main_2020_show.js 2.8 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. //路线
  5. var routeArray = ["0","1","2","3","5","6","7","8","9","10","11","12","13","14","15","16","17","22","23","24","25","26","27","28","29","30","31","32","33","34","35","36","37","38","39","44","45","46","47","48","49","50","51","56","57","58","59","60","65","66","75","76","101","102","103","109","115","123","134","136","138","139","141","144","149","166","168","169","176","170","187","201","211","212","227","225","228","233","234","235","245","250","265","259","264","258","283","300","299","315","324","325","326","327","336","337","338","339","340","341","342","343","344"]
  6. var arrows = []
  7. var arrowTex
  8. var createArrow = function () {
  9. arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
  10. var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI / 2);
  11. var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1, 1), new THREE.MeshBasicMaterial({
  12. transparent: true,
  13. map: arrowTex,
  14. side: 2,
  15. depthTest: false,
  16. }))
  17. arrow.name = 'arrow'
  18. arrow.scale.set(-0.5, 1, 0.5)
  19. arrow.oriScale = arrow.scale.clone()
  20. arrow.position.copy(player.currentPano.floorPosition)
  21. arrow.position.y += 0.01
  22. arrow.lookAt(player.currentPano.position)
  23. arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
  24. arrow.oriLieDownQua = arrow.quaternion.clone()
  25. arrow.visible = false
  26. player.model.add(arrow)
  27. arrows.push(arrow)
  28. }
  29. var initRoutePanos = function (model) {
  30. model.routePanos.extend(routeArray.map(e => model.panos.index[e]));
  31. model.routePanos.list.forEach((pano, i) => {
  32. if (i == model.routePanos.list.length - 1) return
  33. model.routePanos.neighbourMap[pano.id] || (model.routePanos.neighbourMap[pano.id] = [])
  34. model.routePanos.neighbourMap[pano.id].push(model.routePanos.list[i + 1])
  35. })
  36. console.log('initRoutePanos', model.routePanos)
  37. }
  38. var arrowInfo = {
  39. show: false,
  40. animateDur: 5000,
  41. showDur: 600,
  42. minOpa: 0.2,
  43. maxOpa: 1,
  44. }
  45. var updateArrowPose = function (from, to, arrow) {
  46. var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
  47. var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
  48. /*var diff = mid.distanceTo(player.currentPano.floorPosition)
  49. var minDis = 1
  50. if(diff<minDis){
  51. mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
  52. } */
  53. arrow.position.copy(mid)
  54. arrow.position.y += 0.02
  55. var len = mid.distanceTo(to.floorPosition)
  56. if (len - 0.2 < arrow.oriScale.y) {//0.2 is marker size
  57. arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2) / arrow.oriScale.y));
  58. } else {
  59. arrow.scale.copy(arrow.oriScale)
  60. }
  61. dir.normalize();
  62. var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0, 1, 0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
  63. //转化为quaternion:
  64. var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  65. quaternion.multiply(arrow.oriLieDownQua)
  66. arrow.quaternion.copy(quaternion)
  67. }
  68. var updateArrowOpacity = function (e) {//不停更新所有arrow的透明度
  69. var transition = function (a) {
  70. var opa = a > 0.5 ? 2 - a * 2 : 2 * a;
  71. opa = arrowInfo.maxOpa * opa + arrowInfo.minOpa * (1 - opa)
  72. arrows.filter(e => e.visible).forEach(e => {
  73. if (e.fadeIn) {
  74. e.material.opacity = opa * e.material.opacity2
  75. } else {
  76. e.material.opacity = opa
  77. }
  78. })
  79. }
  80. transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
  81. }
  82. var fadeInArrow = function () {
  83. transitions.cancelById('updateArrowOpacity2')
  84. var arrows_ = arrows.filter(e => e.visible && e.fadeIn)
  85. if (arrows_.length == 0) return
  86. arrows_.forEach(e => {
  87. e.material.opacity = 0
  88. })
  89. var transition = function (a) {
  90. arrows_.forEach(e => {
  91. e.material.opacity2 = a
  92. })
  93. }
  94. transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
  95. }
  96. var lastArrowPanos = []
  97. var updateArrow = function (currentPano) {//根据当前pano更新
  98. //console.log(currentPano)
  99. if (currentPano === false) { //飞出
  100. arrows.forEach(e => {
  101. e.visible = false
  102. })
  103. lastArrowPanos = []
  104. return;
  105. }
  106. //先获取所有需要箭头的pano
  107. var minDistance = 6;//该距离内pano可见箭头
  108. var dis = 0
  109. var curPano = currentPano;
  110. var panos = [];
  111. var search = function (pano) {//多分支搜寻
  112. var neighbor = player.model.routePanos.neighbourMap[pano.id];
  113. if (!neighbor) return;
  114. neighbor.forEach(e => {
  115. if (panos.find(arr => arr[0] == e)) return; //不回头
  116. dis = e.floorPosition.distanceTo(currentPano.floorPosition)
  117. if (dis < minDistance || panos.length < 2) {
  118. panos.push([pano, e])
  119. search(e)
  120. }
  121. })
  122. }
  123. search(currentPano)
  124. /* while(1){
  125. var neighbor = player.model.routePanos.neighbourMap[curPano.id];
  126. if(!neighbor || neighbor.length == 0)break
  127. neighbor = neighbor[0]
  128. dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
  129. if(dis < minDistance || panos.length<2){
  130. panos.push([curPano, neighbor])
  131. curPano = neighbor
  132. }else{
  133. break
  134. }
  135. } */
  136. //console.log('panos',panos)
  137. //再配置arrows
  138. //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
  139. var addArrowCount = panos.length - arrows.length
  140. while (addArrowCount > 0) {
  141. addArrowCount--;
  142. createArrow()
  143. }
  144. panos.forEach((panoArr, i) => {
  145. arrows[i].visible = true
  146. var isNew = !lastArrowPanos.find(e => e[0] == panoArr[0] && e[1] == panoArr[1])//新出现的点 渐变出现
  147. arrows[i].fadeIn = !!isNew
  148. updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
  149. })
  150. fadeInArrow()
  151. if (addArrowCount < 0) {//隐藏多余的
  152. arrows.slice(addArrowCount).forEach(e => {
  153. e.visible = false
  154. })
  155. }
  156. lastArrowPanos = panos
  157. }
  158. //---------半透明白色 模型外层-----------
  159. /* var addModelBack = function(model){
  160. let mat = new THREE.MeshBasicMaterial({side:1, color:0xffffff, transparent:true, opacity:0.5,
  161. })
  162. let transparentModel = new THREE.Object3D;
  163. transparentModel.visible = false
  164. model.transparentModel = transparentModel
  165. model.add(transparentModel)
  166. model.chunks.forEach(chunk=>{
  167. let chunkCopy = chunk.clone()
  168. chunkCopy.material = mat
  169. chunkCopy.name = 'model透明层'
  170. transparentModel.add(chunkCopy)
  171. })
  172. //去除一部分面
  173. transparentModel.children[1].geometry = transparentModel.children[1].geometry.clone()
  174. let removeIndex = [[1,0,14],[0,1,2],[2,3,0]]
  175. let newIndex = []
  176. let arr = transparentModel.children[1].geometry.index.array
  177. for(let i=0;i<arr.length;i+=3){
  178. let find = false
  179. for(let j=0;j<removeIndex.length;j++){
  180. let face = removeIndex[j];
  181. if(arr[i] == face[0] && arr[i+1] == face[1] && arr[i+2] == face[2]){
  182. find = true;
  183. //console.log('find', j)
  184. removeIndex.splice(j,1)
  185. break
  186. }
  187. }
  188. find || newIndex.push(arr[i],arr[i+1],arr[i+2])
  189. }
  190. transparentModel.children[1].geometry.setIndex(new THREE.BufferAttribute(new Uint16Array(newIndex),1))
  191. //注:面的index在getMouseIntersect中获取
  192. } */
  193. //=================gif sprite=========
  194. window.animations = []
  195. var floorHeight = 0.01, spriteHeight = 1.1;
  196. var spriteY = floorHeight + spriteHeight / 2;
  197. var createGuideAni = function (model) {
  198. var geo = new THREE.PlaneBufferGeometry(spriteHeight * 0.75, spriteHeight)
  199. var tex1 = Texture.load('static/images/ani/HH_talk01.png') //1.png')
  200. var tex2 = Texture.load('static/images/ani/ZZ_talk01.png') //2.png')
  201. var tex3 = Texture.load('static/images/ani/HH_walk02.png') //3.png')
  202. var tex4 = Texture.load('static/images/ani/ZZ_walk02.png') //4.png')
  203. var HH_talk03 = Texture.load('static/images/ani/HH_talk03.png')
  204. var HH_talk02 = Texture.load('static/images/ani/HH_talk02.png')
  205. var ZZ_talk03 = Texture.load('static/images/ani/ZZ_talk03.png')
  206. var ZZ_talk02 = Texture.load('static/images/ani/ZZ_talk02.png')
  207. dealMap(tex1)
  208. dealMap(tex2)
  209. dealMap(tex3)
  210. dealMap(tex4)
  211. var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  212. map: tex1,
  213. side: 2,
  214. transparent: true,
  215. depthTest: false
  216. }))
  217. sprite1.renderOrder = 999
  218. var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  219. map: tex2,
  220. side: 2,
  221. transparent: true,
  222. depthTest: false
  223. }))
  224. sprite2.renderOrder = 999
  225. var animateInfo1 = {
  226. /* cellXcount : 12,
  227. cellYcount : 9,
  228. loop : true,
  229. duration : 4000, */
  230. cellXcount: 8,
  231. cellYcount: 7,
  232. loop: true,
  233. duration: 4000,
  234. }
  235. var animateInfo2 = {
  236. /* cellXcount : 10,
  237. cellYcount : 7,
  238. loop : true,
  239. duration : 900,
  240. maxCount: 67 */
  241. cellXcount: 8,
  242. cellYcount: 6,
  243. loop: true,
  244. duration: 900,
  245. }
  246. var animateInfo3 = {
  247. cellXcount: 8,
  248. cellYcount: 9,
  249. loop: true,
  250. duration: 4000,
  251. }
  252. /* var animateInfo4 = {
  253. cellXcount : 8,
  254. cellYcount : 6,
  255. loop : true,
  256. duration : 900,
  257. } */
  258. var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1")
  259. var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2")
  260. var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1")
  261. var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2")
  262. var animation5 = GifTexDeal.addAnimation(HH_talk03, sprite1, animateInfo1, "idle3")
  263. var animation6 = GifTexDeal.addAnimation(ZZ_talk03, sprite2, animateInfo1, "idle4")
  264. var animation7 = GifTexDeal.addAnimation(HH_talk02, sprite1, animateInfo3, "idle5")
  265. var animation8 = GifTexDeal.addAnimation(ZZ_talk02, sprite2, animateInfo3, "idle6")
  266. model.add(sprite1)
  267. model.add(sprite2)
  268. //updatePose( sprite1, sprite2)
  269. sprite1.visible = false;
  270. sprite2.visible = false;
  271. animations.push({
  272. name: 'HH',
  273. idleAnimation: [animation1, animation5, animation7],
  274. walkAnimation: animation3,
  275. mesh: sprite1,
  276. //currentIdleAnimation:
  277. }, {
  278. name: 'ZZ',
  279. idleAnimation: [animation2, animation6, animation8],
  280. walkAnimation: animation4,
  281. mesh: sprite2,
  282. })
  283. }
  284. var getRandomItem = function (arr) {
  285. let random = Math.random()
  286. return arr[Math.round(arr.length * random) % arr.length]
  287. }
  288. var musicGroup = {
  289. 'ZZ': [
  290. "https://///super.4dage.com/data/1204/edit/20220708_103655975.mp3",
  291. "https://///super.4dage.com/data/1204/edit/20220711_092443845.mp3",
  292. "https://///super.4dage.com/data/1204/edit/20220708_114240478.mp3",
  293. "https://///super.4dage.com/data/1204/edit/20220708_114334743.mp3",
  294. "https://///super.4dage.com/data/1204/edit/20220708_114347280.mp3",
  295. "https://///super.4dage.com/data/1204/edit/20220708_114503575.mp3",
  296. "https://///super.4dage.com/data/1204/edit/20220708_114516835.mp3",
  297. "https://///super.4dage.com/data/1204/edit/20220708_114553878.mp3",
  298. "https://///super.4dage.com/data/1204/edit/20220708_114604570.mp3",
  299. "https://///super.4dage.com/data/1204/edit/20220708_114645360.mp3",
  300. "https://///super.4dage.com/data/1204/edit/20220708_114658600.mp3",
  301. "https://///super.4dage.com/data/1204/edit/20220708_114741742.mp3",
  302. "https://///super.4dage.com/data/1204/edit/20220708_114753943.mp3",
  303. "https://///super.4dage.com/data/1204/edit/20220722_111147250.mp3",
  304. ],
  305. 'HH': [
  306. "https://///super.4dage.com/data/1204/edit/20220708_114250269.mp3",
  307. "https://///super.4dage.com/data/1204/edit/20220708_114306331.mp3",
  308. "https://///super.4dage.com/data/1204/edit/20220708_114432502.mp3",
  309. "https://///super.4dage.com/data/1204/edit/20220708_114443468.mp3",
  310. "https://///super.4dage.com/data/1204/edit/20220708_114453488.mp3",
  311. "https://///super.4dage.com/data/1204/edit/20220708_114526161.mp3",
  312. "https://///super.4dage.com/data/1204/edit/20220708_114534281.mp3",
  313. "https://///super.4dage.com/data/1204/edit/20220708_114543407.mp3",
  314. "https://///super.4dage.com/data/1204/edit/20220708_114615079.mp3",
  315. "https://///super.4dage.com/data/1204/edit/20220708_114625749.mp3",
  316. "https://///super.4dage.com/data/1204/edit/20220708_114634288.mp3",
  317. "https://///super.4dage.com/data/1204/edit/20220708_114710872.mp3",
  318. "https://///super.4dage.com/data/1204/edit/20220708_114720891.mp3",
  319. "https://///super.4dage.com/data/1204/edit/20220708_114731411.mp3",
  320. ]
  321. }
  322. var startIdle = function () {
  323. var musicInfo = player.model.heroLocations[player.director.destinationItem[0]].musicInfo
  324. console.log(musicInfo)
  325. var musicSrc = musicInfo && musicInfo.music
  326. animations.forEach((e, i) => {
  327. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  328. e.mesh.visible = true;
  329. let a = getRandomItem(e.idleAnimation)
  330. e.mesh.material.map = a.animation.texture
  331. GifTexDeal.stop(e.walkAnimation)
  332. if (musicGroup[e.name].some(e => e.includes(musicSrc))) {
  333. GifTexDeal.start(a);
  334. console.log('animationIdle', e.name)
  335. }
  336. e.currentIdleAnimation = a
  337. //console.log('animationIdle', i, 'use', e.idleAnimation.indexOf(a))
  338. })
  339. updatePose(null, null)
  340. }
  341. var startWalk = function (from, to) {
  342. animations.forEach(e => {
  343. e.mesh.material.map = e.walkAnimation.animation.texture
  344. e.mesh.visible = true;
  345. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  346. GifTexDeal.start(e.walkAnimation)
  347. updateWalkAnimation(from, to, 0)
  348. })
  349. }
  350. var stopAnimation = function () {
  351. animations.forEach(e => {
  352. e.mesh.visible = false;
  353. GifTexDeal.stop(e.idleAnimation)
  354. GifTexDeal.stop(e.walkAnimation)
  355. })
  356. }
  357. var idleGap = Math.min(1.3, window.innerWidth / window.innerHeight * 0.75);//站着时的间隔
  358. var walkGap = 0.4;
  359. const spriteDisToCamera = 2.8
  360. const disTpCameras = [
  361. /* {
  362. items: [[29,0],[30,0],[31,0],[32,0], [28,0]], //29蓝色隧道口 32隧道尾部
  363. dis: 2.3, gap: 0.55
  364. },
  365. {
  366. items: [[16,0],[25,0]], //站到黄色展板上了
  367. gap: 0.55, y: -0.47
  368. },
  369. {
  370. items: [[21,0] ], //站到大众创业杆子后方了
  371. dis: 2.1, gap: 0.45
  372. } */
  373. {
  374. items: [[1, 1], [1, 2], [1, 3], [1, 4]],
  375. dis: 4.7
  376. },
  377. {
  378. items: [[1, 5], [1, 6]],
  379. y: -0.2
  380. },
  381. {
  382. items: [[3, 0], [6, 0]],
  383. y: 0.4
  384. },
  385. {
  386. items: [[5, 0], [4, 0]],
  387. y: 0.59
  388. },
  389. {
  390. items: [[8, 0], [9, 0], [10, 0], [11, 0]],
  391. y: 0.3
  392. },
  393. //站到黄色展板上了
  394. {
  395. items: [[13, 0]],
  396. dis: 3.4, gap: 0.6, y: 0.1
  397. },
  398. {
  399. items: [[14, 0], [15, 0], [16, 0], [18, 0]],
  400. dis: 3.4, gap: 0.6, y: -0.6
  401. },
  402. {
  403. items: [[19, 0], [20, 0], [21, 0]],
  404. dis: 5, gap: 1.2, y: -0.6
  405. },
  406. {
  407. items: [[23, 0], [24, 0]],
  408. dis: 2.4, gap: 0.55, y: -0.4
  409. },
  410. {
  411. items: [[25, 0], [26, 0]],
  412. gap: 0.55, y: -0.45
  413. },
  414. ]
  415. var getDisToCamera = function () {
  416. /* if(disTpCameras[pano.id]){
  417. return disTpCameras[pano.id]
  418. }else return spriteDisToCamera */
  419. /* var currentItem = player.director.currentItem;
  420. var item = disTpCameras.find(e=>e.items.find(u=>currentItem[0] == u[0] && currentItem[1] == u[1] ) )
  421. */
  422. var destinationItem = player.director.destinationItem;
  423. var item = disTpCameras.find(e => e.items.find(u => destinationItem[0] == u[0] && destinationItem[1] == u[1]))
  424. var result
  425. if (item) {
  426. result = { dis: item.dis, gap: item.gap }
  427. if (item.gap) {
  428. var dis = item.dis || spriteDisToCamera
  429. var zoomLevel = Math.max(player.model.getHeroDescriptorByIndex(destinationItem).zoom || 0, player.zoomLevel)
  430. var x = Math.tan(THREE.Math.degToRad(player.baseFov * zoomLevel / 2)) / Math.tan(THREE.Math.degToRad(player.baseFov / 2))
  431. var minGap = idleGap / x * dis / spriteDisToCamera * 0.9
  432. result.gap = Math.min(Math.abs(item.gap), minGap) * Math.sign(item.gap);
  433. }
  434. result.y = item.y
  435. //console.log('result',result)
  436. }
  437. return result
  438. }
  439. /* var getGap = function(pano){
  440. if(gaps[pano.id]){
  441. return Math.min(Math.abs(gaps[pano.id]), idleGap) * Math.sign(gaps[pano.id]);
  442. }else return 0
  443. } */
  444. var updateWalkAnimation = function (from, to) {
  445. //console.log('updateWalkAnimation')
  446. var addProgress = 0.8;
  447. var pos, dir
  448. var start = from, end = to;
  449. var dis = 0;
  450. dis += player.position.distanceTo(to.position);
  451. var lastStart = start;
  452. var gap = walkGap //間隔
  453. var disInfo = getDisToCamera()
  454. var disToCamera = disInfo && disInfo.dis != void 0 ? disInfo.dis : spriteDisToCamera
  455. var idleGap_ = disInfo && disInfo.gap != void 0 ? disInfo.gap : idleGap
  456. var shiftY = disInfo && disInfo.y || 0
  457. while (dis < disToCamera) {
  458. lastStart = start
  459. start = end
  460. let currentIndex = player.path.nodes.indexOf(end.id);
  461. end = player.model.panos.index[player.path.nodes[currentIndex + 1]]
  462. if (!end) break;
  463. dis += start.position.distanceTo(end.position);
  464. }
  465. if (!end) { //离开路线,走到更前方
  466. dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
  467. var diff = disToCamera - dis //补全距离
  468. pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
  469. gap += diff / disToCamera * (idleGap_ - walkGap) //越接近目标点,gap渐变为站着时的gap
  470. shiftY = diff / disToCamera * shiftY //越接近目标点,yShift渐变为站着时的yShift
  471. } else {
  472. let disBetween = start.position.distanceTo(end.position);
  473. var diff = dis - disToCamera//退回距离
  474. var ratio = diff / disBetween
  475. let currentDir = end.position.clone().sub(start.position).normalize()
  476. dir = currentDir
  477. if (ratio > 0.8) {//上个点转弯
  478. let currentIndex = player.path.nodes.indexOf(start.id);
  479. let last = player.model.panos.index[player.path.nodes[currentIndex - 1]]
  480. if (last) {
  481. var lastDir = start.position.clone().sub(last.position).normalize()
  482. var middleDir = currentDir.clone().add(lastDir).normalize()
  483. dir = currentDir.clone().multiplyScalar((1 - ratio) / 0.2).add(middleDir.clone().multiplyScalar(1 - (1 - ratio) / 0.2))
  484. //console.log("上个点转弯"+dir.toArray())
  485. }
  486. } else if (ratio < 0.1) {//下个点转弯
  487. let currentIndex = player.path.nodes.indexOf(end.id);
  488. let next = player.model.panos.index[player.path.nodes[currentIndex + 1]]
  489. if (next) {
  490. var nextDir = next.position.clone().sub(end.position).normalize()
  491. } else {
  492. var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
  493. //console.log("延長转弯")
  494. }
  495. var middleDir = currentDir.clone().add(nextDir).normalize()
  496. dir = currentDir.clone().multiplyScalar(ratio / 0.1).add(middleDir.clone().multiplyScalar(1 - ratio / 0.1))
  497. //console.log("下个点转弯"+dir.toArray())
  498. }
  499. //console.log(dir)
  500. pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
  501. }
  502. updatePose(null, null, pos, dir, gap, disToCamera, shiftY)
  503. }
  504. var updatePose = function (sprite1, sprite2, pos, dir, gap, disToCamera, shiftY = 0) {
  505. //console.log('updatePose')
  506. // sprite1 = sprite1 || animations[0].mesh
  507. // sprite2 = sprite2 || animations[1].mesh
  508. var lookAtCam
  509. let disInfo = getDisToCamera()
  510. if (!disToCamera) {
  511. disToCamera = disInfo && disInfo.dis != void 0 ? disInfo.dis : spriteDisToCamera
  512. }
  513. if (!gap) {
  514. gap = disInfo && disInfo.gap || 0
  515. }
  516. if (!shiftY) {
  517. shiftY = disInfo && disInfo.y || 0
  518. }
  519. let spriteY_ = spriteY + shiftY
  520. var cameraPos = player.position.clone().setY(spriteY_);
  521. if (pos) {//walk
  522. dir = dir.setY(0).normalize().multiplyScalar(disToCamera);
  523. pos.setY(spriteY_)
  524. //lookAtCam = true //不然会比较斜
  525. } else {//idle
  526. /* disInfo = getDisToCamera()
  527. if(disInfo && disInfo.dis!=void 0) disToCamera = disInfo.dis */
  528. dir = player.getDirection().setY(0).normalize().multiplyScalar(disToCamera);
  529. pos = new THREE.Vector3().addVectors(cameraPos, dir)
  530. }
  531. //间隔
  532. /* if(disInfo && disInfo.gap!=void 0) {
  533. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  534. shift.multiplyScalar(disInfo.gap)
  535. shift = new THREE.Vector3(shift.x, 0, shift.y)
  536. sprite1.position.copy(pos.clone().sub(shift))
  537. }else{
  538. sprite1.position.copy(pos)
  539. } */
  540. var shift = convertTool.getNormal({ points: [{ x: 0, y: 0 }, { x: dir.x, y: dir.z }] })
  541. if (gap) shift.multiplyScalar(gap)
  542. else {
  543. shift.multiplyScalar(idleGap)
  544. }
  545. shift = new THREE.Vector3(shift.x, 0, shift.y)
  546. // sprite1.position.copy(pos.clone().sub(shift))
  547. // sprite2.position.copy(pos.clone().add(shift))
  548. // if(lookAtCam){
  549. // sprite1.lookAt(cameraPos)
  550. // sprite2.lookAt(cameraPos)
  551. // }else{
  552. // sprite1.lookAt(sprite1.position.clone().sub(dir))
  553. // sprite2.lookAt(sprite2.position.clone().sub(dir))
  554. // }
  555. }
  556. !function () {
  557. "use strict";
  558. function t(t, i) {
  559. return typeof t === i
  560. }
  561. function i(t, i) {
  562. return t instanceof i
  563. }
  564. function n(t) {
  565. return t && t.nodeType
  566. }
  567. function e(t) {
  568. return n(t) ? t : i(t, g) ? t[0] : void 0
  569. }
  570. function o(t, i, n) {
  571. return g.each(t, function (t, e) {
  572. n = i.call(e, n, t, e)
  573. }),
  574. n
  575. }
  576. function r(t, i, n) {
  577. var e, o, r;
  578. if (t === i)
  579. return !0;
  580. if (!t || !i || t.constructor !== i.constructor)
  581. return !1;
  582. for (e = 0,
  583. o = n.length; o > e; e += 1) {
  584. if (r = n[e],
  585. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  586. return !1;
  587. if (t[r] !== i[r])
  588. return !1
  589. }
  590. return !0
  591. }
  592. function s(t, i, n, e) {
  593. this.left = E(t),
  594. this.top = E(i),
  595. this.width = E(n),
  596. this.height = E(e),
  597. this.right = this.left + this.width,
  598. this.bottom = this.top + this.height
  599. }
  600. function h(t, i, n, e) {
  601. this.visible = t || 0,
  602. this.viewport = i || 0,
  603. this.possible = n || 0,
  604. this.rects = e && T({}, e) || null
  605. }
  606. function l(t, i) {
  607. this.els = t,
  608. this.viewport = i
  609. }
  610. function c(t, i, n) {
  611. var e;
  612. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  613. e ? e[n] : 0
  614. }
  615. function u(t, i) {
  616. return t.val - i.val
  617. }
  618. function a(t, i) {
  619. return i.val - t.val
  620. }
  621. function f(t) {
  622. var i = s.ofContent(t, !0)
  623. , n = s.ofViewport(t, !0)
  624. , e = i.width - n.width
  625. , o = i.height - n.height;
  626. this.content = i,
  627. this.viewport = n,
  628. this.width = 0 >= e ? null : n.left / e,
  629. this.height = 0 >= o ? null : n.top / o,
  630. this.left = n.left,
  631. this.top = n.top,
  632. this.right = i.right - n.right,
  633. this.bottom = i.bottom - n.bottom
  634. }
  635. function p(t) {
  636. this.el = t || window
  637. }
  638. function d(t, i) {
  639. this.context = t,
  640. this.viewport = i,
  641. this.init()
  642. }
  643. function v(t, i, n, e) {
  644. this.context = new l(t, i),
  645. this.property = n,
  646. this.descending = e,
  647. this.init()
  648. }
  649. function w(t) {
  650. t && t !== window && t !== document ? (this.context = t,
  651. this.$autoTarget = g(t)) : this.context = window,
  652. this.init()
  653. }
  654. var g = jQuery
  655. , m = g(window)
  656. , b = g(document)
  657. , T = g.extend
  658. , y = g.isFunction
  659. , k = Math.max
  660. , V = Math.min
  661. , E = Math.round
  662. , x = function () {
  663. var t = {}
  664. , i = 1;
  665. return function (n) {
  666. return n ? (t[n] || (t[n] = i,
  667. i += 1),
  668. t[n]) : 0
  669. }
  670. }();
  671. T(s.prototype, {
  672. equals: function (t) {
  673. return r(this, t, ["left", "top", "width", "height"])
  674. },
  675. area: function () {
  676. return this.width * this.height
  677. },
  678. relativeTo: function (t) {
  679. return new s(this.left - t.left, this.top - t.top, this.width, this.height)
  680. },
  681. intersection: function (t) {
  682. if (!i(t, s))
  683. return null;
  684. var n = k(this.left, t.left)
  685. , e = V(this.right, t.right)
  686. , o = k(this.top, t.top)
  687. , r = V(this.bottom, t.bottom)
  688. , h = e - n
  689. , l = r - o;
  690. return h >= 0 && l >= 0 ? new s(n, o, h, l) : null
  691. },
  692. envelope: function (t) {
  693. if (!i(t, s))
  694. return this;
  695. var n = V(this.left, t.left)
  696. , e = k(this.right, t.right)
  697. , o = V(this.top, t.top)
  698. , r = k(this.bottom, t.bottom)
  699. , h = e - n
  700. , l = r - o;
  701. return new s(n, o, h, l)
  702. }
  703. }),
  704. T(s, {
  705. ofContent: function (t, i) {
  706. return t && t !== document && t !== window ? i ? new s(0, 0, t.scrollWidth, t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft, t.offsetTop - t.scrollTop, t.scrollWidth, t.scrollHeight) : new s(0, 0, b.width(), b.height())
  707. },
  708. ofViewport: function (t, i) {
  709. return t && t !== document && t !== window ? i ? new s(t.scrollLeft, t.scrollTop, t.clientWidth, t.clientHeight) : new s(t.offsetLeft, t.offsetTop, t.clientWidth, t.clientHeight) : new s(m.scrollLeft(), m.scrollTop(), m.width(), m.height())
  710. },
  711. ofElement: function (t) {
  712. var i = g(t);
  713. if (!i.is(":visible"))
  714. return null;
  715. var n = i.offset();
  716. return new s(n.left, n.top, i.outerWidth(), i.outerHeight())
  717. }
  718. }),
  719. T(h.prototype, {
  720. equals: function (t) {
  721. return this.fracsEqual(t) && this.rectsEqual(t)
  722. },
  723. fracsEqual: function (t) {
  724. return r(this, t, ["visible", "viewport", "possible"])
  725. },
  726. rectsEqual: function (t) {
  727. return r(this.rects, t.rects, ["document", "element", "viewport"])
  728. }
  729. }),
  730. T(h, {
  731. of: function (t, i) {
  732. var e, o, r;
  733. return t = n(t) && s.ofElement(t) || t,
  734. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  735. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  736. r = V(t.width, i.width) * V(t.height, i.height),
  737. new h(o / t.area(), o / i.area(), o / r, {
  738. document: e,
  739. element: e.relativeTo(t),
  740. viewport: e.relativeTo(i)
  741. })) : new h
  742. }
  743. });
  744. var q = ["width", "height", "left", "right", "top", "bottom"]
  745. , S = ["possible", "visible", "viewport"];
  746. T(l.prototype, {
  747. sorted: function (t, i) {
  748. var n = this.viewport;
  749. return g.map(this.els, function (i) {
  750. return {
  751. el: i,
  752. val: c(i, n, t)
  753. }
  754. }).sort(i ? a : u)
  755. },
  756. best: function (t, i) {
  757. return this.els.length ? this.sorted(t, i)[0] : null
  758. }
  759. }),
  760. T(f.prototype, {
  761. equals: function (t) {
  762. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  763. }
  764. }),
  765. T(p.prototype, {
  766. equals: function (t) {
  767. return r(this, t, ["el"])
  768. },
  769. scrollState: function () {
  770. return new f(this.el)
  771. },
  772. scrollTo: function (t, i, n) {
  773. var e = g(this.el === window ? "html,body" : this.el);
  774. t = t || 0,
  775. i = i || 0,
  776. n = isNaN(n) ? 1e3 : n,
  777. e.stop(!0).animate({
  778. scrollLeft: t,
  779. scrollTop: i
  780. }, n)
  781. },
  782. scroll: function (t, i, n) {
  783. var e = this.el === window ? m : g(this.el);
  784. t = t || 0,
  785. i = i || 0,
  786. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  787. },
  788. scrollToRect: function (t, i, n, e) {
  789. i = i || 0,
  790. n = n || 0,
  791. this.scrollTo(t.left - i, t.top - n, e)
  792. },
  793. scrollToElement: function (t, i, n, e) {
  794. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  795. this.scrollToRect(o, i, n, e)
  796. }
  797. });
  798. var C = {
  799. init: function () {
  800. this.callbacks = g.Callbacks("memory unique"),
  801. this.currVal = null,
  802. this.prevVal = null,
  803. this.checkProxy = g.proxy(this.check, this),
  804. this.autoCheck()
  805. },
  806. bind: function (t) {
  807. this.callbacks.add(t)
  808. },
  809. unbind: function (t) {
  810. t ? this.callbacks.remove(t) : this.callbacks.empty()
  811. },
  812. trigger: function () {
  813. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  814. },
  815. check: function (t) {
  816. var i = this.updatedValue(t);
  817. return void 0 !== i && (this.prevVal = this.currVal,
  818. this.currVal = i,
  819. this.trigger(),
  820. !0)
  821. },
  822. $autoTarget: m,
  823. autoEvents: "load resize scroll",
  824. autoCheck: function (t) {
  825. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  826. }
  827. };
  828. T(d.prototype, C, {
  829. updatedValue: function () {
  830. var t = h.of(this.context, this.viewport);
  831. return this.currVal && this.currVal.equals(t) ? void 0 : t
  832. }
  833. }),
  834. T(v.prototype, C, {
  835. updatedValue: function () {
  836. var t = this.context.best(this.property, this.descending);
  837. return t && (t = t.val > 0 ? t.el : null,
  838. this.currVal !== t) ? t : void 0
  839. }
  840. }),
  841. T(w.prototype, C, {
  842. updatedValue: function () {
  843. var t = new f(this.context);
  844. return this.currVal && this.currVal.equals(t) ? void 0 : t
  845. }
  846. });
  847. var L = function (t, i) {
  848. var n = [].slice
  849. , e = jQuery
  850. , o = e.extend
  851. , r = e.isFunction
  852. , s = o({}, i)
  853. , h = function (i, n, o, s) {
  854. return o = r(o) ? o.apply(i, n) : o,
  855. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  856. }
  857. , l = function () {
  858. return h(this, n.call(arguments), s.defaultStatic, l)
  859. }
  860. , c = function (t) {
  861. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  862. }
  863. , u = function (t) {
  864. t && (o(l, t.statics),
  865. o(c, t.methods)),
  866. l.modplug = u
  867. };
  868. u.prev = {
  869. statics: e[t],
  870. methods: e.fn[t]
  871. },
  872. u(i),
  873. e[t] = l,
  874. e.fn[t] = c
  875. }
  876. , M = "fracs";
  877. L(M, {
  878. statics: {
  879. version: "0.15.0",
  880. Rect: s,
  881. Fractions: h,
  882. Group: l,
  883. ScrollState: f,
  884. Viewport: p,
  885. FracsCallbacks: d,
  886. GroupCallbacks: v,
  887. ScrollStateCallbacks: w,
  888. fracs: function (t, i) {
  889. return h.of(t, i)
  890. }
  891. },
  892. methods: {
  893. content: function (t) {
  894. return this.length ? s.ofContent(this[0], t) : null
  895. },
  896. envelope: function () {
  897. return o(this, function (t) {
  898. var i = s.ofElement(this);
  899. return t ? t.envelope(i) : i
  900. })
  901. },
  902. fracs: function (i, n, o) {
  903. t(i, "string") || (o = n,
  904. n = i,
  905. i = null),
  906. y(n) || (o = n,
  907. n = null),
  908. o = e(o);
  909. var r = M + ".fracs." + x(o);
  910. return "unbind" === i ? this.each(function () {
  911. var t = g(this).data(r);
  912. t && t.unbind(n)
  913. }) : "check" === i ? this.each(function () {
  914. var t = g(this).data(r);
  915. t && t.check()
  916. }) : y(n) ? this.each(function () {
  917. var t = g(this)
  918. , i = t.data(r);
  919. i || (i = new d(this, o),
  920. t.data(r, i)),
  921. i.bind(n)
  922. }) : this.length ? h.of(this[0], o) : null
  923. },
  924. intersection: function () {
  925. return o(this, function (t) {
  926. var i = s.ofElement(this);
  927. return t ? t.intersection(i) : i
  928. })
  929. },
  930. max: function (t, i, n) {
  931. return y(i) || (n = i,
  932. i = null),
  933. n = e(n),
  934. i ? (new v(this, n, t, !0).bind(i),
  935. this) : this.pushStack(new l(this, n).best(t, !0).el)
  936. },
  937. min: function (t, i, n) {
  938. return y(i) || (n = i,
  939. i = null),
  940. n = e(n),
  941. i ? (new v(this, n, t).bind(i),
  942. this) : this.pushStack(new l(this, n).best(t).el)
  943. },
  944. rect: function () {
  945. return this.length ? s.ofElement(this[0]) : null
  946. },
  947. scrollState: function (i, n) {
  948. var e = M + ".scrollState";
  949. return t(i, "string") || (n = i,
  950. i = null),
  951. "unbind" === i ? this.each(function () {
  952. var t = g(this).data(e);
  953. t && t.unbind(n)
  954. }) : "check" === i ? this.each(function () {
  955. var t = g(this).data(e);
  956. t && t.check()
  957. }) : y(n) ? this.each(function () {
  958. var t = g(this)
  959. , i = t.data(e);
  960. i || (i = new w(this),
  961. t.data(e, i)),
  962. i.bind(n)
  963. }) : this.length ? new f(this[0]) : null
  964. },
  965. scroll: function (t, i, n) {
  966. return this.each(function () {
  967. new p(this).scroll(t, i, n)
  968. })
  969. },
  970. scrollTo: function (t, i, n, o) {
  971. return g.isNumeric(t) && (o = n,
  972. n = i,
  973. i = t,
  974. t = null),
  975. t = e(t),
  976. this.each(function () {
  977. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  978. })
  979. },
  980. scrollToThis: function (t, i, n, o) {
  981. return o = new p(e(o)),
  982. o.scrollToElement(this[0], t, i, n),
  983. this
  984. },
  985. softLink: function (t, i, n, o) {
  986. return o = new p(e(o)),
  987. this.filter("a[href^=#]").each(function () {
  988. var e = g(this);
  989. e.on("click", function () {
  990. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  991. })
  992. })
  993. },
  994. sort: function (i, n, o) {
  995. return t(n, "boolean") || (o = n,
  996. n = null),
  997. o = e(o),
  998. this.pushStack(g.map(new l(this, o).sorted(i, !n), function (t) {
  999. return t.el
  1000. }))
  1001. },
  1002. viewport: function (t) {
  1003. return this.length ? s.ofViewport(this[0], t) : null
  1004. }
  1005. },
  1006. defaultStatic: "fracs",
  1007. defaultMethod: "fracs"
  1008. })
  1009. }();
  1010. if ("undefined" == typeof jQuery)
  1011. throw new Error("Bootstrap's JavaScript requires jQuery");
  1012. +function (t) {
  1013. "use strict";
  1014. function e(e) {
  1015. return this.each(function () {
  1016. var o = t(this)
  1017. , s = o.data("bs.tooltip")
  1018. , n = "object" == typeof e && e;
  1019. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this, n)),
  1020. "string" == typeof e && s[e]())
  1021. })
  1022. }
  1023. var i = function (t, e) {
  1024. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  1025. this.init("tooltip", t, e)
  1026. };
  1027. i.VERSION = "3.2.0",
  1028. i.DEFAULTS = {
  1029. animation: !0,
  1030. placement: "top",
  1031. selector: !1,
  1032. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  1033. trigger: "hover focus",
  1034. title: "",
  1035. delay: 0,
  1036. html: !1,
  1037. container: !1,
  1038. viewport: {
  1039. selector: "body",
  1040. padding: 0
  1041. }
  1042. },
  1043. i.prototype.init = function (e, i, o) {
  1044. this.enabled = !0,
  1045. this.type = e,
  1046. this.$element = t(i),
  1047. this.options = this.getOptions(o),
  1048. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  1049. for (var s = this.options.trigger.split(" "), n = s.length; n--;) {
  1050. var r = s[n];
  1051. if ("click" == r)
  1052. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  1053. else if ("manual" != r) {
  1054. var a = "hover" == r ? "mouseenter" : "focusin"
  1055. , l = "hover" == r ? "mouseleave" : "focusout";
  1056. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  1057. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  1058. }
  1059. }
  1060. this.options.selector ? this._options = t.extend({}, this.options, {
  1061. trigger: "manual",
  1062. selector: ""
  1063. }) : this.fixTitle()
  1064. }
  1065. ,
  1066. i.prototype.getDefaults = function () {
  1067. return i.DEFAULTS
  1068. }
  1069. ,
  1070. i.prototype.getOptions = function (e) {
  1071. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  1072. e.delay && "number" == typeof e.delay && (e.delay = {
  1073. show: e.delay,
  1074. hide: e.delay
  1075. }),
  1076. e
  1077. }
  1078. ,
  1079. i.prototype.getDelegateOptions = function () {
  1080. var e = {}
  1081. , i = this.getDefaults();
  1082. return this._options && t.each(this._options, function (t, o) {
  1083. i[t] != o && (e[t] = o)
  1084. }),
  1085. e
  1086. }
  1087. ,
  1088. i.prototype.enter = function (e) {
  1089. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1090. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1091. t(e.currentTarget).data("bs." + this.type, i)),
  1092. clearTimeout(i.timeout),
  1093. i.hoverState = "in",
  1094. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function () {
  1095. // "in" == i.hoverState && i.show()
  1096. }, i.options.delay.show)) : i.show()
  1097. }
  1098. ,
  1099. i.prototype.leave = function (e) {
  1100. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1101. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1102. t(e.currentTarget).data("bs." + this.type, i)),
  1103. clearTimeout(i.timeout),
  1104. i.hoverState = "out",
  1105. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function () {
  1106. "out" == i.hoverState && i.hide()
  1107. }, i.options.delay.hide)) : i.hide()
  1108. }
  1109. ,
  1110. i.prototype.show = function () {
  1111. var e = t.Event("show.bs." + this.type);
  1112. if (this.hasContent() && this.enabled) {
  1113. this.$element.trigger(e);
  1114. var i = t.contains(document.documentElement, this.$element[0]);
  1115. if (e.isDefaultPrevented() || !i)
  1116. return;
  1117. var o = this
  1118. , s = this.tip()
  1119. , n = this.getUID(this.type);
  1120. this.setContent(),
  1121. s.attr("id", n),
  1122. this.$element.attr("aria-describedby", n),
  1123. this.options.animation && s.addClass("fade");
  1124. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1125. , a = /\s?auto?\s?/i
  1126. , l = a.test(r);
  1127. l && (r = r.replace(a, "") || "top"),
  1128. s.detach().css({
  1129. top: 0,
  1130. left: 0,
  1131. display: "block"
  1132. }).addClass(r).data("bs." + this.type, this),
  1133. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1134. var p = this.getPosition()
  1135. , h = s[0].offsetWidth
  1136. , f = s[0].offsetHeight;
  1137. if (l) {
  1138. var u = r
  1139. , c = this.$element.parent()
  1140. , d = this.getPosition(c);
  1141. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1142. s.removeClass(u).addClass(r)
  1143. }
  1144. var g = this.getCalculatedOffset(r, p, h, f);
  1145. this.applyPlacement(g, r);
  1146. var y = function () {
  1147. o.$element.trigger("shown.bs." + o.type),
  1148. o.hoverState = null
  1149. };
  1150. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1151. }
  1152. }
  1153. ,
  1154. i.prototype.applyPlacement = function (e, i) {
  1155. var o = this.tip()
  1156. , s = o[0].offsetWidth
  1157. , n = o[0].offsetHeight
  1158. , r = parseInt(o.css("margin-top"), 10)
  1159. , a = parseInt(o.css("margin-left"), 10);
  1160. isNaN(r) && (r = 0),
  1161. isNaN(a) && (a = 0),
  1162. e.top = e.top + r,
  1163. e.left = e.left + a,
  1164. t.offset.setOffset(o[0], t.extend({
  1165. using: function (t) {
  1166. o.css({
  1167. top: Math.round(t.top),
  1168. left: Math.round(t.left)
  1169. })
  1170. }
  1171. }, e), 0),
  1172. o.addClass("in");
  1173. var l = o[0].offsetWidth
  1174. , p = o[0].offsetHeight;
  1175. "top" == i && p != n && (e.top = e.top + n - p);
  1176. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1177. h.left ? e.left += h.left : e.top += h.top;
  1178. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1179. , u = h.left ? "left" : "top"
  1180. , c = h.left ? "offsetWidth" : "offsetHeight";
  1181. o.offset(e),
  1182. this.replaceArrow(f, o[0][c], u)
  1183. }
  1184. ,
  1185. i.prototype.replaceArrow = function (t, e, i) {
  1186. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1187. }
  1188. ,
  1189. i.prototype.setContent = function () {
  1190. var t = this.tip()
  1191. , e = this.getTitle();
  1192. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1193. t.removeClass("fade in top bottom left right")
  1194. }
  1195. ,
  1196. i.prototype.hide = function () {
  1197. function e() {
  1198. "in" != i.hoverState && o.detach(),
  1199. i.$element.trigger("hidden.bs." + i.type)
  1200. }
  1201. var i = this
  1202. , o = this.tip()
  1203. , s = t.Event("hide.bs." + this.type);
  1204. if (this.$element.removeAttr("aria-describedby"),
  1205. this.$element.trigger(s),
  1206. !s.isDefaultPrevented())
  1207. return o.removeClass("in"),
  1208. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1209. this.hoverState = null,
  1210. this
  1211. }
  1212. ,
  1213. i.prototype.fixTitle = function () {
  1214. var t = this.$element;
  1215. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1216. }
  1217. ,
  1218. i.prototype.hasContent = function () {
  1219. return this.getTitle()
  1220. }
  1221. ,
  1222. i.prototype.getPosition = function (e) {
  1223. e = e || this.$element;
  1224. var i = e[0]
  1225. , o = "BODY" == i.tagName;
  1226. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1227. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1228. width: o ? t(window).width() : e.outerWidth(),
  1229. height: o ? t(window).height() : e.outerHeight()
  1230. }, o ? {
  1231. top: 0,
  1232. left: 0
  1233. } : e.offset())
  1234. }
  1235. ,
  1236. i.prototype.getCalculatedOffset = function (t, e, i, o) {
  1237. return "bottom" == t ? {
  1238. top: e.top + e.height,
  1239. left: e.left + e.width / 2 - i / 2
  1240. } : "top" == t ? {
  1241. top: e.top - o,
  1242. left: e.left + e.width / 2 - i / 2
  1243. } : "left" == t ? {
  1244. top: e.top + e.height / 2 - o / 2,
  1245. left: e.left - i
  1246. } : {
  1247. top: e.top + e.height / 2 - o / 2,
  1248. left: e.left + e.width
  1249. }
  1250. }
  1251. ,
  1252. i.prototype.getViewportAdjustedDelta = function (t, e, i, o) {
  1253. var s = {
  1254. top: 0,
  1255. left: 0
  1256. };
  1257. if (!this.$viewport)
  1258. return s;
  1259. var n = this.options.viewport && this.options.viewport.padding || 0
  1260. , r = this.getPosition(this.$viewport);
  1261. if (/right|left/.test(t)) {
  1262. var a = e.top - n - r.scroll
  1263. , l = e.top + n - r.scroll + o;
  1264. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1265. } else {
  1266. var p = e.left - n
  1267. , h = e.left + n + i;
  1268. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1269. }
  1270. return s
  1271. }
  1272. ,
  1273. i.prototype.getTitle = function () {
  1274. var t, e = this.$element, i = this.options;
  1275. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1276. }
  1277. ,
  1278. i.prototype.getUID = function (t) {
  1279. do
  1280. t += ~~(1e6 * Math.random());
  1281. while (document.getElementById(t)); return t
  1282. }
  1283. ,
  1284. i.prototype.tip = function () {
  1285. return this.$tip = this.$tip || t(this.options.template)
  1286. }
  1287. ,
  1288. i.prototype.arrow = function () {
  1289. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1290. }
  1291. ,
  1292. i.prototype.validate = function () {
  1293. this.$element[0].parentNode || (this.hide(),
  1294. this.$element = null,
  1295. this.options = null)
  1296. }
  1297. ,
  1298. i.prototype.enable = function () {
  1299. this.enabled = !0
  1300. }
  1301. ,
  1302. i.prototype.disable = function () {
  1303. this.enabled = !1
  1304. }
  1305. ,
  1306. i.prototype.toggleEnabled = function () {
  1307. this.enabled = !this.enabled
  1308. }
  1309. ,
  1310. i.prototype.toggle = function (e) {
  1311. var i = this;
  1312. e && (i = t(e.currentTarget).data("bs." + this.type),
  1313. i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1314. t(e.currentTarget).data("bs." + this.type, i))),
  1315. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1316. }
  1317. ,
  1318. i.prototype.destroy = function () {
  1319. clearTimeout(this.timeout),
  1320. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1321. }
  1322. ;
  1323. var o = t.fn.tooltip;
  1324. t.fn.tooltip = e,
  1325. t.fn.tooltip.Constructor = i,
  1326. t.fn.tooltip.noConflict = function () {
  1327. return t.fn.tooltip = o,
  1328. this
  1329. }
  1330. }(jQuery);
  1331. !function (e, t, n) {
  1332. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1333. }("Keen", this, function () {
  1334. "use strict";
  1335. function Keen() {
  1336. return _init.apply(this, arguments)
  1337. }
  1338. function _init(e) {
  1339. if (_isUndefined(e))
  1340. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1341. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1342. throw new Error("Please provide a projectId");
  1343. this.configure(e)
  1344. }
  1345. function _extend(e) {
  1346. for (var t = 1; t < arguments.length; t++)
  1347. for (var n in arguments[t])
  1348. e[n] = arguments[t][n];
  1349. return e
  1350. }
  1351. function _isUndefined(e) {
  1352. return void 0 === e
  1353. }
  1354. function _type(e) {
  1355. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1356. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1357. }
  1358. function _each(e, t, n) {
  1359. var r;
  1360. if (!e)
  1361. return 0;
  1362. if (n = n ? n : e,
  1363. "array" === _type(e)) {
  1364. for (r = 0; r < e.length; r++)
  1365. if (t.call(n, e[r], r, e) === !1)
  1366. return 0
  1367. } else
  1368. for (r in e)
  1369. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1370. return 0;
  1371. return 1
  1372. }
  1373. function _parse_params(e) {
  1374. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function (e) {
  1375. return decodeURIComponent(e.replace(r, " "))
  1376. }, a = e.split("?")[1]; t = i.exec(a);)
  1377. n[o(t[1])] = o(t[2]);
  1378. return n
  1379. }
  1380. function _set_protocol(e) {
  1381. switch (e) {
  1382. case "http":
  1383. return "http";
  1384. case "auto":
  1385. return location.protocol.replace(/:/g, "");
  1386. case "https":
  1387. case void 0:
  1388. default:
  1389. return "https"
  1390. }
  1391. }
  1392. function _set_request_type(e) {
  1393. var t = e || "jsonp"
  1394. , n = !1;
  1395. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials" in new XMLHttpRequest && (n = !0),
  1396. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1397. }
  1398. function _build_url(e) {
  1399. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1400. }
  1401. function _uploadEvent(e, t, n, r, i) {
  1402. var o = _build_url.apply(this, ["/events/" + e])
  1403. , a = {};
  1404. n = n !== !1,
  1405. this.client.globalProperties && (a = this.client.globalProperties(e));
  1406. for (var c in t)
  1407. t.hasOwnProperty(c) && (a[c] = t[c]);
  1408. switch (this.client.requestType) {
  1409. case "xhr":
  1410. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1411. break;
  1412. case "jsonp":
  1413. var s = JSON.stringify(a)
  1414. , l = Keen.Base64.encode(s);
  1415. o = o + "?api_key=" + this.client.writeKey,
  1416. o = o + "&data=" + l,
  1417. o = o + "&modified=" + (new Date).getTime(),
  1418. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1419. break;
  1420. case "beacon":
  1421. var s = JSON.stringify(a)
  1422. , l = Keen.Base64.encode(s);
  1423. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1424. o = o + "&data=" + encodeURIComponent(l),
  1425. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1426. o += "&c=clv1",
  1427. _request.beacon.apply(this, [o, null, r, i])
  1428. }
  1429. }
  1430. Keen.prototype.configure = function (e) {
  1431. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1432. e.protocol = _set_protocol(e.protocol),
  1433. e.requestType = _set_request_type(e.requestType),
  1434. this.client = {
  1435. projectId: e.projectId,
  1436. writeKey: e.writeKey,
  1437. readKey: e.readKey,
  1438. globalProperties: null,
  1439. endpoint: e.protocol + "://" + e.host,
  1440. requestType: e.requestType
  1441. },
  1442. Keen.trigger("client", this, e),
  1443. this.trigger("ready"),
  1444. this
  1445. }
  1446. ;
  1447. var _request = {
  1448. xhr: function (e, t, n, r, i, o, a, c) {
  1449. if (!i)
  1450. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1451. var s = new XMLHttpRequest;
  1452. if (s.onreadystatechange = function () {
  1453. if (4 == s.readyState)
  1454. if (s.status >= 200 && s.status < 300) {
  1455. var e;
  1456. try {
  1457. e = JSON.parse(s.responseText)
  1458. } catch (e) {
  1459. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1460. c && c(s, e)
  1461. }
  1462. a && e && a(e)
  1463. } else
  1464. Keen.log("HTTP request failed."),
  1465. c && c(s, null)
  1466. }
  1467. ,
  1468. s.open(e, t, o),
  1469. i && s.setRequestHeader("Authorization", i),
  1470. r && s.setRequestHeader("Content-Type", "application/json"),
  1471. n)
  1472. for (var l in n)
  1473. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1474. var u = r ? JSON.stringify(r) : null;
  1475. s.send(u)
  1476. },
  1477. jsonp: function (e, t, n, r) {
  1478. if (!t)
  1479. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1480. if (t && e.indexOf("api_key") < 0) {
  1481. var i = e.indexOf("?") > 0 ? "&" : "?";
  1482. e = e + i + "api_key=" + t
  1483. }
  1484. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window;)
  1485. o += "a";
  1486. var a = !1;
  1487. window[o] = function (e) {
  1488. a = !0,
  1489. n && e && n(e),
  1490. window[o] = void 0
  1491. }
  1492. ,
  1493. e = e + "&jsonp=" + o;
  1494. var c = document.createElement("script");
  1495. c.id = "keen-jsonp",
  1496. c.src = e,
  1497. document.getElementsByTagName("head")[0].appendChild(c),
  1498. c.onreadystatechange = function () {
  1499. a === !1 && "loaded" === this.readyState && (a = !0,
  1500. r && r())
  1501. }
  1502. ,
  1503. c.onerror = function () {
  1504. a === !1 && (a = !0,
  1505. r && r())
  1506. }
  1507. },
  1508. beacon: function (e, t, n, r) {
  1509. if (t && e.indexOf("api_key") < 0) {
  1510. var i = e.indexOf("?") > 0 ? "&" : "?";
  1511. e = e + i + "api_key=" + t
  1512. }
  1513. var o = !1
  1514. , a = document.createElement("img");
  1515. a.onload = function () {
  1516. if (o = !0,
  1517. "naturalHeight" in this) {
  1518. if (this.naturalHeight + this.naturalWidth === 0)
  1519. return void this.onerror()
  1520. } else if (this.width + this.height === 0)
  1521. return void this.onerror();
  1522. n && n({
  1523. created: !0
  1524. })
  1525. }
  1526. ,
  1527. a.onerror = function () {
  1528. o = !0,
  1529. r && r()
  1530. }
  1531. ,
  1532. a.src = e
  1533. }
  1534. }
  1535. , Events = Keen.Events = {
  1536. on: function (e, t) {
  1537. this.listeners || (this.listeners = {});
  1538. var n = this.listeners[e] || (this.listeners[e] = []);
  1539. return n.push({
  1540. callback: t
  1541. }),
  1542. this
  1543. },
  1544. off: function (e, t) {
  1545. if (!e && !t)
  1546. return this.listeners = void 0,
  1547. delete this.listeners,
  1548. this;
  1549. for (var n = this.listeners[e] || [], r = n.length; r--;)
  1550. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1551. t && 0 != n.length || (this.listeners[e] = void 0,
  1552. delete this.listeners[e]);
  1553. return this
  1554. },
  1555. trigger: function (e) {
  1556. if (!this.listeners)
  1557. return this;
  1558. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1559. n[r].callback.apply(this, t);
  1560. return this
  1561. }
  1562. };
  1563. _extend(Keen.prototype, Events),
  1564. _extend(Keen, Events),
  1565. Keen.loaded = !0,
  1566. Keen.utils = {
  1567. each: _each,
  1568. extend: _extend,
  1569. parseParams: _parse_params
  1570. },
  1571. Keen.ready = function (e) {
  1572. Keen.loaded ? e() : Keen.on("ready", e)
  1573. }
  1574. ,
  1575. Keen.log = function (e) {
  1576. "object" == typeof console && console.log("[Keen IO]", e)
  1577. }
  1578. ;
  1579. var Plugins = Keen.Plugins = {};
  1580. Keen.prototype.addEvent = function () {
  1581. _uploadEvent.apply(this, arguments)
  1582. }
  1583. ,
  1584. Keen.prototype.addEventSync = function (e, t, n, r) {
  1585. _uploadEvent.apply(this, [e, t, !1, n, r])
  1586. }
  1587. ,
  1588. Keen.prototype.trackExternalLink = function (e, t, n, r, i) {
  1589. var o = e
  1590. , a = o.metaKey
  1591. , c = o.target
  1592. , s = !1
  1593. , l = function () { };
  1594. return void 0 === r && (r = 500),
  1595. "A" === c.nodeName ? l = function () {
  1596. a || s || (s = !0,
  1597. window.location = c.href)
  1598. }
  1599. : "FORM" === c.nodeName && (l = function () {
  1600. s || (s = !0,
  1601. c.submit())
  1602. }
  1603. ),
  1604. i && (l = function () {
  1605. s || (s = !0,
  1606. i())
  1607. }
  1608. ),
  1609. _uploadEvent.call(this, t, n, l, l),
  1610. setTimeout(function () {
  1611. l()
  1612. }, r),
  1613. !!a && void 0
  1614. }
  1615. ,
  1616. Keen.prototype.setGlobalProperties = function (e) {
  1617. if (!this.client)
  1618. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1619. if (!e || "function" != typeof e)
  1620. throw new Error("Invalid value for global properties: " + e);
  1621. this.client.globalProperties = e
  1622. }
  1623. ,
  1624. Keen.Base64 = {
  1625. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1626. encode: function (e) {
  1627. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1628. for (e = this.utf8.encode(e); l < e.length;)
  1629. t = e.charCodeAt(l++),
  1630. n = e.charCodeAt(l++),
  1631. r = e.charCodeAt(l++),
  1632. i = t >> 2,
  1633. o = (3 & t) << 4 | n >> 4,
  1634. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1635. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1636. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1637. return s
  1638. },
  1639. decode: function (e) {
  1640. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1641. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length;)
  1642. t = u.indexOf(e.charAt(l++)),
  1643. n = u.indexOf(e.charAt(l++)),
  1644. r = u.indexOf(e.charAt(l++)),
  1645. i = u.indexOf(e.charAt(l++)),
  1646. o = t << 2 | n >> 4,
  1647. a = (15 & n) << 4 | r >> 2,
  1648. c = (3 & r) << 6 | i,
  1649. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1650. return this.utf8.decode(s)
  1651. },
  1652. utf8: {
  1653. encode: function (e) {
  1654. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length;)
  1655. t = e.charCodeAt(r++),
  1656. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1657. return n
  1658. },
  1659. decode: function (e) {
  1660. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length;)
  1661. n = e.charCodeAt(i),
  1662. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1663. return r
  1664. }
  1665. }
  1666. },
  1667. "object" != typeof JSON && (JSON = {}),
  1668. function () {
  1669. function f(e) {
  1670. return 10 > e ? "0" + e : e
  1671. }
  1672. function quote(e) {
  1673. return escapable.lastIndex = 0,
  1674. escapable.test(e) ? '"' + e.replace(escapable, function (e) {
  1675. var t = meta[e];
  1676. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1677. }) + '"' : '"' + e + '"'
  1678. }
  1679. function str(e, t) {
  1680. var n, r, i, o, a, c = gap, s = t[e];
  1681. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1682. "function" == typeof rep && (s = rep.call(t, e, s)),
  1683. typeof s) {
  1684. case "string":
  1685. return quote(s);
  1686. case "number":
  1687. return isFinite(s) ? String(s) : "null";
  1688. case "boolean":
  1689. case "null":
  1690. return String(s);
  1691. case "object":
  1692. if (!s)
  1693. return "null";
  1694. if (gap += indent,
  1695. a = [],
  1696. "[object Array]" === Object.prototype.toString.apply(s)) {
  1697. for (o = s.length,
  1698. n = 0; o > n; n += 1)
  1699. a[n] = str(n, s) || "null";
  1700. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1701. gap = c,
  1702. i
  1703. }
  1704. if (rep && "object" == typeof rep)
  1705. for (o = rep.length,
  1706. n = 0; o > n; n += 1)
  1707. "string" == typeof rep[n] && (r = rep[n],
  1708. i = str(r, s),
  1709. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1710. else
  1711. for (r in s)
  1712. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1713. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1714. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1715. gap = c,
  1716. i
  1717. }
  1718. }
  1719. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function () {
  1720. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1721. }
  1722. ,
  1723. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function () {
  1724. return this.valueOf()
  1725. }
  1726. );
  1727. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1728. "\b": "\\b",
  1729. "\t": "\\t",
  1730. "\n": "\\n",
  1731. "\f": "\\f",
  1732. "\r": "\\r",
  1733. '"': '\\"',
  1734. "\\": "\\\\"
  1735. }, rep;
  1736. "function" != typeof JSON.stringify && (JSON.stringify = function (e, t, n) {
  1737. var r;
  1738. if (gap = "",
  1739. indent = "",
  1740. "number" == typeof n)
  1741. for (r = 0; n > r; r += 1)
  1742. indent += " ";
  1743. else
  1744. "string" == typeof n && (indent = n);
  1745. if (rep = t,
  1746. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1747. throw new Error("JSON.stringify");
  1748. return str("", {
  1749. "": e
  1750. })
  1751. }
  1752. ),
  1753. "function" != typeof JSON.parse && (JSON.parse = function (text, reviver) {
  1754. function walk(e, t) {
  1755. var n, r, i = e[t];
  1756. if (i && "object" == typeof i)
  1757. for (n in i)
  1758. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1759. void 0 !== r ? i[n] = r : delete i[n]);
  1760. return reviver.call(e, t, i)
  1761. }
  1762. var j;
  1763. if (text = String(text),
  1764. cx.lastIndex = 0,
  1765. cx.test(text) && (text = text.replace(cx, function (e) {
  1766. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1767. })),
  1768. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1769. return j = eval("(" + text + ")"),
  1770. "function" == typeof reviver ? walk({
  1771. "": j
  1772. }, "") : j;
  1773. throw new SyntaxError("JSON.parse")
  1774. }
  1775. )
  1776. }(),
  1777. !function (e, t, n) {
  1778. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1779. }("domready", Keen.utils, function (e) {
  1780. function t(e) {
  1781. for (d = 1; e = r.shift();)
  1782. e()
  1783. }
  1784. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1785. return o[l] && o[l](s, n = function () {
  1786. o.removeEventListener(s, n, i),
  1787. t()
  1788. }
  1789. , i),
  1790. c && o.attachEvent(u, n = function () {
  1791. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1792. t())
  1793. }
  1794. ),
  1795. e = c ? function (t) {
  1796. self != top ? d ? t() : r.push(t) : function () {
  1797. try {
  1798. a.doScroll("left")
  1799. } catch (n) {
  1800. return setTimeout(function () {
  1801. e(t)
  1802. }, 50)
  1803. }
  1804. t()
  1805. }()
  1806. }
  1807. : function (e) {
  1808. d ? e() : r.push(e)
  1809. }
  1810. });
  1811. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1812. if (loaded && cached) {
  1813. clients = cached.clients || {},
  1814. ready = cached.ready || [];
  1815. for (var instance in clients)
  1816. if (clients.hasOwnProperty(instance)) {
  1817. var client = clients[instance];
  1818. for (var method in Keen.prototype)
  1819. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1820. if (loaded.Query = Keen.Query ? Keen.Query : function () { }
  1821. ,
  1822. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function () { }
  1823. ,
  1824. client._config && (client.configure.call(client, client._config),
  1825. delete client._config),
  1826. client._setGlobalProperties) {
  1827. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1828. client.setGlobalProperties.apply(client, globals[i]);
  1829. delete client._setGlobalProperties
  1830. }
  1831. if (client._addEvent) {
  1832. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1833. client.addEvent.apply(client, queue[i]);
  1834. delete client._addEvent
  1835. }
  1836. var callback = client._on || [];
  1837. if (client._on) {
  1838. for (var i = 0; i < callback.length; i++)
  1839. client.on.apply(client, callback[i]);
  1840. client.trigger("ready"),
  1841. delete client._on
  1842. }
  1843. }
  1844. for (var i = 0; i < ready.length; i++) {
  1845. var callback = ready[i];
  1846. Keen.on("ready", function () {
  1847. callback()
  1848. })
  1849. }
  1850. }
  1851. return Keen.loaded && setTimeout(function () {
  1852. Keen.utils.domready(function () {
  1853. Keen.trigger("ready")
  1854. })
  1855. }, 0),
  1856. Keen
  1857. });
  1858. !function () {
  1859. var t = window.analytics = window.analytics || [];
  1860. if (!t.initialize) {
  1861. if (t.invoked)
  1862. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1863. t.invoked = !0,
  1864. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1865. t.factory = function (e) {
  1866. return function () {
  1867. var n = Array.prototype.slice.call(arguments);
  1868. return n.unshift(e),
  1869. t.push(n),
  1870. t
  1871. }
  1872. }
  1873. ;
  1874. for (var e = 0; e < t.methods.length; e++) {
  1875. var n = t.methods[e];
  1876. t[n] = t.factory(n)
  1877. }
  1878. t.load = function (t) {
  1879. var e = document.createElement("script");
  1880. e.type = "text/javascript",
  1881. e.async = !0,
  1882. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1883. var n = document.getElementsByTagName("script")[0];
  1884. n.parentNode.insertBefore(e, n)
  1885. }
  1886. ,
  1887. t.SNIPPET_VERSION = "4.0.0"
  1888. }
  1889. }();
  1890. !function (i, e) {
  1891. "use strict";
  1892. var s = ""
  1893. , r = "?"
