main_2020_edit.js 2.5 MB

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  1. window.common = null;
  2. window.MathLight = null;
  3. window.math = null
  4. g_playAudio = null
  5. g_tourAudio = new Audio
  6. g_tourAudio.loop = !1
  7. g_tourAudio.crossOrigin = "anonymous"
  8. g_tourAudio.addEventListener("ended", function() {
  9. var e = document.createEvent("MouseEvent");
  10. e.initEvent("tourAudioEnded", !0, !0),
  11. window.dispatchEvent(e)
  12. })
  13. g_tourAudio.oncanplaythrough = function() {
  14. g_tourAudio.play();
  15. if(g_bgAudio && !g_bgAudio.paused){
  16. manage.switchBgmState(false);
  17. g_bgAudio.pauseByTour = true
  18. }
  19. g_playAudio = g_tourAudio;
  20. }
  21. var sortByScore = function(list, request, rank) {
  22. var i = common.filterAll(list, request);
  23. return 0 === i.length ? null : i = i.map(function(e) {
  24. return {
  25. item: e,
  26. score: rank.reduce(function(t, i) {
  27. return t + i(e);
  28. }, 0)
  29. };
  30. }).sort(function(e, t) {
  31. return t.score - e.score;
  32. });
  33. };
  34. var convertTool = {
  35. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  36. var camera = camera || player.camera;
  37. var dom = dom || player.domElement;
  38. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  39. var x,y;
  40. x = (pos.x + 1) / 2 * dom.clientWidth;
  41. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  42. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  43. && y <= dom.clientHeight && y >= 0
  44. return {
  45. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  46. vector: pos, //(范围 -1 ~ 1)
  47. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  48. inSight : inSight //在屏幕范围内可见
  49. };
  50. },
  51. ifShelter: function(pos3d, pos2d){//检测某点在视线中是否被mesh遮挡
  52. if(!pos2d) pos2d = this.getPos2d(pos3d);
  53. var player = player;
  54. var ori = new THREE.Vector3(pos2d.x, pos2d.y, -1).unproject(player.camera); //找到视线原点
  55. var dir = pos3d.clone().sub(ori).normalize();
  56. ray.set(ori, dir)//由外向里 因为模型从内侧是可见的所以从外侧
  57. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  58. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  59. }else{ */
  60. var o = ray.intersectObjects(player.model.colliders);
  61. //}
  62. var len = pos3d.distanceTo(ori);
  63. if (o && o.length) {
  64. for(var i=0;i<o.length;i++){
  65. if(o[i].distance < len){ return true; }//有遮挡
  66. }
  67. }
  68. },
  69. /*
  70. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  71. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  72. */
  73. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  74. var A = pos;
  75. var player = player;
  76. var mouse = player.mouse;
  77. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  78. if(info.y != void 0){//地面线的
  79. var y = info.y;
  80. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  81. //intersectPlane和地面平行,无交点
  82. var x = pos.x, z = pos.z;
  83. }else{
  84. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  85. if(O.y == A.y){console.log('一样??');return;}
  86. if(A.y == y){console.log('一样2??');return;}
  87. var r = (O.y-y)/(A.y-y);
  88. var x = (r*A.x-O.x)/(r-1);
  89. var z = (r*A.z-O.z)/(r-1);
  90. }
  91. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  92. var N = info.normalVec;
  93. var P = info.pullPos;
  94. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  95. if(O.z==A.z){console.log('O.z==A.z?');return;}
  96. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  97. //console.log('N.z==0 && N.x == 0?');
  98. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  99. if(c == 0){console.log("分母为0?? return;");return;}
  100. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  101. var x = t * (A.x - O.x) + O.x;
  102. var y = t * (A.y - O.y) + O.y;
  103. var z = t * (A.z - O.z) + O.z;
  104. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  105. 求直线L与平面π的交点的坐标。
  106. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  107. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  108. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  109. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  110. 再代入参数方程即得交点的坐标(x,y,z). */
  111. }else if(N.x ==0 ){ //z与pullPos相等
  112. var z = P.z;
  113. if(O.y == A.y){console.log('一样??');return;}
  114. if(A.y == y){console.log('一样2??');return;}
  115. if(A.z == z){console.log('一样3??');return;}
  116. var r = (O.z-z)/(A.z-z);
  117. var x = (r*A.x-O.x)/(r-1);
  118. var y = (r*A.y-O.y)/(r-1);
  119. }else if(N.z == 0){//x与pullPos相等
  120. var x = P.x;
  121. if(O.y == A.y){console.log('一样??');return;}
  122. if(A.y == y){console.log('一样2??');return;}
  123. if(A.x == x){console.log('一样3??');return;}
  124. var r = (O.x-x)/(A.x-x);
  125. var y = (r*A.y-O.y)/(r-1);
  126. var z = (r*A.z-O.z)/(r-1);
  127. }
  128. }
  129. return new THREE.Vector3(x,y,z);
  130. },
  131. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  132. var raycaster = new THREE.Raycaster;
  133. camera.updateMatrixWorld();
  134. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  135. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  136. var dir = end.sub(origin).normalize()
  137. raycaster.set(origin, dir);
  138. var n = raycaster.intersectObjects(meshes);
  139. if (0 === n.length)
  140. return null;
  141. return n[0];
  142. },
  143. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  144. var dir = B.clone().sub(A).normalize();
  145. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  146. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  147. var o = ray.intersectObjects(options.model || player.model.colliders);
  148. if (o && o.length)return o;
  149. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  150. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  151. normal.multiplyScalar(options.throughWidth)
  152. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  153. var A2 = A.clone().add(normalVec3)
  154. ray.set(A2, dir);
  155. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  156. ray.set(A.clone().add(normalVec3.negate()), dir);
  157. if (o2 && o2.length)return o2;
  158. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  159. if (o3 && o3.length)return o3;
  160. }
  161. return null;
  162. },
  163. getPosAtSphere : function(pos3d, toPanoPos){
  164. var dir = pos3d.clone().sub(toPanoPos);
  165. dir.normalize();//然后计算在球中
  166. dir.multiplyScalar(Constants.skyRadius);
  167. dir.add(toPanoPos);
  168. return dir;
  169. }
  170. }
  171. var dom = {
  172. getOffset: function(e, t, i) {
  173. for (left = "left" == e ? t.offsetLeft : t.offsetTop,
  174. i = i || $("body")[0]; (t = t.offsetParent) && t != i; )
  175. left += "left" == e ? t.offsetLeft : t.offsetTop;
  176. return left
  177. }
  178. };
  179. if (function() {
  180. "use strict";
  181. function o(e, t) {
  182. return typeof e === t
  183. }
  184. function a(e, t) {
  185. return e instanceof t
  186. }
  187. function s(e) {
  188. return e && e.nodeType
  189. }
  190. function l(e) {
  191. return s(e) ? e : a(e, y) ? e[0] : void 0
  192. }
  193. function e(e, i, n) {
  194. return y.each(e, function(e, t) {
  195. n = i.call(t, n, e, t)
  196. }),
  197. n
  198. }
  199. function t(e, t, i) {
  200. var n, r, o;
  201. if (e === t)
  202. return !0;
  203. if (!e || !t || e.constructor !== t.constructor)
  204. return !1;
  205. for (n = 0,
  206. r = i.length; n < r; n += 1) {
  207. if (e[o = i[n]] && E(e[o].equals) && !e[o].equals(t[o]))
  208. return !1;
  209. if (e[o] !== t[o])
  210. return !1
  211. }
  212. return !0
  213. }
  214. function c(e, t, i, n) {
  215. this.left = w(e),
  216. this.top = w(t),
  217. this.width = w(i),
  218. this.height = w(n),
  219. this.right = this.left + this.width,
  220. this.bottom = this.top + this.height
  221. }
  222. function h(e, t, i, n) {
  223. this.visible = e || 0,
  224. this.viewport = t || 0,
  225. this.possible = i || 0,
  226. this.rects = n && I({}, n) || null
  227. }
  228. function r(e, t) {
  229. this.els = e,
  230. this.viewport = t
  231. }
  232. function n(e, t) {
  233. return e.val - t.val
  234. }
  235. function u(e, t) {
  236. return t.val - e.val
  237. }
  238. function d(e) {
  239. var t = c.ofContent(e, !0)
  240. , i = c.ofViewport(e, !0)
  241. , n = t.width - i.width
  242. , r = t.height - i.height;
  243. this.content = t,
  244. this.viewport = i,
  245. this.width = n <= 0 ? null : i.left / n,
  246. this.height = r <= 0 ? null : i.top / r,
  247. this.left = i.left,
  248. this.top = i.top,
  249. this.right = t.right - i.right,
  250. this.bottom = t.bottom - i.bottom
  251. }
  252. function p(e) {
  253. this.el = e || window
  254. }
  255. function f(e, t) {
  256. this.context = e,
  257. this.viewport = t,
  258. this.init()
  259. }
  260. function g(e, t, i, n) {
  261. this.context = new r(e,t),
  262. this.property = i,
  263. this.descending = n,
  264. this.init()
  265. }
  266. function m(e) {
  267. e && e !== window && e !== document ? (this.context = e,
  268. this.$autoTarget = y(e)) : this.context = window,
  269. this.init()
  270. }
  271. var i, v, y = jQuery, A = y(window), C = y(document), I = y.extend, E = y.isFunction, _ = Math.max, b = Math.min, w = Math.round, T = (i = {},
  272. v = 1,
  273. function(e) {
  274. return e ? (i[e] || (i[e] = v,
  275. v += 1),
  276. i[e]) : 0
  277. }
  278. );
  279. I(c.prototype, {
  280. equals: function(e) {
  281. return t(this, e, ["left", "top", "width", "height"])
  282. },
  283. area: function() {
  284. return this.width * this.height
  285. },
  286. relativeTo: function(e) {
  287. return new c(this.left - e.left,this.top - e.top,this.width,this.height)
  288. },
  289. intersection: function(e) {
  290. if (!a(e, c))
  291. return null;
  292. var t = _(this.left, e.left)
  293. , i = b(this.right, e.right)
  294. , n = _(this.top, e.top)
  295. , r = i - t
  296. , o = b(this.bottom, e.bottom) - n;
  297. return 0 <= r && 0 <= o ? new c(t,n,r,o) : null
  298. },
  299. envelope: function(e) {
  300. if (!a(e, c))
  301. return this;
  302. var t = b(this.left, e.left)
  303. , i = _(this.right, e.right)
  304. , n = b(this.top, e.top);
  305. return new c(t,n,i - t,_(this.bottom, e.bottom) - n)
  306. }
  307. }),
  308. I(c, {
  309. ofContent: function(e, t) {
  310. return e && e !== document && e !== window ? t ? new c(0,0,e.scrollWidth,e.scrollHeight) : new c(e.offsetLeft - e.scrollLeft,e.offsetTop - e.scrollTop,e.scrollWidth,e.scrollHeight) : new c(0,0,C.width(),C.height())
  311. },
  312. ofViewport: function(e, t) {
  313. return e && e !== document && e !== window ? t ? new c(e.scrollLeft,e.scrollTop,e.clientWidth,e.clientHeight) : new c(e.offsetLeft,e.offsetTop,e.clientWidth,e.clientHeight) : new c(A.scrollLeft(),A.scrollTop(),A.width(),A.height())
  314. },
  315. ofElement: function(e) {
  316. var t = y(e);
  317. if (!t.is(":visible"))
  318. return null;
  319. var i = t.offset();
  320. return new c(i.left,i.top,t.outerWidth(),t.outerHeight())
  321. }
  322. }),
  323. I(h.prototype, {
  324. equals: function(e) {
  325. return this.fracsEqual(e) && this.rectsEqual(e)
  326. },
  327. fracsEqual: function(e) {
  328. return t(this, e, ["visible", "viewport", "possible"])
  329. },
  330. rectsEqual: function(e) {
  331. return t(this.rects, e.rects, ["document", "element", "viewport"])
  332. }
  333. }),
  334. I(h, {
  335. of: function(e, t) {
  336. var i, n, r;
  337. return e = s(e) && c.ofElement(e) || e,
  338. t = s(t) && c.ofViewport(t) || t || c.ofViewport(),
  339. e instanceof c && (i = e.intersection(t)) ? (n = i.area(),
  340. r = b(e.width, t.width) * b(e.height, t.height),
  341. new h(n / e.area(),n / t.area(),n / r,{
  342. document: i,
  343. element: i.relativeTo(e),
  344. viewport: i.relativeTo(t)
  345. })) : new h
  346. }
  347. });
  348. var x = ["width", "height", "left", "right", "top", "bottom"]
  349. , S = ["possible", "visible", "viewport"];
  350. I(r.prototype, {
  351. sorted: function(t, e) {
  352. var i = this.viewport;
  353. return y.map(this.els, function(e) {
  354. return {
  355. el: e,
  356. val: function(e, t, i) {
  357. var n;
  358. return 0 <= y.inArray(i, x) ? n = c.ofElement(e) : 0 <= y.inArray(i, S) && (n = h.of(e, t)),
  359. n ? n[i] : 0
  360. }(e, i, t)
  361. }
  362. }).sort(e ? u : n)
  363. },
  364. best: function(e, t) {
  365. return this.els.length ? this.sorted(e, t)[0] : null
  366. }
  367. }),
  368. I(d.prototype, {
  369. equals: function(e) {
  370. return t(this, e, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  371. }
  372. }),
  373. I(p.prototype, {
  374. equals: function(e) {
  375. return t(this, e, ["el"])
  376. },
  377. scrollState: function() {
  378. return new d(this.el)
  379. },
  380. scrollTo: function(e, t, i) {
  381. var n = y(this.el === window ? "html,body" : this.el);
  382. e = e || 0,
  383. t = t || 0,
  384. i = isNaN(i) ? 1e3 : i,
  385. n.stop(!0).animate({
  386. scrollLeft: e,
  387. scrollTop: t
  388. }, i)
  389. },
  390. scroll: function(e, t, i) {
  391. var n = this.el === window ? A : y(this.el);
  392. e = e || 0,
  393. t = t || 0,
  394. this.scrollTo(n.scrollLeft() + e, n.scrollTop() + t, i)
  395. },
  396. scrollToRect: function(e, t, i, n) {
  397. t = t || 0,
  398. i = i || 0,
  399. this.scrollTo(e.left - t, e.top - i, n)
  400. },
  401. scrollToElement: function(e, t, i, n) {
  402. var r = c.ofElement(e).relativeTo(c.ofContent(this.el));
  403. this.scrollToRect(r, t, i, n)
  404. }
  405. });
  406. var M = {
  407. init: function() {
  408. this.callbacks = y.Callbacks("memory unique"),
  409. this.currVal = null,
  410. this.prevVal = null,
  411. this.checkProxy = y.proxy(this.check, this),
  412. this.autoCheck()
  413. },
  414. bind: function(e) {
  415. this.callbacks.add(e)
  416. },
  417. unbind: function(e) {
  418. e ? this.callbacks.remove(e) : this.callbacks.empty()
  419. },
  420. trigger: function() {
  421. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  422. },
  423. check: function(e) {
  424. var t = this.updatedValue(e);
  425. return void 0 !== t && (this.prevVal = this.currVal,
  426. this.currVal = t,
  427. this.trigger(),
  428. !0)
  429. },
  430. $autoTarget: A,
  431. autoEvents: "load resize scroll",
  432. autoCheck: function(e) {
  433. this.$autoTarget[!1 === e ? "off" : "on"](this.autoEvents, this.checkProxy)
  434. }
  435. };
  436. I(f.prototype, M, {
  437. updatedValue: function() {
  438. var e = h.of(this.context, this.viewport);
  439. return this.currVal && this.currVal.equals(e) ? void 0 : e
  440. }
  441. }),
  442. I(g.prototype, M, {
  443. updatedValue: function() {
  444. var e = this.context.best(this.property, this.descending);
  445. return e && (e = 0 < e.val ? e.el : null,
  446. this.currVal !== e) ? e : void 0
  447. }
  448. }),
  449. I(m.prototype, M, {
  450. updatedValue: function() {
  451. var e = new d(this.context);
  452. return this.currVal && this.currVal.equals(e) ? void 0 : e
  453. }
  454. });
  455. var R, P, O, L, D, N, F, B, V, k, U = "fracs";
  456. function H(e, t, i, n) {
  457. return i = N(i) ? i.apply(e, t) : i,
  458. N(n[i]) ? n[i].apply(e, t) : void L.error('Method "' + i + '" does not exist on jQuery.' + R)
  459. }
  460. R = U,
  461. P = {
  462. statics: {
  463. version: "0.15.0",
  464. Rect: c,
  465. Fractions: h,
  466. Group: r,
  467. ScrollState: d,
  468. Viewport: p,
  469. FracsCallbacks: f,
  470. GroupCallbacks: g,
  471. ScrollStateCallbacks: m,
  472. fracs: function(e, t) {
  473. return h.of(e, t)
  474. }
  475. },
  476. methods: {
  477. content: function(e) {
  478. return this.length ? c.ofContent(this[0], e) : null
  479. },
  480. envelope: function() {
  481. return e(this, function(e) {
  482. var t = c.ofElement(this);
  483. return e ? e.envelope(t) : t
  484. })
  485. },
  486. fracs: function(e, i, n) {
  487. o(e, "string") || (n = i,
  488. i = e,
  489. e = null),
  490. E(i) || (n = i,
  491. i = null),
  492. n = l(n);
  493. var r = U + ".fracs." + T(n);
  494. return "unbind" === e ? this.each(function() {
  495. var e = y(this).data(r);
  496. e && e.unbind(i)
  497. }) : "check" === e ? this.each(function() {
  498. var e = y(this).data(r);
  499. e && e.check()
  500. }) : E(i) ? this.each(function() {
  501. var e = y(this)
  502. , t = e.data(r);
  503. t || (t = new f(this,n),
  504. e.data(r, t)),
  505. t.bind(i)
  506. }) : this.length ? h.of(this[0], n) : null
  507. },
  508. intersection: function() {
  509. return e(this, function(e) {
  510. var t = c.ofElement(this);
  511. return e ? e.intersection(t) : t
  512. })
  513. },
  514. max: function(e, t, i) {
  515. return E(t) || (i = t,
  516. t = null),
  517. i = l(i),
  518. t ? (new g(this,i,e,!0).bind(t),
  519. this) : this.pushStack(new r(this,i).best(e, !0).el)
  520. },
  521. min: function(e, t, i) {
  522. return E(t) || (i = t,
  523. t = null),
  524. i = l(i),
  525. t ? (new g(this,i,e).bind(t),
  526. this) : this.pushStack(new r(this,i).best(e).el)
  527. },
  528. rect: function() {
  529. return this.length ? c.ofElement(this[0]) : null
  530. },
  531. scrollState: function(e, i) {
  532. var n = U + ".scrollState";
  533. return o(e, "string") || (i = e,
  534. e = null),
  535. "unbind" === e ? this.each(function() {
  536. var e = y(this).data(n);
  537. e && e.unbind(i)
  538. }) : "check" === e ? this.each(function() {
  539. var e = y(this).data(n);
  540. e && e.check()
  541. }) : E(i) ? this.each(function() {
  542. var e = y(this)
  543. , t = e.data(n);
  544. t || (t = new m(this),
  545. e.data(n, t)),
  546. t.bind(i)
  547. }) : this.length ? new d(this[0]) : null
  548. },
  549. scroll: function(e, t, i) {
  550. return this.each(function() {
  551. new p(this).scroll(e, t, i)
  552. })
  553. },
  554. scrollTo: function(e, t, i, n) {
  555. return y.isNumeric(e) && (n = i,
  556. i = t,
  557. t = e,
  558. e = null),
  559. e = l(e),
  560. this.each(function() {
  561. e ? new p(this).scrollToElement(e, t, i, n) : new p(this).scrollTo(t, i, n)
  562. })
  563. },
  564. scrollToThis: function(e, t, i, n) {
  565. return (n = new p(l(n))).scrollToElement(this[0], e, t, i),
  566. this
  567. },
  568. softLink: function(t, i, n, r) {
  569. return r = new p(l(r)),
  570. this.filter("a[href^=#]").each(function() {
  571. var e = y(this);
  572. e.on("click", function() {
  573. r.scrollToElement(y(e.attr("href"))[0], t, i, n)
  574. })
  575. })
  576. },
  577. sort: function(e, t, i) {
  578. return o(t, "boolean") || (i = t,
  579. t = null),
  580. i = l(i),
  581. this.pushStack(y.map(new r(this,i).sorted(e, !t), function(e) {
  582. return e.el
  583. }))
  584. },
  585. viewport: function(e) {
  586. return this.length ? c.ofViewport(this[0], e) : null
  587. }
  588. },
  589. defaultStatic: "fracs",
  590. defaultMethod: "fracs"
  591. },
  592. O = [].slice,
  593. L = jQuery,
  594. D = L.extend,
  595. N = L.isFunction,
  596. F = D({}, P),
  597. B = function() {
  598. return H(this, O.call(arguments), F.defaultStatic, B)
  599. }
  600. ,
  601. V = function(e) {
  602. return N(V[e]) ? V[e].apply(this, O.call(arguments, 1)) : H(this, O.call(arguments), F.defaultMethod, V)
  603. }
  604. ,
  605. (k = function(e) {
  606. e && (D(B, e.statics),
  607. D(V, e.methods)),
  608. B.modplug = k
  609. }
  610. ).prev = {
  611. statics: L[R],
  612. methods: L.fn[R]
  613. },
  614. k(P),
  615. L[R] = B,
  616. L.fn[R] = V
  617. }(),
  618. "undefined" == typeof jQuery)
  619. throw new Error("Bootstrap's JavaScript requires jQuery");
  620. !function(m) {
  621. "use strict";
  622. function r(e, t) {
  623. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  624. this.init("tooltip", e, t)
  625. }
  626. r.VERSION = "3.2.0",
  627. r.DEFAULTS = {
  628. animation: !0,
  629. placement: "top",
  630. selector: !1,
  631. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  632. trigger: "hover focus",
  633. title: "",
  634. delay: 0,
  635. html: !1,
  636. container: !1,
  637. viewport: {
  638. selector: "body",
  639. padding: 0
  640. }
  641. },
  642. r.prototype.init = function(e, t, i) {
  643. this.enabled = !0,
  644. this.type = e,
  645. this.$element = m(t),
  646. this.options = this.getOptions(i),
  647. this.$viewport = this.options.viewport && m(this.options.viewport.selector || this.options.viewport);
  648. for (var n = this.options.trigger.split(" "), r = n.length; r--; ) {
  649. var o = n[r];
  650. if ("click" == o)
  651. this.$element.on("click." + this.type, this.options.selector, m.proxy(this.toggle, this));
  652. else if ("manual" != o) {
  653. var a = "hover" == o ? "mouseenter" : "focusin"
  654. , s = "hover" == o ? "mouseleave" : "focusout";
  655. this.$element.on(a + "." + this.type, this.options.selector, m.proxy(this.enter, this)),
  656. this.$element.on(s + "." + this.type, this.options.selector, m.proxy(this.leave, this))
  657. }
  658. }
  659. this.options.selector ? this._options = m.extend({}, this.options, {
  660. trigger: "manual",
  661. selector: ""
  662. }) : this.fixTitle()
  663. }
  664. ,
  665. r.prototype.getDefaults = function() {
  666. return r.DEFAULTS
  667. }
  668. ,
  669. r.prototype.getOptions = function(e) {
  670. return (e = m.extend({}, this.getDefaults(), this.$element.data(), e)).delay && "number" == typeof e.delay && (e.delay = {
  671. show: e.delay,
  672. hide: e.delay
  673. }),
  674. e
  675. }
  676. ,
  677. r.prototype.getDelegateOptions = function() {
  678. var i = {}
  679. , n = this.getDefaults();
  680. return this._options && m.each(this._options, function(e, t) {
  681. n[e] != t && (i[e] = t)
  682. }),
  683. i
  684. }
  685. ,
  686. r.prototype.enter = function(e) {
  687. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  688. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  689. m(e.currentTarget).data("bs." + this.type, t)),
  690. clearTimeout(t.timeout),
  691. t.hoverState = "in",
  692. t.options.delay && t.options.delay.show ? void (t.timeout = setTimeout(function() {}, t.options.delay.show)) : t.show()
  693. }
  694. ,
  695. r.prototype.leave = function(e) {
  696. var t = e instanceof this.constructor ? e : m(e.currentTarget).data("bs." + this.type);
  697. return t || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  698. m(e.currentTarget).data("bs." + this.type, t)),
  699. clearTimeout(t.timeout),
  700. t.hoverState = "out",
  701. t.options.delay && t.options.delay.hide ? void (t.timeout = setTimeout(function() {
  702. "out" == t.hoverState && t.hide()
  703. }, t.options.delay.hide)) : t.hide()
  704. }
  705. ,
  706. r.prototype.show = function() {
  707. var e = m.Event("show.bs." + this.type);
  708. if (this.hasContent() && this.enabled) {
  709. this.$element.trigger(e);
  710. var t = m.contains(document.documentElement, this.$element[0]);
  711. if (e.isDefaultPrevented() || !t)
  712. return;
  713. var i = this
  714. , n = this.tip()
  715. , r = this.getUID(this.type);
  716. this.setContent(),
  717. n.attr("id", r),
  718. this.$element.attr("aria-describedby", r),
  719. this.options.animation && n.addClass("fade");
  720. var o = "function" == typeof this.options.placement ? this.options.placement.call(this, n[0], this.$element[0]) : this.options.placement
  721. , a = /\s?auto?\s?/i
  722. , s = a.test(o);
  723. s && (o = o.replace(a, "") || "top"),
  724. n.detach().css({
  725. top: 0,
  726. left: 0,
  727. display: "block"
  728. }).addClass(o).data("bs." + this.type, this),
  729. this.options.container ? n.appendTo(this.options.container) : n.insertAfter(this.$element);
  730. var l = this.getPosition()
  731. , c = n[0].offsetWidth
  732. , h = n[0].offsetHeight;
  733. if (s) {
  734. var u = o
  735. , d = this.$element.parent()
  736. , p = this.getPosition(d);
  737. o = "bottom" == o && l.top + l.height + h - p.scroll > p.height ? "top" : "top" == o && l.top - p.scroll - h < 0 ? "bottom" : "right" == o && l.right + c > p.width ? "left" : "left" == o && l.left - c < p.left ? "right" : o,
  738. n.removeClass(u).addClass(o)
  739. }
  740. var f = this.getCalculatedOffset(o, l, c, h);
  741. this.applyPlacement(f, o);
  742. var g = function() {
  743. i.$element.trigger("shown.bs." + i.type),
  744. i.hoverState = null
  745. };
  746. m.support.transition && this.$tip.hasClass("fade") ? n.one("bsTransitionEnd", g).emulateTransitionEnd(150) : g()
  747. }
  748. }
  749. ,
  750. r.prototype.applyPlacement = function(e, t) {
  751. var i = this.tip()
  752. , n = i[0].offsetWidth
  753. , r = i[0].offsetHeight
  754. , o = parseInt(i.css("margin-top"), 10)
  755. , a = parseInt(i.css("margin-left"), 10);
  756. isNaN(o) && (o = 0),
  757. isNaN(a) && (a = 0),
  758. e.top = e.top + o,
  759. e.left = e.left + a,
  760. m.offset.setOffset(i[0], m.extend({
  761. using: function(e) {
  762. i.css({
  763. top: Math.round(e.top),
  764. left: Math.round(e.left)
  765. })
  766. }
  767. }, e), 0),
  768. i.addClass("in");
  769. var s = i[0].offsetWidth
  770. , l = i[0].offsetHeight;
  771. "top" == t && l != r && (e.top = e.top + r - l);
  772. var c = this.getViewportAdjustedDelta(t, e, s, l);
  773. c.left ? e.left += c.left : e.top += c.top;
  774. var h = c.left ? 2 * c.left - n + s : 2 * c.top - r + l
  775. , u = c.left ? "left" : "top"
  776. , d = c.left ? "offsetWidth" : "offsetHeight";
  777. i.offset(e),
  778. this.replaceArrow(h, i[0][d], u)
  779. }
  780. ,
  781. r.prototype.replaceArrow = function(e, t, i) {
  782. this.arrow().css(i, e ? 50 * (1 - e / t) + "%" : "")
  783. }
  784. ,
  785. r.prototype.setContent = function() {
  786. var e = this.tip()
  787. , t = this.getTitle();
  788. e.find(".tooltip-inner")[this.options.html ? "html" : "text"](t),
  789. e.removeClass("fade in top bottom left right")
  790. }
  791. ,
  792. r.prototype.hide = function() {
  793. function e() {
  794. "in" != t.hoverState && i.detach(),
  795. t.$element.trigger("hidden.bs." + t.type)
  796. }
  797. var t = this
  798. , i = this.tip()
  799. , n = m.Event("hide.bs." + this.type);
  800. if (this.$element.removeAttr("aria-describedby"),
  801. this.$element.trigger(n),
  802. !n.isDefaultPrevented())
  803. return i.removeClass("in"),
  804. m.support.transition && this.$tip.hasClass("fade") ? i.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  805. this.hoverState = null,
  806. this
  807. }
  808. ,
  809. r.prototype.fixTitle = function() {
  810. var e = this.$element;
  811. !e.attr("title") && "string" == typeof e.attr("data-original-title") || e.attr("data-original-title", e.attr("title") || "").attr("title", "")
  812. }
  813. ,
  814. r.prototype.hasContent = function() {
  815. return this.getTitle()
  816. }
  817. ,
  818. r.prototype.getPosition = function(e) {
  819. var t = (e = e || this.$element)[0]
  820. , i = "BODY" == t.tagName;
  821. return m.extend({}, "function" == typeof t.getBoundingClientRect ? t.getBoundingClientRect() : null, {
  822. scroll: i ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  823. width: i ? m(window).width() : e.outerWidth(),
  824. height: i ? m(window).height() : e.outerHeight()
  825. }, i ? {
  826. top: 0,
  827. left: 0
  828. } : e.offset())
  829. }
  830. ,
  831. r.prototype.getCalculatedOffset = function(e, t, i, n) {
  832. return "bottom" == e ? {
  833. top: t.top + t.height,
  834. left: t.left + t.width / 2 - i / 2
  835. } : "top" == e ? {
  836. top: t.top - n,
  837. left: t.left + t.width / 2 - i / 2
  838. } : "left" == e ? {
  839. top: t.top + t.height / 2 - n / 2,
  840. left: t.left - i
  841. } : {
  842. top: t.top + t.height / 2 - n / 2,
  843. left: t.left + t.width
  844. }
  845. }
  846. ,
  847. r.prototype.getViewportAdjustedDelta = function(e, t, i, n) {
  848. var r = {
  849. top: 0,
  850. left: 0
  851. };
  852. if (!this.$viewport)
  853. return r;
  854. var o = this.options.viewport && this.options.viewport.padding || 0
  855. , a = this.getPosition(this.$viewport);
  856. if (/right|left/.test(e)) {
  857. var s = t.top - o - a.scroll
  858. , l = t.top + o - a.scroll + n;
  859. s < a.top ? r.top = a.top - s : l > a.top + a.height && (r.top = a.top + a.height - l)
  860. } else {
  861. var c = t.left - o
  862. , h = t.left + o + i;
  863. c < a.left ? r.left = a.left - c : h > a.width && (r.left = a.left + a.width - h)
  864. }
  865. return r
  866. }
  867. ,
  868. r.prototype.getTitle = function() {
  869. var e = this.$element
  870. , t = this.options;
  871. return e.attr("data-original-title") || ("function" == typeof t.title ? t.title.call(e[0]) : t.title)
  872. }
  873. ,
  874. r.prototype.getUID = function(e) {
  875. for (; e += ~~(1e6 * Math.random()),
  876. document.getElementById(e); )
  877. ;
  878. return e
  879. }
  880. ,
  881. r.prototype.tip = function() {
  882. return this.$tip = this.$tip || m(this.options.template)
  883. }
  884. ,
  885. r.prototype.arrow = function() {
  886. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  887. }
  888. ,
  889. r.prototype.validate = function() {
  890. this.$element[0].parentNode || (this.hide(),
  891. this.$element = null,
  892. this.options = null)
  893. }
  894. ,
  895. r.prototype.enable = function() {
  896. this.enabled = !0
  897. }
  898. ,
  899. r.prototype.disable = function() {
  900. this.enabled = !1
  901. }
  902. ,
  903. r.prototype.toggleEnabled = function() {
  904. this.enabled = !this.enabled
  905. }
  906. ,
  907. r.prototype.toggle = function(e) {
  908. var t = this;
  909. e && ((t = m(e.currentTarget).data("bs." + this.type)) || (t = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  910. m(e.currentTarget).data("bs." + this.type, t))),
  911. t.tip().hasClass("in") ? t.leave(t) : t.enter(t)
  912. }
  913. ,
  914. r.prototype.destroy = function() {
  915. clearTimeout(this.timeout),
  916. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  917. }
  918. ;
  919. var e = m.fn.tooltip;
  920. m.fn.tooltip = function(n) {
  921. return this.each(function() {
  922. var e = m(this)
  923. , t = e.data("bs.tooltip")
  924. , i = "object" == typeof n && n;
  925. !t && "destroy" == n || (t || e.data("bs.tooltip", t = new r(this,i)),
  926. "string" == typeof n && t[n]())
  927. })
  928. }
  929. ,
  930. m.fn.tooltip.Constructor = r,
  931. m.fn.tooltip.noConflict = function() {
  932. return m.fn.tooltip = e,
  933. this
  934. }
  935. }(jQuery),
  936. function(e, t, i) {
  937. "undefined" != typeof module && module.exports ? module.exports = i() : "function" == typeof define && define.amd ? define(i) : t.Keen = i()
  938. }(0, this, function() {
  939. "use strict";
  940. function Keen() {
  941. return _init.apply(this, arguments)
  942. }
  943. function _init(e) {
  944. if (_isUndefined(e))
  945. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  946. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  947. throw new Error("Please provide a projectId");
  948. this.configure(e)
  949. }
  950. function _extend(e) {
  951. for (var t = 1; t < arguments.length; t++)
  952. for (var i in arguments[t])
  953. e[i] = arguments[t][i];
  954. return e
  955. }
  956. function _isUndefined(e) {
  957. return void 0 === e
  958. }
  959. function _type(e) {
  960. var t = e && e.constructor ? e.constructor.toString() : void 0;
  961. return t ? t.match(/function (.*)\(/)[1] : "Null"
  962. }
  963. function _each(e, t, i) {
  964. var n;
  965. if (!e)
  966. return 0;
  967. if (i = i || e,
  968. "array" === _type(e)) {
  969. for (n = 0; n < e.length; n++)
  970. if (!1 === t.call(i, e[n], n, e))
  971. return 0
  972. } else
  973. for (n in e)
  974. if (e.hasOwnProperty(n) && !1 === t.call(i, e[n], n, e))
  975. return 0;
  976. return 1
  977. }
  978. function _parse_params(e) {
  979. for (var t, i = {}, n = /\+/g, r = /([^&=]+)=?([^&]*)/g, o = function(e) {
  980. return decodeURIComponent(e.replace(n, " "))
  981. }, a = e.split("?")[1]; t = r.exec(a); )
  982. i[o(t[1])] = o(t[2]);
  983. return i
  984. }
  985. function _set_protocol(e) {
  986. switch (e) {
  987. case "http":
  988. return "http";
  989. case "auto":
  990. return location.protocol.replace(/:/g, "");
  991. case "https":
  992. case void 0:
  993. default:
  994. return "https"
  995. }
  996. }
  997. function _set_request_type(e) {
  998. var t = e || "jsonp"
  999. , i = !1;
  1000. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (i = !0),
  1001. null == t || "xhr" == t ? i ? "xhr" : "jsonp" : t
  1002. }
  1003. function _build_url(e) {
  1004. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1005. }
  1006. function _uploadEvent(e, t, i, n, r) {
  1007. var o = _build_url.apply(this, ["/events/" + e])
  1008. , a = {};
  1009. for (var s in i = !1 !== i,
  1010. this.client.globalProperties && (a = this.client.globalProperties(e)),
  1011. t)
  1012. t.hasOwnProperty(s) && (a[s] = t[s]);
  1013. switch (this.client.requestType) {
  1014. case "xhr":
  1015. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, i, n, r]);
  1016. break;
  1017. case "jsonp":
  1018. var l = JSON.stringify(a)
  1019. , c = Keen.Base64.encode(l);
  1020. o = (o = (o = o + "?api_key=" + this.client.writeKey) + "&data=" + c) + "&modified=" + (new Date).getTime(),
  1021. _request.jsonp.apply(this, [o, this.client.writeKey, n, r]);
  1022. break;
  1023. case "beacon":
  1024. l = JSON.stringify(a),
  1025. c = Keen.Base64.encode(l);
  1026. o = (o = (o = o + "?api_key=" + encodeURIComponent(this.client.writeKey)) + "&data=" + encodeURIComponent(c)) + "&modified=" + encodeURIComponent((new Date).getTime()),
  1027. o += "&c=clv1",
  1028. _request.beacon.apply(this, [o, null, n, r])
  1029. }
  1030. }
  1031. Keen.prototype.configure = function(e) {
  1032. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1033. e.protocol = _set_protocol(e.protocol),
  1034. e.requestType = _set_request_type(e.requestType),
  1035. this.client = {
  1036. projectId: e.projectId,
  1037. writeKey: e.writeKey,
  1038. readKey: e.readKey,
  1039. globalProperties: null,
  1040. endpoint: e.protocol + "://" + e.host,
  1041. requestType: e.requestType
  1042. },
  1043. Keen.trigger("client", this, e),
  1044. this.trigger("ready"),
  1045. this
  1046. }
  1047. ;
  1048. var _request = {
  1049. xhr: function(e, t, i, n, r, o, a, s) {
  1050. if (!r)
  1051. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1052. var l = new XMLHttpRequest;
  1053. if (l.onreadystatechange = function() {
  1054. if (4 == l.readyState)
  1055. if (200 <= l.status && l.status < 300) {
  1056. var e;
  1057. try {
  1058. e = JSON.parse(l.responseText)
  1059. } catch (e) {
  1060. Keen.log("Could not JSON parse HTTP response: " + l.responseText),
  1061. s && s(l, e)
  1062. }
  1063. a && e && a(e)
  1064. } else
  1065. Keen.log("HTTP request failed."),
  1066. s && s(l, null)
  1067. }
  1068. ,
  1069. l.open(e, t, o),
  1070. r && l.setRequestHeader("Authorization", r),
  1071. n && l.setRequestHeader("Content-Type", "application/json"),
  1072. i)
  1073. for (var c in i)
  1074. i.hasOwnProperty(c) && l.setRequestHeader(c, i[c]);
  1075. var h = n ? JSON.stringify(n) : null;
  1076. l.send(h)
  1077. },
  1078. jsonp: function(e, t, i, n) {
  1079. if (!t)
  1080. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1081. if (t && e.indexOf("api_key") < 0) {
  1082. var r = 0 < e.indexOf("?") ? "&" : "?";
  1083. e = e + r + "api_key=" + t
  1084. }
  1085. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1086. o += "a";
  1087. var a = !1;
  1088. window[o] = function(e) {
  1089. a = !0,
  1090. i && e && i(e),
  1091. window[o] = void 0
  1092. }
  1093. ,
  1094. e = e + "&jsonp=" + o;
  1095. var s = document.createElement("script");
  1096. s.id = "keen-jsonp",
  1097. s.src = e,
  1098. document.getElementsByTagName("head")[0].appendChild(s),
  1099. s.onreadystatechange = function() {
  1100. !1 === a && "loaded" === this.readyState && (a = !0,
  1101. n && n())
  1102. }
  1103. ,
  1104. s.onerror = function() {
  1105. !1 === a && (a = !0,
  1106. n && n())
  1107. }
  1108. },
  1109. beacon: function(e, t, i, n) {
  1110. if (t && e.indexOf("api_key") < 0) {
  1111. var r = 0 < e.indexOf("?") ? "&" : "?";
  1112. e = e + r + "api_key=" + t
  1113. }
  1114. var o = document.createElement("img");
  1115. o.onload = function() {
  1116. if (!0,
  1117. "naturalHeight"in this) {
  1118. if (this.naturalHeight + this.naturalWidth === 0)
  1119. return void this.onerror()
  1120. } else if (this.width + this.height === 0)
  1121. return void this.onerror();
  1122. i && i({
  1123. created: !0
  1124. })
  1125. }
  1126. ,
  1127. o.onerror = function() {
  1128. !0,
  1129. n && n()
  1130. }
  1131. ,
  1132. o.src = e
  1133. }
  1134. }
  1135. , Events = Keen.Events = {
  1136. on: function(e, t) {
  1137. return this.listeners || (this.listeners = {}),
  1138. (this.listeners[e] || (this.listeners[e] = [])).push({
  1139. callback: t
  1140. }),
  1141. this
  1142. },
  1143. off: function(e, t) {
  1144. if (!e && !t)
  1145. return this.listeners = void 0,
  1146. delete this.listeners,
  1147. this;
  1148. for (var i = this.listeners[e] || [], n = i.length; n--; )
  1149. t && t == i[n].callback && this.listeners[e].splice(n, 1),
  1150. t && 0 != i.length || (this.listeners[e] = void 0,
  1151. delete this.listeners[e]);
  1152. return this
  1153. },
  1154. trigger: function(e) {
  1155. if (!this.listeners)
  1156. return this;
  1157. for (var t = Array.prototype.slice.call(arguments, 1), i = this.listeners[e] || [], n = 0; n < i.length; n++)
  1158. i[n].callback.apply(this, t);
  1159. return this
  1160. }
  1161. };
  1162. _extend(Keen.prototype, Events),
  1163. _extend(Keen, Events),
  1164. Keen.loaded = !0,
  1165. Keen.utils = {
  1166. each: _each,
  1167. extend: _extend,
  1168. parseParams: _parse_params
  1169. },
  1170. Keen.ready = function(e) {
  1171. Keen.loaded ? e() : Keen.on("ready", e)
  1172. }
  1173. ,
  1174. Keen.log = function(e) {
  1175. "object" == typeof console && console.log("[Keen IO]", e)
  1176. }
  1177. ;
  1178. var Plugins = Keen.Plugins = {}, Hh, Ih;
  1179. Keen.prototype.addEvent = function() {
  1180. _uploadEvent.apply(this, arguments)
  1181. }
  1182. ,
  1183. Keen.prototype.addEventSync = function(e, t, i, n) {
  1184. _uploadEvent.apply(this, [e, t, !1, i, n])
  1185. }
  1186. ,
  1187. Keen.prototype.trackExternalLink = function(e, t, i, n, r) {
  1188. var o = e
  1189. , a = o.metaKey
  1190. , s = o.target
  1191. , l = !1
  1192. , c = function() {};
  1193. return void 0 === n && (n = 500),
  1194. "A" === s.nodeName ? c = function() {
  1195. a || l || (l = !0,
  1196. window.location = s.href)
  1197. }
  1198. : "FORM" === s.nodeName && (c = function() {
  1199. l || (l = !0,
  1200. s.submit())
  1201. }
  1202. ),
  1203. r && (c = function() {
  1204. l || (l = !0,
  1205. r())
  1206. }
  1207. ),
  1208. _uploadEvent.call(this, t, i, c, c),
  1209. setTimeout(function() {
  1210. c()
  1211. }, n),
  1212. !!a && void 0
  1213. }
  1214. ,
  1215. Keen.prototype.setGlobalProperties = function(e) {
  1216. if (!this.client)
  1217. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1218. if (!e || "function" != typeof e)
  1219. throw new Error("Invalid value for global properties: " + e);
  1220. this.client.globalProperties = e
  1221. }
  1222. ,
  1223. Keen.Base64 = {
  1224. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1225. encode: function(e) {
  1226. var t, i, n, r, o, a, s, l = "", c = 0, h = this.map;
  1227. for (e = this.utf8.encode(e); c < e.length; )
  1228. t = e.charCodeAt(c++),
  1229. i = e.charCodeAt(c++),
  1230. n = e.charCodeAt(c++),
  1231. r = t >> 2,
  1232. o = (3 & t) << 4 | i >> 4,
  1233. a = isNaN(i) ? 64 : (15 & i) << 2 | n >> 6,
  1234. s = isNaN(i) || isNaN(n) ? 64 : 63 & n,
  1235. l = l + h.charAt(r) + h.charAt(o) + h.charAt(a) + h.charAt(s);
  1236. return l
  1237. },
  1238. decode: function(e) {
  1239. var t, i, n, r, o, a, s = "", l = 0, c = this.map, h = String.fromCharCode;
  1240. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1241. t = c.indexOf(e.charAt(l++)),
  1242. o = (15 & (i = c.indexOf(e.charAt(l++)))) << 4 | (n = c.indexOf(e.charAt(l++))) >> 2,
  1243. a = (3 & n) << 6 | (r = c.indexOf(e.charAt(l++))),
  1244. s = s + (h(t << 2 | i >> 4) + (64 != n ? h(o) : "")) + (64 != r ? h(a) : "");
  1245. return this.utf8.decode(s)
  1246. },
  1247. utf8: {
  1248. encode: function(e) {
  1249. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1250. i += (t = e.charCodeAt(n++)) < 128 ? r(t) : 127 < t && t < 2048 ? r(t >> 6 | 192) + r(63 & t | 128) : r(t >> 12 | 224) + r(t >> 6 & 63 | 128) + r(63 & t | 128);
  1251. return i
  1252. },
  1253. decode: function(e) {
  1254. for (var t, i = "", n = 0, r = String.fromCharCode; n < e.length; )
  1255. i += (t = e.charCodeAt(n)) < 128 ? [r(t), n++][0] : 191 < t && t < 224 ? [r((31 & t) << 6 | 63 & e.charCodeAt(n + 1)), n += 2][0] : [r((15 & t) << 12 | (63 & e.charCodeAt(n + 1)) << 6 | 63 & (c3 = e.charCodeAt(n + 2))), n += 3][0];
  1256. return i
  1257. }
  1258. }
  1259. },
  1260. "object" != typeof JSON && (JSON = {}),
  1261. function() {
  1262. function f(e) {
  1263. return e < 10 ? "0" + e : e
  1264. }
  1265. function quote(e) {
  1266. return escapable.lastIndex = 0,
  1267. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1268. var t = meta[e];
  1269. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1270. }) + '"' : '"' + e + '"'
  1271. }
  1272. function str(e, t) {
  1273. var i, n, r, o, a, s = gap, l = t[e];
  1274. switch (l && "object" == typeof l && "function" == typeof l.toJSON && (l = l.toJSON(e)),
  1275. "function" == typeof rep && (l = rep.call(t, e, l)),
  1276. typeof l) {
  1277. case "string":
  1278. return quote(l);
  1279. case "number":
  1280. return isFinite(l) ? String(l) : "null";
  1281. case "boolean":
  1282. case "null":
  1283. return String(l);
  1284. case "object":
  1285. if (!l)
  1286. return "null";
  1287. if (gap += indent,
  1288. a = [],
  1289. "[object Array]" === Object.prototype.toString.apply(l)) {
  1290. for (o = l.length,
  1291. i = 0; i < o; i += 1)
  1292. a[i] = str(i, l) || "null";
  1293. return r = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + s + "]" : "[" + a.join(",") + "]",
  1294. gap = s,
  1295. r
  1296. }
  1297. if (rep && "object" == typeof rep)
  1298. for (o = rep.length,
  1299. i = 0; i < o; i += 1)
  1300. "string" == typeof rep[i] && ((r = str(n = rep[i], l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1301. else
  1302. for (n in l)
  1303. Object.prototype.hasOwnProperty.call(l, n) && ((r = str(n, l)) && a.push(quote(n) + (gap ? ": " : ":") + r));
  1304. return r = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + s + "}" : "{" + a.join(",") + "}",
  1305. gap = s,
  1306. r
  1307. }
  1308. }
  1309. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1310. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1311. }
  1312. ,
  1313. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1314. return this.valueOf()
  1315. }
  1316. );
  1317. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1318. "\b": "\\b",
  1319. "\t": "\\t",
  1320. "\n": "\\n",
  1321. "\f": "\\f",
  1322. "\r": "\\r",
  1323. '"': '\\"',
  1324. "\\": "\\\\"
  1325. }, rep;
  1326. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, i) {
  1327. var n;
  1328. if (indent = gap = "",
  1329. "number" == typeof i)
  1330. for (n = 0; n < i; n += 1)
  1331. indent += " ";
  1332. else
  1333. "string" == typeof i && (indent = i);
  1334. if ((rep = t) && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1335. throw new Error("JSON.stringify");
  1336. return str("", {
  1337. "": e
  1338. })
  1339. }
  1340. ),
  1341. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1342. function walk(e, t) {
  1343. var i, n, r = e[t];
  1344. if (r && "object" == typeof r)
  1345. for (i in r)
  1346. Object.prototype.hasOwnProperty.call(r, i) && (void 0 !== (n = walk(r, i)) ? r[i] = n : delete r[i]);
  1347. return reviver.call(e, t, r)
  1348. }
  1349. var j;
  1350. if (text = String(text),
  1351. cx.lastIndex = 0,
  1352. cx.test(text) && (text = text.replace(cx, function(e) {
  1353. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1354. })),
  1355. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1356. return j = eval("(" + text + ")"),
  1357. "function" == typeof reviver ? walk({
  1358. "": j
  1359. }, "") : j;
  1360. throw new SyntaxError("JSON.parse")
  1361. }
  1362. )
  1363. }(),
  1364. Hh = Keen.utils,
  1365. Ih = function(i) {
  1366. function e(e) {
  1367. for (u = 1; e = n.shift(); )
  1368. e()
  1369. }
  1370. var t, n = [], r = document, o = r.documentElement, a = o.doScroll, s = "DOMContentLoaded", l = "addEventListener", c = "onreadystatechange", h = "readyState", u = (a ? /^loaded|^c/ : /^loaded|c/).test(r[h]);
  1371. return r[l] && r[l](s, t = function() {
  1372. r.removeEventListener(s, t, !1),
  1373. e()
  1374. }
  1375. , !1),
  1376. a && r.attachEvent(c, t = function() {
  1377. /^c/.test(r[h]) && (r.detachEvent(c, t),
  1378. e())
  1379. }
  1380. ),
  1381. i = a ? function(t) {
  1382. self != top ? u ? t() : n.push(t) : function() {
  1383. try {
  1384. o.doScroll("left")
  1385. } catch (e) {
  1386. return setTimeout(function() {
  1387. i(t)
  1388. }, 50)
  1389. }
  1390. t()
  1391. }()
  1392. }
  1393. : function(e) {
  1394. u ? e() : n.push(e)
  1395. }
  1396. }
  1397. ,
  1398. "undefined" != typeof module && module.exports ? module.exports = Ih() : "function" == typeof define && define.amd ? define(Ih) : Hh.domready = Ih();
  1399. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1400. if (loaded && cached) {
  1401. for (var instance in clients = cached.clients || {},
  1402. ready = cached.ready || [],
  1403. clients)
  1404. if (clients.hasOwnProperty(instance)) {
  1405. var client = clients[instance];
  1406. for (var method in Keen.prototype)
  1407. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1408. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1409. ,
  1410. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1411. ,
  1412. client._config && (client.configure.call(client, client._config),
  1413. delete client._config),
  1414. client._setGlobalProperties) {
  1415. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1416. client.setGlobalProperties.apply(client, globals[i]);
  1417. delete client._setGlobalProperties
  1418. }
  1419. if (client._addEvent) {
  1420. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1421. client.addEvent.apply(client, queue[i]);
  1422. delete client._addEvent
  1423. }
  1424. var callback = client._on || [];
  1425. if (client._on) {
  1426. for (var i = 0; i < callback.length; i++)
  1427. client.on.apply(client, callback[i]);
  1428. client.trigger("ready"),
  1429. delete client._on
  1430. }
  1431. }
  1432. for (var i = 0; i < ready.length; i++) {
  1433. var callback = ready[i];
  1434. Keen.on("ready", function() {
  1435. callback()
  1436. })
  1437. }
  1438. }
  1439. return Keen.loaded && setTimeout(function() {
  1440. Keen.utils.domready(function() {
  1441. Keen.trigger("ready")
  1442. })
  1443. }, 0),
  1444. Keen
  1445. }),
  1446. function() {
  1447. var i = window.analytics = window.analytics || [];
  1448. if (!i.initialize) {
  1449. if (i.invoked)
  1450. return window.console && console.error && console.error("Segment snippet included twice.");
  1451. i.invoked = !0,
  1452. i.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1453. i.factory = function(t) {
  1454. return function() {
  1455. var e = Array.prototype.slice.call(arguments);
  1456. return e.unshift(t),
  1457. i.push(e),
  1458. i
  1459. }
  1460. }
  1461. ;
  1462. for (var e = 0; e < i.methods.length; e++) {
  1463. var t = i.methods[e];
  1464. i[t] = i.factory(t)
  1465. }
  1466. i.load = function(e) {
  1467. var t = document.createElement("script");
  1468. t.type = "text/javascript",
  1469. t.async = !0,
  1470. t.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + e + "/analytics.min.js";
  1471. var i = document.getElementsByTagName("script")[0];
  1472. i.parentNode.insertBefore(t, i)
  1473. }
  1474. ,
  1475. i.SNIPPET_VERSION = "4.0.0"
  1476. }
  1477. }(),
  1478. function(i, u) {
  1479. "use strict";
  1480. var d = "function"
  1481. , p = "undefined"
  1482. , f = "object"
  1483. , e = "major"
  1484. , t = "model"
  1485. , n = "name"
  1486. , r = "type"
  1487. , o = "vendor"
  1488. , a = "version"
  1489. , s = "architecture"
  1490. , l = "console"
  1491. , c = "mobile"
  1492. , h = "tablet"
  1493. , g = {
  1494. has: function(e, t) {
  1495. return -1 !== t.toLowerCase().indexOf(e.toLowerCase())
  1496. },
  1497. lowerize: function(e) {
  1498. return e.toLowerCase()
  1499. }
  1500. }
  1501. , m = {
  1502. rgx: function() {
  1503. for (var e, t, i, n, r, o, a, s = 0, l = arguments; s < l.length; s += 2) {
  1504. var c = l[s]
  1505. , h = l[s + 1];
  1506. if (typeof e == p)
  1507. for (n in e = {},
  1508. h)
  1509. typeof (r = h[n]) == f ? e[r[0]] = u : e[r] = u;
  1510. for (t = i = 0; t < c.length; t++)
  1511. if (o = c[t].exec(this.getUA())) {
  1512. for (n = 0; n < h.length; n++)
  1513. a = o[++i],
  1514. typeof (r = h[n]) == f && 0 < r.length ? 2 == r.length ? typeof r[1] == d ? e[r[0]] = r[1].call(this, a) : e[r[0]] = r[1] : 3 == r.length ? typeof r[1] != d || r[1].exec && r[1].test ? e[r[0]] = a ? a.replace(r[1], r[2]) : u : e[r[0]] = a ? r[1].call(this, a, r[2]) : u : 4 == r.length && (e[r[0]] = a ? r[3].call(this, a.replace(r[1], r[2])) : u) : e[r] = a || u;
  1515. break
  1516. }
  1517. if (o)
  1518. break
  1519. }
  1520. return e
  1521. },
  1522. str: function(e, t) {
  1523. for (var i in t)
  1524. if (typeof t[i] == f && 0 < t[i].length) {
  1525. for (var n = 0; n < t[i].length; n++)
  1526. if (g.has(t[i][n], e))
  1527. return "?" === i ? u : i
  1528. } else if (g.has(t[i], e))
  1529. return "?" === i ? u : i;
  1530. return e
  1531. }
  1532. }
  1533. , v = {
  1534. browser: {
  1535. oldsafari: {
  1536. major: {
  1537. 1: ["/8", "/1", "/3"],
  1538. 2: "/4",
  1539. "?": "/"
  1540. },
  1541. version: {
  1542. "1.0": "/8",
  1543. 1.2: "/1",
  1544. 1.3: "/3",
  1545. "2.0": "/412",
  1546. "2.0.2": "/416",
  1547. "2.0.3": "/417",
  1548. "2.0.4": "/419",
  1549. "?": "/"
  1550. }
  1551. }
  1552. },
  1553. device: {
  1554. sprint: {
  1555. model: {
  1556. "Evo Shift 4G": "7373KT"
  1557. },
  1558. vendor: {
  1559. HTC: "APA",
  1560. Sprint: "Sprint"
  1561. }
  1562. }
  1563. },
  1564. os: {
  1565. windows: {
  1566. version: {
  1567. ME: "4.90",
  1568. "NT 3.11": "NT3.51",
  1569. "NT 4.0": "NT4.0",
  1570. 2e3: "NT 5.0",
  1571. XP: ["NT 5.1", "NT 5.2"],
  1572. Vista: "NT 6.0",
  1573. 7: "NT 6.1",
  1574. 8: "NT 6.2",
  1575. 8.1: "NT 6.3",
  1576. RT: "ARM"
  1577. }
  1578. }
  1579. }
  1580. }
  1581. , y = {
  1582. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [n, a, e], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[n, "Opera"], a, e], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [n, a, e], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[n, "IE"], a, e], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[n, "Yandex"], a, e], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[n, /_/g, " "], a, e], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [n, a, e], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[n, "Dolphin"], a, e], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[n, "Chrome"], a, e], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [a, e, [n, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [a, e, n], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [n, [e, m.str, v.browser.oldsafari.major], [a, m.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [n, a, e], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[n, "Netscape"], a, e], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [n, a, e], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [n, a, e], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [n, a], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [n, a, e], [/(flrp)\/((\d+)[\w\.-]+)/i], [[n, "Flip Player"], a, e], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [n], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [n, a, e], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [n, a, e], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[n, /_/g, " "], a, e], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [n, a], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [n, a, e], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [n], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [n, a, e], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [n, a, e], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [n, a, e], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [n, a, e], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [n], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [n, a, e], [/(smp)((\d+)[\d\.]+)/i], [n, a, e], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [n, a, e], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[n, /-/g, " "], a, e], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [a, e, [n, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [n, a, e], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[n, "rad.io"], a, e]],
  1583. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[s, "amd64"]], [/(ia32(?=;))/i], [[s, g.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[s, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[s, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[s, /ower/, "", g.lowerize]], [/(sun4\w)[;\)]/i], [[s, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [s, g.lowerize]],
  1584. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [t, o, [r, h]], [/applecoremedia\/[\w\.]+ \((ipad)/], [t, [o, "Apple"], [r, h]], [/(apple\s{0,1}tv)/i], [[t, "Apple TV"], [o, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [o, t, [r, h]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [t, o, [r, c]], [/\((ip[honed|\s\w*]+);/i], [t, [o, "Apple"], [r, c]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [o, t, [r, c]], [/\((bb10);\s(\w+)/i], [[o, "BlackBerry"], t, [r, c]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[o, "Asus"], t, [r, h]], [/(sony)\s(tablet\s[ps])/i], [o, t, [r, h]], [/(nintendo)\s([wids3u]+)/i], [o, t, [r, l]], [/((playstation)\s[3portablevi]+)/i], [[o, "Sony"], t, [r, l]], [/(sprint\s(\w+))/i], [[o, m.str, v.device.sprint.vendor], [t, m.str, v.device.sprint.model], [r, c]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [o, [t, /_/g, " "], [r, c]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[o, "Motorola"], t, [r, c]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[o, "Motorola"], t, [r, h]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[o, "Samsung"], t, [r, h]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[o, "Samsung"], t, [r, c]], [/(sie)-(\w+)*/i], [[o, "Siemens"], t, [r, c]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[o, "Nokia"], t, [r, c]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[o, "Acer"], t, [r, h]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[o, "LG"], t, [r, h]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[o, "LG"], t, [r, c]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[o, "Lenovo"], t, [r, h]], [/(lg) netcast\.tv/i], [o, [r, "smarttv"]], [/(mobile|tablet);.+rv\:.+gecko\//i], [r, o, t]],
  1585. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [n, a], [/rv\:([\w\.]+).*(gecko)/i], [a, n]],
  1586. os: [[/microsoft\s(windows)\s(vista|xp)/i], [n, a], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [n, [a, m.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[n, "Windows"], [a, m.str, v.os.windows.version]], [/\((bb)(10);/i], [[n, "BlackBerry"], a], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [n, a], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[n, "Symbian"], a], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[n, "Firefox OS"], a], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [n, a], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[n, "Chromium OS"], a], [/(sunos)\s?([\w\.]+\d)*/i], [[n, "Solaris"], a], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [n, a], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[n, "iOS"], [a, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [n, [a, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [n, a]]
  1587. }
  1588. , A = function(e) {
  1589. var t = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : "");
  1590. return this instanceof A ? (this.getBrowser = function() {
  1591. return m.rgx.apply(this, y.browser)
  1592. }
  1593. ,
  1594. this.getCPU = function() {
  1595. return m.rgx.apply(this, y.cpu)
  1596. }
  1597. ,
  1598. this.getDevice = function() {
  1599. return m.rgx.apply(this, y.device)
  1600. }
  1601. ,
  1602. this.getEngine = function() {
  1603. return m.rgx.apply(this, y.engine)
  1604. }
  1605. ,
  1606. this.getOS = function() {
  1607. return m.rgx.apply(this, y.os)
  1608. }
  1609. ,
  1610. this.getResult = function() {
  1611. return {
  1612. ua: this.getUA(),
  1613. browser: this.getBrowser(),
  1614. engine: this.getEngine(),
  1615. os: this.getOS(),
  1616. device: this.getDevice(),
  1617. cpu: this.getCPU()
  1618. }
  1619. }
  1620. ,
  1621. this.getUA = function() {
  1622. return t
  1623. }
  1624. ,
  1625. this.setUA = function(e) {
  1626. return t = e,
  1627. this
  1628. }
  1629. ,
  1630. void this.setUA(t)) : new A(e).getResult()
  1631. };
  1632. if (typeof exports != p)
  1633. typeof module != p && module.exports && (exports = module.exports = A),
  1634. exports.UAParser = A;
  1635. else if (i.UAParser = A,
  1636. typeof define == d && define.amd && define(function() {
  1637. return A
  1638. }),
  1639. typeof i.jQuery != p) {
  1640. var C = i.jQuery
  1641. , I = new A;
  1642. C.ua = I.getResult(),
  1643. C.ua.get = function() {
  1644. return I.getUA()
  1645. }
  1646. ,
  1647. C.ua.set = function(e) {
  1648. I.setUA(e);
  1649. var t = I.getResult();
  1650. for (var i in t)
  1651. C.ua[i] = t[i]
  1652. }
  1653. }
  1654. }(this),
  1655. window.Modernizr = function(e, t) {
  1656. function i(e, t) {
  1657. return typeof e === t
  1658. }
  1659. var n, r, o, a = {}, s = t.documentElement, l = t.createElement("modernizr"), c = l.style, h = {}, u = [], d = u.slice, p = {}.hasOwnProperty;
  1660. for (var f in r = i(p, "undefined") || i(p.call, "undefined") ? function(e, t) {
  1661. return t in e && i(e.constructor.prototype[t], "undefined")
  1662. }
  1663. : function(e, t) {
  1664. return p.call(e, t)
  1665. }
  1666. ,
  1667. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1668. var r = this;
  1669. if ("function" != typeof r)
  1670. throw new TypeError;
  1671. var o = d.call(arguments, 1)
  1672. , a = function() {
  1673. if (this instanceof a) {
  1674. function e() {}
  1675. e.prototype = r.prototype;
  1676. var t = new e
  1677. , i = r.apply(t, o.concat(d.call(arguments)));
  1678. return Object(i) === i ? i : t
  1679. }
  1680. return r.apply(n, o.concat(d.call(arguments)))
  1681. };
  1682. return a
  1683. }
  1684. ),
  1685. h.webgl = function() {
  1686. return !!e.WebGLRenderingContext
  1687. }
  1688. ,
  1689. h)
  1690. r(h, f) && (n = f.toLowerCase(),
  1691. a[n] = h[f](),
  1692. u.push((a[n] ? "" : "no-") + n));
  1693. return a.addTest = function(e, t) {
  1694. if ("object" == typeof e)
  1695. for (var i in e)
  1696. r(e, i) && a.addTest(i, e[i]);
  1697. else {
  1698. if (e = e.toLowerCase(),
  1699. void 0 !== a[e])
  1700. return a;
  1701. t = "function" == typeof t ? t() : t,
  1702. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (t ? "" : "no-") + e),
  1703. a[e] = t
  1704. }
  1705. return a
  1706. }
  1707. ,
  1708. o = "",
  1709. c.cssText = o,
  1710. l = null,
  1711. a._version = "2.8.2",
  1712. a
  1713. }(this, this.document),
  1714. function(xe, e, Se) {
  1715. "use strict";
  1716. function Me(s, e, n) {
  1717. function a(e) {
  1718. var t = Q.length;
  1719. if (G.old = xe.extend({}, G),
  1720. H = V ? 0 : k[F.horizontal ? "width" : "height"](),
  1721. Y = W[F.horizontal ? "width" : "height"](),
  1722. z = V ? s : U[F.horizontal ? "outerWidth" : "outerHeight"](),
  1723. Q.length = 0,
  1724. G.start = 0,
  1725. G.end = nt(z - H, 0),
  1726. le) {
  1727. $.length,
  1728. J = U.children(F.itemSelector),
  1729. $.length = 0;
  1730. var h, u = Ne(U, F.horizontal ? "paddingLeft" : "paddingTop"), d = Ne(U, F.horizontal ? "paddingRight" : "paddingBottom"), i = "border-box" === xe(J).css("boxSizing"), p = "none" !== J.css("float"), f = 0, g = J.length - 1;
  1731. z = 0,
  1732. J.each(function(e, t) {
  1733. var i = xe(t)
  1734. , n = t.getBoundingClientRect()
  1735. , r = it(F.horizontal ? n.width || n.right - n.left : n.height || n.bottom - n.top)
  1736. , o = Ne(i, F.horizontal ? "marginLeft" : "marginTop")
  1737. , a = Ne(i, F.horizontal ? "marginRight" : "marginBottom")
  1738. , s = r + o + a
  1739. , l = !o || !a
  1740. , c = {};
  1741. c.el = t,
  1742. c.size = l ? r : s,
  1743. c.half = c.size / 2,
  1744. c.start = z + (l ? o : 0),
  1745. c.center = c.start - it(H / 2 - c.size / 2),
  1746. c.end = c.start - H + c.size,
  1747. e || (z += u),
  1748. z += s,
  1749. F.horizontal || p || a && o && 0 < e && (z -= rt(o, a)),
  1750. e === g && (c.end += d,
  1751. z += d,
  1752. f = l ? a : 0),
  1753. $.push(c),
  1754. h = c
  1755. }),
  1756. U[0].style[F.horizontal ? "width" : "height"] = (i ? z : z - u - d) + "px",
  1757. z -= f,
  1758. $.length ? (G.start = $[0][ae ? "center" : "start"],
  1759. G.end = ae ? h.center : H < z ? h.end : G.start) : G.start = G.end = 0
  1760. }
  1761. if (G.center = it(G.end / 2 + G.start / 2),
  1762. v(),
  1763. j.length && 0 < Y && (F.dynamicHandle ? (q = Fe(q = G.start === G.end ? Y : it(Y * H / z), F.minHandleSize, Y),
  1764. j[0].style[F.horizontal ? "width" : "height"] = q + "px") : q = j[F.horizontal ? "outerWidth" : "outerHeight"](),
  1765. X.end = Y - q,
  1766. _e || c()),
  1767. !V && 0 < H) {
  1768. var n = G.start
  1769. , r = "";
  1770. if (le)
  1771. xe.each($, function(e, t) {
  1772. ae ? Q.push(t.center) : t.start + t.size > n && n <= G.end && (n = t.start,
  1773. Q.push(n),
  1774. (n += H) > G.end && n < G.end + H && Q.push(G.end))
  1775. });
  1776. else
  1777. for (; n - H < G.end; )
  1778. Q.push(n),
  1779. n += H;
  1780. if (Z[0] && t !== Q.length) {
  1781. for (var o = 0; o < Q.length; o++)
  1782. r += F.pageBuilder.call(B, o);
  1783. (K = Z.html(r).children()).eq(ee.activePage).addClass(F.activeClass)
  1784. }
  1785. }
  1786. if (ee.slideeSize = z,
  1787. ee.frameSize = H,
  1788. ee.sbSize = Y,
  1789. ee.handleSize = q,
  1790. le) {
  1791. e && null != F.startAt && (m(F.startAt),
  1792. B[se ? "toCenter" : "toStart"](F.startAt));
  1793. var a = $[ee.activeItem];
  1794. l(se && a ? a.center : Fe(G.dest, G.start, G.end))
  1795. } else
  1796. e ? null != F.startAt && l(F.startAt, 1) : l(Fe(G.dest, G.start, G.end));
  1797. L("load")
  1798. }
  1799. function l(e, t, i) {
  1800. if (le && Ie.released && !i) {
  1801. var n = d(e)
  1802. , r = e > G.start && e < G.end;
  1803. se ? (r && (e = $[n.centerItem].center),
  1804. ae && F.activateMiddle && m(n.centerItem)) : r && (e = $[n.firstItem].start)
  1805. }
  1806. Ie.init && Ie.slidee && F.elasticBounds ? e > G.end ? e = G.end + (e - G.end) / 6 : e < G.start && (e = G.start + (e - G.start) / 6) : e = Fe(e, G.start, G.end),
  1807. Ae.start = +new Date,
  1808. Ae.time = 0,
  1809. Ae.from = G.cur,
  1810. Ae.to = e,
  1811. Ae.delta = e - G.cur,
  1812. Ae.tweesing = Ie.tweese || Ie.init && !Ie.slidee,
  1813. Ae.immediate = !Ae.tweesing && (t || Ie.init && Ie.slidee || !F.speed),
  1814. Ie.tweese = 0,
  1815. e !== G.dest && (G.dest = e,
  1816. L("change"),
  1817. _e || o()),
  1818. g(),
  1819. v(),
  1820. p(),
  1821. K[0] && ye.page !== ee.activePage && (ye.page = ee.activePage,
  1822. K.removeClass(F.activeClass).eq(ee.activePage).addClass(F.activeClass),
  1823. L("activePage", ye.page))
  1824. }
  1825. function o() {
  1826. if (B.initialized) {
  1827. if (!_e)
  1828. return _e = Ge(o),
  1829. void (Ie.released && L("moveStart"));
  1830. Ae.immediate ? G.cur = Ae.to : Ae.tweesing ? (Ae.tweeseDelta = Ae.to - G.cur,
  1831. $e(Ae.tweeseDelta) < .1 ? G.cur = Ae.to : G.cur += Ae.tweeseDelta * (Ie.released ? F.swingSpeed : F.syncSpeed)) : (Ae.time = rt(+new Date - Ae.start, F.speed),
  1832. G.cur = Ae.from + Ae.delta * xe.easing[F.easing](Ae.time / F.speed, Ae.time, 0, 1, F.speed)),
  1833. Ae.to === G.cur ? (G.cur = Ae.to,
  1834. Ie.tweese = _e = 0) : _e = Ge(o),
  1835. L("move"),
  1836. V || (Ve ? U[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + -G.cur + "px)" : U[0].style[F.horizontal ? "left" : "top"] = -it(G.cur) + "px"),
  1837. !_e && Ie.released && L("moveEnd"),
  1838. c()
  1839. }
  1840. }
  1841. function c() {
  1842. j.length && (X.cur = G.start === G.end ? 0 : ((Ie.init && !Ie.slidee ? G.dest : G.cur) - G.start) / (G.end - G.start) * X.end,
  1843. X.cur = Fe(it(X.cur), X.start, X.end),
  1844. ye.hPos !== X.cur && (ye.hPos = X.cur,
  1845. Ve ? j[0].style[Ve] = ke + (F.horizontal ? "translateX" : "translateY") + "(" + X.cur + "px)" : j[0].style[F.horizontal ? "left" : "top"] = X.cur + "px"))
  1846. }
  1847. function t() {
  1848. Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) || B.stop(),
  1849. Te = Ie.init ? Ge(t) : 0,
  1850. Ce.now = +new Date,
  1851. Ce.pos = G.cur + (Ce.now - Ce.lastTime) / 1e3 * Ce.speed,
  1852. l(Ie.init ? Ce.pos : it(Ce.pos)),
  1853. Ie.init || G.cur !== G.dest || L("moveEnd"),
  1854. Ce.lastTime = Ce.now
  1855. }
  1856. function i(e, t, i) {
  1857. if ("boolean" === Re(t) && (i = t,
  1858. t = Se),
  1859. t === Se)
  1860. l(G[e], i);
  1861. else {
  1862. if (se && "center" !== e)
  1863. return;
  1864. var n = B.getPos(t);
  1865. n && l(n[e], i, !se)
  1866. }
  1867. }
  1868. function h(e) {
  1869. return null != e ? De(e) ? 0 <= e && e < $.length ? e : -1 : J.index(e) : -1
  1870. }
  1871. function u(e) {
  1872. return h(De(e) && e < 0 ? e + $.length : e)
  1873. }
  1874. function m(e, t) {
  1875. var i = h(e);
  1876. return !(!le || i < 0) && (ye.active === i && !t || (J.eq(ee.activeItem).removeClass(F.activeClass),
  1877. J.eq(i).addClass(F.activeClass),
  1878. ye.active = ee.activeItem = i,
  1879. p(),
  1880. L("active", i)),
  1881. i)
  1882. }
  1883. function d(e) {
  1884. e = Fe(De(e) ? e : G.dest, G.start, G.end);
  1885. var t = {}
  1886. , i = ae ? 0 : H / 2;
  1887. if (!V)
  1888. for (var n = 0, r = Q.length; n < r; n++) {
  1889. if (e >= G.end || n === Q.length - 1) {
  1890. t.activePage = Q.length - 1;
  1891. break
  1892. }
  1893. if (e <= Q[n] + i) {
  1894. t.activePage = n;
  1895. break
  1896. }
  1897. }
  1898. if (le) {
  1899. for (var o = !1, a = !1, s = !1, l = 0, c = $.length; l < c; l++)
  1900. if (!1 === o && e <= $[l].start + $[l].half && (o = l),
  1901. !1 === s && e <= $[l].center + $[l].half && (s = l),
  1902. l === c - 1 || e <= $[l].end + $[l].half) {
  1903. a = l;
  1904. break
  1905. }
  1906. t.firstItem = De(o) ? o : 0,
  1907. t.centerItem = De(s) ? s : t.firstItem,
  1908. t.lastItem = De(a) ? a : t.centerItem
  1909. }
  1910. return t
  1911. }
  1912. function v(e) {
  1913. xe.extend(ee, d(e))
  1914. }
  1915. function p() {
  1916. var e = G.dest <= G.start
  1917. , t = G.dest >= G.end
  1918. , i = (e ? 1 : 0) | (t ? 2 : 0);
  1919. if (ye.slideePosState !== i && (ye.slideePosState = i,
  1920. ge.is("button,input") && ge.prop("disabled", e),
  1921. me.is("button,input") && me.prop("disabled", t),
  1922. ge.add(de)[e ? "addClass" : "removeClass"](F.disabledClass),
  1923. me.add(ue)[t ? "addClass" : "removeClass"](F.disabledClass)),
  1924. ye.fwdbwdState !== i && Ie.released && (ye.fwdbwdState = i,
  1925. de.is("button,input") && de.prop("disabled", e),
  1926. ue.is("button,input") && ue.prop("disabled", t)),
  1927. le && null != ee.activeItem) {
  1928. var n = 0 === ee.activeItem
  1929. , r = ee.activeItem >= $.length - 1
  1930. , o = (n ? 1 : 0) | (r ? 2 : 0);
  1931. ye.itemsButtonState !== o && (ye.itemsButtonState = o,
  1932. pe.is("button,input") && pe.prop("disabled", n),
  1933. fe.is("button,input") && fe.prop("disabled", r),
  1934. pe[n ? "addClass" : "removeClass"](F.disabledClass),
  1935. fe[r ? "addClass" : "removeClass"](F.disabledClass))
  1936. }
  1937. }
  1938. function r(e, t, i) {
  1939. if (e = u(e),
  1940. t = u(t),
  1941. -1 < e && -1 < t && e !== t && (!i || t !== e - 1) && (i || t !== e + 1)) {
  1942. J.eq(e)[i ? "insertAfter" : "insertBefore"]($[t].el);
  1943. var n = e < t ? e : i ? t : t - 1
  1944. , r = t < e ? e : i ? t + 1 : t
  1945. , o = t < e;
  1946. null != ee.activeItem && (e === ee.activeItem ? ye.active = ee.activeItem = i ? o ? t + 1 : t : o ? t : t - 1 : ee.activeItem > n && ee.activeItem < r && (ye.active = ee.activeItem += o ? 1 : -1)),
  1947. a()
  1948. }
  1949. }
  1950. function f(e, t) {
  1951. for (var i = 0, n = ve[e].length; i < n; i++)
  1952. if (ve[e][i] === t)
  1953. return i;
  1954. return -1
  1955. }
  1956. function g() {
  1957. Ie.released && !B.isPaused && B.resume()
  1958. }
  1959. function y(e) {
  1960. return it(Fe(e, X.start, X.end) / X.end * (G.end - G.start)) + G.start
  1961. }
  1962. function A() {
  1963. Ie.history[0] = Ie.history[1],
  1964. Ie.history[1] = Ie.history[2],
  1965. Ie.history[2] = Ie.history[3],
  1966. Ie.history[3] = Ie.delta
  1967. }
  1968. function C(e) {
  1969. Ie.released = 0,
  1970. Ie.source = e,
  1971. Ie.slidee = "slidee" === e
  1972. }
  1973. function I(e) {
  1974. var t = "touchstart" === e.type
  1975. , i = e.data.source
  1976. , n = "slidee" === i;
  1977. Ie.init || !t && b(e.target) || !("handle" !== i || F.dragHandle && X.start !== X.end) || n && !(t ? F.touchDragging : F.mouseDragging && e.which < 2) || (t || Pe(e),
  1978. C(i),
  1979. Ie.init = 0,
  1980. Ie.$source = xe(e.target),
  1981. Ie.touch = t,
  1982. Ie.pointer = t ? e.originalEvent.touches[0] : e,
  1983. Ie.initX = Ie.pointer.pageX,
  1984. Ie.initY = Ie.pointer.pageY,
  1985. Ie.initPos = n ? G.cur : X.cur,
  1986. Ie.start = +new Date,
  1987. Ie.time = 0,
  1988. Ie.path = 0,
  1989. Ie.delta = 0,
  1990. Ie.locked = 0,
  1991. Ie.history = [0, 0, 0, 0],
  1992. Ie.pathToLock = n ? t ? 30 : 10 : 0,
  1993. We.on(t ? qe : Ye, E),
  1994. B.pause(1),
  1995. (n ? U : j).addClass(F.draggedClass),
  1996. L("moveStart"),
  1997. n && (be = setInterval(A, 10)))
  1998. }
  1999. function E(e) {
  2000. if (Ie.released = "mouseup" === e.type || "touchend" === e.type,
  2001. Ie.pointer = Ie.touch ? e.originalEvent[Ie.released ? "changedTouches" : "touches"][0] : e,
  2002. Ie.pathX = Ie.pointer.pageX - Ie.initX,
  2003. Ie.pathY = Ie.pointer.pageY - Ie.initY,
  2004. Ie.path = et(tt(Ie.pathX, 2) + tt(Ie.pathY, 2)),
  2005. Ie.delta = F.horizontal ? Ie.pathX : Ie.pathY,
  2006. Ie.released || !(Ie.path < 1)) {
  2007. if (!Ie.init) {
  2008. if (!(F.horizontal ? $e(Ie.pathX) > $e(Ie.pathY) : $e(Ie.pathX) < $e(Ie.pathY)))
  2009. return _();
  2010. Ie.init = 1
  2011. }
  2012. Pe(e),
  2013. !Ie.locked && Ie.path > Ie.pathToLock && Ie.slidee && (Ie.locked = 1,
  2014. Ie.$source.on(Ze, Oe)),
  2015. Ie.released && (_(),
  2016. F.releaseSwing && Ie.slidee && (Ie.swing = (Ie.delta - Ie.history[0]) / 40 * 300,
  2017. Ie.delta += Ie.swing,
  2018. Ie.tweese = 10 < $e(Ie.swing))),
  2019. l(Ie.slidee ? it(Ie.initPos - Ie.delta) : y(Ie.initPos + Ie.delta))
  2020. }
  2021. }
  2022. function _() {
  2023. clearInterval(be),
  2024. Ie.released = !0,
  2025. We.off(Ie.touch ? qe : Ye, E),
  2026. (Ie.slidee ? U : j).removeClass(F.draggedClass),
  2027. setTimeout(function() {
  2028. Ie.$source.off(Ze, Oe)
  2029. }),
  2030. G.cur === G.dest && Ie.init && L("moveEnd"),
  2031. B.resume(1),
  2032. Ie.init = 0
  2033. }
  2034. function b(e) {
  2035. return ~xe.inArray(e.nodeName, Qe) || xe(e).is(F.interactive)
  2036. }
  2037. function w() {
  2038. B.stop(),
  2039. We.off("mouseup", w)
  2040. }
  2041. function T(e) {
  2042. switch (Pe(e),
  2043. this) {
  2044. case ue[0]:
  2045. case de[0]:
  2046. B.moveBy(ue.is(this) ? F.moveBy : -F.moveBy),
  2047. We.on("mouseup", w);
  2048. break;
  2049. case pe[0]:
  2050. B.prev();
  2051. break;
  2052. case fe[0]:
  2053. B.next();
  2054. break;
  2055. case ge[0]:
  2056. B.prevPage();
  2057. break;
  2058. case me[0]:
  2059. B.nextPage()
  2060. }
  2061. }
  2062. function x(e) {
  2063. e.originalEvent[He] = B;
  2064. var t = +new Date;
  2065. if (ot + F.scrollHijack > t && ce[0] !== document && ce[0] !== window)
  2066. ot = t;
  2067. else if (F.scrollBy && G.start !== G.end) {
  2068. var i = function(e) {
  2069. return Ee.curDelta = (F.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2070. Ee.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2071. le ? (Ue = +new Date,
  2072. Ee.last < Ue - Ee.resetTime && (Ee.delta = 0),
  2073. Ee.last = Ue,
  2074. Ee.delta += Ee.curDelta,
  2075. $e(Ee.delta) < 1 ? Ee.finalDelta = 0 : (Ee.finalDelta = it(Ee.delta / 1),
  2076. Ee.delta %= 1),
  2077. Ee.finalDelta) : Ee.curDelta
  2078. }(e.originalEvent);
  2079. (F.scrollTrap || 0 < i && G.dest < G.end || i < 0 && G.dest > G.start) && Pe(e, 1),
  2080. B.slideBy(F.scrollBy * i)
  2081. }
  2082. }
  2083. function S(e) {
  2084. F.clickBar && e.target === W[0] && (Pe(e),
  2085. l(y((F.horizontal ? e.pageX - W.offset().left : e.pageY - W.offset().top) - q / 2)))
  2086. }
  2087. function M(e) {
  2088. if (F.keyboardNavBy)
  2089. switch (e.which) {
  2090. case F.horizontal ? 37 : 38:
  2091. Pe(e),
  2092. B["pages" === F.keyboardNavBy ? "prevPage" : "prev"]();
  2093. break;
  2094. case F.horizontal ? 39 : 40:
  2095. Pe(e),
  2096. B["pages" === F.keyboardNavBy ? "nextPage" : "next"]()
  2097. }
  2098. }
  2099. function R(e) {
  2100. return b(this) ? void (e.originalEvent[He + "ignore"] = !0) : void (this.parentNode !== U[0] || e.originalEvent[He + "ignore"] || B.activate(this))
  2101. }
  2102. function P() {
  2103. this.parentNode === Z[0] && B.activatePage(K.index(this))
  2104. }
  2105. function O(e) {
  2106. F.pauseOnHover && B["mouseenter" === e.type ? "pause" : "resume"](2)
  2107. }
  2108. function L(e, t) {
  2109. if (ve[e]) {
  2110. for (N = ve[e].length,
  2111. Je.length = 0,
  2112. D = 0; D < N; D++)
  2113. Je.push(ve[e][D]);
  2114. for (D = 0; D < N; D++)
  2115. Je[D].call(B, e, t)
  2116. }
  2117. }
  2118. var D, N, F = xe.extend({}, Me.defaults, e), B = this, V = De(s), k = xe(s), U = F.slidee ? xe(F.slidee).eq(0) : k.children().eq(0), H = 0, z = 0, G = {
  2119. start: 0,
  2120. center: 0,
  2121. end: 0,
  2122. cur: 0,
  2123. dest: 0
  2124. }, W = xe(F.scrollBar).eq(0), j = W.children().eq(0), Y = 0, q = 0, X = {
  2125. start: 0,
  2126. end: 0,
  2127. cur: 0
  2128. }, Z = xe(F.pagesBar), K = 0, Q = [], J = 0, $ = [], ee = {
  2129. firstItem: 0,
  2130. lastItem: 0,
  2131. centerItem: 0,
  2132. activeItem: null,
  2133. activePage: 0
  2134. }, te = new Be(k[0]), ie = new Be(U[0]), ne = new Be(W[0]), re = new Be(j[0]), oe = "basic" === F.itemNav, ae = "forceCentered" === F.itemNav, se = "centered" === F.itemNav || ae, le = !V && (oe || se || ae), ce = F.scrollSource ? xe(F.scrollSource) : k, he = F.dragSource ? xe(F.dragSource) : k, ue = xe(F.forward), de = xe(F.backward), pe = xe(F.prev), fe = xe(F.next), ge = xe(F.prevPage), me = xe(F.nextPage), ve = {}, ye = {}, Ae = {}, Ce = {}, Ie = {
  2135. released: 1
  2136. }, Ee = {
  2137. last: 0,
  2138. delta: 0,
  2139. resetTime: 200
  2140. }, _e = 0, be = 0, we = 0, Te = 0;
  2141. V || (s = k[0]),
  2142. B.initialized = 0,
  2143. B.frame = s,
  2144. B.slidee = U[0],
  2145. B.pos = G,
  2146. B.rel = ee,
  2147. B.items = $,
  2148. B.pages = Q,
  2149. B.isPaused = 0,
  2150. B.options = F,
  2151. B.dragging = Ie,
  2152. B.reload = function() {
  2153. a()
  2154. }
  2155. ,
  2156. B.getPos = function(e) {
  2157. if (le) {
  2158. var t = h(e);
  2159. return -1 !== t && $[t]
  2160. }
  2161. var i = U.find(e).eq(0);
  2162. if (i[0]) {
  2163. var n = F.horizontal ? i.offset().left - U.offset().left : i.offset().top - U.offset().top
  2164. , r = i[F.horizontal ? "outerWidth" : "outerHeight"]();
  2165. return {
  2166. start: n,
  2167. center: n - H / 2 + r / 2,
  2168. end: n - H + r,
  2169. size: r
  2170. }
  2171. }
  2172. return !1
  2173. }
  2174. ,
  2175. B.moveBy = function(e) {
  2176. Ce.speed = e,
  2177. !Ie.init && Ce.speed && G.cur !== (0 < Ce.speed ? G.end : G.start) && (Ce.lastTime = +new Date,
  2178. Ce.startPos = G.cur,
  2179. C("button"),
  2180. Ie.init = 1,
  2181. L("moveStart"),
  2182. ze(Te),
  2183. t())
  2184. }
  2185. ,
  2186. B.stop = function() {
  2187. "button" === Ie.source && (Ie.init = 0,
  2188. Ie.released = 1)
  2189. }
  2190. ,
  2191. B.prev = function() {
  2192. B.activate(null == ee.activeItem ? 0 : ee.activeItem - 1)
  2193. }
  2194. ,
  2195. B.next = function() {
  2196. B.activate(null == ee.activeItem ? 0 : ee.activeItem + 1)
  2197. }
  2198. ,
  2199. B.prevPage = function() {
  2200. B.activatePage(ee.activePage - 1)
  2201. }
  2202. ,
  2203. B.nextPage = function() {
  2204. B.activatePage(ee.activePage + 1)
  2205. }
  2206. ,
  2207. B.slideBy = function(e, t) {
  2208. e && (le ? B[se ? "toCenter" : "toStart"](Fe((se ? ee.centerItem : ee.firstItem) + F.scrollBy * e, 0, $.length)) : l(G.dest + e, t))
  2209. }
  2210. ,
  2211. B.slideTo = function(e, t) {
  2212. l(e, t)
  2213. }
  2214. ,
  2215. B.toStart = function(e, t) {
  2216. i("start", e, t)
  2217. }
  2218. ,
  2219. B.toEnd = function(e, t) {
  2220. i("end", e, t)
  2221. }
  2222. ,
  2223. B.toCenter = function(e, t) {
  2224. i("center", e, t)
  2225. }
  2226. ,
  2227. B.getIndex = h,
  2228. B.activate = function(e, t) {
  2229. var i = m(e);
  2230. F.smart && !1 !== i && (se ? B.toCenter(i, t) : i >= ee.lastItem ? B.toStart(i, t) : i <= ee.firstItem ? B.toEnd(i, t) : g())
  2231. }
  2232. ,
  2233. B.activatePage = function(e, t) {
  2234. De(e) && l(Q[Fe(e, 0, Q.length - 1)], t)
  2235. }
  2236. ,
  2237. B.resume = function(e) {
  2238. F.cycleBy && F.cycleInterval && ("items" !== F.cycleBy || $[0] && null != ee.activeItem) && !(e < B.isPaused) && (B.isPaused = 0,
  2239. we ? we = clearTimeout(we) : L("resume"),
  2240. we = setTimeout(function() {
  2241. switch (L("cycle"),
  2242. F.cycleBy) {
  2243. case "items":
  2244. B.activate(ee.activeItem >= $.length - 1 ? 0 : ee.activeItem + 1);
  2245. break;
  2246. case "pages":
  2247. B.activatePage(ee.activePage >= Q.length - 1 ? 0 : ee.activePage + 1)
  2248. }
  2249. }, F.cycleInterval))
  2250. }
  2251. ,
  2252. B.pause = function(e) {
  2253. e < B.isPaused || (B.isPaused = e || 100,
  2254. we && (we = clearTimeout(we),
  2255. L("pause")))
  2256. }
  2257. ,
  2258. B.toggle = function() {
  2259. B[we ? "pause" : "resume"]()
  2260. }
  2261. ,
  2262. B.set = function(e, t) {
  2263. xe.isPlainObject(e) ? xe.extend(F, e) : F.hasOwnProperty(e) && (F[e] = t)
  2264. }
  2265. ,
  2266. B.add = function(e, t) {
  2267. var i = xe(e);
  2268. le ? (null == t || !$[0] || t >= $.length ? i.appendTo(U) : $.length && i.insertBefore($[t].el),
  2269. null != ee.activeItem && t <= ee.activeItem && (ye.active = ee.activeItem += i.length)) : U.append(i),
  2270. a()
  2271. }
  2272. ,
  2273. B.remove = function(e) {
  2274. if (le) {
  2275. var t = u(e);
  2276. if (-1 < t) {
  2277. J.eq(t).remove();
  2278. var i = t === ee.activeItem;
  2279. null != ee.activeItem && t < ee.activeItem && (ye.active = --ee.activeItem),
  2280. a(),
  2281. i && (ye.active = null,
  2282. B.activate(ee.activeItem))
  2283. }
  2284. } else
  2285. xe(e).remove(),
  2286. a()
  2287. }
  2288. ,
  2289. B.moveAfter = function(e, t) {
  2290. r(e, t, 1)
  2291. }
  2292. ,
  2293. B.moveBefore = function(e, t) {
  2294. r(e, t)
  2295. }
  2296. ,
  2297. B.on = function(e, t) {
  2298. if ("object" === Re(e))
  2299. for (var i in e)
  2300. e.hasOwnProperty(i) && B.on(i, e[i]);
  2301. else if ("function" === Re(t))
  2302. for (var n = e.split(" "), r = 0, o = n.length; r < o; r++)
  2303. ve[n[r]] = ve[n[r]] || [],
  2304. -1 === f(n[r], t) && ve[n[r]].push(t);
  2305. else if ("array" === Re(t))
  2306. for (var a = 0, s = t.length; a < s; a++)
  2307. B.on(e, t[a])
  2308. }
  2309. ,
  2310. B.one = function(t, i) {
  2311. B.on(t, function e() {
  2312. i.apply(B, arguments),
  2313. B.off(t, e)
  2314. })
  2315. }
  2316. ,
  2317. B.off = function(e, t) {
  2318. if (t instanceof Array)
  2319. for (var i = 0, n = t.length; i < n; i++)
  2320. B.off(e, t[i]);
  2321. else
  2322. for (var r = e.split(" "), o = 0, a = r.length; o < a; o++)
  2323. if (ve[r[o]] = ve[r[o]] || [],
  2324. null == t)
  2325. ve[r[o]].length = 0;
  2326. else {
  2327. var s = f(r[o], t);
  2328. -1 !== s && ve[r[o]].splice(s, 1)
  2329. }
  2330. }
  2331. ,
  2332. B.destroy = function() {
  2333. return ce.add(j).add(W).add(Z).add(ue).add(de).add(pe).add(fe).add(ge).add(me).off("." + He),
  2334. We.off("keydown", M),
  2335. pe.add(fe).add(ge).add(me).removeClass(F.disabledClass),
  2336. J && null != ee.activeItem && J.eq(ee.activeItem).removeClass(F.activeClass),
  2337. Z.empty(),
  2338. V || (k.off("." + He),
  2339. te.restore(),
  2340. ie.restore(),
  2341. ne.restore(),
  2342. re.restore(),
  2343. xe.removeData(s, He)),
  2344. $.length = Q.length = 0,
  2345. ye = {},
  2346. B.initialized = 0,
  2347. B
  2348. }
  2349. ,
  2350. B.init = function() {
  2351. if (!B.initialized) {
  2352. B.on(n);
  2353. var e = ["overflow", "position"]
  2354. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2355. te.save.apply(te, e),
  2356. ne.save.apply(ne, e),
  2357. ie.save.apply(ie, t),
  2358. re.save.apply(re, t);
  2359. var i = j;
  2360. return V || (i = i.add(U),
  2361. k.css("overflow", "hidden"),
  2362. Ve || "static" !== k.css("position") || k.css("position", "relative")),
  2363. Ve ? ke && i.css(Ve, ke) : ("static" === W.css("position") && W.css("position", "relative"),
  2364. i.css({
  2365. position: "absolute"
  2366. })),
  2367. F.forward && ue.on(Ke, T),
  2368. F.backward && de.on(Ke, T),
  2369. F.prev && pe.on(Ze, T),
  2370. F.next && fe.on(Ze, T),
  2371. F.prevPage && ge.on(Ze, T),
  2372. F.nextPage && me.on(Ze, T),
  2373. ce.on(Xe, x),
  2374. W[0] && W.on(Ze, S),
  2375. le && F.activateOn && k.on(F.activateOn + "." + He, "*", R),
  2376. Z[0] && F.activatePageOn && Z.on(F.activatePageOn + "." + He, "*", P),
  2377. he.on(je, {
  2378. source: "slidee"
  2379. }, I),
  2380. j && j.on(je, {
  2381. source: "handle"
  2382. }, I),
  2383. We.on("keydown", M),
  2384. V || (k.on("mouseenter." + He + " mouseleave." + He, O),
  2385. k.on("scroll." + He, Le)),
  2386. B.initialized = 1,
  2387. a(!0),
  2388. F.cycleBy && !V && B[F.startPaused ? "pause" : "resume"](),
  2389. B
  2390. }
  2391. }
  2392. }
  2393. function Re(e) {
  2394. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2395. }
  2396. function Pe(e, t) {
  2397. e.preventDefault(),
  2398. t && e.stopPropagation()
  2399. }
  2400. function Oe(e) {
  2401. Pe(e, 1),
  2402. xe(this).off(e.type, Oe)
  2403. }
  2404. function Le() {
  2405. this.scrollLeft = 0,
  2406. this.scrollTop = 0
  2407. }
  2408. function De(e) {
  2409. return !isNaN(parseFloat(e)) && isFinite(e)
  2410. }
  2411. function Ne(e, t) {
  2412. return 0 | it(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2413. }
  2414. function Fe(e, t, i) {
  2415. return e < t ? t : i < e ? i : e
  2416. }
  2417. function Be(t) {
  2418. var i = {
  2419. style: {},
  2420. save: function() {
  2421. if (t && t.nodeType) {
  2422. for (var e = 0; e < arguments.length; e++)
  2423. i.style[arguments[e]] = t.style[arguments[e]];
  2424. return i
  2425. }
  2426. },
  2427. restore: function() {
  2428. if (t && t.nodeType) {
  2429. for (var e in i.style)
  2430. i.style.hasOwnProperty(e) && (t.style[e] = i.style[e]);
  2431. return i
  2432. }
  2433. }
  2434. };
  2435. return i
  2436. }
  2437. var Ve, ke, Ue, r, o, He = "sly", ze = e.cancelAnimationFrame || e.cancelRequestAnimationFrame, Ge = e.requestAnimationFrame, We = xe(document), je = "touchstart." + He + " mousedown." + He, Ye = "mousemove." + He + " mouseup." + He, qe = "touchmove." + He + " touchend." + He, Xe = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + He, Ze = "click." + He, Ke = "mousedown." + He, Qe = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], Je = [], $e = Math.abs, et = Math.sqrt, tt = Math.pow, it = Math.round, nt = Math.max, rt = Math.min, ot = 0;
  2438. function t(e) {
  2439. for (var t = 0, i = r.length; t < i; t++) {
  2440. var n = r[t] ? r[t] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2441. if (null != o.style[n])
  2442. return n
  2443. }
  2444. }
  2445. We.on(Xe, function(e) {
  2446. var t = e.originalEvent[He]
  2447. , i = +new Date;
  2448. (!t || t.options.scrollHijack < i - ot) && (ot = i)
  2449. }),
  2450. function(t) {
  2451. Ge = t.requestAnimationFrame || t.webkitRequestAnimationFrame || function(e) {
  2452. var t = (new Date).getTime()
  2453. , i = Math.max(0, 16 - (t - r))
  2454. , n = setTimeout(e, i);
  2455. return r = t,
  2456. n
  2457. }
  2458. ;
  2459. var r = (new Date).getTime()
  2460. , i = t.cancelAnimationFrame || t.webkitCancelAnimationFrame || t.clearTimeout;
  2461. ze = function(e) {
  2462. i.call(t, e)
  2463. }
  2464. }(window),
  2465. r = ["", "webkit", "moz", "ms", "o"],
  2466. o = document.createElement("div"),
  2467. Ve = t("transform"),
  2468. ke = t("perspective") ? "translateZ(0) " : "",
  2469. e.Sly = Me,
  2470. xe.fn.sly = function(n, r) {
  2471. var o, a;
  2472. return xe.isPlainObject(n) || ("string" !== Re(n) && !1 !== n || (o = !1 === n ? "destroy" : n,
  2473. a = Array.prototype.slice.call(arguments, 1)),
  2474. n = {}),
  2475. this.each(function(e, t) {
  2476. var i = xe.data(t, He);
  2477. i || o ? i && o && i[o] && i[o].apply(i, a) : i = xe.data(t, He, new Me(t,n,r).init())
  2478. })
  2479. }
  2480. ,
  2481. Me.defaults = {
  2482. slidee: null,
  2483. horizontal: !1,
  2484. itemNav: null,
  2485. itemSelector: null,
  2486. smart: !1,
  2487. activateOn: null,
  2488. activateMiddle: !1,
  2489. scrollSource: null,
  2490. scrollBy: 0,
  2491. scrollHijack: 300,
  2492. scrollTrap: !1,
  2493. dragSource: null,
  2494. mouseDragging: !1,
  2495. touchDragging: !1,
  2496. releaseSwing: !1,
  2497. swingSpeed: .2,
  2498. elasticBounds: !1,
  2499. interactive: null,
  2500. scrollBar: null,
  2501. dragHandle: !1,
  2502. dynamicHandle: !1,
  2503. minHandleSize: 50,
  2504. clickBar: !1,
  2505. syncSpeed: .5,
  2506. pagesBar: null,
  2507. activatePageOn: null,
  2508. pageBuilder: function(e) {
  2509. return "<li>" + (e + 1) + "</li>"
  2510. },
  2511. forward: null,
  2512. backward: null,
  2513. prev: null,
  2514. next: null,
  2515. prevPage: null,
  2516. nextPage: null,
  2517. cycleBy: null,
  2518. cycleInterval: 5e3,
  2519. pauseOnHover: !1,
  2520. startPaused: !1,
  2521. moveBy: 300,
  2522. speed: 0,
  2523. easing: "swing",
  2524. startAt: null,
  2525. keyboardNavBy: null,
  2526. draggedClass: "dragged",
  2527. activeClass: "active",
  2528. disabledClass: "disabled"
  2529. }
  2530. }(jQuery, window),
  2531. function o(a, s, l) {
  2532. function c(i, e) {
  2533. if (!s[i]) {
  2534. if (!a[i]) {
  2535. var t = "function" == typeof require && require;
  2536. if (!e && t)
  2537. return t(i, !0);
  2538. if (h)
  2539. return h(i, !0);
  2540. var n = new Error("Cannot find module '" + i + "'");
  2541. throw n.code = "MODULE_NOT_FOUND",
  2542. n
  2543. }
  2544. var r = s[i] = {
  2545. exports: {}
  2546. };
  2547. a[i][0].call(r.exports, function(e) {
  2548. var t = a[i][1][e];
  2549. return c(t || e)
  2550. }, r, r.exports, o, a, s, l)
  2551. }
  2552. return s[i].exports
  2553. }
  2554. for (var h = "function" == typeof require && require, e = 0; e < l.length; e++)
  2555. c(l[e]);
  2556. return c
  2557. }({
  2558. 1: [function(p, f, e) {
  2559. (function(e) {
  2560. "use strict";
  2561. function t(e) {
  2562. this.player = null,
  2563. this.director = null,
  2564. this.modelManager = null,
  2565. this.container = null,
  2566. this.tagManager = null,
  2567. this.fadeInSpeed = e,
  2568. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2569. }
  2570. var r = p("three")
  2571. , i = p("./util/logger")
  2572. , n = (p("./util/common"),
  2573. p("./enum/PlayerEvents"))
  2574. , o = p("./enum/DirectorEvents")
  2575. , a = p("./settings")
  2576. , s = p("./enum/Viewmode")
  2577. , l = (p("./enum/WarpStyle"),
  2578. p("./enum/BlackoutStyle"),
  2579. p("./enum/ModelManagerEvents"))
  2580. , c = p("./enum/tagEvents")
  2581. , h = p("./util/transitions")
  2582. , u = p("./util/lerp")
  2583. , d = new i(e);
  2584. window.THREE = r,
  2585. t.prototype.init = function(e, t, i, n, r) {
  2586. (window.app = this).player = t,
  2587. this.director = e,
  2588. this.modelManager = i,
  2589. this.tagManager = n,
  2590. this.container = r,
  2591. this.updateModel(),
  2592. this.bindEvents()
  2593. }
  2594. ,
  2595. t.prototype.bindEvents = function() {
  2596. this.modelManager.on(l.ActiveModelChanged, this.updateModel.bind(this)),
  2597. this.player.on(n.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2598. this.player.on(n.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2599. this.player.on(n.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2600. this.player.on(n.StartInside, this.handleStartInside.bind(this)),
  2601. this.player.on(n.StartOutside, this.handleStartOutside.bind(this)),
  2602. this.player.on(n.WarpStarted, this.handleWarpStarted.bind(this)),
  2603. this.director.on(o.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2604. this.tagManager.on(c.TagActivated, this.ontagActivated.bind(this)),
  2605. this.tagManager.on(c.TagNavigation, this.onNavigationTotag.bind(this))
  2606. }
  2607. ,
  2608. t.prototype.updateModel = function() {
  2609. this.model = this.modelManager.getActiveModel()
  2610. }
  2611. ,
  2612. t.prototype.handleWarpStarted = function() {
  2613. this.hidePlayerReticule()
  2614. }
  2615. ,
  2616. t.prototype.ontagActivated = function() {
  2617. this.hidePlayerReticule()
  2618. }
  2619. ,
  2620. t.prototype.onNavigationTotag = function() {
  2621. this.hidePlayerReticule()
  2622. }
  2623. ,
  2624. t.prototype.handlePlayerModeChanging = function(e, t, i) {
  2625. var n = this.modelManager.getActiveModel()
  2626. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : a[t].markerOpacity;
  2627. n.fadePanoMarkers(r),
  2628. n.setMode(t)
  2629. }
  2630. ,
  2631. t.prototype.handlePlayerModeChanged = function(e, t) {
  2632. var i = this.modelManager.getActiveModel()
  2633. , n = t === s.PANORAMA ? r.DoubleSide : r.FrontSide;
  2634. i.setSide(n),
  2635. i.setMode(t)
  2636. }
  2637. ,
  2638. t.prototype.handleClosestPanoChanging = function(e, t, i) {
  2639. i !== s.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2640. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2641. }
  2642. ,
  2643. t.prototype.handleActionInterruption = function() {}
  2644. ,
  2645. t.prototype.handleStartInside = function(e) {
  2646. var t = a[this.player.mode]
  2647. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2648. this.fadeIn(this.fadeInSpeed),
  2649. this.model.alpha = 0,
  2650. this.model.skybox.material.uniforms.opacity.value = 1,
  2651. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2652. var n = this.player.reticule;
  2653. h.start(u.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2654. }
  2655. ,
  2656. t.prototype.handleStartOutside = function(e) {
  2657. this.fadeIn(e)
  2658. }
  2659. ,
  2660. t.prototype.fadeIn = function(e) {
  2661. null != e || (e = 2e3,
  2662. d.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2663. $(this.container).fadeIn(e)
  2664. }
  2665. ,
  2666. t.prototype.hidePlayerReticule = function() {
  2667. this.player.reticule.hide()
  2668. }
  2669. ,
  2670. f.exports = t
  2671. }
  2672. ).call(this, "/js/DisplayController.js")
  2673. }
  2674. , {
  2675. "./enum/BlackoutStyle": 18,
  2676. "./enum/DirectorEvents": 23,
  2677. "./enum/tagEvents": 32,
  2678. "./enum/ModelManagerEvents": 33,
  2679. "./enum/PlayerEvents": 40,
  2680. "./enum/Viewmode": 51,
  2681. "./enum/WarpStyle": 52,
  2682. "./settings": 166,
  2683. "./util/common": 185,
  2684. "./util/lerp": 188,
  2685. "./util/logger": 189,
  2686. "./util/transitions": 195,
  2687. three: 217
  2688. }],
  2689. 2: [function(e, t, i) {
  2690. "use strict";
  2691. function n() {
  2692. this.baseStartTime = performance.timing.navigationStart,
  2693. this.loadingStartTime = null,
  2694. this.waitingStartTime = null,
  2695. this.appReadyTime = null
  2696. }
  2697. n.prototype.setBaseStartTime = function(e) {
  2698. this.baseStartTime = e || Date.now()
  2699. }
  2700. ,
  2701. n.prototype.setWaitingStartTime = function(e) {
  2702. this.waitingStartTime = e || Date.now()
  2703. }
  2704. ,
  2705. n.prototype.setLoadingStartTime = function(e) {
  2706. this.loadingStartTime = e || Date.now()
  2707. }
  2708. ,
  2709. n.prototype.setAppReadyTime = function(e) {
  2710. this.appReadyTime = e || Date.now()
  2711. }
  2712. ,
  2713. n.prototype.calcFullLoadingTime = function() {
  2714. var e = this.appReadyTime - this.baseStartTime;
  2715. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2716. e
  2717. }
  2718. ,
  2719. t.exports = n
  2720. }
  2721. , {}],
  2722. 3: [function(i, n, e) {
  2723. (function(e) {
  2724. "use strict";
  2725. function a() {
  2726. return 100 * Math.random()
  2727. }
  2728. var t = i("./util/logger")
  2729. , s = i("./util/browser")
  2730. , l = new t(e)
  2731. , c = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2732. initialized: !1,
  2733. init: function(e, t) {
  2734. if (t = t || {},
  2735. !this.initialized) {
  2736. for (var i in this.initialized = !0,
  2737. s.valueFromHash("tilegen") && (t.tilegen = 1 === s.valueFromHash("tilegen", 0)),
  2738. s.valueFromHash("imgopt") && (t.imgopt = 1 === s.valueFromHash("imgopt", 0)),
  2739. e) {
  2740. var n = i.match("^sc_tilegen_([0-9]+)$");
  2741. n && (c.tilegen = a() < parseInt(n[1]));
  2742. var r = i.match("^sc_imgopt_([0-9]+)$");
  2743. r && (c.imgopt = a() < parseInt(r[1]))
  2744. }
  2745. for (var o in t)
  2746. c[o] = t[o],
  2747. l.debug("A/B override:", o, c[o])
  2748. }
  2749. },
  2750. changeIfTileGenerating: function(e) {
  2751. return c.tilegen && (e += -1 === e.indexOf("?") ? "?" : "&",
  2752. e += ""),
  2753. e
  2754. },
  2755. changeIfImageOptimzing: function(e) {
  2756. if(e.includes("blob:http"))return e;//add
  2757. return c.imgopt && -1 === e.indexOf("imgopt=1") && (e += -1 === e.indexOf("?") ? "?" : "&",
  2758. e += ""),
  2759. e
  2760. },
  2761. tilegen: !1,
  2762. imgopt: !1
  2763. };
  2764. n.exports = c
  2765. }
  2766. ).call(this, "/js/ab.js")
  2767. }
  2768. , {
  2769. "./util/browser": 182,
  2770. "./util/logger": 189
  2771. }],
  2772. 4: [function(u, d, e) {
  2773. (function(e) {
  2774. "use strict";
  2775. function r(n, e, t, i) {
  2776. function r(e) {
  2777. a[e.sid] = !0;
  2778. var t = e.billboard.media && e.billboard.media.type
  2779. , i = {
  2780. tag_id: e.sid,
  2781. tags_visited: Object.keys(a).length,
  2782. tag_count: Object.keys(n.tags).length,
  2783. tag_view_count: ++d,
  2784. has_media: !!t
  2785. };
  2786. t && (i.media_type = t),
  2787. g("tag_opened", i)
  2788. }
  2789. var o, a = {}, s = Date.now() - P, l = null;
  2790. i && (l = Date.now() - window.navigationStart);
  2791. try {
  2792. o = /* n.data.player_options.highlight_reel && */ 0 < n.heroLocations.length
  2793. } catch (n) {
  2794. o = !1
  2795. }
  2796. var c, h = n.supportsVR;
  2797. h || (c = "VR disabled at the model/account level",
  2798. y.valueFromHash("vr") === w.NONE ? c = "VR disabled, using &vr=0" : y.detectAndroid() ? _.isDeviceSupported(b.Android) || (c = "VR disabled, unsupported Android version") : y.detectIOS() && (_.isDeviceSupported(b.IOS) || (c = "VR disabled, unsupported iOS version"))),
  2799. g("model_loaded", {
  2800. duration: s,
  2801. duration_from_navigation_start: l,
  2802. has_hlr: o,
  2803. has_vr: h,
  2804. vr_reason: c
  2805. });
  2806. var u = 0;
  2807. n.panos.forEach(function(e) {
  2808. e.on("enter", function() {
  2809. f("pano_viewed", {
  2810. pano_id: e.id,
  2811. pano_view_count: ++u,
  2812. alignment_type: e.alignmentType,
  2813. interaction_source: R,
  2814. navigation_source: v
  2815. })
  2816. })
  2817. });
  2818. var d = 0;
  2819. for (var p in n.tags)
  2820. n.tags[p].billboard.on(M.OPENED, r.bind(this, n.tags[p]));
  2821. e.on("tour_auto", function(e) {
  2822. v = "tour_" + e
  2823. }),
  2824. e.on("tour_manual", function(e) {
  2825. R = "gui-" + e,
  2826. v = "tour_manual"
  2827. }),
  2828. t.on(C.InteractionKey, function() {
  2829. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionKey)
  2830. }),
  2831. t.on(C.InteractionDirect, function() {
  2832. e.mode === A.TRANSITIONING || e.flying || m(C.InteractionDirect)
  2833. }),
  2834. function(t) {
  2835. I.on(T.OPENED, function() {
  2836. f("showcase_share_intent", {
  2837. pano_id: t.currentPano && t.currentPano.id
  2838. })
  2839. }),
  2840. I.on(T.LINK_CLICKED, function(e) {
  2841. f("showcase_share_action", {
  2842. channel: e.channel,
  2843. pano_id: t.currentPano && t.currentPano.id
  2844. })
  2845. }),
  2846. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2847. f("showcase_share_origin_link_clicked")
  2848. })
  2849. }(e),
  2850. function() {
  2851. _.on(S.OPENED, f.bind(this, "showcase_gui", {
  2852. gui_action: "click_vr_button"
  2853. })),
  2854. _.on(S.LAUNCH, function(e) {
  2855. f("showcase_gui", {
  2856. gui_action: "launch_vr",
  2857. vr_platform: e.vr_platform,
  2858. vr_app: e.vr_app
  2859. })
  2860. }),
  2861. _.on(S.PREV, f.bind(this, "showcase_gui", {
  2862. gui_action: "vr_modal_prev"
  2863. })),
  2864. _.on(S.NEXT, function(e) {
  2865. f("showcase_gui", {
  2866. gui_action: e.nextAction
  2867. })
  2868. }),
  2869. _.on(S.CLOSED, f.bind(this, "showcase_gui", {
  2870. gui_action: "vr_modal_close"
  2871. })),
  2872. _.on(S.falseICECHOSEN, function(e) {
  2873. f("showcase_gui", {
  2874. gui_action: e.name + " "
  2875. })
  2876. }),
  2877. _.on(S.STORE, function(e) {
  2878. f("showcase_gui", {
  2879. gui_action: "launch_store",
  2880. store: e
  2881. })
  2882. })
  2883. }()
  2884. }
  2885. function f(e, t) {
  2886. if (t = t || {},
  2887. i)
  2888. try {
  2889. window.analytics.track(e, s.extendObject(t, c), {
  2890. context: {
  2891. app: {
  2892. name: "showcase",
  2893. version: "2.25.6-0-gd87e5b1"
  2894. },
  2895. screen: {
  2896. width: window.screen.width,
  2897. height: window.screen.height,
  2898. density: window.devicePixelRatio
  2899. }
  2900. }
  2901. })
  2902. } catch (t) {
  2903. console.warn("Failed to send data to segment for " + e)
  2904. }
  2905. }
  2906. function g(e, t) {
  2907. f(e, t = t || {})
  2908. }
  2909. function m(e, t) {
  2910. R = e === C.InteractionGui ? "gui-" + t : e,
  2911. v = "self_guided"
  2912. }
  2913. var v, o, a = (u("three"),
  2914. u("./util/ajax"),
  2915. u("./ab")), y = u("./util/browser"), s = u("./util/common"), t = u("./settings"), A = (u("./localization/localize"),
  2916. u("./enum/Viewmode")), C = u("./enum/ControlEvents"), I = u("./gui/sharing/modal"), E = u("./gui/title/titleBar"), _ = u("./gui/vr/vrModal"), b = u("./enum/VRPlatforms"), w = u("./enum/VROption"), T = u("./gui/sharing/ShareEvents"), x = u("./gui/title/TitleEvents"), S = u("./gui/vr/vrEvent"), M = u("./tag/Billboard/BillboardEvent"), l = new (u("./util/logger"))(e), R = (u("./enum/PlayerEvents"),
  2917. "direct"), i = null, n = !1, P = null, c = null, h = s.uuid4();
  2918. d.exports = {
  2919. report: function(e, t, i, n) {
  2920. !function(e, t) {
  2921. if (o)
  2922. try {
  2923. o.addEvent(e, s.extendObject({
  2924. host: window.location.host,
  2925. keen: {
  2926. addons: [{
  2927. name: "keen:ua_parser",
  2928. input: {
  2929. ua_string: "user_agent"
  2930. },
  2931. output: "parsed_user_agent"
  2932. }]
  2933. },
  2934. user_agent: "${keen.user_agent}",
  2935. referrer: {
  2936. url: s.normalizeUrl(document.referrer),
  2937. domain: s.domainFromUrl(document.referrer),
  2938. url_original: document.referrer
  2939. },
  2940. embedded: y.inIframe(),
  2941. is_mobile: y.isMobile(),
  2942. version: "2.25.6-0-gd87e5b1"
  2943. }, t))
  2944. } catch (e) {
  2945. l.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2946. }
  2947. }("Session starts", {
  2948. model: e,
  2949. status: t,
  2950. loadtime: Date.now() - (P || Date.now()),
  2951. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2952. autoplay: i,
  2953. quickstart: n,
  2954. ab_tilegen: a.tilegen,
  2955. ab_imgopt: a.imgopt
  2956. })
  2957. },
  2958. impression: function(e) {
  2959. g("impression", {
  2960. visible: void 0 === (e = e || {}).isVisible || e.isVisible,
  2961. url_params: (void 0 !== e.immediate && e.immediate,
  2962. window.location.search.substr(1).split("&"))
  2963. })
  2964. },
  2965. initKeen: function(e) {
  2966. return e.token && e.appId ? void (o = new Keen({
  2967. projectId: e.appId,
  2968. writeKey: e.token,
  2969. readKey: "",
  2970. requestType: "xhr"
  2971. })) : void l.warn("no keen token/appId")
  2972. },
  2973. initSegment: function(e) {
  2974. return e.token ? (i = e.token,
  2975. window.analytics.load(e.token),
  2976. c = {
  2977. model_id: e.model,
  2978. start_source: e.startSource,
  2979. autoplay: e.autoplay,
  2980. quickstart: e.quickstart,
  2981. language_tag: t.languageTag,
  2982. is_mobile: y.isMobile(),
  2983. iframe: y.inIframe(),
  2984. aspect_ratio: y.aspectRatio(),
  2985. session_id: h,
  2986. window: {
  2987. width: $("#player").width(),
  2988. height: $("#player").height()
  2989. },
  2990. platform: {
  2991. browser: {
  2992. name: $.ua.browser.name,
  2993. major: $.ua.browser.major,
  2994. version: $.ua.browser.version
  2995. },
  2996. os: {
  2997. name: $.ua.os.name,
  2998. version: $.ua.os.version
  2999. },
  3000. device: {
  3001. vendor: $.ua.device.vendor,
  3002. model: $.ua.device.model,
  3003. type: $.ua.device.type
  3004. }
  3005. }
  3006. },
  3007. n = Math.random() < t.analytics.sessionTrackingRate,
  3008. l.debug("tracking sample rate = " + t.analytics.sessionTrackingRate),
  3009. void l.debug("tracking this session = " + n)) : void l.warn("no segment token")
  3010. },
  3011. sessionStart: function(e) {
  3012. l.debug("analytics user_session_start"),
  3013. f("session_started"),
  3014. P = Date.now(),
  3015. window.addEventListener("unload", function() {
  3016. !function(e, t) {
  3017. if (t = t || {},
  3018. navigator.sendBeacon && i)
  3019. try {
  3020. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3021. event: e,
  3022. anonymousId: window.analytics.user().anonymousId(),
  3023. properties: s.extendObject(t, c),
  3024. writeKey: i,
  3025. sentAt: Date.now(),
  3026. type: "track",
  3027. context: {
  3028. userAgent: y.userAgent(),
  3029. library: {
  3030. name: "showcase-beacon",
  3031. version: "2.25.6-0-gd87e5b1"
  3032. },
  3033. app: {
  3034. name: "showcase",
  3035. version: "2.25.6-0-gd87e5b1"
  3036. }
  3037. }
  3038. }))
  3039. } catch (e) {
  3040. console.warn("Failed to send async segment request")
  3041. }
  3042. }("session_ended", {
  3043. duration: Date.now() - P
  3044. })
  3045. })
  3046. },
  3047. modelLoaded: function(e, t, i, n) {
  3048. r(e, t, i, n)
  3049. },
  3050. loadComplete: function(e) {
  3051. f("load_times", {
  3052. time_to_app_start: e
  3053. })
  3054. },
  3055. track: function(e, t) {
  3056. n && (l.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3057. f(e, t))
  3058. },
  3059. trackAlways: function(e, t) {
  3060. l.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3061. f(e, t)
  3062. },
  3063. getSessionId: function() {
  3064. return h
  3065. },
  3066. updateInteraction: m
  3067. }
  3068. }
  3069. ).call(this, "/js/analytics.js")
  3070. }
  3071. , {
  3072. "./ab": 3,
  3073. "./enum/ControlEvents": 21,
  3074. "./enum/PlayerEvents": 40,
  3075. "./enum/VROption": 47,
  3076. "./enum/VRPlatforms": 49,
  3077. "./enum/Viewmode": 51,
  3078. "./gui/sharing/ShareEvents": 76,
  3079. "./gui/sharing/modal": 77,
  3080. "./gui/title/TitleEvents": 80,
  3081. "./gui/title/titleBar": 82,
  3082. "./gui/vr/vrEvent": 85,
  3083. "./gui/vr/vrModal": 87,
  3084. "./localization/localize": 108,
  3085. "./tag/Billboard/BillboardEvent": 120,
  3086. "./settings": 166,
  3087. "./util/ajax": 181,
  3088. "./util/browser": 182,
  3089. "./util/common": 185,
  3090. "./util/logger": 189,
  3091. three: 217
  3092. }],
  3093. 5: [function(e, t, i) {
  3094. "use strict";
  3095. function n() {
  3096. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3097. this.controls = null
  3098. }
  3099. var r = e("three")
  3100. , o = e("../constants")
  3101. , a = e("../util/cameraLight");
  3102. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  3103. this.aspect = e,
  3104. this.updateProjectionMatrix()
  3105. }
  3106. ,
  3107. t.exports = n
  3108. }
  3109. , {
  3110. "../constants": 8,
  3111. "../util/cameraLight": 184,
  3112. three: 217
  3113. }],
  3114. 6: [function(e, t, i) {
  3115. "use strict";
  3116. function n() {
  3117. var e = $("#player").width() / $("#player").height();
  3118. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3119. this.controls = null,
  3120. this.updateAspect(e)
  3121. }
  3122. var r = e("three")
  3123. , o = e("../constants");
  3124. (n.prototype = Object.create(r.OrthographicCamera.prototype)).updateAspect = function(e) {
  3125. this.aspect = e,
  3126. this.top = o.orthoBase / e,
  3127. this.bottom = -o.orthoBase / e,
  3128. this.updateProjectionMatrix()
  3129. }
  3130. ,
  3131. t.exports = n
  3132. }
  3133. , {
  3134. "../constants": 8,
  3135. three: 217
  3136. }],
  3137. 7: [function(e, t, i) {
  3138. "use strict";
  3139. function n() {
  3140. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3141. this.controls = null
  3142. }
  3143. var r = e("three")
  3144. , o = e("../settings")
  3145. , a = e("../util/cameraLight");
  3146. (n.prototype = Object.create(r.PerspectiveCamera.prototype)).updateAspect = function(e) {
  3147. this.aspect = e,
  3148. this.updateProjectionMatrix()
  3149. }
  3150. ,
  3151. t.exports = n
  3152. }
  3153. , {
  3154. "../settings": 166,
  3155. "../util/cameraLight": 184,
  3156. three: 217
  3157. }],
  3158. 8: [function(e, t, i) {
  3159. "use strict";
  3160. t.exports = {
  3161. signedUrlDefaultExpireTime: 24e4,
  3162. signedUrlCheckInterval: 1e4,
  3163. signedUrlRefreshBuffer: 15e3,
  3164. dollhouseFOV: 70,
  3165. dollhouseNear: .1,//1,
  3166. dollhouseFar: 5e3,
  3167. insideFOV: 70,
  3168. insideFOVMax: 120,
  3169. insideNear: .1,
  3170. insideFar: 5e3,
  3171. insideLookSpeed: .12,
  3172. insideLookLimitUp: 40,
  3173. insideLookLimitDown: -40,
  3174. orthoNear: 1,
  3175. orthoFar: 5e3,
  3176. orthoBase: 10,
  3177. narrowLandscapeHeight: 290,
  3178. reallyNarrowLandscapeHeight: 250,
  3179. visionTilingStartDate: new Date("8/26/2016"),
  3180. visionTilingStartVersion: "1.1.407.13667",
  3181. windowHeightHighQualityThreshold: 900,
  3182. tourStepDelayDefault: 3500,
  3183. tourStepDelaySlideShow: 5e3,
  3184. workshopApsect: 9 / 16,
  3185. highQualityMaxZoom: 2,
  3186. ultraHighQualityMaxZoom: 3
  3187. }
  3188. }
  3189. , {}],
  3190. 9: [function(e, t, i) {
  3191. "use strict";
  3192. function n() {
  3193. this.activeControl = null,
  3194. this.controls = {},
  3195. this.cameras = {}
  3196. }
  3197. var a = e("./PanoramaControls")
  3198. , s = e("./DollhouseControls")
  3199. , l = e("./FloorplanControls")
  3200. , c = e("../cameras/PanoramaCamera")
  3201. , h = e("../cameras/DollhouseCamera")
  3202. , u = e("../cameras/FloorplanCamera")
  3203. , r = e("events").EventEmitter
  3204. , d = e("../enum/ControlEvents")
  3205. , o = e("../enum/ModelManagerEvents")
  3206. , p = e("../enum/Viewmode")
  3207. , f = e("../settings");
  3208. (n.prototype = Object.create(r.prototype)).init = function(e, t) {
  3209. this.setUpControls(),
  3210. this.bindEvents(e, t)
  3211. }
  3212. ,
  3213. n.prototype.activateControls = function(e) {
  3214. this.activeControl && (this.activeControl.reset(),
  3215. this.activeControl.enabled = !1),
  3216. this.controls[e] && (this.controls[e].enabled = !0),
  3217. this.activeControl = this.controls[e]
  3218. }
  3219. ,
  3220. n.prototype.setUpControls = function() {
  3221. var i = {}
  3222. , n = {}
  3223. , e = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3224. , r = [c, h, u]
  3225. , o = [a, s, l];
  3226. e.forEach(function(e, t) {
  3227. i[e] = new r[t],
  3228. n[e] = new o[t](i[e]),
  3229. n[e].on(d.Move, this.emit.bind(this, d.Move)),
  3230. n[e].on(d.InputStart, this.emit.bind(this, d.InputStart)),
  3231. n[e].on(d.InteractionDirect, this.emit.bind(this, d.InteractionDirect)),
  3232. n[e].on(d.InteractionKey, this.emit.bind(this, d.InteractionKey)),
  3233. n[e].on(d.Pinch, this.emit.bind(this, d.Pinch)),
  3234. n[e].on(d.Scroll, this.emit.bind(this, d.Scroll))
  3235. }
  3236. .bind(this)),
  3237. this.controls = n,
  3238. this.cameras = i
  3239. }
  3240. ,
  3241. n.prototype.bindEvents = function(e, t) {
  3242. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3243. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3244. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3245. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3246. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), {
  3247. passive: !1
  3248. }),
  3249. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3250. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3251. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3252. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3253. e.addEventListener("contextmenu", function(e) {
  3254. e.preventDefault()
  3255. }),
  3256. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3257. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3258. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3259. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3260. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3261. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3262. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3263. t.on(o.ActiveModelChanged, function(e) {
  3264. this.setModelForControls(e.model)
  3265. }
  3266. .bind(this))
  3267. }
  3268. ,
  3269. n.prototype.setModelForControls = function(e) {
  3270. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3271. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3272. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3273. this.controls[e].setBounds(t)
  3274. }
  3275. .bind(this))
  3276. }
  3277. ,
  3278. n.prototype.onMouseDown = function(e) {
  3279. e.preventDefault(),
  3280. this.activeControl && this.activeControl.onMouseDown(e)
  3281. }
  3282. ,
  3283. n.prototype.onMouseMove = function(e) {
  3284. e.preventDefault(),
  3285. this.activeControl && this.activeControl.onMouseMove(e)
  3286. }
  3287. ,
  3288. n.prototype.onMouseUp = function(e) {
  3289. e.preventDefault(),
  3290. this.activeControl && this.activeControl.onMouseUp(e)
  3291. }
  3292. ,
  3293. n.prototype.onMouseOver = function(e) {
  3294. e.preventDefault(),
  3295. this.activeControl && this.activeControl.onMouseOver(e)
  3296. }
  3297. ,
  3298. n.prototype.onMouseWheel = function(e) {
  3299. e.preventDefault(),
  3300. this.activeControl && this.activeControl.onMouseWheel(e)
  3301. }
  3302. ,
  3303. n.prototype.onTouchStart = function(e) {
  3304. e.preventDefault(),
  3305. this.activeControl && this.activeControl.onTouchStart(e),
  3306. $("#hotListWrap")[0].classList.remove("hotListActive"),
  3307. $("#hotListContent ul .active").removeClass("active"),
  3308. $("#hotList")[0].classList.remove("active")
  3309. }
  3310. ,
  3311. n.prototype.onTouchMove = function(e) {
  3312. e.preventDefault(),
  3313. this.activeControl && this.activeControl.onTouchMove(e)
  3314. }
  3315. ,
  3316. n.prototype.onTouchEnd = function(e) {
  3317. e.preventDefault(),
  3318. this.activeControl && this.activeControl.onTouchEnd(e)
  3319. }
  3320. ,
  3321. n.prototype.onPointerDown = function(e) {
  3322. if (e.preventDefault(),
  3323. this.activeControl)
  3324. switch (e.pointerType) {
  3325. case "mouse":
  3326. this.activeControl.onMouseDown(e);
  3327. break;
  3328. default:
  3329. this.activeControl.onPointerDown(e)
  3330. }
  3331. }
  3332. ,
  3333. n.prototype.onPointerMove = function(e) {
  3334. if (e.preventDefault(),
  3335. this.activeControl)
  3336. switch (e.pointerType) {
  3337. case "mouse":
  3338. this.activeControl.onMouseMove(e);
  3339. break;
  3340. default:
  3341. this.activeControl.onPointerMove(e)
  3342. }
  3343. }
  3344. ,
  3345. n.prototype.onPointerUp = function(e) {
  3346. if (e.preventDefault(),
  3347. this.activeControl)
  3348. switch (e.pointerType) {
  3349. case "mouse":
  3350. this.activeControl.onMouseUp(e);
  3351. break;
  3352. default:
  3353. this.activeControl.onPointerUp(e)
  3354. }
  3355. }
  3356. ,
  3357. n.prototype.onPointerCancel = function(e) {
  3358. e.preventDefault(),
  3359. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3360. }
  3361. ,
  3362. n.prototype.onKeyDown = function(e) {
  3363. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3364. this.activeControl && this.activeControl.onKeyDown(e))
  3365. }
  3366. ,
  3367. n.prototype.onKeyUp = function(e) {
  3368. e.preventDefault(),
  3369. this.activeControl && this.activeControl.onKeyUp(e)
  3370. }
  3371. ,
  3372. t.exports = n
  3373. }
  3374. , {
  3375. "../cameras/DollhouseCamera": 5,
  3376. "../cameras/FloorplanCamera": 6,
  3377. "../cameras/PanoramaCamera": 7,
  3378. "../enum/ControlEvents": 21,
  3379. "../enum/ModelManagerEvents": 33,
  3380. "../enum/Viewmode": 51,
  3381. "../settings": 166,
  3382. "./DollhouseControls": 10,
  3383. "./FloorplanControls": 11,
  3384. "./PanoramaControls": 13,
  3385. events: 202
  3386. }],
  3387. 10: [function(e, t, i) {
  3388. "use strict";
  3389. function n(e) {
  3390. a.call(this, e),
  3391. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3392. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3393. this.minDistance = o.dollhouseDefault.minDistance,
  3394. this.maxDistance = o.dollhouseDefault.maxDistance,
  3395. this.adjustedMinDistance = this.minDistance,
  3396. this.adjustedMaxDistance = this.maxDistance
  3397. }
  3398. var r = e("three")
  3399. , o = e("../settings")
  3400. , a = e("./OutsideControls");
  3401. (n.prototype = Object.create(a.prototype)).pan = function(e, t) {
  3402. this.camera.updateMatrix();
  3403. var i = this.camera.position.clone().sub(this.target).length();
  3404. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3405. this.panLeft(2 * e * i / $("#player").height()),
  3406. this.panUp(-2 * t * i / $("#player").height())
  3407. }
  3408. ,
  3409. n.prototype.updateZoom = function() {
  3410. return this.offset.length() * this.scale
  3411. }
  3412. ,
  3413. n.prototype.setZoomBounds = function(e) {
  3414. var t = e.min.distanceTo(e.max);
  3415. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3416. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3417. this.minDistance = this.adjustedMinDistance,
  3418. this.maxDistance = this.adjustedMaxDistance
  3419. }
  3420. ,
  3421. n.prototype.resetRanges = function(e, t) {
  3422. e ? (this.minDistance = Math.min(e, this.minDistance),
  3423. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3424. this.maxDistance = this.adjustedMaxDistance),
  3425. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3426. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3427. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3428. }
  3429. ,
  3430. n.prototype.toJSON = function() {
  3431. return a.prototype.toJSON.call(this)
  3432. }
  3433. ,
  3434. t.exports = n
  3435. }
  3436. , {
  3437. "../settings": 166,
  3438. "./OutsideControls": 12,
  3439. three: 217
  3440. }],
  3441. 11: [function(e, t, i) {
  3442. "use strict";
  3443. function n(e) {
  3444. c.call(this, e),
  3445. this.minDistance = 15,
  3446. this.maxDistance = 50,
  3447. this.noRotateUpDown = !0,
  3448. this.minPolarAngle = 0,
  3449. this.maxPolarAngle = 0,
  3450. this.mouseActions[u.LEFT] = h.PAN,
  3451. this.mouseActions[u.MIDDLE] = h.DOLLY,
  3452. this.mouseActions[u.RIGHT] = h.ROTATE,
  3453. this.touchActions[1] = h.PAN,
  3454. this.touchActions[2] = h.ROTATE_DOLLY,
  3455. this.absoluteScale = 1,
  3456. this.currentScale = 1
  3457. }
  3458. var r, o, a, s = e("three"), l = e("../settings"), c = e("./OutsideControls"), h = e("../enum/ControlActions"), u = e("../enum/MouseButton"), d = e("../util/math"), p = e("../util/browser");
  3459. (n.prototype = Object.create(c.prototype)).zoomToContain = function(e) {
  3460. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3461. this.currentScale = this.absoluteScale
  3462. }
  3463. ,
  3464. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3465. var t = Math.max(modelSize.x, modelSize.z)
  3466. , i = Math.min(modelSize.x, modelSize.z)
  3467. , n = Math.max(t, i * this.camera.aspect)
  3468. , r = Math.max(i, t * this.camera.aspect);
  3469. var absoluteScale = (p.aspectRatio() < 1 ? r : n) / 2 / l.orthoBase * 1.2
  3470. return absoluteScale
  3471. },
  3472. n.prototype.rotateToView = function(e, t) {
  3473. var i = 0;
  3474. p.aspectRatio() < 1 == e.x < e.z ? 0 < t.z && (i = Math.PI) : i = 0 < t.x ? Math.PI / 2 : -Math.PI / 2,
  3475. this.rotateLeft(i),
  3476. this.update(0)
  3477. }
  3478. ,
  3479. n.prototype.pan = function(e, t) {
  3480. this.camera.updateMatrix(),
  3481. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3482. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3483. }
  3484. ,
  3485. n.prototype.updateZoom = function() {
  3486. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3487. this.absoluteScale = Math.max(l.zoomNearLimit, Math.min(this.absoluteScale, l.zoomFarLimit)),
  3488. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3489. this.camera.left = -l.orthoBase * this.currentScale,
  3490. this.camera.right = l.orthoBase * this.currentScale,
  3491. this.camera.top = l.orthoBase * this.currentScale / this.camera.aspect,
  3492. this.camera.bottom = -l.orthoBase * this.currentScale / this.camera.aspect,
  3493. this.camera.updateProjectionMatrix(),
  3494. this.offset.length()
  3495. }
  3496. ,
  3497. n.prototype.toJSON = (r = new s.Quaternion,
  3498. o = (new s.Quaternion).setFromAxisAngle(new s.Vector3(0,1,0), s.Math.degToRad(90)),
  3499. a = new s.Quaternion,
  3500. function() {
  3501. var e = c.prototype.toJSON.call(this);
  3502. return r.copy(e.camera_quaternion),
  3503. a.copy(o),
  3504. a.multiply(r),
  3505. e.camera_quaternion.x = d.toPrecision(a.x, 4),
  3506. e.camera_quaternion.y = d.toPrecision(a.y, 4),
  3507. e.camera_quaternion.z = d.toPrecision(a.z, 4),
  3508. e.camera_quaternion.w = d.toPrecision(a.w, 4),
  3509. e.ortho_zoom = d.toPrecision(this.currentScale * this.camera.aspect, 4),
  3510. e
  3511. }
  3512. ),
  3513. t.exports = n
  3514. }
  3515. , {
  3516. "../enum/ControlActions": 20,
  3517. "../enum/MouseButton": 34,
  3518. "../settings": 166,
  3519. "../util/browser": 182,
  3520. "../util/math": 190,
  3521. "./OutsideControls": 12,
  3522. three: 217
  3523. }],
  3524. 12: [function(e, t, i) {
  3525. "use strict";
  3526. function n(e) {
  3527. this.camera = e,
  3528. (this.camera.controls = this).enabled = !1,
  3529. this.target = new a.Vector3,
  3530. this.targetBounds = new a.Box3,
  3531. this.zoomSpeed = 2,//编辑时缩放快一些
  3532. this.minDistance = 0,
  3533. this.maxDistance = 1 / 0,
  3534. this.noRotateUpDown = !1,
  3535. this.rotateSpeed = 1,
  3536. this.keyboardZoomSpeed = 0,
  3537. this.keyPanSpeed = 7,
  3538. this.autoRotate = !1,
  3539. this.autoRotateSpeed = 2,
  3540. this.autoPan = !1,
  3541. this.autoPanPosition = new a.Vector3,
  3542. this.minPolarAngle = a.Math.degToRad(25),
  3543. this.maxPolarAngle = a.Math.degToRad(65),
  3544. this.rotationAcceleration = new a.Vector2,
  3545. this.rotationSpeed = new a.Vector2,
  3546. this.panAcceleration = new a.Vector2,
  3547. this.panSpeed = new a.Vector2,
  3548. this.rotateStart = new a.Vector2,
  3549. this.rotateEnd = new a.Vector2,
  3550. this.rotateDelta = new a.Vector2,
  3551. this.panStart = new a.Vector2,
  3552. this.panEnd = new a.Vector2,
  3553. this.panDelta = new a.Vector2,
  3554. this.panOffset = new a.Vector3,
  3555. this.offset = new a.Vector3,
  3556. this.dollyStart = new a.Vector2,
  3557. this.dollyEnd = new a.Vector2,
  3558. this.dollyDelta = new a.Vector2,
  3559. this.phiDelta = 0,
  3560. this.thetaDelta = 0,
  3561. this.scale = 1,
  3562. this.panVector = new a.Vector3,
  3563. this.lastPosition = new a.Vector3,
  3564. this.state = u.NONE,
  3565. this.mouseActions = {},
  3566. this.mouseActions[d.LEFT] = u.ROTATE,
  3567. this.mouseActions[d.MIDDLE] = u.DOLLY,
  3568. this.mouseActions[d.RIGHT] = u.PAN,
  3569. this.touchActions = {},
  3570. this.touchActions[1] = u.ROTATE,
  3571. this.touchActions[2] = u.PAN_DOLLY,
  3572. this.lastMoveTime = 0,
  3573. this.pointersLimit = 2,
  3574. this.pointers = []
  3575. }
  3576. var r, o, a = e("three"), c = e("../settings"), h = e("../util/common"), s = e("../util/math"), l = e("../enum/Vectors"), u = e("../enum/ControlActions"), d = e("../enum/MouseButton"), p = e("../enum/Keys"), f = e("../enum/ControlEvents"), g = e("events").EventEmitter;
  3577. (n.prototype = Object.create(g.prototype)).setBounds = function(e) {
  3578. this.targetBounds = e
  3579. }
  3580. ,
  3581. n.prototype.isEngaged = function() {
  3582. return this.state !== u.NONE
  3583. }
  3584. ,
  3585. n.prototype.rotateLeft = function(e) {
  3586. void 0 === e && (e = this.getAutoRotationAngle()),
  3587. this.thetaDelta -= e
  3588. }
  3589. ,
  3590. n.prototype.rotateUp = function(e) {
  3591. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3592. this.phiDelta -= e)
  3593. }
  3594. ,
  3595. n.prototype.panLeft = function(e) {
  3596. var t = this.camera.matrix.elements;
  3597. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3598. this.panOffset.multiplyScalar(-e),
  3599. this.panVector.add(this.panOffset)
  3600. }
  3601. ,
  3602. n.prototype.panUp = function(e) {
  3603. var t = this.camera.matrix.elements;
  3604. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3605. this.panOffset.multiplyScalar(-e),
  3606. this.panVector.add(this.panOffset)
  3607. }
  3608. ,
  3609. n.prototype.startRotating = function(e, t) {
  3610. e && this.navRotationAcc("x", e),
  3611. t && this.navRotationAcc("y", t)
  3612. }
  3613. ,
  3614. n.prototype.stopRotating = function(e) {
  3615. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3616. this.navRotationAcc("x", 0),
  3617. this.navRotationAcc("y", 0)
  3618. }
  3619. ,
  3620. n.prototype.setAutoPanPosition = (r = new a.Vector3,
  3621. o = new a.Vector3,
  3622. function(e, t) {
  3623. r.copy(this.camera.position),
  3624. void 0 === e && null === e || r.setX(e),
  3625. void 0 === t && null === t || r.setZ(t);
  3626. var i = this.camera.position.distanceTo(this.target)
  3627. , n = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3628. this.targetClamped = !1,
  3629. o.copy(r).addScaledVector(n, i),
  3630. this.targetBounds.containsPoint(o) || (this.targetBounds.clampPoint(o, o),
  3631. r.copy(o).addScaledVector(n, -i),
  3632. this.targetClamped = !0),
  3633. this.autoPanPosition.x = r.x,
  3634. this.autoPanPosition.z = r.z,
  3635. this.autoPan && this.stopAutoPanning()
  3636. }
  3637. ),
  3638. n.prototype.stopAutoPanning = function() {
  3639. var e = this.autoPan;
  3640. this.autoPan = !1,
  3641. this.emit(this.targetClamped ? f.AutoPanClamped : e ? f.AutoPanInterrupt : f.AutoPanComplete)
  3642. }
  3643. ,
  3644. n.prototype.dollyIn = function(e) {
  3645. void 0 === e && (e = this.getZoomScale()),
  3646. this.scale /= e
  3647. }
  3648. ,
  3649. n.prototype.dollyOut = function(e) {
  3650. void 0 === e && (e = this.getZoomScale()),
  3651. this.scale *= e
  3652. }
  3653. ,
  3654. n.prototype.updatePan = function(e) {
  3655. if (this.panSpeed.multiplyScalar(1 - c.panFriction).addScaledVector(this.panAcceleration, c.panAccelerationOutside * e),
  3656. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3657. this.autoPan) {
  3658. var t = (new a.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3659. t.setY(0).clampLength(0, 50 * e),
  3660. this.target.add(t),
  3661. this.camera.position.add(t),
  3662. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3663. this.stopAutoPanning())
  3664. }
  3665. }
  3666. ,
  3667. n.prototype.update = function(e) {
  3668. e = e || 1 / 60,
  3669. this.rotationSpeed.multiplyScalar(1 - c.rotationFriction).addScaledVector(this.rotationAcceleration, c.rotationAccelerationOutside * e),
  3670. this.rotateLeft(-this.rotationSpeed.x),
  3671. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3672. this.updatePan(e);
  3673. var t = this.camera.position;
  3674. this.offset.copy(t).sub(this.target);
  3675. var i = Math.atan2(this.offset.x, this.offset.z)
  3676. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3677. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3678. i += this.thetaDelta,
  3679. n += this.phiDelta,
  3680. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3681. n = Math.max(1e-6, Math.min(Math.PI - 1e-6, n));
  3682. var r = this.updateZoom();
  3683. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3684. this.target.add(this.panVector),
  3685. this.targetBounds.clampPoint(this.target, this.target),
  3686. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3687. this.offset.y = r * Math.cos(n),
  3688. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3689. t.copy(this.target).add(this.offset),
  3690. this.camera.lookAt(this.target),
  3691. this.thetaDelta = 0,
  3692. this.phiDelta = 0,
  3693. this.scale = 1,
  3694. this.panVector.set(0, 0, 0),
  3695. 0 < this.lastPosition.distanceTo(this.camera.position) && this.lastPosition.copy(this.camera.position)
  3696. }
  3697. ,
  3698. n.prototype.getAutoRotationAngle = function() {
  3699. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3700. }
  3701. ,
  3702. n.prototype.getZoomScale = function() {
  3703. return Math.pow(.95, this.zoomSpeed)
  3704. }
  3705. ,
  3706. n.prototype.onMouseDown = function(e) {
  3707. if (this.enabled) {
  3708. switch (e.preventDefault(),
  3709. this.stopAutoPanning(),
  3710. this.mouseDown = !0,
  3711. this.state = this.mouseActions[e.button],
  3712. this.state) {
  3713. case u.ROTATE:
  3714. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3715. this.rotationSpeed.set(0, 0);
  3716. break;
  3717. case u.DOLLY:
  3718. this.dollyStart.set(e.clientX, e.clientY);
  3719. break;
  3720. case u.PAN:
  3721. this.panStart.set(e.clientX, e.clientY)
  3722. }
  3723. this.emit(f.InputStart, "mouse")
  3724. }
  3725. }
  3726. ,
  3727. n.prototype.onMouseMove = function(e) {
  3728. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3729. switch (e.preventDefault(),
  3730. this.state) {
  3731. case u.ROTATE:
  3732. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3733. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3734. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3735. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3736. this.rotateStart.copy(this.rotateEnd);
  3737. break;
  3738. case u.DOLLY:
  3739. this.dollyEnd.set(e.clientX, e.clientY),
  3740. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart),
  3741. (0 < this.dollyDelta.y ? this.dollyIn : this.dollyOut).call(this),
  3742. this.dollyStart.copy(this.dollyEnd);
  3743. break;
  3744. case u.PAN:
  3745. this.panEnd.set(e.clientX, e.clientY),
  3746. this.panDelta.subVectors(this.panEnd, this.panStart),
  3747. this.pan(this.panDelta.x, this.panDelta.y),
  3748. this.panStart.copy(this.panEnd)
  3749. }
  3750. this.emit(f.Move, "mouse"),
  3751. this.lastMoveTime = e.timeStamp,
  3752. this.update()
  3753. }
  3754. }
  3755. ,
  3756. n.prototype.onMouseUp = function(e) {
  3757. this.enabled && (this.mouseDown = !1,
  3758. this.state = u.NONE,
  3759. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3760. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3761. this.update(),
  3762. this.rotationAcceleration.set(0, 0),
  3763. this.rotateDelta.set(0, 0)))
  3764. }
  3765. ,
  3766. n.prototype.onMouseOver = function(e) {
  3767. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3768. }
  3769. ,
  3770. n.prototype.onMouseWheel = function(e) {
  3771. this.enabled && c.useWheel && (this.emit(f.Move, "wheel"),
  3772. (0 < (e.wheelDelta || -e.detail) ? this.dollyOut : this.dollyIn).call(this),
  3773. this.update())
  3774. }
  3775. ,
  3776. n.prototype.onKeyDown = function(e) {
  3777. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3778. this.handleKeyDown(e.which)))
  3779. }
  3780. ,
  3781. n.prototype.navRotationAcc = function(e, t) {
  3782. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3783. }
  3784. ,
  3785. n.prototype.navPanAcc = function(e, t) {
  3786. this.stopAutoPanning(),
  3787. this.panAcceleration[e] = t
  3788. }
  3789. ,
  3790. n.prototype.handleKeyDown = function(e) {
  3791. var t = !0;
  3792. switch (e) {
  3793. case p.UPARROW:
  3794. case p.I:
  3795. this.navRotationAcc("y", 1);
  3796. break;
  3797. case p.DOWNARROW:
  3798. case p.K:
  3799. this.navRotationAcc("y", -1);
  3800. break;
  3801. case p.LEFTARROW:
  3802. case p.J:
  3803. this.navRotationAcc("x", -1);
  3804. break;
  3805. case p.RIGHTARROW:
  3806. case p.L:
  3807. this.navRotationAcc("x", 1);
  3808. break;
  3809. case p.W:
  3810. this.navPanAcc("y", 1);
  3811. break;
  3812. case p.S:
  3813. this.navPanAcc("y", -1);
  3814. break;
  3815. case p.A:
  3816. this.navPanAcc("x", -1);
  3817. break;
  3818. case p.D:
  3819. this.navPanAcc("x", 1);
  3820. break;
  3821. default:
  3822. t = !1
  3823. }
  3824. t && this.emit(f.Move, "key")
  3825. }
  3826. ,
  3827. n.prototype.onKeyUp = function(e) {
  3828. this.enabled && (e.preventDefault(),
  3829. e.stopPropagation(),
  3830. this.handleKeyUp(e.which))
  3831. }
  3832. ,
  3833. n.prototype.handleKeyUp = function(e) {
  3834. switch (e) {
  3835. case p.I:
  3836. case p.K:
  3837. case p.UPARROW:
  3838. case p.DOWNARROW:
  3839. this.keyboardZoomSpeed = 0,
  3840. this.rotationAcceleration.y = 0;
  3841. break;
  3842. case p.J:
  3843. case p.L:
  3844. case p.LEFTARROW:
  3845. case p.RIGHTARROW:
  3846. this.rotationAcceleration.x = 0;
  3847. break;
  3848. case p.S:
  3849. case p.W:
  3850. this.panAcceleration.y = 0;
  3851. break;
  3852. case p.A:
  3853. case p.D:
  3854. this.panAcceleration.x = 0
  3855. }
  3856. }
  3857. ,
  3858. n.prototype.onTouchStart = function(i) {
  3859. if (this.enabled || this.state === u.NONE) {
  3860. i.preventDefault(),
  3861. i.stopPropagation(),
  3862. this.stopAutoPanning();
  3863. var e = function() {
  3864. if (2 === i.touches.length) {
  3865. var e = i.touches[0].pageX - i.touches[1].pageX
  3866. , t = i.touches[0].pageY - i.touches[1].pageY;
  3867. this.dollyStart.set(e, t)
  3868. }
  3869. }
  3870. .bind(this)
  3871. , t = function() {
  3872. this.panStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3873. }
  3874. .bind(this)
  3875. , n = function() {
  3876. this.rotateStart.set(h.average(i.touches, "pageX"), h.average(i.touches, "pageY"))
  3877. }
  3878. .bind(this);
  3879. switch (this.state = this.touchActions[i.touches.length],
  3880. this.state) {
  3881. case u.PAN_DOLLY:
  3882. e();
  3883. case u.PAN:
  3884. t();
  3885. break;
  3886. case u.ROTATE_DOLLY:
  3887. e();
  3888. case u.ROTATE:
  3889. n()
  3890. }
  3891. this.rotationSpeed.set(0, 0),
  3892. this.emit(f.InputStart, "touch")
  3893. }
  3894. }
  3895. ,
  3896. n.prototype.onTouchMove = function(a) {
  3897. if (this.enabled && this.state !== u.NONE) {
  3898. a.preventDefault(),
  3899. a.stopPropagation();
  3900. var s = function() {
  3901. var e = a.touches[0].pageX - a.touches[1].pageX
  3902. , t = a.touches[0].pageY - a.touches[1].pageY;
  3903. this.dollyEnd.set(e, t);
  3904. var i = this.dollyStart.length() - this.dollyEnd.length();
  3905. 0 < i ? this.dollyOut(1 + i / 500) : this.dollyIn(1 - i / 500),
  3906. this.dollyStart.copy(this.dollyEnd)
  3907. }
  3908. .bind(this)
  3909. , e = function() {
  3910. this.panEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3911. this.panDelta.subVectors(this.panEnd, this.panStart),
  3912. this.pan(this.panDelta.x, this.panDelta.y),
  3913. this.panStart.copy(this.panEnd),
  3914. this.rotateDelta.set(0, 0)
  3915. }
  3916. .bind(this)
  3917. , l = function() {
  3918. this.rotateEnd.set(h.average(a.touches, "pageX"), h.average(a.touches, "pageY")),
  3919. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3920. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3921. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3922. this.rotateStart.copy(this.rotateEnd)
  3923. }
  3924. .bind(this)
  3925. , t = function() {
  3926. if (2 === a.touches.length) {
  3927. var e = window.devicePixelRatio || 1
  3928. , t = a.touches[1].pageX - a.touches[0].pageX
  3929. , i = a.touches[1].pageY - a.touches[0].pageY
  3930. , n = Math.sqrt(t * t + i * i);
  3931. if (Math.abs(this.dollyStart.length() - n) > c.input.touchMoveThreshold * e)
  3932. this.state = u.DOLLY,
  3933. s();
  3934. else {
  3935. var r = h.average(a.touches, "pageX")
  3936. , o = h.average(a.touches, "pageY");
  3937. this.rotateDelta.set(r, o).sub(this.rotateStart).length() > c.input.touchMoveThreshold && (this.state = u.ROTATE,
  3938. this.rotateStart.set(r, o),
  3939. l())
  3940. }
  3941. }
  3942. }
  3943. .bind(this);
  3944. switch (this.state) {
  3945. case u.PAN_DOLLY:
  3946. s();
  3947. case u.PAN:
  3948. e();
  3949. break;
  3950. case u.ROTATE_DOLLY:
  3951. t();
  3952. break;
  3953. case u.DOLLY:
  3954. s();
  3955. break;
  3956. case u.ROTATE:
  3957. l();
  3958. break;
  3959. default:
  3960. this.state = u.NONE
  3961. }
  3962. this.lastMoveTime = a.timeStamp,
  3963. this.emit(f.Move, "touch")
  3964. }
  3965. }
  3966. ,
  3967. n.prototype.onTouchEnd = function(e) {
  3968. this.enabled && (this.state === u.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3969. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3970. this.state = u.NONE,
  3971. this.update(),
  3972. this.rotationAcceleration.set(0, 0),
  3973. this.rotateDelta.set(0, 0))
  3974. }
  3975. ,
  3976. n.prototype.onPointerDown = function(e) {
  3977. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3978. id: e.pointerId,
  3979. pageX: e.pageX,
  3980. pageY: e.pageY
  3981. }),
  3982. e.touches = this.pointers,
  3983. this.onTouchStart(e)),
  3984. this.emit(f.InputStart, "pointer"))
  3985. }
  3986. ,
  3987. n.prototype.onPointerMove = function(t) {
  3988. this.enabled && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  3989. t.pointerId === e.id && (e.pageX = t.pageX,
  3990. e.pageY = t.pageY)
  3991. }),
  3992. t.touches = this.pointers,
  3993. this.onTouchMove(t))
  3994. }
  3995. ,
  3996. n.prototype.onPointerUp = function(i) {
  3997. this.enabled && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  3998. i.pointerId === e.id && this.pointers.splice(t, 1)
  3999. }
  4000. .bind(this)),
  4001. i.touches = this.pointers,
  4002. this.onTouchEnd(i))
  4003. }
  4004. ,
  4005. n.prototype.reset = function() {
  4006. this.state = u.NONE,
  4007. this.stopAutoPanning(),
  4008. this.rotationSpeed.set(0, 0),
  4009. this.rotationAcceleration.set(0, 0),
  4010. this.panSpeed.set(0, 0),
  4011. this.panAcceleration.set(0, 0)
  4012. }
  4013. ,
  4014. n.prototype.toJSON = function() {
  4015. return {
  4016. camera_position: {
  4017. x: s.toPrecision(this.camera.position.x, 4),
  4018. y: s.toPrecision(this.camera.position.y, 4),
  4019. z: s.toPrecision(this.camera.position.z, 4)
  4020. },
  4021. camera_quaternion: {
  4022. x: s.toPrecision(this.camera.quaternion.x, 4),
  4023. y: s.toPrecision(this.camera.quaternion.y, 4),
  4024. z: s.toPrecision(this.camera.quaternion.z, 4),
  4025. w: s.toPrecision(this.camera.quaternion.w, 4)
  4026. }
  4027. }
  4028. }
  4029. ,
  4030. t.exports = n
  4031. }
  4032. , {
  4033. "../enum/ControlActions": 20,
  4034. "../enum/ControlEvents": 21,
  4035. "../enum/Keys": 30,
  4036. "../enum/MouseButton": 34,
  4037. "../enum/Vectors": 50,
  4038. "../settings": 166,
  4039. "../util/common": 185,
  4040. "../util/math": 190,
  4041. events: 202,
  4042. three: 217
  4043. }],
  4044. 13: [function(u, d, e) {
  4045. (function(e) {
  4046. "use strict";
  4047. function t(e) {
  4048. this.camera = e,
  4049. (this.camera.controls = this).target = new s.Vector3(0,0,0),
  4050. this.lookVector = new s.Vector3,
  4051. this.lookSpeed = .05,
  4052. this.rotationAcc = new s.Vector2,
  4053. this.rotationSpeed = new s.Vector2,
  4054. this.lat = 0,
  4055. this.lon = 0,
  4056. this.phi = 0,
  4057. this.theta = 0,
  4058. this.enabled = !1,
  4059. this.locked = !1,
  4060. this.pointer = new s.Vector2(0,0),
  4061. this.rotationHistory = [],
  4062. this.rotationDifference = new s.Vector2,
  4063. this.pointerDragOn = !1,
  4064. this.pointerDragStart = new s.Vector2(0,0),
  4065. this.pinchDistance = 0,
  4066. this.moveStart = new s.Vector2,
  4067. this.moveTolerance = .01,
  4068. this.pointersLimit = 2,
  4069. this.pointers = []
  4070. }
  4071. var s = u("three")
  4072. , i = u("../util/logger")
  4073. , n = u("../settings")
  4074. , r = u("../util/common")
  4075. , o = u("../util/math")
  4076. , a = (u("../enum/Vectors"),
  4077. u("../enum/MouseButton"))
  4078. , l = u("../enum/Keys")
  4079. , c = u("../enum/ControlEvents")
  4080. , h = u("events").EventEmitter;
  4081. new i(e),
  4082. (t.prototype = Object.create(h.prototype)).usable = function() {
  4083. return this.enabled && !this.locked
  4084. }
  4085. ,
  4086. t.prototype.lookAt = function(e) {
  4087. var t = this.camera.position.clone().sub(e)
  4088. , i = Math.atan(t.z / t.x);
  4089. i += t.x < 0 ? Math.PI : 0,
  4090. i += 0 < t.x && t.z < 0 ? 2 * Math.PI : 0,
  4091. this.lon = s.Math.radToDeg(i) + 180;
  4092. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4093. , r = Math.atan(t.y / n);
  4094. this.lat = -s.Math.radToDeg(r)
  4095. }
  4096. ,
  4097. t.prototype.startRotationFrom = function(e, t) {
  4098. o.convertScreenPositionToNDC(e, t, this.pointer),
  4099. this.pointerDragOn = !0,
  4100. this.pointerDragStart.copy(this.pointer),
  4101. this.moveStart.copy(this.pointer),
  4102. this.rotationHistory = [],
  4103. this.rotationSpeed.set(0, 0)
  4104. }
  4105. ,
  4106. t.prototype.onMouseOver = function(e) {
  4107. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4108. }
  4109. ,
  4110. t.prototype.onTouchStart = function(e) {
  4111. if (this.usable()) {
  4112. switch (e.preventDefault(),
  4113. e.stopPropagation(),
  4114. e.touches.length) {
  4115. case 1:
  4116. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4117. break;
  4118. case 2:
  4119. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4120. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4121. this.pinchDistance = Math.sqrt(t * t + i * i)
  4122. }
  4123. this.emit(c.InputStart, "touch")
  4124. }
  4125. }
  4126. ,
  4127. t.prototype.onPointerDown = function(e) {
  4128. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4129. id: e.pointerId,
  4130. clientX: e.clientX,
  4131. clientY: e.clientY
  4132. }),
  4133. e.touches = this.pointers,
  4134. this.onTouchStart(e),
  4135. this.emit(c.InputStart, "pointer"))
  4136. }
  4137. ,
  4138. t.prototype.onMouseDown = function(e) {
  4139. if (this.usable()) {
  4140. switch (e.preventDefault(),
  4141. e.stopPropagation(),
  4142. e.button) {
  4143. case a.LEFT:
  4144. this.startRotationFrom(e.clientX, e.clientY)
  4145. }
  4146. this.emit(c.InputStart, "mouse")
  4147. }
  4148. }
  4149. ,
  4150. t.prototype.updateRotation = function() {
  4151. if (this.usable() && this.pointerDragOn) {
  4152. var e = new s.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4153. , t = new s.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4154. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4155. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4156. , r = Math.atan2(e.y, i)
  4157. , o = Math.atan2(t.y, n);
  4158. this.rotationDifference.y = s.Math.radToDeg(r - o),
  4159. e.y = 0,
  4160. t.y = 0;
  4161. var a = Math.acos(e.dot(t) / e.length() / t.length());
  4162. isNaN(a) || (this.rotationDifference.x = s.Math.radToDeg(a),
  4163. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4164. this.pointerDragStart.copy(this.pointer)
  4165. }
  4166. }
  4167. ,
  4168. t.prototype.onMouseMove = function(e) {
  4169. this.usable() && (o.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4170. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(c.Move, "mouse"))
  4171. }
  4172. ,
  4173. t.prototype.onTouchMove = function(e) {
  4174. if (this.usable())
  4175. switch (this.emit(c.Move, "touch"),
  4176. e.touches.length) {
  4177. case 1:
  4178. o.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4179. break;
  4180. case 2:
  4181. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4182. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4183. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4184. .01 < Math.abs(n) && (this.emit(c.InteractionDirect),
  4185. this.emit(c.Pinch, n),
  4186. this.pinchDistance -= n)
  4187. }
  4188. }
  4189. ,
  4190. t.prototype.onPointerMove = function(t) {
  4191. this.usable() && "touch" === t.pointerType && (this.pointers.forEach(function(e) {
  4192. t.pointerId === e.id && (e.clientX = t.clientX,
  4193. e.clientY = t.clientY)
  4194. }),
  4195. t.touches = this.pointers,
  4196. this.onTouchMove(t))
  4197. }
  4198. ,
  4199. t.prototype.endRotation = function() {
  4200. this.pointerDragOn = !1;
  4201. var e = r.averageVectors(this.rotationHistory);
  4202. this.rotationSpeed.set(e.x * n.rotationAfterMoveMultiplier, e.y * n.rotationAfterMoveMultiplier)
  4203. }
  4204. ,
  4205. t.prototype.onTouchEnd = function(e) {
  4206. this.usable() && (e.preventDefault(),
  4207. e.stopPropagation(),
  4208. this.endRotation())
  4209. }
  4210. ,
  4211. t.prototype.onMouseUp = function(e) {
  4212. this.usable() && (e.preventDefault(),
  4213. e.stopPropagation(),
  4214. this.endRotation())
  4215. }
  4216. ,
  4217. t.prototype.onPointerUp = function(i) {
  4218. this.usable() && "touch" === i.pointerType && (this.pointers.forEach(function(e, t) {
  4219. i.pointerId === e.id && this.pointers.splice(t, 1)
  4220. }
  4221. .bind(this)),
  4222. i.touches = this.pointers,
  4223. this.onTouchEnd(i))
  4224. }
  4225. ,
  4226. t.prototype.update = function(e) {
  4227. for (this.lon,
  4228. this.lat,
  4229. this.updateRotation(),
  4230. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > n.rotationAfterMoveHistoryCount; )
  4231. this.rotationHistory.shift();
  4232. this.lon += this.rotationDifference.x,
  4233. this.lat += this.rotationDifference.y,
  4234. this.rotationDifference.set(0, 0),
  4235. this.rotationSpeed.x = this.rotationSpeed.x * (1 - n.rotationFriction) + this.rotationAcc.x * n.rotationAccelerationInside,
  4236. this.rotationSpeed.y = this.rotationSpeed.y * (1 - n.rotationFriction) + this.rotationAcc.y * n.rotationAccelerationInside,
  4237. this.lon += this.rotationSpeed.x * e,
  4238. this.lat += this.rotationSpeed.y * e
  4239. var insideLookLimitDown = n.insideLookLimitDown - n.insideFOV/2 + this.camera.fov / 2
  4240. var insideLookLimitUp = n.insideLookLimitUp + n.insideFOV/2 - this.camera.fov / 2
  4241. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4242. //this.lat = Math.max(n.insideLookLimitDown, Math.min(n.insideLookLimitUp, this.lat)),
  4243. this.phi = s.Math.degToRad(90 - this.lat),
  4244. this.theta = s.Math.degToRad(this.lon),
  4245. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4246. this.lookVector.y = Math.cos(this.phi),
  4247. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4248. this.target.copy(this.lookVector).add(this.camera.position),
  4249. this.camera.lookAt(this.target)
  4250. }
  4251. ,
  4252. t.prototype.onMouseWheel = function(e) {
  4253. if (this.usable()) {
  4254. var t = e.wheelDelta || -e.detail;
  4255. this.emit(c.InteractionDirect),
  4256. this.emit(c.Scroll, t)
  4257. }
  4258. }
  4259. ,
  4260. t.prototype.onKeyDown = function(e) {
  4261. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4262. this.handleKeyDown(e.which)))
  4263. }
  4264. ,
  4265. t.prototype.handleKeyDown = function(e) {
  4266. var t = function(e, t) {
  4267. this.rotationAcc[e] = t
  4268. }
  4269. .bind(this);
  4270. this.emit(c.InteractionKey);
  4271. var i = !0;
  4272. switch (e) {
  4273. case l.LEFTARROW:
  4274. case l.J:
  4275. t("x", -1);
  4276. break;
  4277. case l.RIGHTARROW:
  4278. case l.L:
  4279. t("x", 1);
  4280. break;
  4281. case l.I:
  4282. t("y", 1);
  4283. break;
  4284. case l.K:
  4285. t("y", -1);
  4286. break;
  4287. default:
  4288. i = !1
  4289. }
  4290. i && this.emit(c.Move, "key")
  4291. }
  4292. ,
  4293. t.prototype.onKeyUp = function(e) {
  4294. this.usable() && (e.preventDefault(),
  4295. e.stopPropagation(),
  4296. this.handleKeyUp(e.which))
  4297. }
  4298. ,
  4299. t.prototype.handleKeyUp = function(e) {
  4300. switch (e) {
  4301. case l.LEFTARROW:
  4302. case l.J:
  4303. case l.RIGHTARROW:
  4304. case l.L:
  4305. this.rotationAcc.x = 0;
  4306. break;
  4307. case l.I:
  4308. case l.K:
  4309. this.rotationAcc.y = 0
  4310. }
  4311. }
  4312. ,
  4313. t.prototype.startRotating = function(e, t) {
  4314. e && (this.rotationAcc.x = e),
  4315. t && (this.rotationAcc.y = t)
  4316. }
  4317. ,
  4318. t.prototype.stopRotating = function(e) {
  4319. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4320. this.rotationAcc.set(0, 0)
  4321. }
  4322. ,
  4323. t.prototype.reset = function() {
  4324. this.pointerDragOn = !1,
  4325. this.rotationAcc.set(0, 0),
  4326. this.rotationSpeed.set(0, 0),
  4327. this.pointers = []
  4328. }
  4329. ,
  4330. t.prototype.toJSON = function() {
  4331. return {
  4332. camera_position: {
  4333. x: o.toPrecision(this.camera.position.x, 4),
  4334. y: o.toPrecision(this.camera.position.y, 4),
  4335. z: o.toPrecision(this.camera.position.z, 4)
  4336. },
  4337. camera_quaternion: {
  4338. x: o.toPrecision(this.camera.quaternion.x, 4),
  4339. y: o.toPrecision(this.camera.quaternion.y, 4),
  4340. z: o.toPrecision(this.camera.quaternion.z, 4),
  4341. w: o.toPrecision(this.camera.quaternion.w, 4)
  4342. }
  4343. }
  4344. }
  4345. ,
  4346. t.prototype.setStateFromJSON = function(e) {
  4347. this.camera.position.copy(e.camera_position),
  4348. this.camera.quaternion.copy(e.camera_quaternion)
  4349. }
  4350. ,
  4351. d.exports = t
  4352. }
  4353. ).call(this, "/js/controls/PanoramaControls.js")
  4354. }
  4355. , {
  4356. "../enum/ControlEvents": 21,
  4357. "../enum/Keys": 30,
  4358. "../enum/MouseButton": 34,
  4359. "../enum/Vectors": 50,
  4360. "../settings": 166,
  4361. "../util/common": 185,
  4362. "../util/logger": 189,
  4363. "../util/math": 190,
  4364. events: 202,
  4365. three: 217
  4366. }],
  4367. 14: [function(t, i, e) {
  4368. (function(e) {
  4369. "use strict";
  4370. var c = t("three")
  4371. , h = t("../enum/Viewmode")
  4372. , u = new (t("../util/logger"))(e);
  4373. i.exports = {
  4374. serialize: function(e) {
  4375. return encodeURI(JSON.stringify(e))
  4376. },
  4377. deserialize: function(e) {
  4378. function t(e) {
  4379. return e.reduce(function(e, t) {
  4380. return e && "number" == typeof t && !isNaN(t)
  4381. }, !0)
  4382. }
  4383. try {
  4384. var i = JSON.parse(decodeURI(e))
  4385. , n = {
  4386. mode: h.fromInt(i.camera_mode),
  4387. panoId: i.scan_id,
  4388. position: (new c.Vector3).copy(i.camera_position),
  4389. quaternion: (new c.Quaternion).copy(i.camera_quaternion),
  4390. zoom: i.ortho_zoom,
  4391. floorVisibility: i.floor_visibility
  4392. }
  4393. , r = n.position;
  4394. t([r.x, r.y, r.z]) || n.position.set(0, 0, 0);
  4395. var o = n.quaternion;
  4396. return t([o.x, o.y, o.z, o.w]) || n.quaternion.set(0, 0, 0, 1),
  4397. n
  4398. } catch (i) {
  4399. u.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4400. try {
  4401. var a = e.split(",")
  4402. , s = {
  4403. x: parseFloat(a[2]),
  4404. y: parseFloat(a[3]),
  4405. z: parseFloat(a[4])
  4406. }
  4407. , l = {
  4408. x: parseFloat(a[5]),
  4409. y: parseFloat(a[6]),
  4410. z: parseFloat(a[7]),
  4411. w: parseFloat(a[8])
  4412. };
  4413. return t([s.x, s.y, s.z]) || (s.x = 0,
  4414. s.y = 0,
  4415. s.z = 0),
  4416. t([l.x, l.y, l.z, l.w]) || (l.x = 0,
  4417. l.y = 0,
  4418. l.z = 0,
  4419. l.w = 1),
  4420. {
  4421. mode: h.fromInt(a[0]),
  4422. panoId: a[1],
  4423. position: (new c.Vector3).copy(s),
  4424. quaternion: (new c.Quaternion).copy(l)
  4425. }
  4426. } catch (t) {
  4427. u.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4428. }
  4429. }
  4430. return null
  4431. }
  4432. }
  4433. }
  4434. ).call(this, "/js/controls/serializer.js")
  4435. }
  4436. , {
  4437. "../enum/Viewmode": 51,
  4438. "../util/logger": 189,
  4439. three: 217
  4440. }],
  4441. 15: [function(C, I, e) {
  4442. (function(e) {
  4443. "use strict";
  4444. function t() {
  4445. this.endlessLoop = r.warp.loop,
  4446. this.clock = new i.Clock(!0),
  4447. this.model = null,
  4448. this.player = null,
  4449. this.currentItem = null,
  4450. this.destinationItem = null,
  4451. this.tourIsPlaying = !1,
  4452. this.transitionStage = v.None,
  4453. this.nextFunc = null,
  4454. this.onTheBus = !1,
  4455. this.tourInProgress = !1,
  4456. this.reachSource = null,
  4457. this.interrupted = !1,
  4458. this.nItems = 0,
  4459. this.walkingSectionPaused = !1
  4460. }
  4461. var i = C("three")
  4462. , n = C("./util/logger")
  4463. , r = C("./settings")
  4464. , o = C("./util/transitions")
  4465. , a = C("events").EventEmitter
  4466. , s = C("./enum/Viewmode")
  4467. , l = C("./analytics")
  4468. , c = C("./enum/WarpStyle")
  4469. , h = (o = C("./util/transitions"),
  4470. C("./model/ModelManager"),
  4471. C("./enum/ModelManagerEvents"))
  4472. , u = C("./enum/DirectorEvents")
  4473. , d = C("./enum/PlayerEvents")
  4474. , p = (C("./enum/ControlEvents"),
  4475. C("./enum/BlackoutStyle"))
  4476. , f = C("./enum/PathDiscardMode")
  4477. , g = C("./enum/PathDisplayMode")
  4478. , m = (C("./player"),
  4479. new n(e))
  4480. , v = Object.freeze({
  4481. None: 0,
  4482. Moving: 1,
  4483. Aiming: 2,
  4484. Interlude: 3
  4485. })
  4486. , y = Object.freeze({
  4487. Forward: 1,
  4488. NoChange: 0,
  4489. Backwards: -1
  4490. })
  4491. , A = o.getUniqueId();
  4492. (t.prototype = Object.create(a.prototype)).init = function(e, t) {
  4493. this.player = e,
  4494. this.modelManager = t,
  4495. this.updateModel(),
  4496. this.resetAll(),
  4497. this.bindEvents()
  4498. }
  4499. ,
  4500. t.prototype.resetAll = function() {
  4501. if (this.currentItem = null,
  4502. this.destinationItem = null,
  4503. this.tourIsPlaying = !1,
  4504. this.bgmReplay(),
  4505. this.transitionStage = v.None,
  4506. this.nextFunc = null,
  4507. this.onTheBus = !1,
  4508. this.reachSource = null,
  4509. this.interrupted = !1,
  4510. this.model) {
  4511. var e = r.path.typ === c.WALK ? c.WALK : c.STD;
  4512. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && !1 === this.model.data.player_options.fast_transitions ? e : c.BLACK
  4513. } else
  4514. this.defaultWarpStyle = c.BLACK,
  4515. m.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4516. this.resetSpecialTransition()
  4517. }
  4518. ,
  4519. t.prototype.updateModel = function() {
  4520. this.model = this.modelManager.getActiveModel(),
  4521. this.nItems = this.model.heroLocations.length
  4522. }
  4523. ,
  4524. t.prototype.bindEvents = function() {
  4525. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  4526. this.player.on(d.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4527. this.player.on(d.Move, this.handlePlayerMove.bind(this)),
  4528. this.player.on(d.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4529. this.player.on(d.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4530. this.player.on(d.InputStart, this.handlePlayerInputStart.bind(this)),
  4531. this.player.on(d.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4532. this.player.once(d.Move, function() {
  4533. o.cancelById(A)
  4534. })
  4535. }
  4536. ,
  4537. t.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4538. return e === c.WALK && (this.interrupt(p.NONE),
  4539. this.pauseWalkingSection(),
  4540. this.player.fastForwardActivePanoFlight(),
  4541. !0)
  4542. }
  4543. ,
  4544. t.prototype.handlePlayerMove = function(e) {
  4545. this.transitionStage === v.Interlude && this.interrupt(p.NONE),
  4546. this.emit("update.controls")
  4547. }
  4548. ,
  4549. t.prototype.handlePlayerPanoChosen = function(e, t) {
  4550. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4551. this.emit("update.controls"))
  4552. }
  4553. ,
  4554. t.prototype.handlePlayerModeChanged = function(e, t) {
  4555. this.intermediateState() || e === t || (this.onTheBus = !1,
  4556. this.emit("update.controls"))
  4557. }
  4558. ,
  4559. t.prototype.handlePlayerInputStart = function(e) {
  4560. this.transitionStage === v.Interlude && this.interrupt(p.NONE)
  4561. }
  4562. ,
  4563. t.prototype.handlePlayerFlyingStarted = function() {
  4564. this.clearWalkingSectionPaused()
  4565. }
  4566. ,
  4567. t.prototype.describe = function() {
  4568. return {
  4569. nItems: this.nItems,
  4570. currentItem: this.currentItem,
  4571. destinationItem: this.destinationItem,
  4572. tourIsPlaying: this.tourIsPlaying,
  4573. onTheBus: this.onTheBus,
  4574. endlessLoop: this.endlessLoop,
  4575. viewMode: this.player.mode,
  4576. inTransition: this._inTransition(),
  4577. transitionStage: this.transitionStage,
  4578. tourInProgress: this.tourInProgress
  4579. }
  4580. }
  4581. ,
  4582. t.prototype._inTransition = function() {
  4583. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === s.TRANSITIONING || this.tourIsPlaying
  4584. }
  4585. ,
  4586. t.prototype.bounceable = function() {
  4587. var e = this.clock.getDelta();
  4588. return this.isInterrupted() || e < .9 && .01 < e || this.player.flying && !this.player.isWarping()
  4589. }
  4590. ,
  4591. t.prototype.itemCompare = function(item1, item2, type){//add
  4592. if(type == 'equal'){//==
  4593. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4594. }else if(type == 'less'){//<
  4595. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4596. }
  4597. }
  4598. t.prototype.currentMoveDirection = function() {
  4599. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4600. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4601. }
  4602. ,
  4603. t.prototype.clearPath = function() {
  4604. this._inTransition() || this.player.path.discardPathObject()
  4605. }
  4606. ,
  4607. t.prototype.allFloors = function() {
  4608. this.model.toggleAllFloors()
  4609. }
  4610. ,
  4611. t.prototype.actionComplete = function(e) {
  4612. if (this.interrupted = !1,
  4613. this.transitionStage = v.None,
  4614. this.resetSpecialTransition(),
  4615. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4616. this.tourIsPlaying || (this.player.disablePreRendering(),
  4617. this.player.mode === s.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4618. this.emit("update.controls"),
  4619. this.nextFunc) {
  4620. var t = this.nextFunc;
  4621. this.nextFunc = null,
  4622. t()
  4623. }
  4624. }
  4625. ,
  4626. t.prototype.awaitCompletion = function(e, t) {
  4627. this.nextFunc = t,
  4628. e()
  4629. }
  4630. ,
  4631. t.prototype.updateSuccessFunction = function(e) {
  4632. this.nextFunc = e
  4633. }
  4634. ,
  4635. t.prototype.interrupt = function(e, t) {
  4636. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4637. this.tourIsPlaying = !1,
  4638. this.bgmReplay(),
  4639. this.interrupted = !0,
  4640. this.nextFunc = null,
  4641. this.emit(u.ActionInterrupted),
  4642. null != e || (e = p.BEGINNING),
  4643. this.player.interruptAndFastForward(e, t),
  4644. !0)
  4645. }
  4646. ,
  4647. t.prototype.wouldInterrupt = function() {
  4648. return this.transitionStage !== v.None
  4649. }
  4650. ,
  4651. t.prototype.intermediateState = function() {
  4652. return this.transitionStage !== v.None
  4653. }
  4654. ,
  4655. t.prototype.isInterrupted = function() {
  4656. return this.interrupted
  4657. }
  4658. ,
  4659. t.prototype.pauseWalkingSection = function() {
  4660. this.walkingSectionPaused = !0
  4661. }
  4662. ,
  4663. t.prototype.clearWalkingSectionPaused = function() {
  4664. this.walkingSectionPaused = !1
  4665. }
  4666. ,
  4667. t.prototype.autoTour = function() {
  4668. var i = Date.now();
  4669. this.model.auxDataPromise.then(function() {
  4670. i = Date.now() - i;
  4671. var e = r.warp.auto
  4672. , t = this.model.data && this.model.data.player_options/* && this.model.data.player_options.highlight_reel */;
  4673. 0 <= e && 1 < this.model.heroCount() && t && o.trigger({
  4674. duration: Math.max(1e3 * Math.min(300, e) - i, 0),
  4675. done: function() {
  4676. this.playTour()
  4677. }
  4678. .bind(this),
  4679. name: "_atr",
  4680. id: A
  4681. })
  4682. }
  4683. .bind(this))
  4684. }
  4685. ,
  4686. t.prototype.atDestinationPano = function() {
  4687. if (!this.player.currentPano || null === this.destinationItem)
  4688. return !1;
  4689. var e = this.player.currentPano.id;
  4690. if (void 0 === e)
  4691. return !1;
  4692. var t = this.model.heroLocations;
  4693. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4694. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4695. return destination && destination.panoId == e
  4696. }
  4697. ,
  4698. t.prototype.redirectToItem = function(e, t) {
  4699. if (null != e)
  4700. if (this.wouldInterrupt())
  4701. if (this.player.mode !== s.TRANSITIONING) {
  4702. m.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4703. var i = function() {
  4704. o.setTimeout(function() {
  4705. this.setDestinationItem(e),
  4706. this.goToDestination(!0, p.BEGINNING, r.warp.warpInterruptionRedirectTime, !1)
  4707. }
  4708. .bind(this), 0)
  4709. }
  4710. .bind(this);
  4711. this.interrupt(p.END, 0),
  4712. this.updateSuccessFunction(i)
  4713. } else
  4714. m.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4715. else
  4716. m.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4717. else
  4718. m.warn("Director.redirectToItem() -> Redirecting to null item.")
  4719. }
  4720. ,
  4721. t.prototype.useSpecialTransition = function(e) {
  4722. void 0 !== e && this.defaultWarpStyle !== c.BLACK && m.debug("useSpecialTransition(): " + e),
  4723. this.nextWarpStyle = c.BLACK
  4724. }
  4725. ,
  4726. t.prototype.resetSpecialTransition = function() {
  4727. this.nextWarpStyle = this.defaultWarpStyle
  4728. }
  4729. ,
  4730. t.prototype.arrivedAtDestination = function(e) {
  4731. if (this.player.flying || this.player.isWarping())
  4732. m.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4733. else {
  4734. this.transitionStage = v.Aiming;
  4735. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4736. this.player.model.fadePanoMarkers(0),
  4737. this.awaitCompletion(function() {
  4738. this.resetSpecialTransition(),
  4739. e ? this.player.aimTourCamera(this.destinationItem, g.Retain, g.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4740. }
  4741. .bind(this), t)
  4742. }
  4743. }
  4744. ,
  4745. t.prototype.goToDestination = function(e, t, i, n) {
  4746. //音频
  4747. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4748. if(musicInfo && musicInfo.music){
  4749. var o1 = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4750. let audioSrc1 = g_tourAudio.src.split('/').pop();
  4751. let audioSrc2 = o1.split('/').pop();
  4752. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4753. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4754. g_tourAudio.currentTime = 0; g_tourAudio.play();
  4755. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  4756. g_tourAudio.play()
  4757. }
  4758. }else{//很可能是该folder的起始
  4759. g_tourAudio.src = manage.dealURL(o1);
  4760. g_tourAudio.load()
  4761. }
  4762. }
  4763. if (this.onTheBus = !0,
  4764. this.emit("update.controls"),
  4765. this.player.updateLastView(),
  4766. n || !this.atDestinationPano()){
  4767. if (this.player.flying || this.player.isWarping())
  4768. m.warn("Cannot go to new destination while player is flying or warping.");
  4769. else {
  4770. var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4771. , s = null
  4772. , l = null;
  4773. if (a.isPano()) {
  4774. o1 = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4775. l = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, g.Show, f.Slow, o1, !0, i, this.actionComplete.bind(this)),
  4776. s = this.arrivedAtDestination.bind(this, !0)
  4777. //add
  4778. if(o1=='black' && a.zoom && a.zoom != this.player.zoomLevel){
  4779. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4780. }
  4781. } else{
  4782. l = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4783. s = this.arrivedAtDestination.bind(this, !1);
  4784. }
  4785. this.transitionStage = v.Moving,
  4786. this.model.fadePanoMarkers(0),
  4787. this.awaitCompletion(function() {
  4788. l()
  4789. }
  4790. .bind(this), s),
  4791. this.emit("update.controls")
  4792. }
  4793. }else{
  4794. //add 原地旋转时, 写到_warpCameraAim里,因那有时间
  4795. /* var a = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4796. if(a.zoom && a.zoom != this.player.zoomLevel){
  4797. this.player.smoothZoomFovTo(null, a.zoom, r.warp.teleportTime) //瞬间过渡的时间
  4798. } */
  4799. this.arrivedAtDestination(!0)
  4800. }
  4801. }
  4802. ,
  4803. t.prototype.tourInterlude = function() {
  4804. if (l.trackAlways("reach_highlight", {
  4805. reach_source: this.reachSource
  4806. }),
  4807. this.model.fadePanoMarkers(0),
  4808. this.emit("update.controls"),
  4809. this.tourIsPlaying)
  4810. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4811. this.stopTour(),
  4812. this.emit(u.TourEnd),
  4813. void (this.player.mode === s.PANORAMA && this.model.fadePanoMarkers(r.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4814. this.transitionStage = v.Interlude,
  4815. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  4816. }
  4817. .bind(this), this.goNext.bind(this))
  4818. }
  4819. ,
  4820. t.prototype.playTour = function() {
  4821. if (!this.bounceable())
  4822. return this.tourIsPlaying ? void m.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4823. this.tourInProgress = !0,
  4824. this.reachSource = "play",
  4825. this.tourIsPlaying = !0,
  4826. this.wasZoomEnabled = this.player.zoomEnabled,
  4827. this.player.zoomEnabled = !1,
  4828. this.resetSpecialTransition(),
  4829. this.emit("update.controls"),
  4830. this.emit(u.TourStart),
  4831. this.player.enablePreRendering(),
  4832. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4833. this.goToDestination()) : this.goNext()))
  4834. }
  4835. ,
  4836. t.prototype.bgmReplay = function() {
  4837. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4838. g_playAudio = g_bgAudio;
  4839. g_tourAudio && g_tourAudio.pause();
  4840. //window.tourAudio && window.tourAudio.pause();
  4841. manage.switchBgmState(true);
  4842. }
  4843. }
  4844. ,
  4845. t.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4846. this.isInterrupted() || this.transitionStage === v.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4847. this.tourIsPlaying = !1,
  4848. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4849. this.interrupt(),
  4850. this.clearWalkingSectionPaused(),
  4851. this.resetSpecialTransition(),
  4852. this.emit("update.controls"))
  4853. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4854. {
  4855. g_tourAudio.pause();
  4856. g_tourAudio.src = ""
  4857. }
  4858. }
  4859. ,
  4860. t.prototype.endTourProgress = function() {
  4861. this.tourInProgress = !1,
  4862. this.emit("update.controls"),
  4863. this.emit(u.TourEnd)
  4864. }
  4865. ,
  4866. t.prototype.goToHighlight = function(e) {
  4867. if (this.wouldInterrupt())
  4868. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4869. else {
  4870. if (m.debug("<tour.goto " + e + ">"),
  4871. this.isInterrupted())
  4872. return;
  4873. this.clearWalkingSectionPaused(),
  4874. this.setDestinationItem(e),
  4875. this.useSpecialTransition("Hilight"),
  4876. this.goToDestination(),
  4877. l.trackAlways("reach_highlight", {
  4878. reach_source: "thumb"
  4879. })
  4880. }
  4881. }
  4882. ,
  4883. t.prototype.prevHighlight = function() {
  4884. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4885. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4886. this.reachSource = "prev",
  4887. this.goPrev()))
  4888. }
  4889. ,
  4890. t.prototype.nextHighlight = function() {
  4891. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4892. this.interrupt(p.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4893. this.reachSource = "next",
  4894. this.goNext()))
  4895. }
  4896. ,
  4897. t.prototype.changeMode = function(e) {
  4898. var t = $.Deferred()
  4899. , i = t.resolve.bind(t)
  4900. , n = t.reject.bind(t);
  4901. if (this.emit(u.StartModeChange),
  4902. !function() {
  4903. return this.clearWalkingSectionPaused(),
  4904. !!this.wouldInterrupt() && (this.interrupt(),
  4905. !0)
  4906. }
  4907. .bind(this)()) {
  4908. switch (e) {
  4909. case s.PANORAMA:
  4910. this.player.mode === s.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4911. break;
  4912. case s.DOLLHOUSE:
  4913. case s.FLOORPLAN:
  4914. this.player.flyToNewMode({
  4915. mode: e
  4916. }).done(i).fail(n);
  4917. break;
  4918. case s.OUTDOOR:
  4919. this.player.model.has360Views && (this.player.mode !== s.PANORAMA || this.player.mode === s.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4920. }
  4921. return t.promise()
  4922. }
  4923. }
  4924. ,
  4925. t.prototype.atEndOfTour = function(item) {
  4926. //return this.currentItem >= this.nItems - 1
  4927. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4928. if(end){
  4929. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4930. if(heroLocations){
  4931. end = this.currentItem[1] >= heroLocations.length - 1
  4932. }
  4933. }
  4934. return end;
  4935. }
  4936. ,
  4937. t.prototype.firstDestination = function() {
  4938. //return 0 < this.nItems ? 0 : null
  4939. return 0 < this.nItems ? [0,0]: null
  4940. }
  4941. ,
  4942. t.prototype.finalDestination = function() {
  4943. //return 0 < this.nItems ? this.nItems - 1 : null
  4944. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4945. }
  4946. ,
  4947. t.prototype.goPrev = function() {
  4948. this.tourAdvance(-1)
  4949. }
  4950. ,
  4951. t.prototype.goNext = function() {
  4952. this.tourAdvance(1)
  4953. }
  4954. ,
  4955. t.prototype.setDestinationItem = function(e) {
  4956. this.destinationItem = e,
  4957. this.emit("update.controls")
  4958. }
  4959. ,
  4960. t.prototype.setCurrentItem = function(e) {
  4961. this.currentItem = e,
  4962. this.emit("update.controls")
  4963. }
  4964. ,
  4965. t.prototype.nextItem = function(currentItem) {
  4966. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4967. if(currentItem == void 0)return this.firstDestination()
  4968. var currentLocation = this.model.heroLocations[currentItem[0]];
  4969. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4970. var item;
  4971. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4972. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4973. }else{
  4974. item = [currentItem[0] , currentItem[1]+1]
  4975. }
  4976. if(item[0] >= this.nItems ){
  4977. item = this.firstDestination()
  4978. }
  4979. return item;
  4980. //暂时不理会endlessLoop,默认为false
  4981. }
  4982. ,
  4983. t.prototype.prevItem = function(currentItem) {
  4984. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4985. if(currentItem == void 0)return this.firstDestination()//finalDestination?
