci.MeshStandardMaterial, Ci.MeshStandardMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.roughness = e.roughness, this.metalness = e.metalness, this.map = e.map, this.lightMap = e.lightMap, this.lightMapIntensity = e.lightMapIntensity, this.aoMap = e.aoMap, this.aoMapIntensity = e.aoMapIntensity, this.emissive.copy(e.emissive), this.emissiveMap = e.emissiveMap, this.emissiveIntensity = e.emissiveIntensity, this.bumpMap = e.bumpMap, this.bumpScale = e.bumpScale, this.normalMap = e.normalMap, this.normalScale.copy(e.normalScale), this.displacementMap = e.displacementMap, this.displacementScale = e.displacementScale, this.displacementBias = e.displacementBias, this.roughnessMap = e.roughnessMap, this.metalnessMap = e.metalnessMap, this.alphaMap = e.alphaMap, this.envMap = e.envMap, this.envMapIntensity = e.envMapIntensity, this.refractionRatio = e.refractionRatio, this.fog = e.fog, this.shading = e.shading, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.wireframeLinecap = e.wireframeLinecap, this.wireframeLinejoin = e.wireframeLinejoin, this.vertexColors = e.vertexColors, this.skinning = e.skinning, this.morphTargets = e.morphTargets, this.morphNormals = e.morphNormals, this } , Ci.MeshDepthMaterial = function(e) { Ci.Material.call(this), this.type = "MeshDepthMaterial", this.morphTargets = !1, this.wireframe = !1, this.wireframeLinewidth = 1, this.setValues(e) } , Ci.MeshDepthMaterial.prototype = Object.create(Ci.Material.prototype), Ci.MeshDepthMaterial.prototype.constructor = Ci.MeshDepthMaterial, Ci.MeshDepthMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this } , Ci.MeshNormalMaterial = function(e) { Ci.Material.call(this, e), this.type = "MeshNormalMaterial", this.wireframe = !1, this.wireframeLinewidth = 1, this.morphTargets = !1, this.setValues(e) } , Ci.MeshNormalMaterial.prototype = Object.create(Ci.Material.prototype), Ci.MeshNormalMaterial.prototype.constructor = Ci.MeshNormalMaterial, Ci.MeshNormalMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this } , Ci.MultiMaterial = function(e) { this.uuid = Ci.Math.generateUUID(), this.type = "MultiMaterial", this.materials = e instanceof Array ? e : [], this.visible = !0 } , Ci.MultiMaterial.prototype = { constructor: Ci.MultiMaterial, toJSON: function(e) { for (var t = { metadata: { version: 4.2, type: "material", generator: "MaterialExporter" }, uuid: this.uuid, type: this.type, materials: [] }, i = this.materials, n = 0, r = i.length; n < r; n++) { var o = i[n].toJSON(e); delete o.metadata, t.materials.push(o) } return t.visible = this.visible, t }, clone: function() { for (var e = new this.constructor, t = 0; t < this.materials.length; t++) e.materials.push(this.materials[t].clone()); return e.visible = this.visible, e } }, Ci.PointsMaterial = function(e) { Ci.Material.call(this), this.type = "PointsMaterial", this.color = new Ci.Color(16777215), this.map = null, this.size = 1, this.sizeAttenuation = !0, this.blending = Ci.NormalBlending, this.vertexColors = Ci.NoColors, this.fog = !0, this.setValues(e) } , Ci.PointsMaterial.prototype = Object.create(Ci.Material.prototype), Ci.PointsMaterial.prototype.constructor = Ci.PointsMaterial, Ci.PointsMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.map = e.map, this.size = e.size, this.sizeAttenuation = e.sizeAttenuation, this.vertexColors = e.vertexColors, this.fog = e.fog, this } , Ci.ShaderMaterial = function(e) { Ci.Material.call(this), this.type = "ShaderMaterial", this.defines = {}, this.uniforms = {}, this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}", this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}", this.shading = Ci.SmoothShading, this.linewidth = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.fog = !1, this.lights = !1, this.vertexColors = Ci.NoColors, this.skinning = !1, this.morphTargets = !1, this.morphNormals = !1, this.extensions = { derivatives: !1, fragDepth: !1, drawBuffers: !1, shaderTextureLOD: !1 }, this.defaultAttributeValues = { color: [1, 1, 1], uv: [0, 0], uv2: [0, 0] }, (this.index0AttributeName = void 0) !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."), this.setValues(e)) } , Ci.ShaderMaterial.prototype = Object.create(Ci.Material.prototype), Ci.ShaderMaterial.prototype.constructor = Ci.ShaderMaterial, Ci.ShaderMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.fragmentShader = e.fragmentShader, this.vertexShader = e.vertexShader, this.uniforms = Ci.UniformsUtils.clone(e.uniforms), this.defines = e.defines, this.shading = e.shading, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.fog = e.fog, this.lights = e.lights, this.vertexColors = e.vertexColors, this.skinning = e.skinning, this.morphTargets = e.morphTargets, this.morphNormals = e.morphNormals, this.extensions = e.extensions, this } , Ci.ShaderMaterial.prototype.toJSON = function(e) { var t = Ci.Material.prototype.toJSON.call(this, e); return t.uniforms = this.uniforms, t.vertexShader = this.vertexShader, t.fragmentShader = this.fragmentShader, t } , Ci.RawShaderMaterial = function(e) { Ci.ShaderMaterial.call(this, e), this.type = "RawShaderMaterial" } , Ci.RawShaderMaterial.prototype = Object.create(Ci.ShaderMaterial.prototype), Ci.RawShaderMaterial.prototype.constructor = Ci.RawShaderMaterial, Ci.SpriteMaterial = function(e) { Ci.Material.call(this), this.type = "SpriteMaterial", this.color = new Ci.Color(16777215), this.map = null, this.rotation = 0, this.fog = !1, this.setValues(e) } , Ci.SpriteMaterial.prototype = Object.create(Ci.Material.prototype), Ci.SpriteMaterial.prototype.constructor = Ci.SpriteMaterial, Ci.SpriteMaterial.prototype.copy = function(e) { return Ci.Material.prototype.copy.call(this, e), this.color.copy(e.color), this.map = e.map, this.rotation = e.rotation, this.fog = e.fog, this } , Ci.Texture = function(e, t, i, n, r, o, a, s, l) { Object.defineProperty(this, "id", { value: Ci.TextureIdCount++ }), this.uuid = Ci.Math.generateUUID(), this.name = "", this.sourceFile = "", this.image = void 0 !== e ? e : Ci.Texture.DEFAULT_IMAGE, this.mipmaps = [], this.mapping = void 0 !== t ? t : Ci.Texture.DEFAULT_MAPPING, this.wrapS = void 0 !== i ? i : Ci.ClampToEdgeWrapping, this.wrapT = void 0 !== n ? n : Ci.ClampToEdgeWrapping, this.magFilter = void 0 !== r ? r : Ci.LinearFilter, this.minFilter = void 0 !== o ? o : Ci.LinearMipMapLinearFilter, this.anisotropy = void 0 !== l ? l : 1, this.format = void 0 !== a ? a : Ci.RGBAFormat, this.type = void 0 !== s ? s : Ci.UnsignedByteType, this.offset = new Ci.Vector2(0,0), this.repeat = new Ci.Vector2(1,1), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.encoding = Ci.LinearEncoding, this.version = 0, this.onUpdate = null } , Ci.Texture.DEFAULT_IMAGE = void 0, Ci.Texture.DEFAULT_MAPPING = Ci.UVMapping, Ci.Texture.prototype = { constructor: Ci.Texture, set needsUpdate(e) { !0 === e && this.version++ }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.image = e.image, this.mipmaps = e.mipmaps.slice(0), this.mapping = e.mapping, this.wrapS = e.wrapS, this.wrapT = e.wrapT, this.magFilter = e.magFilter, this.minFilter = e.minFilter, this.anisotropy = e.anisotropy, this.format = e.format, this.type = e.type, this.offset.copy(e.offset), this.repeat.copy(e.repeat), this.generateMipmaps = e.generateMipmaps, this.premultiplyAlpha = e.premultiplyAlpha, this.flipY = e.flipY, this.unpackAlignment = e.unpackAlignment, this.encoding = e.encoding, this }, toJSON: function(e) { if (void 0 !== e.textures[this.uuid]) return e.textures[this.uuid]; var t, i, n = { metadata: { version: 4.4, type: "Texture", generator: "Texture.toJSON" }, uuid: this.uuid, name: this.name, mapping: this.mapping, repeat: [this.repeat.x, this.repeat.y], offset: [this.offset.x, this.offset.y], wrap: [this.wrapS, this.wrapT], minFilter: this.minFilter, magFilter: this.magFilter, anisotropy: this.anisotropy }; if (void 0 !== this.image) { var r = this.image; void 0 === r.uuid && (r.uuid = Ci.Math.generateUUID()), void 0 === e.images[r.uuid] && (e.images[r.uuid] = { uuid: r.uuid, url: (t = r, void 0 !== t.toDataURL ? i = t : ((i = document.createElement("canvas")).width = t.width, i.height = t.height, i.getContext("2d").drawImage(t, 0, 0, t.width, t.height)), 2048 < i.width || 2048 < i.height ? i.toDataURL("image/jpeg", .6) : i.toDataURL("image/png")) }), n.image = r.uuid } return e.textures[this.uuid] = n }, dispose: function() { this.dispatchEvent({ type: "dispose" }) }, transformUv: function(e) { if (this.mapping === Ci.UVMapping) { if (e.multiply(this.repeat), e.add(this.offset), e.x < 0 || 1 < e.x) switch (this.wrapS) { case Ci.RepeatWrapping: e.x = e.x - Math.floor(e.x); break; case Ci.ClampToEdgeWrapping: e.x = e.x < 0 ? 0 : 1; break; case Ci.MirroredRepeatWrapping: 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x) } if (e.y < 0 || 1 < e.y) switch (this.wrapT) { case Ci.RepeatWrapping: e.y = e.y - Math.floor(e.y); break; case Ci.ClampToEdgeWrapping: e.y = e.y < 0 ? 0 : 1; break; case Ci.MirroredRepeatWrapping: 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y) } this.flipY && (e.y = 1 - e.y) } } }, Ci.EventDispatcher.prototype.apply(Ci.Texture.prototype), Ci.TextureIdCount = 0, Ci.CanvasTexture = function(e, t, i, n, r, o, a, s, l) { Ci.Texture.call(this, e, t, i, n, r, o, a, s, l), this.needsUpdate = !0 } , Ci.CanvasTexture.prototype = Object.create(Ci.Texture.prototype), Ci.CanvasTexture.prototype.constructor = Ci.CanvasTexture, Ci.CubeTexture = function(e, t, i, n, r, o, a, s, l) { e = void 0 !== e ? e : [], t = void 0 !== t ? t : Ci.CubeReflectionMapping, Ci.Texture.call(this, e, t, i, n, r, o, a, s, l), this.flipY = !1 } , Ci.CubeTexture.prototype = Object.create(Ci.Texture.prototype), Ci.CubeTexture.prototype.constructor = Ci.CubeTexture, Object.defineProperty(Ci.CubeTexture.prototype, "images", { get: function() { return this.image }, set: function(e) { this.image = e } }), Ci.CompressedTexture = function(e, t, i, n, r, o, a, s, l, c, h) { Ci.Texture.call(this, null, o, a, s, l, c, n, r, h), this.image = { width: t, height: i }, this.mipmaps = e, this.flipY = !1, this.generateMipmaps = !1 } , Ci.CompressedTexture.prototype = Object.create(Ci.Texture.prototype), Ci.CompressedTexture.prototype.constructor = Ci.CompressedTexture, Ci.DataTexture = function(e, t, i, n, r, o, a, s, l, c, h) { Ci.Texture.call(this, null, o, a, s, l, c, n, r, h), this.image = { data: e, width: t, height: i }, this.magFilter = void 0 !== l ? l : Ci.NearestFilter, this.minFilter = void 0 !== c ? c : Ci.NearestFilter, this.flipY = !1, this.generateMipmaps = !1 } , Ci.DataTexture.prototype = Object.create(Ci.Texture.prototype), Ci.DataTexture.prototype.constructor = Ci.DataTexture, Ci.VideoTexture = function(t, e, i, n, r, o, a, s, l) { Ci.Texture.call(this, t, e, i, n, r, o, a, s, l), this.generateMipmaps = !1; var c = this; !function e() { requestAnimationFrame(e), t.readyState === t.HAVE_ENOUGH_DATA && (c.needsUpdate = !0) }() } , Ci.VideoTexture.prototype = Object.create(Ci.Texture.prototype), Ci.VideoTexture.prototype.constructor = Ci.VideoTexture, Ci.Group = function() { Ci.Object3D.call(this), this.type = "Group" } , Ci.Group.prototype = Object.create(Ci.Object3D.prototype), Ci.Group.prototype.constructor = Ci.Group, Ci.Points = function(e, t) { Ci.Object3D.call(this), this.type = "Points", this.geometry = void 0 !== e ? e : new Ci.Geometry, this.material = void 0 !== t ? t : new Ci.PointsMaterial({ color: 16777215 * Math.random() }) } , Ci.Points.prototype = Object.create(Ci.Object3D.prototype), Ci.Points.prototype.constructor = Ci.Points, Ci.Points.prototype.raycast = (Wt = new Ci.Matrix4, jt = new Ci.Ray, Yt = new Ci.Sphere, function(o, a) { function e(e, t) { var i = jt.distanceSqToPoint(e); if (i < c) { var n = jt.closestPointToPoint(e); n.applyMatrix4(l); var r = o.ray.origin.distanceTo(n); if (r < o.near || r > o.far) return; a.push({ distance: r, distanceToRay: Math.sqrt(i), point: n.clone(), index: t, face: null, object: s }) } } var s = this , t = this.geometry , l = this.matrixWorld , i = o.params.Points.threshold; if (null === t.boundingSphere && t.computeBoundingSphere(), Yt.copy(t.boundingSphere), Yt.applyMatrix4(l), !1 !== o.ray.intersectsSphere(Yt)) { Wt.getInverse(l), jt.copy(o.ray).applyMatrix4(Wt); var n = i / ((this.scale.x + this.scale.y + this.scale.z) / 3) , c = n * n , r = new Ci.Vector3; if (t instanceof Ci.BufferGeometry) { var h = t.index , u = t.attributes.position.array; if (null !== h) for (var d = h.array, p = 0, f = d.length; p < f; p++) { var g = d[p]; r.fromArray(u, 3 * g), e(r, g) } else { p = 0; for (var m = u.length / 3; p < m; p++) r.fromArray(u, 3 * p), e(r, p) } } else { var v = t.vertices; for (p = 0, m = v.length; p < m; p++) e(v[p], p) } } } ), Ci.Points.prototype.clone = function() { return new this.constructor(this.geometry,this.material).copy(this) } , Ci.Line = function(e, t, i) { return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."), new Ci.LineSegments(e,t)) : (Ci.Object3D.call(this), this.type = "Line", this.geometry = void 0 !== e ? e : new Ci.Geometry, void (this.material = void 0 !== t ? t : new Ci.LineBasicMaterial({ color: 16777215 * Math.random() }))) } , Ci.Line.prototype = Object.create(Ci.Object3D.prototype), Ci.Line.prototype.constructor = Ci.Line, Ci.Line.prototype.raycast = (Ht = new Ci.Matrix4, zt = new Ci.Ray, Gt = new Ci.Sphere, function(e, t) { var i = e.linePrecision , n = i * i , r = this.geometry , o = this.matrixWorld; if (null === r.boundingSphere && r.computeBoundingSphere(), Gt.copy(r.boundingSphere), Gt.applyMatrix4(o), !1 !== e.ray.intersectsSphere(Gt)) { Ht.getInverse(o), zt.copy(e.ray).applyMatrix4(Ht); var a = new Ci.Vector3 , s = new Ci.Vector3 , l = new Ci.Vector3 , c = new Ci.Vector3 , h = this instanceof Ci.LineSegments ? 2 : 1; if (r instanceof Ci.BufferGeometry) { var u = r.index , d = r.attributes.position.array; if (null !== u) for (var p = u.array, f = 0, g = p.length - 1; f < g; f += h) { var m = p[f] , v = p[f + 1]; a.fromArray(d, 3 * m), s.fromArray(d, 3 * v), n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld), (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({ distance: C, point: l.clone().applyMatrix4(this.matrixWorld), index: f, face: null, faceIndex: null, object: this })) } else for (f = 0, g = d.length / 3 - 1; f < g; f += h) a.fromArray(d, 3 * f), s.fromArray(d, 3 * f + 3), n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld), (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({ distance: C, point: l.clone().applyMatrix4(this.matrixWorld), index: f, face: null, faceIndex: null, object: this })) } else if (r instanceof Ci.Geometry) { var y = r.vertices , A = y.length; for (f = 0; f < A - 1; f += h) { var C; n < zt.distanceSqToSegment(y[f], y[f + 1], c, l) || (c.applyMatrix4(this.matrixWorld), (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({ distance: C, point: l.clone().applyMatrix4(this.matrixWorld), index: f, face: null, faceIndex: null, object: this })) } } } } ), Ci.Line.prototype.clone = function() { return new this.constructor(this.geometry,this.material).copy(this) } , Ci.LineStrip = 0, Ci.LinePieces = 1, Ci.LineSegments = function(e, t) { Ci.Line.call(this, e, t), this.type = "LineSegments" } , Ci.LineSegments.prototype = Object.create(Ci.Line.prototype), Ci.LineSegments.prototype.constructor = Ci.LineSegments, Ci.Mesh = function(e, t) { Ci.Object3D.call(this), this.type = "Mesh", this.geometry = void 0 !== e ? e : new Ci.Geometry, this.material = void 0 !== t ? t : new Ci.MeshBasicMaterial({ color: 16777215 * Math.random() }), this.drawMode = Ci.TrianglesDrawMode, this.updateMorphTargets() } , Ci.Mesh.prototype = Object.create(Ci.Object3D.prototype), Ci.Mesh.prototype.constructor = Ci.Mesh, Ci.Mesh.prototype.setDrawMode = function(e) { this.drawMode = e } , Ci.Mesh.prototype.updateMorphTargets = function() { if (void 0 !== this.geometry.morphTargets && 0 < this.geometry.morphTargets.length) { this.morphTargetBase = -1, this.morphTargetInfluences = [], this.morphTargetDictionary = {}; for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++) this.morphTargetInfluences.push(0), this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e } } , Ci.Mesh.prototype.getMorphTargetIndexByName = function(e) { return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."), 0) } , Ci.Mesh.prototype.raycast = (Tt = new Ci.Matrix4, xt = new Ci.Ray, St = new Ci.Sphere, Mt = new Ci.Vector3, Rt = new Ci.Vector3, Pt = new Ci.Vector3, Ot = new Ci.Vector3, Lt = new Ci.Vector3, Dt = new Ci.Vector3, Nt = new Ci.Vector2, Ft = new Ci.Vector2, Bt = new Ci.Vector2, Vt = new Ci.Vector3, kt = new Ci.Vector3, Ut = new Ci.Vector3, function(e, t) { var i, n, r = this.geometry, o = this.material, a = this.matrixWorld; if (void 0 !== o && (null === r.boundingSphere && r.computeBoundingSphere(), St.copy(r.boundingSphere), St.applyMatrix4(a), !1 !== e.ray.intersectsSphere(St) && (Tt.getInverse(a), xt.copy(e.ray).applyMatrix4(Tt), null === r.boundingBox || !1 !== xt.intersectsBox(r.boundingBox)))) if (r instanceof Ci.BufferGeometry) { var s, l, c, h = r.index, u = r.attributes, d = u.position.array; if (void 0 !== u.uv && (i = u.uv.array), null !== h) for (var p = h.array, f = 0, g = p.length; f < g; f += 3) s = p[f], l = p[f + 1], c = p[f + 2], (n = Ti(this, e, xt, d, i, s, l, c)) && (n.faceIndex = Math.floor(f / 3), t.push(n)); else for (f = 0, g = d.length; f < g; f += 9) (n = Ti(this, e, xt, d, i, s = f / 3, l = s + 1, c = s + 2)) && (n.index = s, t.push(n)) } else if (r instanceof Ci.Geometry) { var m, v, y, A = o instanceof Ci.MultiMaterial, C = 1 == A ? o.materials : null, I = r.vertices, E = r.faces, _ = r.faceVertexUvs[0]; 0 < _.length && (i = _); for (var b = 0, w = E.length; b < w; b++) { var T = E[b] , x = 1 == A ? C[T.materialIndex] : o; if (void 0 !== x) { if (m = I[T.a], v = I[T.b], y = I[T.c], !0 === x.morphTargets) { var S = r.morphTargets , M = this.morphTargetInfluences; Mt.set(0, 0, 0), Rt.set(0, 0, 0), Pt.set(0, 0, 0); for (var R = 0, P = S.length; R < P; R++) { var O = M[R]; if (0 !== O) { var L = S[R].vertices; Mt.addScaledVector(Ot.subVectors(L[T.a], m), O), Rt.addScaledVector(Lt.subVectors(L[T.b], v), O), Pt.addScaledVector(Dt.subVectors(L[T.c], y), O) } } Mt.add(m), Rt.add(v), Pt.add(y), m = Mt, v = Rt, y = Pt } if (n = wi(this, e, xt, m, v, y, kt)) { if (i) { var D = i[b]; Nt.copy(D[0]), Ft.copy(D[1]), Bt.copy(D[2]), n.uv = bi(kt, m, v, y, Nt, Ft, Bt) } n.face = T, n.faceIndex = b, t.push(n) } } } } } ), Ci.Mesh.prototype.clone = function() { return new this.constructor(this.geometry,this.material).copy(this) } , Ci.Bone = function(e) { Ci.Object3D.call(this), this.type = "Bone", this.skin = e } , Ci.Bone.prototype = Object.create(Ci.Object3D.prototype), Ci.Bone.prototype.constructor = Ci.Bone, Ci.Bone.prototype.copy = function(e) { return Ci.Object3D.prototype.copy.call(this, e), this.skin = e.skin, this } , Ci.Skeleton = function(e, t, i) { if (this.useVertexTexture = void 0 === i || i, this.identityMatrix = new Ci.Matrix4, e = e || [], this.bones = e.slice(0), this.useVertexTexture) { var n = Math.sqrt(4 * this.bones.length); n = Ci.Math.nextPowerOfTwo(Math.ceil(n)), n = Math.max(n, 4), this.boneTextureWidth = n, this.boneTextureHeight = n, this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4), this.boneTexture = new Ci.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,Ci.RGBAFormat,Ci.FloatType) } else this.boneMatrices = new Float32Array(16 * this.bones.length); if (void 0 === t) this.calculateInverses(); else if (this.bones.length === t.length) this.boneInverses = t.slice(0); else { console.warn("THREE.Skeleton bonInverses is the wrong length."), this.boneInverses = []; for (var r = 0, o = this.bones.length; r < o; r++) this.boneInverses.push(new Ci.Matrix4) } } , Ci.Skeleton.prototype.calculateInverses = function() { this.boneInverses = []; for (var e = 0, t = this.bones.length; e < t; e++) { var i = new Ci.Matrix4; this.bones[e] && i.getInverse(this.bones[e].matrixWorld), this.boneInverses.push(i) } } , Ci.Skeleton.prototype.pose = function() { for (var e, t = 0, i = this.bones.length; t < i; t++) (e = this.bones[t]) && e.matrixWorld.getInverse(this.boneInverses[t]); for (t = 0, i = this.bones.length; t < i; t++) (e = this.bones[t]) && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld), e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld), e.matrix.decompose(e.position, e.quaternion, e.scale)) } , Ci.Skeleton.prototype.update = (wt = new Ci.Matrix4, function() { for (var e = 0, t = this.bones.length; e < t; e++) { var i = this.bones[e] ? this.bones[e].matrixWorld : this.identityMatrix; wt.multiplyMatrices(i, this.boneInverses[e]), wt.flattenToArrayOffset(this.boneMatrices, 16 * e) } this.useVertexTexture && (this.boneTexture.needsUpdate = !0) } ), Ci.Skeleton.prototype.clone = function() { return new Ci.Skeleton(this.bones,this.boneInverses,this.useVertexTexture) } , Ci.SkinnedMesh = function(e, t, i) { Ci.Mesh.call(this, e, t), this.type = "SkinnedMesh", this.bindMode = "attached", this.bindMatrix = new Ci.Matrix4, this.bindMatrixInverse = new Ci.Matrix4; var n = []; if (this.geometry && void 0 !== this.geometry.bones) { for (var r, o, a = 0, s = this.geometry.bones.length; a < s; ++a) o = this.geometry.bones[a], r = new Ci.Bone(this), n.push(r), r.name = o.name, r.position.fromArray(o.pos), r.quaternion.fromArray(o.rotq), void 0 !== o.scl && r.scale.fromArray(o.scl); for (a = 0, s = this.geometry.bones.length; a < s; ++a) -1 !== (o = this.geometry.bones[a]).parent && null !== o.parent ? n[o.parent].add(n[a]) : this.add(n[a]) } this.normalizeSkinWeights(), this.updateMatrixWorld(!0), this.bind(new Ci.Skeleton(n,void 0,i), this.matrixWorld) } , Ci.SkinnedMesh.prototype = Object.create(Ci.Mesh.prototype), Ci.SkinnedMesh.prototype.constructor = Ci.SkinnedMesh, Ci.SkinnedMesh.prototype.bind = function(e, t) { this.skeleton = e, void 0 === t && (this.updateMatrixWorld(!0), this.skeleton.calculateInverses(), t = this.matrixWorld), this.bindMatrix.copy(t), this.bindMatrixInverse.getInverse(t) } , Ci.SkinnedMesh.prototype.pose = function() { this.skeleton.pose() } , Ci.SkinnedMesh.prototype.normalizeSkinWeights = function() { if (this.geometry instanceof Ci.Geometry) for (var e = 0; e < this.geometry.skinWeights.length; e++) { var t = this.geometry.skinWeights[e]; (r = 1 / t.lengthManhattan()) !== 1 / 0 ? t.multiplyScalar(r) : t.set(1, 0, 0, 0) } else if (this.geometry instanceof Ci.BufferGeometry) { var i = new Ci.Vector4 , n = this.geometry.attributes.skinWeight; for (e = 0; e < n.count; e++) { var r; i.x = n.getX(e), i.y = n.getY(e), i.z = n.getZ(e), i.w = n.getW(e), (r = 1 / i.lengthManhattan()) !== 1 / 0 ? i.multiplyScalar(r) : i.set(1, 0, 0, 0), n.setXYZW(e, i.x, i.y, i.z, i.w) } } } , Ci.SkinnedMesh.prototype.updateMatrixWorld = function(e) { Ci.Mesh.prototype.updateMatrixWorld.call(this, !0), "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode) } , Ci.SkinnedMesh.prototype.clone = function() { return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this) } , Ci.LOD = function() { Ci.Object3D.call(this), this.type = "LOD", Object.defineProperties(this, { levels: { enumerable: !0, value: [] }, objects: { get: function() { return console.warn("THREE.LOD: .objects has been renamed to .levels."), this.levels } } }) } , Ci.LOD.prototype = Object.create(Ci.Object3D.prototype), Ci.LOD.prototype.constructor = Ci.LOD, Ci.LOD.prototype.addLevel = function(e, t) { void 0 === t && (t = 0), t = Math.abs(t); for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++) ; i.splice(n, 0, { distance: t, object: e }), this.add(e) } , Ci.LOD.prototype.getObjectForDistance = function(e) { for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++) ; return t[i - 1].object } , Ci.LOD.prototype.raycast = (bt = new Ci.Vector3, function(e, t) { bt.setFromMatrixPosition(this.matrixWorld); var i = e.ray.origin.distanceTo(bt); this.getObjectForDistance(i).raycast(e, t) } ), Ci.LOD.prototype.update = (Et = new Ci.Vector3, _t = new Ci.Vector3, function(e) { var t = this.levels; if (1 < t.length) { Et.setFromMatrixPosition(e.matrixWorld), _t.setFromMatrixPosition(this.matrixWorld); var i = Et.distanceTo(_t); t[0].object.visible = !0; for (var n = 1, r = t.length; n < r && i >= t[n].distance; n++) t[n - 1].object.visible = !1, t[n].object.visible = !0; for (; n < r; n++) t[n].object.visible = !1 } } ), Ci.LOD.prototype.copy = function(e) { Ci.Object3D.prototype.copy.call(this, e, !1); for (var t = e.levels, i = 0, n = t.length; i < n; i++) { var r = t[i]; this.addLevel(r.object.clone(), r.distance) } return this } , Ci.LOD.prototype.toJSON = function(e) { var t = Ci.Object3D.prototype.toJSON.call(this, e); t.object.levels = []; for (var i = this.levels, n = 0, r = i.length; n < r; n++) { var o = i[n]; t.object.levels.push({ object: o.object.uuid, distance: o.distance }) } return t } , Ci.Sprite = (yt = new Uint16Array([0, 1, 2, 0, 2, 3]), At = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0]), Ct = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]), (It = new Ci.BufferGeometry).setIndex(new Ci.BufferAttribute(yt,1)), It.addAttribute("position", new Ci.BufferAttribute(At,3)), It.addAttribute("uv", new Ci.BufferAttribute(Ct,2)), function(e) { Ci.Object3D.call(this), this.type = "Sprite", this.geometry = It, this.material = void 0 !== e ? e : new Ci.SpriteMaterial } ), Ci.Sprite.prototype = Object.create(Ci.Object3D.prototype), Ci.Sprite.prototype.constructor = Ci.Sprite, Ci.Sprite.prototype.raycast = (vt = new Ci.Vector3, function(e, t) { vt.setFromMatrixPosition(this.matrixWorld); var i = e.ray.distanceSqToPoint(vt); this.scale.x * this.scale.y < i || t.push({ distance: Math.sqrt(i), point: this.position, face: null, object: this }) } ), Ci.Sprite.prototype.clone = function() { return new this.constructor(this.material).copy(this) } , Ci.Particle = Ci.Sprite, Ci.LensFlare = function(e, t, i, n, r) { Ci.Object3D.call(this), this.lensFlares = [], this.positionScreen = new Ci.Vector3, (this.customUpdateCallback = void 0) !== e && this.add(e, t, i, n, r) } , Ci.LensFlare.prototype = Object.create(Ci.Object3D.prototype), Ci.LensFlare.prototype.constructor = Ci.LensFlare, Ci.LensFlare.prototype.add = function(e, t, i, n, r, o) { void 0 === t && (t = -1), void 0 === i && (i = 0), void 0 === o && (o = 1), void 0 === r && (r = new Ci.Color(16777215)), void 0 === n && (n = Ci.NormalBlending), i = Math.min(i, Math.max(0, i)), this.lensFlares.push({ texture: e, size: t, distance: i, x: 0, y: 0, z: 0, scale: 1, rotation: 0, opacity: o, color: r, blending: n }) } , Ci.LensFlare.prototype.updateLensFlares = function() { var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y; for (e = 0; e < i; e++) (t = this.lensFlares[e]).x = this.positionScreen.x + n * t.distance, t.y = this.positionScreen.y + r * t.distance, t.wantedRotation = t.x * Math.PI * .25, t.rotation += .25 * (t.wantedRotation - t.rotation) } , Ci.LensFlare.prototype.copy = function(e) { Ci.Object3D.prototype.copy.call(this, e), this.positionScreen.copy(e.positionScreen), this.customUpdateCallback = e.customUpdateCallback; for (var t = 0, i = e.lensFlares.length; t < i; t++) this.lensFlares.push(e.lensFlares[t]); return this } , Ci.Scene = function() { Ci.Object3D.call(this), this.type = "Scene", this.fog = null, this.overrideMaterial = null, this.autoUpdate = !0 } , Ci.Scene.prototype = Object.create(Ci.Object3D.prototype), Ci.Scene.prototype.constructor = Ci.Scene, Ci.Scene.prototype.copy = function(e, t) { return Ci.Object3D.prototype.copy.call(this, e, t), null !== e.fog && (this.fog = e.fog.clone()), null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()), this.autoUpdate = e.autoUpdate, this.matrixAutoUpdate = e.matrixAutoUpdate, this } , Ci.Fog = function(e, t, i) { this.name = "", this.color = new Ci.Color(e), this.near = void 0 !== t ? t : 1, this.far = void 0 !