  1894. , o = "function"
  1895. , a = "undefined"
  1896. , n = "object"
  1897. , t = "major"
  1898. , d = "model"
  1899. , w = "name"
  1900. , l = "type"
  1901. , p = "vendor"
  1902. , m = "version"
  1903. , c = "architecture"
  1904. , u = "console"
  1905. , g = "mobile"
  1906. , f = "tablet"
  1907. , h = "smarttv"
  1908. , b = {
  1909. has: function (i, e) {
  1910. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1911. },
  1912. lowerize: function (i) {
  1913. return i.toLowerCase()
  1914. }
  1915. }
  1916. , y = {
  1917. rgx: function () {
  1918. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1919. var c = m[p]
  1920. , u = m[p + 1];
  1921. if (typeof i === a) {
  1922. i = {};
  1923. for (t in u)
  1924. d = u[t],
  1925. typeof d === n ? i[d[0]] = e : i[d] = e
  1926. }
  1927. for (s = r = 0; s < c.length; s++)
  1928. if (w = c[s].exec(this.getUA())) {
  1929. for (t = 0; t < u.length; t++)
  1930. l = w[++r],
  1931. d = u[t],
  1932. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1933. break
  1934. }
  1935. if (w)
  1936. break
  1937. }
  1938. return i
  1939. },
  1940. str: function (i, s) {
  1941. for (var o in s)
  1942. if (typeof s[o] === n && s[o].length > 0) {
  1943. for (var a = 0; a < s[o].length; a++)
  1944. if (b.has(s[o][a], i))
  1945. return o === r ? e : o
  1946. } else if (b.has(s[o], i))
  1947. return o === r ? e : o;
  1948. return i
  1949. }
  1950. }
  1951. , v = {
  1952. browser: {
  1953. oldsafari: {
  1954. major: {
  1955. 1: ["/8", "/1", "/3"],
  1956. 2: "/4",
  1957. "?": "/"
  1958. },
  1959. version: {
  1960. "1.0": "/8",
  1961. 1.2: "/1",
  1962. 1.3: "/3",
  1963. "2.0": "/412",
  1964. "2.0.2": "/416",
  1965. "2.0.3": "/417",
  1966. "2.0.4": "/419",
  1967. "?": "/"
  1968. }
  1969. }
  1970. },
  1971. device: {
  1972. sprint: {
  1973. model: {
  1974. "Evo Shift 4G": "7373KT"
  1975. },
  1976. vendor: {
  1977. HTC: "APA",
  1978. Sprint: "Sprint"
  1979. }
  1980. }
  1981. },
  1982. os: {
  1983. windows: {
  1984. version: {
  1985. ME: "4.90",
  1986. "NT 3.11": "NT3.51",
  1987. "NT 4.0": "NT4.0",
  1988. 2e3: "NT 5.0",
  1989. XP: ["NT 5.1", "NT 5.2"],
  1990. Vista: "NT 6.0",
  1991. 7: "NT 6.1",
  1992. 8: "NT 6.2",
  1993. 8.1: "NT 6.3",
  1994. RT: "ARM"
  1995. }
  1996. }
  1997. }
  1998. }
  1999. , k = {
  2000. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  2001. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  2002. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  2003. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  2004. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  2005. }
  2006. , x = function (e) {
  2007. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  2008. return this instanceof x ? (this.getBrowser = function () {
  2009. return y.rgx.apply(this, k.browser)
  2010. }
  2011. ,
  2012. this.getCPU = function () {
  2013. return y.rgx.apply(this, k.cpu)
  2014. }
  2015. ,
  2016. this.getDevice = function () {
  2017. return y.rgx.apply(this, k.device)
  2018. }
  2019. ,
  2020. this.getEngine = function () {
  2021. return y.rgx.apply(this, k.engine)
  2022. }
  2023. ,
  2024. this.getOS = function () {
  2025. return y.rgx.apply(this, k.os)
  2026. }
  2027. ,
  2028. this.getResult = function () {
  2029. return {
  2030. ua: this.getUA(),
  2031. browser: this.getBrowser(),
  2032. engine: this.getEngine(),
  2033. os: this.getOS(),
  2034. device: this.getDevice(),
  2035. cpu: this.getCPU()
  2036. }
  2037. }
  2038. ,
  2039. this.getUA = function () {
  2040. return r
  2041. }
  2042. ,
  2043. this.setUA = function (i) {
  2044. return r = i,
  2045. this
  2046. }
  2047. ,
  2048. void this.setUA(r)) : new x(e).getResult()
  2049. };
  2050. if (typeof exports !== a)
  2051. typeof module !== a && module.exports && (exports = module.exports = x),
  2052. exports.UAParser = x;
  2053. else if (i.UAParser = x,
  2054. typeof define === o && define.amd && define(function () {
  2055. return x
  2056. }),
  2057. typeof i.jQuery !== a) {
  2058. var A = i.jQuery
  2059. , _ = new x;
  2060. A.ua = _.getResult(),
  2061. A.ua.get = function () {
  2062. return _.getUA()
  2063. }
  2064. ,
  2065. A.ua.set = function (i) {
  2066. _.setUA(i);
  2067. var e = _.getResult();
  2068. for (var s in e)
  2069. A.ua[s] = e[s]
  2070. }
  2071. }
  2072. }(this);
  2073. window.Modernizr = function (n, e, t) {
  2074. function o(n) {
  2075. d.cssText = n
  2076. }
  2077. function r(n, e) {
  2078. return typeof n === e
  2079. }
  2080. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  2081. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  2082. u = r(v, "undefined") || r(v.call, "undefined") ? function (n, e) {
  2083. return e in n && r(n.constructor.prototype[e], "undefined")
  2084. }
  2085. : function (n, e) {
  2086. return v.call(n, e)
  2087. }
  2088. ,
  2089. Function.prototype.bind || (Function.prototype.bind = function (n) {
  2090. var e = this;
  2091. if ("function" != typeof e)
  2092. throw new TypeError;
  2093. var t = b.call(arguments, 1)
  2094. , o = function () {
  2095. if (this instanceof o) {
  2096. var r = function () { };
  2097. r.prototype = e.prototype;
  2098. var i = new r
  2099. , c = e.apply(i, t.concat(b.call(arguments)));
  2100. return Object(c) === c ? c : i
  2101. }
  2102. return e.apply(n, t.concat(b.call(arguments)))
  2103. };
  2104. return o
  2105. }
  2106. ),
  2107. y.webgl = function () {
  2108. return !!n.WebGLRenderingContext
  2109. }
  2110. ;
  2111. for (var h in y)
  2112. u(y, h) && (c = h.toLowerCase(),
  2113. f[c] = y[h](),
  2114. w.push((f[c] ? "" : "no-") + c));
  2115. return f.addTest = function (n, e) {
  2116. if ("object" == typeof n)
  2117. for (var o in n)
  2118. u(n, o) && f.addTest(o, n[o]);
  2119. else {
  2120. if (n = n.toLowerCase(),
  2121. f[n] !== t)
  2122. return f;
  2123. e = "function" == typeof e ? e() : e,
  2124. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2125. f[n] = e
  2126. }
  2127. return f
  2128. }
  2129. ,
  2130. o(""),
  2131. p = i = null,
  2132. f._version = a,
  2133. f
  2134. }(this, this.document);
  2135. !function (e, t, a) {
  2136. "use strict";
  2137. function n(t, h, m) {
  2138. function H(a) {
  2139. var n = 0
  2140. , i = Ee.length;
  2141. if (Ce.old = e.extend({}, Ce),
  2142. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2143. ke = Be[ge.horizontal ? "width" : "height"](),
  2144. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2145. Ee.length = 0,
  2146. Ce.start = 0,
  2147. Ce.end = q(ze - Ie, 0),
  2148. Re) {
  2149. n = Ne.length,
  2150. qe = Pe.children(ge.itemSelector),
  2151. Ne.length = 0;
  2152. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2153. ze = 0,
  2154. qe.each(function (t, a) {
  2155. var n = e(a)
  2156. , i = a.getBoundingClientRect()
  2157. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2158. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2159. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2160. , h = l + d + p
  2161. , m = !d || !p
  2162. , g = {};
  2163. g.el = a,
  2164. g.size = m ? l : h,
  2165. g.half = g.size / 2,
  2166. g.start = ze + (m ? d : 0),
  2167. g.center = g.start - E(Ie / 2 - g.size / 2),
  2168. g.end = g.start - Ie + g.size,
  2169. t || (ze += s),
  2170. ze += h,
  2171. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2172. t === v && (g.end += o,
  2173. ze += o,
  2174. f = m ? p : 0),
  2175. Ne.push(g),
  2176. r = g
  2177. }),
  2178. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2179. ze -= f,
  2180. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2181. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2182. }
  2183. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2184. Q(),
  2185. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2186. Te = d(Te, ge.minHandleSize, ke),
  2187. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2188. xe.end = ke - Te,
  2189. it || j()),
  2190. !we && Ie > 0) {
  2191. var p = Ce.start
  2192. , h = "";
  2193. if (Re)
  2194. e.each(Ne, function (e, t) {
  2195. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2196. Ee.push(p),
  2197. p += Ie,
  2198. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2199. });
  2200. else
  2201. for (; p - Ie < Ce.end;)
  2202. Ee.push(p),
  2203. p += Ie;
  2204. if (De[0] && i !== Ee.length) {
  2205. for (var m = 0; m < Ee.length; m++)
  2206. h += ge.pageBuilder.call(ye, m);
  2207. Ae = De.html(h).children(),
  2208. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2209. }
  2210. }
  2211. if (Oe.slideeSize = ze,
  2212. Oe.frameSize = Ie,
  2213. Oe.sbSize = ke,
  2214. Oe.handleSize = Te,
  2215. Re) {
  2216. a && null != ge.startAt && (W(ge.startAt),
  2217. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2218. var g = Ne[Oe.activeItem];
  2219. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2220. } else
  2221. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2222. pe("load")
  2223. }
  2224. function X(e, t, a) {
  2225. if (Re && at.released && !a) {
  2226. var n = $(e)
  2227. , i = e > Ce.start && e < Ce.end;
  2228. Le ? (i && (e = Ne[n.centerItem].center),
  2229. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2230. }
  2231. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2232. et.start = +new Date,
  2233. et.time = 0,
  2234. et.from = Ce.cur,
  2235. et.to = e,
  2236. et.delta = e - Ce.cur,
  2237. et.tweesing = at.tweese || at.init && !at.slidee,
  2238. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2239. at.tweese = 0,
  2240. e !== Ce.dest && (Ce.dest = e,
  2241. pe("change"),
  2242. it || Y()),
  2243. K(),
  2244. Q(),
  2245. Z(),
  2246. F()
  2247. }
  2248. function Y() {
  2249. if (ye.initialized) {
  2250. if (!it)
  2251. return it = w(Y),
  2252. void (at.released && pe("moveStart"));
  2253. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2254. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2255. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2256. et.to === Ce.cur ? (Ce.cur = et.to,
  2257. at.tweese = it = 0) : it = w(Y),
  2258. pe("move"),
  2259. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2260. !it && at.released && pe("moveEnd"),
  2261. j()
  2262. }
  2263. }
  2264. function j() {
  2265. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2266. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2267. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2268. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2269. }
  2270. function F() {
  2271. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2272. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2273. pe("activePage", _e.page))
  2274. }
  2275. function M() {
  2276. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2277. ot = at.init ? w(M) : 0,
  2278. tt.now = +new Date,
  2279. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2280. X(at.init ? tt.pos : E(tt.pos)),
  2281. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2282. tt.lastTime = tt.now
  2283. }
  2284. function L(e, t, n) {
  2285. if ("boolean" === i(t) && (n = t,
  2286. t = a),
  2287. t === a)
  2288. X(Ce[e], n);
  2289. else {
  2290. if (Le && "center" !== e)
  2291. return;
  2292. var r = ye.getPos(t);
  2293. r && X(r[e], n, !Le)
  2294. }
  2295. }
  2296. function R(e) {
  2297. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2298. }
  2299. function U(e) {
  2300. return R(l(e) && 0 > e ? e + Ne.length : e)
  2301. }
  2302. function W(e, t) {
  2303. var a = R(e);
  2304. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2305. qe.eq(a).addClass(ge.activeClass),
  2306. _e.active = Oe.activeItem = a,
  2307. Z(),
  2308. pe("active", a)),
  2309. a)
  2310. }
  2311. function $(e) {
  2312. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2313. var t = {}
  2314. , a = Me ? 0 : Ie / 2;
  2315. if (!we)
  2316. for (var n = 0, i = Ee.length; i > n; n++) {
  2317. if (e >= Ce.end || n === Ee.length - 1) {
  2318. t.activePage = Ee.length - 1;
  2319. break
  2320. }
  2321. if (e <= Ee[n] + a) {
  2322. t.activePage = n;
  2323. break
  2324. }
  2325. }
  2326. if (Re) {
  2327. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2328. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2329. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2330. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2331. s = c;
  2332. break
  2333. }
  2334. t.firstItem = l(r) ? r : 0,
  2335. t.centerItem = l(o) ? o : t.firstItem,
  2336. t.lastItem = l(s) ? s : t.centerItem
  2337. }
  2338. return t
  2339. }
  2340. function Q(t) {
  2341. e.extend(Oe, $(t))
  2342. }
  2343. function Z() {
  2344. var e = Ce.dest <= Ce.start
  2345. , t = Ce.dest >= Ce.end
  2346. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2347. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2348. Je.is("button,input") && Je.prop("disabled", e),
  2349. Ke.is("button,input") && Ke.prop("disabled", t),
  2350. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2351. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2352. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2353. Qe.is("button,input") && Qe.prop("disabled", e),
  2354. $e.is("button,input") && $e.prop("disabled", t)),
  2355. Re && null != Oe.activeItem) {
  2356. var n = 0 === Oe.activeItem
  2357. , i = Oe.activeItem >= Ne.length - 1
  2358. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2359. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2360. Ze.is("button,input") && Ze.prop("disabled", n),
  2361. Ge.is("button,input") && Ge.prop("disabled", i),
  2362. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2363. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2364. }
  2365. }
  2366. function G(e, t, a) {
  2367. if (e = U(e),
  2368. t = U(t),
  2369. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2370. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2371. var n = t > e ? e : a ? t : t - 1
  2372. , i = e > t ? e : a ? t + 1 : t
  2373. , r = e > t;
  2374. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2375. H()
  2376. }
  2377. }
  2378. function J(e, t) {
  2379. for (var a = 0, n = Ve[e].length; n > a; a++)
  2380. if (Ve[e][a] === t)
  2381. return a;
  2382. return -1
  2383. }
  2384. function K() {
  2385. at.released && !ye.isPaused && ye.resume()
  2386. }
  2387. function V(e) {
  2388. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2389. }
  2390. function _() {
  2391. at.history[0] = at.history[1],
  2392. at.history[1] = at.history[2],
  2393. at.history[2] = at.history[3],
  2394. at.history[3] = at.delta
  2395. }
  2396. function ee(e) {
  2397. at.released = 0,
  2398. at.source = e,
  2399. at.slidee = "slidee" === e
  2400. }
  2401. function te(t) {
  2402. var a = "touchstart" === t.type
  2403. , n = t.data.source
  2404. , i = "slidee" === n;
  2405. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2406. ee(n),
  2407. at.init = 0,
  2408. at.$source = e(t.target),
  2409. at.touch = a,
  2410. at.pointer = a ? t.originalEvent.touches[0] : t,
  2411. at.initX = at.pointer.pageX,
  2412. at.initY = at.pointer.pageY,
  2413. at.initPos = i ? Ce.cur : xe.cur,
  2414. at.start = +new Date,
  2415. at.time = 0,
  2416. at.path = 0,
  2417. at.delta = 0,
  2418. at.locked = 0,
  2419. at.history = [0, 0, 0, 0],
  2420. at.pathToLock = i ? a ? 30 : 10 : 0,
  2421. b.on(a ? z : I, ae),
  2422. ye.pause(1),
  2423. (i ? Pe : Se).addClass(ge.draggedClass),
  2424. pe("moveStart"),
  2425. i && (rt = setInterval(_, 10)))
  2426. }
  2427. function ae(e) {
  2428. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2429. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2430. at.pathX = at.pointer.pageX - at.initX,
  2431. at.pathY = at.pointer.pageY - at.initY,
  2432. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2433. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2434. at.released || !(at.path < 1)) {
  2435. if (!at.init) {
  2436. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2437. return ne();
  2438. at.init = 1
  2439. }
  2440. r(e),
  2441. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2442. at.$source.on(B, s)),
  2443. at.released && (ne(),
  2444. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2445. at.delta += at.swing,
  2446. at.tweese = x(at.swing) > 10)),
  2447. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2448. }
  2449. }
  2450. function ne() {
  2451. clearInterval(rt),
  2452. at.released = !0,
  2453. b.off(at.touch ? z : I, ae),
  2454. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2455. setTimeout(function () {
  2456. at.$source.off(B, s)
  2457. }),
  2458. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2459. ye.resume(1),
  2460. at.init = 0
  2461. }
  2462. function ie(t) {
  2463. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2464. }
  2465. function re() {
  2466. ye.stop(),
  2467. b.off("mouseup", re)
  2468. }
  2469. function se(e) {
  2470. switch (r(e),
  2471. this) {
  2472. case $e[0]:
  2473. case Qe[0]:
  2474. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2475. b.on("mouseup", re);
  2476. break;
  2477. case Ze[0]:
  2478. ye.prev();
  2479. break;
  2480. case Ge[0]:
  2481. ye.next();
  2482. break;
  2483. case Je[0]:
  2484. ye.prevPage();
  2485. break;
  2486. case Ke[0]:
  2487. ye.nextPage()
  2488. }
  2489. }
  2490. function oe(e) {
  2491. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2492. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2493. Re ? (p = +new Date,
  2494. nt.last < p - nt.resetTime && (nt.delta = 0),
  2495. nt.last = p,
  2496. nt.delta += nt.curDelta,
  2497. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2498. nt.delta %= 1),
  2499. nt.finalDelta) : nt.curDelta
  2500. }
  2501. function le(e) {
  2502. e.originalEvent[g] = ye;
  2503. var t = +new Date;
  2504. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2505. return void (O = t);
  2506. if (ge.scrollBy && Ce.start !== Ce.end) {
  2507. var a = oe(e.originalEvent);
  2508. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2509. ye.slideBy(ge.scrollBy * a)
  2510. }
  2511. }
  2512. function ce(e) {
  2513. ge.clickBar && e.target === Be[0] && (r(e),
  2514. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2515. }
  2516. function de(e) {
  2517. if (ge.keyboardNavBy)
  2518. switch (e.which) {
  2519. case ge.horizontal ? 37 : 38:
  2520. r(e),
  2521. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2522. break;
  2523. case ge.horizontal ? 39 : 40:
  2524. r(e),
  2525. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2526. }
  2527. }
  2528. function ue(e) {
  2529. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2530. }
  2531. function fe() {
  2532. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2533. }
  2534. function ve(e) {
  2535. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2536. }
  2537. function pe(e, t) {
  2538. if (Ve[e]) {
  2539. for (me = Ve[e].length,
  2540. T.length = 0,
  2541. he = 0; me > he; he++)
  2542. T.push(Ve[e][he]);
  2543. for (he = 0; me > he; he++)
  2544. T[he].call(ye, e, t)
  2545. }
  2546. }
  2547. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2548. start: 0,
  2549. center: 0,
  2550. end: 0,
  2551. cur: 0,
  2552. dest: 0
  2553. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2554. start: 0,
  2555. end: 0,
  2556. cur: 0
  2557. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2558. firstItem: 0,
  2559. lastItem: 0,
  2560. centerItem: 0,
  2561. activeItem: null,
  2562. activePage: 0
  2563. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2564. released: 1
  2565. }, nt = {
  2566. last: 0,
  2567. delta: 0,
  2568. resetTime: 200
  2569. }, it = 0, rt = 0, st = 0, ot = 0;
  2570. we || (t = be[0]),
  2571. ye.initialized = 0,
  2572. ye.frame = t,
  2573. ye.slidee = Pe[0],
  2574. ye.pos = Ce,
  2575. ye.rel = Oe,
  2576. ye.items = Ne,
  2577. ye.pages = Ee,
  2578. ye.isPaused = 0,
  2579. ye.options = ge,
  2580. ye.dragging = at,
  2581. ye.reload = function () {
  2582. H()
  2583. }
  2584. ,
  2585. ye.getPos = function (e) {
  2586. if (Re) {
  2587. var t = R(e);
  2588. return -1 !== t && Ne[t]
  2589. }
  2590. var a = Pe.find(e).eq(0);
  2591. if (a[0]) {
  2592. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2593. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2594. return {
  2595. start: n,
  2596. center: n - Ie / 2 + i / 2,
  2597. end: n - Ie + i,
  2598. size: i
  2599. }
  2600. }
  2601. return !1
  2602. }
  2603. ,
  2604. ye.moveBy = function (e) {
  2605. tt.speed = e,
  2606. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2607. tt.startPos = Ce.cur,
  2608. ee("button"),
  2609. at.init = 1,
  2610. pe("moveStart"),
  2611. y(ot),
  2612. M())
  2613. }
  2614. ,
  2615. ye.stop = function () {
  2616. "button" === at.source && (at.init = 0,
  2617. at.released = 1)
  2618. }
  2619. ,
  2620. ye.prev = function () {
  2621. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2622. }
  2623. ,
  2624. ye.next = function () {
  2625. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2626. }
  2627. ,
  2628. ye.prevPage = function () {
  2629. ye.activatePage(Oe.activePage - 1)
  2630. }
  2631. ,
  2632. ye.nextPage = function () {
  2633. ye.activatePage(Oe.activePage + 1)
  2634. }
  2635. ,
  2636. ye.slideBy = function (e, t) {
  2637. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2638. }
  2639. ,
  2640. ye.slideTo = function (e, t) {
  2641. X(e, t)
  2642. }
  2643. ,
  2644. ye.toStart = function (e, t) {
  2645. L("start", e, t)
  2646. }
  2647. ,
  2648. ye.toEnd = function (e, t) {
  2649. L("end", e, t)
  2650. }
  2651. ,
  2652. ye.toCenter = function (e, t) {
  2653. L("center", e, t)
  2654. }
  2655. ,
  2656. ye.getIndex = R,
  2657. ye.activate = function (e, t) {
  2658. var a = W(e);
  2659. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2660. }
  2661. ,
  2662. ye.activatePage = function (e, t) {
  2663. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2664. }
  2665. ,
  2666. ye.resume = function (e) {
  2667. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2668. st ? st = clearTimeout(st) : pe("resume"),
  2669. st = setTimeout(function () {
  2670. switch (pe("cycle"),
  2671. ge.cycleBy) {
  2672. case "items":
  2673. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2674. break;
  2675. case "pages":
  2676. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2677. }
  2678. }, ge.cycleInterval))
  2679. }
  2680. ,
  2681. ye.pause = function (e) {
  2682. e < ye.isPaused || (ye.isPaused = e || 100,
  2683. st && (st = clearTimeout(st),
  2684. pe("pause")))
  2685. }
  2686. ,
  2687. ye.toggle = function () {
  2688. ye[st ? "pause" : "resume"]()
  2689. }
  2690. ,
  2691. ye.set = function (t, a) {
  2692. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2693. }
  2694. ,
  2695. ye.add = function (t, a) {
  2696. var n = e(t);
  2697. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2698. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2699. H()
  2700. }
  2701. ,
  2702. ye.remove = function (t) {
  2703. if (Re) {
  2704. var a = U(t);
  2705. if (a > -1) {
  2706. qe.eq(a).remove();
  2707. var n = a === Oe.activeItem;
  2708. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2709. H(),
  2710. n && (_e.active = null,
  2711. ye.activate(Oe.activeItem))
  2712. }
  2713. } else
  2714. e(t).remove(),
  2715. H()
  2716. }
  2717. ,
  2718. ye.moveAfter = function (e, t) {
  2719. G(e, t, 1)
  2720. }
  2721. ,
  2722. ye.moveBefore = function (e, t) {
  2723. G(e, t)
  2724. }
  2725. ,
  2726. ye.on = function (e, t) {
  2727. if ("object" === i(e))
  2728. for (var a in e)
  2729. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2730. else if ("function" === i(t))
  2731. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2732. Ve[n[r]] = Ve[n[r]] || [],
  2733. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2734. else if ("array" === i(t))
  2735. for (var o = 0, l = t.length; l > o; o++)
  2736. ye.on(e, t[o])
  2737. }
  2738. ,
  2739. ye.one = function (e, t) {
  2740. function a() {
  2741. t.apply(ye, arguments),
  2742. ye.off(e, a)
  2743. }
  2744. ye.on(e, a)
  2745. }
  2746. ,
  2747. ye.off = function (e, t) {
  2748. if (t instanceof Array)
  2749. for (var a = 0, n = t.length; n > a; a++)
  2750. ye.off(e, t[a]);
  2751. else
  2752. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2753. if (Ve[i[r]] = Ve[i[r]] || [],
  2754. null == t)
  2755. Ve[i[r]].length = 0;
  2756. else {
  2757. var o = J(i[r], t);
  2758. -1 !== o && Ve[i[r]].splice(o, 1)
  2759. }
  2760. }
  2761. ,
  2762. ye.destroy = function () {
  2763. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2764. b.off("keydown", de),
  2765. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2766. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2767. De.empty(),
  2768. we || (be.off("." + g),
  2769. He.restore(),
  2770. Xe.restore(),
  2771. Ye.restore(),
  2772. je.restore(),
  2773. e.removeData(t, g)),
  2774. Ne.length = Ee.length = 0,
  2775. _e = {},
  2776. ye.initialized = 0,
  2777. ye
  2778. }
  2779. ,
  2780. ye.init = function () {
  2781. if (!ye.initialized) {
  2782. ye.on(m);
  2783. var e = ["overflow", "position"]
  2784. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2785. He.save.apply(He, e),
  2786. Ye.save.apply(Ye, e),
  2787. Xe.save.apply(Xe, t),
  2788. je.save.apply(je, t);
  2789. var a = Se;
  2790. return we || (a = a.add(Pe),
  2791. be.css("overflow", "hidden"),
  2792. f || "static" !== be.css("position") || be.css("position", "relative")),
  2793. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2794. a.css({
  2795. position: "absolute"
  2796. })),
  2797. ge.forward && $e.on(S, se),
  2798. ge.backward && Qe.on(S, se),
  2799. ge.prev && Ze.on(B, se),
  2800. ge.next && Ge.on(B, se),
  2801. ge.prevPage && Je.on(B, se),
  2802. ge.nextPage && Ke.on(B, se),
  2803. Ue.on(C, le),
  2804. Be[0] && Be.on(B, ce),
  2805. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2806. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2807. We.on(P, {
  2808. source: "slidee"
  2809. }, te),
  2810. Se && Se.on(P, {
  2811. source: "handle"
  2812. }, te),
  2813. b.on("keydown", de),
  2814. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2815. be.on("scroll." + g, o)),
  2816. ye.initialized = 1,
  2817. H(!0),
  2818. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2819. ye
  2820. }
  2821. }
  2822. }
  2823. function i(e) {
  2824. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2825. }
  2826. function r(e, t) {
  2827. e.preventDefault(),
  2828. t && e.stopPropagation()
  2829. }
  2830. function s(t) {
  2831. r(t, 1),
  2832. e(this).off(t.type, s)
  2833. }
  2834. function o() {
  2835. this.scrollLeft = 0,
  2836. this.scrollTop = 0
  2837. }
  2838. function l(e) {
  2839. return !isNaN(parseFloat(e)) && isFinite(e)
  2840. }
  2841. function c(e, t) {
  2842. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2843. }
  2844. function d(e, t, a) {
  2845. return t > e ? t : e > a ? a : e
  2846. }
  2847. function u(e) {
  2848. var t = {};
  2849. return t.style = {},
  2850. t.save = function () {
  2851. if (e && e.nodeType) {
  2852. for (var a = 0; a < arguments.length; a++)
  2853. t.style[arguments[a]] = e.style[arguments[a]];
  2854. return t
  2855. }
  2856. }
  2857. ,
  2858. t.restore = function () {
  2859. if (e && e.nodeType) {
  2860. for (var a in t.style)
  2861. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2862. return t
  2863. }
  2864. }
  2865. ,
  2866. t
  2867. }
  2868. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2869. b.on(C, function (e) {
  2870. var t = e.originalEvent[g]
  2871. , a = +new Date;
  2872. (!t || t.options.scrollHijack < a - O) && (O = a)
  2873. }),
  2874. function (e) {
  2875. function t(e) {
  2876. var t = (new Date).getTime()
  2877. , n = Math.max(0, 16 - (t - a))
  2878. , i = setTimeout(e, n);
  2879. return a = t,
  2880. i
  2881. }
  2882. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2883. var a = (new Date).getTime()
  2884. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2885. y = function (t) {
  2886. n.call(e, t)
  2887. }
  2888. }(window),
  2889. function () {
  2890. function e(e) {
  2891. for (var n = 0, i = t.length; i > n; n++) {
  2892. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2893. if (null != a.style[r])
  2894. return r
  2895. }
  2896. }
  2897. var t = ["", "webkit", "moz", "ms", "o"]
  2898. , a = document.createElement("div");
  2899. f = e("transform"),
  2900. v = e("perspective") ? "translateZ(0) " : ""
  2901. }(),
  2902. t[m] = n,
  2903. e.fn[h] = function (t, a) {
  2904. var r, s;
  2905. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2906. s = Array.prototype.slice.call(arguments, 1)),
  2907. t = {}),
  2908. this.each(function (i, o) {
  2909. var l = e.data(o, g);
  2910. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o, t, a).init())
  2911. })
  2912. }
  2913. ,
  2914. n.defaults = {
  2915. slidee: null,
  2916. horizontal: !1,
  2917. itemNav: null,
  2918. itemSelector: null,
  2919. smart: !1,
  2920. activateOn: null,
  2921. activateMiddle: !1,
  2922. scrollSource: null,
  2923. scrollBy: 0,
  2924. scrollHijack: 300,
  2925. scrollTrap: !1,
  2926. dragSource: null,
  2927. mouseDragging: !1,
  2928. touchDragging: !1,
  2929. releaseSwing: !1,
  2930. swingSpeed: .2,
  2931. elasticBounds: !1,
  2932. interactive: null,
  2933. scrollBar: null,
  2934. dragHandle: !1,
  2935. dynamicHandle: !1,
  2936. minHandleSize: 50,
  2937. clickBar: !1,
  2938. syncSpeed: .5,
  2939. pagesBar: null,
  2940. activatePageOn: null,
  2941. pageBuilder: function (e) {
  2942. return "<li>" + (e + 1) + "</li>"
  2943. },
  2944. forward: null,
  2945. backward: null,
  2946. prev: null,
  2947. next: null,
  2948. prevPage: null,
  2949. nextPage: null,
  2950. cycleBy: null,
  2951. cycleInterval: 5e3,
  2952. pauseOnHover: !1,
  2953. startPaused: !1,
  2954. moveBy: 300,
  2955. speed: 0,
  2956. easing: "swing",
  2957. startAt: null,
  2958. keyboardNavBy: null,
  2959. draggedClass: "dragged",
  2960. activeClass: "active",
  2961. disabledClass: "disabled"
  2962. }
  2963. }(jQuery, window);
  2964. !function e(t, i, n) {
  2965. function r(a, s) {
  2966. if (!i[a]) {
  2967. if (!t[a]) {
  2968. var l = "function" == typeof require && require;
  2969. if (!s && l)
  2970. return l(a, !0);
  2971. if (o)
  2972. return o(a, !0);
  2973. var c = new Error("Cannot find module '" + a + "'");
  2974. throw c.code = "MODULE_NOT_FOUND",
  2975. c
  2976. }
  2977. var h = i[a] = {
  2978. exports: {}
  2979. };
  2980. t[a][0].call(h.exports, function (e) {
  2981. var i = t[a][1][e];
  2982. return r(i ? i : e)
  2983. }, h, h.exports, e, t, i, n)
  2984. }
  2985. return i[a].exports
  2986. }
  2987. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2988. r(n[a]);
  2989. return r
  2990. }({
  2991. 1: [function (e, t, i) {
  2992. (function (i) {
  2993. "use strict";
  2994. function n(e) {
  2995. this.player = null,
  2996. this.director = null,
  2997. this.modelManager = null,
  2998. this.container = null,
  2999. this.tagManager = null,
  3000. this.fadeInSpeed = e,
  3001. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  3002. }
  3003. var r = e("three")
  3004. , o = e("./util/logger")
  3005. , a = (e("./util/common"),
  3006. e("./enum/PlayerEvents"))
  3007. , s = e("./enum/DirectorEvents")
  3008. , l = e("./settings")
  3009. , c = e("./enum/Viewmode")
  3010. , h = (e("./enum/WarpStyle"),
  3011. e("./enum/BlackoutStyle"),
  3012. e("./enum/ModelManagerEvents"))
  3013. , u = e("./enum/tagEvents")
  3014. , d = e("./util/transitions")
  3015. , p = e("./util/lerp")
  3016. , f = new o(i);
  3017. //window.THREE = r;
  3018. n.prototype.init = function (e, t, i, n, r) {
  3019. window.app = this;
  3020. this.player = t,
  3021. this.director = e,
  3022. this.modelManager = i,
  3023. this.tagManager = n,
  3024. this.container = r,
  3025. this.updateModel(),
  3026. this.bindEvents()
  3027. }
  3028. ,
  3029. n.prototype.bindEvents = function () {
  3030. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  3031. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  3032. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  3033. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  3034. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  3035. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  3036. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  3037. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  3038. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  3039. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  3040. }
  3041. ,
  3042. n.prototype.updateModel = function () {
  3043. //模型this.model
  3044. this.model = this.modelManager.getActiveModel()
  3045. }
  3046. ,
  3047. n.prototype.handleWarpStarted = function () {
  3048. this.hidePlayerReticule()
  3049. }
  3050. ,
  3051. n.prototype.ontagActivated = function () {
  3052. this.hidePlayerReticule()
  3053. }
  3054. ,
  3055. n.prototype.onNavigationTotag = function () {
  3056. this.hidePlayerReticule()
  3057. }
  3058. ,
  3059. n.prototype.handlePlayerModeChanging = function (e, t, i) {
  3060. var n = this.modelManager.getActiveModel()
  3061. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  3062. n.fadePanoMarkers(r),
  3063. n.setMode(t)
  3064. }
  3065. ,
  3066. n.prototype.handlePlayerModeChanged = function (e, t) {
  3067. var i = this.modelManager.getActiveModel()
  3068. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  3069. i.setSide(n),
  3070. i.setMode(t)
  3071. }
  3072. ,
  3073. n.prototype.handleClosestPanoChanging = function (e, t, i) {
  3074. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  3075. t && !this.director.tourIsPlaying && t.hoverOn(i))
  3076. }
  3077. ,
  3078. n.prototype.handleActionInterruption = function () { }
  3079. ,
  3080. n.prototype.handleStartInside = function (e) {
  3081. var t = l[this.player.mode]
  3082. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  3083. this.fadeIn(this.fadeInSpeed),
  3084. this.model.alpha = 0,
  3085. this.model.skybox.material.uniforms.opacity.value = 1,
  3086. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  3087. var n = this.player.reticule;
  3088. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  3089. }
  3090. ,
  3091. n.prototype.handleStartOutside = function (e) {
  3092. this.fadeIn(e)
  3093. }
  3094. ,
  3095. n.prototype.fadeIn = function (e) {
  3096. null !== e && void 0 !== e || (e = 2e3,
  3097. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3098. $(this.container).fadeIn(e)
  3099. }
  3100. ,
  3101. n.prototype.hidePlayerReticule = function () {
  3102. this.player.reticule.hide()
  3103. }
  3104. ,
  3105. t.exports = n
  3106. }
  3107. ).call(this, "/js/DisplayController.js")
  3108. }
  3109. , {
  3110. "./enum/BlackoutStyle": 18,
  3111. "./enum/DirectorEvents": 23,
  3112. "./enum/tagEvents": 32,
  3113. "./enum/ModelManagerEvents": 33,
  3114. "./enum/PlayerEvents": 40,
  3115. "./enum/Viewmode": 51,
  3116. "./enum/WarpStyle": 52,
  3117. "./settings": 166,
  3118. "./util/common": 185,
  3119. "./util/lerp": 188,
  3120. "./util/logger": 189,
  3121. "./util/transitions": 195,
  3122. three: 217
  3123. }],
  3124. 2: [function (e, t, i) {
  3125. "use strict";
  3126. function n() {
  3127. this.baseStartTime = performance.timing.navigationStart,
  3128. this.loadingStartTime = null,
  3129. this.waitingStartTime = null,
  3130. this.appReadyTime = null
  3131. }
  3132. n.prototype.setBaseStartTime = function (e) {
  3133. this.baseStartTime = e || Date.now()
  3134. }
  3135. ,
  3136. n.prototype.setWaitingStartTime = function (e) {
  3137. this.waitingStartTime = e || Date.now()
  3138. }
  3139. ,
  3140. n.prototype.setLoadingStartTime = function (e) {
  3141. this.loadingStartTime = e || Date.now()
  3142. }
  3143. ,
  3144. n.prototype.setAppReadyTime = function (e) {
  3145. this.appReadyTime = e || Date.now()
  3146. }
  3147. ,
  3148. n.prototype.calcFullLoadingTime = function () {
  3149. var e = this.appReadyTime - this.baseStartTime;
  3150. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3151. e
  3152. }
  3153. ,
  3154. t.exports = n
  3155. }
  3156. , {}],
  3157. 3: [function (e, t, i) {
  3158. (function (i) {
  3159. "use strict";
  3160. function n() {
  3161. return 100 * Math.random()
  3162. }
  3163. var r = e("./util/logger")
  3164. , o = e("./util/browser")
  3165. , a = new r(i)
  3166. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3167. initialized: !1,
  3168. init: function (e, t) {
  3169. if (t = t || {},
  3170. !this.initialized) {
  3171. this.initialized = !0,
  3172. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3173. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3174. for (var i in e) {
  3175. var r = i.match("^sc_tilegen_([0-9]+)$");
  3176. r && (s.tilegen = n() < parseInt(r[1]));
  3177. var l = i.match("^sc_imgopt_([0-9]+)$");
  3178. l && (s.imgopt = n() < parseInt(l[1]))
  3179. }
  3180. for (var c in t)
  3181. s[c] = t[c],
  3182. a.debug("A/B override:", c, s[c])
  3183. }
  3184. },
  3185. changeIfTileGenerating: function (e) {
  3186. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3187. e += ""),
  3188. e
  3189. },
  3190. changeIfImageOptimzing: function (e) {
  3191. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3192. e += ""),
  3193. e
  3194. },
  3195. tilegen: !1,
  3196. imgopt: !1
  3197. };
  3198. t.exports = s
  3199. }
  3200. ).call(this, "/js/ab.js")
  3201. }
  3202. , {
  3203. "./util/browser": 182,
  3204. "./util/logger": 189
  3205. }],
  3206. 4: [function (e, t, i) {
  3207. (function (i) {
  3208. "use strict";
  3209. function n() {
  3210. return {
  3211. addons: [{
  3212. name: "keen:ua_parser",
  3213. input: {
  3214. ua_string: "user_agent"
  3215. },
  3216. output: "parsed_user_agent"
  3217. }]
  3218. }
  3219. }
  3220. function r(e, t, i, n) {
  3221. function r(t) {
  3222. l[t.sid] = !0;
  3223. var i = t.billboard.media && t.billboard.media.type
  3224. , n = {
  3225. tag_id: t.sid,
  3226. tags_visited: Object.keys(l).length,
  3227. tag_count: Object.keys(e.tags).length,
  3228. tag_view_count: ++E,
  3229. has_media: !!i
  3230. };
  3231. i && (n.media_type = i),
  3232. u("tag_opened", n)
  3233. }
  3234. var l = {}
  3235. , h = Date.now() - N
  3236. , f = null;
  3237. n && (f = Date.now() - window.navigationStart);
  3238. var g;
  3239. try {
  3240. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3241. } catch (e) {
  3242. g = !1
  3243. }
  3244. var v, A = e.supportsVR;
  3245. A || (v = "VR disabled at the model/account level",
  3246. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3247. u("model_loaded", {
  3248. duration: h,
  3249. duration_from_navigation_start: f,
  3250. has_hlr: g,
  3251. has_vr: A,
  3252. vr_reason: v
  3253. });
  3254. var I = 0;
  3255. e.panos.forEach(function (e) {
  3256. e.on("enter", function () {
  3257. c("pano_viewed", {
  3258. pano_id: e.id,
  3259. pano_view_count: ++I,
  3260. alignment_type: e.alignmentType,
  3261. interaction_source: O,
  3262. navigation_source: p
  3263. })
  3264. })
  3265. });
  3266. var E = 0;
  3267. for (var T in e.tags)
  3268. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3269. t.on("tour_auto", function (e) {
  3270. p = "tour_" + e
  3271. }),
  3272. t.on("tour_manual", function (e) {
  3273. O = "gui-" + e,
  3274. p = "tour_manual"
  3275. }),
  3276. i.on(C.InteractionKey, function () {
  3277. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3278. }),
  3279. i.on(C.InteractionDirect, function () {
  3280. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3281. }),
  3282. o(t),
  3283. a(),
  3284. s()
  3285. }
  3286. function o(e) {
  3287. I.on(T.OPENED, function () {
  3288. c("showcase_share_intent", {
  3289. pano_id: e.currentPano && e.currentPano.id
  3290. })
  3291. }),
  3292. I.on(T.LINK_CLICKED, function (t) {
  3293. c("showcase_share_action", {
  3294. channel: t.channel,
  3295. pano_id: e.currentPano && e.currentPano.id
  3296. })
  3297. }),
  3298. E.on(x.ORIGIN_LINK_CLICKED, function () {
  3299. c("showcase_share_origin_link_clicked")
  3300. })
  3301. }
  3302. function a() { }
  3303. function s() {
  3304. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3305. gui_action: "click_vr_button"
  3306. })),
  3307. b.on(S.LAUNCH, function (e) {
  3308. c("showcase_gui", {
  3309. gui_action: "launch_vr",
  3310. vr_platform: e.vr_platform,
  3311. vr_app: e.vr_app
  3312. })
  3313. }),
  3314. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3315. gui_action: "vr_modal_prev"
  3316. })),
  3317. b.on(S.NEXT, function (e) {
  3318. c("showcase_gui", {
  3319. gui_action: e.nextAction
  3320. })
  3321. }),
  3322. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3323. gui_action: "vr_modal_close"
  3324. })),
  3325. b.on(S.falseICECHOSEN, function (e) {
  3326. c("showcase_gui", {
  3327. gui_action: e.name + " "
  3328. })
  3329. }),
  3330. b.on(S.STORE, function (e) {
  3331. c("showcase_gui", {
  3332. gui_action: "launch_store",
  3333. store: e
  3334. })
  3335. })
  3336. }
  3337. function l(e, t) {
  3338. if (f)
  3339. try {
  3340. f.addEvent(e, v.extendObject({
  3341. host: window.location.host,
  3342. keen: n(),
  3343. user_agent: "${keen.user_agent}",
  3344. referrer: {
  3345. url: v.normalizeUrl(document.referrer),
  3346. domain: v.domainFromUrl(document.referrer),
  3347. url_original: document.referrer
  3348. },
  3349. embedded: m.inIframe(),
  3350. is_mobile: m.isMobile(),
  3351. version: "2.25.6-0-gd87e5b1"
  3352. }, t))
  3353. } catch (e) {
  3354. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3355. }
  3356. }
  3357. function c(e, t) {
  3358. if (t = t || {},
  3359. L)
  3360. try {
  3361. window.analytics.track(e, v.extendObject(t, B), {
  3362. context: {
  3363. app: {
  3364. name: "showcase",
  3365. version: "2.25.6-0-gd87e5b1"
  3366. },
  3367. screen: {
  3368. width: window.screen.width,
  3369. height: window.screen.height,
  3370. density: window.devicePixelRatio
  3371. }
  3372. }
  3373. })
  3374. } catch (t) {
  3375. console.warn("Failed to send data to segment for " + e)
  3376. }
  3377. }
  3378. function h(e, t) {
  3379. if (t = t || {},
  3380. navigator.sendBeacon && L)
  3381. try {
  3382. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3383. event: e,
  3384. anonymousId: window.analytics.user().anonymousId(),
  3385. properties: v.extendObject(t, B),
  3386. writeKey: L,
  3387. sentAt: Date.now(),
  3388. type: "track",
  3389. context: {
  3390. userAgent: m.userAgent(),
  3391. library: {
  3392. name: "showcase-beacon",
  3393. version: "2.25.6-0-gd87e5b1"
  3394. },
  3395. app: {
  3396. name: "showcase",
  3397. version: "2.25.6-0-gd87e5b1"
  3398. }
  3399. }
  3400. }))
  3401. } catch (e) {
  3402. console.warn("Failed to send async segment request")
  3403. }
  3404. }
  3405. function u(e, t) {
  3406. t = t || {},
  3407. c(e, t)
  3408. }
  3409. function d(e, t) {
  3410. O = e === C.InteractionGui ? "gui-" + t : e,
  3411. p = "self_guided"
  3412. }
  3413. var p, f, g = (e("three"),
  3414. e("./util/ajax"),
  3415. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3416. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3417. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3418. t.exports = {
  3419. report: function (e, t, i, n) {
  3420. l("Session starts", {
  3421. model: e,
  3422. status: t,
  3423. loadtime: Date.now() - (N || Date.now()),
  3424. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3425. autoplay: i,
  3426. quickstart: n,
  3427. ab_tilegen: g.tilegen,
  3428. ab_imgopt: g.imgopt
  3429. })
  3430. },
  3431. impression: function (e) {
  3432. e = e || {};
  3433. var t = void 0 === e.isVisible || e.isVisible
  3434. , i = (void 0 !== e.immediate && e.immediate,
  3435. window.location.search.substr(1).split("&"));
  3436. u("impression", {
  3437. visible: t,
  3438. url_params: i
  3439. })
  3440. },
  3441. initKeen: function (e) {
  3442. return e.token && e.appId ? void (f = new Keen({
  3443. projectId: e.appId,
  3444. writeKey: e.token,
  3445. readKey: "",
  3446. requestType: "xhr"
  3447. })) : void P.warn("no keen token/appId")
  3448. },
  3449. initSegment: function (e) {
  3450. return e.token ? (L = e.token,
  3451. window.analytics.load(e.token),
  3452. B = {
  3453. model_id: e.model,
  3454. start_source: e.startSource,
  3455. autoplay: e.autoplay,
  3456. quickstart: e.quickstart,
  3457. language_tag: A.languageTag,
  3458. is_mobile: m.isMobile(),
  3459. iframe: m.inIframe(),
  3460. aspect_ratio: m.aspectRatio(),
  3461. session_id: F,
  3462. window: {
  3463. width: $("#player").width(),
  3464. height: $("#player").height()
  3465. },
  3466. platform: {
  3467. browser: {
  3468. name: $.ua.browser.name,
  3469. major: $.ua.browser.major,
  3470. version: $.ua.browser.version
  3471. },
  3472. os: {
  3473. name: $.ua.os.name,
  3474. version: $.ua.os.version
  3475. },
  3476. device: {
  3477. vendor: $.ua.device.vendor,
  3478. model: $.ua.device.model,
  3479. type: $.ua.device.type
  3480. }
  3481. }
  3482. },
  3483. D = Math.random() < A.analytics.sessionTrackingRate,
  3484. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3485. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3486. },
  3487. sessionStart: function (e) {
  3488. P.debug("analytics user_session_start"),
  3489. c("session_started"),
  3490. N = Date.now(),
  3491. window.addEventListener("unload", function () {
  3492. h("session_ended", {
  3493. duration: Date.now() - N
  3494. })
  3495. })
  3496. },
  3497. modelLoaded: function (e, t, i, n) {
  3498. r(e, t, i, n)
  3499. },
  3500. loadComplete: function (e) {
  3501. var t = {
  3502. time_to_app_start: e
  3503. };
  3504. c("load_times", t)
  3505. },
  3506. track: function (e, t) {
  3507. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3508. c(e, t))
  3509. },
  3510. trackAlways: function (e, t) {
  3511. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3512. c(e, t)
  3513. },
  3514. getSessionId: function () {
  3515. return F
  3516. },
  3517. updateInteraction: d
  3518. }
  3519. }
  3520. ).call(this, "/js/analytics.js")
  3521. }
  3522. , {
  3523. "./ab": 3,
  3524. "./enum/ControlEvents": 21,
  3525. "./enum/PlayerEvents": 40,
  3526. "./enum/VROption": 47,
  3527. "./enum/VRPlatforms": 49,
  3528. "./enum/Viewmode": 51,
  3529. "./gui/sharing/ShareEvents": 76,
  3530. "./gui/sharing/modal": 77,
  3531. "./gui/title/TitleEvents": 80,
  3532. "./gui/title/titleBar": 82,
  3533. "./gui/vr/vrEvent": 85,
  3534. "./gui/vr/vrModal": 87,
  3535. "./localization/localize": 108,
  3536. "./tag/Billboard/BillboardEvent": 120,
  3537. "./settings": 166,
  3538. "./util/ajax": 181,
  3539. "./util/browser": 182,
  3540. "./util/common": 185,
  3541. "./util/logger": 189,
  3542. three: 217
  3543. }],
  3544. 5: [function (e, t, i) {
  3545. "use strict";
  3546. function n() {
  3547. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3548. this.controls = null
  3549. }
  3550. var r = e("three")
  3551. , o = e("../constants")
  3552. , a = e("../util/cameraLight");
  3553. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3554. n.prototype.updateAspect = function (e) {
  3555. this.aspect = e,
  3556. this.updateProjectionMatrix()
  3557. }
  3558. ,
  3559. t.exports = n
  3560. }
  3561. , {
  3562. "../constants": 8,
  3563. "../util/cameraLight": 184,
  3564. three: 217
  3565. }],
  3566. 6: [function (e, t, i) {
  3567. "use strict";
  3568. function n() {
  3569. var e = $("#player").width() / $("#player").height();
  3570. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3571. this.controls = null,
  3572. this.updateAspect(e)
  3573. }
  3574. var r = e("three")
  3575. , o = e("../constants");
  3576. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3577. n.prototype.updateAspect = function (e) {
  3578. this.aspect = e,
  3579. this.top = o.orthoBase / e,
  3580. this.bottom = -o.orthoBase / e,
  3581. this.updateProjectionMatrix()
  3582. }
  3583. ,
  3584. t.exports = n
  3585. }
  3586. , {
  3587. "../constants": 8,
  3588. three: 217
  3589. }],
  3590. 7: [function (e, t, i) {
  3591. "use strict";
  3592. function n() {
  3593. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3594. this.controls = null
  3595. }
  3596. var r = e("three")
  3597. , o = e("../settings")
  3598. , a = e("../util/cameraLight");
  3599. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3600. n.prototype.updateAspect = function (e) {
  3601. this.aspect = e,
  3602. this.updateProjectionMatrix()
  3603. }
  3604. ,
  3605. t.exports = n
  3606. }
  3607. , {
  3608. "../settings": 166,
  3609. "../util/cameraLight": 184,
  3610. three: 217
  3611. }],
  3612. 8: [function (e, t, i) {
  3613. "use strict";
  3614. t.exports = {
  3615. signedUrlDefaultExpireTime: 24e4,
  3616. signedUrlCheckInterval: 1e4,
  3617. signedUrlRefreshBuffer: 15e3,
  3618. dollhouseFOV: 70,
  3619. dollhouseNear: 1,
  3620. dollhouseFar: 5e3,
  3621. insideFOV: 70,
  3622. insideFOVMax: 120,
  3623. insideNear: .1,
  3624. insideFar: 5e3,
  3625. insideLookSpeed: .12,
  3626. insideLookLimitUp: 20,
  3627. insideLookLimitDown: -20,
  3628. orthoNear: 1,
  3629. orthoFar: 5e3,
  3630. orthoBase: 10,
  3631. narrowLandscapeHeight: 290,
  3632. reallyNarrowLandscapeHeight: 250,
  3633. visionTilingStartDate: new Date("8/26/2016"),
  3634. visionTilingStartVersion: "1.1.407.13667",
  3635. windowHeightHighQualityThreshold: 900,
  3636. tourStepDelayDefault: 3500,
  3637. tourStepDelaySlideShow: 5e3,
  3638. workshopApsect: 9 / 16,
  3639. highQualityMaxZoom: 2,
  3640. ultraHighQualityMaxZoom: 3
  3641. }
  3642. }
  3643. , {}],
  3644. 9: [function (e, t, i) {
  3645. "use strict";
  3646. function n() {
  3647. this.activeControl = null,
  3648. this.controls = {},
  3649. this.cameras = {}
  3650. }
  3651. var r = e("./PanoramaControls")
  3652. , o = e("./DollhouseControls")
  3653. , a = e("./FloorplanControls")
  3654. , s = e("../cameras/PanoramaCamera")
  3655. , l = e("../cameras/DollhouseCamera")
  3656. , c = e("../cameras/FloorplanCamera")
  3657. , h = e("events").EventEmitter
  3658. , u = e("../enum/ControlEvents")
  3659. , d = e("../enum/ModelManagerEvents")
  3660. , p = e("../enum/Viewmode")
  3661. , f = e("../settings");
  3662. n.prototype = Object.create(h.prototype),
  3663. n.prototype.init = function (e, t) {
  3664. this.setUpControls(),
  3665. this.bindEvents(e, t)
  3666. }
  3667. ,
  3668. n.prototype.activateControls = function (e) {
  3669. this.activeControl && (this.activeControl.reset(),
  3670. this.activeControl.enabled = !1),
  3671. this.controls[e] && (this.controls[e].enabled = !0),
  3672. this.activeControl = this.controls[e]
  3673. }
  3674. ,
  3675. n.prototype.setUpControls = function () {
  3676. var e = {}
  3677. , t = {}
  3678. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3679. , n = [s, l, c]
  3680. , h = [r, o, a];
  3681. i.forEach(function (i, r) {
  3682. e[i] = new n[r],
  3683. t[i] = new h[r](e[i]),
  3684. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3685. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3686. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3687. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3688. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3689. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3690. }
  3691. .bind(this)),
  3692. this.controls = t,
  3693. this.cameras = e
  3694. }
  3695. ,
  3696. n.prototype.bindEvents = function (e, t) {
  3697. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3698. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3699. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3700. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3701. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), { passive: false }),
  3702. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3703. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3704. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3705. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3706. e.addEventListener("contextmenu", function (e) {
  3707. e.preventDefault()
  3708. }),
  3709. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3710. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3711. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3712. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3713. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3714. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3715. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3716. t.on(d.ActiveModelChanged, function (e) {
  3717. this.setModelForControls(e.model)
  3718. }
  3719. .bind(this))
  3720. }
  3721. ,
  3722. n.prototype.setModelForControls = function (e) {
  3723. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3724. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3725. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function (e) {
  3726. this.controls[e].setBounds(t)
  3727. }
  3728. .bind(this))
  3729. }
  3730. ,
  3731. n.prototype.onMouseDown = function (e) {
  3732. e.preventDefault(),
  3733. this.activeControl && this.activeControl.onMouseDown(e)
  3734. }
  3735. ,
  3736. n.prototype.onMouseMove = function (e) {
  3737. e.preventDefault(),
  3738. this.activeControl && this.activeControl.onMouseMove(e)
  3739. }
  3740. ,
  3741. n.prototype.onMouseUp = function (e) {
  3742. e.preventDefault(),
  3743. this.activeControl && this.activeControl.onMouseUp(e)
  3744. }
  3745. ,
  3746. n.prototype.onMouseOver = function (e) {
  3747. e.preventDefault(),
  3748. this.activeControl && this.activeControl.onMouseOver(e)
  3749. }
  3750. ,
  3751. n.prototype.onMouseWheel = function (e) {
  3752. e.preventDefault(),
  3753. this.activeControl && this.activeControl.onMouseWheel(e)
  3754. }
  3755. ,
  3756. n.prototype.onTouchStart = function (e) {
  3757. e.preventDefault(),
  3758. this.activeControl && this.activeControl.onTouchStart(e);
  3759. var hotList = $('#hotListWrap')[0];
  3760. hotList.classList.remove('hotListActive');
  3761. $('#hotListContent ul .active').removeClass('active');
  3762. $('#hotList')[0].classList.remove('active')
  3763. }
  3764. ,
  3765. n.prototype.onTouchMove = function (e) {
  3766. e.preventDefault(),
  3767. this.activeControl && this.activeControl.onTouchMove(e)
  3768. }
  3769. ,
  3770. n.prototype.onTouchEnd = function (e) {
  3771. e.preventDefault(),
  3772. this.activeControl && this.activeControl.onTouchEnd(e)
  3773. }
  3774. ,
  3775. n.prototype.onPointerDown = function (e) {
  3776. if (e.preventDefault(),
  3777. this.activeControl)
  3778. switch (e.pointerType) {
  3779. case "mouse":
  3780. this.activeControl.onMouseDown(e);
  3781. break;
  3782. default:
  3783. this.activeControl.onPointerDown(e)
  3784. }
  3785. }
  3786. ,
  3787. n.prototype.onPointerMove = function (e) {
  3788. if (e.preventDefault(),
  3789. this.activeControl)
  3790. switch (e.pointerType) {
  3791. case "mouse":
  3792. this.activeControl.onMouseMove(e);
  3793. break;
  3794. default:
  3795. this.activeControl.onPointerMove(e)
  3796. }
  3797. }
  3798. ,
  3799. n.prototype.onPointerUp = function (e) {
  3800. if (e.preventDefault(),
  3801. this.activeControl)
  3802. switch (e.pointerType) {
  3803. case "mouse":
  3804. this.activeControl.onMouseUp(e);
  3805. break;
  3806. default:
  3807. this.activeControl.onPointerUp(e)
  3808. }
  3809. }
  3810. ,
  3811. n.prototype.onPointerCancel = function (e) {
  3812. e.preventDefault(),
  3813. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3814. }
  3815. ,
  3816. n.prototype.onKeyDown = function (e) {
  3817. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3818. this.activeControl && this.activeControl.onKeyDown(e))
  3819. }
  3820. ,
  3821. n.prototype.onKeyUp = function (e) {
  3822. e.preventDefault(),
  3823. this.activeControl && this.activeControl.onKeyUp(e)
  3824. }
  3825. ,
  3826. t.exports = n
  3827. }
  3828. , {
  3829. "../cameras/DollhouseCamera": 5,
  3830. "../cameras/FloorplanCamera": 6,
  3831. "../cameras/PanoramaCamera": 7,
  3832. "../enum/ControlEvents": 21,
  3833. "../enum/ModelManagerEvents": 33,
  3834. "../enum/Viewmode": 51,
  3835. "../settings": 166,
  3836. "./DollhouseControls": 10,
  3837. "./FloorplanControls": 11,
  3838. "./PanoramaControls": 13,
  3839. events: 202
  3840. }],
  3841. 10: [function (e, t, i) {
  3842. "use strict";
  3843. function n(e) {
  3844. a.call(this, e),
  3845. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3846. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3847. this.minDistance = o.dollhouseDefault.minDistance,
  3848. this.maxDistance = o.dollhouseDefault.maxDistance,
  3849. this.adjustedMinDistance = this.minDistance,
  3850. this.adjustedMaxDistance = this.maxDistance
  3851. }
  3852. var r = e("three")
  3853. , o = e("../settings")
  3854. , a = e("./OutsideControls");
  3855. n.prototype = Object.create(a.prototype),
  3856. n.prototype.pan = function (e, t) {
  3857. this.camera.updateMatrix();
  3858. var i = this.camera.position.clone().sub(this.target).length();
  3859. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3860. this.panLeft(2 * e * i / $("#player").height()),
  3861. this.panUp(-2 * t * i / $("#player").height())
  3862. }
  3863. ,
  3864. n.prototype.updateZoom = function () {
  3865. var e = this.offset.length();
  3866. return e * this.scale
  3867. }
  3868. ,
  3869. n.prototype.setZoomBounds = function (e) {
  3870. var t = e.min.distanceTo(e.max);
  3871. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3872. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3873. this.minDistance = this.adjustedMinDistance,
  3874. this.maxDistance = this.adjustedMaxDistance
  3875. }
  3876. ,
  3877. n.prototype.resetRanges = function (e, t) {
  3878. e ? (this.minDistance = Math.min(e, this.minDistance),
  3879. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3880. this.maxDistance = this.adjustedMaxDistance),
  3881. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3882. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3883. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3884. }
  3885. ,
  3886. n.prototype.toJSON = function () {
  3887. return a.prototype.toJSON.call(this)
  3888. }
  3889. ,
  3890. t.exports = n
  3891. }
  3892. , {
  3893. "../settings": 166,
  3894. "./OutsideControls": 12,
  3895. three: 217
  3896. }],
  3897. 11: [function (e, t, i) {
  3898. "use strict";
  3899. function n(e) {
  3900. a.call(this, e),
  3901. this.minDistance = 15,
  3902. this.maxDistance = 50,
  3903. this.noRotateUpDown = !0,
  3904. this.minPolarAngle = 0,
  3905. this.maxPolarAngle = 0,
  3906. this.mouseActions[l.LEFT] = s.PAN,
  3907. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3908. this.mouseActions[l.RIGHT] = s.ROTATE,
  3909. this.touchActions[1] = s.PAN,
  3910. this.touchActions[2] = s.ROTATE_DOLLY,
  3911. this.absoluteScale = 1,
  3912. this.currentScale = 1
  3913. }
  3914. var r = e("three")
  3915. , o = e("../settings")
  3916. , a = e("./OutsideControls")
  3917. , s = e("../enum/ControlActions")
  3918. , l = e("../enum/MouseButton")
  3919. , c = e("../util/math")
  3920. , h = e("../util/browser");
  3921. n.prototype = Object.create(a.prototype),
  3922. n.prototype.zoomToContain = function (e) {
  3923. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3924. this.currentScale = this.absoluteScale
  3925. }
  3926. ,
  3927. n.prototype.getDefaultAbsoluteScale = function (modelSize, ratio) {
  3928. let defaultRatio = 1.2, absoluteScale
  3929. if (_settings.floorPlanAngle) {//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3930. var angle = parseFloat(_settings.floorPlanAngle)
  3931. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3932. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3933. var screenSize = Math.min($("#player").width(), $("#player").height())
  3934. var maxSize = 800;//模型最大占据像素
  3935. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio);
  3936. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3937. } else {
  3938. var t = Math.max(modelSize.x, modelSize.z)
  3939. , i = Math.min(modelSize.x, modelSize.z)
  3940. , n = Math.max(t, i * this.camera.aspect)
  3941. , r = Math.max(i, t * this.camera.aspect);
  3942. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3943. }
  3944. return absoluteScale
  3945. },
  3946. /* n.prototype.rotateToView = function(e, t) {
  3947. var i = 0
  3948. , n = h.aspectRatio() < 1
  3949. , r = e.x < e.z;
  3950. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3951. this.rotateLeft(i),
  3952. this.update(0)
  3953. },
  3954. */
  3955. n.prototype.rotateToView = function (modelSize, direction) {
  3956. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3957. if (_settings.floorPlanAngle) {//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3958. i = parseFloat(_settings.floorPlanAngle)
  3959. } else {
  3960. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3961. if (n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3962. {
  3963. if (direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3964. {
  3965. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3966. }
  3967. //(第二种情况) 不做处理
  3968. }
  3969. else if (direction.x > 0) {
  3970. i = Math.PI / 2;
  3971. }
  3972. else {
  3973. i = -Math.PI / 2;
  3974. }
  3975. }
  3976. this.rotateLeft(i);
  3977. this.update(0);
  3978. }
  3979. ,
  3980. n.prototype.rotateToAngle = function (angle) {//add 旋转到特定角度
  3981. this.rotateLeft(angle + this.lon);
  3982. this.update(0);
  3983. }
  3984. ,
  3985. n.prototype.pan = function (e, t) {
  3986. this.camera.updateMatrix(),
  3987. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3988. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3989. }
  3990. ,
  3991. n.prototype.updateZoom = function () {
  3992. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3993. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3994. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3995. this.camera.left = -o.orthoBase * this.currentScale,
  3996. this.camera.right = o.orthoBase * this.currentScale,
  3997. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3998. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3999. this.camera.updateProjectionMatrix(),
  4000. this.offset.length()
  4001. }
  4002. ,
  4003. n.prototype.toJSON = function () {
  4004. var e = new r.Quaternion
  4005. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  4006. , i = new r.Quaternion;
  4007. return function () {
  4008. var n = a.prototype.toJSON.call(this);
  4009. return e.copy(n.camera_quaternion),
  4010. i.copy(t),
  4011. i.multiply(e),
  4012. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  4013. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  4014. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  4015. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  4016. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  4017. n
  4018. }
  4019. }(),
  4020. t.exports = n
  4021. }
  4022. , {
  4023. "../enum/ControlActions": 20,
  4024. "../enum/MouseButton": 34,
  4025. "../settings": 166,
  4026. "../util/browser": 182,
  4027. "../util/math": 190,
  4028. "./OutsideControls": 12,
  4029. three: 217
  4030. }],
  4031. 12: [function (e, t, i) {
  4032. "use strict";
  4033. function n(e) {
  4034. this.camera = e,
  4035. this.camera.controls = this,
  4036. this.enabled = !1,
  4037. this.target = new r.Vector3,
  4038. this.targetBounds = new r.Box3,
  4039. this.zoomSpeed = 1,
  4040. this.minDistance = 0,
  4041. this.maxDistance = 1 / 0,
  4042. this.noRotateUpDown = !1,
  4043. this.rotateSpeed = 1,
  4044. this.keyboardZoomSpeed = 0,
  4045. this.keyPanSpeed = 7,
  4046. this.autoRotate = !1,
  4047. this.autoRotateSpeed = 2,
  4048. this.autoPan = !1,
  4049. this.autoPanPosition = new r.Vector3,
  4050. this.minPolarAngle = r.Math.degToRad(25),
  4051. this.maxPolarAngle = r.Math.degToRad(65),
  4052. this.rotationAcceleration = new r.Vector2,
  4053. this.rotationSpeed = new r.Vector2,
  4054. this.panAcceleration = new r.Vector2,
  4055. this.panSpeed = new r.Vector2,
  4056. this.rotateStart = new r.Vector2,
  4057. this.rotateEnd = new r.Vector2,
  4058. this.rotateDelta = new r.Vector2,
  4059. this.panStart = new r.Vector2,
  4060. this.panEnd = new r.Vector2,
  4061. this.panDelta = new r.Vector2,
  4062. this.panOffset = new r.Vector3,
  4063. this.offset = new r.Vector3,
  4064. this.dollyStart = new r.Vector2,
  4065. this.dollyEnd = new r.Vector2,
  4066. this.dollyDelta = new r.Vector2,
  4067. this.phiDelta = 0,
  4068. this.thetaDelta = 0,
  4069. this.scale = 1,
  4070. this.panVector = new r.Vector3,
  4071. this.lastPosition = new r.Vector3,
  4072. this.state = c.NONE,
  4073. this.mouseActions = {},
  4074. this.mouseActions[h.LEFT] = c.ROTATE,
  4075. this.mouseActions[h.MIDDLE] = c.DOLLY,
  4076. this.mouseActions[h.RIGHT] = c.PAN,
  4077. this.touchActions = {},
  4078. this.touchActions[1] = c.ROTATE,
  4079. this.touchActions[2] = c.PAN_DOLLY,
  4080. this.lastMoveTime = 0,
  4081. this.pointersLimit = 2,
  4082. this.pointers = []
  4083. }
  4084. var r = e("three")
  4085. , o = e("../settings")
  4086. , a = e("../util/common")
  4087. , s = e("../util/math")
  4088. , l = e("../enum/Vectors")
  4089. , c = e("../enum/ControlActions")
  4090. , h = e("../enum/MouseButton")
  4091. , u = e("../enum/Keys")
  4092. , d = e("../enum/ControlEvents")
  4093. , p = e("events").EventEmitter
  4094. , f = 1e-6;
  4095. n.prototype = Object.create(p.prototype),
  4096. n.prototype.setBounds = function (e) {
  4097. this.targetBounds = e
  4098. }
  4099. ,
  4100. n.prototype.isEngaged = function () {
  4101. return this.state !== c.NONE
  4102. }
  4103. ,
  4104. n.prototype.rotateLeft = function (e) {
  4105. void 0 === e && (e = this.getAutoRotationAngle()),
  4106. this.thetaDelta -= e
  4107. }
  4108. ,
  4109. n.prototype.rotateUp = function (e) {
  4110. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  4111. this.phiDelta -= e)
  4112. }
  4113. ,
  4114. n.prototype.panLeft = function (e) {
  4115. var t = this.camera.matrix.elements;
  4116. this.panOffset.set(t[0], 0, t[2]).normalize(),
  4117. this.panOffset.multiplyScalar(-e),
  4118. this.panVector.add(this.panOffset)
  4119. }
  4120. ,
  4121. n.prototype.panUp = function (e) {
  4122. var t = this.camera.matrix.elements;
  4123. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4124. this.panOffset.multiplyScalar(-e),
  4125. this.panVector.add(this.panOffset)
  4126. }
  4127. ,
  4128. n.prototype.startRotating = function (e, t) {
  4129. e && this.navRotationAcc("x", e),
  4130. t && this.navRotationAcc("y", t)
  4131. }
  4132. ,
  4133. n.prototype.stopRotating = function (e) {
  4134. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4135. this.navRotationAcc("x", 0),
  4136. this.navRotationAcc("y", 0)
  4137. }
  4138. ,
  4139. n.prototype.setAutoPanPosition = function (e, t) {
  4140. var i = new r.Vector3
  4141. , n = new r.Vector3;
  4142. return function (e, t) {
  4143. i.copy(this.camera.position),
  4144. void 0 === e && null === e || i.setX(e),
  4145. void 0 === t && null === t || i.setZ(t);
  4146. var r = this.camera.position.distanceTo(this.target)
  4147. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4148. this.targetClamped = !1,
  4149. n.copy(i).addScaledVector(o, r),
  4150. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4151. i.copy(n).addScaledVector(o, -r),
  4152. this.targetClamped = !0),
  4153. this.autoPanPosition.x = i.x,
  4154. this.autoPanPosition.z = i.z,
  4155. this.autoPan && this.stopAutoPanning()
  4156. }
  4157. }(),
  4158. n.prototype.stopAutoPanning = function () {
  4159. var e = this.autoPan;
  4160. this.autoPan = !1,
  4161. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4162. }
  4163. ,
  4164. n.prototype.dollyIn = function (e) {
  4165. void 0 === e && (e = this.getZoomScale()),
  4166. this.scale /= e
  4167. }
  4168. ,
  4169. n.prototype.dollyOut = function (e) {
  4170. void 0 === e && (e = this.getZoomScale()),
  4171. this.scale *= e
  4172. }
  4173. ,
  4174. n.prototype.updatePan = function (e) {
  4175. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4176. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4177. this.autoPan) {
  4178. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4179. t.setY(0).clampLength(0, 50 * e),
  4180. this.target.add(t),
  4181. this.camera.position.add(t),
  4182. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4183. this.stopAutoPanning())
  4184. }
  4185. }
  4186. ,
  4187. n.prototype.update = function (e) {
  4188. e || (e = 1 / 60);
  4189. var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4190. this.rotationSpeed.multiplyScalar(1 - friction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e)
  4191. this.rotateLeft(-this.rotationSpeed.x),
  4192. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4193. this.updatePan(e);
  4194. var t = this.camera.position;
  4195. this.offset.copy(t).sub(this.target);
  4196. var i = Math.atan2(this.offset.x, this.offset.z)
  4197. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4198. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4199. i += this.thetaDelta,
  4200. n += this.phiDelta,
  4201. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4202. n = Math.max(f, Math.min(Math.PI - f, n));
  4203. this.lon = i, this.lat = n//add
  4204. var r = this.updateZoom();
  4205. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4206. this.target.add(this.panVector),
  4207. this.targetBounds.clampPoint(this.target, this.target),
  4208. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4209. this.offset.y = r * Math.cos(n),
  4210. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4211. t.copy(this.target).add(this.offset),
  4212. this.camera.lookAt(this.target),
  4213. this.thetaDelta = 0,
  4214. this.phiDelta = 0,
  4215. this.scale = 1,
  4216. this.panVector.set(0, 0, 0),
  4217. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4218. }
  4219. ,
  4220. n.prototype.getAutoRotationAngle = function () {
  4221. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4222. }
  4223. ,
  4224. n.prototype.getZoomScale = function () {
  4225. return Math.pow(.95, this.zoomSpeed)
  4226. }
  4227. ,
  4228. n.prototype.onMouseDown = function (e) {
  4229. if (this.enabled) {
  4230. switch (e.preventDefault(),
  4231. this.stopAutoPanning(),
  4232. this.mouseDown = !0,
  4233. this.state = this.mouseActions[e.button],
  4234. this.state) {
  4235. case c.ROTATE:
  4236. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4237. this.rotationSpeed.set(0, 0);
  4238. break;
  4239. case c.DOLLY:
  4240. this.dollyStart.set(e.clientX, e.clientY);
  4241. break;
  4242. case c.PAN:
  4243. this.panStart.set(e.clientX, e.clientY)
  4244. }
  4245. this.emit(d.InputStart, "mouse")
  4246. }
  4247. }
  4248. ,
  4249. n.prototype.onMouseMove = function (e) {
  4250. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4251. switch (e.preventDefault(),
  4252. this.state) {
  4253. case c.ROTATE:
  4254. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4255. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4256. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4257. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4258. this.rotateStart.copy(this.rotateEnd);
  4259. break;
  4260. case c.DOLLY:
  4261. this.dollyEnd.set(e.clientX, e.clientY),
  4262. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4263. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4264. t.call(this),
  4265. this.dollyStart.copy(this.dollyEnd);
  4266. break;
  4267. case c.PAN:
  4268. this.panEnd.set(e.clientX, e.clientY),
  4269. this.panDelta.subVectors(this.panEnd, this.panStart),
  4270. this.pan(this.panDelta.x, this.panDelta.y),
  4271. this.panStart.copy(this.panEnd)
  4272. }
  4273. this.emit(d.Move, "mouse"),
  4274. this.lastMoveTime = e.timeStamp,
  4275. this.update()
  4276. }
  4277. }
  4278. ,
  4279. n.prototype.onMouseUp = function (e) {
  4280. this.enabled && (this.mouseDown = !1,
  4281. this.state = c.NONE,
  4282. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4283. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4284. this.update(),
  4285. this.rotationAcceleration.set(0, 0),
  4286. this.rotateDelta.set(0, 0)))
  4287. }
  4288. ,
  4289. n.prototype.onMouseOver = function (e) {
  4290. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4291. }
  4292. ,
  4293. n.prototype.onMouseWheel = function (e) {
  4294. if (this.enabled && o.useWheel) {
  4295. this.emit(d.Move, "wheel");
  4296. var t = e.wheelDelta || -e.detail
  4297. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4298. i.call(this),
  4299. this.update()
  4300. }
  4301. }
  4302. ,
  4303. n.prototype.onKeyDown = function (e) {
  4304. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4305. this.handleKeyDown(e.which)))
  4306. }
  4307. ,
  4308. n.prototype.navRotationAcc = function (e, t) {
  4309. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4310. }
  4311. ,
  4312. n.prototype.navPanAcc = function (e, t) {
  4313. this.stopAutoPanning(),
  4314. this.panAcceleration[e] = t
  4315. }
  4316. ,
  4317. n.prototype.handleKeyDown = function (e) {
  4318. var t = !0;
  4319. switch (e) {
  4320. case u.UPARROW:
  4321. case u.I:
  4322. this.navRotationAcc("y", 1);
  4323. break;
  4324. case u.DOWNARROW:
  4325. case u.K:
  4326. this.navRotationAcc("y", -1);
  4327. break;
  4328. case u.LEFTARROW:
  4329. case u.J:
  4330. this.navRotationAcc("x", -1);
  4331. break;
  4332. case u.RIGHTARROW:
  4333. case u.L:
  4334. this.navRotationAcc("x", 1);
  4335. break;
  4336. case u.W:
  4337. this.navPanAcc("y", 1);
  4338. break;
  4339. case u.S:
  4340. this.navPanAcc("y", -1);
  4341. break;
  4342. case u.A:
  4343. this.navPanAcc("x", -1);
  4344. break;
  4345. case u.D:
  4346. this.navPanAcc("x", 1);
  4347. break;
  4348. default:
  4349. t = !1
  4350. }
  4351. t && this.emit(d.Move, "key")
  4352. }
  4353. ,
  4354. n.prototype.onKeyUp = function (e) {
  4355. this.enabled && (e.preventDefault(),
  4356. e.stopPropagation(),
  4357. this.handleKeyUp(e.which))
  4358. }
  4359. ,
  4360. n.prototype.handleKeyUp = function (e) {
  4361. switch (e) {
  4362. case u.I:
  4363. case u.K:
  4364. case u.UPARROW:
  4365. case u.DOWNARROW:
  4366. this.keyboardZoomSpeed = 0,
  4367. this.rotationAcceleration.y = 0;
  4368. break;
  4369. case u.J:
  4370. case u.L:
  4371. case u.LEFTARROW:
  4372. case u.RIGHTARROW:
  4373. this.rotationAcceleration.x = 0;
  4374. break;
  4375. case u.S:
  4376. case u.W:
  4377. this.panAcceleration.y = 0;
  4378. break;
  4379. case u.A:
  4380. case u.D:
  4381. this.panAcceleration.x = 0
  4382. }
  4383. }
  4384. ,
  4385. n.prototype.onTouchStart = function (e) {
  4386. if (this.enabled || this.state === c.NONE) {
  4387. e.preventDefault(),
  4388. e.stopPropagation(),
  4389. this.stopAutoPanning();
  4390. var t = function () {
  4391. if (2 === e.touches.length) {
  4392. var t = e.touches[0].pageX - e.touches[1].pageX
  4393. , i = e.touches[0].pageY - e.touches[1].pageY;
  4394. this.dollyStart.set(t, i)
  4395. }
  4396. }
  4397. .bind(this)
  4398. , i = function () {
  4399. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4400. }
  4401. .bind(this)
  4402. , n = function () {
  4403. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4404. }
  4405. .bind(this);
  4406. switch (this.state = this.touchActions[e.touches.length],
  4407. this.state) {
  4408. case c.PAN_DOLLY:
  4409. t();
  4410. case c.PAN:
  4411. i();
  4412. break;
  4413. case c.ROTATE_DOLLY:
  4414. t();
  4415. case c.ROTATE:
  4416. n()
  4417. }
  4418. this.rotationSpeed.set(0, 0),
  4419. this.emit(d.InputStart, "touch")
  4420. }
  4421. }
  4422. ,
  4423. n.prototype.onTouchMove = function (e) {
  4424. if (this.enabled && this.state !== c.NONE) {
  4425. e.preventDefault(),
  4426. e.stopPropagation();
  4427. var t = function () {
  4428. var t = e.touches[0].pageX - e.touches[1].pageX
  4429. , i = e.touches[0].pageY - e.touches[1].pageY;
  4430. this.dollyEnd.set(t, i);
  4431. var n = this.dollyStart.length() - this.dollyEnd.length();
  4432. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4433. this.dollyStart.copy(this.dollyEnd)
  4434. }
  4435. .bind(this)
  4436. , i = function () {
  4437. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4438. this.panDelta.subVectors(this.panEnd, this.panStart),
  4439. this.pan(this.panDelta.x, this.panDelta.y),
  4440. this.panStart.copy(this.panEnd),
  4441. this.rotateDelta.set(0, 0)
  4442. }
  4443. .bind(this)
  4444. , n = function () {
  4445. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4446. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4447. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4448. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4449. this.rotateStart.copy(this.rotateEnd)
  4450. }
  4451. .bind(this)
  4452. , r = function () {
  4453. if (2 === e.touches.length) {
  4454. var i = window.devicePixelRatio || 1
  4455. , r = e.touches[1].pageX - e.touches[0].pageX
  4456. , s = e.touches[1].pageY - e.touches[0].pageY
  4457. , l = Math.sqrt(r * r + s * s)
  4458. , h = Math.abs(this.dollyStart.length() - l);
  4459. if (h > o.input.touchMoveThreshold * i)
  4460. this.state = c.DOLLY,
  4461. t();
  4462. else {
  4463. var u = a.average(e.touches, "pageX")
  4464. , d = a.average(e.touches, "pageY")
  4465. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4466. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4467. this.rotateStart.set(u, d),
  4468. n())
  4469. }
  4470. }
  4471. }
  4472. .bind(this);
  4473. switch (this.state) {
  4474. case c.PAN_DOLLY:
  4475. t();
  4476. case c.PAN:
  4477. i();
  4478. break;
  4479. case c.ROTATE_DOLLY:
  4480. r();
  4481. break;
  4482. case c.DOLLY:
  4483. t();
  4484. break;
  4485. case c.ROTATE:
  4486. n();
  4487. break;
  4488. default:
  4489. this.state = c.NONE
  4490. }
  4491. this.lastMoveTime = e.timeStamp,
  4492. this.emit(d.Move, "touch")
  4493. }
  4494. }
  4495. ,
  4496. n.prototype.onTouchEnd = function (e) {
  4497. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4498. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4499. this.state = c.NONE,
  4500. this.update(),
  4501. this.rotationAcceleration.set(0, 0),
  4502. this.rotateDelta.set(0, 0))
  4503. }
  4504. ,
  4505. n.prototype.onPointerDown = function (e) {
  4506. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4507. id: e.pointerId,
  4508. pageX: e.pageX,
  4509. pageY: e.pageY
  4510. }),
  4511. e.touches = this.pointers,
  4512. this.onTouchStart(e)),
  4513. this.emit(d.InputStart, "pointer"))
  4514. }
  4515. ,
  4516. n.prototype.onPointerMove = function (e) {
  4517. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  4518. e.pointerId === t.id && (t.pageX = e.pageX,
  4519. t.pageY = e.pageY)
  4520. }),
  4521. e.touches = this.pointers,
  4522. this.onTouchMove(e))
  4523. }
  4524. ,
  4525. n.prototype.onPointerUp = function (e) {
  4526. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  4527. e.pointerId === t.id && this.pointers.splice(i, 1)
  4528. }
  4529. .bind(this)),
  4530. e.touches = this.pointers,
  4531. this.onTouchEnd(e))
  4532. }
  4533. ,
  4534. n.prototype.reset = function () {
  4535. this.state = c.NONE,
  4536. this.stopAutoPanning(),
  4537. this.rotationSpeed.set(0, 0),
  4538. this.rotationAcceleration.set(0, 0),
  4539. this.panSpeed.set(0, 0),
  4540. this.panAcceleration.set(0, 0)
  4541. }
  4542. ,
  4543. n.prototype.toJSON = function () {
  4544. var e = {
  4545. camera_position: {
  4546. x: s.toPrecision(this.camera.position.x, 4),
  4547. y: s.toPrecision(this.camera.position.y, 4),
  4548. z: s.toPrecision(this.camera.position.z, 4)
  4549. },
  4550. camera_quaternion: {
  4551. x: s.toPrecision(this.camera.quaternion.x, 4),
  4552. y: s.toPrecision(this.camera.quaternion.y, 4),
  4553. z: s.toPrecision(this.camera.quaternion.z, 4),
  4554. w: s.toPrecision(this.camera.quaternion.w, 4)
  4555. }
  4556. };
  4557. return e
  4558. }
  4559. ,
  4560. t.exports = n
  4561. }
  4562. , {
  4563. "../enum/ControlActions": 20,
  4564. "../enum/ControlEvents": 21,
  4565. "../enum/Keys": 30,
  4566. "../enum/MouseButton": 34,
  4567. "../enum/Vectors": 50,
  4568. "../settings": 166,
  4569. "../util/common": 185,
  4570. "../util/math": 190,
  4571. events: 202,
  4572. three: 217
  4573. }],
  4574. 13: [function (e, t, i) {
  4575. (function (i) {
  4576. "use strict";
  4577. function n(e) {
  4578. this.camera = e,
  4579. this.camera.controls = this,
  4580. this.target = new r.Vector3(0, 0, 0),
  4581. this.lookVector = new r.Vector3,
  4582. this.lookSpeed = .05,
  4583. this.rotationAcc = new r.Vector2,
  4584. this.rotationSpeed = new r.Vector2,
  4585. this.lat = 0,
  4586. this.lon = 0,
  4587. this.phi = 0,
  4588. this.theta = 0,
  4589. this.enabled = !1,
  4590. this.locked = !1,
  4591. this.pointer = new r.Vector2(0, 0),
  4592. this.rotationHistory = [],
  4593. this.rotationDifference = new r.Vector2,
  4594. this.pointerDragOn = !1,
  4595. this.pointerDragStart = new r.Vector2(0, 0),
  4596. this.pinchDistance = 0,
  4597. this.moveStart = new r.Vector2,
  4598. this.moveTolerance = .01,
  4599. this.pointersLimit = 2,
  4600. this.pointers = []
  4601. }
  4602. var r = e("three")
  4603. , o = e("../util/logger")
  4604. , a = e("../settings")
  4605. , s = e("../util/common")
  4606. , l = e("../util/math")
  4607. , c = (e("../enum/Vectors"),
  4608. e("../enum/MouseButton"))
  4609. , h = e("../enum/Keys")
  4610. , u = e("../enum/ControlEvents")
  4611. , d = e("events").EventEmitter;
  4612. new o(i);
  4613. n.prototype = Object.create(d.prototype),
  4614. n.prototype.usable = function () {
  4615. return this.enabled && !this.locked
  4616. }
  4617. ,
  4618. /* n.prototype.lookAt = function(e) {
  4619. var t = this.camera.position.clone().sub(e)
  4620. , i = Math.atan(t.z / t.x);
  4621. i += t.x < 0 ? Math.PI : 0,
  4622. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4623. this.lon = r.Math.radToDeg(i) + 180;
  4624. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4625. , o = Math.atan(t.y / n);
  4626. this.lat = -r.Math.radToDeg(o)
  4627. }
  4628. */
  4629. n.prototype.lookAt = function (aim, dir) {
  4630. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4631. var i = Math.atan(t.z / t.x);
  4632. i += t.x < 0 ? Math.PI : 0;
  4633. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4634. this.lon = r.Math.radToDeg(i) + 180;
  4635. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4636. o = Math.atan(t.y / n);
  4637. this.lat = -r.Math.radToDeg(o);
  4638. }
  4639. ,
  4640. n.prototype.startRotationFrom = function (e, t) {
  4641. l.convertScreenPositionToNDC(e, t, this.pointer),
  4642. this.pointerDragOn = !0,
  4643. this.pointerDragStart.copy(this.pointer),
  4644. this.moveStart.copy(this.pointer),
  4645. this.rotationHistory = [],
  4646. this.rotationSpeed.set(0, 0)
  4647. }
  4648. ,
  4649. n.prototype.onMouseOver = function (e) {
  4650. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4651. }
  4652. ,
  4653. n.prototype.onTouchStart = function (e) {
  4654. if (this.usable()) {
  4655. switch (e.preventDefault(),
  4656. e.stopPropagation(),
  4657. e.touches.length) {
  4658. case 1:
  4659. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4660. break;
  4661. case 2:
  4662. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4663. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4664. this.pinchDistance = Math.sqrt(t * t + i * i)
  4665. }
  4666. this.emit(u.InputStart, "touch")
  4667. }
  4668. }
  4669. ,
  4670. n.prototype.onPointerDown = function (e) {
  4671. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4672. id: e.pointerId,
  4673. clientX: e.clientX,
  4674. clientY: e.clientY
  4675. }),
  4676. e.touches = this.pointers,
  4677. this.onTouchStart(e),
  4678. this.emit(u.InputStart, "pointer"))
  4679. }
  4680. ,
  4681. n.prototype.onMouseDown = function (e) {
  4682. if (this.usable()) {
  4683. switch (e.preventDefault(),
  4684. e.stopPropagation(),
  4685. e.button) {
  4686. case c.LEFT:
  4687. this.startRotationFrom(e.clientX, e.clientY)
  4688. }
  4689. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4690. this.emit(u.InputStart, "mouse")
  4691. }
  4692. }
  4693. ,
  4694. n.prototype.updateRotation = function () {
  4695. if (this.usable() && this.pointerDragOn) {
  4696. var e = new r.Vector3(this.pointerDragStart.x, this.pointerDragStart.y, -1).unproject(this.camera)
  4697. , t = new r.Vector3(this.pointer.x, this.pointer.y, -1).unproject(this.camera)
  4698. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4699. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4700. , o = Math.atan2(e.y, i)
  4701. , a = Math.atan2(t.y, n);
  4702. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4703. e.y = 0,
  4704. t.y = 0;
  4705. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4706. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4707. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4708. this.pointerDragStart.copy(this.pointer)
  4709. }
  4710. }
  4711. ,
  4712. n.prototype.onMouseMove = function (e) {
  4713. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4714. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4715. }
  4716. ,
  4717. n.prototype.onTouchMove = function (e) {
  4718. if (this.usable())
  4719. switch (this.emit(u.Move, "touch"),
  4720. e.touches.length) {
  4721. case 1:
  4722. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4723. break;
  4724. case 2:
  4725. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4726. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4727. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4728. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4729. this.emit(u.Pinch, n),
  4730. this.pinchDistance -= n)
  4731. }
  4732. }
  4733. ,
  4734. n.prototype.onPointerMove = function (e) {
  4735. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  4736. e.pointerId === t.id && (t.clientX = e.clientX,
  4737. t.clientY = e.clientY)
  4738. }),
  4739. e.touches = this.pointers,
  4740. this.onTouchMove(e))
  4741. }
  4742. ,
  4743. n.prototype.endRotation = function () {
  4744. this.pointerDragOn = !1;
  4745. var e = s.averageVectors(this.rotationHistory);
  4746. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4747. }
  4748. ,
  4749. n.prototype.onTouchEnd = function (e) {
  4750. this.usable() && (e.preventDefault(),
  4751. e.stopPropagation(),
  4752. this.endRotation())
  4753. }
  4754. ,
  4755. n.prototype.onMouseUp = function (e) {
  4756. this.usable() && (e.preventDefault(),
  4757. e.stopPropagation(),
  4758. this.endRotation())
  4759. }
  4760. ,
  4761. n.prototype.onPointerUp = function (e) {
  4762. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  4763. e.pointerId === t.id && this.pointers.splice(i, 1)
  4764. }
  4765. .bind(this)),
  4766. e.touches = this.pointers,
  4767. this.onTouchEnd(e))
  4768. }
  4769. ,
  4770. n.prototype.update = function (e) {
  4771. this.lon,
  4772. this.lat;
  4773. for (this.updateRotation(),
  4774. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount;)
  4775. this.rotationHistory.shift();
  4776. this.lon += this.rotationDifference.x,
  4777. this.lat += this.rotationDifference.y,
  4778. this.rotationDifference.set(0, 0);
  4779. //改
  4780. var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4781. this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4782. this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4783. this.lon += this.rotationSpeed.x * e,
  4784. this.lat += this.rotationSpeed.y * e
  4785. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4786. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV / 2 + this.camera.fov / 2
  4787. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV / 2 - this.camera.fov / 2
  4788. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4789. this.phi = r.Math.degToRad(90 - this.lat),
  4790. this.theta = r.Math.degToRad(this.lon),
  4791. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4792. this.lookVector.y = Math.cos(this.phi),
  4793. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4794. this.target.copy(this.lookVector).add(this.camera.position),
  4795. this.camera.lookAt(this.target)
  4796. }
  4797. ,
  4798. n.prototype.onMouseWheel = function (e) {
  4799. if (this.usable()) {
  4800. var t = e.wheelDelta || -e.detail;
  4801. this.emit(u.InteractionDirect),
  4802. this.emit(u.Scroll, t)
  4803. }
  4804. }
  4805. ,
  4806. n.prototype.onKeyDown = function (e) {
  4807. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4808. this.handleKeyDown(e.which)))
  4809. }
  4810. ,
  4811. n.prototype.handleKeyDown = function (e) {
  4812. var t = function (e, t) {
  4813. this.rotationAcc[e] = t
  4814. }
  4815. .bind(this);
  4816. this.emit(u.InteractionKey);
  4817. var i = !0;
  4818. switch (e) {
  4819. case h.LEFTARROW:
  4820. case h.J:
  4821. t("x", -1);
  4822. break;
  4823. case h.RIGHTARROW:
  4824. case h.L:
  4825. t("x", 1);
  4826. break;
  4827. case h.I:
  4828. t("y", 1);
  4829. break;
  4830. case h.K:
  4831. t("y", -1);
  4832. break;
  4833. default:
  4834. i = !1
  4835. }
  4836. i && this.emit(u.Move, "key")
  4837. }
  4838. ,
  4839. n.prototype.onKeyUp = function (e) {
  4840. this.usable() && (e.preventDefault(),
  4841. e.stopPropagation(),
  4842. this.handleKeyUp(e.which))
  4843. }
  4844. ,
  4845. n.prototype.handleKeyUp = function (e) {
  4846. switch (e) {
  4847. case h.LEFTARROW:
  4848. case h.J:
  4849. case h.RIGHTARROW:
  4850. case h.L:
  4851. this.rotationAcc.x = 0;
  4852. break;
  4853. case h.I:
  4854. case h.K:
  4855. this.rotationAcc.y = 0
  4856. }
  4857. }
  4858. ,
  4859. n.prototype.startRotating = function (e, t) {
  4860. e && (this.rotationAcc.x = e),
  4861. t && (this.rotationAcc.y = t)
  4862. }
  4863. ,
  4864. n.prototype.stopRotating = function (e) {
  4865. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4866. this.rotationAcc.set(0, 0)
  4867. }
  4868. ,
  4869. n.prototype.reset = function () {
  4870. this.pointerDragOn = !1,
  4871. this.rotationAcc.set(0, 0),
  4872. this.rotationSpeed.set(0, 0),
  4873. this.pointers = []
  4874. }
  4875. ,
  4876. n.prototype.toJSON = function () {
  4877. var e = {
  4878. camera_position: {
  4879. x: l.toPrecision(this.camera.position.x, 4),
  4880. y: l.toPrecision(this.camera.position.y, 4),
  4881. z: l.toPrecision(this.camera.position.z, 4)
  4882. },
  4883. camera_quaternion: {
  4884. x: l.toPrecision(this.camera.quaternion.x, 4),
  4885. y: l.toPrecision(this.camera.quaternion.y, 4),
  4886. z: l.toPrecision(this.camera.quaternion.z, 4),
  4887. w: l.toPrecision(this.camera.quaternion.w, 4)
  4888. }
  4889. };
  4890. return e
  4891. }
  4892. ,
  4893. n.prototype.setStateFromJSON = function (e) {
  4894. this.camera.position.copy(e.camera_position),
  4895. this.camera.quaternion.copy(e.camera_quaternion)
  4896. }
  4897. ,
  4898. t.exports = n
  4899. }
  4900. ).call(this, "/js/controls/PanoramaControls.js")
  4901. }
  4902. , {
  4903. "../enum/ControlEvents": 21,
  4904. "../enum/Keys": 30,
  4905. "../enum/MouseButton": 34,
  4906. "../enum/Vectors": 50,
  4907. "../settings": 166,
  4908. "../util/common": 185,
  4909. "../util/logger": 189,
  4910. "../util/math": 190,
  4911. events: 202,
  4912. three: 217
  4913. }],
  4914. 14: [function (e, t, i) {
  4915. (function (i) {
  4916. "use strict";
  4917. var n = e("three")
  4918. , r = e("../enum/Viewmode")
  4919. , o = e("../util/logger")
  4920. , a = new o(i);
  4921. t.exports = {
  4922. serialize: function (e) {
  4923. return encodeURI(JSON.stringify(e))
  4924. },
  4925. deserialize: function (e) {
  4926. function t(e) {
  4927. function t(e, t) {
  4928. return e && "number" == typeof t && !isNaN(t)
  4929. }
  4930. return e.reduce(t, !0)
  4931. }
  4932. try {
  4933. var i = JSON.parse(decodeURI(e))
  4934. , o = {
  4935. mode: r.fromInt(i.camera_mode),
  4936. panoId: i.scan_id,
  4937. position: (new n.Vector3).copy(i.camera_position),
  4938. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4939. zoom: i.ortho_zoom,
  4940. floorVisibility: i.floor_visibility
  4941. }
  4942. , s = o.position;
  4943. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4944. var l = o.quaternion;
  4945. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4946. o
  4947. } catch (i) {
  4948. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4949. try {
  4950. var c = e.split(",")
  4951. , h = {
  4952. x: parseFloat(c[2]),
  4953. y: parseFloat(c[3]),
  4954. z: parseFloat(c[4])
  4955. }
  4956. , u = {
  4957. x: parseFloat(c[5]),
  4958. y: parseFloat(c[6]),
  4959. z: parseFloat(c[7]),
  4960. w: parseFloat(c[8])
  4961. };
  4962. return t([h.x, h.y, h.z]) || (h.x = 0,
  4963. h.y = 0,
  4964. h.z = 0),
  4965. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4966. u.y = 0,
  4967. u.z = 0,
  4968. u.w = 1),
  4969. {
  4970. mode: r.fromInt(c[0]),
  4971. panoId: c[1],
  4972. position: (new n.Vector3).copy(h),
  4973. quaternion: (new n.Quaternion).copy(u)
  4974. }
  4975. } catch (t) {
  4976. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4977. }
  4978. }
  4979. return null
  4980. }
  4981. }
  4982. }
  4983. ).call(this, "/js/controls/serializer.js")
  4984. }
  4985. , {
  4986. "../enum/Viewmode": 51,
  4987. "../util/logger": 189,
  4988. three: 217
  4989. }],
  4990. 15: [function (e, t, i) {
  4991. (function (i) {
  4992. "use strict";
  4993. function n() {
  4994. this.endlessLoop = a.warp.loop,
  4995. this.clock = new r.Clock(!0),
  4996. this.model = null,
  4997. this.player = null,
  4998. this.currentItem = null,
  4999. this.destinationItem = null,
  5000. this.tourIsPlaying = !1,
  5001. this.transitionStage = y.None,
  5002. this.nextFunc = null,
  5003. this.onTheBus = !1,
  5004. this.tourInProgress = !1,
  5005. this.reachSource = null,
  5006. this.interrupted = !1,
  5007. this.nItems = 0,
  5008. this.walkingSectionPaused = !1
  5009. }
  5010. var r = e("three")
  5011. , o = e("./util/logger")
  5012. , a = e("./settings")
  5013. , s = e("./util/transitions")
  5014. , l = e("events").EventEmitter
  5015. , c = e("./enum/Viewmode")
  5016. , h = e("./analytics")
  5017. , u = e("./enum/WarpStyle")
  5018. , s = e("./util/transitions")
  5019. , d = (e("./model/ModelManager"),
  5020. e("./enum/ModelManagerEvents"))
  5021. , p = e("./enum/DirectorEvents")
  5022. , f = e("./enum/PlayerEvents")
  5023. , g = (e("./enum/ControlEvents"),
  5024. e("./enum/BlackoutStyle"))
  5025. , m = e("./enum/PathDiscardMode")
  5026. , v = e("./enum/PathDisplayMode")
  5027. , A = (e("./player"),
  5028. new o(i))
  5029. , y = Object.freeze({
  5030. None: 0,
  5031. Moving: 1,
  5032. Aiming: 2,
  5033. Interlude: 3
  5034. })
  5035. , C = Object.freeze({
  5036. Forward: 1,
  5037. NoChange: 0,
  5038. Backwards: -1
  5039. })
  5040. , I = s.getUniqueId();
  5041. n.prototype = Object.create(l.prototype),
  5042. n.prototype.init = function (e, t) {
  5043. this.player = e,
  5044. this.modelManager = t,
  5045. this.updateModel(),
  5046. this.resetAll(),
  5047. this.bindEvents()
  5048. // zeg 查询pano对应的导览片段
  5049. if (!this.panoIdMap) {
  5050. this.panoIdMap = new Map()
  5051. this.model.heroLocations.forEach((value, index) => {
  5052. // value.heroLocations.forEach( hl => {
  5053. if (!value.heroLocations) return
  5054. let hl = value.heroLocations[0]
  5055. let arr = this.panoIdMap.get(hl.panoId)
  5056. if (arr) {
  5057. this.panoIdMap.set(hl.panoId, [...arr, index])
  5058. } else {
  5059. this.panoIdMap.set(hl.panoId, [index])
  5060. }
  5061. // })
  5062. })
  5063. }
  5064. }
  5065. ,
  5066. n.prototype.resetAll = function () {
  5067. if (this.currentItem = null,
  5068. this.destinationItem = null,
  5069. this.tourIsPlaying = !1,
  5070. //this.bgmReplay(),//xzw
  5071. this.transitionStage = y.None,
  5072. this.nextFunc = null,
  5073. this.onTheBus = !1,
  5074. this.reachSource = null,
  5075. this.interrupted = !1,
  5076. this.model) {
  5077. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  5078. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  5079. } else
  5080. this.defaultWarpStyle = u.BLACK,
  5081. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  5082. this.resetSpecialTransition()
  5083. }
  5084. ,
  5085. n.prototype.updateModel = function () {
  5086. this.model = this.modelManager.getActiveModel(),
  5087. this.nItems = this.model.heroLocations.length
  5088. }
  5089. ,
  5090. n.prototype.bindEvents = function () {
  5091. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  5092. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  5093. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  5094. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  5095. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  5096. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  5097. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  5098. this.player.once(f.Move, function () {
  5099. s.cancelById(I)
  5100. })
  5101. }
  5102. ,
  5103. n.prototype.checkAndHandleWalkingtourInterruption = function (e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  5104. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  5105. this.pauseWalkingSection(),
  5106. this.player.fastForwardActivePanoFlight(),
  5107. !0/* ) */
  5108. }
  5109. ,
  5110. n.prototype.handlePlayerMove = function (e) {
  5111. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  5112. this.emit("update.controls")
  5113. }
  5114. ,
  5115. n.prototype.handlePlayerPanoChosen = function (e, t) {
  5116. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  5117. this.emit("update.controls"))
  5118. }
  5119. ,
  5120. n.prototype.handlePlayerModeChanged = function (e, t) {
  5121. this.intermediateState() || e === t || (this.onTheBus = !1,
  5122. this.emit("update.controls"))
  5123. }
  5124. ,
  5125. n.prototype.handlePlayerInputStart = function (e) {
  5126. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  5127. }
  5128. ,
  5129. n.prototype.handlePlayerFlyingStarted = function () {
  5130. this.clearWalkingSectionPaused()
  5131. }
  5132. ,
  5133. n.prototype.describe = function () {
  5134. return {
  5135. nItems: this.nItems,
  5136. currentItem: this.currentItem,
  5137. destinationItem: this.destinationItem,
  5138. tourIsPlaying: this.tourIsPlaying,
  5139. onTheBus: this.onTheBus,
  5140. endlessLoop: this.endlessLoop,
  5141. viewMode: this.player.mode,
  5142. inTransition: this._inTransition(),
  5143. transitionStage: this.transitionStage,
  5144. tourInProgress: this.tourInProgress
  5145. }
  5146. }
  5147. ,
  5148. n.prototype._inTransition = function () {
  5149. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5150. }
  5151. ,
  5152. n.prototype.bounceable = function () {
  5153. var e = this.clock.getDelta();
  5154. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5155. }
  5156. ,
  5157. n.prototype.itemCompare = function (item1, item2, type) {//add
  5158. if (type == 'equal') {//==
  5159. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5160. } else if (type == 'less') {//<
  5161. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5162. }
  5163. }
  5164. n.prototype.currentMoveDirection = function () {
  5165. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5166. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem, 'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem, 'less') ? y.Forward : y.Backwards
  5167. }
  5168. ,
  5169. n.prototype.clearPath = function () {
  5170. this._inTransition() || this.player.path.discardPathObject()
  5171. }
  5172. ,
  5173. n.prototype.allFloors = function () {
  5174. this.model.toggleAllFloors()
  5175. }
  5176. ,
  5177. n.prototype.actionComplete = function (e) {
  5178. if (this.interrupted = !1,
  5179. this.transitionStage = y.None,
  5180. this.resetSpecialTransition(),
  5181. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5182. this.tourIsPlaying || (this.player.disablePreRendering(),
  5183. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5184. this.emit("update.controls"),
  5185. this.nextFunc) {
  5186. var t = this.nextFunc;
  5187. this.nextFunc = null,
  5188. t()
  5189. }
  5190. }
  5191. ,
  5192. n.prototype.awaitCompletion = function (e, t) {
  5193. this.nextFunc = t,
  5194. e()
  5195. }
  5196. ,
  5197. n.prototype.updateSuccessFunction = function (e) {
  5198. this.nextFunc = e
  5199. }
  5200. ,
  5201. n.prototype.interrupt = function (e, t) {
  5202. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5203. this.tourIsPlaying = !1,
  5204. //this.bgmReplay(),//xzw
  5205. this.interrupted = !0,
  5206. this.nextFunc = null,
  5207. this.emit(p.ActionInterrupted),
  5208. null !== e && void 0 !== e || (e = g.BEGINNING),
  5209. this.player.interruptAndFastForward(e, t),
  5210. !0)
  5211. }
  5212. ,
  5213. n.prototype.wouldInterrupt = function () {
  5214. return this.transitionStage !== y.None
  5215. }
  5216. ,
  5217. n.prototype.intermediateState = function () {
  5218. return this.transitionStage !== y.None
  5219. }
  5220. ,
  5221. n.prototype.isInterrupted = function () {
  5222. return this.interrupted
  5223. }
  5224. ,
  5225. n.prototype.pauseWalkingSection = function () {
  5226. this.walkingSectionPaused = !0
  5227. }
  5228. ,
  5229. n.prototype.clearWalkingSectionPaused = function () {
  5230. this.walkingSectionPaused = !1
  5231. }
  5232. ,
  5233. n.prototype.autoTour = function () {
  5234. var e = Date.now();
  5235. this.model.auxDataPromise.then(function () {
  5236. e = Date.now() - e;
  5237. var t = a.warp.auto
  5238. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5239. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5240. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5241. done: function () {
  5242. this.playTour()
  5243. }
  5244. .bind(this),
  5245. name: "_atr",
  5246. id: I
  5247. })
  5248. }
  5249. .bind(this))
  5250. }
  5251. ,
  5252. n.prototype.atDestinationPano = function () {
  5253. if (!this.player.currentPano || null === this.destinationItem)
  5254. return !1;
  5255. var e = this.player.currentPano.id;
  5256. if (void 0 === e)
  5257. return !1;
  5258. var t = this.model.heroLocations;
  5259. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5260. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5261. return destination && destination.panoId == e
  5262. }
  5263. ,
  5264. n.prototype.redirectToItem = function (e, t) {
  5265. if (null === e || void 0 === e)
  5266. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5267. if (!this.wouldInterrupt())
  5268. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5269. if (this.player.mode === c.TRANSITIONING)
  5270. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5271. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5272. var i = function () {
  5273. s.setTimeout(function () {
  5274. this.setDestinationItem(e),
  5275. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5276. }
  5277. .bind(this), 0)
  5278. }
  5279. .bind(this);
  5280. this.interrupt(g.END, 0),
  5281. this.updateSuccessFunction(i)
  5282. }
  5283. ,
  5284. n.prototype.useSpecialTransition = function (e) {
  5285. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5286. this.nextWarpStyle = u.BLACK
  5287. }
  5288. ,
  5289. n.prototype.resetSpecialTransition = function () {
  5290. this.nextWarpStyle = this.defaultWarpStyle
  5291. }
  5292. ,
  5293. n.prototype.arrivedAtDestination = function (e) {
  5294. if (this.player.flying || this.player.isWarping())
  5295. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5296. else {
  5297. this.transitionStage = y.Aiming;
  5298. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5299. this.player.model.fadePanoMarkers(0),
  5300. this.awaitCompletion(function () {
  5301. this.resetSpecialTransition(),
  5302. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5303. }
  5304. .bind(this), t)
  5305. }
  5306. }
  5307. ,
  5308. n.prototype.goToDestination = function (e, t, i, n) {
  5309. //音频
  5310. console.log('goToDestination:', this.destinationItem)
  5311. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5312. // zeg 手动导览不播放音频
  5313. if (musicInfo && musicInfo.music && !e) {
  5314. let musicType = localStorage.getItem('xunirole') || 'male'
  5315. let isMale = musicType.indexOf('female') < 0
  5316. let fixMusic = isMale ? musicInfo.music : (musicInfo.fmusic || musicInfo.music)
  5317. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5318. let src = fixMusic
  5319. let audioObj = SoundManager.list.find(e => e.name == 'tour')
  5320. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  5321. let audioSrc2 = common.getFileNameFromUrl(src)
  5322. if (audioSrc1 == audioSrc2) {//应该是继续播放该folder
  5323. if (this.destinationItem[1] == 0) {//从头开始播放 因为可能暂停后然后再点该缩略图播
  5324. SoundManager.play('tour', null, 0) // currentTime = 0;
  5325. } else if (audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration) {//未播完
  5326. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  5327. }
  5328. } else {//很可能是该folder的起始
  5329. SoundManager.play('tour', manage.dealURL(src))
  5330. }
  5331. }
  5332. let oldPos = this.player.position.clone();
  5333. let oldPano = this.player.currentPano
  5334. if (this.onTheBus = !0,
  5335. this.emit("update.controls"),
  5336. this.player.updateLastView(),
  5337. !n && this.atDestinationPano()) {
  5338. /*
  5339. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5340. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5341. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5342. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5343. } */
  5344. return void this.arrivedAtDestination(!0);
  5345. }
  5346. if (this.player.flying || this.player.isWarping())
  5347. A.warn("Cannot go to new destination while player is flying or warping.");
  5348. else {
  5349. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5350. , o = null
  5351. , a1 = null;
  5352. if (r.isPano()) {
  5353. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5354. //var walk = window.DATA.black ? 'black' : 'walk';
  5355. //若是点击item,直接瞬间过渡。
  5356. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  5357. if (this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  5358. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5359. o = this.arrivedAtDestination.bind(this, !0)
  5360. if (s == 'black' && r.zoom && r.zoom != this.player.zoomLevel) {//add
  5361. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5362. }
  5363. } else {
  5364. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5365. o = this.arrivedAtDestination.bind(this, !1);
  5366. }
  5367. this.transitionStage = y.Moving,
  5368. this.model.fadePanoMarkers(0),
  5369. this.awaitCompletion(function () {
  5370. a1();
  5371. }
  5372. .bind(this), o),
  5373. this.emit("update.controls")
  5374. }
  5375. }
  5376. ,
  5377. n.prototype.tourInterlude = function () {
  5378. if (h.trackAlways("reach_highlight", {
  5379. reach_source: this.reachSource
  5380. }),
  5381. this.model.fadePanoMarkers(0),
  5382. this.emit("update.controls"),
  5383. this.tourIsPlaying)
  5384. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5385. void this.awaitCompletion(function () {
  5386. this.transitionStage = y.Interlude,
  5387. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  5388. }
  5389. .bind(this), function () {
  5390. this.currentItem = [0, 0],
  5391. this.stopTour(true),
  5392. this.emit(p.TourEnd)
  5393. }.bind(this)),
  5394. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function () {
  5395. this.transitionStage = y.Interlude,
  5396. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  5397. }
  5398. .bind(this), this.goNext.bind(this))
  5399. }
  5400. ,
  5401. n.prototype.findNearestItem = function () {//找到离currentPano最近的导览
  5402. var result = { item: [0, 0], dis: Infinity };
  5403. var compare = (location, item) => {
  5404. if (location.panoId != void 0 && location.panoId != "outside") {
  5405. var pano = this.model.panos.index[location.panoId];
  5406. var dis = pano.position.distanceTo(this.player.currentPano.position)
  5407. if (dis < result.dis) {
  5408. result.item = item, result.dis = dis
  5409. } else if (dis == result.dis) {//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  5410. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  5411. result.item = item, result.dis = dis
  5412. } */
  5413. if (this.currentItem && Math.abs(item[0] - this.currentItem[0]) < Math.abs(result.item[0] - this.currentItem[0])) {
  5414. result.item = item, result.dis = dis
  5415. }
  5416. }
  5417. }
  5418. }
  5419. this.model.heroLocations.forEach((e, i) => {
  5420. if (e.heroLocations) {
  5421. /* e.heroLocations.forEach((a,j)=>{
  5422. compare(a, [i,j])
  5423. }) */
  5424. var location = e.heroLocations.find(e => e.panoId != void 0)
  5425. location && compare(location, [i, 0])
  5426. } else {
  5427. compare(e, [i, 0])
  5428. }
  5429. })
  5430. return result.item
  5431. }
  5432. n.prototype.playTour = function () {
  5433. if (!this.bounceable()) {
  5434. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5435. this.tourInProgress = !0,
  5436. this.reachSource = "play",
  5437. this.tourIsPlaying = !0,
  5438. this.wasZoomEnabled = this.player.zoomEnabled,
  5439. this.player.zoomEnabled = !1,
  5440. this.resetSpecialTransition(),
  5441. this.emit("update.controls"),
  5442. this.emit(p.TourStart),
  5443. this.player.enablePreRendering(),
  5444. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5445. this.goToDestination()) : this.goNext())) */
  5446. this.setDestinationItem(this.findNearestItem()), this.goToDestination()))
  5447. }
  5448. }
  5449. ,
  5450. n.prototype.stopTour = function (isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5451. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  5452. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5453. this.tourIsPlaying = !1,
  5454. this.interrupt(),
  5455. this.clearWalkingSectionPaused(),
  5456. this.resetSpecialTransition(),
  5457. this.emit("update.controls"))
  5458. stopAnimation()
  5459. }
  5460. ,
  5461. n.prototype.endTourProgress = function () {
  5462. this.tourInProgress = !1,
  5463. this.emit("update.controls"),
  5464. this.emit(p.TourEnd)
  5465. }
  5466. ,
  5467. n.prototype.goToHighlight = function (e) {
  5468. if (this.wouldInterrupt())
  5469. this.itemCompare(this.destinationItem, e, 'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5470. else {
  5471. if (A.debug("<tour.goto " + e + ">"),
  5472. this.isInterrupted())
  5473. return;
  5474. this.clearWalkingSectionPaused(),
  5475. this.setDestinationItem(e),
  5476. this.useSpecialTransition("Hilight")
  5477. this.goToDestination(true),//add true
  5478. h.trackAlways("reach_highlight", {
  5479. reach_source: "thumb"
  5480. })
  5481. }
  5482. }
  5483. ,
  5484. n.prototype.prevHighlight = function () {
  5485. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5486. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5487. this.reachSource = "prev",
  5488. this.goPrev()))
  5489. }
  5490. ,
  5491. n.prototype.nextHighlight = function () {
  5492. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5493. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5494. this.reachSource = "next",
  5495. this.goNext()))
  5496. }
  5497. ,
  5498. n.prototype.changeMode = function (e) {
  5499. var t = $.Deferred()
  5500. , i = t.resolve.bind(t)
  5501. , n = t.reject.bind(t);
  5502. this.emit(p.StartModeChange);
  5503. var r = function () {
  5504. return this.clearWalkingSectionPaused(),
  5505. !!this.wouldInterrupt() && (this.interrupt(),
  5506. !0)
  5507. }
  5508. .bind(this);
  5509. if (!r()) {
  5510. switch (e) {
  5511. case c.PANORAMA:
  5512. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5513. break;
  5514. case c.DOLLHOUSE:
  5515. case c.FLOORPLAN:
  5516. this.player.flyToNewMode({
  5517. mode: e
  5518. }).done(i).fail(n);
  5519. break;
  5520. case c.OUTDOOR:
  5521. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5522. }
  5523. return t.promise()
  5524. }
  5525. }
  5526. ,
  5527. n.prototype.atEndOfTour = function () {
  5528. //return this.currentItem >= this.nItems - 1
  5529. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5530. if (end) {
  5531. var heroLocations = this.model.heroLocations[this.nItems - 1].heroLocations
  5532. if (heroLocations) {
  5533. end = this.currentItem[1] >= heroLocations.length - 1
  5534. }
  5535. }
  5536. return end;
  5537. }
  5538. ,
  5539. n.prototype.firstDestination = function () {
  5540. //return 0 < this.nItems ? 0 : null
  5541. return 0 < this.nItems ? [0, 0] : null
  5542. }
  5543. ,
  5544. n.prototype.finalDestination = function () {
  5545. //return 0 < this.nItems ? this.nItems - 1 : null
  5546. return 0 < this.nItems ? [this.nItems - 1, 0] : null
  5547. }
  5548. ,
  5549. n.prototype.goPrev = function () {
  5550. this.tourAdvance(-1)
  5551. }
  5552. ,
  5553. n.prototype.goNext = function () {
  5554. this.tourAdvance(1)
  5555. }
  5556. ,
  5557. n.prototype.setDestinationItem = function (e) {
  5558. this.destinationItem = e,
  5559. this.emit("update.controls")
  5560. }
  5561. ,
  5562. n.prototype.setCurrentItem = function (e) {
  5563. this.currentItem = e,
  5564. this.emit("update.controls")
  5565. }
  5566. ,
  5567. n.prototype.nextItem = function (currentItem) {
  5568. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5569. if (currentItem == void 0) return this.firstDestination()
  5570. var currentLocation = this.model.heroLocations[currentItem[0]];
  5571. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5572. var item;
  5573. if (this.currentItem[1] >= currentChildNum - 1) {//子目录中最后一个
  5574. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5575. } else {
  5576. item = [currentItem[0], currentItem[1] + 1]
  5577. }
  5578. if (item[0] >= this.nItems) {
  5579. item = this.firstDestination()
  5580. }
  5581. return item;
  5582. //暂时不理会endlessLoop,默认为false
  5583. }
  5584. ,
  5585. n.prototype.prevItem = function (currentItem) {
  5586. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5587. if (currentItem == void 0) return this.firstDestination()
  5588. var item;
  5589. var lastLocation = this.model.heroLocations[currentItem[0] - 1];
  5590. if (!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5591. else {
  5592. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5593. if (this.currentItem[1] == 0) {//子目录中第一个
  5594. return [currentItem[0] - 1, lastChildNum - 1]
  5595. } else {
  5596. return [currentItem[0], currentItem[1] - 1]
  5597. }
  5598. }
  5599. }
  5600. ,
  5601. n.prototype.tourAdvance = function (e) {//e是1或-1
  5602. A.debug("tourAdvance(" + e + ")")
  5603. // zeg改
  5604. /* if(null === this.currentItem || void 0 === this.currentItem){
  5605. // this.setDestinationItem(this.firstDestination())
  5606. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5607. this.setDestinationItem([this.currentItem[0], 0])
  5608. }
  5609. else if(this.currentItem[1] == null) {
  5610. this.setDestinationItem([this.currentItem[0], 0])
  5611. }
  5612. else{ */
  5613. if (null === this.currentItem || void 0 === this.currentItem) {
  5614. this.setDestinationItem(this.firstDestination())
  5615. } else {
  5616. var item
  5617. if (e == 1) {
  5618. item = this.nextItem(this.currentItem)
  5619. } else if (e == -1) {
  5620. item = this.prevItem(this.currentItem)
  5621. }
  5622. this.setDestinationItem(item)
  5623. }
  5624. if (this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')) {
  5625. this.useSpecialTransition("reverse-looping to end")
  5626. } else if (this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')) {
  5627. this.useSpecialTransition("looping back to start")
  5628. }
  5629. /* var momentTour = this.getMomentTour(this.destinationItem);
  5630. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5631. var zoomLevel = this.player.zoomLevel;
  5632. this.player.zoomEnabled = true;
  5633. var zoom = function(e, d) {
  5634. this.player.zoomTo((1-e)*zoomLevel, true)
  5635. }.bind(this)
  5636. s.start(zoom, 1500, function(){
  5637. }, 0, d.easeOutQuad, "zoom")
  5638. } */
  5639. this.goToDestination()
  5640. }
  5641. ,
  5642. n.prototype.getMomentTour = function (destinationItem) {//add
  5643. //return 'std'
  5644. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5645. if (!destinationItem) return wholeMomentTour
  5646. else {
  5647. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5648. if (currentLocation.momentTour) return currentLocation.momentTour;
  5649. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5650. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5651. }
  5652. }
  5653. ,
  5654. t.exports = n
  5655. }
  5656. ).call(this, "/js/director.js")
  5657. }
  5658. , {
  5659. "./analytics": 4,
  5660. "./enum/BlackoutStyle": 18,
  5661. "./enum/ControlEvents": 21,
  5662. "./enum/DirectorEvents": 23,
  5663. "./enum/ModelManagerEvents": 33,
  5664. "./enum/PathDiscardMode": 38,
  5665. "./enum/PathDisplayMode": 39,
  5666. "./enum/PlayerEvents": 40,
  5667. "./enum/Viewmode": 51,
  5668. "./enum/WarpStyle": 52,
  5669. "./model/ModelManager": 140,
  5670. "./player": 155,
  5671. "./settings": 166,
  5672. "./util/logger": 189,
  5673. "./util/transitions": 195,
  5674. events: 202,
  5675. three: 217
  5676. }],
  5677. 16: [function (e, t, i) {
  5678. "use strict";
  5679. var n = e("three")
  5680. , r = e("./enum/Viewmode")
  5681. , o = (e("./settings"),
  5682. e("./util/transitions"))
  5683. , a = e("./enum/PlayerEvents")
  5684. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5685. , l = new n.ShaderPass(n.VerticalBlurShader);
  5686. l.renderToScreen = !0;
  5687. var c = $("#player").width() / $("#player").height();
  5688. isNaN(c) && (c = 1);
  5689. //initTransitionPass(n)
  5690. var h = {
  5691. currentBlur: 0,
  5692. aspect: c,
  5693. blurStrength: 1,
  5694. hblurPass: s,
  5695. vblurPass: l,
  5696. transitionMaskPass: new n.TransitionPass()
  5697. ,
  5698. bindEvents: function (e) {
  5699. e.on(a.ModeChanged, function (e, t) {
  5700. e === r.PANORAMA && (o.cancel(h.blur),
  5701. o.cancel(h.addBlur),
  5702. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5703. })
  5704. },
  5705. blur: function (e) {
  5706. h.currentBlur = e;
  5707. var t = e * h.blurStrength;
  5708. l.uniforms.v.value = t / 512 * h.aspect,
  5709. s.uniforms.h.value = t / 512
  5710. },
  5711. addBlur: function (e) {
  5712. e = Math.max(e, h.currentBlur),
  5713. h.blur(e)
  5714. },
  5715. removeBlur: function (e) {
  5716. e = Math.min(1 - e, h.currentBlur),
  5717. h.blur(e)
  5718. }
  5719. };
  5720. h.blur(0),
  5721. t.exports = h
  5722. }
  5723. , {
  5724. "./enum/PlayerEvents": 40,
  5725. "./enum/Viewmode": 51,
  5726. "./settings": 166,
  5727. "./util/transitions": 195,
  5728. three: 217
  5729. }],
  5730. 17: [function (e, t, i) {
  5731. "use strict";
  5732. t.exports = {
  5733. UNKNOWN: 0,
  5734. ALIGNED: 1,
  5735. UNALIGNED: 2,
  5736. PLACED: 3
  5737. }
  5738. }
  5739. , {}],
  5740. 18: [function (e, t, i) {
  5741. "use strict";
  5742. t.exports = {
  5743. NONE: 0,
  5744. MIDDLE: 1,
  5745. END: 2,
  5746. BEGINNING: 3,
  5747. FADEIN: 4
  5748. }
  5749. }
  5750. , {}],
  5751. 19: [function (e, t, i) {
  5752. "use strict";
  5753. var n = e("three");
  5754. t.exports = {
  5755. newBlue: new n.Color(4967932),
  5756. altBlue: new n.Color(47355),
  5757. tagDefault: new n.Color(223357),
  5758. classicBlue: new n.Color(53759),
  5759. mpYellow: new n.Color(16502016),
  5760. mpOrange: new n.Color(16428055),
  5761. mpBlue: new n.Color(12096),
  5762. mpLtGrey: new n.Color(13751252),
  5763. mpDkGrey: new n.Color(10000019),
  5764. mpRed: new n.Color(12525854),
  5765. mpOrangeDesat: new n.Color(16764529),
  5766. mpBlueDesat: new n.Color(4034734),
  5767. mpRedDesat: new n.Color(14705505),
  5768. white: new n.Color(16777215),
  5769. black: new n.Color(0),
  5770. _desat: function (e, t) {
  5771. var i = t || .3
  5772. , r = (new n.Color).copy(e).getHSL();
  5773. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5774. },
  5775. _darken: function (e, t) {
  5776. var i = t || .2
  5777. , r = e.getHSL();
  5778. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5779. }
  5780. }
  5781. }
  5782. , {
  5783. three: 217
  5784. }],
  5785. 20: [function (e, t, i) {
  5786. "use strict";
  5787. t.exports = {
  5788. NONE: -1,
  5789. ROTATE: 0,
  5790. DOLLY: 1,
  5791. PAN: 2,
  5792. ROTATE_DOLLY: 3,
  5793. PAN_DOLLY: 4
  5794. }
  5795. }
  5796. , {}],
  5797. 21: [function (e, t, i) {
  5798. "use strict";
  5799. t.exports = {
  5800. Move: "move",
  5801. InteractionDirect: "interaction.direct",
  5802. InteractionKey: "interaction.key",
  5803. InteractionGui: "interaction.gui",
  5804. FlyInDirection: "fly.direction",
  5805. InputStart: "input.start",
  5806. Pinch: "input.pinch",
  5807. Scroll: "input.scroll",
  5808. AutoPanInterrupt: "autopan.interrupt",
  5809. AutoPanComplete: "autopan.complete",
  5810. AutoPanClamped: "autopan.clamped",
  5811. LongTap: "longtap"
  5812. }
  5813. }
  5814. , {}],
  5815. 22: [function (e, t, i) {
  5816. "use strict";
  5817. t.exports = Object.freeze({
  5818. FORWARD: "FORWARD",
  5819. LEFT: "LEFT",
  5820. RIGHT: "RIGHT",
  5821. BACK: "BACK",
  5822. UP: "UP",
  5823. DOWN: "DOWN"
  5824. })
  5825. }
  5826. , {}],
  5827. 23: [function (e, t, i) {
  5828. "use strict";
  5829. t.exports = {
  5830. ActionInterrupted: "action.interrupted",
  5831. TourStart: "tour.start",
  5832. TourEnd: "tour.end",
  5833. StartModeChange: "mode.startChange"
  5834. }
  5835. }
  5836. , {}],
  5837. 24: [function (e, t, i) {
  5838. "use strict";
  5839. t.exports = Object.freeze({
  5840. None: 0,
  5841. Queued: 1,
  5842. ForceQueued: 2,
  5843. Downloading: 3,
  5844. Downloaded: 4,
  5845. DownloadFailed: 5
  5846. })
  5847. }
  5848. , {}],
  5849. 25: [function (e, t, i) {
  5850. "use strict";
  5851. t.exports = {
  5852. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5853. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5854. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5855. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5856. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5857. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5858. }
  5859. }
  5860. , {}],
  5861. 26: [function (e, t, i) {
  5862. "use strict";
  5863. t.exports = {
  5864. Texture2D: 0,
  5865. TextureCube: 1
  5866. }
  5867. }
  5868. , {}],
  5869. 27: [function (e, t, i) {
  5870. "use strict";
  5871. t.exports = {
  5872. SMALL: "small",
  5873. LARGE: "large"
  5874. }
  5875. }
  5876. , {}],
  5877. 28: [function (e, t, i) {
  5878. "use strict";
  5879. var n = e("./Viewmode")
  5880. , r = {
  5881. LANDING: {},
  5882. NAVIGATION: "navigation",
  5883. MORE_HELP: "moreHelp",
  5884. TOUR_INTERACTION: {}
  5885. };
  5886. r.LANDING[n.PANORAMA] = "panorama.landing",
  5887. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5888. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5889. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5890. r.TOUR_INTERACTION.standard = "standard.tour",
  5891. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5892. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5893. t.exports = r
  5894. }
  5895. , {
  5896. "./Viewmode": 51
  5897. }],
  5898. 29: [function (e, t, i) {
  5899. "use strict";
  5900. var n = {
  5901. UP: 1,
  5902. DOWN: -1,
  5903. LEFT: "L",
  5904. RIGHT: "R",
  5905. FORWARD: "F",
  5906. BACK: "B",
  5907. reverse: {},
  5908. opposite: function (e) {
  5909. return this.reverse[e.toString()]
  5910. }
  5911. };
  5912. !function () {
  5913. n.reverse[n.UP] = n.DOWN,
  5914. n.reverse[n.DOWN] = n.UP,
  5915. n.reverse[n.LEFT] = n.RIGHT,
  5916. n.reverse[n.RIGHT] = n.LEFT,
  5917. n.reverse[n.FORWARD] = n.BACK,
  5918. n.reverse[n.BACK] = n.FORWARD
  5919. }(),
  5920. t.exports = n
  5921. }
  5922. , {}],
  5923. 30: [function (e, t, i) {
  5924. "use strict";
  5925. var n = e("../util/browser")
  5926. , r = {
  5927. ZERO: 48,
  5928. ONE: 49,
  5929. TWO: 50,
  5930. THREE: 51,
  5931. FOUR: 52,
  5932. FIVE: 53,
  5933. SIX: 54,
  5934. SEVEN: 55,
  5935. EIGHT: 56,
  5936. NINE: 57,
  5937. LEFTARROW: 37,
  5938. UPARROW: 38,
  5939. RIGHTARROW: 39,
  5940. DOWNARROW: 40,
  5941. A: 65,
  5942. B: 66,
  5943. C: 67,
  5944. D: 68,
  5945. E: 69,
  5946. F: 70,
  5947. G: 71,
  5948. H: 72,
  5949. I: 73,
  5950. J: 74,
  5951. K: 75,
  5952. L: 76,
  5953. M: 77,
  5954. N: 78,
  5955. O: 79,
  5956. P: 80,
  5957. Q: 81,
  5958. R: 82,
  5959. S: 83,
  5960. T: 84,
  5961. U: 85,
  5962. V: 86,
  5963. W: 87,
  5964. X: 88,
  5965. Y: 89,
  5966. Z: 90,
  5967. SPACE: 32,
  5968. RETURN: 13,
  5969. SEMICOLON: 186,
  5970. PLUSEQUALS: 187,
  5971. DASHUNDERSCORE: 189,
  5972. OPENBRACKET: 219
  5973. };
  5974. n.detectFirefox() && (r.SEMICOLON = 59,
  5975. r.PLUSEQUALS = 61,
  5976. r.DASHUNDERSCORE = 173),
  5977. t.exports = r
  5978. }
  5979. , {
  5980. "../util/browser": 182
  5981. }],
  5982. 31: [function (e, t, i) {
  5983. "use strict";
  5984. t.exports = {
  5985. EN_US: "en-US",
  5986. ES_MX: "es-MX",
  5987. FR_FR: "fr-FR",
  5988. DE_DE: "de-DE",
  5989. RU_RU: "ru-RU",
  5990. CN_CN: "cn-CN",
  5991. JP_JP: "jp-JP"
  5992. }
  5993. }
  5994. , {}],
  5995. 32: [function (e, t, i) {
  5996. "use strict";
  5997. t.exports = {
  5998. TagActivated: "tag.activated",
  5999. TagDismissed: "tag.dismissed",
  6000. TagNavigation: "tag.navigation"
  6001. }
  6002. }
  6003. , {}],
  6004. 33: [function (e, t, i) {
  6005. "use strict";
  6006. t.exports = {
  6007. ModelAdded: "model-added",
  6008. ActiveModelChanged: "active-model-changed"
  6009. }
  6010. }
  6011. , {}],
  6012. 34: [function (e, t, i) {
  6013. "use strict";
  6014. t.exports = {
  6015. LEFT: 0,
  6016. MIDDLE: 1,
  6017. RIGHT: 2
  6018. }
  6019. }
  6020. , {}],
  6021. 35: [function (e, t, i) {
  6022. "use strict";
  6023. t.exports = {
  6024. PanoRenderComplete: "panorama.render.complete",
  6025. TileRenderFailure: "panorama.tile.render.failed",
  6026. TileRenderSuccess: "panorama.tile.render.success",
  6027. TileUploadAttempted: "panorama.tile.upload.attempted",
  6028. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  6029. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  6030. }
  6031. }
  6032. , {}],
  6033. 36: [function (e, t, i) {
  6034. "use strict";
  6035. t.exports = {
  6036. BASE: 1,
  6037. STANDARD: 2,
  6038. HIGH: 3,
  6039. ULTRAHIGH: 4
  6040. }
  6041. }
  6042. , {}],
  6043. 37: [function (e, t, i) {
  6044. "use strict";
  6045. t.exports = {
  6046. LoadComplete: "panorama.load.complete",
  6047. LoadFailed: "panorama.load.failed",
  6048. TileLoaded: "panorama.tile.loaded"
  6049. }
  6050. }
  6051. , {}],
  6052. 38: [function (e, t, i) {
  6053. "use strict";
  6054. t.exports = Object.freeze({
  6055. Standard: 0,
  6056. Slow: 1,
  6057. Retain: 2
  6058. })
  6059. }
  6060. , {}],
  6061. 39: [function (e, t, i) {
  6062. "use strict";
  6063. t.exports = Object.freeze({
  6064. Show: 0,
  6065. Hide: 1,
  6066. Retain: 2
  6067. })
  6068. }
  6069. , {}],
  6070. 40: [function (e, t, i) {
  6071. "use strict";
  6072. t.exports = {
  6073. Move: "move",
  6074. MoveComplete: "move.complete",
  6075. ModeChanged: "mode.changed",
  6076. ModeChanging: "mode.changing",
  6077. PanoChosen: "pano.chosen",
  6078. ClosestPanoChanging: "closest.pano.changing",
  6079. WarpStarted: "warp.started",
  6080. WarpInterrupted: "warp.interrupted",
  6081. WarpEnded: "warp.ended",
  6082. FlyinFinished: "flyin.finished",
  6083. FlyingStarted: "flying.started",
  6084. FlyingInterrupted: "flying.interrupted",
  6085. FlyingEnded: "flying.ended",
  6086. Ready: "ready",
  6087. StartInside: "start.inside",
  6088. StartOutside: "start.outside",
  6089. ViewChanged: "view.changed",
  6090. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  6091. InputStart: "input.start"
  6092. }
  6093. }
  6094. , {}],
  6095. 41: [function (e, t, i) {
  6096. "use strict";
  6097. t.exports = Object.freeze({
  6098. DEFAULT: 0,
  6099. PANOMARKERS: 1,
  6100. RETICULE: 2,
  6101. TAG: 3
  6102. })
  6103. }
  6104. , {}],
  6105. 42: [function (e, t, i) {
  6106. "use strict";
  6107. t.exports = {
  6108. visibleFloor: 1,
  6109. ghostFloor: 3,
  6110. boundingSkybox: 1,
  6111. panoMarker: 2,
  6112. reticule: 3,
  6113. tagStem: 4,
  6114. tagDisc: 5,
  6115. ribbon: 100
  6116. }
  6117. }
  6118. , {}],
  6119. 43: [function (e, t, i) {
  6120. "use strict";
  6121. t.exports = {
  6122. ContextCreated: "scene-renderer-context-created",
  6123. AfterRender: "after-render",
  6124. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  6125. }
  6126. }
  6127. , {}],
  6128. 44: [function (e, t, i) {
  6129. "use strict";
  6130. t.exports = {
  6131. IDLE: "idle",
  6132. BROWSE: "browse",
  6133. EXAMINE: "examine"
  6134. }
  6135. }
  6136. , {}],
  6137. 45: [function (e, t, i) {
  6138. "use strict";
  6139. t.exports = {
  6140. TileDownloadSuccess: "tiledownloader.download.success",
  6141. TileDownloadFailure: "tiledownloader.download.failure",
  6142. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  6143. }
  6144. }
  6145. , {}],
  6146. 46: [function (e, t, i) {
  6147. "use strict";
  6148. t.exports = {
  6149. CardboardAndroid: "googlevr",
  6150. GearVR: "gearvr",
  6151. CardboardIOS: "googlevrios",
  6152. Cardboard: "googlevr"
  6153. }
  6154. }
  6155. , {}],
  6156. 47: [function (e, t, i) {
  6157. "use strict";
  6158. t.exports = {
  6159. NONE: 0,
  6160. CONTEXTUAL: 1,
  6161. ANDROID: 2
  6162. }
  6163. }
  6164. , {}],
  6165. 48: [function (e, t, i) {
  6166. "use strict";
  6167. var n = {
  6168. Title: 0,
  6169. Cardboard: 1
  6170. }
  6171. , r = {
  6172. Title: 0,
  6173. Cardboard: 1,
  6174. Gear: 2
  6175. };
  6176. !function () {
  6177. [n, r].forEach(function (e) {
  6178. e.pageCount = Object.keys(e).length
  6179. })
  6180. }(),
  6181. t.exports.ios = n,
  6182. t.exports.standard = r
  6183. }
  6184. , {}],
  6185. 49: [function (e, t, i) {
  6186. "use strict";
  6187. t.exports = {
  6188. Android: "android",
  6189. IOS: "ios",
  6190. Desktop: "desktop",
  6191. UnsupportedAndroid: "android-unsupported"
  6192. }
  6193. }
  6194. , {}],
  6195. 50: [function (e, t, i) {
  6196. "use strict";
  6197. var n = e("three");
  6198. t.exports = {
  6199. UP: new n.Vector3(0, 1, 0),
  6200. DOWN: new n.Vector3(0, -1, 0),
  6201. LEFT: new n.Vector3(-1, 0, 0),
  6202. RIGHT: new n.Vector3(1, 0, 0),
  6203. FORWARD: new n.Vector3(0, 0, -1),
  6204. BACK: new n.Vector3(0, 0, 1)
  6205. }
  6206. }
  6207. , {
  6208. three: 217
  6209. }],
  6210. 51: [function (e, t, i) {
  6211. "use strict";
  6212. var n = e("../exception/ViewmodeConvertException")
  6213. , r = e("./coreViewmodes")
  6214. , o = e("../util/common")
  6215. , a = {
  6216. MESH: "mesh",
  6217. OUTDOOR: "outdoor",
  6218. TRANSITIONING: "transitioning",
  6219. toInt: function (e) {
  6220. switch (e) {
  6221. case this.PANORAMA:
  6222. return 1;
  6223. case this.DOLLHOUSE:
  6224. return 2;
  6225. case this.FLOORPLAN:
  6226. return 3;
  6227. case this.OUTDOOR:
  6228. return 4;
  6229. case this.TRANSITIONING:
  6230. return -1
  6231. }
  6232. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6233. },
  6234. fromInt: function (e) {
  6235. switch (e) {
  6236. case "1":
  6237. case 1:
  6238. return this.PANORAMA;
  6239. case "2":
  6240. case 2:
  6241. return this.DOLLHOUSE;
  6242. case "3":
  6243. case 3:
  6244. return this.FLOORPLAN;
  6245. case "4":
  6246. case 4:
  6247. return this.OUTDOOR
  6248. }
  6249. throw new n("No known conversion for int to viewmode for int: " + e)
  6250. },
  6251. convertWorkshopModeInt: function (e) {
  6252. switch (e) {
  6253. case "0":
  6254. case 0:
  6255. case undefined: //xzw add
  6256. return this.PANORAMA;
  6257. case "1":
  6258. case 1:
  6259. return this.FLOORPLAN;
  6260. case "2":
  6261. case 2:
  6262. return this.DOLLHOUSE;
  6263. case "3":
  6264. case 3:
  6265. return this.MESH
  6266. }
  6267. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6268. }
  6269. };
  6270. o.extendObject(a, r),
  6271. t.exports = a
  6272. }
  6273. , {
  6274. "../exception/ViewmodeConvertException": 58,
  6275. "../util/common": 185,
  6276. "./coreViewmodes": 54
  6277. }],
  6278. 52: [function (e, t, i) {
  6279. "use strict";
  6280. t.exports = {
  6281. BLACK: "black",
  6282. STD: "std",
  6283. WALK: "walk"
  6284. }
  6285. }
  6286. , {}],
  6287. 53: [function (e, t, i) {
  6288. "use strict";
  6289. t.exports = {
  6290. ZoomIn: "zoom.in",
  6291. ZoomOut: "zoom.out",
  6292. ZoomMax: "zoom.max",
  6293. ZoomMin: "zoom.min"
  6294. }
  6295. }
  6296. , {}],
  6297. 54: [function (e, t, i) {
  6298. "use strict";
  6299. t.exports = {
  6300. PANORAMA: "panorama",
  6301. DOLLHOUSE: "dollhouse",
  6302. FLOORPLAN: "floorplan"
  6303. }
  6304. }
  6305. , {}],
  6306. 55: [function (e, t, i) {
  6307. "use strict";
  6308. function n(e) {
  6309. this.message = e
  6310. }
  6311. t.exports = n
  6312. }
  6313. , {}],
  6314. 56: [function (e, t, i) {
  6315. "use strict";
  6316. function n(e) {
  6317. r.call(this, e)
  6318. }
  6319. var r = e("./BasicException");
  6320. n.prototype = Object.create(r.prototype),
  6321. t.exports = n
  6322. }
  6323. , {
  6324. "./BasicException": 55
  6325. }],
  6326. 57: [function (e, t, i) {
  6327. "use strict";
  6328. function n(e) {
  6329. r.call(this, e)
  6330. }
  6331. var r = e("./BasicException");
  6332. n.prototype = Object.create(r.prototype),
  6333. t.exports = n
  6334. }
  6335. , {
  6336. "./BasicException": 55
  6337. }],
  6338. 58: [function (e, t, i) {
  6339. "use strict";
  6340. function n(e) {
  6341. r.call(this, e)
  6342. }
  6343. var r = e("./BasicException");
  6344. n.prototype = Object.create(r.prototype),
  6345. t.exports = n
  6346. }
  6347. , {
  6348. "./BasicException": 55
  6349. }],
  6350. 59: [function (e, t, i) {
  6351. (function (i) {
  6352. "use strict";
  6353. function n(e) {
  6354. var t = {};
  6355. if (e) {
  6356. var i = e.flags;
  6357. if (i)
  6358. for (var n in i)
  6359. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6360. return t
  6361. }
  6362. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6363. null
  6364. }
  6365. var r = e("./util/ajax")
  6366. , o = e("./util/showcase")
  6367. , a = e("./util/logger")
  6368. , s = ""
  6369. , l = new a(i)
  6370. , c = {};
  6371. t.exports = {
  6372. loadFeatureFlags: function (e) {
  6373. var t = $.Deferred();
  6374. return r.get(e.urlBase + s, {
  6375. responseType: "json",
  6376. prefetchFrom: "user",
  6377. auth: o.getAuthorizationHeader()
  6378. }).done(function (e) {
  6379. c = n(e),
  6380. c ? t.resolve(c) : t.reject("loading-failed")
  6381. }).fail(function () {
  6382. l.debug("Retrieval of feature flags failed."),
  6383. t.reject("loading-failed")
  6384. }),
  6385. t.promise()
  6386. },
  6387. getFlags: function () {
  6388. return c
  6389. },
  6390. updateDependentSettings: function (e, t) {
  6391. e = e || c,
  6392. e.labels && (t.labels.enabled = !0),
  6393. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6394. e.showcase_sdk && (t.sdkInit = !0),
  6395. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6396. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6397. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6398. e.hide_sc_sharing && (t.share.enabled = !1)
  6399. }
  6400. }
  6401. }
  6402. ).call(this, "/js/featureflags.js")
  6403. }
  6404. , {
  6405. "./util/ajax": 181,
  6406. "./util/logger": 189,
  6407. "./util/showcase": 193
  6408. }],
  6409. 60: [function (e, t, i) {
  6410. "use strict";
  6411. var n = (e("../util/common"),
  6412. {
  6413. status: 0,
  6414. set: function (e) {
  6415. if (isNaN(e))
  6416. return !1;
  6417. var t = $('.progressbar');
  6418. 0 > e && (e = 0);
  6419. e > 100 && (e = 100);
  6420. var width = parseInt(t.css('width').replace("px", "")) / 100; //获取进度条总长度除以100
  6421. var barperc = e * width;
  6422. var perc = Math.round(e);
  6423. var labelpos = (parseInt(barperc) - 15);
  6424. t.find('.bar').css('width', barperc); //已经再跑颜色的百分比
  6425. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6426. t.find('.perc').text(perc + '%'); //具体数字的百分比
  6427. this.status = e
  6428. },
  6429. done: function (e) {
  6430. return e || this.status ? (this.status = null,
  6431. this.set(100)) : this
  6432. }
  6433. });
  6434. t.exports.circleLoader = n
  6435. }
  6436. , {
  6437. "../util/common": 185
  6438. }],
  6439. 61: [function (e, t, i) {
  6440. "use strict";
  6441. t.exports = Object.freeze({
  6442. CLOSE: "modal.closer.close"
  6443. })
  6444. }
  6445. , {}],
  6446. 62: [function (e, t, i) {
  6447. "use strict";
  6448. function n(e, t) {
  6449. t && (t.stopPropagation(),
  6450. t.preventDefault()),
  6451. e && this.emit(l.CLOSE, e),
  6452. g.reset()
  6453. }
  6454. function r(e, t) {
  6455. function i() {
  6456. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6457. t !== f && (f = t,
  6458. t ? (e.classList.add("closeByFooter"),
  6459. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6460. h.classList.remove("closeByFooter")))
  6461. }
  6462. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6463. }
  6464. var o = e("../../settings")
  6465. , a = (e("../../tag/Media/MediaEvent"),
  6466. e("../../util/browser"))
  6467. , s = e("../../util/common")
  6468. , l = e("./ModalCloserEvent")
  6469. , c = e("events").EventEmitter
  6470. , h = document.getElementsByClassName("footer")[0]
  6471. , u = h.querySelectorAll(".close")[0]
  6472. , d = null
  6473. , p = null
  6474. , f = null
  6475. , g = (a.isMobile(),
  6476. {
  6477. open: function (e) {
  6478. e && (r(e),
  6479. d && u.removeEventListener("click", d, !0),
  6480. d = n.bind(this, e.id),
  6481. u.addEventListener("click", d, !0),
  6482. p && window.removeEventListener("resize", p, !0),
  6483. p = r.bind(this, e),
  6484. window.addEventListener("resize", p, !0))
  6485. },
  6486. reset: function () {
  6487. h.classList.remove("closeByFooter"),
  6488. u.removeEventListener("click", d, !0),
  6489. window.removeEventListener("resize", p, !0),
  6490. d = p = f = null
  6491. }
  6492. });
  6493. s.extendObject(g, c.prototype),
  6494. t.exports = g
  6495. }
  6496. , {
  6497. "../../tag/Media/MediaEvent": 131,
  6498. "../../settings": 166,
  6499. "../../util/browser": 182,
  6500. "../../util/common": 185,
  6501. "./ModalCloserEvent": 61,
  6502. events: 202
  6503. }],
  6504. 63: [function (e, t, i) {
  6505. "use strict";
  6506. function n(e, t, i) {
  6507. var n = new r.GUI({
  6508. width: 400
  6509. })
  6510. , u = n.addFolder("Flydown from Dollhouse");
  6511. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6512. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6513. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6514. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6515. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6516. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6517. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6518. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6519. var d = n.addFolder("Transition between panos");
  6520. d.add(h.transition, "blur", 0, 10).onFinishChange(function () { }),
  6521. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  6522. h.transition.flyTime = 0,
  6523. d.__controllers.forEach(function (e) {
  6524. e.updateDisplay()
  6525. })
  6526. }),
  6527. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function () {
  6528. h.transition.flySpeed = 0,
  6529. d.__controllers.forEach(function (e) {
  6530. e.updateDisplay()
  6531. })
  6532. }),
  6533. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6534. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6535. d.add(h.transition, "movementEasing", Object.keys(a));
  6536. var p = n.addFolder("Path Display");
  6537. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function () { }),
  6538. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function () { }),
  6539. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function () { }),
  6540. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function () { }),
  6541. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  6542. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function () { }),
  6543. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  6544. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function () { }),
  6545. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function () { }),
  6546. p.add(h.path, "color", Object.keys(l)).onFinishChange(function () {
  6547. h.path.color = l[h.path.color],
  6548. h.path.colorUp = l._desat(h.path.color),
  6549. h.path.colorDown = l.darken(h.path.color)
  6550. }),
  6551. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function () {
  6552. h.reticuleColor = l[h.reticuleColor]
  6553. });
  6554. var f = n.addFolder("Warping")
  6555. , g = f.addFolder("Warp/Teleport");
  6556. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function () { }),
  6557. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function () { }),
  6558. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function () { }),
  6559. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function () { }),
  6560. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function () { }),
  6561. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function () { }),
  6562. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function () { }),
  6563. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function () { }),
  6564. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  6565. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  6566. g.add(h.path, "mapGuides").onFinishChange(function () { }),
  6567. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function () { }),
  6568. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function () { }),
  6569. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function () {
  6570. h.path.typ = c[h.path.typ]
  6571. }),
  6572. g.add(h.warp, "loop").onChange(function () { }).onFinishChange(function () {
  6573. t.endlessLoop = h.warp.loop
  6574. }),
  6575. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function () { }),
  6576. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function () { }),
  6577. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function () { });
  6578. var m = f.addFolder("Long Warp Only");
  6579. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function () {
  6580. h.warp.flySpeed = 0,
  6581. m.__controllers.forEach(function (e) {
  6582. e.updateDisplay()
  6583. })
  6584. }),
  6585. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function () { }),
  6586. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function () { }),
  6587. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function () { }),
  6588. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function () { }),
  6589. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function () { }),
  6590. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function () { }),
  6591. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function () { }),
  6592. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function () { }),
  6593. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function () { });
  6594. var v = n.addFolder("Warp Esoterica");
  6595. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function () { }),
  6596. v.add(h.warp, "blur", .01, 1).onFinishChange(function () { }),
  6597. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  6598. h.warp.minWarpTime = 0,
  6599. v.__controllers.forEach(function (e) {
  6600. e.updateDisplay()
  6601. })
  6602. }),
  6603. v.add(h.warp, "showBunny").onFinishChange(function () { }),
  6604. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function () { }),
  6605. v.add(h.warp, "movementEasing", Object.keys(a));
  6606. var A = n.addFolder("Misc");
  6607. A.add(h, "dollhouseFOV", 10, 180).onChange(function () {
  6608. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6609. }),
  6610. A.add(h, "insideFOV", 10, 180).onChange(function () {
  6611. i.cameras[s.PANORAMA].fov = h.insideFOV
  6612. }),
  6613. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function () { }),
  6614. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function () { }),
  6615. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function () { });
  6616. var y = n.addFolder("Navigation");
  6617. y.add(h.navigation, "panoScores").onFinishChange(function () {
  6618. h.navigation.panoScores || e.panos.forEach(function (e) {
  6619. e.floor.remove(e.text3d),
  6620. e.text3d = null
  6621. })
  6622. }),
  6623. y.add(h.navigation, "mouseDirection"),
  6624. y.add(h.navigation, "filterStrictness", 0, 1),
  6625. y.add(h.navigation, "angleFactor", -60, 0),
  6626. y.add(h.navigation, "directionFactor", 1, 20),
  6627. y.add(h.navigation, "distanceFactor", -5, 5),
  6628. y.add(h.navigation, "optionalityFactor", .1, 10);
  6629. var C = n.addFolder("tags")
  6630. , I = C.addFolder("Tag Creation");
  6631. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6632. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6633. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6634. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6635. var E = C.addFolder("Visibility");
  6636. E.add(h.tags.visibility, "anyDistance"),
  6637. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6638. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6639. E.add(h.tags.visibility, "hideViaFloor"),
  6640. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6641. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6642. var b = C.addFolder("Disc Parameters");
  6643. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6644. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6645. b.add(h.tags.disc.scale, "linkFarBound").onChange(function (e) {
  6646. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6647. }),
  6648. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function (e) {
  6649. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6650. }),
  6651. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6652. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6653. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6654. var w = C.addFolder("Navigate");
  6655. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6656. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6657. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6658. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6659. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6660. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6661. var _ = n.addFolder("Debug");
  6662. _.add(h, "wireframe").onFinishChange(function () {
  6663. e.chunks.forEach(function (t) {
  6664. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6665. t.wireframeTwin.material.depthWrite = !1,
  6666. t.wireframeTwin.material.depthTest = !1,
  6667. t.wireframeTwin.material.opacity = .5,
  6668. t.wireframeTwin.material.transparent = !0),
  6669. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6670. })
  6671. }),
  6672. _.add(h, "skyboxWireframe").onFinishChange(function () {
  6673. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6674. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6675. e.skybox.wireframe = null)
  6676. }),
  6677. _.add(h, "showSweeps").onFinishChange(function () {
  6678. e.setSweepVisibility(h.showSweeps)
  6679. }),
  6680. _.add(h, "showMesh").onFinishChange(function () {
  6681. e.chunks.forEach(function (e) {
  6682. e.visible = h.showMesh
  6683. })
  6684. }),
  6685. _.add(h, "showFloors").onFinishChange(function () {
  6686. e.floors.forEach(function (e) {
  6687. e.collider.children.forEach(function (e) {
  6688. e.material.visible = h.showFloors
  6689. })
  6690. })
  6691. }),
  6692. _.add(h, "showSkyboxes").onFinishChange(function () {
  6693. e.panos.forEach(function (e) {
  6694. e.skyboxMesh.visible = h.showSkyboxes
  6695. })
  6696. }),
  6697. _.add(h, "showNeighbors").onChange(function () { }),
  6698. _.add(e, "alpha", 0, 1)
  6699. }
  6700. var r = e("../lib/dat.gui")
  6701. , o = e("three")
  6702. , a = e("../util/easing")
  6703. , s = e("../enum/Viewmode")
  6704. , l = e("../enum/Colors")
  6705. , c = e("../enum/WarpStyle")
  6706. , h = e("../settings");
  6707. e("../tag/tag");
  6708. r.GUI.prototype.removeFolder = function (e) {
  6709. var t = this.__folders[e];
  6710. t && (t.close(),
  6711. this.__ul.removeChild(t.domElement.parentNode),
  6712. delete this.__folders[e],
  6713. this.onResize())
  6714. }
  6715. ,
  6716. t.exports.toggle = n
  6717. }
  6718. , {
  6719. "../enum/Colors": 19,
  6720. "../enum/Viewmode": 51,
  6721. "../enum/WarpStyle": 52,
  6722. "../lib/dat.gui": 93,
  6723. "../tag/tag": 123,
  6724. "../settings": 166,
  6725. "../util/easing": 186,
  6726. three: 217
  6727. }],
  6728. 64: [function (e, t, i) {
  6729. (function (i) {
  6730. "use strict";
  6731. function n(e, t, i, n) {
  6732. $(".gui-error .error-problem-text").text(e),
  6733. $(".gui-error .error-solution-text").text(t),
  6734. $(".gui-error .error-explanation").text(i),
  6735. $(".gui-error .error-actions").html(n),
  6736. $(window).resize(),
  6737. $(".gui-error").fadeIn(),
  6738. $("#bottom-logo").fadeIn()
  6739. }
  6740. function r(e) {
  6741. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6742. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6743. s.isMobile() || $("[rel=tiletip]").tooltip({
  6744. placement: "bottom",
  6745. delay: {
  6746. show: 50,
  6747. hide: 0
  6748. },
  6749. trigger: "hover",
  6750. viewport: {
  6751. selector: "body",
  6752. padding: 10
  6753. }
  6754. })
  6755. }
  6756. function o() {
  6757. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6758. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6759. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6760. s.isMobile() || $(".install-browser").on("click touchstart", function (e) {
  6761. e.preventDefault(),
  6762. e.stopPropagation(),
  6763. r(" ")
  6764. })
  6765. }
  6766. function a(e) {
  6767. if ($("head title").text(c.pageTitle),
  6768. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6769. $("#gui-loading").fadeOut(250),
  6770. $("#quick-blackout").hide(),
  6771. l.track("showcase_error", {
  6772. error_key: e
  6773. }),
  6774. h.locale || h.init(),
  6775. "webgl-unsupported" === e)
  6776. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6777. else if ("webgl-ios" === e)
  6778. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6779. else if ("webgl-safari" === e)
  6780. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6781. else if ("webgl-generic" === e)
  6782. o();
  6783. else if ("missing-urls" === e)
  6784. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6785. else if ("loading-failed" === e)
  6786. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6787. else {
  6788. if ("loading-failed-maintenance" !== e)
  6789. return void d.error("Unhandled error: " + e);
  6790. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6791. }
  6792. }
  6793. var s = e("./../util/browser")
  6794. , l = e("./../analytics")
  6795. , c = e("./../settings")
  6796. , h = e("../localization/localize")
  6797. , u = e("./../util/logger")
  6798. , d = new u(i)
  6799. , p = '"https://support.port.com/hc/articles/208220058"';
  6800. t.exports.error = a
  6801. }
  6802. ).call(this, "/js/gui/error.js")
  6803. }
  6804. , {
  6805. "../localization/localize": 108,
  6806. "./../analytics": 4,
  6807. "./../settings": 166,
  6808. "./../util/browser": 182,
  6809. "./../util/logger": 189
  6810. }],
  6811. 65: [function (e, t, i) {
  6812. (function (i) {
  6813. "use strict";
  6814. function n() {
  6815. Ue = [],
  6816. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6817. Ue.push(".hideTarget", ".pinTop.right")
  6818. }
  6819. function r() {
  6820. for (var e in je)
  6821. if (je.hasOwnProperty(e)) {
  6822. var t = je[e];
  6823. if (!t.visible)
  6824. for (var i = 0; i < t.elements.length; i++)
  6825. $(t.elements[i]).hide()
  6826. }
  6827. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6828. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6829. n()
  6830. }
  6831. function o(e, t) {
  6832. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6833. $("#gui-zoomin").toggle(i),
  6834. $("#gui-zoomout").toggle(i)
  6835. }
  6836. function a() {
  6837. c(),
  6838. $(".pinBottom").toggleClass("open"),
  6839. $("#drawer").toggleClass("open"),
  6840. $(".footer").toggleClass("open"),
  6841. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6842. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6843. ie.resetDrawer()),
  6844. setTimeout(function () {
  6845. $("#pullTab").toggleClass("opened");
  6846. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6847. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6848. }
  6849. function s(e) {
  6850. var t;
  6851. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6852. t = e.position().top + e.outerHeight(),
  6853. e.attr("style", "display: none"));
  6854. var i = $("#player").outerHeight()
  6855. , n = i - 130;
  6856. return n < t + 25
  6857. }
  6858. function l(e) {
  6859. "touchstart" === e.type && e.preventDefault(),
  6860. e.stopPropagation()
  6861. }
  6862. function c() {
  6863. W && (W.reload(),
  6864. W.init())
  6865. }
  6866. function h(e) {
  6867. ne.show(e),
  6868. r()
  6869. }
  6870. function u(e) {
  6871. ne.progress(e)
  6872. }
  6873. function d(e, t, i) {
  6874. var n = t.player;
  6875. $("#gui-thumb").fadeOut(2500),
  6876. ne.hide(function () {
  6877. Ge = !1
  6878. }),
  6879. me.init(e, i),
  6880. de.finishSetup(Object.keys(e.tags).length),
  6881. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6882. var s = function () {
  6883. i.dismissExaminedTag(),
  6884. i.disableHovering()
  6885. };
  6886. Ae.on(ye.OPENED, s),
  6887. Ce.on(Me.OPENED, s),
  6888. he.on(ue.OPENED, s),
  6889. fe.on(ge.OPENED, s);
  6890. var l = i.enableHovering.bind(i);
  6891. if (Ae.on(ye.CLOSED, l),
  6892. Ce.on(Me.CLOSED, l),
  6893. he.on(ue.CLOSED, l),
  6894. fe.on(ge.CLOSED, l),
  6895. Q.labels.enabled && Object.keys(e.labels).length,
  6896. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6897. C(e.currentFloor, n.mode)),
  6898. getQueryVariable('m') === '372' && (je.floors.visible = 1, y(e, t)),
  6899. r(),
  6900. o(t, t.player),
  6901. $("#gui").fadeIn(1500),
  6902. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function () {
  6903. a(),
  6904. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6905. }, 2e3),
  6906. !K.isMobile())
  6907. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6908. $(c[h]).addClass("hasHover");
  6909. O(e),
  6910. de.setupToggling();
  6911. //xzw:
  6912. window.editHotPanel && editHotPanel();
  6913. //czj
  6914. navBorderRadius(e);
  6915. //czj 编辑界面
  6916. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6917. window.EditTools && new EditTools(n.sceneRenderer);
  6918. }
  6919. function navBorderRadius(e) {
  6920. var pullTab = $("#pullTab"),
  6921. mobileRadius = {
  6922. "bottom": { "border-bottom-left-radius": "10px", "border-bottom-right-radius": "10px" },
  6923. "top": { "border-top-left-radius": "10px", "border-top-right-radius": "10px" }
  6924. },
  6925. topRadius = {
  6926. "bottom": { "border-top-right-radius": "10px", "border-bottom-right-radius": "10px" },
  6927. "top": { "border-bottom-left-radius": "10px", "border-top-left-radius": "10px" }
  6928. };
  6929. function BorderRadius(bottom, top) {
  6930. $("#gui-modes-map > div:visible:last").css(bottom);
  6931. if (pullTab.is(':visible')) {
  6932. $(".viewContainer > div:visible:first").css(top);
  6933. } else {
  6934. $("#gui-modes-map > div:visible:first").css(top);
  6935. }
  6936. }
  6937. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  6938. BorderRadius(mobileRadius.bottom, mobileRadius.top);
  6939. } else {
  6940. BorderRadius(topRadius.bottom, topRadius.top);
  6941. }
  6942. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6943. if (window.DATA.model.special || window.DATA.special) {
  6944. window.specialScene && specialScene.special().afterImplement();
  6945. }
  6946. }
  6947. function p(e) {
  6948. e || (e = 0),
  6949. We = !1,
  6950. window.setTimeout(function () {
  6951. We || (ze = !0,
  6952. $("#gui-spinner").stop(!0, !0).show())
  6953. }
  6954. .bind(this), e)
  6955. }
  6956. function f() {
  6957. $("#gui-spinner").stop(!0, !0),
  6958. $("#gui-spinner").fadeOut(1e3),
  6959. We = !0,
  6960. ze = !1
  6961. }
  6962. function g(e, t) {
  6963. var i = e.mode
  6964. , n = t || e.currentPano;
  6965. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6966. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6967. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6968. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6969. Q.show360Views.enabled && !n.isAligned() ? (
  6970. $(".gui-floor").addClass("hidden"),
  6971. $("#gui-modes-outside").addClass("desktop-only")) : (
  6972. $(".gui-floor").removeClass("hidden"),
  6973. $("#gui-modes-outside").removeClass("desktop-only")),
  6974. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6975. Be = i,
  6976. $("#gui-modes-outside").addClass("hidden"),
  6977. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6978. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6979. }
  6980. function m(e, t) {
  6981. var i = t.player;
  6982. $("#gui-modes-inside").on("mousedown touchstart", function (e) {
  6983. l(e),
  6984. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6985. J.track("USER", {
  6986. event_type: "showcase_gui",
  6987. gui_action: "click_inside_mode_button"
  6988. }),
  6989. t.changeMode(_e.PANORAMA);
  6990. }),
  6991. $("#gui-modes-outside").find("a").on("click", function (e) {
  6992. l(e),
  6993. J.track("showcase_gui", {
  6994. gui_action: "click_outside_mode_button"
  6995. }),
  6996. t.changeMode(Be)
  6997. }),
  6998. $("#gui-modes-floorplan").on("click", function (e) {
  6999. l(e),
  7000. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  7001. gui_action: "click_floorplan_mode_button"
  7002. }),
  7003. t.changeMode(_e.FLOORPLAN));
  7004. }),
  7005. $("#gui-modes-dollhouse").on("click", function (e) {
  7006. l(e),
  7007. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  7008. gui_action: "click_dollhouse_mode_button"
  7009. }),
  7010. t.changeMode(_e.DOLLHOUSE));
  7011. })
  7012. }
  7013. function v(e, t) {
  7014. function i() {
  7015. document.getElementById("vr").classList.remove("hidden"),
  7016. Q.vr.allowWebVR ? K.getVRDisplay().then(function (e) {
  7017. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  7018. $(".improper-embed").toggleClass("hidden", !1),
  7019. r())
  7020. }, function (e) {
  7021. r()
  7022. }) : r()
  7023. }
  7024. function n(i) {
  7025. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  7026. Ie.init(e.data, t, i, q),
  7027. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  7028. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  7029. }
  7030. function r() {
  7031. De.info("WebVR support not found, VR button activates native app VR modal"),
  7032. Ae.init(e.data, q),
  7033. Ae.on(ye.OPENED, function () {
  7034. var e = document.getElementById("vr-modal");
  7035. return function () {
  7036. Ze("vr"),
  7037. le.open(e)
  7038. }
  7039. }()),
  7040. Ae.on(ye.CLOSED, le.reset)
  7041. }
  7042. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)) {
  7043. /*********************** 方奕卓 VR功能事件监听 ********************/
  7044. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  7045. switch (Q.vr.option) {
  7046. case Pe.CONTEXTUAL:
  7047. i();
  7048. break;
  7049. case Pe.ANDROID:
  7050. K.detectAndroid() && i();
  7051. break;
  7052. case Pe.NONE:
  7053. }
  7054. }
  7055. }
  7056. function A(e, t) {
  7057. $("#play").on("mousedown touchstart", function (e) {
  7058. l(e);
  7059. Ze("tour");
  7060. ve.play();
  7061. J.trackAlways("showcase_gui", {
  7062. gui_action: "play_highlights"
  7063. })
  7064. }),
  7065. window.startAndPlay = function (e) {
  7066. // l(e);
  7067. Ze("tour");
  7068. ve.play();
  7069. J.trackAlways("showcase_gui", {
  7070. gui_action: "play_highlights"
  7071. })
  7072. };
  7073. $("#pause").on("mousedown touchstart", function (e) {
  7074. l(e),
  7075. ve.pause(),
  7076. J.trackAlways("showcase_gui", {
  7077. gui_action: "pause_highlights"
  7078. })
  7079. }),
  7080. $("#gui-zoomin").find("a").on("click", function (e) {
  7081. l(e),
  7082. t.player.zoomInIncrementally()
  7083. }),
  7084. $("#gui-zoomout").find("a").on("click", function (e) {
  7085. l(e),
  7086. t.player.zoomOutIncrementally()
  7087. })
  7088. }
  7089. function y(e, t) {
  7090. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  7091. if (getQueryVariable('m') === '372') continue;
  7092. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  7093. $(".gui-floor").find(".container").prepend(r)
  7094. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  7095. }
  7096. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  7097. i.on("click", function (e) {
  7098. l(e),
  7099. Ze("floor"),
  7100. i.toggleClass("open")
  7101. }),
  7102. $(".floorChoice").on("click", function (e) {
  7103. l(e);
  7104. var n = $(this).data("index");
  7105. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7106. t.player.gotoFloor(n),
  7107. J.track("showcase_gui", {
  7108. gui_action: "click_floor_select_button",
  7109. interaction_source: "gui"
  7110. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7111. Ze("move"),
  7112. t.allFloors(),
  7113. J.track("showcase_gui", {
  7114. gui_action: "click_toggle_all_floors_button",
  7115. interaction_source: "gui"
  7116. })),
  7117. i.removeClass("open")
  7118. })
  7119. }
  7120. function C(e, t) {
  7121. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(), $(".gui-floor-icon").hide(), $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(), $(".gui-floor-icon").show(), $(".gui-floor-title").hide()),
  7122. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  7123. $(".gui-floor-number").text(Re.FLOOR_ALL),
  7124. $(".floorChoice").removeClass("active"),
  7125. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  7126. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  7127. $(".floorChoice").removeClass("active"),
  7128. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  7129. }
  7130. function I(e) {
  7131. return e.describe().inTransition
  7132. }
  7133. function b(e, t, i) {
  7134. Fe = e.heroLocations.length;
  7135. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  7136. , r = 100 / Fe + "%"
  7137. , o = $("#thumb-container")
  7138. , a = $("#progressBar");
  7139. $("#status").find(".totalSteps").text(Fe);
  7140. for (var s = 0; s < Fe; s++) {
  7141. var c = e.heroLocations[s]
  7142. , h = $(n);
  7143. var thumbUrl
  7144. if (c.heroLocations) {//有子项,选第一张截图
  7145. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7146. } else {
  7147. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7148. }
  7149. h.attr("data-index", s)
  7150. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7151. if (c.name) {
  7152. var u = $('<div class="overlay"></div>').text(c.name);
  7153. h.prepend(u)
  7154. }
  7155. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7156. var d = e.panos.get(c.panoId)
  7157. , p = d && !d.isAligned()
  7158. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  7159. h.prepend(f)
  7160. }
  7161. o.append(h),
  7162. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7163. }
  7164. j = 144 * Fe,
  7165. Y = 111 * Fe,
  7166. $(".thumbImg").on("mouseover", function () {
  7167. I(t) || i.showPathToHeroLocation([$(this).data("index"), 0])//改
  7168. }),
  7169. $(".thumbImg").on("mouseout", function () {
  7170. t.clearPath()
  7171. }),
  7172. $(".thumbImg").on("click", function (e) {
  7173. l(e);
  7174. var i = $(this);
  7175. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7176. J.trackAlways("showcase_gui", {
  7177. gui_action: "click_highlight"
  7178. }),
  7179. t.goToHighlight([i.data("index"), 0])//改
  7180. }),
  7181. $(".previous").find("a").on("click", function (e) {
  7182. l(e),
  7183. J.trackAlways("showcase_gui", {
  7184. gui_action: "prev_highlight"
  7185. }),
  7186. t.prevHighlight()
  7187. }),
  7188. $(".next").find("a").on("click", function (e) {
  7189. l(e),
  7190. J.trackAlways("showcase_gui", {
  7191. gui_action: "next_highlight"
  7192. }),
  7193. t.nextHighlight()
  7194. }),
  7195. $("#drawer").on("mouseleave", function (e) {
  7196. l(e);
  7197. var t;
  7198. try {
  7199. t = new MouseEvent("mouseup", {
  7200. clientX: e.clientX,
  7201. clientY: e.clientY,
  7202. screenX: e.screenX,
  7203. screenY: e.screenY
  7204. })
  7205. } catch (i) {
  7206. t = document.createEvent("MouseEvents"),
  7207. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7208. }
  7209. document.dispatchEvent(t)
  7210. }),
  7211. W = new Sly($("#scrollFrame"), {
  7212. horizontal: !0,
  7213. itemNav: "centered",
  7214. smart: !0,
  7215. scrollTrap: !0,
  7216. scrollBy: 1,
  7217. mouseDragging: !0,
  7218. touchDragging: !0,
  7219. speed: 300,
  7220. dragHandle: !0,
  7221. dynamicHandle: !0,
  7222. clickBar: !0,
  7223. scrollBar: $("#scroller"),
  7224. activateOn: null
  7225. }).init(),
  7226. W.on("active", function (e, t) {
  7227. Ve = t,
  7228. Ze("tour"),
  7229. $(".step").removeClass("active"),
  7230. $("#status").find(".curIdx").text(t + 1);
  7231. for (var i = 0; i <= t; i++)
  7232. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7233. }),
  7234. w()
  7235. }
  7236. function w() {
  7237. var e = $("#player").width() - 20
  7238. , t = $("#scroller")
  7239. , i = $("#drawer")
  7240. , n = $(".pinBottom");
  7241. if ($("#player").width() < 488 || $("#player").height() < 488)
  7242. t.addClass("hidden"),
  7243. i.addClass("noScroll"),
  7244. n.addClass("noScroll");
  7245. else {
  7246. var r = j > e
  7247. , o = !i.hasClass("noScroll")
  7248. , a = r !== o;
  7249. a && (t.toggleClass("hidden"),
  7250. i.toggleClass("noScroll"),
  7251. n.toggleClass("noScroll"))
  7252. }
  7253. }
  7254. function _(e) {
  7255. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7256. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7257. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7258. }
  7259. function T(e) {
  7260. function t(t, i) {
  7261. return !!e.player_options[t] && e[i || t]
  7262. }
  7263. $(".model-title").text(e.name);
  7264. var i = Q.pageTitle;
  7265. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7266. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7267. document.title = i,
  7268. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7269. delay: {
  7270. show: 50,
  7271. hide: 0
  7272. },
  7273. trigger: "hover",
  7274. html: !1,
  7275. viewport: {
  7276. selector: "body",
  7277. padding: 10
  7278. }
  7279. }),
  7280. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7281. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7282. de.populate({
  7283. name: t("model_name", "name"),
  7284. coBrand: t("presented_by"),
  7285. description: t("model_summary", "summary") || "暂无内容",
  7286. contactName: t("contact_name"),
  7287. address: t("address"),
  7288. phone: t("contact_phone"),
  7289. formattedPhone: e.formatted_contact_phone,
  7290. email: t("contact_email"),
  7291. url: t("external_url"),
  7292. socialSharing: e.enable_social_sharing && e.is_public
  7293. })
  7294. }
  7295. function x(e, t, i, n, r, o) {
  7296. function a() {
  7297. o.setLoadingStartTime(),
  7298. H(),
  7299. r ? (re.showMessage(t, i, je.coBrand.visible),
  7300. l()) : h(l)
  7301. }
  7302. var s = $.Deferred()
  7303. , l = s.resolve.bind(s);
  7304. return Ge = !0,
  7305. O(e),
  7306. e.data.player_options && _(e.data.player_options),
  7307. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7308. Re.localizeGUI(),
  7309. T(e.data),
  7310. r || $(".quick").addClass("hidden"),
  7311. //e.data.image && !r && E(e.data.image),
  7312. n ? (J.impression(),
  7313. a()) : (o.setWaitingStartTime(),
  7314. oe.show(r, a)),
  7315. s
  7316. }
  7317. function S(e, t, i, n, r, a, s) {
  7318. q = s,
  7319. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7320. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7321. ae.init(),
  7322. re.init(e, a),
  7323. Oe.init(e, t, n),
  7324. $(".icon").on("mouseover", function () {
  7325. t.player && t.player.reticule.hide()
  7326. }),
  7327. m(e, t),
  7328. A(e, t),
  7329. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  7330. Ce.on(Me.OPENED, function () {
  7331. var e = document.getElementById("share-modal");
  7332. return function () {
  7333. Ze("share"),
  7334. le.open(e)
  7335. }
  7336. }()),
  7337. Ce.on(Me.CLOSED, le.reset)),
  7338. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7339. je.tourControls.visible = !1),
  7340. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7341. z(),
  7342. g(i),
  7343. v(e, r),
  7344. e.on("floor.changed", C),
  7345. e.on("waiting", R.bind(this, e)),
  7346. e.on("waiting-done", P.bind(this, e)),
  7347. i.on(xe.ModeChanged, function (e, n) {
  7348. g(i),
  7349. o(t, i),
  7350. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7351. he.updateMode(n)
  7352. }),
  7353. n.on(Se.Move, Ze.bind(this, "move")),
  7354. i.on(xe.Ready, function () {
  7355. ie.init(n, i, i.tagManager, t),
  7356. i.on(xe.ModeChanged, function (e, t) {
  7357. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7358. })
  7359. }),
  7360. i.on(xe.PanoChosen, function (e, t) {
  7361. g(i, t),
  7362. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7363. }),
  7364. le.on(ce.CLOSE, function (e) {
  7365. switch (e) {
  7366. case "vr-modal":
  7367. Ae.dismiss();
  7368. break;
  7369. case "share-modal":
  7370. Ce.hide();
  7371. break;
  7372. case "terms-modal":
  7373. fe.hide()
  7374. }
  7375. });
  7376. var l = $("#play").eq(0)
  7377. , c = $("#pause").eq(0)
  7378. , h = $(".pinBottom").toArray()
  7379. , u = $("#drawer").eq(0)
  7380. , d = $("#playHead").eq(0)
  7381. , p = $("#progressBar").eq(0)
  7382. , f = $("#thumb-container").eq(0)
  7383. , y = f.children()
  7384. , I = p.children();
  7385. t.on("update.controls", function () {//导览控制
  7386. var n = t.describe();
  7387. window.player.emit('onplayStatus', n),
  7388. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7389. c.show()),
  7390. n.tourInProgress && (h.forEach(function (e) {
  7391. e.classList.add("playing")
  7392. }),
  7393. u.addClass("playing"),
  7394. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7395. c.hide()),
  7396. n.tourInProgress || (ve.stopTour(),
  7397. h.forEach(function (e) {
  7398. e.classList.remove("playing")
  7399. }),
  7400. u.removeClass("playing"),
  7401. d.removeClass("playing")));
  7402. var r, a, s;
  7403. if (null !== n.currentItem) {
  7404. var p, f;
  7405. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7406. n.onTheBus ? (p = "active",
  7407. f = "recent") : (f = "active",
  7408. p = "recent");
  7409. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7410. for (r = 0; r < e.heroLocations.length; r += 1)
  7411. s = y.eq(r),
  7412. a = I.eq(r),
  7413. s.removeClass(f),
  7414. a.removeClass(f),
  7415. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7416. a.addClass(p),
  7417. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7418. a.addClass(p)) : (s.removeClass(p),
  7419. a.removeClass(p))
  7420. } else
  7421. for (r = 0; r < e.heroLocations.length; r += 1)
  7422. s = y.eq(r),
  7423. a = I.eq(r),
  7424. s.removeClass("active recent"),
  7425. a.removeClass("active recent");
  7426. o(t, i)
  7427. }),
  7428. document.addEventListener("keydown", function (n) {
  7429. switch (J.updateInteraction(Se.InteractionKey),
  7430. n.which) {
  7431. case we.ZERO:
  7432. Q.debug && e.toggleAlpha();
  7433. break;
  7434. case we.NINE:
  7435. Q.debug && se.toggle();
  7436. break;
  7437. case we.ONE:
  7438. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7439. break;
  7440. case we.TWO:
  7441. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7442. break;
  7443. case we.THREE:
  7444. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7445. break;
  7446. case we.FOUR:
  7447. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7448. break;
  7449. case we.SPACE:
  7450. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7451. break;
  7452. case we.RETURN:
  7453. Q.debug && e.toggleExplodeUp();
  7454. break;
  7455. case we.P:
  7456. k();
  7457. break;
  7458. case we.U:
  7459. B();
  7460. break;
  7461. case we.X:
  7462. Q.debug && e.toggleExplode();
  7463. break;
  7464. case we.PLUSEQUALS:
  7465. t.player.activatePersistentZooming(!0),
  7466. ie.hideUi();
  7467. break;
  7468. case we.DASHUNDERSCORE:
  7469. t.player.activatePersistentZooming(!1),
  7470. ie.hideUi();
  7471. break;
  7472. case we.SEVEN:
  7473. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7474. break;
  7475. case we.EIGHT:
  7476. t.player.decreaseZoomSpeed();
  7477. break;
  7478. case we.NINE:
  7479. t.player.increaseZoomSpeed()
  7480. }
  7481. return i && i.reticule.hide(),
  7482. !0
  7483. }
  7484. .bind(this)),
  7485. document.addEventListener("keyup", function (e) {
  7486. switch (e.which) {
  7487. case we.PLUSEQUALS:
  7488. t.player.deactivatePersistentZooming();
  7489. break;
  7490. case we.DASHUNDERSCORE:
  7491. t.player.deactivatePersistentZooming()
  7492. }
  7493. }
  7494. .bind(this)),
  7495. F(e),
  7496. L(e, t.player),
  7497. M(i),
  7498. te.setAutoPlay(e.heroCount()),
  7499. he.init(i, a.mode),
  7500. he.on(ue.OPENED, Ze.bind(this, "help")),
  7501. fe.init(),
  7502. fe.on(ge.OPENED, function () {
  7503. var e = document.getElementById("terms-modal");
  7504. return function () {
  7505. Ze("terms"),
  7506. le.open(e)
  7507. }
  7508. }()),
  7509. fe.on(ge.CLOSED, le.reset),
  7510. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7511. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7512. Q.profiling.enabled && se.show(),
  7513. ve.init(t)
  7514. }
  7515. function M(e) {
  7516. var t = function (e, t) {
  7517. $(e).find("a").each(function (e, i) {
  7518. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7519. i.style.pointerEvents = t ? "auto" : "none"
  7520. })
  7521. }
  7522. , i = function () {
  7523. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7524. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7525. };
  7526. e.on(Ne.ZoomMax, function () {
  7527. t("#gui-zoomin", !1),
  7528. t("#gui-zoomout", !0)
  7529. }),
  7530. e.on(Ne.ZoomMin, function () {
  7531. t("#gui-zoomin", !0),
  7532. t("#gui-zoomout", !1)
  7533. }),
  7534. e.on(Ne.ZoomIn, function () {
  7535. t("#gui-zoomout", !0)
  7536. }),
  7537. e.on(Ne.ZoomOut, function () {
  7538. t("#gui-zoomin", !0)
  7539. }),
  7540. i()
  7541. }
  7542. function R(e) {
  7543. O(e)
  7544. }
  7545. function P(e) {
  7546. O(e)
  7547. }
  7548. function O(e) {
  7549. var t = e.waitQueue.length;
  7550. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7551. }
  7552. function L(e, t) {
  7553. He = {
  7554. gui: null,
  7555. visible: !1,
  7556. model: e,
  7557. player: t
  7558. }
  7559. }
  7560. function D(e, t) {
  7561. // function i() {
  7562. // var i = t.toJSON();
  7563. // n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7564. // t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7565. // }
  7566. // var n = {}
  7567. // , r = new Le.GUI({
  7568. // autoPlace: !0,
  7569. // width: "60%"
  7570. // });
  7571. // i(),
  7572. // t.on(xe.ViewChanged, i),
  7573. // r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7574. // r.domElement.id = "datLinks";
  7575. // var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7576. // return o.forEach(function(e) {
  7577. // if (!K.detectSafari()) {
  7578. // var t = document.createElement("button");
  7579. // t.classList.add("btn-deep-link"),
  7580. // t.innerText = Re.MENU_COPY,
  7581. // e.nextSibling.appendChild(t);
  7582. // var i = function() {
  7583. // alert(Re.LINK_ALERT_COPY),
  7584. // t.hide()
  7585. // };
  7586. // t.addEventListener("click", function(e) {
  7587. // try {
  7588. // var t = e.target.parentNode.childNodes[0];
  7589. // t.select();
  7590. // var n = document.execCommand("copy");
  7591. // t.blur(),
  7592. // n || i()
  7593. // } catch (e) {
  7594. // i()
  7595. // }
  7596. // })
  7597. // }
  7598. // }),
  7599. // $(r.__closeButton).hide(),
  7600. // r
  7601. }
  7602. function N(e) {
  7603. He.gui || (He.gui = D(He.model, He.player)),
  7604. He.visible = e,
  7605. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7606. }
  7607. function B() {
  7608. N(!He.visible)
  7609. }
  7610. function F(e) {
  7611. ke = {
  7612. gui: null,
  7613. visible: !1,
  7614. model: e
  7615. }
  7616. }
  7617. function V(e) {
  7618. var t = new Le.GUI;
  7619. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function () {
  7620. e.setSweepVisibility(Q.showSweeps)
  7621. }),
  7622. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7623. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function () {
  7624. Q.transition.flySpeed = 0,
  7625. t.__controllers.forEach(function (e) {
  7626. e.updateDisplay()
  7627. })
  7628. }),
  7629. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7630. $(t.__closeButton).hide(),
  7631. t
  7632. }
  7633. function U(e) {
  7634. ke.gui || (ke.gui = V(ke.model)),
  7635. ke.visible = e,
  7636. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7637. }
  7638. function k() {
  7639. U(!ke.visible)
  7640. }
  7641. function H() {
  7642. function e(e) {
  7643. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7644. }
  7645. $("body").css("touch-action", "none"),
  7646. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function (e) {
  7647. // e.preventDefault()
  7648. });
  7649. var t = document.getElementById("terms-text")
  7650. , i = document.getElementById("more-help-wrapper")
  7651. , n = (document.getElementById("navigation-help-wrapper"),
  7652. document.getElementById("help-dialog"),
  7653. document.getElementById("tag-billboards"));
  7654. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7655. document.body.addEventListener("DOMMouseScroll", e)),
  7656. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function (e) {
  7657. e.stopPropagation()
  7658. })
  7659. }
  7660. function G(e, t) {
  7661. for (var i = []; e;)
  7662. i.push(e),
  7663. e = e.parentNode;
  7664. for (; t && i.indexOf(t) === -1;)
  7665. t = t.parentNode;
  7666. return t
  7667. }
  7668. function z() {
  7669. var e, t = function (t) {
  7670. e = 0 === t.button || 1 === t.which ? t.target : null
  7671. }, i = function (t) {
  7672. e !== t.target && (e = G(e, t.target));
  7673. var i = document.getElementById("gui-parent");
  7674. if (G(i, e) !== i && (e = null),
  7675. e) {
  7676. var n;
  7677. try {