  4986. var item;
  4987. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4988. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4989. else{
  4990. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4991. if(this.currentItem[1] == 0){//子目录中第一个
  4992. return [currentItem[0] - 1, lastChildNum-1]
  4993. }else{
  4994. return [currentItem[0], currentItem[1]-1]
  4995. }
  4996. }
  4997. }
  4998. ,
  4999. t.prototype.tourAdvance = function(e) {//e是1或-1
  5000. m.debug("tourAdvance(" + e + ")")
  5001. if(null === this.currentItem || void 0 === this.currentItem){
  5002. this.setDestinationItem(this.firstDestination())
  5003. }else{
  5004. var item
  5005. if(e == 1){
  5006. item = this.nextItem(this.currentItem)
  5007. /* var currentLocation = this.model.heroLocations[this.currentItem[0]];
  5008. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5009. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5010. this.setDestinationItem([this.currentItem[0] + 1, 0]) //结果可能超出nItems
  5011. }else{
  5012. this.setDestinationItem([this.currentItem[0] , this.currentItem[1]+1])
  5013. } */
  5014. }else if(e == -1){
  5015. item = this.prevItem(this.currentItem)
  5016. /* var lastLocation = this.model.heroLocations[this.currentItem[0]-1];
  5017. if(!lastLocation) this.setDestinationItem([-1, 0]) //结果小于0
  5018. else{
  5019. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5020. if(this.currentItem[1] == 0){//子目录中第一个
  5021. this.setDestinationItem([this.currentItem[0] - 1, lastChildNum-1])
  5022. }else{
  5023. this.setDestinationItem([this.currentItem[0], this.currentItem[1]-1])
  5024. }
  5025. } */
  5026. }
  5027. //this.setDestinationItem(this.currentItem + e)
  5028. this.setDestinationItem(item)
  5029. }
  5030. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5031. this.useSpecialTransition("reverse-looping to end")
  5032. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5033. this.useSpecialTransition("looping back to start")
  5034. }
  5035. /* if(this.destinationItem[0] < 0 ){
  5036. this.setDestinationItem(this.finalDestination())
  5037. this.useSpecialTransition("reverse-looping to end")
  5038. }else{
  5039. this.destinationItem[0] >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  5040. this.useSpecialTransition("looping back to start"))
  5041. } */
  5042. /* var momentTour = this.getMomentTour(this.destinationItem);
  5043. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5044. var i = this.player.zoomLevel;
  5045. this.player.zoomEnabled = !0;
  5046. var t = function(e, t) {
  5047. this.player.zoomTo((1 - e) * i, !0)
  5048. }
  5049. .bind(this);
  5050. o.start(t, 1500, function() {}, 0, h.easeOutQuad, "zoom")
  5051. } */
  5052. this.goToDestination()
  5053. }
  5054. ,
  5055. t.prototype.getMomentTour = function(destinationItem) {//add
  5056. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5057. if(!destinationItem) return wholeMomentTour
  5058. else{
  5059. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5060. if(currentLocation.momentTour)return currentLocation.momentTour;
  5061. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5062. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5063. }
  5064. }
  5065. ,
  5066. I.exports = t
  5067. }
  5068. ).call(this, "/js/director.js")
  5069. }
  5070. , {
  5071. "./analytics": 4,
  5072. "./enum/BlackoutStyle": 18,
  5073. "./enum/ControlEvents": 21,
  5074. "./enum/DirectorEvents": 23,
  5075. "./enum/ModelManagerEvents": 33,
  5076. "./enum/PathDiscardMode": 38,
  5077. "./enum/PathDisplayMode": 39,
  5078. "./enum/PlayerEvents": 40,
  5079. "./enum/Viewmode": 51,
  5080. "./enum/WarpStyle": 52,
  5081. "./model/ModelManager": 140,
  5082. "./player": 155,
  5083. "./settings": 166,
  5084. "./util/logger": 189,
  5085. "./util/transitions": 195,
  5086. events: 202,
  5087. three: 217
  5088. }],
  5089. 16: [function(e, t, i) {
  5090. "use strict";
  5091. var n = e("three")
  5092. , r = e("./enum/Viewmode")
  5093. , o = (e("./settings"),
  5094. e("./util/transitions"))
  5095. , a = e("./enum/PlayerEvents")
  5096. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5097. , l = new n.ShaderPass(n.VerticalBlurShader);
  5098. l.renderToScreen = !0;
  5099. var c = $("#player").width() / $("#player").height();
  5100. isNaN(c) && (c = 1);
  5101. var h = {
  5102. currentBlur: 0,
  5103. aspect: c,
  5104. blurStrength: 1,
  5105. hblurPass: s,
  5106. vblurPass: l,
  5107. bindEvents: function(e) {
  5108. e.on(a.ModeChanged, function(e, t) {
  5109. e === r.PANORAMA && (o.cancel(h.blur),
  5110. o.cancel(h.addBlur),
  5111. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5112. })
  5113. },
  5114. blur: function(e) {
  5115. var t = (h.currentBlur = e) * h.blurStrength;
  5116. l.uniforms.v.value = t / 512 * h.aspect,
  5117. s.uniforms.h.value = t / 512
  5118. },
  5119. addBlur: function(e) {
  5120. e = Math.max(e, h.currentBlur),
  5121. h.blur(e)
  5122. },
  5123. removeBlur: function(e) {
  5124. e = Math.min(1 - e, h.currentBlur),
  5125. h.blur(e)
  5126. }
  5127. };
  5128. h.blur(0),
  5129. t.exports = h
  5130. }
  5131. , {
  5132. "./enum/PlayerEvents": 40,
  5133. "./enum/Viewmode": 51,
  5134. "./settings": 166,
  5135. "./util/transitions": 195,
  5136. three: 217
  5137. }],
  5138. 17: [function(e, t, i) {
  5139. "use strict";
  5140. t.exports = {
  5141. UNKNOWN: 0,
  5142. ALIGNED: 1,
  5143. UNALIGNED: 2,
  5144. PLACED: 3
  5145. }
  5146. }
  5147. , {}],
  5148. 18: [function(e, t, i) {
  5149. "use strict";
  5150. t.exports = {
  5151. NONE: 0,
  5152. MIDDLE: 1,
  5153. END: 2,
  5154. BEGINNING: 3,
  5155. FADEIN: 4
  5156. }
  5157. }
  5158. , {}],
  5159. 19: [function(e, t, i) {
  5160. "use strict";
  5161. var r = e("three");
  5162. t.exports = {
  5163. newBlue: new r.Color(4967932),
  5164. altBlue: new r.Color(47355),
  5165. tagDefault: new r.Color(223357),
  5166. classicBlue: new r.Color(53759),
  5167. mpYellow: new r.Color(16502016),
  5168. mpOrange: new r.Color(16428055),
  5169. mpBlue: new r.Color(12096),
  5170. mpLtGrey: new r.Color(13751252),
  5171. mpDkGrey: new r.Color(10000019),
  5172. mpRed: new r.Color(12525854),
  5173. mpOrangeDesat: new r.Color(16764529),
  5174. mpBlueDesat: new r.Color(4034734),
  5175. mpRedDesat: new r.Color(14705505),
  5176. white: new r.Color(16777215),
  5177. black: new r.Color(0),
  5178. _desat: function(e, t) {
  5179. var i = t || .3
  5180. , n = (new r.Color).copy(e).getHSL();
  5181. return (new r.Color).setHSL(n.h, n.s * (1 - i), n.l)
  5182. },
  5183. _darken: function(e, t) {
  5184. var i = t || .2
  5185. , n = e.getHSL();
  5186. return (new r.Color).setHSL(n.h, n.s, n.l * (1 - i))
  5187. }
  5188. }
  5189. }
  5190. , {
  5191. three: 217
  5192. }],
  5193. 20: [function(e, t, i) {
  5194. "use strict";
  5195. t.exports = {
  5196. NONE: -1,
  5197. ROTATE: 0,
  5198. DOLLY: 1,
  5199. PAN: 2,
  5200. ROTATE_DOLLY: 3,
  5201. PAN_DOLLY: 4
  5202. }
  5203. }
  5204. , {}],
  5205. 21: [function(e, t, i) {
  5206. "use strict";
  5207. t.exports = {
  5208. Move: "move",
  5209. InteractionDirect: "interaction.direct",
  5210. InteractionKey: "interaction.key",
  5211. InteractionGui: "interaction.gui",
  5212. FlyInDirection: "fly.direction",
  5213. InputStart: "input.start",
  5214. Pinch: "input.pinch",
  5215. Scroll: "input.scroll",
  5216. AutoPanInterrupt: "autopan.interrupt",
  5217. AutoPanComplete: "autopan.complete",
  5218. AutoPanClamped: "autopan.clamped",
  5219. LongTap: "longtap"
  5220. }
  5221. }
  5222. , {}],
  5223. 22: [function(e, t, i) {
  5224. "use strict";
  5225. t.exports = Object.freeze({
  5226. FORWARD: "FORWARD",
  5227. LEFT: "LEFT",
  5228. RIGHT: "RIGHT",
  5229. BACK: "BACK",
  5230. UP: "UP",
  5231. DOWN: "DOWN"
  5232. })
  5233. }
  5234. , {}],
  5235. 23: [function(e, t, i) {
  5236. "use strict";
  5237. t.exports = {
  5238. ActionInterrupted: "action.interrupted",
  5239. TourStart: "tour.start",
  5240. TourEnd: "tour.end",
  5241. StartModeChange: "mode.startChange"
  5242. }
  5243. }
  5244. , {}],
  5245. 24: [function(e, t, i) {
  5246. "use strict";
  5247. t.exports = Object.freeze({
  5248. None: 0,
  5249. Queued: 1,
  5250. ForceQueued: 2,
  5251. Downloading: 3,
  5252. Downloaded: 4,
  5253. DownloadFailed: 5
  5254. })
  5255. }
  5256. , {}],
  5257. 25: [function(e, t, i) {
  5258. "use strict";
  5259. t.exports = {
  5260. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5261. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5262. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5263. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5264. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5265. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5266. }
  5267. }
  5268. , {}],
  5269. 26: [function(e, t, i) {
  5270. "use strict";
  5271. t.exports = {
  5272. Texture2D: 0,
  5273. TextureCube: 1
  5274. }
  5275. }
  5276. , {}],
  5277. 27: [function(e, t, i) {
  5278. "use strict";
  5279. t.exports = {
  5280. SMALL: "small",
  5281. LARGE: "large"
  5282. }
  5283. }
  5284. , {}],
  5285. 28: [function(e, t, i) {
  5286. "use strict";
  5287. var n = e("./Viewmode")
  5288. , r = {
  5289. LANDING: {},
  5290. NAVIGATION: "navigation",
  5291. MORE_HELP: "moreHelp",
  5292. TOUR_INTERACTION: {}
  5293. };
  5294. r.LANDING[n.PANORAMA] = "panorama.landing",
  5295. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5296. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5297. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5298. r.TOUR_INTERACTION.standard = "standard.tour",
  5299. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5300. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5301. t.exports = r
  5302. }
  5303. , {
  5304. "./Viewmode": 51
  5305. }],
  5306. 29: [function(e, t, i) {
  5307. "use strict";
  5308. var n = {
  5309. UP: 1,
  5310. DOWN: -1,
  5311. LEFT: "L",
  5312. RIGHT: "R",
  5313. FORWARD: "F",
  5314. BACK: "B",
  5315. reverse: {},
  5316. opposite: function(e) {
  5317. return this.reverse[e.toString()]
  5318. }
  5319. };
  5320. n.reverse[n.UP] = n.DOWN,
  5321. n.reverse[n.DOWN] = n.UP,
  5322. n.reverse[n.LEFT] = n.RIGHT,
  5323. n.reverse[n.RIGHT] = n.LEFT,
  5324. n.reverse[n.FORWARD] = n.BACK,
  5325. n.reverse[n.BACK] = n.FORWARD,
  5326. t.exports = n
  5327. }
  5328. , {}],
  5329. 30: [function(e, t, i) {
  5330. "use strict";
  5331. var n = {
  5332. ZERO: 48,
  5333. ONE: 49,
  5334. TWO: 50,
  5335. THREE: 51,
  5336. FOUR: 52,
  5337. FIVE: 53,
  5338. SIX: 54,
  5339. SEVEN: 55,
  5340. EIGHT: 56,
  5341. NINE: 57,
  5342. LEFTARROW: 37,
  5343. UPARROW: 38,
  5344. RIGHTARROW: 39,
  5345. DOWNARROW: 40,
  5346. A: 65,
  5347. B: 66,
  5348. C: 67,
  5349. D: 68,
  5350. E: 69,
  5351. F: 70,
  5352. G: 71,
  5353. H: 72,
  5354. I: 73,
  5355. J: 74,
  5356. K: 75,
  5357. L: 76,
  5358. M: 77,
  5359. N: 78,
  5360. O: 79,
  5361. P: 80,
  5362. Q: 81,
  5363. R: 82,
  5364. S: 83,
  5365. T: 84,
  5366. U: 85,
  5367. V: 86,
  5368. W: 87,
  5369. X: 88,
  5370. Y: 89,
  5371. Z: 90,
  5372. SPACE: 32,
  5373. RETURN: 13,
  5374. SEMICOLON: 186,
  5375. PLUSEQUALS: 187,
  5376. DASHUNDERSCORE: 189,
  5377. OPENBRACKET: 219
  5378. };
  5379. e("../util/browser").detectFirefox() && (n.SEMICOLON = 59,
  5380. n.PLUSEQUALS = 61,
  5381. n.DASHUNDERSCORE = 173),
  5382. t.exports = n
  5383. }
  5384. , {
  5385. "../util/browser": 182
  5386. }],
  5387. 31: [function(e, t, i) {
  5388. "use strict";
  5389. t.exports = {
  5390. EN_US: "en-US",
  5391. ES_MX: "es-MX",
  5392. FR_FR: "fr-FR",
  5393. DE_DE: "de-DE",
  5394. RU_RU: "ru-RU",
  5395. CN_CN: "cn-CN",
  5396. JP_JP: "jp-JP"
  5397. }
  5398. }
  5399. , {}],
  5400. 32: [function(e, t, i) {
  5401. "use strict";
  5402. t.exports = {
  5403. TagActivated: "tag.activated",
  5404. TagDismissed: "tag.dismissed",
  5405. TagNavigation: "tag.navigation"
  5406. }
  5407. }
  5408. , {}],
  5409. 33: [function(e, t, i) {
  5410. "use strict";
  5411. t.exports = {
  5412. ModelAdded: "model-added",
  5413. ActiveModelChanged: "active-model-changed"
  5414. }
  5415. }
  5416. , {}],
  5417. 34: [function(e, t, i) {
  5418. "use strict";
  5419. t.exports = {
  5420. LEFT: 0,
  5421. MIDDLE: 1,
  5422. RIGHT: 2
  5423. }
  5424. }
  5425. , {}],
  5426. 35: [function(e, t, i) {
  5427. "use strict";
  5428. t.exports = {
  5429. PanoRenderComplete: "panorama.render.complete",
  5430. TileRenderFailure: "panorama.tile.render.failed",
  5431. TileRenderSuccess: "panorama.tile.render.success",
  5432. TileUploadAttempted: "panorama.tile.upload.attempted",
  5433. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5434. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5435. }
  5436. }
  5437. , {}],
  5438. 36: [function(e, t, i) {
  5439. "use strict";
  5440. t.exports = {
  5441. BASE: 1,
  5442. STANDARD: 2,
  5443. HIGH: 3,
  5444. ULTRAHIGH: 4
  5445. }
  5446. }
  5447. , {}],
  5448. 37: [function(e, t, i) {
  5449. "use strict";
  5450. t.exports = {
  5451. LoadComplete: "panorama.load.complete",
  5452. LoadFailed: "panorama.load.failed",
  5453. TileLoaded: "panorama.tile.loaded"
  5454. }
  5455. }
  5456. , {}],
  5457. 38: [function(e, t, i) {
  5458. "use strict";
  5459. t.exports = Object.freeze({
  5460. Standard: 0,
  5461. Slow: 1,
  5462. Retain: 2
  5463. })
  5464. }
  5465. , {}],
  5466. 39: [function(e, t, i) {
  5467. "use strict";
  5468. t.exports = Object.freeze({
  5469. Show: 0,
  5470. Hide: 1,
  5471. Retain: 2
  5472. })
  5473. }
  5474. , {}],
  5475. 40: [function(e, t, i) {
  5476. "use strict";
  5477. t.exports = {
  5478. Move: "move",
  5479. MoveComplete: "move.complete",
  5480. ModeChanged: "mode.changed",
  5481. ModeChanging: "mode.changing",
  5482. PanoChosen: "pano.chosen",
  5483. ClosestPanoChanging: "closest.pano.changing",
  5484. WarpStarted: "warp.started",
  5485. WarpInterrupted: "warp.interrupted",
  5486. WarpEnded: "warp.ended",
  5487. FlyinFinished: "flyin.finished",
  5488. FlyingStarted: "flying.started",
  5489. FlyingInterrupted: "flying.interrupted",
  5490. FlyingEnded: "flying.ended",
  5491. Ready: "ready",
  5492. StartInside: "start.inside",
  5493. StartOutside: "start.outside",
  5494. ViewChanged: "view.changed",
  5495. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5496. InputStart: "input.start"
  5497. }
  5498. }
  5499. , {}],
  5500. 41: [function(e, t, i) {
  5501. "use strict";
  5502. t.exports = Object.freeze({
  5503. DEFAULT: 0,
  5504. PANOMARKERS: 1,
  5505. RETICULE: 2,
  5506. TAG: 3
  5507. })
  5508. }
  5509. , {}],
  5510. 42: [function(e, t, i) {
  5511. "use strict";
  5512. t.exports = {
  5513. visibleFloor: 1,
  5514. ghostFloor: 3,
  5515. boundingSkybox: 1,
  5516. panoMarker: 2,
  5517. reticule: 3,
  5518. tagStem: 4,
  5519. tagDisc: 5,
  5520. ribbon: 100
  5521. }
  5522. }
  5523. , {}],
  5524. 43: [function(e, t, i) {
  5525. "use strict";
  5526. t.exports = {
  5527. ContextCreated: "scene-renderer-context-created",
  5528. AfterRender: "after-render",
  5529. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5530. }
  5531. }
  5532. , {}],
  5533. 44: [function(e, t, i) {
  5534. "use strict";
  5535. t.exports = {
  5536. IDLE: "idle",
  5537. BROWSE: "browse",
  5538. EXAMINE: "examine"
  5539. }
  5540. }
  5541. , {}],
  5542. 45: [function(e, t, i) {
  5543. "use strict";
  5544. t.exports = {
  5545. TileDownloadSuccess: "tiledownloader.download.success",
  5546. TileDownloadFailure: "tiledownloader.download.failure",
  5547. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5548. }
  5549. }
  5550. , {}],
  5551. 46: [function(e, t, i) {
  5552. "use strict";
  5553. t.exports = {
  5554. CardboardAndroid: "googlevr",
  5555. GearVR: "gearvr",
  5556. CardboardIOS: "googlevrios",
  5557. Cardboard: "googlevr"
  5558. }
  5559. }
  5560. , {}],
  5561. 47: [function(e, t, i) {
  5562. "use strict";
  5563. t.exports = {
  5564. NONE: 0,
  5565. CONTEXTUAL: 1,
  5566. ANDROID: 2
  5567. }
  5568. }
  5569. , {}],
  5570. 48: [function(e, t, i) {
  5571. "use strict";
  5572. var n = {
  5573. Title: 0,
  5574. Cardboard: 1
  5575. }
  5576. , r = {
  5577. Title: 0,
  5578. Cardboard: 1,
  5579. Gear: 2
  5580. };
  5581. [n, r].forEach(function(e) {
  5582. e.pageCount = Object.keys(e).length
  5583. }),
  5584. t.exports.ios = n,
  5585. t.exports.standard = r
  5586. }
  5587. , {}],
  5588. 49: [function(e, t, i) {
  5589. "use strict";
  5590. t.exports = {
  5591. Android: "android",
  5592. IOS: "ios",
  5593. Desktop: "desktop",
  5594. UnsupportedAndroid: "android-unsupported"
  5595. }
  5596. }
  5597. , {}],
  5598. 50: [function(e, t, i) {
  5599. "use strict";
  5600. var n = e("three");
  5601. t.exports = {
  5602. UP: new n.Vector3(0,1,0),
  5603. DOWN: new n.Vector3(0,-1,0),
  5604. LEFT: new n.Vector3(-1,0,0),
  5605. RIGHT: new n.Vector3(1,0,0),
  5606. FORWARD: new n.Vector3(0,0,-1),
  5607. BACK: new n.Vector3(0,0,1)
  5608. }
  5609. }
  5610. , {
  5611. three: 217
  5612. }],
  5613. 51: [function(e, t, i) {
  5614. "use strict";
  5615. var n = e("../exception/ViewmodeConvertException")
  5616. , r = e("./coreViewmodes")
  5617. , o = {
  5618. MESH: "mesh",
  5619. OUTDOOR: "outdoor",
  5620. TRANSITIONING: "transitioning",
  5621. toInt: function(e) {
  5622. switch (e) {
  5623. case this.PANORAMA:
  5624. return 1;
  5625. case this.DOLLHOUSE:
  5626. return 2;
  5627. case this.FLOORPLAN:
  5628. return 3;
  5629. case this.OUTDOOR:
  5630. return 4;
  5631. case this.TRANSITIONING:
  5632. return -1
  5633. }
  5634. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5635. },
  5636. fromInt: function(e) {
  5637. switch (e) {
  5638. case "1":
  5639. case 1:
  5640. return this.PANORAMA;
  5641. case "2":
  5642. case 2:
  5643. return this.DOLLHOUSE;
  5644. case "3":
  5645. case 3:
  5646. return this.FLOORPLAN;
  5647. case "4":
  5648. case 4:
  5649. return this.OUTDOOR
  5650. }
  5651. throw new n("No known conversion for int to viewmode for int: " + e)
  5652. },
  5653. convertWorkshopModeInt: function(e) {
  5654. switch (e) {
  5655. case "0":
  5656. case 0:
  5657. case void 0:
  5658. return this.PANORAMA;
  5659. case "1":
  5660. case 1:
  5661. return this.FLOORPLAN;
  5662. case "2":
  5663. case 2:
  5664. return this.DOLLHOUSE;
  5665. case "3":
  5666. case 3:
  5667. return this.MESH
  5668. }
  5669. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5670. }
  5671. };
  5672. e("../util/common").extendObject(o, r),
  5673. t.exports = o
  5674. }
  5675. , {
  5676. "../exception/ViewmodeConvertException": 58,
  5677. "../util/common": 185,
  5678. "./coreViewmodes": 54
  5679. }],
  5680. 52: [function(e, t, i) {
  5681. "use strict";
  5682. t.exports = {
  5683. BLACK: "black",
  5684. STD: "std",
  5685. WALK: "walk"
  5686. }
  5687. }
  5688. , {}],
  5689. 53: [function(e, t, i) {
  5690. "use strict";
  5691. t.exports = {
  5692. ZoomIn: "zoom.in",
  5693. ZoomOut: "zoom.out",
  5694. ZoomMax: "zoom.max",
  5695. ZoomMin: "zoom.min"
  5696. }
  5697. }
  5698. , {}],
  5699. 54: [function(e, t, i) {
  5700. "use strict";
  5701. t.exports = {
  5702. PANORAMA: "panorama",
  5703. DOLLHOUSE: "dollhouse",
  5704. FLOORPLAN: "floorplan"
  5705. }
  5706. }
  5707. , {}],
  5708. 55: [function(e, t, i) {
  5709. "use strict";
  5710. t.exports = function(e) {
  5711. this.message = e
  5712. }
  5713. }
  5714. , {}],
  5715. 56: [function(e, t, i) {
  5716. "use strict";
  5717. function n(e) {
  5718. r.call(this, e)
  5719. }
  5720. var r = e("./BasicException");
  5721. n.prototype = Object.create(r.prototype),
  5722. t.exports = n
  5723. }
  5724. , {
  5725. "./BasicException": 55
  5726. }],
  5727. 57: [function(e, t, i) {
  5728. "use strict";
  5729. function n(e) {
  5730. r.call(this, e)
  5731. }
  5732. var r = e("./BasicException");
  5733. n.prototype = Object.create(r.prototype),
  5734. t.exports = n
  5735. }
  5736. , {
  5737. "./BasicException": 55
  5738. }],
  5739. 58: [function(e, t, i) {
  5740. "use strict";
  5741. function n(e) {
  5742. r.call(this, e)
  5743. }
  5744. var r = e("./BasicException");
  5745. n.prototype = Object.create(r.prototype),
  5746. t.exports = n
  5747. }
  5748. , {
  5749. "./BasicException": 55
  5750. }],
  5751. 59: [function(a, s, e) {
  5752. (function(e) {
  5753. "use strict";
  5754. var i = a("./util/ajax")
  5755. , n = a("./util/showcase")
  5756. , t = a("./util/logger")
  5757. , r = new t(e)
  5758. , o = {};
  5759. s.exports = {
  5760. loadFeatureFlags: function(e) {
  5761. var t = $.Deferred();
  5762. return i.get(e.urlBase + "", {
  5763. responseType: "json",
  5764. prefetchFrom: "user",
  5765. auth: n.getAuthorizationHeader()
  5766. }).done(function(e) {
  5767. (o = function(e) {
  5768. var t = {};
  5769. if (e) {
  5770. var i = e.flags;
  5771. if (i)
  5772. for (var n in i)
  5773. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5774. return t
  5775. }
  5776. return r.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5777. null
  5778. }(e)) ? t.resolve(o) : t.reject("loading-failed")
  5779. }).fail(function() {
  5780. r.debug("Retrieval of feature flags failed."),
  5781. t.reject("loading-failed")
  5782. }),
  5783. t.promise()
  5784. },
  5785. getFlags: function() {
  5786. return o
  5787. },
  5788. updateDependentSettings: function(e, t) {
  5789. (e = e || o).labels && (t.labels.enabled = !0),
  5790. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5791. e.showcase_sdk && (t.sdkInit = !0),
  5792. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5793. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5794. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5795. e.hide_sc_sharing && (t.share.enabled = !1)
  5796. }
  5797. }
  5798. }
  5799. ).call(this, "/js/featureflags.js")
  5800. }
  5801. , {
  5802. "./util/ajax": 181,
  5803. "./util/logger": 189,
  5804. "./util/showcase": 193
  5805. }],
  5806. 60: [function(e, t, i) {
  5807. "use strict";
  5808. var n = (e("../util/common"),
  5809. {
  5810. status: 0,
  5811. set: function(e) {
  5812. if (isNaN(e))
  5813. return !1;
  5814. var t = $(".progressbar");
  5815. e < 0 && (e = 0),
  5816. 100 < e && (e = 100);
  5817. var i = e * (parseInt(t.css("width").replace("px", "")) / 100)
  5818. , n = Math.round(e)
  5819. , r = parseInt(i) - 15;
  5820. t.find(".bar").css("width", i),
  5821. t.find(".label").css("left", r),
  5822. t.find(".perc").text(n + "%"),
  5823. this.status = e
  5824. },
  5825. done: function(e) {
  5826. return e || this.status ? (this.status = null,
  5827. this.set(100)) : this
  5828. }
  5829. });
  5830. t.exports.circleLoader = n
  5831. }
  5832. , {
  5833. "../util/common": 185
  5834. }],
  5835. 61: [function(e, t, i) {
  5836. "use strict";
  5837. t.exports = Object.freeze({
  5838. CLOSE: "modal.closer.close"
  5839. })
  5840. }
  5841. , {}],
  5842. 62: [function(e, t, i) {
  5843. "use strict";
  5844. function n(t, e) {
  5845. function i() {
  5846. var e = t.offsetHeight >= $("#player").height() && t.offsetWidth >= $("#player").width();
  5847. e !== p && ((p = e) ? (t.classList.add("closeByFooter"),
  5848. c.classList.add("closeByFooter")) : (t.classList.remove("closeByFooter"),
  5849. c.classList.remove("closeByFooter")))
  5850. }
  5851. e ? setTimeout(i, r.guiAnimationSpeed) : i()
  5852. }
  5853. var r = e("../../settings")
  5854. , o = (e("../../tag/Media/MediaEvent"),
  5855. e("../../util/browser"))
  5856. , a = e("../../util/common")
  5857. , s = e("./ModalCloserEvent")
  5858. , l = e("events").EventEmitter
  5859. , c = document.getElementsByClassName("footer")[0]
  5860. , h = c.querySelectorAll(".close")[0]
  5861. , u = null
  5862. , d = null
  5863. , p = null
  5864. , f = (o.isMobile(),
  5865. {
  5866. open: function(e) {
  5867. e && (n(e),
  5868. u && h.removeEventListener("click", u, !0),
  5869. u = function(e, t) {
  5870. t && (t.stopPropagation(),
  5871. t.preventDefault()),
  5872. e && this.emit(s.CLOSE, e),
  5873. f.reset()
  5874. }
  5875. .bind(this, e.id),
  5876. h.addEventListener("click", u, !0),
  5877. d && window.removeEventListener("resize", d, !0),
  5878. d = n.bind(this, e),
  5879. window.addEventListener("resize", d, !0))
  5880. },
  5881. reset: function() {
  5882. c.classList.remove("closeByFooter"),
  5883. h.removeEventListener("click", u, !0),
  5884. window.removeEventListener("resize", d, !0),
  5885. u = d = p = null
  5886. }
  5887. });
  5888. a.extendObject(f, l.prototype),
  5889. t.exports = f
  5890. }
  5891. , {
  5892. "../../tag/Media/MediaEvent": 131,
  5893. "../../settings": 166,
  5894. "../../util/browser": 182,
  5895. "../../util/common": 185,
  5896. "./ModalCloserEvent": 61,
  5897. events: 202
  5898. }],
  5899. 63: [function(e, t, i) {
  5900. "use strict";
  5901. var A = e("../lib/dat.gui")
  5902. , C = e("three")
  5903. , I = e("../util/easing")
  5904. , E = e("../enum/Viewmode")
  5905. , _ = e("../enum/Colors")
  5906. , b = e("../enum/WarpStyle")
  5907. , w = e("../settings");
  5908. e("../tag/tag"),
  5909. A.GUI.prototype.removeFolder = function(e) {
  5910. var t = this.__folders[e];
  5911. t && (t.close(),
  5912. this.__ul.removeChild(t.domElement.parentNode),
  5913. delete this.__folders[e],
  5914. this.onResize())
  5915. }
  5916. ,
  5917. t.exports.toggle = function(t, e, i) {
  5918. var n = new A.GUI({
  5919. width: 400
  5920. })
  5921. , r = n.addFolder("Flydown from Dollhouse");
  5922. r.add(w.flydown, "movementEasing", Object.keys(I)),
  5923. r.add(w.flydown, "movementDelay", 0, 1).step(.01),
  5924. r.add(w.flydown, "rotationEasing", Object.keys(I)),
  5925. r.add(w.flydown, "rotationDelay", 0, 1).step(.01),
  5926. r.add(w.flydown, "modelTextureDelay", 0, 1).step(.01),
  5927. r.add(w.flydown, "skyboxDelay", 0, 1).step(.01),
  5928. r.add(w.dollhouseDefault, "minPolarAngle", 0, C.Math.degToRad(50)),
  5929. r.add(w.dollhouseDefault, "maxPolarAngle", C.Math.degToRad(50), C.Math.degToRad(170));
  5930. var o = n.addFolder("Transition between panos");
  5931. o.add(w.transition, "blur", 0, 10).onFinishChange(function() {}),
  5932. o.add(w.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5933. w.transition.flyTime = 0,
  5934. o.__controllers.forEach(function(e) {
  5935. e.updateDisplay()
  5936. })
  5937. }),
  5938. o.add(w.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5939. w.transition.flySpeed = 0,
  5940. o.__controllers.forEach(function(e) {
  5941. e.updateDisplay()
  5942. })
  5943. }),
  5944. o.add(w.transition, "aimTime", 500, 2500).step(50),
  5945. o.add(w.transition, "aimSlowFactor", 1, 3).step(.1),
  5946. o.add(w.transition, "movementEasing", Object.keys(I));
  5947. var a = n.addFolder("Path Display");
  5948. a.add(w.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5949. a.add(w.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5950. a.add(w.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5951. a.add(w.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5952. a.add(w.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5953. a.add(w.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5954. a.add(w.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5955. a.add(w.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5956. a.add(w.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5957. a.add(w.path, "color", Object.keys(_)).onFinishChange(function() {
  5958. w.path.color = _[w.path.color],
  5959. w.path.colorUp = _._desat(w.path.color),
  5960. w.path.colorDown = _.darken(w.path.color)
  5961. }),
  5962. a.add(w, "reticuleColor", Object.keys(_)).onFinishChange(function() {
  5963. w.reticuleColor = _[w.reticuleColor]
  5964. });
  5965. var s = n.addFolder("Warping")
  5966. , l = s.addFolder("Warp/Teleport");
  5967. l.add(w.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5968. l.add(w.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5969. l.add(w.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5970. l.add(w.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5971. l.add(w.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5972. l.add(w.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5973. l.add(w.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5974. l.add(w.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5975. l.add(w.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5976. l.add(w.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5977. l.add(w.path, "mapGuides").onFinishChange(function() {}),
  5978. l.add(w.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5979. l.add(w.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5980. l.add(w.path, "typ", Object.keys(b)).onFinishChange(function() {
  5981. w.path.typ = b[w.path.typ]
  5982. }),
  5983. l.add(w.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5984. e.endlessLoop = w.warp.loop
  5985. }),
  5986. l.add(w.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5987. l.add(w.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5988. l.add(w.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5989. var c = s.addFolder("Long Warp Only");
  5990. c.add(w.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5991. w.warp.flySpeed = 0,
  5992. c.__controllers.forEach(function(e) {
  5993. e.updateDisplay()
  5994. })
  5995. }),
  5996. c.add(w.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5997. c.add(w.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5998. c.add(w.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5999. c.add(w.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6000. c.add(w.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6001. c.add(w.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6002. c.add(w.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6003. c.add(w.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6004. c.add(w.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6005. var h = n.addFolder("Warp Esoterica");
  6006. h.add(w.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6007. h.add(w.warp, "blur", .01, 1).onFinishChange(function() {}),
  6008. h.add(w.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6009. w.warp.minWarpTime = 0,
  6010. h.__controllers.forEach(function(e) {
  6011. e.updateDisplay()
  6012. })
  6013. }),
  6014. h.add(w.warp, "showBunny").onFinishChange(function() {}),
  6015. h.add(w.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6016. h.add(w.warp, "movementEasing", Object.keys(I));
  6017. var u = n.addFolder("Misc");
  6018. u.add(w, "dollhouseFOV", 10, 180).onChange(function() {
  6019. i.cameras[E.DOLLHOUSE].fov = w.dollhouseFOV
  6020. }),
  6021. u.add(w, "insideFOV", 10, 180).onChange(function() {
  6022. i.cameras[E.PANORAMA].fov = w.insideFOV
  6023. }),
  6024. u.add(w, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6025. u.add(w, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6026. u.add(w, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6027. var d = n.addFolder("Navigation");
  6028. d.add(w.navigation, "panoScores").onFinishChange(function() {
  6029. w.navigation.panoScores || t.panos.forEach(function(e) {
  6030. e.floor.remove(e.text3d),
  6031. e.text3d = null
  6032. })
  6033. }),
  6034. d.add(w.navigation, "mouseDirection"),
  6035. d.add(w.navigation, "filterStrictness", 0, 1),
  6036. d.add(w.navigation, "angleFactor", -60, 0),
  6037. d.add(w.navigation, "directionFactor", 1, 20),
  6038. d.add(w.navigation, "distanceFactor", -5, 5),
  6039. d.add(w.navigation, "optionalityFactor", .1, 10);
  6040. var p = n.addFolder("tags")
  6041. , f = p.addFolder("Tag Creation");
  6042. f.add(w.tags.pole, "enabled").name("poleEnabled"),
  6043. f.add(w.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6044. f.add(w.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6045. f.add(w.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6046. var g = p.addFolder("Visibility");
  6047. g.add(w.tags.visibility, "anyDistance"),
  6048. g.add(w.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6049. g.add(w.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6050. g.add(w.tags.visibility, "hideViaFloor"),
  6051. g.add(w.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6052. g.add(w.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6053. var m = p.addFolder("Disc Parameters");
  6054. m.add(w.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6055. m.add(w.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6056. m.add(w.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6057. e && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - w.tags.disc.scale.linkPercent / 100))
  6058. }),
  6059. m.add(w.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6060. w.tags.disc.scale.linkFarBound && (w.tags.disc.scale.farBound = w.tags.visibility.visibleDistance * (1 - e / 100))
  6061. }),
  6062. m.add(w.tags.disc.scale, "maxSize", 40, 200).step(1),
  6063. m.add(w.tags.disc.scale, "minSize", 20, 100).step(1),
  6064. m.add(w.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6065. var v = p.addFolder("Navigate");
  6066. v.add(w.tags.navigate, "nearestPano").name("nearestPano"),
  6067. v.add(w.tags.navigate, "lineOfSight").name("lineOfSight"),
  6068. v.add(w.tags.navigate, "reactivate").name("reactivate"),
  6069. v.add(w.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6070. v.add(w.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6071. v.add(w.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6072. var y = n.addFolder("Debug");
  6073. y.add(w, "wireframe").onFinishChange(function() {
  6074. t.chunks.forEach(function(e) {
  6075. e.material && (e.wireframeTwin || (e.wireframeTwin = new C.WireframeHelper(e),
  6076. e.wireframeTwin.material.depthWrite = !1,
  6077. e.wireframeTwin.material.depthTest = !1,
  6078. e.wireframeTwin.material.opacity = .5,
  6079. e.wireframeTwin.material.transparent = !0),
  6080. w.wireframe ? t.add(e.wireframeTwin) : t.remove(e.wireframeTwin))
  6081. })
  6082. }),
  6083. y.add(w, "skyboxWireframe").onFinishChange(function() {
  6084. w.skyboxWireframe ? (t.skybox.wireframe = new C.WireframeHelper(t.skybox),
  6085. t.add(t.skybox.wireframe)) : (t.remove(t.skybox.wireframe),
  6086. t.skybox.wireframe = null)
  6087. }),
  6088. y.add(w, "showSweeps").onFinishChange(function() {
  6089. t.setSweepVisibility(w.showSweeps)
  6090. }),
  6091. y.add(w, "showMesh").onFinishChange(function() {
  6092. t.chunks.forEach(function(e) {
  6093. e.visible = w.showMesh
  6094. })
  6095. }),
  6096. y.add(w, "showFloors").onFinishChange(function() {
  6097. t.floors.forEach(function(e) {
  6098. e.collider.children.forEach(function(e) {
  6099. e.material.visible = w.showFloors
  6100. })
  6101. })
  6102. }),
  6103. y.add(w, "showSkyboxes").onFinishChange(function() {
  6104. t.panos.forEach(function(e) {
  6105. e.skyboxMesh.visible = w.showSkyboxes
  6106. })
  6107. }),
  6108. y.add(w, "showNeighbors").onChange(function() {}),
  6109. y.add(t, "alpha", 0, 1)
  6110. }
  6111. }
  6112. , {
  6113. "../enum/Colors": 19,
  6114. "../enum/Viewmode": 51,
  6115. "../enum/WarpStyle": 52,
  6116. "../lib/dat.gui": 93,
  6117. "../tag/tag": 123,
  6118. "../settings": 166,
  6119. "../util/easing": 186,
  6120. three: 217
  6121. }],
  6122. 64: [function(c, h, e) {
  6123. (function(e) {
  6124. "use strict";
  6125. function i(e, t, i, n) {
  6126. $(".gui-error .error-problem-text").text(e),
  6127. $(".gui-error .error-solution-text").text(t),
  6128. $(".gui-error .error-explanation").text(i),
  6129. $(".gui-error .error-actions").html(n),
  6130. $(window).resize(),
  6131. $(".gui-error").fadeIn(),
  6132. $("#bottom-logo").fadeIn()
  6133. }
  6134. function n(e) {
  6135. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6136. i(e, s.ERROR_BROWSER_SOLUTION, s.ERROR_BROWSER_EXPLANATION, t),
  6137. r.isMobile() || $("[rel=tiletip]").tooltip({
  6138. placement: "bottom",
  6139. delay: {
  6140. show: 50,
  6141. hide: 0
  6142. },
  6143. trigger: "hover",
  6144. viewport: {
  6145. selector: "body",
  6146. padding: 10
  6147. }
  6148. })
  6149. }
  6150. function t() {
  6151. var e = r.isMobile() ? "" : '<span class="link install-browser">' + s.ERROR_GENERIC_ACTIONS_2 + "</span>" + s.ERROR_GENERIC_ACTIONS_3
  6152. , t = [s.ERROR_GENERIC_ACTIONS_1, e].join("");
  6153. i(s.ERROR_GENERIC_PROBLEM, s.ERROR_GENERIC_SOLUTION, "", t),
  6154. r.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6155. e.preventDefault(),
  6156. e.stopPropagation(),
  6157. n(" ")
  6158. })
  6159. }
  6160. var r = c("./../util/browser")
  6161. , o = c("./../analytics")
  6162. , a = c("./../settings")
  6163. , s = c("../localization/localize")
  6164. , l = new (c("./../util/logger"))(e);
  6165. h.exports.error = function(e) {
  6166. if ($("head title").text(a.pageTitle),
  6167. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6168. $("#gui-loading").fadeOut(250),
  6169. $("#quick-blackout").hide(),
  6170. o.track("showcase_error", {
  6171. error_key: e
  6172. }),
  6173. s.locale || s.init(),
  6174. "webgl-unsupported" === e)
  6175. r.isMobile() ? t() : n(s.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6176. else if ("webgl-ios" === e)
  6177. i(s.ERROR_WEBGL_IOS_PROBLEM, s.ERROR_WEBGL_IOS_SOLUTION, "", s.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6178. else if ("webgl-safari" === e)
  6179. i(s.ERROR_WEBGL_SAFARI_PROBLEM, "", "", s.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + s.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + s.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6180. else if ("webgl-generic" === e)
  6181. t();
  6182. else if ("missing-urls" === e)
  6183. i(s.ERROR_MISSING_URLS_PROBLEM, "", s.ERROR_MISSING_URLS_EXPLANATION);
  6184. else if ("loading-failed" === e)
  6185. i(s.ERROR_LOADING_FAILED_PROBLEM, "", "", s.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href="https://support.port.com/hc/articles/208220058">' + s.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6186. else {
  6187. if ("loading-failed-maintenance" !== e)
  6188. return void l.error("Unhandled error: " + e);
  6189. i(s.ERROR_MAINTENANCE_PROBLEM, s.ERROR_MAINTENANCE_SOLUTION)
  6190. }
  6191. }
  6192. }
  6193. ).call(this, "/js/gui/error.js")
  6194. }
  6195. , {
  6196. "../localization/localize": 108,
  6197. "./../analytics": 4,
  6198. "./../settings": 166,
  6199. "./../util/browser": 182,
  6200. "./../util/logger": 189
  6201. }],
  6202. 65: [function(Oe, Le, e) {
  6203. (function(e) {
  6204. "use strict";
  6205. function c() {
  6206. for (var e in Ce)
  6207. if (Ce.hasOwnProperty(e)) {
  6208. var t = Ce[e];
  6209. if (!t.visible)
  6210. for (var i = 0; i < t.elements.length; i++)
  6211. $(t.elements[i]).hide()
  6212. }
  6213. Ce.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6214. !1 === Ce.tourControls.visible && $("#drawer").addClass("fullWidth"),
  6215. ge = [],
  6216. Ce.floors.visible && ge.push(".gui-floor", ".gui-floor-title"),
  6217. ge.push(".hideTarget", ".pinTop.right")
  6218. }
  6219. function v(e, t) {
  6220. var i = !S.isMobile() && M.zoom.enabled && t.mode === ie.PANORAMA && !e.tourIsPlaying;
  6221. $("#gui-zoomin").toggle(i),
  6222. $("#gui-zoomout").toggle(i)
  6223. }
  6224. function l() {
  6225. n(),
  6226. $(".pinBottom").toggleClass("open"),
  6227. $("#drawer").toggleClass("open"),
  6228. $(".footer").toggleClass("open"),
  6229. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", se.CLOSE_HIGHLIGHTS),
  6230. _e("highlights")) : ($("#pullTab .icon").attr("data-original-title", se.OPEN_HIGHLIGHTS),
  6231. O.resetDrawer()),
  6232. setTimeout(function() {
  6233. $("#pullTab").toggleClass("opened")
  6234. }, $("#drawer").hasClass("open") ? 0 : M.highlightAnimationDuration),
  6235. $(".pinBottom").hasClass("open") && t($(".vr-popup")) && $(".vr-popup").is(":visible") && X.dismiss()
  6236. }
  6237. function t(e) {
  6238. var t;
  6239. return "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6240. t = e.position().top + e.outerHeight(),
  6241. e.attr("style", "display: none")),
  6242. $("#player").outerHeight() - 130 < t + 25
  6243. }
  6244. function y(e) {
  6245. "touchstart" === e.type && e.preventDefault(),
  6246. e.stopPropagation()
  6247. }
  6248. function n() {
  6249. w && (w.reload(),
  6250. w.init())
  6251. }
  6252. function r() {
  6253. $("#gui-spinner").stop(!0, !0),
  6254. $("#gui-spinner").fadeOut(1e3),
  6255. !(Ae = !0)
  6256. }
  6257. function A(e, t) {
  6258. var i = e.mode
  6259. , n = t || e.currentPano;
  6260. $("#gui-modes-dollhouse").toggleClass("active", i === ie.DOLLHOUSE),
  6261. $("#gui-modes-floorplan").toggleClass("active", i === ie.FLOORPLAN),
  6262. $("#gui-modes-inside").toggleClass("active", i === ie.PANORAMA),
  6263. i === ie.PANORAMA ? ($("#view-controllers").slideUp(500),
  6264. M.show360Views.enabled && !n.isAligned() ? ($(".gui-floor").addClass("hidden"),
  6265. $("#gui-modes-outside").addClass("desktop-only")) : ($(".gui-floor").removeClass("hidden"),
  6266. $("#gui-modes-outside").removeClass("desktop-only")),
  6267. $("#gui-modes-outside").removeClass("hidden")) : i !== ie.TRANSITIONING && (r(),
  6268. pe = i,
  6269. $("#gui-modes-outside").addClass("hidden"),
  6270. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6271. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(M.guiAnimationSpeed))
  6272. }
  6273. function C(t, i) {
  6274. function e() {
  6275. document.getElementById("vr").classList.remove("hidden"),
  6276. M.vr.allowWebVR ? S.getVRDisplay().then(function(e) {
  6277. S.supportsFullscreen() ? function(e) {
  6278. ue.info(e.displayName + " detected, VR button activates WebVR experience"),
  6279. Q.init(t.data, i, e, x),
  6280. Q.on(J.OPENED, _e.bind(gui, "vr")),
  6281. Q.on(J.SHOW_TERMS, W.show.bind(W))
  6282. }(e) : (ue.warn("Unable to use WebVR when full screen is not supported"),
  6283. $(".improper-embed").toggleClass("hidden", !1),
  6284. n())
  6285. }, function(e) {
  6286. n()
  6287. }) : n()
  6288. }
  6289. function n() {
  6290. var e;
  6291. ue.info("WebVR support not found, VR button activates native app VR modal"),
  6292. X.init(t.data, x),
  6293. X.on(Z.OPENED, (e = document.getElementById("vr-modal"),
  6294. function() {
  6295. _e("vr"),
  6296. V.open(e)
  6297. }
  6298. )),
  6299. X.on(Z.CLOSED, V.reset)
  6300. }
  6301. if (M.vr.enabled && t.supportsVR && !S.valueFromHash("mls", 0))
  6302. switch (M.vr.option) {
  6303. case le.CONTEXTUAL:
  6304. e();
  6305. break;
  6306. case le.ANDROID:
  6307. S.detectAndroid() && e();
  6308. break;
  6309. case le.NONE:
  6310. }
  6311. }
  6312. function h(e, i) {
  6313. for (var n = $(".gui-floor"), t = 0; t < e.floors.length; t++)
  6314. if ("372" !== getQueryVariable("m")) {
  6315. var r = $('<div class="floorChoice" data-index="' + t + '"></div>').text(e.floors.get(t).name);
  6316. $(".gui-floor").find(".container").prepend(r)
  6317. }
  6318. n.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + se.FLOOR_ALL + "</div>"),
  6319. n.on("click", function(e) {
  6320. y(e),
  6321. _e("floor"),
  6322. n.toggleClass("open")
  6323. }),
  6324. $(".floorChoice").on("click", function(e) {
  6325. y(e);
  6326. var t = $(this).data("index");
  6327. "all" !== t ? (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6328. i.player.gotoFloor(t),
  6329. R.track("showcase_gui", {
  6330. gui_action: "click_floor_select_button",
  6331. interaction_source: "gui"
  6332. })) : (R.updateInteraction(oe.InteractionGui, "floor-control"),
  6333. _e("move"),
  6334. i.allFloors(),
  6335. R.track("showcase_gui", {
  6336. gui_action: "click_toggle_all_floors_button",
  6337. interaction_source: "gui"
  6338. })),
  6339. n.removeClass("open")
  6340. })
  6341. }
  6342. function I(e, t) {
  6343. e && (t === ie.DOLLHOUSE || t === ie.FLOORPLAN ? ($(".allFloorBtn").show(),
  6344. $(".gui-floor-icon").hide(),
  6345. $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),
  6346. $(".gui-floor-icon").show(),
  6347. $(".gui-floor-title").hide()),
  6348. e.model.allFloorsVisible ? ($(".gui-floor-title").text(se.FLOOR_ALL),
  6349. $(".gui-floor-number").text(se.FLOOR_ALL),
  6350. $(".floorChoice").removeClass("active"),
  6351. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6352. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6353. $(".floorChoice").removeClass("active"),
  6354. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6355. }
  6356. function E() {
  6357. var e = $("#player").width() - 20
  6358. , t = $("#scroller")
  6359. , i = $("#drawer")
  6360. , n = $(".pinBottom");
  6361. $("#player").width() < 488 || $("#player").height() < 488 ? (t.addClass("hidden"),
  6362. i.addClass("noScroll"),
  6363. n.addClass("noScroll")) : e < T != !i.hasClass("noScroll") && (t.toggleClass("hidden"),
  6364. i.toggleClass("noScroll"),
  6365. n.toggleClass("noScroll"))
  6366. }
  6367. function _(e) {
  6368. e.waitQueue.length <= 0 ? r() : ye || function(e) {
  6369. e = e || 0,
  6370. Ae = !1,
  6371. window.setTimeout(function() {
  6372. Ae || (!0,
  6373. $("#gui-spinner").stop(!0, !0).show())
  6374. }
  6375. .bind(this), e)
  6376. }(M.modelComponentLoadSpinnerDelay)
  6377. }
  6378. function b(e, t) {
  6379. for (var i = []; e; )
  6380. i.push(e),
  6381. e = e.parentNode;
  6382. for (; t && -1 === i.indexOf(t); )
  6383. t = t.parentNode;
  6384. return t
  6385. }
  6386. var w, T, o, a, x, i, s, u, d, p, f, g, S = (Oe("three"),
  6387. Oe("../util/ajax"),
  6388. Oe("../util/browser")), M = Oe("../settings"), R = Oe("../analytics"), m = (Oe("../util/transitions"),
  6389. Oe("../util/camera"),
  6390. Oe("../util/logger")), P = (Oe("../objects/Snapshot"),
  6391. Oe("./helpManager")), O = Oe("./immersiveMode"), L = Oe("./loadingScreen"), D = Oe("./landingScreen"), N = Oe("./playButton"), F = Oe("./populateModal"), B = Oe("./memoryUsage"), V = Oe("./closer/modalCloser"), k = Oe("./closer/ModalCloserEvent"), U = Oe("./help/help"), H = Oe("./help/HelpEvent"), z = Oe("./title/titleBar"), G = Oe("./title/TitleEvents"), W = Oe("./terms/terms"), j = Oe("./terms/TermsEvent"), Y = Oe("./title/tagToggle"), q = Oe("./tourInteraction"), X = Oe("./vr/vrModal"), Z = Oe("./vr/vrEvent"), K = Oe("./sharing/modal"), Q = Oe("./webvr/webVRgui"), J = Oe("./webvr/WebVrEvent"), ee = Oe("../controls/serializer"), te = Oe("../enum/Keys"), ie = Oe("../enum/Viewmode"), ne = (Oe("../enum/BlackoutStyle"),
  6392. Oe("../tag/Media/MediaEvent")), re = (Oe("../enum/PathDiscardMode"),
  6393. Oe("../enum/PathDisplayMode"),
  6394. Oe("../enum/DirectorEvents"),
  6395. Oe("../enum/PlayerEvents")), oe = Oe("../enum/ControlEvents"), ae = Oe("./sharing/ShareEvents"), se = Oe("../localization/localize"), le = (Oe("../enum/Vectors"),
  6396. Oe("../enum/WarpStyle"),
  6397. Oe("../enum/AlignmentType"),
  6398. Oe("../enum/VROption")), ce = Oe("./konami"), he = Oe("../lib/dat.gui"), ue = new m(e), de = (Oe("../util/showcase"),
  6399. Oe("../enum/ZoomEvents")), pe = ie.DOLLHOUSE, fe = 0, ge = [".hideTarget"], me = null, ve = null, ye = !1, Ae = !1, Ce = {
  6400. coBrand: {
  6401. visible: !0,
  6402. elements: [".co-brand", "#loaderCoBrand"]
  6403. },
  6404. help: {
  6405. visible: !0,
  6406. elements: [".nav-help", "#nav-help"]
  6407. },
  6408. tourControls: {
  6409. visible: !0,
  6410. elements: [".next", ".previous", "#play"]
  6411. },
  6412. highlight: {
  6413. visible: !0,
  6414. elements: ["#drawer", "#pullTab"]
  6415. },
  6416. share: {
  6417. visible: !0,
  6418. elements: [".socialButton", "#share"]
  6419. },
  6420. fullScreen: {
  6421. visible: !0,
  6422. elements: ["#gui-fullscreen"]
  6423. },
  6424. floors: {
  6425. visible: !0,
  6426. elements: [".gui-floor"]
  6427. }
  6428. }, Ie = (g = document.getElementById("drawer"),
  6429. function() {
  6430. $("#player").height() < 400 && g.classList.contains("open") && l()
  6431. }
  6432. ), Ee = (f = document.getElementById("meta-info"),
  6433. function() {
  6434. $("#player").height() < 400 && f.classList.contains("expand") && z.toggleMeta(!0)
  6435. }
  6436. ), _e = (i = document.getElementById("meta-info"),
  6437. s = document.getElementById("interaction-modal"),
  6438. u = $("#drawer").eq(0),
  6439. d = $(".gui-floor").eq(0),
  6440. p = $(".vr-popup").eq(0),
  6441. function(e) {
  6442. switch (e) {
  6443. case "info":
  6444. we(),
  6445. Te(),
  6446. Ie(),
  6447. Me(),
  6448. Re(),
  6449. xe(),
  6450. Pe();
  6451. break;
  6452. case "terms":
  6453. be(),
  6454. Te(),
  6455. Se(),
  6456. Me(),
  6457. Re(),
  6458. xe(),
  6459. Pe();
  6460. break;
  6461. case "help":
  6462. be(),
  6463. we(),
  6464. Me(),
  6465. Re(),
  6466. xe(),
  6467. Pe();
  6468. break;
  6469. case "vr":
  6470. be(),
  6471. we(),
  6472. Me(),
  6473. Re(),
  6474. Te(),
  6475. Pe(),
  6476. t(p) && Se();
  6477. break;
  6478. case "highlights":
  6479. Ee(),
  6480. we(),
  6481. Me(),
  6482. Re();
  6483. break;
  6484. case "share":
  6485. be(),
  6486. we(),
  6487. Te(),
  6488. Re(),
  6489. xe(),
  6490. Pe();
  6491. break;
  6492. case "floor":
  6493. we(),
  6494. Me(),
  6495. xe();
  6496. break;
  6497. case "view":
  6498. Re(),
  6499. Me(),
  6500. we(),
  6501. xe();
  6502. break;
  6503. case "tour":
  6504. case "move":
  6505. we(),
  6506. Me(),
  6507. Re(),
  6508. xe();
  6509. break;
  6510. case "resize":
  6511. be(),
  6512. Ie(),
  6513. Re();
  6514. break;
  6515. case "tag":
  6516. we(),
  6517. Te(),
  6518. Me(),
  6519. Re(),
  6520. xe()
  6521. }
  6522. }
  6523. );
  6524. function be() {
  6525. i.classList.contains("expand") && z.toggleMeta(!0)
  6526. }
  6527. function we() {
  6528. W.hide()
  6529. }
  6530. function Te() {
  6531. U.close()
  6532. }
  6533. function xe() {
  6534. X.dismiss()
  6535. }
  6536. function Se() {
  6537. u.hasClass("open") && l()
  6538. }
  6539. function Me() {
  6540. K.hide()
  6541. }
  6542. function Re() {
  6543. d.hasClass("open") && d.removeClass("open")
  6544. }
  6545. function Pe() {
  6546. s.classList.contains("fadeIn") && (s.classList.contains("landing") ? D.dismissModal() : s.classList.contains("tour") && q.dismissModal())
  6547. }
  6548. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  6549. $("#gui-fullscreen").toggle(!S.isFullscreen()),
  6550. $("#gui-fullscreen-exit").toggle(!!S.isFullscreen()),
  6551. setTimeout(function() {
  6552. $(".icon:visible").hide().show(0)
  6553. }, 100)
  6554. }),
  6555. $("#gui-fullscreen").find("a").on("click", function(e) {
  6556. y(e),
  6557. S.requestFullscreen($("body")[0]),
  6558. R.track("showcase_gui", {
  6559. gui_action: "click_enter_fullscreen",
  6560. interaction_source: "gui"
  6561. })
  6562. }),
  6563. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  6564. y(e),
  6565. S.exitFullscreen(),
  6566. R.track("showcase_gui", {
  6567. gui_action: "click_exit_fullscreen",
  6568. interaction_source: "gui"
  6569. })
  6570. }),
  6571. $(window).on("resize", function(e) {
  6572. var t = e.target.innerHeight
  6573. , i = e.target.innerWidth;
  6574. t === o && i === a || (Ce.highlight.visible && E(),
  6575. _e("resize"),
  6576. $(".pinTop.right").removeClass("hideUnderMeta"),
  6577. n(),
  6578. o = t,
  6579. a = i)
  6580. }).resize(),
  6581. S.supportsFullscreen() || $("#gui-fullscreen").hide(),
  6582. $("#pullTab").on("click", function(e) {
  6583. y(e),
  6584. $("#drawer").hasClass("open") ? (R.trackAlways("showcase_gui", {
  6585. gui_action: "hide_highlight_reel"
  6586. }),
  6587. $(this).addClass("open").children("img").attr("src", "images/auto.png")) : (R.trackAlways("showcase_gui", {
  6588. gui_action: "show_highlight_reel"
  6589. }),
  6590. $(this).removeClass("open").children("img").attr("src", "images/auto-suspend.png")),
  6591. l()
  6592. }),
  6593. window.MP_PREFETCHED_MODELDATA.showHotListSta && ($("#hotList").css("display", ""),
  6594. $("#hotList").on("click", function(e) {
  6595. y(e);
  6596. var t = $("#hotListWrap")[0];
  6597. t.classList.contains("hotListActive") ? (t.classList.remove("hotListActive"),
  6598. this.classList.remove("active")) : (t.classList.add("hotListActive"),
  6599. this.classList.add("active"))
  6600. }),
  6601. $("#hotListContent ul").on("mouseover", function(e) {
  6602. y(e);
  6603. var t = e.target
  6604. , i = document.getElementById("hotListWrap");
  6605. if ("SPAN" === t.tagName) {
  6606. var n = t.parentElement.parentElement;
  6607. t.offsetWidth + 116 >= n.clientWidth ? i.style.width = t.offsetWidth + 116 + "px" : i.style.width = ""
  6608. } else if ("LI" === t.tagName) {
  6609. n = t.parentElement;
  6610. t.children[0].offsetWidth + 116 >= n.clientWidth ? i.style.width = t.children[0].offsetWidth + 116 + "px" : i.style.width = ""
  6611. } else
  6612. i.style.width = ""
  6613. }),
  6614. $("#hotListContent ul").on("click", function(e) {
  6615. y(e),
  6616. this.preElem && this.preElem.classList.remove("active"),
  6617. "SPAN" === e.target.tagName ? (e.target.parentElement.classList.add("active"),
  6618. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player, !0),
  6619. this.preElem = e.target.parentElement) : (e.target.classList.add("active"),
  6620. e.target.hot && e.target.hot.examine(window.player, !0),
  6621. this.preElem = e.target)
  6622. }),
  6623. $("#hotListClose").on("click", function(e) {
  6624. y(e),
  6625. $("#hotListWrap")[0].classList.remove("hotListActive"),
  6626. $("#hotListContent ul .active").removeClass("active"),
  6627. $("#hotList")[0].classList.remove("active")
  6628. })),
  6629. "true" === window.MP_PREFETCHED_MODELDATA.supportsVR && $("#vr").css("display", ""),
  6630. $("#more-menu-button").on("click", function(e) {
  6631. y(e),
  6632. $("#more-menu").toggleClass("open")
  6633. }),
  6634. Le.exports.init = function(s, l, c, e, t, i, n) {
  6635. var r;
  6636. x = n,
  6637. s.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6638. s.supportedModes[ie.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6639. F.init(),
  6640. D.init(s, i),
  6641. ce.init(s, l, e),
  6642. $(".icon").on("mouseover", function() {
  6643. l.player && l.player.reticule.hide()
  6644. }),
  6645. function(e, t) {
  6646. var i = t.player;
  6647. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6648. y(e),
  6649. R.updateInteraction(oe.InteractionGui, "inside-button"),
  6650. R.track("USER", {
  6651. event_type: "showcase_gui",
  6652. gui_action: "click_inside_mode_button"
  6653. }),
  6654. t.changeMode(ie.PANORAMA)
  6655. }),
  6656. $("#gui-modes-outside").find("a").on("click", function(e) {
  6657. y(e),
  6658. R.track("showcase_gui", {
  6659. gui_action: "click_outside_mode_button"
  6660. }),
  6661. t.changeMode(pe)
  6662. }),
  6663. $("#gui-modes-floorplan").on("click", function(e) {
  6664. y(e),
  6665. i.mode !== ie.FLOORPLAN && (R.track("showcase_gui", {
  6666. gui_action: "click_floorplan_mode_button"
  6667. }),
  6668. t.changeMode(ie.FLOORPLAN))
  6669. }),
  6670. $("#gui-modes-dollhouse").on("click", function(e) {
  6671. y(e),
  6672. i.mode !== ie.DOLLHOUSE && (R.track("showcase_gui", {
  6673. gui_action: "click_dollhouse_mode_button"
  6674. }),
  6675. t.changeMode(ie.DOLLHOUSE))
  6676. })
  6677. }(0, l),
  6678. function(e, t) {
  6679. $("#play").on("mousedown touchstart", function(e) {
  6680. y(e),
  6681. _e("tour"),
  6682. q.play(),
  6683. R.trackAlways("showcase_gui", {
  6684. gui_action: "play_highlights"
  6685. })
  6686. }),
  6687. window.startAndPlay = function(e) {
  6688. _e("tour"),
  6689. q.play(),
  6690. R.trackAlways("showcase_gui", {
  6691. gui_action: "play_highlights"
  6692. })
  6693. }
  6694. ,
  6695. $("#pause").on("mousedown touchstart", function(e) {
  6696. y(e),
  6697. q.pause(),
  6698. R.trackAlways("showcase_gui", {
  6699. gui_action: "pause_highlights"
  6700. })
  6701. }),
  6702. $("#gui-zoomin").find("a").on("click", function(e) {
  6703. y(e),
  6704. t.player.zoomInIncrementally()
  6705. }),
  6706. $("#gui-zoomout").find("a").on("click", function(e) {
  6707. y(e),
  6708. t.player.zoomOutIncrementally()
  6709. })
  6710. }(0, l),
  6711. s.data.enable_social_sharing && s.data.is_public && M.share.enabled && (K.init(MP_PREFETCHED_MODELDATA.name/* s.data.name */),
  6712. K.on(ae.OPENED, (r = document.getElementById("share-modal"),
  6713. function() {
  6714. _e("share"),
  6715. V.open(r)
  6716. }
  6717. )),
  6718. K.on(ae.CLOSED, V.reset)),
  6719. 0 < s.heroLocations.length ? function(e, i, t) {
  6720. var n = 100 / (fe = e.heroLocations.length) + "%"
  6721. , r = $("#thumb-container")
  6722. , o = $("#progressBar");
  6723. $("#status").find(".totalSteps").text(fe);
  6724. for (var a = 0; a < fe; a++) {
  6725. var s = e.heroLocations[a]
  6726. , l = $('<li class="thumbImg" data-index=""><img src=""></li>');
  6727. if(s.heroLocations){//有子项,选第一张截图
  6728. var tmp = s.heroLocations[0].thumbUrl.replace('https://','').replace('http://','')
  6729. }else{
  6730. var tmp = s.thumbUrl.replace('https://','').replace('http://','')
  6731. }
  6732. if (l.attr("data-index", a),
  6733. //Ce.highlight.visible && l.find("img").attr("src",'https://'+tmp),
  6734. Ce.highlight.visible && l.find("img").attr("src", 'http://'+tmp),// xzw改 导览图片 https在某些服务器打不开
  6735. s.name) {
  6736. var c = $('<div class="overlay"></div>').text(s.name);
  6737. l.prepend(c)
  6738. }
  6739. if (e.has360Views && s.cameraMode === ie.PANORAMA) {
  6740. var h = e.panos.get(s.panoId)
  6741. , u = h && !h.isAligned() ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6742. l.prepend(u)
  6743. }
  6744. r.append(l),
  6745. o.append('<div class="step" data-idx="' + a + '" style="width:' + n + '"></div>')
  6746. }
  6747. T = 144 * fe,
  6748. 111 * fe,
  6749. $(".thumbImg").on("mouseover", function() {
  6750. !function(e) {
  6751. return e.describe().inTransition
  6752. }(i) && t.showPathToHeroLocation([$(this).data("index"),0])//改
  6753. }),
  6754. $(".thumbImg").on("mouseout", function() {
  6755. i.clearPath()
  6756. }),
  6757. $(".thumbImg").on("click", function(e) {
  6758. y(e);
  6759. var t = $(this);
  6760. R.updateInteraction(oe.InteractionGui, "thumbnail"),
  6761. R.trackAlways("showcase_gui", {
  6762. gui_action: "click_highlight"
  6763. }),
  6764. i.goToHighlight([t.data("index"),0])//改
  6765. }),
  6766. $(".previous").find("a").on("click", function(e) {
  6767. y(e),
  6768. R.trackAlways("showcase_gui", {
  6769. gui_action: "prev_highlight"
  6770. }),
  6771. i.prevHighlight()
  6772. }),
  6773. $(".next").find("a").on("click", function(e) {
  6774. y(e),
  6775. R.trackAlways("showcase_gui", {
  6776. gui_action: "next_highlight"
  6777. }),
  6778. i.nextHighlight()
  6779. }),
  6780. $("#drawer").on("mouseleave", function(t) {
  6781. var i;
  6782. y(t);
  6783. try {
  6784. i = new MouseEvent("mouseup",{
  6785. clientX: t.clientX,
  6786. clientY: t.clientY,
  6787. screenX: t.screenX,
  6788. screenY: t.screenY
  6789. })
  6790. } catch (e) {
  6791. (i = document.createEvent("MouseEvents")).initMouseEvent("mouseup", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6792. }
  6793. document.dispatchEvent(i)
  6794. }),
  6795. (w = new Sly($("#scrollFrame"),{
  6796. horizontal: !0,
  6797. itemNav: "centered",
  6798. smart: !0,
  6799. scrollTrap: !0,
  6800. scrollBy: 1,
  6801. mouseDragging: !0,
  6802. touchDragging: !0,
  6803. speed: 300,
  6804. dragHandle: !0,
  6805. dynamicHandle: !0,
  6806. clickBar: !0,
  6807. scrollBar: $("#scroller"),
  6808. activateOn: null
  6809. }).init()).on("active", function(e, t) {
  6810. t,
  6811. _e("tour"),
  6812. $(".step").removeClass("active"),
  6813. $("#status").find(".curIdx").text(t + 1);
  6814. for (var i = 0; i <= t; i++)
  6815. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6816. }),
  6817. E()
  6818. }(s, l, c) : (Ce.highlight.visible = !1,
  6819. Ce.tourControls.visible = !1),
  6820. z.on(G.OPEN_INFO, _e.bind(this, "info")),
  6821. function() {
  6822. var n;
  6823. document.body.addEventListener("mousedown", function(e) {
  6824. n = 0 === e.button || 1 === e.which ? e.target : null
  6825. }, !0),
  6826. document.body.addEventListener("mouseup", function(t) {
  6827. n !== t.target && (n = b(n, t.target));
  6828. var e = document.getElementById("gui-parent");
  6829. if (b(e, n) !== e && (n = null),
  6830. n) {
  6831. var i;
  6832. try {
  6833. i = new MouseEvent("click",t)
  6834. } catch (e) {
  6835. (i = document.createEvent("MouseEvents")).initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6836. }
  6837. i.syntheticClick = !0,
  6838. n.dispatchEvent(i),
  6839. n = null
  6840. }
  6841. }, !0),
  6842. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6843. e.syntheticClick || (e.stopPropagation(),
  6844. "A" === e.target.nodeName && e.preventDefault())
  6845. }, !0)
  6846. }(),
  6847. A(c),
  6848. C(s, t),
  6849. s.on("floor.changed", I),
  6850. s.on("waiting", function(e) {
  6851. _(e)
  6852. }
  6853. .bind(this, s)),
  6854. s.on("waiting-done", function(e) {
  6855. _(e)
  6856. }
  6857. .bind(this, s)),
  6858. c.on(re.ModeChanged, function(e, t) {
  6859. A(c),
  6860. v(l, c),
  6861. t === ie.PANORAMA && c.currentPano && !c.currentPano.isAligned() && (t = ie.OUTDOOR),
  6862. U.updateMode(t)
  6863. }),
  6864. e.on(oe.Move, _e.bind(this, "move")),
  6865. c.on(re.Ready, function() {
  6866. O.init(e, c, c.tagManager, l),
  6867. c.on(re.ModeChanged, function(e, t) {
  6868. e !== t && $(".vr-popup").is(":visible") && X.dismiss()
  6869. })
  6870. }),
  6871. c.on(re.PanoChosen, function(e, t) {
  6872. A(c, t),
  6873. U.updateMode(t && !t.isAligned() ? ie.OUTDOOR : ie.PANORAMA)
  6874. }),
  6875. V.on(k.CLOSE, function(e) {
  6876. switch (e) {
  6877. case "vr-modal":
  6878. X.dismiss();
  6879. break;
  6880. case "share-modal":
  6881. K.hide();
  6882. break;
  6883. case "terms-modal":
  6884. W.hide()
  6885. }
  6886. });
  6887. var o, h = $("#play").eq(0), u = $("#pause").eq(0), d = $(".pinBottom").toArray(), p = $("#drawer").eq(0), f = $("#playHead").eq(0), a = $("#progressBar").eq(0), g = $("#thumb-container").eq(0).children(), m = a.children();
  6888. l.on("update.controls", function() {
  6889. var e, t, i, n = l.describe();
  6890. if (n.tourIsPlaying || c.isWarping() ? (Ce.tourControls.visible && (h.hide(),
  6891. u.show()),
  6892. n.tourInProgress && (d.forEach(function(e) {
  6893. e.classList.add("playing")
  6894. }),
  6895. p.addClass("playing"),
  6896. f.addClass("playing"))) : (Ce.tourControls.visible && (h.show(),
  6897. u.hide()),
  6898. n.tourInProgress || (q.stopTour(),
  6899. d.forEach(function(e) {
  6900. e.classList.remove("playing")
  6901. }),
  6902. p.removeClass("playing"),
  6903. f.removeClass("playing"))),
  6904. null !== n.currentItem) {
  6905. var r, o;
  6906. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6907. n.onTheBus ? (r = "active",
  6908. o = "recent") : (o = "active",
  6909. r = "recent");
  6910. var a = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6911. for (e = 0; e < s.heroLocations.length; e += 1)
  6912. i = g.eq(e),
  6913. t = m.eq(e),
  6914. i.removeClass(o),
  6915. t.removeClass(o),
  6916. n.onTheBus && e === n.destinationItem[0] ? (i.addClass(r),
  6917. t.addClass(r),
  6918. w.activate(e)) : n.onTheBus && a && e === n.currentItem[0] ? (i.addClass(r),
  6919. t.addClass(r)) : (i.removeClass(r),
  6920. t.removeClass(r))
  6921. } else
  6922. for (e = 0; e < s.heroLocations.length; e += 1)
  6923. i = g.eq(e),
  6924. t = m.eq(e),
  6925. i.removeClass("active recent"),
  6926. t.removeClass("active recent");
  6927. v(l, c)
  6928. }),
  6929. document.addEventListener("keydown", function(e) {
  6930. switch (R.updateInteraction(oe.InteractionKey),
  6931. e.which) {
  6932. case te.ZERO:
  6933. M.debug && s.toggleAlpha();
  6934. break;
  6935. case te.NINE:
  6936. M.debug && B.toggle();
  6937. break;
  6938. case te.ONE:
  6939. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.PANORAMA);
  6940. break;
  6941. case te.TWO:
  6942. s.outsideAllowed() && !c.isInMode(ie.DOLLHOUSE, ie.TRANSITIONING) && l.changeMode(ie.DOLLHOUSE);
  6943. break;
  6944. case te.THREE:
  6945. s.outsideAllowed() && !c.isInMode(ie.FLOORPLAN, ie.TRANSITIONING) && l.changeMode(ie.FLOORPLAN);
  6946. break;
  6947. case te.FOUR:
  6948. c.isInMode(ie.TRANSITIONING) || l.changeMode(ie.OUTDOOR);
  6949. break;
  6950. case te.SPACE:
  6951. Ce.tourControls.visible && ($("#playHead").hasClass("playing") || _e("tour"));
  6952. break;
  6953. case te.RETURN:
  6954. M.debug && s.toggleExplodeUp();
  6955. break;
  6956. case te.P:
  6957. !function(e) {
  6958. me.gui || (me.gui = function(e) {
  6959. var t = new he.GUI;
  6960. return t.add(M, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6961. e.setSweepVisibility(M.showSweeps)
  6962. }),
  6963. t.add(M, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6964. t.add(M.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6965. M.transition.flySpeed = 0,
  6966. t.__controllers.forEach(function(e) {
  6967. e.updateDisplay()
  6968. })
  6969. }),
  6970. t.add(M.path, "opacity", 0, 1).name("Path opacity"),
  6971. $(t.__closeButton).hide(),
  6972. t
  6973. }(me.model)),
  6974. (me.visible = e) ? $(me.gui.domElement).show() : $(me.gui.domElement).hide()
  6975. }(!me.visible);
  6976. break;
  6977. case te.U:
  6978. !function(e) {
  6979. ve.gui || (ve.gui = function(t, i) {
  6980. function e() {
  6981. var e = i.toJSON();
  6982. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + t.sid + "&start=" + ee.serialize(e),
  6983. i.tagManager.activeTag && (n.linkToLocation += "&tag=" + i.tagManager.activeTag.sid)
  6984. }
  6985. var n = {}
  6986. , r = new he.GUI({
  6987. autoPlace: !0,
  6988. width: "60%"
  6989. });
  6990. return e(),
  6991. i.on(re.ViewChanged, e),
  6992. r.add(n, "linkToLocation").name(se.LINK_TO_LOCATION).listen(),
  6993. r.domElement.id = "datLinks",
  6994. [].slice.call(r.domElement.querySelectorAll(".property-name")).forEach(function(e) {
  6995. if (!S.detectSafari()) {
  6996. var t = document.createElement("button");
  6997. t.classList.add("btn-deep-link"),
  6998. t.innerText = se.MENU_COPY,
  6999. e.nextSibling.appendChild(t);
  7000. var n = function() {
  7001. alert(se.LINK_ALERT_COPY),
  7002. t.hide()
  7003. };
  7004. t.addEventListener("click", function(e) {
  7005. try {
  7006. var t = e.target.parentNode.childNodes[0];
  7007. t.select();
  7008. var i = document.execCommand("copy");
  7009. t.blur(),
  7010. i || n()
  7011. } catch (e) {
  7012. n()
  7013. }
  7014. })
  7015. }
  7016. }),
  7017. $(r.__closeButton).hide(),
  7018. r
  7019. }(ve.model, ve.player)),
  7020. (ve.visible = e) ? $(ve.gui.domElement).show() : $(ve.gui.domElement).hide()
  7021. }(!ve.visible);
  7022. break;
  7023. case te.X:
  7024. M.debug && s.toggleExplode();
  7025. break;
  7026. case te.PLUSEQUALS:
  7027. l.player.activatePersistentZooming(!0),
  7028. O.hideUi();
  7029. break;
  7030. case te.DASHUNDERSCORE:
  7031. l.player.activatePersistentZooming(!1),
  7032. O.hideUi();
  7033. break;
  7034. case te.SEVEN:
  7035. ue.info("Zoom level: " + l.player.zoomLevel + ", FOV: " + l.player.zoomFov);
  7036. break;
  7037. case te.EIGHT:
  7038. l.player.decreaseZoomSpeed();
  7039. break;
  7040. case te.NINE:
  7041. l.player.increaseZoomSpeed()
  7042. }
  7043. return c && c.reticule.hide(),
  7044. !0
  7045. }
  7046. .bind(this)),
  7047. document.addEventListener("keyup", function(e) {
  7048. switch (e.which) {
  7049. case te.PLUSEQUALS:
  7050. l.player.deactivatePersistentZooming();
  7051. break;
  7052. case te.DASHUNDERSCORE:
  7053. l.player.deactivatePersistentZooming()
  7054. }
  7055. }
  7056. .bind(this)),
  7057. function(e) {
  7058. me = {
  7059. gui: null,
  7060. visible: !1,
  7061. model: e
  7062. }
  7063. }(s),
  7064. function(e, t) {
  7065. ve = {
  7066. gui: null,
  7067. visible: !1,
  7068. model: e,
  7069. player: t
  7070. }
  7071. }(s, l.player),
  7072. function(e) {
  7073. function t(e, i) {
  7074. $(e).find("a").each(function(e, t) {
  7075. i ? $(t).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(t).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7076. t.style.pointerEvents = i ? "auto" : "none"
  7077. })
  7078. }
  7079. e.on(de.ZoomMax, function() {
  7080. t("#gui-zoomin", !1),
  7081. t("#gui-zoomout", !0)
  7082. }),
  7083. e.on(de.ZoomMin, function() {
  7084. t("#gui-zoomin", !0),
  7085. t("#gui-zoomout", !1)
  7086. }),
  7087. e.on(de.ZoomIn, function() {
  7088. t("#gui-zoomout", !0)
  7089. }),
  7090. e.on(de.ZoomOut, function() {
  7091. t("#gui-zoomin", !0)
  7092. }),
  7093. e.zoomLevel >= M.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7094. e.zoomLevel <= M.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7095. }(c),
  7096. P.setAutoPlay(s.heroCount()),
  7097. U.init(c, i.mode),
  7098. U.on(H.OPENED, _e.bind(this, "help")),
  7099. W.init(),
  7100. W.on(j.OPENED, (o = document.getElementById("terms-modal"),
  7101. function() {
  7102. _e("terms"),
  7103. V.open(o)
  7104. }
  7105. )),
  7106. W.on(j.CLOSED, V.reset),
  7107. M.quickstart.enabled || D.delayLanding(i.mode).then(D.showMessage.bind(this, c, l, Ce.coBrand.visible)),
  7108. (M.quickstart.enabled || c.model.outsideAllowed()) && O.init(e, c, c.tagManager, l),
  7109. M.profiling.enabled && B.show(),
  7110. q.init(l)
  7111. }
  7112. ,
  7113. Le.exports.startLoading = function(e, t, i, n, r, o) {
  7114. function a() {
  7115. o.setLoadingStartTime(),
  7116. function() {
  7117. function e(e) {
  7118. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)
  7119. }
  7120. $("body").css("touch-action", "none"),
  7121. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {});
  7122. var t = document.getElementById("terms-text")
  7123. , i = document.getElementById("more-help-wrapper")
  7124. , n = (document.getElementById("navigation-help-wrapper"),
  7125. document.getElementById("help-dialog"),
  7126. document.getElementById("tag-billboards"));
  7127. M.useWheel && (document.body.addEventListener("mousewheel", e, {
  7128. passive: !1
  7129. }),
  7130. document.body.addEventListener("DOMMouseScroll", e)),
  7131. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7132. e.stopPropagation()
  7133. })
  7134. }(),
  7135. r ? (D.showMessage(t, i, Ce.coBrand.visible),
  7136. l()) : function(e) {
  7137. L.show(e),
  7138. c()
  7139. }(l)
  7140. }
  7141. var s = $.Deferred()
  7142. , l = s.resolve.bind(s);
  7143. ye = !0,
  7144. _(e);
  7145. e.data.player_options && function(e) {
  7146. Ce.tourControls.visible = true//e.tour_buttons && S.valueFromHash("gt", 1),
  7147. Ce.coBrand.visible = e.presented_by && 1 !== M.specialEdition && M.brand && !S.valueFromHash("mls", !1),
  7148. Ce.highlight.visible = /* e.highlight_reel && */ 1 !== M.specialEdition && M.showHighlights
  7149. }(e.data.player_options),
  7150. 1 === M.specialEdition && $("body").addClass("specialEdition");
  7151. se.localizeGUI();
  7152. !function(i) {
  7153. function e(e, t) {
  7154. return !!i.player_options[e] && i[t || e]
  7155. }
  7156. $(".model-title").text(i.name);
  7157. var t = M.pageTitle;
  7158. 2 !== S.valueFromHash("mls", 0) && i.name && (t = i.name),
  7159. document.title = t,
  7160. S.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7161. delay: {
  7162. show: 50,
  7163. hide: 0
  7164. },
  7165. trigger: "hover",
  7166. html: !1,
  7167. viewport: {
  7168. selector: "body",
  7169. padding: 10
  7170. }
  7171. }),
  7172. S.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7173. z.populate({
  7174. name: e("model_name", "name"),
  7175. coBrand: e("presented_by"),
  7176. description: e("model_summary", "summary") || "暂无内容",
  7177. contactName: e("contact_name"),
  7178. address: e("address"),
  7179. phone: e("contact_phone"),
  7180. formattedPhone: i.formatted_contact_phone,
  7181. email: e("contact_email"),
  7182. url: e("external_url"),
  7183. socialSharing: i.enable_social_sharing && i.is_public
  7184. })
  7185. }(e.data);
  7186. r || $(".quick").addClass("hidden");
  7187. n ? (R.impression(),
  7188. a()) : (o.setWaitingStartTime(),
  7189. N.show(r, a))
  7190. return s
  7191. }
  7192. ,
  7193. Le.exports.endLoading = function(e, t, i) {
  7194. var n = t.player;
  7195. function r() {
  7196. i.dismissExaminedTag(),
  7197. i.disableHovering()
  7198. }
  7199. $("#gui-thumb").fadeOut(2500),
  7200. L.hide(function() {
  7201. ye = !1
  7202. }),
  7203. Y.init(e, i),
  7204. z.finishSetup(Object.keys(e.tags).length),
  7205. i.on(ne.IMAGE_OPENED, _e.bind(this, "tag")),
  7206. X.on(Z.OPENED, r),
  7207. K.on(ae.OPENED, r),
  7208. U.on(H.OPENED, r),
  7209. W.on(j.OPENED, r);
  7210. var o = i.enableHovering.bind(i);
  7211. if (X.on(Z.CLOSED, o),
  7212. K.on(ae.CLOSED, o),
  7213. U.on(H.CLOSED, o),
  7214. W.on(j.CLOSED, o),
  7215. M.labels.enabled && Object.keys(e.labels).length,
  7216. e.floors.length <= 1 || !Ce.floors.visible ? Ce.floors.visible = !1 : (h(e, t),
  7217. I(e.currentFloor, n.mode)),
  7218. "372" === getQueryVariable("m") && (Ce.floors.visible = 1,
  7219. h(e, t)),
  7220. c(),
  7221. v(t, t.player),
  7222. $("#gui").fadeIn(1500),
  7223. Ce.highlight.visible && (2 !== M.startHighlights || e.has360Views) && setTimeout(function() {
  7224. l(),
  7225. (!e.has360Views && 1 !== M.startHighlights || e.has360Views && 0 === M.startHighlights) && setTimeout(l, 2e3)
  7226. }, 2e3),
  7227. !S.isMobile())
  7228. for (var a = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], s = 0; s < a.length; s++)
  7229. $(a[s]).addClass("hasHover");
  7230. _(e),
  7231. z.setupToggling(),
  7232. window.editHotPanel && editHotPanel(),
  7233. function() {
  7234. var i = $("#pullTab")
  7235. , e = {
  7236. bottom: {
  7237. "border-bottom-left-radius": "10px",
  7238. "border-bottom-right-radius": "10px"
  7239. },
  7240. top: {
  7241. "border-top-left-radius": "10px",
  7242. "border-top-right-radius": "10px"
  7243. }
  7244. }
  7245. , t = {
  7246. bottom: {
  7247. "border-top-right-radius": "10px",
  7248. "border-bottom-right-radius": "10px"
  7249. },
  7250. top: {
  7251. "border-bottom-left-radius": "10px",
  7252. "border-top-left-radius": "10px"
  7253. }
  7254. };
  7255. function n(e, t) {
  7256. $("#gui-modes-map > div:visible:last").css(e),
  7257. i.is(":visible") ? $(".viewContainer > div:visible:first").css(t) : $("#gui-modes-map > div:visible:first").css(t)
  7258. }
  7259. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n(e.bottom, e.top) : n(t.bottom, t.top);
  7260. (window.MP_PREFETCHED_MODELDATA.model.special || "true" === window.MP_PREFETCHED_MODELDATA.special) && window.specialScene && specialScene.special().afterImplement()
  7261. }(),
  7262. window.EditTools && (window.editTool = new EditTools(n.sceneRenderer))
  7263. }
  7264. ,
  7265. Le.exports.onProgress = function(e) {
  7266. L.progress(e)
  7267. }
  7268. }
  7269. ).call(this, "/js/gui/gui.js")
  7270. }
  7271. , {
  7272. "../analytics": 4,
  7273. "../controls/serializer": 14,
  7274. "../enum/AlignmentType": 17,
  7275. "../enum/BlackoutStyle": 18,
  7276. "../enum/ControlEvents": 21,
  7277. "../enum/DirectorEvents": 23,
  7278. "../enum/Keys": 30,
  7279. "../enum/PathDiscardMode": 38,
  7280. "../enum/PathDisplayMode": 39,
  7281. "../enum/PlayerEvents": 40,
  7282. "../enum/VROption": 47,
  7283. "../enum/Vectors": 50,
  7284. "../enum/Viewmode": 51,
  7285. "../enum/WarpStyle": 52,
  7286. "../enum/ZoomEvents": 53,
  7287. "../lib/dat.gui": 93,
  7288. "../localization/localize": 108,
  7289. "../tag/Media/MediaEvent": 131,
  7290. "../objects/Snapshot": 153,
  7291. "../settings": 166,
  7292. "../util/ajax": 181,
  7293. "../util/browser": 182,
  7294. "../util/camera": 183,
  7295. "../util/logger": 189,
  7296. "../util/showcase": 193,
  7297. "../util/transitions": 195,
  7298. "./closer/ModalCloserEvent": 61,
  7299. "./closer/modalCloser": 62,
  7300. "./help/HelpEvent": 66,
  7301. "./help/help": 67,
  7302. "./helpManager": 68,
  7303. "./immersiveMode": 69,
  7304. "./konami": 70,
  7305. "./landingScreen": 71,
  7306. "./loadingScreen": 72,
  7307. "./memoryUsage": 73,
  7308. "./playButton": 74,
  7309. "./populateModal": 75,
  7310. "./sharing/ShareEvents": 76,
  7311. "./sharing/modal": 77,
  7312. "./terms/TermsEvent": 78,
  7313. "./terms/terms": 79,
  7314. "./title/TitleEvents": 80,
  7315. "./title/tagToggle": 81,
  7316. "./title/titleBar": 82,
  7317. "./tourInteraction": 84,
  7318. "./vr/vrEvent": 85,
  7319. "./vr/vrModal": 87,
  7320. "./webvr/WebVrEvent": 88,
  7321. "./webvr/webVRgui": 89,
  7322. three: 217
  7323. }],
  7324. 66: [function(e, t, i) {
  7325. "use strict";
  7326. t.exports = Object.freeze({
  7327. OPENED: "help.opened",
  7328. CLOSED: "help.closed"
  7329. })
  7330. }
  7331. , {}],
  7332. 67: [function(e, t, i) {
  7333. "use strict";
  7334. function n() {
  7335. p.on("click", function(e) {
  7336. T && T !== a.TRANSITIONING && (0 < window.getComputedStyle(v).getPropertyValue("opacity") && !x ? S.close() : T && T !== a.TRANSITIONING && (x = !0,
  7337. setTimeout(function() {
  7338. x = !1
  7339. }, h.help.modalStayDuration),
  7340. S.emit(l.OPENED),
  7341. f.addClass("open " + T),
  7342. p.addClass("open"),
  7343. o(),
  7344. r(),
  7345. v.style.removeProperty ? v.style.removeProperty("display") : v.style.removeAttribute("display"),
  7346. v.classList.add("fadeIn")))
  7347. }),
  7348. E.on("click", function(e) {
  7349. S.close()
  7350. }),
  7351. C.on("click", function(e) {
  7352. T && T !== a.TRANSITIONING && (o(),
  7353. r())
  7354. }),
  7355. I.on("click", function(e) {
  7356. o(),
  7357. I.addClass("underline-tab"),
  7358. c.fill(b, s.MORE_HELP),
  7359. f.addClass("more-help")
  7360. })
  7361. }
  7362. function r() {
  7363. C.addClass("underline-tab"),
  7364. c.fill(_, s.NAVIGATION, T),
  7365. f.addClass(T)
  7366. }
  7367. function o() {
  7368. f.removeClass("more-help " + a.PANORAMA + " " + a.DOLLHOUSE + " " + a.FLOORPLAN + " " + a.OUTDOOR),
  7369. A.forEach(function(e) {
  7370. e.classList.remove("underline-tab")
  7371. })
  7372. }
  7373. var a = e("../../enum/Viewmode")
  7374. , s = e("../../enum/HelpModalType")
  7375. , l = e("./HelpEvent")
  7376. , c = (e("../helpManager"),
  7377. e("./../populateModal"))
  7378. , h = e("../../settings")
  7379. , u = e("../../util/common")
  7380. , d = e("events").EventEmitter
  7381. , p = $(".footer-help").eq(0)
  7382. , f = $("#help-dialog").eq(0)
  7383. , g = document.querySelector("#quick-logo")
  7384. , m = document.querySelector("#loaderCoBrand")
  7385. , v = document.querySelector("#help-dialog")
  7386. , y = document.querySelector(".footer")
  7387. , A = $(".help-tabs").children().toArray()
  7388. , C = $(".navigation-tab").eq(0)
  7389. , I = $(".more-help-tab").eq(0)
  7390. , E = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7391. f.find(".close").eq(0))
  7392. , _ = f.find(".interactions").toArray()
  7393. , b = f.find(".ui-instructions").toArray()
  7394. , w = a.PANORAMA
  7395. , T = a.PANORAMA
  7396. , x = !1
  7397. , S = {
  7398. init: function(e, t) {
  7399. w = T = t,
  7400. [v, m, g, y].forEach(function(e) {
  7401. e.classList.add(c.deviceType)
  7402. }),
  7403. n()
  7404. },
  7405. close: function() {
  7406. if (f.hasClass("open") && (this.emit(l.CLOSED),
  7407. p.removeClass("open"),
  7408. f.removeClass("open"),
  7409. v.classList.contains("fadeIn"))) {
  7410. v.classList.remove("fadeIn");
  7411. var e = T === a.TRANSITIONING ? w : T;
  7412. c.clear(_, s.NAVIGATION, e)
  7413. }
  7414. },
  7415. updateMode: function(e) {
  7416. w = T,
  7417. T = e
  7418. }
  7419. };
  7420. u.extendObject(S, d.prototype),
  7421. t.exports = S
  7422. }
  7423. , {
  7424. "../../enum/HelpModalType": 28,
  7425. "../../enum/Viewmode": 51,
  7426. "../../settings": 166,
  7427. "../../util/common": 185,
  7428. "../helpManager": 68,
  7429. "./../populateModal": 75,
  7430. "./HelpEvent": 66,
  7431. events: 202
  7432. }],
  7433. 68: [function(s, l, e) {
  7434. (function(e) {
  7435. "use strict";
  7436. var t = s("../util/browser")
  7437. , i = s("./../util/logger")
  7438. , n = s("./../settings")
  7439. , r = new i(e)
  7440. , o = function() {
  7441. var t;
  7442. try {
  7443. return t = window.localStorage.getItem("visitCount") || "0",
  7444. t = (parseFloat(t) + 1).toString(),
  7445. window.localStorage.setItem("visitCount", t),
  7446. r.debug("visitCount = " + t),
  7447. t
  7448. } catch (e) {
  7449. t = "1",
  7450. r.debug("couldn't set local storage")
  7451. }
  7452. }()
  7453. , a = !1;
  7454. l.exports = {
  7455. isHelpDisabled: function() {
  7456. return "0" === t.valueFromHash("help", null) || a
  7457. },
  7458. isLargeHelpEnabled: function() {
  7459. return ("1" === o || "1" === t.valueFromHash("help", null)) && !this.isHelpDisabled()
  7460. },
  7461. isSmallHelpEnabled: function() {
  7462. return "2" === t.valueFromHash("help", null) && !this.isHelpDisabled()
  7463. },
  7464. isHelpEnabled: function() {
  7465. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7466. },
  7467. setAutoPlay: function(e) {
  7468. a = 0 <= n.warp.auto && 1 < e
  7469. }
  7470. }
  7471. }
  7472. ).call(this, "/js/gui/helpManager.js")
  7473. }
  7474. , {
  7475. "../util/browser": 182,
  7476. "./../settings": 166,
  7477. "./../util/logger": 189
  7478. }],
  7479. 69: [function(e, t, i) {
  7480. "use strict";
  7481. function r(e) {
  7482. M || n(e) && C.hasClass("playing") || (clearTimeout(x),
  7483. T = !0,
  7484. h.close(),
  7485. function(e) {
  7486. !n(e) && S ? v.forEach(function(e) {
  7487. e.classList.remove("drawerOpen"),
  7488. e.classList.add("duringTour")
  7489. }) : C.hasClass("open") ? v.forEach(function(e) {
  7490. e.classList.remove("duringTour"),
  7491. e.classList.add("drawerOpen")
  7492. }) : P || R === g.FLOORPLAN || R === g.DOLLHOUSE || v.forEach(function(e) {
  7493. e.classList.add("fadeOut")
  7494. })
  7495. }(e),
  7496. R !== g.DOLLHOUSE && R !== g.FLOORPLAN && (E.hasClass("expand") && !_.hasClass("closed") || l.valueFromHash("title", 1),
  7497. C.hasClass("playing") || (y.forEach(function(e) {
  7498. e.classList.add("detectHover")
  7499. }),
  7500. x = setTimeout(a, c.immersive.timeToShowAgain))))
  7501. }
  7502. function o() {
  7503. C.hasClass("playing") || (clearTimeout(x),
  7504. x = setTimeout(a, c.immersive.timeToShowAgain))
  7505. }
  7506. function a() {
  7507. clearTimeout(x),
  7508. T = !1,
  7509. m.forEach(function(e) {
  7510. e.classList.remove("drawerOpen")
  7511. }),
  7512. S || v.forEach(function(e) {
  7513. e.classList.remove("duringTour")
  7514. }),
  7515. y.forEach(function(e) {
  7516. e.classList.remove("detectHover")
  7517. })
  7518. }
  7519. function s() {
  7520. T ? a() : r(),
  7521. M = !0,
  7522. setTimeout(function() {
  7523. M = !1
  7524. }, c.immersive.uiStayDuration)
  7525. }
  7526. function n(e) {
  7527. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7528. }
  7529. var l = e("../util/browser")
  7530. , c = e("../settings")
  7531. , h = e("./help/help")
  7532. , u = e("../enum/tagEvents")
  7533. , d = e("../enum/ControlEvents")
  7534. , p = e("../enum/PlayerEvents")
  7535. , f = e("../enum/DirectorEvents")
  7536. , g = (p = e("../enum/PlayerEvents"),
  7537. e("../enum/Viewmode"))
  7538. , m = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7539. , v = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7540. , y = $("#hover-bottom, #hover-top").toArray()
  7541. , A = ($("#pullTab").eq(0),
  7542. $("#playHead").eq(0),
  7543. $(".pinBottom-container").eq(0))
  7544. , C = $("#drawer").eq(0)
  7545. , I = $("#drawer-container").eq(0)
  7546. , E = $("#meta-info").eq(0)
  7547. , _ = $(".pinTop.left").eq(0)
  7548. , b = $("#player").eq(0)
  7549. , w = document.getElementById("pullTab")
  7550. , T = !1
  7551. , x = null
  7552. , S = !1
  7553. , M = !1
  7554. , R = null
  7555. , P = !1;
  7556. t.exports.init = function(e, t, i, n) {
  7557. (function(t, i, e, n) {
  7558. [g.PANORAMA, g.DOLLHOUSE, g.FLOORPLAN].forEach(function(e) {
  7559. t.controls[e].on(d.Move, r),
  7560. t.controls[e].on(d.LongTap, s)
  7561. }),
  7562. b.on("mousewheel DOMMouseScroll", r),
  7563. e.on(u.TagActivated, r),
  7564. e.on(u.TagNavigation, r),
  7565. i.on(p.FlyingEnded, o),
  7566. i.on(p.ModeChanging, function(e, t) {
  7567. P = t !== g.PANORAMA && e !== g.PANORAMA
  7568. }),
  7569. i.on(p.ModeChanged, function(e, t) {
  7570. R = i.mode,
  7571. t !== g.TRANSITIONING ? a() : r("modeChange")
  7572. }),
  7573. n.on(f.TourStart, function() {
  7574. S = !0,
  7575. r()
  7576. }),
  7577. n.on(f.TourEnd, function() {
  7578. S = !1,
  7579. a()
  7580. }),
  7581. n.on(f.ActionInterrupted, function() {
  7582. S = !1
  7583. }),
  7584. w.addEventListener("touchend", function() {
  7585. $("#pullTab").hasClass("opened") && !S && a()
  7586. }, !0)
  7587. }
  7588. )(e, t, i, n),
  7589. l.isMobile() ? (y.forEach(function(e) {
  7590. e.classList.add("mobile")
  7591. }),
  7592. A.click(a)) : (y.forEach(function(e) {
  7593. e.addEventListener("mouseleave", function() {
  7594. !b.is(":hover") && y[0].classList.contains("detectHover") && a()
  7595. }, !0)
  7596. }),
  7597. b.mouseleave(function() {
  7598. y[0].classList.contains("detectHover") && a()
  7599. })),
  7600. R = t.mode
  7601. }
  7602. ,
  7603. t.exports.hideUi = r,
  7604. t.exports.resetDrawer = function() {
  7605. I.hasClass("duringTour") || (S = !1,
  7606. r("gui"),
  7607. a())
  7608. }
  7609. }
  7610. , {
  7611. "../enum/ControlEvents": 21,
  7612. "../enum/DirectorEvents": 23,
  7613. "../enum/tagEvents": 32,
  7614. "../enum/PlayerEvents": 40,
  7615. "../enum/Viewmode": 51,
  7616. "../settings": 166,
  7617. "../util/browser": 182,
  7618. "./help/help": 67
  7619. }],
  7620. 70: [function(i, n, e) {
  7621. (function(e) {
  7622. "use strict";
  7623. var t = i("./../util/logger")
  7624. , o = i("./../settings")
  7625. , a = i("./debug")
  7626. , s = i("./../util/common")
  7627. , l = (i("./gui"),
  7628. new t(e));
  7629. o.console && $("body").append('<div id="debug-console"></div>'),
  7630. n.exports.init = function(i, n, r) {
  7631. l.debug("konami has the modelInstance");
  7632. var t = [];
  7633. $(window).on("keydown", function(e) {
  7634. t.push(e.which),
  7635. t.length > o.secretPanelWord.length && t.shift(),
  7636. s.equalLists(t, o.secretPanelWord) && (l.debug("Developer mode active."),
  7637. o.debug = !0)
  7638. }),
  7639. $(window).on("keydown", function e(t) {
  7640. o.debug && 72 === t.which && (i && r ? (a.toggle(i, n, r),
  7641. $(window).off("keydown", e)) : console.warn("sorry we're not ready yet"))
  7642. })
  7643. }
  7644. }
  7645. ).call(this, "/js/gui/konami.js")
  7646. }
  7647. , {
  7648. "./../settings": 166,
  7649. "./../util/common": 185,
  7650. "./../util/logger": 189,
  7651. "./debug": 63,
  7652. "./gui": 65
  7653. }],
  7654. 71: [function(e, t, i) {
  7655. "use strict";
  7656. function r() {
  7657. s.clear(m, l.LANDING[v]),
  7658. g.removeClass("fadeIn")
  7659. }
  7660. var o = e("../settings")
  7661. , a = (e("./help/help"),
  7662. e("./helpManager"))
  7663. , s = e("./populateModal")
  7664. , l = e("../enum/HelpModalType")
  7665. , n = e("../enum/Viewmode")
  7666. , c = e("../enum/DirectorEvents")
  7667. , h = e("../enum/PlayerEvents")
  7668. , u = $("#quick-blackout").eq(0)
  7669. , d = $("#quick-logo").eq(0)
  7670. , p = $(".quick-brand").toArray()
  7671. , f = $("#loaderCoBrand").eq(0)
  7672. , g = $("#interaction-modal").eq(0)
  7673. , m = g.find(".interaction").toArray()
  7674. , v = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7675. "");
  7676. t.exports.delayLanding = function(e) {
  7677. var t = $.Deferred();
  7678. e || t.resolve();
  7679. var i = o.startupFlyinDelay;
  7680. return e === n.PANORAMA && (i += o.dollhouse.transitionTime),
  7681. setTimeout(t.resolve.bind(t), i),
  7682. t
  7683. }
  7684. ,
  7685. t.exports.showMessage = function(e, t, i) {
  7686. var n = 0;
  7687. o.quickstart.enabled && (function(e) {
  7688. /* e && (f.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7689. d.before(f),
  7690. p = $(".quick-brand").toArray()), */
  7691. u.addClass("fadeOut")
  7692. /* setTimeout(function() {
  7693. p.forEach(function(e) {
  7694. e.classList.add("fadeIn")
  7695. })
  7696. }, o.quickstart.showTextDelay),
  7697. setTimeout(function() {
  7698. p.forEach(function(e) {
  7699. e.classList.add("fadeOut")
  7700. })
  7701. }, o.quickstart.fadeOutDelay) */
  7702. }(i),
  7703. n = o.quickstart.showTextDelay + o.quickstart.fadeOutDelay),
  7704. function(e, t) {
  7705. setTimeout(function() {
  7706. if (a.isHelpEnabled()) {
  7707. if (t(),
  7708. s.init(),
  7709. g.addClass("fadeIn landing " + s.deviceType),
  7710. a.isSmallHelpEnabled())
  7711. return void g.addClass("small");
  7712. s.fill(m, l.LANDING[v]),
  7713. g.addClass(v)
  7714. }
  7715. }, e);
  7716. var i = {
  7717. pc: ["images/pc_step1.png", "images/pc_step2.png", "images/pc_step3.png"],
  7718. mobile: ["images/phone_step1.png", "images/phone_step2.png", "images/phone_step3.png"]
  7719. }
  7720. , n = $(".nav-icon .icon");
  7721. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) && n.attr("src", i.mobile[0]);
  7722. function r(e) {
  7723. e.on("click", function() {
  7724. var e = null;
  7725. if (e = "plus" == $(this).attr("data-id") ? +n.attr("data-page") + 1 : +n.attr("data-page") - 1,
  7726. i.length < e || e < 1)
  7727. return !1;
  7728. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? n.attr({
  7729. "data-page": e,
  7730. src: i.mobile[e - 1]
  7731. }) : n.attr({
  7732. "data-page": e,
  7733. src: i.pc[e - 1]
  7734. })
  7735. })
  7736. }
  7737. r($(".next-button")),
  7738. r($(".prev-button"))
  7739. }(n, function() {
  7740. e.once(h.Move, r),
  7741. t.once(c.TourStart, r)
  7742. })
  7743. }
  7744. ,
  7745. t.exports.init = function(e, t) {
  7746. v = t.mode === n.PANORAMA && t.pano && !t.pano.isAligned() ? n.OUTDOOR : t.mode
  7747. }
  7748. ,
  7749. t.exports.dismissModal = r
  7750. }
  7751. , {
  7752. "../enum/DirectorEvents": 23,
  7753. "../enum/HelpModalType": 28,
  7754. "../enum/PlayerEvents": 40,
  7755. "../enum/Viewmode": 51,
  7756. "../settings": 166,
  7757. "./help/help": 67,
  7758. "./helpManager": 68,
  7759. "./populateModal": 75
  7760. }],
  7761. 72: [function(e, t, i) {
  7762. "use strict";
  7763. var n = e("./circleLoader").circleLoader;
  7764. t.exports = {
  7765. element: $("#gui-loading"),
  7766. hide: function(e) {
  7767. n.done(),
  7768. this.element.fadeOut(1500, e)
  7769. },
  7770. show: function(e) {
  7771. this.element.fadeIn(500, function() {
  7772. this.element.css("display", "table"),
  7773. e && e()
  7774. }
  7775. .bind(this))
  7776. },
  7777. progress: function(e) {
  7778. n.set(e)
  7779. }
  7780. }
  7781. }
  7782. , {
  7783. "./circleLoader": 60
  7784. }],
  7785. 73: [function(e, t, i) {
  7786. "use strict";
  7787. var n = e("../settings")
  7788. , r = $("#memory-info")
  7789. , o = r.find("#memory-gpu")
  7790. , a = !1;
  7791. t.exports = {
  7792. show: function() {
  7793. n.profiling.enabled && (r.show(),
  7794. a = !0)
  7795. },
  7796. hide: function() {
  7797. r.hide(),
  7798. a = !1
  7799. },
  7800. toggle: function() {
  7801. a ? this.hide() : this.show()
  7802. },
  7803. update: function(e) {
  7804. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7805. }
  7806. }
  7807. }
  7808. , {
  7809. "../settings": 166
  7810. }],
  7811. 74: [function(e, t, i) {
  7812. "use strict";
  7813. e("../util/browser"),
  7814. e("../analytics");
  7815. e("../settings"),
  7816. t.exports = {
  7817. show: function(e, t) {
  7818. $("#gui-message").fadeOut(500, function() {
  7819. t()
  7820. })
  7821. }
  7822. }
  7823. }
  7824. , {
  7825. "../analytics": 4,
  7826. "../settings": 166,
  7827. "../util/browser": 182
  7828. }],
  7829. 75: [function(e, t, i) {
  7830. "use strict";
  7831. function n(e, t, i, n) {
  7832. i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType]
  7833. }
  7834. var r = e("../util/browser")
  7835. , o = e("../localization/localize")
  7836. , a = e("../enum/HelpModalType")
  7837. , s = (e("../enum/HelpModalSize"),
  7838. e("../enum/Viewmode"));
  7839. t.exports = {
  7840. init: function() {
  7841. if (!this.hasInitialized) {
  7842. this.hasInitialized = !0,
  7843. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7844. this.assets = {},
  7845. this.assets[a.LANDING[s.PANORAMA]] = {
  7846. desktop: {
  7847. left: {
  7848. "top-info": o.ROTATE,
  7849. "big-image": "images/nav_help_mouse_drag_left.png",
  7850. keyboard: "images/nav_help_keyboard_left_right.png"
  7851. },
  7852. middle: {
  7853. "top-info": o.MOVE,
  7854. "big-image": "images/nav_help_mouse_click.png",
  7855. keyboard: "images/nav_help_keyboard_up_down.png"
  7856. },
  7857. right: {
  7858. "top-info": o.ZOOM,
  7859. "big-image": "images/nav_help_mouse_zoom.png",
  7860. keyboard: "images/nav_help_zoom_keys.png"
  7861. }
  7862. },
  7863. mobile: {
  7864. left: {
  7865. "top-info": o.ROTATE,
  7866. "big-image": "images/nav_help_gesture_drag.png"
  7867. },
  7868. middle: {
  7869. "top-info": o.MOVE,
  7870. "big-image": "images/nav_help_gesture_tap.png"
  7871. },
  7872. right: {
  7873. "top-info": o.ZOOM,
  7874. "big-image": "images/nav_help_gesture_pinch.png"
  7875. }
  7876. }
  7877. },
  7878. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7879. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7880. desktop: {
  7881. left: {
  7882. "top-info": o.ROTATE,
  7883. "big-image": "images/nav_help_mouse_drag_left.png",
  7884. keyboard: "images/nav_help_keyboard_left_right.png"
  7885. },
  7886. middle: {
  7887. "top-info": o.MOVE,
  7888. "big-image": "images/nav_help_mouse_position_right.png"
  7889. }
  7890. },
  7891. mobile: {
  7892. left: {
  7893. "top-info": o.ROTATE,
  7894. "big-image": "images/nav_help_gesture_drag.png"
  7895. },
  7896. middle: {
  7897. "top-info": o.MOVE,
  7898. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7899. }
  7900. }
  7901. },
  7902. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7903. desktop: {
  7904. left: {
  7905. "top-info": o.MOVE,
  7906. "big-image": "images/nav_help_mouse_position_left.png"
  7907. },
  7908. middle: {
  7909. "top-info": o.ROTATE,
  7910. "big-image": "images/nav_help_mouse_drag_right.png",
  7911. keyboard: "images/nav_help_keyboard_left_right.png"
  7912. }
  7913. },
  7914. mobile: {
  7915. left: {
  7916. "top-info": o.MOVE,
  7917. "big-image": "images/nav_help_gesture_position.png"
  7918. },
  7919. middle: {
  7920. "top-info": o.ROTATE,
  7921. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7922. }
  7923. }
  7924. };
  7925. var e = {
  7926. "top-info": o.INSIDE,
  7927. "big-image": "images/nav_help_click_inside.png",
  7928. keyboard: "images/nav_help_inside_key.png"
  7929. };
  7930. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7931. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7932. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7933. var t = {
  7934. "top-info": o.INSIDE,
  7935. "big-image": "images/nav_help_tap_inside.png"
  7936. };
  7937. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7938. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7939. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7940. this.assets[a.NAVIGATION] = {},
  7941. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7942. desktop: {
  7943. left: {
  7944. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7945. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7946. "big-image": "images/nav_help_mouse_drag_left.png",
  7947. keyboard: "images/nav_help_keyboard_left_right.png"
  7948. },
  7949. middle: {
  7950. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  7951. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  7952. "big-image": "images/nav_help_mouse_click.png",
  7953. keyboard: "images/nav_help_keyboard_up_down.png"
  7954. },
  7955. right: {
  7956. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  7957. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  7958. "big-image": "images/nav_help_mouse_zoom.png",
  7959. keyboard: "images/nav_help_zoom_keys.png"
  7960. }
  7961. },
  7962. mobile: {
  7963. left: {
  7964. "top-info": o.HELP_MOBILE_PANORAMA_1,
  7965. "big-image": "images/nav_help_gesture_drag.png"
  7966. },
  7967. middle: {
  7968. "top-info": o.HELP_MOBILE_PANORAMA_2,
  7969. "big-image": "images/nav_help_gesture_tap.png"
  7970. },
  7971. right: {
  7972. "top-info": o.HELP_MOBILE_3,
  7973. "big-image": "images/nav_help_gesture_pinch.png"
  7974. }
  7975. }
  7976. },
  7977. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  7978. desktop: {
  7979. left: {
  7980. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  7981. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  7982. "big-image": "images/nav_help_mouse_drag_left.png",
  7983. keyboard: "images/nav_help_keyboard_all.png"
  7984. },
  7985. middle: {
  7986. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  7987. "big-image": "images/nav_help_mouse_position_right.png"
  7988. },
  7989. right: {
  7990. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  7991. "big-image": "images/nav_help_mouse_zoom.png"
  7992. }
  7993. },
  7994. mobile: {
  7995. left: {
  7996. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  7997. "big-image": "images/nav_help_gesture_drag.png"
  7998. },
  7999. middle: {
  8000. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8001. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8002. },
  8003. right: {
  8004. "top-info": o.HELP_MOBILE_3,
  8005. "big-image": "images/nav_help_gesture_pinch.png"
  8006. }
  8007. }
  8008. },
  8009. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8010. desktop: {
  8011. left: {
  8012. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8013. "big-image": "images/nav_help_mouse_position_left.png"
  8014. },
  8015. middle: {
  8016. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8017. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8018. "big-image": "images/nav_help_mouse_drag_right.png",
  8019. keyboard: "images/nav_help_keyboard_left_right.png"
  8020. },
  8021. right: {
  8022. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8023. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8024. "big-image": "images/nav_help_mouse_zoom.png",
  8025. keyboard: "images/nav_help_keyboard_up_down.png"
  8026. }
  8027. },
  8028. mobile: {
  8029. left: {
  8030. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8031. "big-image": "images/nav_help_gesture_position.png"
  8032. },
  8033. middle: {
  8034. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8035. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8036. },
  8037. right: {
  8038. "top-info": o.HELP_MOBILE_3,
  8039. "big-image": "images/nav_help_gesture_pinch.png"
  8040. }
  8041. }
  8042. },
  8043. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8044. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8045. "top-info": o.HELP_DESKTOP_360_2A,
  8046. "bottom-info": o.HELP_DESKTOP_360_2B,
  8047. "big-image": "images/nav_help_click_inside.png",
  8048. keyboard: "images/nav_help_inside_key.png"
  8049. },
  8050. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8051. "top-info": o.HELP_MOBILE_360_2,
  8052. "big-image": "images/nav_help_tap_inside.png"
  8053. },
  8054. this.assets[a.MORE_HELP] = {
  8055. desktop: {
  8056. "more-help-hlr": {
  8057. "top-info": o.HELP_MORE_HLR_A,
  8058. "big-image": "images/nav_help_expand.svg",
  8059. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8060. },
  8061. "more-help-dollhouse": {
  8062. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8063. "big-image": "images/nav_help_dollhouse.svg",
  8064. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8065. },
  8066. "more-help-floors": {
  8067. "top-info": o.HELP_MORE_FLOORS_A,
  8068. "big-image": "images/nav_help_floor picker.svg",
  8069. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8070. },
  8071. "more-help-tag": {
  8072. "top-info": o.HELP_MORE_TAG_A,
  8073. "big-image": "images/nav_help_tag.svg",
  8074. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8075. },
  8076. "more-help-zoom": {
  8077. "top-info": o.HELP_MORE_ZOOM_A,
  8078. "big-image": "images/nav_help_zoom.svg",
  8079. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8080. },
  8081. "more-help-tour": {
  8082. "top-info": o.HELP_MORE_TOUR_A,
  8083. "big-image": "images/nav_help_play.png",
  8084. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8085. },
  8086. "more-help-inside": {
  8087. "top-info": o.HELP_MORE_INSIDE_A,
  8088. "big-image": "images/nav_help_inside.svg",
  8089. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8090. },
  8091. "more-help-vr": {
  8092. "top-info": o.HELP_MORE_VR_A,
  8093. "big-image": "images/nav_help_vr.svg",
  8094. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8095. },
  8096. "more-help-360": {
  8097. "top-info": o.HELP_MORE_360_A,
  8098. "big-image": "images/nav_help_360.svg",
  8099. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8100. },
  8101. "more-help-fullscreen": {
  8102. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8103. "big-image": "images/nav_help_fullscreen.svg",
  8104. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8105. }
  8106. },
  8107. mobile: {
  8108. "more-help-hlr": {
  8109. "top-info": o.HELP_MORE_HLR_A,
  8110. "big-image": "images/nav_help_expand.svg",
  8111. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8112. },
  8113. "more-help-dollhouse": {
  8114. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8115. "big-image": "images/nav_help_dollhouse.svg",
  8116. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8117. },
  8118. "more-help-floors": {
  8119. "top-info": o.HELP_MORE_FLOORS_A,
  8120. "big-image": "images/nav_help_floor picker.svg",
  8121. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8122. },
  8123. "more-help-tag": {
  8124. "top-info": o.HELP_MORE_TAG_A,
  8125. "big-image": "images/nav_help_tag.svg",
  8126. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8127. },
  8128. "more-help-tour": {
  8129. "top-info": o.HELP_MORE_TOUR_A,
  8130. "big-image": "images/nav_help_play.png",
  8131. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8132. },
  8133. "more-help-inside": {
  8134. "top-info": o.HELP_MORE_INSIDE_A,
  8135. "big-image": "images/nav_help_inside.svg",
  8136. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8137. },
  8138. "more-help-vr": {
  8139. "top-info": o.HELP_MORE_VR_A,
  8140. "big-image": "images/webvr.svg",
  8141. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8142. },
  8143. "more-help-360": {
  8144. "top-info": o.HELP_MORE_360_A,
  8145. "big-image": "images/nav_help_360.svg",
  8146. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8147. }
  8148. }
  8149. },
  8150. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8151. desktop: {
  8152. left: {
  8153. "top-info": o.ROTATE,
  8154. "big-image": "images/nav_help_mouse_drag_left.png",
  8155. keyboard: "images/nav_help_keyboard_left_right.png"
  8156. },
  8157. middle: {
  8158. "top-info": o.MOVE,
  8159. "big-image": "images/nav_help_mouse_click.png",
  8160. keyboard: "images/nav_help_keyboard_up_down.png"
  8161. },
  8162. right: {
  8163. "top-info": o.PLAY,
  8164. "big-image": "images/Desktop-help-play-button.svg",
  8165. keyboard: "images/Desktop-help-spacebar-2.svg"
  8166. }
  8167. },
  8168. mobile: {
  8169. left: {
  8170. "top-info": o.ROTATE,
  8171. "big-image": "images/nav_help_gesture_drag.png"
  8172. },
  8173. middle: {
  8174. "top-info": o.MOVE,
  8175. "big-image": "images/nav_help_gesture_tap.png"
  8176. },
  8177. right: {
  8178. "top-info": o.PLAY,
  8179. "big-image": "images/mobile-help-play-button.svg"
  8180. }
  8181. }
  8182. },
  8183. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8184. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8185. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8186. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8187. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8188. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8189. }
  8190. },
  8191. fill: function(e, t, i) {
  8192. n.call(this, e, t, i, !0)
  8193. },
  8194. clear: function(e, t, i) {
  8195. n.call(this, e, t, i, !1)
  8196. }
  8197. }
  8198. }
  8199. , {
  8200. "../enum/HelpModalSize": 27,
  8201. "../enum/HelpModalType": 28,
  8202. "../enum/Viewmode": 51,
  8203. "../localization/localize": 108,
  8204. "../util/browser": 182
  8205. }],
  8206. 76: [function(e, t, i) {
  8207. "use strict";
  8208. t.exports = Object.freeze({
  8209. OPENED: "share.open",
  8210. CLOSED: "share.closed",
  8211. LINK_CLICKED: "share.linked"
  8212. })
  8213. }
  8214. , {}],
  8215. 77: [function(e, t, i) {
  8216. "use strict";
  8217. function n(n) {
  8218. function e(e, t) {
  8219. var i = "top=" + (window.screenY + ($("#player").height() - t) / 2) + ",left=" + (window.screenX + ($("#player").width() - e) / 2) + ",width=" + e + ",height=" + t;
  8220. I.emit(l.LINK_CLICKED, {
  8221. channel: n
  8222. }),
  8223. window.open(C[n], "shareWindow", i)
  8224. }
  8225. switch (n) {
  8226. case A.FACEBOOK:
  8227. e(580, 420);
  8228. break;
  8229. case A.TWITTER:
  8230. e(550, 440);
  8231. break;
  8232. case A.MAIL:
  8233. I.emit(l.LINK_CLICKED, {
  8234. channel: "email"
  8235. }),
  8236. window.open(C[n], "_blank");
  8237. break;
  8238. case A.LINKEDIN:
  8239. }
  8240. }
  8241. function r(e) {
  8242. I.emit(l.LINK_CLICKED, {
  8243. channel: "copylink"
  8244. });
  8245. var t = document.createRange();
  8246. t.selectNodeContents(v);
  8247. var i = window.getSelection();
  8248. i.removeAllRanges(),
  8249. i.addRange(t),
  8250. document.execCommand("copy"),
  8251. y.classList.remove("hidden"),
  8252. v.classList.add("highlighted")
  8253. }
  8254. function o(e) {
  8255. e && (e.stopPropagation(),
  8256. e.target === v) || (window.getSelection().removeAllRanges(),
  8257. v.classList.remove("highlighted"),
  8258. y.classList.add("hidden"))
  8259. }
  8260. var a = e("../../util/browser")
  8261. , s = e("../../localization/localize")
  8262. , l = e("./ShareEvents")
  8263. , c = e("../../util/common")
  8264. , h = e("events").EventEmitter
  8265. , u = document.getElementById("sharing")
  8266. , d = document.getElementById("share-modal")
  8267. , p = document.getElementById("share-close")
  8268. , f = document.getElementById("facebook-share")
  8269. , g = document.getElementById("twitter-share")
  8270. , m = document.getElementById("mail-share")
  8271. , v = document.getElementById("share-url-text")
  8272. , y = document.getElementById("copy-success")
  8273. , A = Object.freeze({
  8274. FACEBOOK: "facebook",
  8275. TWITTER: "twitter",
  8276. MAIL: "mail",
  8277. LINKEDIN: "linkedin"
  8278. })
  8279. , C = {};
  8280. C[A.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8281. C[A.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8282. C[A.MAIL] = "mailto:?subject=";
  8283. var I = {
  8284. init: function(e) {
  8285. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8286. C[A.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8287. C[A.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8288. C[A.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8289. u.addEventListener("click", this.toggle.bind(this)),
  8290. p.addEventListener("click", this.hide.bind(this)),
  8291. v.addEventListener("click", r),
  8292. d.addEventListener("click", o),
  8293. f.addEventListener("click", n.bind(this, A.FACEBOOK)),
  8294. g.addEventListener("click", n.bind(this, A.TWITTER)),
  8295. m.addEventListener("click", n.bind(this, A.MAIL)),
  8296. v.textContent = window.location.href + "&utm_source=4",
  8297. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8298. u.classList.remove("hidden")
  8299. },
  8300. show: function() {
  8301. this.emit(l.OPENED),
  8302. d.classList.add("fadeIn")
  8303. },
  8304. hide: function() {
  8305. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8306. document.selection && document.selection.empty(),
  8307. window.getSelection().removeAllRanges(),
  8308. o(),
  8309. d.classList.remove("fadeIn"))
  8310. },
  8311. toggle: function() {
  8312. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8313. }
  8314. };
  8315. c.extendObject(I, h.prototype),
  8316. t.exports = I
  8317. }
  8318. , {
  8319. "../../localization/localize": 108,
  8320. "../../util/browser": 182,
  8321. "../../util/common": 185,
  8322. "./ShareEvents": 76,
  8323. events: 202
  8324. }],
  8325. 78: [function(e, t, i) {
  8326. "use strict";
  8327. t.exports = Object.freeze({
  8328. OPENED: "terms.opened",
  8329. CLOSED: "terms.closed"
  8330. })
  8331. }
  8332. , {}],
  8333. 79: [function(e, t, i) {
  8334. "use strict";
  8335. var n = e("./TermsEvent")
  8336. , r = e("../../localization/localize")
  8337. , o = e("../../analytics")
  8338. , a = e("../../util/ajax")
  8339. , s = e("../../util/common")
  8340. , l = e("events").EventEmitter
  8341. , c = document.getElementById("terms-modal")
  8342. , h = {
  8343. init: function() {
  8344. $(".footer-terms").on("click", function(e) {
  8345. e.preventDefault(),
  8346. this.show()
  8347. }
  8348. .bind(this)),
  8349. $("#terms-modal .close").on("click", this.hide.bind(this))
  8350. },
  8351. show: function() {
  8352. this.emit(n.OPENED),
  8353. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8354. var t = $("#terms-text").html(e);
  8355. o.track("showcase_gui", {
  8356. gui_action: "click_terms_button",
  8357. interaction_source: "gui"
  8358. }),
  8359. t.find("a").attr("target", "_blank")
  8360. }).fail(function() {
  8361. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8362. }),
  8363. c.classList.add("fadeIn")
  8364. },
  8365. hide: function(e) {
  8366. e && e.preventDefault(),
  8367. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8368. c.classList.remove("fadeIn")
  8369. }
  8370. };
  8371. s.extendObject(h, l.prototype),
  8372. t.exports = h
  8373. }
  8374. , {
  8375. "../../analytics": 4,
  8376. "../../localization/localize": 108,
  8377. "../../util/ajax": 181,
  8378. "../../util/common": 185,
  8379. "./TermsEvent": 78,
  8380. events: 202
  8381. }],
  8382. 80: [function(e, t, i) {
  8383. "use strict";
  8384. t.exports = Object.freeze({
  8385. OPEN_INFO: "title.open.info",
  8386. CLOSE_INFO: "title.close.info",
  8387. SHOW_INFO: "title.show.info",
  8388. HIDE_INFO: "title.hide.info",
  8389. LINK_CLICKED: "title.link.click",
  8390. CONTACT_LINK_CLICKED: "title.contact.click",
  8391. ORIGIN_LINK_CLICKED: "title.origin.click"
  8392. })
  8393. }
  8394. , {}],
  8395. 81: [function(e, t, i) {
  8396. "use strict";
  8397. var o = e("../../settings");
  8398. t.exports.init = function(e, t) {
  8399. o.tags.enabled && 0 !== Object.keys(e.tags).length && function(t, i) {
  8400. function e(e) {
  8401. t.shouldShowtags = "show" === this.value,
  8402. t.shouldShowtags ? i.showAlltags(o.tags.startup.fadeInDuration) : i.hideAlltags(o.tags.startup.fadeInDuration)
  8403. }
  8404. document.getElementById("tag-toggles").classList.remove("hidden"),
  8405. document.getElementById("radio-tag-show").checked = !0;
  8406. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8407. n[r].addEventListener("change", e)
  8408. }(e, t)
  8409. }
  8410. }
  8411. , {
  8412. "../../settings": 166
  8413. }],
  8414. 82: [function(S, M, e) {
  8415. (function(e) {
  8416. "use strict";
  8417. function i(e) {
  8418. return !(!e || l.inIframe() && document.referrer === e || (E.classList.remove("hidden"),
  8419. _.innerHTML = r.WEBVR_LEARN_MORE + ": ",
  8420. _.appendChild(function(e) {
  8421. var t = document.createElement("a");
  8422. return t.id = "url",
  8423. t.target = "_blank",
  8424. t.href = e,
  8425. t.innerText = e,
  8426. t.addEventListener("click", x.emit.bind(x, a.ORIGIN_LINK_CLICKED)),
  8427. t
  8428. }(e)),
  8429. b.forEach(function(e) {
  8430. e.classList.add("share-link")
  8431. }),
  8432. 0))
  8433. }
  8434. function s(e, t) {
  8435. var i = e
  8436. , n = t;
  8437. return function(e, t) {
  8438. i.push(t || n, e)
  8439. }
  8440. }
  8441. var l = S("../../util/browser")
  8442. , t = S("../../util/common")
  8443. , n = S("../../util/logger")
  8444. , r = S("../../localization/localize")
  8445. , o = S("./titleBarSettings")
  8446. , c = S("../../settings")
  8447. , a = S("./TitleEvents")
  8448. , h = S("events").EventEmitter
  8449. , u = new n(e)
  8450. , d = document.querySelector(".pinTop.left")
  8451. , p = document.getElementsByClassName("title-container")[0]
  8452. , f = document.getElementById("title-toggle").querySelector("i")
  8453. , g = document.getElementById("meta-info-wrapper")
  8454. , m = document.getElementById("meta-info")
  8455. , v = document.getElementById("meta-description")
  8456. , y = document.getElementsByClassName("contact-info")[0]
  8457. , A = document.getElementById("contact-data")
  8458. , C = document.getElementById("addressTxt")
  8459. , I = document.getElementById("tag-toggles")
  8460. , E = document.getElementById("share-origin")
  8461. , _ = document.getElementById("share-link-wrapper")
  8462. , b = [m, g, p]
  8463. , w = !1
  8464. , T = !1
  8465. , x = {
  8466. populate: function(e) {
  8467. if (function(e, t) {
  8468. return e && l.valueFromHash("title", 1) && 2 !== l.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e,
  8469. (g_weixinObj.title = e).length > o.minTooltipCharacters && p.parentElement.setAttribute("data-original-title", e),
  8470. t && 1 !== c.specialEdition && c.brand && !c.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8471. document.getElementById("gui-name").classList.add("noCoBrand"),
  8472. document.getElementById("cobrandTitle").classList.add("hidden")),
  8473. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8474. !1)
  8475. }(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8476. if (function(e) {
  8477. e ? (w = !0,
  8478. v.innerHTML = e) : v.classList.add("hidden")
  8479. }(e.description),
  8480. function(e, t, i, n) {
  8481. if ((e || t || i) && c.brand && !l.valueFromHash("mls", !1)) {
  8482. w = !0;
  8483. var r = []
  8484. , o = s(r, "<br>");
  8485. if (e && o('<span id="contactName">' + e + "</span>"),
  8486. t) {
  8487. var a = n || t;
  8488. o(l.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>")
  8489. }
  8490. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8491. r[0] = "",
  8492. A.innerHTML = r.join("")
  8493. } else
  8494. y.classList.add("hidden")
  8495. }(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8496. function(e) {
  8497. if ("string" == typeof e)
  8498. try {
  8499. e = JSON.parse(e)
  8500. } catch (e) {
  8501. return u.warn("Unable to parse address data"),
  8502. C.parentElement.classList.add("hidden")
  8503. }
  8504. if (e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)) {
  8505. w = !0;
  8506. var t = []
  8507. , i = s(t, " ");
  8508. e.address_1 && i(e.address_1),
  8509. e.address_2 && i(e.address_2),
  8510. e.city && i(e.city, ", "),
  8511. e.state && i(e.state, ", "),
  8512. e.zip && i(e.zip, e.state ? " " : ", "),
  8513. t[0] = "",
  8514. C.innerText = t.join("")
  8515. } else
  8516. C.parentElement.classList.add("hidden")
  8517. }(e.address),
  8518. w) {
  8519. var t = document.createElement("br");
  8520. I.insertBefore(t, I.firstElementChild)
  8521. }
  8522. e.socialSharing && c.share.enabled && (T = i(e.url))
  8523. }
  8524. },
  8525. finishSetup: function(e) {
  8526. w = w || !!e,
  8527. document.getElementById("title-toggle").addEventListener("click", x.toggleTitle.bind(x)),
  8528. w && p.addEventListener("click", x.toggleMeta.bind(x, !1)),
  8529. [].slice.call(v.querySelectorAll("a")).forEach(function(e) {
  8530. e.addEventListener("click", x.emit.bind(x, a.LINK_CLICKED))
  8531. }),
  8532. [].slice.call(y.querySelectorAll("a")).forEach(function(e) {
  8533. e.addEventListener("click", x.emit.bind(x, a.CONTACT_LINK_CLICKED, {
  8534. contact_type: e.getAttribute("id")
  8535. }))
  8536. }),
  8537. w || (T ? p.classList.add("share-only") : p.classList.add("no-meta"))
  8538. },
  8539. toggleMeta: function(e, t) {
  8540. var i = document.getElementById("model-title");
  8541. t && t.preventDefault();
  8542. var n = m.classList.contains("expand");
  8543. e && !n || (n ? (b.forEach(function(e) {
  8544. e.classList.remove("expand")
  8545. }),
  8546. this.emit(a.CLOSE_INFO),
  8547. i.classList.remove("expand")) : (b.forEach(function(e) {
  8548. e.classList.add("expand")
  8549. }),
  8550. i.classList.add("expand"),
  8551. this.emit(a.OPEN_INFO)))
  8552. },
  8553. setupToggling: function() {
  8554. g.style.height = m.offsetHeight + "px",
  8555. m.addEventListener("transitionend", function() {
  8556. g.style.height = m.offsetHeight + "px"
  8557. })
  8558. },
  8559. toggleTitle: function(e) {
  8560. e && e.preventDefault(),
  8561. d.classList.contains("closed") ? (d.classList.add("open"),
  8562. f.classList.remove("icon-dpad-right"),
  8563. f.classList.add("icon-dpad-left"),
  8564. this.emit(a.SHOW_INFO),
  8565. setTimeout(function() {
  8566. d.classList.remove("closed"),
  8567. d.classList.remove("open")
  8568. }, o.removeAnimationClasses)) : (d.classList.add("closed"),
  8569. f.classList.remove("icon-dpad-left"),
  8570. f.classList.add("icon-dpad-right"),
  8571. this.emit(a.HIDE_INFO))
  8572. }
  8573. };
  8574. t.extendObject(x, h.prototype),
  8575. M.exports = x
  8576. }
  8577. ).call(this, "/js/gui/title/titleBar.js")
  8578. }
  8579. , {
  8580. "../../localization/localize": 108,
  8581. "../../settings": 166,
  8582. "../../util/browser": 182,
  8583. "../../util/common": 185,
  8584. "../../util/logger": 189,
  8585. "./TitleEvents": 80,
  8586. "./titleBarSettings": 83,
  8587. events: 202
  8588. }],
  8589. 83: [function(e, t, i) {
  8590. "use strict";
  8591. t.exports = Object.freeze({
  8592. minTooltipCharacters: 19,
  8593. removeAnimationClasses: 500
  8594. })
  8595. }
  8596. , {}],
  8597. 84: [function(e, t, i) {
  8598. "use strict";
  8599. function n() {
  8600. v.playTour(),
  8601. y && clearTimeout(y),
  8602. c(),
  8603. E.removeClass("fadeIn")
  8604. }
  8605. function r() {
  8606. A.classList.contains("playing") && (v.stopTour(),
  8607. E.addClass("fadeIn"),
  8608. setTimeout(function() {
  8609. E.removeClass("fadeIn")
  8610. }, h.tourInteraction.showPauseButton),
  8611. M || (clearTimeout(y),
  8612. y = setTimeout(s, h.tourInteraction.showModal)),
  8613. setTimeout(function() {
  8614. A.classList.remove("playing")
  8615. }, h.tourInteraction.allowNextClick))
  8616. }
  8617. function o() {
  8618. v.tourInProgress && (v.stopTour(),
  8619. v.endTourProgress(),
  8620. A.classList.remove("playing"))
  8621. }
  8622. function a() {
  8623. _.is(":visible") ? n() : r()
  8624. }
  8625. function s() {//去掉导览结束时的提示
  8626. /* if (!h.tourInteraction.disabled) {
  8627. T.removeClass("small landing " + d.FLOORPLAN + " " + d.OUTDOOR + " " + d.PANORAMA),
  8628. T.addClass("fadeIn tour " + p.deviceType);
  8629. var e, t = h.tourInteraction.smallModal ? m.SMALL : m.LARGE;
  8630. if (!h.tourInteraction.smallModal)
  8631. e = v.player.mode === d.PANORAMA && !v.player.currentPano.isAligned() || v.player.mode === d.DOLLHOUSE ? d.OUTDOOR : v.player.mode === d.FLOORPLAN ? d.FLOORPLAN : d.PANORAMA,
  8632. p.fill(x, g.TOUR_INTERACTION[e]),
  8633. T.addClass(e);
  8634. T.addClass(t)
  8635. } */
  8636. }
  8637. function l(e, t) {
  8638. if (t) {
  8639. var i = "keydown" === t.type
  8640. , n = t.which === u.SPACE || v.tourIsPlaying;
  8641. i && n || e || (M = !0),
  8642. v.atEndOfTour() && c(),
  8643. !v.tourIsPlaying && v.tourInProgress && (E.removeClass("fadeIn"),
  8644. c(),
  8645. t.which !== u.SPACE && o()),
  8646. i && n && a()
  8647. }
  8648. }
  8649. function c() {
  8650. T.removeClass("fadeIn")
  8651. }
  8652. var h = (e("../util/browser"),
  8653. e("../settings"))
  8654. , u = e("../enum/Keys")
  8655. , d = e("../enum/Viewmode")
  8656. , p = (e("./helpManager"),
  8657. e("./populateModal"))
  8658. , f = e("../enum/DirectorEvents")
  8659. , g = e("../enum/HelpModalType")
  8660. , m = e("../enum/HelpModalSize")
  8661. , v = null
  8662. , y = null
  8663. , A = document.getElementById("pause-overlay")
  8664. , C = document.getElementById("player")
  8665. , I = document.getElementById("gui")
  8666. , E = $("#pause-icon").eq(0)
  8667. , _ = $("#play").eq(0)
  8668. , b = $("#playHead").eq(0)
  8669. , w = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8670. , T = $("#interaction-modal").eq(0)
  8671. , x = $("#interaction-modal .interaction").toArray()
  8672. , S = ["touchstart", "mousedown", "pointerdown"]
  8673. , M = !1;
  8674. t.exports.init = function(e) {
  8675. v = e,
  8676. S.forEach(function(t) {
  8677. C.addEventListener(t, l.bind(this, !1), !0),
  8678. I.addEventListener(t, l.bind(this, !0), !0),
  8679. A.addEventListener(t, r, !0),
  8680. w.forEach(function(e) {
  8681. e.addEventListener(t, o, !0)
  8682. }),
  8683. $("#drawer img").on(t, o)
  8684. }),
  8685. document.addEventListener("keydown", l.bind(this, !1), !0),
  8686. v.on(f.TourStart, function() {
  8687. A.classList.add("playing")
  8688. })
  8689. }
  8690. ,
  8691. t.exports.play = n,
  8692. t.exports.pause = r,
  8693. t.exports.pauseWithoutCTA = o,
  8694. t.exports.togglePlay = a,
  8695. t.exports.stopTour = function() {
  8696. b.hasClass("playing") && (clearTimeout(y),
  8697. v.atEndOfTour() ? (A.classList.remove("playing"),
  8698. s()) : E.removeClass("fadeIn"))
  8699. }
  8700. ,
  8701. t.exports.dismissModal = c
  8702. }
  8703. , {
  8704. "../enum/DirectorEvents": 23,
  8705. "../enum/HelpModalSize": 27,
  8706. "../enum/HelpModalType": 28,
  8707. "../enum/Keys": 30,
  8708. "../enum/Viewmode": 51,
  8709. "../settings": 166,
  8710. "../util/browser": 182,
  8711. "./helpManager": 68,
  8712. "./populateModal": 75
  8713. }],
  8714. 85: [function(e, t, i) {
  8715. "use strict";
  8716. t.exports = Object.freeze({
  8717. OPENED: "vr.modal.opened",
  8718. LAUNCH: "vr.modal.launch",
  8719. CLOSED: "vr.modal.closed",
  8720. NEXT: "vr.modal.next",
  8721. PREV: "vr.modal.prev",
  8722. STORE: "vr.modal.store",
  8723. falseICECHOSEN: "vr.modal.device"
  8724. })
  8725. }
  8726. , {}],
  8727. 86: [function(e, t, i) {
  8728. "use strict";
  8729. var h = e("../../util/browser")
  8730. , u = e("../../enum/VRApps")
  8731. , n = e("../../enum/VRPlatforms")
  8732. , d = e("../../util/ajax")
  8733. , p = e("../../settings")
  8734. , r = {};
  8735. for (var o in r[u.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8736. r[u.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8737. r[u.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=",
  8738. u) {
  8739. var a = u[o];
  8740. r[a] += encodeURIComponent(document.referrer + "&display=" + a)
  8741. }
  8742. var s, f = {}, g = (-1 === (s = window.location.host).indexOf(".port.com") && -1 === s.indexOf("localhost") && (s = "my.port.com"),
  8743. "https://" + s);
  8744. t.exports.init = function(e, t, o) {
  8745. function a(e, t, i, n) {
  8746. function r() {
  8747. return "&utm_medium=" + (h.inIframe() ? "embed" : "direct") + ("&utm_source=" + s) + ("&utm_showcase_session_id=" + o)
  8748. }
  8749. return h.valueFromHash("vrcoll", !1) ? l + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(i) + "&ld=" + encodeURIComponent(n) + "&display=" + e + r() : c + "&m=" + t + "&display=" + e + r()
  8750. }
  8751. var s = h.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8752. , l = g + "/vr/dlist/?ret=" + s
  8753. , c = g + "/vr/show/?ret=" + s;
  8754. switch (e) {
  8755. case n.IOS:
  8756. !function(t, e, i, n) {
  8757. var r = a(t, e, i, n)
  8758. , o = {
  8759. responseType: "json",
  8760. data: {
  8761. branch_key: p.appConfig.branch_key,
  8762. data: {
  8763. m: e,
  8764. full_url: r,
  8765. $desktop_url: "",
  8766. $og_app_id: "331853976762864119",
  8767. $og_title: i,
  8768. $og_description: n,
  8769. $og_image_url: location.origin + "/api/v1/player/models/" + e + "/thumb",
  8770. $canonical_url: window.location.href
  8771. }
  8772. }
  8773. };
  8774. d.post("https://api.branch.io/v1/url", o).done(function(e) {
  8775. f[t] = e.url
  8776. }).fail(function(e) {
  8777. f[t] = e
  8778. }
  8779. .bind(this, r))
  8780. }(u.CardboardIOS, t.sid, t.name, t.summary);
  8781. break;
  8782. default:
  8783. !function(e, t, i) {
  8784. for (var n in u) {
  8785. var r = u[n]
  8786. , o = a(r, e, t, i);
  8787. f[r] = o
  8788. }
  8789. }(t.sid, t.name, t.summary)
  8790. }
  8791. }
  8792. ,
  8793. t.exports.launch = function(e) {
  8794. var t = f[e];
  8795. window.open(t, "_blank")
  8796. }
  8797. ,
  8798. t.exports.launchStore = function(e) {
  8799. var t = r[e];
  8800. window.open(t, "_blank")
  8801. }
  8802. }
  8803. , {
  8804. "../../enum/VRApps": 46,
  8805. "../../enum/VRPlatforms": 49,
  8806. "../../settings": 166,
  8807. "../../util/ajax": 181,
  8808. "../../util/browser": 182
  8809. }],
  8810. 87: [function(e, t, i) {
  8811. "use strict";
  8812. function c(e) {
  8813. var t;
  8814. switch (e) {
  8815. case y.IOS:
  8816. return 9 < (t = g.iosVersion()).major || 9 === t.major && 1 <= t.minor;
  8817. case y.Android:
  8818. return 4 < (t = g.androidVersion()).major || 4 === t.major && 4 < t.minor || 4 === t.major && 4 === t.minor && 4 <= t.patch
  8819. }
  8820. return !1
  8821. }
  8822. function h(e) {
  8823. switch (e) {
  8824. case y.Android:
  8825. x.filter(".cardboard").off().on("click", q.cardboardAndroid),
  8826. x.filter(".gearvr").off().on("click", q.gear),
  8827. n(k, U, "logo-button", "same-line");
  8828. break;
  8829. case y.UnsupportedAndroid:
  8830. n("", H, "", "");
  8831. break;
  8832. case y.IOS:
  8833. x.filter(".cardboard").off().on("click", q.cardboardIOS),
  8834. n(k, "", "logo-button", "");
  8835. break;
  8836. case y.Desktop:
  8837. x.filter(".cardboard").off().on("click", r.bind(this, null, N, B)),
  8838. x.filter(".gearvr").off().on("click", r.bind(this, U, F, null)),
  8839. n(k, U, "logo-button", "same-line"),
  8840. Q.cardboard()
  8841. }
  8842. }
  8843. function u(e) {
  8844. $(".p1, .p2, .p3").hide(),
  8845. l.insertAfter(T),
  8846. w.removeClass("front-page"),
  8847. w.removeClass("details-page"),
  8848. w.removeClass("lastPage"),
  8849. x.removeClass("logo-button"),
  8850. x.removeClass("same-line"),
  8851. T.removeClass("headsetOptions"),
  8852. S.attr("src", ""),
  8853. S.filter(".second").removeClass("gear"),
  8854. S.css("display", "inline-block"),
  8855. S.off(),
  8856. M.filter(".second").css("display", ""),
  8857. O.css("display", "none"),
  8858. $(".p" + (e + 1) + _).show(),
  8859. S.filter(".third").insertBefore(M.filter(".third"))
  8860. }
  8861. function n(e, t, i, n) {
  8862. w.addClass("front-page"),
  8863. S.filter(".first").attr("src", e),
  8864. S.filter(".second").attr("src", t),
  8865. x.filter(".first").addClass(i),
  8866. x.filter(".second").addClass(i),
  8867. x.addClass(n),
  8868. ".show-desktop" === _ && T.insertAfter(l)
  8869. }
  8870. function r(e, t, i) {
  8871. T.addClass("headsetOptions"),
  8872. x.off(),
  8873. S.filter(".second").attr("src", t),
  8874. O.css("display", "block"),
  8875. M.filter(".second").css("display", "none"),
  8876. O.on("click", function() {
  8877. u(b.Title),
  8878. h(y.Desktop)
  8879. }),
  8880. e && (X.emit(C.falseICECHOSEN, {
  8881. name: v.GearVR
  8882. }),
  8883. S.filter(".first").attr("src", e),
  8884. S.filter(".second").addClass("gear"),
  8885. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8886. Q.gearvr()),
  8887. i && (X.emit(C.falseICECHOSEN, {
  8888. name: v.Cardboard
  8889. }),
  8890. S.filter(".third").attr("src", i),
  8891. S.filter(".third").show(),
  8892. S.filter(".third").insertAfter(S.filter(".second")),
  8893. S.filter(".third").addClass("link"),
  8894. S.filter(".second").addClass("link"),
  8895. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8896. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid)),
  8897. Q.cardboard())
  8898. }
  8899. function d(e, t) {
  8900. switch (t) {
  8901. case y.IOS:
  8902. j = W,
  8903. Y = G;
  8904. break;
  8905. case y.Desktop:
  8906. e === b.Cardboard ? (j = N,
  8907. Y = B,
  8908. S.filter(".second").on("click", m.launchStore.bind(this, v.CardboardIOS)),
  8909. S.filter(".third").on("click", m.launchStore.bind(this, v.CardboardAndroid))) : (j = F,
  8910. S.filter(".second").on("click", m.launchStore.bind(this, v.GearVR)),
  8911. Y = "");
  8912. break;
  8913. default:
  8914. Y = e === b.Cardboard ? (j = H,
  8915. G) : (j = V,
  8916. z)
  8917. }
  8918. }
  8919. function p(e, t, i) {
  8920. w.find(".inner").addClass("details-page"),
  8921. w.addClass("details-page"),
  8922. S.filter(".first").attr("src", e),
  8923. S.filter(".second").attr("src", t),
  8924. S.filter(".third").attr("src", i)
  8925. }
  8926. function f() {
  8927. var e = 1 < g.aspectRatio() && g.isMobile();
  8928. w.toggleClass("landscape", e).toggleClass("portrait", !e),
  8929. w.toggleClass("tiny", $("#player").height() <= o.narrowLandscapeHeight),
  8930. w.toggleClass("tinier", $("#player").height() <= o.reallyNarrowLandscapeHeight)
  8931. }
  8932. var g = e("../../util/browser")
  8933. , m = e("./vrLink")
  8934. , v = e("../../enum/VRApps")
  8935. , y = e("../../enum/VRPlatforms")
  8936. , A = e("../../enum/VRPages")
  8937. , C = e("./vrEvent")
  8938. , o = (e("../../settings"),
  8939. e("../../constants"))
  8940. , I = e("../../localization/localize")
  8941. , a = e("../../util/common")
  8942. , s = e("events").EventEmitter
  8943. , E = 0
  8944. , _ = null
  8945. , b = A.standard
  8946. , w = $(".vr-popup")
  8947. , l = w.find(".vr-popup-body")
  8948. , T = w.find(".vr-images")
  8949. , x = w.find(".img-container")
  8950. , S = w.find(".vr-sm-image")
  8951. , M = x.find(".vr-img-caption")
  8952. , R = $(".vr-buttons").find(".prev-button")
  8953. , P = $(".vr-buttons").find(".next-button")
  8954. , O = T.find(".front-close")
  8955. , L = $(".vr-page")
  8956. , D = w.find("img")
  8957. , N = "images/apple-store.png"
  8958. , F = "images/badge-oculus.png"
  8959. , B = "images/badge-cardboard.png"
  8960. , V = "images/logo-samsung.png"
  8961. , k = "images/headset-cardboard.png"
  8962. , U = "images/headset-gearvr.png"
  8963. , H = "images/ico-android-robot.png"
  8964. , z = "images/ico-gearvr.png"
  8965. , G = "images/ico-vr.png"
  8966. , W = "images/apple-logo-white.svg"
  8967. , j = null
  8968. , Y = null
  8969. , q = {}
  8970. , X = {
  8971. init: function(e, t) {
  8972. function i(e) {
  8973. X.emit(C.STORE, {
  8974. type: e
  8975. }),
  8976. m.launchStore(e)
  8977. }
  8978. function n(e) {
  8979. switch (e !== b.pageCount && (u(e),
  8980. L.text(e + 1 + " / " + b.pageCount)),
  8981. e) {
  8982. case b.Title:
  8983. R.css("display", "none"),
  8984. P.text(a[e]),
  8985. h(r);
  8986. break;
  8987. case b.Cardboard:
  8988. R.css("display", "block"),
  8989. P.text(a[e]),
  8990. x.filter(".cardboard").off(),
  8991. x.filter(".gearvr").off(),
  8992. d(e, r),
  8993. p(k, j, Y);
  8994. break;
  8995. case b.Gear:
  8996. P.text(a[e]),
  8997. d(e, r),
  8998. w.addClass("lastPage"),
  8999. p(U, j, Y);
  9000. break;
  9001. case b.pageCount:
  9002. w.removeClass("fadeIn"),
  9003. X.emit(C.CLOSED)
  9004. }
  9005. D.filter("[src='']").hide()
  9006. }
  9007. var r = g.detectAndroid() ? g.detectAndroidMobile() && c(y.Android) ? (w.addClass("supported"),
  9008. _ = ".show-supported",
  9009. y.Android) : (w.addClass("unsupported"),
  9010. _ = ".show-unsupported",
  9011. y.UnsupportedAndroid) : g.detectIPhone() || g.detectIPod() ? (w.addClass("ios"),
  9012. _ = ".show-ios",
  9013. b = A.ios,
  9014. y.IOS) : (w.addClass("desktop"),
  9015. _ = ".show-desktop",
  9016. y.Desktop);
  9017. function o(e) {
  9018. X.emit(C.LAUNCH, {
  9019. vr_platform: r,
  9020. vr_app: e
  9021. }),
  9022. m.launch(e)
  9023. }
  9024. m.init(r, e, t),
  9025. r !== y.Desktop && w.addClass("mobile"),
  9026. q.cardboardAndroid = o.bind(this, v.CardboardAndroid),
  9027. q.gear = o.bind(this, v.GearVR),
  9028. q.cardboardIOS = o.bind(this, v.CardboardIOS),
  9029. f(),
  9030. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9031. $(_).show();
  9032. var a = [I.VR_LEARN_MORE_CAPS, I.VR_NEXT_CAPS, I.VR_GOT_IT_CAPS]
  9033. , s = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9034. r === y.IOS && (a.splice(1, 1),
  9035. s.splice(1, 1)),
  9036. $("#vr").on("click", function(e) {
  9037. e.preventDefault(),
  9038. window.vrEnabled || (window.vrEnabled = !0,
  9039. this.classList.add("active"),
  9040. $("#gui div").not("#vrOff").addClass("vrHide"),
  9041. $("#vrOffImg").css({
  9042. display: "inline-block"
  9043. }))
  9044. }),
  9045. $("#vrOff").on("click", function() {
  9046. window.vrEnabled = !1,
  9047. $("#gui div").not("#vrOff").removeClass("vrHide"),
  9048. $("#vrOffImg").css({
  9049. display: "none"
  9050. }),
  9051. $("#player canvas").css({
  9052. width: "",
  9053. height: ""
  9054. }),
  9055. $("#vr").removeClass("active")
  9056. });
  9057. var l = "https://my.port.com/vr/show/?m=" + e.sid;
  9058. r === y.IOS ? $(".cardboardLink").on("click", i.bind(this, v.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, v.CardboardAndroid)),
  9059. $(".gearLink").on("click", i.bind(this, v.GearVR)),
  9060. $("span.modelLink").text(l),
  9061. R.on("click", function(e) {
  9062. X.emit(C.PREV),
  9063. n(--E)
  9064. }),
  9065. P.on("click", function(e) {
  9066. P.text(),
  9067. X.emit(C.NEXT, {
  9068. nextAction: s[E]
  9069. }),
  9070. n(++E)
  9071. }),
  9072. w.find(".close").on("click", X.dismiss)
  9073. },
  9074. dismiss: function() {
  9075. w.hasClass("fadeIn") && (w.removeClass("fadeIn"),
  9076. X.emit(C.CLOSED))
  9077. },
  9078. isDeviceSupported: c
  9079. };
  9080. a.extendObject(X, s.prototype),
  9081. $(window).resize(f);
  9082. var Z, K, Q = (Z = M.filter(".first").find(".cardboard"),
  9083. K = M.filter(".first").find(".gearvr"),
  9084. {
  9085. cardboard: function() {
  9086. K.addClass("hidden"),
  9087. Z.removeClass("hidden")
  9088. },
  9089. gearvr: function() {
  9090. Z.addClass("hidden"),
  9091. K.removeClass("hidden")
  9092. }
  9093. });
  9094. t.exports = X
  9095. }
  9096. , {
  9097. "../../constants": 8,
  9098. "../../enum/VRApps": 46,
  9099. "../../enum/VRPages": 48,
  9100. "../../enum/VRPlatforms": 49,
  9101. "../../localization/localize": 108,
  9102. "../../settings": 166,
  9103. "../../util/browser": 182,
  9104. "../../util/common": 185,
  9105. "./vrEvent": 85,
  9106. "./vrLink": 86,
  9107. events: 202
  9108. }],
  9109. 88: [function(e, t, i) {
  9110. "use strict";
  9111. t.exports = Object.freeze({
  9112. OPENED: "webvr.modal.opened",
  9113. SHOW_TERMS: "webvr.footer.show.terms"
  9114. })
  9115. }
  9116. , {}],
  9117. 89: [function(B, V, e) {
  9118. (function(e) {
  9119. "use strict";
  9120. function a() {
  9121. function t() {
  9122. p.isPresenting || (r.info("exiting webVR"),
  9123. c("webvr_exit_app"),
  9124. -1 === window.location.search.indexOf("&qs=1") ? window.location = window.location + "&qs=1" : window.location = window.location,
  9125. window.removeEventListener("vrdisplaypresentchange", t))
  9126. }
  9127. r.info("Headset mounted"),
  9128. u.suspend();
  9129. var e = document.createElement("canvas");
  9130. for (e.getContext("webgl"),
  9131. e.className = "webvr-canvas",
  9132. document.bgColor = "#000",
  9133. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9134. document.body.removeChild(document.body.firstChild);
  9135. document.body.appendChild(e),
  9136. c("webvr_enter_app"),
  9137. p.requestPresent([{
  9138. source: e,
  9139. predistorted: !0
  9140. }]).catch(function(e) {
  9141. r.error("Failed to present: " + e),
  9142. c("webvr_exit_calibrate"),
  9143. t()
  9144. }),
  9145. d.then(function() {
  9146. window.dispatchEvent(new Event("vrapp-start"))
  9147. }),
  9148. window.addEventListener("vrdisplaypresentchange", t)
  9149. }
  9150. function s() {
  9151. c("webvr_modal_close"),
  9152. _.find(".enter-button").off("click", a),
  9153. E.fadeOut(g.guiAnimationSpeed, function() {
  9154. _.toggleClass("hidden", !1),
  9155. b.toggleClass("hidden", !0),
  9156. f.exitFullscreen()
  9157. }),
  9158. I.fadeIn(g.guiAnimationSpeed)
  9159. }
  9160. function t() {
  9161. M.toggleClass("hidden", !0),
  9162. S.toggleClass("hidden", !1)
  9163. }
  9164. function l() {
  9165. _.toggleClass("hidden"),
  9166. b.toggleClass("hidden")
  9167. }
  9168. function c(e) {
  9169. var t = f.isLandscape() ? "landscape" : "portrait";
  9170. i.trackAlways("showcase_gui", {
  9171. gui_action: e,
  9172. orientation: t
  9173. })
  9174. }
  9175. function h() {
  9176. var e = f.isLandscape();
  9177. E.toggleClass("landscape", e).toggleClass("portrait", !e)
  9178. }
  9179. var u, d, p, f = B("../../util/browser"), g = B("../../settings"), m = (B("./../gui"),
  9180. B("../../enum/VRPlatforms")), v = B("../../enum/VRApps"), y = B("./../vr/vrLink"), A = B("./WebVrEvent"), i = B("../../analytics"), C = (B("../../constants"),
  9181. B("../../localization/localize")), n = B("../../util/common"), r = new (B("../../util/logger"))(e), o = B("events").EventEmitter, I = $("#gui"), E = $(".webvr-popup"), _ = $(".webvr-popup .page.p1"), b = $(".webvr-popup .page.p2"), w = E.find(".image"), T = $(".webvr-popup .detail.headset"), x = $(".webvr-popup .detail.phone"), S = $(".webvr-popup .tab-content.webvr"), M = $(".webvr-popup .tab-content.native"), R = "images/headset-cardboard.png", P = "https://madeby.google.com/vr/", O = "webvr_daydream_link", L = P, D = O, N = {
  9182. init: function(e, t, i, n) {
  9183. function r(e) {
  9184. e.preventDefault(),
  9185. o(e.currentTarget.id)
  9186. }
  9187. function o(i) {
  9188. F[i](),
  9189. Object.keys(F).map(function(e, t) {
  9190. $("#" + e).toggleClass("tabs-underlined", e === i)
  9191. })
  9192. }
  9193. p = i,
  9194. u = t,
  9195. y.init(m.Android, e, n),
  9196. h(),
  9197. new RegExp("daydream","i").test(p.displayName) ? (o("tabdaydream"),
  9198. w.filter(".device-headset-side").attr("src", "images/device-daydream-side.png"),
  9199. _.find(".title").text(C.localizeText("WEBVR_FOR_DAYDREAM"))) : (o("tabcardboard"),
  9200. w.filter(".device-headset-side").attr("src", R),
  9201. _.find(".title").text(C.localizeText("WEBVR_FOR_CARDBOARD"))),
  9202. $("#vr").on("click", function(e) {
  9203. e.preventDefault(),
  9204. c("click_webvr_button"),
  9205. E.is(":hidden") && (N.emit(A.OPENED),
  9206. I.fadeOut(g.guiAnimationSpeed),
  9207. E.fadeIn(g.guiAnimationSpeed),
  9208. function() {
  9209. if (!d) {
  9210. var n = "https://static.port.com/webvr/" + (f.valueFromHash("webvr") || g.appConfig.webvr_version) + "/js/main.js";
  9211. d = new Promise(function(e, t) {
  9212. var i = document.createElement("script");
  9213. i.type = "text/javascript",
  9214. i.src = n,
  9215. i.onload = e,
  9216. document.head.appendChild(i)
  9217. }
  9218. )
  9219. }
  9220. _.find(".enter-button").on("click", a)
  9221. }())
  9222. }),
  9223. $(".webvr-popup .close").on("click", function(e) {
  9224. e.preventDefault(),
  9225. _.hasClass("hidden") ? (c("webvr_help_close"),
  9226. l()) : s()
  9227. }),
  9228. $("#tabcardboard").on("click", r),
  9229. $("#tabdaydream").on("click", r),
  9230. $("#tabnative").on("click", r),
  9231. $(".webvr-popup .open-with-app").on("click", function(e) {
  9232. e.preventDefault(),
  9233. c("webvr_learn_more"),
  9234. o("tabnative"),
  9235. l()
  9236. }),
  9237. $(".webvr-popup .help").on("click", function(e) {
  9238. e.preventDefault(),
  9239. c(_.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9240. l()
  9241. }),
  9242. $(".webvr-popup .terms").on("click", function(e) {
  9243. e.preventDefault(),
  9244. c("webvr_click_terms"),
  9245. s(),
  9246. N.emit(A.SHOW_TERMS)
  9247. }),
  9248. T.on("click", function(e) {
  9249. e.preventDefault(),
  9250. c(D),
  9251. window.open(L, "_blank")
  9252. }),
  9253. x.on("click", function(e) {
  9254. e.preventDefault(),
  9255. c("webvr_phone_link"),
  9256. window.open("https://vr.google.com/daydream/phones/", "_blank")
  9257. }),
  9258. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9259. e.preventDefault(),
  9260. c("webvr_cardboard_link"),
  9261. y.launch(v.CardboardAndroid)
  9262. }),
  9263. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9264. e.preventDefault(),
  9265. c("webvr_oculus_link"),
  9266. y.launch(v.GearVR)
  9267. })
  9268. }
  9269. }, F = {
  9270. tabcardboard: function() {
  9271. w.filter(".device-headset").attr("src", R),
  9272. w.filter(".device-phone").attr("src", "images/ico-android-robot.png"),
  9273. L = "https://vr.google.com/cardboard/get-cardboard/",
  9274. D = "webvr_cardboard_link",
  9275. T.text(C.localizeText("VR_GOOGLE_CARDBOARD")),
  9276. x.text(C.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9277. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9278. t()
  9279. },
  9280. tabdaydream: function() {
  9281. w.filter(".device-headset").attr("src", "images/device-daydream.png"),
  9282. w.filter(".device-phone").attr("src", "images/device-pixel.png"),
  9283. L = P,
  9284. D = O,
  9285. T.text(C.localizeText("WEBVR_DAYDREAM_VIEW")),
  9286. x.text(C.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9287. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9288. t()
  9289. },
  9290. tabnative: function() {
  9291. w.filter(".badge-cardboard").attr("src", "images/badge-cardboard.png"),
  9292. w.filter(".badge-oculus").attr("src", "images/badge-oculus.png"),
  9293. M.toggleClass("hidden", !1),
  9294. S.toggleClass("hidden", !0)
  9295. }
  9296. };
  9297. n.extendObject(N, o.prototype),
  9298. $(window).resize(h),
  9299. V.exports = N
  9300. }
  9301. ).call(this, "/js/gui/webvr/webVRgui.js")
  9302. }
  9303. , {
  9304. "../../analytics": 4,
  9305. "../../constants": 8,
  9306. "../../enum/VRApps": 46,
  9307. "../../enum/VRPlatforms": 49,
  9308. "../../localization/localize": 108,
  9309. "../../settings": 166,
  9310. "../../util/browser": 182,
  9311. "../../util/common": 185,
  9312. "../../util/logger": 189,
  9313. "./../gui": 65,
  9314. "./../vr/vrLink": 86,
  9315. "./WebVrEvent": 88,
  9316. events: 202
  9317. }],
  9318. 90: [function(e, t, i) {
  9319. "use strict";
  9320. function n(e, t, i, n, r) {
  9321. this.floorId = n || 0 === n ? n : -1,
  9322. this.roomId = r || "",
  9323. this.labelId = e,
  9324. this.position = (new o.Vector3).copy(t),
  9325. this.text = i
  9326. }
  9327. var o = e("three")
  9328. , r = e("../util/browser");
  9329. n.prototype.build = function() {
  9330. var e = window.document.createElement("div");
  9331. r.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9332. var t = window.document.createElement("div");
  9333. t.setAttribute("class", "gui-floorplan-label-text");
  9334. var i = window.document.createTextNode(this.text);
  9335. t.appendChild(i),
  9336. e.appendChild(t),
  9337. window.document.body.appendChild(e),
  9338. this.labelGui = e,
  9339. this.textBlock = t,
  9340. $(this.labelGui).hide();
  9341. var n = window.getComputedStyle(this.labelGui);
  9342. this.initialTransform = n.transform || n.webkitTransform
  9343. }
  9344. ,
  9345. t.exports = n
  9346. }
  9347. , {
  9348. "../util/browser": 182,
  9349. three: 217
  9350. }],
  9351. 91: [function(e, t, i) {
  9352. "use strict";
  9353. function n() {
  9354. this.player = null,
  9355. this.modelManager = null,
  9356. this.container = null
  9357. }
  9358. var c, o, r = e("three"), a = (e("../util/common"),
  9359. e("../enum/PlayerEvents")), s = (e("../enum/DirectorEvents"),
  9360. e("../enum/ModelManagerEvents")), l = e("../settings"), h = e("../enum/Viewmode"), u = (e("../enum/WarpStyle"),
  9361. e("../util/transitions"),
  9362. e("../util/lerp"),
  9363. e("../util/browser"));
  9364. n.prototype.init = function(e, t, i) {
  9365. this.player = e,
  9366. this.modelManager = t,
  9367. this.container = i,
  9368. this.updateModel(),
  9369. this.bindEvents()
  9370. }
  9371. ,
  9372. n.prototype.bindEvents = function() {
  9373. this.modelManager.on(s.ActiveModelChanged, this.updateModel.bind(this)),
  9374. this.player.on(a.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9375. this.player.on(a.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9376. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  9377. this.player.on(a.StartOutside, this.handleStartOutside.bind(this))
  9378. }
  9379. ,
  9380. n.prototype.updateModel = function() {
  9381. this.model = this.modelManager.getActiveModel()
  9382. }
  9383. ,
  9384. n.prototype.handlePlayerViewChanged = function() {
  9385. this.updateLabelVisibility(),
  9386. this.updateLabelDisplay()
  9387. }
  9388. ,
  9389. n.prototype.getLabelsForFloor = function(t, i) {
  9390. return (i = i || []).length = 0,
  9391. this.model.labels.forEach(function(e) {
  9392. this.labelVisibleForFloor(e, t) && i.push(e)
  9393. }
  9394. .bind(this)),
  9395. i
  9396. }
  9397. ,
  9398. n.prototype.getLabelsForCurrentFloor = function(e) {
  9399. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9400. }
  9401. ,
  9402. n.prototype.labelVisibleForFloor = function(e, t) {
  9403. var i = u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.mobile || !u.isMobile() && this.player.getLabelScaleFactor() < l.labels.zoomHideThreshhold.desktop;
  9404. if (!this.model.showingLabels || !e.labelGui || !i)
  9405. return !1;
  9406. var n = e.floorId === this.model.floors.size() - 1;
  9407. return this.model.allFloorsVisible ? n : e.floorId === t
  9408. }
  9409. ,
  9410. n.prototype.updateLabelVisibility = function(e) {
  9411. this.model.labels.forEach(function(e) {
  9412. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, l.labels.fadeInDelay, l.labels.fadeInDuration) : this.hideLabel(e, l.labels.fadeOutDelay, l.labels.fadeOutDuration)
  9413. }
  9414. .bind(this))
  9415. }
  9416. ,
  9417. n.prototype.showAllLabels = function(t, i) {
  9418. this.model.labels.forEach(function(e) {
  9419. this.showLabel(e, t, i)
  9420. }
  9421. .bind(this))
  9422. }
  9423. ,
  9424. n.prototype.hideAllLabels = function(t, i) {
  9425. this.model.labels.forEach(function(e) {
  9426. this.hideLabel(e, t, i)
  9427. }
  9428. .bind(this))
  9429. }
  9430. ,
  9431. n.prototype.showLabel = function(e, t, i) {
  9432. this.model.showingLabels && (e.visible || (e.visible = !0,
  9433. e.labelGui.style.display = "block",
  9434. e.labelGui.style.opacity = 0,
  9435. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9436. }
  9437. ,
  9438. n.prototype.hideLabel = function(e, t, i) {
  9439. e.visible && (e.visible = !1,
  9440. u.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9441. }
  9442. ,
  9443. n.prototype.supportedMode = function() {
  9444. return this.player.mode === h.FLOORPLAN
  9445. }
  9446. ,
  9447. n.prototype.updateLabelDisplay = (new r.Vector3,
  9448. new r.Vector3,
  9449. o = [],
  9450. function() {
  9451. var e = this.player.getLabelScaleFactor()
  9452. , t = 1.2 * (1 - e) + .6
  9453. , i = u.isMobile() ? l.labels.zoomTruncateThreshhold.mobile : l.labels.zoomTruncateThreshhold.desktop;
  9454. this.getLabelsForCurrentFloor(o);
  9455. for (var n = 0; n < o.length; n++) {
  9456. var r = o[n];
  9457. this.supportedMode() && r.labelGui && (this.updateProjectedGuiElement(r.labelGui, r.textBlock, r.position, t, t),
  9458. i <= e && r.text.length >= l.labels.minLengthForTruncate ? r.textBlock.innerText = r.text.substring(0, l.labels.truncateLength) + l.labels.truncateSuffix : r.textBlock.innerText = r.text)
  9459. }
  9460. }
  9461. ),
  9462. n.prototype.updateProjectedGuiElement = (c = new r.Vector3,
  9463. new r.Vector3,
  9464. function(e, t, i, n, r) {
  9465. t.style.fontSize = 100 * r + "%";
  9466. var o = .5 * $("#player").width()
  9467. , a = .5 * $("#player").height();
  9468. c.copy(i),
  9469. c.project(this.player.camera);
  9470. var s = c.x * o + o
  9471. , l = -c.y * a + a;
  9472. s -= e.offsetWidth / 2,
  9473. l -= e.offsetHeight / 2,
  9474. e.style.left = s + "px",
  9475. e.style.top = l + "px"
  9476. }
  9477. ),
  9478. n.prototype.handleStartInside = function(e) {
  9479. this.updateLabelVisibility()
  9480. }
  9481. ,
  9482. n.prototype.handleStartOutside = function() {
  9483. this.updateLabelVisibility()
  9484. }
  9485. ,
  9486. t.exports = n
  9487. }
  9488. , {
  9489. "../enum/DirectorEvents": 23,
  9490. "../enum/ModelManagerEvents": 33,
  9491. "../enum/PlayerEvents": 40,
  9492. "../enum/Viewmode": 51,
  9493. "../enum/WarpStyle": 52,
  9494. "../settings": 166,
  9495. "../util/browser": 182,
  9496. "../util/common": 185,
  9497. "../util/lerp": 188,
  9498. "../util/transitions": 195,
  9499. three: 217
  9500. }],
  9501. 92: [function(e, t, i) {
  9502. "use strict";
  9503. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9504. if (null == this)
  9505. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9506. if ("function" != typeof e)
  9507. throw new TypeError("predicate must be a function");
  9508. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9509. if (t = i[o],
  9510. e.call(r, t, o, i))
  9511. return o;
  9512. return -1
  9513. }
  9514. ),
  9515. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9516. value: function(e) {
  9517. if (null == this)
  9518. throw new TypeError('"this" is null or not defined');
  9519. var t = Object(this)
  9520. , i = t.length >>> 0;
  9521. if ("function" != typeof e)
  9522. throw new TypeError("predicate must be a function");
  9523. for (var n = arguments[1], r = 0; r < i; ) {
  9524. var o = t[r];
  9525. if (e.call(n, o, r, t))
  9526. return o;
  9527. r++
  9528. }
  9529. }
  9530. })
  9531. }
  9532. , {}],
  9533. 93: [function(e, t, i) {
  9534. "use strict";
  9535. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, ee = ee || {};
  9536. function te() {
  9537. this.backgroundElement = document.createElement("div"),
  9538. r.extend(this.backgroundElement.style, {
  9539. backgroundColor: "rgba(0,0,0,0.8)",
  9540. top: 0,
  9541. left: 0,
  9542. display: "none",
  9543. zIndex: "1000",
  9544. opacity: 0,
  9545. WebkitTransition: "opacity 0.2s linear"
  9546. }),
  9547. n.makeFullscreen(this.backgroundElement),
  9548. this.backgroundElement.style.position = "fixed",
  9549. this.domElement = document.createElement("div"),
  9550. r.extend(this.domElement.style, {
  9551. position: "fixed",
  9552. display: "none",
  9553. zIndex: "1001",
  9554. opacity: 0,
  9555. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  9556. }),
  9557. document.body.appendChild(this.backgroundElement),
  9558. document.body.appendChild(this.domElement);
  9559. var e = this;
  9560. n.bind(this.backgroundElement, "click", function() {
  9561. e.hide()
  9562. })
  9563. }
  9564. function ie(e, t, i) {
  9565. Object.defineProperty(e, t, {
  9566. get: function() {
  9567. return "RGB" === this.__state.space || re(this, t, i),
  9568. this.__state[t]
  9569. },
  9570. set: function(e) {
  9571. "RGB" !== this.__state.space && (re(this, t, i),
  9572. this.__state.space = "RGB"),
  9573. this.__state[t] = e
  9574. }
  9575. })
  9576. }
  9577. function ne(e, t) {
  9578. Object.defineProperty(e, t, {
  9579. get: function() {
  9580. return "HSV" === this.__state.space || oe(this),
  9581. this.__state[t]
  9582. },
  9583. set: function(e) {
  9584. "HSV" !== this.__state.space && (oe(this),
  9585. this.__state.space = "HSV"),
  9586. this.__state[t] = e
  9587. }
  9588. })
  9589. }
  9590. function re(e, t, i) {
  9591. if ("HEX" === e.__state.space)
  9592. e.__state[t] = a.component_from_hex(e.__state.hex, i);
  9593. else {
  9594. if ("HSV" !== e.__state.space)
  9595. throw "Corrupted color state";
  9596. l.extend(e.__state, a.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  9597. }
  9598. }
  9599. function oe(e) {
  9600. var t = a.rgb_to_hsv(e.r, e.g, e.b);
  9601. l.extend(e.__state, {
  9602. s: t.s,
  9603. v: t.v
  9604. }),
  9605. l.isNaN(t.h) ? l.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = t.h
  9606. }
  9607. function ae() {
  9608. if (this.__state = o.apply(this, arguments),
  9609. !1 === this.__state)
  9610. throw "Failed to interpret color arguments";
  9611. this.__state.a = this.__state.a || 1
  9612. }
  9613. function se(e) {
  9614. return -1 < (e = e.toString()).indexOf(".") ? e.length - e.indexOf(".") - 1 : 0
  9615. }
  9616. function le(e, t) {
  9617. this.initialValue = e[t],
  9618. this.domElement = document.createElement("div"),
  9619. this.object = e,
  9620. this.property = t,
  9621. this.__onChange = void 0,
  9622. this.__onFinishChange = void 0
  9623. }
  9624. (t.exports = ee).gui = ee.gui || {},
  9625. ee.utils = ee.utils || {},
  9626. ee.controllers = ee.controllers || {},
  9627. ee.dom = ee.dom || {},
  9628. ee.color = ee.color || {},
  9629. ee.utils.css = {
  9630. load: function(e, t) {
  9631. var i = (t = t || document).createElement("link");
  9632. i.type = "text/css",
  9633. i.rel = "stylesheet",
  9634. i.href = e,
  9635. t.getElementsByTagName("head")[0].appendChild(i)
  9636. },
  9637. inject: function(e, t) {
  9638. t = t || document;
  9639. var i = document.createElement("style");
  9640. i.type = "text/css",
  9641. i.innerHTML = e,
  9642. t.getElementsByTagName("head")[0].appendChild(i)
  9643. }
  9644. },
  9645. ee.utils.common = (Q = Array.prototype.forEach,
  9646. J = Array.prototype.slice,
  9647. {
  9648. BREAK: {},
  9649. extend: function(i) {
  9650. return this.each(J.call(arguments, 1), function(e) {
  9651. for (var t in e)
  9652. this.isUndefined(e[t]) || (i[t] = e[t])
  9653. }, this),
  9654. i
  9655. },
  9656. defaults: function(i) {
  9657. return this.each(J.call(arguments, 1), function(e) {
  9658. for (var t in e)
  9659. this.isUndefined(i[t]) && (i[t] = e[t])
  9660. }, this),
  9661. i
  9662. },
  9663. compose: function() {
  9664. var i = J.call(arguments);
  9665. return function() {
  9666. for (var e = J.call(arguments), t = i.length - 1; 0 <= t; t--)
  9667. e = [i[t].apply(this, e)];
  9668. return e[0]
  9669. }
  9670. },
  9671. each: function(e, t, i) {
  9672. if (e)
  9673. if (Q && e.forEach && e.forEach === Q)
  9674. e.forEach(t, i);
  9675. else if (e.length === e.length + 0) {
  9676. for (var n = 0, r = e.length; n < r; n++)
  9677. if (n in e && t.call(i, e[n], n) === this.BREAK)
  9678. return
  9679. } else
  9680. for (var n in e)
  9681. if (t.call(i, e[n], n) === this.BREAK)
  9682. return
  9683. },
  9684. defer: function(e) {
  9685. setTimeout(e, 0)
  9686. },
  9687. toArray: function(e) {
  9688. return e.toArray ? e.toArray() : J.call(e)
  9689. },
  9690. isUndefined: function(e) {
  9691. return void 0 === e
  9692. },
  9693. isNull: function(e) {
  9694. return null === e
  9695. },
  9696. isNaN: function(e) {
  9697. return e != e
  9698. },
  9699. isArray: Array.isArray || function(e) {
  9700. return e.constructor === Array
  9701. }
  9702. ,
  9703. isObject: function(e) {
  9704. return e === Object(e)
  9705. },
  9706. isNumber: function(e) {
  9707. return e === e + 0
  9708. },
  9709. isString: function(e) {
  9710. return e === e + ""
  9711. },
  9712. isBoolean: function(e) {
  9713. return !1 === e || !0 === e
  9714. },
  9715. isFunction: function(e) {
  9716. return "[object Function]" === Object.prototype.toString.call(e)
  9717. }
  9718. }),
  9719. ee.controllers.Controller = (ee.utils.common.extend(le.prototype, {
  9720. onChange: function(e) {
  9721. return this.__onChange = e,
  9722. this
  9723. },
  9724. onFinishChange: function(e) {
  9725. return this.__onFinishChange = e,
  9726. this
  9727. },
  9728. setValue: function(e) {
  9729. return this.object[this.property] = e,
  9730. this.__onChange && this.__onChange.call(this, e),
  9731. this.updateDisplay(),
  9732. this
  9733. },
  9734. getValue: function() {
  9735. return this.object[this.property]
  9736. },
  9737. updateDisplay: function() {
  9738. return this
  9739. },
  9740. isModified: function() {
  9741. return this.initialValue !== this.getValue()
  9742. }
  9743. }),
  9744. le),
  9745. ee.dom.dom = function(c) {
  9746. function i(e) {
  9747. if ("0" === e || c.isUndefined(e))
  9748. return 0;
  9749. var t = e.match(n);
  9750. return c.isNull(t) ? 0 : parseFloat(t[1])
  9751. }
  9752. var h = {};
  9753. c.each({
  9754. HTMLEvents: ["change"],
  9755. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9756. KeyboardEvents: ["keydown"]
  9757. }, function(e, t) {
  9758. c.each(e, function(e) {
  9759. h[e] = t
  9760. })
  9761. });
  9762. var n = /(\d+(\.\d+)?)px/
  9763. , r = {
  9764. makeSelectable: function(e, t) {
  9765. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9766. return !1
  9767. }
  9768. : function() {}
  9769. ,
  9770. e.style.MozUserSelect = t ? "auto" : "none",
  9771. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9772. e.unselectable = t ? "on" : "off")
  9773. },
  9774. makeFullscreen: function(e, t, i) {
  9775. c.isUndefined(t) && (t = !0),
  9776. c.isUndefined(i) && (i = !0),
  9777. e.style.position = "absolute",
  9778. t && (e.style.left = 0,
  9779. e.style.right = 0),
  9780. i && (e.style.top = 0,
  9781. e.style.bottom = 0)
  9782. },
  9783. fakeEvent: function(e, t, i, n) {
  9784. i = i || {};
  9785. var r = h[t];
  9786. if (!r)
  9787. throw new Error("Event type " + t + " not supported.");
  9788. var o = document.createEvent(r);
  9789. switch (r) {
  9790. case "MouseEvents":
  9791. var a = i.x || i.clientX || 0
  9792. , s = i.y || i.clientY || 0;
  9793. o.initMouseEvent(t, i.bubbles || !1, i.cancelable || !0, window, i.clickCount || 1, 0, 0, a, s, !1, !1, !1, !1, 0, null);
  9794. break;
  9795. case "KeyboardEvents":
  9796. var l = o.initKeyboardEvent || o.initKeyEvent;
  9797. c.defaults(i, {
  9798. cancelable: !0,
  9799. ctrlKey: !1,
  9800. altKey: !1,
  9801. shiftKey: !1,
  9802. metaKey: !1,
  9803. keyCode: void 0,
  9804. charCode: void 0
  9805. }),
  9806. l(t, i.bubbles || !1, i.cancelable, window, i.ctrlKey, i.altKey, i.shiftKey, i.metaKey, i.keyCode, i.charCode);
  9807. break;
  9808. default:
  9809. o.initEvent(t, i.bubbles || !1, i.cancelable || !0)
  9810. }
  9811. c.defaults(o, n),
  9812. e.dispatchEvent(o)
  9813. },
  9814. bind: function(e, t, i, n) {
  9815. return n = n || !1,
  9816. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9817. r
  9818. },
  9819. unbind: function(e, t, i, n) {
  9820. return n = n || !1,
  9821. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9822. r
  9823. },
  9824. addClass: function(e, t) {
  9825. if (void 0 === e.className)
  9826. e.className = t;
  9827. else if (e.className !== t) {
  9828. var i = e.className.split(/ +/);
  9829. -1 == i.indexOf(t) && (i.push(t),
  9830. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9831. }
  9832. return r
  9833. },
  9834. removeClass: function(e, t) {
  9835. if (t)
  9836. if (void 0 === e.className)
  9837. ;
  9838. else if (e.className === t)
  9839. e.removeAttribute("class");
  9840. else {
  9841. var i = e.className.split(/ +/)
  9842. , n = i.indexOf(t);
  9843. -1 != n && (i.splice(n, 1),
  9844. e.className = i.join(" "))
  9845. }
  9846. else
  9847. e.className = void 0;
  9848. return r
  9849. },
  9850. hasClass: function(e, t) {
  9851. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9852. },
  9853. getWidth: function(e) {
  9854. var t = getComputedStyle(e);
  9855. return i(t["border-left-width"]) + i(t["border-right-width"]) + i(t["padding-left"]) + i(t["padding-right"]) + i(t.width)
  9856. },
  9857. getHeight: function(e) {
  9858. var t = getComputedStyle(e);
  9859. return i(t["border-top-width"]) + i(t["border-bottom-width"]) + i(t["padding-top"]) + i(t["padding-bottom"]) + i(t.height)
  9860. },
  9861. getOffset: function(e) {
  9862. var t = {
  9863. left: 0,
  9864. top: 0
  9865. };
  9866. if (e.offsetParent)
  9867. for (; t.left += e.offsetLeft,
  9868. t.top += e.offsetTop,
  9869. e = e.offsetParent; )
  9870. ;
  9871. return t
  9872. },
  9873. isActive: function(e) {
  9874. return e === document.activeElement && (e.type || e.href)
  9875. }
  9876. };
  9877. return r
  9878. }(ee.utils.common),
  9879. ee.controllers.OptionController = (q = ee.controllers.Controller,
  9880. X = ee.dom.dom,
  9881. Z = ee.utils.common,
  9882. (K = function(e, t, i) {
  9883. K.superclass.call(this, e, t);
  9884. var n = this;
  9885. if (this.__select = document.createElement("select"),
  9886. Z.isArray(i)) {
  9887. var r = {};
  9888. Z.each(i, function(e) {
  9889. r[e] = e
  9890. }),
  9891. i = r
  9892. }
  9893. Z.each(i, function(e, t) {
  9894. var i = document.createElement("option");
  9895. i.innerHTML = t,
  9896. i.setAttribute("value", e),
  9897. n.__select.appendChild(i)
  9898. }),
  9899. this.updateDisplay(),
  9900. X.bind(this.__select, "change", function() {
  9901. var e = this.options[this.selectedIndex].value;
  9902. n.setValue(e)
  9903. }),
  9904. this.domElement.appendChild(this.__select)
  9905. }
  9906. ).superclass = q,
  9907. Z.extend(K.prototype, q.prototype, {
  9908. setValue: function(e) {
  9909. var t = K.superclass.prototype.setValue.call(this, e);
  9910. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9911. t
  9912. },
  9913. updateDisplay: function() {
  9914. return this.__select.value = this.getValue(),
  9915. K.superclass.prototype.updateDisplay.call(this)
  9916. }
  9917. }),
  9918. K),
  9919. ee.controllers.NumberController = (W = ee.controllers.Controller,
  9920. j = ee.utils.common,
  9921. (Y = function(e, t, i) {
  9922. Y.superclass.call(this, e, t),
  9923. i = i || {},
  9924. this.__min = i.min,
  9925. this.__max = i.max,
  9926. this.__step = i.step,
  9927. j.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9928. this.__precision = se(this.__impliedStep)
  9929. }
  9930. ).superclass = W,
  9931. j.extend(Y.prototype, W.prototype, {
  9932. setValue: function(e) {
  9933. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9934. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9935. Y.superclass.prototype.setValue.call(this, e)
  9936. },
  9937. min: function(e) {
  9938. return this.__min = e,
  9939. this
  9940. },
  9941. max: function(e) {
  9942. return this.__max = e,
  9943. this
  9944. },
  9945. step: function(e) {
  9946. return this.__step = e,
  9947. this.__impliedStep = e,
  9948. this.__precision = se(e),
  9949. this
  9950. }
  9951. }),
  9952. Y),
  9953. ee.controllers.NumberControllerBox = (U = ee.controllers.NumberController,
  9954. H = ee.dom.dom,
  9955. z = ee.utils.common,
  9956. (G = function(e, t, i) {
  9957. function n() {
  9958. var e = parseFloat(s.__input.value);
  9959. z.isNaN(e) || s.setValue(e)
  9960. }
  9961. function r(e) {
  9962. var t = a - e.clientY;
  9963. s.setValue(s.getValue() + t * s.__impliedStep),
  9964. a = e.clientY
  9965. }
  9966. function o() {
  9967. H.unbind(window, "mousemove", r),
  9968. H.unbind(window, "mouseup", o)
  9969. }
  9970. this.__truncationSuspended = !1,
  9971. G.superclass.call(this, e, t, i);
  9972. var a, s = this;
  9973. this.__input = document.createElement("input"),
  9974. this.__input.setAttribute("type", "text"),
  9975. H.bind(this.__input, "change", n),
  9976. H.bind(this.__input, "blur", function() {
  9977. n(),
  9978. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  9979. }),
  9980. H.bind(this.__input, "mousedown", function(e) {
  9981. H.bind(window, "mousemove", r),
  9982. H.bind(window, "mouseup", o),
  9983. a = e.clientY
  9984. }),
  9985. H.bind(this.__input, "keydown", function(e) {
  9986. 13 === e.keyCode && (s.__truncationSuspended = !0,
  9987. this.blur(),
  9988. s.__truncationSuspended = !1)
  9989. }),
  9990. this.updateDisplay(),
  9991. this.domElement.appendChild(this.__input)
  9992. }
  9993. ).superclass = U,
  9994. z.extend(G.prototype, U.prototype, {
  9995. updateDisplay: function() {
  9996. return this.__input.value = this.__truncationSuspended ? this.getValue() : function(e, t) {
  9997. var i = Math.pow(10, t);
  9998. return Math.round(e * i) / i
  9999. }(this.getValue(), this.__precision),
  10000. G.superclass.prototype.updateDisplay.call(this)
  10001. }
  10002. }),
  10003. G),
  10004. ee.controllers.NumberControllerSlider = (N = ee.controllers.NumberController,
  10005. F = ee.dom.dom,
  10006. B = ee.utils.css,
  10007. V = ee.utils.common,
  10008. (k = function(e, t, i, n, r) {
  10009. function o(e) {
  10010. e.preventDefault();
  10011. var t = F.getOffset(s.__background)
  10012. , i = F.getWidth(s.__background);
  10013. return s.setValue(function(e, t, i, n, r) {
  10014. return n + (e - t) / (i - t) * (r - n)
  10015. }(e.clientX, t.left, t.left + i, s.__min, s.__max)),
  10016. !1
  10017. }
  10018. function a() {
  10019. F.unbind(window, "mousemove", o),
  10020. F.unbind(window, "mouseup", a),
  10021. s.__onFinishChange && s.__onFinishChange.call(s, s.getValue())
  10022. }
  10023. k.superclass.call(this, e, t, {
  10024. min: i,
  10025. max: n,
  10026. step: r
  10027. });
  10028. var s = this;
  10029. this.__background = document.createElement("div"),
  10030. this.__foreground = document.createElement("div"),
  10031. F.bind(this.__background, "mousedown", function(e) {
  10032. F.bind(window, "mousemove", o),
  10033. F.bind(window, "mouseup", a),
  10034. o(e)
  10035. }),
  10036. F.addClass(this.__background, "slider"),
  10037. F.addClass(this.__foreground, "slider-fg"),
  10038. this.updateDisplay(),
  10039. this.__background.appendChild(this.__foreground),
  10040. this.domElement.appendChild(this.__background)
  10041. }
  10042. ).superclass = N,
  10043. k.useDefaultStyles = function() {
  10044. B.inject("/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}")
  10045. }
  10046. ,
  10047. V.extend(k.prototype, N.prototype, {
  10048. updateDisplay: function() {
  10049. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10050. return this.__foreground.style.width = 100 * e + "%",
  10051. k.superclass.prototype.updateDisplay.call(this)
  10052. }
  10053. }),
  10054. k),
  10055. ee.controllers.FunctionController = (P = ee.controllers.Controller,
  10056. O = ee.dom.dom,
  10057. L = ee.utils.common,
  10058. (D = function(e, t, i) {
  10059. D.superclass.call(this, e, t);
  10060. var n = this;
  10061. this.__button = document.createElement("div"),
  10062. this.__button.innerHTML = void 0 === i ? "Fire" : i,
  10063. O.bind(this.__button, "click", function(e) {
  10064. return e.preventDefault(),
  10065. n.fire(),
  10066. !1
  10067. }),
  10068. O.addClass(this.__button, "button"),
  10069. this.domElement.appendChild(this.__button)
  10070. }
  10071. ).superclass = P,
  10072. L.extend(D.prototype, P.prototype, {
  10073. fire: function() {
  10074. this.__onChange && this.__onChange.call(this),
  10075. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10076. this.getValue().call(this.object)
  10077. }
  10078. }),
  10079. D),
  10080. ee.controllers.BooleanController = (x = ee.controllers.Controller,
  10081. S = ee.dom.dom,
  10082. M = ee.utils.common,
  10083. (R = function(e, t) {
  10084. R.superclass.call(this, e, t);
  10085. var i = this;
  10086. this.__prev = this.getValue(),
  10087. this.__checkbox = document.createElement("input"),
  10088. this.__checkbox.setAttribute("type", "checkbox"),
  10089. S.bind(this.__checkbox, "change", function() {
  10090. i.setValue(!i.__prev)
  10091. }, !1),
  10092. this.domElement.appendChild(this.__checkbox),
  10093. this.updateDisplay()
  10094. }
  10095. ).superclass = x,
  10096. M.extend(R.prototype, x.prototype, {
  10097. setValue: function(e) {
  10098. var t = R.superclass.prototype.setValue.call(this, e);
  10099. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10100. this.__prev = this.getValue(),
  10101. t
  10102. },
  10103. updateDisplay: function() {
  10104. return !0 === this.getValue() ? (this.__checkbox.setAttribute("checked", "checked"),
  10105. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10106. R.superclass.prototype.updateDisplay.call(this)
  10107. }
  10108. }),
  10109. R),
  10110. ee.color.toString = (T = ee.utils.common,
  10111. function(e) {
  10112. if (1 == e.a || T.isUndefined(e.a)) {
  10113. for (var t = e.hex.toString(16); t.length < 6; )
  10114. t = "0" + t;
  10115. return "#" + t
  10116. }
  10117. return "rgba(" + Math.round(e.r) + "," + Math.round(e.g) + "," + Math.round(e.b) + "," + e.a + ")"
  10118. }
  10119. ),
  10120. ee.color.interpret = (I = ee.color.toString,
  10121. E = ee.utils.common,
  10122. w = [{
  10123. litmus: E.isString,
  10124. conversions: {
  10125. THREE_CHAR_HEX: {
  10126. read: function(e) {
  10127. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10128. return null !== t && {
  10129. space: "HEX",
  10130. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10131. }
  10132. },
  10133. write: I
  10134. },
  10135. SIX_CHAR_HEX: {
  10136. read: function(e) {
  10137. var t = e.match(/^#([A-F0-9]{6})$/i);
  10138. return null !== t && {
  10139. space: "HEX",
  10140. hex: parseInt("0x" + t[1].toString())
  10141. }
  10142. },
  10143. write: I
  10144. },
  10145. CSS_RGB: {
  10146. read: function(e) {
  10147. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10148. return null !== t && {
  10149. space: "RGB",
  10150. r: parseFloat(t[1]),
  10151. g: parseFloat(t[2]),
  10152. b: parseFloat(t[3])
  10153. }
  10154. },
  10155. write: I
  10156. },
  10157. CSS_RGBA: {
  10158. read: function(e) {
  10159. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10160. return null !== t && {
  10161. space: "RGB",
  10162. r: parseFloat(t[1]),
  10163. g: parseFloat(t[2]),
  10164. b: parseFloat(t[3]),
  10165. a: parseFloat(t[4])
  10166. }
  10167. },
  10168. write: I
  10169. }
  10170. }
  10171. }, {
  10172. litmus: E.isNumber,
  10173. conversions: {
  10174. HEX: {
  10175. read: function(e) {
  10176. return {
  10177. space: "HEX",
  10178. hex: e,
  10179. conversionName: "HEX"
  10180. }
  10181. },
  10182. write: function(e) {
  10183. return e.hex
  10184. }
  10185. }
  10186. }
  10187. }, {
  10188. litmus: E.isArray,
  10189. conversions: {
  10190. RGB_ARRAY: {
  10191. read: function(e) {
  10192. return 3 == e.length && {
  10193. space: "RGB",
  10194. r: e[0],
  10195. g: e[1],
  10196. b: e[2]
  10197. }
  10198. },
  10199. write: function(e) {
  10200. return [e.r, e.g, e.b]
  10201. }
  10202. },
  10203. RGBA_ARRAY: {
  10204. read: function(e) {
  10205. return 4 == e.length && {
  10206. space: "RGB",
  10207. r: e[0],
  10208. g: e[1],
  10209. b: e[2],
  10210. a: e[3]
  10211. }
  10212. },
  10213. write: function(e) {
  10214. return [e.r, e.g, e.b, e.a]
  10215. }
  10216. }
  10217. }
  10218. }, {
  10219. litmus: E.isObject,
  10220. conversions: {
  10221. RGBA_OBJ: {
  10222. read: function(e) {
  10223. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b) && E.isNumber(e.a)) && {
  10224. space: "RGB",
  10225. r: e.r,
  10226. g: e.g,
  10227. b: e.b,
  10228. a: e.a
  10229. }
  10230. },
  10231. write: function(e) {
  10232. return {
  10233. r: e.r,
  10234. g: e.g,
  10235. b: e.b,
  10236. a: e.a
  10237. }
  10238. }
  10239. },
  10240. RGB_OBJ: {
  10241. read: function(e) {
  10242. return !!(E.isNumber(e.r) && E.isNumber(e.g) && E.isNumber(e.b)) && {
  10243. space: "RGB",
  10244. r: e.r,
  10245. g: e.g,
  10246. b: e.b
  10247. }
  10248. },
  10249. write: function(e) {
  10250. return {
  10251. r: e.r,
  10252. g: e.g,
  10253. b: e.b
  10254. }
  10255. }
  10256. },
  10257. HSVA_OBJ: {
  10258. read: function(e) {
  10259. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v) && E.isNumber(e.a)) && {
  10260. space: "HSV",
  10261. h: e.h,
  10262. s: e.s,
  10263. v: e.v,
  10264. a: e.a
  10265. }
  10266. },
  10267. write: function(e) {
  10268. return {
  10269. h: e.h,
  10270. s: e.s,
  10271. v: e.v,
  10272. a: e.a
  10273. }
  10274. }
  10275. },
  10276. HSV_OBJ: {
  10277. read: function(e) {
  10278. return !!(E.isNumber(e.h) && E.isNumber(e.s) && E.isNumber(e.v)) && {
  10279. space: "HSV",
  10280. h: e.h,
  10281. s: e.s,
  10282. v: e.v
  10283. }
  10284. },
  10285. write: function(e) {
  10286. return {
  10287. h: e.h,
  10288. s: e.s,
  10289. v: e.v
  10290. }
  10291. }
  10292. }
  10293. }
  10294. }],
  10295. function() {
  10296. b = !1;
  10297. var i = 1 < arguments.length ? E.toArray(arguments) : arguments[0];
  10298. return E.each(w, function(e) {
  10299. if (e.litmus(i))
  10300. return E.each(e.conversions, function(e, t) {
  10301. if (_ = e.read(i),
  10302. !1 === b && !1 !== _)
  10303. return (b = _).conversionName = t,
  10304. _.conversion = e,
  10305. E.BREAK
  10306. }),
  10307. E.BREAK
  10308. }),
  10309. b
  10310. }
  10311. ),
  10312. ee.GUI = ee.gui.GUI = function(e, t, i, c, h, u, d, p, f, n, g, r, o, m, v) {
  10313. function y(e, t, i, n) {
  10314. if (void 0 === t[i])
  10315. throw new Error("Object " + t + ' has no property "' + i + '"');
  10316. var r;
  10317. if (n.color)
  10318. r = new g(t,i);
  10319. else {
  10320. var o = [t, i].concat(n.factoryArgs);
  10321. r = c.apply(e, o)
  10322. }
  10323. n.before instanceof h && (n.before = n.before.__li),
  10324. C(e, r),
  10325. m.addClass(r.domElement, "c");
  10326. var a = document.createElement("span");
  10327. m.addClass(a, "property-name"),
  10328. a.innerHTML = r.property;
  10329. var s = document.createElement("div");
  10330. s.appendChild(a),
  10331. s.appendChild(r.domElement);
  10332. var l = A(e, s, n.before);
  10333. return m.addClass(l, R.CLASS_CONTROLLER_ROW),
  10334. m.addClass(l, typeof r.getValue()),
  10335. function(t, i, n) {
  10336. if (n.__li = i,
  10337. n.__gui = t,
  10338. v.extend(n, {
  10339. options: function(e) {
  10340. return 1 < arguments.length ? (n.remove(),
  10341. y(t, n.object, n.property, {
  10342. before: n.__li.nextElementSibling,
  10343. factoryArgs: [v.toArray(arguments)]
  10344. })) : v.isArray(e) || v.isObject(e) ? (n.remove(),
  10345. y(t, n.object, n.property, {
  10346. before: n.__li.nextElementSibling,
  10347. factoryArgs: [e]
  10348. })) : void 0
  10349. },
  10350. name: function(e) {
  10351. return n.__li.firstElementChild.firstElementChild.innerHTML = e,
  10352. n
  10353. },
  10354. listen: function() {
  10355. return n.__gui.listen(n),
  10356. n
  10357. },
  10358. remove: function() {
  10359. return n.__gui.remove(n),
  10360. n
  10361. }
  10362. }),
  10363. n instanceof f) {
  10364. var r = new p(n.object,n.property,{
  10365. min: n.__min,
  10366. max: n.__max,
  10367. step: n.__step
  10368. });
  10369. v.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10370. var t = n[e]
  10371. , i = r[e];
  10372. n[e] = r[e] = function() {
  10373. var e = Array.prototype.slice.call(arguments);
  10374. return t.apply(n, e),
  10375. i.apply(r, e)
  10376. }
  10377. }),
  10378. m.addClass(i, "has-slider"),
  10379. n.domElement.insertBefore(r.domElement, n.domElement.firstElementChild)
  10380. } else if (n instanceof p) {
  10381. var e = function(e) {
  10382. return v.isNumber(n.__min) && v.isNumber(n.__max) ? (n.remove(),
  10383. y(t, n.object, n.property, {
  10384. before: n.__li.nextElementSibling,
  10385. factoryArgs: [n.__min, n.__max, n.__step]
  10386. })) : e
  10387. };
  10388. n.min = v.compose(e, n.min),
  10389. n.max = v.compose(e, n.max)
  10390. } else
  10391. n instanceof u ? (m.bind(i, "click", function() {
  10392. m.fakeEvent(n.__checkbox, "click")
  10393. }),
  10394. m.bind(n.__checkbox, "click", function(e) {
  10395. e.stopPropagation()
  10396. })) : n instanceof d ? (m.bind(i, "click", function() {
  10397. m.fakeEvent(n.__button, "click")
  10398. }),
  10399. m.bind(i, "mouseover", function() {
  10400. m.addClass(n.__button, "hover")
  10401. }),
  10402. m.bind(i, "mouseout", function() {
  10403. m.removeClass(n.__button, "hover")
  10404. })) : n instanceof g && (m.addClass(i, "color"),
  10405. n.updateDisplay = v.compose(function(e) {
  10406. return i.style.borderLeftColor = n.__color.toString(),
  10407. e
  10408. }, n.updateDisplay),
  10409. n.updateDisplay());
  10410. n.setValue = v.compose(function(e) {
  10411. return t.getRoot().__preset_select && n.isModified() && _(t.getRoot(), !0),
  10412. e
  10413. }, n.setValue)
  10414. }(e, l, r),
  10415. e.__controllers.push(r),
  10416. r
  10417. }
  10418. function A(e, t, i) {
  10419. var n = document.createElement("li");
  10420. return t && n.appendChild(t),
  10421. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10422. e.onResize(),
  10423. n
  10424. }
  10425. function C(e, t) {
  10426. var i = e.getRoot()
  10427. , n = i.__rememberedObjects.indexOf(t.object);
  10428. if (-1 != n) {
  10429. var r = i.__rememberedObjectIndecesToControllers[n];
  10430. if (void 0 === r && (r = {},
  10431. i.__rememberedObjectIndecesToControllers[n] = r),
  10432. r[t.property] = t,
  10433. i.load && i.load.remembered) {
  10434. var o, a = i.load.remembered;
  10435. if (a[e.preset])
  10436. o = a[e.preset];
  10437. else {
  10438. if (!a[T])
  10439. return;
  10440. o = a[T]
  10441. }
  10442. if (o[n] && void 0 !== o[n][t.property]) {
  10443. var s = o[n][t.property];
  10444. t.initialValue = s,
  10445. t.setValue(s)
  10446. }
  10447. }
  10448. }
  10449. }
  10450. function I(e, t) {
  10451. return document.location.href + "." + t
  10452. }
  10453. function l(e, t) {
  10454. e.domElement.style.width = t + "px",
  10455. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10456. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10457. }
  10458. function a(r, o) {
  10459. var a = {};
  10460. return v.each(r.__rememberedObjects, function(e, t) {
  10461. var i = {}
  10462. , n = r.__rememberedObjectIndecesToControllers[t];
  10463. v.each(n, function(e, t) {
  10464. i[t] = o ? e.initialValue : e.getValue()
  10465. }),
  10466. a[t] = i
  10467. }),
  10468. a
  10469. }
  10470. function E(e, t, i) {
  10471. var n = document.createElement("option");
  10472. n.innerHTML = t,
  10473. n.value = t,
  10474. e.__preset_select.appendChild(n),
  10475. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10476. }
  10477. function _(e, t) {
  10478. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10479. i.innerHTML = t ? i.value + "*" : i.value
  10480. }
  10481. e.inject(".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n");
  10482. var b, w, T = "Default", x = function() {
  10483. try {
  10484. return "localStorage"in window && null !== window.localStorage
  10485. } catch (e) {
  10486. return !1
  10487. }
  10488. }(), S = !0, s = !1, M = [], R = function(t) {
  10489. var i = this;
  10490. this.domElement = document.createElement("div"),
  10491. this.__ul = document.createElement("ul"),
  10492. this.domElement.appendChild(this.__ul),
  10493. m.addClass(this.domElement, "dg"),
  10494. this.__folders = {},
  10495. this.__controllers = [],
  10496. this.__rememberedObjects = [],
  10497. this.__rememberedObjectIndecesToControllers = [],
  10498. this.__listening = [],
  10499. t = t || {},
  10500. t = v.defaults(t, {
  10501. autoPlace: !0,
  10502. width: R.DEFAULT_WIDTH
  10503. }),
  10504. t = v.defaults(t, {
  10505. resizable: t.autoPlace,
  10506. hideable: t.autoPlace
  10507. }),
  10508. v.isUndefined(t.load) ? t.load = {
  10509. preset: T
  10510. } : t.preset && (t.load.preset = t.preset),
  10511. v.isUndefined(t.parent) && t.hideable && M.push(this),
  10512. t.resizable = v.isUndefined(t.parent) && t.resizable,
  10513. t.autoPlace && v.isUndefined(t.scrollable) && (t.scrollable = !0);
  10514. var n, e, r = x && "true" === localStorage.getItem(I(0, "isLocal"));
  10515. if (Object.defineProperties(this, {
  10516. parent: {
  10517. get: function() {
  10518. return t.parent
  10519. }
  10520. },
  10521. scrollable: {
  10522. get: function() {
  10523. return t.scrollable
  10524. }
  10525. },
  10526. autoPlace: {
  10527. get: function() {
  10528. return t.autoPlace
  10529. }
  10530. },
  10531. preset: {
  10532. get: function() {
  10533. return i.parent ? i.getRoot().preset : t.load.preset
  10534. },
  10535. set: function(e) {
  10536. i.parent ? i.getRoot().preset = e : t.load.preset = e,
  10537. function(e) {
  10538. for (var t = 0; t < e.__preset_select.length; t++)
  10539. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10540. }(this),
  10541. i.revert()
  10542. }
  10543. },
  10544. width: {
  10545. get: function() {
  10546. return t.width
  10547. },
  10548. set: function(e) {
  10549. t.width = e,
  10550. l(i, e)
  10551. }
  10552. },
  10553. name: {
  10554. get: function() {
  10555. return t.name
  10556. },
  10557. set: function(e) {
  10558. t.name = e,
  10559. a && (a.innerHTML = t.name)
  10560. }
  10561. },
  10562. closed: {
  10563. get: function() {
  10564. return t.closed
  10565. },
  10566. set: function(e) {
  10567. t.closed = e,
  10568. t.closed ? m.addClass(i.__ul, R.CLASS_CLOSED) : m.removeClass(i.__ul, R.CLASS_CLOSED),
  10569. this.onResize(),
  10570. i.__closeButton && (i.__closeButton.innerHTML = e ? R.TEXT_OPEN : R.TEXT_CLOSED)
  10571. }
  10572. },
  10573. load: {
  10574. get: function() {
  10575. return t.load
  10576. }
  10577. },
  10578. useLocalStorage: {
  10579. get: function() {
  10580. return r
  10581. },
  10582. set: function(e) {
  10583. x && ((r = e) ? m.bind(window, "unload", n) : m.unbind(window, "unload", n),
  10584. localStorage.setItem(I(0, "isLocal"), e))
  10585. }
  10586. }
  10587. }),
  10588. v.isUndefined(t.parent)) {
  10589. if (t.closed = !1,
  10590. m.addClass(this.domElement, R.CLASS_MAIN),
  10591. m.makeSelectable(this.domElement, !1),
  10592. x && r) {
  10593. i.useLocalStorage = !0;
  10594. var o = localStorage.getItem(I(0, "gui"));
  10595. o && (t.load = JSON.parse(o))
  10596. }
  10597. this.__closeButton = document.createElement("div"),
  10598. this.__closeButton.innerHTML = R.TEXT_CLOSED,
  10599. m.addClass(this.__closeButton, R.CLASS_CLOSE_BUTTON),
  10600. this.domElement.appendChild(this.__closeButton),
  10601. m.bind(this.__closeButton, "click", function() {
  10602. i.closed = !i.closed
  10603. })
  10604. } else {
  10605. void 0 === t.closed && (t.closed = !0);
  10606. var a = document.createTextNode(t.name);
  10607. m.addClass(a, "controller-name");
  10608. var s = A(i, a);
  10609. m.addClass(this.__ul, R.CLASS_CLOSED),
  10610. m.addClass(s, "title"),
  10611. m.bind(s, "click", function(e) {
  10612. return e.preventDefault(),
  10613. i.closed = !i.closed,
  10614. !1
  10615. }),
  10616. t.closed || (this.closed = !1)
  10617. }
  10618. t.autoPlace && (v.isUndefined(t.parent) && (S && (w = document.createElement("div"),
  10619. m.addClass(w, "dg"),
  10620. m.addClass(w, R.CLASS_AUTO_PLACE_CONTAINER),
  10621. document.body.appendChild(w),
  10622. S = !1),
  10623. w.appendChild(this.domElement),
  10624. m.addClass(this.domElement, R.CLASS_AUTO_PLACE)),
  10625. this.parent || l(i, t.width)),
  10626. m.bind(window, "resize", function() {
  10627. i.onResize()
  10628. }),
  10629. m.bind(this.__ul, "webkitTransitionEnd", function() {
  10630. i.onResize()
  10631. }),
  10632. m.bind(this.__ul, "transitionend", function() {
  10633. i.onResize()
  10634. }),
  10635. m.bind(this.__ul, "oTransitionEnd", function() {
  10636. i.onResize()
  10637. }),
  10638. this.onResize(),
  10639. t.resizable && function(t) {
  10640. function e(e) {
  10641. return e.preventDefault(),
  10642. r = e.clientX,
  10643. m.addClass(t.__closeButton, R.CLASS_DRAG),
  10644. m.bind(window, "mousemove", i),
  10645. m.bind(window, "mouseup", n),
  10646. !1
  10647. }
  10648. function i(e) {
  10649. return e.preventDefault(),
  10650. t.width += r - e.clientX,
  10651. t.onResize(),
  10652. r = e.clientX,
  10653. !1
  10654. }
  10655. function n() {
  10656. m.removeClass(t.__closeButton, R.CLASS_DRAG),
  10657. m.unbind(window, "mousemove", i),
  10658. m.unbind(window, "mouseup", n)
  10659. }
  10660. var r;
  10661. t.__resize_handle = document.createElement("div"),
  10662. v.extend(t.__resize_handle.style, {
  10663. width: "6px",
  10664. marginLeft: "-3px",
  10665. height: "200px",
  10666. cursor: "ew-resize",
  10667. position: "absolute"
  10668. }),
  10669. m.bind(t.__resize_handle, "mousedown", e),
  10670. m.bind(t.__closeButton, "mousedown", e),
  10671. t.domElement.insertBefore(t.__resize_handle, t.domElement.firstElementChild)
  10672. }(this),
  10673. n = function() {
  10674. x && "true" === localStorage.getItem(I(0, "isLocal")) && localStorage.setItem(I(0, "gui"), JSON.stringify(i.getSaveObject()))
  10675. }
  10676. ,
  10677. this.saveToLocalStorageIfPossible = n,
  10678. i.getRoot(),
  10679. t.parent || ((e = i.getRoot()).width += 1,
  10680. v.defer(function() {
  10681. e.width -= 1
  10682. }))
  10683. };
  10684. return R.toggleHide = function() {
  10685. s = !s,
  10686. v.each(M, function(e) {
  10687. e.domElement.style.zIndex = s ? -999 : 999,
  10688. e.domElement.style.opacity = s ? 0 : 1
  10689. })
  10690. }
  10691. ,
  10692. R.CLASS_AUTO_PLACE = "a",
  10693. R.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10694. R.CLASS_MAIN = "main",
  10695. R.CLASS_CONTROLLER_ROW = "cr",
  10696. R.CLASS_TOO_TALL = "taller-than-window",
  10697. R.CLASS_CLOSED = "closed",
  10698. R.CLASS_CLOSE_BUTTON = "close-button",
  10699. R.CLASS_DRAG = "drag",
  10700. R.DEFAULT_WIDTH = 245,
  10701. R.TEXT_CLOSED = "Close Controls",
  10702. R.TEXT_OPEN = "Open Controls",
  10703. m.bind(window, "keydown", function(e) {
  10704. "text" === document.activeElement.type || 72 !== e.which && 72 != e.keyCode || R.toggleHide()
  10705. }, !1),
  10706. v.extend(R.prototype, {
  10707. add: function(e, t) {
  10708. return y(this, e, t, {
  10709. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10710. })
  10711. },
  10712. addColor: function(e, t) {
  10713. return y(this, e, t, {
  10714. color: !0
  10715. })
  10716. },
  10717. remove: function(e) {
  10718. this.__ul.removeChild(e.__li),
  10719. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10720. var t = this;
  10721. v.defer(function() {
  10722. t.onResize()
  10723. })
  10724. },
  10725. destroy: function() {
  10726. this.autoPlace && w.removeChild(this.domElement)
  10727. },
  10728. addFolder: function(e) {
  10729. if (void 0 !== this.__folders[e])
  10730. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10731. var t = {
  10732. name: e,
  10733. parent: this
  10734. };
  10735. t.autoPlace = this.autoPlace,
  10736. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10737. t.load = this.load.folders[e]);
  10738. var i = new R(t);
  10739. this.__folders[e] = i;
  10740. var n = A(this, i.domElement);
  10741. return m.addClass(n, "folder"),
  10742. i
  10743. },
  10744. open: function() {
  10745. this.closed = !1
  10746. },
  10747. close: function() {
  10748. this.closed = !0
  10749. },
  10750. onResize: function() {
  10751. var t = this.getRoot();
  10752. if (t.scrollable) {
  10753. var e = m.getOffset(t.__ul).top
  10754. , i = 0;
  10755. v.each(t.__ul.childNodes, function(e) {
  10756. t.autoPlace && e === t.__save_row || (i += m.getHeight(e))
  10757. }),
  10758. $("#player").height() - e - 20 < i ? (m.addClass(t.domElement, R.CLASS_TOO_TALL),
  10759. t.__ul.style.height = $("#player").height() - e - 20 + "px") : (m.removeClass(t.domElement, R.CLASS_TOO_TALL),
  10760. t.__ul.style.height = "auto")
  10761. }
  10762. t.__resize_handle && v.defer(function() {
  10763. t.__resize_handle.style.height = t.__ul.offsetHeight + "px"
  10764. }),
  10765. t.__closeButton && (t.__closeButton.style.width = t.width + "px")
  10766. },
  10767. remember: function() {
  10768. if (v.isUndefined(b) && ((b = new o).domElement.innerHTML = '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>'),
  10769. this.parent)
  10770. throw new Error("You can only call remember on a top level GUI.");
  10771. var t = this;
  10772. v.each(Array.prototype.slice.call(arguments), function(e) {
  10773. 0 == t.__rememberedObjects.length && function(i) {
  10774. var e = i.__save_row = document.createElement("li");
  10775. m.addClass(i.domElement, "has-save"),
  10776. i.__ul.insertBefore(e, i.__ul.firstChild),
  10777. m.addClass(e, "save-row");
  10778. var t = document.createElement("span");
  10779. t.innerHTML = "&nbsp;",
  10780. m.addClass(t, "button gears");
  10781. var n = document.createElement("span");
  10782. n.innerHTML = "Save",
  10783. m.addClass(n, "button"),
  10784. m.addClass(n, "save");
  10785. var r = document.createElement("span");
  10786. r.innerHTML = "New",
  10787. m.addClass(r, "button"),
  10788. m.addClass(r, "save-as");
  10789. var o = document.createElement("span");
  10790. o.innerHTML = "Revert",
  10791. m.addClass(o, "button"),
  10792. m.addClass(o, "revert");
  10793. var a = i.__preset_select = document.createElement("select");
  10794. if (i.load && i.load.remembered ? v.each(i.load.remembered, function(e, t) {
  10795. E(i, t, t == i.preset)
  10796. }) : E(i, T, !1),
  10797. m.bind(a, "change", function() {
  10798. for (var e = 0; e < i.__preset_select.length; e++)
  10799. i.__preset_select[e].innerHTML = i.__preset_select[e].value;
  10800. i.preset = this.value
  10801. }),
  10802. e.appendChild(a),
  10803. e.appendChild(t),
  10804. e.appendChild(n),
  10805. e.appendChild(r),
  10806. e.appendChild(o),
  10807. x) {
  10808. var s = document.getElementById("dg-save-locally")
  10809. , l = document.getElementById("dg-local-explain");
  10810. s.style.display = "block";
  10811. var c = document.getElementById("dg-local-storage");
  10812. "true" === localStorage.getItem(I(0, "isLocal")) && c.setAttribute("checked", "checked");
  10813. var h = function() {
  10814. l.style.display = i.useLocalStorage ? "block" : "none"
  10815. };
  10816. h(),
  10817. m.bind(c, "change", function() {
  10818. i.useLocalStorage = !i.useLocalStorage,
  10819. h()
  10820. })
  10821. }
  10822. var u = document.getElementById("dg-new-constructor");
  10823. m.bind(u, "keydown", function(e) {
  10824. !e.metaKey || 67 !== e.which && 67 != e.keyCode || b.hide()
  10825. }),
  10826. m.bind(t, "click", function() {
  10827. u.innerHTML = JSON.stringify(i.getSaveObject(), void 0, 2),
  10828. b.show(),
  10829. u.focus(),
  10830. u.select()
  10831. }),
  10832. m.bind(n, "click", function() {
  10833. i.save()
  10834. }),
  10835. m.bind(r, "click", function() {
  10836. var e = prompt("Enter a new preset name.");
  10837. e && i.saveAs(e)
  10838. }),
  10839. m.bind(o, "click", function() {
  10840. i.revert()
  10841. })
  10842. }(t),
  10843. -1 == t.__rememberedObjects.indexOf(e) && t.__rememberedObjects.push(e)
  10844. }),
  10845. this.autoPlace && l(this, this.width)
  10846. },
  10847. getRoot: function() {
  10848. for (var e = this; e.parent; )
  10849. e = e.parent;
  10850. return e
  10851. },
  10852. getSaveObject: function() {
  10853. var i = this.load;
  10854. return i.closed = this.closed,
  10855. 0 < this.__rememberedObjects.length && (i.preset = this.preset,
  10856. i.remembered || (i.remembered = {}),
  10857. i.remembered[this.preset] = a(this)),
  10858. i.folders = {},
  10859. v.each(this.__folders, function(e, t) {
  10860. i.folders[t] = e.getSaveObject()
  10861. }),
  10862. i
  10863. },
  10864. save: function() {
  10865. this.load.remembered || (this.load.remembered = {}),
  10866. this.load.remembered[this.preset] = a(this),
  10867. _(this, !1),
  10868. this.saveToLocalStorageIfPossible()
  10869. },
  10870. saveAs: function(e) {
  10871. this.load.remembered || (this.load.remembered = {},
  10872. this.load.remembered[T] = a(this, !0)),
  10873. this.load.remembered[e] = a(this),
  10874. this.preset = e,
  10875. E(this, e, !0),
  10876. this.saveToLocalStorageIfPossible()
  10877. },
  10878. revert: function(t) {
  10879. v.each(this.__controllers, function(e) {
  10880. this.getRoot().load.remembered ? C(t || this.getRoot(), e) : e.setValue(e.initialValue)
  10881. }, this),
  10882. v.each(this.__folders, function(e) {
  10883. e.revert(e)
  10884. }),
  10885. t || _(this.getRoot(), !1)
  10886. },
  10887. listen: function(e) {
  10888. var t = 0 == this.__listening.length;
  10889. this.__listening.push(e),
  10890. t && function e(t) {
  10891. 0 != t.length && r(function() {
  10892. e(t)
  10893. }),
  10894. v.each(t, function(e) {
  10895. e.updateDisplay()
  10896. })
  10897. }(this.__listening)
  10898. }
  10899. }),
  10900. R
  10901. }(ee.utils.css, 0, 0, ee.controllers.factory = (h = ee.controllers.OptionController,
  10902. u = ee.controllers.NumberControllerBox,
  10903. d = ee.controllers.NumberControllerSlider,
  10904. p = ee.controllers.StringController = (v = ee.controllers.Controller,
  10905. y = ee.dom.dom,
  10906. A = ee.utils.common,
  10907. (C = function(e, t) {
  10908. function i() {
  10909. n.setValue(n.__input.value)
  10910. }
  10911. C.superclass.call(this, e, t);
  10912. var n = this;
  10913. this.__input = document.createElement("input"),
  10914. this.__input.setAttribute("type", "text"),
  10915. y.bind(this.__input, "keyup", i),
  10916. y.bind(this.__input, "change", i),
  10917. y.bind(this.__input, "blur", function() {
  10918. n.__onFinishChange && n.__onFinishChange.call(n, n.getValue())
  10919. }),
  10920. y.bind(this.__input, "keydown", function(e) {
  10921. 13 === e.keyCode && this.blur()
  10922. }),
  10923. this.updateDisplay(),
  10924. this.domElement.appendChild(this.__input)
  10925. }
  10926. ).superclass = v,
  10927. A.extend(C.prototype, v.prototype, {
  10928. updateDisplay: function() {
  10929. return y.isActive(this.__input) || (this.__input.value = this.getValue()),
  10930. C.superclass.prototype.updateDisplay.call(this)
  10931. }
  10932. }),
  10933. C),
  10934. f = ee.controllers.FunctionController,
  10935. g = ee.controllers.BooleanController,
  10936. m = ee.utils.common,
  10937. function(e, t) {
  10938. var i = e[t];
  10939. return m.isArray(arguments[2]) || m.isObject(arguments[2]) ? new h(e,t,arguments[2]) : m.isNumber(i) ? m.isNumber(arguments[2]) && m.isNumber(arguments[3]) ? new d(e,t,arguments[2],arguments[3]) : new u(e,t,{
  10940. min: arguments[2],
  10941. max: arguments[3]
  10942. }) : m.isString(i) ? new p(e,t) : m.isFunction(i) ? new f(e,t,"") : m.isBoolean(i) ? new g(e,t) : void 0
  10943. }
  10944. ), ee.controllers.Controller, ee.controllers.BooleanController, ee.controllers.FunctionController, ee.controllers.NumberControllerBox, ee.controllers.NumberControllerSlider, ee.controllers.OptionController, ee.controllers.ColorController = function(e, h, u, d, p) {
  10945. function f(t, i, n, r) {
  10946. t.style.background = "",
  10947. p.each(o, function(e) {
  10948. t.style.cssText += "background: " + e + "linear-gradient(" + i + ", " + n + " 0%, " + r + " 100%); "
  10949. })
  10950. }
  10951. var g = function(e, t) {
  10952. function i(e) {
  10953. a(e),
  10954. h.bind(window, "mousemove", a),
  10955. h.bind(window, "mouseup", n)
  10956. }
  10957. function n() {
  10958. h.unbind(window, "mousemove", a),
  10959. h.unbind(window, "mouseup", n)
  10960. }
  10961. function r() {
  10962. var e = d(this.value);
  10963. !1 !== e ? (l.__color.__state = e,
  10964. l.setValue(l.__color.toOriginal())) : this.value = l.__color.toString()
  10965. }
  10966. function o() {
  10967. h.unbind(window, "mousemove", s),
  10968. h.unbind(window, "mouseup", o)
  10969. }
  10970. function a(e) {
  10971. e.preventDefault();
  10972. var t = h.getWidth(l.__saturation_field)
  10973. , i = h.getOffset(l.__saturation_field)
  10974. , n = (e.clientX - i.left + document.body.scrollLeft) / t
  10975. , r = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10976. return 1 < r ? r = 1 : r < 0 && (r = 0),
  10977. 1 < n ? n = 1 : n < 0 && (n = 0),
  10978. l.__color.v = r,
  10979. l.__color.s = n,
  10980. l.setValue(l.__color.toOriginal()),
  10981. !1
  10982. }
  10983. function s(e) {
  10984. e.preventDefault();
  10985. var t = h.getHeight(l.__hue_field)
  10986. , i = h.getOffset(l.__hue_field)
  10987. , n = 1 - (e.clientY - i.top + document.body.scrollTop) / t;
  10988. return 1 < n ? n = 1 : n < 0 && (n = 0),
  10989. l.__color.h = 360 * n,
  10990. l.setValue(l.__color.toOriginal()),
  10991. !1
  10992. }
  10993. g.superclass.call(this, e, t),
  10994. this.__color = new u(this.getValue()),
  10995. this.__temp = new u(0);
  10996. var l = this;
  10997. this.domElement = document.createElement("div"),
  10998. h.makeSelectable(this.domElement, !1),
  10999. this.__selector = document.createElement("div"),
  11000. this.__selector.className = "selector",
  11001. this.__saturation_field = document.createElement("div"),
  11002. this.__saturation_field.className = "saturation-field",
  11003. this.__field_knob = document.createElement("div"),
  11004. this.__field_knob.className = "field-knob",
  11005. this.__field_knob_border = "2px solid ",
  11006. this.__hue_knob = document.createElement("div"),
  11007. this.__hue_knob.className = "hue-knob",
  11008. this.__hue_field = document.createElement("div"),
  11009. this.__hue_field.className = "hue-field",
  11010. this.__input = document.createElement("input"),
  11011. this.__input.type = "text",
  11012. this.__input_textShadow = "0 1px 1px ",
  11013. h.bind(this.__input, "keydown", function(e) {
  11014. 13 === e.keyCode && r.call(this)
  11015. }),
  11016. h.bind(this.__input, "blur", r),
  11017. h.bind(this.__selector, "mousedown", function(e) {
  11018. h.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11019. h.removeClass(l.__selector, "drag")
  11020. })
  11021. });
  11022. var c = document.createElement("div");
  11023. p.extend(this.__selector.style, {
  11024. width: "122px",
  11025. height: "102px",
  11026. padding: "3px",
  11027. backgroundColor: "#222",
  11028. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11029. }),
  11030. p.extend(this.__field_knob.style, {
  11031. position: "absolute",
  11032. width: "12px",
  11033. height: "12px",
  11034. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11035. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11036. borderRadius: "12px",
  11037. zIndex: 1
  11038. }),
  11039. p.extend(this.__hue_knob.style, {
  11040. position: "absolute",
  11041. width: "15px",
  11042. height: "2px",
  11043. borderRight: "4px solid #fff",
  11044. zIndex: 1
  11045. }),
  11046. p.extend(this.__saturation_field.style, {
  11047. width: "100px",
  11048. height: "100px",
  11049. border: "1px solid #555",
  11050. marginRight: "3px",
  11051. display: "inline-block",
  11052. cursor: "pointer"
  11053. }),
  11054. p.extend(c.style, {
  11055. width: "100%",
  11056. height: "100%",
  11057. background: "none"
  11058. }),
  11059. f(c, "top", "rgba(0,0,0,0)", "#000"),
  11060. p.extend(this.__hue_field.style, {
  11061. width: "15px",
  11062. height: "100px",
  11063. display: "inline-block",
  11064. border: "1px solid #555",
  11065. cursor: "ns-resize"
  11066. }),
  11067. function(e) {
  11068. e.style.background = "",
  11069. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11070. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11071. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11072. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11073. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11074. }(this.__hue_field),
  11075. p.extend(this.__input.style, {
  11076. outline: "none",
  11077. textAlign: "center",
  11078. color: "#fff",
  11079. border: 0,
  11080. fontWeight: "bold",
  11081. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11082. }),
  11083. h.bind(this.__saturation_field, "mousedown", i),
  11084. h.bind(this.__field_knob, "mousedown", i),
  11085. h.bind(this.__hue_field, "mousedown", function(e) {
  11086. s(e),
  11087. h.bind(window, "mousemove", s),
  11088. h.bind(window, "mouseup", o)
  11089. }),
  11090. this.__saturation_field.appendChild(c),
  11091. this.__selector.appendChild(this.__field_knob),
  11092. this.__selector.appendChild(this.__saturation_field),
  11093. this.__selector.appendChild(this.__hue_field),
  11094. this.__hue_field.appendChild(this.__hue_knob),
  11095. this.domElement.appendChild(this.__input),
  11096. this.domElement.appendChild(this.__selector),
  11097. this.updateDisplay()
  11098. };
  11099. g.superclass = e,
  11100. p.extend(g.prototype, e.prototype, {
  11101. updateDisplay: function() {
  11102. var t = d(this.getValue());
  11103. if (!1 !== t) {
  11104. var i = !1;
  11105. p.each(u.COMPONENTS, function(e) {
  11106. if (!p.isUndefined(t[e]) && !p.isUndefined(this.__color.__state[e]) && t[e] !== this.__color.__state[e])
  11107. return i = !0,
  11108. {}
  11109. }, this),
  11110. i && p.extend(this.__color.__state, t)
  11111. }
  11112. p.extend(this.__temp.__state, this.__color.__state),
  11113. this.__temp.a = 1;
  11114. var e = this.__color.v < .5 || .5 < this.__color.s ? 255 : 0
  11115. , n = 255 - e;
  11116. p.extend(this.__field_knob.style, {
  11117. marginLeft: 100 * this.__color.s - 7 + "px",
  11118. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11119. backgroundColor: this.__temp.toString(),
  11120. border: this.__field_knob_border + "rgb(" + e + "," + e + "," + e + ")"
  11121. }),
  11122. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11123. this.__temp.s = 1,
  11124. this.__temp.v = 1,
  11125. f(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11126. p.extend(this.__input.style, {
  11127. backgroundColor: this.__input.value = this.__color.toString(),
  11128. color: "rgb(" + e + "," + e + "," + e + ")",
  11129. textShadow: this.__input_textShadow + "rgba(" + n + "," + n + "," + n + ",.7)"
  11130. })
  11131. }
  11132. });
  11133. var o = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11134. return g
  11135. }(ee.controllers.Controller, ee.dom.dom, ee.color.Color = (o = ee.color.interpret,
  11136. a = ee.color.math = {
  11137. hsv_to_rgb: function(e, t, i) {
  11138. var n = Math.floor(e / 60) % 6
  11139. , r = e / 60 - Math.floor(e / 60)
  11140. , o = i * (1 - t)
  11141. , a = i * (1 - r * t)
  11142. , s = i * (1 - (1 - r) * t)
  11143. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11144. return {
  11145. r: 255 * l[0],
  11146. g: 255 * l[1],
  11147. b: 255 * l[2]
  11148. }
  11149. },
  11150. rgb_to_hsv: function(e, t, i) {
  11151. var n, r = Math.min(e, t, i), o = Math.max(e, t, i), a = o - r;
  11152. return 0 == o ? {
  11153. h: NaN,
  11154. s: 0,
  11155. v: 0
  11156. } : (n = e == o ? (t - i) / a : t == o ? 2 + (i - e) / a : 4 + (e - t) / a,
  11157. (n /= 6) < 0 && (n += 1),
  11158. {
  11159. h: 360 * n,
  11160. s: a / o,
  11161. v: o / 255
  11162. })
  11163. },
  11164. rgb_to_hex: function(e, t, i) {
  11165. var n = this.hex_with_component(0, 2, e);
  11166. return n = this.hex_with_component(n, 1, t),
  11167. this.hex_with_component(n, 0, i)
  11168. },
  11169. component_from_hex: function(e, t) {
  11170. return e >> 8 * t & 255
  11171. },
  11172. hex_with_component: function(e, t, i) {
  11173. return i << (c = 8 * t) | e & ~(255 << c)
  11174. }
  11175. },
  11176. s = ee.color.toString,
  11177. l = ee.utils.common,
  11178. ae.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11179. l.extend(ae.prototype, {
  11180. toString: function() {
  11181. return s(this)
  11182. },
  11183. toOriginal: function() {
  11184. return this.__state.conversion.write(this)
  11185. }
  11186. }),
  11187. ie(ae.prototype, "r", 2),
  11188. ie(ae.prototype, "g", 1),
  11189. ie(ae.prototype, "b", 0),
  11190. ne(ae.prototype, "h"),
  11191. ne(ae.prototype, "s"),
  11192. ne(ae.prototype, "v"),
  11193. Object.defineProperty(ae.prototype, "a", {
  11194. get: function() {
  11195. return this.__state.a
  11196. },
  11197. set: function(e) {
  11198. this.__state.a = e
  11199. }
  11200. }),
  11201. Object.defineProperty(ae.prototype, "hex", {
  11202. get: function() {
  11203. return "HEX" !== !this.__state.space && (this.__state.hex = a.rgb_to_hex(this.r, this.g, this.b)),
  11204. this.__state.hex
  11205. },
  11206. set: function(e) {
  11207. this.__state.space = "HEX",
  11208. this.__state.hex = e
  11209. }
  11210. }),
  11211. ae), ee.color.interpret, ee.utils.common), ee.utils.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11212. window.setTimeout(e, 1e3 / 60)
  11213. }
  11214. , ee.dom.CenteredDiv = (n = ee.dom.dom,
  11215. r = ee.utils.common,
  11216. te.prototype.show = function() {
  11217. var e = this;
  11218. this.backgroundElement.style.display = "block",
  11219. this.domElement.style.display = "block",
  11220. this.domElement.style.opacity = 0,
  11221. this.domElement.style.webkitTransform = "scale(1.1)",
  11222. this.layout(),
  11223. r.defer(function() {
  11224. e.backgroundElement.style.opacity = 1,
  11225. e.domElement.style.opacity = 1,
  11226. e.domElement.style.webkitTransform = "scale(1)"
  11227. })
  11228. }
  11229. ,
  11230. te.prototype.hide = function() {
  11231. var e = this
  11232. , t = function() {
  11233. e.domElement.style.display = "none",
  11234. e.backgroundElement.style.display = "none",
  11235. n.unbind(e.domElement, "webkitTransitionEnd", t),
  11236. n.unbind(e.domElement, "transitionend", t),
  11237. n.unbind(e.domElement, "oTransitionEnd", t)
  11238. };
  11239. n.bind(this.domElement, "webkitTransitionEnd", t),
  11240. n.bind(this.domElement, "transitionend", t),
  11241. n.bind(this.domElement, "oTransitionEnd", t),
  11242. this.backgroundElement.style.opacity = 0,
  11243. this.domElement.style.opacity = 0,
  11244. this.domElement.style.webkitTransform = "scale(1.1)"
  11245. }
  11246. ,
  11247. te.prototype.layout = function() {
  11248. this.domElement.style.left = $("#player").width() / 2 - n.getWidth(this.domElement) / 2 + "px",
  11249. this.domElement.style.top = $("#player").height() / 2 - n.getHeight(this.domElement) / 2 + "px"
  11250. }
  11251. ,
  11252. te), ee.dom.dom, ee.utils.common)
  11253. }
  11254. , {}],
  11255. 94: [function(e, t, i) {
  11256. (function(J) {
  11257. "use strict";
  11258. function i(e) {
  11259. function t(e, t) {
  11260. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11261. for (var a = 1; a <= e[o]; a++)
  11262. r[t[n]] = [],
  11263. r[t[n]][0] = i,
  11264. r[t[n]][1] = o,
  11265. n++,
  11266. i++;
  11267. i *= 2
  11268. }
  11269. return r
  11270. }
  11271. function _(e) {
  11272. for (var t = e[0], i = e[1] - 1; 0 <= i; )
  11273. t & 1 << i && (B |= 1 << V),
  11274. i--,
  11275. --V < 0 && (255 == B ? (b(255),
  11276. b(0)) : b(B),
  11277. V = 7,
  11278. B = 0)
  11279. }
  11280. function b(e) {
  11281. F.push(e)
  11282. }
  11283. function w(e) {
  11284. b(e >> 8 & 255),
  11285. b(255 & e)
  11286. }
  11287. function T(e, t, i, n, r) {
  11288. for (var o, a = r[0], s = r[240], l = function(e, t) {
  11289. var i, n, r, o, a, s, l, c, h, u, d = 0;
  11290. for (h = 0; h < 8; ++h) {
  11291. i = e[d],
  11292. n = e[d + 1],
  11293. r = e[d + 2],
  11294. o = e[d + 3],
  11295. a = e[d + 4],
  11296. s = e[d + 5],
  11297. l = e[d + 6];
  11298. var p = i + (c = e[d + 7])
  11299. , f = i - c
  11300. , g = n + l
  11301. , m = n - l
  11302. , v = r + s
  11303. , y = r - s
  11304. , A = o + a
  11305. , C = o - a
  11306. , I = p + A
  11307. , E = p - A
  11308. , _ = g + v
  11309. , b = g - v;
  11310. e[d] = I + _,
  11311. e[d + 4] = I - _;
  11312. var w = .707106781 * (b + E);
  11313. e[d + 2] = E + w,
  11314. e[d + 6] = E - w;
  11315. var T = .382683433 * ((I = C + y) - (b = m + f))
  11316. , x = .5411961 * I + T
  11317. , S = 1.306562965 * b + T
  11318. , M = .707106781 * (_ = y + m)
  11319. , R = f + M
  11320. , P = f - M;
  11321. e[d + 5] = P + x,
  11322. e[d + 3] = P - x,
  11323. e[d + 1] = R + S,
  11324. e[d + 7] = R - S,
  11325. d += 8
  11326. }
  11327. for (h = d = 0; h < 8; ++h) {
  11328. i = e[d],
  11329. n = e[d + 8],
  11330. r = e[d + 16],
  11331. o = e[d + 24],
  11332. a = e[d + 32],
  11333. s = e[d + 40],
  11334. l = e[d + 48];
  11335. var O = i + (c = e[d + 56])
  11336. , L = i - c
  11337. , D = n + l
  11338. , N = n - l
  11339. , F = r + s
  11340. , B = r - s
  11341. , V = o + a
  11342. , k = o - a
  11343. , U = O + V
  11344. , H = O - V
  11345. , z = D + F
  11346. , G = D - F;
  11347. e[d] = U + z,
  11348. e[d + 32] = U - z;
  11349. var W = .707106781 * (G + H);
  11350. e[d + 16] = H + W,
  11351. e[d + 48] = H - W;
  11352. var j = .382683433 * ((U = k + B) - (G = N + L))
  11353. , Y = .5411961 * U + j
  11354. , q = 1.306562965 * G + j
  11355. , X = .707106781 * (z = B + N)
  11356. , Z = L + X
  11357. , K = L - X;
  11358. e[d + 40] = K + Y,
  11359. e[d + 24] = K - Y,
  11360. e[d + 8] = Z + q,
  11361. e[d + 56] = Z - q,
  11362. d++
  11363. }
  11364. for (h = 0; h < 64; ++h)
  11365. u = e[h] * t[h],
  11366. Q[h] = 0 < u ? .5 + u | 0 : u - .5 | 0;
  11367. return Q
  11368. }(e, t), c = 0; c < 64; ++c)
  11369. A[C[c]] = l[c];
  11370. var h = A[0] - i;
  11371. i = A[0],
  11372. 0 == h ? _(n[0]) : (_(n[y[o = 32767 + h]]),
  11373. _(v[o]));
  11374. for (var u = 63; 0 < u && 0 == A[u]; u--)
  11375. ;
  11376. if (0 == u)
  11377. return _(a),
  11378. i;
  11379. for (var d, p = 1; p <= u; ) {
  11380. for (var f = p; 0 == A[p] && p <= u; ++p)
  11381. ;
  11382. var g = p - f;
  11383. if (16 <= g) {
  11384. d = g >> 4;
  11385. for (var m = 1; m <= d; ++m)
  11386. _(s);
  11387. g &= 15
  11388. }
  11389. o = 32767 + A[p],
  11390. _(r[(g << 4) + y[o]]),
  11391. _(v[o]),
  11392. p++
  11393. }
  11394. return 63 != u && _(a),
  11395. i
  11396. }
  11397. function x(e) {
  11398. if (e <= 0 && (e = 1),
  11399. 100 < e && (e = 100),
  11400. i != e) {
  11401. (function(e) {
  11402. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11403. var n = u((t[i] * e + 50) / 100);
  11404. n < 1 ? n = 1 : 255 < n && (n = 255),
  11405. O[C[i]] = n
  11406. }
  11407. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11408. var a = u((r[o] * e + 50) / 100);
  11409. a < 1 ? a = 1 : 255 < a && (a = 255),
  11410. L[C[o]] = a
  11411. }
  11412. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11413. for (var h = 0; h < 8; h++)
  11414. D[l] = 1 / (O[C[l]] * s[c] * s[h] * 8),
  11415. N[l] = 1 / (L[C[l]] * s[c] * s[h] * 8),
  11416. l++
  11417. }
  11418. )(e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e)),
  11419. i = e
  11420. }
  11421. }
  11422. var S, M, R, P, i, u = (Math.round,
  11423. Math.floor), O = new Array(64), L = new Array(64), D = new Array(64), N = new Array(64), v = new Array(65535), y = new Array(65535), Q = new Array(64), A = new Array(64), F = [], B = 0, V = 7, k = new Array(64), U = new Array(64), H = new Array(64), n = new Array(256), z = new Array(2048), C = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], G = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], q = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], X = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], Z = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11424. this.encode = function(e, t) {
  11425. var i = ((new Date).getTime(),
  11426. t.quality);
  11427. i && x(i),
  11428. F = new Array,
  11429. B = 0,
  11430. V = 7,
  11431. w(65496),
  11432. w(65504),
  11433. w(16),
  11434. b(74),
  11435. b(70),
  11436. b(73),
  11437. b(70),
  11438. b(0),
  11439. b(1),
  11440. b(1),
  11441. b(0),
  11442. w(1),
  11443. w(1),
  11444. b(0),
  11445. b(0),
  11446. function() {
  11447. w(65499),
  11448. w(132),
  11449. b(0);
  11450. for (var e = 0; e < 64; e++)
  11451. b(O[e]);
  11452. b(1);
  11453. for (var t = 0; t < 64; t++)
  11454. b(L[t])
  11455. }(),
  11456. function(e, t) {
  11457. w(65472),
  11458. w(17),
  11459. b(8),
  11460. w(t),
  11461. w(e),
  11462. b(3),
  11463. b(1),
  11464. b(17),
  11465. b(0),
  11466. b(2),
  11467. b(17),
  11468. b(1),
  11469. b(3),
  11470. b(17),
  11471. b(1)
  11472. }(e.width, e.height),
  11473. function() {
  11474. w(65476),
  11475. w(418),
  11476. b(0);
  11477. for (var e = 0; e < 16; e++)
  11478. b(G[e + 1]);
  11479. for (var t = 0; t <= 11; t++)
  11480. b(W[t]);
  11481. b(16);
  11482. for (var i = 0; i < 16; i++)
  11483. b(j[i + 1]);
  11484. for (var n = 0; n <= 161; n++)
  11485. b(Y[n]);
  11486. b(1);
  11487. for (var r = 0; r < 16; r++)
  11488. b(q[r + 1]);
  11489. for (var o = 0; o <= 11; o++)
  11490. b(X[o]);
  11491. b(17);
  11492. for (var a = 0; a < 16; a++)
  11493. b(Z[a + 1]);
  11494. for (var s = 0; s <= 161; s++)
  11495. b(K[s])
  11496. }(),
  11497. w(65498),
  11498. w(12),
  11499. b(3),
  11500. b(1),
  11501. b(0),
  11502. b(2),
  11503. b(17),
  11504. b(3),
  11505. b(17),
  11506. b(0),
  11507. b(63),
  11508. b(0);
  11509. var n = 0
  11510. , r = 0
  11511. , o = 0;
  11512. B = 0,
  11513. V = 7,
  11514. this.encode.displayName = "_encode_";
  11515. for (var a, s, l, c, h, u, d, p, f, g = e.data, m = e.width, v = e.height, y = t.flipY, A = 4 * m, C = y ? v : 0, I = y ? -8 : 8; y && 0 < C || !y && C < v; ) {
  11516. for (a = 0; a < A; ) {
  11517. for (u = h = A * C + a,
  11518. d = -1,
  11519. f = p = 0; f < 64; f++)
  11520. u = h + (p = (y ? 63 - f : f) >> 3) * A + (d = 4 * (7 & f)),
  11521. v <= C + p && (u -= A * (C + 1 + p - v)),
  11522. A <= a + d && (u -= a + d - A + 4),
  11523. s = g[u++],
  11524. l = g[u++],
  11525. c = g[u++],
  11526. k[f] = (z[s] + z[l + 256 >> 0] + z[c + 512 >> 0] >> 16) - 128,
  11527. U[f] = (z[s + 768 >> 0] + z[l + 1024 >> 0] + z[c + 1280 >> 0] >> 16) - 128,
  11528. H[f] = (z[s + 1280 >> 0] + z[l + 1536 >> 0] + z[c + 1792 >> 0] >> 16) - 128;
  11529. n = T(k, D, n, S, R),
  11530. r = T(U, N, r, M, P),
  11531. o = T(H, N, o, M, P),
  11532. a += 32
  11533. }
  11534. C += I
  11535. }
  11536. if (0 <= V) {
  11537. var E = [];
  11538. E[1] = V + 1,
  11539. E[0] = (1 << V + 1) - 1,
  11540. _(E)
  11541. }
  11542. return w(65497),
  11543. new J(F)
  11544. }
  11545. ,
  11546. (new Date).getTime(),
  11547. e = e || 50,
  11548. function() {
  11549. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11550. n[t] = e(t)
  11551. }(),
  11552. S = t(G, W),
  11553. M = t(q, X),
  11554. R = t(j, Y),
  11555. P = t(Z, K),
  11556. function() {
  11557. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11558. for (var n = e; n < t; n++)
  11559. y[32767 + n] = i,
  11560. v[32767 + n] = [],
  11561. v[32767 + n][1] = i,
  11562. v[32767 + n][0] = n;
  11563. for (var r = -(t - 1); r <= -e; r++)
  11564. y[32767 + r] = i,
  11565. v[32767 + r] = [],
  11566. v[32767 + r][1] = i,
  11567. v[32767 + r][0] = t - 1 + r;
  11568. e <<= 1,
  11569. t <<= 1
  11570. }
  11571. }(),
  11572. function() {
  11573. for (var e = 0; e < 256; e++)
  11574. z[e] = 19595 * e,
  11575. z[e + 256 >> 0] = 38470 * e,
  11576. z[e + 512 >> 0] = 7471 * e + 32768,
  11577. z[e + 768 >> 0] = -11059 * e,
  11578. z[e + 1024 >> 0] = -21709 * e,
  11579. z[e + 1280 >> 0] = 32768 * e + 8421375,
  11580. z[e + 1536 >> 0] = -27439 * e,
  11581. z[e + 1792 >> 0] = -5329 * e
  11582. }(),
  11583. x(e),
  11584. (new Date).getTime()
  11585. }
  11586. t.exports.encode = function(e, t) {
  11587. return (t = t || {}).quality = t.quality || 50,
  11588. {
  11589. data: new i(t.quality).encode(e, t),
  11590. width: e.width,
  11591. height: e.height
  11592. }
  11593. }
  11594. }
  11595. ).call(this, e("buffer").Buffer)
  11596. }
  11597. , {
  11598. buffer: 198
  11599. }],
  11600. 95: [function(e, t, i) {
  11601. "use strict";
  11602. !function() {
  11603. if ("performance"in window == 0 && (window.performance = {}),
  11604. Date.now = Date.now || function() {
  11605. return (new Date).getTime()
  11606. }
  11607. ,
  11608. "now"in window.performance == 0) {
  11609. var e = Date.now();
  11610. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11611. window.performance.now = function() {
  11612. return Date.now() - e
  11613. }
  11614. }
  11615. }()
  11616. }
  11617. , {}],
  11618. 96: [function(e, t, i) {
  11619. "use strict";
  11620. var a = e("three");
  11621. a.EffectComposer = function(e, t) {
  11622. if (this.renderer = e,
  11623. void 0 === t) {
  11624. var i = {
  11625. minFilter: a.LinearFilter,
  11626. magFilter: a.LinearFilter,
  11627. format: a.RGBAFormat,
  11628. stencilBuffer: !1
  11629. }
  11630. , n = e.getSize();
  11631. t = new a.WebGLRenderTarget(n.width,n.height,i)
  11632. }
  11633. this.renderTarget1 = t,
  11634. this.renderTarget2 = t.clone(),
  11635. this.writeBuffer = this.renderTarget1,
  11636. this.readBuffer = this.renderTarget2,
  11637. this.passes = [],
  11638. void 0 === a.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11639. this.copyPass = new a.ShaderPass(a.CopyShader)
  11640. }
  11641. ,
  11642. a.EffectComposer.prototype = {
  11643. swapBuffers: function() {
  11644. var e = this.readBuffer;
  11645. this.readBuffer = this.writeBuffer,
  11646. this.writeBuffer = e
  11647. },
  11648. addPass: function(e) {
  11649. this.passes.push(e)
  11650. },
  11651. insertPass: function(e, t) {
  11652. this.passes.splice(t, 0, e)
  11653. },
  11654. render: function(e) {
  11655. this.writeBuffer = this.renderTarget1,
  11656. this.readBuffer = this.renderTarget2;
  11657. var t, i, n = !1, r = this.passes.length;
  11658. for (i = 0; i < r; i++)
  11659. if ((t = this.passes[i]).enabled) {
  11660. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, n),
  11661. t.needsSwap) {
  11662. if (n) {
  11663. var o = this.renderer.context;
  11664. o.stencilFunc(o.NOTEQUAL, 1, 4294967295),
  11665. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11666. o.stencilFunc(o.EQUAL, 1, 4294967295)
  11667. }
  11668. this.swapBuffers()
  11669. }
  11670. t instanceof a.MaskPass ? n = !0 : t instanceof a.ClearMaskPass && (n = !1)
  11671. }
  11672. },
  11673. reset: function(e) {
  11674. if (void 0 === e) {
  11675. var t = this.renderer.getSize();
  11676. (e = this.renderTarget1.clone()).setSize(t.width, t.height)
  11677. }
  11678. this.renderTarget1.dispose(),
  11679. this.renderTarget2.dispose(),
  11680. this.renderTarget1 = e,
  11681. this.renderTarget2 = e.clone(),
  11682. this.writeBuffer = this.renderTarget1,
  11683. this.readBuffer = this.renderTarget2
  11684. },
  11685. setSize: function(e, t) {
  11686. this.renderTarget1.setSize(e, t),
  11687. this.renderTarget2.setSize(e, t)
  11688. }
  11689. }
  11690. }
  11691. , {
  11692. three: 217
  11693. }],
  11694. 97: [function(e, t, i) {
  11695. "use strict";
  11696. var n = e("three");
  11697. n.MaskPass = function(e, t) {
  11698. this.scene = e,
  11699. this.camera = t,
  11700. this.enabled = !0,
  11701. this.clear = !0,
  11702. this.needsSwap = !1,
  11703. this.inverse = !1
  11704. }
  11705. ,
  11706. n.MaskPass.prototype = {
  11707. render: function(e, t, i, n) {
  11708. var r, o, a = e.context;
  11709. a.colorMask(!1, !1, !1, !1),
  11710. a.depthMask(!1),
  11711. o = this.inverse ? (r = 0,
  11712. 1) : (r = 1,
  11713. 0),
  11714. a.enable(a.STENCIL_TEST),
  11715. a.stencilOp(a.REPLACE, a.REPLACE, a.REPLACE),
  11716. a.stencilFunc(a.ALWAYS, r, 4294967295),
  11717. a.clearStencil(o),
  11718. e.render(this.scene, this.camera, i, this.clear),
  11719. e.render(this.scene, this.camera, t, this.clear),
  11720. a.colorMask(!0, !0, !0, !0),
  11721. a.depthMask(!0),
  11722. a.stencilFunc(a.EQUAL, 1, 4294967295),
  11723. a.stencilOp(a.KEEP, a.KEEP, a.KEEP)
  11724. }
  11725. },
  11726. n.ClearMaskPass = function() {
  11727. this.enabled = !0
  11728. }
  11729. ,
  11730. n.ClearMaskPass.prototype = {
  11731. render: function(e, t, i, n) {
  11732. var r = e.context;
  11733. r.disable(r.STENCIL_TEST)
  11734. }
  11735. }
  11736. }
  11737. , {
  11738. three: 217
  11739. }],
  11740. 98: [function(e, t, i) {
  11741. "use strict";
  11742. var o = e("three");
  11743. o.RenderPass = function(e, t, i, n, r) {
  11744. this.scene = e,
  11745. this.camera = t,
  11746. this.overrideMaterial = i,
  11747. this.clearColor = n,
  11748. this.clearAlpha = void 0 !== r ? r : 1,
  11749. this.oldClearColor = new o.Color,
  11750. this.oldClearAlpha = 1,
  11751. this.enabled = !0,
  11752. this.clear = !0,
  11753. this.needsSwap = !1
  11754. }
  11755. ,
  11756. o.RenderPass.prototype = {
  11757. render: function(e, t, i, n) {
  11758. this.scene.overrideMaterial = this.overrideMaterial,
  11759. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11760. this.oldClearAlpha = e.getClearAlpha(),
  11761. e.setClearColor(this.clearColor, this.clearAlpha)),
  11762. e.render(this.scene, this.camera, i, this.clear),
  11763. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11764. this.scene.overrideMaterial = null
  11765. }
  11766. }
  11767. }
  11768. , {
  11769. three: 217
  11770. }],
  11771. 99: [function(e, t, i) {
  11772. "use strict";
  11773. var n = e("three");
  11774. n.ShaderPass = function(e, t) {
  11775. this.textureID = void 0 !== t ? t : "tDiffuse",
  11776. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11777. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11778. this.material = new n.ShaderMaterial({
  11779. defines: e.defines || {},
  11780. uniforms: this.uniforms,
  11781. vertexShader: e.vertexShader,
  11782. fragmentShader: e.fragmentShader
  11783. })),
  11784. this.renderToScreen = !1,
  11785. this.enabled = !0,
  11786. this.needsSwap = !0,
  11787. this.clear = !1,
  11788. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11789. this.scene = new n.Scene,
  11790. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11791. this.scene.add(this.quad)
  11792. }
  11793. ,
  11794. n.ShaderPass.prototype = {
  11795. render: function(e, t, i, n) {
  11796. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11797. this.quad.material = this.material,
  11798. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11799. }
  11800. }
  11801. }
  11802. , {
  11803. three: 217
  11804. }],
  11805. 100: [function(e, t, i) {
  11806. "use strict";
  11807. e("three").CopyShader = {
  11808. uniforms: {
  11809. tDiffuse: {
  11810. type: "t",
  11811. value: null
  11812. },
  11813. opacity: {
  11814. type: "f",
  11815. value: 1
  11816. }
  11817. },
  11818. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11819. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  11820. }
  11821. }
  11822. , {
  11823. three: 217
  11824. }],
  11825. 101: [function(e, t, i) {
  11826. "use strict";
  11827. e("three").HorizontalBlurShader = {
  11828. uniforms: {
  11829. tDiffuse: {
  11830. type: "t",
  11831. value: null
  11832. },
  11833. h: {
  11834. type: "f",
  11835. value: 1 / 512
  11836. }
  11837. },
  11838. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11839. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11840. }
  11841. }
  11842. , {
  11843. three: 217
  11844. }],
  11845. 102: [function(e, t, i) {
  11846. "use strict";
  11847. e("three").VerticalBlurShader = {
  11848. uniforms: {
  11849. tDiffuse: {
  11850. type: "t",
  11851. value: null
  11852. },
  11853. v: {
  11854. type: "f",
  11855. value: 1 / 512
  11856. }
  11857. },
  11858. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  11859. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  11860. }
  11861. }
  11862. , {
  11863. three: 217
  11864. }],
  11865. 103: [function(e, t, i) {
  11866. "use strict";
  11867. var z = e("three");
  11868. !function() {
  11869. if ("performance"in window == 0 && (window.performance = {}),
  11870. "now"in window.performance == 0) {
  11871. var e = Date.now();
  11872. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11873. window.performance.now = function() {
  11874. return Date.now() - e
  11875. }
  11876. }
  11877. }(),
  11878. z.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  11879. var t, i = this.extensions, n = this.context;
  11880. if (e === z.RepeatWrapping)
  11881. return n.REPEAT;
  11882. if (e === z.ClampToEdgeWrapping)
  11883. return n.CLAMP_TO_EDGE;
  11884. if (e === z.MirroredRepeatWrapping)
  11885. return n.MIRRORED_REPEAT;
  11886. if (e === z.NearestFilter)
  11887. return n.NEAREST;
  11888. if (e === z.NearestMipMapNearestFilter)
  11889. return n.NEAREST_MIPMAP_NEAREST;
  11890. if (e === z.NearestMipMapLinearFilter)
  11891. return n.NEAREST_MIPMAP_LINEAR;
  11892. if (e === z.LinearFilter)
  11893. return n.LINEAR;
  11894. if (e === z.LinearMipMapNearestFilter)
  11895. return n.LINEAR_MIPMAP_NEAREST;
  11896. if (e === z.LinearMipMapLinearFilter)
  11897. return n.LINEAR_MIPMAP_LINEAR;
  11898. if (e === z.UnsignedByteType)
  11899. return n.UNSIGNED_BYTE;
  11900. if (e === z.UnsignedShort4444Type)
  11901. return n.UNSIGNED_SHORT_4_4_4_4;
  11902. if (e === z.UnsignedShort5551Type)
  11903. return n.UNSIGNED_SHORT_5_5_5_1;
  11904. if (e === z.UnsignedShort565Type)
  11905. return n.UNSIGNED_SHORT_5_6_5;
  11906. if (e === z.ByteType)
  11907. return n.BYTE;
  11908. if (e === z.ShortType)
  11909. return n.SHORT;
  11910. if (e === z.UnsignedShortType)
  11911. return n.UNSIGNED_SHORT;
  11912. if (e === z.IntType)
  11913. return n.INT;
  11914. if (e === z.UnsignedIntType)
  11915. return n.UNSIGNED_INT;
  11916. if (e === z.FloatType)
  11917. return n.FLOAT;
  11918. if (null !== (t = i.get("OES_texture_half_float")) && e === z.HalfFloatType)
  11919. return t.HALF_FLOAT_OES;
  11920. if (e === z.AlphaFormat)
  11921. return n.ALPHA;
  11922. if (e === z.RGBFormat)
  11923. return n.RGB;
  11924. if (e === z.RGBAFormat)
  11925. return n.RGBA;
  11926. if (e === z.LuminanceFormat)
  11927. return n.LUMINANCE;
  11928. if (e === z.LuminanceAlphaFormat)
  11929. return n.LUMINANCE_ALPHA;
  11930. if (e === z.AddEquation)
  11931. return n.FUNC_ADD;
  11932. if (e === z.SubtractEquation)
  11933. return n.FUNC_SUBTRACT;
  11934. if (e === z.ReverseSubtractEquation)
  11935. return n.FUNC_REVERSE_SUBTRACT;
  11936. if (e === z.ZeroFactor)
  11937. return n.ZERO;
  11938. if (e === z.OneFactor)
  11939. return n.ONE;
  11940. if (e === z.SrcColorFactor)
  11941. return n.SRC_COLOR;
  11942. if (e === z.OneMinusSrcColorFactor)
  11943. return n.ONE_MINUS_SRC_COLOR;
  11944. if (e === z.SrcAlphaFactor)
  11945. return n.SRC_ALPHA;
  11946. if (e === z.OneMinusSrcAlphaFactor)
  11947. return n.ONE_MINUS_SRC_ALPHA;
  11948. if (e === z.DstAlphaFactor)
  11949. return n.DST_ALPHA;
  11950. if (e === z.OneMinusDstAlphaFactor)
  11951. return n.ONE_MINUS_DST_ALPHA;
  11952. if (e === z.DstColorFactor)
  11953. return n.DST_COLOR;
  11954. if (e === z.OneMinusDstColorFactor)
  11955. return n.ONE_MINUS_DST_COLOR;
  11956. if (e === z.SrcAlphaSaturateFactor)
  11957. return n.SRC_ALPHA_SATURATE;
  11958. if (null !== (t = i.get("WEBGL_compressed_texture_s3tc"))) {
  11959. if (e === z.RGB_S3TC_DXT1_Format)
  11960. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  11961. if (e === z.RGBA_S3TC_DXT1_Format)
  11962. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  11963. if (e === z.RGBA_S3TC_DXT3_Format)
  11964. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  11965. if (e === z.RGBA_S3TC_DXT5_Format)
  11966. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  11967. }
  11968. if (null !== (t = i.get("WEBGL_compressed_texture_pvrtc"))) {
  11969. if (e === z.RGB_PVRTC_4BPPV1_Format)
  11970. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  11971. if (e === z.RGB_PVRTC_2BPPV1_Format)
  11972. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  11973. if (e === z.RGBA_PVRTC_4BPPV1_Format)
  11974. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  11975. if (e === z.RGBA_PVRTC_2BPPV1_Format)
  11976. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  11977. }
  11978. if (null !== (t = i.get("WEBGL_compressed_texture_etc1")) && e === z.RGB_ETC1_Format)
  11979. return t.COMPRESSED_RGB_ETC1_WEBGL;
  11980. if (null !== (t = i.get("EXT_blend_minmax"))) {
  11981. if (e === z.MinEquation)
  11982. return t.MIN_EXT;
  11983. if (e === z.MaxEquation)
  11984. return t.MAX_EXT
  11985. }
  11986. return 0
  11987. }
  11988. ,
  11989. z.WebGLState = function(l, i, c) {
  11990. var n = this
  11991. , r = new z.Vector4
  11992. , e = l.getParameter(l.MAX_VERTEX_ATTRIBS)
  11993. , o = new Uint8Array(e)
  11994. , a = new Uint8Array(e)
  11995. , s = new Uint8Array(e)
  11996. , t = {}
  11997. , h = null
  11998. , u = null
  11999. , d = null
  12000. , p = null
  12001. , f = null
  12002. , g = null
  12003. , m = null
  12004. , v = null
  12005. , y = !1
  12006. , A = null
  12007. , C = null
  12008. , I = null
  12009. , E = null
  12010. , _ = null
  12011. , b = null
  12012. , w = null
  12013. , T = null
  12014. , x = null
  12015. , S = null
  12016. , M = null
  12017. , R = null
  12018. , P = null
  12019. , O = null
  12020. , L = null
  12021. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  12022. , N = void 0
  12023. , F = {}
  12024. , B = new z.Vector4
  12025. , V = null
  12026. , k = null
  12027. , U = new z.Vector4
  12028. , H = new z.Vector4;
  12029. this.init = function() {
  12030. this.clearColor(0, 0, 0, 1),
  12031. this.clearDepth(1),
  12032. this.clearStencil(0),
  12033. this.enable(l.DEPTH_TEST),
  12034. l.depthFunc(l.LEQUAL),
  12035. l.frontFace(l.CCW),
  12036. l.cullFace(l.BACK),
  12037. this.enable(l.CULL_FACE),
  12038. this.enable(l.BLEND),
  12039. l.blendEquation(l.FUNC_ADD),
  12040. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  12041. }
  12042. ,
  12043. this.initAttributes = function() {
  12044. for (var e = 0, t = o.length; e < t; e++)
  12045. o[e] = 0
  12046. }
  12047. ,
  12048. this.enableAttribute = function(e) {
  12049. o[e] = 1,
  12050. 0 === a[e] && (l.enableVertexAttribArray(e),
  12051. a[e] = 1),
  12052. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  12053. s[e] = 0)
  12054. }
  12055. ,
  12056. this.enableAttributeAndDivisor = function(e, t, i) {
  12057. o[e] = 1,
  12058. 0 === a[e] && (l.enableVertexAttribArray(e),
  12059. a[e] = 1),
  12060. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  12061. s[e] = t)
  12062. }
  12063. ,
  12064. this.disableUnusedAttributes = function() {
  12065. for (var e = 0, t = a.length; e < t; e++)
  12066. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  12067. a[e] = 0)
  12068. }
  12069. ,
  12070. this.enable = function(e) {
  12071. !0 !== t[e] && (l.enable(e),
  12072. t[e] = !0)
  12073. }
  12074. ,
  12075. this.disable = function(e) {
  12076. !1 !== t[e] && (l.disable(e),
  12077. t[e] = !1)
  12078. }
  12079. ,
  12080. this.getCompressedTextureFormats = function() {
  12081. if (null === h && (h = [],
  12082. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  12083. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  12084. h.push(e[t]);
  12085. return h
  12086. }
  12087. ,
  12088. this.setBlending = function(e, t, i, n, r, o, a, s) {
  12089. e === z.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  12090. e === u && s === y || (e === z.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12091. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  12092. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === z.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12093. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  12094. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === z.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12095. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  12096. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12097. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  12098. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  12099. u = e,
  12100. y = s),
  12101. e === z.CustomBlending ? (r = r || t,
  12102. o = o || i,
  12103. a = a || n,
  12104. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  12105. d = t,
  12106. g = r),
  12107. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  12108. p = i,
  12109. f = n,
  12110. m = o,
  12111. v = a)) : v = m = g = f = p = d = null
  12112. }
  12113. ,
  12114. this.setDepthFunc = function(e) {
  12115. if (A !== e) {
  12116. if (e)
  12117. switch (e) {
  12118. case z.NeverDepth:
  12119. l.depthFunc(l.NEVER);
  12120. break;
  12121. case z.AlwaysDepth:
  12122. l.depthFunc(l.ALWAYS);
  12123. break;
  12124. case z.LessDepth:
  12125. l.depthFunc(l.LESS);
  12126. break;
  12127. case z.LessEqualDepth:
  12128. l.depthFunc(l.LEQUAL);
  12129. break;
  12130. case z.EqualDepth:
  12131. l.depthFunc(l.EQUAL);
  12132. break;
  12133. case z.GreaterEqualDepth:
  12134. l.depthFunc(l.GEQUAL);
  12135. break;
  12136. case z.GreaterDepth:
  12137. l.depthFunc(l.GREATER);
  12138. break;
  12139. case z.NotEqualDepth:
  12140. l.depthFunc(l.NOTEQUAL);
  12141. break;
  12142. default:
  12143. l.depthFunc(l.LEQUAL)
  12144. }
  12145. else
  12146. l.depthFunc(l.LEQUAL);
  12147. A = e
  12148. }
  12149. }
  12150. ,
  12151. this.setDepthTest = function(e) {
  12152. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  12153. }
  12154. ,
  12155. this.setDepthWrite = function(e) {
  12156. C !== e && (l.depthMask(e),
  12157. C = e)
  12158. }
  12159. ,
  12160. this.setColorWrite = function(e) {
  12161. I !== e && (l.colorMask(e, e, e, e),
  12162. I = e)
  12163. }
  12164. ,
  12165. this.setStencilFunc = function(e, t, i) {
  12166. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  12167. _ = e,
  12168. b = t,
  12169. w = i)
  12170. }
  12171. ,
  12172. this.setStencilOp = function(e, t, i) {
  12173. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  12174. T = e,
  12175. x = t,
  12176. S = i)
  12177. }
  12178. ,
  12179. this.setStencilTest = function(e) {
  12180. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  12181. }
  12182. ,
  12183. this.setStencilWrite = function(e) {
  12184. E !== e && (l.stencilMask(e),
  12185. E = e)
  12186. }
  12187. ,
  12188. this.setFlipSided = function(e) {
  12189. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  12190. M = e)
  12191. }
  12192. ,
  12193. this.setLineWidth = function(e) {
  12194. e !== R && (l.lineWidth(e),
  12195. R = e)
  12196. }
  12197. ,
  12198. this.setPolygonOffset = function(e, t, i) {
  12199. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  12200. !e || P === t && O === i || (l.polygonOffset(t, i),
  12201. P = t,
  12202. O = i)
  12203. }
  12204. ,
  12205. this.getScissorTest = function() {
  12206. return L
  12207. }
  12208. ,
  12209. this.setScissorTest = function(e) {
  12210. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  12211. }
  12212. ,
  12213. this.activeTexture = function(e) {
  12214. void 0 === e && (e = l.TEXTURE0 + D - 1),
  12215. N !== e && (l.activeTexture(e),
  12216. N = e)
  12217. }
  12218. ,
  12219. this.bindTexture = function(e, t) {
  12220. void 0 === N && n.activeTexture();
  12221. var i = F[N];
  12222. void 0 === i && (i = {
  12223. type: void 0,
  12224. texture: void 0
  12225. },
  12226. F[N] = i),
  12227. i.type === e && i.texture === t || (l.bindTexture(e, t),
  12228. i.type = e,
  12229. i.texture = t)
  12230. }
  12231. ,
  12232. this.compressedTexImage2D = function() {
  12233. try {
  12234. l.compressedTexImage2D.apply(l, arguments)
  12235. } catch (e) {
  12236. console.error(e)
  12237. }
  12238. }
  12239. ,
  12240. this.texImage2D = function() {
  12241. try {
  12242. l.texImage2D.apply(l, arguments)
  12243. } catch (e) {
  12244. console.error(e)
  12245. }
  12246. }
  12247. ,
  12248. this.clearColor = function(e, t, i, n) {
  12249. r.set(e, t, i, n),
  12250. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  12251. B.copy(r))
  12252. }
  12253. ,
  12254. this.clearDepth = function(e) {
  12255. V !== e && (l.clearDepth(e),
  12256. V = e)
  12257. }
  12258. ,
  12259. this.clearStencil = function(e) {
  12260. k !== e && (l.clearStencil(e),
  12261. k = e)
  12262. }
  12263. ,
  12264. this.scissor = function(e) {
  12265. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  12266. U.copy(e))
  12267. }
  12268. ,
  12269. this.viewport = function(e) {
  12270. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  12271. H.copy(e))
  12272. }
  12273. ,
  12274. this.reset = function() {
  12275. for (var e = 0; e < a.length; e++)
  12276. 1 === a[e] && (l.disableVertexAttribArray(e),
  12277. a[e] = 0);
  12278. t = {},
  12279. N = void 0,
  12280. F = {},
  12281. M = E = C = I = u = h = null
  12282. }
  12283. }
  12284. }
  12285. , {
  12286. three: 217
  12287. }],
  12288. 104: [function(a, h, e) {
  12289. (function(i, e) {
  12290. "use strict";
  12291. function t(e) {
  12292. this.urls = e;
  12293. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12294. this.builder = n.loadProto(t),
  12295. this.decoder = this.builder.build("binary_mesh")
  12296. }
  12297. var s = a("three")
  12298. , n = a("protobufjs")
  12299. , r = a("../util/logger")
  12300. , o = (a("../util/common"),
  12301. a("../util/ajax"))
  12302. , l = a("../objects/Chunk")
  12303. , c = new r(e);
  12304. t.prototype = {
  12305. constructor: t,
  12306. load: function(t, i, n, r) {
  12307. return c.time("download"),
  12308. o.get(t, {
  12309. responseType: "arraybuffer"
  12310. }).done(function(e) {
  12311. c.timeEnd("download"),
  12312. this.parse(e, t, i, n, r)
  12313. }
  12314. .bind(this)).fail(r)
  12315. },
  12316. parse: function(e, t, i, n, r) {
  12317. var o = this.readProtobuf(e);
  12318. if (!o)
  12319. return r();
  12320. try {
  12321. c.time("convert to webgl"),
  12322. this.convertProtobufToSceneObject(o, t, i, n, r),
  12323. c.timeEnd("convert to webgl")
  12324. } catch (e) {
  12325. return c.error("failed parsing .dam"),
  12326. c.error(e.message),
  12327. r()
  12328. }
  12329. },
  12330. readProtobuf: function(e) {
  12331. var t;
  12332. try {
  12333. c.time("parse proto"),
  12334. t = this.decoder.decode(e),
  12335. c.timeEnd("parse proto")
  12336. } catch (e) {
  12337. return c.error("failed parsing proto for .dam"),
  12338. c.error(e.message),
  12339. null
  12340. }
  12341. return t
  12342. },
  12343. convertProtobufToSceneObject: function(e, i, t, n, r) {
  12344. if (0 === e.chunk.length)
  12345. return c.warn("No chunks in damfile..."),
  12346. t([]);
  12347. var o = new s.Matrix4;
  12348. o.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12349. var a = e.chunk.map(function(e) {
  12350. var t = new s.BufferGeometry;
  12351. return t.addAttribute("position", new s.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12352. 0 < e.vertices.uv.length && t.addAttribute("uv", new s.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12353. t.setIndex(new s.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12354. t.applyMatrix(o),
  12355. t.computeBoundingBox(),
  12356. new l({
  12357. geometry: t,
  12358. textureName: e.material_name,
  12359. name: e.chunk_name,
  12360. meshUrl: i
  12361. })
  12362. });
  12363. return a ? t(a) : (c.error(".dam protobuf came out with no chunks..."),
  12364. r())
  12365. }
  12366. },
  12367. h.exports = t
  12368. }
  12369. ).call(this, a("buffer").Buffer, "/js/loaders/DamLoader.js")
  12370. }
  12371. , {
  12372. "../objects/Chunk": 144,
  12373. "../util/ajax": 181,
  12374. "../util/common": 185,
  12375. "../util/logger": 189,
  12376. buffer: 198,
  12377. protobufjs: 214,
  12378. three: 217
  12379. }],
  12380. 105: [function(n, r, e) {
  12381. (function(e) {
  12382. "use strict";
  12383. var t = (n("three"),
  12384. n("../settings"),
  12385. n("../util/browser"),
  12386. n("./DamLoader"))
  12387. , i = n("../util/logger")
  12388. , u = (n("../ab"),
  12389. new i(e));
  12390. r.exports = {
  12391. getLoaders: function() {
  12392. return [["_50k", ".dam", t], ["", ".dam", t]]
  12393. },
  12394. load: function(e, t, i, n, r, o) {
  12395. var a = this.getLoaders()[o = o || 0];
  12396. if (a) {
  12397. var s = a[0]
  12398. , l = a[1]
  12399. , c = new a[2](t)
  12400. , h = t.get(e + s + l);
  12401. h ? (u.debug("Trying " + s + l),
  12402. c.load(h, i, n, function() {
  12403. this.load(e, t, i, n, r, ++o)
  12404. }
  12405. .bind(this))) : (u.debug("Skipping " + l + ", not available"),
  12406. this.load(e, t, i, n, r, ++o))
  12407. } else
  12408. r && r("No suitable model file found...")
  12409. }
  12410. }
  12411. }
  12412. ).call(this, "/js/loaders/ModelLoader.js")
  12413. }
  12414. , {
  12415. "../ab": 3,
  12416. "../settings": 166,
  12417. "../util/browser": 182,
  12418. "../util/logger": 189,
  12419. "./DamLoader": 104,
  12420. three: 217
  12421. }],
  12422. 106: [function(i, n, e) {
  12423. (function(e) {
  12424. "use strict";
  12425. var l = i("../util/common")
  12426. , c = i("../util/texture")
  12427. , h = i("../util/browser")
  12428. , t = i("../util/logger")
  12429. , u = i("../settings")
  12430. , d = new t(e);
  12431. n.exports = {
  12432. load: function(i, n) {
  12433. if (!i.chunks[0] || !i.chunks[0].meshUrl)
  12434. return $.when();
  12435. var r = l.countUnique(i.chunks.map(function(e) {
  12436. return e.textureName
  12437. }))
  12438. , e = -1 !== i.chunks[0].meshUrl.indexOf("_50k") ? "_50k" : ""
  12439. , t = "_50k" == e ? "high" : "low";
  12440. u.minimalMemoryMode && "high" === t && (h.detectSamsungS6() ? (d.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12441. t = "low") : r > u.maxMobileTextures && (d.warn("Model probably too large for mobile, turning down quality."),
  12442. t = "low"));
  12443. var o = i.data.job.uuid + e + "_texture_jpg_" + t + "/"
  12444. , a = $.Deferred()
  12445. , s = 0;
  12446. return i.chunks.forEach(function(e) {
  12447. if (!e.material.map && e.textureName) {
  12448. var t = i.urls.get(o + e.textureName);
  12449. e.setTextureMap(c.load(t, function(e, t) {
  12450. e || (n.push(t),
  12451. s++,
  12452. a.notify(s, r),
  12453. s === r && a.resolve())
  12454. }
  12455. .bind(this, c.isLoaded(t))))
  12456. }
  12457. }),
  12458. a.promise()
  12459. }
  12460. }
  12461. }
  12462. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12463. }
  12464. , {
  12465. "../settings": 166,
  12466. "../util/browser": 182,
  12467. "../util/common": 185,
  12468. "../util/logger": 189,
  12469. "../util/texture": 194
  12470. }],
  12471. 107: [function(s, l, e) {
  12472. (function(n, e) {
  12473. "use strict";
  12474. function t(e) {
  12475. this.model = e,
  12476. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12477. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12478. var t = n("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", "base64")
  12479. , i = r.loadProto(t);
  12480. this.decoder = i.build("VisionModeldata")
  12481. }
  12482. var r = s("protobufjs")
  12483. , i = s("../util/ajax")
  12484. , o = (s("../util/common"),
  12485. s("../util/math"))
  12486. , a = new (s("../util/logger"))(e);
  12487. t.prototype.load = function() {
  12488. return this.modelDataPath ? (a.info("Using vision.modeldata"),
  12489. this.loadVisionModelData()) : this.sweepLocationsPath ? (a.warn("Using sweep_locations.csv"),
  12490. this.loadSweepLocationsCSV()) : (a.warn("No sweep file found"),
  12491. $.when([]))
  12492. }
  12493. ,
  12494. t.prototype.loadVisionModelData = function() {
  12495. return i.get(this.modelDataPath, {
  12496. responseType: "arraybuffer"
  12497. }).then(function(e) {
  12498. var t;
  12499. try {
  12500. t = this.decoder.decode(e)
  12501. } catch (e) {
  12502. return a.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12503. this.loadSweepLocationsCSV()
  12504. }
  12505. var i = t.sweepLocations.map(function(e) {
  12506. return {
  12507. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12508. position: {
  12509. x: e.pose.translation.x,
  12510. y: e.pose.translation.y,
  12511. z: e.pose.translation.z
  12512. },
  12513. quaternion: {
  12514. x: e.pose.rotation.x,
  12515. y: e.pose.rotation.y,
  12516. z: e.pose.rotation.z,
  12517. w: e.pose.rotation.w
  12518. },
  12519. puck: {
  12520. x: e.puck.x,
  12521. y: e.puck.y,
  12522. z: e.puck.z
  12523. },
  12524. floor: e.group,
  12525. neighbours: e.visibles,
  12526. alignmentType: e.alignment_type
  12527. }
  12528. }).map(function(e) {
  12529. return e.position = o.convertVisionVector(e.position),
  12530. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12531. e.puck = o.convertVisionVector(e.puck),
  12532. e
  12533. });
  12534. return i.forEach(function(e) {
  12535. e.neighbours = e.neighbours.map(function(e) {
  12536. return i[e].uuid
  12537. })
  12538. }),
  12539. i
  12540. }
  12541. .bind(this), function() {
  12542. return a.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12543. this.loadSweepLocationsCSV()
  12544. }
  12545. .bind(this))
  12546. }
  12547. ,
  12548. t.prototype.loadSweepLocationsCSV = function() {
  12549. return i.get(this.sweepLocationsPath).then(function(e) {
  12550. return e.split("\n").map(function(e) {
  12551. return e.split(", ")
  12552. }).filter(function(e) {
  12553. return 1 < e.length
  12554. }).map(function(e) {
  12555. return {
  12556. uuid: e[0],
  12557. position: {
  12558. x: parseFloat(e[1]),
  12559. y: parseFloat(e[2]),
  12560. z: parseFloat(e[3])
  12561. },
  12562. quaternion: {
  12563. x: parseFloat(e[4]),
  12564. y: parseFloat(e[5]),
  12565. z: parseFloat(e[6]),
  12566. w: parseFloat(e[7])
  12567. }
  12568. }
  12569. }).map(function(e) {
  12570. return e.position = o.convertVisionVector(e.position),
  12571. e.quaternion = o.convertVisionQuaternion(e.quaternion),
  12572. e
  12573. })
  12574. }).fail(function() {
  12575. a.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12576. })
  12577. }
  12578. ,
  12579. l.exports = t
  12580. }
  12581. ).call(this, s("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12582. }
  12583. , {
  12584. "../util/ajax": 181,
  12585. "../util/common": 185,
  12586. "../util/logger": 189,
  12587. "../util/math": 190,
  12588. buffer: 198,
  12589. protobufjs: 214
  12590. }],
  12591. 108: [function(s, l, e) {
  12592. (function(e) {
  12593. "use strict";
  12594. function t() {
  12595. this.locale = null
  12596. }
  12597. var i = s("../settings")
  12598. , n = s("../util/common")
  12599. , r = s("../util/logger")
  12600. , o = s("../enum/Locale")
  12601. , a = new r(e);
  12602. t.prototype.init = function() {
  12603. var e;
  12604. switch (i.languageTag) {
  12605. case null:
  12606. case "en":
  12607. case o.EN_US:
  12608. this.locale = o.EN_US,
  12609. e = s("./strings-en-US");
  12610. break;
  12611. case "es":
  12612. case o.ES_MX:
  12613. this.locale = o.ES_MX,
  12614. e = s("./strings-es-MX");
  12615. break;
  12616. case "fr":
  12617. case o.FR_FR:
  12618. this.locale = o.FR_FR,
  12619. e = s("./strings-fr-FR");
  12620. break;
  12621. case "de":
  12622. case o.DE_DE:
  12623. this.locale = o.DE_DE,
  12624. e = s("./strings-de-DE");
  12625. break;
  12626. case "ru":
  12627. case o.RU_RU:
  12628. this.locale = o.RU_RU,
  12629. e = s("./strings-ru-RU");
  12630. break;
  12631. case "cn":
  12632. case o.CN_CN:
  12633. this.locale = o.CN_CN,
  12634. e = s("./strings-cn-CN");
  12635. break;
  12636. case "jp":
  12637. case o.JP_JP:
  12638. this.locale = o.JP_JP,
  12639. e = s("./strings-jp-JP");
  12640. break;
  12641. default:
  12642. a.info("Unsupported language tag, defaulting to 'en-US'"),
  12643. this.locale = o.EN_US,
  12644. e = s("./strings-en-US")
  12645. }
  12646. a.info("Using locale '" + this.locale + "'"),
  12647. n.extendObject(this, e)
  12648. }
  12649. ,
  12650. t.prototype.localizeGUI = function() {
  12651. var e = document.querySelector("#gui-parent");
  12652. this.localizeTree(e),
  12653. this.localizeLoadingText()
  12654. }
  12655. ,
  12656. t.prototype.localizeLoadingText = function() {
  12657. document.querySelector("#help-dialog").classList.add(this.locale),
  12658. document.querySelector("#interaction-modal").classList.add(this.locale),
  12659. document.querySelector("#gui").classList.add(this.locale)
  12660. }
  12661. ,
  12662. t.prototype.localizeTree = function(e) {
  12663. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12664. if (e.nodeType === Node.TEXT_NODE)
  12665. (t = e.data.match(n)) && (i = t[1],
  12666. e.data = this.localizeText(i) || i);
  12667. else if (e.nodeType === Node.ELEMENT_NODE) {
  12668. var r = e.getAttribute("title");
  12669. r && ((t = r.match(n)) && (i = t[1],
  12670. e.setAttribute("title", this.localizeText(i) || i)))
  12671. }
  12672. for (e = e.firstChild; e; )
  12673. this.localizeTree(e),
  12674. e = e.nextSibling
  12675. }
  12676. ,
  12677. t.prototype.localizeText = function(e) {
  12678. var t = this[e];
  12679. return t || this.locale === o.EN_US || (a.warn("Localization key '" + e + "' not available for locale '" + this.locale + "', defaulting to English."),
  12680. t = s("./strings-en-US")[e]),
  12681. t || a.warn("Localization key '" + e + "' not available for locale 'en-US'"),
  12682. t
  12683. }
  12684. ,
  12685. l.exports = new t
  12686. }
  12687. ).call(this, "/js/localization/localize.js")
  12688. }
  12689. , {
  12690. "../enum/Locale": 31,
  12691. "../settings": 166,
  12692. "../util/common": 185,
  12693. "../util/logger": 189,
  12694. "./strings-cn-CN": 109,
  12695. "./strings-de-DE": 110,
  12696. "./strings-en-US": 111,
  12697. "./strings-es-MX": 112,
  12698. "./strings-fr-FR": 113,
  12699. "./strings-jp-JP": 114,
  12700. "./strings-ru-RU": 115
  12701. }],
  12702. 109: [function(e, t, i) {
  12703. "use strict";
  12704. t.exports = {
  12705. PAGE_TITLE: "",
  12706. LOADING: "正在加载",
  12707. PRESENTED_BY_CAPS: "呈现者:",
  12708. POWERED_BY: "技术支持:",
  12709. POWERED_BY_CAPS: "技术支持:",
  12710. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12711. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12712. PRESENTED_BY: "呈现者:",
  12713. MORE: "更多 ",
  12714. LESS: "更少 ",
  12715. TAG_CONTENT: "tag™ 内容",
  12716. SHOW: "显示",
  12717. HIDE: "隐藏",
  12718. DOLLHOUSE: "场景屋",
  12719. FLOOR_PLAN: "楼层平面图",
  12720. OPEN_HIGHLIGHTS: "打开精彩片段",
  12721. CLOSE_HIGHLIGHTS: "关闭",
  12722. PREVIOUS: "上一个",
  12723. PLAY: "播放",
  12724. PAUSE: "暂停",
  12725. NEXT: "下一个",
  12726. EXPLORE_3D_SPACE: "探索 3D 空间",
  12727. VIEW_DOLLHOUSE: "观看场景屋",
  12728. SOCIAL_SHARING: "分享这个空间",
  12729. VIEW_IN_VR: "以 VR 观看",
  12730. VIEW_FULLSCREEN: "全屏观看",
  12731. EXIT_FULLSCREEN: " 退出全屏",
  12732. ZOOM_IN: "放大",
  12733. ZOOM_OUT: "缩小",
  12734. FLOOR_NAME: "楼层",
  12735. FLOOR_ALL: "ALL",
  12736. FLOOR_Lang: ["Floor", ""],
  12737. TERMS: "条款",
  12738. PORT_TERMS: "port 条款",
  12739. TERMS_OF_USE: "使用条款",
  12740. CLOSE_TERMS: "关闭",
  12741. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12742. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12743. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12744. WEBVR_ENTER_WEBVR: "进入 VR",
  12745. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12746. WEBVR_LEARN_MORE: "了解更多",
  12747. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12748. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12749. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12750. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12751. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12752. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12753. VR_LEARN_MORE_CAPS: "了解更多",
  12754. VR_PREVIOUS_CAPS: "上一个’,",
  12755. VR_NEXT_CAPS: "下一个",
  12756. VR_GOT_IT_CAPS: "明白了",
  12757. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12758. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12759. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12760. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12761. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12762. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12763. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12764. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12765. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12766. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12767. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12768. VR_APP: "port VR 应用程序",
  12769. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12770. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12771. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12772. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12773. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12774. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12775. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  12776. VR_ANDROID_DVICES: "Android 设备",
  12777. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  12778. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  12779. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  12780. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  12781. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  12782. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  12783. VR_DOWNLOAD_HERE: "在此下载",
  12784. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  12785. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  12786. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  12787. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  12788. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  12789. SHARE_TO: "分享到",
  12790. SHARE_LINK: "直接链接",
  12791. SHARE_EXPLORE: "探索",
  12792. SHARE_AT: "在",
  12793. SHARE_WITH: "使用",
  12794. SHARE_3D: "以 3D",
  12795. SHARE_COPIED: "已复制!",
  12796. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  12797. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  12798. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  12799. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  12800. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  12801. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  12802. ERROR_GENERIC_ACTIONS_3: " 或",
  12803. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  12804. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  12805. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  12806. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  12807. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  12808. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  12809. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  12810. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  12811. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  12812. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  12813. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  12814. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  12815. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  12816. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  12817. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  12818. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  12819. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  12820. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  12821. LINK_TO_LOCATION: "地点链接",
  12822. MENU_COPY: "复制",
  12823. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  12824. ROTATE: "旋转",
  12825. MOVE: "移动",
  12826. INSIDE: "内部",
  12827. ZOOM: "缩放",
  12828. HELP: "小帮手",
  12829. HELP_NAVIGATION_TAB: "导航",
  12830. HELP_MORE_HELP_TAB: "更多帮助",
  12831. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  12832. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  12833. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  12834. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  12835. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  12836. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  12837. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  12838. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  12839. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  12840. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  12841. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  12842. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  12843. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  12844. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  12845. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  12846. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  12847. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  12848. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  12849. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  12850. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  12851. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  12852. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  12853. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  12854. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  12855. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  12856. HELP_MORE_HLR_A: "精彩片段集锦",
  12857. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  12858. HELP_MORE_DOLLHOUSE_A: "场景屋",
  12859. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  12860. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  12861. HELP_MORE_FLOORS_A: "楼层选择器",
  12862. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  12863. HELP_MORE_TAG_A: "tag™ 贴文",
  12864. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  12865. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  12866. HELP_MORE_ZOOM_A: "缩放控件",
  12867. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  12868. HELP_MORE_TOUR_A: "导览控件",
  12869. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  12870. HELP_MORE_INSIDE_A: "内部视图",
  12871. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  12872. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  12873. HELP_MORE_VR_A: "VR 模式",
  12874. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  12875. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  12876. HELP_MORE_360_A: "360° 视图",
  12877. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  12878. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  12879. HELP_MORE_FULLSCREEN_A: "全屏",
  12880. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  12881. CLOSE: "关闭"
  12882. }
  12883. }
  12884. , {}],
  12885. 110: [function(e, t, i) {
  12886. "use strict";
  12887. t.exports = {
  12888. PAGE_TITLE: "",
  12889. LOADING: "Lädt",
  12890. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  12891. POWERED_BY: "Angetrieben von",
  12892. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  12893. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12894. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  12895. PRESENTED_BY: "Präsentiert von ",
  12896. MORE: "Mehr ",
  12897. LESS: "Weniger ",
  12898. TAG_CONTENT: "tag™ Inhalt",
  12899. SHOW: "Anzeigen",
  12900. HIDE: "Verbergen",
  12901. DOLLHOUSE: "Puppenhaus",
  12902. FLOOR_PLAN: "Grundriss",
  12903. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  12904. CLOSE_HIGHLIGHTS: "Schließen",
  12905. PREVIOUS: "Vorheriges",
  12906. PLAY: "Abspielen",
  12907. PAUSE: "Pausieren",
  12908. NEXT: "Nächstes",
  12909. EXPLORE_3D_SPACE: "Innenraum betreten",
  12910. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  12911. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  12912. VIEW_IN_VR: "In VR ansehen",
  12913. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  12914. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  12915. ZOOM_IN: "Vergrößern",
  12916. ZOOM_OUT: "Verkleinern",
  12917. FLOOR_NAME: "Etage ",
  12918. FLOOR_ALL: "Alle",
  12919. TERMS: "Bedingungen",
  12920. PORT_TERMS: "port Bedingungen",
  12921. TERMS_OF_USE: "Nutzungsbedingungen",
  12922. TERMS_TEXT_FILE: "terms-de-DE.html",
  12923. CLOSE_TERMS: "Schließen",
  12924. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  12925. HELP: "Hilfe",
  12926. HELP_NAVIGATION_TAB: "Navigation",
  12927. HELP_MORE_HELP_TAB: "Hilfe-Details",
  12928. CLOSE: "Schließen",
  12929. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  12930. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  12931. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12932. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  12933. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  12934. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  12935. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  12936. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  12937. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  12938. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  12939. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12940. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  12941. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  12942. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  12943. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  12944. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  12945. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  12946. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  12947. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  12948. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  12949. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  12950. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  12951. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  12952. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  12953. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  12954. HELP_MORE_HLR_A: "Liste das Highlight",
  12955. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  12956. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  12957. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12958. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  12959. HELP_MORE_FLOORS_A: "Etage auswählen",
  12960. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  12961. HELP_MORE_TAG_A: "tag™ Posts",
  12962. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  12963. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  12964. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  12965. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  12966. HELP_MORE_TOUR_A: "Tour Steuerung",
  12967. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  12968. HELP_MORE_INSIDE_A: "Innenansicht",
  12969. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  12970. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  12971. HELP_MORE_VR_A: "VR Modus",
  12972. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  12973. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  12974. HELP_MORE_360_A: "360° Views Ansicht ",
  12975. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12976. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  12977. HELP_MORE_FULLSCREEN_A: "Vollbild",
  12978. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  12979. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  12980. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  12981. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  12982. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  12983. WEBVR_LEARN_MORE: "Mehr Infos",
  12984. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12985. WEBVR_DAYDREAM_VIEW: "Daydream View",
  12986. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12987. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  12988. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  12989. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  12990. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12991. VR_APP: "port VR App",
  12992. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  12993. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  12994. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  12995. VR_APP_FOR_ANDROID: "port VR app für Android",
  12996. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  12997. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  12998. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  12999. VR_PREVIOUS_CAPS: "ZURÜCK",
  13000. VR_NEXT_CAPS: "WEITER",
  13001. VR_GOT_IT_CAPS: "VERSTANDEN",
  13002. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13003. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13004. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13005. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13006. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13007. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13008. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13009. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13010. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13011. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13012. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13013. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13014. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13015. VR_ANDROID_DVICES: "Android Geräte",
  13016. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13017. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13018. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13019. VR_DOWNLOAD_HERE: "Hier runterladen",
  13020. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13021. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13022. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13023. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13024. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13025. SHARE_TO: "Teilen auf",
  13026. SHARE_LINK: "Direkter Link",
  13027. SHARE_EXPLORE: "Umsehen",
  13028. SHARE_AT: "auf",
  13029. SHARE_WITH: "mit",
  13030. SHARE_3D: "in 3D",
  13031. SHARE_COPIED: "Kopiert!",
  13032. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13033. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13034. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13035. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13036. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13037. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13038. ERROR_GENERIC_ACTIONS_3: " oder ",
  13039. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13040. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13041. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13042. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13043. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13044. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13045. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13046. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13047. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13048. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13049. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13050. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13051. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13052. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13053. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13054. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13055. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13056. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13057. LINK_TO_LOCATION: "Link zu",
  13058. MENU_COPY: "Kopieren",
  13059. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13060. ROTATE: "Drehen",
  13061. INSIDE: "Drinnen",
  13062. MOVE: "Bewegen",
  13063. ZOOM: "Vergrößern"
  13064. }
  13065. }
  13066. , {}],
  13067. 111: [function(e, t, i) {
  13068. "use strict";
  13069. t.exports = {
  13070. PAGE_TITLE: "",
  13071. LOADING: "Loading",
  13072. PRESENTED_BY_CAPS: "PRESENTED BY",
  13073. POWERED_BY: "powered by ",
  13074. POWERED_BY_CAPS: "POWERED BY",
  13075. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13076. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13077. PRESENTED_BY: "Presented by ",
  13078. MORE: "More ",
  13079. LESS: "Less ",
  13080. TAG_CONTENT: "tag™ Content",
  13081. SHOW: "Show",
  13082. HIDE: "Hide",
  13083. DOLLHOUSE: "Dollhouse",
  13084. FLOOR_PLAN: "Floor plan",
  13085. OPEN_HIGHLIGHTS: "Open Highlights",
  13086. CLOSE_HIGHLIGHTS: "Close",
  13087. PREVIOUS: "Previous",
  13088. PLAY: "Play",
  13089. PAUSE: "Pause",
  13090. NEXT: "Next",
  13091. EXPLORE_3D_SPACE: "Explore 3D Space",
  13092. VIEW_DOLLHOUSE: "View dollhouse",
  13093. SOCIAL_SHARING: "Share this Space",
  13094. VIEW_IN_VR: "View in VR",
  13095. VIEW_FULLSCREEN: "全屏",
  13096. EXIT_FULLSCREEN: "退出全屏",
  13097. ZOOM_IN: "Zoom in",
  13098. ZOOM_OUT: "Zoom out",
  13099. FLOOR_NAME: "Floor ",
  13100. FLOOR_ALL: "全部",
  13101. TERMS: "Terms",
  13102. PORT_TERMS: "port terms",
  13103. TERMS_OF_USE: "Terms of Use",
  13104. TERMS_TEXT_FILE: "terms-en-US.html",
  13105. CLOSE_TERMS: "Close",
  13106. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13107. HELP: "Help",
  13108. HELP_NAVIGATION_TAB: "Navigation",
  13109. HELP_MORE_HELP_TAB: "More Help",
  13110. CLOSE: "Close",
  13111. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13112. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13113. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13114. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13115. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13116. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13117. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13118. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13119. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13120. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13121. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13122. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13123. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13124. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13125. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13126. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13127. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13128. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13129. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13130. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13131. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13132. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13133. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13134. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13135. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13136. HELP_MORE_HLR_A: "Highlight Reel",
  13137. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13138. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13139. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13140. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13141. HELP_MORE_FLOORS_A: "Floor Selector",
  13142. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13143. HELP_MORE_TAG_A: "tag™ Posts",
  13144. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13145. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13146. HELP_MORE_ZOOM_A: "Zoom Controls",
  13147. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13148. HELP_MORE_TOUR_A: "Tour Controls",
  13149. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13150. HELP_MORE_INSIDE_A: "Inside View",
  13151. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13152. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13153. HELP_MORE_VR_A: "VR Mode",
  13154. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13155. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13156. HELP_MORE_360_A: "360° Views",
  13157. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13158. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13159. HELP_MORE_FULLSCREEN_A: "Full screen",
  13160. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13161. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13162. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13163. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13164. WEBVR_ENTER_WEBVR: "ENTER VR",
  13165. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13166. WEBVR_LEARN_MORE: "Learn more",
  13167. WEBVR_VIEW_SPACE: "View Space in VR",
  13168. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13169. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13170. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13171. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13172. VR_PREVIOUS_CAPS: "PREVIOUS",
  13173. VR_NEXT_CAPS: "NEXT",
  13174. VR_GOT_IT_CAPS: "GOT IT",
  13175. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13176. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13177. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13178. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13179. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13180. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13181. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13182. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13183. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13184. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13185. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13186. VR_APP: "port VR App",
  13187. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13188. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13189. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13190. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13191. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13192. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13193. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13194. VR_ANDROID_DVICES: "Android Devices",
  13195. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13196. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13197. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13198. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13199. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13200. VR_APP_OPEN: "Open with the port VR app instead",
  13201. VR_DOWNLOAD_HERE: "Download here",
  13202. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13203. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13204. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13205. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13206. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13207. SHARE_TO: "Share to",
  13208. SHARE_LINK: "Direct Link",
  13209. SHARE_EXPLORE: "Explore ",
  13210. SHARE_AT: "at",
  13211. SHARE_WITH: "with",
  13212. SHARE_3D: " in 3D",
  13213. SHARE_COPIED: "Copied!",
  13214. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13215. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13216. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13217. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13218. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13219. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13220. ERROR_GENERIC_ACTIONS_3: " or ",
  13221. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13222. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13223. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13224. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13225. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13226. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13227. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13228. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13229. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13230. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13231. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13232. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13233. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13234. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13235. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13236. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13237. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13238. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13239. LINK_TO_LOCATION: "Link to location",
  13240. MENU_COPY: "Copy",
  13241. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13242. ROTATE: "Rotate",
  13243. INSIDE: "Inside",
  13244. MOVE: "Move",
  13245. ZOOM: "Zoom"
  13246. }
  13247. }
  13248. , {}],
  13249. 112: [function(e, t, i) {
  13250. "use strict";
  13251. t.exports = {
  13252. PAGE_TITLE: "",
  13253. LOADING: "Cargando",
  13254. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13255. POWERED_BY: "potenciando por ",
  13256. POWERED_BY_CAPS: "POTENCIADO POR ",
  13257. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13258. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13259. PRESENTED_BY: "Presentado por ",
  13260. MORE: "Más ",
  13261. LESS: "Menos ",
  13262. TAG_CONTENT: "Contenido de tag™",
  13263. SHOW: "Mostrar",
  13264. HIDE: "Ocultar",
  13265. DOLLHOUSE: "Dollhouse",
  13266. FLOOR_PLAN: "Planos",
  13267. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13268. CLOSE_HIGHLIGHTS: "Cerrar",
  13269. PREVIOUS: "Anterior",
  13270. PLAY: "Play",
  13271. PAUSE: "Pausa",
  13272. NEXT: "Siguiente",
  13273. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13274. VIEW_DOLLHOUSE: "Ver dollhouse",
  13275. SOCIAL_SHARING: "Compartir este espacio",
  13276. VIEW_IN_VR: "Ver en realidad virtual",
  13277. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13278. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13279. ZOOM_IN: "Acercar",
  13280. ZOOM_OUT: "Alejar",
  13281. FLOOR_NAME: "Piso ",
  13282. FLOOR_ALL: "Todas",
  13283. TERMS: "Condiciones",
  13284. PORT_TERMS: "port términos de uso",
  13285. TERMS_OF_USE: "Términos de uso",
  13286. TERMS_TEXT_FILE: "terms-es-MX.html",
  13287. CLOSE_TERMS: "Cerrar",
  13288. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13289. HELP: "Ayuda",
  13290. HELP_NAVIGATION_TAB: "Navegación",
  13291. HELP_MORE_HELP_TAB: "Más Ayuda",
  13292. CLOSE: "Cerrar",
  13293. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13294. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13295. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13296. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13297. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13298. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13299. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13300. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13301. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13302. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13303. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13304. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13305. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13306. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13307. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13308. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13309. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13310. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13311. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13312. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13313. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13314. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13315. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13316. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13317. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13318. HELP_MORE_HLR_A: "Galería destacada",
  13319. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13320. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13321. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13322. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13323. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13324. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13325. HELP_MORE_TAG_A: "tag™ Posts",
  13326. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13327. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13328. HELP_MORE_ZOOM_A: "Controles de zoom",
  13329. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13330. HELP_MORE_TOUR_A: "Controles de recorrido",
  13331. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13332. HELP_MORE_INSIDE_A: "Vista interior",
  13333. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13334. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13335. HELP_MORE_VR_A: "Modo de realidad virtual",
  13336. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13337. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13338. HELP_MORE_360_A: "360° Views",
  13339. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13340. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13341. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13342. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13343. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13344. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13345. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13346. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13347. WEBVR_LEARN_MORE: "Más información",
  13348. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13349. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13350. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13351. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13352. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13353. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13354. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13355. VR_APP: "port VR App",
  13356. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13357. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13358. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13359. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13360. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13361. VR_PREVIOUS_CAPS: "ANTERIOR",
  13362. VR_NEXT_CAPS: "SIGUIENTE",
  13363. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13364. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13365. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13366. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13367. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13368. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13369. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13370. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13371. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13372. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13373. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13374. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13375. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13376. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13377. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13378. VR_ANDROID_DVICES: "Dispositivos Android",
  13379. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13380. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13381. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13382. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13383. VR_DOWNLOAD_HERE: "Descargar aquí",
  13384. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13385. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13386. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13387. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13388. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13389. SHARE_TO: "Compartir en",
  13390. SHARE_LINK: "Enlace directo",
  13391. SHARE_EXPLORE: "Explorar ",
  13392. SHARE_AT: "en",
  13393. SHARE_WITH: "con",
  13394. SHARE_3D: " en 3D",
  13395. SHARE_COPIED: "¡Copiado!",
  13396. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13397. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13398. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13399. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13400. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13401. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13402. ERROR_GENERIC_ACTIONS_3: " o ",
  13403. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13404. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13405. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13406. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13407. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13408. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13409. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13410. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13411. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13412. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13413. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13414. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13415. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13416. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13417. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13418. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13419. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13420. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13421. LINK_TO_LOCATION: "Enlace a la ubicación",
  13422. MENU_COPY: "Copiar",
  13423. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13424. ROTATE: "Girar",
  13425. INSIDE: "Interior",
  13426. MOVE: "Moverse",
  13427. ZOOM: "Acercar o alejar"
  13428. }
  13429. }
  13430. , {}],
  13431. 113: [function(e, t, i) {
  13432. "use strict";
  13433. t.exports = {
  13434. PAGE_TITLE: "",
  13435. LOADING: "Chargement",
  13436. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13437. POWERED_BY: "alimenté par ",
  13438. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13439. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13440. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13441. PRESENTED_BY: "Présenté par ",
  13442. MORE: "Plus ",
  13443. LESS: "Moins ",
  13444. TAG_CONTENT: "Contenu tag™",
  13445. SHOW: "Montrer",
  13446. HIDE: "Cacher",
  13447. DOLLHOUSE: "Dollhouse",
  13448. FLOOR_PLAN: "Plan de sol",
  13449. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13450. CLOSE_HIGHLIGHTS: "Fermer",
  13451. PREVIOUS: "Précédent",
  13452. PLAY: "Lecture",
  13453. PAUSE: "Pause",
  13454. NEXT: "Suivant",
  13455. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13456. VIEW_DOLLHOUSE: "Voir dollhouse",
  13457. SOCIAL_SHARING: "Partager cet espace",
  13458. VIEW_IN_VR: "Voir en VR",
  13459. VIEW_FULLSCREEN: "Plein écran",
  13460. EXIT_FULLSCREEN: "Fermer plein écran",
  13461. ZOOM_IN: "Zoom avant",
  13462. ZOOM_OUT: "Zoom arrière",
  13463. FLOOR_NAME: "Étage ",
  13464. FLOOR_ALL: "Tous",
  13465. TERMS: "Mentions légales",
  13466. PORT_TERMS: "port mentions légales",
  13467. TERMS_OF_USE: "Conditions d'utilisation",
  13468. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13469. CLOSE_TERMS: "Fermer",
  13470. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13471. HELP: "Aide",
  13472. HELP_NAVIGATION_TAB: "Navigation",
  13473. HELP_MORE_HELP_TAB: "Aide",
  13474. CLOSE: "Fermer",
  13475. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13476. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13477. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13478. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13479. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13480. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13481. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13482. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13483. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13484. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13485. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13486. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13487. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13488. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13489. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13490. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13491. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13492. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13493. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13494. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13495. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13496. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13497. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13498. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13499. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13500. HELP_MORE_HLR_A: "Carrousel",
  13501. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13502. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13503. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13504. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13505. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13506. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13507. HELP_MORE_TAG_A: "tag™ Posts",
  13508. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13509. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13510. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13511. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13512. HELP_MORE_TOUR_A: "Commandes de la visite",
  13513. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13514. HELP_MORE_INSIDE_A: "Vue intérieure",
  13515. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13516. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13517. HELP_MORE_VR_A: "Mode RV",
  13518. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13519. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13520. HELP_MORE_360_A: "Vues 360°",
  13521. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13522. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13523. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13524. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13525. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13526. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13527. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13528. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13529. WEBVR_LEARN_MORE: "En savoir plus",
  13530. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13531. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13532. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13533. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13534. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13535. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13536. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13537. VR_NEXT_CAPS: "SUIVANT",
  13538. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13539. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13540. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13541. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13542. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13543. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13544. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13545. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13546. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13547. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13548. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13549. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13550. VR_APP: "port VR App",
  13551. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13552. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13553. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13554. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13555. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13556. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13557. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13558. VR_ANDROID_DVICES: "Appareils Android",
  13559. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13560. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13561. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13562. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13563. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13564. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13565. VR_DOWNLOAD_HERE: "Télécharger ici",
  13566. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13567. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13568. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13569. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13570. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13571. SHARE_TO: "Partager sur",
  13572. SHARE_LINK: "Lien direct",
  13573. SHARE_EXPLORE: "Explorer ",
  13574. SHARE_AT: "à",
  13575. SHARE_WITH: "avec",
  13576. SHARE_3D: " en 3D",
  13577. SHARE_COPIED: "Copié!",
  13578. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13579. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13580. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13581. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13582. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13583. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13584. ERROR_GENERIC_ACTIONS_3: " ou ",
  13585. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13586. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13587. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13588. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13589. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13590. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13591. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13592. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13593. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13594. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13595. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13596. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13597. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13598. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13599. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13600. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13601. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13602. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13603. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13604. MENU_COPY: "Copie",
  13605. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13606. ROTATE: "Faire pivoter",
  13607. INSIDE: "Intérieure",
  13608. MOVE: "Se déplacer",
  13609. ZOOM: "Zoom"
  13610. }
  13611. }
  13612. , {}],
  13613. 114: [function(e, t, i) {
  13614. "use strict";
  13615. t.exports = {
  13616. PAGE_TITLE: "",
  13617. LOADING: "読み込み中",
  13618. PRESENTED_BY_CAPS: "PRESENTED BY",
  13619. POWERED_BY: "powered by",
  13620. POWERED_BY_CAPS: "POWERED BY",
  13621. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13622. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13623. PRESENTED_BY: "Presented by ",
  13624. MORE: "全て表示 ",
  13625. LESS: "閉じる ",
  13626. TAG_CONTENT: "tag™コンテンツ ",
  13627. SHOW: "表示",
  13628. HIDE: "非表示",
  13629. DOLLHOUSE: "ドールハウス",
  13630. FLOOR_PLAN: "フロアプラン",
  13631. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13632. CLOSE_HIGHLIGHTS: "閉じる",
  13633. PREVIOUS: "前へ",
  13634. PLAY: "再生",
  13635. PAUSE: "一時停止",
  13636. NEXT: "次へ",
  13637. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13638. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13639. SOCIAL_SHARING: "このSpaceを共有する",
  13640. VIEW_IN_VR: "VRで表示",
  13641. VIEW_FULLSCREEN: "フルスクリーン表示",
  13642. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13643. ZOOM_IN: "ズームイン",
  13644. ZOOM_OUT: "ズームアウト",
  13645. FLOOR_NAME: "フロア ",
  13646. FLOOR_ALL: "すべて",
  13647. TERMS: "規約",
  13648. PORT_TERMS: "port規約",
  13649. TERMS_OF_USE: "利用規約",
  13650. CLOSE_TERMS: "閉じる",
  13651. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13652. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13653. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13654. WEBVR_ENTER_WEBVR: "VRに入る",
  13655. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13656. WEBVR_LEARN_MORE: "もっと詳しく",
  13657. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13658. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13659. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13660. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13661. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13662. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13663. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13664. VR_PREVIOUS_CAPS: "前へ",
  13665. VR_NEXT_CAPS: "次へ",
  13666. VR_GOT_IT_CAPS: "了解",
  13667. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13668. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13669. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13670. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13671. VR_WHAT_YOU_NEED: "必要なもの",
  13672. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13673. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13674. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13675. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13676. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13677. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13678. VR_APP: "port VRアプリ",
  13679. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13680. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13681. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13682. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13683. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13684. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13685. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13686. VR_ANDROID_DVICES: "Androidデバイス",
  13687. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13688. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13689. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13690. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13691. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13692. VR_APP_OPEN: "port VRアプリで開く",
  13693. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13694. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13695. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13696. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13697. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13698. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13699. SHARE_TO: "共有先",
  13700. SHARE_LINK: "ダイレクトリンク",
  13701. SHARE_EXPLORE: "探索",
  13702. SHARE_AT: "場所",
  13703. SHARE_WITH: "使用アプリ",
  13704. SHARE_3D: "3Dで",
  13705. SHARE_COPIED: "コピーされました!",
  13706. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13707. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13708. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13709. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13710. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13711. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13712. ERROR_GENERIC_ACTIONS_3: "または",
  13713. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13714. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13715. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13716. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13717. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13718. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13719. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13720. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13721. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13722. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13723. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13724. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13725. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13726. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13727. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13728. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13729. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13730. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13731. LINK_TO_LOCATION: "ロケーションへのリンク",
  13732. MENU_COPY: "コピー",
  13733. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13734. ROTATE: "回転",
  13735. MOVE: "移動",
  13736. INSIDE: "内側",
  13737. ZOOM: "ズーム",
  13738. HELP: "ヘルプ",
  13739. HELP_NAVIGATION_TAB: "ナビゲーション",
  13740. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13741. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13742. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13743. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13744. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13745. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13746. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13747. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13748. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13749. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13750. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13751. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13752. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13753. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13754. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13755. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13756. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13757. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13758. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13759. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13760. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13761. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13762. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13763. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13764. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13765. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13766. HELP_MORE_HLR_A: "ハイライト",
  13767. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13768. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13769. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13770. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13771. HELP_MORE_FLOORS_A: "フロアセレクター",
  13772. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13773. HELP_MORE_TAG_A: "tag™ Posts",
  13774. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13775. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  13776. HELP_MORE_ZOOM_A: "ズームコントロール",
  13777. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  13778. HELP_MORE_TOUR_A: "ツアーコントロール",
  13779. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  13780. HELP_MORE_INSIDE_A: "内側ビュー",
  13781. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  13782. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  13783. HELP_MORE_VR_A: "VRモード",
  13784. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  13785. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  13786. HELP_MORE_360_A: "360° Views",
  13787. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  13788. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  13789. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  13790. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  13791. CLOSE: "閉じる"
  13792. }
  13793. }
  13794. , {}],
  13795. 115: [function(e, t, i) {
  13796. "use strict";
  13797. t.exports = {
  13798. PAGE_TITLE: "",
  13799. LOADING: "Загрузка",
  13800. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  13801. POWERED_BY: "разработано на платформе ",
  13802. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  13803. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  13804. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  13805. PRESENTED_BY: "Представлено ",
  13806. MORE: "Больше ",
  13807. LESS: "Меньше ",
  13808. TAG_CONTENT: "tag™ Контент",
  13809. SHOW: "Показать",
  13810. HIDE: "Скрыть",
  13811. DOLLHOUSE: "Dollhouse",
  13812. FLOOR_PLAN: "Планировка",
  13813. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  13814. CLOSE_HIGHLIGHTS: "Закрыть",
  13815. PREVIOUS: "Предыдущий",
  13816. PLAY: "Воспроизвести",
  13817. PAUSE: "Пауза",
  13818. NEXT: "Следующий",
  13819. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  13820. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  13821. SOCIAL_SHARING: "Поделиться этой моделью",
  13822. VIEW_IN_VR: "Посмотреть в VR",
  13823. VIEW_FULLSCREEN: "Полный экран",
  13824. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  13825. ZOOM_IN: "Увеличить",
  13826. ZOOM_OUT: "Уменьшить",
  13827. FLOOR_NAME: "Этаж ",
  13828. FLOOR_ALL: "Все",
  13829. TERMS: "Условия",
  13830. PORT_TERMS: "Правила пользования",
  13831. TERMS_OF_USE: "Условия использования",
  13832. TERMS_TEXT_FILE: "terms-ru-RU.html",
  13833. CLOSE_TERMS: "Закрыть",
  13834. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  13835. HELP: "Помощь",
  13836. HELP_NAVIGATION_TAB: "Навигация",
  13837. HELP_MORE_HELP_TAB: "Доп. Помощь",
  13838. CLOSE: "Закрыть",
  13839. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  13840. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  13841. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  13842. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  13843. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  13844. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  13845. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13846. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  13847. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  13848. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  13849. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13850. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  13851. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  13852. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  13853. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  13854. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  13855. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  13856. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  13857. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  13858. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  13859. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  13860. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  13861. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  13862. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  13863. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  13864. HELP_MORE_HLR_A: "Фотоколлаж",
  13865. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  13866. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  13867. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13868. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  13869. HELP_MORE_FLOORS_A: "Выбор Этажа",
  13870. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  13871. HELP_MORE_TAG_A: "tag™ Posts",
  13872. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  13873. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  13874. HELP_MORE_ZOOM_A: "Масштаб",
  13875. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  13876. HELP_MORE_TOUR_A: "Управление Туром",
  13877. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  13878. HELP_MORE_INSIDE_A: "Вид Изнутри",
  13879. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13880. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  13881. HELP_MORE_VR_A: "Режим VR",
  13882. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13883. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  13884. HELP_MORE_360_A: "360° Views",
  13885. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13886. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  13887. HELP_MORE_FULLSCREEN_A: "Полный экран",
  13888. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  13889. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  13890. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  13891. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  13892. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  13893. WEBVR_LEARN_MORE: "Узнать больше",
  13894. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  13895. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  13896. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13897. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  13898. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  13899. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  13900. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13901. VR_APP: "port VR App",
  13902. VR_APP_OPEN: "Или открыть через приложение port VR",
  13903. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  13904. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  13905. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  13906. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  13907. VR_VIEW_SPACE: "Запустить модель в VR",
  13908. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  13909. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  13910. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  13911. VR_GOT_IT_CAPS: "ЯСНО",
  13912. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  13913. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  13914. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  13915. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  13916. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  13917. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  13918. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13919. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13920. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13921. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  13922. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  13923. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  13924. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  13925. VR_ANDROID_DVICES: "Android устройства",
  13926. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  13927. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  13928. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  13929. VR_DOWNLOAD_HERE: "Скачать здесь",
  13930. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  13931. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  13932. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  13933. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  13934. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  13935. SHARE_TO: "Поделиться",
  13936. SHARE_LINK: "Прямая ссылка",
  13937. SHARE_EXPLORE: "просмотреть",
  13938. SHARE_AT: "на",
  13939. SHARE_WITH: "с",
  13940. SHARE_3D: "в 3D",
  13941. SHARE_COPIED: "Скопировано!",
  13942. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  13943. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  13944. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  13945. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  13946. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  13947. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  13948. ERROR_GENERIC_ACTIONS_3: " или ",
  13949. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  13950. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  13951. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  13952. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  13953. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  13954. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  13955. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  13956. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  13957. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  13958. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  13959. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  13960. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  13961. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  13962. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  13963. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  13964. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  13965. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  13966. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  13967. LINK_TO_LOCATION: "Ссылка на местоположение",
  13968. MENU_COPY: "Копировать",
  13969. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  13970. ROTATE: "Вращать",
  13971. MOVE: "Передвигаться",
  13972. INSIDE: "Вид изнутри",
  13973. ZOOM: "Масштаб"
  13974. }
  13975. }
  13976. , {}],
  13977. 116: [function(r, e, t) {
  13978. (function(i) {
  13979. "use strict";
  13980. function re(e) {
  13981. console.log("e1:" + e),
  13982. e = Math.round(.4 * e * 100),
  13983. console.log("e2:" + e);
  13984. var t = $(".progressbar");
  13985. t.find(".bar").css("width", e + "%"),
  13986. t.find(".label").css("left", t.width() * e / 100 - 15 + "px"),
  13987. t.find(".perc").text(e + "%")
  13988. }
  13989. $("#gui-loading").fadeIn(200),
  13990. re(.1);
  13991. var e = g_version ? "modeldata.js" : "someData.json";
  13992. $.ajax(g_Prefix + "data/" + window.number + "/" + e + "?" + randomTime().getTime(), {
  13993. dataType: "json"
  13994. }).done(function(e) {
  13995. var t = matcher(e);
  13996. t.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number),
  13997. t.user = {
  13998. is_authenticated: !1,
  13999. flags: ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14000. }
  14001. /* t.model.images = [
  14002. {
  14003. "metadata": "{\"camera_position\":{\"x\":0.8559,\"y\":-0.1097,\"z\":0.6656},\"camera_quaternion\":{\"x\":-0.1975,\"y\":-0.0952,\"z\":-0.0193,\"w\":0.9755},\"scan_id\":\"11\",\"zoom\":1}",
  14004. "name": "1",
  14005. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20201210_175837426.",
  14006. "sid": "20201210_175837426"
  14007. },
  14008. {
  14009. "metadata": "{\"camera_position\":{\"x\":1.1559,\"y\":-0.1083,\"z\":1.9191},\"camera_quaternion\":{\"x\":-0.0396,\"y\":0.1251,\"z\":0.005,\"w\":0.9913},\"scan_id\":\"12\",\"zoom\":1}",
  14010. "name": "2",
  14011. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20201210_175835333.",
  14012. "sid": "20201210_175835333"
  14013. },
  14014. {
  14015. "name": "区域1 hasmusic",
  14016. "momentTour": "black",
  14017. "musicInfo": {
  14018. "name": "一段音乐.mp3",
  14019. "music": "///super.4dage.com/data/LYW/edit/20210425_152844547.mp3",
  14020. "time": 7818
  14021. },
  14022. "locations": [
  14023. {
  14024. "metadata": "{\"camera_position\":{\"x\":-2.4032,\"y\":-0.1215,\"z\":-0.882},\"camera_quaternion\":{\"x\":-0.0898,\"y\":0.9081,\"z\":0.2552,\"w\":0.3196},\"scan_id\":\"5\",\"zoom\":1}",
  14025. "sid": "20210425_152818526",
  14026. "name": "20210425_152818526",
  14027. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152818526."
  14028. }
  14029. ]
  14030. },
  14031. {
  14032. "name": "区域2",
  14033. "momentTour": "black",
  14034. "locations": [
  14035. {
  14036. "metadata": "{\"camera_position\":{\"x\":-1.2063,\"y\":-0.1163,\"z\":0.4791},\"camera_quaternion\":{\"x\":0.0326,\"y\":0.9667,\"z\":0.1605,\"w\":-0.1966},\"scan_id\":\"2\",\"zoom\":1}",
  14037. "sid": "20210425_152857293",
  14038. "name": "20210425_152857293",
  14039. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152857293."
  14040. },
  14041. {
  14042. "metadata": "{\"camera_position\":{\"x\":-0.2906,\"y\":-0.1122,\"z\":-0.2226},\"camera_quaternion\":{\"x\":-0.258,\"y\":-0.3481,\"z\":-0.1003,\"w\":0.8956},\"scan_id\":\"1\",\"zoom\":1}",
  14043. "sid": "20210425_152900502",
  14044. "name": "20210425_152900502",
  14045. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152900502."
  14046. }
  14047. ]
  14048. },
  14049. {
  14050. "metadata": "{\"camera_position\":{\"x\":-1.2063,\"y\":-0.1163,\"z\":0.4791},\"camera_quaternion\":{\"x\":-0.0023,\"y\":-0.8326,\"z\":-0.0034,\"w\":0.5539},\"scan_id\":\"2\",\"zoom\":1}",
  14051. "sid": "20210425_152929593",
  14052. "name": "5",
  14053. "thumbnail_signed_src": "https://super.4dage.com/data/LYW/edit/20210425_152929593."
  14054. }
  14055. ] */
  14056. try{//处理一下导览数据
  14057. t.model.images = t.model.images.filter(e=>{
  14058. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14059. if(e.locations)e.locations = e.locations.filter(e=>e)
  14060. if(e.locations && e.locations.length == 0)return;
  14061. return e
  14062. })
  14063. }catch(e){console.log(e) }
  14064. window.MP_PREFETCHED_MODELDATA = t
  14065. t.model.summary = t.summary
  14066. t.model.name = t.name
  14067. for(let i in t){
  14068. t[i] == "false" && (t[i] = false)
  14069. }
  14070. re(.7),
  14071. function() {
  14072. function y(e) {
  14073. t.update(e)
  14074. }
  14075. function A(e, t) {
  14076. ne.error(t),
  14077. n.error(t),
  14078. N.report(e, "error-" + t)
  14079. }
  14080. function C(e, t, i) {
  14081. try {
  14082. e.start(t)
  14083. } catch (e) {
  14084. throw ne.warn(e.message),
  14085. function(e) {
  14086. var t = O.details();
  14087. t && "Safari" === t.name && 500 < t.version && t.version < 600 ? (n.error("webgl-safari"),
  14088. N.report(e, "error-webgl-safari")) : (n.error("webgl-generic"),
  14089. N.report(e, "error-webgl-generic"))
  14090. }(i.sid),
  14091. e
  14092. }
  14093. }
  14094. function I(e) {
  14095. e.stopPropagation(),
  14096. e.preventDefault()
  14097. }
  14098. window.MP_PREFETCHED_MODELDATA.hoticon && (g_HotImage = {
  14099. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14100. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14101. });
  14102. /* window.MP_PREFETCHED_MODELDATA.backgroundMusic ? (g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic,
  14103. $("#volume").show()) : "one" === g_version && (g_bgAudio.src = g_Prefix + "/audio/audio" + window.number + "/background.mp3");
  14104. */
  14105. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14106. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14107. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  14108. $("#volume").show();
  14109. }else if (g_version === "one"){
  14110. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14111. //g_bgAudio.src = manage.dealURL(src) ;
  14112. }
  14113. //隐藏公司logo
  14114. window.MP_PREFETCHED_MODELDATA.loadlogo && showLogo();
  14115. r("./lib/three75-shim"),
  14116. r("./lib/array-polyfill"),
  14117. r("./lib/performance-polyfill"),
  14118. r("./lib/shaders/CopyShader.js"),
  14119. r("./lib/shaders/HorizontalBlurShader.js"),
  14120. r("./lib/shaders/VerticalBlurShader.js"),
  14121. r("./lib/postprocessing/EffectComposer.js"),
  14122. r("./lib/postprocessing/RenderPass.js"),
  14123. r("./lib/postprocessing/MaskPass.js"),
  14124. r("./lib/postprocessing/ShaderPass.js"),
  14125. window.Promise || (window.Promise = r("promise-polyfill"));
  14126. var E = r("three")
  14127. , _ = r("three")
  14128. , b = (r("./util/sentry"),
  14129. r("./player"))
  14130. , w = r("./director")
  14131. , T = r("./controls/CameraControls")
  14132. , x = r("./model/ModelManager")
  14133. , S = r("./DisplayController")
  14134. , M = r("./label/LabelDisplayController")
  14135. , R = r("./enum/Viewmode")
  14136. , e = r("./util/logger")
  14137. , P = r("./showcase")
  14138. , O = r("./util/browser")
  14139. , L = r("./settings")
  14140. , D = r("./gui/gui")
  14141. , n = r("./gui/error")
  14142. , N = r("./analytics")
  14143. , F = r("./util/transitions")
  14144. , B = r("./effects")
  14145. , V = r("./objects/Skybox")
  14146. , k = (r("./util/common"),
  14147. r("./util/PanoramaCollection"),
  14148. r("./util/math"),
  14149. r("./util/showcase"))
  14150. , U = r("./util/camera")
  14151. , H = (r("./objects/Panorama"),
  14152. r("./cameras/PanoramaCamera"),
  14153. r("./preloaders"))
  14154. , z = r("events").EventEmitter
  14155. , G = r("./featureflags")
  14156. , W = (r("./util/lerp"),
  14157. r("./util/ajax"),
  14158. r("./ab"))
  14159. , j = r("./sdk/automation.js")
  14160. , Y = r("./scene/SceneRenderer")
  14161. , q = r("./scene/QuickstartManager")
  14162. , X = r("./tile/QualityManager.js")
  14163. , Z = r("./localization/localize")
  14164. , K = r("./tag/tagManager")
  14165. , Q = r("./tile/TileDownloader")
  14166. , J = r("./tile/PanoRenderer")
  14167. , ee = (r("./enum/PanoSizeClass"),
  14168. r("./enum/PanoramaEvents"),
  14169. r("./enum/SceneRendererEvents"))
  14170. , t = r("./gui/memoryUsage")
  14171. , te = r("./enum/RenderLayers")
  14172. , ie = r("./TimingData")
  14173. , ne = new e(i);
  14174. e.level = L.logLevel,
  14175. e.consoleEnabled = L.console,
  14176. function() {
  14177. var e = k.getModelIDFromQueryString();
  14178. if (!e)
  14179. return A(null, "loading-failed");
  14180. var t = k.parseSidUrl(e)
  14181. , i = O.valueFromHash("play", !1) ? "autoplay" : O.inIframe() ? "click" : "fullpage"
  14182. , n = {
  14183. panoElementsToLoad: 6,
  14184. modelElementsToLoad: 0,
  14185. totalElementsLoaded: 0,
  14186. totalElementsToLoad: 0,
  14187. totalPercentageLoaded: 0,
  14188. progressCallback: null
  14189. }
  14190. , r = document.getElementById("player")
  14191. , o = L.quickstart.enabled
  14192. , a = null
  14193. , s = null
  14194. , l = null
  14195. , c = null
  14196. , h = null
  14197. , u = null
  14198. , d = null
  14199. , p = null
  14200. , f = null
  14201. , g = null
  14202. , m = null
  14203. , v = new ie;
  14204. !function(e) {
  14205. ne.info("Version", "2.25.6-0-gd87e5b1"),
  14206. z.defaultMaxListeners = 1e3,
  14207. function(e) {
  14208. e.addEventListener("dragenter", I, !1),
  14209. e.addEventListener("dragover", I, !1)
  14210. }(e),
  14211. O.valueFromHash("title", !0) || $(document).ready(function() {
  14212. $(".model-title").hide()
  14213. })
  14214. }(r),
  14215. function(e) {
  14216. return G.loadFeatureFlags(e).done(function(e) {
  14217. G.updateDependentSettings(e, L)
  14218. })
  14219. }({
  14220. urlBase: t.urlBase
  14221. }).then(function() {
  14222. return Z.init(),
  14223. function(e, t) {
  14224. var i = P.getModel({
  14225. url: t,
  14226. floors: O.valueFromHash("f", !0),
  14227. autoload: !1
  14228. });
  14229. return $.when(i, y).then(null, function(e) {
  14230. return this
  14231. })
  14232. }(0, e)
  14233. }).then(function(e) {
  14234. return re(.9),
  14235. function(e, t, i, n, r) {
  14236. ne.info("Model data loaded"),
  14237. ne.debug("UUID: " + e.data.job.uuid),
  14238. W.init(G.getFlags()),
  14239. i && N.initKeen({
  14240. token: i,
  14241. appId: n
  14242. }),
  14243. N.initSegment({
  14244. model: e.sid,
  14245. version: "2.25.6-0-gd87e5b1",
  14246. startSource: r.startSource,
  14247. token: t,
  14248. autoplay: r.autoplay,
  14249. quickstart: r.quickstart
  14250. })
  14251. }(g = e, L.appConfig.segment_key, L.appConfig.keen_write_key, L.appConfig.keen_project_id, {
  14252. startSource: i,
  14253. autoplay: L.autoplay,
  14254. quickstart: o
  14255. }),
  14256. g.urls.init()
  14257. }).then(function() {
  14258. return g.loadPanos()
  14259. }).then(function() {
  14260. s = U.getStartCameraOptions(g, g.panos);
  14261. //初始画面
  14262. window.MP_PREFETCHED_MODELDATA.camera_start && window.MP_PREFETCHED_MODELDATA.camera_start.thumbImg && function(e) {
  14263. $("<img/>").attr("src", e).on("load", function() {
  14264. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14265. $(this).remove()
  14266. $(".shotImg.innerBtn").removeClass('blank').css("background-image", "url(" + e + ")")
  14267. })
  14268. }(window.MP_PREFETCHED_MODELDATA.camera_start.thumbImg);
  14269. d = function(e) {
  14270. var t = new E.PerspectiveCamera;
  14271. t.layers.enable(te.PANOMARKERS),
  14272. t.layers.enable(te.RETICULE),
  14273. t.layers.enable(te.TAG);
  14274. var o = new E.Scene
  14275. , i = new E.AmbientLight(16777215);
  14276. return o.add(i),
  14277. o.skybox = new V,
  14278. o.add(o.skybox),
  14279. o.plane = new E.Mesh(new E.PlaneBufferGeometry(1e5,1e5),new E.RawShaderMaterial({
  14280. side: E.DoubleSide
  14281. })),
  14282. o.plane.position.y = 0,
  14283. o.plane.rotateX(-Math.PI / 2),
  14284. o.plane.material.visible = !1,
  14285. o.add(o.plane),
  14286. o.updateMatrixWorld(),
  14287. L.showScreenshotLocations && e.data.images.forEach(function(e) {
  14288. if (e.metadata && e.metadata.camera_position) {
  14289. var t = e.metadata.camera_position
  14290. , i = new E.Mesh(new E.BoxGeometry(.3,.3,.3));
  14291. i.position = t.clone(),
  14292. o.add(i);
  14293. var n = e.metadata.camera_quaternion
  14294. , r = new E.Vector3(0,0,-1).applyQuaternion(n);
  14295. o.add(new E.ArrowHelper(r,t.clone(),1,16711680))
  14296. }
  14297. }),
  14298. L.showAxis && (o.add(new E.ArrowHelper(new E.Vector3(0,1,0),new E.Vector3(0,0,0),1,255)),
  14299. o.add(new E.ArrowHelper(new E.Vector3(0,0,1),new E.Vector3(0,0,0),1,16711680)),
  14300. o.add(new E.ArrowHelper(new E.Vector3(1,0,0),new E.Vector3(0,0,0),1,65280))),
  14301. new Y(o,t,B)
  14302. }(g),
  14303. m = function(e, t) {
  14304. var i = e ? 1 : 1e3
  14305. , n = W.tilegen || W.imgopt ? 6 : 2;
  14306. n = O.valueFromHash("tileconc", n);
  14307. var r = new X
  14308. , o = new Q({
  14309. concurrentDownloads: n
  14310. })
  14311. , a = new J
  14312. , s = new x
  14313. , l = new w
  14314. , c = new b(t)
  14315. , h = new T
  14316. , u = new S(i)
  14317. , d = new M
  14318. , p = new K;
  14319. return {
  14320. qualityManager: r,
  14321. panoRenderer: a,
  14322. tileDownloader: o,
  14323. player: c,
  14324. director: l,
  14325. modelManager: s,
  14326. tagManager: p,
  14327. displayController: u,
  14328. labelDisplayController: d,
  14329. controls: h
  14330. }
  14331. }(o, s.mode),
  14332. l = m.controls,
  14333. c = m.player,
  14334. h = m.director,
  14335. u = m.tagManager,
  14336. p = m.tileDownloader,
  14337. f = m.qualityManager,
  14338. m.panoRenderer,
  14339. function(e, t, i, n) {
  14340. var r = i.controls
  14341. , o = i.qualityManager
  14342. , a = i.panoRenderer
  14343. , s = i.tileDownloader
  14344. , l = i.modelManager;
  14345. r.init(n, l),
  14346. j.init(i.director, r, i.player, l, t),
  14347. o.init(l),
  14348. s.init(o),
  14349. a.init(t, s, o),
  14350. l.init(s, a, o),
  14351. l.addModel(e),
  14352. t.addComponent(F)
  14353. }(g, d, m, r),
  14354. c.director = h,
  14355. g.supportsTiles && p.start(),
  14356. !o || s.mode === R.PANORAMA && s.pano || (ne.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14357. o = !1);
  14358. var e = null;
  14359. if (o) {
  14360. ne.warn("Quickstart engaged. Hold on to your knickers.");
  14361. var t = l.controls[R.PANORAMA];
  14362. a = new q(f,d.scene,d.camera,t,r),
  14363. C(d, r, g),
  14364. e = a.load(s).then(function() {
  14365. d.addComponent(a),
  14366. d.once(ee.AfterRender, function() {
  14367. ne.warn("First render after quickstart load finished.")