== i ? i : 1e3 } , Ci.Fog.prototype.clone = function() { return new Ci.Fog(this.color.getHex(),this.near,this.far) } , Ci.FogExp2 = function(e, t) { this.name = "", this.color = new Ci.Color(e), this.density = void 0 !== t ? t : 25e-5 } , Ci.FogExp2.prototype.clone = function() { return new Ci.FogExp2(this.color.getHex(),this.density) } , Ci.ShaderChunk = {}, Ci.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n", Ci.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n", Ci.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n", Ci.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n", Ci.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif", Ci.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n", Ci.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n", Ci.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n", Ci.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n", Ci.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif", Ci.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n", Ci.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif", Ci.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif", Ci.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n", Ci.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n", Ci.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n", Ci.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n", Ci.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n", Ci.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n", Ci.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n", Ci.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n", Ci.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n", Ci.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n", Ci.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n", Ci.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n", Ci.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n", Ci.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n", Ci.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif", Ci.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n", Ci.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif", Ci.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n", Ci.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n", Ci.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n", Ci.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n", Ci.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n", Ci.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n", Ci.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n", Ci.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n", Ci.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n", Ci.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif", Ci.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n", Ci.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif", Ci.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n", Ci.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n", Ci.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n", Ci.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n", Ci.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n", Ci.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n", Ci.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif", Ci.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n", Ci.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif", Ci.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n", Ci.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n", Ci.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n", Ci.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n", Ci.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n", Ci.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n", Ci.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif", Ci.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n", Ci.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n", Ci.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n", Ci.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n", Ci.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif", Ci.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n", Ci.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n", Ci.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n", Ci.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif", Ci.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif", Ci.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n", Ci.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n", Ci.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif", Ci.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif", Ci.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif", Ci.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif", Ci.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n", Ci.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif", Ci.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n", Ci.UniformsUtils = { merge: function(e) { for (var t = {}, i = 0; i < e.length; i++) { var n = this.clone(e[i]); for (var r in n) t[r] = n[r] } return t }, clone: function(e) { var t = {}; for (var i in e) for (var n in t[i] = {}, e[i]) { var r = e[i][n]; r instanceof Ci.Color || r instanceof Ci.Vector2 || r instanceof Ci.Vector3 || r instanceof Ci.Vector4 || r instanceof Ci.Matrix3 || r instanceof Ci.Matrix4 || r instanceof Ci.Texture ? t[i][n] = r.clone() : Array.isArray(r) ? t[i][n] = r.slice() : t[i][n] = r } return t } }, Ci.UniformsLib = { common: { diffuse: { type: "c", value: new Ci.Color(15658734) }, opacity: { type: "f", value: 1 }, map: { type: "t", value: null }, offsetRepeat: { type: "v4", value: new Ci.Vector4(0,0,1,1) }, specularMap: { type: "t", value: null }, alphaMap: { type: "t", value: null }, envMap: { type: "t", value: null }, flipEnvMap: { type: "f", value: -1 }, reflectivity: { type: "f", value: 1 }, refractionRatio: { type: "f", value: .98 } }, aomap: { aoMap: { type: "t", value: null }, aoMapIntensity: { type: "f", value: 1 } }, lightmap: { lightMap: { type: "t", value: null }, lightMapIntensity: { type: "f", value: 1 } }, emissivemap: { emissiveMap: { type: "t", value: null } }, bumpmap: { bumpMap: { type: "t", value: null }, bumpScale: { type: "f", value: 1 } }, normalmap: { normalMap: { type: "t", value: null }, normalScale: { type: "v2", value: new Ci.Vector2(1,1) } }, displacementmap: { displacementMap: { type: "t", value: null }, displacementScale: { type: "f", value: 1 }, displacementBias: { type: "f", value: 0 } }, roughnessmap: { roughnessMap: { type: "t", value: null } }, metalnessmap: { metalnessMap: { type: "t", value: null } }, fog: { fogDensity: { type: "f", value: 25e-5 }, fogNear: { type: "f", value: 1 }, fogFar: { type: "f", value: 2e3 }, fogColor: { type: "c", value: new Ci.Color(16777215) } }, lights: { ambientLightColor: { type: "fv", value: [] }, directionalLights: { type: "sa", value: [], properties: { direction: { type: "v3" }, color: { type: "c" }, shadow: { type: "i" }, shadowBias: { type: "f" }, shadowRadius: { type: "f" }, shadowMapSize: { type: "v2" } } }, directionalShadowMap: { type: "tv", value: [] }, directionalShadowMatrix: { type: "m4v", value: [] }, spotLights: { type: "sa", value: [], properties: { color: { type: "c" }, position: { type: "v3" }, direction: { type: "v3" }, distance: { type: "f" }, coneCos: { type: "f" }, penumbraCos: { type: "f" }, decay: { type: "f" }, shadow: { type: "i" }, shadowBias: { type: "f" }, shadowRadius: { type: "f" }, shadowMapSize: { type: "v2" } } }, spotShadowMap: { type: "tv", value: [] }, spotShadowMatrix: { type: "m4v", value: [] }, pointLights: { type: "sa", value: [], properties: { color: { type: "c" }, position: { type: "v3" }, decay: { type: "f" }, distance: { type: "f" }, shadow: { type: "i" }, shadowBias: { type: "f" }, shadowRadius: { type: "f" }, shadowMapSize: { type: "v2" } } }, pointShadowMap: { type: "tv", value: [] }, pointShadowMatrix: { type: "m4v", value: [] }, hemisphereLights: { type: "sa", value: [], properties: { direction: { type: "v3" }, skyColor: { type: "c" }, groundColor: { type: "c" } } } }, points: { diffuse: { type: "c", value: new Ci.Color(15658734) }, opacity: { type: "f", value: 1 }, size: { type: "f", value: 1 }, scale: { type: "f", value: 1 }, map: { type: "t", value: null }, offsetRepeat: { type: "v4", value: new Ci.Vector4(0,0,1,1) } } }, Ci.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include \n}\n", Ci.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include \n}\n", Ci.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include \n#include \nvoid main() {\n\t#include \n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n", Ci.ShaderChunk.depth_vert = "#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.depthRGBA_frag = "#include \n#include \nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include \n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n", Ci.ShaderChunk.depthRGBA_vert = "#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include \nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n", Ci.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition;\n}\n", Ci.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include \n}\n", Ci.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include \n#include \nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include \n}\n", Ci.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n}\n", Ci.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include \n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.meshbasic_vert = "#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_ENVMAP\n\t#include \n\t#include \n\t#include \n\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include \n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include \n}\n", Ci.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include \n#include \n#include \nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include \n\t#include \n\t#include \n}\n", Ci.ShaderLib = { basic: { uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.fog]), vertexShader: Ci.ShaderChunk.meshbasic_vert, fragmentShader: Ci.ShaderChunk.meshbasic_frag }, lambert: { uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, { emissive: { type: "c", value: new Ci.Color(0) } }]), vertexShader: Ci.ShaderChunk.meshlambert_vert, fragmentShader: Ci.ShaderChunk.meshlambert_frag }, phong: { uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, { emissive: { type: "c", value: new Ci.Color(0) }, specular: { type: "c", value: new Ci.Color(1118481) }, shininess: { type: "f", value: 30 } }]), vertexShader: Ci.ShaderChunk.meshphong_vert, fragmentShader: Ci.ShaderChunk.meshphong_frag }, standard: { uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.roughnessmap, Ci.UniformsLib.metalnessmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, { emissive: { type: "c", value: new Ci.Color(0) }, roughness: { type: "f", value: .5 }, metalness: { type: "f", value: 0 }, envMapIntensity: { type: "f", value: 1 } }]), vertexShader: Ci.ShaderChunk.meshstandard_vert, fragmentShader: Ci.ShaderChunk.meshstandard_frag }, points: { uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.points, Ci.UniformsLib.fog]), vertexShader: Ci.ShaderChunk.points_vert, fragmentShader: Ci.ShaderChunk.points_frag }, dashed: { uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.fog, { scale: { type: "f", value: 1 }, dashSize: { type: "f", value: 1 }, totalSize: { type: "f", value: 2 } }]), vertexShader: Ci.ShaderChunk.linedashed_vert, fragmentShader: Ci.ShaderChunk.linedashed_frag }, depth: { uniforms: { mNear: { type: "f", value: 1 }, mFar: { type: "f", value: 2e3 }, opacity: { type: "f", value: 1 } }, vertexShader: Ci.ShaderChunk.depth_vert, fragmentShader: Ci.ShaderChunk.depth_frag }, normal: { uniforms: { opacity: { type: "f", value: 1 } }, vertexShader: Ci.ShaderChunk.normal_vert, fragmentShader: Ci.ShaderChunk.normal_frag }, cube: { uniforms: { tCube: { type: "t", value: null }, tFlip: { type: "f", value: -1 } }, vertexShader: Ci.ShaderChunk.cube_vert, fragmentShader: Ci.ShaderChunk.cube_frag }, equirect: { uniforms: { tEquirect: { type: "t", value: null }, tFlip: { type: "f", value: -1 } }, vertexShader: Ci.ShaderChunk.equirect_vert, fragmentShader: Ci.ShaderChunk.equirect_frag }, depthRGBA: { uniforms: {}, vertexShader: Ci.ShaderChunk.depthRGBA_vert, fragmentShader: Ci.ShaderChunk.depthRGBA_frag }, distanceRGBA: { uniforms: { lightPos: { type: "v3", value: new Ci.Vector3(0,0,0) } }, vertexShader: Ci.ShaderChunk.distanceRGBA_vert, fragmentShader: Ci.ShaderChunk.distanceRGBA_frag } }, Ci.WebGLRenderer = function(e) { function S() { return null === Q ? he : 1 } function i(e, t, i, n) { !0 === V && (e *= n, t *= n, i *= n), _e.clearColor(e, t, i, n) } function t() { _e.init(), _e.scissor(ie.copy(ue).multiplyScalar(he)), _e.viewport(re.copy(pe).multiplyScalar(he)), i(ae.r, ae.g, ae.b, se) } function n() { te = K = null, ee = "", $ = -1, _e.reset() } function r(e) { e.preventDefault(), n(), t(), be.clear() } function f(e) { var t = e.target; t.removeEventListener("dispose", f), function(e) { var t = be.get(e); if (e.image && t.__image__webglTextureCube) X.deleteTexture(t.__image__webglTextureCube); else { if (void 0 === t.__webglInit) return; X.deleteTexture(t.__webglTexture) } be.delete(e) }(t), ye.textures-- } function a(e) { var t = e.target; t.removeEventListener("dispose", a), function(e) { var t = be.get(e) , i = be.get(e.texture); if (e && void 0 !== i.__webglTexture) { if (X.deleteTexture(i.__webglTexture), e instanceof Ci.WebGLRenderTargetCube) for (var n = 0; n < 6; n++) X.deleteFramebuffer(t.__webglFramebuffer[n]), X.deleteRenderbuffer(t.__webglDepthbuffer[n]); else X.deleteFramebuffer(t.__webglFramebuffer), X.deleteRenderbuffer(t.__webglDepthbuffer); be.delete(e.texture), be.delete(e) } }(t), ye.textures-- } function v(e) { var t = e.target; t.removeEventListener("dispose", v), function(e) { y(e), be.delete(e) }(t) } function y(e) { var t = be.get(e).program; (e.program = void 0) !== t && Te.releaseProgram(t) } function M(e, t) { return Math.abs(t[0]) - Math.abs(e[0]) } function s(e, t) { return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id } function l(e, t) { return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id } function d(e, t, i, n, r) { var o, a; a = i.transparent ? (o = G, ++W) : (o = H, ++z); var s = o[a]; void 0 !== s ? (s.id = e.id, s.object = e, s.geometry = t, s.material = i, s.z = me.z, s.group = r) : (s = { id: e.id, object: e, geometry: t, material: i, z: me.z, group: r }, o.push(s)) } function c(e, t, i, n) { for (var r = 0, o = e.length; r < o; r++) { var a = e[r] , s = a.object , l = a.geometry , c = void 0 === n ? a.material : n , h = a.group; if (s.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, s.matrixWorld), s.normalMatrix.getNormalMatrix(s.modelViewMatrix), s instanceof Ci.ImmediateRenderObject) { R(c); var u = P(t, i, c, s); ee = "", s.render(function(e) { Z.renderBufferImmediate(e, u, c) }) } else Z.renderBufferDirect(t, i, l, c, s, h) } } function R(e) { (function(e) { e.side !== Ci.DoubleSide ? _e.enable(X.CULL_FACE) : _e.disable(X.CULL_FACE), _e.setFlipSided(e.side === Ci.BackSide) } )(e), !0 === e.transparent ? _e.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : _e.setBlending(Ci.NoBlending), _e.setDepthFunc(e.depthFunc), _e.setDepthTest(e.depthTest), _e.setDepthWrite(e.depthWrite), _e.setColorWrite(e.colorWrite), _e.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits) } function P(e, t, i, n) { oe = 0; var r = be.get(i); void 0 === r.program && (i.needsUpdate = !0), void 0 !== r.lightsHash && r.lightsHash !== ve.hash && (i.needsUpdate = !0), i.needsUpdate && (function(e, t, i) { var n = be.get(e) , r = Te.getParameters(e, ve, t, i) , o = Te.getProgramCode(e, r) , a = n.program , s = !0; if (void 0 === a) e.addEventListener("dispose", v); else if (a.code !== o) y(e); else { if (void 0 !== r.shaderID) return; s = !1 } if (s) { if (r.shaderID) { var l = Ci.ShaderLib[r.shaderID]; n.__webglShader = { name: e.type, uniforms: Ci.UniformsUtils.clone(l.uniforms), vertexShader: l.vertexShader, fragmentShader: l.fragmentShader } } else n.__webglShader = { name: e.type, uniforms: e.uniforms, vertexShader: e.vertexShader, fragmentShader: e.fragmentShader }; e.__webglShader = n.__webglShader, a = Te.acquireProgram(e, r, o), n.program = a, e.program = a } var c = a.getAttributes(); if (e.morphTargets) for (var h = e.numSupportedMorphTargets = 0; h < Z.maxMorphTargets; h++) 0 <= c["morphTarget" + h] && e.numSupportedMorphTargets++; if (e.morphNormals) for (h = e.numSupportedMorphNormals = 0; h < Z.maxMorphNormals; h++) 0 <= c["morphNormal" + h] && e.numSupportedMorphNormals++; n.uniformsList = []; var u = n.__webglShader.uniforms , d = n.program.getUniforms(); for (var p in u) { var f = d[p]; f && n.uniformsList.push([n.__webglShader.uniforms[p], f]) } (e instanceof Ci.MeshPhongMaterial || e instanceof Ci.MeshLambertMaterial || e instanceof Ci.MeshStandardMaterial || e.lights) && (n.lightsHash = ve.hash, u.ambientLightColor.value = ve.ambient, u.directionalLights.value = ve.directional, u.spotLights.value = ve.spot, u.pointLights.value = ve.point, u.hemisphereLights.value = ve.hemi, u.directionalShadowMap.value = ve.directionalShadowMap, u.directionalShadowMatrix.value = ve.directionalShadowMatrix, u.spotShadowMap.value = ve.spotShadowMap, u.spotShadowMatrix.value = ve.spotShadowMatrix, u.pointShadowMap.value = ve.pointShadowMap, u.pointShadowMatrix.value = ve.pointShadowMatrix), n.hasDynamicUniforms = !1; for (var g = 0, m = n.uniformsList.length; g < m; g++) { if (!0 === n.uniformsList[g][0].dynamic) { n.hasDynamicUniforms = !0; break } } }(i, t, n), i.needsUpdate = !1); var o = !1 , a = !1 , s = !1 , l = r.program , c = l.getUniforms() , h = r.__webglShader.uniforms; if (l.id !== K && (X.useProgram(l.program), K = l.id, s = a = o = !0), i.id !== $ && ($ = i.id, a = !0), !o && e === te || (X.uniformMatrix4fv(c.projectionMatrix, !1, e.projectionMatrix.elements), Ee.logarithmicDepthBuffer && X.uniform1f(c.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)), e !== te && (te = e, s = a = !0), (i instanceof Ci.ShaderMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial || i.envMap) && void 0 !== c.cameraPosition && (me.setFromMatrixPosition(e.matrixWorld), X.uniform3f(c.cameraPosition, me.x, me.y, me.z)), (i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshStandardMaterial || i instanceof Ci.ShaderMaterial || i.skinning) && void 0 !== c.viewMatrix && X.uniformMatrix4fv(c.viewMatrix, !1, e.matrixWorldInverse.elements), void 0 !== c.toneMappingExposure && X.uniform1f(c.toneMappingExposure, Z.toneMappingExposure), void 0 !== c.toneMappingWhitePoint && X.uniform1f(c.toneMappingWhitePoint, Z.toneMappingWhitePoint)), i.skinning) if (n.bindMatrix && void 0 !== c.bindMatrix && X.uniformMatrix4fv(c.bindMatrix, !1, n.bindMatrix.elements), n.bindMatrixInverse && void 0 !== c.bindMatrixInverse && X.uniformMatrix4fv(c.bindMatrixInverse, !1, n.bindMatrixInverse.elements), Ee.floatVertexTextures && n.skeleton && n.skeleton.useVertexTexture) { if (void 0 !== c.boneTexture) { var u = A(); X.uniform1i(c.boneTexture, u), Z.setTexture(n.skeleton.boneTexture, u) } void 0 !== c.boneTextureWidth && X.uniform1i(c.boneTextureWidth, n.skeleton.boneTextureWidth), void 0 !== c.boneTextureHeight && X.uniform1i(c.boneTextureHeight, n.skeleton.boneTextureHeight) } else n.skeleton && n.skeleton.boneMatrices && void 0 !== c.boneGlobalMatrices && X.uniformMatrix4fv(c.boneGlobalMatrices, !1, n.skeleton.boneMatrices); return a && ((i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshStandardMaterial || i.lights) && function(e, t) { e.ambientLightColor.needsUpdate = t, e.directionalLights.needsUpdate = t, e.pointLights.needsUpdate = t, e.spotLights.needsUpdate = t, e.hemisphereLights.needsUpdate = t }(h, s), t && i.fog && function(e, t) { e.fogColor.value = t.color, t instanceof Ci.Fog ? (e.fogNear.value = t.near, e.fogFar.value = t.far) : t instanceof Ci.FogExp2 && (e.fogDensity.value = t.density) }(h, t), (i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial) && function(e, t) { var i; if (e.opacity.value = t.opacity, e.diffuse.value = t.color, t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity), e.map.value = t.map, e.specularMap.value = t.specularMap, e.alphaMap.value = t.alphaMap, t.aoMap && (e.aoMap.value = t.aoMap, e.aoMapIntensity.value = t.aoMapIntensity), t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap), void 0 !== i) { i instanceof Ci.WebGLRenderTarget && (i = i.texture); var n = i.offset , r = i.repeat; e.offsetRepeat.value.set(n.x, n.y, r.x, r.y) } e.envMap.value = t.envMap, e.flipEnvMap.value = t.envMap instanceof Ci.WebGLRenderTargetCube ? 1 : -1, e.reflectivity.value = t.reflectivity, e.refractionRatio.value = t.refractionRatio }(h, i), i instanceof Ci.LineBasicMaterial ? p(h, i) : i instanceof Ci.LineDashedMaterial ? (p(h, i), function(e, t) { e.dashSize.value = t.dashSize, e.totalSize.value = t.dashSize + t.gapSize, e.scale.value = t.scale }(h, i)) : i instanceof Ci.PointsMaterial ? function(e, t) { if (e.diffuse.value = t.color, e.opacity.value = t.opacity, e.size.value = t.size * he, e.scale.value = O.clientHeight / 2, e.map.value = t.map, null !== t.map) { var i = t.map.offset , n = t.map.repeat; e.offsetRepeat.value.set(i.x, i.y, n.x, n.y) } }(h, i) : i instanceof Ci.MeshLambertMaterial ? function(e, t) { t.lightMap && (e.lightMap.value = t.lightMap, e.lightMapIntensity.value = t.lightMapIntensity), t.emissiveMap && (e.emissiveMap.value = t.emissiveMap) }(h, i) : i instanceof Ci.MeshPhongMaterial ? function(e, t) { e.specular.value = t.specular, e.shininess.value = Math.max(t.shininess, 1e-4), t.lightMap && (e.lightMap.value = t.lightMap, e.lightMapIntensity.value = t.lightMapIntensity), t.emissiveMap && (e.emissiveMap.value = t.emissiveMap), t.bumpMap && (e.bumpMap.value = t.bumpMap, e.bumpScale.value = t.bumpScale), t.normalMap && (e.normalMap.value = t.normalMap, e.normalScale.value.copy(t.normalScale)), t.displacementMap && (e.displacementMap.value = t.displacementMap, e.displacementScale.value = t.displacementScale, e.displacementBias.value = t.displacementBias) }(h, i) : i instanceof Ci.MeshStandardMaterial ? function(e, t) { e.roughness.value = t.roughness, e.metalness.value = t.metalness, t.roughnessMap && (e.roughnessMap.value = t.roughnessMap), t.metalnessMap && (e.metalnessMap.value = t.metalnessMap), t.lightMap && (e.lightMap.value = t.lightMap, e.lightMapIntensity.value = t.lightMapIntensity), t.emissiveMap && (e.emissiveMap.value = t.emissiveMap), t.bumpMap && (e.bumpMap.value = t.bumpMap, e.bumpScale.value = t.bumpScale), t.normalMap && (e.normalMap.value = t.normalMap, e.normalScale.value.copy(t.normalScale)), t.displacementMap && (e.displacementMap.value = t.displacementMap, e.displacementScale.value = t.displacementScale, e.displacementBias.value = t.displacementBias), t.envMap && (e.envMapIntensity.value = t.envMapIntensity) }(h, i) : i instanceof Ci.MeshDepthMaterial ? (h.mNear.value = e.near, h.mFar.value = e.far, h.opacity.value = i.opacity) : i instanceof Ci.MeshNormalMaterial && (h.opacity.value = i.opacity), g(r.uniformsList)), function(e, t) { X.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements), e.normalMatrix && X.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements) }(c, n), void 0 !== c.modelMatrix && X.uniformMatrix4fv(c.modelMatrix, !1, n.matrixWorld.elements), !0 === r.hasDynamicUniforms && function(e, t, i) { for (var n = [], r = 0, o = e.length; r < o; r++) { var a = e[r][0] , s = a.onUpdateCallback; void 0 !== s && (s.bind(a)(t, i), n.push(e[r])) } g(n) }(r.uniformsList, n, e), l } function p(e, t) { e.diffuse.value = t.color, e.opacity.value = t.opacity } function A() { var e = oe; return e >= Ee.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + Ee.maxTextures), oe += 1, e } function C(e, t, i, n) { var r, o; if ("1i" === t) X.uniform1i(i, n); else if ("1f" === t) X.uniform1f(i, n); else if ("2f" === t) X.uniform2f(i, n[0], n[1]); else if ("3f" === t) X.uniform3f(i, n[0], n[1], n[2]); else if ("4f" === t) X.uniform4f(i, n[0], n[1], n[2], n[3]); else if ("1iv" === t) X.uniform1iv(i, n); else if ("3iv" === t) X.uniform3iv(i, n); else if ("1fv" === t) X.uniform1fv(i, n); else if ("2fv" === t) X.uniform2fv(i, n); else if ("3fv" === t) X.uniform3fv(i, n); else if ("4fv" === t) X.uniform4fv(i, n); else if ("Matrix2fv" === t) X.uniformMatrix2fv(i, !1, n); else if ("Matrix3fv" === t) X.uniformMatrix3fv(i, !1, n); else if ("Matrix4fv" === t) X.uniformMatrix4fv(i, !1, n); else if ("i" === t) X.uniform1i(i, n); else if ("f" === t) X.uniform1f(i, n); else if ("v2" === t) X.uniform2f(i, n.x, n.y); else if ("v3" === t) X.uniform3f(i, n.x, n.y, n.z); else if ("v4" === t) X.uniform4f(i, n.x, n.y, n.z, n.w); else if ("c" === t) X.uniform3f(i, n.r, n.g, n.b); else if ("s" === t) { var a = e.properties; for (var s in a) { var l = a[s] , c = i[s] , h = n[s]; C(l, l.type, c, h) } } else if ("sa" === t) { a = e.properties; for (var u = 0, d = n.length; u < d; u++) for (var s in a) { l = a[s], c = i[u][s], h = n[u][s]; C(l, l.type, c, h) } } else if ("iv1" === t) X.uniform1iv(i, n); else if ("iv" === t) X.uniform3iv(i, n); else if ("fv1" === t) X.uniform1fv(i, n); else if ("fv" === t) X.uniform3fv(i, n); else if ("v2v" === t) { void 0 === e._array && (e._array = new Float32Array(2 * n.length)); u = 0; for (var p = 0, f = n.length; u < f; u++, p += 2) e._array[p + 0] = n[u].x, e._array[p + 1] = n[u].y; X.uniform2fv(i, e._array) } else if ("v3v" === t) { void 0 === e._array && (e._array = new Float32Array(3 * n.length)); u = 0; var g = 0; for (f = n.length; u < f; u++, g += 3) e._array[g + 0] = n[u].x, e._array[g + 1] = n[u].y, e._array[g + 2] = n[u].z; X.uniform3fv(i, e._array) } else if ("v4v" === t) { void 0 === e._array && (e._array = new Float32Array(4 * n.length)); u = 0; var m = 0; for (f = n.length; u < f; u++, m += 4) e._array[m + 0] = n[u].x, e._array[m + 1] = n[u].y, e._array[m + 2] = n[u].z, e._array[m + 3] = n[u].w; X.uniform4fv(i, e._array) } else if ("m2" === t) X.uniformMatrix2fv(i, !1, n.elements); else if ("m3" === t) X.uniformMatrix3fv(i, !1, n.elements); else if ("m3v" === t) { void 0 === e._array && (e._array = new Float32Array(9 * n.length)); for (u = 0, f = n.length; u < f; u++) n[u].flattenToArrayOffset(e._array, 9 * u); X.uniformMatrix3fv(i, !1, e._array) } else if ("m4" === t) X.uniformMatrix4fv(i, !1, n.elements); else if ("m4v" === t) { void 0 === e._array && (e._array = new Float32Array(16 * n.length)); for (u = 0, f = n.length; u < f; u++) n[u].flattenToArrayOffset(e._array, 16 * u); X.uniformMatrix4fv(i, !1, e._array) } else if ("t" === t) { if (r = n, o = A(), X.uniform1i(i, o), !r) return; r instanceof Ci.CubeTexture || Array.isArray(r.image) && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : Z.setTexture(r, o) } else if ("tv" === t) { void 0 === e._array && (e._array = []); for (u = 0, f = e.value.length; u < f; u++) e._array[u] = A(); X.uniform1iv(i, e._array); for (u = 0, f = e.value.length; u < f; u++) r = e.value[u], o = e._array[u], r && (r instanceof Ci.CubeTexture || r.image instanceof Array && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : Z.setTexture(r, o)) } else console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t) } function g(e) { for (var t = 0, i = e.length; t < i; t++) { var n = e[t][0]; if (!1 !== n.needsUpdate) C(n, n.type, e[t][1], n.value) } } function m(e, t, i) { var n; if (i ? (X.texParameteri(e, X.TEXTURE_WRAP_S, x(t.wrapS)), X.texParameteri(e, X.TEXTURE_WRAP_T, x(t.wrapT)), X.texParameteri(e, X.TEXTURE_MAG_FILTER, x(t.magFilter)), X.texParameteri(e, X.TEXTURE_MIN_FILTER, x(t.minFilter))) : (X.texParameteri(e, X.TEXTURE_WRAP_S, X.CLAMP_TO_EDGE), X.texParameteri(e, X.TEXTURE_WRAP_T, X.CLAMP_TO_EDGE), t.wrapS === Ci.ClampToEdgeWrapping && t.wrapT === Ci.