  7678. n = new MouseEvent("click", t)
  7679. } catch (e) {
  7680. n = document.createEvent("MouseEvents"),
  7681. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7682. }
  7683. n.syntheticClick = !0,
  7684. e.dispatchEvent(n),
  7685. e = null
  7686. }
  7687. };
  7688. document.body.addEventListener("mousedown", t, !0),
  7689. document.body.addEventListener("mouseup", i, !0),
  7690. document.getElementById("gui-parent").addEventListener("click", function (e) {
  7691. e.syntheticClick || (e.stopPropagation(),
  7692. "A" === e.target.nodeName && e.preventDefault())
  7693. }, !0)
  7694. }
  7695. var W, j, Y, X, Z, q, K = (e("three"),
  7696. e("../util/ajax"),
  7697. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7698. e("../util/camera"),
  7699. e("../util/logger")), te = (e("../objects/Snapshot"),
  7700. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7701. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7702. e("../enum/PathDisplayMode"),
  7703. e("../enum/DirectorEvents"),
  7704. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7705. e("../enum/WarpStyle"),
  7706. e("../enum/AlignmentType"),
  7707. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7708. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7709. coBrand: {
  7710. visible: !0,
  7711. elements: [".co-brand", "#loaderCoBrand"]
  7712. },
  7713. help: {
  7714. visible: !0,
  7715. elements: [".nav-help", "#nav-help"]
  7716. },
  7717. tourControls: {
  7718. visible: !0,
  7719. elements: [".next", ".previous", "#play"]
  7720. },
  7721. highlight: {
  7722. visible: !0,
  7723. elements: ["#drawer", "#pullTab"]
  7724. },
  7725. share: {
  7726. visible: !0,
  7727. elements: [".socialButton", "#share"]
  7728. },
  7729. fullScreen: {
  7730. visible: !0,
  7731. elements: ["#gui-fullscreen"]
  7732. },
  7733. floors: {
  7734. visible: !0,
  7735. elements: [".gui-floor"]
  7736. }
  7737. }, Ye = function () {
  7738. var e = document.getElementById("drawer");
  7739. return function () {
  7740. $("#player").height() < 400 && e.classList.contains("open") && a()
  7741. }
  7742. }(), Xe = function () {
  7743. var e = document.getElementById("meta-info");
  7744. return function () {
  7745. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7746. }
  7747. }(), Ze = function (e) {
  7748. function t() {
  7749. u.classList.contains("expand") && de.toggleMeta(!0)
  7750. }
  7751. function i() {
  7752. fe.hide()
  7753. }
  7754. function n() {
  7755. he.close()
  7756. }
  7757. function r() {
  7758. Ae.dismiss()
  7759. }
  7760. function o() {
  7761. p.hasClass("open") && a(!0)
  7762. }
  7763. function l() {
  7764. Ce.hide()
  7765. }
  7766. function c() {
  7767. f.hasClass("open") && f.removeClass("open")
  7768. }
  7769. function h() {
  7770. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7771. }
  7772. var u = document.getElementById("meta-info")
  7773. , d = document.getElementById("interaction-modal")
  7774. , p = $("#drawer").eq(0)
  7775. , f = $(".gui-floor").eq(0)
  7776. , g = $(".vr-popup").eq(0);
  7777. return function (e) {
  7778. switch (e) {
  7779. case "info":
  7780. i(),
  7781. n(),
  7782. Ye(),
  7783. l(),
  7784. c(),
  7785. r(),
  7786. h();
  7787. break;
  7788. case "terms":
  7789. t(),
  7790. n(),
  7791. o(),
  7792. l(),
  7793. c(),
  7794. r(),
  7795. h();
  7796. break;
  7797. case "help":
  7798. t(),
  7799. i(),
  7800. l(),
  7801. c(),
  7802. r(),
  7803. h();
  7804. break;
  7805. case "vr":
  7806. t(),
  7807. i(),
  7808. l(),
  7809. c(),
  7810. n(),
  7811. h(),
  7812. s(g) && o();
  7813. break;
  7814. case "highlights":
  7815. Xe(),
  7816. i(),
  7817. l(),
  7818. c();
  7819. break;
  7820. case "share":
  7821. t(),
  7822. i(),
  7823. n(),
  7824. c(),
  7825. r(),
  7826. h();
  7827. break;
  7828. case "floor":
  7829. i(),
  7830. l(),
  7831. r();
  7832. break;
  7833. case "view":
  7834. c(),
  7835. l(),
  7836. i(),
  7837. r();
  7838. break;
  7839. case "tour":
  7840. i(),
  7841. l(),
  7842. c(),
  7843. r();
  7844. break;
  7845. case "move":
  7846. i(),
  7847. l(),
  7848. c(),
  7849. r();
  7850. break;
  7851. case "resize":
  7852. t(),
  7853. Ye(),
  7854. c();
  7855. break;
  7856. case "tag":
  7857. i(),
  7858. n(),
  7859. l(),
  7860. c(),
  7861. r()
  7862. }
  7863. }
  7864. }();
  7865. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function (e) {
  7866. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7867. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7868. setTimeout(function () {
  7869. $(".icon:visible").hide().show(0)
  7870. }, 100)
  7871. }),
  7872. $("#gui-fullscreen").find("a").on("click", function (e) {
  7873. l(e),
  7874. K.requestFullscreen($("body")[0]),
  7875. J.track("showcase_gui", {
  7876. gui_action: "click_enter_fullscreen",
  7877. interaction_source: "gui"
  7878. })
  7879. //czj
  7880. //W.reload()
  7881. }),
  7882. $("#gui-fullscreen-exit").find("a").on("click", function (e) {
  7883. l(e),
  7884. K.exitFullscreen(),
  7885. J.track("showcase_gui", {
  7886. gui_action: "click_exit_fullscreen",
  7887. interaction_source: "gui"
  7888. })
  7889. })
  7890. $(window).on("resize", function (e) {
  7891. var t = e.target.innerHeight
  7892. , i = e.target.innerWidth;
  7893. t === X && i === Z || (je.highlight.visible && w(),
  7894. Ze("resize"),
  7895. $(".pinTop.right").removeClass("hideUnderMeta"),
  7896. c(),
  7897. X = t,
  7898. Z = i)
  7899. }).resize(),
  7900. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7901. $("#pullTab").on("click", function (e) {
  7902. l(e),
  7903. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7904. gui_action: "hide_highlight_reel"
  7905. }),
  7906. $(this).addClass("open").children("img").attr("src", "static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7907. gui_action: "show_highlight_reel"
  7908. }),
  7909. $(this).removeClass("open").children("img").attr("src", "static/images/auto-suspend.png"));
  7910. a()
  7911. });
  7912. /***********************方奕卓 热点列表事件监听 ************************/
  7913. if (window.DATA.showHotListSta) {
  7914. $('#hotList').css('display', '');
  7915. $('#hotList').on('click', function (e) {
  7916. l(e);
  7917. var hotList = $('#hotListWrap')[0];
  7918. var isActive = hotList.classList.contains('hotListActive');
  7919. if (isActive) {
  7920. hotList.classList.remove('hotListActive');
  7921. this.classList.remove('active')
  7922. } else {
  7923. hotList.classList.add('hotListActive');
  7924. this.classList.add('active')
  7925. }
  7926. }),
  7927. $('#hotListContent ul').on('mouseover', function (e) {
  7928. l(e);
  7929. var target = e.target;
  7930. var hotList = document.getElementById('hotListWrap');
  7931. if (target.tagName === 'SPAN') {
  7932. var targetParent = target.parentElement.parentElement;
  7933. if (target.offsetWidth + 116 >= targetParent.clientWidth) {
  7934. hotList.style.width = target.offsetWidth + 116 + 'px';
  7935. } else {
  7936. hotList.style.width = '';
  7937. }
  7938. } else if (target.tagName === 'LI') {
  7939. var targetParent = target.parentElement;
  7940. if (target.children[0].offsetWidth + 116 >= targetParent.clientWidth) {
  7941. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7942. } else {
  7943. hotList.style.width = ''
  7944. }
  7945. } else {
  7946. hotList.style.width = '';
  7947. }
  7948. });
  7949. $('#hotListContent ul').on('click', function (e) {
  7950. l(e);
  7951. this.preElem && this.preElem.classList.remove('active');
  7952. if (e.target.tagName === 'SPAN') {
  7953. e.target.parentElement.classList.add('active');
  7954. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player, true); // 打开热点
  7955. this.preElem = e.target.parentElement;
  7956. } else {
  7957. e.target.classList.add('active');
  7958. e.target.hot && e.target.hot.examine(window.player, true); // 打开热点
  7959. this.preElem = e.target;
  7960. }
  7961. })
  7962. $('#hotListClose').on('click', function (e) {
  7963. l(e);
  7964. var hotList = $('#hotListWrap')[0];
  7965. hotList.classList.remove('hotListActive');
  7966. $('#hotListContent ul .active').removeClass('active');
  7967. $('#hotList')[0].classList.remove('active')
  7968. })
  7969. }
  7970. /*****************************************************************/
  7971. $("#more-menu-button").on("click", function (e) {
  7972. l(e);
  7973. var t = $("#more-menu");
  7974. t.toggleClass("open")
  7975. }),
  7976. t.exports.init = S,
  7977. t.exports.startLoading = x,
  7978. t.exports.endLoading = d,
  7979. t.exports.onProgress = u
  7980. }
  7981. ).call(this, "/js/gui/gui.js")
  7982. }
  7983. , {
  7984. "../analytics": 4,
  7985. "../controls/serializer": 14,
  7986. "../enum/AlignmentType": 17,
  7987. "../enum/BlackoutStyle": 18,
  7988. "../enum/ControlEvents": 21,
  7989. "../enum/DirectorEvents": 23,
  7990. "../enum/Keys": 30,
  7991. "../enum/PathDiscardMode": 38,
  7992. "../enum/PathDisplayMode": 39,
  7993. "../enum/PlayerEvents": 40,
  7994. "../enum/VROption": 47,
  7995. "../enum/Vectors": 50,
  7996. "../enum/Viewmode": 51,
  7997. "../enum/WarpStyle": 52,
  7998. "../enum/ZoomEvents": 53,
  7999. "../lib/dat.gui": 93,
  8000. "../localization/localize": 108,
  8001. "../tag/Media/MediaEvent": 131,
  8002. "../objects/Snapshot": 153,
  8003. "../settings": 166,
  8004. "../util/ajax": 181,
  8005. "../util/browser": 182,
  8006. "../util/camera": 183,
  8007. "../util/logger": 189,
  8008. "../util/showcase": 193,
  8009. "../util/transitions": 195,
  8010. "./closer/ModalCloserEvent": 61,
  8011. "./closer/modalCloser": 62,
  8012. "./help/HelpEvent": 66,
  8013. "./help/help": 67,
  8014. "./helpManager": 68,
  8015. "./immersiveMode": 69,
  8016. "./konami": 70,
  8017. "./landingScreen": 71,
  8018. "./loadingScreen": 72,
  8019. "./memoryUsage": 73,
  8020. "./playButton": 74,
  8021. "./populateModal": 75,
  8022. "./sharing/ShareEvents": 76,
  8023. "./sharing/modal": 77,
  8024. "./terms/TermsEvent": 78,
  8025. "./terms/terms": 79,
  8026. "./title/TitleEvents": 80,
  8027. "./title/tagToggle": 81,
  8028. "./title/titleBar": 82,
  8029. "./tourInteraction": 84,
  8030. "./vr/vrEvent": 85,
  8031. "./vr/vrModal": 87,
  8032. "./webvr/WebVrEvent": 88,
  8033. "./webvr/webVRgui": 89,
  8034. three: 217
  8035. }],
  8036. 66: [function (e, t, i) {
  8037. "use strict";
  8038. t.exports = Object.freeze({
  8039. OPENED: "help.opened",
  8040. CLOSED: "help.closed"
  8041. })
  8042. }
  8043. , {}],
  8044. 67: [function (e, t, i) {
  8045. "use strict";
  8046. function n() {
  8047. g.on("click", function (e) {
  8048. if (S && S !== l.TRANSITIONING) {
  8049. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  8050. t && !M ? R.close() : r()
  8051. }
  8052. }),
  8053. w.on("click", function (e) {
  8054. R.close()
  8055. }),
  8056. E.on("click", function (e) {
  8057. S && S !== l.TRANSITIONING && (s(),
  8058. o())
  8059. }),
  8060. b.on("click", function (e) {
  8061. s(),
  8062. a()
  8063. })
  8064. }
  8065. function r() {
  8066. S && S !== l.TRANSITIONING && (M = !0,
  8067. setTimeout(function () {
  8068. M = !1
  8069. }, d.help.modalStayDuration),
  8070. R.emit(h.OPENED),
  8071. m.addClass("open " + S),
  8072. g.addClass("open"),
  8073. s(),
  8074. o(),
  8075. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  8076. y.classList.add("fadeIn"))
  8077. }
  8078. function o() {
  8079. E.addClass("underline-tab"),
  8080. u.fill(_, c.NAVIGATION, S),
  8081. m.addClass(S)
  8082. }
  8083. function a() {
  8084. b.addClass("underline-tab"),
  8085. u.fill(T, c.MORE_HELP),
  8086. m.addClass("more-help")
  8087. }
  8088. function s(e, t) {
  8089. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  8090. I.forEach(function (e) {
  8091. e.classList.remove("underline-tab")
  8092. })
  8093. }
  8094. var l = e("../../enum/Viewmode")
  8095. , c = e("../../enum/HelpModalType")
  8096. , h = e("./HelpEvent")
  8097. , u = (e("../helpManager"),
  8098. e("./../populateModal"))
  8099. , d = e("../../settings")
  8100. , p = e("../../util/common")
  8101. , f = e("events").EventEmitter
  8102. , g = $(".footer-help").eq(0)
  8103. , m = $("#help-dialog").eq(0)
  8104. , v = document.querySelector("#quick-logo")
  8105. , A = document.querySelector("#loaderCoBrand")
  8106. , y = document.querySelector("#help-dialog")
  8107. , C = document.querySelector(".footer")
  8108. , I = $(".help-tabs").children().toArray()
  8109. , E = $(".navigation-tab").eq(0)
  8110. , b = $(".more-help-tab").eq(0)
  8111. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  8112. m.find(".close").eq(0))
  8113. , _ = m.find(".interactions").toArray()
  8114. , T = m.find(".ui-instructions").toArray()
  8115. , x = l.PANORAMA
  8116. , S = l.PANORAMA
  8117. , M = !1
  8118. , R = {
  8119. init: function (e, t) {
  8120. S = t,
  8121. x = t,
  8122. [y, A, v, C].forEach(function (e) {
  8123. e.classList.add(u.deviceType)
  8124. }),
  8125. n()
  8126. },
  8127. close: function () {
  8128. if (m.hasClass("open") && (this.emit(h.CLOSED),
  8129. g.removeClass("open"),
  8130. m.removeClass("open"),
  8131. y.classList.contains("fadeIn"))) {
  8132. y.classList.remove("fadeIn");
  8133. var e = S === l.TRANSITIONING ? x : S;
  8134. u.clear(_, c.NAVIGATION, e)
  8135. }
  8136. },
  8137. updateMode: function (e) {
  8138. x = S,
  8139. S = e
  8140. }
  8141. };
  8142. p.extendObject(R, f.prototype),
  8143. t.exports = R
  8144. }
  8145. , {
  8146. "../../enum/HelpModalType": 28,
  8147. "../../enum/Viewmode": 51,
  8148. "../../settings": 166,
  8149. "../../util/common": 185,
  8150. "../helpManager": 68,
  8151. "./../populateModal": 75,
  8152. "./HelpEvent": 66,
  8153. events: 202
  8154. }],
  8155. 68: [function (e, t, i) {
  8156. (function (i) {
  8157. "use strict";
  8158. var n = e("../util/browser")
  8159. , r = e("./../util/logger")
  8160. , o = e("./../settings")
  8161. , a = new r(i)
  8162. , s = function () {
  8163. var e;
  8164. try {
  8165. return e = window.localStorage.getItem("visitCount") || "0",
  8166. e = (parseFloat(e) + 1).toString(),
  8167. window.localStorage.setItem("visitCount", e),
  8168. a.debug("visitCount = " + e),
  8169. e
  8170. } catch (t) {
  8171. e = "1",
  8172. a.debug("couldn't set local storage")
  8173. }
  8174. }()
  8175. , l = !1;
  8176. t.exports = {
  8177. isHelpDisabled: function () {
  8178. return "0" === n.valueFromHash("help", null) || l
  8179. },
  8180. isLargeHelpEnabled: function () {
  8181. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8182. },
  8183. isSmallHelpEnabled: function () {
  8184. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8185. },
  8186. isHelpEnabled: function () {
  8187. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8188. },
  8189. setAutoPlay: function (e) {
  8190. l = o.warp.auto >= 0 && e > 1
  8191. }
  8192. }
  8193. }
  8194. ).call(this, "/js/gui/helpManager.js")
  8195. }
  8196. , {
  8197. "../util/browser": 182,
  8198. "./../settings": 166,
  8199. "./../util/logger": 189
  8200. }],
  8201. 69: [function (e, t, i) {
  8202. "use strict";
  8203. function n(e, t, i, n) {
  8204. F = n,
  8205. r(e, t, i, F),
  8206. o(),
  8207. N = t.mode
  8208. }
  8209. function r(e, t, i, n) {
  8210. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function (t) {
  8211. e.controls[t].on(v.Move, a),
  8212. e.controls[t].on(v.LongTap, c)
  8213. }),
  8214. M.on("mousewheel DOMMouseScroll", a),
  8215. i.on(m.TagActivated, a),
  8216. i.on(m.TagNavigation, a),
  8217. t.on(A.FlyingEnded, s),
  8218. t.on(A.ModeChanging, function (e, t) {
  8219. B = t !== C.PANORAMA && e !== C.PANORAMA
  8220. }),
  8221. t.on(A.ModeChanged, function (e, i) {
  8222. N = t.mode,
  8223. i !== C.TRANSITIONING ? l() : a("modeChange")
  8224. }),
  8225. n.on(y.TourStart, function () {
  8226. L = !0,
  8227. a()
  8228. }),
  8229. n.on(y.TourEnd, function () {
  8230. L = !1,
  8231. l()
  8232. }),
  8233. n.on(y.ActionInterrupted, function () {
  8234. L = !1
  8235. }),
  8236. R.addEventListener("touchend", function () {
  8237. $("#pullTab").hasClass("opened") && !L && l()
  8238. }, !0)
  8239. }
  8240. function o() {
  8241. p.isMobile() ? (b.forEach(function (e) {
  8242. e.classList.add("mobile")
  8243. }),
  8244. w.click(l)) : (b.forEach(function (e) {
  8245. e.addEventListener("mouseleave", function () {
  8246. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8247. }, !0)
  8248. }),
  8249. M.mouseleave(function () {
  8250. b[0].classList.contains("detectHover") && l()
  8251. }))
  8252. }
  8253. function a(e) {
  8254. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8255. P = !0,
  8256. g.close(),
  8257. h(e),
  8258. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1),
  8259. _.hasClass("playing") || (b.forEach(function (e) {
  8260. e.classList.add("detectHover")
  8261. }),
  8262. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8263. }
  8264. function s() {
  8265. _.hasClass("playing") || (clearTimeout(O),
  8266. O = setTimeout(l, f.immersive.timeToShowAgain))
  8267. }
  8268. function l() {
  8269. clearTimeout(O),
  8270. P = !1,
  8271. I.forEach(function (e) {
  8272. e.classList.remove("drawerOpen")
  8273. }),
  8274. L || E.forEach(function (e) {
  8275. e.classList.remove("duringTour")
  8276. }),
  8277. b.forEach(function (e) {
  8278. e.classList.remove("detectHover")
  8279. })
  8280. }
  8281. function c() {
  8282. P ? l() : a(),
  8283. D = !0,
  8284. setTimeout(function () {
  8285. D = !1
  8286. }, f.immersive.uiStayDuration)
  8287. }
  8288. function h(e) {
  8289. !d(e) && L ? E.forEach(function (e) {
  8290. e.classList.remove("drawerOpen"),
  8291. e.classList.add("duringTour")
  8292. }) : _.hasClass("open") ? E.forEach(function (e) {
  8293. e.classList.remove("duringTour"),
  8294. e.classList.add("drawerOpen")
  8295. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function (e) {
  8296. e.classList.add("fadeOut")
  8297. })
  8298. }
  8299. function u() {
  8300. T.hasClass("duringTour") || (L = !1,
  8301. a("gui"),
  8302. l())
  8303. }
  8304. function d(e) {
  8305. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8306. }
  8307. var p = e("../util/browser")
  8308. , f = e("../settings")
  8309. , g = e("./help/help")
  8310. , m = e("../enum/tagEvents")
  8311. , v = e("../enum/ControlEvents")
  8312. , A = e("../enum/PlayerEvents")
  8313. , y = e("../enum/DirectorEvents")
  8314. , A = e("../enum/PlayerEvents")
  8315. , C = e("../enum/Viewmode")
  8316. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8317. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8318. , b = $("#hover-bottom, #hover-top").toArray()
  8319. , w = ($("#pullTab").eq(0),
  8320. $("#playHead").eq(0),
  8321. $(".pinBottom-container").eq(0))
  8322. , _ = $("#drawer").eq(0)
  8323. , T = $("#drawer-container").eq(0)
  8324. , x = $("#meta-info").eq(0)
  8325. , S = $(".pinTop.left").eq(0)
  8326. , M = $("#player").eq(0)
  8327. , R = document.getElementById("pullTab")
  8328. , P = !1
  8329. , O = null
  8330. , L = !1
  8331. , D = !1
  8332. , N = null
  8333. , B = !1
  8334. , F = null;
  8335. t.exports.init = n,
  8336. t.exports.hideUi = a,
  8337. t.exports.resetDrawer = u
  8338. }
  8339. , {
  8340. "../enum/ControlEvents": 21,
  8341. "../enum/DirectorEvents": 23,
  8342. "../enum/tagEvents": 32,
  8343. "../enum/PlayerEvents": 40,
  8344. "../enum/Viewmode": 51,
  8345. "../settings": 166,
  8346. "../util/browser": 182,
  8347. "./help/help": 67
  8348. }],
  8349. 70: [function (e, t, i) {
  8350. (function (i) {
  8351. "use strict";
  8352. function n(e, t, i) {
  8353. l.debug("konami has the modelInstance");
  8354. var n = [];
  8355. $(window).on("keydown", function (e) {
  8356. n.push(e.which),
  8357. n.length > o.secretPanelWord.length && n.shift(),
  8358. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8359. o.debug = !0)
  8360. }),
  8361. $(window).on("keydown", function n(r) {
  8362. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8363. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8364. })
  8365. }
  8366. var r = e("./../util/logger")
  8367. , o = e("./../settings")
  8368. , a = e("./debug")
  8369. , s = e("./../util/common")
  8370. , l = (e("./gui"),
  8371. new r(i));
  8372. o.console && $("body").append('<div id="debug-console"></div>'),
  8373. t.exports.init = n
  8374. }
  8375. ).call(this, "/js/gui/konami.js")
  8376. }
  8377. , {
  8378. "./../settings": 166,
  8379. "./../util/common": 185,
  8380. "./../util/logger": 189,
  8381. "./debug": 63,
  8382. "./gui": 65
  8383. }],
  8384. 71: [function (e, t, i) {
  8385. "use strict";
  8386. function n(e, t) {
  8387. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8388. }
  8389. function r(e) {
  8390. var t = $.Deferred();
  8391. e || t.resolve();
  8392. var i = c.startupFlyinDelay;
  8393. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8394. setTimeout(t.resolve.bind(t), i),
  8395. t
  8396. }
  8397. function o(e, t, i) {
  8398. var n = 0;
  8399. c.quickstart.enabled && (a(i),
  8400. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8401. var r = function () {
  8402. e.once(g.Move, l),
  8403. t.once(f.TourStart, l)
  8404. };
  8405. s(n, r)
  8406. }
  8407. function a(e) {
  8408. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8409. v.before(y),
  8410. A = $(".quick-brand").toArray()),*/
  8411. m.addClass("fadeOut"),
  8412. setTimeout(function () {
  8413. A.forEach(function (e) {
  8414. e.classList.add("fadeIn")
  8415. })
  8416. }, c.quickstart.showTextDelay),
  8417. setTimeout(function () {
  8418. A.forEach(function (e) {
  8419. e.classList.add("fadeOut")
  8420. })
  8421. }, c.quickstart.fadeOutDelay),
  8422. !0
  8423. }
  8424. function s(e, t) {
  8425. setTimeout(function () {
  8426. // h.isHelpEnabled()
  8427. if (false) {
  8428. if (t(),
  8429. u.init(),
  8430. C.addClass("fadeIn landing " + u.deviceType),
  8431. h.isSmallHelpEnabled())
  8432. return void C.addClass("small");
  8433. u.fill(I, d.LANDING[E]),
  8434. C.addClass(E)
  8435. }
  8436. }, e)
  8437. //csz 用户引导界面
  8438. var helpData = {
  8439. "pc": ["static/images/pc_step1.png", "static/images/pc_step2.png", "static/images/pc_step3.png"],
  8440. "mobile": ["static/images/phone_step1.png", "static/images/phone_step2.png", "static/images/phone_step3.png"]
  8441. }
  8442. var navIcon = $(".nav-icon .icon");
  8443. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src", helpData.mobile[0]);
  8444. function paging(id) {
  8445. id.on("click", function () {
  8446. var navPage = null;
  8447. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page") + 1 : navPage = +navIcon.attr("data-page") - 1;
  8448. if (navPage > helpData.length || navPage < 1) return false
  8449. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  8450. navIcon.attr({ "data-page": navPage, "src": helpData.mobile[navPage - 1] });
  8451. } else {
  8452. navIcon.attr({ "data-page": navPage, "src": helpData.pc[navPage - 1] });
  8453. }
  8454. })
  8455. };
  8456. paging($(".next-button"));
  8457. paging($(".prev-button"));
  8458. }
  8459. function l() {
  8460. u.clear(I, d.LANDING[E]),
  8461. C.removeClass("fadeIn")
  8462. }
  8463. var c = e("../settings")
  8464. , h = (e("./help/help"),
  8465. e("./helpManager"))
  8466. , u = e("./populateModal")
  8467. , d = e("../enum/HelpModalType")
  8468. , p = e("../enum/Viewmode")
  8469. , f = e("../enum/DirectorEvents")
  8470. , g = e("../enum/PlayerEvents")
  8471. , m = $("#quick-blackout").eq(0)
  8472. , v = $("#quick-logo").eq(0)
  8473. , A = $(".quick-brand").toArray()
  8474. , y = $("#loaderCoBrand").eq(0)
  8475. , C = $("#interaction-modal").eq(0)
  8476. , I = C.find(".interaction").toArray()
  8477. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8478. "");
  8479. t.exports.delayLanding = r,
  8480. t.exports.showMessage = o,
  8481. t.exports.init = n,
  8482. t.exports.dismissModal = l
  8483. }
  8484. , {
  8485. "../enum/DirectorEvents": 23,
  8486. "../enum/HelpModalType": 28,
  8487. "../enum/PlayerEvents": 40,
  8488. "../enum/Viewmode": 51,
  8489. "../settings": 166,
  8490. "./help/help": 67,
  8491. "./helpManager": 68,
  8492. "./populateModal": 75
  8493. }],
  8494. 72: [function (e, t, i) {
  8495. "use strict";
  8496. var n = e("./circleLoader").circleLoader;
  8497. t.exports = {
  8498. element: $("#gui-loading"),
  8499. hide: function (e) {
  8500. n.done(),
  8501. this.element.fadeOut(1500, e)
  8502. },
  8503. show: function (e) {
  8504. this.element.fadeIn(500, function () {
  8505. this.element.css("display", "table"),
  8506. e && e()
  8507. }
  8508. .bind(this))
  8509. },
  8510. progress: function (e) {
  8511. n.set(e)
  8512. }
  8513. }
  8514. }
  8515. , {
  8516. "./circleLoader": 60
  8517. }],
  8518. 73: [function (e, t, i) {
  8519. "use strict";
  8520. var n = e("../settings")
  8521. , r = $("#memory-info")
  8522. , o = r.find("#memory-gpu")
  8523. , a = !1;
  8524. t.exports = {
  8525. show: function () {
  8526. n.profiling.enabled && (r.show(),
  8527. a = !0)
  8528. },
  8529. hide: function () {
  8530. r.hide(),
  8531. a = !1
  8532. },
  8533. toggle: function () {
  8534. a ? this.hide() : this.show()
  8535. },
  8536. update: function (e) {
  8537. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8538. }
  8539. }
  8540. }
  8541. , {
  8542. "../settings": 166
  8543. }],
  8544. 74: [function (e, t, i) {
  8545. "use strict";
  8546. var n = e("../util/browser")
  8547. , r = e("../analytics");
  8548. e("../settings");
  8549. t.exports = {
  8550. show: function (e, t) {
  8551. $("#gui-message").fadeOut(500, function () {
  8552. t()
  8553. })
  8554. }
  8555. }
  8556. }
  8557. , {
  8558. "../analytics": 4,
  8559. "../settings": 166,
  8560. "../util/browser": 182
  8561. }],
  8562. 75: [function (e, t, i) {
  8563. "use strict";
  8564. function n(e, t, i, n) {
  8565. function r(e) {
  8566. return e.classList.contains(a)
  8567. }
  8568. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8569. //for (var a in o) {
  8570. //var s = e.find(r);
  8571. //for (var l in o[a]) {
  8572. //var c = o[a][l];
  8573. //if ("top-info" === l || "bottom-info" === l) {
  8574. //var h = n ? c : "";
  8575. //czj 注释掉第一次打开的用户引导
  8576. //s.querySelector("." + l).textContent = h
  8577. //} else {
  8578. //var u = n ? c : "";
  8579. //, d = s.querySelector("." + l);
  8580. //d.src = u,
  8581. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8582. //}
  8583. //}
  8584. //}
  8585. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8586. // p.forEach(function(e) {
  8587. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8588. // })
  8589. }
  8590. var r = e("../util/browser")
  8591. , o = e("../localization/localize")
  8592. , a = e("../enum/HelpModalType")
  8593. , s = (e("../enum/HelpModalSize"),
  8594. e("../enum/Viewmode"));
  8595. t.exports = {
  8596. init: function () {
  8597. if (!this.hasInitialized) {
  8598. this.hasInitialized = !0,
  8599. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8600. this.assets = {},
  8601. this.assets[a.LANDING[s.PANORAMA]] = {
  8602. desktop: {
  8603. left: {
  8604. "top-info": o.ROTATE,
  8605. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8606. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8607. },
  8608. middle: {
  8609. "top-info": o.MOVE,
  8610. "big-image": "static/images/nav_help_mouse_click.png",
  8611. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8612. },
  8613. right: {
  8614. "top-info": o.ZOOM,
  8615. "big-image": "static/images/nav_help_mouse_zoom.png",
  8616. keyboard: "static/images/nav_help_zoom_keys.png"
  8617. }
  8618. },
  8619. mobile: {
  8620. left: {
  8621. "top-info": o.ROTATE,
  8622. "big-image": "static/images/nav_help_gesture_drag.png"
  8623. },
  8624. middle: {
  8625. "top-info": o.MOVE,
  8626. "big-image": "static/images/nav_help_gesture_tap.png"
  8627. },
  8628. right: {
  8629. "top-info": o.ZOOM,
  8630. "big-image": "static/images/nav_help_gesture_pinch.png"
  8631. }
  8632. }
  8633. },
  8634. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8635. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8636. desktop: {
  8637. left: {
  8638. "top-info": o.ROTATE,
  8639. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8640. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8641. },
  8642. middle: {
  8643. "top-info": o.MOVE,
  8644. "big-image": "static/images/nav_help_mouse_position_right.png"
  8645. }
  8646. },
  8647. mobile: {
  8648. left: {
  8649. "top-info": o.ROTATE,
  8650. "big-image": "static/images/nav_help_gesture_drag.png"
  8651. },
  8652. middle: {
  8653. "top-info": o.MOVE,
  8654. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8655. }
  8656. }
  8657. },
  8658. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8659. desktop: {
  8660. left: {
  8661. "top-info": o.MOVE,
  8662. "big-image": "static/images/nav_help_mouse_position_left.png"
  8663. },
  8664. middle: {
  8665. "top-info": o.ROTATE,
  8666. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8667. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8668. }
  8669. },
  8670. mobile: {
  8671. left: {
  8672. "top-info": o.MOVE,
  8673. "big-image": "static/images/nav_help_gesture_position.png"
  8674. },
  8675. middle: {
  8676. "top-info": o.ROTATE,
  8677. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8678. }
  8679. }
  8680. };
  8681. var e = {
  8682. "top-info": o.INSIDE,
  8683. "big-image": "static/images/nav_help_click_inside.png",
  8684. keyboard: "static/images/nav_help_inside_key.png"
  8685. };
  8686. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8687. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8688. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8689. var t = {
  8690. "top-info": o.INSIDE,
  8691. "big-image": "static/images/nav_help_tap_inside.png"
  8692. };
  8693. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8694. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8695. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8696. this.assets[a.NAVIGATION] = {},
  8697. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8698. desktop: {
  8699. left: {
  8700. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8701. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8702. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8703. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8704. },
  8705. middle: {
  8706. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8707. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8708. "big-image": "static/images/nav_help_mouse_click.png",
  8709. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8710. },
  8711. right: {
  8712. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8713. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8714. "big-image": "static/images/nav_help_mouse_zoom.png",
  8715. keyboard: "static/images/nav_help_zoom_keys.png"
  8716. }
  8717. },
  8718. mobile: {
  8719. left: {
  8720. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8721. "big-image": "static/images/nav_help_gesture_drag.png"
  8722. },
  8723. middle: {
  8724. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8725. "big-image": "static/images/nav_help_gesture_tap.png"
  8726. },
  8727. right: {
  8728. "top-info": o.HELP_MOBILE_3,
  8729. "big-image": "static/images/nav_help_gesture_pinch.png"
  8730. }
  8731. }
  8732. },
  8733. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8734. desktop: {
  8735. left: {
  8736. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8737. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8738. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8739. keyboard: "static/images/nav_help_keyboard_all.png"
  8740. },
  8741. middle: {
  8742. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8743. "big-image": "static/images/nav_help_mouse_position_right.png"
  8744. },
  8745. right: {
  8746. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8747. "big-image": "static/images/nav_help_mouse_zoom.png"
  8748. }
  8749. },
  8750. mobile: {
  8751. left: {
  8752. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8753. "big-image": "static/images/nav_help_gesture_drag.png"
  8754. },
  8755. middle: {
  8756. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8757. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8758. },
  8759. right: {
  8760. "top-info": o.HELP_MOBILE_3,
  8761. "big-image": "static/images/nav_help_gesture_pinch.png"
  8762. }
  8763. }
  8764. },
  8765. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8766. desktop: {
  8767. left: {
  8768. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8769. "big-image": "static/images/nav_help_mouse_position_left.png"
  8770. },
  8771. middle: {
  8772. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8773. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8774. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8775. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8776. },
  8777. right: {
  8778. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8779. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8780. "big-image": "static/images/nav_help_mouse_zoom.png",
  8781. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8782. }
  8783. },
  8784. mobile: {
  8785. left: {
  8786. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8787. "big-image": "static/images/nav_help_gesture_position.png"
  8788. },
  8789. middle: {
  8790. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8791. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8792. },
  8793. right: {
  8794. "top-info": o.HELP_MOBILE_3,
  8795. "big-image": "static/images/nav_help_gesture_pinch.png"
  8796. }
  8797. }
  8798. },
  8799. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8800. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8801. "top-info": o.HELP_DESKTOP_360_2A,
  8802. "bottom-info": o.HELP_DESKTOP_360_2B,
  8803. "big-image": "static/images/nav_help_click_inside.png",
  8804. keyboard: "static/images/nav_help_inside_key.png"
  8805. },
  8806. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8807. "top-info": o.HELP_MOBILE_360_2,
  8808. "big-image": "static/images/nav_help_tap_inside.png"
  8809. },
  8810. this.assets[a.MORE_HELP] = {
  8811. desktop: {
  8812. "more-help-hlr": {
  8813. "top-info": o.HELP_MORE_HLR_A,
  8814. "big-image": "static/images/nav_help_expand.svg",
  8815. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8816. },
  8817. "more-help-dollhouse": {
  8818. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8819. "big-image": "static/images/nav_help_dollhouse.svg",
  8820. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8821. },
  8822. "more-help-floors": {
  8823. "top-info": o.HELP_MORE_FLOORS_A,
  8824. "big-image": "static/images/nav_help_floor picker.svg",
  8825. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8826. },
  8827. "more-help-tag": {
  8828. "top-info": o.HELP_MORE_TAG_A,
  8829. "big-image": "static/images/nav_help_tag.svg",
  8830. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8831. },
  8832. "more-help-zoom": {
  8833. "top-info": o.HELP_MORE_ZOOM_A,
  8834. "big-image": "static/images/nav_help_zoom.svg",
  8835. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8836. },
  8837. "more-help-tour": {
  8838. "top-info": o.HELP_MORE_TOUR_A,
  8839. "big-image": "static/images/nav_help_play.png",
  8840. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8841. },
  8842. "more-help-inside": {
  8843. "top-info": o.HELP_MORE_INSIDE_A,
  8844. "big-image": "static/images/nav_help_inside.svg",
  8845. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8846. },
  8847. "more-help-vr": {
  8848. "top-info": o.HELP_MORE_VR_A,
  8849. "big-image": "static/images/nav_help_vr.svg",
  8850. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8851. },
  8852. "more-help-360": {
  8853. "top-info": o.HELP_MORE_360_A,
  8854. "big-image": "static/images/nav_help_360.svg",
  8855. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8856. },
  8857. "more-help-fullscreen": {
  8858. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8859. "big-image": "static/images/nav_help_fullscreen.svg",
  8860. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8861. }
  8862. },
  8863. mobile: {
  8864. "more-help-hlr": {
  8865. "top-info": o.HELP_MORE_HLR_A,
  8866. "big-image": "static/images/nav_help_expand.svg",
  8867. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8868. },
  8869. "more-help-dollhouse": {
  8870. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8871. "big-image": "static/images/nav_help_dollhouse.svg",
  8872. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8873. },
  8874. "more-help-floors": {
  8875. "top-info": o.HELP_MORE_FLOORS_A,
  8876. "big-image": "static/images/nav_help_floor picker.svg",
  8877. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8878. },
  8879. "more-help-tag": {
  8880. "top-info": o.HELP_MORE_TAG_A,
  8881. "big-image": "static/images/nav_help_tag.svg",
  8882. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8883. },
  8884. "more-help-tour": {
  8885. "top-info": o.HELP_MORE_TOUR_A,
  8886. "big-image": "static/images/nav_help_play.png",
  8887. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8888. },
  8889. "more-help-inside": {
  8890. "top-info": o.HELP_MORE_INSIDE_A,
  8891. "big-image": "static/images/nav_help_inside.svg",
  8892. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8893. },
  8894. "more-help-vr": {
  8895. "top-info": o.HELP_MORE_VR_A,
  8896. "big-image": "static/images/webvr.svg",
  8897. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8898. },
  8899. "more-help-360": {
  8900. "top-info": o.HELP_MORE_360_A,
  8901. "big-image": "static/images/nav_help_360.svg",
  8902. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8903. }
  8904. }
  8905. },
  8906. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8907. desktop: {
  8908. left: {
  8909. "top-info": o.ROTATE,
  8910. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8911. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8912. },
  8913. middle: {
  8914. "top-info": o.MOVE,
  8915. "big-image": "static/images/nav_help_mouse_click.png",
  8916. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8917. },
  8918. right: {
  8919. "top-info": o.PLAY,
  8920. "big-image": "static/images/Desktop-help-play-button.svg",
  8921. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8922. }
  8923. },
  8924. mobile: {
  8925. left: {
  8926. "top-info": o.ROTATE,
  8927. "big-image": "static/images/nav_help_gesture_drag.png"
  8928. },
  8929. middle: {
  8930. "top-info": o.MOVE,
  8931. "big-image": "static/images/nav_help_gesture_tap.png"
  8932. },
  8933. right: {
  8934. "top-info": o.PLAY,
  8935. "big-image": "static/images/mobile-help-play-button.svg"
  8936. }
  8937. }
  8938. },
  8939. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8940. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8941. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8942. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8943. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8944. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8945. }
  8946. },
  8947. fill: function (e, t, i) {
  8948. n.call(this, e, t, i, !0)
  8949. },
  8950. clear: function (e, t, i) {
  8951. n.call(this, e, t, i, !1)
  8952. }
  8953. }
  8954. }
  8955. , {
  8956. "../enum/HelpModalSize": 27,
  8957. "../enum/HelpModalType": 28,
  8958. "../enum/Viewmode": 51,
  8959. "../localization/localize": 108,
  8960. "../util/browser": 182
  8961. }],
  8962. 76: [function (e, t, i) {
  8963. "use strict";
  8964. t.exports = Object.freeze({
  8965. OPENED: "share.open",
  8966. CLOSED: "share.closed",
  8967. LINK_CLICKED: "share.linked"
  8968. })
  8969. }
  8970. , {}],
  8971. 77: [function (e, t, i) {
  8972. "use strict";
  8973. function n(e) {
  8974. function t(t, i) {
  8975. var n = window.screenY + ($("#player").height() - i) / 2
  8976. , r = window.screenX + ($("#player").width() - t) / 2
  8977. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8978. I.emit(l.LINK_CLICKED, {
  8979. channel: e
  8980. }),
  8981. window.open(C[e], "shareWindow", o)
  8982. }
  8983. switch (e) {
  8984. case y.FACEBOOK:
  8985. t(580, 420);
  8986. break;
  8987. case y.TWITTER:
  8988. t(550, 440);
  8989. break;
  8990. case y.MAIL:
  8991. I.emit(l.LINK_CLICKED, {
  8992. channel: "email"
  8993. }),
  8994. window.open(C[e], "_blank");
  8995. break;
  8996. case y.LINKEDIN:
  8997. }
  8998. }
  8999. function r(e) {
  9000. I.emit(l.LINK_CLICKED, {
  9001. channel: "copylink"
  9002. });
  9003. var t = document.createRange();
  9004. t.selectNodeContents(v);
  9005. var i = window.getSelection();
  9006. i.removeAllRanges(),
  9007. i.addRange(t),
  9008. document.execCommand("copy"),
  9009. A.classList.remove("hidden"),
  9010. v.classList.add("highlighted")
  9011. }
  9012. function o(e) {
  9013. e && (e.stopPropagation(),
  9014. e.target === v) || (window.getSelection().removeAllRanges(),
  9015. v.classList.remove("highlighted"),
  9016. A.classList.add("hidden"))
  9017. }
  9018. var a = e("../../util/browser")
  9019. , s = e("../../localization/localize")
  9020. , l = e("./ShareEvents")
  9021. , c = e("../../util/common")
  9022. , h = e("events").EventEmitter
  9023. , u = document.getElementById("sharing")
  9024. , d = document.getElementById("share-modal")
  9025. , p = document.getElementById("share-close")
  9026. , f = document.getElementById("facebook-share")
  9027. , g = document.getElementById("twitter-share")
  9028. , m = document.getElementById("mail-share")
  9029. , v = document.getElementById("share-url-text")
  9030. , A = document.getElementById("copy-success")
  9031. , y = Object.freeze({
  9032. FACEBOOK: "facebook",
  9033. TWITTER: "twitter",
  9034. MAIL: "mail",
  9035. LINKEDIN: "linkedin"
  9036. })
  9037. , C = {};
  9038. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  9039. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  9040. C[y.MAIL] = "mailto:?subject=";
  9041. var I = {
  9042. init: function (e) {
  9043. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  9044. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  9045. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  9046. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  9047. u.addEventListener("click", this.toggle.bind(this)),
  9048. p.addEventListener("click", this.hide.bind(this)),
  9049. v.addEventListener("click", r),
  9050. d.addEventListener("click", o),
  9051. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  9052. g.addEventListener("click", n.bind(this, y.TWITTER)),
  9053. m.addEventListener("click", n.bind(this, y.MAIL)),
  9054. v.textContent = window.location.href + "&utm_source=4",
  9055. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  9056. u.classList.remove("hidden")
  9057. },
  9058. show: function () {
  9059. this.emit(l.OPENED),
  9060. d.classList.add("fadeIn")
  9061. },
  9062. hide: function () {
  9063. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  9064. document.selection && document.selection.empty(),
  9065. window.getSelection().removeAllRanges(),
  9066. o(),
  9067. d.classList.remove("fadeIn"))
  9068. },
  9069. toggle: function () {
  9070. d.classList.contains("fadeIn") ? this.hide() : this.show()
  9071. }
  9072. };
  9073. c.extendObject(I, h.prototype),
  9074. t.exports = I
  9075. }
  9076. , {
  9077. "../../localization/localize": 108,
  9078. "../../util/browser": 182,
  9079. "../../util/common": 185,
  9080. "./ShareEvents": 76,
  9081. events: 202
  9082. }],
  9083. 78: [function (e, t, i) {
  9084. "use strict";
  9085. t.exports = Object.freeze({
  9086. OPENED: "terms.opened",
  9087. CLOSED: "terms.closed"
  9088. })
  9089. }
  9090. , {}],
  9091. 79: [function (e, t, i) {
  9092. "use strict";
  9093. var n = e("./TermsEvent")
  9094. , r = e("../../localization/localize")
  9095. , o = e("../../analytics")
  9096. , a = e("../../util/ajax")
  9097. , s = e("../../util/common")
  9098. , l = e("events").EventEmitter
  9099. , c = document.getElementById("terms-modal")
  9100. , h = {
  9101. init: function () {
  9102. $(".footer-terms").on("click", function (e) {
  9103. e.preventDefault(),
  9104. this.show()
  9105. }
  9106. .bind(this)),
  9107. $("#terms-modal .close").on("click", this.hide.bind(this))
  9108. },
  9109. show: function () {
  9110. this.emit(n.OPENED),
  9111. a.get("static/" + r.TERMS_TEXT_FILE).done(function (e) {
  9112. var t = $("#terms-text").html(e);
  9113. o.track("showcase_gui", {
  9114. gui_action: "click_terms_button",
  9115. interaction_source: "gui"
  9116. }),
  9117. t.find("a").attr("target", "_blank")
  9118. }).fail(function () {
  9119. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  9120. }),
  9121. c.classList.add("fadeIn")
  9122. },
  9123. hide: function (e) {
  9124. e && e.preventDefault(),
  9125. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  9126. c.classList.remove("fadeIn")
  9127. }
  9128. };
  9129. s.extendObject(h, l.prototype),
  9130. t.exports = h
  9131. }
  9132. , {
  9133. "../../analytics": 4,
  9134. "../../localization/localize": 108,
  9135. "../../util/ajax": 181,
  9136. "../../util/common": 185,
  9137. "./TermsEvent": 78,
  9138. events: 202
  9139. }],
  9140. 80: [function (e, t, i) {
  9141. "use strict";
  9142. t.exports = Object.freeze({
  9143. OPEN_INFO: "title.open.info",
  9144. CLOSE_INFO: "title.close.info",
  9145. SHOW_INFO: "title.show.info",
  9146. HIDE_INFO: "title.hide.info",
  9147. LINK_CLICKED: "title.link.click",
  9148. CONTACT_LINK_CLICKED: "title.contact.click",
  9149. ORIGIN_LINK_CLICKED: "title.origin.click"
  9150. })
  9151. }
  9152. , {}],
  9153. 81: [function (e, t, i) {
  9154. "use strict";
  9155. function n(e, t) {
  9156. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9157. }
  9158. function r(e, t) {
  9159. function i(i) {
  9160. e.shouldShowtags = "show" === this.value,
  9161. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9162. }
  9163. document.getElementById("tag-toggles").classList.remove("hidden"),
  9164. document.getElementById("radio-tag-show").checked = !0;
  9165. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9166. n[r].addEventListener("change", i)
  9167. }
  9168. var o = e("../../settings");
  9169. t.exports.init = n
  9170. }
  9171. , {
  9172. "../../settings": 166
  9173. }],
  9174. 82: [function (e, t, i) {
  9175. (function (i) {
  9176. "use strict";
  9177. function n(e, t) {
  9178. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9179. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9180. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9181. document.getElementById("gui-name").classList.add("noCoBrand"),
  9182. document.getElementById("cobrandTitle").classList.add("hidden")),
  9183. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9184. !1)
  9185. }
  9186. function r(e) {
  9187. return e ? (L = !0,
  9188. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9189. }
  9190. function o(e, t, i, n) {
  9191. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9192. return void T.classList.add("hidden");
  9193. L = !0;
  9194. var r = []
  9195. , o = c(r, "<br>");
  9196. if (e && o('<span id="contactName">' + e + "</span>"),
  9197. t) {
  9198. var a = n || t
  9199. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9200. o(s)
  9201. }
  9202. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9203. r[0] = "",
  9204. x.innerHTML = r.join("")
  9205. }
  9206. function a(e) {
  9207. if ("string" == typeof e)
  9208. try {
  9209. e = JSON.parse(e)
  9210. } catch (e) {
  9211. return y.warn("Unable to parse address data"),
  9212. void S.parentElement.classList.add("hidden")
  9213. }
  9214. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9215. return void S.parentElement.classList.add("hidden");
  9216. L = !0;
  9217. var t = []
  9218. , i = c(t, " ");
  9219. e.address_1 && i(e.address_1),
  9220. e.address_2 && i(e.address_2),
  9221. e.city && i(e.city, ", "),
  9222. e.state && i(e.state, ", "),
  9223. e.zip && i(e.zip, e.state ? " " : ", "),
  9224. t[0] = "",
  9225. S.innerText = t.join("")
  9226. }
  9227. function s(e) {
  9228. var t = document.createElement("a");
  9229. return t.id = "url",
  9230. t.target = "_blank",
  9231. t.href = e,
  9232. t.innerText = e,
  9233. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9234. t
  9235. }
  9236. function l(e) {
  9237. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9238. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9239. P.appendChild(s(e)),
  9240. O.forEach(function (e) {
  9241. e.classList.add("share-link")
  9242. }),
  9243. !0)
  9244. }
  9245. function c(e, t) {
  9246. var i = e
  9247. , n = t;
  9248. return function (e, t) {
  9249. i.push(t || n, e)
  9250. }
  9251. }
  9252. function h() {
  9253. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9254. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9255. var e = [].slice.call(_.querySelectorAll("a"));
  9256. e.forEach(function (e) {
  9257. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9258. });
  9259. var t = [].slice.call(T.querySelectorAll("a"));
  9260. t.forEach(function (e) {
  9261. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9262. contact_type: e.getAttribute("id")
  9263. }))
  9264. })
  9265. }
  9266. var u = e("../../util/browser")
  9267. , d = e("../../util/common")
  9268. , p = e("../../util/logger")
  9269. , f = e("../../localization/localize")
  9270. , g = e("./titleBarSettings")
  9271. , m = e("../../settings")
  9272. , v = e("./TitleEvents")
  9273. , A = e("events").EventEmitter
  9274. , y = new p(i)
  9275. , C = document.querySelector(".pinTop.left")
  9276. , I = document.getElementsByClassName("title-container")[0]
  9277. , E = document.getElementById("title-toggle").querySelector("i")
  9278. , b = document.getElementById("meta-info-wrapper")
  9279. , w = document.getElementById("meta-info")
  9280. , _ = document.getElementById("meta-description")
  9281. , T = document.getElementsByClassName("contact-info")[0]
  9282. , x = document.getElementById("contact-data")
  9283. , S = document.getElementById("addressTxt")
  9284. , M = document.getElementById("tag-toggles")
  9285. , R = document.getElementById("share-origin")
  9286. , P = document.getElementById("share-link-wrapper")
  9287. , O = [w, b, I]
  9288. , L = !1
  9289. , D = !1
  9290. , N = {
  9291. populate: function (e) {
  9292. if (n(window.DATA.name, e.coBrand)) {
  9293. if (r(e.description),
  9294. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9295. a(e.address),
  9296. L) {
  9297. var t = document.createElement("br");
  9298. M.insertBefore(t, M.firstElementChild)
  9299. }
  9300. e.socialSharing && m.share.enabled && (D = l(e.url))
  9301. }
  9302. },
  9303. finishSetup: function (e) {
  9304. L = L || !!e,
  9305. h(),
  9306. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9307. },
  9308. toggleMeta: function (e, t) {
  9309. var title = document.getElementById("model-title");
  9310. t && t.preventDefault();
  9311. var i = w.classList.contains("expand");
  9312. e && !i || (i ? (O.forEach(function (e) {
  9313. e.classList.remove("expand")
  9314. }),
  9315. this.emit(v.CLOSE_INFO), title.classList.remove("expand")) : (O.forEach(function (e) {
  9316. e.classList.add("expand");
  9317. }),
  9318. title.classList.add("expand"),
  9319. this.emit(v.OPEN_INFO)))
  9320. },
  9321. setupToggling: function () {
  9322. b.style.height = w.offsetHeight + "px",
  9323. w.addEventListener("transitionend", function () {
  9324. b.style.height = w.offsetHeight + "px"
  9325. })
  9326. },
  9327. toggleTitle: function (e) {
  9328. e && e.preventDefault(),
  9329. C.classList.contains("closed") ? (C.classList.add("open"),
  9330. E.classList.remove("icon-dpad-right"),
  9331. E.classList.add("icon-dpad-left"),
  9332. this.emit(v.SHOW_INFO),
  9333. setTimeout(function () {
  9334. C.classList.remove("closed"),
  9335. C.classList.remove("open")
  9336. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9337. E.classList.remove("icon-dpad-left"),
  9338. E.classList.add("icon-dpad-right"),
  9339. this.emit(v.HIDE_INFO))
  9340. }
  9341. };
  9342. d.extendObject(N, A.prototype),
  9343. t.exports = N
  9344. }
  9345. ).call(this, "/js/gui/title/titleBar.js")
  9346. }
  9347. , {
  9348. "../../localization/localize": 108,
  9349. "../../settings": 166,
  9350. "../../util/browser": 182,
  9351. "../../util/common": 185,
  9352. "../../util/logger": 189,
  9353. "./TitleEvents": 80,
  9354. "./titleBarSettings": 83,
  9355. events: 202
  9356. }],
  9357. 83: [function (e, t, i) {
  9358. "use strict";
  9359. t.exports = Object.freeze({
  9360. minTooltipCharacters: 19,
  9361. removeAnimationClasses: 500
  9362. })
  9363. }
  9364. , {}],
  9365. 84: [function (e, t, i) {
  9366. "use strict";
  9367. function n(e) {
  9368. C = e,
  9369. P.forEach(function (e) {
  9370. b.addEventListener(e, u.bind(this, !1), !0),
  9371. w.addEventListener(e, u.bind(this, !0), !0),
  9372. E.addEventListener(e, o, !0)
  9373. S.forEach(function (t) {//会触发导览停止
  9374. t.addEventListener(e, a, !0)
  9375. })
  9376. $("#drawer img").on(e, a)
  9377. })
  9378. document.addEventListener("keydown", u.bind(this, !1), !0)
  9379. C.on(v.TourStart, function () {
  9380. E.classList.add("playing")
  9381. })
  9382. }
  9383. function r() {
  9384. C.playTour(),
  9385. I && clearTimeout(I),
  9386. d(),
  9387. _.removeClass("fadeIn")
  9388. }
  9389. function o() {
  9390. E.classList.contains("playing") && (C.stopTour(),
  9391. _.addClass("fadeIn"),
  9392. setTimeout(function () {
  9393. _.removeClass("fadeIn")
  9394. }, p.tourInteraction.showPauseButton),
  9395. O || (clearTimeout(I),
  9396. I = setTimeout(h, p.tourInteraction.showModal)),
  9397. setTimeout(function () {
  9398. E.classList.remove("playing")
  9399. }, p.tourInteraction.allowNextClick))
  9400. }
  9401. function a() {
  9402. C.tourInProgress && (C.stopTour(),
  9403. C.endTourProgress(),
  9404. E.classList.remove("playing"))
  9405. }
  9406. function s() {
  9407. T.is(":visible") ? r() : o()
  9408. }
  9409. function l() {
  9410. x.hasClass("playing") && (clearTimeout(I),
  9411. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9412. }
  9413. function c() {
  9414. E.classList.remove("playing"),
  9415. h()
  9416. }
  9417. function h() {//去掉导览结束时的提示
  9418. /* if (!p.tourInteraction.disabled) {
  9419. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9420. M.addClass("fadeIn tour " + m.deviceType);
  9421. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9422. if (!p.tourInteraction.smallModal) {
  9423. var t;
  9424. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9425. m.fill(R, A.TOUR_INTERACTION[t]),
  9426. M.addClass(t)
  9427. }
  9428. M.addClass(e)
  9429. } */
  9430. }
  9431. function u(e, t) {
  9432. if (t) {
  9433. var i = "keydown" === t.type
  9434. , n = t.which === f.SPACE || C.tourIsPlaying;
  9435. i && n || e || (O = !0),
  9436. C.atEndOfTour() && d(),
  9437. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9438. d(),
  9439. t.which !== f.SPACE && a()),
  9440. i && n && s()
  9441. }
  9442. }
  9443. function d() {
  9444. M.removeClass("fadeIn")
  9445. }
  9446. var p = (e("../util/browser"),
  9447. e("../settings"))
  9448. , f = e("../enum/Keys")
  9449. , g = e("../enum/Viewmode")
  9450. , m = (e("./helpManager"),
  9451. e("./populateModal"))
  9452. , v = e("../enum/DirectorEvents")
  9453. , A = e("../enum/HelpModalType")
  9454. , y = e("../enum/HelpModalSize")
  9455. , C = null
  9456. , I = null
  9457. , E = document.getElementById("pause-overlay")
  9458. , b = document.getElementById("player")
  9459. , w = document.getElementById("gui")
  9460. , _ = $("#pause-icon").eq(0)
  9461. , T = $("#play").eq(0)
  9462. , x = $("#playHead").eq(0)
  9463. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9464. , M = $("#interaction-modal").eq(0)
  9465. , R = $("#interaction-modal .interaction").toArray()
  9466. , P = ["touchstart", "mousedown", "pointerdown"]
  9467. , O = !1;
  9468. t.exports.init = n,
  9469. t.exports.play = r,
  9470. t.exports.pause = o,
  9471. t.exports.pauseWithoutCTA = a,
  9472. t.exports.togglePlay = s,
  9473. t.exports.stopTour = l,
  9474. t.exports.dismissModal = d
  9475. }
  9476. , {
  9477. "../enum/DirectorEvents": 23,
  9478. "../enum/HelpModalSize": 27,
  9479. "../enum/HelpModalType": 28,
  9480. "../enum/Keys": 30,
  9481. "../enum/Viewmode": 51,
  9482. "../settings": 166,
  9483. "../util/browser": 182,
  9484. "./helpManager": 68,
  9485. "./populateModal": 75
  9486. }],
  9487. 85: [function (e, t, i) {
  9488. "use strict";
  9489. t.exports = Object.freeze({
  9490. OPENED: "vr.modal.opened",
  9491. LAUNCH: "vr.modal.launch",
  9492. CLOSED: "vr.modal.closed",
  9493. NEXT: "vr.modal.next",
  9494. PREV: "vr.modal.prev",
  9495. STORE: "vr.modal.store",
  9496. falseICECHOSEN: "vr.modal.device"
  9497. })
  9498. }
  9499. , {}],
  9500. 86: [function (e, t, i) {
  9501. "use strict";
  9502. function n(e, t, i) {
  9503. function n(e, t, n, r) {
  9504. function o() {
  9505. return p + "&m=" + t + "&display=" + e
  9506. }
  9507. function s() {
  9508. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9509. , t = "&utm_source=" + u
  9510. , n = "&utm_showcase_session_id=" + i;
  9511. return e + t + n
  9512. }
  9513. function l() {
  9514. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9515. }
  9516. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9517. }
  9518. function r(e, t, i, r) {
  9519. var o = "https://api.branch.io/v1/url"
  9520. , a = n(e, t, i, r)
  9521. , s = {
  9522. responseType: "json",
  9523. data: {
  9524. branch_key: h.appConfig.branch_key,
  9525. data: {
  9526. m: t,
  9527. full_url: a,
  9528. $desktop_url: m,
  9529. $og_app_id: "331853976762864119",
  9530. $og_title: i,
  9531. $og_description: r,
  9532. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9533. $canonical_url: window.location.href
  9534. }
  9535. }
  9536. };
  9537. c.post(o, s).done(function (t) {
  9538. f[e] = t.url
  9539. }).fail(function (t) {
  9540. f[e] = t
  9541. }
  9542. .bind(this, a))
  9543. }
  9544. function o(e, t, i) {
  9545. for (var r in s) {
  9546. var o = s[r]
  9547. , a = n(o, e, t, i);
  9548. f[o] = a
  9549. }
  9550. }
  9551. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9552. , d = g + "/vr/dlist/?ret=" + u
  9553. , p = g + "/vr/show/?ret=" + u
  9554. , m = "";
  9555. switch (e) {
  9556. case l.IOS:
  9557. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9558. break;
  9559. default:
  9560. o(t.sid, t.name, t.summary)
  9561. }
  9562. }
  9563. function r(e) {
  9564. var t = f[e];
  9565. window.open(t, "_blank")
  9566. }
  9567. function o(e) {
  9568. var t = u[e];
  9569. window.open(t, "_blank")
  9570. }
  9571. var a = e("../../util/browser")
  9572. , s = e("../../enum/VRApps")
  9573. , l = e("../../enum/VRPlatforms")
  9574. , c = e("../../util/ajax")
  9575. , h = e("../../settings")
  9576. , u = {};
  9577. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9578. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9579. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9580. for (var d in s) {
  9581. var p = s[d];
  9582. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9583. }
  9584. var f = {}
  9585. , g = function () {
  9586. var e = window.location.host;
  9587. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9588. "https://" + e
  9589. }();
  9590. t.exports.init = n,
  9591. t.exports.launch = r,
  9592. t.exports.launchStore = o
  9593. }
  9594. , {
  9595. "../../enum/VRApps": 46,
  9596. "../../enum/VRPlatforms": 49,
  9597. "../../settings": 166,
  9598. "../../util/ajax": 181,
  9599. "../../util/browser": 182
  9600. }],
  9601. 87: [function (e, t, i) {
  9602. "use strict";
  9603. function n(e) {
  9604. var t;
  9605. switch (e) {
  9606. case m.IOS:
  9607. return t = p.iosVersion(),
  9608. t.major > 9 || 9 === t.major && t.minor >= 1;
  9609. case m.Android:
  9610. return t = p.androidVersion(),
  9611. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9612. }
  9613. return !1
  9614. }
  9615. function r(e, t) {
  9616. function i(e) {
  9617. K.emit(A.STORE, {
  9618. type: e
  9619. }),
  9620. f.launchStore(e)
  9621. }
  9622. function r(e) {
  9623. switch (e !== _.pageCount && (a(e),
  9624. N.text(e + 1 + " / " + _.pageCount)),
  9625. e) {
  9626. case _.Title:
  9627. O.css("display", "none"),
  9628. L.text(u[e]),
  9629. o(s);
  9630. break;
  9631. case _.Cardboard:
  9632. O.css("display", "block"),
  9633. L.text(u[e]),
  9634. M.filter(".cardboard").off(),
  9635. M.filter(".gearvr").off(),
  9636. c(e, s),
  9637. h(H, X, Z);
  9638. break;
  9639. case _.Gear:
  9640. L.text(u[e]),
  9641. c(e, s),
  9642. T.addClass("lastPage"),
  9643. h(G, X, Z);
  9644. break;
  9645. case _.pageCount:
  9646. T.removeClass("fadeIn"),
  9647. K.emit(A.CLOSED)
  9648. }
  9649. B.filter("[src='']").hide()
  9650. }
  9651. var s = function () {
  9652. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9653. w = ".show-supported",
  9654. m.Android) : (T.addClass("unsupported"),
  9655. w = ".show-unsupported",
  9656. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9657. w = ".show-ios",
  9658. _ = v.ios,
  9659. m.IOS) : (T.addClass("desktop"),
  9660. w = ".show-desktop",
  9661. m.Desktop)
  9662. }();
  9663. f.init(s, e, t),
  9664. s !== m.Desktop && T.addClass("mobile");
  9665. var l = function (e) {
  9666. K.emit(A.LAUNCH, {
  9667. vr_platform: s,
  9668. vr_app: e
  9669. }),
  9670. f.launch(e)
  9671. };
  9672. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9673. q.gear = l.bind(this, g.GearVR),
  9674. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9675. d(),
  9676. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9677. $(w).show();
  9678. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9679. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9680. s === m.IOS && (u.splice(1, 1),
  9681. y.splice(1, 1)),
  9682. $("#vr").on("click", function (e) {
  9683. e.preventDefault();
  9684. player.FlyToMode("panorama", () => {
  9685. if (!window.vrEnabled) { // 开启VR
  9686. window.vrEnabled = true;
  9687. this.classList.add('active');
  9688. $('#gui div').not('#vrOff').addClass('vrHide');
  9689. $('#vrOffImg').css({ 'display': 'inline-block' });
  9690. } else {
  9691. }
  9692. })
  9693. });
  9694. $('#vrOff').on('click', function () {
  9695. window.vrEnabled = false;
  9696. $('#gui div').not('#vrOff').removeClass('vrHide');
  9697. $('#vrOffImg').css({ 'display': 'none' });
  9698. $('#player canvas').css({ width: '', 'height': '' }); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9699. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9700. })
  9701. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9702. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9703. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9704. $("span.modelLink").text(I),
  9705. O.on("click", function (e) {
  9706. K.emit(A.PREV),
  9707. b--,
  9708. r(b)
  9709. }),
  9710. L.on("click", function (e) {
  9711. L.text();
  9712. K.emit(A.NEXT, {
  9713. nextAction: y[b]
  9714. }),
  9715. b++,
  9716. r(b)
  9717. }),
  9718. T.find(".close").on("click", K.dismiss)
  9719. }
  9720. function o(e) {
  9721. switch (e) {
  9722. case m.Android:
  9723. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9724. M.filter(".gearvr").off().on("click", q.gear),
  9725. s(H, G, "logo-button", "same-line");
  9726. break;
  9727. case m.UnsupportedAndroid:
  9728. s("", z, "", "");
  9729. break;
  9730. case m.IOS:
  9731. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9732. s(H, "", "logo-button", "");
  9733. break;
  9734. case m.Desktop:
  9735. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9736. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9737. s(H, G, "logo-button", "same-line"),
  9738. Q.cardboard()
  9739. }
  9740. }
  9741. function a(e) {
  9742. $(".p1, .p2, .p3").hide(),
  9743. x.insertAfter(S),
  9744. T.removeClass("front-page"),
  9745. T.removeClass("details-page"),
  9746. T.removeClass("lastPage"),
  9747. M.removeClass("logo-button"),
  9748. M.removeClass("same-line"),
  9749. S.removeClass("headsetOptions"),
  9750. R.attr("src", ""),
  9751. R.filter(".second").removeClass("gear"),
  9752. R.css("display", "inline-block"),
  9753. R.off(),
  9754. P.filter(".second").css("display", ""),
  9755. D.css("display", "none"),
  9756. $(".p" + (e + 1) + w).show(),
  9757. R.filter(".third").insertBefore(P.filter(".third"))
  9758. }
  9759. function s(e, t, i, n) {
  9760. T.addClass("front-page"),
  9761. R.filter(".first").attr("src", e),
  9762. R.filter(".second").attr("src", t),
  9763. M.filter(".first").addClass(i),
  9764. M.filter(".second").addClass(i),
  9765. M.addClass(n),
  9766. ".show-desktop" === w && S.insertAfter(x)
  9767. }
  9768. function l(e, t, i) {
  9769. S.addClass("headsetOptions"),
  9770. M.off(),
  9771. R.filter(".second").attr("src", t),
  9772. D.css("display", "block"),
  9773. P.filter(".second").css("display", "none"),
  9774. D.on("click", function () {
  9775. a(_.Title),
  9776. o(m.Desktop)
  9777. }),
  9778. e && (K.emit(A.falseICECHOSEN, {
  9779. name: g.GearVR
  9780. }),
  9781. R.filter(".first").attr("src", e),
  9782. R.filter(".second").addClass("gear"),
  9783. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9784. Q.gearvr()),
  9785. i && (K.emit(A.falseICECHOSEN, {
  9786. name: g.Cardboard
  9787. }),
  9788. R.filter(".third").attr("src", i),
  9789. R.filter(".third").show(),
  9790. R.filter(".third").insertAfter(R.filter(".second")),
  9791. R.filter(".third").addClass("link"),
  9792. R.filter(".second").addClass("link"),
  9793. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9794. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9795. Q.cardboard())
  9796. }
  9797. function c(e, t) {
  9798. switch (t) {
  9799. case m.IOS:
  9800. X = Y,
  9801. Z = j;
  9802. break;
  9803. case m.Desktop:
  9804. e === _.Cardboard ? (X = F,
  9805. Z = U,
  9806. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9807. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9808. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9809. Z = "");
  9810. break;
  9811. default:
  9812. e === _.Cardboard ? (X = z,
  9813. Z = j) : (X = k,
  9814. Z = W)
  9815. }
  9816. }
  9817. function h(e, t, i) {
  9818. T.find(".inner").addClass("details-page"),
  9819. T.addClass("details-page"),
  9820. R.filter(".first").attr("src", e),
  9821. R.filter(".second").attr("src", t),
  9822. R.filter(".third").attr("src", i)
  9823. }
  9824. function u() {
  9825. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9826. K.emit(A.CLOSED))
  9827. }
  9828. function d() {
  9829. var e = p.aspectRatio() > 1 && p.isMobile();
  9830. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9831. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9832. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9833. }
  9834. var p = e("../../util/browser")
  9835. , f = e("./vrLink")
  9836. , g = e("../../enum/VRApps")
  9837. , m = e("../../enum/VRPlatforms")
  9838. , v = e("../../enum/VRPages")
  9839. , A = e("./vrEvent")
  9840. , y = (e("../../settings"),
  9841. e("../../constants"))
  9842. , C = e("../../localization/localize")
  9843. , I = e("../../util/common")
  9844. , E = e("events").EventEmitter
  9845. , b = 0
  9846. , w = null
  9847. , _ = v.standard
  9848. , T = $(".vr-popup")
  9849. , x = T.find(".vr-popup-body")
  9850. , S = T.find(".vr-images")
  9851. , M = T.find(".img-container")
  9852. , R = T.find(".vr-sm-image")
  9853. , P = M.find(".vr-img-caption")
  9854. , O = $(".vr-buttons").find(".prev-button")
  9855. , L = $(".vr-buttons").find(".next-button")
  9856. , D = S.find(".front-close")
  9857. , N = $(".vr-page")
  9858. , B = T.find("img")
  9859. , F = "static/images/apple-store.png"
  9860. , V = "static/images/badge-oculus.png"
  9861. , U = "static/images/badge-cardboard.png"
  9862. , k = "static/images/logo-samsung.png"
  9863. , H = "static/images/headset-cardboard.png"
  9864. , G = "static/images/headset-gearvr.png"
  9865. , z = "static/images/ico-android-robot.png"
  9866. , W = "static/images/ico-gearvr.png"
  9867. , j = "static/images/ico-vr.png"
  9868. , Y = "static/images/apple-logo-white.svg"
  9869. , X = null
  9870. , Z = null
  9871. , q = {}
  9872. , K = {
  9873. init: r,
  9874. dismiss: u,
  9875. isDeviceSupported: n
  9876. };
  9877. I.extendObject(K, E.prototype),
  9878. $(window).resize(d);
  9879. var Q = function () {
  9880. var e = P.filter(".first").find(".cardboard")
  9881. , t = P.filter(".first").find(".gearvr");
  9882. return {
  9883. cardboard: function () {
  9884. t.addClass("hidden"),
  9885. e.removeClass("hidden")
  9886. },
  9887. gearvr: function () {
  9888. e.addClass("hidden"),
  9889. t.removeClass("hidden")
  9890. }
  9891. }
  9892. }();
  9893. t.exports = K
  9894. }
  9895. , {
  9896. "../../constants": 8,
  9897. "../../enum/VRApps": 46,
  9898. "../../enum/VRPages": 48,
  9899. "../../enum/VRPlatforms": 49,
  9900. "../../localization/localize": 108,
  9901. "../../settings": 166,
  9902. "../../util/browser": 182,
  9903. "../../util/common": 185,
  9904. "./vrEvent": 85,
  9905. "./vrLink": 86,
  9906. events: 202
  9907. }],
  9908. 88: [function (e, t, i) {
  9909. "use strict";
  9910. t.exports = Object.freeze({
  9911. OPENED: "webvr.modal.opened",
  9912. SHOW_TERMS: "webvr.footer.show.terms"
  9913. })
  9914. }
  9915. , {}],
  9916. 89: [function (e, t, i) {
  9917. (function (i) {
  9918. "use strict";
  9919. function n(e, t, i, n) {
  9920. function r(e) {
  9921. e.preventDefault(),
  9922. a(e.currentTarget.id)
  9923. }
  9924. function a(e) {
  9925. ne[e](),
  9926. Object.keys(ne).map(function (t, i) {
  9927. $("#" + t).toggleClass("tabs-underlined", t === e)
  9928. })
  9929. }
  9930. y = i,
  9931. v = t,
  9932. w.init(E.Android, e, n),
  9933. m();
  9934. var l = new RegExp("daydream", "i")
  9935. , c = l.test(y.displayName);
  9936. c ? (a("tabdaydream"),
  9937. B.filter(".device-headset-side").attr("src", H),
  9938. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9939. B.filter(".device-headset-side").attr("src", Y),
  9940. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9941. $("#vr").on("click", function (e) {
  9942. e.preventDefault(),
  9943. g("click_webvr_button"),
  9944. L.is(":hidden") && (ie.emit(_.OPENED),
  9945. o())
  9946. }),
  9947. $(".webvr-popup .close").on("click", function (e) {
  9948. e.preventDefault(),
  9949. D.hasClass("hidden") ? (g("webvr_help_close"),
  9950. p()) : s()
  9951. }),
  9952. $("#tabcardboard").on("click", r),
  9953. $("#tabdaydream").on("click", r),
  9954. $("#tabnative").on("click", r),
  9955. $(".webvr-popup .open-with-app").on("click", function (e) {
  9956. e.preventDefault(),
  9957. g("webvr_learn_more"),
  9958. a("tabnative"),
  9959. p()
  9960. }),
  9961. $(".webvr-popup .help").on("click", function (e) {
  9962. e.preventDefault(),
  9963. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9964. p()
  9965. }),
  9966. $(".webvr-popup .terms").on("click", function (e) {
  9967. e.preventDefault(),
  9968. g("webvr_click_terms"),
  9969. s(),
  9970. ie.emit(_.SHOW_TERMS)
  9971. }),
  9972. F.on("click", function (e) {
  9973. e.preventDefault(),
  9974. g(ee),
  9975. window.open(J, "_blank")
  9976. }),
  9977. V.on("click", function (e) {
  9978. e.preventDefault(),
  9979. g("webvr_phone_link"),
  9980. window.open(te, "_blank")
  9981. }),
  9982. $(".webvr-popup .badge-cardboard").on("click", function (e) {
  9983. e.preventDefault(),
  9984. g("webvr_cardboard_link"),
  9985. w.launch(b.CardboardAndroid)
  9986. }),
  9987. $(".webvr-popup .badge-oculus").on("click", function (e) {
  9988. e.preventDefault(),
  9989. g("webvr_oculus_link"),
  9990. w.launch(b.GearVR)
  9991. })
  9992. }
  9993. function r() {
  9994. function e() {
  9995. y.isPresenting || (f(),
  9996. window.removeEventListener("vrdisplaypresentchange", e))
  9997. }
  9998. R.info("Headset mounted"),
  9999. v.suspend();
  10000. var t = document.createElement("canvas");
  10001. for (t.getContext("webgl"),
  10002. t.className = "webvr-canvas",
  10003. document.bgColor = "#000",
  10004. document.body.style.backgroundColor = "#000"; document.body.firstChild;)
  10005. document.body.removeChild(document.body.firstChild);
  10006. document.body.appendChild(t),
  10007. g("webvr_enter_app"),
  10008. y.requestPresent([{
  10009. source: t,
  10010. predistorted: !0
  10011. }]).catch(function (t) {
  10012. R.error("Failed to present: " + t),
  10013. g("webvr_exit_calibrate"),
  10014. e()
  10015. }),
  10016. A.then(function () {
  10017. window.dispatchEvent(new Event("vrapp-start"))
  10018. }),
  10019. window.addEventListener("vrdisplaypresentchange", e)
  10020. }
  10021. function o() {
  10022. O.fadeOut(I.guiAnimationSpeed),
  10023. L.fadeIn(I.guiAnimationSpeed),
  10024. a()
  10025. }
  10026. function a() {
  10027. if (!A) {
  10028. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  10029. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  10030. A = new Promise(function (e, i) {
  10031. var n = document.createElement("script");
  10032. n.type = "text/javascript",
  10033. n.src = t,
  10034. n.onload = e,
  10035. document.head.appendChild(n)
  10036. }
  10037. )
  10038. }
  10039. D.find(".enter-button").on("click", r)
  10040. }
  10041. function s() {
  10042. g("webvr_modal_close"),
  10043. D.find(".enter-button").off("click", r),
  10044. L.fadeOut(I.guiAnimationSpeed, function () {
  10045. D.toggleClass("hidden", !1),
  10046. N.toggleClass("hidden", !0),
  10047. C.exitFullscreen()
  10048. }),
  10049. O.fadeIn(I.guiAnimationSpeed)
  10050. }
  10051. function l() {
  10052. k.toggleClass("hidden", !1),
  10053. U.toggleClass("hidden", !0)
  10054. }
  10055. function c() {
  10056. k.toggleClass("hidden", !0),
  10057. U.toggleClass("hidden", !1)
  10058. }
  10059. function h() {
  10060. B.filter(".device-headset").attr("src", G),
  10061. B.filter(".device-phone").attr("src", z),
  10062. J = Z,
  10063. ee = K,
  10064. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  10065. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  10066. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  10067. c()
  10068. }
  10069. function u() {
  10070. B.filter(".badge-cardboard").attr("src", j),
  10071. B.filter(".badge-oculus").attr("src", X),
  10072. l()
  10073. }
  10074. function d() {
  10075. B.filter(".device-headset").attr("src", Y),
  10076. B.filter(".device-phone").attr("src", W),
  10077. J = q,
  10078. ee = Q,
  10079. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  10080. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  10081. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  10082. c()
  10083. }
  10084. function p() {
  10085. D.toggleClass("hidden"),
  10086. N.toggleClass("hidden")
  10087. }
  10088. function f() {
  10089. R.info("exiting webVR"),
  10090. g("webvr_exit_app"),
  10091. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  10092. }
  10093. function g(e) {
  10094. var t = C.isLandscape() ? "landscape" : "portrait";
  10095. T.trackAlways("showcase_gui", {
  10096. gui_action: e,
  10097. orientation: t
  10098. })
  10099. }
  10100. function m() {
  10101. var e = C.isLandscape();
  10102. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  10103. }
  10104. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  10105. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  10106. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  10107. init: n
  10108. }, ne = {
  10109. tabcardboard: d,
  10110. tabdaydream: h,
  10111. tabnative: u
  10112. };
  10113. S.extendObject(ie, P.prototype),
  10114. $(window).resize(m),
  10115. t.exports = ie
  10116. }
  10117. ).call(this, "/js/gui/webvr/webVRgui.js")
  10118. }
  10119. , {
  10120. "../../analytics": 4,
  10121. "../../constants": 8,
  10122. "../../enum/VRApps": 46,
  10123. "../../enum/VRPlatforms": 49,
  10124. "../../localization/localize": 108,
  10125. "../../settings": 166,
  10126. "../../util/browser": 182,
  10127. "../../util/common": 185,
  10128. "../../util/logger": 189,
  10129. "./../gui": 65,
  10130. "./../vr/vrLink": 86,
  10131. "./WebVrEvent": 88,
  10132. events: 202
  10133. }],
  10134. 90: [function (e, t, i) {
  10135. "use strict";
  10136. function n(e, t, i, n, o) {
  10137. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10138. this.roomId = o || "",
  10139. this.labelId = e,
  10140. this.position = (new r.Vector3).copy(t),
  10141. this.text = i
  10142. }
  10143. var r = e("three")
  10144. , o = e("../util/browser");
  10145. n.prototype.build = function () {
  10146. var e = window.document.createElement("div");
  10147. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10148. var t = window.document.createElement("div");
  10149. t.setAttribute("class", "gui-floorplan-label-text");
  10150. var i = window.document.createTextNode(this.text);
  10151. t.appendChild(i),
  10152. e.appendChild(t),
  10153. window.document.body.appendChild(e),
  10154. this.labelGui = e,
  10155. this.textBlock = t,
  10156. $(this.labelGui).hide();
  10157. var n = window.getComputedStyle(this.labelGui);
  10158. this.initialTransform = n.transform || n.webkitTransform
  10159. }
  10160. ,
  10161. t.exports = n
  10162. }
  10163. , {
  10164. "../util/browser": 182,
  10165. three: 217
  10166. }],
  10167. 91: [function (e, t, i) {
  10168. "use strict";
  10169. function n() {
  10170. this.player = null,
  10171. this.modelManager = null,
  10172. this.container = null
  10173. }
  10174. var r = e("three")
  10175. , o = (e("../util/common"),
  10176. e("../enum/PlayerEvents"))
  10177. , a = (e("../enum/DirectorEvents"),
  10178. e("../enum/ModelManagerEvents"))
  10179. , s = e("../settings")
  10180. , l = e("../enum/Viewmode")
  10181. , c = (e("../enum/WarpStyle"),
  10182. e("../util/transitions"),
  10183. e("../util/lerp"),
  10184. e("../util/browser"));
  10185. //场景初始化
  10186. n.prototype.init = function (e, t, i) {
  10187. this.player = e,
  10188. this.modelManager = t,
  10189. this.container = i,
  10190. this.updateModel(),
  10191. this.bindEvents()
  10192. }
  10193. ,
  10194. n.prototype.bindEvents = function () {
  10195. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10196. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10197. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10198. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10199. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10200. }
  10201. ,
  10202. n.prototype.updateModel = function () {
  10203. this.model = this.modelManager.getActiveModel()
  10204. }
  10205. ,
  10206. n.prototype.handlePlayerViewChanged = function () {
  10207. this.updateLabelVisibility(),
  10208. this.updateLabelDisplay()
  10209. }
  10210. ,
  10211. n.prototype.getLabelsForFloor = function (e, t) {
  10212. return t = t || [],
  10213. t.length = 0,
  10214. this.model.labels.forEach(function (i) {
  10215. this.labelVisibleForFloor(i, e) && t.push(i)
  10216. }
  10217. .bind(this)),
  10218. t
  10219. }
  10220. ,
  10221. n.prototype.getLabelsForCurrentFloor = function (e) {
  10222. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10223. }
  10224. ,
  10225. n.prototype.labelVisibleForFloor = function (e, t) {
  10226. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10227. if (!this.model.showingLabels || !e.labelGui || !i)
  10228. return !1;
  10229. var n = e.floorId === this.model.floors.size() - 1;
  10230. return this.model.allFloorsVisible ? n : e.floorId === t
  10231. }
  10232. ,
  10233. n.prototype.updateLabelVisibility = function (e) {
  10234. this.model.labels.forEach(function (e) {
  10235. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10236. }
  10237. .bind(this))
  10238. }
  10239. ,
  10240. n.prototype.showAllLabels = function (e, t) {
  10241. this.model.labels.forEach(function (i) {
  10242. this.showLabel(i, e, t)
  10243. }
  10244. .bind(this))
  10245. }
  10246. ,
  10247. n.prototype.hideAllLabels = function (e, t) {
  10248. this.model.labels.forEach(function (i) {
  10249. this.hideLabel(i, e, t)
  10250. }
  10251. .bind(this))
  10252. }
  10253. ,
  10254. n.prototype.showLabel = function (e, t, i) {
  10255. this.model.showingLabels && (e.visible || (e.visible = !0,
  10256. e.labelGui.style.display = "block",
  10257. e.labelGui.style.opacity = 0,
  10258. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10259. }
  10260. ,
  10261. n.prototype.hideLabel = function (e, t, i) {
  10262. e.visible && (e.visible = !1,
  10263. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10264. }
  10265. ,
  10266. n.prototype.supportedMode = function () {
  10267. return this.player.mode === l.FLOORPLAN
  10268. }
  10269. ,
  10270. n.prototype.updateLabelDisplay = function () {
  10271. var e = (new r.Vector3,
  10272. new r.Vector3,
  10273. []);
  10274. return function () {
  10275. var t = this.player.getLabelScaleFactor()
  10276. , i = .6
  10277. , n = 1.2
  10278. , r = (1 - t) * n + i
  10279. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10280. this.getLabelsForCurrentFloor(e);
  10281. for (var a = 0; a < e.length; a++) {
  10282. var l = e[a];
  10283. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10284. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10285. }
  10286. }
  10287. }(),
  10288. n.prototype.updateProjectedGuiElement = function () {
  10289. var e = new r.Vector3;
  10290. new r.Vector3;
  10291. return function (t, i, n, r, o) {
  10292. i.style.fontSize = 100 * o + "%";
  10293. var a = $("#player").width()
  10294. , s = $("#player").height()
  10295. , l = .5 * a
  10296. , c = .5 * s;
  10297. e.copy(n),
  10298. e.project(this.player.camera);
  10299. var h = e.x * l + l
  10300. , u = -(e.y * c) + c;
  10301. h -= t.offsetWidth / 2,
  10302. u -= t.offsetHeight / 2,
  10303. t.style.left = h + "px",
  10304. t.style.top = u + "px"
  10305. }
  10306. }(),
  10307. n.prototype.handleStartInside = function (e) {
  10308. this.updateLabelVisibility()
  10309. }
  10310. ,
  10311. n.prototype.handleStartOutside = function () {
  10312. this.updateLabelVisibility()
  10313. }
  10314. ,
  10315. t.exports = n
  10316. }
  10317. , {
  10318. "../enum/DirectorEvents": 23,
  10319. "../enum/ModelManagerEvents": 33,
  10320. "../enum/PlayerEvents": 40,
  10321. "../enum/Viewmode": 51,
  10322. "../enum/WarpStyle": 52,
  10323. "../settings": 166,
  10324. "../util/browser": 182,
  10325. "../util/common": 185,
  10326. "../util/lerp": 188,
  10327. "../util/transitions": 195,
  10328. three: 217
  10329. }],
  10330. 92: [function (e, t, i) {
  10331. "use strict";
  10332. Array.prototype.findIndex || (Array.prototype.findIndex = function (e) {
  10333. if (null == this)
  10334. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10335. if ("function" != typeof e)
  10336. throw new TypeError("predicate must be a function");
  10337. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10338. if (t = i[o],
  10339. e.call(r, t, o, i))
  10340. return o;
  10341. return -1
  10342. }
  10343. ),
  10344. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10345. value: function (e) {
  10346. if (null == this)
  10347. throw new TypeError('"this" is null or not defined');
  10348. var t = Object(this)
  10349. , i = t.length >>> 0;
  10350. if ("function" != typeof e)
  10351. throw new TypeError("predicate must be a function");
  10352. for (var n = arguments[1], r = 0; r < i;) {
  10353. var o = t[r];
  10354. if (e.call(n, o, r, t))
  10355. return o;
  10356. r++
  10357. }
  10358. }
  10359. })
  10360. }
  10361. , {}],
  10362. 93: [function (e, t, i) {
  10363. "use strict";
  10364. var n = n || {};
  10365. t.exports = n,
  10366. n.gui = n.gui || {},
  10367. n.utils = n.utils || {},
  10368. n.controllers = n.controllers || {},
  10369. n.dom = n.dom || {},
  10370. n.color = n.color || {},
  10371. n.utils.css = function () {
  10372. return {
  10373. load: function (e, t) {
  10374. t = t || document;
  10375. var i = t.createElement("link");
  10376. i.type = "text/css",
  10377. i.rel = "stylesheet",
  10378. i.href = e,
  10379. t.getElementsByTagName("head")[0].appendChild(i)
  10380. },
  10381. inject: function (e, t) {
  10382. t = t || document;
  10383. var i = document.createElement("style");
  10384. i.type = "text/css",
  10385. i.innerHTML = e,
  10386. t.getElementsByTagName("head")[0].appendChild(i)
  10387. }
  10388. }
  10389. }(),
  10390. n.utils.common = function () {
  10391. var e = Array.prototype.forEach
  10392. , t = Array.prototype.slice;
  10393. return {
  10394. BREAK: {},
  10395. extend: function (e) {
  10396. return this.each(t.call(arguments, 1), function (t) {
  10397. for (var i in t)
  10398. this.isUndefined(t[i]) || (e[i] = t[i])
  10399. }, this),
  10400. e
  10401. },
  10402. defaults: function (e) {
  10403. return this.each(t.call(arguments, 1), function (t) {
  10404. for (var i in t)
  10405. this.isUndefined(e[i]) && (e[i] = t[i])
  10406. }, this),
  10407. e
  10408. },
  10409. compose: function () {
  10410. var e = t.call(arguments);
  10411. return function () {
  10412. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10413. i = [e[n].apply(this, i)];
  10414. return i[0]
  10415. }
  10416. },
  10417. each: function (t, i, n) {
  10418. if (t)
  10419. if (e && t.forEach && t.forEach === e)
  10420. t.forEach(i, n);
  10421. else if (t.length === t.length + 0) {
  10422. for (var r = 0, o = t.length; r < o; r++)
  10423. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10424. return
  10425. } else
  10426. for (var r in t)
  10427. if (i.call(n, t[r], r) === this.BREAK)
  10428. return
  10429. },
  10430. defer: function (e) {
  10431. setTimeout(e, 0)
  10432. },
  10433. toArray: function (e) {
  10434. return e.toArray ? e.toArray() : t.call(e)
  10435. },
  10436. isUndefined: function (e) {
  10437. return void 0 === e
  10438. },
  10439. isNull: function (e) {
  10440. return null === e
  10441. },
  10442. isNaN: function (e) {
  10443. return e !== e
  10444. },
  10445. isArray: Array.isArray || function (e) {
  10446. return e.constructor === Array
  10447. }
  10448. ,
  10449. isObject: function (e) {
  10450. return e === Object(e)
  10451. },
  10452. isNumber: function (e) {
  10453. return e === e + 0
  10454. },
  10455. isString: function (e) {
  10456. return e === e + ""
  10457. },
  10458. isBoolean: function (e) {
  10459. return e === !1 || e === !0
  10460. },
  10461. isFunction: function (e) {
  10462. return "[object Function]" === Object.prototype.toString.call(e)
  10463. }
  10464. }
  10465. }(),
  10466. n.controllers.Controller = function (e) {
  10467. var t = function (e, t) {
  10468. this.initialValue = e[t],
  10469. this.domElement = document.createElement("div"),
  10470. this.object = e,
  10471. this.property = t,
  10472. this.__onChange = void 0,
  10473. this.__onFinishChange = void 0
  10474. };
  10475. return e.extend(t.prototype, {
  10476. onChange: function (e) {
  10477. return this.__onChange = e,
  10478. this
  10479. },
  10480. onFinishChange: function (e) {
  10481. return this.__onFinishChange = e,
  10482. this
  10483. },
  10484. setValue: function (e) {
  10485. return this.object[this.property] = e,
  10486. this.__onChange && this.__onChange.call(this, e),
  10487. this.updateDisplay(),
  10488. this
  10489. },
  10490. getValue: function () {
  10491. return this.object[this.property]
  10492. },
  10493. updateDisplay: function () {
  10494. return this
  10495. },
  10496. isModified: function () {
  10497. return this.initialValue !== this.getValue()
  10498. }
  10499. }),
  10500. t
  10501. }(n.utils.common),
  10502. n.dom.dom = function (e) {
  10503. function t(t) {
  10504. if ("0" === t || e.isUndefined(t))
  10505. return 0;
  10506. var i = t.match(r);
  10507. return e.isNull(i) ? 0 : parseFloat(i[1])
  10508. }
  10509. var i = {
  10510. HTMLEvents: ["change"],
  10511. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10512. KeyboardEvents: ["keydown"]
  10513. }
  10514. , n = {};
  10515. e.each(i, function (t, i) {
  10516. e.each(t, function (e) {
  10517. n[e] = i
  10518. })
  10519. });
  10520. var r = /(\d+(\.\d+)?)px/
  10521. , o = {
  10522. makeSelectable: function (e, t) {
  10523. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function () {
  10524. return !1
  10525. }
  10526. : function () { }
  10527. ,
  10528. e.style.MozUserSelect = t ? "auto" : "none",
  10529. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10530. e.unselectable = t ? "on" : "off")
  10531. },
  10532. makeFullscreen: function (t, i, n) {
  10533. e.isUndefined(i) && (i = !0),
  10534. e.isUndefined(n) && (n = !0),
  10535. t.style.position = "absolute",
  10536. i && (t.style.left = 0,
  10537. t.style.right = 0),
  10538. n && (t.style.top = 0,
  10539. t.style.bottom = 0)
  10540. },
  10541. fakeEvent: function (t, i, r, o) {
  10542. r = r || {};
  10543. var a = n[i];
  10544. if (!a)
  10545. throw new Error("Event type " + i + " not supported.");
  10546. var s = document.createEvent(a);
  10547. switch (a) {
  10548. case "MouseEvents":
  10549. var l = r.x || r.clientX || 0
  10550. , c = r.y || r.clientY || 0;
  10551. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10552. break;
  10553. case "KeyboardEvents":
  10554. var h = s.initKeyboardEvent || s.initKeyEvent;
  10555. e.defaults(r, {
  10556. cancelable: !0,
  10557. ctrlKey: !1,