  14368. })
  14369. })
  14370. }
  14371. return window.flyToFirst = function() {
  14372. var e = c.model.panos.get("8d778e19657f433fb9cf8947d823bb70")
  14373. , t = new _.Quaternion(.7099827027821568,-.07708150183830938,.6958985789714591,.07555241737970636)
  14374. , i = new _.Vector3(0,0,-1).applyQuaternion(t).add(e.position);
  14375. c.flyToPano({
  14376. pano: e,
  14377. lookAtPoint: i
  14378. })
  14379. }
  14380. ,
  14381. $.when(e, D.startLoading(g, c, h, L.autoplay, o, v))
  14382. }).then(function() {
  14383. return function(e, t, i, n, r) {
  14384. return r.progressCallback = t,
  14385. N.sessionStart(),
  14386. e.load(n).progress(function(e, t) {
  14387. e.modelElementsToLoad = t[1],
  14388. function(e) {
  14389. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14390. }(e),
  14391. function(e) {
  14392. e.totalElementsLoaded++,
  14393. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14394. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0),
  14395. e.totalPercentageLoaded = .4 + .6 * e.totalPercentageLoaded,
  14396. console.log("pro:" + e.totalPercentageLoaded),
  14397. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14398. }(e)
  14399. }
  14400. .bind(this, r))
  14401. }(g, D.onProgress, 0, !o, n)
  14402. }).then(function() {
  14403. s.quickstart = o,
  14404. function(e, t, i, n) {
  14405. var r = i.qualityManager
  14406. , o = i.panoRenderer
  14407. , a = i.tileDownloader
  14408. , s = i.modelManager
  14409. , l = i.player
  14410. , c = i.director
  14411. , h = i.tagManager
  14412. , u = i.displayController
  14413. , d = i.labelDisplayController
  14414. , p = i.controls;
  14415. t.scene.add(e),
  14416. t.qualityManager = r;
  14417. var f = {
  14418. camera: t.camera,
  14419. director: c,
  14420. modelManager: s,
  14421. tileDownloader: a,
  14422. panoRenderer: o,
  14423. qualityManager: r,
  14424. tagManager: h,
  14425. container: n,
  14426. controls: p
  14427. };
  14428. l.init(f),
  14429. l.setScene(t.scene),
  14430. h.init(s, l),
  14431. c.init(l, s),
  14432. u.init(c, l, s, h, n),
  14433. d.init(l, s, n),
  14434. B.bindEvents(l),
  14435. t.addComponent(h),
  14436. t.addComponent(l),
  14437. t.addComponent(o),
  14438. l.sceneRenderer = t
  14439. }(g, d, m, r),
  14440. d.started || C(d, r, g),
  14441. N.modelLoaded(g, c, l, L.autoplay),
  14442. function(e, t, i, n) {
  14443. return ne.info("Starting player in " + i.mode),
  14444. N.report(t.sid, "started-playing", n, i.quickstart),
  14445. e.start(i)
  14446. }(c, g, s, L.autoplay).done(function() {
  14447. h.autoTour()
  14448. }),
  14449. g.supportsTiles || new H(g,c).start();
  14450. o && (d.removeComponent(a),
  14451. a.destroy(),
  14452. s.pano.enter()),
  14453. D.init(g, h, c, l, d, s, N.getSessionId()),
  14454. D.endLoading(g, h, u),
  14455. d.once(ee.AfterRender, function() {
  14456. v.setAppReadyTime();
  14457. var e = v.calcFullLoadingTime();
  14458. ne.warn("Total load time: " + e / 1e3),
  14459. N.loadComplete(e),
  14460. ne.warn("First render after model load finished.")
  14461. }),
  14462. d.on(ee.MemoryUsageUpdated, y)
  14463. }).fail(A.bind(this, e))
  14464. }()
  14465. }()
  14466. })
  14467. }
  14468. ).call(this, "/js/main.js")
  14469. }
  14470. , {
  14471. "./DisplayController": 1,
  14472. "./TimingData": 2,
  14473. "./ab": 3,
  14474. "./analytics": 4,
  14475. "./cameras/PanoramaCamera": 7,
  14476. "./controls/CameraControls": 9,
  14477. "./director": 15,
  14478. "./effects": 16,
  14479. "./enum/PanoSizeClass": 36,
  14480. "./enum/PanoramaEvents": 37,
  14481. "./enum/RenderLayers": 41,
  14482. "./enum/SceneRendererEvents": 43,
  14483. "./enum/Viewmode": 51,
  14484. "./featureflags": 59,
  14485. "./gui/error": 64,
  14486. "./gui/gui": 65,
  14487. "./gui/memoryUsage": 73,
  14488. "./label/LabelDisplayController": 91,
  14489. "./lib/array-polyfill": 92,
  14490. "./lib/performance-polyfill": 95,
  14491. "./lib/postprocessing/EffectComposer.js": 96,
  14492. "./lib/postprocessing/MaskPass.js": 97,
  14493. "./lib/postprocessing/RenderPass.js": 98,
  14494. "./lib/postprocessing/ShaderPass.js": 99,
  14495. "./lib/shaders/CopyShader.js": 100,
  14496. "./lib/shaders/HorizontalBlurShader.js": 101,
  14497. "./lib/shaders/VerticalBlurShader.js": 102,
  14498. "./lib/three75-shim": 103,
  14499. "./localization/localize": 108,
  14500. "./tag/tagManager": 124,
  14501. "./model/ModelManager": 140,
  14502. "./objects/Panorama": 148,
  14503. "./objects/Skybox": 152,
  14504. "./player": 155,
  14505. "./preloaders": 156,
  14506. "./scene/QuickstartManager": 157,
  14507. "./scene/SceneRenderer": 158,
  14508. "./sdk/automation.js": 164,
  14509. "./settings": 166,
  14510. "./showcase": 168,
  14511. "./tile/PanoRenderer": 169,
  14512. "./tile/QualityManager.js": 170,
  14513. "./tile/TileDownloader": 171,
  14514. "./util/PanoramaCollection": 178,
  14515. "./util/ajax": 181,
  14516. "./util/browser": 182,
  14517. "./util/camera": 183,
  14518. "./util/common": 185,
  14519. "./util/lerp": 188,
  14520. "./util/logger": 189,
  14521. "./util/math": 190,
  14522. "./util/sentry": 192,
  14523. "./util/showcase": 193,
  14524. "./util/transitions": 195,
  14525. events: 202,
  14526. "promise-polyfill": 213,
  14527. three: 217
  14528. }],
  14529. 117: [function(e, t, i) {
  14530. "use strict";
  14531. function n(e) {
  14532. e = e || {},
  14533. r.RawShaderMaterial.call(this, a.extendObject({
  14534. fragmentShader: o.cube.fragmentShader,
  14535. vertexShader: o.cube.vertexShader,
  14536. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14537. name: "CubemapMaterial"
  14538. }, e))
  14539. }
  14540. var r = e("three")
  14541. , o = e("../shaders")
  14542. , a = e("../util/common");
  14543. (n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n,
  14544. t.exports = n
  14545. }
  14546. , {
  14547. "../shaders": 167,
  14548. "../util/common": 185,
  14549. three: 217
  14550. }],
  14551. 118: [function(e, t, i) {
  14552. "use strict";
  14553. function n(e) {
  14554. e = e || {},
  14555. r.RawShaderMaterial.call(this, a.extendObject({
  14556. fragmentShader: o.model.fragmentShader,
  14557. vertexShader: o.model.vertexShader,
  14558. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14559. name: "ModelTextureMaterial"
  14560. }, e))
  14561. }
  14562. var r = e("three")
  14563. , o = e("../shaders")
  14564. , a = e("../util/common");
  14565. ((n.prototype = Object.create(r.RawShaderMaterial.prototype)).constructor = n).prototype.setProjectedPanos = function(e, t, i) {
  14566. i && (this.uniforms.progress.value = 0),
  14567. e.ensureSkyboxReadyForRender(),
  14568. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14569. this.uniforms.pano0Position.value.copy(e.position),
  14570. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14571. t.ensureSkyboxReadyForRender(),
  14572. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14573. this.uniforms.pano1Position.value.copy(t.position),
  14574. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14575. }
  14576. ,
  14577. t.exports = n
  14578. }
  14579. , {
  14580. "../shaders": 167,
  14581. "../util/common": 185,
  14582. three: 217
  14583. }],
  14584. 119: [function(m, v, e) {
  14585. (function(e) {
  14586. "use strict";
  14587. function t(e, t, i, n) {
  14588. this.div = null,
  14589. this.body = null,
  14590. this.label = e,
  14591. this.description = t,
  14592. this.parsedDescription = [],
  14593. this.media = i || {
  14594. type: null
  14595. },
  14596. this.loadingSpinner = null,
  14597. this.parser = new r({
  14598. supportLinks: !c.valueFromHash("mls"),
  14599. keepLinkLabels: !0
  14600. }),
  14601. this.state = g.CLOSED,
  14602. this.orientation = "",
  14603. this.initialTransform = "",
  14604. this.hovering = !1,
  14605. this.openTransition = null,
  14606. this.closeTransition = null,
  14607. this.openPromise = null,
  14608. this.closePromise = null,
  14609. this.animationTransition = null,
  14610. this.animationScale = 0
  14611. }
  14612. var r = m("../Parser/DescriptionParser")
  14613. , i = m("../Media/Link")
  14614. , n = m("../Media/Image")
  14615. , o = m("../Media/EmbedlyPlayer")
  14616. , a = m("../Media/EmbedlyEmbed")
  14617. , s = m("../../util/transitions")
  14618. , l = m("../../util/lerp")
  14619. , c = m("../../util/browser")
  14620. , b = m("./BillboardEvent")
  14621. , w = m("../Media/MediaEvent")
  14622. , h = m("../Parser/DescriptionChunkType")
  14623. , u = m("events").EventEmitter
  14624. , d = m("./billboardSettings")
  14625. , T = m("./overlaySettings")
  14626. , p = new (m("../../util/logger"))(e)
  14627. , f = document.getElementById("tag-billboards");
  14628. f.addEventListener("touchend", function(e) {
  14629. f.style.pointerEvents = "none"
  14630. }),
  14631. f.addEventListener("touchcancel", function(e) {
  14632. f.style.pointerEvents = "none"
  14633. });
  14634. var g = {
  14635. CLOSED: "closed",
  14636. OPENING: "opening",
  14637. OPEN: "open",
  14638. CLOSING: "closing",
  14639. ACTIVE: "active"
  14640. };
  14641. (t.prototype = Object.create(u.prototype)).build = function(e) {
  14642. this.parsedDescription = this.parser.parse(this.description);
  14643. var t = document.createElement("div");
  14644. t.className = "tag-container has-hotzone",
  14645. this.div = t,
  14646. this.body = document.createElement("div"),
  14647. this.body.className = "tag-body";
  14648. var i = document.createElement("div");
  14649. i.classList.add("tag-content");
  14650. var n = document.createElement("div");
  14651. n.classList.add("tag-text-content");
  14652. var r = document.createElement("div");
  14653. r.className = "tag-label",
  14654. r.textContent = this.label,
  14655. n.appendChild(r);
  14656. var o = document.createElement("div");
  14657. o.className = "tag-desc",
  14658. n.appendChild(o),
  14659. i.appendChild(n),
  14660. this.body.appendChild(i),
  14661. this.appendDescriptionElements(this.parsedDescription, o),
  14662. this.appendMedia(),
  14663. t.appendChild(this.body),
  14664. f.appendChild(t),
  14665. this.bindEvents(t, this.body)
  14666. }
  14667. ,
  14668. t.prototype.bindEvents = function(i, e) {
  14669. function t(n) {
  14670. return function(e) {
  14671. if (!this.div.classList.contains("overlay")) {
  14672. var t, i = document.getElementById("player");
  14673. try {
  14674. t = new MouseEvent(n,e)
  14675. } catch (i) {
  14676. (t = document.createEvent("MouseEvents")).initMouseEvent(n, e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  14677. }
  14678. i.dispatchEvent(t)
  14679. }
  14680. }
  14681. }
  14682. e.addEventListener("mousedown", function(e) {
  14683. e.stopPropagation()
  14684. }),
  14685. e.addEventListener("mouseup", function(e) {
  14686. e.stopPropagation()
  14687. }),
  14688. i.addEventListener("touchstart", function(e) {
  14689. f.style.pointerEvents = "auto"
  14690. }),
  14691. i.addEventListener("mousedown", t("mousedown").bind(this)),
  14692. i.addEventListener("mouseup", t("mouseup").bind(this)),
  14693. e.addEventListener("mouseover", function(e) {
  14694. this.state === g.OPEN && i.classList.remove("has-hotzone")
  14695. }
  14696. .bind(this)),
  14697. i.addEventListener("mouseenter", function(e) {
  14698. this.state !== g.CLOSING && (this.hovering = !0,
  14699. this.emit(b.ENTER))
  14700. }
  14701. .bind(this)),
  14702. i.addEventListener("mouseleave", function(e) {
  14703. this.hovering = !1,
  14704. this.emit(b.LEAVE)
  14705. }
  14706. .bind(this)),
  14707. i.addEventListener("gesturestart", function(e) {
  14708. e.preventDefault()
  14709. });
  14710. var n = i.querySelector(".tag-text-content")
  14711. , r = 0;
  14712. n.addEventListener("touchstart", function(e) {
  14713. r = e.changedTouches[0].clientY
  14714. }),
  14715. n.addEventListener("touchmove", function(t) {
  14716. function e(e) {
  14717. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight == 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14718. }
  14719. return i.classList.contains("overlay") ? e(this.querySelector(".tag-desc")) : void e(this)
  14720. }),
  14721. i.addEventListener("touchmove", function(e) {
  14722. 0 == (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14723. })
  14724. }
  14725. ,
  14726. t.prototype.appendDescriptionElements = function(e, i) {
  14727. 0 < e.length && this.div.classList.add("has-text"),
  14728. e.forEach(function(e, t) {
  14729. switch (e.type) {
  14730. case h.TEXT:
  14731. i.appendChild(this.createTextElement(e.text));
  14732. break;
  14733. case h.LINK:
  14734. i.appendChild(this.createLinkElement(e.link))
  14735. }
  14736. }
  14737. .bind(this))
  14738. }
  14739. ,
  14740. t.prototype.appendLoadingSpinner = function() {
  14741. this.loadingSpinner = document.createElement("div"),
  14742. this.loadingSpinner.classList.add("loading-spinner");
  14743. var e = document.createElement("div");
  14744. e.classList.add("gui-spinner-icon"),
  14745. this.loadingSpinner.appendChild(e),
  14746. this.body.appendChild(this.loadingSpinner)
  14747. }
  14748. ,
  14749. t.prototype.onMediaLoadFinished = function() {
  14750. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14751. this.applyOrientation(this.orientation),
  14752. this.loadingSpinner = null)
  14753. }
  14754. ,
  14755. t.prototype.appendMedia = function() {
  14756. if (this.media && this.media.type && "error" !== this.media.type && (!c.valueFromHash("mls", 0) || this.media.type === h.IMAGE)) {
  14757. this.appendLoadingSpinner();
  14758. var e = document.createElement("div");
  14759. e.classList.add("tag-media-content");
  14760. var t = document.createElement("i");
  14761. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14762. t.classList.add(e)
  14763. }),
  14764. this.body.appendChild(t),
  14765. this.body.appendChild(e),
  14766. this.media.type) {
  14767. case h.IMAGE:
  14768. e.appendChild(this.createImageElement(this.media, this.body));
  14769. break;
  14770. case h.VIDEO:
  14771. e.appendChild(this.createVideoElement(this.media, this.body));
  14772. break;
  14773. case h.RICH:
  14774. e.appendChild(this.createEmbedElement(this.media, this.body))
  14775. }
  14776. }
  14777. }
  14778. ,
  14779. t.prototype.createTextElement = function(e) {
  14780. var t = document.createElement("span");
  14781. return t.textContent = e,
  14782. t
  14783. }
  14784. ,
  14785. t.prototype.createLinkElement = function(e) {
  14786. var t = new i(e);
  14787. return t.on(w.LINK_CLICK, this.emit.bind(this, w.LINK_CLICK)),
  14788. t.createDomElement()
  14789. }
  14790. ,
  14791. t.prototype.createImageElement = function(t, C) {
  14792. function e() {
  14793. function e() {
  14794. p || (E.classList.remove("view-image"),
  14795. a.classList.add("overlay"),
  14796. t(),
  14797. window.addEventListener("resize", A),
  14798. a.addEventListener("click", i),
  14799. c.addEventListener("click", r),
  14800. o.addEventListener("click", n),
  14801. p = !0,
  14802. _.emit(w.IMAGE_OPENED))
  14803. }
  14804. function t() {
  14805. C.classList.add("show-info"),
  14806. s.classList.remove("collapsible"),
  14807. s.style.height = "";
  14808. var e = parseFloat(getComputedStyle(v).lineHeight)
  14809. , t = g + e
  14810. , i = a.clientWidth - 2 * T.boundaryWidth - m
  14811. , n = a.clientHeight - 2 * T.boundaryHeight - m - t
  14812. , r = n
  14813. , o = r * I.aspect;
  14814. i < o && (r = (o = i) / I.aspect),
  14815. n < r && (o = (r = n) * I.aspect),
  14816. o += m,
  14817. r += m + t,
  14818. C.style.width = o + "px",
  14819. C.style.height = r + "px",
  14820. l.style.paddingTop = e + m + "px",
  14821. 0 < _.description.length && (s.classList.add("collapsible"),
  14822. s.style.height = s.clientHeight + 12 + "px",
  14823. y.style.height = "calc(100% - " + v.clientHeight + "px)")
  14824. }
  14825. function i(e) {
  14826. e.target === a && n()
  14827. }
  14828. function n() {
  14829. p && (p = !1,
  14830. E.classList.add("view-image"),
  14831. a.classList.remove("overlay"),
  14832. s.style.height = "",
  14833. l.style.paddingTop = "",
  14834. C.style.width = "",
  14835. C.style.height = "",
  14836. window.removeEventListener("resize", A),
  14837. a.removeEventListener("click", i),
  14838. c.removeEventListener("click", r),
  14839. o.removeEventListener("click", n),
  14840. _.emit(w.IMAGE_CLOSED),
  14841. _.close(!0))
  14842. }
  14843. function r(e) {
  14844. C.classList.toggle("show-info")
  14845. }
  14846. var a = _.div
  14847. , s = a.getElementsByClassName("tag-content")[0]
  14848. , l = a.getElementsByClassName("tag-media-content")[0]
  14849. , o = C.getElementsByClassName("close")[0]
  14850. , c = s.getElementsByClassName("tag-label")[0];
  14851. a.classList.add("has-image"),
  14852. E.classList.add("view-image"),
  14853. a.classList.add(1 <= I.aspect ? "image-landscape" : "image-portrait"),
  14854. _.applyOrientation(_.orientation);
  14855. var h, u, d, p = !1, f = getComputedStyle(s), g = parseFloat(f.paddingTop) + parseFloat(f.paddingBottom), m = 2 * parseFloat(getComputedStyle(l).paddingLeft), v = s.querySelector(".tag-label"), y = s.querySelector(".tag-desc"), A = (d = 0,
  14856. function() {
  14857. clearInterval(h),
  14858. clearTimeout(u),
  14859. h = setInterval(function() {
  14860. var e = a.clientHeight;
  14861. d !== e && (t(),
  14862. d = e)
  14863. }, 100),
  14864. u = setTimeout(clearInterval.bind(this, h), 1e3)
  14865. }
  14866. );
  14867. I.on(w.IMAGE_OPENING, e),
  14868. _.on(b.ACTIVATE, e),
  14869. _.on(w.IMAGE_CLOSED, I.onClosed.bind(I)),
  14870. _.on(b.CLOSING, n)
  14871. }
  14872. var I = new n
  14873. , E = I.createDomElement();
  14874. this.once(b.OPENED, function() {
  14875. I.load(t.src).then(e).catch(function(e) {
  14876. p.warn("Failed to load image:", t.src),
  14877. p.warn("with error:", e)
  14878. }).then(this.onMediaLoadFinished.bind(this))
  14879. });
  14880. var _ = this;
  14881. return E
  14882. }
  14883. ,
  14884. t.prototype.createVideoElement = function(t, e) {
  14885. var i = new o({
  14886. autoPlay: !0,
  14887. autoResume: !0,
  14888. startMuted: !1,
  14889. loop: !1
  14890. })
  14891. , n = i.createDomElement();
  14892. return this.once(b.OPENED, function() {
  14893. i.load(t.src).then(function() {
  14894. this.div.classList.add("has-video"),
  14895. this.state !== g.OPEN && this.state !== g.ACTIVE || (i.show(),
  14896. i.play()),
  14897. this.on(b.OPENING, i.show.bind(i)),
  14898. this.on(b.OPENED, i.play.bind(i)),
  14899. this.on(b.CLOSING, i.pause.bind(i)),
  14900. this.on(b.CLOSED, i.hide.bind(i))
  14901. }
  14902. .bind(this)).catch(function(e) {
  14903. p.warn("Failed to embed video:", t.src),
  14904. p.warn("with error:", e)
  14905. }).then(this.onMediaLoadFinished.bind(this))
  14906. }
  14907. .bind(this)),
  14908. n
  14909. }
  14910. ,
  14911. t.prototype.createEmbedElement = function(t, e) {
  14912. var i = new a
  14913. , n = i.createDomElement();
  14914. return this.once(b.OPENED, function() {
  14915. i.load(t.src).then(function() {
  14916. this.div.classList.add("has-embed"),
  14917. this.state !== g.OPEN && this.state !== g.ACTIVE || i.show(),
  14918. this.applyOrientation(this.orientation),
  14919. this.on(b.OPENING, i.show.bind(i)),
  14920. this.on(b.CLOSED, i.hide.bind(i))
  14921. }
  14922. .bind(this)).catch(function(e) {
  14923. p.warn("Failed to embed:", t.src),
  14924. p.warn("with error:", e)
  14925. }).then(this.onMediaLoadFinished.bind(this))
  14926. }
  14927. .bind(this)),
  14928. n
  14929. }
  14930. ,
  14931. t.prototype.open = function(e) {
  14932. return this.openPromise = $.Deferred(),
  14933. this.state === g.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  14934. this.openTransition ? e && this.setActiveState() : this.openTransition = s.setTimeout(function() {
  14935. this.state !== g.OPEN && (this.emit(b.OPENING),
  14936. e && this.emit(b.ACTIVATING),
  14937. this.state = g.OPENING,
  14938. this.animateOpen(function() {
  14939. e && this.setActiveState(),
  14940. this.openPromise.resolve()
  14941. }
  14942. .bind(this)))
  14943. }
  14944. .bind(this), d.animation.openDelay),
  14945. s.cancel(this.closeTransition),
  14946. this.closePromise && this.closePromise.reject(),
  14947. this.closeTransition = void 0,
  14948. this.openPromise.promise())
  14949. }
  14950. ,
  14951. t.prototype.close = function(e) {
  14952. return this.closePromise = $.Deferred(),
  14953. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = s.setTimeout(function() {
  14954. this.state !== g.CLOSED && (this.emit(b.CLOSING),
  14955. this.state = g.CLOSING,
  14956. this.animateClose())
  14957. }
  14958. .bind(this), d.animation.closeDelay)),
  14959. s.cancel(this.openTransition),
  14960. this.openPromise && this.openPromise.reject(),
  14961. this.openTransition = void 0,
  14962. this.closePromise.resolve(),
  14963. this.closePromise.promise())
  14964. }
  14965. ,
  14966. t.prototype.setActiveState = function() {
  14967. this.state !== g.CLOSED && (this.state = g.ACTIVE,
  14968. this.emit(b.ACTIVATE),
  14969. this.div.classList.remove("has-hotzone"))
  14970. }
  14971. ,
  14972. t.prototype.animateOpen = function(e) {
  14973. if (this.state === g.OPENING) {
  14974. if (s.cancel(this.animationTransition),
  14975. c.detectSamsungNative())
  14976. return this.boardOrientation = null,
  14977. this.div.style.visibility = "visible",
  14978. this.emit(b.OPENED),
  14979. this.state = g.OPEN,
  14980. void (e && e());
  14981. this.div.style.webkitTransform = "scale(0)",
  14982. this.div.style.transform = "scale(0)",
  14983. this.div.style.visibility = "visible",
  14984. this.animationTransition = s.start(l.property(this, "animationScale", 1), d.animation.openDuration, function() {
  14985. this.emit(b.OPENED),
  14986. this.state = g.OPEN,
  14987. e && e()
  14988. }
  14989. .bind(this))
  14990. }
  14991. }
  14992. ,
  14993. t.prototype.animateClose = function(e) {
  14994. this.state === g.CLOSING && (s.cancel(this.animationTransition),
  14995. this.animationTransition = s.start(l.property(this, "animationScale", 0), d.animation.closeDuration, function() {
  14996. this.emit(b.CLOSED),
  14997. this.state = g.CLOSED,
  14998. this.div.style.visibility = "hidden",
  14999. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15000. e && e()
  15001. }
  15002. .bind(this)))
  15003. }
  15004. ,
  15005. t.prototype.needsUpdate = function() {
  15006. return this.state !== g.CLOSED
  15007. }
  15008. ,
  15009. t.prototype.update = function(e, t) {
  15010. if (this.needsUpdate()) {
  15011. var i = (this.updateOrientation(e),
  15012. this.calcScale(t))
  15013. , n = {
  15014. x: (e.x + 1) * $("#player").width() / 2,
  15015. y: (e.y + 1) * $("#player").height() / 2
  15016. };
  15017. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15018. this.div.style.webkitTransform = this.div.screenTransform,
  15019. this.div.style.transform = this.div.screenTransform
  15020. }
  15021. }
  15022. ,
  15023. t.prototype.getDimensions = function() {
  15024. return this.div.getBoundingClientRect()
  15025. }
  15026. ,
  15027. t.prototype.calcScale = function(e) {
  15028. return Math.sqrt(e / 40) * d.boardToDiscRatio
  15029. }
  15030. ,
  15031. t.prototype.updateOrientation = function(e) {
  15032. if (this.state !== g.ACTIVE) {
  15033. var t = e.y < -1 / 3 ? 0 : e.y < 1 / 3 ? 1 : 2
  15034. , i = e.x < -1 / 3 ? 0 : e.x < 1 / 3 ? 1 : 2
  15035. , n = "";
  15036. n += 0 == i ? "right" : 2 == i ? "left" : "",
  15037. n += 0 == t ? "-down" : 2 == t ? "-up" : "",
  15038. 1 == i && (n = 0 == t ? "bottom" : 2 == t ? "top" : "",
  15039. 1 == t && (n = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15040. 1 == i && 1 == t && n === this.orientation || this.applyOrientation(n)
  15041. }
  15042. }
  15043. ,
  15044. t.prototype.applyOrientation = function(e) {
  15045. this.div.style.transform = this.div.style.webkitTransform = "",
  15046. this.div.classList.remove("tag-container-" + this.orientation),
  15047. this.div.classList.add("tag-container-" + e);
  15048. var t = window.getComputedStyle(this.div);
  15049. this.initialTransform = t.transform || t.webkitTransform,
  15050. "none" === this.initialTransform && (this.initialTransform = "");
  15051. var i = t.transform.slice(7, -1).split(",")
  15052. , n = -i[4]
  15053. , r = -i[5];
  15054. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15055. this.div.style.transformOrigin = n + "px " + r + "px",
  15056. this.orientation = e
  15057. }
  15058. ,
  15059. v.exports = t
  15060. }
  15061. ).call(this, "/js/tag/Billboard/Billboard.js")
  15062. }
  15063. , {
  15064. "../../util/browser": 182,
  15065. "../../util/lerp": 188,
  15066. "../../util/logger": 189,
  15067. "../../util/transitions": 195,
  15068. "../Media/EmbedlyEmbed": 125,
  15069. "../Media/EmbedlyPlayer": 126,
  15070. "../Media/Image": 128,
  15071. "../Media/Link": 129,
  15072. "../Media/MediaEvent": 131,
  15073. "../Parser/DescriptionChunkType": 133,
  15074. "../Parser/DescriptionParser": 134,
  15075. "./BillboardEvent": 120,
  15076. "./billboardSettings": 121,
  15077. "./overlaySettings": 122,
  15078. events: 202
  15079. }],
  15080. 120: [function(e, t, i) {
  15081. "use strict";
  15082. t.exports = Object.freeze({
  15083. ENTER: "billboard.enter",
  15084. LEAVE: "billboard.leave",
  15085. OPENING: "billboard.opening",
  15086. OPENED: "billboard.open",
  15087. CLOSING: "billboard.closing",
  15088. CLOSED: "billboard.closed",
  15089. ACTIVATING: "billboard.activating",
  15090. ACTIVATE: "billboard.activate"
  15091. })
  15092. }
  15093. , {}],
  15094. 121: [function(e, t, i) {
  15095. "use strict";
  15096. t.exports = Object.freeze({
  15097. animation: Object.freeze({
  15098. hoverOnClosing: !1,
  15099. openDelay: 100,
  15100. closeDelay: 50,
  15101. openDuration: 200,
  15102. closeDuration: 100
  15103. }),
  15104. boardToDiscRatio: 1.2
  15105. })
  15106. }
  15107. , {}],
  15108. 122: [function(e, t, i) {
  15109. "use strict";
  15110. t.exports = Object.freeze({
  15111. boundaryWidth: 30,
  15112. boundaryHeight: 0
  15113. })
  15114. }
  15115. , {}],
  15116. hot: [function(e, t, i) {
  15117. "use strict";
  15118. function n(e, t, i) {
  15119. this.sid = e,
  15120. this.position = this.convertValue(t.position, g.Vector3)
  15121. if(t.quaternion){
  15122. this.quaternion = this.convertValue(t.quaternion, g.Quaternion)
  15123. }else{
  15124. this.rotation = new g.Euler().setFromVector3(this.convertValue(t.rotation, g.Vector3 ))
  15125. }
  15126. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15127. this.isSprite = t.isSprite
  15128. this.noAction = t.noAction
  15129. this.linkType = t.linkType || "common"
  15130. this.link = t.link,
  15131. this.model = i,
  15132. this.size = t.size;
  15133. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15134. this.build()
  15135. t.infoAttribute && t.infoAttribute.title && this.createTitleElem(t.infoAttribute.title)
  15136. this.changeTex()
  15137. this.setVisiblePanos(t.visiblePanos);
  15138. this.infoAttribute = t.infoAttribute;
  15139. }
  15140. var g = e("three")
  15141. , r = e("../shaders")
  15142. , m = e("../settings")
  15143. , v = e("../enum/Viewmode")
  15144. , d = e("../objects/Panorama")
  15145. , o = e("../util/texture")
  15146. , math = e("../util/math")
  15147. , p = new g.Raycaster
  15148. , a = new g.PlaneBufferGeometry(g_HotMeshSize.g_HotMeshWidth,g_HotMeshSize.g_HotMeshHeight,1,1)
  15149. var defaultTex1 = o.load(g_HotImage.point);
  15150. var defaultTex2 = o.load(g_HotImage.point2)
  15151. n.prototype.changeTex = function(){
  15152. var u = this.mesh.material.uniforms
  15153. if(this.styleTex.length){
  15154. u.texture1.value = o.load(this.styleTex[0].src);
  15155. u.texture2.value = o.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15156. }else{
  15157. u.texture1.value = defaultTex1;
  15158. u.texture2.value = defaultTex2;
  15159. }
  15160. }
  15161. n.prototype.initStyleImg = function(t){
  15162. this.styleTex = []
  15163. t.styleImg = t.styleImg || [];
  15164. t.styleImg.forEach((src)=>{
  15165. this.styleTex.push({src:manage.dealURL(src)})
  15166. })
  15167. this.changeTex()
  15168. }
  15169. n.prototype.update = function(camera) {
  15170. if(this.isSprite){
  15171. this.mesh.quaternion.copy(camera.quaternion)
  15172. }
  15173. }
  15174. n.prototype.setVisiblePanos = function(visibleData){
  15175. if(visibleData == "get"){
  15176. this.visiblePanos = player.model.panos.list.map((pano)=>{return pano.id})
  15177. }else if(visibleData){
  15178. this.visiblePanos = visibleData;
  15179. }
  15180. }
  15181. n.prototype.build = function() {
  15182. var t = g.UniformsUtils.clone(r.hot.uniforms);
  15183. var e = new g.Mesh(a, new g.ShaderMaterial({
  15184. uniforms: t,
  15185. vertexShader: r.hot.vertexShader,
  15186. fragmentShader: r.hot.fragmentShader,
  15187. transparent: !0
  15188. }))
  15189. , t = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15190. e.dynamic = !0,
  15191. e.position.copy(this.position);
  15192. e.quaternion.copy(this.quaternion)
  15193. t && e.scale.set(t, t, t),
  15194. e.name = this.sid,
  15195. e.type = "hotSprite",
  15196. (e.belongHot = this).link && (e.hotLink = this.link),
  15197. this.mesh = e,
  15198. this.model.add(e),
  15199. g_HotMeshes.push(e);
  15200. }
  15201. n.prototype.createTitleElem = function(title){
  15202. var root = $("#hot");
  15203. var elem = $(`<div> ${title}</div>`)
  15204. root.append(elem);
  15205. this.titleElem = elem;
  15206. }
  15207. n.prototype.showTitle = function(){
  15208. if(!this.titleElem)return;
  15209. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15210. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15211. this.titleElem.css("display","block");
  15212. }
  15213. n.prototype.hideTitle = function(){
  15214. if(!this.titleElem)return;
  15215. this.titleElem.css("display","none");
  15216. }
  15217. ,
  15218. n.prototype.closestPanoTowardTag = function(e, t) {
  15219. var i = []
  15220. , n = []
  15221. , r = this.mesh.position;
  15222. if (e === v.PANORAMA) {
  15223. var o = t.position.clone().sub(r).normalize();
  15224. n.push(d.scoreFunctions.direction(r, o))
  15225. }
  15226. var a = new g.Vector3;
  15227. i.push(function(e) {
  15228. return Math.abs(e.position.x - r.x) > m.tags.visibility.cameraClearance || Math.abs(e.position.z - r.z) > m.tags.visibility.cameraClearance
  15229. }, function(e) {
  15230. a.copy(r).sub(e.position);
  15231. var t = -g.Math.radToDeg(Math.atan(a.y / Math.sqrt(a.x * a.x + a.z * a.z)))
  15232. , i = m.tags.navigate.tiltTolerance;
  15233. return m.insideLookLimitDown - i < t && t < m.insideLookLimitUp + i
  15234. },
  15235. (pano)=>{ // add
  15236. player.checkHasNeighbor(pano)
  15237. }
  15238. ),
  15239. n.push(d.scoreFunctions.distanceSquared(this.mesh, -2));
  15240. var s = t.model.panos.sortByScore(i, n);
  15241. if (s && m.tags.navigate.lineOfSight) {
  15242. for (var l = 0; l < s.length; l++) {
  15243. var c = s[l].pano
  15244. , h = c.position.distanceTo(r);
  15245. p.set(c.position, r.clone().sub(c.position).normalize());
  15246. var u = p.intersectObjects(t.model.colliders);
  15247. if (0 === u.length || u[0].distance > h)
  15248. return console.log(l),
  15249. c
  15250. }
  15251. return null
  15252. }
  15253. return s && 0 < s.length && s[0].pano
  15254. }
  15255. var getLink = function(link){
  15256. var src = '';
  15257. var r = link.substring(link.indexOf("html") + 4)
  15258. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";
  15259. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15260. return src
  15261. }
  15262. n.prototype.examine = function(e, options) {
  15263. options = options || {}
  15264. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15265. var src = getLink(this.infoAttribute.iframe[0]);
  15266. if(this.linkType=="jumpLink"){
  15267. var newPage = window.open(src, "_blank" );
  15268. newPage.focus();
  15269. }else if(this.linkType=="iframeDiv"){
  15270. var div = document.createElement("div");
  15271. $("body").append(div);
  15272. div.style.position = 'fixed';
  15273. div.style.width = div.style.height = "100%";
  15274. div.style.left = div.style.top = '0';
  15275. div.style["z-index"] = "999"
  15276. var exit = document.createElement("div");
  15277. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15278. exit.style.position = 'absolute';
  15279. exit.style.width = exit.style.height = "50px";
  15280. exit.style.left = '17px'; exit.style.top = "20px"
  15281. exit.style.cursor = "pointer";
  15282. exit.style["background-repeat"] = "no-repeat";
  15283. exit.style["background-size"] = "25%";
  15284. exit.style["background-position"] = "center center";
  15285. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15286. exit.style["border-radius"] = "50%";
  15287. exit.style["z-index"] = "3"
  15288. exit.onclick = ()=>{
  15289. $(div).remove()
  15290. if(g_bgAudio && g_bgAudio.pauseByHot){
  15291. manage.switchBgmState(true)
  15292. }
  15293. }
  15294. var myElement = document.createElement("iframe");
  15295. myElement.style.position = 'absolute';
  15296. myElement.style.width = myElement.style.height = "100%";
  15297. myElement.style.left = myElement.style.top = '0';
  15298. myElement.src = src
  15299. div.appendChild(exit);
  15300. div.appendChild(myElement)
  15301. if(g_bgAudio && !g_bgAudio.paused){
  15302. manage.switchBgmState(false);
  15303. g_bgAudio.pauseByHot = true
  15304. }
  15305. if(g_tourAudio)g_tourAudio.pause()
  15306. }
  15307. return;
  15308. }
  15309. if(!player.currentPano)return;
  15310. var i = document.getElementById("popup");
  15311. if (this.link && !options.dontOpen) {
  15312. g_currentHot = this,
  15313. i.style.display = "block",
  15314. i.classList.add("wait");
  15315. var n = document.createElement("iframe");
  15316. if(g_bgAudio && !g_bgAudio.paused){
  15317. manage.switchBgmState(false);
  15318. g_bgAudio.pauseByHot = true
  15319. }
  15320. if(g_tourAudio)g_tourAudio.pause()
  15321. var src = getLink(this.link )
  15322. n.src = src;
  15323. n.id = "id1",
  15324. n.allowTransparency = "true";
  15325. var a = document.getElementById("id1");
  15326. if (void 0 === a || null == a) {
  15327. document.querySelector(".popup-content").appendChild(n);
  15328. var s = !1;
  15329. window.loaddingSuccess = function() {
  15330. s = !0
  15331. }
  15332. ,
  15333. setTimeout(function e() {
  15334. if (s) {
  15335. var t = document.querySelector("#id1").contentWindow.document;
  15336. t.querySelector("video") && (t.querySelector("video").play(),
  15337. !t.querySelector("video").paused && t.querySelector(".playPause") && t.querySelector(".playPause").classList.add("fa-pause")),
  15338. t.querySelector("audio") && t.querySelector("audio").play()
  15339. } else
  15340. setTimeout(e, 300)
  15341. }, 800)
  15342. }
  15343. }
  15344. var l = e.mode
  15345. , c = m.tags.navigate.nearestPano && this.closestPanoTowardTag(l, e.currentPano) || e.currentPano
  15346. , h = this.mesh.position;
  15347. e.flyingToTag = !0;
  15348. var u = function() {
  15349. e.flyingToTag = !1;
  15350. options.dontOpen || this.link && i.classList.remove("wait")
  15351. }
  15352. .bind(this);
  15353. if (l === v.PANORAMA) {
  15354. var d = {
  15355. pano: c,
  15356. lookAtPoint: h,
  15357. duration: null,
  15358. maxDistanceOverride: null,
  15359. skipWarpingCheck: !1
  15360. };
  15361. e.flyToPano(d, u)
  15362. } else {
  15363. var p = {
  15364. pano: c
  15365. };
  15366. if (h) {
  15367. var f = (new g.Matrix4).lookAt(c.position, h, new g.Vector3(0,1,0));
  15368. p.quaternion = (new g.Quaternion).setFromRotationMatrix(f)
  15369. }
  15370. p.callback = u,
  15371. p.duration = 1500,
  15372. p.mode = v.PANORAMA,
  15373. e.flyToNewMode(p)
  15374. }
  15375. }
  15376. ,
  15377. n.prototype.dispose = function(){
  15378. this.mesh.parent.remove(this.mesh);
  15379. var index = g_HotMeshes.indexOf(this.mesh);
  15380. g_HotMeshes.splice(index,1)
  15381. }
  15382. /* n.prototype.conversionArray = function(e) {
  15383. if ("[object Array]" == Object.prototype.toString.call(e))
  15384. return e;
  15385. var t = [];
  15386. for (var i in e)
  15387. t.push(parseFloat(e[i]));
  15388. return t
  15389. } */
  15390. n.prototype.convertValue = function(v ,Type){
  15391. var value;
  15392. if(v instanceof Array){
  15393. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15394. value = new Type().fromArray(v);
  15395. }else{
  15396. for(let i in v){v[i] = parseFloat(v[i])}
  15397. value = new Type().copy(v);
  15398. }
  15399. return value
  15400. }
  15401. ,
  15402. t.exports = n
  15403. }
  15404. , {
  15405. three: 217,
  15406. "../shaders": 167,
  15407. "../enum/Viewmode": 51,
  15408. "../objects/Panorama": 148,
  15409. "../util/texture": 194,
  15410. "../settings": 166,
  15411. "../util/math": 190,
  15412. }],
  15413. 123: [function(M, R, e) {
  15414. (function(e) {
  15415. "use strict";
  15416. function d(e, t, i) {
  15417. var n = i.version || "0";
  15418. "0" !== n && w.info("tag defined using version " + n),
  15419. this.model = e,
  15420. this.sid = t,
  15421. this.color = (new f.Color).set(i.color || o.tagDefault),
  15422. this.hoverColor = o._darken(this.color, .2),
  15423. this.floor = null,
  15424. this.floorIndex = i.floor,
  15425. this.mode = m.PANORAMA,
  15426. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15427. this.obj3d = null,
  15428. this.disc = null,
  15429. this.materials = {
  15430. disc: null,
  15431. pole: null
  15432. },
  15433. this.position = (new f.Vector3).copy(i.position),
  15434. this.discPosition = (new f.Vector3).copy(i.stem.direction),
  15435. this.discWorldPosition = null,
  15436. this.discScale = .05,
  15437. this.poleEnabled = i.stem.enabled,
  15438. this.billboard = new r(i.label,i.description,i.media,this),
  15439. this.visibleTransition = null,
  15440. this.hoveringDisc = !1
  15441. }
  15442. var i, l, c, h, u, p, n, f = M("three"), r = M("./Billboard/Billboard"), g = M("../settings"), m = M("../enum/Viewmode"), o = M("../enum/Colors"), a = M("../enum/RenderLayers"), s = M("../enum/RenderOrder"), v = (M("../util/common"),
  15443. M("../util/math")), t = M("../util/texture"), y = M("../objects/Panorama"), A = M("../shaders"), C = M("../util/transitions"), I = M("../util/lerp"), E = M("../util/easing"), _ = M("./Billboard/BillboardEvent"), b = M("events").EventEmitter, w = new (M("../util/logger"))(e), T = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg=="), x = t.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC"), S = new f.PlaneBufferGeometry(1,1);
  15444. d.prototype = Object.create(b.prototype),
  15445. d.raycaster = new f.Raycaster,
  15446. d.prototype.bindEvents = function() {
  15447. this.billboard.on(_.ENTER, this.setHoverState.bind(this)),
  15448. this.billboard.on(_.LEAVE, this.setFreeState.bind(this))
  15449. }
  15450. ,
  15451. d.prototype.build = function() {
  15452. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15453. this.floor && (this.billboard.build(this.model.sid),
  15454. this.obj3d = this.buildObject3D(),
  15455. this.floor.add(this.obj3d)),
  15456. this
  15457. }
  15458. ,
  15459. d.prototype.buildObject3D = function() {
  15460. var e = new f.Object3D;
  15461. e.position.copy(this.position);
  15462. var t = f.UniformsUtils.clone(A.tagDisc.uniforms);
  15463. t.bg.value = x,
  15464. t.mask.value = T,
  15465. t.color.value.copy(this.color),
  15466. this.materials.disc = new f.RawShaderMaterial({
  15467. transparent: !0,
  15468. vertexShader: A.tagDisc.vertexShader,
  15469. fragmentShader: A.tagDisc.fragmentShader,
  15470. uniforms: t
  15471. }),
  15472. this.disc = new f.Mesh(S,this.materials.disc),
  15473. this.disc.layers.set(a.TAG),
  15474. this.disc.position.copy(this.discPosition),
  15475. this.disc.renderOrder = s.tagDisc;
  15476. var i = (this.disc.tag = this).buildPole();
  15477. return i.layers.set(a.TAG),
  15478. i.renderOrder = s.tagStem,
  15479. e.add(i),
  15480. e.layers.set(a.TAG),
  15481. e.add(this.disc)
  15482. }
  15483. ,
  15484. d.prototype.buildPole = function() {
  15485. var e = new f.BufferGeometry
  15486. , t = new Float32Array(6);
  15487. return t[0] = t[1] = t[2] = 0,
  15488. t[3] = this.discPosition.x,
  15489. t[4] = this.discPosition.y,
  15490. t[5] = this.discPosition.z,
  15491. e.addAttribute("position", new f.BufferAttribute(t,3)),
  15492. this.materials.pole = new f.LineBasicMaterial({
  15493. linewidth: g.tags.pole.width,
  15494. color: g.tags.pole.color,
  15495. opacity: 0,
  15496. visible: this.poleEnabled,
  15497. transparent: !0,
  15498. depthWrite: !1
  15499. }),
  15500. new f.Line(e,this.materials.pole)
  15501. }
  15502. ,
  15503. d.prototype.setFreeState = function(e) {
  15504. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15505. this.materials.disc.uniforms.color.value = this.color
  15506. }
  15507. .bind(this))
  15508. }
  15509. ,
  15510. d.prototype.setHoverState = function(e) {
  15511. this.billboard.open(e),
  15512. this.materials.disc.uniforms.color.value = this.hoverColor
  15513. }
  15514. ,
  15515. d.prototype.hide = function(e, t) {
  15516. var i = $.Deferred();
  15517. if (0 === this.materials.disc.uniforms.opacity.value && !C.isRunning(this.visibleTransition))
  15518. return i.resolve().promise();
  15519. e = e || 0,
  15520. t = t || 0,
  15521. C.cancel(this.visibleTransition);
  15522. var n, r, o, a = this.materials.disc.uniforms.opacity.value / g.tags.disc.opacity, s = t + e, l = t / s;
  15523. return this.visibleTransition = C.start((n = this,
  15524. r = I.property(n.materials.disc.uniforms.opacity, "value", 0),
  15525. o = I.property(n.materials.pole, "opacity", 0),
  15526. function(e) {
  15527. r(e),
  15528. n.materials.pole && o(e)
  15529. }
  15530. ), s * a, function() {
  15531. i.resolve()
  15532. }, l, E[g.warp.blendEasing]),
  15533. i.promise()
  15534. }
  15535. ,
  15536. d.prototype.show = function(e, t) {
  15537. var i = $.Deferred();
  15538. if (this.materials.disc.uniforms.opacity.value === g.tags.disc.opacity && !C.isRunning(this.visibleTransition))
  15539. return i.resolve().promise();
  15540. e = e || 0,
  15541. t = t || 0,
  15542. C.cancel(this.visibleTransition);
  15543. var n, r, o, a = (g.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / g.tags.disc.opacity, s = t + e, l = t / s;
  15544. return this.visibleTransition = C.start((n = this,
  15545. r = I.property(n.materials.disc.uniforms.opacity, "value", g.tags.disc.opacity),
  15546. o = I.property(n.materials.pole, "opacity", g.tags.pole.opacity),
  15547. function(e) {
  15548. r(e),
  15549. n.materials.pole && o(e)
  15550. }
  15551. ), s * a, function() {
  15552. i.resolve()
  15553. }, l, E[g.warp.blendEasing]),
  15554. i.promise()
  15555. }
  15556. ,
  15557. d.prototype.closestPanoTowardTag = function(e, t) {
  15558. var i = []
  15559. , n = []
  15560. , r = this.disc.getWorldPosition();
  15561. if (e === m.PANORAMA) {
  15562. var o = t.position.clone().sub(r).normalize();
  15563. i.push(y.filters.isPanoAligned()),
  15564. i.push(y.filters.inPanoDirection(r, o, .5)),
  15565. i.push(y.filters.isNeighbourPanoTo(t)),
  15566. n.push(y.scoreFunctions.direction(r, o))
  15567. }
  15568. var a = new f.Vector3;
  15569. i.push(function(e) {
  15570. return Math.abs(e.position.x - r.x) > g.tags.visibility.cameraClearance || Math.abs(e.position.z - r.z) > g.tags.visibility.cameraClearance
  15571. }, function(e) {
  15572. a.copy(r).sub(e.position);
  15573. var t = -f.Math.radToDeg(Math.atan(a.y / Math.sqrt(a.x * a.x + a.z * a.z)))
  15574. , i = g.tags.navigate.tiltTolerance;
  15575. return g.insideLookLimitDown - i < t && t < g.insideLookLimitUp + i
  15576. }),
  15577. n.push(y.scoreFunctions.distanceSquared(this, -2));
  15578. var s = this.model.panos.sortByScore(i, n);
  15579. if (g.tags.navigate.lineOfSight) {
  15580. for (var l = 0; l < s.length; l++) {
  15581. var c = s[l].pano
  15582. , h = c.position.distanceTo(r);
  15583. if (!g.tags.visibility.anyDistance && h > g.tags.visibility.visibleDistance)
  15584. return null;
  15585. d.raycaster.set(c.position, r.clone().sub(c.position).normalize());
  15586. var u = d.raycaster.intersectObjects(this.model.colliders);
  15587. if (0 === u.length || u[0].distance > h)
  15588. return c
  15589. }
  15590. return null
  15591. }
  15592. return 0 < s.length && s[0].pano
  15593. }
  15594. ,
  15595. d.prototype.examine = function(i) {
  15596. if(!player.currentPano)return;
  15597. var e = i.mode
  15598. , n = g.tags.navigate.nearestPano && this.closestPanoTowardTag(e, i.currentPano) || i.currentPano
  15599. , t = this.disc.getWorldPosition();
  15600. this.billboard.setActiveState();
  15601. var r = function() {
  15602. var e = this.billboard.getDimensions()
  15603. , t = new f.Vector3;
  15604. v.convertScreenPositionToNDC(e.left + e.width / 2, e.top + e.height / 2, t),
  15605. t.unproject(i.camera),
  15606. i.flyToPano({
  15607. pano: n,
  15608. lookAtPoint: t
  15609. })
  15610. }
  15611. .bind(this);
  15612. if (e === m.PANORAMA)
  15613. if (n !== i.currentPano) {
  15614. var o = {
  15615. pano: n,
  15616. lookAtPoint: t,
  15617. duration: null,
  15618. maxDistanceOverride: null,
  15619. skipWarpingCheck: !1
  15620. };
  15621. i.flyToPano(o, r)
  15622. } else
  15623. setTimeout(function() {
  15624. this.billboard.open().then(function() {
  15625. r()
  15626. })
  15627. }
  15628. .bind(this), 0);
  15629. else {
  15630. var a = {
  15631. pano: n
  15632. };
  15633. if (t) {
  15634. var s = (new f.Matrix4).lookAt(n.position, t, new f.Vector3(0,1,0));
  15635. a.quaternion = (new f.Quaternion).setFromRotationMatrix(s)
  15636. }
  15637. a.callback = r,
  15638. a.duration = 1500,
  15639. a.mode = m.PANORAMA,
  15640. i.flyToNewMode(a)
  15641. }
  15642. }
  15643. ,
  15644. d.prototype.update = (n = new f.Vector3,
  15645. function(e, t) {
  15646. this.discWorldPosition = this.disc.getWorldPosition(),
  15647. this.updateDisc(e, t),
  15648. this.billboard.needsUpdate() && (n.copy(this.discWorldPosition).project(t),
  15649. n.z < 1 && (n.y *= -1,
  15650. this.billboard.update(n, this.getDiscRadius(n, t))))
  15651. }
  15652. ),
  15653. d.prototype.updateDisc = (l = new f.Vector3,
  15654. c = new f.Vector3,
  15655. h = new f.Vector3,
  15656. u = new f.Vector3,
  15657. p = new f.Vector3,
  15658. function(e, t) {
  15659. var i = g.tags.visibility
  15660. , n = g.tags.disc.scale
  15661. , r = e === m.DOLLHOUSE || e === m.FLOORPLAN ? g.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15662. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (i.anyDistance || r <= i.visibleDistance || e === m.TRANSITIONING) && (!i.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!i.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!i.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15663. this.obj3d.visible) {
  15664. this.disc.quaternion.copy(t.quaternion);
  15665. var o = n.maxSize - (n.maxSize - n.minSize) * f.Math.smoothstep(r, n.nearBound, n.farBound);
  15666. l.copy(this.discWorldPosition).project(t),
  15667. c.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(l),
  15668. h.set(o / 2, 0, 0).add(c),
  15669. u.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(h),
  15670. p.copy(u).unproject(t);
  15671. var a = p.distanceTo(this.discWorldPosition)
  15672. , s = 1 + g.tags.disc.scale.responsiveness / 100 * (d.viewportScale() - 1);
  15673. this.discScale = a * s,
  15674. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15675. }
  15676. }
  15677. ),
  15678. d.prototype.getDiscRadius = (i = new f.Vector3,
  15679. function(e, t) {
  15680. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15681. Math.abs(e.x - i.x) * $("#player").width()
  15682. }
  15683. ),
  15684. d.prototype.tagVisibleOnCurrentFloor = function(e) {
  15685. return !(e === m.DOLLHOUSE || e === m.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15686. }
  15687. ,
  15688. d.prototype.offScreen = function(e, t) {
  15689. var i = e.getWorldPosition().project(t);
  15690. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15691. }
  15692. ,
  15693. d.viewportScale = function() {
  15694. return d.viewportWidth === $("#player").width() && d.viewportHeight === $("#player").height() || (d.viewportWidth = $("#player").width(),
  15695. d.viewportHeight = $("#player").height(),
  15696. d.currentViewportScale = Math.sqrt(Math.min(d.viewportWidth, d.viewportHeight) / g.tags.disc.scale.baseViewportSize)),
  15697. d.currentViewportScale
  15698. }
  15699. ,
  15700. R.exports = d
  15701. }
  15702. ).call(this, "/js/tag/tag.js")
  15703. }
  15704. , {
  15705. "../enum/Colors": 19,
  15706. "../enum/RenderLayers": 41,
  15707. "../enum/RenderOrder": 42,
  15708. "../enum/Viewmode": 51,
  15709. "../objects/Panorama": 148,
  15710. "../settings": 166,
  15711. "../shaders": 167,
  15712. "../util/common": 185,
  15713. "../util/easing": 186,
  15714. "../util/lerp": 188,
  15715. "../util/logger": 189,
  15716. "../util/math": 190,
  15717. "../util/texture": 194,
  15718. "../util/transitions": 195,
  15719. "./Billboard/Billboard": 119,
  15720. "./Billboard/BillboardEvent": 120,
  15721. events: 202,
  15722. three: 217
  15723. }],
  15724. 124: [function(M, R, e) {
  15725. (function(e) {
  15726. "use strict";
  15727. function t() {
  15728. this.tagState = T.IDLE,
  15729. this.intersectTag = null,
  15730. this.hoveredTag = null,
  15731. this.activeTag = null,
  15732. this.tagDiscs = [],
  15733. this.raycaster = new i.Raycaster,
  15734. this.modelManager = null,
  15735. this.player = null,
  15736. this.totaltags = 0,
  15737. this.navigatingViaTag = !1,
  15738. this.enabled = !1
  15739. }
  15740. var o, h, u, d, p, f, s, l, c, i = M("three"), n = M("../util/logger"), r = M("../util/common"), a = M("../controls/serializer"), g = M("../objects/Snapshot"), m = M("../settings"), v = M("./Billboard/BillboardEvent"), y = M("./Media/MediaEvent"), A = M("./Media/LinkType"), C = M("../enum/Viewmode"), I = M("../enum/WarpStyle"), E = M("../enum/BlackoutStyle"), _ = M("../enum/ModelManagerEvents"), b = M("../enum/tagEvents"), w = M("../enum/PlayerEvents"), T = (M("../util/lerp"),
  15741. M("../enum/TagStates")), x = M("events").EventEmitter, S = new n(e);
  15742. r.extend(t, x),
  15743. t.prototype.init = function(e, t) {
  15744. this.modelManager = e,
  15745. this.player = t,
  15746. this.updateModel(),
  15747. this.bindEvents()
  15748. }
  15749. ,
  15750. t.prototype.update = function(e) {
  15751. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15752. }
  15753. ,
  15754. t.prototype.updateTags = function(e, t, i, n) {
  15755. for (var r in this.model.tags)
  15756. this.model.tags[r].update(e, t, i, n)
  15757. }
  15758. ,
  15759. t.prototype.updateModel = function() {
  15760. this.model = this.modelManager.getActiveModel(),
  15761. this.gettagsFromModel(),
  15762. this.totaltags = Object.keys(this.model.tags).length
  15763. }
  15764. ,
  15765. t.prototype.gettagsFromModel = function() {
  15766. for (var e in this.tagDiscs = [],
  15767. this.model.tags) {
  15768. var t = this.model.tags[e].disc;
  15769. t && this.tagDiscs.push(t)
  15770. }
  15771. }
  15772. ,
  15773. t.prototype.bindEvents = function() {
  15774. function e() {
  15775. Object.keys(this.model.tags).forEach(function(e) {
  15776. var t = this.model.tags[e];
  15777. t.bindEvents(),
  15778. t.billboard.on(y.LINK_CLICK, function(e) {
  15779. e.type === A.NAVIGATION && this.navigateViaLink(e.url)
  15780. }
  15781. .bind(this)),
  15782. t.billboard.on(y.IMAGE_OPENED, function() {
  15783. this.tagState = T.EXAMINE,
  15784. this.emit(y.IMAGE_OPENED)
  15785. }
  15786. .bind(this)),
  15787. t.billboard.on(v.CLOSING, this.dismissExaminedTag.bind(this))
  15788. }
  15789. .bind(this))
  15790. }
  15791. this.modelManager.on(_.ActiveModelChanged, this.updateModel.bind(this)),
  15792. this.modelManager.on(_.ActiveModelChanged, e.bind(this)),
  15793. this.player.on(w.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15794. this.player.on(w.PanoChosen, this.onPanoChange.bind(this)),
  15795. this.player.on(w.Ready, this.onPlayerReady.bind(this)),
  15796. this.player.on(w.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15797. this.player.on(w.WarpStarted, this.handleWarpStart.bind(this)),
  15798. this.player.on(w.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15799. e.call(this)
  15800. }
  15801. ,
  15802. t.prototype.navigateViaLink = function(e) {
  15803. var t = a.deserialize(e);
  15804. if (t)
  15805. if (t.mode === C.PANORAMA) {
  15806. try {
  15807. this.player.model.panos.get(t.panoId)
  15808. } catch (e) {
  15809. return void S.warn("Unable to find panorama location", t.panoId)
  15810. }
  15811. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, I.BLACK)
  15812. } else {
  15813. var i = {
  15814. cameraMode: t.mode,
  15815. position: t.position,
  15816. quaternion: t.quaternion,
  15817. scanId: t.panoId,
  15818. orthoZoom: t.zoom,
  15819. floorVisibility: t.floorVisibility,
  15820. thumbUrl: null,
  15821. name: null
  15822. };
  15823. this.player.flyToNewMode({
  15824. mode: t.mode,
  15825. duration: m.warp.outsideTime,
  15826. warpDest: new g(i),
  15827. force: !0
  15828. })
  15829. }
  15830. }
  15831. ,
  15832. t.prototype.handleWarpStart = function(e, t, i, n) {
  15833. this.dismissExaminedTag(),
  15834. t === I.BLACK && (null != n || (n = m.warp.teleportTime),
  15835. e && (i = E.END),
  15836. this.hideShowTagsForBlackoutStyle(i, n))
  15837. }
  15838. ,
  15839. t.prototype.handleWarpInterruption = function(e, t, i) {
  15840. null != i || (i = m.warp.teleportTime),
  15841. this.hideShowTagsForBlackoutStyle(t, i)
  15842. }
  15843. ,
  15844. t.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  15845. var i = 0
  15846. , n = 0
  15847. , r = t / 2;
  15848. switch (null != e || (e = E.MIDDLE),
  15849. e) {
  15850. case E.END:
  15851. this.hideAlltags(r);
  15852. break;
  15853. case E.BEGINNING:
  15854. this.hideAlltags().done(this.showAlltags.bind(this, r));
  15855. break;
  15856. case E.NONE:
  15857. break;
  15858. case E.MIDDLE:
  15859. n = i = r,
  15860. this.hideAlltags(n),
  15861. setTimeout(function() {
  15862. this.showAlltags(i)
  15863. }
  15864. .bind(this), n);
  15865. break;
  15866. case E.FADEIN:
  15867. setTimeout(function() {
  15868. this.showAlltags(r)
  15869. }
  15870. .bind(this), r)
  15871. }
  15872. }
  15873. ,
  15874. t.prototype.onPlayerModeChanging = function(e, t) {
  15875. t !== C.PANORAMA && this.dismissExaminedTag(),
  15876. t === C.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = C.OUTDOOR);
  15877. var i = t !== C.OUTDOOR;
  15878. i !== this.model.tagsShown && (i ? this.showAlltags(m.tags.startup.fadeInDuration) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15879. }
  15880. ,
  15881. t.prototype.onPanoChange = function(e, t) {
  15882. var i = this.navigatingViaTag;
  15883. if (this.navigatingViaTag = !1,
  15884. !i) {
  15885. this.dismissExaminedTag();
  15886. var n = e && !e.isAligned() ? C.OUTDOOR : C.PANORAMA
  15887. , r = t && !t.isAligned() ? C.OUTDOOR : C.PANORAMA;
  15888. n !== r && (r === C.PANORAMA ? this.showAlltags(m.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(m.tags.startup.fadeInDuration))
  15889. }
  15890. }
  15891. ,
  15892. t.prototype.onPlayerReady = function(e, t, i) {
  15893. this.startAlltags(e, t ? i : null)
  15894. }
  15895. ,
  15896. t.prototype.onPlayerFlyingEnded = function(e, t) {
  15897. this.updateClosestTags(e)
  15898. }
  15899. ,
  15900. t.prototype.dismissExaminedTag = function() {
  15901. this.activeTag && this.tagState === T.EXAMINE && this.dismissActiveTag(),
  15902. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  15903. this.hoveredTag = null)
  15904. }
  15905. ,
  15906. t.prototype.startAlltags = function(e, t) {
  15907. this.model.shouldShowtags = m.tags.enabled,
  15908. this.enabled = !0,
  15909. e || (this.showAlltags(m.tags.startup.fadeInDuration, m.tags.startup.fadeInDelay),
  15910. t && setTimeout(function() {
  15911. this.activateTag(this.model.getTagBySid(t))
  15912. }
  15913. .bind(this), m.tags.startup.fadeInDuration / 2))
  15914. }
  15915. ,
  15916. t.prototype.showAlltags = function(e, t, i) {
  15917. function n() {
  15918. ++o === this.totaltags && (this.model.tagsShown = !0,
  15919. r.resolve())
  15920. }
  15921. var r = $.Deferred();
  15922. if (!i && this.player.mode === C.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  15923. return r.resolve().promise();
  15924. var o = 0;
  15925. for (var a in this.model.tags) {
  15926. this.model.tags[a].show(e, t).done(n.bind(this))
  15927. }
  15928. return r.promise()
  15929. }
  15930. ,
  15931. t.prototype.hideAlltags = function(e, t) {
  15932. function i() {
  15933. ++r === this.totaltags && (this.model.tagsShown = !1,
  15934. n.resolve())
  15935. }
  15936. var n = $.Deferred()
  15937. , r = 0;
  15938. for (var o in this.model.tags) {
  15939. var a = this.model.tags[o];
  15940. a.hide(e, t).done(i.bind(this)),
  15941. a === this.activeTag && this.dismissActiveTag()
  15942. }
  15943. return n.promise()
  15944. }
  15945. ,
  15946. t.prototype.enableHovering = function() {
  15947. this.enabled = !0
  15948. }
  15949. ,
  15950. t.prototype.disableHovering = function() {
  15951. this.enabled = !1
  15952. }
  15953. ,
  15954. t.prototype.activateTag = function(e, t) {
  15955. t = t || T.EXAMINE,
  15956. this.activeTag = e,
  15957. this.activeTag.hoveringDisc = !0,
  15958. this.activeTag.setHoverState(t === T.EXAMINE),
  15959. this.tagState = t,
  15960. this.emit(b.TagActivated, e)
  15961. }
  15962. ,
  15963. t.prototype.dismissActiveTag = function() {
  15964. this.activeTag.hoveringDisc = !1,
  15965. this.activeTag.setFreeState(!0);
  15966. var e = this.activeTag;
  15967. this.activeTag = null,
  15968. this.tagState = T.IDLE,
  15969. this.emit(b.TagDismissed, e)
  15970. }
  15971. ,
  15972. t.prototype.clickedOnTag = function(e) {
  15973. var t = function() {
  15974. this.navigatingViaTag = !0,
  15975. this.activeTag.examine(this.player),
  15976. this.emit(b.TagNavigation, this.activeTag)
  15977. }
  15978. .bind(this);
  15979. return this.tagState !== T.EXAMINE ? (this.activateTag(this.intersectTag, T.EXAMINE),
  15980. this.activeTag = this.intersectTag,
  15981. t(),
  15982. !0) : (this.dismissActiveTag(),
  15983. !1)
  15984. }
  15985. ,
  15986. t.prototype.intersecttag = (s = new i.Vector3,
  15987. l = new i.Vector3,
  15988. c = new i.Vector3,
  15989. function(e, t, i) {
  15990. if (!this.enabled)
  15991. return null;
  15992. var n = null
  15993. , r = this.tagDiscs.filter(function(e) {
  15994. return e.parent.visible
  15995. });
  15996. if (0 < r.length) {
  15997. var o = this.model.floors.reduce(function(e, t) {
  15998. return t.hidden ? e : e.concat(t.collider.children)
  15999. }, r);
  16000. s.set(e.x, e.y, -1).unproject(i),
  16001. l.set(e.x, e.y, 1).unproject(i),
  16002. c.copy(l).sub(s).normalize(),
  16003. this.raycaster.set(s, c);
  16004. var a = this.raycaster.intersectObjects(o);
  16005. 0 < a.length && -1 !== r.indexOf(a[0].object) && (n = a[0].object.tag)
  16006. }
  16007. return this.intersectTag = n,
  16008. t && (this.activeTag && n !== this.activeTag && (this.tagState === T.BROWSE || this.tagState === T.EXAMINE && n) && this.dismissActiveTag(),
  16009. n && n !== this.activeTag && (n.listeners(v.ENTER).length < 1 && (n.billboard.on(v.ENTER, function() {
  16010. this.hoveredTag = n
  16011. }
  16012. .bind(this)),
  16013. n.billboard.on(v.LEAVE, function() {
  16014. this.hoveredTag = null
  16015. }
  16016. .bind(this))),
  16017. this.activateTag(n, T.BROWSE))),
  16018. n
  16019. }
  16020. ),
  16021. t.prototype.rankedtagInDirection = (h = [],
  16022. u = [],
  16023. d = new i.Vector3,
  16024. p = new i.Vector3,
  16025. f = new i.Vector3,
  16026. function(e, t, i, n) {
  16027. for (var r = 0, o = u.length = 0; o < this.closesttags.length; o++) {
  16028. var a = this.closesttags[o];
  16029. p.copy(a.position),
  16030. p.add(a.discPosition),
  16031. d.copy(t),
  16032. d.sub(p).negate(),
  16033. d.normalize();
  16034. var s = d.dot(n);
  16035. if (0 <= s && (f.copy(p),
  16036. f.project(i),
  16037. this.intersecttag(f, !1, i))) {
  16038. if (r >= h.length)
  16039. for (var l = 0; l < 64; l++)
  16040. h.push({
  16041. tag: a,
  16042. dot: s
  16043. });
  16044. var c = h[r];
  16045. c.tag = a,
  16046. c.dot = s,
  16047. c.position = math.projectPositionToCanvas(p, i),
  16048. u.push(c),
  16049. r++
  16050. }
  16051. }
  16052. return u.sort(function(e, t) {
  16053. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16054. }),
  16055. e < u.length ? u[e].tag : null
  16056. }
  16057. ),
  16058. t.prototype.updateClosestTags = (o = new i.Vector3,
  16059. function(e) {
  16060. this.closesttags || (this.closesttags = []),
  16061. this.closesttags.length = 0;
  16062. var t = this.model.tags;
  16063. if (t)
  16064. for (var i in t)
  16065. if (t.hasOwnProperty(i)) {
  16066. var n = t[i]
  16067. , r = n.position;
  16068. o.copy(e),
  16069. o.sub(r).negate(),
  16070. o.lengthSq() < 30 && this.closesttags.push(n)
  16071. }
  16072. }
  16073. ),
  16074. R.exports = t
  16075. }
  16076. ).call(this, "/js/tag/tagManager.js")
  16077. }
  16078. , {
  16079. "../controls/serializer": 14,
  16080. "../enum/BlackoutStyle": 18,
  16081. "../enum/tagEvents": 32,
  16082. "../enum/ModelManagerEvents": 33,
  16083. "../enum/PlayerEvents": 40,
  16084. "../enum/TagStates": 44,
  16085. "../enum/Viewmode": 51,
  16086. "../enum/WarpStyle": 52,
  16087. "../objects/Snapshot": 153,
  16088. "../settings": 166,
  16089. "../util/common": 185,
  16090. "../util/lerp": 188,
  16091. "../util/logger": 189,
  16092. "./Billboard/BillboardEvent": 120,
  16093. "./Media/LinkType": 130,
  16094. "./Media/MediaEvent": 131,
  16095. events: 202,
  16096. three: 217
  16097. }],
  16098. 125: [function(r, o, e) {
  16099. (function(e) {
  16100. "use strict";
  16101. function t() {
  16102. this.embedWrapper = null,
  16103. this.embedElement = null
  16104. }
  16105. var i = r("../../util/ajax")
  16106. , a = r("./mediaSettings")
  16107. , n = r("../../settings")
  16108. , s = new (r("../../util/logger"))(e);
  16109. t.prototype.createDomElement = function() {
  16110. return this.embedWrapper = document.createElement("div"),
  16111. this.embedWrapper.classList.add("tag-embed"),
  16112. this.embedWrapper.classList.add("hidden"),
  16113. this.embedWrapper
  16114. }
  16115. ,
  16116. t.prototype.load = function(e) {
  16117. var t = "https://api.embedly.com/1/oembed?key=" + n.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + a.maxEmbedWidth;
  16118. return new Promise(function(r, o) {
  16119. i.get(t).then(function(e) {
  16120. if ((e = JSON.parse(e)).html && -1 === e.html.indexOf("<script")) {
  16121. this.embedWrapper.innerHTML = e.html;
  16122. var t = Math.min(e.width, a.maxEmbedWidth) || a.maxEmbedWidth;
  16123. if (this.embedWrapper.style.width = t + "px",
  16124. e.height) {
  16125. var i = e.height / e.width;
  16126. this.embedWrapper.style.height = t * i + "px"
  16127. }
  16128. this.embedElement = this.embedWrapper.firstChild;
  16129. var n = [];
  16130. try {
  16131. n = [].slice.call(this.embedElement.querySelectorAll("a"))
  16132. } catch (e) {
  16133. s.debug("Error getting `a` elements for embed; was it an iframe?")
  16134. }
  16135. n.forEach(function(e) {
  16136. e.setAttribute("target", "_blank")
  16137. }),
  16138. this.embedElement.classList.add("hidden"),
  16139. this.embedWrapper.classList.remove("hidden"),
  16140. r()
  16141. } else
  16142. o("Not a valid embed")
  16143. }
  16144. .bind(this), function(e) {
  16145. o(e.response)
  16146. })
  16147. }
  16148. .bind(this))
  16149. }
  16150. ,
  16151. t.prototype.show = function() {
  16152. this.embedElement && this.embedElement.classList.remove("hidden")
  16153. }
  16154. ,
  16155. t.prototype.hide = function() {
  16156. this.embedElement && this.embedElement.classList.add("hidden")
  16157. }
  16158. ,
  16159. o.exports = t
  16160. }
  16161. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16162. }
  16163. , {
  16164. "../../settings": 166,
  16165. "../../util/ajax": 181,
  16166. "../../util/logger": 189,
  16167. "./mediaSettings": 132
  16168. }],
  16169. 126: [function(a, s, e) {
  16170. (function(e) {
  16171. "use strict";
  16172. function t(e) {
  16173. r.call(this),
  16174. this.options = e,
  16175. this.playerControls = null,
  16176. this.state = o.NOT_READY
  16177. }
  16178. var i, n = a("../../util/browser"), r = a("./EmbedlyEmbed"), o = (new (a("../../util/logger"))(e),
  16179. Object.freeze({
  16180. NOT_READY: "player.not.ready",
  16181. CUED: "player.cued",
  16182. PLAYING: "player.playing",
  16183. PAUSED: "player.paused"
  16184. }));
  16185. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  16186. return this.embedWrapper = document.createElement("div"),
  16187. this.embedWrapper.classList.add("tag-video"),
  16188. this.embedWrapper.classList.add("hidden"),
  16189. this.embedWrapper
  16190. }
  16191. ,
  16192. t.prototype.load = function(e) {
  16193. var t = function() {
  16194. function e(e) {
  16195. this.playerState = e
  16196. }
  16197. this.playerControls = new playerjs.Player(this.embedElement),
  16198. this.playerControls.on("ready", function(e) {
  16199. this.playerState = o.CUED,
  16200. this.options.startMuted && this.playerControls.mute()
  16201. }
  16202. .bind(this)),
  16203. this.playerControls.on("play", e.bind(this, o.PLAYING)),
  16204. this.playerControls.on("pause", e.bind(this, o.PAUSED)),
  16205. this.playerControls.on("ended", function(e) {
  16206. this.playerControls.setCurrentTime(0),
  16207. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16208. }
  16209. .bind(this))
  16210. }
  16211. .bind(this);
  16212. return r.prototype.load.call(this, e).then(t.bind(this))
  16213. }
  16214. ,
  16215. t.prototype.play = (i = n.isMobile(),
  16216. function() {
  16217. this.playerState !== o.NOT_READY && this.playerControls && !i && (this.state === o.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16218. }
  16219. ),
  16220. t.prototype.pause = function() {
  16221. this.playerState !== o.NOT_READY && this.playerControls && this.playerControls.pause()
  16222. }
  16223. ,
  16224. s.exports = t
  16225. }
  16226. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16227. }
  16228. , {
  16229. "../../util/browser": 182,
  16230. "../../util/logger": 189,
  16231. "./EmbedlyEmbed": 125
  16232. }],
  16233. 127: [function(t, i, e) {
  16234. (function(e) {
  16235. "use strict";
  16236. var r = t("../../util/ajax")
  16237. , o = new (t("./mediaSettings"),
  16238. t("../../util/logger"))(e)
  16239. , a = Promise.resolve();
  16240. i.exports.enqueue = function(i) {
  16241. function n() {}
  16242. return a = new Promise(function(e, t) {
  16243. a.catch(n).then(function() {
  16244. (o.debug("requesting file from embedly:", i.href),
  16245. r.get(i.href, {
  16246. responseType: i.responseType
  16247. }).then(function(e) {
  16248. return o.debug("requesting file finished:", i.href),
  16249. e
  16250. })).then(e, t)
  16251. })
  16252. }
  16253. )
  16254. }
  16255. }
  16256. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16257. }
  16258. , {
  16259. "../../util/ajax": 181,
  16260. "../../util/logger": 189,
  16261. "./mediaSettings": 132
  16262. }],
  16263. 128: [function(s, l, e) {
  16264. (function(e) {
  16265. "use strict";
  16266. function t() {
  16267. this.imageWrapper = null,
  16268. this.width = 0,
  16269. this.height = 0,
  16270. this.aspect = 1
  16271. }
  16272. var i = s("./MediaEvent")
  16273. , n = s("./EmbedlyQueue")
  16274. , r = s("events").EventEmitter
  16275. , o = s("../../util/logger")
  16276. , a = s("../../settings");
  16277. new o(e),
  16278. (t.prototype = Object.create(r.prototype)).createDomElement = function() {
  16279. return this.imageWrapper = document.createElement("div"),
  16280. this.imageWrapper.classList.add("tag-image"),
  16281. this.imageWrapper.classList.add("hidden"),
  16282. this.imageWrapper.addEventListener("click", function(e) {
  16283. e.stopPropagation(),
  16284. this.emit(i.IMAGE_OPENING),
  16285. this.imageWrapper.style.pointerEvents = "none"
  16286. }
  16287. .bind(this)),
  16288. this.imageWrapper
  16289. }
  16290. ,
  16291. t.prototype.onClosed = function() {
  16292. this.imageWrapper.style.pointerEvents = "auto"
  16293. }
  16294. ,
  16295. t.prototype.load = function(e) {
  16296. var t = Math.max(window.screen.height, window.screen.width)
  16297. , i = "https://i.embed.ly/1/display/resize?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16298. return new Promise(function(o, e) {
  16299. n.enqueue({
  16300. href: i,
  16301. responseType: "arraybuffer"
  16302. }).then(function(e) {
  16303. var t = new Uint8Array(e)
  16304. , i = new Blob([t])
  16305. , n = new window.Image;
  16306. n.addEventListener("load", function(e) {
  16307. var t = e.target;
  16308. this.width = t.naturalWidth,
  16309. this.height = t.naturalHeight,
  16310. this.aspect = this.width / this.height;
  16311. var i = e.target.src;
  16312. this.imageWrapper.style.backgroundImage = 'url("' + i + '")',
  16313. this.imageWrapper.style.width = this.width + "px",
  16314. this.imageWrapper.style.height = this.height + "px",
  16315. this.imageWrapper.classList.remove("hidden"),
  16316. o()
  16317. }
  16318. .bind(this));
  16319. var r = URL.createObjectURL(i);
  16320. n.src = r
  16321. }
  16322. .bind(this), e)
  16323. }
  16324. .bind(this))
  16325. }
  16326. ,
  16327. l.exports = t
  16328. }
  16329. ).call(this, "/js/tag/Media/Image.js")
  16330. }
  16331. , {
  16332. "../../settings": 166,
  16333. "../../util/logger": 189,
  16334. "./EmbedlyQueue": 127,
  16335. "./MediaEvent": 131,
  16336. events: 202
  16337. }],
  16338. 129: [function(e, t, i) {
  16339. "use strict";
  16340. function n(e) {
  16341. this.label = e.label,
  16342. this.href = e.url,
  16343. this.type = this.updateLinkForType(),
  16344. this.domElement = null,
  16345. this.id = c++
  16346. }
  16347. var r = e("./LinkType")
  16348. , o = e("./MediaEvent")
  16349. , a = e("../../util/browser")
  16350. , s = e("../../analytics")
  16351. , l = e("events").EventEmitter
  16352. , c = 0;
  16353. (n.prototype = Object.create(l.prototype)).updateLinkForType = function() {
  16354. var e, t = a.valueFromHash("m") || a.valueFromHash("model");
  16355. return -1 !== this.href.indexOf("port.com/show") || -1 !== this.href.indexOf(window.location.host + "/show") ? -1 !== this.href.indexOf(t) && -1 !== this.href.indexOf("start=") ? (this.href = (e = this.href,
  16356. new RegExp("[#&?]start=([^#&?]*)").exec(e)[1]),
  16357. r.NAVIGATION) : (this.href = this.href + "&play=1",
  16358. r.MODEL) : r.EXT_LINK
  16359. }
  16360. ;
  16361. var h = {};
  16362. n.prototype.createDomElement = function() {
  16363. if (this.domElement = document.createElement("a"),
  16364. this.domElement.classList.add("tag-link"),
  16365. this.domElement.textContent = this.label,
  16366. this.type === r.EXT_LINK) {
  16367. this.domElement.textContent += " ";
  16368. var e = document.createElement("i");
  16369. e.classList.add("icon-ext-link"),
  16370. e.title = "Link to external web site",
  16371. this.domElement.appendChild(e)
  16372. }
  16373. return this.domElement.addEventListener("click", function(e) {
  16374. switch (e.stopPropagation(),
  16375. h[this.id] = !0,
  16376. s.trackAlways("click_tag_link", {
  16377. link_type: this.type,
  16378. link_count: c,
  16379. links_clicked: Object.keys(h).length
  16380. }),
  16381. this.type) {
  16382. case r.MODEL:
  16383. window.location.replace(this.href);
  16384. break;
  16385. case r.EXT_LINK:
  16386. window.open(this.href, "_blank")
  16387. }
  16388. this.emit(o.LINK_CLICK, {
  16389. type: this.type,
  16390. url: this.href
  16391. })
  16392. }
  16393. .bind(this)),
  16394. this.domElement
  16395. }
  16396. ,
  16397. t.exports = n
  16398. }
  16399. , {
  16400. "../../analytics": 4,
  16401. "../../util/browser": 182,
  16402. "./LinkType": 130,
  16403. "./MediaEvent": 131,
  16404. events: 202
  16405. }],
  16406. 130: [function(e, t, i) {
  16407. "use strict";
  16408. t.exports = {
  16409. NAVIGATION: "navigation",
  16410. MODEL: "model",
  16411. EXT_LINK: "ext-link"
  16412. }
  16413. }
  16414. , {}],
  16415. 131: [function(e, t, i) {
  16416. "use strict";
  16417. t.exports = Object.freeze({
  16418. LINK_CLICK: "mtmedia.link",
  16419. IMAGE_LOADED: "mtmedia.image.loaded",
  16420. IMAGE_OPENING: "mtmedia.image.opening",
  16421. IMAGE_OPENED: "mtmedia.image.opened",
  16422. IMAGE_CLOSING: "mtmedia.image.closing",
  16423. IMAGE_CLOSED: "mtmedia.image.closed",
  16424. VIDEO_START: "mtmedia.video.start",
  16425. VIDEO_PAUSE: "mtmedia.video.pause",
  16426. VIDEO_ENDED: "mtmedia.video.end"
  16427. })
  16428. }
  16429. , {}],
  16430. 132: [function(e, t, i) {
  16431. "use strict";
  16432. t.exports = Object.freeze({
  16433. maxEmbedWidth: 350,
  16434. defaultAspectRatio: .75
  16435. })
  16436. }
  16437. , {}],
  16438. 133: [function(e, t, i) {
  16439. "use strict";
  16440. t.exports = Object.freeze({
  16441. TEXT: "text",
  16442. LINK: "link",
  16443. IMAGE: "photo",
  16444. VIDEO: "video",
  16445. RICH: "rich"
  16446. })
  16447. }
  16448. , {}],
  16449. 134: [function(e, t, i) {
  16450. "use strict";
  16451. function n(e) {
  16452. this.capabilities = {
  16453. links: {
  16454. enable: e.supportLinks,
  16455. keepLabels: e.keepLinkLabels
  16456. }
  16457. }
  16458. }
  16459. var r = e("./DescriptionChunkType");
  16460. n.prototype.parse = function(e, i) {
  16461. var n = [];
  16462. return e.split("[").map(function(e, t) {
  16463. return 0 === t ? e : "[" + e
  16464. }).forEach(function(e) {
  16465. var t = this.findMarkdown(e);
  16466. if (t) {
  16467. if (-1 !== t.url.indexOf("javascript:"))
  16468. return;
  16469. this.addLinkChunk(n, t, i),
  16470. this.addTextChunk(n, e.slice(t.markdown.length))
  16471. } else
  16472. this.addTextChunk(n, e)
  16473. }
  16474. .bind(this)),
  16475. n
  16476. }
  16477. ,
  16478. n.prototype.findMarkdown = function(e) {
  16479. var t = e.match(/\[([^\]]*)\]\((.*)\)/);
  16480. if (t) {
  16481. for (var i = t[2], n = 1, r = 0; r < i.length && ("(" === i[r] ? n++ : ")" === i[r] && n--,
  16482. 0 !== n); )
  16483. r++;
  16484. var o = i.length - r;
  16485. return {
  16486. markdown: t[0].substring(0, t[0].length - o),
  16487. label: t[1],
  16488. url: t[2].substring(0, r)
  16489. }
  16490. }
  16491. }
  16492. ,
  16493. n.prototype.addTextChunk = function(e, t) {
  16494. 0 !== t.length && e.push({
  16495. type: r.TEXT,
  16496. text: t
  16497. })
  16498. }
  16499. ,
  16500. n.prototype.addLinkChunk = function(e, t) {
  16501. if (this.capabilities.links.enable) {
  16502. var i = {
  16503. label: t.label,
  16504. url: t.url
  16505. };
  16506. -1 === i.url.indexOf("://") && (i.url = "http://" + i.url),
  16507. e.push({
  16508. type: r.LINK,
  16509. link: i
  16510. })
  16511. } else
  16512. this.capabilities.links.keepLabels && this.addTextChunk(e, t.label)
  16513. }
  16514. ,
  16515. t.exports = n
  16516. }
  16517. , {
  16518. "./DescriptionChunkType": 133
  16519. }],
  16520. 135: [function(t, r, e) {
  16521. (function(e) {
  16522. "use strict";
  16523. var i = new (t("../util/logger"))(e)
  16524. , n = {
  16525. parseIdsFromChunkName: function(e, t) {
  16526. t.floorId = n.parseFloor(e),
  16527. t.roomId = n.parseRoom(e)
  16528. },
  16529. parseFloor: function(e) {
  16530. var t = e.match(/_group([0-9]+)/);
  16531. if (!t)
  16532. return 0;
  16533. try {
  16534. return parseInt(t[1], 10)
  16535. } catch (e) {
  16536. return i.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16537. 0
  16538. }
  16539. },
  16540. parseRoom: function(e) {
  16541. var t = e.match(/_sub([0-9]+)/);
  16542. if (!t)
  16543. return -1;
  16544. try {
  16545. return parseInt(t[1], 10)
  16546. } catch (e) {
  16547. return i.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16548. 0
  16549. }
  16550. }
  16551. };
  16552. r.exports = n
  16553. }
  16554. ).call(this, "/js/model/Chunks.js")
  16555. }
  16556. , {
  16557. "../util/logger": 189
  16558. }],
  16559. 136: [function(a, c, e) {
  16560. (function(e) {
  16561. "use strict";
  16562. function t(e) {
  16563. r.call(this),
  16564. this.model = e,
  16565. this.exploded = !1
  16566. }
  16567. var i = a("../objects/Floor")
  16568. , n = (a("../settings"),
  16569. a("../util/logger"))
  16570. , s = a("../util/transitions")
  16571. , r = a("../util/IndexedCollection")
  16572. , o = a("../util/common")
  16573. , l = a("../util/easing");
  16574. new n(e),
  16575. o.inherit(t, r),
  16576. t.prototype.add = function(e) {
  16577. r.prototype.add.call(this, e),
  16578. this.model.add(e)
  16579. }
  16580. ,
  16581. t.prototype.getIndex = function(e) {
  16582. return e.floorIndex
  16583. }
  16584. ,
  16585. t.prototype.build = function() {
  16586. this.list.forEach(function(e) {
  16587. e.build()
  16588. })
  16589. }
  16590. ,
  16591. t.prototype.size = function() {
  16592. return this.length
  16593. }
  16594. ,
  16595. t.prototype.sort = function() {
  16596. r.prototype.sort.call(this, function(e, t) {
  16597. return e.floorIndex - t.floorIndex
  16598. })
  16599. }
  16600. ,
  16601. t.prototype.nextFloor = function(e, t) {
  16602. return this.index[e.floorIndex + t] || null
  16603. }
  16604. ,
  16605. t.prototype.getFloorAtPoint = function(e) {
  16606. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16607. var r = this.list[n]
  16608. , o = r.distanceToPoint(e);
  16609. (!t || o < i) && (i = o,
  16610. t = r)
  16611. }
  16612. return t
  16613. }
  16614. ,
  16615. t.prototype.getOrMakeFloor = function(e) {
  16616. var t = this.index[e];
  16617. return t || (t = new i(this.model,e),
  16618. this.add(t)),
  16619. t
  16620. }
  16621. ,
  16622. t.prototype.hide = function() {
  16623. this.list.forEach(function(e) {
  16624. e.hide()
  16625. })
  16626. }
  16627. ,
  16628. t.prototype.show = function() {
  16629. this.list.forEach(function(e) {
  16630. e.show()
  16631. })
  16632. }
  16633. ,
  16634. t.prototype.names = function() {
  16635. return this.list.reduce(function(e, t) {
  16636. return e.concat(t.name)
  16637. }, [])
  16638. }
  16639. ,
  16640. t.prototype.toggleExplodeHorizontal = function() {
  16641. function i(e, t) {
  16642. a.copy(e.position),
  16643. e.position.x = r[e.floorIndex] * t,
  16644. e.position.y = 1 * e.floorIndex * t,
  16645. a.sub(e.position).multiplyScalar(-1),
  16646. e.panos.forEach(function(e) {
  16647. e.translate(a)
  16648. })
  16649. }
  16650. var n, r = [], o = 0;
  16651. this.list.forEach(function(e, t, i) {
  16652. n = 0 < t ? Math.max(i[t - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16653. o += n,
  16654. r[t] = o
  16655. }),
  16656. r = r.map(function(e) {
  16657. return e - o / 2
  16658. });
  16659. var a = this.list[0].position.clone();
  16660. this.exploded ? this.list.forEach(function(t) {
  16661. s.start(function(e) {
  16662. i(t, 1 - e)
  16663. }, 1500, null, 0, l.easeOutExpo)
  16664. }) : this.list.forEach(function(t) {
  16665. s.start(function(e) {
  16666. i(t, e)
  16667. }, 1500, null, 0, l.easeOutExpo)
  16668. }),
  16669. this.exploded = !this.exploded
  16670. }
  16671. ,
  16672. t.prototype.toggleExplodeVertical = function() {
  16673. function i(e, t) {
  16674. var i = i.copy(e.position);
  16675. e.position.y = (5 * e.floorIndex - n.y / 2) * t,
  16676. i.sub(e.position).multiplyScalar(-1),
  16677. e.panos.forEach(function(e) {
  16678. e.translate(i)
  16679. })
  16680. }
  16681. var n = this.model.size;
  16682. this.list[0].position.clone(),
  16683. this.exploded ? this.list.forEach(function(t) {
  16684. s.start(function(e) {
  16685. i(t, 1 - e)
  16686. }, 1500, null, 0, l.easeOutExpo)
  16687. }) : this.list.forEach(function(t) {
  16688. s.start(function(e) {
  16689. i(t, e)
  16690. }, 1500, null, 0, l.easeOutExpo)
  16691. }),
  16692. this.exploded = !this.exploded
  16693. }
  16694. ,
  16695. c.exports = t
  16696. }
  16697. ).call(this, "/js/model/FloorCollection.js")
  16698. }
  16699. , {
  16700. "../objects/Floor": 146,
  16701. "../settings": 166,
  16702. "../util/IndexedCollection": 175,
  16703. "../util/common": 185,
  16704. "../util/easing": 186,
  16705. "../util/logger": 189,
  16706. "../util/transitions": 195
  16707. }],
  16708. 137: [function(r, o, e) {
  16709. (function(e) {
  16710. "use strict";
  16711. function h() {
  16712. n.call(this)
  16713. }
  16714. var u = r("../settings")
  16715. , t = r("../util/logger")
  16716. , d = r("../enum/Viewmode")
  16717. , p = r("../objects/Snapshot")
  16718. , i = (r("../util/math"),
  16719. r("../util/common"))
  16720. , n = r("../util/IndexedCollection")
  16721. , l = new t(e);
  16722. i.inherit(h, n),
  16723. h.prototype.getImage = function(e) {
  16724. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16725. }
  16726. ,
  16727. h.prototype.filterByModesAndReel = function(e, t) {
  16728. for (var i = [], n = 0; n < t.length; n += 1) {
  16729. var r = t[n]
  16730. , o = this.index[r.sid];
  16731. o && i.push(o)
  16732. }
  16733. var a = e[d.DOLLHOUSE]
  16734. , s = e[d.FLOORPLAN];
  16735. (i = i.filter(function(e) {
  16736. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16737. return !0;
  16738. var t;
  16739. try {
  16740. t = d.convertWorkshopModeInt(e.metadata.camera_mode)
  16741. } catch (e) {
  16742. return l.debug(e.message),
  16743. !1
  16744. }
  16745. return t === d.PANORAMA || t === d.FLOORPLAN && s || t === d.DOLLHOUSE && a
  16746. })).length !== this.list.length && l.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16747. this.list = i,
  16748. this.reIndex()
  16749. }
  16750. ,
  16751. h.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16752. if (0 === this.list.length)
  16753. return [];
  16754. var locations = [];
  16755. var deal = (n, container)=>{
  16756. var r = n.thumbnail_signed_src,
  16757. o = n.name || "";
  16758. if (n.metadata && void 0 !== n.metadata.camera_quaternion) {
  16759. if (!u.show360Views.enabled && n.metadata.scan_id) {
  16760. var a = panos.get(n.metadata.scan_id);
  16761. if (a && !a.isAligned()) return
  16762. }
  16763. var s = d.convertWorkshopModeInt(n.metadata.camera_mode);
  16764. if (s === d.MESH) return
  16765. if(window.isLocal)var src = manage.dealURL(r)
  16766. else var src = "one" === g_version ? g_Prefix + r + "?" + randomTime().getTime() : r + "?" + randomTime().getTime()
  16767. var l = {
  16768. cameraMode: s,
  16769. position: n.metadata.camera_position,
  16770. quaternion: n.metadata.camera_quaternion,
  16771. zoom: n.metadata.zoom,
  16772. panoId: n.metadata.scan_id,
  16773. orthoZoom: n.metadata.ortho_zoom,
  16774. floorVisibility: void 0 !== n.metadata.floor_visibility ? n.metadata.floor_visibility.slice(0) : [],
  16775. thumbUrl: src,
  16776. name: h.filterImageName(o),
  16777. sid: n.sid
  16778. }
  16779. var item = new p(l);
  16780. item.momentTour = n.momentTour
  16781. container.push(item)
  16782. return item
  16783. }
  16784. }
  16785. this.list.forEach(image=>{
  16786. if(image.images){
  16787. var folder = $.extend({}, image )
  16788. folder.heroLocations = [];
  16789. image.images.list.forEach(child=>{
  16790. deal(child, folder.heroLocations);
  16791. })
  16792. folder.musicInfo = folder.musicInfo || {}
  16793. locations.push(folder)
  16794. delete folder.images;
  16795. delete folder.locations;
  16796. }else{
  16797. var item = deal(image, locations);
  16798. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  16799. }
  16800. })
  16801. return locations
  16802. }
  16803. ,
  16804. h.prototype.getIndex = function(e) {
  16805. return e.sid
  16806. }
  16807. ,
  16808. h.filterImageName = function(e) {
  16809. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  16810. }
  16811. ,
  16812. o.exports = h
  16813. }
  16814. ).call(this, "/js/model/ImageCollection.js")
  16815. }
  16816. , {
  16817. "../enum/Viewmode": 51,
  16818. "../objects/Snapshot": 153,
  16819. "../settings": 166,
  16820. "../util/IndexedCollection": 175,
  16821. "../util/common": 185,
  16822. "../util/logger": 189,
  16823. "../util/math": 190
  16824. }],
  16825. 138: [function(h, u, e) {
  16826. (function(e) {
  16827. "use strict";
  16828. function n() {
  16829. c.call(this)
  16830. }
  16831. var r = h("../label/Label")
  16832. , i = h("../settings")
  16833. , t = h("../util/logger")
  16834. , o = h("../util/math")
  16835. , a = h("../util/ajax")
  16836. , s = h("./RoomCollection")
  16837. , l = h("../util/common")
  16838. , c = h("../util/IndexedCollection");
  16839. new t(e),
  16840. l.inherit(n, c),
  16841. n.prototype.getIndex = function(e) {
  16842. return e.labelId
  16843. }
  16844. ,
  16845. n.prototype.associateWithRooms = function(e) {
  16846. this.forEach(function(t) {
  16847. e.forEach(function(e) {
  16848. e.roomId === t.roomId && (t.room = e)
  16849. })
  16850. })
  16851. }
  16852. ,
  16853. n.prototype.createFromLabelData = function(e) {
  16854. e.forEach(function(e) {
  16855. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  16856. t = s.generateRoomId(e.floorId, t);
  16857. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  16858. i.position = o.convertWorkshopVector(i.position),
  16859. this.add(i),
  16860. i.build()
  16861. }
  16862. .bind(this))
  16863. }
  16864. ,
  16865. n.prototype.load = function(e, t) {
  16866. return a.get(e, {
  16867. responseType: "json",
  16868. auth: t ? i.authorizationHeader : null
  16869. }).done(function(e) {
  16870. var t = [];
  16871. for (var i in e) {
  16872. var n = e[i];
  16873. t.push(n)
  16874. }
  16875. this.createFromLabelData(t)
  16876. }
  16877. .bind(this))
  16878. }
  16879. ,
  16880. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  16881. var t = -1;
  16882. if (e) {
  16883. var i = e.split("_");
  16884. t = parseInt(i[0])
  16885. }
  16886. return t
  16887. }
  16888. ,
  16889. u.exports = n
  16890. }
  16891. ).call(this, "/js/model/LabelCollection.js")
  16892. }
  16893. , {
  16894. "../label/Label": 90,
  16895. "../settings": 166,
  16896. "../util/IndexedCollection": 175,
  16897. "../util/ajax": 181,
  16898. "../util/common": 185,
  16899. "../util/logger": 189,
  16900. "../util/math": 190,
  16901. "./RoomCollection": 141
  16902. }],
  16903. 139: [function(P, O, e) {
  16904. (function(e) {
  16905. "use strict";
  16906. function t(e, t) {
  16907. o.Object3D.call(this),
  16908. this.sid = window.number;//t.sid,
  16909. this.data = t,
  16910. this.options = e,
  16911. this.urls = new i(e.urlFiles),
  16912. this.isPublic = void 0 !== t.is_public && t.is_public,
  16913. //创建heroLocations
  16914. this.images = new E(this),
  16915. this.images.extend(t.images),
  16916. this.images.forEach((info)=>{
  16917. if(info.locations){
  16918. info.images = new E(this);
  16919. info.images.extend(info.locations)
  16920. }
  16921. })
  16922. this.heroLocations = []
  16923. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  16924. this.outdoorPanoLocations = [],
  16925. this.floors = new c(this),
  16926. this.floorsEnabled = void 0 === e.floors || e.floors,
  16927. this.changingFloor = !1,
  16928. this.chunks = [],
  16929. this.panos = new g,
  16930. this.colliders = [],
  16931. this.loadPanosPromise = null,
  16932. this.loadMeshTexturesPromise = null,
  16933. this.auxDataPromise = null,
  16934. this.meshTexturesLoaded = !1,
  16935. this.meshTextures = [],
  16936. this.tags = {},
  16937. this.tagsShown = !1,
  16938. this.shouldShowtags = !1,
  16939. this.has360Views = !1,
  16940. this.showingLabels = u.labels.enabled && t.player_options.labels,
  16941. this.supportedModes = {},
  16942. this.supportedModes[s.PANORAMA] = !0,
  16943. this.supportedModes[s.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && I.valueFromHash("dh", 1),
  16944. this.supportedModes[s.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && I.valueFromHash("dh", 1),
  16945. this.supportedModes[s.TRANSITIONING] = !0,
  16946. this.supportsTiles = this.configureTiling(),
  16947. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//!0,
  16948. this.mode = s.DOLLHOUSE,
  16949. this.size = null,
  16950. this.center = null,
  16951. this.boundingBox = new o.Box3,
  16952. this.currentFloor = null,
  16953. this.allFloorsVisible = !0,
  16954. this.projectedPano0 = null,
  16955. this.projectedPano1 = null,
  16956. this.floorsEnabled && t.floors && -1 !== t.floors.indexOf(",") && t.floors.split(",").forEach(function(e, t) {
  16957. this.addFloor(new r(this,t,e.trim()))
  16958. }
  16959. .bind(this)),
  16960. this.waitQueue = [],
  16961. this.on("load", function(e) {
  16962. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  16963. return !e.isLoadedCallback()
  16964. }),
  16965. 0 === this.waitQueue.length && this.emit("waiting-done"))
  16966. }
  16967. .bind(this)),
  16968. this.setupCustomProperties(),
  16969. this.hots = {}
  16970. }
  16971. var o = P("three")
  16972. , a = P("../util/ajax")
  16973. , i = P("../util/ModelUrls")
  16974. , n = P("../objects/BoundingTextureSkybox")
  16975. , s = P("../enum/Viewmode")
  16976. , l = P("../enum/RenderOrder")
  16977. , r = (P("../enum/AlignmentType"),
  16978. P("../objects/Floor"))
  16979. , c = P("./FloorCollection")
  16980. , h = P("../objects/Chunk")
  16981. , u = (P("../objects/Room"),
  16982. P("../objects/Snapshot"),
  16983. P("../label/Label"),
  16984. P("../util/math"),
  16985. P("../settings"))
  16986. , d = P("../shaders")
  16987. , p = P("../util/logger")
  16988. , f = (P("../tag/tag"),
  16989. P("../tag/tagManager"),
  16990. P("../objects/Panorama"))
  16991. , g = P("../util/PanoramaCollection")
  16992. , m = P("../loaders/ModelLoader")
  16993. , v = P("../loaders/ModelTextureLoader")
  16994. , y = P("../loaders/SweepDataLoader")
  16995. , A = P("../util/transitions")
  16996. , C = (P("../util/easing"),
  16997. P("../util/lerp"),
  16998. P("../util/common"))
  16999. , I = (P("../util/texture"),
  17000. P("./../util/browser"))
  17001. , E = P("./ImageCollection")
  17002. , _ = P("./RoomCollection")
  17003. , b = P("./LabelCollection")
  17004. , w = P("./Chunks")
  17005. , T = P("./../util/showcase")
  17006. , x = P("../exception/BasicException")
  17007. , S = (P("../constants"),
  17008. P("events").EventEmitter)
  17009. , M = P("hot")
  17010. , R = new p(e);
  17011. t.prototype = Object.create(o.Object3D.prototype),
  17012. C.extend(t, S),
  17013. t.prototype.setupCustomProperties = function() {
  17014. var t = u.modelAlpha;
  17015. Object.defineProperty(this, "alpha", {
  17016. get: function() {
  17017. return t
  17018. },
  17019. set: function(e) {
  17020. t = e,
  17021. this.chunks.forEach(function(e) {
  17022. e.material && e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = t)
  17023. })
  17024. }
  17025. })
  17026. }
  17027. ,
  17028. t.prototype.configureTiling = function() {
  17029. var e = function() {
  17030. try {
  17031. var e = document.createElement("canvas")
  17032. , t = e.getContext("webgl");
  17033. return (t = t || e.getContext("experimental-webgl")).getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE)
  17034. } catch (e) {
  17035. return 0
  17036. }
  17037. }();
  17038. if (e < 2048)
  17039. return !1;
  17040. R.warn("Max cube texture size: " + e);
  17041. for (var t = 0; t < u.tiling.tilingFlagNames.length; t++) {
  17042. var i = u.tiling.tilingFlagNames[t];
  17043. if ("1" === I.valueFromHash(i, null))
  17044. return !0;
  17045. if ("0" === I.valueFromHash(i, null))
  17046. return !1
  17047. }
  17048. return !!T.modelDataPromisesTiles(this.data)
  17049. }
  17050. ,
  17051. t.prototype.toggleAlpha = function() {
  17052. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17053. }
  17054. ,
  17055. t.prototype.load = function(e) {
  17056. var t = this.urls.init().then(function() {
  17057. return $.when(this.loadPanos(), this.loadMesh())
  17058. }
  17059. .bind(this));
  17060. return e ? t = t.then(this.loadMeshTextures.bind(this)) : t.then(this.loadMeshTextures.bind(this)),
  17061. this.auxDataPromise = $.when(this.loadhots(), this.loadLabels()),
  17062. $.when(t, this.auxDataPromise).done(this.build.bind(this))
  17063. }
  17064. ,
  17065. t.prototype.loadMesh = function() {
  17066. var n = $.Deferred()
  17067. , r = this;
  17068. return m.load(r.data.job.uuid, r.urls, function(e, t) {
  17069. if (0 === e.length) {
  17070. R.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17071. r.supportedModes[s.DOLLHOUSE] = !1,
  17072. r.supportedModes[s.FLOORPLAN] = !1;
  17073. var i = new h({
  17074. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17075. });
  17076. i.material.visible = !1,
  17077. i.rotateX(-Math.PI / 2),
  17078. i.geometry.computeBoundingBox(),
  17079. e = [i]
  17080. }
  17081. e.forEach(function(e) {
  17082. var t = r.floorsEnabled ? w.parseFloor(e.name) : 0;
  17083. r.addChunk(t, e)
  17084. }),
  17085. r.floors.sort(),
  17086. n.resolve(r)
  17087. }, function(e, t) {
  17088. n.notify(e, t)
  17089. }, function(e) {
  17090. R.error(e),
  17091. n.reject("loading-failed")
  17092. }),
  17093. n.promise()
  17094. }
  17095. ,
  17096. t.prototype.loadMeshTextures = function() {
  17097. return this.loadTexturesPromise || (this.loadTexturesPromise = v.load(this, this.meshTextures).then(function() {
  17098. this.meshTexturesLoaded = !0
  17099. }
  17100. .bind(this))),
  17101. this.loadTexturesPromise
  17102. }
  17103. ,
  17104. t.prototype.shineHots = function() {
  17105. A.trigger({
  17106. func: function(e) {
  17107. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17108. for(var i in this.hots){
  17109. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17110. }
  17111. }
  17112. .bind(this),
  17113. cycling: !0,
  17114. duration: 3e3,
  17115. name: "hotShine"
  17116. })
  17117. }
  17118. ,
  17119. t.prototype.createHotItem = function(e, t) {
  17120. for (var i = document.createDocumentFragment(), n = Object.keys(e), r = 0; r < n.length; r++) {
  17121. var o = document.createElement("li")
  17122. , a = document.createElement("span");
  17123. a.innerHTML = e[n[r]].title || e[n[r]].infoAttribute.title || "热点",
  17124. o.hot = t[n[r]],
  17125. o.appendChild(a),
  17126. i.appendChild(o)
  17127. }
  17128. document.querySelector("#hotListContent ul").appendChild(i),
  17129. console.log(i)
  17130. }
  17131. ,
  17132. t.prototype.loadOverlays = function(overlays){
  17133. var overlays = window.data2 && window.data2.overlays
  17134. overlays && overlays.forEach((info)=>{
  17135. new Overlay(info)
  17136. })
  17137. Overlay.load()
  17138. }
  17139. ,
  17140. t.prototype.loadhots = function() {
  17141. var r = $.Deferred()
  17142. , e = g_Prefix + "data/" + this.sid + "/data2.js?" + randomTime().getTime();
  17143. return a.get(e, {
  17144. responseType: "json",
  17145. auth: this.isPublic ? null : u.authorizationHeader
  17146. }).done(function(e) {
  17147. window.data2 = e;
  17148. if(!e){
  17149. console.error("data2 is null")
  17150. }else{
  17151. g_data2 = hotMatcher(e)
  17152. this.hotsCount = 0;
  17153. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17154. window.hotData = {}
  17155. if(e.hots){
  17156. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17157. sids.forEach((sid)=>{
  17158. this.hotsCount++,
  17159. this.hots[sid] = new M(sid,e.hots[sid] ,this);
  17160. e.hots[sid].infoAttribute || (e.hots[sid].infoAttribute = {})
  17161. this.hots[sid].initStyleImg(e.hots[sid].infoAttribute);
  17162. window.hotData[sid] = e.hots[sid];
  17163. })
  17164. }
  17165. this.createHotItem(window.hotData, this.hots);
  17166. g_index = I.valueFromHash("m")
  17167. /* e.tourAudio && (g_tourAudio = new Audio,
  17168. g_tourAudio.loop = !1,
  17169. g_tourAudio.addEventListener("ended", function() {
  17170. var e = document.createEvent("MouseEvent");
  17171. e.initEvent("tourAudioEnded", !0, !0),
  17172. window.dispatchEvent(e)
  17173. })); */
  17174. e.weixinDesc && (g_weixinObj.desc = e.weixinDesc)
  17175. //window.wx && manage.weixinShare(),
  17176. }
  17177. /* var i = $.Deferred()
  17178. , n = g_Prefix + "data/" + this.sid + "/hot/js/data.js?" + randomTime().getTime();
  17179. a.get(n, {
  17180. responseType: "json",
  17181. auth: this.isPublic ? null : u.authorizationHeader
  17182. }).done(function(e) {
  17183. window.hotData = e,
  17184. this.createHotItem(e, this.hots);
  17185. for(let i in this.hots){
  17186. e[i] && this.hots[i].initStyleImg(e[i]);
  17187. }
  17188. i.resolve()
  17189. }
  17190. .bind(this)).fail(function() {
  17191. console.log("Data.js is empty");
  17192. i.resolve()
  17193. }),
  17194. */
  17195. r.resolve()
  17196. }
  17197. .bind(this)).fail(function() {
  17198. console.log("没有热点"),
  17199. //window.wx && manage.weixinShare(),
  17200. r.resolve()
  17201. }),
  17202. r
  17203. }
  17204. ,
  17205. t.prototype.loadPanos = function() {
  17206. if (this.loadPanosPromise)
  17207. return this.loadPanosPromise;
  17208. var e = new y(this);
  17209. return this.loadPanosPromise = e.load().then(function(e) {
  17210. return this.data.sweeps && 0 < Object.keys(this.data.sweeps).length && (e = e.filter(function(e) {
  17211. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17212. else console.log(e.uuid)
  17213. //return this.data.sototype.loadOverlaysweeps[e.uuid].enabled
  17214. }
  17215. .bind(this))),
  17216. this.panos.extend(e.map(function(e) {
  17217. return new f(this,e.uuid,e,this.supportsTiles)
  17218. }
  17219. .bind(this))),
  17220. this.panos.forEach(function(i) {
  17221. i.neighbourUUIDs && (i.neighbourUUIDs.forEach(function(e) {
  17222. var t = this.panos.get(e);
  17223. t && this.panos.setNeighbour(i, t, !0)
  17224. }
  17225. .bind(this)),
  17226. i.neighbourPanos = this.panos.getNeighbours(i) || this.panos.setNeighbour(i, i, !0))
  17227. }
  17228. .bind(this)),
  17229. 0 === this.panos.length && (R.warn("Model has no panos, turning off inside mode"),
  17230. this.supportedModes[s.PANORAMA] = !1),
  17231. $.when(this)
  17232. }
  17233. .bind(this)),
  17234. this.loadPanosPromise
  17235. }
  17236. ,
  17237. t.prototype.loadHighlightReel = function() {
  17238. var t = $.Deferred()
  17239. , e = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17240. return a.get(e, {
  17241. responseType: "json",
  17242. auth: this.isPublic ? null : u.authorizationHeader
  17243. }).done(function(e) {
  17244. e.reel ? (R.info("Got highlight reel with " + e.reel.length + " items"),
  17245. this.images.filterByModesAndReel(this.supportedModes, e.reel)) : R.info("No highlight reel found"),
  17246. t.resolve()
  17247. }
  17248. .bind(this)).fail(function() {
  17249. R.warn("Getting highlight reel failed, no highlights available"),
  17250. t.resolve()
  17251. }),
  17252. t
  17253. }
  17254. ,
  17255. t.prototype.waitForLoad = function(e, t) {
  17256. t() || (this.waitQueue.push({
  17257. object: e,
  17258. isLoadedCallback: t
  17259. }),
  17260. 1 === this.waitQueue.length && this.emit("waiting"))
  17261. }
  17262. ,
  17263. t.prototype.hide = function() {
  17264. this.floors.hide()
  17265. }
  17266. ,
  17267. t.prototype.show = function() {
  17268. this.floors.show()
  17269. }
  17270. ,
  17271. t.prototype.floorNames = function() {
  17272. return this.floors.names()
  17273. }
  17274. ,
  17275. t.prototype.warpDestFloors = function(e, t) {
  17276. if (e && this.floors.length === e.length) {
  17277. var i = e.findIndex(function(e) {
  17278. return e
  17279. }
  17280. .bind(this));
  17281. -1 !== i && this.setFloor(this.floors.list[i], null, t)
  17282. } else
  17283. this.toggleAllFloors(!0)
  17284. }
  17285. ,
  17286. t.prototype.setFloor = function(e, t, i) {
  17287. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17288. this.allFloorsVisible = !1,
  17289. this._setFloor(e, t, i)
  17290. }
  17291. ,
  17292. t.prototype.toggleAllFloors = function(e) {
  17293. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17294. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17295. this._setFloor(this.currentFloor)
  17296. }
  17297. ,
  17298. t.prototype._setFloor = function(e, t, i) {
  17299. var n;
  17300. if (t = t || this.mode,
  17301. this.emit("floor.changed", e, t, this.currentFloor),
  17302. this.currentFloor = e,
  17303. t === s.PANORAMA) {
  17304. if (this.show(),
  17305. this.shouldShowtags && this.tagsShown)
  17306. for (n in this.tags)
  17307. this.tags[n].show(u.showFloorDuration)
  17308. } else if ((t === s.FLOORPLAN || t === s.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17309. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17310. }
  17311. .bind(this)),
  17312. this.shouldShowtags && this.tagsShown))
  17313. for (n in this.tags) {
  17314. var r = this.tags[n];
  17315. this.allFloorsVisible ? r.show(u.showFloorDuration) : r.floor === this.currentFloor ? r.show(u.showFloorDuration, u.showFloorDelay) : r.hide(u.hideFloorDuration, u.hideFloorDelay)
  17316. }
  17317. var o = this
  17318. , a = e;
  17319. A.start(function() {}, u.showFloorDelay, function() {
  17320. o.floors.forEach(function(t) {
  17321. t.chunks.forEach(function(e) {
  17322. e.renderOrder = t === a ? l.visibleFloor : l.ghostFloor
  17323. })
  17324. })
  17325. }
  17326. .bind(this))
  17327. }
  17328. ,
  17329. t.prototype.toggleExplode = function() {
  17330. this.floors.toggleExplodeHorizontal()
  17331. }
  17332. ,
  17333. t.prototype.toggleExplodeUp = function() {
  17334. this.floors.toggleExplodeVertical()
  17335. }
  17336. ,
  17337. t.prototype.nextFloor = function(e) {
  17338. return this.floors.nextFloor(this.currentFloor, e)
  17339. }
  17340. ,
  17341. t.prototype.addFloor = function(e) {
  17342. this.floors.add(e)
  17343. }
  17344. ,
  17345. t.prototype.getFloorAtPoint = function(e) {
  17346. return this.floors.getFloorAtPoint(e)
  17347. }
  17348. ,
  17349. t.prototype.getTagBySid = function(e) {
  17350. return this.tags[e]
  17351. }
  17352. ,
  17353. t.prototype.addChunk = function(e, t) {
  17354. this.floors.getOrMakeFloor(e).addChunk(t),
  17355. this.chunks.push(t)
  17356. }
  17357. ,
  17358. t.prototype.setMode = function(t) {
  17359. if (!this.supportedModes[t])
  17360. throw new x("Mode not supported for this model: " + t);
  17361. this.mode = t
  17362. this.skybox.material.transparent = t == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17363. this.chunks.forEach(function(e) {
  17364. e.setMode(t)
  17365. })
  17366. }
  17367. ,
  17368. t.prototype.build = function() {
  17369. this.heroLocations = this.images.getHeroLocations(this.panos);
  17370. var e = function() {
  17371. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17372. }
  17373. .bind(this)();
  17374. for (var t in this.has360Views = u.show360Views.enabled && this.heroLocations.some(function(e) {
  17375. return e.cameraMode === s.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17376. }
  17377. .bind(this)) || e,
  17378. null === this.heroImage && R.warn("No hero image defined."),
  17379. this.currentFloor = this.floors.last(),
  17380. this.floors.build(),
  17381. this.colliders = this.floors.reduce(function(e, t) {
  17382. return e.concat(t.collider.children)
  17383. }, []),
  17384. this.panos.forEach(function(e) {
  17385. e.build1(),
  17386. e.on("enter", function() {
  17387. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17388. }
  17389. .bind(this))
  17390. }
  17391. .bind(this)),
  17392. this.panos.forEach(function(e) {
  17393. e.build2()
  17394. }),
  17395. this.floors.forEach(function(e) {
  17396. this.boundingBox.union(e.boundingBox)
  17397. }
  17398. .bind(this)),
  17399. this.size = this.boundingBox.size(),
  17400. this.center = this.boundingBox.center(),
  17401. this.floors.forEach(function(e) {
  17402. R.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17403. }
  17404. .bind(this)),
  17405. this.panos.populate_path_graph(),
  17406. this.skybox = new n(this.boundingBox),
  17407. this.skybox.matrixWorldNeedsUpdate = !0,
  17408. this.add(this.skybox),
  17409. setTimeout(function() {
  17410. this.hotsCount && this.shineHots()
  17411. }
  17412. .bind(this), 1300),
  17413. this.tags)
  17414. this.tags[t].build();
  17415. return R.debug("Done building model"),
  17416. 0 < f.raycastsDone && (R.warn("raycasts: " + f.raycastsDone),
  17417. R.warn("raycasts skipped: " + f.raycastsSkipped)),
  17418. this.buildRooms(),
  17419. this.labels.associateWithRooms(this.rooms),
  17420. $.when(this)
  17421. }
  17422. ,
  17423. t.prototype.loadLabels = function() {
  17424. this.labels = new b(this);
  17425. var e = $.Deferred();
  17426. /* if (window.MP_PREFETCHED_MODELDATA.model.player_options.labels && (this.showingLabels = !0),
  17427. !this.showingLabels) */
  17428. return e.resolve();
  17429. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17430. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17431. R.warn("Getting labels failed, not displaying labels."),
  17432. e.resolve()
  17433. }),
  17434. e
  17435. }
  17436. ,
  17437. t.prototype.buildRooms = function() {
  17438. this.rooms = new _(this),
  17439. this.rooms.createFromChunks(this.chunks),
  17440. this.rooms.calcRoomBoundaries()
  17441. }
  17442. ,
  17443. t.prototype.updateProjectedPanos = function() {
  17444. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17445. }
  17446. ,
  17447. t.prototype.setProjectedPanos = function(t, i, n) {
  17448. null != n || (n = !0),
  17449. n = !!n,
  17450. this.projectedPano0 = t,
  17451. this.projectedPano1 = i,
  17452. this.skybox.material.setProjectedPanos(t, i, n),
  17453. this.chunks.forEach(function(e) {
  17454. e.materialInside.setProjectedPanos(t, i, n)
  17455. })
  17456. }
  17457. ,
  17458. t.prototype.setSide = function(t) {
  17459. this.floors.forEach(function(e) {
  17460. e.collider.material.side = t
  17461. })
  17462. }
  17463. ,
  17464. t.prototype.heroCount = function() {
  17465. return this.heroLocations ? this.heroLocations.length : 0
  17466. }
  17467. ,
  17468. t.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17469. if (e[0] < 0)
  17470. return R.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17471. null;
  17472. if (this.heroCount() < 1)
  17473. return R.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17474. null;
  17475. var t = this.heroLocations[e[0]];
  17476. if(t.heroLocations && e[1]!=void 0){
  17477. t = t.heroLocations[e[1]];
  17478. }
  17479. return void 0 === t ? (R.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17480. null) : t
  17481. }
  17482. ,
  17483. t.prototype.findPanoramicHero = function() {
  17484. for (var e in this.heroLocations)
  17485. if (this.heroLocations[e].cameraMode === s.PANORAMA)
  17486. return this.heroLocations[e];
  17487. return null
  17488. }
  17489. ,
  17490. t.prototype.listImagePanos = function() {
  17491. var i = []
  17492. , n = this;
  17493. return this.images.forEach(function(e) {
  17494. if (e.metadata && e.metadata.scan_id) {
  17495. var t = n.panos.get(e.metadata.scan_id);
  17496. t && (n.supportsTiles || t.isLoaded("high") || i.push(t))
  17497. }
  17498. }),
  17499. i
  17500. }
  17501. ,
  17502. t.prototype.fadePanoMarkers = function(e, t) {
  17503. this.panos.fadeMarkerOpacity(e, t)
  17504. }
  17505. ,
  17506. t.prototype.setSweepVisibility = function(t) {
  17507. this.panos.forEach(function(e) {
  17508. e.marker && (e.marker.visible = t)
  17509. })
  17510. }
  17511. ,
  17512. t.prototype.outsideAllowed = function() {
  17513. return this.supportedModes[s.DOLLHOUSE] && this.supportedModes[s.FLOORPLAN]
  17514. }
  17515. ,
  17516. O.exports = t
  17517. }
  17518. ).call(this, "/js/model/Model.js")
  17519. }
  17520. , {
  17521. "../constants": 8,
  17522. "../enum/AlignmentType": 17,
  17523. "../enum/RenderOrder": 42,
  17524. "../enum/Viewmode": 51,
  17525. "../exception/BasicException": 55,
  17526. "../label/Label": 90,
  17527. "../loaders/ModelLoader": 105,
  17528. "../loaders/ModelTextureLoader": 106,
  17529. "../loaders/SweepDataLoader": 107,
  17530. "../tag/tag": 123,
  17531. "../tag/tagManager": 124,
  17532. "../objects/BoundingTextureSkybox": 143,
  17533. "../objects/Chunk": 144,
  17534. "../objects/Floor": 146,
  17535. "../objects/Panorama": 148,
  17536. "../objects/Room": 150,
  17537. "../objects/Snapshot": 153,
  17538. "../settings": 166,
  17539. "../shaders": 167,
  17540. "../util/ModelUrls": 177,
  17541. "../util/PanoramaCollection": 178,
  17542. "../util/ajax": 181,
  17543. "../util/common": 185,
  17544. "../util/easing": 186,
  17545. "../util/lerp": 188,
  17546. "../util/logger": 189,
  17547. "../util/math": 190,
  17548. "../util/texture": 194,
  17549. "../util/transitions": 195,
  17550. "./../util/browser": 182,
  17551. "./../util/showcase": 193,
  17552. "./Chunks": 135,
  17553. "./FloorCollection": 136,
  17554. "./ImageCollection": 137,
  17555. "./LabelCollection": 138,
  17556. "./RoomCollection": 141,
  17557. events: 202,
  17558. three: 217,
  17559. hot: "hot"
  17560. }],
  17561. 140: [function(e, t, i) {
  17562. "use strict";
  17563. function n() {
  17564. this.modelMap = {},
  17565. this.activeModel = null,
  17566. this.modelCount = 0,
  17567. this.tileDownloader = null,
  17568. this.panoRenderer = null
  17569. }
  17570. var r = (e("three"),
  17571. e("../util/common"))
  17572. , o = e("../exception/BasicException")
  17573. , a = e("../enum/ModelManagerEvents")
  17574. , s = e("../enum/PanoRendererEvents")
  17575. , l = e("events").EventEmitter;
  17576. n.prototype.init = function(e, t, i) {
  17577. this.tileDownloader = e,
  17578. this.panoRenderer = t,
  17579. this.qualityManager = i,
  17580. this.bindEvents()
  17581. }
  17582. ,
  17583. n.prototype.bindEvents = function() {
  17584. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17585. }
  17586. ,
  17587. n.prototype.onTileRendered = function(e, t, i, n) {}
  17588. ,
  17589. n.prototype.addModel = function(e) {
  17590. this.modelMap[e.sid] = e,
  17591. 0 === this.modelCount && this.activateModel(e.sid),
  17592. this.modelCount++,
  17593. this.emit(a.ModelAdded)
  17594. }
  17595. ,
  17596. n.prototype.getModel = function(e) {
  17597. return this.modelMap[e]
  17598. }
  17599. ,
  17600. n.prototype.activateModel = function(e) {
  17601. var t = this.modelMap[e];
  17602. if (!t)
  17603. throw new o("Tried to activate invalid model!");
  17604. var i = this.activeModel;
  17605. this.activeModel = t,
  17606. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17607. this.tileDownloader.setUrls(t.urls),
  17608. t.panos.forEach(function(e) {
  17609. e.attachToPanoRenderer(this.panoRenderer),
  17610. e.tileDownloader = this.tileDownloader,
  17611. e.qualityManager = this.qualityManager
  17612. }
  17613. .bind(this)),
  17614. this.emit(a.ActiveModelChanged, {
  17615. oldModel: i,
  17616. model: t
  17617. })
  17618. }
  17619. ,
  17620. n.prototype.getActiveModel = function() {
  17621. return this.activeModel
  17622. }
  17623. ,
  17624. r.extend(n, l),
  17625. t.exports = n
  17626. }
  17627. , {
  17628. "../enum/ModelManagerEvents": 33,
  17629. "../enum/PanoRendererEvents": 35,
  17630. "../exception/BasicException": 55,
  17631. "../util/common": 185,
  17632. events: 202,
  17633. three: 217
  17634. }],
  17635. 141: [function(r, l, e) {
  17636. (function(e) {
  17637. "use strict";
  17638. function o() {
  17639. n.call(this)
  17640. }
  17641. var a = r("../objects/Room")
  17642. , t = (r("../settings"),
  17643. r("../util/logger"))
  17644. , i = (r("../util/transitions"),
  17645. r("../util/easing"),
  17646. r("../util/common"))
  17647. , n = r("../util/IndexedCollection")
  17648. , s = r("./Chunks");
  17649. new t(e),
  17650. i.inherit(o, n),
  17651. o.prototype.getIndex = function(e) {
  17652. return e.roomId
  17653. }
  17654. ,
  17655. o.prototype.calcRoomBoundaries = function() {
  17656. this.forEach(function(e) {
  17657. e.calcBoundaries()
  17658. })
  17659. }
  17660. ,
  17661. o.prototype.createFromChunks = function(e) {
  17662. var n = {
  17663. floorId: -1,
  17664. roomId: -1
  17665. }
  17666. , r = {};
  17667. e.forEach(function(e) {
  17668. s.parseIdsFromChunkName(e.name, n);
  17669. var t = r[n.roomId];
  17670. if (!t) {
  17671. var i = o.generateRoomId(n.floorId, n.roomId);
  17672. t = new a(n.floorId,i),
  17673. this.add(t),
  17674. r[n.roomId] = t
  17675. }
  17676. t.addChunk(e)
  17677. }
  17678. .bind(this)),
  17679. this.calcRoomBoundaries()
  17680. }
  17681. ,
  17682. o.generateRoomId = function(e, t) {
  17683. return e + "_" + t
  17684. }
  17685. ,
  17686. l.exports = o
  17687. }
  17688. ).call(this, "/js/model/RoomCollection.js")
  17689. }
  17690. , {
  17691. "../objects/Room": 150,
  17692. "../settings": 166,
  17693. "../util/IndexedCollection": 175,
  17694. "../util/common": 185,
  17695. "../util/easing": 186,
  17696. "../util/logger": 189,
  17697. "../util/transitions": 195,
  17698. "./Chunks": 135
  17699. }],
  17700. 142: [function(e, t, i) {
  17701. "use strict";
  17702. function n(e, t, i) {
  17703. var n = (e = e.clone().expandByScalar(0.01)).size()
  17704. , r = new o.BoxGeometry(n.x,n.y,n.z);
  17705. r.boundingBox = e,
  17706. o.Mesh.call(this, r, t),
  17707. this.position.copy(e.center()),
  17708. this.frustumCulled = !1,
  17709. i && this.add(new o.WireframeHelper(this))
  17710. }
  17711. var o = e("three");
  17712. (n.prototype = Object.create(o.Mesh.prototype)).constructor = n,
  17713. t.exports = n
  17714. }
  17715. , {
  17716. three: 217
  17717. }],
  17718. 143: [function(l, c, e) {
  17719. (function(e) {
  17720. "use strict";
  17721. function t(e) {
  17722. s.time("Computing a nice bounding cubemap");
  17723. var t = new r({
  17724. side: i.BackSide,
  17725. transparent: !0
  17726. });
  17727. t.uniforms.modelAlpha.value = 0,
  17728. t.uniforms.opacity.value = 1 - o.modelAlpha,
  17729. this.renderOrder = a.boundingSkybox,
  17730. n.call(this, e, t),
  17731. s.timeEnd("Computing a nice bounding cubemap")
  17732. }
  17733. var i = l("three")
  17734. , n = (l("../enum/Viewmode"),
  17735. l("../shaders"),
  17736. l("./BoundingMesh"))
  17737. , r = l("../materials/ModelTextureMaterial")
  17738. , o = l("../settings")
  17739. , a = l("../enum/RenderOrder")
  17740. , s = new (l("../util/logger"))(e);
  17741. (t.prototype = Object.create(n.prototype)).constructor = t,
  17742. c.exports = t
  17743. }
  17744. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  17745. }
  17746. , {
  17747. "../enum/RenderOrder": 42,
  17748. "../enum/Viewmode": 51,
  17749. "../materials/ModelTextureMaterial": 118,
  17750. "../settings": 166,
  17751. "../shaders": 167,
  17752. "../util/logger": 189,
  17753. "./BoundingMesh": 142,
  17754. three: 217
  17755. }],
  17756. 144: [function(e, t, i) {
  17757. "use strict";
  17758. function n(e) {
  17759. this.materialInside = new s({
  17760. side: r.DoubleSide
  17761. });
  17762. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  17763. this.materialOutside = new r.RawShaderMaterial({
  17764. fragmentShader: o.modelOutside.fragmentShader,
  17765. vertexShader: o.modelOutside.vertexShader,
  17766. uniforms: t,
  17767. side: r.FrontSide,
  17768. name: "chunkOut"
  17769. }),
  17770. r.Mesh.call(this, e.geometry, this.materialInside),
  17771. this.name = e.name || "",
  17772. this.textureName = e.textureName,
  17773. this.meshUrl = e.meshUrl
  17774. }
  17775. var r = e("three")
  17776. , o = e("../shaders")
  17777. , a = e("../enum/Viewmode")
  17778. , s = e("../materials/ModelTextureMaterial");
  17779. (n.prototype = Object.create(r.Mesh.prototype)).setTextureMap = function(e) {
  17780. this.materialInside.uniforms.map.value = e,
  17781. this.materialOutside.uniforms.map.value = e
  17782. }
  17783. ,
  17784. n.prototype.setMode = function(e) {
  17785. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  17786. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  17787. t.transparent = this.material.transparent,
  17788. t.uniforms.opacity.value = this.material.uniforms.opacity.value;
  17789. this.material = t
  17790. }
  17791. ,
  17792. t.exports = n
  17793. }
  17794. , {
  17795. "../enum/Viewmode": 51,
  17796. "../materials/ModelTextureMaterial": 118,
  17797. "../shaders": 167,
  17798. three: 217
  17799. }],
  17800. 145: [function(e, t, i) {
  17801. "use strict";
  17802. function n(e) {
  17803. this.chunksize = e || 10,
  17804. this.chunks = {},
  17805. this.boundingBoxes = {},
  17806. this.children = [],
  17807. this.offset = new m.Vector3(0,.5,0),
  17808. this.material = new m.MeshBasicMaterial({
  17809. color: 16777215 * Math.random(),
  17810. side: m.DoubleSide
  17811. })
  17812. }
  17813. var m = e("three");
  17814. e("../enum/Viewmode"),
  17815. n.prototype.add = function(e) {
  17816. var t, i, n, r, o, a, s, l, c, h, u = e.attributes;
  17817. u ? (t = u.position.array,
  17818. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  17819. e.faces);
  17820. var d = new m.Vector3;
  17821. if (i)
  17822. for (n = 0,
  17823. r = i.length; n < r; n += 3) {
  17824. var p = 3 * i[n]
  17825. , f = 3 * i[n + 1]
  17826. , g = 3 * i[n + 2];
  17827. o = (t[p] + t[f] + t[g]) / 3,
  17828. a = (t[1 + p] + t[1 + f] + t[1 + g]) / 3,
  17829. s = (t[2 + p] + t[2 + f] + t[2 + g]) / 3,
  17830. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17831. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17832. this.boundingBoxes[l] = new m.Box3),
  17833. h.push(t[p], t[1 + p], t[2 + p], t[f], t[1 + f], t[2 + f], t[g], t[1 + g], t[2 + g]),
  17834. c.expandByPoint(d.set(t[p], t[1 + p], t[2 + p])),
  17835. c.expandByPoint(d.set(t[f], t[1 + f], t[2 + f])),
  17836. c.expandByPoint(d.set(t[g], t[1 + g], t[2 + g]))
  17837. }
  17838. else
  17839. for (n = 0,
  17840. r = t.length; n < r; n += 9)
  17841. o = (t[n] + t[n + 3] + t[n + 6]) / 3,
  17842. a = (t[n + 1] + t[n + 4] + t[n + 7]) / 3,
  17843. s = (t[n + 2] + t[n + 5] + t[n + 8]) / 3,
  17844. c = (l = Math.floor(o / this.chunksize) + "." + Math.floor(a / this.chunksize) + "." + Math.floor(s / this.chunksize))in this.chunks ? (h = this.chunks[l],
  17845. this.boundingBoxes[l]) : (h = this.chunks[l] = [],
  17846. this.boundingBoxes[l] = new m.Box3),
  17847. h.push(t[n], t[n + 1], t[n + 2], t[n + 3], t[n + 4], t[n + 5], t[n + 6], t[n + 7], t[n + 8]),
  17848. c.expandByPoint(d.set(t[n], t[n + 1], t[n + 2])),
  17849. c.expandByPoint(d.set(t[n + 3], t[n + 4], t[n + 5])),
  17850. c.expandByPoint(d.set(t[n + 6], t[n + 7], t[n + 8]))
  17851. }
  17852. ,
  17853. n.prototype.build = function() {
  17854. var e = new m.Object3D;
  17855. for (var t in e.material = this.material,
  17856. this.chunks) {
  17857. var i = this.chunks[t]
  17858. , n = new m.BufferGeometry;
  17859. n.addAttribute("position", new m.BufferAttribute(new Float32Array(i),3)),
  17860. n.boundingBox = this.boundingBoxes[t];
  17861. var r = new m.Mesh(n,this.material);
  17862. r.material.visible = !1,
  17863. e.add(r),
  17864. this.chunks[t] = []
  17865. }
  17866. return e
  17867. }
  17868. ,
  17869. t.exports = n
  17870. }
  17871. , {
  17872. "../enum/Viewmode": 51,
  17873. three: 217
  17874. }],
  17875. 146: [function(e, t, i) {
  17876. "use strict";
  17877. var n = e("three")
  17878. , r = e("../settings")
  17879. , o = e("../util/common")
  17880. , a = e("../util/lerp")
  17881. , s = e("./ChunkedCollider")
  17882. , l = e("../util/transitions")
  17883. , c = e("../util/easing")
  17884. , h = (e("../objects/Panorama"),
  17885. e("../enum/RenderOrder"));
  17886. e("../localization/localize");
  17887. function u(e, t, i) {
  17888. n.Object3D.call(this),
  17889. this.model = e,
  17890. this.floorIndex = t,
  17891. this.lang = r.languageTag,
  17892. this.name = i || "cn" === r.languageTag ? "Floor " + (t + 1) : "第" + (t + 1) + "层",
  17893. this.panos = [],
  17894. this.chunks = [],
  17895. this.colliderBuilder = new s(3),
  17896. this.collider = null,
  17897. this.center = null,
  17898. this.boundingBox = new n.Box3,
  17899. this.size = null,
  17900. this.hidden = !1,
  17901. this.conservativeBoundingBox = new n.Box3,
  17902. this.debugColor = 16777215 * Math.random(),
  17903. this.transition = null
  17904. }
  17905. (u.prototype = Object.create(n.Object3D.prototype)).enter = function(e) {
  17906. this.model.setFloor(this, e)
  17907. }
  17908. ,
  17909. u.prototype.hide = function(e) {
  17910. if (!this.hidden || this.transition) {
  17911. this.chunks.forEach(function(e) {
  17912. e.material.transparent = !0
  17913. }),
  17914. l.cancel(this.transition);
  17915. var t = e ? 0 : r.hideFloorDuration + r.hideFloorDelay
  17916. , i = e ? 0 : r.hideFloorDelay / t;
  17917. this.transition = l.start(a.allUniforms(this.chunks, "opacity", .08), t, function() {
  17918. this.hidden = !0
  17919. }
  17920. .bind(this), i, c.easeInOutQuad)
  17921. }
  17922. }
  17923. ,
  17924. u.prototype.show = function(e) {
  17925. if (this.hidden || this.transition) {
  17926. this.hidden = !1,
  17927. l.cancel(this.transition);
  17928. var t = e ? r.showFloorDuration : r.showFloorDuration + r.showFloorDelay
  17929. , i = e ? 0 : r.showFloorDelay / t;
  17930. this.transition = l.start(a.allUniforms(this.chunks, "opacity", 1), t, function() {
  17931. this.hidden || this.chunks.forEach(function(e) {
  17932. e.material.transparent = !1
  17933. })
  17934. }
  17935. .bind(this), i, c.easeInOutQuad)
  17936. }
  17937. }
  17938. ,
  17939. u.prototype.toggle = function(e, t) {
  17940. (e = void 0 === e ? this.hidden : e) ? this.show(t) : this.hide(t)
  17941. }
  17942. ,
  17943. u.prototype.containsPoint = function(t) {
  17944. return this.collider.children.some(function(e) {
  17945. return e.geometry.boundingBox || e.geometry.computeBoundingBox(),
  17946. e.geometry.boundingBox.containsPoint(t)
  17947. })
  17948. }
  17949. ,
  17950. u.prototype.distanceToPoint = function(i) {
  17951. var n = null
  17952. , r = 1 / 0;
  17953. return this.collider.children.forEach(function(e) {
  17954. e.geometry.boundingBox || e.geometry.computeBoundingBox();
  17955. var t = e.geometry.boundingBox.distanceToPoint(i);
  17956. (!n || t < r) && (r = t,
  17957. n = e)
  17958. }),
  17959. r
  17960. }
  17961. ,
  17962. u.prototype.addChunk = function(e) {
  17963. e.renderOrder = h.ghostFloor,
  17964. this.add(e),
  17965. this.chunks.push(e),
  17966. this.boundingBox.union(e.geometry.boundingBox),
  17967. this.size = this.boundingBox.size(),
  17968. this.colliderBuilder.add(e.geometry)
  17969. }
  17970. ,
  17971. u.prototype.addPano = function(e) {
  17972. this.panos.push(e),
  17973. this.add(e.skyboxMesh),
  17974. e.marker && this.add(e.marker);
  17975. var t = new n.Vector3(1,1,1)
  17976. , i = (new n.Box3).setFromCenterAndSize(e.position, t);
  17977. this.boundingBox.union(i)
  17978. }
  17979. ,
  17980. u.prototype.build = function() {
  17981. this.collider = this.colliderBuilder.build(!0),
  17982. this.add(this.collider),
  17983. this.center = this.boundingBox.center(),
  17984. this.conservativeBoundingBox.copy(this.boundingBox),
  17985. this.conservativeBoundingBox.min.y = o.lowerMedian(this.collider.children.map(function(e) {
  17986. return e.geometry.boundingBox.min.y
  17987. }), 5),
  17988. this.conservativeBoundingBox.max.y = o.lowerMedian(this.collider.children.map(function(e) {
  17989. return e.geometry.boundingBox.max.y
  17990. }), 5),
  17991. this.colliderBuilder = null
  17992. }
  17993. ,
  17994. u.prototype.toShortString = function() {
  17995. return o.nth(this.floorIndex + 1)
  17996. }
  17997. ,
  17998. u.prototype.toString = function() {
  17999. return this.name
  18000. }
  18001. ,
  18002. t.exports = u
  18003. }
  18004. , {
  18005. "../enum/RenderOrder": 42,
  18006. "../localization/localize": 108,
  18007. "./strings-cn-CN": 109,
  18008. "../objects/Panorama": 148,
  18009. "../settings": 166,
  18010. "../util/common": 185,
  18011. "../util/easing": 186,
  18012. "../util/lerp": 188,
  18013. "../util/transitions": 195,
  18014. "./ChunkedCollider": 145,
  18015. three: 217
  18016. }],
  18017. 147: [function(e, t, i) {
  18018. "use strict";
  18019. function n(e) {
  18020. this.player = e,
  18021. this.obj3d = null,
  18022. this.UP = new u.Vector3(0,1,0)
  18023. }
  18024. var u = e("three")
  18025. , d = e("../settings");
  18026. n.prototype.prefs = {
  18027. linewidth: 3,
  18028. height: .07,
  18029. opacity: .45,
  18030. endScale: .05
  18031. },
  18032. n.prototype.discard = function() {
  18033. if (this.obj3d) {
  18034. var e = this.obj3d.parent;
  18035. e && e.remove(this.obj3d)
  18036. }
  18037. this.obj3d = null
  18038. }
  18039. ,
  18040. n.prototype.draw = function() {
  18041. if (this.discard(),
  18042. d.showNeighbors) {
  18043. var e = this.player.currentPano.floor;
  18044. this.obj3d = new u.Object3D;
  18045. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18046. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18047. i.y += this.prefs.height;
  18048. var n = .1525
  18049. , r = new u.Matrix4;
  18050. for (var o in t)
  18051. if (t[o]) {
  18052. var a = this.player.model.panos.get(o)
  18053. , s = (a.position.clone().sub(this.player.model.position),
  18054. a.position.clone().sub(a.floorPosition))
  18055. , l = a.floorPosition.clone().sub(this.player.model.position);
  18056. l.y += this.prefs.height;
  18057. var c = new u.Geometry;
  18058. c.vertices.push(new u.Vector3(0,-.0127,0), new u.Vector3(-.0127,0,0), new u.Vector3(0,.0127,0), new u.Vector3(.0127,0,0), new u.Vector3(0,-.0127,0)),
  18059. c.vertices.push(new u.Vector3(0,-.255,0), new u.Vector3(.255,-.255,0), new u.Vector3(.255,n,0), new u.Vector3(-n,n,0), new u.Vector3(-n,.127,0), new u.Vector3(-.19,.1,0), new u.Vector3(-.19,-.2032,0), new u.Vector3(-n,-.2286,0), new u.Vector3(-n,-.255,0), new u.Vector3(0,-.255,0)),
  18060. r.identity().setPosition(s),
  18061. c.applyMatrix(r),
  18062. c.vertices.push(new u.Vector3(0,-this.prefs.endScale,0)),
  18063. c.vertices.push(new u.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new u.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,this.prefs.endScale,0), new u.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18064. r.lookAt(l, i, this.UP).setPosition(l),
  18065. c.applyMatrix(r),
  18066. c.vertices.push(l, i);
  18067. var h = new u.Line(c,new u.LineBasicMaterial({
  18068. color: a.debugColor.getHex(),
  18069. transparent: !0,
  18070. opacity: this.prefs.opacity,
  18071. depthWrite: !1,
  18072. name: "sLine" + o,
  18073. linewidth: this.prefs.linewidth
  18074. }));
  18075. this.obj3d.add(h)
  18076. }
  18077. e.add(this.obj3d)
  18078. }
  18079. }
  18080. ,
  18081. n.prototype.update = function() {
  18082. d.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18083. }
  18084. ,
  18085. t.exports = n
  18086. }
  18087. , {
  18088. "../settings": 166,
  18089. three: 217
  18090. }],
  18091. 148: [function(S, M, e) {
  18092. (function(e) {
  18093. "use strict";
  18094. function r(e, t, i, n) {
  18095. this.model = e,
  18096. this.id = t,
  18097. this.alignmentType = i.alignmentType || c.ALIGNED,
  18098. this.neighbourUUIDs = i.neighbours,
  18099. this.neighbourPanos = null,
  18100. this.floor = null,
  18101. this.floorIndex = i.floor,
  18102. this.failedLoadingAt = 0,
  18103. this.maxLoadRetries = 4,
  18104. this.origin = i.position.clone(),
  18105. this.position = this.alignmentType === c.UNALIGNED ? new s.Vector3(0,-5,0) : i.position.clone(),
  18106. this.quaternion = i.quaternion.clone(),
  18107. this.skyboxMesh = new s.Mesh(E),
  18108. this.skyboxMesh.position.copy(this.position),
  18109. this.skyboxMesh.quaternion.copy(this.quaternion),
  18110. this.skyboxMesh.name = "skybox",
  18111. this.skyboxMesh.visible = !1,
  18112. this.skyboxMesh.updateMatrix(),
  18113. this.skyboxMesh.updateMatrixWorld(),
  18114. this.marker = null,
  18115. this.showFloorMarker = this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker,
  18116. this.isAligned() && (this.marker = new s.Mesh(_,new s.MeshBasicMaterial({
  18117. map: b,
  18118. side: s.DoubleSide,
  18119. opacity: 0,
  18120. transparent: !0,
  18121. depthWrite: !1
  18122. })),
  18123. this.marker.visible = this.showFloorMarker,
  18124. this.marker.renderOrder = l.panoMarker,
  18125. this.marker.name = "marker",
  18126. (this.marker.pano = this).marker.layers.set(v.PANOMARKERS),
  18127. this.marker.updateMatrixWorld(),
  18128. a.colorMarkerOnLoad && this.on("load", function() {
  18129. this.marker.material.color.set(65280)
  18130. })),
  18131. this.debugColor = (new s.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18132. this.floorPosition = i.puck ? i.puck.clone() : null,
  18133. this.tiled = n,
  18134. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new s.Texture([null, null, null, null, null, null]),
  18135. this.solidSkybox.flipY = !1,
  18136. a.minimalMemoryMode && (this.solidSkybox.minFilter = s.LinearFilter,
  18137. this.solidSkybox.magFilter = s.LinearFilter,
  18138. this.solidSkybox.generateMipmaps = !1)),
  18139. this.zoomed = !1,
  18140. this.panoRenderer = null,
  18141. this.qualityManager = null,
  18142. this.tileDownloader = null,
  18143. this.tiledPanoRenderTarget = null,
  18144. this.minimumTiledPanoLoaded = !1,
  18145. this.highestPartialTileRenderOpCompleted = 0,
  18146. this.highestFullTileRenderOpCompleted = 0,
  18147. this.shouldRedrawOnBaseLoaded = !1,
  18148. this.lockUntilRenderingComplete = !1,
  18149. a.colorMarkerOnLoad && this.on("load", function() {
  18150. this.marker.material.color.set(65280)
  18151. }),
  18152. (e = new s.TextureLoader).setCrossOrigin(!0);
  18153. var r = e.load("images/texture.jpg");
  18154. if (this.vrMarker = new s.Mesh(new s.OctahedronGeometry(.1,0),new s.MeshLambertMaterial({
  18155. color: 16777215,
  18156. transparent: !0,
  18157. opacity: .75,
  18158. map: r
  18159. })),
  18160. this.vrMarker.boluoType = "vr",
  18161. this.vrMarker.position.z = 1,
  18162. this.vrMarker.enabled = !0,
  18163. this.vrMarker.visible = !1,
  18164. window.vrMarkers = window.vrMarkers || [],
  18165. window.vrMarkers.push(this.vrMarker),
  18166. this.marker && this.marker.add(this.vrMarker),
  18167. a.showAxis && (this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,1,0),new s.Vector3(0,0,0),1,255)),
  18168. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(0,0,1),new s.Vector3(0,0,0),1,16711680)),
  18169. this.skyboxMesh.add(new s.ArrowHelper(new s.Vector3(1,0,0),new s.Vector3(0,0,0),1,65280))),
  18170. this.adjustAngleEnable) {
  18171. (i = new s.Quaternion).setFromAxisAngle(new s.Vector3(1,0,0), this.adjustAngleX),
  18172. this.skyboxMesh.quaternion.multiply(i);
  18173. var o = new s.Quaternion;
  18174. o.setFromAxisAngle(new s.Vector3(0,1,0), this.adjustAngleY),
  18175. this.skyboxMesh.quaternion.multiply(o),
  18176. (n = new s.Quaternion).setFromAxisAngle(new s.Vector3(0,0,1), this.adjustAngleZ),
  18177. this.skyboxMesh.quaternion.multiply(n),
  18178. this.skyboxMesh.updateMatrix(),
  18179. this.skyboxMesh.updateMatrixWorld(),
  18180. this.model.updateProjectedPanos()
  18181. }
  18182. }
  18183. var i, t, s = S("three"), n = S("../util/logger"), a = S("../settings"), l = (S("../enum/Viewmode"),
  18184. S("../enum/RenderOrder")), c = S("../enum/AlignmentType"), o = (S("../util/common"),
  18185. S("../util/transitions")), h = S("../util/lerp"), u = S("../util/ajax"), d = S("../util/texture"), p = S("../util/panorama"), f = (S("../enum/TileDownloaderEvents"),
  18186. S("../enum/PanoramaEvents")), g = S("../enum/PanoRendererEvents"), m = S("../enum/PanoSizeClass"), v = S("../enum/RenderLayers"), y = (S("../scene/SceneRenderer"),
  18187. S("../enum/GLCubeFaces"),
  18188. S("../exception/BasicException")), A = S("../tile/TileUtils"), C = S("events").EventEmitter, I = new n(e), E = new s.SphereBufferGeometry(.1), _ = new s.PlaneBufferGeometry(.4,.4,1,1), b = d.load("images/marker-256x256.png");
  18189. (r.prototype = Object.create(C.prototype)).enter = (t = null,
  18190. function() {
  18191. this.setZoomed(!1),
  18192. this.emit("enter", {
  18193. oldPano: t,
  18194. newPano: this
  18195. }),
  18196. t = this
  18197. }
  18198. ),
  18199. r.prototype.exit = function() {
  18200. this.tiled ? (this.clearWaitDeferreds(),
  18201. this.minimumTiledPanoLoaded = !1,
  18202. this.tiledPanoRenderTarget = null,
  18203. this.setZoomed(!1),
  18204. this.panoRenderer.deactivateTiledPano(this),
  18205. this.highestPartialTileRenderOpCompleted = 0,
  18206. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18207. this.solidSkybox.loaded = !1,
  18208. this.solidSkybox.version = 0),
  18209. this.emit("exit")
  18210. }
  18211. ,
  18212. r.prototype.hoverOn = function(e) {
  18213. this.marker && (o.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18214. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18215. }
  18216. ,
  18217. r.prototype.hoverOff = function(e) {
  18218. this.marker && o.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18219. }
  18220. ,
  18221. r.prototype.build1 = function() {
  18222. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18223. this.floor.addPano(this),
  18224. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18225. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18226. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18227. this.neighbourUUIDs = this.neighbourUUIDs || [] //add
  18228. }
  18229. ,
  18230. r.prototype.build2 = function() {
  18231. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18232. this.height = this.position.distanceTo(this.floorPosition),
  18233. this.placeMarker()
  18234. }
  18235. ,
  18236. r.prototype.interpolateFloorPosition = function() {
  18237. var e = this.model.panos.filter(r.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18238. return !!e.floorPosition
  18239. }).sort(function(e, t) {
  18240. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18241. }
  18242. .bind(this))
  18243. , t = this.position.clone();
  18244. return 2 <= e.length ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18245. t
  18246. }
  18247. ,
  18248. r.prototype.raycastFloorPosition = function() {
  18249. I.warn("Performance warning: Raycasting to find floor position");
  18250. var e = new s.Raycaster(this.position,new s.Vector3(0,-1,0)).intersectObjects(this.model.colliders);
  18251. return e.length ? e[0].point : null
  18252. }
  18253. ,
  18254. r.prototype.raycastToFindFloor = (i = [new s.Vector3(0,-1,0), new s.Vector3(1,-1,0), new s.Vector3(0,-1,1), new s.Vector3(-1,-1,0), new s.Vector3(0,-1,-1), new s.Vector3(1,0,0), new s.Vector3(0,0,1), new s.Vector3(-1,0,0), new s.Vector3(0,0,-1)],
  18255. function() {
  18256. I.warn("Performance warning: Raycasting to find floor index");
  18257. for (var e = 0; e < i.length; e++) {
  18258. var t = new s.Raycaster(this.position.clone(),i[e].clone()).intersectObjects(this.model.colliders);
  18259. if (t.length)
  18260. return t[0].object.parent.parent
  18261. }
  18262. return null
  18263. }
  18264. ),
  18265. r.prototype.placeMarker = function() {
  18266. this.marker && (this.marker.position.copy(this.floorPosition),
  18267. this.marker.position.y += .05,
  18268. this.marker.lookAt(new s.Vector3(0,1,0).add(this.marker.position)))
  18269. }
  18270. ,
  18271. r.prototype.translate = function(e) {
  18272. this.position.add(e),
  18273. this.floorPosition.add(e)
  18274. }
  18275. ,
  18276. r.prototype.findClosestMidtpointPanoTo = function(e) {
  18277. return (new s.Vector3).addVectors(this.position, e.position).divideScalar(2),
  18278. this.model.panos.find([r.filters.notIn([this, e])], [r.sortFunctions.distanceToPoint(point)])
  18279. }
  18280. ,
  18281. r.prototype.attachToPanoRenderer = function(e) {
  18282. this.panoRenderer = e,
  18283. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18284. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18285. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18286. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18287. }
  18288. ;
  18289. var w, T, x = {};
  18290. r.prototype.getWaitDeferred = function(e) {
  18291. var t = x[this.id];
  18292. t || (t = {},
  18293. x[this.id] = t);
  18294. var i = t[e];
  18295. return i || (i = {
  18296. deferred: $.Deferred(),
  18297. active: !1
  18298. },
  18299. t[e] = i),
  18300. i
  18301. }
  18302. ,
  18303. r.prototype.resetWaitDeferred = function(e) {
  18304. var t = this.getWaitDeferred(e);
  18305. t.active = !1,
  18306. t.deferred = $.Deferred()
  18307. }
  18308. ,
  18309. r.prototype.clearWaitDeferreds = function() {
  18310. var e = x[this.id];
  18311. for (var t in e || (e = {},
  18312. x[this.id] = e),
  18313. e)
  18314. if (e.hasOwnProperty(t)) {
  18315. var i = e[t];
  18316. i.active = !1,
  18317. i.deferred = $.Deferred()
  18318. }
  18319. }
  18320. ,
  18321. r.prototype.loadTiledPano = (new s.Vector3,
  18322. w = [],
  18323. T = [],
  18324. function(e, t, i, n, r, o) {
  18325. null != n || (n = !0),
  18326. null != r || (r = !0);
  18327. var a = this.getWaitDeferred(e)
  18328. , s = a.deferred
  18329. , l = null
  18330. , c = null;
  18331. if (i && ("number" == typeof i ? l = i : (l = i.hFov,
  18332. c = i.vFov)),
  18333. !this.isLoaded(e)) {
  18334. if (!a.active) {
  18335. if (a.active = !0,
  18336. i) {
  18337. var h = A.matchingTilesInDirection(this, e, t, l, c);
  18338. w[this.id + ":" + e] = {
  18339. tileCount: 0,
  18340. targetTileCount: h
  18341. },
  18342. I.info("Loading partial pano: " + this.id + " with " + h + " tiles")
  18343. }
  18344. T[this.id] || (T[this.id] = !0,
  18345. this.on(f.LoadComplete, function(e, t) {
  18346. var i = this.getWaitDeferred(e).deferred;
  18347. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18348. this.resetWaitDeferred(e))
  18349. }
  18350. .bind(this)),
  18351. this.on(f.LoadFailed, function(e) {
  18352. var t = this.getWaitDeferred(e).deferred;
  18353. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18354. this.resetWaitDeferred(e))
  18355. }
  18356. .bind(this)),
  18357. this.on(f.TileLoaded, function(e, t, i) {
  18358. var n = this.getWaitDeferred(e).deferred;
  18359. if (n && "pending" === n.state()) {
  18360. n.notify(e, t, i);
  18361. var r = w[this.id + ":" + e];
  18362. r && (r.tileCount++,
  18363. r.tileCount === r.targetTileCount && (this.onPanoRendered(this.id, e, i, !0),
  18364. n.resolve(e, i),
  18365. this.resetWaitDeferred(e)))
  18366. }
  18367. }
  18368. .bind(this)))
  18369. }
  18370. this.tileDownloader.clearForceQueue(),
  18371. this.tileDownloader.forceQueueTilesForPano(this, e, t, l, c, o),
  18372. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), n),
  18373. this.panoRenderer.renderPanoTiles(this.id, t, r)
  18374. }
  18375. return s.promise()
  18376. }
  18377. ),
  18378. r.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18379. e === this.id && t === this.qualityManager.getPanoSize(m.BASE) && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18380. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18381. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18382. }
  18383. ,
  18384. r.prototype.onTileRendered = function(e, t, i, n) {
  18385. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18386. }
  18387. ,
  18388. r.prototype.onPanoRendered = function(e, t, i, n) {
  18389. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18390. this.updateSkyboxForZoomLevel(),
  18391. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18392. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18393. this.emit("load", t),
  18394. this.model.emit("load", this),
  18395. this.emit(f.LoadComplete, t, i))
  18396. }
  18397. ,
  18398. r.prototype.setZoomed = function(e) {
  18399. this.zoomed = e,
  18400. this.updateSkyboxForZoomLevel()
  18401. }
  18402. ,
  18403. r.prototype.ensureSkyboxReadyForRender = function() {
  18404. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18405. this.solidSkybox.loaded = !0)
  18406. }
  18407. ,
  18408. r.prototype.updateSkyboxForZoomLevel = function() {
  18409. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18410. }
  18411. ,
  18412. r.prototype.getSkyboxTexture = function() {
  18413. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18414. }
  18415. ,
  18416. r.prototype.onTileRenderFail = function(e, t, i) {
  18417. e === this.id && this.emit(f.LoadFailed, t)
  18418. }
  18419. ,
  18420. r.prototype.isLoaded = function(e) {
  18421. if (this.tiled) {
  18422. if (e && "string" == typeof e)
  18423. throw new y("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18424. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18425. }
  18426. if (e && "number" == typeof e)
  18427. throw new y("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18428. return !!this.solidSkybox.high || e in this.solidSkybox
  18429. }
  18430. ,
  18431. r.prototype.loadCube = function(a) {
  18432. if (this.isLoaded(a))
  18433. return I.info("Skipping load of pano, already loaded"),
  18434. $.when();
  18435. this.emit("loading", a),
  18436. this.model.emit("loading", this);
  18437. var n = p.getCubemapUrls(this.model.urls, this.id, a)
  18438. , e = n.filter(function(e) {
  18439. return !e
  18440. });
  18441. "low" === a && 0 < e.length && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18442. a = "high",
  18443. n = p.getCubemapUrls(this.model.urls, this.id, a));
  18444. var t = 0
  18445. , i = [0, 1, 2, 3, 4, 5].map(function(e, t, i) {
  18446. return u.getImage(n[t])
  18447. }
  18448. .bind(this));
  18449. return $.when(i[0], i[1], i[2], i[3], i[4], i[5]).then(function(e, t, i, n, r, o) {
  18450. return this.solidSkybox[a] = [e, t, i, n, r, o],
  18451. "high" !== a && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[a],
  18452. this.solidSkybox.low = null),
  18453. this.solidSkybox.needsUpdate = !0,
  18454. this.emit("load", a),
  18455. this.model.emit("load", this),
  18456. this
  18457. }
  18458. .bind(this), function() {
  18459. I.error("Downloading cubemap for pano", this.id, "failed"),
  18460. this.failedLoadingAt = Date.now()
  18461. }
  18462. .bind(this), function() {
  18463. return $.when(++t, 6)
  18464. })
  18465. }
  18466. ,
  18467. r.raycastsSkipped = 0,
  18468. r.raycastsDone = 0,
  18469. r.prototype.findNeighourPanos = function() {
  18470. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18471. this.model.panos.forEach(function(e) {
  18472. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18473. var t = this.position.distanceTo(e.position);
  18474. if (t > a.panoramaNeighbourMaxDistance)
  18475. return this.model.panos.setNeighbour(this, e, !1),
  18476. void r.raycastsSkipped++;
  18477. var i = e.position.clone().sub(this.position).normalize()
  18478. , n = new s.Raycaster(this.position,i.clone(),0,t).intersectObjects(this.model.colliders);
  18479. r.raycastsDone++,
  18480. this.model.panos.setNeighbour(this, e, 0 === n.length),
  18481. a.showNeighbourRaycasts && (n.length ? this.floor.model.add(new s.ArrowHelper(i,this.position,n[0].distance,16711680)) : this.floor.model.add(new s.ArrowHelper(i,this.position,t,16777215,0,0)))
  18482. }
  18483. }
  18484. .bind(this)),
  18485. this.model.panos.neighbourMap[this.id]
  18486. }
  18487. ,
  18488. r.prototype.worldPosition = function() {
  18489. return this.position
  18490. }
  18491. ,
  18492. r.prototype.addTextSprite = function(e, t) {
  18493. this.removeTextSprite();
  18494. var ratio = 16;
  18495. var i = document.createElement("canvas")
  18496. , n = i.getContext("2d");
  18497. i.width = 1024,
  18498. i.height = i.width / ratio;
  18499. n.font = " 30px Arial",
  18500. n.fillStyle = "white";
  18501. var r = n.measureText(e).width;
  18502. n.fillText(e, (i.width - r) / 2, (i.height + 60) / 2);
  18503. var o = new s.Texture(i);
  18504. o.needsUpdate = !0;
  18505. var a = new s.SpriteMaterial({
  18506. map: o,
  18507. color: t || 16428055
  18508. });
  18509. this.text3d = new s.Sprite(a),
  18510. this.text3d.position.copy(this.skyboxMesh.position),
  18511. this.floor.add(this.text3d)
  18512. var scale = 3
  18513. this.text3d.scale.y = scale/ratio
  18514. this.text3d.scale.x = scale
  18515. }
  18516. ,
  18517. r.prototype.removeTextSprite = function() {
  18518. this.text3d && (this.floor.remove(this.text3d),
  18519. this.text3d = null)
  18520. }
  18521. ,
  18522. r.prototype.isAligned = function() {
  18523. return this.alignmentType === c.ALIGNED
  18524. }
  18525. ,
  18526. r.filters = {
  18527. inDirection: function(t, i, n) {
  18528. return function(e) {
  18529. return e.position.clone().sub(t).normalize().dot(i) > n
  18530. }
  18531. },
  18532. inFloorDirection: function(t, i, n) {
  18533. return function(e) {
  18534. return e.floorPosition.clone().sub(t).normalize().dot(i) > n
  18535. }
  18536. },
  18537. inPanoDirection: function(n, r, o) {
  18538. return o = a.navigation.panoScores ? a.navigation.filterStrictness : o,
  18539. function(e) {
  18540. var t = e.floorPosition.clone().sub(n).normalize()
  18541. , i = e.position.clone().sub(n).normalize();
  18542. return t.dot(r) > o || i.dot(r) > o
  18543. }
  18544. },
  18545. atFloor: function(t) {
  18546. return function(e) {
  18547. return !t || e.floor === t
  18548. }
  18549. },
  18550. not: function(t) {
  18551. return function(e) {
  18552. return e !== t
  18553. }
  18554. },
  18555. notIn: function(t) {
  18556. return function(e) {
  18557. return -1 === t.indexOf(e)
  18558. }
  18559. },
  18560. isLoaded: function() {
  18561. return function(e) {
  18562. return e.isLoaded()
  18563. }
  18564. },
  18565. isNotLoaded: function() {
  18566. return function(e) {
  18567. return !e.isLoaded()
  18568. }
  18569. },
  18570. isCloseEnoughTo: function(t, i) {
  18571. return function(e) {
  18572. return t.distanceTo(e.floorPosition) < i
  18573. }
  18574. },
  18575. hasMinimumHeightDifferenceTo: function(t, i) {
  18576. return function(e) {
  18577. return Math.abs(e.position.y - t.y) > i
  18578. }
  18579. },
  18580. isNotBehindNormal: function(t, i) {
  18581. var n = new s.Vector3;
  18582. return i = i.clone(),
  18583. function(e) {
  18584. return 0 < n.copy(e.position).sub(t).normalize().dot(i)
  18585. }
  18586. },
  18587. isNeighbourPanoTo: function(t) {
  18588. return function(e) {
  18589. return !t || !t.neighbourPanos || !!t.neighbourPanos[e.id]
  18590. }
  18591. },
  18592. isNeighbourOfNeighbourTo: function(n) {
  18593. return function(i) {
  18594. return !!n.neighbourPanos[i.id] || n.neighbourUUIDs.some(function(e) {
  18595. var t = n.model.panos.get(e);
  18596. return !!t && t.neighbourPanos[i.id]
  18597. })
  18598. }
  18599. },
  18600. isNotRecentlyFailed: function(t) {
  18601. return function(e) {
  18602. return Date.now() - e.failedLoadingAt > t
  18603. }
  18604. },
  18605. isOnVisibleFloor: function() {
  18606. return function(e) {
  18607. return !e.floor.hidden
  18608. }
  18609. },
  18610. isPanoAligned: function() {
  18611. return function(e) {
  18612. return e.isAligned()
  18613. }
  18614. }
  18615. },
  18616. r.sortFunctions = {
  18617. distanceToPoint: function(i) {
  18618. return function(e, t) {
  18619. return e.position.distanceTo(i) - t.position.distanceTo(i)
  18620. }
  18621. },
  18622. floorDistanceToPoint: function(i) {
  18623. return function(e, t) {
  18624. return e.floorPosition.distanceTo(i) - t.floorPosition.distanceTo(i)
  18625. }
  18626. },
  18627. choose: function(i) {
  18628. return function(e, t) {
  18629. return i.id === e.id ? -1 : i.id === t.id ? 1 : 0
  18630. }
  18631. }
  18632. },
  18633. r.scoreFunctions = {
  18634. distance: function(t, i) {
  18635. return i = i || a.navigation.distanceFactor,
  18636. function(e) {
  18637. return t ? t.position.distanceTo(e.position) * i : 0
  18638. }
  18639. },
  18640. distanceSquared: function(t, i) {
  18641. return i = i || a.navigation.distanceFactor,
  18642. function(e) {
  18643. return t ? t.position.distanceToSquared(e.position) * i : 0
  18644. }
  18645. },
  18646. direction: function(t, i) {
  18647. return function(e) {
  18648. return e.position.clone().sub(t).normalize().dot(i) * a.navigation.directionFactor
  18649. }
  18650. },
  18651. angle: function(t, i) {
  18652. return function(e) {
  18653. return e.position.clone().sub(t).normalize().angleTo(i) * a.navigation.angleFactor
  18654. }
  18655. },
  18656. inFieldOfView: function(t, i) {
  18657. return function(e) {
  18658. return .75 < e.position.clone().sub(t).normalize().dot(i) ? 10 : -1
  18659. }
  18660. },
  18661. optionality: function(t) {
  18662. return function(e) {
  18663. return e.neighbourUUIDs.filter(function(e) {
  18664. return !(e in t.neighbourUUIDs) && e !== t.id
  18665. }).length * a.navigation.optionalityFactor
  18666. }
  18667. },
  18668. penalizeHeightDifferenceUnder: function(t, i) {
  18669. return function(e) {
  18670. return t.y - e.position.y < i ? -20 : 0
  18671. }
  18672. }
  18673. },
  18674. M.exports = r
  18675. }
  18676. ).call(this, "/js/objects/Panorama.js")
  18677. }
  18678. , {
  18679. "../enum/AlignmentType": 17,
  18680. "../enum/GLCubeFaces": 25,
  18681. "../enum/PanoRendererEvents": 35,
  18682. "../enum/PanoSizeClass": 36,
  18683. "../enum/PanoramaEvents": 37,
  18684. "../enum/RenderLayers": 41,
  18685. "../enum/RenderOrder": 42,
  18686. "../enum/TileDownloaderEvents": 45,
  18687. "../enum/Viewmode": 51,
  18688. "../exception/BasicException": 55,
  18689. "../scene/SceneRenderer": 158,
  18690. "../settings": 166,
  18691. "../tile/TileUtils": 174,
  18692. "../util/ajax": 181,
  18693. "../util/common": 185,
  18694. "../util/lerp": 188,
  18695. "../util/logger": 189,
  18696. "../util/panorama": 191,
  18697. "../util/texture": 194,
  18698. "../util/transitions": 195,
  18699. events: 202,
  18700. three: 217
  18701. }],
  18702. 149: [function(e, t, i) {
  18703. "use strict";
  18704. function n(e) {
  18705. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  18706. t.map.value = d,
  18707. t.opacity.value = 0,
  18708. t.color.value.set(o.reticuleColor),
  18709. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  18710. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  18711. side: r.DoubleSide,
  18712. depthWrite: !1,
  18713. depthTest: !1,
  18714. transparent: !0,
  18715. vertexShader: c.waypoint.vertexShader,
  18716. fragmentShader: c.waypoint.fragmentShader,
  18717. uniforms: t,
  18718. name: "waypoint",
  18719. opacity: 0,
  18720. visible: t.showMouseMarker
  18721. })),
  18722. this.layers.set(h.RETICULE),
  18723. this.renderOrder = u.reticule,
  18724. this.player = e,
  18725. this.direction = new r.Vector3,
  18726. this.hidden = !0,
  18727. this.mouseLastMoveTime = Date.now()
  18728. }
  18729. var r = e("three")
  18730. , o = e("../settings")
  18731. , a = e("../util/transitions")
  18732. , s = e("../util/texture")
  18733. , l = e("../util/lerp")
  18734. , c = e("../shaders")
  18735. , h = e("../enum/RenderLayers")
  18736. , u = e("../enum/RenderOrder")
  18737. , d = s.load("images/reticule-256x256.png");
  18738. (n.prototype = Object.create(r.Mesh.prototype)).move = function(e, t, i) {
  18739. this.hidden = i,
  18740. this.mouseLastMoveTime = Date.now()
  18741. }
  18742. ,
  18743. n.prototype.hide = function() {
  18744. this.hidden || (this.hidden = !0,
  18745. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  18746. }
  18747. ,
  18748. n.prototype.show = function() {
  18749. this.hidden = !1,
  18750. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  18751. }
  18752. ,
  18753. n.prototype.update = function() {
  18754. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  18755. }
  18756. ,
  18757. n.prototype.updatePosition = function(e, t) {
  18758. if (!this.hidden) {
  18759. if (!t)
  18760. return this.hide();
  18761. var i = t.point
  18762. , n = e.distanceTo(i)
  18763. , r = 1 + .01 * n;
  18764. n < 1 && (r -= 1 - n),
  18765. this.show(),
  18766. this.scale.set(r, r, r),
  18767. this.direction = this.direction.multiplyScalar(.8),
  18768. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  18769. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  18770. this.lookAt(this.position.clone().add(this.direction))
  18771. }
  18772. }
  18773. ,
  18774. n.prototype.writeAstag = function() {
  18775. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  18776. , t = new Date;
  18777. this.tagCount = void 0 === this.tagCount ? 1 : this.tagCount + 1;
  18778. var i = {
  18779. enabled: !0,
  18780. version: "0",
  18781. created: t.toISOString(),
  18782. created_by: "APITest",
  18783. position: this.position.clone(),
  18784. stem: {
  18785. enabled: o.tags.pole.enabled,
  18786. direction: this.direction.multiplyScalar(o.tags.pole.height)
  18787. },
  18788. label: "tag " + this.tagCount,
  18789. description: "Description " + e,
  18790. floor: function(e) {
  18791. if (e.currentFloor) {
  18792. var t = e.floors.indexOf(e.currentFloor);
  18793. return -1 < t ? t : void 0
  18794. }
  18795. }(this.player.model),
  18796. type: "info",
  18797. metadata: {
  18798. preferred_camera: {
  18799. mode: this.player.mode
  18800. }
  18801. }
  18802. };
  18803. console.log("--------------------------"),
  18804. console.log(JSON.stringify(i));
  18805. var n = this.player.model.addtag(e, i).build();
  18806. n && (n.disc && this.player.tagDiscs.push(n.disc),
  18807. n.visible || n.show(o.tags.startup.fadeInDuration))
  18808. }
  18809. ,
  18810. t.exports = n
  18811. }
  18812. , {
  18813. "../enum/RenderLayers": 41,
  18814. "../enum/RenderOrder": 42,
  18815. "../settings": 166,
  18816. "../shaders": 167,
  18817. "../util/lerp": 188,
  18818. "../util/texture": 194,
  18819. "../util/transitions": 195,
  18820. three: 217
  18821. }],
  18822. 150: [function(e, t, i) {
  18823. "use strict";
  18824. function n(e, t) {
  18825. this.chunks = [],
  18826. this.floorId = e,
  18827. this.roomId = t,
  18828. this.position = new l.Vector3
  18829. }
  18830. var l = e("three");
  18831. n.prototype.addChunk = function(e) {
  18832. this.chunks.push(e)
  18833. }
  18834. ,
  18835. n.prototype.calcBoundaries = function() {
  18836. for (var e = new l.Vector3, t = new l.Vector3(0,0,0), i = new l.Vector3(0,0,0), n = new l.Vector3(0,0,0), r = 0, o = 0; o < this.chunks.length; o++) {
  18837. var a = this.chunks[o].geometry.attributes.position;
  18838. if (a)
  18839. for (var s = 0; s < a.array.length; s += 3)
  18840. e.set(a.array[s], a.array[s + 1], a.array[s + 2]),
  18841. t.add(e),
  18842. 0 === s ? (i.copy(e),
  18843. n.copy(e)) : (i.max(e),
  18844. n.min(e)),
  18845. r++
  18846. }
  18847. 0 < r ? (t.multiplyScalar(1 / r),
  18848. this.average = t) : this.average = null,
  18849. this.boundsMax = i,
  18850. this.boundsMin = n,
  18851. this.center = new l.Vector3,
  18852. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  18853. }
  18854. ,
  18855. t.exports = n
  18856. }
  18857. , {
  18858. three: 217
  18859. }],
  18860. 151: [function(o, v, e) {
  18861. (function(e) {
  18862. "use strict";
  18863. function t(e, t, i) {
  18864. this.obj3d = null,
  18865. this.nodes = [],
  18866. this.colorHull = [],
  18867. this.shortPaths = {},
  18868. this.floorHull = null,
  18869. this.cameraHull = null,
  18870. this.floorPathDistance = 0,
  18871. this.floorCurvePoints = null,
  18872. this.floorCurveColors = null,
  18873. this.camCurvePoints = null,
  18874. this.warpDestHeroLoc = null,
  18875. this.warpDestPano = null,
  18876. this.warpPathPoints = null,
  18877. this.warpPathLengths = [0],
  18878. this.warpLength = 0,
  18879. this.closeWarpDistance = 4,
  18880. this.UP = U.UP.clone(),
  18881. this.longestStep = 0,
  18882. this.upcomingTransType = null,
  18883. this.burnsDir = 1,
  18884. this.prevNextDist = 0,
  18885. this.nextI = 0,
  18886. this.activeTransType = null,
  18887. this.lastTransType = null,
  18888. this.bunnyObj = null,
  18889. this.director = e,
  18890. this.player = t,
  18891. this.playerControls = i,
  18892. this.modelManager = t.modelManager,
  18893. this.updateModel(),
  18894. this.updateDefaultsFromModelData(),
  18895. this.bindEvents(),
  18896. this.warping = !1,
  18897. this.waitingToWarp = !1,
  18898. this.warpInterrupted = !1,
  18899. this.warpInterruptionBlackoutStyle = null,
  18900. this.warpInterruptionTravelTime = null
  18901. }
  18902. var c, h, u, d, p, f, a, s, P = o("three"), i = o("../util/logger"), O = o("../enum/Viewmode"), A = o("../enum/RenderOrder"), L = o("../enum/WarpStyle"), D = o("../settings"), N = o("../util/math"), F = o("../util/lerp"), B = o("../util/easing"), V = o("../util/transitions"), l = o("../objects/Snapshot"), k = o("../effects"), C = o("../shaders"), n = (o("../gui/gui"),
  18903. o("../util/texture")), U = o("../enum/Vectors"), H = (o("../model/ModelManager"),
  18904. new i(e)), g = o("../enum/PlayerEvents"), z = o("../enum/BlackoutStyle"), r = o("../enum/ModelManagerEvents"), m = o("../constants"), I = {
  18905. path: 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  18906. pathEnd: n.load("images/End.png"),
  18907. pathStart: 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")
  18908. };
  18909. t.prototype.setScene = function(e) {
  18910. this.createCpm(e),
  18911. this.createBunnyObj(e)
  18912. }
  18913. ,
  18914. t.prototype.updateModel = function() {
  18915. this.model = this.modelManager.getActiveModel()
  18916. }
  18917. ,
  18918. t.prototype.bindEvents = function() {
  18919. this.modelManager.on(r.ActiveModelChanged, this.updateModel.bind(this))
  18920. }
  18921. ,
  18922. t.prototype.updateDefaultsFromModelData = function() {
  18923. this.model.data
  18924. }
  18925. ,
  18926. t.prototype.pointPathDistance = function(e) {
  18927. for (var t = 0, i = 1; i < e.length; i += 1)
  18928. t += e[i - 1].distanceTo(e[i]);
  18929. return t
  18930. }
  18931. ,
  18932. t.prototype.pointPathLengths = function(e) {
  18933. for (var t = [0], i = 1; i < e.length; i += 1)
  18934. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  18935. return t
  18936. }
  18937. ,
  18938. t.prototype.interpAlongPath = function(e, t, i) {
  18939. var n, r = new P.Vector3, o = t[t.length - 1];
  18940. if (i < 1) {
  18941. n = i * o;
  18942. for (var a = 1; a < t.length; a += 1)
  18943. if (t[a] > n) {
  18944. var s = (n - t[a - 1]) / (t[a] - t[a - 1]);
  18945. return r.copy(e[a]),
  18946. r.sub(e[a - 1]),
  18947. r.multiplyScalar(s),
  18948. r.add(e[a - 1]),
  18949. r
  18950. }
  18951. } else
  18952. r.copy(e[e.length - 1]);
  18953. return r
  18954. }
  18955. ,
  18956. t.prototype.pathHeight = function() {
  18957. return this.player.mode !== O.FLOORPLAN ? D.path.height : D.path.outsideHeight
  18958. }
  18959. ,
  18960. t.prototype.createBunnyObj = function(e) {
  18961. this.bunnyObj || (this.bunnyObj = new P.AxisHelper(.1),
  18962. this.bunnyObj.visible = D.warp.showBunny),
  18963. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  18964. e.add(this.bunnyObj)
  18965. }
  18966. ,
  18967. t.prototype.createCpm = function(e) {
  18968. if (!this.currentPanoMarker) {
  18969. var t = this.makeWaypointObj(I.pathEnd, "Current");
  18970. t.material.uniforms.opacity.value = 0,
  18971. this.currentPanoMarker = {
  18972. mesh: t,
  18973. placed: !1
  18974. }
  18975. }
  18976. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  18977. this.placeCpm(),
  18978. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  18979. }
  18980. ,
  18981. t.prototype.placeCpm = function() {
  18982. if (D.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  18983. var e = this.player.currentPano.floor;
  18984. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  18985. e.add(this.currentPanoMarker.mesh)),
  18986. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  18987. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  18988. this.currentPanoMarker.placed = !0
  18989. } else
  18990. this.popOutCpm()
  18991. }
  18992. ,
  18993. t.prototype.fadeInCpm = function(e) {
  18994. this.player.mode === O.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || D.path.mapGuides && this.currentPanoMarker.placed && V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  18995. }
  18996. ,
  18997. t.prototype.fadeOutCpm = function(e) {
  18998. V.start(F.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  18999. }
  19000. ,
  19001. t.prototype.popInCpm = function() {
  19002. D.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19003. }
  19004. ,
  19005. t.prototype.popOutCpm = function() {
  19006. this.fadeOutCpm(2)
  19007. }
  19008. ,
  19009. t.prototype.brushPrefs = {
  19010. linewidth: 7,
  19011. strokeWidth: 15,
  19012. cvSegments: 48,
  19013. paveStep: .1,
  19014. paveWidth: .2,
  19015. lookBlendDist: 3,
  19016. maxTurn: P.Math.degToRad(2)
  19017. },
  19018. t.prototype.panoPathDistance = function(e) {
  19019. var t = this.model.panos;
  19020. if (!e || e.length < 2)
  19021. return 0;
  19022. for (var i = [], n = 0; n < e.length; n += 1)
  19023. i.push(t.get(e[n]).floorPosition);
  19024. return this.pointPathDistance(i)
  19025. }
  19026. ,
  19027. t.prototype.loadTileTexture = function(t) {
  19028. var e = n.load(t, function(e) {
  19029. e.wrapS = P.RepeatWrapping,
  19030. e.wrapT = P.RepeatWrapping,
  19031. e.needsUpdate = !0,
  19032. H.debug('path texture "' + t + '" is ready')
  19033. }, function() {
  19034. H.error('path texture "' + t + '" failed')
  19035. });
  19036. return e.mapping = P.UVMapping,
  19037. e
  19038. }
  19039. ,
  19040. t.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19041. return new l({
  19042. cameraMode: n,
  19043. position: e,
  19044. quaternion: t,
  19045. panoId: i,
  19046. orthoZoom: o,
  19047. floorVisibility: r,
  19048. thumbUrl: null,
  19049. name: null
  19050. })
  19051. }
  19052. ,
  19053. t.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19054. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19055. }
  19056. ,
  19057. t.prototype.setWarpDestination = function(e) {
  19058. this.warpDestHeroLoc = e
  19059. }
  19060. ,
  19061. t.prototype.setWarpDestinationByHeroIndex = function(e) {
  19062. var t = this.getHeroDescriptorByHeroIndex(e);
  19063. return null !== t && (this.setWarpDestination(t),
  19064. !0)
  19065. }
  19066. ,
  19067. t.prototype.setWarpDestinationByPano = function(e, t) {
  19068. return !!this.model.panos.get(e.id) && this.setWarpDestinationByPanoId(e.id, t)
  19069. }
  19070. ,
  19071. t.prototype.setWarpDestinationByPanoId = function(e, t) {
  19072. var i = this.model.panos.get(e);
  19073. if (i) {
  19074. t = t || new P.Quaternion;
  19075. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19076. return this.setWarpDestination(n),
  19077. !0
  19078. }
  19079. return !1
  19080. }
  19081. ,
  19082. t.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19083. var t = this.model.heroCount();
  19084. if (null !== this.warpDestHeroLoc && t < 1)
  19085. return H.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19086. this.model.getHeroDescriptorByIndex(0);
  19087. var i = this.model.getHeroDescriptorByIndex(e);
  19088. if (i) {
  19089. var n = i.isPano() ? i.panoId : i.cameraMode;
  19090. H.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19091. }
  19092. return i
  19093. }
  19094. ,
  19095. t.prototype.getHeroDescriptorByPano = function(e) {
  19096. return this.model.panos.get(e.id) ? this.getHeroDescriptorByPanoId(e.id) : null
  19097. }
  19098. ,
  19099. t.prototype.getHeroDescriptorByPanoId = function(e) {
  19100. var t = this.getHeroIndexFromPanoId(e);
  19101. return this.getHeroDescriptorByHeroIndex(t)
  19102. }
  19103. ,
  19104. t.prototype.getHeroIndexFromPanoId = function(e) {
  19105. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19106. var i = this.model.heroLocations[t]
  19107. , n = this.getHeroId(i);
  19108. if (n && n === e)
  19109. return t
  19110. }
  19111. return -1
  19112. }
  19113. ,
  19114. t.prototype.getHeroPano = function(e) {
  19115. if (null === e)
  19116. return H.warn("getHeroPano(): no destination"),
  19117. null;
  19118. var t = this.getHeroId(e)
  19119. , i = this.model.panos.get(t);
  19120. return void 0 === i && (i = null,
  19121. "" !== t && H.debug('unable to find pano "' + t + '"')),
  19122. i
  19123. }
  19124. ,
  19125. t.prototype.getHeroId = function(e) {
  19126. return e.panoId
  19127. }
  19128. ,
  19129. t.prototype.setWarpDestPano = function() {
  19130. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19131. this.warpDestPano
  19132. }
  19133. ,
  19134. t.prototype.brushToWarpPano = function(e, t) {
  19135. if (this.discardPathObject(),
  19136. !this.setWarpDestPano())
  19137. return !1;
  19138. if (this.warpDestHeroLoc.cameraMode !== O.PANORAMA && H.warn("Can only brush from pano to pano"),
  19139. !this.warpDestPano)
  19140. return H.info("No brush"),
  19141. !1;
  19142. if (!this.player.currentPano)
  19143. return H.debug("No current pano, visibility undefined"),
  19144. !1;
  19145. if (!this.warpDestPano)
  19146. return H.info("No wPano, visibility undefined"),
  19147. !1;
  19148. if (!this.warpDestPano.isAligned())
  19149. return H.debug("Cannot brush to unaligned pano"),
  19150. !1;
  19151. var i = (e === L.STD || e === L.WALK) && D.path.mapGuides
  19152. , n = !0;
  19153. if (this.player.currentPano.id === this.warpDestPano.id)
  19154. H.debug("Already at destination pano");
  19155. else {
  19156. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19157. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19158. this.obj3d = new P.Object3D,
  19159. H.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19160. n ? (H.info('No "walkable" route, using fall-back warp style transition'),
  19161. e = t) : (this.setPathHulls(this.nodes),
  19162. this.setFloorCurves(),
  19163. i && ("chevron" === D.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === D.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19164. this.player.currentPano.floor.add(this.obj3d);
  19165. var r = this.player.mode === O.DOLLHOUSE || this.player.mode === O.FLOORPLAN
  19166. , o = e === L.STD;
  19167. if (!n && (i || o)) {
  19168. if (r) {
  19169. var a = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19170. this.obj3d.add(a)
  19171. }
  19172. var s = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19173. this.obj3d.add(s)
  19174. }
  19175. this.appearSlow()
  19176. }
  19177. return this.upcomingTransType = e,
  19178. !n
  19179. }
  19180. ,
  19181. t.prototype.findShortestPath = function(e, t) {
  19182. if (!e || !t)
  19183. return null;
  19184. var i = D.warp.walkExtraPanosDistance
  19185. , n = e.id + ":" + t.id + ":" + i;
  19186. if (this.shortPaths.hasOwnProperty(n))
  19187. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19188. var r = t.id + ":" + e.id + ":" + i;
  19189. if (this.shortPaths.hasOwnProperty(r))
  19190. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19191. var o = this.model.panos.aStarSearch(e, t);
  19192. return this.model.panos.includeNodesNearPath(o, i),
  19193. this.shortPaths[n] = o ? o.slice() : null,
  19194. o
  19195. }
  19196. ,
  19197. t.prototype.makePathHulls = function(e) {
  19198. var t, i, n, r, o, a = 0, s = [], l = [], c = [], h = this.model.panos;
  19199. r = (t = h.get(e[0])).floor.floorIndex;
  19200. for (var u = 0; u < e.length; u += 1)
  19201. (i = (t = h.get(e[u])).floorPosition.clone().sub(this.model.position)).y += this.pathHeight(),
  19202. s.push(i),
  19203. l.push(t.position.clone()),
  19204. n = t.floor.floorIndex,
  19205. c.push(r < n ? D.path.colorUp : n < r ? D.path.colorDown : D.path.color),
  19206. 0 < u && (a < (o = l[u].distanceTo(l[u - 1])) && (a = o));
  19207. return a > this.longestStep && (this.longestStep = a,
  19208. H.debug("path contains " + a + " meter segment")),
  19209. {
  19210. floor: s,
  19211. camera: l,
  19212. color: c
  19213. }
  19214. }
  19215. ,
  19216. t.prototype.makeFloorCurves = function(e, t, i) {
  19217. var n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  19218. , r = this.pointPathDistance(e) - 2 * n
  19219. , o = e.slice(0)
  19220. , a = o[1].clone().sub(o[0]);
  19221. a.y = 0,
  19222. a.normalize().multiplyScalar(n),
  19223. o[0] = (new P.Vector3).copy(o[0]).add(a),
  19224. (a = o[o.length - 2].clone().sub(o[o.length - 1])).y = 0,
  19225. a.normalize().multiplyScalar(n),
  19226. o[o.length - 1] = (new P.Vector3).copy(o[o.length - 1]).add(a);
  19227. var s = new P.CatmullRomCurve3(o)
  19228. , l = Math.floor(r / i);
  19229. l = 4 * Math.floor(l / 4),
  19230. l = Math.max(4, l);
  19231. for (var c, h, u = s.getSpacedPoints(l), d = [], p = new P.Vector3, f = 0; f < u.length; f += 1) {
  19232. h = 0,
  19233. c = u[f].distanceTo(e[0]);
  19234. for (var g = 1; g < e.length; g += 1)
  19235. p.copy(u[f]).sub(e[g]),
  19236. p.y *= 4,
  19237. p.length() < c && (h = g);
  19238. d.push(t[h])
  19239. }
  19240. return {
  19241. distance: r,
  19242. points: u,
  19243. colors: d
  19244. }
  19245. }
  19246. ,
  19247. t.prototype.makeCameraCurvePoints = function(e, t) {
  19248. var i = this.pointPathDistance(e);
  19249. return new P.CatmullRomCurve3(e).getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19250. }
  19251. ,
  19252. t.prototype.makeCameraCurveTangents = function(e, t) {
  19253. var i = this.pointPathDistance(e)
  19254. , n = new P.CatmullRomCurve3(e)
  19255. , r = Math.max(2, Math.floor(i / t));
  19256. r = r || 5;
  19257. for (var o = [], a = 0; a <= r; a++)
  19258. o.push(n.getTangentAt(a / r));
  19259. return o
  19260. }
  19261. ,
  19262. t.prototype.setPathHulls = function(e) {
  19263. var t = this.makePathHulls(e);
  19264. this.floorHull = t.floor,
  19265. this.cameraHull = t.camera,
  19266. this.colorHull = t.color
  19267. }
  19268. ,
  19269. t.prototype.setFloorCurves = function() {
  19270. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19271. this.floorPathDistance = e.distance,
  19272. this.floorCurvePoints = e.points,
  19273. this.floorCurveColors = e.colors
  19274. }
  19275. ,
  19276. t.prototype.setCameraCurvePoints = function() {
  19277. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, D.warp.stepFactor * this.brushPrefs.paveStep)
  19278. }
  19279. ,
  19280. t.prototype.chooseWarpPath = function(e) {
  19281. var t, i, n, r = this.playerControls.cameras[O.PANORAMA];
  19282. if (this.player.currentPano === this.warpDestPano || !e)
  19283. return this.warpPathPoints = null,
  19284. this.warpLength = 0,
  19285. !1;
  19286. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19287. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (H.debug("warp path to unreachable node"),
  19288. i = (t = this.warpDestPano.position.clone().sub(r.position)).clone().negate(),
  19289. t.multiplyScalar(.15).add(r.position),
  19290. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19291. t.y = r.position.y,
  19292. i.y = this.warpDestPano.position.y,
  19293. n = new P.CubicBezierCurve3(r.position.clone(),t,i,this.warpDestPano.position.clone()),
  19294. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (H.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19295. this.setCameraCurvePoints(),
  19296. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19297. this.warpLength = 0,
  19298. this.warpPathLengths = [0];
  19299. for (var o = new P.Vector3, a = new P.Vector3, s = Math.cos(P.Math.degToRad(D.warp.minBrakeAngle)), l = Math.cos(P.Math.degToRad(D.warp.maxBrakeAngle)), c = 1; c < this.warpPathPoints.length; c += 1) {
  19300. o.copy(this.warpPathPoints[c - 1]).sub(this.warpPathPoints[c]);
  19301. var h = o.length();
  19302. o.y *= D.warp.climbEffort;
  19303. var u = o.length() / h;
  19304. if (1 < c) {
  19305. o.setY(0).normalize(),
  19306. a.copy(this.warpPathPoints[c - 2]).sub(this.warpPathPoints[c - 1]).setY(0).normalize();
  19307. var d = Math.min(1, o.dot(a))
  19308. , p = 1 + (D.warp.brakeStrength - 1) * (1 - P.Math.smoothstep(d, l, s));
  19309. u = Math.max(p, u)
  19310. }
  19311. this.warpLength += h * u,
  19312. this.warpPathLengths[c] = this.warpLength
  19313. }
  19314. return !0
  19315. }
  19316. ,
  19317. t.prototype.drawPathRibbon = function(e, t) {
  19318. this.bunnyObj.visible = D.warp.showBunny;
  19319. for (var i = .6 * D.path.ribbonWidth * .5, n = new P.Vector3, r = new P.Vector3(0,this.pathHeight(),0), o = new P.Geometry, a = new P.Vector3, s = 0; s < e.length; s += 1) {
  19320. a.copy(e[s]),
  19321. 0 === s ? a.sub(e[s + 1]) : a.sub(e[s - 1]).negate(),
  19322. a.normalize(),
  19323. n.crossVectors(a, U.UP),
  19324. n.multiplyScalar(i);
  19325. var l = (new P.Vector3).copy(e[s]).add(r);
  19326. l.sub(n),
  19327. o.vertices.push(l),
  19328. (l = (new P.Vector3).copy(e[s]).add(r)).add(n),
  19329. o.vertices.push(l)
  19330. }
  19331. var c, h, u, d = 0;
  19332. for (s = 0; s < e.length - 1; s += 1) {
  19333. var p = 2 * s
  19334. , f = d
  19335. , g = d += e[s + 1].distanceTo(e[s])
  19336. , m = t[s]
  19337. , v = t[s + 1];
  19338. (c = new P.Face3(p,1 + p,2 + p)).vertexColors = [new P.Color(m), new P.Color(m), new P.Color(v)],
  19339. o.faces.push(c),
  19340. o.faceVertexUvs[0].push([new P.Vector2(0,f), new P.Vector2(1,f), new P.Vector2(0,g)]),
  19341. (c = new P.Face3(2 + p,1 + p,3 + p)).vertexColors = [new P.Color(v), new P.Color(m), new P.Color(v)],
  19342. o.faces.push(c),
  19343. o.faceVertexUvs[0].push([new P.Vector2(0,g), new P.Vector2(1,f), new P.Vector2(1,g)])
  19344. }
  19345. o.computeFaceNormals(),
  19346. o.computeVertexNormals(),
  19347. h = this.player.mode === O.PANORAMA ? ((u = P.UniformsUtils.clone(C.ribbon.uniforms)).map.value = I.path,
  19348. u.opacity.value = 0,
  19349. u.color.value.set(D.path.color),
  19350. new P.RawShaderMaterial({
  19351. side: P.DoubleSide,
  19352. depthWrite: !1,
  19353. transparent: !0,
  19354. vertexShader: C.ribbon.vertexShader,
  19355. fragmentShader: C.ribbon.fragmentShader,
  19356. uniforms: u,
  19357. name: "ribbonT",
  19358. opacity: 0
  19359. })) : new P.MeshBasicMaterial({
  19360. color: 16777215,
  19361. side: P.DoubleSide,
  19362. name: "ribbonOut",
  19363. vertexColors: P.VertexColors
  19364. });
  19365. var y = new P.Mesh(o,h);
  19366. return y.name = "ribbon",
  19367. this.player.mode === O.PANORAMA && (y.renderOrder = A.ribbon),
  19368. y
  19369. }
  19370. ,
  19371. t.prototype.drawPathPavement = function(e) {
  19372. for (var t, i = new P.Vector3, n = new P.Geometry, r = new P.Vector3, o = 0; o < e.length; o += 1)
  19373. r.copy(e[o]),
  19374. 0 === o ? r.sub(e[o + 1]).negate() : r.sub(e[o - 1]),
  19375. r.normalize(),
  19376. i.crossVectors(r, U.UP),
  19377. i.multiplyScalar(this.brushPrefs.paveWidth),
  19378. (t = (new P.Vector3).copy(e[o])).sub(i),
  19379. n.vertices.push(t),
  19380. n.vertices.push((new P.Vector3).copy(e[o])),
  19381. (t = (new P.Vector3).copy(e[o])).add(i),
  19382. n.vertices.push(t);
  19383. var a, s, l;
  19384. for (o = 0; o < e.length - 1; o += 1)
  19385. a = 3 * o + 1,
  19386. l = .25 + (s = .25 * o),
  19387. n.faces.push(new P.Face3(a - 1,a,3 + a)),
  19388. n.faceVertexUvs[0].push([new P.Vector2(0,s), new P.Vector2(.5,s), new P.Vector2(.5,l)]),
  19389. n.faces.push(new P.Face3(3 + a,2 + a,a - 1)),
  19390. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(0,l), new P.Vector2(0,s)]),
  19391. n.faces.push(new P.Face3(3 + a,a,1 + a)),
  19392. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(.5,s), new P.Vector2(1,s)]),
  19393. n.faces.push(new P.Face3(3 + a,1 + a,4 + a)),
  19394. n.faceVertexUvs[0].push([new P.Vector2(.5,l), new P.Vector2(1,s), new P.Vector2(1,l)]);
  19395. var c = this.player.mode === O.PANORAMA ? new P.MeshBasicMaterial({
  19396. color: D.path.color,
  19397. side: P.DoubleSide,
  19398. transparent: !0,
  19399. depthWrite: !1,
  19400. opacity: 0,
  19401. name: "paveT",
  19402. map: I.path
  19403. }) : new P.MeshBasicMaterial({
  19404. color: D.path.color,
  19405. side: P.DoubleSide,
  19406. transparent: !0,
  19407. depthWrite: !1,
  19408. opacity: 1,
  19409. name: "paveO",
  19410. map: I.path
  19411. });
  19412. return new P.Mesh(n,c)
  19413. }
  19414. ,
  19415. t.prototype.hintPrefs = {
  19416. rad: .18,
  19417. width: .0125,
  19418. depth: .0625,
  19419. setBack: -.04,
  19420. markRad: .25,
  19421. markInnerRad: .16
  19422. },
  19423. t.prototype.makeWaypointObj = function(e, t) {
  19424. var i = new P.Geometry
  19425. , n = this.player.mode === O.PANORAMA ? D.path.waypointIndoorRadius : D.path.waypointRadius
  19426. , r = this.pathHeight();
  19427. i.vertices.push(new P.Vector3(-n,r,n), new P.Vector3(-n,r,-n), new P.Vector3(n,r,-n), new P.Vector3(n,r,n)),
  19428. i.faces.push(new P.Face3(0,1,2), new P.Face3(2,3,0)),
  19429. i.faceVertexUvs[0].push([new P.Vector2(0,0), new P.Vector2(1,0), new P.Vector2(1,1)]),
  19430. i.faceVertexUvs[0].push([new P.Vector2(1,1), new P.Vector2(0,1), new P.Vector2(0,0)]);
  19431. var o = P.UniformsUtils.clone(C.waypoint.uniforms);
  19432. o.map.value = e,
  19433. o.opacity.value = 0,
  19434. o.color.value.set(D.path.color);
  19435. var a = {
  19436. side: P.DoubleSide,
  19437. depthWrite: !1,
  19438. transparent: !0,
  19439. vertexShader: C.waypoint.vertexShader,
  19440. fragmentShader: C.waypoint.fragmentShader,
  19441. uniforms: o,
  19442. name: "waypoint",
  19443. opacity: 0
  19444. };
  19445. this.player.mode !== O.PANORAMA && (a.depthTest = !1,
  19446. a.name = "wayPtOut");
  19447. var s = new P.RawShaderMaterial(a)
  19448. , l = new P.Mesh(i,s);
  19449. return l.name = t,
  19450. l
  19451. }
  19452. ,
  19453. t.prototype.makeStartMarker = function(e, t) {
  19454. var i = (new P.Vector3).copy(t[1]).sub(t[0]);
  19455. i.y = 0,
  19456. i.normalize();
  19457. var n = Math.acos(i.x)
  19458. , r = this.makeWaypointObj(I.pathStart, "Start");
  19459. return r.rotateOnAxis(new P.Vector3(0,1,0), n),
  19460. r.position.copy(e),
  19461. r
  19462. }
  19463. ,
  19464. t.prototype.makeEndMarker = function(e) {
  19465. var t = this.makeWaypointObj(I.pathEnd, "End")
  19466. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19467. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19468. return i < n ? t.material.uniforms.color.value.set(D.path.colorUp) : n < i && t.material.uniforms.color.value.set(D.path.colorDown),
  19469. t.position.copy(e),
  19470. t
  19471. }
  19472. ,
  19473. t.prototype.pathClean = function(e) {
  19474. if (e) {
  19475. for (var t in e.children)
  19476. this.pathClean(e.children[t]);
  19477. e.geometry && e.geometry.dispose(),
  19478. e.material && e.material.dispose()
  19479. }
  19480. }
  19481. ,
  19482. t.prototype.discardPathObject = function() {
  19483. if (this.obj3d) {
  19484. var e = this.obj3d.parent;
  19485. e && e.remove(this.obj3d),
  19486. this.pathClean(this.obj3d)
  19487. }
  19488. this.obj3d = null,
  19489. this.popInCpm()
  19490. }
  19491. ,
  19492. t.prototype.discardSlow = function() {
  19493. if (this.obj3d) {
  19494. if (this.player.mode !== O.PANORAMA)
  19495. return void this.discardPathObject();
  19496. for (var e, t = 0, i = function() {
  19497. this.discardPathObject()
  19498. }
  19499. .bind(this), n = 0; n < this.obj3d.children.length; n += 1)
  19500. void 0 !== (e = this.obj3d.children[n]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", 0), D.path.fadeOutTime, i, 0, B[D.warp.blendEasing]),
  19501. t += 1,
  19502. i = null);
  19503. 0 === t && this.discardPathObject(),
  19504. this.player.mode !== O.PANORAMA && this.fadeInCpm(D.path.fadeInTime - 3)
  19505. }
  19506. }
  19507. ,
  19508. t.prototype.appearSlow = function() {
  19509. var e;
  19510. this.fadeOutCpm(D.path.fadeInTime);
  19511. for (var t = this.player.mode === O.PANORAMA ? D.path.opacity : 1, i = 0; i < this.obj3d.children.length; i += 1)
  19512. void 0 !== (e = this.obj3d.children[i]).material && !0 === e.material.transparent && (void 0 !== e.material.uniforms ? V.start(F.property(e.material.uniforms.opacity, "value", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]) : V.start(F.property(e.material, "opacity", t), D.path.fadeInTime, null, 0, B[D.warp.blendEasing]))
  19513. }
  19514. ,
  19515. t.prototype.update = function() {
  19516. this.obj3d && this.obj3d.updateMatrixWorld()
  19517. }
  19518. ,
  19519. t.prototype.calcBurnsAmount = function(e) {
  19520. var n = P.Math.degToRad(D.warp.burnsAngle);
  19521. if (this.player.mode !== O.PANORAMA)
  19522. return this.player.mode === O.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir;
  19523. var t = this.burnsDir * n;
  19524. if (this.upcomingTransType === L.BLACK)
  19525. return t;
  19526. var i = e;
  19527. if (null === i)
  19528. return H.warn("Transition request for non-highlight"),
  19529. t;
  19530. var r = this.getHeroDescriptorByHeroIndex(i);
  19531. if (null === r)
  19532. return t;
  19533. if (!r.isPano())
  19534. return t;
  19535. function o(e) {
  19536. var t = Math.acos(Math.min(1, e.dot(l)))
  19537. , i = (new P.Vector3).crossVectors(l, e);
  19538. return Math.max(c, Math.min(Math.abs(t), n)) * Math.sign(i.y)
  19539. }
  19540. var a = this.getHeroPano(r)
  19541. , s = this.playerControls.cameras[O.PANORAMA]
  19542. , l = U.FORWARD.clone().applyQuaternion(s.quaternion).setY(0).normalize()
  19543. , c = Math.min(P.Math.degToRad(D.warp.minBurnsAngle), n);
  19544. if (a === this.player.currentPano)
  19545. return o(U.FORWARD.clone().applyQuaternion(r.quaternion).setY(0).normalize());
  19546. var h = this.findShortestPath(this.player.currentPano, a);
  19547. if (null == h || h.length < 1)
  19548. return H.debug("Empty path ahead..."),
  19549. t;
  19550. var u = this.makePathHulls(h)
  19551. , d = new P.CatmullRomCurve3(u.camera)
  19552. , p = Math.min(.1, D.warp.lookAheadDist / d.getLength());
  19553. return o(d.getPointAt(p).clone().sub(s.position).setY(0).normalize())
  19554. }
  19555. ,
  19556. t.prototype.waitNextStep = function(e, t, i) {
  19557. var o = null == i ? D.warp.tourStepDelay : i;
  19558. o = o || (this.lastTransType === L.BLACK ? m.tourStepDelaySlideShow : m.tourStepDelayDefault);
  19559. var a = new P.Euler
  19560. , s = new P.Vector3;
  19561. H.debug("Starting wait: " + (void 0 !== t));
  19562. var l = this.calcBurnsAmount(e)
  19563. , c = function() {
  19564. this.endWarpState(),
  19565. this.player.mode === O.DOLLHOUSE && (this.playerControls.cameras[O.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  19566. t && t()
  19567. }
  19568. .bind(this)
  19569. , n = function(e, t) {
  19570. if (this.warpInterrupted)
  19571. return c(),
  19572. !0;
  19573. var i = t || 1e3 / 60;
  19574. if (D.warp.doBurns)
  19575. if (this.player.mode === O.PANORAMA) {
  19576. var n = this.playerControls.cameras[O.PANORAMA];
  19577. a.setFromQuaternion(n.quaternion, D.warp.eOrder);
  19578. var r = i * l / o;
  19579. r = Math.sign(r) * Math.max(r, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  19580. a.y += r,
  19581. s.set(0, 0, -1),
  19582. s.applyEuler(a),
  19583. s.add(n.position),
  19584. n.controls.lookAt(s),
  19585. n.controls.lookVector.copy(s),
  19586. n.lookAt(s)
  19587. } else
  19588. this.player.mode === O.DOLLHOUSE ? this.playerControls.controls[O.DOLLHOUSE].rotationAcceleration.x = l : this.playerControls.controls[O.FLOORPLAN].absoluteScale *= .9996
  19589. }
  19590. .bind(this);
  19591. this.startWarpState(),
  19592. V.start(n, o, c, 0, B.easeInOutQuad, "wait");
  19593. }
  19594. ,
  19595. t.prototype.warpToNonPano = function(e) {
  19596. if (this.discardPathObject(),
  19597. this.warpDestHeroLoc.cameraMode === O.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === O.FLOORPLAN) {
  19598. var t = function() {
  19599. e && e()
  19600. }
  19601. .bind(this);
  19602. this.player.flyToNewMode({
  19603. mode: this.warpDestHeroLoc.cameraMode,
  19604. duration: D.warp.outsideTime,
  19605. warpDest: this.warpDestHeroLoc,
  19606. callback: t,
  19607. force: !0
  19608. })
  19609. } else
  19610. H.warn("no warp destination!!!"),
  19611. e && e()
  19612. }
  19613. ,
  19614. t.prototype._resetWarpShaderParams = function(e) {
  19615. this.player.mode === O.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  19616. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  19617. }
  19618. ,
  19619. t.prototype._clearWarpShading = function() {
  19620. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  19621. this._resetWarpShaderParams(e[t]),
  19622. e[t].visible = !0;
  19623. this._resetWarpShaderParams(this.model.skybox)
  19624. }
  19625. ,
  19626. t.prototype._warpStopFlying = function() {
  19627. this.activeTransType = null,
  19628. this.placeCpm()
  19629. }
  19630. ,
  19631. t.prototype._wrapupTravelOnlyBits = function() {
  19632. this._warpStopFlying(),
  19633. this.warpPathPoints && (this.player.currentPano.exit(),
  19634. this.warpDestPano.enter(),
  19635. this.player.currentPano = this.warpDestPano),
  19636. this.player.spider.draw(),
  19637. this.placeCpm()
  19638. }
  19639. ,
  19640. t.prototype._wrapupTravel = function(e) {
  19641. this._wrapupTravelOnlyBits(),
  19642. this.warpCameraAim(e)
  19643. }
  19644. ,
  19645. t.prototype._wrapupWarpShading = function(e) {
  19646. this._clearWarpShading(),
  19647. this._wrapupTravel(e)
  19648. }
  19649. ,
  19650. t.prototype.wrapupWarpShadingOnly = function(e, t) {
  19651. t !== z.END && this._clearWarpShading(),
  19652. this._wrapupTravelOnlyBits(),
  19653. this.upcomingTransType = null,
  19654. e && e()
  19655. }
  19656. ,
  19657. t.prototype._warpCameraAim = function(e, t) {
  19658. var i = this.warpDestHeroLoc.quaternion
  19659. , n = this.playerControls.cameras[O.PANORAMA]
  19660. , r = new P.Vector3(0,0,1).applyQuaternion(i).normalize()
  19661. , o = new P.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize().dot(r)
  19662. , a = P.Math.radToDeg(Math.acos(o))
  19663. , s = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(i, D.warp.eOrder)
  19664. , l = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19665. , c = new P.Euler(s.x - l.x,s.y - l.y,s.z - l.z,D.warp.eOrder);
  19666. c.y = N.constrainedTurn(c.y),
  19667. this.burnsDir = Math.sign(c.y);
  19668. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19669. , u = new P.Vector3
  19670. , d = function(e, t) {
  19671. return !!this.warpInterrupted || (h.x = l.x + e * c.x,
  19672. h.y = l.y + e * c.y,
  19673. h.z = l.z + e * c.z,
  19674. u.set(0, 0, -1),
  19675. u.applyEuler(h),
  19676. u.add(n.position),
  19677. n.controls.lookAt(u),
  19678. n.controls.lookVector.copy(u),
  19679. void n.lookAt(u))
  19680. }
  19681. .bind(this);
  19682. /* return a > D.warp.minRotation ? (V.start(d, e, t, 0, B[D.warp.movementEasing])
  19683. , (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19684. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19685. )
  19686. : (H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim"),
  19687. void (t && t())) */
  19688. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  19689. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  19690. return a > D.warp.minRotation ? V.start(d, e, t, 0, B[D.warp.movementEasing])
  19691. : (H.info("Aim angle only is " + a.toPrecision(3) + " degrees, skipping explicit re-aim"),
  19692. void (t && t()))
  19693. }
  19694. ,
  19695. t.prototype._warpBendAim = function(e, t, i, n) {
  19696. var r = n || 0
  19697. , o = this.playerControls.cameras[O.PANORAMA]
  19698. , a = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19699. , s = (new P.Euler).setFromQuaternion(o.quaternion, D.warp.eOrder)
  19700. , l = new P.Euler(a.x - s.x,a.y - s.y,a.z - s.z,D.warp.eOrder);
  19701. l.y = N.constrainedTurn(l.y);
  19702. var c = Math.min(P.Math.degToRad(D.warp.softBendTilt), Math.abs(l.x));
  19703. l.x = c * Math.sign(l.x),
  19704. c = Math.min(P.Math.degToRad(Math.max(0, D.warp.softBendAngle)), c),
  19705. this.burnsDir = Math.sign(l.y),
  19706. c *= Math.sign(l.y),
  19707. l.y = c;
  19708. var h = new P.Euler(0,0,0,D.warp.eOrder)
  19709. , u = new P.Vector3
  19710. , d = function(e, t) {
  19711. if (e < .5)
  19712. h.x = s.x + e * l.x,
  19713. h.y = s.y + e * l.y,
  19714. h.z = s.z + e * l.z;
  19715. else {
  19716. var i = (1 - e) * D.warp.softBendEnd;
  19717. h.x = a.x - i * l.x,
  19718. h.y = a.y - i * l.y,
  19719. h.z = a.z - i * l.z
  19720. }
  19721. u.set(0, 0, -1),
  19722. u.applyEuler(h),
  19723. u.add(o.position),
  19724. o.controls.lookAt(u),
  19725. o.controls.lookVector.copy(u),
  19726. o.lookAt(u)
  19727. }
  19728. .bind(this);
  19729. return V.start(d, t, i, r, B[D.warp.movementEasing])
  19730. }
  19731. ,
  19732. t.prototype._warpStepCameraAim = function(e, t, i) {
  19733. var n = this.playerControls.cameras[O.PANORAMA]
  19734. , r = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19735. , o = (new P.Euler).setFromQuaternion(n.quaternion, D.warp.eOrder)
  19736. , a = new P.Euler(r.x - o.x,r.y - o.y,r.z - o.z,D.warp.eOrder);
  19737. a.y = N.constrainedTurn(a.y),
  19738. this.burnsDir = Math.sign(a.y);
  19739. var s = new P.Euler(0,0,0,D.warp.eOrder)
  19740. , l = new P.Vector3
  19741. , c = function(e, t) {
  19742. e < .5 ? s.copy(o) : s.copy(r),
  19743. l.set(0, 0, -1),
  19744. l.applyEuler(s),
  19745. l.add(n.position),
  19746. n.controls.lookAt(l),
  19747. n.controls.lookVector.copy(l),
  19748. n.lookAt(l)
  19749. }
  19750. .bind(this);
  19751. return V.start(c, t, i, 0, B[D.warp.movementEasing])
  19752. }
  19753. ,
  19754. t.prototype.setBurnsDir = function() {
  19755. var e = this.playerControls.cameras[O.PANORAMA]
  19756. , t = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19757. , i = (new P.Euler).setFromQuaternion(e.quaternion, D.warp.eOrder)
  19758. , n = new P.Euler(t.x - i.x,t.y - i.y,t.z - i.z,D.warp.eOrder);
  19759. n.y = N.constrainedTurn(n.y),
  19760. this.burnsDir = Math.sign(n.y)
  19761. }
  19762. ,
  19763. t.prototype.stepWarpPath = function(e, t) {
  19764. var i = this.playerControls.cameras[O.PANORAMA];
  19765. if (!this.warpPathPoints)
  19766. return i.position.copy(this.warpDestPano.position),
  19767. !0;
  19768. var n = this.warpPathPoints[0]
  19769. , r = this.warpDestPano.position;
  19770. if (null !== this.nodes && 1 < this.cameraHull.length) {
  19771. var o = new P.Vector3;
  19772. e < .5 ? o.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(D.warp.softPushDist * e).add(n) : o.copy(this.cameraHull[this.cameraHull.length - 2]).sub(r).normalize().multiplyScalar(D.warp.softPushDist * D.warp.softPushEnd * (1 - e)).add(r),
  19773. i.position.copy(o)
  19774. } else
  19775. e < .5 ? i.position.copy(n) : i.position.copy(r)
  19776. }
  19777. ,
  19778. t.prototype.interruptAndFastForward = function(e, t) {
  19779. this.warping && (this.warpInterrupted = !0,
  19780. this.warpInterruptionBlackoutStyle = e,
  19781. this.warpInterruptionTravelTime = t,
  19782. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = z.MIDDLE),
  19783. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = D.minWarpTime))
  19784. }
  19785. ,
  19786. t.prototype.warpCameraAim = function(e) {
  19787. var t = D.warp.minWarpTime;
  19788. if (this.upcomingTransType === L.BLACK)
  19789. t = D.warp.teleportTime;
  19790. else {
  19791. var i = this.playerControls.cameras[O.PANORAMA]
  19792. , n = new P.Euler(0,0,0,D.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, D.warp.eOrder)
  19793. , r = (new P.Euler).setFromQuaternion(i.quaternion, D.warp.eOrder)
  19794. , o = new P.Euler(n.x - r.x,n.y - r.y,n.z - r.z,D.warp.eOrder);
  19795. o.y = N.constrainedTurn(o.y);
  19796. var a = 1e3 * Math.abs(o.y) / P.Math.degToRad(D.warp.maxAimPerSec);
  19797. t = Math.max(t, a)
  19798. }
  19799. var s = function() {
  19800. this._warpStopFlying(),
  19801. this.discardSlow(),
  19802. e && e()
  19803. }
  19804. .bind(this);
  19805. this._warpCameraAim(t, s)
  19806. }
  19807. ,
  19808. t.prototype.warpCommonParameters = function(e, t, i, n) {
  19809. this.model.skybox.material.uniforms.blackout.value = n;
  19810. var r = F.uniform(this.model.skybox, "progress", 1)
  19811. , o = F.allUniforms(this.model.chunks, "progress", 1)
  19812. , a = !1
  19813. , s = function() {
  19814. if (this.warpInterrupted)
  19815. return a = !0
  19816. }
  19817. .bind(this)
  19818. , l = function(e, t) {
  19819. return i && a ? !(this.model.skybox.material.uniforms.progress.value = 0) : void r(e, t)
  19820. }
  19821. .bind(this)
  19822. , c = function(e, t) {
  19823. return i && a ? (o(0),
  19824. !0) : void o(e, t)
  19825. }
  19826. .bind(this);
  19827. V.start(s, e, null, t, null, "safeHaltWatch"),
  19828. V.start(l, e, null, t, B[D.warp.blendEasing], "skyboxProgress"),
  19829. V.start(c, e, null, t, B[D.warp.blendEasing], "chunkProgress")
  19830. }
  19831. ,
  19832. t.prototype.warpTravel_STD = function(e) {
  19833. var l, c = Math.min(D.warp.lookAheadMax, D.warp.lookAheadDist / this.warpLength), h = this.playerControls.cameras[O.PANORAMA], i = (Math.min(.25, 3 / this.warpLength),
  19834. Math.min(.35, 7 / this.warpLength)), u = new P.Euler(0,0,0,D.warp.eOrder), d = new P.Vector3, p = (new P.Euler).setFromQuaternion(h.quaternion, D.warp.eOrder), f = (new P.Euler).copy(p), g = h.position.clone(), m = new P.Matrix4, v = new P.Euler, t = D.warp.minWarpTime;
  19835. t += this.warpLength * D.warp.timePerMeter,
  19836. .01 < D.warp.flySpeed && (t = 1e3 * this.warpLength / D.warp.flySpeed);
  19837. function n(e) {
  19838. var t = i;
  19839. return P.Math.smoothstep(e, 0, t) * (1 - P.Math.smoothstep(e, 1 - t, 1))
  19840. }
  19841. var y = !1
  19842. , r = this.warpDestHeroLoc.quaternion
  19843. , o = new P.Vector3(0,0,-1).applyQuaternion(r).normalize()
  19844. , A = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  19845. , a = A.dot(o)
  19846. , C = P.Math.radToDeg(Math.acos(a))
  19847. , s = function() {
  19848. return m.lookAt(g, l, U.UP),
  19849. u.setFromRotationMatrix(m, D.warp.eOrder),
  19850. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19851. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19852. N.constrainedTurn(v.y)
  19853. }
  19854. .bind(this)
  19855. , I = function(e, t) {
  19856. if (this.warpInterrupted)
  19857. return y = !0
  19858. }
  19859. .bind(this)
  19860. , E = function(e, t) {
  19861. return y || !this.warpPathPoints ? (k.blur(0),
  19862. !0) : void k.blur(e)
  19863. }
  19864. .bind(this)
  19865. , _ = F.allUniforms(this.model.chunks, "modelAlpha", 1)
  19866. , b = function(e, t) {
  19867. return y || !this.warpPathPoints ? (_(0),
  19868. !0) : void _(e, t)
  19869. }
  19870. .bind(this)
  19871. , w = function(e, t) {
  19872. if (!this.warpPathPoints)
  19873. return h.position.copy(this.warpDestPano.position),
  19874. !0;
  19875. if (y)
  19876. return !0;
  19877. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  19878. h.position.copy(i),
  19879. g = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  19880. }
  19881. .bind(this)
  19882. , T = function(e, t) {
  19883. return this.warpPathPoints ? !!y || void (l = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + c, 1))) : (H.debug("Lost bunny."),
  19884. !0)
  19885. }
  19886. .bind(this)
  19887. , x = function(e, t) {
  19888. if (y)
  19889. return H.debug(">>>> Walkthrough interupted at t=" + e),
  19890. !0;
  19891. if (!this.warpPathPoints)
  19892. return !0;
  19893. var i = this.warpLength * e
  19894. , n = P.Math.smoothstep(i, 0, this.brushPrefs.lookBlendDist)
  19895. , r = P.Math.smoothstep(i, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  19896. D.warp.matchCam && (n *= 1 - r),
  19897. m.lookAt(g, l, U.UP),
  19898. u.setFromRotationMatrix(m, D.warp.eOrder),
  19899. p.setFromQuaternion(h.quaternion, D.warp.eOrder),
  19900. v.set(u.x - p.x, u.y - p.y, u.z - p.z, D.warp.eOrder),
  19901. v.y = N.constrainedTurn(v.y),
  19902. u.x = p.x + n * v.x,
  19903. u.y = p.y + n * v.y,
  19904. u.z = p.z + n * v.z,
  19905. v.set(u.x - f.x, u.y - f.y, u.z - f.z, D.warp.eOrder),
  19906. v.y = N.constrainedTurn(v.y);
  19907. var o = P.Math.degToRad(D.warp.maxTurnPerSec) * t / 1e3;
  19908. v.y = Math.sign(v.y) * Math.min(o, Math.abs(v.y)),
  19909. f.x = f.x + v.x * D.warp.turnFriction,
  19910. f.y = f.y + v.y * D.warp.turnFriction,
  19911. f.z = f.z + v.z * D.warp.turnFriction,
  19912. f.x = Math.max(P.Math.degToRad(D.warp.minDownAngle), f.x);
  19913. var a = l.clone().sub(g).normalize();
  19914. if (C < D.warp.maxAimRotation && 0 < r) {
  19915. var s = 1 - r;
  19916. a.x = a.x * s + r * A.x,
  19917. a.y = a.y * s + r * A.y,
  19918. a.z = a.z * s + r * A.z,
  19919. a.normalize()
  19920. }
  19921. this.bunnyObj.position.copy(h.position).add(a),
  19922. d.set(0, 0, -1).applyEuler(f).normalize(),
  19923. d.multiplyScalar(8),
  19924. d.add(h.position),
  19925. 1 - c < e && D.warp.matchCam || (h.controls.lookAt(d),
  19926. h.controls.lookVector.copy(d),
  19927. h.lookAt(d))
  19928. }
  19929. .bind(this)
  19930. , S = function() {
  19931. y ? (this.discardSlow(),
  19932. this.upcomingTransType = L.BLACK,
  19933. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, z.BEGINNING, e)) : this._wrapupWarpShading(e)
  19934. }
  19935. .bind(this);
  19936. T(0);
  19937. var M = D.warp.motionLeadTime + 1e3 * Math.abs(s()) / P.Math.degToRad(D.warp.maxTurnPerSec)
  19938. , R = M / (t += M);
  19939. this.warpCommonParameters(t, R, !0, z.NONE),
  19940. V.start(I, t, null, 0, null, "_haltWatcher"),
  19941. 0 < D.warp.blur && (k.blurStrength = D.warp.blur,
  19942. V.start(E, t, null, R, n, "blurring")),
  19943. V.start(b, t, null, R, n, "modelAlpha"),
  19944. V.start(w, t, null, R, B[D.warp.blendEasing], "followPath"),
  19945. V.start(T, t, null, R, B[D.warp.blendEasing], "goBunny"),
  19946. V.start(x, t, S, 0, B[D.warp.blendEasing], "lookAtBunny")
  19947. }
  19948. ,
  19949. t.prototype.warpTravel_BLACK = function(e, t, i, n) {
  19950. var r = e || 0;
  19951. null != t || (t = D.warp.teleportTime),
  19952. this.warpCommonParameters(t, r, !1, i),
  19953. this.model.chunks.forEach(function(e) {
  19954. e.material.uniforms.blackout.value = i
  19955. }),
  19956. this._warpBendAim(null, t, null, r);
  19957. var o = function() {
  19958. this.wrapupWarpShadingOnly(n, i)
  19959. }
  19960. .bind(this);
  19961. V.start(this.stepWarpPath.bind(this), t, o, r, B[D.warp.blendEasing], "stepMotion")
  19962. }
  19963. ,
  19964. t.prototype.flightStepWalk = (a = new P.Vector3,
  19965. s = new P.Vector3,
  19966. function(e, t, i) {
  19967. if (this.warpInterrupted)
  19968. i && i();
  19969. else if (this.activeTransType !== L.WALK)
  19970. this._clearWarpShading(),
  19971. this._warpStopFlying(),
  19972. this.player.spider.draw(),
  19973. this.placeCpm(),
  19974. i && i();
  19975. else if (this.player.currentPano !== e) {
  19976. var n = {
  19977. pano: e,
  19978. lookAtPoint: t,
  19979. duration: null,
  19980. maxDistanceOverride: D.warp.walkMaxDist,
  19981. skipWarpingCheck: !1,
  19982. constantMoveSpeed: !0
  19983. };
  19984. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  19985. n.zoomLevel = this.warpDestHeroLoc.zoom
  19986. }
  19987. n.duration = function(e, t) {
  19988. var i = Math.min(this.player.position.distanceTo(e.position), D.transition.flytimeMaxDistanceThreshold) * D.transition.flytimeDistanceMultiplier + D.transition.flyTime;
  19989. s.copy(U.FORWARD),
  19990. this.player.getDirection(s),
  19991. a.copy(t).sub(e.position).normalize();
  19992. var n = a.dot(s)
  19993. , r = Math.acos(n)
  19994. , o = r / i;
  19995. return .001 < o && (i *= o / .001,
  19996. r < 1 && (i *= 1.2)),
  19997. i
  19998. }
  19999. .call(this, e, t),
  20000. this.player.nonInterruptingFlyToPano(n, i)
  20001. } else
  20002. i && i()
  20003. }
  20004. ),
  20005. t.prototype.makeWalkFlightFunc = function(e, t, i) {
  20006. return this.flightStepWalk.bind(this, e, t, i)
  20007. }
  20008. ,
  20009. t.prototype.warpTravel_WALK = (f = [],
  20010. function(e) {
  20011. for (var t = this.player.model.panos, i = null, n = !1, r = f.length = 0; r < this.nodes.length; r++) {
  20012. var o = this.nodes[r]
  20013. , a = t.get(o);
  20014. this.nodes.length,
  20015. n = i && a.position.distanceTo(i.position) < D.warp.walkMinDist,
  20016. i && n || (f.push(o),
  20017. i = a)
  20018. }
  20019. n && 1 < this.nodes.length && (f[f.length - 1] = this.nodes[this.nodes.length - 1]);
  20020. var s = f.length
  20021. , l = t.get(f[s - 1])
  20022. , c = new Array(s + 1);
  20023. c[c.length - 1] = function() {
  20024. e && e()
  20025. }
  20026. .bind(this);
  20027. for (var h = s - 1, u = c.length - 1; 0 < u; u -= 1) {
  20028. var d = f[h];
  20029. l = t.get(d);
  20030. var p = new P.Vector3;
  20031. this.getLookAtForWalkingTourNode(f, h, p),
  20032. c[u - 1] = this.makeWalkFlightFunc(l, p, c[u]),
  20033. h--
  20034. }
  20035. c[0]()
  20036. }
  20037. ),
  20038. t.prototype.getLookAtForWalkingTourNode = (c = new P.Vector3,
  20039. h = new P.Vector3,
  20040. u = new P.Vector3,
  20041. d = new P.Vector3,
  20042. p = new P.Vector3,
  20043. function(e, t, i) {
  20044. var n = e.length;
  20045. if (n <= t)
  20046. return !1;
  20047. var r = 1
  20048. , o = 1;
  20049. h.set(0, 0, 0),
  20050. p.set(0, 0, 0);
  20051. for (var a = null, s = t; s < t + 3 && !(n <= s); s++) {
  20052. if (a = this.player.model.panos.get(e[s]),
  20053. this.getOrientationForWalkingTourNode(e, s, u),
  20054. s === t && c.copy(u),
  20055. d.copy(u),
  20056. t < s) {
  20057. var l = d.dot(c) < .65;
  20058. r *= l ? .2 : .75,
  20059. o *= l ? .2 : .4
  20060. }
  20061. u.multiplyScalar(r),
  20062. h.add(u),
  20063. p.lerp(a.position, o)
  20064. }
  20065. return h.normalize(),
  20066. i.copy(p),
  20067. i.add(h),
  20068. !0
  20069. }
  20070. ),
  20071. t.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20072. var n = e.length;
  20073. if (n <= t)
  20074. return !1;
  20075. if (t === n - 1)
  20076. i.copy(U.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20077. else {
  20078. var r = this.player.model.panos.get(e[t])
  20079. , o = this.player.model.panos.get(e[t + 1]);
  20080. i.copy(o.position).sub(r.position)
  20081. }
  20082. return i.normalize(),
  20083. !0
  20084. }
  20085. ,
  20086. t.prototype.warpCameraTravel = function(e, t, i, n) {
  20087. if (this.activeTransType = this.upcomingTransType,
  20088. this.lastTransType = this.activeTransType,
  20089. this.upcomingTransType = null,
  20090. e)
  20091. this.activeTransType === L.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === L.WALK ? this.warpTravel_WALK(function() {
  20092. this._clearWarpShading(),
  20093. this._warpStopFlying(),
  20094. this.player.spider.draw(),
  20095. this.placeCpm(),
  20096. n && n()
  20097. }
  20098. .bind(this)) : this.warpTravel_STD(n);
  20099. else {
  20100. var r = function() {
  20101. this._wrapupTravel(n)
  20102. }
  20103. .bind(this)
  20104. , o = {
  20105. pano: this.warpDestPano,
  20106. lookAtPoint: null,
  20107. duration: null,
  20108. maxDistanceOverride: null,
  20109. skipWarpingCheck: !1
  20110. };
  20111. this.player.flyToPano(o, r)
  20112. }
  20113. }
  20114. ,
  20115. t.prototype.startWarpState = function() {
  20116. this.warping = !0,
  20117. this.warpInterrupted = !1,
  20118. this.warpInterruptionBlackoutStyle = null,
  20119. this.warpInterruptionTravelTime = null
  20120. }
  20121. ,
  20122. t.prototype.endWarpState = function() {
  20123. this.warping = !1
  20124. }
  20125. ,
  20126. t.prototype.warpToPano = function(e, t, i, n) {
  20127. if (this.warping)
  20128. H.warn("Cannot warp when already warping");
  20129. else {
  20130. if (this.upcomingTransType = e,
  20131. this.activeTransType = null,
  20132. !this.setWarpDestPano())
  20133. return this.upcomingTransType = null,
  20134. void this.warpToNonPano(n);
  20135. if (this.player.mode !== O.PANORAMA)
  20136. return this.upcomingTransType = null,
  20137. this.discardSlow(),
  20138. void this.player.flyToNewMode({
  20139. mode: O.PANORAMA,
  20140. pano: this.warpDestPano,
  20141. duration: D.warp.outsideTime,
  20142. warpDest: this.warpDestHeroLoc,
  20143. callback: n,
  20144. force: !0
  20145. });
  20146. if (!this.warpDestPano)
  20147. return H.warn("no warp destination, callback dropped"),
  20148. void (this.upcomingTransType = null);
  20149. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < D.warp.nearPanoDist)
  20150. , o = this.chooseWarpPath(r);
  20151. if (o && this.upcomingTransType !== L.WALK) {
  20152. var a = function() {
  20153. this.waitingToWarp = !1,
  20154. this.warpToPano(e, t, i, n)
  20155. }
  20156. .bind(this);
  20157. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, a))
  20158. return void (this.waitingToWarp = !0)
  20159. }
  20160. this.player.currentPano || (H.warn("Arrived at a very strange spot!"),
  20161. this.player.currentPano = this.warpDestPano,
  20162. this.placeCpm(),
  20163. this.fadeOutCpm(D.path.fadeOutTime),
  20164. this.player.spider.draw()),
  20165. H.debug("Warping to pano ", this.warpDestPano.position),
  20166. this.upcomingTransType !== L.WALK && this.player.emit(g.PanoChosen, this.player.currentPano, this.warpDestPano),
  20167. this.startWarpState();
  20168. var s = function() {
  20169. this.endWarpState(),
  20170. n && n()
  20171. }
  20172. .bind(this);
  20173. o ? this.warpCameraTravel(r, t, i, s) : this.warpCameraAim(s)
  20174. }
  20175. }
  20176. ,
  20177. v.exports = t
  20178. }
  20179. ).call(this, "/js/objects/ShowPath.js")
  20180. }
  20181. , {
  20182. "../constants": 8,
  20183. "../effects": 16,
  20184. "../enum/BlackoutStyle": 18,
  20185. "../enum/ModelManagerEvents": 33,
  20186. "../enum/PlayerEvents": 40,
  20187. "../enum/RenderOrder": 42,
  20188. "../enum/Vectors": 50,
  20189. "../enum/Viewmode": 51,
  20190. "../enum/WarpStyle": 52,
  20191. "../gui/gui": 65,
  20192. "../model/ModelManager": 140,
  20193. "../objects/Snapshot": 153,
  20194. "../settings": 166,
  20195. "../shaders": 167,
  20196. "../util/easing": 186,
  20197. "../util/lerp": 188,
  20198. "../util/logger": 189,
  20199. "../util/math": 190,
  20200. "../util/texture": 194,
  20201. "../util/transitions": 195,
  20202. three: 217
  20203. }],
  20204. 152: [function(e, t, i) {
  20205. "use strict";
  20206. function n() {
  20207. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20208. , t = new r.RawShaderMaterial({
  20209. fragmentShader: o.skysphere.fragmentShader,
  20210. vertexShader: o.skysphere.vertexShader,
  20211. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20212. side: r.BackSide,
  20213. name: "skysphere"
  20214. });
  20215. t.uniforms.radius.value = e.parameters.radius,
  20216. r.Mesh.call(this, e, t)
  20217. }
  20218. var r = e("three")
  20219. , o = e("../shaders")
  20220. , a = e("../settings");
  20221. (n.prototype = Object.create(r.Mesh.prototype)).constructor = n,
  20222. t.exports = n
  20223. }
  20224. , {
  20225. "../settings": 166,
  20226. "../shaders": 167,
  20227. three: 217
  20228. }],
  20229. 153: [function(r, o, e) {
  20230. (function(e) {
  20231. "use strict";
  20232. function t(e) {
  20233. n.call(this, e),
  20234. this.sid = e.sid,
  20235. this.panoId = e.panoId,
  20236. this.orthoZoom = e.orthoZoom,
  20237. this.floorVisibility = e.floorVisibility,
  20238. this.thumbUrl = e.thumbUrl,
  20239. this.name = e.name,
  20240. this.zoom = e.zoom
  20241. }
  20242. var i = (r("three"),
  20243. r("../util/logger"))
  20244. , n = (r("../settings"),
  20245. r("../enum/Viewmode"),
  20246. r("../util/common"),
  20247. r("../util/transitions"),
  20248. r("../util/lerp"),
  20249. r("../util/ajax"),
  20250. r("../util/texture"),
  20251. r("./View"));
  20252. r("events").EventEmitter,
  20253. new i(e),
  20254. (t.prototype = Object.create(n.prototype)).isPano = function() {
  20255. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20256. }
  20257. ,
  20258. o.exports = t
  20259. }
  20260. ).call(this, "/js/objects/Snapshot.js")
  20261. }
  20262. , {
  20263. "../enum/Viewmode": 51,
  20264. "../settings": 166,
  20265. "../util/ajax": 181,
  20266. "../util/common": 185,
  20267. "../util/lerp": 188,
  20268. "../util/logger": 189,
  20269. "../util/texture": 194,
  20270. "../util/transitions": 195,
  20271. "./View": 154,
  20272. events: 202,
  20273. three: 217
  20274. }],
  20275. 154: [function(o, a, e) {
  20276. (function(e) {
  20277. "use strict";
  20278. function t(e) {
  20279. e = e || {},
  20280. this.position = new i.Vector3,
  20281. this.quaternion = new i.Quaternion,
  20282. this.update(e)
  20283. }
  20284. var i = o("three")
  20285. , n = o("../util/logger")
  20286. , r = (o("../settings"),
  20287. o("../enum/Viewmode"),
  20288. o("../util/common"),
  20289. o("../util/transitions"),
  20290. o("../util/lerp"),
  20291. o("../util/ajax"),
  20292. o("../util/texture"),
  20293. o("events").EventEmitter);
  20294. new n(e),
  20295. (t.prototype = Object.create(r.prototype)).isValid = function() {
  20296. return !!this.cameraMode
  20297. }
  20298. ,
  20299. t.prototype.update = function(e) {
  20300. return this.cameraMode = e.cameraMode || this.cameraMode,
  20301. this.pano = e.pano || this.pano,
  20302. e.position && this.position.copy(e.position),
  20303. e.quaternion && this.quaternion.copy(e.quaternion),
  20304. this
  20305. }
  20306. ,
  20307. a.exports = t
  20308. }
  20309. ).call(this, "/js/objects/View.js")
  20310. }
  20311. , {
  20312. "../enum/Viewmode": 51,
  20313. "../settings": 166,
  20314. "../util/ajax": 181,
  20315. "../util/common": 185,
  20316. "../util/lerp": 188,
  20317. "../util/logger": 189,
  20318. "../util/texture": 194,
  20319. "../util/transitions": 195,
  20320. events: 202,
  20321. three: 217
  20322. }],
  20323. 155: [function(J, ee, e) {
  20324. (function(e) {
  20325. "use strict";
  20326. function t(e) {
  20327. this.currentPano = null,
  20328. this.nextPano = null,
  20329. this.camera = null,
  20330. this.paused = !1,
  20331. this.flying = !1,
  20332. this.sceneIntersectionPlane = null,
  20333. this.target = new B.Vector3,
  20334. this.mouse = new B.Vector3(1.1,1.1,.5),
  20335. this.mouseAtMouseDown = new B.Vector2,
  20336. this.mouseCouldBeClickToMove = !1,
  20337. this.mouseLastMoveTime = Date.now(),
  20338. this.mouseDown = !1,
  20339. this.mouseDownTimer = null,
  20340. this.couldBeLongTap = !1,
  20341. this.containsMouse = !0,
  20342. this.isTouchEvent = !1,
  20343. this.isPanoHover = !1,
  20344. this.reticule = new n(this),
  20345. this.panoMarkers = [],
  20346. this.spider = new s(this),
  20347. this.quaternion = new B.Quaternion,
  20348. this.position = new B.Vector3(15,10,15),
  20349. this.previousState = null,
  20350. this.lastInsideView = new o,
  20351. this.last360View = new o,
  20352. this.raycaster = new B.Raycaster,
  20353. this.intersect = null,
  20354. this.lastChangeTime = Date.now(),
  20355. this.history = new h,
  20356. this.cameraControls = null,
  20357. this.path = null,
  20358. this.model = null,
  20359. this.domElement = null,
  20360. this.cachedPanoCandidates = null,
  20361. this.basePanoSize = 0,
  20362. this.standardPanoSize = 0,
  20363. this.highPanoSize = 0,
  20364. this.ultraHighPanoSize = 0,
  20365. this.zoomLevel = 1,
  20366. this.zooming = 0,
  20367. this.zoomSpeed = .5,
  20368. this.scrollZoomSpeed = .06,
  20369. this.zoomSpeedAdjust = .05,
  20370. this.defaultZoomIncrement = .2,
  20371. this.baseFov = k.insideFOV,
  20372. this.zoomFov = this.baseFov,
  20373. this.zoomEnabled = !0,
  20374. this.preRenderingEnabled = !1,
  20375. this.setupCustomProperties(e),
  20376. this.zoomStats = new v,
  20377. this.modeTran = 'dollhouse-panorama'
  20378. this.currentCursor = '';
  20379. }
  20380. var B = J("three")
  20381. , i = J("./util/logger")
  20382. , n = J("./objects/Reticule")
  20383. , a = J("./objects/Panorama")
  20384. , r = J("./objects/ShowPath")
  20385. , o = J("./objects/View")
  20386. , s = (J("./objects/Snapshot"),
  20387. J("./objects/NSpider"))
  20388. , V = J("./enum/Viewmode")
  20389. , T = (J("./enum/TagStates"),
  20390. J("./enum/Vectors"))
  20391. , l = J("./enum/Keys")
  20392. , k = (J("./enum/AlignmentType"),
  20393. J("./settings"))
  20394. , x = J("./util/common")
  20395. , U = (J("./util/browser"),
  20396. J("./util/math"))
  20397. , H = J("./util/lerp")
  20398. , z = J("./util/easing")
  20399. , G = J("./util/transitions")
  20400. , c = J("events").EventEmitter
  20401. , h = (J("./shaders"),
  20402. J("./util/history"))
  20403. , S = (J("./util/camera"),
  20404. J("./model/ModelManager"),
  20405. J("./enum/PathDiscardMode"))
  20406. , M = J("./enum/PathDisplayMode")
  20407. , W = J("./enum/PlayerEvents")
  20408. , u = J("./enum/ControlEvents")
  20409. , d = J("./enum/ModelManagerEvents")
  20410. , R = J("./enum/WarpStyle")
  20411. , P = J("./enum/BlackoutStyle")
  20412. , p = J("./exception/BasicException")
  20413. , f = J("./enum/PanoSizeClass")
  20414. , g = (J("./tile/TileDownloader"),
  20415. J("./tile/TilePrioritizer"))
  20416. , m = (J("./enum/PanoramaEvents"),
  20417. J("./enum/ZoomEvents"))
  20418. , v = J("./util/ZoomStats")
  20419. , y = J("./constants")
  20420. , j = J("./util/common")
  20421. , A = J("./util/cameraLight")
  20422. , C = J("hot")
  20423. , Y = new i(e)
  20424. , q = Object.freeze({
  20425. FlyToPano: G.getUniqueId(),
  20426. FlyToNewMode: G.getUniqueId(),
  20427. FlyToSameMode: G.getUniqueId(),
  20428. FlyToViewFloor: G.getUniqueId(),
  20429. LookTransition: G.getUniqueId(),
  20430. ZoomTransition: G.getUniqueId()
  20431. });
  20432. function I(e) {
  20433. for (var t = e.split(","), i = t[0].match(/:(.*?);/)[1], n = atob(t[1]), r = n.length, o = new Uint8Array(r); r--; )
  20434. o[r] = n.charCodeAt(r);
  20435. return new Blob([o],{
  20436. type: i
  20437. })
  20438. }
  20439. (t.prototype = Object.create(c.prototype)).init = function(e) {
  20440. (window.player = this).modelManager = e.modelManager,
  20441. this.tileDownloader = e.tileDownloader,
  20442. this.panoRenderer = e.panoRenderer,
  20443. this.qualityManager = e.qualityManager,
  20444. this.domElement = e.container,
  20445. this.camera = e.camera,
  20446. this.tagManager = e.tagManager,
  20447. this.cameraControls = e.controls,
  20448. this.path = new r(e.director,this,e.controls),
  20449. this.basePanoSize = this.qualityManager.getPanoSize(f.BASE),
  20450. this.standardPanoSize = this.qualityManager.getPanoSize(f.STANDARD),
  20451. this.highPanoSize = this.qualityManager.getPanoSize(f.HIGH),
  20452. this.ultraHighPanoSize = this.qualityManager.getPanoSize(f.ULTRAHIGH),
  20453. this.tileDownloader.processPriorityQueue = !1,
  20454. this.tileDownloader.tilePrioritizer = new g(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  20455. this.bindEvents(e.container),
  20456. this.updateModel()
  20457. }
  20458. ,
  20459. t.prototype.screenShot = function(i) {
  20460. if (!this.flying && !this.flyingToTag) {
  20461. var n = this.sceneRenderer;
  20462. for (var e in n.updateScreenSize(i),
  20463. this.model.panos.index)
  20464. this.model.panos.index[e].marker && (this.model.panos.index[e].marker.forceHide = this.model.panos.index[e].marker.visible,
  20465. this.model.panos.index[e].marker.visible = !1);
  20466. for (var e in this.model.hots)
  20467. this.model.hots[e].mesh.visible = !1;
  20468. this.reticule.visible = !1,
  20469. this.reticule.forceUnvisible = !0,
  20470. this.path.currentPanoMarker.mesh.visible = !1,
  20471. setTimeout(function() {
  20472. n.renderer.clear(!0, !0, !0),
  20473. n.renderer.render(n.scene, n.camera);
  20474. var e = n.renderer.domElement.toDataURL(i.type, .9);
  20475. for (var t in i.f && i.f(e),
  20476. n.updateScreenSize({
  20477. resize: !0
  20478. }),
  20479. this.reticule.visible = !0,
  20480. this.model.hots)
  20481. this.model.hots[t].mesh.visible = !0;
  20482. for (var t in this.model.panos.index)
  20483. this.model.panos.index[t].marker.visible = this.model.panos.index[t].marker.forceHide;
  20484. this.path.currentPanoMarker.mesh.visible = !0,
  20485. n.renderer.render(n.scene, n.camera)
  20486. }
  20487. .bind(this), 30)
  20488. }
  20489. }
  20490. ;
  20491. var E, _, b, w, O, L, D, N, F, X, Z, K, Q = J("scaleImg");
  20492. t.prototype.getWrapShot = function() {
  20493. var i = this.getSnapAngleInfo()
  20494. , n = ",{\r\t" + i
  20495. , r = arguments[0];
  20496. this.screenShot({
  20497. width: g_snapShotWidth,
  20498. height: g_snapShotHeight,
  20499. type: "image/jpeg",
  20500. f: function(e) {
  20501. if (r && r.__callback)
  20502. return r.__callback(e, i);
  20503. var t = new Image;
  20504. t.src = e,
  20505. t.onload = function() {
  20506. var e = function(r, i) {
  20507. function n(e, t) {
  20508. var i = o || r
  20509. , n = document.createElement("canvas");
  20510. n.width = i.width,
  20511. n.height = i.height,
  20512. n.getContext("2d").drawImage(i, 0, 0, i.width, i.height),
  20513. o = Q(e, n, t)
  20514. }
  20515. function e() {
  20516. var e = o || r
  20517. , t = I(e.src);
  20518. i.maxWeight && t.size > i.maxWeight && (n(i.maxWeight / t.size, "jpeg"),
  20519. t = I(e.src)),
  20520. (o = o || new Image).base64Src = e.src,
  20521. o.src = window.URL.createObjectURL(t)
  20522. }
  20523. var o, t = Math.max(r.width, r.height);
  20524. return "png" != i.toType && ("jpeg" == i.oldType ? (t > i.maxSize && n(i.maxSize / t, "jpeg"),
  20525. e()) : "png" == i.oldType && i.maxWeight && i.weight > i.maxWeight && (n(t > i.maxSize ? i.maxSize / t : 1, "jpeg"),
  20526. e())),
  20527. o || r
  20528. }(this, {
  20529. maxSize: g_snapShotWidth,
  20530. oldType: "jpeg"
  20531. });
  20532. e.src.replace(function(e) {
  20533. return "image/" + (e = e.toLowerCase().replace(/jpg/i, "jpeg")).match(/png|jpeg|bmp|gif/)[0]
  20534. }("image/jpeg"), "image/octet-stream");
  20535. var t = "snap" + (new Date).getTime();
  20536. !function(e, t) {
  20537. var i = document.createElementNS("http://www.w3.org/1999/xhtml", "a");
  20538. i.href = e,
  20539. i.download = t;
  20540. var n = document.createEvent("MouseEvents");
  20541. n.initMouseEvent("click", !0, !1, window, 0, 0, 0, 0, 0, !1, !1, !1, !1, 0, null),
  20542. i.dispatchEvent(n)
  20543. }(e.src, t + ".jpg"),
  20544. n += ',\r\t"thumbnail_signed_src":"' + t + '.jpg",',
  20545. n += '\r\t"sid":"' + t + '",',
  20546. n += '\r\t"name":"' + t + '"\r}',
  20547. logData(n)
  20548. }
  20549. }
  20550. })
  20551. }
  20552. /* ,
  20553. t.prototype.getSnapAngleInfo = function() {
  20554. var e = {}
  20555. , t = '"metadata":{'
  20556. , i = this.camera.quaternion.clone();
  20557. switch (this.mode) {
  20558. case "panorama":
  20559. e.scan_id = this.currentPano.id,
  20560. t += '"scan_id":"' + this.currentPano.id + '",';
  20561. break;
  20562. case "floorplan":
  20563. e.camera_mode = 1,
  20564. (i = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))).multiply(this.camera.quaternion),
  20565. t += '"camera_mode":1,',
  20566. t += '"ortho_zoom":' + U.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",";
  20567. break;
  20568. case "dollhouse":
  20569. e.camera_mode = 2,
  20570. t += '"camera_mode":2,'
  20571. }
  20572. var n = new B.Quaternion(i.x,i.y,i.z,i.w);
  20573. return n.multiply(new B.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0).conjugate()),
  20574. n.x *= -1,
  20575. n.w *= -1,
  20576. e.camera_position = U.toPrecision(this.camera.position.toArray(), 4),
  20577. e.camera_quaternion = U.toPrecision(n.toArray(), 4),
  20578. e.zoom = this.zoomLevel,
  20579. t += '"camera_position":[' + e.camera_position + '],"camera_quaternion":[' + e.camera_quaternion + '], "zoom":' + e.zoom + "}"
  20580. }
  20581. , */
  20582. t.prototype.getSnapAngleInfo = function(){
  20583. var info = {};
  20584. var str = '"metadata":{';
  20585. var q = this.camera.quaternion.clone();
  20586. switch (this.mode) {
  20587. case "panorama":
  20588. info.scan_id = this.currentPano.id;
  20589. str += ('"scan_id":"'+this.currentPano.id+'",');
  20590. break;
  20591. case "floorplan":
  20592. info.camera_mode = 1;
  20593. q = (new B.Quaternion).setFromAxisAngle(new B.Vector3(0,1,0), B.Math.degToRad(90))
  20594. q.multiply(this.camera.quaternion);
  20595. str += ('"camera_mode":1,');
  20596. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  20597. str += ('"ortho_zoom":'+ U.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  20598. break;
  20599. case "dollhouse":
  20600. info.camera_mode = 2;
  20601. str += ('"camera_mode":2,');
  20602. break;
  20603. }
  20604. info.camera_position = U.toPrecision(this.camera.position.toArray(),4);
  20605. //console.log(info.camera_position)
  20606. info.camera_quaternion = U.toPrecision(q.toArray(),4);
  20607. /* if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的 fyz 对相机截屏的角度进行校对
  20608. var out = new B.Quaternion(q.x, q.y, q.z, q.w)
  20609. out.multiply(new B.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  20610. out.x *= -1;
  20611. out.w *= -1;
  20612. info.camera_quaternion = U.toPrecision(out.toArray(),4);
  20613. }else{
  20614. info.camera_quaternion = U.toPrecision(q.toArray(),4);;
  20615. } */
  20616. info.zoom = this.zoomLevel;
  20617. //console.log(info.camera_quaternion)
  20618. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  20619. // fyz 扩展编辑页面, 加上导览点缩放值
  20620. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  20621. console.log(str)
  20622. return str;
  20623. }
  20624. //------end
  20625. t.prototype.closePopup = function() {
  20626. if (g_currentHot) {
  20627. g_currentHot = null,
  20628. document.getElementById("popup").style.display = "none",
  20629. document.querySelector(".popup-content").removeChild(document.getElementById("id1")),
  20630. $("#popup iframe:last").remove();
  20631. document.getElementById("bgaudio");
  20632. if(g_bgAudio && g_bgAudio.pauseByHot){
  20633. manage.switchBgmState(true)
  20634. }
  20635. return false
  20636. }
  20637. }
  20638. ,
  20639. t.prototype.setupCustomProperties = function(e) {
  20640. var i = e || V.PANORAMA;
  20641. Object.defineProperty(this, "mode", {
  20642. get: function() {
  20643. return i
  20644. },
  20645. set: function(e) {
  20646. var t = i;
  20647. i = e,
  20648. this.onModeUpdated(t, i)
  20649. }
  20650. })
  20651. }
  20652. ,
  20653. t.prototype.isInMode = function() {
  20654. for (var e = 0; e < arguments.length; e++)
  20655. if (this.mode === arguments[e])
  20656. return !0;
  20657. return !1
  20658. }
  20659. ,
  20660. t.prototype.isOutsideMode = function(e) {
  20661. return (e = e || this.mode) === V.DOLLHOUSE || e === V.FLOORPLAN
  20662. }
  20663. ,
  20664. t.prototype.is360View = function(e, t) {
  20665. return e === V.PANORAMA && t && !t.isAligned()
  20666. }
  20667. ,
  20668. t.prototype.setScene = function(e) {
  20669. this.sceneIntersectionPlane = e.plane,
  20670. this.path.setScene(e),
  20671. this.moveReticuleToScene(e)
  20672. }
  20673. ,
  20674. t.prototype.moveReticuleToScene = function(e) {
  20675. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  20676. e.add(this.reticule)
  20677. }
  20678. ,
  20679. t.prototype.updateModel = function() {
  20680. function n(e) {
  20681. var t = this.cameraControls.cameras[V.DOLLHOUSE]
  20682. , i = this.cameraControls.controls[V.DOLLHOUSE]
  20683. , n = t.position.y + (e - i.target.y)
  20684. , r = k.showFloorDuration + k.showFloorDelay;
  20685. G.start(H.property(i.target, "y", e), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor),
  20686. G.start(H.property(t.position, "y", n), r, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToViewFloor)
  20687. }
  20688. this.model = this.modelManager.getActiveModel(),
  20689. this.model.on("floor.changed", function(e, t, i) {
  20690. this.mode === V.DOLLHOUSE && e !== i && n.call(this, e.center.y)
  20691. }
  20692. .bind(this)),
  20693. this.model.on("allfloors.toggled", function(e, t) {
  20694. if (this.mode === V.DOLLHOUSE) {
  20695. var i = e ? this.model.center.y : i = t.center.y;
  20696. n.call(this, i)
  20697. }
  20698. }
  20699. .bind(this)),
  20700. this.on(W.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  20701. var t = this;
  20702. this.model.panos.list.forEach(function(e) {
  20703. e.vrMarker.addEventListener("click", function() {
  20704. t.flyToPano({
  20705. pano: e
  20706. })
  20707. })
  20708. })
  20709. }
  20710. ,
  20711. t.prototype.updateModelDependentData = function() {
  20712. this.cameraControls.setModelForControls(this.model),
  20713. this.getPanoMarkersFromModel(this.model)
  20714. }
  20715. ,
  20716. t.prototype.onModelChanged = function() {
  20717. this.updateModel(),
  20718. this.updateModelDependentData()
  20719. }
  20720. ,
  20721. t.prototype.getPanoMarkersFromModel = function(e) {
  20722. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  20723. return t.marker ? e.concat(t.marker) : e
  20724. }, [])
  20725. }
  20726. ,
  20727. t.prototype.handleControlMove = function(e) {
  20728. this.emit(W.Move, e)
  20729. }
  20730. ,
  20731. t.prototype.handleControlInputStart = function(e) {
  20732. this.emit(W.InputStart, e)
  20733. }
  20734. ,
  20735. t.prototype.onModeUpdated = function(e, t) {
  20736. this.cameraControls.activateControls(t),
  20737. this.emit(W.ModeChanged, e, t)
  20738. }
  20739. ,
  20740. t.prototype.isWarping = function() {
  20741. return this.path.warping
  20742. }
  20743. ,
  20744. t.prototype.isWaitingToWarp = function() {
  20745. return this.path.waitingToWarp
  20746. }
  20747. ,
  20748. t.prototype.getLabelScaleFactor = function() {
  20749. if (this.isOutsideMode()) {
  20750. return Math.sqrt(this.cameraControls.controls[V.FLOORPLAN].currentScale / 10)
  20751. }
  20752. return .5
  20753. }
  20754. ,
  20755. t.prototype.changeMusic = function() {
  20756. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  20757. }
  20758. ,
  20759. t.prototype.bindEvents = function(e) {
  20760. e !== document && e.setAttribute("tabindex", -1),
  20761. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  20762. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  20763. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  20764. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  20765. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  20766. this.modelManager.on(d.ActiveModelChanged, this.onModelChanged.bind(this)),
  20767. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  20768. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  20769. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  20770. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  20771. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  20772. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  20773. document.addEventListener("pointerup", ()=>{//add
  20774. window.transformControls && transformControls.onPointerUp()
  20775. }),
  20776. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  20777. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  20778. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  20779. this.cameraControls.on(u.Move, this.handleControlMove.bind(this)),
  20780. this.cameraControls.on(u.InputStart, this.handleControlInputStart.bind(this)),
  20781. this.cameraControls.on(u.Pinch, this.handleControlPinch.bind(this)),
  20782. this.cameraControls.on(u.Scroll, this.handleControlScroll.bind(this)),
  20783. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),
  20784. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this)),
  20785. window.getSeft && getSeft(this),
  20786. /Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent) ? $("#closepop").on("touchstart", this.closePopup.bind(this)) : $("#closepop").on("click", this.closePopup.bind(this))
  20787. }
  20788. ,
  20789. t.prototype.onMouseDown = function(e) {
  20790. e.currentTarget !== document && e.currentTarget.focus(),
  20791. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  20792. this.updateIntersect())
  20793. }
  20794. ,
  20795. t.prototype.onMouseMove = function(e) {
  20796. this.isTouchEvent = !1,
  20797. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  20798. }
  20799. ,
  20800. t.prototype.onMouseOver = function(e) {
  20801. this.containsMouse = !0,
  20802. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  20803. }
  20804. ,
  20805. t.prototype.onMouseOut = function(e) {
  20806. this.containsMouse = !1
  20807. }
  20808. ,
  20809. t.prototype.onMouseUp = function(e) {
  20810. this.handleInputEnd.call(this, e.clientX, e.clientY, !1)
  20811. }
  20812. ,
  20813. t.prototype.onTouchStart = function(e) {
  20814. if (e.currentTarget !== document && e.currentTarget.focus(),
  20815. !this.mouseDown) {
  20816. this.couldBeLongTap = !0;
  20817. var t = x.average(e.changedTouches, "clientX")
  20818. , i = x.average(e.changedTouches, "clientY");
  20819. this.handleInputStart.call(this, t, i, !0),
  20820. this.mouseDownTimer = setTimeout(function() {
  20821. this.updateIntersect(),
  20822. this.handleInputEnd.call(this, t, i, !0)
  20823. }
  20824. .bind(this), k.input.longTapThreshold)
  20825. }
  20826. }
  20827. ,
  20828. t.prototype.onTouchMove = function(e) {
  20829. var t = x.average(e.changedTouches, "clientX")
  20830. , i = x.average(e.changedTouches, "clientY");
  20831. this.handleInputMove.call(this, t, i, !0)
  20832. }
  20833. ,
  20834. t.prototype.onTouchEnd = function(e) {
  20835. if (clearTimeout(this.mouseDownTimer),
  20836. this.mouseDown) {
  20837. this.couldBeLongTap = !1,
  20838. this.updateIntersect();
  20839. var t = x.average(e.changedTouches, "clientX")
  20840. , i = x.average(e.changedTouches, "clientY");
  20841. this.handleInputEnd.call(this, t, i, !0)
  20842. }
  20843. }
  20844. ,
  20845. t.prototype.onPointerDown = function(e) {
  20846. return e.currentTarget !== document && e.currentTarget.focus(),
  20847. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  20848. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  20849. void (this.mouseDownTimer = setTimeout(function() {
  20850. this.updateIntersect(),
  20851. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  20852. }
  20853. .bind(this), k.input.longTapThreshold)))
  20854. }
  20855. ,
  20856. t.prototype.onPointerMove = function(e) {
  20857. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  20858. }
  20859. ,
  20860. t.prototype.onPointerUp = function(e) {
  20861. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  20862. this.couldBeLongTap = !1,
  20863. this.updateIntersect(),
  20864. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  20865. }
  20866. ,
  20867. t.prototype.onPointerOut = function(e) {
  20868. this.mouseDown = !1
  20869. }
  20870. ,
  20871. t.prototype.onPointerCancel = function(e) {
  20872. this.mouseDown = !1
  20873. }
  20874. ,
  20875. t.prototype.onKeyDown = function(e) {
  20876. var t = function() {
  20877. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, "key")
  20878. }
  20879. .bind(this)
  20880. , i = e.which;
  20881. switch (i) {
  20882. case l.F:
  20883. t(),
  20884. this.changeFloor(-1);
  20885. break;
  20886. case l.R:
  20887. t(),
  20888. this.changeFloor(1)
  20889. }
  20890. if (this.mode === V.PANORAMA)
  20891. switch (i) {
  20892. case l.UPARROW:
  20893. case l.W:
  20894. this.flyLocalDirection(T.FORWARD.clone());
  20895. break;
  20896. case l.DOWNARROW:
  20897. case l.S:
  20898. this.flyLocalDirection(T.BACK.clone());
  20899. break;
  20900. case l.A:
  20901. this.flyLocalDirection(T.LEFT.clone());
  20902. break;
  20903. case l.D:
  20904. this.flyLocalDirection(T.RIGHT.clone())
  20905. }
  20906. }
  20907. ,
  20908. t.prototype.handleScrollPinchZoom = function(e) {
  20909. var t = e
  20910. , i = this.zoomLevel;
  20911. this.zoomBy(t),
  20912. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  20913. }
  20914. ,
  20915. t.prototype.handleControlPinch = function(e) {
  20916. k.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new B.Vector3(0,0,e).normalize())
  20917. }
  20918. ,
  20919. t.prototype.handleControlScroll = function(e) {
  20920. k.zoom.enabled ? (0 < e ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  20921. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new B.Vector3(0,0,-e).normalize())
  20922. }
  20923. ,
  20924. t.prototype.handleInputStart = function(e, t, i) {
  20925. var n = this.handelPadding(e, t);
  20926. e = n.x,
  20927. t = n.y,
  20928. this.isTouchEvent = i,
  20929. U.convertScreenPositionToNDC(e, t, this.mouse),
  20930. U.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  20931. this.mouseCouldBeClickToMove = !0,
  20932. this.mouseDown = !0,
  20933. this.mouseCouldBeClickToMove && window.Hotpoint && (new Hotpoint).state(this, C)
  20934. window.transformControls && transformControls.onPointerDown()
  20935. if(!this.overlayInitedPlay && this.overlayGroup.children.length){
  20936. try{
  20937. this.overlayGroup.children.forEach((overlay)=>{
  20938. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  20939. })
  20940. }catch(e){}
  20941. this.overlayInitedPlay = true
  20942. }
  20943. }
  20944. ,
  20945. t.prototype.handelPadding = function(e, t) {
  20946. return this.pad || (this.pad = {
  20947. x: dom.getOffset("left", $("#player")[0]),
  20948. y: dom.getOffset("top", $("#player")[0])
  20949. }),
  20950. {
  20951. x: e - this.pad.x,
  20952. y: t - this.pad.y
  20953. }
  20954. }
  20955. ,
  20956. t.prototype.handleInputMove = function(e, t, i) {
  20957. var n = this.handelPadding(e, t);
  20958. e = n.x,
  20959. t = n.y,
  20960. this.isTouchEvent = i,
  20961. U.convertScreenPositionToNDC(e, t, this.mouse);
  20962. var moveToleranceNDC = (window.transformControls && transformControls.visible) ? 0.0000001 : k.input.moveToleranceNDC
  20963. this.mouseAtMouseDown.distanceTo(this.mouse) > moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  20964. this.couldBeLongTap = !1,
  20965. clearTimeout(this.mouseDownTimer)),
  20966. this.mouseLastMoveTime = Date.now(),
  20967. this.reticule.move(e, t, i)
  20968. window.transformControls && transformControls.onPointerMove()
  20969. }
  20970. ,
  20971. t.prototype.handleInputEnd = function(e, t, i) {
  20972. if (this.isTouchEvent = i,
  20973. this.mouseDown = !1,
  20974. this.cameraControls.controls[V.PANORAMA].emit("interaction.direct"),
  20975. !i && this.couldBeLongTap)
  20976. return !0;
  20977. if (this.handleLongTap())
  20978. return !0;
  20979. window.transformControls && transformControls.onPointerUp()
  20980. if (this.mouseCouldBeClickToMove) {
  20981. if (this.flying)
  20982. return this.path.activeTransType === R.WALK && this.emit(W.WarpInterruptedWithFlyTo, this.path.activeTransType),
  20983. !0;
  20984. //add----
  20985. if (this.checkHotClick())
  20986. return !0;
  20987. if (window.VisiSet && VisiSet.setPanoVisible) {//正在设置漫游可行
  20988. this.intersect && this.intersect.object.visible && VisiSet.dealPanoVisible(this.intersect.object.name);
  20989. return;
  20990. }
  20991. if (window.VisiSet && VisiSet.setTagVisible ) {
  20992. VisiSet.tagVsetting && this.intersect && this.intersect.object.visible && VisiSet.dealTagVisible(VisiSet.tagVsetting, this.intersect.object.name);
  20993. return;
  20994. }
  20995. if(this.hoveringPlane){
  20996. this.clickOverlay(this.hoveringPlane)
  20997. return;
  20998. }
  20999. if(window.EditOverlay && EditOverlay.objCursorType == "overlay"){
  21000. return EditOverlay.addPlane({intersect:this.intersect});
  21001. }
  21002. /* if(objects.mainDesign && objects.mainDesign.editing && objects.mainDesign.handleClickEnd(this)){//许钟文加
  21003. if(objects.mainDesign.editType == "wallDesign" && this.mode == "panorama") return !0;
  21004. else if(objects.mainDesign.editType == "addOverlay")return !0;
  21005. } */
  21006. //----------
  21007. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.Move, this.isTouchEvent ? "touch" : "mouse"),
  21008. this.history.invalidate(),
  21009. this.intersect)
  21010. return this.flyToPanoClosestToMouse();
  21011. if (this.mode === V.PANORAMA) {
  21012. var n = this.closestPanoInDirection(this.getMouseDirection());
  21013. return n ? this.flyToPano({
  21014. pano: n
  21015. }) : this.bump(this.getMouseDirection())
  21016. }
  21017. }
  21018. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21019. }
  21020. ,
  21021. t.prototype.handleLongTap = function() {
  21022. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== V.PANORAMA))
  21023. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(u.LongTap, "touch"),
  21024. !0
  21025. }
  21026. ,
  21027. t.prototype.checktagClick = function() {
  21028. if (this.tagManager.intersectTag) {
  21029. var e = this.isTouchEvent
  21030. , t = this.tagManager.clickedOnTag(e, this);
  21031. return e || t || G.cancelById(q.LookTransition),
  21032. !0
  21033. }
  21034. if (this.tagManager.activeTag)
  21035. return this.tagManager.dismissActiveTag(),
  21036. !1
  21037. }
  21038. ,
  21039. t.prototype.rankedtagInDirection = function(e, t) {
  21040. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21041. }
  21042. ,
  21043. t.prototype.start = function(e) {
  21044. $(".toolLeft").removeClass("unable");
  21045. $(".toolTop").removeClass("unable");
  21046. //-------------------
  21047. window.initTransformCtl(B)
  21048. window.initOverlay(B)
  21049. this.model.loadOverlays()
  21050. window.EditOverlay && window.EditOverlay.init(B);
  21051. window.VisiSet && VisiSet.init()
  21052. //-------------------
  21053. var t = e.mode
  21054. , i = e.pano
  21055. , n = e.position
  21056. , r = e.quaternion
  21057. , o = e.tag
  21058. , a = e.quickstart
  21059. , s = $.Deferred();
  21060. this.updateModelDependentData(),
  21061. this.updateFromControls(),
  21062. this.findDefaultViews();
  21063. var l = this.is360View(t, i);
  21064. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, r, o, s) : this.startOutside(e, s),
  21065. s.done(function(e) {
  21066. this.emit(W.Ready, l, e, o)
  21067. }
  21068. .bind(this)),
  21069. s.promise()
  21070. }
  21071. ,
  21072. t.prototype.startOutside = function(e, t) {
  21073. var i = e.mode
  21074. , n = e.pano
  21075. , r = e.position
  21076. , o = e.quaternion
  21077. , a = e.zoom
  21078. , s = e.floorVisibility
  21079. , l = e.tag;
  21080. this.emit(W.StartOutside, k[i].transitionTime),
  21081. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21082. G.cancelById(q.FlyToViewFloor),
  21083. i === V.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21084. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21085. }
  21086. ,
  21087. t.prototype.startInside = function(e, t, i, n, r) {
  21088. r = r || $.Deferred();
  21089. var o = (this.currentPano = e) && !e.isAligned();
  21090. if (t = o ? e.position : t || e.position,
  21091. i = i || e.quaternion,
  21092. e) {
  21093. var a = this.startInside.bind(this, e, t, i, n, r);
  21094. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21095. return
  21096. }
  21097. //add
  21098. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21099. return this.mode = V.PANORAMA,
  21100. e.floor.enter(this.mode),
  21101. this.emit(W.PanoChosen, this.currentPano, this.currentPano),
  21102. this.switchCameraMode(this.mode, i),
  21103. this.emit(W.StartInside, o),
  21104. r.resolve(!0),
  21105. r
  21106. }
  21107. ,
  21108. t.prototype.startInsideWithFlyin = function(i, e, n, t, r) {
  21109. if (r = r || $.Deferred(),
  21110. this.dollhouseMode(),
  21111. !i)
  21112. return Y.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21113. r.resolve(!1),
  21114. r;
  21115. e = e || i.position;
  21116. var o = n || this.cameraControls.activeControl.camera.quaternion
  21117. , a = i.position;
  21118. return this.fitDollhouse(a, e, o),
  21119. setTimeout(function(e) {
  21120. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = e);
  21121. var t = {
  21122. mode: V.PANORAMA,
  21123. pano: i,
  21124. quaternion: n,
  21125. callback: function() {
  21126. this.emit(W.FlyinFinished),
  21127. r.resolve(!0)
  21128. }
  21129. .bind(this)
  21130. };
  21131. this.flyToNewMode(t)
  21132. }
  21133. .bind(this, this.cameraControls.activeControl.maxDistance), k.startupFlyinDelay),
  21134. r
  21135. }
  21136. ,
  21137. t.prototype.checkAndWaitForPanoLoad = (Z = {},
  21138. K = {},
  21139. function(t, e, i, n, r, o, a, s, l, c) {
  21140. if (function() {
  21141. for (var e in Z)
  21142. if (Z.hasOwnProperty(e) && Z[e] && performance.now() - K[e] < 5e3)
  21143. return !0;
  21144. return !1
  21145. }())
  21146. return !0;
  21147. var h = function(e, t, i) {
  21148. j.delayOneFrame(function() {
  21149. Z[e] = !1,
  21150. r && r(t, i)
  21151. }
  21152. .bind(this))
  21153. }
  21154. .bind(this, t.id)
  21155. , u = function(e, t) {
  21156. j.delayOneFrame(function() {
  21157. Z[e] = !1,
  21158. o && o(t)
  21159. }
  21160. .bind(this))
  21161. }
  21162. .bind(this, t.id);
  21163. try {
  21164. return null != s || (s = !0),
  21165. this.model.supportsTiles ? Z[t.id] = this.checkAndWaitForTiledPanoLoad(t, n, h, u, a, s, l, c) : Z[t.id] = this.checkAndWaitForWholePanoLoad(t, e, i, h, s),
  21166. Z[t.id] && (K[t.id] = performance.now()),
  21167. Z[t.id]
  21168. } catch (e) {
  21169. throw Z[t.id] = !1,
  21170. K[t.id] = performance.now() - 5e3,
  21171. e
  21172. }
  21173. }
  21174. ),
  21175. t.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21176. if (!e)
  21177. throw new p("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21178. return r && this.model.waitForLoad(e, function() {
  21179. return e.isLoaded(i)
  21180. }),
  21181. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21182. !0)
  21183. }
  21184. ,
  21185. t.prototype.checkAndWaitForTiledPanoLoad = (X = new B.Vector3,
  21186. function(e, t, i, n, r, o, a, s) {
  21187. if (!e)
  21188. throw new p("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21189. return X.copy(T.FORWARD),
  21190. this.getDirection(X),
  21191. !e.isLoaded(t) && (o && this.model.waitForLoad(e, function() {
  21192. return e.isLoaded(t)
  21193. }),
  21194. e.loadTiledPano(t, X, null, a, s).done(function(e, t) {
  21195. i && i(e, t)
  21196. }
  21197. .bind(this)).fail(function(e) {
  21198. n && n(e)
  21199. }
  21200. .bind(this)).progress(function(e, t, i) {
  21201. r && r(e, t, i)
  21202. }
  21203. .bind(this)),
  21204. !0)
  21205. }
  21206. ),
  21207. t.prototype.switchCameraMode = function(e, t) {
  21208. var i = this.cameraControls.controls[e]
  21209. , n = i.camera;
  21210. switch (e) {
  21211. case V.PANORAMA:
  21212. n.position.copy(this.currentPano.position);
  21213. var r = t ? T.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21214. i.lookAt(r.add(n.position));
  21215. break;
  21216. case V.DOLLHOUSE:
  21217. /* var o = this.position.clone();
  21218. this.mode === V.PANORAMA ? o.add(new B.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : o.add(T.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21219. n.position.copy(o),
  21220. i.target.copy(this.target.clone().setY(this.model.center.y));
  21221. break; */
  21222. //for多楼层 且 让模型刚好适应屏幕
  21223. var box = this.model.boundingBox.clone();
  21224. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21225. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21226. var fov = A.getHFOVFromVFOV(k.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21227. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21228. console.log(boxSize.x,distance, boxSize.length() / 2)
  21229. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21230. if(this.mode === V.PANORAMA){
  21231. i.target.copy(this.model.center);
  21232. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21233. }else{
  21234. i.target.copy(this.target.clone().setY(this.model.center.y))
  21235. var vec = T.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21236. }
  21237. vec.multiplyScalar(distance )
  21238. n.position.copy(i.target.clone().add(vec))
  21239. break
  21240. case V.FLOORPLAN:
  21241. n.position.copy(this.model.center).setY(k.floorplan.cameraHeight),
  21242. i.target.copy(this.model.center).setY(0),
  21243. i.zoomToContain(this.model.size),
  21244. i.rotateToView(this.model.size, this.getDirection())
  21245. }
  21246. i.update(0)
  21247. }
  21248. ,
  21249. t.prototype.update = (new B.Vector3,
  21250. N = {},
  21251. F = [],
  21252. function(e) {
  21253. this.updatePersistentZooming(e),
  21254. this.updateFromControls(e),
  21255. this.getCurrentNodePanos(F)
  21256. if(this.hasChanged(N)){
  21257. this.lastChangeTime = Date.now(),
  21258. !this.mouseDown && this.containsMouse && this.updateIntersect()
  21259. this.emit(W.ViewChanged)
  21260. //add:
  21261. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible)) VisiSet.updateFootIconSize();
  21262. this.intersectHot && this.intersectHot.showTitle()
  21263. for(var i in this.model.hots){
  21264. this.model.hots[i].update(this.camera)
  21265. }
  21266. }
  21267. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z },this.cameraControls.controls.panorama.lon);
  21268. this.model.supportsTiles && (this.updateTileDownloader(F),
  21269. this.updatePanoRenderer(F)),
  21270. this.updatePreRendering(F),
  21271. this.reticule.update(),
  21272. this.path.update(),
  21273. this.spider.update(),
  21274. this.cachedPanoCandidates && k.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21275. this.updateControlLocks(),
  21276. this.model.supportsTiles && this.updateZoomPano()
  21277. }
  21278. ),
  21279. t.prototype.updatePersistentZooming = function(e) {
  21280. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : -1 === this.zooming && this.zoomBy(1 - this.zoomSpeed * e)
  21281. }
  21282. ,
  21283. t.prototype.updateControlLocks = function() {
  21284. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[V.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21285. }
  21286. ,
  21287. t.prototype.updatePanoRenderer = (D = new B.Vector3,
  21288. function(e) {
  21289. var t = this.nextPano || this.currentPano;
  21290. this.panoRenderer.hasQueuedTiles() && t && (D.copy(T.FORWARD),
  21291. this.getDirection(D),
  21292. this.panoRenderer.updateDirection(D))
  21293. }
  21294. ),
  21295. t.prototype.cleanupInactivePanos = (O = [],
  21296. L = [],
  21297. function() {