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t), X.texParameteri(e, X.TEXTURE_MAG_FILTER, T(t.magFilter)), X.texParameteri(e, X.TEXTURE_MIN_FILTER, T(t.minFilter)), t.minFilter !== Ci.NearestFilter && t.minFilter !== Ci.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)), n = Ie.get("EXT_texture_filter_anisotropic")) { if (t.type === Ci.FloatType && null === Ie.get("OES_texture_float_linear")) return; if (t.type === Ci.HalfFloatType && null === Ie.get("OES_texture_half_float_linear")) return; (1 < t.anisotropy || be.get(t).__currentAnisotropy) && (X.texParameterf(e, n.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, Z.getMaxAnisotropy())), be.get(t).__currentAnisotropy = t.anisotropy) } } function o(e, t, i) { void 0 === e.__webglInit && (e.__webglInit = !0, t.addEventListener("dispose", f), e.__webglTexture = X.createTexture(), ye.textures++), _e.activeTexture(X.TEXTURE0 + i), _e.bindTexture(X.TEXTURE_2D, e.__webglTexture), X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, t.flipY), X.pixelStorei(X.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha), X.pixelStorei(X.UNPACK_ALIGNMENT, t.unpackAlignment); var n = I(t.image, Ee.maxTextureSize); !function(e) { return e.wrapS !== Ci.ClampToEdgeWrapping || e.wrapT !== Ci.ClampToEdgeWrapping || e.minFilter !== Ci.NearestFilter && e.minFilter !== Ci.LinearFilter }(t) || !1 !== E(n) || (n = function(e) { if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) { var t = document.createElement("canvas"); return t.width = Ci.Math.nearestPowerOfTwo(e.width), t.height = Ci.Math.nearestPowerOfTwo(e.height), t.getContext("2d").drawImage(e, 0, 0, t.width, t.height), console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e), t } return e }(n)); var r = E(n) , o = x(t.format) , a = x(t.type); m(X.TEXTURE_2D, t, r); var s, l = t.mipmaps; if (t instanceof Ci.DataTexture) if (0 < l.length && r) { for (var c = 0, h = l.length; c < h; c++) s = l[c], _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data); t.generateMipmaps = !1 } else _e.texImage2D(X.TEXTURE_2D, 0, o, n.width, n.height, 0, o, a, n.data); else if (t instanceof Ci.CompressedTexture) for (c = 0, h = l.length; c < h; c++) s = l[c], t.format !== Ci.RGBAFormat && t.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(o) ? _e.compressedTexImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, s.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data); else if (0 < l.length && r) { for (c = 0, h = l.length; c < h; c++) s = l[c], _e.texImage2D(X.TEXTURE_2D, c, o, o, a, s); t.generateMipmaps = !1 } else _e.texImage2D(X.TEXTURE_2D, 0, o, o, a, n); t.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D), e.__version = t.version, t.onUpdate && t.onUpdate(t) } function I(e, t) { if (e.width > t || e.height > t) { var i = t / Math.max(e.width, e.height) , n = document.createElement("canvas"); return n.width = Math.floor(e.width * i), n.height = Math.floor(e.height * i), n.getContext("2d").drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height), console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e), n } return e } function E(e) { return Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height) } function _(e, t) { var i = be.get(e); if (6 === e.image.length) if (0 < e.version && i.__version !== e.version) { i.__image__webglTextureCube || (e.addEventListener("dispose", f), i.__image__webglTextureCube = X.createTexture(), ye.textures++), _e.activeTexture(X.TEXTURE0 + t), _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube), X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, e.flipY); for (var n = e instanceof Ci.CompressedTexture, r = e.image[0]instanceof Ci.DataTexture, o = [], a = 0; a < 6; a++) !Z.autoScaleCubemaps || n || r ? o[a] = r ? e.image[a].image : e.image[a] : o[a] = I(e.image[a], Ee.maxCubemapSize); var s = E(o[0]) , l = x(e.format) , c = x(e.type); m(X.TEXTURE_CUBE_MAP, e, s); for (a = 0; a < 6; a++) if (n) for (var h, u = o[a].mipmaps, d = 0, p = u.length; d < p; d++) h = u[d], e.format !== Ci.RGBAFormat && e.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(l) ? _e.compressedTexImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, h.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, l, c, h.data); else r ? _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, o[a].width, o[a].height, 0, l, c, o[a].data) : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, l, c, o[a]); e.generateMipmaps && s && X.generateMipmap(X.TEXTURE_CUBE_MAP), i.__version = e.version, e.onUpdate && e.onUpdate(e) } else _e.activeTexture(X.TEXTURE0 + t), _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube) } function b(e, t) { _e.activeTexture(X.TEXTURE0 + t), _e.bindTexture(X.TEXTURE_CUBE_MAP, be.get(e).__webglTexture) } function h(e, t, i, n) { var r = x(t.texture.format) , o = x(t.texture.type); _e.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null), X.bindFramebuffer(X.FRAMEBUFFER, e), X.framebufferTexture2D(X.FRAMEBUFFER, i, n, be.get(t.texture).__webglTexture, 0), X.bindFramebuffer(X.FRAMEBUFFER, null) } function u(e, t) { X.bindRenderbuffer(X.RENDERBUFFER, e), t.depthBuffer && !t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_COMPONENT16, t.width, t.height), X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_ATTACHMENT, X.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_STENCIL, t.width, t.height), X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_STENCIL_ATTACHMENT, X.RENDERBUFFER, e)) : X.renderbufferStorage(X.RENDERBUFFER, X.RGBA4, t.width, t.height), X.bindRenderbuffer(X.RENDERBUFFER, null) } function w(e) { var t = be.get(e) , i = be.get(e.texture); e.addEventListener("dispose", a), i.__webglTexture = X.createTexture(), ye.textures++; var n = e instanceof Ci.WebGLRenderTargetCube , r = Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height); if (n) { t.__webglFramebuffer = []; for (var o = 0; o < 6; o++) t.__webglFramebuffer[o] = X.createFramebuffer() } else t.__webglFramebuffer = X.createFramebuffer(); if (n) { _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__webglTexture), m(X.TEXTURE_CUBE_MAP, e.texture, r); for (o = 0; o < 6; o++) h(t.__webglFramebuffer[o], e, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + o); e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_CUBE_MAP), _e.bindTexture(X.TEXTURE_CUBE_MAP, null) } else _e.bindTexture(X.TEXTURE_2D, i.__webglTexture), m(X.TEXTURE_2D, e.texture, r), h(t.__webglFramebuffer, e, X.COLOR_ATTACHMENT0, X.TEXTURE_2D), e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D), _e.bindTexture(X.TEXTURE_2D, null); e.depthBuffer && function(e) { var t = be.get(e); if (e instanceof Ci.WebGLRenderTargetCube) { t.__webglDepthbuffer = []; for (var i = 0; i < 6; i++) X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer[i]), t.__webglDepthbuffer[i] = X.createRenderbuffer(), u(t.__webglDepthbuffer[i], e) } else X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer), t.__webglDepthbuffer = X.createRenderbuffer(), u(t.__webglDepthbuffer, e); X.bindFramebuffer(X.FRAMEBUFFER, null) }(e) } function T(e) { return e === Ci.NearestFilter || e === Ci.NearestMipMapNearestFilter || e === Ci.NearestMipMapLinearFilter ? X.NEAREST : X.LINEAR } function x(e) { var t; if (e === Ci.RepeatWrapping) return X.REPEAT; if (e === Ci.ClampToEdgeWrapping) return X.CLAMP_TO_EDGE; if (e === Ci.MirroredRepeatWrapping) return X.MIRRORED_REPEAT; if (e === Ci.NearestFilter) return X.NEAREST; if (e === Ci.NearestMipMapNearestFilter) return X.NEAREST_MIPMAP_NEAREST; if (e === Ci.NearestMipMapLinearFilter) return X.NEAREST_MIPMAP_LINEAR; if (e === Ci.LinearFilter) return X.LINEAR; if (e === Ci.LinearMipMapNearestFilter) return X.LINEAR_MIPMAP_NEAREST; if (e === Ci.LinearMipMapLinearFilter) return X.LINEAR_MIPMAP_LINEAR; if (e === Ci.UnsignedByteType) return X.UNSIGNED_BYTE; if (e === Ci.UnsignedShort4444Type) return X.UNSIGNED_SHORT_4_4_4_4; if (e === Ci.UnsignedShort5551Type) return X.UNSIGNED_SHORT_5_5_5_1; if (e === Ci.UnsignedShort565Type) return X.UNSIGNED_SHORT_5_6_5; if (e === Ci.ByteType) return X.BYTE; if (e === Ci.ShortType) return X.SHORT; if (e === Ci.UnsignedShortType) return X.UNSIGNED_SHORT; if (e === Ci.IntType) return X.INT; if (e === Ci.UnsignedIntType) return X.UNSIGNED_INT; if (e === Ci.FloatType) return X.FLOAT; if (null !== (t = Ie.get("OES_texture_half_float")) && e === Ci.HalfFloatType) return t.HALF_FLOAT_OES; if (e === Ci.AlphaFormat) return X.ALPHA; if (e === Ci.RGBFormat) return X.RGB; if (e === Ci.RGBAFormat) return X.RGBA; if (e === Ci.LuminanceFormat) return X.LUMINANCE; if (e === Ci.LuminanceAlphaFormat) return X.LUMINANCE_ALPHA; if (e === Ci.AddEquation) return X.FUNC_ADD; if (e === Ci.SubtractEquation) return X.FUNC_SUBTRACT; if (e === Ci.ReverseSubtractEquation) return X.FUNC_REVERSE_SUBTRACT; if (e === Ci.ZeroFactor) return X.ZERO; if (e === Ci.OneFactor) return X.ONE; if (e === Ci.SrcColorFactor) return X.SRC_COLOR; if (e === Ci.OneMinusSrcColorFactor) return X.ONE_MINUS_SRC_COLOR; if (e === Ci.SrcAlphaFactor) return X.SRC_ALPHA; if (e === Ci.OneMinusSrcAlphaFactor) return X.ONE_MINUS_SRC_ALPHA; if (e === Ci.DstAlphaFactor) return X.DST_ALPHA; if (e === Ci.OneMinusDstAlphaFactor) return X.ONE_MINUS_DST_ALPHA; if (e === Ci.DstColorFactor) return X.DST_COLOR; if (e === Ci.OneMinusDstColorFactor) return X.ONE_MINUS_DST_COLOR; if (e === Ci.SrcAlphaSaturateFactor) return X.SRC_ALPHA_SATURATE; if (null !== (t = Ie.get("WEBGL_compressed_texture_s3tc"))) { if (e === Ci.RGB_S3TC_DXT1_Format) return t.COMPRESSED_RGB_S3TC_DXT1_EXT; if (e === Ci.RGBA_S3TC_DXT1_Format) return t.COMPRESSED_RGBA_S3TC_DXT1_EXT; if (e === Ci.RGBA_S3TC_DXT3_Format) return t.COMPRESSED_RGBA_S3TC_DXT3_EXT; if (e === Ci.RGBA_S3TC_DXT5_Format) return t.COMPRESSED_RGBA_S3TC_DXT5_EXT } if (null !== (t = Ie.get("WEBGL_compressed_texture_pvrtc"))) { if (e === Ci.RGB_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG; if (e === Ci.RGB_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG; if (e === Ci.RGBA_PVRTC_4BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; if (e === Ci.RGBA_PVRTC_2BPPV1_Format) return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG } if (null !== (t = Ie.get("WEBGL_compressed_texture_etc1")) && e === Ci.RGB_ETC1_Format) return t.COMPRESSED_RGB_ETC1_WEBGL; if (null !== (t = Ie.get("EXT_blend_minmax"))) { if (e === Ci.MinEquation) return t.MIN_EXT; if (e === Ci.MaxEquation) return t.MAX_EXT } return 0 } console.log("THREE.WebGLRenderer", Ci.REVISION); var O = void 0 !== (e = e || {}).canvas ? e.canvas : document.createElement("canvas") , L = void 0 !== e.context ? e.context : null , D = void 0 !== e.alpha && e.alpha , N = void 0 === e.depth || e.depth , F = void 0 === e.stencil || e.stencil , B = void 0 !== e.antialias && e.antialias , V = void 0 === e.premultipliedAlpha || e.premultipliedAlpha , k = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer , U = [] , H = [] , z = -1 , G = [] , W = -1 , j = new Float32Array(8) , Y = [] , q = []; this.domElement = O, this.context = null, this.autoClear = !0, this.autoClearColor = !0, this.autoClearDepth = !0, this.autoClearStencil = !0, this.sortObjects = !0, this.gammaFactor = 2, this.gammaInput = !1, this.gammaOutput = !1, this.physicallyCorrectLights = !1, this.toneMapping = Ci.LinearToneMapping, this.toneMappingExposure = 1, this.toneMappingWhitePoint = 1, this.maxMorphTargets = 8, this.maxMorphNormals = 4, this.autoScaleCubemaps = !0; var X, Z = this, K = null, Q = null, J = null, $ = -1, ee = "", te = null, ie = new Ci.Vector4, ne = null, re = new Ci.Vector4, oe = 0, ae = new Ci.Color(0), se = 0, le = O.width, ce = O.height, he = 1, ue = new Ci.Vector4(0,0,le,ce), de = !1, pe = new Ci.Vector4(0,0,le,ce), fe = new Ci.Frustum, ge = new Ci.Matrix4, me = new Ci.Vector3, ve = { hash: "", ambient: [0, 0, 0], directional: [], directionalShadowMap: [], directionalShadowMatrix: [], spot: [], spotShadowMap: [], spotShadowMatrix: [], point: [], pointShadowMap: [], pointShadowMatrix: [], hemi: [], shadows: [], shadowsPointLight: 0 }, ye = { geometries: 0, textures: 0 }, Ae = { calls: 0, vertices: 0, faces: 0, points: 0 }; this.info = { render: Ae, memory: ye, programs: null }; try { var Ce = { alpha: D, depth: N, stencil: F, antialias: B, premultipliedAlpha: V, preserveDrawingBuffer: k }; if (null === (X = L || O.getContext("webgl", Ce) || O.getContext("experimental-webgl", Ce))) throw null !== O.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context."; void 0 === X.getShaderPrecisionFormat && (X.getShaderPrecisionFormat = function() { return { rangeMin: 1, rangeMax: 1, precision: 1 } } ), O.addEventListener("webglcontextlost", r, !1) } catch (e) { console.error("THREE.WebGLRenderer: " + e) } var Ie = new Ci.WebGLExtensions(X); Ie.get("OES_texture_float"), Ie.get("OES_texture_float_linear"), Ie.get("OES_texture_half_float"), Ie.get("OES_texture_half_float_linear"), Ie.get("OES_standard_derivatives"), Ie.get("ANGLE_instanced_arrays"), Ie.get("OES_element_index_uint") && (Ci.BufferGeometry.MaxIndex = 4294967296); var Ee = new Ci.WebGLCapabilities(X,Ie,e) , _e = new Ci.WebGLState(X,Ie,x) , be = new Ci.WebGLProperties , we = new Ci.WebGLObjects(X,be,this.info) , Te = new Ci.WebGLPrograms(this,Ee) , xe = new Ci.WebGLLights; this.info.programs = Te.programs; var Se = new Ci.WebGLBufferRenderer(X,Ie,Ae) , Me = new Ci.WebGLIndexedBufferRenderer(X,Ie,Ae); t(), this.context = X, this.capabilities = Ee, this.extensions = Ie, this.properties = be, this.state = _e; var Re = new Ci.WebGLShadowMap(this,ve,we); this.shadowMap = Re; var Pe, Oe = new Ci.SpritePlugin(this,Y), Le = new Ci.LensFlarePlugin(this,q); this.getContext = function() { return X } , this.getContextAttributes = function() { return X.getContextAttributes() } , this.forceContextLoss = function() { Ie.get("WEBGL_lose_context").loseContext() } , this.getMaxAnisotropy = function() { if (void 0 !== Pe) return Pe; var e = Ie.get("EXT_texture_filter_anisotropic"); return Pe = null !== e ? X.getParameter(e.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0 } , this.getPrecision = function() { return Ee.precision } , this.getPixelRatio = function() { return he } , this.setPixelRatio = function(e) { void 0 !== e && (he = e, this.setSize(pe.z, pe.w, !1)) } , this.getSize = function() { return { width: le, height: ce } } , this.setSize = function(e, t, i, n) { null != n && (he = n), le = e, ce = t, O.width = e * he, O.height = t * he, !1 !== i && (O.style.width = e + "px", O.style.height = t + "px"), this.setViewport(0, 0, e, t) } , this.setViewport = function(e, t, i, n) { _e.viewport(pe.set(e, t, i, n)) } , this.setScissor = function(e, t, i, n) { _e.scissor(ue.set(e, t, i, n)) } , this.setScissorTest = function(e) { _e.setScissorTest(de = e) } , this.getClearColor = function() { return ae } , this.setClearColor = function(e, t) { ae.set(e), se = void 0 !== t ? t : 1, i(ae.r, ae.g, ae.b, se) } , this.getClearAlpha = function() { return se } , this.setClearAlpha = function(e) { se = e, i(ae.r, ae.g, ae.b, se) } , this.clear = function(e, t, i) { var n = 0; void 0 !== e && !e || (n |= X.COLOR_BUFFER_BIT), void 0 !== t && !t || (n |= X.DEPTH_BUFFER_BIT), void 0 !== i && !i || (n |= X.STENCIL_BUFFER_BIT), X.clear(n) } , this.clearColor = function() { this.clear(!0, !1, !1) } , this.clearDepth = function() { this.clear(!1, !0, !1) } , this.clearStencil = function() { this.clear(!1, !1, !0) } , this.clearTarget = function(e, t, i, n) { this.setRenderTarget(e), this.clear(t, i, n) } , this.resetGLState = n, this.dispose = function() { O.removeEventListener("webglcontextlost", r, !1) } , this.renderBufferImmediate = function(e, t, i) { _e.initAttributes(); var n = be.get(e); e.hasPositions && !n.position && (n.position = X.createBuffer()), e.hasNormals && !n.normal && (n.normal = X.createBuffer()), e.hasUvs && !n.uv && (n.uv = X.createBuffer()), e.hasColors && !n.color && (n.color = X.createBuffer()); var r = t.getAttributes(); if (e.hasPositions && (X.bindBuffer(X.ARRAY_BUFFER, n.position), X.bufferData(X.ARRAY_BUFFER, e.positionArray, X.DYNAMIC_DRAW), _e.enableAttribute(r.position), X.vertexAttribPointer(r.position, 3, X.FLOAT, !1, 0, 0)), e.hasNormals) { if (X.bindBuffer(X.ARRAY_BUFFER, n.normal), "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === Ci.FlatShading) for (var o = 0, a = 3 * e.count; o < a; o += 9) { var s = e.normalArray , l = (s[o + 0] + s[o + 3] + s[o + 6]) / 3 , c = (s[o + 1] + s[o + 4] + s[o + 7]) / 3 , h = (s[o + 2] + s[o + 5] + s[o + 8]) / 3; s[o + 0] = l, s[o + 1] = c, s[o + 2] = h, s[o + 3] = l, s[o + 4] = c, s[o + 5] = h, s[o + 6] = l, s[o + 7] = c, s[o + 8] = h } X.bufferData(X.ARRAY_BUFFER, e.normalArray, X.DYNAMIC_DRAW), _e.enableAttribute(r.normal), X.vertexAttribPointer(r.normal, 3, X.FLOAT, !1, 0, 0) } e.hasUvs && i.map && (X.bindBuffer(X.ARRAY_BUFFER, n.uv), X.bufferData(X.ARRAY_BUFFER, e.uvArray, X.DYNAMIC_DRAW), _e.enableAttribute(r.uv), X.vertexAttribPointer(r.uv, 2, X.FLOAT, !1, 0, 0)), e.hasColors && i.vertexColors !== Ci.NoColors && (X.bindBuffer(X.ARRAY_BUFFER, n.color), X.bufferData(X.ARRAY_BUFFER, e.colorArray, X.DYNAMIC_DRAW), _e.enableAttribute(r.color), X.vertexAttribPointer(r.color, 3, X.FLOAT, !1, 0, 0)), _e.disableUnusedAttributes(), X.drawArrays(X.TRIANGLES, 0, e.count), e.count = 0 } , this.renderBufferDirect = function(e, t, i, n, r, o) { R(n); var a = P(e, t, n, r) , s = !1 , l = i.id + "_" + a.id + "_" + n.wireframe; l !== ee && (ee = l, s = !0); var c = r.morphTargetInfluences; if (void 0 !== c) { for (var h = [], u = 0, d = c.length; u < d; u++) { var p = c[u]; h.push([p, u]) } h.sort(M), 8 < h.length && (h.length = 8); var f = i.morphAttributes; for (u = 0, d = h.length; u < d; u++) { p = h[u]; if (j[u] = p[0], 0 !== p[0]) { var g = p[1]; !0 === n.morphTargets && f.position && i.addAttribute("morphTarget" + u, f.position[g]), !0 === n.morphNormals && f.normal && i.addAttribute("morphNormal" + u, f.normal[g]) } else !0 === n.morphTargets && i.removeAttribute("morphTarget" + u), !0 === n.morphNormals && i.removeAttribute("morphNormal" + u) } var m = a.getUniforms(); null !== m.morphTargetInfluences && X.uniform1fv(m.morphTargetInfluences, j), s = !0 } g = i.index; var v, y = i.attributes.position; !0 === n.wireframe && (g = we.getWireframeAttribute(i)), null !== g ? (v = Me).setIndex(g) : v = Se, s && (function(e, t, i, n) { var r; if (i instanceof Ci.InstancedBufferGeometry && null === (r = Ie.get("ANGLE_instanced_arrays"))) console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."); else { void 0 === n && (n = 0), _e.initAttributes(); var o = i.attributes , a = t.getAttributes() , s = e.defaultAttributeValues; for (var l in a) { var c = a[l]; if (0 <= c) { var h = o[l]; if (void 0 !== h) { var u = h.itemSize , d = we.getAttributeBuffer(h); if (h instanceof Ci.InterleavedBufferAttribute) { var p = h.data , f = p.stride , g = h.offset; p instanceof Ci.InstancedInterleavedBuffer ? (_e.enableAttributeAndDivisor(c, p.meshPerAttribute, r), void 0 === i.maxInstancedCount && (i.maxInstancedCount = p.meshPerAttribute * p.count)) : _e.enableAttribute(c), X.bindBuffer(X.ARRAY_BUFFER, d), X.vertexAttribPointer(c, u, X.FLOAT, !1, f * p.array.BYTES_PER_ELEMENT, (n * f + g) * p.array.BYTES_PER_ELEMENT) } else h instanceof Ci.InstancedBufferAttribute ? (_e.enableAttributeAndDivisor(c, h.meshPerAttribute, r), void 0 === i.maxInstancedCount && (i.maxInstancedCount = h.meshPerAttribute * h.count)) : _e.enableAttribute(c), X.bindBuffer(X.ARRAY_BUFFER, d), X.vertexAttribPointer(c, u, X.FLOAT, !1, 0, n * u * 4) } else if (void 0 !== s) { var m = s[l]; if (void 0 !== m) switch (m.length) { case 2: X.vertexAttrib2fv(c, m); break; case 3: X.vertexAttrib3fv(c, m); break; case 4: X.vertexAttrib4fv(c, m); break; default: X.vertexAttrib1fv(c, m) } } } } _e.disableUnusedAttributes() } }(n, a, i), null !== g && X.bindBuffer(X.ELEMENT_ARRAY_BUFFER, we.getAttributeBuffer(g))); var A = 1 / 0; null !== g ? A = g.count : void 0 !== y && (A = y.count); var C = i.drawRange.start , I = i.drawRange.count , E = null !== o ? o.start : 0 , _ = null !== o ? o.count : 1 / 0 , b = Math.max(0, C, E) , w = Math.min(0 + A, C + I, E + _) - 1 , T = Math.max(0, w - b + 1); if (r instanceof Ci.Mesh) if (!0 === n.wireframe) _e.setLineWidth(n.wireframeLinewidth * S()), v.setMode(X.LINES); else switch (r.drawMode) { case Ci.TrianglesDrawMode: v.setMode(X.TRIANGLES); break; case Ci.TriangleStripDrawMode: v.setMode(X.TRIANGLE_STRIP); break; case Ci.TriangleFanDrawMode: v.setMode(X.TRIANGLE_FAN) } else if (r instanceof Ci.Line) { var x = n.linewidth; void 0 === x && (x = 1), _e.setLineWidth(x * S()), r instanceof Ci.LineSegments ? v.setMode(X.LINES) : v.setMode(X.LINE_STRIP) } else r instanceof Ci.Points && v.setMode(X.POINTS); i instanceof Ci.InstancedBufferGeometry ? 0 < i.maxInstancedCount && v.renderInstances(i, b, T) : v.render(b, T) } , this.render = function(e, t, i, n) { if (t instanceof Ci.Camera != 0) { var r = e.fog; if (ee = "", $ = -1, !(te = null) === e.autoUpdate && e.updateMatrixWorld(), null === t.parent && t.updateMatrixWorld(), t.matrixWorldInverse.getInverse(t.matrixWorld), ge.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), fe.setFromMatrix(ge), U.length = 0, W = z = -1, Y.length = 0, q.length = 0, function e(t, i) { if (!1 !== t.visible) { if (t.layers.test(i.layers)) if (t instanceof Ci.Light) U.push(t); else if (t instanceof Ci.Sprite) !1 !== t.frustumCulled && !0 !== fe.intersectsObject(t) || Y.push(t); else if (t instanceof Ci.LensFlare) q.push(t); else if (t instanceof Ci.ImmediateRenderObject) !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld), me.applyProjection(ge)), d(t, null, t.material, me.z, null); else if ((t instanceof Ci.Mesh || t instanceof Ci.Line || t instanceof Ci.Points) && (t instanceof Ci.SkinnedMesh && t.skeleton.update(), !1 === t.frustumCulled || !0 === fe.intersectsObject(t))) { var n = t.material; if (!0 === n.visible) { !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld), me.applyProjection(ge)); var r = we.update(t); if (n instanceof Ci.MultiMaterial) for (var o = r.groups, a = n.materials, s = 0, l = o.length; s < l; s++) { var c = o[s] , h = a[c.materialIndex]; !0 === h.visible && d(t, r, h, me.z, c) } else d(t, r, n, me.z, null) } } var u = t.children; for (s = 0, l = u.length; s < l; s++) e(u[s], i) } }(e, t), H.length = z + 1, G.length = W + 1, !0 === Z.sortObjects && (H.sort(s), G.sort(l)), function(e, t) { var i, n, r, o, a, s, l = 0, c = 0, h = 0, u = t.matrixWorldInverse, d = 0, p = 0, f = 0, g = 0, m = 0; for (i = ve.shadowsPointLight = 0, n = e.length; i < n; i++) if (o = (r = e[i]).color, a = r.intensity, s = r.distance, r instanceof Ci.AmbientLight) l += o.r * a, c += o.g * a, h += o.b * a; else if (r instanceof Ci.DirectionalLight) { (v = xe.get(r)).color.copy(r.color).multiplyScalar(r.intensity), v.direction.setFromMatrixPosition(r.matrixWorld), me.setFromMatrixPosition(r.target.matrixWorld), v.direction.sub(me), v.direction.transformDirection(u), v.shadow = r.castShadow, r.castShadow && (v.shadowBias = r.shadow.bias, v.shadowRadius = r.shadow.radius, v.shadowMapSize = r.shadow.mapSize, ve.shadows[m++] = r), ve.directionalShadowMap[d] = r.shadow.map, ve.directionalShadowMatrix[d] = r.shadow.matrix, ve.directional[d++] = v } else if (r instanceof Ci.SpotLight) { (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld), v.position.applyMatrix4(u), v.color.copy(o).multiplyScalar(a), v.distance = s, v.direction.setFromMatrixPosition(r.matrixWorld), me.setFromMatrixPosition(r.target.matrixWorld), v.direction.sub(me), v.direction.transformDirection(u), v.coneCos = Math.cos(r.angle), v.penumbraCos = Math.cos(r.angle * (1 - r.penumbra)), v.decay = 0 === r.distance ? 0 : r.decay, v.shadow = r.castShadow, r.castShadow && (v.shadowBias = r.shadow.bias, v.shadowRadius = r.shadow.radius, v.shadowMapSize = r.shadow.mapSize, ve.shadows[m++] = r), ve.spotShadowMap[f] = r.shadow.map, ve.spotShadowMatrix[f] = r.shadow.matrix, ve.spot[f++] = v } else if (r instanceof Ci.PointLight) { (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld), v.position.applyMatrix4(u), v.color.copy(r.color).multiplyScalar(r.intensity), v.distance = r.distance, v.decay = 0 === r.distance ? 0 : r.decay, v.shadow = r.castShadow, r.castShadow && (v.shadowBias = r.shadow.bias, v.shadowRadius = r.shadow.radius, v.shadowMapSize = r.shadow.mapSize, ve.shadows[m++] = r), ve.pointShadowMap[p] = r.shadow.map, void 0 === ve.pointShadowMatrix[p] && (ve.pointShadowMatrix[p] = new Ci.Matrix4), me.setFromMatrixPosition(r.matrixWorld).negate(), ve.pointShadowMatrix[p].identity().setPosition(me), ve.point[p++] = v } else if (r instanceof Ci.HemisphereLight) { var v; (v = xe.get(r)).direction.setFromMatrixPosition(r.matrixWorld), v.direction.transformDirection(u), v.direction.normalize(), v.skyColor.copy(r.color).multiplyScalar(a), v.groundColor.copy(r.groundColor).multiplyScalar(a), ve.hemi[g++] = v } ve.ambient[0] = l, ve.ambient[1] = c, ve.ambient[2] = h, ve.directional.length = d, ve.spot.length = f, ve.point.length = p, ve.hemi.length = g, ve.shadows.length = m, ve.hash = d + "," + p + "," + f + "," + g + "," + m }(U, t), Re.render(e, t), Ae.calls = 0, Ae.vertices = 0, Ae.faces = 0, void (Ae.points = 0) === i && (i = null), this.setRenderTarget(i), (this.autoClear || n) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil), e.overrideMaterial) { var o = e.overrideMaterial; c(H, t, r, o), c(G, t, r, o) } else _e.setBlending(Ci.NoBlending), c(H, t, r), c(G, t, r); if (Oe.render(e, t), Le.render(e, t, re), i) { var a = i.texture; a.generateMipmaps && E(i) && a.minFilter !== Ci.NearestFilter && a.minFilter !== Ci.LinearFilter && function(e) { var t = e instanceof Ci.WebGLRenderTargetCube ? X.TEXTURE_CUBE_MAP : X.TEXTURE_2D , i = be.get(e.texture).__webglTexture; _e.bindTexture(t, i), X.generateMipmap(t), _e.bindTexture(t, null) }(i) } _e.setDepthTest(!0), _e.setDepthWrite(!0), _e.setColorWrite(!0) } else console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.") } , this.setFaceCulling = function(e, t) { e === Ci.CullFaceNone ? _e.disable(X.CULL_FACE) : (t === Ci.FrontFaceDirectionCW ? X.frontFace(X.CW) : X.frontFace(X.CCW), e === Ci.CullFaceBack ? X.cullFace(X.BACK) : e === Ci.CullFaceFront ? X.cullFace(X.FRONT) : X.cullFace(X.FRONT_AND_BACK), _e.enable(X.CULL_FACE)) } , this.setTexture = function(e, t) { var i = be.get(e); if (0 < e.version && i.__version !== e.version) { var n = e.image; return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : !1 === n.complete ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void o(i, e, t) } _e.activeTexture(X.TEXTURE0 + t), _e.bindTexture(X.TEXTURE_2D, i.__webglTexture) } , this.getCurrentRenderTarget = function() { return Q } , this.setRenderTarget = function(e) { (Q = e) && void 0 === be.get(e).__webglFramebuffer && w(e); var t, i = e instanceof Ci.WebGLRenderTargetCube; if (e) { var n = be.get(e); t = i ? n.__webglFramebuffer[e.activeCubeFace] : n.__webglFramebuffer, ie.copy(e.scissor), ne = e.scissorTest, re.copy(e.viewport) } else t = null, ie.copy(ue).multiplyScalar(he), ne = de, re.copy(pe).multiplyScalar(he); if (J !== t && (X.bindFramebuffer(X.FRAMEBUFFER, t), J = t), _e.scissor(ie), _e.setScissorTest(ne), _e.viewport(re), i) { var r = be.get(e.texture); X.framebufferTexture2D(X.FRAMEBUFFER, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, r.__webglTexture, e.activeMipMapLevel) } } , this.readRenderTargetPixels = function(e, t, i, n, r, o) { if (e instanceof Ci.WebGLRenderTarget != 0) { var a = be.get(e).__webglFramebuffer; if (a) { var s = !1; a !== J && (X.bindFramebuffer(X.FRAMEBUFFER, a), s = !0); try { var l = e.texture; if (l.format !== Ci.RGBAFormat && x(l.format) !