  10558. altKey: !1,
  10559. shiftKey: !1,
  10560. metaKey: !1,
  10561. keyCode: void 0,
  10562. charCode: void 0
  10563. }),
  10564. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10565. break;
  10566. default:
  10567. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10568. }
  10569. e.defaults(s, o),
  10570. t.dispatchEvent(s)
  10571. },
  10572. bind: function (e, t, i, n) {
  10573. return n = n || !1,
  10574. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10575. o
  10576. },
  10577. unbind: function (e, t, i, n) {
  10578. return n = n || !1,
  10579. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10580. o
  10581. },
  10582. addClass: function (e, t) {
  10583. if (void 0 === e.className)
  10584. e.className = t;
  10585. else if (e.className !== t) {
  10586. var i = e.className.split(/ +/);
  10587. i.indexOf(t) == -1 && (i.push(t),
  10588. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10589. }
  10590. return o
  10591. },
  10592. removeClass: function (e, t) {
  10593. if (t)
  10594. if (void 0 === e.className)
  10595. ;
  10596. else if (e.className === t)
  10597. e.removeAttribute("class");
  10598. else {
  10599. var i = e.className.split(/ +/)
  10600. , n = i.indexOf(t);
  10601. n != -1 && (i.splice(n, 1),
  10602. e.className = i.join(" "))
  10603. }
  10604. else
  10605. e.className = void 0;
  10606. return o
  10607. },
  10608. hasClass: function (e, t) {
  10609. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10610. },
  10611. getWidth: function (e) {
  10612. var i = getComputedStyle(e);
  10613. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10614. },
  10615. getHeight: function (e) {
  10616. var i = getComputedStyle(e);
  10617. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10618. },
  10619. getOffset: function (e) {
  10620. var t = {
  10621. left: 0,
  10622. top: 0
  10623. };
  10624. if (e.offsetParent)
  10625. do
  10626. t.left += e.offsetLeft,
  10627. t.top += e.offsetTop;
  10628. while (e = e.offsetParent); return t
  10629. },
  10630. isActive: function (e) {
  10631. return e === document.activeElement && (e.type || e.href)
  10632. }
  10633. };
  10634. return o
  10635. }(n.utils.common),
  10636. n.controllers.OptionController = function (e, t, i) {
  10637. var n = function (e, r, o) {
  10638. n.superclass.call(this, e, r);
  10639. var a = this;
  10640. if (this.__select = document.createElement("select"),
  10641. i.isArray(o)) {
  10642. var s = {};
  10643. i.each(o, function (e) {
  10644. s[e] = e
  10645. }),
  10646. o = s
  10647. }
  10648. i.each(o, function (e, t) {
  10649. var i = document.createElement("option");
  10650. i.innerHTML = t,
  10651. i.setAttribute("value", e),
  10652. a.__select.appendChild(i)
  10653. }),
  10654. this.updateDisplay(),
  10655. t.bind(this.__select, "change", function () {
  10656. var e = this.options[this.selectedIndex].value;
  10657. a.setValue(e)
  10658. }),
  10659. this.domElement.appendChild(this.__select)
  10660. };
  10661. return n.superclass = e,
  10662. i.extend(n.prototype, e.prototype, {
  10663. setValue: function (e) {
  10664. var t = n.superclass.prototype.setValue.call(this, e);
  10665. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10666. t
  10667. },
  10668. updateDisplay: function () {
  10669. return this.__select.value = this.getValue(),
  10670. n.superclass.prototype.updateDisplay.call(this)
  10671. }
  10672. }),
  10673. n
  10674. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10675. n.controllers.NumberController = function (e, t) {
  10676. function i(e) {
  10677. return e = e.toString(),
  10678. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10679. }
  10680. var n = function (e, r, o) {
  10681. n.superclass.call(this, e, r),
  10682. o = o || {},
  10683. this.__min = o.min,
  10684. this.__max = o.max,
  10685. this.__step = o.step,
  10686. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10687. this.__precision = i(this.__impliedStep)
  10688. };
  10689. return n.superclass = e,
  10690. t.extend(n.prototype, e.prototype, {
  10691. setValue: function (e) {
  10692. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10693. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10694. n.superclass.prototype.setValue.call(this, e)
  10695. },
  10696. min: function (e) {
  10697. return this.__min = e,
  10698. this
  10699. },
  10700. max: function (e) {
  10701. return this.__max = e,
  10702. this
  10703. },
  10704. step: function (e) {
  10705. return this.__step = e,
  10706. this.__impliedStep = e,
  10707. this.__precision = i(e),
  10708. this
  10709. }
  10710. }),
  10711. n
  10712. }(n.controllers.Controller, n.utils.common),
  10713. n.controllers.NumberControllerBox = function (e, t, i) {
  10714. function n(e, t) {
  10715. var i = Math.pow(10, t);
  10716. return Math.round(e * i) / i
  10717. }
  10718. var r = function (e, n, o) {
  10719. function a() {
  10720. var e = parseFloat(d.__input.value);
  10721. i.isNaN(e) || d.setValue(e)
  10722. }
  10723. function s() {
  10724. a(),
  10725. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10726. }
  10727. function l(e) {
  10728. t.bind(window, "mousemove", c),
  10729. t.bind(window, "mouseup", h),
  10730. u = e.clientY
  10731. }
  10732. function c(e) {
  10733. var t = u - e.clientY;
  10734. d.setValue(d.getValue() + t * d.__impliedStep),
  10735. u = e.clientY
  10736. }
  10737. function h() {
  10738. t.unbind(window, "mousemove", c),
  10739. t.unbind(window, "mouseup", h)
  10740. }
  10741. this.__truncationSuspended = !1,
  10742. r.superclass.call(this, e, n, o);
  10743. var u, d = this;
  10744. this.__input = document.createElement("input"),
  10745. this.__input.setAttribute("type", "text"),
  10746. t.bind(this.__input, "change", a),
  10747. t.bind(this.__input, "blur", s),
  10748. t.bind(this.__input, "mousedown", l),
  10749. t.bind(this.__input, "keydown", function (e) {
  10750. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10751. this.blur(),
  10752. d.__truncationSuspended = !1)
  10753. }),
  10754. this.updateDisplay(),
  10755. this.domElement.appendChild(this.__input)
  10756. };
  10757. return r.superclass = e,
  10758. i.extend(r.prototype, e.prototype, {
  10759. updateDisplay: function () {
  10760. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10761. r.superclass.prototype.updateDisplay.call(this)
  10762. }
  10763. }),
  10764. r
  10765. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10766. n.controllers.NumberControllerSlider = function (e, t, i, n, r) {
  10767. function o(e, t, i, n, r) {
  10768. return n + (r - n) * ((e - t) / (i - t))
  10769. }
  10770. var a = function (e, i, n, r, s) {
  10771. function l(e) {
  10772. t.bind(window, "mousemove", c),
  10773. t.bind(window, "mouseup", h),
  10774. c(e)
  10775. }
  10776. function c(e) {
  10777. e.preventDefault();
  10778. var i = t.getOffset(u.__background)
  10779. , n = t.getWidth(u.__background);
  10780. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10781. !1
  10782. }
  10783. function h() {
  10784. t.unbind(window, "mousemove", c),
  10785. t.unbind(window, "mouseup", h),
  10786. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10787. }
  10788. a.superclass.call(this, e, i, {
  10789. min: n,
  10790. max: r,
  10791. step: s
  10792. });
  10793. var u = this;
  10794. this.__background = document.createElement("div"),
  10795. this.__foreground = document.createElement("div"),
  10796. t.bind(this.__background, "mousedown", l),
  10797. t.addClass(this.__background, "slider"),
  10798. t.addClass(this.__foreground, "slider-fg"),
  10799. this.updateDisplay(),
  10800. this.__background.appendChild(this.__foreground),
  10801. this.domElement.appendChild(this.__background)
  10802. };
  10803. return a.superclass = e,
  10804. a.useDefaultStyles = function () {
  10805. i.inject(r)
  10806. }
  10807. ,
  10808. n.extend(a.prototype, e.prototype, {
  10809. updateDisplay: function () {
  10810. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10811. return this.__foreground.style.width = 100 * e + "%",
  10812. a.superclass.prototype.updateDisplay.call(this)
  10813. }
  10814. }),
  10815. a
  10816. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10817. n.controllers.FunctionController = function (e, t, i) {
  10818. var n = function (e, i, r) {
  10819. n.superclass.call(this, e, i);
  10820. var o = this;
  10821. this.__button = document.createElement("div"),
  10822. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10823. t.bind(this.__button, "click", function (e) {
  10824. return e.preventDefault(),
  10825. o.fire(),
  10826. !1
  10827. }),
  10828. t.addClass(this.__button, "button"),
  10829. this.domElement.appendChild(this.__button)
  10830. };
  10831. return n.superclass = e,
  10832. i.extend(n.prototype, e.prototype, {
  10833. fire: function () {
  10834. this.__onChange && this.__onChange.call(this),
  10835. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10836. this.getValue().call(this.object)
  10837. }
  10838. }),
  10839. n
  10840. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10841. n.controllers.BooleanController = function (e, t, i) {
  10842. var n = function (e, i) {
  10843. function r() {
  10844. o.setValue(!o.__prev)
  10845. }
  10846. n.superclass.call(this, e, i);
  10847. var o = this;
  10848. this.__prev = this.getValue(),
  10849. this.__checkbox = document.createElement("input"),
  10850. this.__checkbox.setAttribute("type", "checkbox"),
  10851. t.bind(this.__checkbox, "change", r, !1),
  10852. this.domElement.appendChild(this.__checkbox),
  10853. this.updateDisplay()
  10854. };
  10855. return n.superclass = e,
  10856. i.extend(n.prototype, e.prototype, {
  10857. setValue: function (e) {
  10858. var t = n.superclass.prototype.setValue.call(this, e);
  10859. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10860. this.__prev = this.getValue(),
  10861. t
  10862. },
  10863. updateDisplay: function () {
  10864. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10865. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10866. n.superclass.prototype.updateDisplay.call(this)
  10867. }
  10868. }),
  10869. n
  10870. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10871. n.color.toString = function (e) {
  10872. return function (t) {
  10873. if (1 == t.a || e.isUndefined(t.a)) {
  10874. for (var i = t.hex.toString(16); i.length < 6;)
  10875. i = "0" + i;
  10876. return "#" + i
  10877. }
  10878. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10879. }
  10880. }(n.utils.common),
  10881. n.color.interpret = function (e, t) {
  10882. var i, n, r = function () {
  10883. n = !1;
  10884. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10885. return t.each(o, function (r) {
  10886. if (r.litmus(e))
  10887. return t.each(r.conversions, function (r, o) {
  10888. if (i = r.read(e),
  10889. n === !1 && i !== !1)
  10890. return n = i,
  10891. i.conversionName = o,
  10892. i.conversion = r,
  10893. t.BREAK
  10894. }),
  10895. t.BREAK
  10896. }),
  10897. n
  10898. }, o = [{
  10899. litmus: t.isString,
  10900. conversions: {
  10901. THREE_CHAR_HEX: {
  10902. read: function (e) {
  10903. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10904. return null !== t && {
  10905. space: "HEX",
  10906. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10907. }
  10908. },
  10909. write: e
  10910. },
  10911. SIX_CHAR_HEX: {
  10912. read: function (e) {
  10913. var t = e.match(/^#([A-F0-9]{6})$/i);
  10914. return null !== t && {
  10915. space: "HEX",
  10916. hex: parseInt("0x" + t[1].toString())
  10917. }
  10918. },
  10919. write: e
  10920. },
  10921. CSS_RGB: {
  10922. read: function (e) {
  10923. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10924. return null !== t && {
  10925. space: "RGB",
  10926. r: parseFloat(t[1]),
  10927. g: parseFloat(t[2]),
  10928. b: parseFloat(t[3])
  10929. }
  10930. },
  10931. write: e
  10932. },
  10933. CSS_RGBA: {
  10934. read: function (e) {
  10935. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10936. return null !== t && {
  10937. space: "RGB",
  10938. r: parseFloat(t[1]),
  10939. g: parseFloat(t[2]),
  10940. b: parseFloat(t[3]),
  10941. a: parseFloat(t[4])
  10942. }
  10943. },
  10944. write: e
  10945. }
  10946. }
  10947. }, {
  10948. litmus: t.isNumber,
  10949. conversions: {
  10950. HEX: {
  10951. read: function (e) {
  10952. return {
  10953. space: "HEX",
  10954. hex: e,
  10955. conversionName: "HEX"
  10956. }
  10957. },
  10958. write: function (e) {
  10959. return e.hex
  10960. }
  10961. }
  10962. }
  10963. }, {
  10964. litmus: t.isArray,
  10965. conversions: {
  10966. RGB_ARRAY: {
  10967. read: function (e) {
  10968. return 3 == e.length && {
  10969. space: "RGB",
  10970. r: e[0],
  10971. g: e[1],
  10972. b: e[2]
  10973. }
  10974. },
  10975. write: function (e) {
  10976. return [e.r, e.g, e.b]
  10977. }
  10978. },
  10979. RGBA_ARRAY: {
  10980. read: function (e) {
  10981. return 4 == e.length && {
  10982. space: "RGB",
  10983. r: e[0],
  10984. g: e[1],
  10985. b: e[2],
  10986. a: e[3]
  10987. }
  10988. },
  10989. write: function (e) {
  10990. return [e.r, e.g, e.b, e.a]
  10991. }
  10992. }
  10993. }
  10994. }, {
  10995. litmus: t.isObject,
  10996. conversions: {
  10997. RGBA_OBJ: {
  10998. read: function (e) {
  10999. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  11000. space: "RGB",
  11001. r: e.r,
  11002. g: e.g,
  11003. b: e.b,
  11004. a: e.a
  11005. }
  11006. },
  11007. write: function (e) {
  11008. return {
  11009. r: e.r,
  11010. g: e.g,
  11011. b: e.b,
  11012. a: e.a
  11013. }
  11014. }
  11015. },
  11016. RGB_OBJ: {
  11017. read: function (e) {
  11018. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  11019. space: "RGB",
  11020. r: e.r,
  11021. g: e.g,
  11022. b: e.b
  11023. }
  11024. },
  11025. write: function (e) {
  11026. return {
  11027. r: e.r,
  11028. g: e.g,
  11029. b: e.b
  11030. }
  11031. }
  11032. },
  11033. HSVA_OBJ: {
  11034. read: function (e) {
  11035. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  11036. space: "HSV",
  11037. h: e.h,
  11038. s: e.s,
  11039. v: e.v,
  11040. a: e.a
  11041. }
  11042. },
  11043. write: function (e) {
  11044. return {
  11045. h: e.h,
  11046. s: e.s,
  11047. v: e.v,
  11048. a: e.a
  11049. }
  11050. }
  11051. },
  11052. HSV_OBJ: {
  11053. read: function (e) {
  11054. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  11055. space: "HSV",
  11056. h: e.h,
  11057. s: e.s,
  11058. v: e.v
  11059. }
  11060. },
  11061. write: function (e) {
  11062. return {
  11063. h: e.h,
  11064. s: e.s,
  11065. v: e.v
  11066. }
  11067. }
  11068. }
  11069. }
  11070. }];
  11071. return r
  11072. }(n.color.toString, n.utils.common),
  11073. n.GUI = n.gui.GUI = function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  11074. function g(e, t, i, o) {
  11075. if (void 0 === t[i])
  11076. throw new Error("Object " + t + ' has no property "' + i + '"');
  11077. var a;
  11078. if (o.color)
  11079. a = new h(t, i);
  11080. else {
  11081. var s = [t, i].concat(o.factoryArgs);
  11082. a = n.apply(e, s)
  11083. }
  11084. o.before instanceof r && (o.before = o.before.__li),
  11085. A(e, a),
  11086. p.addClass(a.domElement, "c");
  11087. var l = document.createElement("span");
  11088. p.addClass(l, "property-name"),
  11089. l.innerHTML = a.property;
  11090. var c = document.createElement("div");
  11091. c.appendChild(l),
  11092. c.appendChild(a.domElement);
  11093. var u = m(e, c, o.before);
  11094. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  11095. p.addClass(u, typeof a.getValue()),
  11096. v(e, u, a),
  11097. e.__controllers.push(a),
  11098. a
  11099. }
  11100. function m(e, t, i) {
  11101. var n = document.createElement("li");
  11102. return t && n.appendChild(t),
  11103. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  11104. e.onResize(),
  11105. n
  11106. }
  11107. function v(e, t, i) {
  11108. if (i.__li = t,
  11109. i.__gui = e,
  11110. f.extend(i, {
  11111. options: function (t) {
  11112. return arguments.length > 1 ? (i.remove(),
  11113. g(e, i.object, i.property, {
  11114. before: i.__li.nextElementSibling,
  11115. factoryArgs: [f.toArray(arguments)]
  11116. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  11117. g(e, i.object, i.property, {
  11118. before: i.__li.nextElementSibling,
  11119. factoryArgs: [t]
  11120. })) : void 0
  11121. },
  11122. name: function (e) {
  11123. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  11124. i
  11125. },
  11126. listen: function () {
  11127. return i.__gui.listen(i),
  11128. i
  11129. },
  11130. remove: function () {
  11131. return i.__gui.remove(i),
  11132. i
  11133. }
  11134. }),
  11135. i instanceof l) {
  11136. var n = new s(i.object, i.property, {
  11137. min: i.__min,
  11138. max: i.__max,
  11139. step: i.__step
  11140. });
  11141. f.each(["updateDisplay", "onChange", "onFinishChange"], function (e) {
  11142. var t = i[e]
  11143. , r = n[e];
  11144. i[e] = n[e] = function () {
  11145. var e = Array.prototype.slice.call(arguments);
  11146. return t.apply(i, e),
  11147. r.apply(n, e)
  11148. }
  11149. }),
  11150. p.addClass(t, "has-slider"),
  11151. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11152. } else if (i instanceof s) {
  11153. var r = function (t) {
  11154. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11155. g(e, i.object, i.property, {
  11156. before: i.__li.nextElementSibling,
  11157. factoryArgs: [i.__min, i.__max, i.__step]
  11158. })) : t
  11159. };
  11160. i.min = f.compose(r, i.min),
  11161. i.max = f.compose(r, i.max)
  11162. } else
  11163. i instanceof o ? (p.bind(t, "click", function () {
  11164. p.fakeEvent(i.__checkbox, "click")
  11165. }),
  11166. p.bind(i.__checkbox, "click", function (e) {
  11167. e.stopPropagation()
  11168. })) : i instanceof a ? (p.bind(t, "click", function () {
  11169. p.fakeEvent(i.__button, "click")
  11170. }),
  11171. p.bind(t, "mouseover", function () {
  11172. p.addClass(i.__button, "hover")
  11173. }),
  11174. p.bind(t, "mouseout", function () {
  11175. p.removeClass(i.__button, "hover")
  11176. })) : i instanceof h && (p.addClass(t, "color"),
  11177. i.updateDisplay = f.compose(function (e) {
  11178. return t.style.borderLeftColor = i.__color.toString(),
  11179. e
  11180. }, i.updateDisplay),
  11181. i.updateDisplay());
  11182. i.setValue = f.compose(function (t) {
  11183. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11184. t
  11185. }, i.setValue)
  11186. }
  11187. function A(e, t) {
  11188. var i = e.getRoot()
  11189. , n = i.__rememberedObjects.indexOf(t.object);
  11190. if (n != -1) {
  11191. var r = i.__rememberedObjectIndecesToControllers[n];
  11192. if (void 0 === r && (r = {},
  11193. i.__rememberedObjectIndecesToControllers[n] = r),
  11194. r[t.property] = t,
  11195. i.load && i.load.remembered) {
  11196. var o, a = i.load.remembered;
  11197. if (a[e.preset])
  11198. o = a[e.preset];
  11199. else {
  11200. if (!a[L])
  11201. return;
  11202. o = a[L]
  11203. }
  11204. if (o[n] && void 0 !== o[n][t.property]) {
  11205. var s = o[n][t.property];
  11206. t.initialValue = s,
  11207. t.setValue(s)
  11208. }
  11209. }
  11210. }
  11211. }
  11212. function y(e, t) {
  11213. return document.location.href + "." + t
  11214. }
  11215. function C(e) {
  11216. var t = e.__save_row = document.createElement("li");
  11217. p.addClass(e.domElement, "has-save"),
  11218. e.__ul.insertBefore(t, e.__ul.firstChild),
  11219. p.addClass(t, "save-row");
  11220. var i = document.createElement("span");
  11221. i.innerHTML = "&nbsp;",
  11222. p.addClass(i, "button gears");
  11223. var n = document.createElement("span");
  11224. n.innerHTML = "Save",
  11225. p.addClass(n, "button"),
  11226. p.addClass(n, "save");
  11227. var r = document.createElement("span");
  11228. r.innerHTML = "New",
  11229. p.addClass(r, "button"),
  11230. p.addClass(r, "save-as");
  11231. var o = document.createElement("span");
  11232. o.innerHTML = "Revert",
  11233. p.addClass(o, "button"),
  11234. p.addClass(o, "revert");
  11235. var a = e.__preset_select = document.createElement("select");
  11236. if (e.load && e.load.remembered ? f.each(e.load.remembered, function (t, i) {
  11237. w(e, i, i == e.preset)
  11238. }) : w(e, L, !1),
  11239. p.bind(a, "change", function () {
  11240. for (var t = 0; t < e.__preset_select.length; t++)
  11241. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11242. e.preset = this.value
  11243. }),
  11244. t.appendChild(a),
  11245. t.appendChild(i),
  11246. t.appendChild(n),
  11247. t.appendChild(r),
  11248. t.appendChild(o),
  11249. D) {
  11250. var s = document.getElementById("dg-save-locally")
  11251. , l = document.getElementById("dg-local-explain");
  11252. s.style.display = "block";
  11253. var c = document.getElementById("dg-local-storage");
  11254. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11255. var h = function () {
  11256. l.style.display = e.useLocalStorage ? "block" : "none"
  11257. };
  11258. h(),
  11259. p.bind(c, "change", function () {
  11260. e.useLocalStorage = !e.useLocalStorage,
  11261. h()
  11262. })
  11263. }
  11264. var u = document.getElementById("dg-new-constructor");
  11265. p.bind(u, "keydown", function (e) {
  11266. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11267. }),
  11268. p.bind(i, "click", function () {
  11269. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11270. S.show(),
  11271. u.focus(),
  11272. u.select()
  11273. }),
  11274. p.bind(n, "click", function () {
  11275. e.save()
  11276. }),
  11277. p.bind(r, "click", function () {
  11278. var t = prompt("Enter a new preset name.");
  11279. t && e.saveAs(t)
  11280. }),
  11281. p.bind(o, "click", function () {
  11282. e.revert()
  11283. })
  11284. }
  11285. function I(e) {
  11286. function t(t) {
  11287. return t.preventDefault(),
  11288. r = t.clientX,
  11289. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11290. p.bind(window, "mousemove", i),
  11291. p.bind(window, "mouseup", n),
  11292. !1
  11293. }
  11294. function i(t) {
  11295. return t.preventDefault(),
  11296. e.width += r - t.clientX,
  11297. e.onResize(),
  11298. r = t.clientX,
  11299. !1
  11300. }
  11301. function n() {
  11302. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11303. p.unbind(window, "mousemove", i),
  11304. p.unbind(window, "mouseup", n)
  11305. }
  11306. e.__resize_handle = document.createElement("div"),
  11307. f.extend(e.__resize_handle.style, {
  11308. width: "6px",
  11309. marginLeft: "-3px",
  11310. height: "200px",
  11311. cursor: "ew-resize",
  11312. position: "absolute"
  11313. });
  11314. var r;
  11315. p.bind(e.__resize_handle, "mousedown", t),
  11316. p.bind(e.__closeButton, "mousedown", t),
  11317. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11318. }
  11319. function E(e, t) {
  11320. e.domElement.style.width = t + "px",
  11321. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11322. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11323. }
  11324. function b(e, t) {
  11325. var i = {};
  11326. return f.each(e.__rememberedObjects, function (n, r) {
  11327. var o = {}
  11328. , a = e.__rememberedObjectIndecesToControllers[r];
  11329. f.each(a, function (e, i) {
  11330. o[i] = t ? e.initialValue : e.getValue()
  11331. }),
  11332. i[r] = o
  11333. }),
  11334. i
  11335. }
  11336. function w(e, t, i) {
  11337. var n = document.createElement("option");
  11338. n.innerHTML = t,
  11339. n.value = t,
  11340. e.__preset_select.appendChild(n),
  11341. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11342. }
  11343. function _(e) {
  11344. for (var t = 0; t < e.__preset_select.length; t++)
  11345. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11346. }
  11347. function T(e, t) {
  11348. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11349. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11350. }
  11351. function x(e) {
  11352. 0 != e.length && u(function () {
  11353. x(e)
  11354. }),
  11355. f.each(e, function (e) {
  11356. e.updateDisplay()
  11357. })
  11358. }
  11359. e.inject(i);
  11360. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function () {
  11361. try {
  11362. return "localStorage" in window && null !== window.localStorage
  11363. } catch (e) {
  11364. return !1
  11365. }
  11366. }(), N = !0, B = !1, F = [], V = function (e) {
  11367. function t() {
  11368. var e = i.getRoot();
  11369. e.width += 1,
  11370. f.defer(function () {
  11371. e.width -= 1
  11372. })
  11373. }
  11374. var i = this;
  11375. this.domElement = document.createElement("div"),
  11376. this.__ul = document.createElement("ul"),
  11377. this.domElement.appendChild(this.__ul),
  11378. p.addClass(this.domElement, R),
  11379. this.__folders = {},
  11380. this.__controllers = [],
  11381. this.__rememberedObjects = [],
  11382. this.__rememberedObjectIndecesToControllers = [],
  11383. this.__listening = [],
  11384. e = e || {},
  11385. e = f.defaults(e, {
  11386. autoPlace: !0,
  11387. width: V.DEFAULT_WIDTH
  11388. }),
  11389. e = f.defaults(e, {
  11390. resizable: e.autoPlace,
  11391. hideable: e.autoPlace
  11392. }),
  11393. f.isUndefined(e.load) ? e.load = {
  11394. preset: L
  11395. } : e.preset && (e.load.preset = e.preset),
  11396. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11397. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11398. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11399. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11400. if (Object.defineProperties(this, {
  11401. parent: {
  11402. get: function () {
  11403. return e.parent
  11404. }
  11405. },
  11406. scrollable: {
  11407. get: function () {
  11408. return e.scrollable
  11409. }
  11410. },
  11411. autoPlace: {
  11412. get: function () {
  11413. return e.autoPlace
  11414. }
  11415. },
  11416. preset: {
  11417. get: function () {
  11418. return i.parent ? i.getRoot().preset : e.load.preset
  11419. },
  11420. set: function (t) {
  11421. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11422. _(this),
  11423. i.revert()
  11424. }
  11425. },
  11426. width: {
  11427. get: function () {
  11428. return e.width
  11429. },
  11430. set: function (t) {
  11431. e.width = t,
  11432. E(i, t)
  11433. }
  11434. },
  11435. name: {
  11436. get: function () {
  11437. return e.name
  11438. },
  11439. set: function (t) {
  11440. e.name = t,
  11441. a && (a.innerHTML = e.name)
  11442. }
  11443. },
  11444. closed: {
  11445. get: function () {
  11446. return e.closed
  11447. },
  11448. set: function (t) {
  11449. e.closed = t,
  11450. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11451. this.onResize(),
  11452. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11453. }
  11454. },
  11455. load: {
  11456. get: function () {
  11457. return e.load
  11458. }
  11459. },
  11460. useLocalStorage: {
  11461. get: function () {
  11462. return r
  11463. },
  11464. set: function (e) {
  11465. D && (r = e,
  11466. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11467. localStorage.setItem(y(i, "isLocal"), e))
  11468. }
  11469. }
  11470. }),
  11471. f.isUndefined(e.parent)) {
  11472. if (e.closed = !1,
  11473. p.addClass(this.domElement, V.CLASS_MAIN),
  11474. p.makeSelectable(this.domElement, !1),
  11475. D && r) {
  11476. i.useLocalStorage = !0;
  11477. var o = localStorage.getItem(y(this, "gui"));
  11478. o && (e.load = JSON.parse(o))
  11479. }
  11480. this.__closeButton = document.createElement("div"),
  11481. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11482. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11483. this.domElement.appendChild(this.__closeButton),
  11484. p.bind(this.__closeButton, "click", function () {
  11485. i.closed = !i.closed
  11486. })
  11487. } else {
  11488. void 0 === e.closed && (e.closed = !0);
  11489. var a = document.createTextNode(e.name);
  11490. p.addClass(a, "controller-name");
  11491. var s = m(i, a)
  11492. , l = function (e) {
  11493. return e.preventDefault(),
  11494. i.closed = !i.closed,
  11495. !1
  11496. };
  11497. p.addClass(this.__ul, V.CLASS_CLOSED),
  11498. p.addClass(s, "title"),
  11499. p.bind(s, "click", l),
  11500. e.closed || (this.closed = !1)
  11501. }
  11502. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11503. p.addClass(M, R),
  11504. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11505. document.body.appendChild(M),
  11506. N = !1),
  11507. M.appendChild(this.domElement),
  11508. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11509. this.parent || E(i, e.width)),
  11510. p.bind(window, "resize", function () {
  11511. i.onResize()
  11512. }),
  11513. p.bind(this.__ul, "webkitTransitionEnd", function () {
  11514. i.onResize()
  11515. }),
  11516. p.bind(this.__ul, "transitionend", function () {
  11517. i.onResize()
  11518. }),
  11519. p.bind(this.__ul, "oTransitionEnd", function () {
  11520. i.onResize()
  11521. }),
  11522. this.onResize(),
  11523. e.resizable && I(this),
  11524. n = function () {
  11525. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11526. }
  11527. ,
  11528. this.saveToLocalStorageIfPossible = n;
  11529. i.getRoot();
  11530. e.parent || t()
  11531. };
  11532. return V.toggleHide = function () {
  11533. B = !B,
  11534. f.each(F, function (e) {
  11535. e.domElement.style.zIndex = B ? -999 : 999,
  11536. e.domElement.style.opacity = B ? 0 : 1
  11537. })
  11538. }
  11539. ,
  11540. V.CLASS_AUTO_PLACE = "a",
  11541. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11542. V.CLASS_MAIN = "main",
  11543. V.CLASS_CONTROLLER_ROW = "cr",
  11544. V.CLASS_TOO_TALL = "taller-than-window",
  11545. V.CLASS_CLOSED = "closed",
  11546. V.CLASS_CLOSE_BUTTON = "close-button",
  11547. V.CLASS_DRAG = "drag",
  11548. V.DEFAULT_WIDTH = 245,
  11549. V.TEXT_CLOSED = "Close Controls",
  11550. V.TEXT_OPEN = "Open Controls",
  11551. p.bind(window, "keydown", function (e) {
  11552. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11553. }, !1),
  11554. f.extend(V.prototype, {
  11555. add: function (e, t) {
  11556. return g(this, e, t, {
  11557. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11558. })
  11559. },
  11560. addColor: function (e, t) {
  11561. return g(this, e, t, {
  11562. color: !0
  11563. })
  11564. },
  11565. remove: function (e) {
  11566. this.__ul.removeChild(e.__li),
  11567. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11568. var t = this;
  11569. f.defer(function () {
  11570. t.onResize()
  11571. })
  11572. },
  11573. destroy: function () {
  11574. this.autoPlace && M.removeChild(this.domElement)
  11575. },
  11576. addFolder: function (e) {
  11577. if (void 0 !== this.__folders[e])
  11578. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11579. var t = {
  11580. name: e,
  11581. parent: this
  11582. };
  11583. t.autoPlace = this.autoPlace,
  11584. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11585. t.load = this.load.folders[e]);
  11586. var i = new V(t);
  11587. this.__folders[e] = i;
  11588. var n = m(this, i.domElement);
  11589. return p.addClass(n, "folder"),
  11590. i
  11591. },
  11592. open: function () {
  11593. this.closed = !1
  11594. },
  11595. close: function () {
  11596. this.closed = !0
  11597. },
  11598. onResize: function () {
  11599. var e = this.getRoot();
  11600. if (e.scrollable) {
  11601. var t = p.getOffset(e.__ul).top
  11602. , i = 0;
  11603. f.each(e.__ul.childNodes, function (t) {
  11604. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11605. }),
  11606. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11607. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11608. e.__ul.style.height = "auto")
  11609. }
  11610. e.__resize_handle && f.defer(function () {
  11611. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11612. }),
  11613. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11614. },
  11615. remember: function () {
  11616. if (f.isUndefined(S) && (S = new d,
  11617. S.domElement.innerHTML = t),
  11618. this.parent)
  11619. throw new Error("You can only call remember on a top level GUI.");
  11620. var e = this;
  11621. f.each(Array.prototype.slice.call(arguments), function (t) {
  11622. 0 == e.__rememberedObjects.length && C(e),
  11623. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11624. }),
  11625. this.autoPlace && E(this, this.width)
  11626. },
  11627. getRoot: function () {
  11628. for (var e = this; e.parent;)
  11629. e = e.parent;
  11630. return e
  11631. },
  11632. getSaveObject: function () {
  11633. var e = this.load;
  11634. return e.closed = this.closed,
  11635. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11636. e.remembered || (e.remembered = {}),
  11637. e.remembered[this.preset] = b(this)),
  11638. e.folders = {},
  11639. f.each(this.__folders, function (t, i) {
  11640. e.folders[i] = t.getSaveObject()
  11641. }),
  11642. e
  11643. },
  11644. save: function () {
  11645. this.load.remembered || (this.load.remembered = {}),
  11646. this.load.remembered[this.preset] = b(this),
  11647. T(this, !1),
  11648. this.saveToLocalStorageIfPossible()
  11649. },
  11650. saveAs: function (e) {
  11651. this.load.remembered || (this.load.remembered = {},
  11652. this.load.remembered[L] = b(this, !0)),
  11653. this.load.remembered[e] = b(this),
  11654. this.preset = e,
  11655. w(this, e, !0),
  11656. this.saveToLocalStorageIfPossible()
  11657. },
  11658. revert: function (e) {
  11659. f.each(this.__controllers, function (t) {
  11660. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11661. }, this),
  11662. f.each(this.__folders, function (e) {
  11663. e.revert(e)
  11664. }),
  11665. e || T(this.getRoot(), !1)
  11666. },
  11667. listen: function (e) {
  11668. var t = 0 == this.__listening.length;
  11669. this.__listening.push(e),
  11670. t && x(this.__listening)
  11671. }
  11672. }),
  11673. V
  11674. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function (e, t, i, n, r, o, a) {
  11675. return function (s, l) {
  11676. var c = s[l];
  11677. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s, l, arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s, l, arguments[2], arguments[3]) : new t(s, l, {
  11678. min: arguments[2],
  11679. max: arguments[3]
  11680. }) : a.isString(c) ? new n(s, l) : a.isFunction(c) ? new r(s, l, "") : a.isBoolean(c) ? new o(s, l) : void 0
  11681. }
  11682. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function (e, t, i) {
  11683. var n = function (e, i) {
  11684. function r() {
  11685. a.setValue(a.__input.value)
  11686. }
  11687. function o() {
  11688. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11689. }
  11690. n.superclass.call(this, e, i);
  11691. var a = this;
  11692. this.__input = document.createElement("input"),
  11693. this.__input.setAttribute("type", "text"),
  11694. t.bind(this.__input, "keyup", r),
  11695. t.bind(this.__input, "change", r),
  11696. t.bind(this.__input, "blur", o),
  11697. t.bind(this.__input, "keydown", function (e) {
  11698. 13 === e.keyCode && this.blur()
  11699. }),
  11700. this.updateDisplay(),
  11701. this.domElement.appendChild(this.__input)
  11702. };
  11703. return n.superclass = e,
  11704. i.extend(n.prototype, e.prototype, {
  11705. updateDisplay: function () {
  11706. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11707. n.superclass.prototype.updateDisplay.call(this)
  11708. }
  11709. }),
  11710. n
  11711. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function (e, t, i, n, r) {
  11712. function o(e, t, i, n) {
  11713. e.style.background = "",
  11714. r.each(l, function (r) {
  11715. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11716. })
  11717. }
  11718. function a(e) {
  11719. e.style.background = "",
  11720. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11721. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11722. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11723. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11724. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11725. }
  11726. var s = function (e, l) {
  11727. function c(e) {
  11728. p(e),
  11729. t.bind(window, "mousemove", p),
  11730. t.bind(window, "mouseup", h)
  11731. }
  11732. function h() {
  11733. t.unbind(window, "mousemove", p),
  11734. t.unbind(window, "mouseup", h)
  11735. }
  11736. function u() {
  11737. var e = n(this.value);
  11738. e !== !1 ? (g.__color.__state = e,
  11739. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11740. }
  11741. function d() {
  11742. t.unbind(window, "mousemove", f),
  11743. t.unbind(window, "mouseup", d)
  11744. }
  11745. function p(e) {
  11746. e.preventDefault();
  11747. var i = t.getWidth(g.__saturation_field)
  11748. , n = t.getOffset(g.__saturation_field)
  11749. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11750. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11751. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11752. r > 1 ? r = 1 : r < 0 && (r = 0),
  11753. g.__color.v = o,
  11754. g.__color.s = r,
  11755. g.setValue(g.__color.toOriginal()),
  11756. !1
  11757. }
  11758. function f(e) {
  11759. e.preventDefault();
  11760. var i = t.getHeight(g.__hue_field)
  11761. , n = t.getOffset(g.__hue_field)
  11762. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11763. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11764. g.__color.h = 360 * r,
  11765. g.setValue(g.__color.toOriginal()),
  11766. !1
  11767. }
  11768. s.superclass.call(this, e, l),
  11769. this.__color = new i(this.getValue()),
  11770. this.__temp = new i(0);
  11771. var g = this;
  11772. this.domElement = document.createElement("div"),
  11773. t.makeSelectable(this.domElement, !1),
  11774. this.__selector = document.createElement("div"),
  11775. this.__selector.className = "selector",
  11776. this.__saturation_field = document.createElement("div"),
  11777. this.__saturation_field.className = "saturation-field",
  11778. this.__field_knob = document.createElement("div"),
  11779. this.__field_knob.className = "field-knob",
  11780. this.__field_knob_border = "2px solid ",
  11781. this.__hue_knob = document.createElement("div"),
  11782. this.__hue_knob.className = "hue-knob",
  11783. this.__hue_field = document.createElement("div"),
  11784. this.__hue_field.className = "hue-field",
  11785. this.__input = document.createElement("input"),
  11786. this.__input.type = "text",
  11787. this.__input_textShadow = "0 1px 1px ",
  11788. t.bind(this.__input, "keydown", function (e) {
  11789. 13 === e.keyCode && u.call(this)
  11790. }),
  11791. t.bind(this.__input, "blur", u),
  11792. t.bind(this.__selector, "mousedown", function (e) {
  11793. t.addClass(this, "drag").bind(window, "mouseup", function (e) {
  11794. t.removeClass(g.__selector, "drag")
  11795. })
  11796. });
  11797. var m = document.createElement("div");
  11798. r.extend(this.__selector.style, {
  11799. width: "122px",
  11800. height: "102px",
  11801. padding: "3px",
  11802. backgroundColor: "#222",
  11803. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11804. }),
  11805. r.extend(this.__field_knob.style, {
  11806. position: "absolute",
  11807. width: "12px",
  11808. height: "12px",
  11809. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11810. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11811. borderRadius: "12px",
  11812. zIndex: 1
  11813. }),
  11814. r.extend(this.__hue_knob.style, {
  11815. position: "absolute",
  11816. width: "15px",
  11817. height: "2px",
  11818. borderRight: "4px solid #fff",
  11819. zIndex: 1
  11820. }),
  11821. r.extend(this.__saturation_field.style, {
  11822. width: "100px",
  11823. height: "100px",
  11824. border: "1px solid #555",
  11825. marginRight: "3px",
  11826. display: "inline-block",
  11827. cursor: "pointer"
  11828. }),
  11829. r.extend(m.style, {
  11830. width: "100%",
  11831. height: "100%",
  11832. background: "none"
  11833. }),
  11834. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11835. r.extend(this.__hue_field.style, {
  11836. width: "15px",
  11837. height: "100px",
  11838. display: "inline-block",
  11839. border: "1px solid #555",
  11840. cursor: "ns-resize"
  11841. }),
  11842. a(this.__hue_field),
  11843. r.extend(this.__input.style, {
  11844. outline: "none",
  11845. textAlign: "center",
  11846. color: "#fff",
  11847. border: 0,
  11848. fontWeight: "bold",
  11849. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11850. }),
  11851. t.bind(this.__saturation_field, "mousedown", c),
  11852. t.bind(this.__field_knob, "mousedown", c),
  11853. t.bind(this.__hue_field, "mousedown", function (e) {
  11854. f(e),
  11855. t.bind(window, "mousemove", f),
  11856. t.bind(window, "mouseup", d)
  11857. }),
  11858. this.__saturation_field.appendChild(m),
  11859. this.__selector.appendChild(this.__field_knob),
  11860. this.__selector.appendChild(this.__saturation_field),
  11861. this.__selector.appendChild(this.__hue_field),
  11862. this.__hue_field.appendChild(this.__hue_knob),
  11863. this.domElement.appendChild(this.__input),
  11864. this.domElement.appendChild(this.__selector),
  11865. this.updateDisplay()
  11866. };
  11867. s.superclass = e,
  11868. r.extend(s.prototype, e.prototype, {
  11869. updateDisplay: function () {
  11870. var e = n(this.getValue());
  11871. if (e !== !1) {
  11872. var t = !1;
  11873. r.each(i.COMPONENTS, function (i) {
  11874. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11875. return t = !0,
  11876. {}
  11877. }, this),
  11878. t && r.extend(this.__color.__state, e)
  11879. }
  11880. r.extend(this.__temp.__state, this.__color.__state),
  11881. this.__temp.a = 1;
  11882. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11883. , s = 255 - a;
  11884. r.extend(this.__field_knob.style, {
  11885. marginLeft: 100 * this.__color.s - 7 + "px",
  11886. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11887. backgroundColor: this.__temp.toString(),
  11888. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11889. }),
  11890. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11891. this.__temp.s = 1,
  11892. this.__temp.v = 1,
  11893. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11894. r.extend(this.__input.style, {
  11895. backgroundColor: this.__input.value = this.__color.toString(),
  11896. color: "rgb(" + a + "," + a + "," + a + ")",
  11897. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11898. })
  11899. }
  11900. });
  11901. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11902. return s
  11903. }(n.controllers.Controller, n.dom.dom, n.color.Color = function (e, t, i, n) {
  11904. function r(e, t, i) {
  11905. Object.defineProperty(e, t, {
  11906. get: function () {
  11907. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11908. this.__state[t])
  11909. },
  11910. set: function (e) {
  11911. "RGB" !== this.__state.space && (a(this, t, i),
  11912. this.__state.space = "RGB"),
  11913. this.__state[t] = e
  11914. }
  11915. })
  11916. }
  11917. function o(e, t) {
  11918. Object.defineProperty(e, t, {
  11919. get: function () {
  11920. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11921. this.__state[t])
  11922. },
  11923. set: function (e) {
  11924. "HSV" !== this.__state.space && (s(this),
  11925. this.__state.space = "HSV"),
  11926. this.__state[t] = e
  11927. }
  11928. })
  11929. }
  11930. function a(e, i, r) {
  11931. if ("HEX" === e.__state.space)
  11932. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11933. else {
  11934. if ("HSV" !== e.__state.space)
  11935. throw "Corrupted color state";
  11936. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11937. }
  11938. }
  11939. function s(e) {
  11940. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11941. n.extend(e.__state, {
  11942. s: i.s,
  11943. v: i.v
  11944. }),
  11945. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11946. }
  11947. var l = function () {
  11948. if (this.__state = e.apply(this, arguments),
  11949. this.__state === !1)
  11950. throw "Failed to interpret color arguments";
  11951. this.__state.a = this.__state.a || 1
  11952. };
  11953. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11954. n.extend(l.prototype, {
  11955. toString: function () {
  11956. return i(this)
  11957. },
  11958. toOriginal: function () {
  11959. return this.__state.conversion.write(this)
  11960. }
  11961. }),
  11962. r(l.prototype, "r", 2),
  11963. r(l.prototype, "g", 1),
  11964. r(l.prototype, "b", 0),
  11965. o(l.prototype, "h"),
  11966. o(l.prototype, "s"),
  11967. o(l.prototype, "v"),
  11968. Object.defineProperty(l.prototype, "a", {
  11969. get: function () {
  11970. return this.__state.a
  11971. },
  11972. set: function (e) {
  11973. this.__state.a = e
  11974. }
  11975. }),
  11976. Object.defineProperty(l.prototype, "hex", {
  11977. get: function () {
  11978. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11979. this.__state.hex
  11980. },
  11981. set: function (e) {
  11982. this.__state.space = "HEX",
  11983. this.__state.hex = e
  11984. }
  11985. }),
  11986. l
  11987. }(n.color.interpret, n.color.math = function () {
  11988. var e;
  11989. return {
  11990. hsv_to_rgb: function (e, t, i) {
  11991. var n = Math.floor(e / 60) % 6
  11992. , r = e / 60 - Math.floor(e / 60)
  11993. , o = i * (1 - t)
  11994. , a = i * (1 - r * t)
  11995. , s = i * (1 - (1 - r) * t)
  11996. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11997. return {
  11998. r: 255 * l[0],
  11999. g: 255 * l[1],
  12000. b: 255 * l[2]
  12001. }
  12002. },
  12003. rgb_to_hsv: function (e, t, i) {
  12004. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  12005. return 0 == a ? {
  12006. h: NaN,
  12007. s: 0,
  12008. v: 0
  12009. } : (r = s / a,
  12010. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  12011. n /= 6,
  12012. n < 0 && (n += 1),
  12013. {
  12014. h: 360 * n,
  12015. s: r,
  12016. v: a / 255
  12017. })
  12018. },
  12019. rgb_to_hex: function (e, t, i) {
  12020. var n = this.hex_with_component(0, 2, e);
  12021. return n = this.hex_with_component(n, 1, t),
  12022. n = this.hex_with_component(n, 0, i)
  12023. },
  12024. component_from_hex: function (e, t) {
  12025. return e >> 8 * t & 255
  12026. },
  12027. hex_with_component: function (t, i, n) {
  12028. return n << (e = 8 * i) | t & ~(255 << e)
  12029. }
  12030. }
  12031. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function () {
  12032. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (e, t) {
  12033. window.setTimeout(e, 1e3 / 60)
  12034. }
  12035. }(), n.dom.CenteredDiv = function (e, t) {
  12036. var i = function () {
  12037. this.backgroundElement = document.createElement("div"),
  12038. t.extend(this.backgroundElement.style, {
  12039. backgroundColor: "rgba(0,0,0,0.8)",
  12040. top: 0,
  12041. left: 0,
  12042. display: "none",
  12043. zIndex: "1000",
  12044. opacity: 0,
  12045. WebkitTransition: "opacity 0.2s linear"
  12046. }),
  12047. e.makeFullscreen(this.backgroundElement),
  12048. this.backgroundElement.style.position = "fixed",
  12049. this.domElement = document.createElement("div"),
  12050. t.extend(this.domElement.style, {
  12051. position: "fixed",
  12052. display: "none",
  12053. zIndex: "1001",
  12054. opacity: 0,
  12055. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  12056. }),
  12057. document.body.appendChild(this.backgroundElement),
  12058. document.body.appendChild(this.domElement);
  12059. var i = this;
  12060. e.bind(this.backgroundElement, "click", function () {
  12061. i.hide()
  12062. })
  12063. };
  12064. return i.prototype.show = function () {
  12065. var e = this;
  12066. this.backgroundElement.style.display = "block",
  12067. this.domElement.style.display = "block",
  12068. this.domElement.style.opacity = 0,
  12069. this.domElement.style.webkitTransform = "scale(1.1)",
  12070. this.layout(),
  12071. t.defer(function () {
  12072. e.backgroundElement.style.opacity = 1,
  12073. e.domElement.style.opacity = 1,
  12074. e.domElement.style.webkitTransform = "scale(1)"
  12075. })
  12076. }
  12077. ,
  12078. i.prototype.hide = function () {
  12079. var t = this
  12080. , i = function () {
  12081. t.domElement.style.display = "none",
  12082. t.backgroundElement.style.display = "none",
  12083. e.unbind(t.domElement, "webkitTransitionEnd", i),
  12084. e.unbind(t.domElement, "transitionend", i),
  12085. e.unbind(t.domElement, "oTransitionEnd", i)
  12086. };
  12087. e.bind(this.domElement, "webkitTransitionEnd", i),
  12088. e.bind(this.domElement, "transitionend", i),
  12089. e.bind(this.domElement, "oTransitionEnd", i),
  12090. this.backgroundElement.style.opacity = 0,
  12091. this.domElement.style.opacity = 0,
  12092. this.domElement.style.webkitTransform = "scale(1.1)"
  12093. }
  12094. ,
  12095. i.prototype.layout = function () {
  12096. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  12097. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  12098. }
  12099. ,
  12100. i
  12101. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  12102. }
  12103. , {}],
  12104. 94: [function (e, t, i) {
  12105. (function (e) {
  12106. "use strict";
  12107. function i(t) {
  12108. function i(e) {
  12109. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  12110. var n = _((t[i] * e + 50) / 100);
  12111. n < 1 ? n = 1 : n > 255 && (n = 255),
  12112. T[G[i]] = n
  12113. }
  12114. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  12115. var a = _((r[o] * e + 50) / 100);
  12116. a < 1 ? a = 1 : a > 255 && (a = 255),
  12117. x[G[o]] = a
  12118. }
  12119. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  12120. for (var h = 0; h < 8; h++)
  12121. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  12122. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  12123. l++
  12124. }
  12125. function n(e, t) {
  12126. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  12127. for (var a = 1; a <= e[o]; a++)
  12128. r[t[n]] = [],
  12129. r[t[n]][0] = i,
  12130. r[t[n]][1] = o,
  12131. n++,
  12132. i++;
  12133. i *= 2
  12134. }
  12135. return r
  12136. }
  12137. function r() {
  12138. C = n(z, W),
  12139. I = n(X, Z),
  12140. E = n(j, Y),
  12141. b = n(q, K)
  12142. }
  12143. function o() {
  12144. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12145. for (var n = e; n < t; n++)
  12146. P[32767 + n] = i,
  12147. R[32767 + n] = [],
  12148. R[32767 + n][1] = i,
  12149. R[32767 + n][0] = n;
  12150. for (var r = -(t - 1); r <= -e; r++)
  12151. P[32767 + r] = i,
  12152. R[32767 + r] = [],
  12153. R[32767 + r][1] = i,
  12154. R[32767 + r][0] = t - 1 + r;
  12155. e <<= 1,
  12156. t <<= 1
  12157. }
  12158. }
  12159. function a() {
  12160. for (var e = 0; e < 256; e++)
  12161. H[e] = 19595 * e,
  12162. H[e + 256 >> 0] = 38470 * e,
  12163. H[e + 512 >> 0] = 7471 * e + 32768,
  12164. H[e + 768 >> 0] = -11059 * e,
  12165. H[e + 1024 >> 0] = -21709 * e,
  12166. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12167. H[e + 1536 >> 0] = -27439 * e,
  12168. H[e + 1792 >> 0] = -5329 * e
  12169. }
  12170. function s(e) {
  12171. for (var t = e[0], i = e[1] - 1; i >= 0;)
  12172. t & 1 << i && (N |= 1 << B),
  12173. i--,
  12174. B--,
  12175. B < 0 && (255 == N ? (l(255),
  12176. l(0)) : l(N),
  12177. B = 7,
  12178. N = 0)
  12179. }
  12180. function l(e) {
  12181. D.push(e)
  12182. }
  12183. function c(e) {
  12184. l(e >> 8 & 255),
  12185. l(255 & e)
  12186. }
  12187. function h(e, t) {
  12188. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12189. for (h = 0; h < d; ++h) {
  12190. i = e[u],
  12191. n = e[u + 1],
  12192. r = e[u + 2],
  12193. o = e[u + 3],
  12194. a = e[u + 4],
  12195. s = e[u + 5],
  12196. l = e[u + 6],
  12197. c = e[u + 7];
  12198. var f = i + c
  12199. , g = i - c
  12200. , m = n + l
  12201. , v = n - l
  12202. , A = r + s
  12203. , y = r - s
  12204. , C = o + a
  12205. , I = o - a
  12206. , E = f + C
  12207. , b = f - C
  12208. , w = m + A
  12209. , _ = m - A;
  12210. e[u] = E + w,
  12211. e[u + 4] = E - w;
  12212. var T = .707106781 * (_ + b);
  12213. e[u + 2] = b + T,
  12214. e[u + 6] = b - T,
  12215. E = I + y,
  12216. w = y + v,
  12217. _ = v + g;
  12218. var x = .382683433 * (E - _)
  12219. , S = .5411961 * E + x
  12220. , M = 1.306562965 * _ + x
  12221. , R = .707106781 * w
  12222. , P = g + R
  12223. , L = g - R;
  12224. e[u + 5] = L + S,
  12225. e[u + 3] = L - S,
  12226. e[u + 1] = P + M,
  12227. e[u + 7] = P - M,
  12228. u += 8
  12229. }
  12230. for (u = 0,
  12231. h = 0; h < d; ++h) {
  12232. i = e[u],
  12233. n = e[u + 8],
  12234. r = e[u + 16],
  12235. o = e[u + 24],
  12236. a = e[u + 32],
  12237. s = e[u + 40],
  12238. l = e[u + 48],
  12239. c = e[u + 56];
  12240. var D = i + c
  12241. , N = i - c
  12242. , B = n + l
  12243. , F = n - l
  12244. , V = r + s
  12245. , U = r - s
  12246. , k = o + a
  12247. , H = o - a
  12248. , G = D + k
  12249. , z = D - k
  12250. , W = B + V
  12251. , j = B - V;
  12252. e[u] = G + W,
  12253. e[u + 32] = G - W;
  12254. var Y = .707106781 * (j + z);
  12255. e[u + 16] = z + Y,
  12256. e[u + 48] = z - Y,
  12257. G = H + U,
  12258. W = U + F,
  12259. j = F + N;
  12260. var X = .382683433 * (G - j)
  12261. , Z = .5411961 * G + X
  12262. , q = 1.306562965 * j + X
  12263. , K = .707106781 * W
  12264. , Q = N + K
  12265. , J = N - K;
  12266. e[u + 40] = J + Z,
  12267. e[u + 24] = J - Z,
  12268. e[u + 8] = Q + q,
  12269. e[u + 56] = Q - q,
  12270. u++
  12271. }
  12272. var $;
  12273. for (h = 0; h < p; ++h)
  12274. $ = e[h] * t[h],
  12275. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12276. return O
  12277. }
  12278. function u() {
  12279. c(65504),
  12280. c(16),
  12281. l(74),
  12282. l(70),
  12283. l(73),
  12284. l(70),
  12285. l(0),
  12286. l(1),
  12287. l(1),
  12288. l(0),
  12289. c(1),
  12290. c(1),
  12291. l(0),
  12292. l(0)
  12293. }
  12294. function d(e, t) {
  12295. c(65472),
  12296. c(17),
  12297. l(8),
  12298. c(t),
  12299. c(e),
  12300. l(3),
  12301. l(1),
  12302. l(17),
  12303. l(0),
  12304. l(2),
  12305. l(17),
  12306. l(1),
  12307. l(3),
  12308. l(17),
  12309. l(1)
  12310. }
  12311. function p() {
  12312. c(65499),
  12313. c(132),
  12314. l(0);
  12315. for (var e = 0; e < 64; e++)
  12316. l(T[e]);
  12317. l(1);
  12318. for (var t = 0; t < 64; t++)
  12319. l(x[t])
  12320. }
  12321. function f() {
  12322. c(65476),
  12323. c(418),
  12324. l(0);
  12325. for (var e = 0; e < 16; e++)
  12326. l(z[e + 1]);
  12327. for (var t = 0; t <= 11; t++)
  12328. l(W[t]);
  12329. l(16);
  12330. for (var i = 0; i < 16; i++)
  12331. l(j[i + 1]);
  12332. for (var n = 0; n <= 161; n++)
  12333. l(Y[n]);
  12334. l(1);
  12335. for (var r = 0; r < 16; r++)
  12336. l(X[r + 1]);
  12337. for (var o = 0; o <= 11; o++)
  12338. l(Z[o]);
  12339. l(17);
  12340. for (var a = 0; a < 16; a++)
  12341. l(q[a + 1]);
  12342. for (var s = 0; s <= 161; s++)
  12343. l(K[s])
  12344. }
  12345. function g() {
  12346. c(65498),
  12347. c(12),
  12348. l(3),
  12349. l(1),
  12350. l(0),
  12351. l(2),
  12352. l(17),
  12353. l(3),
  12354. l(17),
  12355. l(0),
  12356. l(63),
  12357. l(0)
  12358. }
  12359. function m(e, t, i, n, r) {
  12360. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12361. L[G[f]] = p[f];
  12362. var g = L[0] - i;
  12363. i = L[0],
  12364. 0 == g ? s(n[0]) : (o = 32767 + g,
  12365. s(n[P[o]]),
  12366. s(R[o]));
  12367. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12368. ;
  12369. if (0 == m)
  12370. return s(a),
  12371. i;
  12372. for (var v, A = 1; A <= m;) {
  12373. for (var y = A; 0 == L[A] && A <= m; ++A)
  12374. ;
  12375. var C = A - y;
  12376. if (C >= c) {
  12377. v = C >> 4;
  12378. for (var I = 1; I <= v; ++I)
  12379. s(l);
  12380. C &= 15
  12381. }
  12382. o = 32767 + L[A],
  12383. s(r[(C << 4) + P[o]]),
  12384. s(R[o]),
  12385. A++
  12386. }
  12387. return m != u && s(a),
  12388. i
  12389. }
  12390. function v() {
  12391. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12392. k[t] = e(t)
  12393. }
  12394. function A(e) {
  12395. if (e <= 0 && (e = 1),
  12396. e > 100 && (e = 100),
  12397. w != e) {
  12398. var t = 0;
  12399. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12400. i(t),
  12401. w = e
  12402. }
  12403. }
  12404. function y() {
  12405. var e = (new Date).getTime();
  12406. t || (t = 50),
  12407. v(),
  12408. r(),
  12409. o(),
  12410. a(),
  12411. A(t);
  12412. (new Date).getTime() - e
  12413. }
  12414. var C, I, E, b, w, _ = (Math.round,
  12415. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12416. this.encode = function (t, i) {
  12417. var n = ((new Date).getTime(),
  12418. i.quality);
  12419. n && A(n),
  12420. D = new Array,
  12421. N = 0,
  12422. B = 7,
  12423. c(65496),
  12424. u(),
  12425. p(),
  12426. d(t.width, t.height),
  12427. f(),
  12428. g();
  12429. var r = 0
  12430. , o = 0
  12431. , a = 0;
  12432. N = 0,
  12433. B = 7,
  12434. this.encode.displayName = "_encode_";
  12435. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L;) {
  12436. for (l = 0; l < G;) {
  12437. for (w = G * z + l,
  12438. _ = w,
  12439. T = -1,
  12440. x = 0,
  12441. R = 0; R < 64; R++)
  12442. x = (k ? 63 - R : R) >> 3,
  12443. T = 4 * (7 & R),
  12444. _ = w + x * G + T,
  12445. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12446. l + T >= G && (_ -= l + T - G + 4),
  12447. h = P[_++],
  12448. v = P[_++],
  12449. y = P[_++],
  12450. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12451. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12452. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12453. r = m(F, S, r, C, E),
  12454. o = m(V, M, o, I, b),
  12455. a = m(U, M, a, I, b),
  12456. l += 32
  12457. }
  12458. z += W
  12459. }
  12460. if (B >= 0) {
  12461. var j = [];
  12462. j[1] = B + 1,
  12463. j[0] = (1 << B + 1) - 1,
  12464. s(j)
  12465. }
  12466. return c(65497),
  12467. new e(D)
  12468. }
  12469. ,
  12470. y()
  12471. }
  12472. function n(e, t) {
  12473. t = t || {},
  12474. t.quality = t.quality || 50;
  12475. var n = t.quality
  12476. , r = new i(n)
  12477. , o = r.encode(e, t);
  12478. return {
  12479. data: o,
  12480. width: e.width,
  12481. height: e.height
  12482. }
  12483. }
  12484. t.exports.encode = n
  12485. }
  12486. ).call(this, e("buffer").Buffer)
  12487. }
  12488. , {
  12489. buffer: 198
  12490. }],
  12491. 95: [function (e, t, i) {
  12492. "use strict";
  12493. !function () {
  12494. if ("performance" in window == !1 && (window.performance = {}),
  12495. Date.now = Date.now || function () {
  12496. return (new Date).getTime()
  12497. }
  12498. ,
  12499. "now" in window.performance == !1) {
  12500. var e = Date.now();
  12501. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12502. window.performance.now = function () {
  12503. return Date.now() - e
  12504. }
  12505. }
  12506. }()
  12507. }
  12508. , {}],
  12509. 96: [function (e, t, i) {
  12510. "use strict";
  12511. var n = e("three");
  12512. n.EffectComposer = function (e, t) {
  12513. if (this.renderer = e,
  12514. void 0 === t) {
  12515. var i = {
  12516. minFilter: n.LinearFilter,
  12517. magFilter: n.LinearFilter,
  12518. format: n.RGBAFormat,
  12519. stencilBuffer: !1
  12520. }
  12521. , r = e.getSize();
  12522. t = new n.WebGLRenderTarget(r.width, r.height, i)
  12523. }
  12524. this.renderTarget1 = t,
  12525. this.renderTarget2 = t.clone(),
  12526. this.writeBuffer = this.renderTarget1,
  12527. this.readBuffer = this.renderTarget2,
  12528. this.passes = [],
  12529. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12530. this.copyPass = new n.ShaderPass(n.CopyShader)
  12531. }
  12532. ,
  12533. n.EffectComposer.prototype = {
  12534. swapBuffers: function () {
  12535. var e = this.readBuffer;
  12536. this.readBuffer = this.writeBuffer,
  12537. this.writeBuffer = e
  12538. },
  12539. addPass: function (e) {
  12540. this.passes.push(e)
  12541. },
  12542. insertPass: function (e, t) {
  12543. this.passes.splice(t, 0, e)
  12544. },
  12545. render: function (e) {
  12546. this.writeBuffer = this.renderTarget1,
  12547. this.readBuffer = this.renderTarget2;
  12548. var t, i, r = !1, o = this.passes.length;
  12549. for (i = 0; i < o; i++)
  12550. if (t = this.passes[i],
  12551. t.enabled) {
  12552. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12553. t.needsSwap) {
  12554. if (r) {
  12555. var a = this.renderer.context;
  12556. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12557. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12558. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12559. }
  12560. this.swapBuffers()
  12561. }
  12562. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12563. }
  12564. },
  12565. reset: function (e) {
  12566. if (void 0 === e) {
  12567. var t = this.renderer.getSize();
  12568. e = this.renderTarget1.clone(),
  12569. e.setSize(t.width, t.height)
  12570. }
  12571. this.renderTarget1.dispose(),
  12572. this.renderTarget2.dispose(),
  12573. this.renderTarget1 = e,
  12574. this.renderTarget2 = e.clone(),
  12575. this.writeBuffer = this.renderTarget1,
  12576. this.readBuffer = this.renderTarget2
  12577. },
  12578. setSize: function (e, t) {
  12579. this.renderTarget1.setSize(e, t),
  12580. this.renderTarget2.setSize(e, t)
  12581. this.passes.forEach(a => {//add for TransitionPass
  12582. a.setSize && a.setSize(e, t)
  12583. })
  12584. }
  12585. }
  12586. }
  12587. , {
  12588. three: 217
  12589. }],
  12590. 97: [function (e, t, i) {
  12591. "use strict";
  12592. var n = e("three");
  12593. n.MaskPass = function (e, t) {
  12594. this.scene = e,
  12595. this.camera = t,
  12596. this.enabled = !0,
  12597. this.clear = !0,
  12598. this.needsSwap = !1,
  12599. this.inverse = !1
  12600. }
  12601. ,
  12602. n.MaskPass.prototype = {
  12603. render: function (e, t, i, n) {
  12604. var r = e.context;
  12605. r.colorMask(!1, !1, !1, !1),
  12606. r.depthMask(!1);
  12607. var o, a;
  12608. this.inverse ? (o = 0,
  12609. a = 1) : (o = 1,
  12610. a = 0),
  12611. r.enable(r.STENCIL_TEST),
  12612. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12613. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12614. r.clearStencil(a),
  12615. e.render(this.scene, this.camera, i, this.clear),
  12616. e.render(this.scene, this.camera, t, this.clear),
  12617. r.colorMask(!0, !0, !0, !0),
  12618. r.depthMask(!0),
  12619. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12620. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12621. }
  12622. },
  12623. n.ClearMaskPass = function () {
  12624. this.enabled = !0
  12625. }
  12626. ,
  12627. n.ClearMaskPass.prototype = {
  12628. render: function (e, t, i, n) {
  12629. var r = e.context;
  12630. r.disable(r.STENCIL_TEST)
  12631. }
  12632. }
  12633. }
  12634. , {
  12635. three: 217
  12636. }],
  12637. 98: [function (e, t, i) {
  12638. "use strict";
  12639. var n = e("three");
  12640. n.RenderPass = function (e, t, i, r, o) {
  12641. this.scene = e,
  12642. this.camera = t,
  12643. this.overrideMaterial = i,
  12644. this.clearColor = r,
  12645. this.clearAlpha = void 0 !== o ? o : 1,
  12646. this.oldClearColor = new n.Color,
  12647. this.oldClearAlpha = 1,
  12648. this.enabled = !0,
  12649. this.clear = !0,
  12650. this.needsSwap = !1
  12651. }
  12652. ,
  12653. n.RenderPass.prototype = {
  12654. render: function (e, t, i, n) {
  12655. this.scene.overrideMaterial = this.overrideMaterial,
  12656. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12657. this.oldClearAlpha = e.getClearAlpha(),
  12658. e.setClearColor(this.clearColor, this.clearAlpha)),
  12659. e.render(this.scene, this.camera, i, this.clear),
  12660. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12661. this.scene.overrideMaterial = null
  12662. }
  12663. }
  12664. }
  12665. , {
  12666. three: 217
  12667. }],
  12668. 99: [function (e, t, i) {
  12669. "use strict";
  12670. var n = e("three");
  12671. n.ShaderPass = function (e, t) {
  12672. this.textureID = void 0 !== t ? t : "tDiffuse",
  12673. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12674. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12675. this.material = new n.ShaderMaterial({
  12676. defines: e.defines || {},
  12677. uniforms: this.uniforms,
  12678. vertexShader: e.vertexShader,
  12679. fragmentShader: e.fragmentShader
  12680. })),
  12681. this.renderToScreen = !1,
  12682. this.enabled = !0,
  12683. this.needsSwap = !0,
  12684. this.clear = !1,
  12685. this.camera = new n.OrthographicCamera(-1, 1, 1, -1, 0, 1),
  12686. this.scene = new n.Scene,
  12687. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2, 2), null),
  12688. this.scene.add(this.quad)
  12689. }
  12690. ,
  12691. n.ShaderPass.prototype = {
  12692. render: function (e, t, i, n) {
  12693. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12694. this.quad.material = this.material,
  12695. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12696. }
  12697. }
  12698. }
  12699. , {
  12700. three: 217
  12701. }],
  12702. 100: [function (e, t, i) {
  12703. "use strict";
  12704. var n = e("three");
  12705. n.CopyShader = {
  12706. uniforms: {
  12707. tDiffuse: {
  12708. type: "t",
  12709. value: null
  12710. },
  12711. opacity: {
  12712. type: "f",
  12713. value: 1
  12714. }
  12715. },
  12716. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12717. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12718. }
  12719. }
  12720. , {
  12721. three: 217
  12722. }],
  12723. 101: [function (e, t, i) {
  12724. "use strict";
  12725. var n = e("three");
  12726. n.HorizontalBlurShader = {
  12727. uniforms: {
  12728. tDiffuse: {
  12729. type: "t",
  12730. value: null
  12731. },
  12732. h: {
  12733. type: "f",
  12734. value: 1 / 512
  12735. }
  12736. },
  12737. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12738. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12739. }
  12740. }
  12741. , {
  12742. three: 217
  12743. }],
  12744. 102: [function (e, t, i) {
  12745. "use strict";
  12746. var n = e("three");
  12747. n.VerticalBlurShader = {
  12748. uniforms: {
  12749. tDiffuse: {
  12750. type: "t",
  12751. value: null
  12752. },
  12753. v: {
  12754. type: "f",
  12755. value: 1 / 512
  12756. }
  12757. },
  12758. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12759. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12760. }
  12761. }
  12762. , {
  12763. three: 217
  12764. }],
  12765. 103: [function (e, t, i) {
  12766. "use strict";
  12767. var n = e("three");
  12768. !function () {
  12769. if ("performance" in window == 0 && (window.performance = {}),
  12770. "now" in window.performance == 0) {
  12771. var e = Date.now();
  12772. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12773. window.performance.now = function () {
  12774. return Date.now() - e
  12775. }
  12776. }
  12777. }(),
  12778. n.WebGLRenderer.prototype.paramThreeToGL = function (e) {
  12779. var t, i = this.extensions, r = this.context;
  12780. if (e === n.RepeatWrapping)
  12781. return r.REPEAT;
  12782. if (e === n.ClampToEdgeWrapping)
  12783. return r.CLAMP_TO_EDGE;
  12784. if (e === n.MirroredRepeatWrapping)
  12785. return r.MIRRORED_REPEAT;
  12786. if (e === n.NearestFilter)
  12787. return r.NEAREST;
  12788. if (e === n.NearestMipMapNearestFilter)
  12789. return r.NEAREST_MIPMAP_NEAREST;
  12790. if (e === n.NearestMipMapLinearFilter)
  12791. return r.NEAREST_MIPMAP_LINEAR;
  12792. if (e === n.LinearFilter)
  12793. return r.LINEAR;
  12794. if (e === n.LinearMipMapNearestFilter)
  12795. return r.LINEAR_MIPMAP_NEAREST;
  12796. if (e === n.LinearMipMapLinearFilter)
  12797. return r.LINEAR_MIPMAP_LINEAR;
  12798. if (e === n.UnsignedByteType)
  12799. return r.UNSIGNED_BYTE;
  12800. if (e === n.UnsignedShort4444Type)
  12801. return r.UNSIGNED_SHORT_4_4_4_4;
  12802. if (e === n.UnsignedShort5551Type)
  12803. return r.UNSIGNED_SHORT_5_5_5_1;
  12804. if (e === n.UnsignedShort565Type)
  12805. return r.UNSIGNED_SHORT_5_6_5;
  12806. if (e === n.ByteType)
  12807. return r.BYTE;
  12808. if (e === n.ShortType)
  12809. return r.SHORT;
  12810. if (e === n.UnsignedShortType)
  12811. return r.UNSIGNED_SHORT;
  12812. if (e === n.IntType)
  12813. return r.INT;
  12814. if (e === n.UnsignedIntType)
  12815. return r.UNSIGNED_INT;
  12816. if (e === n.FloatType)
  12817. return r.FLOAT;
  12818. if (t = i.get("OES_texture_half_float"),
  12819. null !== t && e === n.HalfFloatType)
  12820. return t.HALF_FLOAT_OES;
  12821. if (e === n.AlphaFormat)
  12822. return r.ALPHA;
  12823. if (e === n.RGBFormat)
  12824. return r.RGB;
  12825. if (e === n.RGBAFormat)
  12826. return r.RGBA;
  12827. if (e === n.LuminanceFormat)
  12828. return r.LUMINANCE;
  12829. if (e === n.LuminanceAlphaFormat)
  12830. return r.LUMINANCE_ALPHA;
  12831. if (e === n.AddEquation)
  12832. return r.FUNC_ADD;
  12833. if (e === n.SubtractEquation)
  12834. return r.FUNC_SUBTRACT;
  12835. if (e === n.ReverseSubtractEquation)
  12836. return r.FUNC_REVERSE_SUBTRACT;
  12837. if (e === n.ZeroFactor)
  12838. return r.ZERO;
  12839. if (e === n.OneFactor)
  12840. return r.ONE;
  12841. if (e === n.SrcColorFactor)
  12842. return r.SRC_COLOR;
  12843. if (e === n.OneMinusSrcColorFactor)
  12844. return r.ONE_MINUS_SRC_COLOR;
  12845. if (e === n.SrcAlphaFactor)
  12846. return r.SRC_ALPHA;
  12847. if (e === n.OneMinusSrcAlphaFactor)
  12848. return r.ONE_MINUS_SRC_ALPHA;
  12849. if (e === n.DstAlphaFactor)
  12850. return r.DST_ALPHA;
  12851. if (e === n.OneMinusDstAlphaFactor)
  12852. return r.ONE_MINUS_DST_ALPHA;
  12853. if (e === n.DstColorFactor)
  12854. return r.DST_COLOR;
  12855. if (e === n.OneMinusDstColorFactor)
  12856. return r.ONE_MINUS_DST_COLOR;
  12857. if (e === n.SrcAlphaSaturateFactor)
  12858. return r.SRC_ALPHA_SATURATE;
  12859. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12860. null !== t) {
  12861. if (e === n.RGB_S3TC_DXT1_Format)
  12862. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12863. if (e === n.RGBA_S3TC_DXT1_Format)
  12864. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12865. if (e === n.RGBA_S3TC_DXT3_Format)
  12866. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12867. if (e === n.RGBA_S3TC_DXT5_Format)
  12868. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12869. }
  12870. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12871. null !== t) {
  12872. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12873. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12874. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12875. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12876. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12877. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12878. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12879. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12880. }
  12881. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12882. null !== t && e === n.RGB_ETC1_Format)
  12883. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12884. if (t = i.get("EXT_blend_minmax"),
  12885. null !== t) {
  12886. if (e === n.MinEquation)
  12887. return t.MIN_EXT;
  12888. if (e === n.MaxEquation)
  12889. return t.MAX_EXT
  12890. }
  12891. return 0
  12892. }
  12893. ,
  12894. n.WebGLState = function (e, t, i) {
  12895. var r = this
  12896. , o = new n.Vector4
  12897. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12898. , s = new Uint8Array(a)
  12899. , l = new Uint8Array(a)
  12900. , c = new Uint8Array(a)
  12901. , h = {}
  12902. , u = null
  12903. , d = null
  12904. , p = null
  12905. , f = null
  12906. , g = null
  12907. , m = null
  12908. , v = null
  12909. , A = null
  12910. , y = !1
  12911. , C = null
  12912. , I = null
  12913. , E = null
  12914. , b = null
  12915. , w = null
  12916. , _ = null
  12917. , T = null
  12918. , x = null
  12919. , S = null
  12920. , M = null
  12921. , R = null
  12922. , P = null
  12923. , O = null
  12924. , L = null
  12925. , D = null
  12926. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12927. , B = void 0
  12928. , F = {}
  12929. , V = new n.Vector4
  12930. , U = null
  12931. , k = null
  12932. , H = new n.Vector4
  12933. , G = new n.Vector4;
  12934. this.init = function () {
  12935. this.clearColor(0, 0, 0, 1),
  12936. this.clearDepth(1),
  12937. this.clearStencil(0),
  12938. this.enable(e.DEPTH_TEST),
  12939. e.depthFunc(e.LEQUAL),
  12940. e.frontFace(e.CCW),
  12941. e.cullFace(e.BACK),
  12942. this.enable(e.CULL_FACE),
  12943. this.enable(e.BLEND),
  12944. e.blendEquation(e.FUNC_ADD),
  12945. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12946. }
  12947. ,
  12948. this.initAttributes = function () {
  12949. for (var e = 0, t = s.length; e < t; e++)
  12950. s[e] = 0
  12951. }
  12952. ,
  12953. this.enableAttribute = function (i) {
  12954. if (s[i] = 1,
  12955. 0 === l[i] && (e.enableVertexAttribArray(i),
  12956. l[i] = 1),
  12957. 0 !== c[i]) {
  12958. var n = t.get("ANGLE_instanced_arrays");
  12959. n.vertexAttribDivisorANGLE(i, 0),
  12960. c[i] = 0
  12961. }
  12962. }
  12963. ,
  12964. this.enableAttributeAndDivisor = function (t, i, n) {
  12965. s[t] = 1,
  12966. 0 === l[t] && (e.enableVertexAttribArray(t),
  12967. l[t] = 1),
  12968. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12969. c[t] = i)
  12970. }
  12971. ,
  12972. this.disableUnusedAttributes = function () {
  12973. for (var t = 0, i = l.length; t < i; t++)
  12974. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12975. l[t] = 0)
  12976. }
  12977. ,
  12978. this.enable = function (t) {
  12979. h[t] !== !0 && (e.enable(t),
  12980. h[t] = !0)
  12981. }
  12982. ,
  12983. this.disable = function (t) {
  12984. h[t] !== !1 && (e.disable(t),
  12985. h[t] = !1)
  12986. }
  12987. ,
  12988. this.getCompressedTextureFormats = function () {
  12989. if (null === u && (u = [],
  12990. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12991. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12992. u.push(i[n]);
  12993. return u
  12994. }
  12995. ,
  12996. this.setBlending = function (t, r, o, a, s, l, c, h) {
  12997. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12998. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12999. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  13000. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13001. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  13002. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13003. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  13004. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13005. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  13006. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  13007. d = t,
  13008. y = h),
  13009. t === n.CustomBlending ? (s = s || r,
  13010. l = l || o,
  13011. c = c || a,
  13012. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  13013. p = r,
  13014. m = s),
  13015. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  13016. f = o,
  13017. g = a,
  13018. v = l,
  13019. A = c)) : (p = null,
  13020. f = null,
  13021. g = null,
  13022. m = null,
  13023. v = null,
  13024. A = null)
  13025. }
  13026. ,
  13027. this.setDepthFunc = function (t) {
  13028. if (C !== t) {
  13029. if (t)
  13030. switch (t) {
  13031. case n.NeverDepth:
  13032. e.depthFunc(e.NEVER);
  13033. break;
  13034. case n.AlwaysDepth:
  13035. e.depthFunc(e.ALWAYS);
  13036. break;
  13037. case n.LessDepth:
  13038. e.depthFunc(e.LESS);
  13039. break;
  13040. case n.LessEqualDepth:
  13041. e.depthFunc(e.LEQUAL);
  13042. break;
  13043. case n.EqualDepth:
  13044. e.depthFunc(e.EQUAL);
  13045. break;
  13046. case n.GreaterEqualDepth:
  13047. e.depthFunc(e.GEQUAL);
  13048. break;
  13049. case n.GreaterDepth:
  13050. e.depthFunc(e.GREATER);
  13051. break;
  13052. case n.NotEqualDepth:
  13053. e.depthFunc(e.NOTEQUAL);
  13054. break;
  13055. default:
  13056. e.depthFunc(e.LEQUAL)
  13057. }
  13058. else
  13059. e.depthFunc(e.LEQUAL);
  13060. C = t
  13061. }
  13062. }
  13063. ,
  13064. this.setDepthTest = function (t) {
  13065. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  13066. }
  13067. ,
  13068. this.setDepthWrite = function (t) {
  13069. I !== t && (e.depthMask(t),
  13070. I = t)
  13071. }
  13072. ,
  13073. this.setColorWrite = function (t) {
  13074. E !== t && (e.colorMask(t, t, t, t),
  13075. E = t)
  13076. }
  13077. ,
  13078. this.setStencilFunc = function (t, i, n) {
  13079. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  13080. w = t,
  13081. _ = i,
  13082. T = n)
  13083. }
  13084. ,
  13085. this.setStencilOp = function (t, i, n) {
  13086. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  13087. x = t,
  13088. S = i,
  13089. M = n)
  13090. }
  13091. ,
  13092. this.setStencilTest = function (t) {
  13093. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  13094. }
  13095. ,
  13096. this.setStencilWrite = function (t) {
  13097. b !== t && (e.stencilMask(t),
  13098. b = t)
  13099. }
  13100. ,
  13101. this.setFlipSided = function (t) {
  13102. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  13103. R = t)
  13104. }
  13105. ,
  13106. this.setLineWidth = function (t) {
  13107. t !== P && (e.lineWidth(t),
  13108. P = t)
  13109. }
  13110. ,
  13111. this.setPolygonOffset = function (t, i, n) {
  13112. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  13113. !t || O === i && L === n || (e.polygonOffset(i, n),
  13114. O = i,
  13115. L = n)
  13116. }
  13117. ,
  13118. this.getScissorTest = function () {
  13119. return D
  13120. }
  13121. ,
  13122. this.setScissorTest = function (t) {
  13123. D = t,
  13124. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  13125. }
  13126. ,
  13127. this.activeTexture = function (t) {
  13128. void 0 === t && (t = e.TEXTURE0 + N - 1),
  13129. B !== t && (e.activeTexture(t),
  13130. B = t)
  13131. }
  13132. ,
  13133. this.bindTexture = function (t, i) {
  13134. void 0 === B && r.activeTexture();
  13135. var n = F[B];
  13136. void 0 === n && (n = {
  13137. type: void 0,
  13138. texture: void 0
  13139. },
  13140. F[B] = n),
  13141. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13142. n.type = t,
  13143. n.texture = i)
  13144. }
  13145. ,
  13146. this.compressedTexImage2D = function () {
  13147. try {
  13148. e.compressedTexImage2D.apply(e, arguments)
  13149. } catch (e) {
  13150. console.error(e)
  13151. }
  13152. }
  13153. ,
  13154. this.texImage2D = function () {
  13155. try {
  13156. e.texImage2D.apply(e, arguments)
  13157. } catch (e) {
  13158. console.error(e)
  13159. }
  13160. }
  13161. ,
  13162. this.clearColor = function (t, i, n, r) {
  13163. o.set(t, i, n, r),
  13164. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13165. V.copy(o))
  13166. }
  13167. ,
  13168. this.clearDepth = function (t) {
  13169. U !== t && (e.clearDepth(t),
  13170. U = t)
  13171. }
  13172. ,
  13173. this.clearStencil = function (t) {
  13174. k !== t && (e.clearStencil(t),
  13175. k = t)
  13176. }
  13177. ,
  13178. this.scissor = function (t) {
  13179. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13180. H.copy(t))
  13181. }
  13182. ,
  13183. this.viewport = function (t) {
  13184. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13185. G.copy(t))
  13186. }
  13187. ,
  13188. this.reset = function () {
  13189. for (var t = 0; t < l.length; t++)
  13190. 1 === l[t] && (e.disableVertexAttribArray(t),
  13191. l[t] = 0);
  13192. h = {},
  13193. u = null,
  13194. B = void 0,
  13195. F = {},
  13196. d = null,
  13197. E = null,
  13198. I = null,
  13199. b = null,
  13200. R = null
  13201. }
  13202. }
  13203. }
  13204. , {
  13205. three: 217
  13206. }],
  13207. 104: [function (e, t, i) {
  13208. (function (i, n) {
  13209. "use strict";
  13210. function r(e) {
  13211. this.urls = e;
  13212. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13213. this.builder = a.loadProto(t),
  13214. this.decoder = this.builder.build("binary_mesh")
  13215. }
  13216. var o = e("three")
  13217. , a = e("protobufjs")
  13218. , s = e("../util/logger")
  13219. , l = (e("../util/common"),
  13220. e("../util/ajax"))
  13221. , c = e("../objects/Chunk")
  13222. , h = new s(n);
  13223. r.prototype = {
  13224. constructor: r,
  13225. load: function (e, t, i, n) {
  13226. return h.time("download"),
  13227. l.get(e, {
  13228. responseType: "arraybuffer"
  13229. }).done(function (r) {
  13230. h.timeEnd("download"),
  13231. this.parse(r, e, t, i, n)
  13232. }
  13233. .bind(this)).fail(n)
  13234. },
  13235. parse: function (e, t, i, n, r) {
  13236. var o = this.readProtobuf(e);
  13237. if (!o)
  13238. return r();
  13239. try {
  13240. h.time("convert to webgl"),
  13241. this.convertProtobufToSceneObject(o, t, i, n, r),
  13242. h.timeEnd("convert to webgl")
  13243. } catch (e) {
  13244. return h.error("failed parsing .dam"),
  13245. h.error(e.message),
  13246. r()
  13247. }
  13248. },
  13249. readProtobuf: function (e) {
  13250. var t;
  13251. try {
  13252. h.time("parse proto"),
  13253. t = this.decoder.decode(e),
  13254. h.timeEnd("parse proto")
  13255. } catch (e) {
  13256. return h.error("failed parsing proto for .dam"),
  13257. h.error(e.message),
  13258. null
  13259. }
  13260. return t
  13261. },
  13262. convertProtobufToSceneObject: function (e, t, i, n, r) {
  13263. function a(e) {
  13264. var i = new o.BufferGeometry;
  13265. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz, 0, 3), 3)),
  13266. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv, 0, 2), 2)),
  13267. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces, 0, 1), 1)),
  13268. i.applyMatrix(s),
  13269. i.computeBoundingBox(),
  13270. new c({
  13271. geometry: i,
  13272. textureName: e.material_name,
  13273. name: e.chunk_name,
  13274. meshUrl: t
  13275. })
  13276. }
  13277. if (0 === e.chunk.length)
  13278. return h.warn("No chunks in damfile..."),
  13279. i([]);
  13280. var s = new o.Matrix4;
  13281. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13282. var l = e.chunk.map(a);
  13283. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13284. r())
  13285. }
  13286. },
  13287. t.exports = r
  13288. }
  13289. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13290. }
  13291. , {
  13292. "../objects/Chunk": 144,
  13293. "../util/ajax": 181,
  13294. "../util/common": 185,
  13295. "../util/logger": 189,
  13296. buffer: 198,
  13297. protobufjs: 214,
  13298. three: 217
  13299. }],
  13300. 105: [function (e, t, i) {
  13301. (function (i) {
  13302. "use strict";
  13303. var n = (e("three"),
  13304. e("../settings"),
  13305. e("../util/browser"),
  13306. e("./DamLoader"))
  13307. , r = e("../util/logger")
  13308. , o = (e("../ab"),
  13309. new r(i));
  13310. t.exports = {
  13311. getLoaders: function () {
  13312. return [["_50k", ".dam", n], ["", ".dam", n]]
  13313. },
  13314. load: function (e, t, i, n, r, a) {
  13315. var s = this.getLoaders();
  13316. a = a || 0;
  13317. var l = s[a];
  13318. if (!l)
  13319. return void (r && r("No suitable model file found..."));
  13320. var c = l[0]
  13321. , h = l[1]
  13322. , u = new l[2](t)
  13323. , d = t.get(e + c + h);
  13324. d ? (o.debug("Trying " + c + h),
  13325. u.load(d, i, n, function () {
  13326. this.load(e, t, i, n, r, ++a)
  13327. }
  13328. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13329. this.load(e, t, i, n, r, ++a))
  13330. }
  13331. }
  13332. }
  13333. ).call(this, "/js/loaders/ModelLoader.js")
  13334. }
  13335. , {
  13336. "../ab": 3,
  13337. "../settings": 166,
  13338. "../util/browser": 182,
  13339. "../util/logger": 189,
  13340. "./DamLoader": 104,
  13341. three: 217
  13342. }],
  13343. 106: [function (e, t, i) {
  13344. (function (i) {
  13345. "use strict";
  13346. var n = e("../util/common")
  13347. , r = e("../util/texture")
  13348. , o = e("../util/browser")
  13349. , a = e("../util/logger")
  13350. , s = e("../settings")
  13351. , l = new a(i);
  13352. t.exports = {
  13353. load: function (e, t) {
  13354. function i(e, i) {
  13355. e || (t.push(i),
  13356. p++,
  13357. d.notify(p, a),
  13358. p === a && d.resolve())
  13359. }
  13360. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13361. return $.when();
  13362. var a = n.countUnique(e.chunks.map(function (e) {
  13363. return e.textureName
  13364. }))
  13365. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13366. , h = "_50k" === c ? "high" : "low";
  13367. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13368. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13369. h = "low"));
  13370. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13371. , d = $.Deferred()
  13372. , p = 0;
  13373. return e.chunks.forEach(function (t) {
  13374. if (!t.material.map && t.textureName) {
  13375. var n = e.urls.get(u + t.textureName);
  13376. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13377. }
  13378. }),
  13379. d.promise()
  13380. }
  13381. }
  13382. }
  13383. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13384. }
  13385. , {
  13386. "../settings": 166,
  13387. "../util/browser": 182,
  13388. "../util/common": 185,
  13389. "../util/logger": 189,
  13390. "../util/texture": 194
  13391. }],
  13392. 107: [function (e, t, i) {
  13393. (function (i, n) {
  13394. "use strict";
  13395. function r(e) {
  13396. this.model = e,
  13397. this.modelDataPath = this.model.urls.get("vision.modeldata") + "?m=" + new Date().getTime(),
  13398. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13399. var t = i("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", "base64")
  13400. , n = o.loadProto(t);
  13401. this.decoder = n.build("VisionModeldata")
  13402. }
  13403. var o = e("protobufjs")
  13404. , a = e("../util/ajax")
  13405. , s = (e("../util/common"),
  13406. e("../util/math"))
  13407. , l = e("../util/logger")
  13408. , c = new l(n);
  13409. r.prototype.load = function () {
  13410. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13411. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13412. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13413. $.when([]))
  13414. }
  13415. ,
  13416. r.prototype.loadVisionModelData = function () {
  13417. return a.get(this.modelDataPath, {
  13418. responseType: "arraybuffer"
  13419. }).then(function (e) {
  13420. var t;
  13421. try {
  13422. t = this.decoder.decode(e)
  13423. } catch (e) {
  13424. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13425. this.loadSweepLocationsCSV()
  13426. }
  13427. var i = t.sweepLocations.map(function (e) {
  13428. return {
  13429. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13430. position: {
  13431. x: e.pose.translation.x,
  13432. y: e.pose.translation.y,
  13433. z: e.pose.translation.z
  13434. },
  13435. quaternion: {
  13436. x: e.pose.rotation.x,
  13437. y: e.pose.rotation.y,
  13438. z: e.pose.rotation.z,
  13439. w: e.pose.rotation.w
  13440. },
  13441. puck: {
  13442. x: e.puck.x,
  13443. y: e.puck.y,
  13444. z: e.puck.z
  13445. },
  13446. floor: e.group,
  13447. neighbours: e.visibles,
  13448. alignmentType: e.alignment_type
  13449. }
  13450. }).map(function (e) {
  13451. return e.position = s.convertVisionVector(e.position),
  13452. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13453. e.puck = s.convertVisionVector(e.puck),
  13454. e
  13455. });
  13456. return i.forEach(function (e) {
  13457. e.neighbours = e.neighbours.map(function (e) {
  13458. return i[e].uuid
  13459. })
  13460. }),
  13461. i
  13462. }
  13463. .bind(this), function () {
  13464. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13465. this.loadSweepLocationsCSV()
  13466. }
  13467. .bind(this))
  13468. }
  13469. ,
  13470. r.prototype.loadSweepLocationsCSV = function () {
  13471. return a.get(this.sweepLocationsPath).then(function (e) {
  13472. var t = e.split("\n").map(function (e) {
  13473. return e.split(", ")
  13474. }).filter(function (e) {
  13475. return e.length > 1
  13476. }).map(function (e) {
  13477. return {
  13478. uuid: e[0],
  13479. position: {
  13480. x: parseFloat(e[1]),
  13481. y: parseFloat(e[2]),
  13482. z: parseFloat(e[3])
  13483. },
  13484. quaternion: {
  13485. x: parseFloat(e[4]),
  13486. y: parseFloat(e[5]),
  13487. z: parseFloat(e[6]),
  13488. w: parseFloat(e[7])
  13489. }
  13490. }
  13491. }).map(function (e) {
  13492. return e.position = s.convertVisionVector(e.position),
  13493. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13494. e
  13495. });
  13496. return t
  13497. }).fail(function () {
  13498. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13499. })
  13500. }
  13501. ,
  13502. t.exports = r
  13503. }
  13504. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13505. }
  13506. , {
  13507. "../util/ajax": 181,
  13508. "../util/common": 185,
  13509. "../util/logger": 189,
  13510. "../util/math": 190,
  13511. buffer: 198,
  13512. protobufjs: 214
  13513. }],
  13514. 108: [function (e, t, i) {
  13515. (function (i) {
  13516. "use strict";
  13517. function n() {
  13518. this.locale = null
  13519. }
  13520. var r = e("../settings")
  13521. , o = e("../util/common")
  13522. , a = e("../util/logger")
  13523. , s = e("../enum/Locale")
  13524. , l = new a(i);
  13525. n.prototype.init = function () {
  13526. var t;
  13527. switch (r.languageTag) {
  13528. case null:
  13529. case "en":
  13530. case s.EN_US:
  13531. this.locale = s.EN_US,
  13532. t = e("./strings-en-US");
  13533. break;
  13534. case "es":
  13535. case s.ES_MX:
  13536. this.locale = s.ES_MX,
  13537. t = e("./strings-es-MX");
  13538. break;
  13539. case "fr":
  13540. case s.FR_FR:
  13541. this.locale = s.FR_FR,
  13542. t = e("./strings-fr-FR");
  13543. break;
  13544. case "de":
  13545. case s.DE_DE:
  13546. this.locale = s.DE_DE,
  13547. t = e("./strings-de-DE");
  13548. break;
  13549. case "ru":
  13550. case s.RU_RU:
  13551. this.locale = s.RU_RU,
  13552. t = e("./strings-ru-RU");
  13553. break;
  13554. case "cn":
  13555. case s.CN_CN:
  13556. this.locale = s.CN_CN,
  13557. t = e("./strings-cn-CN");
  13558. break;
  13559. case "jp":
  13560. case s.JP_JP:
  13561. this.locale = s.JP_JP,
  13562. t = e("./strings-jp-JP");
  13563. break;
  13564. default:
  13565. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13566. this.locale = s.EN_US,
  13567. t = e("./strings-en-US")
  13568. }
  13569. l.info("Using locale '" + this.locale + "'"),
  13570. o.extendObject(this, t)
  13571. }
  13572. ,
  13573. n.prototype.localizeGUI = function () {
  13574. var e = document.querySelector("#gui-parent");
  13575. this.localizeTree(e),
  13576. this.localizeLoadingText()
  13577. }
  13578. ,
  13579. n.prototype.localizeLoadingText = function () {
  13580. // var e = document.querySelector("#loader-cont")
  13581. // , t = e.getAttribute("title");
  13582. // e.removeAttribute("title"),
  13583. // e.setAttribute("data-status", t),
  13584. // e.classList.add(this.locale),
  13585. document.querySelector("#help-dialog").classList.add(this.locale),
  13586. document.querySelector("#interaction-modal").classList.add(this.locale),
  13587. document.querySelector("#gui").classList.add(this.locale);
  13588. }
  13589. ,
  13590. n.prototype.localizeTree = function (e) {
  13591. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13592. if (e.nodeType === Node.TEXT_NODE)
  13593. t = e.data.match(n),
  13594. t && (i = t[1],
  13595. e.data = this.localizeText(i) || i);
  13596. else if (e.nodeType === Node.ELEMENT_NODE) {
  13597. var r = e.getAttribute("title");
  13598. r && (t = r.match(n),
  13599. t && (i = t[1],
  13600. e.setAttribute("title", this.localizeText(i) || i)))
  13601. }
  13602. for (e = e.firstChild; e;)
  13603. this.localizeTree(e),
  13604. e = e.nextSibling
  13605. }
  13606. ,
  13607. n.prototype.localizeText = function (t) {
  13608. var i = this[t];
  13609. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13610. i = e("./strings-en-US")[t]),
  13611. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13612. i
  13613. }
  13614. ,
  13615. t.exports = new n
  13616. }
  13617. ).call(this, "/js/localization/localize.js")
  13618. }
  13619. , {
  13620. "../enum/Locale": 31,
  13621. "../settings": 166,
  13622. "../util/common": 185,
  13623. "../util/logger": 189,
  13624. "./strings-cn-CN": 109,
  13625. "./strings-de-DE": 110,
  13626. "./strings-en-US": 111,
  13627. "./strings-es-MX": 112,
  13628. "./strings-fr-FR": 113,
  13629. "./strings-jp-JP": 114,
  13630. "./strings-ru-RU": 115
  13631. }],
  13632. 109: [function (e, t, i) {
  13633. "use strict";
  13634. t.exports = {
  13635. PAGE_TITLE: "",
  13636. LOADING: "正在加载",
  13637. PRESENTED_BY_CAPS: "呈现者:",
  13638. POWERED_BY: "技术支持:",
  13639. POWERED_BY_CAPS: "技术支持:",
  13640. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13641. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13642. PRESENTED_BY: "呈现者:",
  13643. MORE: "更多 ",
  13644. LESS: "更少 ",
  13645. TAG_CONTENT: "tag™ 内容",
  13646. SHOW: "显示",
  13647. HIDE: "隐藏",
  13648. DOLLHOUSE: "场景屋",
  13649. FLOOR_PLAN: "楼层平面图",
  13650. OPEN_HIGHLIGHTS: "打开精彩片段",
  13651. CLOSE_HIGHLIGHTS: "关闭",
  13652. PREVIOUS: "上一个",
  13653. PLAY: "播放",
  13654. PAUSE: "暂停",
  13655. NEXT: "下一个",
  13656. EXPLORE_3D_SPACE: "探索 3D 空间",
  13657. VIEW_DOLLHOUSE: "观看场景屋",
  13658. SOCIAL_SHARING: "分享这个空间",
  13659. VIEW_IN_VR: "以 VR 观看",
  13660. VIEW_FULLSCREEN: "全屏观看",
  13661. EXIT_FULLSCREEN: " 退出全屏",
  13662. ZOOM_IN: "放大",
  13663. ZOOM_OUT: "缩小",
  13664. FLOOR_NAME: "楼层",
  13665. FLOOR_ALL: "ALL",
  13666. FLOOR_Lang: ["Floor", ""],
  13667. TERMS: "条款",
  13668. PORT_TERMS: "port 条款",
  13669. TERMS_OF_USE: "使用条款",
  13670. CLOSE_TERMS: "关闭",
  13671. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13672. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13673. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13674. WEBVR_ENTER_WEBVR: "进入 VR",
  13675. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13676. WEBVR_LEARN_MORE: "了解更多",
  13677. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13678. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13679. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13680. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13681. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13682. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13683. VR_LEARN_MORE_CAPS: "了解更多",
  13684. VR_PREVIOUS_CAPS: "上一个’,",
  13685. VR_NEXT_CAPS: "下一个",
  13686. VR_GOT_IT_CAPS: "明白了",
  13687. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13688. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13689. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13690. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13691. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13692. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13693. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13694. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13695. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13696. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13697. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13698. VR_APP: "port VR 应用程序",
  13699. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13700. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13701. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13702. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13703. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13704. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13705. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13706. VR_ANDROID_DVICES: "Android 设备",
  13707. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13708. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13709. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13710. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13711. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13712. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13713. VR_DOWNLOAD_HERE: "在此下载",
  13714. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13715. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13716. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13717. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13718. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13719. SHARE_TO: "分享到",
  13720. SHARE_LINK: "直接链接",
  13721. SHARE_EXPLORE: "探索",
  13722. SHARE_AT: "在",
  13723. SHARE_WITH: "使用",
  13724. SHARE_3D: "以 3D",
  13725. SHARE_COPIED: "已复制!",
  13726. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13727. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13728. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13729. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13730. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13731. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13732. ERROR_GENERIC_ACTIONS_3: " 或",
  13733. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13734. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13735. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13736. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13737. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13738. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13739. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13740. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13741. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13742. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13743. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13744. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13745. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13746. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13747. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13748. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13749. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13750. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13751. LINK_TO_LOCATION: "地点链接",
  13752. MENU_COPY: "复制",
  13753. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13754. ROTATE: "旋转",
  13755. MOVE: "移动",
  13756. INSIDE: "内部",
  13757. ZOOM: "缩放",
  13758. HELP: "小帮手",
  13759. HELP_NAVIGATION_TAB: "导航",
  13760. HELP_MORE_HELP_TAB: "更多帮助",
  13761. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13762. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13763. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13764. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13765. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13766. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13767. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13768. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13769. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13770. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13771. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13772. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13773. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13774. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13775. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13776. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13777. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13778. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13779. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13780. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13781. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13782. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13783. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13784. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13785. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13786. HELP_MORE_HLR_A: "精彩片段集锦",
  13787. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13788. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13789. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13790. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13791. HELP_MORE_FLOORS_A: "楼层选择器",
  13792. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13793. HELP_MORE_TAG_A: "tag™ 贴文",
  13794. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13795. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13796. HELP_MORE_ZOOM_A: "缩放控件",
  13797. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13798. HELP_MORE_TOUR_A: "导览控件",
  13799. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13800. HELP_MORE_INSIDE_A: "内部视图",
  13801. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13802. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13803. HELP_MORE_VR_A: "VR 模式",
  13804. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13805. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13806. HELP_MORE_360_A: "360° 视图",
  13807. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13808. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13809. HELP_MORE_FULLSCREEN_A: "全屏",
  13810. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13811. CLOSE: "关闭"
  13812. }
  13813. }
  13814. , {}],
  13815. 110: [function (e, t, i) {
  13816. "use strict";
  13817. t.exports = {
  13818. PAGE_TITLE: "",
  13819. LOADING: "Lädt",
  13820. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13821. POWERED_BY: "Angetrieben von",
  13822. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13823. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13824. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13825. PRESENTED_BY: "Präsentiert von ",
  13826. MORE: "Mehr ",
  13827. LESS: "Weniger ",
  13828. TAG_CONTENT: "tag™ Inhalt",
  13829. SHOW: "Anzeigen",
  13830. HIDE: "Verbergen",
  13831. DOLLHOUSE: "Puppenhaus",
  13832. FLOOR_PLAN: "Grundriss",
  13833. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13834. CLOSE_HIGHLIGHTS: "Schließen",
  13835. PREVIOUS: "Vorheriges",
  13836. PLAY: "Abspielen",
  13837. PAUSE: "Pausieren",
  13838. NEXT: "Nächstes",
  13839. EXPLORE_3D_SPACE: "Innenraum betreten",
  13840. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13841. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13842. VIEW_IN_VR: "In VR ansehen",
  13843. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13844. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13845. ZOOM_IN: "Vergrößern",
  13846. ZOOM_OUT: "Verkleinern",
  13847. FLOOR_NAME: "Etage ",
  13848. FLOOR_ALL: "Alle",
  13849. TERMS: "Bedingungen",
  13850. PORT_TERMS: "port Bedingungen",
  13851. TERMS_OF_USE: "Nutzungsbedingungen",
  13852. TERMS_TEXT_FILE: "terms-de-DE.html",
  13853. CLOSE_TERMS: "Schließen",
  13854. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13855. HELP: "Hilfe",
  13856. HELP_NAVIGATION_TAB: "Navigation",
  13857. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13858. CLOSE: "Schließen",
  13859. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13860. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13861. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13862. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13863. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13864. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13865. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13866. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13867. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13868. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13869. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13870. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13871. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13872. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13873. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13874. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13875. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13876. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13877. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13878. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13879. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13880. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13881. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13882. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13883. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13884. HELP_MORE_HLR_A: "Liste das Highlight",
  13885. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13886. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13887. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13888. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13889. HELP_MORE_FLOORS_A: "Etage auswählen",
  13890. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13891. HELP_MORE_TAG_A: "tag™ Posts",
  13892. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13893. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13894. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13895. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13896. HELP_MORE_TOUR_A: "Tour Steuerung",
  13897. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13898. HELP_MORE_INSIDE_A: "Innenansicht",
  13899. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13900. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13901. HELP_MORE_VR_A: "VR Modus",
  13902. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13903. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13904. HELP_MORE_360_A: "360° Views Ansicht ",
  13905. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13906. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13907. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13908. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13909. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13910. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13911. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13912. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13913. WEBVR_LEARN_MORE: "Mehr Infos",
  13914. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13915. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13916. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13917. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13918. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13919. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13920. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13921. VR_APP: "port VR App",
  13922. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13923. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13924. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13925. VR_APP_FOR_ANDROID: "port VR app für Android",
  13926. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13927. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13928. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13929. VR_PREVIOUS_CAPS: "ZURÜCK",
  13930. VR_NEXT_CAPS: "WEITER",
  13931. VR_GOT_IT_CAPS: "VERSTANDEN",
  13932. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13933. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13934. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13935. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13936. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13937. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13938. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13939. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13940. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13941. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13942. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13943. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13944. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13945. VR_ANDROID_DVICES: "Android Geräte",
  13946. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13947. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13948. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13949. VR_DOWNLOAD_HERE: "Hier runterladen",
  13950. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13951. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13952. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13953. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13954. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13955. SHARE_TO: "Teilen auf",
  13956. SHARE_LINK: "Direkter Link",
  13957. SHARE_EXPLORE: "Umsehen",
  13958. SHARE_AT: "auf",
  13959. SHARE_WITH: "mit",
  13960. SHARE_3D: "in 3D",
  13961. SHARE_COPIED: "Kopiert!",
  13962. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13963. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13964. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13965. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13966. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13967. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13968. ERROR_GENERIC_ACTIONS_3: " oder ",
  13969. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13970. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13971. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13972. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13973. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13974. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13975. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13976. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13977. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13978. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13979. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13980. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13981. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13982. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13983. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13984. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13985. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13986. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13987. LINK_TO_LOCATION: "Link zu",
  13988. MENU_COPY: "Kopieren",
  13989. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13990. ROTATE: "Drehen",
  13991. INSIDE: "Drinnen",
  13992. MOVE: "Bewegen",
  13993. ZOOM: "Vergrößern"
  13994. }
  13995. }
  13996. , {}],
  13997. 111: [function (e, t, i) {
  13998. "use strict";
  13999. t.exports = {
  14000. PAGE_TITLE: "",
  14001. LOADING: "Loading",
  14002. PRESENTED_BY_CAPS: "PRESENTED BY",
  14003. POWERED_BY: "powered by ",
  14004. POWERED_BY_CAPS: "POWERED BY",
  14005. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  14006. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  14007. PRESENTED_BY: "Presented by ",
  14008. MORE: "More ",
  14009. LESS: "Less ",
  14010. TAG_CONTENT: "tag™ Content",
  14011. SHOW: "Show",
  14012. HIDE: "Hide",
  14013. DOLLHOUSE: "Dollhouse",
  14014. FLOOR_PLAN: "Floor plan",
  14015. OPEN_HIGHLIGHTS: "Open Highlights",
  14016. CLOSE_HIGHLIGHTS: "Close",
  14017. PREVIOUS: "Previous",
  14018. PLAY: "Play",
  14019. PAUSE: "Pause",
  14020. NEXT: "Next",
  14021. EXPLORE_3D_SPACE: "Explore 3D Space",
  14022. VIEW_DOLLHOUSE: "View dollhouse",
  14023. SOCIAL_SHARING: "Share this Space",
  14024. VIEW_IN_VR: "View in VR",
  14025. VIEW_FULLSCREEN: "全屏",
  14026. EXIT_FULLSCREEN: "退出全屏",
  14027. ZOOM_IN: "Zoom in",
  14028. ZOOM_OUT: "Zoom out",
  14029. FLOOR_NAME: "Floor ",
  14030. FLOOR_ALL: "全部",
  14031. TERMS: "Terms",
  14032. PORT_TERMS: "port terms",
  14033. TERMS_OF_USE: "Terms of Use",
  14034. TERMS_TEXT_FILE: "terms-en-US.html",
  14035. CLOSE_TERMS: "Close",
  14036. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  14037. HELP: "Help",
  14038. HELP_NAVIGATION_TAB: "Navigation",
  14039. HELP_MORE_HELP_TAB: "More Help",
  14040. CLOSE: "Close",
  14041. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  14042. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  14043. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  14044. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  14045. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  14046. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  14047. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  14048. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  14049. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  14050. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  14051. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  14052. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  14053. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  14054. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  14055. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  14056. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  14057. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  14058. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  14059. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  14060. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  14061. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  14062. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  14063. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  14064. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  14065. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  14066. HELP_MORE_HLR_A: "Highlight Reel",
  14067. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  14068. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  14069. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  14070. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  14071. HELP_MORE_FLOORS_A: "Floor Selector",
  14072. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  14073. HELP_MORE_TAG_A: "tag™ Posts",
  14074. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  14075. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  14076. HELP_MORE_ZOOM_A: "Zoom Controls",
  14077. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  14078. HELP_MORE_TOUR_A: "Tour Controls",
  14079. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  14080. HELP_MORE_INSIDE_A: "Inside View",
  14081. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  14082. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  14083. HELP_MORE_VR_A: "VR Mode",
  14084. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  14085. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  14086. HELP_MORE_360_A: "360° Views",
  14087. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  14088. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  14089. HELP_MORE_FULLSCREEN_A: "Full screen",
  14090. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  14091. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  14092. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  14093. WEBVR_FOR_DAYDREAM: "For Daydream View",
  14094. WEBVR_ENTER_WEBVR: "ENTER VR",
  14095. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  14096. WEBVR_LEARN_MORE: "Learn more",
  14097. WEBVR_VIEW_SPACE: "View Space in VR",
  14098. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14099. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  14100. VR_VIEW_SPACE: "View Space in Virtual Reality",
  14101. VR_LEARN_MORE_CAPS: "LEARN MORE",
  14102. VR_PREVIOUS_CAPS: "PREVIOUS",
  14103. VR_NEXT_CAPS: "NEXT",
  14104. VR_GOT_IT_CAPS: "GOT IT",
  14105. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  14106. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  14107. VR_SHOW_IOS_1: "Tap to view the space in VR",
  14108. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  14109. VR_WHAT_YOU_NEED: "What You'll Need For...",
  14110. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  14111. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  14112. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  14113. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  14114. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14115. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14116. VR_APP: "port VR App",
  14117. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14118. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14119. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  14120. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  14121. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  14122. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14123. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14124. VR_ANDROID_DVICES: "Android Devices",
  14125. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  14126. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  14127. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  14128. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  14129. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  14130. VR_APP_OPEN: "Open with the port VR app instead",
  14131. VR_DOWNLOAD_HERE: "Download here",
  14132. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  14133. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  14134. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  14135. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  14136. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  14137. SHARE_TO: "Share to",
  14138. SHARE_LINK: "Direct Link",
  14139. SHARE_EXPLORE: "Explore ",
  14140. SHARE_AT: "at",
  14141. SHARE_WITH: "with",
  14142. SHARE_3D: " in 3D",
  14143. SHARE_COPIED: "Copied!",
  14144. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14145. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14146. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14147. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14148. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14149. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14150. ERROR_GENERIC_ACTIONS_3: " or ",
  14151. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14152. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14153. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14154. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14155. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14156. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14157. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14158. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14159. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14160. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14161. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14162. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14163. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14164. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14165. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14166. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14167. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14168. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14169. LINK_TO_LOCATION: "Link to location",
  14170. MENU_COPY: "Copy",
  14171. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14172. ROTATE: "Rotate",
  14173. INSIDE: "Inside",
  14174. MOVE: "Move",
  14175. ZOOM: "Zoom"
  14176. }
  14177. }
  14178. , {}],
  14179. 112: [function (e, t, i) {
  14180. "use strict";
  14181. t.exports = {
  14182. PAGE_TITLE: "",
  14183. LOADING: "Cargando",
  14184. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14185. POWERED_BY: "potenciando por ",
  14186. POWERED_BY_CAPS: "POTENCIADO POR ",
  14187. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14188. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14189. PRESENTED_BY: "Presentado por ",
  14190. MORE: "Más ",
  14191. LESS: "Menos ",
  14192. TAG_CONTENT: "Contenido de tag™",
  14193. SHOW: "Mostrar",
  14194. HIDE: "Ocultar",
  14195. DOLLHOUSE: "Dollhouse",
  14196. FLOOR_PLAN: "Planos",
  14197. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14198. CLOSE_HIGHLIGHTS: "Cerrar",
  14199. PREVIOUS: "Anterior",
  14200. PLAY: "Play",
  14201. PAUSE: "Pausa",
  14202. NEXT: "Siguiente",
  14203. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14204. VIEW_DOLLHOUSE: "Ver dollhouse",
  14205. SOCIAL_SHARING: "Compartir este espacio",
  14206. VIEW_IN_VR: "Ver en realidad virtual",
  14207. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14208. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14209. ZOOM_IN: "Acercar",
  14210. ZOOM_OUT: "Alejar",
  14211. FLOOR_NAME: "Piso ",
  14212. FLOOR_ALL: "Todas",
  14213. TERMS: "Condiciones",
  14214. PORT_TERMS: "port términos de uso",
  14215. TERMS_OF_USE: "Términos de uso",
  14216. TERMS_TEXT_FILE: "terms-es-MX.html",
  14217. CLOSE_TERMS: "Cerrar",
  14218. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14219. HELP: "Ayuda",
  14220. HELP_NAVIGATION_TAB: "Navegación",
  14221. HELP_MORE_HELP_TAB: "Más Ayuda",
  14222. CLOSE: "Cerrar",
  14223. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14224. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14225. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14226. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14227. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14228. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14229. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14230. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14231. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14232. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14233. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14234. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14235. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14236. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14237. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14238. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14239. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14240. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14241. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14242. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14243. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14244. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14245. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14246. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14247. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14248. HELP_MORE_HLR_A: "Galería destacada",
  14249. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14250. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14251. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14252. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14253. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14254. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14255. HELP_MORE_TAG_A: "tag™ Posts",
  14256. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14257. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14258. HELP_MORE_ZOOM_A: "Controles de zoom",
  14259. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14260. HELP_MORE_TOUR_A: "Controles de recorrido",
  14261. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14262. HELP_MORE_INSIDE_A: "Vista interior",
  14263. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14264. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14265. HELP_MORE_VR_A: "Modo de realidad virtual",
  14266. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14267. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14268. HELP_MORE_360_A: "360° Views",
  14269. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14270. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14271. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14272. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14273. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14274. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14275. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14276. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14277. WEBVR_LEARN_MORE: "Más información",
  14278. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14279. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14280. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14281. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14282. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14283. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14284. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14285. VR_APP: "port VR App",
  14286. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14287. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14288. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14289. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14290. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14291. VR_PREVIOUS_CAPS: "ANTERIOR",
  14292. VR_NEXT_CAPS: "SIGUIENTE",
  14293. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14294. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14295. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14296. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14297. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14298. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14299. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14300. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14301. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14302. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14303. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14304. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14305. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14306. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14307. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14308. VR_ANDROID_DVICES: "Dispositivos Android",
  14309. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14310. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14311. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14312. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14313. VR_DOWNLOAD_HERE: "Descargar aquí",
  14314. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14315. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14316. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14317. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14318. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14319. SHARE_TO: "Compartir en",
  14320. SHARE_LINK: "Enlace directo",
  14321. SHARE_EXPLORE: "Explorar ",
  14322. SHARE_AT: "en",
  14323. SHARE_WITH: "con",
  14324. SHARE_3D: " en 3D",
  14325. SHARE_COPIED: "¡Copiado!",
  14326. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14327. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14328. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14329. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14330. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14331. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14332. ERROR_GENERIC_ACTIONS_3: " o ",
  14333. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14334. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14335. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14336. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14337. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14338. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14339. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14340. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14341. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14342. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14343. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14344. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14345. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14346. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14347. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14348. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14349. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14350. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14351. LINK_TO_LOCATION: "Enlace a la ubicación",
  14352. MENU_COPY: "Copiar",
  14353. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14354. ROTATE: "Girar",
  14355. INSIDE: "Interior",
  14356. MOVE: "Moverse",
  14357. ZOOM: "Acercar o alejar"
  14358. }
  14359. }
  14360. , {}],
  14361. 113: [function (e, t, i) {
  14362. "use strict";
  14363. t.exports = {
  14364. PAGE_TITLE: "",
  14365. LOADING: "Chargement",
  14366. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14367. POWERED_BY: "alimenté par ",
  14368. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14369. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14370. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14371. PRESENTED_BY: "Présenté par ",
  14372. MORE: "Plus ",
  14373. LESS: "Moins ",
  14374. TAG_CONTENT: "Contenu tag™",
  14375. SHOW: "Montrer",
  14376. HIDE: "Cacher",
  14377. DOLLHOUSE: "Dollhouse",
  14378. FLOOR_PLAN: "Plan de sol",
  14379. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14380. CLOSE_HIGHLIGHTS: "Fermer",
  14381. PREVIOUS: "Précédent",
  14382. PLAY: "Lecture",
  14383. PAUSE: "Pause",
  14384. NEXT: "Suivant",
  14385. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14386. VIEW_DOLLHOUSE: "Voir dollhouse",
  14387. SOCIAL_SHARING: "Partager cet espace",
  14388. VIEW_IN_VR: "Voir en VR",
  14389. VIEW_FULLSCREEN: "Plein écran",
  14390. EXIT_FULLSCREEN: "Fermer plein écran",
  14391. ZOOM_IN: "Zoom avant",
  14392. ZOOM_OUT: "Zoom arrière",
  14393. FLOOR_NAME: "Étage ",
  14394. FLOOR_ALL: "Tous",
  14395. TERMS: "Mentions légales",
  14396. PORT_TERMS: "port mentions légales",
  14397. TERMS_OF_USE: "Conditions d'utilisation",
  14398. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14399. CLOSE_TERMS: "Fermer",
  14400. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14401. HELP: "Aide",
  14402. HELP_NAVIGATION_TAB: "Navigation",
  14403. HELP_MORE_HELP_TAB: "Aide",
  14404. CLOSE: "Fermer",
  14405. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14406. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14407. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14408. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14409. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14410. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14411. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14412. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14413. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14414. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14415. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14416. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14417. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14418. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14419. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14420. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14421. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14422. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14423. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14424. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14425. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14426. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14427. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14428. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14429. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14430. HELP_MORE_HLR_A: "Carrousel",
  14431. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14432. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14433. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14434. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14435. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14436. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14437. HELP_MORE_TAG_A: "tag™ Posts",
  14438. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14439. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14440. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14441. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14442. HELP_MORE_TOUR_A: "Commandes de la visite",
  14443. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14444. HELP_MORE_INSIDE_A: "Vue intérieure",
  14445. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14446. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14447. HELP_MORE_VR_A: "Mode RV",
  14448. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14449. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14450. HELP_MORE_360_A: "Vues 360°",
  14451. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14452. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14453. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14454. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14455. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14456. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14457. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14458. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14459. WEBVR_LEARN_MORE: "En savoir plus",
  14460. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14461. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14462. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14463. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14464. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14465. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14466. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14467. VR_NEXT_CAPS: "SUIVANT",
  14468. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14469. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14470. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14471. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14472. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14473. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14474. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14475. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14476. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14477. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14478. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14479. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14480. VR_APP: "port VR App",
  14481. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14482. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14483. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14484. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14485. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14486. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14487. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14488. VR_ANDROID_DVICES: "Appareils Android",
  14489. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14490. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14491. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14492. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14493. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14494. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14495. VR_DOWNLOAD_HERE: "Télécharger ici",
  14496. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14497. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14498. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14499. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14500. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14501. SHARE_TO: "Partager sur",
  14502. SHARE_LINK: "Lien direct",
  14503. SHARE_EXPLORE: "Explorer ",
  14504. SHARE_AT: "à",
  14505. SHARE_WITH: "avec",
  14506. SHARE_3D: " en 3D",
  14507. SHARE_COPIED: "Copié!",
  14508. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14509. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14510. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14511. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14512. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14513. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14514. ERROR_GENERIC_ACTIONS_3: " ou ",
  14515. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14516. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14517. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14518. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14519. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14520. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14521. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14522. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14523. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14524. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14525. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14526. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14527. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14528. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14529. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14530. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14531. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14532. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14533. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14534. MENU_COPY: "Copie",
  14535. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14536. ROTATE: "Faire pivoter",
  14537. INSIDE: "Intérieure",
  14538. MOVE: "Se déplacer",
  14539. ZOOM: "Zoom"
  14540. }
  14541. }
  14542. , {}],
  14543. 114: [function (e, t, i) {
  14544. "use strict";
  14545. t.exports = {
  14546. PAGE_TITLE: "",
  14547. LOADING: "読み込み中",
  14548. PRESENTED_BY_CAPS: "PRESENTED BY",
  14549. POWERED_BY: "powered by",
  14550. POWERED_BY_CAPS: "POWERED BY",
  14551. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14552. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14553. PRESENTED_BY: "Presented by ",
  14554. MORE: "全て表示 ",
  14555. LESS: "閉じる ",
  14556. TAG_CONTENT: "tag™コンテンツ ",
  14557. SHOW: "表示",
  14558. HIDE: "非表示",
  14559. DOLLHOUSE: "ドールハウス",
  14560. FLOOR_PLAN: "フロアプラン",
  14561. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14562. CLOSE_HIGHLIGHTS: "閉じる",
  14563. PREVIOUS: "前へ",
  14564. PLAY: "再生",
  14565. PAUSE: "一時停止",
  14566. NEXT: "次へ",
  14567. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14568. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14569. SOCIAL_SHARING: "このSpaceを共有する",
  14570. VIEW_IN_VR: "VRで表示",
  14571. VIEW_FULLSCREEN: "フルスクリーン表示",
  14572. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14573. ZOOM_IN: "ズームイン",
  14574. ZOOM_OUT: "ズームアウト",
  14575. FLOOR_NAME: "フロア ",
  14576. FLOOR_ALL: "すべて",
  14577. TERMS: "規約",
  14578. PORT_TERMS: "port規約",
  14579. TERMS_OF_USE: "利用規約",
  14580. CLOSE_TERMS: "閉じる",
  14581. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14582. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14583. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14584. WEBVR_ENTER_WEBVR: "VRに入る",
  14585. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14586. WEBVR_LEARN_MORE: "もっと詳しく",
  14587. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14588. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14589. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14590. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14591. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14592. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14593. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14594. VR_PREVIOUS_CAPS: "前へ",
  14595. VR_NEXT_CAPS: "次へ",
  14596. VR_GOT_IT_CAPS: "了解",
  14597. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14598. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14599. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14600. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14601. VR_WHAT_YOU_NEED: "必要なもの",
  14602. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14603. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14604. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14605. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14606. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14607. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14608. VR_APP: "port VRアプリ",
  14609. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14610. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14611. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14612. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14613. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14614. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14615. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14616. VR_ANDROID_DVICES: "Androidデバイス",
  14617. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14618. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14619. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14620. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14621. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14622. VR_APP_OPEN: "port VRアプリで開く",
  14623. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14624. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14625. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14626. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14627. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14628. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14629. SHARE_TO: "共有先",
  14630. SHARE_LINK: "ダイレクトリンク",
  14631. SHARE_EXPLORE: "探索",
  14632. SHARE_AT: "場所",
  14633. SHARE_WITH: "使用アプリ",
  14634. SHARE_3D: "3Dで",
  14635. SHARE_COPIED: "コピーされました!",
  14636. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14637. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14638. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14639. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14640. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14641. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14642. ERROR_GENERIC_ACTIONS_3: "または",
  14643. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14644. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14645. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14646. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14647. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14648. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14649. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14650. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14651. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14652. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14653. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14654. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14655. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14656. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14657. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14658. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14659. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14660. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14661. LINK_TO_LOCATION: "ロケーションへのリンク",
  14662. MENU_COPY: "コピー",
  14663. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14664. ROTATE: "回転",
  14665. MOVE: "移動",
  14666. INSIDE: "内側",
  14667. ZOOM: "ズーム",
  14668. HELP: "ヘルプ",
  14669. HELP_NAVIGATION_TAB: "ナビゲーション",
  14670. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14671. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14672. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14673. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14674. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14675. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14676. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14677. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14678. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14679. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14680. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14681. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14682. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14683. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14684. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14685. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14686. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14687. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14688. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14689. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14690. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14691. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14692. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14693. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14694. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14695. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14696. HELP_MORE_HLR_A: "ハイライト",
  14697. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14698. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14699. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14700. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14701. HELP_MORE_FLOORS_A: "フロアセレクター",
  14702. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14703. HELP_MORE_TAG_A: "tag™ Posts",
  14704. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14705. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14706. HELP_MORE_ZOOM_A: "ズームコントロール",
  14707. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14708. HELP_MORE_TOUR_A: "ツアーコントロール",
  14709. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14710. HELP_MORE_INSIDE_A: "内側ビュー",
  14711. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14712. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14713. HELP_MORE_VR_A: "VRモード",
  14714. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14715. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14716. HELP_MORE_360_A: "360° Views",
  14717. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14718. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14719. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14720. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14721. CLOSE: "閉じる"
  14722. }
  14723. }
  14724. , {}],
  14725. 115: [function (e, t, i) {
  14726. "use strict";
  14727. t.exports = {
  14728. PAGE_TITLE: "",
  14729. LOADING: "Загрузка",
  14730. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14731. POWERED_BY: "разработано на платформе ",
  14732. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14733. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14734. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14735. PRESENTED_BY: "Представлено ",
  14736. MORE: "Больше ",
  14737. LESS: "Меньше ",
  14738. TAG_CONTENT: "tag™ Контент",
  14739. SHOW: "Показать",
  14740. HIDE: "Скрыть",
  14741. DOLLHOUSE: "Dollhouse",
  14742. FLOOR_PLAN: "Планировка",
  14743. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14744. CLOSE_HIGHLIGHTS: "Закрыть",
  14745. PREVIOUS: "Предыдущий",
  14746. PLAY: "Воспроизвести",
  14747. PAUSE: "Пауза",
  14748. NEXT: "Следующий",
  14749. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14750. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14751. SOCIAL_SHARING: "Поделиться этой моделью",
  14752. VIEW_IN_VR: "Посмотреть в VR",
  14753. VIEW_FULLSCREEN: "Полный экран",
  14754. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14755. ZOOM_IN: "Увеличить",
  14756. ZOOM_OUT: "Уменьшить",
  14757. FLOOR_NAME: "Этаж ",
  14758. FLOOR_ALL: "Все",
  14759. TERMS: "Условия",
  14760. PORT_TERMS: "Правила пользования",
  14761. TERMS_OF_USE: "Условия использования",
  14762. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14763. CLOSE_TERMS: "Закрыть",
  14764. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14765. HELP: "Помощь",
  14766. HELP_NAVIGATION_TAB: "Навигация",
  14767. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14768. CLOSE: "Закрыть",
  14769. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14770. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14771. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14772. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14773. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14774. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14775. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14776. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14777. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14778. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14779. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14780. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14781. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14782. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14783. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14784. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14785. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14786. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14787. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14788. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14789. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14790. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14791. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14792. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14793. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14794. HELP_MORE_HLR_A: "Фотоколлаж",
  14795. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14796. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14797. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14798. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14799. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14800. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14801. HELP_MORE_TAG_A: "tag™ Posts",
  14802. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14803. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14804. HELP_MORE_ZOOM_A: "Масштаб",
  14805. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14806. HELP_MORE_TOUR_A: "Управление Туром",
  14807. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14808. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14809. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14810. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14811. HELP_MORE_VR_A: "Режим VR",
  14812. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14813. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14814. HELP_MORE_360_A: "360° Views",
  14815. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14816. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14817. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14818. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14819. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14820. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14821. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14822. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14823. WEBVR_LEARN_MORE: "Узнать больше",
  14824. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14825. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14826. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14827. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14828. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14829. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14830. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14831. VR_APP: "port VR App",
  14832. VR_APP_OPEN: "Или открыть через приложение port VR",
  14833. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14834. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14835. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14836. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14837. VR_VIEW_SPACE: "Запустить модель в VR",
  14838. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14839. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14840. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14841. VR_GOT_IT_CAPS: "ЯСНО",
  14842. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14843. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14844. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14845. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14846. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14847. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14848. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14849. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14850. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14851. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14852. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14853. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14854. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14855. VR_ANDROID_DVICES: "Android устройства",
  14856. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14857. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14858. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14859. VR_DOWNLOAD_HERE: "Скачать здесь",
  14860. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14861. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14862. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14863. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14864. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14865. SHARE_TO: "Поделиться",
  14866. SHARE_LINK: "Прямая ссылка",
  14867. SHARE_EXPLORE: "просмотреть",
  14868. SHARE_AT: "на",
  14869. SHARE_WITH: "с",
  14870. SHARE_3D: "в 3D",
  14871. SHARE_COPIED: "Скопировано!",
  14872. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14873. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14874. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14875. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14876. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14877. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14878. ERROR_GENERIC_ACTIONS_3: " или ",
  14879. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14880. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14881. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14882. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14883. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14884. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14885. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14886. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14887. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14888. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14889. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14890. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14891. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14892. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14893. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14894. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14895. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14896. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14897. LINK_TO_LOCATION: "Ссылка на местоположение",
  14898. MENU_COPY: "Копировать",
  14899. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14900. ROTATE: "Вращать",
  14901. MOVE: "Передвигаться",
  14902. INSIDE: "Вид изнутри",
  14903. ZOOM: "Масштаб"
  14904. }
  14905. }
  14906. , {}],
  14907. 116: [function (e, t, i) {//main.js
  14908. (function (t) {
  14909. "use strict";
  14910. var modelProgressBase = 0.4;
  14911. var progressUpdate = function (e) { // 0 <= e <= 1
  14912. console.log('e1:' + e)
  14913. e = Math.round(modelProgressBase * e * 100);
  14914. console.log('e2:' + e)
  14915. var t = $('.progressbar');
  14916. t.find('.bar').css('width', e + '%');
  14917. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px'); //上面跟着的字的百分比
  14918. t.find('.perc').text(e + '%'); //具体数字的百分比
  14919. }
  14920. $('#gui-loading').fadeIn(200);
  14921. progressUpdate(0.1)
  14922. var fileName = g_version ? 'modeldata.js' : 'someData.json';
  14923. $.ajax(g_Prefix + "data/" + window.number + "/" + fileName + "?" + randomTime().getTime(), { dataType: "json" }).done(function (e) { //改
  14924. var data = matcher(e);
  14925. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number);
  14926. data.user = {
  14927. "is_authenticated": false,
  14928. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14929. }
  14930. try {//处理一下导览数据
  14931. data.model.images = data.model.images.filter(e => {
  14932. if (!e.locations && !e.thumbnail_signed_src) return; //旧的曾有导览数据是错误的,将它删除
  14933. if (e.locations && e.locations.length == 0) return;
  14934. return e
  14935. })
  14936. } catch (e) { console.log(e) }
  14937. window.DATA = data;
  14938. data.model.summary = data.summary
  14939. data.model.name = data.name
  14940. for (let i in data) {
  14941. data[i] == "false" && (data[i] = false)
  14942. }
  14943. progressUpdate(0.7);
  14944. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14945. if (data.weixinDesc) {
  14946. g_weixinObj.desc = data.weixinDesc;
  14947. }
  14948. if (data.shareImgUrl) {
  14949. g_weixinObj.imgUrl = data.shareImgUrl
  14950. }
  14951. window.wx && manage.weixinShare();
  14952. //初始画面
  14953. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14954. function E(e) {
  14955. $("<img/>").attr("src", e).on("load", function () {
  14956. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14957. $(this).remove()
  14958. })
  14959. }
  14960. //背景
  14961. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14962. settings.bgImg = settings.bgImg || data.bgImg || null
  14963. if (settings.bgImg) {
  14964. $("#player").css({
  14965. // 'background-image': "url(" + (browser.isMobile() ? settings.mobileBgImg : settings.bgImg) + ")",
  14966. "background-position": "bottom center",
  14967. "background-size": "100% 23%",
  14968. "background-repeat": "no-repeat",
  14969. "background-color": browser.isMobile() ? '#000000' : settings.bgColor ,
  14970. })
  14971. }
  14972. {//初始化导览时间
  14973. if (DATA.tourBlackSpeed == void 0) DATA.tourBlackSpeed = 100
  14974. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14975. if (DATA.tourWalkSpeed == void 0) DATA.tourWalkSpeed = 100
  14976. if (DATA.tourRotTime == '' || DATA.tourRotTime == void 0) {
  14977. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14978. }
  14979. }
  14980. {//其他
  14981. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14982. }
  14983. }).fail(e => {
  14984. alert("缺少someData文件,请检查场景码是否正确。")
  14985. })
  14986. function StartLoad() {//当加载完data后
  14987. function i() {
  14988. var e = window.number//Y.getModelIDFromQueryString();
  14989. if (!e)
  14990. return b(null, "loading-failed");
  14991. var t = Y.parseSidUrl(e)
  14992. , i = l()
  14993. , a = c()
  14994. , s = o()
  14995. , u = V.quickstart.enabled
  14996. , g = null
  14997. , m = null
  14998. , v = null
  14999. , w = null
  15000. , T = null
  15001. , x = null
  15002. , S = null
  15003. , M = null
  15004. , R = null
  15005. , P = null
  15006. , O = null
  15007. , L = null
  15008. , N = new ue;
  15009. r(s);
  15010. h({ //MP开头写法
  15011. urlBase: t.urlBase
  15012. }).then(function () {
  15013. return re.init(),
  15014. d(t, e) //getModel and load
  15015. }).then(function (e) {
  15016. progressUpdate(0.9)
  15017. return P = e,
  15018. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  15019. startSource: i,
  15020. autoplay: V.autoplay,
  15021. quickstart: u
  15022. }),
  15023. P.urls.init()
  15024. }).then(function () {
  15025. return P.loadPanos()
  15026. }).then(function () {
  15027. m = X.getStartCameraOptions(P, P.panos),
  15028. S = A(P),
  15029. O = y(u, m.mode),
  15030. v = O.controls,
  15031. w = O.player,
  15032. T = O.director,
  15033. x = O.tagManager,
  15034. M = O.tileDownloader,
  15035. R = O.qualityManager,
  15036. L = O.panoRenderer,
  15037. C(P, S, O, s),
  15038. w.director = T,//xzw add
  15039. P.supportsTiles && M.start(),
  15040. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  15041. u = !1);
  15042. var e = null;
  15043. if (u) {
  15044. de.warn("Quickstart engaged. Hold on to your knickers.");
  15045. var t = v.controls[D.PANORAMA];
  15046. g = new ie(R, S.scene, S.camera, t, s),
  15047. _(S, s, P),
  15048. e = g.load(m).then(function () {
  15049. S.addComponent(g),
  15050. S.once(le.AfterRender, function () {
  15051. de.warn("First render after quickstart load finished.")
  15052. })
  15053. })
  15054. }
  15055. window.flyToFirst = function () {//xzw add
  15056. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  15057. var q = new _x.Quaternion(0.7099827027821568, -0.07708150183830938, 0.6958985789714591, 0.07555241737970636);
  15058. var lookAtPoint = new _x.Vector3(0, 0, -1).applyQuaternion(q).add(pano.position);
  15059. w.flyToPano({ pano: pano, lookAtPoint: lookAtPoint })
  15060. };
  15061. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  15062. }).then(function () {
  15063. return f(P, U.onProgress, i, !u, a)
  15064. }).then(function () {
  15065. if (m.quickstart = u,
  15066. I(P, S, O, s),
  15067. S.started || _(S, s, P),
  15068. H.modelLoaded(P, w, v, V.autoplay),
  15069. E(w, P, m, V.autoplay).done(function () {
  15070. T.autoTour()
  15071. }),
  15072. !P.supportsTiles) {
  15073. var e = new Z(P, w);
  15074. e.start()
  15075. }
  15076. u && (S.removeComponent(g),
  15077. g.destroy(),
  15078. m.pano.enter()),
  15079. U.init(P, T, w, v, S, m, H.getSessionId()),
  15080. U.endLoading(P, T, x),
  15081. S.once(le.AfterRender, function () {
  15082. N.setAppReadyTime();
  15083. var e = N.calcFullLoadingTime();
  15084. de.warn("Total load time: " + e / 1e3),
  15085. H.loadComplete(e),
  15086. de.warn("First render after model load finished.")
  15087. try {
  15088. window.evt && window.dispatchEvent(window.evt);
  15089. parent.postMessage({
  15090. cmd: "loaded",
  15091. }, "*")
  15092. } catch (err) { }
  15093. }),
  15094. S.on(le.MemoryUsageUpdated, n)
  15095. }).fail(b.bind(this, e))
  15096. }
  15097. function n(e) {
  15098. ce.update(e)
  15099. }
  15100. function r(e) {
  15101. de.info("Version", "2.25.6-0-gd87e5b1"),
  15102. q.defaultMaxListeners = 1e3,
  15103. a(e),
  15104. s()
  15105. }
  15106. function o() {
  15107. return document.getElementById("player")
  15108. }
  15109. function a(e) {
  15110. e.addEventListener("dragenter", T, !1),
  15111. e.addEventListener("dragover", T, !1)
  15112. }
  15113. function s() {
  15114. F.valueFromHash("title", !0) || $(document).ready(function () {
  15115. var e = $(".model-title");
  15116. e.hide()
  15117. })
  15118. }
  15119. function l() {
  15120. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  15121. }
  15122. function c() {
  15123. return {
  15124. panoElementsToLoad: 6,
  15125. modelElementsToLoad: 0,
  15126. totalElementsLoaded: 0,
  15127. totalElementsToLoad: 0,
  15128. totalPercentageLoaded: 0,
  15129. progressCallback: null
  15130. }
  15131. }
  15132. function h(e) {
  15133. return K.loadFeatureFlags(e).done(function (e) {
  15134. K.updateDependentSettings(e, V)
  15135. })
  15136. }
  15137. // function u(e) {
  15138. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  15139. // responseType: "json",
  15140. // prefetchFrom: "config"
  15141. // }).then(function(e) {
  15142. // return e ? void j.extendObject(V.appConfig, e) : {}
  15143. // }, function(e) {
  15144. // return de.warn("Failed loading runtime config, using defaults."),
  15145. // $.when({})
  15146. // })
  15147. // }
  15148. function d(e, t) {
  15149. var i = B.getModel({
  15150. url: t,
  15151. floors: F.valueFromHash("f", !0),
  15152. autoload: !1
  15153. })
  15154. ;
  15155. return $.when(i, n).then(null, function (e) {
  15156. return this
  15157. })
  15158. }
  15159. function p(e, t, i, n, r) {
  15160. de.info("Model data loaded"),
  15161. de.debug("UUID: " + e.data.job.uuid),
  15162. J.init(K.getFlags()),
  15163. i && H.initKeen({
  15164. token: i,
  15165. appId: n
  15166. }),
  15167. H.initSegment({
  15168. model: e.sid,
  15169. version: "2.25.6-0-gd87e5b1",
  15170. startSource: r.startSource,
  15171. token: t,
  15172. autoplay: r.autoplay,
  15173. quickstart: r.quickstart
  15174. })
  15175. }
  15176. function f(e, t, i, n, r) {
  15177. return r.progressCallback = t,
  15178. H.sessionStart(),
  15179. e.load(n).progress(g.bind(this, r))
  15180. }
  15181. function g(e, t) {
  15182. e.modelElementsToLoad = t[1],
  15183. v(e),
  15184. m(e)
  15185. }
  15186. function m(e) {
  15187. e.totalElementsLoaded++,
  15188. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15189. //----许钟文-----------------模型进度条向后调整
  15190. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15191. e.totalPercentageLoaded = modelProgressBase + (1 - modelProgressBase) * e.totalPercentageLoaded;
  15192. console.log('pro:' + e.totalPercentageLoaded)
  15193. //---------------------------
  15194. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15195. }
  15196. function v(e) {
  15197. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15198. }
  15199. function A(e) {
  15200. var t = new x.PerspectiveCamera;
  15201. t.layers.enable(he.PANOMARKERS),
  15202. t.layers.enable(he.RETICULE),
  15203. t.layers.enable(he.TAG);
  15204. var i = new x.Scene
  15205. , n = new x.AmbientLight(16777215);
  15206. i.add(n),
  15207. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5, 1e5), new x.RawShaderMaterial({
  15208. side: x.DoubleSide
  15209. })),
  15210. i.plane.position.y = 0,
  15211. i.plane.rotateX(-Math.PI / 2),
  15212. i.plane.material.visible = !1,
  15213. i.add(i.plane),
  15214. i.updateMatrixWorld(),
  15215. V.showScreenshotLocations && e.data.images.forEach(function (e) {
  15216. if (e.metadata && e.metadata.camera_position) {
  15217. var t = e.metadata.camera_position
  15218. , n = new x.Mesh(new x.BoxGeometry(.3, .3, .3));
  15219. n.position = t.clone(),
  15220. i.add(n);
  15221. var r = e.metadata.camera_quaternion
  15222. , o = new x.Vector3(0, 0, -1).applyQuaternion(r);
  15223. i.add(new x.ArrowHelper(o, t.clone(), 1, 16711680))
  15224. }
  15225. }),
  15226. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0, 1, 0), new x.Vector3(0, 0, 0), 1, 255)),
  15227. i.add(new x.ArrowHelper(new x.Vector3(0, 0, 1), new x.Vector3(0, 0, 0), 1, 16711680)),
  15228. i.add(new x.ArrowHelper(new x.Vector3(1, 0, 0), new x.Vector3(0, 0, 0), 1, 65280)));
  15229. //背景
  15230. if (!settings.transparentBg && !settings.bgImg) {
  15231. i.skybox = new W
  15232. i.add(i.skybox)
  15233. }
  15234. var r = new te(i, t, z);
  15235. return r
  15236. }
  15237. function y(e, t) {
  15238. var i = e ? 1 : 1e3
  15239. , n = J.tilegen || J.imgopt ? 6 : 2;
  15240. n = F.valueFromHash("tileconc", n);
  15241. var r = new ne
  15242. , o = new ae({
  15243. concurrentDownloads: n
  15244. })
  15245. , a = new se
  15246. , s = new P
  15247. , l = new M
  15248. , c = new S(t)
  15249. , h = new R
  15250. , u = new O(i)
  15251. , d = new L
  15252. , p = new oe;
  15253. return {
  15254. qualityManager: r,
  15255. panoRenderer: a,
  15256. tileDownloader: o,
  15257. player: c,
  15258. director: l,
  15259. modelManager: s,
  15260. tagManager: p,
  15261. displayController: u,
  15262. labelDisplayController: d,
  15263. controls: h
  15264. }
  15265. }
  15266. function C(e, t, i, n) {
  15267. var r = i.controls
  15268. , o = i.qualityManager
  15269. , a = i.panoRenderer
  15270. , s = i.tileDownloader
  15271. , l = i.modelManager;
  15272. r.init(n, l),
  15273. ee.init(i.director, r, i.player, l, t),
  15274. o.init(l),
  15275. s.init(o),
  15276. a.init(t, s, o),
  15277. l.init(s, a, o),
  15278. l.addModel(e),
  15279. t.addComponent(G)
  15280. }
  15281. function I(e, t, i, n) {
  15282. var r = i.qualityManager
  15283. , o = i.panoRenderer
  15284. , a = i.tileDownloader
  15285. , s = i.modelManager
  15286. , l = i.player
  15287. , c = i.director
  15288. , h = i.tagManager
  15289. , u = i.displayController
  15290. , d = i.labelDisplayController
  15291. , p = i.controls;
  15292. t.scene.add(e),
  15293. t.qualityManager = r;
  15294. var f = {
  15295. camera: t.camera,
  15296. director: c,
  15297. modelManager: s,
  15298. tileDownloader: a,
  15299. panoRenderer: o,
  15300. qualityManager: r,
  15301. tagManager: h,
  15302. container: n,
  15303. controls: p
  15304. };
  15305. l.init(f),
  15306. l.setScene(t.scene),
  15307. h.init(s, l),
  15308. c.init(l, s),
  15309. u.init(c, l, s, h, n),
  15310. d.init(l, s, n),
  15311. z.bindEvents(l),
  15312. t.addComponent(h),
  15313. t.addComponent(l),
  15314. t.addComponent(o),
  15315. l.sceneRenderer = t; //xzw add 方便resize
  15316. }
  15317. function E(e, t, i, n) {
  15318. return de.info("Starting player in " + i.mode),
  15319. H.report(t.sid, "started-playing", n, i.quickstart),
  15320. e.start(i)
  15321. }
  15322. function b(e, t) {
  15323. de.error(t),
  15324. k.error(t),
  15325. H.report(e, "error-" + t)
  15326. }
  15327. function w(e) {
  15328. var t = F.details();
  15329. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15330. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15331. H.report(e, "error-webgl-generic"))
  15332. }
  15333. function _(e, t, i) {
  15334. try {
  15335. e.start(t)
  15336. } catch (e) {
  15337. throw de.warn(e.message),
  15338. w(i.sid),
  15339. e
  15340. }
  15341. }
  15342. function T(e) {
  15343. e.stopPropagation(),
  15344. e.preventDefault()
  15345. }
  15346. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15347. if (window.DATA.hoticon) {
  15348. g_HotImage = {
  15349. point: window.DATA.hoticon.default ? ('static/' + window.DATA.hoticon.default) : "https://super.4dage.com/static/images/4dagePoint2.png",
  15350. point2: window.DATA.hoticon.higt ? ('static/' + window.DATA.hoticon.higt) : "https://super.4dage.com/static/images/4dagePoint.png"
  15351. };
  15352. }
  15353. //czj 判断someData 有没有backgroundMusic 添加音乐
  15354. if (window.DATA.backgroundMusic) {
  15355. if (window.isLocal) {
  15356. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  15357. } else {
  15358. SoundManager.setSrc('bgm', window.DATA.backgroundMusic)
  15359. }
  15360. $("#volume").show();
  15361. } else if (g_version === "one") {
  15362. SoundManager.setSrc('bgm', manage.dealURL(g_Prefix + "/audio/" + "audio" + window.number + "/background.mp3"))
  15363. $("#volume").show();
  15364. }
  15365. //隐藏公司logo
  15366. if (window.DATA.loadlogo) {
  15367. showLogo();
  15368. }
  15369. e("./lib/three75-shim"),
  15370. e("./lib/array-polyfill"),
  15371. e("./lib/performance-polyfill"),
  15372. e("./lib/shaders/CopyShader.js"),
  15373. e("./lib/shaders/HorizontalBlurShader.js"),
  15374. e("./lib/shaders/VerticalBlurShader.js"),
  15375. e("./lib/postprocessing/EffectComposer.js"),
  15376. e("./lib/postprocessing/RenderPass.js"),
  15377. e("./lib/postprocessing/MaskPass.js"),
  15378. e("./lib/postprocessing/ShaderPass.js"),
  15379. window.Promise || (window.Promise = e("promise-polyfill"));
  15380. var x = e("three")
  15381. , _x = e("three")
  15382. , S = (e("./util/sentry"),
  15383. e("./player"))
  15384. , M = e("./director")
  15385. , R = e("./controls/CameraControls")
  15386. , P = e("./model/ModelManager")
  15387. , O = e("./DisplayController")
  15388. , L = e("./label/LabelDisplayController")
  15389. , D = e("./enum/Viewmode")
  15390. , N = e("./util/logger")
  15391. , B = e("./showcase")
  15392. , F = e("./util/browser")
  15393. , V = e("./settings")
  15394. , U = e("./gui/gui")
  15395. , k = e("./gui/error")
  15396. , H = e("./analytics")
  15397. , G = e("./util/transitions")
  15398. , z = e("./effects")
  15399. , W = e("./objects/Skybox")
  15400. , j = e("./util/common")
  15401. , Y = (e("./util/PanoramaCollection"),
  15402. e("./util/math"),
  15403. e("./util/showcase"))
  15404. , X = e("./util/camera")
  15405. , Z = (e("./objects/Panorama"),
  15406. e("./cameras/PanoramaCamera"),
  15407. e("./preloaders"))
  15408. , q = e("events").EventEmitter
  15409. , K = e("./featureflags")
  15410. , Q = (e("./util/lerp"),
  15411. e("./util/ajax"))
  15412. , J = e("./ab")
  15413. , ee = e("./sdk/automation.js")
  15414. , te = e("./scene/SceneRenderer")
  15415. , ie = e("./scene/QuickstartManager")
  15416. , ne = e("./tile/QualityManager.js")
  15417. , re = e("./localization/localize")
  15418. , oe = e("./tag/tagManager")
  15419. , ae = e("./tile/TileDownloader")
  15420. , se = e("./tile/PanoRenderer")
  15421. , le = (e("./enum/PanoSizeClass"),
  15422. e("./enum/PanoramaEvents"),
  15423. e("./enum/SceneRendererEvents"))
  15424. , ce = e("./gui/memoryUsage")
  15425. , he = e("./enum/RenderLayers")
  15426. , ue = e("./TimingData")
  15427. , de = new N(t);
  15428. N.level = V.logLevel,
  15429. N.consoleEnabled = V.console,
  15430. i()
  15431. }
  15432. }
  15433. ).call(this, "/js/main.js")
  15434. }
  15435. , {
  15436. "./DisplayController": 1,
  15437. "./TimingData": 2,
  15438. "./ab": 3,
  15439. "./analytics": 4,
  15440. "./cameras/PanoramaCamera": 7,
  15441. "./controls/CameraControls": 9,
  15442. "./director": 15,
  15443. "./effects": 16,
  15444. "./enum/PanoSizeClass": 36,
  15445. "./enum/PanoramaEvents": 37,
  15446. "./enum/RenderLayers": 41,
  15447. "./enum/SceneRendererEvents": 43,
  15448. "./enum/Viewmode": 51,
  15449. "./featureflags": 59,
  15450. "./gui/error": 64,
  15451. "./gui/gui": 65,
  15452. "./gui/memoryUsage": 73,
  15453. "./label/LabelDisplayController": 91,
  15454. "./lib/array-polyfill": 92,
  15455. "./lib/performance-polyfill": 95,
  15456. "./lib/postprocessing/EffectComposer.js": 96,
  15457. "./lib/postprocessing/MaskPass.js": 97,
  15458. "./lib/postprocessing/RenderPass.js": 98,
  15459. "./lib/postprocessing/ShaderPass.js": 99,
  15460. "./lib/shaders/CopyShader.js": 100,
  15461. "./lib/shaders/HorizontalBlurShader.js": 101,
  15462. "./lib/shaders/VerticalBlurShader.js": 102,
  15463. "./lib/three75-shim": 103,
  15464. "./localization/localize": 108,
  15465. "./tag/tagManager": 124,
  15466. "./model/ModelManager": 140,
  15467. "./objects/Panorama": 148,
  15468. "./objects/Skybox": 152,
  15469. "./player": 155,
  15470. "./preloaders": 156,
  15471. "./scene/QuickstartManager": 157,
  15472. "./scene/SceneRenderer": 158,
  15473. "./sdk/automation.js": 164,
  15474. "./settings": 166,
  15475. "./showcase": 168,
  15476. "./tile/PanoRenderer": 169,
  15477. "./tile/QualityManager.js": 170,
  15478. "./tile/TileDownloader": 171,
  15479. "./util/PanoramaCollection": 178,
  15480. "./util/ajax": 181,
  15481. "./util/browser": 182,
  15482. "./util/camera": 183,
  15483. "./util/common": 185,
  15484. "./util/lerp": 188,
  15485. "./util/logger": 189,
  15486. "./util/math": 190,
  15487. "./util/sentry": 192,
  15488. "./util/showcase": 193,
  15489. "./util/transitions": 195,
  15490. events: 202,
  15491. "promise-polyfill": 213,
  15492. three: 217
  15493. }],
  15494. 117: [function (e, t, i) {
  15495. "use strict";
  15496. function n(e) {
  15497. e = e || {}
  15498. r.RawShaderMaterial.call(this, a.extendObject({
  15499. fragmentShader: o.cube.fragmentShader,
  15500. vertexShader: o.cube.vertexShader,
  15501. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15502. name: "CubemapMaterial",
  15503. }, e))
  15504. }
  15505. var r = e("three")
  15506. , o = e("../shaders")
  15507. , a = e("../util/common");
  15508. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15509. n.prototype.constructor = n,
  15510. t.exports = n
  15511. }
  15512. , {
  15513. "../shaders": 167,
  15514. "../util/common": 185,
  15515. three: 217
  15516. }],
  15517. 118: [function (e, t, i) {
  15518. "use strict";
  15519. function n(e) {
  15520. e = e || {}
  15521. r.RawShaderMaterial.call(this, a.extendObject({
  15522. fragmentShader: o.model.fragmentShader,
  15523. vertexShader: o.model.vertexShader,
  15524. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15525. name: "ModelTextureMaterial",
  15526. }, e))
  15527. }
  15528. var r = e("three")
  15529. , o = e("../shaders")
  15530. , a = e("../util/common");
  15531. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15532. n.prototype.constructor = n,
  15533. n.prototype.setProjectedPanos = function (e, t, i) {
  15534. i && (this.uniforms.progress.value = 0),
  15535. e.ensureSkyboxReadyForRender(),
  15536. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15537. this.uniforms.pano0Position.value.copy(e.position),
  15538. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15539. t.ensureSkyboxReadyForRender(),
  15540. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15541. this.uniforms.pano1Position.value.copy(t.position),
  15542. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15543. }
  15544. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15545. this.uniforms.eyeDir.value.copy(dir)
  15546. this.uniforms.eyePos.value.copy(pos)
  15547. }
  15548. n.prototype.setBendCameraQua = function(matrix) {//加
  15549. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15550. } */
  15551. ,
  15552. t.exports = n
  15553. }
  15554. , {
  15555. "../shaders": 167,
  15556. "../util/common": 185,
  15557. three: 217
  15558. }],
  15559. 119: [function (e, t, i) {
  15560. (function (i) {
  15561. "use strict";
  15562. function n(e, t, i, n) {
  15563. this.div = null,
  15564. this.body = null,
  15565. this.label = e,
  15566. this.description = t,
  15567. this.parsedDescription = [],
  15568. this.media = i || {
  15569. type: null
  15570. },
  15571. this.loadingSpinner = null,
  15572. this.parser = new r({
  15573. supportLinks: !u.valueFromHash("mls"),
  15574. keepLinkLabels: !0
  15575. }),
  15576. this.state = I.CLOSED,
  15577. this.orientation = "",
  15578. this.initialTransform = "",
  15579. this.hovering = !1,
  15580. this.openTransition = null,
  15581. this.closeTransition = null,
  15582. this.openPromise = null,
  15583. this.closePromise = null,
  15584. this.animationTransition = null,
  15585. this.animationScale = 0
  15586. }
  15587. var r = e("../Parser/DescriptionParser")
  15588. , o = e("../Media/Link")
  15589. , a = e("../Media/Image")
  15590. , s = e("../Media/EmbedlyPlayer")
  15591. , l = e("../Media/EmbedlyEmbed")
  15592. , c = e("../../util/transitions")
  15593. , h = e("../../util/lerp")
  15594. , u = e("../../util/browser")
  15595. , d = e("./BillboardEvent")
  15596. , p = e("../Media/MediaEvent")
  15597. , f = e("../Parser/DescriptionChunkType")
  15598. , g = e("events").EventEmitter
  15599. , m = e("./billboardSettings")
  15600. , v = e("./overlaySettings")
  15601. , A = e("../../util/logger")
  15602. , y = new A(i)
  15603. , C = document.getElementById("tag-billboards");
  15604. C.addEventListener("touchend", function (e) {
  15605. C.style.pointerEvents = "none"
  15606. }),
  15607. C.addEventListener("touchcancel", function (e) {
  15608. C.style.pointerEvents = "none"
  15609. });
  15610. var I = {
  15611. CLOSED: "closed",
  15612. OPENING: "opening",
  15613. OPEN: "open",
  15614. CLOSING: "closing",
  15615. ACTIVE: "active"
  15616. };
  15617. n.prototype = Object.create(g.prototype),
  15618. n.prototype.build = function (e) {
  15619. this.parsedDescription = this.parser.parse(this.description);
  15620. var t = document.createElement("div");
  15621. t.className = "tag-container has-hotzone",
  15622. this.div = t,
  15623. this.body = document.createElement("div"),
  15624. this.body.className = "tag-body";
  15625. var i = document.createElement("div");
  15626. i.classList.add("tag-content");
  15627. var n = document.createElement("div");
  15628. n.classList.add("tag-text-content");
  15629. var r = document.createElement("div");
  15630. r.className = "tag-label",
  15631. r.textContent = this.label,
  15632. n.appendChild(r);
  15633. var o = document.createElement("div");
  15634. o.className = "tag-desc",
  15635. n.appendChild(o),
  15636. i.appendChild(n),
  15637. this.body.appendChild(i),
  15638. this.appendDescriptionElements(this.parsedDescription, o),
  15639. this.appendMedia(),
  15640. t.appendChild(this.body),
  15641. C.appendChild(t),