  21298. O.length = 0,
  21299. O.push(this.currentPano),
  21300. this.nextPano && O.push(this.nextPano);
  21301. for (var e = L.length = 0; e < this.panoRenderer.activePanos.length; e++)
  21302. L.push(this.panoRenderer.activePanos[e]);
  21303. for (var t = 0; t < L.length; t++) {
  21304. for (var i = L[t], n = !0, r = 0; r < O.length; r++)
  21305. i.id === O[r].id && (n = !1);
  21306. n && i.exit()
  21307. }
  21308. }
  21309. ),
  21310. t.prototype.updatePreRendering = (w = {},
  21311. function(e) {
  21312. if (1 === k.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21313. var t = this.nextPano || this.currentPano;
  21314. if (t && e && 1 < e.length) {
  21315. var i = e.findIndex(function(e) {
  21316. if (e.id === t.id)
  21317. return !0
  21318. });
  21319. if (0 <= i && i + 1 < e.length) {
  21320. var n = e[i + 1];
  21321. n.isLoaded(this.basePanoSize) || w[n.id] || (window.setTimeout(function(e) {
  21322. this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21323. window.setTimeout(function(e) {
  21324. w[e.id] = !1
  21325. }
  21326. .bind(this, e), k.tiling.panoPreRenderRepeatDelay)
  21327. }
  21328. .bind(this, n), k.tiling.panoPreRenderDelay),
  21329. w[n.id] = !0)
  21330. }
  21331. }
  21332. }
  21333. }
  21334. ),
  21335. t.prototype.enablePreRendering = function() {
  21336. this.preRenderingEnabled = !0
  21337. }
  21338. ,
  21339. t.prototype.disablePreRendering = function() {
  21340. this.preRenderingEnabled = !1,
  21341. this.cleanupInactivePanos()
  21342. }
  21343. ,
  21344. t.prototype.updateTileDownloader = (b = new B.Vector3,
  21345. function(e) {
  21346. var t = this.nextPano || this.currentPano;
  21347. t && (b.copy(T.FORWARD),
  21348. this.getDirection(b),
  21349. this.tileDownloader.tilePrioritizer.updateCriteria(t, this.position, b, 0 < e.length ? e : null),
  21350. this.tileDownloader.processPriorityQueue = !0)
  21351. }
  21352. ),
  21353. t.prototype.updateFromControls = function(e) {
  21354. null != e || (e = 0),
  21355. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21356. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21357. this.position.copy(this.cameraControls.activeControl.camera.position),
  21358. this.target.copy(this.cameraControls.activeControl.target),
  21359. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21360. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21361. this.camera.position.copy(this.position),
  21362. this.camera.quaternion.copy(this.quaternion),
  21363. this.camera.updateMatrix(),
  21364. this.camera.updateMatrixWorld()
  21365. }
  21366. ,
  21367. t.prototype.hasChanged = function(e) {
  21368. if (!this.previousState)
  21369. return this.previousState = {
  21370. allFloorsVisible: this.model.allFloorsVisible,
  21371. position: this.position.clone(),
  21372. quaternion: this.quaternion.clone(),
  21373. mouse: this.mouse.clone(),
  21374. labelScaleFactor: this.getLabelScaleFactor(),
  21375. currentFloor: this.model.currentFloor,
  21376. projectionMatrix: this.camera.projectionMatrix.clone(),
  21377. worldMatrix: this.camera.matrixWorld.clone(),
  21378. mode: this.mode,
  21379. modelPosition: this.model.position.clone(),
  21380. modelCenter: this.model.center.clone(),
  21381. zoomLevel: this.zoomLevel
  21382. },
  21383. !0;
  21384. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21385. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21386. e.moved = !this.position.equals(this.previousState.position),
  21387. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21388. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21389. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21390. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21391. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21392. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21393. e.modeChanged = this.mode !== this.previousState.mode,
  21394. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21395. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21396. e.nextPanoActive = null !== this.nextPano,
  21397. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21398. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21399. this.previousState.position.copy(this.position),
  21400. this.previousState.quaternion.copy(this.quaternion),
  21401. this.previousState.mouse.copy(this.mouse),
  21402. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21403. this.previousState.currentFloor = this.model.currentFloor,
  21404. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21405. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21406. this.previousState.mode = this.mode,
  21407. this.previousState.modelPosition.copy(this.model.position),
  21408. this.previousState.modelCenter.copy(this.model.center),
  21409. this.previousState.zoomLevel = this.zoomLevel,
  21410. !t
  21411. }
  21412. ,
  21413. t.prototype.updateIntersect = function() {
  21414. var e = this.flying || this.isWarping()
  21415. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  21416. , i = G.getById(q.LookTransition);
  21417. e || t || this.isTouchEvent || i.length && i[0].running;
  21418. if (window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible)) {
  21419. this.intersect = this.getMouseIntersect(null, VisiSet.footIcons);
  21420. if (this.intersect && this.intersect.object.visible )
  21421. $("#player").css("cursor", "pointer");
  21422. else
  21423. $("#player").css("cursor", "")
  21424. return;
  21425. }
  21426. this.intersect = this.getMouseIntersect(),
  21427. this.intersect && this.updateClosestPano(this.intersect),
  21428. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  21429. k.navigation.panoScores && !k.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  21430. }
  21431. ,
  21432. t.prototype.checkHotClick = function() {
  21433. if (this.intersectHot){
  21434. if (window.VisiSet && VisiSet.setTagVisible ) {
  21435. VisiSet.SetOneTagVisible(this.intersectHot); //设置这个热点的可见性
  21436. return;
  21437. }
  21438. this.intersectHot.noAction || this.intersectHot.examine(this)
  21439. return !0
  21440. }
  21441. }
  21442. ,
  21443. t.prototype.getMouseDirection = function(e) {
  21444. e = e || this.mouse;
  21445. var t = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21446. return new B.Vector3(e.x,e.y,1).unproject(this.camera).sub(t).normalize()
  21447. }
  21448. ,
  21449. t.prototype.hoverOverlay = function(mesh){
  21450. if(!mesh){
  21451. this.hoveringPlane = null;
  21452. $("#player").css("cursor",this.currentCursor || "" );
  21453. }else{
  21454. var overlay = mesh.parent;
  21455. $("#player").css("cursor","pointer");
  21456. this.hoveringPlane = overlay;
  21457. return true;
  21458. }
  21459. },
  21460. t.prototype.clickOverlay = function(overlay){
  21461. if(this.openOverlay && !overlay)return;
  21462. var plane = overlay.plane;
  21463. if(overlay.overlayType == "video"){
  21464. if(plane.material.map.image.paused)plane.material.map.image.play()
  21465. else plane.material.map.image.pause();
  21466. }
  21467. if(window.EditOverlay &&EditOverlay.editing){
  21468. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  21469. $('#overlayProp').removeClass('atRight').removeClass('hide')
  21470. EditOverlay.endAddPlane();
  21471. EditOverlay.updateOverlayPanel(overlay)
  21472. transformControls.attach(overlay)
  21473. return;
  21474. }
  21475. },
  21476. t.prototype.getMouseIntersect = function(e, t1) {
  21477. e = e || this.mouse.clone()
  21478. var t = t1 || this.model.floors.reduce(function(e, t) {
  21479. return t.hidden ? e : e.concat(t.collider.children)
  21480. }, this.mode === V.PANORAMA ? this.panoMarkers : []),
  21481. t = t.slice(0)
  21482. for (var i in this.model.hots) t.push(this.model.hots[i].mesh);
  21483. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  21484. i = new B.Vector3(e.x,e.y,-1).unproject(this.camera);
  21485. this.raycaster.set(i, this.getMouseDirection(e));
  21486. var n = this.raycaster.intersectObjects(t, true);//add true
  21487. if ("add" == g_HotStatus) {
  21488. var r = this.raycaster.intersectObjects(window.player.model.chunks);
  21489. //console.log(r[0]),
  21490. 1 <= r.length ? ($("#player").css("cursor", "cell"),
  21491. window.hotIntersect = r[0]) : ($("#player").css("cursor", "not-allowed"),
  21492. window.hotIntersect = !1)
  21493. return;
  21494. }
  21495. this.intersectHot && this.intersectHot.hideTitle()
  21496. if (0 === n.length)
  21497. return this.intersectHot = null,
  21498. "add" != g_HotStatus && $("#player").css("cursor", ""),
  21499. null;
  21500. var o = n[0];
  21501. if ("hotSprite" == o.object.type){
  21502. this.intersectHot = o.object.belongHot
  21503. this.intersectHot.showTitle()
  21504. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  21505. this.intersectHot.noAction || $("#player").css("cursor", "pointer");
  21506. return;
  21507. }
  21508. $(".toolRight .spotList ul li").removeClass("active")
  21509. this.intersectHot = null;
  21510. /* if(window.EditOverlay && n && n.length){
  21511. if(n[0].object.parent.parent == this.overlayGroup){
  21512. this.hoverOverlay(n[0].object);
  21513. }else()
  21514. } */
  21515. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  21516. intersect || "add" != g_HotStatus && $("#player").css("cursor", this.currentCursor),
  21517. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  21518. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  21519. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  21520. o.horizontal = .8 < o.normal.y);
  21521. return o
  21522. }
  21523. ,
  21524. t.prototype.updateClosestPano = function(e) {
  21525. var t = [a.filters.isPanoAligned()];
  21526. if (this.mode === V.PANORAMA) {
  21527. if (!this.currentPano)
  21528. return;
  21529. t.push(a.filters.not(this.currentPano)),
  21530. t.push(a.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  21531. t.push(a.filters.isNeighbourPanoTo(this.currentPano)),
  21532. t.push(a.filters.isCloseEnoughTo(e.point, k.panoFloorClickRadius)),
  21533. t.push(a.filters.isNotBehindNormal(e.point, e.normal))
  21534. } else{
  21535. t.push((pano)=>{ // add
  21536. return this.checkHasNeighbor(pano)
  21537. })
  21538. t.push(a.filters.isOnVisibleFloor()),
  21539. this.mode !== V.FLOORPLAN && t.push(a.filters.inDirection(this.position, this.getDirection(), .25));
  21540. }
  21541. var i = this.model.panos.find(t, [a.sortFunctions.floorDistanceToPoint(e.point)]);
  21542. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  21543. this.emit(W.ClosestPanoChanging, this.closestPano, i, this.mode),
  21544. this.closestPano = i) : this.isPanoHover = !1
  21545. }
  21546. ,
  21547. t.prototype.dollhouseMode = function(e, t) {
  21548. this.emit(W.ModeChanging, this.mode, V.DOLLHOUSE),
  21549. this.mode = V.DOLLHOUSE,
  21550. this.cameraControls.controls[V.DOLLHOUSE].reset();
  21551. var i = new B.Vector3(this.model.center.x,0,this.model.center.z)
  21552. , n = new B.Vector3(15,10,15);
  21553. if (e && t) {
  21554. var r = T.FORWARD.clone().applyQuaternion(t)
  21555. , o = this.model.center.clone().sub(e).dot(r);
  21556. 0 < o ? (i = r.clone().multiplyScalar(o).add(e),
  21557. n.copy(e)) : Y.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  21558. }
  21559. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(0, !0),
  21560. this.cameraControls.controls[V.DOLLHOUSE].target.copy(i),
  21561. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(n),
  21562. this.updateFromControls(),
  21563. this.model.alpha = 1,
  21564. this.model.skybox.material.uniforms.opacity.value = 0
  21565. }
  21566. ,
  21567. t.prototype.insideMode = function(e, t) {
  21568. var i = $.Deferred()
  21569. , n = t || null;
  21570. if (this.mode !== V.PANORAMA && this.mode !== V.TRANSITIONING) {
  21571. var r = [a.filters.isPanoAligned()];
  21572. this.model.currentFloor && r.push(a.filters.atFloor(this.model.currentFloor)),
  21573. e = e || this.currentPano || this.model.panos.find(r, [a.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  21574. this.flyToNewMode({
  21575. mode: V.PANORAMA,
  21576. pano: e,
  21577. callback: n
  21578. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  21579. } else {
  21580. var o = this.mode === V.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  21581. i.reject(o)
  21582. }
  21583. return i.promise()
  21584. }
  21585. ,
  21586. t.prototype.fitDollhouse = function(e, t, i) {
  21587. var maxY = this.model.boundingBox.max.y;//add
  21588. var n = T.FORWARD.clone().applyQuaternion(i);
  21589. i = n.clone().add(e);
  21590. this.cameraControls.activeControl.target.copy(i),
  21591. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  21592. }
  21593. ,
  21594. t.prototype.floorplanMode = function(e, t, i) {
  21595. this.mode = V.FLOORPLAN;
  21596. var n = this.cameraControls.controls[V.FLOORPLAN];
  21597. n.reset();
  21598. var r = e || this.model.center;
  21599. if (n.target.copy(r).setY(0),
  21600. n.camera.position.copy(r).setY(k.floorplan.cameraHeight),
  21601. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  21602. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  21603. t) {
  21604. var o = T.LEFT.clone().applyQuaternion(t);
  21605. n.rotateLeft(-Math.atan2(o.x, o.z))
  21606. } else
  21607. n.rotateToView(this.model.size, this.getDirection());
  21608. n.update(0)
  21609. }
  21610. ,
  21611. t.prototype.nonInterruptingFlyToPano = function(e, t) {
  21612. return e.skipWarpingCheck = !0,
  21613. this.flyToPano(e, t)
  21614. }
  21615. ,
  21616. t.prototype.updateMarkerVisi = function() {//加
  21617. if(this.mode != "panorama")return;
  21618. this.model.panos.list.forEach((pano)=>{
  21619. if(!pano.marker)return;
  21620. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  21621. })
  21622. }
  21623. ,
  21624. t.prototype.updateHotVisible = function(pano){
  21625. if (window.VisiSet && (VisiSet.setPanoVisible ))return
  21626. var hots = this.model.hots;
  21627. pano = pano || this.currentPano;
  21628. for (var index in hots){
  21629. var visible;
  21630. if(this.mode != "panorama"){
  21631. visible = true;
  21632. }else{
  21633. //hots[index].mesh.material.depthTest = false;
  21634. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  21635. }
  21636. hots[index].mesh.visible = visible;
  21637. }
  21638. }
  21639. t.prototype.flyToPano = function(e, t) {
  21640. var i, n = e.pano, aim = e.lookAtPoint, aimQua = e.quaternion,//ADD
  21641. o = e.duration, a = e.aimDuration, s = e.maxDistanceOverride,
  21642. l = e.skipWarpingCheck, c = e.constantMoveSpeed, h = null, u = null
  21643. if (aim){
  21644. var m = (new B.Matrix4).lookAt(n.position, aim, T.UP)
  21645. aimQua = (new B.Quaternion).setFromRotationMatrix(m)
  21646. }
  21647. else aimQua = aimQua
  21648. var zoomLevel = e.zoomLevel || 1 //add
  21649. if(this.flying) return t && t(e)
  21650. if (window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(n),
  21651. this.isWarping() && !l && (this.path.activeTransType === R.BLACK || this.path.activeTransType === R.STD))
  21652. return Y.warn("Player.flyToPano() -> Cannot fly when warping"),
  21653. t && t(),
  21654. !1;
  21655. this.updateLastView()
  21656. if (this.mode !== V.PANORAMA)
  21657. return void this.flyToNewMode({
  21658. mode: V.PANORAMA,
  21659. pano: n,
  21660. duration: o,
  21661. quaternion: aimQua,
  21662. callback: t
  21663. });
  21664. if (!n || (h = x.deepExtend(e), u = function() {
  21665. j.delayOneFrame(function() {
  21666. this.flyToPano(h, t)
  21667. }.bind(this))
  21668. }.bind(this),
  21669. !this.checkAndWaitForPanoLoad(n, "high", "low", this.basePanoSize, u))) {
  21670. var d = function(e) {
  21671. t && t(e)
  21672. }
  21673. .bind(this);
  21674. this.currentPano || (this.currentPano = n,
  21675. this.path.placeCpm(),
  21676. this.path.fadeOutCpm(k.path.fadeOutTime),
  21677. this.spider.draw());
  21678. var p = o;
  21679. if ("number" != typeof o) {
  21680. var f = s || k.transition.flytimeMaxDistanceThreshold;
  21681. p = Math.min(this.currentPano.position.distanceTo(n.position), f) * k.transition.flytimeDistanceMultiplier + k.transition.flyTime
  21682. }
  21683. if (.01 < k.transition.flySpeed && (p = 1e3 * this.currentPano.position.distanceTo(n.position) / k.transition.flySpeed),
  21684. zoomLevel !== this.zoomLevel)
  21685. switch (k.zoom.transitionStyle) {
  21686. case 1:
  21687. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? p / 2 : p); //改
  21688. break;
  21689. case 2:
  21690. return h = x.deepExtend(e),
  21691. u = this.flyToPano.bind(this, h, t),
  21692. void this.smoothZoomFovTo(null, zoomLevel, k.zoom.restoreTime * (this.zoomLevel - 1), u)
  21693. }
  21694. if (aimQua) {
  21695. G.cancelById(q.LookTransition),
  21696. p *= k.transition.aimSlowFactor;
  21697. var g = this.cameraControls.activeControl.camera.quaternion.clone()
  21698. , y = g.clone()
  21699. , A = new B.Vector3;
  21700. if (n === this.currentPano) {
  21701. var C = T.FORWARD.clone().applyQuaternion(g)
  21702. , I = T.FORWARD.clone().applyQuaternion(aimQua)
  21703. , E = C.angleTo(I);
  21704. return null != a || (a = 1 * Math.sqrt(E) / k.tags.navigate.rotateSpeedFactor * 1e3),
  21705. void G.start(function(e) {
  21706. y.copy(g),
  21707. H.quaternion(y, aimQua)(e),
  21708. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21709. this.cameraControls.activeControl.lookAt(A)
  21710. }
  21711. .bind(this), a, d, 0, z[k.transition.movementEasing], null, q.LookTransition)
  21712. }
  21713. }
  21714. if (n === this.currentPano )
  21715. return void d();
  21716. this.flying = !0;
  21717. var _ = this.position.clone()
  21718. , b = this.currentPano;
  21719. Y.debug("Flying to pano ", n.position);
  21720. this.emit(W.PanoChosen, this.currentPano, n);
  21721. this.emit(W.FlyingStarted, n.position, _, n, b);
  21722. this.updateHotVisible(n); //更新热点显示
  21723. this.transitionPos({type:"beforeFlytopano", pano:n, dur:p})//add
  21724. Overlay.updateVisibles([this.currentPano, n])
  21725. aimQua && G.start(function(e) {
  21726. y.copy(g),
  21727. H.quaternion(y, aimQua)(e),
  21728. A.copy(T.FORWARD).applyQuaternion(y).add(this.cameraControls.activeControl.camera.position),
  21729. this.cameraControls.activeControl.lookAt(A)
  21730. }
  21731. .bind(this), p, null, 0, z[k.transition.movementEasing], null, q.LookTransition);
  21732. var w = c ? null : z[k.transition.movementEasing];
  21733. this.nextPano = n;
  21734. G.start(H.uniform(this.model.skybox, "progress", 1), p, null, 0, z[k.transition.blendEasing], "skyFly", q.FlyToPano),
  21735. G.start(H.allUniforms(this.model.chunks, "progress", 1), p, null, 0, z[k.transition.blendEasing], "chunkFly", q.FlyToPano),
  21736. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, n.position), p, function(e) {
  21737. this.flying = !1,
  21738. this.currentPano !== n && this.currentPano.exit(),
  21739. n.enter(),
  21740. this.currentPano = n,
  21741. this.nextPano = null,
  21742. this.path.placeCpm(),
  21743. this.path.fadeOutCpm(k.path.fadeOutTime),
  21744. this.spider.draw(),
  21745. this.emit(W.FlyingEnded, n.position, _, n, b),
  21746. this.updateMarkerVisi();//add
  21747. d(e)
  21748. if(this.mode == "panorama" && EditOverlay.editing){
  21749. EditOverlay.updatePano(this.currentPano)
  21750. Overlay.updateVisibles([this.currentPano])
  21751. }
  21752. }
  21753. .bind(this), 0, w, "camFly", q.FlyToPano)
  21754. }
  21755. }
  21756. ,
  21757. window._transitionPosId = 9999
  21758. t.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  21759. G.cancelById(_transitionPosId)
  21760. var begin = function(object, pos, qua, scale){
  21761. if(pos){
  21762. if(!same(object.position, pos, 0.01)){
  21763. G.start(H.vector(object.position, pos), o.dur, (e)=>{
  21764. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21765. }
  21766. if(!same(object.quaternion, qua, 1e-6)){
  21767. G.start(H.quaternion(object.quaternion, qua), o.dur, (e)=>{
  21768. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21769. }
  21770. if(!same(object.scale, scale, 0.001)){
  21771. G.start(H.vector(object.scale, scale), o.dur, (e)=>{
  21772. },0, z[k.transition.movementEasing], "transitionPos", _transitionPosId)
  21773. }
  21774. }
  21775. }
  21776. var same = function(vec1, vec2, diff){
  21777. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  21778. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  21779. return s
  21780. }
  21781. this.overlayGroup.children.forEach(overlay=>{
  21782. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  21783. var useCustom = o.type == "beforeFlyOut" || !panoData
  21784. var pos = useCustom ? overlay.posCustom : panoData.pos;
  21785. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  21786. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  21787. overlay.getScaleBySize(panoData.width , panoData.height)
  21788. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  21789. begin(overlay, pos, qua, scale )
  21790. })
  21791. }
  21792. window._tranOutsideFocus = 4399
  21793. t.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  21794. console.log("focusPoint")
  21795. if(this.mode == "floorplan"){
  21796. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  21797. var control = player.cameraControls.controls.floorplan;
  21798. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  21799. var currentScale = control.absoluteScale;
  21800. var currentTarget = control.target.clone()
  21801. G.cancelById(window._tranOutsideFocus, true);
  21802. G.start(function(progress){
  21803. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  21804. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21805. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  21806. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21807. }else if(player.mode == "dollhouse"){
  21808. var control = player.cameraControls.controls.dollhouse;
  21809. var radius = o.radius || 8;
  21810. var currentTarget = control.target.clone()
  21811. var dir = control.offset.clone().normalize()
  21812. var currentRadius = control.offset.length();
  21813. G.cancelById(window._tranOutsideFocus, true);
  21814. G.start(function(progress){
  21815. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  21816. let radius_ = radius*progress+currentRadius*(1-progress)
  21817. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  21818. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, z[k.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  21819. }else if(this.mode == 'panorama'){
  21820. this.flyToPano({
  21821. lookAtPoint: o.aim.clone() ,
  21822. pano: this.currentPano,
  21823. aimDuration: o.dur || 600
  21824. })
  21825. }
  21826. }
  21827. t.prototype.fastForwardActivePanoFlight = function(e) {
  21828. e = e || k.transition.fastForwardFactor / 10 * 4 + 1,
  21829. G.adjustSpeed(q.FlyToPano, e),
  21830. G.adjustSpeed(q.LookTransition, e)
  21831. }
  21832. ,
  21833. t.prototype.flyToPanoClosestToMouse = function() {
  21834. if (50 < Date.now() - this.mouseLastMoveTime && (this.intersect = this.getMouseIntersect(),
  21835. this.intersect && this.updateClosestPano(this.intersect)),
  21836. this.closestPano)
  21837. return this.flyToPano({
  21838. pano: this.closestPano
  21839. });
  21840. var e = this.getMouseDirection();
  21841. this.flyDirection(e) || this.flyToPano({
  21842. pano: this.currentPano
  21843. })
  21844. }
  21845. ,
  21846. t.prototype.flyLocalDirection = function(e) {
  21847. var t = this.getDirection(e)
  21848. , i = 1 === e.z ? .4 : .75
  21849. , n = 1 === Math.abs(e.x);
  21850. return this.flyDirection(t, i, n)
  21851. }
  21852. ,
  21853. t.prototype.flyDirection = function(e, t, i) {
  21854. this.closePopup();
  21855. var n = $.Deferred();
  21856. this.history.invalidate();
  21857. var r = this.closestPanoInDirection(e, t, i);
  21858. return r ? this.flyToPano({
  21859. pano: r
  21860. }, n.resolve.bind(n, !0)) : (this.bump(e),
  21861. n.resolve(!1)),
  21862. n.promise()
  21863. }
  21864. ,
  21865. t.prototype.closestPanoInDirection = function(e, t, i) {
  21866. return this.rankedPanoInDirection(0, e, t, i)
  21867. }
  21868. ,
  21869. t.prototype.rankedPanoInDirection = (_ = {
  21870. pano: null,
  21871. candidates: []
  21872. },
  21873. function(e, t, i, n) {
  21874. e = e || 0,
  21875. i = void 0 !== i ? i : .75;
  21876. var r = n ? "angle" : "direction";
  21877. return this.model.panos.findRankedByScore(e, [a.filters.isPanoAligned(), a.filters.inPanoDirection(this.position, t, i), a.filters.isNeighbourPanoTo(this.currentPano), a.filters.not(this.currentPano)], [a.scoreFunctions.distanceSquared(this.currentPano), a.scoreFunctions[r](this.position, t)], _),
  21878. this.cachedPanoCandidates = _.candidates,
  21879. _.pano
  21880. }
  21881. ),
  21882. t.prototype.bump = function(e) {
  21883. if (this.mode === V.PANORAMA && !this.flying && !this.isWarping()) {
  21884. var t, i, n, r = k.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e);
  21885. if (.5 < Math.abs(a))
  21886. t = function() {
  21887. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 0 < a ? 1.04 : .96), o, i, 0, z.easeInOutSine, "bumpZStart")
  21888. }
  21889. .bind(this),
  21890. i = function() {
  21891. G.start(H.property(this.cameraControls.cameras[V.PANORAMA], "zoom", 1), 5 * o, n, 0, z.easeInOutSine, "bumpZRelax")
  21892. }
  21893. .bind(this);
  21894. else {
  21895. var s = this.camera.position.clone()
  21896. , l = e.clone();
  21897. this.raycaster.set(s, l);
  21898. var c = this.model.floors.reduce(function(e, t) {
  21899. return e.concat(t.collider.children)
  21900. }, [])
  21901. , h = this.raycaster.intersectObjects(c)
  21902. , u = 0 < h.length ? h[0].distance / 25 : .04
  21903. , d = s.clone().add(l.multiplyScalar(u));
  21904. t = function() {
  21905. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, d), o, i, 0, z.easeInOutSine, "bumpTStart")
  21906. }
  21907. .bind(this),
  21908. i = function() {
  21909. G.start(H.vector(this.cameraControls.cameras[V.PANORAMA].position, s), 5 * o, n, 0, z.easeInOutSine, "bumpTRelax")
  21910. }
  21911. .bind(this)
  21912. }
  21913. n = function() {
  21914. this.flying = !1
  21915. }
  21916. .bind(this),
  21917. this.flying = !0,
  21918. t()
  21919. }
  21920. }
  21921. ,
  21922. t.prototype.changeFloor = function(e) {
  21923. if (!this.is360View(this.mode, this.currentPano))
  21924. if (this.mode === V.PANORAMA) {
  21925. var t = this.history.reversePano(e);
  21926. t && t.isAligned() ? this.flyToPano({
  21927. pano: t
  21928. }) : this.changeFloorByScore(e)
  21929. } else
  21930. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  21931. }
  21932. ,
  21933. t.prototype.changeFloorByScore = (E = {
  21934. pano: null,
  21935. candidates: []
  21936. },
  21937. function(e) {
  21938. var t = this.model.nextFloor(e);
  21939. return t ? (this.model.panos.lowestByScore([a.filters.atFloor(t), a.filters.isPanoAligned()], [a.scoreFunctions.distance(this.currentPano), a.scoreFunctions.direction(this.position, new B.Vector3(0,e,0)), a.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], E),
  21940. void (E.pano ? (this.cachedPanoCandidates = E.candidates,
  21941. this.history.push(e, this.currentPano),
  21942. this.flyToPano({
  21943. pano: E.pano
  21944. })) : Y.warn("No pano found on selected floor, not moving there."))) : void Y.debug("player.changeFloor(" + e + "): no such floor")
  21945. }
  21946. ),
  21947. t.prototype.gotoFloor = function(e) {
  21948. var t = e - this.model.currentFloor.floorIndex;
  21949. this.changeFloor(t)
  21950. }
  21951. ,
  21952. t.prototype.getDirection = function(e) {
  21953. return (e = e || (new B.Vector3).copy(T.FORWARD)).applyQuaternion(this.camera.quaternion)
  21954. }
  21955. ,
  21956. t.prototype.flyToSameMode = function(e, t, i, n, r) {
  21957. if (r = r || $.Deferred(),
  21958. this.mode === V.TRANSITIONING)
  21959. return Y.warn("should not be transitioning here"),
  21960. n && n(!1),
  21961. r.reject().promise();
  21962. var o = i || !1
  21963. , a = i ? i.position : this.position
  21964. , s = this.position.clone()
  21965. , l = this.currentPano;
  21966. if (Y.debug("New pose in mode " + this.mode),
  21967. !e || (retryCallback = function() {
  21968. j.delayOneFrame(function() {
  21969. this.flyToSameMode(e, t, i, n, r)
  21970. }
  21971. .bind(this))
  21972. }
  21973. .bind(this),
  21974. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  21975. var c = function() {
  21976. this.emit(W.FlyingEnded, a, s, e, l),
  21977. n && n(!0)
  21978. }
  21979. .bind(this)
  21980. , h = k[this.mode]
  21981. , u = void 0 !== t ? t : h.transitionTime
  21982. , d = new B.Vector3
  21983. , p = new B.Vector3;
  21984. if (this.emit(W.FlyingStarted, a, s, e, l),
  21985. this.mode === V.PANORAMA)
  21986. Y.warn("we should not be here for panorama views");
  21987. else if (this.mode === V.DOLLHOUSE)
  21988. if (o) {
  21989. var f = new B.Vector3(0,1,0);
  21990. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  21991. this.model.warpDestFloors(i.floorVisibility),
  21992. p.copy(i.position);
  21993. var g = new B.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  21994. , m = new B.Raycaster(p.clone(),g.clone(),0,1 / 0).intersectObjects(this.model.colliders)
  21995. , v = 3;
  21996. m.length ? (d.copy(m[0].point),
  21997. v = .75 * p.distanceTo(d)) : (d.copy(g).multiplyScalar(3).add(p),
  21998. Y.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  21999. var y = (new B.Matrix4).lookAt(p, d, f)
  22000. , A = (new B.Euler).setFromRotationMatrix(y, k.warp.eOrder)
  22001. , C = d.distanceTo(p)
  22002. , I = (new B.Matrix4).lookAt(this.cameraControls.cameras[V.DOLLHOUSE].position, this.cameraControls.controls[V.DOLLHOUSE].target, f)
  22003. , E = (new B.Euler).setFromRotationMatrix(I, k.warp.eOrder)
  22004. , _ = this.cameraControls.cameras[V.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[V.DOLLHOUSE].target);
  22005. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(Math.min(_, v), !0);
  22006. var b = new B.Euler(A.x - E.x,A.y - E.y,A.z - E.z,k.warp.eOrder);
  22007. b.y = b.y > Math.PI ? b.y -= 2 * Math.PI : b.y < -Math.PI ? b.y += 2 * Math.PI : b.y,
  22008. this.path.burnsDir = Math.sign(b.y);
  22009. var w = new B.Euler(0,0,0,k.warp.eOrder)
  22010. , T = new B.Vector3;
  22011. G.start(H.vector(this.cameraControls.controls[V.DOLLHOUSE].target, d), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  22012. G.start(function(e, t) {
  22013. w.x = E.x + e * b.x,
  22014. w.y = E.y + e * b.y,
  22015. w.z = E.z + e * b.z;
  22016. var i = _ + e * (C - _);
  22017. T.set(0, 0, i).applyEuler(w).add(this.cameraControls.controls[V.DOLLHOUSE].target),
  22018. this.cameraControls.cameras[V.DOLLHOUSE].position.copy(T).add(this.model.position)
  22019. }
  22020. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode),
  22021. G.start(function(e, t) {
  22022. this.cameraControls.controls[V.DOLLHOUSE].update(),
  22023. this.quaternion.copy(this.cameraControls.cameras[V.DOLLHOUSE].quaternion),
  22024. this.position.copy(this.cameraControls.cameras[V.DOLLHOUSE].position)
  22025. }
  22026. .bind(this), u, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  22027. } else
  22028. Y.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22029. else if (this.path.placeCpm(),
  22030. this.path.fadeInCpm(k.path.fadeInTime),
  22031. i) {
  22032. this.model.warpDestFloors(i.floorVisibility);
  22033. var x = this.cameraControls.cameras[V.FLOORPLAN]
  22034. , S = this.cameraControls.controls[V.FLOORPLAN]
  22035. , M = S.target.clone()
  22036. , R = i.position.clone().sub(M)
  22037. , P = x.position.clone().sub(S.target).length()
  22038. , O = new B.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22039. , L = Math.atan2(S.offset.x, S.offset.z)
  22040. , D = Math.atan2(O.x, O.z)
  22041. , N = S.absoluteScale
  22042. , F = U.convertWorkshopOrthoZoom(i.orthoZoom);
  22043. G.start(function(e, t) {
  22044. S.target.copy(R).multiplyScalar(e).add(M);
  22045. var i = L + (D - L) * e;
  22046. S.offset.x = P * Math.sin(i),
  22047. S.offset.z = P * Math.cos(i),
  22048. x.position.copy(S.target).add(S.offset),
  22049. S.absoluteScale = N + e * (F - N),
  22050. S.update(),
  22051. this.quaternion.copy(x.quaternion),
  22052. this.position.copy(x.position),
  22053. this.target.copy(S.target),
  22054. this.camera.projectionMatrix.copy(x.projectionMatrix)
  22055. }
  22056. .bind(this), u, null, 0, z[k.flydown.movementEasing], null, q.FlyToSameMode)
  22057. } else
  22058. Y.info("flyToSameMode() funny floorplan view? skipping");
  22059. return G.setTimeout(function(e) {
  22060. this.mode = e,
  22061. c(),
  22062. r.resolve(!0)
  22063. }
  22064. .bind(this, this.mode), u, q.FlyToSameMode),
  22065. this.mode = V.TRANSITIONING,
  22066. r.promise()
  22067. }
  22068. }
  22069. ,
  22070. t.prototype.flyToNewMode = function(e, t) {
  22071. var i = (e = e || {}).mode
  22072. , n = e.pano
  22073. , r = e.duration
  22074. , o = e.warpDest
  22075. , a = e.callback
  22076. , s = e.force
  22077. , l = e.quaternion;
  22078. if (t = t || $.Deferred(),
  22079. this.isWarping())
  22080. return Y.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22081. a && a(!1),
  22082. t.reject("Cannot change mode during tour transition").promise();
  22083. if (this.mode === V.TRANSITIONING)
  22084. return a && a(!1),
  22085. t.reject("Cannot change mode during mode transition").promise();
  22086. if (i === this.mode)
  22087. return s ? (this.flyToSameMode(n, r, o, a).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22088. t.promise()) : (a && a(!1),
  22089. t.reject("Already in " + i + " mode").promise());
  22090. var c = o || !1;
  22091. Y.debug("Switching mode to " + i);
  22092. var h = function() {
  22093. j.delayOneFrame(function() {
  22094. this.flyToNewMode(e, t)
  22095. }
  22096. .bind(this))
  22097. }
  22098. .bind(this);
  22099. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, h))
  22100. return t.promise();
  22101. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22102. return Y.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22103. this.model.waitForLoad(this.model, function() {
  22104. return this.model.meshTexturesLoaded
  22105. }
  22106. .bind(this)),
  22107. this.model.loadMeshTextures().done(h),
  22108. t.promise();
  22109. this.history.invalidate(),
  22110. this.updateLastView();
  22111. var u = this.mode
  22112. , d = this.cameraControls.cameras[i];
  22113. e = x.deepExtend({}, k[i], k[u + "-" + i]);
  22114. var p = void 0 !== r ? r : e.transitionTime;
  22115. this.emit(W.ModeChanging, u, i, n),
  22116. n && (this.currentPano = n),
  22117. this.switchCameraMode(i, l),
  22118. G.cancelById(q.LookTransition);
  22119. var f = (new B.Vector3).copy(this.position);
  22120. this.modeTran = this.mode + "-" + i;
  22121. if(this.mode == "floorplan" && window.VisiSet && (VisiSet.setPanoVisible || VisiSet.setTagVisible)){
  22122. VisiSet.finishSetPanoVisible()
  22123. VisiSet.finishSetTagVisible()
  22124. }
  22125. if(editTool.atPanel == "screen"){
  22126. if(this.mode == "panorama") $(".confirmSnap").addClass("unable")
  22127. else if(i == "panorama") $(".confirmSnap").removeClass("unable")
  22128. }
  22129. if(i == "panorama"){
  22130. this.transitionPos({type:"beforeFlyIn", pano:n, dur:p})//add
  22131. }else{
  22132. this.transitionPos({type:"beforeFlyOut", dur:p/2})//add
  22133. }
  22134. if (i === V.PANORAMA)
  22135. this.emit(W.PanoChosen, n, n),
  22136. setTimeout(function() {
  22137. n.floor.enter(i)
  22138. }
  22139. .bind(this), p / 2),
  22140. this.path.fadeOutCpm(k.path.fadeOutTime);
  22141. else if (i === V.DOLLHOUSE) {
  22142. if (c && (this.model.stayPut = !0),
  22143. o ? (this.cameraControls.controls[V.DOLLHOUSE].resetRanges(1, !0),
  22144. this.model.warpDestFloors(o.floorVisibility)) : this.model.toggleAllFloors(!0),
  22145. this.path.placeCpm(),
  22146. this.path.fadeInCpm(k.path.fadeInTime),
  22147. c) {
  22148. var g = new B.Vector3(this.model.center.x,0,this.model.center.z);
  22149. f.set(15, 10, 15);
  22150. var m = new B.Vector3(0,0,-1).applyQuaternion(o.quaternion)
  22151. , v = new B.Raycaster(o.position.clone(),m.clone(),0,1 / 0).intersectObjects([this.sceneIntersectionPlane]);
  22152. v.length ? (g.copy(v[0].point),
  22153. f.copy(o.position),
  22154. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(.75 * f.distanceTo(g), !0)) : (Y.warn("Tried to restore dollhouse mode that did not intersect...", o.position, o.quaternion),
  22155. this.cameraControls.controls[V.DOLLHOUSE].resetRanges(3, !0)),
  22156. this.cameraControls.controls[V.DOLLHOUSE].target.copy(g),
  22157. f.add(this.model.position),
  22158. d.position.copy(f),
  22159. this.cameraControls.controls[V.DOLLHOUSE].update()
  22160. }
  22161. } else if (this.path.placeCpm(),
  22162. this.path.fadeInCpm(k.path.fadeInTime),
  22163. o) {
  22164. this.model.warpDestFloors(o.floorVisibility);
  22165. var y = this.cameraControls.cameras[V.FLOORPLAN]
  22166. , A = this.cameraControls.controls[V.FLOORPLAN]
  22167. , C = y.position.clone().sub(A.target)
  22168. , I = new B.Vector3(-1,0,0).applyQuaternion(o.quaternion).normalize()
  22169. , E = Math.atan2(I.x, I.z);
  22170. A.target.copy(o.position);
  22171. var _ = C.length();
  22172. A.offset.x = _ * Math.sin(E),
  22173. A.offset.y = 0,
  22174. A.offset.z = _ * Math.cos(E),
  22175. y.position.copy(A.target).add(A.offset),
  22176. A.target.clone().sub(d.position),
  22177. d.quaternion.copy(o.quaternion),
  22178. A.currentScale = U.convertWorkshopOrthoZoom(o.orthoZoom),
  22179. A.absoluteScale = A.currentScale,
  22180. A.update()
  22181. } else
  22182. this.model.currentFloor.enter(i);
  22183. var b = this.currentPano
  22184. , w = this.position.clone();
  22185. return this.emit(W.FlyingStarted, f, w, n, this.currentPano),
  22186. this.flying = !0,
  22187. this.isOutsideMode(i) && this.is360View(u, b) ? (c || i !== V.DOLLHOUSE || (d.position.set(15, 10, 15),
  22188. d.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22189. d.controls.update()),
  22190. e.blackoutStyle = P.FADEIN,
  22191. p = k.show360Views.transitionTime,
  22192. this.fade360View(p, d, e)) : this.isOutsideMode(u) && this.is360View(i, n) ? (c && this.switchCameraMode(i, c.quaternion),
  22193. this.mode = i,
  22194. this.path && this.path.popOutCpm(),
  22195. e.blackoutStyle = P.END,
  22196. p = k.show360Views.transitionTime,
  22197. this.fade360View(p, d, e)) : (G.start(H.property(this.model, "alpha", e.modelAlpha, null), p * e.modelAlphaLength, null, e.modelAlphaDelay, null, q.FlyToNewMode),
  22198. G.start(H.vector(this.position, d.position), p, null, k.flydown.movementDelay, z[k.flydown.movementEasing], null, q.FlyToNewMode),
  22199. G.start(H.quaternion(this.quaternion, d.quaternion), p * e.rotationDuration, null, e.rotationDelay, z[k.flydown.rotationEasing], null, q.FlyToNewMode),
  22200. G.start(H.matrix4(this.camera.projectionMatrix, d.projectionMatrix), p * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, q.FlyToNewMode),
  22201. G.start(H.uniform(this.model.skybox, "opacity", e.skyboxOpacity), p * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, q.FlyToNewMode),
  22202. G.start(H.property(this.reticule.material.uniforms.opacity, "value", 0), p, null, q.FlyToNewMode)),
  22203. G.setTimeout(function() {
  22204. this.flying = !1,
  22205. u === V.PANORAMA && i !== V.PANORAMA ? this.currentPano.exit() : u !== V.PANORAMA && i === V.PANORAMA && (this.currentPano !== b && b.exit(),
  22206. this.currentPano.enter(),
  22207. this.path.placeCpm(),
  22208. this.path.fadeOutCpm(k.path.fadeOutTime),
  22209. this.spider.draw()),
  22210. u === V.DOLLHOUSE && this.cameraControls.controls[V.DOLLHOUSE].resetRanges(),
  22211. this.mode = i,
  22212. this.emit(W.FlyingEnded, f, w, this.currentPano, b)
  22213. if (this.afterCModeFuc) {
  22214. //手动加的函数
  22215. var cf = this.afterCModeFuc;
  22216. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22217. cf();
  22218. }
  22219. this.updateMarkerVisi();//add
  22220. (u === V.PANORAMA || i == V.PANORAMA) && this.updateHotVisible()//add
  22221. if(this.mode == "panorama" && EditOverlay.editing){
  22222. EditOverlay.updatePano(this.currentPano)
  22223. }
  22224. //this.mode == u.PANORAMA && this.transitionPos({type:"flyDone", this.currentPano})//add
  22225. if(this.mode == V.PANORAMA){
  22226. Overlay.updateVisibles([this.currentPano])
  22227. }else{
  22228. Overlay.updateVisibles(true)
  22229. }
  22230. c && u !== V.PANORAMA && i === V.PANORAMA ? this.startWarp(M.Retain, S.Retain, R.BLACK, null, null, a) : (a && a(),
  22231. t.resolve())
  22232. }
  22233. .bind(this), p, q.FlyToNewMode),
  22234. this.mode = V.TRANSITIONING,
  22235. t.promise()
  22236. }
  22237. ,
  22238. t.prototype.fade360View = function(e, t, i) {
  22239. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22240. $(this.domElement).fadeOut(.5 * e, function() {
  22241. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22242. this.model.alpha = i.modelAlpha,
  22243. this.position.copy(t.position),
  22244. this.quaternion.copy(t.quaternion),
  22245. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22246. $(this.domElement).fadeIn(.5 * e)
  22247. }
  22248. .bind(this))
  22249. }
  22250. ,
  22251. t.prototype.findDefaultViews = function() {
  22252. this.findDefaultView(this.lastInsideView, !0),
  22253. this.findDefaultView(this.last360View, !1)
  22254. }
  22255. ,
  22256. t.prototype.findDefaultView = function(e, i) {
  22257. var t, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  22258. if (e.cameraMode !== V.PANORAMA)
  22259. return !1;
  22260. var t = r.get(e.panoId);
  22261. return t && t.isAligned() === i
  22262. });
  22263. 0 <= o ? (t = r.get(n[o].panoId),
  22264. e.update({
  22265. cameraMode: V.PANORAMA,
  22266. pano: t,
  22267. position: n[o].position,
  22268. quaternion: n[o].quaternion
  22269. })) : 0 <= (o = r.list.findIndex(function(e) {
  22270. return e.isAligned() === i
  22271. })) ? (t = r.list[o],
  22272. e.update({
  22273. cameraMode: V.PANORAMA,
  22274. pano: t,
  22275. position: t.position
  22276. })) : Y.warn("There are no", i ? "inside" : "360º", "views in this model")
  22277. }
  22278. ,
  22279. t.prototype.updateLastView = function() {
  22280. this.mode === V.PANORAMA && (this.currentPano.isAligned() ? this.lastInsideView : this.last360View).update({
  22281. pano: this.currentPano,
  22282. position: this.position,
  22283. quaternion: this.quaternion
  22284. })
  22285. }
  22286. ,
  22287. t.prototype.goToLastView = function(e, t) {
  22288. var i = $.Deferred()
  22289. , n = i.resolve.bind(i)
  22290. , r = i.reject.bind(i)
  22291. , o = e ? this.lastInsideView : this.last360View;
  22292. return this.isInMode(V.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  22293. this.isInMode(V.PANORAMA) ? (this.path && this.path.popOutCpm(),
  22294. this.fadeToView(e, o, k.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  22295. mode: o.cameraMode,
  22296. pano: o.pano,
  22297. quaternion: o.quaternion,
  22298. callback: t
  22299. }).done(n).fail(r),
  22300. i.promise()
  22301. }
  22302. ,
  22303. t.prototype.fadeToView = function(e, t, i, n) {
  22304. var r = $.Deferred()
  22305. , o = r.resolve.bind(r)
  22306. , a = r.reject.bind(r);
  22307. if (!t.isValid() || t.cameraMode === V.PANORAMA && !t.pano)
  22308. return Y.warn("Tried to fade to an illegal view", t.cameraMode),
  22309. a("Cannot go to illegal view"),
  22310. r.promise();
  22311. var s = (k[t.cameraMode],
  22312. function() {
  22313. $(this.domElement).fadeIn(.5 * i),
  22314. n && n(),
  22315. o()
  22316. }
  22317. .bind(this))
  22318. , l = e ? P.FADEIN : P.END;
  22319. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  22320. $(this.domElement).fadeOut(.5 * i, function() {
  22321. this.model.fadePanoMarkers(e ? k.panorama.markerOpacity : 0),
  22322. t.cameraMode === V.PANORAMA ? this.flyToPano({
  22323. pano: t.pano,
  22324. lookAtPoint: T.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  22325. duration: 0
  22326. }, s) : this.flyToNewMode({
  22327. mode: t.cameraMode,
  22328. quaternion: t.quaternion,
  22329. duration: 0,
  22330. callback: s
  22331. })
  22332. }
  22333. .bind(this)),
  22334. r.promise()
  22335. }
  22336. ,
  22337. t.prototype.startWarp = function(e, t, i, n, r, o) {
  22338. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  22339. this.flying)
  22340. return Y.warn("Player.startWarp() -> Cannot warp when flying"),
  22341. o && o(),
  22342. !1;
  22343. null != e || (e = M.Show),
  22344. this.history.invalidate(),
  22345. e !== M.Retain ? this.path.brushToWarpPano(i, R.BLACK) || (i = R.BLACK) : i = this.path.upcomingTransType;
  22346. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  22347. return this.emit(W.WarpStarted, a, i, n, r),
  22348. n = n || P.MIDDLE,
  22349. this.path.warpToPano(i, n, r, function() {
  22350. t === S.Slow ? this.path.discardSlow() : t === S.Standard && this.path.discardPathObject(),
  22351. this.emit(W.WarpEnded, i),
  22352. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  22353. o && o()
  22354. }
  22355. .bind(this)),
  22356. e === M.Hide && this.path.discardPathObject(),
  22357. !0
  22358. }
  22359. ,
  22360. t.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  22361. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (Y.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  22362. s && s(),
  22363. !1)
  22364. }
  22365. ,
  22366. t.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  22367. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (Y.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  22368. a && a(),
  22369. !1)
  22370. }
  22371. ,
  22372. t.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  22373. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  22374. }
  22375. ,
  22376. t.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  22377. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  22378. !0) : (Y.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  22379. t && t(),
  22380. !1)
  22381. }
  22382. ,
  22383. t.prototype.aimTourCamera = function(e, t, i, n) {
  22384. return Y.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  22385. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  22386. }
  22387. ,
  22388. t.prototype.showPathToHeroLocation = function(e) {
  22389. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(R.STD, R.BLACK)
  22390. }
  22391. ,
  22392. t.prototype.tourInterlude = function(e, t) {
  22393. this.history.invalidate(),
  22394. this.path.discardSlow();
  22395. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  22396. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  22397. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  22398. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  22399. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  22400. var timeEachItem = 2000;//假设每个item飞的时间
  22401. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  22402. }
  22403. rotTime = Math.max(0, rotTime)
  22404. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  22405. this.path.waitNextStep(e, function() {//等待音乐播放一段时间再下一步,此时镜头会缓慢旋转
  22406. t && t()
  22407. }
  22408. .bind(this), rotTime)
  22409. }
  22410. ,
  22411. t.prototype.stopInterlude = function() {
  22412. this.interruptAndFastForward(null, 0)
  22413. }
  22414. ,
  22415. t.prototype.interruptAndFastForward = function(e, t) {
  22416. this.isWarping() && this.emit(W.WarpInterrupted, this.path.activeTransType, e, t),
  22417. this.flying && this.emit(W.FlyingInterrupted),
  22418. this.path.interruptAndFastForward(e, t)
  22419. }
  22420. ,
  22421. t.prototype.setSize = function(e, t) {
  22422. var i = e / t;
  22423. this.baseFov = A.clampVFOV(k.insideFOV, k.insideFOVMax, e, t);
  22424. var n = A.getHFOVFromVFOV(k.insideFOV, e, t);
  22425. for (var r in n > k.insideFOVMax ? this.baseFov = A.getVFOVFromHFOV(k.insideFOVMax, e, t) : this.baseFov = k.insideFOV,
  22426. this.cameraControls.cameras) {
  22427. var o = this.cameraControls.cameras[r];
  22428. o.fov = this.baseFov * (1 / this.zoomLevel),
  22429. o.updateAspect(i)
  22430. }
  22431. }
  22432. ,
  22433. t.prototype.toJSON = function() {
  22434. var e = {};
  22435. return this.cameraControls.activeControl && ((e = this.cameraControls.activeControl.toJSON()).camera_mode = V.toInt(this.mode),
  22436. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  22437. return e.hidden ? 0 : 1
  22438. }) : V.PANORAMA && (e.scan_id = this.currentPano.id)),
  22439. e
  22440. }
  22441. ,
  22442. t.prototype.getCurrentNodePanos = function(e) {
  22443. if (this.model.panos.map,
  22444. e.length = 0,
  22445. this.path.nodes)
  22446. for (var t = 0; t < this.path.nodes.length; t++) {
  22447. var i = this.path.nodes[t];
  22448. e.push(this.model.panos.get(i))
  22449. }
  22450. }
  22451. ,
  22452. t.prototype.zoomIncrementally = function(e) {
  22453. var t = this.zoomLevel;
  22454. this.zoomTo(this.zoomLevel + e),
  22455. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  22456. }
  22457. ,
  22458. t.prototype.zoomInIncrementally = function(e) {
  22459. e = e || this.defaultZoomIncrement,
  22460. this.zoomIncrementally(e)
  22461. }
  22462. ,
  22463. t.prototype.zoomOutIncrementally = function(e) {
  22464. e = e || -this.defaultZoomIncrement,
  22465. this.zoomIncrementally(e)
  22466. }
  22467. ,
  22468. t.prototype.zoomBy = function(e) {
  22469. this.zoomTo(this.zoomLevel * e)
  22470. }
  22471. ,
  22472. t.prototype.zoomIn = function() {
  22473. this.zoomBy(1 + this.zoomSpeed)
  22474. }
  22475. ,
  22476. t.prototype.zoomOut = function() {
  22477. this.zoomBy(1 - this.zoomSpeed)
  22478. }
  22479. ,
  22480. t.prototype.zoomTo = function(e, t) {
  22481. if ((t || k.zoom.enabled && this.mode === V.PANORAMA && this.zoomEnabled) && (e < k.zoom.min && (e = k.zoom.min),
  22482. e > k.zoom.max && (e = k.zoom.max),
  22483. e > this.zoomLevel ? (this.emit(m.ZoomIn),
  22484. e === k.zoom.max && this.emit(m.ZoomMax)) : e < this.zoomLevel && (this.emit(m.ZoomOut),
  22485. e === k.zoom.min && this.emit(m.ZoomMin)),
  22486. this.cameraControls.activeControl)) {
  22487. var i = this.cameraControls.activeControl.camera;
  22488. this.zoomLevel = e,
  22489. i.fov = this.baseFov * (1 / this.zoomLevel),
  22490. i.updateProjectionMatrix(),
  22491. this.zoomFov = i.fov
  22492. }
  22493. }
  22494. ,
  22495. t.prototype.increaseZoomSpeed = function() {
  22496. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  22497. }
  22498. ,
  22499. t.prototype.decreaseZoomSpeed = function() {
  22500. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  22501. }
  22502. ,
  22503. t.prototype.clampZoomSpeed = function(e) {
  22504. return e < 0 ? 0 : e
  22505. }
  22506. ,
  22507. t.prototype.activatePersistentZooming = function(e) {
  22508. this.zooming = e ? 1 : -1
  22509. }
  22510. ,
  22511. t.prototype.deactivatePersistentZooming = function() {
  22512. this.zooming = 0
  22513. }
  22514. ,
  22515. t.prototype.zoomDefault = function() {
  22516. this.zoomTo(1, !0)
  22517. }
  22518. window.fovTranId = 333;//add
  22519. t.prototype.smoothZoomToDefault = function(e, t) {
  22520. G.cancelById(window.fovTranId)
  22521. var i, n = this.zoomLevel, r = function(e) {
  22522. 1 < e && (e = 1),
  22523. i = n * (1 - e) + e,
  22524. this.zoomTo(i, !0)
  22525. }
  22526. .bind(this), o = function() {
  22527. this.zoomDefault(),
  22528. t && window.setTimeout(t, 50)
  22529. }
  22530. .bind(this);
  22531. G.start(r, e, o, null, 0, z[k.transition.blendEasing], null, window.fovTranId)
  22532. }
  22533. ,
  22534. t.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  22535. G.cancelById(window.fovTranId)
  22536. var i,
  22537. n = this.zoomLevel,
  22538. aimLevel = zoomLevel || this.baseFov / fov
  22539. if (n == aimLevel) return
  22540. var fun = function (e) {
  22541. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel), this.zoomTo(i, !0)
  22542. }.bind(this)
  22543. G.start(fun, dur, callback, null, 0, z[k.transition.easeInCubic], null, window.fovTranId)
  22544. }
  22545. ,
  22546. t.prototype.updateZoomPano = function() {
  22547. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === V.PANORAMA) {
  22548. var e = this.currentPano;
  22549. if (e) {
  22550. var t = this.zoomLevel > k.zoom.activationThreshold
  22551. , i = (this.flying && this.nextPano && this.nextPano !== this.currentPano || this.isWarping(),
  22552. t);
  22553. this.tileDownloader.tilePrioritizer.setZoomingActive(i),
  22554. this.panoRenderer.setZoomingActive(i, e, !0);
  22555. var n = function(e, t) {
  22556. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  22557. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  22558. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  22559. e.setZoomed(t)
  22560. }
  22561. .bind(this);
  22562. i && !e.zoomed ? (n(e, !0),
  22563. this.panoRenderer.enableUltraHighQualityMode(function() {
  22564. this.qualityManager.useUltraHighResolutionPanos && !k.zoom.overridemax && (k.zoom.max = y.ultraHighQualityMaxZoom),
  22565. i && n(e, !0)
  22566. }
  22567. .bind(this))) : !t && e.zoomed && n(e, !1)
  22568. }
  22569. }
  22570. },
  22571. //--------
  22572. t.prototype.flyToMode = function(mode, f1){ //飞到某个模式后再执行f1函数
  22573. var f2;
  22574. if (this.mode == mode) {
  22575. f1 && f1()
  22576. } else {
  22577. f2 = f1;
  22578. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22579. this.afterCModeFuc = function() {
  22580. this.afterCModeFuc = f2
  22581. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano });
  22582. }.bind(this)
  22583. } else {
  22584. this.afterCModeFuc = f2;//飞入后执行
  22585. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22586. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano});
  22587. }catch(e){}
  22588. }
  22589. }
  22590. }
  22591. ,
  22592. t.prototype.checkHasNeighbor = function(pano){//add
  22593. for(var i in pano.neighbourPanos ){
  22594. if(i == pano.id)continue;
  22595. if(pano.neighbourPanos[i]){
  22596. return true;
  22597. }
  22598. }
  22599. }
  22600. ,
  22601. ee.exports = t
  22602. }
  22603. ).call(this, "/js/player.js")
  22604. }
  22605. , {
  22606. "./constants": 8,
  22607. "./enum/AlignmentType": 17,
  22608. "./enum/BlackoutStyle": 18,
  22609. "./enum/ControlEvents": 21,
  22610. "./enum/Keys": 30,
  22611. "./enum/ModelManagerEvents": 33,
  22612. "./enum/PanoSizeClass": 36,
  22613. "./enum/PanoramaEvents": 37,
  22614. "./enum/PathDiscardMode": 38,
  22615. "./enum/PathDisplayMode": 39,
  22616. "./enum/PlayerEvents": 40,
  22617. "./enum/TagStates": 44,
  22618. "./enum/Vectors": 50,
  22619. "./enum/Viewmode": 51,
  22620. "./enum/WarpStyle": 52,
  22621. "./enum/ZoomEvents": 53,
  22622. "./exception/BasicException": 55,
  22623. "./model/ModelManager": 140,
  22624. "./objects/NSpider": 147,
  22625. "./objects/Panorama": 148,
  22626. "./objects/Reticule": 149,
  22627. "./objects/ShowPath": 151,
  22628. "./objects/Snapshot": 153,
  22629. "./objects/View": 154,
  22630. "./settings": 166,
  22631. "./shaders": 167,
  22632. "./tile/TileDownloader": 171,
  22633. "./tile/TilePrioritizer": 172,
  22634. "./util/ZoomStats": 179,
  22635. "./util/browser": 182,
  22636. "./util/camera": 183,
  22637. "./util/cameraLight": 184,
  22638. "./util/common": 185,
  22639. "./util/easing": 186,
  22640. "./util/history": 187,
  22641. "./util/lerp": 188,
  22642. "./util/logger": 189,
  22643. "./util/math": 190,
  22644. "./util/transitions": 195,
  22645. hot: "hot",
  22646. scaleImg: "scaleImg",
  22647. events: 202,
  22648. three: 217
  22649. }],
  22650. scaleImg: [function(e, t) {
  22651. var i = t;
  22652. (function() {
  22653. function e(e, t, i, n) {
  22654. function r() {
  22655. (U = "object" == typeof i ? i : t.src || n ? s : document.createElement("canvas")).width = d,
  22656. U.height = p,
  22657. H = U.getContext("2d")
  22658. }
  22659. function o(e) {
  22660. if (e) {
  22661. var t, i = H.getImageData(0, 0, d, p), n = i.data;
  22662. for (t = 0; t < ie; t += 4)
  22663. n[t] = e[t] * ne | 0,
  22664. n[t + 1] = e[t + 1] * ne | 0,
  22665. n[t + 2] = e[t + 2] * ne | 0,
  22666. n[t + 3] = e[t + 3] * ne | 0;
  22667. return delete e,
  22668. i
  22669. }
  22670. return H.getImageData(0, 0, d, p)
  22671. }
  22672. function a(e, t, i, n, r) {
  22673. return .5 * (n - t + (2 * t - 5 * i + 4 * n - r + (3 * (i - n) + r - t) * e) * e) * e + i
  22674. }
  22675. var s, l;
  22676. if (t || (t = e.input,
  22677. i = e.output,
  22678. n = e.inputRemovable,
  22679. e.scale && (e = e.scale)),
  22680. t.src)
  22681. if (s = document.createElement("canvas"),
  22682. null != t.naturalWidth)
  22683. s.width = t.naturalWidth,
  22684. s.height = t.naturalHeight;
  22685. else if (null != t.runtimeStyle) {
  22686. var c = t.runtimeStyle
  22687. , h = c.width
  22688. , u = c.height;
  22689. c.width = "auto",
  22690. c.height = "auto",
  22691. s.width = t.width,
  22692. s.height = t.height,
  22693. c.width = h,
  22694. c.height = u
  22695. } else {
  22696. h = t.width,
  22697. u = t.height;
  22698. t.removeAttribute && (t.removeAttribute("width"),
  22699. t.removeAttribute("height")),
  22700. s.width = t.width,
  22701. s.height = t.height,
  22702. t.width = h,
  22703. t.height = u
  22704. }
  22705. else
  22706. s = t;
  22707. l = s.getContext("2d"),
  22708. t.src && l.drawImage(t, 0, 0);
  22709. var d, p, f = s.width, g = s.height, m = l.getImageData(0, 0, f, g).data;
  22710. if (!f || !g)
  22711. return !1;
  22712. (t.src || n) && s.clearRect(0, 0, f, g),
  22713. p = "object" == typeof e ? e.width ? (d = e.width + .5 | 0,
  22714. e.height + .5 | 0) : (d = f * e.scaleX + .5 | 0,
  22715. g * e.scaleY + .5 | 0) : (d = e * f + .5 | 0,
  22716. e * g + .5 | 0);
  22717. var v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J = d << 2, $ = f << 2, ee = 0, te = 0, ie = J * p, ne = 255.99 / 255, re = d / f, oe = p / g, ae = re * oe;
  22718. if (1 < re || 1 < oe)
  22719. for (r(),
  22720. G = (z = o()).data,
  22721. C = 0; C < p; C++)
  22722. for (V = (y = C / oe) - (w = 0 | y),
  22723. j = w * $,
  22724. W = w < 1 ? j : j - $,
  22725. w < g - 2 ? (Y = j + $,
  22726. q = (2 + w) * $) : Y = q = g - 2 < w ? j : j + $,
  22727. A = 0; A < d; A++,
  22728. te += 4)
  22729. Z = (b = 0 | (v = A / re)) << 2,
  22730. b < f - 2 ? (K = Z + 4,
  22731. Q = Z + 8) : K = Q = f - 2 < b ? Z : Z + 4,
  22732. D = a(V, a(k = v - b, m[W + (X = b < 1 ? Z : Z - 4)], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22733. ++Z,
  22734. ++K,
  22735. ++Q,
  22736. F = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22737. ++Z,
  22738. ++K,
  22739. ++Q,
  22740. B = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22741. ++Z,
  22742. ++K,
  22743. ++Q,
  22744. N = a(V, a(k, m[W + ++X], m[W + Z], m[W + K], m[W + Q]), a(k, m[j + X], m[j + Z], m[j + K], m[j + Q]), a(k, m[Y + X], m[Y + Z], m[Y + K], m[Y + Q]), a(k, m[q + X], m[q + Z], m[q + K], m[q + Q])) * ne | 0,
  22745. G[te] = 0 <= D ? D < 256 ? D : 255 : 0,
  22746. G[te + 1] = 0 <= F ? F < 256 ? F : 255 : 0,
  22747. G[te + 2] = 0 <= B ? B < 256 ? B : 255 : 0,
  22748. G[te + 3] = 0 <= N ? N < 256 ? N : 255 : 0;
  22749. else {
  22750. if (le.Float32Array)
  22751. L = new Float32Array(ie);
  22752. else
  22753. for (L = [],
  22754. te = 0; te < ie; ++te)
  22755. L[te] = 0;
  22756. for (y = 0; y < g; y++)
  22757. for (I = (_ = 0 | (C = y * oe)) * J,
  22758. (O = !!((_ - (C + oe | 0)) * (g - 1 - y)) << 1) && (M = 1 + _ - C,
  22759. R = C + oe - _ - 1),
  22760. v = 0; v < f; v++,
  22761. ee += 4)
  22762. switch (A = v * re,
  22763. E = 0 | A,
  22764. te = I + (E << 2),
  22765. P = !!((E - (A + re | 0)) * (f - 1 - v)),
  22766. P && (x = 1 + E - A,
  22767. S = A + re - E - 1),
  22768. D = m[ee],
  22769. F = m[ee + 1],
  22770. B = m[ee + 2],
  22771. N = m[ee + 3],
  22772. P + O) {
  22773. case 0:
  22774. L[te] += D * ae,
  22775. L[te + 1] += F * ae,
  22776. L[te + 2] += B * ae,
  22777. L[te + 3] += N * ae;
  22778. break;
  22779. case 1:
  22780. T = x * oe,
  22781. L[te] += D * T,
  22782. L[te + 1] += F * T,
  22783. L[te + 2] += B * T,
  22784. L[te + 3] += N * T,
  22785. T = S * oe,
  22786. L[te + 4] += D * T,
  22787. L[te + 5] += F * T,
  22788. L[te + 6] += B * T,
  22789. L[te + 7] += N * T;
  22790. break;
  22791. case 2:
  22792. T = re * M,
  22793. L[te] += D * T,
  22794. L[te + 1] += F * T,
  22795. L[te + 2] += B * T,
  22796. L[te + 3] += N * T,
  22797. T = re * R,
  22798. L[te += J] += D * T,
  22799. L[te + 1] += F * T,
  22800. L[te + 2] += B * T,
  22801. L[te + 3] += N * T;
  22802. break;
  22803. default:
  22804. T = x * M,
  22805. L[te] += D * T,
  22806. L[te + 1] += F * T,
  22807. L[te + 2] += B * T,
  22808. L[te + 3] += N * T,
  22809. T = S * M,
  22810. L[te + 4] += D * T,
  22811. L[te + 5] += F * T,
  22812. L[te + 6] += B * T,
  22813. L[te + 7] += N * T,
  22814. T = x * R,
  22815. L[te += J] += D * T,
  22816. L[te + 1] += F * T,
  22817. L[te + 2] += B * T,
  22818. L[te + 3] += N * T,
  22819. T = S * R,
  22820. L[te + 4] += D * T,
  22821. L[te + 5] += F * T,
  22822. L[te + 6] += B * T,
  22823. L[te + 7] += N * T
  22824. }
  22825. delete m,
  22826. r(),
  22827. z = o(L)
  22828. }
  22829. if (H.putImageData(z, 0, 0),
  22830. "string" == typeof i) {
  22831. var se;
  22832. if ("png" === i || "jpeg" === i)
  22833. return (se = n && t.src ? t : new Image).width = d,
  22834. se.height = p,
  22835. se.src = U.toDataURL("image/" + i, .85),
  22836. se;
  22837. if ("png-src" === i || "jpeg-src" === i)
  22838. return U.toDataURL("image/" + i.split("-")[0], .85)
  22839. }
  22840. return U
  22841. }
  22842. var le = this;
  22843. "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = e),
  22844. exports.scale = e) : c = e
  22845. }
  22846. ).call(this),
  22847. i.exports = c
  22848. }
  22849. , {}],
  22850. 156: [function(i, n, e) {
  22851. (function(e) {
  22852. "use strict";
  22853. function t(e, t) {
  22854. this.model = e,
  22855. this.panos = e.panos,
  22856. this.player = t,
  22857. this.imagePanos = this.listImagePanos(),
  22858. this.retryMinimumTime = 1e4
  22859. }
  22860. var r = (i("three"),
  22861. i("./enum/Viewmode"))
  22862. , o = (i("./settings"),
  22863. i("./objects/Panorama"))
  22864. , a = new (i("./util/logger"))(e);
  22865. t.prototype.start = function() {
  22866. this.loadNextPano(function(e) {
  22867. e ? this.start() : (a.debug("No suitable pano loaded, waiting a little while before looking again"),
  22868. setTimeout(function() {
  22869. this.start()
  22870. }
  22871. .bind(this), 1e3))
  22872. }
  22873. .bind(this))
  22874. }
  22875. ,
  22876. t.prototype.validLoadTarget = function(e) {
  22877. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  22878. }
  22879. ,
  22880. t.prototype.listImagePanos = function() {
  22881. var i = []
  22882. , n = this;
  22883. return this.model.images.forEach(function(e) {
  22884. if (e.metadata && e.metadata.scan_id) {
  22885. var t = n.model.panos.get(e.metadata.scan_id);
  22886. t && !t.isLoaded("high") && i.push(t)
  22887. }
  22888. }),
  22889. i
  22890. }
  22891. ,
  22892. t.prototype.nextNotLoadedImage = function() {
  22893. for (; 0 < this.imagePanos.length; ) {
  22894. var e = this.imagePanos[0];
  22895. if (!e.isLoaded("high"))
  22896. return e;
  22897. this.imagePanos.shift()
  22898. }
  22899. return null
  22900. }
  22901. ,
  22902. t.prototype.loadNextPano = function(e) {
  22903. var t, i, n = this.model.waitQueue.filter(function(e) {
  22904. return e.object instanceof o
  22905. });
  22906. 0 < n.length ? (t = n[0].object,
  22907. a.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  22908. a.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  22909. a.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  22910. t = this.imagePanos[0],
  22911. a.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode !== r.PANORAMA || (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())])) && a.debug("Normal pano selection: neighbor " + t.id),
  22912. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  22913. a.debug("Preloading " + i + "-res pano " + t.id),
  22914. t.loadCube(i).done(e).fail(function() {
  22915. a.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  22916. e()
  22917. })) : e && e(null)
  22918. }
  22919. ,
  22920. n.exports = t
  22921. }
  22922. ).call(this, "/js/preloaders.js")
  22923. }
  22924. , {
  22925. "./enum/Viewmode": 51,
  22926. "./objects/Panorama": 148,
  22927. "./settings": 166,
  22928. "./util/logger": 189,
  22929. three: 217
  22930. }],
  22931. 157: [function(a, s, e) {
  22932. (function(e) {
  22933. "use strict";
  22934. function t(e, t, i, n, r) {
  22935. this.qualityManager = e,
  22936. this.scene = t,
  22937. this.camera = i,
  22938. this.container = r,
  22939. this.controls = n,
  22940. this.controls.enabled = !0,
  22941. this.controls.locked = !0,
  22942. this.quickstartCamera = n.camera,
  22943. this.quickstartCamera.fov = d.clampVFOV(o.insideFOV, o.insideFOVMax, $("#player").width(), $("#player").height()),
  22944. this.skybox = null
  22945. }
  22946. var i = a("three")
  22947. , n = a("../util/logger")
  22948. , o = a("../constants")
  22949. , h = (a("../util/transitions"),
  22950. a("../util/lerp"),
  22951. a("../util/easing"),
  22952. a("../enum/Vectors"))
  22953. , u = a("../enum/PanoSizeClass")
  22954. , r = (a("../materials/ModelTextureMaterial"),
  22955. a("../materials/CubemapMaterial"))
  22956. , d = (a("../cameras/PanoramaCamera"),
  22957. a("../controls/PanoramaControls"),
  22958. a("../tile/TileUtils"),
  22959. a("../util/camera"),
  22960. a("../util/cameraLight"))
  22961. , p = (a("../util/browser"),
  22962. a("../settings"),
  22963. a("../gui/helpManager"),
  22964. new n(e));
  22965. t.prototype.load = function(e) {
  22966. e.pano.shouldRedrawOnBaseLoaded = !0;
  22967. var t, i, n = this, r = h.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  22968. this.controls.lookAt(r.add(this.quickstartCamera.position));
  22969. var a = this.qualityManager.getPanoSize(u.BASE)
  22970. , s = this.qualityManager.getPanoSize(u.STANDARD);
  22971. if (e.pano.tiled) {
  22972. p.warn("Loading startPano, TILED", e.pano.id);
  22973. var l = d.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  22974. , c = this.quickstartCamera.fov;
  22975. p.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + l + ", vertical FOV: " + c + "]"),
  22976. t = e.pano.loadTiledPano(s, r, {
  22977. hFov: l,
  22978. vFov: c
  22979. }, !1, !1, !0),
  22980. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  22981. } else
  22982. p.warn("Loading startPano", e.pano.id),
  22983. t = e.pano.loadCube("high");
  22984. return $.when(t).then(function() {
  22985. n.init(e.pano, e.quaternion),
  22986. e.pano.tiled ? i.done(function() {
  22987. e.pano.lockUntilRenderingComplete = !1,
  22988. this.controls.locked = !1
  22989. }
  22990. .bind(this)) : this.controls.locked = !1
  22991. }
  22992. .bind(this))
  22993. }
  22994. ,
  22995. t.prototype.init = function(e, t) {
  22996. p.info("Quickstart done loading, adding scene objects"),
  22997. e.lockUntilRenderingComplete = !0,
  22998. this.skybox = new i.Mesh(new i.CubeGeometry(1,1,1),new r({
  22999. side: i.BackSide
  23000. })),
  23001. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23002. this.skybox.quaternion.copy(e.quaternion),
  23003. this.scene.add(this.skybox),
  23004. $(this.container).show()
  23005. }
  23006. ,
  23007. t.prototype.update = function(e) {
  23008. this.controls.update(e),
  23009. this.camera.copy(this.quickstartCamera)
  23010. }
  23011. ,
  23012. t.prototype.setSize = function(e, t) {
  23013. this.quickstartCamera.updateAspect(e / t)
  23014. }
  23015. ,
  23016. t.prototype.destroy = function() {
  23017. this.scene.remove(this.skybox)
  23018. }
  23019. ,
  23020. s.exports = t
  23021. }
  23022. ).call(this, "/js/scene/QuickstartManager.js")
  23023. }
  23024. , {
  23025. "../cameras/PanoramaCamera": 7,
  23026. "../constants": 8,
  23027. "../controls/PanoramaControls": 13,
  23028. "../enum/PanoSizeClass": 36,
  23029. "../enum/Vectors": 50,
  23030. "../gui/helpManager": 68,
  23031. "../materials/CubemapMaterial": 117,
  23032. "../materials/ModelTextureMaterial": 118,
  23033. "../settings": 166,
  23034. "../tile/TileUtils": 174,
  23035. "../util/browser": 182,
  23036. "../util/camera": 183,
  23037. "../util/cameraLight": 184,
  23038. "../util/easing": 186,
  23039. "../util/lerp": 188,
  23040. "../util/logger": 189,
  23041. "../util/transitions": 195,
  23042. three: 217
  23043. }],
  23044. 158: [function(e, t, i) {
  23045. "use strict";
  23046. function h(e, t, i) {
  23047. this.scene = e,
  23048. this.camera = t,
  23049. this.renderer = null,
  23050. this.effects = i,
  23051. this.animateCallback = null,
  23052. this.composer = null,
  23053. this.qualityManager = null,
  23054. e.renderWidth = 0,
  23055. e.renderHeight = 0,
  23056. this.updateClock = new M.Clock,
  23057. this.components = [],
  23058. this.updateListeners = [],
  23059. this.resizeListeners = [],
  23060. this.forceUpdateSize = !1,
  23061. this.started = !1,
  23062. this.textures = {},
  23063. this.suspendedObjects = []
  23064. }
  23065. var o, a, n, M = e("three"), R = e("../shaders"), r = e("../enum/SceneRendererEvents"), f = e("../enum/GLTextureType"), s = e("../enum/GLCubeFaces"), l = e("../exception/BasicException"), c = e("../exception/RendererCreationException"), u = e("../util/browser"), d = e("../settings"), p = e("events").EventEmitter;
  23066. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23067. (h.prototype = Object.create(p.prototype)).addComponent = function(e) {
  23068. this.components.push(e),
  23069. e.update && this.updateListeners.push(e),
  23070. e.setSize && (this.resizeListeners.push(e),
  23071. this.forceUpdateSize = !0)
  23072. }
  23073. ,
  23074. h.prototype.removeComponent = function(t) {
  23075. function e(e) {
  23076. return e !== t
  23077. }
  23078. this.components = this.components.filter(e),
  23079. this.updateListeners = this.updateListeners.filter(e),
  23080. this.resizeListeners = this.resizeListeners.filter(e)
  23081. }
  23082. ,
  23083. h.prototype.start = function(e) {
  23084. if (this.started)
  23085. throw new l("Can't start SceneRenderer, already started");
  23086. this.createContext(e),
  23087. //u.isMobile() && this.boluoVrInit(),
  23088. this.initComposer(),
  23089. this.started = !0,
  23090. (b = b.bind(this))()
  23091. }
  23092. ,
  23093. h.prototype.createContext = function(e) {
  23094. try {
  23095. this.renderer = new M.WebGLRenderer({antialias: !u.isMobile()}),
  23096. this.renderer.autoClear = !0,
  23097. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23098. this.renderer.setSize($("#player").width(), $("#player").height(), !1),
  23099. this.emit(r.ContextCreated)
  23100. } catch (e) {
  23101. throw new c("Unable to create a WebGL rendering context")
  23102. }
  23103. d.profiling.enabled && this.overrideTextures(),
  23104. e.appendChild(this.renderer.domElement)
  23105. }
  23106. ,
  23107. h.prototype.overrideTextures = function() {
  23108. var d = this.renderer.context
  23109. , t = 0
  23110. , i = d.createTexture;
  23111. d.createTexture = function() {
  23112. var e = i.call(d);
  23113. return e.id = t++,
  23114. this.textures[e.id] = e
  23115. }
  23116. .bind(this);
  23117. var p = d.texImage2D;
  23118. d.texImage2D = function(e, t, i, n, r, o, a, s, l) {
  23119. var c, h = this.getTextureTypeFromTarget(d, e);
  23120. c = h === f.TextureCube ? d.getParameter(d.TEXTURE_BINDING_CUBE_MAP) : d.getParameter(d.TEXTURE_BINDING_2D),
  23121. void 0 !== a ? p.call(d, e, t, i, n, r, o, a, s, l) : (a = n,
  23122. s = r,
  23123. n = (l = o).naturalWidth,
  23124. r = l.naturalHeight,
  23125. p.call(d, e, t, i, a, s, l));
  23126. var u = this.textures[c.id];
  23127. u.width = h === f.TextureCube ? 6 * n : n,
  23128. u.height = r
  23129. }
  23130. .bind(this);
  23131. var n = d.deleteTexture;
  23132. d.deleteTexture = function(e) {
  23133. delete this.textures[e.id],
  23134. n.call(d, e)
  23135. }
  23136. .bind(this)
  23137. }
  23138. ,
  23139. h.prototype.updateTextureMemory = (n = null,
  23140. function() {
  23141. var e = 0;
  23142. for (var t in this.textures) {
  23143. var i = this.textures[t];
  23144. i.width && i.height && (e += i.width * i.height * 4)
  23145. }
  23146. e !== n && this.emit(r.MemoryUsageUpdated, e),
  23147. n = e
  23148. }
  23149. ),
  23150. h.prototype.getTextureTypeFromTarget = function(e, t) {
  23151. switch (t) {
  23152. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23153. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23154. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23155. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23156. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23157. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23158. return f.TextureCube;
  23159. case e.TEXTURE_2D:
  23160. return f.Texture2D;
  23161. default:
  23162. return null
  23163. }
  23164. }
  23165. ,
  23166. h.prototype.initComposer = function() {
  23167. this.composer = new M.EffectComposer(this.renderer),
  23168. this.composer.addPass(new M.RenderPass(this.scene,this.camera)),
  23169. this.composer.addPass(this.effects.hblurPass),
  23170. this.composer.addPass(this.effects.vblurPass)
  23171. }
  23172. ,
  23173. h.prototype.setSize = function(e, t, i) {
  23174. this.renderWidth = e,
  23175. this.renderHeight = t,
  23176. this.effects.aspect = e / t,
  23177. this.renderer.setSize(e, t, !1, i),
  23178. this.composer.setSize(e, t);
  23179. for (var n = 0; n < this.resizeListeners.length; n++)
  23180. this.resizeListeners[n].setSize(e, t)
  23181. }
  23182. ,
  23183. h.prototype.render = function() {
  23184. 0 < this.effects.currentBlur ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23185. }
  23186. ,
  23187. h.prototype.boluoVrInit = function() {
  23188. console.log("boluoVrInit"),
  23189. this.isHuawei5X = u.detectHUAWEI5X(),
  23190. this.oldRenderer = this.renderer,
  23191. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera),
  23192. window.panoCamera = this.camera;
  23193. var i = this;
  23194. window._vrEnabled = !1,
  23195. Object.defineProperty(window, "vrEnabled", {
  23196. get: function() {
  23197. return window._vrEnabled
  23198. },
  23199. set: function(e) {
  23200. (e = !!e) ? (i.renderer = i.newRenderer,
  23201. window.vrMarkers.forEach(function(e) {
  23202. e.visible = !0
  23203. })) : (i.renderer = i.oldRenderer,
  23204. window.vrMarkers.forEach(function(e) {
  23205. e.visible = !1
  23206. })),
  23207. i.cursor.visible = e,
  23208. i.setSize($("#player").width(), $("#player").height()),
  23209. window._vrEnabled = e,
  23210. setTimeout(function() {
  23211. console.log(player.cameraControls.activeControl.camera.fov)
  23212. }, 500)
  23213. }
  23214. }),
  23215. this.createCursor(.5, !1, 1, 16777215, 0);
  23216. var e = {
  23217. setSize: function(e, t) {
  23218. i.camera.aspect = e / t
  23219. }
  23220. };
  23221. this.resizeListeners.push(e),
  23222. this.vrLoadingInit()
  23223. }
  23224. ,
  23225. h.prototype.vrLoadingInit = function() {
  23226. var e = new (e = function(camera) {
  23227. var t = this
  23228. , e = new M.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23229. , i = new M.MeshBasicMaterial({
  23230. color: 4967932,
  23231. side: M.DoubleSide
  23232. })
  23233. , n = new M.Mesh(e,i);
  23234. (this.mesh = n).position.z = -2,
  23235. n.scale.set(.08, .08, .08),
  23236. n.visible = !1,
  23237. //window.player.camera.add(n),
  23238. camera.add(n),
  23239. t.enabled = !1,
  23240. this.update = function(e) {
  23241. 1 == t.enabled && (n.rotation.z += 15 * e)
  23242. }
  23243. }
  23244. )(this.camera);
  23245. window.Loading = e,
  23246. this.updateListeners.push(e)
  23247. }
  23248. ,
  23249. h.prototype.createCursor = function(e, t, i, n, r) {
  23250. var o, a = new M.SpriteMaterial({
  23251. opacity: i,
  23252. color: n,
  23253. transparent: t,
  23254. map: this.boluoGetTexture("images/cursor.png"),
  23255. needsUpdate: !0,
  23256. side: M.DoubleSide
  23257. });
  23258. a.map.offset = new M.Vector2(1 / 17 * r,0),
  23259. a.map.repeat = new M.Vector2(1 / 17,1),
  23260. a.depthTest = !1,
  23261. a.blending = M.AdditiveBlending,
  23262. (o = new M.Sprite(a)).scale.set(.3, .3, .3),
  23263. o.position.z = -2,
  23264. o.visible = !1,
  23265. o.name = "cursor",
  23266. this.camera.add(o),
  23267. this.scene.add(this.camera),
  23268. this.cursor = o;
  23269. var s = new this.CursorAnimation(this.scene,o,this.camera);
  23270. this.cursor.triggerTargetEvent = s.triggerTargetEvent,
  23271. this.updateListeners.push(s)
  23272. }
  23273. ,
  23274. h.prototype.CursorAnimation = function(e, t, o) {
  23275. this.cursor = t,
  23276. this.raycaster = new M.Raycaster,
  23277. this.targetEventObj = {},
  23278. this.type = 1,
  23279. this.tweenFlag = !0;
  23280. var s = this;
  23281. this.target = o,
  23282. console.log(o.uuid),
  23283. this.euler = new M.Euler,
  23284. this.q0 = new M.Quaternion,
  23285. this.q1 = new M.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23286. this.zee = new M.Vector3(0,0,1),
  23287. this.alpha = -1e3,
  23288. this.beta = -1e3,
  23289. this.gamma = -1e3,
  23290. this.orient = M.Math.degToRad(window.orientation || 0),
  23291. window.addEventListener("orientationchange", function() {
  23292. s.orient = M.Math.degToRad(window.orientation || 0)
  23293. }),
  23294. window.addEventListener("deviceorientation", function(e) {
  23295. var t = M.Math.degToRad(e.alpha)
  23296. , i = M.Math.degToRad(e.beta)
  23297. , n = M.Math.degToRad(e.gamma);
  23298. if (this.isHuawei5X ? (-1e3 === s.alpha && (s.alpha = t),
  23299. -1e3 === s.beta && (s.beta = i),
  23300. -1e3 === s.gamma && (s.gamma = n),
  23301. .06 < Math.abs(t - s.alpha) && (s.alpha = t),
  23302. .006 < Math.abs(i - s.beta) && (s.beta = i),
  23303. .006 < Math.abs(n - s.gamma) && (s.gamma = n)) : (s.alpha = t,
  23304. s.beta = i,
  23305. s.gamma = n),
  23306. h.vrDebug) {
  23307. $("#info-device-orientation").css("display", "block");
  23308. var r = "";
  23309. r += "alpha=(" + s.alpha + ")<BR/>",
  23310. r += "beta=(" + s.beta + ")<BR/>",
  23311. r += "gamma=" + s.gamma + "<BR/>",
  23312. document.getElementById("info-device-orientation").innerHTML = r
  23313. }
  23314. }),
  23315. this.setObjectQuaternion = function(e, t, i, n, r) {
  23316. s.euler.set(i, t, -n, "YXZ"),
  23317. e.setFromEuler(s.euler),
  23318. e.multiply(s.q1),
  23319. e.multiply(s.q0.setFromAxisAngle(s.zee, -r)),
  23320. o.updateMatrixWorld()
  23321. }
  23322. ,
  23323. parent !== window && window.addEventListener("message", function(e) {
  23324. var t, i, n, r, o = JSON.parse(e.data), a = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23325. o && o.alpha && o.beta && o.gamma && (t = a,
  23326. i = M.Math.degToRad(o.alpha),
  23327. n = M.Math.degToRad(o.beta),
  23328. r = M.Math.degToRad(o.gamma),
  23329. t ? (-1e3 === s.alpha && (s.alpha = i),
  23330. -1e3 === s.beta && (s.beta = n),
  23331. -1e3 === s.gamma && (s.gamma = r),
  23332. .06 < Math.abs(i - s.alpha) && (s.alpha = i),
  23333. .006 < Math.abs(n - s.beta) && (s.beta = n),
  23334. .006 < Math.abs(r - s.gamma) && (s.gamma = r)) : (s.alpha = i,
  23335. s.beta = n,
  23336. s.gamma = r))
  23337. }),
  23338. this.update = function(e) {
  23339. TWEEN.update(),
  23340. window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  23341. this.triggerTargetEvent())
  23342. }
  23343. ,
  23344. this.triggerTargetEvent = function() {
  23345. var e = this.choseObj()
  23346. , t = e ? e.object : void 0;
  23347. (this.targetEventObj.currentObj = t) !== this.targetEventObj.lastObj && (t && this.autoCursorPosition(e),
  23348. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  23349. t && t.enabled && this.startAnimate(function() {
  23350. this.clickCallback(t)
  23351. }
  23352. .bind(this))) : this.type,
  23353. this.targetEventObj.lastObj = t)
  23354. }
  23355. ,
  23356. this.choseObj = function() {
  23357. this.raycaster.setFromCamera({
  23358. x: 0,
  23359. y: 0
  23360. }, o);
  23361. var e = (this.raycaster.ray,
  23362. window.vrMarkers)
  23363. , t = this.raycaster.intersectObjects(e);
  23364. if (0 < t.length)
  23365. return t[0]
  23366. }
  23367. ,
  23368. this.clickCallback = function(e) {
  23369. this.runTHREEAction(e, "onclick")
  23370. }
  23371. ,
  23372. this.runTHREEAction = function(e, t) {
  23373. switch (t) {
  23374. case "onclick":
  23375. e._listeners && e._listeners.click && e._listeners.click.forEach(function(e) {
  23376. e()
  23377. });
  23378. break;
  23379. case "onhover":
  23380. e._listeners && e._listeners.hover && e._listeners.hover.forEach(function(e) {
  23381. e()
  23382. });
  23383. break;
  23384. case "onout":
  23385. e._listeners && e._listeners.out && e._listeners.out.forEach(function(e) {
  23386. e()
  23387. })
  23388. }
  23389. }
  23390. ,
  23391. this.startAnimate = function(e) {
  23392. this.tweenFlag && this.initAnimation(e)
  23393. }
  23394. ,
  23395. this.initAnimation = function(e) {
  23396. var t = this
  23397. , i = this.cursor.material.map.offset;
  23398. t.tweenFlag = !1,
  23399. this.cursorAnimate = new TWEEN.Tween(i).to({
  23400. x: 1
  23401. }, 1e3).onStart(function() {
  23402. t.tweenFlag = !1
  23403. }).onStop(function() {
  23404. t.tweenFlag = !0,
  23405. this.x = 0,
  23406. i.x = 0
  23407. }).onUpdate(function() {}).onComplete(function() {
  23408. e(),
  23409. i.x = 0,
  23410. setTimeout(function() {
  23411. t.tweenFlag = !0
  23412. }, 1500)
  23413. }),
  23414. this.cursorAnimate.easing(function(e) {
  23415. return Math.floor(17 * e) / 17
  23416. }),
  23417. this.cursorAnimate.start()
  23418. }
  23419. ,
  23420. this.autoCursorPosition = function(e) {
  23421. this.cursor.scale.set(.3, .3, .3)
  23422. }
  23423. }
  23424. ,
  23425. h.prototype.vrRenderer = function(a, i, e) {
  23426. var s = new i.vrCamera(e);
  23427. s.bananaAspect = .8,
  23428. this.width,
  23429. this.height;
  23430. i = this;
  23431. this.setSize = function(e, t) {
  23432. a.setSize.call(this, e, t),
  23433. i.width = e,
  23434. i.height = t
  23435. }
  23436. ,
  23437. this.render = function(e, t, i, n) {
  23438. var r, o;
  23439. if (window.cameraQua = t.quaternion.clone(),
  23440. t.__RESS__SKIP__STEREO__)
  23441. return a.render(e, t, i, n);
  23442. if ("PerspectiveCamera" === t.type)
  23443. r = s.cameraL,
  23444. o = s.cameraR,
  23445. e.updateMatrixWorld(),
  23446. null === t.parent && t.updateMatrixWorld(),
  23447. s.vrCameraUpdate(t);
  23448. else {
  23449. if ("OrthographicCamera" !== t.type)
  23450. return DEBUG && console.error("Unsupported renderer: ", t.type);
  23451. r = o = t
  23452. }
  23453. a.setScissorTest(!0),
  23454. a.setScissor(0, 0, this.width / 2, this.height),
  23455. a.setViewport(0, 0, this.width / 2, this.height),
  23456. a.render.call(this, e, r, i, n),
  23457. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  23458. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  23459. a.render.call(this, e, o, i, n),
  23460. a.setScissorTest(!1)
  23461. }
  23462. ,
  23463. this.__proto__ = {
  23464. __proto__: a
  23465. }
  23466. }
  23467. ,
  23468. h.prototype.vrCamera = function(e) {
  23469. this.type = "StereoCamera",
  23470. this._aspect = 1,
  23471. this._overlap = .064,
  23472. this.cameraL = new M.PerspectiveCamera,
  23473. this.cameraL.layers.enable(1),
  23474. this.cameraL.matrixAutoUpdate = !1,
  23475. this.cameraR = new M.PerspectiveCamera,
  23476. this.cameraR.layers.enable(2),
  23477. this.cameraR.matrixAutoUpdate = !1,
  23478. this.eyeRight = new M.Matrix4,
  23479. this.eyeLeft = new M.Matrix4,
  23480. this.vrCameraNeedsUpdate = !0,
  23481. window.vrCameraL = this.cameraL,
  23482. Object.defineProperty(this, "bananaAspect", {
  23483. get: function() {
  23484. return this._aspect
  23485. },
  23486. set: function(e) {
  23487. this._aspect !== e && (this.vrCameraNeedsUpdate = !0),
  23488. this._aspect = e
  23489. }
  23490. }),
  23491. Object.defineProperty(this, "overlap", {
  23492. get: function() {
  23493. return this._overlap
  23494. },
  23495. set: function(e) {
  23496. this._overlap !== e && (this.vrCameraNeedsUpdate = !0),
  23497. this._overlap = e
  23498. }
  23499. }),
  23500. this.vrCameraUpdate = function(e) {
  23501. if (this.vrCameraNeedsUpdate = !0,
  23502. this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== e.fov || this.bananaReal_aspect !== e.aspect * this.bananaAspect || this.bananaNear !== e.near || this.bananaFar !== e.far,
  23503. this.vrCameraNeedsUpdate) {
  23504. this.vrCameraNeedsUpdate = !1,
  23505. console.debug("vrCameraUpdate"),
  23506. this.bananaFocus = e.focus,
  23507. this.bananaFov = e.fov,
  23508. this.bananaReal_aspect = e.aspect * this.bananaAspect,
  23509. this.bananaNear = e.near,
  23510. this.bananaFar = e.far,
  23511. console.debug(e.aspect),
  23512. this.bananaFocus = 10;
  23513. var t, i, n = e.projectionMatrix.clone(), r = this.overlap / 2, o = r * this.bananaNear / this.bananaFocus, a = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  23514. this.eyeLeft.elements[12] = -r,
  23515. this.eyeRight.elements[12] = r,
  23516. t = -a * this.bananaReal_aspect + o,
  23517. i = a * this.bananaReal_aspect + o,
  23518. n.elements[0] = 2 * this.bananaNear / (i - t),
  23519. n.elements[8] = (i + t) / (i - t),
  23520. this.cameraL.projectionMatrix.copy(n),
  23521. t = -a * this.bananaReal_aspect - o,
  23522. i = a * this.bananaReal_aspect - o,
  23523. n.elements[0] = 2 * this.bananaNear / (i - t),
  23524. n.elements[8] = (i + t) / (i - t),
  23525. this.cameraR.projectionMatrix.copy(n)
  23526. }
  23527. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(this.eyeLeft),
  23528. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(this.eyeRight)
  23529. }
  23530. }
  23531. ,
  23532. h.prototype.boluoGetTexture = function(e) {
  23533. var t = new M.TextureLoader;
  23534. return t.crossOrigin = "anonymous",
  23535. t.load(e)
  23536. }
  23537. ,
  23538. h.prototype.updateScreenSize = function(e) {
  23539. var t, i, n, r = !1;
  23540. e && !e.resize && null != e.width && null != e.height ? (i = e.width,
  23541. n = e.height,
  23542. r = !0,
  23543. t = 1) : (i = $("#player").width(),
  23544. n = $("#player").height(),
  23545. e && e.resize && (o = this.renderWidth,
  23546. a = this.renderHeight),
  23547. i === o && n === a && !this.forceUpdateSize || (o = i,
  23548. a = n,
  23549. r = !0,
  23550. t = window.devicePixelRatio)),
  23551. r && (this.setSize(i, n, t),
  23552. this.forceUpdateSize = !1)
  23553. }
  23554. ,
  23555. h.prototype.updateComponents = function() {
  23556. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  23557. this.updateListeners[t].update(e)
  23558. }
  23559. ,
  23560. h.prototype.suspend = function() {
  23561. this.started = !1,
  23562. this.suspendedObjects = this.scene.children.map(function(e) {
  23563. return this.scene.remove(e),
  23564. e
  23565. }
  23566. .bind(this)),
  23567. this.render()
  23568. }
  23569. ,
  23570. h.prototype.resume = function() {
  23571. this.suspendedObjects.forEach(function(e) {
  23572. this.scene.add(e)
  23573. }
  23574. .bind(this)),
  23575. this.suspendedObjects = [],
  23576. this.started = !0,
  23577. b()
  23578. }
  23579. ;
  23580. var g, m, v, y, A, C, I, P, O, L, D, N, F, E, _, b = function() {
  23581. this.started && (window.requestAnimationFrame(b),
  23582. this.updateScreenSize(),
  23583. this.updateComponents(),
  23584. this.updateTextureMemory(),
  23585. this.render(),
  23586. this.emit(r.AfterRender))
  23587. };
  23588. h.prototype.getImageData = (E = document.createElement("canvas"),
  23589. _ = E.getContext("2d"),
  23590. function(e, t, i) {
  23591. return E.width === t && E.height === i || (E.width = t,
  23592. E.height = i),
  23593. _.drawImage(e, 0, 0, t, i),
  23594. _.getImageData(0, 0, t, i)
  23595. }
  23596. ),
  23597. h.prototype.initSizedTexture2D = function(e, t, i) {
  23598. var n = this.renderer
  23599. , r = n.context
  23600. , o = n.state
  23601. , a = new M.Texture(null);
  23602. !(a.flipY = !1) !== i && (i = !1),
  23603. a.generateMipmaps = i;
  23604. var s = n.paramThreeToGL(a.format)
  23605. , l = n.paramThreeToGL(a.type)
  23606. , c = n.properties.get(a)
  23607. , h = r.createTexture();
  23608. o.bindTexture(r.TEXTURE_2D, h),
  23609. r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL, a.flipY),
  23610. r.texImage2D(r.TEXTURE_2D, 0, s, e, e, 0, s, l, null),
  23611. a.wrapS = t,
  23612. a.wrapT = t;
  23613. var u = n.paramThreeToGL(t);
  23614. return r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_S, u),
  23615. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_WRAP_T, u),
  23616. i ? (a.magFilter = M.LinearFilter,
  23617. a.minFilter = M.LinearMipMapLinearFilter,
  23618. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23619. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR_MIPMAP_NEAREST),
  23620. r.generateMipmap(r.TEXTURE_2D)) : (a.magFilter = M.LinearFilter,
  23621. a.minFilter = M.LinearFilter,
  23622. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MAG_FILTER, r.LINEAR),
  23623. r.texParameteri(r.TEXTURE_2D, r.TEXTURE_MIN_FILTER, r.LINEAR)),
  23624. o.bindTexture(r.TEXTURE_2D, null),
  23625. c.__webglTexture = h,
  23626. a
  23627. }
  23628. ,
  23629. h.prototype.initSizedCubeMap = function(e, t) {
  23630. var i = this.renderer
  23631. , n = i.context
  23632. , r = i.state
  23633. , o = new M.CubeTexture([null, null, null, null, null, null]);
  23634. o.flipY = !1,
  23635. o.generateMipmaps = t;
  23636. var a = i.paramThreeToGL(o.format)
  23637. , s = i.paramThreeToGL(o.type)
  23638. , l = i.properties.get(o)
  23639. , c = n.createTexture();
  23640. r.bindTexture(n.TEXTURE_CUBE_MAP, c),
  23641. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, o.flipY);
  23642. for (var h = 0; h < 6; h++)
  23643. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + h, 0, a, e, e, 0, a, s, null);
  23644. return t ? (o.magFilter = M.LinearFilter,
  23645. o.minFilter = M.LinearMipMapLinearFilter,
  23646. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23647. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  23648. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  23649. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (o.magFilter = M.LinearFilter,
  23650. o.minFilter = M.LinearFilter,
  23651. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  23652. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  23653. r.bindTexture(n.TEXTURE_CUBE_MAP, null),
  23654. l.__image__webglTextureCube = c,
  23655. o
  23656. }
  23657. ,
  23658. h.prototype.deallocateCubeTexture = function(e) {
  23659. var t = this.renderer
  23660. , i = t.context
  23661. , n = t.properties.get(e);
  23662. i.deleteTexture(n.__image__webglTextureCube)
  23663. }
  23664. ,
  23665. h.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  23666. var a = this.renderer
  23667. , s = a.context
  23668. , l = a.state
  23669. , c = a.properties.get(t);
  23670. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  23671. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23672. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  23673. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  23674. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  23675. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  23676. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  23677. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  23678. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  23679. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  23680. l.bindTexture(s.TEXTURE_2D, null)
  23681. }
  23682. ,
  23683. h.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  23684. var s = this.renderer
  23685. , l = s.context
  23686. , c = s.state
  23687. , h = s.properties.get(t);
  23688. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  23689. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  23690. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  23691. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  23692. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  23693. }
  23694. ,
  23695. h.prototype.rebuildMipMaps2D = function(e) {
  23696. var t = this.renderer
  23697. , i = t.context
  23698. , n = t.state;
  23699. t.properties.get(e),
  23700. i.generateMipmap(i.TEXTURE_2D),
  23701. n.bindTexture(i.TEXTURE_2D, null)
  23702. }
  23703. ,
  23704. h.prototype.rebuildMipMaps3D = function(e) {
  23705. var t = this.renderer
  23706. , i = t.context
  23707. , n = t.state
  23708. , r = t.properties.get(e);
  23709. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  23710. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  23711. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  23712. }
  23713. ,
  23714. h.prototype.renderToCubeMap = (P = !1,
  23715. F = N = D = L = O = null,
  23716. function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  23717. this.renderer.context,
  23718. P || ((L = new M.OrthographicCamera(-.5,.5,.5,-.5,-200,200)).position.z = 150,
  23719. (O = new M.Scene).add(L),
  23720. D = new M.ShaderMaterial({
  23721. uniforms: {
  23722. tDiffuse: {
  23723. type: "t",
  23724. value: null
  23725. },
  23726. alpha: {
  23727. type: "f",
  23728. value: 1
  23729. }
  23730. },
  23731. vertexShader: R.basicTextured.vertexShader,
  23732. fragmentShader: R.basicTextured.fragmentShader,
  23733. depthWrite: !1,
  23734. depthTest: !1,
  23735. side: M.DoubleSide
  23736. }),
  23737. N = new M.PlaneBufferGeometry(1,1),
  23738. (F = new M.Mesh(N,D)).position.z = 0,
  23739. O.add(F),
  23740. P = !0);
  23741. var m = N.getAttribute("uv");
  23742. m.setDynamic(!0),
  23743. m.needsUpdate = !0;
  23744. var v = m.array
  23745. , y = r / i
  23746. , A = o / n
  23747. , C = a / i
  23748. , I = s / n;
  23749. v[0] = y,
  23750. v[1] = A + I,
  23751. v[2] = y + C,
  23752. v[3] = A + I,
  23753. v[4] = y,
  23754. v[5] = A,
  23755. v[6] = y + C,
  23756. v[7] = A;
  23757. var E = N.getAttribute("position");
  23758. E.setDynamic(!0),
  23759. E.needsUpdate = !0;
  23760. var _ = E.array
  23761. , b = l / t.width - .5
  23762. , w = c / t.height - .5
  23763. , T = h / t.width
  23764. , x = u / t.height;
  23765. _[0] = b,
  23766. _[1] = w + x,
  23767. _[3] = b + T,
  23768. _[4] = w + x,
  23769. _[6] = b,
  23770. _[7] = w,
  23771. _[9] = b + T,
  23772. _[10] = w,
  23773. this.renderer.properties.get(e),
  23774. D.uniforms.tDiffuse.value = e,
  23775. D.blending = p || M.NoBlending,
  23776. D.transparent = !!f,
  23777. null != g || (g = 1),
  23778. D.uniforms.alpha.value = g,
  23779. D.needUpdate = !0,
  23780. t.activeCubeFace = d,
  23781. t.viewport.set(0, 0, t.width, t.height);
  23782. var S = this.renderer.autoClear;
  23783. this.renderer.autoClear = !1,
  23784. this.renderer.render(O, L, t, !1),
  23785. this.renderer.autoClear = S
  23786. }
  23787. ),
  23788. h.prototype.copyCubeMap = (g = !1,
  23789. C = A = y = v = m = null,
  23790. I = new M.Euler,
  23791. new M.Vector3,
  23792. function(e, t, i, n, r, o, a, s, l) {
  23793. this.renderer,
  23794. g || ((v = new M.OrthographicCamera(-1,1,1,-1,0,200)).position.set(0, 0, 0),
  23795. (m = new M.Scene).add(v),
  23796. y = new M.ShaderMaterial({
  23797. uniforms: {
  23798. tDiffuse: {
  23799. type: "t",
  23800. value: null
  23801. },
  23802. alpha: {
  23803. type: "f",
  23804. value: 1
  23805. }
  23806. },
  23807. vertexShader: R.copyCubeMap.vertexShader,
  23808. fragmentShader: R.copyCubeMap.fragmentShader,
  23809. depthWrite: !1,
  23810. depthTest: !1,
  23811. side: M.DoubleSide
  23812. }),
  23813. A = new M.BoxGeometry(2,2,2),
  23814. C = new M.Mesh(A,y),
  23815. m.add(C),
  23816. g = !0);
  23817. for (var c = 0; c < 6; c++)
  23818. h.getCubeOrientationForCubeFace(c, I),
  23819. C.rotation.copy(I),
  23820. C.matrixWorldNeedsUpdate = !0,
  23821. C.updateMatrixWorld(),
  23822. y.uniforms.tDiffuse.value = e,
  23823. y.blending = a || M.NoBlending,
  23824. y.transparent = !!s,
  23825. null != l || (l = 1),
  23826. y.uniforms.alpha.value = l,
  23827. y.needUpdate = !0,
  23828. t.activeCubeFace = c,
  23829. t.viewport.set(0, 0, r, o),
  23830. this.renderer.render(m, v, t, !1)
  23831. }
  23832. ),
  23833. h.getLookAtForCubeFace = function(e, t) {
  23834. switch (e) {
  23835. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23836. t.set(1, 0, 0);
  23837. break;
  23838. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23839. t.set(-1, 0, 0);
  23840. break;
  23841. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23842. t.set(0, 1, 0);
  23843. break;
  23844. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23845. t.set(0, -1, 0);
  23846. break;
  23847. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23848. t.set(0, 0, 1);
  23849. break;
  23850. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23851. t.set(0, 0, -1)
  23852. }
  23853. }
  23854. ,
  23855. h.getCubeOrientationForCubeFace = function(e, t) {
  23856. switch (e) {
  23857. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  23858. t.set(0, -Math.PI / 2, 0);
  23859. break;
  23860. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  23861. t.set(0, Math.PI / 2, 0);
  23862. break;
  23863. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  23864. t.set(Math.PI / 2, Math.PI, 0);
  23865. break;
  23866. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23867. t.set(-Math.PI / 2, Math.PI, 0);
  23868. break;
  23869. case s.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  23870. t.set(0, -Math.PI, 0);
  23871. break;
  23872. case s.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23873. t.set(0, 0, 0)
  23874. }
  23875. }
  23876. ,
  23877. t.exports = h
  23878. }
  23879. , {
  23880. "../enum/GLCubeFaces": 25,
  23881. "../enum/GLTextureType": 26,
  23882. "../enum/SceneRendererEvents": 43,
  23883. "../exception/BasicException": 55,
  23884. "../exception/RendererCreationException": 57,
  23885. "../settings": 166,
  23886. "../shaders": 167,
  23887. "../util/browser": 182,
  23888. events: 202,
  23889. three: 217
  23890. }],
  23891. 159: [function(e, t, i) {
  23892. "use strict";
  23893. function n(e) {
  23894. this.messenger = new a(e),
  23895. this.clientKey = null
  23896. }
  23897. var o = e("../util/ajax")
  23898. , r = e("./PostMessageType")
  23899. , a = e("./postmessage")
  23900. , s = e("./VersionInfo")
  23901. , l = e("events").EventEmitter
  23902. , c = window.location.origin + "/api/v1/user/";
  23903. (n.prototype = Object.create(l.prototype)).bindEvents = function() {
  23904. this.messenger.on(r.ACTION, this.onMessageReceived.bind(this))
  23905. }
  23906. ,
  23907. n.prototype.waitForConnection = function() {
  23908. return new Promise(function(t, i) {
  23909. this.messenger.on(r.CONNECT, function(e) {
  23910. this.onConnectionReceived(e).then(t.bind(this, e.sdkVersion), i.bind())
  23911. }
  23912. .bind(this))
  23913. }
  23914. .bind(this))
  23915. }
  23916. ,
  23917. n.prototype.onConnectionReceived = function(i) {
  23918. return this.messenger.setTarget(i.source, i.origin),
  23919. this.verifyConnection(i).then(function(e, t) {
  23920. this.messenger.send({
  23921. type: r.ACCEPT,
  23922. toId: i.fromId,
  23923. warning: t
  23924. }),
  23925. this.clientKey = e,
  23926. this.messenger.removeAllListeners(r.CONNECT),
  23927. this.bindEvents()
  23928. }
  23929. .bind(this), function(e) {
  23930. this.messenger.send({
  23931. type: r.REJECT,
  23932. toId: i.fromId,
  23933. reason: e
  23934. }),
  23935. this.messenger.setTarget()
  23936. }
  23937. .bind(this))
  23938. }
  23939. ,
  23940. n.prototype.verifyConnection = function(r) {
  23941. return new Promise(function(e, t) {
  23942. var i;
  23943. if (s.isDeprecated(r.sdkVersion))
  23944. i = "这个版本正在被弃用";
  23945. else if (!s.isSupported(r.sdkVersion))
  23946. return t("不支持此版本的SDK");
  23947. var n = {
  23948. cache: !1,
  23949. headers: {
  23950. "X-port-Application-Key": r.applicationKey,
  23951. "X-port-Referrer": r.origin
  23952. }
  23953. };
  23954. o.get(c, n).done(e.bind(this, r.applicationKey, i)).fail(t.bind(this, "key/referrer mismatch"))
  23955. }
  23956. )
  23957. }
  23958. ,
  23959. n.prototype.onMessageReceived = function(t) {
  23960. if (this.validateClientApplicationKey(t.applicationKey)) {
  23961. var i = this;
  23962. t.onDone = function(e) {
  23963. e.toId = t.fromId,
  23964. e.uid = t.uid,
  23965. e.type = r.RESPONSE,
  23966. i.messenger.send(e)
  23967. }
  23968. ,
  23969. this.emit(r.ACTION, t)
  23970. }
  23971. }
  23972. ,
  23973. n.prototype.validateClientApplicationKey = function(e) {
  23974. return this.clientKey === e
  23975. }
  23976. ,
  23977. n.prototype.sendEvent = function(e, t) {
  23978. this.messenger.send({
  23979. type: r.EVENT,
  23980. eventType: e,
  23981. eventData: t
  23982. })
  23983. }
  23984. ,
  23985. t.exports = n
  23986. }
  23987. , {
  23988. "../util/ajax": 181,
  23989. "./PostMessageType": 160,
  23990. "./VersionInfo": 163,
  23991. "./postmessage": 165,
  23992. events: 202
  23993. }],
  23994. 160: [function(e, t, i) {
  23995. "use strict";
  23996. t.exports = Object.freeze({
  23997. CONNECT: "postmessage.connect",
  23998. ACCEPT: "postmessage.accept",
  23999. REJECT: "postmessage.reject",
  24000. ACTION: "postmessage.action",
  24001. RESPONSE: "postmessage.response",
  24002. EVENT: "postmessage.event"
  24003. })
  24004. }
  24005. , {}],
  24006. 161: [function(e, t, i) {
  24007. "use strict";
  24008. t.exports = Object.freeze({
  24009. MOVE: "sdk.move",
  24010. ENTER_PANO: "sdk.enterpano",
  24011. MODEL_LOADED: "sdk.modelloaded"
  24012. })
  24013. }
  24014. , {}],
  24015. 162: [function(e, t, i) {
  24016. "use strict";
  24017. t.exports = Object.freeze({
  24018. FLY: "transition.fly",
  24019. FADEOUT: "transition.fade",
  24020. INSTANT: "transition.instant"
  24021. })
  24022. }
  24023. , {}],
  24024. 163: [function(e, t, i) {
  24025. "use strict";
  24026. t.exports = {
  24027. current: "1.0",
  24028. supported: ["1.0"],
  24029. deprecated: [],
  24030. isSupported: function(e) {
  24031. return -1 !== this.supported.indexOf(e)
  24032. },
  24033. isDeprecated: function(e) {
  24034. return -1 !== this.deprecated.indexOf(e)
  24035. },
  24036. isValid: function(e) {
  24037. return this.isSupported(e) || this.isDeprecated(e)
  24038. }
  24039. }
  24040. }
  24041. , {}],
  24042. 164: [function(q, X, e) {
  24043. (function(e) {
  24044. "use strict";
  24045. function r(e, t, i) {
  24046. e = e && e.toLowerCase().trim();
  24047. var n = new C.UP.clone
  24048. , r = Math.PI / 3
  24049. , o = Math.PI / 2;
  24050. switch (e) {
  24051. case "left":
  24052. i.copy(t),
  24053. i.applyAxisAngle(n, o);
  24054. break;
  24055. case "right":
  24056. i.copy(t),
  24057. i.applyAxisAngle(n, -o);
  24058. break;
  24059. case "forwardleft":
  24060. i.copy(t),
  24061. i.applyAxisAngle(n, r);
  24062. break;
  24063. case "forwardright":
  24064. i.copy(t),
  24065. i.applyAxisAngle(n, -r);
  24066. break;
  24067. case "forward":
  24068. default:
  24069. i.copy(t)
  24070. }
  24071. return i
  24072. }
  24073. function o(e, t) {
  24074. if (e) {
  24075. var i = {
  24076. pano: e,
  24077. lookAtPoint: null,
  24078. duration: null,
  24079. maxDistanceOverride: null,
  24080. skipWarpingCheck: !1
  24081. };
  24082. this.player.flyToPano(i, function() {
  24083. t && t({
  24084. success: !0,
  24085. message: "Transition complete."
  24086. })
  24087. })
  24088. } else
  24089. M.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24090. t && t({
  24091. success: !1,
  24092. error: "Unable to find pano."
  24093. })
  24094. }
  24095. function a(e, t) {
  24096. t.copy(C.FORWARD),
  24097. e.getDirection(t)
  24098. }
  24099. function c(i) {
  24100. return {
  24101. panos: i.panos.list.map(function(e) {
  24102. var t = y.getCubemapUrls(i.urls, e.id, "high")[A.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24103. return {
  24104. uuid: e.id,
  24105. aligned: e.alignmentType === g.ALIGNED,
  24106. neighbourUUIDs: e.neighbourUUIDs.slice(),
  24107. position: function(e) {
  24108. return e.alignmentType !== g.ALIGNED ? null : {
  24109. x: e.position.x,
  24110. y: e.position.y,
  24111. z: e.position.z
  24112. }
  24113. }(e),
  24114. rotation: function(e) {
  24115. var t = (new h.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24116. return {
  24117. x: h.Math.radToDeg(t._x),
  24118. y: h.Math.radToDeg(t._y),
  24119. z: h.Math.radToDeg(t._z)
  24120. }
  24121. }(e),
  24122. thumbnail: t
  24123. }
  24124. })
  24125. }
  24126. }
  24127. var t, l, i, h = q("three"), u = q("./ApiHost"), n = q("../util/logger"), d = q("../util/common"), s = q("../util/math"), p = q("../enum/ModelManagerEvents"), f = q("./PostMessageType"), g = q("../enum/AlignmentType"), m = q("../enum/Direction"), v = q("./TransitionStyles"), y = q("../util/panorama"), A = q("../enum/GLCubeFaces"), C = q("../enum/Vectors"), I = q("../enum/Viewmode"), E = q("../enum/WarpStyle"), _ = (q("../enum/Keys"),
  24128. q("../enum/PlayerEvents")), b = q("../sdk/SdkEvents"), w = (C = q("../enum/Vectors"),
  24129. q("../enum/ControlEvents")), T = q("../enum/RenderLayers"), x = (q("../constants"),
  24130. q("../settings")), S = q("../lib/jpeg_encoder"), M = new n(e), R = (N.active = !1,
  24131. N.angle = 0,
  24132. N.angleTravelled = 0,
  24133. N.playerDirection = new h.Vector3,
  24134. N.lastFacingDirection = new h.Vector3,
  24135. N.onDone = null,
  24136. N.player = null,
  24137. N.start = function(e, t, i, n) {
  24138. N.active = !0,
  24139. e && t && (t = 0),
  24140. N.angle = e || t,
  24141. N.xAngle = e,
  24142. N.yAngle = t,
  24143. N.angleTravelled = 0,
  24144. N.playerDirection.copy(i.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24145. i.getDirection(N.playerDirection),
  24146. N.lastFacingDirection.copy(N.playerDirection),
  24147. N.projectVectors(),
  24148. N.onDone = n,
  24149. N.player = i,
  24150. N()
  24151. }
  24152. ,
  24153. N.projectVectors = function() {
  24154. N.xAngle && (N.playerDirection.projectOnPlane(C.UP),
  24155. N.lastFacingDirection.projectOnPlane(C.UP))
  24156. }
  24157. ,
  24158. N), P = (i = new h.Vector3,
  24159. function(e) {
  24160. e ? (i.copy(e.position),
  24161. i.add(e.discPosition),
  24162. s.projectPositionToCanvas(i, this.player.camera, i),
  24163. this.click(i.x, i.y)) : M.warn("Showcase -> clicktagObject: Unable to find tag.")
  24164. }
  24165. ), O = (l = new h.Vector3,
  24166. function(e) {
  24167. var t = this.player.getDirection();
  24168. l.copy(t);
  24169. var i = l.y;
  24170. l.y = 0,
  24171. l.normalize();
  24172. var n = h.Math.radToDeg(l.angleTo(t)) * (i < 0 ? -1 : 1);
  24173. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.PANORAMA)
  24174. return 0 !== e && M.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24175. 0;
  24176. this.player.mode === I.DOLLHOUSE && (n = -n);
  24177. var r = function() {
  24178. return this.player.mode === I.PANORAMA ? x.insideLookLimitUp : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.minPolarAngle) : null
  24179. }
  24180. .call(this) - .1
  24181. , o = function() {
  24182. return this.player.mode === I.PANORAMA ? x.insideLookLimitDown : this.player.mode === I.DOLLHOUSE ? 90 - h.Math.radToDeg(x.dollhouseDefault.maxPolarAngle) : null
  24183. }
  24184. .call(this) + .1
  24185. , a = n + e;
  24186. r < a ? a = r : a < o && (a = o);
  24187. var s = a - n;
  24188. return 0 < e && s < .01 && (s = 0),
  24189. e < 0 && -.01 < s && (s = 0),
  24190. s
  24191. }
  24192. ), L = (t = new h.Euler,
  24193. function(e) {
  24194. return t.setFromQuaternion(e.quaternion, "YXZ"),
  24195. {
  24196. position: {
  24197. x: e.position.x,
  24198. y: e.position.y,
  24199. z: e.position.z
  24200. },
  24201. rotation: {
  24202. x: h.Math.radToDeg(t.x),
  24203. y: h.Math.radToDeg(t.y),
  24204. z: 0
  24205. },
  24206. pano: e.currentPano ? e.currentPano.id : null,
  24207. mode: e.mode
  24208. }
  24209. }
  24210. ), D = null;
  24211. function N() {
  24212. N.playerDirection.copy(N.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24213. N.player.getDirection(N.playerDirection),
  24214. N.projectVectors();
  24215. var e = N.playerDirection.angleTo(N.lastFacingDirection);
  24216. (N.angleTravelled += Math.abs(e)) >= Math.abs(N.angle) ? (N.active = !1,
  24217. N.onDone && (0,
  24218. N.onDone)()) : (N.lastFacingDirection.copy(N.playerDirection),
  24219. window.setTimeout(N, 4))
  24220. }
  24221. X.exports = {
  24222. init: function(e, t, i, n, r) {
  24223. Y.init(e, t, i, r),
  24224. D = new Promise(function(e, t) {
  24225. i.on(_.Ready, function() {
  24226. e()
  24227. })
  24228. }
  24229. .bind(this));
  24230. var o = new u(window)
  24231. , a = o.waitForConnection();
  24232. a.then(function(e) {
  24233. o.on(f.ACTION, Y.onMessageReceive.bind(Y))
  24234. });
  24235. var s, l = (s = Date.now(),
  24236. function() {
  24237. if (!(Date.now() - s < 100)) {
  24238. var e = L(i);
  24239. o.sendEvent(b.MOVE, {
  24240. state: e
  24241. }),
  24242. s = Date.now()
  24243. }
  24244. }
  24245. );
  24246. i.on(_.Move, l),
  24247. i.on(_.ViewChanged, l),
  24248. n.on(p.ActiveModelChanged, function(e) {
  24249. function t(e) {
  24250. var t, i = e.newPano.id;
  24251. e.oldPano && (t = e.oldPano.id),
  24252. i !== t && o.sendEvent(b.ENTER_PANO, {
  24253. oldPano: t,
  24254. newPano: i
  24255. })
  24256. }
  24257. var i = e.model
  24258. , n = e.oldModel;
  24259. Y.model = i,
  24260. a.then(function() {
  24261. o.sendEvent(b.MODEL_LOADED, {
  24262. metadata: c(i)
  24263. })
  24264. }),
  24265. n && n.panos.forEach(function(e) {
  24266. e.removeEventListener("enter", t)
  24267. }),
  24268. i.panos.forEach(function(e) {
  24269. e.on("enter", t)
  24270. })
  24271. })
  24272. }
  24273. };
  24274. var F, B, V, k, U, H, z, G, W, j, Y = {
  24275. director: null,
  24276. player: null,
  24277. controls: null,
  24278. sceneRenderer: null,
  24279. model: null,
  24280. init: function(e, t, i, n) {
  24281. this.director = e,
  24282. this.player = i,
  24283. this.controls = t,
  24284. this.sceneRenderer = n
  24285. },
  24286. handleToObject: {},
  24287. objectToHandle: {},
  24288. handleCount: 0,
  24289. onMessageReceive: function(e) {
  24290. if (e) {
  24291. var t = e.targetFunction
  24292. , i = e.params
  24293. , n = e.onDone;
  24294. t && this[t] && this[t](i, n)
  24295. }
  24296. },
  24297. waitForInit: function(e, t) {
  24298. D.then(t.bind({
  24299. success: !0,
  24300. message: "Init complete."
  24301. }))
  24302. },
  24303. moveToPano: (W = new h.Euler(0,0,0,"YXZ"),
  24304. j = new h.Quaternion,
  24305. function(e, t) {
  24306. var i = e.pano
  24307. , n = e.rotation
  24308. , r = e.transition;
  24309. if (!this.model)
  24310. return t({
  24311. success: !1,
  24312. error: "The model has not been loaded yet"
  24313. });
  24314. var o = this.model.panos.get(i);
  24315. if (!o)
  24316. return t({
  24317. success: !1,
  24318. error: i + " does not exist in this model"
  24319. });
  24320. if (!n)
  24321. return t({
  24322. sucess: !1,
  24323. erorr: n + " is not a valid rotation"
  24324. });
  24325. W.set(h.Math.degToRad(n.x || 0), h.Math.degToRad(n.y || 0), h.Math.degToRad(n.z || 0), "YXZ"),
  24326. console.log(n.z);
  24327. var a = {
  24328. success: !0,
  24329. message: i
  24330. };
  24331. if (r === v.FADEOUT)
  24332. j.setFromEuler(W),
  24333. this.player.warpToPano(o, j, null, null, E.BLACK, null, null, t.bind(this, a));
  24334. else {
  24335. var s, l;
  24336. r === v.INSTANT && (l = s = 0);
  24337. var c = C.FORWARD.clone().applyEuler(W).add(o.position);
  24338. this.player.flyToPano({
  24339. pano: o,
  24340. lookAtPoint: c,
  24341. duration: s,
  24342. aimDuration: l
  24343. }, t.bind(this, a))
  24344. }
  24345. }
  24346. ),
  24347. moveInDirection: function(e, t) {
  24348. var i = e.direction;
  24349. return void 0 === m[i] ? (M.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  24350. void (t && t({
  24351. success: !1,
  24352. error: "Invalid direction."
  24353. }))) : void this.player.flyLocalDirection(C[i].clone()).then(function(e) {
  24354. t(e ? {
  24355. success: !0,
  24356. message: "moved " + i
  24357. } : {
  24358. success: !1,
  24359. error: "Cannot move in direction: " + i
  24360. })
  24361. })
  24362. },
  24363. getPose: function(e, t) {
  24364. return this.player.camera.position,
  24365. (new h.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ"),
  24366. t({
  24367. success: !0,
  24368. message: L(this.player)
  24369. })
  24370. },
  24371. takeScreenShot: (z = new h.PerspectiveCamera,
  24372. G = new h.WebGLRenderTarget,
  24373. function(e, t) {
  24374. if (!e.resolution)
  24375. return t({
  24376. success: !1,
  24377. error: "An invalid resolution was specified"
  24378. });
  24379. if (-1 === e.resolution.width || -1 === e.resolution.height) {
  24380. var i = this.sceneRenderer.renderer.getSize();
  24381. e.resolution.width = i.width,
  24382. e.resolution.height = i.height
  24383. }
  24384. z.layers.set(T.DEFAULT),
  24385. e.visibleObjects && (e.visibleObjects.showtags && z.layers.enable(T.TAG),
  24386. e.visibleObjects.showPucks && z.layers.enable(T.PANOMARKERS),
  24387. e.visibleObjects.showReticule && z.layers.enable(T.RETICULE));
  24388. var n = e.resolution.width
  24389. , r = e.resolution.height
  24390. , o = n / r;
  24391. z.position.copy(this.sceneRenderer.camera.position),
  24392. z.quaternion.copy(this.sceneRenderer.camera.quaternion),
  24393. z.projectionMatrix.copy(this.player.camera.projectionMatrix),
  24394. z.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / o,
  24395. G.setSize(n, r),
  24396. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, z, G);
  24397. var a = new Uint8Array(n * r * 4);
  24398. this.sceneRenderer.renderer.readRenderTargetPixels(G, 0, 0, n, r, a);
  24399. var s = S.encode({
  24400. data: a,
  24401. width: n,
  24402. height: r,
  24403. heading: 180,
  24404. pitch: 0
  24405. }, {
  24406. quality: 75,
  24407. flipY: !0
  24408. });
  24409. t({
  24410. success: !0,
  24411. message: "data:image/jpg;base64," + d.uint8ToBase64(s.data)
  24412. })
  24413. }
  24414. ),
  24415. findRankedPano: (U = new h.Vector3,
  24416. H = new h.Vector3,
  24417. function(e, t) {
  24418. a(this.player, H),
  24419. r(t, H, U);
  24420. var i = this.player.rankedPanoInDirection(e, U);
  24421. if (i) {
  24422. var n = this.objectToHandle[i.id];
  24423. return n || (this.objectToHandle[i.id] = n = this.handleCount++,
  24424. this.handleToObject[n] = i),
  24425. n
  24426. }
  24427. return M.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  24428. -1
  24429. }
  24430. ),
  24431. findRankedtag: (V = new h.Vector3,
  24432. k = new h.Vector3,
  24433. function(e, t) {
  24434. a(this.player, k),
  24435. r(t, k, V);
  24436. var i = this.player.rankedtagInDirection(e, V);
  24437. if (i) {
  24438. var n = this.objectToHandle[i.sid];
  24439. return n || (this.objectToHandle[i.sid] = n = this.handleCount++,
  24440. this.handleToObject[n] = i),
  24441. n
  24442. }
  24443. return M.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  24444. -1
  24445. }
  24446. ),
  24447. clickNearesttag: function(e) {
  24448. this.clickRankedtag(0, e)
  24449. },
  24450. clickRankedtag: function(e, t) {
  24451. var i = function(e, t) {
  24452. var i = this.findRankedtag(e, t);
  24453. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24454. null)
  24455. }
  24456. .call(this, e, t);
  24457. i && P.call(this, i)
  24458. },
  24459. clickNearestPano: function(e, t) {
  24460. this.clickRankedPano(0, e, t)
  24461. },
  24462. clickRankedPano: function(e, t, i) {
  24463. var n = function(e, t) {
  24464. var i = this.findRankedPano(e, t);
  24465. return 0 <= i ? this.handleToObject[i] : (M.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24466. null)
  24467. }
  24468. .call(this, e, t);
  24469. n ? o.call(this, n, i) : i(null)
  24470. },
  24471. clickPano: function(e, t) {
  24472. var i = this.handleTable[e];
  24473. i ? o.call(this, i, t) : t(null)
  24474. },
  24475. rotateDirection: function(e, t) {
  24476. var i = e.direction
  24477. , n = e.angle;
  24478. if (!R.active) {
  24479. var r = 0
  24480. , o = 0
  24481. , a = 0
  24482. , s = 0;
  24483. if (!n || isNaN(n))
  24484. return M.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  24485. void (t && t({
  24486. success: !1,
  24487. error: "Invalid rotation angle."
  24488. }));
  24489. if (this.player.mode === I.TRANSITIONING)
  24490. return M.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  24491. void (t && t({
  24492. success: !1,
  24493. error: "Cannot rotate while transitioning"
  24494. }));
  24495. if (i === m.RIGHT || i === m.LEFT)
  24496. i === m.RIGHT && (n = -n),
  24497. r = 0 < n ? -1 : 1,
  24498. a = n;
  24499. else {
  24500. if (i !== m.UP && i !== m.DOWN)
  24501. return M.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  24502. void (t && t({
  24503. success: !1,
  24504. error: "Invalid direction for rotation."
  24505. }));
  24506. if (this.player.mode === I.FLOORPLAN)
  24507. return M.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  24508. void (t && t({
  24509. success: !1,
  24510. error: "Cannot rotate " + i + " in floorplan mode"
  24511. }));
  24512. if (i === m.DOWN && (n = -n),
  24513. 0 === (n = O.call(this, n)))
  24514. return M.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  24515. void (t && t({
  24516. success: !1,
  24517. error: "Already at maximum rotation in direction: " + i
  24518. }));
  24519. o = 0 < n ? 1 : -1,
  24520. s = n
  24521. }
  24522. var l = n;
  24523. n = h.Math.degToRad(n),
  24524. a = h.Math.degToRad(a),
  24525. s = h.Math.degToRad(s);
  24526. var c = this.controls.activeControl;
  24527. c.startRotating(r, o),
  24528. R.start(a, s, this.player, function() {
  24529. c.stopRotating(!0),
  24530. t && t({
  24531. success: !0,
  24532. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  24533. })
  24534. })
  24535. }
  24536. },
  24537. rotate: (F = new h.Vector3,
  24538. B = new h.Vector3,
  24539. function(e, t) {
  24540. var i = e.xAngle
  24541. , n = e.yAngle;
  24542. if (!R.active) {
  24543. if (i = i || 0,
  24544. n = n || 0,
  24545. isNaN(i) || isNaN(n))
  24546. return M.warn("Showcase -> rotate: Invalid rotation angle."),
  24547. void (t && t({
  24548. success: !1,
  24549. error: "Invalid rotation angle."
  24550. }));
  24551. if (this.player.mode === I.TRANSITIONING)
  24552. return M.warn("Automation -> rotate: Cannot rotate while transitioning"),
  24553. void (t && t({
  24554. success: !1,
  24555. error: "Cannot rotate while transitioning"
  24556. }));
  24557. Math.abs(i) < .01 && (i = 0),
  24558. Math.abs(n) < .01 && (n = 0);
  24559. var r = n;
  24560. n = O.call(this, n);
  24561. var o = 0 < r ? "UP" : "DOWN";
  24562. if (!(i = -i) && r && !n)
  24563. return M.warn("Showcase -> rotate: Already at maximum rotation in direction: " + o),
  24564. void (t && t({
  24565. success: !1,
  24566. error: "Already at maximum rotation in direction: " + o
  24567. }));
  24568. n < r && M.warn("Showcase -> rotate: Reached maximum rotation in direction: " + o);
  24569. var a = n;
  24570. n = h.Math.degToRad(n),
  24571. i = h.Math.degToRad(i),
  24572. F.copy(this.player.mode === I.FLOORPLAN ? C.UP : C.FORWARD),
  24573. this.player.getDirection(F),
  24574. B.copy(F).applyAxisAngle(C.UP, i),
  24575. B.applyAxisAngle(C.RIGHT, n);
  24576. var s = (F.angleTo(B),
  24577. 0 < i ? -1 : i < 0 ? 1 : 0)
  24578. , l = 0 < n ? 1 : n < 0 ? -1 : 0;
  24579. Math.abs(i) > Math.abs(n) ? l *= Math.abs(n / i) : Math.abs(n) > Math.abs(i) && (s *= Math.abs(i / n));
  24580. var c = this.controls.activeControl;
  24581. c.startRotating(s, l),
  24582. R.start(i, n, this.player, function() {
  24583. c.stopRotating(!0),
  24584. t && t({
  24585. success: !0,
  24586. message: "Rotated " + e.xAngle.toFixed(2) + "° horizontally, " + a.toFixed(2) + "° vertically"
  24587. })
  24588. })
  24589. }
  24590. }
  24591. ),
  24592. panCamera: function(e, i) {
  24593. function t(e) {
  24594. switch (r.removeAllListeners(w.AutoPanComplete),
  24595. r.removeAllListeners(w.AutoPanInterrupt),
  24596. r.removeAllListeners(w.AutoPanClamped),
  24597. e) {
  24598. case w.AutoPanInterrupt:
  24599. i({
  24600. success: !0,
  24601. message: "Camera panning interrupted."
  24602. });
  24603. break;
  24604. case w.AutoPanClamped:
  24605. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  24606. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  24607. return void i({
  24608. success: !1,
  24609. error: "Already at edge of current model bounds."
  24610. });
  24611. var t = "The view point is outside the bounds for the current model. ";
  24612. t += "The view point was clamped to " + o(r.target.x, r.target.z),
  24613. console.warn(t)
  24614. }
  24615. case w.AutoPanComplete:
  24616. i({
  24617. success: !0,
  24618. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  24619. })
  24620. }
  24621. }
  24622. if (this.player.mode !== I.DOLLHOUSE && this.player.mode !== I.FLOORPLAN)
  24623. return i({
  24624. success: !1,
  24625. error: "Camera panning is not available in the current mode: " + this.player.mode
  24626. });
  24627. var n = e.position
  24628. , r = this.player.control;
  24629. r.setAutoPanPosition(n.x, n.z),
  24630. r.autoPan = !0;
  24631. var o = function(e, t) {
  24632. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  24633. };
  24634. r.on(w.AutoPanComplete, t.bind(this, w.AutoPanComplete)),
  24635. r.on(w.AutoPanInterrupt, t.bind(this, w.AutoPanInterrupt)),
  24636. r.on(w.AutoPanClamped, t.bind(this, w.AutoPanClamped))
  24637. },
  24638. click: function(e, t) {
  24639. var i = e.x
  24640. , n = e.y;
  24641. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24642. n = n / 100 * $("#player").height()),
  24643. this.player.handleInputStart(i, n),
  24644. this.player.updateIntersect(),
  24645. this.player.handleInputEnd(i, n)
  24646. },
  24647. mouseOver: function(e, t) {
  24648. var i = e.x
  24649. , n = e.y;
  24650. !0 === e.percentage && (i = i / 100 * $("#player").width(),
  24651. n = n / 100 * $("#player").height()),
  24652. this.player.handleInputMove(i, n),
  24653. this.player.updateIntersect()
  24654. },
  24655. moveToMode: function(e, t) {
  24656. function i(e) {
  24657. t(e ? {
  24658. success: !1,
  24659. error: "Failed to load new mode: " + e
  24660. } : {
  24661. success: !0,
  24662. message: "Moved to new mode: " + n
  24663. })
  24664. }
  24665. var n = e.mode;
  24666. n === I.PANORAMA || n === I.DOLLHOUSE || n === I.FLOORPLAN ? this.director.changeMode(n).then(function() {
  24667. i()
  24668. }, function(e) {
  24669. i(e)
  24670. }) : t({
  24671. success: !1,
  24672. error: "Invalid mode selection"
  24673. })
  24674. }
  24675. }
  24676. }
  24677. ).call(this, "/js/sdk/automation.js")
  24678. }
  24679. , {
  24680. "../constants": 8,
  24681. "../enum/AlignmentType": 17,
  24682. "../enum/ControlEvents": 21,
  24683. "../enum/Direction": 22,
  24684. "../enum/GLCubeFaces": 25,
  24685. "../enum/Keys": 30,
  24686. "../enum/ModelManagerEvents": 33,
  24687. "../enum/PlayerEvents": 40,
  24688. "../enum/RenderLayers": 41,
  24689. "../enum/Vectors": 50,
  24690. "../enum/Viewmode": 51,
  24691. "../enum/WarpStyle": 52,
  24692. "../lib/jpeg_encoder": 94,
  24693. "../sdk/SdkEvents": 161,
  24694. "../settings": 166,
  24695. "../util/common": 185,
  24696. "../util/logger": 189,
  24697. "../util/math": 190,
  24698. "../util/panorama": 191,
  24699. "./ApiHost": 159,
  24700. "./PostMessageType": 160,
  24701. "./TransitionStyles": 162,
  24702. three: 217
  24703. }],
  24704. 165: [function(e, t, i) {
  24705. "use strict";
  24706. function n(e) {
  24707. this.sourceWindow = e,
  24708. this.targetWindow = null,
  24709. this.targetOrigin = null,
  24710. this.id = Math.floor(1e5 * Math.random()),
  24711. this.bindEvents()
  24712. }
  24713. var r = e("./PostMessageType")
  24714. , o = e("events").EventEmitter;
  24715. (n.prototype = Object.create(o.prototype)).bindEvents = function() {
  24716. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  24717. }
  24718. ,
  24719. n.prototype.setTarget = function(e, t) {
  24720. this.targetWindow = e,
  24721. this.targetOrigin = t
  24722. }
  24723. ,
  24724. n.prototype.onPostmessageReceived = function(e) {
  24725. var t = e.origin || e.originalEvent.origin
  24726. , i = e.source;
  24727. switch (e.data.type) {
  24728. case r.CONNECT:
  24729. break;
  24730. case r.RESPONSE:
  24731. if (this.id !== e.data.toId)
  24732. return;
  24733. default:
  24734. if (!this.validateMessageOrigin(t))
  24735. return
  24736. }
  24737. var n = e.data;
  24738. n.source = i,
  24739. n.origin = t,
  24740. n.timestamp = Date.now(),
  24741. this.emit(e.data.type, n)
  24742. }
  24743. ,
  24744. n.prototype.validateMessageOrigin = function(e) {
  24745. return "*" === this.targetOrigin || e === this.targetOrigin
  24746. }
  24747. ,
  24748. n.prototype.send = function(e) {
  24749. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  24750. this.targetWindow.postMessage(e, this.targetOrigin))
  24751. }
  24752. ,
  24753. t.exports = n
  24754. }
  24755. , {
  24756. "./PostMessageType": 160,
  24757. events: 202
  24758. }],
  24759. 166: [function(e, t, i) {
  24760. "use strict";
  24761. var n = e("three")
  24762. , r = e("./util/browser")
  24763. , o = e("./enum/Viewmode")
  24764. , a = e("./enum/VROption")
  24765. , s = e("./enum/Colors")
  24766. , l = e("./enum/WarpStyle")
  24767. , c = e("./util/easing")
  24768. , h = e("./util/common")
  24769. , u = e("./util/showcase")
  24770. , d = e("./constants")
  24771. , p = {
  24772. debug: !1,
  24773. version: "2.25.6-0-gd87e5b1",
  24774. languageTag: r.valueFromHash("lang", null),
  24775. pageTitle: "四维虚拟漫游",
  24776. authorizationHeader: u.getAuthorizationHeader(),
  24777. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  24778. logLevel: r.valueFromHash("log", 2),
  24779. skyboxRadius: 2500,
  24780. modelBoundsPadding: 5,
  24781. showNeighbors: !1,
  24782. brand: r.valueFromHash("brand", !0),
  24783. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  24784. startHighlights: r.valueFromHash("hl", -1),
  24785. specialEdition: r.valueFromHash("bn", 0),
  24786. useWheel: r.valueFromHash("wh", !0),
  24787. crossOrigin: "anonymous",
  24788. fancierTransition: !1,
  24789. wireframe: !1,
  24790. skyboxWireframe: !1,
  24791. modelAlpha: 1,
  24792. highlightPanoSelection: !1,
  24793. showSweeps: !0,
  24794. showSkyboxes: !1,
  24795. showMesh: !0,
  24796. showFloors: !1,
  24797. showFloorDuration: 300,
  24798. showFloorDelay: 300,
  24799. hideFloorDuration: 300,
  24800. hideFloorDelay: 0,
  24801. reticuleOpacityTransitionTime: 250,
  24802. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue,
  24803. markerOpacityTransitionTime: 500,
  24804. guiAnimationSpeed: 250,
  24805. highlightAnimationDuration: 500,
  24806. modelComponentLoadSpinnerDelay: 150,
  24807. captureErrors: !1,
  24808. maxMobileTextures: 6,
  24809. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  24810. startupFlyinDelay: 3e3,
  24811. dollhouseDefault: {
  24812. minDistance: 1,//15, //编辑页面给近一些
  24813. maxDistance: 50,
  24814. minPolarAngle: n.Math.degToRad(10),
  24815. maxPolarAngle: n.Math.degToRad(90)
  24816. },
  24817. hideReticuleTimeout: 1e3,
  24818. analytics: {
  24819. inactivityThreshold: 30,
  24820. sessionTrackingRate: .15,
  24821. maxTrackedErrors: 20,
  24822. sessionDurationPingFrequency: 10,
  24823. sessionDurationTimeout: 15
  24824. },
  24825. flydown: {
  24826. movementEasing: "easeInOutQuad",
  24827. movementDelay: .001,
  24828. rotationEasing: "easeInOutQuad",
  24829. rotationDelay: .5,
  24830. modelTextureDelay: .75,
  24831. skyboxDelay: .75
  24832. },
  24833. transition: {
  24834. flySpeed: .001,
  24835. flyTime: 750,
  24836. flytimeMaxDistanceThreshold: 5,
  24837. flytimeDistanceMultiplier: 150,
  24838. aimTime: 1500,
  24839. aimSlowFactor: 1.5,
  24840. blur: .8,
  24841. movementEasing: "easeInOutQuad",
  24842. blendEasing: "easeInOutQuad",
  24843. fastForwardFactor: 3
  24844. },
  24845. show360Views: {
  24846. enabled: !0,
  24847. transitionTime: 1e3
  24848. },
  24849. quickstart: {
  24850. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  24851. animation: 1400,
  24852. showTextDelay: 500,
  24853. fadeOutDelay: 3e3,
  24854. fovChange: 10
  24855. },
  24856. appConfig: {
  24857. webvr_version: null,
  24858. segment_key: null,
  24859. embedly_key: null,
  24860. branch_key: null,
  24861. keen_write_key: null,
  24862. keen_project_id: null
  24863. },
  24864. vr: {
  24865. enabled: !0,
  24866. allowWebVR: !1,
  24867. option: r.valueFromHash("vr", a.CONTEXTUAL)
  24868. },
  24869. share: {
  24870. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  24871. },
  24872. input: {
  24873. longTapThreshold: 200,
  24874. moveToleranceNDC: .08,
  24875. touchMoveThreshold: 25
  24876. },
  24877. help: {
  24878. modalStayDuration: 600
  24879. },
  24880. immersive: {
  24881. timeToShowAgain: 1250,
  24882. uiStayDuration: 600
  24883. },
  24884. tourInteraction: {
  24885. disabled: "0" === r.valueFromHash("tourcta", null),
  24886. showPauseButton: 1e3,
  24887. showModal: 1500,
  24888. allowNextClick: 200,
  24889. largeModal: "1" === r.valueFromHash("tourcta", null),
  24890. smallModal: "2" === r.valueFromHash("tourcta", null)
  24891. },
  24892. labels: {
  24893. enabled: !1,
  24894. hideUntilStart: !0,
  24895. fadeInDuration: 250,
  24896. fadeInDelay: 250,
  24897. fadeOutDuration: 250,
  24898. fadeOutDelay: 0,
  24899. zoomHideThreshhold: {
  24900. mobile: r.isSmallScreen() ? .45 : .6,
  24901. desktop: 2
  24902. },
  24903. zoomTruncateThreshhold: {
  24904. mobile: r.isSmallScreen() ? .35 : .45,
  24905. desktop: .85
  24906. },
  24907. minLengthForTruncate: 16,
  24908. truncateLength: 12,
  24909. truncateSuffix: "..."
  24910. },
  24911. tags: {
  24912. enabled: r.valueFromHash("mt", 1),
  24913. startup: {
  24914. hideUntilStart: !0,
  24915. fadeInDuration: 500,
  24916. fadeInDelay: 100
  24917. },
  24918. visibility: {
  24919. anyDistance: !0,
  24920. visibleDistance: 8,
  24921. cameraClearance: .1,
  24922. alphaTestLevel: .05,
  24923. hideViaFloor: !0,
  24924. hideOffScreenDisc: !1,
  24925. hideOffScreenObject: !1
  24926. },
  24927. disc: {
  24928. opacity: 1,
  24929. disabledOpacity: .5,
  24930. scale: {
  24931. nearBound: 1.5,
  24932. farBound: 4.8,
  24933. linkFarBound: !1,
  24934. linkPercent: 40,
  24935. maxSize: 80,
  24936. minSize: 40,
  24937. baseViewportSize: 800,
  24938. responsiveness: 100
  24939. }
  24940. },
  24941. pole: {
  24942. enabled: !0,
  24943. height: .5,
  24944. width: 2,
  24945. opacity: .5,
  24946. color: "white"
  24947. },
  24948. navigate: {
  24949. nearestPano: !0,
  24950. lineOfSight: !0,
  24951. reactivate: !0,
  24952. aimAt: "disc",
  24953. tiltTolerance: 25,
  24954. rotateSpeedFactor: .6
  24955. }
  24956. },
  24957. path: {
  24958. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue,
  24959. colorUp: s._desat(s.newBlue, .5),
  24960. colorDown: s._darken(s.newBlue, .35),
  24961. opacity: .5,
  24962. style: "ribbon",
  24963. height: .025,
  24964. ribbonWidth: .24,
  24965. outsideHeight: .5,
  24966. waypointRadius: .5,
  24967. waypointIndoorRadius: .24,
  24968. waypointPulse: 1e3,
  24969. typ: l.BLACK,
  24970. meshFree: r.valueFromHash("mf", 1),
  24971. mapGuides: r.valueFromHash("guides", !0),
  24972. fadeInTime: 400,
  24973. fadeOutTime: 300
  24974. },
  24975. warp: {
  24976. nearPanoDist: .1,
  24977. matchCam: !1,
  24978. blur: .33,
  24979. fastTime: 1500,
  24980. teleportTime: 1500,
  24981. outsideTime: 2e3,
  24982. lookAheadMax: .3,
  24983. lookAheadDist: 2.5,
  24984. softPushDist: .37,
  24985. softPushEnd: .3,
  24986. softBendAngle: 8,
  24987. softBendTilt: 4,
  24988. softBendEnd: .3,
  24989. doBurns: !0,
  24990. burnsAngle: 8,
  24991. minBurnsAngle: 35,
  24992. minDownAngle: -35,
  24993. maxTurnPerSec: 280,
  24994. maxAimPerSec: 35,
  24995. minRotation: 12,
  24996. maxAimRotation: 33.2,
  24997. turnFriction: .2,
  24998. flySpeed: .01,
  24999. minWarpTime: 1200,
  25000. warpInterruptionRedirectTime: 500,
  25001. tourStepDelay: r.valueFromHash("st", 0),
  25002. walkDelay: 0,
  25003. walkMaxDist: 50,
  25004. walkMinDist: .8,
  25005. walkSlideShowThreshhold: 3e3,
  25006. walkExtraPanosDistance: .4,
  25007. timePerMeter: 1200,
  25008. motionLeadTime: 5e3,
  25009. movementEasing: "easeInOutQuad",
  25010. blendEasing: "easeInOutQuad",
  25011. showBunny: !1,
  25012. loop: r.valueFromHash("lp", !1),
  25013. auto: r.valueFromHash("ts", -1),
  25014. eOrder: "YXZ",
  25015. stepFactor: .25,
  25016. brakeStrength: 2,
  25017. minBrakeAngle: .1,
  25018. maxBrakeAngle: 1.8,
  25019. climbEffort: 4
  25020. },
  25021. rotationFriction: .05,
  25022. rotationAccelerationInside: 4.5,
  25023. rotationAccelerationOutside: .15,
  25024. rotationAfterMoveMultiplier: 40,
  25025. rotationAfterMoveHistoryCount: 5,
  25026. panFriction: .09,
  25027. panAccelerationOutside: 60,
  25028. onload: r.valueFromHash("onload", o.PANORAMA),
  25029. zoomNearLimit: .1,
  25030. zoomFarLimit: 50,
  25031. navigation: {
  25032. panoScores: !1,
  25033. mouseDirection: !0,
  25034. filterStrictness: .75,
  25035. angleFactor: -30,
  25036. directionFactor: 10,
  25037. distanceFactor: -1,
  25038. optionalityFactor: 3
  25039. },
  25040. sdkInit: !1,
  25041. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25042. console: r.valueFromHash("console", !1),
  25043. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25044. panoramaNeighbourMaxDistance: 5,
  25045. panoFloorClickRadius: .35,
  25046. showScreenshotLocations: !1,
  25047. showAxis: !1,
  25048. showNeighbourRaycasts: !1,
  25049. colorMarkerOnLoad: !1,
  25050. colorMarkerByFloor: !1,
  25051. tiling: {
  25052. panoPreRenderRepeatDelay: 2500,
  25053. panoPreRenderDelay: 500,
  25054. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25055. tilingFlagNames: ["usetiles", "tiles"],
  25056. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25057. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25058. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25059. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25060. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25061. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25062. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25063. customCompression: r.valueFromHash("tilecustcomp", 0),
  25064. mobileHighQualityOverride: 1,
  25065. allowUltraHighResolution: !0
  25066. },
  25067. zoom: {
  25068. enabled: !0,
  25069. forceOff: r.valueFromHash("nozoom", 0),
  25070. overridemax: r.valueFromHash("maxzoom", null),
  25071. overridemin: r.valueFromHash("minzoom", null),
  25072. max: d.highQualityMaxZoom,
  25073. min: 1,
  25074. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25075. activationThreshold: 1.1,
  25076. restoreTime: 500
  25077. },
  25078. profiling: {
  25079. enabled: r.valueFromHash("mem", !1)
  25080. }
  25081. };
  25082. (p = h.deepExtend(p, d, {
  25083. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25084. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25085. panorama: {
  25086. transitionTime: 1e3,
  25087. modelAlpha: 0,
  25088. modelAlphaDelay: p.flydown.modelTextureDelay,
  25089. modelAlphaLength: 1,
  25090. skyboxOpacity: 1,
  25091. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25092. skyboxOpacityLength: .9,
  25093. fovLength: 1,
  25094. fovDelay: 0,
  25095. cameraMatrixDuration: .8,
  25096. cameraMatrixDelay: 0,
  25097. cameraMatrixEase: c.easeInCubic,
  25098. reticuleOpacity: 1,
  25099. markerOpacity: .3,
  25100. markerOpacityOnHover: 1
  25101. },
  25102. dollhouse: {
  25103. transitionTime: 1e3,
  25104. modelAlpha: 1,
  25105. modelAlphaDelay: 0,
  25106. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25107. skyboxOpacity: 0,
  25108. skyboxOpacityDelay: 0,
  25109. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25110. fovLength: 1,
  25111. fovDelay: 0,
  25112. cameraMatrixDuration: .8,
  25113. cameraMatrixDelay: .3,
  25114. cameraMatrixEase: c.easeInCubic,
  25115. reticuleOpacity: 1,
  25116. markerOpacity: 0,
  25117. markerOpacityOnHover: 0
  25118. },
  25119. floorplan: {
  25120. transitionTime: 1e3,
  25121. modelAlpha: 1,
  25122. modelAlphaDelay: 0,
  25123. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25124. skyboxOpacity: 0,
  25125. skyboxOpacityDelay: 0,
  25126. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25127. fovLength: 1,
  25128. fovDelay: 0,
  25129. cameraMatrixDuration: .5,
  25130. cameraMatrixDelay: 0,
  25131. cameraMatrixEase: c.easeOutCubic,
  25132. reticuleOpacity: 1,
  25133. markerOpacity: 0,
  25134. markerOpacityOnHover: 0,
  25135. cameraHeight: 50
  25136. },
  25137. transitioning: {
  25138. reticuleOpacity: 0,
  25139. markerOpacity: .3,
  25140. markerOpacityOnHover: 1
  25141. },
  25142. "floorplan-dollhouse": {
  25143. rotationDelay: 0,
  25144. rotationDuration: 1
  25145. },
  25146. "floorplan-panorama": {
  25147. rotationDelay: .5,
  25148. rotationDuration: 1
  25149. },
  25150. "dollhouse-panorama": {
  25151. rotationDelay: .5,
  25152. rotationDuration: 1
  25153. },
  25154. "dollhouse-floorplan": {
  25155. rotationDelay: 0,
  25156. rotationDuration: 1,
  25157. cameraMatrixDuration: 1.05,
  25158. cameraMatrixDelay: .5
  25159. },
  25160. "panorama-dollhouse": {
  25161. rotationDelay: 0,
  25162. rotationDuration: .5
  25163. },
  25164. "panorama-floorplan": {
  25165. transitionTime: 1500,
  25166. rotationDelay: 0,
  25167. rotationDuration: .5
  25168. }
  25169. })).path.meshFree && (p.path.typ = l.WALK),
  25170. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25171. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25172. t.exports = p
  25173. }
  25174. , {
  25175. "./constants": 8,
  25176. "./enum/Colors": 19,
  25177. "./enum/VROption": 47,
  25178. "./enum/Viewmode": 51,
  25179. "./enum/WarpStyle": 52,
  25180. "./util/browser": 182,
  25181. "./util/common": 185,
  25182. "./util/easing": 186,
  25183. "./util/showcase": 193,
  25184. three: 217
  25185. }],
  25186. 167: [function(e, t, i) {
  25187. "use strict";
  25188. var n = e("three")
  25189. , r = e("./settings")
  25190. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25191. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25192. t.exports = {
  25193. basicTextured: {
  25194. uniforms: {
  25195. tDiffuse: {
  25196. type: "t",
  25197. value: null
  25198. },
  25199. alpha: {
  25200. type: "f",
  25201. value: 1
  25202. }
  25203. },
  25204. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25205. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25206. },
  25207. copyCubeMap: {
  25208. uniforms: {
  25209. tDiffuse: {
  25210. type: "t",
  25211. value: null
  25212. },
  25213. alpha: {
  25214. type: "f",
  25215. value: 1
  25216. }
  25217. },
  25218. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25219. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25220. },
  25221. cube: {
  25222. uniforms: {
  25223. map: {
  25224. type: "t",
  25225. value: null
  25226. },
  25227. opacity: {
  25228. type: "f",
  25229. value: 1
  25230. }
  25231. },
  25232. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  25233. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  25234. },
  25235. model: {
  25236. uniforms: {
  25237. map: {
  25238. type: "t",
  25239. value: null
  25240. },
  25241. modelAlpha: {
  25242. type: "f",
  25243. value: r.modelAlpha
  25244. },
  25245. opacity: {
  25246. type: "f",
  25247. value: 1
  25248. },
  25249. progress: {
  25250. type: "f",
  25251. value: 0
  25252. },
  25253. blackout: {
  25254. type: "i",
  25255. value: 0
  25256. },
  25257. pano0Map: {
  25258. type: "t",
  25259. value: null
  25260. },
  25261. pano0Position: {
  25262. type: "v3",
  25263. value: new n.Vector3
  25264. },
  25265. pano0Matrix: {
  25266. type: "m4",
  25267. value: new n.Matrix4
  25268. },
  25269. pano1Map: {
  25270. type: "t",
  25271. value: null
  25272. },
  25273. pano1Position: {
  25274. type: "v3",
  25275. value: new n.Vector3
  25276. },
  25277. pano1Matrix: {
  25278. type: "m4",
  25279. value: new n.Matrix4
  25280. }
  25281. },
  25282. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25283. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  25284. },
  25285. hot: {
  25286. uniforms: {
  25287. color: {
  25288. type: "c",
  25289. value: new n.Color(16720384)
  25290. },
  25291. opac: {
  25292. type: "f",
  25293. value: 0
  25294. },
  25295. texture1: {
  25296. type: "t",
  25297. value: null
  25298. },
  25299. texture2: {
  25300. type: "t",
  25301. value: null
  25302. }
  25303. },
  25304. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25305. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  25306. },
  25307. modelOutside: {
  25308. uniforms: {
  25309. map: {
  25310. type: "t",
  25311. value: null
  25312. },
  25313. opacity: {
  25314. type: "f",
  25315. value: 1
  25316. }
  25317. },
  25318. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25319. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  25320. },
  25321. ribbon: {
  25322. uniforms: {
  25323. map: {
  25324. type: "t",
  25325. value: null
  25326. },
  25327. opacity: {
  25328. type: "f",
  25329. value: 1
  25330. },
  25331. color: {
  25332. type: "c",
  25333. value: new n.Color(r.path.color)
  25334. }
  25335. },
  25336. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  25337. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  25338. },
  25339. waypoint: {
  25340. uniforms: {
  25341. map: {
  25342. type: "t",
  25343. value: null
  25344. },
  25345. opacity: {
  25346. type: "f",
  25347. value: 1
  25348. },
  25349. pulse: {
  25350. type: "f",
  25351. value: 1
  25352. },
  25353. nearFade: {
  25354. type: "v2",
  25355. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  25356. },
  25357. color: {
  25358. type: "c",
  25359. value: new n.Color(r.reticuleColor)
  25360. }
  25361. },
  25362. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  25363. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  25364. },
  25365. modelDebug: {
  25366. uniforms: {
  25367. map: {
  25368. type: "t",
  25369. value: null
  25370. },
  25371. modelAlpha: {
  25372. type: "f",
  25373. value: r.modelAlpha
  25374. },
  25375. depthmapRatio: {
  25376. type: "f",
  25377. value: 0
  25378. },
  25379. opacity: {
  25380. type: "f",
  25381. value: 1
  25382. },
  25383. progress: {
  25384. type: "f",
  25385. value: 0
  25386. },
  25387. considerOcclusion: {
  25388. type: "i",
  25389. value: r.fancierTransition
  25390. },
  25391. highlightPanoSelection: {
  25392. type: "i",
  25393. value: 0
  25394. },
  25395. useThirdPano: {
  25396. type: "i",
  25397. value: r.useThirdPano
  25398. },
  25399. pano0Map: {
  25400. type: "t",
  25401. value: null
  25402. },
  25403. pano0Depth: {
  25404. type: "t",
  25405. value: null
  25406. },
  25407. pano0Position: {
  25408. type: "v3",
  25409. value: new n.Vector3
  25410. },
  25411. pano0Matrix: {
  25412. type: "m4",
  25413. value: new n.Matrix4
  25414. },
  25415. pano0Weight: {
  25416. type: "f",
  25417. value: r.transition.pano0Weight
  25418. },
  25419. pano1Map: {
  25420. type: "t",
  25421. value: null
  25422. },
  25423. pano1Depth: {
  25424. type: "t",
  25425. value: null
  25426. },
  25427. pano1Position: {
  25428. type: "v3",
  25429. value: new n.Vector3
  25430. },
  25431. pano1Matrix: {
  25432. type: "m4",
  25433. value: new n.Matrix4
  25434. },
  25435. pano1Weight: {
  25436. type: "f",
  25437. value: r.transition.pano1Weight
  25438. },
  25439. pano2Map: {
  25440. type: "t",
  25441. value: null
  25442. },
  25443. pano2Depth: {
  25444. type: "t",
  25445. value: null
  25446. },
  25447. pano2Position: {
  25448. type: "v3",
  25449. value: new n.Vector3
  25450. },
  25451. pano2Matrix: {
  25452. type: "m4",
  25453. value: new n.Matrix4
  25454. },
  25455. pano2Weight: {
  25456. type: "f",
  25457. value: r.transition.pano2Weight
  25458. }
  25459. },
  25460. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25461. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  25462. },
  25463. customDepth: {
  25464. uniforms: {
  25465. panoPosition: {
  25466. type: "v3",
  25467. value: new n.Vector3
  25468. }
  25469. },
  25470. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25471. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  25472. },
  25473. skysphere: {
  25474. uniforms: {
  25475. radius: {
  25476. type: "f",
  25477. value: 0
  25478. }
  25479. },
  25480. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  25481. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  25482. },
  25483. tagDisc: {
  25484. uniforms: {
  25485. opacity: {
  25486. type: "f",
  25487. value: 0
  25488. },
  25489. color: {
  25490. type: "c",
  25491. value: new n.Color
  25492. },
  25493. bg: {
  25494. type: "t",
  25495. value: null
  25496. },
  25497. mask: {
  25498. type: "t",
  25499. value: null
  25500. }
  25501. },
  25502. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25503. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  25504. }
  25505. }
  25506. window.shaders = t.exports;
  25507. }
  25508. , {
  25509. "./settings": 166,
  25510. three: 217
  25511. }],
  25512. 168: [function(E, _, e) {
  25513. (function(e) {
  25514. "use strict";
  25515. var t = E("three")
  25516. , i = (E("url"),
  25517. E("./util/ajax"))
  25518. , n = E("./settings")
  25519. , r = E("./util/logger")
  25520. , o = E("./util/math")
  25521. , a = E("./util/showcase")
  25522. , s = E("./objects/Panorama")
  25523. , l = new r(e)
  25524. , c = E("./model/Model")
  25525. , h = E("./shaders")
  25526. , u = E("./util/transitions")
  25527. , d = E("./objects/Chunk")
  25528. , p = E("./objects/Reticule")
  25529. , f = E("./objects/Skybox")
  25530. , g = E("./objects/Floor")
  25531. , m = E("./cameras/DollhouseCamera")
  25532. , v = E("./cameras/FloorplanCamera")
  25533. , y = E("./cameras/PanoramaCamera")
  25534. , A = E("./controls/DollhouseControls")
  25535. , C = E("./controls/FloorplanControls")
  25536. , I = E("./controls/PanoramaControls");
  25537. t.ImageUtils.crossOrigin = n.crossOrigin,
  25538. _.exports = {
  25539. shaders: h,
  25540. transitions: u,
  25541. Model: c,
  25542. Chunk: d,
  25543. Floor: g,
  25544. Skybox: f,
  25545. Reticule: p,
  25546. Panorama: s,
  25547. DollhouseCamera: m,
  25548. FloorplanCamera: v,
  25549. PanoramaCamera: y,
  25550. DollhouseControls: A,
  25551. FloorplanControls: C,
  25552. PanoramaControls: I,
  25553. getModel: function(e) {
  25554. if (!e.url)
  25555. throw 'getModel(): missing parameter "url"';
  25556. e.autoload = void 0 === e.autoload || e.autoload;
  25557. var t = a.parseSidUrl(e.url);
  25558. e.urlBase = t.urlBase,
  25559. e.urlModel = t.urlModel,
  25560. e.urlFiles = t.urlFiles;
  25561. var i = this._getPlatformError();
  25562. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  25563. this._loadModel().then(this._buildModel.bind(this)))
  25564. },
  25565. _getPlatformError: function() {
  25566. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  25567. },
  25568. _loadModel: function() {
  25569. return i.get(this.options.urlModel, {
  25570. responseType: "json",
  25571. prefetchFrom: "model",
  25572. auth: a.getAuthorizationHeader()
  25573. }).then(null, function() {
  25574. return l.warn("Model loading failed at initial metadata load"),
  25575. "loading-failed"
  25576. })
  25577. },
  25578. _buildModel: function(e) {
  25579. e = a.normalizeModeldata(e, o);
  25580. var t = new c(this.options,e);
  25581. return this.options.autoload ? t.load(!0) : $.when(t)
  25582. }
  25583. }
  25584. }
  25585. ).call(this, "/js/showcase.js")
  25586. }
  25587. , {
  25588. "./cameras/DollhouseCamera": 5,
  25589. "./cameras/FloorplanCamera": 6,
  25590. "./cameras/PanoramaCamera": 7,
  25591. "./controls/DollhouseControls": 10,
  25592. "./controls/FloorplanControls": 11,
  25593. "./controls/PanoramaControls": 13,
  25594. "./model/Model": 139,
  25595. "./objects/Chunk": 144,
  25596. "./objects/Floor": 146,
  25597. "./objects/Panorama": 148,
  25598. "./objects/Reticule": 149,
  25599. "./objects/Skybox": 152,
  25600. "./settings": 166,
  25601. "./shaders": 167,
  25602. "./util/ajax": 181,
  25603. "./util/logger": 189,
  25604. "./util/math": 190,
  25605. "./util/showcase": 193,
  25606. "./util/transitions": 195,
  25607. three: 217,
  25608. url: 208
  25609. }],
  25610. 169: [function(e, t, i) {
  25611. "use strict";
  25612. function l(e) {
  25613. var t = {
  25614. renderTarget: null,
  25615. inUse: !1,
  25616. size: -1,
  25617. pano: null
  25618. };
  25619. return t.inUse = !0,
  25620. t.size = e,
  25621. function(e) {
  25622. O.push(e)
  25623. }(t),
  25624. t
  25625. }
  25626. function c(e) {
  25627. for (var t = 0; t < O.length; t++) {
  25628. var i = O[t];
  25629. if (i.renderTarget === e)
  25630. return !(i.inUse = !1)
  25631. }
  25632. return !1
  25633. }
  25634. function n() {
  25635. this.tileDirectory = {},
  25636. this.activeRenderTargetDescriptors = {},
  25637. this.activePanos = [],
  25638. this.panoLODDescriptors = {},
  25639. this.panoDescriptors = {},
  25640. this.tileTrees = {},
  25641. this.sceneRenderer = null,
  25642. this.tileDownloader = null,
  25643. this.forceQueue = [],
  25644. this.uploadQueues = {},
  25645. this.uploadInterval = null,
  25646. this.uploadIntervalCancelled = !1,
  25647. this.usingTileOverlay = !1,
  25648. this.overlayTilesLoaded = !1,
  25649. this.overlayTileBase = null,
  25650. this.overlayTilesBasic = {},
  25651. this.overlayTilesEnhanced = {},
  25652. this.zoomRenderTarget = null,
  25653. this.zoomPano = null,
  25654. this.zoomingActive = !1,
  25655. this.zoomPanoId = null,
  25656. this.zoomPanoRenderingDisabled = !1,
  25657. this.direction = new _.Vector3,
  25658. this.initTime = -1,
  25659. this.maxBaseUploadsPerFrame = R,
  25660. this.maxNonBaseUploadsPerFrame = M
  25661. }
  25662. var I, E, r, o, a, h, s, _ = e("three"), u = e("../exception/BasicException"), d = e("../settings"), p = e("../enum/PanoSizeClass"), b = (e("../objects/Panorama"),
  25663. e("../enum/PanoRendererEvents")), f = e("../enum/SceneRendererEvents"), g = e("../enum/TileDownloaderEvents"), m = e("../enum/Vectors"), v = (e("../enum/GLCubeFaces"),
  25664. e("../objects/Panorama"),
  25665. e("./TileTree")), y = (e("./TileDownloader"),
  25666. e("./TilePrioritizer")), A = e("./TileUtils"), C = (p = e("../enum/PanoSizeClass"),
  25667. e("../util/browser"),
  25668. e("../util/panorama")), w = e("events").EventEmitter, T = !1, x = d.tiling.uploadIntervalDelay, S = d.tiling.initialIntervalDelay, M = d.tiling.maxNonBaseUploadsPerFrame, R = d.tiling.maxBaseUploadsPerFrame, P = {
  25669. Base: 0,
  25670. Remaining: 1
  25671. }, O = [];
  25672. function L(e) {
  25673. var t = e.shift();
  25674. return t.uploadQueued = !1,
  25675. t
  25676. }
  25677. (n.prototype = Object.create(w.prototype)).init = function(e, t, i) {
  25678. this.sceneRenderer = e,
  25679. this.tileDownloader = t,
  25680. this.qualityManager = i,
  25681. this.bindEvents(),
  25682. this.sceneRenderer.on(f.ContextCreated, this.loadOverlayTiles.bind(this)),
  25683. this.initTime = performance.now()
  25684. }
  25685. ,
  25686. n.prototype.getActivePanoTextures = function(e) {
  25687. e = e || [];
  25688. for (var t = 0; t < O.length; t++) {
  25689. var i = O[t];
  25690. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  25691. }
  25692. }
  25693. ,
  25694. n.prototype.hasQueuedTiles = function() {
  25695. var e = this.peekNextFromUploadQueue();
  25696. return null != e
  25697. }
  25698. ,
  25699. n.prototype.getActiveRenderTargetDescriptor = function(e) {
  25700. return this.activeRenderTargetDescriptors[e]
  25701. }
  25702. ,
  25703. n.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  25704. this.activeRenderTargetDescriptors[e] = t
  25705. }
  25706. ,
  25707. n.prototype.loadOverlayTiles = function() {
  25708. if (0 !== d.tiling.overlayStyle) {
  25709. var n = 0
  25710. , e = function(e, t, i) {
  25711. e = t ? e[t] = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(A.TILE_SIZE, _.ClampToEdgeWrapping),
  25712. this.sceneRenderer.uploadTexture2D(i, e, 0, 0, A.TILE_SIZE, A.TILE_SIZE),
  25713. ++n === r.length && (this.overlayTilesLoaded = !0)
  25714. }
  25715. .bind(this)
  25716. , r = [["images/outlineBase.png", e.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", e.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", e.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", e.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", e.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", e.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", e.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", e.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", e.bind(this, this.overlayTilesEnhanced, 4096)]];
  25717. r.forEach(function(e) {
  25718. this.tileDownloader.loadImage(e[0], 0, e[1])
  25719. }
  25720. .bind(this)),
  25721. this.usingTileOverlay = !0
  25722. } else
  25723. this.usingTileOverlay = !1
  25724. }
  25725. ,
  25726. n.prototype.bindEvents = function() {
  25727. this.tileDownloader.on(g.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  25728. }
  25729. ,
  25730. n.prototype.setupZoomRenderTarget = function() {
  25731. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  25732. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  25733. return;
  25734. var e = this.zoomRenderTarget;
  25735. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  25736. e) {
  25737. var t = e.width
  25738. , i = this.zoomRenderTarget.width;
  25739. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  25740. e.texture.dispose(),
  25741. e.texture.loaded = !1,
  25742. e.texture.version = 0,
  25743. this.sceneRenderer.deallocateCubeTexture(e.texture),
  25744. e.texture = null
  25745. }
  25746. this.zoomPanoRenderingDisabled = !1
  25747. } else
  25748. this.zoomPanoRenderingDisabled = !0
  25749. }
  25750. ,
  25751. n.prototype.enableUltraHighQualityMode = function(t) {
  25752. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  25753. var e = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  25754. this.tileDownloader.testDownload(e, A.TILE_SIZE, function(e) {
  25755. e && (this.qualityManager.enableUltraHighQualityMode(),
  25756. this.setupZoomRenderTarget(),
  25757. t())
  25758. }
  25759. .bind(this))
  25760. }
  25761. }
  25762. ,
  25763. n.prototype.activateTiledPano = function(e, t, i) {
  25764. i && this.clearAllQueuedUploads();
  25765. for (var n = 0; n < A.FACES_PER_PANO; n++)
  25766. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  25767. this.linkAllTilesAndNodes(e);
  25768. var r = this.getActiveRenderTargetDescriptor(e.id)
  25769. , o = t;
  25770. if (o > this.qualityManager.getMaxNavPanoSize() && (o = this.qualityManager.getMaxNavPanoSize()),
  25771. !r || o !== r.size) {
  25772. if (r && c(r.renderTarget),
  25773. !(r = function(e) {
  25774. for (var t = 0; t < O.length; t++) {
  25775. var i = O[t];
  25776. if (!i.inUse && i.size === e)
  25777. return i.inUse = !0,
  25778. i
  25779. }
  25780. return null
  25781. }(o))) {
  25782. var a = this.initTiledPano(o, !1);
  25783. (r = l(a.width)).renderTarget = a
  25784. }
  25785. r.pano = e,
  25786. this.resetPanoDescriptor(e.id),
  25787. this.resetPanoLODDescriptors(e.id),
  25788. this.resetRenderStatus(e.id, !0, !0)
  25789. }
  25790. this.setActiveRenderTargetDescriptor(e.id, r);
  25791. var s = i ? 0 : 1;
  25792. return this.updateActivePanos(e, s),
  25793. r.renderTarget
  25794. }
  25795. ,
  25796. n.prototype.deactivateTiledPano = function(e) {
  25797. var t = this.getActiveRenderTargetDescriptor(e.id);
  25798. this.isRenderTargetDescriptorValid(t) && c(t.renderTarget),
  25799. this.setActiveRenderTargetDescriptor(e.id, null);
  25800. var i = this.getUploadQueueForPano(e.id);
  25801. this.clearUploadQueue(i),
  25802. this.updateActivePanos()
  25803. }
  25804. ,
  25805. n.prototype.updateActivePanos = (s = [],
  25806. function(e, t) {
  25807. for (var i = s.length = 0; i < this.activePanos.length; i++) {
  25808. e && s.length === t && s.push(e);
  25809. var n = this.activePanos[i]
  25810. , r = this.getActiveRenderTargetDescriptor(n.id);
  25811. e && n.id === e.id || !this.isRenderTargetDescriptorValid(r) || s.push(n)
  25812. }
  25813. e && t >= s.length && s.push(e),
  25814. this.activePanos.length = 0,
  25815. this.activePanos.push.apply(this.activePanos, s)
  25816. }
  25817. ),
  25818. n.prototype.getActivePanoCount = function() {
  25819. return this.activePanos.length
  25820. }
  25821. ,
  25822. n.prototype.resetRenderStatus = function(e, r, o, t) {
  25823. var i = null;
  25824. t && (i = v.getLevelCountForSize(A.TILE_SIZE, t) + 1);
  25825. for (var n = function(e, t, i, n) {
  25826. o && (t.tile.zoomUploaded = !1),
  25827. r && (t.tile.uploaded = !1)
  25828. }, a = 0; a < A.FACES_PER_PANO; a++) {
  25829. this.getTileTree(e, a).breadthFirst({
  25830. callback: n.bind(this, a),
  25831. minLevel: i
  25832. })
  25833. }
  25834. }
  25835. ,
  25836. n.prototype.copyBaseRenderStatusToZoomed = function(e) {
  25837. for (var t = v.getLevelCountForSize(A.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  25838. t.tile.zoomUploaded = t.tile.uploaded,
  25839. t.zoomCovered = t.covered
  25840. }, n = 0; n < A.FACES_PER_PANO; n++) {
  25841. this.getTileTree(e, n).breadthFirst({
  25842. callback: i.bind(this, n),
  25843. maxLevel: t
  25844. })
  25845. }
  25846. }
  25847. ,
  25848. n.prototype.renderPanoTiles = (h = [],
  25849. function(e, t, i, n) {
  25850. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  25851. t = t || this.direction || m.FORWARD;
  25852. var r = this.getActiveRenderTargetDescriptor(e);
  25853. if (!this.isRenderTargetDescriptorValid(r))
  25854. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  25855. for (var o = 0; o < A.FACES_PER_PANO; o++) {
  25856. var a = this.getTileTree(e, o);
  25857. h.length = 0,
  25858. a.breadthFirst({
  25859. saveVisited: h
  25860. });
  25861. for (var s = 0; s < h.length; s++) {
  25862. var l = h[s];
  25863. this.queueTileUpload(l.tile, !1, n || 0 === s && i)
  25864. }
  25865. }
  25866. this.updateDirection(t)
  25867. }
  25868. ),
  25869. n.prototype.isRenderTargetDescriptorValid = function(e) {
  25870. return e && e.renderTarget
  25871. }
  25872. ,
  25873. n.prototype.isPanoActive = function(e) {
  25874. var t = this.getActiveRenderTargetDescriptor(e);
  25875. return this.isRenderTargetDescriptorValid(t)
  25876. }
  25877. ,
  25878. n.prototype.isPanoZoomed = function(e) {
  25879. return this.zoomingActive && this.zoomPanoId === e
  25880. }
  25881. ,
  25882. n.prototype.initTileTree = function(e, t, i) {
  25883. var n = this.tileTrees[e];
  25884. n || (n = [],
  25885. this.tileTrees[e] = n);
  25886. var r = n[t];
  25887. if (!r) {
  25888. var o = v.getLevelCountForSize(A.TILE_SIZE, i);
  25889. r = new v(A.TILE_SIZE,o),
  25890. n[t] = r
  25891. }
  25892. }
  25893. ,
  25894. n.prototype.getTileTree = function(e, t) {
  25895. var i = this.tileTrees[e];
  25896. if (!i)
  25897. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  25898. var n = i[t];
  25899. if (!n)
  25900. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  25901. return n
  25902. }
  25903. ,
  25904. n.prototype.initTiledPano = function(e, t) {
  25905. var i = this.sceneRenderer.renderer
  25906. , n = (i.context,
  25907. new _.WebGLRenderTargetCube(e,e,{
  25908. stencilBuffer: !1
  25909. }))
  25910. , r = new _.CubeTexture([]);
  25911. (n.texture = r).image = [null, null, null, null, null, null],
  25912. r.flipY = !0,
  25913. t ? (r.generateMipmaps = !0,
  25914. r.magFilter = _.LinearFilter,
  25915. r.minFilter = _.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  25916. r.magFilter = _.LinearFilter,
  25917. r.minFilter = _.LinearFilter),
  25918. r.format = _.RGBAFormat,
  25919. i.setRenderTarget(n),
  25920. i.setRenderTarget(null);
  25921. var o = i.properties.get(r);
  25922. return o.__image__webglTextureCube = o.__webglTexture,
  25923. n
  25924. }
  25925. ,
  25926. n.prototype.getUploadQueueForPano = function(e) {
  25927. var t = this.uploadQueues[e];
  25928. return t || (t = [],
  25929. this.uploadQueues[e] = t),
  25930. t
  25931. }
  25932. ,
  25933. n.prototype.isTileUploaded = function(e) {
  25934. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  25935. }
  25936. ,
  25937. n.prototype.setUploaded = function(e, t) {
  25938. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  25939. }
  25940. ,
  25941. n.prototype.queueTileUpload = function(e, t, i) {
  25942. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  25943. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  25944. var r = this.getUploadQueueForPano(e.panoId);
  25945. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  25946. e.uploadQueued = !0,
  25947. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  25948. }
  25949. }
  25950. ,
  25951. n.prototype.shoulPushToFrontOfQueue = function(e) {
  25952. return 0 === v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  25953. }
  25954. ,
  25955. n.prototype.getTopUploadQueue = function() {
  25956. for (var e = null, t = null, i = P.Base; i <= P.Remaining; i++)
  25957. for (var n = 0; n < this.activePanos.length; n++)
  25958. if (e = this.activePanos[n],
  25959. 0 < (t = this.getUploadQueueForPano(e.id)).length)
  25960. switch (i) {
  25961. case P.Base:
  25962. if (0 === t[0].level)
  25963. return t;
  25964. break;
  25965. case P.Remaining:
  25966. return t
  25967. }
  25968. return null
  25969. }
  25970. ,
  25971. n.prototype.getNextFromUploadQueue = function() {
  25972. if (0 < this.forceQueue.length)
  25973. return L(this.forceQueue);
  25974. var e = this.getTopUploadQueue();
  25975. return e && 0 < e.length ? L(e) : null
  25976. }
  25977. ,
  25978. n.prototype.peekNextFromUploadQueue = function() {
  25979. if (0 < this.forceQueue.length)
  25980. return this.forceQueue[0];
  25981. var e = this.getTopUploadQueue();
  25982. return e && 0 < e.length ? e[0] : null
  25983. }
  25984. ,
  25985. n.prototype.clearAllQueuedUploads = function() {
  25986. this.clearAllUploadQueues(null, 0)
  25987. }
  25988. ,
  25989. n.prototype.clearAllQueuedUploadsForPano = function(e) {
  25990. this.clearAllUploadQueues(e, 0)
  25991. }
  25992. ,
  25993. n.prototype.clearAllUploadQueues = function(e, t) {
  25994. if (e)
  25995. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  25996. this.clearUploadQueue(this.forceQueue, t, e);
  25997. else {
  25998. for (var i = 0; i < this.activePanos.length; i++) {
  25999. var n = this.activePanos[i];
  26000. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26001. }
  26002. this.clearUploadQueue(this.forceQueue, t)
  26003. }
  26004. }
  26005. ,
  26006. n.prototype.clearUploadQueue = function(e, t, i) {
  26007. null != t || (t = 0);
  26008. for (var n = 0; n < e.length; ) {
  26009. var r = e[n];
  26010. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26011. e.splice(n, 1)) : n++
  26012. }
  26013. }
  26014. ,
  26015. n.prototype.refreshUploadInterval = (a = null,
  26016. function(e) {
  26017. this.uploadIntervalCancelled || (a = a || function() {
  26018. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (T = !0,
  26019. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26020. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(x) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26021. }
  26022. .bind(this),
  26023. null != e || (e = x),
  26024. T || (e = S),
  26025. this.uploadInterval = window.setTimeout(a, e),
  26026. this.uploadIntervalDelay = e)
  26027. }
  26028. ),
  26029. n.prototype.update = (r = performance.now(),
  26030. o = 0,
  26031. function() {
  26032. this.uploadIntervalCancelled = !0,
  26033. window.clearTimeout(this.uploadInterval),
  26034. this.uploadInterval = null;
  26035. var e = performance.now() - r;
  26036. !(x < e || 0 === o) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26037. r = performance.now()),
  26038. o++
  26039. }
  26040. ),
  26041. n.prototype.updateUploadQueue = function(e, t) {
  26042. e = e || 1;
  26043. for (var i = 0, n = 0; !(t <= n || e <= i); ) {
  26044. var r = this.getNextFromUploadQueue();
  26045. if (!r)
  26046. break;
  26047. if (0 !== r.level ? i++ : n++,
  26048. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26049. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26050. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26051. }
  26052. }
  26053. }
  26054. ,
  26055. n.prototype.updateDirection = function(e) {
  26056. if (e = e || this.direction) {
  26057. this.direction = e;
  26058. for (var t = 0; t < this.activePanos.length; t++) {
  26059. var i = this.activePanos[t]
  26060. , n = this.getUploadQueueForPano(i.id);
  26061. y.sortPanoTiles(n, i, this.direction)
  26062. }
  26063. }
  26064. }
  26065. ,
  26066. n.prototype.uploadTile = (I = {},
  26067. new _.Vector4,
  26068. E = d.tiling.overlayStyle,
  26069. function(e, t) {
  26070. var i = e.panoId
  26071. , n = e.image
  26072. , r = e.tileSize
  26073. , o = e.panoSize
  26074. , a = e.tileIndex
  26075. , s = (e.faceTileIndex,
  26076. e.totalTiles)
  26077. , l = (e.face,
  26078. e.tileX)
  26079. , c = e.tileY
  26080. , h = !0
  26081. , u = !1
  26082. , d = (this.getPanoDescriptor(i),
  26083. this.getPanoLODDescriptor(i, o))
  26084. , p = this.getActiveRenderTargetDescriptor(i)
  26085. , f = p.renderTarget
  26086. , g = p.size;
  26087. if (this.isPanoZoomed(i) && (f = this.zoomRenderTarget,
  26088. g = this.qualityManager.getMaxZoomPanoSize()),
  26089. this.isRenderTargetDescriptorValid(p) || (u = h = !1),
  26090. t || (this.anyUploaded(e.node) && (u = !(h = !1)),
  26091. this.isTileUploaded(e) && (u = h = !1)),
  26092. h) {
  26093. var m = r / o * g
  26094. , v = l * r / o * g
  26095. , y = c * r / o * g;
  26096. I[r] || (I[r] = this.sceneRenderer.initSizedTexture2D(r, _.ClampToEdgeWrapping));
  26097. var A = I[r];
  26098. if (this.sceneRenderer.uploadTexture2D(n, A, 0, 0, r, r),
  26099. 1 === E || 2 === E) {
  26100. var C = 1 === E ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26101. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace),
  26102. this.sceneRenderer.renderToCubeMap(C[o], f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace, _.NormalBlending, !0, .5)
  26103. } else
  26104. this.sceneRenderer.renderToCubeMap(A, f, r, r, 0, 0, r, r, v, y, m, m, e.cubeFace);
  26105. d.uploadCount++,
  26106. this.emit(b.TileRenderSuccess, i, o, a, s),
  26107. d.uploadCount === s && this.emit(b.PanoRenderComplete, i, o, s),
  26108. this.setUploaded(e, !0),
  26109. this.addCoverageForNode(e.node)
  26110. } else
  26111. this.setUploaded(e, !1);
  26112. return e.uploadAttempted || (d.uploadAttempts++,
  26113. this.emit(b.TileUploadAttempted, i, o, a, s)),
  26114. e.uploadAttempted = !0,
  26115. d.uploadAttempts === s && this.emit(b.UploadAttemptedForAllTiles, i, o, s),
  26116. u
  26117. }
  26118. ),
  26119. n.prototype.linkTileAndNode = function(e, t) {
  26120. (t.tile = e).node = t
  26121. }
  26122. ,
  26123. n.prototype.linkAllTilesAndNodes = function(a) {
  26124. for (var e = function(e, t, i, n, r) {
  26125. var o = this.getTileDirectoryEntry(a.id, t, n, r);
  26126. this.linkTileAndNode(o, i)
  26127. }, t = 0; t < A.FACES_PER_PANO; t++) {
  26128. var i = this.getTileTree(a.id, t);
  26129. i.breadthFirst({
  26130. callback: e.bind(this, i, t)
  26131. })
  26132. }
  26133. }
  26134. ,
  26135. n.prototype.anyUploaded = function(e) {
  26136. if (!e)
  26137. return !1;
  26138. if (e.tile && this.isTileUploaded(e.tile))
  26139. return !0;
  26140. if (e.children)
  26141. for (var t = 0; t < e.children.length; t++) {
  26142. var i = e.children[t];
  26143. if (this.anyUploaded(i))
  26144. return !0
  26145. }
  26146. return !1
  26147. }
  26148. ,
  26149. n.prototype.setNodeCovered = function(e, t) {
  26150. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  26151. }
  26152. ,
  26153. n.prototype.isNodeCovered = function(e) {
  26154. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  26155. }
  26156. ,
  26157. n.prototype.addCoverageForNode = function(e) {
  26158. if (this.setNodeCovered(e, !0),
  26159. e.parent && e.covered) {
  26160. var t = e.parent;
  26161. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  26162. }
  26163. }
  26164. ,
  26165. n.prototype.calcFullCoverage = function(e) {
  26166. var t = !1;
  26167. if (e.children)
  26168. for (var i = 0; i < e.children.length; i++) {
  26169. var n = e.children[i];
  26170. t = t || this.calcFullCoverage(n)
  26171. }
  26172. e.covered = e.tile.uploaded || t
  26173. }
  26174. ,
  26175. n.prototype.nodeSubcovered = function(e) {
  26176. if (!e.children)
  26177. return !1;
  26178. for (var t = 0; t < e.children.length; t++)
  26179. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  26180. return !1;
  26181. return !0
  26182. }
  26183. ,
  26184. n.prototype.resetPanoDescriptor = function(e) {
  26185. this.getPanoDescriptor(e)
  26186. }
  26187. ,
  26188. n.prototype.getPanoDescriptor = function(e) {
  26189. var t = this.panoDescriptors[e];
  26190. return t || (t = {},
  26191. this.panoDescriptors[e] = t),
  26192. t
  26193. }
  26194. ,
  26195. n.prototype.resetPanoLODDescriptors = function(e) {
  26196. var t = this.getPanoLODDescriptors(e);
  26197. for (var i in t)
  26198. if (t.hasOwnProperty(i)) {
  26199. var n = t[i];
  26200. n.uploadCount = 0,
  26201. n.uploadAttempts = 0
  26202. }
  26203. }
  26204. ,
  26205. n.prototype.getPanoLODDescriptor = function(e, t) {
  26206. var i = this.getPanoLODDescriptors(e)
  26207. , n = i[t];
  26208. return n || (n = {
  26209. uploadCount: 0,
  26210. uploadAttempts: 0
  26211. },
  26212. i[t] = n),
  26213. n
  26214. }
  26215. ,
  26216. n.prototype.getPanoLODDescriptors = function(e) {
  26217. var t = this.panoLODDescriptors[e];
  26218. return t || (t = {},
  26219. this.panoLODDescriptors[e] = t),
  26220. t
  26221. }
  26222. ,
  26223. n.prototype.onTileDownloaded = function(e) {
  26224. var t = v.getLevelCountForSize(A.TILE_SIZE, e.panoSize)
  26225. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  26226. if (i.downloaded = !0,
  26227. i.image = e.image,
  26228. i.panoSize = e.panoSize,
  26229. i.tileX = e.tileX,
  26230. i.tileY = e.tileY,
  26231. i.totalTiles = e.totalTiles,
  26232. i.tileIndex = e.tileIndex,
  26233. i.faceTileIndex = e.faceTileIndex,
  26234. i.face = e.face,
  26235. i.cubeFace = C.mapFaceToCubemapFace(e.face),
  26236. i.panoId = e.panoId,
  26237. i.tileSize = e.tileSize,
  26238. i.direction = (new _.Vector3).copy(e.direction),
  26239. i.node = null,
  26240. i.level = v.getLevelCountForSize(A.TILE_SIZE, i.panoSize),
  26241. this.isPanoActive(i.panoId)) {
  26242. var n = this.getTileTree(i.panoId, i.face).getSubNode(i.panoSize, i.tileX, i.tileY);
  26243. this.linkTileAndNode(i, n),
  26244. this.queueTileUpload(i, !0)
  26245. }
  26246. }
  26247. ,
  26248. n.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  26249. var r = this.tileDirectory[e];
  26250. r || (r = {},
  26251. this.tileDirectory[e] = r);
  26252. var o = 16384 * t + 1024 * i + n
  26253. , a = r[o];
  26254. return a || (a = {
  26255. downloaded: !1,
  26256. uploaded: !1,
  26257. zoomUploaded: !1
  26258. },
  26259. r[o] = a),
  26260. a._key = e + ":" + t + ":" + i + ":" + n,
  26261. a._tileKey = o,
  26262. a
  26263. }
  26264. ,
  26265. n.prototype.setZoomingActive = function(e, t, i) {
  26266. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  26267. this.zoomPanoId = t.id,
  26268. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  26269. }
  26270. ,
  26271. n.prototype.updateZoomedPanoFromBase = function(e) {
  26272. if (!this.zoomPanoRenderingDisabled) {
  26273. var t = this.getActiveRenderTargetDescriptor(e.id);
  26274. if (t && t.renderTarget) {
  26275. var i = this.qualityManager.getMaxZoomPanoSize()
  26276. , n = t.renderTarget
  26277. , r = t.size;
  26278. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  26279. this.copyBaseRenderStatusToZoomed(e.id)
  26280. }
  26281. }
  26282. }
  26283. ,
  26284. t.exports = n
  26285. }
  26286. , {
  26287. "../enum/GLCubeFaces": 25,
  26288. "../enum/PanoRendererEvents": 35,
  26289. "../enum/PanoSizeClass": 36,
  26290. "../enum/SceneRendererEvents": 43,
  26291. "../enum/TileDownloaderEvents": 45,
  26292. "../enum/Vectors": 50,
  26293. "../exception/BasicException": 55,
  26294. "../objects/Panorama": 148,
  26295. "../settings": 166,
  26296. "../util/browser": 182,
  26297. "../util/panorama": 191,
  26298. "./TileDownloader": 171,
  26299. "./TilePrioritizer": 172,
  26300. "./TileTree": 173,
  26301. "./TileUtils": 174,
  26302. events: 202,
  26303. three: 217
  26304. }],
  26305. 170: [function(e, t, i) {
  26306. "use strict";
  26307. function n(e, t, i) {
  26308. this.maxNavPanoSize = -1,
  26309. this.maxZoomPanoSize = -1,
  26310. this.devicePixelDensity = e,
  26311. this.deviceScreenSize = t,
  26312. this.clientBandwidth = i,
  26313. this.panoSizeClassMap = {},
  26314. this.useHighResolutionPanos = !0,
  26315. this.useUltraHighResolutionPanos = !1,
  26316. this.modelHasUltraHighPanos = !1
  26317. }
  26318. var r = e("../enum/PanoSizeClass")
  26319. , o = e("../settings")
  26320. , a = e("../util/browser")
  26321. , s = e("../constants")
  26322. , l = e("../util/showcase")
  26323. , c = e("../enum/ModelManagerEvents");
  26324. n.prototype.init = function(e) {
  26325. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  26326. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  26327. this.highSize = this.getPanoSize(r.HIGH),
  26328. this.standardSize = this.getPanoSize(r.STANDARD),
  26329. this.baseSize = this.getPanoSize(r.BASE),
  26330. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  26331. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  26332. this.updateMaximums(),
  26333. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  26334. }
  26335. ,
  26336. n.prototype.updateFromModel = function(e) {
  26337. this.updateHighResolutionSettings(e),
  26338. this.updateUltraHighResolutionSettings(e)
  26339. }
  26340. ,
  26341. n.prototype.updateHighResolutionSettings = function(e) {
  26342. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  26343. this.updateMaximums()
  26344. }
  26345. ,
  26346. n.prototype.updateUltraHighResolutionSettings = function(e) {
  26347. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  26348. this.updateMaximums()
  26349. }
  26350. ,
  26351. n.prototype.enableUltraHighQualityMode = function() {
  26352. this.modelHasUltraHighPanos = !0,
  26353. this.updateUltraHighResolutionSettings(null)
  26354. }
  26355. ,
  26356. n.prototype.ultraHighQualityModeEnabled = function() {
  26357. return this.modelHasUltraHighPanos
  26358. }
  26359. ,
  26360. n.prototype.onModelChanged = function(e) {
  26361. this.updateFromModel(e.model),
  26362. this.updateMaximums()
  26363. }
  26364. ,
  26365. n.prototype.updateMaximums = function() {
  26366. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  26367. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  26368. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  26369. }
  26370. ,
  26371. n.prototype.buildPanoSizeClassMap = function() {
  26372. this.panoSizeClassMap[r.BASE] = 512,
  26373. this.panoSizeClassMap[r.STANDARD] = 1024,
  26374. this.panoSizeClassMap[r.HIGH] = 2048,
  26375. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  26376. }
  26377. ,
  26378. n.prototype.getPanoSize = function(e) {
  26379. return this.panoSizeClassMap[e]
  26380. }
  26381. ,
  26382. n.prototype.getMaxPossiblePanoSize = function() {
  26383. return this.getPanoSize(r.ULTRAHIGH)
  26384. }
  26385. ,
  26386. n.prototype.getMaxPanoSize = function() {
  26387. return this.maxZoomPanoSize
  26388. }
  26389. ,
  26390. n.prototype.getMaxNavPanoSize = function() {
  26391. return this.maxNavPanoSize
  26392. }
  26393. ,
  26394. n.prototype.getMaxZoomPanoSize = function() {
  26395. return this.maxZoomPanoSize
  26396. }
  26397. ,
  26398. n.prototype.detectMaxNavPanoSizeClass = function() {
  26399. return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  26400. }
  26401. ,
  26402. n.prototype.detectMaxNavPanoSize = function() {
  26403. var e = this.detectMaxNavPanoSizeClass();
  26404. return this.getPanoSize(e)
  26405. }
  26406. ,
  26407. n.prototype.detectMaxZoomPanoSize = function() {
  26408. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  26409. }
  26410. ,
  26411. t.exports = n
  26412. }
  26413. , {
  26414. "../constants": 8,
  26415. "../enum/ModelManagerEvents": 33,
  26416. "../enum/PanoSizeClass": 36,
  26417. "../settings": 166,
  26418. "../util/browser": 182,
  26419. "../util/showcase": 193
  26420. }],
  26421. 171: [function(A, C, e) {
  26422. (function(e) {
  26423. "use strict";
  26424. function i(e) {
  26425. this.panos = null,
  26426. this.retryMinimumTime = 1e4,
  26427. this.urls = null,
  26428. this.panoLoadCallbacks = {},
  26429. this.downloadDescriptors = {},
  26430. this.priorityQueue = [],
  26431. this.forceQueue = [],
  26432. this.activeDownloads = [],
  26433. this.qualityManager = null,
  26434. this.tilePrioritizer = null,
  26435. this.refreshInterval = null,
  26436. this.processPriorityQueue = !1,
  26437. this.concurrentDownloads = e.concurrentDownloads || 1,
  26438. this.downloadTestResults = {}
  26439. }
  26440. var c, h, n, p, f, t = A("three"), u = (A("../enum/Viewmode"),
  26441. A("../settings")), r = (A("../objects/Panorama"),
  26442. A("../util/logger")), o = (A("../enum/Vectors"),
  26443. A("../enum/PanoSizeClass"),
  26444. A("../enum/TileDownloaderEvents")), g = A("./TilePrioritizer"), m = A("./TileUtils"), v = (A("../enum/GLCubeFaces"),
  26445. A("../enum/DownloadStatus")), a = A("../util/panorama"), s = A("../util/ajax"), d = A("../ab"), l = A("events").EventEmitter, y = (new r(e),
  26446. Object.freeze({
  26447. Testing: 1,
  26448. Success: 2,
  26449. Fail: 3
  26450. }));
  26451. i.prototype = Object.create(l.prototype),
  26452. i.IDLE_REFRESH_DELAY = 500,
  26453. i.ACTIVE_REFRESH_DELAY = 16,
  26454. i.DOWNLOAD_RETRIES = 4,
  26455. i.prototype.init = function(e) {
  26456. this.qualityManager = e
  26457. }
  26458. ,
  26459. i.prototype.setUrls = function(e) {
  26460. this.urls = e
  26461. }
  26462. ,
  26463. i.prototype.setPanoData = function(e, t, i) {
  26464. this.panos = e,
  26465. this.imagePanos = t,
  26466. this.panoGroupId = i
  26467. }
  26468. ,
  26469. i.prototype.start = function() {
  26470. this.refreshUpdateInterval(0)
  26471. }
  26472. ,
  26473. i.prototype.stop = function() {
  26474. window.cancel(this.refreshInterval)
  26475. }
  26476. ,
  26477. i.prototype.refreshUpdateInterval = function(e) {
  26478. e = e || 0,
  26479. this.refreshInterval = window.setTimeout(function() {
  26480. this.update() ? this.refreshUpdateInterval(i.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(i.IDLE_REFRESH_DELAY)
  26481. }
  26482. .bind(this), e)
  26483. }
  26484. ,
  26485. i.prototype.update = function() {
  26486. var e = 0 < this.forceQueue.length;
  26487. return this.processQueueForDownloading(this.forceQueue),
  26488. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  26489. 0 < this.priorityQueue.length && (e = !0),
  26490. this.processQueueForDownloading(this.priorityQueue)),
  26491. e
  26492. }
  26493. ,
  26494. i.prototype.forceQueueTilesForPano = (p = [],
  26495. f = [],
  26496. function(e, t, i, n, r, o) {
  26497. p.length = 0;
  26498. for (var a = this.getTileDownloadDescriptors(e, t), s = 0; s < a.length; s++) {
  26499. var l = a[s];
  26500. l.status !== v.None && l.status !== v.Queued || p.push(l)
  26501. }
  26502. if (i && 0 < p.length) {
  26503. g.sortPanoTiles(p, e, i),
  26504. f.length = 0,
  26505. m.matchingTilesInDirection(e, t, i, n, r, f);
  26506. for (var c = 0, h = function(e) {
  26507. return e.face === u.face && e.faceTileIndex === u.faceTileIndex
  26508. }; c < p.length; ) {
  26509. var u = p[c];
  26510. f.findIndex(h) < 0 ? p.splice(c, 1) : c++
  26511. }
  26512. }
  26513. for (var d = 0; d < p.length; d++)
  26514. this.forceQueue.push(p[d]);
  26515. this.setStatusForAllDescriptors(this.forceQueue, v.ForceQueued),
  26516. this.clearFromQueue(this.priorityQueue, v.ForceQueued, !1),
  26517. o && this.processQueueForDownloading(this.forceQueue, !0)
  26518. }
  26519. ),
  26520. i.prototype.clearForceQueue = function() {
  26521. this.clearQueue(this.forceQueue)
  26522. }
  26523. ,
  26524. i.prototype.queuePrioritizedTilesForPanos = function(e) {
  26525. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  26526. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  26527. this.clearFromQueue(this.priorityQueue, v.None, !0),
  26528. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, v.Queued))
  26529. }
  26530. ,
  26531. i.prototype.clearQueue = function(e) {
  26532. this.setStatusForAllDescriptors(e, v.None),
  26533. e.length = 0
  26534. }
  26535. ,
  26536. i.prototype.clearFromQueue = function(e, t, i) {
  26537. for (var n = 0; n < e.length; n++) {
  26538. var r = e[n];
  26539. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  26540. }
  26541. }
  26542. ,
  26543. i.prototype.setStatusForAllDescriptors = function(e, t) {
  26544. for (var i = 0; i < e.length; i++) {
  26545. var n = e[i];
  26546. n && (n.status = t)
  26547. }
  26548. }
  26549. ,
  26550. i.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  26551. for (var i = 0; i < e.length; i++) {
  26552. var n = e[i];
  26553. n && (n.status !== t ? n.status = t : e[i] = null)
  26554. }
  26555. }
  26556. ,
  26557. i.prototype.getTileDownloadDescriptors = function(e, t) {
  26558. var i = this.getAllTileDownloadDescriptorsForPano(e)
  26559. , n = i[t];
  26560. return n || (n = this.buildDownloadDescriptorArray(t),
  26561. i[t] = n,
  26562. this.initTileDownloadDescriptors(n, e, t)),
  26563. n
  26564. }
  26565. ,
  26566. i.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  26567. var t = this.downloadDescriptors[e.id];
  26568. return t || (t = {},
  26569. this.downloadDescriptors[e.id] = t),
  26570. t
  26571. }
  26572. ,
  26573. i.prototype.processQueueForDownloading = function(e, t) {
  26574. if (this.cleanupActiveDownloads(),
  26575. this.activeDownloads.length < this.concurrentDownloads || t)
  26576. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0; n < i && 0 < e.length; 0) {
  26577. var r = e.shift();
  26578. r && (this.startDownload(r),
  26579. n++)
  26580. }
  26581. }
  26582. ,
  26583. i.prototype.testDownload = function(t, e, i) {
  26584. var n = this.downloadTestResults[t];
  26585. if (n)
  26586. n === y.Success ? i(!0) : n === y.Fail && i(!1);
  26587. else {
  26588. this.downloadTestResults[t] = y.Testing;
  26589. var r = this.panos.list[0]
  26590. , o = this.getTileUrl(r.id, t, e, 0)
  26591. , a = function(e) {
  26592. this.downloadTestResults[t] = y.Success,
  26593. i(!0)
  26594. }
  26595. .bind(this)
  26596. , s = function() {
  26597. this.downloadTestResults[t] = y.Fail,
  26598. i(!1)
  26599. }
  26600. .bind(this);
  26601. this.loadImage(o, 0, a, s)
  26602. }
  26603. }
  26604. ,
  26605. i.prototype.startDownload = function(e) {
  26606. e.status = v.Downloading;
  26607. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  26608. this.activeDownloads.push(e),
  26609. this.loadImage(t, i.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  26610. }
  26611. ,
  26612. i.prototype.downloadFailed = function(e, t) {}
  26613. ,
  26614. i.prototype.downloadComplete = function(e, t) {
  26615. if (e.panoGroupId === this.panoGroupId) {
  26616. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  26617. e.status = v.Downloaded,
  26618. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  26619. var n = {
  26620. panoId: e.pano.id,
  26621. image: t,
  26622. tileSize: e.tileSize,
  26623. panoSize: e.panoSize,
  26624. tileIndex: e.tileIndex,
  26625. faceTileIndex: e.faceTileIndex,
  26626. totalTiles: e.totalTiles,
  26627. face: e.face,
  26628. tileX: e.tileX,
  26629. tileY: e.tileY,
  26630. direction: e.direction
  26631. };
  26632. e.image = t,
  26633. this.emit(o.TileDownloadSuccess, n),
  26634. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  26635. panoId: e.pano.id,
  26636. tileSize: e.tileSize,
  26637. panoSize: e.panoSize
  26638. },
  26639. this.emit(o.PanoDownloadComplete, n),
  26640. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  26641. }
  26642. }
  26643. ,
  26644. i.prototype.cleanupActiveDownloads = (n = [],
  26645. function() {
  26646. for (var e = n.length = 0; e < this.activeDownloads.length; e++) {
  26647. var t = this.activeDownloads[e];
  26648. t.status !== v.Downloaded && t.status !== v.Failed && n.push(t)
  26649. }
  26650. this.activeDownloads.length = 0,
  26651. this.activeDownloads.push.apply(this.activeDownloads, n)
  26652. }
  26653. ),
  26654. i.prototype.isPanoDownloaded = function(e, t) {
  26655. var i = this.getTileDownloadDescriptors(e, t);
  26656. if (i.length <= 0)
  26657. return !1;
  26658. for (var n = 0; n < i.length; n++) {
  26659. if (i[n].status !== v.Downloaded)
  26660. return !1
  26661. }
  26662. return !0
  26663. }
  26664. ,
  26665. i.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  26666. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  26667. this.panoLoadCallbacks[o] = {
  26668. onLoad: i,
  26669. onFail: n,
  26670. onProgress: r
  26671. }
  26672. }
  26673. ,
  26674. i.prototype.getPanoLoadCallbacks = function(e, t) {
  26675. var i = e.id + ":" + t;
  26676. return this.panoLoadCallbacks[i]
  26677. }
  26678. ,
  26679. i.prototype.buildDownloadDescriptorArray = function(e) {
  26680. for (var t = m.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  26681. var r = this.buildDownloadDescriptor();
  26682. i.push(r)
  26683. }
  26684. return i
  26685. }
  26686. ,
  26687. i.prototype.buildDownloadDescriptor = function() {
  26688. return {
  26689. panoGroupId: null,
  26690. pano: null,
  26691. panoSize: -1,
  26692. tileSize: -1,
  26693. tileIndex: -1,
  26694. totalTiles: -1,
  26695. faceTileIndex: -1,
  26696. status: v.None,
  26697. url: null,
  26698. image: null,
  26699. direction: new t.Vector3,
  26700. face: -1,
  26701. cubeFace: -1,
  26702. tileX: -1,
  26703. tileY: -1
  26704. }
  26705. }
  26706. ,
  26707. i.prototype.initTileDownloadDescriptors = function(e, t, i) {
  26708. for (var n = 0; n < e.length; n++) {
  26709. var r = e[n];
  26710. this.initTileDownloadDescriptor(r, t, i, n)
  26711. }
  26712. }
  26713. ,
  26714. i.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  26715. var r = i >= m.TILE_SIZE ? m.TILE_SIZE : i;
  26716. e.face = m.getFaceForTile(i, n),
  26717. e.cubeFace = a.mapFaceToCubemapFace(e.face),
  26718. e.panoGroupId = this.panoGroupId,
  26719. e.pano = t,
  26720. e.panoSize = i,
  26721. e.tileSize = r,
  26722. e.tileIndex = n,
  26723. e.totalTiles = m.getTileCountForSize(i),
  26724. e.status = v.None,
  26725. e.image = null,
  26726. m.getTileLocation(e.panoSize, e.tileIndex, e),
  26727. m.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, m.LocationOnTile.Center, 0, e.direction)
  26728. }
  26729. ,
  26730. i.prototype.getTileUrl = (c = {
  26731. 256: "256",
  26732. 512: "512",
  26733. 1024: "1k",
  26734. 2048: "2k",
  26735. 4096: "4k"
  26736. },
  26737. h = {
  26738. face: -1,
  26739. faceTileIndex: -1,
  26740. tileX: -1,
  26741. tileY: -1
  26742. },
  26743. function(e, t, i, n) {
  26744. m.getTileLocation(t, n, h);
  26745. var r = Math.floor(t / i)
  26746. , o = r * r
  26747. , a = Math.floor(n / o)
  26748. , s = "";
  26749. 1 === u.tiling.customCompression && (s = "_" + u.tiling["q" + c[t]]);
  26750. var l = this.urls.get("tiles/" + e + "/" + c[t] + s + "_face" + a + "_" + h.tileX + "_" + h.tileY + ".jpg");
  26751. return d.changeIfTileGenerating(l)
  26752. }
  26753. ),
  26754. i.prototype.loadImage = function(e, t, i, n) {
  26755. s.getImage(e, t).then(function(e) {
  26756. i(e)
  26757. }).fail(n)
  26758. }
  26759. ,
  26760. C.exports = i
  26761. }
  26762. ).call(this, "/js/tile/TileDownloader.js")
  26763. }
  26764. , {
  26765. "../ab": 3,
  26766. "../enum/DownloadStatus": 24,
  26767. "../enum/GLCubeFaces": 25,
  26768. "../enum/PanoSizeClass": 36,
  26769. "../enum/TileDownloaderEvents": 45,
  26770. "../enum/Vectors": 50,
  26771. "../enum/Viewmode": 51,
  26772. "../objects/Panorama": 148,
  26773. "../settings": 166,
  26774. "../util/ajax": 181,
  26775. "../util/logger": 189,
  26776. "../util/panorama": 191,
  26777. "./TilePrioritizer": 172,
  26778. "./TileUtils": 174,
  26779. events: 202,
  26780. three: 217
  26781. }],
  26782. 172: [function(n, C, e) {
  26783. (function(e) {
  26784. "use strict";
  26785. function h(e, t, i, n, r) {
  26786. this.qualityManager = e,
  26787. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26788. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  26789. this.baseSize = t,
  26790. this.standardSize = i,
  26791. this.highSize = n,
  26792. this.ultraHighSize = r,
  26793. this.priorityCriteria = new h.PriorityCriteria(null,new o.Vector3(0,0,0),new o.Vector3(0,0,-1),new o.Vector3(0,0,-1))
  26794. }
  26795. var c, s, l, d, r, u, p, f, o = n("three"), g = (n("../enum/Viewmode"),
  26796. n("../settings"),
  26797. n("../settings"),
  26798. n("../objects/Panorama")), t = n("../util/logger"), i = (n("../enum/Vectors"),
  26799. n("../enum/PanoSizeClass"),
  26800. n("../enum/ModelManagerEvents"),
  26801. n("../enum/GLCubeFaces"),
  26802. n("../enum/DownloadStatus")), m = (n("../util/browser"),
  26803. n("./TileUtils")), v = n("../util/math"), a = (n("events").EventEmitter,
  26804. new t(e),
  26805. Object.freeze({
  26806. None: 0,
  26807. DirectionalFOV: 1
  26808. }));
  26809. h.PriorityCriteria = function(e, t, i, n, r) {
  26810. this.pano = e,
  26811. this.cameraPosition = (new o.Vector3).copy(t),
  26812. this.cameraDir = (new o.Vector3).copy(i),
  26813. this.panoSpaceDir = (new o.Vector3).copy(n),
  26814. this.upcomingPanos = r,
  26815. this.copy = function(e) {
  26816. this.pano = e.pano,
  26817. this.cameraPosition.copy(e.cameraPosition),
  26818. this.cameraDir.copy(e.cameraDir),
  26819. this.panoSpaceDir.copy(e.panoSpaceDir),
  26820. this.upcomingPanos = r
  26821. }
  26822. ,
  26823. this.zoomingActive = !1
  26824. }
  26825. ,
  26826. h.DIRECTIONAL_FOV = 180,
  26827. h.DIRECTIONAL_FOV_NARROW = 120,
  26828. h.MAX_SCORED_PANOS_TOCONSIDER = 6,
  26829. h.MAX_SCORED_PANOS_TOADD = 2,
  26830. h.MAX_UPCOMING_PANOS_TOADD = 3,
  26831. h.DIRECTION_SCORE_STRICTNESS = .75,
  26832. h.appendQueue = function(e, t) {
  26833. if (e && t)
  26834. for (var i = 0; i < t.length; i++)
  26835. e.push(t[i])
  26836. }
  26837. ,
  26838. h.prototype.updateCriteria = function(e, t, i, n) {
  26839. this.priorityCriteria.pano = e,
  26840. this.priorityCriteria.cameraPosition.copy(t),
  26841. this.priorityCriteria.cameraDir.copy(i),
  26842. this.priorityCriteria.upcomingPanos = n,
  26843. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  26844. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  26845. }
  26846. ,
  26847. h.prototype.filterAndPrioritize = (u = [],
  26848. p = [],
  26849. f = [],
  26850. function(e, t, i) {
  26851. this.populateNeighborPanos(this.priorityCriteria.pano, t, u),
  26852. this.populateScoredPanos(this.priorityCriteria.pano, t, p, this.priorityCriteria.cameraDir, h.MAX_SCORED_PANOS_TOCONSIDER);
  26853. var n = this.baseSize
  26854. , r = this.standardSize
  26855. , o = this.highSize
  26856. , a = this.ultraHighSize;
  26857. this.queueTilesForPano(e, i, this.priorityCriteria.pano, n),
  26858. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(e, this.priorityCriteria.upcomingPanos, i, n, h.MAX_UPCOMING_PANOS_TOADD),
  26859. f.length = 0,
  26860. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26861. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26862. h.appendQueue(e, f),
  26863. this.queueTilesForPanos(e, p, i, n, h.MAX_SCORED_PANOS_TOADD),
  26864. f.length = 0,
  26865. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26866. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV_NARROW),
  26867. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26868. h.appendQueue(e, f),
  26869. f.length = 0,
  26870. this.canDownloadSize(r) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, r, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26871. this.canDownloadSize(o) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, o, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26872. this.canDownloadSize(a) && this.queueTilesInDirectionForPano(f, i, this.priorityCriteria.pano, a, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, h.DIRECTIONAL_FOV),
  26873. h.sortPanoTiles(f, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  26874. h.appendQueue(e, f),
  26875. this.queueTilesForPanos(e, u, i, n)
  26876. }
  26877. ),
  26878. h.prototype.canDownloadSize = function(e) {
  26879. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  26880. }
  26881. ,
  26882. h.prototype.populateNeighborPanos = function(e, t, i) {
  26883. (i = i || []).length = 0;
  26884. var n = t.getNeighbours(e);
  26885. for (var r in n)
  26886. if (n.hasOwnProperty(r)) {
  26887. var o = t.get(r);
  26888. i.push(o)
  26889. }
  26890. return i
  26891. }
  26892. ,
  26893. h.prototype.populateScoredPanos = function(e, t, i, n, r) {
  26894. (i = i || []).length = 0;
  26895. var o = [g.filters.inPanoDirection(e.position, n, h.DIRECTION_SCORE_STRICTNESS), g.filters.not(e)]
  26896. , a = [g.scoreFunctions.distanceSquared(e), g.scoreFunctions.direction(e.position, n)]
  26897. , s = t.sortByScore(o, a);
  26898. if (s)
  26899. for (var l = 0; l < s.length && l < r; l++) {
  26900. var c = s[l].pano;
  26901. i.push(c)
  26902. }
  26903. return i
  26904. }
  26905. ,
  26906. h.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  26907. for (var o = 0, a = 0; a < t.length; a++) {
  26908. var s = t[a];
  26909. if (o += 0 < this.queueTilesForPano(e, i, s, n) ? 1 : 0,
  26910. r && r <= o)
  26911. break
  26912. }
  26913. return o
  26914. }
  26915. ,
  26916. h.prototype.queueTilesForPano = (r = {
  26917. filter: a.None
  26918. },
  26919. function(e, t, i, n) {
  26920. return this.filterAndQueueTileDownloadDescriptors(e, t, i, n, r)
  26921. }
  26922. ),
  26923. h.prototype.queueTilesForPanosInDirection = (d = new o.Vector3,
  26924. function(e, t, i, n, r, o, a, s) {
  26925. for (var l = 0, c = 0; c < i.length; c++) {
  26926. var h = i[c];
  26927. d.copy(h.position),
  26928. d.sub(r),
  26929. d.normalize();
  26930. var u = Math.max(Math.min(o.dot(d), 1), -1);
  26931. if (v.getFOVDotThreshold(a) <= u && (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, r, o, a) ? 1 : 0,
  26932. s && s <= l))
  26933. break
  26934. }
  26935. return l
  26936. }
  26937. ),
  26938. h.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  26939. for (var l = 0, c = 0; c < i.length; c++) {
  26940. var h = i[c];
  26941. if (l += 0 < this.queueTilesInDirectionForPano(e, t, h, n, o, a) ? 1 : 0,
  26942. s && s <= l)
  26943. break
  26944. }
  26945. return l
  26946. }
  26947. ,
  26948. h.prototype.queueTilesInDirectionForPano = (s = {
  26949. filter: a.DirectionalFOV,
  26950. direction: new o.Vector3,
  26951. fov: 60
  26952. },
  26953. l = new o.Vector3,
  26954. function(e, t, i, n, r, o, a) {
  26955. return l.copy(o),
  26956. m.getRelativeDirection(i.quaternion, l),
  26957. s.direction.copy(l),
  26958. s.fov = a,
  26959. this.filterAndQueueTileDownloadDescriptors(e, t, i, n, s)
  26960. }
  26961. ),
  26962. h.prototype.filterAndQueueTileDownloadDescriptors = (c = [],
  26963. function(e, t, i, n, r) {
  26964. var o = t.getTileDownloadDescriptors(i, n);
  26965. c.length = 0,
  26966. this.filterTileDownloadDescriptors(i, o, c, r);
  26967. for (var a = 0, s = 0; s < c.length; s++) {
  26968. var l = c[s];
  26969. l && (e.push(l),
  26970. a++)
  26971. }
  26972. return a
  26973. }
  26974. ),
  26975. h.prototype.filterTileDownloadDescriptors = (new o.Vector3,
  26976. function(e, t, i, n) {
  26977. var r, o;
  26978. switch (n.filter) {
  26979. case a.DirectionalFOV:
  26980. for (r = 0; r < t.length; r++)
  26981. o = t[r],
  26982. m.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  26983. break;
  26984. default:
  26985. for (r = 0; r < t.length; r++)
  26986. o = t[r],
  26987. i.push(o)
  26988. }
  26989. for (r = 0; r < i.length; r++)
  26990. o = i[r],
  26991. this.canIncludeDescriptor(o) || (i[r] = null)
  26992. }
  26993. ),
  26994. h.prototype.canIncludeDescriptor = function(e) {
  26995. return e.status !== i.Downloading && e.status !== i.Downloaded
  26996. }
  26997. ,
  26998. h.prototype.canIncludePano = function(e, t) {
  26999. return !e.isLoaded(t)
  27000. }
  27001. ,
  27002. h.getFOVDotThreshold = function(e) {
  27003. return Math.cos(o.Math.degToRad(e / 2))
  27004. }
  27005. ;
  27006. var y = (A._panoSpaceDir = new o.Vector3,
  27007. A._fovThreshold = -1,
  27008. A._fovThresholdNarrow = -1,
  27009. A);
  27010. function A(e, t) {
  27011. var i = A._panoSpaceDir
  27012. , n = A._fovThreshold
  27013. , r = A._fovThresholdNarrow
  27014. , o = Math.max(Math.min(i.dot(e.direction), 1), -1)
  27015. , a = Math.max(Math.min(i.dot(t.direction), 1), -1);
  27016. return e._dot = o,
  27017. t._dot = a,
  27018. n <= o && a < n ? -1 : o < n && n <= a ? 1 : r <= o && a < r ? -1 : o < r && r <= a ? 1 : e.panoSize > t.panoSize ? 1 : t.panoSize > e.panoSize ? -1 : -(o - a)
  27019. }
  27020. h.sortPanoTiles = function(e, t, i) {
  27021. y._panoSpaceDir.copy(i),
  27022. m.getRelativeDirection(t.quaternion, y._panoSpaceDir),
  27023. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  27024. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV),
  27025. e.sort(y)
  27026. }
  27027. ,
  27028. h.insertSortedPanoTile = function(e, t, i, n) {
  27029. y._panoSpaceDir.copy(n),
  27030. m.getRelativeDirection(i.quaternion, y._panoSpaceDir),
  27031. y._fovThresholdNarrow = v.getFOVDotThreshold(h.DIRECTIONAL_FOV_NARROW),
  27032. y._fovThreshold = v.getFOVDotThreshold(h.DIRECTIONAL_FOV);
  27033. for (var r = -1, o = 0; o < e.length; o++) {
  27034. if (y(t, e[o]) <= 0) {
  27035. r = o;
  27036. break
  27037. }
  27038. }
  27039. if (-1 === r)
  27040. e[e.length] = t;
  27041. else {
  27042. for (var a = e.length; r < a; a--)
  27043. e[a] = e[a - 1];
  27044. e[r] = t
  27045. }
  27046. }
  27047. ,
  27048. h.prototype.setZoomingActive = function(e) {
  27049. e !== this.zoomingActive && (this.zoomingActive = e)
  27050. }
  27051. ,
  27052. C.exports = h
  27053. }
  27054. ).call(this, "/js/tile/TilePrioritizer.js")
  27055. }
  27056. , {
  27057. "../enum/DownloadStatus": 24,
  27058. "../enum/GLCubeFaces": 25,
  27059. "../enum/ModelManagerEvents": 33,
  27060. "../enum/PanoSizeClass": 36,
  27061. "../enum/Vectors": 50,
  27062. "../enum/Viewmode": 51,
  27063. "../objects/Panorama": 148,
  27064. "../settings": 166,
  27065. "../util/browser": 182,
  27066. "../util/logger": 189,
  27067. "../util/math": 190,
  27068. "./TileUtils": 174,
  27069. events: 202,
  27070. three: 217
  27071. }],
  27072. 173: [function(e, t, i) {
  27073. "use strict";
  27074. function f(e, t) {
  27075. this.levels = t,
  27076. this.tileSize = e,
  27077. this.root = null,
  27078. this.allNodes = [],
  27079. function(e) {
  27080. e.root = function e(t, i, n) {
  27081. if (n > t.levels)
  27082. return null;
  27083. var r = new a(t,i);
  27084. t.allNodes.push(r);
  27085. for (var o = 0; o < s; o++)
  27086. r.children[o] = e(t, r, n + 1);
  27087. return r
  27088. }(e, null, 0)
  27089. }(this)
  27090. }
  27091. function a(e, t) {
  27092. this.tree = e,
  27093. this.parent = t,
  27094. this.children = [],
  27095. this.id = ++n
  27096. }
  27097. var g = (e("three"),
  27098. e("./TileUtils"),
  27099. e("../objects/Panorama"),
  27100. e("../util/panorama"),
  27101. e("events").EventEmitter,
  27102. 2)
  27103. , s = g * g;
  27104. f.TraversalType = Object.freeze({
  27105. PreOrder: 0,
  27106. PostOrder: 1
  27107. });
  27108. var n = 0;
  27109. f.getLevelCountForSize = function(e, t) {
  27110. var i = 0;
  27111. for (t < e && (t = e); !((t /= g) < e); )
  27112. i++;
  27113. return i
  27114. }
  27115. ,
  27116. f.getSizeForLevel = function(e, t) {
  27117. return Math.pow(g, t) * e
  27118. }
  27119. ,
  27120. f.prototype.getSubNode = function(e, t, i) {
  27121. (!t || e < this.tileSize) && (t = 0),
  27122. (!i || e < this.tileSize) && (i = 0),
  27123. e < this.tileSize && (e = this.tileSize);
  27124. var n = f.getLevelCountForSize(this.tileSize, e);
  27125. return function e(t, i, n, r, o) {
  27126. if (!t)
  27127. return null;
  27128. if (0 === n)
  27129. return t;
  27130. if (!t.children || 0 === t.children.length)
  27131. return null;
  27132. var a = Math.pow(g, n) / g
  27133. , s = r % a
  27134. , l = o % a
  27135. , c = Math.floor(o / a)
  27136. , h = Math.floor(r / a)
  27137. , u = c * g + h;
  27138. return e(t.children[u], i + 1, n - 1, s, l)
  27139. }(this.root, 0, n, t, i)
  27140. }
  27141. ,
  27142. f.prototype.breadthFirst = function(e) {
  27143. var t = !!(e = e || {}).nullLevelEnd
  27144. , i = e.maxLevel
  27145. , n = e.minLevel
  27146. , r = e.callback
  27147. , o = e.saveVisited
  27148. , a = []
  27149. , s = {}
  27150. , l = 0;
  27151. for (a.push(this.root),
  27152. a.push(s); 0 < a.length && !(i && i < l); ) {
  27153. var c = a.shift();
  27154. if (c === s)
  27155. (!n || n <= l) && (r && t && r(null),
  27156. o && t && o.push(null)),
  27157. 0 < a.length && a.push(s),
  27158. l++,
  27159. 0;
  27160. else {
  27161. if (c.children)
  27162. for (var h = 0; h < c.children.length; h++) {
  27163. c.children[h] && a.push(c.children[h])
  27164. }
  27165. var u = this.getFaceIndexFromNode(c);
  27166. (!n || n <= l) && (r && r(c, l, u),
  27167. o && o.push(c)),
  27168. 0
  27169. }
  27170. }
  27171. }
  27172. ,
  27173. f.prototype.getFaceIndexFromNode = function(e) {
  27174. if (!e)
  27175. return -1;
  27176. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  27177. var o = i.parent;
  27178. if (!o)
  27179. break;
  27180. for (var a = -1, s = 0; s < o.children.length; s++)
  27181. o.children[s] === i && (a = s);
  27182. n = a % g * t + n,
  27183. r = Math.floor(a / g) * t + r,
  27184. t *= g,
  27185. i = o
  27186. }
  27187. return r * t + n
  27188. }
  27189. ,
  27190. f.prototype.depthFirst = function(e, t, i) {
  27191. !function e(t, i, n, r, o, a, s, l) {
  27192. if (t) {
  27193. s = s || f.TraversalType.PreOrder;
  27194. var c = r * g + n;
  27195. if (s === f.TraversalType.PreOrder && (o && o(t, i, c, n, r),
  27196. a && a.push(t)),
  27197. t.children && 0 !== t.children.length) {
  27198. for (var h = r * g, u = n * g, d = 0; d < g; d++)
  27199. for (var p = 0; p < g; p++)
  27200. e(t.children[p * g + d], i + 1, u + d, h + p, o, a, s, l);
  27201. s === f.TraversalType.PostOrder && (o && o(t, i, c, n, r),
  27202. a && a.push(t))
  27203. }
  27204. }
  27205. }(this.root, 0, 0, 0, e, t, i, this.tileSize)
  27206. }
  27207. ,
  27208. t.exports = f
  27209. }
  27210. , {
  27211. "../objects/Panorama": 148,
  27212. "../util/panorama": 191,
  27213. "./TileUtils": 174,
  27214. events: 202,
  27215. three: 217
  27216. }],
  27217. 174: [function(e, t, i) {
  27218. "use strict";
  27219. var n, a, s, p, f, g, E, l, c, h, u, d, r, o, m = e("../enum/GLCubeFaces"), _ = e("../util/MathLight"), b = {};
  27220. b.TILE_SIZE = 512,
  27221. b.FACES_PER_PANO = 6,
  27222. b.LocationOnTile = {
  27223. Center: 0,
  27224. UpperLeft: 1,
  27225. UpperRight: 2,
  27226. LowerRight: 3,
  27227. LowerLeft: 4
  27228. },
  27229. b.getTileVector = function(e, t, i, n, r, o, a, s) {
  27230. var l = e / t
  27231. , c = t / e * 2
  27232. , h = c / 2
  27233. , u = n / l * 2 - 1 + h
  27234. , d = (r = l - 1 - r) / l * 2 - 1 + h;
  27235. switch (o = o || b.LocationOnTile.Center) {
  27236. case b.LocationOnTile.UpperLeft:
  27237. u -= h,
  27238. d += h,
  27239. u += a * c;
  27240. break;
  27241. case b.LocationOnTile.UpperRight:
  27242. u += h,
  27243. d += h,
  27244. d -= a * c;
  27245. break;
  27246. case b.LocationOnTile.LowerRight:
  27247. u += h,
  27248. d -= h,
  27249. u -= a * c;
  27250. break;
  27251. case b.LocationOnTile.LowerLeft:
  27252. u -= h,
  27253. d -= h,
  27254. d += a * c;
  27255. break;
  27256. case b.LocationOnTile.Center:
  27257. }
  27258. switch (i) {
  27259. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  27260. _.setVector(s, -1, d, -u);
  27261. break;
  27262. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  27263. _.setVector(s, 1, d, u);
  27264. break;
  27265. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  27266. _.setVector(s, -u, 1, -d);
  27267. break;
  27268. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  27269. _.setVector(s, -u, -1, d);
  27270. break;
  27271. case m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  27272. _.setVector(s, -u, d, 1);
  27273. break;
  27274. case m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  27275. _.setVector(s, u, d, -1)
  27276. }
  27277. _.normalize(s)
  27278. }
  27279. ,
  27280. b.getFaceForTile = function(e, t) {
  27281. var i = b.TILE_SIZE;
  27282. e < b.TILE_SIZE && (i = e);
  27283. var n = Math.floor(e / i)
  27284. , r = n * n;
  27285. return Math.floor(t / r)
  27286. }
  27287. ,
  27288. b.getTileLocation = function(e, t, i) {
  27289. var n = b.TILE_SIZE;
  27290. e < b.TILE_SIZE && (n = e);
  27291. var r = b.getFaceForTile(e, t)
  27292. , o = Math.floor(e / n)
  27293. , a = t - r * (o * o);
  27294. i.tileX = a % o,
  27295. i.tileY = Math.floor(a / o),
  27296. i.face = r,
  27297. i.faceTileIndex = a
  27298. }
  27299. ,
  27300. b.getTileCountForSize = function(e) {
  27301. if (e <= b.TILE_SIZE)
  27302. return b.FACES_PER_PANO;
  27303. var t = Math.floor(e / b.TILE_SIZE);
  27304. return t * t * b.FACES_PER_PANO
  27305. }
  27306. ,
  27307. b.getRelativeDirection = (r = new _.Matrix4,
  27308. o = new _.Quaternion,
  27309. function(e, t) {
  27310. o.copy(e),
  27311. o.inverse(),
  27312. r.makeRotationFromQuaternion(o),
  27313. r.applyToVector3(t),
  27314. _.normalize(t)
  27315. }
  27316. ),
  27317. b.matchingTilesInDirection = (c = new _.Vector3,
  27318. h = new _.Vector3(0,0,-1),
  27319. u = new _.Quaternion,
  27320. l = {
  27321. face: -1,
  27322. faceTileIndex: -1,
  27323. tileX: -1,
  27324. tileY: -1
  27325. },
  27326. d = function(e, t, i) {
  27327. for (var n = b.getTileCountForSize(e), r = 0, o = 0; o < n; o++)
  27328. b.getTileLocation(e, o, l),
  27329. t && !t(l) || (r++,
  27330. i && (a = l,
  27331. i.push({
  27332. face: a.face,
  27333. faceTileIndex: a.faceTileIndex,
  27334. tileX: a.tileX,
  27335. tileY: a.tileY
  27336. })));
  27337. var a;
  27338. return r
  27339. }
  27340. ,
  27341. function(e, t, i, n, r, o) {
  27342. var a = t < b.TILE_SIZE ? t : b.TILE_SIZE;
  27343. if (b.getTileCountForSize(t),
  27344. !n && !r)
  27345. return d(t, null, o);
  27346. var s = !!r;
  27347. return r = r || n,
  27348. r = Math.max(0, Math.min(r, 360)),
  27349. n = Math.max(0, Math.min(n, 360)),
  27350. _.copyVector(i, c),
  27351. b.getRelativeDirection(e.quaternion, c),
  27352. s ? (u.setFromUnitVectors(c, h),
  27353. d(t, function(e) {
  27354. return b.isTileWithinFrustum(t, a, e.face, e.tileX, e.tileY, u, n, r)
  27355. }, o)) : d(t, function(e) {
  27356. return b.isTileWithinFOV(t, a, e.face, e.tileX, e.tileY, c, n)
  27357. }, o)
  27358. }
  27359. ),
  27360. b.isTileWithinFrustum = (E = new _.Vector3,
  27361. function(e, t, i, n, r, o, a, s) {
  27362. for (var l = Math.tan(.5 * s * _.RADIANS_PER_DEGREE), c = -l, h = Math.tan(.5 * a * _.RADIANS_PER_DEGREE), u = -h, d = b.mapFaceToCubemapFace(i), p = 0, f = 0, g = 0, m = 0, v = 0, y = b.LocationOnTile.Center; y <= b.LocationOnTile.LowerLeft; y++)
  27363. if (b.getTileVector(e, t, d, n, r, y, 0, E),
  27364. _.applyQuaternionToVector(o, E),
  27365. -1e-5 <= E.z)
  27366. ;
  27367. else {
  27368. var A = -1 / E.z
  27369. , C = E.x * A
  27370. , I = E.y * A;
  27371. l < I ? p++ : I < c && f++,
  27372. h < C ? g++ : C < u && m++,
  27373. v++
  27374. }
  27375. return f !== v && p !== v && g !== v && m !== v
  27376. }
  27377. ),
  27378. b.isTileWithinFOV = (p = new _.Vector3,
  27379. f = new _.Vector3(0,1,0),
  27380. g = new _.Vector3(1,0,0),
  27381. function(e, t, i, n, r, o, a) {
  27382. var s = b.mapFaceToCubemapFace(i);
  27383. if (_.cross(o, f, g),
  27384. b.getTileVector(e, t, s, n, r, b.LocationOnTile.Center, 0, p),
  27385. b.isWithinFOV(p, o, a, null))
  27386. return !0;
  27387. for (var l = a / 360, c = Math.floor(1 / l), h = 0, u = 0; u < c; u++) {
  27388. for (var d = b.LocationOnTile.UpperLeft; d <= b.LocationOnTile.LowerLeft; d++)
  27389. if (b.getTileVector(e, t, s, n, r, d, h, p),
  27390. b.isWithinFOV(p, o, a, null))
  27391. return !0;
  27392. h += l
  27393. }
  27394. return !1
  27395. }
  27396. ),
  27397. b.isWithinFOV = (a = new _.Vector3,
  27398. s = new _.Vector3,
  27399. function(e, t, i, n) {
  27400. if (_.copyVector(e, s),
  27401. n) {
  27402. _.copyVector(n, a),
  27403. _.normalize(a);
  27404. var r = _.dot(a, e);
  27405. a.x *= r,
  27406. a.y *= r,
  27407. a.z *= r,
  27408. _.subVector(s, a)
  27409. }
  27410. var o = i / 2 * _.RADIANS_PER_DEGREE;
  27411. return Math.cos(o) <= _.dot(s, t)
  27412. }
  27413. ),
  27414. b.mapFaceToCubemapFace = (n = {
  27415. 0: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  27416. 1: m.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  27417. 2: m.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  27418. 3: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  27419. 4: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  27420. 5: m.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  27421. },
  27422. function(e) {
  27423. return n[e]
  27424. }
  27425. ),
  27426. t.exports = b
  27427. }
  27428. , {
  27429. "../enum/GLCubeFaces": 25,
  27430. "../util/MathLight": 176
  27431. }],
  27432. 175: [function(i, n, e) {
  27433. (function(e) {
  27434. "use strict";
  27435. function t() {
  27436. this.list = [],
  27437. this.index = {},
  27438. Object.defineProperty(this, "length", {
  27439. get: function() {
  27440. return this.list.length
  27441. }
  27442. })
  27443. }
  27444. new (i("./common"),
  27445. i("./logger"))(e),
  27446. t.prototype.forEach = function(e) {
  27447. this.list.forEach(e)
  27448. }
  27449. ,
  27450. t.prototype.add = function(e) {
  27451. this.list.push(e),
  27452. this.index[this.getIndex(e)] = e
  27453. }
  27454. ,
  27455. t.prototype.getIndex = function(e) {
  27456. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  27457. }
  27458. ,
  27459. t.prototype.extend = function(e) {
  27460. for (var t = 0; t < e.length; t++)
  27461. this.add(e[t])
  27462. }
  27463. ,
  27464. t.prototype.get = function(e) {
  27465. return this.index[e]
  27466. }
  27467. ,
  27468. t.prototype.first = function() {
  27469. return this.list[0]
  27470. }
  27471. ,
  27472. t.prototype.last = function() {
  27473. return this.list[this.list.length - 1]
  27474. }
  27475. ,
  27476. t.prototype.reIndex = function() {
  27477. this.index = {};
  27478. var t = this;
  27479. this.forEach(function(e) {
  27480. t.index[t.getIndex(e)] = e
  27481. })
  27482. }
  27483. ,
  27484. t.prototype.filter = function(e) {
  27485. var t = this.list.filter(e);
  27486. return this.reIndex(),
  27487. t
  27488. }
  27489. ,
  27490. t.prototype.reduce = function(e, t) {
  27491. return this.list.reduce(e, t)
  27492. }
  27493. ,
  27494. t.prototype.sort = function(e) {
  27495. return this.list.sort(e)
  27496. }
  27497. ,
  27498. t.prototype.indexOf = function(e) {
  27499. for (var t = 0; t < this.list.length; ++t)
  27500. if (this.list[t] === e)
  27501. return t;
  27502. return -1
  27503. }
  27504. ,
  27505. n.exports = t
  27506. }
  27507. ).call(this, "/js/util/IndexedCollection.js")
  27508. }
  27509. , {
  27510. "./common": 185,
  27511. "./logger": 189
  27512. }],
  27513. 176: [function(e, t, i) {
  27514. "use strict";
  27515. e("../constants");
  27516. var n, r, o = {};
  27517. o.RADIANS_PER_DEGREE = Math.PI / 180,
  27518. o.DEGREES_PER_RADIAN = 180 / Math.PI,
  27519. o.Vector3 = function(e, t, i) {
  27520. this.x = e || 0,
  27521. this.y = t || 0,
  27522. this.z = i || 0
  27523. }
  27524. ,
  27525. o.Matrix4 = function() {
  27526. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  27527. 0 < arguments.length && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  27528. }
  27529. ,
  27530. o.Matrix4.prototype = {
  27531. identity: function() {
  27532. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  27533. this
  27534. },
  27535. copy: function(e) {
  27536. return this.elements.set(e.elements),
  27537. this
  27538. },
  27539. applyToVector3: function(e) {
  27540. var t = e.x
  27541. , i = e.y
  27542. , n = e.z
  27543. , r = this.elements;
  27544. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  27545. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  27546. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  27547. this
  27548. },
  27549. getInverse: function(e, t) {
  27550. var i = this.elements
  27551. , n = e.elements
  27552. , r = n[0]
  27553. , o = n[1]
  27554. , a = n[2]
  27555. , s = n[3]
  27556. , l = n[4]
  27557. , c = n[5]
  27558. , h = n[6]
  27559. , u = n[7]
  27560. , d = n[8]
  27561. , p = n[9]
  27562. , f = n[10]
  27563. , g = n[11]
  27564. , m = n[12]
  27565. , v = n[13]
  27566. , y = n[14]
  27567. , A = n[15]
  27568. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  27569. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  27570. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  27571. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  27572. , b = r * C + o * I + a * E + s * _;
  27573. if (0 == b) {
  27574. var w = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  27575. if (t)
  27576. throw new Error(w);
  27577. return console.warn(w),
  27578. this.identity()
  27579. }
  27580. var T = 1 / b;
  27581. return i[0] = C * T,
  27582. i[1] = (v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A) * T,
  27583. i[2] = (c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A) * T,
  27584. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  27585. i[4] = I * T,
  27586. i[5] = (d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A) * T,
  27587. i[6] = (m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A) * T,
  27588. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  27589. i[8] = E * T,
  27590. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A) * T,
  27591. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A) * T,
  27592. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  27593. i[12] = _ * T,
  27594. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y) * T,
  27595. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y) * T,
  27596. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  27597. this
  27598. },
  27599. makeRotationFromQuaternion: function(e) {
  27600. var t = this.elements
  27601. , i = e.x
  27602. , n = e.y
  27603. , r = e.z
  27604. , o = e.w
  27605. , a = i + i
  27606. , s = n + n
  27607. , l = r + r
  27608. , c = i * a
  27609. , h = i * s
  27610. , u = i * l
  27611. , d = n * s
  27612. , p = n * l
  27613. , f = r * l
  27614. , g = o * a
  27615. , m = o * s
  27616. , v = o * l;
  27617. return t[0] = 1 - (d + f),
  27618. t[4] = h - v,
  27619. t[8] = u + m,
  27620. t[1] = h + v,
  27621. t[5] = 1 - (c + f),
  27622. t[9] = p - g,
  27623. t[2] = u - m,
  27624. t[6] = p + g,
  27625. t[10] = 1 - (c + d),
  27626. t[3] = 0,
  27627. t[7] = 0,
  27628. t[11] = 0,
  27629. t[12] = 0,
  27630. t[13] = 0,
  27631. t[14] = 0,
  27632. t[15] = 1,
  27633. this
  27634. }
  27635. },
  27636. o.Quaternion = function(e, t, i, n) {
  27637. this._x = e || 0,
  27638. this._y = t || 0,
  27639. this._z = i || 0,
  27640. this._w = void 0 !== n ? n : 1
  27641. }
  27642. ,
  27643. o.Quaternion.prototype = {
  27644. get x() {
  27645. return this._x
  27646. },
  27647. set x(e) {
  27648. this._x = e
  27649. },
  27650. get y() {
  27651. return this._y
  27652. },
  27653. set y(e) {
  27654. this._y = e
  27655. },
  27656. get z() {
  27657. return this._z
  27658. },
  27659. set z(e) {
  27660. this._z = e
  27661. },
  27662. get w() {
  27663. return this._w
  27664. },
  27665. set w(e) {
  27666. this._w = e
  27667. },
  27668. copy: function(e) {
  27669. this._x = e.x,
  27670. this._y = e.y,
  27671. this._z = e.z,
  27672. this._w = e.w
  27673. },
  27674. inverse: function() {
  27675. return this.conjugate().normalize()
  27676. },
  27677. conjugate: function() {
  27678. return this._x *= -1,
  27679. this._y *= -1,
  27680. this._z *= -1,
  27681. this
  27682. },
  27683. length: function() {
  27684. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  27685. },
  27686. normalize: function() {
  27687. var e = this.length();
  27688. return 0 === e ? (this._x = 0,
  27689. this._y = 0,
  27690. this._z = 0,
  27691. this._w = 1) : (e = 1 / e,
  27692. this._x = this._x * e,
  27693. this._y = this._y * e,
  27694. this._z = this._z * e,
  27695. this._w = this._w * e),
  27696. this
  27697. },
  27698. setFromAxisAngle: function(e, t) {
  27699. var i = t / 2
  27700. , n = Math.sin(i);
  27701. return this._x = e.x * n,
  27702. this._y = e.y * n,
  27703. this._z = e.z * n,
  27704. this._w = Math.cos(i),
  27705. this
  27706. },
  27707. setFromUnitVectors: function(e, t) {
  27708. return void 0 === n && (n = new o.Vector3),
  27709. (r = o.dot(e, t) + 1) < 1e-6 ? (r = 0,
  27710. Math.abs(e.x) > Math.abs(e.z) ? o.setVector(n, -e.y, e.x, 0) : o.setVector(n, 0, -e.z, e.y)) : o.cross(e, t, n),
  27711. this._x = n.x,
  27712. this._y = n.y,
  27713. this._z = n.z,
  27714. this._w = r,
  27715. this.normalize()
  27716. },
  27717. multiply: function(e) {
  27718. return this.multiplyQuaternions(this, e)
  27719. },
  27720. premultiply: function(e) {
  27721. return this.multiplyQuaternions(e, this)
  27722. },
  27723. multiplyQuaternions: function(e, t) {
  27724. var i = e._x
  27725. , n = e._y
  27726. , r = e._z
  27727. , o = e._w
  27728. , a = t._x
  27729. , s = t._y
  27730. , l = t._z
  27731. , c = t._w;
  27732. return this._x = i * c + o * a + n * l - r * s,
  27733. this._y = n * c + o * s + r * a - i * l,
  27734. this._z = r * c + o * l + i * s - n * a,
  27735. this._w = o * c - i * a - n * s - r * l,
  27736. this
  27737. }
  27738. },
  27739. o.convertWorkshopVector = function(e) {
  27740. return new o.Vector3(-e.x,e.y,e.z)
  27741. }
  27742. ,
  27743. o.convertWorkshopQuaternion = function(e) {
  27744. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  27745. }
  27746. ,
  27747. o.convertWorkshopOrthoZoom = function(e) {
  27748. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  27749. }
  27750. ,
  27751. o.convertWorkshopPanoramaQuaternion = function(e) {
  27752. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), 270 * o.RADIANS_PER_DEGREE))
  27753. }
  27754. ,
  27755. o.normalize = function(e) {
  27756. var t = e.x * e.x + e.y * e.y + e.z * e.z
  27757. , i = Math.sqrt(t);
  27758. e.x /= i,
  27759. e.y /= i,
  27760. e.z /= i
  27761. }
  27762. ,
  27763. o.dot = function(e, t) {
  27764. return e.x * t.x + e.y * t.y + e.z * t.z
  27765. }
  27766. ,
  27767. o.cross = function(e, t, i) {
  27768. var n = e.x
  27769. , r = e.y
  27770. , o = e.z;
  27771. i.x = r * t.z - o * t.y,
  27772. i.y = o * t.x - n * t.z,
  27773. i.z = n * t.y - r * t.x
  27774. }
  27775. ,
  27776. o.setVector = function(e, t, i, n) {
  27777. e.x = t,
  27778. e.y = i,
  27779. e.z = n
  27780. }
  27781. ,
  27782. o.copyVector = function(e, t) {
  27783. t.x = e.x,
  27784. t.y = e.y,
  27785. t.z = e.z
  27786. }
  27787. ,
  27788. o.addVector = function(e, t) {
  27789. e.x += t.x,
  27790. e.y += t.y,
  27791. e.z += t.z
  27792. }
  27793. ,
  27794. o.subVector = function(e, t) {
  27795. e.x -= t.x,
  27796. e.y -= t.y,
  27797. e.z -= t.z
  27798. }
  27799. ,
  27800. o.applyQuaternionToVector = function(e, t) {
  27801. var i = t.x
  27802. , n = t.y
  27803. , r = t.z
  27804. , o = e.x
  27805. , a = e.y
  27806. , s = e.z
  27807. , l = e.w
  27808. , c = l * i + a * r - s * n
  27809. , h = l * n + s * i - o * r
  27810. , u = l * r + o * n - a * i
  27811. , d = -o * i - a * n - s * r;
  27812. t.x = c * l + d * -o + h * -s - u * -a,
  27813. t.y = h * l + d * -a + u * -o - c * -s,
  27814. t.z = u * l + d * -s + c * -a - h * -o
  27815. }
  27816. ,
  27817. o.angleBetweenVectors = function(e, t) {
  27818. return Math.acos(o.dot(e, t))
  27819. }
  27820. ,
  27821. t.exports = o
  27822. }
  27823. , {
  27824. "../constants": 8
  27825. }],
  27826. 177: [function(c, h, e) {
  27827. (function(e) {
  27828. "use strict";
  27829. function t(e) {
  27830. this.cache = null,
  27831. this.expires = 0
  27832. }
  27833. function i() {
  27834. this.baseUrl = null,
  27835. this.cache = null,
  27836. this.expires = 0
  27837. }
  27838. function n() {
  27839. this.baseUrl = null,
  27840. this.expires = 0
  27841. }
  27842. function r(e) {
  27843. this.initialLoadingPromise = null,
  27844. this.endpoint = e + "?type=3",
  27845. this.urlContainer = null,
  27846. this.authorizationHeader = s.getAuthorizationHeader(),
  27847. this.containerClasses = [n, i, t]
  27848. }
  27849. c("./ajax");
  27850. var o = c("./logger")
  27851. , a = c("../constants")
  27852. , s = c("./showcase")
  27853. , l = (c("../ab"),
  27854. new o(e));
  27855. t.prototype = {
  27856. version: 1,
  27857. validate: function(e) {
  27858. return "catalog.json"in e && 0 < Object.keys(e).length
  27859. },
  27860. update: function(e) {
  27861. return this.cache = e,
  27862. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27863. $.when()
  27864. },
  27865. get: function(e) {
  27866. return this.cache[e]
  27867. }
  27868. },
  27869. i.prototype = {
  27870. version: 2,
  27871. validate: function(e) {
  27872. return "catalog.json"in e && "base.url"in e && 1 < Object.keys(e).length
  27873. },
  27874. update: function(e) {
  27875. return this.baseUrl = e["base.url"],
  27876. this.cache = e,
  27877. this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27878. $.when()
  27879. },
  27880. get: function(e) {
  27881. var t = this.cache[e];
  27882. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  27883. }
  27884. },
  27885. n.prototype = {
  27886. version: 3,
  27887. validate: function(e) {
  27888. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  27889. },
  27890. update: function(e) {
  27891. return this.baseUrl = e.templates[0],
  27892. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + a.signedUrlDefaultExpireTime,
  27893. $.when()
  27894. },
  27895. get: function(e) {
  27896. return this.baseUrl.replace("{{filename}}", e)
  27897. }
  27898. },
  27899. r.prototype = {
  27900. init: function() {
  27901. return this.initialLoadingPromise || (setInterval(function() {
  27902. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  27903. Date.now() + a.signedUrlRefreshBuffer > e && (l.debug("Refreshing urls..."),
  27904. this.refresh().done(function() {
  27905. l.debug("Refreshed")
  27906. }).fail(function() {
  27907. l.error("Failed url refresh, urls might go stale soon")
  27908. }))
  27909. }
  27910. .bind(this), a.signedUrlCheckInterval),
  27911. this.initialLoadingPromise = this.refresh()),
  27912. this.initialLoadingPromise
  27913. },
  27914. refresh: function(e) {
  27915. return {},
  27916. $.Deferred().resolve()
  27917. },
  27918. get: function(e) {
  27919. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  27920. }
  27921. },
  27922. h.exports = r
  27923. }
  27924. ).call(this, "/js/util/ModelUrls.js")
  27925. }
  27926. , {
  27927. "../ab": 3,
  27928. "../constants": 8,
  27929. "./ajax": 181,
  27930. "./logger": 189,
  27931. "./showcase": 193
  27932. }],
  27933. 178: [function(l, c, e) {
  27934. (function(e) {
  27935. "use strict";
  27936. function t() {
  27937. i.call(this),
  27938. this.neighbourMap = {},
  27939. this.map = null
  27940. }
  27941. var f, g, m, v, y, A, C, I, E, _, b, w = l("three"), n = l("./common"), a = l("../settings"), r = l("../objects/Panorama"), o = (a = l("../settings"),
  27942. l("./aStar")), T = new (l("./logger"))(e), i = l("./IndexedCollection"), s = l("./transitions");
  27943. n.inherit(t, i),
  27944. t.prototype.getIndex = function(e) {
  27945. return e.id
  27946. }
  27947. ,
  27948. t.prototype.find = function(e, t) {
  27949. var i = n.filterAll(this.list, e);
  27950. return 0 === i.length ? null : (t && t.forEach(function(e) {
  27951. i = n.stableSort(i, e)
  27952. }),
  27953. i[0])
  27954. }
  27955. ,
  27956. t.prototype.sortByScore = function(e, t) {
  27957. var i = n.filterAll(this.list, e);
  27958. return 0 === i.length ? null : i = i.map(function(i) {
  27959. return {
  27960. pano: i,
  27961. score: t.reduce(function(e, t) {
  27962. return e + t(i)
  27963. }, 0)
  27964. }
  27965. }).sort(function(e, t) {
  27966. return t.score - e.score
  27967. })
  27968. }
  27969. ,
  27970. t.prototype.lowestByScore = function(e, t, i) {
  27971. return this.findRankedByScore(0, e, t, i)
  27972. }
  27973. ,
  27974. t.prototype.findRankedByScore = function(e, t, i, n) {
  27975. n && (n.candidates = null,
  27976. n.pano = null),
  27977. e = e || 0;
  27978. var r = this.sortByScore(t, i);
  27979. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  27980. n.pano = r[e].pano),
  27981. r[e].pano)
  27982. }
  27983. ,
  27984. t.prototype.showPanoScores = function(e) {
  27985. this.list.forEach(function(e) {
  27986. e.removeTextSprite()
  27987. });
  27988. var t = 6344768;
  27989. e.forEach(function(e) {
  27990. e.pano.addTextSprite(e.score.toFixed(2), t),
  27991. t = 16428055
  27992. })
  27993. }
  27994. ,
  27995. t.prototype.isNeighbour = function(e, t) {
  27996. return this.neighbourMap[e.id][t.id]
  27997. }
  27998. ,
  27999. t.prototype.getNeighbours = function(e) {
  28000. return this.neighbourMap[e.id]
  28001. }
  28002. ,
  28003. t.prototype.setNeighbour = function(e, t, i) {
  28004. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28005. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28006. this.neighbourMap[e.id][e.id] = !0,
  28007. this.neighbourMap[t.id][t.id] = !0,
  28008. this.neighbourMap[e.id][t.id] = i,
  28009. this.neighbourMap[t.id][e.id] = i,
  28010. this.neighbourMap[e.id]
  28011. }
  28012. ,
  28013. t.prototype.findClosest = function(e, t) {
  28014. var i = [r.filters.isPanoAligned()];
  28015. return t && i.push(r.filters.inDirection(e, t, .75)),
  28016. this.find(i, [r.sortFunctions.distanceToPoint(e)])
  28017. }
  28018. ,
  28019. t.prototype.dualNeighbors = function(e, t) {
  28020. var i, n = [];
  28021. for (i in this.neighbourMap[e.id])
  28022. this.neighbourMap[t.id][i] && n.push(i);
  28023. return n
  28024. }
  28025. ,
  28026. t.prototype.populate_path_graph = function() {
  28027. var e, t, i, n, r, o, a, s, l = Date.now(), c = {}, h = 0, u = new w.Vector3(0,0,0);
  28028. for (e = 0; e < this.list.length; e += 1) {
  28029. for (t in s = !(a = {}),
  28030. i = (r = this.list[e]).neighbourPanos || r.findNeighourPanos())
  28031. if (i[t]) {
  28032. o = this.index[t],
  28033. u.copy(r.floorPosition),
  28034. u.sub(o.floorPosition);
  28035. var d = Math.sqrt(u.x * u.x + u.z * u.z)
  28036. , p = (Math.abs(u.y),
  28037. Math.max(d, .01),
  28038. Math.max(0, Math.abs(u.y) - .2));
  28039. n = 0 < p ? (1,
  28040. p = Math.pow(4 * p, 2),
  28041. d = Math.pow(d, 2),
  28042. Math.sqrt(p * p + d * d)) : (1,
  28043. u.length()),
  28044. a[o.id] = n,
  28045. s = !0
  28046. }
  28047. s ? c[r.id] = a : h += 1
  28048. }
  28049. this.map = c,
  28050. T.info("graph ready in " + (Date.now() - l) + "ms, " + h + " had no neighbors")
  28051. }
  28052. ,
  28053. t.prototype.aStarSearch = function(e, t) {
  28054. var i = Date.now()
  28055. , n = new o({
  28056. start: e,
  28057. isEnd: function(e) {
  28058. return e === t
  28059. },
  28060. neighbor: function(e) {
  28061. var t = e.neighbourPanos || e.findNeighourPanos()
  28062. , i = [];
  28063. for (var n in t)
  28064. i.push(this.index[n]);
  28065. return i
  28066. }
  28067. .bind(this),
  28068. distance: function(e, t) {
  28069. return this.map[e.id][t.id]
  28070. }
  28071. .bind(this),
  28072. heuristic: function(e, t) {
  28073. return 1
  28074. }
  28075. .bind(this),
  28076. hash: function(e) {
  28077. return e.id
  28078. },
  28079. timeout: 5e3
  28080. });
  28081. if (T.debug("A* search in " + (Date.now() - i) + "ms"),
  28082. "success" !== n.status)
  28083. return T.debug("Did not find A* path from " + e + " to " + t),
  28084. null;
  28085. T.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  28086. var r = [];
  28087. return n.path.forEach(function(e) {
  28088. r.push(e.id)
  28089. }),
  28090. r
  28091. }
  28092. ,
  28093. t.prototype.includeNodesNearPath = (f = new w.Vector3,
  28094. g = new w.Vector3,
  28095. m = new w.Vector3,
  28096. v = new w.Vector3,
  28097. y = new w.Vector3,
  28098. A = new w.Vector3,
  28099. C = new w.Vector3,
  28100. I = new w.Vector3,
  28101. E = [],
  28102. _ = new w.Vector3,
  28103. b = new w.Vector3,
  28104. function(e, t) {
  28105. if (e)
  28106. for (var i = function(e, t, i) {
  28107. return y.copy(t).sub(e),
  28108. y.dot(i)
  28109. }, n = function(e, t) {
  28110. return i(_, e.position, m) - i(_, t.position, m)
  28111. }, r = 0; r < e.length - 1; ) {
  28112. var o = e[r]
  28113. , a = e[r + 1]
  28114. , s = this.index[o]
  28115. , l = this.index[a];
  28116. _.copy(s.position),
  28117. b.copy(l.position),
  28118. E.length = 0,
  28119. f.copy(b).sub(_),
  28120. m.copy(f).normalize();
  28121. for (var c = 0; c < this.list.length; c++) {
  28122. var h = this.list[c];
  28123. y.copy(h.position).sub(_);
  28124. var u = y.dot(m);
  28125. 0 < u && (C.copy(m),
  28126. C.multiplyScalar(u),
  28127. A.copy(y),
  28128. A.sub(C),
  28129. A.length() < t && (g.copy(f).negate(),
  28130. v.copy(g).normalize(),
  28131. I.copy(h.position).sub(b),
  28132. 0 < I.dot(v) && E.push(h)))
  28133. }
  28134. if (0 < E.length) {
  28135. E.sort(n);
  28136. for (var d = e.length + E.length - 1; d >= r + E.length; d--)
  28137. e[d] = e[d - E.length];
  28138. for (var p = 0; p < E.length; p++)
  28139. e[p + r + 1] = E[p].id
  28140. }
  28141. r += E.length + 1
  28142. }
  28143. }
  28144. ),
  28145. t.prototype.fadeMarkerOpacity = function(e, t) {
  28146. var i = void 0 === e ? a.panorama.markerOpacity : e
  28147. , n = this.list.findIndex(function(e) {
  28148. return e.marker
  28149. });
  28150. if (!(n < 0)) {
  28151. var r = this.list[n].marker.material.opacity;
  28152. if (r !== e) {
  28153. var o = i - r;
  28154. s.trigger({
  28155. func: function(e, t) {
  28156. var i = r + e * o;
  28157. this.forEach(function(e) {
  28158. e.marker && (e.marker.material.opacity = i)
  28159. })
  28160. }
  28161. .bind(this),
  28162. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  28163. name: "_fpm"
  28164. })
  28165. }
  28166. }
  28167. }
  28168. ,
  28169. c.exports = t
  28170. }
  28171. ).call(this, "/js/util/PanoramaCollection.js")
  28172. }
  28173. , {
  28174. "../objects/Panorama": 148,
  28175. "../settings": 166,
  28176. "./IndexedCollection": 175,
  28177. "./aStar": 180,
  28178. "./common": 185,
  28179. "./logger": 189,
  28180. "./transitions": 195,
  28181. three: 217
  28182. }],
  28183. 179: [function(e, t, i) {
  28184. "use strict";
  28185. function n() {
  28186. this.actionSequence = [],
  28187. this.actionSequenceInProgress = !1
  28188. }
  28189. function r(e, t, i, n) {
  28190. c.trackAlways("zoom_" + e, {
  28191. from: t,
  28192. to: i,
  28193. pano: n
  28194. })
  28195. }
  28196. var o, a, s, l, c = e("../analytics");
  28197. n.prototype.reset = function(e) {
  28198. this.actionSequenceInProgress = !1,
  28199. this.actionSequence.length = 0
  28200. }
  28201. ,
  28202. n.prototype.addZoomAction = (a = o = null,
  28203. s = !1,
  28204. l = function() {
  28205. if (o = null,
  28206. 0 < this.actionSequence.length) {
  28207. var e = this.actionSequence[0].start
  28208. , t = this.actionSequence[this.actionSequence.length - 1].end;
  28209. 1 === e ? function(e, t) {
  28210. r("initial", 1, e, t)
  28211. }(t, a) : function(e, t, i) {
  28212. r("followup", e, t, i)
  28213. }(e, t, a)
  28214. }
  28215. this.reset()
  28216. }
  28217. ,
  28218. function(e, t, i) {
  28219. if (e !== t) {
  28220. s || (l = l.bind(this),
  28221. s = !0),
  28222. o && (window.clearTimeout(o),
  28223. o = null),
  28224. i === a && this.actionSequenceInProgress || (this.reset(),
  28225. a = i),
  28226. this.actionSequenceInProgress = !0;
  28227. var n = {
  28228. start: e,
  28229. end: t
  28230. };
  28231. this.actionSequence.push(n),
  28232. o = window.setTimeout(l, 150)
  28233. }
  28234. }
  28235. ),
  28236. t.exports = n
  28237. }
  28238. , {
  28239. "../analytics": 4
  28240. }],
  28241. 180: [function(e, t, i) {
  28242. "use strict";
  28243. function g(e) {
  28244. if (void 0 === e.parent)
  28245. return [e.data];
  28246. var t = g(e.parent);
  28247. return t.push(e.data),
  28248. t
  28249. }
  28250. function m(e) {
  28251. return e.toString()
  28252. }
  28253. function v(e, t) {
  28254. return e.f - t.f
  28255. }
  28256. var y = e("Set")
  28257. , A = e("heap")
  28258. , C = e("dict");
  28259. t.exports = function(e) {
  28260. void 0 === e.timeout && (e.timeout = 1 / 0);
  28261. var t = e.hash || m
  28262. , i = {
  28263. data: e.start,
  28264. g: 0,
  28265. h: e.heuristic(e.start)
  28266. }
  28267. , n = i;
  28268. i.f = i.h;
  28269. var r = new y
  28270. , o = new A(v)
  28271. , a = C();
  28272. o.push(i),
  28273. a.set(t(i.data), i);
  28274. for (var s = new Date; o.size(); ) {
  28275. if (new Date - s > e.timeout)
  28276. return {
  28277. status: "timeout",
  28278. cost: n.g,
  28279. path: g(n)
  28280. };
  28281. var l = o.pop();
  28282. if (a.delete(t(l.data)),
  28283. e.isEnd(l.data))
  28284. return {
  28285. status: "success",
  28286. cost: l.g,
  28287. path: g(l)
  28288. };
  28289. r.add(t(l.data));
  28290. for (var c = e.neighbor(l.data), h = 0; h < c.length; h++) {
  28291. var u = c[h];
  28292. if (!r.contains(t(u))) {
  28293. var d = l.g + e.distance(l.data, u)
  28294. , p = a.get(t(u))
  28295. , f = !1;
  28296. if (void 0 === p)
  28297. p = {
  28298. data: u
  28299. },
  28300. a.set(t(u), p);
  28301. else {
  28302. if (p.g < d)
  28303. continue;
  28304. f = !0
  28305. }
  28306. p.parent = l,
  28307. p.g = d,
  28308. p.h = e.heuristic(u),
  28309. p.f = d + p.h,
  28310. p.h < n.h && (n = p),
  28311. f ? o.heapify() : o.push(p)
  28312. }
  28313. }
  28314. }
  28315. return {
  28316. status: "noPath",
  28317. cost: n.g,
  28318. path: g(n)
  28319. }
  28320. }
  28321. }
  28322. , {
  28323. Set: 196,
  28324. dict: 210,
  28325. heap: 211
  28326. }],
  28327. 181: [function(i, n, e) {
  28328. (function(e) {
  28329. "use strict";
  28330. function s(e, t, i) {
  28331. function n() {
  28332. l.warn("Retrying ", t),
  28333. s(e, t, i).done(a.resolve.bind(a)).progress(a.notify.bind(a)).fail(a.reject.bind(a))
  28334. }
  28335. var r = function(e, t, i) {
  28336. var n = new XMLHttpRequest;
  28337. if (i && "withCredentials"in n)
  28338. n.open(e, t, i);
  28339. else if ("undefined" != typeof XDomainRequest)
  28340. (n = new XDomainRequest).open(e, t);
  28341. else {
  28342. if (i)
  28343. throw "Browser does not support CORS!";
  28344. n.open(e, t)
  28345. }
  28346. return n
  28347. }(e, t, !1);
  28348. if ((i = i || {}).retries = void 0 !== i.retries ? i.retries : 0,
  28349. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  28350. i.responseType)
  28351. if (-1 < ["arraybuffer", "text", "json"].indexOf(i.responseType))
  28352. r.responseType = i.responseType;
  28353. else {
  28354. if ("image/jpeg" !== i.responseType)
  28355. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  28356. r.responseType = "arraybuffer"
  28357. }
  28358. if ("json" === i.responseType && r.setRequestHeader("Accept", "application/json"),
  28359. i.auth && r.setRequestHeader("Authorization", i.auth),
  28360. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  28361. r.setRequestHeader("Content-Type", "application/json")),
  28362. "object" == typeof i.headers)
  28363. for (var o in i.headers)
  28364. r.setRequestHeader(o, i.headers[o]);
  28365. var a = $.Deferred();
  28366. return r.onreadystatechange = function(e) {
  28367. if (4 === this.readyState)
  28368. if (500 <= this.status && this.status <= 600 && i.retry && i.retries < 3)
  28369. i.retries++,
  28370. setTimeout(n, 1e3);
  28371. else if (200 === this.status) {
  28372. var t = function(e, t) {
  28373. var i = e.response;
  28374. if ("json" === t && "object" != typeof i)
  28375. try {
  28376. i = JSON.parse(e.responseText)
  28377. } catch (e) {
  28378. return void a.reject({
  28379. error: "Failed parsing JSON"
  28380. })
  28381. }
  28382. else if ("image/jpeg" === t) {
  28383. var n = new Uint8Array(e.response)
  28384. , r = new Blob([n],{
  28385. type: "image/jpeg"
  28386. })
  28387. , o = URL.createObjectURL(r);
  28388. (i = new Image).src = o,
  28389. i.crossOrigin = "Anonymous",
  28390. i.onload = function() {
  28391. URL.revokeObjectURL(o)
  28392. }
  28393. }
  28394. return i
  28395. }(this, i.responseType);
  28396. a.resolve(t)
  28397. } else
  28398. a.reject(this)
  28399. }
  28400. ,
  28401. r.onprogress = function(e) {
  28402. a.notify(e)
  28403. }
  28404. ,
  28405. r.send(i.data),
  28406. a.promise()
  28407. }
  28408. function o(e, t) {
  28409. var i = e + "__" + (t.responseType || null) + "__" + (t.auth || null) + "__" + (t.prefetchFrom || null);
  28410. return t.headers && function(t) {
  28411. return Object.keys(t).sort().map(function(e) {
  28412. return {
  28413. key: e,
  28414. value: t[e]
  28415. }
  28416. })
  28417. }(t.headers).forEach(function(e) {
  28418. i += "__" + e.key + ":" + e.value
  28419. }),
  28420. i
  28421. }
  28422. var t = i("./logger")
  28423. , a = i("../ab")
  28424. , l = new t(e);
  28425. window.URL = window.URL || window.webkitURL,
  28426. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  28427. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {},
  28428. n.exports = {
  28429. get: function(e, t) {
  28430. var i, n = void 0 === (t = t || {}).cache || t.cache;
  28431. if (n) {
  28432. var r = function(e, t) {
  28433. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[o(e, t)] : null
  28434. }(e, t);
  28435. if (r)
  28436. return r
  28437. }
  28438. return i = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : s("GET", e, t),
  28439. n && function(e, t, i) {
  28440. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[o(e, t)] = i)
  28441. }(e, t, i),
  28442. i
  28443. },
  28444. post: function(e, t) {
  28445. return s("POST", e, t)
  28446. },
  28447. patch: function(e, t) {
  28448. return s("PATCH", e, t)
  28449. },
  28450. getImage: function(e, t) {
  28451. function i() {
  28452. l.warn("Retrying ", e),
  28453. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  28454. }
  28455. var n = $.Deferred()
  28456. , r = new Image
  28457. , o = this;
  28458. return e = a.changeIfImageOptimzing(e),
  28459. null != t || (t = 3),
  28460. r.onerror = function() {
  28461. 0 < t ? setTimeout(i, 1e3) : n.reject()
  28462. }
  28463. ,
  28464. r.onload = function() {
  28465. n.resolve(r)
  28466. }
  28467. ,
  28468. r.crossOrigin = "anonymous",
  28469. r.src = e,
  28470. n
  28471. }
  28472. }
  28473. }
  28474. ).call(this, "/js/util/ajax.js")
  28475. }
  28476. , {
  28477. "../ab": 3,
  28478. "./logger": 189
  28479. }],
  28480. 182: [function(e, t, i) {
  28481. "use strict";
  28482. function n(e, t) {
  28483. var i = window.navigator.userAgent.match(e);
  28484. return i = i ? i[1].split(t) : [],
  28485. {
  28486. major: parseInt(i[0]) || 0,
  28487. minor: parseInt(i[1]) || 0,
  28488. patch: parseInt(i[2]) || 0
  28489. }
  28490. }
  28491. var r = e("../exception/DeviceMismatchException");
  28492. t.exports = {
  28493. isFullscreen: function() {
  28494. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  28495. },
  28496. supportsFullscreen: function() {
  28497. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  28498. },
  28499. isPointerLocked: function() {
  28500. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  28501. },
  28502. requestFullscreen: function(e, t) {
  28503. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  28504. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  28505. },
  28506. requestPointerLock: function() {
  28507. var e;
  28508. if (document.fullscreenElement)
  28509. e = document.fullscreenElement();
  28510. else if (document.mozFullscreenElement)
  28511. e = document.mozFullscreenElement();
  28512. else if (document.mozFullScreenElement)
  28513. e = document.mozFullScreenElement();
  28514. else {
  28515. if (!document.webkitFullscreenElement)
  28516. return;
  28517. e = document.webkitFullscreenElement()
  28518. }
  28519. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  28520. e.requestPointerLock(),
  28521. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  28522. },
  28523. exitPointerLock: function() {
  28524. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  28525. document.exitPointerLock()
  28526. },
  28527. exitFullscreen: function() {
  28528. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  28529. },
  28530. details: function() {
  28531. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  28532. return e ? {
  28533. name: e[1],
  28534. version: parseInt(e[2]),
  28535. platform: navigator.platform
  28536. } : {}
  28537. },
  28538. is: function(e) {
  28539. return this.details() && this.details().name === e
  28540. },
  28541. inIframe: function() {
  28542. return window.parent !== window
  28543. },
  28544. aspectRatio: function() {
  28545. var e = $("#player").width() / $("#player").height();
  28546. return isFinite(e) ? e : 0
  28547. },
  28548. userAgent: function() {
  28549. return window.navigator.userAgent
  28550. },
  28551. isMobile: function() {
  28552. var e = navigator.userAgent || navigator.vendor || window.opera;
  28553. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  28554. },
  28555. isLandscape: function() {
  28556. return this.isMobile && 1 < this.aspectRatio()
  28557. },
  28558. isSmallScreen: function() {
  28559. return screen.width / window.devicePixelRatio < 240
  28560. },
  28561. detectIE: function() {
  28562. return -1 !== window.navigator.userAgent.indexOf("MSIE ") || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  28563. },
  28564. detectSafari: function() {
  28565. return -1 !== window.navigator.userAgent.indexOf("Safari") && !this.detectChrome()
  28566. },
  28567. detectFirefox: function() {
  28568. return -1 !== window.navigator.userAgent.indexOf("Firefox")
  28569. },
  28570. detectChrome: function() {
  28571. return -1 !== window.navigator.userAgent.indexOf("Chrome") && !this.detectOpera()
  28572. },
  28573. detectOpera: function() {
  28574. return -1 !== window.navigator.userAgent.indexOf("OPR")
  28575. },
  28576. detectIOS: function() {
  28577. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  28578. },
  28579. detectIPad: function() {
  28580. var e = window.navigator.userAgent;
  28581. return /iPad/.test(e)
  28582. },
  28583. detectIPod: function() {
  28584. var e = window.navigator.userAgent;
  28585. return /iPod/.test(e)
  28586. },
  28587. detectIPhone: function() {
  28588. var e = window.navigator.userAgent;
  28589. return /iPhone/.test(e)
  28590. },
  28591. detectAndroid: function() {
  28592. return -1 !== window.navigator.userAgent.indexOf("Android")
  28593. },
  28594. detectAndroidMobile: function() {
  28595. var e = window.navigator.userAgent;
  28596. return this.detectAndroid() && -1 !== e.indexOf("Mobile")
  28597. },
  28598. detectSamsungNative: function() {
  28599. var e = window.navigator.userAgent;
  28600. return -1 !== e.indexOf("SM-G900H") || -1 !== e.indexOf("GT-I9500") || -1 !== e.indexOf("SM-N900")
  28601. },
  28602. detectSamsungS6: function() {
  28603. return -1 !== window.navigator.userAgent.indexOf("SM-G92")
  28604. },
  28605. detectHUAWEI5X: function() {
  28606. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  28607. },
  28608. detectWebVR: function() {
  28609. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  28610. },
  28611. getVRDisplay: function() {
  28612. var t = $.Deferred();
  28613. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(e) {
  28614. 1 <= e.length && t.resolve(e[0]),
  28615. t.reject(null)
  28616. }),
  28617. t) : t.reject(null)
  28618. },
  28619. iosVersion: function() {
  28620. if (!this.detectIOS())
  28621. throw new r("Did not detect an iDevice");
  28622. return n(/((?:\d+\_?){1,3}) like Mac OS/, "_")
  28623. },
  28624. androidVersion: function() {
  28625. if (!this.detectAndroid())
  28626. throw new r("Did not detect an Android based device");
  28627. return n(/Android ((?:\d+\.?){1,3})/, ".")