== X.getParameter(X.IMPLEMENTATION_COLOR_READ_FORMAT)) return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."); if (!(l.type === Ci.UnsignedByteType || x(l.type) === X.getParameter(X.IMPLEMENTATION_COLOR_READ_TYPE) || l.type === Ci.FloatType && Ie.get("WEBGL_color_buffer_float") || l.type === Ci.HalfFloatType && Ie.get("EXT_color_buffer_half_float"))) return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type."); X.checkFramebufferStatus(X.FRAMEBUFFER) === X.FRAMEBUFFER_COMPLETE ? X.readPixels(t, i, n, r, x(l.format), x(l.type), o) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.") } finally { s && X.bindFramebuffer(X.FRAMEBUFFER, J) } } } else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.") } } , Ci.WebGLRenderTarget = function(e, t, i) { this.uuid = Ci.Math.generateUUID(), this.width = e, this.height = t, this.scissor = new Ci.Vector4(0,0,e,t), this.scissorTest = !1, this.viewport = new Ci.Vector4(0,0,e,t), void 0 === (i = i || {}).minFilter && (i.minFilter = Ci.LinearFilter), this.texture = new Ci.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy), this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer, this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer } , Ci.WebGLRenderTarget.prototype = { constructor: Ci.WebGLRenderTarget, setSize: function(e, t) { this.width === e && this.height === t || (this.width = e, this.height = t, this.dispose()), this.viewport.set(0, 0, e, t), this.scissor.set(0, 0, e, t) }, clone: function() { return (new this.constructor).copy(this) }, copy: function(e) { return this.width = e.width, this.height = e.height, this.viewport.copy(e.viewport), this.texture = e.texture.clone(), this.depthBuffer = e.depthBuffer, this.stencilBuffer = e.stencilBuffer, this }, dispose: function() { this.dispatchEvent({ type: "dispose" }) } }, Ci.EventDispatcher.prototype.apply(Ci.WebGLRenderTarget.prototype), Ci.WebGLRenderTargetCube = function(e, t, i) { Ci.WebGLRenderTarget.call(this, e, t, i), this.activeCubeFace = 0, this.activeMipMapLevel = 0 } , Ci.WebGLRenderTargetCube.prototype = Object.create(Ci.WebGLRenderTarget.prototype), Ci.WebGLRenderTargetCube.prototype.constructor = Ci.WebGLRenderTargetCube, Ci.WebGLBufferRenderer = function(r, o, a) { var s; this.setMode = function(e) { s = e } , this.render = function(e, t) { r.drawArrays(s, e, t), a.calls++, a.vertices += t, s === r.TRIANGLES && (a.faces += t / 3) } , this.renderInstances = function(e) { var t = o.get("ANGLE_instanced_arrays"); if (null !== t) { var i = e.attributes.position , n = 0; n = i instanceof Ci.InterleavedBufferAttribute ? i.data.count : i.count, t.drawArraysInstancedANGLE(s, 0, n, e.maxInstancedCount), a.calls++, a.vertices += n * e.maxInstancedCount, s === r.TRIANGLES && (a.faces += e.maxInstancedCount * n / 3) } else console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") } } , Ci.WebGLIndexedBufferRenderer = function(r, o, a) { var s, l, c; this.setMode = function(e) { s = e } , this.setIndex = function(e) { c = e.array instanceof Uint32Array && o.get("OES_element_index_uint") ? (l = r.UNSIGNED_INT, 4) : (l = r.UNSIGNED_SHORT, 2) } , this.render = function(e, t) { r.drawElements(s, t, l, e * c), a.calls++, a.vertices += t, s === r.TRIANGLES && (a.faces += t / 3) } , this.renderInstances = function(e, t, i) { var n = o.get("ANGLE_instanced_arrays"); return null === n ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (n.drawElementsInstancedANGLE(s, i, l, t * c, e.maxInstancedCount), a.calls++, a.vertices += i * e.maxInstancedCount, void (s === r.TRIANGLES && (a.faces += e.maxInstancedCount * i / 3))) } } , Ci.WebGLExtensions = function(i) { var n = {}; this.get = function(e) { if (void 0 !== n[e]) return n[e]; var t; switch (e) { case "EXT_texture_filter_anisotropic": t = i.getExtension("EXT_texture_filter_anisotropic") || i.getExtension("MOZ_EXT_texture_filter_anisotropic") || i.getExtension("WEBKIT_EXT_texture_filter_anisotropic"); break; case "WEBGL_compressed_texture_s3tc": t = i.getExtension("WEBGL_compressed_texture_s3tc") || i.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc"); break; case "WEBGL_compressed_texture_pvrtc": t = i.getExtension("WEBGL_compressed_texture_pvrtc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"); break; case "WEBGL_compressed_texture_etc1": t = i.getExtension("WEBGL_compressed_texture_etc1"); break; default: t = i.getExtension(e) } return null === t && console.warn("THREE.WebGLRenderer: " + e + " extension not supported."), n[e] = t } } , Ci.WebGLCapabilities = function(t, e, i) { function n(e) { if ("highp" === e) { if (0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.HIGH_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.HIGH_FLOAT).precision) return "highp"; e = "mediump" } return "mediump" === e && 0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.MEDIUM_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.MEDIUM_FLOAT).precision ? "mediump" : "lowp" } this.getMaxPrecision = n, this.precision = void 0 !== i.precision ? i.precision : "highp", this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer, this.maxTextures = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS), this.maxVertexTextures = t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS), this.maxTextureSize = t.getParameter(t.MAX_TEXTURE_SIZE), this.maxCubemapSize = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE), this.maxAttributes = t.getParameter(t.MAX_VERTEX_ATTRIBS), this.maxVertexUniforms = t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS), this.maxVaryings = t.getParameter(t.MAX_VARYING_VECTORS), this.maxFragmentUniforms = t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS), this.vertexTextures = 0 < this.maxVertexTextures, this.floatFragmentTextures = !!e.get("OES_texture_float"), this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures; var r = n(this.precision); r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."), this.precision = r), this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!e.get("EXT_frag_depth")) } , Ci.WebGLGeometries = function(i, o, a) { function s(e) { var t = e.target , i = c[t.id]; null !== i.index && l(i.index), function(e) { for (var t in e) l(e[t]) }(i.attributes), t.removeEventListener("dispose", s), delete c[t.id]; var n = o.get(t); n.wireframe && l(n.wireframe), o.delete(t); var r = o.get(i); r.wireframe && l(r.wireframe), o.delete(i), a.memory.geometries-- } function l(e) { var t = function(e) { return e instanceof Ci.InterleavedBufferAttribute ? o.get(e.data).__webglBuffer : o.get(e).__webglBuffer }(e); void 0 !== t && (i.deleteBuffer(t), function(e) { e instanceof Ci.InterleavedBufferAttribute ? o.delete(e.data) : o.delete(e) }(e)) } var c = {}; this.get = function(e) { var t, i = e.geometry; return void 0 !== c[i.id] ? c[i.id] : (i.addEventListener("dispose", s), i instanceof Ci.BufferGeometry ? t = i : i instanceof Ci.Geometry && (void 0 === i._bufferGeometry && (i._bufferGeometry = (new Ci.BufferGeometry).setFromObject(e)), t = i._bufferGeometry), c[i.id] = t, a.memory.geometries++, t) } } , Ci.WebGLLights = function() { var i = {}; this.get = function(e) { if (void 0 !== i[e.id]) return i[e.id]; var t; switch (e.type) { case "DirectionalLight": t = { direction: new Ci.Vector3, color: new Ci.Color, shadow: !1, shadowBias: 0, shadowRadius: 1, shadowMapSize: new Ci.Vector2 }; break; case "SpotLight": t = { position: new Ci.Vector3, direction: new Ci.Vector3, color: new Ci.Color, distance: 0, coneCos: 0, penumbraCos: 0, decay: 0, shadow: !1, shadowBias: 0, shadowRadius: 1, shadowMapSize: new Ci.Vector2 }; break; case "PointLight": t = { position: new Ci.Vector3, color: new Ci.Color, distance: 0, decay: 0, shadow: !1, shadowBias: 0, shadowRadius: 1, shadowMapSize: new Ci.Vector2 }; break; case "HemisphereLight": t = { direction: new Ci.Vector3, skyColor: new Ci.Color, groundColor: new Ci.Color } } return i[e.id] = t } } , Ci.WebGLObjects = function(g, m, e) { function v(e, t) { var i = e instanceof Ci.InterleavedBufferAttribute ? e.data : e , n = m.get(i); void 0 === n.__webglBuffer ? function(e, t, i) { e.__webglBuffer = g.createBuffer(), g.bindBuffer(i, e.__webglBuffer); var n = t.dynamic ? g.DYNAMIC_DRAW : g.STATIC_DRAW; g.bufferData(i, t.array, n), e.version = t.version }(n, i, t) : n.version !== i.version && function(e, t, i) { g.bindBuffer(i, e.__webglBuffer), !1 === t.dynamic || -1 === t.updateRange.count ? g.bufferSubData(i, 0, t.array) : 0 === t.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (g.bufferSubData(i, t.updateRange.offset * t.array.BYTES_PER_ELEMENT, t.array.subarray(t.updateRange.offset, t.updateRange.offset + t.updateRange.count)), t.updateRange.count = 0), e.version = t.version }(n, i, t) } function y(e, t, i) { if (i < t) { var n = t; t = i, i = n } var r = e[t]; return void 0 === r ? (e[t] = [i], !0) : -1 === r.indexOf(i) && (r.push(i), !0) } var c = new Ci.WebGLGeometries(g,m,e); this.getAttributeBuffer = function(e) { return e instanceof Ci.InterleavedBufferAttribute ? m.get(e.data).__webglBuffer : m.get(e).__webglBuffer } , this.getWireframeAttribute = function(e) { var t = m.get(e); if (void 0 !== t.wireframe) return t.wireframe; var i, n = [], r = e.index, o = e.attributes, a = o.position; if (null !== r) for (var s = {}, l = 0, c = (i = r.array).length; l < c; l += 3) { var h = i[l + 0] , u = i[l + 1] , d = i[l + 2]; y(s, h, u) && n.push(h, u), y(s, u, d) && n.push(u, d), y(s, d, h) && n.push(d, h) } else for (l = 0, c = (i = o.position.array).length / 3 - 1; l < c; l += 3) { h = l + 0, u = l + 1, d = l + 2; n.push(h, u, u, d, d, h) } var p = 65535 < a.count ? Uint32Array : Uint16Array , f = new Ci.BufferAttribute(new p(n),1); return v(f, g.ELEMENT_ARRAY_BUFFER), t.wireframe = f } , this.update = function(e) { var t = c.get(e); e.geometry instanceof Ci.Geometry && t.updateFromObject(e); var i = t.index , n = t.attributes; for (var r in null !== i && v(i, g.ELEMENT_ARRAY_BUFFER), n) v(n[r], g.ARRAY_BUFFER); var o = t.morphAttributes; for (var r in o) for (var a = o[r], s = 0, l = a.length; s < l; s++) v(a[s], g.ARRAY_BUFFER); return t } } , Ci.WebGLProgram = (Qt = 0, Jt = /^([\w\d_]+)\.([\w\d_]+)$/, $t = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/, ei = /^([\w\d_]+)\[0\]$/, function(e, t, i, n) { var r = e.context , o = i.extensions , a = i.defines , s = i.__webglShader.vertexShader , l = i.__webglShader.fragmentShader , c = "SHADOWMAP_TYPE_BASIC"; n.shadowMapType === Ci.PCFShadowMap ? c = "SHADOWMAP_TYPE_PCF" : n.shadowMapType === Ci.PCFSoftShadowMap && (c = "SHADOWMAP_TYPE_PCF_SOFT"); var h = "ENVMAP_TYPE_CUBE" , u = "ENVMAP_MODE_REFLECTION" , d = "ENVMAP_BLENDING_MULTIPLY"; if (n.envMap) { switch (i.envMap.mapping) { case Ci.CubeReflectionMapping: case Ci.CubeRefractionMapping: h = "ENVMAP_TYPE_CUBE"; break; case Ci.CubeUVReflectionMapping: case Ci.CubeUVRefractionMapping: h = "ENVMAP_TYPE_CUBE_UV"; break; case Ci.EquirectangularReflectionMapping: case Ci.EquirectangularRefractionMapping: h = "ENVMAP_TYPE_EQUIREC"; break; case Ci.SphericalReflectionMapping: h = "ENVMAP_TYPE_SPHERE" } switch (i.envMap.mapping) { case Ci.CubeRefractionMapping: case Ci.EquirectangularRefractionMapping: u = "ENVMAP_MODE_REFRACTION" } switch (i.combine) { case Ci.MultiplyOperation: d = "ENVMAP_BLENDING_MULTIPLY"; break; case Ci.MixOperation: d = "ENVMAP_BLENDING_MIX"; break; case Ci.AddOperation: d = "ENVMAP_BLENDING_ADD" } } var p, f, g = 0 < e.gammaFactor ? e.gammaFactor : 1, m = function(e, t, i) { return [(e = e || {}).derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""].filter(Pi).join("\n") }(o, n, e.extensions), v = function(e) { var t = []; for (var i in e) { var n = e[i]; !1 !== n && t.push("#define " + i + " " + n) } return t.join("\n") }(a), y = r.createProgram(); f = i instanceof Ci.RawShaderMaterial ? p = "" : (p = ["precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + g, "#define MAX_BONES " + n.maxBones, n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + u : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.displacementMap && n.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.skinning ? "#define USE_SKINNING" : "", n.useVertexTexture ? "#define BONE_TEXTURE" : "", n.morphTargets ? "#define USE_MORPHTARGETS" : "", n.morphNormals && !1 === n.flatShading ? "#define USE_MORPHNORMALS" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(Pi).join("\n"), [m, "precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.alphaTest ? "#define ALPHATEST " + n.alphaTest : "", "#define GAMMA_FACTOR " + g, n.useFog && n.fog ? "#define USE_FOG" : "", n.useFog && n.fogExp ? "#define FOG_EXP2" : "", n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + h : "", n.envMap ? "#define " + u : "", n.envMap ? "#define " + d : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", n.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", n.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", n.toneMapping !== Ci.NoToneMapping ? "#define TONE_MAPPING" : "", n.toneMapping !== Ci.NoToneMapping ? Ci.ShaderChunk.tonemapping_pars_fragment : "", n.toneMapping !== Ci.NoToneMapping ? function(e, t) { var i; switch (t) { case Ci.LinearToneMapping: i = "Linear"; break; case Ci.ReinhardToneMapping: i = "Reinhard"; break; case Ci.Uncharted2ToneMapping: i = "Uncharted2"; break; case Ci.CineonToneMapping: i = "OptimizedCineon"; break; default: throw new Error("unsupported toneMapping: " + t) } return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }" }("toneMapping", n.toneMapping) : "", n.outputEncoding || n.mapEncoding || n.envMapEncoding || n.emissiveMapEncoding ? Ci.ShaderChunk.encodings_pars_fragment : "", n.mapEncoding ? Ri("mapTexelToLinear", n.mapEncoding) : "", n.envMapEncoding ? Ri("envMapTexelToLinear", n.envMapEncoding) : "", n.emissiveMapEncoding ? Ri("emissiveMapTexelToLinear", n.emissiveMapEncoding) : "", n.outputEncoding ? function(e, t) { var i = Mi(t); return "vec4 " + e + "( vec4 value ) { return LinearTo" + i[0] + i[1] + "; }" }("linearToOutputTexel", n.outputEncoding) : "", "\n"].filter(Pi).join("\n")), s = Oi(s = Li(s), n), l = Oi(l = Li(l), n), i instanceof Ci.ShaderMaterial == 0 && (s = Di(s), l = Di(l)); var A = p + s , C = f + l , I = Ci.WebGLShader(r, r.VERTEX_SHADER, A) , E = Ci.WebGLShader(r, r.FRAGMENT_SHADER, C); r.attachShader(y, I), r.attachShader(y, E), void 0 !== i.index0AttributeName ? r.bindAttribLocation(y, 0, i.index0AttributeName) : !0 === n.morphTargets && r.bindAttribLocation(y, 0, "position"), r.linkProgram(y); var _, b, w = r.getProgramInfoLog(y), T = r.getShaderInfoLog(I), x = r.getShaderInfoLog(E), S = !0, M = !0; return !1 === r.getProgramParameter(y, r.LINK_STATUS) ? (S = !1, console.error("THREE.WebGLProgram: shader error: ", r.getError(), "gl.VALIDATE_STATUS", r.getProgramParameter(y, r.VALIDATE_STATUS), "gl.getProgramInfoLog", w, T, x)) : "" !== w ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", w) : "" !== T && "" !== x || (M = !1), M && (this.diagnostics = { runnable: S, material: i, programLog: w, vertexShader: { log: T, prefix: p }, fragmentShader: { log: x, prefix: f } }), r.deleteShader(I), r.deleteShader(E), this.getUniforms = function() { return void 0 === _ && (_ = function(e, t) { for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), r = 0; r < n; r++) { var o = e.getActiveUniform(t, r).name , a = e.getUniformLocation(t, o) , s = Jt.exec(o); if (s) { var l = s[1] , c = s[2] , h = i[l]; (h = h || (i[l] = {}))[c] = a } else if (s = $t.exec(o)) { var u = s[1] , d = s[2] , p = s[3] , f = i[u] , g = (f = f || (i[u] = []))[d]; (g = g || (f[d] = {}))[p] = a } else (s = ei.exec(o)) ? i[u = s[1]] = a : i[o] = a } return i }(r, y)), _ } , this.getAttributes = function() { return void 0 === b && (b = function(e, t) { for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), r = 0; r < n; r++) { var o = e.getActiveAttrib(t, r).name; i[o] = e.getAttribLocation(t, o) } return i }(r, y)), b } , this.destroy = function() { r.deleteProgram(y), this.program = void 0 } , Object.defineProperties(this, { uniforms: { get: function() { return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."), this.getUniforms() } }, attributes: { get: function() { return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."), this.getAttributes() } } }), this.id = Qt++, this.code = t, this.usedTimes = 1, this.program = y, this.vertexShader = I, this.fragmentShader = E, this } ), Ci.WebGLPrograms = function(s, l) { function c(e, t) { var i; return e ? e instanceof Ci.Texture ? i = e.encoding : e instanceof Ci.WebGLRenderTarget && (i = e.texture.encoding) : i = Ci.LinearEncoding, i === Ci.LinearEncoding && t && (i = Ci.GammaEncoding), i } var h = [] , u = { MeshDepthMaterial: "depth", MeshNormalMaterial: "normal", MeshBasicMaterial: "basic", MeshLambertMaterial: "lambert", MeshPhongMaterial: "phong", MeshStandardMaterial: "standard", LineBasicMaterial: "basic", LineDashedMaterial: "dashed", PointsMaterial: "points" } , a = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"]; this.getParameters = function(e, t, i, n) { var r = u[e.type] , o = function(e) { if (l.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture) return 1024; var t = l.maxVertexUniforms , i = Math.floor((t - 20) / 4); return void 0 !== e && e instanceof Ci.SkinnedMesh && ((i = Math.min(e.skeleton.bones.length, i)) < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + i + " (try OpenGL instead of ANGLE)")), i }(n) , a = s.getPrecision(); return null === e.precision || (a = l.getMaxPrecision(e.precision)) !== e.precision && console.warn("THREE.WebGLProgram.getParameters:", e.precision, "not supported, using", a, "instead."), { shaderID: r, precision: a, supportsVertexTextures: l.vertexTextures, outputEncoding: c(s.getCurrentRenderTarget(), s.gammaOutput), map: !!e.map, mapEncoding: c(e.map, s.gammaInput), envMap: !!e.envMap, envMapMode: e.envMap && e.envMap.mapping, envMapEncoding: c(e.envMap, s.gammaInput), envMapCubeUV: !!e.envMap && (e.envMap.mapping === Ci.CubeUVReflectionMapping || e.envMap.mapping === Ci.CubeUVRefractionMapping), lightMap: !!e.lightMap, aoMap: !!e.aoMap, emissiveMap: !!e.emissiveMap, emissiveMapEncoding: c(e.emissiveMap, s.gammaInput), bumpMap: !!e.bumpMap, normalMap: !!e.normalMap, displacementMap: !!e.displacementMap, roughnessMap: !!e.roughnessMap, metalnessMap: !!e.metalnessMap, specularMap: !!e.specularMap, alphaMap: !!e.alphaMap, combine: e.combine, vertexColors: e.vertexColors, fog: i, useFog: e.fog, fogExp: i instanceof Ci.FogExp2, flatShading: e.shading === Ci.FlatShading, sizeAttenuation: e.sizeAttenuation, logarithmicDepthBuffer: l.logarithmicDepthBuffer, skinning: e.skinning, maxBones: o, useVertexTexture: l.floatVertexTextures && n && n.skeleton && n.skeleton.useVertexTexture, morphTargets: e.morphTargets, morphNormals: e.morphNormals, maxMorphTargets: s.maxMorphTargets, maxMorphNormals: s.maxMorphNormals, numDirLights: t.directional.length, numPointLights: t.point.length, numSpotLights: t.spot.length, numHemiLights: t.hemi.length, pointLightShadows: t.shadowsPointLight, shadowMapEnabled: s.shadowMap.enabled && n.receiveShadow && 0 < t.shadows.length, shadowMapType: s.shadowMap.type, toneMapping: s.toneMapping, physicallyCorrectLights: s.physicallyCorrectLights, premultipliedAlpha: e.premultipliedAlpha, alphaTest: e.alphaTest, doubleSided: e.side === Ci.DoubleSide, flipSided: e.side === Ci.BackSide } } , this.getProgramCode = function(e, t) { var i = []; if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader), i.push(e.vertexShader)), void 0 !== e.defines) for (var n in e.defines) i.push(n), i.push(e.defines[n]); for (var r = 0; r < a.length; r++) { var o = a[r]; i.push(o), i.push(t[o]) } return i.join() } , this.acquireProgram = function(e, t, i) { for (var n, r = 0, o = h.length; r < o; r++) { var a = h[r]; if (a.code === i) { ++(n = a).usedTimes; break } } return void 0 === n && (n = new Ci.WebGLProgram(s,i,e,t), h.push(n)), n } , this.releaseProgram = function(e) { if (0 == --e.usedTimes) { var t = h.indexOf(e); h[t] = h[h.length - 1], h.pop(), e.destroy() } } , this.programs = h } , Ci.WebGLProperties = function() { var n = {}; this.get = function(e) { var t = e.uuid , i = n[t]; return void 0 === i && (i = {}, n[t] = i), i } , this.delete = function(e) { delete n[e.uuid] } , this.clear = function() { n = {} } } , Ci.WebGLShader = function(e, t, i) { var n = e.createShader(t); return e.shaderSource(n, i), e.compileShader(n), !1 === e.getShaderParameter(n, e.COMPILE_STATUS) && console.error("THREE.WebGLShader: Shader couldn't compile."), "" !== e.getShaderInfoLog(n) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", t === e.VERTEX_SHADER ? "vertex" : "fragment", e.getShaderInfoLog(n), function(e) { for (var t = e.split("\n"), i = 0; i < t.length; i++) t[i] = i + 1 + ": " + t[i]; return t.join("\n") }(i)), n } , Ci.WebGLShadowMap = function(P, O, L) { function D(e, t, i, n) { var r = e.geometry , o = null , a = p , s = e.customDepthMaterial; if (i && (a = f, s = e.customDistanceMaterial), s) o = s; else { var l = void 0 !== r.morphTargets && 0 < r.morphTargets.length && t.morphTargets , c = e instanceof Ci.SkinnedMesh && t.skinning , h = 0; l && (h |= u), c && (h |= d), o = a[h] } return o.visible = t.visible, o.wireframe = t.wireframe, o.wireframeLinewidth = t.wireframeLinewidth, i && void 0 !== o.uniforms.lightPos && o.uniforms.lightPos.value.copy(n), o } function N(e, t, i) { if (!1 !== e.visible) { if (e.layers.test(t.layers) && (e instanceof Ci.Mesh || e instanceof Ci.Line || e instanceof Ci.Points) && e.castShadow && (!1 === e.frustumCulled || !0 === V.intersectsObject(e))) !0 === e.material.visible && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld), G.push(e)); for (var n = e.children, r = 0, o = n.length; r < o; r++) N(n[r], t, i) } } for (var F = P.context, B = P.state, V = new Ci.Frustum, k = new Ci.Matrix4, U = new Ci.Vector2, H = new Ci.Vector3, z = new Ci.Vector3, G = [], u = 1, d = 2, e = 1 + (u | d), p = new Array(e), f = new Array(e), W = [new Ci.Vector3(1,0,0), new Ci.Vector3(-1,0,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1), new Ci.Vector3(0,1,0), new Ci.Vector3(0,-1,0)], j = [new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1)], Y = [new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4], t = Ci.ShaderLib.depthRGBA, i = Ci.UniformsUtils.clone(t.uniforms), n = Ci.ShaderLib.distanceRGBA, r = Ci.UniformsUtils.clone(n.uniforms), o = 0; o !== e; ++o) { var a = 0 != (o & u) , s = 0 != (o & d) , l = new Ci.ShaderMaterial({ uniforms: i, vertexShader: t.vertexShader, fragmentShader: t.fragmentShader, morphTargets: a, skinning: s }); p[o] = l; var c = new Ci.ShaderMaterial({ defines: { USE_SHADOWMAP: "" }, uniforms: r, vertexShader: n.vertexShader, fragmentShader: n.fragmentShader, morphTargets: a, skinning: s }); f[o] = c } var q = this; this.enabled = !1, this.autoUpdate = !0, this.needsUpdate = !1, this.type = Ci.PCFShadowMap, this.cullFace = Ci.CullFaceFront, this.render = function(e, t) { var i, n, r = O.shadows; if (0 !== r.length && !1 !== q.enabled && (!1 !== q.autoUpdate || !1 !== q.needsUpdate)) { B.clearColor(1, 1, 1, 1), B.disable(F.BLEND), B.enable(F.CULL_FACE), F.frontFace(F.CCW), F.cullFace(q.cullFace === Ci.CullFaceFront ? F.FRONT : F.BACK), B.setDepthTest(!0), B.setScissorTest(!1); for (var o = 0, a = r.length; o < a; o++) { var s = r[o] , l = s.shadow , c = l.camera; if (U.copy(l.mapSize), s instanceof Ci.PointLight) { i = 6, n = !0; var h = U.x , u = U.y; Y[0].set(2 * h, u, h, u), Y[1].set(0, u, h, u), Y[2].set(3 * h, u, h, u), Y[3].set(h, u, h, u), Y[4].set(3 * h, 0, h, u), Y[5].set(h, 0, h, u), U.x *= 4, U.y *= 2 } else n = !(i = 1); if (null === l.map) { var d = { minFilter: Ci.NearestFilter, magFilter: Ci.NearestFilter, format: Ci.RGBAFormat }; l.map = new Ci.WebGLRenderTarget(U.x,U.y,d), s instanceof Ci.SpotLight && (c.aspect = U.x / U.y), c.updateProjectionMatrix() } var p = l.map , f = l.matrix; z.setFromMatrixPosition(s.matrixWorld), c.position.copy(z), P.setRenderTarget(p), P.clear(); for (var g = 0; g < i; g++) { if (n) { H.copy(c.position), H.add(W[g]), c.up.copy(j[g]), c.lookAt(H); var m = Y[g]; B.viewport(m) } else H.setFromMatrixPosition(s.target.matrixWorld), c.lookAt(H); c.updateMatrixWorld(), c.matrixWorldInverse.getInverse(c.matrixWorld), f.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1), f.multiply(c.projectionMatrix), f.multiply(c.matrixWorldInverse), k.multiplyMatrices(c.projectionMatrix, c.matrixWorldInverse), V.setFromMatrix(k), G.length = 0, N(e, t, c); for (var v = 0, y = G.length; v < y; v++) { var A = G[v] , C = L.update(A) , I = A.material; if (I instanceof Ci.MultiMaterial) for (var E = C.groups, _ = I.materials, b = 0, w = E.length; b < w; b++) { var T = E[b] , x = _[T.materialIndex]; if (!0 === x.visible) { var S = D(A, x, n, z); P.renderBufferDirect(c, null, C, S, A, T) } } else { S = D(A, I, n, z); P.renderBufferDirect(c, null, C, S, A, null) } } } } var M = P.getClearColor() , R = P.getClearAlpha(); P.setClearColor(M, R), B.enable(F.BLEND), q.cullFace === Ci.CullFaceFront && F.cullFace(F.BACK), q.needsUpdate = !1 } } } , Ci.WebGLState = function(l, i, c) { var n = this , r = new Ci.Vector4 , o = new Uint8Array(16) , a = new Uint8Array(16) , s = new Uint8Array(16) , t = {} , h = null , u = null , d = null , p = null , f = null , g = null , m = null , v = null , y = !1 , A = null , C = null , I = null , E = null , _ = null , b = null , w = null , T = null , x = null , S = null , M = null , R = null , P = null , O = null , L = null , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS) , N = void 0 , F = {} , B = new Ci.Vector4 , V = null , k = null , U = new Ci.Vector4 , H = new Ci.Vector4 , z = l.createTexture(); l.bindTexture(l.TEXTURE_2D, z), l.texParameteri(l.TEXTURE_2D, l.TEXTURE_MIN_FILTER, l.LINEAR), l.texImage2D(l.TEXTURE_2D, 0, l.RGB, 1, 1, 0, l.RGB, l.UNSIGNED_BYTE, new Uint8Array(3)), this.init = function() { this.clearColor(0, 0, 0, 1), this.clearDepth(1), this.clearStencil(0), this.enable(l.DEPTH_TEST), l.depthFunc(l.LEQUAL), l.frontFace(l.CCW), l.cullFace(l.BACK), this.enable(l.CULL_FACE), this.enable(l.BLEND), l.blendEquation(l.FUNC_ADD), l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA) } , this.initAttributes = function() { for (var e = 0, t = o.length; e < t; e++) o[e] = 0 } , this.enableAttribute = function(e) { o[e] = 1, 0 === a[e] && (l.enableVertexAttribArray(e), a[e] = 1), 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0), s[e] = 0) } , this.enableAttributeAndDivisor = function(e, t, i) { o[e] = 1, 0 === a[e] && (l.enableVertexAttribArray(e), a[e] = 1), s[e] !== t && (i.vertexAttribDivisorANGLE(e, t), s[e] = t) } , this.disableUnusedAttributes = function() { for (var e = 0, t = a.length; e < t; e++) a[e] !== o[e] && (l.disableVertexAttribArray(e), a[e] = 0) } , this.enable = function(e) { !0 !== t[e] && (l.enable(e), t[e] = !0) } , this.disable = function(e) { !1 !== t[e] && (l.disable(e), t[e] = !1) } , this.getCompressedTextureFormats = function() { if (null === h && (h = [], i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1"))) for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++) h.push(e[t]); return h } , this.setBlending = function(e, t, i, n, r, o, a, s) { e === Ci.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND), e === u && s === y || (e === Ci.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD), l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD), l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === Ci.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD), l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD), l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === Ci.