  15642. this.bindEvents(t, this.body)
  15643. }
  15644. ,
  15645. n.prototype.bindEvents = function (e, t) {
  15646. var i = function (e) {
  15647. return function (t) {
  15648. if (!this.div.classList.contains("overlay")) {
  15649. var i, n = document.getElementById("player");
  15650. try {
  15651. i = new MouseEvent(e, t)
  15652. } catch (n) {
  15653. i = document.createEvent("MouseEvents"),
  15654. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15655. }
  15656. n.dispatchEvent(i)
  15657. }
  15658. }
  15659. };
  15660. t.addEventListener("mousedown", function (e) {
  15661. e.stopPropagation()
  15662. }),
  15663. t.addEventListener("mouseup", function (e) {
  15664. e.stopPropagation()
  15665. }),
  15666. e.addEventListener("touchstart", function (e) {
  15667. C.style.pointerEvents = "auto"
  15668. }),
  15669. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15670. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15671. t.addEventListener("mouseover", function (t) {
  15672. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15673. }
  15674. .bind(this)),
  15675. e.addEventListener("mouseenter", function (e) {
  15676. this.state !== I.CLOSING && (this.hovering = !0,
  15677. this.emit(d.ENTER))
  15678. }
  15679. .bind(this)),
  15680. e.addEventListener("mouseleave", function (e) {
  15681. this.hovering = !1,
  15682. this.emit(d.LEAVE)
  15683. }
  15684. .bind(this)),
  15685. e.addEventListener("gesturestart", function (e) {
  15686. e.preventDefault()
  15687. });
  15688. var n = e.querySelector(".tag-text-content")
  15689. , r = 0;
  15690. n.addEventListener("touchstart", function (e) {
  15691. r = e.changedTouches[0].clientY
  15692. }),
  15693. n.addEventListener("touchmove", function (t) {
  15694. function i(e) {
  15695. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15696. }
  15697. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15698. }),
  15699. e.addEventListener("touchmove", function (e) {
  15700. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15701. })
  15702. }
  15703. ,
  15704. n.prototype.appendDescriptionElements = function (e, t) {
  15705. e.length > 0 && this.div.classList.add("has-text"),
  15706. e.forEach(function (e, i) {
  15707. switch (e.type) {
  15708. case f.TEXT:
  15709. t.appendChild(this.createTextElement(e.text));
  15710. break;
  15711. case f.LINK:
  15712. t.appendChild(this.createLinkElement(e.link))
  15713. }
  15714. }
  15715. .bind(this))
  15716. }
  15717. ,
  15718. n.prototype.appendLoadingSpinner = function () {
  15719. this.loadingSpinner = document.createElement("div"),
  15720. this.loadingSpinner.classList.add("loading-spinner");
  15721. var e = document.createElement("div");
  15722. e.classList.add("gui-spinner-icon"),
  15723. this.loadingSpinner.appendChild(e),
  15724. this.body.appendChild(this.loadingSpinner)
  15725. }
  15726. ,
  15727. n.prototype.onMediaLoadFinished = function () {
  15728. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15729. this.applyOrientation(this.orientation),
  15730. this.loadingSpinner = null)
  15731. }
  15732. ,
  15733. n.prototype.appendMedia = function () {
  15734. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15735. this.appendLoadingSpinner();
  15736. var e = document.createElement("div");
  15737. e.classList.add("tag-media-content");
  15738. var t = document.createElement("i");
  15739. switch (["icon", "icon-close-thin", "close"].forEach(function (e) {
  15740. t.classList.add(e)
  15741. }),
  15742. this.body.appendChild(t),
  15743. this.body.appendChild(e),
  15744. this.media.type) {
  15745. case f.IMAGE:
  15746. e.appendChild(this.createImageElement(this.media, this.body));
  15747. break;
  15748. case f.VIDEO:
  15749. e.appendChild(this.createVideoElement(this.media, this.body));
  15750. break;
  15751. case f.RICH:
  15752. e.appendChild(this.createEmbedElement(this.media, this.body))
  15753. }
  15754. }
  15755. }
  15756. ,
  15757. n.prototype.createTextElement = function (e) {
  15758. var t = document.createElement("span");
  15759. return t.textContent = e,
  15760. t
  15761. }
  15762. ;
  15763. n.prototype.createLinkElement = function (e) {
  15764. var t = new o(e);
  15765. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15766. t.createDomElement()
  15767. }
  15768. ,
  15769. n.prototype.createImageElement = function (e, t) {
  15770. function i() {
  15771. function e() {
  15772. m || (r.classList.remove("view-image"),
  15773. c.classList.add("overlay"),
  15774. i(),
  15775. window.addEventListener("resize", b),
  15776. c.addEventListener("click", a),
  15777. g.addEventListener("click", l),
  15778. f.addEventListener("click", s),
  15779. m = !0,
  15780. o.emit(p.IMAGE_OPENED))
  15781. }
  15782. function i() {
  15783. t.classList.add("show-info"),
  15784. h.classList.remove("collapsible"),
  15785. h.style.height = "";
  15786. var e = parseFloat(getComputedStyle(I).lineHeight)
  15787. , i = y + e
  15788. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15789. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15790. , s = a
  15791. , l = s * n.aspect;
  15792. l > r && (l = r,
  15793. s = l / n.aspect),
  15794. s > a && (s = a,
  15795. l = s * n.aspect),
  15796. l += C,
  15797. s += C + i,
  15798. t.style.width = l + "px",
  15799. t.style.height = s + "px",
  15800. u.style.paddingTop = e + C + "px",
  15801. o.description.length > 0 && (h.classList.add("collapsible"),
  15802. h.style.height = h.clientHeight + 12 + "px",
  15803. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15804. }
  15805. function a(e) {
  15806. e.target === c && s()
  15807. }
  15808. function s() {
  15809. m && (m = !1,
  15810. r.classList.add("view-image"),
  15811. c.classList.remove("overlay"),
  15812. h.style.height = "",
  15813. u.style.paddingTop = "",
  15814. t.style.width = "",
  15815. t.style.height = "",
  15816. window.removeEventListener("resize", b),
  15817. c.removeEventListener("click", a),
  15818. g.removeEventListener("click", l),
  15819. f.removeEventListener("click", s),
  15820. o.emit(p.IMAGE_CLOSED),
  15821. o.close(!0))
  15822. }
  15823. function l(e) {
  15824. t.classList.toggle("show-info")
  15825. }
  15826. var c = o.div
  15827. , h = c.getElementsByClassName("tag-content")[0]
  15828. , u = c.getElementsByClassName("tag-media-content")[0]
  15829. , f = t.getElementsByClassName("close")[0]
  15830. , g = h.getElementsByClassName("tag-label")[0];
  15831. c.classList.add("has-image"),
  15832. r.classList.add("view-image"),
  15833. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15834. o.applyOrientation(o.orientation);
  15835. var m = !1
  15836. , A = getComputedStyle(h)
  15837. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15838. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15839. , I = h.querySelector(".tag-label")
  15840. , E = h.querySelector(".tag-desc")
  15841. , b = function () {
  15842. var e, t, n = 0;
  15843. return function () {
  15844. clearInterval(e),
  15845. clearTimeout(t),
  15846. e = setInterval(function () {
  15847. var e = c.clientHeight;
  15848. n !== e && (i(),
  15849. n = e)
  15850. }, 100),
  15851. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15852. }
  15853. }();
  15854. n.on(p.IMAGE_OPENING, e),
  15855. o.on(d.ACTIVATE, e),
  15856. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15857. o.on(d.CLOSING, s)
  15858. }
  15859. var n = new a
  15860. , r = n.createDomElement();
  15861. this.once(d.OPENED, function () {
  15862. n.load(e.src).then(i).catch(function (t) {
  15863. y.warn("Failed to load image:", e.src),
  15864. y.warn("with error:", t)
  15865. }).then(this.onMediaLoadFinished.bind(this))
  15866. });
  15867. var o = this;
  15868. return r
  15869. }
  15870. ,
  15871. n.prototype.createVideoElement = function (e, t) {
  15872. var i = new s({
  15873. autoPlay: !0,
  15874. autoResume: !0,
  15875. startMuted: !1,
  15876. loop: !1
  15877. })
  15878. , n = i.createDomElement();
  15879. return this.once(d.OPENED, function () {
  15880. i.load(e.src).then(function () {
  15881. this.div.classList.add("has-video"),
  15882. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15883. i.play()),
  15884. this.on(d.OPENING, i.show.bind(i)),
  15885. this.on(d.OPENED, i.play.bind(i)),
  15886. this.on(d.CLOSING, i.pause.bind(i)),
  15887. this.on(d.CLOSED, i.hide.bind(i))
  15888. }
  15889. .bind(this)).catch(function (t) {
  15890. y.warn("Failed to embed video:", e.src),
  15891. y.warn("with error:", t)
  15892. }).then(this.onMediaLoadFinished.bind(this))
  15893. }
  15894. .bind(this)),
  15895. n
  15896. }
  15897. ,
  15898. n.prototype.createEmbedElement = function (e, t) {
  15899. var i = new l
  15900. , n = i.createDomElement();
  15901. return this.once(d.OPENED, function () {
  15902. i.load(e.src).then(function () {
  15903. this.div.classList.add("has-embed"),
  15904. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15905. this.applyOrientation(this.orientation),
  15906. this.on(d.OPENING, i.show.bind(i)),
  15907. this.on(d.CLOSED, i.hide.bind(i))
  15908. }
  15909. .bind(this)).catch(function (t) {
  15910. y.warn("Failed to embed:", e.src),
  15911. y.warn("with error:", t)
  15912. }).then(this.onMediaLoadFinished.bind(this))
  15913. }
  15914. .bind(this)),
  15915. n
  15916. }
  15917. ,
  15918. n.prototype.open = function (e) {
  15919. return this.openPromise = $.Deferred(),
  15920. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15921. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function () {
  15922. this.state !== I.OPEN && (this.emit(d.OPENING),
  15923. e && this.emit(d.ACTIVATING),
  15924. this.state = I.OPENING,
  15925. this.animateOpen(function () {
  15926. e && this.setActiveState(),
  15927. this.openPromise.resolve()
  15928. }
  15929. .bind(this)))
  15930. }
  15931. .bind(this), m.animation.openDelay),
  15932. c.cancel(this.closeTransition),
  15933. this.closePromise && this.closePromise.reject(),
  15934. this.closeTransition = void 0,
  15935. this.openPromise.promise())
  15936. }
  15937. ,
  15938. n.prototype.close = function (e) {
  15939. return this.closePromise = $.Deferred(),
  15940. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function () {
  15941. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15942. this.state = I.CLOSING,
  15943. this.animateClose())
  15944. }
  15945. .bind(this), m.animation.closeDelay)),
  15946. c.cancel(this.openTransition),
  15947. this.openPromise && this.openPromise.reject(),
  15948. this.openTransition = void 0,
  15949. this.closePromise.resolve(),
  15950. this.closePromise.promise())
  15951. }
  15952. ,
  15953. n.prototype.setActiveState = function () {
  15954. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15955. this.emit(d.ACTIVATE),
  15956. this.div.classList.remove("has-hotzone"))
  15957. }
  15958. ,
  15959. n.prototype.animateOpen = function (e) {
  15960. if (this.state === I.OPENING) {
  15961. if (c.cancel(this.animationTransition),
  15962. u.detectSamsungNative())
  15963. return this.boardOrientation = null,
  15964. this.div.style.visibility = "visible",
  15965. this.emit(d.OPENED),
  15966. this.state = I.OPEN,
  15967. void (e && e());
  15968. this.div.style.webkitTransform = "scale(0)",
  15969. this.div.style.transform = "scale(0)",
  15970. this.div.style.visibility = "visible",
  15971. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function () {
  15972. this.emit(d.OPENED),
  15973. this.state = I.OPEN,
  15974. e && e()
  15975. }
  15976. .bind(this))
  15977. }
  15978. }
  15979. ,
  15980. n.prototype.animateClose = function (e) {
  15981. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15982. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function () {
  15983. this.emit(d.CLOSED),
  15984. this.state = I.CLOSED,
  15985. this.div.style.visibility = "hidden",
  15986. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15987. e && e()
  15988. }
  15989. .bind(this)))
  15990. }
  15991. ,
  15992. n.prototype.needsUpdate = function () {
  15993. return this.state !== I.CLOSED
  15994. }
  15995. ,
  15996. n.prototype.update = function (e, t) {
  15997. if (this.needsUpdate()) {
  15998. var i = (this.updateOrientation(e),
  15999. this.calcScale(t))
  16000. , n = {
  16001. x: (e.x + 1) * $("#player").width() / 2,
  16002. y: (e.y + 1) * $("#player").height() / 2
  16003. };
  16004. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  16005. this.div.style.webkitTransform = this.div.screenTransform,
  16006. this.div.style.transform = this.div.screenTransform
  16007. }
  16008. }
  16009. ,
  16010. n.prototype.getDimensions = function () {
  16011. return this.div.getBoundingClientRect()
  16012. }
  16013. ,
  16014. n.prototype.calcScale = function (e) {
  16015. return Math.sqrt(e / 40) * m.boardToDiscRatio
  16016. }
  16017. ,
  16018. n.prototype.updateOrientation = function (e) {
  16019. if (this.state !== I.ACTIVE) {
  16020. var t = 1 / 3
  16021. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  16022. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  16023. , r = "";
  16024. r += 0 === n ? "right" : 2 === n ? "left" : "",
  16025. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  16026. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  16027. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  16028. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  16029. }
  16030. }
  16031. ,
  16032. n.prototype.applyOrientation = function (e) {
  16033. this.div.style.transform = this.div.style.webkitTransform = "",
  16034. this.div.classList.remove("tag-container-" + this.orientation),
  16035. this.div.classList.add("tag-container-" + e);
  16036. var t = window.getComputedStyle(this.div);
  16037. this.initialTransform = t.transform || t.webkitTransform,
  16038. "none" === this.initialTransform && (this.initialTransform = "");
  16039. var i = t.transform.slice(7, -1).split(",")
  16040. , n = -i[4]
  16041. , r = -i[5];
  16042. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  16043. this.div.style.transformOrigin = n + "px " + r + "px",
  16044. this.orientation = e
  16045. }
  16046. ,
  16047. t.exports = n
  16048. }
  16049. ).call(this, "/js/tag/Billboard/Billboard.js")
  16050. }
  16051. , {
  16052. "../../util/browser": 182,
  16053. "../../util/lerp": 188,
  16054. "../../util/logger": 189,
  16055. "../../util/transitions": 195,
  16056. "../Media/EmbedlyEmbed": 125,
  16057. "../Media/EmbedlyPlayer": 126,
  16058. "../Media/Image": 128,
  16059. "../Media/Link": 129,
  16060. "../Media/MediaEvent": 131,
  16061. "../Parser/DescriptionChunkType": 133,
  16062. "../Parser/DescriptionParser": 134,
  16063. "./BillboardEvent": 120,
  16064. "./billboardSettings": 121,
  16065. "./overlaySettings": 122,
  16066. events: 202
  16067. }],
  16068. 120: [function (e, t, i) {
  16069. "use strict";
  16070. t.exports = Object.freeze({
  16071. ENTER: "billboard.enter",
  16072. LEAVE: "billboard.leave",
  16073. OPENING: "billboard.opening",
  16074. OPENED: "billboard.open",
  16075. CLOSING: "billboard.closing",
  16076. CLOSED: "billboard.closed",
  16077. ACTIVATING: "billboard.activating",
  16078. ACTIVATE: "billboard.activate"
  16079. })
  16080. }
  16081. , {}],
  16082. 121: [function (e, t, i) {
  16083. "use strict";
  16084. t.exports = Object.freeze({
  16085. animation: Object.freeze({
  16086. hoverOnClosing: !1,
  16087. openDelay: 100,
  16088. closeDelay: 50,
  16089. openDuration: 200,
  16090. closeDuration: 100
  16091. }),
  16092. boardToDiscRatio: 1.2
  16093. })
  16094. }
  16095. , {}],
  16096. 122: [function (e, t, i) {
  16097. "use strict";
  16098. t.exports = Object.freeze({
  16099. boundaryWidth: 30,
  16100. boundaryHeight: 0
  16101. })
  16102. }
  16103. , {}],
  16104. 123: [function (e, t, i) {//tag
  16105. (function (i) {
  16106. "use strict";
  16107. function n(e, t, i) {
  16108. var n = i.version || "0";
  16109. "0" !== n && I.info("tag defined using version " + n),
  16110. this.model = e,
  16111. this.sid = t,
  16112. this.color = (new r.Color).set(i.color || l.tagDefault),
  16113. this.hoverColor = l._darken(this.color, .2),
  16114. this.floor = null,
  16115. this.floorIndex = i.floor,
  16116. this.mode = s.PANORAMA,
  16117. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16118. this.obj3d = null,
  16119. this.disc = null,
  16120. this.materials = {
  16121. disc: null,
  16122. pole: null
  16123. },
  16124. this.position = (new r.Vector3).copy(i.position),
  16125. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16126. this.discWorldPosition = null,
  16127. this.discScale = .05,
  16128. this.poleEnabled = i.stem.enabled,
  16129. this.billboard = new o(i.label, i.description, i.media, this),
  16130. this.visibleTransition = null,
  16131. this.hoveringDisc = !1
  16132. }
  16133. var r = e("three")
  16134. , o = e("./Billboard/Billboard")
  16135. , a = e("../settings")
  16136. , s = e("../enum/Viewmode")
  16137. , l = e("../enum/Colors")
  16138. , c = e("../enum/RenderLayers")
  16139. , h = e("../enum/RenderOrder")
  16140. , u = (e("../util/common"),
  16141. e("../util/math"))
  16142. , d = e("../util/texture")
  16143. , p = e("../objects/Panorama")
  16144. , f = e("../shaders")
  16145. , g = e("../util/transitions")
  16146. , m = e("../util/lerp")
  16147. , v = e("../util/easing")
  16148. , A = e("./Billboard/BillboardEvent")
  16149. , y = e("events").EventEmitter
  16150. , C = e("../util/logger")
  16151. , I = new C(i)
  16152. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16153. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16154. , w = new r.PlaneBufferGeometry(1, 1);
  16155. n.prototype = Object.create(y.prototype),
  16156. n.raycaster = new r.Raycaster,
  16157. n.prototype.bindEvents = function () {
  16158. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16159. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16160. }
  16161. ,
  16162. n.prototype.build = function () {
  16163. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16164. this.floor && (this.billboard.build(this.model.sid),
  16165. this.obj3d = this.buildObject3D(),
  16166. this.floor.add(this.obj3d)),
  16167. this
  16168. }
  16169. ,
  16170. n.prototype.buildObject3D = function () {
  16171. var e = new r.Object3D;
  16172. e.position.copy(this.position);
  16173. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16174. t.bg.value = b,
  16175. t.mask.value = E,
  16176. t.color.value.copy(this.color),
  16177. this.materials.disc = new r.RawShaderMaterial({
  16178. transparent: !0,
  16179. vertexShader: f.tagDisc.vertexShader,
  16180. fragmentShader: f.tagDisc.fragmentShader,
  16181. uniforms: t
  16182. }),
  16183. this.disc = new r.Mesh(w, this.materials.disc),
  16184. this.disc.layers.set(c.TAG),
  16185. this.disc.position.copy(this.discPosition),
  16186. this.disc.renderOrder = h.tagDisc,
  16187. this.disc.tag = this;
  16188. var i = this.buildPole();
  16189. return i.layers.set(c.TAG),
  16190. i.renderOrder = h.tagStem,
  16191. e.add(i),
  16192. e.layers.set(c.TAG),
  16193. e.add(this.disc)
  16194. }
  16195. ,
  16196. n.prototype.buildPole = function () {
  16197. var e = new r.BufferGeometry
  16198. , t = new Float32Array(6);
  16199. return t[0] = t[1] = t[2] = 0,
  16200. t[3] = this.discPosition.x,
  16201. t[4] = this.discPosition.y,
  16202. t[5] = this.discPosition.z,
  16203. e.addAttribute("position", new r.BufferAttribute(t, 3)),
  16204. this.materials.pole = new r.LineBasicMaterial({
  16205. linewidth: a.tags.pole.width,
  16206. color: a.tags.pole.color,
  16207. opacity: 0,
  16208. visible: this.poleEnabled,
  16209. transparent: !0,
  16210. depthWrite: !1
  16211. }),
  16212. new r.Line(e, this.materials.pole)
  16213. }
  16214. ,
  16215. n.prototype.setFreeState = function (e) {
  16216. !e && this.hoveringDisc || this.billboard.close(e).then(function () {
  16217. this.materials.disc.uniforms.color.value = this.color
  16218. }
  16219. .bind(this))
  16220. }
  16221. ,
  16222. n.prototype.setHoverState = function (e) {
  16223. this.billboard.open(e),
  16224. this.materials.disc.uniforms.color.value = this.hoverColor
  16225. }
  16226. ,
  16227. n.prototype.hide = function (e, t) {
  16228. var i = $.Deferred();
  16229. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16230. return i.resolve().promise();
  16231. e = e || 0,
  16232. t = t || 0,
  16233. g.cancel(this.visibleTransition);
  16234. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16235. , r = t + e
  16236. , o = t / r;
  16237. return this.visibleTransition = g.start(function (e) {
  16238. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16239. , i = m.property(e.materials.pole, "opacity", 0);
  16240. return function (n) {
  16241. t(n),
  16242. e.materials.pole && i(n)
  16243. }
  16244. }(this), r * n, function () {
  16245. i.resolve()
  16246. }, o, v[a.warp.blendEasing]),
  16247. i.promise()
  16248. }
  16249. ,
  16250. n.prototype.show = function (e, t) {
  16251. var i = $.Deferred();
  16252. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16253. return i.resolve().promise();
  16254. e = e || 0,
  16255. t = t || 0,
  16256. g.cancel(this.visibleTransition);
  16257. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16258. , r = t + e
  16259. , o = t / r;
  16260. return this.visibleTransition = g.start(function (e) {
  16261. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16262. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16263. return function (n) {
  16264. t(n),
  16265. e.materials.pole && i(n)
  16266. }
  16267. }(this), r * n, function () {
  16268. i.resolve()
  16269. }, o, v[a.warp.blendEasing]),
  16270. i.promise()
  16271. }
  16272. ,
  16273. n.prototype.closestPanoTowardTag = function (e, t) {
  16274. var i = []
  16275. , o = []
  16276. , l = this.disc.getWorldPosition();
  16277. if (e === s.PANORAMA) {
  16278. var c = .5
  16279. , h = t.position.clone().sub(l).normalize();
  16280. i.push(p.filters.isPanoAligned()),
  16281. i.push(p.filters.inPanoDirection(l, h, c)),
  16282. i.push(p.filters.isNeighbourPanoTo(t)),
  16283. o.push(p.scoreFunctions.direction(l, h))
  16284. }
  16285. var u = new r.Vector3
  16286. , d = function (e) {
  16287. u.copy(l).sub(e.position);
  16288. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16289. , i = a.tags.navigate.tiltTolerance;
  16290. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16291. }
  16292. , f = function (e) {
  16293. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16294. };
  16295. i.push(f, d),
  16296. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16297. var g = this.model.panos.sortByScore(i, o);
  16298. if (a.tags.navigate.lineOfSight) {
  16299. for (var m = 0; m < g.length; m++) {
  16300. var v = g[m].pano
  16301. , A = v.position.distanceTo(l);
  16302. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16303. return null;
  16304. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16305. var y = n.raycaster.intersectObjects(this.model.colliders);
  16306. if (0 === y.length || y[0].distance > A)
  16307. return v
  16308. }
  16309. return null
  16310. }
  16311. return g.length > 0 && g[0].pano
  16312. }
  16313. ,
  16314. n.prototype.examine = function (e) {
  16315. var t = e.mode
  16316. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16317. , n = this.disc.getWorldPosition();
  16318. this.billboard.setActiveState();
  16319. var o = function () {
  16320. var t = this.billboard.getDimensions()
  16321. , n = new r.Vector3;
  16322. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16323. n.unproject(e.camera),
  16324. e.flyToPano({
  16325. pano: i,
  16326. lookAtPoint: n
  16327. })
  16328. }
  16329. .bind(this);
  16330. if (t === s.PANORAMA)
  16331. if (i !== e.currentPano) {
  16332. var l = {
  16333. pano: i,
  16334. lookAtPoint: n,
  16335. duration: null,
  16336. maxDistanceOverride: null,
  16337. skipWarpingCheck: !1
  16338. };
  16339. e.flyToPano(l, o)
  16340. } else
  16341. setTimeout(function () {
  16342. this.billboard.open().then(function () {
  16343. o()
  16344. })
  16345. }
  16346. .bind(this), 0);
  16347. else {
  16348. var c = {
  16349. pano: i
  16350. };
  16351. if (n) {
  16352. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0, 1, 0));
  16353. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16354. }
  16355. c.callback = o,
  16356. c.duration = 1500,
  16357. c.mode = s.PANORAMA,
  16358. e.flyToNewMode(c)
  16359. }
  16360. }
  16361. ,
  16362. n.prototype.update = function (e, t) {
  16363. var i = new r.Vector3;
  16364. return function (e, t) {
  16365. this.discWorldPosition = this.disc.getWorldPosition(),
  16366. this.updateDisc(e, t),
  16367. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16368. i.z < 1 && (i.y *= -1,
  16369. this.billboard.update(i, this.getDiscRadius(i, t))))
  16370. }
  16371. }(),
  16372. n.prototype.updateDisc = function (e, t) {
  16373. var i = new r.Vector3
  16374. , o = new r.Vector3
  16375. , l = new r.Vector3
  16376. , c = new r.Vector3
  16377. , h = new r.Vector3;
  16378. return function (e, t) {
  16379. var u = a.tags.visibility
  16380. , d = a.tags.disc.scale
  16381. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16382. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16383. this.obj3d.visible) {
  16384. this.disc.quaternion.copy(t.quaternion);
  16385. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16386. i.copy(this.discWorldPosition).project(t),
  16387. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16388. l.set(f / 2, 0, 0).add(o),
  16389. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16390. h.copy(c).unproject(t);
  16391. var g = h.distanceTo(this.discWorldPosition)
  16392. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16393. this.discScale = g * m,
  16394. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16395. }
  16396. }
  16397. }(),
  16398. n.prototype.getDiscRadius = function (e, t) {
  16399. var i = new r.Vector3;
  16400. return function (e, t) {
  16401. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16402. Math.abs(e.x - i.x) * $("#player").width()
  16403. }
  16404. }(),
  16405. n.prototype.tagVisibleOnCurrentFloor = function (e) {
  16406. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16407. }
  16408. ,
  16409. n.prototype.offScreen = function (e, t) {
  16410. var i = e.getWorldPosition().project(t);
  16411. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16412. }
  16413. ,
  16414. n.viewportScale = function () {
  16415. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16416. n.viewportHeight = $("#player").height(),
  16417. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16418. n.currentViewportScale
  16419. }
  16420. ,
  16421. t.exports = n
  16422. }
  16423. ).call(this, "/js/tag/tag.js")
  16424. }
  16425. , {
  16426. "../enum/Colors": 19,
  16427. "../enum/RenderLayers": 41,
  16428. "../enum/RenderOrder": 42,
  16429. "../enum/Viewmode": 51,
  16430. "../objects/Panorama": 148,
  16431. "../settings": 166,
  16432. "../shaders": 167,
  16433. "../util/common": 185,
  16434. "../util/easing": 186,
  16435. "../util/lerp": 188,
  16436. "../util/logger": 189,
  16437. "../util/math": 190,
  16438. "../util/texture": 194,
  16439. "../util/transitions": 195,
  16440. "./Billboard/Billboard": 119,
  16441. "./Billboard/BillboardEvent": 120,
  16442. events: 202,
  16443. three: 217
  16444. }],
  16445. 124: [function (e, t, i) {
  16446. (function (i) {
  16447. "use strict";
  16448. function n() {
  16449. this.tagState = y.IDLE,
  16450. this.intersectTag = null,
  16451. this.hoveredTag = null,
  16452. this.activeTag = null,
  16453. this.tagDiscs = [],
  16454. this.raycaster = new r.Raycaster,
  16455. this.modelManager = null,
  16456. this.player = null,
  16457. this.totaltags = 0,
  16458. this.navigatingViaTag = !1,
  16459. this.enabled = !1
  16460. }
  16461. var r = e("three")
  16462. , o = e("../util/logger")
  16463. , a = e("../util/common")
  16464. , s = e("../controls/serializer")
  16465. , l = e("../objects/Snapshot")
  16466. , c = e("../settings")
  16467. , h = e("./Billboard/BillboardEvent")
  16468. , u = e("./Media/MediaEvent")
  16469. , d = e("./Media/LinkType")
  16470. , p = e("../enum/Viewmode")
  16471. , f = e("../enum/WarpStyle")
  16472. , g = e("../enum/BlackoutStyle")
  16473. , m = e("../enum/ModelManagerEvents")
  16474. , v = e("../enum/tagEvents")
  16475. , A = e("../enum/PlayerEvents")
  16476. , y = (e("../util/lerp"),
  16477. e("../enum/TagStates"))
  16478. , C = e("events").EventEmitter
  16479. , I = new o(i);
  16480. a.extend(n, C),
  16481. n.prototype.init = function (e, t) {
  16482. this.modelManager = e,
  16483. this.player = t,
  16484. this.updateModel(),
  16485. this.bindEvents()
  16486. }
  16487. ,
  16488. n.prototype.update = function (e) {
  16489. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16490. }
  16491. ,
  16492. n.prototype.updateTags = function (e, t, i, n) {
  16493. for (var r in this.model.tags)
  16494. this.model.tags[r].update(e, t, i, n)
  16495. }
  16496. ,
  16497. n.prototype.updateModel = function () {
  16498. this.model = this.modelManager.getActiveModel(),
  16499. this.gettagsFromModel(),
  16500. this.totaltags = Object.keys(this.model.tags).length
  16501. }
  16502. ,
  16503. n.prototype.gettagsFromModel = function () {
  16504. this.tagDiscs = [];
  16505. for (var e in this.model.tags) {
  16506. var t = this.model.tags[e].disc;
  16507. t && this.tagDiscs.push(t)
  16508. }
  16509. }
  16510. ,
  16511. n.prototype.bindEvents = function () {
  16512. function e() {
  16513. Object.keys(this.model.tags).forEach(function (e) {
  16514. var t = this.model.tags[e];
  16515. t.bindEvents(),
  16516. t.billboard.on(u.LINK_CLICK, function (e) {
  16517. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16518. }
  16519. .bind(this)),
  16520. t.billboard.on(u.IMAGE_OPENED, function () {
  16521. this.tagState = y.EXAMINE,
  16522. this.emit(u.IMAGE_OPENED)
  16523. }
  16524. .bind(this)),
  16525. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16526. }
  16527. .bind(this))
  16528. }
  16529. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16530. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16531. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16532. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16533. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16534. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16535. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16536. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16537. e.call(this)
  16538. }
  16539. ,
  16540. n.prototype.navigateViaLink = function (e) {
  16541. var t = s.deserialize(e);
  16542. if (t)
  16543. if (t.mode === p.PANORAMA) {
  16544. try {
  16545. this.player.model.panos.get(t.panoId)
  16546. } catch (e) {
  16547. return void I.warn("Unable to find panorama location", t.panoId)
  16548. }
  16549. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16550. } else {
  16551. var i = {
  16552. cameraMode: t.mode,
  16553. position: t.position,
  16554. quaternion: t.quaternion,
  16555. scanId: t.panoId,
  16556. orthoZoom: t.zoom,
  16557. floorVisibility: t.floorVisibility,
  16558. thumbUrl: null,
  16559. name: null
  16560. };
  16561. this.player.flyToNewMode({
  16562. mode: t.mode,
  16563. duration: c.warp.outsideTime,
  16564. warpDest: new l(i),
  16565. force: !0
  16566. })
  16567. }
  16568. }
  16569. ,
  16570. n.prototype.handleWarpStart = function (e, t, i, n) {
  16571. this.dismissExaminedTag(),
  16572. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16573. e && (i = g.END),
  16574. this.hideShowTagsForBlackoutStyle(i, n))
  16575. }
  16576. ,
  16577. n.prototype.handleWarpInterruption = function (e, t, i) {
  16578. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16579. this.hideShowTagsForBlackoutStyle(t, i)
  16580. }
  16581. ,
  16582. n.prototype.hideShowTagsForBlackoutStyle = function (e, t) {
  16583. var i = 0
  16584. , n = 0
  16585. , r = t / 2;
  16586. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16587. e) {
  16588. case g.END:
  16589. this.hideAlltags(r);
  16590. break;
  16591. case g.BEGINNING:
  16592. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16593. break;
  16594. case g.NONE:
  16595. break;
  16596. case g.MIDDLE:
  16597. i = r,
  16598. n = r,
  16599. this.hideAlltags(n),
  16600. setTimeout(function () {
  16601. this.showAlltags(i)
  16602. }
  16603. .bind(this), n);
  16604. break;
  16605. case g.FADEIN:
  16606. setTimeout(function () {
  16607. this.showAlltags(r)
  16608. }
  16609. .bind(this), r)
  16610. }
  16611. }
  16612. ,
  16613. n.prototype.onPlayerModeChanging = function (e, t) {
  16614. t !== p.PANORAMA && this.dismissExaminedTag(),
  16615. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16616. var i = t !== p.OUTDOOR;
  16617. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16618. }
  16619. ,
  16620. n.prototype.onPanoChange = function (e, t) {
  16621. var i = this.navigatingViaTag;
  16622. if (this.navigatingViaTag = !1,
  16623. !i) {
  16624. this.dismissExaminedTag();
  16625. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16626. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16627. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16628. }
  16629. }
  16630. ,
  16631. n.prototype.onPlayerReady = function (e, t, i) {
  16632. this.startAlltags(e, t ? i : null)
  16633. }
  16634. ,
  16635. n.prototype.onPlayerFlyingEnded = function (e, t) {
  16636. this.updateClosestTags(e)
  16637. }
  16638. ,
  16639. n.prototype.dismissExaminedTag = function () {
  16640. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16641. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16642. this.hoveredTag = null)
  16643. }
  16644. ,
  16645. n.prototype.startAlltags = function (e, t) {
  16646. this.model.shouldShowtags = c.tags.enabled,
  16647. this.enabled = !0,
  16648. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16649. t && setTimeout(function () {
  16650. this.activateTag(this.model.getTagBySid(t))
  16651. }
  16652. .bind(this), c.tags.startup.fadeInDuration / 2))
  16653. }
  16654. ,
  16655. n.prototype.showAlltags = function (e, t, i) {
  16656. function n() {
  16657. o++,
  16658. o === this.totaltags && (this.model.tagsShown = !0,
  16659. r.resolve())
  16660. }
  16661. var r = $.Deferred();
  16662. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16663. return r.resolve().promise();
  16664. var o = 0;
  16665. for (var a in this.model.tags) {
  16666. var s = this.model.tags[a];
  16667. s.show(e, t).done(n.bind(this))
  16668. }
  16669. return r.promise()
  16670. }
  16671. ,
  16672. n.prototype.hideAlltags = function (e, t) {
  16673. function i() {
  16674. r++,
  16675. r === this.totaltags && (this.model.tagsShown = !1,
  16676. n.resolve())
  16677. }
  16678. var n = $.Deferred()
  16679. , r = 0;
  16680. for (var o in this.model.tags) {
  16681. var a = this.model.tags[o];
  16682. a.hide(e, t).done(i.bind(this)),
  16683. a === this.activeTag && this.dismissActiveTag()
  16684. }
  16685. return n.promise()
  16686. }
  16687. ,
  16688. n.prototype.enableHovering = function () {
  16689. this.enabled = !0
  16690. }
  16691. ,
  16692. n.prototype.disableHovering = function () {
  16693. this.enabled = !1
  16694. }
  16695. ,
  16696. n.prototype.activateTag = function (e, t) {
  16697. t = t || y.EXAMINE,
  16698. this.activeTag = e,
  16699. this.activeTag.hoveringDisc = !0,
  16700. this.activeTag.setHoverState(t === y.EXAMINE),
  16701. this.tagState = t,
  16702. this.emit(v.TagActivated, e)
  16703. }
  16704. ,
  16705. n.prototype.dismissActiveTag = function () {
  16706. this.activeTag.hoveringDisc = !1,
  16707. this.activeTag.setFreeState(!0);
  16708. var e = this.activeTag;
  16709. this.activeTag = null,
  16710. this.tagState = y.IDLE,
  16711. this.emit(v.TagDismissed, e)
  16712. }
  16713. ,
  16714. n.prototype.clickedOnTag = function (e) {
  16715. var t = function () {
  16716. this.navigatingViaTag = !0,
  16717. this.activeTag.examine(this.player),
  16718. this.emit(v.TagNavigation, this.activeTag)
  16719. }
  16720. .bind(this);
  16721. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16722. this.activeTag = this.intersectTag,
  16723. t(),
  16724. !0) : (this.dismissActiveTag(),
  16725. !1)
  16726. }
  16727. ,
  16728. n.prototype.intersecttag = function () {
  16729. var e = new r.Vector3
  16730. , t = new r.Vector3
  16731. , i = new r.Vector3;
  16732. return function (n, r, o) {
  16733. if (!this.enabled)
  16734. return null;
  16735. var a = null
  16736. , s = this.tagDiscs.filter(function (e) {
  16737. return e.parent.visible
  16738. });
  16739. if (s.length > 0) {
  16740. var l = this.model.floors.reduce(function (e, t) {
  16741. return t.hidden ? e : e.concat(t.collider.children)
  16742. }, s);
  16743. e.set(n.x, n.y, -1).unproject(o),
  16744. t.set(n.x, n.y, 1).unproject(o),
  16745. i.copy(t).sub(e).normalize(),
  16746. this.raycaster.set(e, i);
  16747. var c = this.raycaster.intersectObjects(l);
  16748. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16749. }
  16750. return this.intersectTag = a,
  16751. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16752. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function () {
  16753. this.hoveredTag = a
  16754. }
  16755. .bind(this)),
  16756. a.billboard.on(h.LEAVE, function () {
  16757. this.hoveredTag = null
  16758. }
  16759. .bind(this))),
  16760. this.activateTag(a, y.BROWSE))),
  16761. a
  16762. }
  16763. }(),
  16764. n.prototype.rankedtagInDirection = function () {
  16765. var e = []
  16766. , t = []
  16767. , i = new r.Vector3
  16768. , n = new r.Vector3
  16769. , o = new r.Vector3;
  16770. return function (r, a, s, l) {
  16771. var c = 0;
  16772. t.length = 0;
  16773. for (var h = 0; h < this.closesttags.length; h++) {
  16774. var u = this.closesttags[h];
  16775. n.copy(u.position),
  16776. n.add(u.discPosition),
  16777. i.copy(a),
  16778. i.sub(n).negate(),
  16779. i.normalize();
  16780. var d = i.dot(l);
  16781. if (d >= 0) {
  16782. o.copy(n),
  16783. o.project(s);
  16784. var p = this.intersecttag(o, !1, s);
  16785. if (p) {
  16786. if (c >= e.length)
  16787. for (var f = 0; f < 64; f++)
  16788. e.push({
  16789. tag: u,
  16790. dot: d
  16791. });
  16792. var g = e[c];
  16793. g.tag = u,
  16794. g.dot = d,
  16795. g.position = math.projectPositionToCanvas(n, s),
  16796. t.push(g),
  16797. c++
  16798. }
  16799. }
  16800. }
  16801. return t.sort(function (e, t) {
  16802. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16803. }),
  16804. r < t.length ? t[r].tag : null
  16805. }
  16806. }(),
  16807. n.prototype.updateClosestTags = function () {
  16808. var e = new r.Vector3
  16809. , t = 30;
  16810. return function (i) {
  16811. this.closesttags || (this.closesttags = []),
  16812. this.closesttags.length = 0;
  16813. var n = this.model.tags;
  16814. if (n)
  16815. for (var r in n)
  16816. if (n.hasOwnProperty(r)) {
  16817. var o = n[r]
  16818. , a = o.position;
  16819. e.copy(i),
  16820. e.sub(a).negate();
  16821. var s = e.lengthSq();
  16822. s < t && this.closesttags.push(o)
  16823. }
  16824. }
  16825. }(),
  16826. t.exports = n
  16827. }
  16828. ).call(this, "/js/tag/tagManager.js")
  16829. }
  16830. , {
  16831. "../controls/serializer": 14,
  16832. "../enum/BlackoutStyle": 18,
  16833. "../enum/tagEvents": 32,
  16834. "../enum/ModelManagerEvents": 33,
  16835. "../enum/PlayerEvents": 40,
  16836. "../enum/TagStates": 44,
  16837. "../enum/Viewmode": 51,
  16838. "../enum/WarpStyle": 52,
  16839. "../objects/Snapshot": 153,
  16840. "../settings": 166,
  16841. "../util/common": 185,
  16842. "../util/lerp": 188,
  16843. "../util/logger": 189,
  16844. "./Billboard/BillboardEvent": 120,
  16845. "./Media/LinkType": 130,
  16846. "./Media/MediaEvent": 131,
  16847. events: 202,
  16848. three: 217
  16849. }],
  16850. 125: [function (e, t, i) {
  16851. (function (i) {
  16852. "use strict";
  16853. function n() {
  16854. this.embedWrapper = null,
  16855. this.embedElement = null
  16856. }
  16857. var r = e("../../util/ajax")
  16858. , o = e("./mediaSettings")
  16859. , a = e("../../settings")
  16860. , s = e("../../util/logger")
  16861. , l = new s(i);
  16862. n.prototype.createDomElement = function () {
  16863. return this.embedWrapper = document.createElement("div"),
  16864. this.embedWrapper.classList.add("tag-embed"),
  16865. this.embedWrapper.classList.add("hidden"),
  16866. this.embedWrapper
  16867. }
  16868. ,
  16869. n.prototype.load = function (e) {
  16870. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16871. return new Promise(function (e, i) {
  16872. r.get(t).then(function (t) {
  16873. if (t = JSON.parse(t),
  16874. t.html && t.html.indexOf("<script") === -1) {
  16875. this.embedWrapper.innerHTML = t.html;
  16876. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16877. if (this.embedWrapper.style.width = n + "px",
  16878. t.height) {
  16879. var r = t.height / t.width;
  16880. this.embedWrapper.style.height = n * r + "px"
  16881. }
  16882. this.embedElement = this.embedWrapper.firstChild;
  16883. var a = [];
  16884. try {
  16885. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16886. } catch (e) {
  16887. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16888. }
  16889. a.forEach(function (e) {
  16890. e.setAttribute("target", "_blank")
  16891. }),
  16892. this.embedElement.classList.add("hidden"),
  16893. this.embedWrapper.classList.remove("hidden"),
  16894. e()
  16895. } else
  16896. i("Not a valid embed")
  16897. }
  16898. .bind(this), function (e) {
  16899. i(e.response)
  16900. })
  16901. }
  16902. .bind(this))
  16903. }
  16904. ,
  16905. n.prototype.show = function () {
  16906. this.embedElement && this.embedElement.classList.remove("hidden")
  16907. }
  16908. ,
  16909. n.prototype.hide = function () {
  16910. this.embedElement && this.embedElement.classList.add("hidden")
  16911. }
  16912. ,
  16913. t.exports = n
  16914. }
  16915. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16916. }
  16917. , {
  16918. "../../settings": 166,
  16919. "../../util/ajax": 181,
  16920. "../../util/logger": 189,
  16921. "./mediaSettings": 132
  16922. }],
  16923. 126: [function (e, t, i) {
  16924. (function (i) {
  16925. "use strict";
  16926. function n(e) {
  16927. o.call(this),
  16928. this.options = e,
  16929. this.playerControls = null,
  16930. this.state = s.NOT_READY
  16931. }
  16932. var r = e("../../util/browser")
  16933. , o = e("./EmbedlyEmbed")
  16934. , a = e("../../util/logger")
  16935. , s = (new a(i),
  16936. Object.freeze({
  16937. NOT_READY: "player.not.ready",
  16938. CUED: "player.cued",
  16939. PLAYING: "player.playing",
  16940. PAUSED: "player.paused"
  16941. }));
  16942. n.prototype = Object.create(o.prototype),
  16943. n.prototype.createDomElement = function () {
  16944. return this.embedWrapper = document.createElement("div"),
  16945. this.embedWrapper.classList.add("tag-video"),
  16946. this.embedWrapper.classList.add("hidden"),
  16947. this.embedWrapper
  16948. }
  16949. ,
  16950. n.prototype.load = function (e) {
  16951. var t = function () {
  16952. function e(e) {
  16953. this.playerState = s.CUED,
  16954. this.options.startMuted && this.playerControls.mute()
  16955. }
  16956. function t(e) {
  16957. this.playerState = e
  16958. }
  16959. function i(e) {
  16960. this.playerControls.setCurrentTime(0),
  16961. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16962. }
  16963. this.playerControls = new playerjs.Player(this.embedElement),
  16964. this.playerControls.on("ready", e.bind(this)),
  16965. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16966. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16967. this.playerControls.on("ended", i.bind(this))
  16968. }
  16969. .bind(this);
  16970. return o.prototype.load.call(this, e).then(t.bind(this))
  16971. }
  16972. ,
  16973. n.prototype.play = function () {
  16974. var e = r.isMobile();
  16975. return function () {
  16976. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16977. }
  16978. }(),
  16979. n.prototype.pause = function () {
  16980. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16981. }
  16982. ,
  16983. t.exports = n
  16984. }
  16985. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16986. }
  16987. , {
  16988. "../../util/browser": 182,
  16989. "../../util/logger": 189,
  16990. "./EmbedlyEmbed": 125
  16991. }],
  16992. 127: [function (e, t, i) {
  16993. (function (i) {
  16994. "use strict";
  16995. function n(e) {
  16996. function t() {
  16997. return a.debug("requesting file from embedly:", e.href),
  16998. r.get(e.href, {
  16999. responseType: e.responseType
  17000. }).then(function (t) {
  17001. return a.debug("requesting file finished:", e.href),
  17002. t
  17003. })
  17004. }
  17005. function i() { }
  17006. return s = new Promise(function (e, n) {
  17007. s.catch(i).then(function () {
  17008. t().then(e, n)
  17009. })
  17010. }
  17011. )
  17012. }
  17013. var r = e("../../util/ajax")
  17014. , o = (e("./mediaSettings"),
  17015. e("../../util/logger"))
  17016. , a = new o(i)
  17017. , s = Promise.resolve();
  17018. t.exports.enqueue = n
  17019. }
  17020. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17021. }
  17022. , {
  17023. "../../util/ajax": 181,
  17024. "../../util/logger": 189,
  17025. "./mediaSettings": 132
  17026. }],
  17027. 128: [function (e, t, i) {
  17028. (function (i) {
  17029. "use strict";
  17030. function n() {
  17031. this.imageWrapper = null,
  17032. this.width = 0,
  17033. this.height = 0,
  17034. this.aspect = 1
  17035. }
  17036. var r = e("./MediaEvent")
  17037. , o = e("./EmbedlyQueue")
  17038. , a = e("events").EventEmitter
  17039. , s = e("../../util/logger")
  17040. , l = e("../../settings");
  17041. new s(i);
  17042. n.prototype = Object.create(a.prototype),
  17043. n.prototype.createDomElement = function () {
  17044. return this.imageWrapper = document.createElement("div"),
  17045. this.imageWrapper.classList.add("tag-image"),
  17046. this.imageWrapper.classList.add("hidden"),
  17047. this.imageWrapper.addEventListener("click", function (e) {
  17048. e.stopPropagation(),
  17049. this.emit(r.IMAGE_OPENING),
  17050. this.imageWrapper.style.pointerEvents = "none"
  17051. }
  17052. .bind(this)),
  17053. this.imageWrapper
  17054. }
  17055. ,
  17056. n.prototype.onClosed = function () {
  17057. this.imageWrapper.style.pointerEvents = "auto"
  17058. }
  17059. ,
  17060. n.prototype.load = function (e) {
  17061. var t = Math.max(window.screen.height, window.screen.width)
  17062. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17063. return new Promise(function (e, t) {
  17064. function n(t) {
  17065. var i = t.target;
  17066. this.width = i.naturalWidth,
  17067. this.height = i.naturalHeight,
  17068. this.aspect = this.width / this.height;
  17069. var n = t.target.src;
  17070. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17071. this.imageWrapper.style.width = this.width + "px",
  17072. this.imageWrapper.style.height = this.height + "px",
  17073. this.imageWrapper.classList.remove("hidden"),
  17074. e()
  17075. }
  17076. o.enqueue({
  17077. href: i,
  17078. responseType: "arraybuffer"
  17079. }).then(function (e) {
  17080. var t = new Uint8Array(e)
  17081. , i = new Blob([t])
  17082. , r = new window.Image;
  17083. r.addEventListener("load", n.bind(this));
  17084. var o = URL.createObjectURL(i);
  17085. r.src = o
  17086. }
  17087. .bind(this), t)
  17088. }
  17089. .bind(this))
  17090. }
  17091. ,
  17092. t.exports = n
  17093. }
  17094. ).call(this, "/js/tag/Media/Image.js")
  17095. }
  17096. , {
  17097. "../../settings": 166,
  17098. "../../util/logger": 189,
  17099. "./EmbedlyQueue": 127,
  17100. "./MediaEvent": 131,
  17101. events: 202
  17102. }],
  17103. 129: [function (e, t, i) {
  17104. "use strict";
  17105. function n(e) {
  17106. this.label = e.label,
  17107. this.href = e.url,
  17108. this.type = this.updateLinkForType(),
  17109. this.domElement = null,
  17110. this.id = c++
  17111. }
  17112. var r = e("./LinkType")
  17113. , o = e("./MediaEvent")
  17114. , a = e("../../util/browser")
  17115. , s = e("../../analytics")
  17116. , l = e("events").EventEmitter
  17117. , c = 0;
  17118. n.prototype = Object.create(l.prototype),
  17119. n.prototype.updateLinkForType = function () {
  17120. function e(e) {
  17121. var t = new RegExp("[#&?]start=([^#&?]*)")
  17122. , i = t.exec(e);
  17123. return i[1]
  17124. }
  17125. function t(e) {
  17126. return e + "&play=1"
  17127. }
  17128. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17129. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17130. r.NAVIGATION) : (this.href = t(this.href),
  17131. r.MODEL) : r.EXT_LINK
  17132. }
  17133. ;
  17134. var h = {};
  17135. n.prototype.createDomElement = function () {
  17136. function e(e) {
  17137. switch (e.stopPropagation(),
  17138. h[this.id] = !0,
  17139. s.trackAlways("click_tag_link", {
  17140. link_type: this.type,
  17141. link_count: c,
  17142. links_clicked: Object.keys(h).length
  17143. }),
  17144. this.type) {
  17145. case r.MODEL:
  17146. window.location.replace(this.href);
  17147. break;
  17148. case r.EXT_LINK:
  17149. window.open(this.href, "_blank")
  17150. }
  17151. this.emit(o.LINK_CLICK, {
  17152. type: this.type,
  17153. url: this.href
  17154. })
  17155. }
  17156. if (this.domElement = document.createElement("a"),
  17157. this.domElement.classList.add("tag-link"),
  17158. this.domElement.textContent = this.label,
  17159. this.type === r.EXT_LINK) {
  17160. this.domElement.textContent += " ";
  17161. var t = document.createElement("i");
  17162. t.classList.add("icon-ext-link"),
  17163. t.title = "Link to external web site",
  17164. this.domElement.appendChild(t)
  17165. }
  17166. return this.domElement.addEventListener("click", e.bind(this)),
  17167. this.domElement
  17168. }
  17169. ,
  17170. t.exports = n
  17171. }
  17172. , {
  17173. "../../analytics": 4,
  17174. "../../util/browser": 182,
  17175. "./LinkType": 130,
  17176. "./MediaEvent": 131,
  17177. events: 202
  17178. }],
  17179. 130: [function (e, t, i) {
  17180. "use strict";
  17181. t.exports = {
  17182. NAVIGATION: "navigation",
  17183. MODEL: "model",
  17184. EXT_LINK: "ext-link"
  17185. }
  17186. }
  17187. , {}],
  17188. 131: [function (e, t, i) {
  17189. "use strict";
  17190. t.exports = Object.freeze({
  17191. LINK_CLICK: "mtmedia.link",
  17192. IMAGE_LOADED: "mtmedia.image.loaded",
  17193. IMAGE_OPENING: "mtmedia.image.opening",
  17194. IMAGE_OPENED: "mtmedia.image.opened",
  17195. IMAGE_CLOSING: "mtmedia.image.closing",
  17196. IMAGE_CLOSED: "mtmedia.image.closed",
  17197. VIDEO_START: "mtmedia.video.start",
  17198. VIDEO_PAUSE: "mtmedia.video.pause",
  17199. VIDEO_ENDED: "mtmedia.video.end"
  17200. })
  17201. }
  17202. , {}],
  17203. 132: [function (e, t, i) {
  17204. "use strict";
  17205. t.exports = Object.freeze({
  17206. maxEmbedWidth: 350,
  17207. defaultAspectRatio: .75
  17208. })
  17209. }
  17210. , {}],
  17211. 133: [function (e, t, i) {
  17212. "use strict";
  17213. t.exports = Object.freeze({
  17214. TEXT: "text",
  17215. LINK: "link",
  17216. IMAGE: "photo",
  17217. VIDEO: "video",
  17218. RICH: "rich"
  17219. })
  17220. }
  17221. , {}],
  17222. 134: [function (e, t, i) {
  17223. "use strict";
  17224. function n(e) {
  17225. this.capabilities = {
  17226. links: {
  17227. enable: e.supportLinks,
  17228. keepLabels: e.keepLinkLabels
  17229. }
  17230. }
  17231. }
  17232. var r = e("./DescriptionChunkType");
  17233. n.prototype.parse = function (e, t) {
  17234. var i = []
  17235. , n = e.split("[").map(function (e, t) {
  17236. return 0 === t ? e : "[" + e
  17237. });
  17238. return n.forEach(function (e) {
  17239. var n = this.findMarkdown(e);
  17240. if (n) {
  17241. if (n.url.indexOf("javascript:") !== -1)
  17242. return;
  17243. this.addLinkChunk(i, n, t),
  17244. this.addTextChunk(i, e.slice(n.markdown.length))
  17245. } else
  17246. this.addTextChunk(i, e)
  17247. }
  17248. .bind(this)),
  17249. i
  17250. }
  17251. ,
  17252. n.prototype.findMarkdown = function (e) {
  17253. var t = /\[([^\]]*)\]\((.*)\)/
  17254. , i = e.match(t);
  17255. if (i) {
  17256. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17257. 0 !== r);)
  17258. o++;
  17259. var a = n.length - o;
  17260. return {
  17261. markdown: i[0].substring(0, i[0].length - a),
  17262. label: i[1],
  17263. url: i[2].substring(0, o)
  17264. }
  17265. }
  17266. }
  17267. ,
  17268. n.prototype.addTextChunk = function (e, t) {
  17269. 0 !== t.length && e.push({
  17270. type: r.TEXT,
  17271. text: t
  17272. })
  17273. }
  17274. ,
  17275. n.prototype.addLinkChunk = function (e, t) {
  17276. if (!this.capabilities.links.enable)
  17277. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17278. var i = {
  17279. label: t.label,
  17280. url: t.url
  17281. };
  17282. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17283. e.push({
  17284. type: r.LINK,
  17285. link: i
  17286. })
  17287. }
  17288. ,
  17289. t.exports = n
  17290. }
  17291. , {
  17292. "./DescriptionChunkType": 133
  17293. }],
  17294. 135: [function (e, t, i) {
  17295. (function (i) {
  17296. "use strict";
  17297. var n = e("../util/logger")
  17298. , r = new n(i)
  17299. , o = {
  17300. parseIdsFromChunkName: function (e, t) {
  17301. t.floorId = o.parseFloor(e),
  17302. t.roomId = o.parseRoom(e)
  17303. },
  17304. parseFloor: function (e) {
  17305. var t = e.match(/_group([0-9]+)/);
  17306. if (!t)
  17307. return 0;
  17308. try {
  17309. return parseInt(t[1], 10)
  17310. } catch (e) {
  17311. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17312. 0
  17313. }
  17314. },
  17315. parseRoom: function (e) {
  17316. var t = e.match(/_sub([0-9]+)/);
  17317. if (!t)
  17318. return -1;
  17319. try {
  17320. return parseInt(t[1], 10)
  17321. } catch (e) {
  17322. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17323. 0
  17324. }
  17325. }
  17326. };
  17327. t.exports = o
  17328. }
  17329. ).call(this, "/js/model/Chunks.js")
  17330. }
  17331. , {
  17332. "../util/logger": 189
  17333. }],
  17334. 136: [function (e, t, i) {
  17335. (function (i) {
  17336. "use strict";
  17337. function n(e) {
  17338. s.call(this),
  17339. this.model = e,
  17340. this.exploded = !1
  17341. }
  17342. var r = e("../objects/Floor")
  17343. , o = (e("../settings"),
  17344. e("../util/logger"))
  17345. , a = e("../util/transitions")
  17346. , s = e("../util/IndexedCollection")
  17347. , l = e("../util/common")
  17348. , c = e("../util/easing");
  17349. new o(i);
  17350. l.inherit(n, s),
  17351. n.prototype.add = function (e) {
  17352. s.prototype.add.call(this, e),
  17353. this.model.add(e)
  17354. }
  17355. ,
  17356. n.prototype.getIndex = function (e) {
  17357. return e.floorIndex
  17358. }
  17359. ,
  17360. n.prototype.build = function () {
  17361. this.list.forEach(function (e) {
  17362. e.build()
  17363. })
  17364. }
  17365. ,
  17366. n.prototype.size = function () {
  17367. return this.length
  17368. }
  17369. ,
  17370. n.prototype.sort = function () {
  17371. s.prototype.sort.call(this, function (e, t) {
  17372. return e.floorIndex - t.floorIndex
  17373. })
  17374. }
  17375. ,
  17376. n.prototype.nextFloor = function (e, t) {
  17377. return this.index[e.floorIndex + t] || null
  17378. }
  17379. ,
  17380. n.prototype.getFloorAtPoint = function (e) {
  17381. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17382. var r = this.list[n]
  17383. , o = r.distanceToPoint(e);
  17384. (!t || i > o) && (i = o,
  17385. t = r)
  17386. }
  17387. return t
  17388. }
  17389. ,
  17390. n.prototype.getOrMakeFloor = function (e) {
  17391. var t = this.index[e];
  17392. return t || (t = new r(this.model, e),
  17393. this.add(t)),
  17394. t
  17395. }
  17396. ,
  17397. n.prototype.hide = function () {
  17398. this.list.forEach(function (e) {
  17399. e.hide()
  17400. })
  17401. }
  17402. ,
  17403. n.prototype.show = function () {
  17404. this.list.forEach(function (e) {
  17405. e.show()
  17406. })
  17407. }
  17408. ,
  17409. n.prototype.names = function () {
  17410. return this.list.reduce(function (e, t) {
  17411. return e.concat(t.name)
  17412. }, [])
  17413. }
  17414. ,
  17415. n.prototype.toggleExplodeHorizontal = function () {
  17416. function e(e, t) {
  17417. r.copy(e.position),
  17418. e.position.x = i[e.floorIndex] * t,
  17419. e.position.y = 1 * e.floorIndex * t,
  17420. r.sub(e.position).multiplyScalar(-1),
  17421. e.panos.forEach(function (e) {
  17422. e.translate(r)
  17423. })
  17424. }
  17425. var t, i = [], n = 0;
  17426. this.list.forEach(function (e, r, o) {
  17427. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17428. n += t,
  17429. i[r] = n
  17430. }),
  17431. i = i.map(function (e) {
  17432. return e - n / 2
  17433. });
  17434. var r = this.list[0].position.clone();
  17435. this.exploded ? this.list.forEach(function (t) {
  17436. a.start(function (i) {
  17437. e(t, 1 - i)
  17438. }, 1500, null, 0, c.easeOutExpo)
  17439. }) : this.list.forEach(function (t) {
  17440. a.start(function (i) {
  17441. e(t, i)
  17442. }, 1500, null, 0, c.easeOutExpo)
  17443. }),
  17444. this.exploded = !this.exploded
  17445. }
  17446. ,
  17447. n.prototype.toggleExplodeVertical = function () {
  17448. function e(e, i) {
  17449. var n = n.copy(e.position);
  17450. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17451. n.sub(e.position).multiplyScalar(-1),
  17452. e.panos.forEach(function (e) {
  17453. e.translate(n)
  17454. })
  17455. }
  17456. var t = this.model.size;
  17457. this.list[0].position.clone();
  17458. this.exploded ? this.list.forEach(function (t) {
  17459. a.start(function (i) {
  17460. e(t, 1 - i)
  17461. }, 1500, null, 0, c.easeOutExpo)
  17462. }) : this.list.forEach(function (t) {
  17463. a.start(function (i) {
  17464. e(t, i)
  17465. }, 1500, null, 0, c.easeOutExpo)
  17466. }),
  17467. this.exploded = !this.exploded
  17468. }
  17469. ,
  17470. t.exports = n
  17471. }
  17472. ).call(this, "/js/model/FloorCollection.js")
  17473. }
  17474. , {
  17475. "../objects/Floor": 146,
  17476. "../settings": 166,
  17477. "../util/IndexedCollection": 175,
  17478. "../util/common": 185,
  17479. "../util/easing": 186,
  17480. "../util/logger": 189,
  17481. "../util/transitions": 195
  17482. }],
  17483. 137: [function (e, t, i) {
  17484. (function (i) {
  17485. "use strict";
  17486. function n() {
  17487. c.call(this)
  17488. }
  17489. var r = e("../settings")
  17490. , o = e("../util/logger")
  17491. , a = e("../enum/Viewmode")
  17492. , s = e("../objects/Snapshot")
  17493. , l = (e("../util/math"),
  17494. e("../util/common"))
  17495. , c = e("../util/IndexedCollection")
  17496. , h = new o(i);
  17497. l.inherit(n, c),
  17498. n.prototype.getImage = function (e) {
  17499. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17500. }
  17501. ,
  17502. n.prototype.filterByModesAndReel = function (e, t) {
  17503. for (var i = [], n = 0; n < t.length; n += 1) {
  17504. var r = t[n]
  17505. , o = this.index[r.sid];
  17506. o && i.push(o)
  17507. }
  17508. var s = e[a.DOLLHOUSE]
  17509. , l = e[a.FLOORPLAN];
  17510. i = i.filter(function (e) {
  17511. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17512. return !0;
  17513. var t;
  17514. try {
  17515. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17516. } catch (e) {
  17517. return h.debug(e.message),
  17518. !1
  17519. }
  17520. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17521. }),
  17522. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17523. this.list = i,
  17524. this.reIndex()
  17525. }
  17526. ,
  17527. n.prototype.getHeroLocations = function (panos) {//改 增加二级location
  17528. if (0 === this.list.length)
  17529. return [];
  17530. var locations = [];
  17531. var deal = (info, container) => {
  17532. var src = info.thumbnail_signed_src,
  17533. o = info.name || "";
  17534. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17535. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17536. let a = panos.get(info.metadata.scan_id);
  17537. if (a && !a.isAligned()) return
  17538. }
  17539. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17540. if (cameraMode === a.MESH) return
  17541. if (window.isLocal) src = manage.dealURL(src)
  17542. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17543. var l = {
  17544. cameraMode: cameraMode,
  17545. position: info.metadata.camera_position,
  17546. quaternion: info.metadata.camera_quaternion,
  17547. zoom: info.metadata.zoom,
  17548. panoId: info.metadata.scan_id,
  17549. orthoZoom: info.metadata.ortho_zoom,
  17550. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17551. thumbUrl: src,
  17552. name: n.filterImageName(o),
  17553. sid: info.sid
  17554. }
  17555. var item = new s(l);
  17556. item.momentTour = info.momentTour
  17557. item.dontRot = info.dontRot
  17558. item.rotTime = info.rotTime
  17559. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17560. container.push(item)
  17561. return item
  17562. }
  17563. }
  17564. this.list.forEach(image => {
  17565. if (image.images) {
  17566. var folder = $.extend({}, image)
  17567. folder.heroLocations = [];
  17568. image.images.list.forEach(child => {
  17569. deal(child, folder.heroLocations);
  17570. })
  17571. folder.musicInfo = folder.musicInfo || {}
  17572. locations.push(folder)
  17573. delete folder.images;
  17574. delete folder.locations;
  17575. } else {
  17576. var item = deal(image, locations);
  17577. }
  17578. })
  17579. return locations
  17580. }
  17581. ,
  17582. n.prototype.getIndex = function (e) {
  17583. return e.sid
  17584. }
  17585. ,
  17586. n.filterImageName = function (e) {
  17587. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17588. }
  17589. ,
  17590. t.exports = n
  17591. }
  17592. ).call(this, "/js/model/ImageCollection.js")
  17593. }
  17594. , {
  17595. "../enum/Viewmode": 51,
  17596. "../objects/Snapshot": 153,
  17597. "../settings": 166,
  17598. "../util/IndexedCollection": 175,
  17599. "../util/common": 185,
  17600. "../util/logger": 189,
  17601. "../util/math": 190
  17602. }],
  17603. 138: [function (e, t, i) {
  17604. (function (i) {
  17605. "use strict";
  17606. function n() {
  17607. u.call(this)
  17608. }
  17609. var r = e("../label/Label")
  17610. , o = e("../settings")
  17611. , a = e("../util/logger")
  17612. , s = e("../util/math")
  17613. , l = e("../util/ajax")
  17614. , c = e("./RoomCollection")
  17615. , h = e("../util/common")
  17616. , u = e("../util/IndexedCollection");
  17617. new a(i);
  17618. h.inherit(n, u),
  17619. n.prototype.getIndex = function (e) {
  17620. return e.labelId
  17621. }
  17622. ,
  17623. n.prototype.associateWithRooms = function (e) {
  17624. this.forEach(function (t) {
  17625. e.forEach(function (e) {
  17626. e.roomId === t.roomId && (t.room = e)
  17627. })
  17628. })
  17629. }
  17630. ,
  17631. n.prototype.createFromLabelData = function (e) {
  17632. e.forEach(function (e) {
  17633. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17634. t = c.generateRoomId(e.floorId, t);
  17635. var i = new r(e.sid, e.position || e.positions[0], e.text, e.floorId, t);
  17636. i.position = s.convertWorkshopVector(i.position),
  17637. this.add(i),
  17638. i.build()
  17639. }
  17640. .bind(this))
  17641. }
  17642. ,
  17643. n.prototype.load = function (e, t) {
  17644. return l.get(e, {
  17645. responseType: "json",
  17646. auth: t ? o.authorizationHeader : null
  17647. }).done(function (e) {
  17648. var t = [];
  17649. for (var i in e) {
  17650. var n = e[i];
  17651. t.push(n)
  17652. }
  17653. this.createFromLabelData(t)
  17654. }
  17655. .bind(this))
  17656. }
  17657. ,
  17658. n.parseRoomIndexFromWorkshopRoomId = function (e) {
  17659. var t = -1;
  17660. if (e) {
  17661. if (typeof e == 'number') {//add
  17662. t = parseInt(e)
  17663. } else {
  17664. var i = e.split("_");
  17665. t = parseInt(i[0])
  17666. }
  17667. }
  17668. return t
  17669. },
  17670. t.exports = n
  17671. }
  17672. ).call(this, "/js/model/LabelCollection.js")
  17673. }
  17674. , {
  17675. "../label/Label": 90,
  17676. "../settings": 166,
  17677. "../util/IndexedCollection": 175,
  17678. "../util/ajax": 181,
  17679. "../util/common": 185,
  17680. "../util/logger": 189,
  17681. "../util/math": 190,
  17682. "./RoomCollection": 141
  17683. }],
  17684. 139: [function (e, t, i) {
  17685. (function (i) {
  17686. "use strict";
  17687. function n(e, t) {
  17688. o.Object3D.call(this)
  17689. this.sid = window.number;//t.sid,
  17690. this.data = t,
  17691. this.options = e,
  17692. this.urls = new s(e.urlFiles),
  17693. this.isPublic = void 0 !== t.is_public && t.is_public,
  17694. //创建heroLocations
  17695. this.images = new _(this),
  17696. this.images.extend(t.images),
  17697. this.images.forEach((info) => {
  17698. if (info.locations) {
  17699. info.images = new _(this);
  17700. info.images.extend(info.locations)
  17701. }
  17702. })
  17703. this.heroLocations = []
  17704. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17705. this.outdoorPanoLocations = [],
  17706. this.floors = new d(this),
  17707. this.floorsEnabled = void 0 === e.floors || e.floors,
  17708. this.changingFloor = !1,
  17709. this.chunks = [],
  17710. this.panos = new A,
  17711. this.colliders = [],
  17712. this.routePanos = new A, //add
  17713. this.loadPanosPromise = null,
  17714. this.loadMeshTexturesPromise = null,
  17715. this.auxDataPromise = null,
  17716. this.meshTexturesLoaded = !1,
  17717. this.meshTextures = [],
  17718. this.tags = {},
  17719. this.tagsShown = !1,
  17720. this.shouldShowtags = !1,
  17721. this.has360Views = !1,
  17722. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17723. this.supportedModes = {},
  17724. this.supportedModes[c.PANORAMA] = !0,
  17725. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17726. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17727. this.supportedModes[c.TRANSITIONING] = !0,
  17728. this.supportsTiles = this.configureTiling(),
  17729. // this.supportsVR = t.is_vr,
  17730. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17731. this.mode = c.DOLLHOUSE,
  17732. this.size = null,
  17733. this.center = null,
  17734. this.boundingBox = new o.Box3,
  17735. this.currentFloor = null,
  17736. this.allFloorsVisible = !0,
  17737. this.projectedPano0 = null,
  17738. this.projectedPano1 = null,
  17739. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function (e, t) {
  17740. this.addFloor(new u(this, t, e.trim()))
  17741. }
  17742. .bind(this)),
  17743. this.waitQueue = [],
  17744. this.on("load", function (e) {
  17745. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function (e) {
  17746. return !e.isLoadedCallback()
  17747. }),
  17748. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17749. }
  17750. .bind(this)),
  17751. this.setupCustomProperties()
  17752. this.hots = {};
  17753. }
  17754. function r() {
  17755. try {
  17756. var e = document.createElement("canvas")
  17757. , t = e.getContext("webgl");
  17758. t || (t = e.getContext("experimental-webgl"));
  17759. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17760. return i
  17761. } catch (e) {
  17762. return 0
  17763. }
  17764. }
  17765. var o = e("three")
  17766. , a = e("../util/ajax")
  17767. , s = e("../util/ModelUrls")
  17768. , l = e("../objects/BoundingTextureSkybox")
  17769. , c = e("../enum/Viewmode")
  17770. , h = e("../enum/RenderOrder")
  17771. , u = (e("../enum/AlignmentType"),
  17772. e("../objects/Floor"))
  17773. , d = e("./FloorCollection")
  17774. , p = e("../objects/Chunk")
  17775. , f = (e("../objects/Room"),
  17776. e("../objects/Snapshot"),
  17777. e("../label/Label"),
  17778. e("../util/math"),
  17779. e("../settings"))
  17780. , ss = e("../shaders")
  17781. , g = e("../util/logger")
  17782. , m = e("../tag/tag")
  17783. , v = (e("../tag/tagManager"),
  17784. e("../objects/Panorama"))
  17785. , A = e("../util/PanoramaCollection")
  17786. , y = e("../loaders/ModelLoader")
  17787. , C = e("../loaders/ModelTextureLoader")
  17788. , I = e("../loaders/SweepDataLoader")
  17789. , E = e("../util/transitions")
  17790. , b = e("../util/common")
  17791. , es = e("../util/easing")
  17792. , lerp = e("../util/lerp")
  17793. , tex = e("../util/texture")
  17794. , w = e("./../util/browser")
  17795. , _ = e("./ImageCollection")
  17796. , T = e("./RoomCollection")
  17797. , x = e("./LabelCollection")
  17798. , S = e("./Chunks")
  17799. , M = e("./../util/showcase")
  17800. , R = e("../exception/BasicException")
  17801. , P = (e("../constants")
  17802. , e("events").EventEmitter)
  17803. //,Hot = e("hot")
  17804. , O = new g(i);
  17805. n.prototype = Object.create(o.Object3D.prototype),
  17806. b.extend(n, P),
  17807. n.prototype.setupCustomProperties = function () {
  17808. var e = f.modelAlpha;
  17809. Object.defineProperty(this, "alpha", {
  17810. get: function () {
  17811. return e
  17812. },
  17813. set: function (t) {
  17814. e = t,
  17815. this.chunks.forEach(function (t) {
  17816. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17817. })
  17818. }
  17819. })
  17820. }
  17821. ,
  17822. n.prototype.configureTiling = function () {
  17823. var e = r();
  17824. if (e < 2048)
  17825. return !1;
  17826. O.warn("Max cube texture size: " + e);
  17827. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17828. var i = f.tiling.tilingFlagNames[t];
  17829. if ("1" === w.valueFromHash(i, null))
  17830. return !0;
  17831. if ("0" === w.valueFromHash(i, null))
  17832. return !1
  17833. }
  17834. //--------------------------------------------许钟文-------------------------------------------
  17835. //return true;
  17836. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17837. //--------------------------------------------e n d -------------------------------------------
  17838. }
  17839. ,
  17840. n.prototype.toggleAlpha = function () {
  17841. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17842. }
  17843. ,
  17844. n.prototype.load = function (e) {
  17845. var t = function () {
  17846. return $.when(this.loadPanos(), this.loadMesh())
  17847. }
  17848. , i = this.urls.init().then(t.bind(this));
  17849. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17850. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17851. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17852. }
  17853. ,
  17854. n.prototype.loadMesh = function () {
  17855. function e(e) {
  17856. O.error(e),
  17857. n.reject("loading-failed")
  17858. }
  17859. function t(e, t) {
  17860. n.notify(e, t)
  17861. }
  17862. function i(e, t) {
  17863. if (0 === e.length) {
  17864. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17865. r.supportedModes[c.DOLLHOUSE] = !1,
  17866. r.supportedModes[c.FLOORPLAN] = !1;
  17867. var i = new p({
  17868. geometry: new o.PlaneBufferGeometry(5, 5, 1, 1)
  17869. });
  17870. i.material.visible = !1,
  17871. i.rotateX(-Math.PI / 2),
  17872. i.geometry.computeBoundingBox(),
  17873. e = [i]
  17874. }
  17875. e.forEach(function (e) {
  17876. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17877. r.addChunk(t, e)
  17878. }),
  17879. r.floors.sort(),
  17880. n.resolve(r)
  17881. }
  17882. var n = $.Deferred()
  17883. , r = this;
  17884. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17885. n.promise()
  17886. }
  17887. ,
  17888. n.prototype.loadMeshTextures = function () {
  17889. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function () {
  17890. this.meshTexturesLoaded = !0
  17891. }
  17892. .bind(this)),
  17893. this.loadTexturesPromise)
  17894. }
  17895. ,
  17896. /* n.prototype.loadtags = function() {//xzw改
  17897. var e = $.Deferred();
  17898. if (!f.tags.enabled)
  17899. return e.resolve();
  17900. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17901. t = "data/" + this.sid + "/tags.json"
  17902. return a.get(t, {
  17903. responseType: "json",
  17904. auth: this.isPublic ? null : f.authorizationHeader
  17905. }).done(function(t) {
  17906. var i = 0
  17907. , n = 0;
  17908. for (var r in t) {
  17909. var o = t[r];
  17910. o.enabled && (n++,
  17911. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17912. i++))
  17913. }
  17914. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17915. e.resolve()
  17916. }
  17917. .bind(this)).fail(function() {
  17918. O.warn("Getting tags failed, not displaying tags."),
  17919. e.resolve()
  17920. }),
  17921. e
  17922. } */
  17923. n.prototype.shineHots = function () { //xzw
  17924. E.trigger({
  17925. func: function (e) {
  17926. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17927. for (var i in this.hots) {
  17928. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17929. }
  17930. }.bind(this),
  17931. cycling: true,
  17932. duration: 3000,
  17933. //easing: "easeInOutQuad",
  17934. name: "hotShine"
  17935. })
  17936. },
  17937. /* n.prototype.loadOverlays = function(overlays){
  17938. var overlays = window.data2 && window.data2.overlays
  17939. overlays && overlays.forEach((info)=>{
  17940. new Overlay(info)
  17941. })
  17942. Overlay.load()
  17943. }
  17944. */
  17945. n.prototype.loadhots = function () {//xzw
  17946. initHot(this)
  17947. var r = $.Deferred();
  17948. var t = g_Prefix + "data/" + this.sid + "/data2.js" + '?' + randomTime().getTime();
  17949. return a.get(t, {
  17950. responseType: "json",
  17951. auth: this.isPublic ? null : f.authorizationHeader
  17952. }).done(function (e) {
  17953. window.data2 = e;
  17954. this.roomLabels = []
  17955. if (!e) {
  17956. console.error("data2 is null")
  17957. } else {
  17958. g_data2 = hotMatcher(e);
  17959. this.hotsCount = 0;
  17960. let create = () => {
  17961. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17962. if (e.hots) {
  17963. var sids = Object.keys(e.hots).sort((a, b) => { return e.hots[a].order - e.hots[b].order });
  17964. sids.forEach((sid) => {
  17965. e.hots[sid].sid = sid
  17966. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  17967. //e.hots[sid].styleImg = []
  17968. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot")
  17969. //}
  17970. })
  17971. }
  17972. if (e.overlays) {
  17973. e.overlays.forEach((info) => {
  17974. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17975. new Hot(info, 'byOverlay')
  17976. })
  17977. }
  17978. Hot.createHotList();
  17979. Hot.startLoad()
  17980. if (DATA.roomLabels) {
  17981. DATA.roomLabels.forEach((data) => {
  17982. this.roomLabels.push(new RoomLabel(data))
  17983. })
  17984. }
  17985. }
  17986. if (player.currentPano) {
  17987. create()
  17988. } else {
  17989. let f = () => {
  17990. window.bus.removeEventListener('playerAndModelReady', f)
  17991. create()
  17992. }
  17993. window.bus.addEventListener('playerAndModelReady', f)
  17994. }
  17995. g_index = w.valueFromHash("m");
  17996. }
  17997. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17998. /* var dataJsPromise = $.Deferred();
  17999. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18000. a.get(dataJsUrl,{
  18001. responseType: "json",
  18002. auth: this.isPublic ? null : f.authorizationHeader
  18003. }).done(function(data) {
  18004. window.hotData = data;
  18005. this.createHotItem(data, this.hots);
  18006. for(let i in this.hots){//add
  18007. data[i] && this.hots[i].initStyleImg(data[i]);
  18008. }
  18009. dataJsPromise.resolve();
  18010. }.bind(this)).fail(function(){
  18011. console.log('Data.js is empty');
  18012. dataJsPromise.resolve();
  18013. }) */
  18014. r.resolve();
  18015. }.bind(this)).fail(function () {
  18016. console.log('没有热点');
  18017. r.resolve()
  18018. }),
  18019. r
  18020. }
  18021. ,
  18022. n.prototype.loadPanos = function () {
  18023. if (this.loadPanosPromise)
  18024. return this.loadPanosPromise;
  18025. var e = new I(this);
  18026. return this.loadPanosPromise = e.load().then(function (e) {
  18027. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function (e) {
  18028. if (this.data.sweeps[e.uuid]) return this.data.sweeps[e.uuid].enabled
  18029. else console.log(e.uuid)
  18030. }
  18031. .bind(this))),
  18032. this.panos.extend(e.map(function (e) {
  18033. return new v(this, e.uuid, e, this.supportsTiles)
  18034. }
  18035. .bind(this))),
  18036. this.panos.forEach(function (e) {
  18037. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function (t) {
  18038. var i = this.panos.get(t);
  18039. i && this.panos.setNeighbour(e, i, !0)
  18040. }
  18041. .bind(this)),
  18042. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18043. }
  18044. .bind(this)),
  18045. //add:
  18046. initRoutePanos(this);
  18047. //------
  18048. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18049. this.supportedModes[c.PANORAMA] = !1),
  18050. $.when(this)
  18051. }
  18052. .bind(this)),
  18053. this.loadPanosPromise
  18054. }
  18055. ,
  18056. n.prototype.loadHighlightReel = function () {//xzw
  18057. var e = $.Deferred()
  18058. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18059. , t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18060. return a.get(t, {
  18061. responseType: "json",
  18062. auth: this.isPublic ? null : f.authorizationHeader
  18063. }).done(function (t) {
  18064. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18065. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18066. e.resolve()
  18067. }
  18068. .bind(this)).fail(function () {
  18069. O.warn("Getting highlight reel failed, no highlights available"),
  18070. e.resolve()
  18071. }),
  18072. e
  18073. }
  18074. ,
  18075. n.prototype.waitForLoad = function (e, t) {
  18076. t() || (this.waitQueue.push({
  18077. object: e,
  18078. isLoadedCallback: t
  18079. }),
  18080. 1 === this.waitQueue.length && this.emit("waiting"))
  18081. }
  18082. ,
  18083. n.prototype.hide = function () {
  18084. this.floors.hide()
  18085. }
  18086. ,
  18087. n.prototype.show = function () {
  18088. this.floors.show()
  18089. }
  18090. ,
  18091. n.prototype.floorNames = function () {
  18092. return this.floors.names()
  18093. }
  18094. ,
  18095. n.prototype.warpDestFloors = function (e, t) {
  18096. if (!e || this.floors.length !== e.length)
  18097. return void this.toggleAllFloors(!0);
  18098. var i = e.findIndex(function (e) {
  18099. return e
  18100. }
  18101. .bind(this));
  18102. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18103. }
  18104. ,
  18105. n.prototype.setFloor = function (e, t, i) {
  18106. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18107. this.allFloorsVisible = !1,
  18108. this._setFloor(e, t, i)
  18109. }
  18110. ,
  18111. n.prototype.toggleAllFloors = function (e) {
  18112. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18113. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18114. this._setFloor(this.currentFloor)
  18115. }
  18116. ,
  18117. n.prototype._setFloor = function (e, t, i) {
  18118. t = t || this.mode,
  18119. this.emit("floor.changed", e, t, this.currentFloor),
  18120. this.currentFloor = e;
  18121. var n;
  18122. if (t === c.PANORAMA) {
  18123. if (this.show(),
  18124. this.shouldShowtags && this.tagsShown)
  18125. for (n in this.tags)
  18126. this.tags[n].show(f.showFloorDuration)
  18127. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function (e, t) {
  18128. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18129. }
  18130. .bind(this)),
  18131. this.shouldShowtags && this.tagsShown))
  18132. for (n in this.tags) {
  18133. var r = this.tags[n];
  18134. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18135. }
  18136. var o = this
  18137. , a = e;
  18138. E.start(function () { }, f.showFloorDelay, function () {
  18139. o.floors.forEach(function (e) {
  18140. e.chunks.forEach(function (t) {
  18141. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18142. })
  18143. })
  18144. }
  18145. .bind(this))
  18146. }
  18147. ,
  18148. n.prototype.toggleExplode = function () {
  18149. this.floors.toggleExplodeHorizontal()
  18150. }
  18151. ,
  18152. n.prototype.toggleExplodeUp = function () {
  18153. this.floors.toggleExplodeVertical()
  18154. }
  18155. ,
  18156. n.prototype.nextFloor = function (e) {
  18157. return this.floors.nextFloor(this.currentFloor, e)
  18158. }
  18159. ,
  18160. n.prototype.addFloor = function (e) {
  18161. this.floors.add(e)
  18162. }
  18163. ,
  18164. n.prototype.getFloorAtPoint = function (e) {
  18165. return this.floors.getFloorAtPoint(e)
  18166. }
  18167. ,
  18168. n.prototype.getTagBySid = function (e) {
  18169. return this.tags[e]
  18170. }
  18171. ,
  18172. n.prototype.addChunk = function (e, t) {
  18173. this.floors.getOrMakeFloor(e).addChunk(t),
  18174. this.chunks.push(t)
  18175. }
  18176. ,
  18177. n.prototype.setMode = function (e) {
  18178. if (!this.supportedModes[e])
  18179. throw new R("Mode not supported for this model: " + e);
  18180. this.mode = e;
  18181. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18182. this.chunks.forEach(function (t) {
  18183. t.setMode(e)
  18184. })
  18185. }
  18186. ,
  18187. n.prototype.build = function () {
  18188. this.heroLocations = this.images.getHeroLocations(this.panos);
  18189. var e = function () {
  18190. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18191. }
  18192. .bind(this)();
  18193. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function (e) {
  18194. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18195. }
  18196. .bind(this)) || e,
  18197. null === this.heroImage && O.warn("No hero image defined."),
  18198. this.currentFloor = this.floors.last(),
  18199. this.floors.build(),
  18200. this.colliders = this.floors.reduce(function (e, t) {
  18201. return e.concat(t.collider.children)
  18202. }, []),
  18203. this.panos.forEach(function (e) {
  18204. e.build1(),
  18205. e.on("enter", function () {
  18206. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18207. }
  18208. .bind(this))
  18209. }
  18210. .bind(this)),
  18211. this.panos.forEach(function (e) {
  18212. e.build2()
  18213. }),
  18214. this.floors.forEach(function (e) {
  18215. this.boundingBox.union(e.boundingBox)
  18216. }
  18217. .bind(this)),
  18218. this.size = this.boundingBox.size(),
  18219. this.center = this.boundingBox.center(),
  18220. this.floors.forEach(function (e) {
  18221. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18222. }
  18223. .bind(this)),
  18224. this.panos.populate_path_graph(),
  18225. this.skybox = new l(this.boundingBox),
  18226. this.skybox.matrixWorldNeedsUpdate = !0,
  18227. this.add(this.skybox);
  18228. setTimeout(function () {
  18229. //this.hotsCount && this.shineHots()
  18230. Hot.beginShineHot()
  18231. }
  18232. .bind(this), 1300)
  18233. //add-----
  18234. {
  18235. let maxCount = browser.isMobile() ? 200000 : 400000
  18236. let noVisiHots = this.hotGroup.children.filter(e => !e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18237. let visiHots = this.hotGroup.children.filter(e => e.info.visiblePanos)
  18238. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18239. if (c > maxCount) { //防止加载时间过长,分批计算
  18240. console.log('hot分批setVisiblePanos')
  18241. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18242. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18243. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18244. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur * noVisiHots.length))
  18245. if (noVisiHots.length) {
  18246. let i = 0
  18247. let hotVisiInterval = setInterval(() => {
  18248. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18249. i++;
  18250. if (i >= noVisiHots.length) {
  18251. clearInterval(hotVisiInterval)
  18252. }
  18253. }, dur)
  18254. }
  18255. }
  18256. }
  18257. //---------
  18258. // createGuideAni(this)
  18259. //addModelBack(this)
  18260. this.createFloorLogo()
  18261. return O.debug("Done building model"),
  18262. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18263. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18264. this.buildRooms(),
  18265. this.labels.associateWithRooms(this.rooms),
  18266. $.when(this)
  18267. }
  18268. ,
  18269. n.prototype.createFloorLogo = function () {
  18270. console.log('createFloorLogo')
  18271. if (this.floorLogos || !settings.floorlogoURL) return;
  18272. var url = settings.floorlogoURL
  18273. var map = tex.load(url);//可以追加done
  18274. this.floorLogos = [];
  18275. for (var i = 0; i < 2; i++) { //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18276. var material = new o.MeshBasicMaterial({
  18277. opacity: 0,
  18278. map: map,
  18279. side: o.DoubleSide,
  18280. transparent: !0,
  18281. depthWrite: !1,
  18282. depthTest: false//改 在chunk\skybox外也可看到
  18283. });
  18284. var logo = new o.Mesh(new o.PlaneGeometry(2, 2, 1, 1), material);
  18285. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18286. //logo.scale.set(s,s,s);
  18287. logo.position.set(0, -1.5, 0);
  18288. logo.lookAt(logo.position.clone().add(new o.Vector3(0, 1, 0)));
  18289. logo.renderOrder = 100;//cover the videoSkybox
  18290. //logo.layers.set(0)
  18291. this.add(logo);
  18292. this.floorLogos.push(logo);
  18293. }
  18294. this.floorLogos[1].visible = false;
  18295. }
  18296. n.prototype.adjustfloorLogoHeight = function (o) {
  18297. var h = player.currentPano.floorPosition.y + 0.01;
  18298. this.floorLogos[1].position.setY(h);
  18299. this.floorLogos[0].position.setY(h);
  18300. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18301. },
  18302. n.prototype.changefloorLogoOpa = function (o) {//改 i, opacity, time, delay
  18303. if (!this.floorLogos) return;
  18304. E.cancelById("flOpa_" + o.index);//先停止之前该logo的透明度变化
  18305. if (o.from != void 0) this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18306. if (!o.dur) {//立刻
  18307. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18308. this.floorLogos[o.index].material.opacity = o.opa;
  18309. } else {
  18310. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18311. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18312. o.delay || 0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_" + o.index)
  18313. }
  18314. },
  18315. n.prototype.updateFloorlogo = function () { //xzw add 更新地标的旋转
  18316. var lastQ, lastP;
  18317. var equals = function (v1, v2, min) {
  18318. return Math.abs(v1 - v2) < min
  18319. }
  18320. var isSame = function (now, last, k) {//如果和上次相同就不改变
  18321. if (!last) return false;
  18322. var R = k.sceneRenderer;
  18323. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18324. //暂时:
  18325. var min = 0.0008
  18326. var same = equals(now.x, last.x, min) && equals(now.y, last.y, min) && equals(now.z, last.z, min)
  18327. && (now.w != void 0 ? equals(now.w, last.w, min) : true)
  18328. return same;
  18329. }
  18330. return function (Q, k) {
  18331. if (!Q) return;
  18332. /* if(Config.ifFish && window.lowFPS){
  18333. this.fLCompute++;
  18334. if(R.AFPS < 38){
  18335. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18336. else if(k.flying && k.fLCompute%2 !=1) return;
  18337. k.fLCompute %= 4;
  18338. }else if(R.AFPS < 45){
  18339. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18340. else if(k.flying && k.fLCompute%2 !=1) return;
  18341. k.fLCompute %= 6;
  18342. }else{
  18343. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18344. //else if(k.flying && k.fLCompute%2 !=1) return;
  18345. k.fLCompute %= 2;
  18346. }
  18347. } */
  18348. var sameQ, sameP, quaternion, visible;
  18349. for (var i = 0; i < 2; i++) {
  18350. var logo = this.floorLogos[i];
  18351. if (!logo.visible || logo.material.uniforms.opacity.value == 0) continue;
  18352. visible = true;
  18353. }
  18354. if (!visible) return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18355. var c = k.cameraControls.activeControl;
  18356. var sameQ = c ? (c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1)) : false;
  18357. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18358. for (var i = 0; i < 2; i++) {
  18359. var logo = this.floorLogos[i];
  18360. if (!sameQ) {
  18361. if (!quaternion) {
  18362. var a = new THREE.Vector3(0, 0, -1);
  18363. a.applyQuaternion(Q);
  18364. a.setY(0);
  18365. var _ = (new THREE.Matrix4).lookAt(a, new THREE.Vector3, new THREE.Vector3(0, 1, 0));
  18366. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18367. var a = new THREE.Quaternion(0, 0.7071067811865476, 0.7071067811865476, 0)//计算得
  18368. quaternion.multiply(a);
  18369. }
  18370. logo.quaternion.copy(quaternion);
  18371. }
  18372. }
  18373. }
  18374. }()
  18375. n.prototype.loadLabels = function () {//xzw
  18376. this.labels = new x(this);
  18377. var e = $.Deferred();
  18378. //加载俯视图的标签 注释这个备注就会加载
  18379. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18380. window.DATA.showingLabels ? this.showingLabels = true : '';
  18381. if (!this.showingLabels)
  18382. return e.resolve();
  18383. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18384. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18385. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function () {
  18386. O.warn("Getting labels failed, not displaying labels."),
  18387. e.resolve()
  18388. }),
  18389. e
  18390. }
  18391. ,
  18392. n.prototype.buildRooms = function () {
  18393. this.rooms = new T(this),
  18394. this.rooms.createFromChunks(this.chunks),
  18395. this.rooms.calcRoomBoundaries()
  18396. }
  18397. ,