  28628. },
  28629. valueFromCookie: function(e, t) {
  28630. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  28631. if (!i)
  28632. return t;
  28633. var n = i[1];
  28634. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  28635. },
  28636. valueFromHash: function(e, t) {
  28637. var i = new RegExp("[#&?]" + e + "=([^#&?]*)").exec(window.location.href);
  28638. if (!i)
  28639. return t;
  28640. var n = i[1];
  28641. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : window.decodeURIComponent(n)
  28642. }
  28643. }
  28644. }
  28645. , {
  28646. "../exception/DeviceMismatchException": 56
  28647. }],
  28648. 183: [function(i, n, e) {
  28649. (function(e) {
  28650. "use strict";
  28651. var o = i("../controls/serializer")
  28652. , a = i("../util/math")
  28653. , s = i("./browser")
  28654. , l = i("../enum/Viewmode")
  28655. , t = i("../util/logger")
  28656. , c = i("three")
  28657. , h = new t(e);
  28658. n.exports = {
  28659. getStartCameraOptions: function(e, t) {
  28660. var i = function(e) {
  28661. var t = s.valueFromHash("start", "")
  28662. , i = {};
  28663. if ("" !== t) {
  28664. h.debug("Start override found in parameters, trying to parse..."),
  28665. i = function(e) {
  28666. return o.deserialize(e)
  28667. }(t) || {};
  28668. var n = s.valueFromHash("tag", null);
  28669. n && (i.tag = n),
  28670. i.panoId && (i.pano = e.get(i.panoId))
  28671. }
  28672. return i
  28673. }(t);
  28674. if (0 < Object.keys(i).length)
  28675. return i;
  28676. if (e.heroImage)
  28677. i = function(e, t) {
  28678. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  28679. return {};
  28680. var i = {}
  28681. , n = e.heroImage.metadata;
  28682. h.debug("Using start position from thumbnail image"),
  28683. i.position = n.camera_position,
  28684. i.quaternion = n.camera_quaternion;
  28685. try {
  28686. i.mode = l.convertWorkshopModeInt(n.camera_mode),
  28687. i.mode === l.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  28688. } catch (e) {
  28689. h.debug(e.message)
  28690. }
  28691. return i
  28692. }(e, t);
  28693. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  28694. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  28695. try {
  28696. 0 < Object.keys(n).length && !a.isEmptyQuaternion(n.camera.quaternion) && (i.mode = l.convertWorkshopModeInt(n.mode),
  28697. i.position = (new c.Vector3).fromArray(n.camera.position),
  28698. i.quaternion = (new c.Quaternion).fromArray(n.camera.quaternion),
  28699. i.zoom = a.convertWorkshopOrthoZoom(n.camera.zoom),
  28700. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  28701. h.debug("Using camera_start"),
  28702. h.debug("Modeldata pano: ", i.pano.quaternion),
  28703. h.debug("Camera start pano: ", n.pano.quaternion)),
  28704. i.mode !== l.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility));
  28705. } catch (e) {
  28706. h.warn(e.message)
  28707. if(i.mode == "panorama" && !i.pano){
  28708. i.pano = t.list[0]
  28709. }
  28710. }
  28711. }
  28712. if (e.outsideAllowed() || i.mode === l.PANORAMA || (i = {}),
  28713. i.mode === l.MESH && i.position && (i.mode = l.PANORAMA,
  28714. i.pano = t.findClosest(i.position) ,
  28715. i.quaternion = i.pano.quaternion),
  28716. 0 === Object.keys(i).length) {
  28717. var r = t.list[0];
  28718. r && (i.mode = l.PANORAMA,
  28719. i.pano = r,
  28720. i.position = r.position,
  28721. i.quaternion = r.quaternion,
  28722. h.info("Starting at 1st pano " + r.id))
  28723. }
  28724. return i.mode = i.mode || l.DOLLHOUSE,
  28725. i
  28726. }
  28727. }
  28728. }
  28729. ).call(this, "/js/util/camera.js")
  28730. }
  28731. , {
  28732. "../controls/serializer": 14,
  28733. "../enum/Viewmode": 51,
  28734. "../util/logger": 189,
  28735. "../util/math": 190,
  28736. "./browser": 182,
  28737. three: 217
  28738. }],
  28739. 184: [function(e, t, i) {
  28740. "use strict";
  28741. function r(e, t, i) {
  28742. var n = t
  28743. , r = i;
  28744. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (n / r)) * a.DEGREES_PER_RADIAN
  28745. }
  28746. function o(e, t, i) {
  28747. var n = t
  28748. , r = i;
  28749. return 2 * Math.atan(Math.tan(e * a.RADIANS_PER_DEGREE / 2) * (r / n)) * a.DEGREES_PER_RADIAN
  28750. }
  28751. var a = e("./MathLight");
  28752. t.exports = {
  28753. clampVFOV: function(e, t, i, n) {
  28754. return t < r(e, i, n) ? o(t, i, n) : e
  28755. },
  28756. getHFOVForCamera: function(e, t, i) {
  28757. return r(e.fov, t, i)
  28758. },
  28759. getHFOVFromVFOV: r,
  28760. getVFOVFromHFOV: o
  28761. }
  28762. window.MathLight = t.exports
  28763. }
  28764. , {
  28765. "./MathLight": 176
  28766. }],
  28767. 185: [function(e, t, i) {
  28768. "use strict";
  28769. var a = e("three");
  28770. t.exports = {
  28771. delayOneFrame: function(e) {
  28772. window.setTimeout(e, 1)
  28773. },
  28774. normalizeUrl: function(e) {
  28775. return e.replace("https://", "http://")
  28776. },
  28777. domainFromUrl: function(e) {
  28778. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  28779. return t ? t[3] : e
  28780. },
  28781. average: function(e, t) {
  28782. if (0 === e.length)
  28783. return null;
  28784. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  28785. i += t ? e[r][t] : e[r],
  28786. n++
  28787. }
  28788. return i / n
  28789. },
  28790. countUnique: function(e) {
  28791. for (var t = {}, i = 0; i < e.length; i++)
  28792. t[e[i]] = 1 + (t[e[i]] || 0);
  28793. return Object.keys(t).length
  28794. },
  28795. averageVectors: function(e, t) {
  28796. var i = new a.Vector3;
  28797. if (0 === e.length)
  28798. return i;
  28799. for (var n = 0, r = 0; r < e.length; r++) {
  28800. var o = t ? e[r][t] : e[r];
  28801. i.add(o),
  28802. n++
  28803. }
  28804. return i.divideScalar(n)
  28805. },
  28806. equalLists: function(e, t) {
  28807. if (e.length !== t.length)
  28808. return !1;
  28809. for (var i = 0; i < e.length; i++)
  28810. if (e[i] !== t[i])
  28811. return !1;
  28812. return !0
  28813. },
  28814. lowerMedian: function(e, t) {
  28815. return 0 === e.length ? null : (t = t || 2,
  28816. e.sort(function(e, t) {
  28817. return e - t
  28818. }),
  28819. e[Math.floor(e.length / t)])
  28820. },
  28821. stableSort: function(e, n) {
  28822. return e.map(function(e, t) {
  28823. return {
  28824. value: e,
  28825. index: t
  28826. }
  28827. }).sort(function(e, t) {
  28828. var i = n(e.value, t.value);
  28829. return 0 !== i ? i : e.index - t.index
  28830. }).map(function(e) {
  28831. return e.value
  28832. })
  28833. },
  28834. filterAll: function(e, i) {
  28835. return e.filter(function(t) {
  28836. return i.every(function(e) {
  28837. return e(t)
  28838. })
  28839. })
  28840. },
  28841. formatDate: function(e) {
  28842. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  28843. },
  28844. formatDatetime: function(e) {
  28845. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  28846. },
  28847. randomString: function(e) {
  28848. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  28849. t += i.charAt(Math.floor(Math.random() * i.length));
  28850. return t
  28851. },
  28852. uint8ToBase64: function(e, t) {
  28853. t && "number" == typeof t || (t = 8192);
  28854. for (var i = [], n = 0; n < e.length; n += t)
  28855. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  28856. return btoa(i.join(""))
  28857. },
  28858. uuid4: function e(t) {
  28859. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  28860. },
  28861. nth: function(e) {
  28862. return 1 === (e %= 10) ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  28863. },
  28864. extendObject: function(t, i) {
  28865. return Object.keys(i).forEach(function(e) {
  28866. t[e] = i[e]
  28867. }),
  28868. t
  28869. },
  28870. deepExtend: function e(t) {
  28871. t = t || {};
  28872. for (var i = 1; i < arguments.length; i++) {
  28873. var n = arguments[i];
  28874. if (n)
  28875. for (var r in n)
  28876. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  28877. }
  28878. return t
  28879. },
  28880. inherit: function(e, t) {
  28881. e.prototype = Object.create(t.prototype),
  28882. e.prototype.constructor = e
  28883. },
  28884. extend: function(e, t) {
  28885. for (var i in t.prototype)
  28886. e.prototype[i] = t.prototype[i]
  28887. },
  28888. getVisiblePano : function(position, options={}){//add
  28889. var visiblePanos = [];
  28890. var B = position.clone();
  28891. var panos = options.panos || player.model.panos.list;
  28892. panos.forEach((pano)=>{
  28893. if(!pano.isAligned())return;
  28894. var A = pano.position.clone();
  28895. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  28896. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  28897. if (!o || !o.length)visiblePanos.push(pano );
  28898. })
  28899. return visiblePanos
  28900. }
  28901. ,
  28902. sortByScore : function(list, request, rank) {
  28903. var i = this.filterAll(list, request);
  28904. return 0 === i.length ? null : i = i.map(function(e) {
  28905. return {
  28906. item: e,
  28907. score: rank.reduce(function(t, i) {
  28908. return t + i(e);
  28909. }, 0)
  28910. };
  28911. }).sort(function(e, t) {
  28912. return t.score - e.score;
  28913. });
  28914. }
  28915. },
  28916. Math.sign = function(e) {
  28917. return e < 0 ? -1 : 1
  28918. }
  28919. window.common = t.exports
  28920. }
  28921. , {
  28922. three: 217
  28923. }],
  28924. 186: [function(e, t, i) {
  28925. "use strict";
  28926. var r = {
  28927. linearTween: function(e, t, i, n) {
  28928. return i * e / n + t
  28929. },
  28930. easeInQuad: function(e, t, i, n) {
  28931. return i * (e /= n) * e + t
  28932. },
  28933. easeOutQuad: function(e, t, i, n) {
  28934. return -i * (e /= n) * (e - 2) + t
  28935. },
  28936. easeInOutQuad: function(e, t, i, n) {
  28937. return (e /= n / 2) < 1 ? i / 2 * e * e + t : -i / 2 * (--e * (e - 2) - 1) + t
  28938. },
  28939. easeInCubic: function(e, t, i, n) {
  28940. return i * (e /= n) * e * e + t
  28941. },
  28942. easeOutCubic: function(e, t, i, n) {
  28943. return e /= n,
  28944. i * (--e * e * e + 1) + t
  28945. },
  28946. easeInOutCubic: function(e, t, i, n) {
  28947. return (e /= n / 2) < 1 ? i / 2 * e * e * e + t : i / 2 * ((e -= 2) * e * e + 2) + t
  28948. },
  28949. easeInQuart: function(e, t, i, n) {
  28950. return i * (e /= n) * e * e * e + t
  28951. },
  28952. easeOutQuart: function(e, t, i, n) {
  28953. return e /= n,
  28954. -i * (--e * e * e * e - 1) + t
  28955. },
  28956. easeInOutQuart: function(e, t, i, n) {
  28957. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e + t : -i / 2 * ((e -= 2) * e * e * e - 2) + t
  28958. },
  28959. easeInQuint: function(e, t, i, n) {
  28960. return i * (e /= n) * e * e * e * e + t
  28961. },
  28962. easeOutQuint: function(e, t, i, n) {
  28963. return e /= n,
  28964. i * (--e * e * e * e * e + 1) + t
  28965. },
  28966. easeInOutQuint: function(e, t, i, n) {
  28967. return (e /= n / 2) < 1 ? i / 2 * e * e * e * e * e + t : i / 2 * ((e -= 2) * e * e * e * e + 2) + t
  28968. },
  28969. easeInSine: function(e, t, i, n) {
  28970. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  28971. },
  28972. easeOutSine: function(e, t, i, n) {
  28973. return i * Math.sin(e / n * (Math.PI / 2)) + t
  28974. },
  28975. easeInOutSine: function(e, t, i, n) {
  28976. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  28977. },
  28978. easeInExpo: function(e, t, i, n) {
  28979. return i * Math.pow(2, 10 * (e / n - 1)) + t
  28980. },
  28981. easeOutExpo: function(e, t, i, n) {
  28982. return i * (1 - Math.pow(2, -10 * e / n)) + t
  28983. },
  28984. easeInOutExpo: function(e, t, i, n) {
  28985. return (e /= n / 2) < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  28986. i / 2 * (2 - Math.pow(2, -10 * e)) + t)
  28987. },
  28988. easeInCirc: function(e, t, i, n) {
  28989. return e /= n,
  28990. -i * (Math.sqrt(1 - e * e) - 1) + t
  28991. },
  28992. easeOutCirc: function(e, t, i, n) {
  28993. return e /= n,
  28994. e--,
  28995. i * Math.sqrt(1 - e * e) + t
  28996. },
  28997. easeInOutCirc: function(e, t, i, n) {
  28998. return (e /= n / 2) < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  28999. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  29000. },
  29001. easeInElastic: function(e, t, i, n) {
  29002. var r = 1.70158
  29003. , o = 0
  29004. , a = i;
  29005. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  29006. r = a < Math.abs(i) ? (a = i,
  29007. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  29008. -a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) + t)
  29009. },
  29010. easeOutElastic: function(e, t, i, n) {
  29011. var r = 1.70158
  29012. , o = 0
  29013. , a = i;
  29014. return 0 === e ? t : 1 == (e /= n) ? t + i : (o = o || .3 * n,
  29015. r = a < Math.abs(i) ? (a = i,
  29016. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  29017. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  29018. },
  29019. easeInOutElastic: function(e, t, i, n) {
  29020. var r = 1.70158
  29021. , o = 0
  29022. , a = i;
  29023. return 0 === e ? t : 2 == (e /= n / 2) ? t + i : (o = o || n * (.3 * 1.5),
  29024. r = a < Math.abs(i) ? (a = i,
  29025. o / 4) : o / (2 * Math.PI) * Math.asin(i / a),
  29026. e < 1 ? a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * -.5 + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  29027. },
  29028. easeInBack: function(e, t, i, n, r) {
  29029. return void 0 === r && (r = 1.70158),
  29030. i * (e /= n) * e * ((r + 1) * e - r) + t
  29031. },
  29032. easeOutBack: function(e, t, i, n, r) {
  29033. return void 0 === r && (r = 1.70158),
  29034. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  29035. },
  29036. easeInOutBack: function(e, t, i, n, r) {
  29037. return void 0 === r && (r = 1.70158),
  29038. (e /= n / 2) < 1 ? i / 2 * (e * e * ((1 + (r *= 1.525)) * e - r)) + t : i / 2 * ((e -= 2) * e * ((1 + (r *= 1.525)) * e + r) + 2) + t
  29039. },
  29040. easeOutBounce: function(e, t, i, n) {
  29041. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  29042. },
  29043. easeInBounce: function(e, t, i, n) {
  29044. return i - r.easeOutBounce(n - e, 0, i, n) + t
  29045. },
  29046. easeInOutBounce: function(e, t, i, n) {
  29047. return e < n / 2 ? .5 * r.easeInBounce(2 * e, 0, i, n) + t : .5 * r.easeOutBounce(x, 2 * e - n, 0, i, n) + .5 * i + t
  29048. }
  29049. };
  29050. t.exports = r
  29051. }
  29052. , {}],
  29053. 187: [function(e, t, i) {
  29054. "use strict";
  29055. function n() {
  29056. this.events = [],
  29057. this.valid = !1
  29058. }
  29059. var r = e("../enum/Joystick");
  29060. n.prototype.push = function(e, t) {
  29061. this.events.push({
  29062. direction: e,
  29063. pano: t
  29064. }),
  29065. this.valid = !0
  29066. }
  29067. ,
  29068. n.prototype.pop = function(e) {
  29069. var t = this.events.pop();
  29070. return this.events.length < 1 && (this.valid = !1),
  29071. t
  29072. }
  29073. ,
  29074. n.prototype.peek = function() {
  29075. return this.events.length ? this.events[this.events.length - 1] : {
  29076. direction: null,
  29077. pano: null
  29078. }
  29079. }
  29080. ,
  29081. n.prototype.invalidate = function() {
  29082. this.events = [],
  29083. this.valid = !1
  29084. }
  29085. ,
  29086. n.prototype.reversePano = function(e) {
  29087. if (!this.valid)
  29088. return null;
  29089. var t = this.peek();
  29090. return r.opposite(e) === t.direction ? (this.pop(),
  29091. t.pano) : null
  29092. }
  29093. ,
  29094. t.exports = n
  29095. }
  29096. , {
  29097. "../enum/Joystick": 29
  29098. }],
  29099. 188: [function(e, t, i) {
  29100. "use strict";
  29101. t.exports = {
  29102. vector: function(t, i) {
  29103. var n = t.clone();
  29104. return i = i.clone(),
  29105. function(e) {
  29106. t.set(n.x * (1 - e) + i.x * e, n.y * (1 - e) + i.y * e, n.z * (1 - e) + i.z * e)
  29107. }
  29108. },
  29109. quaternion: function(t, i) {
  29110. var n = t.clone();
  29111. return function(e) {
  29112. t.copy(n).slerp(i, e)
  29113. }
  29114. },
  29115. property: function(t, i, n, r) {
  29116. var o = t[i];
  29117. return function(e) {
  29118. t[i] = o * (1 - e) + n * e,
  29119. r && r(t[i])
  29120. }
  29121. },
  29122. uniform: function(t, i, n) {
  29123. var r = t.material.uniforms[i].value;
  29124. return function(e) {
  29125. t.material.uniforms[i] && (t.material.uniforms[i].value = r * (1 - e) + n * e)
  29126. }
  29127. },
  29128. matrix4: function(o, a) {
  29129. var s = o.clone();
  29130. return function(e) {
  29131. for (var t = o.elements, i = s.elements, n = a.elements, r = 0; r < 16; r++)
  29132. t[r] = i[r] * (1 - e) + n[r] * e
  29133. }
  29134. },
  29135. allUniforms: function(e, t, i) {
  29136. var n = e.map(function(e) {
  29137. return this.uniform(e, t, i)
  29138. }
  29139. .bind(this));
  29140. return function(t) {
  29141. n.forEach(function(e) {
  29142. e(t)
  29143. })
  29144. }
  29145. }
  29146. }
  29147. }
  29148. , {}],
  29149. 189: [function(e, t, i) {
  29150. "use strict";
  29151. function h(n) {
  29152. var e, t, i, r, o = n.split("/"), a = "[" + o[o.length - 1].replace(".js", "") + "]", s = {};
  29153. if (h.consoleEnabled) {
  29154. var l = function(e) {
  29155. $("#debug-console").append("<p>" + e + "</p>"),
  29156. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  29157. };
  29158. e = function(e) {
  29159. l(Array.prototype.slice.call(arguments).join(" "))
  29160. }
  29161. ,
  29162. t = function(e) {
  29163. l(Array.prototype.slice.call(arguments).join(" "))
  29164. }
  29165. ,
  29166. i = function(e) {
  29167. l("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  29168. }
  29169. ,
  29170. r = function(e) {
  29171. l("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  29172. }
  29173. } else
  29174. console.log ? (e = console.log,
  29175. t = console.info ? console.info : console.log,
  29176. i = console.warn ? console.warn : console.log,
  29177. r = console.error ? console.error : console.log) : e = t = i = r = function() {}
  29178. ;
  29179. function c(e) {
  29180. return [a, h.timestamp()].concat(Array.prototype.slice.call(e))
  29181. }
  29182. return {
  29183. debug: function() {
  29184. h.level >= h.levels.debug && e.apply(console, c(arguments))
  29185. },
  29186. info: function() {
  29187. h.level >= h.levels.info && t.apply(console, c(arguments))
  29188. },
  29189. warn: function() {
  29190. (function(e, t) {
  29191. if (u) {
  29192. var i = Array.prototype.slice.call(e).join(" ");
  29193. u.captureMessage(i, {
  29194. level: t,
  29195. path: n,
  29196. timestamp: h.timestamp()
  29197. })
  29198. }
  29199. }
  29200. )(arguments, "warn"),
  29201. h.level >= h.levels.warn && i.apply(console, c(arguments))
  29202. },
  29203. error: function() {
  29204. (function(e, t) {
  29205. if (u) {
  29206. var i = Array.prototype.slice.call(e).join(" ");
  29207. u.captureException(new Error(i), {
  29208. level: t,
  29209. path: n,
  29210. timestamp: h.timestamp()
  29211. })
  29212. }
  29213. }
  29214. )(arguments, "error"),
  29215. h.level >= h.levels.error && r.apply(console, c(arguments))
  29216. },
  29217. v3str: function(e, t) {
  29218. var i = void 0 === t ? 2 : t;
  29219. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  29220. },
  29221. eulstr: function(e, t) {
  29222. var i = void 0 === t ? 2 : t;
  29223. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  29224. },
  29225. time: function(e) {
  29226. h.level >= h.levels.debug && (s[e] = Date.now())
  29227. },
  29228. timeEnd: function(e) {
  29229. if (h.level >= h.levels.debug) {
  29230. var t = s[e];
  29231. if (!t)
  29232. return;
  29233. var i = (Date.now() - t) / 1e3;
  29234. this.debug(e, i + "s")
  29235. }
  29236. }
  29237. }
  29238. }
  29239. var u = window.Raven;
  29240. h.timestamp = function() {
  29241. return (Date.now() - window.navigationStart) / 1e3 + "s"
  29242. }
  29243. ,
  29244. h.level = (h.levels = {
  29245. debug: 3,
  29246. info: 2,
  29247. warn: 1,
  29248. error: 0
  29249. }).info,
  29250. t.exports = h
  29251. }
  29252. , {}],
  29253. 190: [function(e, t, i) {
  29254. "use strict";
  29255. var o = e("three")
  29256. , r = e("../enum/GLCubeFaces");
  29257. e("../constants");
  29258. t.exports = {
  29259. convertVisionVector: function(e) {
  29260. return new o.Vector3(e.x,e.z,-e.y)
  29261. },
  29262. convertVisionQuaternion: function(e) {
  29263. return new o.Quaternion(e.x,e.z,-e.y,e.w).multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(90)))
  29264. },
  29265. convertWorkshopVector: function(e) {
  29266. return new o.Vector3(-e.x,e.y,e.z)
  29267. },
  29268. convertWorkshopQuaternion: function(e) {
  29269. return new o.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new o.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29270. },
  29271. convertWorkshopPanoramaQuaternion: function(e) {
  29272. return new o.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new o.Quaternion).setFromAxisAngle(new o.Vector3(0,1,0), o.Math.degToRad(270)))
  29273. },
  29274. convertWorkshopOrthoZoom: function(e) {
  29275. return -1 === e ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight
  29276. },
  29277. toPrecision: function(e, t) {
  29278. function i(e, t) {
  29279. var i = Math.pow(10, t);
  29280. return Math.round(e * i) / i
  29281. }
  29282. if (e instanceof Array) {
  29283. for (var n = 0; n < e.length; n++)
  29284. e[n] = i(e[n], t);
  29285. return e
  29286. }
  29287. return i(e, t)
  29288. },
  29289. isEmptyQuaternion: function(e) {
  29290. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  29291. },
  29292. projectPositionToCanvas: function(e, t, i) {
  29293. (i = i || new o.Vector3).copy(e);
  29294. var n = .5 * $("#player").width()
  29295. , r = .5 * $("#player").height();
  29296. return i.project(t),
  29297. i.x = i.x * n + n,
  29298. i.y = -i.y * r + r,
  29299. i
  29300. },
  29301. convertScreenPositionToNDC: function(e, t, i) {
  29302. return (i = i || new o.Vector2).x = e / $("#player").width() * 2 - 1,
  29303. i.y = -t / $("#player").height() * 2 + 1,
  29304. i
  29305. },
  29306. constrainedTurn: function(e) {
  29307. var t = e % (2 * Math.PI);
  29308. return t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  29309. },
  29310. getFOVDotThreshold: function(e) {
  29311. return Math.cos(o.Math.degToRad(e / 2))
  29312. },
  29313. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  29314. switch (e) {
  29315. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29316. i.set(1, t.y, t.x);
  29317. break;
  29318. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29319. i.set(-1, t.y, -t.x);
  29320. break;
  29321. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29322. i.set(-t.x, 1, -t.y);
  29323. break;
  29324. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29325. i.set(-t.x, -1, t.y);
  29326. break;
  29327. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29328. i.set(-t.x, t.y, 1);
  29329. break;
  29330. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29331. i.set(t.x, t.y, -1)
  29332. }
  29333. n && i.normalize()
  29334. },
  29335. //add:
  29336. getPos2d : function(point, camera, dom){
  29337. var camera = camera ;
  29338. var dom = dom;
  29339. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  29340. var x,y;
  29341. x = (pos.x + 1) / 2 * dom.clientWidth;
  29342. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  29343. var inSight = x <= dom.clientWidth && x >= 0
  29344. && y <= dom.clientHeight && y >= 0
  29345. return {
  29346. pos: new THREE.Vector2(x,y),
  29347. vector: pos,
  29348. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  29349. inSight : inSight //在屏幕范围内可见
  29350. };
  29351. },
  29352. }
  29353. window.math = t.exports
  29354. }
  29355. , {
  29356. "../constants": 8,
  29357. "../enum/GLCubeFaces": 25,
  29358. three: 217
  29359. }],
  29360. 191: [function(e, t, i) {
  29361. "use strict";
  29362. function o(e) {
  29363. return r[e]
  29364. }
  29365. var n = e("../enum/GLCubeFaces")
  29366. , a = [0, 1, 2, 3, 4, 5]
  29367. , r = {
  29368. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29369. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29370. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29371. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29372. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29373. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29374. };
  29375. t.exports = {
  29376. mapFaceToCubemapFace: o,
  29377. getCubemapUrls: function(i, n, r) {
  29378. return a.map(function(e, t) {
  29379. return i.get("pan/" + r + "/" + n + "_skybox" + o(e) + ".jpg")
  29380. }
  29381. .bind(this))
  29382. }
  29383. }
  29384. }
  29385. , {
  29386. "../enum/GLCubeFaces": 25
  29387. }],
  29388. 192: [function(e, t, i) {
  29389. "use strict";
  29390. t.exports = {
  29391. captureErrors: function(e, t, i) {
  29392. if ("Raven"in window) {
  29393. Raven.config(e, t).install(),
  29394. i && Raven.setTagsContext(i);
  29395. var n = console.warn
  29396. , r = console.error;
  29397. console.warn = function() {
  29398. var e = Array.prototype.slice.call(arguments);
  29399. Raven.captureMessage(e.join(" "), {
  29400. level: "warning"
  29401. }),
  29402. n.apply(console, e)
  29403. }
  29404. ,
  29405. console.error = function() {
  29406. var e = Array.prototype.slice.call(arguments);
  29407. Raven.captureException(new Error(e.join(" ")), {
  29408. level: "error"
  29409. }),
  29410. r.apply(console, e)
  29411. }
  29412. } else
  29413. console.error("Raven not found, not capturing errors.")
  29414. }
  29415. }
  29416. }
  29417. , {}],
  29418. 193: [function(c, h, e) {
  29419. (function(e) {
  29420. "use strict";
  29421. var i, n = c("./browser"), r = c("../constants"), o = c("url"), t = c("./logger"), a = c("three"), s = new t(e), l = {
  29422. getAuthorizationHeader: function() {
  29423. var e = n.valueFromHash("auth");
  29424. if (e)
  29425. return e.replace(",", " ");
  29426. var t = n.valueFromCookie("token");
  29427. return t ? "Token " + t : null
  29428. },
  29429. parseSidUrl: function(e) {
  29430. var t, i;
  29431. if (t = g_Prefix,
  29432. (e = e || "").match(/^https?/)) {
  29433. o.parse(e);
  29434. t = g_Prefix,
  29435. i = e
  29436. } else
  29437. i = (t = g_Prefix) + "data/" + e;
  29438. return {
  29439. urlBase: t,
  29440. urlModel: i,
  29441. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  29442. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  29443. }
  29444. },
  29445. getModelIDFromQueryString: function() {
  29446. return n.valueFromHash("model") || n.valueFromHash("m")
  29447. },
  29448. /* normalizeModeldata: function(e, i) {
  29449. e = JSON.parse(JSON.stringify(e));
  29450. var n = null;
  29451. if (e.images.forEach(function(t) {
  29452. if (t.metadata) {
  29453. if ("string" == typeof t.metadata)
  29454. try {
  29455. t.metadata = JSON.parse(t.metadata)
  29456. } catch (e) {
  29457. s.warn("Unable to parse image metadata"),
  29458. t.metadata = null
  29459. }
  29460. else
  29461. "object" == typeof t.metadata && s.debug("image.metadata already a JSON object");
  29462. t.metadata.camera_position instanceof Array ? (t.metadata.camera_position = (new a.Vector3).fromArray(t.metadata.camera_position),
  29463. t.metadata.camera_quaternion = (new a.Quaternion).fromArray(t.metadata.camera_quaternion)) : (t.metadata.camera_quaternion && (t.metadata.camera_quaternion = i.convertWorkshopQuaternion(t.metadata.camera_quaternion)),
  29464. t.metadata.camera_position && (t.metadata.camera_position = i.convertWorkshopVector(t.metadata.camera_position)),
  29465. t.metadata.zoom = t.metadata.zoom || 1),
  29466. !n && e.icon && e.icon === t.sid && (n = t.metadata)
  29467. }
  29468. }),
  29469. n && n.camera_quaternion && n.camera_position && n.scan_position && n.scan_quaternion) {
  29470. var t = {};
  29471. t.pano = {
  29472. quaternion: i.convertWorkshopPanoramaQuaternion(n.scan_quaternion),
  29473. position: i.convertWorkshopVector(n.scan_position),
  29474. uuid: n.scan_id
  29475. },
  29476. t.camera = {
  29477. quaternion: n.camera_quaternion,
  29478. position: n.camera_position
  29479. },
  29480. e.startPano = t
  29481. }
  29482. return e
  29483. }, */
  29484. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  29485. e = JSON.parse(JSON.stringify(e));
  29486. var i = null;
  29487. var deal = function(n) {
  29488. if(!n.metadata) return;
  29489. if ("string" == typeof n.metadata)
  29490. try {
  29491. n.metadata = JSON.parse(n.metadata)
  29492. } catch (e) {
  29493. s.warn("Unable to parse image metadata"),
  29494. n.metadata = null
  29495. }
  29496. else{
  29497. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  29498. }
  29499. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  29500. n.metadata.camera_position = new a.Vector3().fromArray(n.metadata.camera_position);
  29501. n.metadata.camera_quaternion = new a.Quaternion().fromArray(n.metadata.camera_quaternion);
  29502. }else{
  29503. n.metadata.camera_position = new a.Vector3().copy(n.metadata.camera_position)
  29504. n.metadata.camera_quaternion = new a.Quaternion().copy(n.metadata.camera_quaternion)
  29505. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  29506. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  29507. }
  29508. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  29509. }
  29510. //改
  29511. e.images.forEach(info=>{
  29512. if(info.locations){
  29513. info.locations.forEach(a=>deal(a))
  29514. }else{
  29515. deal(info)
  29516. }
  29517. })
  29518. //icon初始视角的:
  29519. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  29520. var n = {};
  29521. n.pano = {
  29522. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  29523. position: t.convertWorkshopVector(i.scan_position),
  29524. uuid: i.scan_id
  29525. },
  29526. n.camera = {
  29527. quaternion: i.camera_quaternion,
  29528. position: i.camera_position
  29529. },
  29530. e.startPano = n
  29531. }
  29532. return e
  29533. },
  29534. visionVersionToInt: (i = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join("")),
  29535. function(e) {
  29536. if (!e)
  29537. throw new Error("Vision version is required");
  29538. var t = i.exec(e);
  29539. if (null === t)
  29540. throw new Error("String is not a vision version: " + e);
  29541. return parseInt(t[1])
  29542. }
  29543. ),
  29544. modelDataPromisesTiles: function(e) {
  29545. var t = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version;
  29546. if (t)
  29547. try {
  29548. return l.visionVersionToInt(t) >= l.visionVersionToInt(r.visionTilingStartVersion)
  29549. } catch (e) {
  29550. s.warn("Invalid vision version: " + t)
  29551. }
  29552. return !1
  29553. }
  29554. };
  29555. h.exports = l
  29556. }
  29557. ).call(this, "/js/util/showcase.js")
  29558. }
  29559. , {
  29560. "../constants": 8,
  29561. "./browser": 182,
  29562. "./logger": 189,
  29563. three: 217,
  29564. url: 208
  29565. }],
  29566. 194: [function(e, t, i) {
  29567. "use strict";
  29568. var r = e("../util/ajax")
  29569. , o = e("three")
  29570. , a = e("../settings")
  29571. , s = {};
  29572. t.exports = {
  29573. load: function(e, t, i) {
  29574. var n = s[e];
  29575. return n ? t && setTimeout(function() {
  29576. t(n)
  29577. }, 1) : (n = new o.Texture,
  29578. a.minimalMemoryMode && (n.minFilter = o.LinearFilter,
  29579. n.magFilter = o.LinearFilter,
  29580. n.generateMipmaps = !1),
  29581. n.sourceFile = e,
  29582. s[e] = n,
  29583. r.getImage(e).then(function(e) {
  29584. n.image = e,
  29585. n.needsUpdate = !0,
  29586. t && t(n)
  29587. }).fail(i)),
  29588. n
  29589. },
  29590. loadBase64: function(e, t) {
  29591. t = t || "png";
  29592. var i = new o.Texture;
  29593. return i.image = document.createElement("img"),
  29594. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  29595. a.minimalMemoryMode && (i.minFilter = o.LinearFilter,
  29596. i.magFilter = o.LinearFilter,
  29597. i.generateMipmaps = !1),
  29598. i.needsUpdate = !0,
  29599. i
  29600. },
  29601. isLoaded: function(e) {
  29602. return !!s[e]
  29603. }
  29604. }
  29605. window.Texture = t.exports
  29606. }
  29607. , {
  29608. "../settings": 166,
  29609. "../util/ajax": 181,
  29610. three: 217
  29611. }],
  29612. 195: [function(e, t, i) {
  29613. "use strict";
  29614. var l = e("./easing");
  29615. t.exports = {
  29616. globalDone: null,
  29617. funcs: [],
  29618. counter: 0,
  29619. uniqueID: 0,
  29620. start: function(e, t, i, n, r, o, a) {
  29621. return n = n || 0,
  29622. this.funcs.push({
  29623. func: e,
  29624. current: -n * Math.abs(t),
  29625. duration: (1 - Math.max(n, 0)) * Math.abs(t),
  29626. done: i,
  29627. easing: r || l.linearTween,
  29628. cycling: t < 0,
  29629. running: !0,
  29630. debug: n < 0,
  29631. name: o || "T" + this.counter,
  29632. id: void 0 === a ? this.counter : a,
  29633. paused: !1
  29634. }),
  29635. e(0, 16),
  29636. this.counter += 1,
  29637. e
  29638. },
  29639. trigger: function(e) {
  29640. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  29641. , i = e.func || function() {}
  29642. , n = void 0 === e.duration ? 0 : e.duration;
  29643. void 0 !== e.cycling && e.cycling && (n = -Math.abs(n));
  29644. var r = e.done || null
  29645. , o = e.easing || l.linearTween
  29646. , a = e.name || "R" + this.counter
  29647. , s = void 0 === e.id ? this.counter : e.id;
  29648. return this.start(i, n, r, t, o, a, s)
  29649. },
  29650. setTimeout: function(e, t, i) {
  29651. var n = void 0 === i ? this.counter : i;
  29652. return this.trigger({
  29653. done: e,
  29654. duration: void 0 === t ? 0 : t,
  29655. name: "O" + this.counter,
  29656. id: n
  29657. })
  29658. },
  29659. pause: function() {
  29660. this.paused = !0
  29661. },
  29662. resume: function() {
  29663. this.paused = !1
  29664. },
  29665. update: function(n) {
  29666. this.funcs.forEach(function(e) {
  29667. if (!(e.paused || (e.current += 1e3 * n,
  29668. e.current < 0)))
  29669. if (e.current >= e.duration && !e.cycling) {
  29670. var t = e.easing(1, 0, 1, 1);
  29671. e.func(t, 1e3 * n),
  29672. e.done && e.done(),
  29673. e.running = !1
  29674. } else {
  29675. var i = e.easing(e.current % e.duration / e.duration, 0, 1, 1);
  29676. (e.func(i, 1e3 * n) || !1) && (e.done && e.done(),
  29677. e.running = !1)
  29678. }
  29679. });
  29680. var e = this.funcs.length;
  29681. this.funcs = this.funcs.filter(function(e) {
  29682. return e.running
  29683. });
  29684. var t = this.funcs.length;
  29685. if (0 < e && 0 === t && this.globalDone) {
  29686. var i = this.globalDone;
  29687. this.globalDone = null,
  29688. i()
  29689. }
  29690. },
  29691. adjustSpeed: function(e, t) {
  29692. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  29693. var r = i[n];
  29694. r.duration /= t,
  29695. r.current /= t
  29696. }
  29697. },
  29698. getById: function(t) {
  29699. return this.funcs.filter(function(e) {
  29700. return t === e.id
  29701. })
  29702. },
  29703. get: function(e) {
  29704. for (var t = 0; t < this.funcs.length; t += 1)
  29705. if (this.funcs[t].func === e)
  29706. return this.funcs[t];
  29707. return null
  29708. },
  29709. isRunning: function(e) {
  29710. var t = this.get(e);
  29711. return null !== t && t.running
  29712. },
  29713. countActive: function() {
  29714. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  29715. e += this.funcs[t].running;
  29716. return e
  29717. },
  29718. listActive: function() {
  29719. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  29720. this.funcs[t].running && e.push(this.funcs[t].name);
  29721. return e
  29722. },
  29723. done: function(e) {
  29724. this.globalDone = e
  29725. },
  29726. cancelById: function(e) {
  29727. var t = void 0 === e ? 0 : e;
  29728. this.funcs = this.funcs.filter(function(e) {
  29729. return e.id !== t
  29730. })
  29731. },
  29732. cancel: function(t) {
  29733. this.funcs = this.funcs.filter(function(e) {
  29734. return e.func !== t
  29735. })
  29736. },
  29737. getUniqueId: function() {
  29738. return this.uniqueID -= 1,
  29739. this.uniqueID
  29740. }
  29741. }
  29742. }
  29743. , {
  29744. "./easing": 186
  29745. }],
  29746. 196: [function(e, t, i) {
  29747. function n(e) {
  29748. if (this.set = {},
  29749. this.infContains = function() {
  29750. return !0
  29751. }
  29752. ,
  29753. "object" == typeof e)
  29754. if (e instanceof Array)
  29755. for (var t = 0; t < e.length; t++)
  29756. this.set[e[t]] = !0;
  29757. else
  29758. this.set = e;
  29759. else if ("function" == typeof e)
  29760. this.infContains = e;
  29761. else if (void 0 !== e)
  29762. throw new Error("set must be either an array or an object.")
  29763. }
  29764. (t.exports = n).prototype.has = n.prototype.contains = function(e) {
  29765. return !!this.set[e]
  29766. }
  29767. ,
  29768. n.prototype.add = function(e) {
  29769. if (1 == arguments.length)
  29770. this.set[e] = !0;
  29771. else
  29772. for (var t = 0; t < arguments.length; t++)
  29773. this.set[arguments[t]] = !0
  29774. }
  29775. ,
  29776. n.prototype.addAll = function(e) {
  29777. if ("object" != typeof e && !(e instanceof Array))
  29778. throw new Error("arr must be an array.");
  29779. for (var t = 0; t < e.length; t++)
  29780. this.add(e[t])
  29781. }
  29782. ,
  29783. n.prototype.delete = n.prototype.remove = function(e) {
  29784. if (1 == arguments.length)
  29785. delete this.set[e];
  29786. else
  29787. for (var t = 0; t < arguments.length; t++)
  29788. delete this.set[arguments[t]]
  29789. }
  29790. ,
  29791. n.prototype.clear = function() {
  29792. this.set = {}
  29793. }
  29794. ,
  29795. n.prototype.size = function() {
  29796. return Object.keys(this.set).length
  29797. }
  29798. ,
  29799. n.prototype.toString = function() {
  29800. return "{" + Object.keys(this.set).toString() + "}"
  29801. }
  29802. ,
  29803. n.prototype["*values"] = n.prototype.toArray = function() {
  29804. return void 0 === this.set ? [] : Object.keys(this.set)
  29805. }
  29806. }
  29807. , {}],
  29808. 197: [function(e, t, i) {}
  29809. , {}],
  29810. 198: [function(N, e, F) {
  29811. (function(e) {
  29812. "use strict";
  29813. function i() {
  29814. return u.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  29815. }
  29816. function o(e, t) {
  29817. if (i() < t)
  29818. throw new RangeError("Invalid typed array length");
  29819. return u.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t)).__proto__ = u.prototype : (null === e && (e = new u(t)),
  29820. e.length = t),
  29821. e
  29822. }
  29823. function u(e, t, i) {
  29824. if (!(u.TYPED_ARRAY_SUPPORT || this instanceof u))
  29825. return new u(e,t,i);
  29826. if ("number" != typeof e)
  29827. return n(this, e, t, i);
  29828. if ("string" == typeof t)
  29829. throw new Error("If encoding is specified then the first argument must be a string");
  29830. return a(this, e)
  29831. }
  29832. function n(e, t, i, n) {
  29833. if ("number" == typeof t)
  29834. throw new TypeError('"value" argument must not be a number');
  29835. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? function(e, t, i, n) {
  29836. if (t.byteLength,
  29837. i < 0 || t.byteLength < i)
  29838. throw new RangeError("'offset' is out of bounds");
  29839. if (t.byteLength < i + (n || 0))
  29840. throw new RangeError("'length' is out of bounds");
  29841. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  29842. u.TYPED_ARRAY_SUPPORT ? (e = t).__proto__ = u.prototype : e = s(e, t),
  29843. e
  29844. }(e, t, i, n) : "string" == typeof t ? function(e, t, i) {
  29845. if ("string" == typeof i && "" !== i || (i = "utf8"),
  29846. !u.isEncoding(i))
  29847. throw new TypeError('"encoding" must be a valid string encoding');
  29848. var n = 0 | c(t, i)
  29849. , r = (e = o(e, n)).write(t, i);
  29850. return r !== n && (e = e.slice(0, r)),
  29851. e
  29852. }(e, t, i) : function(e, t) {
  29853. if (u.isBuffer(t)) {
  29854. var i = 0 | l(t.length);
  29855. return 0 === (e = o(e, i)).length || t.copy(e, 0, 0, i),
  29856. e
  29857. }
  29858. if (t) {
  29859. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  29860. return "number" != typeof t.length || function(e) {
  29861. return e != e
  29862. }(t.length) ? o(e, 0) : s(e, t);
  29863. if ("Buffer" === t.type && L(t.data))
  29864. return s(e, t.data)
  29865. }
  29866. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  29867. }(e, t)
  29868. }
  29869. function r(e) {
  29870. if ("number" != typeof e)
  29871. throw new TypeError('"size" argument must be a number');
  29872. if (e < 0)
  29873. throw new RangeError('"size" argument must not be negative')
  29874. }
  29875. function a(e, t) {
  29876. if (r(t),
  29877. e = o(e, t < 0 ? 0 : 0 | l(t)),
  29878. !u.TYPED_ARRAY_SUPPORT)
  29879. for (var i = 0; i < t; ++i)
  29880. e[i] = 0;
  29881. return e
  29882. }
  29883. function s(e, t) {
  29884. var i = t.length < 0 ? 0 : 0 | l(t.length);
  29885. e = o(e, i);
  29886. for (var n = 0; n < i; n += 1)
  29887. e[n] = 255 & t[n];
  29888. return e
  29889. }
  29890. function l(e) {
  29891. if (e >= i())
  29892. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + i().toString(16) + " bytes");
  29893. return 0 | e
  29894. }
  29895. function c(e, t) {
  29896. if (u.isBuffer(e))
  29897. return e.length;
  29898. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  29899. return e.byteLength;
  29900. "string" != typeof e && (e = "" + e);
  29901. var i = e.length;
  29902. if (0 === i)
  29903. return 0;
  29904. for (var n = !1; ; )
  29905. switch (t) {
  29906. case "ascii":
  29907. case "latin1":
  29908. case "binary":
  29909. return i;
  29910. case "utf8":
  29911. case "utf-8":
  29912. case void 0:
  29913. return S(e).length;
  29914. case "ucs2":
  29915. case "ucs-2":
  29916. case "utf16le":
  29917. case "utf-16le":
  29918. return 2 * i;
  29919. case "hex":
  29920. return i >>> 1;
  29921. case "base64":
  29922. return M(e).length;
  29923. default:
  29924. if (n)
  29925. return S(e).length;
  29926. t = ("" + t).toLowerCase(),
  29927. n = !0
  29928. }
  29929. }
  29930. function h(e, t, i) {
  29931. var n = e[t];
  29932. e[t] = e[i],
  29933. e[i] = n
  29934. }
  29935. function d(e, t, i, n, r) {
  29936. if (0 === e.length)
  29937. return -1;
  29938. if ("string" == typeof i ? (n = i,
  29939. i = 0) : 2147483647 < i ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  29940. i = +i,
  29941. isNaN(i) && (i = r ? 0 : e.length - 1),
  29942. i < 0 && (i = e.length + i),
  29943. i >= e.length) {
  29944. if (r)
  29945. return -1;
  29946. i = e.length - 1
  29947. } else if (i < 0) {
  29948. if (!r)
  29949. return -1;
  29950. i = 0
  29951. }
  29952. if ("string" == typeof t && (t = u.from(t, n)),
  29953. u.isBuffer(t))
  29954. return 0 === t.length ? -1 : p(e, t, i, n, r);
  29955. if ("number" == typeof t)
  29956. return t &= 255,
  29957. u.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : p(e, [t], i, n, r);
  29958. throw new TypeError("val must be string, number or Buffer")
  29959. }
  29960. function p(e, t, i, n, r) {
  29961. function o(e, t) {
  29962. return 1 === s ? e[t] : e.readUInt16BE(t * s)
  29963. }
  29964. var a, s = 1, l = e.length, c = t.length;
  29965. if (void 0 !== n && ("ucs2" === (n = String(n).toLowerCase()) || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  29966. if (e.length < 2 || t.length < 2)
  29967. return -1;
  29968. l /= s = 2,
  29969. c /= 2,
  29970. i /= 2
  29971. }
  29972. if (r) {
  29973. var h = -1;
  29974. for (a = i; a < l; a++)
  29975. if (o(e, a) === o(t, -1 === h ? 0 : a - h)) {
  29976. if (-1 === h && (h = a),
  29977. a - h + 1 === c)
  29978. return h * s
  29979. } else
  29980. -1 !== h && (a -= a - h),
  29981. h = -1
  29982. } else
  29983. for (l < i + c && (i = l - c),
  29984. a = i; 0 <= a; a--) {
  29985. for (var u = !0, d = 0; d < c; d++)
  29986. if (o(e, a + d) !== o(t, d)) {
  29987. u = !1;
  29988. break
  29989. }
  29990. if (u)
  29991. return a
  29992. }
  29993. return -1
  29994. }
  29995. function g(e, t, i, n) {
  29996. i = Number(i) || 0;
  29997. var r = e.length - i;
  29998. n ? r < (n = Number(n)) && (n = r) : n = r;
  29999. var o = t.length;
  30000. if (o % 2 != 0)
  30001. throw new TypeError("Invalid hex string");
  30002. o / 2 < n && (n = o / 2);
  30003. for (var a = 0; a < n; ++a) {
  30004. var s = parseInt(t.substr(2 * a, 2), 16);
  30005. if (isNaN(s))
  30006. return a;
  30007. e[i + a] = s
  30008. }
  30009. return a
  30010. }
  30011. function m(e, t, i, n) {
  30012. return R(function(e) {
  30013. for (var t = [], i = 0; i < e.length; ++i)
  30014. t.push(255 & e.charCodeAt(i));
  30015. return t
  30016. }(t), e, i, n)
  30017. }
  30018. function f(e, t, i) {
  30019. i = Math.min(e.length, i);
  30020. for (var n = [], r = t; r < i; ) {
  30021. var o, a, s, l, c = e[r], h = null, u = 239 < c ? 4 : 223 < c ? 3 : 191 < c ? 2 : 1;
  30022. if (r + u <= i)
  30023. switch (u) {
  30024. case 1:
  30025. c < 128 && (h = c);
  30026. break;
  30027. case 2:
  30028. 128 == (192 & (o = e[r + 1])) && (127 < (l = (31 & c) << 6 | 63 & o) && (h = l));
  30029. break;
  30030. case 3:
  30031. o = e[r + 1],
  30032. a = e[r + 2],
  30033. 128 == (192 & o) && 128 == (192 & a) && (2047 < (l = (15 & c) << 12 | (63 & o) << 6 | 63 & a) && (l < 55296 || 57343 < l) && (h = l));
  30034. break;
  30035. case 4:
  30036. o = e[r + 1],
  30037. a = e[r + 2],
  30038. s = e[r + 3],
  30039. 128 == (192 & o) && 128 == (192 & a) && 128 == (192 & s) && (65535 < (l = (15 & c) << 18 | (63 & o) << 12 | (63 & a) << 6 | 63 & s) && l < 1114112 && (h = l))
  30040. }
  30041. null === h ? (h = 65533,
  30042. u = 1) : 65535 < h && (h -= 65536,
  30043. n.push(h >>> 10 & 1023 | 55296),
  30044. h = 56320 | 1023 & h),
  30045. n.push(h),
  30046. r += u
  30047. }
  30048. return function(e) {
  30049. var t = e.length;
  30050. if (t <= D)
  30051. return String.fromCharCode.apply(String, e);
  30052. for (var i = "", n = 0; n < t; )
  30053. i += String.fromCharCode.apply(String, e.slice(n, n += D));
  30054. return i
  30055. }(n)
  30056. }
  30057. function v(e, t, i) {
  30058. var n = "";
  30059. i = Math.min(e.length, i);
  30060. for (var r = t; r < i; ++r)
  30061. n += String.fromCharCode(127 & e[r]);
  30062. return n
  30063. }
  30064. function y(e, t, i) {
  30065. var n = "";
  30066. i = Math.min(e.length, i);
  30067. for (var r = t; r < i; ++r)
  30068. n += String.fromCharCode(e[r]);
  30069. return n
  30070. }
  30071. function A(e, t, i) {
  30072. var n, r = e.length;
  30073. (!t || t < 0) && (t = 0),
  30074. (!i || i < 0 || r < i) && (i = r);
  30075. for (var o = "", a = t; a < i; ++a)
  30076. o += (n = e[a]) < 16 ? "0" + n.toString(16) : n.toString(16);
  30077. return o
  30078. }
  30079. function C(e, t, i) {
  30080. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  30081. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  30082. return r
  30083. }
  30084. function I(e, t, i) {
  30085. if (e % 1 != 0 || e < 0)
  30086. throw new RangeError("offset is not uint");
  30087. if (i < e + t)
  30088. throw new RangeError("Trying to access beyond buffer length")
  30089. }
  30090. function E(e, t, i, n, r, o) {
  30091. if (!u.isBuffer(e))
  30092. throw new TypeError('"buffer" argument must be a Buffer instance');
  30093. if (r < t || t < o)
  30094. throw new RangeError('"value" argument is out of bounds');
  30095. if (i + n > e.length)
  30096. throw new RangeError("Index out of range")
  30097. }
  30098. function _(e, t, i, n) {
  30099. t < 0 && (t = 65535 + t + 1);
  30100. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  30101. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  30102. }
  30103. function b(e, t, i, n) {
  30104. t < 0 && (t = 4294967295 + t + 1);
  30105. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  30106. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  30107. }
  30108. function w(e, t, i, n) {
  30109. if (i + n > e.length)
  30110. throw new RangeError("Index out of range");
  30111. if (i < 0)
  30112. throw new RangeError("Index out of range")
  30113. }
  30114. function T(e, t, i, n, r) {
  30115. return r || w(e, 0, i, 4),
  30116. O.write(e, t, i, n, 23, 4),
  30117. i + 4
  30118. }
  30119. function x(e, t, i, n, r) {
  30120. return r || w(e, 0, i, 8),
  30121. O.write(e, t, i, n, 52, 8),
  30122. i + 8
  30123. }
  30124. function S(e, t) {
  30125. t = t || 1 / 0;
  30126. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  30127. if (55295 < (i = e.charCodeAt(a)) && i < 57344) {
  30128. if (!r) {
  30129. if (56319 < i) {
  30130. -1 < (t -= 3) && o.push(239, 191, 189);
  30131. continue
  30132. }
  30133. if (a + 1 === n) {
  30134. -1 < (t -= 3) && o.push(239, 191, 189);
  30135. continue
  30136. }
  30137. r = i;
  30138. continue
  30139. }
  30140. if (i < 56320) {
  30141. -1 < (t -= 3) && o.push(239, 191, 189),
  30142. r = i;
  30143. continue
  30144. }
  30145. i = 65536 + (r - 55296 << 10 | i - 56320)
  30146. } else
  30147. r && -1 < (t -= 3) && o.push(239, 191, 189);
  30148. if (r = null,
  30149. i < 128) {
  30150. if ((t -= 1) < 0)
  30151. break;
  30152. o.push(i)
  30153. } else if (i < 2048) {
  30154. if ((t -= 2) < 0)
  30155. break;
  30156. o.push(i >> 6 | 192, 63 & i | 128)
  30157. } else if (i < 65536) {
  30158. if ((t -= 3) < 0)
  30159. break;
  30160. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  30161. } else {
  30162. if (!(i < 1114112))
  30163. throw new Error("Invalid code point");
  30164. if ((t -= 4) < 0)
  30165. break;
  30166. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  30167. }
  30168. }
  30169. return o
  30170. }
  30171. function M(e) {
  30172. return P.toByteArray(function(e) {
  30173. if ((e = function(e) {
  30174. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  30175. }(e).replace(t, "")).length < 2)
  30176. return "";
  30177. for (; e.length % 4 != 0; )
  30178. e += "=";
  30179. return e
  30180. }(e))
  30181. }
  30182. function R(e, t, i, n) {
  30183. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  30184. t[r + i] = e[r];
  30185. return r
  30186. }
  30187. var P = N("base64-js")
  30188. , O = N("ieee754")
  30189. , L = N("isarray");
  30190. F.Buffer = u,
  30191. F.SlowBuffer = function(e) {
  30192. return +e != e && (e = 0),
  30193. u.alloc(+e)
  30194. }
  30195. ,
  30196. F.INSPECT_MAX_BYTES = 50,
  30197. u.TYPED_ARRAY_SUPPORT = void 0 !== e.TYPED_ARRAY_SUPPORT ? e.TYPED_ARRAY_SUPPORT : function() {
  30198. try {
  30199. var e = new Uint8Array(1);
  30200. return e.__proto__ = {
  30201. __proto__: Uint8Array.prototype,
  30202. foo: function() {
  30203. return 42
  30204. }
  30205. },
  30206. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30207. } catch (e) {
  30208. return !1
  30209. }
  30210. }(),
  30211. F.kMaxLength = i(),
  30212. u.poolSize = 8192,
  30213. u._augment = function(e) {
  30214. return e.__proto__ = u.prototype,
  30215. e
  30216. }
  30217. ,
  30218. u.from = function(e, t, i) {
  30219. return n(null, e, t, i)
  30220. }
  30221. ,
  30222. u.TYPED_ARRAY_SUPPORT && (u.prototype.__proto__ = Uint8Array.prototype,
  30223. u.__proto__ = Uint8Array,
  30224. "undefined" != typeof Symbol && Symbol.species && u[Symbol.species] === u && Object.defineProperty(u, Symbol.species, {
  30225. value: null,
  30226. configurable: !0
  30227. })),
  30228. u.alloc = function(e, t, i) {
  30229. return function(e, t, i, n) {
  30230. return r(t),
  30231. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  30232. }(null, e, t, i)
  30233. }
  30234. ,
  30235. u.allocUnsafe = function(e) {
  30236. return a(null, e)
  30237. }
  30238. ,
  30239. u.allocUnsafeSlow = function(e) {
  30240. return a(null, e)
  30241. }
  30242. ,
  30243. u.isBuffer = function(e) {
  30244. return !(null == e || !e._isBuffer)
  30245. }
  30246. ,
  30247. u.compare = function(e, t) {
  30248. if (!u.isBuffer(e) || !u.isBuffer(t))
  30249. throw new TypeError("Arguments must be Buffers");
  30250. if (e === t)
  30251. return 0;
  30252. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  30253. if (e[r] !== t[r]) {
  30254. i = e[r],
  30255. n = t[r];
  30256. break
  30257. }
  30258. return i < n ? -1 : n < i ? 1 : 0
  30259. }
  30260. ,
  30261. u.isEncoding = function(e) {
  30262. switch (String(e).toLowerCase()) {
  30263. case "hex":
  30264. case "utf8":
  30265. case "utf-8":
  30266. case "ascii":
  30267. case "latin1":
  30268. case "binary":
  30269. case "base64":
  30270. case "ucs2":
  30271. case "ucs-2":
  30272. case "utf16le":
  30273. case "utf-16le":
  30274. return !0;
  30275. default:
  30276. return !1
  30277. }
  30278. }
  30279. ,
  30280. u.concat = function(e, t) {
  30281. if (!L(e))
  30282. throw new TypeError('"list" argument must be an Array of Buffers');
  30283. if (0 === e.length)
  30284. return u.alloc(0);
  30285. var i;
  30286. if (void 0 === t)
  30287. for (i = t = 0; i < e.length; ++i)
  30288. t += e[i].length;
  30289. var n = u.allocUnsafe(t)
  30290. , r = 0;
  30291. for (i = 0; i < e.length; ++i) {
  30292. var o = e[i];
  30293. if (!u.isBuffer(o))
  30294. throw new TypeError('"list" argument must be an Array of Buffers');
  30295. o.copy(n, r),
  30296. r += o.length
  30297. }
  30298. return n
  30299. }
  30300. ,
  30301. u.byteLength = c,
  30302. u.prototype._isBuffer = !0,
  30303. u.prototype.swap16 = function() {
  30304. var e = this.length;
  30305. if (e % 2 != 0)
  30306. throw new RangeError("Buffer size must be a multiple of 16-bits");
  30307. for (var t = 0; t < e; t += 2)
  30308. h(this, t, t + 1);
  30309. return this
  30310. }
  30311. ,
  30312. u.prototype.swap32 = function() {
  30313. var e = this.length;
  30314. if (e % 4 != 0)
  30315. throw new RangeError("Buffer size must be a multiple of 32-bits");
  30316. for (var t = 0; t < e; t += 4)
  30317. h(this, t, t + 3),
  30318. h(this, t + 1, t + 2);
  30319. return this
  30320. }
  30321. ,
  30322. u.prototype.swap64 = function() {
  30323. var e = this.length;
  30324. if (e % 8 != 0)
  30325. throw new RangeError("Buffer size must be a multiple of 64-bits");
  30326. for (var t = 0; t < e; t += 8)
  30327. h(this, t, t + 7),
  30328. h(this, t + 1, t + 6),
  30329. h(this, t + 2, t + 5),
  30330. h(this, t + 3, t + 4);
  30331. return this
  30332. }
  30333. ,
  30334. u.prototype.toString = function() {
  30335. var e = 0 | this.length;
  30336. return 0 == e ? "" : 0 === arguments.length ? f(this, 0, e) : function(e, t, i) {
  30337. var n, r, o, a = !1;
  30338. if ((void 0 === t || t < 0) && (t = 0),
  30339. t > this.length)
  30340. return "";
  30341. if ((void 0 === i || i > this.length) && (i = this.length),
  30342. i <= 0)
  30343. return "";
  30344. if ((i >>>= 0) <= (t >>>= 0))
  30345. return "";
  30346. for (e = e || "utf8"; ; )
  30347. switch (e) {
  30348. case "hex":
  30349. return A(this, t, i);
  30350. case "utf8":
  30351. case "utf-8":
  30352. return f(this, t, i);
  30353. case "ascii":
  30354. return v(this, t, i);
  30355. case "latin1":
  30356. case "binary":
  30357. return y(this, t, i);
  30358. case "base64":
  30359. return n = this,
  30360. o = i,
  30361. 0 === (r = t) && o === n.length ? P.fromByteArray(n) : P.fromByteArray(n.slice(r, o));
  30362. case "ucs2":
  30363. case "ucs-2":
  30364. case "utf16le":
  30365. case "utf-16le":
  30366. return C(this, t, i);
  30367. default:
  30368. if (a)
  30369. throw new TypeError("Unknown encoding: " + e);
  30370. e = (e + "").toLowerCase(),
  30371. a = !0
  30372. }
  30373. }
  30374. .apply(this, arguments)
  30375. }
  30376. ,
  30377. u.prototype.equals = function(e) {
  30378. if (!u.isBuffer(e))
  30379. throw new TypeError("Argument must be a Buffer");
  30380. return this === e || 0 === u.compare(this, e)
  30381. }
  30382. ,
  30383. u.prototype.inspect = function() {
  30384. var e = ""
  30385. , t = F.INSPECT_MAX_BYTES;
  30386. return 0 < this.length && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  30387. this.length > t && (e += " ... ")),
  30388. "<Buffer " + e + ">"
  30389. }
  30390. ,
  30391. u.prototype.compare = function(e, t, i, n, r) {
  30392. if (!u.isBuffer(e))
  30393. throw new TypeError("Argument must be a Buffer");
  30394. if (void 0 === t && (t = 0),
  30395. void 0 === i && (i = e ? e.length : 0),
  30396. void 0 === n && (n = 0),
  30397. void 0 === r && (r = this.length),
  30398. t < 0 || i > e.length || n < 0 || r > this.length)
  30399. throw new RangeError("out of range index");
  30400. if (r <= n && i <= t)
  30401. return 0;
  30402. if (r <= n)
  30403. return -1;
  30404. if (i <= t)
  30405. return 1;
  30406. if (this === e)
  30407. return 0;
  30408. for (var o = (r >>>= 0) - (n >>>= 0), a = (i >>>= 0) - (t >>>= 0), s = Math.min(o, a), l = this.slice(n, r), c = e.slice(t, i), h = 0; h < s; ++h)
  30409. if (l[h] !== c[h]) {
  30410. o = l[h],
  30411. a = c[h];
  30412. break
  30413. }
  30414. return o < a ? -1 : a < o ? 1 : 0
  30415. }
  30416. ,
  30417. u.prototype.includes = function(e, t, i) {
  30418. return -1 !== this.indexOf(e, t, i)
  30419. }
  30420. ,
  30421. u.prototype.indexOf = function(e, t, i) {
  30422. return d(this, e, t, i, !0)
  30423. }
  30424. ,
  30425. u.prototype.lastIndexOf = function(e, t, i) {
  30426. return d(this, e, t, i, !1)
  30427. }
  30428. ,
  30429. u.prototype.write = function(e, t, i, n) {
  30430. if (void 0 === t)
  30431. n = "utf8",
  30432. i = this.length,
  30433. t = 0;
  30434. else if (void 0 === i && "string" == typeof t)
  30435. n = t,
  30436. i = this.length,
  30437. t = 0;
  30438. else {
  30439. if (!isFinite(t))
  30440. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  30441. t |= 0,
  30442. isFinite(i) ? (i |= 0,
  30443. void 0 === n && (n = "utf8")) : (n = i,
  30444. i = void 0)
  30445. }
  30446. var r, o, a, s, l, c, h, u, d, p = this.length - t;
  30447. if ((void 0 === i || p < i) && (i = p),
  30448. 0 < e.length && (i < 0 || t < 0) || t > this.length)
  30449. throw new RangeError("Attempt to write outside buffer bounds");
  30450. n = n || "utf8";
  30451. for (var f = !1; ; )
  30452. switch (n) {
  30453. case "hex":
  30454. return g(this, e, t, i);
  30455. case "utf8":
  30456. case "utf-8":
  30457. return u = t,
  30458. d = i,
  30459. R(S(e, (h = this).length - u), h, u, d);
  30460. case "ascii":
  30461. return m(this, e, t, i);
  30462. case "latin1":
  30463. case "binary":
  30464. return m(this, e, t, i);
  30465. case "base64":
  30466. return s = this,
  30467. l = t,
  30468. c = i,
  30469. R(M(e), s, l, c);
  30470. case "ucs2":
  30471. case "ucs-2":
  30472. case "utf16le":
  30473. case "utf-16le":
  30474. return o = t,
  30475. a = i,
  30476. R(function(e, t) {
  30477. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  30478. i = e.charCodeAt(a),
  30479. n = i >> 8,
  30480. r = i % 256,
  30481. o.push(r),
  30482. o.push(n);
  30483. return o
  30484. }(e, (r = this).length - o), r, o, a);
  30485. default:
  30486. if (f)
  30487. throw new TypeError("Unknown encoding: " + n);
  30488. n = ("" + n).toLowerCase(),
  30489. f = !0
  30490. }
  30491. }
  30492. ,
  30493. u.prototype.toJSON = function() {
  30494. return {
  30495. type: "Buffer",
  30496. data: Array.prototype.slice.call(this._arr || this, 0)
  30497. }
  30498. }
  30499. ;
  30500. var D = 4096;
  30501. u.prototype.slice = function(e, t) {
  30502. var i, n = this.length;
  30503. if ((e = ~~e) < 0 ? (e += n) < 0 && (e = 0) : n < e && (e = n),
  30504. (t = void 0 === t ? n : ~~t) < 0 ? (t += n) < 0 && (t = 0) : n < t && (t = n),
  30505. t < e && (t = e),
  30506. u.TYPED_ARRAY_SUPPORT)
  30507. (i = this.subarray(e, t)).__proto__ = u.prototype;
  30508. else {
  30509. var r = t - e;
  30510. i = new u(r,void 0);
  30511. for (var o = 0; o < r; ++o)
  30512. i[o] = this[o + e]
  30513. }
  30514. return i
  30515. }
  30516. ,
  30517. u.prototype.readUIntLE = function(e, t, i) {
  30518. e |= 0,
  30519. t |= 0,
  30520. i || I(e, t, this.length);
  30521. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30522. n += this[e + o] * r;
  30523. return n
  30524. }
  30525. ,
  30526. u.prototype.readUIntBE = function(e, t, i) {
  30527. e |= 0,
  30528. t |= 0,
  30529. i || I(e, t, this.length);
  30530. for (var n = this[e + --t], r = 1; 0 < t && (r *= 256); )
  30531. n += this[e + --t] * r;
  30532. return n
  30533. }
  30534. ,
  30535. u.prototype.readUInt8 = function(e, t) {
  30536. return t || I(e, 1, this.length),
  30537. this[e]
  30538. }
  30539. ,
  30540. u.prototype.readUInt16LE = function(e, t) {
  30541. return t || I(e, 2, this.length),
  30542. this[e] | this[e + 1] << 8
  30543. }
  30544. ,
  30545. u.prototype.readUInt16BE = function(e, t) {
  30546. return t || I(e, 2, this.length),
  30547. this[e] << 8 | this[e + 1]
  30548. }
  30549. ,
  30550. u.prototype.readUInt32LE = function(e, t) {
  30551. return t || I(e, 4, this.length),
  30552. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  30553. }
  30554. ,
  30555. u.prototype.readUInt32BE = function(e, t) {
  30556. return t || I(e, 4, this.length),
  30557. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  30558. }
  30559. ,
  30560. u.prototype.readIntLE = function(e, t, i) {
  30561. e |= 0,
  30562. t |= 0,
  30563. i || I(e, t, this.length);
  30564. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  30565. n += this[e + o] * r;
  30566. return (r *= 128) <= n && (n -= Math.pow(2, 8 * t)),
  30567. n
  30568. }
  30569. ,
  30570. u.prototype.readIntBE = function(e, t, i) {
  30571. e |= 0,
  30572. t |= 0,
  30573. i || I(e, t, this.length);
  30574. for (var n = t, r = 1, o = this[e + --n]; 0 < n && (r *= 256); )
  30575. o += this[e + --n] * r;
  30576. return (r *= 128) <= o && (o -= Math.pow(2, 8 * t)),
  30577. o
  30578. }
  30579. ,
  30580. u.prototype.readInt8 = function(e, t) {
  30581. return t || I(e, 1, this.length),
  30582. 128 & this[e] ? -1 * (255 - this[e] + 1) : this[e]
  30583. }
  30584. ,
  30585. u.prototype.readInt16LE = function(e, t) {
  30586. t || I(e, 2, this.length);
  30587. var i = this[e] | this[e + 1] << 8;
  30588. return 32768 & i ? 4294901760 | i : i
  30589. }
  30590. ,
  30591. u.prototype.readInt16BE = function(e, t) {
  30592. t || I(e, 2, this.length);
  30593. var i = this[e + 1] | this[e] << 8;
  30594. return 32768 & i ? 4294901760 | i : i
  30595. }
  30596. ,
  30597. u.prototype.readInt32LE = function(e, t) {
  30598. return t || I(e, 4, this.length),
  30599. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  30600. }
  30601. ,
  30602. u.prototype.readInt32BE = function(e, t) {
  30603. return t || I(e, 4, this.length),
  30604. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  30605. }
  30606. ,
  30607. u.prototype.readFloatLE = function(e, t) {
  30608. return t || I(e, 4, this.length),
  30609. O.read(this, e, !0, 23, 4)
  30610. }
  30611. ,
  30612. u.prototype.readFloatBE = function(e, t) {
  30613. return t || I(e, 4, this.length),
  30614. O.read(this, e, !1, 23, 4)
  30615. }
  30616. ,
  30617. u.prototype.readDoubleLE = function(e, t) {
  30618. return t || I(e, 8, this.length),
  30619. O.read(this, e, !0, 52, 8)
  30620. }
  30621. ,
  30622. u.prototype.readDoubleBE = function(e, t) {
  30623. return t || I(e, 8, this.length),
  30624. O.read(this, e, !1, 52, 8)
  30625. }
  30626. ,
  30627. u.prototype.writeUIntLE = function(e, t, i, n) {
  30628. e = +e,
  30629. t |= 0,
  30630. i |= 0,
  30631. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30632. var r = 1
  30633. , o = 0;
  30634. for (this[t] = 255 & e; ++o < i && (r *= 256); )
  30635. this[t + o] = e / r & 255;
  30636. return t + i
  30637. }
  30638. ,
  30639. u.prototype.writeUIntBE = function(e, t, i, n) {
  30640. e = +e,
  30641. t |= 0,
  30642. i |= 0,
  30643. n || E(this, e, t, i, Math.pow(2, 8 * i) - 1, 0);
  30644. var r = i - 1
  30645. , o = 1;
  30646. for (this[t + r] = 255 & e; 0 <= --r && (o *= 256); )
  30647. this[t + r] = e / o & 255;
  30648. return t + i
  30649. }
  30650. ,
  30651. u.prototype.writeUInt8 = function(e, t, i) {
  30652. return e = +e,
  30653. t |= 0,
  30654. i || E(this, e, t, 1, 255, 0),
  30655. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30656. this[t] = 255 & e,
  30657. t + 1
  30658. }
  30659. ,
  30660. u.prototype.writeUInt16LE = function(e, t, i) {
  30661. return e = +e,
  30662. t |= 0,
  30663. i || E(this, e, t, 2, 65535, 0),
  30664. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30665. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30666. t + 2
  30667. }
  30668. ,
  30669. u.prototype.writeUInt16BE = function(e, t, i) {
  30670. return e = +e,
  30671. t |= 0,
  30672. i || E(this, e, t, 2, 65535, 0),
  30673. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30674. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30675. t + 2
  30676. }
  30677. ,
  30678. u.prototype.writeUInt32LE = function(e, t, i) {
  30679. return e = +e,
  30680. t |= 0,
  30681. i || E(this, e, t, 4, 4294967295, 0),
  30682. u.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  30683. this[t + 2] = e >>> 16,
  30684. this[t + 1] = e >>> 8,
  30685. this[t] = 255 & e) : b(this, e, t, !0),
  30686. t + 4
  30687. }
  30688. ,
  30689. u.prototype.writeUInt32BE = function(e, t, i) {
  30690. return e = +e,
  30691. t |= 0,
  30692. i || E(this, e, t, 4, 4294967295, 0),
  30693. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30694. this[t + 1] = e >>> 16,
  30695. this[t + 2] = e >>> 8,
  30696. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30697. t + 4
  30698. }
  30699. ,
  30700. u.prototype.writeIntLE = function(e, t, i, n) {
  30701. if (e = +e,
  30702. t |= 0,
  30703. !n) {
  30704. var r = Math.pow(2, 8 * i - 1);
  30705. E(this, e, t, i, r - 1, -r)
  30706. }
  30707. var o = 0
  30708. , a = 1
  30709. , s = 0;
  30710. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  30711. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  30712. this[t + o] = (e / a >> 0) - s & 255;
  30713. return t + i
  30714. }
  30715. ,
  30716. u.prototype.writeIntBE = function(e, t, i, n) {
  30717. if (e = +e,
  30718. t |= 0,
  30719. !n) {
  30720. var r = Math.pow(2, 8 * i - 1);
  30721. E(this, e, t, i, r - 1, -r)
  30722. }
  30723. var o = i - 1
  30724. , a = 1
  30725. , s = 0;
  30726. for (this[t + o] = 255 & e; 0 <= --o && (a *= 256); )
  30727. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  30728. this[t + o] = (e / a >> 0) - s & 255;
  30729. return t + i
  30730. }
  30731. ,
  30732. u.prototype.writeInt8 = function(e, t, i) {
  30733. return e = +e,
  30734. t |= 0,
  30735. i || E(this, e, t, 1, 127, -128),
  30736. u.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  30737. e < 0 && (e = 255 + e + 1),
  30738. this[t] = 255 & e,
  30739. t + 1
  30740. }
  30741. ,
  30742. u.prototype.writeInt16LE = function(e, t, i) {
  30743. return e = +e,
  30744. t |= 0,
  30745. i || E(this, e, t, 2, 32767, -32768),
  30746. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30747. this[t + 1] = e >>> 8) : _(this, e, t, !0),
  30748. t + 2
  30749. }
  30750. ,
  30751. u.prototype.writeInt16BE = function(e, t, i) {
  30752. return e = +e,
  30753. t |= 0,
  30754. i || E(this, e, t, 2, 32767, -32768),
  30755. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  30756. this[t + 1] = 255 & e) : _(this, e, t, !1),
  30757. t + 2
  30758. }
  30759. ,
  30760. u.prototype.writeInt32LE = function(e, t, i) {
  30761. return e = +e,
  30762. t |= 0,
  30763. i || E(this, e, t, 4, 2147483647, -2147483648),
  30764. u.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  30765. this[t + 1] = e >>> 8,
  30766. this[t + 2] = e >>> 16,
  30767. this[t + 3] = e >>> 24) : b(this, e, t, !0),
  30768. t + 4
  30769. }
  30770. ,
  30771. u.prototype.writeInt32BE = function(e, t, i) {
  30772. return e = +e,
  30773. t |= 0,
  30774. i || E(this, e, t, 4, 2147483647, -2147483648),
  30775. e < 0 && (e = 4294967295 + e + 1),
  30776. u.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  30777. this[t + 1] = e >>> 16,
  30778. this[t + 2] = e >>> 8,
  30779. this[t + 3] = 255 & e) : b(this, e, t, !1),
  30780. t + 4
  30781. }
  30782. ,
  30783. u.prototype.writeFloatLE = function(e, t, i) {
  30784. return T(this, e, t, !0, i)
  30785. }
  30786. ,
  30787. u.prototype.writeFloatBE = function(e, t, i) {
  30788. return T(this, e, t, !1, i)
  30789. }
  30790. ,
  30791. u.prototype.writeDoubleLE = function(e, t, i) {
  30792. return x(this, e, t, !0, i)
  30793. }
  30794. ,
  30795. u.prototype.writeDoubleBE = function(e, t, i) {
  30796. return x(this, e, t, !1, i)
  30797. }
  30798. ,
  30799. u.prototype.copy = function(e, t, i, n) {
  30800. if (i = i || 0,
  30801. n || 0 === n || (n = this.length),
  30802. t >= e.length && (t = e.length),
  30803. t = t || 0,
  30804. 0 < n && n < i && (n = i),
  30805. n === i)
  30806. return 0;
  30807. if (0 === e.length || 0 === this.length)
  30808. return 0;
  30809. if (t < 0)
  30810. throw new RangeError("targetStart out of bounds");
  30811. if (i < 0 || i >= this.length)
  30812. throw new RangeError("sourceStart out of bounds");
  30813. if (n < 0)
  30814. throw new RangeError("sourceEnd out of bounds");
  30815. n > this.length && (n = this.length),
  30816. e.length - t < n - i && (n = e.length - t + i);
  30817. var r, o = n - i;
  30818. if (this === e && i < t && t < n)
  30819. for (r = o - 1; 0 <= r; --r)
  30820. e[r + t] = this[r + i];
  30821. else if (o < 1e3 || !u.TYPED_ARRAY_SUPPORT)
  30822. for (r = 0; r < o; ++r)
  30823. e[r + t] = this[r + i];
  30824. else
  30825. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  30826. return o
  30827. }
  30828. ,
  30829. u.prototype.fill = function(e, t, i, n) {
  30830. if ("string" == typeof e) {
  30831. if ("string" == typeof t ? (n = t,
  30832. t = 0,
  30833. i = this.length) : "string" == typeof i && (n = i,
  30834. i = this.length),
  30835. 1 === e.length) {
  30836. var r = e.charCodeAt(0);
  30837. r < 256 && (e = r)
  30838. }
  30839. if (void 0 !== n && "string" != typeof n)
  30840. throw new TypeError("encoding must be a string");
  30841. if ("string" == typeof n && !u.isEncoding(n))
  30842. throw new TypeError("Unknown encoding: " + n)
  30843. } else
  30844. "number" == typeof e && (e &= 255);
  30845. if (t < 0 || this.length < t || this.length < i)
  30846. throw new RangeError("Out of range index");
  30847. if (i <= t)
  30848. return this;
  30849. var o;
  30850. if (t >>>= 0,
  30851. i = void 0 === i ? this.length : i >>> 0,
  30852. "number" == typeof (e = e || 0))
  30853. for (o = t; o < i; ++o)
  30854. this[o] = e;
  30855. else {
  30856. var a = u.isBuffer(e) ? e : S(new u(e,n).toString())
  30857. , s = a.length;
  30858. for (o = 0; o < i - t; ++o)
  30859. this[o + t] = a[o % s]
  30860. }
  30861. return this
  30862. }
  30863. ;
  30864. var t = /[^+\/0-9A-Za-z-_]/g
  30865. }
  30866. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  30867. }
  30868. , {
  30869. "base64-js": 199,
  30870. ieee754: 200,
  30871. isarray: 201
  30872. }],
  30873. 199: [function(e, t, i) {
  30874. "use strict";
  30875. function l(e) {
  30876. var t = e.length;
  30877. if (0 < t % 4)
  30878. throw new Error("Invalid string. Length must be a multiple of 4");
  30879. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  30880. }
  30881. function c(e, t, i) {
  30882. for (var n, r = [], o = t; o < i; o += 3)
  30883. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  30884. r.push(h[(a = n) >> 18 & 63] + h[a >> 12 & 63] + h[a >> 6 & 63] + h[63 & a]);
  30885. var a;
  30886. return r.join("")
  30887. }
  30888. i.byteLength = function(e) {
  30889. return 3 * e.length / 4 - l(e)
  30890. }
  30891. ,
  30892. i.toByteArray = function(e) {
  30893. var t, i, n, r, o, a = e.length;
  30894. r = l(e),
  30895. o = new d(3 * a / 4 - r),
  30896. i = 0 < r ? a - 4 : a;
  30897. var s = 0;
  30898. for (t = 0; t < i; t += 4,
  30899. 3)
  30900. n = u[e.charCodeAt(t)] << 18 | u[e.charCodeAt(t + 1)] << 12 | u[e.charCodeAt(t + 2)] << 6 | u[e.charCodeAt(t + 3)],
  30901. o[s++] = n >> 16 & 255,
  30902. o[s++] = n >> 8 & 255,
  30903. o[s++] = 255 & n;
  30904. return 2 === r ? (n = u[e.charCodeAt(t)] << 2 | u[e.charCodeAt(t + 1)] >> 4,
  30905. o[s++] = 255 & n) : 1 === r && (n = u[e.charCodeAt(t)] << 10 | u[e.charCodeAt(t + 1)] << 4 | u[e.charCodeAt(t + 2)] >> 2,
  30906. o[s++] = n >> 8 & 255,
  30907. o[s++] = 255 & n),
  30908. o
  30909. }
  30910. ,
  30911. i.fromByteArray = function(e) {
  30912. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 0, s = i - n; a < s; a += 16383)
  30913. o.push(c(e, a, s < a + 16383 ? s : a + 16383));
  30914. return 1 == n ? (t = e[i - 1],
  30915. r += h[t >> 2],
  30916. r += h[t << 4 & 63],
  30917. r += "==") : 2 == n && (t = (e[i - 2] << 8) + e[i - 1],
  30918. r += h[t >> 10],
  30919. r += h[t >> 4 & 63],
  30920. r += h[t << 2 & 63],
  30921. r += "="),
  30922. o.push(r),
  30923. o.join("")
  30924. }
  30925. ;
  30926. for (var h = [], u = [], d = "undefined" != typeof Uint8Array ? Uint8Array : Array, n = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", r = 0, o = n.length; r < o; ++r)
  30927. h[r] = n[r],
  30928. u[n.charCodeAt(r)] = r;
  30929. u["-".charCodeAt(0)] = 62,
  30930. u["_".charCodeAt(0)] = 63
  30931. }
  30932. , {}],
  30933. 200: [function(e, t, i) {
  30934. i.read = function(e, t, i, n, r) {
  30935. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  30936. for (u += d,
  30937. o = p & (1 << -h) - 1,
  30938. p >>= -h,
  30939. h += s; 0 < h; o = 256 * o + e[t + u],
  30940. u += d,
  30941. h -= 8)
  30942. ;
  30943. for (a = o & (1 << -h) - 1,
  30944. o >>= -h,
  30945. h += n; 0 < h; a = 256 * a + e[t + u],
  30946. u += d,
  30947. h -= 8)
  30948. ;
  30949. if (0 === o)
  30950. o = 1 - c;
  30951. else {
  30952. if (o === l)
  30953. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  30954. a += Math.pow(2, n),
  30955. o -= c
  30956. }
  30957. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  30958. }
  30959. ,
  30960. i.write = function(e, t, i, n, r, o) {
  30961. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  30962. for (t = Math.abs(t),
  30963. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  30964. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  30965. t * (l = Math.pow(2, -a)) < 1 && (a--,
  30966. l *= 2),
  30967. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  30968. l /= 2),
  30969. h <= a + u ? (s = 0,
  30970. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  30971. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  30972. a = 0)); 8 <= r; e[i + p] = 255 & s,
  30973. p += f,
  30974. s /= 256,
  30975. r -= 8)
  30976. ;
  30977. for (a = a << r | s,
  30978. c += r; 0 < c; e[i + p] = 255 & a,
  30979. p += f,
  30980. a /= 256,
  30981. c -= 8)
  30982. ;
  30983. e[i + p - f] |= 128 * g
  30984. }
  30985. }
  30986. , {}],
  30987. 201: [function(e, t, i) {
  30988. var n = {}.toString;
  30989. t.exports = Array.isArray || function(e) {
  30990. return "[object Array]" == n.call(e)
  30991. }
  30992. }
  30993. , {}],
  30994. 202: [function(e, t, i) {
  30995. function n() {
  30996. this._events = this._events || {},
  30997. this._maxListeners = this._maxListeners || void 0
  30998. }
  30999. function l(e) {
  31000. return "function" == typeof e
  31001. }
  31002. function c(e) {
  31003. return "object" == typeof e && null !== e
  31004. }
  31005. function h(e) {
  31006. return void 0 === e
  31007. }
  31008. ((t.exports = n).EventEmitter = n).prototype._events = void 0,
  31009. n.prototype._maxListeners = void 0,
  31010. n.defaultMaxListeners = 10,
  31011. n.prototype.setMaxListeners = function(e) {
  31012. if (!function(e) {
  31013. return "number" == typeof e
  31014. }(e) || e < 0 || isNaN(e))
  31015. throw TypeError("n must be a positive number");
  31016. return this._maxListeners = e,
  31017. this
  31018. }
  31019. ,
  31020. n.prototype.emit = function(e) {
  31021. var t, i, n, r, o, a;
  31022. if (this._events || (this._events = {}),
  31023. "error" === e && (!this._events.error || c(this._events.error) && !this._events.error.length)) {
  31024. if ((t = arguments[1])instanceof Error)
  31025. throw t;
  31026. var s = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  31027. throw s.context = t,
  31028. s
  31029. }
  31030. if (h(i = this._events[e]))
  31031. return !1;
  31032. if (l(i))
  31033. switch (arguments.length) {
  31034. case 1:
  31035. i.call(this);
  31036. break;
  31037. case 2:
  31038. i.call(this, arguments[1]);
  31039. break;
  31040. case 3:
  31041. i.call(this, arguments[1], arguments[2]);
  31042. break;
  31043. default:
  31044. r = Array.prototype.slice.call(arguments, 1),
  31045. i.apply(this, r)
  31046. }
  31047. else if (c(i))
  31048. for (r = Array.prototype.slice.call(arguments, 1),
  31049. n = (a = i.slice()).length,
  31050. o = 0; o < n; o++)
  31051. a[o].apply(this, r);
  31052. return !0
  31053. }
  31054. ,
  31055. n.prototype.on = n.prototype.addListener = function(e, t) {
  31056. var i;
  31057. if (!l(t))
  31058. throw TypeError("listener must be a function");
  31059. return this._events || (this._events = {}),
  31060. this._events.newListener && this.emit("newListener", e, l(t.listener) ? t.listener : t),
  31061. this._events[e] ? c(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  31062. c(this._events[e]) && !this._events[e].warned && ((i = h(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners) && 0 < i && this._events[e].length > i && (this._events[e].warned = !0,
  31063. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  31064. "function" == typeof console.trace && console.trace())),
  31065. this
  31066. }
  31067. ,
  31068. n.prototype.once = function(e, t) {
  31069. function i() {
  31070. this.removeListener(e, i),
  31071. n || (n = !0,
  31072. t.apply(this, arguments))
  31073. }
  31074. if (!l(t))
  31075. throw TypeError("listener must be a function");
  31076. var n = !1;
  31077. return i.listener = t,
  31078. this.on(e, i),
  31079. this
  31080. }
  31081. ,
  31082. n.prototype.removeListener = function(e, t) {
  31083. var i, n, r, o;
  31084. if (!l(t))
  31085. throw TypeError("listener must be a function");
  31086. if (!this._events || !this._events[e])
  31087. return this;
  31088. if (r = (i = this._events[e]).length,
  31089. n = -1,
  31090. i === t || l(i.listener) && i.listener === t)
  31091. delete this._events[e],
  31092. this._events.removeListener && this.emit("removeListener", e, t);
  31093. else if (c(i)) {
  31094. for (o = r; 0 < o--; )
  31095. if (i[o] === t || i[o].listener && i[o].listener === t) {
  31096. n = o;
  31097. break
  31098. }
  31099. if (n < 0)
  31100. return this;
  31101. 1 === i.length ? (i.length = 0,
  31102. delete this._events[e]) : i.splice(n, 1),
  31103. this._events.removeListener && this.emit("removeListener", e, t)
  31104. }
  31105. return this
  31106. }
  31107. ,
  31108. n.prototype.removeAllListeners = function(e) {
  31109. var t, i;
  31110. if (!this._events)
  31111. return this;
  31112. if (!this._events.removeListener)
  31113. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  31114. this;
  31115. if (0 === arguments.length) {
  31116. for (t in this._events)
  31117. "removeListener" !== t && this.removeAllListeners(t);
  31118. return this.removeAllListeners("removeListener"),
  31119. this._events = {},
  31120. this
  31121. }
  31122. if (l(i = this._events[e]))
  31123. this.removeListener(e, i);
  31124. else if (i)
  31125. for (; i.length; )
  31126. this.removeListener(e, i[i.length - 1]);
  31127. return delete this._events[e],
  31128. this
  31129. }
  31130. ,
  31131. n.prototype.listeners = function(e) {
  31132. return this._events && this._events[e] ? l(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  31133. }
  31134. ,
  31135. n.prototype.listenerCount = function(e) {
  31136. if (this._events) {
  31137. var t = this._events[e];
  31138. if (l(t))
  31139. return 1;
  31140. if (t)
  31141. return t.length
  31142. }
  31143. return 0
  31144. }
  31145. ,
  31146. n.listenerCount = function(e, t) {
  31147. return e.listenerCount(t)
  31148. }
  31149. }
  31150. , {}],
  31151. 203: [function(e, t, i) {
  31152. function n() {
  31153. throw new Error("setTimeout has not been defined")
  31154. }
  31155. function r() {
  31156. throw new Error("clearTimeout has not been defined")
  31157. }
  31158. function o(t) {
  31159. if (h === setTimeout)
  31160. return setTimeout(t, 0);
  31161. if ((h === n || !h) && setTimeout)
  31162. return h = setTimeout,
  31163. setTimeout(t, 0);
  31164. try {
  31165. return h(t, 0)
  31166. } catch (e) {
  31167. try {
  31168. return h.call(null, t, 0)
  31169. } catch (e) {
  31170. return h.call(this, t, 0)
  31171. }
  31172. }
  31173. }
  31174. function a() {
  31175. g && p && (g = !1,
  31176. p.length ? f = p.concat(f) : m = -1,
  31177. f.length && s())
  31178. }
  31179. function s() {
  31180. if (!g) {
  31181. var e = o(a);
  31182. g = !0;
  31183. for (var t = f.length; t; ) {
  31184. for (p = f,
  31185. f = []; ++m < t; )
  31186. p && p[m].run();
  31187. m = -1,
  31188. t = f.length
  31189. }
  31190. p = null,
  31191. g = !1,
  31192. function(t) {
  31193. if (u === clearTimeout)
  31194. return clearTimeout(t);
  31195. if ((u === r || !u) && clearTimeout)
  31196. return u = clearTimeout,
  31197. clearTimeout(t);
  31198. try {
  31199. u(t)
  31200. } catch (e) {
  31201. try {
  31202. return u.call(null, t)
  31203. } catch (e) {
  31204. return u.call(this, t)
  31205. }
  31206. }
  31207. }(e)
  31208. }
  31209. }
  31210. function l(e, t) {
  31211. this.fun = e,
  31212. this.array = t
  31213. }
  31214. function c() {}
  31215. var h, u, d = t.exports = {};
  31216. !function() {
  31217. try {
  31218. h = "function" == typeof setTimeout ? setTimeout : n
  31219. } catch (e) {
  31220. h = n
  31221. }
  31222. try {
  31223. u = "function" == typeof clearTimeout ? clearTimeout : r
  31224. } catch (e) {
  31225. u = r
  31226. }
  31227. }();
  31228. var p, f = [], g = !1, m = -1;
  31229. d.nextTick = function(e) {
  31230. var t = new Array(arguments.length - 1);
  31231. if (1 < arguments.length)
  31232. for (var i = 1; i < arguments.length; i++)
  31233. t[i - 1] = arguments[i];
  31234. f.push(new l(e,t)),
  31235. 1 !== f.length || g || o(s)
  31236. }
  31237. ,
  31238. l.prototype.run = function() {
  31239. this.fun.apply(null, this.array)
  31240. }
  31241. ,
  31242. d.title = "browser",
  31243. d.browser = !0,
  31244. d.env = {},
  31245. d.argv = [],
  31246. d.version = "",
  31247. d.versions = {},
  31248. d.on = c,
  31249. d.addListener = c,
  31250. d.once = c,
  31251. d.off = c,
  31252. d.removeListener = c,
  31253. d.removeAllListeners = c,
  31254. d.emit = c,
  31255. d.binding = function(e) {
  31256. throw new Error("process.binding is not supported")
  31257. }
  31258. ,
  31259. d.cwd = function() {
  31260. return "/"
  31261. }
  31262. ,
  31263. d.chdir = function(e) {
  31264. throw new Error("process.chdir is not supported")
  31265. }
  31266. ,
  31267. d.umask = function() {
  31268. return 0
  31269. }
  31270. }
  31271. , {}],
  31272. 204: [function(e, O, L) {
  31273. (function(P) {
  31274. !function(e) {
  31275. function v(e) {
  31276. throw new RangeError(g[e])
  31277. }
  31278. function r(e, t) {
  31279. for (var i = e.length, n = []; i--; )
  31280. n[i] = t(e[i]);
  31281. return n
  31282. }
  31283. function t(e, t) {
  31284. var i = e.split("@")
  31285. , n = "";
  31286. return 1 < i.length && (n = i[0] + "@",
  31287. e = i[1]),
  31288. n + r((e = e.replace(f, ".")).split("."), t).join(".")
  31289. }
  31290. function y(e) {
  31291. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  31292. 55296 <= (t = e.charCodeAt(r++)) && t <= 56319 && r < o ? 56320 == (64512 & (i = e.charCodeAt(r++))) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  31293. r--) : n.push(t);
  31294. return n
  31295. }
  31296. function A(e) {
  31297. return r(e, function(e) {
  31298. var t = "";
  31299. return 65535 < e && (t += R((e -= 65536) >>> 10 & 1023 | 55296),
  31300. e = 56320 | 1023 & e),
  31301. t + R(e)
  31302. }).join("")
  31303. }
  31304. function C(e, t) {
  31305. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  31306. }
  31307. function I(e, t, i) {
  31308. var n = 0;
  31309. for (e = i ? M(e / u) : e >> 1,
  31310. e += M(e / t); m * w >> 1 < e; n += _)
  31311. e = M(e / m);
  31312. return M(n + (m + 1) * e / (e + h))
  31313. }
  31314. function i(e) {
  31315. var t, i, n, r, o, a, s, l, c, h, u, d = [], p = e.length, f = 0, g = x, m = T;
  31316. for ((i = e.lastIndexOf(S)) < 0 && (i = 0),
  31317. n = 0; n < i; ++n)
  31318. 128 <= e.charCodeAt(n) && v("not-basic"),
  31319. d.push(e.charCodeAt(n));
  31320. for (r = 0 < i ? i + 1 : 0; r < p; ) {
  31321. for (o = f,
  31322. a = 1,
  31323. s = _; p <= r && v("invalid-input"),
  31324. u = e.charCodeAt(r++),
  31325. (_ <= (l = u - 48 < 10 ? u - 22 : u - 65 < 26 ? u - 65 : u - 97 < 26 ? u - 97 : _) || l > M((E - f) / a)) && v("overflow"),
  31326. f += l * a,
  31327. !(l < (c = s <= m ? b : m + w <= s ? w : s - m)); s += _)
  31328. a > M(E / (h = _ - c)) && v("overflow"),
  31329. a *= h;
  31330. m = I(f - o, t = d.length + 1, 0 == o),
  31331. M(f / t) > E - g && v("overflow"),
  31332. g += M(f / t),
  31333. f %= t,
  31334. d.splice(f++, 0, g)
  31335. }
  31336. return A(d)
  31337. }
  31338. function n(e) {
  31339. var t, i, n, r, o, a, s, l, c, h, u, d, p, f, g, m = [];
  31340. for (d = (e = y(e)).length,
  31341. t = x,
  31342. o = T,
  31343. a = i = 0; a < d; ++a)
  31344. (u = e[a]) < 128 && m.push(R(u));
  31345. for (n = r = m.length,
  31346. r && m.push(S); n < d; ) {
  31347. for (s = E,
  31348. a = 0; a < d; ++a)
  31349. t <= (u = e[a]) && u < s && (s = u);
  31350. for (s - t > M((E - i) / (p = n + 1)) && v("overflow"),
  31351. i += (s - t) * p,
  31352. t = s,
  31353. a = 0; a < d; ++a)
  31354. if ((u = e[a]) < t && ++i > E && v("overflow"),
  31355. u == t) {
  31356. for (l = i,
  31357. c = _; !(l < (h = c <= o ? b : o + w <= c ? w : c - o)); c += _)
  31358. g = l - h,
  31359. f = _ - h,
  31360. m.push(R(C(h + g % f, 0))),
  31361. l = M(g / f);
  31362. m.push(R(C(l, 0))),
  31363. o = I(i, p, n == r),
  31364. i = 0,
  31365. ++n
  31366. }
  31367. ++i,
  31368. ++t
  31369. }
  31370. return m.join("")
  31371. }
  31372. var o = "object" == typeof L && L && !L.nodeType && L
  31373. , a = "object" == typeof O && O && !O.nodeType && O
  31374. , s = "object" == typeof P && P;
  31375. s.global !== s && s.window !== s && s.self !== s || (e = s);
  31376. var l, c, E = 2147483647, _ = 36, b = 1, w = 26, h = 38, u = 700, T = 72, x = 128, S = "-", d = /^xn--/, p = /[^\x20-\x7E]/, f = /[\x2E\u3002\uFF0E\uFF61]/g, g = {
  31377. overflow: "Overflow: input needs wider integers to process",
  31378. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  31379. "invalid-input": "Invalid input"
  31380. }, m = _ - b, M = Math.floor, R = String.fromCharCode;
  31381. if (l = {
  31382. version: "1.4.1",
  31383. ucs2: {
  31384. decode: y,
  31385. encode: A
  31386. },
  31387. decode: i,
  31388. encode: n,
  31389. toASCII: function(e) {
  31390. return t(e, function(e) {
  31391. return p.test(e) ? "xn--" + n(e) : e
  31392. })
  31393. },
  31394. toUnicode: function(e) {
  31395. return t(e, function(e) {
  31396. return d.test(e) ? i(e.slice(4).toLowerCase()) : e
  31397. })
  31398. }
  31399. },
  31400. "function" == typeof define && "object" == typeof define.amd && define.amd)
  31401. define("punycode", function() {
  31402. return l
  31403. });
  31404. else if (o && a)
  31405. if (O.exports == o)
  31406. a.exports = l;
  31407. else
  31408. for (c in l)
  31409. l.hasOwnProperty(c) && (o[c] = l[c]);
  31410. else
  31411. e.punycode = l
  31412. }(this)
  31413. }
  31414. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  31415. }
  31416. , {}],
  31417. 205: [function(e, t, i) {
  31418. "use strict";
  31419. t.exports = function(e, t, i, n) {
  31420. t = t || "&",
  31421. i = i || "=";
  31422. var r = {};
  31423. if ("string" != typeof e || 0 === e.length)
  31424. return r;
  31425. var o = /\+/g;
  31426. e = e.split(t);
  31427. var a = 1e3;
  31428. n && "number" == typeof n.maxKeys && (a = n.maxKeys);
  31429. var s, l, c = e.length;
  31430. 0 < a && a < c && (c = a);
  31431. for (var h = 0; h < c; ++h) {
  31432. var u, d, p, f, g = e[h].replace(o, "%20"), m = g.indexOf(i);
  31433. d = 0 <= m ? (u = g.substr(0, m),
  31434. g.substr(m + 1)) : (u = g,
  31435. ""),
  31436. p = decodeURIComponent(u),
  31437. f = decodeURIComponent(d),
  31438. s = r,
  31439. l = p,
  31440. Object.prototype.hasOwnProperty.call(s, l) ? v(r[p]) ? r[p].push(f) : r[p] = [r[p], f] : r[p] = f
  31441. }
  31442. return r
  31443. }
  31444. ;
  31445. var v = Array.isArray || function(e) {
  31446. return "[object Array]" === Object.prototype.toString.call(e)
  31447. }
  31448. }
  31449. , {}],
  31450. 206: [function(e, t, i) {
  31451. "use strict";
  31452. function o(e, t) {
  31453. if (e.map)
  31454. return e.map(t);
  31455. for (var i = [], n = 0; n < e.length; n++)
  31456. i.push(t(e[n], n));
  31457. return i
  31458. }
  31459. function a(e) {
  31460. switch (typeof e) {
  31461. case "string":
  31462. return e;
  31463. case "boolean":
  31464. return e ? "true" : "false";
  31465. case "number":
  31466. return isFinite(e) ? e : "";
  31467. default:
  31468. return ""
  31469. }
  31470. }
  31471. t.exports = function(i, n, r, e) {
  31472. return n = n || "&",
  31473. r = r || "=",
  31474. null === i && (i = void 0),
  31475. "object" == typeof i ? o(l(i), function(e) {
  31476. var t = encodeURIComponent(a(e)) + r;
  31477. return s(i[e]) ? o(i[e], function(e) {
  31478. return t + encodeURIComponent(a(e))
  31479. }).join(n) : t + encodeURIComponent(a(i[e]))
  31480. }).join(n) : e ? encodeURIComponent(a(e)) + r + encodeURIComponent(a(i)) : ""
  31481. }
  31482. ;
  31483. var s = Array.isArray || function(e) {
  31484. return "[object Array]" === Object.prototype.toString.call(e)
  31485. }
  31486. , l = Object.keys || function(e) {
  31487. var t = [];
  31488. for (var i in e)
  31489. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  31490. return t
  31491. }
  31492. }
  31493. , {}],
  31494. 207: [function(e, t, i) {
  31495. "use strict";
  31496. i.decode = i.parse = e("./decode"),
  31497. i.encode = i.stringify = e("./encode")
  31498. }
  31499. , {
  31500. "./decode": 205,
  31501. "./encode": 206
  31502. }],
  31503. 208: [function(e, t, i) {
  31504. "use strict";
  31505. function x() {
  31506. this.protocol = null,
  31507. this.slashes = null,
  31508. this.auth = null,
  31509. this.host = null,
  31510. this.port = null,
  31511. this.hostname = null,
  31512. this.hash = null,
  31513. this.search = null,
  31514. this.query = null,
  31515. this.pathname = null,
  31516. this.path = null,
  31517. this.href = null
  31518. }
  31519. function n(e, t, i) {
  31520. if (e && D.isObject(e) && e instanceof x)
  31521. return e;
  31522. var n = new x;
  31523. return n.parse(e, t, i),
  31524. n
  31525. }
  31526. var L = e("punycode")
  31527. , D = e("./util");
  31528. i.parse = n,
  31529. i.resolve = function(e, t) {
  31530. return n(e, !1, !0).resolve(t)
  31531. }
  31532. ,
  31533. i.resolveObject = function(e, t) {
  31534. return e ? n(e, !1, !0).resolveObject(t) : t
  31535. }
  31536. ,
  31537. i.format = function(e) {
  31538. return D.isString(e) && (e = n(e)),
  31539. e instanceof x ? e.format() : x.prototype.format.call(e)
  31540. }
  31541. ,
  31542. i.Url = x;
  31543. var N = /^([a-z0-9.+-]+:)/i
  31544. , r = /:[0-9]*$/
  31545. , F = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  31546. , o = ["{", "}", "|", "\\", "^", "`"].concat(["<", ">", '"', "`", " ", "\r", "\n", "\t"])
  31547. , B = ["'"].concat(o)
  31548. , V = ["%", "/", "?", ";", "#"].concat(B)
  31549. , k = ["/", "?", "#"]
  31550. , U = /^[+a-z0-9A-Z_-]{0,63}$/
  31551. , H = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  31552. , z = {
  31553. javascript: !0,
  31554. "javascript:": !0
  31555. }
  31556. , G = {
  31557. javascript: !0,
  31558. "javascript:": !0
  31559. }
  31560. , W = {
  31561. http: !0,
  31562. https: !0,
  31563. ftp: !0,
  31564. gopher: !0,
  31565. file: !0,
  31566. "http:": !0,
  31567. "https:": !0,
  31568. "ftp:": !0,
  31569. "gopher:": !0,
  31570. "file:": !0
  31571. }
  31572. , j = e("querystring");
  31573. x.prototype.parse = function(e, t, i) {
  31574. if (!D.isString(e))
  31575. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  31576. var n = e.indexOf("?")
  31577. , r = -1 !== n && n < e.indexOf("#") ? "?" : "#"
  31578. , o = e.split(r);
  31579. o[0] = o[0].replace(/\\/g, "/");
  31580. var a = e = o.join(r);
  31581. if (a = a.trim(),
  31582. !i && 1 === e.split("#").length) {
  31583. var s = F.exec(a);
  31584. if (s)
  31585. return this.path = a,
  31586. this.href = a,
  31587. this.pathname = s[1],
  31588. s[2] ? (this.search = s[2],
  31589. this.query = t ? j.parse(this.search.substr(1)) : this.search.substr(1)) : t && (this.search = "",
  31590. this.query = {}),
  31591. this
  31592. }
  31593. var l = N.exec(a);
  31594. if (l) {
  31595. var c = (l = l[0]).toLowerCase();
  31596. this.protocol = c,
  31597. a = a.substr(l.length)
  31598. }
  31599. if (i || l || a.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  31600. var h = "//" === a.substr(0, 2);
  31601. !h || l && G[l] || (a = a.substr(2),
  31602. this.slashes = !0)
  31603. }
  31604. if (!G[l] && (h || l && !W[l])) {
  31605. for (var u = -1, d = 0; d < k.length; d++) {
  31606. -1 !== (g = a.indexOf(k[d])) && (-1 === u || g < u) && (u = g)
  31607. }
  31608. var p, f;
  31609. -1 !== (f = -1 === u ? a.lastIndexOf("@") : a.lastIndexOf("@", u)) && (p = a.slice(0, f),
  31610. a = a.slice(f + 1),
  31611. this.auth = decodeURIComponent(p)),
  31612. u = -1;
  31613. for (d = 0; d < V.length; d++) {
  31614. var g;
  31615. -1 !== (g = a.indexOf(V[d])) && (-1 === u || g < u) && (u = g)
  31616. }
  31617. -1 === u && (u = a.length),
  31618. this.host = a.slice(0, u),
  31619. a = a.slice(u),
  31620. this.parseHost(),
  31621. this.hostname = this.hostname || "";
  31622. var m = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  31623. if (!m)
  31624. for (var v = this.hostname.split(/\./), y = (d = 0,
  31625. v.length); d < y; d++) {
  31626. var A = v[d];
  31627. if (A && !A.match(U)) {
  31628. for (var C = "", I = 0, E = A.length; I < E; I++)
  31629. C += 127 < A.charCodeAt(I) ? "x" : A[I];
  31630. if (!C.match(U)) {
  31631. var _ = v.slice(0, d)
  31632. , b = v.slice(d + 1)
  31633. , w = A.match(H);
  31634. w && (_.push(w[1]),
  31635. b.unshift(w[2])),
  31636. b.length && (a = "/" + b.join(".") + a),
  31637. this.hostname = _.join(".");
  31638. break
  31639. }
  31640. }
  31641. }
  31642. 255 < this.hostname.length ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  31643. m || (this.hostname = L.toASCII(this.hostname));
  31644. var T = this.port ? ":" + this.port : ""
  31645. , x = this.hostname || "";
  31646. this.host = x + T,
  31647. this.href += this.host,
  31648. m && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  31649. "/" !== a[0] && (a = "/" + a))
  31650. }
  31651. if (!z[c])
  31652. for (d = 0,
  31653. y = B.length; d < y; d++) {
  31654. var S = B[d];
  31655. if (-1 !== a.indexOf(S)) {
  31656. var M = encodeURIComponent(S);
  31657. M === S && (M = escape(S)),
  31658. a = a.split(S).join(M)
  31659. }
  31660. }
  31661. var R = a.indexOf("#");
  31662. -1 !== R && (this.hash = a.substr(R),
  31663. a = a.slice(0, R));
  31664. var P = a.indexOf("?");
  31665. if (-1 !== P ? (this.search = a.substr(P),
  31666. this.query = a.substr(P + 1),
  31667. t && (this.query = j.parse(this.query)),
  31668. a = a.slice(0, P)) : t && (this.search = "",
  31669. this.query = {}),
  31670. a && (this.pathname = a),
  31671. W[c] && this.hostname && !this.pathname && (this.pathname = "/"),
  31672. this.pathname || this.search) {
  31673. T = this.pathname || "";
  31674. var O = this.search || "";
  31675. this.path = T + O
  31676. }
  31677. return this.href = this.format(),
  31678. this
  31679. }
  31680. ,
  31681. x.prototype.format = function() {
  31682. var e = this.auth || "";
  31683. e && (e = (e = encodeURIComponent(e)).replace(/%3A/i, ":"),
  31684. e += "@");
  31685. var t = this.protocol || ""
  31686. , i = this.pathname || ""
  31687. , n = this.hash || ""
  31688. , r = !1
  31689. , o = "";
  31690. this.host ? r = e + this.host : this.hostname && (r = e + (-1 === this.hostname.indexOf(":") ? this.hostname : "[" + this.hostname + "]"),
  31691. this.port && (r += ":" + this.port)),
  31692. this.query && D.isObject(this.query) && Object.keys(this.query).length && (o = j.stringify(this.query));
  31693. var a = this.search || o && "?" + o || "";
  31694. return t && ":" !== t.substr(-1) && (t += ":"),
  31695. this.slashes || (!t || W[t]) && !1 !== r ? (r = "//" + (r || ""),
  31696. i && "/" !== i.charAt(0) && (i = "/" + i)) : r = r || "",
  31697. n && "#" !== n.charAt(0) && (n = "#" + n),
  31698. a && "?" !== a.charAt(0) && (a = "?" + a),
  31699. t + r + (i = i.replace(/[?#]/g, function(e) {
  31700. return encodeURIComponent(e)
  31701. })) + (a = a.replace("#", "%23")) + n
  31702. }
  31703. ,
  31704. x.prototype.resolve = function(e) {
  31705. return this.resolveObject(n(e, !1, !0)).format()
  31706. }
  31707. ,
  31708. x.prototype.resolveObject = function(e) {
  31709. if (D.isString(e)) {
  31710. var t = new x;
  31711. t.parse(e, !1, !0),
  31712. e = t
  31713. }
  31714. for (var i = new x, n = Object.keys(this), r = 0; r < n.length; r++) {
  31715. var o = n[r];
  31716. i[o] = this[o]
  31717. }
  31718. if (i.hash = e.hash,
  31719. "" === e.href)
  31720. return i.href = i.format(),
  31721. i;
  31722. if (e.slashes && !e.protocol) {
  31723. for (var a = Object.keys(e), s = 0; s < a.length; s++) {
  31724. var l = a[s];
  31725. "protocol" !== l && (i[l] = e[l])
  31726. }
  31727. return W[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  31728. i.href = i.format(),
  31729. i
  31730. }
  31731. if (e.protocol && e.protocol !== i.protocol) {
  31732. if (!W[e.protocol]) {
  31733. for (var c = Object.keys(e), h = 0; h < c.length; h++) {
  31734. var u = c[h];
  31735. i[u] = e[u]
  31736. }
  31737. return i.href = i.format(),
  31738. i
  31739. }
  31740. if (i.protocol = e.protocol,
  31741. e.host || G[e.protocol])
  31742. i.pathname = e.pathname;
  31743. else {
  31744. for (var d = (e.pathname || "").split("/"); d.length && !(e.host = d.shift()); )
  31745. ;
  31746. e.host || (e.host = ""),
  31747. e.hostname || (e.hostname = ""),
  31748. "" !== d[0] && d.unshift(""),
  31749. d.length < 2 && d.unshift(""),
  31750. i.pathname = d.join("/")
  31751. }
  31752. if (i.search = e.search,
  31753. i.query = e.query,
  31754. i.host = e.host || "",
  31755. i.auth = e.auth,
  31756. i.hostname = e.hostname || e.host,
  31757. i.port = e.port,
  31758. i.pathname || i.search) {
  31759. var p = i.pathname || ""
  31760. , f = i.search || "";
  31761. i.path = p + f
  31762. }
  31763. return i.slashes = i.slashes || e.slashes,
  31764. i.href = i.format(),
  31765. i
  31766. }
  31767. var g = i.pathname && "/" === i.pathname.charAt(0)
  31768. , m = e.host || e.pathname && "/" === e.pathname.charAt(0)
  31769. , v = m || g || i.host && e.pathname
  31770. , y = v
  31771. , A = i.pathname && i.pathname.split("/") || []
  31772. , C = (d = e.pathname && e.pathname.split("/") || [],
  31773. i.protocol && !W[i.protocol]);
  31774. if (C && (i.hostname = "",
  31775. i.port = null,
  31776. i.host && ("" === A[0] ? A[0] = i.host : A.unshift(i.host)),
  31777. i.host = "",
  31778. e.protocol && (e.hostname = null,
  31779. e.port = null,
  31780. e.host && ("" === d[0] ? d[0] = e.host : d.unshift(e.host)),
  31781. e.host = null),
  31782. v = v && ("" === d[0] || "" === A[0])),
  31783. m)
  31784. i.host = e.host || "" === e.host ? e.host : i.host,
  31785. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  31786. i.search = e.search,
  31787. i.query = e.query,
  31788. A = d;
  31789. else if (d.length)
  31790. (A = A || []).pop(),
  31791. A = A.concat(d),
  31792. i.search = e.search,
  31793. i.query = e.query;
  31794. else if (!D.isNullOrUndefined(e.search)) {
  31795. if (C)
  31796. i.hostname = i.host = A.shift(),
  31797. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31798. i.host = i.hostname = w.shift());
  31799. return i.search = e.search,
  31800. i.query = e.query,
  31801. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31802. i.href = i.format(),
  31803. i
  31804. }
  31805. if (!A.length)
  31806. return i.pathname = null,
  31807. i.search ? i.path = "/" + i.search : i.path = null,
  31808. i.href = i.format(),
  31809. i;
  31810. for (var I = A.slice(-1)[0], E = (i.host || e.host || 1 < A.length) && ("." === I || ".." === I) || "" === I, _ = 0, b = A.length; 0 <= b; b--)
  31811. "." === (I = A[b]) ? A.splice(b, 1) : ".." === I ? (A.splice(b, 1),
  31812. _++) : _ && (A.splice(b, 1),
  31813. _--);
  31814. if (!v && !y)
  31815. for (; _--; )
  31816. A.unshift("..");
  31817. !v || "" === A[0] || A[0] && "/" === A[0].charAt(0) || A.unshift(""),
  31818. E && "/" !== A.join("/").substr(-1) && A.push("");
  31819. var w, T = "" === A[0] || A[0] && "/" === A[0].charAt(0);
  31820. C && (i.hostname = i.host = T ? "" : A.length ? A.shift() : "",
  31821. (w = !!(i.host && 0 < i.host.indexOf("@")) && i.host.split("@")) && (i.auth = w.shift(),
  31822. i.host = i.hostname = w.shift()));
  31823. return (v = v || i.host && A.length) && !T && A.unshift(""),
  31824. A.length ? i.pathname = A.join("/") : (i.pathname = null,
  31825. i.path = null),
  31826. D.isNull(i.pathname) && D.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  31827. i.auth = e.auth || i.auth,
  31828. i.slashes = i.slashes || e.slashes,
  31829. i.href = i.format(),
  31830. i
  31831. }
  31832. ,
  31833. x.prototype.parseHost = function() {
  31834. var e = this.host
  31835. , t = r.exec(e);
  31836. t && (":" !== (t = t[0]) && (this.port = t.substr(1)),
  31837. e = e.substr(0, e.length - t.length)),
  31838. e && (this.hostname = e)
  31839. }
  31840. }
  31841. , {
  31842. "./util": 209,
  31843. punycode: 204,
  31844. querystring: 207
  31845. }],
  31846. 209: [function(e, t, i) {
  31847. "use strict";
  31848. t.exports = {
  31849. isString: function(e) {
  31850. return "string" == typeof e
  31851. },
  31852. isObject: function(e) {
  31853. return "object" == typeof e && null !== e
  31854. },
  31855. isNull: function(e) {
  31856. return null === e
  31857. },
  31858. isNullOrUndefined: function(e) {
  31859. return null == e
  31860. }
  31861. }
  31862. }
  31863. , {}],
  31864. 210: [function(e, t, i) {
  31865. "use strict";
  31866. function r(e) {
  31867. return c + e
  31868. }
  31869. function s(e) {
  31870. if ("string" != typeof e)
  31871. throw new TypeError("key must be a string.")
  31872. }
  31873. var l = Object.prototype.hasOwnProperty
  31874. , c = "~";
  31875. t.exports = function(t) {
  31876. var o = Object.create(null)
  31877. , n = 0
  31878. , a = {};
  31879. return function(e, t) {
  31880. for (var i in t)
  31881. Object.defineProperty(e, i, {
  31882. value: t[i],
  31883. configurable: !0,
  31884. writable: !0
  31885. })
  31886. }(a, {
  31887. get: function(e, t) {
  31888. s(e);
  31889. var i = r(e);
  31890. return i in o ? o[i] : t
  31891. },
  31892. set: function(e, t) {
  31893. s(e);
  31894. var i = r(e);
  31895. return i in o || ++n,
  31896. o[i] = t
  31897. },
  31898. has: function(e) {
  31899. return s(e),
  31900. r(e)in o
  31901. },
  31902. delete: function(e) {
  31903. s(e);
  31904. var t = r(e);
  31905. return t in o && (--n,
  31906. delete o[t],
  31907. !0)
  31908. },
  31909. clear: function() {
  31910. o = Object.create(null),
  31911. n = 0
  31912. },
  31913. forEach: function(e, t) {
  31914. if ("function" != typeof e)
  31915. throw new TypeError("`callback` must be a function");
  31916. for (var i in o)
  31917. if (l.call(o, i)) {
  31918. var n = i.substring(c.length)
  31919. , r = o[i];
  31920. e.call(t, r, n, a)
  31921. }
  31922. }
  31923. }),
  31924. Object.defineProperty(a, "size", {
  31925. get: function() {
  31926. return n
  31927. },
  31928. configurable: !0
  31929. }),
  31930. "object" == typeof t && null !== t && Object.keys(t).forEach(function(e) {
  31931. a.set(e, t[e])
  31932. }),
  31933. a
  31934. }
  31935. }
  31936. , {}],
  31937. 211: [function(e, t, i) {
  31938. t.exports = e("./lib/heap")
  31939. }
  31940. , {
  31941. "./lib/heap": 212
  31942. }],
  31943. 212: [function(e, y, A) {
  31944. (function() {
  31945. var e, d, l, p, f, t, c, i, g, m, n, r, o, h, u, a, s;
  31946. function v(e) {
  31947. this.cmp = null != e ? e : d,
  31948. this.nodes = []
  31949. }
  31950. l = Math.floor,
  31951. m = Math.min,
  31952. d = function(e, t) {
  31953. return e < t ? -1 : t < e ? 1 : 0
  31954. }
  31955. ,
  31956. g = function(e, t, i, n, r) {
  31957. var o;
  31958. if (null == i && (i = 0),
  31959. null == r && (r = d),
  31960. i < 0)
  31961. throw new Error("lo must be non-negative");
  31962. for (null == n && (n = e.length); i < n; )
  31963. r(t, e[o = l((i + n) / 2)]) < 0 ? n = o : i = o + 1;
  31964. return [].splice.apply(e, [i, i - i].concat(t)),
  31965. t
  31966. }
  31967. ,
  31968. t = function(e, t, i) {
  31969. return null == i && (i = d),
  31970. e.push(t),
  31971. h(e, 0, e.length - 1, i)
  31972. }
  31973. ,
  31974. f = function(e, t) {
  31975. var i, n;
  31976. return null == t && (t = d),
  31977. i = e.pop(),
  31978. e.length ? (n = e[0],
  31979. e[0] = i,
  31980. u(e, 0, t)) : n = i,
  31981. n
  31982. }
  31983. ,
  31984. i = function(e, t, i) {
  31985. var n;
  31986. return null == i && (i = d),
  31987. n = e[0],
  31988. e[0] = t,
  31989. u(e, 0, i),
  31990. n
  31991. }
  31992. ,
  31993. c = function(e, t, i) {
  31994. var n;
  31995. return null == i && (i = d),
  31996. e.length && i(e[0], t) < 0 && (t = (n = [e[0], t])[0],
  31997. e[0] = n[1],
  31998. u(e, 0, i)),
  31999. t
  32000. }
  32001. ,
  32002. p = function(i, e) {
  32003. var t, n, r, o, a, s;
  32004. for (null == e && (e = d),
  32005. a = [],
  32006. n = 0,
  32007. r = (o = function() {
  32008. s = [];
  32009. for (var e = 0, t = l(i.length / 2); 0 <= t ? e < t : t < e; 0 <= t ? e++ : e--)
  32010. s.push(e);
  32011. return s
  32012. }
  32013. .apply(this).reverse()).length; n < r; n++)
  32014. t = o[n],
  32015. a.push(u(i, t, e));
  32016. return a
  32017. }
  32018. ,
  32019. o = function(e, t, i) {
  32020. var n;
  32021. if (null == i && (i = d),
  32022. -1 !== (n = e.indexOf(t)))
  32023. return h(e, 0, n, i),
  32024. u(e, n, i)
  32025. }
  32026. ,
  32027. n = function(e, t, i) {
  32028. var n, r, o, a, s;
  32029. if (null == i && (i = d),
  32030. !(r = e.slice(0, t)).length)
  32031. return r;
  32032. for (p(r, i),
  32033. o = 0,
  32034. a = (s = e.slice(t)).length; o < a; o++)
  32035. n = s[o],
  32036. c(r, n, i);
  32037. return r.sort(i).reverse()
  32038. }
  32039. ,
  32040. r = function(e, t, i) {
  32041. var n, r, o, a, s, l, c, h, u;
  32042. if (null == i && (i = d),
  32043. 10 * t <= e.length) {
  32044. if (!(o = e.slice(0, t).sort(i)).length)
  32045. return o;
  32046. for (r = o[o.length - 1],
  32047. a = 0,
  32048. l = (c = e.slice(t)).length; a < l; a++)
  32049. i(n = c[a], r) < 0 && (g(o, n, 0, null, i),
  32050. o.pop(),
  32051. r = o[o.length - 1]);
  32052. return o
  32053. }
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  32056. s = 0,
  32057. h = m(t, e.length); 0 <= h ? s < h : h < s; 0 <= h ? ++s : --s)
  32058. u.push(f(e, i));
  32059. return u
  32060. }
  32061. ,
  32062. h = function(e, t, i, n) {
  32063. var r, o, a;
  32064. for (null == n && (n = d),
  32065. r = e[i]; t < i && n(r, o = e[a = i - 1 >> 1]) < 0; )
  32066. e[i] = o,
  32067. i = a;
  32068. return e[i] = r
  32069. }
  32070. ,
  32071. u = function(e, t, i) {
  32072. var n, r, o, a, s;
  32073. for (null == i && (i = d),
  32074. r = e.length,
  32075. o = e[s = t],
  32076. n = 2 * t + 1; n < r; )
  32077. (a = n + 1) < r && !(i(e[n], e[a]) < 0) && (n = a),
  32078. e[t] = e[n],
  32079. n = 2 * (t = n) + 1;
  32080. return e[t] = o,
  32081. h(e, s, t, i)
  32082. }
  32083. ,
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  32085. v.pop = f,
  32086. v.replace = i,
  32087. v.pushpop = c,
  32088. v.heapify = p,
  32089. v.updateItem = o,
  32090. v.nlargest = n,
  32091. v.nsmallest = r,
  32092. v.prototype.push = function(e) {
  32093. return t(this.nodes, e, this.cmp)
  32094. }
  32095. ,
  32096. v.prototype.pop = function() {
  32097. return f(this.nodes, this.cmp)
  32098. }
  32099. ,
  32100. v.prototype.peek = function() {
  32101. return this.nodes[0]
  32102. }
  32103. ,
  32104. v.prototype.contains = function(e) {
  32105. return -1 !== this.nodes.indexOf(e)
  32106. }
  32107. ,
  32108. v.prototype.replace = function(e) {
  32109. return i(this.nodes, e, this.cmp)
  32110. }
  32111. ,
  32112. v.prototype.pushpop = function(e) {
  32113. return c(this.nodes, e, this.cmp)
  32114. }
  32115. ,
  32116. v.prototype.heapify = function() {
  32117. return p(this.nodes, this.cmp)
  32118. }
  32119. ,
  32120. v.prototype.updateItem = function(e) {
  32121. return o(this.nodes, e, this.cmp)
  32122. }
  32123. ,
  32124. v.prototype.clear = function() {
  32125. return this.nodes = []
  32126. }
  32127. ,
  32128. v.prototype.empty = function() {
  32129. return 0 === this.nodes.length
  32130. }
  32131. ,
  32132. v.prototype.size = function() {
  32133. return this.nodes.length
  32134. }
  32135. ,
  32136. v.prototype.clone = function() {
  32137. var e;
  32138. return (e = new v).nodes = this.nodes.slice(0),
  32139. e
  32140. }
  32141. ,
  32142. v.prototype.toArray = function() {
  32143. return this.nodes.slice(0)
  32144. }
  32145. ,
  32146. v.prototype.insert = v.prototype.push,
  32147. v.prototype.top = v.prototype.peek,
  32148. v.prototype.front = v.prototype.peek,
  32149. v.prototype.has = v.prototype.contains,
  32150. v.prototype.copy = v.prototype.clone,
  32151. e = v,
  32152. a = this,
  32153. s = function() {
  32154. return e
  32155. }
  32156. ,
  32157. "function" == typeof define && define.amd ? define([], s) : "object" == typeof A ? y.exports = s() : a.Heap = s()
  32158. }
  32159. ).call(this)
  32160. }
  32161. , {}],
  32162. 213: [function(e, t, i) {
  32163. function n() {}
  32164. function o(e) {
  32165. if ("object" != typeof this)
  32166. throw new TypeError("Promises must be constructed via new");
  32167. if ("function" != typeof e)
  32168. throw new TypeError("not a function");
  32169. this._state = 0,
  32170. this._handled = !1,
  32171. this._value = void 0,
  32172. this._deferreds = [],
  32173. h(e, this)
  32174. }
  32175. function r(i, n) {
  32176. for (; 3 === i._state; )
  32177. i = i._value;
  32178. return 0 === i._state ? void i._deferreds.push(n) : (i._handled = !0,
  32179. void o._immediateFn(function() {
  32180. var e = 1 === i._state ? n.onFulfilled : n.onRejected;
  32181. if (null !== e) {
  32182. var t;
  32183. try {
  32184. t = e(i._value)
  32185. } catch (e) {
  32186. return void s(n.promise, e)
  32187. }
  32188. a(n.promise, t)
  32189. } else
  32190. (1 === i._state ? a : s)(n.promise, i._value)
  32191. }))
  32192. }
  32193. function a(e, t) {
  32194. try {
  32195. if (t === e)
  32196. throw new TypeError("A promise cannot be resolved with itself.");
  32197. if (t && ("object" == typeof t || "function" == typeof t)) {
  32198. var i = t.then;
  32199. if (t instanceof o)
  32200. return e._state = 3,
  32201. e._value = t,
  32202. void l(e);
  32203. if ("function" == typeof i)
  32204. return void h(function(e, t) {
  32205. return function() {
  32206. e.apply(t, arguments)
  32207. }
  32208. }(i, t), e)
  32209. }
  32210. e._state = 1,
  32211. e._value = t,
  32212. l(e)
  32213. } catch (t) {
  32214. s(e, t)
  32215. }
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  32217. function s(e, t) {
  32218. e._state = 2,
  32219. e._value = t,
  32220. l(e)
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  32223. 2 === e._state && 0 === e._deferreds.length && o._immediateFn(function() {
  32224. e._handled || o._unhandledRejectionFn(e._value)
  32225. });
  32226. for (var t = 0, i = e._deferreds.length; t < i; t++)
  32227. r(e, e._deferreds[t]);
  32228. e._deferreds = null
  32229. }
  32230. function c(e, t, i) {
  32231. this.onFulfilled = "function" == typeof e ? e : null,
  32232. this.onRejected = "function" == typeof t ? t : null,
  32233. this.promise = i
  32234. }
  32235. function h(e, t) {
  32236. var i = !1;
  32237. try {
  32238. e(function(e) {
  32239. i || (i = !0,
  32240. a(t, e))
  32241. }, function(e) {
  32242. i || (i = !0,
  32243. s(t, e))
  32244. })
  32245. } catch (e) {
  32246. if (i)
  32247. return;
  32248. i = !0,
  32249. s(t, e)
  32250. }
  32251. }
  32252. var u, d;
  32253. u = this,
  32254. d = setTimeout,
  32255. o.prototype.catch = function(e) {
  32256. return this.then(null, e)
  32257. }
  32258. ,
  32259. o.prototype.then = function(e, t) {
  32260. var i = new this.constructor(n);
  32261. return r(this, new c(e,t,i)),
  32262. i
  32263. }
  32264. ,
  32265. o.all = function(e) {
  32266. var s = Array.prototype.slice.call(e);
  32267. return new o(function(n, r) {
  32268. function o(t, e) {
  32269. try {
  32270. if (e && ("object" == typeof e || "function" == typeof e)) {
  32271. var i = e.then;
  32272. if ("function" == typeof i)
  32273. return void i.call(e, function(e) {
  32274. o(t, e)
  32275. }, r)
  32276. }
  32277. s[t] = e,
  32278. 0 == --a && n(s)
  32279. } catch (e) {
  32280. r(e)
  32281. }
  32282. }
  32283. if (0 === s.length)
  32284. return n([]);
  32285. for (var a = s.length, e = 0; e < s.length; e++)
  32286. o(e, s[e])
  32287. }
  32288. )
  32289. }
  32290. ,
  32291. o.resolve = function(t) {
  32292. return t && "object" == typeof t && t.constructor === o ? t : new o(function(e) {
  32293. e(t)
  32294. }
  32295. )
  32296. }
  32297. ,
  32298. o.reject = function(i) {
  32299. return new o(function(e, t) {
  32300. t(i)
  32301. }
  32302. )
  32303. }
  32304. ,
  32305. o.race = function(r) {
  32306. return new o(function(e, t) {
  32307. for (var i = 0, n = r.length; i < n; i++)
  32308. r[i].then(e, t)
  32309. }
  32310. )
  32311. }
  32312. ,
  32313. o._immediateFn = "function" == typeof setImmediate && function(e) {
  32314. setImmediate(e)
  32315. }
  32316. || function(e) {
  32317. d(e, 0)
  32318. }
  32319. ,
  32320. o._unhandledRejectionFn = function(e) {
  32321. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  32322. }
  32323. ,
  32324. o._setImmediateFn = function(e) {
  32325. o._immediateFn = e
  32326. }
  32327. ,
  32328. o._setUnhandledRejectionFn = function(e) {
  32329. o._unhandledRejectionFn = e
  32330. }
  32331. ,
  32332. void 0 !== t && t.exports ? t.exports = o : u.Promise || (u.Promise = o)
  32333. }
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  32335. 214: [function(p, i, e) {
  32336. (function(d) {
  32337. var e, t;
  32338. e = this,
  32339. t = function(I, e) {
  32340. "use strict";
  32341. var a, t, u, i, s, n, r, o = {};
  32342. return o.ByteBuffer = I,
  32343. o.Long = I.Long || null,
  32344. o.VERSION = "5.0.1",
  32345. o.WIRE_TYPES = {},
  32346. o.WIRE_TYPES.VARINT = 0,
  32347. o.WIRE_TYPES.BITS64 = 1,
  32348. o.WIRE_TYPES.LDELIM = 2,
  32349. o.WIRE_TYPES.STARTGROUP = 3,
  32350. o.WIRE_TYPES.ENDGROUP = 4,
  32351. o.WIRE_TYPES.BITS32 = 5,
  32352. o.PACKABLE_WIRE_TYPES = [o.WIRE_TYPES.VARINT, o.WIRE_TYPES.BITS64, o.WIRE_TYPES.BITS32],
  32353. o.TYPES = {
  32354. int32: {
  32355. name: "int32",
  32356. wireType: o.WIRE_TYPES.VARINT,
  32357. defaultValue: 0
  32358. },
  32359. uint32: {
  32360. name: "uint32",
  32361. wireType: o.WIRE_TYPES.VARINT,
  32362. defaultValue: 0
  32363. },
  32364. sint32: {
  32365. name: "sint32",
  32366. wireType: o.WIRE_TYPES.VARINT,
  32367. defaultValue: 0
  32368. },
  32369. int64: {
  32370. name: "int64",
  32371. wireType: o.WIRE_TYPES.VARINT,
  32372. defaultValue: o.Long ? o.Long.ZERO : void 0
  32373. },
  32374. uint64: {
  32375. name: "uint64",
  32376. wireType: o.WIRE_TYPES.VARINT,
  32377. defaultValue: o.Long ? o.Long.UZERO : void 0
  32378. },
  32379. sint64: {
  32380. name: "sint64",
  32381. wireType: o.WIRE_TYPES.VARINT,
  32382. defaultValue: o.Long ? o.Long.ZERO : void 0
  32383. },
  32384. bool: {
  32385. name: "bool",
  32386. wireType: o.WIRE_TYPES.VARINT,
  32387. defaultValue: !1
  32388. },
  32389. double: {
  32390. name: "double",
  32391. wireType: o.WIRE_TYPES.BITS64,
  32392. defaultValue: 0
  32393. },
  32394. string: {
  32395. name: "string",
  32396. wireType: o.WIRE_TYPES.LDELIM,
  32397. defaultValue: ""
  32398. },
  32399. bytes: {
  32400. name: "bytes",
  32401. wireType: o.WIRE_TYPES.LDELIM,
  32402. defaultValue: null
  32403. },
  32404. fixed32: {
  32405. name: "fixed32",
  32406. wireType: o.WIRE_TYPES.BITS32,
  32407. defaultValue: 0
  32408. },
  32409. sfixed32: {
  32410. name: "sfixed32",
  32411. wireType: o.WIRE_TYPES.BITS32,
  32412. defaultValue: 0
  32413. },
  32414. fixed64: {
  32415. name: "fixed64",
  32416. wireType: o.WIRE_TYPES.BITS64,
  32417. defaultValue: o.Long ? o.Long.UZERO : void 0
  32418. },
  32419. sfixed64: {
  32420. name: "sfixed64",
  32421. wireType: o.WIRE_TYPES.BITS64,
  32422. defaultValue: o.Long ? o.Long.ZERO : void 0
  32423. },
  32424. float: {
  32425. name: "float",
  32426. wireType: o.WIRE_TYPES.BITS32,
  32427. defaultValue: 0
  32428. },
  32429. enum: {
  32430. name: "enum",
  32431. wireType: o.WIRE_TYPES.VARINT,
  32432. defaultValue: 0
  32433. },
  32434. message: {
  32435. name: "message",
  32436. wireType: o.WIRE_TYPES.LDELIM,
  32437. defaultValue: null
  32438. },
  32439. group: {
  32440. name: "group",
  32441. wireType: o.WIRE_TYPES.STARTGROUP,
  32442. defaultValue: null
  32443. }
  32444. },
  32445. o.MAP_KEY_TYPES = [o.TYPES.int32, o.TYPES.sint32, o.TYPES.sfixed32, o.TYPES.uint32, o.TYPES.fixed32, o.TYPES.int64, o.TYPES.sint64, o.TYPES.sfixed64, o.TYPES.uint64, o.TYPES.fixed64, o.TYPES.bool, o.TYPES.string, o.TYPES.bytes],
  32446. o.ID_MIN = 1,
  32447. o.ID_MAX = 536870911,
  32448. o.convertFieldsToCamelCase = !1,
  32449. o.populateAccessors = !0,
  32450. o.populateDefaults = !0,
  32451. o.Util = ((r = {}).IS_NODE = !("object" != typeof d || d + "" != "[object process]" || d.browser),
  32452. r.XHR = function() {
  32453. for (var e = [function() {
  32454. return new XMLHttpRequest
  32455. }
  32456. , function() {
  32457. return new ActiveXObject("Msxml2.XMLHTTP")
  32458. }
  32459. , function() {
  32460. return new ActiveXObject("Msxml3.XMLHTTP")
  32461. }
  32462. , function() {
  32463. return new ActiveXObject("Microsoft.XMLHTTP")
  32464. }
  32465. ], t = null, i = 0; i < e.length; i++) {
  32466. try {
  32467. t = e[i]()
  32468. } catch (e) {
  32469. continue
  32470. }
  32471. break
  32472. }
  32473. if (!t)
  32474. throw Error("XMLHttpRequest is not supported");
  32475. return t
  32476. }
  32477. ,
  32478. r.fetch = function(e, i) {
  32479. if (i && "function" != typeof i && (i = null),
  32480. r.IS_NODE) {
  32481. var t = p("fs");
  32482. if (i)
  32483. t.readFile(e, function(e, t) {
  32484. i(e ? null : "" + t)
  32485. });
  32486. else
  32487. try {
  32488. return t.readFileSync(e)
  32489. } catch (e) {
  32490. return null
  32491. }
  32492. } else {
  32493. var n = r.XHR();
  32494. if (n.open("GET", e, !!i),
  32495. n.setRequestHeader("Accept", "text/plain"),
  32496. "function" == typeof n.overrideMimeType && n.overrideMimeType("text/plain"),
  32497. !i)
  32498. return n.send(null),
  32499. 200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null;
  32500. if (n.onreadystatechange = function() {
  32501. 4 == n.readyState && i(200 == n.status || 0 == n.status && "string" == typeof n.responseText ? n.responseText : null)
  32502. }
  32503. ,
  32504. 4 == n.readyState)
  32505. return;
  32506. n.send(null)
  32507. }
  32508. }
  32509. ,
  32510. r.toCamelCase = function(e) {
  32511. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  32512. return t.toUpperCase()
  32513. })
  32514. }
  32515. ,
  32516. r),
  32517. o.Lang = {
  32518. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  32519. RULE: /^(?:required|optional|repeated|map)$/,
  32520. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  32521. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  32522. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  32523. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  32524. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  32525. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  32526. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  32527. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  32528. NUMBER_OCT: /^0[0-7]+$/,
  32529. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  32530. BOOL: /^(?:true|false)$/i,
  32531. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32532. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  32533. WHITESPACE: /\s/,
  32534. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  32535. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  32536. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  32537. },
  32538. o.DotProto = function(r, a) {
  32539. function s(e, t) {
  32540. var i = -1
  32541. , n = 1;
  32542. if ("-" == e.charAt(0) && (n = -1,
  32543. e = e.substring(1)),
  32544. a.NUMBER_DEC.test(e))
  32545. i = parseInt(e);
  32546. else if (a.NUMBER_HEX.test(e))
  32547. i = parseInt(e.substring(2), 16);
  32548. else {
  32549. if (!a.NUMBER_OCT.test(e))
  32550. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32551. i = parseInt(e.substring(1), 8)
  32552. }
  32553. if (i = n * i | 0,
  32554. !t && i < 0)
  32555. throw Error("illegal id value: " + (n < 0 ? "-" : "") + e);
  32556. return i
  32557. }
  32558. function o(e) {
  32559. var t = 1;
  32560. if ("-" == e.charAt(0) && (t = -1,
  32561. e = e.substring(1)),
  32562. a.NUMBER_DEC.test(e))
  32563. return t * parseInt(e, 10);
  32564. if (a.NUMBER_HEX.test(e))
  32565. return t * parseInt(e.substring(2), 16);
  32566. if (a.NUMBER_OCT.test(e))
  32567. return t * parseInt(e.substring(1), 8);
  32568. if ("inf" === e)
  32569. return t * (1 / 0);
  32570. if ("nan" === e)
  32571. return NaN;
  32572. if (a.NUMBER_FLT.test(e))
  32573. return t * parseFloat(e);
  32574. throw Error("illegal number value: " + (t < 0 ? "-" : "") + e)
  32575. }
  32576. function n(e, t, i) {
  32577. void 0 === e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  32578. e[t].push(i))
  32579. }
  32580. function t(e) {
  32581. this.source = e + "",
  32582. this.index = 0,
  32583. this.line = 1,
  32584. this.stack = [],
  32585. this._stringOpen = null
  32586. }
  32587. var e = {}
  32588. , i = t.prototype;
  32589. i._readString = function() {
  32590. var e = '"' === this._stringOpen ? a.STRING_DQ : a.STRING_SQ;
  32591. e.lastIndex = this.index - 1;
  32592. var t = e.exec(this.source);
  32593. if (!t)
  32594. throw Error("unterminated string");
  32595. return this.index = e.lastIndex,
  32596. this.stack.push(this._stringOpen),
  32597. this._stringOpen = null,
  32598. t[1]
  32599. }
  32600. ,
  32601. i.next = function() {
  32602. if (0 < this.stack.length)
  32603. return this.stack.shift();
  32604. if (this.index >= this.source.length)
  32605. return null;
  32606. if (null !== this._stringOpen)
  32607. return this._readString();
  32608. var e, t, i;
  32609. do {
  32610. for (e = !1; a.WHITESPACE.test(i = this.source.charAt(this.index)); )
  32611. if ("\n" === i && ++this.line,
  32612. ++this.index === this.source.length)
  32613. return null;
  32614. if ("/" === this.source.charAt(this.index))
  32615. if (++this.index,
  32616. "/" === this.source.charAt(this.index)) {
  32617. for (; "\n" !== this.source.charAt(++this.index); )
  32618. if (this.index == this.source.length)
  32619. return null;
  32620. ++this.index,
  32621. ++this.line,
  32622. e = !0
  32623. } else {
  32624. if ("*" !== (i = this.source.charAt(this.index)))
  32625. return "/";
  32626. do {
  32627. if ("\n" === i && ++this.line,
  32628. ++this.index === this.source.length)
  32629. return null;
  32630. t = i,
  32631. i = this.source.charAt(this.index)
  32632. } while ("*" !== t || "/" !== i);++this.index,
  32633. e = !0
  32634. }
  32635. } while (e);if (this.index === this.source.length)
  32636. return null;
  32637. var n = this.index;
  32638. if (a.DELIM.lastIndex = 0,
  32639. !a.DELIM.test(this.source.charAt(n++)))
  32640. for (; n < this.source.length && !a.DELIM.test(this.source.charAt(n)); )
  32641. ++n;
  32642. var r = this.source.substring(this.index, this.index = n);
  32643. return '"' !== r && "'" !== r || (this._stringOpen = r),
  32644. r
  32645. }
  32646. ,
  32647. i.peek = function() {
  32648. if (0 === this.stack.length) {
  32649. var e = this.next();
  32650. if (null === e)
  32651. return null;
  32652. this.stack.push(e)
  32653. }
  32654. return this.stack[0]
  32655. }
  32656. ,
  32657. i.skip = function(e) {
  32658. var t = this.next();
  32659. if (t !== e)
  32660. throw Error("illegal '" + t + "', '" + e + "' expected")
  32661. }
  32662. ,
  32663. i.omit = function(e) {
  32664. return this.peek() === e && (this.next(),
  32665. !0)
  32666. }
  32667. ,
  32668. i.toString = function() {
  32669. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  32670. }
  32671. ,
  32672. e.Tokenizer = t;
  32673. function l(e) {
  32674. this.tn = new t(e),
  32675. this.proto3 = !1
  32676. }
  32677. var c = l.prototype;
  32678. return c.parse = function() {
  32679. var e, t, i = {
  32680. name: "[ROOT]",
  32681. package: null,
  32682. messages: [],
  32683. enums: [],
  32684. imports: [],
  32685. options: {},
  32686. services: []
  32687. }, n = !0;
  32688. try {
  32689. for (; e = this.tn.next(); )
  32690. switch (e) {
  32691. case "package":
  32692. if (!n || null !== i.package)
  32693. throw Error("unexpected 'package'");
  32694. if (e = this.tn.next(),
  32695. !a.TYPEREF.test(e))
  32696. throw Error("illegal package name: " + e);
  32697. this.tn.skip(";"),
  32698. i.package = e;
  32699. break;
  32700. case "import":
  32701. if (!n)
  32702. throw Error("unexpected 'import'");
  32703. "public" !== (e = this.tn.peek()) && !(t = "weak" === e) || this.tn.next(),
  32704. e = this._readString(),
  32705. this.tn.skip(";"),
  32706. t || i.imports.push(e);
  32707. break;
  32708. case "syntax":
  32709. if (!n)
  32710. throw Error("unexpected 'syntax'");
  32711. this.tn.skip("="),
  32712. "proto3" === (i.syntax = this._readString()) && (this.proto3 = !0),
  32713. this.tn.skip(";");
  32714. break;
  32715. case "message":
  32716. this._parseMessage(i, null),
  32717. n = !1;
  32718. break;
  32719. case "enum":
  32720. this._parseEnum(i),
  32721. n = !1;
  32722. break;
  32723. case "option":
  32724. this._parseOption(i);
  32725. break;
  32726. case "service":
  32727. this._parseService(i);
  32728. break;
  32729. case "extend":
  32730. this._parseExtend(i);
  32731. break;
  32732. default:
  32733. throw Error("unexpected '" + e + "'")
  32734. }
  32735. } catch (e) {
  32736. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  32737. e
  32738. }
  32739. return delete i.name,
  32740. i
  32741. }
  32742. ,
  32743. l.parse = function(e) {
  32744. return new l(e).parse()
  32745. }
  32746. ,
  32747. c._readString = function() {
  32748. var e, t, i = "";
  32749. do {
  32750. if ("'" !== (t = this.tn.next()) && '"' !== t)
  32751. throw Error("illegal string delimiter: " + t);
  32752. i += this.tn.next(),
  32753. this.tn.skip(t),
  32754. e = this.tn.peek()
  32755. } while ('"' === e || '"' === e);return i
  32756. }
  32757. ,
  32758. c._readValue = function(e) {
  32759. var t = this.tn.peek();
  32760. if ('"' === t || "'" === t)
  32761. return this._readString();
  32762. if (this.tn.next(),
  32763. a.NUMBER.test(t))
  32764. return o(t);
  32765. if (a.BOOL.test(t))
  32766. return "true" === t.toLowerCase();
  32767. if (e && a.TYPEREF.test(t))
  32768. return t;
  32769. throw Error("illegal value: " + t)
  32770. }
  32771. ,
  32772. c._parseOption = function(e, t) {
  32773. var i = this.tn.next()
  32774. , n = !1;
  32775. if ("(" === i && (n = !0,
  32776. i = this.tn.next()),
  32777. !a.TYPEREF.test(i))
  32778. throw Error("illegal option name: " + i);
  32779. var r = i;
  32780. n && (this.tn.skip(")"),
  32781. r = "(" + r + ")",
  32782. i = this.tn.peek(),
  32783. a.FQTYPEREF.test(i) && (r += i,
  32784. this.tn.next())),
  32785. this.tn.skip("="),
  32786. this._parseOptionValue(e, r),
  32787. t || this.tn.skip(";")
  32788. }
  32789. ,
  32790. c._parseOptionValue = function(e, t) {
  32791. var i = this.tn.peek();
  32792. if ("{" !== i)
  32793. n(e.options, t, this._readValue(!0));
  32794. else
  32795. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); ) {
  32796. if (!a.NAME.test(i))
  32797. throw Error("illegal option name: " + t + "." + i);
  32798. this.tn.omit(":") ? n(e.options, t + "." + i, this._readValue(!0)) : this._parseOptionValue(e, t + "." + i)
  32799. }
  32800. }
  32801. ,
  32802. c._parseService = function(e) {
  32803. var t = this.tn.next();
  32804. if (!a.NAME.test(t))
  32805. throw Error("illegal service name at line " + this.tn.line + ": " + t);
  32806. var i = {
  32807. name: t,
  32808. rpc: {},
  32809. options: {}
  32810. };
  32811. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32812. if ("option" === t)
  32813. this._parseOption(i);
  32814. else {
  32815. if ("rpc" !== t)
  32816. throw Error("illegal service token: " + t);
  32817. this._parseServiceRPC(i)
  32818. }
  32819. this.tn.omit(";"),
  32820. e.services.push(i)
  32821. }
  32822. ,
  32823. c._parseServiceRPC = function(e) {
  32824. var t = this.tn.next();
  32825. if (!a.NAME.test(t))
  32826. throw Error("illegal rpc service method name: " + t);
  32827. var i = t
  32828. , n = {
  32829. request: null,
  32830. response: null,
  32831. request_stream: !1,
  32832. response_stream: !1,
  32833. options: {}
  32834. };
  32835. if (this.tn.skip("("),
  32836. "stream" === (t = this.tn.next()).toLowerCase() && (n.request_stream = !0,
  32837. t = this.tn.next()),
  32838. !a.TYPEREF.test(t))
  32839. throw Error("illegal rpc service request type: " + t);
  32840. if (n.request = t,
  32841. this.tn.skip(")"),
  32842. "returns" !== (t = this.tn.next()).toLowerCase())
  32843. throw Error("illegal rpc service request type delimiter: " + t);
  32844. if (this.tn.skip("("),
  32845. "stream" === (t = this.tn.next()).toLowerCase() && (n.response_stream = !0,
  32846. t = this.tn.next()),
  32847. n.response = t,
  32848. this.tn.skip(")"),
  32849. "{" === (t = this.tn.peek())) {
  32850. for (this.tn.next(); "}" !== (t = this.tn.next()); ) {
  32851. if ("option" !== t)
  32852. throw Error("illegal rpc service token: " + t);
  32853. this._parseOption(n)
  32854. }
  32855. this.tn.omit(";")
  32856. } else
  32857. this.tn.skip(";");
  32858. void 0 === e.rpc && (e.rpc = {}),
  32859. e.rpc[i] = n
  32860. }
  32861. ,
  32862. c._parseMessage = function(e, t) {
  32863. var i = !!t
  32864. , n = this.tn.next()
  32865. , r = {
  32866. name: "",
  32867. fields: [],
  32868. enums: [],
  32869. messages: [],
  32870. options: {},
  32871. services: [],
  32872. oneofs: {}
  32873. };
  32874. if (!a.NAME.test(n))
  32875. throw Error("illegal " + (i ? "group" : "message") + " name: " + n);
  32876. for (r.name = n,
  32877. i && (this.tn.skip("="),
  32878. t.id = s(this.tn.next()),
  32879. r.isGroup = !0),
  32880. "[" === (n = this.tn.peek()) && t && this._parseFieldOptions(t),
  32881. this.tn.skip("{"); "}" !== (n = this.tn.next()); )
  32882. if (a.RULE.test(n))
  32883. this._parseMessageField(r, n);
  32884. else if ("oneof" === n)
  32885. this._parseMessageOneOf(r);
  32886. else if ("enum" === n)
  32887. this._parseEnum(r);
  32888. else if ("message" === n)
  32889. this._parseMessage(r);
  32890. else if ("option" === n)
  32891. this._parseOption(r);
  32892. else if ("service" === n)
  32893. this._parseService(r);
  32894. else if ("extensions" === n)
  32895. r.extensions = this._parseExtensionRanges();
  32896. else if ("reserved" === n)
  32897. this._parseIgnored();
  32898. else if ("extend" === n)
  32899. this._parseExtend(r);
  32900. else {
  32901. if (!a.TYPEREF.test(n))
  32902. throw Error("illegal message token: " + n);
  32903. if (!this.proto3)
  32904. throw Error("illegal field rule: " + n);
  32905. this._parseMessageField(r, "optional", n)
  32906. }
  32907. return this.tn.omit(";"),
  32908. e.messages.push(r),
  32909. r
  32910. }
  32911. ,
  32912. c._parseIgnored = function() {
  32913. for (; ";" !== this.tn.peek(); )
  32914. this.tn.next();
  32915. this.tn.skip(";")
  32916. }
  32917. ,
  32918. c._parseMessageField = function(e, t, i) {
  32919. if (!a.RULE.test(t))
  32920. throw Error("illegal message field rule: " + t);
  32921. var n, r = {
  32922. rule: t,
  32923. type: "",
  32924. name: "",
  32925. options: {},
  32926. id: 0
  32927. };
  32928. if ("map" === t) {
  32929. if (i)
  32930. throw Error("illegal type: " + i);
  32931. if (this.tn.skip("<"),
  32932. n = this.tn.next(),
  32933. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  32934. throw Error("illegal message field type: " + n);
  32935. if (r.keytype = n,
  32936. this.tn.skip(","),
  32937. n = this.tn.next(),
  32938. !a.TYPE.test(n) && !a.TYPEREF.test(n))
  32939. throw Error("illegal message field: " + n);
  32940. if (r.type = n,
  32941. this.tn.skip(">"),
  32942. n = this.tn.next(),
  32943. !a.NAME.test(n))
  32944. throw Error("illegal message field name: " + n);
  32945. r.name = n,
  32946. this.tn.skip("="),
  32947. r.id = s(this.tn.next()),
  32948. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  32949. this.tn.skip(";")
  32950. } else if ("group" === (i = void 0 !== i ? i : this.tn.next())) {
  32951. var o = this._parseMessage(e, r);
  32952. if (!/^[A-Z]/.test(o.name))
  32953. throw Error("illegal group name: " + o.name);
  32954. r.type = o.name,
  32955. r.name = o.name.toLowerCase(),
  32956. this.tn.omit(";")
  32957. } else {
  32958. if (!a.TYPE.test(i) && !a.TYPEREF.test(i))
  32959. throw Error("illegal message field type: " + i);
  32960. if (r.type = i,
  32961. n = this.tn.next(),
  32962. !a.NAME.test(n))
  32963. throw Error("illegal message field name: " + n);
  32964. r.name = n,
  32965. this.tn.skip("="),
  32966. r.id = s(this.tn.next()),
  32967. "[" === (n = this.tn.peek()) && this._parseFieldOptions(r),
  32968. this.tn.skip(";")
  32969. }
  32970. return e.fields.push(r),
  32971. r
  32972. }
  32973. ,
  32974. c._parseMessageOneOf = function(e) {
  32975. var t = this.tn.next();
  32976. if (!a.NAME.test(t))
  32977. throw Error("illegal oneof name: " + t);
  32978. var i, n = t, r = [];
  32979. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  32980. (i = this._parseMessageField(e, "optional", t)).oneof = n,
  32981. r.push(i.id);
  32982. this.tn.omit(";"),
  32983. e.oneofs[n] = r
  32984. }
  32985. ,
  32986. c._parseFieldOptions = function(e) {
  32987. this.tn.skip("[");
  32988. for (var t = !0; "]" !== this.tn.peek(); )
  32989. t || this.tn.skip(","),
  32990. this._parseOption(e, !0),
  32991. t = !1;
  32992. this.tn.next()
  32993. }
  32994. ,
  32995. c._parseEnum = function(e) {
  32996. var t = {
  32997. name: "",
  32998. values: [],
  32999. options: {}
  33000. }
  33001. , i = this.tn.next();
  33002. if (!a.NAME.test(i))
  33003. throw Error("illegal name: " + i);
  33004. for (t.name = i,
  33005. this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  33006. if ("option" === i)
  33007. this._parseOption(t);
  33008. else {
  33009. if (!a.NAME.test(i))
  33010. throw Error("illegal name: " + i);
  33011. this.tn.skip("=");
  33012. var n = {
  33013. name: i,
  33014. id: s(this.tn.next(), !0)
  33015. };
  33016. "[" === (i = this.tn.peek()) && this._parseFieldOptions({
  33017. options: {}
  33018. }),
  33019. this.tn.skip(";"),
  33020. t.values.push(n)
  33021. }
  33022. this.tn.omit(";"),
  33023. e.enums.push(t)
  33024. }
  33025. ,
  33026. c._parseExtensionRanges = function() {
  33027. var e, t, i, n = [];
  33028. do {
  33029. for (t = []; ; ) {
  33030. switch (e = this.tn.next()) {
  33031. case "min":
  33032. i = r.ID_MIN;
  33033. break;
  33034. case "max":
  33035. i = r.ID_MAX;
  33036. break;
  33037. default:
  33038. i = o(e)
  33039. }
  33040. if (t.push(i),
  33041. 2 === t.length)
  33042. break;
  33043. if ("to" !== this.tn.peek()) {
  33044. t.push(i);
  33045. break
  33046. }
  33047. this.tn.next()
  33048. }
  33049. n.push(t)
  33050. } while (this.tn.omit(","));return this.tn.skip(";"),
  33051. n
  33052. }
  33053. ,
  33054. c._parseExtend = function(e) {
  33055. var t = this.tn.next();
  33056. if (!a.TYPEREF.test(t))
  33057. throw Error("illegal extend reference: " + t);
  33058. var i = {
  33059. ref: t,
  33060. fields: []
  33061. };
  33062. for (this.tn.skip("{"); "}" !== (t = this.tn.next()); )
  33063. if (a.RULE.test(t))
  33064. this._parseMessageField(i, t);
  33065. else {
  33066. if (!a.TYPEREF.test(t))
  33067. throw Error("illegal extend token: " + t);
  33068. if (!this.proto3)
  33069. throw Error("illegal field rule: " + t);
  33070. this._parseMessageField(i, "optional", t)
  33071. }
  33072. return this.tn.omit(";"),
  33073. e.messages.push(i),
  33074. i
  33075. }
  33076. ,
  33077. c.toString = function() {
  33078. return "Parser at line " + this.tn.line
  33079. }
  33080. ,
  33081. e.Parser = l,
  33082. e
  33083. }(o, o.Lang),
  33084. o.Reflect = function(g) {
  33085. function a(e, t) {
  33086. if (e && "number" == typeof e.low && "number" == typeof e.high && "boolean" == typeof e.unsigned && e.low == e.low && e.high == e.high)
  33087. return new g.Long(e.low,e.high,void 0 === t ? e.unsigned : t);
  33088. if ("string" == typeof e)
  33089. return g.Long.fromString(e, t || !1, 10);
  33090. if ("number" == typeof e)
  33091. return g.Long.fromNumber(e, t || !1);
  33092. throw Error("not convertible to Long")
  33093. }
  33094. function m(e, t) {
  33095. var i = t.readVarint32()
  33096. , n = 7 & i
  33097. , r = i >>> 3;
  33098. switch (n) {
  33099. case g.WIRE_TYPES.VARINT:
  33100. for (; 128 == (128 & (i = t.readUint8())); )
  33101. ;
  33102. break;
  33103. case g.WIRE_TYPES.BITS64:
  33104. t.offset += 8;
  33105. break;
  33106. case g.WIRE_TYPES.LDELIM:
  33107. i = t.readVarint32(),
  33108. t.offset += i;
  33109. break;
  33110. case g.WIRE_TYPES.STARTGROUP:
  33111. m(r, t);
  33112. break;
  33113. case g.WIRE_TYPES.ENDGROUP:
  33114. if (r === e)
  33115. return !1;
  33116. throw Error("Illegal GROUPEND after unknown group: " + r + " (" + e + " expected)");
  33117. case g.WIRE_TYPES.BITS32:
  33118. t.offset += 4;
  33119. break;
  33120. default:
  33121. throw Error("Illegal wire type in unknown group " + e + ": " + n)
  33122. }
  33123. return !0
  33124. }
  33125. function h(e, t, i) {
  33126. this.builder = e,
  33127. this.parent = t,
  33128. this.name = i,
  33129. this.className
  33130. }
  33131. var s = {}
  33132. , e = h.prototype;
  33133. e.fqn = function() {
  33134. for (var e = this.name, t = this; null != (t = t.parent); )
  33135. e = t.name + "." + e;
  33136. return e
  33137. }
  33138. ,
  33139. e.toString = function(e) {
  33140. return (e ? this.className + " " : "") + this.fqn()
  33141. }
  33142. ,
  33143. e.build = function() {
  33144. throw Error(this.toString(!0) + " cannot be built directly")
  33145. }
  33146. ,
  33147. s.T = h;
  33148. function l(e, t, i, n, r) {
  33149. h.call(this, e, t, i),
  33150. this.className = "Namespace",
  33151. this.children = [],
  33152. this.options = n || {},
  33153. this.syntax = r || "proto2"
  33154. }
  33155. var t = l.prototype = Object.create(h.prototype);
  33156. t.getChildren = function(e) {
  33157. if (null == (e = e || null))
  33158. return this.children.slice();
  33159. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  33160. this.children[i]instanceof e && t.push(this.children[i]);
  33161. return t
  33162. }
  33163. ,
  33164. t.addChild = function(e) {
  33165. var t;
  33166. if (t = this.getChild(e.name))
  33167. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  33168. t.name = t.originalName;
  33169. else {
  33170. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  33171. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  33172. e.name = e.originalName
  33173. }
  33174. this.children.push(e)
  33175. }
  33176. ,
  33177. t.getChild = function(e) {
  33178. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  33179. if (this.children[i][t] === e)
  33180. return this.children[i];
  33181. return null
  33182. }
  33183. ,
  33184. t.resolve = function(e, t) {
  33185. var i, n = "string" == typeof e ? e.split(".") : e, r = this, o = 0;
  33186. if ("" === n[o]) {
  33187. for (; null !== r.parent; )
  33188. r = r.parent;
  33189. o++
  33190. }
  33191. do {
  33192. do {
  33193. if (!(r instanceof s.Namespace)) {
  33194. r = null;
  33195. break
  33196. }
  33197. if (!(i = r.getChild(n[o])) || !(i instanceof s.T) || t && !(i instanceof s.Namespace)) {
  33198. r = null;
  33199. break
  33200. }
  33201. r = i,
  33202. o++
  33203. } while (o < n.length);if (null != r)
  33204. break;
  33205. if (null !== this.parent)
  33206. return this.parent.resolve(e, t)
  33207. } while (null != r);return r
  33208. }
  33209. ,
  33210. t.qn = function(e) {
  33211. for (var t = [], i = e; t.unshift(i.name),
  33212. null !== (i = i.parent); )
  33213. ;
  33214. for (var n = 1; n <= t.length; n++) {
  33215. var r = t.slice(t.length - n);
  33216. if (e === this.resolve(r, e instanceof s.Namespace))
  33217. return r.join(".")