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD), l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD), l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD), l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD), l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)), u = e, y = s), e === Ci.CustomBlending ? (r = r || t, o = o || i, a = a || n, t === d && r === g || (l.blendEquationSeparate(c(t), c(r)), d = t, g = r), i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)), p = i, f = n, m = o, v = a)) : v = m = g = f = p = d = null } , this.setDepthFunc = function(e) { if (A !== e) { if (e) switch (e) { case Ci.NeverDepth: l.depthFunc(l.NEVER); break; case Ci.AlwaysDepth: l.depthFunc(l.ALWAYS); break; case Ci.LessDepth: l.depthFunc(l.LESS); break; case Ci.LessEqualDepth: l.depthFunc(l.LEQUAL); break; case Ci.EqualDepth: l.depthFunc(l.EQUAL); break; case Ci.GreaterEqualDepth: l.depthFunc(l.GEQUAL); break; case Ci.GreaterDepth: l.depthFunc(l.GREATER); break; case Ci.NotEqualDepth: l.depthFunc(l.NOTEQUAL); break; default: l.depthFunc(l.LEQUAL) } else l.depthFunc(l.LEQUAL); A = e } } , this.setDepthTest = function(e) { e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST) } , this.setDepthWrite = function(e) { C !== e && (l.depthMask(e), C = e) } , this.setColorWrite = function(e) { I !== e && (l.colorMask(e, e, e, e), I = e) } , this.setStencilFunc = function(e, t, i) { _ === e && b === t && w === i || (l.stencilFunc(e, t, i), _ = e, b = t, w = i) } , this.setStencilOp = function(e, t, i) { T === e && x === t && S === i || (l.stencilOp(e, t, i), T = e, x = t, S = i) } , this.setStencilTest = function(e) { e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST) } , this.setStencilWrite = function(e) { E !== e && (l.stencilMask(e), E = e) } , this.setFlipSided = function(e) { M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW), M = e) } , this.setLineWidth = function(e) { e !== R && (l.lineWidth(e), R = e) } , this.setPolygonOffset = function(e, t, i) { e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL), !e || P === t && O === i || (l.polygonOffset(t, i), P = t, O = i) } , this.getScissorTest = function() { return L } , this.setScissorTest = function(e) { (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST) } , this.activeTexture = function(e) { void 0 === e && (e = l.TEXTURE0 + D - 1), N !== e && (l.activeTexture(e), N = e) } , this.bindTexture = function(e, t) { void 0 === N && n.activeTexture(); var i = F[N]; void 0 === i && (i = { type: void 0, texture: void 0 }, F[N] = i), i.type === e && i.texture === t || (l.bindTexture(e, t || z), i.type = e, i.texture = t) } , this.compressedTexImage2D = function() { try { l.compressedTexImage2D.apply(l, arguments) } catch (e) { console.error(e) } } , this.texImage2D = function() { try { l.texImage2D.apply(l, arguments) } catch (e) { console.error(e) } } , this.clearColor = function(e, t, i, n) { r.set(e, t, i, n), !1 === B.equals(r) && (l.clearColor(e, t, i, n), B.copy(r)) } , this.clearDepth = function(e) { V !== e && (l.clearDepth(e), V = e) } , this.clearStencil = function(e) { k !== e && (l.clearStencil(e), k = e) } , this.scissor = function(e) { !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w), U.copy(e)) } , this.viewport = function(e) { !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w), H.copy(e)) } , this.reset = function() { for (var e = 0; e < a.length; e++) 1 === a[e] && (l.disableVertexAttribArray(e), a[e] = 0); t = {}, N = void 0, F = {}, M = E = C = I = u = h = null } } , Ci.LensFlarePlugin = function(v, y) { function A() { var e, t = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1]), i = new Uint16Array([0, 1, 2, 0, 2, 3]); C = S.createBuffer(), I = S.createBuffer(), S.bindBuffer(S.ARRAY_BUFFER, C), S.bufferData(S.ARRAY_BUFFER, t, S.STATIC_DRAW), S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I), S.bufferData(S.ELEMENT_ARRAY_BUFFER, i, S.STATIC_DRAW), T = S.createTexture(), x = S.createTexture(), M.bindTexture(S.TEXTURE_2D, T), S.texImage2D(S.TEXTURE_2D, 0, S.RGB, 16, 16, 0, S.RGB, S.UNSIGNED_BYTE, null), S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE), S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE), S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST), S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST), M.bindTexture(S.TEXTURE_2D, x), S.texImage2D(S.TEXTURE_2D, 0, S.RGBA, 16, 16, 0, S.RGBA, S.UNSIGNED_BYTE, null), S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE), S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE), S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST), S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST), e = (w = 0 < S.getParameter(S.MAX_VERTEX_TEXTURE_IMAGE_UNITS)) ? { vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"), fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n") } : { vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"), fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n") }, E = function(e) { var t = S.createProgram() , i = S.createShader(S.FRAGMENT_SHADER) , n = S.createShader(S.VERTEX_SHADER) , r = "precision " + v.getPrecision() + " float;\n"; return S.shaderSource(i, r + e.fragmentShader), S.shaderSource(n, r + e.vertexShader), S.compileShader(i), S.compileShader(n), S.attachShader(t, i), S.attachShader(t, n), S.linkProgram(t), t }(e), _ = { vertex: S.getAttribLocation(E, "position"), uv: S.getAttribLocation(E, "uv") }, b = { renderType: S.getUniformLocation(E, "renderType"), map: S.getUniformLocation(E, "map"), occlusionMap: S.getUniformLocation(E, "occlusionMap"), opacity: S.getUniformLocation(E, "opacity"), color: S.getUniformLocation(E, "color"), scale: S.getUniformLocation(E, "scale"), rotation: S.getUniformLocation(E, "rotation"), screenPosition: S.getUniformLocation(E, "screenPosition") } } var C, I, E, _, b, w, T, x, S = v.context, M = v.state; this.render = function(e, t, i) { if (0 !== y.length) { var n = new Ci.Vector3 , r = i.w / i.z , o = .5 * i.z , a = .5 * i.w , s = 16 / i.w , l = new Ci.Vector2(s * r,s) , c = new Ci.Vector3(1,1,0) , h = new Ci.Vector2(1,1); void 0 === E && A(), S.useProgram(E), M.initAttributes(), M.enableAttribute(_.vertex), M.enableAttribute(_.uv), M.disableUnusedAttributes(), S.uniform1i(b.occlusionMap, 0), S.uniform1i(b.map, 1), S.bindBuffer(S.ARRAY_BUFFER, C), S.vertexAttribPointer(_.vertex, 2, S.FLOAT, !1, 16, 0), S.vertexAttribPointer(_.uv, 2, S.FLOAT, !1, 16, 8), S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I), M.disable(S.CULL_FACE), M.setDepthWrite(!1); for (var u = 0, d = y.length; u < d; u++) { s = 16 / i.w, l.set(s * r, s); var p = y[u]; if (n.set(p.matrixWorld.elements[12], p.matrixWorld.elements[13], p.matrixWorld.elements[14]), n.applyMatrix4(t.matrixWorldInverse), n.applyProjection(t.projectionMatrix), c.copy(n), h.x = c.x * o + o, h.y = c.y * a + a, w || 0 < h.x && h.x < i.z && 0 < h.y && h.y < i.w) { M.activeTexture(S.TEXTURE0), M.bindTexture(S.TEXTURE_2D, null), M.activeTexture(S.TEXTURE1), M.bindTexture(S.TEXTURE_2D, T), S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGB, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0), S.uniform1i(b.renderType, 0), S.uniform2f(b.scale, l.x, l.y), S.uniform3f(b.screenPosition, c.x, c.y, c.z), M.disable(S.BLEND), M.enable(S.DEPTH_TEST), S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0), M.activeTexture(S.TEXTURE0), M.bindTexture(S.TEXTURE_2D, x), S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGBA, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0), S.uniform1i(b.renderType, 1), M.disable(S.DEPTH_TEST), M.activeTexture(S.TEXTURE1), M.bindTexture(S.TEXTURE_2D, T), S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0), p.positionScreen.copy(c), p.customUpdateCallback ? p.customUpdateCallback(p) : p.updateLensFlares(), S.uniform1i(b.renderType, 2), M.enable(S.BLEND); for (var f = 0, g = p.lensFlares.length; f < g; f++) { var m = p.lensFlares[f]; .001 < m.opacity && .001 < m.scale && (c.x = m.x, c.y = m.y, c.z = m.z, s = m.size * m.scale / i.w, l.x = s * r, l.y = s, S.uniform3f(b.screenPosition, c.x, c.y, c.z), S.uniform2f(b.scale, l.x, l.y), S.uniform1f(b.rotation, m.rotation), S.uniform1f(b.opacity, m.opacity), S.uniform3f(b.color, m.color.r, m.color.g, m.color.b), M.setBlending(m.blending, m.blendEquation, m.blendSrc, m.blendDst), v.setTexture(m.texture, 1), S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0)) } } } M.enable(S.CULL_FACE), M.enable(S.DEPTH_TEST), M.setDepthWrite(!0), v.resetGLState() } } } , Ci.SpritePlugin = function(u, d) { function p() { var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1]) , t = new Uint16Array([0, 1, 2, 0, 2, 3]); g = I.createBuffer(), m = I.createBuffer(), I.bindBuffer(I.ARRAY_BUFFER, g), I.bufferData(I.ARRAY_BUFFER, e, I.STATIC_DRAW), I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m), I.bufferData(I.ELEMENT_ARRAY_BUFFER, t, I.STATIC_DRAW), v = function() { var e = I.createProgram() , t = I.createShader(I.VERTEX_SHADER) , i = I.createShader(I.FRAGMENT_SHADER); return I.shaderSource(t, ["precision " + u.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")), I.shaderSource(i, ["precision " + u.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")), I.compileShader(t), I.compileShader(i), I.attachShader(e, t), I.attachShader(e, i), I.linkProgram(e), e }(), y = { position: I.getAttribLocation(v, "position"), uv: I.getAttribLocation(v, "uv") }, A = { uvOffset: I.getUniformLocation(v, "uvOffset"), uvScale: I.getUniformLocation(v, "uvScale"), rotation: I.getUniformLocation(v, "rotation"), scale: I.getUniformLocation(v, "scale"), color: I.getUniformLocation(v, "color"), map: I.getUniformLocation(v, "map"), opacity: I.getUniformLocation(v, "opacity"), modelViewMatrix: I.getUniformLocation(v, "modelViewMatrix"), projectionMatrix: I.getUniformLocation(v, "projectionMatrix"), fogType: I.getUniformLocation(v, "fogType"), fogDensity: I.getUniformLocation(v, "fogDensity"), fogNear: I.getUniformLocation(v, "fogNear"), fogFar: I.getUniformLocation(v, "fogFar"), fogColor: I.getUniformLocation(v, "fogColor"), alphaTest: I.getUniformLocation(v, "alphaTest") }; var i = document.createElement("canvas"); i.width = 8, i.height = 8; var n = i.getContext("2d"); n.fillStyle = "white", n.fillRect(0, 0, 8, 8), (C = new Ci.Texture(i)).needsUpdate = !0 } function f(e, t) { return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id } var g, m, v, y, A, C, I = u.context, E = u.state, _ = new Ci.Vector3, b = new Ci.Quaternion, w = new Ci.Vector3; this.render = function(e, t) { if (0 !== d.length) { void 0 === v && p(), I.useProgram(v), E.initAttributes(), E.enableAttribute(y.position), E.enableAttribute(y.uv), E.disableUnusedAttributes(), E.disable(I.CULL_FACE), E.enable(I.BLEND), I.bindBuffer(I.ARRAY_BUFFER, g), I.vertexAttribPointer(y.position, 2, I.FLOAT, !1, 16, 0), I.vertexAttribPointer(y.uv, 2, I.FLOAT, !1, 16, 8), I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m), I.uniformMatrix4fv(A.projectionMatrix, !1, t.projectionMatrix.elements), E.activeTexture(I.TEXTURE0), I.uniform1i(A.map, 0); var i = 0 , n = 0 , r = e.fog; r ? (I.uniform3f(A.fogColor, r.color.r, r.color.g, r.color.b), r instanceof Ci.Fog ? (I.uniform1f(A.fogNear, r.near), I.uniform1f(A.fogFar, r.far), I.uniform1i(A.fogType, 1), n = i = 1) : r instanceof Ci.FogExp2 && (I.uniform1f(A.fogDensity, r.density), I.uniform1i(A.fogType, 2), n = i = 2)) : (I.uniform1i(A.fogType, 0), n = i = 0); for (var o = 0, a = d.length; o < a; o++) { (l = d[o]).modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld), l.z = -l.modelViewMatrix.elements[14] } d.sort(f); var s = []; for (o = 0, a = d.length; o < a; o++) { var l, c = (l = d[o]).material; I.uniform1f(A.alphaTest, c.alphaTest), I.uniformMatrix4fv(A.modelViewMatrix, !1, l.modelViewMatrix.elements), l.matrixWorld.decompose(_, b, w), s[0] = w.x, s[1] = w.y; var h = 0; e.fog && c.fog && (h = n), i !== h && (I.uniform1i(A.fogType, h), i = h), null !== c.map ? (I.uniform2f(A.uvOffset, c.map.offset.x, c.map.offset.y), I.uniform2f(A.uvScale, c.map.repeat.x, c.map.repeat.y)) : (I.uniform2f(A.uvOffset, 0, 0), I.uniform2f(A.uvScale, 1, 1)), I.uniform1f(A.opacity, c.opacity), I.uniform3f(A.color, c.color.r, c.color.g, c.color.b), I.uniform1f(A.rotation, c.rotation), I.uniform2fv(A.scale, s), E.setBlending(c.blending, c.blendEquation, c.blendSrc, c.blendDst), E.setDepthTest(c.depthTest), E.setDepthWrite(c.depthWrite), c.map && c.map.image && c.map.image.width ? u.setTexture(c.map, 0) : u.setTexture(C, 0), I.drawElements(I.TRIANGLES, 6, I.UNSIGNED_SHORT, 0) } E.enable(I.CULL_FACE), u.resetGLState() } } } , Object.defineProperties(Ci.Box2.prototype, { empty: { value: function() { return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."), this.isEmpty() } }, isIntersectionBox: { value: function(e) { return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."), this.intersectsBox(e) } } }), Object.defineProperties(Ci.Box3.prototype, { empty: { value: function() { return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."), this.isEmpty() } }, isIntersectionBox: { value: function(e) { return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."), this.intersectsBox(e) } }, isIntersectionSphere: { value: function(e) { return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."), this.intersectsSphere(e) } } }), Object.defineProperties(Ci.Matrix3.prototype, { multiplyVector3: { value: function(e) { return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."), e.applyMatrix3(this) } }, multiplyVector3Array: { value: function(e) { return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."), this.applyToVector3Array(e) } } }), Object.defineProperties(Ci.Matrix4.prototype, { extractPosition: { value: function(e) { return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."), this.copyPosition(e) } }, setRotationFromQuaternion: { value: function(e) { return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."), this.makeRotationFromQuaternion(e) } }, multiplyVector3: { value: function(e) { return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."), e.applyProjection(this) } }, multiplyVector4: { value: function(e) { return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."), e.applyMatrix4(this) } }, multiplyVector3Array: { value: function(e) { return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."), this.applyToVector3Array(e) } }, rotateAxis: { value: function(e) { console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."), e.transformDirection(this) } }, crossVector: { value: function(e) { return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."), e.applyMatrix4(this) } }, translate: { value: function(e) { console.error("THREE.Matrix4: .translate() has been removed.") } }, rotateX: { value: function(e) { console.error("THREE.Matrix4: .rotateX() has been removed.") } }, rotateY: { value: function(e) { console.error("THREE.Matrix4: .rotateY() has been removed.") } }, rotateZ: { value: function(e) { console.error("THREE.Matrix4: .rotateZ() has been removed.") } }, rotateByAxis: { value: function(e, t) { console.error("THREE.Matrix4: .rotateByAxis() has been removed.") } } }), Object.defineProperties(Ci.Plane.prototype, { isIntersectionLine: { value: function(e) { return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."), this.intersectsLine(e) } } }), Object.defineProperties(Ci.Quaternion.prototype, { multiplyVector3: { value: function(e) { return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."), e.applyQuaternion(this) } } }), Object.defineProperties(Ci.Ray.prototype, { isIntersectionBox: { value: function(e) { return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."), this.intersectsBox(e) } }, isIntersectionPlane: { value: function(e) { return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."), this.intersectsPlane(e) } }, isIntersectionSphere: { value: function(e) { return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."), this.intersectsSphere(e) } } }), Object.defineProperties(Ci.Vector3.prototype, { setEulerFromRotationMatrix: { value: function() { console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.") } }, setEulerFromQuaternion: { value: function() { console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.") } }, getPositionFromMatrix: { value: function(e) { return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."), this.setFromMatrixPosition(e) } }, getScaleFromMatrix: { value: function(e) { return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."), this.setFromMatrixScale(e) } }, getColumnFromMatrix: { value: function(e, t) { return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."), this.setFromMatrixColumn(e, t) } } }), Ci.Face4 = function(e, t, i, n, r, o, a) { return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."), new Ci.Face3(e,t,i,r,o,a) } , Ci.Vertex = function(e, t, i) { return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."), new Ci.Vector3(e,t,i) } , Object.defineProperties(Ci.Object3D.prototype, { eulerOrder: { get: function() { return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."), this.rotation.order }, set: function(e) { console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."), this.rotation.order = e } }, getChildByName: { value: function(e) { return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."), this.getObjectByName(e) } }, renderDepth: { set: function(e) { console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.") } }, translate: { value: function(e, t) { return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."), this.translateOnAxis(t, e) } }, useQuaternion: { get: function() { console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.") }, set: function(e) { console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.") } } }), Object.defineProperties(Ci, { PointCloud: { value: function(e, t) { return console.warn("THREE.PointCloud has been renamed to THREE.Points."), new Ci.Points(e,t) } }, ParticleSystem: { value: function(e, t) { return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."), new Ci.Points(e,t) } } }), Object.defineProperties(Ci.Light.prototype, { onlyShadow: { set: function(e) { console.warn("THREE.Light: .onlyShadow has been removed.") } }, shadowCameraFov: { set: function(e) { console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."), this.shadow.camera.fov = e } }, shadowCameraLeft: { set: function(e) { console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."), this.shadow.camera.left = e } }, shadowCameraRight: { set: function(e) { console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."), this.shadow.camera.right = e } }, shadowCameraTop: { set: function(e) { console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."), this.shadow.camera.top = e } }, shadowCameraBottom: { set: function(e) { console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."), this.shadow.camera.bottom = e } }, shadowCameraNear: { set: function(e) { console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."), this.shadow.camera.near = e } }, shadowCameraFar: { set: function(e) { console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."), this.shadow.camera.far = e } }, shadowCameraVisible: { set: function(e) { console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.") } }, shadowBias: { set: function(e) { console.warn("THREE.Light: .shadowBias is now .shadow.bias."), this.shadow.bias = e } }, shadowDarkness: { set: function(e) { console.warn("THREE.Light: .shadowDarkness has been removed.") } }, shadowMapWidth: { set: function(e) { console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."), this.shadow.mapSize.width = e } }, shadowMapHeight: { set: function(e) { console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."), this.shadow.mapSize.height = e } } }), Object.defineProperties(Ci.BufferAttribute.prototype, { length: { get: function() { return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."), this.array.length } } }), Object.defineProperties(Ci.BufferGeometry.prototype, { drawcalls: { get: function() { return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."), this.groups } }, offsets: { get: function() { return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."), this.groups } }, addIndex: { value: function(e) { console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."), this.setIndex(e) } }, addDrawCall: { value: function(e, t, i) { void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."), console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."), this.addGroup(e, t) } }, clearDrawCalls: { value: function() { console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."), this.clearGroups() } }, computeTangents: { value: function() { console.warn("THREE.BufferGeometry: .computeTangents() has been removed.") } }, computeOffsets: { value: function() { console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.") } } }), Object.defineProperties(Ci.Material.prototype, { wrapAround: { get: function() { console.warn("THREE." + this.type + ": .wrapAround has been removed.") }, set: function(e) { console.warn("THREE." + this.type + ": .wrapAround has been removed.") } }, wrapRGB: { get: function() { return console.warn("THREE." + this.type + ": .wrapRGB has been removed."), new Ci.Color } } }), Object.defineProperties(Ci, { PointCloudMaterial: { value: function(e) { return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."), new Ci.PointsMaterial(e) } }, ParticleBasicMaterial: { value: function(e) { return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."), new Ci.PointsMaterial(e) } }, ParticleSystemMaterial: { value: function(e) { return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."), new Ci.PointsMaterial(e) } } }), Object.defineProperties(Ci.MeshPhongMaterial.prototype, { metal: { get: function() { return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."), !1 }, set: function(e) { console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead") } } }), Object.defineProperties(Ci.ShaderMaterial.prototype, { derivatives: { get: function() { return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."), this.extensions.derivatives }, set: function(e) { console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."), this.extensions.derivatives = e } } }), Object.defineProperties(Ci.WebGLRenderer.prototype, { supportsFloatTextures: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."), this.extensions.get("OES_texture_float") } }, supportsHalfFloatTextures: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."), this.extensions.get("OES_texture_half_float") } }, supportsStandardDerivatives: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."), this.extensions.get("OES_standard_derivatives") } }, supportsCompressedTextureS3TC: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."), this.extensions.get("WEBGL_compressed_texture_s3tc") } }, supportsCompressedTexturePVRTC: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."), this.extensions.get("WEBGL_compressed_texture_pvrtc") } }, supportsBlendMinMax: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."), this.extensions.get("EXT_blend_minmax") } }, supportsVertexTextures: { value: function() { return this.capabilities.vertexTextures } }, supportsInstancedArrays: { value: function() { return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."), this.extensions.get("ANGLE_instanced_arrays") } }, enableScissorTest: { value: function(e) { console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."), this.setScissorTest(e) } }, initMaterial: { value: function() { console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.") } }, addPrePlugin: { value: function() { console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.") } }, addPostPlugin: { value: function() { console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.") } }, updateShadowMap: { value: function() { console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.") } }, shadowMapEnabled: { get: function() { return this.shadowMap.enabled }, set: function(e) { console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."), this.shadowMap.enabled = e } }, shadowMapType: { get: function() { return this.shadowMap.type }, set: function(e) { console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."), this.shadowMap.type = e } }, shadowMapCullFace: { get: function() { return this.shadowMap.cullFace }, set: function(e) { console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."), this.shadowMap.cullFace = e } } }), Object.defineProperties(Ci.WebGLRenderTarget.prototype, { wrapS: { get: function() { return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."), this.texture.wrapS }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."), this.texture.wrapS = e } }, wrapT: { get: function() { return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."), this.texture.wrapT }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."), this.texture.wrapT = e } }, magFilter: { get: function() { return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."), this.texture.magFilter }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."), this.texture.magFilter = e } }, minFilter: { get: function() { return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."), this.texture.minFilter }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."), this.texture.minFilter = e } }, anisotropy: { get: function() { return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."), this.texture.anisotropy }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."), this.texture.anisotropy = e } }, offset: { get: function() { return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."), this.texture.offset }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."), this.texture.offset = e } }, repeat: { get: function() { return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."), this.texture.repeat }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."), this.texture.repeat = e } }, format: { get: function() { return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."), this.texture.format }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."), this.texture.format = e } }, type: { get: function() { return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."), this.texture.type }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."), this.texture.type = e } }, generateMipmaps: { get: function() { return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."), this.texture.generateMipmaps }, set: function(e) { console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."), this.texture.generateMipmaps = e } } }), Ci.GeometryUtils = { merge: function(e, t, i) { var n; console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."), t instanceof Ci.Mesh && (t.matrixAutoUpdate && t.updateMatrix(), n = t.matrix, t = t.geometry), e.merge(t, n, i) }, center: function(e) { return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."), e.center() } }, Ci.ImageUtils = { crossOrigin: void 0, loadTexture: function(e, t, i, n) { console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead."); var r = new Ci.TextureLoader; r.setCrossOrigin(this.crossOrigin); var o = r.load(e, i, void 0, n); return t && (o.mapping = t), o }, loadTextureCube: function(e, t, i, n) { console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead."); var r = new Ci.CubeTextureLoader; r.setCrossOrigin(this.crossOrigin); var o = r.load(e, i, void 0, n); return t && (o.mapping = t), o }, loadCompressedTexture: function() { console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.") }, loadCompressedTextureCube: function() { console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.") } }, Ci.Projector = function() { console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."), this.projectVector = function(e, t) { console.warn("THREE.Projector: .projectVector() is now vector.project()."), e.project(t) } , this.unprojectVector = function(e, t) { console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."), e.unproject(t) } , this.pickingRay = function(e, t) { console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().") } } , Ci.CanvasRenderer = function() { console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"), this.domElement = document.createElement("canvas"), this.clear = function() {} , this.render = function() {} , this.setClearColor = function() {} , this.setSize = function() {} } , Ci.MeshFaceMaterial = Ci.MultiMaterial, Ci.CurveUtils = { tangentQuadraticBezier: function(e, t, i, n) { return 2 * (1 - e) * (i - t) + 2 * e * (n - i) }, tangentCubicBezier: function(e, t, i, n, r) { return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r }, tangentSpline: function(e, t, i, n, r) { return 6 * e * e - 6 * e + (3 * e * e - 4 * e + 1) + (-6 * e * e + 6 * e) + (3 * e * e - 2 * e) }, interpolate: function(e, t, i, n, r) { var o = .5 * (i - e) , a = .5 * (n - t) , s = r * r; return (2 * t - 2 * i + o + a) * (r * s) + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t } }, Ci.SceneUtils = { createMultiMaterialObject: function(e, t) { for (var i = new Ci.Group, n = 0, r = t.length; n < r; n++) i.add(new Ci.Mesh(e,t[n])); return i }, detach: function(e, t, i) { e.applyMatrix(t.matrixWorld), t.remove(e), i.add(e) }, attach: function(e, t, i) { var n = new Ci.Matrix4; n.getInverse(i.matrixWorld), e.applyMatrix(n), t.remove(e), i.add(e) } }, Ci.ShapeUtils = { area: function(e) { for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++) i += e[n].x * e[r].y - e[r].x * e[n].y; return .5 * i }, triangulate: function(e, t) { var i = e.length; if (i < 3) return null; var n, r, o, a = [], s = [], l = []; if (0 < Ci.ShapeUtils.area(e)) for (r = 0; r < i; r++) s[r] = r; else for (r = 0; r < i; r++) s[r] = i - 1 - r; var c = i , h = 2 * c; for (r = c - 1; 2 < c; ) { if (h-- <= 0) return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"), t ? l : a; if (c <= (n = r) && (n = 0), c <= (r = n + 1) && (r = 0), c <= (o = r + 1) && (o = 0), Si(e, n, r, o, c, s)) { var u, d, p, f, g; for (u = s[n], d = s[r], p = s[o], a.push([e[u], e[d], e[p]]), l.push([s[n], s[r], s[o]]), g = (f = r) + 1; g < c; f++, g++) s[f] = s[g]; h = 2 * --c } } return t ? l : a }, triangulateShape: function(e, t) { function w(e, t, i) { return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y } function b(e, t, i, n, r) { var o = t.x - e.x , a = t.y - e.y , s = n.x - i.x , l = n.y - i.y , c = e.x - i.x , h = e.y - i.y , u = a * s - o * l , d = a * c - o * h; if (Math.abs(u) > Number.EPSILON) { var p; if (0 < u) { if (d < 0 || u < d) return []; if ((p = l * c - s * h) < 0 || u < p) return [] } else { if (0 < d || d < u) return []; if (0 < (p = l * c - s * h) || p < u) return [] } if (0 === p) return !r || 0 != d && d != u ? [e] : []; if (p === u) return !r || 0 != d && d != u ? [t] : []; if (0 == d) return [i]; if (d == u) return [n]; var f = p / u; return [{ x: e.x + f * o, y: e.y + f * a }] } if (0 != d || l * c != s * h) return []; var g, m, v, y, A, C, I, E, _ = 0 == o && 0 == a, b = 0 == s && 0 == l; return _ && b ? e.x !== i.x || e.y !== i.y ? [] : [e] : _ ? w(i, n, e) ? [e] : [] : b ? w(e, t, i) ? [i] : [] : (E = 0 != o ? (y = e.x < t.x ? (v = (g = e).x, (m = t).x) : (v = (g = t).x, (m = e).x), i.x < n.x ? (I = (A = i).x, (C = n).x) : (I = (A = n).x, (C = i).x)) : (y = e.y < t.y ? (v = (g = e).y, (m = t).y) : (v = (g = t).y, (m = e).y), i.y < n.y ? (I = (A = i).y, (C = n).y) : (I = (A = n).y, (C = i).y)), v <= I ? y < I ? [] : y === I ? r ? [] : [A] : y <= E ? [A, m] : [A, C] : E < v ? [] : v === E ? r ? [] : [g] : y <= E ? [g, m] : [g, C]) } function T(e, t, i, n) { var r = t.x - e.x , o = t.y - e.y , a = i.x - e.x , s = i.y - e.y , l = n.x - e.x , c = n.y - e.y , h = r * s - o * a , u = r * c - o * l; if (Math.abs(h) > Number.EPSILON) { var d = l * s - c * a; return 0 < h ? 0 <= u && 0 <= d : 0 <= u || 0 <= d } return 0 < u } for (var i, n, r, o, a, s, l = {}, c = e.concat(), h = 0, u = t.length; h < u; h++) Array.prototype.push.apply(c, t[h]); for (i = 0, n = c.length; i < n; i++) void 0 !== l[a = c[i].x + ":" + c[i].y] && console.warn("THREE.Shape: Duplicate point", a), l[a] = i; var d = function(e, a) { function t(e, t) { var i = m.length - 1 , n = e - 1; n < 0 && (n = i); var r = e + 1; i < r && (r = 0); var o = T(m[e], m[n], m[r], c[t]); if (!o) return !1; var a = c.length - 1 , s = t - 1; s < 0 && (s = a); var l = t + 1; return a < l && (l = 0), !!(o = T(c[t], c[s], c[l], m[e])) } function i(e, t) { var i, n; for (i = 0; i < m.length; i++) if (n = i + 1, n %= m.length, 0 < b(e, t, m[i], m[n], !0).length) return !0; return !1 } function n(e, t) { var i, n, r, o; for (i = 0; i < v.length; i++) for (n = a[v[i]], r = 0; r < n.length; r++) if (o = r + 1, o %= n.length, 0 < b(e, t, n[r], n[o], !0).length) return !0; return !1 } for (var c, r, o, s, l, h, u, d, p, f, g, m = e.concat(), v = [], y = [], A = 0, C = a.length; A < C; A++) v.push(A); for (var I = 0, E = 2 * v.length; 0 < v.length; ) { if (--E < 0) { console.log("Infinite Loop! Holes left:" + v.length + ", Probably Hole outside Shape!"); break } for (o = I; o < m.length; o++) { s = m[o], r = -1; for (A = 0; A < v.length; A++) if (h = v[A], void 0 === y[u = s.x + ":" + s.y + ":" + h]) { c = a[h]; for (var _ = 0; _ < c.length; _++) if (l = c[_], t(o, _) && !i(s, l) && !n(s, l)) { r = _, v.splice(A, 1), d = m.slice(0, o + 1), p = m.slice(o), f = c.slice(r), g = c.slice(0, r + 1), m = d.concat(f).concat(g).concat(p), I = o; break } if (0 <= r) break; y[u] = !0 } if (0 <= r) break } } return m }(e, t) , p = Ci.ShapeUtils.triangulate(d, !1); for (i = 0, n = p.length; i < n; i++) for (o = p[i], r = 0; r < 3; r++) void 0 !== (s = l[a = o[r].x + ":" + o[r].y]) && (o[r] = s); return p.concat() }, isClockWise: function(e) { return Ci.ShapeUtils.area(e) < 0 }, b2: function(e, t, i, n) { return function(e, t) { var i = 1 - e; return i * i * t }(e, t) + function(e, t) { return 2 * (1 - e) * e * t }(e, i) + function(e, t) { return e * e * t }(e, n) }, b3: function(e, t, i, n, r) { return function(e, t) { var i = 1 - e; return i * i * i * t }(e, t) + function(e, t) { var i = 1 - e; return 3 * i * i * e * t }(e, i) + function(e, t) { return 3 * (1 - e) * e * e * t }(e, n) + function(e, t) { return e * e * e * t }(e, r) } }, Ci.Curve = function() {} , Ci.Curve.prototype = { constructor: Ci.Curve, getPoint: function(e) { return console.warn("THREE.Curve: Warning, getPoint() not implemented!"), null }, getPointAt: function(e) { var t = this.getUtoTmapping(e); return this.getPoint(t) }, getPoints: function(e) { e = e || 5; var t, i = []; for (t = 0; t <= e; t++) i.push(this.getPoint(t / e)); return i }, getSpacedPoints: function(e) { e = e || 5; var t, i = []; for (t = 0; t <= e; t++) i.push(this.getPointAt(t / e)); return i }, getLength: function() { var e = this.getLengths(); return e[e.length - 1] }, getLengths: function(e) { if (e = e || (this.__arcLengthDivisions ? this.__arcLengthDivisions : 200), this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate) return this.cacheArcLengths; this.needsUpdate = !1; var t, i, n = [], r = this.getPoint(0), o = 0; for (n.push(0), i = 1; i <= e; i++) o += (t = this.getPoint(i / e)).distanceTo(r), n.push(o), r = t; return this.cacheArcLengths = n }, updateArcLengths: function() { this.needsUpdate = !0, this.getLengths() }, getUtoTmapping: function(e, t) { var i, n = this.getLengths(), r = 0, o = n.length; i = t || e * n[o - 1]; for (var a, s = 0, l = o - 1; s <= l; ) if ((a = n[r = Math.floor(s + (l - s) / 2)] - i) < 0) s = r + 1; else { if (!(0 < a)) { l = r; break } l = r - 1 } if (n[r = l] === i) return r / (o - 1); var c = n[r]; return (r + (i - c) / (n[r + 1] - c)) / (o - 1) }, getTangent: function(e) { var t = e - 1e-4 , i = e + 1e-4; t < 0 && (t = 0), 1 < i && (i = 1); var n = this.getPoint(t); return this.getPoint(i).clone().sub(n).normalize() }, getTangentAt: function(e) { var t = this.getUtoTmapping(e); return this.getTangent(t) } }, Ci.Curve.create = function(e, t) { return e.prototype = Object.create(Ci.Curve.prototype), (e.prototype.constructor = e).prototype.getPoint = t, e } , Ci.CurvePath = function() { this.curves = [], this.autoClose = !1 } , Ci.CurvePath.prototype = Object.create(Ci.Curve.prototype), Ci.CurvePath.prototype.constructor = Ci.CurvePath, Ci.CurvePath.prototype.add = function(e) { this.curves.push(e) } , Ci.CurvePath.prototype.closePath = function() { var e = this.curves[0].getPoint(0) , t = this.curves[this.curves.length - 1].getPoint(1); e.equals(t) || this.curves.push(new Ci.LineCurve(t,e)) } , Ci.CurvePath.prototype.getPoint = function(e) { for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) { if (i[n] >= t) { var r = i[n] - t , o = this.curves[n] , a = 1 - r / o.getLength(); return o.getPointAt(a) } n++ } return null } , Ci.CurvePath.prototype.getLength = function() { var e = this.getCurveLengths(); return e[e.length - 1] } , Ci.CurvePath.prototype.getCurveLengths = function() { if (this.cacheLengths && this.cacheLengths.length === this.curves.length) return this.cacheLengths; for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++) t += this.curves[i].getLength(), e.push(t); return this.cacheLengths = e } , Ci.CurvePath.prototype.createPointsGeometry = function(e) { var t = this.getPoints(e); return this.createGeometry(t) } , Ci.CurvePath.prototype.createSpacedPointsGeometry = function(e) { var t = this.getSpacedPoints(e); return this.createGeometry(t) } , Ci.CurvePath.prototype.createGeometry = function(e) { for (var t = new Ci.Geometry, i = 0, n = e.length; i < n; i++) { var r = e[i]; t.vertices.push(new Ci.Vector3(r.x,r.y,r.z || 0)) } return t } , Ci.Font = function(e) { this.data = e } , Ci.Font.prototype = { constructor: Ci.Font, generateShapes: function(e, s, b) { function l(e, t, i) { var n = w.glyphs[e] || w.glyphs["?"]; if (n) { var r, o, a, s, l, c, h, u, d, p, f, g = new Ci.Path, m = [], v = Ci.ShapeUtils.b2, y = Ci.ShapeUtils.b3; if (n.o) for (var A = n._cachedOutline || (n._cachedOutline = n.o.split(" ")), C = 0, I = A.length; C < I; ) { switch (A[C++]) { case "m": r = A[C++] * t + i, o = A[C++] * t, g.moveTo(r, o); break; case "l": r = A[C++] * t + i, o = A[C++] * t, g.lineTo(r, o); break; case "q": if (a = A[C++] * t + i, s = A[C++] * t, h = A[C++] * t + i, u = A[C++] * t, g.quadraticCurveTo(h, u, a, s), f = m[m.length - 1]) { l = f.x, c = f.y; for (var E = 1; E <= b; E++) { v(_ = E / b, l, h, a), v(_, c, u, s) } } break; case "b": if (a = A[C++] * t + i, s = A[C++] * t, h = A[C++] * t + i, u = A[C++] * t, d = A[C++] * t + i, p = A[C++] * t, g.bezierCurveTo(h, u, d, p, a, s), f = m[m.length - 1]) { l = f.x, c = f.y; for (E = 1; E <= b; E++) { var _; y(_ = E / b, l, h, d, a), y(_, c, u, p, s) } } } } return { offset: n.ha * t, path: g } } } void 0 === s && (s = 100), void 0 === b && (b = 4); for (var w = this.data, t = function(e) { for (var t = String(e).split(""), i = s / w.resolution, n = 0, r = [], o = 0; o < t.length; o++) { var a = l(t[o], i, n); n += a.offset, r.push(a.path) } return r }(e), i = [], n = 0, r = t.length; n < r; n++) Array.prototype.push.apply(i, t[n].toShapes()); return i } }, Ci.Path = function(e) { Ci.CurvePath.call(this), this.actions = [], e && this.fromPoints(e) } , Ci.Path.prototype = Object.create(Ci.CurvePath.prototype), Ci.Path.prototype.constructor = Ci.Path, Ci.Path.prototype.fromPoints = function(e) { this.moveTo(e[0].x, e[0].y); for (var t = 1, i = e.length; t < i; t++) this.lineTo(e[t].x, e[t].y) } , Ci.Path.prototype.moveTo = function(e, t) { this.actions.push({ action: "moveTo", args: [e, t] }) } , Ci.Path.prototype.lineTo = function(e, t) { var i = this.actions[this.actions.length - 1].args , n = i[i.length - 2] , r = i[i.length - 1] , o = new Ci.LineCurve(new Ci.Vector2(n,r),new Ci.Vector2(e,t)); this.curves.push(o), this.actions.push({ action: "lineTo", args: [e, t] }) } , Ci.Path.prototype.quadraticCurveTo = function(e, t, i, n) { var r = this.actions[this.actions.length - 1].args , o = r[r.length - 2] , a = r[r.length - 1] , s = new Ci.QuadraticBezierCurve(new Ci.Vector2(o,a),new Ci.Vector2(e,t),new Ci.Vector2(i,n)); this.curves.push(s), this.actions.push({ action: "quadraticCurveTo", args: [e, t, i, n] }) } , Ci.Path.prototype.bezierCurveTo = function(e, t, i, n, r, o) { var a = this.actions[this.actions.length - 1].args , s = a[a.length - 2] , l = a[a.length - 1] , c = new Ci.CubicBezierCurve(new Ci.Vector2(s,l),new Ci.Vector2(e,t),new Ci.Vector2(i,n),new Ci.Vector2(r,o)); this.curves.push(c), this.actions.push({ action: "bezierCurveTo", args: [e, t, i, n, r, o] }) } , Ci.Path.prototype.splineThru = function(e) { var t = Array.prototype.slice.call(arguments) , i = this.actions[this.actions.length - 1].args , n = i[i.length - 2] , r = i[i.length - 1] , o = [new Ci.Vector2(n,r)]; Array.prototype.push.apply(o, e); var a = new Ci.SplineCurve(o); this.curves.push(a), this.actions.push({ action: "splineThru", args: t }) } , Ci.Path.prototype.arc = function(e, t, i, n, r, o) { var a = this.actions[this.actions.length - 1].args , s = a[a.length - 2] , l = a[a.length - 1]; this.absarc(e + s, t + l, i, n, r, o) } , Ci.Path.prototype.absarc = function(e, t, i, n, r, o) { this.absellipse(e, t, i, i, n, r, o) } , Ci.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) { var l = this.actions[this.actions.length - 1].args , c = l[l.length - 2] , h = l[l.length - 1]; this.absellipse(e + c, t + h, i, n, r, o, a, s) } , Ci.Path.prototype.absellipse = function(e, t, i, n, r, o, a, s) { var l = [e, t, i, n, r, o, a, s || 0] , c = new Ci.EllipseCurve(e,t,i,n,r,o,a,s); this.curves.push(c); var h = c.getPoint(1); l.push(h.x), l.push(h.y), this.actions.push({ action: "ellipse", args: l }) } , Ci.Path.prototype.getSpacedPoints = function(e) { e = e || 40; for (var t = [], i = 0; i < e; i++) t.push(this.getPoint(i / e)); return this.autoClose && t.push(t[0]), t } , Ci.Path.prototype.getPoints = function(e) { e = e || 12; for (var t, i, n, r, o, a, s, l, c, h, u, d = Ci.ShapeUtils.b2, p = Ci.ShapeUtils.b3, f = [], g = 0, m = this.actions.length; g < m; g++) { var v = this.actions[g] , y = v.action , A = v.args; switch (y) { case "moveTo": case "lineTo": f.push(new Ci.Vector2(A[0],A[1])); break; case "quadraticCurveTo": t = A[2], i = A[3], o = A[0], a = A[1], l = 0 < f.length ? (s = (c = f[f.length - 1]).x, c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2], c[c.length - 1]); for (var C = 1; C <= e; C++) { h = d(O = C / e, s, o, t), u = d(O, l, a, i), f.push(new Ci.Vector2(h,u)) } break; case "bezierCurveTo": t = A[4], i = A[5], o = A[0], a = A[1], n = A[2], r = A[3], l = 0 < f.length ? (s = (c = f[f.length - 1]).x, c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2], c[c.length - 1]); for (C = 1; C <= e; C++) { h = p(O = C / e, s, o, n, t), u = p(O, l, a, r, i), f.push(new Ci.Vector2(h,u)) } break; case "splineThru": c = this.actions[g - 1].args; var I = [new Ci.Vector2(c[c.length - 2],c[c.length - 1])] , E = e * A[0].length; I = I.concat(A[0]); var _ = new Ci.SplineCurve(I); for (C = 1; C <= E; C++) f.push(_.getPointAt(C / E)); break; case "arc": var b = A[0] , w = A[1] , T = A[2] , x = A[3] , S = A[4] , M = !!A[5] , R = S - x , P = 2 * e; for (C = 1; C <= P; C++) { var O = C / P; M || (O = 1 - O), L = x + O * R, h = b + T * Math.cos(L), u = w + T * Math.sin(L), f.push(new Ci.Vector2(h,u)) } break; case "ellipse": b = A[0], w = A[1]; var L, D, N, F = A[2], B = A[3], V = (x = A[4], S = A[5], M = !!A[6], A[7]); R = S - x, P = 2 * e; 0 !== V && (D = Math.cos(V), N = Math.sin(V)); for (C = 1; C <= P; C++) { O = C / P; if (M || (O = 1 - O), L = x + O * R, h = b + F * Math.cos(L), u = w + B * Math.sin(L), 0 !== V) { var k = h; h = (k - b) * D - (u - w) * N + b, u = (k - b) * N + (u - w) * D + w } f.push(new Ci.Vector2(h,u)) } } } var U = f[f.length - 1]; return Math.abs(U.x - f[0].x) < Number.EPSILON && Math.abs(U.y - f[0].y) < Number.EPSILON && f.splice(f.length - 1, 1), this.autoClose && f.push(f[0]), f } , Ci.Path.prototype.toShapes = function(e, t) { function i(e) { for (var t = [], i = 0, n = e.length; i < n; i++) { var r = e[i] , o = new Ci.Shape; o.actions = r.actions, o.curves = r.curves, t.push(o) } return t } function n(e, t) { for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) { var a = t[r] , s = t[o] , l = s.x - a.x , c = s.y - a.y; if (Math.abs(c) > Number.EPSILON) { if (c < 0 && (a = t[o], l = -l, s = t[r], c = -c), e.y < a.y || e.y > s.y) continue; if (e.y === a.y) { if (e.x === a.x) return !0 } else { var h = c * (e.x - a.x) - l * (e.y - a.y); if (0 == h) return !0; if (h < 0) continue; n = !n } } else { if (e.y !== a.y) continue; if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x) return !0 } } return n } var r = Ci.ShapeUtils.isClockWise , o = function(e) { for (var t = [], i = new Ci.Path, n = 0, r = e.length; n < r; n++) { var o = e[n] , a = o.args , s = o.action; "moveTo" === s && 0 !== i.actions.length && (t.push(i), i = new Ci.Path), i[s].apply(i, a) } return 0 !== i.actions.length && t.push(i), t }(this.actions); if (0 === o.length) return []; if (!0 === t) return i(o); var a, s, l, c = []; if (1 === o.length) return s = o[0], (l = new Ci.Shape).actions = s.actions, l.curves = s.curves, c.push(l), c; var h = !r(o[0].getPoints()); h = e ? !h : h; var u, d = [], p = [], f = [], g = 0; p[g] = void 0, f[g] = []; for (var m = 0, v = o.length; m < v; m++) a = r(u = (s = o[m]).getPoints()), (a = e ? !a : a) ? (!h && p[g] && g++, p[g] = { s: new Ci.Shape, p: u }, p[g].s.actions = s.actions, p[g].s.curves = s.curves, h && g++, f[g] = []) : f[g].push({ h: s, p: u[0] }); if (!p[0]) return i(o); if (1 < p.length) { for (var y = !1, A = [], C = 0, I = p.length; C < I; C++) d[C] = []; for (C = 0, I = p.length; C < I; C++) for (var E = f[C], _ = 0; _ < E.length; _++) { for (var b = E[_], w = !0, T = 0; T < p.length; T++) n(b.p, p[T].p) && (C !== T && A.push({ froms: C, tos: T, hole: _ }), w ? (w = !1, d[T].push(b)) : y = !0); w && d[C].push(b) } 0 < A.length && (y || (f = d)) } m = 0; for (var x, S = p.length; m < S; m++) { l = p[m].s, c.push(l); for (var M = 0, R = (x = f[m]).length; M < R; M++) l.holes.push(x[M].h) } return c } , Ci.Shape = function() { Ci.Path.apply(this, arguments), this.holes = [] } , Ci.Shape.prototype = Object.create(Ci.Path.prototype), Ci.Shape.prototype.constructor = Ci.Shape, Ci.Shape.prototype.extrude = function(e) { return new Ci.ExtrudeGeometry(this,e) } , Ci.Shape.prototype.makeGeometry = function(e) { return new Ci.ShapeGeometry(this,e) } , Ci.Shape.prototype.getPointsHoles = function(e) { for (var t = [], i = 0, n = this.holes.length; i < n; i++) t[i] = this.holes[i].getPoints(e); return t } , Ci.Shape.prototype.extractAllPoints = function(e) { return { shape: this.getPoints(e), holes: this.getPointsHoles(e) } } , Ci.Shape.prototype.extractPoints = function(e) { return this.extractAllPoints(e) } , Ci.LineCurve = function(e, t) { this.v1 = e, this.v2 = t } , Ci.LineCurve.prototype = Object.create(Ci.Curve.prototype), Ci.LineCurve.prototype.constructor = Ci.LineCurve, Ci.LineCurve.prototype.getPoint = function(e) { var t = this.v2.clone().sub(this.v1); return t.multiplyScalar(e).add(this.v1), t } , Ci.LineCurve.prototype.getPointAt = function(e) { return this.getPoint(e) } , Ci.LineCurve.prototype.getTangent = function(e) { return this.v2.clone().sub(this.v1).normalize() } , Ci.QuadraticBezierCurve = function(e, t, i) { this.v0 = e, this.v1 = t, this.v2 = i } , Ci.QuadraticBezierCurve.prototype = Object.create(Ci.Curve.prototype), Ci.QuadraticBezierCurve.prototype.constructor = Ci.QuadraticBezierCurve, Ci.QuadraticBezierCurve.prototype.getPoint = function(e) { var t = Ci.ShapeUtils.b2; return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)) } , Ci.QuadraticBezierCurve.prototype.getTangent = function(e) { var t = Ci.CurveUtils.tangentQuadraticBezier; return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize() } , Ci.CubicBezierCurve = function(e, t, i, n) { this.v0 = e, this.v1 = t, this.v2 = i, this.v3 = n } , Ci.CubicBezierCurve.prototype = Object.create(Ci.Curve.prototype), Ci.CubicBezierCurve.prototype.constructor = Ci.CubicBezierCurve, Ci.CubicBezierCurve.prototype.getPoint = function(e) { var t = Ci.ShapeUtils.b3; return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)) } , Ci.CubicBezierCurve.prototype.getTangent = function(e) { var t = Ci.CurveUtils.tangentCubicBezier; return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize() } , Ci.SplineCurve = function(e) { this.points = null == e ? [] : e } , Ci.SplineCurve.prototype = Object.create(Ci.Curve.prototype), Ci.SplineCurve.prototype.constructor = Ci.SplineCurve, Ci.SplineCurve.prototype.getPoint = function(e) { var t = this.points , i = (t.length - 1) * e , n = Math.floor(i) , r = i - n , o = t[0 === n ? n : n - 1] , a = t[n] , s = t[n > t.length - 2 ? t.length - 1 : n + 1] , l = t[n > t.length - 3 ? t.length - 1 : n + 2] , c = Ci.CurveUtils.interpolate; return new Ci.Vector2(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r)) } , Ci.EllipseCurve = function(e, t, i, n, r, o, a, s) { this.aX = e, this.aY = t, this.xRadius = i, this.yRadius = n, this.aStartAngle = r, this.aEndAngle = o, this.aClockwise = a, this.aRotation = s || 0 } , Ci.EllipseCurve.prototype = Object.create(Ci.Curve.prototype), Ci.EllipseCurve.prototype.constructor = Ci.EllipseCurve, Ci.EllipseCurve.prototype.getPoint = function(e) { var t, i = this.aEndAngle - this.aStartAngle; i < 0 && (i += 2 * Math.PI), i > 2 * Math.PI && (i -= 2 * Math.PI), t = !0 === this.aClockwise ? this.aEndAngle + (1 - e) * (2 * Math.PI - i) : this.aStartAngle + e * i; var n = this.aX + this.xRadius * Math.cos(t) , r = this.aY + this.yRadius * Math.sin(t); if (0 !== this.aRotation) { var o = Math.cos(this.aRotation) , a = Math.sin(this.aRotation) , s = n , l = r; n = (s - this.aX) * o - (l - this.aY) * a + this.aX, r = (s - this.aX) * a + (l - this.aY) * o + this.aY } return new Ci.Vector2(n,r) } , Ci.ArcCurve = function(e, t, i, n, r, o) { Ci.EllipseCurve.call(this, e, t, i, i, n, r, o) } , Ci.ArcCurve.prototype = Object.create(Ci.EllipseCurve.prototype), Ci.ArcCurve.prototype.constructor = Ci.ArcCurve, Ci.LineCurve3 = Ci.Curve.create(function(e, t) { this.v1 = e, this.v2 = t }, function(e) { var t = new Ci.Vector3; return t.subVectors(this.v2, this.v1), t.multiplyScalar(e), t.add(this.v1), t }), Ci.QuadraticBezierCurve3 = Ci.Curve.create(function(e, t, i) { this.v0 = e, this.v1 = t, this.v2 = i }, function(e) { var t = Ci.ShapeUtils.b2; return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z)) }), Ci.CubicBezierCurve3 = Ci.Curve.create(function(e, t, i, n) { this.v0 = e, this.v1 = t, this.v2 = i, this.v3 = n }, function(e) { var t = Ci.ShapeUtils.b3; return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z)) }), Ci.SplineCurve3 = Ci.Curve.create(function(e) { console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"), this.points = null == e ? [] : e }, function(e) { var t = this.points , i = (t.length - 1) * e , n = Math.floor(i) , r = i - n , o = t[0 == n ? n : n - 1] , a = t[n] , s = t[n > t.length - 2 ? t.length - 1 : n + 1] , l = t[n > t.length - 3 ? t.length - 1 : n + 2] , c = Ci.CurveUtils.interpolate; return new Ci.Vector3(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r),c(o.z, a.z, s.z, l.z, r)) }), Ci.CatmullRomCurve3 = (qt = new Ci.Vector3, Xt = new xi, Zt = new xi, Kt = new xi, xi.prototype.init = function(e, t, i, n) { this.c0 = e, this.c1 = i, this.c2 = -3 * e + 3 * t - 2 * i - n, this.c3 = 2 * e - 2 * t + i + n } , xi.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) { var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a; s *= o, l *= o, this.init(t, i, s, l) } , xi.prototype.initCatmullRom = function(e, t, i, n, r) { this.init(t, i, r * (i - e), r * (n - t)) } , xi.prototype.calc = function(e) { var t = e * e , i = t * e; return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i } , Ci.Curve.create(function(e) { this.points = e || [], this.closed = !1 }, function(e) { var t, i, n, r, o, a, s, l, c = this.points; if ((r = c.length) < 2 && console.log("duh, you need at least 2 points"), n = (t = (r - (this.closed ? 0 : 1)) * e) - (i = Math.floor(t)), this.closed ? i += 0 < i ? 0 : (Math.floor(Math.abs(i) / c.length) + 1) * c.length : 0 === n && i === r - 1 && (i = r - 2, n = 1), o = this.closed || 0 < i ? c[(i - 1) % r] : (qt.subVectors(c[0], c[1]).add(c[0]), qt), a = c[i % r], s = c[(i + 1) % r], l = this.closed || i + 2 < r ? c[(i + 2) % r] : (qt.subVectors(c[r - 1], c[r - 2]).add(c[r - 1]), qt), void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) { var h = "chordal" === this.type ? .5 : .25 , u = Math.pow(o.distanceToSquared(a), h) , d = Math.pow(a.distanceToSquared(s), h) , p = Math.pow(s.distanceToSquared(l), h); d < 1e-4 && (d = 1), u < 1e-4 && (u = d), p < 1e-4 && (p = d), Xt.initNonuniformCatmullRom(o.x, a.x, s.x, l.x, u, d, p), Zt.initNonuniformCatmullRom(o.y, a.y, s.y, l.y, u, d, p), Kt.initNonuniformCatmullRom(o.z, a.z, s.z, l.z, u, d, p) } else if ("catmullrom" === this.type) { var f = void 0 !== this.tension ? this.tension : .5; Xt.initCatmullRom(o.x, a.x, s.x, l.x, f), Zt.initCatmullRom(o.y, a.y, s.y, l.y, f), Kt.initCatmullRom(o.z, a.z, s.z, l.z, f) } return new Ci.Vector3(Xt.calc(n),Zt.calc(n),Kt.calc(n)) })), Ci.ClosedSplineCurve3 = function(e) { console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."), Ci.CatmullRomCurve3.call(this, e), this.type = "catmullrom", this.closed = !0 } , Ci.ClosedSplineCurve3.prototype = Object.create(Ci.CatmullRomCurve3.prototype), Ci.BoxGeometry = function(e, t, i, n, r, o) { Ci.Geometry.call(this), this.type = "BoxGeometry", this.parameters = { width: e, height: t, depth: i, widthSegments: n, heightSegments: r, depthSegments: o }, this.fromBufferGeometry(new Ci.BoxBufferGeometry(e,t,i,n,r,o)), this.mergeVertices() } , Ci.BoxGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.BoxGeometry.prototype.constructor = Ci.BoxGeometry, Ci.CubeGeometry = Ci.BoxGeometry, Ci.BoxBufferGeometry = function(e, t, i, n, r, o) { function a(e, t, i, n, r, o, a, s, l, c, h) { for (var u = o / l, d = a / c, p = o / 2, f = a / 2, g = s / 2, m = l + 1, v = c + 1, y = 0, A = 0, C = new Ci.Vector3, I = 0; I < v; I++) for (var E = I * d - f, _ = 0; _ < m; _++) { var b = _ * u - p; C[e] = b * n, C[t] = E * r, C[i] = g, P[D] = C.x, P[D + 1] = C.y, P[D + 2] = C.z, C[e] = 0, C[t] = 0, C[i] = 0 < s ? 1 : -1, O[D] = C.x, O[D + 1] = C.y, O[D + 2] = C.z, L[N] = _ / l, L[N + 1] = 1 - I / c, D += 3, N += 2, y += 1 } for (I = 0; I < c; I++) for (_ = 0; _ < l; _++) { var w = B + _ + m * I , T = B + _ + m * (I + 1) , x = B + (_ + 1) + m * (I + 1) , S = B + (_ + 1) + m * I; R[F] = w, R[F + 1] = T, R[F + 2] = S, R[F + 3] = T, R[F + 4] = x, R[F + 5] = S, F += 6, A += 6 } M.addGroup(V, A, h), V += A, B += y } Ci.BufferGeometry.call(this), this.type = "BoxBufferGeometry", this.parameters = { width: e, height: t, depth: i, widthSegments: n, heightSegments: r, depthSegments: o }; var M = this; n = Math.floor(n) || 1, r = Math.floor(r) || 1, o = Math.floor(o) || 1; var s, l, c, h, u = (h = 0, h += (s = n) * (l = r) * 2, h += s * (c = o) * 2, 4 * (h += c * l * 2)), d = u / 4 * 6, R = new (65535 < d ? Uint32Array : Uint16Array)(d), P = new Float32Array(3 * u), O = new Float32Array(3 * u), L = new Float32Array(2 * u), D = 0, N = 0, F = 0, B = 0, V = 0; a("z", "y", "x", -1, -1, i, t, e, o, r, 0), a("z", "y", "x", 1, -1, i, t, -e, o, r, 1), a("x", "z", "y", 1, 1, e, i, t, n, o, 2), a("x", "z", "y", 1, -1, e, i, -t, n, o, 3), a("x", "y", "z", 1, -1, e, t, i, n, r, 4), a("x", "y", "z", -1, -1, e, t, -i, n, r, 5), this.setIndex(new Ci.BufferAttribute(R,1)), this.addAttribute("position", new Ci.BufferAttribute(P,3)), this.addAttribute("normal", new Ci.BufferAttribute(O,3)), this.addAttribute("uv", new Ci.BufferAttribute(L,2)) } , Ci.BoxBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.BoxBufferGeometry.prototype.constructor = Ci.BoxBufferGeometry, Ci.CircleGeometry = function(e, t, i, n) { Ci.Geometry.call(this), this.type = "CircleGeometry", this.parameters = { radius: e, segments: t, thetaStart: i, thetaLength: n }, this.fromBufferGeometry(new Ci.CircleBufferGeometry(e,t,i,n)) } , Ci.CircleGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.CircleGeometry.prototype.constructor = Ci.CircleGeometry, Ci.CircleBufferGeometry = function(e, t, i, n) { Ci.BufferGeometry.call(this), this.type = "CircleBufferGeometry", this.parameters = { radius: e, segments: t, thetaStart: i, thetaLength: n }, e = e || 50, t = void 0 !