  33218. }
  33219. return e.fqn()
  33220. }
  33221. ,
  33222. t.build = function() {
  33223. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  33224. (e = i[n])instanceof l && (t[e.name] = e.build());
  33225. return Object.defineProperty && Object.defineProperty(t, "$options", {
  33226. value: this.buildOpt()
  33227. }),
  33228. t
  33229. }
  33230. ,
  33231. t.buildOpt = function() {
  33232. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  33233. var r = t[i]
  33234. , o = this.options[t[i]];
  33235. e[r] = o
  33236. }
  33237. return e
  33238. }
  33239. ,
  33240. t.getOption = function(e) {
  33241. return void 0 === e ? this.options : void 0 !== this.options[e] ? this.options[e] : null
  33242. }
  33243. ,
  33244. s.Namespace = l;
  33245. function u(e, t, i, n) {
  33246. if (this.type = e,
  33247. this.resolvedType = t,
  33248. this.isMapKey = i,
  33249. this.syntax = n,
  33250. i && g.MAP_KEY_TYPES.indexOf(e) < 0)
  33251. throw Error("Invalid map key type: " + e.name)
  33252. }
  33253. var i = u.prototype;
  33254. u.defaultFieldValue = function(e) {
  33255. if ("string" == typeof e && (e = g.TYPES[e]),
  33256. void 0 === e.defaultValue)
  33257. throw Error("default value for type " + e.name + " is not supported");
  33258. return e == g.TYPES.bytes ? new I(0) : e.defaultValue
  33259. }
  33260. ,
  33261. i.verifyValue = function(t) {
  33262. function i(e, t) {
  33263. throw Error("Illegal value for " + n.toString(!0) + " of type " + n.type.name + ": " + e + " (" + t + ")")
  33264. }
  33265. var n = this;
  33266. switch (this.type) {
  33267. case g.TYPES.int32:
  33268. case g.TYPES.sint32:
  33269. case g.TYPES.sfixed32:
  33270. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33271. 4294967295 < t ? 0 | t : t;
  33272. case g.TYPES.uint32:
  33273. case g.TYPES.fixed32:
  33274. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33275. t < 0 ? t >>> 0 : t;
  33276. case g.TYPES.int64:
  33277. case g.TYPES.sint64:
  33278. case g.TYPES.sfixed64:
  33279. if (g.Long)
  33280. try {
  33281. return a(t, !1)
  33282. } catch (e) {
  33283. i(typeof t, e.message)
  33284. }
  33285. else
  33286. i(typeof t, "requires Long.js");
  33287. case g.TYPES.uint64:
  33288. case g.TYPES.fixed64:
  33289. if (g.Long)
  33290. try {
  33291. return a(t, !0)
  33292. } catch (e) {
  33293. i(typeof t, e.message)
  33294. }
  33295. else
  33296. i(typeof t, "requires Long.js");
  33297. case g.TYPES.bool:
  33298. return "boolean" != typeof t && i(typeof t, "not a boolean"),
  33299. t;
  33300. case g.TYPES.float:
  33301. case g.TYPES.double:
  33302. return "number" != typeof t && i(typeof t, "not a number"),
  33303. t;
  33304. case g.TYPES.string:
  33305. return "string" == typeof t || t && t instanceof String || i(typeof t, "not a string"),
  33306. "" + t;
  33307. case g.TYPES.bytes:
  33308. return I.isByteBuffer(t) ? t : I.wrap(t, "base64");
  33309. case g.TYPES.enum:
  33310. var e = this.resolvedType.getChildren(g.Reflect.Enum.Value);
  33311. for (o = 0; o < e.length; o++) {
  33312. if (e[o].name == t)
  33313. return e[o].id;
  33314. if (e[o].id == t)
  33315. return e[o].id
  33316. }
  33317. if ("proto3" === this.syntax)
  33318. return ("number" != typeof t || t == t && t % 1 != 0) && i(typeof t, "not an integer"),
  33319. (4294967295 < t || t < 0) && i(typeof t, "not in range for uint32"),
  33320. t;
  33321. i(t, "not a valid enum value");
  33322. case g.TYPES.group:
  33323. case g.TYPES.message:
  33324. if (t && "object" == typeof t || i(typeof t, "object expected"),
  33325. t instanceof this.resolvedType.clazz)
  33326. return t;
  33327. if (t instanceof g.Builder.Message) {
  33328. var r = {};
  33329. for (var o in t)
  33330. t.hasOwnProperty(o) && (r[o] = t[o]);
  33331. t = r
  33332. }
  33333. return new this.resolvedType.clazz(t)
  33334. }
  33335. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + t + " (undefined type " + this.type + ")")
  33336. }
  33337. ,
  33338. i.calculateLength = function(e, t) {
  33339. if (null === t)
  33340. return 0;
  33341. var i;
  33342. switch (this.type) {
  33343. case g.TYPES.int32:
  33344. return t < 0 ? I.calculateVarint64(t) : I.calculateVarint32(t);
  33345. case g.TYPES.uint32:
  33346. return I.calculateVarint32(t);
  33347. case g.TYPES.sint32:
  33348. return I.calculateVarint32(I.zigZagEncode32(t));
  33349. case g.TYPES.fixed32:
  33350. case g.TYPES.sfixed32:
  33351. case g.TYPES.float:
  33352. return 4;
  33353. case g.TYPES.int64:
  33354. case g.TYPES.uint64:
  33355. return I.calculateVarint64(t);
  33356. case g.TYPES.sint64:
  33357. return I.calculateVarint64(I.zigZagEncode64(t));
  33358. case g.TYPES.fixed64:
  33359. case g.TYPES.sfixed64:
  33360. return 8;
  33361. case g.TYPES.bool:
  33362. return 1;
  33363. case g.TYPES.enum:
  33364. return I.calculateVarint32(t);
  33365. case g.TYPES.double:
  33366. return 8;
  33367. case g.TYPES.string:
  33368. return i = I.calculateUTF8Bytes(t),
  33369. I.calculateVarint32(i) + i;
  33370. case g.TYPES.bytes:
  33371. if (t.remaining() < 0)
  33372. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33373. return I.calculateVarint32(t.remaining()) + t.remaining();
  33374. case g.TYPES.message:
  33375. return i = this.resolvedType.calculate(t),
  33376. I.calculateVarint32(i) + i;
  33377. case g.TYPES.group:
  33378. return (i = this.resolvedType.calculate(t)) + I.calculateVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP)
  33379. }
  33380. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33381. }
  33382. ,
  33383. i.encodeValue = function(e, t, i) {
  33384. if (null === t)
  33385. return i;
  33386. switch (this.type) {
  33387. case g.TYPES.int32:
  33388. t < 0 ? i.writeVarint64(t) : i.writeVarint32(t);
  33389. break;
  33390. case g.TYPES.uint32:
  33391. i.writeVarint32(t);
  33392. break;
  33393. case g.TYPES.sint32:
  33394. i.writeVarint32ZigZag(t);
  33395. break;
  33396. case g.TYPES.fixed32:
  33397. i.writeUint32(t);
  33398. break;
  33399. case g.TYPES.sfixed32:
  33400. i.writeInt32(t);
  33401. break;
  33402. case g.TYPES.int64:
  33403. case g.TYPES.uint64:
  33404. i.writeVarint64(t);
  33405. break;
  33406. case g.TYPES.sint64:
  33407. i.writeVarint64ZigZag(t);
  33408. break;
  33409. case g.TYPES.fixed64:
  33410. i.writeUint64(t);
  33411. break;
  33412. case g.TYPES.sfixed64:
  33413. i.writeInt64(t);
  33414. break;
  33415. case g.TYPES.bool:
  33416. "string" == typeof t ? i.writeVarint32("false" === t.toLowerCase() ? 0 : !!t) : i.writeVarint32(t ? 1 : 0);
  33417. break;
  33418. case g.TYPES.enum:
  33419. i.writeVarint32(t);
  33420. break;
  33421. case g.TYPES.float:
  33422. i.writeFloat32(t);
  33423. break;
  33424. case g.TYPES.double:
  33425. i.writeFloat64(t);
  33426. break;
  33427. case g.TYPES.string:
  33428. i.writeVString(t);
  33429. break;
  33430. case g.TYPES.bytes:
  33431. if (t.remaining() < 0)
  33432. throw Error("Illegal value for " + this.toString(!0) + ": " + t.remaining() + " bytes remaining");
  33433. var n = t.offset;
  33434. i.writeVarint32(t.remaining()),
  33435. i.append(t),
  33436. t.offset = n;
  33437. break;
  33438. case g.TYPES.message:
  33439. var r = (new I).LE();
  33440. this.resolvedType.encode(t, r),
  33441. i.writeVarint32(r.offset),
  33442. i.append(r.flip());
  33443. break;
  33444. case g.TYPES.group:
  33445. this.resolvedType.encode(t, i),
  33446. i.writeVarint32(e << 3 | g.WIRE_TYPES.ENDGROUP);
  33447. break;
  33448. default:
  33449. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + t + " (unknown type)")
  33450. }
  33451. return i
  33452. }
  33453. ,
  33454. i.decode = function(e, t, i) {
  33455. if (t != this.type.wireType)
  33456. throw Error("Unexpected wire type for element");
  33457. var n, r;
  33458. switch (this.type) {
  33459. case g.TYPES.int32:
  33460. return 0 | e.readVarint32();
  33461. case g.TYPES.uint32:
  33462. return e.readVarint32() >>> 0;
  33463. case g.TYPES.sint32:
  33464. return 0 | e.readVarint32ZigZag();
  33465. case g.TYPES.fixed32:
  33466. return e.readUint32() >>> 0;
  33467. case g.TYPES.sfixed32:
  33468. return 0 | e.readInt32();
  33469. case g.TYPES.int64:
  33470. return e.readVarint64();
  33471. case g.TYPES.uint64:
  33472. return e.readVarint64().toUnsigned();
  33473. case g.TYPES.sint64:
  33474. return e.readVarint64ZigZag();
  33475. case g.TYPES.fixed64:
  33476. return e.readUint64();
  33477. case g.TYPES.sfixed64:
  33478. return e.readInt64();
  33479. case g.TYPES.bool:
  33480. return !!e.readVarint32();
  33481. case g.TYPES.enum:
  33482. return e.readVarint32();
  33483. case g.TYPES.float:
  33484. return e.readFloat();
  33485. case g.TYPES.double:
  33486. return e.readDouble();
  33487. case g.TYPES.string:
  33488. return e.readVString();
  33489. case g.TYPES.bytes:
  33490. if (r = e.readVarint32(),
  33491. e.remaining() < r)
  33492. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + e.remaining());
  33493. return (n = e.clone()).limit = n.offset + r,
  33494. e.offset += r,
  33495. n;
  33496. case g.TYPES.message:
  33497. return r = e.readVarint32(),
  33498. this.resolvedType.decode(e, r);
  33499. case g.TYPES.group:
  33500. return this.resolvedType.decode(e, -1, i)
  33501. }
  33502. throw Error("[INTERNAL] Illegal decode type")
  33503. }
  33504. ,
  33505. i.valueFromString = function(e) {
  33506. if (!this.isMapKey)
  33507. throw Error("valueFromString() called on non-map-key element");
  33508. switch (this.type) {
  33509. case g.TYPES.int32:
  33510. case g.TYPES.sint32:
  33511. case g.TYPES.sfixed32:
  33512. case g.TYPES.uint32:
  33513. case g.TYPES.fixed32:
  33514. return this.verifyValue(parseInt(e));
  33515. case g.TYPES.int64:
  33516. case g.TYPES.sint64:
  33517. case g.TYPES.sfixed64:
  33518. case g.TYPES.uint64:
  33519. case g.TYPES.fixed64:
  33520. return this.verifyValue(e);
  33521. case g.TYPES.bool:
  33522. return "true" === e;
  33523. case g.TYPES.string:
  33524. return this.verifyValue(e);
  33525. case g.TYPES.bytes:
  33526. return I.fromBinary(e)
  33527. }
  33528. }
  33529. ,
  33530. i.valueToString = function(e) {
  33531. if (!this.isMapKey)
  33532. throw Error("valueToString() called on non-map-key element");
  33533. return this.type === g.TYPES.bytes ? e.toString("binary") : e.toString()
  33534. }
  33535. ,
  33536. s.Element = u;
  33537. var d = function(e, t, i, n, r, o) {
  33538. l.call(this, e, t, i, n, o),
  33539. this.className = "Message",
  33540. this.extensions = void 0,
  33541. this.clazz = null,
  33542. this.isGroup = !!r,
  33543. this._fields = null,
  33544. this._fieldsById = null,
  33545. this._fieldsByName = null
  33546. }
  33547. , n = d.prototype = Object.create(l.prototype);
  33548. n.build = function(e) {
  33549. if (this.clazz && !e)
  33550. return this.clazz;
  33551. var t = function(u, a) {
  33552. function d(e, i, n, r) {
  33553. if (null === e || "object" != typeof e) {
  33554. if (r && r instanceof u.Reflect.Enum) {
  33555. var t = u.Reflect.Enum.getName(r.object, e);
  33556. if (null !== t)
  33557. return t
  33558. }
  33559. return e
  33560. }
  33561. if (I.isByteBuffer(e))
  33562. return i ? e.toBase64() : e.toBuffer();
  33563. if (u.Long.isLong(e))
  33564. return n ? e.toString() : u.Long.fromValue(e);
  33565. var o;
  33566. if (Array.isArray(e))
  33567. return o = [],
  33568. e.forEach(function(e, t) {
  33569. o[t] = d(e, i, n, r)
  33570. }),
  33571. o;
  33572. if (o = {},
  33573. e instanceof u.Map) {
  33574. for (var a = e.entries(), s = a.next(); !s.done; s = a.next())
  33575. o[e.keyElem.valueToString(s.value[0])] = d(s.value[1], i, n, e.valueElem.resolvedType);
  33576. return o
  33577. }
  33578. var l = e.$type
  33579. , c = void 0;
  33580. for (var h in e)
  33581. e.hasOwnProperty(h) && (l && (c = l.getChild(h)) ? o[h] = d(e[h], i, n, c.resolvedType) : o[h] = d(e[h], i, n));
  33582. return o
  33583. }
  33584. var s = a.getChildren(u.Reflect.Message.Field)
  33585. , l = a.getChildren(u.Reflect.Message.OneOf)
  33586. , c = function(e, t) {
  33587. u.Builder.Message.call(this);
  33588. for (var i = 0, n = l.length; i < n; ++i)
  33589. this[l[i].name] = null;
  33590. for (i = 0,
  33591. n = s.length; i < n; ++i) {
  33592. var r = s[i];
  33593. this[r.name] = r.repeated ? [] : r.map ? new u.Map(r) : null,
  33594. !r.required && "proto3" !== a.syntax || null === r.defaultValue || (this[r.name] = r.defaultValue)
  33595. }
  33596. var o;
  33597. if (0 < arguments.length)
  33598. if (1 !== arguments.length || null === e || "object" != typeof e || !("function" != typeof e.encode || e instanceof c) || Array.isArray(e) || e instanceof u.Map || I.isByteBuffer(e) || e instanceof ArrayBuffer || u.Long && e instanceof u.Long)
  33599. for (i = 0,
  33600. n = arguments.length; i < n; ++i)
  33601. void 0 !== (o = arguments[i]) && this.$set(s[i].name, o);
  33602. else
  33603. this.$set(e)
  33604. }
  33605. , o = c.prototype = Object.create(u.Builder.Message.prototype);
  33606. o.add = function(e, t, i) {
  33607. var n = a._fieldsByName[e];
  33608. if (!i) {
  33609. if (!n)
  33610. throw Error(this + "#" + e + " is undefined");
  33611. if (!(n instanceof u.Reflect.Message.Field))
  33612. throw Error(this + "#" + e + " is not a field: " + n.toString(!0));
  33613. if (!n.repeated)
  33614. throw Error(this + "#" + e + " is not a repeated field");
  33615. t = n.verifyValue(t, !0)
  33616. }
  33617. return null === this[e] && (this[e] = []),
  33618. this[e].push(t),
  33619. this
  33620. }
  33621. ,
  33622. o.$add = o.add,
  33623. o.set = function(e, t, i) {
  33624. if (e && "object" == typeof e) {
  33625. for (var n in i = t,
  33626. e)
  33627. e.hasOwnProperty(n) && void 0 !== (t = e[n]) && this.$set(n, t, i);
  33628. return this
  33629. }
  33630. var r = a._fieldsByName[e];
  33631. if (i)
  33632. this[e] = t;
  33633. else {
  33634. if (!r)
  33635. throw Error(this + "#" + e + " is not a field: undefined");
  33636. if (!(r instanceof u.Reflect.Message.Field))
  33637. throw Error(this + "#" + e + " is not a field: " + r.toString(!0));
  33638. this[r.name] = t = r.verifyValue(t)
  33639. }
  33640. if (r && r.oneof) {
  33641. var o = this[r.oneof.name];
  33642. null !== t ? (null !== o && o !== r.name && (this[o] = null),
  33643. this[r.oneof.name] = r.name) : o === e && (this[r.oneof.name] = null)
  33644. }
  33645. return this
  33646. }
  33647. ,
  33648. o.$set = o.set,
  33649. o.get = function(e, t) {
  33650. if (t)
  33651. return this[e];
  33652. var i = a._fieldsByName[e];
  33653. if (!(i && i instanceof u.Reflect.Message.Field))
  33654. throw Error(this + "#" + e + " is not a field: undefined");
  33655. if (!(i instanceof u.Reflect.Message.Field))
  33656. throw Error(this + "#" + e + " is not a field: " + i.toString(!0));
  33657. return this[i.name]
  33658. }
  33659. ,
  33660. o.$get = o.get;
  33661. for (var e = 0; e < s.length; e++) {
  33662. var t = s[e];
  33663. t instanceof u.Reflect.Message.ExtensionField || a.builder.options.populateAccessors && function(i) {
  33664. var e = i.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  33665. return e.toUpperCase().replace("_", "")
  33666. });
  33667. e = e.substring(0, 1).toUpperCase() + e.substring(1);
  33668. function t(e, t) {
  33669. return this[i.name] = t ? e : i.verifyValue(e),
  33670. this
  33671. }
  33672. function n() {
  33673. return this[i.name]
  33674. }
  33675. var r = i.originalName.replace(/([A-Z])/g, function(e) {
  33676. return "_" + e
  33677. });
  33678. null === a.getChild("set" + e) && (o["set" + e] = t),
  33679. null === a.getChild("set_" + r) && (o["set_" + r] = t),
  33680. null === a.getChild("get" + e) && (o["get" + e] = n),
  33681. null === a.getChild("get_" + r) && (o["get_" + r] = n)
  33682. }(t)
  33683. }
  33684. return o.encode = function(t, e) {
  33685. "boolean" == typeof t && (e = t,
  33686. t = void 0);
  33687. var i = !1;
  33688. t || (t = new I,
  33689. i = !0);
  33690. var n = t.littleEndian;
  33691. try {
  33692. return a.encode(this, t.LE(), e),
  33693. (i ? t.flip() : t).LE(n)
  33694. } catch (e) {
  33695. throw t.LE(n),
  33696. e
  33697. }
  33698. }
  33699. ,
  33700. c.encode = function(e, t, i) {
  33701. return new c(e).encode(t, i)
  33702. }
  33703. ,
  33704. o.calculate = function() {
  33705. return a.calculate(this)
  33706. }
  33707. ,
  33708. o.encodeDelimited = function(e, t) {
  33709. var i = !1;
  33710. e || (e = new I,
  33711. i = !0);
  33712. var n = (new I).LE();
  33713. return a.encode(this, n, t).flip(),
  33714. e.writeVarint32(n.remaining()),
  33715. e.append(n),
  33716. i ? e.flip() : e
  33717. }
  33718. ,
  33719. o.encodeAB = function() {
  33720. try {
  33721. return this.encode().toArrayBuffer()
  33722. } catch (e) {
  33723. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  33724. e
  33725. }
  33726. }
  33727. ,
  33728. o.toArrayBuffer = o.encodeAB,
  33729. o.encodeNB = function() {
  33730. try {
  33731. return this.encode().toBuffer()
  33732. } catch (e) {
  33733. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  33734. e
  33735. }
  33736. }
  33737. ,
  33738. o.toBuffer = o.encodeNB,
  33739. o.encode64 = function() {
  33740. try {
  33741. return this.encode().toBase64()
  33742. } catch (e) {
  33743. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  33744. e
  33745. }
  33746. }
  33747. ,
  33748. o.toBase64 = o.encode64,
  33749. o.encodeHex = function() {
  33750. try {
  33751. return this.encode().toHex()
  33752. } catch (e) {
  33753. throw e.encoded && (e.encoded = e.encoded.toHex()),
  33754. e
  33755. }
  33756. }
  33757. ,
  33758. o.toHex = o.encodeHex,
  33759. o.toRaw = function(e, t) {
  33760. return d(this, !!e, !!t, this.$type)
  33761. }
  33762. ,
  33763. o.encodeJSON = function() {
  33764. return JSON.stringify(d(this, !0, !0, this.$type))
  33765. }
  33766. ,
  33767. c.decode = function(t, e, i) {
  33768. "string" == typeof e && (i = e,
  33769. e = -1),
  33770. "string" == typeof t && (t = I.wrap(t, i || "base64"));
  33771. var n = (t = I.isByteBuffer(t) ? t : I.wrap(t)).littleEndian;
  33772. try {
  33773. var r = a.decode(t.LE());
  33774. return t.LE(n),
  33775. r
  33776. } catch (e) {
  33777. throw t.LE(n),
  33778. e
  33779. }
  33780. }
  33781. ,
  33782. c.decodeDelimited = function(t, e) {
  33783. if ("string" == typeof t && (t = I.wrap(t, e || "base64")),
  33784. (t = I.isByteBuffer(t) ? t : I.wrap(t)).remaining() < 1)
  33785. return null;
  33786. var i = t.offset
  33787. , n = t.readVarint32();
  33788. if (t.remaining() < n)
  33789. return t.offset = i,
  33790. null;
  33791. try {
  33792. var r = a.decode(t.slice(t.offset, t.offset + n).LE());
  33793. return t.offset += n,
  33794. r
  33795. } catch (e) {
  33796. throw t.offset += n,
  33797. e
  33798. }
  33799. }
  33800. ,
  33801. c.decode64 = function(e) {
  33802. return c.decode(e, "base64")
  33803. }
  33804. ,
  33805. c.decodeHex = function(e) {
  33806. return c.decode(e, "hex")
  33807. }
  33808. ,
  33809. c.decodeJSON = function(e) {
  33810. return new c(JSON.parse(e))
  33811. }
  33812. ,
  33813. o.toString = function() {
  33814. return a.toString()
  33815. }
  33816. ,
  33817. Object.defineProperty && (Object.defineProperty(c, "$options", {
  33818. value: a.buildOpt()
  33819. }),
  33820. Object.defineProperty(o, "$options", {
  33821. value: c.$options
  33822. }),
  33823. Object.defineProperty(c, "$type", {
  33824. value: a
  33825. }),
  33826. Object.defineProperty(o, "$type", {
  33827. value: a
  33828. })),
  33829. c
  33830. }(g, this);
  33831. this._fields = [],
  33832. this._fieldsById = {},
  33833. this._fieldsByName = {};
  33834. for (var i, n = 0, r = this.children.length; n < r; n++)
  33835. if ((i = this.children[n])instanceof p || i instanceof d || i instanceof y) {
  33836. if (t.hasOwnProperty(i.name))
  33837. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + i.toString(!0) + " cannot override static property '" + i.name + "'");
  33838. t[i.name] = i.build()
  33839. } else if (i instanceof d.Field)
  33840. i.build(),
  33841. this._fields.push(i),
  33842. this._fieldsById[i.id] = i,
  33843. this._fieldsByName[i.name] = i;
  33844. else if (!(i instanceof d.OneOf || i instanceof v))
  33845. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[n].toString(!0));
  33846. return this.clazz = t
  33847. }
  33848. ,
  33849. n.encode = function(e, t, i) {
  33850. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  33851. r = e[(n = this._fields[a]).name],
  33852. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  33853. if (null === o)
  33854. return t;
  33855. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  33856. throw l.encoded = t,
  33857. l
  33858. }
  33859. ,
  33860. n.calculate = function(e) {
  33861. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  33862. if (i = e[(t = this._fields[r]).name],
  33863. t.required && null === i)
  33864. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  33865. n += t.calculate(i, e)
  33866. }
  33867. return n
  33868. }
  33869. ,
  33870. n.decode = function(e, t, i) {
  33871. t = "number" == typeof t ? t : -1;
  33872. for (var n, r, o, a, s = e.offset, l = new this.clazz; e.offset < s + t || -1 === t && 0 < e.remaining(); ) {
  33873. if (o = (n = e.readVarint32()) >>> 3,
  33874. (r = 7 & n) === g.WIRE_TYPES.ENDGROUP) {
  33875. if (o !== i)
  33876. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + o + " (" + (i ? i + " expected" : "not a group") + ")");
  33877. break
  33878. }
  33879. if (a = this._fieldsById[o]) {
  33880. if (a.repeated && !a.options.packed)
  33881. l[a.name].push(a.decode(r, e));
  33882. else if (a.map) {
  33883. var c = a.decode(r, e);
  33884. l[a.name].set(c[0], c[1])
  33885. } else if (l[a.name] = a.decode(r, e),
  33886. a.oneof) {
  33887. var h = l[a.oneof.name];
  33888. null !== h && h !== a.name && (l[h] = null),
  33889. l[a.oneof.name] = a.name
  33890. }
  33891. } else
  33892. switch (r) {
  33893. case g.WIRE_TYPES.VARINT:
  33894. e.readVarint32();
  33895. break;
  33896. case g.WIRE_TYPES.BITS32:
  33897. e.offset += 4;
  33898. break;
  33899. case g.WIRE_TYPES.BITS64:
  33900. e.offset += 8;
  33901. break;
  33902. case g.WIRE_TYPES.LDELIM:
  33903. var u = e.readVarint32();
  33904. e.offset += u;
  33905. break;
  33906. case g.WIRE_TYPES.STARTGROUP:
  33907. for (; m(o, e); )
  33908. ;
  33909. break;
  33910. default:
  33911. throw Error("Illegal wire type for unknown field " + o + " in " + this.toString(!0) + "#decode: " + r)
  33912. }
  33913. }
  33914. for (var d = 0, p = this._fields.length; d < p; ++d)
  33915. if (null === l[(a = this._fields[d]).name])
  33916. if ("proto3" === this.syntax)
  33917. l[a.name] = a.defaultValue;
  33918. else {
  33919. if (a.required) {
  33920. var f = Error("Missing at least one required field for " + this.toString(!0) + ": " + a.name);
  33921. throw f.decoded = l,
  33922. f
  33923. }
  33924. g.populateDefaults && null !== a.defaultValue && (l[a.name] = a.defaultValue)
  33925. }
  33926. return l
  33927. }
  33928. ,
  33929. s.Message = d;
  33930. function c(e, t, i, n, r, o, a, s, l, c) {
  33931. h.call(this, e, t, o),
  33932. this.className = "Message.Field",
  33933. this.required = "required" === i,
  33934. this.repeated = "repeated" === i,
  33935. this.map = "map" === i,
  33936. this.keyType = n || null,
  33937. this.type = r,
  33938. this.resolvedType = null,
  33939. this.id = a,
  33940. this.options = s || {},
  33941. this.defaultValue = null,
  33942. this.oneof = l || null,
  33943. this.syntax = c || "proto2",
  33944. this.originalName = this.name,
  33945. this.element = null,
  33946. this.keyElement = null,
  33947. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = g.Util.toCamelCase(this.name))
  33948. }
  33949. var r = c.prototype = Object.create(h.prototype);
  33950. r.build = function() {
  33951. this.element = new u(this.type,this.resolvedType,!1,this.syntax),
  33952. this.map && (this.keyElement = new u(this.keyType,void 0,!0,this.syntax)),
  33953. "proto3" !== this.syntax || this.repeated || this.map ? void 0 !== this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = u.defaultFieldValue(this.type)
  33954. }
  33955. ,
  33956. r.verifyValue = function(e, t) {
  33957. function i(e, t) {
  33958. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  33959. }
  33960. t = t || !1;
  33961. var n, r = this;
  33962. if (null === e)
  33963. return this.required && i(typeof e, "required"),
  33964. "proto3" === this.syntax && this.type !== g.TYPES.message && i(typeof e, "proto3 field without field presence cannot be null"),
  33965. null;
  33966. if (!this.repeated || t)
  33967. return this.map && !t ? e instanceof g.Map ? e : (e instanceof Object || i(typeof e, "expected ProtoBuf.Map or raw object for map field"),
  33968. new g.Map(this,e)) : (!this.repeated && Array.isArray(e) && i(typeof e, "no array expected"),
  33969. this.element.verifyValue(e));
  33970. Array.isArray(e) || (e = [e]);
  33971. var o = [];
  33972. for (n = 0; n < e.length; n++)
  33973. o.push(this.element.verifyValue(e[n]));
  33974. return o
  33975. }
  33976. ,
  33977. r.hasWirePresence = function(e, t) {
  33978. if ("proto3" !== this.syntax)
  33979. return null !== e;
  33980. if (this.oneof && t[this.oneof.name] === this.name)
  33981. return !0;
  33982. switch (this.type) {
  33983. case g.TYPES.int32:
  33984. case g.TYPES.sint32:
  33985. case g.TYPES.sfixed32:
  33986. case g.TYPES.uint32:
  33987. case g.TYPES.fixed32:
  33988. return 0 !== e;
  33989. case g.TYPES.int64:
  33990. case g.TYPES.sint64:
  33991. case g.TYPES.sfixed64:
  33992. case g.TYPES.uint64:
  33993. case g.TYPES.fixed64:
  33994. return 0 !== e.low || 0 !== e.high;
  33995. case g.TYPES.bool:
  33996. return e;
  33997. case g.TYPES.float:
  33998. case g.TYPES.double:
  33999. return 0 !== e;
  34000. case g.TYPES.string:
  34001. return 0 < e.length;
  34002. case g.TYPES.bytes:
  34003. return 0 < e.remaining();
  34004. case g.TYPES.enum:
  34005. return 0 !== e;
  34006. case g.TYPES.message:
  34007. return null !== e;
  34008. default:
  34009. return !0
  34010. }
  34011. }
  34012. ,
  34013. r.encode = function(t, r, e) {
  34014. if (null === this.type || "object" != typeof this.type)
  34015. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  34016. if (null === t || this.repeated && 0 == t.length)
  34017. return r;
  34018. try {
  34019. var i;
  34020. if (this.repeated)
  34021. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  34022. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  34023. r.ensureCapacity(r.offset += 1);
  34024. var n = r.offset;
  34025. for (i = 0; i < t.length; i++)
  34026. this.element.encodeValue(this.id, t[i], r);
  34027. var o = r.offset - n
  34028. , a = I.calculateVarint32(o);
  34029. if (1 < a) {
  34030. var s = r.slice(n, r.offset);
  34031. n += a - 1,
  34032. r.offset = n,
  34033. r.append(s)
  34034. }
  34035. r.writeVarint32(o, n - a)
  34036. } else
  34037. for (i = 0; i < t.length; i++)
  34038. r.writeVarint32(this.id << 3 | this.type.wireType),
  34039. this.element.encodeValue(this.id, t[i], r);
  34040. else
  34041. this.map ? t.forEach(function(e, t, i) {
  34042. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  34043. r.writeVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  34044. r.writeVarint32(n),
  34045. r.writeVarint32(8 | this.keyType.wireType),
  34046. this.keyElement.encodeValue(1, t, r),
  34047. r.writeVarint32(16 | this.type.wireType),
  34048. this.element.encodeValue(2, e, r)
  34049. }, this) : this.hasWirePresence(t, e) && (r.writeVarint32(this.id << 3 | this.type.wireType),
  34050. this.element.encodeValue(this.id, t, r))
  34051. } catch (e) {
  34052. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  34053. }
  34054. return r
  34055. }
  34056. ,
  34057. r.calculate = function(t, e) {
  34058. if (t = this.verifyValue(t),
  34059. null === this.type || "object" != typeof this.type)
  34060. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  34061. if (null === t || this.repeated && 0 == t.length)
  34062. return 0;
  34063. var r = 0;
  34064. try {
  34065. var i, n;
  34066. if (this.repeated)
  34067. if (this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType)) {
  34068. for (r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  34069. i = n = 0; i < t.length; i++)
  34070. n += this.element.calculateLength(this.id, t[i]);
  34071. r += I.calculateVarint32(n),
  34072. r += n
  34073. } else
  34074. for (i = 0; i < t.length; i++)
  34075. r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  34076. r += this.element.calculateLength(this.id, t[i]);
  34077. else
  34078. this.map ? t.forEach(function(e, t, i) {
  34079. var n = I.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, t) + I.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, e);
  34080. r += I.calculateVarint32(this.id << 3 | g.WIRE_TYPES.LDELIM),
  34081. r += I.calculateVarint32(n),
  34082. r += n
  34083. }, this) : this.hasWirePresence(t, e) && (r += I.calculateVarint32(this.id << 3 | this.type.wireType),
  34084. r += this.element.calculateLength(this.id, t))
  34085. } catch (e) {
  34086. throw Error("Illegal value for " + this.toString(!0) + ": " + t + " (" + e + ")")
  34087. }
  34088. return r
  34089. }
  34090. ,
  34091. r.decode = function(e, t, i) {
  34092. var n, r;
  34093. if (!(!this.map && e == this.type.wireType || !i && this.repeated && this.options.packed && e == g.WIRE_TYPES.LDELIM || this.map && e == g.WIRE_TYPES.LDELIM))
  34094. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + e + " (" + this.type.wireType + " expected)");
  34095. if (e == g.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && 0 <= g.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) && !i) {
  34096. r = t.readVarint32(),
  34097. r = t.offset + r;
  34098. for (var o = []; t.offset < r; )
  34099. o.push(this.decode(this.type.wireType, t, !0));
  34100. return o
  34101. }
  34102. if (this.map) {
  34103. var a = u.defaultFieldValue(this.keyType);
  34104. if (n = u.defaultFieldValue(this.type),
  34105. r = t.readVarint32(),
  34106. t.remaining() < r)
  34107. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + r + " required but got only " + t.remaining());
  34108. var s = t.clone();
  34109. for (s.limit = s.offset + r,
  34110. t.offset += r; 0 < s.remaining(); ) {
  34111. var l = s.readVarint32();
  34112. e = 7 & l;
  34113. var c = l >>> 3;
  34114. if (1 == c)
  34115. a = this.keyElement.decode(s, e, c);
  34116. else {
  34117. if (2 != c)
  34118. throw Error("Unexpected tag in map field key/value submessage");
  34119. n = this.element.decode(s, e, c)
  34120. }
  34121. }
  34122. return [a, n]
  34123. }
  34124. return this.element.decode(t, e, this.id)
  34125. }
  34126. ,
  34127. s.Message.Field = c;
  34128. function o(e, t, i, n, r, o, a) {
  34129. c.call(this, e, t, i, null, n, r, o, a),
  34130. this.extension
  34131. }
  34132. o.prototype = Object.create(c.prototype),
  34133. s.Message.ExtensionField = o;
  34134. s.Message.OneOf = function(e, t, i) {
  34135. h.call(this, e, t, i),
  34136. this.fields = []
  34137. }
  34138. ;
  34139. var p = function(e, t, i, n, r) {
  34140. l.call(this, e, t, i, n, r),
  34141. this.className = "Enum",
  34142. this.object = null
  34143. };
  34144. p.getName = function(e, t) {
  34145. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  34146. if (e[i = n[r]] === t)
  34147. return i;
  34148. return null
  34149. }
  34150. ,
  34151. (p.prototype = Object.create(l.prototype)).build = function(e) {
  34152. if (this.object && !e)
  34153. return this.object;
  34154. for (var t = new g.Builder.Enum, i = this.getChildren(p.Value), n = 0, r = i.length; n < r; ++n)
  34155. t[i[n].name] = i[n].id;
  34156. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34157. value: this.buildOpt(),
  34158. enumerable: !1
  34159. }),
  34160. this.object = t
  34161. }
  34162. ,
  34163. s.Enum = p;
  34164. function f(e, t, i, n) {
  34165. h.call(this, e, t, i),
  34166. this.className = "Enum.Value",
  34167. this.id = n
  34168. }
  34169. f.prototype = Object.create(h.prototype),
  34170. s.Enum.Value = f;
  34171. var v = function(e, t, i, n) {
  34172. h.call(this, e, t, i),
  34173. this.field = n
  34174. };
  34175. v.prototype = Object.create(h.prototype),
  34176. s.Extension = v;
  34177. var y = function(e, t, i, n) {
  34178. l.call(this, e, t, i, n),
  34179. this.className = "Service",
  34180. this.clazz = null
  34181. };
  34182. (y.prototype = Object.create(l.prototype)).build = function(e) {
  34183. return this.clazz && !e ? this.clazz : this.clazz = function(t, r) {
  34184. for (var o = function(e) {
  34185. t.Builder.Service.call(this),
  34186. this.rpcImpl = e || function(e, t, i) {
  34187. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  34188. }
  34189. }, e = o.prototype = Object.create(t.Builder.Service.prototype), i = r.getChildren(t.Reflect.Service.RPCMethod), n = 0; n < i.length; n++)
  34190. !function(n) {
  34191. e[n.name] = function(e, i) {
  34192. try {
  34193. try {
  34194. e = n.resolvedRequestType.clazz.decode(I.wrap(e))
  34195. } catch (e) {
  34196. if (!(e instanceof TypeError))
  34197. throw e
  34198. }
  34199. if (null === e || "object" != typeof e)
  34200. throw Error("Illegal arguments");
  34201. e instanceof n.resolvedRequestType.clazz || (e = new n.resolvedRequestType.clazz(e)),
  34202. this.rpcImpl(n.fqn(), e, function(e, t) {
  34203. if (!e) {
  34204. null === t && (t = "");
  34205. try {
  34206. t = n.resolvedResponseType.clazz.decode(t)
  34207. } catch (e) {}
  34208. return t && t instanceof n.resolvedResponseType.clazz ? void i(null, t) : void i(Error("Illegal response type received in service method " + r.name + "#" + n.name))
  34209. }
  34210. i(e)
  34211. })
  34212. } catch (e) {
  34213. setTimeout(i.bind(this, e), 0)
  34214. }
  34215. }
  34216. ,
  34217. o[n.name] = function(e, t, i) {
  34218. new o(e)[n.name](t, i)
  34219. }
  34220. ,
  34221. Object.defineProperty && (Object.defineProperty(o[n.name], "$options", {
  34222. value: n.buildOpt()
  34223. }),
  34224. Object.defineProperty(e[n.name], "$options", {
  34225. value: o[n.name].$options
  34226. }))
  34227. }(i[n]);
  34228. return Object.defineProperty && (Object.defineProperty(o, "$options", {
  34229. value: r.buildOpt()
  34230. }),
  34231. Object.defineProperty(e, "$options", {
  34232. value: o.$options
  34233. }),
  34234. Object.defineProperty(o, "$type", {
  34235. value: r
  34236. }),
  34237. Object.defineProperty(e, "$type", {
  34238. value: r
  34239. })),
  34240. o
  34241. }(g, this)
  34242. }
  34243. ,
  34244. s.Service = y;
  34245. function A(e, t, i, n) {
  34246. h.call(this, e, t, i),
  34247. this.className = "Service.Method",
  34248. this.options = n || {}
  34249. }
  34250. (A.prototype = Object.create(h.prototype)).buildOpt = t.buildOpt,
  34251. s.Service.Method = A;
  34252. function C(e, t, i, n, r, o, a, s) {
  34253. A.call(this, e, t, i, s),
  34254. this.className = "Service.RPCMethod",
  34255. this.requestName = n,
  34256. this.responseName = r,
  34257. this.requestStream = o,
  34258. this.responseStream = a,
  34259. this.resolvedRequestType = null,
  34260. this.resolvedResponseType = null
  34261. }
  34262. return C.prototype = Object.create(A.prototype),
  34263. s.Service.RPCMethod = C,
  34264. s
  34265. }(o),
  34266. o.Builder = (i = (u = o).Lang,
  34267. s = o.Reflect,
  34268. n = h.prototype,
  34269. h.isMessage = function(e) {
  34270. return "string" == typeof e.name && void 0 === e.values && void 0 === e.rpc
  34271. }
  34272. ,
  34273. h.isMessageField = function(e) {
  34274. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && void 0 !== e.id
  34275. }
  34276. ,
  34277. h.isEnum = function(e) {
  34278. return "string" == typeof e.name && !(void 0 === e.values || !Array.isArray(e.values) || 0 === e.values.length)
  34279. }
  34280. ,
  34281. h.isService = function(e) {
  34282. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  34283. }
  34284. ,
  34285. h.isExtend = function(e) {
  34286. return "string" == typeof e.ref
  34287. }
  34288. ,
  34289. n.reset = function() {
  34290. return this.ptr = this.ns,
  34291. this
  34292. }
  34293. ,
  34294. n.define = function(e) {
  34295. if ("string" != typeof e || !i.TYPEREF.test(e))
  34296. throw Error("illegal namespace: " + e);
  34297. return e.split(".").forEach(function(e) {
  34298. var t = this.ptr.getChild(e);
  34299. null === t && this.ptr.addChild(t = new s.Namespace(this,this.ptr,e)),
  34300. this.ptr = t
  34301. }, this),
  34302. this
  34303. }
  34304. ,
  34305. n.create = function(e) {
  34306. if (!e)
  34307. return this;
  34308. if (Array.isArray(e)) {
  34309. if (0 === e.length)
  34310. return this;
  34311. e = e.slice()
  34312. } else
  34313. e = [e];
  34314. for (var t = [e]; 0 < t.length; ) {
  34315. if (e = t.pop(),
  34316. !Array.isArray(e))
  34317. throw Error("not a valid namespace: " + JSON.stringify(e));
  34318. for (; 0 < e.length; ) {
  34319. var i = e.shift();
  34320. if (h.isMessage(i)) {
  34321. var o = new s.Message(this,this.ptr,i.name,i.options,i.isGroup,i.syntax)
  34322. , n = {};
  34323. i.oneofs && Object.keys(i.oneofs).forEach(function(e) {
  34324. o.addChild(n[e] = new s.Message.OneOf(this,o,e))
  34325. }, this),
  34326. i.fields && i.fields.forEach(function(e) {
  34327. if (null !== o.getChild(0 | e.id))
  34328. throw Error("duplicate or invalid field id in " + o.name + ": " + e.id);
  34329. if (e.options && "object" != typeof e.options)
  34330. throw Error("illegal field options in " + o.name + "#" + e.name);
  34331. var t = null;
  34332. if ("string" == typeof e.oneof && !(t = n[e.oneof]))
  34333. throw Error("illegal oneof in " + o.name + "#" + e.name + ": " + e.oneof);
  34334. e = new s.Message.Field(this,o,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,i.syntax),
  34335. t && t.fields.push(e),
  34336. o.addChild(e)
  34337. }, this);
  34338. var r = [];
  34339. if (i.enums && i.enums.forEach(function(e) {
  34340. r.push(e)
  34341. }),
  34342. i.messages && i.messages.forEach(function(e) {
  34343. r.push(e)
  34344. }),
  34345. i.services && i.services.forEach(function(e) {
  34346. r.push(e)
  34347. }),
  34348. i.extensions && ("number" == typeof i.extensions[0] ? o.extensions = [i.extensions] : o.extensions = i.extensions),
  34349. this.ptr.addChild(o),
  34350. 0 < r.length) {
  34351. t.push(e),
  34352. e = r,
  34353. r = null,
  34354. this.ptr = o,
  34355. o = null;
  34356. continue
  34357. }
  34358. r = null
  34359. } else if (h.isEnum(i))
  34360. o = new s.Enum(this,this.ptr,i.name,i.options,i.syntax),
  34361. i.values.forEach(function(e) {
  34362. o.addChild(new s.Enum.Value(this,o,e.name,e.id))
  34363. }, this),
  34364. this.ptr.addChild(o);
  34365. else if (h.isService(i))
  34366. o = new s.Service(this,this.ptr,i.name,i.options),
  34367. Object.keys(i.rpc).forEach(function(e) {
  34368. var t = i.rpc[e];
  34369. o.addChild(new s.Service.RPCMethod(this,o,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  34370. }, this),
  34371. this.ptr.addChild(o);
  34372. else {
  34373. if (!h.isExtend(i))
  34374. throw Error("not a valid definition: " + JSON.stringify(i));
  34375. if (o = this.ptr.resolve(i.ref, !0))
  34376. i.fields.forEach(function(t) {
  34377. if (null !== o.getChild(0 | t.id))
  34378. throw Error("duplicate extended field id in " + o.name + ": " + t.id);
  34379. if (o.extensions) {
  34380. var i = !1;
  34381. if (o.extensions.forEach(function(e) {
  34382. t.id >= e[0] && t.id <= e[1] && (i = !0)
  34383. }),
  34384. !i)
  34385. throw Error("illegal extended field id in " + o.name + ": " + t.id + " (not within valid ranges)")
  34386. }
  34387. var e = t.name;
  34388. this.options.convertFieldsToCamelCase && (e = u.Util.toCamelCase(e));
  34389. var n = new s.Message.ExtensionField(this,o,t.rule,t.type,this.ptr.fqn() + "." + e,t.id,t.options)
  34390. , r = new s.Extension(this,this.ptr,t.name,n);
  34391. n.extension = r,
  34392. this.ptr.addChild(r),
  34393. o.addChild(n)
  34394. }, this);
  34395. else if (!/\.?google\.protobuf\./.test(i.ref))
  34396. throw Error("extended message " + i.ref + " is not defined")
  34397. }
  34398. o = i = null
  34399. }
  34400. e = null,
  34401. this.ptr = this.ptr.parent
  34402. }
  34403. return this.resolved = !1,
  34404. this.result = null,
  34405. this
  34406. }
  34407. ,
  34408. n.import = function(t, e) {
  34409. var i = "/";
  34410. if ("string" == typeof e) {
  34411. if (u.Util.IS_NODE && (e = p("path").resolve(e)),
  34412. !0 === this.files[e])
  34413. return this.reset();
  34414. this.files[e] = !0
  34415. } else if ("object" == typeof e) {
  34416. var n = e.root;
  34417. u.Util.IS_NODE && (n = p("path").resolve(n)),
  34418. (0 <= n.indexOf("\\") || 0 <= e.file.indexOf("\\")) && (i = "\\");
  34419. var r = n + i + e.file;
  34420. if (!0 === this.files[r])
  34421. return this.reset();
  34422. this.files[r] = !0
  34423. }
  34424. if (t.imports && 0 < t.imports.length) {
  34425. var o, a = !1;
  34426. "object" == typeof e ? (this.importRoot = e.root,
  34427. a = !0,
  34428. o = this.importRoot,
  34429. e = e.file,
  34430. (0 <= o.indexOf("\\") || 0 <= e.indexOf("\\")) && (i = "\\")) : "string" == typeof e ? this.importRoot ? o = this.importRoot : 0 <= e.indexOf("/") ? "" === (o = e.replace(/\/[^\/]*$/, "")) && (o = "/") : 0 <= e.indexOf("\\") ? (o = e.replace(/\\[^\\]*$/, ""),
  34431. i = "\\") : o = "." : o = null;
  34432. for (var s = 0; s < t.imports.length; s++)
  34433. if ("string" == typeof t.imports[s]) {
  34434. if (!o)
  34435. throw Error("cannot determine import root");
  34436. var l = t.imports[s];
  34437. if ("google/protobuf/descriptor.proto" === l)
  34438. continue;
  34439. if (l = o + i + l,
  34440. !0 === this.files[l])
  34441. continue;
  34442. /\.proto$/i.test(l) && !u.DotProto && (l = l.replace(/\.proto$/, ".json"));
  34443. var c = u.Util.fetch(l);
  34444. if (null === c)
  34445. throw Error("failed to import '" + l + "' in '" + e + "': file not found");
  34446. /\.json$/i.test(l) ? this.import(JSON.parse(c + ""), l) : this.import(u.DotProto.Parser.parse(c), l)
  34447. } else
  34448. e ? /\.(\w+)$/.test(e) ? this.import(t.imports[s], e.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  34449. return t + "_import" + s + "." + i
  34450. })) : this.import(t.imports[s], e + "_import" + s) : this.import(t.imports[s]);
  34451. a && (this.importRoot = null)
  34452. }
  34453. t.package && this.define(t.package),
  34454. t.syntax && function t(i) {
  34455. i.messages && i.messages.forEach(function(e) {
  34456. e.syntax = i.syntax,
  34457. t(e)
  34458. }),
  34459. i.enums && i.enums.forEach(function(e) {
  34460. e.syntax = i.syntax
  34461. })
  34462. }(t);
  34463. var h = this.ptr;
  34464. return t.options && Object.keys(t.options).forEach(function(e) {
  34465. h.options[e] = t.options[e]
  34466. }),
  34467. t.messages && (this.create(t.messages),
  34468. this.ptr = h),
  34469. t.enums && (this.create(t.enums),
  34470. this.ptr = h),
  34471. t.services && (this.create(t.services),
  34472. this.ptr = h),
  34473. t.extends && this.create(t.extends),
  34474. this.reset()
  34475. }
  34476. ,
  34477. n.resolveAll = function() {
  34478. var e;
  34479. if (null == this.ptr || "object" == typeof this.ptr.type)
  34480. return this;
  34481. if (this.ptr instanceof s.Namespace)
  34482. this.ptr.children.forEach(function(e) {
  34483. this.ptr = e,
  34484. this.resolveAll()
  34485. }, this);
  34486. else if (this.ptr instanceof s.Message.Field) {
  34487. if (i.TYPE.test(this.ptr.type))
  34488. this.ptr.type = u.TYPES[this.ptr.type];
  34489. else {
  34490. if (!i.TYPEREF.test(this.ptr.type))
  34491. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34492. if (!(e = (this.ptr instanceof s.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0)))
  34493. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34494. if ((this.ptr.resolvedType = e)instanceof s.Enum) {
  34495. if (this.ptr.type = u.TYPES.enum,
  34496. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  34497. throw Error("proto3 message cannot reference proto2 enum")
  34498. } else {
  34499. if (!(e instanceof s.Message))
  34500. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  34501. this.ptr.type = e.isGroup ? u.TYPES.group : u.TYPES.message
  34502. }
  34503. }
  34504. if (this.ptr.map) {
  34505. if (!i.TYPE.test(this.ptr.keyType))
  34506. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  34507. this.ptr.keyType = u.TYPES[this.ptr.keyType]
  34508. }
  34509. } else if (this.ptr instanceof u.Reflect.Service.Method) {
  34510. if (!(this.ptr instanceof u.Reflect.Service.RPCMethod))
  34511. throw Error("illegal service type in " + this.ptr.toString(!0));
  34512. if (!((e = this.ptr.parent.resolve(this.ptr.requestName, !0)) && e instanceof u.Reflect.Message))
  34513. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  34514. if (this.ptr.resolvedRequestType = e,
  34515. !((e = this.ptr.parent.resolve(this.ptr.responseName, !0)) && e instanceof u.Reflect.Message))
  34516. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  34517. this.ptr.resolvedResponseType = e
  34518. } else if (!(this.ptr instanceof u.Reflect.Message.OneOf || this.ptr instanceof u.Reflect.Extension || this.ptr instanceof u.Reflect.Enum.Value))
  34519. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  34520. return this.reset()
  34521. }
  34522. ,
  34523. n.build = function(e) {
  34524. if (this.reset(),
  34525. this.resolved || (this.resolveAll(),
  34526. this.resolved = !0,
  34527. this.result = null),
  34528. null === this.result && (this.result = this.ns.build()),
  34529. !e)
  34530. return this.result;
  34531. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  34532. if (!i[t[n]]) {
  34533. i = null;
  34534. break
  34535. }
  34536. i = i[t[n]]
  34537. }
  34538. return i
  34539. }
  34540. ,
  34541. n.lookup = function(e, t) {
  34542. return e ? this.ns.resolve(e, t) : this.ns
  34543. }
  34544. ,
  34545. n.toString = function() {
  34546. return "Builder"
  34547. }
  34548. ,
  34549. h.Message = function() {}
  34550. ,
  34551. h.Enum = function() {}
  34552. ,
  34553. h.Service = function() {}
  34554. ,
  34555. h),
  34556. o.Map = (a = o.Reflect,
  34557. (t = c.prototype).clear = function() {
  34558. this.map = {}
  34559. }
  34560. ,
  34561. t.delete = function(e) {
  34562. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  34563. , i = t in this.map;
  34564. return delete this.map[t],
  34565. i
  34566. }
  34567. ,
  34568. t.entries = function() {
  34569. for (var e, t = [], i = Object.keys(this.map), n = 0; n < i.length; n++)
  34570. t.push([(e = this.map[i[n]]).key, e.value]);
  34571. return l(t)
  34572. }
  34573. ,
  34574. t.keys = function() {
  34575. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34576. e.push(this.map[t[i]].key);
  34577. return l(e)
  34578. }
  34579. ,
  34580. t.values = function() {
  34581. for (var e = [], t = Object.keys(this.map), i = 0; i < t.length; i++)
  34582. e.push(this.map[t[i]].value);
  34583. return l(e)
  34584. }
  34585. ,
  34586. t.forEach = function(e, t) {
  34587. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  34588. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  34589. }
  34590. ,
  34591. t.set = function(e, t) {
  34592. var i = this.keyElem.verifyValue(e)
  34593. , n = this.valueElem.verifyValue(t);
  34594. return this.map[this.keyElem.valueToString(i)] = {
  34595. key: i,
  34596. value: n
  34597. },
  34598. this
  34599. }
  34600. ,
  34601. t.get = function(e) {
  34602. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  34603. if (t in this.map)
  34604. return this.map[t].value
  34605. }
  34606. ,
  34607. t.has = function(e) {
  34608. return this.keyElem.valueToString(this.keyElem.verifyValue(e))in this.map
  34609. }
  34610. ,
  34611. c),
  34612. o.loadProto = function(e, t, i) {
  34613. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34614. t = void 0),
  34615. o.loadJson(o.DotProto.Parser.parse(e), t, i)
  34616. }
  34617. ,
  34618. o.protoFromString = o.loadProto,
  34619. o.loadProtoFile = function(t, i, n) {
  34620. if (i && "object" == typeof i ? (n = i,
  34621. i = null) : i && "function" == typeof i || (i = null),
  34622. i)
  34623. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34624. if (null !== e)
  34625. try {
  34626. i(null, o.loadProto(e, n, t))
  34627. } catch (e) {
  34628. i(e)
  34629. }
  34630. else
  34631. i(Error("Failed to fetch file"))
  34632. });
  34633. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34634. return null === e ? null : o.loadProto(e, n, t)
  34635. }
  34636. ,
  34637. o.protoFromFile = o.loadProtoFile,
  34638. o.newBuilder = function(e) {
  34639. return void 0 === (e = e || {}).convertFieldsToCamelCase && (e.convertFieldsToCamelCase = o.convertFieldsToCamelCase),
  34640. void 0 === e.populateAccessors && (e.populateAccessors = o.populateAccessors),
  34641. new o.Builder(e)
  34642. }
  34643. ,
  34644. o.loadJson = function(e, t, i) {
  34645. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  34646. t = null),
  34647. t && "object" == typeof t || (t = o.newBuilder()),
  34648. "string" == typeof e && (e = JSON.parse(e)),
  34649. t.import(e, i),
  34650. t.resolveAll(),
  34651. t
  34652. }
  34653. ,
  34654. o.loadJsonFile = function(t, i, n) {
  34655. if (i && "object" == typeof i ? (n = i,
  34656. i = null) : i && "function" == typeof i || (i = null),
  34657. i)
  34658. return o.Util.fetch("string" == typeof t ? t : t.root + "/" + t.file, function(e) {
  34659. if (null !== e)
  34660. try {
  34661. i(null, o.loadJson(JSON.parse(e), n, t))
  34662. } catch (e) {
  34663. i(e)
  34664. }
  34665. else
  34666. i(Error("Failed to fetch file"))
  34667. });
  34668. var e = o.Util.fetch("object" == typeof t ? t.root + "/" + t.file : t);
  34669. return null === e ? null : o.loadJson(JSON.parse(e), n, t)
  34670. }
  34671. ,
  34672. o;
  34673. function l(e) {
  34674. var t = 0;
  34675. return {
  34676. next: function() {
  34677. return t < e.length ? {
  34678. done: !1,
  34679. value: e[t++]
  34680. } : {
  34681. done: !0
  34682. }
  34683. }
  34684. }
  34685. }
  34686. function c(e, t) {
  34687. if (!e.map)
  34688. throw Error("field is not a map");
  34689. if (this.field = e,
  34690. this.keyElem = new a.Element(e.keyType,null,!0,e.syntax),
  34691. this.valueElem = new a.Element(e.type,e.resolvedType,!1,e.syntax),
  34692. this.map = {},
  34693. Object.defineProperty(this, "size", {
  34694. get: function() {
  34695. return Object.keys(this.map).length
  34696. }
  34697. }),
  34698. t)
  34699. for (var i = Object.keys(t), n = 0; n < i.length; n++) {
  34700. var r = this.keyElem.valueFromString(i[n])
  34701. , o = this.valueElem.verifyValue(t[i[n]]);
  34702. this.map[this.keyElem.valueToString(r)] = {
  34703. key: r,
  34704. value: o
  34705. }
  34706. }
  34707. }
  34708. function h(e) {
  34709. this.ns = new s.Namespace(this,null,""),
  34710. this.ptr = this.ns,
  34711. this.resolved = !1,
  34712. this.result = null,
  34713. this.files = {},
  34714. this.importRoot = null,
  34715. this.options = e || {}
  34716. }
  34717. }
  34718. ,
  34719. "function" == typeof define && define.amd ? define(["bytebuffer"], t) : "function" == typeof p && "object" == typeof i && i && i.exports ? i.exports = t(p("bytebuffer")) : (e.dcodeIO = e.dcodeIO || {}).ProtoBuf = t(e.dcodeIO.ByteBuffer)
  34720. }
  34721. ).call(this, p("_process"))
  34722. }
  34723. , {
  34724. _process: 203,
  34725. bytebuffer: 215,
  34726. fs: 197,
  34727. path: 197
  34728. }],
  34729. 215: [function(t, e, i) {
  34730. var n, r;
  34731. n = this,
  34732. r = function(l) {
  34733. "use strict";
  34734. function s(e) {
  34735. var t = 0;
  34736. return function() {
  34737. return t < e.length ? e.charCodeAt(t++) : null
  34738. }
  34739. }
  34740. function c() {
  34741. var e = []
  34742. , t = [];
  34743. return function() {
  34744. return 0 === arguments.length ? t.join("") + i.apply(String, e) : (1024 < e.length + arguments.length && (t.push(i.apply(String, e)),
  34745. e.length = 0),
  34746. void Array.prototype.push.apply(e, arguments))
  34747. }
  34748. }
  34749. function n(e, t, i, n, r) {
  34750. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  34751. for (u += d,
  34752. o = p & (1 << -h) - 1,
  34753. p >>= -h,
  34754. h += s; 0 < h; o = 256 * o + e[t + u],
  34755. u += d,
  34756. h -= 8)
  34757. ;
  34758. for (a = o & (1 << -h) - 1,
  34759. o >>= -h,
  34760. h += n; 0 < h; a = 256 * a + e[t + u],
  34761. u += d,
  34762. h -= 8)
  34763. ;
  34764. if (0 === o)
  34765. o = 1 - c;
  34766. else {
  34767. if (o === l)
  34768. return a ? NaN : 1 / 0 * (p ? -1 : 1);
  34769. a += Math.pow(2, n),
  34770. o -= c
  34771. }
  34772. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  34773. }
  34774. function r(e, t, i, n, r, o) {
  34775. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  34776. for (t = Math.abs(t),
  34777. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  34778. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  34779. t * (l = Math.pow(2, -a)) < 1 && (a--,
  34780. l *= 2),
  34781. 2 <= (t += 1 <= a + u ? d / l : d * Math.pow(2, 1 - u)) * l && (a++,
  34782. l /= 2),
  34783. h <= a + u ? (s = 0,
  34784. a = h) : 1 <= a + u ? (s = (t * l - 1) * Math.pow(2, r),
  34785. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  34786. a = 0)); 8 <= r; e[i + p] = 255 & s,
  34787. p += f,
  34788. s /= 256,
  34789. r -= 8)
  34790. ;
  34791. for (a = a << r | s,
  34792. c += r; 0 < c; e[i + p] = 255 & a,
  34793. p += f,
  34794. a /= 256,
  34795. c -= 8)
  34796. ;
  34797. e[i + p - f] |= 128 * g
  34798. }
  34799. var f = function(e, t, i) {
  34800. if (void 0 === e && (e = f.DEFAULT_CAPACITY),
  34801. void 0 === t && (t = f.DEFAULT_ENDIAN),
  34802. void 0 === i && (i = f.DEFAULT_NOASSERT),
  34803. !i) {
  34804. if ((e |= 0) < 0)
  34805. throw RangeError("Illegal capacity");
  34806. t = !!t,
  34807. i = !!i
  34808. }
  34809. this.buffer = 0 === e ? o : new ArrayBuffer(e),
  34810. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  34811. this.offset = 0,
  34812. this.markedOffset = -1,
  34813. this.limit = e,
  34814. this.littleEndian = t,
  34815. this.noAssert = i
  34816. };
  34817. f.VERSION = "5.0.1",
  34818. f.LITTLE_ENDIAN = !0,
  34819. f.BIG_ENDIAN = !1,
  34820. f.DEFAULT_CAPACITY = 16,
  34821. f.DEFAULT_ENDIAN = f.BIG_ENDIAN,
  34822. f.DEFAULT_NOASSERT = !1,
  34823. f.Long = l || null;
  34824. var a = f.prototype;
  34825. a.__isByteBuffer__,
  34826. Object.defineProperty(a, "__isByteBuffer__", {
  34827. value: !0,
  34828. enumerable: !1,
  34829. configurable: !1
  34830. });
  34831. var o = new ArrayBuffer(0)
  34832. , i = String.fromCharCode;
  34833. f.accessor = function() {
  34834. return Uint8Array
  34835. }
  34836. ,
  34837. f.allocate = function(e, t, i) {
  34838. return new f(e,t,i)
  34839. }
  34840. ,
  34841. f.concat = function(e, t, i, n) {
  34842. "boolean" != typeof t && "string" == typeof t || (n = i,
  34843. i = t,
  34844. t = void 0);
  34845. for (var r, o = 0, a = 0, s = e.length; a < s; ++a)
  34846. f.isByteBuffer(e[a]) || (e[a] = f.wrap(e[a], t)),
  34847. 0 < (r = e[a].limit - e[a].offset) && (o += r);
  34848. if (0 === o)
  34849. return new f(0,i,n);
  34850. var l, c = new f(o,i,n);
  34851. for (a = 0; a < s; )
  34852. (r = (l = e[a++]).limit - l.offset) <= 0 || (c.view.set(l.view.subarray(l.offset, l.limit), c.offset),
  34853. c.offset += r);
  34854. return c.limit = c.offset,
  34855. c.offset = 0,
  34856. c
  34857. }
  34858. ,
  34859. f.isByteBuffer = function(e) {
  34860. return !0 === (e && e.__isByteBuffer__)
  34861. }
  34862. ,
  34863. f.type = function() {
  34864. return ArrayBuffer
  34865. }
  34866. ,
  34867. f.wrap = function(e, t, i, n) {
  34868. if ("string" != typeof t && (n = i,
  34869. i = t,
  34870. t = void 0),
  34871. "string" == typeof e)
  34872. switch (void 0 === t && (t = "utf8"),
  34873. t) {
  34874. case "base64":
  34875. return f.fromBase64(e, i);
  34876. case "hex":
  34877. return f.fromHex(e, i);
  34878. case "binary":
  34879. return f.fromBinary(e, i);
  34880. case "utf8":
  34881. return f.fromUTF8(e, i);
  34882. case "debug":
  34883. return f.fromDebug(e, i);
  34884. default:
  34885. throw Error("Unsupported encoding: " + t)
  34886. }
  34887. if (null === e || "object" != typeof e)
  34888. throw TypeError("Illegal buffer");
  34889. var r;
  34890. if (f.isByteBuffer(e))
  34891. return (r = a.clone.call(e)).markedOffset = -1,
  34892. r;
  34893. if (e instanceof Uint8Array)
  34894. r = new f(0,i,n),
  34895. 0 < e.length && (r.buffer = e.buffer,
  34896. r.offset = e.byteOffset,
  34897. r.limit = e.byteOffset + e.byteLength,
  34898. r.view = new Uint8Array(e.buffer));
  34899. else if (e instanceof ArrayBuffer)
  34900. r = new f(0,i,n),
  34901. 0 < e.byteLength && (r.buffer = e,
  34902. r.offset = 0,
  34903. r.limit = e.byteLength,
  34904. r.view = 0 < e.byteLength ? new Uint8Array(e) : null);
  34905. else {
  34906. if ("[object Array]" !== Object.prototype.toString.call(e))
  34907. throw TypeError("Illegal buffer");
  34908. (r = new f(e.length,i,n)).limit = e.length;
  34909. for (var o = 0; o < e.length; ++o)
  34910. r.view[o] = e[o]
  34911. }
  34912. return r
  34913. }
  34914. ,
  34915. a.writeBitSet = function(e, t) {
  34916. var i = void 0 === t;
  34917. if (i && (t = this.offset),
  34918. !this.noAssert) {
  34919. if (!(e instanceof Array))
  34920. throw TypeError("Illegal BitSet: Not an array");
  34921. if ("number" != typeof t || t % 1 != 0)
  34922. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34923. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34924. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34925. }
  34926. var n, r = t, o = e.length, a = o >> 3, s = 0;
  34927. for (t += this.writeVarint32(o, t); a--; )
  34928. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  34929. this.writeByte(n, t++);
  34930. if (s < o) {
  34931. var l = 0;
  34932. for (n = 0; s < o; )
  34933. n |= (1 & !!e[s++]) << l++;
  34934. this.writeByte(n, t++)
  34935. }
  34936. return i ? (this.offset = t,
  34937. this) : t - r
  34938. }
  34939. ,
  34940. a.readBitSet = function(e) {
  34941. var t = void 0 === e;
  34942. t && (e = this.offset);
  34943. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  34944. for (e += n.length; o--; )
  34945. i = this.readByte(e++),
  34946. s[a++] = !!(1 & i),
  34947. s[a++] = !!(2 & i),
  34948. s[a++] = !!(4 & i),
  34949. s[a++] = !!(8 & i),
  34950. s[a++] = !!(16 & i),
  34951. s[a++] = !!(32 & i),
  34952. s[a++] = !!(64 & i),
  34953. s[a++] = !!(128 & i);
  34954. if (a < r) {
  34955. var l = 0;
  34956. for (i = this.readByte(e++); a < r; )
  34957. s[a++] = !!(i >> l++ & 1)
  34958. }
  34959. return t && (this.offset = e),
  34960. s
  34961. }
  34962. ,
  34963. a.readBytes = function(e, t) {
  34964. var i = void 0 === t;
  34965. if (i && (t = this.offset),
  34966. !this.noAssert) {
  34967. if ("number" != typeof t || t % 1 != 0)
  34968. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34969. if ((t >>>= 0) < 0 || t + e > this.buffer.byteLength)
  34970. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  34971. }
  34972. var n = this.slice(t, t + e);
  34973. return i && (this.offset += e),
  34974. n
  34975. }
  34976. ,
  34977. a.writeBytes = a.append,
  34978. a.writeInt8 = function(e, t) {
  34979. var i = void 0 === t;
  34980. if (i && (t = this.offset),
  34981. !this.noAssert) {
  34982. if ("number" != typeof e || e % 1 != 0)
  34983. throw TypeError("Illegal value: " + e + " (not an integer)");
  34984. if (e |= 0,
  34985. "number" != typeof t || t % 1 != 0)
  34986. throw TypeError("Illegal offset: " + t + " (not an integer)");
  34987. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  34988. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  34989. }
  34990. t += 1;
  34991. var n = this.buffer.byteLength;
  34992. return n < t && this.resize((n *= 2) > t ? n : t),
  34993. t -= 1,
  34994. this.view[t] = e,
  34995. i && (this.offset += 1),
  34996. this
  34997. }
  34998. ,
  34999. a.writeByte = a.writeInt8,
  35000. a.readInt8 = function(e) {
  35001. var t = void 0 === e;
  35002. if (t && (e = this.offset),
  35003. !this.noAssert) {
  35004. if ("number" != typeof e || e % 1 != 0)
  35005. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35006. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35007. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35008. }
  35009. var i = this.view[e];
  35010. return 128 == (128 & i) && (i = -(255 - i + 1)),
  35011. t && (this.offset += 1),
  35012. i
  35013. }
  35014. ,
  35015. a.readByte = a.readInt8,
  35016. a.writeUint8 = function(e, t) {
  35017. var i = void 0 === t;
  35018. if (i && (t = this.offset),
  35019. !this.noAssert) {
  35020. if ("number" != typeof e || e % 1 != 0)
  35021. throw TypeError("Illegal value: " + e + " (not an integer)");
  35022. if (e >>>= 0,
  35023. "number" != typeof t || t % 1 != 0)
  35024. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35025. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35026. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35027. }
  35028. t += 1;
  35029. var n = this.buffer.byteLength;
  35030. return n < t && this.resize((n *= 2) > t ? n : t),
  35031. t -= 1,
  35032. this.view[t] = e,
  35033. i && (this.offset += 1),
  35034. this
  35035. }
  35036. ,
  35037. a.writeUInt8 = a.writeUint8,
  35038. a.readUint8 = function(e) {
  35039. var t = void 0 === e;
  35040. if (t && (e = this.offset),
  35041. !this.noAssert) {
  35042. if ("number" != typeof e || e % 1 != 0)
  35043. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35044. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35045. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35046. }
  35047. var i = this.view[e];
  35048. return t && (this.offset += 1),
  35049. i
  35050. }
  35051. ,
  35052. a.readUInt8 = a.readUint8,
  35053. a.writeInt16 = function(e, t) {
  35054. var i = void 0 === t;
  35055. if (i && (t = this.offset),
  35056. !this.noAssert) {
  35057. if ("number" != typeof e || e % 1 != 0)
  35058. throw TypeError("Illegal value: " + e + " (not an integer)");
  35059. if (e |= 0,
  35060. "number" != typeof t || t % 1 != 0)
  35061. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35062. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35063. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35064. }
  35065. t += 2;
  35066. var n = this.buffer.byteLength;
  35067. return n < t && this.resize((n *= 2) > t ? n : t),
  35068. t -= 2,
  35069. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  35070. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  35071. this.view[t + 1] = 255 & e),
  35072. i && (this.offset += 2),
  35073. this
  35074. }
  35075. ,
  35076. a.writeShort = a.writeInt16,
  35077. a.readInt16 = function(e) {
  35078. var t = void 0 === e;
  35079. if (t && (e = this.offset),
  35080. !this.noAssert) {
  35081. if ("number" != typeof e || e % 1 != 0)
  35082. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35083. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  35084. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  35085. }
  35086. var i = 0;
  35087. return this.littleEndian ? (i = this.view[e],
  35088. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  35089. i |= this.view[e + 1]),
  35090. 32768 == (32768 & i) && (i = -(65535 - i + 1)),
  35091. t && (this.offset += 2),
  35092. i
  35093. }
  35094. ,
  35095. a.readShort = a.readInt16,
  35096. a.writeUint16 = function(e, t) {
  35097. var i = void 0 === t;
  35098. if (i && (t = this.offset),
  35099. !this.noAssert) {
  35100. if ("number" != typeof e || e % 1 != 0)
  35101. throw TypeError("Illegal value: " + e + " (not an integer)");
  35102. if (e >>>= 0,
  35103. "number" != typeof t || t % 1 != 0)
  35104. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35105. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35106. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35107. }
  35108. t += 2;
  35109. var n = this.buffer.byteLength;
  35110. return n < t && this.resize((n *= 2) > t ? n : t),
  35111. t -= 2,
  35112. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  35113. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  35114. this.view[t + 1] = 255 & e),
  35115. i && (this.offset += 2),
  35116. this
  35117. }
  35118. ,
  35119. a.writeUInt16 = a.writeUint16,
  35120. a.readUint16 = function(e) {
  35121. var t = void 0 === e;
  35122. if (t && (e = this.offset),
  35123. !this.noAssert) {
  35124. if ("number" != typeof e || e % 1 != 0)
  35125. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35126. if ((e >>>= 0) < 0 || e + 2 > this.buffer.byteLength)
  35127. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  35128. }
  35129. var i = 0;
  35130. return this.littleEndian ? (i = this.view[e],
  35131. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  35132. i |= this.view[e + 1]),
  35133. t && (this.offset += 2),
  35134. i
  35135. }
  35136. ,
  35137. a.readUInt16 = a.readUint16,
  35138. a.writeInt32 = function(e, t) {
  35139. var i = void 0 === t;
  35140. if (i && (t = this.offset),
  35141. !this.noAssert) {
  35142. if ("number" != typeof e || e % 1 != 0)
  35143. throw TypeError("Illegal value: " + e + " (not an integer)");
  35144. if (e |= 0,
  35145. "number" != typeof t || t % 1 != 0)
  35146. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35147. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35148. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35149. }
  35150. t += 4;
  35151. var n = this.buffer.byteLength;
  35152. return n < t && this.resize((n *= 2) > t ? n : t),
  35153. t -= 4,
  35154. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  35155. this.view[t + 2] = e >>> 16 & 255,
  35156. this.view[t + 1] = e >>> 8 & 255,
  35157. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  35158. this.view[t + 1] = e >>> 16 & 255,
  35159. this.view[t + 2] = e >>> 8 & 255,
  35160. this.view[t + 3] = 255 & e),
  35161. i && (this.offset += 4),
  35162. this
  35163. }
  35164. ,
  35165. a.writeInt = a.writeInt32,
  35166. a.readInt32 = function(e) {
  35167. var t = void 0 === e;
  35168. if (t && (e = this.offset),
  35169. !this.noAssert) {
  35170. if ("number" != typeof e || e % 1 != 0)
  35171. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35172. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35173. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35174. }
  35175. var i = 0;
  35176. return this.littleEndian ? (i = this.view[e + 2] << 16,
  35177. i |= this.view[e + 1] << 8,
  35178. i |= this.view[e],
  35179. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  35180. i |= this.view[e + 2] << 8,
  35181. i |= this.view[e + 3],
  35182. i += this.view[e] << 24 >>> 0),
  35183. i |= 0,
  35184. t && (this.offset += 4),
  35185. i
  35186. }
  35187. ,
  35188. a.readInt = a.readInt32,
  35189. a.writeUint32 = function(e, t) {
  35190. var i = void 0 === t;
  35191. if (i && (t = this.offset),
  35192. !this.noAssert) {
  35193. if ("number" != typeof e || e % 1 != 0)
  35194. throw TypeError("Illegal value: " + e + " (not an integer)");
  35195. if (e >>>= 0,
  35196. "number" != typeof t || t % 1 != 0)
  35197. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35198. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35199. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35200. }
  35201. t += 4;
  35202. var n = this.buffer.byteLength;
  35203. return n < t && this.resize((n *= 2) > t ? n : t),
  35204. t -= 4,
  35205. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  35206. this.view[t + 2] = e >>> 16 & 255,
  35207. this.view[t + 1] = e >>> 8 & 255,
  35208. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  35209. this.view[t + 1] = e >>> 16 & 255,
  35210. this.view[t + 2] = e >>> 8 & 255,
  35211. this.view[t + 3] = 255 & e),
  35212. i && (this.offset += 4),
  35213. this
  35214. }
  35215. ,
  35216. a.writeUInt32 = a.writeUint32,
  35217. a.readUint32 = function(e) {
  35218. var t = void 0 === e;
  35219. if (t && (e = this.offset),
  35220. !this.noAssert) {
  35221. if ("number" != typeof e || e % 1 != 0)
  35222. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35223. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35224. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35225. }
  35226. var i = 0;
  35227. return this.littleEndian ? (i = this.view[e + 2] << 16,
  35228. i |= this.view[e + 1] << 8,
  35229. i |= this.view[e],
  35230. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  35231. i |= this.view[e + 2] << 8,
  35232. i |= this.view[e + 3],
  35233. i += this.view[e] << 24 >>> 0),
  35234. t && (this.offset += 4),
  35235. i
  35236. }
  35237. ,
  35238. a.readUInt32 = a.readUint32,
  35239. l && (a.writeInt64 = function(e, t) {
  35240. var i = void 0 === t;
  35241. if (i && (t = this.offset),
  35242. !this.noAssert) {
  35243. if ("number" == typeof e)
  35244. e = l.fromNumber(e);
  35245. else if ("string" == typeof e)
  35246. e = l.fromString(e);
  35247. else if (!(e && e instanceof l))
  35248. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35249. if ("number" != typeof t || t % 1 != 0)
  35250. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35251. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35252. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35253. }
  35254. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  35255. t += 8;
  35256. var n = this.buffer.byteLength;
  35257. n < t && this.resize((n *= 2) > t ? n : t),
  35258. t -= 8;
  35259. var r = e.low
  35260. , o = e.high;
  35261. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  35262. this.view[t + 2] = r >>> 16 & 255,
  35263. this.view[t + 1] = r >>> 8 & 255,
  35264. this.view[t] = 255 & r,
  35265. t += 4,
  35266. this.view[t + 3] = o >>> 24 & 255,
  35267. this.view[t + 2] = o >>> 16 & 255,
  35268. this.view[t + 1] = o >>> 8 & 255,
  35269. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  35270. this.view[t + 1] = o >>> 16 & 255,
  35271. this.view[t + 2] = o >>> 8 & 255,
  35272. this.view[t + 3] = 255 & o,
  35273. t += 4,
  35274. this.view[t] = r >>> 24 & 255,
  35275. this.view[t + 1] = r >>> 16 & 255,
  35276. this.view[t + 2] = r >>> 8 & 255,
  35277. this.view[t + 3] = 255 & r),
  35278. i && (this.offset += 8),
  35279. this
  35280. }
  35281. ,
  35282. a.writeLong = a.writeInt64,
  35283. a.readInt64 = function(e) {
  35284. var t = void 0 === e;
  35285. if (t && (e = this.offset),
  35286. !this.noAssert) {
  35287. if ("number" != typeof e || e % 1 != 0)
  35288. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35289. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35290. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35291. }
  35292. var i = 0
  35293. , n = 0;
  35294. this.littleEndian ? (i = this.view[e + 2] << 16,
  35295. i |= this.view[e + 1] << 8,
  35296. i |= this.view[e],
  35297. i += this.view[e + 3] << 24 >>> 0,
  35298. e += 4,
  35299. n = this.view[e + 2] << 16,
  35300. n |= this.view[e + 1] << 8,
  35301. n |= this.view[e],
  35302. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  35303. n |= this.view[e + 2] << 8,
  35304. n |= this.view[e + 3],
  35305. n += this.view[e] << 24 >>> 0,
  35306. e += 4,
  35307. i = this.view[e + 1] << 16,
  35308. i |= this.view[e + 2] << 8,
  35309. i |= this.view[e + 3],
  35310. i += this.view[e] << 24 >>> 0);
  35311. var r = new l(i,n,!1);
  35312. return t && (this.offset += 8),
  35313. r
  35314. }
  35315. ,
  35316. a.readLong = a.readInt64,
  35317. a.writeUint64 = function(e, t) {
  35318. var i = void 0 === t;
  35319. if (i && (t = this.offset),
  35320. !this.noAssert) {
  35321. if ("number" == typeof e)
  35322. e = l.fromNumber(e);
  35323. else if ("string" == typeof e)
  35324. e = l.fromString(e);
  35325. else if (!(e && e instanceof l))
  35326. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35327. if ("number" != typeof t || t % 1 != 0)
  35328. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35329. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35330. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35331. }
  35332. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e)),
  35333. t += 8;
  35334. var n = this.buffer.byteLength;
  35335. n < t && this.resize((n *= 2) > t ? n : t),
  35336. t -= 8;
  35337. var r = e.low
  35338. , o = e.high;
  35339. return this.littleEndian ? (this.view[t + 3] = r >>> 24 & 255,
  35340. this.view[t + 2] = r >>> 16 & 255,
  35341. this.view[t + 1] = r >>> 8 & 255,
  35342. this.view[t] = 255 & r,
  35343. t += 4,
  35344. this.view[t + 3] = o >>> 24 & 255,
  35345. this.view[t + 2] = o >>> 16 & 255,
  35346. this.view[t + 1] = o >>> 8 & 255,
  35347. this.view[t] = 255 & o) : (this.view[t] = o >>> 24 & 255,
  35348. this.view[t + 1] = o >>> 16 & 255,
  35349. this.view[t + 2] = o >>> 8 & 255,
  35350. this.view[t + 3] = 255 & o,
  35351. t += 4,
  35352. this.view[t] = r >>> 24 & 255,
  35353. this.view[t + 1] = r >>> 16 & 255,
  35354. this.view[t + 2] = r >>> 8 & 255,
  35355. this.view[t + 3] = 255 & r),
  35356. i && (this.offset += 8),
  35357. this
  35358. }
  35359. ,
  35360. a.writeUInt64 = a.writeUint64,
  35361. a.readUint64 = function(e) {
  35362. var t = void 0 === e;
  35363. if (t && (e = this.offset),
  35364. !this.noAssert) {
  35365. if ("number" != typeof e || e % 1 != 0)
  35366. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35367. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35368. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35369. }
  35370. var i = 0
  35371. , n = 0;
  35372. this.littleEndian ? (i = this.view[e + 2] << 16,
  35373. i |= this.view[e + 1] << 8,
  35374. i |= this.view[e],
  35375. i += this.view[e + 3] << 24 >>> 0,
  35376. e += 4,
  35377. n = this.view[e + 2] << 16,
  35378. n |= this.view[e + 1] << 8,
  35379. n |= this.view[e],
  35380. n += this.view[e + 3] << 24 >>> 0) : (n = this.view[e + 1] << 16,
  35381. n |= this.view[e + 2] << 8,
  35382. n |= this.view[e + 3],
  35383. n += this.view[e] << 24 >>> 0,
  35384. e += 4,
  35385. i = this.view[e + 1] << 16,
  35386. i |= this.view[e + 2] << 8,
  35387. i |= this.view[e + 3],
  35388. i += this.view[e] << 24 >>> 0);
  35389. var r = new l(i,n,!0);
  35390. return t && (this.offset += 8),
  35391. r
  35392. }
  35393. ,
  35394. a.readUInt64 = a.readUint64),
  35395. a.writeFloat32 = function(e, t) {
  35396. var i = void 0 === t;
  35397. if (i && (t = this.offset),
  35398. !this.noAssert) {
  35399. if ("number" != typeof e)
  35400. throw TypeError("Illegal value: " + e + " (not a number)");
  35401. if ("number" != typeof t || t % 1 != 0)
  35402. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35403. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35404. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35405. }
  35406. t += 4;
  35407. var n = this.buffer.byteLength;
  35408. return n < t && this.resize((n *= 2) > t ? n : t),
  35409. t -= 4,
  35410. r(this.view, e, t, this.littleEndian, 23, 4),
  35411. i && (this.offset += 4),
  35412. this
  35413. }
  35414. ,
  35415. a.writeFloat = a.writeFloat32,
  35416. a.readFloat32 = function(e) {
  35417. var t = void 0 === e;
  35418. if (t && (e = this.offset),
  35419. !this.noAssert) {
  35420. if ("number" != typeof e || e % 1 != 0)
  35421. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35422. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35423. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35424. }
  35425. var i = n(this.view, e, this.littleEndian, 23, 4);
  35426. return t && (this.offset += 4),
  35427. i
  35428. }
  35429. ,
  35430. a.readFloat = a.readFloat32,
  35431. a.writeFloat64 = function(e, t) {
  35432. var i = void 0 === t;
  35433. if (i && (t = this.offset),
  35434. !this.noAssert) {
  35435. if ("number" != typeof e)
  35436. throw TypeError("Illegal value: " + e + " (not a number)");
  35437. if ("number" != typeof t || t % 1 != 0)
  35438. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35439. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35440. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35441. }
  35442. t += 8;
  35443. var n = this.buffer.byteLength;
  35444. return n < t && this.resize((n *= 2) > t ? n : t),
  35445. t -= 8,
  35446. r(this.view, e, t, this.littleEndian, 52, 8),
  35447. i && (this.offset += 8),
  35448. this
  35449. }
  35450. ,
  35451. a.writeDouble = a.writeFloat64,
  35452. a.readFloat64 = function(e) {
  35453. var t = void 0 === e;
  35454. if (t && (e = this.offset),
  35455. !this.noAssert) {
  35456. if ("number" != typeof e || e % 1 != 0)
  35457. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35458. if ((e >>>= 0) < 0 || e + 8 > this.buffer.byteLength)
  35459. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  35460. }
  35461. var i = n(this.view, e, this.littleEndian, 52, 8);
  35462. return t && (this.offset += 8),
  35463. i
  35464. }
  35465. ,
  35466. a.readDouble = a.readFloat64,
  35467. f.MAX_VARINT32_BYTES = 5,
  35468. f.calculateVarint32 = function(e) {
  35469. return (e >>>= 0) < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  35470. }
  35471. ,
  35472. f.zigZagEncode32 = function(e) {
  35473. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  35474. }
  35475. ,
  35476. f.zigZagDecode32 = function(e) {
  35477. return e >>> 1 ^ -(1 & e) | 0
  35478. }
  35479. ,
  35480. a.writeVarint32 = function(e, t) {
  35481. var i = void 0 === t;
  35482. if (i && (t = this.offset),
  35483. !this.noAssert) {
  35484. if ("number" != typeof e || e % 1 != 0)
  35485. throw TypeError("Illegal value: " + e + " (not an integer)");
  35486. if (e |= 0,
  35487. "number" != typeof t || t % 1 != 0)
  35488. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35489. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35490. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35491. }
  35492. var n, r = f.calculateVarint32(e);
  35493. t += r;
  35494. var o = this.buffer.byteLength;
  35495. for (o < t && this.resize((o *= 2) > t ? o : t),
  35496. t -= r,
  35497. e >>>= 0; 128 <= e; )
  35498. n = 127 & e | 128,
  35499. this.view[t++] = n,
  35500. e >>>= 7;
  35501. return this.view[t++] = e,
  35502. i ? (this.offset = t,
  35503. this) : r
  35504. }
  35505. ,
  35506. a.writeVarint32ZigZag = function(e, t) {
  35507. return this.writeVarint32(f.zigZagEncode32(e), t)
  35508. }
  35509. ,
  35510. a.readVarint32 = function(e) {
  35511. var t = void 0 === e;
  35512. if (t && (e = this.offset),
  35513. !this.noAssert) {
  35514. if ("number" != typeof e || e % 1 != 0)
  35515. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35516. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35517. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35518. }
  35519. var i, n = 0, r = 0;
  35520. do {
  35521. if (!this.noAssert && e > this.limit) {
  35522. var o = Error("Truncated");
  35523. throw o.truncated = !0,
  35524. o
  35525. }
  35526. i = this.view[e++],
  35527. n < 5 && (r |= (127 & i) << 7 * n),
  35528. ++n
  35529. } while (0 != (128 & i));return r |= 0,
  35530. t ? (this.offset = e,
  35531. r) : {
  35532. value: r,
  35533. length: n
  35534. }
  35535. }
  35536. ,
  35537. a.readVarint32ZigZag = function(e) {
  35538. var t = this.readVarint32(e);
  35539. return "object" == typeof t ? t.value = f.zigZagDecode32(t.value) : t = f.zigZagDecode32(t),
  35540. t
  35541. }
  35542. ,
  35543. l && (f.MAX_VARINT64_BYTES = 10,
  35544. f.calculateVarint64 = function(e) {
  35545. "number" == typeof e ? e = l.fromNumber(e) : "string" == typeof e && (e = l.fromString(e));
  35546. var t = e.toInt() >>> 0
  35547. , i = e.shiftRightUnsigned(28).toInt() >>> 0
  35548. , n = e.shiftRightUnsigned(56).toInt() >>> 0;
  35549. return 0 == n ? 0 == i ? t < 16384 ? t < 128 ? 1 : 2 : t < 1 << 21 ? 3 : 4 : i < 16384 ? i < 128 ? 5 : 6 : i < 1 << 21 ? 7 : 8 : n < 128 ? 9 : 10
  35550. }
  35551. ,
  35552. f.zigZagEncode64 = function(e) {
  35553. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35554. e.shiftLeft(1).xor(e.shiftRight(63)).toUnsigned()
  35555. }
  35556. ,
  35557. f.zigZagDecode64 = function(e) {
  35558. return "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned()),
  35559. e.shiftRightUnsigned(1).xor(e.and(l.ONE).toSigned().negate()).toSigned()
  35560. }
  35561. ,
  35562. a.writeVarint64 = function(e, t) {
  35563. var i = void 0 === t;
  35564. if (i && (t = this.offset),
  35565. !this.noAssert) {
  35566. if ("number" == typeof e)
  35567. e = l.fromNumber(e);
  35568. else if ("string" == typeof e)
  35569. e = l.fromString(e);
  35570. else if (!(e && e instanceof l))
  35571. throw TypeError("Illegal value: " + e + " (not an integer or Long)");
  35572. if ("number" != typeof t || t % 1 != 0)
  35573. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35574. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35575. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35576. }
  35577. "number" == typeof e ? e = l.fromNumber(e, !1) : "string" == typeof e ? e = l.fromString(e, !1) : !1 !== e.unsigned && (e = e.toSigned());
  35578. var n = f.calculateVarint64(e)
  35579. , r = e.toInt() >>> 0
  35580. , o = e.shiftRightUnsigned(28).toInt() >>> 0
  35581. , a = e.shiftRightUnsigned(56).toInt() >>> 0;
  35582. t += n;
  35583. var s = this.buffer.byteLength;
  35584. switch (s < t && this.resize((s *= 2) > t ? s : t),
  35585. t -= n,
  35586. n) {
  35587. case 10:
  35588. this.view[t + 9] = a >>> 7 & 1;
  35589. case 9:
  35590. this.view[t + 8] = 9 !== n ? 128 | a : 127 & a;
  35591. case 8:
  35592. this.view[t + 7] = 8 !== n ? o >>> 21 | 128 : o >>> 21 & 127;
  35593. case 7:
  35594. this.view[t + 6] = 7 !== n ? o >>> 14 | 128 : o >>> 14 & 127;
  35595. case 6:
  35596. this.view[t + 5] = 6 !== n ? o >>> 7 | 128 : o >>> 7 & 127;
  35597. case 5:
  35598. this.view[t + 4] = 5 !== n ? 128 | o : 127 & o;
  35599. case 4:
  35600. this.view[t + 3] = 4 !== n ? r >>> 21 | 128 : r >>> 21 & 127;
  35601. case 3:
  35602. this.view[t + 2] = 3 !== n ? r >>> 14 | 128 : r >>> 14 & 127;
  35603. case 2:
  35604. this.view[t + 1] = 2 !== n ? r >>> 7 | 128 : r >>> 7 & 127;
  35605. case 1:
  35606. this.view[t] = 1 !== n ? 128 | r : 127 & r
  35607. }
  35608. return i ? (this.offset += n,
  35609. this) : n
  35610. }
  35611. ,
  35612. a.writeVarint64ZigZag = function(e, t) {
  35613. return this.writeVarint64(f.zigZagEncode64(e), t)
  35614. }
  35615. ,
  35616. a.readVarint64 = function(e) {
  35617. var t = void 0 === e;
  35618. if (t && (e = this.offset),
  35619. !this.noAssert) {
  35620. if ("number" != typeof e || e % 1 != 0)
  35621. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35622. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35623. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35624. }
  35625. var i = e
  35626. , n = 0
  35627. , r = 0
  35628. , o = 0
  35629. , a = 0;
  35630. if (n = 127 & (a = this.view[e++]),
  35631. 128 & a && (n |= (127 & (a = this.view[e++])) << 7,
  35632. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 14,
  35633. (128 & a || this.noAssert && void 0 === a) && (n |= (127 & (a = this.view[e++])) << 21,
  35634. (128 & a || this.noAssert && void 0 === a) && (r = 127 & (a = this.view[e++]),
  35635. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 7,
  35636. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 14,
  35637. (128 & a || this.noAssert && void 0 === a) && (r |= (127 & (a = this.view[e++])) << 21,
  35638. (128 & a || this.noAssert && void 0 === a) && (o = 127 & (a = this.view[e++]),
  35639. (128 & a || this.noAssert && void 0 === a) && (o |= (127 & (a = this.view[e++])) << 7,
  35640. 128 & a || this.noAssert && void 0 === a))))))))))
  35641. throw Error("Buffer overrun");
  35642. var s = l.fromBits(n | r << 28, r >>> 4 | o << 24, !1);
  35643. return t ? (this.offset = e,
  35644. s) : {
  35645. value: s,
  35646. length: e - i
  35647. }
  35648. }
  35649. ,
  35650. a.readVarint64ZigZag = function(e) {
  35651. var t = this.readVarint64(e);
  35652. return t && t.value instanceof l ? t.value = f.zigZagDecode64(t.value) : t = f.zigZagDecode64(t),
  35653. t
  35654. }
  35655. ),
  35656. a.writeCString = function(e, t) {
  35657. var i = void 0 === t;
  35658. i && (t = this.offset);
  35659. var n, r = e.length;
  35660. if (!this.noAssert) {
  35661. if ("string" != typeof e)
  35662. throw TypeError("Illegal str: Not a string");
  35663. for (n = 0; n < r; ++n)
  35664. if (0 === e.charCodeAt(n))
  35665. throw RangeError("Illegal str: Contains NULL-characters");
  35666. if ("number" != typeof t || t % 1 != 0)
  35667. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35668. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35669. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35670. }
  35671. r = d.calculateUTF16asUTF8(s(e))[1],
  35672. t += r + 1;
  35673. var o = this.buffer.byteLength;
  35674. return o < t && this.resize((o *= 2) > t ? o : t),
  35675. t -= r + 1,
  35676. d.encodeUTF16toUTF8(s(e), function(e) {
  35677. this.view[t++] = e
  35678. }
  35679. .bind(this)),
  35680. this.view[t++] = 0,
  35681. i ? (this.offset = t,
  35682. this) : r
  35683. }
  35684. ,
  35685. a.readCString = function(e) {
  35686. var t = void 0 === e;
  35687. if (t && (e = this.offset),
  35688. !this.noAssert) {
  35689. if ("number" != typeof e || e % 1 != 0)
  35690. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35691. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35692. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35693. }
  35694. var i, n = e, r = -1;
  35695. return d.decodeUTF8toUTF16(function() {
  35696. if (0 === r)
  35697. return null;
  35698. if (e >= this.limit)
  35699. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  35700. return 0 === (r = this.view[e++]) ? null : r
  35701. }
  35702. .bind(this), i = c(), !0),
  35703. t ? (this.offset = e,
  35704. i()) : {
  35705. string: i(),
  35706. length: e - n
  35707. }
  35708. }
  35709. ,
  35710. a.writeIString = function(e, t) {
  35711. var i = void 0 === t;
  35712. if (i && (t = this.offset),
  35713. !this.noAssert) {
  35714. if ("string" != typeof e)
  35715. throw TypeError("Illegal str: Not a string");
  35716. if ("number" != typeof t || t % 1 != 0)
  35717. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35718. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35719. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35720. }
  35721. var n, r = t;
  35722. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35723. t += 4 + n;
  35724. var o = this.buffer.byteLength;
  35725. if (o < t && this.resize((o *= 2) > t ? o : t),
  35726. t -= 4 + n,
  35727. this.littleEndian ? (this.view[t + 3] = n >>> 24 & 255,
  35728. this.view[t + 2] = n >>> 16 & 255,
  35729. this.view[t + 1] = n >>> 8 & 255,
  35730. this.view[t] = 255 & n) : (this.view[t] = n >>> 24 & 255,
  35731. this.view[t + 1] = n >>> 16 & 255,
  35732. this.view[t + 2] = n >>> 8 & 255,
  35733. this.view[t + 3] = 255 & n),
  35734. t += 4,
  35735. d.encodeUTF16toUTF8(s(e), function(e) {
  35736. this.view[t++] = e
  35737. }
  35738. .bind(this)),
  35739. t !== r + 4 + n)
  35740. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + 4 + n));
  35741. return i ? (this.offset = t,
  35742. this) : t - r
  35743. }
  35744. ,
  35745. a.readIString = function(e) {
  35746. var t = void 0 === e;
  35747. if (t && (e = this.offset),
  35748. !this.noAssert) {
  35749. if ("number" != typeof e || e % 1 != 0)
  35750. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35751. if ((e >>>= 0) < 0 || e + 4 > this.buffer.byteLength)
  35752. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  35753. }
  35754. var i = e
  35755. , n = this.readUint32(e)
  35756. , r = this.readUTF8String(n, f.METRICS_BYTES, e += 4);
  35757. return e += r.length,
  35758. t ? (this.offset = e,
  35759. r.string) : {
  35760. string: r.string,
  35761. length: e - i
  35762. }
  35763. }
  35764. ,
  35765. f.METRICS_CHARS = "c",
  35766. f.METRICS_BYTES = "b",
  35767. a.writeUTF8String = function(e, t) {
  35768. var i = void 0 === t;
  35769. if (i && (t = this.offset),
  35770. !this.noAssert) {
  35771. if ("number" != typeof t || t % 1 != 0)
  35772. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35773. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35774. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35775. }
  35776. var n, r = t;
  35777. n = d.calculateUTF16asUTF8(s(e))[1],
  35778. t += n;
  35779. var o = this.buffer.byteLength;
  35780. return o < t && this.resize((o *= 2) > t ? o : t),
  35781. t -= n,
  35782. d.encodeUTF16toUTF8(s(e), function(e) {
  35783. this.view[t++] = e
  35784. }
  35785. .bind(this)),
  35786. i ? (this.offset = t,
  35787. this) : t - r
  35788. }
  35789. ,
  35790. a.writeString = a.writeUTF8String,
  35791. f.calculateUTF8Chars = function(e) {
  35792. return d.calculateUTF16asUTF8(s(e))[0]
  35793. }
  35794. ,
  35795. f.calculateUTF8Bytes = function(e) {
  35796. return d.calculateUTF16asUTF8(s(e))[1]
  35797. }
  35798. ,
  35799. f.calculateString = f.calculateUTF8Bytes,
  35800. a.readUTF8String = function(e, t, i) {
  35801. "number" == typeof t && (i = t,
  35802. t = void 0);
  35803. var n = void 0 === i;
  35804. if (n && (i = this.offset),
  35805. void 0 === t && (t = f.METRICS_CHARS),
  35806. !this.noAssert) {
  35807. if ("number" != typeof e || e % 1 != 0)
  35808. throw TypeError("Illegal length: " + e + " (not an integer)");
  35809. if (e |= 0,
  35810. "number" != typeof i || i % 1 != 0)
  35811. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35812. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35813. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35814. }
  35815. var r, o = 0, a = i;
  35816. if (t === f.METRICS_CHARS) {
  35817. if (r = c(),
  35818. d.decodeUTF8(function() {
  35819. return o < e && i < this.limit ? this.view[i++] : null
  35820. }
  35821. .bind(this), function(e) {
  35822. ++o,
  35823. d.UTF8toUTF16(e, r)
  35824. }),
  35825. o !== e)
  35826. throw RangeError("Illegal range: Truncated data, " + o + " == " + e);
  35827. return n ? (this.offset = i,
  35828. r()) : {
  35829. string: r(),
  35830. length: i - a
  35831. }
  35832. }
  35833. if (t !== f.METRICS_BYTES)
  35834. throw TypeError("Unsupported metrics: " + t);
  35835. if (!this.noAssert) {
  35836. if ("number" != typeof i || i % 1 != 0)
  35837. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35838. if ((i >>>= 0) < 0 || i + e > this.buffer.byteLength)
  35839. throw RangeError("Illegal offset: 0 <= " + i + " (+" + e + ") <= " + this.buffer.byteLength)
  35840. }
  35841. var s = i + e;
  35842. if (d.decodeUTF8toUTF16(function() {
  35843. return i < s ? this.view[i++] : null
  35844. }
  35845. .bind(this), r = c(), this.noAssert),
  35846. i !== s)
  35847. throw RangeError("Illegal range: Truncated data, " + i + " == " + s);
  35848. return n ? (this.offset = i,
  35849. r()) : {
  35850. string: r(),
  35851. length: i - a
  35852. }
  35853. }
  35854. ,
  35855. a.readString = a.readUTF8String,
  35856. a.writeVString = function(e, t) {
  35857. var i = void 0 === t;
  35858. if (i && (t = this.offset),
  35859. !this.noAssert) {
  35860. if ("string" != typeof e)
  35861. throw TypeError("Illegal str: Not a string");
  35862. if ("number" != typeof t || t % 1 != 0)
  35863. throw TypeError("Illegal offset: " + t + " (not an integer)");
  35864. if ((t >>>= 0) < 0 || t + 0 > this.buffer.byteLength)
  35865. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  35866. }
  35867. var n, r, o = t;
  35868. n = d.calculateUTF16asUTF8(s(e), this.noAssert)[1],
  35869. r = f.calculateVarint32(n),
  35870. t += r + n;
  35871. var a = this.buffer.byteLength;
  35872. if (a < t && this.resize((a *= 2) > t ? a : t),
  35873. t -= r + n,
  35874. t += this.writeVarint32(n, t),
  35875. d.encodeUTF16toUTF8(s(e), function(e) {
  35876. this.view[t++] = e
  35877. }
  35878. .bind(this)),
  35879. t !== o + n + r)
  35880. throw RangeError("Illegal range: Truncated data, " + t + " == " + (t + n + r));
  35881. return i ? (this.offset = t,
  35882. this) : t - o
  35883. }
  35884. ,
  35885. a.readVString = function(e) {
  35886. var t = void 0 === e;
  35887. if (t && (e = this.offset),
  35888. !this.noAssert) {
  35889. if ("number" != typeof e || e % 1 != 0)
  35890. throw TypeError("Illegal offset: " + e + " (not an integer)");
  35891. if ((e >>>= 0) < 0 || e + 1 > this.buffer.byteLength)
  35892. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  35893. }
  35894. var i = e
  35895. , n = this.readVarint32(e)
  35896. , r = this.readUTF8String(n.value, f.METRICS_BYTES, e += n.length);
  35897. return e += r.length,
  35898. t ? (this.offset = e,
  35899. r.string) : {
  35900. string: r.string,
  35901. length: e - i
  35902. }
  35903. }
  35904. ,
  35905. a.append = function(e, t, i) {
  35906. "number" != typeof t && "string" == typeof t || (i = t,
  35907. t = void 0);
  35908. var n = void 0 === i;
  35909. if (n && (i = this.offset),
  35910. !this.noAssert) {
  35911. if ("number" != typeof i || i % 1 != 0)
  35912. throw TypeError("Illegal offset: " + i + " (not an integer)");
  35913. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  35914. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  35915. }
  35916. e instanceof f || (e = f.wrap(e, t));
  35917. var r = e.limit - e.offset;
  35918. if (r <= 0)
  35919. return this;
  35920. i += r;
  35921. var o = this.buffer.byteLength;
  35922. return o < i && this.resize((o *= 2) > i ? o : i),
  35923. i -= r,
  35924. this.view.set(e.view.subarray(e.offset, e.limit), i),
  35925. e.offset += r,
  35926. n && (this.offset += r),
  35927. this
  35928. }
  35929. ,
  35930. a.appendTo = function(e, t) {
  35931. return e.append(this, t),
  35932. this
  35933. }
  35934. ,
  35935. a.assert = function(e) {
  35936. return this.noAssert = !e,
  35937. this
  35938. }
  35939. ,
  35940. a.capacity = function() {
  35941. return this.buffer.byteLength
  35942. }
  35943. ,
  35944. a.clear = function() {
  35945. return this.offset = 0,
  35946. this.limit = this.buffer.byteLength,
  35947. this.markedOffset = -1,
  35948. this
  35949. }
  35950. ,
  35951. a.clone = function(e) {
  35952. var t = new f(0,this.littleEndian,this.noAssert);
  35953. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  35954. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  35955. t.view = this.view),
  35956. t.offset = this.offset,
  35957. t.markedOffset = this.markedOffset,
  35958. t.limit = this.limit,
  35959. t
  35960. }
  35961. ,
  35962. a.compact = function(e, t) {
  35963. if (void 0 === e && (e = this.offset),
  35964. void 0 === t && (t = this.limit),
  35965. !this.noAssert) {
  35966. if ("number" != typeof e || e % 1 != 0)
  35967. throw TypeError("Illegal begin: Not an integer");
  35968. if (e >>>= 0,
  35969. "number" != typeof t || t % 1 != 0)
  35970. throw TypeError("Illegal end: Not an integer");
  35971. if (t >>>= 0,
  35972. e < 0 || t < e || t > this.buffer.byteLength)
  35973. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  35974. }
  35975. if (0 === e && t === this.buffer.byteLength)
  35976. return this;
  35977. var i = t - e;
  35978. if (0 == i)
  35979. return this.buffer = o,
  35980. this.view = null,
  35981. 0 <= this.markedOffset && (this.markedOffset -= e),
  35982. this.offset = 0,
  35983. this.limit = 0,
  35984. this;
  35985. var n = new ArrayBuffer(i)
  35986. , r = new Uint8Array(n);
  35987. return r.set(this.view.subarray(e, t)),
  35988. this.buffer = n,
  35989. this.view = r,
  35990. 0 <= this.markedOffset && (this.markedOffset -= e),
  35991. this.offset = 0,
  35992. this.limit = i,
  35993. this
  35994. }
  35995. ,
  35996. a.copy = function(e, t) {
  35997. if (void 0 === e && (e = this.offset),
  35998. void 0 === t && (t = this.limit),
  35999. !this.noAssert) {
  36000. if ("number" != typeof e || e % 1 != 0)
  36001. throw TypeError("Illegal begin: Not an integer");
  36002. if (e >>>= 0,
  36003. "number" != typeof t || t % 1 != 0)
  36004. throw TypeError("Illegal end: Not an integer");
  36005. if (t >>>= 0,
  36006. e < 0 || t < e || t > this.buffer.byteLength)
  36007. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36008. }
  36009. if (e === t)
  36010. return new f(0,this.littleEndian,this.noAssert);
  36011. var i = t - e
  36012. , n = new f(i,this.littleEndian,this.noAssert);
  36013. return n.offset = 0,
  36014. n.limit = i,
  36015. 0 <= n.markedOffset && (n.markedOffset -= e),
  36016. this.copyTo(n, 0, e, t),
  36017. n
  36018. }
  36019. ,
  36020. a.copyTo = function(e, t, i, n) {
  36021. var r, o;
  36022. if (!this.noAssert && !f.isByteBuffer(e))
  36023. throw TypeError("Illegal target: Not a ByteBuffer");
  36024. if (t = (o = void 0 === t) ? e.offset : 0 | t,
  36025. i = (r = void 0 === i) ? this.offset : 0 | i,
  36026. n = void 0 === n ? this.limit : 0 | n,
  36027. t < 0 || t > e.buffer.byteLength)
  36028. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  36029. if (i < 0 || n > this.buffer.byteLength)
  36030. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  36031. var a = n - i;
  36032. return 0 == a ? e : (e.ensureCapacity(t + a),
  36033. e.view.set(this.view.subarray(i, n), t),
  36034. r && (this.offset += a),
  36035. o && (e.offset += a),
  36036. this)
  36037. }
  36038. ,
  36039. a.ensureCapacity = function(e) {
  36040. var t = this.buffer.byteLength;
  36041. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  36042. }
  36043. ,
  36044. a.fill = function(e, t, i) {
  36045. var n = void 0 === t;
  36046. if (n && (t = this.offset),
  36047. "string" == typeof e && 0 < e.length && (e = e.charCodeAt(0)),
  36048. void 0 === t && (t = this.offset),
  36049. void 0 === i && (i = this.limit),
  36050. !this.noAssert) {
  36051. if ("number" != typeof e || e % 1 != 0)
  36052. throw TypeError("Illegal value: " + e + " (not an integer)");
  36053. if (e |= 0,
  36054. "number" != typeof t || t % 1 != 0)
  36055. throw TypeError("Illegal begin: Not an integer");
  36056. if (t >>>= 0,
  36057. "number" != typeof i || i % 1 != 0)
  36058. throw TypeError("Illegal end: Not an integer");
  36059. if (i >>>= 0,
  36060. t < 0 || i < t || i > this.buffer.byteLength)
  36061. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36062. }
  36063. if (i <= t)
  36064. return this;
  36065. for (; t < i; )
  36066. this.view[t++] = e;
  36067. return n && (this.offset = t),
  36068. this
  36069. }
  36070. ,
  36071. a.flip = function() {
  36072. return this.limit = this.offset,
  36073. this.offset = 0,
  36074. this
  36075. }
  36076. ,
  36077. a.mark = function(e) {
  36078. if (e = void 0 === e ? this.offset : e,
  36079. !this.noAssert) {
  36080. if ("number" != typeof e || e % 1 != 0)
  36081. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36082. if ((e >>>= 0) < 0 || e + 0 > this.buffer.byteLength)
  36083. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  36084. }
  36085. return this.markedOffset = e,
  36086. this
  36087. }
  36088. ,
  36089. a.order = function(e) {
  36090. if (!this.noAssert && "boolean" != typeof e)
  36091. throw TypeError("Illegal littleEndian: Not a boolean");
  36092. return this.littleEndian = !!e,
  36093. this
  36094. }
  36095. ,
  36096. a.LE = function(e) {
  36097. return this.littleEndian = void 0 === e || !!e,
  36098. this
  36099. }
  36100. ,
  36101. a.BE = function(e) {
  36102. return this.littleEndian = void 0 !== e && !e,
  36103. this
  36104. }
  36105. ,
  36106. a.prepend = function(e, t, i) {
  36107. "number" != typeof t && "string" == typeof t || (i = t,
  36108. t = void 0);
  36109. var n = void 0 === i;
  36110. if (n && (i = this.offset),
  36111. !this.noAssert) {
  36112. if ("number" != typeof i || i % 1 != 0)
  36113. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36114. if ((i >>>= 0) < 0 || i + 0 > this.buffer.byteLength)
  36115. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36116. }
  36117. e instanceof f || (e = f.wrap(e, t));
  36118. var r = e.limit - e.offset;
  36119. if (r <= 0)
  36120. return this;
  36121. var o = r - i;
  36122. if (0 < o) {
  36123. var a = new ArrayBuffer(this.buffer.byteLength + o)
  36124. , s = new Uint8Array(a);
  36125. s.set(this.view.subarray(i, this.buffer.byteLength), r),
  36126. this.buffer = a,
  36127. this.view = s,
  36128. this.offset += o,
  36129. 0 <= this.markedOffset && (this.markedOffset += o),
  36130. this.limit += o,
  36131. i += o
  36132. } else
  36133. new Uint8Array(this.buffer);
  36134. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  36135. e.offset = e.limit,
  36136. n && (this.offset -= r),
  36137. this
  36138. }
  36139. ,
  36140. a.prependTo = function(e, t) {
  36141. return e.prepend(this, t),
  36142. this
  36143. }
  36144. ,
  36145. a.printDebug = function(e) {
  36146. "function" != typeof e && (e = console.log.bind(console)),
  36147. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  36148. }
  36149. ,
  36150. a.remaining = function() {
  36151. return this.limit - this.offset
  36152. }
  36153. ,
  36154. a.reset = function() {
  36155. return 0 <= this.markedOffset ? (this.offset = this.markedOffset,
  36156. this.markedOffset = -1) : this.offset = 0,
  36157. this
  36158. }
  36159. ,
  36160. a.resize = function(e) {
  36161. if (!this.noAssert) {
  36162. if ("number" != typeof e || e % 1 != 0)
  36163. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  36164. if ((e |= 0) < 0)
  36165. throw RangeError("Illegal capacity: 0 <= " + e)
  36166. }
  36167. if (this.buffer.byteLength < e) {
  36168. var t = new ArrayBuffer(e)
  36169. , i = new Uint8Array(t);
  36170. i.set(this.view),
  36171. this.buffer = t,
  36172. this.view = i
  36173. }
  36174. return this
  36175. }
  36176. ,
  36177. a.reverse = function(e, t) {
  36178. if (void 0 === e && (e = this.offset),
  36179. void 0 === t && (t = this.limit),
  36180. !this.noAssert) {
  36181. if ("number" != typeof e || e % 1 != 0)
  36182. throw TypeError("Illegal begin: Not an integer");
  36183. if (e >>>= 0,
  36184. "number" != typeof t || t % 1 != 0)
  36185. throw TypeError("Illegal end: Not an integer");
  36186. if (t >>>= 0,
  36187. e < 0 || t < e || t > this.buffer.byteLength)
  36188. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36189. }
  36190. return e === t || Array.prototype.reverse.call(this.view.subarray(e, t)),
  36191. this
  36192. }
  36193. ,
  36194. a.skip = function(e) {
  36195. if (!this.noAssert) {
  36196. if ("number" != typeof e || e % 1 != 0)
  36197. throw TypeError("Illegal length: " + e + " (not an integer)");
  36198. e |= 0
  36199. }
  36200. var t = this.offset + e;
  36201. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  36202. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  36203. return this.offset = t,
  36204. this
  36205. }
  36206. ,
  36207. a.slice = function(e, t) {
  36208. if (void 0 === e && (e = this.offset),
  36209. void 0 === t && (t = this.limit),
  36210. !this.noAssert) {
  36211. if ("number" != typeof e || e % 1 != 0)
  36212. throw TypeError("Illegal begin: Not an integer");
  36213. if (e >>>= 0,
  36214. "number" != typeof t || t % 1 != 0)
  36215. throw TypeError("Illegal end: Not an integer");
  36216. if (t >>>= 0,
  36217. e < 0 || t < e || t > this.buffer.byteLength)
  36218. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36219. }
  36220. var i = this.clone();
  36221. return i.offset = e,
  36222. i.limit = t,
  36223. i
  36224. }
  36225. ,
  36226. a.toBuffer = function(e) {
  36227. var t = this.offset
  36228. , i = this.limit;
  36229. if (!this.noAssert) {
  36230. if ("number" != typeof t || t % 1 != 0)
  36231. throw TypeError("Illegal offset: Not an integer");
  36232. if (t >>>= 0,
  36233. "number" != typeof i || i % 1 != 0)
  36234. throw TypeError("Illegal limit: Not an integer");
  36235. if (i >>>= 0,
  36236. t < 0 || i < t || i > this.buffer.byteLength)
  36237. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36238. }
  36239. if (!e && 0 === t && i === this.buffer.byteLength)
  36240. return this.buffer;
  36241. if (t === i)
  36242. return o;
  36243. var n = new ArrayBuffer(i - t);
  36244. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  36245. n
  36246. }
  36247. ,
  36248. a.toArrayBuffer = a.toBuffer,
  36249. a.toString = function(e, t, i) {
  36250. if (void 0 === e)
  36251. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  36252. switch ("number" == typeof e && (i = t = e = "utf8"),
  36253. e) {
  36254. case "utf8":
  36255. return this.toUTF8(t, i);
  36256. case "base64":
  36257. return this.toBase64(t, i);
  36258. case "hex":
  36259. return this.toHex(t, i);
  36260. case "binary":
  36261. return this.toBinary(t, i);
  36262. case "debug":
  36263. return this.toDebug();
  36264. case "columns":
  36265. return this.toColumns();
  36266. default:
  36267. throw Error("Unsupported encoding: " + e)
  36268. }
  36269. }
  36270. ;
  36271. var h = function() {
  36272. for (var e = {}, r = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], a = [], t = 0, i = r.length; t < i; ++t)
  36273. a[r[t]] = t;
  36274. return e.encode = function(e, t) {
  36275. for (var i, n; null !== (i = e()); )
  36276. t(r[i >> 2 & 63]),
  36277. n = (3 & i) << 4,
  36278. null !== (i = e()) ? (t(r[63 & ((n |= i >> 4 & 15) | i >> 4 & 15)]),
  36279. n = (15 & i) << 2,
  36280. null !== (i = e()) ? (t(r[63 & (n | i >> 6 & 3)]),
  36281. t(r[63 & i])) : (t(r[63 & n]),
  36282. t(61))) : (t(r[63 & n]),
  36283. t(61),
  36284. t(61))
  36285. }
  36286. ,
  36287. e.decode = function(e, t) {
  36288. function i(e) {
  36289. throw Error("Illegal character code: " + e)
  36290. }
  36291. for (var n, r, o; null !== (n = e()); )
  36292. if (void 0 === (r = a[n]) && i(n),
  36293. null !== (n = e()) && (void 0 === (o = a[n]) && i(n),
  36294. t(r << 2 >>> 0 | (48 & o) >> 4),
  36295. null !== (n = e()))) {
  36296. if (void 0 === (r = a[n])) {
  36297. if (61 === n)
  36298. break;
  36299. i(n)
  36300. }
  36301. if (t((15 & o) << 4 >>> 0 | (60 & r) >> 2),
  36302. null !== (n = e())) {
  36303. if (void 0 === (o = a[n])) {
  36304. if (61 === n)
  36305. break;
  36306. i(n)
  36307. }
  36308. t((3 & r) << 6 >>> 0 | o)
  36309. }
  36310. }
  36311. }
  36312. ,
  36313. e.test = function(e) {
  36314. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  36315. }
  36316. ,
  36317. e
  36318. }();
  36319. a.toBase64 = function(e, t) {
  36320. if (void 0 === e && (e = this.offset),
  36321. void 0 === t && (t = this.limit),
  36322. t |= 0,
  36323. (e |= 0) < 0 || t > this.capacity || t < e)
  36324. throw RangeError("begin, end");
  36325. var i;
  36326. return h.encode(function() {
  36327. return e < t ? this.view[e++] : null
  36328. }
  36329. .bind(this), i = c()),
  36330. i()
  36331. }
  36332. ,
  36333. f.fromBase64 = function(e, t) {
  36334. if ("string" != typeof e)
  36335. throw TypeError("str");
  36336. var i = new f(e.length / 4 * 3,t)
  36337. , n = 0;
  36338. return h.decode(s(e), function(e) {
  36339. i.view[n++] = e
  36340. }),
  36341. i.limit = n,
  36342. i
  36343. }
  36344. ,
  36345. f.btoa = function(e) {
  36346. return f.fromBinary(e).toBase64()
  36347. }
  36348. ,
  36349. f.atob = function(e) {
  36350. return f.fromBase64(e).toBinary()
  36351. }
  36352. ,
  36353. a.toBinary = function(e, t) {
  36354. if (void 0 === e && (e = this.offset),
  36355. void 0 === t && (t = this.limit),
  36356. t |= 0,
  36357. (e |= 0) < 0 || t > this.capacity() || t < e)
  36358. throw RangeError("begin, end");
  36359. if (e === t)
  36360. return "";
  36361. for (var i = [], n = []; e < t; )
  36362. i.push(this.view[e++]),
  36363. 1024 <= i.length && (n.push(String.fromCharCode.apply(String, i)),
  36364. i = []);
  36365. return n.join("") + String.fromCharCode.apply(String, i)
  36366. }
  36367. ,
  36368. f.fromBinary = function(e, t) {
  36369. if ("string" != typeof e)
  36370. throw TypeError("str");
  36371. for (var i, n = 0, r = e.length, o = new f(r,t); n < r; ) {
  36372. if (255 < (i = e.charCodeAt(n)))
  36373. throw RangeError("illegal char code: " + i);
  36374. o.view[n++] = i
  36375. }
  36376. return o.limit = r,
  36377. o
  36378. }
  36379. ,
  36380. a.toDebug = function(e) {
  36381. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  36382. if (-1 !== i && (r += (t = this.view[i]) < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  36383. e && (o += 32 < t && t < 127 ? String.fromCharCode(t) : ".")),
  36384. ++i,
  36385. e && 0 < i && i % 16 == 0 && i !== n) {
  36386. for (; r.length < 51; )
  36387. r += " ";
  36388. a += r + o + "\n",
  36389. r = o = ""
  36390. }
  36391. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  36392. }
  36393. if (e && " " !== r) {
  36394. for (; r.length < 51; )
  36395. r += " ";
  36396. a += r + o + "\n"
  36397. }
  36398. return e ? a : r
  36399. }
  36400. ,
  36401. f.fromDebug = function(e, t, i) {
  36402. for (var n, r, o = e.length, a = new f((o + 1) / 3 | 0,t,i), s = 0, l = 0, c = !1, h = !1, u = !1, d = !1, p = !1; s < o; ) {
  36403. switch (n = e.charAt(s++)) {
  36404. case "!":
  36405. if (!i) {
  36406. if (h || u || d) {
  36407. p = !0;
  36408. break
  36409. }
  36410. h = u = d = !0
  36411. }
  36412. a.offset = a.markedOffset = a.limit = l,
  36413. c = !1;
  36414. break;
  36415. case "|":
  36416. if (!i) {
  36417. if (h || d) {
  36418. p = !0;
  36419. break
  36420. }
  36421. h = d = !0
  36422. }
  36423. a.offset = a.limit = l,
  36424. c = !1;
  36425. break;
  36426. case "[":
  36427. if (!i) {
  36428. if (h || u) {
  36429. p = !0;
  36430. break
  36431. }
  36432. h = u = !0
  36433. }
  36434. a.offset = a.markedOffset = l,
  36435. c = !1;
  36436. break;
  36437. case "<":
  36438. if (!i) {
  36439. if (h) {
  36440. p = !0;
  36441. break
  36442. }
  36443. h = !0
  36444. }
  36445. a.offset = l,
  36446. c = !1;
  36447. break;
  36448. case "]":
  36449. if (!i) {
  36450. if (d || u) {
  36451. p = !0;
  36452. break
  36453. }
  36454. d = u = !0
  36455. }
  36456. a.limit = a.markedOffset = l,
  36457. c = !1;
  36458. break;
  36459. case ">":
  36460. if (!i) {
  36461. if (d) {
  36462. p = !0;
  36463. break
  36464. }
  36465. d = !0
  36466. }
  36467. a.limit = l,
  36468. c = !1;
  36469. break;
  36470. case "'":
  36471. if (!i) {
  36472. if (u) {
  36473. p = !0;
  36474. break
  36475. }
  36476. u = !0
  36477. }
  36478. a.markedOffset = l,
  36479. c = !1;
  36480. break;
  36481. case " ":
  36482. c = !1;
  36483. break;
  36484. default:
  36485. if (!i && c) {
  36486. p = !0;
  36487. break
  36488. }
  36489. if (r = parseInt(n + e.charAt(s++), 16),
  36490. !i && (isNaN(r) || r < 0 || 255 < r))
  36491. throw TypeError("Illegal str: Not a debug encoded string");
  36492. a.view[l++] = r,
  36493. c = !0
  36494. }
  36495. if (p)
  36496. throw TypeError("Illegal str: Invalid symbol at " + s)
  36497. }
  36498. if (!i) {
  36499. if (!h || !d)
  36500. throw TypeError("Illegal str: Missing offset or limit");
  36501. if (l < a.buffer.byteLength)
  36502. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + l + " < " + o)
  36503. }
  36504. return a
  36505. }
  36506. ,
  36507. a.toHex = function(e, t) {
  36508. if (e = void 0 === e ? this.offset : e,
  36509. t = void 0 === t ? this.limit : t,
  36510. !this.noAssert) {
  36511. if ("number" != typeof e || e % 1 != 0)
  36512. throw TypeError("Illegal begin: Not an integer");
  36513. if (e >>>= 0,
  36514. "number" != typeof t || t % 1 != 0)
  36515. throw TypeError("Illegal end: Not an integer");
  36516. if (t >>>= 0,
  36517. e < 0 || t < e || t > this.buffer.byteLength)
  36518. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  36519. }
  36520. for (var i, n = new Array(t - e); e < t; )
  36521. (i = this.view[e++]) < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  36522. return n.join("")
  36523. }
  36524. ,
  36525. f.fromHex = function(e, t, i) {
  36526. if (!i) {
  36527. if ("string" != typeof e)
  36528. throw TypeError("Illegal str: Not a string");
  36529. if (e.length % 2 != 0)
  36530. throw TypeError("Illegal str: Length not a multiple of 2")
  36531. }
  36532. for (var n, r = e.length, o = new f(r / 2 | 0,t), a = 0, s = 0; a < r; a += 2) {
  36533. if (n = parseInt(e.substring(a, a + 2), 16),
  36534. !i && (!isFinite(n) || n < 0 || 255 < n))
  36535. throw TypeError("Illegal str: Contains non-hex characters");
  36536. o.view[s++] = n
  36537. }
  36538. return o.limit = s,
  36539. o
  36540. }
  36541. ;
  36542. var u, d = u = {
  36543. MAX_CODEPOINT: 1114111,
  36544. encodeUTF8: function(e, t) {
  36545. var i = null;
  36546. for ("number" == typeof e && (i = e,
  36547. e = function() {
  36548. return null
  36549. }
  36550. ); null !== i || null !== (i = e()); )
  36551. i < 128 ? t(127 & i) : (i < 2048 ? t(i >> 6 & 31 | 192) : (i < 65536 ? t(i >> 12 & 15 | 224) : (t(i >> 18 & 7 | 240),
  36552. t(i >> 12 & 63 | 128)),
  36553. t(i >> 6 & 63 | 128)),
  36554. t(63 & i | 128)),
  36555. i = null
  36556. },
  36557. decodeUTF8: function(e, t) {
  36558. for (var i, n, r, o, a = function(e) {
  36559. e = e.slice(0, e.indexOf(null));
  36560. var t = Error(e.toString());
  36561. throw t.name = "TruncatedError",
  36562. t.bytes = e,
  36563. t
  36564. }; null !== (i = e()); )
  36565. if (0 == (128 & i))
  36566. t(i);
  36567. else if (192 == (224 & i))
  36568. null === (n = e()) && a([i, n]),
  36569. t((31 & i) << 6 | 63 & n);
  36570. else if (224 == (240 & i))
  36571. null !== (n = e()) && null !== (r = e()) || a([i, n, r]),
  36572. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  36573. else {
  36574. if (240 != (248 & i))
  36575. throw RangeError("Illegal starting byte: " + i);
  36576. null !== (n = e()) && null !== (r = e()) && null !== (o = e()) || a([i, n, r, o]),
  36577. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  36578. }
  36579. },
  36580. UTF16toUTF8: function(e, t) {
  36581. for (var i, n = null; null !== (i = null !== n ? n : e()); )
  36582. 55296 <= i && i <= 57343 && null !== (n = e()) && 56320 <= n && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  36583. n = null) : t(i);
  36584. null !== n && t(n)
  36585. },
  36586. UTF8toUTF16: function(e, t) {
  36587. var i = null;
  36588. for ("number" == typeof e && (i = e,
  36589. e = function() {
  36590. return null
  36591. }
  36592. ); null !== i || null !== (i = e()); )
  36593. i <= 65535 ? t(i) : (t(55296 + ((i -= 65536) >> 10)),
  36594. t(i % 1024 + 56320)),
  36595. i = null
  36596. },
  36597. encodeUTF16toUTF8: function(e, t) {
  36598. u.UTF16toUTF8(e, function(e) {
  36599. u.encodeUTF8(e, t)
  36600. })
  36601. },
  36602. decodeUTF8toUTF16: function(e, t) {
  36603. u.decodeUTF8(e, function(e) {
  36604. u.UTF8toUTF16(e, t)
  36605. })
  36606. },
  36607. calculateCodePoint: function(e) {
  36608. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36609. },
  36610. calculateUTF8: function(e) {
  36611. for (var t, i = 0; null !== (t = e()); )
  36612. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  36613. return i
  36614. },
  36615. calculateUTF16asUTF8: function(e) {
  36616. var t = 0
  36617. , i = 0;
  36618. return u.UTF16toUTF8(e, function(e) {
  36619. ++t,
  36620. i += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  36621. }),
  36622. [t, i]
  36623. }
  36624. };
  36625. return a.toUTF8 = function(t, i) {
  36626. if (void 0 === t && (t = this.offset),
  36627. void 0 === i && (i = this.limit),
  36628. !this.noAssert) {
  36629. if ("number" != typeof t || t % 1 != 0)
  36630. throw TypeError("Illegal begin: Not an integer");
  36631. if (t >>>= 0,
  36632. "number" != typeof i || i % 1 != 0)
  36633. throw TypeError("Illegal end: Not an integer");
  36634. if (i >>>= 0,
  36635. t < 0 || i < t || i > this.buffer.byteLength)
  36636. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  36637. }
  36638. var e;
  36639. try {
  36640. d.decodeUTF8toUTF16(function() {
  36641. return t < i ? this.view[t++] : null
  36642. }
  36643. .bind(this), e = c())
  36644. } catch (e) {
  36645. if (t !== i)
  36646. throw RangeError("Illegal range: Truncated data, " + t + " != " + i)
  36647. }
  36648. return e()
  36649. }
  36650. ,
  36651. f.fromUTF8 = function(e, t, i) {
  36652. if (!i && "string" != typeof e)
  36653. throw TypeError("Illegal str: Not a string");
  36654. var n = new f(d.calculateUTF16asUTF8(s(e), !0)[1],t,i)
  36655. , r = 0;
  36656. return d.encodeUTF16toUTF8(s(e), function(e) {
  36657. n.view[r++] = e
  36658. }),
  36659. n.limit = r,
  36660. n
  36661. }
  36662. ,
  36663. f
  36664. }
  36665. ,
  36666. "function" == typeof define && define.amd ? define(["long"], r) : "function" == typeof t && "object" == typeof e && e && e.exports ? e.exports = function() {
  36667. var e;
  36668. try {
  36669. e = t("long")
  36670. } catch (e) {}
  36671. return r(e)
  36672. }() : (n.dcodeIO = n.dcodeIO || {}).ByteBuffer = r(n.dcodeIO.Long)
  36673. }
  36674. , {
  36675. long: 216
  36676. }],
  36677. 216: [function(e, t, i) {
  36678. var n, r;
  36679. n = this,
  36680. r = function() {
  36681. "use strict";
  36682. function n(e, t, i) {
  36683. this.low = 0 | e,
  36684. this.high = 0 | t,
  36685. this.unsigned = !!i
  36686. }
  36687. function p(e) {
  36688. return !0 === (e && e.__isLong__)
  36689. }
  36690. function e(e, t) {
  36691. var i, n, r;
  36692. return t ? (r = 0 <= (e >>>= 0) && e < 256) && (n = a[e]) ? n : (i = g(e, (0 | e) < 0 ? -1 : 0, !0),
  36693. r && (a[e] = i),
  36694. i) : (r = -128 <= (e |= 0) && e < 128) && (n = o[e]) ? n : (i = g(e, e < 0 ? -1 : 0, !1),
  36695. r && (o[e] = i),
  36696. i)
  36697. }
  36698. function f(e, t) {
  36699. if (isNaN(e) || !isFinite(e))
  36700. return t ? l : y;
  36701. if (t) {
  36702. if (e < 0)
  36703. return l;
  36704. if (r <= e)
  36705. return I
  36706. } else {
  36707. if (e <= -s)
  36708. return E;
  36709. if (s <= e + 1)
  36710. return C
  36711. }
  36712. return e < 0 ? f(-e, t).neg() : g(e % i | 0, e / i | 0, t)
  36713. }
  36714. function g(e, t, i) {
  36715. return new n(e,t,i)
  36716. }
  36717. function h(e, t, i) {
  36718. if (0 === e.length)
  36719. throw Error("empty string");
  36720. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  36721. return y;
  36722. if (t = "number" == typeof t ? (i = t,
  36723. !1) : !!t,
  36724. (i = i || 10) < 2 || 36 < i)
  36725. throw RangeError("radix");
  36726. var n;
  36727. if (0 < (n = e.indexOf("-")))
  36728. throw Error("interior hyphen");
  36729. if (0 === n)
  36730. return h(e.substring(1), t, i).neg();
  36731. for (var r = f(u(i, 8)), o = y, a = 0; a < e.length; a += 8) {
  36732. var s = Math.min(8, e.length - a)
  36733. , l = parseInt(e.substring(a, a + s), i);
  36734. if (s < 8) {
  36735. var c = f(u(i, s));
  36736. o = o.mul(c).add(f(l))
  36737. } else
  36738. o = (o = o.mul(r)).add(f(l))
  36739. }
  36740. return o.unsigned = t,
  36741. o
  36742. }
  36743. function m(e) {
  36744. return e instanceof n ? e : "number" == typeof e ? f(e) : "string" == typeof e ? h(e) : g(e.low, e.high, e.unsigned)
  36745. }
  36746. Object.defineProperty(n.prototype, "__isLong__", {
  36747. value: !0,
  36748. enumerable: !1,
  36749. configurable: !1
  36750. }),
  36751. n.isLong = p;
  36752. var o = {}
  36753. , a = {};
  36754. n.fromInt = e,
  36755. n.fromNumber = f,
  36756. n.fromBits = g;
  36757. var u = Math.pow;
  36758. n.fromString = h,
  36759. n.fromValue = m;
  36760. var i = 4294967296
  36761. , r = 0x10000000000000000
  36762. , s = r / 2
  36763. , v = e(1 << 24)
  36764. , y = e(0);
  36765. n.ZERO = y;
  36766. var l = e(0, !0);
  36767. n.UZERO = l;
  36768. var c = e(1);
  36769. n.ONE = c;
  36770. var d = e(1, !0);
  36771. n.UONE = d;
  36772. var A = e(-1);
  36773. n.NEG_ONE = A;
  36774. var C = g(-1, 2147483647, !1);
  36775. n.MAX_VALUE = C;
  36776. var I = g(-1, -1, !0);
  36777. n.MAX_UNSIGNED_VALUE = I;
  36778. var E = g(0, -2147483648, !1);
  36779. n.MIN_VALUE = E;
  36780. var t = n.prototype;
  36781. return t.toInt = function() {
  36782. return this.unsigned ? this.low >>> 0 : this.low
  36783. }
  36784. ,
  36785. t.toNumber = function() {
  36786. return this.unsigned ? (this.high >>> 0) * i + (this.low >>> 0) : this.high * i + (this.low >>> 0)
  36787. }
  36788. ,
  36789. t.toString = function(e) {
  36790. if ((e = e || 10) < 2 || 36 < e)
  36791. throw RangeError("radix");
  36792. if (this.isZero())
  36793. return "0";
  36794. if (this.isNegative()) {
  36795. if (this.eq(E)) {
  36796. var t = f(e)
  36797. , i = this.div(t)
  36798. , n = i.mul(t).sub(this);
  36799. return i.toString(e) + n.toInt().toString(e)
  36800. }
  36801. return "-" + this.neg().toString(e)
  36802. }
  36803. for (var r = f(u(e, 6), this.unsigned), o = this, a = ""; ; ) {
  36804. var s = o.div(r)
  36805. , l = (o.sub(s.mul(r)).toInt() >>> 0).toString(e);
  36806. if ((o = s).isZero())
  36807. return l + a;
  36808. for (; l.length < 6; )
  36809. l = "0" + l;
  36810. a = "" + l + a
  36811. }
  36812. }
  36813. ,
  36814. t.getHighBits = function() {
  36815. return this.high
  36816. }
  36817. ,
  36818. t.getHighBitsUnsigned = function() {
  36819. return this.high >>> 0
  36820. }
  36821. ,
  36822. t.getLowBits = function() {
  36823. return this.low
  36824. }
  36825. ,
  36826. t.getLowBitsUnsigned = function() {
  36827. return this.low >>> 0
  36828. }
  36829. ,
  36830. t.getNumBitsAbs = function() {
  36831. if (this.isNegative())
  36832. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  36833. for (var e = 0 != this.high ? this.high : this.low, t = 31; 0 < t && 0 == (e & 1 << t); t--)
  36834. ;
  36835. return 0 != this.high ? t + 33 : t + 1
  36836. }
  36837. ,
  36838. t.isZero = function() {
  36839. return 0 === this.high && 0 === this.low
  36840. }
  36841. ,
  36842. t.isNegative = function() {
  36843. return !this.unsigned && this.high < 0
  36844. }
  36845. ,
  36846. t.isPositive = function() {
  36847. return this.unsigned || 0 <= this.high
  36848. }
  36849. ,
  36850. t.isOdd = function() {
  36851. return 1 == (1 & this.low)
  36852. }
  36853. ,
  36854. t.isEven = function() {
  36855. return 0 == (1 & this.low)
  36856. }
  36857. ,
  36858. t.equals = function(e) {
  36859. return p(e) || (e = m(e)),
  36860. (this.unsigned === e.unsigned || this.high >>> 31 != 1 || e.high >>> 31 != 1) && this.high === e.high && this.low === e.low
  36861. }
  36862. ,
  36863. t.eq = t.equals,
  36864. t.notEquals = function(e) {
  36865. return !this.eq(e)
  36866. }
  36867. ,
  36868. t.neq = t.notEquals,
  36869. t.lessThan = function(e) {
  36870. return this.comp(e) < 0
  36871. }
  36872. ,
  36873. t.lt = t.lessThan,
  36874. t.lessThanOrEqual = function(e) {
  36875. return this.comp(e) <= 0
  36876. }
  36877. ,
  36878. t.lte = t.lessThanOrEqual,
  36879. t.greaterThan = function(e) {
  36880. return 0 < this.comp(e)
  36881. }
  36882. ,
  36883. t.gt = t.greaterThan,
  36884. t.greaterThanOrEqual = function(e) {
  36885. return 0 <= this.comp(e)
  36886. }
  36887. ,
  36888. t.gte = t.greaterThanOrEqual,
  36889. t.compare = function(e) {
  36890. if (p(e) || (e = m(e)),
  36891. this.eq(e))
  36892. return 0;
  36893. var t = this.isNegative()
  36894. , i = e.isNegative();
  36895. return t && !i ? -1 : !t && i ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  36896. }
  36897. ,
  36898. t.comp = t.compare,
  36899. t.negate = function() {
  36900. return !this.unsigned && this.eq(E) ? E : this.not().add(c)
  36901. }
  36902. ,
  36903. t.neg = t.negate,
  36904. t.add = function(e) {
  36905. p(e) || (e = m(e));
  36906. var t = this.high >>> 16
  36907. , i = 65535 & this.high
  36908. , n = this.low >>> 16
  36909. , r = 65535 & this.low
  36910. , o = e.high >>> 16
  36911. , a = 65535 & e.high
  36912. , s = e.low >>> 16
  36913. , l = 0
  36914. , c = 0
  36915. , h = 0
  36916. , u = 0;
  36917. return h += (u += r + (65535 & e.low)) >>> 16,
  36918. c += (h += n + s) >>> 16,
  36919. l += (c += i + a) >>> 16,
  36920. l += t + o,
  36921. g((h &= 65535) << 16 | (u &= 65535), (l &= 65535) << 16 | (c &= 65535), this.unsigned)
  36922. }
  36923. ,
  36924. t.subtract = function(e) {
  36925. return p(e) || (e = m(e)),
  36926. this.add(e.neg())
  36927. }
  36928. ,
  36929. t.sub = t.subtract,
  36930. t.multiply = function(e) {
  36931. if (this.isZero())
  36932. return y;
  36933. if (p(e) || (e = m(e)),
  36934. e.isZero())
  36935. return y;
  36936. if (this.eq(E))
  36937. return e.isOdd() ? E : y;
  36938. if (e.eq(E))
  36939. return this.isOdd() ? E : y;
  36940. if (this.isNegative())
  36941. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  36942. if (e.isNegative())
  36943. return this.mul(e.neg()).neg();
  36944. if (this.lt(v) && e.lt(v))
  36945. return f(this.toNumber() * e.toNumber(), this.unsigned);
  36946. var t = this.high >>> 16
  36947. , i = 65535 & this.high
  36948. , n = this.low >>> 16
  36949. , r = 65535 & this.low
  36950. , o = e.high >>> 16
  36951. , a = 65535 & e.high
  36952. , s = e.low >>> 16
  36953. , l = 65535 & e.low
  36954. , c = 0
  36955. , h = 0
  36956. , u = 0
  36957. , d = 0;
  36958. return u += (d += r * l) >>> 16,
  36959. h += (u += n * l) >>> 16,
  36960. u &= 65535,
  36961. h += (u += r * s) >>> 16,
  36962. c += (h += i * l) >>> 16,
  36963. h &= 65535,
  36964. c += (h += n * s) >>> 16,
  36965. h &= 65535,
  36966. c += (h += r * a) >>> 16,
  36967. c += t * l + i * s + n * a + r * o,
  36968. g((u &= 65535) << 16 | (d &= 65535), (c &= 65535) << 16 | (h &= 65535), this.unsigned)
  36969. }
  36970. ,
  36971. t.mul = t.multiply,
  36972. t.divide = function(e) {
  36973. if (p(e) || (e = m(e)),
  36974. e.isZero())
  36975. throw Error("division by zero");
  36976. if (this.isZero())
  36977. return this.unsigned ? l : y;
  36978. var t, i, n;
  36979. if (this.unsigned) {
  36980. if (e.unsigned || (e = e.toUnsigned()),
  36981. e.gt(this))
  36982. return l;
  36983. if (e.gt(this.shru(1)))
  36984. return d;
  36985. n = l
  36986. } else {
  36987. if (this.eq(E))
  36988. return e.eq(c) || e.eq(A) ? E : e.eq(E) ? c : (t = this.shr(1).div(e).shl(1)).eq(y) ? e.isNegative() ? c : A : (i = this.sub(e.mul(t)),
  36989. n = t.add(i.div(e)));
  36990. if (e.eq(E))
  36991. return this.unsigned ? l : y;
  36992. if (this.isNegative())
  36993. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  36994. if (e.isNegative())
  36995. return this.div(e.neg()).neg();
  36996. n = y
  36997. }
  36998. for (i = this; i.gte(e); ) {
  36999. t = Math.max(1, Math.floor(i.toNumber() / e.toNumber()));
  37000. for (var r = Math.ceil(Math.log(t) / Math.LN2), o = r <= 48 ? 1 : u(2, r - 48), a = f(t), s = a.mul(e); s.isNegative() || s.gt(i); )
  37001. s = (a = f(t -= o, this.unsigned)).mul(e);
  37002. a.isZero() && (a = c),
  37003. n = n.add(a),
  37004. i = i.sub(s)
  37005. }
  37006. return n
  37007. }
  37008. ,
  37009. t.div = t.divide,
  37010. t.modulo = function(e) {
  37011. return p(e) || (e = m(e)),
  37012. this.sub(this.div(e).mul(e))
  37013. }
  37014. ,
  37015. t.mod = t.modulo,
  37016. t.not = function() {
  37017. return g(~this.low, ~this.high, this.unsigned)
  37018. }
  37019. ,
  37020. t.and = function(e) {
  37021. return p(e) || (e = m(e)),
  37022. g(this.low & e.low, this.high & e.high, this.unsigned)
  37023. }
  37024. ,
  37025. t.or = function(e) {
  37026. return p(e) || (e = m(e)),
  37027. g(this.low | e.low, this.high | e.high, this.unsigned)
  37028. }
  37029. ,
  37030. t.xor = function(e) {
  37031. return p(e) || (e = m(e)),
  37032. g(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  37033. }
  37034. ,
  37035. t.shiftLeft = function(e) {
  37036. return p(e) && (e = e.toInt()),
  37037. 0 == (e &= 63) ? this : e < 32 ? g(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : g(0, this.low << e - 32, this.unsigned)
  37038. }
  37039. ,
  37040. t.shl = t.shiftLeft,
  37041. t.shiftRight = function(e) {
  37042. return p(e) && (e = e.toInt()),
  37043. 0 == (e &= 63) ? this : e < 32 ? g(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : g(this.high >> e - 32, 0 <= this.high ? 0 : -1, this.unsigned)
  37044. }
  37045. ,
  37046. t.shr = t.shiftRight,
  37047. t.shiftRightUnsigned = function(e) {
  37048. if (p(e) && (e = e.toInt()),
  37049. 0 === (e &= 63))
  37050. return this;
  37051. var t = this.high;
  37052. return e < 32 ? g(this.low >>> e | t << 32 - e, t >>> e, this.unsigned) : g(32 === e ? t : t >>> e - 32, 0, this.unsigned)
  37053. }
  37054. ,
  37055. t.shru = t.shiftRightUnsigned,
  37056. t.toSigned = function() {
  37057. return this.unsigned ? g(this.low, this.high, !1) : this
  37058. }
  37059. ,
  37060. t.toUnsigned = function() {
  37061. return this.unsigned ? this : g(this.low, this.high, !0)
  37062. }
  37063. ,
  37064. t.toBytes = function(e) {
  37065. return e ? this.toBytesLE() : this.toBytesBE()
  37066. }
  37067. ,
  37068. t.toBytesLE = function() {
  37069. var e = this.high
  37070. , t = this.low;
  37071. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  37072. }
  37073. ,
  37074. t.toBytesBE = function() {
  37075. var e = this.high
  37076. , t = this.low;
  37077. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  37078. }
  37079. ,
  37080. n
  37081. }
  37082. ,
  37083. "function" == typeof define && define.amd ? define([], r) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = r() : (n.dcodeIO = n.dcodeIO || {}).Long = r()
  37084. }
  37085. , {}],
  37086. 217: [function(e, t, i) {
  37087. var n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M, R, P, O, L, D, N, F, B, V, k, U, H, z, G, W, j, Y, q, X, Z, K, Q, J, $, ee, te, ie, ne, re, oe, ae, se, le, ce, he, ue, de, pe, fe, ge, me, ve, ye, Ae, Ce, Ie, Ee, _e, be, we, Te, xe, Se, Me, Re, Pe, Oe, Le, De, Ne, Fe, Be, Ve, ke, Ue, He, ze, Ge, We, je, Ye, qe, Xe, Ze, Ke, Qe, Je, $e, et, tt, it, nt, rt, ot, at, st, lt, ct, ht, ut, dt, pt, ft, gt, mt, vt, yt, At, Ct, It, Et, _t, bt, wt, Tt, xt, St, Mt, Rt, Pt, Ot, Lt, Dt, Nt, Ft, Bt, Vt, kt, Ut, Ht, zt, Gt, Wt, jt, Yt, qt, Xt, Zt, Kt, Qt, Jt, $t, ei, ti, ii, ni, ri, oi, ai, si, li, ci, hi, ui, di, pi, fi, gi, mi, vi, yi, Ai, Ci = {
  37088. REVISION: "75"
  37089. };
  37090. function Ii(e, t) {
  37091. return e.distance - t.distance
  37092. }
  37093. function Ei(e, t, i, n) {
  37094. if (!1 !== e.visible && (e.raycast(t, i),
  37095. !0 === n))
  37096. for (var r = e.children, o = 0, a = r.length; o < a; o++)
  37097. Ei(r[o], t, i, !0)
  37098. }
  37099. function _i(e, t, i) {
  37100. return i < 0 && (i += 1),
  37101. 1 < i && (i -= 1),
  37102. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  37103. }
  37104. function bi(e, t, i, n, r, o, a) {
  37105. return Ci.Triangle.barycoordFromPoint(e, t, i, n, Vt),
  37106. r.multiplyScalar(Vt.x),
  37107. o.multiplyScalar(Vt.y),
  37108. a.multiplyScalar(Vt.z),
  37109. r.add(o).add(a),
  37110. r.clone()
  37111. }
  37112. function wi(e, t, i, n, r, o, a) {
  37113. var s = e.material;
  37114. if (null === (s.side === Ci.BackSide ? i.intersectTriangle(o, r, n, !0, a) : i.intersectTriangle(n, r, o, s.side !== Ci.DoubleSide, a)))
  37115. return null;
  37116. Ut.copy(a),
  37117. Ut.applyMatrix4(e.matrixWorld);
  37118. var l = t.ray.origin.distanceTo(Ut);
  37119. return l < t.near || l > t.far ? null : {
  37120. distance: l,
  37121. point: Ut.clone(),
  37122. object: e
  37123. }
  37124. }
  37125. function Ti(e, t, i, n, r, o, a, s) {
  37126. Mt.fromArray(n, 3 * o),
  37127. Rt.fromArray(n, 3 * a),
  37128. Pt.fromArray(n, 3 * s);
  37129. var l = wi(e, t, i, Mt, Rt, Pt, kt);
  37130. return l && (r && (Nt.fromArray(r, 2 * o),
  37131. Ft.fromArray(r, 2 * a),
  37132. Bt.fromArray(r, 2 * s),
  37133. l.uv = bi(kt, Mt, Rt, Pt, Nt, Ft, Bt)),
  37134. l.face = new Ci.Face3(o,a,s,Ci.Triangle.normal(Mt, Rt, Pt)),
  37135. l.faceIndex = o),
  37136. l
  37137. }
  37138. function xi() {}
  37139. function Si(e, t, i, n, r, o) {
  37140. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E;
  37141. if (s = e[o[t]].x,
  37142. l = e[o[t]].y,
  37143. c = e[o[i]].x,
  37144. h = e[o[i]].y,
  37145. u = e[o[n]].x,
  37146. d = e[o[n]].y,
  37147. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  37148. return !1;
  37149. for (g = u - c,
  37150. m = d - h,
  37151. v = s - u,
  37152. y = l - d,
  37153. A = c - s,
  37154. C = h - l,
  37155. a = 0; a < r; a++)
  37156. if (p = e[o[a]].x,
  37157. f = e[o[a]].y,
  37158. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = A * (f - l) - C * (p - s),
  37159. E = v * (f - d) - y * (p - u),
  37160. g * (f - h) - m * (p - c) >= -Number.EPSILON && E >= -Number.EPSILON && I >= -Number.EPSILON))
  37161. return !1;
  37162. return !0
  37163. }
  37164. function Mi(e) {
  37165. switch (e) {
  37166. case Ci.LinearEncoding:
  37167. return ["Linear", "( value )"];
  37168. case Ci.sRGBEncoding:
  37169. return ["sRGB", "( value )"];
  37170. case Ci.RGBEEncoding:
  37171. return ["RGBE", "( value )"];
  37172. case Ci.RGBM7Encoding:
  37173. return ["RGBM", "( value, 7.0 )"];
  37174. case Ci.RGBM16Encoding:
  37175. return ["RGBM", "( value, 16.0 )"];
  37176. case Ci.RGBDEncoding:
  37177. return ["RGBD", "( value, 256.0 )"];
  37178. case Ci.GammaEncoding:
  37179. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  37180. default:
  37181. throw new Error("unsupported encoding: " + e)
  37182. }
  37183. }
  37184. function Ri(e, t) {
  37185. var i = Mi(t);
  37186. return "vec4 " + e + "( vec4 value ) { return " + i[0] + "ToLinear" + i[1] + "; }"
  37187. }
  37188. function Pi(e) {
  37189. return "" !== e
  37190. }
  37191. function Oi(e, t) {
  37192. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  37193. }
  37194. function Li(e) {
  37195. return e.replace(/#include +<([\w\d.]+)>/g, function(e, t) {
  37196. var i = Ci.ShaderChunk[t];
  37197. if (void 0 === i)
  37198. throw new Error("Can not resolve #include <" + t + ">");
  37199. return Li(i)
  37200. })
  37201. }
  37202. function Di(e) {
  37203. return e.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g, function(e, t, i, n) {
  37204. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  37205. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  37206. return r
  37207. })
  37208. }
  37209. function Ni(e, t, i, n) {
  37210. gi.set(t, i, n).unproject(mi);
  37211. var r = fi[e];
  37212. if (void 0 !== r)
  37213. for (var o = 0, a = r.length; o < a; o++)
  37214. pi.vertices[r[o]].copy(gi)
  37215. }
  37216. "function" == typeof define && define.amd ? define("three", Ci) : void 0 !== i && void 0 !== t && (t.exports = Ci),
  37217. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  37218. void 0 === Math.sign && (Math.sign = function(e) {
  37219. return e < 0 ? -1 : 0 < e ? 1 : +e
  37220. }
  37221. ),
  37222. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  37223. get: function() {
  37224. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  37225. }
  37226. }),
  37227. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  37228. writable: !0,
  37229. configurable: !0,
  37230. value: function(e) {
  37231. "use strict";
  37232. if (null == e)
  37233. throw new TypeError("Cannot convert first argument to object");
  37234. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  37235. var r = arguments[i];
  37236. if (null != r) {
  37237. r = Object(r);
  37238. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  37239. var l = o[a]
  37240. , c = Object.getOwnPropertyDescriptor(r, l);
  37241. void 0 !== c && c.enumerable && (t[l] = r[l])
  37242. }
  37243. }
  37244. }
  37245. return t
  37246. }
  37247. }),
  37248. Ci.MOUSE = {
  37249. LEFT: 0,
  37250. MIDDLE: 1,
  37251. RIGHT: 2
  37252. },
  37253. Ci.CullFaceNone = 0,
  37254. Ci.CullFaceBack = 1,
  37255. Ci.CullFaceFront = 2,
  37256. Ci.CullFaceFrontBack = 3,
  37257. Ci.FrontFaceDirectionCW = 0,
  37258. Ci.FrontFaceDirectionCCW = 1,
  37259. Ci.BasicShadowMap = 0,
  37260. Ci.PCFShadowMap = 1,
  37261. Ci.PCFSoftShadowMap = 2,
  37262. Ci.FrontSide = 0,
  37263. Ci.BackSide = 1,
  37264. Ci.DoubleSide = 2,
  37265. Ci.FlatShading = 1,
  37266. Ci.SmoothShading = 2,
  37267. Ci.NoColors = 0,
  37268. Ci.FaceColors = 1,
  37269. Ci.VertexColors = 2,
  37270. Ci.NoBlending = 0,
  37271. Ci.NormalBlending = 1,
  37272. Ci.AdditiveBlending = 2,
  37273. Ci.SubtractiveBlending = 3,
  37274. Ci.MultiplyBlending = 4,
  37275. Ci.CustomBlending = 5,
  37276. Ci.AddEquation = 100,
  37277. Ci.SubtractEquation = 101,
  37278. Ci.ReverseSubtractEquation = 102,
  37279. Ci.MinEquation = 103,
  37280. Ci.MaxEquation = 104,
  37281. Ci.ZeroFactor = 200,
  37282. Ci.OneFactor = 201,
  37283. Ci.SrcColorFactor = 202,
  37284. Ci.OneMinusSrcColorFactor = 203,
  37285. Ci.SrcAlphaFactor = 204,
  37286. Ci.OneMinusSrcAlphaFactor = 205,
  37287. Ci.DstAlphaFactor = 206,
  37288. Ci.OneMinusDstAlphaFactor = 207,
  37289. Ci.DstColorFactor = 208,
  37290. Ci.OneMinusDstColorFactor = 209,
  37291. Ci.SrcAlphaSaturateFactor = 210,
  37292. Ci.NeverDepth = 0,
  37293. Ci.AlwaysDepth = 1,
  37294. Ci.LessDepth = 2,
  37295. Ci.LessEqualDepth = 3,
  37296. Ci.EqualDepth = 4,
  37297. Ci.GreaterEqualDepth = 5,
  37298. Ci.GreaterDepth = 6,
  37299. Ci.NotEqualDepth = 7,
  37300. Ci.MultiplyOperation = 0,
  37301. Ci.MixOperation = 1,
  37302. Ci.AddOperation = 2,
  37303. Ci.NoToneMapping = 0,
  37304. Ci.LinearToneMapping = 1,
  37305. Ci.ReinhardToneMapping = 2,
  37306. Ci.Uncharted2ToneMapping = 3,
  37307. Ci.CineonToneMapping = 4,
  37308. Ci.UVMapping = 300,
  37309. Ci.CubeReflectionMapping = 301,
  37310. Ci.CubeRefractionMapping = 302,
  37311. Ci.EquirectangularReflectionMapping = 303,
  37312. Ci.EquirectangularRefractionMapping = 304,
  37313. Ci.SphericalReflectionMapping = 305,
  37314. Ci.CubeUVReflectionMapping = 306,
  37315. Ci.CubeUVRefractionMapping = 307,
  37316. Ci.RepeatWrapping = 1e3,
  37317. Ci.ClampToEdgeWrapping = 1001,
  37318. Ci.MirroredRepeatWrapping = 1002,
  37319. Ci.NearestFilter = 1003,
  37320. Ci.NearestMipMapNearestFilter = 1004,
  37321. Ci.NearestMipMapLinearFilter = 1005,
  37322. Ci.LinearFilter = 1006,
  37323. Ci.LinearMipMapNearestFilter = 1007,
  37324. Ci.LinearMipMapLinearFilter = 1008,
  37325. Ci.UnsignedByteType = 1009,
  37326. Ci.ByteType = 1010,
  37327. Ci.ShortType = 1011,
  37328. Ci.UnsignedShortType = 1012,
  37329. Ci.IntType = 1013,
  37330. Ci.UnsignedIntType = 1014,
  37331. Ci.FloatType = 1015,
  37332. Ci.HalfFloatType = 1025,
  37333. Ci.UnsignedShort4444Type = 1016,
  37334. Ci.UnsignedShort5551Type = 1017,
  37335. Ci.UnsignedShort565Type = 1018,
  37336. Ci.AlphaFormat = 1019,
  37337. Ci.RGBFormat = 1020,
  37338. Ci.RGBAFormat = 1021,
  37339. Ci.LuminanceFormat = 1022,
  37340. Ci.LuminanceAlphaFormat = 1023,
  37341. Ci.RGBEFormat = Ci.RGBAFormat,
  37342. Ci.RGB_S3TC_DXT1_Format = 2001,
  37343. Ci.RGBA_S3TC_DXT1_Format = 2002,
  37344. Ci.RGBA_S3TC_DXT3_Format = 2003,
  37345. Ci.RGBA_S3TC_DXT5_Format = 2004,
  37346. Ci.RGB_PVRTC_4BPPV1_Format = 2100,
  37347. Ci.RGB_PVRTC_2BPPV1_Format = 2101,
  37348. Ci.RGBA_PVRTC_4BPPV1_Format = 2102,
  37349. Ci.RGBA_PVRTC_2BPPV1_Format = 2103,
  37350. Ci.RGB_ETC1_Format = 2151,
  37351. Ci.LoopOnce = 2200,
  37352. Ci.LoopRepeat = 2201,
  37353. Ci.LoopPingPong = 2202,
  37354. Ci.InterpolateDiscrete = 2300,
  37355. Ci.InterpolateLinear = 2301,
  37356. Ci.InterpolateSmooth = 2302,
  37357. Ci.ZeroCurvatureEnding = 2400,
  37358. Ci.ZeroSlopeEnding = 2401,
  37359. Ci.WrapAroundEnding = 2402,
  37360. Ci.TrianglesDrawMode = 0,
  37361. Ci.TriangleStripDrawMode = 1,
  37362. Ci.TriangleFanDrawMode = 2,
  37363. Ci.LinearEncoding = 3e3,
  37364. Ci.sRGBEncoding = 3001,
  37365. Ci.GammaEncoding = 3007,
  37366. Ci.RGBEEncoding = 3002,
  37367. Ci.LogLuvEncoding = 3003,
  37368. Ci.RGBM7Encoding = 3004,
  37369. Ci.RGBM16Encoding = 3005,
  37370. Ci.RGBDEncoding = 3006,
  37371. Ci.Color = function(e) {
  37372. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  37373. }
  37374. ,
  37375. Ci.Color.prototype = {
  37376. constructor: Ci.Color,
  37377. r: 1,
  37378. g: 1,
  37379. b: 1,
  37380. set: function(e) {
  37381. return e instanceof Ci.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  37382. this
  37383. },
  37384. setScalar: function(e) {
  37385. this.r = e,
  37386. this.g = e,
  37387. this.b = e
  37388. },
  37389. setHex: function(e) {
  37390. return e = Math.floor(e),
  37391. this.r = (e >> 16 & 255) / 255,
  37392. this.g = (e >> 8 & 255) / 255,
  37393. this.b = (255 & e) / 255,
  37394. this
  37395. },
  37396. setRGB: function(e, t, i) {
  37397. return this.r = e,
  37398. this.g = t,
  37399. this.b = i,
  37400. this
  37401. },
  37402. setHSL: function(e, t, i) {
  37403. if (e = Ci.Math.euclideanModulo(e, 1),
  37404. t = Ci.Math.clamp(t, 0, 1),
  37405. i = Ci.Math.clamp(i, 0, 1),
  37406. 0 === t)
  37407. this.r = this.g = this.b = i;
  37408. else {
  37409. var n = i <= .5 ? i * (1 + t) : i + t - i * t
  37410. , r = 2 * i - n;
  37411. this.r = _i(r, n, e + 1 / 3),
  37412. this.g = _i(r, n, e),
  37413. this.b = _i(r, n, e - 1 / 3)
  37414. }
  37415. return this
  37416. },
  37417. setStyle: function(t) {
  37418. function e(e) {
  37419. void 0 !== e && parseFloat(e) < 1 && console.warn("THREE.Color: Alpha component of " + t + " will be ignored.")
  37420. }
  37421. var i;
  37422. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)) {
  37423. var n, r = i[1], o = i[2];
  37424. switch (r) {
  37425. case "rgb":
  37426. case "rgba":
  37427. if (n = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37428. return this.r = Math.min(255, parseInt(n[1], 10)) / 255,
  37429. this.g = Math.min(255, parseInt(n[2], 10)) / 255,
  37430. this.b = Math.min(255, parseInt(n[3], 10)) / 255,
  37431. e(n[5]),
  37432. this;
  37433. if (n = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))
  37434. return this.r = Math.min(100, parseInt(n[1], 10)) / 100,
  37435. this.g = Math.min(100, parseInt(n[2], 10)) / 100,
  37436. this.b = Math.min(100, parseInt(n[3], 10)) / 100,
  37437. e(n[5]),
  37438. this;
  37439. break;
  37440. case "hsl":
  37441. case "hsla":
  37442. if (n = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)) {
  37443. var a = parseFloat(n[1]) / 360
  37444. , s = parseInt(n[2], 10) / 100
  37445. , l = parseInt(n[3], 10) / 100;
  37446. return e(n[5]),
  37447. this.setHSL(a, s, l)
  37448. }
  37449. }
  37450. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(t)) {
  37451. var c, h = (c = i[1]).length;
  37452. if (3 === h)
  37453. return this.r = parseInt(c.charAt(0) + c.charAt(0), 16) / 255,
  37454. this.g = parseInt(c.charAt(1) + c.charAt(1), 16) / 255,
  37455. this.b = parseInt(c.charAt(2) + c.charAt(2), 16) / 255,
  37456. this;
  37457. if (6 === h)
  37458. return this.r = parseInt(c.charAt(0) + c.charAt(1), 16) / 255,
  37459. this.g = parseInt(c.charAt(2) + c.charAt(3), 16) / 255,
  37460. this.b = parseInt(c.charAt(4) + c.charAt(5), 16) / 255,
  37461. this
  37462. }
  37463. t && 0 < t.length && (void 0 !== (c = Ci.ColorKeywords[t]) ? this.setHex(c) : console.warn("THREE.Color: Unknown color " + t));
  37464. return this
  37465. },
  37466. clone: function() {
  37467. return new this.constructor(this.r,this.g,this.b)
  37468. },
  37469. copy: function(e) {
  37470. return this.r = e.r,
  37471. this.g = e.g,
  37472. this.b = e.b,
  37473. this
  37474. },
  37475. copyGammaToLinear: function(e, t) {
  37476. return void 0 === t && (t = 2),
  37477. this.r = Math.pow(e.r, t),
  37478. this.g = Math.pow(e.g, t),
  37479. this.b = Math.pow(e.b, t),
  37480. this
  37481. },
  37482. copyLinearToGamma: function(e, t) {
  37483. void 0 === t && (t = 2);
  37484. var i = 0 < t ? 1 / t : 1;
  37485. return this.r = Math.pow(e.r, i),
  37486. this.g = Math.pow(e.g, i),
  37487. this.b = Math.pow(e.b, i),
  37488. this
  37489. },
  37490. convertGammaToLinear: function() {
  37491. var e = this.r
  37492. , t = this.g
  37493. , i = this.b;
  37494. return this.r = e * e,
  37495. this.g = t * t,
  37496. this.b = i * i,
  37497. this
  37498. },
  37499. convertLinearToGamma: function() {
  37500. return this.r = Math.sqrt(this.r),
  37501. this.g = Math.sqrt(this.g),
  37502. this.b = Math.sqrt(this.b),
  37503. this
  37504. },
  37505. getHex: function() {
  37506. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  37507. },
  37508. getHexString: function() {
  37509. return ("000000" + this.getHex().toString(16)).slice(-6)
  37510. },
  37511. getHSL: function(e) {
  37512. var t, i, n = e || {
  37513. h: 0,
  37514. s: 0,
  37515. l: 0
  37516. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  37517. if (l === s)
  37518. i = t = 0;
  37519. else {
  37520. var h = s - l;
  37521. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  37522. s) {
  37523. case r:
  37524. t = (o - a) / h + (o < a ? 6 : 0);
  37525. break;
  37526. case o:
  37527. t = (a - r) / h + 2;
  37528. break;
  37529. case a:
  37530. t = (r - o) / h + 4
  37531. }
  37532. t /= 6
  37533. }
  37534. return n.h = t,
  37535. n.s = i,
  37536. n.l = c,
  37537. n
  37538. },
  37539. getStyle: function() {
  37540. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  37541. },
  37542. offsetHSL: function(e, t, i) {
  37543. var n = this.getHSL();
  37544. return n.h += e,
  37545. n.s += t,
  37546. n.l += i,
  37547. this.setHSL(n.h, n.s, n.l),
  37548. this
  37549. },
  37550. add: function(e) {
  37551. return this.r += e.r,
  37552. this.g += e.g,
  37553. this.b += e.b,
  37554. this
  37555. },
  37556. addColors: function(e, t) {
  37557. return this.r = e.r + t.r,
  37558. this.g = e.g + t.g,
  37559. this.b = e.b + t.b,
  37560. this
  37561. },
  37562. addScalar: function(e) {
  37563. return this.r += e,
  37564. this.g += e,
  37565. this.b += e,
  37566. this
  37567. },
  37568. multiply: function(e) {
  37569. return this.r *= e.r,
  37570. this.g *= e.g,
  37571. this.b *= e.b,
  37572. this
  37573. },
  37574. multiplyScalar: function(e) {
  37575. return this.r *= e,
  37576. this.g *= e,
  37577. this.b *= e,
  37578. this
  37579. },
  37580. lerp: function(e, t) {
  37581. return this.r += (e.r - this.r) * t,
  37582. this.g += (e.g - this.g) * t,
  37583. this.b += (e.b - this.b) * t,
  37584. this
  37585. },
  37586. equals: function(e) {
  37587. return e.r === this.r && e.g === this.g && e.b === this.b
  37588. },
  37589. fromArray: function(e, t) {
  37590. return void 0 === t && (t = 0),
  37591. this.r = e[t],
  37592. this.g = e[t + 1],
  37593. this.b = e[t + 2],
  37594. this
  37595. },
  37596. toArray: function(e, t) {
  37597. return void 0 === e && (e = []),
  37598. void 0 === t && (t = 0),
  37599. e[t] = this.r,
  37600. e[t + 1] = this.g,
  37601. e[t + 2] = this.b,
  37602. e
  37603. }
  37604. },
  37605. Ci.ColorKeywords = {
  37606. aliceblue: 15792383,
  37607. antiquewhite: 16444375,
  37608. aqua: 65535,
  37609. aquamarine: 8388564,
  37610. azure: 15794175,
  37611. beige: 16119260,
  37612. bisque: 16770244,
  37613. black: 0,
  37614. blanchedalmond: 16772045,
  37615. blue: 255,
  37616. blueviolet: 9055202,
  37617. brown: 10824234,
  37618. burlywood: 14596231,
  37619. cadetblue: 6266528,
  37620. chartreuse: 8388352,
  37621. chocolate: 13789470,
  37622. coral: 16744272,
  37623. cornflowerblue: 6591981,
  37624. cornsilk: 16775388,
  37625. crimson: 14423100,
  37626. cyan: 65535,
  37627. darkblue: 139,
  37628. darkcyan: 35723,
  37629. darkgoldenrod: 12092939,
  37630. darkgray: 11119017,
  37631. darkgreen: 25600,
  37632. darkgrey: 11119017,
  37633. darkkhaki: 12433259,
  37634. darkmagenta: 9109643,
  37635. darkolivegreen: 5597999,
  37636. darkorange: 16747520,
  37637. darkorchid: 10040012,
  37638. darkred: 9109504,
  37639. darksalmon: 15308410,
  37640. darkseagreen: 9419919,
  37641. darkslateblue: 4734347,
  37642. darkslategray: 3100495,
  37643. darkslategrey: 3100495,
  37644. darkturquoise: 52945,
  37645. darkviolet: 9699539,
  37646. deeppink: 16716947,
  37647. deepskyblue: 49151,
  37648. dimgray: 6908265,
  37649. dimgrey: 6908265,
  37650. dodgerblue: 2003199,
  37651. firebrick: 11674146,
  37652. floralwhite: 16775920,
  37653. forestgreen: 2263842,
  37654. fuchsia: 16711935,
  37655. gainsboro: 14474460,
  37656. ghostwhite: 16316671,
  37657. gold: 16766720,
  37658. goldenrod: 14329120,
  37659. gray: 8421504,
  37660. green: 32768,
  37661. greenyellow: 11403055,
  37662. grey: 8421504,
  37663. honeydew: 15794160,
  37664. hotpink: 16738740,
  37665. indianred: 13458524,
  37666. indigo: 4915330,
  37667. ivory: 16777200,
  37668. khaki: 15787660,
  37669. lavender: 15132410,
  37670. lavenderblush: 16773365,
  37671. lawngreen: 8190976,
  37672. lemonchiffon: 16775885,
  37673. lightblue: 11393254,
  37674. lightcoral: 15761536,
  37675. lightcyan: 14745599,
  37676. lightgoldenrodyellow: 16448210,
  37677. lightgray: 13882323,
  37678. lightgreen: 9498256,
  37679. lightgrey: 13882323,
  37680. lightpink: 16758465,
  37681. lightsalmon: 16752762,
  37682. lightseagreen: 2142890,
  37683. lightskyblue: 8900346,
  37684. lightslategray: 7833753,
  37685. lightslategrey: 7833753,
  37686. lightsteelblue: 11584734,
  37687. lightyellow: 16777184,
  37688. lime: 65280,
  37689. limegreen: 3329330,
  37690. linen: 16445670,
  37691. magenta: 16711935,
  37692. maroon: 8388608,
  37693. mediumaquamarine: 6737322,
  37694. mediumblue: 205,
  37695. mediumorchid: 12211667,
  37696. mediumpurple: 9662683,
  37697. mediumseagreen: 3978097,
  37698. mediumslateblue: 8087790,
  37699. mediumspringgreen: 64154,
  37700. mediumturquoise: 4772300,
  37701. mediumvioletred: 13047173,
  37702. midnightblue: 1644912,
  37703. mintcream: 16121850,
  37704. mistyrose: 16770273,
  37705. moccasin: 16770229,
  37706. navajowhite: 16768685,
  37707. navy: 128,
  37708. oldlace: 16643558,
  37709. olive: 8421376,
  37710. olivedrab: 7048739,
  37711. orange: 16753920,
  37712. orangered: 16729344,
  37713. orchid: 14315734,
  37714. palegoldenrod: 15657130,
  37715. palegreen: 10025880,
  37716. paleturquoise: 11529966,
  37717. palevioletred: 14381203,
  37718. papayawhip: 16773077,
  37719. peachpuff: 16767673,
  37720. peru: 13468991,
  37721. pink: 16761035,
  37722. plum: 14524637,
  37723. powderblue: 11591910,
  37724. purple: 8388736,
  37725. red: 16711680,
  37726. rosybrown: 12357519,
  37727. royalblue: 4286945,
  37728. saddlebrown: 9127187,
  37729. salmon: 16416882,
  37730. sandybrown: 16032864,
  37731. seagreen: 3050327,
  37732. seashell: 16774638,
  37733. sienna: 10506797,
  37734. silver: 12632256,
  37735. skyblue: 8900331,
  37736. slateblue: 6970061,
  37737. slategray: 7372944,
  37738. slategrey: 7372944,
  37739. snow: 16775930,
  37740. springgreen: 65407,
  37741. steelblue: 4620980,
  37742. tan: 13808780,
  37743. teal: 32896,
  37744. thistle: 14204888,
  37745. tomato: 16737095,
  37746. turquoise: 4251856,
  37747. violet: 15631086,
  37748. wheat: 16113331,
  37749. white: 16777215,
  37750. whitesmoke: 16119285,
  37751. yellow: 16776960,
  37752. yellowgreen: 10145074
  37753. },
  37754. Ci.Quaternion = function(e, t, i, n) {
  37755. this._x = e || 0,
  37756. this._y = t || 0,
  37757. this._z = i || 0,
  37758. this._w = void 0 !== n ? n : 1
  37759. }
  37760. ,
  37761. Ci.Quaternion.prototype = {
  37762. constructor: Ci.Quaternion,
  37763. get x() {
  37764. return this._x
  37765. },
  37766. set x(e) {
  37767. this._x = e,
  37768. this.onChangeCallback()
  37769. },
  37770. get y() {
  37771. return this._y
  37772. },
  37773. set y(e) {
  37774. this._y = e,
  37775. this.onChangeCallback()
  37776. },
  37777. get z() {
  37778. return this._z
  37779. },
  37780. set z(e) {
  37781. this._z = e,
  37782. this.onChangeCallback()
  37783. },
  37784. get w() {
  37785. return this._w
  37786. },
  37787. set w(e) {
  37788. this._w = e,
  37789. this.onChangeCallback()
  37790. },
  37791. set: function(e, t, i, n) {
  37792. return this._x = e,
  37793. this._y = t,
  37794. this._z = i,
  37795. this._w = n,
  37796. this.onChangeCallback(),
  37797. this
  37798. },
  37799. clone: function() {
  37800. return new this.constructor(this._x,this._y,this._z,this._w)
  37801. },
  37802. toObject:function(){//add
  37803. return {x:this.x, y:this.y,z:this.z, w:this.w};
  37804. },
  37805. copy: function(e) {
  37806. return this._x = e.x,
  37807. this._y = e.y,
  37808. this._z = e.z,
  37809. this._w = e.w,
  37810. this.onChangeCallback(),
  37811. this
  37812. },
  37813. setFromEuler: function(e, t) {
  37814. if (e instanceof Ci.Euler == 0)
  37815. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  37816. var i = Math.cos(e._x / 2)
  37817. , n = Math.cos(e._y / 2)
  37818. , r = Math.cos(e._z / 2)
  37819. , o = Math.sin(e._x / 2)
  37820. , a = Math.sin(e._y / 2)
  37821. , s = Math.sin(e._z / 2)
  37822. , l = e.order;
  37823. return "XYZ" === l ? (this._x = o * n * r + i * a * s,
  37824. this._y = i * a * r - o * n * s,
  37825. this._z = i * n * s + o * a * r,
  37826. this._w = i * n * r - o * a * s) : "YXZ" === l ? (this._x = o * n * r + i * a * s,
  37827. this._y = i * a * r - o * n * s,
  37828. this._z = i * n * s - o * a * r,
  37829. this._w = i * n * r + o * a * s) : "ZXY" === l ? (this._x = o * n * r - i * a * s,
  37830. this._y = i * a * r + o * n * s,
  37831. this._z = i * n * s + o * a * r,
  37832. this._w = i * n * r - o * a * s) : "ZYX" === l ? (this._x = o * n * r - i * a * s,
  37833. this._y = i * a * r + o * n * s,
  37834. this._z = i * n * s - o * a * r,
  37835. this._w = i * n * r + o * a * s) : "YZX" === l ? (this._x = o * n * r + i * a * s,
  37836. this._y = i * a * r + o * n * s,
  37837. this._z = i * n * s - o * a * r,
  37838. this._w = i * n * r - o * a * s) : "XZY" === l && (this._x = o * n * r - i * a * s,
  37839. this._y = i * a * r - o * n * s,
  37840. this._z = i * n * s + o * a * r,
  37841. this._w = i * n * r + o * a * s),
  37842. !1 !== t && this.onChangeCallback(),
  37843. this
  37844. },
  37845. setFromAxisAngle: function(e, t) {
  37846. var i = t / 2
  37847. , n = Math.sin(i);
  37848. return this._x = e.x * n,
  37849. this._y = e.y * n,
  37850. this._z = e.z * n,
  37851. this._w = Math.cos(i),
  37852. this.onChangeCallback(),
  37853. this
  37854. },
  37855. setFromRotationMatrix: function(e) {
  37856. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  37857. return 0 < d ? (t = .5 / Math.sqrt(d + 1),
  37858. this._w = .25 / t,
  37859. this._x = (h - l) * t,
  37860. this._y = (o - c) * t,
  37861. this._z = (a - r) * t) : s < n && u < n ? (t = 2 * Math.sqrt(1 + n - s - u),
  37862. this._w = (h - l) / t,
  37863. this._x = .25 * t,
  37864. this._y = (r + a) / t,
  37865. this._z = (o + c) / t) : u < s ? (t = 2 * Math.sqrt(1 + s - n - u),
  37866. this._w = (o - c) / t,
  37867. this._x = (r + a) / t,
  37868. this._y = .25 * t,
  37869. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  37870. this._w = (a - r) / t,
  37871. this._x = (o + c) / t,
  37872. this._y = (l + h) / t,
  37873. this._z = .25 * t),
  37874. this.onChangeCallback(),
  37875. this
  37876. },
  37877. setFromUnitVectors: function(e, t) {
  37878. return void 0 === Be && (Be = new Ci.Vector3),
  37879. (Ve = e.dot(t) + 1) < 1e-6 ? (Ve = 0,
  37880. Math.abs(e.x) > Math.abs(e.z) ? Be.set(-e.y, e.x, 0) : Be.set(0, -e.z, e.y)) : Be.crossVectors(e, t),
  37881. this._x = Be.x,
  37882. this._y = Be.y,
  37883. this._z = Be.z,
  37884. this._w = Ve,
  37885. this.normalize(),
  37886. this
  37887. },
  37888. inverse: function() {
  37889. return this.conjugate().normalize(),
  37890. this
  37891. },
  37892. conjugate: function() {
  37893. return this._x *= -1,
  37894. this._y *= -1,
  37895. this._z *= -1,
  37896. this.onChangeCallback(),
  37897. this
  37898. },
  37899. dot: function(e) {
  37900. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  37901. },
  37902. lengthSq: function() {
  37903. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  37904. },
  37905. length: function() {
  37906. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  37907. },
  37908. normalize: function() {
  37909. var e = this.length();
  37910. return 0 === e ? (this._x = 0,
  37911. this._y = 0,
  37912. this._z = 0,
  37913. this._w = 1) : (e = 1 / e,
  37914. this._x = this._x * e,
  37915. this._y = this._y * e,
  37916. this._z = this._z * e,
  37917. this._w = this._w * e),
  37918. this.onChangeCallback(),
  37919. this
  37920. },
  37921. multiply: function(e, t) {
  37922. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  37923. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  37924. },
  37925. multiplyQuaternions: function(e, t) {
  37926. var i = e._x
  37927. , n = e._y
  37928. , r = e._z
  37929. , o = e._w
  37930. , a = t._x
  37931. , s = t._y
  37932. , l = t._z
  37933. , c = t._w;
  37934. return this._x = i * c + o * a + n * l - r * s,
  37935. this._y = n * c + o * s + r * a - i * l,
  37936. this._z = r * c + o * l + i * s - n * a,
  37937. this._w = o * c - i * a - n * s - r * l,
  37938. this.onChangeCallback(),
  37939. this
  37940. },
  37941. slerp: function(e, t) {
  37942. if (0 === t)
  37943. return this;
  37944. if (1 === t)
  37945. return this.copy(e);
  37946. var i = this._x
  37947. , n = this._y
  37948. , r = this._z
  37949. , o = this._w
  37950. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  37951. if (a < 0 ? (this._w = -e._w,
  37952. this._x = -e._x,
  37953. this._y = -e._y,
  37954. this._z = -e._z,
  37955. a = -a) : this.copy(e),
  37956. 1 <= a)
  37957. return this._w = o,
  37958. this._x = i,
  37959. this._y = n,
  37960. this._z = r,
  37961. this;
  37962. var s = Math.sqrt(1 - a * a);
  37963. if (Math.abs(s) < .001)
  37964. return this._w = .5 * (o + this._w),
  37965. this._x = .5 * (i + this._x),
  37966. this._y = .5 * (n + this._y),
  37967. this._z = .5 * (r + this._z),
  37968. this;
  37969. var l = Math.atan2(s, a)
  37970. , c = Math.sin((1 - t) * l) / s
  37971. , h = Math.sin(t * l) / s;
  37972. return this._w = o * c + this._w * h,
  37973. this._x = i * c + this._x * h,
  37974. this._y = n * c + this._y * h,
  37975. this._z = r * c + this._z * h,
  37976. this.onChangeCallback(),
  37977. this
  37978. },
  37979. equals: function(e) {
  37980. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  37981. },
  37982. fromArray: function(e, t) {
  37983. return void 0 === t && (t = 0),
  37984. this._x = e[t],
  37985. this._y = e[t + 1],
  37986. this._z = e[t + 2],
  37987. this._w = e[t + 3],
  37988. this.onChangeCallback(),
  37989. this
  37990. },
  37991. toArray: function(e, t) {
  37992. return void 0 === e && (e = []),
  37993. void 0 === t && (t = 0),
  37994. e[t] = this._x,
  37995. e[t + 1] = this._y,
  37996. e[t + 2] = this._z,
  37997. e[t + 3] = this._w,
  37998. e
  37999. },
  38000. onChange: function(e) {
  38001. return this.onChangeCallback = e,
  38002. this
  38003. },
  38004. onChangeCallback: function() {}
  38005. },
  38006. Object.assign(Ci.Quaternion, {
  38007. slerp: function(e, t, i, n) {
  38008. return i.copy(e).slerp(t, n)
  38009. },
  38010. slerpFlat: function(e, t, i, n, r, o, a) {
  38011. var s = i[n + 0]
  38012. , l = i[n + 1]
  38013. , c = i[n + 2]
  38014. , h = i[n + 3]
  38015. , u = r[o + 0]
  38016. , d = r[o + 1]
  38017. , p = r[o + 2]
  38018. , f = r[o + 3];
  38019. if (h !== f || s !== u || l !== d || c !== p) {
  38020. var g = 1 - a
  38021. , m = s * u + l * d + c * p + h * f
  38022. , v = 0 <= m ? 1 : -1
  38023. , y = 1 - m * m;
  38024. if (y > Number.EPSILON) {
  38025. var A = Math.sqrt(y)
  38026. , C = Math.atan2(A, m * v);
  38027. g = Math.sin(g * C) / A,
  38028. a = Math.sin(a * C) / A
  38029. }
  38030. var I = a * v;
  38031. if (s = s * g + u * I,
  38032. l = l * g + d * I,
  38033. c = c * g + p * I,
  38034. h = h * g + f * I,
  38035. g === 1 - a) {
  38036. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  38037. s *= E,
  38038. l *= E,
  38039. c *= E,
  38040. h *= E
  38041. }
  38042. }
  38043. e[t] = s,
  38044. e[t + 1] = l,
  38045. e[t + 2] = c,
  38046. e[t + 3] = h
  38047. }
  38048. }),
  38049. Ci.Vector2 = function(e, t) {
  38050. this.x = e || 0,
  38051. this.y = t || 0
  38052. }
  38053. ,
  38054. Ci.Vector2.prototype = {
  38055. constructor: Ci.Vector2,
  38056. get width() {
  38057. return this.x
  38058. },
  38059. set width(e) {
  38060. this.x = e
  38061. },
  38062. get height() {
  38063. return this.y
  38064. },
  38065. set height(e) {
  38066. this.y = e
  38067. },
  38068. set: function(e, t) {
  38069. return this.x = e,
  38070. this.y = t,
  38071. this
  38072. },
  38073. setScalar: function(e) {
  38074. return this.x = e,
  38075. this.y = e,
  38076. this
  38077. },
  38078. setX: function(e) {
  38079. return this.x = e,
  38080. this
  38081. },
  38082. setY: function(e) {
  38083. return this.y = e,
  38084. this
  38085. },
  38086. setComponent: function(e, t) {
  38087. switch (e) {
  38088. case 0:
  38089. this.x = t;
  38090. break;
  38091. case 1:
  38092. this.y = t;
  38093. break;
  38094. default:
  38095. throw new Error("index is out of range: " + e)
  38096. }
  38097. },
  38098. getComponent: function(e) {
  38099. switch (e) {
  38100. case 0:
  38101. return this.x;
  38102. case 1:
  38103. return this.y;
  38104. default:
  38105. throw new Error("index is out of range: " + e)
  38106. }
  38107. },
  38108. clone: function() {
  38109. return new this.constructor(this.x,this.y)
  38110. },
  38111. copy: function(e) {
  38112. return this.x = e.x,
  38113. this.y = e.y,
  38114. this
  38115. },
  38116. add: function(e, t) {
  38117. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38118. this.addVectors(e, t)) : (this.x += e.x,
  38119. this.y += e.y,
  38120. this)
  38121. },
  38122. addScalar: function(e) {
  38123. return this.x += e,
  38124. this.y += e,
  38125. this
  38126. },
  38127. addVectors: function(e, t) {
  38128. return this.x = e.x + t.x,
  38129. this.y = e.y + t.y,
  38130. this
  38131. },
  38132. addScaledVector: function(e, t) {
  38133. return this.x += e.x * t,
  38134. this.y += e.y * t,
  38135. this
  38136. },
  38137. sub: function(e, t) {
  38138. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38139. this.subVectors(e, t)) : (this.x -= e.x,
  38140. this.y -= e.y,
  38141. this)
  38142. },
  38143. subScalar: function(e) {
  38144. return this.x -= e,
  38145. this.y -= e,
  38146. this
  38147. },
  38148. subVectors: function(e, t) {
  38149. return this.x = e.x - t.x,
  38150. this.y = e.y - t.y,
  38151. this
  38152. },
  38153. multiply: function(e) {
  38154. return this.x *= e.x,
  38155. this.y *= e.y,
  38156. this
  38157. },
  38158. multiplyScalar: function(e) {
  38159. return isFinite(e) ? (this.x *= e,
  38160. this.y *= e) : (this.x = 0,
  38161. this.y = 0),
  38162. this
  38163. },
  38164. divide: function(e) {
  38165. return this.x /= e.x,
  38166. this.y /= e.y,
  38167. this
  38168. },
  38169. divideScalar: function(e) {
  38170. return this.multiplyScalar(1 / e)
  38171. },
  38172. min: function(e) {
  38173. return this.x = Math.min(this.x, e.x),
  38174. this.y = Math.min(this.y, e.y),
  38175. this
  38176. },
  38177. max: function(e) {
  38178. return this.x = Math.max(this.x, e.x),
  38179. this.y = Math.max(this.y, e.y),
  38180. this
  38181. },
  38182. clamp: function(e, t) {
  38183. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38184. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38185. this
  38186. },
  38187. clampScalar: function(e, t) {
  38188. return void 0 === Ne && (Ne = new Ci.Vector2,
  38189. Fe = new Ci.Vector2),
  38190. Ne.set(e, e),
  38191. Fe.set(t, t),
  38192. this.clamp(Ne, Fe)
  38193. },
  38194. clampLength: function(e, t) {
  38195. var i = this.length();
  38196. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  38197. this
  38198. },
  38199. floor: function() {
  38200. return this.x = Math.floor(this.x),
  38201. this.y = Math.floor(this.y),
  38202. this
  38203. },
  38204. ceil: function() {
  38205. return this.x = Math.ceil(this.x),
  38206. this.y = Math.ceil(this.y),
  38207. this
  38208. },
  38209. round: function() {
  38210. return this.x = Math.round(this.x),
  38211. this.y = Math.round(this.y),
  38212. this
  38213. },
  38214. roundToZero: function() {
  38215. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38216. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38217. this
  38218. },
  38219. negate: function() {
  38220. return this.x = -this.x,
  38221. this.y = -this.y,
  38222. this
  38223. },
  38224. dot: function(e) {
  38225. return this.x * e.x + this.y * e.y
  38226. },
  38227. lengthSq: function() {
  38228. return this.x * this.x + this.y * this.y
  38229. },
  38230. length: function() {
  38231. return Math.sqrt(this.x * this.x + this.y * this.y)
  38232. },
  38233. lengthManhattan: function() {
  38234. return Math.abs(this.x) + Math.abs(this.y)
  38235. },
  38236. normalize: function() {
  38237. return this.divideScalar(this.length())
  38238. },
  38239. angle: function() {
  38240. var e = Math.atan2(this.y, this.x);
  38241. return e < 0 && (e += 2 * Math.PI),
  38242. e
  38243. },
  38244. distanceTo: function(e) {
  38245. return Math.sqrt(this.distanceToSquared(e))
  38246. },
  38247. distanceToSquared: function(e) {
  38248. var t = this.x - e.x
  38249. , i = this.y - e.y;
  38250. return t * t + i * i
  38251. },
  38252. setLength: function(e) {
  38253. return this.multiplyScalar(e / this.length())
  38254. },
  38255. lerp: function(e, t) {
  38256. return this.x += (e.x - this.x) * t,
  38257. this.y += (e.y - this.y) * t,
  38258. this
  38259. },
  38260. lerpVectors: function(e, t, i) {
  38261. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38262. this
  38263. },
  38264. equals: function(e) {
  38265. return e.x === this.x && e.y === this.y
  38266. },
  38267. fromArray: function(e, t) {
  38268. return void 0 === t && (t = 0),
  38269. this.x = e[t],
  38270. this.y = e[t + 1],
  38271. this
  38272. },
  38273. toArray: function(e, t) {
  38274. return void 0 === e && (e = []),
  38275. void 0 === t && (t = 0),
  38276. e[t] = this.x,
  38277. e[t + 1] = this.y,
  38278. e
  38279. },
  38280. fromAttribute: function(e, t, i) {
  38281. return void 0 === i && (i = 0),
  38282. t = t * e.itemSize + i,
  38283. this.x = e.array[t],
  38284. this.y = e.array[t + 1],
  38285. this
  38286. },
  38287. rotateAround: function(e, t) {
  38288. var i = Math.cos(t)
  38289. , n = Math.sin(t)
  38290. , r = this.x - e.x
  38291. , o = this.y - e.y;
  38292. return this.x = r * i - o * n + e.x,
  38293. this.y = r * n + o * i + e.y,
  38294. this
  38295. }
  38296. },
  38297. Ci.Vector3 = function(e, t, i) {
  38298. this.x = e || 0,
  38299. this.y = t || 0,
  38300. this.z = i || 0
  38301. }
  38302. ,
  38303. Ci.Vector3.prototype = {
  38304. constructor: Ci.Vector3,
  38305. set: function(e, t, i) {
  38306. return this.x = e,
  38307. this.y = t,
  38308. this.z = i,
  38309. this
  38310. },
  38311. setScalar: function(e) {
  38312. return this.x = e,
  38313. this.y = e,
  38314. this.z = e,
  38315. this
  38316. },
  38317. setX: function(e) {
  38318. return this.x = e,
  38319. this
  38320. },
  38321. setY: function(e) {
  38322. return this.y = e,
  38323. this
  38324. },
  38325. setZ: function(e) {
  38326. return this.z = e,
  38327. this
  38328. },
  38329. setComponent: function(e, t) {
  38330. switch (e) {
  38331. case 0:
  38332. this.x = t;
  38333. break;
  38334. case 1:
  38335. this.y = t;
  38336. break;
  38337. case 2:
  38338. this.z = t;
  38339. break;
  38340. default:
  38341. throw new Error("index is out of range: " + e)
  38342. }
  38343. },
  38344. getComponent: function(e) {
  38345. switch (e) {
  38346. case 0:
  38347. return this.x;
  38348. case 1:
  38349. return this.y;
  38350. case 2:
  38351. return this.z;
  38352. default:
  38353. throw new Error("index is out of range: " + e)
  38354. }
  38355. },
  38356. clone: function() {
  38357. return new this.constructor(this.x,this.y,this.z)
  38358. },
  38359. copy: function(e) {
  38360. return this.x = e.x,
  38361. this.y = e.y,
  38362. this.z = e.z,
  38363. this
  38364. },
  38365. add: function(e, t) {
  38366. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38367. this.addVectors(e, t)) : (this.x += e.x,
  38368. this.y += e.y,
  38369. this.z += e.z,
  38370. this)
  38371. },
  38372. addScalar: function(e) {
  38373. return this.x += e,
  38374. this.y += e,
  38375. this.z += e,
  38376. this
  38377. },
  38378. addVectors: function(e, t) {
  38379. return this.x = e.x + t.x,
  38380. this.y = e.y + t.y,
  38381. this.z = e.z + t.z,
  38382. this
  38383. },
  38384. addScaledVector: function(e, t) {
  38385. return this.x += e.x * t,
  38386. this.y += e.y * t,
  38387. this.z += e.z * t,
  38388. this
  38389. },
  38390. sub: function(e, t) {
  38391. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38392. this.subVectors(e, t)) : (this.x -= e.x,
  38393. this.y -= e.y,
  38394. this.z -= e.z,
  38395. this)
  38396. },
  38397. subScalar: function(e) {
  38398. return this.x -= e,
  38399. this.y -= e,
  38400. this.z -= e,
  38401. this
  38402. },
  38403. subVectors: function(e, t) {
  38404. return this.x = e.x - t.x,
  38405. this.y = e.y - t.y,
  38406. this.z = e.z - t.z,
  38407. this
  38408. },
  38409. multiply: function(e, t) {
  38410. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  38411. this.multiplyVectors(e, t)) : (this.x *= e.x,
  38412. this.y *= e.y,
  38413. this.z *= e.z,
  38414. this)
  38415. },
  38416. multiplyScalar: function(e) {
  38417. return isFinite(e) ? (this.x *= e,
  38418. this.y *= e,
  38419. this.z *= e) : (this.x = 0,
  38420. this.y = 0,
  38421. this.z = 0),
  38422. this
  38423. },
  38424. multiplyVectors: function(e, t) {
  38425. return this.x = e.x * t.x,
  38426. this.y = e.y * t.y,
  38427. this.z = e.z * t.z,
  38428. this
  38429. },
  38430. applyEuler: function(e) {
  38431. return e instanceof Ci.Euler == 0 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  38432. void 0 === De && (De = new Ci.Quaternion),
  38433. this.applyQuaternion(De.setFromEuler(e)),
  38434. this
  38435. },
  38436. applyAxisAngle: function(e, t) {
  38437. return void 0 === Le && (Le = new Ci.Quaternion),
  38438. this.applyQuaternion(Le.setFromAxisAngle(e, t)),
  38439. this
  38440. },
  38441. applyMatrix3: function(e) {
  38442. var t = this.x
  38443. , i = this.y
  38444. , n = this.z
  38445. , r = e.elements;
  38446. return this.x = r[0] * t + r[3] * i + r[6] * n,
  38447. this.y = r[1] * t + r[4] * i + r[7] * n,
  38448. this.z = r[2] * t + r[5] * i + r[8] * n,
  38449. this
  38450. },
  38451. applyMatrix4: function(e) {
  38452. var t = this.x
  38453. , i = this.y
  38454. , n = this.z
  38455. , r = e.elements;
  38456. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  38457. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  38458. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  38459. this
  38460. },
  38461. applyProjection: function(e) {
  38462. var t = this.x
  38463. , i = this.y
  38464. , n = this.z
  38465. , r = e.elements
  38466. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  38467. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  38468. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  38469. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  38470. this
  38471. },
  38472. applyQuaternion: function(e) {
  38473. var t = this.x
  38474. , i = this.y
  38475. , n = this.z
  38476. , r = e.x
  38477. , o = e.y
  38478. , a = e.z
  38479. , s = e.w
  38480. , l = s * t + o * n - a * i
  38481. , c = s * i + a * t - r * n
  38482. , h = s * n + r * i - o * t
  38483. , u = -r * t - o * i - a * n;
  38484. return this.x = l * s + u * -r + c * -a - h * -o,
  38485. this.y = c * s + u * -o + h * -r - l * -a,
  38486. this.z = h * s + u * -a + l * -o - c * -r,
  38487. this
  38488. },
  38489. project: function(e) {
  38490. return void 0 === Oe && (Oe = new Ci.Matrix4),
  38491. Oe.multiplyMatrices(e.projectionMatrix, Oe.getInverse(e.matrixWorld)),
  38492. this.applyProjection(Oe)
  38493. },
  38494. unproject: function(e) {
  38495. return void 0 === Pe && (Pe = new Ci.Matrix4),
  38496. Pe.multiplyMatrices(e.matrixWorld, Pe.getInverse(e.projectionMatrix)),
  38497. this.applyProjection(Pe)
  38498. },
  38499. transformDirection: function(e) {
  38500. var t = this.x
  38501. , i = this.y
  38502. , n = this.z
  38503. , r = e.elements;
  38504. return this.x = r[0] * t + r[4] * i + r[8] * n,
  38505. this.y = r[1] * t + r[5] * i + r[9] * n,
  38506. this.z = r[2] * t + r[6] * i + r[10] * n,
  38507. this.normalize(),
  38508. this
  38509. },
  38510. divide: function(e) {
  38511. return this.x /= e.x,
  38512. this.y /= e.y,
  38513. this.z /= e.z,
  38514. this
  38515. },
  38516. divideScalar: function(e) {
  38517. return this.multiplyScalar(1 / e)
  38518. },
  38519. min: function(e) {
  38520. return this.x = Math.min(this.x, e.x),
  38521. this.y = Math.min(this.y, e.y),
  38522. this.z = Math.min(this.z, e.z),
  38523. this
  38524. },
  38525. max: function(e) {
  38526. return this.x = Math.max(this.x, e.x),
  38527. this.y = Math.max(this.y, e.y),
  38528. this.z = Math.max(this.z, e.z),
  38529. this
  38530. },
  38531. clamp: function(e, t) {
  38532. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38533. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38534. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38535. this
  38536. },
  38537. clampScalar: function(e, t) {
  38538. return void 0 === Me && (Me = new Ci.Vector3,
  38539. Re = new Ci.Vector3),
  38540. Me.set(e, e, e),
  38541. Re.set(t, t, t),
  38542. this.clamp(Me, Re)
  38543. },
  38544. clampLength: function(e, t) {
  38545. var i = this.length();
  38546. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  38547. this
  38548. },
  38549. floor: function() {
  38550. return this.x = Math.floor(this.x),
  38551. this.y = Math.floor(this.y),
  38552. this.z = Math.floor(this.z),
  38553. this
  38554. },
  38555. ceil: function() {
  38556. return this.x = Math.ceil(this.x),
  38557. this.y = Math.ceil(this.y),
  38558. this.z = Math.ceil(this.z),
  38559. this
  38560. },
  38561. round: function() {
  38562. return this.x = Math.round(this.x),
  38563. this.y = Math.round(this.y),
  38564. this.z = Math.round(this.z),
  38565. this
  38566. },
  38567. roundToZero: function() {
  38568. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38569. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38570. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38571. this
  38572. },
  38573. negate: function() {
  38574. return this.x = -this.x,
  38575. this.y = -this.y,
  38576. this.z = -this.z,
  38577. this
  38578. },
  38579. dot: function(e) {
  38580. return this.x * e.x + this.y * e.y + this.z * e.z
  38581. },
  38582. lengthSq: function() {
  38583. return this.x * this.x + this.y * this.y + this.z * this.z
  38584. },
  38585. length: function() {
  38586. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  38587. },
  38588. lengthManhattan: function() {
  38589. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  38590. },
  38591. normalize: function() {
  38592. return this.divideScalar(this.length())
  38593. },
  38594. setLength: function(e) {
  38595. return this.multiplyScalar(e / this.length())
  38596. },
  38597. lerp: function(e, t) {
  38598. return this.x += (e.x - this.x) * t,
  38599. this.y += (e.y - this.y) * t,
  38600. this.z += (e.z - this.z) * t,
  38601. this
  38602. },
  38603. lerpVectors: function(e, t, i) {
  38604. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38605. this
  38606. },
  38607. cross: function(e, t) {
  38608. if (void 0 !== t)
  38609. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  38610. this.crossVectors(e, t);
  38611. var i = this.x
  38612. , n = this.y
  38613. , r = this.z;
  38614. return this.x = n * e.z - r * e.y,
  38615. this.y = r * e.x - i * e.z,
  38616. this.z = i * e.y - n * e.x,
  38617. this
  38618. },
  38619. crossVectors: function(e, t) {
  38620. var i = e.x
  38621. , n = e.y
  38622. , r = e.z
  38623. , o = t.x
  38624. , a = t.y
  38625. , s = t.z;
  38626. return this.x = n * s - r * a,
  38627. this.y = r * o - i * s,
  38628. this.z = i * a - n * o,
  38629. this
  38630. },
  38631. projectOnVector: function(e) {
  38632. return void 0 === xe && (xe = new Ci.Vector3),
  38633. xe.copy(e).normalize(),
  38634. Se = this.dot(xe),
  38635. this.copy(xe).multiplyScalar(Se)
  38636. },
  38637. projectOnPlane: function(e) {
  38638. return void 0 === Te && (Te = new Ci.Vector3),
  38639. Te.copy(this).projectOnVector(e),
  38640. this.sub(Te)
  38641. },
  38642. reflect: function(e) {
  38643. return void 0 === we && (we = new Ci.Vector3),
  38644. this.sub(we.copy(e).multiplyScalar(2 * this.dot(e)))
  38645. },
  38646. angleTo: function(e) {
  38647. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  38648. return Math.acos(Ci.Math.clamp(t, -1, 1))
  38649. },
  38650. distanceTo: function(e) {
  38651. return Math.sqrt(this.distanceToSquared(e))
  38652. },
  38653. distanceToSquared: function(e) {
  38654. var t = this.x - e.x
  38655. , i = this.y - e.y
  38656. , n = this.z - e.z;
  38657. return t * t + i * i + n * n
  38658. },
  38659. setFromSpherical: function(e) {
  38660. var t = Math.sin(e.phi) * e.radius;
  38661. return this.x = t * Math.sin(e.theta),
  38662. this.y = Math.cos(e.phi) * e.radius,
  38663. this.z = t * Math.cos(e.theta),
  38664. this
  38665. },
  38666. setFromMatrixPosition: function(e) {
  38667. return this.setFromMatrixColumn(e, 3)
  38668. },
  38669. setFromMatrixScale: function(e) {
  38670. var t = this.setFromMatrixColumn(e, 0).length()
  38671. , i = this.setFromMatrixColumn(e, 1).length()
  38672. , n = this.setFromMatrixColumn(e, 2).length();
  38673. return this.x = t,
  38674. this.y = i,
  38675. this.z = n,
  38676. this
  38677. },
  38678. setFromMatrixColumn: function(e, t) {
  38679. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  38680. t = e = t),
  38681. this.fromArray(e.elements, 4 * t)
  38682. },
  38683. equals: function(e) {
  38684. return e.x === this.x && e.y === this.y && e.z === this.z
  38685. },
  38686. fromArray: function(e, t) {
  38687. return void 0 === t && (t = 0),
  38688. this.x = e[t],
  38689. this.y = e[t + 1],
  38690. this.z = e[t + 2],
  38691. this
  38692. },
  38693. toArray: function(e, t) {
  38694. return void 0 === e && (e = []),
  38695. void 0 === t && (t = 0),
  38696. e[t] = this.x,
  38697. e[t + 1] = this.y,
  38698. e[t + 2] = this.z,
  38699. e
  38700. },
  38701. fromAttribute: function(e, t, i) {
  38702. return void 0 === i && (i = 0),
  38703. t = t * e.itemSize + i,
  38704. this.x = e.array[t],
  38705. this.y = e.array[t + 1],
  38706. this.z = e.array[t + 2],
  38707. this
  38708. }
  38709. },
  38710. Ci.Vector4 = function(e, t, i, n) {
  38711. this.x = e || 0,
  38712. this.y = t || 0,
  38713. this.z = i || 0,
  38714. this.w = void 0 !== n ? n : 1
  38715. }
  38716. ,
  38717. Ci.Vector4.prototype = {
  38718. constructor: Ci.Vector4,
  38719. set: function(e, t, i, n) {
  38720. return this.x = e,
  38721. this.y = t,
  38722. this.z = i,
  38723. this.w = n,
  38724. this
  38725. },
  38726. setScalar: function(e) {
  38727. return this.x = e,
  38728. this.y = e,
  38729. this.z = e,
  38730. this.w = e,
  38731. this
  38732. },
  38733. setX: function(e) {
  38734. return this.x = e,
  38735. this
  38736. },
  38737. setY: function(e) {
  38738. return this.y = e,
  38739. this
  38740. },
  38741. setZ: function(e) {
  38742. return this.z = e,
  38743. this
  38744. },
  38745. setW: function(e) {
  38746. return this.w = e,
  38747. this
  38748. },
  38749. setComponent: function(e, t) {
  38750. switch (e) {
  38751. case 0:
  38752. this.x = t;
  38753. break;
  38754. case 1:
  38755. this.y = t;
  38756. break;
  38757. case 2:
  38758. this.z = t;
  38759. break;
  38760. case 3:
  38761. this.w = t;
  38762. break;
  38763. default:
  38764. throw new Error("index is out of range: " + e)
  38765. }
  38766. },
  38767. getComponent: function(e) {
  38768. switch (e) {
  38769. case 0:
  38770. return this.x;
  38771. case 1:
  38772. return this.y;
  38773. case 2:
  38774. return this.z;
  38775. case 3:
  38776. return this.w;
  38777. default:
  38778. throw new Error("index is out of range: " + e)
  38779. }
  38780. },
  38781. clone: function() {
  38782. return new this.constructor(this.x,this.y,this.z,this.w)
  38783. },
  38784. copy: function(e) {
  38785. return this.x = e.x,
  38786. this.y = e.y,
  38787. this.z = e.z,
  38788. this.w = void 0 !== e.w ? e.w : 1,
  38789. this
  38790. },
  38791. add: function(e, t) {
  38792. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  38793. this.addVectors(e, t)) : (this.x += e.x,
  38794. this.y += e.y,
  38795. this.z += e.z,
  38796. this.w += e.w,
  38797. this)
  38798. },
  38799. addScalar: function(e) {
  38800. return this.x += e,
  38801. this.y += e,
  38802. this.z += e,
  38803. this.w += e,
  38804. this
  38805. },
  38806. addVectors: function(e, t) {
  38807. return this.x = e.x + t.x,
  38808. this.y = e.y + t.y,
  38809. this.z = e.z + t.z,
  38810. this.w = e.w + t.w,
  38811. this
  38812. },
  38813. addScaledVector: function(e, t) {
  38814. return this.x += e.x * t,
  38815. this.y += e.y * t,
  38816. this.z += e.z * t,
  38817. this.w += e.w * t,
  38818. this
  38819. },
  38820. sub: function(e, t) {
  38821. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  38822. this.subVectors(e, t)) : (this.x -= e.x,
  38823. this.y -= e.y,
  38824. this.z -= e.z,
  38825. this.w -= e.w,
  38826. this)
  38827. },
  38828. subScalar: function(e) {
  38829. return this.x -= e,
  38830. this.y -= e,
  38831. this.z -= e,
  38832. this.w -= e,
  38833. this
  38834. },
  38835. subVectors: function(e, t) {
  38836. return this.x = e.x - t.x,
  38837. this.y = e.y - t.y,
  38838. this.z = e.z - t.z,
  38839. this.w = e.w - t.w,
  38840. this
  38841. },
  38842. multiplyScalar: function(e) {
  38843. return isFinite(e) ? (this.x *= e,
  38844. this.y *= e,
  38845. this.z *= e,
  38846. this.w *= e) : (this.x = 0,
  38847. this.y = 0,
  38848. this.z = 0,
  38849. this.w = 0),
  38850. this
  38851. },
  38852. applyMatrix4: function(e) {
  38853. var t = this.x
  38854. , i = this.y
  38855. , n = this.z
  38856. , r = this.w
  38857. , o = e.elements;
  38858. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  38859. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  38860. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  38861. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  38862. this
  38863. },
  38864. divideScalar: function(e) {
  38865. return this.multiplyScalar(1 / e)
  38866. },
  38867. setAxisAngleFromQuaternion: function(e) {
  38868. this.w = 2 * Math.acos(e.w);
  38869. var t = Math.sqrt(1 - e.w * e.w);
  38870. return t < 1e-4 ? (this.x = 1,
  38871. this.y = 0,
  38872. this.z = 0) : (this.x = e.x / t,
  38873. this.y = e.y / t,
  38874. this.z = e.z / t),
  38875. this
  38876. },
  38877. setAxisAngleFromRotationMatrix: function(e) {
  38878. var t, i, n, r, o = e.elements, a = o[0], s = o[4], l = o[8], c = o[1], h = o[5], u = o[9], d = o[2], p = o[6], f = o[10];
  38879. if (Math.abs(s - c) < .01 && Math.abs(l - d) < .01 && Math.abs(u - p) < .01) {
  38880. if (Math.abs(s + c) < .1 && Math.abs(l + d) < .1 && Math.abs(u + p) < .1 && Math.abs(a + h + f - 3) < .1)
  38881. return this.set(1, 0, 0, 0),
  38882. this;
  38883. t = Math.PI;
  38884. var g = (a + 1) / 2
  38885. , m = (h + 1) / 2
  38886. , v = (f + 1) / 2
  38887. , y = (s + c) / 4
  38888. , A = (l + d) / 4
  38889. , C = (u + p) / 4;
  38890. return m < g && v < g ? r = g < .01 ? (i = 0,
  38891. n = .707106781) : (n = y / (i = Math.sqrt(g)),
  38892. A / i) : v < m ? r = m < .01 ? (n = 0,
  38893. i = .707106781) : (i = y / (n = Math.sqrt(m)),
  38894. C / n) : v < .01 ? (n = i = .707106781,
  38895. r = 0) : (i = A / (r = Math.sqrt(v)),
  38896. n = C / r),
  38897. this.set(i, n, r, t),
  38898. this
  38899. }
  38900. var I = Math.sqrt((p - u) * (p - u) + (l - d) * (l - d) + (c - s) * (c - s));
  38901. return Math.abs(I) < .001 && (I = 1),
  38902. this.x = (p - u) / I,
  38903. this.y = (l - d) / I,
  38904. this.z = (c - s) / I,
  38905. this.w = Math.acos((a + h + f - 1) / 2),
  38906. this
  38907. },
  38908. min: function(e) {
  38909. return this.x = Math.min(this.x, e.x),
  38910. this.y = Math.min(this.y, e.y),
  38911. this.z = Math.min(this.z, e.z),
  38912. this.w = Math.min(this.w, e.w),
  38913. this
  38914. },
  38915. max: function(e) {
  38916. return this.x = Math.max(this.x, e.x),
  38917. this.y = Math.max(this.y, e.y),
  38918. this.z = Math.max(this.z, e.z),
  38919. this.w = Math.max(this.w, e.w),
  38920. this
  38921. },
  38922. clamp: function(e, t) {
  38923. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  38924. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  38925. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  38926. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  38927. this
  38928. },
  38929. clampScalar: function(e, t) {
  38930. return void 0 === _e && (_e = new Ci.Vector4,
  38931. be = new Ci.Vector4),
  38932. _e.set(e, e, e, e),
  38933. be.set(t, t, t, t),
  38934. this.clamp(_e, be)
  38935. },
  38936. floor: function() {
  38937. return this.x = Math.floor(this.x),
  38938. this.y = Math.floor(this.y),
  38939. this.z = Math.floor(this.z),
  38940. this.w = Math.floor(this.w),
  38941. this
  38942. },
  38943. ceil: function() {
  38944. return this.x = Math.ceil(this.x),
  38945. this.y = Math.ceil(this.y),
  38946. this.z = Math.ceil(this.z),
  38947. this.w = Math.ceil(this.w),
  38948. this
  38949. },
  38950. round: function() {
  38951. return this.x = Math.round(this.x),
  38952. this.y = Math.round(this.y),
  38953. this.z = Math.round(this.z),
  38954. this.w = Math.round(this.w),
  38955. this
  38956. },
  38957. roundToZero: function() {
  38958. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  38959. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  38960. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  38961. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  38962. this
  38963. },
  38964. negate: function() {
  38965. return this.x = -this.x,
  38966. this.y = -this.y,
  38967. this.z = -this.z,
  38968. this.w = -this.w,
  38969. this
  38970. },
  38971. dot: function(e) {
  38972. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  38973. },
  38974. lengthSq: function() {
  38975. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  38976. },
  38977. length: function() {
  38978. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  38979. },
  38980. lengthManhattan: function() {
  38981. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  38982. },
  38983. normalize: function() {
  38984. return this.divideScalar(this.length())
  38985. },
  38986. setLength: function(e) {
  38987. return this.multiplyScalar(e / this.length())
  38988. },
  38989. lerp: function(e, t) {
  38990. return this.x += (e.x - this.x) * t,
  38991. this.y += (e.y - this.y) * t,
  38992. this.z += (e.z - this.z) * t,
  38993. this.w += (e.w - this.w) * t,
  38994. this
  38995. },
  38996. lerpVectors: function(e, t, i) {
  38997. return this.subVectors(t, e).multiplyScalar(i).add(e),
  38998. this
  38999. },
  39000. equals: function(e) {
  39001. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  39002. },
  39003. fromArray: function(e, t) {
  39004. return void 0 === t && (t = 0),
  39005. this.x = e[t],
  39006. this.y = e[t + 1],
  39007. this.z = e[t + 2],
  39008. this.w = e[t + 3],
  39009. this
  39010. },
  39011. toArray: function(e, t) {
  39012. return void 0 === e && (e = []),
  39013. void 0 === t && (t = 0),
  39014. e[t] = this.x,
  39015. e[t + 1] = this.y,
  39016. e[t + 2] = this.z,
  39017. e[t + 3] = this.w,
  39018. e
  39019. },
  39020. fromAttribute: function(e, t, i) {
  39021. return void 0 === i && (i = 0),
  39022. t = t * e.itemSize + i,
  39023. this.x = e.array[t],
  39024. this.y = e.array[t + 1],
  39025. this.z = e.array[t + 2],
  39026. this.w = e.array[t + 3],
  39027. this
  39028. }
  39029. },
  39030. Ci.Euler = function(e, t, i, n) {
  39031. this._x = e || 0,
  39032. this._y = t || 0,
  39033. this._z = i || 0,
  39034. this._order = n || Ci.Euler.DefaultOrder
  39035. }
  39036. ,
  39037. Ci.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  39038. Ci.Euler.DefaultOrder = "XYZ",
  39039. Ci.Euler.prototype = {
  39040. constructor: Ci.Euler,
  39041. get x() {
  39042. return this._x
  39043. },
  39044. set x(e) {
  39045. this._x = e,
  39046. this.onChangeCallback()
  39047. },
  39048. get y() {
  39049. return this._y
  39050. },
  39051. set y(e) {
  39052. this._y = e,
  39053. this.onChangeCallback()
  39054. },
  39055. get z() {
  39056. return this._z
  39057. },
  39058. set z(e) {
  39059. this._z = e,
  39060. this.onChangeCallback()
  39061. },
  39062. get order() {
  39063. return this._order
  39064. },
  39065. set order(e) {
  39066. this._order = e,
  39067. this.onChangeCallback()
  39068. },
  39069. set: function(e, t, i, n) {
  39070. return this._x = e,
  39071. this._y = t,
  39072. this._z = i,
  39073. this._order = n || this._order,
  39074. this.onChangeCallback(),
  39075. this
  39076. },
  39077. clone: function() {
  39078. return new this.constructor(this._x,this._y,this._z,this._order)
  39079. },
  39080. copy: function(e) {
  39081. return this._x = e._x,
  39082. this._y = e._y,
  39083. this._z = e._z,
  39084. this._order = e._order,
  39085. this.onChangeCallback(),
  39086. this
  39087. },
  39088. toObject: function() {//xzw
  39089. return {x:this.x,y:this.y,z:this.z}
  39090. },
  39091. setFromRotationMatrix: function(e, t, i) {
  39092. var n = Ci.Math.clamp
  39093. , r = e.elements
  39094. , o = r[0]
  39095. , a = r[4]
  39096. , s = r[8]
  39097. , l = r[1]
  39098. , c = r[5]
  39099. , h = r[9]
  39100. , u = r[2]
  39101. , d = r[6]
  39102. , p = r[10];
  39103. return "XYZ" === (t = t || this._order) ? (this._y = Math.asin(n(s, -1, 1)),
  39104. Math.abs(s) < .99999 ? (this._x = Math.atan2(-h, p),
  39105. this._z = Math.atan2(-a, o)) : (this._x = Math.atan2(d, c),
  39106. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-n(h, -1, 1)),
  39107. Math.abs(h) < .99999 ? (this._y = Math.atan2(s, p),
  39108. this._z = Math.atan2(l, c)) : (this._y = Math.atan2(-u, o),
  39109. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(n(d, -1, 1)),
  39110. Math.abs(d) < .99999 ? (this._y = Math.atan2(-u, p),
  39111. this._z = Math.atan2(-a, c)) : (this._y = 0,
  39112. this._z = Math.atan2(l, o))) : "ZYX" === t ? (this._y = Math.asin(-n(u, -1, 1)),
  39113. Math.abs(u) < .99999 ? (this._x = Math.atan2(d, p),
  39114. this._z = Math.atan2(l, o)) : (this._x = 0,
  39115. this._z = Math.atan2(-a, c))) : "YZX" === t ? (this._z = Math.asin(n(l, -1, 1)),
  39116. Math.abs(l) < .99999 ? (this._x = Math.atan2(-h, c),
  39117. this._y = Math.atan2(-u, o)) : (this._x = 0,
  39118. this._y = Math.atan2(s, p))) : "XZY" === t ? (this._z = Math.asin(-n(a, -1, 1)),
  39119. Math.abs(a) < .99999 ? (this._x = Math.atan2(d, c),
  39120. this._y = Math.atan2(s, o)) : (this._x = Math.atan2(-h, p),
  39121. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  39122. this._order = t,
  39123. !1 !== i && this.onChangeCallback(),
  39124. this
  39125. },
  39126. setFromQuaternion: function(e, t, i) {
  39127. return void 0 === Ee && (Ee = new Ci.Matrix4),
  39128. Ee.makeRotationFromQuaternion(e),
  39129. this.setFromRotationMatrix(Ee, t, i),
  39130. this
  39131. },
  39132. setFromVector3: function(e, t) {
  39133. return this.set(e.x, e.y, e.z, t || this._order)
  39134. },
  39135. reorder: (Ie = new Ci.Quaternion,
  39136. function(e) {
  39137. Ie.setFromEuler(this),
  39138. this.setFromQuaternion(Ie, e)
  39139. }
  39140. ),
  39141. equals: function(e) {
  39142. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  39143. },
  39144. fromArray: function(e) {
  39145. return this._x = e[0],
  39146. this._y = e[1],
  39147. this._z = e[2],
  39148. void 0 !== e[3] && (this._order = e[3]),
  39149. this.onChangeCallback(),
  39150. this
  39151. },
  39152. toArray: function(e, t) {
  39153. return void 0 === e && (e = []),
  39154. void 0 === t && (t = 0),
  39155. e[t] = this._x,
  39156. e[t + 1] = this._y,
  39157. e[t + 2] = this._z,
  39158. e[t + 3] = this._order,
  39159. e
  39160. },
  39161. toVector3: function(e) {
  39162. return e ? e.set(this._x, this._y, this._z) : new Ci.Vector3(this._x,this._y,this._z)
  39163. },
  39164. onChange: function(e) {
  39165. return this.onChangeCallback = e,
  39166. this
  39167. },
  39168. onChangeCallback: function() {}
  39169. },
  39170. Ci.Line3 = function(e, t) {
  39171. this.start = void 0 !== e ? e : new Ci.Vector3,
  39172. this.end = void 0 !== t ? t : new Ci.Vector3
  39173. }
  39174. ,
  39175. Ci.Line3.prototype = {
  39176. constructor: Ci.Line3,
  39177. set: function(e, t) {
  39178. return this.start.copy(e),
  39179. this.end.copy(t),
  39180. this
  39181. },
  39182. clone: function() {
  39183. return (new this.constructor).copy(this)
  39184. },
  39185. copy: function(e) {
  39186. return this.start.copy(e.start),
  39187. this.end.copy(e.end),
  39188. this
  39189. },
  39190. center: function(e) {
  39191. return (e || new Ci.Vector3).addVectors(this.start, this.end).multiplyScalar(.5)
  39192. },
  39193. delta: function(e) {
  39194. return (e || new Ci.Vector3).subVectors(this.end, this.start)
  39195. },
  39196. distanceSq: function() {
  39197. return this.start.distanceToSquared(this.end)
  39198. },
  39199. distance: function() {
  39200. return this.start.distanceTo(this.end)
  39201. },
  39202. at: function(e, t) {
  39203. var i = t || new Ci.Vector3;
  39204. return this.delta(i).multiplyScalar(e).add(this.start)
  39205. },
  39206. closestPointToPointParameter: (Ae = new Ci.Vector3,
  39207. Ce = new Ci.Vector3,
  39208. function(e, t) {
  39209. Ae.subVectors(e, this.start),
  39210. Ce.subVectors(this.end, this.start);
  39211. var i = Ce.dot(Ce)
  39212. , n = Ce.dot(Ae) / i;
  39213. return t && (n = Ci.Math.clamp(n, 0, 1)),
  39214. n
  39215. }
  39216. ),
  39217. closestPointToPoint: function(e, t, i) {
  39218. var n = this.closestPointToPointParameter(e, t)
  39219. , r = i || new Ci.Vector3;
  39220. return this.delta(r).multiplyScalar(n).add(this.start)
  39221. },
  39222. applyMatrix4: function(e) {
  39223. return this.start.applyMatrix4(e),
  39224. this.end.applyMatrix4(e),
  39225. this
  39226. },
  39227. equals: function(e) {
  39228. return e.start.equals(this.start) && e.end.equals(this.end)
  39229. }
  39230. },
  39231. Ci.Box2 = function(e, t) {
  39232. this.min = void 0 !== e ? e : new Ci.Vector2(1 / 0,1 / 0),
  39233. this.max = void 0 !== t ? t : new Ci.Vector2(-1 / 0,-1 / 0)
  39234. }
  39235. ,
  39236. Ci.Box2.prototype = {
  39237. constructor: Ci.Box2,
  39238. set: function(e, t) {
  39239. return this.min.copy(e),
  39240. this.max.copy(t),
  39241. this
  39242. },
  39243. setFromPoints: function(e) {
  39244. this.makeEmpty();
  39245. for (var t = 0, i = e.length; t < i; t++)
  39246. this.expandByPoint(e[t]);
  39247. return this
  39248. },
  39249. setFromCenterAndSize: (ye = new Ci.Vector2,
  39250. function(e, t) {
  39251. var i = ye.copy(t).multiplyScalar(.5);
  39252. return this.min.copy(e).sub(i),
  39253. this.max.copy(e).add(i),
  39254. this
  39255. }
  39256. ),
  39257. clone: function() {
  39258. return (new this.constructor).copy(this)
  39259. },
  39260. copy: function(e) {
  39261. return this.min.copy(e.min),
  39262. this.max.copy(e.max),
  39263. this
  39264. },
  39265. makeEmpty: function() {
  39266. return this.min.x = this.min.y = 1 / 0,
  39267. this.max.x = this.max.y = -1 / 0,
  39268. this
  39269. },
  39270. isEmpty: function() {
  39271. return this.max.x < this.min.x || this.max.y < this.min.y
  39272. },
  39273. center: function(e) {
  39274. return (e || new Ci.Vector2).addVectors(this.min, this.max).multiplyScalar(.5)
  39275. },
  39276. size: function(e) {
  39277. return (e || new Ci.Vector2).subVectors(this.max, this.min)
  39278. },
  39279. expandByPoint: function(e) {
  39280. return this.min.min(e),
  39281. this.max.max(e),
  39282. this
  39283. },
  39284. expandByVector: function(e) {
  39285. return this.min.sub(e),
  39286. this.max.add(e),
  39287. this
  39288. },
  39289. expandByScalar: function(e) {
  39290. return this.min.addScalar(-e),
  39291. this.max.addScalar(e),
  39292. this
  39293. },
  39294. containsPoint: function(e) {
  39295. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  39296. },
  39297. containsBox: function(e) {
  39298. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  39299. },
  39300. getParameter: function(e, t) {
  39301. return (t || new Ci.Vector2).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  39302. },
  39303. intersectsBox: function(e) {
  39304. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  39305. },
  39306. clampPoint: function(e, t) {
  39307. return (t || new Ci.Vector2).copy(e).clamp(this.min, this.max)
  39308. },
  39309. distanceToPoint: (ve = new Ci.Vector2,
  39310. function(e) {
  39311. return ve.copy(e).clamp(this.min, this.max).sub(e).length()
  39312. }
  39313. ),
  39314. intersect: function(e) {
  39315. return this.min.max(e.min),
  39316. this.max.min(e.max),
  39317. this
  39318. },
  39319. union: function(e) {
  39320. return this.min.min(e.min),
  39321. this.max.max(e.max),
  39322. this
  39323. },
  39324. translate: function(e) {
  39325. return this.min.add(e),
  39326. this.max.add(e),
  39327. this
  39328. },
  39329. equals: function(e) {
  39330. return e.min.equals(this.min) && e.max.equals(this.max)
  39331. }
  39332. },
  39333. Ci.Box3 = function(e, t) {
  39334. this.min = void 0 !== e ? e : new Ci.Vector3(1 / 0,1 / 0,1 / 0),
  39335. this.max = void 0 !== t ? t : new Ci.Vector3(-1 / 0,-1 / 0,-1 / 0)
  39336. }
  39337. ,
  39338. Ci.Box3.prototype = {
  39339. constructor: Ci.Box3,
  39340. set: function(e, t) {
  39341. return this.min.copy(e),
  39342. this.max.copy(t),
  39343. this
  39344. },
  39345. setFromArray: function(e) {
  39346. this.makeEmpty();
  39347. for (var t = 1 / 0, i = 1 / 0, n = 1 / 0, r = -1 / 0, o = -1 / 0, a = -1 / 0, s = 0, l = e.length; s < l; s += 3) {
  39348. var c = e[s]
  39349. , h = e[s + 1]
  39350. , u = e[s + 2];
  39351. c < t && (t = c),
  39352. h < i && (i = h),
  39353. u < n && (n = u),
  39354. r < c && (r = c),
  39355. o < h && (o = h),
  39356. a < u && (a = u)
  39357. }
  39358. this.min.set(t, i, n),
  39359. this.max.set(r, o, a)
  39360. },
  39361. setFromPoints: function(e) {
  39362. this.makeEmpty();
  39363. for (var t = 0, i = e.length; t < i; t++)
  39364. this.expandByPoint(e[t]);
  39365. return this
  39366. },
  39367. setFromCenterAndSize: (me = new Ci.Vector3,
  39368. function(e, t) {
  39369. var i = me.copy(t).multiplyScalar(.5);
  39370. return this.min.copy(e).sub(i),
  39371. this.max.copy(e).add(i),
  39372. this
  39373. }
  39374. ),
  39375. setFromObject: function(e) {
  39376. void 0 === ge && (ge = new Ci.Box3);
  39377. var i = this;
  39378. return this.makeEmpty(),
  39379. e.updateMatrixWorld(!0),
  39380. e.traverse(function(e) {
  39381. var t = e.geometry;
  39382. void 0 !== t && (null === t.boundingBox && t.computeBoundingBox(),
  39383. !1 === t.boundingBox.isEmpty() && (ge.copy(t.boundingBox),
  39384. ge.applyMatrix4(e.matrixWorld),
  39385. i.union(ge)))
  39386. }),
  39387. this
  39388. },
  39389. clone: function() {
  39390. return (new this.constructor).copy(this)
  39391. },
  39392. copy: function(e) {
  39393. return this.min.copy(e.min),
  39394. this.max.copy(e.max),
  39395. this
  39396. },
  39397. makeEmpty: function() {
  39398. return this.min.x = this.min.y = this.min.z = 1 / 0,
  39399. this.max.x = this.max.y = this.max.z = -1 / 0,
  39400. this
  39401. },
  39402. isEmpty: function() {
  39403. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  39404. },
  39405. center: function(e) {
  39406. return (e || new Ci.Vector3).addVectors(this.min, this.max).multiplyScalar(.5)
  39407. },
  39408. size: function(e) {
  39409. return (e || new Ci.Vector3).subVectors(this.max, this.min)
  39410. },
  39411. expandByPoint: function(e) {
  39412. return this.min.min(e),
  39413. this.max.max(e),
  39414. this
  39415. },
  39416. expandByVector: function(e) {
  39417. return this.min.sub(e),
  39418. this.max.add(e),
  39419. this
  39420. },
  39421. expandByScalar: function(e) {
  39422. return this.min.addScalar(-e),
  39423. this.max.addScalar(e),
  39424. this
  39425. },
  39426. containsPoint: function(e) {
  39427. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  39428. },
  39429. containsBox: function(e) {
  39430. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  39431. },
  39432. getParameter: function(e, t) {
  39433. return (t || new Ci.Vector3).set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  39434. },
  39435. intersectsBox: function(e) {
  39436. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  39437. },
  39438. intersectsSphere: function(e) {
  39439. return void 0 === fe && (fe = new Ci.Vector3),
  39440. this.clampPoint(e.center, fe),
  39441. fe.distanceToSquared(e.center) <= e.radius * e.radius
  39442. },
  39443. intersectsPlane: function(e) {
  39444. var t, i;
  39445. return i = 0 < e.normal.x ? (t = e.normal.x * this.min.x,
  39446. e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  39447. e.normal.x * this.min.x),
  39448. 0 < e.normal.y ? (t += e.normal.y * this.min.y,
  39449. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  39450. i += e.normal.y * this.min.y),
  39451. 0 < e.normal.z ? (t += e.normal.z * this.min.z,
  39452. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  39453. i += e.normal.z * this.min.z),
  39454. t <= e.constant && i >= e.constant
  39455. },
  39456. clampPoint: function(e, t) {
  39457. return (t || new Ci.Vector3).copy(e).clamp(this.min, this.max)
  39458. },
  39459. distanceToPoint: (pe = new Ci.Vector3,
  39460. function(e) {
  39461. return pe.copy(e).clamp(this.min, this.max).sub(e).length()
  39462. }
  39463. ),
  39464. getBoundingSphere: (de = new Ci.Vector3,
  39465. function(e) {
  39466. var t = e || new Ci.Sphere;
  39467. return t.center = this.center(),
  39468. t.radius = .5 * this.size(de).length(),
  39469. t
  39470. }
  39471. ),
  39472. intersect: function(e) {
  39473. return this.min.max(e.min),
  39474. this.max.min(e.max),
  39475. this
  39476. },
  39477. union: function(e) {
  39478. return this.min.min(e.min),
  39479. this.max.max(e.max),
  39480. this
  39481. },
  39482. applyMatrix4: (ue = [new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3, new Ci.Vector3],
  39483. function(e) {
  39484. return ue[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e),
  39485. ue[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e),
  39486. ue[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e),
  39487. ue[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e),
  39488. ue[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e),
  39489. ue[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e),
  39490. ue[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e),
  39491. ue[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e),
  39492. this.makeEmpty(),
  39493. this.setFromPoints(ue),
  39494. this
  39495. }
  39496. ),
  39497. translate: function(e) {
  39498. return this.min.add(e),
  39499. this.max.add(e),
  39500. this
  39501. },
  39502. equals: function(e) {
  39503. return e.min.equals(this.min) && e.max.equals(this.max)
  39504. }
  39505. },
  39506. Ci.Matrix3 = function() {
  39507. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  39508. 0 < arguments.length && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  39509. }
  39510. ,
  39511. Ci.Matrix3.prototype = {
  39512. constructor: Ci.Matrix3,
  39513. set: function(e, t, i, n, r, o, a, s, l) {
  39514. var c = this.elements;
  39515. return c[0] = e,
  39516. c[1] = n,
  39517. c[2] = a,
  39518. c[3] = t,
  39519. c[4] = r,
  39520. c[5] = s,
  39521. c[6] = i,
  39522. c[7] = o,
  39523. c[8] = l,
  39524. this
  39525. },
  39526. identity: function() {
  39527. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  39528. this
  39529. },
  39530. clone: function() {
  39531. return (new this.constructor).fromArray(this.elements)
  39532. },
  39533. copy: function(e) {
  39534. var t = e.elements;
  39535. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  39536. this
  39537. },
  39538. setFromMatrix4: function(e) {
  39539. var t = e.elements;
  39540. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  39541. this
  39542. },
  39543. applyToVector3Array: function(e, t, i) {
  39544. void 0 === he && (he = new Ci.Vector3),
  39545. void 0 === t && (t = 0),
  39546. void 0 === i && (i = e.length);
  39547. for (var n = 0, r = t; n < i; n += 3,
  39548. r += 3)
  39549. he.fromArray(e, r),
  39550. he.applyMatrix3(this),
  39551. he.toArray(e, r);
  39552. return e
  39553. },
  39554. applyToBuffer: function(e, t, i) {
  39555. void 0 === ce && (ce = new Ci.Vector3),
  39556. void 0 === t && (t = 0),
  39557. void 0 === i && (i = e.length / e.itemSize);
  39558. for (var n = 0, r = t; n < i; n++,
  39559. r++)
  39560. ce.x = e.getX(r),
  39561. ce.y = e.getY(r),
  39562. ce.z = e.getZ(r),
  39563. ce.applyMatrix3(this),
  39564. e.setXYZ(ce.x, ce.y, ce.z);
  39565. return e
  39566. },
  39567. multiplyScalar: function(e) {
  39568. var t = this.elements;
  39569. return t[0] *= e,
  39570. t[3] *= e,
  39571. t[6] *= e,
  39572. t[1] *= e,
  39573. t[4] *= e,
  39574. t[7] *= e,
  39575. t[2] *= e,
  39576. t[5] *= e,
  39577. t[8] *= e,
  39578. this
  39579. },
  39580. determinant: function() {
  39581. var e = this.elements
  39582. , t = e[0]
  39583. , i = e[1]
  39584. , n = e[2]
  39585. , r = e[3]
  39586. , o = e[4]
  39587. , a = e[5]
  39588. , s = e[6]
  39589. , l = e[7]
  39590. , c = e[8];
  39591. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  39592. },
  39593. getInverse: function(e, t) {
  39594. e instanceof Ci.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  39595. var i = e.elements
  39596. , n = this.elements
  39597. , r = i[0]
  39598. , o = i[1]
  39599. , a = i[2]
  39600. , s = i[3]
  39601. , l = i[4]
  39602. , c = i[5]
  39603. , h = i[6]
  39604. , u = i[7]
  39605. , d = i[8]
  39606. , p = d * l - c * u
  39607. , f = c * h - d * s
  39608. , g = u * s - l * h
  39609. , m = r * p + o * f + a * g;
  39610. if (0 != m)
  39611. return n[0] = p,
  39612. n[1] = a * u - d * o,
  39613. n[2] = c * o - a * l,
  39614. n[3] = f,
  39615. n[4] = d * r - a * h,
  39616. n[5] = a * s - c * r,
  39617. n[6] = g,
  39618. n[7] = o * h - u * r,
  39619. n[8] = l * r - o * s,
  39620. this.multiplyScalar(1 / m);
  39621. var v = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  39622. if (t)
  39623. throw new Error(v);
  39624. return console.warn(v),
  39625. this.identity()
  39626. },
  39627. transpose: function() {
  39628. var e, t = this.elements;
  39629. return e = t[1],
  39630. t[1] = t[3],
  39631. t[3] = e,
  39632. e = t[2],
  39633. t[2] = t[6],
  39634. t[6] = e,
  39635. e = t[5],
  39636. t[5] = t[7],
  39637. t[7] = e,
  39638. this
  39639. },
  39640. flattenToArrayOffset: function(e, t) {
  39641. var i = this.elements;
  39642. return e[t] = i[0],
  39643. e[t + 1] = i[1],
  39644. e[t + 2] = i[2],
  39645. e[t + 3] = i[3],
  39646. e[t + 4] = i[4],
  39647. e[t + 5] = i[5],
  39648. e[t + 6] = i[6],
  39649. e[t + 7] = i[7],
  39650. e[t + 8] = i[8],
  39651. e
  39652. },
  39653. getNormalMatrix: function(e) {
  39654. return this.setFromMatrix4(e).getInverse(this).transpose()
  39655. },
  39656. transposeIntoArray: function(e) {
  39657. var t = this.elements;
  39658. return e[0] = t[0],
  39659. e[1] = t[3],
  39660. e[2] = t[6],
  39661. e[3] = t[1],
  39662. e[4] = t[4],
  39663. e[5] = t[7],
  39664. e[6] = t[2],
  39665. e[7] = t[5],
  39666. e[8] = t[8],
  39667. this
  39668. },
  39669. fromArray: function(e) {
  39670. return this.elements.set(e),
  39671. this
  39672. },
  39673. toArray: function() {
  39674. var e = this.elements;
  39675. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  39676. }
  39677. },
  39678. Ci.Matrix4 = function() {
  39679. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  39680. 0 < arguments.length && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  39681. }
  39682. ,
  39683. Ci.Matrix4.prototype = {
  39684. constructor: Ci.Matrix4,
  39685. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  39686. var m = this.elements;
  39687. return m[0] = e,
  39688. m[4] = t,
  39689. m[8] = i,
  39690. m[12] = n,
  39691. m[1] = r,
  39692. m[5] = o,
  39693. m[9] = a,
  39694. m[13] = s,
  39695. m[2] = l,
  39696. m[6] = c,
  39697. m[10] = h,
  39698. m[14] = u,
  39699. m[3] = d,
  39700. m[7] = p,
  39701. m[11] = f,
  39702. m[15] = g,
  39703. this
  39704. },
  39705. identity: function() {
  39706. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  39707. this
  39708. },
  39709. clone: function() {
  39710. return (new Ci.Matrix4).fromArray(this.elements)
  39711. },
  39712. copy: function(e) {
  39713. return this.elements.set(e.elements),
  39714. this
  39715. },
  39716. copyPosition: function(e) {
  39717. var t = this.elements
  39718. , i = e.elements;
  39719. return t[12] = i[12],
  39720. t[13] = i[13],
  39721. t[14] = i[14],
  39722. this
  39723. },
  39724. extractBasis: function(e, t, i) {
  39725. return e.setFromMatrixColumn(this, 0),
  39726. t.setFromMatrixColumn(this, 1),
  39727. i.setFromMatrixColumn(this, 2),
  39728. this
  39729. },
  39730. makeBasis: function(e, t, i) {
  39731. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  39732. this
  39733. },
  39734. extractRotation: function(e) {
  39735. void 0 === le && (le = new Ci.Vector3);
  39736. var t = this.elements
  39737. , i = e.elements
  39738. , n = 1 / le.setFromMatrixColumn(e, 0).length()
  39739. , r = 1 / le.setFromMatrixColumn(e, 1).length()
  39740. , o = 1 / le.setFromMatrixColumn(e, 2).length();
  39741. return t[0] = i[0] * n,
  39742. t[1] = i[1] * n,
  39743. t[2] = i[2] * n,
  39744. t[4] = i[4] * r,
  39745. t[5] = i[5] * r,
  39746. t[6] = i[6] * r,
  39747. t[8] = i[8] * o,
  39748. t[9] = i[9] * o,
  39749. t[10] = i[10] * o,
  39750. this
  39751. },
  39752. makeRotationFromEuler: function(e) {
  39753. e instanceof Ci.Euler == 0 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39754. var t = this.elements
  39755. , i = e.x
  39756. , n = e.y
  39757. , r = e.z
  39758. , o = Math.cos(i)
  39759. , a = Math.sin(i)
  39760. , s = Math.cos(n)
  39761. , l = Math.sin(n)
  39762. , c = Math.cos(r)
  39763. , h = Math.sin(r);
  39764. if ("XYZ" === e.order) {
  39765. var u = o * c
  39766. , d = o * h
  39767. , p = a * c
  39768. , f = a * h;
  39769. t[0] = s * c,
  39770. t[4] = -s * h,
  39771. t[8] = l,
  39772. t[1] = d + p * l,
  39773. t[5] = u - f * l,
  39774. t[9] = -a * s,
  39775. t[2] = f - u * l,
  39776. t[6] = p + d * l,
  39777. t[10] = o * s
  39778. } else if ("YXZ" === e.order) {
  39779. var g = s * c
  39780. , m = s * h
  39781. , v = l * c
  39782. , y = l * h;
  39783. t[0] = g + y * a,
  39784. t[4] = v * a - m,
  39785. t[8] = o * l,
  39786. t[1] = o * h,
  39787. t[5] = o * c,
  39788. t[9] = -a,
  39789. t[2] = m * a - v,
  39790. t[6] = y + g * a,
  39791. t[10] = o * s
  39792. } else if ("ZXY" === e.order) {
  39793. g = s * c,
  39794. m = s * h,
  39795. v = l * c,
  39796. y = l * h;
  39797. t[0] = g - y * a,
  39798. t[4] = -o * h,
  39799. t[8] = v + m * a,
  39800. t[1] = m + v * a,
  39801. t[5] = o * c,
  39802. t[9] = y - g * a,
  39803. t[2] = -o * l,
  39804. t[6] = a,
  39805. t[10] = o * s
  39806. } else if ("ZYX" === e.order) {
  39807. u = o * c,
  39808. d = o * h,
  39809. p = a * c,
  39810. f = a * h;
  39811. t[0] = s * c,
  39812. t[4] = p * l - d,
  39813. t[8] = u * l + f,
  39814. t[1] = s * h,
  39815. t[5] = f * l + u,
  39816. t[9] = d * l - p,
  39817. t[2] = -l,
  39818. t[6] = a * s,
  39819. t[10] = o * s
  39820. } else if ("YZX" === e.order) {
  39821. var A = o * s
  39822. , C = o * l
  39823. , I = a * s
  39824. , E = a * l;
  39825. t[0] = s * c,
  39826. t[4] = E - A * h,
  39827. t[8] = I * h + C,
  39828. t[1] = h,
  39829. t[5] = o * c,
  39830. t[9] = -a * c,
  39831. t[2] = -l * c,
  39832. t[6] = C * h + I,
  39833. t[10] = A - E * h
  39834. } else if ("XZY" === e.order) {
  39835. A = o * s,
  39836. C = o * l,
  39837. I = a * s,
  39838. E = a * l;
  39839. t[0] = s * c,
  39840. t[4] = -h,
  39841. t[8] = l * c,
  39842. t[1] = A * h + E,
  39843. t[5] = o * c,
  39844. t[9] = C * h - I,
  39845. t[2] = I * h - C,
  39846. t[6] = a * c,
  39847. t[10] = E * h + A
  39848. }
  39849. return t[3] = 0,
  39850. t[7] = 0,
  39851. t[11] = 0,
  39852. t[12] = 0,
  39853. t[13] = 0,
  39854. t[14] = 0,
  39855. t[15] = 1,
  39856. this
  39857. },
  39858. makeRotationFromQuaternion: function(e) {
  39859. var t = this.elements
  39860. , i = e.x
  39861. , n = e.y
  39862. , r = e.z
  39863. , o = e.w
  39864. , a = i + i
  39865. , s = n + n
  39866. , l = r + r
  39867. , c = i * a
  39868. , h = i * s
  39869. , u = i * l
  39870. , d = n * s
  39871. , p = n * l
  39872. , f = r * l
  39873. , g = o * a
  39874. , m = o * s
  39875. , v = o * l;
  39876. return t[0] = 1 - (d + f),
  39877. t[4] = h - v,
  39878. t[8] = u + m,
  39879. t[1] = h + v,
  39880. t[5] = 1 - (c + f),
  39881. t[9] = p - g,
  39882. t[2] = u - m,
  39883. t[6] = p + g,
  39884. t[10] = 1 - (c + d),
  39885. t[3] = 0,
  39886. t[7] = 0,
  39887. t[11] = 0,
  39888. t[12] = 0,
  39889. t[13] = 0,
  39890. t[14] = 0,
  39891. t[15] = 1,
  39892. this
  39893. },
  39894. lookAt: function(e, t, i) {
  39895. void 0 === oe && (oe = new Ci.Vector3),
  39896. void 0 === ae && (ae = new Ci.Vector3),
  39897. void 0 === se && (se = new Ci.Vector3);
  39898. var n = this.elements;
  39899. return se.subVectors(e, t).normalize(),
  39900. 0 === se.lengthSq() && (se.z = 1),
  39901. oe.crossVectors(i, se).normalize(),
  39902. 0 === oe.lengthSq() && (se.x += 1e-4,
  39903. oe.crossVectors(i, se).normalize()),
  39904. ae.crossVectors(se, oe),
  39905. n[0] = oe.x,
  39906. n[4] = ae.x,
  39907. n[8] = se.x,
  39908. n[1] = oe.y,
  39909. n[5] = ae.y,
  39910. n[9] = se.y,
  39911. n[2] = oe.z,
  39912. n[6] = ae.z,
  39913. n[10] = se.z,
  39914. this
  39915. },
  39916. multiply: function(e, t) {
  39917. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  39918. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  39919. },
  39920. multiplyMatrices: function(e, t) {
  39921. var i = e.elements
  39922. , n = t.elements
  39923. , r = this.elements
  39924. , o = i[0]
  39925. , a = i[4]
  39926. , s = i[8]
  39927. , l = i[12]
  39928. , c = i[1]
  39929. , h = i[5]
  39930. , u = i[9]
  39931. , d = i[13]
  39932. , p = i[2]
  39933. , f = i[6]
  39934. , g = i[10]
  39935. , m = i[14]
  39936. , v = i[3]
  39937. , y = i[7]
  39938. , A = i[11]
  39939. , C = i[15]
  39940. , I = n[0]
  39941. , E = n[4]
  39942. , _ = n[8]
  39943. , b = n[12]
  39944. , w = n[1]
  39945. , T = n[5]
  39946. , x = n[9]
  39947. , S = n[13]
  39948. , M = n[2]
  39949. , R = n[6]
  39950. , P = n[10]
  39951. , O = n[14]
  39952. , L = n[3]
  39953. , D = n[7]
  39954. , N = n[11]
  39955. , F = n[15];
  39956. return r[0] = o * I + a * w + s * M + l * L,
  39957. r[4] = o * E + a * T + s * R + l * D,
  39958. r[8] = o * _ + a * x + s * P + l * N,
  39959. r[12] = o * b + a * S + s * O + l * F,
  39960. r[1] = c * I + h * w + u * M + d * L,
  39961. r[5] = c * E + h * T + u * R + d * D,
  39962. r[9] = c * _ + h * x + u * P + d * N,
  39963. r[13] = c * b + h * S + u * O + d * F,
  39964. r[2] = p * I + f * w + g * M + m * L,
  39965. r[6] = p * E + f * T + g * R + m * D,
  39966. r[10] = p * _ + f * x + g * P + m * N,
  39967. r[14] = p * b + f * S + g * O + m * F,
  39968. r[3] = v * I + y * w + A * M + C * L,
  39969. r[7] = v * E + y * T + A * R + C * D,
  39970. r[11] = v * _ + y * x + A * P + C * N,
  39971. r[15] = v * b + y * S + A * O + C * F,
  39972. this
  39973. },
  39974. multiplyToArray: function(e, t, i) {
  39975. var n = this.elements;
  39976. return this.multiplyMatrices(e, t),
  39977. i[0] = n[0],
  39978. i[1] = n[1],
  39979. i[2] = n[2],
  39980. i[3] = n[3],
  39981. i[4] = n[4],
  39982. i[5] = n[5],
  39983. i[6] = n[6],
  39984. i[7] = n[7],
  39985. i[8] = n[8],
  39986. i[9] = n[9],
  39987. i[10] = n[10],
  39988. i[11] = n[11],
  39989. i[12] = n[12],
  39990. i[13] = n[13],
  39991. i[14] = n[14],
  39992. i[15] = n[15],
  39993. this
  39994. },
  39995. multiplyScalar: function(e) {
  39996. var t = this.elements;
  39997. return t[0] *= e,
  39998. t[4] *= e,
  39999. t[8] *= e,
  40000. t[12] *= e,
  40001. t[1] *= e,
  40002. t[5] *= e,
  40003. t[9] *= e,
  40004. t[13] *= e,
  40005. t[2] *= e,
  40006. t[6] *= e,
  40007. t[10] *= e,
  40008. t[14] *= e,
  40009. t[3] *= e,
  40010. t[7] *= e,
  40011. t[11] *= e,
  40012. t[15] *= e,
  40013. this
  40014. },
  40015. applyToVector3Array: function(e, t, i) {
  40016. void 0 === re && (re = new Ci.Vector3),
  40017. void 0 === t && (t = 0),
  40018. void 0 === i && (i = e.length);
  40019. for (var n = 0, r = t; n < i; n += 3,
  40020. r += 3)
  40021. re.fromArray(e, r),
  40022. re.applyMatrix4(this),
  40023. re.toArray(e, r);
  40024. return e
  40025. },
  40026. applyToBuffer: function(e, t, i) {
  40027. void 0 === ne && (ne = new Ci.Vector3),
  40028. void 0 === t && (t = 0),
  40029. void 0 === i && (i = e.length / e.itemSize);
  40030. for (var n = 0, r = t; n < i; n++,
  40031. r++)
  40032. ne.x = e.getX(r),
  40033. ne.y = e.getY(r),
  40034. ne.z = e.getZ(r),
  40035. ne.applyMatrix4(this),
  40036. e.setXYZ(ne.x, ne.y, ne.z);
  40037. return e
  40038. },
  40039. determinant: function() {
  40040. var e = this.elements
  40041. , t = e[0]
  40042. , i = e[4]
  40043. , n = e[8]
  40044. , r = e[12]
  40045. , o = e[1]
  40046. , a = e[5]
  40047. , s = e[9]
  40048. , l = e[13]
  40049. , c = e[2]
  40050. , h = e[6]
  40051. , u = e[10]
  40052. , d = e[14];
  40053. return e[3] * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + e[7] * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + e[11] * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + e[15] * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  40054. },
  40055. transpose: function() {
  40056. var e, t = this.elements;
  40057. return e = t[1],
  40058. t[1] = t[4],
  40059. t[4] = e,
  40060. e = t[2],
  40061. t[2] = t[8],
  40062. t[8] = e,
  40063. e = t[6],
  40064. t[6] = t[9],
  40065. t[9] = e,
  40066. e = t[3],
  40067. t[3] = t[12],
  40068. t[12] = e,
  40069. e = t[7],
  40070. t[7] = t[13],
  40071. t[13] = e,
  40072. e = t[11],
  40073. t[11] = t[14],
  40074. t[14] = e,
  40075. this
  40076. },
  40077. flattenToArrayOffset: function(e, t) {
  40078. var i = this.elements;
  40079. return e[t] = i[0],
  40080. e[t + 1] = i[1],
  40081. e[t + 2] = i[2],
  40082. e[t + 3] = i[3],
  40083. e[t + 4] = i[4],
  40084. e[t + 5] = i[5],
  40085. e[t + 6] = i[6],
  40086. e[t + 7] = i[7],
  40087. e[t + 8] = i[8],
  40088. e[t + 9] = i[9],
  40089. e[t + 10] = i[10],
  40090. e[t + 11] = i[11],
  40091. e[t + 12] = i[12],
  40092. e[t + 13] = i[13],
  40093. e[t + 14] = i[14],
  40094. e[t + 15] = i[15],
  40095. e
  40096. },
  40097. getPosition: function() {
  40098. return void 0 === ie && (ie = new Ci.Vector3),
  40099. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  40100. ie.setFromMatrixColumn(this, 3)
  40101. },
  40102. setPosition: function(e) {
  40103. var t = this.elements;
  40104. return t[12] = e.x,
  40105. t[13] = e.y,
  40106. t[14] = e.z,
  40107. this
  40108. },
  40109. getInverse: function(e, t) {
  40110. var i = this.elements
  40111. , n = e.elements
  40112. , r = n[0]
  40113. , o = n[1]
  40114. , a = n[2]
  40115. , s = n[3]
  40116. , l = n[4]
  40117. , c = n[5]
  40118. , h = n[6]
  40119. , u = n[7]
  40120. , d = n[8]
  40121. , p = n[9]
  40122. , f = n[10]
  40123. , g = n[11]
  40124. , m = n[12]
  40125. , v = n[13]
  40126. , y = n[14]
  40127. , A = n[15]
  40128. , C = p * y * u - v * f * u + v * h * g - c * y * g - p * h * A + c * f * A
  40129. , I = m * f * u - d * y * u - m * h * g + l * y * g + d * h * A - l * f * A
  40130. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * A + l * p * A
  40131. , _ = m * p * h - d * v * h - m * c * f + l * v * f + d * c * y - l * p * y
  40132. , b = r * C + o * I + a * E + s * _;
  40133. if (0 != b)
  40134. return i[0] = C,
  40135. i[1] = v * f * s - p * y * s - v * a * g + o * y * g + p * a * A - o * f * A,
  40136. i[2] = c * y * s - v * h * s + v * a * u - o * y * u - c * a * A + o * h * A,
  40137. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  40138. i[4] = I,
  40139. i[5] = d * y * s - m * f * s + m * a * g - r * y * g - d * a * A + r * f * A,
  40140. i[6] = m * h * s - l * y * s - m * a * u + r * y * u + l * a * A - r * h * A,
  40141. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  40142. i[8] = E,
  40143. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * A - r * p * A,
  40144. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * A + r * c * A,
  40145. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  40146. i[12] = _,
  40147. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * y + r * p * y,
  40148. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * y - r * c * y,
  40149. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  40150. this.multiplyScalar(1 / b);
  40151. var w = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  40152. if (t)
  40153. throw new Error(w);
  40154. return console.warn(w),
  40155. this.identity()
  40156. },
  40157. scale: function(e) {
  40158. var t = this.elements
  40159. , i = e.x
  40160. , n = e.y
  40161. , r = e.z;
  40162. return t[0] *= i,
  40163. t[4] *= n,
  40164. t[8] *= r,
  40165. t[1] *= i,
  40166. t[5] *= n,
  40167. t[9] *= r,
  40168. t[2] *= i,
  40169. t[6] *= n,
  40170. t[10] *= r,
  40171. t[3] *= i,
  40172. t[7] *= n,
  40173. t[11] *= r,
  40174. this
  40175. },
  40176. getMaxScaleOnAxis: function() {
  40177. var e = this.elements
  40178. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  40179. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  40180. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  40181. return Math.sqrt(Math.max(t, i, n))
  40182. },
  40183. makeTranslation: function(e, t, i) {
  40184. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  40185. this
  40186. },
  40187. makeRotationX: function(e) {
  40188. var t = Math.cos(e)
  40189. , i = Math.sin(e);
  40190. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  40191. this
  40192. },
  40193. makeRotationY: function(e) {
  40194. var t = Math.cos(e)
  40195. , i = Math.sin(e);
  40196. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  40197. this
  40198. },
  40199. makeRotationZ: function(e) {
  40200. var t = Math.cos(e)
  40201. , i = Math.sin(e);
  40202. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  40203. this
  40204. },
  40205. makeRotationAxis: function(e, t) {
  40206. var i = Math.cos(t)
  40207. , n = Math.sin(t)
  40208. , r = 1 - i
  40209. , o = e.x
  40210. , a = e.y
  40211. , s = e.z
  40212. , l = r * o
  40213. , c = r * a;
  40214. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  40215. this
  40216. },
  40217. makeScale: function(e, t, i) {
  40218. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  40219. this
  40220. },
  40221. compose: function(e, t, i) {
  40222. return this.makeRotationFromQuaternion(t),
  40223. this.scale(i),
  40224. this.setPosition(e),
  40225. this
  40226. },
  40227. decompose: function(e, t, i) {
  40228. void 0 === ee && (ee = new Ci.Vector3),
  40229. void 0 === te && (te = new Ci.Matrix4);
  40230. var n = this.elements
  40231. , r = ee.set(n[0], n[1], n[2]).length()
  40232. , o = ee.set(n[4], n[5], n[6]).length()
  40233. , a = ee.set(n[8], n[9], n[10]).length();
  40234. this.determinant() < 0 && (r = -r),
  40235. e.x = n[12],
  40236. e.y = n[13],
  40237. e.z = n[14],
  40238. te.elements.set(this.elements);
  40239. var s = 1 / r
  40240. , l = 1 / o
  40241. , c = 1 / a;
  40242. return te.elements[0] *= s,
  40243. te.elements[1] *= s,
  40244. te.elements[2] *= s,
  40245. te.elements[4] *= l,
  40246. te.elements[5] *= l,
  40247. te.elements[6] *= l,
  40248. te.elements[8] *= c,
  40249. te.elements[9] *= c,
  40250. te.elements[10] *= c,
  40251. t.setFromRotationMatrix(te),
  40252. i.x = r,
  40253. i.y = o,
  40254. i.z = a,
  40255. this
  40256. },
  40257. makeFrustum: function(e, t, i, n, r, o) {
  40258. var a = this.elements
  40259. , s = 2 * r / (t - e)
  40260. , l = 2 * r / (n - i)
  40261. , c = (t + e) / (t - e)
  40262. , h = (n + i) / (n - i)
  40263. , u = -(o + r) / (o - r)
  40264. , d = -2 * o * r / (o - r);
  40265. return a[0] = s,
  40266. a[4] = 0,
  40267. a[8] = c,
  40268. a[12] = 0,
  40269. a[1] = 0,
  40270. a[5] = l,
  40271. a[9] = h,
  40272. a[13] = 0,
  40273. a[2] = 0,
  40274. a[6] = 0,
  40275. a[10] = u,
  40276. a[14] = d,
  40277. a[3] = 0,
  40278. a[7] = 0,
  40279. a[11] = -1,
  40280. a[15] = 0,
  40281. this
  40282. },
  40283. makePerspective: function(e, t, i, n) {
  40284. var r = i * Math.tan(Ci.Math.degToRad(.5 * e))
  40285. , o = -r
  40286. , a = o * t
  40287. , s = r * t;
  40288. return this.makeFrustum(a, s, o, r, i, n)
  40289. },
  40290. makeOrthographic: function(e, t, i, n, r, o) {
  40291. var a = this.elements
  40292. , s = 1 / (t - e)
  40293. , l = 1 / (i - n)
  40294. , c = 1 / (o - r)
  40295. , h = (t + e) * s
  40296. , u = (i + n) * l
  40297. , d = (o + r) * c;
  40298. return a[0] = 2 * s,
  40299. a[4] = 0,
  40300. a[8] = 0,
  40301. a[12] = -h,
  40302. a[1] = 0,
  40303. a[5] = 2 * l,
  40304. a[9] = 0,
  40305. a[13] = -u,
  40306. a[2] = 0,
  40307. a[6] = 0,
  40308. a[10] = -2 * c,
  40309. a[14] = -d,
  40310. a[3] = 0,
  40311. a[7] = 0,
  40312. a[11] = 0,
  40313. a[15] = 1,
  40314. this
  40315. },
  40316. equals: function(e) {
  40317. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  40318. if (t[n] !== i[n])
  40319. return !1;
  40320. return !0
  40321. },
  40322. fromArray: function(e) {
  40323. return this.elements.set(e),
  40324. this
  40325. },
  40326. toArray: function() {
  40327. var e = this.elements;
  40328. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  40329. }
  40330. },
  40331. Ci.Ray = function(e, t) {
  40332. this.origin = void 0 !== e ? e : new Ci.Vector3,
  40333. this.direction = void 0 !== t ? t : new Ci.Vector3
  40334. }
  40335. ,
  40336. Ci.Ray.prototype = {
  40337. constructor: Ci.Ray,
  40338. set: function(e, t) {
  40339. return this.origin.copy(e),
  40340. this.direction.copy(t),
  40341. this
  40342. },
  40343. clone: function() {
  40344. return (new this.constructor).copy(this)
  40345. },
  40346. copy: function(e) {
  40347. return this.origin.copy(e.origin),
  40348. this.direction.copy(e.direction),
  40349. this
  40350. },
  40351. at: function(e, t) {
  40352. return (t || new Ci.Vector3).copy(this.direction).multiplyScalar(e).add(this.origin)
  40353. },
  40354. lookAt: function(e) {
  40355. this.direction.copy(e).sub(this.origin).normalize()
  40356. },
  40357. recast: ($ = new Ci.Vector3,
  40358. function(e) {
  40359. return this.origin.copy(this.at(e, $)),
  40360. this
  40361. }
  40362. ),
  40363. closestPointToPoint: function(e, t) {
  40364. var i = t || new Ci.Vector3;
  40365. i.subVectors(e, this.origin);
  40366. var n = i.dot(this.direction);
  40367. return n < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(n).add(this.origin)
  40368. },
  40369. distanceToPoint: function(e) {
  40370. return Math.sqrt(this.distanceSqToPoint(e))
  40371. },
  40372. distanceSqToPoint: (J = new Ci.Vector3,
  40373. function(e) {
  40374. var t = J.subVectors(e, this.origin).dot(this.direction);
  40375. return t < 0 ? this.origin.distanceToSquared(e) : (J.copy(this.direction).multiplyScalar(t).add(this.origin),
  40376. J.distanceToSquared(e))
  40377. }
  40378. ),
  40379. distanceSqToSegment: (Z = new Ci.Vector3,
  40380. K = new Ci.Vector3,
  40381. Q = new Ci.Vector3,
  40382. function(e, t, i, n) {
  40383. Z.copy(e).add(t).multiplyScalar(.5),
  40384. K.copy(t).sub(e).normalize(),
  40385. Q.copy(this.origin).sub(Z);
  40386. var r, o, a, s, l = .5 * e.distanceTo(t), c = -this.direction.dot(K), h = Q.dot(this.direction), u = -Q.dot(K), d = Q.lengthSq(), p = Math.abs(1 - c * c);
  40387. if (0 < p)
  40388. if (o = c * h - u,
  40389. s = l * p,
  40390. 0 <= (r = c * u - h))
  40391. if (-s <= o)
  40392. if (o <= s) {
  40393. var f = 1 / p;
  40394. a = (r *= f) * (r + c * (o *= f) + 2 * h) + o * (c * r + o + 2 * u) + d
  40395. } else
  40396. o = l,
  40397. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40398. else
  40399. o = -l,
  40400. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40401. else
  40402. a = o <= -s ? -(r = Math.max(0, -(-c * l + h))) * r + (o = 0 < r ? -l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d : o <= s ? (r = 0,
  40403. (o = Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d) : -(r = Math.max(0, -(c * l + h))) * r + (o = 0 < r ? l : Math.min(Math.max(-l, -u), l)) * (o + 2 * u) + d;
  40404. else
  40405. o = 0 < c ? -l : l,
  40406. a = -(r = Math.max(0, -(c * o + h))) * r + o * (o + 2 * u) + d;
  40407. return i && i.copy(this.direction).multiplyScalar(r).add(this.origin),
  40408. n && n.copy(K).multiplyScalar(o).add(Z),
  40409. a
  40410. }
  40411. ),
  40412. intersectSphere: (X = new Ci.Vector3,
  40413. function(e, t) {
  40414. X.subVectors(e.center, this.origin);
  40415. var i = X.dot(this.direction)
  40416. , n = X.dot(X) - i * i
  40417. , r = e.radius * e.radius;
  40418. if (r < n)
  40419. return null;
  40420. var o = Math.sqrt(r - n)
  40421. , a = i - o
  40422. , s = i + o;
  40423. return a < 0 && s < 0 ? null : a < 0 ? this.at(s, t) : this.at(a, t)
  40424. }
  40425. ),
  40426. intersectsSphere: function(e) {
  40427. return this.distanceToPoint(e.center) <= e.radius
  40428. },
  40429. distanceToPlane: function(e) {
  40430. var t = e.normal.dot(this.direction);
  40431. if (0 === t)
  40432. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  40433. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  40434. return 0 <= i ? i : null
  40435. },
  40436. intersectPlane: function(e, t) {
  40437. var i = this.distanceToPlane(e);
  40438. return null === i ? null : this.at(i, t)
  40439. },
  40440. intersectsPlane: function(e) {
  40441. var t = e.distanceToPoint(this.origin);
  40442. return 0 === t || e.normal.dot(this.direction) * t < 0
  40443. },
  40444. intersectBox: function(e, t) {
  40445. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  40446. return n = 0 <= l ? (i = (e.min.x - u.x) * l,
  40447. (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  40448. (e.min.x - u.x) * l),
  40449. (o = 0 <= c ? (r = (e.min.y - u.y) * c,
  40450. (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  40451. (e.min.y - u.y) * c)) < i || n < r ? null : ((i < r || i != i) && (i = r),
  40452. (o < n || n != n) && (n = o),
  40453. (s = 0 <= h ? (a = (e.min.z - u.z) * h,
  40454. (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  40455. (e.min.z - u.z) * h)) < i || n < a ? null : ((i < a || i != i) && (i = a),
  40456. (s < n || n != n) && (n = s),
  40457. n < 0 ? null : this.at(0 <= i ? i : n, t)))
  40458. },
  40459. intersectsBox: (q = new Ci.Vector3,
  40460. function(e) {
  40461. return null !== this.intersectBox(e, q)
  40462. }
  40463. ),
  40464. intersectTriangle: (G = new Ci.Vector3,
  40465. W = new Ci.Vector3,
  40466. j = new Ci.Vector3,
  40467. Y = new Ci.Vector3,
  40468. function(e, t, i, n, r) {
  40469. W.subVectors(t, e),
  40470. j.subVectors(i, e),
  40471. Y.crossVectors(W, j);
  40472. var o, a = this.direction.dot(Y);
  40473. if (0 < a) {
  40474. if (n)
  40475. return null;
  40476. o = 1
  40477. } else {
  40478. if (!(a < 0))
  40479. return null;
  40480. o = -1,
  40481. a = -a
  40482. }
  40483. G.subVectors(this.origin, e);
  40484. var s = o * this.direction.dot(j.crossVectors(G, j));
  40485. if (s < 0)
  40486. return null;
  40487. var l = o * this.direction.dot(W.cross(G));
  40488. if (l < 0)
  40489. return null;
  40490. if (a < s + l)
  40491. return null;
  40492. var c = -o * G.dot(Y);
  40493. return c < 0 ? null : this.at(c / a, r)
  40494. }
  40495. ),
  40496. applyMatrix4: function(e) {
  40497. return this.direction.add(this.origin).applyMatrix4(e),
  40498. this.origin.applyMatrix4(e),
  40499. this.direction.sub(this.origin),
  40500. this.direction.normalize(),
  40501. this
  40502. },
  40503. equals: function(e) {
  40504. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  40505. }
  40506. },
  40507. Ci.Sphere = function(e, t) {
  40508. this.center = void 0 !== e ? e : new Ci.Vector3,
  40509. this.radius = void 0 !== t ? t : 0
  40510. }
  40511. ,
  40512. Ci.Sphere.prototype = {
  40513. constructor: Ci.Sphere,
  40514. set: function(e, t) {
  40515. return this.center.copy(e),
  40516. this.radius = t,
  40517. this
  40518. },
  40519. setFromPoints: (z = new Ci.Box3,
  40520. function(e, t) {
  40521. var i = this.center;
  40522. void 0 !== t ? i.copy(t) : z.setFromPoints(e).center(i);
  40523. for (var n = 0, r = 0, o = e.length; r < o; r++)
  40524. n = Math.max(n, i.distanceToSquared(e[r]));
  40525. return this.radius = Math.sqrt(n),
  40526. this
  40527. }
  40528. ),
  40529. clone: function() {
  40530. return (new this.constructor).copy(this)
  40531. },
  40532. copy: function(e) {
  40533. return this.center.copy(e.center),
  40534. this.radius = e.radius,
  40535. this
  40536. },
  40537. empty: function() {
  40538. return this.radius <= 0
  40539. },
  40540. containsPoint: function(e) {
  40541. return e.distanceToSquared(this.center) <= this.radius * this.radius
  40542. },
  40543. distanceToPoint: function(e) {
  40544. return e.distanceTo(this.center) - this.radius
  40545. },
  40546. intersectsSphere: function(e) {
  40547. var t = this.radius + e.radius;
  40548. return e.center.distanceToSquared(this.center) <= t * t
  40549. },
  40550. intersectsBox: function(e) {
  40551. return e.intersectsSphere(this)
  40552. },
  40553. intersectsPlane: function(e) {
  40554. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  40555. },
  40556. clampPoint: function(e, t) {
  40557. var i = this.center.distanceToSquared(e)
  40558. , n = t || new Ci.Vector3;
  40559. return n.copy(e),
  40560. i > this.radius * this.radius && (n.sub(this.center).normalize(),
  40561. n.multiplyScalar(this.radius).add(this.center)),
  40562. n
  40563. },
  40564. getBoundingBox: function(e) {
  40565. var t = e || new Ci.Box3;
  40566. return t.set(this.center, this.center),
  40567. t.expandByScalar(this.radius),
  40568. t
  40569. },
  40570. applyMatrix4: function(e) {
  40571. return this.center.applyMatrix4(e),
  40572. this.radius = this.radius * e.getMaxScaleOnAxis(),
  40573. this
  40574. },
  40575. translate: function(e) {
  40576. return this.center.add(e),
  40577. this
  40578. },
  40579. equals: function(e) {
  40580. return e.center.equals(this.center) && e.radius === this.radius
  40581. }
  40582. },
  40583. Ci.Frustum = function(e, t, i, n, r, o) {
  40584. this.planes = [void 0 !== e ? e : new Ci.Plane, void 0 !== t ? t : new Ci.Plane, void 0 !== i ? i : new Ci.Plane, void 0 !== n ? n : new Ci.Plane, void 0 !== r ? r : new Ci.Plane, void 0 !== o ? o : new Ci.Plane]
  40585. }
  40586. ,
  40587. Ci.Frustum.prototype = {
  40588. constructor: Ci.Frustum,
  40589. set: function(e, t, i, n, r, o) {
  40590. var a = this.planes;
  40591. return a[0].copy(e),
  40592. a[1].copy(t),
  40593. a[2].copy(i),
  40594. a[3].copy(n),
  40595. a[4].copy(r),
  40596. a[5].copy(o),
  40597. this
  40598. },
  40599. clone: function() {
  40600. return (new this.constructor).copy(this)
  40601. },
  40602. copy: function(e) {
  40603. for (var t = this.planes, i = 0; i < 6; i++)
  40604. t[i].copy(e.planes[i]);
  40605. return this
  40606. },
  40607. setFromMatrix: function(e) {
  40608. var t = this.planes
  40609. , i = e.elements
  40610. , n = i[0]
  40611. , r = i[1]
  40612. , o = i[2]
  40613. , a = i[3]
  40614. , s = i[4]
  40615. , l = i[5]
  40616. , c = i[6]
  40617. , h = i[7]
  40618. , u = i[8]
  40619. , d = i[9]
  40620. , p = i[10]
  40621. , f = i[11]
  40622. , g = i[12]
  40623. , m = i[13]
  40624. , v = i[14]
  40625. , y = i[15];
  40626. return t[0].setComponents(a - n, h - s, f - u, y - g).normalize(),
  40627. t[1].setComponents(a + n, h + s, f + u, y + g).normalize(),
  40628. t[2].setComponents(a + r, h + l, f + d, y + m).normalize(),
  40629. t[3].setComponents(a - r, h - l, f - d, y - m).normalize(),
  40630. t[4].setComponents(a - o, h - c, f - p, y - v).normalize(),
  40631. t[5].setComponents(a + o, h + c, f + p, y + v).normalize(),
  40632. this
  40633. },
  40634. intersectsObject: (H = new Ci.Sphere,
  40635. function(e) {
  40636. var t = e.geometry;
  40637. return null === t.boundingSphere && t.computeBoundingSphere(),
  40638. H.copy(t.boundingSphere),
  40639. H.applyMatrix4(e.matrixWorld),
  40640. this.intersectsSphere(H)
  40641. }
  40642. ),
  40643. intersectsSphere: function(e) {
  40644. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  40645. if (t[r].distanceToPoint(i) < n)
  40646. return !1
  40647. }
  40648. return !0
  40649. },
  40650. intersectsBox: (k = new Ci.Vector3,
  40651. U = new Ci.Vector3,
  40652. function(e) {
  40653. for (var t = this.planes, i = 0; i < 6; i++) {
  40654. var n = t[i];
  40655. k.x = 0 < n.normal.x ? e.min.x : e.max.x,
  40656. U.x = 0 < n.normal.x ? e.max.x : e.min.x,
  40657. k.y = 0 < n.normal.y ? e.min.y : e.max.y,
  40658. U.y = 0 < n.normal.y ? e.max.y : e.min.y,
  40659. k.z = 0 < n.normal.z ? e.min.z : e.max.z,
  40660. U.z = 0 < n.normal.z ? e.max.z : e.min.z;
  40661. var r = n.distanceToPoint(k)
  40662. , o = n.distanceToPoint(U);
  40663. if (r < 0 && o < 0)
  40664. return !1
  40665. }
  40666. return !0
  40667. }
  40668. ),
  40669. containsPoint: function(e) {
  40670. for (var t = this.planes, i = 0; i < 6; i++)
  40671. if (t[i].distanceToPoint(e) < 0)
  40672. return !1;
  40673. return !0
  40674. }
  40675. },
  40676. Ci.Plane = function(e, t) {
  40677. this.normal = void 0 !== e ? e : new Ci.Vector3(1,0,0),
  40678. this.constant = void 0 !== t ? t : 0
  40679. }
  40680. ,
  40681. Ci.Plane.prototype = {
  40682. constructor: Ci.Plane,
  40683. set: function(e, t) {
  40684. return this.normal.copy(e),
  40685. this.constant = t,
  40686. this
  40687. },
  40688. setComponents: function(e, t, i, n) {
  40689. return this.normal.set(e, t, i),
  40690. this.constant = n,
  40691. this
  40692. },
  40693. setFromNormalAndCoplanarPoint: function(e, t) {
  40694. return this.normal.copy(e),
  40695. this.constant = -t.dot(this.normal),
  40696. this
  40697. },
  40698. setFromCoplanarPoints: (B = new Ci.Vector3,
  40699. V = new Ci.Vector3,
  40700. function(e, t, i) {
  40701. var n = B.subVectors(i, t).cross(V.subVectors(e, t)).normalize();
  40702. return this.setFromNormalAndCoplanarPoint(n, e),
  40703. this
  40704. }
  40705. ),
  40706. clone: function() {
  40707. return (new this.constructor).copy(this)
  40708. },
  40709. copy: function(e) {
  40710. return this.normal.copy(e.normal),
  40711. this.constant = e.constant,
  40712. this
  40713. },
  40714. normalize: function() {
  40715. var e = 1 / this.normal.length();
  40716. return this.normal.multiplyScalar(e),
  40717. this.constant *= e,
  40718. this
  40719. },
  40720. negate: function() {
  40721. return this.constant *= -1,
  40722. this.normal.negate(),
  40723. this
  40724. },
  40725. distanceToPoint: function(e) {
  40726. return this.normal.dot(e) + this.constant
  40727. },
  40728. distanceToSphere: function(e) {
  40729. return this.distanceToPoint(e.center) - e.radius
  40730. },
  40731. projectPoint: function(e, t) {
  40732. return this.orthoPoint(e, t).sub(e).negate()
  40733. },
  40734. orthoPoint: function(e, t) {
  40735. var i = this.distanceToPoint(e);
  40736. return (t || new Ci.Vector3).copy(this.normal).multiplyScalar(i)
  40737. },
  40738. intersectLine: (F = new Ci.Vector3,
  40739. function(e, t) {
  40740. var i = t || new Ci.Vector3
  40741. , n = e.delta(F)
  40742. , r = this.normal.dot(n);
  40743. if (0 !== r) {
  40744. var o = -(e.start.dot(this.normal) + this.constant) / r;
  40745. if (!(o < 0 || 1 < o))
  40746. return i.copy(n).multiplyScalar(o).add(e.start)
  40747. } else if (0 === this.distanceToPoint(e.start))
  40748. return i.copy(e.start)
  40749. }
  40750. ),
  40751. intersectsLine: function(e) {
  40752. var t = this.distanceToPoint(e.start)
  40753. , i = this.distanceToPoint(e.end);
  40754. return t < 0 && 0 < i || i < 0 && 0 < t
  40755. },
  40756. intersectsBox: function(e) {
  40757. return e.intersectsPlane(this)
  40758. },
  40759. intersectsSphere: function(e) {
  40760. return e.intersectsPlane(this)
  40761. },
  40762. coplanarPoint: function(e) {
  40763. return (e || new Ci.Vector3).copy(this.normal).multiplyScalar(-this.constant)
  40764. },
  40765. applyMatrix4: (L = new Ci.Vector3,
  40766. D = new Ci.Vector3,
  40767. N = new Ci.Matrix3,
  40768. function(e, t) {
  40769. var i = t || N.getNormalMatrix(e)
  40770. , n = L.copy(this.normal).applyMatrix3(i)
  40771. , r = this.coplanarPoint(D);
  40772. return r.applyMatrix4(e),
  40773. this.setFromNormalAndCoplanarPoint(n, r),
  40774. this
  40775. }
  40776. ),
  40777. translate: function(e) {
  40778. return this.constant = this.constant - e.dot(this.normal),
  40779. this
  40780. },
  40781. equals: function(e) {
  40782. return e.normal.equals(this.normal) && e.constant === this.constant
  40783. }
  40784. },
  40785. Ci.Spherical = function(e, t, i) {
  40786. return this.radius = void 0 !== e ? e : 1,
  40787. this.phi = void 0 !== t ? t : 0,
  40788. this.theta = void 0 !== i ? i : 0,
  40789. this
  40790. }
  40791. ,
  40792. Ci.Spherical.prototype = {
  40793. constructor: Ci.Spherical,
  40794. set: function(e, t, i) {
  40795. this.radius = e,
  40796. this.phi = t,
  40797. this.theta = i
  40798. },
  40799. clone: function() {
  40800. return (new this.constructor).copy(this)
  40801. },
  40802. copy: function(e) {
  40803. return this.radius.copy(e.radius),
  40804. this.phi.copy(e.phi),
  40805. this.theta.copy(e.theta),
  40806. this
  40807. },
  40808. makeSafe: function() {
  40809. this.phi = Math.max(1e-6, Math.min(Math.PI - 1e-6, this.phi))
  40810. },
  40811. setFromVector3: function(e) {
  40812. return this.radius = e.length(),
  40813. 0 === this.radius ? (this.theta = 0,
  40814. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  40815. this.phi = Math.acos(Ci.Math.clamp(e.y / this.radius, -1, 1))),
  40816. this
  40817. }
  40818. },
  40819. Ci.Math = {
  40820. generateUUID: (R = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),
  40821. P = new Array(36),
  40822. O = 0,
  40823. function() {
  40824. for (var e = 0; e < 36; e++)
  40825. 8 === e || 13 === e || 18 === e || 23 === e ? P[e] = "-" : 14 === e ? P[e] = "4" : (O <= 2 && (O = 33554432 + 16777216 * Math.random() | 0),
  40826. M = 15 & O,
  40827. O >>= 4,
  40828. P[e] = R[19 === e ? 3 & M | 8 : M]);
  40829. return P.join("")
  40830. }
  40831. ),
  40832. clamp: function(e, t, i) {
  40833. return Math.max(t, Math.min(i, e))
  40834. },
  40835. euclideanModulo: function(e, t) {
  40836. return (e % t + t) % t
  40837. },
  40838. mapLinear: function(e, t, i, n, r) {
  40839. return n + (e - t) * (r - n) / (i - t)
  40840. },
  40841. smoothstep: function(e, t, i) {
  40842. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * (3 - 2 * e)
  40843. },
  40844. smootherstep: function(e, t, i) {
  40845. return e <= t ? 0 : i <= e ? 1 : (e = (e - t) / (i - t)) * e * e * (e * (6 * e - 15) + 10)
  40846. },
  40847. random16: function() {
  40848. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  40849. Math.random()
  40850. },
  40851. randInt: function(e, t) {
  40852. return e + Math.floor(Math.random() * (t - e + 1))
  40853. },
  40854. randFloat: function(e, t) {
  40855. return e + Math.random() * (t - e)
  40856. },
  40857. randFloatSpread: function(e) {
  40858. return e * (.5 - Math.random())
  40859. },
  40860. degToRad: (S = Math.PI / 180,
  40861. function(e) {
  40862. return e * S
  40863. }
  40864. ),
  40865. radToDeg: (x = 180 / Math.PI,
  40866. function(e) {
  40867. return e * x
  40868. }
  40869. ),
  40870. isPowerOfTwo: function(e) {
  40871. return 0 == (e & e - 1) && 0 !== e
  40872. },
  40873. nearestPowerOfTwo: function(e) {
  40874. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  40875. },
  40876. nextPowerOfTwo: function(e) {
  40877. return e--,
  40878. e |= e >> 1,
  40879. e |= e >> 2,
  40880. e |= e >> 4,
  40881. e |= e >> 8,
  40882. e |= e >> 16,
  40883. ++e
  40884. }
  40885. },
  40886. Ci.Spline = function(e) {
  40887. function t(e, t, i, n, r, o, a) {
  40888. var s = .5 * (i - e)
  40889. , l = .5 * (n - t);
  40890. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  40891. }
  40892. this.points = e;
  40893. var i, n, r, o, a, s, l, c, h, u = [], d = {
  40894. x: 0,
  40895. y: 0,
  40896. z: 0
  40897. };
  40898. this.initFromArray = function(e) {
  40899. this.points = [];
  40900. for (var t = 0; t < e.length; t++)
  40901. this.points[t] = {
  40902. x: e[t][0],
  40903. y: e[t][1],
  40904. z: e[t][2]
  40905. }
  40906. }
  40907. ,
  40908. this.getPoint = function(e) {
  40909. return i = (this.points.length - 1) * e,
  40910. n = Math.floor(i),
  40911. r = i - n,
  40912. u[0] = 0 === n ? n : n - 1,
  40913. u[1] = n,
  40914. u[2] = n > this.points.length - 2 ? this.points.length - 1 : n + 1,
  40915. u[3] = n > this.points.length - 3 ? this.points.length - 1 : n + 2,
  40916. s = this.points[u[0]],
  40917. l = this.points[u[1]],
  40918. c = this.points[u[2]],
  40919. h = this.points[u[3]],
  40920. a = r * (o = r * r),
  40921. d.x = t(s.x, l.x, c.x, h.x, r, o, a),
  40922. d.y = t(s.y, l.y, c.y, h.y, r, o, a),
  40923. d.z = t(s.z, l.z, c.z, h.z, r, o, a),
  40924. d
  40925. }
  40926. ,
  40927. this.getControlPointsArray = function() {
  40928. var e, t, i = this.points.length, n = [];
  40929. for (e = 0; e < i; e++)
  40930. t = this.points[e],
  40931. n[e] = [t.x, t.y, t.z];
  40932. return n
  40933. }
  40934. ,
  40935. this.getLength = function(e) {
  40936. var t, i, n, r, o = 0, a = 0, s = 0, l = new Ci.Vector3, c = new Ci.Vector3, h = [], u = 0;
  40937. for (h[0] = 0,
  40938. e = e || 100,
  40939. n = this.points.length * e,
  40940. l.copy(this.points[0]),
  40941. t = 1; t < n; t++)
  40942. i = t / n,
  40943. r = this.getPoint(i),
  40944. c.copy(r),
  40945. u += c.distanceTo(l),
  40946. l.copy(r),
  40947. o = (this.points.length - 1) * i,
  40948. (a = Math.floor(o)) !== s && (h[a] = u,
  40949. s = a);
  40950. return h[h.length] = u,
  40951. {
  40952. chunks: h,
  40953. total: u
  40954. }
  40955. }
  40956. ,
  40957. this.reparametrizeByArcLength = function(e) {
  40958. var t, i, n, r, o, a, s, l, c = [], h = new Ci.Vector3, u = this.getLength();
  40959. for (c.push(h.copy(this.points[0]).clone()),
  40960. t = 1; t < this.points.length; t++) {
  40961. for (a = u.chunks[t] - u.chunks[t - 1],
  40962. s = Math.ceil(e * a / u.total),
  40963. r = (t - 1) / (this.points.length - 1),
  40964. o = t / (this.points.length - 1),
  40965. i = 1; i < s - 1; i++)
  40966. n = r + i * (1 / s) * (o - r),
  40967. l = this.getPoint(n),
  40968. c.push(h.copy(l).clone());
  40969. c.push(h.copy(this.points[t]).clone())
  40970. }
  40971. this.points = c
  40972. }
  40973. }
  40974. ,
  40975. Ci.Triangle = function(e, t, i) {
  40976. this.a = void 0 !== e ? e : new Ci.Vector3,
  40977. this.b = void 0 !== t ? t : new Ci.Vector3,
  40978. this.c = void 0 !== i ? i : new Ci.Vector3
  40979. }
  40980. ,
  40981. Ci.Triangle.normal = (T = new Ci.Vector3,
  40982. function(e, t, i, n) {
  40983. var r = n || new Ci.Vector3;
  40984. r.subVectors(i, t),
  40985. T.subVectors(e, t),
  40986. r.cross(T);
  40987. var o = r.lengthSq();
  40988. return 0 < o ? r.multiplyScalar(1 / Math.sqrt(o)) : r.set(0, 0, 0)
  40989. }
  40990. ),
  40991. Ci.Triangle.barycoordFromPoint = (_ = new Ci.Vector3,
  40992. b = new Ci.Vector3,
  40993. w = new Ci.Vector3,
  40994. function(e, t, i, n, r) {
  40995. _.subVectors(n, t),
  40996. b.subVectors(i, t),
  40997. w.subVectors(e, t);
  40998. var o = _.dot(_)
  40999. , a = _.dot(b)
  41000. , s = _.dot(w)
  41001. , l = b.dot(b)
  41002. , c = b.dot(w)
  41003. , h = o * l - a * a
  41004. , u = r || new Ci.Vector3;
  41005. if (0 == h)
  41006. return u.set(-2, -1, -1);
  41007. var d = 1 / h
  41008. , p = (l * s - a * c) * d
  41009. , f = (o * c - a * s) * d;
  41010. return u.set(1 - p - f, f, p)
  41011. }
  41012. ),
  41013. Ci.Triangle.containsPoint = (E = new Ci.Vector3,
  41014. function(e, t, i, n) {
  41015. var r = Ci.Triangle.barycoordFromPoint(e, t, i, n, E);
  41016. return 0 <= r.x && 0 <= r.y && r.x + r.y <= 1
  41017. }
  41018. ),
  41019. Ci.Triangle.prototype = {
  41020. constructor: Ci.Triangle,
  41021. set: function(e, t, i) {
  41022. return this.a.copy(e),
  41023. this.b.copy(t),
  41024. this.c.copy(i),
  41025. this
  41026. },
  41027. setFromPointsAndIndices: function(e, t, i, n) {
  41028. return this.a.copy(e[t]),
  41029. this.b.copy(e[i]),
  41030. this.c.copy(e[n]),
  41031. this
  41032. },
  41033. clone: function() {
  41034. return (new this.constructor).copy(this)
  41035. },
  41036. copy: function(e) {
  41037. return this.a.copy(e.a),
  41038. this.b.copy(e.b),
  41039. this.c.copy(e.c),
  41040. this
  41041. },
  41042. area: (C = new Ci.Vector3,
  41043. I = new Ci.Vector3,
  41044. function() {
  41045. return C.subVectors(this.c, this.b),
  41046. I.subVectors(this.a, this.b),
  41047. .5 * C.cross(I).length()
  41048. }
  41049. ),
  41050. midpoint: function(e) {
  41051. return (e || new Ci.Vector3).addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  41052. },
  41053. normal: function(e) {
  41054. return Ci.Triangle.normal(this.a, this.b, this.c, e)
  41055. },
  41056. plane: function(e) {
  41057. return (e || new Ci.Plane).setFromCoplanarPoints(this.a, this.b, this.c)
  41058. },
  41059. barycoordFromPoint: function(e, t) {
  41060. return Ci.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  41061. },
  41062. containsPoint: function(e) {
  41063. return Ci.Triangle.containsPoint(e, this.a, this.b, this.c)
  41064. },
  41065. equals: function(e) {
  41066. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  41067. }
  41068. },
  41069. Ci.Interpolant = function(e, t, i, n) {
  41070. this.parameterPositions = e,
  41071. this._cachedIndex = 0,
  41072. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  41073. this.sampleValues = t,
  41074. this.valueSize = i
  41075. }
  41076. ,
  41077. Ci.Interpolant.prototype = {
  41078. constructor: Ci.Interpolant,
  41079. evaluate: function(e) {
  41080. var t = this.parameterPositions
  41081. , i = this._cachedIndex
  41082. , n = t[i]
  41083. , r = t[i - 1];
  41084. e: {
  41085. t: {
  41086. var o;
  41087. i: {
  41088. n: if (!(e < n)) {
  41089. for (var a = i + 2; ; ) {
  41090. if (void 0 === n) {
  41091. if (e < r)
  41092. break n;
  41093. return i = t.length,
  41094. this._cachedIndex = i,
  41095. this.afterEnd_(i - 1, e, r)
  41096. }
  41097. if (i === a)
  41098. break;
  41099. if (r = n,
  41100. e < (n = t[++i]))
  41101. break t
  41102. }
  41103. o = t.length;
  41104. break i
  41105. }
  41106. if (r <= e)
  41107. break e;
  41108. var s = t[1];
  41109. e < s && (i = 2,
  41110. r = s);
  41111. for (a = i - 2; ; ) {
  41112. if (void 0 === r)
  41113. return this._cachedIndex = 0,
  41114. this.beforeStart_(0, e, n);
  41115. if (i === a)
  41116. break;
  41117. if (n = r,
  41118. (r = t[--i - 1]) <= e)
  41119. break t
  41120. }
  41121. o = i,
  41122. i = 0
  41123. }
  41124. for (; i < o; ) {
  41125. var l = i + o >>> 1;
  41126. e < t[l] ? o = l : i = 1 + l
  41127. }
  41128. if (n = t[i],
  41129. void 0 === (r = t[i - 1]))
  41130. return this._cachedIndex = 0,
  41131. this.beforeStart_(0, e, n);
  41132. if (void 0 === n)
  41133. return i = t.length,
  41134. this._cachedIndex = i,
  41135. this.afterEnd_(i - 1, r, e)
  41136. }
  41137. this._cachedIndex = i,
  41138. this.intervalChanged_(i, r, n)
  41139. }
  41140. return this.interpolate_(i, r, e, n)
  41141. },
  41142. settings: null,
  41143. DefaultSettings_: {},
  41144. getSettings_: function() {
  41145. return this.settings || this.DefaultSettings_
  41146. },
  41147. copySampleValue_: function(e) {
  41148. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  41149. t[o] = i[r + o];
  41150. return t
  41151. },
  41152. interpolate_: function(e, t, i, n) {
  41153. throw new Error("call to abstract method")
  41154. },
  41155. intervalChanged_: function(e, t, i) {}
  41156. },
  41157. Object.assign(Ci.Interpolant.prototype, {
  41158. beforeStart_: Ci.Interpolant.prototype.copySampleValue_,
  41159. afterEnd_: Ci.Interpolant.prototype.copySampleValue_
  41160. }),
  41161. Ci.CubicInterpolant = function(e, t, i, n) {
  41162. Ci.Interpolant.call(this, e, t, i, n),
  41163. this._weightPrev = -0,
  41164. this._offsetPrev = -0,
  41165. this._weightNext = -0,
  41166. this._offsetNext = -0
  41167. }
  41168. ,
  41169. Ci.CubicInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41170. constructor: Ci.CubicInterpolant,
  41171. DefaultSettings_: {
  41172. endingStart: Ci.ZeroCurvatureEnding,
  41173. endingEnd: Ci.ZeroCurvatureEnding
  41174. },
  41175. intervalChanged_: function(e, t, i) {
  41176. var n = this.parameterPositions
  41177. , r = e - 2
  41178. , o = e + 1
  41179. , a = n[r]
  41180. , s = n[o];
  41181. if (void 0 === a)
  41182. switch (this.getSettings_().endingStart) {
  41183. case Ci.ZeroSlopeEnding:
  41184. r = e,
  41185. a = 2 * t - i;
  41186. break;
  41187. case Ci.WrapAroundEnding:
  41188. a = t + n[r = n.length - 2] - n[r + 1];
  41189. break;
  41190. default:
  41191. r = e,
  41192. a = i
  41193. }
  41194. if (void 0 === s)
  41195. switch (this.getSettings_().endingEnd) {
  41196. case Ci.ZeroSlopeEnding:
  41197. o = e,
  41198. s = 2 * i - t;
  41199. break;
  41200. case Ci.WrapAroundEnding:
  41201. s = i + n[o = 1] - n[0];
  41202. break;
  41203. default:
  41204. o = e - 1,
  41205. s = t
  41206. }
  41207. var l = .5 * (i - t)
  41208. , c = this.valueSize;
  41209. this._weightPrev = l / (t - a),
  41210. this._weightNext = l / (s - i),
  41211. this._offsetPrev = r * c,
  41212. this._offsetNext = o * c
  41213. },
  41214. interpolate_: function(e, t, i, n) {
  41215. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, y = (-1 - d) * g + (1.5 + d) * f + .5 * p, A = d * g - d * f, C = 0; C !== a; ++C)
  41216. r[C] = m * o[c + C] + v * o[l + C] + y * o[s + C] + A * o[h + C];
  41217. return r
  41218. }
  41219. }),
  41220. Ci.DiscreteInterpolant = function(e, t, i, n) {
  41221. Ci.Interpolant.call(this, e, t, i, n)
  41222. }
  41223. ,
  41224. Ci.DiscreteInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41225. constructor: Ci.DiscreteInterpolant,
  41226. interpolate_: function(e, t, i, n) {
  41227. return this.copySampleValue_(e - 1)
  41228. }
  41229. }),
  41230. Ci.LinearInterpolant = function(e, t, i, n) {
  41231. Ci.Interpolant.call(this, e, t, i, n)
  41232. }
  41233. ,
  41234. Ci.LinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41235. constructor: Ci.LinearInterpolant,
  41236. interpolate_: function(e, t, i, n) {
  41237. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  41238. r[u] = o[l + u] * h + o[s + u] * c;
  41239. return r
  41240. }
  41241. }),
  41242. Ci.QuaternionLinearInterpolant = function(e, t, i, n) {
  41243. Ci.Interpolant.call(this, e, t, i, n)
  41244. }
  41245. ,
  41246. Ci.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(Ci.Interpolant.prototype), {
  41247. constructor: Ci.QuaternionLinearInterpolant,
  41248. interpolate_: function(e, t, i, n) {
  41249. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = (i - t) / (n - t), c = s + a; s !== c; s += 4)
  41250. Ci.Quaternion.slerpFlat(r, 0, o, s - a, o, s, l);
  41251. return r
  41252. }
  41253. }),
  41254. Ci.Clock = function(e) {
  41255. this.autoStart = void 0 === e || e,
  41256. this.startTime = 0,
  41257. this.oldTime = 0,
  41258. this.elapsedTime = 0,
  41259. this.running = !1
  41260. }
  41261. ,
  41262. Ci.Clock.prototype = {
  41263. constructor: Ci.Clock,
  41264. start: function() {
  41265. this.startTime = performance.now(),
  41266. this.oldTime = this.startTime,
  41267. this.running = !0
  41268. },
  41269. stop: function() {
  41270. this.getElapsedTime(),
  41271. this.running = !1
  41272. },
  41273. getElapsedTime: function() {
  41274. return this.getDelta(),
  41275. this.elapsedTime
  41276. },
  41277. getDelta: function() {
  41278. var e = 0;
  41279. if (this.autoStart && !this.running && this.start(),
  41280. this.running) {
  41281. var t = performance.now();
  41282. e = .001 * (t - this.oldTime),
  41283. this.oldTime = t,
  41284. this.elapsedTime += e
  41285. }
  41286. return e
  41287. }
  41288. },
  41289. Ci.EventDispatcher = function() {}
  41290. ,
  41291. Ci.EventDispatcher.prototype = {
  41292. constructor: Ci.EventDispatcher,
  41293. apply: function(e) {
  41294. e.addEventListener = Ci.EventDispatcher.prototype.addEventListener,
  41295. e.hasEventListener = Ci.EventDispatcher.prototype.hasEventListener,
  41296. e.removeEventListener = Ci.EventDispatcher.prototype.removeEventListener,
  41297. e.dispatchEvent = Ci.EventDispatcher.prototype.dispatchEvent
  41298. },
  41299. addEventListener: function(e, t) {
  41300. void 0 === this._listeners && (this._listeners = {});
  41301. var i = this._listeners;
  41302. void 0 === i[e] && (i[e] = []),
  41303. -1 === i[e].indexOf(t) && i[e].push(t)
  41304. },
  41305. hasEventListener: function(e, t) {
  41306. if (void 0 === this._listeners)
  41307. return !1;
  41308. var i = this._listeners;
  41309. return void 0 !== i[e] && -1 !== i[e].indexOf(t)
  41310. },
  41311. removeEventListener: function(e, t) {
  41312. if (void 0 !== this._listeners) {
  41313. var i = this._listeners[e];
  41314. if (void 0 !== i) {
  41315. var n = i.indexOf(t);
  41316. -1 !== n && i.splice(n, 1)
  41317. }
  41318. }
  41319. },
  41320. dispatchEvent: function(e) {
  41321. if (void 0 !== this._listeners) {
  41322. var t = this._listeners[e.type];
  41323. if (void 0 !== t) {
  41324. e.target = this;
  41325. for (var i = [], n = t.length, r = 0; r < n; r++)
  41326. i[r] = t[r];
  41327. for (r = 0; r < n; r++)
  41328. i[r].call(this, e)
  41329. }
  41330. }
  41331. }
  41332. },
  41333. Ci.Layers = function() {
  41334. this.mask = 1
  41335. }
  41336. ,
  41337. Ci.Layers.prototype = {
  41338. constructor: Ci.Layers,
  41339. set: function(e) {
  41340. this.mask = 1 << e
  41341. },
  41342. enable: function(e) {
  41343. this.mask |= 1 << e
  41344. },
  41345. toggle: function(e) {
  41346. this.mask ^= 1 << e
  41347. },
  41348. disable: function(e) {
  41349. this.mask &= ~(1 << e)
  41350. },
  41351. test: function(e) {
  41352. return 0 != (this.mask & e.mask)
  41353. }
  41354. },
  41355. (A = Ci).Raycaster = function(e, t, i, n) {
  41356. this.ray = new A.Ray(e,t),
  41357. this.near = i || 0,
  41358. this.far = n || 1 / 0,
  41359. this.params = {
  41360. Mesh: {},
  41361. Line: {},
  41362. LOD: {},
  41363. Points: {
  41364. threshold: 1
  41365. },
  41366. Sprite: {}
  41367. },
  41368. Object.defineProperties(this.params, {
  41369. PointCloud: {
  41370. get: function() {
  41371. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  41372. this.Points
  41373. }
  41374. }
  41375. })
  41376. }
  41377. ,
  41378. A.Raycaster.prototype = {
  41379. constructor: A.Raycaster,
  41380. linePrecision: 1,
  41381. set: function(e, t) {
  41382. this.ray.set(e, t)
  41383. },
  41384. setFromCamera: function(e, t) {
  41385. t instanceof A.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(t.matrixWorld),
  41386. this.ray.direction.set(e.x, e.y, .5).unproject(t).sub(this.ray.origin).normalize()) : t instanceof A.OrthographicCamera ? (this.ray.origin.set(e.x, e.y, -1).unproject(t),
  41387. this.ray.direction.set(0, 0, -1).transformDirection(t.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  41388. },
  41389. intersectObject: function(e, t) {
  41390. var i = [];
  41391. return Ei(e, this, i, t),
  41392. i.sort(Ii),
  41393. i
  41394. },
  41395. intersectObjects: function(e, t) {
  41396. var i = [];
  41397. if (!1 === Array.isArray(e))
  41398. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  41399. i;
  41400. for (var n = 0, r = e.length; n < r; n++)
  41401. Ei(e[n], this, i, t);
  41402. return i.sort(Ii),
  41403. i
  41404. }
  41405. },
  41406. Ci.Object3D = function() {
  41407. Object.defineProperty(this, "id", {
  41408. value: Ci.Object3DIdCount++
  41409. }),
  41410. this.uuid = Ci.Math.generateUUID(),
  41411. this.name = "",
  41412. this.type = "Object3D",
  41413. this.parent = null,
  41414. this.children = [],
  41415. this.up = Ci.Object3D.DefaultUp.clone();
  41416. var e = new Ci.Vector3
  41417. , t = new Ci.Euler
  41418. , i = new Ci.Quaternion
  41419. , n = new Ci.Vector3(1,1,1);
  41420. t.onChange(function() {
  41421. i.setFromEuler(t, !1)
  41422. }),
  41423. i.onChange(function() {
  41424. t.setFromQuaternion(i, void 0, !1)
  41425. }),
  41426. Object.defineProperties(this, {
  41427. position: {
  41428. enumerable: !0,
  41429. value: e
  41430. },
  41431. rotation: {
  41432. enumerable: !0,
  41433. value: t
  41434. },
  41435. quaternion: {
  41436. enumerable: !0,
  41437. value: i
  41438. },
  41439. scale: {
  41440. enumerable: !0,
  41441. value: n
  41442. },
  41443. modelViewMatrix: {
  41444. value: new Ci.Matrix4
  41445. },
  41446. normalMatrix: {
  41447. value: new Ci.Matrix3
  41448. }
  41449. }),
  41450. this.rotationAutoUpdate = !0,
  41451. this.matrix = new Ci.Matrix4,
  41452. this.matrixWorld = new Ci.Matrix4,
  41453. this.matrixAutoUpdate = Ci.Object3D.DefaultMatrixAutoUpdate,
  41454. this.matrixWorldNeedsUpdate = !1,
  41455. this.layers = new Ci.Layers,
  41456. this.visible = !0,
  41457. this.castShadow = !1,
  41458. this.receiveShadow = !1,
  41459. this.frustumCulled = !0,
  41460. this.renderOrder = 0,
  41461. this.userData = {}
  41462. }
  41463. ,
  41464. Ci.Object3D.DefaultUp = new Ci.Vector3(0,1,0),
  41465. Ci.Object3D.DefaultMatrixAutoUpdate = !0,
  41466. Ci.Object3D.prototype = {
  41467. constructor: Ci.Object3D,
  41468. applyMatrix: function(e) {
  41469. this.matrix.multiplyMatrices(e, this.matrix),
  41470. this.matrix.decompose(this.position, this.quaternion, this.scale)
  41471. },
  41472. setRotationFromAxisAngle: function(e, t) {
  41473. this.quaternion.setFromAxisAngle(e, t)
  41474. },
  41475. setRotationFromEuler: function(e) {
  41476. this.quaternion.setFromEuler(e, !0)
  41477. },
  41478. setRotationFromMatrix: function(e) {
  41479. this.quaternion.setFromRotationMatrix(e)
  41480. },
  41481. setRotationFromQuaternion: function(e) {
  41482. this.quaternion.copy(e)
  41483. },
  41484. rotateOnAxis: (y = new Ci.Quaternion,
  41485. function(e, t) {
  41486. return y.setFromAxisAngle(e, t),
  41487. this.quaternion.multiply(y),
  41488. this
  41489. }
  41490. ),
  41491. rotateX: (v = new Ci.Vector3(1,0,0),
  41492. function(e) {
  41493. return this.rotateOnAxis(v, e)
  41494. }
  41495. ),
  41496. rotateY: (m = new Ci.Vector3(0,1,0),
  41497. function(e) {
  41498. return this.rotateOnAxis(m, e)
  41499. }
  41500. ),
  41501. rotateZ: (g = new Ci.Vector3(0,0,1),
  41502. function(e) {
  41503. return this.rotateOnAxis(g, e)
  41504. }
  41505. ),
  41506. translateOnAxis: (f = new Ci.Vector3,
  41507. function(e, t) {
  41508. return f.copy(e).applyQuaternion(this.quaternion),
  41509. this.position.add(f.multiplyScalar(t)),
  41510. this
  41511. }
  41512. ),
  41513. translateX: (p = new Ci.Vector3(1,0,0),
  41514. function(e) {
  41515. return this.translateOnAxis(p, e)
  41516. }
  41517. ),
  41518. translateY: (d = new Ci.Vector3(0,1,0),
  41519. function(e) {
  41520. return this.translateOnAxis(d, e)
  41521. }
  41522. ),
  41523. translateZ: (u = new Ci.Vector3(0,0,1),
  41524. function(e) {
  41525. return this.translateOnAxis(u, e)
  41526. }
  41527. ),
  41528. localToWorld: function(e) {
  41529. return e.applyMatrix4(this.matrixWorld)
  41530. },
  41531. worldToLocal: (h = new Ci.Matrix4,
  41532. function(e) {
  41533. return e.applyMatrix4(h.getInverse(this.matrixWorld))
  41534. }
  41535. ),
  41536. lookAt: (c = new Ci.Matrix4,
  41537. function(e) {
  41538. c.lookAt(e, this.position, this.up),
  41539. this.quaternion.setFromRotationMatrix(c)
  41540. }
  41541. ),
  41542. add: function(e) {
  41543. if (1 < arguments.length) {
  41544. for (var t = 0; t < arguments.length; t++)
  41545. this.add(arguments[t]);
  41546. return this
  41547. }
  41548. return e === this ? console.error("THREE.Object3D.add: object can't be added as a child of itself.", e) : e instanceof Ci.Object3D ? (null !== e.parent && e.parent.remove(e),
  41549. e.parent = this,
  41550. e.dispatchEvent({
  41551. type: "added"
  41552. }),
  41553. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  41554. this
  41555. },
  41556. remove: function(e) {
  41557. if (1 < arguments.length)
  41558. for (var t = 0; t < arguments.length; t++)
  41559. this.remove(arguments[t]);
  41560. var i = this.children.indexOf(e);
  41561. -1 !== i && (e.parent = null,
  41562. e.dispatchEvent({
  41563. type: "removed"
  41564. }),
  41565. this.children.splice(i, 1))
  41566. },
  41567. getObjectById: function(e) {
  41568. return this.getObjectByProperty("id", e)
  41569. },
  41570. getObjectByName: function(e) {
  41571. return this.getObjectByProperty("name", e)
  41572. },
  41573. getObjectByProperty: function(e, t) {
  41574. if (this[e] === t)
  41575. return this;
  41576. for (var i = 0, n = this.children.length; i < n; i++) {
  41577. var r = this.children[i].getObjectByProperty(e, t);
  41578. if (void 0 !== r)
  41579. return r
  41580. }
  41581. },
  41582. getWorldPosition: function(e) {
  41583. var t = e || new Ci.Vector3;
  41584. return this.updateMatrixWorld(!0),
  41585. t.setFromMatrixPosition(this.matrixWorld)
  41586. },
  41587. getWorldQuaternion: (s = new Ci.Vector3,
  41588. l = new Ci.Vector3,
  41589. function(e) {
  41590. var t = e || new Ci.Quaternion;
  41591. return this.updateMatrixWorld(!0),
  41592. this.matrixWorld.decompose(s, t, l),
  41593. t
  41594. }
  41595. ),
  41596. getWorldRotation: (a = new Ci.Quaternion,
  41597. function(e) {
  41598. var t = e || new Ci.Euler;
  41599. return this.getWorldQuaternion(a),
  41600. t.setFromQuaternion(a, this.rotation.order, !1)
  41601. }
  41602. ),
  41603. getWorldScale: (r = new Ci.Vector3,
  41604. o = new Ci.Quaternion,
  41605. function(e) {
  41606. var t = e || new Ci.Vector3;
  41607. return this.updateMatrixWorld(!0),
  41608. this.matrixWorld.decompose(r, o, t),
  41609. t
  41610. }
  41611. ),
  41612. getWorldDirection: (n = new Ci.Quaternion,
  41613. function(e) {
  41614. var t = e || new Ci.Vector3;
  41615. return this.getWorldQuaternion(n),
  41616. t.set(0, 0, 1).applyQuaternion(n)
  41617. }
  41618. ),
  41619. raycast: function() {},
  41620. traverse: function(e) {
  41621. e(this);
  41622. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41623. t[i].traverse(e)
  41624. },
  41625. traverseVisible: function(e) {
  41626. if (!1 !== this.visible) {
  41627. e(this);
  41628. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  41629. t[i].traverseVisible(e)
  41630. }
  41631. },
  41632. traverseAncestors: function(e) {
  41633. var t = this.parent;
  41634. null !== t && (e(t),
  41635. t.traverseAncestors(e))
  41636. },
  41637. updateMatrix: function() {
  41638. this.matrix.compose(this.position, this.quaternion, this.scale),
  41639. this.matrixWorldNeedsUpdate = !0
  41640. },
  41641. updateMatrixWorld: function(e) {
  41642. !0 === this.matrixAutoUpdate && this.updateMatrix(),
  41643. !0 !== this.matrixWorldNeedsUpdate && !0 !== e || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  41644. e = !(this.matrixWorldNeedsUpdate = !1));
  41645. for (var t = 0, i = this.children.length; t < i; t++)
  41646. this.children[t].updateMatrixWorld(e)
  41647. },
  41648. toJSON: function(e) {
  41649. function t(e) {
  41650. var t = [];
  41651. for (var i in e) {
  41652. var n = e[i];
  41653. delete n.metadata,
  41654. t.push(n)
  41655. }
  41656. return t
  41657. }
  41658. var i = void 0 === e
  41659. , n = {};
  41660. i && (e = {
  41661. geometries: {},
  41662. materials: {},
  41663. textures: {},
  41664. images: {}
  41665. },
  41666. n.metadata = {
  41667. version: 4.4,
  41668. type: "Object",
  41669. generator: "Object3D.toJSON"
  41670. });
  41671. var r = {};
  41672. if (r.uuid = this.uuid,
  41673. r.type = this.type,
  41674. "" !== this.name && (r.name = this.name),
  41675. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  41676. !0 === this.castShadow && (r.castShadow = !0),
  41677. !0 === this.receiveShadow && (r.receiveShadow = !0),
  41678. !1 === this.visible && (r.visible = !1),
  41679. r.matrix = this.matrix.toArray(),
  41680. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  41681. r.geometry = this.geometry.uuid),
  41682. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  41683. r.material = this.material.uuid),
  41684. 0 < this.children.length) {
  41685. r.children = [];
  41686. for (var o = 0; o < this.children.length; o++)
  41687. r.children.push(this.children[o].toJSON(e).object)
  41688. }
  41689. if (i) {
  41690. var a = t(e.geometries)
  41691. , s = t(e.materials)
  41692. , l = t(e.textures)
  41693. , c = t(e.images);
  41694. 0 < a.length && (n.geometries = a),
  41695. 0 < s.length && (n.materials = s),
  41696. 0 < l.length && (n.textures = l),
  41697. 0 < c.length && (n.images = c)
  41698. }
  41699. return n.object = r,
  41700. n
  41701. },
  41702. clone: function(e) {
  41703. return (new this.constructor).copy(this, e)
  41704. },
  41705. copy: function(e, t) {
  41706. if (void 0 === t && (t = !0),
  41707. this.name = e.name,
  41708. this.up.copy(e.up),
  41709. this.position.copy(e.position),
  41710. this.quaternion.copy(e.quaternion),
  41711. this.scale.copy(e.scale),
  41712. this.rotationAutoUpdate = e.rotationAutoUpdate,
  41713. this.matrix.copy(e.matrix),
  41714. this.matrixWorld.copy(e.matrixWorld),
  41715. this.matrixAutoUpdate = e.matrixAutoUpdate,
  41716. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  41717. this.visible = e.visible,
  41718. this.castShadow = e.castShadow,
  41719. this.receiveShadow = e.receiveShadow,
  41720. this.frustumCulled = e.frustumCulled,
  41721. this.renderOrder = e.renderOrder,
  41722. this.userData = JSON.parse(JSON.stringify(e.userData)),
  41723. !0 === t)
  41724. for (var i = 0; i < e.children.length; i++) {
  41725. var n = e.children[i];
  41726. this.add(n.clone())
  41727. }
  41728. return this
  41729. }
  41730. },
  41731. Ci.EventDispatcher.prototype.apply(Ci.Object3D.prototype),
  41732. Ci.Object3DIdCount = 0,
  41733. Ci.Face3 = function(e, t, i, n, r, o) {
  41734. this.a = e,
  41735. this.b = t,
  41736. this.c = i,
  41737. this.normal = n instanceof Ci.Vector3 ? n : new Ci.Vector3,
  41738. this.vertexNormals = Array.isArray(n) ? n : [],
  41739. this.color = r instanceof Ci.Color ? r : new Ci.Color,
  41740. this.vertexColors = Array.isArray(r) ? r : [],
  41741. this.materialIndex = void 0 !== o ? o : 0
  41742. }
  41743. ,
  41744. Ci.Face3.prototype = {
  41745. constructor: Ci.Face3,
  41746. clone: function() {
  41747. return (new this.constructor).copy(this)
  41748. },
  41749. copy: function(e) {
  41750. this.a = e.a,
  41751. this.b = e.b,
  41752. this.c = e.c,
  41753. this.normal.copy(e.normal),
  41754. this.color.copy(e.color),
  41755. this.materialIndex = e.materialIndex;
  41756. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  41757. this.vertexNormals[t] = e.vertexNormals[t].clone();
  41758. for (t = 0,
  41759. i = e.vertexColors.length; t < i; t++)
  41760. this.vertexColors[t] = e.vertexColors[t].clone();
  41761. return this
  41762. }
  41763. },
  41764. Ci.BufferAttribute = function(e, t) {
  41765. this.uuid = Ci.Math.generateUUID(),
  41766. this.array = e,
  41767. this.itemSize = t,
  41768. this.dynamic = !1,
  41769. this.updateRange = {
  41770. offset: 0,
  41771. count: -1
  41772. },
  41773. this.version = 0
  41774. }
  41775. ,
  41776. Ci.BufferAttribute.prototype = {
  41777. constructor: Ci.BufferAttribute,
  41778. get count() {
  41779. return this.array.length / this.itemSize
  41780. },
  41781. set needsUpdate(e) {
  41782. !0 === e && this.version++
  41783. },
  41784. setDynamic: function(e) {
  41785. return this.dynamic = e,
  41786. this
  41787. },
  41788. copy: function(e) {
  41789. return this.array = new e.array.constructor(e.array),
  41790. this.itemSize = e.itemSize,
  41791. this.dynamic = e.dynamic,
  41792. this
  41793. },
  41794. copyAt: function(e, t, i) {
  41795. e *= this.itemSize,
  41796. i *= t.itemSize;
  41797. for (var n = 0, r = this.itemSize; n < r; n++)
  41798. this.array[e + n] = t.array[i + n];
  41799. return this
  41800. },
  41801. copyArray: function(e) {
  41802. return this.array.set(e),
  41803. this
  41804. },
  41805. copyColorsArray: function(e) {
  41806. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41807. var o = e[n];
  41808. void 0 === o && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", n),
  41809. o = new Ci.Color),
  41810. t[i++] = o.r,
  41811. t[i++] = o.g,
  41812. t[i++] = o.b
  41813. }
  41814. return this
  41815. },
  41816. copyIndicesArray: function(e) {
  41817. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41818. var o = e[n];
  41819. t[i++] = o.a,
  41820. t[i++] = o.b,
  41821. t[i++] = o.c
  41822. }
  41823. return this
  41824. },
  41825. copyVector2sArray: function(e) {
  41826. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41827. var o = e[n];
  41828. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", n),
  41829. o = new Ci.Vector2),
  41830. t[i++] = o.x,
  41831. t[i++] = o.y
  41832. }
  41833. return this
  41834. },
  41835. copyVector3sArray: function(e) {
  41836. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41837. var o = e[n];
  41838. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", n),
  41839. o = new Ci.Vector3),
  41840. t[i++] = o.x,
  41841. t[i++] = o.y,
  41842. t[i++] = o.z
  41843. }
  41844. return this
  41845. },
  41846. copyVector4sArray: function(e) {
  41847. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  41848. var o = e[n];
  41849. void 0 === o && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", n),
  41850. o = new Ci.Vector4),
  41851. t[i++] = o.x,
  41852. t[i++] = o.y,
  41853. t[i++] = o.z,
  41854. t[i++] = o.w
  41855. }
  41856. return this
  41857. },
  41858. set: function(e, t) {
  41859. return void 0 === t && (t = 0),
  41860. this.array.set(e, t),
  41861. this
  41862. },
  41863. getX: function(e) {
  41864. return this.array[e * this.itemSize]
  41865. },
  41866. setX: function(e, t) {
  41867. return this.array[e * this.itemSize] = t,
  41868. this
  41869. },
  41870. getY: function(e) {
  41871. return this.array[e * this.itemSize + 1]
  41872. },
  41873. setY: function(e, t) {
  41874. return this.array[e * this.itemSize + 1] = t,
  41875. this
  41876. },
  41877. getZ: function(e) {
  41878. return this.array[e * this.itemSize + 2]
  41879. },
  41880. setZ: function(e, t) {
  41881. return this.array[e * this.itemSize + 2] = t,
  41882. this
  41883. },
  41884. getW: function(e) {
  41885. return this.array[e * this.itemSize + 3]
  41886. },
  41887. setW: function(e, t) {
  41888. return this.array[e * this.itemSize + 3] = t,
  41889. this
  41890. },
  41891. setXY: function(e, t, i) {
  41892. return e *= this.itemSize,
  41893. this.array[e + 0] = t,
  41894. this.array[e + 1] = i,
  41895. this
  41896. },
  41897. setXYZ: function(e, t, i, n) {
  41898. return e *= this.itemSize,
  41899. this.array[e + 0] = t,
  41900. this.array[e + 1] = i,
  41901. this.array[e + 2] = n,
  41902. this
  41903. },
  41904. setXYZW: function(e, t, i, n, r) {
  41905. return e *= this.itemSize,
  41906. this.array[e + 0] = t,
  41907. this.array[e + 1] = i,
  41908. this.array[e + 2] = n,
  41909. this.array[e + 3] = r,
  41910. this
  41911. },
  41912. clone: function() {
  41913. return (new this.constructor).copy(this)
  41914. }
  41915. },
  41916. Ci.Int8Attribute = function(e, t) {
  41917. return new Ci.BufferAttribute(new Int8Array(e),t)
  41918. }
  41919. ,
  41920. Ci.Uint8Attribute = function(e, t) {
  41921. return new Ci.BufferAttribute(new Uint8Array(e),t)
  41922. }
  41923. ,
  41924. Ci.Uint8ClampedAttribute = function(e, t) {
  41925. return new Ci.BufferAttribute(new Uint8ClampedArray(e),t)
  41926. }
  41927. ,
  41928. Ci.Int16Attribute = function(e, t) {
  41929. return new Ci.BufferAttribute(new Int16Array(e),t)
  41930. }
  41931. ,
  41932. Ci.Uint16Attribute = function(e, t) {
  41933. return new Ci.BufferAttribute(new Uint16Array(e),t)
  41934. }
  41935. ,
  41936. Ci.Int32Attribute = function(e, t) {
  41937. return new Ci.BufferAttribute(new Int32Array(e),t)
  41938. }
  41939. ,
  41940. Ci.Uint32Attribute = function(e, t) {
  41941. return new Ci.BufferAttribute(new Uint32Array(e),t)
  41942. }
  41943. ,
  41944. Ci.Float32Attribute = function(e, t) {
  41945. return new Ci.BufferAttribute(new Float32Array(e),t)
  41946. }
  41947. ,
  41948. Ci.Float64Attribute = function(e, t) {
  41949. return new Ci.BufferAttribute(new Float64Array(e),t)
  41950. }
  41951. ,
  41952. Ci.DynamicBufferAttribute = function(e, t) {
  41953. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  41954. new Ci.BufferAttribute(e,t).setDynamic(!0)
  41955. }
  41956. ,
  41957. Ci.InstancedBufferAttribute = function(e, t, i) {
  41958. Ci.BufferAttribute.call(this, e, t),
  41959. this.meshPerAttribute = i || 1
  41960. }
  41961. ,
  41962. Ci.InstancedBufferAttribute.prototype = Object.create(Ci.BufferAttribute.prototype),
  41963. Ci.InstancedBufferAttribute.prototype.constructor = Ci.InstancedBufferAttribute,
  41964. Ci.InstancedBufferAttribute.prototype.copy = function(e) {
  41965. return Ci.BufferAttribute.prototype.copy.call(this, e),
  41966. this.meshPerAttribute = e.meshPerAttribute,
  41967. this
  41968. }
  41969. ,
  41970. Ci.InterleavedBuffer = function(e, t) {
  41971. this.uuid = Ci.Math.generateUUID(),
  41972. this.array = e,
  41973. this.stride = t,
  41974. this.dynamic = !1,
  41975. this.updateRange = {
  41976. offset: 0,
  41977. count: -1
  41978. },
  41979. this.version = 0
  41980. }
  41981. ,
  41982. Ci.InterleavedBuffer.prototype = {
  41983. constructor: Ci.InterleavedBuffer,
  41984. get length() {
  41985. return this.array.length
  41986. },
  41987. get count() {
  41988. return this.array.length / this.stride
  41989. },
  41990. set needsUpdate(e) {
  41991. !0 === e && this.version++
  41992. },
  41993. setDynamic: function(e) {
  41994. return this.dynamic = e,
  41995. this
  41996. },
  41997. copy: function(e) {
  41998. return this.array = new e.array.constructor(e.array),
  41999. this.stride = e.stride,
  42000. this.dynamic = e.dynamic,
  42001. this
  42002. },
  42003. copyAt: function(e, t, i) {
  42004. e *= this.stride,
  42005. i *= t.stride;
  42006. for (var n = 0, r = this.stride; n < r; n++)
  42007. this.array[e + n] = t.array[i + n];
  42008. return this
  42009. },
  42010. set: function(e, t) {
  42011. return void 0 === t && (t = 0),
  42012. this.array.set(e, t),
  42013. this
  42014. },
  42015. clone: function() {
  42016. return (new this.constructor).copy(this)
  42017. }
  42018. },
  42019. Ci.InstancedInterleavedBuffer = function(e, t, i) {
  42020. Ci.InterleavedBuffer.call(this, e, t),
  42021. this.meshPerAttribute = i || 1
  42022. }
  42023. ,
  42024. Ci.InstancedInterleavedBuffer.prototype = Object.create(Ci.InterleavedBuffer.prototype),
  42025. Ci.InstancedInterleavedBuffer.prototype.constructor = Ci.InstancedInterleavedBuffer,
  42026. Ci.InstancedInterleavedBuffer.prototype.copy = function(e) {
  42027. return Ci.InterleavedBuffer.prototype.copy.call(this, e),
  42028. this.meshPerAttribute = e.meshPerAttribute,
  42029. this
  42030. }
  42031. ,
  42032. Ci.InterleavedBufferAttribute = function(e, t, i) {
  42033. this.uuid = Ci.Math.generateUUID(),
  42034. this.data = e,
  42035. this.itemSize = t,
  42036. this.offset = i
  42037. }
  42038. ,
  42039. Ci.InterleavedBufferAttribute.prototype = {
  42040. constructor: Ci.InterleavedBufferAttribute,
  42041. get length() {
  42042. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  42043. this.array.length
  42044. },
  42045. get count() {
  42046. return this.data.count
  42047. },
  42048. setX: function(e, t) {
  42049. return this.data.array[e * this.data.stride + this.offset] = t,
  42050. this
  42051. },
  42052. setY: function(e, t) {
  42053. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  42054. this
  42055. },
  42056. setZ: function(e, t) {
  42057. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  42058. this
  42059. },
  42060. setW: function(e, t) {
  42061. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  42062. this
  42063. },
  42064. getX: function(e) {
  42065. return this.data.array[e * this.data.stride + this.offset]
  42066. },
  42067. getY: function(e) {
  42068. return this.data.array[e * this.data.stride + this.offset + 1]
  42069. },
  42070. getZ: function(e) {
  42071. return this.data.array[e * this.data.stride + this.offset + 2]
  42072. },
  42073. getW: function(e) {
  42074. return this.data.array[e * this.data.stride + this.offset + 3]
  42075. },
  42076. setXY: function(e, t, i) {
  42077. return e = e * this.data.stride + this.offset,
  42078. this.data.array[e + 0] = t,
  42079. this.data.array[e + 1] = i,
  42080. this
  42081. },
  42082. setXYZ: function(e, t, i, n) {
  42083. return e = e * this.data.stride + this.offset,
  42084. this.data.array[e + 0] = t,
  42085. this.data.array[e + 1] = i,
  42086. this.data.array[e + 2] = n,
  42087. this
  42088. },
  42089. setXYZW: function(e, t, i, n, r) {
  42090. return e = e * this.data.stride + this.offset,
  42091. this.data.array[e + 0] = t,
  42092. this.data.array[e + 1] = i,
  42093. this.data.array[e + 2] = n,
  42094. this.data.array[e + 3] = r,
  42095. this
  42096. }
  42097. },
  42098. Ci.Geometry = function() {
  42099. Object.defineProperty(this, "id", {
  42100. value: Ci.GeometryIdCount++
  42101. }),
  42102. this.uuid = Ci.Math.generateUUID(),
  42103. this.name = "",
  42104. this.type = "Geometry",
  42105. this.vertices = [],
  42106. this.colors = [],
  42107. this.faces = [],
  42108. this.faceVertexUvs = [[]],
  42109. this.morphTargets = [],
  42110. this.morphNormals = [],
  42111. this.skinWeights = [],
  42112. this.skinIndices = [],
  42113. this.lineDistances = [],
  42114. this.boundingBox = null,
  42115. this.boundingSphere = null,
  42116. this.verticesNeedUpdate = !1,
  42117. this.elementsNeedUpdate = !1,
  42118. this.uvsNeedUpdate = !1,
  42119. this.normalsNeedUpdate = !1,
  42120. this.colorsNeedUpdate = !1,
  42121. this.lineDistancesNeedUpdate = !1,
  42122. this.groupsNeedUpdate = !1
  42123. }
  42124. ,
  42125. Ci.Geometry.prototype = {
  42126. constructor: Ci.Geometry,
  42127. applyMatrix: function(e) {
  42128. for (var t = (new Ci.Matrix3).getNormalMatrix(e), i = 0, n = this.vertices.length; i < n; i++) {
  42129. this.vertices[i].applyMatrix4(e)
  42130. }
  42131. for (i = 0,
  42132. n = this.faces.length; i < n; i++) {
  42133. var r = this.faces[i];
  42134. r.normal.applyMatrix3(t).normalize();
  42135. for (var o = 0, a = r.vertexNormals.length; o < a; o++)
  42136. r.vertexNormals[o].applyMatrix3(t).normalize()
  42137. }
  42138. return null !== this.boundingBox && this.computeBoundingBox(),
  42139. null !== this.boundingSphere && this.computeBoundingSphere(),
  42140. this.verticesNeedUpdate = !0,
  42141. this.normalsNeedUpdate = !0,
  42142. this
  42143. },
  42144. rotateX: function(e) {
  42145. return void 0 === mt && (mt = new Ci.Matrix4),
  42146. mt.makeRotationX(e),
  42147. this.applyMatrix(mt),
  42148. this
  42149. },
  42150. rotateY: function(e) {
  42151. return void 0 === gt && (gt = new Ci.Matrix4),
  42152. gt.makeRotationY(e),
  42153. this.applyMatrix(gt),
  42154. this
  42155. },
  42156. rotateZ: function(e) {
  42157. return void 0 === ft && (ft = new Ci.Matrix4),
  42158. ft.makeRotationZ(e),
  42159. this.applyMatrix(ft),
  42160. this
  42161. },
  42162. translate: function(e, t, i) {
  42163. return void 0 === pt && (pt = new Ci.Matrix4),
  42164. pt.makeTranslation(e, t, i),
  42165. this.applyMatrix(pt),
  42166. this
  42167. },
  42168. scale: function(e, t, i) {
  42169. return void 0 === dt && (dt = new Ci.Matrix4),
  42170. dt.makeScale(e, t, i),
  42171. this.applyMatrix(dt),
  42172. this
  42173. },
  42174. lookAt: function(e) {
  42175. void 0 === ut && (ut = new Ci.Object3D),
  42176. ut.lookAt(e),
  42177. ut.updateMatrix(),
  42178. this.applyMatrix(ut.matrix)
  42179. },
  42180. fromBufferGeometry: function(e) {
  42181. function t(e, t, i, n) {
  42182. var r = void 0 !== l ? [d[e].clone(), d[t].clone(), d[i].clone()] : []
  42183. , o = void 0 !== c ? [s.colors[e].clone(), s.colors[t].clone(), s.colors[i].clone()] : []
  42184. , a = new Ci.Face3(e,t,i,r,o,n);
  42185. s.faces.push(a),
  42186. void 0 !== h && s.faceVertexUvs[0].push([p[e].clone(), p[t].clone(), p[i].clone()]),
  42187. void 0 !== u && s.faceVertexUvs[1].push([f[e].clone(), f[t].clone(), f[i].clone()])
  42188. }
  42189. var s = this
  42190. , i = null !== e.index ? e.index.array : void 0
  42191. , n = e.attributes
  42192. , r = n.position.array
  42193. , l = void 0 !== n.normal ? n.normal.array : void 0
  42194. , c = void 0 !== n.color ? n.color.array : void 0
  42195. , h = void 0 !== n.uv ? n.uv.array : void 0
  42196. , u = void 0 !== n.uv2 ? n.uv2.array : void 0;
  42197. void 0 !== u && (this.faceVertexUvs[1] = []);
  42198. for (var d = [], p = [], f = [], o = 0, a = 0; o < r.length; o += 3,
  42199. a += 2)
  42200. s.vertices.push(new Ci.Vector3(r[o],r[o + 1],r[o + 2])),
  42201. void 0 !== l && d.push(new Ci.Vector3(l[o],l[o + 1],l[o + 2])),
  42202. void 0 !== c && s.colors.push(new Ci.Color(c[o],c[o + 1],c[o + 2])),
  42203. void 0 !== h && p.push(new Ci.Vector2(h[a],h[a + 1])),
  42204. void 0 !== u && f.push(new Ci.Vector2(u[a],u[a + 1]));
  42205. if (void 0 !== i) {
  42206. var g = e.groups;
  42207. if (0 < g.length)
  42208. for (o = 0; o < g.length; o++)
  42209. for (var m = g[o], v = m.start, y = (a = v,
  42210. v + m.count); a < y; a += 3)
  42211. t(i[a], i[a + 1], i[a + 2], m.materialIndex);
  42212. else
  42213. for (o = 0; o < i.length; o += 3)
  42214. t(i[o], i[o + 1], i[o + 2])
  42215. } else
  42216. for (o = 0; o < r.length / 3; o += 3)
  42217. t(o, o + 1, o + 2);
  42218. return this.computeFaceNormals(),
  42219. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  42220. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  42221. this
  42222. },
  42223. center: function() {
  42224. this.computeBoundingBox();
  42225. var e = this.boundingBox.center().negate();
  42226. return this.translate(e.x, e.y, e.z),
  42227. e
  42228. },
  42229. normalize: function() {
  42230. this.computeBoundingSphere();
  42231. var e = this.boundingSphere.center
  42232. , t = this.boundingSphere.radius
  42233. , i = 0 === t ? 1 : 1 / t
  42234. , n = new Ci.Matrix4;
  42235. return n.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  42236. this.applyMatrix(n),
  42237. this
  42238. },
  42239. computeFaceNormals: function() {
  42240. for (var e = new Ci.Vector3, t = new Ci.Vector3, i = 0, n = this.faces.length; i < n; i++) {
  42241. var r = this.faces[i]
  42242. , o = this.vertices[r.a]
  42243. , a = this.vertices[r.b]
  42244. , s = this.vertices[r.c];
  42245. e.subVectors(s, a),
  42246. t.subVectors(o, a),
  42247. e.cross(t),
  42248. e.normalize(),
  42249. r.normal.copy(e)
  42250. }
  42251. },
  42252. computeVertexNormals: function(e) {
  42253. var t, i, n, r, o, a;
  42254. for (void 0 === e && (e = !0),
  42255. a = new Array(this.vertices.length),
  42256. t = 0,
  42257. i = this.vertices.length; t < i; t++)
  42258. a[t] = new Ci.Vector3;
  42259. if (e) {
  42260. var s, l, c, h = new Ci.Vector3, u = new Ci.Vector3;
  42261. for (n = 0,
  42262. r = this.faces.length; n < r; n++)
  42263. o = this.faces[n],
  42264. s = this.vertices[o.a],
  42265. l = this.vertices[o.b],
  42266. c = this.vertices[o.c],
  42267. h.subVectors(c, l),
  42268. u.subVectors(s, l),
  42269. h.cross(u),
  42270. a[o.a].add(h),
  42271. a[o.b].add(h),
  42272. a[o.c].add(h)
  42273. } else
  42274. for (n = 0,
  42275. r = this.faces.length; n < r; n++)
  42276. a[(o = this.faces[n]).a].add(o.normal),
  42277. a[o.b].add(o.normal),
  42278. a[o.c].add(o.normal);
  42279. for (t = 0,
  42280. i = this.vertices.length; t < i; t++)
  42281. a[t].normalize();
  42282. for (n = 0,
  42283. r = this.faces.length; n < r; n++) {
  42284. var d = (o = this.faces[n]).vertexNormals;
  42285. 3 === d.length ? (d[0].copy(a[o.a]),
  42286. d[1].copy(a[o.b]),
  42287. d[2].copy(a[o.c])) : (d[0] = a[o.a].clone(),
  42288. d[1] = a[o.b].clone(),
  42289. d[2] = a[o.c].clone())
  42290. }
  42291. 0 < this.faces.length && (this.normalsNeedUpdate = !0)
  42292. },
  42293. computeMorphNormals: function() {
  42294. var e, t, i, n, r;
  42295. for (i = 0,
  42296. n = this.faces.length; i < n; i++)
  42297. for ((r = this.faces[i]).__originalFaceNormal ? r.__originalFaceNormal.copy(r.normal) : r.__originalFaceNormal = r.normal.clone(),
  42298. r.__originalVertexNormals || (r.__originalVertexNormals = []),
  42299. e = 0,
  42300. t = r.vertexNormals.length; e < t; e++)
  42301. r.__originalVertexNormals[e] ? r.__originalVertexNormals[e].copy(r.vertexNormals[e]) : r.__originalVertexNormals[e] = r.vertexNormals[e].clone();
  42302. var o = new Ci.Geometry;
  42303. for (o.faces = this.faces,
  42304. e = 0,
  42305. t = this.morphTargets.length; e < t; e++) {
  42306. if (!this.morphNormals[e]) {
  42307. this.morphNormals[e] = {},
  42308. this.morphNormals[e].faceNormals = [],
  42309. this.morphNormals[e].vertexNormals = [];
  42310. var a = this.morphNormals[e].faceNormals
  42311. , s = this.morphNormals[e].vertexNormals;
  42312. for (i = 0,
  42313. n = this.faces.length; i < n; i++)
  42314. l = new Ci.Vector3,
  42315. c = {
  42316. a: new Ci.Vector3,
  42317. b: new Ci.Vector3,
  42318. c: new Ci.Vector3
  42319. },
  42320. a.push(l),
  42321. s.push(c)
  42322. }
  42323. var l, c, h = this.morphNormals[e];
  42324. for (o.vertices = this.morphTargets[e].vertices,
  42325. o.computeFaceNormals(),
  42326. o.computeVertexNormals(),
  42327. i = 0,
  42328. n = this.faces.length; i < n; i++)
  42329. r = this.faces[i],
  42330. l = h.faceNormals[i],
  42331. c = h.vertexNormals[i],
  42332. l.copy(r.normal),
  42333. c.a.copy(r.vertexNormals[0]),
  42334. c.b.copy(r.vertexNormals[1]),
  42335. c.c.copy(r.vertexNormals[2])
  42336. }
  42337. for (i = 0,
  42338. n = this.faces.length; i < n; i++)
  42339. (r = this.faces[i]).normal = r.__originalFaceNormal,
  42340. r.vertexNormals = r.__originalVertexNormals
  42341. },
  42342. computeTangents: function() {
  42343. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  42344. },
  42345. computeLineDistances: function() {
  42346. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  42347. 0 < i && (e += t[i].distanceTo(t[i - 1])),
  42348. this.lineDistances[i] = e
  42349. },
  42350. computeBoundingBox: function() {
  42351. null === this.boundingBox && (this.boundingBox = new Ci.Box3),
  42352. this.boundingBox.setFromPoints(this.vertices)
  42353. },
  42354. computeBoundingSphere: function() {
  42355. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere),
  42356. this.boundingSphere.setFromPoints(this.vertices)
  42357. },
  42358. merge: function(e, t, i) {
  42359. if (e instanceof Ci.Geometry != 0) {
  42360. var n, r = this.vertices.length, o = this.vertices, a = e.vertices, s = this.faces, l = e.faces, c = this.faceVertexUvs[0], h = e.faceVertexUvs[0];
  42361. void 0 === i && (i = 0),
  42362. void 0 !== t && (n = (new Ci.Matrix3).getNormalMatrix(t));
  42363. for (var u = 0, d = a.length; u < d; u++) {
  42364. var p = a[u].clone();
  42365. void 0 !== t && p.applyMatrix4(t),
  42366. o.push(p)
  42367. }
  42368. for (u = 0,
  42369. d = l.length; u < d; u++) {
  42370. var f, g, m, v = l[u], y = v.vertexNormals, A = v.vertexColors;
  42371. (f = new Ci.Face3(v.a + r,v.b + r,v.c + r)).normal.copy(v.normal),
  42372. void 0 !== n && f.normal.applyMatrix3(n).normalize();
  42373. for (var C = 0, I = y.length; C < I; C++)
  42374. g = y[C].clone(),
  42375. void 0 !== n && g.applyMatrix3(n).normalize(),
  42376. f.vertexNormals.push(g);
  42377. f.color.copy(v.color);
  42378. for (C = 0,
  42379. I = A.length; C < I; C++)
  42380. m = A[C],
  42381. f.vertexColors.push(m.clone());
  42382. f.materialIndex = v.materialIndex + i,
  42383. s.push(f)
  42384. }
  42385. for (u = 0,
  42386. d = h.length; u < d; u++) {
  42387. var E = h[u]
  42388. , _ = [];
  42389. if (void 0 !== E) {
  42390. for (C = 0,
  42391. I = E.length; C < I; C++)
  42392. _.push(E[C].clone());
  42393. c.push(_)
  42394. }
  42395. }
  42396. } else
  42397. console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e)
  42398. },
  42399. mergeMesh: function(e) {
  42400. return e instanceof Ci.Mesh == 0 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  42401. void this.merge(e.geometry, e.matrix))
  42402. },
  42403. mergeVertices: function() {
  42404. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = Math.pow(10, 4);
  42405. for (i = 0,
  42406. n = this.vertices.length; i < n; i++)
  42407. e = this.vertices[i],
  42408. void 0 === l[t = Math.round(e.x * u) + "_" + Math.round(e.y * u) + "_" + Math.round(e.z * u)] ? (l[t] = i,
  42409. c.push(this.vertices[i]),
  42410. h[i] = c.length - 1) : h[i] = h[l[t]];
  42411. var d = [];
  42412. for (i = 0,
  42413. n = this.faces.length; i < n; i++) {
  42414. (r = this.faces[i]).a = h[r.a],
  42415. r.b = h[r.b],
  42416. r.c = h[r.c],
  42417. o = [r.a, r.b, r.c];
  42418. for (var p = 0; p < 3; p++)
  42419. if (o[p] === o[(p + 1) % 3]) {
  42420. p,
  42421. d.push(i);
  42422. break
  42423. }
  42424. }
  42425. for (i = d.length - 1; 0 <= i; i--) {
  42426. var f = d[i];
  42427. for (this.faces.splice(f, 1),
  42428. a = 0,
  42429. s = this.faceVertexUvs.length; a < s; a++)
  42430. this.faceVertexUvs[a].splice(f, 1)
  42431. }
  42432. var g = this.vertices.length - c.length;
  42433. return this.vertices = c,
  42434. g
  42435. },
  42436. sortFacesByMaterialIndex: function() {
  42437. for (var e = this.faces, t = e.length, i = 0; i < t; i++)
  42438. e[i]._id = i;
  42439. e.sort(function(e, t) {
  42440. return e.materialIndex - t.materialIndex
  42441. });
  42442. var n, r, o = this.faceVertexUvs[0], a = this.faceVertexUvs[1];
  42443. o && o.length === t && (n = []),
  42444. a && a.length === t && (r = []);
  42445. for (i = 0; i < t; i++) {
  42446. var s = e[i]._id;
  42447. n && n.push(o[s]),
  42448. r && r.push(a[s])
  42449. }
  42450. n && (this.faceVertexUvs[0] = n),
  42451. r && (this.faceVertexUvs[1] = r)
  42452. },
  42453. toJSON: function() {
  42454. function e(e, t, i) {
  42455. return i ? e | 1 << t : e & ~(1 << t)
  42456. }
  42457. function t(e) {
  42458. var t = e.x.toString() + e.y.toString() + e.z.toString();
  42459. return void 0 !== d[t] || (d[t] = u.length / 3,
  42460. u.push(e.x, e.y, e.z)),
  42461. d[t]
  42462. }
  42463. function i(e) {
  42464. var t = e.r.toString() + e.g.toString() + e.b.toString();
  42465. return void 0 !== f[t] || (f[t] = p.length,
  42466. p.push(e.getHex())),
  42467. f[t]
  42468. }
  42469. function n(e) {
  42470. var t = e.x.toString() + e.y.toString();
  42471. return void 0 !== m[t] || (m[t] = g.length / 2,
  42472. g.push(e.x, e.y)),
  42473. m[t]
  42474. }
  42475. var r = {
  42476. metadata: {
  42477. version: 4.4,
  42478. type: "Geometry",
  42479. generator: "Geometry.toJSON"
  42480. }
  42481. };
  42482. if (r.uuid = this.uuid,
  42483. r.type = this.type,
  42484. "" !== this.name && (r.name = this.name),
  42485. void 0 !== this.parameters) {
  42486. var o = this.parameters;
  42487. for (var a in o)
  42488. void 0 !== o[a] && (r[a] = o[a]);
  42489. return r
  42490. }
  42491. for (var s = [], l = 0; l < this.vertices.length; l++) {
  42492. var c = this.vertices[l];
  42493. s.push(c.x, c.y, c.z)
  42494. }
  42495. var h = []
  42496. , u = []
  42497. , d = {}
  42498. , p = []
  42499. , f = {}
  42500. , g = []
  42501. , m = {};
  42502. for (l = 0; l < this.faces.length; l++) {
  42503. var v = this.faces[l]
  42504. , y = void 0 !== this.faceVertexUvs[0][l]
  42505. , A = 0 < v.normal.length()
  42506. , C = 0 < v.vertexNormals.length
  42507. , I = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  42508. , E = 0 < v.vertexColors.length
  42509. , _ = 0;
  42510. if (_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_ = e(_, 0, 0), 1, !0), 2, !1), 3, y), 4, A), 5, C), 6, I), 7, E),
  42511. h.push(_),
  42512. h.push(v.a, v.b, v.c),
  42513. h.push(v.materialIndex),
  42514. y) {
  42515. var b = this.faceVertexUvs[0][l];
  42516. h.push(n(b[0]), n(b[1]), n(b[2]))
  42517. }
  42518. if (A && h.push(t(v.normal)),
  42519. C) {
  42520. var w = v.vertexNormals;
  42521. h.push(t(w[0]), t(w[1]), t(w[2]))
  42522. }
  42523. if (I && h.push(i(v.color)),
  42524. E) {
  42525. var T = v.vertexColors;
  42526. h.push(i(T[0]), i(T[1]), i(T[2]))
  42527. }
  42528. }
  42529. return r.data = {},
  42530. r.data.vertices = s,
  42531. r.data.normals = u,
  42532. 0 < p.length && (r.data.colors = p),
  42533. 0 < g.length && (r.data.uvs = [g]),
  42534. r.data.faces = h,
  42535. r
  42536. },
  42537. clone: function() {
  42538. return (new Ci.Geometry).copy(this)
  42539. },
  42540. copy: function(e) {
  42541. this.vertices = [],
  42542. this.faces = [],
  42543. this.faceVertexUvs = [[]];
  42544. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  42545. this.vertices.push(t[i].clone());
  42546. var r = e.faces;
  42547. for (i = 0,
  42548. n = r.length; i < n; i++)
  42549. this.faces.push(r[i].clone());
  42550. for (i = 0,
  42551. n = e.faceVertexUvs.length; i < n; i++) {
  42552. var o = e.faceVertexUvs[i];
  42553. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  42554. for (var a = 0, s = o.length; a < s; a++) {
  42555. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  42556. var d = l[h];
  42557. c.push(d.clone())
  42558. }
  42559. this.faceVertexUvs[i].push(c)
  42560. }
  42561. }
  42562. return this
  42563. },
  42564. dispose: function() {
  42565. this.dispatchEvent({
  42566. type: "dispose"
  42567. })
  42568. }
  42569. },
  42570. Ci.EventDispatcher.prototype.apply(Ci.Geometry.prototype),
  42571. Ci.GeometryIdCount = 0,
  42572. Ci.DirectGeometry = function() {
  42573. Object.defineProperty(this, "id", {
  42574. value: Ci.GeometryIdCount++
  42575. }),
  42576. this.uuid = Ci.Math.generateUUID(),
  42577. this.name = "",
  42578. this.type = "DirectGeometry",
  42579. this.indices = [],
  42580. this.vertices = [],
  42581. this.normals = [],
  42582. this.colors = [],
  42583. this.uvs = [],
  42584. this.uvs2 = [],
  42585. this.groups = [],
  42586. this.morphTargets = {},
  42587. this.skinWeights = [],
  42588. this.skinIndices = [],
  42589. this.boundingBox = null,
  42590. this.boundingSphere = null,
  42591. this.verticesNeedUpdate = !1,
  42592. this.normalsNeedUpdate = !1,
  42593. this.colorsNeedUpdate = !1,
  42594. this.uvsNeedUpdate = !1,
  42595. this.groupsNeedUpdate = !1
  42596. }
  42597. ,
  42598. Ci.DirectGeometry.prototype = {
  42599. constructor: Ci.DirectGeometry,
  42600. computeBoundingBox: Ci.Geometry.prototype.computeBoundingBox,
  42601. computeBoundingSphere: Ci.Geometry.prototype.computeBoundingSphere,
  42602. computeFaceNormals: function() {
  42603. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  42604. },
  42605. computeVertexNormals: function() {
  42606. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  42607. },
  42608. computeGroups: function(e) {
  42609. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  42610. var a = r[o];
  42611. a.materialIndex !== i && (i = a.materialIndex,
  42612. void 0 !== t && (t.count = 3 * o - t.start,
  42613. n.push(t)),
  42614. t = {
  42615. start: 3 * o,
  42616. materialIndex: i
  42617. })
  42618. }
  42619. void 0 !== t && (t.count = 3 * o - t.start,
  42620. n.push(t)),
  42621. this.groups = n
  42622. },
  42623. fromGeometry: function(e) {
  42624. var t, i = e.faces, n = e.vertices, r = e.faceVertexUvs, o = r[0] && 0 < r[0].length, a = r[1] && 0 < r[1].length, s = e.morphTargets, l = s.length;
  42625. if (0 < l) {
  42626. t = [];
  42627. for (var c = 0; c < l; c++)
  42628. t[c] = [];
  42629. this.morphTargets.position = t
  42630. }
  42631. var h, u = e.morphNormals, d = u.length;
  42632. if (0 < d) {
  42633. h = [];
  42634. for (c = 0; c < d; c++)
  42635. h[c] = [];
  42636. this.morphTargets.normal = h
  42637. }
  42638. var p = e.skinIndices
  42639. , f = e.skinWeights
  42640. , g = p.length === n.length
  42641. , m = f.length === n.length;
  42642. for (c = 0; c < i.length; c++) {
  42643. var v = i[c];
  42644. this.vertices.push(n[v.a], n[v.b], n[v.c]);
  42645. var y = v.vertexNormals;
  42646. if (3 === y.length)
  42647. this.normals.push(y[0], y[1], y[2]);
  42648. else {
  42649. var A = v.normal;
  42650. this.normals.push(A, A, A)
  42651. }
  42652. var C, I = v.vertexColors;
  42653. if (3 === I.length)
  42654. this.colors.push(I[0], I[1], I[2]);
  42655. else {
  42656. var E = v.color;
  42657. this.colors.push(E, E, E)
  42658. }
  42659. if (!0 === o)
  42660. void 0 !== (C = r[0][c]) ? this.uvs.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", c),
  42661. this.uvs.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42662. if (!0 === a)
  42663. void 0 !== (C = r[1][c]) ? this.uvs2.push(C[0], C[1], C[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", c),
  42664. this.uvs2.push(new Ci.Vector2, new Ci.Vector2, new Ci.Vector2));
  42665. for (var _ = 0; _ < l; _++) {
  42666. var b = s[_].vertices;
  42667. t[_].push(b[v.a], b[v.b], b[v.c])
  42668. }
  42669. for (_ = 0; _ < d; _++) {
  42670. var w = u[_].vertexNormals[c];
  42671. h[_].push(w.a, w.b, w.c)
  42672. }
  42673. g && this.skinIndices.push(p[v.a], p[v.b], p[v.c]),
  42674. m && this.skinWeights.push(f[v.a], f[v.b], f[v.c])
  42675. }
  42676. return this.computeGroups(e),
  42677. this.verticesNeedUpdate = e.verticesNeedUpdate,
  42678. this.normalsNeedUpdate = e.normalsNeedUpdate,
  42679. this.colorsNeedUpdate = e.colorsNeedUpdate,
  42680. this.uvsNeedUpdate = e.uvsNeedUpdate,
  42681. this.groupsNeedUpdate = e.groupsNeedUpdate,
  42682. this
  42683. },
  42684. dispose: function() {
  42685. this.dispatchEvent({
  42686. type: "dispose"
  42687. })
  42688. }
  42689. },
  42690. Ci.EventDispatcher.prototype.apply(Ci.DirectGeometry.prototype),
  42691. Ci.BufferGeometry = function() {
  42692. Object.defineProperty(this, "id", {
  42693. value: Ci.GeometryIdCount++
  42694. }),
  42695. this.uuid = Ci.Math.generateUUID(),
  42696. this.name = "",
  42697. this.type = "BufferGeometry",
  42698. this.index = null,
  42699. this.attributes = {},
  42700. this.morphAttributes = {},
  42701. this.groups = [],
  42702. this.boundingBox = null,
  42703. this.boundingSphere = null,
  42704. this.drawRange = {
  42705. start: 0,
  42706. count: 1 / 0
  42707. }
  42708. }
  42709. ,
  42710. Ci.BufferGeometry.prototype = {
  42711. constructor: Ci.BufferGeometry,
  42712. getIndex: function() {
  42713. return this.index
  42714. },
  42715. setIndex: function(e) {
  42716. this.index = e
  42717. },
  42718. addAttribute: function(e, t) {
  42719. return t instanceof Ci.BufferAttribute == 0 && t instanceof Ci.InterleavedBufferAttribute == 0 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  42720. void this.addAttribute(e, new Ci.BufferAttribute(t,arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  42721. void this.setIndex(t)) : (this.attributes[e] = t,
  42722. this)
  42723. },
  42724. getAttribute: function(e) {
  42725. return this.attributes[e]
  42726. },
  42727. removeAttribute: function(e) {
  42728. return delete this.attributes[e],
  42729. this
  42730. },
  42731. addGroup: function(e, t, i) {
  42732. this.groups.push({
  42733. start: e,
  42734. count: t,
  42735. materialIndex: void 0 !== i ? i : 0
  42736. })
  42737. },
  42738. clearGroups: function() {
  42739. this.groups = []
  42740. },
  42741. setDrawRange: function(e, t) {
  42742. this.drawRange.start = e,
  42743. this.drawRange.count = t
  42744. },
  42745. applyMatrix: function(e) {
  42746. var t = this.attributes.position;
  42747. void 0 !== t && (e.applyToVector3Array(t.array),
  42748. t.needsUpdate = !0);
  42749. var i = this.attributes.normal;
  42750. void 0 !== i && ((new Ci.Matrix3).getNormalMatrix(e).applyToVector3Array(i.array),
  42751. i.needsUpdate = !0);
  42752. return null !== this.boundingBox && this.computeBoundingBox(),
  42753. null !== this.boundingSphere && this.computeBoundingSphere(),
  42754. this
  42755. },
  42756. rotateX: function(e) {
  42757. return void 0 === ht && (ht = new Ci.Matrix4),
  42758. ht.makeRotationX(e),
  42759. this.applyMatrix(ht),
  42760. this
  42761. },
  42762. rotateY: function(e) {
  42763. return void 0 === ct && (ct = new Ci.Matrix4),
  42764. ct.makeRotationY(e),
  42765. this.applyMatrix(ct),
  42766. this
  42767. },
  42768. rotateZ: function(e) {
  42769. return void 0 === lt && (lt = new Ci.Matrix4),
  42770. lt.makeRotationZ(e),
  42771. this.applyMatrix(lt),
  42772. this
  42773. },
  42774. translate: function(e, t, i) {
  42775. return void 0 === st && (st = new Ci.Matrix4),
  42776. st.makeTranslation(e, t, i),
  42777. this.applyMatrix(st),
  42778. this
  42779. },
  42780. scale: function(e, t, i) {
  42781. return void 0 === at && (at = new Ci.Matrix4),
  42782. at.makeScale(e, t, i),
  42783. this.applyMatrix(at),
  42784. this
  42785. },
  42786. lookAt: function(e) {
  42787. void 0 === ot && (ot = new Ci.Object3D),
  42788. ot.lookAt(e),
  42789. ot.updateMatrix(),
  42790. this.applyMatrix(ot.matrix)
  42791. },
  42792. center: function() {
  42793. this.computeBoundingBox();
  42794. var e = this.boundingBox.center().negate();
  42795. return this.translate(e.x, e.y, e.z),
  42796. e
  42797. },
  42798. setFromObject: function(e) {
  42799. var t = e.geometry;
  42800. if (e instanceof Ci.Points || e instanceof Ci.Line) {
  42801. var i = new Ci.Float32Attribute(3 * t.vertices.length,3)
  42802. , n = new Ci.Float32Attribute(3 * t.colors.length,3);
  42803. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  42804. this.addAttribute("color", n.copyColorsArray(t.colors)),
  42805. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  42806. var r = new Ci.Float32Attribute(t.lineDistances.length,1);
  42807. this.addAttribute("lineDistance", r.copyArray(t.lineDistances))
  42808. }
  42809. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  42810. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  42811. } else
  42812. e instanceof Ci.Mesh && t instanceof Ci.Geometry && this.fromGeometry(t);
  42813. return this
  42814. },
  42815. updateFromObject: function(e) {
  42816. var t, i = e.geometry;
  42817. if (e instanceof Ci.Mesh) {
  42818. var n = i.__directGeometry;
  42819. if (void 0 === n)
  42820. return this.fromGeometry(i);
  42821. n.verticesNeedUpdate = i.verticesNeedUpdate,
  42822. n.normalsNeedUpdate = i.normalsNeedUpdate,
  42823. n.colorsNeedUpdate = i.colorsNeedUpdate,
  42824. n.uvsNeedUpdate = i.uvsNeedUpdate,
  42825. n.groupsNeedUpdate = i.groupsNeedUpdate,
  42826. i.verticesNeedUpdate = !1,
  42827. i.normalsNeedUpdate = !1,
  42828. i.colorsNeedUpdate = !1,
  42829. i.uvsNeedUpdate = !1,
  42830. i.groupsNeedUpdate = !1,
  42831. i = n
  42832. }
  42833. !0 === i.verticesNeedUpdate && (void 0 !== (t = this.attributes.position) && (t.copyVector3sArray(i.vertices),
  42834. t.needsUpdate = !0),
  42835. i.verticesNeedUpdate = !1);
  42836. !0 === i.normalsNeedUpdate && (void 0 !== (t = this.attributes.normal) && (t.copyVector3sArray(i.normals),
  42837. t.needsUpdate = !0),
  42838. i.normalsNeedUpdate = !1);
  42839. !0 === i.colorsNeedUpdate && (void 0 !== (t = this.attributes.color) && (t.copyColorsArray(i.colors),
  42840. t.needsUpdate = !0),
  42841. i.colorsNeedUpdate = !1);
  42842. i.uvsNeedUpdate && (void 0 !== (t = this.attributes.uv) && (t.copyVector2sArray(i.uvs),
  42843. t.needsUpdate = !0),
  42844. i.uvsNeedUpdate = !1);
  42845. i.lineDistancesNeedUpdate && (void 0 !== (t = this.attributes.lineDistance) && (t.copyArray(i.lineDistances),
  42846. t.needsUpdate = !0),
  42847. i.lineDistancesNeedUpdate = !1);
  42848. return i.groupsNeedUpdate && (i.computeGroups(e.geometry),
  42849. this.groups = i.groups,
  42850. i.groupsNeedUpdate = !1),
  42851. this
  42852. },
  42853. fromGeometry: function(e) {
  42854. return e.__directGeometry = (new Ci.DirectGeometry).fromGeometry(e),
  42855. this.fromDirectGeometry(e.__directGeometry)
  42856. },
  42857. fromDirectGeometry: function(e) {
  42858. var t = new Float32Array(3 * e.vertices.length);
  42859. if (this.addAttribute("position", new Ci.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  42860. 0 < e.normals.length) {
  42861. var i = new Float32Array(3 * e.normals.length);
  42862. this.addAttribute("normal", new Ci.BufferAttribute(i,3).copyVector3sArray(e.normals))
  42863. }
  42864. if (0 < e.colors.length) {
  42865. var n = new Float32Array(3 * e.colors.length);
  42866. this.addAttribute("color", new Ci.BufferAttribute(n,3).copyColorsArray(e.colors))
  42867. }
  42868. if (0 < e.uvs.length) {
  42869. var r = new Float32Array(2 * e.uvs.length);
  42870. this.addAttribute("uv", new Ci.BufferAttribute(r,2).copyVector2sArray(e.uvs))
  42871. }
  42872. if (0 < e.uvs2.length) {
  42873. var o = new Float32Array(2 * e.uvs2.length);
  42874. this.addAttribute("uv2", new Ci.BufferAttribute(o,2).copyVector2sArray(e.uvs2))
  42875. }
  42876. if (0 < e.indices.length) {
  42877. var a = new (65535 < e.vertices.length ? Uint32Array : Uint16Array)(3 * e.indices.length);
  42878. this.setIndex(new Ci.BufferAttribute(a,1).copyIndicesArray(e.indices))
  42879. }
  42880. for (var s in this.groups = e.groups,
  42881. e.morphTargets) {
  42882. for (var l = [], c = e.morphTargets[s], h = 0, u = c.length; h < u; h++) {
  42883. var d = c[h]
  42884. , p = new Ci.Float32Attribute(3 * d.length,3);
  42885. l.push(p.copyVector3sArray(d))
  42886. }
  42887. this.morphAttributes[s] = l
  42888. }
  42889. if (0 < e.skinIndices.length) {
  42890. var f = new Ci.Float32Attribute(4 * e.skinIndices.length,4);
  42891. this.addAttribute("skinIndex", f.copyVector4sArray(e.skinIndices))
  42892. }
  42893. if (0 < e.skinWeights.length) {
  42894. var g = new Ci.Float32Attribute(4 * e.skinWeights.length,4);
  42895. this.addAttribute("skinWeight", g.copyVector4sArray(e.skinWeights))
  42896. }
  42897. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  42898. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  42899. this
  42900. },
  42901. computeBoundingBox: (new Ci.Vector3,
  42902. function() {
  42903. null === this.boundingBox && (this.boundingBox = new Ci.Box3);
  42904. var e = this.attributes.position.array;
  42905. e && this.boundingBox.setFromArray(e),
  42906. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  42907. this.boundingBox.max.set(0, 0, 0)),
  42908. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  42909. }
  42910. ),
  42911. computeBoundingSphere: (nt = new Ci.Box3,
  42912. rt = new Ci.Vector3,
  42913. function() {
  42914. null === this.boundingSphere && (this.boundingSphere = new Ci.Sphere);
  42915. var e = this.attributes.position.array;
  42916. if (e) {
  42917. var t = this.boundingSphere.center;
  42918. nt.setFromArray(e),
  42919. nt.center(t);
  42920. for (var i = 0, n = 0, r = e.length; n < r; n += 3)
  42921. rt.fromArray(e, n),
  42922. i = Math.max(i, t.distanceToSquared(rt));
  42923. this.boundingSphere.radius = Math.sqrt(i),
  42924. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  42925. }
  42926. }
  42927. ),
  42928. computeFaceNormals: function() {},
  42929. computeVertexNormals: function() {
  42930. var e = this.index
  42931. , t = this.attributes
  42932. , i = this.groups;
  42933. if (t.position) {
  42934. var n = t.position.array;
  42935. if (void 0 === t.normal)
  42936. this.addAttribute("normal", new Ci.BufferAttribute(new Float32Array(n.length),3));
  42937. else
  42938. for (var r = t.normal.array, o = 0, a = r.length; o < a; o++)
  42939. r[o] = 0;
  42940. var s, l, c, h = t.normal.array, u = new Ci.Vector3, d = new Ci.Vector3, p = new Ci.Vector3, f = new Ci.Vector3, g = new Ci.Vector3;
  42941. if (e) {
  42942. var m = e.array;
  42943. 0 === i.length && this.addGroup(0, m.length);
  42944. for (var v = 0, y = i.length; v < y; ++v) {
  42945. var A = i[v]
  42946. , C = A.start;
  42947. for (o = C,
  42948. a = C + A.count; o < a; o += 3)
  42949. s = 3 * m[o + 0],
  42950. l = 3 * m[o + 1],
  42951. c = 3 * m[o + 2],
  42952. u.fromArray(n, s),
  42953. d.fromArray(n, l),
  42954. p.fromArray(n, c),
  42955. f.subVectors(p, d),
  42956. g.subVectors(u, d),
  42957. f.cross(g),
  42958. h[s] += f.x,
  42959. h[1 + s] += f.y,
  42960. h[2 + s] += f.z,
  42961. h[l] += f.x,
  42962. h[1 + l] += f.y,
  42963. h[2 + l] += f.z,
  42964. h[c] += f.x,
  42965. h[1 + c] += f.y,
  42966. h[2 + c] += f.z
  42967. }
  42968. } else
  42969. for (o = 0,
  42970. a = n.length; o < a; o += 9)
  42971. u.fromArray(n, o),
  42972. d.fromArray(n, o + 3),
  42973. p.fromArray(n, o + 6),
  42974. f.subVectors(p, d),
  42975. g.subVectors(u, d),
  42976. f.cross(g),
  42977. h[o] = f.x,
  42978. h[o + 1] = f.y,
  42979. h[o + 2] = f.z,
  42980. h[o + 3] = f.x,
  42981. h[o + 4] = f.y,
  42982. h[o + 5] = f.z,
  42983. h[o + 6] = f.x,
  42984. h[o + 7] = f.y,
  42985. h[o + 8] = f.z;
  42986. this.normalizeNormals(),
  42987. t.normal.needsUpdate = !0
  42988. }
  42989. },
  42990. merge: function(e, t) {
  42991. if (e instanceof Ci.BufferGeometry != 0) {
  42992. void 0 === t && (t = 0);
  42993. var i = this.attributes;
  42994. for (var n in i)
  42995. if (void 0 !== e.attributes[n])
  42996. for (var r = i[n].array, o = e.attributes[n], a = o.array, s = 0, l = o.itemSize * t; s < a.length; s++,
  42997. l++)
  42998. r[l] = a[s];
  42999. return this
  43000. }
  43001. console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e)
  43002. },
  43003. normalizeNormals: function() {
  43004. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  43005. e = r[o],
  43006. t = r[o + 1],
  43007. i = r[o + 2],
  43008. n = 1 / Math.sqrt(e * e + t * t + i * i),
  43009. r[o] *= n,
  43010. r[o + 1] *= n,
  43011. r[o + 2] *= n
  43012. },
  43013. toNonIndexed: function() {
  43014. if (null === this.index)
  43015. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  43016. this;
  43017. var e = new Ci.BufferGeometry
  43018. , t = this.index.array
  43019. , i = this.attributes;
  43020. for (var n in i) {
  43021. for (var r = i[n], o = r.array, a = r.itemSize, s = new o.constructor(t.length * a), l = 0, c = 0, h = 0, u = t.length; h < u; h++) {
  43022. l = t[h] * a;
  43023. for (var d = 0; d < a; d++)
  43024. s[c++] = o[l++]
  43025. }
  43026. e.addAttribute(n, new Ci.BufferAttribute(s,a))
  43027. }
  43028. return e
  43029. },
  43030. toJSON: function() {
  43031. var e = {
  43032. metadata: {
  43033. version: 4.4,
  43034. type: "BufferGeometry",
  43035. generator: "BufferGeometry.toJSON"
  43036. }
  43037. };
  43038. if (e.uuid = this.uuid,
  43039. e.type = this.type,
  43040. "" !== this.name && (e.name = this.name),
  43041. void 0 !== this.parameters) {
  43042. var t = this.parameters;
  43043. for (var i in t)
  43044. void 0 !== t[i] && (e[i] = t[i]);
  43045. return e
  43046. }
  43047. e.data = {
  43048. attributes: {}
  43049. };
  43050. var n = this.index;
  43051. if (null !== n) {
  43052. var r = Array.prototype.slice.call(n.array);
  43053. e.data.index = {
  43054. type: n.array.constructor.name,
  43055. array: r
  43056. }
  43057. }
  43058. var o = this.attributes;
  43059. for (var i in o) {
  43060. var a = o[i];
  43061. r = Array.prototype.slice.call(a.array);
  43062. e.data.attributes[i] = {
  43063. itemSize: a.itemSize,
  43064. type: a.array.constructor.name,
  43065. array: r
  43066. }
  43067. }
  43068. var s = this.groups;
  43069. 0 < s.length && (e.data.groups = JSON.parse(JSON.stringify(s)));
  43070. var l = this.boundingSphere;
  43071. return null !== l && (e.data.boundingSphere = {
  43072. center: l.center.toArray(),
  43073. radius: l.radius
  43074. }),
  43075. e
  43076. },
  43077. clone: function() {
  43078. return (new Ci.BufferGeometry).copy(this)
  43079. },
  43080. copy: function(e) {
  43081. var t = e.index;
  43082. null !== t && this.setIndex(t.clone());
  43083. var i = e.attributes;
  43084. for (var n in i) {
  43085. var r = i[n];
  43086. this.addAttribute(n, r.clone())
  43087. }
  43088. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  43089. var l = o[a];
  43090. this.addGroup(l.start, l.count)
  43091. }
  43092. return this
  43093. },
  43094. dispose: function() {
  43095. this.dispatchEvent({
  43096. type: "dispose"
  43097. })
  43098. }
  43099. },
  43100. Ci.EventDispatcher.prototype.apply(Ci.BufferGeometry.prototype),
  43101. Ci.BufferGeometry.MaxIndex = 65535,
  43102. Ci.InstancedBufferGeometry = function() {
  43103. Ci.BufferGeometry.call(this),
  43104. this.type = "InstancedBufferGeometry",
  43105. this.maxInstancedCount = void 0
  43106. }
  43107. ,
  43108. Ci.InstancedBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  43109. Ci.InstancedBufferGeometry.prototype.constructor = Ci.InstancedBufferGeometry,
  43110. Ci.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  43111. this.groups.push({
  43112. start: e,
  43113. count: t,
  43114. instances: i
  43115. })
  43116. }
  43117. ,
  43118. Ci.InstancedBufferGeometry.prototype.copy = function(e) {
  43119. var t = e.index;
  43120. null !== t && this.setIndex(t.clone());
  43121. var i = e.attributes;
  43122. for (var n in i) {
  43123. var r = i[n];
  43124. this.addAttribute(n, r.clone())
  43125. }
  43126. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  43127. var l = o[a];
  43128. this.addGroup(l.start, l.count, l.instances)
  43129. }
  43130. return this
  43131. }
  43132. ,
  43133. Ci.EventDispatcher.prototype.apply(Ci.InstancedBufferGeometry.prototype),
  43134. Ci.Uniform = function(e, t) {
  43135. this.type = e,
  43136. this.value = t,
  43137. this.dynamic = !1
  43138. }
  43139. ,
  43140. Ci.Uniform.prototype = {
  43141. constructor: Ci.Uniform,
  43142. onUpdate: function(e) {
  43143. return this.dynamic = !0,
  43144. this.onUpdateCallback = e,
  43145. this
  43146. }
  43147. },
  43148. Ci.AnimationClip = function(e, t, i) {
  43149. this.name = e || Ci.Math.generateUUID(),
  43150. this.tracks = i,
  43151. this.duration = void 0 !== t ? t : -1,
  43152. this.duration < 0 && this.resetDuration(),
  43153. this.trim(),
  43154. this.optimize()
  43155. }
  43156. ,
  43157. Ci.AnimationClip.prototype = {
  43158. constructor: Ci.AnimationClip,
  43159. resetDuration: function() {
  43160. for (var e = 0, t = 0, i = this.tracks.length; t !== i; ++t) {
  43161. var n = this.tracks[t];
  43162. e = Math.max(e, n.times[n.times.length - 1])
  43163. }
  43164. this.duration = e
  43165. },
  43166. trim: function() {
  43167. for (var e = 0; e < this.tracks.length; e++)
  43168. this.tracks[e].trim(0, this.duration);
  43169. return this
  43170. },
  43171. optimize: function() {
  43172. for (var e = 0; e < this.tracks.length; e++)
  43173. this.tracks[e].optimize();
  43174. return this
  43175. }
  43176. },
  43177. Object.assign(Ci.AnimationClip, {
  43178. parse: function(e) {
  43179. for (var t = [], i = e.tracks, n = 1 / (e.fps || 1), r = 0, o = i.length; r !== o; ++r)
  43180. t.push(Ci.KeyframeTrack.parse(i[r]).scale(n));
  43181. return new Ci.AnimationClip(e.name,e.duration,t)
  43182. },
  43183. toJSON: function(e) {
  43184. for (var t = [], i = e.tracks, n = {
  43185. name: e.name,
  43186. duration: e.duration,
  43187. tracks: t
  43188. }, r = 0, o = i.length; r !== o; ++r)
  43189. t.push(Ci.KeyframeTrack.toJSON(i[r]));
  43190. return n
  43191. },
  43192. CreateFromMorphTargetSequence: function(e, t, i) {
  43193. for (var n = t.length, r = [], o = 0; o < n; o++) {
  43194. var a = []
  43195. , s = [];
  43196. a.push((o + n - 1) % n, o, (o + 1) % n),
  43197. s.push(0, 1, 0);
  43198. var l = Ci.AnimationUtils.getKeyframeOrder(a);
  43199. a = Ci.AnimationUtils.sortedArray(a, 1, l),
  43200. s = Ci.AnimationUtils.sortedArray(s, 1, l),
  43201. 0 === a[0] && (a.push(n),
  43202. s.push(s[0])),
  43203. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluences[" + t[o].name + "]",a,s).scale(1 / i))
  43204. }
  43205. return new Ci.AnimationClip(e,-1,r)
  43206. },
  43207. findByName: function(e, t) {
  43208. for (var i = 0; i < e.length; i++)
  43209. if (e[i].name === t)
  43210. return e[i];
  43211. return null
  43212. },
  43213. CreateClipsFromMorphTargetSequences: function(e, t) {
  43214. for (var i = {}, n = /^([\w-]*?)([\d]+)$/, r = 0, o = e.length; r < o; r++) {
  43215. var a = e[r]
  43216. , s = a.name.match(n);
  43217. if (s && 1 < s.length) {
  43218. var l = i[h = s[1]];
  43219. l || (i[h] = l = []),
  43220. l.push(a)
  43221. }
  43222. }
  43223. var c = [];
  43224. for (var h in i)
  43225. c.push(Ci.AnimationClip.CreateFromMorphTargetSequence(h, i[h], t));
  43226. return c
  43227. },
  43228. parseAnimation: function(e, t, i) {
  43229. if (!e)
  43230. return console.error(" no animation in JSONLoader data"),
  43231. null;
  43232. function n(e, t, i, n, r) {
  43233. if (0 !== i.length) {
  43234. var o = []
  43235. , a = [];
  43236. Ci.AnimationUtils.flattenJSON(i, o, a, n),
  43237. 0 !== o.length && r.push(new e(t,o,a))
  43238. }
  43239. }
  43240. for (var r = [], o = e.name || "default", a = e.length || -1, s = e.fps || 30, l = e.hierarchy || [], c = 0; c < l.length; c++) {
  43241. var h = l[c].keys;
  43242. if (h && 0 != h.length)
  43243. if (h[0].morphTargets) {
  43244. for (var u = {}, d = 0; d < h.length; d++)
  43245. if (h[d].morphTargets)
  43246. for (var p = 0; p < h[d].morphTargets.length; p++)
  43247. u[h[d].morphTargets[p]] = -1;
  43248. for (var f in u) {
  43249. var g = []
  43250. , m = [];
  43251. for (p = 0; p !== h[d].morphTargets.length; ++p) {
  43252. var v = h[d];
  43253. g.push(v.time),
  43254. m.push(v.morphTarget === f ? 1 : 0)
  43255. }
  43256. r.push(new Ci.NumberKeyframeTrack(".morphTargetInfluence[" + f + "]",g,m))
  43257. }
  43258. a = u.length * (s || 1)
  43259. } else {
  43260. var y = ".bones[" + t[c].name + "]";
  43261. n(Ci.VectorKeyframeTrack, y + ".position", h, "pos", r),
  43262. n(Ci.QuaternionKeyframeTrack, y + ".quaternion", h, "rot", r),
  43263. n(Ci.VectorKeyframeTrack, y + ".scale", h, "scl", r)
  43264. }
  43265. }
  43266. return 0 === r.length ? null : new Ci.AnimationClip(o,a,r)
  43267. }
  43268. }),
  43269. Ci.AnimationMixer = function(e) {
  43270. this._root = e,
  43271. this._initMemoryManager(),
  43272. this._accuIndex = 0,
  43273. this.time = 0,
  43274. this.timeScale = 1
  43275. }
  43276. ,
  43277. Ci.AnimationMixer.prototype = {
  43278. constructor: Ci.AnimationMixer,
  43279. clipAction: function(e, t) {
  43280. var i, n = (t || this._root).uuid, r = "string" == typeof e ? e : e.name, o = e !== r ? e : null, a = this._actionsByClip[r];
  43281. if (void 0 !== a) {
  43282. var s = a.actionByRoot[n];
  43283. if (void 0 !== s)
  43284. return s;
  43285. if (o = (i = a.knownActions[0])._clip,
  43286. e !== r && e !== o)
  43287. throw new Error("Different clips with the same name detected!")