== t ? Math.max(3, t) : 8, i = void 0 !== i ? i : 0, n = void 0 !== n ? n : 2 * Math.PI; var r = t + 2 , o = new Float32Array(3 * r) , a = new Float32Array(3 * r) , s = new Float32Array(2 * r); a[2] = 1, s[0] = .5, s[1] = .5; for (var l = 0, c = 3, h = 2; l <= t; l++, c += 3, h += 2) { var u = i + l / t * n; o[c] = e * Math.cos(u), o[c + 1] = e * Math.sin(u), a[c + 2] = 1, s[h] = (o[c] / e + 1) / 2, s[h + 1] = (o[c + 1] / e + 1) / 2 } var d = []; for (c = 1; c <= t; c++) d.push(c, c + 1, 0); this.setIndex(new Ci.BufferAttribute(new Uint16Array(d),1)), this.addAttribute("position", new Ci.BufferAttribute(o,3)), this.addAttribute("normal", new Ci.BufferAttribute(a,3)), this.addAttribute("uv", new Ci.BufferAttribute(s,2)), this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e) } , Ci.CircleBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.CircleBufferGeometry.prototype.constructor = Ci.CircleBufferGeometry, Ci.CylinderBufferGeometry = function(p, f, g, m, v, e, y, A) { function t(e) { var t, i, n, r = new Ci.Vector2, o = new Ci.Vector3, a = !0 === e ? p : f, s = !0 === e ? 1 : -1; for (i = b, t = 1; t <= m; t++) I.setXYZ(b, 0, x * s, 0), E.setXYZ(b, 0, s, 0), !0 === e ? (r.x = t / m, r.y = 0) : (r.x = (t - 1) / m, r.y = 1), _.setXY(b, r.x, r.y), b++; for (n = b, t = 0; t <= m; t++) { var l = t / m; o.x = a * Math.sin(l * A + y), o.y = x * s, o.z = a * Math.cos(l * A + y), I.setXYZ(b, o.x, o.y, o.z), E.setXYZ(b, 0, s, 0), _.setXY(b, l, !0 === e ? 1 : 0), b++ } for (t = 0; t < m; t++) { var c = i + t , h = n + t; !0 === e ? (C.setX(w, h), w++, C.setX(w, h + 1)) : (C.setX(w, h + 1), w++, C.setX(w, h)), w++, C.setX(w, c), w++ } } Ci.BufferGeometry.call(this), this.type = "CylinderBufferGeometry", this.parameters = { radiusTop: p, radiusBottom: f, height: g, radialSegments: m, heightSegments: v, openEnded: e, thetaStart: y, thetaLength: A }, p = void 0 !== p ? p : 20, f = void 0 !== f ? f : 20, g = void 0 !== g ? g : 100, m = Math.floor(m) || 8, v = Math.floor(v) || 1, e = void 0 !== e && e, y = void 0 !== y ? y : 0, A = void 0 !== A ? A : 2 * Math.PI; var i, n, r = (n = (m + 1) * (v + 1), !1 === e && (n += 2 * (m + 1) + 2 * m), n), o = (i = m * v * 2 * 3, !1 === e && (i += 2 * m * 3), i), C = new Ci.BufferAttribute(new (65535 < o ? Uint32Array : Uint16Array)(o),1), I = new Ci.BufferAttribute(new Float32Array(3 * r),3), E = new Ci.BufferAttribute(new Float32Array(3 * r),3), _ = new Ci.BufferAttribute(new Float32Array(2 * r),2), b = 0, w = 0, T = [], x = g / 2; (function() { var e, t, i = new Ci.Vector3, n = new Ci.Vector3, r = (f - p) / g; for (t = 0; t <= v; t++) { var o = [] , a = t / v , s = a * (f - p) + p; for (e = 0; e <= m; e++) { var l = e / m; n.x = s * Math.sin(l * A + y), n.y = -a * g + x, n.z = s * Math.cos(l * A + y), I.setXYZ(b, n.x, n.y, n.z), i.copy(n), (0 === p && 0 === t || 0 === f && t === v) && (i.x = Math.sin(l * A + y), i.z = Math.cos(l * A + y)), i.setY(Math.sqrt(i.x * i.x + i.z * i.z) * r).normalize(), E.setXYZ(b, i.x, i.y, i.z), _.setXY(b, l, 1 - a), o.push(b), b++ } T.push(o) } for (e = 0; e < m; e++) for (t = 0; t < v; t++) { var c = T[t][e] , h = T[t + 1][e] , u = T[t + 1][e + 1] , d = T[t][e + 1]; C.setX(w, c), w++, C.setX(w, h), w++, C.setX(w, d), w++, C.setX(w, h), w++, C.setX(w, u), w++, C.setX(w, d), w++ } } )(), !1 === e && (0 < p && t(!0), 0 < f && t(!1)), this.setIndex(C), this.addAttribute("position", I), this.addAttribute("normal", E), this.addAttribute("uv", _) } , Ci.CylinderBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.CylinderBufferGeometry.prototype.constructor = Ci.CylinderBufferGeometry, Ci.CylinderGeometry = function(e, t, i, n, r, o, a, s) { Ci.Geometry.call(this), this.type = "CylinderGeometry", this.parameters = { radiusTop: e, radiusBottom: t, height: i, radialSegments: n, heightSegments: r, openEnded: o, thetaStart: a, thetaLength: s }, this.fromBufferGeometry(new Ci.CylinderBufferGeometry(e,t,i,n,r,o,a,s)), this.mergeVertices() } , Ci.CylinderGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.CylinderGeometry.prototype.constructor = Ci.CylinderGeometry, Ci.EdgesGeometry = function(e, t) { function i(e, t) { return e - t } Ci.BufferGeometry.call(this), t = void 0 !== t ? t : 1; var n, r = Math.cos(Ci.Math.degToRad(t)), o = [0, 0], a = {}, s = ["a", "b", "c"]; e instanceof Ci.BufferGeometry ? (n = new Ci.Geometry).fromBufferGeometry(e) : n = e.clone(), n.mergeVertices(), n.computeFaceNormals(); for (var l = n.vertices, c = n.faces, h = 0, u = c.length; h < u; h++) for (var d = c[h], p = 0; p < 3; p++) { o[0] = d[s[p]], o[1] = d[s[(p + 1) % 3]], o.sort(i), void 0 === a[g = o.toString()] ? a[g] = { vert1: o[0], vert2: o[1], face1: h, face2: void 0 } : a[g].face2 = h } var f = []; for (var g in a) { var m = a[g]; if (void 0 === m.face2 || c[m.face1].normal.dot(c[m.face2].normal) <= r) { var v = l[m.vert1]; f.push(v.x), f.push(v.y), f.push(v.z), v = l[m.vert2], f.push(v.x), f.push(v.y), f.push(v.z) } } this.addAttribute("position", new Ci.BufferAttribute(new Float32Array(f),3)) } , Ci.EdgesGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.EdgesGeometry.prototype.constructor = Ci.EdgesGeometry, Ci.ExtrudeGeometry = function(e, t) { return void 0 === e ? void (e = []) : (Ci.Geometry.call(this), this.type = "ExtrudeGeometry", e = Array.isArray(e) ? e : [e], this.addShapeList(e, t), void this.computeFaceNormals()) } ; Ci.ExtrudeGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.ExtrudeGeometry.prototype.constructor = Ci.ExtrudeGeometry, Ci.ExtrudeGeometry.prototype.addShapeList = function(e, t) { for (var i = e.length, n = 0; n < i; n++) { var r = e[n]; this.addShape(r, t) } } , Ci.ExtrudeGeometry.prototype.addShape = function(e, t) { function i(e, t, i) { return t || console.error("THREE.ExtrudeGeometry: vec does not exist"), t.clone().multiplyScalar(i).add(e) } function n(e, t, i) { var n, r, o = 1, a = e.x - t.x, s = e.y - t.y, l = i.x - e.x, c = i.y - e.y, h = a * a + s * s, u = a * c - s * l; if (Math.abs(u) > Number.EPSILON) { var d = Math.sqrt(h) , p = Math.sqrt(l * l + c * c) , f = t.x - s / d , g = t.y + a / d , m = ((i.x - c / p - f) * c - (i.y + l / p - g) * l) / (a * c - s * l) , v = (n = f + a * m - e.x) * n + (r = g + s * m - e.y) * r; if (v <= 2) return new Ci.Vector2(n,r); o = Math.sqrt(v / 2) } else { var y = !1; a > Number.EPSILON ? l > Number.EPSILON && (y = !0) : a < -Number.EPSILON ? l < -Number.EPSILON && (y = !0) : Math.sign(s) === Math.sign(c) && (y = !0), o = y ? (n = -s, r = a, Math.sqrt(h)) : (n = a, r = s, Math.sqrt(h / 2)) } return new Ci.Vector2(n / o,r / o) } function r(e, t) { var i, n; for (G = e.length; 0 <= --G; ) { (n = (i = G) - 1) < 0 && (n = e.length - 1); var r = 0 , o = A + 2 * m; for (r = 0; r < o; r++) { var a = U * r , s = U * (r + 1); l(t + i + a, t + n + a, t + n + s, t + i + s, e, r, o, i, n) } } } function o(e, t, i) { T.vertices.push(new Ci.Vector3(e,t,i)) } function a(e, t, i) { e += x, t += x, i += x, T.faces.push(new Ci.Face3(e,t,i,null,null,0)); var n = E.generateTopUV(T, e, t, i); T.faceVertexUvs[0].push(n) } function l(e, t, i, n) { e += x, t += x, i += x, n += x, T.faces.push(new Ci.Face3(e,t,n,null,null,1)), T.faces.push(new Ci.Face3(t,i,n,null,null,1)); var r = E.generateSideWallUV(T, e, t, i, n); T.faceVertexUvs[0].push([r[0], r[1], r[3]]), T.faceVertexUvs[0].push([r[1], r[2], r[3]]) } var s, c, h, u, d, p = void 0 !== t.amount ? t.amount : 100, f = void 0 !== t.bevelThickness ? t.bevelThickness : 6, g = void 0 !== t.bevelSize ? t.bevelSize : f - 2, m = void 0 !== t.bevelSegments ? t.bevelSegments : 3, v = void 0 === t.bevelEnabled || t.bevelEnabled, y = void 0 !== t.curveSegments ? t.curveSegments : 12, A = void 0 !== t.steps ? t.steps : 1, C = t.extrudePath, I = !1, E = void 0 !== t.UVGenerator ? t.UVGenerator : Ci.ExtrudeGeometry.WorldUVGenerator; C && (s = C.getSpacedPoints(A), v = !(I = !0), c = void 0 !== t.frames ? t.frames : new Ci.TubeGeometry.FrenetFrames(C,A,!1), h = new Ci.Vector3, u = new Ci.Vector3, d = new Ci.Vector3), v || (g = f = m = 0); var _, b, w, T = this, x = this.vertices.length, S = e.extractPoints(y), M = S.shape, R = S.holes, P = !Ci.ShapeUtils.isClockWise(M); if (P) { for (M = M.reverse(), b = 0, w = R.length; b < w; b++) _ = R[b], Ci.ShapeUtils.isClockWise(_) && (R[b] = _.reverse()); P = !1 } var O = Ci.ShapeUtils.triangulateShape(M, R) , L = M; for (b = 0, w = R.length; b < w; b++) _ = R[b], M = M.concat(_); for (var D, N, F, B, V, k, U = M.length, H = O.length, z = [], G = 0, W = L.length, j = W - 1, Y = G + 1; G < W; G++, j++, Y++) j === W && (j = 0), Y === W && (Y = 0), z[G] = n(L[G], L[j], L[Y]); var q, X, Z = [], K = z.concat(); for (b = 0, w = R.length; b < w; b++) { for (_ = R[b], q = [], G = 0, j = (W = _.length) - 1, Y = G + 1; G < W; G++, j++, Y++) j === W && (j = 0), Y === W && (Y = 0), q[G] = n(_[G], _[j], _[Y]); Z.push(q), K = K.concat(q) } for (D = 0; D < m; D++) { for (B = f * (1 - (F = D / m)), N = g * Math.sin(F * Math.PI / 2), G = 0, W = L.length; G < W; G++) o((V = i(L[G], z[G], N)).x, V.y, -B); for (b = 0, w = R.length; b < w; b++) for (_ = R[b], q = Z[b], G = 0, W = _.length; G < W; G++) o((V = i(_[G], q[G], N)).x, V.y, -B) } for (N = g, G = 0; G < U; G++) V = v ? i(M[G], K[G], N) : M[G], I ? (u.copy(c.normals[0]).multiplyScalar(V.x), h.copy(c.binormals[0]).multiplyScalar(V.y), d.copy(s[0]).add(u).add(h), o(d.x, d.y, d.z)) : o(V.x, V.y, 0); for (X = 1; X <= A; X++) for (G = 0; G < U; G++) V = v ? i(M[G], K[G], N) : M[G], I ? (u.copy(c.normals[X]).multiplyScalar(V.x), h.copy(c.binormals[X]).multiplyScalar(V.y), d.copy(s[X]).add(u).add(h), o(d.x, d.y, d.z)) : o(V.x, V.y, p / A * X); for (D = m - 1; 0 <= D; D--) { for (B = f * (1 - (F = D / m)), N = g * Math.sin(F * Math.PI / 2), G = 0, W = L.length; G < W; G++) o((V = i(L[G], z[G], N)).x, V.y, p + B); for (b = 0, w = R.length; b < w; b++) for (_ = R[b], q = Z[b], G = 0, W = _.length; G < W; G++) V = i(_[G], q[G], N), I ? o(V.x, V.y + s[A - 1].y, s[A - 1].x + B) : o(V.x, V.y, p + B) } (function() { if (v) { var e = 0 , t = U * e; for (G = 0; G < H; G++) a((k = O[G])[2] + t, k[1] + t, k[0] + t); for (t = U * (e = A + 2 * m), G = 0; G < H; G++) a((k = O[G])[0] + t, k[1] + t, k[2] + t) } else { for (G = 0; G < H; G++) a((k = O[G])[2], k[1], k[0]); for (G = 0; G < H; G++) a((k = O[G])[0] + U * A, k[1] + U * A, k[2] + U * A) } } )(), function() { var e = 0; for (r(L, e), e += L.length, b = 0, w = R.length; b < w; b++) r(_ = R[b], e), e += _.length }() } , Ci.ExtrudeGeometry.WorldUVGenerator = { generateTopUV: function(e, t, i, n) { var r = e.vertices , o = r[t] , a = r[i] , s = r[n]; return [new Ci.Vector2(o.x,o.y), new Ci.Vector2(a.x,a.y), new Ci.Vector2(s.x,s.y)] }, generateSideWallUV: function(e, t, i, n, r) { var o = e.vertices , a = o[t] , s = o[i] , l = o[n] , c = o[r]; return Math.abs(a.y - s.y) < .01 ? [new Ci.Vector2(a.x,1 - a.z), new Ci.Vector2(s.x,1 - s.z), new Ci.Vector2(l.x,1 - l.z), new Ci.Vector2(c.x,1 - c.z)] : [new Ci.Vector2(a.y,1 - a.z), new Ci.Vector2(s.y,1 - s.z), new Ci.Vector2(l.y,1 - l.z), new Ci.Vector2(c.y,1 - c.z)] } }, Ci.ShapeGeometry = function(e, t) { Ci.Geometry.call(this), !(this.type = "ShapeGeometry") === Array.isArray(e) && (e = [e]), this.addShapeList(e, t), this.computeFaceNormals() } , Ci.ShapeGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.ShapeGeometry.prototype.constructor = Ci.ShapeGeometry, Ci.ShapeGeometry.prototype.addShapeList = function(e, t) { for (var i = 0, n = e.length; i < n; i++) this.addShape(e[i], t); return this } , Ci.ShapeGeometry.prototype.addShape = function(e, t) { void 0 === t && (t = {}); var i, n, r, o = void 0 !== t.curveSegments ? t.curveSegments : 12, a = t.material, s = void 0 === t.UVGenerator ? Ci.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, l = this.vertices.length, c = e.extractPoints(o), h = c.shape, u = c.holes, d = !Ci.ShapeUtils.isClockWise(h); if (d) { for (h = h.reverse(), i = 0, n = u.length; i < n; i++) r = u[i], Ci.ShapeUtils.isClockWise(r) && (u[i] = r.reverse()); d = !1 } var p = Ci.ShapeUtils.triangulateShape(h, u); for (i = 0, n = u.length; i < n; i++) r = u[i], h = h.concat(r); var f, g, m = h.length, v = p.length; for (i = 0; i < m; i++) f = h[i], this.vertices.push(new Ci.Vector3(f.x,f.y,0)); for (i = 0; i < v; i++) { var y = (g = p[i])[0] + l , A = g[1] + l , C = g[2] + l; this.faces.push(new Ci.Face3(y,A,C,null,null,a)), this.faceVertexUvs[0].push(s.generateTopUV(this, y, A, C)) } } , Ci.LatheBufferGeometry = function(e, t, i, n) { Ci.BufferGeometry.call(this), this.type = "LatheBufferGeometry", this.parameters = { points: e, segments: t, phiStart: i, phiLength: n }, t = Math.floor(t) || 12, i = i || 0, n = n || 2 * Math.PI, n = Ci.Math.clamp(n, 0, 2 * Math.PI); var r, o, a, s = (t + 1) * e.length, l = t * e.length * 2 * 3, c = new Ci.BufferAttribute(new (65535 < l ? Uint32Array : Uint16Array)(l),1), h = new Ci.BufferAttribute(new Float32Array(3 * s),3), u = new Ci.BufferAttribute(new Float32Array(2 * s),2), d = 0, p = 0, f = (e.length, 1 / t), g = new Ci.Vector3, m = new Ci.Vector2; for (o = 0; o <= t; o++) { var v = i + o * f * n , y = Math.sin(v) , A = Math.cos(v); for (a = 0; a <= e.length - 1; a++) g.x = e[a].x * y, g.y = e[a].y, g.z = e[a].x * A, h.setXYZ(d, g.x, g.y, g.z), m.x = o / t, m.y = a / (e.length - 1), u.setXY(d, m.x, m.y), d++ } for (o = 0; o < t; o++) for (a = 0; a < e.length - 1; a++) { var C = r = a + o * e.length , I = r + e.length , E = r + e.length + 1 , _ = r + 1; c.setX(p, C), p++, c.setX(p, I), p++, c.setX(p, _), p++, c.setX(p, I), p++, c.setX(p, E), p++, c.setX(p, _), p++ } if (this.setIndex(c), this.addAttribute("position", h), this.addAttribute("uv", u), this.computeVertexNormals(), n === 2 * Math.PI) { var b = this.attributes.normal.array , w = new Ci.Vector3 , T = new Ci.Vector3 , x = new Ci.Vector3; for (r = t * e.length * 3, a = o = 0; o < e.length; o++, a += 3) w.x = b[a + 0], w.y = b[a + 1], w.z = b[a + 2], T.x = b[r + a + 0], T.y = b[r + a + 1], T.z = b[r + a + 2], x.addVectors(w, T).normalize(), b[a + 0] = b[r + a + 0] = x.x, b[a + 1] = b[r + a + 1] = x.y, b[a + 2] = b[r + a + 2] = x.z } } , Ci.LatheBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.LatheBufferGeometry.prototype.constructor = Ci.LatheBufferGeometry, Ci.LatheGeometry = function(e, t, i, n) { Ci.Geometry.call(this), this.type = "LatheGeometry", this.parameters = { points: e, segments: t, phiStart: i, phiLength: n }, this.fromBufferGeometry(new Ci.LatheBufferGeometry(e,t,i,n)), this.mergeVertices() } , Ci.LatheGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.LatheGeometry.prototype.constructor = Ci.LatheGeometry, Ci.PlaneGeometry = function(e, t, i, n) { Ci.Geometry.call(this), this.type = "PlaneGeometry", this.parameters = { width: e, height: t, widthSegments: i, heightSegments: n }, this.fromBufferGeometry(new Ci.PlaneBufferGeometry(e,t,i,n)) } , Ci.PlaneGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.PlaneGeometry.prototype.constructor = Ci.PlaneGeometry, Ci.PlaneBufferGeometry = function(e, t, i, n) { Ci.BufferGeometry.call(this), this.type = "PlaneBufferGeometry", this.parameters = { width: e, height: t, widthSegments: i, heightSegments: n }; for (var r = e / 2, o = t / 2, a = Math.floor(i) || 1, s = Math.floor(n) || 1, l = a + 1, c = s + 1, h = e / a, u = t / s, d = new Float32Array(l * c * 3), p = new Float32Array(l * c * 3), f = new Float32Array(l * c * 2), g = 0, m = 0, v = 0; v < c; v++) for (var y = v * u - o, A = 0; A < l; A++) { var C = A * h - r; d[g] = C, d[g + 1] = -y, p[g + 2] = 1, f[m] = A / a, f[m + 1] = 1 - v / s, g += 3, m += 2 } g = 0; var I = new (65535 < d.length / 3 ? Uint32Array : Uint16Array)(a * s * 6); for (v = 0; v < s; v++) for (A = 0; A < a; A++) { var E = A + l * v , _ = A + l * (v + 1) , b = A + 1 + l * (v + 1) , w = A + 1 + l * v; I[g] = E, I[g + 1] = _, I[g + 2] = w, I[g + 3] = _, I[g + 4] = b, I[g + 5] = w, g += 6 } this.setIndex(new Ci.BufferAttribute(I,1)), this.addAttribute("position", new Ci.BufferAttribute(d,3)), this.addAttribute("normal", new Ci.BufferAttribute(p,3)), this.addAttribute("uv", new Ci.BufferAttribute(f,2)) } , Ci.PlaneBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.PlaneBufferGeometry.prototype.constructor = Ci.PlaneBufferGeometry, Ci.RingBufferGeometry = function(e, t, i, n, r, o) { Ci.BufferGeometry.call(this), this.type = "RingBufferGeometry", this.parameters = { innerRadius: e, outerRadius: t, thetaSegments: i, phiSegments: n, thetaStart: r, thetaLength: o }, e = e || 20, t = t || 50, r = void 0 !== r ? r : 0, o = void 0 !== o ? o : 2 * Math.PI; var a, s, l, c = ((i = void 0 !== i ? Math.max(3, i) : 8) + 1) * ((n = void 0 !== n ? Math.max(1, n) : 1) + 1), h = i * n * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = e, y = (t - e) / n, A = new Ci.Vector3, C = new Ci.Vector2; for (s = 0; s <= n; s++) { for (l = 0; l <= i; l++) a = r + l / i * o, A.x = v * Math.cos(a), A.y = v * Math.sin(a), d.setXYZ(g, A.x, A.y, A.z), p.setXYZ(g, 0, 0, 1), C.x = (A.x / t + 1) / 2, C.y = (A.y / t + 1) / 2, f.setXY(g, C.x, C.y), g++; v += y } for (s = 0; s < n; s++) { var I = s * (i + 1); for (l = 0; l < i; l++) { var E = a = l + I , _ = a + i + 1 , b = a + i + 2 , w = a + 1; u.setX(m, E), m++, u.setX(m, _), m++, u.setX(m, b), m++, u.setX(m, E), m++, u.setX(m, b), m++, u.setX(m, w), m++ } } this.setIndex(u), this.addAttribute("position", d), this.addAttribute("normal", p), this.addAttribute("uv", f) } , Ci.RingBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.RingBufferGeometry.prototype.constructor = Ci.RingBufferGeometry, Ci.RingGeometry = function(e, t, i, n, r, o) { Ci.Geometry.call(this), this.type = "RingGeometry", this.parameters = { innerRadius: e, outerRadius: t, thetaSegments: i, phiSegments: n, thetaStart: r, thetaLength: o }, this.fromBufferGeometry(new Ci.RingBufferGeometry(e,t,i,n,r,o)) } , Ci.RingGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.RingGeometry.prototype.constructor = Ci.RingGeometry, Ci.SphereGeometry = function(e, t, i, n, r, o, a) { Ci.Geometry.call(this), this.type = "SphereGeometry", this.parameters = { radius: e, widthSegments: t, heightSegments: i, phiStart: n, phiLength: r, thetaStart: o, thetaLength: a }, this.fromBufferGeometry(new Ci.SphereBufferGeometry(e,t,i,n,r,o,a)) } , Ci.SphereGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.SphereGeometry.prototype.constructor = Ci.SphereGeometry, Ci.SphereBufferGeometry = function(e, t, i, n, r, o, a) { Ci.BufferGeometry.call(this), this.type = "SphereBufferGeometry", this.parameters = { radius: e, widthSegments: t, heightSegments: i, phiStart: n, phiLength: r, thetaStart: o, thetaLength: a }, e = e || 50, t = Math.max(3, Math.floor(t) || 8), i = Math.max(2, Math.floor(i) || 6), n = void 0 !== n ? n : 0, r = void 0 !== r ? r : 2 * Math.PI; for (var s = (o = void 0 !== o ? o : 0) + (a = void 0 !== a ? a : Math.PI), l = (t + 1) * (i + 1), c = new Ci.BufferAttribute(new Float32Array(3 * l),3), h = new Ci.BufferAttribute(new Float32Array(3 * l),3), u = new Ci.BufferAttribute(new Float32Array(2 * l),2), d = 0, p = [], f = new Ci.Vector3, g = 0; g <= i; g++) { for (var m = [], v = g / i, y = 0; y <= t; y++) { var A = y / t , C = -e * Math.cos(n + A * r) * Math.sin(o + v * a) , I = e * Math.cos(o + v * a) , E = e * Math.sin(n + A * r) * Math.sin(o + v * a); f.set(C, I, E).normalize(), c.setXYZ(d, C, I, E), h.setXYZ(d, f.x, f.y, f.z), u.setXY(d, A, 1 - v), m.push(d), d++ } p.push(m) } var _ = []; for (g = 0; g < i; g++) for (y = 0; y < t; y++) { var b = p[g][y + 1] , w = p[g][y] , T = p[g + 1][y] , x = p[g + 1][y + 1]; (0 !== g || 0 < o) && _.push(b, w, x), (g !== i - 1 || s < Math.PI) && _.push(w, T, x) } this.setIndex(new (65535 < c.count ? Ci.Uint32Attribute : Ci.Uint16Attribute)(_,1)), this.addAttribute("position", c), this.addAttribute("normal", h), this.addAttribute("uv", u), this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e) } , Ci.SphereBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.SphereBufferGeometry.prototype.constructor = Ci.SphereBufferGeometry, Ci.TextGeometry = function(e, t) { var i = (t = t || {}).font; if (i instanceof Ci.Font == 0) return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."), new Ci.Geometry; var n = i.generateShapes(e, t.size, t.curveSegments); t.amount = void 0 !== t.height ? t.height : 50, void 0 === t.bevelThickness && (t.bevelThickness = 10), void 0 === t.bevelSize && (t.bevelSize = 8), void 0 === t.bevelEnabled && (t.bevelEnabled = !1), Ci.ExtrudeGeometry.call(this, n, t), this.type = "TextGeometry" } , Ci.TextGeometry.prototype = Object.create(Ci.ExtrudeGeometry.prototype), Ci.TextGeometry.prototype.constructor = Ci.TextGeometry, Ci.TorusBufferGeometry = function(e, t, i, n, r) { Ci.BufferGeometry.call(this), this.type = "TorusBufferGeometry", this.parameters = { radius: e, tube: t, radialSegments: i, tubularSegments: n, arc: r }, e = e || 100, t = t || 40, i = Math.floor(i) || 8, n = Math.floor(n) || 6, r = r || 2 * Math.PI; var o, a, s = (i + 1) * (n + 1), l = i * n * 2 * 3, c = new (65535 < l ? Uint32Array : Uint16Array)(l), h = new Float32Array(3 * s), u = new Float32Array(3 * s), d = new Float32Array(2 * s), p = 0, f = 0, g = 0, m = new Ci.Vector3, v = new Ci.Vector3, y = new Ci.Vector3; for (o = 0; o <= i; o++) for (a = 0; a <= n; a++) { var A = a / n * r , C = o / i * Math.PI * 2; v.x = (e + t * Math.cos(C)) * Math.cos(A), v.y = (e + t * Math.cos(C)) * Math.sin(A), v.z = t * Math.sin(C), h[p] = v.x, h[p + 1] = v.y, h[p + 2] = v.z, m.x = e * Math.cos(A), m.y = e * Math.sin(A), y.subVectors(v, m).normalize(), u[p] = y.x, u[p + 1] = y.y, u[p + 2] = y.z, d[f] = a / n, d[f + 1] = o / i, p += 3, f += 2 } for (o = 1; o <= i; o++) for (a = 1; a <= n; a++) { var I = (n + 1) * o + a - 1 , E = (n + 1) * (o - 1) + a - 1 , _ = (n + 1) * (o - 1) + a , b = (n + 1) * o + a; c[g] = I, c[g + 1] = E, c[g + 2] = b, c[g + 3] = E, c[g + 4] = _, c[g + 5] = b, g += 6 } this.setIndex(new Ci.BufferAttribute(c,1)), this.addAttribute("position", new Ci.BufferAttribute(h,3)), this.addAttribute("normal", new Ci.BufferAttribute(u,3)), this.addAttribute("uv", new Ci.BufferAttribute(d,2)) } , Ci.TorusBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.TorusBufferGeometry.prototype.constructor = Ci.TorusBufferGeometry, Ci.TorusGeometry = function(e, t, i, n, r) { Ci.Geometry.call(this), this.type = "TorusGeometry", this.parameters = { radius: e, tube: t, radialSegments: i, tubularSegments: n, arc: r }, this.fromBufferGeometry(new Ci.TorusBufferGeometry(e,t,i,n,r)) } , Ci.TorusGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.TorusGeometry.prototype.constructor = Ci.TorusGeometry, Ci.TorusKnotBufferGeometry = function(e, t, i, n, r, o) { function a(e, t, i, n, r) { var o = Math.cos(e) , a = Math.sin(e) , s = i / t * e , l = Math.cos(s); r.x = n * (2 + l) * .5 * o, r.y = n * (2 + l) * a * .5, r.z = n * Math.sin(s) * .5 } Ci.BufferGeometry.call(this), this.type = "TorusKnotBufferGeometry", this.parameters = { radius: e, tube: t, tubularSegments: i, radialSegments: n, p: r, q: o }, e = e || 100, t = t || 40, i = Math.floor(i) || 64, r = r || 2, o = o || 3; var s, l, c = ((n = Math.floor(n) || 8) + 1) * (i + 1), h = n * i * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = new Ci.Vector3, y = new Ci.Vector3, A = new Ci.Vector2, C = new Ci.Vector3, I = new Ci.Vector3, E = new Ci.Vector3, _ = new Ci.Vector3, b = new Ci.Vector3; for (s = 0; s <= i; ++s) { var w = s / i * r * Math.PI * 2; for (a(w, r, o, e, C), a(.01 + w, r, o, e, I), _.subVectors(I, C), b.addVectors(I, C), E.crossVectors(_, b), b.crossVectors(E, _), E.normalize(), b.normalize(), l = 0; l <= n; ++l) { var T = l / n * Math.PI * 2 , x = -t * Math.cos(T) , S = t * Math.sin(T); v.x = C.x + (x * b.x + S * E.x), v.y = C.y + (x * b.y + S * E.y), v.z = C.z + (x * b.z + S * E.z), d.setXYZ(g, v.x, v.y, v.z), y.subVectors(v, C).normalize(), p.setXYZ(g, y.x, y.y, y.z), A.x = s / i, A.y = l / n, f.setXY(g, A.x, A.y), g++ } } for (l = 1; l <= i; l++) for (s = 1; s <= n; s++) { var M = (n + 1) * (l - 1) + (s - 1) , R = (n + 1) * l + (s - 1) , P = (n + 1) * l + s , O = (n + 1) * (l - 1) + s; u.setX(m, M), m++, u.setX(m, R), m++, u.setX(m, O), m++, u.setX(m, R), m++, u.setX(m, P), m++, u.setX(m, O), m++ } this.setIndex(u), this.addAttribute("position", d), this.addAttribute("normal", p), this.addAttribute("uv", f) } , Ci.TorusKnotBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.TorusKnotBufferGeometry.prototype.constructor = Ci.TorusKnotBufferGeometry, Ci.TorusKnotGeometry = function(e, t, i, n, r, o, a) { Ci.Geometry.call(this), this.type = "TorusKnotGeometry", this.parameters = { radius: e, tube: t, tubularSegments: i, radialSegments: n, p: r, q: o }, void 0 !== a && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."), this.fromBufferGeometry(new Ci.TorusKnotBufferGeometry(e,t,i,n,r,o)), this.mergeVertices() } , Ci.TorusKnotGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.TorusKnotGeometry.prototype.constructor = Ci.TorusKnotGeometry, Ci.TubeGeometry = function(e, t, i, n, r, o) { Ci.Geometry.call(this), this.type = "TubeGeometry", this.parameters = { path: e, segments: t, radius: i, radialSegments: n, closed: r, taper: o }, t = t || 64, i = i || 1, n = n || 8, r = r || !1, o = o || Ci.TubeGeometry.NoTaper; var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = [], R = this, P = t + 1, O = new Ci.Vector3, L = new Ci.TubeGeometry.FrenetFrames(e,t,r), D = L.tangents, N = L.normals, F = L.binormals; for (this.tangents = D, this.normals = N, this.binormals = F, f = 0; f < P; f++) for (M[f] = [], l = f / (P - 1), p = e.getPointAt(l), D[f], a = N[f], s = F[f], h = i * o(l), g = 0; g < n; g++) c = g / n * 2 * Math.PI, u = -h * Math.cos(c), d = h * Math.sin(c), O.copy(p), O.x += u * a.x + d * s.x, O.y += u * a.y + d * s.y, O.z += u * a.z + d * s.z, M[f][g] = (T = O.x, x = O.y, S = O.z, R.vertices.push(new Ci.Vector3(T,x,S)) - 1); for (f = 0; f < t; f++) for (g = 0; g < n; g++) m = r ? (f + 1) % t : f + 1, v = (g + 1) % n, y = M[f][g], A = M[m][g], C = M[m][v], I = M[f][v], E = new Ci.Vector2(f / t,g / n), _ = new Ci.Vector2((f + 1) / t,g / n), b = new Ci.Vector2((f + 1) / t,(g + 1) / n), w = new Ci.Vector2(f / t,(g + 1) / n), this.faces.push(new Ci.Face3(y,A,I)), this.faceVertexUvs[0].push([E, _, w]), this.faces.push(new Ci.Face3(A,C,I)), this.faceVertexUvs[0].push([_.clone(), b, w.clone()]); this.computeFaceNormals(), this.computeVertexNormals() } , Ci.TubeGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.TubeGeometry.prototype.constructor = Ci.TubeGeometry, Ci.TubeGeometry.NoTaper = function(e) { return 1 } , Ci.TubeGeometry.SinusoidalTaper = function(e) { return Math.sin(Math.PI * e) } , Ci.TubeGeometry.FrenetFrames = function(e, t, i) { var n, r, o, a, s, l, c, h = new Ci.Vector3, u = [], d = [], p = [], f = new Ci.Vector3, g = new Ci.Matrix4, m = t + 1; for (this.tangents = u, this.normals = d, this.binormals = p, l = 0; l < m; l++) c = l / (m - 1), u[l] = e.getTangentAt(c), u[l].normalize(); for (d[0] = new Ci.Vector3, p[0] = new Ci.Vector3, r = Number.MAX_VALUE, o = Math.abs(u[0].x), a = Math.abs(u[0].y), s = Math.abs(u[0].z), o <= r && (r = o, h.set(1, 0, 0)), a <= r && (r = a, h.set(0, 1, 0)), s <= r && h.set(0, 0, 1), f.crossVectors(u[0], h).normalize(), d[0].crossVectors(u[0], f), p[0].crossVectors(u[0], d[0]), l = 1; l < m; l++) d[l] = d[l - 1].clone(), p[l] = p[l - 1].clone(), f.crossVectors(u[l - 1], u[l]), f.length() > Number.EPSILON && (f.normalize(), n = Math.acos(Ci.Math.clamp(u[l - 1].dot(u[l]), -1, 1)), d[l].applyMatrix4(g.makeRotationAxis(f, n))), p[l].crossVectors(u[l], d[l]); if (i) for (n = Math.acos(Ci.Math.clamp(d[0].dot(d[m - 1]), -1, 1)), n /= m - 1, 0 < u[0].dot(f.crossVectors(d[0], d[m - 1])) && (n = -n), l = 1; l < m; l++) d[l].applyMatrix4(g.makeRotationAxis(u[l], n * l)), p[l].crossVectors(u[l], d[l]) } , Ci.PolyhedronGeometry = function(e, t, i, n) { function f(e) { var t = e.normalize().clone(); t.index = m.vertices.push(t) - 1; var i = a(e) / 2 / Math.PI + .5 , n = function(e) { return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z)) }(e) / Math.PI + .5; return t.uv = new Ci.Vector2(i,1 - n), t } function g(e, t, i, n) { var r = new Ci.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,n); m.faces.push(r), y.copy(e).add(t).add(i).divideScalar(3); var o = a(y); m.faceVertexUvs[0].push([s(e.uv, e, o), s(t.uv, t, o), s(i.uv, i, o)]) } function r(e, t) { for (var i = Math.pow(2, t), n = f(m.vertices[e.a]), r = f(m.vertices[e.b]), o = f(m.vertices[e.c]), a = [], s = e.materialIndex, l = 0; l <= i; l++) { a[l] = []; for (var c = f(n.clone().lerp(o, l / i)), h = f(r.clone().lerp(o, l / i)), u = i - l, d = 0; d <= u; d++) a[l][d] = 0 === d && l === i ? c : f(c.clone().lerp(h, d / u)) } for (l = 0; l < i; l++) for (d = 0; d < 2 * (i - l) - 1; d++) { var p = Math.floor(d / 2); d % 2 == 0 ? g(a[l][p + 1], a[l + 1][p], a[l][p], s) : g(a[l][p + 1], a[l + 1][p + 1], a[l + 1][p], s) } } function a(e) { return Math.atan2(e.z, -e.x) } function s(e, t, i) { return i < 0 && 1 === e.x && (e = new Ci.Vector2(e.x - 1,e.y)), 0 === t.x && 0 === t.z && (e = new Ci.Vector2(i / 2 / Math.PI + .5,e.y)), e.clone() } Ci.Geometry.call(this), this.type = "PolyhedronGeometry", this.parameters = { vertices: e, indices: t, radius: i, detail: n }, i = i || 1, n = n || 0; for (var m = this, o = 0, l = e.length; o < l; o += 3) f(new Ci.Vector3(e[o],e[o + 1],e[o + 2])); var c = this.vertices , h = [] , u = (o = 0, 0); for (l = t.length; o < l; o += 3, u++) { var d = c[t[o]] , p = c[t[o + 1]] , v = c[t[o + 2]]; h[u] = new Ci.Face3(d.index,p.index,v.index,[d.clone(), p.clone(), v.clone()],void 0,u) } var y = new Ci.Vector3; for (o = 0, l = h.length; o < l; o++) r(h[o], n); for (o = 0, l = this.faceVertexUvs[0].length; o < l; o++) { var A = this.faceVertexUvs[0][o] , C = A[0].x , I = A[1].x , E = A[2].x , _ = Math.max(C, I, E) , b = Math.min(C, I, E); .9 < _ && b < .1 && (C < .2 && (A[0].x += 1), I < .2 && (A[1].x += 1), E < .2 && (A[2].x += 1)) } for (o = 0, l = this.vertices.length; o < l; o++) this.vertices[o].multiplyScalar(i); this.mergeVertices(), this.computeFaceNormals(), this.boundingSphere = new Ci.Sphere(new Ci.Vector3,i) } , Ci.PolyhedronGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.PolyhedronGeometry.prototype.constructor = Ci.PolyhedronGeometry, Ci.DodecahedronGeometry = function(e, t) { var i = (1 + Math.sqrt(5)) / 2 , n = 1 / i , r = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, 0, -i, 0, -n, i, 0, -n, -i, 0, n, i, 0, n]; Ci.PolyhedronGeometry.call(this, r, [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9], e, t), this.type = "DodecahedronGeometry", this.parameters = { radius: e, detail: t } } , Ci.DodecahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype), Ci.DodecahedronGeometry.prototype.constructor = Ci.DodecahedronGeometry, Ci.IcosahedronGeometry = function(e, t) { var i = (1 + Math.sqrt(5)) / 2 , n = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]; Ci.PolyhedronGeometry.call(this, n, [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1], e, t), this.type = "IcosahedronGeometry", this.parameters = { radius: e, detail: t } } , Ci.IcosahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype), Ci.IcosahedronGeometry.prototype.constructor = Ci.IcosahedronGeometry, Ci.OctahedronGeometry = function(e, t) { Ci.PolyhedronGeometry.call(this, [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1], [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2], e, t), this.type = "OctahedronGeometry", this.parameters = { radius: e, detail: t } } , Ci.OctahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype), Ci.OctahedronGeometry.prototype.constructor = Ci.OctahedronGeometry, Ci.TetrahedronGeometry = function(e, t) { Ci.PolyhedronGeometry.call(this, [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1], [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1], e, t), this.type = "TetrahedronGeometry", this.parameters = { radius: e, detail: t } } , Ci.TetrahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype), Ci.TetrahedronGeometry.prototype.constructor = Ci.TetrahedronGeometry, Ci.ParametricGeometry = function(e, t, i) { Ci.Geometry.call(this), this.type = "ParametricGeometry", this.parameters = { func: e, slices: t, stacks: i }; var n, r, o, a, s, l, c, h, u, d, p, f, g = this.vertices, m = this.faces, v = this.faceVertexUvs[0], y = t + 1; for (n = 0; n <= i; n++) for (a = n / i, r = 0; r <= t; r++) o = e(r / t, a), g.push(o); for (n = 0; n < i; n++) for (r = 0; r < t; r++) l = (s = n * y + r) + 1, c = (n + 1) * y + r + 1, h = (n + 1) * y + r, u = new Ci.Vector2(r / t,n / i), d = new Ci.Vector2((r + 1) / t,n / i), p = new Ci.Vector2((r + 1) / t,(n + 1) / i), f = new Ci.Vector2(r / t,(n + 1) / i), m.push(new Ci.Face3(s,l,h)), v.push([u, d, f]), m.push(new Ci.Face3(l,c,h)), v.push([d.clone(), p, f.clone()]); this.computeFaceNormals(), this.computeVertexNormals() } , Ci.ParametricGeometry.prototype = Object.create(Ci.Geometry.prototype), Ci.ParametricGeometry.prototype.constructor = Ci.ParametricGeometry, Ci.WireframeGeometry = function(e) { function t(e, t) { return e - t } Ci.BufferGeometry.call(this); var i = [0, 0] , n = {} , r = ["a", "b", "c"]; if (e instanceof Ci.Geometry) { for (var o = e.vertices, a = e.faces, s = 0, l = new Uint32Array(6 * a.length), c = 0, h = a.length; c < h; c++) for (var u = a[c], d = 0; d < 3; d++) { i[0] = u[r[d]], i[1] = u[r[(d + 1) % 3]], i.sort(t), void 0 === n[E = i.toString()] && (l[2 * s] = i[0], l[2 * s + 1] = i[1], n[E] = !0, s++) } var p = new Float32Array(2 * s * 3); for (c = 0, h = s; c < h; c++) for (d = 0; d < 2; d++) { var f = o[l[2 * c + d]]; p[(_ = 6 * c + 3 * d) + 0] = f.x, p[_ + 1] = f.y, p[_ + 2] = f.z } this.addAttribute("position", new Ci.BufferAttribute(p,3)) } else if (e instanceof Ci.BufferGeometry) if (null !== e.index) { var g = e.index.array , m = (o = e.attributes.position, e.groups); s = 0; 0 === m.length && e.addGroup(0, g.length); l = new Uint32Array(2 * g.length); for (var v = 0, y = m.length; v < y; ++v) for (var A = m[v], C = A.start, I = (c = C, C + A.count); c < I; c += 3) for (d = 0; d < 3; d++) { var E; i[0] = g[c + d], i[1] = g[c + (d + 1) % 3], i.sort(t), void 0 === n[E = i.toString()] && (l[2 * s] = i[0], l[2 * s + 1] = i[1], n[E] = !0, s++) } for (p = new Float32Array(2 * s * 3), c = 0, h = s; c < h; c++) for (d = 0; d < 2; d++) { var _ = 6 * c + 3 * d , b = l[2 * c + d]; p[_ + 0] = o.getX(b), p[_ + 1] = o.getY(b), p[_ + 2] = o.getZ(b) } this.addAttribute("position", new Ci.BufferAttribute(p,3)) } else { var w = (s = (o = e.attributes.position.array).length / 3) / 3; for (p = new Float32Array(2 * s * 3), c = 0, h = w; c < h; c++) for (d = 0; d < 3; d++) { var T = 9 * c + 3 * d; p[(_ = 18 * c + 6 * d) + 0] = o[T], p[_ + 1] = o[1 + T], p[_ + 2] = o[2 + T]; b = 9 * c + (d + 1) % 3 * 3; p[_ + 3] = o[b], p[_ + 4] = o[b + 1], p[_ + 5] = o[b + 2] } this.addAttribute("position", new Ci.BufferAttribute(p,3)) } } , Ci.WireframeGeometry.prototype = Object.create(Ci.BufferGeometry.prototype), Ci.WireframeGeometry.prototype.constructor = Ci.WireframeGeometry, Ci.AxisHelper = function(e) { e = e || 1; var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e]) , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1]) , n = new Ci.BufferGeometry; n.addAttribute("position", new Ci.BufferAttribute(t,3)), n.addAttribute("color", new Ci.BufferAttribute(i,3)); var r = new Ci.LineBasicMaterial({ vertexColors: Ci.VertexColors }); Ci.LineSegments.call(this, n, r) } , Ci.AxisHelper.prototype = Object.create(Ci.LineSegments.prototype), Ci.AxisHelper.prototype.constructor = Ci.AxisHelper, Ci.ArrowHelper = function() { var a = new Ci.Geometry; a.vertices.push(new Ci.Vector3(0,0,0), new Ci.Vector3(0,1,0)); var s = new Ci.CylinderGeometry(0,.5,1,5,1); return s.translate(0, -.5, 0), function(e, t, i, n, r, o) { Ci.Object3D.call(this), void 0 === n && (n = 16776960), void 0 === i && (i = 1), void 0 === r && (r = .2 * i), void 0 === o && (o = .2 * r), this.position.copy(t), this.line = new Ci.Line(a,new Ci.LineBasicMaterial({ color: n })), this.line.matrixAutoUpdate = !1, this.add(this.line), this.cone = new Ci.Mesh(s,new Ci.MeshBasicMaterial({ color: n })), this.cone.matrixAutoUpdate = !1, this.add(this.cone), this.setDirection(e), this.setLength(i, r, o) } }(), Ci.ArrowHelper.prototype = Object.create(Ci.Object3D.prototype), Ci.ArrowHelper.prototype.constructor = Ci.ArrowHelper, Ci.ArrowHelper.prototype.setDirection = (Ai = new Ci.Vector3, function(e) { .99999 < e.y ? this.quaternion.set(0, 0, 0, 1) : e.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (Ai.set(e.z, 0, -e.x).normalize(), yi = Math.acos(e.y), this.quaternion.setFromAxisAngle(Ai, yi)) } ), Ci.ArrowHelper.prototype.setLength = function(e, t, i) { void 0 === t && (t = .2 * e), void 0 === i && (i = .2 * t), this.line.scale.set(1, Math.max(0, e - t), 1), this.line.updateMatrix(), this.cone.scale.set(i, t, i), this.cone.position.y = e, this.cone.updateMatrix() } , Ci.ArrowHelper.prototype.setColor = function(e) { this.line.material.color.set(e), this.cone.material.color.set(e) } , Ci.BoxHelper = function(e) { var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]) , i = new Float32Array(24) , n = new Ci.BufferGeometry; n.setIndex(new Ci.BufferAttribute(t,1)), n.addAttribute("position", new Ci.BufferAttribute(i,3)), Ci.LineSegments.call(this, n, new Ci.LineBasicMaterial({ color: 16776960 })), void 0 !== e && this.update(e) } , Ci.BoxHelper.prototype = Object.create(Ci.LineSegments.prototype), Ci.BoxHelper.prototype.constructor = Ci.BoxHelper, Ci.BoxHelper.prototype.update = (vi = new Ci.Box3, function(e) { if (vi.setFromObject(e), !vi.isEmpty()) { var t = vi.min , i = vi.max , n = this.geometry.attributes.position , r = n.array; r[0] = i.x, r[1] = i.y, r[2] = i.z, r[3] = t.x, r[4] = i.y, r[5] = i.z, r[6] = t.x, r[7] = t.y, r[8] = i.z, r[9] = i.x, r[10] = t.y, r[11] = i.z, r[12] = i.x, r[13] = i.y, r[14] = t.z, r[15] = t.x, r[16] = i.y, r[17] = t.z, r[18] = t.x, r[19] = t.y, r[20] = t.z, r[21] = i.x, r[22] = t.y, r[23] = t.z, n.needsUpdate = !0, this.geometry.computeBoundingSphere() } } ), Ci.BoundingBoxHelper = function(e, t) { var i = void 0 !== t ? t : 8947848; this.object = e, this.box = new Ci.Box3, Ci.Mesh.call(this, new Ci.BoxGeometry(1,1,1), new Ci.MeshBasicMaterial({ color: i, wireframe: !0 })) } , Ci.BoundingBoxHelper.prototype = Object.create(Ci.Mesh.prototype), Ci.BoundingBoxHelper.prototype.constructor = Ci.BoundingBoxHelper, Ci.BoundingBoxHelper.prototype.update = function() { this.box.setFromObject(this.object), this.box.size(this.scale), this.box.center(this.position) } , Ci.CameraHelper = function(e) { function t(e, t, i) { n(e, i), n(t, i) } function n(e, t) { i.vertices.push(new Ci.Vector3), i.colors.push(new Ci.Color(t)), void 0 === o[e] && (o[e] = []), o[e].push(i.vertices.length - 1) } var i = new Ci.Geometry , r = new Ci.LineBasicMaterial({ color: 16777215, vertexColors: Ci.FaceColors }) , o = {} , a = 16755200 , s = 16711680 , l = 3355443; t("n1", "n2", a), t("n2", "n4", a), t("n4", "n3", a), t("n3", "n1", a), t("f1", "f2", a), t("f2", "f4", a), t("f4", "f3", a), t("f3", "f1", a), t("n1", "f1", a), t("n2", "f2", a), t("n3", "f3", a), t("n4", "f4", a), t("p", "n1", s), t("p", "n2", s), t("p", "n3", s), t("p", "n4", s), t("u1", "u2", 43775), t("u2", "u3", 43775), t("u3", "u1", 43775), t("c", "t", 16777215), t("p", "c", l), t("cn1", "cn2", l), t("cn3", "cn4", l), t("cf1", "cf2", l), t("cf3", "cf4", l), Ci.LineSegments.call(this, i, r), this.camera = e, this.camera.updateProjectionMatrix(), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1, this.pointMap = o, this.update() } , Ci.CameraHelper.prototype = Object.create(Ci.LineSegments.prototype), Ci.CameraHelper.prototype.constructor = Ci.CameraHelper, Ci.CameraHelper.prototype.update = (gi = new Ci.Vector3, mi = new Ci.Camera, function() { pi = this.geometry, fi = this.pointMap, mi.projectionMatrix.copy(this.camera.projectionMatrix), Ni("c", 0, 0, -1), Ni("t", 0, 0, 1), Ni("n1", -1, -1, -1), Ni("n2", 1, -1, -1), Ni("n3", -1, 1, -1), Ni("n4", 1, 1, -1), Ni("f1", -1, -1, 1), Ni("f2", 1, -1, 1), Ni("f3", -1, 1, 1), Ni("f4", 1, 1, 1), Ni("u1", .7, 1.1, -1), Ni("u2", -.7, 1.1, -1), Ni("u3", 0, 2, -1), Ni("cf1", -1, 0, 1), Ni("cf2", 1, 0, 1), Ni("cf3", 0, -1, 1), Ni("cf4", 0, 1, 1), Ni("cn1", -1, 0, -1), Ni("cn2", 1, 0, -1), Ni("cn3", 0, -1, -1), Ni("cn4", 0, 1, -1), pi.verticesNeedUpdate = !0 } ), Ci.DirectionalLightHelper = function(e, t) { Ci.Object3D.call(this), this.light = e, this.light.updateMatrixWorld(), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1, t = t || 1; var i = new Ci.Geometry; i.vertices.push(new Ci.Vector3(-t,t,0), new Ci.Vector3(t,t,0), new Ci.Vector3(t,-t,0), new Ci.Vector3(-t,-t,0), new Ci.Vector3(-t,t,0)); var n = new Ci.LineBasicMaterial({ fog: !1 }); n.color.copy(this.light.color).multiplyScalar(this.light.intensity), this.lightPlane = new Ci.Line(i,n), this.add(this.lightPlane), (i = new Ci.Geometry).vertices.push(new Ci.Vector3, new Ci.Vector3), (n = new Ci.LineBasicMaterial({ fog: !1 })).color.copy(this.light.color).multiplyScalar(this.light.intensity), this.targetLine = new Ci.Line(i,n), this.add(this.targetLine), this.update() } , Ci.DirectionalLightHelper.prototype = Object.create(Ci.Object3D.prototype), Ci.DirectionalLightHelper.prototype.constructor = Ci.DirectionalLightHelper, Ci.DirectionalLightHelper.prototype.dispose = function() { this.lightPlane.geometry.dispose(), this.lightPlane.material.dispose(), this.targetLine.geometry.dispose(), this.targetLine.material.dispose() } , Ci.DirectionalLightHelper.prototype.update = (hi = new Ci.Vector3, ui = new Ci.Vector3, di = new Ci.Vector3, function() { hi.setFromMatrixPosition(this.light.matrixWorld), ui.setFromMatrixPosition(this.light.target.matrixWorld), di.subVectors(ui, hi), this.lightPlane.lookAt(di), this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity), this.targetLine.geometry.vertices[1].copy(di), this.targetLine.geometry.verticesNeedUpdate = !0, this.targetLine.material.color.copy(this.lightPlane.material.color) } ), Ci.EdgesHelper = function(e, t, i) { var n = void 0 !== t ? t : 16777215; Ci.LineSegments.call(this, new Ci.EdgesGeometry(e.geometry,i), new Ci.LineBasicMaterial({ color: n })), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1 } , Ci.EdgesHelper.prototype = Object.create(Ci.LineSegments.prototype), Ci.EdgesHelper.prototype.constructor = Ci.EdgesHelper, Ci.FaceNormalsHelper = function(e, t, i, n) { this.object = e, this.size = void 0 !== t ? t : 1; var r = void 0 !== i ? i : 16776960 , o = void 0 !== n ? n : 1 , a = 0 , s = this.object.geometry; s instanceof Ci.Geometry ? a = s.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead."); var l = new Ci.BufferGeometry , c = new Ci.Float32Attribute(2 * a * 3,3); l.addAttribute("position", c), Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({ color: r, linewidth: o })), this.matrixAutoUpdate = !1, this.update() } , Ci.FaceNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype), Ci.FaceNormalsHelper.prototype.constructor = Ci.FaceNormalsHelper, Ci.FaceNormalsHelper.prototype.update = (si = new Ci.Vector3, li = new Ci.Vector3, ci = new Ci.Matrix3, function() { this.object.updateMatrixWorld(!0), ci.getNormalMatrix(this.object.matrixWorld); for (var e = this.object.matrixWorld, t = this.geometry.attributes.position, i = this.object.geometry, n = i.vertices, r = i.faces, o = 0, a = 0, s = r.length; a < s; a++) { var l = r[a] , c = l.normal; si.copy(n[l.a]).add(n[l.b]).add(n[l.c]).divideScalar(3).applyMatrix4(e), li.copy(c).applyMatrix3(ci).normalize().multiplyScalar(this.size).add(si), t.setXYZ(o, si.x, si.y, si.z), o += 1, t.setXYZ(o, li.x, li.y, li.z), o += 1 } return t.needsUpdate = !0, this } ), Ci.GridHelper = function(e, t) { var i = new Ci.Geometry , n = new Ci.LineBasicMaterial({ vertexColors: Ci.VertexColors }); this.color1 = new Ci.Color(4473924), this.color2 = new Ci.Color(8947848); for (var r = -e; r <= e; r += t) { i.vertices.push(new Ci.Vector3(-e,0,r), new Ci.Vector3(e,0,r), new Ci.Vector3(r,0,-e), new Ci.Vector3(r,0,e)); var o = 0 === r ? this.color1 : this.color2; i.colors.push(o, o, o, o) } Ci.LineSegments.call(this, i, n) } , Ci.GridHelper.prototype = Object.create(Ci.LineSegments.prototype), Ci.GridHelper.prototype.constructor = Ci.GridHelper, Ci.GridHelper.prototype.setColors = function(e, t) { this.color1.set(e), this.color2.set(t), this.geometry.colorsNeedUpdate = !0 } , Ci.HemisphereLightHelper = function(e, t) { Ci.Object3D.call(this), this.light = e, this.light.updateMatrixWorld(), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1, this.colors = [new Ci.Color, new Ci.Color]; var i = new Ci.SphereGeometry(t,4,2); i.rotateX(-Math.PI / 2); for (var n = 0; n < 8; n++) i.faces[n].color = this.colors[n < 4 ? 0 : 1]; var r = new Ci.MeshBasicMaterial({ vertexColors: Ci.FaceColors, wireframe: !0 }); this.lightSphere = new Ci.Mesh(i,r), this.add(this.lightSphere), this.update() } , Ci.HemisphereLightHelper.prototype = Object.create(Ci.Object3D.prototype), Ci.HemisphereLightHelper.prototype.constructor = Ci.HemisphereLightHelper, Ci.HemisphereLightHelper.prototype.dispose = function() { this.lightSphere.geometry.dispose(), this.lightSphere.material.dispose() } , Ci.HemisphereLightHelper.prototype.update = (ai = new Ci.Vector3, function() { this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity), this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity), this.lightSphere.lookAt(ai.setFromMatrixPosition(this.light.matrixWorld).negate()), this.lightSphere.geometry.colorsNeedUpdate = !0 } ), Ci.PointLightHelper = function(e, t) { this.light = e, this.light.updateMatrixWorld(); var i = new Ci.SphereGeometry(t,4,2) , n = new Ci.MeshBasicMaterial({ wireframe: !0, fog: !1 }); n.color.copy(this.light.color).multiplyScalar(this.light.intensity), Ci.Mesh.call(this, i, n), this.matrix = this.light.matrixWorld, this.matrixAutoUpdate = !1 } , Ci.PointLightHelper.prototype = Object.create(Ci.Mesh.prototype), Ci.PointLightHelper.prototype.constructor = Ci.PointLightHelper, Ci.PointLightHelper.prototype.dispose = function() { this.geometry.dispose(), this.material.dispose() } , Ci.PointLightHelper.prototype.update = function() { this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity) } , Ci.SkeletonHelper = function(e) { this.bones = this.getBoneList(e); for (var t = new Ci.Geometry, i = 0; i < this.bones.length; i++) { this.bones[i].parent instanceof Ci.Bone && (t.vertices.push(new Ci.Vector3), t.vertices.push(new Ci.Vector3), t.colors.push(new Ci.Color(0,0,1)), t.colors.push(new Ci.Color(0,1,0))) } t.dynamic = !0; var n = new Ci.LineBasicMaterial({ vertexColors: Ci.VertexColors, depthTest: !1, depthWrite: !1, transparent: !0 }); Ci.LineSegments.call(this, t, n), this.root = e, this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1, this.update() } , Ci.SkeletonHelper.prototype = Object.create(Ci.LineSegments.prototype), Ci.SkeletonHelper.prototype.constructor = Ci.SkeletonHelper, Ci.SkeletonHelper.prototype.getBoneList = function(e) { var t = []; e instanceof Ci.Bone && t.push(e); for (var i = 0; i < e.children.length; i++) t.push.apply(t, this.getBoneList(e.children[i])); return t } , Ci.SkeletonHelper.prototype.update = function() { for (var e = this.geometry, t = (new Ci.Matrix4).getInverse(this.root.matrixWorld), i = new Ci.Matrix4, n = 0, r = 0; r < this.bones.length; r++) { var o = this.bones[r]; o.parent instanceof Ci.Bone && (i.multiplyMatrices(t, o.matrixWorld), e.vertices[n].setFromMatrixPosition(i), i.multiplyMatrices(t, o.parent.matrixWorld), e.vertices[n + 1].setFromMatrixPosition(i), n += 2) } e.verticesNeedUpdate = !0, e.computeBoundingSphere() } , Ci.SpotLightHelper = function(e) { Ci.Object3D.call(this), this.light = e, this.light.updateMatrixWorld(), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1; var t = new Ci.CylinderGeometry(0,1,1,8,1,!0); t.translate(0, -.5, 0), t.rotateX(-Math.PI / 2); var i = new Ci.MeshBasicMaterial({ wireframe: !0, fog: !1 }); this.cone = new Ci.Mesh(t,i), this.add(this.cone), this.update() } , Ci.SpotLightHelper.prototype = Object.create(Ci.Object3D.prototype), Ci.SpotLightHelper.prototype.constructor = Ci.SpotLightHelper, Ci.SpotLightHelper.prototype.dispose = function() { this.cone.geometry.dispose(), this.cone.material.dispose() } , Ci.SpotLightHelper.prototype.update = (ri = new Ci.Vector3, oi = new Ci.Vector3, function() { var e = this.light.distance ? this.light.distance : 1e4 , t = e * Math.tan(this.light.angle); this.cone.scale.set(t, t, e), ri.setFromMatrixPosition(this.light.matrixWorld), oi.setFromMatrixPosition(this.light.target.matrixWorld), this.cone.lookAt(oi.sub(ri)), this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity) } ), Ci.VertexNormalsHelper = function(e, t, i, n) { this.object = e, this.size = void 0 !== t ? t : 1; var r = void 0 !== i ? i : 16711680 , o = void 0 !== n ? n : 1 , a = 0 , s = this.object.geometry; s instanceof Ci.Geometry ? a = 3 * s.faces.length : s instanceof Ci.BufferGeometry && (a = s.attributes.normal.count); var l = new Ci.BufferGeometry , c = new Ci.Float32Attribute(2 * a * 3,3); l.addAttribute("position", c), Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({ color: r, linewidth: o })), this.matrixAutoUpdate = !1, this.update() } , Ci.VertexNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype), Ci.VertexNormalsHelper.prototype.constructor = Ci.VertexNormalsHelper, Ci.VertexNormalsHelper.prototype.update = (ti = new Ci.Vector3, ii = new Ci.Vector3, ni = new Ci.Matrix3, function() { var e = ["a", "b", "c"]; this.object.updateMatrixWorld(!0), ni.getNormalMatrix(this.object.matrixWorld); var t = this.object.matrixWorld , i = this.geometry.attributes.position , n = this.object.geometry; if (n instanceof Ci.Geometry) for (var r = n.vertices, o = n.faces, a = 0, s = 0, l = o.length; s < l; s++) for (var c = o[s], h = 0, u = c.vertexNormals.length; h < u; h++) { var d = r[c[e[h]]] , p = c.vertexNormals[h]; ti.copy(d).applyMatrix4(t), ii.copy(p).applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti), i.setXYZ(a, ti.x, ti.y, ti.z), a += 1, i.setXYZ(a, ii.x, ii.y, ii.z), a += 1 } else if (n instanceof Ci.BufferGeometry) { var f = n.attributes.position , g = n.attributes.normal; for (h = a = 0, u = f.count; h < u; h++) ti.set(f.getX(h), f.getY(h), f.getZ(h)).applyMatrix4(t), ii.set(g.getX(h), g.getY(h), g.getZ(h)), ii.applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti), i.setXYZ(a, ti.x, ti.y, ti.z), a += 1, i.setXYZ(a, ii.x, ii.y, ii.z), a += 1 } return i.needsUpdate = !0, this } ), Ci.WireframeHelper = function(e, t) { var i = void 0 !== t ? t : 16777215; Ci.LineSegments.call(this, new Ci.WireframeGeometry(e.geometry), new Ci.LineBasicMaterial({ color: i })), this.matrix = e.matrixWorld, this.matrixAutoUpdate = !1 } , Ci.WireframeHelper.prototype = Object.create(Ci.LineSegments.prototype), Ci.WireframeHelper.prototype.constructor = Ci.WireframeHelper, Ci.ImmediateRenderObject = function(e) { Ci.Object3D.call(this), this.material = e, this.render = function(e) {} } , Ci.ImmediateRenderObject.prototype = Object.create(Ci.Object3D.prototype), Ci.ImmediateRenderObject.prototype.constructor = Ci.ImmediateRenderObject, Ci.MorphBlendMesh = function(e, t) { Ci.Mesh.call(this, e, t), this.animationsMap = {}, this.animationsList = []; var i = this.geometry.morphTargets.length , n = i - 1 , r = i / 1; this.createAnimation("__default", 0, n, r), this.setAnimationWeight("__default", 1) } , Ci.MorphBlendMesh.prototype = Object.create(Ci.Mesh.prototype), Ci.MorphBlendMesh.prototype.constructor = Ci.MorphBlendMesh, Ci.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) { var r = { start: t, end: i, length: i - t + 1, fps: n, duration: (i - t) / n, lastFrame: 0, currentFrame: 0, active: !1, time: 0, direction: 1, weight: 1, directionBackwards: !1, mirroredLoop: !1 }; this.animationsMap[e] = r, this.animationsList.push(r) } , Ci.MorphBlendMesh.prototype.autoCreateAnimations = function(e) { for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) { var s = r.morphTargets[o].name.match(i); if (s && 1 < s.length) n[l = s[1]] || (n[l] = { start: 1 / 0, end: -1 / 0 }), o < (c = n[l]).start && (c.start = o), o > c.end && (c.end = o), t = t || l } for (var l in n) { var c = n[l]; this.createAnimation(l, c.start, c.end, e) } this.firstAnimation = t } , Ci.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) { var t = this.animationsMap[e]; t && (t.direction = 1, t.directionBackwards = !1) } , Ci.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) { var t = this.animationsMap[e]; t && (t.direction = -1, t.directionBackwards = !0) } , Ci.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) { var i = this.animationsMap[e]; i && (i.fps = t, i.duration = (i.end - i.start) / i.fps) } , Ci.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) { var i = this.animationsMap[e]; i && (i.duration = t, i.fps = (i.end - i.start) / i.duration) } , Ci.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) { var i = this.animationsMap[e]; i && (i.weight = t) } , Ci.MorphBlendMesh.prototype.setAnimationTime = function(e, t) { var i = this.animationsMap[e]; i && (i.time = t) } , Ci.MorphBlendMesh.prototype.getAnimationTime = function(e) { var t = 0 , i = this.animationsMap[e]; return i && (t = i.time), t } , Ci.MorphBlendMesh.prototype.getAnimationDuration = function(e) { var t = -1 , i = this.animationsMap[e]; return i && (t = i.duration), t } , Ci.MorphBlendMesh.prototype.playAnimation = function(e) { var t = this.animationsMap[e]; t ? (t.time = 0, t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()") } , Ci.MorphBlendMesh.prototype.stopAnimation = function(e) { var t = this.animationsMap[e]; t && (t.active = !1) } , Ci.MorphBlendMesh.prototype.update = function(e) { for (var t = 0, i = this.animationsList.length; t < i; t++) { var n = this.animationsList[t]; if (n.active) { var r = n.duration / n.length; n.time += n.direction * e, n.mirroredLoop ? (n.time > n.duration || n.time < 0) && (n.direction *= -1, n.time > n.duration && (n.time = n.duration, n.directionBackwards = !0), n.time < 0 && (n.time = 0, n.directionBackwards = !1)) : (n.time = n.time % n.duration, n.time < 0 && (n.time += n.duration)); var o = n.start + Ci.Math.clamp(Math.floor(n.time / r), 0, n.length - 1) , a = n.weight; o !== n.currentFrame && (this.morphTargetInfluences[n.lastFrame] = 0, this.morphTargetInfluences[n.currentFrame] = 1 * a, this.morphTargetInfluences[o] = 0, n.lastFrame = n.currentFrame, n.currentFrame = o); var s = n.time % r / r; n.directionBackwards && (s = 1 - s), n.currentFrame !== n.lastFrame ? (this.morphTargetInfluences[n.currentFrame] = s * a, this.morphTargetInfluences[n.lastFrame] = (1 - s) * a) : this.morphTargetInfluences[n.currentFrame] = a } } } , void 0 !== i ? (void 0 !== t && t.exports && (i = t.exports = Ci), i.THREE = Ci) : this.THREE = Ci } , {}] }, {}, [116]);