  43288. }
  43289. if (null === o)
  43290. return null;
  43291. var l = new Ci.AnimationMixer._Action(this,o,t);
  43292. return this._bindAction(l, i),
  43293. this._addInactiveAction(l, r, n),
  43294. l
  43295. },
  43296. existingAction: function(e, t) {
  43297. var i = (t || this._root).uuid
  43298. , n = "string" == typeof e ? e : e.name
  43299. , r = this._actionsByClip[n];
  43300. return void 0 !== r && r.actionByRoot[i] || null
  43301. },
  43302. stopAllAction: function() {
  43303. var e = this._actions
  43304. , t = this._nActiveActions
  43305. , i = this._bindings
  43306. , n = this._nActiveBindings;
  43307. this._nActiveActions = 0;
  43308. for (var r = this._nActiveBindings = 0; r !== t; ++r)
  43309. e[r].reset();
  43310. for (r = 0; r !== n; ++r)
  43311. i[r].useCount = 0;
  43312. return this
  43313. },
  43314. update: function(e) {
  43315. e *= this.timeScale;
  43316. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  43317. var s = t[a];
  43318. s.enabled && s._update(n, e, r, o)
  43319. }
  43320. var l = this._bindings
  43321. , c = this._nActiveBindings;
  43322. for (a = 0; a !== c; ++a)
  43323. l[a].apply(o);
  43324. return this
  43325. },
  43326. getRoot: function() {
  43327. return this._root
  43328. },
  43329. uncacheClip: function(e) {
  43330. var t = this._actions
  43331. , i = e.name
  43332. , n = this._actionsByClip
  43333. , r = n[i];
  43334. if (void 0 !== r) {
  43335. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  43336. var l = o[a];
  43337. this._deactivateAction(l);
  43338. var c = l._cacheIndex
  43339. , h = t[t.length - 1];
  43340. l._cacheIndex = null,
  43341. l._byClipCacheIndex = null,
  43342. t[h._cacheIndex = c] = h,
  43343. t.pop(),
  43344. this._removeInactiveBindingsForAction(l)
  43345. }
  43346. delete n[i]
  43347. }
  43348. },
  43349. uncacheRoot: function(e) {
  43350. var t = e.uuid
  43351. , i = this._actionsByClip;
  43352. for (var n in i) {
  43353. var r = i[n].actionByRoot[t];
  43354. void 0 !== r && (this._deactivateAction(r),
  43355. this._removeInactiveAction(r))
  43356. }
  43357. var o = this._bindingsByRootAndName[t];
  43358. if (void 0 !== o)
  43359. for (var a in o) {
  43360. var s = o[a];
  43361. s.restoreOriginalState(),
  43362. this._removeInactiveBinding(s)
  43363. }
  43364. },
  43365. uncacheAction: function(e, t) {
  43366. var i = this.existingAction(e, t);
  43367. null !== i && (this._deactivateAction(i),
  43368. this._removeInactiveAction(i))
  43369. }
  43370. },
  43371. Ci.EventDispatcher.prototype.apply(Ci.AnimationMixer.prototype),
  43372. Ci.AnimationMixer._Action = function(e, t, i) {
  43373. this._mixer = e,
  43374. this._clip = t,
  43375. this._localRoot = i || null;
  43376. for (var n = t.tracks, r = n.length, o = new Array(r), a = {
  43377. endingStart: Ci.ZeroCurvatureEnding,
  43378. endingEnd: Ci.ZeroCurvatureEnding
  43379. }, s = 0; s !== r; ++s) {
  43380. var l = n[s].createInterpolant(null);
  43381. (o[s] = l).settings = a
  43382. }
  43383. this._interpolantSettings = a,
  43384. this._interpolants = o,
  43385. this._propertyBindings = new Array(r),
  43386. this._cacheIndex = null,
  43387. this._byClipCacheIndex = null,
  43388. this._timeScaleInterpolant = null,
  43389. this._weightInterpolant = null,
  43390. this.loop = Ci.LoopRepeat,
  43391. this._loopCount = -1,
  43392. this._startTime = null,
  43393. this.time = 0,
  43394. this.timeScale = 1,
  43395. this._effectiveTimeScale = 1,
  43396. this.weight = 1,
  43397. this._effectiveWeight = 1,
  43398. this.repetitions = 1 / 0,
  43399. this.paused = !1,
  43400. this.enabled = !0,
  43401. this.clampWhenFinished = !1,
  43402. this.zeroSlopeAtStart = !0,
  43403. this.zeroSlopeAtEnd = !0
  43404. }
  43405. ,
  43406. Ci.AnimationMixer._Action.prototype = {
  43407. constructor: Ci.AnimationMixer._Action,
  43408. play: function() {
  43409. return this._mixer._activateAction(this),
  43410. this
  43411. },
  43412. stop: function() {
  43413. return this._mixer._deactivateAction(this),
  43414. this.reset()
  43415. },
  43416. reset: function() {
  43417. return this.paused = !1,
  43418. this.enabled = !0,
  43419. this.time = 0,
  43420. this._loopCount = -1,
  43421. this._startTime = null,
  43422. this.stopFading().stopWarping()
  43423. },
  43424. isRunning: function() {
  43425. return this._startTime,
  43426. this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  43427. },
  43428. isScheduled: function() {
  43429. return this._mixer._isActiveAction(this)
  43430. },
  43431. startAt: function(e) {
  43432. return this._startTime = e,
  43433. this
  43434. },
  43435. setLoop: function(e, t) {
  43436. return this.loop = e,
  43437. this.repetitions = t,
  43438. this
  43439. },
  43440. setEffectiveWeight: function(e) {
  43441. return this.weight = e,
  43442. this._effectiveWeight = this.enabled ? e : 0,
  43443. this.stopFading()
  43444. },
  43445. getEffectiveWeight: function() {
  43446. return this._effectiveWeight
  43447. },
  43448. fadeIn: function(e) {
  43449. return this._scheduleFading(e, 0, 1)
  43450. },
  43451. fadeOut: function(e) {
  43452. return this._scheduleFading(e, 1, 0)
  43453. },
  43454. crossFadeFrom: function(e, t, i) {
  43455. if (this._mixer,
  43456. e.fadeOut(t),
  43457. this.fadeIn(t),
  43458. i) {
  43459. var n = this._clip.duration
  43460. , r = e._clip.duration
  43461. , o = r / n
  43462. , a = n / r;
  43463. e.warp(1, o, t),
  43464. this.warp(a, 1, t)
  43465. }
  43466. return this
  43467. },
  43468. crossFadeTo: function(e, t, i) {
  43469. return e.crossFadeFrom(this, t, i)
  43470. },
  43471. stopFading: function() {
  43472. var e = this._weightInterpolant;
  43473. return null !== e && (this._weightInterpolant = null,
  43474. this._mixer._takeBackControlInterpolant(e)),
  43475. this
  43476. },
  43477. setEffectiveTimeScale: function(e) {
  43478. return this.timeScale = e,
  43479. this._effectiveTimeScale = this.paused ? 0 : e,
  43480. this.stopWarping()
  43481. },
  43482. getEffectiveTimeScale: function() {
  43483. return this._effectiveTimeScale
  43484. },
  43485. setDuration: function(e) {
  43486. return this.timeScale = this._clip.duration / e,
  43487. this.stopWarping()
  43488. },
  43489. syncWith: function(e) {
  43490. return this.time = e.time,
  43491. this.timeScale = e.timeScale,
  43492. this.stopWarping()
  43493. },
  43494. halt: function(e) {
  43495. return this.warp(this._currentTimeScale, 0, e)
  43496. },
  43497. warp: function(e, t, i) {
  43498. var n = this._mixer
  43499. , r = n.time
  43500. , o = this._timeScaleInterpolant
  43501. , a = this.timeScale;
  43502. null === o && (o = n._lendControlInterpolant(),
  43503. this._timeScaleInterpolant = o);
  43504. var s = o.parameterPositions
  43505. , l = o.sampleValues;
  43506. return s[0] = r,
  43507. s[1] = r + i,
  43508. l[0] = e / a,
  43509. l[1] = t / a,
  43510. this
  43511. },
  43512. stopWarping: function() {
  43513. var e = this._timeScaleInterpolant;
  43514. return null !== e && (this._timeScaleInterpolant = null,
  43515. this._mixer._takeBackControlInterpolant(e)),
  43516. this
  43517. },
  43518. getMixer: function() {
  43519. return this._mixer
  43520. },
  43521. getClip: function() {
  43522. return this._clip
  43523. },
  43524. getRoot: function() {
  43525. return this._localRoot || this._mixer._root
  43526. },
  43527. _update: function(e, t, i, n) {
  43528. var r = this._startTime;
  43529. if (null !== r) {
  43530. var o = (e - r) * i;
  43531. if (o < 0 || 0 === i)
  43532. return;
  43533. this._startTime = null,
  43534. t = i * o
  43535. }
  43536. t *= this._updateTimeScale(e);
  43537. var a = this._updateTime(t)
  43538. , s = this._updateWeight(e);
  43539. if (0 < s)
  43540. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  43541. l[h].evaluate(a),
  43542. c[h].accumulate(n, s)
  43543. },
  43544. _updateWeight: function(e) {
  43545. var t = 0;
  43546. if (this.enabled) {
  43547. t = this.weight;
  43548. var i = this._weightInterpolant;
  43549. if (null !== i) {
  43550. var n = i.evaluate(e)[0];
  43551. t *= n,
  43552. e > i.parameterPositions[1] && (this.stopFading(),
  43553. 0 === n && (this.enabled = !1))
  43554. }
  43555. }
  43556. return this._effectiveWeight = t
  43557. },
  43558. _updateTimeScale: function(e) {
  43559. var t = 0;
  43560. if (!this.paused) {
  43561. t = this.timeScale;
  43562. var i = this._timeScaleInterpolant;
  43563. if (null !== i)
  43564. t *= i.evaluate(e)[0],
  43565. e > i.parameterPositions[1] && (this.stopWarping(),
  43566. 0 === t ? this.pause = !0 : this.timeScale = t)
  43567. }
  43568. return this._effectiveTimeScale = t
  43569. },
  43570. _updateTime: function(e) {
  43571. var t = this.time + e;
  43572. if (0 === e)
  43573. return t;
  43574. var i = this._clip.duration
  43575. , n = this.loop
  43576. , r = this._loopCount
  43577. , o = !1;
  43578. switch (n) {
  43579. case Ci.LoopOnce:
  43580. if (-1 === r && (this.loopCount = 0,
  43581. this._setEndings(!0, !0, !1)),
  43582. i <= t)
  43583. t = i;
  43584. else {
  43585. if (!(t < 0))
  43586. break;
  43587. t = 0
  43588. }
  43589. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  43590. this._mixer.dispatchEvent({
  43591. type: "finished",
  43592. action: this,
  43593. direction: e < 0 ? -1 : 1
  43594. });
  43595. break;
  43596. case Ci.LoopPingPong:
  43597. o = !0;
  43598. case Ci.LoopRepeat:
  43599. if (-1 === r && (0 < e ? (r = 0,
  43600. this._setEndings(!0, 0 === this.repetitions, o)) : this._setEndings(0 === this.repetitions, !0, o)),
  43601. i <= t || t < 0) {
  43602. var a = Math.floor(t / i);
  43603. t -= i * a,
  43604. r += Math.abs(a);
  43605. var s = this.repetitions - r;
  43606. if (s < 0) {
  43607. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  43608. t = 0 < e ? i : 0,
  43609. this._mixer.dispatchEvent({
  43610. type: "finished",
  43611. action: this,
  43612. direction: 0 < e ? 1 : -1
  43613. });
  43614. break
  43615. }
  43616. if (0 == s) {
  43617. var l = e < 0;
  43618. this._setEndings(l, !l, o)
  43619. } else
  43620. this._setEndings(!1, !1, o);
  43621. this._loopCount = r,
  43622. this._mixer.dispatchEvent({
  43623. type: "loop",
  43624. action: this,
  43625. loopDelta: a
  43626. })
  43627. }
  43628. if (n === Ci.LoopPingPong && 1 == (1 & r))
  43629. return i - (this.time = t)
  43630. }
  43631. return this.time = t
  43632. },
  43633. _setEndings: function(e, t, i) {
  43634. var n = this._interpolantSettings;
  43635. i ? (n.endingStart = Ci.ZeroSlopeEnding,
  43636. n.endingEnd = Ci.ZeroSlopeEnding) : (n.endingStart = e ? this.zeroSlopeAtStart ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding,
  43637. n.endingEnd = t ? this.zeroSlopeAtEnd ? Ci.ZeroSlopeEnding : Ci.ZeroCurvatureEnding : Ci.WrapAroundEnding)
  43638. },
  43639. _scheduleFading: function(e, t, i) {
  43640. var n = this._mixer
  43641. , r = n.time
  43642. , o = this._weightInterpolant;
  43643. null === o && (o = n._lendControlInterpolant(),
  43644. this._weightInterpolant = o);
  43645. var a = o.parameterPositions
  43646. , s = o.sampleValues;
  43647. return a[0] = r,
  43648. s[0] = t,
  43649. a[1] = r + e,
  43650. s[1] = i,
  43651. this
  43652. }
  43653. },
  43654. Object.assign(Ci.AnimationMixer.prototype, {
  43655. _bindAction: function(e, t) {
  43656. var i = e._localRoot || this._root
  43657. , n = e._clip.tracks
  43658. , r = n.length
  43659. , o = e._propertyBindings
  43660. , a = e._interpolants
  43661. , s = i.uuid
  43662. , l = this._bindingsByRootAndName
  43663. , c = l[s];
  43664. void 0 === c && (c = {},
  43665. l[s] = c);
  43666. for (var h = 0; h !== r; ++h) {
  43667. var u = n[h]
  43668. , d = u.name
  43669. , p = c[d];
  43670. if (void 0 !== p)
  43671. o[h] = p;
  43672. else {
  43673. if (void 0 !== (p = o[h])) {
  43674. null === p._cacheIndex && (++p.referenceCount,
  43675. this._addInactiveBinding(p, s, d));
  43676. continue
  43677. }
  43678. var f = t && t._propertyBindings[h].binding.parsedPath;
  43679. ++(p = new Ci.PropertyMixer(Ci.PropertyBinding.create(i, d, f),u.ValueTypeName,u.getValueSize())).referenceCount,
  43680. this._addInactiveBinding(p, s, d),
  43681. o[h] = p
  43682. }
  43683. a[h].resultBuffer = p.buffer
  43684. }
  43685. },
  43686. _activateAction: function(e) {
  43687. if (!this._isActiveAction(e)) {
  43688. if (null === e._cacheIndex) {
  43689. var t = (e._localRoot || this._root).uuid
  43690. , i = e._clip.name
  43691. , n = this._actionsByClip[i];
  43692. this._bindAction(e, n && n.knownActions[0]),
  43693. this._addInactiveAction(e, i, t)
  43694. }
  43695. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  43696. var s = r[o];
  43697. 0 == s.useCount++ && (this._lendBinding(s),
  43698. s.saveOriginalState())
  43699. }
  43700. this._lendAction(e)
  43701. }
  43702. },
  43703. _deactivateAction: function(e) {
  43704. if (this._isActiveAction(e)) {
  43705. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43706. var r = t[i];
  43707. 0 == --r.useCount && (r.restoreOriginalState(),
  43708. this._takeBackBinding(r))
  43709. }
  43710. this._takeBackAction(e)
  43711. }
  43712. },
  43713. _initMemoryManager: function() {
  43714. this._actions = [],
  43715. this._nActiveActions = 0,
  43716. this._actionsByClip = {},
  43717. this._bindings = [],
  43718. this._nActiveBindings = 0,
  43719. this._bindingsByRootAndName = {},
  43720. this._controlInterpolants = [],
  43721. this._nActiveControlInterpolants = 0;
  43722. var e = this;
  43723. this.stats = {
  43724. actions: {
  43725. get total() {
  43726. return e._actions.length
  43727. },
  43728. get inUse() {
  43729. return e._nActiveActions
  43730. }
  43731. },
  43732. bindings: {
  43733. get total() {
  43734. return e._bindings.length
  43735. },
  43736. get inUse() {
  43737. return e._nActiveBindings
  43738. }
  43739. },
  43740. controlInterpolants: {
  43741. get total() {
  43742. return e._controlInterpolants.length
  43743. },
  43744. get inUse() {
  43745. return e._nActiveControlInterpolants
  43746. }
  43747. }
  43748. }
  43749. },
  43750. _isActiveAction: function(e) {
  43751. var t = e._cacheIndex;
  43752. return null !== t && t < this._nActiveActions
  43753. },
  43754. _addInactiveAction: function(e, t, i) {
  43755. var n = this._actions
  43756. , r = this._actionsByClip
  43757. , o = r[t];
  43758. if (void 0 === o)
  43759. o = {
  43760. knownActions: [e],
  43761. actionByRoot: {}
  43762. },
  43763. e._byClipCacheIndex = 0,
  43764. r[t] = o;
  43765. else {
  43766. var a = o.knownActions;
  43767. e._byClipCacheIndex = a.length,
  43768. a.push(e)
  43769. }
  43770. e._cacheIndex = n.length,
  43771. n.push(e),
  43772. o.actionByRoot[i] = e
  43773. },
  43774. _removeInactiveAction: function(e) {
  43775. var t = this._actions
  43776. , i = t[t.length - 1]
  43777. , n = e._cacheIndex;
  43778. t[i._cacheIndex = n] = i,
  43779. t.pop(),
  43780. e._cacheIndex = null;
  43781. var r = e._clip.name
  43782. , o = this._actionsByClip
  43783. , a = o[r]
  43784. , s = a.knownActions
  43785. , l = s[s.length - 1]
  43786. , c = e._byClipCacheIndex;
  43787. s[l._byClipCacheIndex = c] = l,
  43788. s.pop(),
  43789. e._byClipCacheIndex = null,
  43790. delete a.actionByRoot[(t._localRoot || this._root).uuid],
  43791. 0 === s.length && delete o[r],
  43792. this._removeInactiveBindingsForAction(e)
  43793. },
  43794. _removeInactiveBindingsForAction: function(e) {
  43795. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  43796. var r = t[i];
  43797. 0 == --r.referenceCount && this._removeInactiveBinding(r)
  43798. }
  43799. },
  43800. _lendAction: function(e) {
  43801. var t = this._actions
  43802. , i = e._cacheIndex
  43803. , n = this._nActiveActions++
  43804. , r = t[n];
  43805. t[e._cacheIndex = n] = e,
  43806. t[r._cacheIndex = i] = r
  43807. },
  43808. _takeBackAction: function(e) {
  43809. var t = this._actions
  43810. , i = e._cacheIndex
  43811. , n = --this._nActiveActions
  43812. , r = t[n];
  43813. t[e._cacheIndex = n] = e,
  43814. t[r._cacheIndex = i] = r
  43815. },
  43816. _addInactiveBinding: function(e, t, i) {
  43817. var n = this._bindingsByRootAndName
  43818. , r = n[t]
  43819. , o = this._bindings;
  43820. void 0 === r && (r = {},
  43821. n[t] = r),
  43822. (r[i] = e)._cacheIndex = o.length,
  43823. o.push(e)
  43824. },
  43825. _removeInactiveBinding: function(e) {
  43826. var t = this._bindings
  43827. , i = e.binding
  43828. , n = i.rootNode.uuid
  43829. , r = i.path
  43830. , o = this._bindingsByRootAndName
  43831. , a = o[n]
  43832. , s = t[t.length - 1]
  43833. , l = e._cacheIndex;
  43834. t[s._cacheIndex = l] = s,
  43835. t.pop(),
  43836. delete a[r];
  43837. e: {
  43838. for (var c in a)
  43839. break e;
  43840. delete o[n]
  43841. }
  43842. },
  43843. _lendBinding: function(e) {
  43844. var t = this._bindings
  43845. , i = e._cacheIndex
  43846. , n = this._nActiveBindings++
  43847. , r = t[n];
  43848. t[e._cacheIndex = n] = e,
  43849. t[r._cacheIndex = i] = r
  43850. },
  43851. _takeBackBinding: function(e) {
  43852. var t = this._bindings
  43853. , i = e._cacheIndex
  43854. , n = --this._nActiveBindings
  43855. , r = t[n];
  43856. t[e._cacheIndex = n] = e,
  43857. t[r._cacheIndex = i] = r
  43858. },
  43859. _lendControlInterpolant: function() {
  43860. var e = this._controlInterpolants
  43861. , t = this._nActiveControlInterpolants++
  43862. , i = e[t];
  43863. return void 0 === i && (e[(i = new Ci.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex = t] = i),
  43864. i
  43865. },
  43866. _takeBackControlInterpolant: function(e) {
  43867. var t = this._controlInterpolants
  43868. , i = e.__cacheIndex
  43869. , n = --this._nActiveControlInterpolants
  43870. , r = t[n];
  43871. t[e.__cacheIndex = n] = e,
  43872. t[r.__cacheIndex = i] = r
  43873. },
  43874. _controlInterpolantsResultBuffer: new Float32Array(1)
  43875. }),
  43876. Ci.AnimationObjectGroup = function(e) {
  43877. this.uuid = Ci.Math.generateUUID(),
  43878. this._objects = Array.prototype.slice.call(arguments),
  43879. this.nCachedObjects_ = 0;
  43880. var t = {};
  43881. this._indicesByUUID = t;
  43882. for (var i = 0, n = arguments.length; i !== n; ++i)
  43883. t[arguments[i].uuid] = i;
  43884. this._paths = [],
  43885. this._parsedPaths = [],
  43886. this._bindings = [],
  43887. this._bindingsIndicesByPath = {};
  43888. var r = this;
  43889. this.stats = {
  43890. objects: {
  43891. get total() {
  43892. return r._objects.length
  43893. },
  43894. get inUse() {
  43895. return this.total - r.nCachedObjects_
  43896. }
  43897. },
  43898. get bindingsPerObject() {
  43899. return r._bindings.length
  43900. }
  43901. }
  43902. }
  43903. ,
  43904. Ci.AnimationObjectGroup.prototype = {
  43905. constructor: Ci.AnimationObjectGroup,
  43906. add: function(e) {
  43907. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._paths, a = this._parsedPaths, s = this._bindings, l = s.length, c = 0, h = arguments.length; c !== h; ++c) {
  43908. var u = arguments[c]
  43909. , d = u.uuid
  43910. , p = r[d];
  43911. if (void 0 === p) {
  43912. p = i++,
  43913. r[d] = p,
  43914. t.push(u);
  43915. for (var f = 0, g = l; f !== g; ++f)
  43916. s[f].push(new Ci.PropertyBinding(u,o[f],a[f]))
  43917. } else if (p < n) {
  43918. var m = t[p]
  43919. , v = --n
  43920. , y = t[v];
  43921. t[r[y.uuid] = p] = y,
  43922. t[r[d] = v] = u;
  43923. for (f = 0,
  43924. g = l; f !== g; ++f) {
  43925. var A = s[f]
  43926. , C = A[v]
  43927. , I = A[p];
  43928. A[p] = C,
  43929. void 0 === I && (I = new Ci.PropertyBinding(u,o[f],a[f])),
  43930. A[v] = I
  43931. }
  43932. } else
  43933. t[p] !== m && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  43934. }
  43935. this.nCachedObjects_ = n
  43936. },
  43937. remove: function(e) {
  43938. for (var t = this._objects, i = (t.length,
  43939. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  43940. var l = arguments[a]
  43941. , c = l.uuid
  43942. , h = n[c];
  43943. if (void 0 !== h && i <= h) {
  43944. var u = i++
  43945. , d = t[u];
  43946. t[n[d.uuid] = h] = d,
  43947. t[n[c] = u] = l;
  43948. for (var p = 0, f = o; p !== f; ++p) {
  43949. var g = r[p]
  43950. , m = g[u]
  43951. , v = g[h];
  43952. g[h] = m,
  43953. g[u] = v
  43954. }
  43955. }
  43956. }
  43957. this.nCachedObjects_ = i
  43958. },
  43959. uncache: function(e) {
  43960. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  43961. var c = arguments[s].uuid
  43962. , h = r[c];
  43963. if (void 0 !== h)
  43964. if (delete r[c],
  43965. h < n) {
  43966. var u = --n
  43967. , d = t[u]
  43968. , p = t[y = --i];
  43969. t[r[d.uuid] = h] = d,
  43970. t[r[p.uuid] = u] = p,
  43971. t.pop();
  43972. for (var f = 0, g = a; f !== g; ++f) {
  43973. var m = (A = o[f])[u]
  43974. , v = A[y];
  43975. A[h] = m,
  43976. A[u] = v,
  43977. A.pop()
  43978. }
  43979. } else {
  43980. var y;
  43981. t[r[(p = t[y = --i]).uuid] = h] = p,
  43982. t.pop();
  43983. for (f = 0,
  43984. g = a; f !== g; ++f) {
  43985. var A;
  43986. (A = o[f])[h] = A[y],
  43987. A.pop()
  43988. }
  43989. }
  43990. }
  43991. this.nCachedObjects_ = n
  43992. },
  43993. subscribe_: function(e, t) {
  43994. var i = this._bindingsIndicesByPath
  43995. , n = i[e]
  43996. , r = this._bindings;
  43997. if (void 0 !== n)
  43998. return r[n];
  43999. var o = this._paths
  44000. , a = this._parsedPaths
  44001. , s = this._objects
  44002. , l = s.length
  44003. , c = this.nCachedObjects_
  44004. , h = new Array(l);
  44005. n = r.length,
  44006. i[e] = n,
  44007. o.push(e),
  44008. a.push(t),
  44009. r.push(h);
  44010. for (var u = c, d = s.length; u !== d; ++u) {
  44011. var p = s[u];
  44012. h[u] = new Ci.PropertyBinding(p,e,t)
  44013. }
  44014. return h
  44015. },
  44016. unsubscribe_: function(e) {
  44017. var t = this._bindingsIndicesByPath
  44018. , i = t[e];
  44019. if (void 0 !== i) {
  44020. var n = this._paths
  44021. , r = this._parsedPaths
  44022. , o = this._bindings
  44023. , a = o.length - 1
  44024. , s = o[a];
  44025. o[t[e[a]] = i] = s,
  44026. o.pop(),
  44027. r[i] = r[a],
  44028. r.pop(),
  44029. n[i] = n[a],
  44030. n.pop()
  44031. }
  44032. }
  44033. },
  44034. Ci.AnimationUtils = {
  44035. arraySlice: function(e, t, i) {
  44036. return Ci.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  44037. },
  44038. convertArray: function(e, t, i) {
  44039. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  44040. },
  44041. isTypedArray: function(e) {
  44042. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  44043. },
  44044. getKeyframeOrder: function(i) {
  44045. for (var e = i.length, t = new Array(e), n = 0; n !== e; ++n)
  44046. t[n] = n;
  44047. return t.sort(function(e, t) {
  44048. return i[e] - i[t]
  44049. }),
  44050. t
  44051. },
  44052. sortedArray: function(e, t, i) {
  44053. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  44054. for (var s = i[o] * t, l = 0; l !== t; ++l)
  44055. r[a++] = e[s + l];
  44056. return r
  44057. },
  44058. flattenJSON: function(e, t, i, n) {
  44059. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  44060. o = e[r++];
  44061. if (void 0 !== o) {
  44062. var a = o[n];
  44063. if (void 0 !== a)
  44064. if (Array.isArray(a))
  44065. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  44066. i.push.apply(i, a)),
  44067. void 0 !== (o = e[r++]); )
  44068. ;
  44069. else if (void 0 !== a.toArray)
  44070. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  44071. a.toArray(i, i.length)),
  44072. void 0 !== (o = e[r++]); )
  44073. ;
  44074. else
  44075. for (; void 0 !== (a = o[n]) && (t.push(o.time),
  44076. i.push(a)),
  44077. void 0 !== (o = e[r++]); )
  44078. ;
  44079. }
  44080. }
  44081. },
  44082. Ci.KeyframeTrack = function(e, t, i, n) {
  44083. if (void 0 === e)
  44084. throw new Error("track name is undefined");
  44085. if (void 0 === t || 0 === t.length)
  44086. throw new Error("no keyframes in track named " + e);
  44087. this.name = e,
  44088. this.times = Ci.AnimationUtils.convertArray(t, this.TimeBufferType),
  44089. this.values = Ci.AnimationUtils.convertArray(i, this.ValueBufferType),
  44090. this.setInterpolation(n || this.DefaultInterpolation),
  44091. this.validate(),
  44092. this.optimize()
  44093. }
  44094. ,
  44095. Ci.KeyframeTrack.prototype = {
  44096. constructor: Ci.KeyframeTrack,
  44097. TimeBufferType: Float32Array,
  44098. ValueBufferType: Float32Array,
  44099. DefaultInterpolation: Ci.InterpolateLinear,
  44100. InterpolantFactoryMethodDiscrete: function(e) {
  44101. return new Ci.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  44102. },
  44103. InterpolantFactoryMethodLinear: function(e) {
  44104. return new Ci.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  44105. },
  44106. InterpolantFactoryMethodSmooth: function(e) {
  44107. return new Ci.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  44108. },
  44109. setInterpolation: function(e) {
  44110. var t = void 0;
  44111. switch (e) {
  44112. case Ci.InterpolateDiscrete:
  44113. t = this.InterpolantFactoryMethodDiscrete;
  44114. break;
  44115. case Ci.InterpolateLinear:
  44116. t = this.InterpolantFactoryMethodLinear;
  44117. break;
  44118. case Ci.InterpolateSmooth:
  44119. t = this.InterpolantFactoryMethodSmooth
  44120. }
  44121. if (void 0 !== t)
  44122. this.createInterpolant = t;
  44123. else {
  44124. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  44125. if (void 0 === this.createInterpolant) {
  44126. if (e === this.DefaultInterpolation)
  44127. throw new Error(i);
  44128. this.setInterpolation(this.DefaultInterpolation)
  44129. }
  44130. console.warn(i)
  44131. }
  44132. },
  44133. getInterpolation: function() {
  44134. switch (this.createInterpolant) {
  44135. case this.InterpolantFactoryMethodDiscrete:
  44136. return Ci.InterpolateDiscrete;
  44137. case this.InterpolantFactoryMethodLinear:
  44138. return Ci.InterpolateLinear;
  44139. case this.InterpolantFactoryMethodSmooth:
  44140. return Ci.InterpolateSmooth
  44141. }
  44142. },
  44143. getValueSize: function() {
  44144. return this.values.length / this.times.length
  44145. },
  44146. shift: function(e) {
  44147. if (0 !== e)
  44148. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  44149. t[i] += e;
  44150. return this
  44151. },
  44152. scale: function(e) {
  44153. if (1 !== e)
  44154. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  44155. t[i] *= e;
  44156. return this
  44157. },
  44158. trim: function(e, t) {
  44159. for (var i = this.times, n = i.length, r = 0, o = n - 1; r !== n && i[r] < e; )
  44160. ++r;
  44161. for (; -1 !== o && i[o] > t; )
  44162. --o;
  44163. if (++o,
  44164. 0 !== r || o !== n) {
  44165. o <= r && (r = (o = Math.max(o, 1)) - 1);
  44166. var a = this.getValueSize();
  44167. this.times = Ci.AnimationUtils.arraySlice(i, r, o),
  44168. this.values = Ci.AnimationUtils.arraySlice(this.values, r * a, o * a)
  44169. }
  44170. return this
  44171. },
  44172. validate: function() {
  44173. var e = !0
  44174. , t = this.getValueSize();
  44175. t - Math.floor(t) != 0 && (console.error("invalid value size in track", this),
  44176. e = !1);
  44177. var i = this.times
  44178. , n = this.values
  44179. , r = i.length;
  44180. 0 === r && (console.error("track is empty", this),
  44181. e = !1);
  44182. for (var o = null, a = 0; a !== r; a++) {
  44183. var s = i[a];
  44184. if ("number" == typeof s && isNaN(s)) {
  44185. console.error("time is not a valid number", this, a, s),
  44186. e = !1;
  44187. break
  44188. }
  44189. if (null !== o && s < o) {
  44190. console.error("out of order keys", this, a, s, o),
  44191. e = !1;
  44192. break
  44193. }
  44194. o = s
  44195. }
  44196. if (void 0 !== n && Ci.AnimationUtils.isTypedArray(n)) {
  44197. a = 0;
  44198. for (var l = n.length; a !== l; ++a) {
  44199. var c = n[a];
  44200. if (isNaN(c)) {
  44201. console.error("value is not a valid number", this, a, c),
  44202. e = !1;
  44203. break
  44204. }
  44205. }
  44206. }
  44207. return e
  44208. },
  44209. optimize: function() {
  44210. for (var e = this.times, t = this.values, i = this.getValueSize(), n = 1, r = 1, o = e.length - 1; r <= o; ++r) {
  44211. var a = !1
  44212. , s = e[r];
  44213. if (s !== e[r + 1] && (1 !== r || s !== s[0]))
  44214. for (var l = r * i, c = l - i, h = l + i, u = 0; u !== i; ++u) {
  44215. var d = t[l + u];
  44216. if (d !== t[c + u] || d !== t[h + u]) {
  44217. a = !0;
  44218. break
  44219. }
  44220. }
  44221. if (a) {
  44222. if (r !== n) {
  44223. e[n] = e[r];
  44224. var p = r * i
  44225. , f = n * i;
  44226. for (u = 0; u !== i; ++u)
  44227. t[f + u] = t[p + u]
  44228. }
  44229. ++n
  44230. }
  44231. }
  44232. return n !== e.length && (this.times = Ci.AnimationUtils.arraySlice(e, 0, n),
  44233. this.values = Ci.AnimationUtils.arraySlice(t, 0, n * i)),
  44234. this
  44235. }
  44236. },
  44237. Object.assign(Ci.KeyframeTrack, {
  44238. parse: function(e) {
  44239. if (void 0 === e.type)
  44240. throw new Error("track type undefined, can not parse");
  44241. var t = Ci.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  44242. if (void 0 === e.times) {
  44243. console.warn("legacy JSON format detected, converting");
  44244. var i = []
  44245. , n = [];
  44246. Ci.AnimationUtils.flattenJSON(e.keys, i, n, "value"),
  44247. e.times = i,
  44248. e.values = n
  44249. }
  44250. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  44251. },
  44252. toJSON: function(e) {
  44253. var t, i = e.constructor;
  44254. if (void 0 !== i.toJSON)
  44255. t = i.toJSON(e);
  44256. else {
  44257. t = {
  44258. name: e.name,
  44259. times: Ci.AnimationUtils.convertArray(e.times, Array),
  44260. values: Ci.AnimationUtils.convertArray(e.values, Array)
  44261. };
  44262. var n = e.getInterpolation();
  44263. n !== e.DefaultInterpolation && (t.interpolation = n)
  44264. }
  44265. return t.type = e.ValueTypeName,
  44266. t
  44267. },
  44268. _getTrackTypeForValueTypeName: function(e) {
  44269. switch (e.toLowerCase()) {
  44270. case "scalar":
  44271. case "double":
  44272. case "float":
  44273. case "number":
  44274. case "integer":
  44275. return Ci.NumberKeyframeTrack;
  44276. case "vector":
  44277. case "vector2":
  44278. case "vector3":
  44279. case "vector4":
  44280. return Ci.VectorKeyframeTrack;
  44281. case "color":
  44282. return Ci.ColorKeyframeTrack;
  44283. case "quaternion":
  44284. return Ci.QuaternionKeyframeTrack;
  44285. case "bool":
  44286. case "boolean":
  44287. return Ci.BooleanKeyframeTrack;
  44288. case "string":
  44289. return Ci.StringKeyframeTrack
  44290. }
  44291. throw new Error("Unsupported typeName: " + e)
  44292. }
  44293. }),
  44294. Ci.PropertyBinding = function(e, t, i) {
  44295. this.path = t,
  44296. this.parsedPath = i || Ci.PropertyBinding.parseTrackName(t),
  44297. this.node = Ci.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  44298. this.rootNode = e
  44299. }
  44300. ,
  44301. Ci.PropertyBinding.prototype = {
  44302. constructor: Ci.PropertyBinding,
  44303. getValue: function(e, t) {
  44304. this.bind(),
  44305. this.getValue(e, t)
  44306. },
  44307. setValue: function(e, t) {
  44308. this.bind(),
  44309. this.setValue(e, t)
  44310. },
  44311. bind: function() {
  44312. var e = this.node
  44313. , t = this.parsedPath
  44314. , i = t.objectName
  44315. , n = t.propertyName
  44316. , r = t.propertyIndex;
  44317. if (e || (e = Ci.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  44318. this.node = e),
  44319. this.getValue = this._getValue_unavailable,
  44320. this.setValue = this._setValue_unavailable,
  44321. e) {
  44322. if (i) {
  44323. var o = t.objectIndex;
  44324. switch (i) {
  44325. case "materials":
  44326. if (!e.material)
  44327. return void console.error(" can not bind to material as node does not have a material", this);
  44328. if (!e.material.materials)
  44329. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  44330. e = e.material.materials;
  44331. break;
  44332. case "bones":
  44333. if (!e.skeleton)
  44334. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  44335. e = e.skeleton.bones;
  44336. for (var a = 0; a < e.length; a++)
  44337. if (e[a].name === o) {
  44338. o = a;
  44339. break
  44340. }
  44341. break;
  44342. default:
  44343. if (void 0 === e[i])
  44344. return void console.error(" can not bind to objectName of node, undefined", this);
  44345. e = e[i]
  44346. }
  44347. if (void 0 !== o) {
  44348. if (void 0 === e[o])
  44349. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  44350. e = e[o]
  44351. }
  44352. }
  44353. var s = e[n];
  44354. if (s) {
  44355. var l = this.Versioning.None;
  44356. void 0 !== e.needsUpdate ? (l = this.Versioning.NeedsUpdate,
  44357. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (l = this.Versioning.MatrixWorldNeedsUpdate,
  44358. this.targetObject = e);
  44359. var c = this.BindingType.Direct;
  44360. if (void 0 !== r) {
  44361. if ("morphTargetInfluences" === n) {
  44362. if (!e.geometry)
  44363. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  44364. if (!e.geometry.morphTargets)
  44365. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  44366. for (a = 0; a < this.node.geometry.morphTargets.length; a++)
  44367. if (e.geometry.morphTargets[a].name === r) {
  44368. r = a;
  44369. break
  44370. }
  44371. }
  44372. c = this.BindingType.ArrayElement,
  44373. this.resolvedProperty = s,
  44374. this.propertyIndex = r
  44375. } else
  44376. void 0 !== s.fromArray && void 0 !== s.toArray ? (c = this.BindingType.HasFromToArray,
  44377. this.resolvedProperty = s) : void 0 !== s.length ? (c = this.BindingType.EntireArray,
  44378. this.resolvedProperty = s) : this.propertyName = n;
  44379. this.getValue = this.GetterByBindingType[c],
  44380. this.setValue = this.SetterByBindingTypeAndVersioning[c][l]
  44381. } else {
  44382. var h = t.nodeName;
  44383. console.error(" trying to update property for track: " + h + "." + n + " but it wasn't found.", e)
  44384. }
  44385. } else
  44386. console.error(" trying to update node for track: " + this.path + " but it wasn't found.")
  44387. },
  44388. unbind: function() {
  44389. this.node = null,
  44390. this.getValue = this._getValue_unbound,
  44391. this.setValue = this._setValue_unbound
  44392. }
  44393. },
  44394. Object.assign(Ci.PropertyBinding.prototype, {
  44395. _getValue_unavailable: function() {},
  44396. _setValue_unavailable: function() {},
  44397. _getValue_unbound: Ci.PropertyBinding.prototype.getValue,
  44398. _setValue_unbound: Ci.PropertyBinding.prototype.setValue,
  44399. BindingType: {
  44400. Direct: 0,
  44401. EntireArray: 1,
  44402. ArrayElement: 2,
  44403. HasFromToArray: 3
  44404. },
  44405. Versioning: {
  44406. None: 0,
  44407. NeedsUpdate: 1,
  44408. MatrixWorldNeedsUpdate: 2
  44409. },
  44410. GetterByBindingType: [function(e, t) {
  44411. e[t] = this.node[this.propertyName]
  44412. }
  44413. , function(e, t) {
  44414. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44415. e[t++] = i[n]
  44416. }
  44417. , function(e, t) {
  44418. e[t] = this.resolvedProperty[this.propertyIndex]
  44419. }
  44420. , function(e, t) {
  44421. this.resolvedProperty.toArray(e, t)
  44422. }
  44423. ],
  44424. SetterByBindingTypeAndVersioning: [[function(e, t) {
  44425. this.node[this.propertyName] = e[t]
  44426. }
  44427. , function(e, t) {
  44428. this.node[this.propertyName] = e[t],
  44429. this.targetObject.needsUpdate = !0
  44430. }
  44431. , function(e, t) {
  44432. this.node[this.propertyName] = e[t],
  44433. this.targetObject.matrixWorldNeedsUpdate = !0
  44434. }
  44435. ], [function(e, t) {
  44436. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44437. i[n] = e[t++]
  44438. }
  44439. , function(e, t) {
  44440. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44441. i[n] = e[t++];
  44442. this.targetObject.needsUpdate = !0
  44443. }
  44444. , function(e, t) {
  44445. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  44446. i[n] = e[t++];
  44447. this.targetObject.matrixWorldNeedsUpdate = !0
  44448. }
  44449. ], [function(e, t) {
  44450. this.resolvedProperty[this.propertyIndex] = e[t]
  44451. }
  44452. , function(e, t) {
  44453. this.resolvedProperty[this.propertyIndex] = e[t],
  44454. this.targetObject.needsUpdate = !0
  44455. }
  44456. , function(e, t) {
  44457. this.resolvedProperty[this.propertyIndex] = e[t],
  44458. this.targetObject.matrixWorldNeedsUpdate = !0
  44459. }
  44460. ], [function(e, t) {
  44461. this.resolvedProperty.fromArray(e, t)
  44462. }
  44463. , function(e, t) {
  44464. this.resolvedProperty.fromArray(e, t),
  44465. this.targetObject.needsUpdate = !0
  44466. }
  44467. , function(e, t) {
  44468. this.resolvedProperty.fromArray(e, t),
  44469. this.targetObject.matrixWorldNeedsUpdate = !0
  44470. }
  44471. ]]
  44472. }),
  44473. Ci.PropertyBinding.Composite = function(e, t, i) {
  44474. var n = i || Ci.PropertyBinding.parseTrackName(t);
  44475. this._targetGroup = e,
  44476. this._bindings = e.subscribe_(t, n)
  44477. }
  44478. ,
  44479. Ci.PropertyBinding.Composite.prototype = {
  44480. constructor: Ci.PropertyBinding.Composite,
  44481. getValue: function(e, t) {
  44482. this.bind();
  44483. var i = this._targetGroup.nCachedObjects_
  44484. , n = this._bindings[i];
  44485. void 0 !== n && n.getValue(e, t)
  44486. },
  44487. setValue: function(e, t) {
  44488. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  44489. i[n].setValue(e, t)
  44490. },
  44491. bind: function() {
  44492. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44493. e[t].bind()
  44494. },
  44495. unbind: function() {
  44496. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  44497. e[t].unbind()
  44498. }
  44499. },
  44500. Ci.PropertyBinding.create = function(e, t, i) {
  44501. return e instanceof Ci.AnimationObjectGroup ? new Ci.PropertyBinding.Composite(e,t,i) : new Ci.PropertyBinding(e,t,i)
  44502. }
  44503. ,
  44504. Ci.PropertyBinding.parseTrackName = function(e) {
  44505. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  44506. , i = t.exec(e);
  44507. if (!i)
  44508. throw new Error("cannot parse trackName at all: " + e);
  44509. i.index === t.lastIndex && t.lastIndex++;
  44510. var n = {
  44511. nodeName: i[3],
  44512. objectName: i[5],
  44513. objectIndex: i[7],
  44514. propertyName: i[9],
  44515. propertyIndex: i[11]
  44516. };
  44517. if (null === n.propertyName || 0 === n.propertyName.length)
  44518. throw new Error("can not parse propertyName from trackName: " + e);
  44519. return n
  44520. }
  44521. ,
  44522. Ci.PropertyBinding.findNode = function(e, r) {
  44523. if (!r || "" === r || "root" === r || "." === r || -1 === r || r === e.name || r === e.uuid)
  44524. return e;
  44525. if (e.skeleton) {
  44526. var t = function(e) {
  44527. for (var t = 0; t < e.bones.length; t++) {
  44528. var i = e.bones[t];
  44529. if (i.name === r)
  44530. return i
  44531. }
  44532. return null
  44533. }(e.skeleton);
  44534. if (t)
  44535. return t
  44536. }
  44537. if (e.children) {
  44538. var o = function(e) {
  44539. for (var t = 0; t < e.length; t++) {
  44540. var i = e[t];
  44541. if (i.name === r || i.uuid === r)
  44542. return i;
  44543. var n = o(i.children);
  44544. if (n)
  44545. return n
  44546. }
  44547. return null
  44548. }
  44549. , i = o(e.children);
  44550. if (i)
  44551. return i
  44552. }
  44553. return null
  44554. }
  44555. ,
  44556. Ci.PropertyMixer = function(e, t, i) {
  44557. this.binding = e,
  44558. this.valueSize = i;
  44559. var n, r = Float64Array;
  44560. switch (t) {
  44561. case "quaternion":
  44562. n = this._slerp;
  44563. break;
  44564. case "string":
  44565. case "bool":
  44566. r = Array,
  44567. n = this._select;
  44568. break;
  44569. default:
  44570. n = this._lerp
  44571. }
  44572. this.buffer = new r(4 * i),
  44573. this._mixBufferRegion = n,
  44574. this.cumulativeWeight = 0,
  44575. this.useCount = 0,
  44576. this.referenceCount = 0
  44577. }
  44578. ,
  44579. Ci.PropertyMixer.prototype = {
  44580. constructor: Ci.PropertyMixer,
  44581. accumulate: function(e, t) {
  44582. var i = this.buffer
  44583. , n = this.valueSize
  44584. , r = e * n + n
  44585. , o = this.cumulativeWeight;
  44586. if (0 === o) {
  44587. for (var a = 0; a !== n; ++a)
  44588. i[r + a] = i[a];
  44589. o = t
  44590. } else {
  44591. var s = t / (o += t);
  44592. this._mixBufferRegion(i, r, 0, s, n)
  44593. }
  44594. this.cumulativeWeight = o
  44595. },
  44596. apply: function(e) {
  44597. var t = this.valueSize
  44598. , i = this.buffer
  44599. , n = e * t + t
  44600. , r = this.cumulativeWeight
  44601. , o = this.binding;
  44602. if (this.cumulativeWeight = 0,
  44603. r < 1) {
  44604. var a = 3 * t;
  44605. this._mixBufferRegion(i, n, a, 1 - r, t)
  44606. }
  44607. for (var s = t, l = t + t; s !== l; ++s)
  44608. if (i[s] !== i[s + t]) {
  44609. o.setValue(i, n);
  44610. break
  44611. }
  44612. },
  44613. saveOriginalState: function() {
  44614. var e = this.binding
  44615. , t = this.buffer
  44616. , i = this.valueSize
  44617. , n = 3 * i;
  44618. e.getValue(t, n);
  44619. for (var r = i, o = n; r !== o; ++r)
  44620. t[r] = t[n + r % i];
  44621. this.cumulativeWeight = 0
  44622. },
  44623. restoreOriginalState: function() {
  44624. var e = 3 * this.valueSize;
  44625. this.binding.setValue(this.buffer, e)
  44626. },
  44627. _select: function(e, t, i, n, r) {
  44628. if (.5 <= n)
  44629. for (var o = 0; o !== r; ++o)
  44630. e[t + o] = e[i + o]
  44631. },
  44632. _slerp: function(e, t, i, n, r) {
  44633. Ci.Quaternion.slerpFlat(e, t, e, t, e, i, n)
  44634. },
  44635. _lerp: function(e, t, i, n, r) {
  44636. for (var o = 1 - n, a = 0; a !== r; ++a) {
  44637. var s = t + a;
  44638. e[s] = e[s] * o + e[i + a] * n
  44639. }
  44640. }
  44641. },
  44642. Ci.BooleanKeyframeTrack = function(e, t, i) {
  44643. Ci.KeyframeTrack.call(this, e, t, i)
  44644. }
  44645. ,
  44646. Ci.BooleanKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44647. constructor: Ci.BooleanKeyframeTrack,
  44648. ValueTypeName: "bool",
  44649. ValueBufferType: Array,
  44650. DefaultInterpolation: Ci.IntepolateDiscrete,
  44651. InterpolantFactoryMethodLinear: void 0,
  44652. InterpolantFactoryMethodSmooth: void 0
  44653. }),
  44654. Ci.NumberKeyframeTrack = function(e, t, i, n) {
  44655. Ci.KeyframeTrack.call(this, e, t, i, n)
  44656. }
  44657. ,
  44658. Ci.NumberKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44659. constructor: Ci.NumberKeyframeTrack,
  44660. ValueTypeName: "number"
  44661. }),
  44662. Ci.QuaternionKeyframeTrack = function(e, t, i, n) {
  44663. Ci.KeyframeTrack.call(this, e, t, i, n)
  44664. }
  44665. ,
  44666. Ci.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44667. constructor: Ci.QuaternionKeyframeTrack,
  44668. ValueTypeName: "quaternion",
  44669. DefaultInterpolation: Ci.InterpolateLinear,
  44670. InterpolantFactoryMethodLinear: function(e) {
  44671. return new Ci.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  44672. },
  44673. InterpolantFactoryMethodSmooth: void 0
  44674. }),
  44675. Ci.StringKeyframeTrack = function(e, t, i, n) {
  44676. Ci.KeyframeTrack.call(this, e, t, i, n)
  44677. }
  44678. ,
  44679. Ci.StringKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44680. constructor: Ci.StringKeyframeTrack,
  44681. ValueTypeName: "string",
  44682. ValueBufferType: Array,
  44683. DefaultInterpolation: Ci.IntepolateDiscrete,
  44684. InterpolantFactoryMethodLinear: void 0,
  44685. InterpolantFactoryMethodSmooth: void 0
  44686. }),
  44687. Ci.VectorKeyframeTrack = function(e, t, i, n) {
  44688. Ci.KeyframeTrack.call(this, e, t, i, n)
  44689. }
  44690. ,
  44691. Ci.VectorKeyframeTrack.prototype = Object.assign(Object.create(Ci.KeyframeTrack.prototype), {
  44692. constructor: Ci.VectorKeyframeTrack,
  44693. ValueTypeName: "vector"
  44694. }),
  44695. Ci.Audio = function(e) {
  44696. Ci.Object3D.call(this),
  44697. this.type = "Audio",
  44698. this.context = e.context,
  44699. this.source = this.context.createBufferSource(),
  44700. this.source.onended = this.onEnded.bind(this),
  44701. this.gain = this.context.createGain(),
  44702. this.gain.connect(e.getInput()),
  44703. this.autoplay = !1,
  44704. this.startTime = 0,
  44705. this.playbackRate = 1,
  44706. this.isPlaying = !1,
  44707. this.hasPlaybackControl = !0,
  44708. this.sourceType = "empty",
  44709. this.filter = null
  44710. }
  44711. ,
  44712. Ci.Audio.prototype = Object.create(Ci.Object3D.prototype),
  44713. Ci.Audio.prototype.constructor = Ci.Audio,
  44714. Ci.Audio.prototype.getOutput = function() {
  44715. return this.gain
  44716. }
  44717. ,
  44718. Ci.Audio.prototype.load = function(e) {
  44719. var t = new Ci.AudioBuffer(this.context);
  44720. return t.load(e),
  44721. this.setBuffer(t),
  44722. this
  44723. }
  44724. ,
  44725. Ci.Audio.prototype.setNodeSource = function(e) {
  44726. return this.hasPlaybackControl = !1,
  44727. this.sourceType = "audioNode",
  44728. this.source = e,
  44729. this.connect(),
  44730. this
  44731. }
  44732. ,
  44733. Ci.Audio.prototype.setBuffer = function(e) {
  44734. var t = this;
  44735. return e.onReady(function(e) {
  44736. t.source.buffer = e,
  44737. t.sourceType = "buffer",
  44738. t.autoplay && t.play()
  44739. }),
  44740. this
  44741. }
  44742. ,
  44743. Ci.Audio.prototype.play = function() {
  44744. if (!0 !== this.isPlaying)
  44745. if (!1 !== this.hasPlaybackControl) {
  44746. var e = this.context.createBufferSource();
  44747. e.buffer = this.source.buffer,
  44748. e.loop = this.source.loop,
  44749. e.onended = this.source.onended,
  44750. e.start(0, this.startTime),
  44751. e.playbackRate.value = this.playbackRate,
  44752. this.isPlaying = !0,
  44753. this.source = e,
  44754. this.connect()
  44755. } else
  44756. console.warn("THREE.Audio: this Audio has no playback control.");
  44757. else
  44758. console.warn("THREE.Audio: Audio is already playing.")
  44759. }
  44760. ,
  44761. Ci.Audio.prototype.pause = function() {
  44762. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44763. void (this.startTime = this.context.currentTime))
  44764. }
  44765. ,
  44766. Ci.Audio.prototype.stop = function() {
  44767. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  44768. void (this.startTime = 0))
  44769. }
  44770. ,
  44771. Ci.Audio.prototype.connect = function() {
  44772. null !== this.filter ? (this.source.connect(this.filter),
  44773. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  44774. }
  44775. ,
  44776. Ci.Audio.prototype.disconnect = function() {
  44777. null !== this.filter ? (this.source.disconnect(this.filter),
  44778. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  44779. }
  44780. ,
  44781. Ci.Audio.prototype.getFilter = function() {
  44782. return this.filter
  44783. }
  44784. ,
  44785. Ci.Audio.prototype.setFilter = function(e) {
  44786. void 0 === e && (e = null),
  44787. !0 === this.isPlaying ? (this.disconnect(),
  44788. this.filter = e,
  44789. this.connect()) : this.filter = e
  44790. }
  44791. ,
  44792. Ci.Audio.prototype.setPlaybackRate = function(e) {
  44793. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  44794. void (!0 === this.isPlaying && (this.source.playbackRate.value = this.playbackRate)))
  44795. }
  44796. ,
  44797. Ci.Audio.prototype.getPlaybackRate = function() {
  44798. return this.playbackRate
  44799. }
  44800. ,
  44801. Ci.Audio.prototype.onEnded = function() {
  44802. this.isPlaying = !1
  44803. }
  44804. ,
  44805. Ci.Audio.prototype.setLoop = function(e) {
  44806. return !1 === this.hasPlaybackControl ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  44807. }
  44808. ,
  44809. Ci.Audio.prototype.getLoop = function() {
  44810. return !1 === this.hasPlaybackControl ? (console.warn("THREE.Audio: this Audio has no playback control."),
  44811. !1) : this.source.loop
  44812. }
  44813. ,
  44814. Ci.Audio.prototype.setVolume = function(e) {
  44815. this.gain.gain.value = e
  44816. }
  44817. ,
  44818. Ci.Audio.prototype.getVolume = function() {
  44819. return this.gain.gain.value
  44820. }
  44821. ,
  44822. Ci.AudioAnalyser = function(e, t) {
  44823. this.analyser = e.context.createAnalyser(),
  44824. this.analyser.fftSize = void 0 !== t ? t : 2048,
  44825. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  44826. e.getOutput().connect(this.analyser)
  44827. }
  44828. ,
  44829. Ci.AudioAnalyser.prototype = {
  44830. constructor: Ci.AudioAnalyser,
  44831. getData: function() {
  44832. return this.analyser.getByteFrequencyData(this.data),
  44833. this.data
  44834. }
  44835. },
  44836. Ci.AudioBuffer = function(e) {
  44837. this.context = e,
  44838. this.ready = !1,
  44839. this.readyCallbacks = []
  44840. }
  44841. ,
  44842. Ci.AudioBuffer.prototype.load = function(e) {
  44843. var i = this
  44844. , t = new XMLHttpRequest;
  44845. return t.open("GET", e, !0),
  44846. t.responseType = "arraybuffer",
  44847. t.onload = function(e) {
  44848. i.context.decodeAudioData(this.response, function(e) {
  44849. i.buffer = e,
  44850. i.ready = !0;
  44851. for (var t = 0; t < i.readyCallbacks.length; t++)
  44852. i.readyCallbacks[t](i.buffer);
  44853. i.readyCallbacks = []
  44854. })
  44855. }
  44856. ,
  44857. t.send(),
  44858. this
  44859. }
  44860. ,
  44861. Ci.AudioBuffer.prototype.onReady = function(e) {
  44862. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  44863. }
  44864. ,
  44865. Ci.PositionalAudio = function(e) {
  44866. Ci.Audio.call(this, e),
  44867. this.panner = this.context.createPanner(),
  44868. this.panner.connect(this.gain)
  44869. }
  44870. ,
  44871. Ci.PositionalAudio.prototype = Object.create(Ci.Audio.prototype),
  44872. Ci.PositionalAudio.prototype.constructor = Ci.PositionalAudio,
  44873. Ci.PositionalAudio.prototype.getOutput = function() {
  44874. return this.panner
  44875. }
  44876. ,
  44877. Ci.PositionalAudio.prototype.setRefDistance = function(e) {
  44878. this.panner.refDistance = e
  44879. }
  44880. ,
  44881. Ci.PositionalAudio.prototype.getRefDistance = function() {
  44882. return this.panner.refDistance
  44883. }
  44884. ,
  44885. Ci.PositionalAudio.prototype.setRolloffFactor = function(e) {
  44886. this.panner.rolloffFactor = e
  44887. }
  44888. ,
  44889. Ci.PositionalAudio.prototype.getRolloffFactor = function() {
  44890. return this.panner.rolloffFactor
  44891. }
  44892. ,
  44893. Ci.PositionalAudio.prototype.setDistanceModel = function(e) {
  44894. this.panner.distanceModel = e
  44895. }
  44896. ,
  44897. Ci.PositionalAudio.prototype.getDistanceModel = function() {
  44898. return this.panner.distanceModel
  44899. }
  44900. ,
  44901. Ci.PositionalAudio.prototype.setMaxDistance = function(e) {
  44902. this.panner.maxDistance = e
  44903. }
  44904. ,
  44905. Ci.PositionalAudio.prototype.getMaxDistance = function() {
  44906. return this.panner.maxDistance
  44907. }
  44908. ,
  44909. Ci.PositionalAudio.prototype.updateMatrixWorld = (it = new Ci.Vector3,
  44910. function(e) {
  44911. Ci.Object3D.prototype.updateMatrixWorld.call(this, e),
  44912. it.setFromMatrixPosition(this.matrixWorld),
  44913. this.panner.setPosition(it.x, it.y, it.z)
  44914. }
  44915. ),
  44916. Ci.AudioListener = function() {
  44917. Ci.Object3D.call(this),
  44918. this.type = "AudioListener",
  44919. this.context = new (window.AudioContext || window.webkitAudioContext),
  44920. this.gain = this.context.createGain(),
  44921. this.gain.connect(this.context.destination),
  44922. this.filter = null
  44923. }
  44924. ,
  44925. Ci.AudioListener.prototype = Object.create(Ci.Object3D.prototype),
  44926. Ci.AudioListener.prototype.constructor = Ci.AudioListener,
  44927. Ci.AudioListener.prototype.getInput = function() {
  44928. return this.gain
  44929. }
  44930. ,
  44931. Ci.AudioListener.prototype.removeFilter = function() {
  44932. null !== this.filter && (this.gain.disconnect(this.filter),
  44933. this.filter.disconnect(this.context.destination),
  44934. this.gain.connect(this.context.destination),
  44935. this.filter = null)
  44936. }
  44937. ,
  44938. Ci.AudioListener.prototype.setFilter = function(e) {
  44939. null !== this.filter ? (this.gain.disconnect(this.filter),
  44940. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  44941. this.filter = e,
  44942. this.gain.connect(this.filter),
  44943. this.filter.connect(this.context.destination)
  44944. }
  44945. ,
  44946. Ci.AudioListener.prototype.getFilter = function() {
  44947. return this.filter
  44948. }
  44949. ,
  44950. Ci.AudioListener.prototype.setMasterVolume = function(e) {
  44951. this.gain.gain.value = e
  44952. }
  44953. ,
  44954. Ci.AudioListener.prototype.getMasterVolume = function() {
  44955. return this.gain.gain.value
  44956. }
  44957. ,
  44958. Ci.AudioListener.prototype.updateMatrixWorld = (Je = new Ci.Vector3,
  44959. $e = new Ci.Quaternion,
  44960. et = new Ci.Vector3,
  44961. tt = new Ci.Vector3,
  44962. function(e) {
  44963. Ci.Object3D.prototype.updateMatrixWorld.call(this, e);
  44964. var t = this.context.listener
  44965. , i = this.up;
  44966. this.matrixWorld.decompose(Je, $e, et),
  44967. tt.set(0, 0, -1).applyQuaternion($e),
  44968. t.setPosition(Je.x, Je.y, Je.z),
  44969. t.setOrientation(tt.x, tt.y, tt.z, i.x, i.y, i.z)
  44970. }
  44971. ),
  44972. Ci.Camera = function() {
  44973. Ci.Object3D.call(this),
  44974. this.type = "Camera",
  44975. this.matrixWorldInverse = new Ci.Matrix4,
  44976. this.projectionMatrix = new Ci.Matrix4
  44977. }
  44978. ,
  44979. Ci.Camera.prototype = Object.create(Ci.Object3D.prototype),
  44980. Ci.Camera.prototype.constructor = Ci.Camera,
  44981. Ci.Camera.prototype.getWorldDirection = (Qe = new Ci.Quaternion,
  44982. function(e) {
  44983. var t = e || new Ci.Vector3;
  44984. return this.getWorldQuaternion(Qe),
  44985. t.set(0, 0, -1).applyQuaternion(Qe)
  44986. }
  44987. ),
  44988. Ci.Camera.prototype.lookAt = (Ke = new Ci.Matrix4,
  44989. function(e) {
  44990. Ke.lookAt(this.position, e, this.up),
  44991. this.quaternion.setFromRotationMatrix(Ke)
  44992. }
  44993. ),
  44994. Ci.Camera.prototype.clone = function() {
  44995. return (new this.constructor).copy(this)
  44996. }
  44997. ,
  44998. Ci.Camera.prototype.copy = function(e) {
  44999. return Ci.Object3D.prototype.copy.call(this, e),
  45000. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  45001. this.projectionMatrix.copy(e.projectionMatrix),
  45002. this
  45003. }
  45004. ,
  45005. Ci.CubeCamera = function(e, t, i) {
  45006. Ci.Object3D.call(this),
  45007. this.type = "CubeCamera";
  45008. var r = new Ci.PerspectiveCamera(90,1,e,t);
  45009. r.up.set(0, -1, 0),
  45010. r.lookAt(new Ci.Vector3(1,0,0)),
  45011. this.add(r);
  45012. var o = new Ci.PerspectiveCamera(90,1,e,t);
  45013. o.up.set(0, -1, 0),
  45014. o.lookAt(new Ci.Vector3(-1,0,0)),
  45015. this.add(o);
  45016. var a = new Ci.PerspectiveCamera(90,1,e,t);
  45017. a.up.set(0, 0, 1),
  45018. a.lookAt(new Ci.Vector3(0,1,0)),
  45019. this.add(a);
  45020. var s = new Ci.PerspectiveCamera(90,1,e,t);
  45021. s.up.set(0, 0, -1),
  45022. s.lookAt(new Ci.Vector3(0,-1,0)),
  45023. this.add(s);
  45024. var l = new Ci.PerspectiveCamera(90,1,e,t);
  45025. l.up.set(0, -1, 0),
  45026. l.lookAt(new Ci.Vector3(0,0,1)),
  45027. this.add(l);
  45028. var c = new Ci.PerspectiveCamera(90,1,e,t);
  45029. c.up.set(0, -1, 0),
  45030. c.lookAt(new Ci.Vector3(0,0,-1)),
  45031. this.add(c);
  45032. var n = {
  45033. format: Ci.RGBFormat,
  45034. magFilter: Ci.LinearFilter,
  45035. minFilter: Ci.LinearFilter
  45036. };
  45037. this.renderTarget = new Ci.WebGLRenderTargetCube(i,i,n),
  45038. this.updateCubeMap = function(e, t) {
  45039. null === this.parent && this.updateMatrixWorld();
  45040. var i = this.renderTarget
  45041. , n = i.texture.generateMipmaps;
  45042. i.texture.generateMipmaps = !1,
  45043. i.activeCubeFace = 0,
  45044. e.render(t, r, i),
  45045. i.activeCubeFace = 1,
  45046. e.render(t, o, i),
  45047. i.activeCubeFace = 2,
  45048. e.render(t, a, i),
  45049. i.activeCubeFace = 3,
  45050. e.render(t, s, i),
  45051. i.activeCubeFace = 4,
  45052. e.render(t, l, i),
  45053. i.texture.generateMipmaps = n,
  45054. i.activeCubeFace = 5,
  45055. e.render(t, c, i),
  45056. e.setRenderTarget(null)
  45057. }
  45058. }
  45059. ,
  45060. Ci.CubeCamera.prototype = Object.create(Ci.Object3D.prototype),
  45061. Ci.CubeCamera.prototype.constructor = Ci.CubeCamera,
  45062. Ci.OrthographicCamera = function(e, t, i, n, r, o) {
  45063. Ci.Camera.call(this),
  45064. this.type = "OrthographicCamera",
  45065. this.zoom = 1,
  45066. this.left = e,
  45067. this.right = t,
  45068. this.top = i,
  45069. this.bottom = n,
  45070. this.near = void 0 !== r ? r : .1,
  45071. this.far = void 0 !== o ? o : 2e3,
  45072. this.updateProjectionMatrix()
  45073. }
  45074. ,
  45075. Ci.OrthographicCamera.prototype = Object.create(Ci.Camera.prototype),
  45076. Ci.OrthographicCamera.prototype.constructor = Ci.OrthographicCamera,
  45077. Ci.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  45078. var e = (this.right - this.left) / (2 * this.zoom)
  45079. , t = (this.top - this.bottom) / (2 * this.zoom)
  45080. , i = (this.right + this.left) / 2
  45081. , n = (this.top + this.bottom) / 2;
  45082. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  45083. }
  45084. ,
  45085. Ci.OrthographicCamera.prototype.copy = function(e) {
  45086. return Ci.Camera.prototype.copy.call(this, e),
  45087. this.left = e.left,
  45088. this.right = e.right,
  45089. this.top = e.top,
  45090. this.bottom = e.bottom,
  45091. this.near = e.near,
  45092. this.far = e.far,
  45093. this.zoom = e.zoom,
  45094. this
  45095. }
  45096. ,
  45097. Ci.OrthographicCamera.prototype.toJSON = function(e) {
  45098. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  45099. return t.object.zoom = this.zoom,
  45100. t.object.left = this.left,
  45101. t.object.right = this.right,
  45102. t.object.top = this.top,
  45103. t.object.bottom = this.bottom,
  45104. t.object.near = this.near,
  45105. t.object.far = this.far,
  45106. t
  45107. }
  45108. ,
  45109. Ci.PerspectiveCamera = function(e, t, i, n) {
  45110. Ci.Camera.call(this),
  45111. this.type = "PerspectiveCamera",
  45112. this.focalLength = 10,
  45113. this.zoom = 1,
  45114. this.fov = void 0 !== e ? e : 50,
  45115. this.aspect = void 0 !== t ? t : 1,
  45116. this.near = void 0 !== i ? i : .1,
  45117. this.far = void 0 !== n ? n : 2e3,
  45118. this.updateProjectionMatrix()
  45119. }
  45120. ,
  45121. Ci.PerspectiveCamera.prototype = Object.create(Ci.Camera.prototype),
  45122. Ci.PerspectiveCamera.prototype.constructor = Ci.PerspectiveCamera,
  45123. Ci.PerspectiveCamera.prototype.setLens = function(e, t) {
  45124. void 0 === t && (t = 24),
  45125. this.fov = 2 * Ci.Math.radToDeg(Math.atan(t / (2 * e))),
  45126. this.updateProjectionMatrix()
  45127. }
  45128. ,
  45129. Ci.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  45130. this.fullWidth = e,
  45131. this.fullHeight = t,
  45132. this.x = i,
  45133. this.y = n,
  45134. this.width = r,
  45135. this.height = o,
  45136. this.updateProjectionMatrix()
  45137. }
  45138. ,
  45139. Ci.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  45140. var e = Ci.Math.radToDeg(2 * Math.atan(Math.tan(.5 * Ci.Math.degToRad(this.fov)) / this.zoom));
  45141. if (this.fullWidth) {
  45142. var t = this.fullWidth / this.fullHeight
  45143. , i = Math.tan(Ci.Math.degToRad(.5 * e)) * this.near
  45144. , n = -i
  45145. , r = t * n
  45146. , o = t * i
  45147. , a = Math.abs(o - r)
  45148. , s = Math.abs(i - n);
  45149. this.projectionMatrix.makeFrustum(r + this.x * a / this.fullWidth, r + (this.x + this.width) * a / this.fullWidth, i - (this.y + this.height) * s / this.fullHeight, i - this.y * s / this.fullHeight, this.near, this.far)
  45150. } else
  45151. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  45152. }
  45153. ,
  45154. Ci.PerspectiveCamera.prototype.copy = function(e) {
  45155. return Ci.Camera.prototype.copy.call(this, e),
  45156. this.focalLength = e.focalLength,
  45157. this.zoom = e.zoom,
  45158. this.fov = e.fov,
  45159. this.aspect = e.aspect,
  45160. this.near = e.near,
  45161. this.far = e.far,
  45162. this
  45163. }
  45164. ,
  45165. Ci.PerspectiveCamera.prototype.toJSON = function(e) {
  45166. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  45167. return t.object.focalLength = this.focalLength,
  45168. t.object.zoom = this.zoom,
  45169. t.object.fov = this.fov,
  45170. t.object.aspect = this.aspect,
  45171. t.object.near = this.near,
  45172. t.object.far = this.far,
  45173. t
  45174. }
  45175. ,
  45176. Ci.StereoCamera = function() {
  45177. this.type = "StereoCamera",
  45178. this.aspect = 1,
  45179. this.cameraL = new Ci.PerspectiveCamera,
  45180. this.cameraL.layers.enable(1),
  45181. this.cameraL.matrixAutoUpdate = !1,
  45182. this.cameraR = new Ci.PerspectiveCamera,
  45183. this.cameraR.layers.enable(2),
  45184. this.cameraR.matrixAutoUpdate = !1
  45185. }
  45186. ,
  45187. Ci.StereoCamera.prototype = {
  45188. constructor: Ci.StereoCamera,
  45189. update: (Xe = new Ci.Matrix4,
  45190. Ze = new Ci.Matrix4,
  45191. function(e) {
  45192. if (Ge !== e.focalLength || We !== e.fov || je !== e.aspect * this.aspect || Ye !== e.near || qe !== e.far) {
  45193. Ge = e.focalLength,
  45194. We = e.fov,
  45195. je = e.aspect * this.aspect,
  45196. Ye = e.near,
  45197. qe = e.far;
  45198. var t, i, n = e.projectionMatrix.clone(), r = .032 * Ye / Ge, o = Ye * Math.tan(Ci.Math.degToRad(.5 * We));
  45199. Ze.elements[12] = -.032,
  45200. Xe.elements[12] = .032,
  45201. t = -o * je + r,
  45202. i = o * je + r,
  45203. n.elements[0] = 2 * Ye / (i - t),
  45204. n.elements[8] = (i + t) / (i - t),
  45205. this.cameraL.projectionMatrix.copy(n),
  45206. t = -o * je - r,
  45207. i = o * je - r,
  45208. n.elements[0] = 2 * Ye / (i - t),
  45209. n.elements[8] = (i + t) / (i - t),
  45210. this.cameraR.projectionMatrix.copy(n)
  45211. }
  45212. this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Ze),
  45213. this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Xe)
  45214. }
  45215. )
  45216. },
  45217. Ci.Light = function(e, t) {
  45218. Ci.Object3D.call(this),
  45219. this.type = "Light",
  45220. this.color = new Ci.Color(e),
  45221. this.intensity = void 0 !== t ? t : 1,
  45222. this.receiveShadow = void 0
  45223. }
  45224. ,
  45225. Ci.Light.prototype = Object.create(Ci.Object3D.prototype),
  45226. Ci.Light.prototype.constructor = Ci.Light,
  45227. Ci.Light.prototype.copy = function(e) {
  45228. return Ci.Object3D.prototype.copy.call(this, e),
  45229. this.color.copy(e.color),
  45230. this.intensity = e.intensity,
  45231. this
  45232. }
  45233. ,
  45234. Ci.Light.prototype.toJSON = function(e) {
  45235. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  45236. return t.object.color = this.color.getHex(),
  45237. t.object.intensity = this.intensity,
  45238. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  45239. void 0 !== this.distance && (t.object.distance = this.distance),
  45240. void 0 !== this.angle && (t.object.angle = this.angle),
  45241. void 0 !== this.decay && (t.object.decay = this.decay),
  45242. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  45243. t
  45244. }
  45245. ,
  45246. Ci.LightShadow = function(e) {
  45247. this.camera = e,
  45248. this.bias = 0,
  45249. this.radius = 1,
  45250. this.mapSize = new Ci.Vector2(512,512),
  45251. this.map = null,
  45252. this.matrix = new Ci.Matrix4
  45253. }
  45254. ,
  45255. Ci.LightShadow.prototype = {
  45256. constructor: Ci.LightShadow,
  45257. copy: function(e) {
  45258. return this.camera = e.camera.clone(),
  45259. this.bias = e.bias,
  45260. this.radius = e.radius,
  45261. this.mapSize.copy(e.mapSize),
  45262. this
  45263. },
  45264. clone: function() {
  45265. return (new this.constructor).copy(this)
  45266. }
  45267. },
  45268. Ci.AmbientLight = function(e, t) {
  45269. Ci.Light.call(this, e, t),
  45270. this.type = "AmbientLight",
  45271. this.castShadow = void 0
  45272. }
  45273. ,
  45274. Ci.AmbientLight.prototype = Object.create(Ci.Light.prototype),
  45275. Ci.AmbientLight.prototype.constructor = Ci.AmbientLight,
  45276. Ci.DirectionalLight = function(e, t) {
  45277. Ci.Light.call(this, e, t),
  45278. this.type = "DirectionalLight",
  45279. this.position.set(0, 1, 0),
  45280. this.updateMatrix(),
  45281. this.target = new Ci.Object3D,
  45282. this.shadow = new Ci.LightShadow(new Ci.OrthographicCamera(-5,5,5,-5,.5,500))
  45283. }
  45284. ,
  45285. Ci.DirectionalLight.prototype = Object.create(Ci.Light.prototype),
  45286. Ci.DirectionalLight.prototype.constructor = Ci.DirectionalLight,
  45287. Ci.DirectionalLight.prototype.copy = function(e) {
  45288. return Ci.Light.prototype.copy.call(this, e),
  45289. this.target = e.target.clone(),
  45290. this.shadow = e.shadow.clone(),
  45291. this
  45292. }
  45293. ,
  45294. Ci.HemisphereLight = function(e, t, i) {
  45295. Ci.Light.call(this, e, i),
  45296. this.type = "HemisphereLight",
  45297. this.castShadow = void 0,
  45298. this.position.set(0, 1, 0),
  45299. this.updateMatrix(),
  45300. this.groundColor = new Ci.Color(t)
  45301. }
  45302. ,
  45303. Ci.HemisphereLight.prototype = Object.create(Ci.Light.prototype),
  45304. Ci.HemisphereLight.prototype.constructor = Ci.HemisphereLight,
  45305. Ci.HemisphereLight.prototype.copy = function(e) {
  45306. return Ci.Light.prototype.copy.call(this, e),
  45307. this.groundColor.copy(e.groundColor),
  45308. this
  45309. }
  45310. ,
  45311. Ci.PointLight = function(e, t, i, n) {
  45312. Ci.Light.call(this, e, t),
  45313. this.type = "PointLight",
  45314. this.distance = void 0 !== i ? i : 0,
  45315. this.decay = void 0 !== n ? n : 1,
  45316. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(90,1,.5,500))
  45317. }
  45318. ,
  45319. Ci.PointLight.prototype = Object.create(Ci.Light.prototype),
  45320. Ci.PointLight.prototype.constructor = Ci.PointLight,
  45321. Object.defineProperty(Ci.PointLight.prototype, "power", {
  45322. get: function() {
  45323. return 4 * this.intensity * Math.PI
  45324. },
  45325. set: function(e) {
  45326. this.intensity = e / (4 * Math.PI)
  45327. }
  45328. }),
  45329. Ci.PointLight.prototype.copy = function(e) {
  45330. return Ci.Light.prototype.copy.call(this, e),
  45331. this.distance = e.distance,
  45332. this.decay = e.decay,
  45333. this.shadow = e.shadow.clone(),
  45334. this
  45335. }
  45336. ,
  45337. Ci.SpotLight = function(e, t, i, n, r, o) {
  45338. Ci.Light.call(this, e, t),
  45339. this.type = "SpotLight",
  45340. this.position.set(0, 1, 0),
  45341. this.updateMatrix(),
  45342. this.target = new Ci.Object3D,
  45343. this.distance = void 0 !== i ? i : 0,
  45344. this.angle = void 0 !== n ? n : Math.PI / 3,
  45345. this.penumbra = void 0 !== r ? r : 0,
  45346. this.decay = void 0 !== o ? o : 1,
  45347. this.shadow = new Ci.LightShadow(new Ci.PerspectiveCamera(50,1,.5,500))
  45348. }
  45349. ,
  45350. Ci.SpotLight.prototype = Object.create(Ci.Light.prototype),
  45351. Ci.SpotLight.prototype.constructor = Ci.SpotLight,
  45352. Object.defineProperty(Ci.SpotLight.prototype, "power", {
  45353. get: function() {
  45354. return this.intensity * Math.PI
  45355. },
  45356. set: function(e) {
  45357. this.intensity = e / Math.PI
  45358. }
  45359. }),
  45360. Ci.SpotLight.prototype.copy = function(e) {
  45361. return Ci.Light.prototype.copy.call(this, e),
  45362. this.distance = e.distance,
  45363. this.angle = e.angle,
  45364. this.penumbra = e.penumbra,
  45365. this.decay = e.decay,
  45366. this.target = e.target.clone(),
  45367. this.shadow = e.shadow.clone(),
  45368. this
  45369. }
  45370. ,
  45371. Ci.Cache = {
  45372. enabled: !1,
  45373. files: {},
  45374. add: function(e, t) {
  45375. !1 !== this.enabled && (this.files[e] = t)
  45376. },
  45377. get: function(e) {
  45378. if (!1 !== this.enabled)
  45379. return this.files[e]
  45380. },
  45381. remove: function(e) {
  45382. delete this.files[e]
  45383. },
  45384. clear: function() {
  45385. this.files = {}
  45386. }
  45387. },
  45388. Ci.Loader = function() {
  45389. this.onLoadStart = function() {}
  45390. ,
  45391. this.onLoadProgress = function() {}
  45392. ,
  45393. this.onLoadComplete = function() {}
  45394. }
  45395. ,
  45396. Ci.Loader.prototype = {
  45397. constructor: Ci.Loader,
  45398. crossOrigin: void 0,
  45399. extractUrlBase: function(e) {
  45400. var t = e.split("/");
  45401. return 1 === t.length ? "./" : (t.pop(),
  45402. t.join("/") + "/")
  45403. },
  45404. initMaterials: function(e, t, i) {
  45405. for (var n = [], r = 0; r < e.length; ++r)
  45406. n[r] = this.createMaterial(e[r], t, i);
  45407. return n
  45408. },
  45409. createMaterial: function(e, c, h) {
  45410. function t(e, t, i, n, r) {
  45411. var o, a = c + e, s = Ci.Loader.Handlers.get(a);
  45412. o = null !== s ? s.load(a) : (He.setCrossOrigin(h),
  45413. He.load(a)),
  45414. void 0 !== t && (o.repeat.fromArray(t),
  45415. 1 !== t[0] && (o.wrapS = Ci.RepeatWrapping),
  45416. 1 !== t[1] && (o.wrapT = Ci.RepeatWrapping)),
  45417. void 0 !== i && o.offset.fromArray(i),
  45418. void 0 !== n && ("repeat" === n[0] && (o.wrapS = Ci.RepeatWrapping),
  45419. "mirror" === n[0] && (o.wrapS = Ci.MirroredRepeatWrapping),
  45420. "repeat" === n[1] && (o.wrapT = Ci.RepeatWrapping),
  45421. "mirror" === n[1] && (o.wrapT = Ci.MirroredRepeatWrapping)),
  45422. void 0 !== r && (o.anisotropy = r);
  45423. var l = Ci.Math.generateUUID();
  45424. return u[l] = o,
  45425. l
  45426. }
  45427. void 0 === Ue && (Ue = new Ci.Color),
  45428. void 0 === He && (He = new Ci.TextureLoader),
  45429. void 0 === ze && (ze = new Ci.MaterialLoader);
  45430. var u = {}
  45431. , i = {
  45432. uuid: Ci.Math.generateUUID(),
  45433. type: "MeshLambertMaterial"
  45434. };
  45435. for (var n in e) {
  45436. var r = e[n];
  45437. switch (n) {
  45438. case "DbgColor":
  45439. case "DbgIndex":
  45440. case "opticalDensity":
  45441. case "illumination":
  45442. break;
  45443. case "DbgName":
  45444. i.name = r;
  45445. break;
  45446. case "blending":
  45447. i.blending = Ci[r];
  45448. break;
  45449. case "colorAmbient":
  45450. case "mapAmbient":
  45451. console.warn("THREE.Loader.createMaterial:", n, "is no longer supported.");
  45452. break;
  45453. case "colorDiffuse":
  45454. i.color = Ue.fromArray(r).getHex();
  45455. break;
  45456. case "colorSpecular":
  45457. i.specular = Ue.fromArray(r).getHex();
  45458. break;
  45459. case "colorEmissive":
  45460. i.emissive = Ue.fromArray(r).getHex();
  45461. break;
  45462. case "specularCoef":
  45463. i.shininess = r;
  45464. break;
  45465. case "shading":
  45466. "basic" === r.toLowerCase() && (i.type = "MeshBasicMaterial"),
  45467. "phong" === r.toLowerCase() && (i.type = "MeshPhongMaterial");
  45468. break;
  45469. case "mapDiffuse":
  45470. i.map = t(r, e.mapDiffuseRepeat, e.mapDiffuseOffset, e.mapDiffuseWrap, e.mapDiffuseAnisotropy);
  45471. break;
  45472. case "mapDiffuseRepeat":
  45473. case "mapDiffuseOffset":
  45474. case "mapDiffuseWrap":
  45475. case "mapDiffuseAnisotropy":
  45476. break;
  45477. case "mapLight":
  45478. i.lightMap = t(r, e.mapLightRepeat, e.mapLightOffset, e.mapLightWrap, e.mapLightAnisotropy);
  45479. break;
  45480. case "mapLightRepeat":
  45481. case "mapLightOffset":
  45482. case "mapLightWrap":
  45483. case "mapLightAnisotropy":
  45484. break;
  45485. case "mapAO":
  45486. i.aoMap = t(r, e.mapAORepeat, e.mapAOOffset, e.mapAOWrap, e.mapAOAnisotropy);
  45487. break;
  45488. case "mapAORepeat":
  45489. case "mapAOOffset":
  45490. case "mapAOWrap":
  45491. case "mapAOAnisotropy":
  45492. break;
  45493. case "mapBump":
  45494. i.bumpMap = t(r, e.mapBumpRepeat, e.mapBumpOffset, e.mapBumpWrap, e.mapBumpAnisotropy);
  45495. break;
  45496. case "mapBumpScale":
  45497. i.bumpScale = r;
  45498. break;
  45499. case "mapBumpRepeat":
  45500. case "mapBumpOffset":
  45501. case "mapBumpWrap":
  45502. case "mapBumpAnisotropy":
  45503. break;
  45504. case "mapNormal":
  45505. i.normalMap = t(r, e.mapNormalRepeat, e.mapNormalOffset, e.mapNormalWrap, e.mapNormalAnisotropy);
  45506. break;
  45507. case "mapNormalFactor":
  45508. i.normalScale = [r, r];
  45509. break;
  45510. case "mapNormalRepeat":
  45511. case "mapNormalOffset":
  45512. case "mapNormalWrap":
  45513. case "mapNormalAnisotropy":
  45514. break;
  45515. case "mapSpecular":
  45516. i.specularMap = t(r, e.mapSpecularRepeat, e.mapSpecularOffset, e.mapSpecularWrap, e.mapSpecularAnisotropy);
  45517. break;
  45518. case "mapSpecularRepeat":
  45519. case "mapSpecularOffset":
  45520. case "mapSpecularWrap":
  45521. case "mapSpecularAnisotropy":
  45522. break;
  45523. case "mapAlpha":
  45524. i.alphaMap = t(r, e.mapAlphaRepeat, e.mapAlphaOffset, e.mapAlphaWrap, e.mapAlphaAnisotropy);
  45525. break;
  45526. case "mapAlphaRepeat":
  45527. case "mapAlphaOffset":
  45528. case "mapAlphaWrap":
  45529. case "mapAlphaAnisotropy":
  45530. break;
  45531. case "flipSided":
  45532. i.side = Ci.BackSide;
  45533. break;
  45534. case "doubleSided":
  45535. i.side = Ci.DoubleSide;
  45536. break;
  45537. case "transparency":
  45538. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  45539. i.opacity = r;
  45540. break;
  45541. case "depthTest":
  45542. case "depthWrite":
  45543. case "colorWrite":
  45544. case "opacity":
  45545. case "reflectivity":
  45546. case "transparent":
  45547. case "visible":
  45548. case "wireframe":
  45549. i[n] = r;
  45550. break;
  45551. case "vertexColors":
  45552. !0 === r && (i.vertexColors = Ci.VertexColors),
  45553. "face" === r && (i.vertexColors = Ci.FaceColors);
  45554. break;
  45555. default:
  45556. console.error("THREE.Loader.createMaterial: Unsupported", n, r)
  45557. }
  45558. }
  45559. return "MeshBasicMaterial" === i.type && delete i.emissive,
  45560. "MeshPhongMaterial" !== i.type && delete i.specular,
  45561. i.opacity < 1 && (i.transparent = !0),
  45562. ze.setTextures(u),
  45563. ze.parse(i)
  45564. }
  45565. },
  45566. Ci.Loader.Handlers = {
  45567. handlers: [],
  45568. add: function(e, t) {
  45569. this.handlers.push(e, t)
  45570. },
  45571. get: function(e) {
  45572. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  45573. var r = t[i]
  45574. , o = t[i + 1];
  45575. if (r.test(e))
  45576. return o
  45577. }
  45578. return null
  45579. }
  45580. },
  45581. Ci.XHRLoader = function(e) {
  45582. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45583. }
  45584. ,
  45585. Ci.XHRLoader.prototype = {
  45586. constructor: Ci.XHRLoader,
  45587. load: function(i, n, t, r) {
  45588. void 0 !== this.path && (i = this.path + i);
  45589. var o = this
  45590. , e = Ci.Cache.get(i);
  45591. if (void 0 !== e)
  45592. return n && setTimeout(function() {
  45593. n(e)
  45594. }, 0),
  45595. e;
  45596. var a = new XMLHttpRequest;
  45597. return a.overrideMimeType("text/plain"),
  45598. a.open("GET", i, !0),
  45599. a.addEventListener("load", function(e) {
  45600. var t = e.target.response;
  45601. Ci.Cache.add(i, t),
  45602. 200 === this.status ? (n && n(t),
  45603. o.manager.itemEnd(i)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  45604. n && n(t),
  45605. o.manager.itemEnd(i)) : (r && r(e),
  45606. o.manager.itemError(i))
  45607. }, !1),
  45608. void 0 !== t && a.addEventListener("progress", function(e) {
  45609. t(e)
  45610. }, !1),
  45611. a.addEventListener("error", function(e) {
  45612. r && r(e),
  45613. o.manager.itemError(i)
  45614. }, !1),
  45615. void 0 !== this.responseType && (a.responseType = this.responseType),
  45616. void 0 !== this.withCredentials && (a.withCredentials = this.withCredentials),
  45617. a.send(null),
  45618. o.manager.itemStart(i),
  45619. a
  45620. },
  45621. setPath: function(e) {
  45622. this.path = e
  45623. },
  45624. setResponseType: function(e) {
  45625. this.responseType = e
  45626. },
  45627. setWithCredentials: function(e) {
  45628. this.withCredentials = e
  45629. }
  45630. },
  45631. Ci.FontLoader = function(e) {
  45632. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45633. }
  45634. ,
  45635. Ci.FontLoader.prototype = {
  45636. constructor: Ci.FontLoader,
  45637. load: function(e, t, i, n) {
  45638. new Ci.XHRLoader(this.manager).load(e, function(e) {
  45639. t(new Ci.Font(JSON.parse(e.substring(65, e.length - 2))))
  45640. }, i, n)
  45641. }
  45642. },
  45643. Ci.ImageLoader = function(e) {
  45644. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45645. }
  45646. ,
  45647. Ci.ImageLoader.prototype = {
  45648. constructor: Ci.ImageLoader,
  45649. load: function(t, i, n, r) {
  45650. void 0 !== this.path && (t = this.path + t);
  45651. var o = this
  45652. , e = Ci.Cache.get(t);
  45653. if (void 0 !== e)
  45654. return o.manager.itemStart(t),
  45655. i ? setTimeout(function() {
  45656. i(e),
  45657. o.manager.itemEnd(t)
  45658. }, 0) : o.manager.itemEnd(t),
  45659. e;
  45660. var a = document.createElement("img");
  45661. return a.addEventListener("load", function(e) {
  45662. Ci.Cache.add(t, this),
  45663. i && i(this),
  45664. o.manager.itemEnd(t)
  45665. }, !1),
  45666. void 0 !== n && a.addEventListener("progress", function(e) {
  45667. n(e)
  45668. }, !1),
  45669. a.addEventListener("error", function(e) {
  45670. r && r(e),
  45671. o.manager.itemError(t)
  45672. }, !1),
  45673. void 0 !== this.crossOrigin && (a.crossOrigin = this.crossOrigin),
  45674. o.manager.itemStart(t),
  45675. a.src = t,
  45676. a
  45677. },
  45678. setCrossOrigin: function(e) {
  45679. this.crossOrigin = e
  45680. },
  45681. setPath: function(e) {
  45682. this.path = e
  45683. }
  45684. },
  45685. Ci.JSONLoader = function(e) {
  45686. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  45687. e = void 0),
  45688. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45689. this.withCredentials = !1
  45690. }
  45691. ,
  45692. Ci.JSONLoader.prototype = {
  45693. constructor: Ci.JSONLoader,
  45694. get statusDomElement() {
  45695. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  45696. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  45697. this._statusDomElement
  45698. },
  45699. load: function(o, a, e, t) {
  45700. var s = this
  45701. , l = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : Ci.Loader.prototype.extractUrlBase(o)
  45702. , i = new Ci.XHRLoader(this.manager);
  45703. i.setWithCredentials(this.withCredentials),
  45704. i.load(o, function(e) {
  45705. var t = JSON.parse(e)
  45706. , i = t.metadata;
  45707. if (void 0 !== i) {
  45708. var n = i.type;
  45709. if (void 0 !== n) {
  45710. if ("object" === n.toLowerCase())
  45711. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.ObjectLoader instead.");
  45712. if ("scene" === n.toLowerCase())
  45713. return void console.error("THREE.JSONLoader: " + o + " should be loaded with THREE.SceneLoader instead.")
  45714. }
  45715. }
  45716. var r = s.parse(t, l);
  45717. a(r.geometry, r.materials)
  45718. }, e, t)
  45719. },
  45720. setTexturePath: function(e) {
  45721. this.texturePath = e
  45722. },
  45723. parse: function(D, e) {
  45724. var N = new Ci.Geometry
  45725. , t = void 0 !== D.scale ? 1 / D.scale : 1;
  45726. if (function(e) {
  45727. function t(e, t) {
  45728. return e & 1 << t
  45729. }
  45730. var i, n, r, o, a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = D.faces, R = D.vertices, P = D.normals, O = D.colors, L = 0;
  45731. if (void 0 !== D.uvs) {
  45732. for (i = 0; i < D.uvs.length; i++)
  45733. D.uvs[i].length && L++;
  45734. for (i = 0; i < L; i++)
  45735. N.faceVertexUvs[i] = []
  45736. }
  45737. for (o = 0,
  45738. a = R.length; o < a; )
  45739. (A = new Ci.Vector3).x = R[o++] * e,
  45740. A.y = R[o++] * e,
  45741. A.z = R[o++] * e,
  45742. N.vertices.push(A);
  45743. for (o = 0,
  45744. a = M.length; o < a; )
  45745. if (d = t(u = M[o++], 0),
  45746. p = t(u, 1),
  45747. f = t(u, 3),
  45748. g = t(u, 4),
  45749. m = t(u, 5),
  45750. v = t(u, 6),
  45751. y = t(u, 7),
  45752. d) {
  45753. if ((I = new Ci.Face3).a = M[o],
  45754. I.b = M[o + 1],
  45755. I.c = M[o + 3],
  45756. (E = new Ci.Face3).a = M[o + 1],
  45757. E.b = M[o + 2],
  45758. E.c = M[o + 3],
  45759. o += 4,
  45760. p && (h = M[o++],
  45761. I.materialIndex = h,
  45762. E.materialIndex = h),
  45763. r = N.faces.length,
  45764. f)
  45765. for (i = 0; i < L; i++)
  45766. for (w = D.uvs[i],
  45767. N.faceVertexUvs[i][r] = [],
  45768. N.faceVertexUvs[i][r + 1] = [],
  45769. n = 0; n < 4; n++)
  45770. x = w[2 * (c = M[o++])],
  45771. S = w[2 * c + 1],
  45772. T = new Ci.Vector2(x,S),
  45773. 2 !== n && N.faceVertexUvs[i][r].push(T),
  45774. 0 !== n && N.faceVertexUvs[i][r + 1].push(T);
  45775. if (g && (l = 3 * M[o++],
  45776. I.normal.set(P[l++], P[l++], P[l]),
  45777. E.normal.copy(I.normal)),
  45778. m)
  45779. for (i = 0; i < 4; i++)
  45780. l = 3 * M[o++],
  45781. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45782. 2 !== i && I.vertexNormals.push(b),
  45783. 0 !== i && E.vertexNormals.push(b);
  45784. if (v && (_ = O[s = M[o++]],
  45785. I.color.setHex(_),
  45786. E.color.setHex(_)),
  45787. y)
  45788. for (i = 0; i < 4; i++)
  45789. _ = O[s = M[o++]],
  45790. 2 !== i && I.vertexColors.push(new Ci.Color(_)),
  45791. 0 !== i && E.vertexColors.push(new Ci.Color(_));
  45792. N.faces.push(I),
  45793. N.faces.push(E)
  45794. } else {
  45795. if ((C = new Ci.Face3).a = M[o++],
  45796. C.b = M[o++],
  45797. C.c = M[o++],
  45798. p && (h = M[o++],
  45799. C.materialIndex = h),
  45800. r = N.faces.length,
  45801. f)
  45802. for (i = 0; i < L; i++)
  45803. for (w = D.uvs[i],
  45804. N.faceVertexUvs[i][r] = [],
  45805. n = 0; n < 3; n++)
  45806. x = w[2 * (c = M[o++])],
  45807. S = w[2 * c + 1],
  45808. T = new Ci.Vector2(x,S),
  45809. N.faceVertexUvs[i][r].push(T);
  45810. if (g && (l = 3 * M[o++],
  45811. C.normal.set(P[l++], P[l++], P[l])),
  45812. m)
  45813. for (i = 0; i < 3; i++)
  45814. l = 3 * M[o++],
  45815. b = new Ci.Vector3(P[l++],P[l++],P[l]),
  45816. C.vertexNormals.push(b);
  45817. if (v && (s = M[o++],
  45818. C.color.setHex(O[s])),
  45819. y)
  45820. for (i = 0; i < 3; i++)
  45821. s = M[o++],
  45822. C.vertexColors.push(new Ci.Color(O[s]));
  45823. N.faces.push(C)
  45824. }
  45825. }(t),
  45826. function() {
  45827. var e = void 0 !== D.influencesPerVertex ? D.influencesPerVertex : 2;
  45828. if (D.skinWeights)
  45829. for (var t = 0, i = D.skinWeights.length; t < i; t += e) {
  45830. var n = D.skinWeights[t]
  45831. , r = 1 < e ? D.skinWeights[t + 1] : 0
  45832. , o = 2 < e ? D.skinWeights[t + 2] : 0
  45833. , a = 3 < e ? D.skinWeights[t + 3] : 0;
  45834. N.skinWeights.push(new Ci.Vector4(n,r,o,a))
  45835. }
  45836. if (D.skinIndices)
  45837. for (t = 0,
  45838. i = D.skinIndices.length; t < i; t += e) {
  45839. var s = D.skinIndices[t]
  45840. , l = 1 < e ? D.skinIndices[t + 1] : 0
  45841. , c = 2 < e ? D.skinIndices[t + 2] : 0
  45842. , h = 3 < e ? D.skinIndices[t + 3] : 0;
  45843. N.skinIndices.push(new Ci.Vector4(s,l,c,h))
  45844. }
  45845. N.bones = D.bones,
  45846. N.bones && 0 < N.bones.length && (N.skinWeights.length !== N.skinIndices.length || N.skinIndices.length !== N.vertices.length) && console.warn("When skinning, number of vertices (" + N.vertices.length + "), skinIndices (" + N.skinIndices.length + "), and skinWeights (" + N.skinWeights.length + ") should match.")
  45847. }(),
  45848. function(e) {
  45849. if (void 0 !== D.morphTargets)
  45850. for (var t = 0, i = D.morphTargets.length; t < i; t++) {
  45851. N.morphTargets[t] = {},
  45852. N.morphTargets[t].name = D.morphTargets[t].name,
  45853. N.morphTargets[t].vertices = [];
  45854. for (var n = N.morphTargets[t].vertices, r = D.morphTargets[t].vertices, o = 0, a = r.length; o < a; o += 3) {
  45855. var s = new Ci.Vector3;
  45856. s.x = r[o] * e,
  45857. s.y = r[o + 1] * e,
  45858. s.z = r[o + 2] * e,
  45859. n.push(s)
  45860. }
  45861. }
  45862. if (void 0 !== D.morphColors && 0 < D.morphColors.length) {
  45863. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  45864. var l = N.faces
  45865. , c = D.morphColors[0].colors;
  45866. for (t = 0,
  45867. i = l.length; t < i; t++)
  45868. l[t].color.fromArray(c, 3 * t)
  45869. }
  45870. }(t),
  45871. function() {
  45872. var e = []
  45873. , t = [];
  45874. void 0 !== D.animation && t.push(D.animation),
  45875. void 0 !== D.animations && (D.animations.length ? t = t.concat(D.animations) : t.push(D.animations));
  45876. for (var i = 0; i < t.length; i++) {
  45877. var n = Ci.AnimationClip.parseAnimation(t[i], N.bones);
  45878. n && e.push(n)
  45879. }
  45880. if (N.morphTargets) {
  45881. var r = Ci.AnimationClip.CreateClipsFromMorphTargetSequences(N.morphTargets, 10);
  45882. e = e.concat(r)
  45883. }
  45884. 0 < e.length && (N.animations = e)
  45885. }(),
  45886. N.computeFaceNormals(),
  45887. N.computeBoundingSphere(),
  45888. void 0 === D.materials || 0 === D.materials.length)
  45889. return {
  45890. geometry: N
  45891. };
  45892. var i = Ci.Loader.prototype.initMaterials(D.materials, e, this.crossOrigin);
  45893. return {
  45894. geometry: N,
  45895. materials: i
  45896. }
  45897. }
  45898. },
  45899. Ci.LoadingManager = function(e, t, i) {
  45900. var n = this
  45901. , r = !1
  45902. , o = 0
  45903. , a = 0;
  45904. this.onStart = void 0,
  45905. this.onLoad = e,
  45906. this.onProgress = t,
  45907. this.onError = i,
  45908. this.itemStart = function(e) {
  45909. a++,
  45910. !1 === r && void 0 !== n.onStart && n.onStart(e, o, a),
  45911. r = !0
  45912. }
  45913. ,
  45914. this.itemEnd = function(e) {
  45915. o++,
  45916. void 0 !== n.onProgress && n.onProgress(e, o, a),
  45917. o === a && (r = !1,
  45918. void 0 !== n.onLoad && n.onLoad())
  45919. }
  45920. ,
  45921. this.itemError = function(e) {
  45922. void 0 !== n.onError && n.onError(e)
  45923. }
  45924. }
  45925. ,
  45926. Ci.DefaultLoadingManager = new Ci.LoadingManager,
  45927. Ci.BufferGeometryLoader = function(e) {
  45928. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  45929. }
  45930. ,
  45931. Ci.BufferGeometryLoader.prototype = {
  45932. constructor: Ci.BufferGeometryLoader,
  45933. load: function(e, t, i, n) {
  45934. var r = this;
  45935. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45936. t(r.parse(JSON.parse(e)))
  45937. }, i, n)
  45938. },
  45939. parse: function(e) {
  45940. var t = new Ci.BufferGeometry
  45941. , i = e.data.index
  45942. , n = {
  45943. Int8Array: Int8Array,
  45944. Uint8Array: Uint8Array,
  45945. Uint8ClampedArray: Uint8ClampedArray,
  45946. Int16Array: Int16Array,
  45947. Uint16Array: Uint16Array,
  45948. Int32Array: Int32Array,
  45949. Uint32Array: Uint32Array,
  45950. Float32Array: Float32Array,
  45951. Float64Array: Float64Array
  45952. };
  45953. if (void 0 !== i) {
  45954. var r = new n[i.type](i.array);
  45955. t.setIndex(new Ci.BufferAttribute(r,1))
  45956. }
  45957. var o = e.data.attributes;
  45958. for (var a in o) {
  45959. var s = o[a];
  45960. r = new n[s.type](s.array);
  45961. t.addAttribute(a, new Ci.BufferAttribute(r,s.itemSize))
  45962. }
  45963. var l = e.data.groups || e.data.drawcalls || e.data.offsets;
  45964. if (void 0 !== l)
  45965. for (var c = 0, h = l.length; c !== h; ++c) {
  45966. var u = l[c];
  45967. t.addGroup(u.start, u.count, u.materialIndex)
  45968. }
  45969. var d = e.data.boundingSphere;
  45970. if (void 0 !== d) {
  45971. var p = new Ci.Vector3;
  45972. void 0 !== d.center && p.fromArray(d.center),
  45973. t.boundingSphere = new Ci.Sphere(p,d.radius)
  45974. }
  45975. return t
  45976. }
  45977. },
  45978. Ci.MaterialLoader = function(e) {
  45979. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  45980. this.textures = {}
  45981. }
  45982. ,
  45983. Ci.MaterialLoader.prototype = {
  45984. constructor: Ci.MaterialLoader,
  45985. load: function(e, t, i, n) {
  45986. var r = this;
  45987. new Ci.XHRLoader(r.manager).load(e, function(e) {
  45988. t(r.parse(JSON.parse(e)))
  45989. }, i, n)
  45990. },
  45991. setTextures: function(e) {
  45992. this.textures = e
  45993. },
  45994. getTexture: function(e) {
  45995. var t = this.textures;
  45996. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  45997. t[e]
  45998. },
  45999. parse: function(e) {
  46000. var t = new Ci[e.type];
  46001. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  46002. void 0 !== e.name && (t.name = e.name),
  46003. void 0 !== e.color && t.color.setHex(e.color),
  46004. void 0 !== e.roughness && (t.roughness = e.roughness),
  46005. void 0 !== e.metalness && (t.metalness = e.metalness),
  46006. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  46007. void 0 !== e.specular && t.specular.setHex(e.specular),
  46008. void 0 !== e.shininess && (t.shininess = e.shininess),
  46009. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  46010. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  46011. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  46012. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  46013. void 0 !== e.shading && (t.shading = e.shading),
  46014. void 0 !== e.blending && (t.blending = e.blending),
  46015. void 0 !== e.side && (t.side = e.side),
  46016. void 0 !== e.opacity && (t.opacity = e.opacity),
  46017. void 0 !== e.transparent && (t.transparent = e.transparent),
  46018. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  46019. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  46020. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  46021. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  46022. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  46023. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  46024. void 0 !== e.size && (t.size = e.size),
  46025. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  46026. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  46027. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  46028. t.transparent = !0),
  46029. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  46030. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  46031. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  46032. void 0 !== e.normalScale) {
  46033. var i = e.normalScale;
  46034. !1 === Array.isArray(i) && (i = [i, i]),
  46035. t.normalScale = (new Ci.Vector2).fromArray(i)
  46036. }
  46037. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  46038. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  46039. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  46040. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  46041. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  46042. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  46043. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  46044. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  46045. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  46046. t.combine = Ci.MultiplyOperation),
  46047. e.reflectivity && (t.reflectivity = e.reflectivity),
  46048. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  46049. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  46050. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  46051. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  46052. void 0 !== e.materials)
  46053. for (var n = 0, r = e.materials.length; n < r; n++)
  46054. t.materials.push(this.parse(e.materials[n]));
  46055. return t
  46056. }
  46057. },
  46058. Ci.ObjectLoader = function(e) {
  46059. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46060. this.texturePath = ""
  46061. }
  46062. ,
  46063. Ci.ObjectLoader.prototype = {
  46064. constructor: Ci.ObjectLoader,
  46065. load: function(e, t, i, n) {
  46066. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  46067. var r = this;
  46068. new Ci.XHRLoader(r.manager).load(e, function(e) {
  46069. r.parse(JSON.parse(e), t)
  46070. }, i, n)
  46071. },
  46072. setTexturePath: function(e) {
  46073. this.texturePath = e
  46074. },
  46075. setCrossOrigin: function(e) {
  46076. this.crossOrigin = e
  46077. },
  46078. parse: function(e, t) {
  46079. var i = this.parseGeometries(e.geometries)
  46080. , n = this.parseImages(e.images, function() {
  46081. void 0 !== t && t(a)
  46082. })
  46083. , r = this.parseTextures(e.textures, n)
  46084. , o = this.parseMaterials(e.materials, r)
  46085. , a = this.parseObject(e.object, i, o);
  46086. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  46087. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  46088. a
  46089. },
  46090. parseGeometries: function(e) {
  46091. var t = {};
  46092. if (void 0 !== e)
  46093. for (var i = new Ci.JSONLoader, n = new Ci.BufferGeometryLoader, r = 0, o = e.length; r < o; r++) {
  46094. var a, s = e[r];
  46095. switch (s.type) {
  46096. case "PlaneGeometry":
  46097. case "PlaneBufferGeometry":
  46098. a = new Ci[s.type](s.width,s.height,s.widthSegments,s.heightSegments);
  46099. break;
  46100. case "BoxGeometry":
  46101. case "BoxBufferGeometry":
  46102. case "CubeGeometry":
  46103. a = new Ci[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);
  46104. break;
  46105. case "CircleGeometry":
  46106. case "CircleBufferGeometry":
  46107. a = new Ci[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);
  46108. break;
  46109. case "CylinderGeometry":
  46110. case "CylinderBufferGeometry":
  46111. a = new Ci[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);
  46112. break;
  46113. case "SphereGeometry":
  46114. case "SphereBufferGeometry":
  46115. a = new Ci[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);
  46116. break;
  46117. case "DodecahedronGeometry":
  46118. a = new Ci.DodecahedronGeometry(s.radius,s.detail);
  46119. break;
  46120. case "IcosahedronGeometry":
  46121. a = new Ci.IcosahedronGeometry(s.radius,s.detail);
  46122. break;
  46123. case "OctahedronGeometry":
  46124. a = new Ci.OctahedronGeometry(s.radius,s.detail);
  46125. break;
  46126. case "TetrahedronGeometry":
  46127. a = new Ci.TetrahedronGeometry(s.radius,s.detail);
  46128. break;
  46129. case "RingGeometry":
  46130. case "RingBufferGeometry":
  46131. a = new Ci[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);
  46132. break;
  46133. case "TorusGeometry":
  46134. case "TorusBufferGeometry":
  46135. a = new Ci[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);
  46136. break;
  46137. case "TorusKnotGeometry":
  46138. case "TorusKnotBufferGeometry":
  46139. a = new Ci[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);
  46140. break;
  46141. case "LatheGeometry":
  46142. a = new Ci.LatheGeometry(s.points,s.segments,s.phiStart,s.phiLength);
  46143. break;
  46144. case "BufferGeometry":
  46145. a = n.parse(s);
  46146. break;
  46147. case "Geometry":
  46148. a = i.parse(s.data, this.texturePath).geometry;
  46149. break;
  46150. default:
  46151. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + s.type + '"');
  46152. continue
  46153. }
  46154. a.uuid = s.uuid,
  46155. void 0 !== s.name && (a.name = s.name),
  46156. t[s.uuid] = a
  46157. }
  46158. return t
  46159. },
  46160. parseMaterials: function(e, t) {
  46161. var i = {};
  46162. if (void 0 !== e) {
  46163. var n = new Ci.MaterialLoader;
  46164. n.setTextures(t);
  46165. for (var r = 0, o = e.length; r < o; r++) {
  46166. var a = n.parse(e[r]);
  46167. i[a.uuid] = a
  46168. }
  46169. }
  46170. return i
  46171. },
  46172. parseAnimations: function(e) {
  46173. for (var t = [], i = 0; i < e.length; i++) {
  46174. var n = Ci.AnimationClip.parse(e[i]);
  46175. t.push(n)
  46176. }
  46177. return t
  46178. },
  46179. parseImages: function(e, t) {
  46180. function i(e) {
  46181. return n.manager.itemStart(e),
  46182. a.load(e, function() {
  46183. n.manager.itemEnd(e)
  46184. })
  46185. }
  46186. var n = this
  46187. , r = {};
  46188. if (void 0 !== e && 0 < e.length) {
  46189. var o = new Ci.LoadingManager(t)
  46190. , a = new Ci.ImageLoader(o);
  46191. a.setCrossOrigin(this.crossOrigin);
  46192. for (var s = 0, l = e.length; s < l; s++) {
  46193. var c = e[s]
  46194. , h = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url) ? c.url : n.texturePath + c.url;
  46195. r[c.uuid] = i(h)
  46196. }
  46197. }
  46198. return r
  46199. },
  46200. parseTextures: function(e, t) {
  46201. function i(e) {
  46202. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  46203. Ci[e])
  46204. }
  46205. var n = {};
  46206. if (void 0 !== e)
  46207. for (var r = 0, o = e.length; r < o; r++) {
  46208. var a = e[r];
  46209. void 0 === a.image && console.warn('THREE.ObjectLoader: No "image" specified for', a.uuid),
  46210. void 0 === t[a.image] && console.warn("THREE.ObjectLoader: Undefined image", a.image);
  46211. var s = new Ci.Texture(t[a.image]);
  46212. s.needsUpdate = !0,
  46213. s.uuid = a.uuid,
  46214. void 0 !== a.name && (s.name = a.name),
  46215. void 0 !== a.mapping && (s.mapping = i(a.mapping)),
  46216. void 0 !== a.offset && (s.offset = new Ci.Vector2(a.offset[0],a.offset[1])),
  46217. void 0 !== a.repeat && (s.repeat = new Ci.Vector2(a.repeat[0],a.repeat[1])),
  46218. void 0 !== a.minFilter && (s.minFilter = i(a.minFilter)),
  46219. void 0 !== a.magFilter && (s.magFilter = i(a.magFilter)),
  46220. void 0 !== a.anisotropy && (s.anisotropy = a.anisotropy),
  46221. Array.isArray(a.wrap) && (s.wrapS = i(a.wrap[0]),
  46222. s.wrapT = i(a.wrap[1])),
  46223. n[a.uuid] = s
  46224. }
  46225. return n
  46226. },
  46227. parseObject: (ke = new Ci.Matrix4,
  46228. function(e, t, i) {
  46229. function n(e) {
  46230. return void 0 === t[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  46231. t[e]
  46232. }
  46233. function r(e) {
  46234. if (void 0 !== e)
  46235. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  46236. i[e]
  46237. }
  46238. var o;
  46239. switch (e.type) {
  46240. case "Scene":
  46241. o = new Ci.Scene;
  46242. break;
  46243. case "PerspectiveCamera":
  46244. o = new Ci.PerspectiveCamera(e.fov,e.aspect,e.near,e.far);
  46245. break;
  46246. case "OrthographicCamera":
  46247. o = new Ci.OrthographicCamera(e.left,e.right,e.top,e.bottom,e.near,e.far);
  46248. break;
  46249. case "AmbientLight":
  46250. o = new Ci.AmbientLight(e.color,e.intensity);
  46251. break;
  46252. case "DirectionalLight":
  46253. o = new Ci.DirectionalLight(e.color,e.intensity);
  46254. break;
  46255. case "PointLight":
  46256. o = new Ci.PointLight(e.color,e.intensity,e.distance,e.decay);
  46257. break;
  46258. case "SpotLight":
  46259. o = new Ci.SpotLight(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);
  46260. break;
  46261. case "HemisphereLight":
  46262. o = new Ci.HemisphereLight(e.color,e.groundColor,e.intensity);
  46263. break;
  46264. case "Mesh":
  46265. var a = n(e.geometry)
  46266. , s = r(e.material);
  46267. o = a.bones && 0 < a.bones.length ? new Ci.SkinnedMesh(a,s) : new Ci.Mesh(a,s);
  46268. break;
  46269. case "LOD":
  46270. o = new Ci.LOD;
  46271. break;
  46272. case "Line":
  46273. o = new Ci.Line(n(e.geometry),r(e.material),e.mode);
  46274. break;
  46275. case "PointCloud":
  46276. case "Points":
  46277. o = new Ci.Points(n(e.geometry),r(e.material));
  46278. break;
  46279. case "Sprite":
  46280. o = new Ci.Sprite(r(e.material));
  46281. break;
  46282. case "Group":
  46283. o = new Ci.Group;
  46284. break;
  46285. default:
  46286. o = new Ci.Object3D
  46287. }
  46288. if (o.uuid = e.uuid,
  46289. void 0 !== e.name && (o.name = e.name),
  46290. void 0 !== e.matrix ? (ke.fromArray(e.matrix),
  46291. ke.decompose(o.position, o.quaternion, o.scale)) : (void 0 !== e.position && o.position.fromArray(e.position),
  46292. void 0 !== e.rotation && o.rotation.fromArray(e.rotation),
  46293. void 0 !== e.scale && o.scale.fromArray(e.scale)),
  46294. void 0 !== e.castShadow && (o.castShadow = e.castShadow),
  46295. void 0 !== e.receiveShadow && (o.receiveShadow = e.receiveShadow),
  46296. void 0 !== e.visible && (o.visible = e.visible),
  46297. void 0 !== e.userData && (o.userData = e.userData),
  46298. void 0 !== e.children)
  46299. for (var l in e.children)
  46300. o.add(this.parseObject(e.children[l], t, i));
  46301. if ("LOD" === e.type)
  46302. for (var c = e.levels, h = 0; h < c.length; h++) {
  46303. var u = c[h];
  46304. void 0 !== (l = o.getObjectByProperty("uuid", u.object)) && o.addLevel(l, u.distance)
  46305. }
  46306. return o
  46307. }
  46308. )
  46309. },
  46310. Ci.TextureLoader = function(e) {
  46311. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  46312. }
  46313. ,
  46314. Ci.TextureLoader.prototype = {
  46315. constructor: Ci.TextureLoader,
  46316. load: function(e, t, i, n) {
  46317. var r = new Ci.Texture
  46318. , o = new Ci.ImageLoader(this.manager);
  46319. return o.setCrossOrigin(this.crossOrigin),
  46320. o.setPath(this.path),
  46321. o.load(e, function(e) {
  46322. r.image = e,
  46323. r.needsUpdate = !0,
  46324. void 0 !== t && t(r)
  46325. }, i, n),
  46326. r
  46327. },
  46328. setCrossOrigin: function(e) {
  46329. this.crossOrigin = e
  46330. },
  46331. setPath: function(e) {
  46332. this.path = e
  46333. }
  46334. },
  46335. Ci.CubeTextureLoader = function(e) {
  46336. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager
  46337. }
  46338. ,
  46339. Ci.CubeTextureLoader.prototype = {
  46340. constructor: Ci.CubeTextureLoader,
  46341. load: function(e, i, t, n) {
  46342. function r(t) {
  46343. a.load(e[t], function(e) {
  46344. o.images[t] = e,
  46345. 6 === ++s && (o.needsUpdate = !0,
  46346. i && i(o))
  46347. }, void 0, n)
  46348. }
  46349. var o = new Ci.CubeTexture
  46350. , a = new Ci.ImageLoader(this.manager);
  46351. a.setCrossOrigin(this.crossOrigin),
  46352. a.setPath(this.path);
  46353. for (var s = 0, l = 0; l < e.length; ++l)
  46354. r(l);
  46355. return o
  46356. },
  46357. setCrossOrigin: function(e) {
  46358. this.crossOrigin = e
  46359. },
  46360. setPath: function(e) {
  46361. this.path = e
  46362. }
  46363. },
  46364. Ci.DataTextureLoader = Ci.BinaryTextureLoader = function(e) {
  46365. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46366. this._parser = null
  46367. }
  46368. ,
  46369. Ci.BinaryTextureLoader.prototype = {
  46370. constructor: Ci.BinaryTextureLoader,
  46371. load: function(e, i, t, n) {
  46372. var r = this
  46373. , o = new Ci.DataTexture
  46374. , a = new Ci.XHRLoader(this.manager);
  46375. return a.setResponseType("arraybuffer"),
  46376. a.load(e, function(e) {
  46377. var t = r._parser(e);
  46378. t && (void 0 !== t.image ? o.image = t.image : void 0 !== t.data && (o.image.width = t.width,
  46379. o.image.height = t.height,
  46380. o.image.data = t.data),
  46381. o.wrapS = void 0 !== t.wrapS ? t.wrapS : Ci.ClampToEdgeWrapping,
  46382. o.wrapT = void 0 !== t.wrapT ? t.wrapT : Ci.ClampToEdgeWrapping,
  46383. o.magFilter = void 0 !== t.magFilter ? t.magFilter : Ci.LinearFilter,
  46384. o.minFilter = void 0 !== t.minFilter ? t.minFilter : Ci.LinearMipMapLinearFilter,
  46385. o.anisotropy = void 0 !== t.anisotropy ? t.anisotropy : 1,
  46386. void 0 !== t.format && (o.format = t.format),
  46387. void 0 !== t.type && (o.type = t.type),
  46388. void 0 !== t.mipmaps && (o.mipmaps = t.mipmaps),
  46389. 1 === t.mipmapCount && (o.minFilter = Ci.LinearFilter),
  46390. o.needsUpdate = !0,
  46391. i && i(o, t))
  46392. }, t, n),
  46393. o
  46394. }
  46395. },
  46396. Ci.CompressedTextureLoader = function(e) {
  46397. this.manager = void 0 !== e ? e : Ci.DefaultLoadingManager,
  46398. this._parser = null
  46399. }
  46400. ,
  46401. Ci.CompressedTextureLoader.prototype = {
  46402. constructor: Ci.CompressedTextureLoader,
  46403. load: function(e, o, t, n) {
  46404. function i(i) {
  46405. r.load(e[i], function(e) {
  46406. var t = a._parser(e, !0);
  46407. s[i] = {
  46408. width: t.width,
  46409. height: t.height,
  46410. format: t.format,
  46411. mipmaps: t.mipmaps
  46412. },
  46413. 6 === (c += 1) && (1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46414. l.format = t.format,
  46415. l.needsUpdate = !0,
  46416. o && o(l))
  46417. }, t, n)
  46418. }
  46419. var a = this
  46420. , s = []
  46421. , l = new Ci.CompressedTexture;
  46422. l.image = s;
  46423. var r = new Ci.XHRLoader(this.manager);
  46424. if (r.setPath(this.path),
  46425. r.setResponseType("arraybuffer"),
  46426. Array.isArray(e))
  46427. for (var c = 0, h = 0, u = e.length; h < u; ++h)
  46428. i(h);
  46429. else
  46430. r.load(e, function(e) {
  46431. var t = a._parser(e, !0);
  46432. if (t.isCubemap)
  46433. for (var i = t.mipmaps.length / t.mipmapCount, n = 0; n < i; n++) {
  46434. s[n] = {
  46435. mipmaps: []
  46436. };
  46437. for (var r = 0; r < t.mipmapCount; r++)
  46438. s[n].mipmaps.push(t.mipmaps[n * t.mipmapCount + r]),
  46439. s[n].format = t.format,
  46440. s[n].width = t.width,
  46441. s[n].height = t.height
  46442. }
  46443. else
  46444. l.image.width = t.width,
  46445. l.image.height = t.height,
  46446. l.mipmaps = t.mipmaps;
  46447. 1 === t.mipmapCount && (l.minFilter = Ci.LinearFilter),
  46448. l.format = t.format,
  46449. l.needsUpdate = !0,
  46450. o && o(l)
  46451. }, t, n);
  46452. return l
  46453. },
  46454. setPath: function(e) {
  46455. this.path = e
  46456. }
  46457. },
  46458. Ci.Material = function() {
  46459. Object.defineProperty(this, "id", {
  46460. value: Ci.MaterialIdCount++
  46461. }),
  46462. this.uuid = Ci.Math.generateUUID(),
  46463. this.name = "",
  46464. this.type = "Material",
  46465. this.side = Ci.FrontSide,
  46466. this.opacity = 1,
  46467. this.transparent = !1,
  46468. this.blending = Ci.NormalBlending,
  46469. this.blendSrc = Ci.SrcAlphaFactor,
  46470. this.blendDst = Ci.OneMinusSrcAlphaFactor,
  46471. this.blendEquation = Ci.AddEquation,
  46472. this.blendSrcAlpha = null,
  46473. this.blendDstAlpha = null,
  46474. this.blendEquationAlpha = null,
  46475. this.depthFunc = Ci.LessEqualDepth,
  46476. this.depthTest = !0,
  46477. this.depthWrite = !0,
  46478. this.colorWrite = !0,
  46479. this.precision = null,
  46480. this.polygonOffset = !1,
  46481. this.polygonOffsetFactor = 0,
  46482. this.polygonOffsetUnits = 0,
  46483. this.alphaTest = 0,
  46484. this.premultipliedAlpha = !1,
  46485. this.overdraw = 0,
  46486. this.visible = !0,
  46487. this._needsUpdate = !0
  46488. }
  46489. ,
  46490. Ci.Material.prototype = {
  46491. constructor: Ci.Material,
  46492. get needsUpdate() {
  46493. return this._needsUpdate
  46494. },
  46495. set needsUpdate(e) {
  46496. !0 === e && this.update(),
  46497. this._needsUpdate = e
  46498. },
  46499. setValues: function(e) {
  46500. if (void 0 !== e)
  46501. for (var t in e) {
  46502. var i = e[t];
  46503. if (void 0 !== i) {
  46504. var n = this[t];
  46505. void 0 !== n ? n instanceof Ci.Color ? n.set(i) : n instanceof Ci.Vector3 && i instanceof Ci.Vector3 ? n.copy(i) : this[t] = "overdraw" === t ? Number(i) : i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  46506. } else
  46507. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  46508. }
  46509. },
  46510. toJSON: function(e) {
  46511. function t(e) {
  46512. var t = [];
  46513. for (var i in e) {
  46514. var n = e[i];
  46515. delete n.metadata,
  46516. t.push(n)
  46517. }
  46518. return t
  46519. }
  46520. var i = void 0 === e;
  46521. i && (e = {
  46522. textures: {},
  46523. images: {}
  46524. });
  46525. var n = {
  46526. metadata: {
  46527. version: 4.4,
  46528. type: "Material",
  46529. generator: "Material.toJSON"
  46530. }
  46531. };
  46532. if (n.uuid = this.uuid,
  46533. n.type = this.type,
  46534. "" !== this.name && (n.name = this.name),
  46535. this.color instanceof Ci.Color && (n.color = this.color.getHex()),
  46536. .5 !== this.roughness && (n.roughness = this.roughness),
  46537. .5 !== this.metalness && (n.metalness = this.metalness),
  46538. this.emissive instanceof Ci.Color && (n.emissive = this.emissive.getHex()),
  46539. this.specular instanceof Ci.Color && (n.specular = this.specular.getHex()),
  46540. void 0 !== this.shininess && (n.shininess = this.shininess),
  46541. this.map instanceof Ci.Texture && (n.map = this.map.toJSON(e).uuid),
  46542. this.alphaMap instanceof Ci.Texture && (n.alphaMap = this.alphaMap.toJSON(e).uuid),
  46543. this.lightMap instanceof Ci.Texture && (n.lightMap = this.lightMap.toJSON(e).uuid),
  46544. this.bumpMap instanceof Ci.Texture && (n.bumpMap = this.bumpMap.toJSON(e).uuid,
  46545. n.bumpScale = this.bumpScale),
  46546. this.normalMap instanceof Ci.Texture && (n.normalMap = this.normalMap.toJSON(e).uuid,
  46547. n.normalScale = this.normalScale.toArray()),
  46548. this.displacementMap instanceof Ci.Texture && (n.displacementMap = this.displacementMap.toJSON(e).uuid,
  46549. n.displacementScale = this.displacementScale,
  46550. n.displacementBias = this.displacementBias),
  46551. this.roughnessMap instanceof Ci.Texture && (n.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  46552. this.metalnessMap instanceof Ci.Texture && (n.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  46553. this.emissiveMap instanceof Ci.Texture && (n.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  46554. this.specularMap instanceof Ci.Texture && (n.specularMap = this.specularMap.toJSON(e).uuid),
  46555. this.envMap instanceof Ci.Texture && (n.envMap = this.envMap.toJSON(e).uuid,
  46556. n.reflectivity = this.reflectivity),
  46557. void 0 !== this.size && (n.size = this.size),
  46558. void 0 !== this.sizeAttenuation && (n.sizeAttenuation = this.sizeAttenuation),
  46559. void 0 !== this.vertexColors && this.vertexColors !== Ci.NoColors && (n.vertexColors = this.vertexColors),
  46560. void 0 !== this.shading && this.shading !== Ci.SmoothShading && (n.shading = this.shading),
  46561. void 0 !== this.blending && this.blending !== Ci.NormalBlending && (n.blending = this.blending),
  46562. void 0 !== this.side && this.side !== Ci.FrontSide && (n.side = this.side),
  46563. this.opacity < 1 && (n.opacity = this.opacity),
  46564. !0 === this.transparent && (n.transparent = this.transparent),
  46565. 0 < this.alphaTest && (n.alphaTest = this.alphaTest),
  46566. !0 === this.premultipliedAlpha && (n.premultipliedAlpha = this.premultipliedAlpha),
  46567. !0 === this.wireframe && (n.wireframe = this.wireframe),
  46568. 1 < this.wireframeLinewidth && (n.wireframeLinewidth = this.wireframeLinewidth),
  46569. i) {
  46570. var r = t(e.textures)
  46571. , o = t(e.images);
  46572. 0 < r.length && (n.textures = r),
  46573. 0 < o.length && (n.images = o)
  46574. }
  46575. return n
  46576. },
  46577. clone: function() {
  46578. return (new this.constructor).copy(this)
  46579. },
  46580. copy: function(e) {
  46581. return this.name = e.name,
  46582. this.side = e.side,
  46583. this.opacity = e.opacity,
  46584. this.transparent = e.transparent,
  46585. this.blending = e.blending,
  46586. this.blendSrc = e.blendSrc,
  46587. this.blendDst = e.blendDst,
  46588. this.blendEquation = e.blendEquation,
  46589. this.blendSrcAlpha = e.blendSrcAlpha,
  46590. this.blendDstAlpha = e.blendDstAlpha,
  46591. this.blendEquationAlpha = e.blendEquationAlpha,
  46592. this.depthFunc = e.depthFunc,
  46593. this.depthTest = e.depthTest,
  46594. this.depthWrite = e.depthWrite,
  46595. this.colorWrite = e.colorWrite,
  46596. this.precision = e.precision,
  46597. this.polygonOffset = e.polygonOffset,
  46598. this.polygonOffsetFactor = e.polygonOffsetFactor,
  46599. this.polygonOffsetUnits = e.polygonOffsetUnits,
  46600. this.alphaTest = e.alphaTest,
  46601. this.premultipliedAlpha = e.premultipliedAlpha,
  46602. this.overdraw = e.overdraw,
  46603. this.visible = e.visible,
  46604. this
  46605. },
  46606. update: function() {
  46607. this.dispatchEvent({
  46608. type: "update"
  46609. })
  46610. },
  46611. dispose: function() {
  46612. this.dispatchEvent({
  46613. type: "dispose"
  46614. })
  46615. }
  46616. },
  46617. Ci.EventDispatcher.prototype.apply(Ci.Material.prototype),
  46618. Ci.MaterialIdCount = 0,
  46619. Ci.LineBasicMaterial = function(e) {
  46620. Ci.Material.call(this),
  46621. this.type = "LineBasicMaterial",
  46622. this.color = new Ci.Color(16777215),
  46623. this.linewidth = 1,
  46624. this.linecap = "round",
  46625. this.linejoin = "round",
  46626. this.blending = Ci.NormalBlending,
  46627. this.vertexColors = Ci.NoColors,
  46628. this.fog = !0,
  46629. this.setValues(e)
  46630. }
  46631. ,
  46632. Ci.LineBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46633. Ci.LineBasicMaterial.prototype.constructor = Ci.LineBasicMaterial,
  46634. Ci.LineBasicMaterial.prototype.copy = function(e) {
  46635. return Ci.Material.prototype.copy.call(this, e),
  46636. this.color.copy(e.color),
  46637. this.linewidth = e.linewidth,
  46638. this.linecap = e.linecap,
  46639. this.linejoin = e.linejoin,
  46640. this.vertexColors = e.vertexColors,
  46641. this.fog = e.fog,
  46642. this
  46643. }
  46644. ,
  46645. Ci.LineDashedMaterial = function(e) {
  46646. Ci.Material.call(this),
  46647. this.type = "LineDashedMaterial",
  46648. this.color = new Ci.Color(16777215),
  46649. this.linewidth = 1,
  46650. this.scale = 1,
  46651. this.dashSize = 3,
  46652. this.gapSize = 1,
  46653. this.blending = Ci.NormalBlending,
  46654. this.vertexColors = Ci.NoColors,
  46655. this.fog = !0,
  46656. this.setValues(e)
  46657. }
  46658. ,
  46659. Ci.LineDashedMaterial.prototype = Object.create(Ci.Material.prototype),
  46660. Ci.LineDashedMaterial.prototype.constructor = Ci.LineDashedMaterial,
  46661. Ci.LineDashedMaterial.prototype.copy = function(e) {
  46662. return Ci.Material.prototype.copy.call(this, e),
  46663. this.color.copy(e.color),
  46664. this.linewidth = e.linewidth,
  46665. this.scale = e.scale,
  46666. this.dashSize = e.dashSize,
  46667. this.gapSize = e.gapSize,
  46668. this.vertexColors = e.vertexColors,
  46669. this.fog = e.fog,
  46670. this
  46671. }
  46672. ,
  46673. Ci.MeshBasicMaterial = function(e) {
  46674. Ci.Material.call(this),
  46675. this.type = "MeshBasicMaterial",
  46676. this.color = new Ci.Color(16777215),
  46677. this.map = null,
  46678. this.aoMap = null,
  46679. this.aoMapIntensity = 1,
  46680. this.specularMap = null,
  46681. this.alphaMap = null,
  46682. this.envMap = null,
  46683. this.combine = Ci.MultiplyOperation,
  46684. this.reflectivity = 1,
  46685. this.refractionRatio = .98,
  46686. this.fog = !0,
  46687. this.shading = Ci.SmoothShading,
  46688. this.blending = Ci.NormalBlending,
  46689. this.wireframe = !1,
  46690. this.wireframeLinewidth = 1,
  46691. this.wireframeLinecap = "round",
  46692. this.wireframeLinejoin = "round",
  46693. this.vertexColors = Ci.NoColors,
  46694. this.skinning = !1,
  46695. this.morphTargets = !1,
  46696. this.setValues(e)
  46697. }
  46698. ,
  46699. Ci.MeshBasicMaterial.prototype = Object.create(Ci.Material.prototype),
  46700. Ci.MeshBasicMaterial.prototype.constructor = Ci.MeshBasicMaterial,
  46701. Ci.MeshBasicMaterial.prototype.copy = function(e) {
  46702. return Ci.Material.prototype.copy.call(this, e),
  46703. this.color.copy(e.color),
  46704. this.map = e.map,
  46705. this.aoMap = e.aoMap,
  46706. this.aoMapIntensity = e.aoMapIntensity,
  46707. this.specularMap = e.specularMap,
  46708. this.alphaMap = e.alphaMap,
  46709. this.envMap = e.envMap,
  46710. this.combine = e.combine,
  46711. this.reflectivity = e.reflectivity,
  46712. this.refractionRatio = e.refractionRatio,
  46713. this.fog = e.fog,
  46714. this.shading = e.shading,
  46715. this.wireframe = e.wireframe,
  46716. this.wireframeLinewidth = e.wireframeLinewidth,
  46717. this.wireframeLinecap = e.wireframeLinecap,
  46718. this.wireframeLinejoin = e.wireframeLinejoin,
  46719. this.vertexColors = e.vertexColors,
  46720. this.skinning = e.skinning,
  46721. this.morphTargets = e.morphTargets,
  46722. this
  46723. }
  46724. ,
  46725. Ci.MeshLambertMaterial = function(e) {
  46726. Ci.Material.call(this),
  46727. this.type = "MeshLambertMaterial",
  46728. this.color = new Ci.Color(16777215),
  46729. this.map = null,
  46730. this.lightMap = null,
  46731. this.lightMapIntensity = 1,
  46732. this.aoMap = null,
  46733. this.aoMapIntensity = 1,
  46734. this.emissive = new Ci.Color(0),
  46735. this.emissiveIntensity = 1,
  46736. this.emissiveMap = null,
  46737. this.specularMap = null,
  46738. this.alphaMap = null,
  46739. this.envMap = null,
  46740. this.combine = Ci.MultiplyOperation,
  46741. this.reflectivity = 1,
  46742. this.refractionRatio = .98,
  46743. this.fog = !0,
  46744. this.blending = Ci.NormalBlending,
  46745. this.wireframe = !1,
  46746. this.wireframeLinewidth = 1,
  46747. this.wireframeLinecap = "round",
  46748. this.wireframeLinejoin = "round",
  46749. this.vertexColors = Ci.NoColors,
  46750. this.skinning = !1,
  46751. this.morphTargets = !1,
  46752. this.morphNormals = !1,
  46753. this.setValues(e)
  46754. }
  46755. ,
  46756. Ci.MeshLambertMaterial.prototype = Object.create(Ci.Material.prototype),
  46757. Ci.MeshLambertMaterial.prototype.constructor = Ci.MeshLambertMaterial,
  46758. Ci.MeshLambertMaterial.prototype.copy = function(e) {
  46759. return Ci.Material.prototype.copy.call(this, e),
  46760. this.color.copy(e.color),
  46761. this.map = e.map,
  46762. this.lightMap = e.lightMap,
  46763. this.lightMapIntensity = e.lightMapIntensity,
  46764. this.aoMap = e.aoMap,
  46765. this.aoMapIntensity = e.aoMapIntensity,
  46766. this.emissive.copy(e.emissive),
  46767. this.emissiveMap = e.emissiveMap,
  46768. this.emissiveIntensity = e.emissiveIntensity,
  46769. this.specularMap = e.specularMap,
  46770. this.alphaMap = e.alphaMap,
  46771. this.envMap = e.envMap,
  46772. this.combine = e.combine,
  46773. this.reflectivity = e.reflectivity,
  46774. this.refractionRatio = e.refractionRatio,
  46775. this.fog = e.fog,
  46776. this.wireframe = e.wireframe,
  46777. this.wireframeLinewidth = e.wireframeLinewidth,
  46778. this.wireframeLinecap = e.wireframeLinecap,
  46779. this.wireframeLinejoin = e.wireframeLinejoin,
  46780. this.vertexColors = e.vertexColors,
  46781. this.skinning = e.skinning,
  46782. this.morphTargets = e.morphTargets,
  46783. this.morphNormals = e.morphNormals,
  46784. this
  46785. }
  46786. ,
  46787. Ci.MeshPhongMaterial = function(e) {
  46788. Ci.Material.call(this),
  46789. this.type = "MeshPhongMaterial",
  46790. this.color = new Ci.Color(16777215),
  46791. this.specular = new Ci.Color(1118481),
  46792. this.shininess = 30,
  46793. this.map = null,
  46794. this.lightMap = null,
  46795. this.lightMapIntensity = 1,
  46796. this.aoMap = null,
  46797. this.aoMapIntensity = 1,
  46798. this.emissive = new Ci.Color(0),
  46799. this.emissiveIntensity = 1,
  46800. this.emissiveMap = null,
  46801. this.bumpMap = null,
  46802. this.bumpScale = 1,
  46803. this.normalMap = null,
  46804. this.normalScale = new Ci.Vector2(1,1),
  46805. this.displacementMap = null,
  46806. this.displacementScale = 1,
  46807. this.displacementBias = 0,
  46808. this.specularMap = null,
  46809. this.alphaMap = null,
  46810. this.envMap = null,
  46811. this.combine = Ci.MultiplyOperation,
  46812. this.reflectivity = 1,
  46813. this.refractionRatio = .98,
  46814. this.fog = !0,
  46815. this.shading = Ci.SmoothShading,
  46816. this.blending = Ci.NormalBlending,
  46817. this.wireframe = !1,
  46818. this.wireframeLinewidth = 1,
  46819. this.wireframeLinecap = "round",
  46820. this.wireframeLinejoin = "round",
  46821. this.vertexColors = Ci.NoColors,
  46822. this.skinning = !1,
  46823. this.morphTargets = !1,
  46824. this.morphNormals = !1,
  46825. this.setValues(e)
  46826. }
  46827. ,
  46828. Ci.MeshPhongMaterial.prototype = Object.create(Ci.Material.prototype),
  46829. Ci.MeshPhongMaterial.prototype.constructor = Ci.MeshPhongMaterial,
  46830. Ci.MeshPhongMaterial.prototype.copy = function(e) {
  46831. return Ci.Material.prototype.copy.call(this, e),
  46832. this.color.copy(e.color),
  46833. this.specular.copy(e.specular),
  46834. this.shininess = e.shininess,
  46835. this.map = e.map,
  46836. this.lightMap = e.lightMap,
  46837. this.lightMapIntensity = e.lightMapIntensity,
  46838. this.aoMap = e.aoMap,
  46839. this.aoMapIntensity = e.aoMapIntensity,
  46840. this.emissive.copy(e.emissive),
  46841. this.emissiveMap = e.emissiveMap,
  46842. this.emissiveIntensity = e.emissiveIntensity,
  46843. this.bumpMap = e.bumpMap,
  46844. this.bumpScale = e.bumpScale,
  46845. this.normalMap = e.normalMap,
  46846. this.normalScale.copy(e.normalScale),
  46847. this.displacementMap = e.displacementMap,
  46848. this.displacementScale = e.displacementScale,
  46849. this.displacementBias = e.displacementBias,
  46850. this.specularMap = e.specularMap,
  46851. this.alphaMap = e.alphaMap,
  46852. this.envMap = e.envMap,
  46853. this.combine = e.combine,
  46854. this.reflectivity = e.reflectivity,
  46855. this.refractionRatio = e.refractionRatio,
  46856. this.fog = e.fog,
  46857. this.shading = e.shading,
  46858. this.wireframe = e.wireframe,
  46859. this.wireframeLinewidth = e.wireframeLinewidth,
  46860. this.wireframeLinecap = e.wireframeLinecap,
  46861. this.wireframeLinejoin = e.wireframeLinejoin,
  46862. this.vertexColors = e.vertexColors,
  46863. this.skinning = e.skinning,
  46864. this.morphTargets = e.morphTargets,
  46865. this.morphNormals = e.morphNormals,
  46866. this
  46867. }
  46868. ,
  46869. Ci.MeshStandardMaterial = function(e) {
  46870. Ci.Material.call(this),
  46871. this.type = "MeshStandardMaterial",
  46872. this.color = new Ci.Color(16777215),
  46873. this.roughness = .5,
  46874. this.metalness = .5,
  46875. this.map = null,
  46876. this.lightMap = null,
  46877. this.lightMapIntensity = 1,
  46878. this.aoMap = null,
  46879. this.aoMapIntensity = 1,
  46880. this.emissive = new Ci.Color(0),
  46881. this.emissiveIntensity = 1,
  46882. this.emissiveMap = null,
  46883. this.bumpMap = null,
  46884. this.bumpScale = 1,
  46885. this.normalMap = null,
  46886. this.normalScale = new Ci.Vector2(1,1),
  46887. this.displacementMap = null,
  46888. this.displacementScale = 1,
  46889. this.displacementBias = 0,
  46890. this.roughnessMap = null,
  46891. this.metalnessMap = null,
  46892. this.alphaMap = null,
  46893. this.envMap = null,
  46894. this.envMapIntensity = 1,
  46895. this.refractionRatio = .98,
  46896. this.fog = !0,
  46897. this.shading = Ci.SmoothShading,
  46898. this.blending = Ci.NormalBlending,
  46899. this.wireframe = !1,
  46900. this.wireframeLinewidth = 1,
  46901. this.wireframeLinecap = "round",
  46902. this.wireframeLinejoin = "round",
  46903. this.vertexColors = Ci.NoColors,
  46904. this.skinning = !1,
  46905. this.morphTargets = !1,
  46906. this.morphNormals = !1,
  46907. this.setValues(e)
  46908. }
  46909. ,
  46910. Ci.MeshStandardMaterial.prototype = Object.create(Ci.Material.prototype),
  46911. Ci.MeshStandardMaterial.prototype.constructor = Ci.MeshStandardMaterial,
  46912. Ci.MeshStandardMaterial.prototype.copy = function(e) {
  46913. return Ci.Material.prototype.copy.call(this, e),
  46914. this.color.copy(e.color),
  46915. this.roughness = e.roughness,
  46916. this.metalness = e.metalness,
  46917. this.map = e.map,
  46918. this.lightMap = e.lightMap,
  46919. this.lightMapIntensity = e.lightMapIntensity,
  46920. this.aoMap = e.aoMap,
  46921. this.aoMapIntensity = e.aoMapIntensity,
  46922. this.emissive.copy(e.emissive),
  46923. this.emissiveMap = e.emissiveMap,
  46924. this.emissiveIntensity = e.emissiveIntensity,
  46925. this.bumpMap = e.bumpMap,
  46926. this.bumpScale = e.bumpScale,
  46927. this.normalMap = e.normalMap,
  46928. this.normalScale.copy(e.normalScale),
  46929. this.displacementMap = e.displacementMap,
  46930. this.displacementScale = e.displacementScale,
  46931. this.displacementBias = e.displacementBias,
  46932. this.roughnessMap = e.roughnessMap,
  46933. this.metalnessMap = e.metalnessMap,
  46934. this.alphaMap = e.alphaMap,
  46935. this.envMap = e.envMap,
  46936. this.envMapIntensity = e.envMapIntensity,
  46937. this.refractionRatio = e.refractionRatio,
  46938. this.fog = e.fog,
  46939. this.shading = e.shading,
  46940. this.wireframe = e.wireframe,
  46941. this.wireframeLinewidth = e.wireframeLinewidth,
  46942. this.wireframeLinecap = e.wireframeLinecap,
  46943. this.wireframeLinejoin = e.wireframeLinejoin,
  46944. this.vertexColors = e.vertexColors,
  46945. this.skinning = e.skinning,
  46946. this.morphTargets = e.morphTargets,
  46947. this.morphNormals = e.morphNormals,
  46948. this
  46949. }
  46950. ,
  46951. Ci.MeshDepthMaterial = function(e) {
  46952. Ci.Material.call(this),
  46953. this.type = "MeshDepthMaterial",
  46954. this.morphTargets = !1,
  46955. this.wireframe = !1,
  46956. this.wireframeLinewidth = 1,
  46957. this.setValues(e)
  46958. }
  46959. ,
  46960. Ci.MeshDepthMaterial.prototype = Object.create(Ci.Material.prototype),
  46961. Ci.MeshDepthMaterial.prototype.constructor = Ci.MeshDepthMaterial,
  46962. Ci.MeshDepthMaterial.prototype.copy = function(e) {
  46963. return Ci.Material.prototype.copy.call(this, e),
  46964. this.wireframe = e.wireframe,
  46965. this.wireframeLinewidth = e.wireframeLinewidth,
  46966. this
  46967. }
  46968. ,
  46969. Ci.MeshNormalMaterial = function(e) {
  46970. Ci.Material.call(this, e),
  46971. this.type = "MeshNormalMaterial",
  46972. this.wireframe = !1,
  46973. this.wireframeLinewidth = 1,
  46974. this.morphTargets = !1,
  46975. this.setValues(e)
  46976. }
  46977. ,
  46978. Ci.MeshNormalMaterial.prototype = Object.create(Ci.Material.prototype),
  46979. Ci.MeshNormalMaterial.prototype.constructor = Ci.MeshNormalMaterial,
  46980. Ci.MeshNormalMaterial.prototype.copy = function(e) {
  46981. return Ci.Material.prototype.copy.call(this, e),
  46982. this.wireframe = e.wireframe,
  46983. this.wireframeLinewidth = e.wireframeLinewidth,
  46984. this
  46985. }
  46986. ,
  46987. Ci.MultiMaterial = function(e) {
  46988. this.uuid = Ci.Math.generateUUID(),
  46989. this.type = "MultiMaterial",
  46990. this.materials = e instanceof Array ? e : [],
  46991. this.visible = !0
  46992. }
  46993. ,
  46994. Ci.MultiMaterial.prototype = {
  46995. constructor: Ci.MultiMaterial,
  46996. toJSON: function(e) {
  46997. for (var t = {
  46998. metadata: {
  46999. version: 4.2,
  47000. type: "material",
  47001. generator: "MaterialExporter"
  47002. },
  47003. uuid: this.uuid,
  47004. type: this.type,
  47005. materials: []
  47006. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  47007. var o = i[n].toJSON(e);
  47008. delete o.metadata,
  47009. t.materials.push(o)
  47010. }
  47011. return t.visible = this.visible,
  47012. t
  47013. },
  47014. clone: function() {
  47015. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  47016. e.materials.push(this.materials[t].clone());
  47017. return e.visible = this.visible,
  47018. e
  47019. }
  47020. },
  47021. Ci.PointsMaterial = function(e) {
  47022. Ci.Material.call(this),
  47023. this.type = "PointsMaterial",
  47024. this.color = new Ci.Color(16777215),
  47025. this.map = null,
  47026. this.size = 1,
  47027. this.sizeAttenuation = !0,
  47028. this.blending = Ci.NormalBlending,
  47029. this.vertexColors = Ci.NoColors,
  47030. this.fog = !0,
  47031. this.setValues(e)
  47032. }
  47033. ,
  47034. Ci.PointsMaterial.prototype = Object.create(Ci.Material.prototype),
  47035. Ci.PointsMaterial.prototype.constructor = Ci.PointsMaterial,
  47036. Ci.PointsMaterial.prototype.copy = function(e) {
  47037. return Ci.Material.prototype.copy.call(this, e),
  47038. this.color.copy(e.color),
  47039. this.map = e.map,
  47040. this.size = e.size,
  47041. this.sizeAttenuation = e.sizeAttenuation,
  47042. this.vertexColors = e.vertexColors,
  47043. this.fog = e.fog,
  47044. this
  47045. }
  47046. ,
  47047. Ci.ShaderMaterial = function(e) {
  47048. Ci.Material.call(this),
  47049. this.type = "ShaderMaterial",
  47050. this.defines = {},
  47051. this.uniforms = {},
  47052. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  47053. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  47054. this.shading = Ci.SmoothShading,
  47055. this.linewidth = 1,
  47056. this.wireframe = !1,
  47057. this.wireframeLinewidth = 1,
  47058. this.fog = !1,
  47059. this.lights = !1,
  47060. this.vertexColors = Ci.NoColors,
  47061. this.skinning = !1,
  47062. this.morphTargets = !1,
  47063. this.morphNormals = !1,
  47064. this.extensions = {
  47065. derivatives: !1,
  47066. fragDepth: !1,
  47067. drawBuffers: !1,
  47068. shaderTextureLOD: !1
  47069. },
  47070. this.defaultAttributeValues = {
  47071. color: [1, 1, 1],
  47072. uv: [0, 0],
  47073. uv2: [0, 0]
  47074. },
  47075. (this.index0AttributeName = void 0) !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  47076. this.setValues(e))
  47077. }
  47078. ,
  47079. Ci.ShaderMaterial.prototype = Object.create(Ci.Material.prototype),
  47080. Ci.ShaderMaterial.prototype.constructor = Ci.ShaderMaterial,
  47081. Ci.ShaderMaterial.prototype.copy = function(e) {
  47082. return Ci.Material.prototype.copy.call(this, e),
  47083. this.fragmentShader = e.fragmentShader,
  47084. this.vertexShader = e.vertexShader,
  47085. this.uniforms = Ci.UniformsUtils.clone(e.uniforms),
  47086. this.defines = e.defines,
  47087. this.shading = e.shading,
  47088. this.wireframe = e.wireframe,
  47089. this.wireframeLinewidth = e.wireframeLinewidth,
  47090. this.fog = e.fog,
  47091. this.lights = e.lights,
  47092. this.vertexColors = e.vertexColors,
  47093. this.skinning = e.skinning,
  47094. this.morphTargets = e.morphTargets,
  47095. this.morphNormals = e.morphNormals,
  47096. this.extensions = e.extensions,
  47097. this
  47098. }
  47099. ,
  47100. Ci.ShaderMaterial.prototype.toJSON = function(e) {
  47101. var t = Ci.Material.prototype.toJSON.call(this, e);
  47102. return t.uniforms = this.uniforms,
  47103. t.vertexShader = this.vertexShader,
  47104. t.fragmentShader = this.fragmentShader,
  47105. t
  47106. }
  47107. ,
  47108. Ci.RawShaderMaterial = function(e) {
  47109. Ci.ShaderMaterial.call(this, e),
  47110. this.type = "RawShaderMaterial"
  47111. }
  47112. ,
  47113. Ci.RawShaderMaterial.prototype = Object.create(Ci.ShaderMaterial.prototype),
  47114. Ci.RawShaderMaterial.prototype.constructor = Ci.RawShaderMaterial,
  47115. Ci.SpriteMaterial = function(e) {
  47116. Ci.Material.call(this),
  47117. this.type = "SpriteMaterial",
  47118. this.color = new Ci.Color(16777215),
  47119. this.map = null,
  47120. this.rotation = 0,
  47121. this.fog = !1,
  47122. this.setValues(e)
  47123. }
  47124. ,
  47125. Ci.SpriteMaterial.prototype = Object.create(Ci.Material.prototype),
  47126. Ci.SpriteMaterial.prototype.constructor = Ci.SpriteMaterial,
  47127. Ci.SpriteMaterial.prototype.copy = function(e) {
  47128. return Ci.Material.prototype.copy.call(this, e),
  47129. this.color.copy(e.color),
  47130. this.map = e.map,
  47131. this.rotation = e.rotation,
  47132. this.fog = e.fog,
  47133. this
  47134. }
  47135. ,
  47136. Ci.Texture = function(e, t, i, n, r, o, a, s, l) {
  47137. Object.defineProperty(this, "id", {
  47138. value: Ci.TextureIdCount++
  47139. }),
  47140. this.uuid = Ci.Math.generateUUID(),
  47141. this.name = "",
  47142. this.sourceFile = "",
  47143. this.image = void 0 !== e ? e : Ci.Texture.DEFAULT_IMAGE,
  47144. this.mipmaps = [],
  47145. this.mapping = void 0 !== t ? t : Ci.Texture.DEFAULT_MAPPING,
  47146. this.wrapS = void 0 !== i ? i : Ci.ClampToEdgeWrapping,
  47147. this.wrapT = void 0 !== n ? n : Ci.ClampToEdgeWrapping,
  47148. this.magFilter = void 0 !== r ? r : Ci.LinearFilter,
  47149. this.minFilter = void 0 !== o ? o : Ci.LinearMipMapLinearFilter,
  47150. this.anisotropy = void 0 !== l ? l : 1,
  47151. this.format = void 0 !== a ? a : Ci.RGBAFormat,
  47152. this.type = void 0 !== s ? s : Ci.UnsignedByteType,
  47153. this.offset = new Ci.Vector2(0,0),
  47154. this.repeat = new Ci.Vector2(1,1),
  47155. this.generateMipmaps = !0,
  47156. this.premultiplyAlpha = !1,
  47157. this.flipY = !0,
  47158. this.unpackAlignment = 4,
  47159. this.encoding = Ci.LinearEncoding,
  47160. this.version = 0,
  47161. this.onUpdate = null
  47162. }
  47163. ,
  47164. Ci.Texture.DEFAULT_IMAGE = void 0,
  47165. Ci.Texture.DEFAULT_MAPPING = Ci.UVMapping,
  47166. Ci.Texture.prototype = {
  47167. constructor: Ci.Texture,
  47168. set needsUpdate(e) {
  47169. !0 === e && this.version++
  47170. },
  47171. clone: function() {
  47172. return (new this.constructor).copy(this)
  47173. },
  47174. copy: function(e) {
  47175. return this.image = e.image,
  47176. this.mipmaps = e.mipmaps.slice(0),
  47177. this.mapping = e.mapping,
  47178. this.wrapS = e.wrapS,
  47179. this.wrapT = e.wrapT,
  47180. this.magFilter = e.magFilter,
  47181. this.minFilter = e.minFilter,
  47182. this.anisotropy = e.anisotropy,
  47183. this.format = e.format,
  47184. this.type = e.type,
  47185. this.offset.copy(e.offset),
  47186. this.repeat.copy(e.repeat),
  47187. this.generateMipmaps = e.generateMipmaps,
  47188. this.premultiplyAlpha = e.premultiplyAlpha,
  47189. this.flipY = e.flipY,
  47190. this.unpackAlignment = e.unpackAlignment,
  47191. this.encoding = e.encoding,
  47192. this
  47193. },
  47194. toJSON: function(e) {
  47195. if (void 0 !== e.textures[this.uuid])
  47196. return e.textures[this.uuid];
  47197. var t, i, n = {
  47198. metadata: {
  47199. version: 4.4,
  47200. type: "Texture",
  47201. generator: "Texture.toJSON"
  47202. },
  47203. uuid: this.uuid,
  47204. name: this.name,
  47205. mapping: this.mapping,
  47206. repeat: [this.repeat.x, this.repeat.y],
  47207. offset: [this.offset.x, this.offset.y],
  47208. wrap: [this.wrapS, this.wrapT],
  47209. minFilter: this.minFilter,
  47210. magFilter: this.magFilter,
  47211. anisotropy: this.anisotropy
  47212. };
  47213. if (void 0 !== this.image) {
  47214. var r = this.image;
  47215. void 0 === r.uuid && (r.uuid = Ci.Math.generateUUID()),
  47216. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  47217. uuid: r.uuid,
  47218. url: (t = r,
  47219. void 0 !== t.toDataURL ? i = t : ((i = document.createElement("canvas")).width = t.width,
  47220. i.height = t.height,
  47221. i.getContext("2d").drawImage(t, 0, 0, t.width, t.height)),
  47222. 2048 < i.width || 2048 < i.height ? i.toDataURL("image/jpeg", .6) : i.toDataURL("image/png"))
  47223. }),
  47224. n.image = r.uuid
  47225. }
  47226. return e.textures[this.uuid] = n
  47227. },
  47228. dispose: function() {
  47229. this.dispatchEvent({
  47230. type: "dispose"
  47231. })
  47232. },
  47233. transformUv: function(e) {
  47234. if (this.mapping === Ci.UVMapping) {
  47235. if (e.multiply(this.repeat),
  47236. e.add(this.offset),
  47237. e.x < 0 || 1 < e.x)
  47238. switch (this.wrapS) {
  47239. case Ci.RepeatWrapping:
  47240. e.x = e.x - Math.floor(e.x);
  47241. break;
  47242. case Ci.ClampToEdgeWrapping:
  47243. e.x = e.x < 0 ? 0 : 1;
  47244. break;
  47245. case Ci.MirroredRepeatWrapping:
  47246. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  47247. }
  47248. if (e.y < 0 || 1 < e.y)
  47249. switch (this.wrapT) {
  47250. case Ci.RepeatWrapping:
  47251. e.y = e.y - Math.floor(e.y);
  47252. break;
  47253. case Ci.ClampToEdgeWrapping:
  47254. e.y = e.y < 0 ? 0 : 1;
  47255. break;
  47256. case Ci.MirroredRepeatWrapping:
  47257. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  47258. }
  47259. this.flipY && (e.y = 1 - e.y)
  47260. }
  47261. }
  47262. },
  47263. Ci.EventDispatcher.prototype.apply(Ci.Texture.prototype),
  47264. Ci.TextureIdCount = 0,
  47265. Ci.CanvasTexture = function(e, t, i, n, r, o, a, s, l) {
  47266. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  47267. this.needsUpdate = !0
  47268. }
  47269. ,
  47270. Ci.CanvasTexture.prototype = Object.create(Ci.Texture.prototype),
  47271. Ci.CanvasTexture.prototype.constructor = Ci.CanvasTexture,
  47272. Ci.CubeTexture = function(e, t, i, n, r, o, a, s, l) {
  47273. e = void 0 !== e ? e : [],
  47274. t = void 0 !== t ? t : Ci.CubeReflectionMapping,
  47275. Ci.Texture.call(this, e, t, i, n, r, o, a, s, l),
  47276. this.flipY = !1
  47277. }
  47278. ,
  47279. Ci.CubeTexture.prototype = Object.create(Ci.Texture.prototype),
  47280. Ci.CubeTexture.prototype.constructor = Ci.CubeTexture,
  47281. Object.defineProperty(Ci.CubeTexture.prototype, "images", {
  47282. get: function() {
  47283. return this.image
  47284. },
  47285. set: function(e) {
  47286. this.image = e
  47287. }
  47288. }),
  47289. Ci.CompressedTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  47290. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  47291. this.image = {
  47292. width: t,
  47293. height: i
  47294. },
  47295. this.mipmaps = e,
  47296. this.flipY = !1,
  47297. this.generateMipmaps = !1
  47298. }
  47299. ,
  47300. Ci.CompressedTexture.prototype = Object.create(Ci.Texture.prototype),
  47301. Ci.CompressedTexture.prototype.constructor = Ci.CompressedTexture,
  47302. Ci.DataTexture = function(e, t, i, n, r, o, a, s, l, c, h) {
  47303. Ci.Texture.call(this, null, o, a, s, l, c, n, r, h),
  47304. this.image = {
  47305. data: e,
  47306. width: t,
  47307. height: i
  47308. },
  47309. this.magFilter = void 0 !== l ? l : Ci.NearestFilter,
  47310. this.minFilter = void 0 !== c ? c : Ci.NearestFilter,
  47311. this.flipY = !1,
  47312. this.generateMipmaps = !1
  47313. }
  47314. ,
  47315. Ci.DataTexture.prototype = Object.create(Ci.Texture.prototype),
  47316. Ci.DataTexture.prototype.constructor = Ci.DataTexture,
  47317. Ci.VideoTexture = function(t, e, i, n, r, o, a, s, l) {
  47318. Ci.Texture.call(this, t, e, i, n, r, o, a, s, l),
  47319. this.generateMipmaps = !1;
  47320. var c = this;
  47321. !function e() {
  47322. requestAnimationFrame(e),
  47323. t.readyState === t.HAVE_ENOUGH_DATA && (c.needsUpdate = !0)
  47324. }()
  47325. }
  47326. ,
  47327. Ci.VideoTexture.prototype = Object.create(Ci.Texture.prototype),
  47328. Ci.VideoTexture.prototype.constructor = Ci.VideoTexture,
  47329. Ci.Group = function() {
  47330. Ci.Object3D.call(this),
  47331. this.type = "Group"
  47332. }
  47333. ,
  47334. Ci.Group.prototype = Object.create(Ci.Object3D.prototype),
  47335. Ci.Group.prototype.constructor = Ci.Group,
  47336. Ci.Points = function(e, t) {
  47337. Ci.Object3D.call(this),
  47338. this.type = "Points",
  47339. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47340. this.material = void 0 !== t ? t : new Ci.PointsMaterial({
  47341. color: 16777215 * Math.random()
  47342. })
  47343. }
  47344. ,
  47345. Ci.Points.prototype = Object.create(Ci.Object3D.prototype),
  47346. Ci.Points.prototype.constructor = Ci.Points,
  47347. Ci.Points.prototype.raycast = (Wt = new Ci.Matrix4,
  47348. jt = new Ci.Ray,
  47349. Yt = new Ci.Sphere,
  47350. function(o, a) {
  47351. function e(e, t) {
  47352. var i = jt.distanceSqToPoint(e);
  47353. if (i < c) {
  47354. var n = jt.closestPointToPoint(e);
  47355. n.applyMatrix4(l);
  47356. var r = o.ray.origin.distanceTo(n);
  47357. if (r < o.near || r > o.far)
  47358. return;
  47359. a.push({
  47360. distance: r,
  47361. distanceToRay: Math.sqrt(i),
  47362. point: n.clone(),
  47363. index: t,
  47364. face: null,
  47365. object: s
  47366. })
  47367. }
  47368. }
  47369. var s = this
  47370. , t = this.geometry
  47371. , l = this.matrixWorld
  47372. , i = o.params.Points.threshold;
  47373. if (null === t.boundingSphere && t.computeBoundingSphere(),
  47374. Yt.copy(t.boundingSphere),
  47375. Yt.applyMatrix4(l),
  47376. !1 !== o.ray.intersectsSphere(Yt)) {
  47377. Wt.getInverse(l),
  47378. jt.copy(o.ray).applyMatrix4(Wt);
  47379. var n = i / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  47380. , c = n * n
  47381. , r = new Ci.Vector3;
  47382. if (t instanceof Ci.BufferGeometry) {
  47383. var h = t.index
  47384. , u = t.attributes.position.array;
  47385. if (null !== h)
  47386. for (var d = h.array, p = 0, f = d.length; p < f; p++) {
  47387. var g = d[p];
  47388. r.fromArray(u, 3 * g),
  47389. e(r, g)
  47390. }
  47391. else {
  47392. p = 0;
  47393. for (var m = u.length / 3; p < m; p++)
  47394. r.fromArray(u, 3 * p),
  47395. e(r, p)
  47396. }
  47397. } else {
  47398. var v = t.vertices;
  47399. for (p = 0,
  47400. m = v.length; p < m; p++)
  47401. e(v[p], p)
  47402. }
  47403. }
  47404. }
  47405. ),
  47406. Ci.Points.prototype.clone = function() {
  47407. return new this.constructor(this.geometry,this.material).copy(this)
  47408. }
  47409. ,
  47410. Ci.Line = function(e, t, i) {
  47411. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  47412. new Ci.LineSegments(e,t)) : (Ci.Object3D.call(this),
  47413. this.type = "Line",
  47414. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47415. void (this.material = void 0 !== t ? t : new Ci.LineBasicMaterial({
  47416. color: 16777215 * Math.random()
  47417. })))
  47418. }
  47419. ,
  47420. Ci.Line.prototype = Object.create(Ci.Object3D.prototype),
  47421. Ci.Line.prototype.constructor = Ci.Line,
  47422. Ci.Line.prototype.raycast = (Ht = new Ci.Matrix4,
  47423. zt = new Ci.Ray,
  47424. Gt = new Ci.Sphere,
  47425. function(e, t) {
  47426. var i = e.linePrecision
  47427. , n = i * i
  47428. , r = this.geometry
  47429. , o = this.matrixWorld;
  47430. if (null === r.boundingSphere && r.computeBoundingSphere(),
  47431. Gt.copy(r.boundingSphere),
  47432. Gt.applyMatrix4(o),
  47433. !1 !== e.ray.intersectsSphere(Gt)) {
  47434. Ht.getInverse(o),
  47435. zt.copy(e.ray).applyMatrix4(Ht);
  47436. var a = new Ci.Vector3
  47437. , s = new Ci.Vector3
  47438. , l = new Ci.Vector3
  47439. , c = new Ci.Vector3
  47440. , h = this instanceof Ci.LineSegments ? 2 : 1;
  47441. if (r instanceof Ci.BufferGeometry) {
  47442. var u = r.index
  47443. , d = r.attributes.position.array;
  47444. if (null !== u)
  47445. for (var p = u.array, f = 0, g = p.length - 1; f < g; f += h) {
  47446. var m = p[f]
  47447. , v = p[f + 1];
  47448. a.fromArray(d, 3 * m),
  47449. s.fromArray(d, 3 * v),
  47450. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47451. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47452. distance: C,
  47453. point: l.clone().applyMatrix4(this.matrixWorld),
  47454. index: f,
  47455. face: null,
  47456. faceIndex: null,
  47457. object: this
  47458. }))
  47459. }
  47460. else
  47461. for (f = 0,
  47462. g = d.length / 3 - 1; f < g; f += h)
  47463. a.fromArray(d, 3 * f),
  47464. s.fromArray(d, 3 * f + 3),
  47465. n < zt.distanceSqToSegment(a, s, c, l) || (c.applyMatrix4(this.matrixWorld),
  47466. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47467. distance: C,
  47468. point: l.clone().applyMatrix4(this.matrixWorld),
  47469. index: f,
  47470. face: null,
  47471. faceIndex: null,
  47472. object: this
  47473. }))
  47474. } else if (r instanceof Ci.Geometry) {
  47475. var y = r.vertices
  47476. , A = y.length;
  47477. for (f = 0; f < A - 1; f += h) {
  47478. var C;
  47479. n < zt.distanceSqToSegment(y[f], y[f + 1], c, l) || (c.applyMatrix4(this.matrixWorld),
  47480. (C = e.ray.origin.distanceTo(c)) < e.near || C > e.far || t.push({
  47481. distance: C,
  47482. point: l.clone().applyMatrix4(this.matrixWorld),
  47483. index: f,
  47484. face: null,
  47485. faceIndex: null,
  47486. object: this
  47487. }))
  47488. }
  47489. }
  47490. }
  47491. }
  47492. ),
  47493. Ci.Line.prototype.clone = function() {
  47494. return new this.constructor(this.geometry,this.material).copy(this)
  47495. }
  47496. ,
  47497. Ci.LineStrip = 0,
  47498. Ci.LinePieces = 1,
  47499. Ci.LineSegments = function(e, t) {
  47500. Ci.Line.call(this, e, t),
  47501. this.type = "LineSegments"
  47502. }
  47503. ,
  47504. Ci.LineSegments.prototype = Object.create(Ci.Line.prototype),
  47505. Ci.LineSegments.prototype.constructor = Ci.LineSegments,
  47506. Ci.Mesh = function(e, t) {
  47507. Ci.Object3D.call(this),
  47508. this.type = "Mesh",
  47509. this.geometry = void 0 !== e ? e : new Ci.Geometry,
  47510. this.material = void 0 !== t ? t : new Ci.MeshBasicMaterial({
  47511. color: 16777215 * Math.random()
  47512. }),
  47513. this.drawMode = Ci.TrianglesDrawMode,
  47514. this.updateMorphTargets()
  47515. }
  47516. ,
  47517. Ci.Mesh.prototype = Object.create(Ci.Object3D.prototype),
  47518. Ci.Mesh.prototype.constructor = Ci.Mesh,
  47519. Ci.Mesh.prototype.setDrawMode = function(e) {
  47520. this.drawMode = e
  47521. }
  47522. ,
  47523. Ci.Mesh.prototype.updateMorphTargets = function() {
  47524. if (void 0 !== this.geometry.morphTargets && 0 < this.geometry.morphTargets.length) {
  47525. this.morphTargetBase = -1,
  47526. this.morphTargetInfluences = [],
  47527. this.morphTargetDictionary = {};
  47528. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  47529. this.morphTargetInfluences.push(0),
  47530. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  47531. }
  47532. }
  47533. ,
  47534. Ci.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  47535. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  47536. 0)
  47537. }
  47538. ,
  47539. Ci.Mesh.prototype.raycast = (Tt = new Ci.Matrix4,
  47540. xt = new Ci.Ray,
  47541. St = new Ci.Sphere,
  47542. Mt = new Ci.Vector3,
  47543. Rt = new Ci.Vector3,
  47544. Pt = new Ci.Vector3,
  47545. Ot = new Ci.Vector3,
  47546. Lt = new Ci.Vector3,
  47547. Dt = new Ci.Vector3,
  47548. Nt = new Ci.Vector2,
  47549. Ft = new Ci.Vector2,
  47550. Bt = new Ci.Vector2,
  47551. Vt = new Ci.Vector3,
  47552. kt = new Ci.Vector3,
  47553. Ut = new Ci.Vector3,
  47554. function(e, t) {
  47555. var i, n, r = this.geometry, o = this.material, a = this.matrixWorld;
  47556. if (void 0 !== o && (null === r.boundingSphere && r.computeBoundingSphere(),
  47557. St.copy(r.boundingSphere),
  47558. St.applyMatrix4(a),
  47559. !1 !== e.ray.intersectsSphere(St) && (Tt.getInverse(a),
  47560. xt.copy(e.ray).applyMatrix4(Tt),
  47561. null === r.boundingBox || !1 !== xt.intersectsBox(r.boundingBox))))
  47562. if (r instanceof Ci.BufferGeometry) {
  47563. var s, l, c, h = r.index, u = r.attributes, d = u.position.array;
  47564. if (void 0 !== u.uv && (i = u.uv.array),
  47565. null !== h)
  47566. for (var p = h.array, f = 0, g = p.length; f < g; f += 3)
  47567. s = p[f],
  47568. l = p[f + 1],
  47569. c = p[f + 2],
  47570. (n = Ti(this, e, xt, d, i, s, l, c)) && (n.faceIndex = Math.floor(f / 3),
  47571. t.push(n));
  47572. else
  47573. for (f = 0,
  47574. g = d.length; f < g; f += 9)
  47575. (n = Ti(this, e, xt, d, i, s = f / 3, l = s + 1, c = s + 2)) && (n.index = s,
  47576. t.push(n))
  47577. } else if (r instanceof Ci.Geometry) {
  47578. var m, v, y, A = o instanceof Ci.MultiMaterial, C = 1 == A ? o.materials : null, I = r.vertices, E = r.faces, _ = r.faceVertexUvs[0];
  47579. 0 < _.length && (i = _);
  47580. for (var b = 0, w = E.length; b < w; b++) {
  47581. var T = E[b]
  47582. , x = 1 == A ? C[T.materialIndex] : o;
  47583. if (void 0 !== x) {
  47584. if (m = I[T.a],
  47585. v = I[T.b],
  47586. y = I[T.c],
  47587. !0 === x.morphTargets) {
  47588. var S = r.morphTargets
  47589. , M = this.morphTargetInfluences;
  47590. Mt.set(0, 0, 0),
  47591. Rt.set(0, 0, 0),
  47592. Pt.set(0, 0, 0);
  47593. for (var R = 0, P = S.length; R < P; R++) {
  47594. var O = M[R];
  47595. if (0 !== O) {
  47596. var L = S[R].vertices;
  47597. Mt.addScaledVector(Ot.subVectors(L[T.a], m), O),
  47598. Rt.addScaledVector(Lt.subVectors(L[T.b], v), O),
  47599. Pt.addScaledVector(Dt.subVectors(L[T.c], y), O)
  47600. }
  47601. }
  47602. Mt.add(m),
  47603. Rt.add(v),
  47604. Pt.add(y),
  47605. m = Mt,
  47606. v = Rt,
  47607. y = Pt
  47608. }
  47609. if (n = wi(this, e, xt, m, v, y, kt)) {
  47610. if (i) {
  47611. var D = i[b];
  47612. Nt.copy(D[0]),
  47613. Ft.copy(D[1]),
  47614. Bt.copy(D[2]),
  47615. n.uv = bi(kt, m, v, y, Nt, Ft, Bt)
  47616. }
  47617. n.face = T,
  47618. n.faceIndex = b,
  47619. t.push(n)
  47620. }
  47621. }
  47622. }
  47623. }
  47624. }
  47625. ),
  47626. Ci.Mesh.prototype.clone = function() {
  47627. return new this.constructor(this.geometry,this.material).copy(this)
  47628. }
  47629. ,
  47630. Ci.Bone = function(e) {
  47631. Ci.Object3D.call(this),
  47632. this.type = "Bone",
  47633. this.skin = e
  47634. }
  47635. ,
  47636. Ci.Bone.prototype = Object.create(Ci.Object3D.prototype),
  47637. Ci.Bone.prototype.constructor = Ci.Bone,
  47638. Ci.Bone.prototype.copy = function(e) {
  47639. return Ci.Object3D.prototype.copy.call(this, e),
  47640. this.skin = e.skin,
  47641. this
  47642. }
  47643. ,
  47644. Ci.Skeleton = function(e, t, i) {
  47645. if (this.useVertexTexture = void 0 === i || i,
  47646. this.identityMatrix = new Ci.Matrix4,
  47647. e = e || [],
  47648. this.bones = e.slice(0),
  47649. this.useVertexTexture) {
  47650. var n = Math.sqrt(4 * this.bones.length);
  47651. n = Ci.Math.nextPowerOfTwo(Math.ceil(n)),
  47652. n = Math.max(n, 4),
  47653. this.boneTextureWidth = n,
  47654. this.boneTextureHeight = n,
  47655. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  47656. this.boneTexture = new Ci.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,Ci.RGBAFormat,Ci.FloatType)
  47657. } else
  47658. this.boneMatrices = new Float32Array(16 * this.bones.length);
  47659. if (void 0 === t)
  47660. this.calculateInverses();
  47661. else if (this.bones.length === t.length)
  47662. this.boneInverses = t.slice(0);
  47663. else {
  47664. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  47665. this.boneInverses = [];
  47666. for (var r = 0, o = this.bones.length; r < o; r++)
  47667. this.boneInverses.push(new Ci.Matrix4)
  47668. }
  47669. }
  47670. ,
  47671. Ci.Skeleton.prototype.calculateInverses = function() {
  47672. this.boneInverses = [];
  47673. for (var e = 0, t = this.bones.length; e < t; e++) {
  47674. var i = new Ci.Matrix4;
  47675. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  47676. this.boneInverses.push(i)
  47677. }
  47678. }
  47679. ,
  47680. Ci.Skeleton.prototype.pose = function() {
  47681. for (var e, t = 0, i = this.bones.length; t < i; t++)
  47682. (e = this.bones[t]) && e.matrixWorld.getInverse(this.boneInverses[t]);
  47683. for (t = 0,
  47684. i = this.bones.length; t < i; t++)
  47685. (e = this.bones[t]) && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  47686. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  47687. e.matrix.decompose(e.position, e.quaternion, e.scale))
  47688. }
  47689. ,
  47690. Ci.Skeleton.prototype.update = (wt = new Ci.Matrix4,
  47691. function() {
  47692. for (var e = 0, t = this.bones.length; e < t; e++) {
  47693. var i = this.bones[e] ? this.bones[e].matrixWorld : this.identityMatrix;
  47694. wt.multiplyMatrices(i, this.boneInverses[e]),
  47695. wt.flattenToArrayOffset(this.boneMatrices, 16 * e)
  47696. }
  47697. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  47698. }
  47699. ),
  47700. Ci.Skeleton.prototype.clone = function() {
  47701. return new Ci.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  47702. }
  47703. ,
  47704. Ci.SkinnedMesh = function(e, t, i) {
  47705. Ci.Mesh.call(this, e, t),
  47706. this.type = "SkinnedMesh",
  47707. this.bindMode = "attached",
  47708. this.bindMatrix = new Ci.Matrix4,
  47709. this.bindMatrixInverse = new Ci.Matrix4;
  47710. var n = [];
  47711. if (this.geometry && void 0 !== this.geometry.bones) {
  47712. for (var r, o, a = 0, s = this.geometry.bones.length; a < s; ++a)
  47713. o = this.geometry.bones[a],
  47714. r = new Ci.Bone(this),
  47715. n.push(r),
  47716. r.name = o.name,
  47717. r.position.fromArray(o.pos),
  47718. r.quaternion.fromArray(o.rotq),
  47719. void 0 !== o.scl && r.scale.fromArray(o.scl);
  47720. for (a = 0,
  47721. s = this.geometry.bones.length; a < s; ++a)
  47722. -1 !== (o = this.geometry.bones[a]).parent && null !== o.parent ? n[o.parent].add(n[a]) : this.add(n[a])
  47723. }
  47724. this.normalizeSkinWeights(),
  47725. this.updateMatrixWorld(!0),
  47726. this.bind(new Ci.Skeleton(n,void 0,i), this.matrixWorld)
  47727. }
  47728. ,
  47729. Ci.SkinnedMesh.prototype = Object.create(Ci.Mesh.prototype),
  47730. Ci.SkinnedMesh.prototype.constructor = Ci.SkinnedMesh,
  47731. Ci.SkinnedMesh.prototype.bind = function(e, t) {
  47732. this.skeleton = e,
  47733. void 0 === t && (this.updateMatrixWorld(!0),
  47734. this.skeleton.calculateInverses(),
  47735. t = this.matrixWorld),
  47736. this.bindMatrix.copy(t),
  47737. this.bindMatrixInverse.getInverse(t)
  47738. }
  47739. ,
  47740. Ci.SkinnedMesh.prototype.pose = function() {
  47741. this.skeleton.pose()
  47742. }
  47743. ,
  47744. Ci.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  47745. if (this.geometry instanceof Ci.Geometry)
  47746. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  47747. var t = this.geometry.skinWeights[e];
  47748. (r = 1 / t.lengthManhattan()) !== 1 / 0 ? t.multiplyScalar(r) : t.set(1, 0, 0, 0)
  47749. }
  47750. else if (this.geometry instanceof Ci.BufferGeometry) {
  47751. var i = new Ci.Vector4
  47752. , n = this.geometry.attributes.skinWeight;
  47753. for (e = 0; e < n.count; e++) {
  47754. var r;
  47755. i.x = n.getX(e),
  47756. i.y = n.getY(e),
  47757. i.z = n.getZ(e),
  47758. i.w = n.getW(e),
  47759. (r = 1 / i.lengthManhattan()) !== 1 / 0 ? i.multiplyScalar(r) : i.set(1, 0, 0, 0),
  47760. n.setXYZW(e, i.x, i.y, i.z, i.w)
  47761. }
  47762. }
  47763. }
  47764. ,
  47765. Ci.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  47766. Ci.Mesh.prototype.updateMatrixWorld.call(this, !0),
  47767. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  47768. }
  47769. ,
  47770. Ci.SkinnedMesh.prototype.clone = function() {
  47771. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  47772. }
  47773. ,
  47774. Ci.LOD = function() {
  47775. Ci.Object3D.call(this),
  47776. this.type = "LOD",
  47777. Object.defineProperties(this, {
  47778. levels: {
  47779. enumerable: !0,
  47780. value: []
  47781. },
  47782. objects: {
  47783. get: function() {
  47784. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  47785. this.levels
  47786. }
  47787. }
  47788. })
  47789. }
  47790. ,
  47791. Ci.LOD.prototype = Object.create(Ci.Object3D.prototype),
  47792. Ci.LOD.prototype.constructor = Ci.LOD,
  47793. Ci.LOD.prototype.addLevel = function(e, t) {
  47794. void 0 === t && (t = 0),
  47795. t = Math.abs(t);
  47796. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  47797. ;
  47798. i.splice(n, 0, {
  47799. distance: t,
  47800. object: e
  47801. }),
  47802. this.add(e)
  47803. }
  47804. ,
  47805. Ci.LOD.prototype.getObjectForDistance = function(e) {
  47806. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  47807. ;
  47808. return t[i - 1].object
  47809. }
  47810. ,
  47811. Ci.LOD.prototype.raycast = (bt = new Ci.Vector3,
  47812. function(e, t) {
  47813. bt.setFromMatrixPosition(this.matrixWorld);
  47814. var i = e.ray.origin.distanceTo(bt);
  47815. this.getObjectForDistance(i).raycast(e, t)
  47816. }
  47817. ),
  47818. Ci.LOD.prototype.update = (Et = new Ci.Vector3,
  47819. _t = new Ci.Vector3,
  47820. function(e) {
  47821. var t = this.levels;
  47822. if (1 < t.length) {
  47823. Et.setFromMatrixPosition(e.matrixWorld),
  47824. _t.setFromMatrixPosition(this.matrixWorld);
  47825. var i = Et.distanceTo(_t);
  47826. t[0].object.visible = !0;
  47827. for (var n = 1, r = t.length; n < r && i >= t[n].distance; n++)
  47828. t[n - 1].object.visible = !1,
  47829. t[n].object.visible = !0;
  47830. for (; n < r; n++)
  47831. t[n].object.visible = !1
  47832. }
  47833. }
  47834. ),
  47835. Ci.LOD.prototype.copy = function(e) {
  47836. Ci.Object3D.prototype.copy.call(this, e, !1);
  47837. for (var t = e.levels, i = 0, n = t.length; i < n; i++) {
  47838. var r = t[i];
  47839. this.addLevel(r.object.clone(), r.distance)
  47840. }
  47841. return this
  47842. }
  47843. ,
  47844. Ci.LOD.prototype.toJSON = function(e) {
  47845. var t = Ci.Object3D.prototype.toJSON.call(this, e);
  47846. t.object.levels = [];
  47847. for (var i = this.levels, n = 0, r = i.length; n < r; n++) {
  47848. var o = i[n];
  47849. t.object.levels.push({
  47850. object: o.object.uuid,
  47851. distance: o.distance
  47852. })
  47853. }
  47854. return t
  47855. }
  47856. ,
  47857. Ci.Sprite = (yt = new Uint16Array([0, 1, 2, 0, 2, 3]),
  47858. At = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0]),
  47859. Ct = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1]),
  47860. (It = new Ci.BufferGeometry).setIndex(new Ci.BufferAttribute(yt,1)),
  47861. It.addAttribute("position", new Ci.BufferAttribute(At,3)),
  47862. It.addAttribute("uv", new Ci.BufferAttribute(Ct,2)),
  47863. function(e) {
  47864. Ci.Object3D.call(this),
  47865. this.type = "Sprite",
  47866. this.geometry = It,
  47867. this.material = void 0 !== e ? e : new Ci.SpriteMaterial
  47868. }
  47869. ),
  47870. Ci.Sprite.prototype = Object.create(Ci.Object3D.prototype),
  47871. Ci.Sprite.prototype.constructor = Ci.Sprite,
  47872. Ci.Sprite.prototype.raycast = (vt = new Ci.Vector3,
  47873. function(e, t) {
  47874. vt.setFromMatrixPosition(this.matrixWorld);
  47875. var i = e.ray.distanceSqToPoint(vt);
  47876. this.scale.x * this.scale.y < i || t.push({
  47877. distance: Math.sqrt(i),
  47878. point: this.position,
  47879. face: null,
  47880. object: this
  47881. })
  47882. }
  47883. ),
  47884. Ci.Sprite.prototype.clone = function() {
  47885. return new this.constructor(this.material).copy(this)
  47886. }
  47887. ,
  47888. Ci.Particle = Ci.Sprite,
  47889. Ci.LensFlare = function(e, t, i, n, r) {
  47890. Ci.Object3D.call(this),
  47891. this.lensFlares = [],
  47892. this.positionScreen = new Ci.Vector3,
  47893. (this.customUpdateCallback = void 0) !== e && this.add(e, t, i, n, r)
  47894. }
  47895. ,
  47896. Ci.LensFlare.prototype = Object.create(Ci.Object3D.prototype),
  47897. Ci.LensFlare.prototype.constructor = Ci.LensFlare,
  47898. Ci.LensFlare.prototype.add = function(e, t, i, n, r, o) {
  47899. void 0 === t && (t = -1),
  47900. void 0 === i && (i = 0),
  47901. void 0 === o && (o = 1),
  47902. void 0 === r && (r = new Ci.Color(16777215)),
  47903. void 0 === n && (n = Ci.NormalBlending),
  47904. i = Math.min(i, Math.max(0, i)),
  47905. this.lensFlares.push({
  47906. texture: e,
  47907. size: t,
  47908. distance: i,
  47909. x: 0,
  47910. y: 0,
  47911. z: 0,
  47912. scale: 1,
  47913. rotation: 0,
  47914. opacity: o,
  47915. color: r,
  47916. blending: n
  47917. })
  47918. }
  47919. ,
  47920. Ci.LensFlare.prototype.updateLensFlares = function() {
  47921. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  47922. for (e = 0; e < i; e++)
  47923. (t = this.lensFlares[e]).x = this.positionScreen.x + n * t.distance,
  47924. t.y = this.positionScreen.y + r * t.distance,
  47925. t.wantedRotation = t.x * Math.PI * .25,
  47926. t.rotation += .25 * (t.wantedRotation - t.rotation)
  47927. }
  47928. ,
  47929. Ci.LensFlare.prototype.copy = function(e) {
  47930. Ci.Object3D.prototype.copy.call(this, e),
  47931. this.positionScreen.copy(e.positionScreen),
  47932. this.customUpdateCallback = e.customUpdateCallback;
  47933. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  47934. this.lensFlares.push(e.lensFlares[t]);
  47935. return this
  47936. }
  47937. ,
  47938. Ci.Scene = function() {
  47939. Ci.Object3D.call(this),
  47940. this.type = "Scene",
  47941. this.fog = null,
  47942. this.overrideMaterial = null,
  47943. this.autoUpdate = !0
  47944. }
  47945. ,
  47946. Ci.Scene.prototype = Object.create(Ci.Object3D.prototype),
  47947. Ci.Scene.prototype.constructor = Ci.Scene,
  47948. Ci.Scene.prototype.copy = function(e, t) {
  47949. return Ci.Object3D.prototype.copy.call(this, e, t),
  47950. null !== e.fog && (this.fog = e.fog.clone()),
  47951. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  47952. this.autoUpdate = e.autoUpdate,
  47953. this.matrixAutoUpdate = e.matrixAutoUpdate,
  47954. this
  47955. }
  47956. ,
  47957. Ci.Fog = function(e, t, i) {
  47958. this.name = "",
  47959. this.color = new Ci.Color(e),
  47960. this.near = void 0 !== t ? t : 1,
  47961. this.far = void 0 !== i ? i : 1e3
  47962. }
  47963. ,
  47964. Ci.Fog.prototype.clone = function() {
  47965. return new Ci.Fog(this.color.getHex(),this.near,this.far)
  47966. }
  47967. ,
  47968. Ci.FogExp2 = function(e, t) {
  47969. this.name = "",
  47970. this.color = new Ci.Color(e),
  47971. this.density = void 0 !== t ? t : 25e-5
  47972. }
  47973. ,
  47974. Ci.FogExp2.prototype.clone = function() {
  47975. return new Ci.FogExp2(this.color.getHex(),this.density)
  47976. }
  47977. ,
  47978. Ci.ShaderChunk = {},
  47979. Ci.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  47980. Ci.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  47981. Ci.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  47982. Ci.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  47983. Ci.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  47984. Ci.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  47985. Ci.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  47986. Ci.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  47987. Ci.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  47988. Ci.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  47989. Ci.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  47990. Ci.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  47991. Ci.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  47992. Ci.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  47993. Ci.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  47994. Ci.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  47995. Ci.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  47996. Ci.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  47997. Ci.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  47998. Ci.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  47999. Ci.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  48000. Ci.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  48001. Ci.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  48002. Ci.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  48003. Ci.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  48004. Ci.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  48005. Ci.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  48006. Ci.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  48007. Ci.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  48008. Ci.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  48009. Ci.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  48010. Ci.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  48011. Ci.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  48012. Ci.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  48013. Ci.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  48014. Ci.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  48015. Ci.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  48016. Ci.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  48017. Ci.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  48018. Ci.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  48019. Ci.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  48020. Ci.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  48021. Ci.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  48022. Ci.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  48023. Ci.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  48024. Ci.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  48025. Ci.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  48026. Ci.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  48027. Ci.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  48028. Ci.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  48029. Ci.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
  48030. Ci.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",
  48031. Ci.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  48032. Ci.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  48033. Ci.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  48034. Ci.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  48035. Ci.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  48036. Ci.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  48037. Ci.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  48038. Ci.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  48039. Ci.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  48040. Ci.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  48041. Ci.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  48042. Ci.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  48043. Ci.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  48044. Ci.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  48045. Ci.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  48046. Ci.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  48047. Ci.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  48048. Ci.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  48049. Ci.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  48050. Ci.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  48051. Ci.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  48052. Ci.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  48053. Ci.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  48054. Ci.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  48055. Ci.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  48056. Ci.UniformsUtils = {
  48057. merge: function(e) {
  48058. for (var t = {}, i = 0; i < e.length; i++) {
  48059. var n = this.clone(e[i]);
  48060. for (var r in n)
  48061. t[r] = n[r]
  48062. }
  48063. return t
  48064. },
  48065. clone: function(e) {
  48066. var t = {};
  48067. for (var i in e)
  48068. for (var n in t[i] = {},
  48069. e[i]) {
  48070. var r = e[i][n];
  48071. r instanceof Ci.Color || r instanceof Ci.Vector2 || r instanceof Ci.Vector3 || r instanceof Ci.Vector4 || r instanceof Ci.Matrix3 || r instanceof Ci.Matrix4 || r instanceof Ci.Texture ? t[i][n] = r.clone() : Array.isArray(r) ? t[i][n] = r.slice() : t[i][n] = r
  48072. }
  48073. return t
  48074. }
  48075. },
  48076. Ci.UniformsLib = {
  48077. common: {
  48078. diffuse: {
  48079. type: "c",
  48080. value: new Ci.Color(15658734)
  48081. },
  48082. opacity: {
  48083. type: "f",
  48084. value: 1
  48085. },
  48086. map: {
  48087. type: "t",
  48088. value: null
  48089. },
  48090. offsetRepeat: {
  48091. type: "v4",
  48092. value: new Ci.Vector4(0,0,1,1)
  48093. },
  48094. specularMap: {
  48095. type: "t",
  48096. value: null
  48097. },
  48098. alphaMap: {
  48099. type: "t",
  48100. value: null
  48101. },
  48102. envMap: {
  48103. type: "t",
  48104. value: null
  48105. },
  48106. flipEnvMap: {
  48107. type: "f",
  48108. value: -1
  48109. },
  48110. reflectivity: {
  48111. type: "f",
  48112. value: 1
  48113. },
  48114. refractionRatio: {
  48115. type: "f",
  48116. value: .98
  48117. }
  48118. },
  48119. aomap: {
  48120. aoMap: {
  48121. type: "t",
  48122. value: null
  48123. },
  48124. aoMapIntensity: {
  48125. type: "f",
  48126. value: 1
  48127. }
  48128. },
  48129. lightmap: {
  48130. lightMap: {
  48131. type: "t",
  48132. value: null
  48133. },
  48134. lightMapIntensity: {
  48135. type: "f",
  48136. value: 1
  48137. }
  48138. },
  48139. emissivemap: {
  48140. emissiveMap: {
  48141. type: "t",
  48142. value: null
  48143. }
  48144. },
  48145. bumpmap: {
  48146. bumpMap: {
  48147. type: "t",
  48148. value: null
  48149. },
  48150. bumpScale: {
  48151. type: "f",
  48152. value: 1
  48153. }
  48154. },
  48155. normalmap: {
  48156. normalMap: {
  48157. type: "t",
  48158. value: null
  48159. },
  48160. normalScale: {
  48161. type: "v2",
  48162. value: new Ci.Vector2(1,1)
  48163. }
  48164. },
  48165. displacementmap: {
  48166. displacementMap: {
  48167. type: "t",
  48168. value: null
  48169. },
  48170. displacementScale: {
  48171. type: "f",
  48172. value: 1
  48173. },
  48174. displacementBias: {
  48175. type: "f",
  48176. value: 0
  48177. }
  48178. },
  48179. roughnessmap: {
  48180. roughnessMap: {
  48181. type: "t",
  48182. value: null
  48183. }
  48184. },
  48185. metalnessmap: {
  48186. metalnessMap: {
  48187. type: "t",
  48188. value: null
  48189. }
  48190. },
  48191. fog: {
  48192. fogDensity: {
  48193. type: "f",
  48194. value: 25e-5
  48195. },
  48196. fogNear: {
  48197. type: "f",
  48198. value: 1
  48199. },
  48200. fogFar: {
  48201. type: "f",
  48202. value: 2e3
  48203. },
  48204. fogColor: {
  48205. type: "c",
  48206. value: new Ci.Color(16777215)
  48207. }
  48208. },
  48209. lights: {
  48210. ambientLightColor: {
  48211. type: "fv",
  48212. value: []
  48213. },
  48214. directionalLights: {
  48215. type: "sa",
  48216. value: [],
  48217. properties: {
  48218. direction: {
  48219. type: "v3"
  48220. },
  48221. color: {
  48222. type: "c"
  48223. },
  48224. shadow: {
  48225. type: "i"
  48226. },
  48227. shadowBias: {
  48228. type: "f"
  48229. },
  48230. shadowRadius: {
  48231. type: "f"
  48232. },
  48233. shadowMapSize: {
  48234. type: "v2"
  48235. }
  48236. }
  48237. },
  48238. directionalShadowMap: {
  48239. type: "tv",
  48240. value: []
  48241. },
  48242. directionalShadowMatrix: {
  48243. type: "m4v",
  48244. value: []
  48245. },
  48246. spotLights: {
  48247. type: "sa",
  48248. value: [],
  48249. properties: {
  48250. color: {
  48251. type: "c"
  48252. },
  48253. position: {
  48254. type: "v3"
  48255. },
  48256. direction: {
  48257. type: "v3"
  48258. },
  48259. distance: {
  48260. type: "f"
  48261. },
  48262. coneCos: {
  48263. type: "f"
  48264. },
  48265. penumbraCos: {
  48266. type: "f"
  48267. },
  48268. decay: {
  48269. type: "f"
  48270. },
  48271. shadow: {
  48272. type: "i"
  48273. },
  48274. shadowBias: {
  48275. type: "f"
  48276. },
  48277. shadowRadius: {
  48278. type: "f"
  48279. },
  48280. shadowMapSize: {
  48281. type: "v2"
  48282. }
  48283. }
  48284. },
  48285. spotShadowMap: {
  48286. type: "tv",
  48287. value: []
  48288. },
  48289. spotShadowMatrix: {
  48290. type: "m4v",
  48291. value: []
  48292. },
  48293. pointLights: {
  48294. type: "sa",
  48295. value: [],
  48296. properties: {
  48297. color: {
  48298. type: "c"
  48299. },
  48300. position: {
  48301. type: "v3"
  48302. },
  48303. decay: {
  48304. type: "f"
  48305. },
  48306. distance: {
  48307. type: "f"
  48308. },
  48309. shadow: {
  48310. type: "i"
  48311. },
  48312. shadowBias: {
  48313. type: "f"
  48314. },
  48315. shadowRadius: {
  48316. type: "f"
  48317. },
  48318. shadowMapSize: {
  48319. type: "v2"
  48320. }
  48321. }
  48322. },
  48323. pointShadowMap: {
  48324. type: "tv",
  48325. value: []
  48326. },
  48327. pointShadowMatrix: {
  48328. type: "m4v",
  48329. value: []
  48330. },
  48331. hemisphereLights: {
  48332. type: "sa",
  48333. value: [],
  48334. properties: {
  48335. direction: {
  48336. type: "v3"
  48337. },
  48338. skyColor: {
  48339. type: "c"
  48340. },
  48341. groundColor: {
  48342. type: "c"
  48343. }
  48344. }
  48345. }
  48346. },
  48347. points: {
  48348. diffuse: {
  48349. type: "c",
  48350. value: new Ci.Color(15658734)
  48351. },
  48352. opacity: {
  48353. type: "f",
  48354. value: 1
  48355. },
  48356. size: {
  48357. type: "f",
  48358. value: 1
  48359. },
  48360. scale: {
  48361. type: "f",
  48362. value: 1
  48363. },
  48364. map: {
  48365. type: "t",
  48366. value: null
  48367. },
  48368. offsetRepeat: {
  48369. type: "v4",
  48370. value: new Ci.Vector4(0,0,1,1)
  48371. }
  48372. }
  48373. },
  48374. Ci.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  48375. Ci.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48376. Ci.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  48377. Ci.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48378. Ci.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  48379. Ci.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48380. Ci.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  48381. Ci.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  48382. Ci.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  48383. Ci.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  48384. Ci.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48385. Ci.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  48386. Ci.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48387. Ci.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  48388. Ci.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48389. Ci.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48390. Ci.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48391. Ci.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48392. Ci.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48393. Ci.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48394. Ci.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  48395. Ci.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  48396. Ci.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  48397. Ci.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  48398. Ci.ShaderLib = {
  48399. basic: {
  48400. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.fog]),
  48401. vertexShader: Ci.ShaderChunk.meshbasic_vert,
  48402. fragmentShader: Ci.ShaderChunk.meshbasic_frag
  48403. },
  48404. lambert: {
  48405. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48406. emissive: {
  48407. type: "c",
  48408. value: new Ci.Color(0)
  48409. }
  48410. }]),
  48411. vertexShader: Ci.ShaderChunk.meshlambert_vert,
  48412. fragmentShader: Ci.ShaderChunk.meshlambert_frag
  48413. },
  48414. phong: {
  48415. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48416. emissive: {
  48417. type: "c",
  48418. value: new Ci.Color(0)
  48419. },
  48420. specular: {
  48421. type: "c",
  48422. value: new Ci.Color(1118481)
  48423. },
  48424. shininess: {
  48425. type: "f",
  48426. value: 30
  48427. }
  48428. }]),
  48429. vertexShader: Ci.ShaderChunk.meshphong_vert,
  48430. fragmentShader: Ci.ShaderChunk.meshphong_frag
  48431. },
  48432. standard: {
  48433. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.aomap, Ci.UniformsLib.lightmap, Ci.UniformsLib.emissivemap, Ci.UniformsLib.bumpmap, Ci.UniformsLib.normalmap, Ci.UniformsLib.displacementmap, Ci.UniformsLib.roughnessmap, Ci.UniformsLib.metalnessmap, Ci.UniformsLib.fog, Ci.UniformsLib.lights, {
  48434. emissive: {
  48435. type: "c",
  48436. value: new Ci.Color(0)
  48437. },
  48438. roughness: {
  48439. type: "f",
  48440. value: .5
  48441. },
  48442. metalness: {
  48443. type: "f",
  48444. value: 0
  48445. },
  48446. envMapIntensity: {
  48447. type: "f",
  48448. value: 1
  48449. }
  48450. }]),
  48451. vertexShader: Ci.ShaderChunk.meshstandard_vert,
  48452. fragmentShader: Ci.ShaderChunk.meshstandard_frag
  48453. },
  48454. points: {
  48455. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.points, Ci.UniformsLib.fog]),
  48456. vertexShader: Ci.ShaderChunk.points_vert,
  48457. fragmentShader: Ci.ShaderChunk.points_frag
  48458. },
  48459. dashed: {
  48460. uniforms: Ci.UniformsUtils.merge([Ci.UniformsLib.common, Ci.UniformsLib.fog, {
  48461. scale: {
  48462. type: "f",
  48463. value: 1
  48464. },
  48465. dashSize: {
  48466. type: "f",
  48467. value: 1
  48468. },
  48469. totalSize: {
  48470. type: "f",
  48471. value: 2
  48472. }
  48473. }]),
  48474. vertexShader: Ci.ShaderChunk.linedashed_vert,
  48475. fragmentShader: Ci.ShaderChunk.linedashed_frag
  48476. },
  48477. depth: {
  48478. uniforms: {
  48479. mNear: {
  48480. type: "f",
  48481. value: 1
  48482. },
  48483. mFar: {
  48484. type: "f",
  48485. value: 2e3
  48486. },
  48487. opacity: {
  48488. type: "f",
  48489. value: 1
  48490. }
  48491. },
  48492. vertexShader: Ci.ShaderChunk.depth_vert,
  48493. fragmentShader: Ci.ShaderChunk.depth_frag
  48494. },
  48495. normal: {
  48496. uniforms: {
  48497. opacity: {
  48498. type: "f",
  48499. value: 1
  48500. }
  48501. },
  48502. vertexShader: Ci.ShaderChunk.normal_vert,
  48503. fragmentShader: Ci.ShaderChunk.normal_frag
  48504. },
  48505. cube: {
  48506. uniforms: {
  48507. tCube: {
  48508. type: "t",
  48509. value: null
  48510. },
  48511. tFlip: {
  48512. type: "f",
  48513. value: -1
  48514. }
  48515. },
  48516. vertexShader: Ci.ShaderChunk.cube_vert,
  48517. fragmentShader: Ci.ShaderChunk.cube_frag
  48518. },
  48519. equirect: {
  48520. uniforms: {
  48521. tEquirect: {
  48522. type: "t",
  48523. value: null
  48524. },
  48525. tFlip: {
  48526. type: "f",
  48527. value: -1
  48528. }
  48529. },
  48530. vertexShader: Ci.ShaderChunk.equirect_vert,
  48531. fragmentShader: Ci.ShaderChunk.equirect_frag
  48532. },
  48533. depthRGBA: {
  48534. uniforms: {},
  48535. vertexShader: Ci.ShaderChunk.depthRGBA_vert,
  48536. fragmentShader: Ci.ShaderChunk.depthRGBA_frag
  48537. },
  48538. distanceRGBA: {
  48539. uniforms: {
  48540. lightPos: {
  48541. type: "v3",
  48542. value: new Ci.Vector3(0,0,0)
  48543. }
  48544. },
  48545. vertexShader: Ci.ShaderChunk.distanceRGBA_vert,
  48546. fragmentShader: Ci.ShaderChunk.distanceRGBA_frag
  48547. }
  48548. },
  48549. Ci.WebGLRenderer = function(e) {
  48550. function S() {
  48551. return null === Q ? he : 1
  48552. }
  48553. function i(e, t, i, n) {
  48554. !0 === V && (e *= n,
  48555. t *= n,
  48556. i *= n),
  48557. _e.clearColor(e, t, i, n)
  48558. }
  48559. function t() {
  48560. _e.init(),
  48561. _e.scissor(ie.copy(ue).multiplyScalar(he)),
  48562. _e.viewport(re.copy(pe).multiplyScalar(he)),
  48563. i(ae.r, ae.g, ae.b, se)
  48564. }
  48565. function n() {
  48566. te = K = null,
  48567. ee = "",
  48568. $ = -1,
  48569. _e.reset()
  48570. }
  48571. function r(e) {
  48572. e.preventDefault(),
  48573. n(),
  48574. t(),
  48575. be.clear()
  48576. }
  48577. function f(e) {
  48578. var t = e.target;
  48579. t.removeEventListener("dispose", f),
  48580. function(e) {
  48581. var t = be.get(e);
  48582. if (e.image && t.__image__webglTextureCube)
  48583. X.deleteTexture(t.__image__webglTextureCube);
  48584. else {
  48585. if (void 0 === t.__webglInit)
  48586. return;
  48587. X.deleteTexture(t.__webglTexture)
  48588. }
  48589. be.delete(e)
  48590. }(t),
  48591. ye.textures--
  48592. }
  48593. function a(e) {
  48594. var t = e.target;
  48595. t.removeEventListener("dispose", a),
  48596. function(e) {
  48597. var t = be.get(e)
  48598. , i = be.get(e.texture);
  48599. if (e && void 0 !== i.__webglTexture) {
  48600. if (X.deleteTexture(i.__webglTexture),
  48601. e instanceof Ci.WebGLRenderTargetCube)
  48602. for (var n = 0; n < 6; n++)
  48603. X.deleteFramebuffer(t.__webglFramebuffer[n]),
  48604. X.deleteRenderbuffer(t.__webglDepthbuffer[n]);
  48605. else
  48606. X.deleteFramebuffer(t.__webglFramebuffer),
  48607. X.deleteRenderbuffer(t.__webglDepthbuffer);
  48608. be.delete(e.texture),
  48609. be.delete(e)
  48610. }
  48611. }(t),
  48612. ye.textures--
  48613. }
  48614. function v(e) {
  48615. var t = e.target;
  48616. t.removeEventListener("dispose", v),
  48617. function(e) {
  48618. y(e),
  48619. be.delete(e)
  48620. }(t)
  48621. }
  48622. function y(e) {
  48623. var t = be.get(e).program;
  48624. (e.program = void 0) !== t && Te.releaseProgram(t)
  48625. }
  48626. function M(e, t) {
  48627. return Math.abs(t[0]) - Math.abs(e[0])
  48628. }
  48629. function s(e, t) {
  48630. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  48631. }
  48632. function l(e, t) {
  48633. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  48634. }
  48635. function d(e, t, i, n, r) {
  48636. var o, a;
  48637. a = i.transparent ? (o = G,
  48638. ++W) : (o = H,
  48639. ++z);
  48640. var s = o[a];
  48641. void 0 !== s ? (s.id = e.id,
  48642. s.object = e,
  48643. s.geometry = t,
  48644. s.material = i,
  48645. s.z = me.z,
  48646. s.group = r) : (s = {
  48647. id: e.id,
  48648. object: e,
  48649. geometry: t,
  48650. material: i,
  48651. z: me.z,
  48652. group: r
  48653. },
  48654. o.push(s))
  48655. }
  48656. function c(e, t, i, n) {
  48657. for (var r = 0, o = e.length; r < o; r++) {
  48658. var a = e[r]
  48659. , s = a.object
  48660. , l = a.geometry
  48661. , c = void 0 === n ? a.material : n
  48662. , h = a.group;
  48663. if (s.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, s.matrixWorld),
  48664. s.normalMatrix.getNormalMatrix(s.modelViewMatrix),
  48665. s instanceof Ci.ImmediateRenderObject) {
  48666. R(c);
  48667. var u = P(t, i, c, s);
  48668. ee = "",
  48669. s.render(function(e) {
  48670. Z.renderBufferImmediate(e, u, c)
  48671. })
  48672. } else
  48673. Z.renderBufferDirect(t, i, l, c, s, h)
  48674. }
  48675. }
  48676. function R(e) {
  48677. (function(e) {
  48678. e.side !== Ci.DoubleSide ? _e.enable(X.CULL_FACE) : _e.disable(X.CULL_FACE),
  48679. _e.setFlipSided(e.side === Ci.BackSide)
  48680. }
  48681. )(e),
  48682. !0 === e.transparent ? _e.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : _e.setBlending(Ci.NoBlending),
  48683. _e.setDepthFunc(e.depthFunc),
  48684. _e.setDepthTest(e.depthTest),
  48685. _e.setDepthWrite(e.depthWrite),
  48686. _e.setColorWrite(e.colorWrite),
  48687. _e.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  48688. }
  48689. function P(e, t, i, n) {
  48690. oe = 0;
  48691. var r = be.get(i);
  48692. void 0 === r.program && (i.needsUpdate = !0),
  48693. void 0 !== r.lightsHash && r.lightsHash !== ve.hash && (i.needsUpdate = !0),
  48694. i.needsUpdate && (function(e, t, i) {
  48695. var n = be.get(e)
  48696. , r = Te.getParameters(e, ve, t, i)
  48697. , o = Te.getProgramCode(e, r)
  48698. , a = n.program
  48699. , s = !0;
  48700. if (void 0 === a)
  48701. e.addEventListener("dispose", v);
  48702. else if (a.code !== o)
  48703. y(e);
  48704. else {
  48705. if (void 0 !== r.shaderID)
  48706. return;
  48707. s = !1
  48708. }
  48709. if (s) {
  48710. if (r.shaderID) {
  48711. var l = Ci.ShaderLib[r.shaderID];
  48712. n.__webglShader = {
  48713. name: e.type,
  48714. uniforms: Ci.UniformsUtils.clone(l.uniforms),
  48715. vertexShader: l.vertexShader,
  48716. fragmentShader: l.fragmentShader
  48717. }
  48718. } else
  48719. n.__webglShader = {
  48720. name: e.type,
  48721. uniforms: e.uniforms,
  48722. vertexShader: e.vertexShader,
  48723. fragmentShader: e.fragmentShader
  48724. };
  48725. e.__webglShader = n.__webglShader,
  48726. a = Te.acquireProgram(e, r, o),
  48727. n.program = a,
  48728. e.program = a
  48729. }
  48730. var c = a.getAttributes();
  48731. if (e.morphTargets)
  48732. for (var h = e.numSupportedMorphTargets = 0; h < Z.maxMorphTargets; h++)
  48733. 0 <= c["morphTarget" + h] && e.numSupportedMorphTargets++;
  48734. if (e.morphNormals)
  48735. for (h = e.numSupportedMorphNormals = 0; h < Z.maxMorphNormals; h++)
  48736. 0 <= c["morphNormal" + h] && e.numSupportedMorphNormals++;
  48737. n.uniformsList = [];
  48738. var u = n.__webglShader.uniforms
  48739. , d = n.program.getUniforms();
  48740. for (var p in u) {
  48741. var f = d[p];
  48742. f && n.uniformsList.push([n.__webglShader.uniforms[p], f])
  48743. }
  48744. (e instanceof Ci.MeshPhongMaterial || e instanceof Ci.MeshLambertMaterial || e instanceof Ci.MeshStandardMaterial || e.lights) && (n.lightsHash = ve.hash,
  48745. u.ambientLightColor.value = ve.ambient,
  48746. u.directionalLights.value = ve.directional,
  48747. u.spotLights.value = ve.spot,
  48748. u.pointLights.value = ve.point,
  48749. u.hemisphereLights.value = ve.hemi,
  48750. u.directionalShadowMap.value = ve.directionalShadowMap,
  48751. u.directionalShadowMatrix.value = ve.directionalShadowMatrix,
  48752. u.spotShadowMap.value = ve.spotShadowMap,
  48753. u.spotShadowMatrix.value = ve.spotShadowMatrix,
  48754. u.pointShadowMap.value = ve.pointShadowMap,
  48755. u.pointShadowMatrix.value = ve.pointShadowMatrix),
  48756. n.hasDynamicUniforms = !1;
  48757. for (var g = 0, m = n.uniformsList.length; g < m; g++) {
  48758. if (!0 === n.uniformsList[g][0].dynamic) {
  48759. n.hasDynamicUniforms = !0;
  48760. break
  48761. }
  48762. }
  48763. }(i, t, n),
  48764. i.needsUpdate = !1);
  48765. var o = !1
  48766. , a = !1
  48767. , s = !1
  48768. , l = r.program
  48769. , c = l.getUniforms()
  48770. , h = r.__webglShader.uniforms;
  48771. if (l.id !== K && (X.useProgram(l.program),
  48772. K = l.id,
  48773. s = a = o = !0),
  48774. i.id !== $ && ($ = i.id,
  48775. a = !0),
  48776. !o && e === te || (X.uniformMatrix4fv(c.projectionMatrix, !1, e.projectionMatrix.elements),
  48777. Ee.logarithmicDepthBuffer && X.uniform1f(c.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  48778. e !== te && (te = e,
  48779. s = a = !0),
  48780. (i instanceof Ci.ShaderMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial || i.envMap) && void 0 !== c.cameraPosition && (me.setFromMatrixPosition(e.matrixWorld),
  48781. X.uniform3f(c.cameraPosition, me.x, me.y, me.z)),
  48782. (i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshStandardMaterial || i instanceof Ci.ShaderMaterial || i.skinning) && void 0 !== c.viewMatrix && X.uniformMatrix4fv(c.viewMatrix, !1, e.matrixWorldInverse.elements),
  48783. void 0 !== c.toneMappingExposure && X.uniform1f(c.toneMappingExposure, Z.toneMappingExposure),
  48784. void 0 !== c.toneMappingWhitePoint && X.uniform1f(c.toneMappingWhitePoint, Z.toneMappingWhitePoint)),
  48785. i.skinning)
  48786. if (n.bindMatrix && void 0 !== c.bindMatrix && X.uniformMatrix4fv(c.bindMatrix, !1, n.bindMatrix.elements),
  48787. n.bindMatrixInverse && void 0 !== c.bindMatrixInverse && X.uniformMatrix4fv(c.bindMatrixInverse, !1, n.bindMatrixInverse.elements),
  48788. Ee.floatVertexTextures && n.skeleton && n.skeleton.useVertexTexture) {
  48789. if (void 0 !== c.boneTexture) {
  48790. var u = A();
  48791. X.uniform1i(c.boneTexture, u),
  48792. Z.setTexture(n.skeleton.boneTexture, u)
  48793. }
  48794. void 0 !== c.boneTextureWidth && X.uniform1i(c.boneTextureWidth, n.skeleton.boneTextureWidth),
  48795. void 0 !== c.boneTextureHeight && X.uniform1i(c.boneTextureHeight, n.skeleton.boneTextureHeight)
  48796. } else
  48797. n.skeleton && n.skeleton.boneMatrices && void 0 !== c.boneGlobalMatrices && X.uniformMatrix4fv(c.boneGlobalMatrices, !1, n.skeleton.boneMatrices);
  48798. return a && ((i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshStandardMaterial || i.lights) && function(e, t) {
  48799. e.ambientLightColor.needsUpdate = t,
  48800. e.directionalLights.needsUpdate = t,
  48801. e.pointLights.needsUpdate = t,
  48802. e.spotLights.needsUpdate = t,
  48803. e.hemisphereLights.needsUpdate = t
  48804. }(h, s),
  48805. t && i.fog && function(e, t) {
  48806. e.fogColor.value = t.color,
  48807. t instanceof Ci.Fog ? (e.fogNear.value = t.near,
  48808. e.fogFar.value = t.far) : t instanceof Ci.FogExp2 && (e.fogDensity.value = t.density)
  48809. }(h, t),
  48810. (i instanceof Ci.MeshBasicMaterial || i instanceof Ci.MeshLambertMaterial || i instanceof Ci.MeshPhongMaterial || i instanceof Ci.MeshStandardMaterial) && function(e, t) {
  48811. var i;
  48812. if (e.opacity.value = t.opacity,
  48813. e.diffuse.value = t.color,
  48814. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  48815. e.map.value = t.map,
  48816. e.specularMap.value = t.specularMap,
  48817. e.alphaMap.value = t.alphaMap,
  48818. t.aoMap && (e.aoMap.value = t.aoMap,
  48819. e.aoMapIntensity.value = t.aoMapIntensity),
  48820. t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  48821. void 0 !== i) {
  48822. i instanceof Ci.WebGLRenderTarget && (i = i.texture);
  48823. var n = i.offset
  48824. , r = i.repeat;
  48825. e.offsetRepeat.value.set(n.x, n.y, r.x, r.y)
  48826. }
  48827. e.envMap.value = t.envMap,
  48828. e.flipEnvMap.value = t.envMap instanceof Ci.WebGLRenderTargetCube ? 1 : -1,
  48829. e.reflectivity.value = t.reflectivity,
  48830. e.refractionRatio.value = t.refractionRatio
  48831. }(h, i),
  48832. i instanceof Ci.LineBasicMaterial ? p(h, i) : i instanceof Ci.LineDashedMaterial ? (p(h, i),
  48833. function(e, t) {
  48834. e.dashSize.value = t.dashSize,
  48835. e.totalSize.value = t.dashSize + t.gapSize,
  48836. e.scale.value = t.scale
  48837. }(h, i)) : i instanceof Ci.PointsMaterial ? function(e, t) {
  48838. if (e.diffuse.value = t.color,
  48839. e.opacity.value = t.opacity,
  48840. e.size.value = t.size * he,
  48841. e.scale.value = O.clientHeight / 2,
  48842. e.map.value = t.map,
  48843. null !== t.map) {
  48844. var i = t.map.offset
  48845. , n = t.map.repeat;
  48846. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  48847. }
  48848. }(h, i) : i instanceof Ci.MeshLambertMaterial ? function(e, t) {
  48849. t.lightMap && (e.lightMap.value = t.lightMap,
  48850. e.lightMapIntensity.value = t.lightMapIntensity),
  48851. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  48852. }(h, i) : i instanceof Ci.MeshPhongMaterial ? function(e, t) {
  48853. e.specular.value = t.specular,
  48854. e.shininess.value = Math.max(t.shininess, 1e-4),
  48855. t.lightMap && (e.lightMap.value = t.lightMap,
  48856. e.lightMapIntensity.value = t.lightMapIntensity),
  48857. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48858. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48859. e.bumpScale.value = t.bumpScale),
  48860. t.normalMap && (e.normalMap.value = t.normalMap,
  48861. e.normalScale.value.copy(t.normalScale)),
  48862. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48863. e.displacementScale.value = t.displacementScale,
  48864. e.displacementBias.value = t.displacementBias)
  48865. }(h, i) : i instanceof Ci.MeshStandardMaterial ? function(e, t) {
  48866. e.roughness.value = t.roughness,
  48867. e.metalness.value = t.metalness,
  48868. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  48869. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  48870. t.lightMap && (e.lightMap.value = t.lightMap,
  48871. e.lightMapIntensity.value = t.lightMapIntensity),
  48872. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  48873. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  48874. e.bumpScale.value = t.bumpScale),
  48875. t.normalMap && (e.normalMap.value = t.normalMap,
  48876. e.normalScale.value.copy(t.normalScale)),
  48877. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  48878. e.displacementScale.value = t.displacementScale,
  48879. e.displacementBias.value = t.displacementBias),
  48880. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  48881. }(h, i) : i instanceof Ci.MeshDepthMaterial ? (h.mNear.value = e.near,
  48882. h.mFar.value = e.far,
  48883. h.opacity.value = i.opacity) : i instanceof Ci.MeshNormalMaterial && (h.opacity.value = i.opacity),
  48884. g(r.uniformsList)),
  48885. function(e, t) {
  48886. X.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  48887. e.normalMatrix && X.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  48888. }(c, n),
  48889. void 0 !== c.modelMatrix && X.uniformMatrix4fv(c.modelMatrix, !1, n.matrixWorld.elements),
  48890. !0 === r.hasDynamicUniforms && function(e, t, i) {
  48891. for (var n = [], r = 0, o = e.length; r < o; r++) {
  48892. var a = e[r][0]
  48893. , s = a.onUpdateCallback;
  48894. void 0 !== s && (s.bind(a)(t, i),
  48895. n.push(e[r]))
  48896. }
  48897. g(n)
  48898. }(r.uniformsList, n, e),
  48899. l
  48900. }
  48901. function p(e, t) {
  48902. e.diffuse.value = t.color,
  48903. e.opacity.value = t.opacity
  48904. }
  48905. function A() {
  48906. var e = oe;
  48907. return e >= Ee.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + Ee.maxTextures),
  48908. oe += 1,
  48909. e
  48910. }
  48911. function C(e, t, i, n) {
  48912. var r, o;
  48913. if ("1i" === t)
  48914. X.uniform1i(i, n);
  48915. else if ("1f" === t)
  48916. X.uniform1f(i, n);
  48917. else if ("2f" === t)
  48918. X.uniform2f(i, n[0], n[1]);
  48919. else if ("3f" === t)
  48920. X.uniform3f(i, n[0], n[1], n[2]);
  48921. else if ("4f" === t)
  48922. X.uniform4f(i, n[0], n[1], n[2], n[3]);
  48923. else if ("1iv" === t)
  48924. X.uniform1iv(i, n);
  48925. else if ("3iv" === t)
  48926. X.uniform3iv(i, n);
  48927. else if ("1fv" === t)
  48928. X.uniform1fv(i, n);
  48929. else if ("2fv" === t)
  48930. X.uniform2fv(i, n);
  48931. else if ("3fv" === t)
  48932. X.uniform3fv(i, n);
  48933. else if ("4fv" === t)
  48934. X.uniform4fv(i, n);
  48935. else if ("Matrix2fv" === t)
  48936. X.uniformMatrix2fv(i, !1, n);
  48937. else if ("Matrix3fv" === t)
  48938. X.uniformMatrix3fv(i, !1, n);
  48939. else if ("Matrix4fv" === t)
  48940. X.uniformMatrix4fv(i, !1, n);
  48941. else if ("i" === t)
  48942. X.uniform1i(i, n);
  48943. else if ("f" === t)
  48944. X.uniform1f(i, n);
  48945. else if ("v2" === t)
  48946. X.uniform2f(i, n.x, n.y);
  48947. else if ("v3" === t)
  48948. X.uniform3f(i, n.x, n.y, n.z);
  48949. else if ("v4" === t)
  48950. X.uniform4f(i, n.x, n.y, n.z, n.w);
  48951. else if ("c" === t)
  48952. X.uniform3f(i, n.r, n.g, n.b);
  48953. else if ("s" === t) {
  48954. var a = e.properties;
  48955. for (var s in a) {
  48956. var l = a[s]
  48957. , c = i[s]
  48958. , h = n[s];
  48959. C(l, l.type, c, h)
  48960. }
  48961. } else if ("sa" === t) {
  48962. a = e.properties;
  48963. for (var u = 0, d = n.length; u < d; u++)
  48964. for (var s in a) {
  48965. l = a[s],
  48966. c = i[u][s],
  48967. h = n[u][s];
  48968. C(l, l.type, c, h)
  48969. }
  48970. } else if ("iv1" === t)
  48971. X.uniform1iv(i, n);
  48972. else if ("iv" === t)
  48973. X.uniform3iv(i, n);
  48974. else if ("fv1" === t)
  48975. X.uniform1fv(i, n);
  48976. else if ("fv" === t)
  48977. X.uniform3fv(i, n);
  48978. else if ("v2v" === t) {
  48979. void 0 === e._array && (e._array = new Float32Array(2 * n.length));
  48980. u = 0;
  48981. for (var p = 0, f = n.length; u < f; u++,
  48982. p += 2)
  48983. e._array[p + 0] = n[u].x,
  48984. e._array[p + 1] = n[u].y;
  48985. X.uniform2fv(i, e._array)
  48986. } else if ("v3v" === t) {
  48987. void 0 === e._array && (e._array = new Float32Array(3 * n.length));
  48988. u = 0;
  48989. var g = 0;
  48990. for (f = n.length; u < f; u++,
  48991. g += 3)
  48992. e._array[g + 0] = n[u].x,
  48993. e._array[g + 1] = n[u].y,
  48994. e._array[g + 2] = n[u].z;
  48995. X.uniform3fv(i, e._array)
  48996. } else if ("v4v" === t) {
  48997. void 0 === e._array && (e._array = new Float32Array(4 * n.length));
  48998. u = 0;
  48999. var m = 0;
  49000. for (f = n.length; u < f; u++,
  49001. m += 4)
  49002. e._array[m + 0] = n[u].x,
  49003. e._array[m + 1] = n[u].y,
  49004. e._array[m + 2] = n[u].z,
  49005. e._array[m + 3] = n[u].w;
  49006. X.uniform4fv(i, e._array)
  49007. } else if ("m2" === t)
  49008. X.uniformMatrix2fv(i, !1, n.elements);
  49009. else if ("m3" === t)
  49010. X.uniformMatrix3fv(i, !1, n.elements);
  49011. else if ("m3v" === t) {
  49012. void 0 === e._array && (e._array = new Float32Array(9 * n.length));
  49013. for (u = 0,
  49014. f = n.length; u < f; u++)
  49015. n[u].flattenToArrayOffset(e._array, 9 * u);
  49016. X.uniformMatrix3fv(i, !1, e._array)
  49017. } else if ("m4" === t)
  49018. X.uniformMatrix4fv(i, !1, n.elements);
  49019. else if ("m4v" === t) {
  49020. void 0 === e._array && (e._array = new Float32Array(16 * n.length));
  49021. for (u = 0,
  49022. f = n.length; u < f; u++)
  49023. n[u].flattenToArrayOffset(e._array, 16 * u);
  49024. X.uniformMatrix4fv(i, !1, e._array)
  49025. } else if ("t" === t) {
  49026. if (r = n,
  49027. o = A(),
  49028. X.uniform1i(i, o),
  49029. !r)
  49030. return;
  49031. r instanceof Ci.CubeTexture || Array.isArray(r.image) && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : Z.setTexture(r, o)
  49032. } else if ("tv" === t) {
  49033. void 0 === e._array && (e._array = []);
  49034. for (u = 0,
  49035. f = e.value.length; u < f; u++)
  49036. e._array[u] = A();
  49037. X.uniform1iv(i, e._array);
  49038. for (u = 0,
  49039. f = e.value.length; u < f; u++)
  49040. r = e.value[u],
  49041. o = e._array[u],
  49042. r && (r instanceof Ci.CubeTexture || r.image instanceof Array && 6 === r.image.length ? _(r, o) : r instanceof Ci.WebGLRenderTarget ? Z.setTexture(r.texture, o) : r instanceof Ci.WebGLRenderTargetCube ? b(r.texture, o) : Z.setTexture(r, o))
  49043. } else
  49044. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  49045. }
  49046. function g(e) {
  49047. for (var t = 0, i = e.length; t < i; t++) {
  49048. var n = e[t][0];
  49049. if (!1 !== n.needsUpdate)
  49050. C(n, n.type, e[t][1], n.value)
  49051. }
  49052. }
  49053. function m(e, t, i) {
  49054. var n;
  49055. if (i ? (X.texParameteri(e, X.TEXTURE_WRAP_S, x(t.wrapS)),
  49056. X.texParameteri(e, X.TEXTURE_WRAP_T, x(t.wrapT)),
  49057. X.texParameteri(e, X.TEXTURE_MAG_FILTER, x(t.magFilter)),
  49058. X.texParameteri(e, X.TEXTURE_MIN_FILTER, x(t.minFilter))) : (X.texParameteri(e, X.TEXTURE_WRAP_S, X.CLAMP_TO_EDGE),
  49059. X.texParameteri(e, X.TEXTURE_WRAP_T, X.CLAMP_TO_EDGE),
  49060. t.wrapS === Ci.ClampToEdgeWrapping && t.wrapT === Ci.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  49061. X.texParameteri(e, X.TEXTURE_MAG_FILTER, T(t.magFilter)),
  49062. X.texParameteri(e, X.TEXTURE_MIN_FILTER, T(t.minFilter)),
  49063. t.minFilter !== Ci.NearestFilter && t.minFilter !== Ci.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  49064. n = Ie.get("EXT_texture_filter_anisotropic")) {
  49065. if (t.type === Ci.FloatType && null === Ie.get("OES_texture_float_linear"))
  49066. return;
  49067. if (t.type === Ci.HalfFloatType && null === Ie.get("OES_texture_half_float_linear"))
  49068. return;
  49069. (1 < t.anisotropy || be.get(t).__currentAnisotropy) && (X.texParameterf(e, n.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, Z.getMaxAnisotropy())),
  49070. be.get(t).__currentAnisotropy = t.anisotropy)
  49071. }
  49072. }
  49073. function o(e, t, i) {
  49074. void 0 === e.__webglInit && (e.__webglInit = !0,
  49075. t.addEventListener("dispose", f),
  49076. e.__webglTexture = X.createTexture(),
  49077. ye.textures++),
  49078. _e.activeTexture(X.TEXTURE0 + i),
  49079. _e.bindTexture(X.TEXTURE_2D, e.__webglTexture),
  49080. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, t.flipY),
  49081. X.pixelStorei(X.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  49082. X.pixelStorei(X.UNPACK_ALIGNMENT, t.unpackAlignment);
  49083. var n = I(t.image, Ee.maxTextureSize);
  49084. !function(e) {
  49085. return e.wrapS !== Ci.ClampToEdgeWrapping || e.wrapT !== Ci.ClampToEdgeWrapping || e.minFilter !== Ci.NearestFilter && e.minFilter !== Ci.LinearFilter
  49086. }(t) || !1 !== E(n) || (n = function(e) {
  49087. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  49088. var t = document.createElement("canvas");
  49089. return t.width = Ci.Math.nearestPowerOfTwo(e.width),
  49090. t.height = Ci.Math.nearestPowerOfTwo(e.height),
  49091. t.getContext("2d").drawImage(e, 0, 0, t.width, t.height),
  49092. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  49093. t
  49094. }
  49095. return e
  49096. }(n));
  49097. var r = E(n)
  49098. , o = x(t.format)
  49099. , a = x(t.type);
  49100. m(X.TEXTURE_2D, t, r);
  49101. var s, l = t.mipmaps;
  49102. if (t instanceof Ci.DataTexture)
  49103. if (0 < l.length && r) {
  49104. for (var c = 0, h = l.length; c < h; c++)
  49105. s = l[c],
  49106. _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  49107. t.generateMipmaps = !1
  49108. } else
  49109. _e.texImage2D(X.TEXTURE_2D, 0, o, n.width, n.height, 0, o, a, n.data);
  49110. else if (t instanceof Ci.CompressedTexture)
  49111. for (c = 0,
  49112. h = l.length; c < h; c++)
  49113. s = l[c],
  49114. t.format !== Ci.RGBAFormat && t.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(o) ? _e.compressedTexImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, s.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : _e.texImage2D(X.TEXTURE_2D, c, o, s.width, s.height, 0, o, a, s.data);
  49115. else if (0 < l.length && r) {
  49116. for (c = 0,
  49117. h = l.length; c < h; c++)
  49118. s = l[c],
  49119. _e.texImage2D(X.TEXTURE_2D, c, o, o, a, s);
  49120. t.generateMipmaps = !1
  49121. } else
  49122. _e.texImage2D(X.TEXTURE_2D, 0, o, o, a, n);
  49123. t.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  49124. e.__version = t.version,
  49125. t.onUpdate && t.onUpdate(t)
  49126. }
  49127. function I(e, t) {
  49128. if (e.width > t || e.height > t) {
  49129. var i = t / Math.max(e.width, e.height)
  49130. , n = document.createElement("canvas");
  49131. return n.width = Math.floor(e.width * i),
  49132. n.height = Math.floor(e.height * i),
  49133. n.getContext("2d").drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  49134. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  49135. n
  49136. }
  49137. return e
  49138. }
  49139. function E(e) {
  49140. return Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height)
  49141. }
  49142. function _(e, t) {
  49143. var i = be.get(e);
  49144. if (6 === e.image.length)
  49145. if (0 < e.version && i.__version !== e.version) {
  49146. i.__image__webglTextureCube || (e.addEventListener("dispose", f),
  49147. i.__image__webglTextureCube = X.createTexture(),
  49148. ye.textures++),
  49149. _e.activeTexture(X.TEXTURE0 + t),
  49150. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  49151. X.pixelStorei(X.UNPACK_FLIP_Y_WEBGL, e.flipY);
  49152. for (var n = e instanceof Ci.CompressedTexture, r = e.image[0]instanceof Ci.DataTexture, o = [], a = 0; a < 6; a++)
  49153. !Z.autoScaleCubemaps || n || r ? o[a] = r ? e.image[a].image : e.image[a] : o[a] = I(e.image[a], Ee.maxCubemapSize);
  49154. var s = E(o[0])
  49155. , l = x(e.format)
  49156. , c = x(e.type);
  49157. m(X.TEXTURE_CUBE_MAP, e, s);
  49158. for (a = 0; a < 6; a++)
  49159. if (n)
  49160. for (var h, u = o[a].mipmaps, d = 0, p = u.length; d < p; d++)
  49161. h = u[d],
  49162. e.format !== Ci.RGBAFormat && e.format !== Ci.RGBFormat ? -1 < _e.getCompressedTextureFormats().indexOf(l) ? _e.compressedTexImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, h.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, d, l, h.width, h.height, 0, l, c, h.data);
  49163. else
  49164. r ? _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, o[a].width, o[a].height, 0, l, c, o[a].data) : _e.texImage2D(X.TEXTURE_CUBE_MAP_POSITIVE_X + a, 0, l, l, c, o[a]);
  49165. e.generateMipmaps && s && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  49166. i.__version = e.version,
  49167. e.onUpdate && e.onUpdate(e)
  49168. } else
  49169. _e.activeTexture(X.TEXTURE0 + t),
  49170. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  49171. }
  49172. function b(e, t) {
  49173. _e.activeTexture(X.TEXTURE0 + t),
  49174. _e.bindTexture(X.TEXTURE_CUBE_MAP, be.get(e).__webglTexture)
  49175. }
  49176. function h(e, t, i, n) {
  49177. var r = x(t.texture.format)
  49178. , o = x(t.texture.type);
  49179. _e.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  49180. X.bindFramebuffer(X.FRAMEBUFFER, e),
  49181. X.framebufferTexture2D(X.FRAMEBUFFER, i, n, be.get(t.texture).__webglTexture, 0),
  49182. X.bindFramebuffer(X.FRAMEBUFFER, null)
  49183. }
  49184. function u(e, t) {
  49185. X.bindRenderbuffer(X.RENDERBUFFER, e),
  49186. t.depthBuffer && !t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_COMPONENT16, t.width, t.height),
  49187. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_ATTACHMENT, X.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (X.renderbufferStorage(X.RENDERBUFFER, X.DEPTH_STENCIL, t.width, t.height),
  49188. X.framebufferRenderbuffer(X.FRAMEBUFFER, X.DEPTH_STENCIL_ATTACHMENT, X.RENDERBUFFER, e)) : X.renderbufferStorage(X.RENDERBUFFER, X.RGBA4, t.width, t.height),
  49189. X.bindRenderbuffer(X.RENDERBUFFER, null)
  49190. }
  49191. function w(e) {
  49192. var t = be.get(e)
  49193. , i = be.get(e.texture);
  49194. e.addEventListener("dispose", a),
  49195. i.__webglTexture = X.createTexture(),
  49196. ye.textures++;
  49197. var n = e instanceof Ci.WebGLRenderTargetCube
  49198. , r = Ci.Math.isPowerOfTwo(e.width) && Ci.Math.isPowerOfTwo(e.height);
  49199. if (n) {
  49200. t.__webglFramebuffer = [];
  49201. for (var o = 0; o < 6; o++)
  49202. t.__webglFramebuffer[o] = X.createFramebuffer()
  49203. } else
  49204. t.__webglFramebuffer = X.createFramebuffer();
  49205. if (n) {
  49206. _e.bindTexture(X.TEXTURE_CUBE_MAP, i.__webglTexture),
  49207. m(X.TEXTURE_CUBE_MAP, e.texture, r);
  49208. for (o = 0; o < 6; o++)
  49209. h(t.__webglFramebuffer[o], e, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + o);
  49210. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_CUBE_MAP),
  49211. _e.bindTexture(X.TEXTURE_CUBE_MAP, null)
  49212. } else
  49213. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture),
  49214. m(X.TEXTURE_2D, e.texture, r),
  49215. h(t.__webglFramebuffer, e, X.COLOR_ATTACHMENT0, X.TEXTURE_2D),
  49216. e.texture.generateMipmaps && r && X.generateMipmap(X.TEXTURE_2D),
  49217. _e.bindTexture(X.TEXTURE_2D, null);
  49218. e.depthBuffer && function(e) {
  49219. var t = be.get(e);
  49220. if (e instanceof Ci.WebGLRenderTargetCube) {
  49221. t.__webglDepthbuffer = [];
  49222. for (var i = 0; i < 6; i++)
  49223. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer[i]),
  49224. t.__webglDepthbuffer[i] = X.createRenderbuffer(),
  49225. u(t.__webglDepthbuffer[i], e)
  49226. } else
  49227. X.bindFramebuffer(X.FRAMEBUFFER, t.__webglFramebuffer),
  49228. t.__webglDepthbuffer = X.createRenderbuffer(),
  49229. u(t.__webglDepthbuffer, e);
  49230. X.bindFramebuffer(X.FRAMEBUFFER, null)
  49231. }(e)
  49232. }
  49233. function T(e) {
  49234. return e === Ci.NearestFilter || e === Ci.NearestMipMapNearestFilter || e === Ci.NearestMipMapLinearFilter ? X.NEAREST : X.LINEAR
  49235. }
  49236. function x(e) {
  49237. var t;
  49238. if (e === Ci.RepeatWrapping)
  49239. return X.REPEAT;
  49240. if (e === Ci.ClampToEdgeWrapping)
  49241. return X.CLAMP_TO_EDGE;
  49242. if (e === Ci.MirroredRepeatWrapping)
  49243. return X.MIRRORED_REPEAT;
  49244. if (e === Ci.NearestFilter)
  49245. return X.NEAREST;
  49246. if (e === Ci.NearestMipMapNearestFilter)
  49247. return X.NEAREST_MIPMAP_NEAREST;
  49248. if (e === Ci.NearestMipMapLinearFilter)
  49249. return X.NEAREST_MIPMAP_LINEAR;
  49250. if (e === Ci.LinearFilter)
  49251. return X.LINEAR;
  49252. if (e === Ci.LinearMipMapNearestFilter)
  49253. return X.LINEAR_MIPMAP_NEAREST;
  49254. if (e === Ci.LinearMipMapLinearFilter)
  49255. return X.LINEAR_MIPMAP_LINEAR;
  49256. if (e === Ci.UnsignedByteType)
  49257. return X.UNSIGNED_BYTE;
  49258. if (e === Ci.UnsignedShort4444Type)
  49259. return X.UNSIGNED_SHORT_4_4_4_4;
  49260. if (e === Ci.UnsignedShort5551Type)
  49261. return X.UNSIGNED_SHORT_5_5_5_1;
  49262. if (e === Ci.UnsignedShort565Type)
  49263. return X.UNSIGNED_SHORT_5_6_5;
  49264. if (e === Ci.ByteType)
  49265. return X.BYTE;
  49266. if (e === Ci.ShortType)
  49267. return X.SHORT;
  49268. if (e === Ci.UnsignedShortType)
  49269. return X.UNSIGNED_SHORT;
  49270. if (e === Ci.IntType)
  49271. return X.INT;
  49272. if (e === Ci.UnsignedIntType)
  49273. return X.UNSIGNED_INT;
  49274. if (e === Ci.FloatType)
  49275. return X.FLOAT;
  49276. if (null !== (t = Ie.get("OES_texture_half_float")) && e === Ci.HalfFloatType)
  49277. return t.HALF_FLOAT_OES;
  49278. if (e === Ci.AlphaFormat)
  49279. return X.ALPHA;
  49280. if (e === Ci.RGBFormat)
  49281. return X.RGB;
  49282. if (e === Ci.RGBAFormat)
  49283. return X.RGBA;
  49284. if (e === Ci.LuminanceFormat)
  49285. return X.LUMINANCE;
  49286. if (e === Ci.LuminanceAlphaFormat)
  49287. return X.LUMINANCE_ALPHA;
  49288. if (e === Ci.AddEquation)
  49289. return X.FUNC_ADD;
  49290. if (e === Ci.SubtractEquation)
  49291. return X.FUNC_SUBTRACT;
  49292. if (e === Ci.ReverseSubtractEquation)
  49293. return X.FUNC_REVERSE_SUBTRACT;
  49294. if (e === Ci.ZeroFactor)
  49295. return X.ZERO;
  49296. if (e === Ci.OneFactor)
  49297. return X.ONE;
  49298. if (e === Ci.SrcColorFactor)
  49299. return X.SRC_COLOR;
  49300. if (e === Ci.OneMinusSrcColorFactor)
  49301. return X.ONE_MINUS_SRC_COLOR;
  49302. if (e === Ci.SrcAlphaFactor)
  49303. return X.SRC_ALPHA;
  49304. if (e === Ci.OneMinusSrcAlphaFactor)
  49305. return X.ONE_MINUS_SRC_ALPHA;
  49306. if (e === Ci.DstAlphaFactor)
  49307. return X.DST_ALPHA;
  49308. if (e === Ci.OneMinusDstAlphaFactor)
  49309. return X.ONE_MINUS_DST_ALPHA;
  49310. if (e === Ci.DstColorFactor)
  49311. return X.DST_COLOR;
  49312. if (e === Ci.OneMinusDstColorFactor)
  49313. return X.ONE_MINUS_DST_COLOR;
  49314. if (e === Ci.SrcAlphaSaturateFactor)
  49315. return X.SRC_ALPHA_SATURATE;
  49316. if (null !== (t = Ie.get("WEBGL_compressed_texture_s3tc"))) {
  49317. if (e === Ci.RGB_S3TC_DXT1_Format)
  49318. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  49319. if (e === Ci.RGBA_S3TC_DXT1_Format)
  49320. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  49321. if (e === Ci.RGBA_S3TC_DXT3_Format)
  49322. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  49323. if (e === Ci.RGBA_S3TC_DXT5_Format)
  49324. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  49325. }
  49326. if (null !== (t = Ie.get("WEBGL_compressed_texture_pvrtc"))) {
  49327. if (e === Ci.RGB_PVRTC_4BPPV1_Format)
  49328. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  49329. if (e === Ci.RGB_PVRTC_2BPPV1_Format)
  49330. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  49331. if (e === Ci.RGBA_PVRTC_4BPPV1_Format)
  49332. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  49333. if (e === Ci.RGBA_PVRTC_2BPPV1_Format)
  49334. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  49335. }
  49336. if (null !== (t = Ie.get("WEBGL_compressed_texture_etc1")) && e === Ci.RGB_ETC1_Format)
  49337. return t.COMPRESSED_RGB_ETC1_WEBGL;
  49338. if (null !== (t = Ie.get("EXT_blend_minmax"))) {
  49339. if (e === Ci.MinEquation)
  49340. return t.MIN_EXT;
  49341. if (e === Ci.MaxEquation)
  49342. return t.MAX_EXT
  49343. }
  49344. return 0
  49345. }
  49346. console.log("THREE.WebGLRenderer", Ci.REVISION);
  49347. var O = void 0 !== (e = e || {}).canvas ? e.canvas : document.createElement("canvas")
  49348. , L = void 0 !== e.context ? e.context : null
  49349. , D = void 0 !== e.alpha && e.alpha
  49350. , N = void 0 === e.depth || e.depth
  49351. , F = void 0 === e.stencil || e.stencil
  49352. , B = void 0 !== e.antialias && e.antialias
  49353. , V = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  49354. , k = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  49355. , U = []
  49356. , H = []
  49357. , z = -1
  49358. , G = []
  49359. , W = -1
  49360. , j = new Float32Array(8)
  49361. , Y = []
  49362. , q = [];
  49363. this.domElement = O,
  49364. this.context = null,
  49365. this.autoClear = !0,
  49366. this.autoClearColor = !0,
  49367. this.autoClearDepth = !0,
  49368. this.autoClearStencil = !0,
  49369. this.sortObjects = !0,
  49370. this.gammaFactor = 2,
  49371. this.gammaInput = !1,
  49372. this.gammaOutput = !1,
  49373. this.physicallyCorrectLights = !1,
  49374. this.toneMapping = Ci.LinearToneMapping,
  49375. this.toneMappingExposure = 1,
  49376. this.toneMappingWhitePoint = 1,
  49377. this.maxMorphTargets = 8,
  49378. this.maxMorphNormals = 4,
  49379. this.autoScaleCubemaps = !0;
  49380. var X, Z = this, K = null, Q = null, J = null, $ = -1, ee = "", te = null, ie = new Ci.Vector4, ne = null, re = new Ci.Vector4, oe = 0, ae = new Ci.Color(0), se = 0, le = O.width, ce = O.height, he = 1, ue = new Ci.Vector4(0,0,le,ce), de = !1, pe = new Ci.Vector4(0,0,le,ce), fe = new Ci.Frustum, ge = new Ci.Matrix4, me = new Ci.Vector3, ve = {
  49381. hash: "",
  49382. ambient: [0, 0, 0],
  49383. directional: [],
  49384. directionalShadowMap: [],
  49385. directionalShadowMatrix: [],
  49386. spot: [],
  49387. spotShadowMap: [],
  49388. spotShadowMatrix: [],
  49389. point: [],
  49390. pointShadowMap: [],
  49391. pointShadowMatrix: [],
  49392. hemi: [],
  49393. shadows: [],
  49394. shadowsPointLight: 0
  49395. }, ye = {
  49396. geometries: 0,
  49397. textures: 0
  49398. }, Ae = {
  49399. calls: 0,
  49400. vertices: 0,
  49401. faces: 0,
  49402. points: 0
  49403. };
  49404. this.info = {
  49405. render: Ae,
  49406. memory: ye,
  49407. programs: null
  49408. };
  49409. try {
  49410. var Ce = {
  49411. alpha: D,
  49412. depth: N,
  49413. stencil: F,
  49414. antialias: B,
  49415. premultipliedAlpha: V,
  49416. preserveDrawingBuffer: k
  49417. };
  49418. if (null === (X = L || O.getContext("webgl", Ce) || O.getContext("experimental-webgl", Ce)))
  49419. throw null !== O.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  49420. void 0 === X.getShaderPrecisionFormat && (X.getShaderPrecisionFormat = function() {
  49421. return {
  49422. rangeMin: 1,
  49423. rangeMax: 1,
  49424. precision: 1
  49425. }
  49426. }
  49427. ),
  49428. O.addEventListener("webglcontextlost", r, !1)
  49429. } catch (e) {
  49430. console.error("THREE.WebGLRenderer: " + e)
  49431. }
  49432. var Ie = new Ci.WebGLExtensions(X);
  49433. Ie.get("OES_texture_float"),
  49434. Ie.get("OES_texture_float_linear"),
  49435. Ie.get("OES_texture_half_float"),
  49436. Ie.get("OES_texture_half_float_linear"),
  49437. Ie.get("OES_standard_derivatives"),
  49438. Ie.get("ANGLE_instanced_arrays"),
  49439. Ie.get("OES_element_index_uint") && (Ci.BufferGeometry.MaxIndex = 4294967296);
  49440. var Ee = new Ci.WebGLCapabilities(X,Ie,e)
  49441. , _e = new Ci.WebGLState(X,Ie,x)
  49442. , be = new Ci.WebGLProperties
  49443. , we = new Ci.WebGLObjects(X,be,this.info)
  49444. , Te = new Ci.WebGLPrograms(this,Ee)
  49445. , xe = new Ci.WebGLLights;
  49446. this.info.programs = Te.programs;
  49447. var Se = new Ci.WebGLBufferRenderer(X,Ie,Ae)
  49448. , Me = new Ci.WebGLIndexedBufferRenderer(X,Ie,Ae);
  49449. t(),
  49450. this.context = X,
  49451. this.capabilities = Ee,
  49452. this.extensions = Ie,
  49453. this.properties = be,
  49454. this.state = _e;
  49455. var Re = new Ci.WebGLShadowMap(this,ve,we);
  49456. this.shadowMap = Re;
  49457. var Pe, Oe = new Ci.SpritePlugin(this,Y), Le = new Ci.LensFlarePlugin(this,q);
  49458. this.getContext = function() {
  49459. return X
  49460. }
  49461. ,
  49462. this.getContextAttributes = function() {
  49463. return X.getContextAttributes()
  49464. }
  49465. ,
  49466. this.forceContextLoss = function() {
  49467. Ie.get("WEBGL_lose_context").loseContext()
  49468. }
  49469. ,
  49470. this.getMaxAnisotropy = function() {
  49471. if (void 0 !== Pe)
  49472. return Pe;
  49473. var e = Ie.get("EXT_texture_filter_anisotropic");
  49474. return Pe = null !== e ? X.getParameter(e.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  49475. }
  49476. ,
  49477. this.getPrecision = function() {
  49478. return Ee.precision
  49479. }
  49480. ,
  49481. this.getPixelRatio = function() {
  49482. return he
  49483. }
  49484. ,
  49485. this.setPixelRatio = function(e) {
  49486. void 0 !== e && (he = e,
  49487. this.setSize(pe.z, pe.w, !1))
  49488. }
  49489. ,
  49490. this.getSize = function() {
  49491. return {
  49492. width: le,
  49493. height: ce
  49494. }
  49495. }
  49496. ,
  49497. this.setSize = function(e, t, i, n) {
  49498. null != n && (he = n),
  49499. le = e,
  49500. ce = t,
  49501. O.width = e * he,
  49502. O.height = t * he,
  49503. !1 !== i && (O.style.width = e + "px",
  49504. O.style.height = t + "px"),
  49505. this.setViewport(0, 0, e, t)
  49506. }
  49507. ,
  49508. this.setViewport = function(e, t, i, n) {
  49509. _e.viewport(pe.set(e, t, i, n))
  49510. }
  49511. ,
  49512. this.setScissor = function(e, t, i, n) {
  49513. _e.scissor(ue.set(e, t, i, n))
  49514. }
  49515. ,
  49516. this.setScissorTest = function(e) {
  49517. _e.setScissorTest(de = e)
  49518. }
  49519. ,
  49520. this.getClearColor = function() {
  49521. return ae
  49522. }
  49523. ,
  49524. this.setClearColor = function(e, t) {
  49525. ae.set(e),
  49526. se = void 0 !== t ? t : 1,
  49527. i(ae.r, ae.g, ae.b, se)
  49528. }
  49529. ,
  49530. this.getClearAlpha = function() {
  49531. return se
  49532. }
  49533. ,
  49534. this.setClearAlpha = function(e) {
  49535. se = e,
  49536. i(ae.r, ae.g, ae.b, se)
  49537. }
  49538. ,
  49539. this.clear = function(e, t, i) {
  49540. var n = 0;
  49541. void 0 !== e && !e || (n |= X.COLOR_BUFFER_BIT),
  49542. void 0 !== t && !t || (n |= X.DEPTH_BUFFER_BIT),
  49543. void 0 !== i && !i || (n |= X.STENCIL_BUFFER_BIT),
  49544. X.clear(n)
  49545. }
  49546. ,
  49547. this.clearColor = function() {
  49548. this.clear(!0, !1, !1)
  49549. }
  49550. ,
  49551. this.clearDepth = function() {
  49552. this.clear(!1, !0, !1)
  49553. }
  49554. ,
  49555. this.clearStencil = function() {
  49556. this.clear(!1, !1, !0)
  49557. }
  49558. ,
  49559. this.clearTarget = function(e, t, i, n) {
  49560. this.setRenderTarget(e),
  49561. this.clear(t, i, n)
  49562. }
  49563. ,
  49564. this.resetGLState = n,
  49565. this.dispose = function() {
  49566. O.removeEventListener("webglcontextlost", r, !1)
  49567. }
  49568. ,
  49569. this.renderBufferImmediate = function(e, t, i) {
  49570. _e.initAttributes();
  49571. var n = be.get(e);
  49572. e.hasPositions && !n.position && (n.position = X.createBuffer()),
  49573. e.hasNormals && !n.normal && (n.normal = X.createBuffer()),
  49574. e.hasUvs && !n.uv && (n.uv = X.createBuffer()),
  49575. e.hasColors && !n.color && (n.color = X.createBuffer());
  49576. var r = t.getAttributes();
  49577. if (e.hasPositions && (X.bindBuffer(X.ARRAY_BUFFER, n.position),
  49578. X.bufferData(X.ARRAY_BUFFER, e.positionArray, X.DYNAMIC_DRAW),
  49579. _e.enableAttribute(r.position),
  49580. X.vertexAttribPointer(r.position, 3, X.FLOAT, !1, 0, 0)),
  49581. e.hasNormals) {
  49582. if (X.bindBuffer(X.ARRAY_BUFFER, n.normal),
  49583. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === Ci.FlatShading)
  49584. for (var o = 0, a = 3 * e.count; o < a; o += 9) {
  49585. var s = e.normalArray
  49586. , l = (s[o + 0] + s[o + 3] + s[o + 6]) / 3
  49587. , c = (s[o + 1] + s[o + 4] + s[o + 7]) / 3
  49588. , h = (s[o + 2] + s[o + 5] + s[o + 8]) / 3;
  49589. s[o + 0] = l,
  49590. s[o + 1] = c,
  49591. s[o + 2] = h,
  49592. s[o + 3] = l,
  49593. s[o + 4] = c,
  49594. s[o + 5] = h,
  49595. s[o + 6] = l,
  49596. s[o + 7] = c,
  49597. s[o + 8] = h
  49598. }
  49599. X.bufferData(X.ARRAY_BUFFER, e.normalArray, X.DYNAMIC_DRAW),
  49600. _e.enableAttribute(r.normal),
  49601. X.vertexAttribPointer(r.normal, 3, X.FLOAT, !1, 0, 0)
  49602. }
  49603. e.hasUvs && i.map && (X.bindBuffer(X.ARRAY_BUFFER, n.uv),
  49604. X.bufferData(X.ARRAY_BUFFER, e.uvArray, X.DYNAMIC_DRAW),
  49605. _e.enableAttribute(r.uv),
  49606. X.vertexAttribPointer(r.uv, 2, X.FLOAT, !1, 0, 0)),
  49607. e.hasColors && i.vertexColors !== Ci.NoColors && (X.bindBuffer(X.ARRAY_BUFFER, n.color),
  49608. X.bufferData(X.ARRAY_BUFFER, e.colorArray, X.DYNAMIC_DRAW),
  49609. _e.enableAttribute(r.color),
  49610. X.vertexAttribPointer(r.color, 3, X.FLOAT, !1, 0, 0)),
  49611. _e.disableUnusedAttributes(),
  49612. X.drawArrays(X.TRIANGLES, 0, e.count),
  49613. e.count = 0
  49614. }
  49615. ,
  49616. this.renderBufferDirect = function(e, t, i, n, r, o) {
  49617. R(n);
  49618. var a = P(e, t, n, r)
  49619. , s = !1
  49620. , l = i.id + "_" + a.id + "_" + n.wireframe;
  49621. l !== ee && (ee = l,
  49622. s = !0);
  49623. var c = r.morphTargetInfluences;
  49624. if (void 0 !== c) {
  49625. for (var h = [], u = 0, d = c.length; u < d; u++) {
  49626. var p = c[u];
  49627. h.push([p, u])
  49628. }
  49629. h.sort(M),
  49630. 8 < h.length && (h.length = 8);
  49631. var f = i.morphAttributes;
  49632. for (u = 0,
  49633. d = h.length; u < d; u++) {
  49634. p = h[u];
  49635. if (j[u] = p[0],
  49636. 0 !== p[0]) {
  49637. var g = p[1];
  49638. !0 === n.morphTargets && f.position && i.addAttribute("morphTarget" + u, f.position[g]),
  49639. !0 === n.morphNormals && f.normal && i.addAttribute("morphNormal" + u, f.normal[g])
  49640. } else
  49641. !0 === n.morphTargets && i.removeAttribute("morphTarget" + u),
  49642. !0 === n.morphNormals && i.removeAttribute("morphNormal" + u)
  49643. }
  49644. var m = a.getUniforms();
  49645. null !== m.morphTargetInfluences && X.uniform1fv(m.morphTargetInfluences, j),
  49646. s = !0
  49647. }
  49648. g = i.index;
  49649. var v, y = i.attributes.position;
  49650. !0 === n.wireframe && (g = we.getWireframeAttribute(i)),
  49651. null !== g ? (v = Me).setIndex(g) : v = Se,
  49652. s && (function(e, t, i, n) {
  49653. var r;
  49654. if (i instanceof Ci.InstancedBufferGeometry && null === (r = Ie.get("ANGLE_instanced_arrays")))
  49655. console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  49656. else {
  49657. void 0 === n && (n = 0),
  49658. _e.initAttributes();
  49659. var o = i.attributes
  49660. , a = t.getAttributes()
  49661. , s = e.defaultAttributeValues;
  49662. for (var l in a) {
  49663. var c = a[l];
  49664. if (0 <= c) {
  49665. var h = o[l];
  49666. if (void 0 !== h) {
  49667. var u = h.itemSize
  49668. , d = we.getAttributeBuffer(h);
  49669. if (h instanceof Ci.InterleavedBufferAttribute) {
  49670. var p = h.data
  49671. , f = p.stride
  49672. , g = h.offset;
  49673. p instanceof Ci.InstancedInterleavedBuffer ? (_e.enableAttributeAndDivisor(c, p.meshPerAttribute, r),
  49674. void 0 === i.maxInstancedCount && (i.maxInstancedCount = p.meshPerAttribute * p.count)) : _e.enableAttribute(c),
  49675. X.bindBuffer(X.ARRAY_BUFFER, d),
  49676. X.vertexAttribPointer(c, u, X.FLOAT, !1, f * p.array.BYTES_PER_ELEMENT, (n * f + g) * p.array.BYTES_PER_ELEMENT)
  49677. } else
  49678. h instanceof Ci.InstancedBufferAttribute ? (_e.enableAttributeAndDivisor(c, h.meshPerAttribute, r),
  49679. void 0 === i.maxInstancedCount && (i.maxInstancedCount = h.meshPerAttribute * h.count)) : _e.enableAttribute(c),
  49680. X.bindBuffer(X.ARRAY_BUFFER, d),
  49681. X.vertexAttribPointer(c, u, X.FLOAT, !1, 0, n * u * 4)
  49682. } else if (void 0 !== s) {
  49683. var m = s[l];
  49684. if (void 0 !== m)
  49685. switch (m.length) {
  49686. case 2:
  49687. X.vertexAttrib2fv(c, m);
  49688. break;
  49689. case 3:
  49690. X.vertexAttrib3fv(c, m);
  49691. break;
  49692. case 4:
  49693. X.vertexAttrib4fv(c, m);
  49694. break;
  49695. default:
  49696. X.vertexAttrib1fv(c, m)
  49697. }
  49698. }
  49699. }
  49700. }
  49701. _e.disableUnusedAttributes()
  49702. }
  49703. }(n, a, i),
  49704. null !== g && X.bindBuffer(X.ELEMENT_ARRAY_BUFFER, we.getAttributeBuffer(g)));
  49705. var A = 1 / 0;
  49706. null !== g ? A = g.count : void 0 !== y && (A = y.count);
  49707. var C = i.drawRange.start
  49708. , I = i.drawRange.count
  49709. , E = null !== o ? o.start : 0
  49710. , _ = null !== o ? o.count : 1 / 0
  49711. , b = Math.max(0, C, E)
  49712. , w = Math.min(0 + A, C + I, E + _) - 1
  49713. , T = Math.max(0, w - b + 1);
  49714. if (r instanceof Ci.Mesh)
  49715. if (!0 === n.wireframe)
  49716. _e.setLineWidth(n.wireframeLinewidth * S()),
  49717. v.setMode(X.LINES);
  49718. else
  49719. switch (r.drawMode) {
  49720. case Ci.TrianglesDrawMode:
  49721. v.setMode(X.TRIANGLES);
  49722. break;
  49723. case Ci.TriangleStripDrawMode:
  49724. v.setMode(X.TRIANGLE_STRIP);
  49725. break;
  49726. case Ci.TriangleFanDrawMode:
  49727. v.setMode(X.TRIANGLE_FAN)
  49728. }
  49729. else if (r instanceof Ci.Line) {
  49730. var x = n.linewidth;
  49731. void 0 === x && (x = 1),
  49732. _e.setLineWidth(x * S()),
  49733. r instanceof Ci.LineSegments ? v.setMode(X.LINES) : v.setMode(X.LINE_STRIP)
  49734. } else
  49735. r instanceof Ci.Points && v.setMode(X.POINTS);
  49736. i instanceof Ci.InstancedBufferGeometry ? 0 < i.maxInstancedCount && v.renderInstances(i, b, T) : v.render(b, T)
  49737. }
  49738. ,
  49739. this.render = function(e, t, i, n) {
  49740. if (t instanceof Ci.Camera != 0) {
  49741. var r = e.fog;
  49742. if (ee = "",
  49743. $ = -1,
  49744. !(te = null) === e.autoUpdate && e.updateMatrixWorld(),
  49745. null === t.parent && t.updateMatrixWorld(),
  49746. t.matrixWorldInverse.getInverse(t.matrixWorld),
  49747. ge.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  49748. fe.setFromMatrix(ge),
  49749. U.length = 0,
  49750. W = z = -1,
  49751. Y.length = 0,
  49752. q.length = 0,
  49753. function e(t, i) {
  49754. if (!1 !== t.visible) {
  49755. if (t.layers.test(i.layers))
  49756. if (t instanceof Ci.Light)
  49757. U.push(t);
  49758. else if (t instanceof Ci.Sprite)
  49759. !1 !== t.frustumCulled && !0 !== fe.intersectsObject(t) || Y.push(t);
  49760. else if (t instanceof Ci.LensFlare)
  49761. q.push(t);
  49762. else if (t instanceof Ci.ImmediateRenderObject)
  49763. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49764. me.applyProjection(ge)),
  49765. d(t, null, t.material, me.z, null);
  49766. else if ((t instanceof Ci.Mesh || t instanceof Ci.Line || t instanceof Ci.Points) && (t instanceof Ci.SkinnedMesh && t.skeleton.update(),
  49767. !1 === t.frustumCulled || !0 === fe.intersectsObject(t))) {
  49768. var n = t.material;
  49769. if (!0 === n.visible) {
  49770. !0 === Z.sortObjects && (me.setFromMatrixPosition(t.matrixWorld),
  49771. me.applyProjection(ge));
  49772. var r = we.update(t);
  49773. if (n instanceof Ci.MultiMaterial)
  49774. for (var o = r.groups, a = n.materials, s = 0, l = o.length; s < l; s++) {
  49775. var c = o[s]
  49776. , h = a[c.materialIndex];
  49777. !0 === h.visible && d(t, r, h, me.z, c)
  49778. }
  49779. else
  49780. d(t, r, n, me.z, null)
  49781. }
  49782. }
  49783. var u = t.children;
  49784. for (s = 0,
  49785. l = u.length; s < l; s++)
  49786. e(u[s], i)
  49787. }
  49788. }(e, t),
  49789. H.length = z + 1,
  49790. G.length = W + 1,
  49791. !0 === Z.sortObjects && (H.sort(s),
  49792. G.sort(l)),
  49793. function(e, t) {
  49794. var i, n, r, o, a, s, l = 0, c = 0, h = 0, u = t.matrixWorldInverse, d = 0, p = 0, f = 0, g = 0, m = 0;
  49795. for (i = ve.shadowsPointLight = 0,
  49796. n = e.length; i < n; i++)
  49797. if (o = (r = e[i]).color,
  49798. a = r.intensity,
  49799. s = r.distance,
  49800. r instanceof Ci.AmbientLight)
  49801. l += o.r * a,
  49802. c += o.g * a,
  49803. h += o.b * a;
  49804. else if (r instanceof Ci.DirectionalLight) {
  49805. (v = xe.get(r)).color.copy(r.color).multiplyScalar(r.intensity),
  49806. v.direction.setFromMatrixPosition(r.matrixWorld),
  49807. me.setFromMatrixPosition(r.target.matrixWorld),
  49808. v.direction.sub(me),
  49809. v.direction.transformDirection(u),
  49810. v.shadow = r.castShadow,
  49811. r.castShadow && (v.shadowBias = r.shadow.bias,
  49812. v.shadowRadius = r.shadow.radius,
  49813. v.shadowMapSize = r.shadow.mapSize,
  49814. ve.shadows[m++] = r),
  49815. ve.directionalShadowMap[d] = r.shadow.map,
  49816. ve.directionalShadowMatrix[d] = r.shadow.matrix,
  49817. ve.directional[d++] = v
  49818. } else if (r instanceof Ci.SpotLight) {
  49819. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49820. v.position.applyMatrix4(u),
  49821. v.color.copy(o).multiplyScalar(a),
  49822. v.distance = s,
  49823. v.direction.setFromMatrixPosition(r.matrixWorld),
  49824. me.setFromMatrixPosition(r.target.matrixWorld),
  49825. v.direction.sub(me),
  49826. v.direction.transformDirection(u),
  49827. v.coneCos = Math.cos(r.angle),
  49828. v.penumbraCos = Math.cos(r.angle * (1 - r.penumbra)),
  49829. v.decay = 0 === r.distance ? 0 : r.decay,
  49830. v.shadow = r.castShadow,
  49831. r.castShadow && (v.shadowBias = r.shadow.bias,
  49832. v.shadowRadius = r.shadow.radius,
  49833. v.shadowMapSize = r.shadow.mapSize,
  49834. ve.shadows[m++] = r),
  49835. ve.spotShadowMap[f] = r.shadow.map,
  49836. ve.spotShadowMatrix[f] = r.shadow.matrix,
  49837. ve.spot[f++] = v
  49838. } else if (r instanceof Ci.PointLight) {
  49839. (v = xe.get(r)).position.setFromMatrixPosition(r.matrixWorld),
  49840. v.position.applyMatrix4(u),
  49841. v.color.copy(r.color).multiplyScalar(r.intensity),
  49842. v.distance = r.distance,
  49843. v.decay = 0 === r.distance ? 0 : r.decay,
  49844. v.shadow = r.castShadow,
  49845. r.castShadow && (v.shadowBias = r.shadow.bias,
  49846. v.shadowRadius = r.shadow.radius,
  49847. v.shadowMapSize = r.shadow.mapSize,
  49848. ve.shadows[m++] = r),
  49849. ve.pointShadowMap[p] = r.shadow.map,
  49850. void 0 === ve.pointShadowMatrix[p] && (ve.pointShadowMatrix[p] = new Ci.Matrix4),
  49851. me.setFromMatrixPosition(r.matrixWorld).negate(),
  49852. ve.pointShadowMatrix[p].identity().setPosition(me),
  49853. ve.point[p++] = v
  49854. } else if (r instanceof Ci.HemisphereLight) {
  49855. var v;
  49856. (v = xe.get(r)).direction.setFromMatrixPosition(r.matrixWorld),
  49857. v.direction.transformDirection(u),
  49858. v.direction.normalize(),
  49859. v.skyColor.copy(r.color).multiplyScalar(a),
  49860. v.groundColor.copy(r.groundColor).multiplyScalar(a),
  49861. ve.hemi[g++] = v
  49862. }
  49863. ve.ambient[0] = l,
  49864. ve.ambient[1] = c,
  49865. ve.ambient[2] = h,
  49866. ve.directional.length = d,
  49867. ve.spot.length = f,
  49868. ve.point.length = p,
  49869. ve.hemi.length = g,
  49870. ve.shadows.length = m,
  49871. ve.hash = d + "," + p + "," + f + "," + g + "," + m
  49872. }(U, t),
  49873. Re.render(e, t),
  49874. Ae.calls = 0,
  49875. Ae.vertices = 0,
  49876. Ae.faces = 0,
  49877. void (Ae.points = 0) === i && (i = null),
  49878. this.setRenderTarget(i),
  49879. (this.autoClear || n) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  49880. e.overrideMaterial) {
  49881. var o = e.overrideMaterial;
  49882. c(H, t, r, o),
  49883. c(G, t, r, o)
  49884. } else
  49885. _e.setBlending(Ci.NoBlending),
  49886. c(H, t, r),
  49887. c(G, t, r);
  49888. if (Oe.render(e, t),
  49889. Le.render(e, t, re),
  49890. i) {
  49891. var a = i.texture;
  49892. a.generateMipmaps && E(i) && a.minFilter !== Ci.NearestFilter && a.minFilter !== Ci.LinearFilter && function(e) {
  49893. var t = e instanceof Ci.WebGLRenderTargetCube ? X.TEXTURE_CUBE_MAP : X.TEXTURE_2D
  49894. , i = be.get(e.texture).__webglTexture;
  49895. _e.bindTexture(t, i),
  49896. X.generateMipmap(t),
  49897. _e.bindTexture(t, null)
  49898. }(i)
  49899. }
  49900. _e.setDepthTest(!0),
  49901. _e.setDepthWrite(!0),
  49902. _e.setColorWrite(!0)
  49903. } else
  49904. console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")
  49905. }
  49906. ,
  49907. this.setFaceCulling = function(e, t) {
  49908. e === Ci.CullFaceNone ? _e.disable(X.CULL_FACE) : (t === Ci.FrontFaceDirectionCW ? X.frontFace(X.CW) : X.frontFace(X.CCW),
  49909. e === Ci.CullFaceBack ? X.cullFace(X.BACK) : e === Ci.CullFaceFront ? X.cullFace(X.FRONT) : X.cullFace(X.FRONT_AND_BACK),
  49910. _e.enable(X.CULL_FACE))
  49911. }
  49912. ,
  49913. this.setTexture = function(e, t) {
  49914. var i = be.get(e);
  49915. if (0 < e.version && i.__version !== e.version) {
  49916. var n = e.image;
  49917. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : !1 === n.complete ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void o(i, e, t)
  49918. }
  49919. _e.activeTexture(X.TEXTURE0 + t),
  49920. _e.bindTexture(X.TEXTURE_2D, i.__webglTexture)
  49921. }
  49922. ,
  49923. this.getCurrentRenderTarget = function() {
  49924. return Q
  49925. }
  49926. ,
  49927. this.setRenderTarget = function(e) {
  49928. (Q = e) && void 0 === be.get(e).__webglFramebuffer && w(e);
  49929. var t, i = e instanceof Ci.WebGLRenderTargetCube;
  49930. if (e) {
  49931. var n = be.get(e);
  49932. t = i ? n.__webglFramebuffer[e.activeCubeFace] : n.__webglFramebuffer,
  49933. ie.copy(e.scissor),
  49934. ne = e.scissorTest,
  49935. re.copy(e.viewport)
  49936. } else
  49937. t = null,
  49938. ie.copy(ue).multiplyScalar(he),
  49939. ne = de,
  49940. re.copy(pe).multiplyScalar(he);
  49941. if (J !== t && (X.bindFramebuffer(X.FRAMEBUFFER, t),
  49942. J = t),
  49943. _e.scissor(ie),
  49944. _e.setScissorTest(ne),
  49945. _e.viewport(re),
  49946. i) {
  49947. var r = be.get(e.texture);
  49948. X.framebufferTexture2D(X.FRAMEBUFFER, X.COLOR_ATTACHMENT0, X.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, r.__webglTexture, e.activeMipMapLevel)
  49949. }
  49950. }
  49951. ,
  49952. this.readRenderTargetPixels = function(e, t, i, n, r, o) {
  49953. if (e instanceof Ci.WebGLRenderTarget != 0) {
  49954. var a = be.get(e).__webglFramebuffer;
  49955. if (a) {
  49956. var s = !1;
  49957. a !== J && (X.bindFramebuffer(X.FRAMEBUFFER, a),
  49958. s = !0);
  49959. try {
  49960. var l = e.texture;
  49961. if (l.format !== Ci.RGBAFormat && x(l.format) !== X.getParameter(X.IMPLEMENTATION_COLOR_READ_FORMAT))
  49962. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  49963. if (!(l.type === Ci.UnsignedByteType || x(l.type) === X.getParameter(X.IMPLEMENTATION_COLOR_READ_TYPE) || l.type === Ci.FloatType && Ie.get("WEBGL_color_buffer_float") || l.type === Ci.HalfFloatType && Ie.get("EXT_color_buffer_half_float")))
  49964. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  49965. X.checkFramebufferStatus(X.FRAMEBUFFER) === X.FRAMEBUFFER_COMPLETE ? X.readPixels(t, i, n, r, x(l.format), x(l.type), o) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  49966. } finally {
  49967. s && X.bindFramebuffer(X.FRAMEBUFFER, J)
  49968. }
  49969. }
  49970. } else
  49971. console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")
  49972. }
  49973. }
  49974. ,
  49975. Ci.WebGLRenderTarget = function(e, t, i) {
  49976. this.uuid = Ci.Math.generateUUID(),
  49977. this.width = e,
  49978. this.height = t,
  49979. this.scissor = new Ci.Vector4(0,0,e,t),
  49980. this.scissorTest = !1,
  49981. this.viewport = new Ci.Vector4(0,0,e,t),
  49982. void 0 === (i = i || {}).minFilter && (i.minFilter = Ci.LinearFilter),
  49983. this.texture = new Ci.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  49984. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  49985. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  49986. }
  49987. ,
  49988. Ci.WebGLRenderTarget.prototype = {
  49989. constructor: Ci.WebGLRenderTarget,
  49990. setSize: function(e, t) {
  49991. this.width === e && this.height === t || (this.width = e,
  49992. this.height = t,
  49993. this.dispose()),
  49994. this.viewport.set(0, 0, e, t),
  49995. this.scissor.set(0, 0, e, t)
  49996. },
  49997. clone: function() {
  49998. return (new this.constructor).copy(this)
  49999. },
  50000. copy: function(e) {
  50001. return this.width = e.width,
  50002. this.height = e.height,
  50003. this.viewport.copy(e.viewport),
  50004. this.texture = e.texture.clone(),
  50005. this.depthBuffer = e.depthBuffer,
  50006. this.stencilBuffer = e.stencilBuffer,
  50007. this
  50008. },
  50009. dispose: function() {
  50010. this.dispatchEvent({
  50011. type: "dispose"
  50012. })
  50013. }
  50014. },
  50015. Ci.EventDispatcher.prototype.apply(Ci.WebGLRenderTarget.prototype),
  50016. Ci.WebGLRenderTargetCube = function(e, t, i) {
  50017. Ci.WebGLRenderTarget.call(this, e, t, i),
  50018. this.activeCubeFace = 0,
  50019. this.activeMipMapLevel = 0
  50020. }
  50021. ,
  50022. Ci.WebGLRenderTargetCube.prototype = Object.create(Ci.WebGLRenderTarget.prototype),
  50023. Ci.WebGLRenderTargetCube.prototype.constructor = Ci.WebGLRenderTargetCube,
  50024. Ci.WebGLBufferRenderer = function(r, o, a) {
  50025. var s;
  50026. this.setMode = function(e) {
  50027. s = e
  50028. }
  50029. ,
  50030. this.render = function(e, t) {
  50031. r.drawArrays(s, e, t),
  50032. a.calls++,
  50033. a.vertices += t,
  50034. s === r.TRIANGLES && (a.faces += t / 3)
  50035. }
  50036. ,
  50037. this.renderInstances = function(e) {
  50038. var t = o.get("ANGLE_instanced_arrays");
  50039. if (null !== t) {
  50040. var i = e.attributes.position
  50041. , n = 0;
  50042. n = i instanceof Ci.InterleavedBufferAttribute ? i.data.count : i.count,
  50043. t.drawArraysInstancedANGLE(s, 0, n, e.maxInstancedCount),
  50044. a.calls++,
  50045. a.vertices += n * e.maxInstancedCount,
  50046. s === r.TRIANGLES && (a.faces += e.maxInstancedCount * n / 3)
  50047. } else
  50048. console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.")
  50049. }
  50050. }
  50051. ,
  50052. Ci.WebGLIndexedBufferRenderer = function(r, o, a) {
  50053. var s, l, c;
  50054. this.setMode = function(e) {
  50055. s = e
  50056. }
  50057. ,
  50058. this.setIndex = function(e) {
  50059. c = e.array instanceof Uint32Array && o.get("OES_element_index_uint") ? (l = r.UNSIGNED_INT,
  50060. 4) : (l = r.UNSIGNED_SHORT,
  50061. 2)
  50062. }
  50063. ,
  50064. this.render = function(e, t) {
  50065. r.drawElements(s, t, l, e * c),
  50066. a.calls++,
  50067. a.vertices += t,
  50068. s === r.TRIANGLES && (a.faces += t / 3)
  50069. }
  50070. ,
  50071. this.renderInstances = function(e, t, i) {
  50072. var n = o.get("ANGLE_instanced_arrays");
  50073. return null === n ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (n.drawElementsInstancedANGLE(s, i, l, t * c, e.maxInstancedCount),
  50074. a.calls++,
  50075. a.vertices += i * e.maxInstancedCount,
  50076. void (s === r.TRIANGLES && (a.faces += e.maxInstancedCount * i / 3)))
  50077. }
  50078. }
  50079. ,
  50080. Ci.WebGLExtensions = function(i) {
  50081. var n = {};
  50082. this.get = function(e) {
  50083. if (void 0 !== n[e])
  50084. return n[e];
  50085. var t;
  50086. switch (e) {
  50087. case "EXT_texture_filter_anisotropic":
  50088. t = i.getExtension("EXT_texture_filter_anisotropic") || i.getExtension("MOZ_EXT_texture_filter_anisotropic") || i.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  50089. break;
  50090. case "WEBGL_compressed_texture_s3tc":
  50091. t = i.getExtension("WEBGL_compressed_texture_s3tc") || i.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  50092. break;
  50093. case "WEBGL_compressed_texture_pvrtc":
  50094. t = i.getExtension("WEBGL_compressed_texture_pvrtc") || i.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  50095. break;
  50096. case "WEBGL_compressed_texture_etc1":
  50097. t = i.getExtension("WEBGL_compressed_texture_etc1");
  50098. break;
  50099. default:
  50100. t = i.getExtension(e)
  50101. }
  50102. return null === t && console.warn("THREE.WebGLRenderer: " + e + " extension not supported."),
  50103. n[e] = t
  50104. }
  50105. }
  50106. ,
  50107. Ci.WebGLCapabilities = function(t, e, i) {
  50108. function n(e) {
  50109. if ("highp" === e) {
  50110. if (0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.HIGH_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.HIGH_FLOAT).precision)
  50111. return "highp";
  50112. e = "mediump"
  50113. }
  50114. return "mediump" === e && 0 < t.getShaderPrecisionFormat(t.VERTEX_SHADER, t.MEDIUM_FLOAT).precision && 0 < t.getShaderPrecisionFormat(t.FRAGMENT_SHADER, t.MEDIUM_FLOAT).precision ? "mediump" : "lowp"
  50115. }
  50116. this.getMaxPrecision = n,
  50117. this.precision = void 0 !== i.precision ? i.precision : "highp",
  50118. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  50119. this.maxTextures = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),
  50120. this.maxVertexTextures = t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  50121. this.maxTextureSize = t.getParameter(t.MAX_TEXTURE_SIZE),
  50122. this.maxCubemapSize = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),
  50123. this.maxAttributes = t.getParameter(t.MAX_VERTEX_ATTRIBS),
  50124. this.maxVertexUniforms = t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),
  50125. this.maxVaryings = t.getParameter(t.MAX_VARYING_VECTORS),
  50126. this.maxFragmentUniforms = t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),
  50127. this.vertexTextures = 0 < this.maxVertexTextures,
  50128. this.floatFragmentTextures = !!e.get("OES_texture_float"),
  50129. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  50130. var r = n(this.precision);
  50131. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  50132. this.precision = r),
  50133. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!e.get("EXT_frag_depth"))
  50134. }
  50135. ,
  50136. Ci.WebGLGeometries = function(i, o, a) {
  50137. function s(e) {
  50138. var t = e.target
  50139. , i = c[t.id];
  50140. null !== i.index && l(i.index),
  50141. function(e) {
  50142. for (var t in e)
  50143. l(e[t])
  50144. }(i.attributes),
  50145. t.removeEventListener("dispose", s),
  50146. delete c[t.id];
  50147. var n = o.get(t);
  50148. n.wireframe && l(n.wireframe),
  50149. o.delete(t);
  50150. var r = o.get(i);
  50151. r.wireframe && l(r.wireframe),
  50152. o.delete(i),
  50153. a.memory.geometries--
  50154. }
  50155. function l(e) {
  50156. var t = function(e) {
  50157. return e instanceof Ci.InterleavedBufferAttribute ? o.get(e.data).__webglBuffer : o.get(e).__webglBuffer
  50158. }(e);
  50159. void 0 !== t && (i.deleteBuffer(t),
  50160. function(e) {
  50161. e instanceof Ci.InterleavedBufferAttribute ? o.delete(e.data) : o.delete(e)
  50162. }(e))
  50163. }
  50164. var c = {};
  50165. this.get = function(e) {
  50166. var t, i = e.geometry;
  50167. return void 0 !== c[i.id] ? c[i.id] : (i.addEventListener("dispose", s),
  50168. i instanceof Ci.BufferGeometry ? t = i : i instanceof Ci.Geometry && (void 0 === i._bufferGeometry && (i._bufferGeometry = (new Ci.BufferGeometry).setFromObject(e)),
  50169. t = i._bufferGeometry),
  50170. c[i.id] = t,
  50171. a.memory.geometries++,
  50172. t)
  50173. }
  50174. }
  50175. ,
  50176. Ci.WebGLLights = function() {
  50177. var i = {};
  50178. this.get = function(e) {
  50179. if (void 0 !== i[e.id])
  50180. return i[e.id];
  50181. var t;
  50182. switch (e.type) {
  50183. case "DirectionalLight":
  50184. t = {
  50185. direction: new Ci.Vector3,
  50186. color: new Ci.Color,
  50187. shadow: !1,
  50188. shadowBias: 0,
  50189. shadowRadius: 1,
  50190. shadowMapSize: new Ci.Vector2
  50191. };
  50192. break;
  50193. case "SpotLight":
  50194. t = {
  50195. position: new Ci.Vector3,
  50196. direction: new Ci.Vector3,
  50197. color: new Ci.Color,
  50198. distance: 0,
  50199. coneCos: 0,
  50200. penumbraCos: 0,
  50201. decay: 0,
  50202. shadow: !1,
  50203. shadowBias: 0,
  50204. shadowRadius: 1,
  50205. shadowMapSize: new Ci.Vector2
  50206. };
  50207. break;
  50208. case "PointLight":
  50209. t = {
  50210. position: new Ci.Vector3,
  50211. color: new Ci.Color,
  50212. distance: 0,
  50213. decay: 0,
  50214. shadow: !1,
  50215. shadowBias: 0,
  50216. shadowRadius: 1,
  50217. shadowMapSize: new Ci.Vector2
  50218. };
  50219. break;
  50220. case "HemisphereLight":
  50221. t = {
  50222. direction: new Ci.Vector3,
  50223. skyColor: new Ci.Color,
  50224. groundColor: new Ci.Color
  50225. }
  50226. }
  50227. return i[e.id] = t
  50228. }
  50229. }
  50230. ,
  50231. Ci.WebGLObjects = function(g, m, e) {
  50232. function v(e, t) {
  50233. var i = e instanceof Ci.InterleavedBufferAttribute ? e.data : e
  50234. , n = m.get(i);
  50235. void 0 === n.__webglBuffer ? function(e, t, i) {
  50236. e.__webglBuffer = g.createBuffer(),
  50237. g.bindBuffer(i, e.__webglBuffer);
  50238. var n = t.dynamic ? g.DYNAMIC_DRAW : g.STATIC_DRAW;
  50239. g.bufferData(i, t.array, n),
  50240. e.version = t.version
  50241. }(n, i, t) : n.version !== i.version && function(e, t, i) {
  50242. g.bindBuffer(i, e.__webglBuffer),
  50243. !1 === t.dynamic || -1 === t.updateRange.count ? g.bufferSubData(i, 0, t.array) : 0 === t.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (g.bufferSubData(i, t.updateRange.offset * t.array.BYTES_PER_ELEMENT, t.array.subarray(t.updateRange.offset, t.updateRange.offset + t.updateRange.count)),
  50244. t.updateRange.count = 0),
  50245. e.version = t.version
  50246. }(n, i, t)
  50247. }
  50248. function y(e, t, i) {
  50249. if (i < t) {
  50250. var n = t;
  50251. t = i,
  50252. i = n
  50253. }
  50254. var r = e[t];
  50255. return void 0 === r ? (e[t] = [i],
  50256. !0) : -1 === r.indexOf(i) && (r.push(i),
  50257. !0)
  50258. }
  50259. var c = new Ci.WebGLGeometries(g,m,e);
  50260. this.getAttributeBuffer = function(e) {
  50261. return e instanceof Ci.InterleavedBufferAttribute ? m.get(e.data).__webglBuffer : m.get(e).__webglBuffer
  50262. }
  50263. ,
  50264. this.getWireframeAttribute = function(e) {
  50265. var t = m.get(e);
  50266. if (void 0 !== t.wireframe)
  50267. return t.wireframe;
  50268. var i, n = [], r = e.index, o = e.attributes, a = o.position;
  50269. if (null !== r)
  50270. for (var s = {}, l = 0, c = (i = r.array).length; l < c; l += 3) {
  50271. var h = i[l + 0]
  50272. , u = i[l + 1]
  50273. , d = i[l + 2];
  50274. y(s, h, u) && n.push(h, u),
  50275. y(s, u, d) && n.push(u, d),
  50276. y(s, d, h) && n.push(d, h)
  50277. }
  50278. else
  50279. for (l = 0,
  50280. c = (i = o.position.array).length / 3 - 1; l < c; l += 3) {
  50281. h = l + 0,
  50282. u = l + 1,
  50283. d = l + 2;
  50284. n.push(h, u, u, d, d, h)
  50285. }
  50286. var p = 65535 < a.count ? Uint32Array : Uint16Array
  50287. , f = new Ci.BufferAttribute(new p(n),1);
  50288. return v(f, g.ELEMENT_ARRAY_BUFFER),
  50289. t.wireframe = f
  50290. }
  50291. ,
  50292. this.update = function(e) {
  50293. var t = c.get(e);
  50294. e.geometry instanceof Ci.Geometry && t.updateFromObject(e);
  50295. var i = t.index
  50296. , n = t.attributes;
  50297. for (var r in null !== i && v(i, g.ELEMENT_ARRAY_BUFFER),
  50298. n)
  50299. v(n[r], g.ARRAY_BUFFER);
  50300. var o = t.morphAttributes;
  50301. for (var r in o)
  50302. for (var a = o[r], s = 0, l = a.length; s < l; s++)
  50303. v(a[s], g.ARRAY_BUFFER);
  50304. return t
  50305. }
  50306. }
  50307. ,
  50308. Ci.WebGLProgram = (Qt = 0,
  50309. Jt = /^([\w\d_]+)\.([\w\d_]+)$/,
  50310. $t = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/,
  50311. ei = /^([\w\d_]+)\[0\]$/,
  50312. function(e, t, i, n) {
  50313. var r = e.context
  50314. , o = i.extensions
  50315. , a = i.defines
  50316. , s = i.__webglShader.vertexShader
  50317. , l = i.__webglShader.fragmentShader
  50318. , c = "SHADOWMAP_TYPE_BASIC";
  50319. n.shadowMapType === Ci.PCFShadowMap ? c = "SHADOWMAP_TYPE_PCF" : n.shadowMapType === Ci.PCFSoftShadowMap && (c = "SHADOWMAP_TYPE_PCF_SOFT");
  50320. var h = "ENVMAP_TYPE_CUBE"
  50321. , u = "ENVMAP_MODE_REFLECTION"
  50322. , d = "ENVMAP_BLENDING_MULTIPLY";
  50323. if (n.envMap) {
  50324. switch (i.envMap.mapping) {
  50325. case Ci.CubeReflectionMapping:
  50326. case Ci.CubeRefractionMapping:
  50327. h = "ENVMAP_TYPE_CUBE";
  50328. break;
  50329. case Ci.CubeUVReflectionMapping:
  50330. case Ci.CubeUVRefractionMapping:
  50331. h = "ENVMAP_TYPE_CUBE_UV";
  50332. break;
  50333. case Ci.EquirectangularReflectionMapping:
  50334. case Ci.EquirectangularRefractionMapping:
  50335. h = "ENVMAP_TYPE_EQUIREC";
  50336. break;
  50337. case Ci.SphericalReflectionMapping:
  50338. h = "ENVMAP_TYPE_SPHERE"
  50339. }
  50340. switch (i.envMap.mapping) {
  50341. case Ci.CubeRefractionMapping:
  50342. case Ci.EquirectangularRefractionMapping:
  50343. u = "ENVMAP_MODE_REFRACTION"
  50344. }
  50345. switch (i.combine) {
  50346. case Ci.MultiplyOperation:
  50347. d = "ENVMAP_BLENDING_MULTIPLY";
  50348. break;
  50349. case Ci.MixOperation:
  50350. d = "ENVMAP_BLENDING_MIX";
  50351. break;
  50352. case Ci.AddOperation:
  50353. d = "ENVMAP_BLENDING_ADD"
  50354. }
  50355. }
  50356. var p, f, g = 0 < e.gammaFactor ? e.gammaFactor : 1, m = function(e, t, i) {
  50357. return [(e = e || {}).derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""].filter(Pi).join("\n")
  50358. }(o, n, e.extensions), v = function(e) {
  50359. var t = [];
  50360. for (var i in e) {
  50361. var n = e[i];
  50362. !1 !== n && t.push("#define " + i + " " + n)
  50363. }
  50364. return t.join("\n")
  50365. }(a), y = r.createProgram();
  50366. f = i instanceof Ci.RawShaderMaterial ? p = "" : (p = ["precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + g, "#define MAX_BONES " + n.maxBones, n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + u : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.displacementMap && n.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.skinning ? "#define USE_SKINNING" : "", n.useVertexTexture ? "#define BONE_TEXTURE" : "", n.morphTargets ? "#define USE_MORPHTARGETS" : "", n.morphNormals && !1 === n.flatShading ? "#define USE_MORPHNORMALS" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(Pi).join("\n"),
  50367. [m, "precision " + n.precision + " float;", "precision " + n.precision + " int;", "#define SHADER_NAME " + i.__webglShader.name, v, n.alphaTest ? "#define ALPHATEST " + n.alphaTest : "", "#define GAMMA_FACTOR " + g, n.useFog && n.fog ? "#define USE_FOG" : "", n.useFog && n.fogExp ? "#define FOG_EXP2" : "", n.map ? "#define USE_MAP" : "", n.envMap ? "#define USE_ENVMAP" : "", n.envMap ? "#define " + h : "", n.envMap ? "#define " + u : "", n.envMap ? "#define " + d : "", n.lightMap ? "#define USE_LIGHTMAP" : "", n.aoMap ? "#define USE_AOMAP" : "", n.emissiveMap ? "#define USE_EMISSIVEMAP" : "", n.bumpMap ? "#define USE_BUMPMAP" : "", n.normalMap ? "#define USE_NORMALMAP" : "", n.specularMap ? "#define USE_SPECULARMAP" : "", n.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", n.metalnessMap ? "#define USE_METALNESSMAP" : "", n.alphaMap ? "#define USE_ALPHAMAP" : "", n.vertexColors ? "#define USE_COLOR" : "", n.flatShading ? "#define FLAT_SHADED" : "", n.doubleSided ? "#define DOUBLE_SIDED" : "", n.flipSided ? "#define FLIP_SIDED" : "", n.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", n.shadowMapEnabled ? "#define " + c : "", 0 < n.pointLightShadows ? "#define POINT_LIGHT_SHADOWS" : "", n.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", n.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", n.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", n.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", n.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", n.toneMapping !== Ci.NoToneMapping ? "#define TONE_MAPPING" : "", n.toneMapping !== Ci.NoToneMapping ? Ci.ShaderChunk.tonemapping_pars_fragment : "", n.toneMapping !== Ci.NoToneMapping ? function(e, t) {
  50368. var i;
  50369. switch (t) {
  50370. case Ci.LinearToneMapping:
  50371. i = "Linear";
  50372. break;
  50373. case Ci.ReinhardToneMapping:
  50374. i = "Reinhard";
  50375. break;
  50376. case Ci.Uncharted2ToneMapping:
  50377. i = "Uncharted2";
  50378. break;
  50379. case Ci.CineonToneMapping:
  50380. i = "OptimizedCineon";
  50381. break;
  50382. default:
  50383. throw new Error("unsupported toneMapping: " + t)
  50384. }
  50385. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  50386. }("toneMapping", n.toneMapping) : "", n.outputEncoding || n.mapEncoding || n.envMapEncoding || n.emissiveMapEncoding ? Ci.ShaderChunk.encodings_pars_fragment : "", n.mapEncoding ? Ri("mapTexelToLinear", n.mapEncoding) : "", n.envMapEncoding ? Ri("envMapTexelToLinear", n.envMapEncoding) : "", n.emissiveMapEncoding ? Ri("emissiveMapTexelToLinear", n.emissiveMapEncoding) : "", n.outputEncoding ? function(e, t) {
  50387. var i = Mi(t);
  50388. return "vec4 " + e + "( vec4 value ) { return LinearTo" + i[0] + i[1] + "; }"
  50389. }("linearToOutputTexel", n.outputEncoding) : "", "\n"].filter(Pi).join("\n")),
  50390. s = Oi(s = Li(s), n),
  50391. l = Oi(l = Li(l), n),
  50392. i instanceof Ci.ShaderMaterial == 0 && (s = Di(s),
  50393. l = Di(l));
  50394. var A = p + s
  50395. , C = f + l
  50396. , I = Ci.WebGLShader(r, r.VERTEX_SHADER, A)
  50397. , E = Ci.WebGLShader(r, r.FRAGMENT_SHADER, C);
  50398. r.attachShader(y, I),
  50399. r.attachShader(y, E),
  50400. void 0 !== i.index0AttributeName ? r.bindAttribLocation(y, 0, i.index0AttributeName) : !0 === n.morphTargets && r.bindAttribLocation(y, 0, "position"),
  50401. r.linkProgram(y);
  50402. var _, b, w = r.getProgramInfoLog(y), T = r.getShaderInfoLog(I), x = r.getShaderInfoLog(E), S = !0, M = !0;
  50403. return !1 === r.getProgramParameter(y, r.LINK_STATUS) ? (S = !1,
  50404. console.error("THREE.WebGLProgram: shader error: ", r.getError(), "gl.VALIDATE_STATUS", r.getProgramParameter(y, r.VALIDATE_STATUS), "gl.getProgramInfoLog", w, T, x)) : "" !== w ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", w) : "" !== T && "" !== x || (M = !1),
  50405. M && (this.diagnostics = {
  50406. runnable: S,
  50407. material: i,
  50408. programLog: w,
  50409. vertexShader: {
  50410. log: T,
  50411. prefix: p
  50412. },
  50413. fragmentShader: {
  50414. log: x,
  50415. prefix: f
  50416. }
  50417. }),
  50418. r.deleteShader(I),
  50419. r.deleteShader(E),
  50420. this.getUniforms = function() {
  50421. return void 0 === _ && (_ = function(e, t) {
  50422. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), r = 0; r < n; r++) {
  50423. var o = e.getActiveUniform(t, r).name
  50424. , a = e.getUniformLocation(t, o)
  50425. , s = Jt.exec(o);
  50426. if (s) {
  50427. var l = s[1]
  50428. , c = s[2]
  50429. , h = i[l];
  50430. (h = h || (i[l] = {}))[c] = a
  50431. } else if (s = $t.exec(o)) {
  50432. var u = s[1]
  50433. , d = s[2]
  50434. , p = s[3]
  50435. , f = i[u]
  50436. , g = (f = f || (i[u] = []))[d];
  50437. (g = g || (f[d] = {}))[p] = a
  50438. } else
  50439. (s = ei.exec(o)) ? i[u = s[1]] = a : i[o] = a
  50440. }
  50441. return i
  50442. }(r, y)),
  50443. _
  50444. }
  50445. ,
  50446. this.getAttributes = function() {
  50447. return void 0 === b && (b = function(e, t) {
  50448. for (var i = {}, n = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), r = 0; r < n; r++) {
  50449. var o = e.getActiveAttrib(t, r).name;
  50450. i[o] = e.getAttribLocation(t, o)
  50451. }
  50452. return i
  50453. }(r, y)),
  50454. b
  50455. }
  50456. ,
  50457. this.destroy = function() {
  50458. r.deleteProgram(y),
  50459. this.program = void 0
  50460. }
  50461. ,
  50462. Object.defineProperties(this, {
  50463. uniforms: {
  50464. get: function() {
  50465. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  50466. this.getUniforms()
  50467. }
  50468. },
  50469. attributes: {
  50470. get: function() {
  50471. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  50472. this.getAttributes()
  50473. }
  50474. }
  50475. }),
  50476. this.id = Qt++,
  50477. this.code = t,
  50478. this.usedTimes = 1,
  50479. this.program = y,
  50480. this.vertexShader = I,
  50481. this.fragmentShader = E,
  50482. this
  50483. }
  50484. ),
  50485. Ci.WebGLPrograms = function(s, l) {
  50486. function c(e, t) {
  50487. var i;
  50488. return e ? e instanceof Ci.Texture ? i = e.encoding : e instanceof Ci.WebGLRenderTarget && (i = e.texture.encoding) : i = Ci.LinearEncoding,
  50489. i === Ci.LinearEncoding && t && (i = Ci.GammaEncoding),
  50490. i
  50491. }
  50492. var h = []
  50493. , u = {
  50494. MeshDepthMaterial: "depth",
  50495. MeshNormalMaterial: "normal",
  50496. MeshBasicMaterial: "basic",
  50497. MeshLambertMaterial: "lambert",
  50498. MeshPhongMaterial: "phong",
  50499. MeshStandardMaterial: "standard",
  50500. LineBasicMaterial: "basic",
  50501. LineDashedMaterial: "dashed",
  50502. PointsMaterial: "points"
  50503. }
  50504. , a = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  50505. this.getParameters = function(e, t, i, n) {
  50506. var r = u[e.type]
  50507. , o = function(e) {
  50508. if (l.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  50509. return 1024;
  50510. var t = l.maxVertexUniforms
  50511. , i = Math.floor((t - 20) / 4);
  50512. return void 0 !== e && e instanceof Ci.SkinnedMesh && ((i = Math.min(e.skeleton.bones.length, i)) < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + i + " (try OpenGL instead of ANGLE)")),
  50513. i
  50514. }(n)
  50515. , a = s.getPrecision();
  50516. return null === e.precision || (a = l.getMaxPrecision(e.precision)) !== e.precision && console.warn("THREE.WebGLProgram.getParameters:", e.precision, "not supported, using", a, "instead."),
  50517. {
  50518. shaderID: r,
  50519. precision: a,
  50520. supportsVertexTextures: l.vertexTextures,
  50521. outputEncoding: c(s.getCurrentRenderTarget(), s.gammaOutput),
  50522. map: !!e.map,
  50523. mapEncoding: c(e.map, s.gammaInput),
  50524. envMap: !!e.envMap,
  50525. envMapMode: e.envMap && e.envMap.mapping,
  50526. envMapEncoding: c(e.envMap, s.gammaInput),
  50527. envMapCubeUV: !!e.envMap && (e.envMap.mapping === Ci.CubeUVReflectionMapping || e.envMap.mapping === Ci.CubeUVRefractionMapping),
  50528. lightMap: !!e.lightMap,
  50529. aoMap: !!e.aoMap,
  50530. emissiveMap: !!e.emissiveMap,
  50531. emissiveMapEncoding: c(e.emissiveMap, s.gammaInput),
  50532. bumpMap: !!e.bumpMap,
  50533. normalMap: !!e.normalMap,
  50534. displacementMap: !!e.displacementMap,
  50535. roughnessMap: !!e.roughnessMap,
  50536. metalnessMap: !!e.metalnessMap,
  50537. specularMap: !!e.specularMap,
  50538. alphaMap: !!e.alphaMap,
  50539. combine: e.combine,
  50540. vertexColors: e.vertexColors,
  50541. fog: i,
  50542. useFog: e.fog,
  50543. fogExp: i instanceof Ci.FogExp2,
  50544. flatShading: e.shading === Ci.FlatShading,
  50545. sizeAttenuation: e.sizeAttenuation,
  50546. logarithmicDepthBuffer: l.logarithmicDepthBuffer,
  50547. skinning: e.skinning,
  50548. maxBones: o,
  50549. useVertexTexture: l.floatVertexTextures && n && n.skeleton && n.skeleton.useVertexTexture,
  50550. morphTargets: e.morphTargets,
  50551. morphNormals: e.morphNormals,
  50552. maxMorphTargets: s.maxMorphTargets,
  50553. maxMorphNormals: s.maxMorphNormals,
  50554. numDirLights: t.directional.length,
  50555. numPointLights: t.point.length,
  50556. numSpotLights: t.spot.length,
  50557. numHemiLights: t.hemi.length,
  50558. pointLightShadows: t.shadowsPointLight,
  50559. shadowMapEnabled: s.shadowMap.enabled && n.receiveShadow && 0 < t.shadows.length,
  50560. shadowMapType: s.shadowMap.type,
  50561. toneMapping: s.toneMapping,
  50562. physicallyCorrectLights: s.physicallyCorrectLights,
  50563. premultipliedAlpha: e.premultipliedAlpha,
  50564. alphaTest: e.alphaTest,
  50565. doubleSided: e.side === Ci.DoubleSide,
  50566. flipSided: e.side === Ci.BackSide
  50567. }
  50568. }
  50569. ,
  50570. this.getProgramCode = function(e, t) {
  50571. var i = [];
  50572. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  50573. i.push(e.vertexShader)),
  50574. void 0 !== e.defines)
  50575. for (var n in e.defines)
  50576. i.push(n),
  50577. i.push(e.defines[n]);
  50578. for (var r = 0; r < a.length; r++) {
  50579. var o = a[r];
  50580. i.push(o),
  50581. i.push(t[o])
  50582. }
  50583. return i.join()
  50584. }
  50585. ,
  50586. this.acquireProgram = function(e, t, i) {
  50587. for (var n, r = 0, o = h.length; r < o; r++) {
  50588. var a = h[r];
  50589. if (a.code === i) {
  50590. ++(n = a).usedTimes;
  50591. break
  50592. }
  50593. }
  50594. return void 0 === n && (n = new Ci.WebGLProgram(s,i,e,t),
  50595. h.push(n)),
  50596. n
  50597. }
  50598. ,
  50599. this.releaseProgram = function(e) {
  50600. if (0 == --e.usedTimes) {
  50601. var t = h.indexOf(e);
  50602. h[t] = h[h.length - 1],
  50603. h.pop(),
  50604. e.destroy()
  50605. }
  50606. }
  50607. ,
  50608. this.programs = h
  50609. }
  50610. ,
  50611. Ci.WebGLProperties = function() {
  50612. var n = {};
  50613. this.get = function(e) {
  50614. var t = e.uuid
  50615. , i = n[t];
  50616. return void 0 === i && (i = {},
  50617. n[t] = i),
  50618. i
  50619. }
  50620. ,
  50621. this.delete = function(e) {
  50622. delete n[e.uuid]
  50623. }
  50624. ,
  50625. this.clear = function() {
  50626. n = {}
  50627. }
  50628. }
  50629. ,
  50630. Ci.WebGLShader = function(e, t, i) {
  50631. var n = e.createShader(t);
  50632. return e.shaderSource(n, i),
  50633. e.compileShader(n),
  50634. !1 === e.getShaderParameter(n, e.COMPILE_STATUS) && console.error("THREE.WebGLShader: Shader couldn't compile."),
  50635. "" !== e.getShaderInfoLog(n) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", t === e.VERTEX_SHADER ? "vertex" : "fragment", e.getShaderInfoLog(n), function(e) {
  50636. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  50637. t[i] = i + 1 + ": " + t[i];
  50638. return t.join("\n")
  50639. }(i)),
  50640. n
  50641. }
  50642. ,
  50643. Ci.WebGLShadowMap = function(P, O, L) {
  50644. function D(e, t, i, n) {
  50645. var r = e.geometry
  50646. , o = null
  50647. , a = p
  50648. , s = e.customDepthMaterial;
  50649. if (i && (a = f,
  50650. s = e.customDistanceMaterial),
  50651. s)
  50652. o = s;
  50653. else {
  50654. var l = void 0 !== r.morphTargets && 0 < r.morphTargets.length && t.morphTargets
  50655. , c = e instanceof Ci.SkinnedMesh && t.skinning
  50656. , h = 0;
  50657. l && (h |= u),
  50658. c && (h |= d),
  50659. o = a[h]
  50660. }
  50661. return o.visible = t.visible,
  50662. o.wireframe = t.wireframe,
  50663. o.wireframeLinewidth = t.wireframeLinewidth,
  50664. i && void 0 !== o.uniforms.lightPos && o.uniforms.lightPos.value.copy(n),
  50665. o
  50666. }
  50667. function N(e, t, i) {
  50668. if (!1 !== e.visible) {
  50669. if (e.layers.test(t.layers) && (e instanceof Ci.Mesh || e instanceof Ci.Line || e instanceof Ci.Points) && e.castShadow && (!1 === e.frustumCulled || !0 === V.intersectsObject(e)))
  50670. !0 === e.material.visible && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  50671. G.push(e));
  50672. for (var n = e.children, r = 0, o = n.length; r < o; r++)
  50673. N(n[r], t, i)
  50674. }
  50675. }
  50676. for (var F = P.context, B = P.state, V = new Ci.Frustum, k = new Ci.Matrix4, U = new Ci.Vector2, H = new Ci.Vector3, z = new Ci.Vector3, G = [], u = 1, d = 2, e = 1 + (u | d), p = new Array(e), f = new Array(e), W = [new Ci.Vector3(1,0,0), new Ci.Vector3(-1,0,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1), new Ci.Vector3(0,1,0), new Ci.Vector3(0,-1,0)], j = [new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,1,0), new Ci.Vector3(0,0,1), new Ci.Vector3(0,0,-1)], Y = [new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4, new Ci.Vector4], t = Ci.ShaderLib.depthRGBA, i = Ci.UniformsUtils.clone(t.uniforms), n = Ci.ShaderLib.distanceRGBA, r = Ci.UniformsUtils.clone(n.uniforms), o = 0; o !== e; ++o) {
  50677. var a = 0 != (o & u)
  50678. , s = 0 != (o & d)
  50679. , l = new Ci.ShaderMaterial({
  50680. uniforms: i,
  50681. vertexShader: t.vertexShader,
  50682. fragmentShader: t.fragmentShader,
  50683. morphTargets: a,
  50684. skinning: s
  50685. });
  50686. p[o] = l;
  50687. var c = new Ci.ShaderMaterial({
  50688. defines: {
  50689. USE_SHADOWMAP: ""
  50690. },
  50691. uniforms: r,
  50692. vertexShader: n.vertexShader,
  50693. fragmentShader: n.fragmentShader,
  50694. morphTargets: a,
  50695. skinning: s
  50696. });
  50697. f[o] = c
  50698. }
  50699. var q = this;
  50700. this.enabled = !1,
  50701. this.autoUpdate = !0,
  50702. this.needsUpdate = !1,
  50703. this.type = Ci.PCFShadowMap,
  50704. this.cullFace = Ci.CullFaceFront,
  50705. this.render = function(e, t) {
  50706. var i, n, r = O.shadows;
  50707. if (0 !== r.length && !1 !== q.enabled && (!1 !== q.autoUpdate || !1 !== q.needsUpdate)) {
  50708. B.clearColor(1, 1, 1, 1),
  50709. B.disable(F.BLEND),
  50710. B.enable(F.CULL_FACE),
  50711. F.frontFace(F.CCW),
  50712. F.cullFace(q.cullFace === Ci.CullFaceFront ? F.FRONT : F.BACK),
  50713. B.setDepthTest(!0),
  50714. B.setScissorTest(!1);
  50715. for (var o = 0, a = r.length; o < a; o++) {
  50716. var s = r[o]
  50717. , l = s.shadow
  50718. , c = l.camera;
  50719. if (U.copy(l.mapSize),
  50720. s instanceof Ci.PointLight) {
  50721. i = 6,
  50722. n = !0;
  50723. var h = U.x
  50724. , u = U.y;
  50725. Y[0].set(2 * h, u, h, u),
  50726. Y[1].set(0, u, h, u),
  50727. Y[2].set(3 * h, u, h, u),
  50728. Y[3].set(h, u, h, u),
  50729. Y[4].set(3 * h, 0, h, u),
  50730. Y[5].set(h, 0, h, u),
  50731. U.x *= 4,
  50732. U.y *= 2
  50733. } else
  50734. n = !(i = 1);
  50735. if (null === l.map) {
  50736. var d = {
  50737. minFilter: Ci.NearestFilter,
  50738. magFilter: Ci.NearestFilter,
  50739. format: Ci.RGBAFormat
  50740. };
  50741. l.map = new Ci.WebGLRenderTarget(U.x,U.y,d),
  50742. s instanceof Ci.SpotLight && (c.aspect = U.x / U.y),
  50743. c.updateProjectionMatrix()
  50744. }
  50745. var p = l.map
  50746. , f = l.matrix;
  50747. z.setFromMatrixPosition(s.matrixWorld),
  50748. c.position.copy(z),
  50749. P.setRenderTarget(p),
  50750. P.clear();
  50751. for (var g = 0; g < i; g++) {
  50752. if (n) {
  50753. H.copy(c.position),
  50754. H.add(W[g]),
  50755. c.up.copy(j[g]),
  50756. c.lookAt(H);
  50757. var m = Y[g];
  50758. B.viewport(m)
  50759. } else
  50760. H.setFromMatrixPosition(s.target.matrixWorld),
  50761. c.lookAt(H);
  50762. c.updateMatrixWorld(),
  50763. c.matrixWorldInverse.getInverse(c.matrixWorld),
  50764. f.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  50765. f.multiply(c.projectionMatrix),
  50766. f.multiply(c.matrixWorldInverse),
  50767. k.multiplyMatrices(c.projectionMatrix, c.matrixWorldInverse),
  50768. V.setFromMatrix(k),
  50769. G.length = 0,
  50770. N(e, t, c);
  50771. for (var v = 0, y = G.length; v < y; v++) {
  50772. var A = G[v]
  50773. , C = L.update(A)
  50774. , I = A.material;
  50775. if (I instanceof Ci.MultiMaterial)
  50776. for (var E = C.groups, _ = I.materials, b = 0, w = E.length; b < w; b++) {
  50777. var T = E[b]
  50778. , x = _[T.materialIndex];
  50779. if (!0 === x.visible) {
  50780. var S = D(A, x, n, z);
  50781. P.renderBufferDirect(c, null, C, S, A, T)
  50782. }
  50783. }
  50784. else {
  50785. S = D(A, I, n, z);
  50786. P.renderBufferDirect(c, null, C, S, A, null)
  50787. }
  50788. }
  50789. }
  50790. }
  50791. var M = P.getClearColor()
  50792. , R = P.getClearAlpha();
  50793. P.setClearColor(M, R),
  50794. B.enable(F.BLEND),
  50795. q.cullFace === Ci.CullFaceFront && F.cullFace(F.BACK),
  50796. q.needsUpdate = !1
  50797. }
  50798. }
  50799. }
  50800. ,
  50801. Ci.WebGLState = function(l, i, c) {
  50802. var n = this
  50803. , r = new Ci.Vector4
  50804. , o = new Uint8Array(16)
  50805. , a = new Uint8Array(16)
  50806. , s = new Uint8Array(16)
  50807. , t = {}
  50808. , h = null
  50809. , u = null
  50810. , d = null
  50811. , p = null
  50812. , f = null
  50813. , g = null
  50814. , m = null
  50815. , v = null
  50816. , y = !1
  50817. , A = null
  50818. , C = null
  50819. , I = null
  50820. , E = null
  50821. , _ = null
  50822. , b = null
  50823. , w = null
  50824. , T = null
  50825. , x = null
  50826. , S = null
  50827. , M = null
  50828. , R = null
  50829. , P = null
  50830. , O = null
  50831. , L = null
  50832. , D = l.getParameter(l.MAX_TEXTURE_IMAGE_UNITS)
  50833. , N = void 0
  50834. , F = {}
  50835. , B = new Ci.Vector4
  50836. , V = null
  50837. , k = null
  50838. , U = new Ci.Vector4
  50839. , H = new Ci.Vector4
  50840. , z = l.createTexture();
  50841. l.bindTexture(l.TEXTURE_2D, z),
  50842. l.texParameteri(l.TEXTURE_2D, l.TEXTURE_MIN_FILTER, l.LINEAR),
  50843. l.texImage2D(l.TEXTURE_2D, 0, l.RGB, 1, 1, 0, l.RGB, l.UNSIGNED_BYTE, new Uint8Array(3)),
  50844. this.init = function() {
  50845. this.clearColor(0, 0, 0, 1),
  50846. this.clearDepth(1),
  50847. this.clearStencil(0),
  50848. this.enable(l.DEPTH_TEST),
  50849. l.depthFunc(l.LEQUAL),
  50850. l.frontFace(l.CCW),
  50851. l.cullFace(l.BACK),
  50852. this.enable(l.CULL_FACE),
  50853. this.enable(l.BLEND),
  50854. l.blendEquation(l.FUNC_ADD),
  50855. l.blendFunc(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA)
  50856. }
  50857. ,
  50858. this.initAttributes = function() {
  50859. for (var e = 0, t = o.length; e < t; e++)
  50860. o[e] = 0
  50861. }
  50862. ,
  50863. this.enableAttribute = function(e) {
  50864. o[e] = 1,
  50865. 0 === a[e] && (l.enableVertexAttribArray(e),
  50866. a[e] = 1),
  50867. 0 !== s[e] && (i.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(e, 0),
  50868. s[e] = 0)
  50869. }
  50870. ,
  50871. this.enableAttributeAndDivisor = function(e, t, i) {
  50872. o[e] = 1,
  50873. 0 === a[e] && (l.enableVertexAttribArray(e),
  50874. a[e] = 1),
  50875. s[e] !== t && (i.vertexAttribDivisorANGLE(e, t),
  50876. s[e] = t)
  50877. }
  50878. ,
  50879. this.disableUnusedAttributes = function() {
  50880. for (var e = 0, t = a.length; e < t; e++)
  50881. a[e] !== o[e] && (l.disableVertexAttribArray(e),
  50882. a[e] = 0)
  50883. }
  50884. ,
  50885. this.enable = function(e) {
  50886. !0 !== t[e] && (l.enable(e),
  50887. t[e] = !0)
  50888. }
  50889. ,
  50890. this.disable = function(e) {
  50891. !1 !== t[e] && (l.disable(e),
  50892. t[e] = !1)
  50893. }
  50894. ,
  50895. this.getCompressedTextureFormats = function() {
  50896. if (null === h && (h = [],
  50897. i.get("WEBGL_compressed_texture_pvrtc") || i.get("WEBGL_compressed_texture_s3tc") || i.get("WEBGL_compressed_texture_etc1")))
  50898. for (var e = l.getParameter(l.COMPRESSED_TEXTURE_FORMATS), t = 0; t < e.length; t++)
  50899. h.push(e[t]);
  50900. return h
  50901. }
  50902. ,
  50903. this.setBlending = function(e, t, i, n, r, o, a, s) {
  50904. e === Ci.NoBlending ? this.disable(l.BLEND) : this.enable(l.BLEND),
  50905. e === u && s === y || (e === Ci.AdditiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50906. l.blendFuncSeparate(l.ONE, l.ONE, l.ONE, l.ONE)) : (l.blendEquation(l.FUNC_ADD),
  50907. l.blendFunc(l.SRC_ALPHA, l.ONE)) : e === Ci.SubtractiveBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50908. l.blendFuncSeparate(l.ZERO, l.ZERO, l.ONE_MINUS_SRC_COLOR, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  50909. l.blendFunc(l.ZERO, l.ONE_MINUS_SRC_COLOR)) : e === Ci.MultiplyBlending ? s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50910. l.blendFuncSeparate(l.ZERO, l.ZERO, l.SRC_COLOR, l.SRC_ALPHA)) : (l.blendEquation(l.FUNC_ADD),
  50911. l.blendFunc(l.ZERO, l.SRC_COLOR)) : s ? (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50912. l.blendFuncSeparate(l.ONE, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)) : (l.blendEquationSeparate(l.FUNC_ADD, l.FUNC_ADD),
  50913. l.blendFuncSeparate(l.SRC_ALPHA, l.ONE_MINUS_SRC_ALPHA, l.ONE, l.ONE_MINUS_SRC_ALPHA)),
  50914. u = e,
  50915. y = s),
  50916. e === Ci.CustomBlending ? (r = r || t,
  50917. o = o || i,
  50918. a = a || n,
  50919. t === d && r === g || (l.blendEquationSeparate(c(t), c(r)),
  50920. d = t,
  50921. g = r),
  50922. i === p && n === f && o === m && a === v || (l.blendFuncSeparate(c(i), c(n), c(o), c(a)),
  50923. p = i,
  50924. f = n,
  50925. m = o,
  50926. v = a)) : v = m = g = f = p = d = null
  50927. }
  50928. ,
  50929. this.setDepthFunc = function(e) {
  50930. if (A !== e) {
  50931. if (e)
  50932. switch (e) {
  50933. case Ci.NeverDepth:
  50934. l.depthFunc(l.NEVER);
  50935. break;
  50936. case Ci.AlwaysDepth:
  50937. l.depthFunc(l.ALWAYS);
  50938. break;
  50939. case Ci.LessDepth:
  50940. l.depthFunc(l.LESS);
  50941. break;
  50942. case Ci.LessEqualDepth:
  50943. l.depthFunc(l.LEQUAL);
  50944. break;
  50945. case Ci.EqualDepth:
  50946. l.depthFunc(l.EQUAL);
  50947. break;
  50948. case Ci.GreaterEqualDepth:
  50949. l.depthFunc(l.GEQUAL);
  50950. break;
  50951. case Ci.GreaterDepth:
  50952. l.depthFunc(l.GREATER);
  50953. break;
  50954. case Ci.NotEqualDepth:
  50955. l.depthFunc(l.NOTEQUAL);
  50956. break;
  50957. default:
  50958. l.depthFunc(l.LEQUAL)
  50959. }
  50960. else
  50961. l.depthFunc(l.LEQUAL);
  50962. A = e
  50963. }
  50964. }
  50965. ,
  50966. this.setDepthTest = function(e) {
  50967. e ? this.enable(l.DEPTH_TEST) : this.disable(l.DEPTH_TEST)
  50968. }
  50969. ,
  50970. this.setDepthWrite = function(e) {
  50971. C !== e && (l.depthMask(e),
  50972. C = e)
  50973. }
  50974. ,
  50975. this.setColorWrite = function(e) {
  50976. I !== e && (l.colorMask(e, e, e, e),
  50977. I = e)
  50978. }
  50979. ,
  50980. this.setStencilFunc = function(e, t, i) {
  50981. _ === e && b === t && w === i || (l.stencilFunc(e, t, i),
  50982. _ = e,
  50983. b = t,
  50984. w = i)
  50985. }
  50986. ,
  50987. this.setStencilOp = function(e, t, i) {
  50988. T === e && x === t && S === i || (l.stencilOp(e, t, i),
  50989. T = e,
  50990. x = t,
  50991. S = i)
  50992. }
  50993. ,
  50994. this.setStencilTest = function(e) {
  50995. e ? this.enable(l.STENCIL_TEST) : this.disable(l.STENCIL_TEST)
  50996. }
  50997. ,
  50998. this.setStencilWrite = function(e) {
  50999. E !== e && (l.stencilMask(e),
  51000. E = e)
  51001. }
  51002. ,
  51003. this.setFlipSided = function(e) {
  51004. M !== e && (e ? l.frontFace(l.CW) : l.frontFace(l.CCW),
  51005. M = e)
  51006. }
  51007. ,
  51008. this.setLineWidth = function(e) {
  51009. e !== R && (l.lineWidth(e),
  51010. R = e)
  51011. }
  51012. ,
  51013. this.setPolygonOffset = function(e, t, i) {
  51014. e ? this.enable(l.POLYGON_OFFSET_FILL) : this.disable(l.POLYGON_OFFSET_FILL),
  51015. !e || P === t && O === i || (l.polygonOffset(t, i),
  51016. P = t,
  51017. O = i)
  51018. }
  51019. ,
  51020. this.getScissorTest = function() {
  51021. return L
  51022. }
  51023. ,
  51024. this.setScissorTest = function(e) {
  51025. (L = e) ? this.enable(l.SCISSOR_TEST) : this.disable(l.SCISSOR_TEST)
  51026. }
  51027. ,
  51028. this.activeTexture = function(e) {
  51029. void 0 === e && (e = l.TEXTURE0 + D - 1),
  51030. N !== e && (l.activeTexture(e),
  51031. N = e)
  51032. }
  51033. ,
  51034. this.bindTexture = function(e, t) {
  51035. void 0 === N && n.activeTexture();
  51036. var i = F[N];
  51037. void 0 === i && (i = {
  51038. type: void 0,
  51039. texture: void 0
  51040. },
  51041. F[N] = i),
  51042. i.type === e && i.texture === t || (l.bindTexture(e, t || z),
  51043. i.type = e,
  51044. i.texture = t)
  51045. }
  51046. ,
  51047. this.compressedTexImage2D = function() {
  51048. try {
  51049. l.compressedTexImage2D.apply(l, arguments)
  51050. } catch (e) {
  51051. console.error(e)
  51052. }
  51053. }
  51054. ,
  51055. this.texImage2D = function() {
  51056. try {
  51057. l.texImage2D.apply(l, arguments)
  51058. } catch (e) {
  51059. console.error(e)
  51060. }
  51061. }
  51062. ,
  51063. this.clearColor = function(e, t, i, n) {
  51064. r.set(e, t, i, n),
  51065. !1 === B.equals(r) && (l.clearColor(e, t, i, n),
  51066. B.copy(r))
  51067. }
  51068. ,
  51069. this.clearDepth = function(e) {
  51070. V !== e && (l.clearDepth(e),
  51071. V = e)
  51072. }
  51073. ,
  51074. this.clearStencil = function(e) {
  51075. k !== e && (l.clearStencil(e),
  51076. k = e)
  51077. }
  51078. ,
  51079. this.scissor = function(e) {
  51080. !1 === U.equals(e) && (l.scissor(e.x, e.y, e.z, e.w),
  51081. U.copy(e))
  51082. }
  51083. ,
  51084. this.viewport = function(e) {
  51085. !1 === H.equals(e) && (l.viewport(e.x, e.y, e.z, e.w),
  51086. H.copy(e))
  51087. }
  51088. ,
  51089. this.reset = function() {
  51090. for (var e = 0; e < a.length; e++)
  51091. 1 === a[e] && (l.disableVertexAttribArray(e),
  51092. a[e] = 0);
  51093. t = {},
  51094. N = void 0,
  51095. F = {},
  51096. M = E = C = I = u = h = null
  51097. }
  51098. }
  51099. ,
  51100. Ci.LensFlarePlugin = function(v, y) {
  51101. function A() {
  51102. var e, t = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1]), i = new Uint16Array([0, 1, 2, 0, 2, 3]);
  51103. C = S.createBuffer(),
  51104. I = S.createBuffer(),
  51105. S.bindBuffer(S.ARRAY_BUFFER, C),
  51106. S.bufferData(S.ARRAY_BUFFER, t, S.STATIC_DRAW),
  51107. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  51108. S.bufferData(S.ELEMENT_ARRAY_BUFFER, i, S.STATIC_DRAW),
  51109. T = S.createTexture(),
  51110. x = S.createTexture(),
  51111. M.bindTexture(S.TEXTURE_2D, T),
  51112. S.texImage2D(S.TEXTURE_2D, 0, S.RGB, 16, 16, 0, S.RGB, S.UNSIGNED_BYTE, null),
  51113. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  51114. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  51115. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  51116. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  51117. M.bindTexture(S.TEXTURE_2D, x),
  51118. S.texImage2D(S.TEXTURE_2D, 0, S.RGBA, 16, 16, 0, S.RGBA, S.UNSIGNED_BYTE, null),
  51119. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_S, S.CLAMP_TO_EDGE),
  51120. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_WRAP_T, S.CLAMP_TO_EDGE),
  51121. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MAG_FILTER, S.NEAREST),
  51122. S.texParameteri(S.TEXTURE_2D, S.TEXTURE_MIN_FILTER, S.NEAREST),
  51123. e = (w = 0 < S.getParameter(S.MAX_VERTEX_TEXTURE_IMAGE_UNITS)) ? {
  51124. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  51125. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  51126. } : {
  51127. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  51128. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  51129. },
  51130. E = function(e) {
  51131. var t = S.createProgram()
  51132. , i = S.createShader(S.FRAGMENT_SHADER)
  51133. , n = S.createShader(S.VERTEX_SHADER)
  51134. , r = "precision " + v.getPrecision() + " float;\n";
  51135. return S.shaderSource(i, r + e.fragmentShader),
  51136. S.shaderSource(n, r + e.vertexShader),
  51137. S.compileShader(i),
  51138. S.compileShader(n),
  51139. S.attachShader(t, i),
  51140. S.attachShader(t, n),
  51141. S.linkProgram(t),
  51142. t
  51143. }(e),
  51144. _ = {
  51145. vertex: S.getAttribLocation(E, "position"),
  51146. uv: S.getAttribLocation(E, "uv")
  51147. },
  51148. b = {
  51149. renderType: S.getUniformLocation(E, "renderType"),
  51150. map: S.getUniformLocation(E, "map"),
  51151. occlusionMap: S.getUniformLocation(E, "occlusionMap"),
  51152. opacity: S.getUniformLocation(E, "opacity"),
  51153. color: S.getUniformLocation(E, "color"),
  51154. scale: S.getUniformLocation(E, "scale"),
  51155. rotation: S.getUniformLocation(E, "rotation"),
  51156. screenPosition: S.getUniformLocation(E, "screenPosition")
  51157. }
  51158. }
  51159. var C, I, E, _, b, w, T, x, S = v.context, M = v.state;
  51160. this.render = function(e, t, i) {
  51161. if (0 !== y.length) {
  51162. var n = new Ci.Vector3
  51163. , r = i.w / i.z
  51164. , o = .5 * i.z
  51165. , a = .5 * i.w
  51166. , s = 16 / i.w
  51167. , l = new Ci.Vector2(s * r,s)
  51168. , c = new Ci.Vector3(1,1,0)
  51169. , h = new Ci.Vector2(1,1);
  51170. void 0 === E && A(),
  51171. S.useProgram(E),
  51172. M.initAttributes(),
  51173. M.enableAttribute(_.vertex),
  51174. M.enableAttribute(_.uv),
  51175. M.disableUnusedAttributes(),
  51176. S.uniform1i(b.occlusionMap, 0),
  51177. S.uniform1i(b.map, 1),
  51178. S.bindBuffer(S.ARRAY_BUFFER, C),
  51179. S.vertexAttribPointer(_.vertex, 2, S.FLOAT, !1, 16, 0),
  51180. S.vertexAttribPointer(_.uv, 2, S.FLOAT, !1, 16, 8),
  51181. S.bindBuffer(S.ELEMENT_ARRAY_BUFFER, I),
  51182. M.disable(S.CULL_FACE),
  51183. M.setDepthWrite(!1);
  51184. for (var u = 0, d = y.length; u < d; u++) {
  51185. s = 16 / i.w,
  51186. l.set(s * r, s);
  51187. var p = y[u];
  51188. if (n.set(p.matrixWorld.elements[12], p.matrixWorld.elements[13], p.matrixWorld.elements[14]),
  51189. n.applyMatrix4(t.matrixWorldInverse),
  51190. n.applyProjection(t.projectionMatrix),
  51191. c.copy(n),
  51192. h.x = c.x * o + o,
  51193. h.y = c.y * a + a,
  51194. w || 0 < h.x && h.x < i.z && 0 < h.y && h.y < i.w) {
  51195. M.activeTexture(S.TEXTURE0),
  51196. M.bindTexture(S.TEXTURE_2D, null),
  51197. M.activeTexture(S.TEXTURE1),
  51198. M.bindTexture(S.TEXTURE_2D, T),
  51199. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGB, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  51200. S.uniform1i(b.renderType, 0),
  51201. S.uniform2f(b.scale, l.x, l.y),
  51202. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  51203. M.disable(S.BLEND),
  51204. M.enable(S.DEPTH_TEST),
  51205. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  51206. M.activeTexture(S.TEXTURE0),
  51207. M.bindTexture(S.TEXTURE_2D, x),
  51208. S.copyTexImage2D(S.TEXTURE_2D, 0, S.RGBA, i.x + h.x - 8, i.y + h.y - 8, 16, 16, 0),
  51209. S.uniform1i(b.renderType, 1),
  51210. M.disable(S.DEPTH_TEST),
  51211. M.activeTexture(S.TEXTURE1),
  51212. M.bindTexture(S.TEXTURE_2D, T),
  51213. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0),
  51214. p.positionScreen.copy(c),
  51215. p.customUpdateCallback ? p.customUpdateCallback(p) : p.updateLensFlares(),
  51216. S.uniform1i(b.renderType, 2),
  51217. M.enable(S.BLEND);
  51218. for (var f = 0, g = p.lensFlares.length; f < g; f++) {
  51219. var m = p.lensFlares[f];
  51220. .001 < m.opacity && .001 < m.scale && (c.x = m.x,
  51221. c.y = m.y,
  51222. c.z = m.z,
  51223. s = m.size * m.scale / i.w,
  51224. l.x = s * r,
  51225. l.y = s,
  51226. S.uniform3f(b.screenPosition, c.x, c.y, c.z),
  51227. S.uniform2f(b.scale, l.x, l.y),
  51228. S.uniform1f(b.rotation, m.rotation),
  51229. S.uniform1f(b.opacity, m.opacity),
  51230. S.uniform3f(b.color, m.color.r, m.color.g, m.color.b),
  51231. M.setBlending(m.blending, m.blendEquation, m.blendSrc, m.blendDst),
  51232. v.setTexture(m.texture, 1),
  51233. S.drawElements(S.TRIANGLES, 6, S.UNSIGNED_SHORT, 0))
  51234. }
  51235. }
  51236. }
  51237. M.enable(S.CULL_FACE),
  51238. M.enable(S.DEPTH_TEST),
  51239. M.setDepthWrite(!0),
  51240. v.resetGLState()
  51241. }
  51242. }
  51243. }
  51244. ,
  51245. Ci.SpritePlugin = function(u, d) {
  51246. function p() {
  51247. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  51248. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  51249. g = I.createBuffer(),
  51250. m = I.createBuffer(),
  51251. I.bindBuffer(I.ARRAY_BUFFER, g),
  51252. I.bufferData(I.ARRAY_BUFFER, e, I.STATIC_DRAW),
  51253. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  51254. I.bufferData(I.ELEMENT_ARRAY_BUFFER, t, I.STATIC_DRAW),
  51255. v = function() {
  51256. var e = I.createProgram()
  51257. , t = I.createShader(I.VERTEX_SHADER)
  51258. , i = I.createShader(I.FRAGMENT_SHADER);
  51259. return I.shaderSource(t, ["precision " + u.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  51260. I.shaderSource(i, ["precision " + u.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  51261. I.compileShader(t),
  51262. I.compileShader(i),
  51263. I.attachShader(e, t),
  51264. I.attachShader(e, i),
  51265. I.linkProgram(e),
  51266. e
  51267. }(),
  51268. y = {
  51269. position: I.getAttribLocation(v, "position"),
  51270. uv: I.getAttribLocation(v, "uv")
  51271. },
  51272. A = {
  51273. uvOffset: I.getUniformLocation(v, "uvOffset"),
  51274. uvScale: I.getUniformLocation(v, "uvScale"),
  51275. rotation: I.getUniformLocation(v, "rotation"),
  51276. scale: I.getUniformLocation(v, "scale"),
  51277. color: I.getUniformLocation(v, "color"),
  51278. map: I.getUniformLocation(v, "map"),
  51279. opacity: I.getUniformLocation(v, "opacity"),
  51280. modelViewMatrix: I.getUniformLocation(v, "modelViewMatrix"),
  51281. projectionMatrix: I.getUniformLocation(v, "projectionMatrix"),
  51282. fogType: I.getUniformLocation(v, "fogType"),
  51283. fogDensity: I.getUniformLocation(v, "fogDensity"),
  51284. fogNear: I.getUniformLocation(v, "fogNear"),
  51285. fogFar: I.getUniformLocation(v, "fogFar"),
  51286. fogColor: I.getUniformLocation(v, "fogColor"),
  51287. alphaTest: I.getUniformLocation(v, "alphaTest")
  51288. };
  51289. var i = document.createElement("canvas");
  51290. i.width = 8,
  51291. i.height = 8;
  51292. var n = i.getContext("2d");
  51293. n.fillStyle = "white",
  51294. n.fillRect(0, 0, 8, 8),
  51295. (C = new Ci.Texture(i)).needsUpdate = !0
  51296. }
  51297. function f(e, t) {
  51298. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  51299. }
  51300. var g, m, v, y, A, C, I = u.context, E = u.state, _ = new Ci.Vector3, b = new Ci.Quaternion, w = new Ci.Vector3;
  51301. this.render = function(e, t) {
  51302. if (0 !== d.length) {
  51303. void 0 === v && p(),
  51304. I.useProgram(v),
  51305. E.initAttributes(),
  51306. E.enableAttribute(y.position),
  51307. E.enableAttribute(y.uv),
  51308. E.disableUnusedAttributes(),
  51309. E.disable(I.CULL_FACE),
  51310. E.enable(I.BLEND),
  51311. I.bindBuffer(I.ARRAY_BUFFER, g),
  51312. I.vertexAttribPointer(y.position, 2, I.FLOAT, !1, 16, 0),
  51313. I.vertexAttribPointer(y.uv, 2, I.FLOAT, !1, 16, 8),
  51314. I.bindBuffer(I.ELEMENT_ARRAY_BUFFER, m),
  51315. I.uniformMatrix4fv(A.projectionMatrix, !1, t.projectionMatrix.elements),
  51316. E.activeTexture(I.TEXTURE0),
  51317. I.uniform1i(A.map, 0);
  51318. var i = 0
  51319. , n = 0
  51320. , r = e.fog;
  51321. r ? (I.uniform3f(A.fogColor, r.color.r, r.color.g, r.color.b),
  51322. r instanceof Ci.Fog ? (I.uniform1f(A.fogNear, r.near),
  51323. I.uniform1f(A.fogFar, r.far),
  51324. I.uniform1i(A.fogType, 1),
  51325. n = i = 1) : r instanceof Ci.FogExp2 && (I.uniform1f(A.fogDensity, r.density),
  51326. I.uniform1i(A.fogType, 2),
  51327. n = i = 2)) : (I.uniform1i(A.fogType, 0),
  51328. n = i = 0);
  51329. for (var o = 0, a = d.length; o < a; o++) {
  51330. (l = d[o]).modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51331. l.z = -l.modelViewMatrix.elements[14]
  51332. }
  51333. d.sort(f);
  51334. var s = [];
  51335. for (o = 0,
  51336. a = d.length; o < a; o++) {
  51337. var l, c = (l = d[o]).material;
  51338. I.uniform1f(A.alphaTest, c.alphaTest),
  51339. I.uniformMatrix4fv(A.modelViewMatrix, !1, l.modelViewMatrix.elements),
  51340. l.matrixWorld.decompose(_, b, w),
  51341. s[0] = w.x,
  51342. s[1] = w.y;
  51343. var h = 0;
  51344. e.fog && c.fog && (h = n),
  51345. i !== h && (I.uniform1i(A.fogType, h),
  51346. i = h),
  51347. null !== c.map ? (I.uniform2f(A.uvOffset, c.map.offset.x, c.map.offset.y),
  51348. I.uniform2f(A.uvScale, c.map.repeat.x, c.map.repeat.y)) : (I.uniform2f(A.uvOffset, 0, 0),
  51349. I.uniform2f(A.uvScale, 1, 1)),
  51350. I.uniform1f(A.opacity, c.opacity),
  51351. I.uniform3f(A.color, c.color.r, c.color.g, c.color.b),
  51352. I.uniform1f(A.rotation, c.rotation),
  51353. I.uniform2fv(A.scale, s),
  51354. E.setBlending(c.blending, c.blendEquation, c.blendSrc, c.blendDst),
  51355. E.setDepthTest(c.depthTest),
  51356. E.setDepthWrite(c.depthWrite),
  51357. c.map && c.map.image && c.map.image.width ? u.setTexture(c.map, 0) : u.setTexture(C, 0),
  51358. I.drawElements(I.TRIANGLES, 6, I.UNSIGNED_SHORT, 0)
  51359. }
  51360. E.enable(I.CULL_FACE),
  51361. u.resetGLState()
  51362. }
  51363. }
  51364. }
  51365. ,
  51366. Object.defineProperties(Ci.Box2.prototype, {
  51367. empty: {
  51368. value: function() {
  51369. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  51370. this.isEmpty()
  51371. }
  51372. },
  51373. isIntersectionBox: {
  51374. value: function(e) {
  51375. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51376. this.intersectsBox(e)
  51377. }
  51378. }
  51379. }),
  51380. Object.defineProperties(Ci.Box3.prototype, {
  51381. empty: {
  51382. value: function() {
  51383. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  51384. this.isEmpty()
  51385. }
  51386. },
  51387. isIntersectionBox: {
  51388. value: function(e) {
  51389. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51390. this.intersectsBox(e)
  51391. }
  51392. },
  51393. isIntersectionSphere: {
  51394. value: function(e) {
  51395. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51396. this.intersectsSphere(e)
  51397. }
  51398. }
  51399. }),
  51400. Object.defineProperties(Ci.Matrix3.prototype, {
  51401. multiplyVector3: {
  51402. value: function(e) {
  51403. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  51404. e.applyMatrix3(this)
  51405. }
  51406. },
  51407. multiplyVector3Array: {
  51408. value: function(e) {
  51409. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51410. this.applyToVector3Array(e)
  51411. }
  51412. }
  51413. }),
  51414. Object.defineProperties(Ci.Matrix4.prototype, {
  51415. extractPosition: {
  51416. value: function(e) {
  51417. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  51418. this.copyPosition(e)
  51419. }
  51420. },
  51421. setRotationFromQuaternion: {
  51422. value: function(e) {
  51423. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  51424. this.makeRotationFromQuaternion(e)
  51425. }
  51426. },
  51427. multiplyVector3: {
  51428. value: function(e) {
  51429. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  51430. e.applyProjection(this)
  51431. }
  51432. },
  51433. multiplyVector4: {
  51434. value: function(e) {
  51435. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51436. e.applyMatrix4(this)
  51437. }
  51438. },
  51439. multiplyVector3Array: {
  51440. value: function(e) {
  51441. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  51442. this.applyToVector3Array(e)
  51443. }
  51444. },
  51445. rotateAxis: {
  51446. value: function(e) {
  51447. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  51448. e.transformDirection(this)
  51449. }
  51450. },
  51451. crossVector: {
  51452. value: function(e) {
  51453. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  51454. e.applyMatrix4(this)
  51455. }
  51456. },
  51457. translate: {
  51458. value: function(e) {
  51459. console.error("THREE.Matrix4: .translate() has been removed.")
  51460. }
  51461. },
  51462. rotateX: {
  51463. value: function(e) {
  51464. console.error("THREE.Matrix4: .rotateX() has been removed.")
  51465. }
  51466. },
  51467. rotateY: {
  51468. value: function(e) {
  51469. console.error("THREE.Matrix4: .rotateY() has been removed.")
  51470. }
  51471. },
  51472. rotateZ: {
  51473. value: function(e) {
  51474. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  51475. }
  51476. },
  51477. rotateByAxis: {
  51478. value: function(e, t) {
  51479. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  51480. }
  51481. }
  51482. }),
  51483. Object.defineProperties(Ci.Plane.prototype, {
  51484. isIntersectionLine: {
  51485. value: function(e) {
  51486. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  51487. this.intersectsLine(e)
  51488. }
  51489. }
  51490. }),
  51491. Object.defineProperties(Ci.Quaternion.prototype, {
  51492. multiplyVector3: {
  51493. value: function(e) {
  51494. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  51495. e.applyQuaternion(this)
  51496. }
  51497. }
  51498. }),
  51499. Object.defineProperties(Ci.Ray.prototype, {
  51500. isIntersectionBox: {
  51501. value: function(e) {
  51502. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  51503. this.intersectsBox(e)
  51504. }
  51505. },
  51506. isIntersectionPlane: {
  51507. value: function(e) {
  51508. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  51509. this.intersectsPlane(e)
  51510. }
  51511. },
  51512. isIntersectionSphere: {
  51513. value: function(e) {
  51514. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  51515. this.intersectsSphere(e)
  51516. }
  51517. }
  51518. }),
  51519. Object.defineProperties(Ci.Vector3.prototype, {
  51520. setEulerFromRotationMatrix: {
  51521. value: function() {
  51522. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  51523. }
  51524. },
  51525. setEulerFromQuaternion: {
  51526. value: function() {
  51527. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  51528. }
  51529. },
  51530. getPositionFromMatrix: {
  51531. value: function(e) {
  51532. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  51533. this.setFromMatrixPosition(e)
  51534. }
  51535. },
  51536. getScaleFromMatrix: {
  51537. value: function(e) {
  51538. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  51539. this.setFromMatrixScale(e)
  51540. }
  51541. },
  51542. getColumnFromMatrix: {
  51543. value: function(e, t) {
  51544. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  51545. this.setFromMatrixColumn(e, t)
  51546. }
  51547. }
  51548. }),
  51549. Ci.Face4 = function(e, t, i, n, r, o, a) {
  51550. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  51551. new Ci.Face3(e,t,i,r,o,a)
  51552. }
  51553. ,
  51554. Ci.Vertex = function(e, t, i) {
  51555. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  51556. new Ci.Vector3(e,t,i)
  51557. }
  51558. ,
  51559. Object.defineProperties(Ci.Object3D.prototype, {
  51560. eulerOrder: {
  51561. get: function() {
  51562. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51563. this.rotation.order
  51564. },
  51565. set: function(e) {
  51566. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  51567. this.rotation.order = e
  51568. }
  51569. },
  51570. getChildByName: {
  51571. value: function(e) {
  51572. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  51573. this.getObjectByName(e)
  51574. }
  51575. },
  51576. renderDepth: {
  51577. set: function(e) {
  51578. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  51579. }
  51580. },
  51581. translate: {
  51582. value: function(e, t) {
  51583. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  51584. this.translateOnAxis(t, e)
  51585. }
  51586. },
  51587. useQuaternion: {
  51588. get: function() {
  51589. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51590. },
  51591. set: function(e) {
  51592. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  51593. }
  51594. }
  51595. }),
  51596. Object.defineProperties(Ci, {
  51597. PointCloud: {
  51598. value: function(e, t) {
  51599. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  51600. new Ci.Points(e,t)
  51601. }
  51602. },
  51603. ParticleSystem: {
  51604. value: function(e, t) {
  51605. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  51606. new Ci.Points(e,t)
  51607. }
  51608. }
  51609. }),
  51610. Object.defineProperties(Ci.Light.prototype, {
  51611. onlyShadow: {
  51612. set: function(e) {
  51613. console.warn("THREE.Light: .onlyShadow has been removed.")
  51614. }
  51615. },
  51616. shadowCameraFov: {
  51617. set: function(e) {
  51618. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  51619. this.shadow.camera.fov = e
  51620. }
  51621. },
  51622. shadowCameraLeft: {
  51623. set: function(e) {
  51624. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  51625. this.shadow.camera.left = e
  51626. }
  51627. },
  51628. shadowCameraRight: {
  51629. set: function(e) {
  51630. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  51631. this.shadow.camera.right = e
  51632. }
  51633. },
  51634. shadowCameraTop: {
  51635. set: function(e) {
  51636. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  51637. this.shadow.camera.top = e
  51638. }
  51639. },
  51640. shadowCameraBottom: {
  51641. set: function(e) {
  51642. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  51643. this.shadow.camera.bottom = e
  51644. }
  51645. },
  51646. shadowCameraNear: {
  51647. set: function(e) {
  51648. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  51649. this.shadow.camera.near = e
  51650. }
  51651. },
  51652. shadowCameraFar: {
  51653. set: function(e) {
  51654. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  51655. this.shadow.camera.far = e
  51656. }
  51657. },
  51658. shadowCameraVisible: {
  51659. set: function(e) {
  51660. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  51661. }
  51662. },
  51663. shadowBias: {
  51664. set: function(e) {
  51665. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  51666. this.shadow.bias = e
  51667. }
  51668. },
  51669. shadowDarkness: {
  51670. set: function(e) {
  51671. console.warn("THREE.Light: .shadowDarkness has been removed.")
  51672. }
  51673. },
  51674. shadowMapWidth: {
  51675. set: function(e) {
  51676. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  51677. this.shadow.mapSize.width = e
  51678. }
  51679. },
  51680. shadowMapHeight: {
  51681. set: function(e) {
  51682. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  51683. this.shadow.mapSize.height = e
  51684. }
  51685. }
  51686. }),
  51687. Object.defineProperties(Ci.BufferAttribute.prototype, {
  51688. length: {
  51689. get: function() {
  51690. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  51691. this.array.length
  51692. }
  51693. }
  51694. }),
  51695. Object.defineProperties(Ci.BufferGeometry.prototype, {
  51696. drawcalls: {
  51697. get: function() {
  51698. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  51699. this.groups
  51700. }
  51701. },
  51702. offsets: {
  51703. get: function() {
  51704. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  51705. this.groups
  51706. }
  51707. },
  51708. addIndex: {
  51709. value: function(e) {
  51710. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  51711. this.setIndex(e)
  51712. }
  51713. },
  51714. addDrawCall: {
  51715. value: function(e, t, i) {
  51716. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  51717. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  51718. this.addGroup(e, t)
  51719. }
  51720. },
  51721. clearDrawCalls: {
  51722. value: function() {
  51723. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  51724. this.clearGroups()
  51725. }
  51726. },
  51727. computeTangents: {
  51728. value: function() {
  51729. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  51730. }
  51731. },
  51732. computeOffsets: {
  51733. value: function() {
  51734. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  51735. }
  51736. }
  51737. }),
  51738. Object.defineProperties(Ci.Material.prototype, {
  51739. wrapAround: {
  51740. get: function() {
  51741. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51742. },
  51743. set: function(e) {
  51744. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  51745. }
  51746. },
  51747. wrapRGB: {
  51748. get: function() {
  51749. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  51750. new Ci.Color
  51751. }
  51752. }
  51753. }),
  51754. Object.defineProperties(Ci, {
  51755. PointCloudMaterial: {
  51756. value: function(e) {
  51757. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  51758. new Ci.PointsMaterial(e)
  51759. }
  51760. },
  51761. ParticleBasicMaterial: {
  51762. value: function(e) {
  51763. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  51764. new Ci.PointsMaterial(e)
  51765. }
  51766. },
  51767. ParticleSystemMaterial: {
  51768. value: function(e) {
  51769. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  51770. new Ci.PointsMaterial(e)
  51771. }
  51772. }
  51773. }),
  51774. Object.defineProperties(Ci.MeshPhongMaterial.prototype, {
  51775. metal: {
  51776. get: function() {
  51777. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  51778. !1
  51779. },
  51780. set: function(e) {
  51781. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  51782. }
  51783. }
  51784. }),
  51785. Object.defineProperties(Ci.ShaderMaterial.prototype, {
  51786. derivatives: {
  51787. get: function() {
  51788. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51789. this.extensions.derivatives
  51790. },
  51791. set: function(e) {
  51792. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  51793. this.extensions.derivatives = e
  51794. }
  51795. }
  51796. }),
  51797. Object.defineProperties(Ci.WebGLRenderer.prototype, {
  51798. supportsFloatTextures: {
  51799. value: function() {
  51800. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  51801. this.extensions.get("OES_texture_float")
  51802. }
  51803. },
  51804. supportsHalfFloatTextures: {
  51805. value: function() {
  51806. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  51807. this.extensions.get("OES_texture_half_float")
  51808. }
  51809. },
  51810. supportsStandardDerivatives: {
  51811. value: function() {
  51812. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  51813. this.extensions.get("OES_standard_derivatives")
  51814. }
  51815. },
  51816. supportsCompressedTextureS3TC: {
  51817. value: function() {
  51818. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  51819. this.extensions.get("WEBGL_compressed_texture_s3tc")
  51820. }
  51821. },
  51822. supportsCompressedTexturePVRTC: {
  51823. value: function() {
  51824. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  51825. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  51826. }
  51827. },
  51828. supportsBlendMinMax: {
  51829. value: function() {
  51830. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  51831. this.extensions.get("EXT_blend_minmax")
  51832. }
  51833. },
  51834. supportsVertexTextures: {
  51835. value: function() {
  51836. return this.capabilities.vertexTextures
  51837. }
  51838. },
  51839. supportsInstancedArrays: {
  51840. value: function() {
  51841. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  51842. this.extensions.get("ANGLE_instanced_arrays")
  51843. }
  51844. },
  51845. enableScissorTest: {
  51846. value: function(e) {
  51847. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  51848. this.setScissorTest(e)
  51849. }
  51850. },
  51851. initMaterial: {
  51852. value: function() {
  51853. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  51854. }
  51855. },
  51856. addPrePlugin: {
  51857. value: function() {
  51858. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  51859. }
  51860. },
  51861. addPostPlugin: {
  51862. value: function() {
  51863. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  51864. }
  51865. },
  51866. updateShadowMap: {
  51867. value: function() {
  51868. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  51869. }
  51870. },
  51871. shadowMapEnabled: {
  51872. get: function() {
  51873. return this.shadowMap.enabled
  51874. },
  51875. set: function(e) {
  51876. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  51877. this.shadowMap.enabled = e
  51878. }
  51879. },
  51880. shadowMapType: {
  51881. get: function() {
  51882. return this.shadowMap.type
  51883. },
  51884. set: function(e) {
  51885. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  51886. this.shadowMap.type = e
  51887. }
  51888. },
  51889. shadowMapCullFace: {
  51890. get: function() {
  51891. return this.shadowMap.cullFace
  51892. },
  51893. set: function(e) {
  51894. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  51895. this.shadowMap.cullFace = e
  51896. }
  51897. }
  51898. }),
  51899. Object.defineProperties(Ci.WebGLRenderTarget.prototype, {
  51900. wrapS: {
  51901. get: function() {
  51902. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  51903. this.texture.wrapS
  51904. },
  51905. set: function(e) {
  51906. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  51907. this.texture.wrapS = e
  51908. }
  51909. },
  51910. wrapT: {
  51911. get: function() {
  51912. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  51913. this.texture.wrapT
  51914. },
  51915. set: function(e) {
  51916. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  51917. this.texture.wrapT = e
  51918. }
  51919. },
  51920. magFilter: {
  51921. get: function() {
  51922. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  51923. this.texture.magFilter
  51924. },
  51925. set: function(e) {
  51926. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  51927. this.texture.magFilter = e
  51928. }
  51929. },
  51930. minFilter: {
  51931. get: function() {
  51932. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  51933. this.texture.minFilter
  51934. },
  51935. set: function(e) {
  51936. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  51937. this.texture.minFilter = e
  51938. }
  51939. },
  51940. anisotropy: {
  51941. get: function() {
  51942. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  51943. this.texture.anisotropy
  51944. },
  51945. set: function(e) {
  51946. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  51947. this.texture.anisotropy = e
  51948. }
  51949. },
  51950. offset: {
  51951. get: function() {
  51952. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  51953. this.texture.offset
  51954. },
  51955. set: function(e) {
  51956. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  51957. this.texture.offset = e
  51958. }
  51959. },
  51960. repeat: {
  51961. get: function() {
  51962. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  51963. this.texture.repeat
  51964. },
  51965. set: function(e) {
  51966. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  51967. this.texture.repeat = e
  51968. }
  51969. },
  51970. format: {
  51971. get: function() {
  51972. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  51973. this.texture.format
  51974. },
  51975. set: function(e) {
  51976. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  51977. this.texture.format = e
  51978. }
  51979. },
  51980. type: {
  51981. get: function() {
  51982. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  51983. this.texture.type
  51984. },
  51985. set: function(e) {
  51986. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  51987. this.texture.type = e
  51988. }
  51989. },
  51990. generateMipmaps: {
  51991. get: function() {
  51992. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  51993. this.texture.generateMipmaps
  51994. },
  51995. set: function(e) {
  51996. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  51997. this.texture.generateMipmaps = e
  51998. }
  51999. }
  52000. }),
  52001. Ci.GeometryUtils = {
  52002. merge: function(e, t, i) {
  52003. var n;
  52004. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),
  52005. t instanceof Ci.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  52006. n = t.matrix,
  52007. t = t.geometry),
  52008. e.merge(t, n, i)
  52009. },
  52010. center: function(e) {
  52011. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  52012. e.center()
  52013. }
  52014. },
  52015. Ci.ImageUtils = {
  52016. crossOrigin: void 0,
  52017. loadTexture: function(e, t, i, n) {
  52018. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  52019. var r = new Ci.TextureLoader;
  52020. r.setCrossOrigin(this.crossOrigin);
  52021. var o = r.load(e, i, void 0, n);
  52022. return t && (o.mapping = t),
  52023. o
  52024. },
  52025. loadTextureCube: function(e, t, i, n) {
  52026. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  52027. var r = new Ci.CubeTextureLoader;
  52028. r.setCrossOrigin(this.crossOrigin);
  52029. var o = r.load(e, i, void 0, n);
  52030. return t && (o.mapping = t),
  52031. o
  52032. },
  52033. loadCompressedTexture: function() {
  52034. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  52035. },
  52036. loadCompressedTextureCube: function() {
  52037. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  52038. }
  52039. },
  52040. Ci.Projector = function() {
  52041. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  52042. this.projectVector = function(e, t) {
  52043. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  52044. e.project(t)
  52045. }
  52046. ,
  52047. this.unprojectVector = function(e, t) {
  52048. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  52049. e.unproject(t)
  52050. }
  52051. ,
  52052. this.pickingRay = function(e, t) {
  52053. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  52054. }
  52055. }
  52056. ,
  52057. Ci.CanvasRenderer = function() {
  52058. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  52059. this.domElement = document.createElement("canvas"),
  52060. this.clear = function() {}
  52061. ,
  52062. this.render = function() {}
  52063. ,
  52064. this.setClearColor = function() {}
  52065. ,
  52066. this.setSize = function() {}
  52067. }
  52068. ,
  52069. Ci.MeshFaceMaterial = Ci.MultiMaterial,
  52070. Ci.CurveUtils = {
  52071. tangentQuadraticBezier: function(e, t, i, n) {
  52072. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  52073. },
  52074. tangentCubicBezier: function(e, t, i, n, r) {
  52075. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  52076. },
  52077. tangentSpline: function(e, t, i, n, r) {
  52078. return 6 * e * e - 6 * e + (3 * e * e - 4 * e + 1) + (-6 * e * e + 6 * e) + (3 * e * e - 2 * e)
  52079. },
  52080. interpolate: function(e, t, i, n, r) {
  52081. var o = .5 * (i - e)
  52082. , a = .5 * (n - t)
  52083. , s = r * r;
  52084. return (2 * t - 2 * i + o + a) * (r * s) + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  52085. }
  52086. },
  52087. Ci.SceneUtils = {
  52088. createMultiMaterialObject: function(e, t) {
  52089. for (var i = new Ci.Group, n = 0, r = t.length; n < r; n++)
  52090. i.add(new Ci.Mesh(e,t[n]));
  52091. return i
  52092. },
  52093. detach: function(e, t, i) {
  52094. e.applyMatrix(t.matrixWorld),
  52095. t.remove(e),
  52096. i.add(e)
  52097. },
  52098. attach: function(e, t, i) {
  52099. var n = new Ci.Matrix4;
  52100. n.getInverse(i.matrixWorld),
  52101. e.applyMatrix(n),
  52102. t.remove(e),
  52103. i.add(e)
  52104. }
  52105. },
  52106. Ci.ShapeUtils = {
  52107. area: function(e) {
  52108. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  52109. i += e[n].x * e[r].y - e[r].x * e[n].y;
  52110. return .5 * i
  52111. },
  52112. triangulate: function(e, t) {
  52113. var i = e.length;
  52114. if (i < 3)
  52115. return null;
  52116. var n, r, o, a = [], s = [], l = [];
  52117. if (0 < Ci.ShapeUtils.area(e))
  52118. for (r = 0; r < i; r++)
  52119. s[r] = r;
  52120. else
  52121. for (r = 0; r < i; r++)
  52122. s[r] = i - 1 - r;
  52123. var c = i
  52124. , h = 2 * c;
  52125. for (r = c - 1; 2 < c; ) {
  52126. if (h-- <= 0)
  52127. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  52128. t ? l : a;
  52129. if (c <= (n = r) && (n = 0),
  52130. c <= (r = n + 1) && (r = 0),
  52131. c <= (o = r + 1) && (o = 0),
  52132. Si(e, n, r, o, c, s)) {
  52133. var u, d, p, f, g;
  52134. for (u = s[n],
  52135. d = s[r],
  52136. p = s[o],
  52137. a.push([e[u], e[d], e[p]]),
  52138. l.push([s[n], s[r], s[o]]),
  52139. g = (f = r) + 1; g < c; f++,
  52140. g++)
  52141. s[f] = s[g];
  52142. h = 2 * --c
  52143. }
  52144. }
  52145. return t ? l : a
  52146. },
  52147. triangulateShape: function(e, t) {
  52148. function w(e, t, i) {
  52149. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  52150. }
  52151. function b(e, t, i, n, r) {
  52152. var o = t.x - e.x
  52153. , a = t.y - e.y
  52154. , s = n.x - i.x
  52155. , l = n.y - i.y
  52156. , c = e.x - i.x
  52157. , h = e.y - i.y
  52158. , u = a * s - o * l
  52159. , d = a * c - o * h;
  52160. if (Math.abs(u) > Number.EPSILON) {
  52161. var p;
  52162. if (0 < u) {
  52163. if (d < 0 || u < d)
  52164. return [];
  52165. if ((p = l * c - s * h) < 0 || u < p)
  52166. return []
  52167. } else {
  52168. if (0 < d || d < u)
  52169. return [];
  52170. if (0 < (p = l * c - s * h) || p < u)
  52171. return []
  52172. }
  52173. if (0 === p)
  52174. return !r || 0 != d && d != u ? [e] : [];
  52175. if (p === u)
  52176. return !r || 0 != d && d != u ? [t] : [];
  52177. if (0 == d)
  52178. return [i];
  52179. if (d == u)
  52180. return [n];
  52181. var f = p / u;
  52182. return [{
  52183. x: e.x + f * o,
  52184. y: e.y + f * a
  52185. }]
  52186. }
  52187. if (0 != d || l * c != s * h)
  52188. return [];
  52189. var g, m, v, y, A, C, I, E, _ = 0 == o && 0 == a, b = 0 == s && 0 == l;
  52190. return _ && b ? e.x !== i.x || e.y !== i.y ? [] : [e] : _ ? w(i, n, e) ? [e] : [] : b ? w(e, t, i) ? [i] : [] : (E = 0 != o ? (y = e.x < t.x ? (v = (g = e).x,
  52191. (m = t).x) : (v = (g = t).x,
  52192. (m = e).x),
  52193. i.x < n.x ? (I = (A = i).x,
  52194. (C = n).x) : (I = (A = n).x,
  52195. (C = i).x)) : (y = e.y < t.y ? (v = (g = e).y,
  52196. (m = t).y) : (v = (g = t).y,
  52197. (m = e).y),
  52198. i.y < n.y ? (I = (A = i).y,
  52199. (C = n).y) : (I = (A = n).y,
  52200. (C = i).y)),
  52201. v <= I ? y < I ? [] : y === I ? r ? [] : [A] : y <= E ? [A, m] : [A, C] : E < v ? [] : v === E ? r ? [] : [g] : y <= E ? [g, m] : [g, C])
  52202. }
  52203. function T(e, t, i, n) {
  52204. var r = t.x - e.x
  52205. , o = t.y - e.y
  52206. , a = i.x - e.x
  52207. , s = i.y - e.y
  52208. , l = n.x - e.x
  52209. , c = n.y - e.y
  52210. , h = r * s - o * a
  52211. , u = r * c - o * l;
  52212. if (Math.abs(h) > Number.EPSILON) {
  52213. var d = l * s - c * a;
  52214. return 0 < h ? 0 <= u && 0 <= d : 0 <= u || 0 <= d
  52215. }
  52216. return 0 < u
  52217. }
  52218. for (var i, n, r, o, a, s, l = {}, c = e.concat(), h = 0, u = t.length; h < u; h++)
  52219. Array.prototype.push.apply(c, t[h]);
  52220. for (i = 0,
  52221. n = c.length; i < n; i++)
  52222. void 0 !== l[a = c[i].x + ":" + c[i].y] && console.warn("THREE.Shape: Duplicate point", a),
  52223. l[a] = i;
  52224. var d = function(e, a) {
  52225. function t(e, t) {
  52226. var i = m.length - 1
  52227. , n = e - 1;
  52228. n < 0 && (n = i);
  52229. var r = e + 1;
  52230. i < r && (r = 0);
  52231. var o = T(m[e], m[n], m[r], c[t]);
  52232. if (!o)
  52233. return !1;
  52234. var a = c.length - 1
  52235. , s = t - 1;
  52236. s < 0 && (s = a);
  52237. var l = t + 1;
  52238. return a < l && (l = 0),
  52239. !!(o = T(c[t], c[s], c[l], m[e]))
  52240. }
  52241. function i(e, t) {
  52242. var i, n;
  52243. for (i = 0; i < m.length; i++)
  52244. if (n = i + 1,
  52245. n %= m.length,
  52246. 0 < b(e, t, m[i], m[n], !0).length)
  52247. return !0;
  52248. return !1
  52249. }
  52250. function n(e, t) {
  52251. var i, n, r, o;
  52252. for (i = 0; i < v.length; i++)
  52253. for (n = a[v[i]],
  52254. r = 0; r < n.length; r++)
  52255. if (o = r + 1,
  52256. o %= n.length,
  52257. 0 < b(e, t, n[r], n[o], !0).length)
  52258. return !0;
  52259. return !1
  52260. }
  52261. for (var c, r, o, s, l, h, u, d, p, f, g, m = e.concat(), v = [], y = [], A = 0, C = a.length; A < C; A++)
  52262. v.push(A);
  52263. for (var I = 0, E = 2 * v.length; 0 < v.length; ) {
  52264. if (--E < 0) {
  52265. console.log("Infinite Loop! Holes left:" + v.length + ", Probably Hole outside Shape!");
  52266. break
  52267. }
  52268. for (o = I; o < m.length; o++) {
  52269. s = m[o],
  52270. r = -1;
  52271. for (A = 0; A < v.length; A++)
  52272. if (h = v[A],
  52273. void 0 === y[u = s.x + ":" + s.y + ":" + h]) {
  52274. c = a[h];
  52275. for (var _ = 0; _ < c.length; _++)
  52276. if (l = c[_],
  52277. t(o, _) && !i(s, l) && !n(s, l)) {
  52278. r = _,
  52279. v.splice(A, 1),
  52280. d = m.slice(0, o + 1),
  52281. p = m.slice(o),
  52282. f = c.slice(r),
  52283. g = c.slice(0, r + 1),
  52284. m = d.concat(f).concat(g).concat(p),
  52285. I = o;
  52286. break
  52287. }
  52288. if (0 <= r)
  52289. break;
  52290. y[u] = !0
  52291. }
  52292. if (0 <= r)
  52293. break
  52294. }
  52295. }
  52296. return m
  52297. }(e, t)
  52298. , p = Ci.ShapeUtils.triangulate(d, !1);
  52299. for (i = 0,
  52300. n = p.length; i < n; i++)
  52301. for (o = p[i],
  52302. r = 0; r < 3; r++)
  52303. void 0 !== (s = l[a = o[r].x + ":" + o[r].y]) && (o[r] = s);
  52304. return p.concat()
  52305. },
  52306. isClockWise: function(e) {
  52307. return Ci.ShapeUtils.area(e) < 0
  52308. },
  52309. b2: function(e, t, i, n) {
  52310. return function(e, t) {
  52311. var i = 1 - e;
  52312. return i * i * t
  52313. }(e, t) + function(e, t) {
  52314. return 2 * (1 - e) * e * t
  52315. }(e, i) + function(e, t) {
  52316. return e * e * t
  52317. }(e, n)
  52318. },
  52319. b3: function(e, t, i, n, r) {
  52320. return function(e, t) {
  52321. var i = 1 - e;
  52322. return i * i * i * t
  52323. }(e, t) + function(e, t) {
  52324. var i = 1 - e;
  52325. return 3 * i * i * e * t
  52326. }(e, i) + function(e, t) {
  52327. return 3 * (1 - e) * e * e * t
  52328. }(e, n) + function(e, t) {
  52329. return e * e * e * t
  52330. }(e, r)
  52331. }
  52332. },
  52333. Ci.Curve = function() {}
  52334. ,
  52335. Ci.Curve.prototype = {
  52336. constructor: Ci.Curve,
  52337. getPoint: function(e) {
  52338. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  52339. null
  52340. },
  52341. getPointAt: function(e) {
  52342. var t = this.getUtoTmapping(e);
  52343. return this.getPoint(t)
  52344. },
  52345. getPoints: function(e) {
  52346. e = e || 5;
  52347. var t, i = [];
  52348. for (t = 0; t <= e; t++)
  52349. i.push(this.getPoint(t / e));
  52350. return i
  52351. },
  52352. getSpacedPoints: function(e) {
  52353. e = e || 5;
  52354. var t, i = [];
  52355. for (t = 0; t <= e; t++)
  52356. i.push(this.getPointAt(t / e));
  52357. return i
  52358. },
  52359. getLength: function() {
  52360. var e = this.getLengths();
  52361. return e[e.length - 1]
  52362. },
  52363. getLengths: function(e) {
  52364. if (e = e || (this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  52365. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  52366. return this.cacheArcLengths;
  52367. this.needsUpdate = !1;
  52368. var t, i, n = [], r = this.getPoint(0), o = 0;
  52369. for (n.push(0),
  52370. i = 1; i <= e; i++)
  52371. o += (t = this.getPoint(i / e)).distanceTo(r),
  52372. n.push(o),
  52373. r = t;
  52374. return this.cacheArcLengths = n
  52375. },
  52376. updateArcLengths: function() {
  52377. this.needsUpdate = !0,
  52378. this.getLengths()
  52379. },
  52380. getUtoTmapping: function(e, t) {
  52381. var i, n = this.getLengths(), r = 0, o = n.length;
  52382. i = t || e * n[o - 1];
  52383. for (var a, s = 0, l = o - 1; s <= l; )
  52384. if ((a = n[r = Math.floor(s + (l - s) / 2)] - i) < 0)
  52385. s = r + 1;
  52386. else {
  52387. if (!(0 < a)) {
  52388. l = r;
  52389. break
  52390. }
  52391. l = r - 1
  52392. }
  52393. if (n[r = l] === i)
  52394. return r / (o - 1);
  52395. var c = n[r];
  52396. return (r + (i - c) / (n[r + 1] - c)) / (o - 1)
  52397. },
  52398. getTangent: function(e) {
  52399. var t = e - 1e-4
  52400. , i = e + 1e-4;
  52401. t < 0 && (t = 0),
  52402. 1 < i && (i = 1);
  52403. var n = this.getPoint(t);
  52404. return this.getPoint(i).clone().sub(n).normalize()
  52405. },
  52406. getTangentAt: function(e) {
  52407. var t = this.getUtoTmapping(e);
  52408. return this.getTangent(t)
  52409. }
  52410. },
  52411. Ci.Curve.create = function(e, t) {
  52412. return e.prototype = Object.create(Ci.Curve.prototype),
  52413. (e.prototype.constructor = e).prototype.getPoint = t,
  52414. e
  52415. }
  52416. ,
  52417. Ci.CurvePath = function() {
  52418. this.curves = [],
  52419. this.autoClose = !1
  52420. }
  52421. ,
  52422. Ci.CurvePath.prototype = Object.create(Ci.Curve.prototype),
  52423. Ci.CurvePath.prototype.constructor = Ci.CurvePath,
  52424. Ci.CurvePath.prototype.add = function(e) {
  52425. this.curves.push(e)
  52426. }
  52427. ,
  52428. Ci.CurvePath.prototype.closePath = function() {
  52429. var e = this.curves[0].getPoint(0)
  52430. , t = this.curves[this.curves.length - 1].getPoint(1);
  52431. e.equals(t) || this.curves.push(new Ci.LineCurve(t,e))
  52432. }
  52433. ,
  52434. Ci.CurvePath.prototype.getPoint = function(e) {
  52435. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  52436. if (i[n] >= t) {
  52437. var r = i[n] - t
  52438. , o = this.curves[n]
  52439. , a = 1 - r / o.getLength();
  52440. return o.getPointAt(a)
  52441. }
  52442. n++
  52443. }
  52444. return null
  52445. }
  52446. ,
  52447. Ci.CurvePath.prototype.getLength = function() {
  52448. var e = this.getCurveLengths();
  52449. return e[e.length - 1]
  52450. }
  52451. ,
  52452. Ci.CurvePath.prototype.getCurveLengths = function() {
  52453. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  52454. return this.cacheLengths;
  52455. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  52456. t += this.curves[i].getLength(),
  52457. e.push(t);
  52458. return this.cacheLengths = e
  52459. }
  52460. ,
  52461. Ci.CurvePath.prototype.createPointsGeometry = function(e) {
  52462. var t = this.getPoints(e);
  52463. return this.createGeometry(t)
  52464. }
  52465. ,
  52466. Ci.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  52467. var t = this.getSpacedPoints(e);
  52468. return this.createGeometry(t)
  52469. }
  52470. ,
  52471. Ci.CurvePath.prototype.createGeometry = function(e) {
  52472. for (var t = new Ci.Geometry, i = 0, n = e.length; i < n; i++) {
  52473. var r = e[i];
  52474. t.vertices.push(new Ci.Vector3(r.x,r.y,r.z || 0))
  52475. }
  52476. return t
  52477. }
  52478. ,
  52479. Ci.Font = function(e) {
  52480. this.data = e
  52481. }
  52482. ,
  52483. Ci.Font.prototype = {
  52484. constructor: Ci.Font,
  52485. generateShapes: function(e, s, b) {
  52486. function l(e, t, i) {
  52487. var n = w.glyphs[e] || w.glyphs["?"];
  52488. if (n) {
  52489. var r, o, a, s, l, c, h, u, d, p, f, g = new Ci.Path, m = [], v = Ci.ShapeUtils.b2, y = Ci.ShapeUtils.b3;
  52490. if (n.o)
  52491. for (var A = n._cachedOutline || (n._cachedOutline = n.o.split(" ")), C = 0, I = A.length; C < I; ) {
  52492. switch (A[C++]) {
  52493. case "m":
  52494. r = A[C++] * t + i,
  52495. o = A[C++] * t,
  52496. g.moveTo(r, o);
  52497. break;
  52498. case "l":
  52499. r = A[C++] * t + i,
  52500. o = A[C++] * t,
  52501. g.lineTo(r, o);
  52502. break;
  52503. case "q":
  52504. if (a = A[C++] * t + i,
  52505. s = A[C++] * t,
  52506. h = A[C++] * t + i,
  52507. u = A[C++] * t,
  52508. g.quadraticCurveTo(h, u, a, s),
  52509. f = m[m.length - 1]) {
  52510. l = f.x,
  52511. c = f.y;
  52512. for (var E = 1; E <= b; E++) {
  52513. v(_ = E / b, l, h, a),
  52514. v(_, c, u, s)
  52515. }
  52516. }
  52517. break;
  52518. case "b":
  52519. if (a = A[C++] * t + i,
  52520. s = A[C++] * t,
  52521. h = A[C++] * t + i,
  52522. u = A[C++] * t,
  52523. d = A[C++] * t + i,
  52524. p = A[C++] * t,
  52525. g.bezierCurveTo(h, u, d, p, a, s),
  52526. f = m[m.length - 1]) {
  52527. l = f.x,
  52528. c = f.y;
  52529. for (E = 1; E <= b; E++) {
  52530. var _;
  52531. y(_ = E / b, l, h, d, a),
  52532. y(_, c, u, p, s)
  52533. }
  52534. }
  52535. }
  52536. }
  52537. return {
  52538. offset: n.ha * t,
  52539. path: g
  52540. }
  52541. }
  52542. }
  52543. void 0 === s && (s = 100),
  52544. void 0 === b && (b = 4);
  52545. for (var w = this.data, t = function(e) {
  52546. for (var t = String(e).split(""), i = s / w.resolution, n = 0, r = [], o = 0; o < t.length; o++) {
  52547. var a = l(t[o], i, n);
  52548. n += a.offset,
  52549. r.push(a.path)
  52550. }
  52551. return r
  52552. }(e), i = [], n = 0, r = t.length; n < r; n++)
  52553. Array.prototype.push.apply(i, t[n].toShapes());
  52554. return i
  52555. }
  52556. },
  52557. Ci.Path = function(e) {
  52558. Ci.CurvePath.call(this),
  52559. this.actions = [],
  52560. e && this.fromPoints(e)
  52561. }
  52562. ,
  52563. Ci.Path.prototype = Object.create(Ci.CurvePath.prototype),
  52564. Ci.Path.prototype.constructor = Ci.Path,
  52565. Ci.Path.prototype.fromPoints = function(e) {
  52566. this.moveTo(e[0].x, e[0].y);
  52567. for (var t = 1, i = e.length; t < i; t++)
  52568. this.lineTo(e[t].x, e[t].y)
  52569. }
  52570. ,
  52571. Ci.Path.prototype.moveTo = function(e, t) {
  52572. this.actions.push({
  52573. action: "moveTo",
  52574. args: [e, t]
  52575. })
  52576. }
  52577. ,
  52578. Ci.Path.prototype.lineTo = function(e, t) {
  52579. var i = this.actions[this.actions.length - 1].args
  52580. , n = i[i.length - 2]
  52581. , r = i[i.length - 1]
  52582. , o = new Ci.LineCurve(new Ci.Vector2(n,r),new Ci.Vector2(e,t));
  52583. this.curves.push(o),
  52584. this.actions.push({
  52585. action: "lineTo",
  52586. args: [e, t]
  52587. })
  52588. }
  52589. ,
  52590. Ci.Path.prototype.quadraticCurveTo = function(e, t, i, n) {
  52591. var r = this.actions[this.actions.length - 1].args
  52592. , o = r[r.length - 2]
  52593. , a = r[r.length - 1]
  52594. , s = new Ci.QuadraticBezierCurve(new Ci.Vector2(o,a),new Ci.Vector2(e,t),new Ci.Vector2(i,n));
  52595. this.curves.push(s),
  52596. this.actions.push({
  52597. action: "quadraticCurveTo",
  52598. args: [e, t, i, n]
  52599. })
  52600. }
  52601. ,
  52602. Ci.Path.prototype.bezierCurveTo = function(e, t, i, n, r, o) {
  52603. var a = this.actions[this.actions.length - 1].args
  52604. , s = a[a.length - 2]
  52605. , l = a[a.length - 1]
  52606. , c = new Ci.CubicBezierCurve(new Ci.Vector2(s,l),new Ci.Vector2(e,t),new Ci.Vector2(i,n),new Ci.Vector2(r,o));
  52607. this.curves.push(c),
  52608. this.actions.push({
  52609. action: "bezierCurveTo",
  52610. args: [e, t, i, n, r, o]
  52611. })
  52612. }
  52613. ,
  52614. Ci.Path.prototype.splineThru = function(e) {
  52615. var t = Array.prototype.slice.call(arguments)
  52616. , i = this.actions[this.actions.length - 1].args
  52617. , n = i[i.length - 2]
  52618. , r = i[i.length - 1]
  52619. , o = [new Ci.Vector2(n,r)];
  52620. Array.prototype.push.apply(o, e);
  52621. var a = new Ci.SplineCurve(o);
  52622. this.curves.push(a),
  52623. this.actions.push({
  52624. action: "splineThru",
  52625. args: t
  52626. })
  52627. }
  52628. ,
  52629. Ci.Path.prototype.arc = function(e, t, i, n, r, o) {
  52630. var a = this.actions[this.actions.length - 1].args
  52631. , s = a[a.length - 2]
  52632. , l = a[a.length - 1];
  52633. this.absarc(e + s, t + l, i, n, r, o)
  52634. }
  52635. ,
  52636. Ci.Path.prototype.absarc = function(e, t, i, n, r, o) {
  52637. this.absellipse(e, t, i, i, n, r, o)
  52638. }
  52639. ,
  52640. Ci.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  52641. var l = this.actions[this.actions.length - 1].args
  52642. , c = l[l.length - 2]
  52643. , h = l[l.length - 1];
  52644. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  52645. }
  52646. ,
  52647. Ci.Path.prototype.absellipse = function(e, t, i, n, r, o, a, s) {
  52648. var l = [e, t, i, n, r, o, a, s || 0]
  52649. , c = new Ci.EllipseCurve(e,t,i,n,r,o,a,s);
  52650. this.curves.push(c);
  52651. var h = c.getPoint(1);
  52652. l.push(h.x),
  52653. l.push(h.y),
  52654. this.actions.push({
  52655. action: "ellipse",
  52656. args: l
  52657. })
  52658. }
  52659. ,
  52660. Ci.Path.prototype.getSpacedPoints = function(e) {
  52661. e = e || 40;
  52662. for (var t = [], i = 0; i < e; i++)
  52663. t.push(this.getPoint(i / e));
  52664. return this.autoClose && t.push(t[0]),
  52665. t
  52666. }
  52667. ,
  52668. Ci.Path.prototype.getPoints = function(e) {
  52669. e = e || 12;
  52670. for (var t, i, n, r, o, a, s, l, c, h, u, d = Ci.ShapeUtils.b2, p = Ci.ShapeUtils.b3, f = [], g = 0, m = this.actions.length; g < m; g++) {
  52671. var v = this.actions[g]
  52672. , y = v.action
  52673. , A = v.args;
  52674. switch (y) {
  52675. case "moveTo":
  52676. case "lineTo":
  52677. f.push(new Ci.Vector2(A[0],A[1]));
  52678. break;
  52679. case "quadraticCurveTo":
  52680. t = A[2],
  52681. i = A[3],
  52682. o = A[0],
  52683. a = A[1],
  52684. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52685. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52686. c[c.length - 1]);
  52687. for (var C = 1; C <= e; C++) {
  52688. h = d(O = C / e, s, o, t),
  52689. u = d(O, l, a, i),
  52690. f.push(new Ci.Vector2(h,u))
  52691. }
  52692. break;
  52693. case "bezierCurveTo":
  52694. t = A[4],
  52695. i = A[5],
  52696. o = A[0],
  52697. a = A[1],
  52698. n = A[2],
  52699. r = A[3],
  52700. l = 0 < f.length ? (s = (c = f[f.length - 1]).x,
  52701. c.y) : (s = (c = this.actions[g - 1].args)[c.length - 2],
  52702. c[c.length - 1]);
  52703. for (C = 1; C <= e; C++) {
  52704. h = p(O = C / e, s, o, n, t),
  52705. u = p(O, l, a, r, i),
  52706. f.push(new Ci.Vector2(h,u))
  52707. }
  52708. break;
  52709. case "splineThru":
  52710. c = this.actions[g - 1].args;
  52711. var I = [new Ci.Vector2(c[c.length - 2],c[c.length - 1])]
  52712. , E = e * A[0].length;
  52713. I = I.concat(A[0]);
  52714. var _ = new Ci.SplineCurve(I);
  52715. for (C = 1; C <= E; C++)
  52716. f.push(_.getPointAt(C / E));
  52717. break;
  52718. case "arc":
  52719. var b = A[0]
  52720. , w = A[1]
  52721. , T = A[2]
  52722. , x = A[3]
  52723. , S = A[4]
  52724. , M = !!A[5]
  52725. , R = S - x
  52726. , P = 2 * e;
  52727. for (C = 1; C <= P; C++) {
  52728. var O = C / P;
  52729. M || (O = 1 - O),
  52730. L = x + O * R,
  52731. h = b + T * Math.cos(L),
  52732. u = w + T * Math.sin(L),
  52733. f.push(new Ci.Vector2(h,u))
  52734. }
  52735. break;
  52736. case "ellipse":
  52737. b = A[0],
  52738. w = A[1];
  52739. var L, D, N, F = A[2], B = A[3], V = (x = A[4],
  52740. S = A[5],
  52741. M = !!A[6],
  52742. A[7]);
  52743. R = S - x,
  52744. P = 2 * e;
  52745. 0 !== V && (D = Math.cos(V),
  52746. N = Math.sin(V));
  52747. for (C = 1; C <= P; C++) {
  52748. O = C / P;
  52749. if (M || (O = 1 - O),
  52750. L = x + O * R,
  52751. h = b + F * Math.cos(L),
  52752. u = w + B * Math.sin(L),
  52753. 0 !== V) {
  52754. var k = h;
  52755. h = (k - b) * D - (u - w) * N + b,
  52756. u = (k - b) * N + (u - w) * D + w
  52757. }
  52758. f.push(new Ci.Vector2(h,u))
  52759. }
  52760. }
  52761. }
  52762. var U = f[f.length - 1];
  52763. return Math.abs(U.x - f[0].x) < Number.EPSILON && Math.abs(U.y - f[0].y) < Number.EPSILON && f.splice(f.length - 1, 1),
  52764. this.autoClose && f.push(f[0]),
  52765. f
  52766. }
  52767. ,
  52768. Ci.Path.prototype.toShapes = function(e, t) {
  52769. function i(e) {
  52770. for (var t = [], i = 0, n = e.length; i < n; i++) {
  52771. var r = e[i]
  52772. , o = new Ci.Shape;
  52773. o.actions = r.actions,
  52774. o.curves = r.curves,
  52775. t.push(o)
  52776. }
  52777. return t
  52778. }
  52779. function n(e, t) {
  52780. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  52781. var a = t[r]
  52782. , s = t[o]
  52783. , l = s.x - a.x
  52784. , c = s.y - a.y;
  52785. if (Math.abs(c) > Number.EPSILON) {
  52786. if (c < 0 && (a = t[o],
  52787. l = -l,
  52788. s = t[r],
  52789. c = -c),
  52790. e.y < a.y || e.y > s.y)
  52791. continue;
  52792. if (e.y === a.y) {
  52793. if (e.x === a.x)
  52794. return !0
  52795. } else {
  52796. var h = c * (e.x - a.x) - l * (e.y - a.y);
  52797. if (0 == h)
  52798. return !0;
  52799. if (h < 0)
  52800. continue;
  52801. n = !n
  52802. }
  52803. } else {
  52804. if (e.y !== a.y)
  52805. continue;
  52806. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  52807. return !0
  52808. }
  52809. }
  52810. return n
  52811. }
  52812. var r = Ci.ShapeUtils.isClockWise
  52813. , o = function(e) {
  52814. for (var t = [], i = new Ci.Path, n = 0, r = e.length; n < r; n++) {
  52815. var o = e[n]
  52816. , a = o.args
  52817. , s = o.action;
  52818. "moveTo" === s && 0 !== i.actions.length && (t.push(i),
  52819. i = new Ci.Path),
  52820. i[s].apply(i, a)
  52821. }
  52822. return 0 !== i.actions.length && t.push(i),
  52823. t
  52824. }(this.actions);
  52825. if (0 === o.length)
  52826. return [];
  52827. if (!0 === t)
  52828. return i(o);
  52829. var a, s, l, c = [];
  52830. if (1 === o.length)
  52831. return s = o[0],
  52832. (l = new Ci.Shape).actions = s.actions,
  52833. l.curves = s.curves,
  52834. c.push(l),
  52835. c;
  52836. var h = !r(o[0].getPoints());
  52837. h = e ? !h : h;
  52838. var u, d = [], p = [], f = [], g = 0;
  52839. p[g] = void 0,
  52840. f[g] = [];
  52841. for (var m = 0, v = o.length; m < v; m++)
  52842. a = r(u = (s = o[m]).getPoints()),
  52843. (a = e ? !a : a) ? (!h && p[g] && g++,
  52844. p[g] = {
  52845. s: new Ci.Shape,
  52846. p: u
  52847. },
  52848. p[g].s.actions = s.actions,
  52849. p[g].s.curves = s.curves,
  52850. h && g++,
  52851. f[g] = []) : f[g].push({
  52852. h: s,
  52853. p: u[0]
  52854. });
  52855. if (!p[0])
  52856. return i(o);
  52857. if (1 < p.length) {
  52858. for (var y = !1, A = [], C = 0, I = p.length; C < I; C++)
  52859. d[C] = [];
  52860. for (C = 0,
  52861. I = p.length; C < I; C++)
  52862. for (var E = f[C], _ = 0; _ < E.length; _++) {
  52863. for (var b = E[_], w = !0, T = 0; T < p.length; T++)
  52864. n(b.p, p[T].p) && (C !== T && A.push({
  52865. froms: C,
  52866. tos: T,
  52867. hole: _
  52868. }),
  52869. w ? (w = !1,
  52870. d[T].push(b)) : y = !0);
  52871. w && d[C].push(b)
  52872. }
  52873. 0 < A.length && (y || (f = d))
  52874. }
  52875. m = 0;
  52876. for (var x, S = p.length; m < S; m++) {
  52877. l = p[m].s,
  52878. c.push(l);
  52879. for (var M = 0, R = (x = f[m]).length; M < R; M++)
  52880. l.holes.push(x[M].h)
  52881. }
  52882. return c
  52883. }
  52884. ,
  52885. Ci.Shape = function() {
  52886. Ci.Path.apply(this, arguments),
  52887. this.holes = []
  52888. }
  52889. ,
  52890. Ci.Shape.prototype = Object.create(Ci.Path.prototype),
  52891. Ci.Shape.prototype.constructor = Ci.Shape,
  52892. Ci.Shape.prototype.extrude = function(e) {
  52893. return new Ci.ExtrudeGeometry(this,e)
  52894. }
  52895. ,
  52896. Ci.Shape.prototype.makeGeometry = function(e) {
  52897. return new Ci.ShapeGeometry(this,e)
  52898. }
  52899. ,
  52900. Ci.Shape.prototype.getPointsHoles = function(e) {
  52901. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  52902. t[i] = this.holes[i].getPoints(e);
  52903. return t
  52904. }
  52905. ,
  52906. Ci.Shape.prototype.extractAllPoints = function(e) {
  52907. return {
  52908. shape: this.getPoints(e),
  52909. holes: this.getPointsHoles(e)
  52910. }
  52911. }
  52912. ,
  52913. Ci.Shape.prototype.extractPoints = function(e) {
  52914. return this.extractAllPoints(e)
  52915. }
  52916. ,
  52917. Ci.LineCurve = function(e, t) {
  52918. this.v1 = e,
  52919. this.v2 = t
  52920. }
  52921. ,
  52922. Ci.LineCurve.prototype = Object.create(Ci.Curve.prototype),
  52923. Ci.LineCurve.prototype.constructor = Ci.LineCurve,
  52924. Ci.LineCurve.prototype.getPoint = function(e) {
  52925. var t = this.v2.clone().sub(this.v1);
  52926. return t.multiplyScalar(e).add(this.v1),
  52927. t
  52928. }
  52929. ,
  52930. Ci.LineCurve.prototype.getPointAt = function(e) {
  52931. return this.getPoint(e)
  52932. }
  52933. ,
  52934. Ci.LineCurve.prototype.getTangent = function(e) {
  52935. return this.v2.clone().sub(this.v1).normalize()
  52936. }
  52937. ,
  52938. Ci.QuadraticBezierCurve = function(e, t, i) {
  52939. this.v0 = e,
  52940. this.v1 = t,
  52941. this.v2 = i
  52942. }
  52943. ,
  52944. Ci.QuadraticBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  52945. Ci.QuadraticBezierCurve.prototype.constructor = Ci.QuadraticBezierCurve,
  52946. Ci.QuadraticBezierCurve.prototype.getPoint = function(e) {
  52947. var t = Ci.ShapeUtils.b2;
  52948. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  52949. }
  52950. ,
  52951. Ci.QuadraticBezierCurve.prototype.getTangent = function(e) {
  52952. var t = Ci.CurveUtils.tangentQuadraticBezier;
  52953. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  52954. }
  52955. ,
  52956. Ci.CubicBezierCurve = function(e, t, i, n) {
  52957. this.v0 = e,
  52958. this.v1 = t,
  52959. this.v2 = i,
  52960. this.v3 = n
  52961. }
  52962. ,
  52963. Ci.CubicBezierCurve.prototype = Object.create(Ci.Curve.prototype),
  52964. Ci.CubicBezierCurve.prototype.constructor = Ci.CubicBezierCurve,
  52965. Ci.CubicBezierCurve.prototype.getPoint = function(e) {
  52966. var t = Ci.ShapeUtils.b3;
  52967. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  52968. }
  52969. ,
  52970. Ci.CubicBezierCurve.prototype.getTangent = function(e) {
  52971. var t = Ci.CurveUtils.tangentCubicBezier;
  52972. return new Ci.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  52973. }
  52974. ,
  52975. Ci.SplineCurve = function(e) {
  52976. this.points = null == e ? [] : e
  52977. }
  52978. ,
  52979. Ci.SplineCurve.prototype = Object.create(Ci.Curve.prototype),
  52980. Ci.SplineCurve.prototype.constructor = Ci.SplineCurve,
  52981. Ci.SplineCurve.prototype.getPoint = function(e) {
  52982. var t = this.points
  52983. , i = (t.length - 1) * e
  52984. , n = Math.floor(i)
  52985. , r = i - n
  52986. , o = t[0 === n ? n : n - 1]
  52987. , a = t[n]
  52988. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  52989. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  52990. , c = Ci.CurveUtils.interpolate;
  52991. return new Ci.Vector2(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r))
  52992. }
  52993. ,
  52994. Ci.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  52995. this.aX = e,
  52996. this.aY = t,
  52997. this.xRadius = i,
  52998. this.yRadius = n,
  52999. this.aStartAngle = r,
  53000. this.aEndAngle = o,
  53001. this.aClockwise = a,
  53002. this.aRotation = s || 0
  53003. }
  53004. ,
  53005. Ci.EllipseCurve.prototype = Object.create(Ci.Curve.prototype),
  53006. Ci.EllipseCurve.prototype.constructor = Ci.EllipseCurve,
  53007. Ci.EllipseCurve.prototype.getPoint = function(e) {
  53008. var t, i = this.aEndAngle - this.aStartAngle;
  53009. i < 0 && (i += 2 * Math.PI),
  53010. i > 2 * Math.PI && (i -= 2 * Math.PI),
  53011. t = !0 === this.aClockwise ? this.aEndAngle + (1 - e) * (2 * Math.PI - i) : this.aStartAngle + e * i;
  53012. var n = this.aX + this.xRadius * Math.cos(t)
  53013. , r = this.aY + this.yRadius * Math.sin(t);
  53014. if (0 !== this.aRotation) {
  53015. var o = Math.cos(this.aRotation)
  53016. , a = Math.sin(this.aRotation)
  53017. , s = n
  53018. , l = r;
  53019. n = (s - this.aX) * o - (l - this.aY) * a + this.aX,
  53020. r = (s - this.aX) * a + (l - this.aY) * o + this.aY
  53021. }
  53022. return new Ci.Vector2(n,r)
  53023. }
  53024. ,
  53025. Ci.ArcCurve = function(e, t, i, n, r, o) {
  53026. Ci.EllipseCurve.call(this, e, t, i, i, n, r, o)
  53027. }
  53028. ,
  53029. Ci.ArcCurve.prototype = Object.create(Ci.EllipseCurve.prototype),
  53030. Ci.ArcCurve.prototype.constructor = Ci.ArcCurve,
  53031. Ci.LineCurve3 = Ci.Curve.create(function(e, t) {
  53032. this.v1 = e,
  53033. this.v2 = t
  53034. }, function(e) {
  53035. var t = new Ci.Vector3;
  53036. return t.subVectors(this.v2, this.v1),
  53037. t.multiplyScalar(e),
  53038. t.add(this.v1),
  53039. t
  53040. }),
  53041. Ci.QuadraticBezierCurve3 = Ci.Curve.create(function(e, t, i) {
  53042. this.v0 = e,
  53043. this.v1 = t,
  53044. this.v2 = i
  53045. }, function(e) {
  53046. var t = Ci.ShapeUtils.b2;
  53047. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  53048. }),
  53049. Ci.CubicBezierCurve3 = Ci.Curve.create(function(e, t, i, n) {
  53050. this.v0 = e,
  53051. this.v1 = t,
  53052. this.v2 = i,
  53053. this.v3 = n
  53054. }, function(e) {
  53055. var t = Ci.ShapeUtils.b3;
  53056. return new Ci.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  53057. }),
  53058. Ci.SplineCurve3 = Ci.Curve.create(function(e) {
  53059. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  53060. this.points = null == e ? [] : e
  53061. }, function(e) {
  53062. var t = this.points
  53063. , i = (t.length - 1) * e
  53064. , n = Math.floor(i)
  53065. , r = i - n
  53066. , o = t[0 == n ? n : n - 1]
  53067. , a = t[n]
  53068. , s = t[n > t.length - 2 ? t.length - 1 : n + 1]
  53069. , l = t[n > t.length - 3 ? t.length - 1 : n + 2]
  53070. , c = Ci.CurveUtils.interpolate;
  53071. return new Ci.Vector3(c(o.x, a.x, s.x, l.x, r),c(o.y, a.y, s.y, l.y, r),c(o.z, a.z, s.z, l.z, r))
  53072. }),
  53073. Ci.CatmullRomCurve3 = (qt = new Ci.Vector3,
  53074. Xt = new xi,
  53075. Zt = new xi,
  53076. Kt = new xi,
  53077. xi.prototype.init = function(e, t, i, n) {
  53078. this.c0 = e,
  53079. this.c1 = i,
  53080. this.c2 = -3 * e + 3 * t - 2 * i - n,
  53081. this.c3 = 2 * e - 2 * t + i + n
  53082. }
  53083. ,
  53084. xi.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  53085. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  53086. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  53087. s *= o,
  53088. l *= o,
  53089. this.init(t, i, s, l)
  53090. }
  53091. ,
  53092. xi.prototype.initCatmullRom = function(e, t, i, n, r) {
  53093. this.init(t, i, r * (i - e), r * (n - t))
  53094. }
  53095. ,
  53096. xi.prototype.calc = function(e) {
  53097. var t = e * e
  53098. , i = t * e;
  53099. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  53100. }
  53101. ,
  53102. Ci.Curve.create(function(e) {
  53103. this.points = e || [],
  53104. this.closed = !1
  53105. }, function(e) {
  53106. var t, i, n, r, o, a, s, l, c = this.points;
  53107. if ((r = c.length) < 2 && console.log("duh, you need at least 2 points"),
  53108. n = (t = (r - (this.closed ? 0 : 1)) * e) - (i = Math.floor(t)),
  53109. this.closed ? i += 0 < i ? 0 : (Math.floor(Math.abs(i) / c.length) + 1) * c.length : 0 === n && i === r - 1 && (i = r - 2,
  53110. n = 1),
  53111. o = this.closed || 0 < i ? c[(i - 1) % r] : (qt.subVectors(c[0], c[1]).add(c[0]),
  53112. qt),
  53113. a = c[i % r],
  53114. s = c[(i + 1) % r],
  53115. l = this.closed || i + 2 < r ? c[(i + 2) % r] : (qt.subVectors(c[r - 1], c[r - 2]).add(c[r - 1]),
  53116. qt),
  53117. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  53118. var h = "chordal" === this.type ? .5 : .25
  53119. , u = Math.pow(o.distanceToSquared(a), h)
  53120. , d = Math.pow(a.distanceToSquared(s), h)
  53121. , p = Math.pow(s.distanceToSquared(l), h);
  53122. d < 1e-4 && (d = 1),
  53123. u < 1e-4 && (u = d),
  53124. p < 1e-4 && (p = d),
  53125. Xt.initNonuniformCatmullRom(o.x, a.x, s.x, l.x, u, d, p),
  53126. Zt.initNonuniformCatmullRom(o.y, a.y, s.y, l.y, u, d, p),
  53127. Kt.initNonuniformCatmullRom(o.z, a.z, s.z, l.z, u, d, p)
  53128. } else if ("catmullrom" === this.type) {
  53129. var f = void 0 !== this.tension ? this.tension : .5;
  53130. Xt.initCatmullRom(o.x, a.x, s.x, l.x, f),
  53131. Zt.initCatmullRom(o.y, a.y, s.y, l.y, f),
  53132. Kt.initCatmullRom(o.z, a.z, s.z, l.z, f)
  53133. }
  53134. return new Ci.Vector3(Xt.calc(n),Zt.calc(n),Kt.calc(n))
  53135. })),
  53136. Ci.ClosedSplineCurve3 = function(e) {
  53137. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  53138. Ci.CatmullRomCurve3.call(this, e),
  53139. this.type = "catmullrom",
  53140. this.closed = !0
  53141. }
  53142. ,
  53143. Ci.ClosedSplineCurve3.prototype = Object.create(Ci.CatmullRomCurve3.prototype),
  53144. Ci.BoxGeometry = function(e, t, i, n, r, o) {
  53145. Ci.Geometry.call(this),
  53146. this.type = "BoxGeometry",
  53147. this.parameters = {
  53148. width: e,
  53149. height: t,
  53150. depth: i,
  53151. widthSegments: n,
  53152. heightSegments: r,
  53153. depthSegments: o
  53154. },
  53155. this.fromBufferGeometry(new Ci.BoxBufferGeometry(e,t,i,n,r,o)),
  53156. this.mergeVertices()
  53157. }
  53158. ,
  53159. Ci.BoxGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53160. Ci.BoxGeometry.prototype.constructor = Ci.BoxGeometry,
  53161. Ci.CubeGeometry = Ci.BoxGeometry,
  53162. Ci.BoxBufferGeometry = function(e, t, i, n, r, o) {
  53163. function a(e, t, i, n, r, o, a, s, l, c, h) {
  53164. for (var u = o / l, d = a / c, p = o / 2, f = a / 2, g = s / 2, m = l + 1, v = c + 1, y = 0, A = 0, C = new Ci.Vector3, I = 0; I < v; I++)
  53165. for (var E = I * d - f, _ = 0; _ < m; _++) {
  53166. var b = _ * u - p;
  53167. C[e] = b * n,
  53168. C[t] = E * r,
  53169. C[i] = g,
  53170. P[D] = C.x,
  53171. P[D + 1] = C.y,
  53172. P[D + 2] = C.z,
  53173. C[e] = 0,
  53174. C[t] = 0,
  53175. C[i] = 0 < s ? 1 : -1,
  53176. O[D] = C.x,
  53177. O[D + 1] = C.y,
  53178. O[D + 2] = C.z,
  53179. L[N] = _ / l,
  53180. L[N + 1] = 1 - I / c,
  53181. D += 3,
  53182. N += 2,
  53183. y += 1
  53184. }
  53185. for (I = 0; I < c; I++)
  53186. for (_ = 0; _ < l; _++) {
  53187. var w = B + _ + m * I
  53188. , T = B + _ + m * (I + 1)
  53189. , x = B + (_ + 1) + m * (I + 1)
  53190. , S = B + (_ + 1) + m * I;
  53191. R[F] = w,
  53192. R[F + 1] = T,
  53193. R[F + 2] = S,
  53194. R[F + 3] = T,
  53195. R[F + 4] = x,
  53196. R[F + 5] = S,
  53197. F += 6,
  53198. A += 6
  53199. }
  53200. M.addGroup(V, A, h),
  53201. V += A,
  53202. B += y
  53203. }
  53204. Ci.BufferGeometry.call(this),
  53205. this.type = "BoxBufferGeometry",
  53206. this.parameters = {
  53207. width: e,
  53208. height: t,
  53209. depth: i,
  53210. widthSegments: n,
  53211. heightSegments: r,
  53212. depthSegments: o
  53213. };
  53214. var M = this;
  53215. n = Math.floor(n) || 1,
  53216. r = Math.floor(r) || 1,
  53217. o = Math.floor(o) || 1;
  53218. var s, l, c, h, u = (h = 0,
  53219. h += (s = n) * (l = r) * 2,
  53220. h += s * (c = o) * 2,
  53221. 4 * (h += c * l * 2)), d = u / 4 * 6, R = new (65535 < d ? Uint32Array : Uint16Array)(d), P = new Float32Array(3 * u), O = new Float32Array(3 * u), L = new Float32Array(2 * u), D = 0, N = 0, F = 0, B = 0, V = 0;
  53222. a("z", "y", "x", -1, -1, i, t, e, o, r, 0),
  53223. a("z", "y", "x", 1, -1, i, t, -e, o, r, 1),
  53224. a("x", "z", "y", 1, 1, e, i, t, n, o, 2),
  53225. a("x", "z", "y", 1, -1, e, i, -t, n, o, 3),
  53226. a("x", "y", "z", 1, -1, e, t, i, n, r, 4),
  53227. a("x", "y", "z", -1, -1, e, t, -i, n, r, 5),
  53228. this.setIndex(new Ci.BufferAttribute(R,1)),
  53229. this.addAttribute("position", new Ci.BufferAttribute(P,3)),
  53230. this.addAttribute("normal", new Ci.BufferAttribute(O,3)),
  53231. this.addAttribute("uv", new Ci.BufferAttribute(L,2))
  53232. }
  53233. ,
  53234. Ci.BoxBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53235. Ci.BoxBufferGeometry.prototype.constructor = Ci.BoxBufferGeometry,
  53236. Ci.CircleGeometry = function(e, t, i, n) {
  53237. Ci.Geometry.call(this),
  53238. this.type = "CircleGeometry",
  53239. this.parameters = {
  53240. radius: e,
  53241. segments: t,
  53242. thetaStart: i,
  53243. thetaLength: n
  53244. },
  53245. this.fromBufferGeometry(new Ci.CircleBufferGeometry(e,t,i,n))
  53246. }
  53247. ,
  53248. Ci.CircleGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53249. Ci.CircleGeometry.prototype.constructor = Ci.CircleGeometry,
  53250. Ci.CircleBufferGeometry = function(e, t, i, n) {
  53251. Ci.BufferGeometry.call(this),
  53252. this.type = "CircleBufferGeometry",
  53253. this.parameters = {
  53254. radius: e,
  53255. segments: t,
  53256. thetaStart: i,
  53257. thetaLength: n
  53258. },
  53259. e = e || 50,
  53260. t = void 0 !== t ? Math.max(3, t) : 8,
  53261. i = void 0 !== i ? i : 0,
  53262. n = void 0 !== n ? n : 2 * Math.PI;
  53263. var r = t + 2
  53264. , o = new Float32Array(3 * r)
  53265. , a = new Float32Array(3 * r)
  53266. , s = new Float32Array(2 * r);
  53267. a[2] = 1,
  53268. s[0] = .5,
  53269. s[1] = .5;
  53270. for (var l = 0, c = 3, h = 2; l <= t; l++,
  53271. c += 3,
  53272. h += 2) {
  53273. var u = i + l / t * n;
  53274. o[c] = e * Math.cos(u),
  53275. o[c + 1] = e * Math.sin(u),
  53276. a[c + 2] = 1,
  53277. s[h] = (o[c] / e + 1) / 2,
  53278. s[h + 1] = (o[c + 1] / e + 1) / 2
  53279. }
  53280. var d = [];
  53281. for (c = 1; c <= t; c++)
  53282. d.push(c, c + 1, 0);
  53283. this.setIndex(new Ci.BufferAttribute(new Uint16Array(d),1)),
  53284. this.addAttribute("position", new Ci.BufferAttribute(o,3)),
  53285. this.addAttribute("normal", new Ci.BufferAttribute(a,3)),
  53286. this.addAttribute("uv", new Ci.BufferAttribute(s,2)),
  53287. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  53288. }
  53289. ,
  53290. Ci.CircleBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53291. Ci.CircleBufferGeometry.prototype.constructor = Ci.CircleBufferGeometry,
  53292. Ci.CylinderBufferGeometry = function(p, f, g, m, v, e, y, A) {
  53293. function t(e) {
  53294. var t, i, n, r = new Ci.Vector2, o = new Ci.Vector3, a = !0 === e ? p : f, s = !0 === e ? 1 : -1;
  53295. for (i = b,
  53296. t = 1; t <= m; t++)
  53297. I.setXYZ(b, 0, x * s, 0),
  53298. E.setXYZ(b, 0, s, 0),
  53299. !0 === e ? (r.x = t / m,
  53300. r.y = 0) : (r.x = (t - 1) / m,
  53301. r.y = 1),
  53302. _.setXY(b, r.x, r.y),
  53303. b++;
  53304. for (n = b,
  53305. t = 0; t <= m; t++) {
  53306. var l = t / m;
  53307. o.x = a * Math.sin(l * A + y),
  53308. o.y = x * s,
  53309. o.z = a * Math.cos(l * A + y),
  53310. I.setXYZ(b, o.x, o.y, o.z),
  53311. E.setXYZ(b, 0, s, 0),
  53312. _.setXY(b, l, !0 === e ? 1 : 0),
  53313. b++
  53314. }
  53315. for (t = 0; t < m; t++) {
  53316. var c = i + t
  53317. , h = n + t;
  53318. !0 === e ? (C.setX(w, h),
  53319. w++,
  53320. C.setX(w, h + 1)) : (C.setX(w, h + 1),
  53321. w++,
  53322. C.setX(w, h)),
  53323. w++,
  53324. C.setX(w, c),
  53325. w++
  53326. }
  53327. }
  53328. Ci.BufferGeometry.call(this),
  53329. this.type = "CylinderBufferGeometry",
  53330. this.parameters = {
  53331. radiusTop: p,
  53332. radiusBottom: f,
  53333. height: g,
  53334. radialSegments: m,
  53335. heightSegments: v,
  53336. openEnded: e,
  53337. thetaStart: y,
  53338. thetaLength: A
  53339. },
  53340. p = void 0 !== p ? p : 20,
  53341. f = void 0 !== f ? f : 20,
  53342. g = void 0 !== g ? g : 100,
  53343. m = Math.floor(m) || 8,
  53344. v = Math.floor(v) || 1,
  53345. e = void 0 !== e && e,
  53346. y = void 0 !== y ? y : 0,
  53347. A = void 0 !== A ? A : 2 * Math.PI;
  53348. var i, n, r = (n = (m + 1) * (v + 1),
  53349. !1 === e && (n += 2 * (m + 1) + 2 * m),
  53350. n), o = (i = m * v * 2 * 3,
  53351. !1 === e && (i += 2 * m * 3),
  53352. i), C = new Ci.BufferAttribute(new (65535 < o ? Uint32Array : Uint16Array)(o),1), I = new Ci.BufferAttribute(new Float32Array(3 * r),3), E = new Ci.BufferAttribute(new Float32Array(3 * r),3), _ = new Ci.BufferAttribute(new Float32Array(2 * r),2), b = 0, w = 0, T = [], x = g / 2;
  53353. (function() {
  53354. var e, t, i = new Ci.Vector3, n = new Ci.Vector3, r = (f - p) / g;
  53355. for (t = 0; t <= v; t++) {
  53356. var o = []
  53357. , a = t / v
  53358. , s = a * (f - p) + p;
  53359. for (e = 0; e <= m; e++) {
  53360. var l = e / m;
  53361. n.x = s * Math.sin(l * A + y),
  53362. n.y = -a * g + x,
  53363. n.z = s * Math.cos(l * A + y),
  53364. I.setXYZ(b, n.x, n.y, n.z),
  53365. i.copy(n),
  53366. (0 === p && 0 === t || 0 === f && t === v) && (i.x = Math.sin(l * A + y),
  53367. i.z = Math.cos(l * A + y)),
  53368. i.setY(Math.sqrt(i.x * i.x + i.z * i.z) * r).normalize(),
  53369. E.setXYZ(b, i.x, i.y, i.z),
  53370. _.setXY(b, l, 1 - a),
  53371. o.push(b),
  53372. b++
  53373. }
  53374. T.push(o)
  53375. }
  53376. for (e = 0; e < m; e++)
  53377. for (t = 0; t < v; t++) {
  53378. var c = T[t][e]
  53379. , h = T[t + 1][e]
  53380. , u = T[t + 1][e + 1]
  53381. , d = T[t][e + 1];
  53382. C.setX(w, c),
  53383. w++,
  53384. C.setX(w, h),
  53385. w++,
  53386. C.setX(w, d),
  53387. w++,
  53388. C.setX(w, h),
  53389. w++,
  53390. C.setX(w, u),
  53391. w++,
  53392. C.setX(w, d),
  53393. w++
  53394. }
  53395. }
  53396. )(),
  53397. !1 === e && (0 < p && t(!0),
  53398. 0 < f && t(!1)),
  53399. this.setIndex(C),
  53400. this.addAttribute("position", I),
  53401. this.addAttribute("normal", E),
  53402. this.addAttribute("uv", _)
  53403. }
  53404. ,
  53405. Ci.CylinderBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53406. Ci.CylinderBufferGeometry.prototype.constructor = Ci.CylinderBufferGeometry,
  53407. Ci.CylinderGeometry = function(e, t, i, n, r, o, a, s) {
  53408. Ci.Geometry.call(this),
  53409. this.type = "CylinderGeometry",
  53410. this.parameters = {
  53411. radiusTop: e,
  53412. radiusBottom: t,
  53413. height: i,
  53414. radialSegments: n,
  53415. heightSegments: r,
  53416. openEnded: o,
  53417. thetaStart: a,
  53418. thetaLength: s
  53419. },
  53420. this.fromBufferGeometry(new Ci.CylinderBufferGeometry(e,t,i,n,r,o,a,s)),
  53421. this.mergeVertices()
  53422. }
  53423. ,
  53424. Ci.CylinderGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53425. Ci.CylinderGeometry.prototype.constructor = Ci.CylinderGeometry,
  53426. Ci.EdgesGeometry = function(e, t) {
  53427. function i(e, t) {
  53428. return e - t
  53429. }
  53430. Ci.BufferGeometry.call(this),
  53431. t = void 0 !== t ? t : 1;
  53432. var n, r = Math.cos(Ci.Math.degToRad(t)), o = [0, 0], a = {}, s = ["a", "b", "c"];
  53433. e instanceof Ci.BufferGeometry ? (n = new Ci.Geometry).fromBufferGeometry(e) : n = e.clone(),
  53434. n.mergeVertices(),
  53435. n.computeFaceNormals();
  53436. for (var l = n.vertices, c = n.faces, h = 0, u = c.length; h < u; h++)
  53437. for (var d = c[h], p = 0; p < 3; p++) {
  53438. o[0] = d[s[p]],
  53439. o[1] = d[s[(p + 1) % 3]],
  53440. o.sort(i),
  53441. void 0 === a[g = o.toString()] ? a[g] = {
  53442. vert1: o[0],
  53443. vert2: o[1],
  53444. face1: h,
  53445. face2: void 0
  53446. } : a[g].face2 = h
  53447. }
  53448. var f = [];
  53449. for (var g in a) {
  53450. var m = a[g];
  53451. if (void 0 === m.face2 || c[m.face1].normal.dot(c[m.face2].normal) <= r) {
  53452. var v = l[m.vert1];
  53453. f.push(v.x),
  53454. f.push(v.y),
  53455. f.push(v.z),
  53456. v = l[m.vert2],
  53457. f.push(v.x),
  53458. f.push(v.y),
  53459. f.push(v.z)
  53460. }
  53461. }
  53462. this.addAttribute("position", new Ci.BufferAttribute(new Float32Array(f),3))
  53463. }
  53464. ,
  53465. Ci.EdgesGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53466. Ci.EdgesGeometry.prototype.constructor = Ci.EdgesGeometry,
  53467. Ci.ExtrudeGeometry = function(e, t) {
  53468. return void 0 === e ? void (e = []) : (Ci.Geometry.call(this),
  53469. this.type = "ExtrudeGeometry",
  53470. e = Array.isArray(e) ? e : [e],
  53471. this.addShapeList(e, t),
  53472. void this.computeFaceNormals())
  53473. }
  53474. ;
  53475. Ci.ExtrudeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53476. Ci.ExtrudeGeometry.prototype.constructor = Ci.ExtrudeGeometry,
  53477. Ci.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  53478. for (var i = e.length, n = 0; n < i; n++) {
  53479. var r = e[n];
  53480. this.addShape(r, t)
  53481. }
  53482. }
  53483. ,
  53484. Ci.ExtrudeGeometry.prototype.addShape = function(e, t) {
  53485. function i(e, t, i) {
  53486. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  53487. t.clone().multiplyScalar(i).add(e)
  53488. }
  53489. function n(e, t, i) {
  53490. var n, r, o = 1, a = e.x - t.x, s = e.y - t.y, l = i.x - e.x, c = i.y - e.y, h = a * a + s * s, u = a * c - s * l;
  53491. if (Math.abs(u) > Number.EPSILON) {
  53492. var d = Math.sqrt(h)
  53493. , p = Math.sqrt(l * l + c * c)
  53494. , f = t.x - s / d
  53495. , g = t.y + a / d
  53496. , m = ((i.x - c / p - f) * c - (i.y + l / p - g) * l) / (a * c - s * l)
  53497. , v = (n = f + a * m - e.x) * n + (r = g + s * m - e.y) * r;
  53498. if (v <= 2)
  53499. return new Ci.Vector2(n,r);
  53500. o = Math.sqrt(v / 2)
  53501. } else {
  53502. var y = !1;
  53503. a > Number.EPSILON ? l > Number.EPSILON && (y = !0) : a < -Number.EPSILON ? l < -Number.EPSILON && (y = !0) : Math.sign(s) === Math.sign(c) && (y = !0),
  53504. o = y ? (n = -s,
  53505. r = a,
  53506. Math.sqrt(h)) : (n = a,
  53507. r = s,
  53508. Math.sqrt(h / 2))
  53509. }
  53510. return new Ci.Vector2(n / o,r / o)
  53511. }
  53512. function r(e, t) {
  53513. var i, n;
  53514. for (G = e.length; 0 <= --G; ) {
  53515. (n = (i = G) - 1) < 0 && (n = e.length - 1);
  53516. var r = 0
  53517. , o = A + 2 * m;
  53518. for (r = 0; r < o; r++) {
  53519. var a = U * r
  53520. , s = U * (r + 1);
  53521. l(t + i + a, t + n + a, t + n + s, t + i + s, e, r, o, i, n)
  53522. }
  53523. }
  53524. }
  53525. function o(e, t, i) {
  53526. T.vertices.push(new Ci.Vector3(e,t,i))
  53527. }
  53528. function a(e, t, i) {
  53529. e += x,
  53530. t += x,
  53531. i += x,
  53532. T.faces.push(new Ci.Face3(e,t,i,null,null,0));
  53533. var n = E.generateTopUV(T, e, t, i);
  53534. T.faceVertexUvs[0].push(n)
  53535. }
  53536. function l(e, t, i, n) {
  53537. e += x,
  53538. t += x,
  53539. i += x,
  53540. n += x,
  53541. T.faces.push(new Ci.Face3(e,t,n,null,null,1)),
  53542. T.faces.push(new Ci.Face3(t,i,n,null,null,1));
  53543. var r = E.generateSideWallUV(T, e, t, i, n);
  53544. T.faceVertexUvs[0].push([r[0], r[1], r[3]]),
  53545. T.faceVertexUvs[0].push([r[1], r[2], r[3]])
  53546. }
  53547. var s, c, h, u, d, p = void 0 !== t.amount ? t.amount : 100, f = void 0 !== t.bevelThickness ? t.bevelThickness : 6, g = void 0 !== t.bevelSize ? t.bevelSize : f - 2, m = void 0 !== t.bevelSegments ? t.bevelSegments : 3, v = void 0 === t.bevelEnabled || t.bevelEnabled, y = void 0 !== t.curveSegments ? t.curveSegments : 12, A = void 0 !== t.steps ? t.steps : 1, C = t.extrudePath, I = !1, E = void 0 !== t.UVGenerator ? t.UVGenerator : Ci.ExtrudeGeometry.WorldUVGenerator;
  53548. C && (s = C.getSpacedPoints(A),
  53549. v = !(I = !0),
  53550. c = void 0 !== t.frames ? t.frames : new Ci.TubeGeometry.FrenetFrames(C,A,!1),
  53551. h = new Ci.Vector3,
  53552. u = new Ci.Vector3,
  53553. d = new Ci.Vector3),
  53554. v || (g = f = m = 0);
  53555. var _, b, w, T = this, x = this.vertices.length, S = e.extractPoints(y), M = S.shape, R = S.holes, P = !Ci.ShapeUtils.isClockWise(M);
  53556. if (P) {
  53557. for (M = M.reverse(),
  53558. b = 0,
  53559. w = R.length; b < w; b++)
  53560. _ = R[b],
  53561. Ci.ShapeUtils.isClockWise(_) && (R[b] = _.reverse());
  53562. P = !1
  53563. }
  53564. var O = Ci.ShapeUtils.triangulateShape(M, R)
  53565. , L = M;
  53566. for (b = 0,
  53567. w = R.length; b < w; b++)
  53568. _ = R[b],
  53569. M = M.concat(_);
  53570. for (var D, N, F, B, V, k, U = M.length, H = O.length, z = [], G = 0, W = L.length, j = W - 1, Y = G + 1; G < W; G++,
  53571. j++,
  53572. Y++)
  53573. j === W && (j = 0),
  53574. Y === W && (Y = 0),
  53575. z[G] = n(L[G], L[j], L[Y]);
  53576. var q, X, Z = [], K = z.concat();
  53577. for (b = 0,
  53578. w = R.length; b < w; b++) {
  53579. for (_ = R[b],
  53580. q = [],
  53581. G = 0,
  53582. j = (W = _.length) - 1,
  53583. Y = G + 1; G < W; G++,
  53584. j++,
  53585. Y++)
  53586. j === W && (j = 0),
  53587. Y === W && (Y = 0),
  53588. q[G] = n(_[G], _[j], _[Y]);
  53589. Z.push(q),
  53590. K = K.concat(q)
  53591. }
  53592. for (D = 0; D < m; D++) {
  53593. for (B = f * (1 - (F = D / m)),
  53594. N = g * Math.sin(F * Math.PI / 2),
  53595. G = 0,
  53596. W = L.length; G < W; G++)
  53597. o((V = i(L[G], z[G], N)).x, V.y, -B);
  53598. for (b = 0,
  53599. w = R.length; b < w; b++)
  53600. for (_ = R[b],
  53601. q = Z[b],
  53602. G = 0,
  53603. W = _.length; G < W; G++)
  53604. o((V = i(_[G], q[G], N)).x, V.y, -B)
  53605. }
  53606. for (N = g,
  53607. G = 0; G < U; G++)
  53608. V = v ? i(M[G], K[G], N) : M[G],
  53609. I ? (u.copy(c.normals[0]).multiplyScalar(V.x),
  53610. h.copy(c.binormals[0]).multiplyScalar(V.y),
  53611. d.copy(s[0]).add(u).add(h),
  53612. o(d.x, d.y, d.z)) : o(V.x, V.y, 0);
  53613. for (X = 1; X <= A; X++)
  53614. for (G = 0; G < U; G++)
  53615. V = v ? i(M[G], K[G], N) : M[G],
  53616. I ? (u.copy(c.normals[X]).multiplyScalar(V.x),
  53617. h.copy(c.binormals[X]).multiplyScalar(V.y),
  53618. d.copy(s[X]).add(u).add(h),
  53619. o(d.x, d.y, d.z)) : o(V.x, V.y, p / A * X);
  53620. for (D = m - 1; 0 <= D; D--) {
  53621. for (B = f * (1 - (F = D / m)),
  53622. N = g * Math.sin(F * Math.PI / 2),
  53623. G = 0,
  53624. W = L.length; G < W; G++)
  53625. o((V = i(L[G], z[G], N)).x, V.y, p + B);
  53626. for (b = 0,
  53627. w = R.length; b < w; b++)
  53628. for (_ = R[b],
  53629. q = Z[b],
  53630. G = 0,
  53631. W = _.length; G < W; G++)
  53632. V = i(_[G], q[G], N),
  53633. I ? o(V.x, V.y + s[A - 1].y, s[A - 1].x + B) : o(V.x, V.y, p + B)
  53634. }
  53635. (function() {
  53636. if (v) {
  53637. var e = 0
  53638. , t = U * e;
  53639. for (G = 0; G < H; G++)
  53640. a((k = O[G])[2] + t, k[1] + t, k[0] + t);
  53641. for (t = U * (e = A + 2 * m),
  53642. G = 0; G < H; G++)
  53643. a((k = O[G])[0] + t, k[1] + t, k[2] + t)
  53644. } else {
  53645. for (G = 0; G < H; G++)
  53646. a((k = O[G])[2], k[1], k[0]);
  53647. for (G = 0; G < H; G++)
  53648. a((k = O[G])[0] + U * A, k[1] + U * A, k[2] + U * A)
  53649. }
  53650. }
  53651. )(),
  53652. function() {
  53653. var e = 0;
  53654. for (r(L, e),
  53655. e += L.length,
  53656. b = 0,
  53657. w = R.length; b < w; b++)
  53658. r(_ = R[b], e),
  53659. e += _.length
  53660. }()
  53661. }
  53662. ,
  53663. Ci.ExtrudeGeometry.WorldUVGenerator = {
  53664. generateTopUV: function(e, t, i, n) {
  53665. var r = e.vertices
  53666. , o = r[t]
  53667. , a = r[i]
  53668. , s = r[n];
  53669. return [new Ci.Vector2(o.x,o.y), new Ci.Vector2(a.x,a.y), new Ci.Vector2(s.x,s.y)]
  53670. },
  53671. generateSideWallUV: function(e, t, i, n, r) {
  53672. var o = e.vertices
  53673. , a = o[t]
  53674. , s = o[i]
  53675. , l = o[n]
  53676. , c = o[r];
  53677. return Math.abs(a.y - s.y) < .01 ? [new Ci.Vector2(a.x,1 - a.z), new Ci.Vector2(s.x,1 - s.z), new Ci.Vector2(l.x,1 - l.z), new Ci.Vector2(c.x,1 - c.z)] : [new Ci.Vector2(a.y,1 - a.z), new Ci.Vector2(s.y,1 - s.z), new Ci.Vector2(l.y,1 - l.z), new Ci.Vector2(c.y,1 - c.z)]
  53678. }
  53679. },
  53680. Ci.ShapeGeometry = function(e, t) {
  53681. Ci.Geometry.call(this),
  53682. !(this.type = "ShapeGeometry") === Array.isArray(e) && (e = [e]),
  53683. this.addShapeList(e, t),
  53684. this.computeFaceNormals()
  53685. }
  53686. ,
  53687. Ci.ShapeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53688. Ci.ShapeGeometry.prototype.constructor = Ci.ShapeGeometry,
  53689. Ci.ShapeGeometry.prototype.addShapeList = function(e, t) {
  53690. for (var i = 0, n = e.length; i < n; i++)
  53691. this.addShape(e[i], t);
  53692. return this
  53693. }
  53694. ,
  53695. Ci.ShapeGeometry.prototype.addShape = function(e, t) {
  53696. void 0 === t && (t = {});
  53697. var i, n, r, o = void 0 !== t.curveSegments ? t.curveSegments : 12, a = t.material, s = void 0 === t.UVGenerator ? Ci.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, l = this.vertices.length, c = e.extractPoints(o), h = c.shape, u = c.holes, d = !Ci.ShapeUtils.isClockWise(h);
  53698. if (d) {
  53699. for (h = h.reverse(),
  53700. i = 0,
  53701. n = u.length; i < n; i++)
  53702. r = u[i],
  53703. Ci.ShapeUtils.isClockWise(r) && (u[i] = r.reverse());
  53704. d = !1
  53705. }
  53706. var p = Ci.ShapeUtils.triangulateShape(h, u);
  53707. for (i = 0,
  53708. n = u.length; i < n; i++)
  53709. r = u[i],
  53710. h = h.concat(r);
  53711. var f, g, m = h.length, v = p.length;
  53712. for (i = 0; i < m; i++)
  53713. f = h[i],
  53714. this.vertices.push(new Ci.Vector3(f.x,f.y,0));
  53715. for (i = 0; i < v; i++) {
  53716. var y = (g = p[i])[0] + l
  53717. , A = g[1] + l
  53718. , C = g[2] + l;
  53719. this.faces.push(new Ci.Face3(y,A,C,null,null,a)),
  53720. this.faceVertexUvs[0].push(s.generateTopUV(this, y, A, C))
  53721. }
  53722. }
  53723. ,
  53724. Ci.LatheBufferGeometry = function(e, t, i, n) {
  53725. Ci.BufferGeometry.call(this),
  53726. this.type = "LatheBufferGeometry",
  53727. this.parameters = {
  53728. points: e,
  53729. segments: t,
  53730. phiStart: i,
  53731. phiLength: n
  53732. },
  53733. t = Math.floor(t) || 12,
  53734. i = i || 0,
  53735. n = n || 2 * Math.PI,
  53736. n = Ci.Math.clamp(n, 0, 2 * Math.PI);
  53737. var r, o, a, s = (t + 1) * e.length, l = t * e.length * 2 * 3, c = new Ci.BufferAttribute(new (65535 < l ? Uint32Array : Uint16Array)(l),1), h = new Ci.BufferAttribute(new Float32Array(3 * s),3), u = new Ci.BufferAttribute(new Float32Array(2 * s),2), d = 0, p = 0, f = (e.length,
  53738. 1 / t), g = new Ci.Vector3, m = new Ci.Vector2;
  53739. for (o = 0; o <= t; o++) {
  53740. var v = i + o * f * n
  53741. , y = Math.sin(v)
  53742. , A = Math.cos(v);
  53743. for (a = 0; a <= e.length - 1; a++)
  53744. g.x = e[a].x * y,
  53745. g.y = e[a].y,
  53746. g.z = e[a].x * A,
  53747. h.setXYZ(d, g.x, g.y, g.z),
  53748. m.x = o / t,
  53749. m.y = a / (e.length - 1),
  53750. u.setXY(d, m.x, m.y),
  53751. d++
  53752. }
  53753. for (o = 0; o < t; o++)
  53754. for (a = 0; a < e.length - 1; a++) {
  53755. var C = r = a + o * e.length
  53756. , I = r + e.length
  53757. , E = r + e.length + 1
  53758. , _ = r + 1;
  53759. c.setX(p, C),
  53760. p++,
  53761. c.setX(p, I),
  53762. p++,
  53763. c.setX(p, _),
  53764. p++,
  53765. c.setX(p, I),
  53766. p++,
  53767. c.setX(p, E),
  53768. p++,
  53769. c.setX(p, _),
  53770. p++
  53771. }
  53772. if (this.setIndex(c),
  53773. this.addAttribute("position", h),
  53774. this.addAttribute("uv", u),
  53775. this.computeVertexNormals(),
  53776. n === 2 * Math.PI) {
  53777. var b = this.attributes.normal.array
  53778. , w = new Ci.Vector3
  53779. , T = new Ci.Vector3
  53780. , x = new Ci.Vector3;
  53781. for (r = t * e.length * 3,
  53782. a = o = 0; o < e.length; o++,
  53783. a += 3)
  53784. w.x = b[a + 0],
  53785. w.y = b[a + 1],
  53786. w.z = b[a + 2],
  53787. T.x = b[r + a + 0],
  53788. T.y = b[r + a + 1],
  53789. T.z = b[r + a + 2],
  53790. x.addVectors(w, T).normalize(),
  53791. b[a + 0] = b[r + a + 0] = x.x,
  53792. b[a + 1] = b[r + a + 1] = x.y,
  53793. b[a + 2] = b[r + a + 2] = x.z
  53794. }
  53795. }
  53796. ,
  53797. Ci.LatheBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53798. Ci.LatheBufferGeometry.prototype.constructor = Ci.LatheBufferGeometry,
  53799. Ci.LatheGeometry = function(e, t, i, n) {
  53800. Ci.Geometry.call(this),
  53801. this.type = "LatheGeometry",
  53802. this.parameters = {
  53803. points: e,
  53804. segments: t,
  53805. phiStart: i,
  53806. phiLength: n
  53807. },
  53808. this.fromBufferGeometry(new Ci.LatheBufferGeometry(e,t,i,n)),
  53809. this.mergeVertices()
  53810. }
  53811. ,
  53812. Ci.LatheGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53813. Ci.LatheGeometry.prototype.constructor = Ci.LatheGeometry,
  53814. Ci.PlaneGeometry = function(e, t, i, n) {
  53815. Ci.Geometry.call(this),
  53816. this.type = "PlaneGeometry",
  53817. this.parameters = {
  53818. width: e,
  53819. height: t,
  53820. widthSegments: i,
  53821. heightSegments: n
  53822. },
  53823. this.fromBufferGeometry(new Ci.PlaneBufferGeometry(e,t,i,n))
  53824. }
  53825. ,
  53826. Ci.PlaneGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53827. Ci.PlaneGeometry.prototype.constructor = Ci.PlaneGeometry,
  53828. Ci.PlaneBufferGeometry = function(e, t, i, n) {
  53829. Ci.BufferGeometry.call(this),
  53830. this.type = "PlaneBufferGeometry",
  53831. this.parameters = {
  53832. width: e,
  53833. height: t,
  53834. widthSegments: i,
  53835. heightSegments: n
  53836. };
  53837. for (var r = e / 2, o = t / 2, a = Math.floor(i) || 1, s = Math.floor(n) || 1, l = a + 1, c = s + 1, h = e / a, u = t / s, d = new Float32Array(l * c * 3), p = new Float32Array(l * c * 3), f = new Float32Array(l * c * 2), g = 0, m = 0, v = 0; v < c; v++)
  53838. for (var y = v * u - o, A = 0; A < l; A++) {
  53839. var C = A * h - r;
  53840. d[g] = C,
  53841. d[g + 1] = -y,
  53842. p[g + 2] = 1,
  53843. f[m] = A / a,
  53844. f[m + 1] = 1 - v / s,
  53845. g += 3,
  53846. m += 2
  53847. }
  53848. g = 0;
  53849. var I = new (65535 < d.length / 3 ? Uint32Array : Uint16Array)(a * s * 6);
  53850. for (v = 0; v < s; v++)
  53851. for (A = 0; A < a; A++) {
  53852. var E = A + l * v
  53853. , _ = A + l * (v + 1)
  53854. , b = A + 1 + l * (v + 1)
  53855. , w = A + 1 + l * v;
  53856. I[g] = E,
  53857. I[g + 1] = _,
  53858. I[g + 2] = w,
  53859. I[g + 3] = _,
  53860. I[g + 4] = b,
  53861. I[g + 5] = w,
  53862. g += 6
  53863. }
  53864. this.setIndex(new Ci.BufferAttribute(I,1)),
  53865. this.addAttribute("position", new Ci.BufferAttribute(d,3)),
  53866. this.addAttribute("normal", new Ci.BufferAttribute(p,3)),
  53867. this.addAttribute("uv", new Ci.BufferAttribute(f,2))
  53868. }
  53869. ,
  53870. Ci.PlaneBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53871. Ci.PlaneBufferGeometry.prototype.constructor = Ci.PlaneBufferGeometry,
  53872. Ci.RingBufferGeometry = function(e, t, i, n, r, o) {
  53873. Ci.BufferGeometry.call(this),
  53874. this.type = "RingBufferGeometry",
  53875. this.parameters = {
  53876. innerRadius: e,
  53877. outerRadius: t,
  53878. thetaSegments: i,
  53879. phiSegments: n,
  53880. thetaStart: r,
  53881. thetaLength: o
  53882. },
  53883. e = e || 20,
  53884. t = t || 50,
  53885. r = void 0 !== r ? r : 0,
  53886. o = void 0 !== o ? o : 2 * Math.PI;
  53887. var a, s, l, c = ((i = void 0 !== i ? Math.max(3, i) : 8) + 1) * ((n = void 0 !== n ? Math.max(1, n) : 1) + 1), h = i * n * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = e, y = (t - e) / n, A = new Ci.Vector3, C = new Ci.Vector2;
  53888. for (s = 0; s <= n; s++) {
  53889. for (l = 0; l <= i; l++)
  53890. a = r + l / i * o,
  53891. A.x = v * Math.cos(a),
  53892. A.y = v * Math.sin(a),
  53893. d.setXYZ(g, A.x, A.y, A.z),
  53894. p.setXYZ(g, 0, 0, 1),
  53895. C.x = (A.x / t + 1) / 2,
  53896. C.y = (A.y / t + 1) / 2,
  53897. f.setXY(g, C.x, C.y),
  53898. g++;
  53899. v += y
  53900. }
  53901. for (s = 0; s < n; s++) {
  53902. var I = s * (i + 1);
  53903. for (l = 0; l < i; l++) {
  53904. var E = a = l + I
  53905. , _ = a + i + 1
  53906. , b = a + i + 2
  53907. , w = a + 1;
  53908. u.setX(m, E),
  53909. m++,
  53910. u.setX(m, _),
  53911. m++,
  53912. u.setX(m, b),
  53913. m++,
  53914. u.setX(m, E),
  53915. m++,
  53916. u.setX(m, b),
  53917. m++,
  53918. u.setX(m, w),
  53919. m++
  53920. }
  53921. }
  53922. this.setIndex(u),
  53923. this.addAttribute("position", d),
  53924. this.addAttribute("normal", p),
  53925. this.addAttribute("uv", f)
  53926. }
  53927. ,
  53928. Ci.RingBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  53929. Ci.RingBufferGeometry.prototype.constructor = Ci.RingBufferGeometry,
  53930. Ci.RingGeometry = function(e, t, i, n, r, o) {
  53931. Ci.Geometry.call(this),
  53932. this.type = "RingGeometry",
  53933. this.parameters = {
  53934. innerRadius: e,
  53935. outerRadius: t,
  53936. thetaSegments: i,
  53937. phiSegments: n,
  53938. thetaStart: r,
  53939. thetaLength: o
  53940. },
  53941. this.fromBufferGeometry(new Ci.RingBufferGeometry(e,t,i,n,r,o))
  53942. }
  53943. ,
  53944. Ci.RingGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53945. Ci.RingGeometry.prototype.constructor = Ci.RingGeometry,
  53946. Ci.SphereGeometry = function(e, t, i, n, r, o, a) {
  53947. Ci.Geometry.call(this),
  53948. this.type = "SphereGeometry",
  53949. this.parameters = {
  53950. radius: e,
  53951. widthSegments: t,
  53952. heightSegments: i,
  53953. phiStart: n,
  53954. phiLength: r,
  53955. thetaStart: o,
  53956. thetaLength: a
  53957. },
  53958. this.fromBufferGeometry(new Ci.SphereBufferGeometry(e,t,i,n,r,o,a))
  53959. }
  53960. ,
  53961. Ci.SphereGeometry.prototype = Object.create(Ci.Geometry.prototype),
  53962. Ci.SphereGeometry.prototype.constructor = Ci.SphereGeometry,
  53963. Ci.SphereBufferGeometry = function(e, t, i, n, r, o, a) {
  53964. Ci.BufferGeometry.call(this),
  53965. this.type = "SphereBufferGeometry",
  53966. this.parameters = {
  53967. radius: e,
  53968. widthSegments: t,
  53969. heightSegments: i,
  53970. phiStart: n,
  53971. phiLength: r,
  53972. thetaStart: o,
  53973. thetaLength: a
  53974. },
  53975. e = e || 50,
  53976. t = Math.max(3, Math.floor(t) || 8),
  53977. i = Math.max(2, Math.floor(i) || 6),
  53978. n = void 0 !== n ? n : 0,
  53979. r = void 0 !== r ? r : 2 * Math.PI;
  53980. for (var s = (o = void 0 !== o ? o : 0) + (a = void 0 !== a ? a : Math.PI), l = (t + 1) * (i + 1), c = new Ci.BufferAttribute(new Float32Array(3 * l),3), h = new Ci.BufferAttribute(new Float32Array(3 * l),3), u = new Ci.BufferAttribute(new Float32Array(2 * l),2), d = 0, p = [], f = new Ci.Vector3, g = 0; g <= i; g++) {
  53981. for (var m = [], v = g / i, y = 0; y <= t; y++) {
  53982. var A = y / t
  53983. , C = -e * Math.cos(n + A * r) * Math.sin(o + v * a)
  53984. , I = e * Math.cos(o + v * a)
  53985. , E = e * Math.sin(n + A * r) * Math.sin(o + v * a);
  53986. f.set(C, I, E).normalize(),
  53987. c.setXYZ(d, C, I, E),
  53988. h.setXYZ(d, f.x, f.y, f.z),
  53989. u.setXY(d, A, 1 - v),
  53990. m.push(d),
  53991. d++
  53992. }
  53993. p.push(m)
  53994. }
  53995. var _ = [];
  53996. for (g = 0; g < i; g++)
  53997. for (y = 0; y < t; y++) {
  53998. var b = p[g][y + 1]
  53999. , w = p[g][y]
  54000. , T = p[g + 1][y]
  54001. , x = p[g + 1][y + 1];
  54002. (0 !== g || 0 < o) && _.push(b, w, x),
  54003. (g !== i - 1 || s < Math.PI) && _.push(w, T, x)
  54004. }
  54005. this.setIndex(new (65535 < c.count ? Ci.Uint32Attribute : Ci.Uint16Attribute)(_,1)),
  54006. this.addAttribute("position", c),
  54007. this.addAttribute("normal", h),
  54008. this.addAttribute("uv", u),
  54009. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,e)
  54010. }
  54011. ,
  54012. Ci.SphereBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54013. Ci.SphereBufferGeometry.prototype.constructor = Ci.SphereBufferGeometry,
  54014. Ci.TextGeometry = function(e, t) {
  54015. var i = (t = t || {}).font;
  54016. if (i instanceof Ci.Font == 0)
  54017. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  54018. new Ci.Geometry;
  54019. var n = i.generateShapes(e, t.size, t.curveSegments);
  54020. t.amount = void 0 !== t.height ? t.height : 50,
  54021. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  54022. void 0 === t.bevelSize && (t.bevelSize = 8),
  54023. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  54024. Ci.ExtrudeGeometry.call(this, n, t),
  54025. this.type = "TextGeometry"
  54026. }
  54027. ,
  54028. Ci.TextGeometry.prototype = Object.create(Ci.ExtrudeGeometry.prototype),
  54029. Ci.TextGeometry.prototype.constructor = Ci.TextGeometry,
  54030. Ci.TorusBufferGeometry = function(e, t, i, n, r) {
  54031. Ci.BufferGeometry.call(this),
  54032. this.type = "TorusBufferGeometry",
  54033. this.parameters = {
  54034. radius: e,
  54035. tube: t,
  54036. radialSegments: i,
  54037. tubularSegments: n,
  54038. arc: r
  54039. },
  54040. e = e || 100,
  54041. t = t || 40,
  54042. i = Math.floor(i) || 8,
  54043. n = Math.floor(n) || 6,
  54044. r = r || 2 * Math.PI;
  54045. var o, a, s = (i + 1) * (n + 1), l = i * n * 2 * 3, c = new (65535 < l ? Uint32Array : Uint16Array)(l), h = new Float32Array(3 * s), u = new Float32Array(3 * s), d = new Float32Array(2 * s), p = 0, f = 0, g = 0, m = new Ci.Vector3, v = new Ci.Vector3, y = new Ci.Vector3;
  54046. for (o = 0; o <= i; o++)
  54047. for (a = 0; a <= n; a++) {
  54048. var A = a / n * r
  54049. , C = o / i * Math.PI * 2;
  54050. v.x = (e + t * Math.cos(C)) * Math.cos(A),
  54051. v.y = (e + t * Math.cos(C)) * Math.sin(A),
  54052. v.z = t * Math.sin(C),
  54053. h[p] = v.x,
  54054. h[p + 1] = v.y,
  54055. h[p + 2] = v.z,
  54056. m.x = e * Math.cos(A),
  54057. m.y = e * Math.sin(A),
  54058. y.subVectors(v, m).normalize(),
  54059. u[p] = y.x,
  54060. u[p + 1] = y.y,
  54061. u[p + 2] = y.z,
  54062. d[f] = a / n,
  54063. d[f + 1] = o / i,
  54064. p += 3,
  54065. f += 2
  54066. }
  54067. for (o = 1; o <= i; o++)
  54068. for (a = 1; a <= n; a++) {
  54069. var I = (n + 1) * o + a - 1
  54070. , E = (n + 1) * (o - 1) + a - 1
  54071. , _ = (n + 1) * (o - 1) + a
  54072. , b = (n + 1) * o + a;
  54073. c[g] = I,
  54074. c[g + 1] = E,
  54075. c[g + 2] = b,
  54076. c[g + 3] = E,
  54077. c[g + 4] = _,
  54078. c[g + 5] = b,
  54079. g += 6
  54080. }
  54081. this.setIndex(new Ci.BufferAttribute(c,1)),
  54082. this.addAttribute("position", new Ci.BufferAttribute(h,3)),
  54083. this.addAttribute("normal", new Ci.BufferAttribute(u,3)),
  54084. this.addAttribute("uv", new Ci.BufferAttribute(d,2))
  54085. }
  54086. ,
  54087. Ci.TorusBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54088. Ci.TorusBufferGeometry.prototype.constructor = Ci.TorusBufferGeometry,
  54089. Ci.TorusGeometry = function(e, t, i, n, r) {
  54090. Ci.Geometry.call(this),
  54091. this.type = "TorusGeometry",
  54092. this.parameters = {
  54093. radius: e,
  54094. tube: t,
  54095. radialSegments: i,
  54096. tubularSegments: n,
  54097. arc: r
  54098. },
  54099. this.fromBufferGeometry(new Ci.TorusBufferGeometry(e,t,i,n,r))
  54100. }
  54101. ,
  54102. Ci.TorusGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54103. Ci.TorusGeometry.prototype.constructor = Ci.TorusGeometry,
  54104. Ci.TorusKnotBufferGeometry = function(e, t, i, n, r, o) {
  54105. function a(e, t, i, n, r) {
  54106. var o = Math.cos(e)
  54107. , a = Math.sin(e)
  54108. , s = i / t * e
  54109. , l = Math.cos(s);
  54110. r.x = n * (2 + l) * .5 * o,
  54111. r.y = n * (2 + l) * a * .5,
  54112. r.z = n * Math.sin(s) * .5
  54113. }
  54114. Ci.BufferGeometry.call(this),
  54115. this.type = "TorusKnotBufferGeometry",
  54116. this.parameters = {
  54117. radius: e,
  54118. tube: t,
  54119. tubularSegments: i,
  54120. radialSegments: n,
  54121. p: r,
  54122. q: o
  54123. },
  54124. e = e || 100,
  54125. t = t || 40,
  54126. i = Math.floor(i) || 64,
  54127. r = r || 2,
  54128. o = o || 3;
  54129. var s, l, c = ((n = Math.floor(n) || 8) + 1) * (i + 1), h = n * i * 2 * 3, u = new Ci.BufferAttribute(new (65535 < h ? Uint32Array : Uint16Array)(h),1), d = new Ci.BufferAttribute(new Float32Array(3 * c),3), p = new Ci.BufferAttribute(new Float32Array(3 * c),3), f = new Ci.BufferAttribute(new Float32Array(2 * c),2), g = 0, m = 0, v = new Ci.Vector3, y = new Ci.Vector3, A = new Ci.Vector2, C = new Ci.Vector3, I = new Ci.Vector3, E = new Ci.Vector3, _ = new Ci.Vector3, b = new Ci.Vector3;
  54130. for (s = 0; s <= i; ++s) {
  54131. var w = s / i * r * Math.PI * 2;
  54132. for (a(w, r, o, e, C),
  54133. a(.01 + w, r, o, e, I),
  54134. _.subVectors(I, C),
  54135. b.addVectors(I, C),
  54136. E.crossVectors(_, b),
  54137. b.crossVectors(E, _),
  54138. E.normalize(),
  54139. b.normalize(),
  54140. l = 0; l <= n; ++l) {
  54141. var T = l / n * Math.PI * 2
  54142. , x = -t * Math.cos(T)
  54143. , S = t * Math.sin(T);
  54144. v.x = C.x + (x * b.x + S * E.x),
  54145. v.y = C.y + (x * b.y + S * E.y),
  54146. v.z = C.z + (x * b.z + S * E.z),
  54147. d.setXYZ(g, v.x, v.y, v.z),
  54148. y.subVectors(v, C).normalize(),
  54149. p.setXYZ(g, y.x, y.y, y.z),
  54150. A.x = s / i,
  54151. A.y = l / n,
  54152. f.setXY(g, A.x, A.y),
  54153. g++
  54154. }
  54155. }
  54156. for (l = 1; l <= i; l++)
  54157. for (s = 1; s <= n; s++) {
  54158. var M = (n + 1) * (l - 1) + (s - 1)
  54159. , R = (n + 1) * l + (s - 1)
  54160. , P = (n + 1) * l + s
  54161. , O = (n + 1) * (l - 1) + s;
  54162. u.setX(m, M),
  54163. m++,
  54164. u.setX(m, R),
  54165. m++,
  54166. u.setX(m, O),
  54167. m++,
  54168. u.setX(m, R),
  54169. m++,
  54170. u.setX(m, P),
  54171. m++,
  54172. u.setX(m, O),
  54173. m++
  54174. }
  54175. this.setIndex(u),
  54176. this.addAttribute("position", d),
  54177. this.addAttribute("normal", p),
  54178. this.addAttribute("uv", f)
  54179. }
  54180. ,
  54181. Ci.TorusKnotBufferGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54182. Ci.TorusKnotBufferGeometry.prototype.constructor = Ci.TorusKnotBufferGeometry,
  54183. Ci.TorusKnotGeometry = function(e, t, i, n, r, o, a) {
  54184. Ci.Geometry.call(this),
  54185. this.type = "TorusKnotGeometry",
  54186. this.parameters = {
  54187. radius: e,
  54188. tube: t,
  54189. tubularSegments: i,
  54190. radialSegments: n,
  54191. p: r,
  54192. q: o
  54193. },
  54194. void 0 !== a && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  54195. this.fromBufferGeometry(new Ci.TorusKnotBufferGeometry(e,t,i,n,r,o)),
  54196. this.mergeVertices()
  54197. }
  54198. ,
  54199. Ci.TorusKnotGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54200. Ci.TorusKnotGeometry.prototype.constructor = Ci.TorusKnotGeometry,
  54201. Ci.TubeGeometry = function(e, t, i, n, r, o) {
  54202. Ci.Geometry.call(this),
  54203. this.type = "TubeGeometry",
  54204. this.parameters = {
  54205. path: e,
  54206. segments: t,
  54207. radius: i,
  54208. radialSegments: n,
  54209. closed: r,
  54210. taper: o
  54211. },
  54212. t = t || 64,
  54213. i = i || 1,
  54214. n = n || 8,
  54215. r = r || !1,
  54216. o = o || Ci.TubeGeometry.NoTaper;
  54217. var a, s, l, c, h, u, d, p, f, g, m, v, y, A, C, I, E, _, b, w, T, x, S, M = [], R = this, P = t + 1, O = new Ci.Vector3, L = new Ci.TubeGeometry.FrenetFrames(e,t,r), D = L.tangents, N = L.normals, F = L.binormals;
  54218. for (this.tangents = D,
  54219. this.normals = N,
  54220. this.binormals = F,
  54221. f = 0; f < P; f++)
  54222. for (M[f] = [],
  54223. l = f / (P - 1),
  54224. p = e.getPointAt(l),
  54225. D[f],
  54226. a = N[f],
  54227. s = F[f],
  54228. h = i * o(l),
  54229. g = 0; g < n; g++)
  54230. c = g / n * 2 * Math.PI,
  54231. u = -h * Math.cos(c),
  54232. d = h * Math.sin(c),
  54233. O.copy(p),
  54234. O.x += u * a.x + d * s.x,
  54235. O.y += u * a.y + d * s.y,
  54236. O.z += u * a.z + d * s.z,
  54237. M[f][g] = (T = O.x,
  54238. x = O.y,
  54239. S = O.z,
  54240. R.vertices.push(new Ci.Vector3(T,x,S)) - 1);
  54241. for (f = 0; f < t; f++)
  54242. for (g = 0; g < n; g++)
  54243. m = r ? (f + 1) % t : f + 1,
  54244. v = (g + 1) % n,
  54245. y = M[f][g],
  54246. A = M[m][g],
  54247. C = M[m][v],
  54248. I = M[f][v],
  54249. E = new Ci.Vector2(f / t,g / n),
  54250. _ = new Ci.Vector2((f + 1) / t,g / n),
  54251. b = new Ci.Vector2((f + 1) / t,(g + 1) / n),
  54252. w = new Ci.Vector2(f / t,(g + 1) / n),
  54253. this.faces.push(new Ci.Face3(y,A,I)),
  54254. this.faceVertexUvs[0].push([E, _, w]),
  54255. this.faces.push(new Ci.Face3(A,C,I)),
  54256. this.faceVertexUvs[0].push([_.clone(), b, w.clone()]);
  54257. this.computeFaceNormals(),
  54258. this.computeVertexNormals()
  54259. }
  54260. ,
  54261. Ci.TubeGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54262. Ci.TubeGeometry.prototype.constructor = Ci.TubeGeometry,
  54263. Ci.TubeGeometry.NoTaper = function(e) {
  54264. return 1
  54265. }
  54266. ,
  54267. Ci.TubeGeometry.SinusoidalTaper = function(e) {
  54268. return Math.sin(Math.PI * e)
  54269. }
  54270. ,
  54271. Ci.TubeGeometry.FrenetFrames = function(e, t, i) {
  54272. var n, r, o, a, s, l, c, h = new Ci.Vector3, u = [], d = [], p = [], f = new Ci.Vector3, g = new Ci.Matrix4, m = t + 1;
  54273. for (this.tangents = u,
  54274. this.normals = d,
  54275. this.binormals = p,
  54276. l = 0; l < m; l++)
  54277. c = l / (m - 1),
  54278. u[l] = e.getTangentAt(c),
  54279. u[l].normalize();
  54280. for (d[0] = new Ci.Vector3,
  54281. p[0] = new Ci.Vector3,
  54282. r = Number.MAX_VALUE,
  54283. o = Math.abs(u[0].x),
  54284. a = Math.abs(u[0].y),
  54285. s = Math.abs(u[0].z),
  54286. o <= r && (r = o,
  54287. h.set(1, 0, 0)),
  54288. a <= r && (r = a,
  54289. h.set(0, 1, 0)),
  54290. s <= r && h.set(0, 0, 1),
  54291. f.crossVectors(u[0], h).normalize(),
  54292. d[0].crossVectors(u[0], f),
  54293. p[0].crossVectors(u[0], d[0]),
  54294. l = 1; l < m; l++)
  54295. d[l] = d[l - 1].clone(),
  54296. p[l] = p[l - 1].clone(),
  54297. f.crossVectors(u[l - 1], u[l]),
  54298. f.length() > Number.EPSILON && (f.normalize(),
  54299. n = Math.acos(Ci.Math.clamp(u[l - 1].dot(u[l]), -1, 1)),
  54300. d[l].applyMatrix4(g.makeRotationAxis(f, n))),
  54301. p[l].crossVectors(u[l], d[l]);
  54302. if (i)
  54303. for (n = Math.acos(Ci.Math.clamp(d[0].dot(d[m - 1]), -1, 1)),
  54304. n /= m - 1,
  54305. 0 < u[0].dot(f.crossVectors(d[0], d[m - 1])) && (n = -n),
  54306. l = 1; l < m; l++)
  54307. d[l].applyMatrix4(g.makeRotationAxis(u[l], n * l)),
  54308. p[l].crossVectors(u[l], d[l])
  54309. }
  54310. ,
  54311. Ci.PolyhedronGeometry = function(e, t, i, n) {
  54312. function f(e) {
  54313. var t = e.normalize().clone();
  54314. t.index = m.vertices.push(t) - 1;
  54315. var i = a(e) / 2 / Math.PI + .5
  54316. , n = function(e) {
  54317. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  54318. }(e) / Math.PI + .5;
  54319. return t.uv = new Ci.Vector2(i,1 - n),
  54320. t
  54321. }
  54322. function g(e, t, i, n) {
  54323. var r = new Ci.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,n);
  54324. m.faces.push(r),
  54325. y.copy(e).add(t).add(i).divideScalar(3);
  54326. var o = a(y);
  54327. m.faceVertexUvs[0].push([s(e.uv, e, o), s(t.uv, t, o), s(i.uv, i, o)])
  54328. }
  54329. function r(e, t) {
  54330. for (var i = Math.pow(2, t), n = f(m.vertices[e.a]), r = f(m.vertices[e.b]), o = f(m.vertices[e.c]), a = [], s = e.materialIndex, l = 0; l <= i; l++) {
  54331. a[l] = [];
  54332. for (var c = f(n.clone().lerp(o, l / i)), h = f(r.clone().lerp(o, l / i)), u = i - l, d = 0; d <= u; d++)
  54333. a[l][d] = 0 === d && l === i ? c : f(c.clone().lerp(h, d / u))
  54334. }
  54335. for (l = 0; l < i; l++)
  54336. for (d = 0; d < 2 * (i - l) - 1; d++) {
  54337. var p = Math.floor(d / 2);
  54338. d % 2 == 0 ? g(a[l][p + 1], a[l + 1][p], a[l][p], s) : g(a[l][p + 1], a[l + 1][p + 1], a[l + 1][p], s)
  54339. }
  54340. }
  54341. function a(e) {
  54342. return Math.atan2(e.z, -e.x)
  54343. }
  54344. function s(e, t, i) {
  54345. return i < 0 && 1 === e.x && (e = new Ci.Vector2(e.x - 1,e.y)),
  54346. 0 === t.x && 0 === t.z && (e = new Ci.Vector2(i / 2 / Math.PI + .5,e.y)),
  54347. e.clone()
  54348. }
  54349. Ci.Geometry.call(this),
  54350. this.type = "PolyhedronGeometry",
  54351. this.parameters = {
  54352. vertices: e,
  54353. indices: t,
  54354. radius: i,
  54355. detail: n
  54356. },
  54357. i = i || 1,
  54358. n = n || 0;
  54359. for (var m = this, o = 0, l = e.length; o < l; o += 3)
  54360. f(new Ci.Vector3(e[o],e[o + 1],e[o + 2]));
  54361. var c = this.vertices
  54362. , h = []
  54363. , u = (o = 0,
  54364. 0);
  54365. for (l = t.length; o < l; o += 3,
  54366. u++) {
  54367. var d = c[t[o]]
  54368. , p = c[t[o + 1]]
  54369. , v = c[t[o + 2]];
  54370. h[u] = new Ci.Face3(d.index,p.index,v.index,[d.clone(), p.clone(), v.clone()],void 0,u)
  54371. }
  54372. var y = new Ci.Vector3;
  54373. for (o = 0,
  54374. l = h.length; o < l; o++)
  54375. r(h[o], n);
  54376. for (o = 0,
  54377. l = this.faceVertexUvs[0].length; o < l; o++) {
  54378. var A = this.faceVertexUvs[0][o]
  54379. , C = A[0].x
  54380. , I = A[1].x
  54381. , E = A[2].x
  54382. , _ = Math.max(C, I, E)
  54383. , b = Math.min(C, I, E);
  54384. .9 < _ && b < .1 && (C < .2 && (A[0].x += 1),
  54385. I < .2 && (A[1].x += 1),
  54386. E < .2 && (A[2].x += 1))
  54387. }
  54388. for (o = 0,
  54389. l = this.vertices.length; o < l; o++)
  54390. this.vertices[o].multiplyScalar(i);
  54391. this.mergeVertices(),
  54392. this.computeFaceNormals(),
  54393. this.boundingSphere = new Ci.Sphere(new Ci.Vector3,i)
  54394. }
  54395. ,
  54396. Ci.PolyhedronGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54397. Ci.PolyhedronGeometry.prototype.constructor = Ci.PolyhedronGeometry,
  54398. Ci.DodecahedronGeometry = function(e, t) {
  54399. var i = (1 + Math.sqrt(5)) / 2
  54400. , n = 1 / i
  54401. , r = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, -n, -i, 0, -n, i, 0, n, -i, 0, n, i, 0, -i, 0, -n, i, 0, -n, -i, 0, n, i, 0, n];
  54402. Ci.PolyhedronGeometry.call(this, r, [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9], e, t),
  54403. this.type = "DodecahedronGeometry",
  54404. this.parameters = {
  54405. radius: e,
  54406. detail: t
  54407. }
  54408. }
  54409. ,
  54410. Ci.DodecahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54411. Ci.DodecahedronGeometry.prototype.constructor = Ci.DodecahedronGeometry,
  54412. Ci.IcosahedronGeometry = function(e, t) {
  54413. var i = (1 + Math.sqrt(5)) / 2
  54414. , n = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1];
  54415. Ci.PolyhedronGeometry.call(this, n, [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1], e, t),
  54416. this.type = "IcosahedronGeometry",
  54417. this.parameters = {
  54418. radius: e,
  54419. detail: t
  54420. }
  54421. }
  54422. ,
  54423. Ci.IcosahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54424. Ci.IcosahedronGeometry.prototype.constructor = Ci.IcosahedronGeometry,
  54425. Ci.OctahedronGeometry = function(e, t) {
  54426. Ci.PolyhedronGeometry.call(this, [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1], [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2], e, t),
  54427. this.type = "OctahedronGeometry",
  54428. this.parameters = {
  54429. radius: e,
  54430. detail: t
  54431. }
  54432. }
  54433. ,
  54434. Ci.OctahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54435. Ci.OctahedronGeometry.prototype.constructor = Ci.OctahedronGeometry,
  54436. Ci.TetrahedronGeometry = function(e, t) {
  54437. Ci.PolyhedronGeometry.call(this, [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1], [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1], e, t),
  54438. this.type = "TetrahedronGeometry",
  54439. this.parameters = {
  54440. radius: e,
  54441. detail: t
  54442. }
  54443. }
  54444. ,
  54445. Ci.TetrahedronGeometry.prototype = Object.create(Ci.PolyhedronGeometry.prototype),
  54446. Ci.TetrahedronGeometry.prototype.constructor = Ci.TetrahedronGeometry,
  54447. Ci.ParametricGeometry = function(e, t, i) {
  54448. Ci.Geometry.call(this),
  54449. this.type = "ParametricGeometry",
  54450. this.parameters = {
  54451. func: e,
  54452. slices: t,
  54453. stacks: i
  54454. };
  54455. var n, r, o, a, s, l, c, h, u, d, p, f, g = this.vertices, m = this.faces, v = this.faceVertexUvs[0], y = t + 1;
  54456. for (n = 0; n <= i; n++)
  54457. for (a = n / i,
  54458. r = 0; r <= t; r++)
  54459. o = e(r / t, a),
  54460. g.push(o);
  54461. for (n = 0; n < i; n++)
  54462. for (r = 0; r < t; r++)
  54463. l = (s = n * y + r) + 1,
  54464. c = (n + 1) * y + r + 1,
  54465. h = (n + 1) * y + r,
  54466. u = new Ci.Vector2(r / t,n / i),
  54467. d = new Ci.Vector2((r + 1) / t,n / i),
  54468. p = new Ci.Vector2((r + 1) / t,(n + 1) / i),
  54469. f = new Ci.Vector2(r / t,(n + 1) / i),
  54470. m.push(new Ci.Face3(s,l,h)),
  54471. v.push([u, d, f]),
  54472. m.push(new Ci.Face3(l,c,h)),
  54473. v.push([d.clone(), p, f.clone()]);
  54474. this.computeFaceNormals(),
  54475. this.computeVertexNormals()
  54476. }
  54477. ,
  54478. Ci.ParametricGeometry.prototype = Object.create(Ci.Geometry.prototype),
  54479. Ci.ParametricGeometry.prototype.constructor = Ci.ParametricGeometry,
  54480. Ci.WireframeGeometry = function(e) {
  54481. function t(e, t) {
  54482. return e - t
  54483. }
  54484. Ci.BufferGeometry.call(this);
  54485. var i = [0, 0]
  54486. , n = {}
  54487. , r = ["a", "b", "c"];
  54488. if (e instanceof Ci.Geometry) {
  54489. for (var o = e.vertices, a = e.faces, s = 0, l = new Uint32Array(6 * a.length), c = 0, h = a.length; c < h; c++)
  54490. for (var u = a[c], d = 0; d < 3; d++) {
  54491. i[0] = u[r[d]],
  54492. i[1] = u[r[(d + 1) % 3]],
  54493. i.sort(t),
  54494. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54495. l[2 * s + 1] = i[1],
  54496. n[E] = !0,
  54497. s++)
  54498. }
  54499. var p = new Float32Array(2 * s * 3);
  54500. for (c = 0,
  54501. h = s; c < h; c++)
  54502. for (d = 0; d < 2; d++) {
  54503. var f = o[l[2 * c + d]];
  54504. p[(_ = 6 * c + 3 * d) + 0] = f.x,
  54505. p[_ + 1] = f.y,
  54506. p[_ + 2] = f.z
  54507. }
  54508. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54509. } else if (e instanceof Ci.BufferGeometry)
  54510. if (null !== e.index) {
  54511. var g = e.index.array
  54512. , m = (o = e.attributes.position,
  54513. e.groups);
  54514. s = 0;
  54515. 0 === m.length && e.addGroup(0, g.length);
  54516. l = new Uint32Array(2 * g.length);
  54517. for (var v = 0, y = m.length; v < y; ++v)
  54518. for (var A = m[v], C = A.start, I = (c = C,
  54519. C + A.count); c < I; c += 3)
  54520. for (d = 0; d < 3; d++) {
  54521. var E;
  54522. i[0] = g[c + d],
  54523. i[1] = g[c + (d + 1) % 3],
  54524. i.sort(t),
  54525. void 0 === n[E = i.toString()] && (l[2 * s] = i[0],
  54526. l[2 * s + 1] = i[1],
  54527. n[E] = !0,
  54528. s++)
  54529. }
  54530. for (p = new Float32Array(2 * s * 3),
  54531. c = 0,
  54532. h = s; c < h; c++)
  54533. for (d = 0; d < 2; d++) {
  54534. var _ = 6 * c + 3 * d
  54535. , b = l[2 * c + d];
  54536. p[_ + 0] = o.getX(b),
  54537. p[_ + 1] = o.getY(b),
  54538. p[_ + 2] = o.getZ(b)
  54539. }
  54540. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54541. } else {
  54542. var w = (s = (o = e.attributes.position.array).length / 3) / 3;
  54543. for (p = new Float32Array(2 * s * 3),
  54544. c = 0,
  54545. h = w; c < h; c++)
  54546. for (d = 0; d < 3; d++) {
  54547. var T = 9 * c + 3 * d;
  54548. p[(_ = 18 * c + 6 * d) + 0] = o[T],
  54549. p[_ + 1] = o[1 + T],
  54550. p[_ + 2] = o[2 + T];
  54551. b = 9 * c + (d + 1) % 3 * 3;
  54552. p[_ + 3] = o[b],
  54553. p[_ + 4] = o[b + 1],
  54554. p[_ + 5] = o[b + 2]
  54555. }
  54556. this.addAttribute("position", new Ci.BufferAttribute(p,3))
  54557. }
  54558. }
  54559. ,
  54560. Ci.WireframeGeometry.prototype = Object.create(Ci.BufferGeometry.prototype),
  54561. Ci.WireframeGeometry.prototype.constructor = Ci.WireframeGeometry,
  54562. Ci.AxisHelper = function(e) {
  54563. e = e || 1;
  54564. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  54565. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  54566. , n = new Ci.BufferGeometry;
  54567. n.addAttribute("position", new Ci.BufferAttribute(t,3)),
  54568. n.addAttribute("color", new Ci.BufferAttribute(i,3));
  54569. var r = new Ci.LineBasicMaterial({
  54570. vertexColors: Ci.VertexColors
  54571. });
  54572. Ci.LineSegments.call(this, n, r)
  54573. }
  54574. ,
  54575. Ci.AxisHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54576. Ci.AxisHelper.prototype.constructor = Ci.AxisHelper,
  54577. Ci.ArrowHelper = function() {
  54578. var a = new Ci.Geometry;
  54579. a.vertices.push(new Ci.Vector3(0,0,0), new Ci.Vector3(0,1,0));
  54580. var s = new Ci.CylinderGeometry(0,.5,1,5,1);
  54581. return s.translate(0, -.5, 0),
  54582. function(e, t, i, n, r, o) {
  54583. Ci.Object3D.call(this),
  54584. void 0 === n && (n = 16776960),
  54585. void 0 === i && (i = 1),
  54586. void 0 === r && (r = .2 * i),
  54587. void 0 === o && (o = .2 * r),
  54588. this.position.copy(t),
  54589. this.line = new Ci.Line(a,new Ci.LineBasicMaterial({
  54590. color: n
  54591. })),
  54592. this.line.matrixAutoUpdate = !1,
  54593. this.add(this.line),
  54594. this.cone = new Ci.Mesh(s,new Ci.MeshBasicMaterial({
  54595. color: n
  54596. })),
  54597. this.cone.matrixAutoUpdate = !1,
  54598. this.add(this.cone),
  54599. this.setDirection(e),
  54600. this.setLength(i, r, o)
  54601. }
  54602. }(),
  54603. Ci.ArrowHelper.prototype = Object.create(Ci.Object3D.prototype),
  54604. Ci.ArrowHelper.prototype.constructor = Ci.ArrowHelper,
  54605. Ci.ArrowHelper.prototype.setDirection = (Ai = new Ci.Vector3,
  54606. function(e) {
  54607. .99999 < e.y ? this.quaternion.set(0, 0, 0, 1) : e.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (Ai.set(e.z, 0, -e.x).normalize(),
  54608. yi = Math.acos(e.y),
  54609. this.quaternion.setFromAxisAngle(Ai, yi))
  54610. }
  54611. ),
  54612. Ci.ArrowHelper.prototype.setLength = function(e, t, i) {
  54613. void 0 === t && (t = .2 * e),
  54614. void 0 === i && (i = .2 * t),
  54615. this.line.scale.set(1, Math.max(0, e - t), 1),
  54616. this.line.updateMatrix(),
  54617. this.cone.scale.set(i, t, i),
  54618. this.cone.position.y = e,
  54619. this.cone.updateMatrix()
  54620. }
  54621. ,
  54622. Ci.ArrowHelper.prototype.setColor = function(e) {
  54623. this.line.material.color.set(e),
  54624. this.cone.material.color.set(e)
  54625. }
  54626. ,
  54627. Ci.BoxHelper = function(e) {
  54628. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  54629. , i = new Float32Array(24)
  54630. , n = new Ci.BufferGeometry;
  54631. n.setIndex(new Ci.BufferAttribute(t,1)),
  54632. n.addAttribute("position", new Ci.BufferAttribute(i,3)),
  54633. Ci.LineSegments.call(this, n, new Ci.LineBasicMaterial({
  54634. color: 16776960
  54635. })),
  54636. void 0 !== e && this.update(e)
  54637. }
  54638. ,
  54639. Ci.BoxHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54640. Ci.BoxHelper.prototype.constructor = Ci.BoxHelper,
  54641. Ci.BoxHelper.prototype.update = (vi = new Ci.Box3,
  54642. function(e) {
  54643. if (vi.setFromObject(e),
  54644. !vi.isEmpty()) {
  54645. var t = vi.min
  54646. , i = vi.max
  54647. , n = this.geometry.attributes.position
  54648. , r = n.array;
  54649. r[0] = i.x,
  54650. r[1] = i.y,
  54651. r[2] = i.z,
  54652. r[3] = t.x,
  54653. r[4] = i.y,
  54654. r[5] = i.z,
  54655. r[6] = t.x,
  54656. r[7] = t.y,
  54657. r[8] = i.z,
  54658. r[9] = i.x,
  54659. r[10] = t.y,
  54660. r[11] = i.z,
  54661. r[12] = i.x,
  54662. r[13] = i.y,
  54663. r[14] = t.z,
  54664. r[15] = t.x,
  54665. r[16] = i.y,
  54666. r[17] = t.z,
  54667. r[18] = t.x,
  54668. r[19] = t.y,
  54669. r[20] = t.z,
  54670. r[21] = i.x,
  54671. r[22] = t.y,
  54672. r[23] = t.z,
  54673. n.needsUpdate = !0,
  54674. this.geometry.computeBoundingSphere()
  54675. }
  54676. }
  54677. ),
  54678. Ci.BoundingBoxHelper = function(e, t) {
  54679. var i = void 0 !== t ? t : 8947848;
  54680. this.object = e,
  54681. this.box = new Ci.Box3,
  54682. Ci.Mesh.call(this, new Ci.BoxGeometry(1,1,1), new Ci.MeshBasicMaterial({
  54683. color: i,
  54684. wireframe: !0
  54685. }))
  54686. }
  54687. ,
  54688. Ci.BoundingBoxHelper.prototype = Object.create(Ci.Mesh.prototype),
  54689. Ci.BoundingBoxHelper.prototype.constructor = Ci.BoundingBoxHelper,
  54690. Ci.BoundingBoxHelper.prototype.update = function() {
  54691. this.box.setFromObject(this.object),
  54692. this.box.size(this.scale),
  54693. this.box.center(this.position)
  54694. }
  54695. ,
  54696. Ci.CameraHelper = function(e) {
  54697. function t(e, t, i) {
  54698. n(e, i),
  54699. n(t, i)
  54700. }
  54701. function n(e, t) {
  54702. i.vertices.push(new Ci.Vector3),
  54703. i.colors.push(new Ci.Color(t)),
  54704. void 0 === o[e] && (o[e] = []),
  54705. o[e].push(i.vertices.length - 1)
  54706. }
  54707. var i = new Ci.Geometry
  54708. , r = new Ci.LineBasicMaterial({
  54709. color: 16777215,
  54710. vertexColors: Ci.FaceColors
  54711. })
  54712. , o = {}
  54713. , a = 16755200
  54714. , s = 16711680
  54715. , l = 3355443;
  54716. t("n1", "n2", a),
  54717. t("n2", "n4", a),
  54718. t("n4", "n3", a),
  54719. t("n3", "n1", a),
  54720. t("f1", "f2", a),
  54721. t("f2", "f4", a),
  54722. t("f4", "f3", a),
  54723. t("f3", "f1", a),
  54724. t("n1", "f1", a),
  54725. t("n2", "f2", a),
  54726. t("n3", "f3", a),
  54727. t("n4", "f4", a),
  54728. t("p", "n1", s),
  54729. t("p", "n2", s),
  54730. t("p", "n3", s),
  54731. t("p", "n4", s),
  54732. t("u1", "u2", 43775),
  54733. t("u2", "u3", 43775),
  54734. t("u3", "u1", 43775),
  54735. t("c", "t", 16777215),
  54736. t("p", "c", l),
  54737. t("cn1", "cn2", l),
  54738. t("cn3", "cn4", l),
  54739. t("cf1", "cf2", l),
  54740. t("cf3", "cf4", l),
  54741. Ci.LineSegments.call(this, i, r),
  54742. this.camera = e,
  54743. this.camera.updateProjectionMatrix(),
  54744. this.matrix = e.matrixWorld,
  54745. this.matrixAutoUpdate = !1,
  54746. this.pointMap = o,
  54747. this.update()
  54748. }
  54749. ,
  54750. Ci.CameraHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54751. Ci.CameraHelper.prototype.constructor = Ci.CameraHelper,
  54752. Ci.CameraHelper.prototype.update = (gi = new Ci.Vector3,
  54753. mi = new Ci.Camera,
  54754. function() {
  54755. pi = this.geometry,
  54756. fi = this.pointMap,
  54757. mi.projectionMatrix.copy(this.camera.projectionMatrix),
  54758. Ni("c", 0, 0, -1),
  54759. Ni("t", 0, 0, 1),
  54760. Ni("n1", -1, -1, -1),
  54761. Ni("n2", 1, -1, -1),
  54762. Ni("n3", -1, 1, -1),
  54763. Ni("n4", 1, 1, -1),
  54764. Ni("f1", -1, -1, 1),
  54765. Ni("f2", 1, -1, 1),
  54766. Ni("f3", -1, 1, 1),
  54767. Ni("f4", 1, 1, 1),
  54768. Ni("u1", .7, 1.1, -1),
  54769. Ni("u2", -.7, 1.1, -1),
  54770. Ni("u3", 0, 2, -1),
  54771. Ni("cf1", -1, 0, 1),
  54772. Ni("cf2", 1, 0, 1),
  54773. Ni("cf3", 0, -1, 1),
  54774. Ni("cf4", 0, 1, 1),
  54775. Ni("cn1", -1, 0, -1),
  54776. Ni("cn2", 1, 0, -1),
  54777. Ni("cn3", 0, -1, -1),
  54778. Ni("cn4", 0, 1, -1),
  54779. pi.verticesNeedUpdate = !0
  54780. }
  54781. ),
  54782. Ci.DirectionalLightHelper = function(e, t) {
  54783. Ci.Object3D.call(this),
  54784. this.light = e,
  54785. this.light.updateMatrixWorld(),
  54786. this.matrix = e.matrixWorld,
  54787. this.matrixAutoUpdate = !1,
  54788. t = t || 1;
  54789. var i = new Ci.Geometry;
  54790. i.vertices.push(new Ci.Vector3(-t,t,0), new Ci.Vector3(t,t,0), new Ci.Vector3(t,-t,0), new Ci.Vector3(-t,-t,0), new Ci.Vector3(-t,t,0));
  54791. var n = new Ci.LineBasicMaterial({
  54792. fog: !1
  54793. });
  54794. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54795. this.lightPlane = new Ci.Line(i,n),
  54796. this.add(this.lightPlane),
  54797. (i = new Ci.Geometry).vertices.push(new Ci.Vector3, new Ci.Vector3),
  54798. (n = new Ci.LineBasicMaterial({
  54799. fog: !1
  54800. })).color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54801. this.targetLine = new Ci.Line(i,n),
  54802. this.add(this.targetLine),
  54803. this.update()
  54804. }
  54805. ,
  54806. Ci.DirectionalLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54807. Ci.DirectionalLightHelper.prototype.constructor = Ci.DirectionalLightHelper,
  54808. Ci.DirectionalLightHelper.prototype.dispose = function() {
  54809. this.lightPlane.geometry.dispose(),
  54810. this.lightPlane.material.dispose(),
  54811. this.targetLine.geometry.dispose(),
  54812. this.targetLine.material.dispose()
  54813. }
  54814. ,
  54815. Ci.DirectionalLightHelper.prototype.update = (hi = new Ci.Vector3,
  54816. ui = new Ci.Vector3,
  54817. di = new Ci.Vector3,
  54818. function() {
  54819. hi.setFromMatrixPosition(this.light.matrixWorld),
  54820. ui.setFromMatrixPosition(this.light.target.matrixWorld),
  54821. di.subVectors(ui, hi),
  54822. this.lightPlane.lookAt(di),
  54823. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54824. this.targetLine.geometry.vertices[1].copy(di),
  54825. this.targetLine.geometry.verticesNeedUpdate = !0,
  54826. this.targetLine.material.color.copy(this.lightPlane.material.color)
  54827. }
  54828. ),
  54829. Ci.EdgesHelper = function(e, t, i) {
  54830. var n = void 0 !== t ? t : 16777215;
  54831. Ci.LineSegments.call(this, new Ci.EdgesGeometry(e.geometry,i), new Ci.LineBasicMaterial({
  54832. color: n
  54833. })),
  54834. this.matrix = e.matrixWorld,
  54835. this.matrixAutoUpdate = !1
  54836. }
  54837. ,
  54838. Ci.EdgesHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54839. Ci.EdgesHelper.prototype.constructor = Ci.EdgesHelper,
  54840. Ci.FaceNormalsHelper = function(e, t, i, n) {
  54841. this.object = e,
  54842. this.size = void 0 !== t ? t : 1;
  54843. var r = void 0 !== i ? i : 16776960
  54844. , o = void 0 !== n ? n : 1
  54845. , a = 0
  54846. , s = this.object.geometry;
  54847. s instanceof Ci.Geometry ? a = s.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  54848. var l = new Ci.BufferGeometry
  54849. , c = new Ci.Float32Attribute(2 * a * 3,3);
  54850. l.addAttribute("position", c),
  54851. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  54852. color: r,
  54853. linewidth: o
  54854. })),
  54855. this.matrixAutoUpdate = !1,
  54856. this.update()
  54857. }
  54858. ,
  54859. Ci.FaceNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54860. Ci.FaceNormalsHelper.prototype.constructor = Ci.FaceNormalsHelper,
  54861. Ci.FaceNormalsHelper.prototype.update = (si = new Ci.Vector3,
  54862. li = new Ci.Vector3,
  54863. ci = new Ci.Matrix3,
  54864. function() {
  54865. this.object.updateMatrixWorld(!0),
  54866. ci.getNormalMatrix(this.object.matrixWorld);
  54867. for (var e = this.object.matrixWorld, t = this.geometry.attributes.position, i = this.object.geometry, n = i.vertices, r = i.faces, o = 0, a = 0, s = r.length; a < s; a++) {
  54868. var l = r[a]
  54869. , c = l.normal;
  54870. si.copy(n[l.a]).add(n[l.b]).add(n[l.c]).divideScalar(3).applyMatrix4(e),
  54871. li.copy(c).applyMatrix3(ci).normalize().multiplyScalar(this.size).add(si),
  54872. t.setXYZ(o, si.x, si.y, si.z),
  54873. o += 1,
  54874. t.setXYZ(o, li.x, li.y, li.z),
  54875. o += 1
  54876. }
  54877. return t.needsUpdate = !0,
  54878. this
  54879. }
  54880. ),
  54881. Ci.GridHelper = function(e, t) {
  54882. var i = new Ci.Geometry
  54883. , n = new Ci.LineBasicMaterial({
  54884. vertexColors: Ci.VertexColors
  54885. });
  54886. this.color1 = new Ci.Color(4473924),
  54887. this.color2 = new Ci.Color(8947848);
  54888. for (var r = -e; r <= e; r += t) {
  54889. i.vertices.push(new Ci.Vector3(-e,0,r), new Ci.Vector3(e,0,r), new Ci.Vector3(r,0,-e), new Ci.Vector3(r,0,e));
  54890. var o = 0 === r ? this.color1 : this.color2;
  54891. i.colors.push(o, o, o, o)
  54892. }
  54893. Ci.LineSegments.call(this, i, n)
  54894. }
  54895. ,
  54896. Ci.GridHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54897. Ci.GridHelper.prototype.constructor = Ci.GridHelper,
  54898. Ci.GridHelper.prototype.setColors = function(e, t) {
  54899. this.color1.set(e),
  54900. this.color2.set(t),
  54901. this.geometry.colorsNeedUpdate = !0
  54902. }
  54903. ,
  54904. Ci.HemisphereLightHelper = function(e, t) {
  54905. Ci.Object3D.call(this),
  54906. this.light = e,
  54907. this.light.updateMatrixWorld(),
  54908. this.matrix = e.matrixWorld,
  54909. this.matrixAutoUpdate = !1,
  54910. this.colors = [new Ci.Color, new Ci.Color];
  54911. var i = new Ci.SphereGeometry(t,4,2);
  54912. i.rotateX(-Math.PI / 2);
  54913. for (var n = 0; n < 8; n++)
  54914. i.faces[n].color = this.colors[n < 4 ? 0 : 1];
  54915. var r = new Ci.MeshBasicMaterial({
  54916. vertexColors: Ci.FaceColors,
  54917. wireframe: !0
  54918. });
  54919. this.lightSphere = new Ci.Mesh(i,r),
  54920. this.add(this.lightSphere),
  54921. this.update()
  54922. }
  54923. ,
  54924. Ci.HemisphereLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  54925. Ci.HemisphereLightHelper.prototype.constructor = Ci.HemisphereLightHelper,
  54926. Ci.HemisphereLightHelper.prototype.dispose = function() {
  54927. this.lightSphere.geometry.dispose(),
  54928. this.lightSphere.material.dispose()
  54929. }
  54930. ,
  54931. Ci.HemisphereLightHelper.prototype.update = (ai = new Ci.Vector3,
  54932. function() {
  54933. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  54934. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  54935. this.lightSphere.lookAt(ai.setFromMatrixPosition(this.light.matrixWorld).negate()),
  54936. this.lightSphere.geometry.colorsNeedUpdate = !0
  54937. }
  54938. ),
  54939. Ci.PointLightHelper = function(e, t) {
  54940. this.light = e,
  54941. this.light.updateMatrixWorld();
  54942. var i = new Ci.SphereGeometry(t,4,2)
  54943. , n = new Ci.MeshBasicMaterial({
  54944. wireframe: !0,
  54945. fog: !1
  54946. });
  54947. n.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  54948. Ci.Mesh.call(this, i, n),
  54949. this.matrix = this.light.matrixWorld,
  54950. this.matrixAutoUpdate = !1
  54951. }
  54952. ,
  54953. Ci.PointLightHelper.prototype = Object.create(Ci.Mesh.prototype),
  54954. Ci.PointLightHelper.prototype.constructor = Ci.PointLightHelper,
  54955. Ci.PointLightHelper.prototype.dispose = function() {
  54956. this.geometry.dispose(),
  54957. this.material.dispose()
  54958. }
  54959. ,
  54960. Ci.PointLightHelper.prototype.update = function() {
  54961. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  54962. }
  54963. ,
  54964. Ci.SkeletonHelper = function(e) {
  54965. this.bones = this.getBoneList(e);
  54966. for (var t = new Ci.Geometry, i = 0; i < this.bones.length; i++) {
  54967. this.bones[i].parent instanceof Ci.Bone && (t.vertices.push(new Ci.Vector3),
  54968. t.vertices.push(new Ci.Vector3),
  54969. t.colors.push(new Ci.Color(0,0,1)),
  54970. t.colors.push(new Ci.Color(0,1,0)))
  54971. }
  54972. t.dynamic = !0;
  54973. var n = new Ci.LineBasicMaterial({
  54974. vertexColors: Ci.VertexColors,
  54975. depthTest: !1,
  54976. depthWrite: !1,
  54977. transparent: !0
  54978. });
  54979. Ci.LineSegments.call(this, t, n),
  54980. this.root = e,
  54981. this.matrix = e.matrixWorld,
  54982. this.matrixAutoUpdate = !1,
  54983. this.update()
  54984. }
  54985. ,
  54986. Ci.SkeletonHelper.prototype = Object.create(Ci.LineSegments.prototype),
  54987. Ci.SkeletonHelper.prototype.constructor = Ci.SkeletonHelper,
  54988. Ci.SkeletonHelper.prototype.getBoneList = function(e) {
  54989. var t = [];
  54990. e instanceof Ci.Bone && t.push(e);
  54991. for (var i = 0; i < e.children.length; i++)
  54992. t.push.apply(t, this.getBoneList(e.children[i]));
  54993. return t
  54994. }
  54995. ,
  54996. Ci.SkeletonHelper.prototype.update = function() {
  54997. for (var e = this.geometry, t = (new Ci.Matrix4).getInverse(this.root.matrixWorld), i = new Ci.Matrix4, n = 0, r = 0; r < this.bones.length; r++) {
  54998. var o = this.bones[r];
  54999. o.parent instanceof Ci.Bone && (i.multiplyMatrices(t, o.matrixWorld),
  55000. e.vertices[n].setFromMatrixPosition(i),
  55001. i.multiplyMatrices(t, o.parent.matrixWorld),
  55002. e.vertices[n + 1].setFromMatrixPosition(i),
  55003. n += 2)
  55004. }
  55005. e.verticesNeedUpdate = !0,
  55006. e.computeBoundingSphere()
  55007. }
  55008. ,
  55009. Ci.SpotLightHelper = function(e) {
  55010. Ci.Object3D.call(this),
  55011. this.light = e,
  55012. this.light.updateMatrixWorld(),
  55013. this.matrix = e.matrixWorld,
  55014. this.matrixAutoUpdate = !1;
  55015. var t = new Ci.CylinderGeometry(0,1,1,8,1,!0);
  55016. t.translate(0, -.5, 0),
  55017. t.rotateX(-Math.PI / 2);
  55018. var i = new Ci.MeshBasicMaterial({
  55019. wireframe: !0,
  55020. fog: !1
  55021. });
  55022. this.cone = new Ci.Mesh(t,i),
  55023. this.add(this.cone),
  55024. this.update()
  55025. }
  55026. ,
  55027. Ci.SpotLightHelper.prototype = Object.create(Ci.Object3D.prototype),
  55028. Ci.SpotLightHelper.prototype.constructor = Ci.SpotLightHelper,
  55029. Ci.SpotLightHelper.prototype.dispose = function() {
  55030. this.cone.geometry.dispose(),
  55031. this.cone.material.dispose()
  55032. }
  55033. ,
  55034. Ci.SpotLightHelper.prototype.update = (ri = new Ci.Vector3,
  55035. oi = new Ci.Vector3,
  55036. function() {
  55037. var e = this.light.distance ? this.light.distance : 1e4
  55038. , t = e * Math.tan(this.light.angle);
  55039. this.cone.scale.set(t, t, e),
  55040. ri.setFromMatrixPosition(this.light.matrixWorld),
  55041. oi.setFromMatrixPosition(this.light.target.matrixWorld),
  55042. this.cone.lookAt(oi.sub(ri)),
  55043. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  55044. }
  55045. ),
  55046. Ci.VertexNormalsHelper = function(e, t, i, n) {
  55047. this.object = e,
  55048. this.size = void 0 !== t ? t : 1;
  55049. var r = void 0 !== i ? i : 16711680
  55050. , o = void 0 !== n ? n : 1
  55051. , a = 0
  55052. , s = this.object.geometry;
  55053. s instanceof Ci.Geometry ? a = 3 * s.faces.length : s instanceof Ci.BufferGeometry && (a = s.attributes.normal.count);
  55054. var l = new Ci.BufferGeometry
  55055. , c = new Ci.Float32Attribute(2 * a * 3,3);
  55056. l.addAttribute("position", c),
  55057. Ci.LineSegments.call(this, l, new Ci.LineBasicMaterial({
  55058. color: r,
  55059. linewidth: o
  55060. })),
  55061. this.matrixAutoUpdate = !1,
  55062. this.update()
  55063. }
  55064. ,
  55065. Ci.VertexNormalsHelper.prototype = Object.create(Ci.LineSegments.prototype),
  55066. Ci.VertexNormalsHelper.prototype.constructor = Ci.VertexNormalsHelper,
  55067. Ci.VertexNormalsHelper.prototype.update = (ti = new Ci.Vector3,
  55068. ii = new Ci.Vector3,
  55069. ni = new Ci.Matrix3,
  55070. function() {
  55071. var e = ["a", "b", "c"];
  55072. this.object.updateMatrixWorld(!0),
  55073. ni.getNormalMatrix(this.object.matrixWorld);
  55074. var t = this.object.matrixWorld
  55075. , i = this.geometry.attributes.position
  55076. , n = this.object.geometry;
  55077. if (n instanceof Ci.Geometry)
  55078. for (var r = n.vertices, o = n.faces, a = 0, s = 0, l = o.length; s < l; s++)
  55079. for (var c = o[s], h = 0, u = c.vertexNormals.length; h < u; h++) {
  55080. var d = r[c[e[h]]]
  55081. , p = c.vertexNormals[h];
  55082. ti.copy(d).applyMatrix4(t),
  55083. ii.copy(p).applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  55084. i.setXYZ(a, ti.x, ti.y, ti.z),
  55085. a += 1,
  55086. i.setXYZ(a, ii.x, ii.y, ii.z),
  55087. a += 1
  55088. }
  55089. else if (n instanceof Ci.BufferGeometry) {
  55090. var f = n.attributes.position
  55091. , g = n.attributes.normal;
  55092. for (h = a = 0,
  55093. u = f.count; h < u; h++)
  55094. ti.set(f.getX(h), f.getY(h), f.getZ(h)).applyMatrix4(t),
  55095. ii.set(g.getX(h), g.getY(h), g.getZ(h)),
  55096. ii.applyMatrix3(ni).normalize().multiplyScalar(this.size).add(ti),
  55097. i.setXYZ(a, ti.x, ti.y, ti.z),
  55098. a += 1,
  55099. i.setXYZ(a, ii.x, ii.y, ii.z),
  55100. a += 1
  55101. }
  55102. return i.needsUpdate = !0,
  55103. this
  55104. }
  55105. ),
  55106. Ci.WireframeHelper = function(e, t) {
  55107. var i = void 0 !== t ? t : 16777215;
  55108. Ci.LineSegments.call(this, new Ci.WireframeGeometry(e.geometry), new Ci.LineBasicMaterial({
  55109. color: i
  55110. })),
  55111. this.matrix = e.matrixWorld,
  55112. this.matrixAutoUpdate = !1
  55113. }
  55114. ,
  55115. Ci.WireframeHelper.prototype = Object.create(Ci.LineSegments.prototype),
  55116. Ci.WireframeHelper.prototype.constructor = Ci.WireframeHelper,
  55117. Ci.ImmediateRenderObject = function(e) {
  55118. Ci.Object3D.call(this),
  55119. this.material = e,
  55120. this.render = function(e) {}
  55121. }
  55122. ,
  55123. Ci.ImmediateRenderObject.prototype = Object.create(Ci.Object3D.prototype),
  55124. Ci.ImmediateRenderObject.prototype.constructor = Ci.ImmediateRenderObject,
  55125. Ci.MorphBlendMesh = function(e, t) {
  55126. Ci.Mesh.call(this, e, t),
  55127. this.animationsMap = {},
  55128. this.animationsList = [];
  55129. var i = this.geometry.morphTargets.length
  55130. , n = i - 1
  55131. , r = i / 1;
  55132. this.createAnimation("__default", 0, n, r),
  55133. this.setAnimationWeight("__default", 1)
  55134. }
  55135. ,
  55136. Ci.MorphBlendMesh.prototype = Object.create(Ci.Mesh.prototype),
  55137. Ci.MorphBlendMesh.prototype.constructor = Ci.MorphBlendMesh,
  55138. Ci.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  55139. var r = {
  55140. start: t,
  55141. end: i,
  55142. length: i - t + 1,
  55143. fps: n,
  55144. duration: (i - t) / n,
  55145. lastFrame: 0,
  55146. currentFrame: 0,
  55147. active: !1,
  55148. time: 0,
  55149. direction: 1,
  55150. weight: 1,
  55151. directionBackwards: !1,
  55152. mirroredLoop: !1
  55153. };
  55154. this.animationsMap[e] = r,
  55155. this.animationsList.push(r)
  55156. }
  55157. ,
  55158. Ci.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  55159. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  55160. var s = r.morphTargets[o].name.match(i);
  55161. if (s && 1 < s.length)
  55162. n[l = s[1]] || (n[l] = {
  55163. start: 1 / 0,
  55164. end: -1 / 0
  55165. }),
  55166. o < (c = n[l]).start && (c.start = o),
  55167. o > c.end && (c.end = o),
  55168. t = t || l
  55169. }
  55170. for (var l in n) {
  55171. var c = n[l];
  55172. this.createAnimation(l, c.start, c.end, e)
  55173. }
  55174. this.firstAnimation = t
  55175. }
  55176. ,
  55177. Ci.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  55178. var t = this.animationsMap[e];
  55179. t && (t.direction = 1,
  55180. t.directionBackwards = !1)
  55181. }
  55182. ,
  55183. Ci.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  55184. var t = this.animationsMap[e];
  55185. t && (t.direction = -1,
  55186. t.directionBackwards = !0)
  55187. }
  55188. ,
  55189. Ci.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  55190. var i = this.animationsMap[e];
  55191. i && (i.fps = t,
  55192. i.duration = (i.end - i.start) / i.fps)
  55193. }
  55194. ,
  55195. Ci.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  55196. var i = this.animationsMap[e];
  55197. i && (i.duration = t,
  55198. i.fps = (i.end - i.start) / i.duration)
  55199. }
  55200. ,
  55201. Ci.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  55202. var i = this.animationsMap[e];
  55203. i && (i.weight = t)
  55204. }
  55205. ,
  55206. Ci.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  55207. var i = this.animationsMap[e];
  55208. i && (i.time = t)
  55209. }
  55210. ,
  55211. Ci.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  55212. var t = 0
  55213. , i = this.animationsMap[e];
  55214. return i && (t = i.time),
  55215. t
  55216. }
  55217. ,
  55218. Ci.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  55219. var t = -1
  55220. , i = this.animationsMap[e];
  55221. return i && (t = i.duration),
  55222. t
  55223. }
  55224. ,
  55225. Ci.MorphBlendMesh.prototype.playAnimation = function(e) {
  55226. var t = this.animationsMap[e];
  55227. t ? (t.time = 0,
  55228. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  55229. }
  55230. ,
  55231. Ci.MorphBlendMesh.prototype.stopAnimation = function(e) {
  55232. var t = this.animationsMap[e];
  55233. t && (t.active = !1)
  55234. }
  55235. ,
  55236. Ci.MorphBlendMesh.prototype.update = function(e) {
  55237. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  55238. var n = this.animationsList[t];
  55239. if (n.active) {
  55240. var r = n.duration / n.length;
  55241. n.time += n.direction * e,
  55242. n.mirroredLoop ? (n.time > n.duration || n.time < 0) && (n.direction *= -1,
  55243. n.time > n.duration && (n.time = n.duration,
  55244. n.directionBackwards = !0),
  55245. n.time < 0 && (n.time = 0,
  55246. n.directionBackwards = !1)) : (n.time = n.time % n.duration,
  55247. n.time < 0 && (n.time += n.duration));
  55248. var o = n.start + Ci.Math.clamp(Math.floor(n.time / r), 0, n.length - 1)
  55249. , a = n.weight;
  55250. o !== n.currentFrame && (this.morphTargetInfluences[n.lastFrame] = 0,
  55251. this.morphTargetInfluences[n.currentFrame] = 1 * a,
  55252. this.morphTargetInfluences[o] = 0,
  55253. n.lastFrame = n.currentFrame,
  55254. n.currentFrame = o);
  55255. var s = n.time % r / r;
  55256. n.directionBackwards && (s = 1 - s),
  55257. n.currentFrame !== n.lastFrame ? (this.morphTargetInfluences[n.currentFrame] = s * a,
  55258. this.morphTargetInfluences[n.lastFrame] = (1 - s) * a) : this.morphTargetInfluences[n.currentFrame] = a
  55259. }
  55260. }
  55261. }
  55262. ,
  55263. void 0 !== i ? (void 0 !== t && t.exports && (i = t.exports = Ci),
  55264. i.THREE = Ci) : this.THREE = Ci
  55265. }
  55266. , {}]
  55267. }, {}, [116]);