  18398. n.prototype.updateProjectedPanos = function () {
  18399. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18400. }
  18401. ,
  18402. n.prototype.setProjectedPanos = function (e, t, i) {
  18403. void 0 !== i && null !== i || (i = !0),
  18404. i = !!i,
  18405. this.projectedPano0 = e,
  18406. this.projectedPano1 = t,
  18407. this.skybox.material.setProjectedPanos(e, t, i),
  18408. this.chunks.forEach(function (n) {
  18409. n.materialInside.setProjectedPanos(e, t, i)
  18410. })
  18411. }
  18412. ,
  18413. n.prototype.setSide = function (e) {
  18414. this.floors.forEach(function (t) {
  18415. t.collider.material.side = e
  18416. })
  18417. }
  18418. ,
  18419. n.prototype.heroCount = function () {
  18420. return this.heroLocations ? this.heroLocations.length : 0
  18421. }
  18422. ,
  18423. n.prototype.getHeroDescriptorByIndex = function (e = []) {//改 因增加了二级目录
  18424. if (e[0] < 0)
  18425. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18426. null;
  18427. if (this.heroCount() < 1)
  18428. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18429. null;
  18430. var t = this.heroLocations[e[0]];
  18431. if (t.heroLocations && e[1] != void 0) {
  18432. t = t.heroLocations[e[1]];
  18433. }
  18434. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18435. null) : t
  18436. }
  18437. ,
  18438. n.prototype.findPanoramicHero = function () {
  18439. for (var e in this.heroLocations)
  18440. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18441. return this.heroLocations[e];
  18442. return null
  18443. }
  18444. ,
  18445. n.prototype.listImagePanos = function () {
  18446. var e = []
  18447. , t = this;
  18448. return this.images.forEach(function (i) {
  18449. if (i.metadata && i.metadata.scan_id) {
  18450. var n = t.panos.get(i.metadata.scan_id);
  18451. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18452. }
  18453. }),
  18454. e
  18455. }
  18456. ,
  18457. n.prototype.fadePanoMarkers = function (e, t) {
  18458. this.panos.fadeMarkerOpacity(e, t)
  18459. }
  18460. ,
  18461. n.prototype.setSweepVisibility = function (e) {
  18462. this.panos.forEach(function (t) {
  18463. t.marker && (t.marker.visible = e)
  18464. })
  18465. }
  18466. ,
  18467. n.prototype.outsideAllowed = function () {
  18468. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18469. }
  18470. ,
  18471. t.exports = n
  18472. }
  18473. ).call(this, "/js/model/Model.js")
  18474. }
  18475. , {
  18476. "../constants": 8,
  18477. "../enum/AlignmentType": 17,
  18478. "../enum/RenderOrder": 42,
  18479. "../enum/Viewmode": 51,
  18480. "../exception/BasicException": 55,
  18481. "../label/Label": 90,
  18482. "../loaders/ModelLoader": 105,
  18483. "../loaders/ModelTextureLoader": 106,
  18484. "../loaders/SweepDataLoader": 107,
  18485. "../tag/tag": 123,
  18486. "../tag/tagManager": 124,
  18487. "../objects/BoundingTextureSkybox": 143,
  18488. "../objects/Chunk": 144,
  18489. "../objects/Floor": 146,
  18490. "../objects/Panorama": 148,
  18491. "../objects/Room": 150,
  18492. "../objects/Snapshot": 153,
  18493. "../settings": 166,
  18494. "../shaders": 167,
  18495. "../util/ModelUrls": 177,
  18496. "../util/PanoramaCollection": 178,
  18497. "../util/ajax": 181,
  18498. "../util/common": 185,
  18499. "../util/easing": 186,
  18500. "../util/lerp": 188,
  18501. "../util/logger": 189,
  18502. "../util/math": 190,
  18503. "../util/texture": 194,
  18504. "../util/transitions": 195,
  18505. "./../util/browser": 182,
  18506. "./../util/showcase": 193,
  18507. "./Chunks": 135,
  18508. "./FloorCollection": 136,
  18509. "./ImageCollection": 137,
  18510. "./LabelCollection": 138,
  18511. "./RoomCollection": 141,
  18512. events: 202,
  18513. three: 217,
  18514. "hot": "hot"
  18515. }],
  18516. 140: [function (e, t, i) {
  18517. "use strict";
  18518. function n() {
  18519. this.modelMap = {},
  18520. this.activeModel = null,
  18521. this.modelCount = 0,
  18522. this.tileDownloader = null,
  18523. this.panoRenderer = null
  18524. }
  18525. var r = (e("three"),
  18526. e("../util/common"))
  18527. , o = e("../exception/BasicException")
  18528. , a = e("../enum/ModelManagerEvents")
  18529. , s = e("../enum/PanoRendererEvents")
  18530. , l = e("events").EventEmitter;
  18531. n.prototype.init = function (e, t, i) {
  18532. this.tileDownloader = e,
  18533. this.panoRenderer = t,
  18534. this.qualityManager = i,
  18535. this.bindEvents()
  18536. }
  18537. ,
  18538. n.prototype.bindEvents = function () {
  18539. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18540. }
  18541. ,
  18542. n.prototype.onTileRendered = function (e, t, i, n) { }
  18543. ,
  18544. n.prototype.addModel = function (e) {
  18545. this.modelMap[e.sid] = e,
  18546. 0 === this.modelCount && this.activateModel(e.sid),
  18547. this.modelCount++,
  18548. this.emit(a.ModelAdded)
  18549. }
  18550. ,
  18551. n.prototype.getModel = function (e) {
  18552. return this.modelMap[e]
  18553. }
  18554. ,
  18555. n.prototype.activateModel = function (e) {
  18556. var t = this.modelMap[e];
  18557. if (!t)
  18558. throw new o("Tried to activate invalid model!");
  18559. var i = this.activeModel;
  18560. this.activeModel = t,
  18561. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18562. this.tileDownloader.setUrls(t.urls),
  18563. t.panos.forEach(function (e) {
  18564. e.attachToPanoRenderer(this.panoRenderer),
  18565. e.tileDownloader = this.tileDownloader,
  18566. e.qualityManager = this.qualityManager
  18567. }
  18568. .bind(this)),
  18569. this.emit(a.ActiveModelChanged, {
  18570. oldModel: i,
  18571. model: t
  18572. })
  18573. }
  18574. ,
  18575. n.prototype.getActiveModel = function () {
  18576. return this.activeModel
  18577. }
  18578. ,
  18579. r.extend(n, l),
  18580. t.exports = n
  18581. }
  18582. , {
  18583. "../enum/ModelManagerEvents": 33,
  18584. "../enum/PanoRendererEvents": 35,
  18585. "../exception/BasicException": 55,
  18586. "../util/common": 185,
  18587. events: 202,
  18588. three: 217
  18589. }],
  18590. 141: [function (e, t, i) {
  18591. (function (i) {
  18592. "use strict";
  18593. function n() {
  18594. s.call(this)
  18595. }
  18596. var r = e("../objects/Room")
  18597. , o = (e("../settings"),
  18598. e("../util/logger"))
  18599. , a = (e("../util/transitions"),
  18600. e("../util/easing"),
  18601. e("../util/common"))
  18602. , s = e("../util/IndexedCollection")
  18603. , l = e("./Chunks");
  18604. new o(i);
  18605. a.inherit(n, s),
  18606. n.prototype.getIndex = function (e) {
  18607. return e.roomId
  18608. }
  18609. ,
  18610. n.prototype.calcRoomBoundaries = function () {
  18611. this.forEach(function (e) {
  18612. e.calcBoundaries()
  18613. })
  18614. }
  18615. ,
  18616. n.prototype.createFromChunks = function (e) {
  18617. var t = {
  18618. floorId: -1,
  18619. roomId: -1
  18620. }
  18621. , i = {};
  18622. e.forEach(function (e) {
  18623. l.parseIdsFromChunkName(e.name, t);
  18624. var o = i[t.roomId];
  18625. if (!o) {
  18626. var a = n.generateRoomId(t.floorId, t.roomId);
  18627. o = new r(t.floorId, a),
  18628. this.add(o),
  18629. i[t.roomId] = o
  18630. }
  18631. o.addChunk(e)
  18632. }
  18633. .bind(this)),
  18634. this.calcRoomBoundaries()
  18635. }
  18636. ,
  18637. n.generateRoomId = function (e, t) {
  18638. return e + "_" + t
  18639. }
  18640. ,
  18641. t.exports = n
  18642. }
  18643. ).call(this, "/js/model/RoomCollection.js")
  18644. }
  18645. , {
  18646. "../objects/Room": 150,
  18647. "../settings": 166,
  18648. "../util/IndexedCollection": 175,
  18649. "../util/common": 185,
  18650. "../util/easing": 186,
  18651. "../util/logger": 189,
  18652. "../util/transitions": 195,
  18653. "./Chunks": 135
  18654. }],
  18655. 142: [function (e, t, i) {
  18656. "use strict";
  18657. function n(e, t, i) {
  18658. e = e.clone().expandByScalar(0.01);//改
  18659. var n = e.size()
  18660. , o = new r.BoxGeometry(n.x, n.y, n.z);
  18661. o.boundingBox = e,
  18662. r.Mesh.call(this, o, t),
  18663. this.position.copy(e.center()),
  18664. this.frustumCulled = !1,
  18665. i && this.add(new r.WireframeHelper(this))
  18666. }
  18667. var r = e("three");
  18668. n.prototype = Object.create(r.Mesh.prototype),
  18669. n.prototype.constructor = n,
  18670. t.exports = n
  18671. }
  18672. , {
  18673. three: 217
  18674. }],
  18675. 143: [function (e, t, i) {
  18676. (function (i) {
  18677. "use strict";
  18678. function n(e) {
  18679. h.time("Computing a nice bounding cubemap");
  18680. var t = new a({
  18681. side: r.BackSide,
  18682. transparent: !0
  18683. });
  18684. t.uniforms.modelAlpha.value = 0,
  18685. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18686. this.renderOrder = l.boundingSkybox,
  18687. o.call(this, e, t),
  18688. h.timeEnd("Computing a nice bounding cubemap")
  18689. }
  18690. var r = e("three")
  18691. , o = (e("../enum/Viewmode"),
  18692. e("../shaders"),
  18693. e("./BoundingMesh"))
  18694. , a = e("../materials/ModelTextureMaterial")
  18695. , s = e("../settings")
  18696. , l = e("../enum/RenderOrder")
  18697. , c = e("../util/logger")
  18698. , h = new c(i);
  18699. n.prototype = Object.create(o.prototype),
  18700. n.prototype.constructor = n,
  18701. t.exports = n
  18702. }
  18703. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18704. }
  18705. , {
  18706. "../enum/RenderOrder": 42,
  18707. "../enum/Viewmode": 51,
  18708. "../materials/ModelTextureMaterial": 118,
  18709. "../settings": 166,
  18710. "../shaders": 167,
  18711. "../util/logger": 189,
  18712. "./BoundingMesh": 142,
  18713. three: 217
  18714. }],
  18715. 144: [function (e, t, i) {
  18716. "use strict";
  18717. function n(e) {
  18718. this.materialInside = new s({
  18719. side: r.DoubleSide
  18720. });
  18721. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18722. this.materialOutside = new r.RawShaderMaterial({
  18723. fragmentShader: o.modelOutside.fragmentShader,
  18724. vertexShader: o.modelOutside.vertexShader,
  18725. uniforms: t,
  18726. side: r.FrontSide,
  18727. name: "chunkOut"
  18728. }),
  18729. r.Mesh.call(this, e.geometry, this.materialInside),
  18730. this.name = e.name || "",
  18731. this.textureName = e.textureName,
  18732. this.meshUrl = e.meshUrl
  18733. }
  18734. var r = e("three")
  18735. , o = e("../shaders")
  18736. , a = e("../enum/Viewmode")
  18737. , s = e("../materials/ModelTextureMaterial");
  18738. n.prototype = Object.create(r.Mesh.prototype),
  18739. n.prototype.setTextureMap = function (e) {
  18740. this.materialInside.uniforms.map.value = e,
  18741. this.materialOutside.uniforms.map.value = e
  18742. }
  18743. ,
  18744. n.prototype.setMode = function (e) {
  18745. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18746. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18747. t.transparent = this.material.transparent,
  18748. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18749. this.material = t
  18750. }
  18751. ,
  18752. t.exports = n
  18753. }
  18754. , {
  18755. "../enum/Viewmode": 51,
  18756. "../materials/ModelTextureMaterial": 118,
  18757. "../shaders": 167,
  18758. three: 217
  18759. }],
  18760. 145: [function (e, t, i) {
  18761. "use strict";
  18762. function n(e) {
  18763. this.chunksize = e || 10,
  18764. this.chunks = {},
  18765. this.boundingBoxes = {},
  18766. this.children = [],
  18767. this.offset = new r.Vector3(0, .5, 0),
  18768. this.material = new r.MeshBasicMaterial({
  18769. color: 16777215 * Math.random(),
  18770. side: r.DoubleSide
  18771. })
  18772. }
  18773. var r = e("three");
  18774. e("../enum/Viewmode");
  18775. n.prototype.add = function (e) {
  18776. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18777. m ? (t = m.position.array,
  18778. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18779. n = e.faces);
  18780. var v = new r.Vector3;
  18781. if (i)
  18782. for (o = 0,
  18783. a = i.length; o < a; o += 3) {
  18784. var A = 3 * i[o]
  18785. , y = 3 * i[o + 1]
  18786. , C = 3 * i[o + 2];
  18787. s = (t[A] + t[y] + t[C]) / 3,
  18788. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18789. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18790. h = Math.floor(s / this.chunksize),
  18791. u = Math.floor(l / this.chunksize),
  18792. d = Math.floor(c / this.chunksize),
  18793. p = h + "." + u + "." + d,
  18794. p in this.chunks ? (g = this.chunks[p],
  18795. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18796. f = this.boundingBoxes[p] = new r.Box3),
  18797. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18798. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18799. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18800. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18801. }
  18802. else
  18803. for (o = 0,
  18804. a = t.length; o < a; o += 9)
  18805. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18806. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18807. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18808. h = Math.floor(s / this.chunksize),
  18809. u = Math.floor(l / this.chunksize),
  18810. d = Math.floor(c / this.chunksize),
  18811. p = h + "." + u + "." + d,
  18812. p in this.chunks ? (g = this.chunks[p],
  18813. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18814. f = this.boundingBoxes[p] = new r.Box3),
  18815. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18816. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18817. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18818. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18819. }
  18820. ,
  18821. n.prototype.build = function () {
  18822. var e = new r.Object3D;
  18823. e.material = this.material;
  18824. for (var t in this.chunks) {
  18825. var i = this.chunks[t]
  18826. , n = new r.BufferGeometry;
  18827. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i), 3)),
  18828. n.boundingBox = this.boundingBoxes[t];
  18829. var o = new r.Mesh(n, this.material);
  18830. o.material.visible = !1,
  18831. e.add(o),
  18832. this.chunks[t] = []
  18833. }
  18834. return e
  18835. }
  18836. ,
  18837. t.exports = n
  18838. }
  18839. , {
  18840. "../enum/Viewmode": 51,
  18841. three: 217
  18842. }],
  18843. 146: [function (e, t, i) {
  18844. "use strict";
  18845. var r = e("three")
  18846. , o = e("../settings")
  18847. , a = e("../util/common")
  18848. , s = e("../util/lerp")
  18849. , l = e("./ChunkedCollider")
  18850. , c = e("../util/transitions")
  18851. , h = e("../util/easing")
  18852. , u = (e("../objects/Panorama"),
  18853. e("../enum/RenderOrder"))
  18854. , d = e("../localization/localize");
  18855. function n(e, t, i) {
  18856. r.Object3D.call(this),
  18857. this.model = e,
  18858. this.floorIndex = t,
  18859. this.lang = o.languageTag,
  18860. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18861. this.panos = [],
  18862. this.chunks = [],
  18863. this.colliderBuilder = new l(3),
  18864. this.collider = null,
  18865. this.center = null,
  18866. this.boundingBox = new r.Box3,
  18867. this.size = null,
  18868. this.hidden = !1,
  18869. this.conservativeBoundingBox = new r.Box3,
  18870. this.debugColor = 16777215 * Math.random(),
  18871. this.transition = null
  18872. }
  18873. n.prototype = Object.create(r.Object3D.prototype),
  18874. n.prototype.enter = function (e) {
  18875. this.model.setFloor(this, e)
  18876. }
  18877. ,
  18878. n.prototype.hide = function (e) {
  18879. if (!this.hidden || this.transition) {
  18880. this.chunks.forEach(function (e) {
  18881. e.material.transparent = !0
  18882. }),
  18883. c.cancel(this.transition);
  18884. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18885. , i = e ? 0 : o.hideFloorDelay / t;
  18886. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function () {
  18887. this.hidden = !0
  18888. }
  18889. .bind(this), i, h.easeInOutQuad)
  18890. }
  18891. }
  18892. ,
  18893. n.prototype.show = function (e) {
  18894. if (this.hidden || this.transition) {
  18895. this.hidden = !1,
  18896. c.cancel(this.transition);
  18897. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18898. , i = e ? 0 : o.showFloorDelay / t;
  18899. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function () {
  18900. this.hidden || this.chunks.forEach(function (e) {
  18901. e.material.transparent = !1
  18902. })
  18903. }
  18904. .bind(this), i, h.easeInOutQuad)
  18905. }
  18906. }
  18907. ,
  18908. n.prototype.toggle = function (e, t) {
  18909. e = void 0 === e ? this.hidden : e,
  18910. e ? this.show(t) : this.hide(t)
  18911. }
  18912. ,
  18913. n.prototype.containsPoint = function (e) {
  18914. return this.collider.children.some(function (t) {
  18915. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18916. t.geometry.boundingBox.containsPoint(e)
  18917. })
  18918. }
  18919. ,
  18920. n.prototype.distanceToPoint = function (e) {
  18921. var t = null
  18922. , i = 1 / 0;
  18923. return this.collider.children.forEach(function (n) {
  18924. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18925. var r = n.geometry.boundingBox.distanceToPoint(e);
  18926. (!t || i > r) && (i = r,
  18927. t = n)
  18928. }),
  18929. i
  18930. }
  18931. ,
  18932. n.prototype.addChunk = function (e) {
  18933. e.renderOrder = u.ghostFloor,
  18934. this.add(e),
  18935. this.chunks.push(e),
  18936. this.boundingBox.union(e.geometry.boundingBox),
  18937. this.size = this.boundingBox.size(),
  18938. this.colliderBuilder.add(e.geometry)
  18939. }
  18940. ,
  18941. n.prototype.addPano = function (e) {
  18942. this.panos.push(e),
  18943. this.add(e.skyboxMesh),
  18944. e.marker && this.add(e.marker);
  18945. if (e.neighbourUUIDs && e.neighbourUUIDs.length) {//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18946. var t = new r.Vector3(1, 1, 1)
  18947. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18948. this.boundingBox.union(i)
  18949. }
  18950. }
  18951. ,
  18952. n.prototype.build = function () {
  18953. this.collider = this.colliderBuilder.build(!0),
  18954. this.add(this.collider),
  18955. this.center = this.boundingBox.center(),
  18956. this.conservativeBoundingBox.copy(this.boundingBox),
  18957. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function (e) {
  18958. return e.geometry.boundingBox.min.y
  18959. }), 5),
  18960. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function (e) {
  18961. return e.geometry.boundingBox.max.y
  18962. }), 5),
  18963. this.colliderBuilder = null
  18964. }
  18965. ,
  18966. n.prototype.toShortString = function () {
  18967. return a.nth(this.floorIndex + 1)
  18968. }
  18969. ,
  18970. n.prototype.toString = function () {
  18971. return this.name
  18972. }
  18973. ,
  18974. t.exports = n
  18975. }
  18976. , {
  18977. "../enum/RenderOrder": 42,
  18978. "../localization/localize": 108,
  18979. "./strings-cn-CN": 109,
  18980. "../objects/Panorama": 148,
  18981. "../settings": 166,
  18982. "../util/common": 185,
  18983. "../util/easing": 186,
  18984. "../util/lerp": 188,
  18985. "../util/transitions": 195,
  18986. "./ChunkedCollider": 145,
  18987. three: 217
  18988. }],
  18989. 147: [function (e, t, i) {
  18990. "use strict";
  18991. function n(e) {
  18992. this.player = e,
  18993. this.obj3d = null,
  18994. this.UP = new r.Vector3(0, 1, 0)
  18995. }
  18996. var r = e("three")
  18997. , o = e("../settings");
  18998. n.prototype.prefs = {
  18999. linewidth: 3,
  19000. height: .07,
  19001. opacity: .45,
  19002. endScale: .05
  19003. },
  19004. n.prototype.discard = function () {
  19005. if (this.obj3d) {
  19006. var e = this.obj3d.parent;
  19007. e && e.remove(this.obj3d)
  19008. }
  19009. this.obj3d = null
  19010. }
  19011. ,
  19012. n.prototype.draw = function () {
  19013. if (this.discard(),
  19014. o.showNeighbors) {
  19015. var e = this.player.currentPano.floor;
  19016. this.obj3d = new r.Object3D;
  19017. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19018. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19019. i.y += this.prefs.height;
  19020. var n = .1525
  19021. , a = .127
  19022. , s = .0127
  19023. , l = .1
  19024. , c = .19
  19025. , h = .2032
  19026. , u = .2286
  19027. , d = .255
  19028. , p = new r.Matrix4;
  19029. for (var f in t)
  19030. if (t[f]) {
  19031. var g = this.player.model.panos.get(f)
  19032. , m = (g.position.clone().sub(this.player.model.position),
  19033. g.position.clone().sub(g.floorPosition))
  19034. , v = g.floorPosition.clone().sub(this.player.model.position);
  19035. v.y += this.prefs.height;
  19036. var A = new r.Geometry;
  19037. A.vertices.push(new r.Vector3(0, -s, 0), new r.Vector3(-s, 0, 0), new r.Vector3(0, s, 0), new r.Vector3(s, 0, 0), new r.Vector3(0, -s, 0)),
  19038. A.vertices.push(new r.Vector3(0, -d, 0), new r.Vector3(d, -d, 0), new r.Vector3(d, n, 0), new r.Vector3(-n, n, 0), new r.Vector3(-n, a, 0), new r.Vector3(-c, l, 0), new r.Vector3(-c, -h, 0), new r.Vector3(-n, -u, 0), new r.Vector3(-n, -d, 0), new r.Vector3(0, -d, 0)),
  19039. p.identity().setPosition(m),
  19040. A.applyMatrix(p),
  19041. A.vertices.push(new r.Vector3(0, -this.prefs.endScale, 0)),
  19042. A.vertices.push(new r.Vector3(-this.prefs.endScale, -this.prefs.endScale, 0), new r.Vector3(-this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, -this.prefs.endScale, 0)),
  19043. p.lookAt(v, i, this.UP).setPosition(v),
  19044. A.applyMatrix(p),
  19045. A.vertices.push(v, i);
  19046. var y = new r.Line(A, new r.LineBasicMaterial({
  19047. color: g.debugColor.getHex(),
  19048. transparent: !0,
  19049. opacity: this.prefs.opacity,
  19050. depthWrite: !1,
  19051. name: "sLine" + f,
  19052. linewidth: this.prefs.linewidth
  19053. }));
  19054. this.obj3d.add(y)
  19055. }
  19056. e.add(this.obj3d)
  19057. }
  19058. }
  19059. ,
  19060. n.prototype.update = function () {
  19061. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19062. }
  19063. ,
  19064. t.exports = n
  19065. }
  19066. , {
  19067. "../settings": 166,
  19068. three: 217
  19069. }],
  19070. 148: [function (e, t, i) {
  19071. (function (i) {
  19072. "use strict";
  19073. function n(e, t, i, n) {
  19074. this.model = e,
  19075. this.id = t,
  19076. this.alignmentType = i.alignmentType || l.ALIGNED,
  19077. this.neighbourUUIDs = i.neighbours || null,
  19078. this.neighbourPanos = null,
  19079. this.floor = null,
  19080. this.floorIndex = i.floor,
  19081. this.failedLoadingAt = 0,
  19082. this.maxLoadRetries = 4,
  19083. this.origin = i.position.clone(),
  19084. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0, -5, 0) : i.position.clone(),
  19085. this.quaternion = i.quaternion.clone(),
  19086. this.skyboxMesh = new r.Mesh(E),
  19087. this.skyboxMesh.position.copy(this.position),
  19088. this.skyboxMesh.quaternion.copy(this.quaternion),
  19089. this.skyboxMesh.name = "skybox",
  19090. this.skyboxMesh.visible = !1,
  19091. this.skyboxMesh.updateMatrix(),
  19092. this.skyboxMesh.updateMatrixWorld(),
  19093. this.marker = null,
  19094. this.showFloorMarker = !window.DATA.hideFloorMarker;
  19095. this.isAligned() && (this.marker = new r.Mesh(b, new r.MeshBasicMaterial({
  19096. map: w,
  19097. side: r.DoubleSide,
  19098. opacity: 0,
  19099. transparent: !0,
  19100. depthWrite: !1
  19101. })),
  19102. this.marker.visible = this.showFloorMarker,
  19103. this.marker.renderOrder = s.panoMarker,
  19104. this.marker.name = "marker",
  19105. this.marker.pano = this,
  19106. this.marker.layers.set(v.PANOMARKERS),
  19107. this.marker.updateMatrixWorld(),
  19108. a.colorMarkerOnLoad && this.on("load", function () {
  19109. this.marker.material.color.set(65280)
  19110. })),
  19111. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19112. this.floorPosition = i.puck ? i.puck.clone() : null,
  19113. this.tiled = n,
  19114. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19115. this.solidSkybox.flipY = !1,
  19116. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19117. this.solidSkybox.magFilter = r.LinearFilter,
  19118. this.solidSkybox.generateMipmaps = !1)),
  19119. this.zoomed = !1,
  19120. this.panoRenderer = null,
  19121. this.qualityManager = null,
  19122. this.tileDownloader = null,
  19123. this.tiledPanoRenderTarget = null,
  19124. this.minimumTiledPanoLoaded = !1,
  19125. this.highestPartialTileRenderOpCompleted = 0,
  19126. this.highestFullTileRenderOpCompleted = 0,
  19127. this.shouldRedrawOnBaseLoaded = !1,
  19128. this.lockUntilRenderingComplete = !1,
  19129. a.colorMarkerOnLoad && this.on("load", function () {
  19130. this.marker.material.color.set(65280)
  19131. });
  19132. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19133. var e = new r.TextureLoader;
  19134. e.setCrossOrigin(!0);
  19135. var g = e.load("static/images/texture.jpg");
  19136. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1, 0), new r.MeshLambertMaterial({
  19137. color: 16777215,
  19138. transparent: !0,
  19139. opacity: .75,
  19140. map: g
  19141. })),
  19142. this.vrMarker.boluoType = "vr",
  19143. this.vrMarker.position.z = 1,
  19144. this.vrMarker.enabled = !0,
  19145. this.vrMarker.visible = !1,
  19146. window.vrMarkers = window.vrMarkers || [],
  19147. window.vrMarkers.push(this.vrMarker),
  19148. this.marker && this.marker.add(this.vrMarker),
  19149. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 1, 0), new r.Vector3(0, 0, 0), 1, 255)),
  19150. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 0, 1), new r.Vector3(0, 0, 0), 1, 16711680)),
  19151. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 0), 1, 65280))),
  19152. this.adjustAngleEnable) {
  19153. var i = new r.Quaternion;
  19154. i.setFromAxisAngle(new r.Vector3(1, 0, 0), this.adjustAngleX),
  19155. this.skyboxMesh.quaternion.multiply(i);
  19156. var m = new r.Quaternion;
  19157. m.setFromAxisAngle(new r.Vector3(0, 1, 0), this.adjustAngleY),
  19158. this.skyboxMesh.quaternion.multiply(m);
  19159. var n = new r.Quaternion;
  19160. n.setFromAxisAngle(new r.Vector3(0, 0, 1), this.adjustAngleZ),
  19161. this.skyboxMesh.quaternion.multiply(n),
  19162. this.skyboxMesh.updateMatrix(),
  19163. this.skyboxMesh.updateMatrixWorld(),
  19164. this.model.updateProjectedPanos()
  19165. }
  19166. /**************************************************************************************************************************************/
  19167. }
  19168. var r = e("three")
  19169. , o = e("../util/logger")
  19170. , a = e("../settings")
  19171. , s = (e("../enum/Viewmode"),
  19172. e("../enum/RenderOrder"))
  19173. , l = e("../enum/AlignmentType")
  19174. , c = (e("../util/common"),
  19175. e("../util/transitions"))
  19176. , h = e("../util/lerp")
  19177. , u = e("../util/ajax")
  19178. , d = e("../util/texture")
  19179. , p = e("../util/panorama")
  19180. , f = (e("../enum/TileDownloaderEvents"),
  19181. e("../enum/PanoramaEvents"))
  19182. , g = e("../enum/PanoRendererEvents")
  19183. , m = e("../enum/PanoSizeClass")
  19184. , v = e("../enum/RenderLayers")
  19185. , A = (e("../scene/SceneRenderer"),
  19186. e("../enum/GLCubeFaces"),
  19187. e("../exception/BasicException"))
  19188. , y = e("../tile/TileUtils")
  19189. , C = e("events").EventEmitter
  19190. , I = new o(i)
  19191. , E = new r.SphereBufferGeometry(.1)
  19192. , b = new r.PlaneBufferGeometry(.4, .4, 1, 1)
  19193. , w = d.load("static/images/marker-256x256.png");
  19194. n.prototype = Object.create(C.prototype),
  19195. n.prototype.enter = function () {
  19196. var e = null;
  19197. return function () {
  19198. this.setZoomed(!1),
  19199. this.emit("enter", {
  19200. oldPano: e,
  19201. newPano: this
  19202. }),
  19203. e = this
  19204. updateArrow(this)
  19205. }
  19206. }(),
  19207. n.prototype.exit = function () {
  19208. this.tiled ? (this.clearWaitDeferreds(),
  19209. this.minimumTiledPanoLoaded = !1,
  19210. this.tiledPanoRenderTarget = null,
  19211. this.setZoomed(!1),
  19212. this.panoRenderer.deactivateTiledPano(this),
  19213. this.highestPartialTileRenderOpCompleted = 0,
  19214. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19215. this.solidSkybox.loaded = !1,
  19216. this.solidSkybox.version = 0),
  19217. this.emit("exit")
  19218. }
  19219. ,
  19220. n.prototype.hoverOn = function (e) {
  19221. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19222. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19223. }
  19224. ,
  19225. n.prototype.hoverOff = function (e) {
  19226. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19227. }
  19228. ,
  19229. n.prototype.build1 = function () {
  19230. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19231. this.floor.addPano(this),
  19232. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19233. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19234. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19235. }
  19236. ,
  19237. n.prototype.build2 = function () {
  19238. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19239. this.height = this.position.distanceTo(this.floorPosition),
  19240. this.placeMarker()
  19241. }
  19242. ,
  19243. n.prototype.interpolateFloorPosition = function () {
  19244. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function (e) {
  19245. return !!e.floorPosition
  19246. }).sort(function (e, t) {
  19247. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19248. }
  19249. .bind(this))
  19250. , t = this.position.clone();
  19251. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19252. t
  19253. }
  19254. ,
  19255. n.prototype.raycastFloorPosition = function () {
  19256. I.warn("Performance warning: Raycasting to find floor position");
  19257. var e = new r.Raycaster(this.position, new r.Vector3(0, -1, 0))
  19258. , t = e.intersectObjects(this.model.colliders);
  19259. return t.length ? t[0].point : null
  19260. }
  19261. ,
  19262. n.prototype.raycastToFindFloor = function () {
  19263. var e = [new r.Vector3(0, -1, 0), new r.Vector3(1, -1, 0), new r.Vector3(0, -1, 1), new r.Vector3(-1, -1, 0), new r.Vector3(0, -1, -1), new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 1), new r.Vector3(-1, 0, 0), new r.Vector3(0, 0, -1)];
  19264. return function () {
  19265. I.warn("Performance warning: Raycasting to find floor index");
  19266. for (var t = 0; t < e.length; t++) {
  19267. var i = new r.Raycaster(this.position.clone(), e[t].clone())
  19268. , n = i.intersectObjects(this.model.colliders);
  19269. if (n.length)
  19270. return n[0].object.parent.parent
  19271. }
  19272. return null
  19273. }
  19274. }(),
  19275. n.prototype.placeMarker = function () {
  19276. this.marker && (this.marker.position.copy(this.floorPosition),
  19277. this.marker.position.y += .05,
  19278. this.marker.lookAt(new r.Vector3(0, 1, 0).add(this.marker.position)))
  19279. }
  19280. ,
  19281. n.prototype.translate = function (e) {
  19282. this.position.add(e),
  19283. this.floorPosition.add(e)
  19284. }
  19285. ,
  19286. n.prototype.findClosestMidtpointPanoTo = function (e) {
  19287. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19288. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19289. }
  19290. ,
  19291. n.prototype.attachToPanoRenderer = function (e) {
  19292. this.panoRenderer = e,
  19293. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19294. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19295. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19296. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19297. }
  19298. ;
  19299. var _ = {};
  19300. n.prototype.getWaitDeferred = function (e) {
  19301. var t = _[this.id];
  19302. t || (t = {},
  19303. _[this.id] = t);
  19304. var i = t[e];
  19305. return i || (i = {
  19306. deferred: $.Deferred(),
  19307. active: !1
  19308. },
  19309. t[e] = i),
  19310. i
  19311. }
  19312. ,
  19313. n.prototype.resetWaitDeferred = function (e) {
  19314. var t = this.getWaitDeferred(e);
  19315. t.active = !1,
  19316. t.deferred = $.Deferred()
  19317. }
  19318. ,
  19319. n.prototype.clearWaitDeferreds = function () {
  19320. var e = _[this.id];
  19321. e || (e = {},
  19322. _[this.id] = e);
  19323. for (var t in e)
  19324. if (e.hasOwnProperty(t)) {
  19325. var i = e[t];
  19326. i.active = !1,
  19327. i.deferred = $.Deferred()
  19328. }
  19329. }
  19330. ,
  19331. n.prototype.loadTiledPano = function () {
  19332. var e = (new r.Vector3,
  19333. [])
  19334. , t = [];
  19335. return function (i, n, r, o, a, s) {
  19336. null !== o && void 0 !== o || (o = !0),
  19337. null !== a && void 0 !== a || (a = !0);
  19338. var l = this.getWaitDeferred(i)
  19339. , c = l.deferred
  19340. , h = null
  19341. , u = null;
  19342. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19343. u = r.vFov)),
  19344. !this.isLoaded(i)) {
  19345. if (!l.active) {
  19346. if (l.active = !0,
  19347. r) {
  19348. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19349. e[this.id + ":" + i] = {
  19350. tileCount: 0,
  19351. targetTileCount: d
  19352. },
  19353. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19354. }
  19355. t[this.id] || (t[this.id] = !0,
  19356. this.on(f.LoadComplete, function (e, t) {
  19357. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19358. var i = this.getWaitDeferred(e).deferred;
  19359. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19360. this.resetWaitDeferred(e))
  19361. }
  19362. .bind(this)),
  19363. this.on(f.LoadFailed, function (e) {
  19364. var t = this.getWaitDeferred(e).deferred;
  19365. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19366. this.resetWaitDeferred(e))
  19367. }
  19368. .bind(this)),
  19369. this.on(f.TileLoaded, function (t, i, n) {
  19370. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19371. var r = this.getWaitDeferred(t).deferred;
  19372. if (r && "pending" === r.state()) {
  19373. r.notify(t, i, n);
  19374. var o = e[this.id + ":" + t];
  19375. o && (o.tileCount++,
  19376. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19377. r.resolve(t, n),
  19378. this.resetWaitDeferred(t)))
  19379. }
  19380. }
  19381. .bind(this)))
  19382. }
  19383. this.tileDownloader.clearForceQueue(),
  19384. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19385. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19386. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19387. }
  19388. return c.promise()
  19389. }
  19390. }(),
  19391. n.prototype.onUploadAttemptedForAllTiles = function (e, t, i) {
  19392. if (e === this.id) {
  19393. var n = this.qualityManager.getPanoSize(m.BASE);
  19394. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19395. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19396. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19397. }
  19398. }
  19399. ,
  19400. n.prototype.onTileRendered = function (e, t, i, n) {
  19401. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19402. }
  19403. ,
  19404. n.prototype.onPanoRendered = function (e, t, i, n) {
  19405. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19406. this.updateSkyboxForZoomLevel(),
  19407. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19408. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19409. this.emit("load", t),
  19410. this.model.emit("load", this),
  19411. this.emit(f.LoadComplete, t, i))
  19412. }
  19413. ,
  19414. n.prototype.setZoomed = function (e) {
  19415. this.zoomed = e,
  19416. this.updateSkyboxForZoomLevel()
  19417. }
  19418. ,
  19419. n.prototype.ensureSkyboxReadyForRender = function () {
  19420. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19421. this.solidSkybox.loaded = !0)
  19422. }
  19423. ,
  19424. n.prototype.updateSkyboxForZoomLevel = function () {
  19425. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19426. }
  19427. ,
  19428. n.prototype.getSkyboxTexture = function () {
  19429. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19430. }
  19431. ,
  19432. n.prototype.onTileRenderFail = function (e, t, i) {
  19433. e === this.id && this.emit(f.LoadFailed, t)
  19434. }
  19435. ,
  19436. n.prototype.isLoaded = function (e) {
  19437. if (this.tiled) {
  19438. if (e && "string" == typeof e)
  19439. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19440. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19441. }
  19442. if (e && "number" == typeof e)
  19443. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19444. return !!this.solidSkybox.high || e in this.solidSkybox
  19445. }
  19446. ,
  19447. n.prototype.loadCube = function (e) {
  19448. if (this.isLoaded(e))
  19449. return I.info("Skipping load of pano, already loaded"),
  19450. $.when();
  19451. this.emit("loading", e),
  19452. this.model.emit("loading", this);
  19453. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19454. , i = t.filter(function (e) {
  19455. return !e
  19456. });
  19457. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19458. e = "high",
  19459. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19460. var n = 0
  19461. , r = [0, 1, 2, 3, 4, 5].map(function (e, i, n) {
  19462. return u.getImage(t[i])
  19463. }
  19464. .bind(this));
  19465. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function (t, i, n, r, o, a) {
  19466. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19467. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19468. this.solidSkybox.low = null),
  19469. this.solidSkybox.needsUpdate = !0,
  19470. this.emit("load", e),
  19471. this.model.emit("load", this),
  19472. this
  19473. }
  19474. .bind(this), function () {
  19475. I.error("Downloading cubemap for pano", this.id, "failed"),
  19476. this.failedLoadingAt = Date.now()
  19477. }
  19478. .bind(this), function () {
  19479. return $.when(++n, 6)
  19480. })
  19481. }
  19482. ,
  19483. n.raycastsSkipped = 0,
  19484. n.raycastsDone = 0,
  19485. n.prototype.findNeighourPanos = function () {
  19486. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19487. this.model.panos.forEach(function (e) {
  19488. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19489. var t = this.position.distanceTo(e.position);
  19490. if (t > a.panoramaNeighbourMaxDistance)
  19491. return this.model.panos.setNeighbour(this, e, !1),
  19492. void n.raycastsSkipped++;
  19493. var i = e.position.clone().sub(this.position).normalize()
  19494. , o = new r.Raycaster(this.position, i.clone(), 0, t)
  19495. , s = o.intersectObjects(this.model.colliders);
  19496. n.raycastsDone++,
  19497. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19498. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i, this.position, s[0].distance, 16711680)) : this.floor.model.add(new r.ArrowHelper(i, this.position, t, 16777215, 0, 0)))
  19499. }
  19500. }
  19501. .bind(this)),
  19502. this.model.panos.neighbourMap[this.id]
  19503. }
  19504. ,
  19505. n.prototype.worldPosition = function () {
  19506. return this.position
  19507. }
  19508. ,
  19509. n.prototype.addTextSprite = function (e, t) {
  19510. this.removeTextSprite();
  19511. var i = document.createElement("canvas")
  19512. , n = i.getContext("2d");
  19513. i.width = 256,
  19514. i.height = 256;
  19515. var o = "Arial"
  19516. , a = 60;
  19517. n.font = "bold " + a + "px " + o,
  19518. n.fillStyle = "white";
  19519. var s = n.measureText(e).width;
  19520. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19521. var l = new r.Texture(i);
  19522. l.needsUpdate = !0;
  19523. var c = new r.SpriteMaterial({
  19524. map: l,
  19525. color: t || 16428055
  19526. });
  19527. this.text3d = new r.Sprite(c),
  19528. this.text3d.position.copy(this.skyboxMesh.position),
  19529. this.floor.add(this.text3d)
  19530. }
  19531. ,
  19532. n.prototype.removeTextSprite = function () {
  19533. this.text3d && (this.floor.remove(this.text3d),
  19534. this.text3d = null)
  19535. }
  19536. ,
  19537. n.prototype.isAligned = function () {
  19538. return this.alignmentType === l.ALIGNED
  19539. }
  19540. ,
  19541. n.filters = {
  19542. inDirection: function (e, t, i) {
  19543. return function (n) {
  19544. var r = n.position.clone().sub(e).normalize();
  19545. return r.dot(t) > i
  19546. }
  19547. },
  19548. inFloorDirection: function (e, t, i) {
  19549. return function (n) {
  19550. var r = n.floorPosition.clone().sub(e).normalize();
  19551. return r.dot(t) > i
  19552. }
  19553. },
  19554. inPanoDirection: function (e, t, i) {
  19555. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19556. function (n) {
  19557. var r = n.floorPosition.clone().sub(e).normalize()
  19558. , o = n.position.clone().sub(e).normalize();
  19559. return r.dot(t) > i || o.dot(t) > i
  19560. }
  19561. },
  19562. atFloor: function (e) {
  19563. return function (t) {
  19564. return !e || t.floor === e
  19565. }
  19566. },
  19567. not: function (e) {
  19568. return function (t) {
  19569. return t !== e
  19570. }
  19571. },
  19572. notIn: function (e) {
  19573. return function (t) {
  19574. return e.indexOf(t) === -1
  19575. }
  19576. },
  19577. isLoaded: function () {
  19578. return function (e) {
  19579. return e.isLoaded()
  19580. }
  19581. },
  19582. isNotLoaded: function () {
  19583. return function (e) {
  19584. return !e.isLoaded()
  19585. }
  19586. },
  19587. isCloseEnoughTo: function (e, t) {
  19588. return function (i) {
  19589. return e.distanceTo(i.floorPosition) < t
  19590. }
  19591. },
  19592. hasMinimumHeightDifferenceTo: function (e, t) {
  19593. return function (i) {
  19594. return Math.abs(i.position.y - e.y) > t
  19595. }
  19596. },
  19597. isNotBehindNormal: function (e, t) {
  19598. var i = new r.Vector3;
  19599. return t = t.clone(),
  19600. function (n) {
  19601. var r = i.copy(n.position).sub(e).normalize();
  19602. return r.dot(t) > 0
  19603. }
  19604. },
  19605. isNeighbourPanoTo: function (e) {
  19606. return function (t) {
  19607. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19608. }
  19609. },
  19610. isNeighbourOfNeighbourTo: function (e) {
  19611. return function (t) {
  19612. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function (i) {
  19613. var n = e.model.panos.get(i);
  19614. return !!n && n.neighbourPanos[t.id]
  19615. })
  19616. }
  19617. },
  19618. isNotRecentlyFailed: function (e) {
  19619. return function (t) {
  19620. return Date.now() - t.failedLoadingAt > e
  19621. }
  19622. },
  19623. isOnVisibleFloor: function () {
  19624. return function (e) {
  19625. return !e.floor.hidden
  19626. }
  19627. },
  19628. isPanoAligned: function () {
  19629. return function (e) {
  19630. return e.isAligned()
  19631. }
  19632. }
  19633. },
  19634. n.sortFunctions = {
  19635. distanceToPoint: function (e) {
  19636. return function (t, i) {
  19637. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19638. }
  19639. },
  19640. floorDistanceToPoint: function (e) {
  19641. return function (t, i) {
  19642. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19643. }
  19644. },
  19645. choose: function (e) {
  19646. return function (t, i) {
  19647. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19648. }
  19649. }
  19650. },
  19651. n.scoreFunctions = {
  19652. distance: function (e, t) {
  19653. return t = t || a.navigation.distanceFactor,
  19654. function (i) {
  19655. return e ? e.position.distanceTo(i.position) * t : 0
  19656. }
  19657. },
  19658. distanceSquared: function (e, t) {
  19659. return t = t || a.navigation.distanceFactor,
  19660. function (i) {
  19661. return e ? e.position.distanceToSquared(i.position) * t : 0
  19662. }
  19663. },
  19664. direction: function (e, t) {
  19665. return function (i) {
  19666. var n = i.position.clone().sub(e).normalize();
  19667. return n.dot(t) * a.navigation.directionFactor
  19668. }
  19669. },
  19670. angle: function (e, t) {
  19671. return function (i) {
  19672. var n = i.position.clone().sub(e).normalize();
  19673. return n.angleTo(t) * a.navigation.angleFactor
  19674. }
  19675. },
  19676. inFieldOfView: function (e, t) {
  19677. return function (i) {
  19678. var n = i.position.clone().sub(e).normalize();
  19679. return n.dot(t) > .75 ? 10 : -1
  19680. }
  19681. },
  19682. optionality: function (e) {
  19683. return function (t) {
  19684. var i = t.neighbourUUIDs.filter(function (t) {
  19685. return !(t in e.neighbourUUIDs) && t !== e.id
  19686. });
  19687. return i.length * a.navigation.optionalityFactor
  19688. }
  19689. },
  19690. penalizeHeightDifferenceUnder: function (e, t) {
  19691. return function (i) {
  19692. return e.y - i.position.y < t ? -20 : 0
  19693. }
  19694. }
  19695. },
  19696. t.exports = n
  19697. }
  19698. ).call(this, "/js/objects/Panorama.js")
  19699. }
  19700. , {
  19701. "../enum/AlignmentType": 17,
  19702. "../enum/GLCubeFaces": 25,
  19703. "../enum/PanoRendererEvents": 35,
  19704. "../enum/PanoSizeClass": 36,
  19705. "../enum/PanoramaEvents": 37,
  19706. "../enum/RenderLayers": 41,
  19707. "../enum/RenderOrder": 42,
  19708. "../enum/TileDownloaderEvents": 45,
  19709. "../enum/Viewmode": 51,
  19710. "../exception/BasicException": 55,
  19711. "../scene/SceneRenderer": 158,
  19712. "../settings": 166,
  19713. "../tile/TileUtils": 174,
  19714. "../util/ajax": 181,
  19715. "../util/common": 185,
  19716. "../util/lerp": 188,
  19717. "../util/logger": 189,
  19718. "../util/panorama": 191,
  19719. "../util/texture": 194,
  19720. "../util/transitions": 195,
  19721. events: 202,
  19722. three: 217
  19723. }],
  19724. 149: [function (e, t, i) {
  19725. "use strict";
  19726. function n(e) {
  19727. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19728. t.map.value = d,
  19729. t.opacity.value = 0,
  19730. t.color.value.set(o.reticuleColor),
  19731. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19732. r.Mesh.call(this, new r.PlaneBufferGeometry(.4, .4, 1, 1), new r.RawShaderMaterial({
  19733. side: r.DoubleSide,
  19734. depthWrite: !1,
  19735. depthTest: !1,
  19736. transparent: !0,
  19737. vertexShader: c.waypoint.vertexShader,
  19738. fragmentShader: c.waypoint.fragmentShader,
  19739. uniforms: t,
  19740. name: "waypoint",
  19741. opacity: 0,
  19742. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19743. })),
  19744. this.layers.set(h.RETICULE),
  19745. this.renderOrder = u.reticule,
  19746. this.player = e,
  19747. this.direction = new r.Vector3,
  19748. this.hidden = !0,
  19749. this.mouseLastMoveTime = Date.now()
  19750. }
  19751. var r = e("three")
  19752. , o = e("../settings")
  19753. , a = e("../util/transitions")
  19754. , s = e("../util/texture")
  19755. , l = e("../util/lerp")
  19756. , c = e("../shaders")
  19757. , h = e("../enum/RenderLayers")
  19758. , u = e("../enum/RenderOrder")
  19759. , d = s.load("static/images/reticule-256x256.png");
  19760. n.prototype = Object.create(r.Mesh.prototype),
  19761. n.prototype.move = function (e, t, i) {
  19762. this.hidden = i,
  19763. this.mouseLastMoveTime = Date.now()
  19764. }
  19765. ,
  19766. n.prototype.hide = function () {
  19767. this.hidden || (this.hidden = !0,
  19768. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19769. }
  19770. ,
  19771. n.prototype.show = function () {
  19772. this.hidden = !1,
  19773. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19774. }
  19775. ,
  19776. n.prototype.update = function () {
  19777. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19778. }
  19779. ,
  19780. n.prototype.updatePosition = function (e, t) {
  19781. if (!this.hidden) {
  19782. if (!t)
  19783. return this.hide();
  19784. var i = t.point
  19785. , n = e.distanceTo(i)
  19786. , r = 1 + .01 * n;
  19787. n < 1 && (r -= 1 - n),
  19788. this.show(),
  19789. this.scale.set(r, r, r),
  19790. this.direction = this.direction.multiplyScalar(.8),
  19791. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19792. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19793. this.lookAt(this.position.clone().add(this.direction))
  19794. }
  19795. }
  19796. ,
  19797. n.prototype.writeAstag = function () {
  19798. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19799. , t = new Date;
  19800. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19801. var i = {
  19802. enabled: !0,
  19803. version: "0",
  19804. created: t.toISOString(),
  19805. created_by: "APITest",
  19806. position: this.position.clone(),
  19807. stem: {
  19808. enabled: o.tags.pole.enabled,
  19809. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19810. },
  19811. label: "tag " + this.tagCount,
  19812. description: "Description " + e,
  19813. floor: function (e) {
  19814. if (e.currentFloor) {
  19815. var t = e.floors.indexOf(e.currentFloor);
  19816. return t > -1 ? t : void 0
  19817. }
  19818. }(this.player.model),
  19819. type: "info",
  19820. metadata: {
  19821. preferred_camera: {
  19822. mode: this.player.mode
  19823. }
  19824. }
  19825. };
  19826. console.log("--------------------------"),
  19827. console.log(JSON.stringify(i));
  19828. var n = this.player.model.addtag(e, i).build();
  19829. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19830. n.visible || n.show(o.tags.startup.fadeInDuration))
  19831. }
  19832. ,
  19833. t.exports = n
  19834. }
  19835. , {
  19836. "../enum/RenderLayers": 41,
  19837. "../enum/RenderOrder": 42,
  19838. "../settings": 166,
  19839. "../shaders": 167,
  19840. "../util/lerp": 188,
  19841. "../util/texture": 194,
  19842. "../util/transitions": 195,
  19843. three: 217
  19844. }],
  19845. 150: [function (e, t, i) {
  19846. "use strict";
  19847. function n(e, t) {
  19848. this.chunks = [],
  19849. this.floorId = e,
  19850. this.roomId = t,
  19851. this.position = new r.Vector3
  19852. }
  19853. var r = e("three");
  19854. n.prototype.addChunk = function (e) {
  19855. this.chunks.push(e)
  19856. }
  19857. ,
  19858. n.prototype.calcBoundaries = function () {
  19859. for (var e = new r.Vector3, t = new r.Vector3(0, 0, 0), i = new r.Vector3(0, 0, 0), n = new r.Vector3(0, 0, 0), o = 0, a = 0; a < this.chunks.length; a++) {
  19860. var s = this.chunks[a]
  19861. , l = s.geometry.attributes.position;
  19862. if (l)
  19863. for (var c = 0; c < l.array.length; c += 3)
  19864. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19865. t.add(e),
  19866. 0 === c ? (i.copy(e),
  19867. n.copy(e)) : (i.max(e),
  19868. n.min(e)),
  19869. o++
  19870. }
  19871. o > 0 ? (t.multiplyScalar(1 / o),
  19872. this.average = t) : this.average = null,
  19873. this.boundsMax = i,
  19874. this.boundsMin = n,
  19875. this.center = new r.Vector3,
  19876. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19877. }
  19878. ,
  19879. t.exports = n
  19880. }
  19881. , {
  19882. three: 217
  19883. }],
  19884. 151: [function (e, t, i) {
  19885. (function (i) {
  19886. "use strict";
  19887. function n(e, t, i) {
  19888. this.obj3d = null,
  19889. this.nodes = [],
  19890. this.colorHull = [],
  19891. this.shortPaths = {},
  19892. this.floorHull = null,
  19893. this.cameraHull = null,
  19894. this.floorPathDistance = 0,
  19895. this.floorCurvePoints = null,
  19896. this.floorCurveColors = null,
  19897. this.camCurvePoints = null,
  19898. this.warpDestHeroLoc = null,
  19899. this.warpDestPano = null,
  19900. this.warpPathPoints = null,
  19901. this.warpPathLengths = [0],
  19902. this.warpLength = 0,
  19903. this.closeWarpDistance = 4,
  19904. this.UP = A.UP.clone(),
  19905. this.longestStep = 0,
  19906. this.upcomingTransType = null,
  19907. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19908. this.prevNextDist = 0,
  19909. this.nextI = 0,
  19910. this.activeTransType = null,
  19911. this.lastTransType = null,
  19912. this.bunnyObj = null,
  19913. this.director = e,
  19914. this.player = t,
  19915. this.playerControls = i,
  19916. this.modelManager = t.modelManager,
  19917. this.updateModel(),
  19918. this.updateDefaultsFromModelData(),
  19919. this.bindEvents(),
  19920. this.warping = !1,
  19921. this.waitingToWarp = !1,
  19922. this.warpInterrupted = !1,
  19923. this.warpInterruptionBlackoutStyle = null,
  19924. this.warpInterruptionTravelTime = null
  19925. }
  19926. var r = e("three")
  19927. , o = e("../util/logger")
  19928. , a = e("../enum/Viewmode")
  19929. , s = e("../enum/RenderOrder")
  19930. , l = e("../enum/WarpStyle")
  19931. , c = e("../settings")
  19932. , h = e("../util/math")
  19933. , u = e("../util/lerp")
  19934. , d = e("../util/easing")
  19935. , p = e("../util/transitions")
  19936. , f = e("../objects/Snapshot")
  19937. , g = e("../effects")
  19938. , m = e("../shaders")
  19939. , v = (e("../gui/gui"),
  19940. e("../util/texture"))
  19941. , A = e("../enum/Vectors")
  19942. , y = (e("../model/ModelManager"),
  19943. new o(i))
  19944. , C = e("../enum/PlayerEvents")
  19945. , I = e("../enum/BlackoutStyle")
  19946. , E = e("../enum/ModelManagerEvents")
  19947. , b = e("../constants")
  19948. , w = {
  19949. path: 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")
  19952. };
  19953. n.prototype.setScene = function (e) {
  19954. this.createCpm(e),
  19955. this.createBunnyObj(e)
  19956. }
  19957. ,
  19958. n.prototype.updateModel = function () {
  19959. this.model = this.modelManager.getActiveModel()
  19960. }
  19961. ,
  19962. n.prototype.bindEvents = function () {
  19963. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19964. }
  19965. ,
  19966. n.prototype.updateDefaultsFromModelData = function () {
  19967. this.model.data
  19968. }
  19969. ,
  19970. n.prototype.pointPathDistance = function (e) {
  19971. for (var t = 0, i = 1; i < e.length; i += 1)
  19972. t += e[i - 1].distanceTo(e[i]);
  19973. return t
  19974. }
  19975. ,
  19976. n.prototype.pointPathLengths = function (e) {
  19977. for (var t = [0], i = 1; i < e.length; i += 1)
  19978. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19979. return t
  19980. }
  19981. ,
  19982. n.prototype.interpAlongPath = function (e, t, i) {
  19983. var n, o = new r.Vector3, a = t[t.length - 1];
  19984. if (i < 1) {
  19985. n = i * a;
  19986. for (var s = 1; s < t.length; s += 1)
  19987. if (t[s] > n) {
  19988. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19989. return o.copy(e[s]),
  19990. o.sub(e[s - 1]),
  19991. o.multiplyScalar(l),
  19992. o.add(e[s - 1]),
  19993. o
  19994. }
  19995. } else
  19996. o.copy(e[e.length - 1]);
  19997. return o
  19998. }
  19999. ,
  20000. n.prototype.pathHeight = function () {
  20001. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20002. }
  20003. ,
  20004. n.prototype.createBunnyObj = function (e) {
  20005. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20006. this.bunnyObj.visible = c.warp.showBunny),
  20007. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20008. e.add(this.bunnyObj)
  20009. }
  20010. ,
  20011. n.prototype.createCpm = function (e) {
  20012. if (!this.currentPanoMarker) {
  20013. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20014. t.material.uniforms.opacity.value = 0,
  20015. this.currentPanoMarker = {
  20016. mesh: t,
  20017. placed: !1
  20018. }
  20019. }
  20020. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20021. this.placeCpm(),
  20022. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20023. }
  20024. ,
  20025. n.prototype.placeCpm = function () {
  20026. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20027. var e = this.player.currentPano.floor;
  20028. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20029. e.add(this.currentPanoMarker.mesh)),
  20030. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20031. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20032. this.currentPanoMarker.placed = !0
  20033. } else
  20034. this.popOutCpm()
  20035. }
  20036. ,
  20037. n.prototype.fadeInCpm = function (e) {
  20038. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20039. }
  20040. ,
  20041. n.prototype.fadeOutCpm = function (e) {
  20042. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20043. }
  20044. ,
  20045. n.prototype.popInCpm = function () {
  20046. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20047. }
  20048. ,
  20049. n.prototype.popOutCpm = function () {
  20050. this.fadeOutCpm(2)
  20051. }
  20052. ,
  20053. n.prototype.brushPrefs = {
  20054. linewidth: 7,
  20055. strokeWidth: 15,
  20056. cvSegments: 48,
  20057. paveStep: .1,
  20058. paveWidth: .2,
  20059. lookBlendDist: 3,
  20060. maxTurn: r.Math.degToRad(2)
  20061. },
  20062. n.prototype.panoPathDistance = function (e) {
  20063. var t = this.model.panos;
  20064. if (!e || e.length < 2)
  20065. return 0;
  20066. for (var i = [], n = 0; n < e.length; n += 1)
  20067. i.push(t.get(e[n]).floorPosition);
  20068. return this.pointPathDistance(i)
  20069. }
  20070. ,
  20071. n.prototype.loadTileTexture = function (e) {
  20072. var t = v.load(e, function (t) {
  20073. t.wrapS = r.RepeatWrapping,
  20074. t.wrapT = r.RepeatWrapping,
  20075. t.needsUpdate = !0,
  20076. y.debug('path texture "' + e + '" is ready')
  20077. }, function () {
  20078. y.error('path texture "' + e + '" failed')
  20079. });
  20080. return t.mapping = r.UVMapping,
  20081. t
  20082. }
  20083. ,
  20084. n.prototype.buildWarpDestinationDescriptor = function (e, t, i, n, r, o) {
  20085. var a = {
  20086. cameraMode: n,
  20087. position: e,
  20088. quaternion: t,
  20089. panoId: i,
  20090. orthoZoom: o,
  20091. floorVisibility: r,
  20092. thumbUrl: null,
  20093. name: null
  20094. };
  20095. return new f(a)
  20096. }
  20097. ,
  20098. n.prototype.buildWarpDestinationDescriptorFromHero = function (e) {
  20099. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20100. }
  20101. ,
  20102. n.prototype.setWarpDestination = function (e) {
  20103. this.warpDestHeroLoc = e
  20104. }
  20105. ,
  20106. n.prototype.setWarpDestinationByHeroIndex = function (e) {
  20107. var t = this.getHeroDescriptorByHeroIndex(e);
  20108. return null !== t && (this.setWarpDestination(t),
  20109. !0)
  20110. }
  20111. ,
  20112. n.prototype.setWarpDestinationByPano = function (e, t) {
  20113. var i = this.model.panos.get(e.id);
  20114. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20115. }
  20116. ,
  20117. n.prototype.setWarpDestinationByPanoId = function (e, t) {
  20118. var i = this.model.panos.get(e);
  20119. if (i) {
  20120. t = t || new r.Quaternion;
  20121. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20122. return this.setWarpDestination(n),
  20123. !0
  20124. }
  20125. return !1
  20126. }
  20127. ,
  20128. n.prototype.getHeroDescriptorByHeroIndex = function (e) {
  20129. var t = this.model.heroCount();
  20130. /* if (null !== this.warpDestHeroLoc && t < 2)
  20131. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20132. this.model.getHeroDescriptorByIndex(0); */
  20133. var i = this.model.getHeroDescriptorByIndex(e);
  20134. if (i) {
  20135. var n = i.isPano() ? i.panoId : i.cameraMode;
  20136. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20137. }
  20138. return i
  20139. }
  20140. ,
  20141. n.prototype.getHeroDescriptorByPano = function (e) {
  20142. var t = this.model.panos.get(e.id);
  20143. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20144. }
  20145. ,
  20146. n.prototype.getHeroDescriptorByPanoId = function (e) {
  20147. var t = this.getHeroIndexFromPanoId(e);
  20148. return this.getHeroDescriptorByHeroIndex(t)
  20149. }
  20150. ,
  20151. n.prototype.getHeroIndexFromPanoId = function (e) {
  20152. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20153. var i = this.model.heroLocations[t]
  20154. , n = this.getHeroId(i);
  20155. if (n && n === e)
  20156. return t
  20157. }
  20158. return -1
  20159. }
  20160. ,
  20161. n.prototype.getHeroPano = function (e) {
  20162. if (null === e)
  20163. return y.warn("getHeroPano(): no destination"),
  20164. null;
  20165. var t = this.getHeroId(e)
  20166. , i = this.model.panos.get(t);
  20167. return void 0 === i && (i = null,
  20168. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20169. i
  20170. }
  20171. ,
  20172. n.prototype.getHeroId = function (e) {
  20173. return e.panoId
  20174. }
  20175. ,
  20176. n.prototype.setWarpDestPano = function () {
  20177. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20178. this.warpDestPano
  20179. }
  20180. ,
  20181. n.prototype.brushToWarpPano = function (e, t) {
  20182. if (this.discardPathObject(),
  20183. !this.setWarpDestPano())
  20184. return !1;
  20185. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20186. !this.warpDestPano)
  20187. return y.info("No brush"),
  20188. !1;
  20189. if (!this.player.currentPano)
  20190. return y.debug("No current pano, visibility undefined"),
  20191. !1;
  20192. if (!this.warpDestPano)
  20193. return y.info("No wPano, visibility undefined"),
  20194. !1;
  20195. if (!this.warpDestPano.isAligned())
  20196. return y.debug("Cannot brush to unaligned pano"),
  20197. !1;
  20198. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20199. , n = !0;
  20200. if (this.player.currentPano.id === this.warpDestPano.id)
  20201. y.debug("Already at destination pano");
  20202. else {
  20203. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20204. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20205. this.obj3d = new r.Object3D,
  20206. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20207. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20208. e = t) : (this.setPathHulls(this.nodes),
  20209. this.setFloorCurves(),
  20210. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20211. this.player.currentPano.floor.add(this.obj3d);
  20212. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20213. , s = e === l.STD;
  20214. if (!n && (i || s)) {
  20215. if (o) {
  20216. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20217. this.obj3d.add(h)
  20218. }
  20219. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20220. this.obj3d.add(u)
  20221. }
  20222. this.appearSlow()
  20223. }
  20224. return this.upcomingTransType = e,
  20225. !n
  20226. }
  20227. ,
  20228. n.prototype.findShortestPath = function (e, t) {
  20229. if (!e || !t)
  20230. return null;
  20231. var i = c.warp.walkExtraPanosDistance
  20232. , n = e.id + ":" + t.id + ":" + i;
  20233. if (this.shortPaths.hasOwnProperty(n))
  20234. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20235. var r = t.id + ":" + e.id + ":" + i;
  20236. if (this.shortPaths.hasOwnProperty(r))
  20237. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20238. var o = this.model.panos.aStarSearch(e, t);
  20239. return this.model.panos.includeNodesNearPath(o, i),
  20240. this.shortPaths[n] = o ? o.slice() : null,
  20241. o
  20242. }
  20243. ,
  20244. n.prototype.makePathHulls = function (e) {
  20245. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20246. t = u.get(e[0]),
  20247. r = t.floor.floorIndex;
  20248. for (var d = 0; d < e.length; d += 1)
  20249. t = u.get(e[d]),
  20250. i = t.floorPosition.clone().sub(this.model.position),
  20251. i.y += this.pathHeight(),
  20252. s.push(i),
  20253. l.push(t.position.clone()),
  20254. n = t.floor.floorIndex,
  20255. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20256. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20257. o > a && (a = o));
  20258. return a > this.longestStep && (this.longestStep = a,
  20259. y.debug("path contains " + a + " meter segment")),
  20260. {
  20261. floor: s,
  20262. camera: l,
  20263. color: h
  20264. }
  20265. }
  20266. ,
  20267. n.prototype.makeFloorCurves = function (e, t, i) {
  20268. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20269. , o = this.pointPathDistance(e) - 2 * n
  20270. , s = e.slice(0)
  20271. , l = s[1].clone().sub(s[0]);
  20272. l.y = 0,
  20273. l.normalize().multiplyScalar(n),
  20274. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20275. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20276. l.y = 0,
  20277. l.normalize().multiplyScalar(n),
  20278. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20279. var h = new r.CatmullRomCurve3(s)
  20280. , u = Math.floor(o / i);
  20281. u = 4 * Math.floor(u / 4),
  20282. u = Math.max(4, u);
  20283. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20284. f = 0,
  20285. d = g[A].distanceTo(e[0]);
  20286. for (var y = 1; y < e.length; y += 1)
  20287. v.copy(g[A]).sub(e[y]),
  20288. v.y *= 4,
  20289. p = v.length(),
  20290. p < d && (f = y);
  20291. m.push(t[f])
  20292. }
  20293. return {
  20294. distance: o,
  20295. points: g,
  20296. colors: m
  20297. }
  20298. }
  20299. ,
  20300. n.prototype.makeCameraCurvePoints = function (e, t) {
  20301. var i = this.pointPathDistance(e)
  20302. , n = new r.CatmullRomCurve3(e);
  20303. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20304. }
  20305. ,
  20306. n.prototype.makeCameraCurveTangents = function (e, t) {
  20307. var i = this.pointPathDistance(e)
  20308. , n = new r.CatmullRomCurve3(e)
  20309. , o = Math.max(2, Math.floor(i / t));
  20310. o || (o = 5);
  20311. for (var a = [], s = 0; s <= o; s++)
  20312. a.push(n.getTangentAt(s / o));
  20313. return a
  20314. }
  20315. ,
  20316. n.prototype.setPathHulls = function (e) {
  20317. var t = this.makePathHulls(e);
  20318. this.floorHull = t.floor,
  20319. this.cameraHull = t.camera,
  20320. this.colorHull = t.color
  20321. }
  20322. ,
  20323. n.prototype.setFloorCurves = function () {
  20324. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20325. this.floorPathDistance = e.distance,
  20326. this.floorCurvePoints = e.points,
  20327. this.floorCurveColors = e.colors
  20328. }
  20329. ,
  20330. n.prototype.setCameraCurvePoints = function () {
  20331. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20332. }
  20333. ,
  20334. n.prototype.chooseWarpPath = function (e) {
  20335. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20336. if (this.player.currentPano === this.warpDestPano || !e)
  20337. return this.warpPathPoints = null,
  20338. this.warpLength = 0,
  20339. !1;
  20340. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20341. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20342. t = this.warpDestPano.position.clone().sub(o.position),
  20343. i = t.clone().negate(),
  20344. t.multiplyScalar(.15).add(o.position),
  20345. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20346. t.y = o.position.y,
  20347. i.y = this.warpDestPano.position.y,
  20348. n = new r.CubicBezierCurve3(o.position.clone(), t, i, this.warpDestPano.position.clone()),
  20349. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20350. this.setCameraCurvePoints(),
  20351. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20352. this.warpLength = 0,
  20353. this.warpPathLengths = [0];
  20354. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20355. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20356. var p = s.length();
  20357. s.y *= c.warp.climbEffort;
  20358. var f = s.length() / p;
  20359. if (d > 1) {
  20360. s.setY(0).normalize(),
  20361. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20362. var g = Math.min(1, s.dot(l))
  20363. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20364. f = Math.max(m, f)
  20365. }
  20366. this.warpLength += p * f,
  20367. this.warpPathLengths[d] = this.warpLength
  20368. }
  20369. return !0
  20370. }
  20371. ,
  20372. n.prototype.drawPathRibbon = function (e, t) {
  20373. this.bunnyObj.visible = c.warp.showBunny;
  20374. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0, this.pathHeight(), 0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20375. h.copy(e[u]),
  20376. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20377. h.normalize(),
  20378. n.crossVectors(h, A.UP),
  20379. n.multiplyScalar(i);
  20380. var d = (new r.Vector3).copy(e[u]).add(o);
  20381. d.sub(n),
  20382. l.vertices.push(d),
  20383. d = (new r.Vector3).copy(e[u]).add(o),
  20384. d.add(n),
  20385. l.vertices.push(d)
  20386. }
  20387. var p, f = 0;
  20388. for (u = 0; u < e.length - 1; u += 1) {
  20389. var g = 2 * u
  20390. , v = f;
  20391. f += e[u + 1].distanceTo(e[u]);
  20392. var y = f
  20393. , C = t[u]
  20394. , I = t[u + 1];
  20395. p = new r.Face3(g, g + 1, g + 2),
  20396. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20397. l.faces.push(p),
  20398. l.faceVertexUvs[0].push([new r.Vector2(0, v), new r.Vector2(1, v), new r.Vector2(0, y)]),
  20399. p = new r.Face3(g + 2, g + 1, g + 3),
  20400. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20401. l.faces.push(p),
  20402. l.faceVertexUvs[0].push([new r.Vector2(0, y), new r.Vector2(1, v), new r.Vector2(1, y)])
  20403. }
  20404. l.computeFaceNormals(),
  20405. l.computeVertexNormals();
  20406. var E, b;
  20407. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20408. b.map.value = w.path,
  20409. b.opacity.value = 0,
  20410. b.color.value.set(c.path.color),
  20411. E = new r.RawShaderMaterial({
  20412. side: r.DoubleSide,
  20413. depthWrite: !1,
  20414. transparent: !0,
  20415. vertexShader: m.ribbon.vertexShader,
  20416. fragmentShader: m.ribbon.fragmentShader,
  20417. uniforms: b,
  20418. name: "ribbonT",
  20419. opacity: 0
  20420. })) : E = new r.MeshBasicMaterial({
  20421. color: 16777215,
  20422. side: r.DoubleSide,
  20423. name: "ribbonOut",
  20424. vertexColors: r.VertexColors
  20425. });
  20426. var _ = new r.Mesh(l, E);
  20427. return _.name = "ribbon",
  20428. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20429. _
  20430. }
  20431. ,
  20432. n.prototype.drawPathPavement = function (e) {
  20433. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20434. s.copy(e[l]),
  20435. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20436. s.normalize(),
  20437. n.crossVectors(s, A.UP),
  20438. n.multiplyScalar(this.brushPrefs.paveWidth),
  20439. t = (new r.Vector3).copy(e[l]),
  20440. t.sub(n),
  20441. o.vertices.push(t),
  20442. o.vertices.push((new r.Vector3).copy(e[l])),
  20443. t = (new r.Vector3).copy(e[l]),
  20444. t.add(n),
  20445. o.vertices.push(t);
  20446. var h, u, d;
  20447. for (l = 0; l < e.length - 1; l += 1)
  20448. h = 3 * l + 1,
  20449. u = l * i,
  20450. d = u + i,
  20451. o.faces.push(new r.Face3(h - 1, h, h + 3)),
  20452. o.faceVertexUvs[0].push([new r.Vector2(0, u), new r.Vector2(.5, u), new r.Vector2(.5, d)]),
  20453. o.faces.push(new r.Face3(h + 3, h + 2, h - 1)),
  20454. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(0, d), new r.Vector2(0, u)]),
  20455. o.faces.push(new r.Face3(h + 3, h, h + 1)),
  20456. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(.5, u), new r.Vector2(1, u)]),
  20457. o.faces.push(new r.Face3(h + 3, h + 1, h + 4)),
  20458. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(1, u), new r.Vector2(1, d)]);
  20459. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20460. color: c.path.color,
  20461. side: r.DoubleSide,
  20462. transparent: !0,
  20463. depthWrite: !1,
  20464. opacity: 0,
  20465. name: "paveT",
  20466. map: w.path
  20467. }) : new r.MeshBasicMaterial({
  20468. color: c.path.color,
  20469. side: r.DoubleSide,
  20470. transparent: !0,
  20471. depthWrite: !1,
  20472. opacity: 1,
  20473. name: "paveO",
  20474. map: w.path
  20475. });
  20476. return new r.Mesh(o, p)
  20477. }
  20478. ,
  20479. n.prototype.hintPrefs = {
  20480. rad: .18,
  20481. width: .0125,
  20482. depth: .0625,
  20483. setBack: -.04,
  20484. markRad: .25,
  20485. markInnerRad: .16
  20486. },
  20487. n.prototype.makeWaypointObj = function (e, t) {
  20488. var i = new r.Geometry
  20489. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20490. , o = this.pathHeight();
  20491. i.vertices.push(new r.Vector3(-n, o, n), new r.Vector3(-n, o, -n), new r.Vector3(n, o, -n), new r.Vector3(n, o, n)),
  20492. i.faces.push(new r.Face3(0, 1, 2), new r.Face3(2, 3, 0)),
  20493. i.faceVertexUvs[0].push([new r.Vector2(0, 0), new r.Vector2(1, 0), new r.Vector2(1, 1)]),
  20494. i.faceVertexUvs[0].push([new r.Vector2(1, 1), new r.Vector2(0, 1), new r.Vector2(0, 0)]);
  20495. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20496. s.map.value = e,
  20497. s.opacity.value = 0,
  20498. s.color.value.set(c.path.color);
  20499. var l = {
  20500. side: r.DoubleSide,
  20501. depthWrite: !1,
  20502. transparent: !0,
  20503. vertexShader: m.waypoint.vertexShader,
  20504. fragmentShader: m.waypoint.fragmentShader,
  20505. uniforms: s,
  20506. name: "waypoint",
  20507. opacity: 0
  20508. };
  20509. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20510. l.name = "wayPtOut");
  20511. var h = new r.RawShaderMaterial(l)
  20512. , u = new r.Mesh(i, h);
  20513. return u.name = t,
  20514. u
  20515. }
  20516. ,
  20517. n.prototype.makeStartMarker = function (e, t) {
  20518. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20519. i.y = 0,
  20520. i.normalize();
  20521. var n = Math.acos(i.x)
  20522. , o = this.makeWaypointObj(w.pathStart, "Start");
  20523. return o.rotateOnAxis(new r.Vector3(0, 1, 0), n),
  20524. o.position.copy(e),
  20525. o
  20526. }
  20527. ,
  20528. n.prototype.makeEndMarker = function (e) {
  20529. var t = this.makeWaypointObj(w.pathEnd, "End")
  20530. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20531. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20532. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20533. t.position.copy(e),
  20534. t
  20535. }
  20536. ,
  20537. n.prototype.pathClean = function (e) {
  20538. if (e) {
  20539. for (var t in e.children)
  20540. this.pathClean(e.children[t]);
  20541. e.geometry && e.geometry.dispose(),
  20542. e.material && e.material.dispose()
  20543. }
  20544. }
  20545. ,
  20546. n.prototype.discardPathObject = function () {
  20547. if (this.obj3d) {
  20548. var e = this.obj3d.parent;
  20549. e && e.remove(this.obj3d),
  20550. this.pathClean(this.obj3d)
  20551. }
  20552. this.obj3d = null,
  20553. this.popInCpm()
  20554. }
  20555. ,
  20556. n.prototype.discardSlow = function () {
  20557. if (this.obj3d) {
  20558. if (this.player.mode !== a.PANORAMA)
  20559. return void this.discardPathObject();
  20560. for (var e, t = this, i = 0, n = function () {
  20561. this.discardPathObject()
  20562. }
  20563. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20564. e = t.obj3d.children[r],
  20565. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20566. i += 1,
  20567. n = null);
  20568. 0 === i && this.discardPathObject(),
  20569. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20570. }
  20571. }
  20572. ,
  20573. n.prototype.appearSlow = function () {
  20574. var e, t = this;
  20575. this.fadeOutCpm(c.path.fadeInTime);
  20576. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20577. e = t.obj3d.children[n],
  20578. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20579. }
  20580. ,
  20581. n.prototype.update = function () {
  20582. this.obj3d && this.obj3d.updateMatrixWorld()
  20583. }
  20584. ,
  20585. n.prototype.calcBurnsAmount = function (e) {//计算导览点旋转角
  20586. var t = r.Math.degToRad(c.warp.burnsAngle);
  20587. if (this.player.mode === a.PANORAMA) {
  20588. var i = this.burnsDir * t;
  20589. if (this.upcomingTransType === l.BLACK)
  20590. return i;
  20591. var n = e;
  20592. if (null === n)
  20593. return y.warn("Transition request for non-highlight"),
  20594. i;
  20595. var o = this.getHeroDescriptorByHeroIndex(n);
  20596. if (null === o)
  20597. return i;
  20598. if (!o.isPano())
  20599. return i;
  20600. var s = this.getHeroPano(o)
  20601. , h = this.playerControls.cameras[a.PANORAMA]
  20602. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20603. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20604. , p = function (e) {
  20605. var i = Math.acos(Math.min(1, e.dot(u)))
  20606. , n = (new r.Vector3).crossVectors(u, e);
  20607. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20608. };
  20609. if (s === this.player.currentPano)
  20610. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20611. var f = this.findShortestPath(this.player.currentPano, s);
  20612. if (void 0 === f || null === f || f.length < 1)
  20613. return y.debug("Empty path ahead..."),
  20614. i;
  20615. var g = this.makePathHulls(f)
  20616. , m = new r.CatmullRomCurve3(g.camera)
  20617. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20618. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20619. }
  20620. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20621. }
  20622. ,
  20623. n.prototype.waitNextStep = function (e, t, time) {//xzw 改时间
  20624. var i = (time == void 0) ? c.warp.tourStepDelay : time;
  20625. i == void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20626. var n = new r.Euler
  20627. , o = new r.Vector3;
  20628. y.debug("Starting wait: " + (void 0 !== t));
  20629. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20630. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20631. , h = function () {
  20632. this.endWarpState(),
  20633. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20634. t && t()
  20635. }
  20636. .bind(this)
  20637. , u = function (e, t) {
  20638. if (this.warpInterrupted)
  20639. return h(),
  20640. !0;
  20641. var r = t || 1e3 / 60;
  20642. if (c.warp.doBurns && !currentLocation.dontRot)
  20643. if (this.player.mode === a.PANORAMA) {
  20644. var l = this.playerControls.cameras[a.PANORAMA];
  20645. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20646. var u = i == 0 ? s : r * s / i;
  20647. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20648. n.y += u,
  20649. o.set(0, 0, -1),
  20650. o.applyEuler(n),
  20651. o.add(l.position),
  20652. l.controls.lookAt(o),
  20653. l.controls.lookVector.copy(o)
  20654. , l.lookAt(o)
  20655. } else
  20656. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20657. }
  20658. .bind(this);
  20659. this.startWarpState(),
  20660. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20661. }
  20662. ,
  20663. n.prototype.warpToNonPano = function (e) {
  20664. if (this.discardPathObject(),
  20665. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20666. var t = function () {
  20667. e && e()
  20668. }
  20669. .bind(this);
  20670. this.player.flyToNewMode({
  20671. mode: this.warpDestHeroLoc.cameraMode,
  20672. duration: c.warp.outsideTime,
  20673. warpDest: this.warpDestHeroLoc,
  20674. callback: t,
  20675. force: !0
  20676. })
  20677. } else
  20678. y.warn("no warp destination!!!"),
  20679. e && e()
  20680. }
  20681. ,
  20682. n.prototype._resetWarpShaderParams = function (e) {//
  20683. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20684. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20685. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20686. delete e.material.defines.newBlack;
  20687. e.material.needsUpdate = true
  20688. } */
  20689. }
  20690. ,
  20691. n.prototype._clearWarpShading = function () {
  20692. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20693. this._resetWarpShaderParams(e[t]),
  20694. e[t].visible = !0;
  20695. this._resetWarpShaderParams(this.model.skybox)
  20696. }
  20697. ,
  20698. n.prototype._warpStopFlying = function () {
  20699. this.activeTransType = null,
  20700. this.placeCpm()
  20701. }
  20702. ,
  20703. n.prototype._wrapupTravelOnlyBits = function () {
  20704. this._warpStopFlying(),
  20705. this.warpPathPoints && (this.player.currentPano.exit(),
  20706. this.warpDestPano.enter(),
  20707. this.player.currentPano = this.warpDestPano),
  20708. this.player.spider.draw(),
  20709. this.placeCpm()
  20710. }
  20711. ,
  20712. n.prototype._wrapupTravel = function (e) {
  20713. this._wrapupTravelOnlyBits(),
  20714. this.warpCameraAim(e)
  20715. }
  20716. ,
  20717. n.prototype._wrapupWarpShading = function (e) {
  20718. this._clearWarpShading(),
  20719. this._wrapupTravel(e)
  20720. }
  20721. ,
  20722. n.prototype.wrapupWarpShadingOnly = function (e, t) {
  20723. t !== I.END && this._clearWarpShading(),
  20724. this._wrapupTravelOnlyBits(),
  20725. this.upcomingTransType = null,
  20726. e && e()
  20727. }
  20728. ,
  20729. n.prototype._warpCameraAim = function (e, t) {//到每个片段终点时转向终点朝向。
  20730. var i = this.warpDestHeroLoc.quaternion
  20731. , n = this.playerControls.cameras[a.PANORAMA]
  20732. , o = new r.Vector3(0, 0, 1).applyQuaternion(i).normalize()
  20733. , s = new r.Vector3(0, 0, 1).applyQuaternion(n.quaternion).normalize()
  20734. , l = s.dot(o)
  20735. , u = r.Math.radToDeg(Math.acos(l))
  20736. , f = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20737. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20738. , m = new r.Euler(f.x - g.x, f.y - g.y, f.z - g.z, c.warp.eOrder);
  20739. m.y = h.constrainedTurn(m.y),
  20740. this.burnsDir = Math.sign(m.y);
  20741. var v = new r.Euler(0, 0, 0, c.warp.eOrder)
  20742. , A = new r.Vector3
  20743. , C = function (e, t) {
  20744. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20745. v.y = g.y + e * m.y,
  20746. v.z = g.z + e * m.z,
  20747. A.set(0, 0, -1),
  20748. A.applyEuler(v),
  20749. A.add(n.position),
  20750. n.controls.lookAt(A),
  20751. n.controls.lookVector.copy(A),
  20752. void n.lookAt(A))
  20753. }
  20754. .bind(this);
  20755. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20756. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20757. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20758. ):
  20759. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20760. ,void (t && t())
  20761. ) */
  20762. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20763. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom, e)
  20764. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20765. (/*y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20766. ,*/void (t && t())
  20767. )
  20768. }
  20769. ,
  20770. n.prototype._warpBendAim = function (e, t, i, n) {
  20771. var o = n || 0
  20772. , s = this.playerControls.cameras[a.PANORAMA]
  20773. , l = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20774. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20775. , f = new r.Euler(l.x - u.x, l.y - u.y, l.z - u.z, c.warp.eOrder);
  20776. f.y = h.constrainedTurn(f.y);
  20777. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20778. f.x = g * Math.sign(f.x),
  20779. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20780. this.burnsDir = Math.sign(f.y),
  20781. g *= Math.sign(f.y),
  20782. f.y = g;
  20783. var m = new r.Euler(0, 0, 0, c.warp.eOrder)
  20784. , v = new r.Vector3
  20785. , A = function (e, t) {
  20786. if (e < .5)
  20787. m.x = u.x + e * f.x,
  20788. m.y = u.y + e * f.y,
  20789. m.z = u.z + e * f.z;
  20790. else {
  20791. var i = (1 - e) * c.warp.softBendEnd;
  20792. m.x = l.x - i * f.x,
  20793. m.y = l.y - i * f.y,
  20794. m.z = l.z - i * f.z
  20795. }
  20796. v.set(0, 0, -1),
  20797. v.applyEuler(m),
  20798. v.add(s.position);
  20799. s.controls.lookAt(v),
  20800. s.controls.lookVector.copy(v),
  20801. s.lookAt(v);
  20802. }
  20803. .bind(this);
  20804. if (window.DATA.momentTourBlackNewType) {
  20805. A(1)
  20806. } else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20807. }
  20808. ,
  20809. n.prototype._warpStepCameraAim = function (e, t, i) {
  20810. var n = this.playerControls.cameras[a.PANORAMA]
  20811. , o = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20812. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20813. , l = new r.Euler(o.x - s.x, o.y - s.y, o.z - s.z, c.warp.eOrder);
  20814. l.y = h.constrainedTurn(l.y),
  20815. this.burnsDir = Math.sign(l.y);
  20816. var u = new r.Euler(0, 0, 0, c.warp.eOrder)
  20817. , f = new r.Vector3
  20818. , g = function (e, t) {
  20819. e < .5 ? u.copy(s) : u.copy(o),
  20820. f.set(0, 0, -1),
  20821. f.applyEuler(u),
  20822. f.add(n.position),
  20823. n.controls.lookAt(f),
  20824. n.controls.lookVector.copy(f),
  20825. n.lookAt(f)
  20826. }
  20827. .bind(this);
  20828. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20829. }
  20830. ,
  20831. n.prototype.setBurnsDir = function () {
  20832. var e = this.playerControls.cameras[a.PANORAMA]
  20833. , t = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20834. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20835. , n = new r.Euler(t.x - i.x, t.y - i.y, t.z - i.z, c.warp.eOrder);
  20836. n.y = h.constrainedTurn(n.y),
  20837. this.burnsDir = Math.sign(n.y)
  20838. }
  20839. ,
  20840. n.prototype.stepWarpPath = function (firstPos, e) {
  20841. var i = this.playerControls.cameras[a.PANORAMA];
  20842. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20843. if (!n) {
  20844. return i.position.copy(this.warpDestPano.position),
  20845. !0;
  20846. }
  20847. /* if (!this.warpPathPoints)
  20848. return i.position.copy(this.warpDestPano.position),
  20849. !0;
  20850. var n = this.warpPathPoints[0] */
  20851. var o = this.warpDestPano.position;
  20852. /* console.log(firstPos)
  20853. console.log(o) */
  20854. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20855. var s = new r.Vector3;
  20856. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20857. i.position.copy(s)
  20858. } else
  20859. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20860. }
  20861. ,
  20862. n.prototype.interruptAndFastForward = function (e, t) {
  20863. this.warping && (this.warpInterrupted = !0,
  20864. this.warpInterruptionBlackoutStyle = e,
  20865. this.warpInterruptionTravelTime = t,
  20866. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20867. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20868. }
  20869. ,
  20870. n.prototype.warpCameraAim = function (e) {
  20871. var t = c.warp.minWarpTime;
  20872. if (this.upcomingTransType === l.BLACK)
  20873. t = c.warp.teleportTime;
  20874. else {
  20875. var i = this.playerControls.cameras[a.PANORAMA]
  20876. , n = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20877. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20878. , s = new r.Euler(n.x - o.x, n.y - o.y, n.z - o.z, c.warp.eOrder);
  20879. s.y = h.constrainedTurn(s.y);
  20880. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20881. t = Math.max(t, u)
  20882. }
  20883. var d = function () {
  20884. this._warpStopFlying(),
  20885. this.discardSlow(),
  20886. e && e()
  20887. }
  20888. .bind(this);
  20889. this._warpCameraAim(t, d)
  20890. }
  20891. ,
  20892. n.prototype.warpCommonParameters = function (e, t, i, n) {
  20893. this.model.skybox.material.uniforms.blackout.value = n;
  20894. var r = u.uniform(this.model.skybox, "progress", 1)
  20895. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20896. , a = !1
  20897. , s = function () {
  20898. if (this.warpInterrupted)
  20899. return a = !0,
  20900. !0
  20901. }
  20902. .bind(this)
  20903. , l = function (e, t) {
  20904. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20905. !0) : void r(e, t)
  20906. }
  20907. .bind(this)
  20908. , h = function (e, t) {
  20909. return i && a ? (o(0),
  20910. !0) : void o(e, t)
  20911. }
  20912. .bind(this);
  20913. p.start(s, e, null, t, null, "safeHaltWatch"),
  20914. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20915. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20916. }
  20917. ,
  20918. n.prototype.warpTravel_STD = function (e) {
  20919. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20920. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0, 0, 0, c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20921. w += this.warpLength * c.warp.timePerMeter,
  20922. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20923. var _ = !1
  20924. , T = this.warpDestHeroLoc.quaternion
  20925. , x = new r.Vector3(0, 0, -1).applyQuaternion(T).normalize()
  20926. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20927. , M = S.dot(x)
  20928. , R = r.Math.radToDeg(Math.acos(M))
  20929. , P = function (e) {
  20930. var t = o
  20931. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20932. return i
  20933. }
  20934. , O = function () {
  20935. return E.lookAt(C, t, A.UP),
  20936. s.setFromRotationMatrix(E, c.warp.eOrder),
  20937. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20938. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20939. h.constrainedTurn(b.y)
  20940. }
  20941. .bind(this)
  20942. , L = function (e, t) {
  20943. if (this.warpInterrupted)
  20944. return _ = !0,
  20945. !0
  20946. }
  20947. .bind(this)
  20948. , D = function (e, t) {
  20949. return _ || !this.warpPathPoints ? (g.blur(0),
  20950. !0) : void g.blur(e)
  20951. }
  20952. .bind(this)
  20953. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20954. , B = function (e, t) {
  20955. return _ || !this.warpPathPoints ? (N(0),
  20956. !0) : void N(e, t)
  20957. }
  20958. .bind(this)
  20959. , F = function (e, t) {
  20960. if (!this.warpPathPoints)
  20961. return n.position.copy(this.warpDestPano.position),
  20962. !0;
  20963. if (_)
  20964. return !0;
  20965. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20966. n.position.copy(i),
  20967. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20968. }
  20969. .bind(this)
  20970. , V = function (e, n) {
  20971. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20972. !0)
  20973. }
  20974. .bind(this)
  20975. , U = function (e, o) {
  20976. if (_)
  20977. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20978. !0;
  20979. if (!this.warpPathPoints)
  20980. return !0;
  20981. var a = this.warpLength * e
  20982. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20983. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20984. c.warp.matchCam && (l *= 1 - u),
  20985. E.lookAt(C, t, A.UP),
  20986. s.setFromRotationMatrix(E, c.warp.eOrder),
  20987. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20988. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20989. b.y = h.constrainedTurn(b.y),
  20990. s.x = m.x + l * b.x,
  20991. s.y = m.y + l * b.y,
  20992. s.z = m.z + l * b.z,
  20993. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20994. b.y = h.constrainedTurn(b.y);
  20995. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20996. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20997. v.x = v.x + b.x * c.warp.turnFriction,
  20998. v.y = v.y + b.y * c.warp.turnFriction,
  20999. v.z = v.z + b.z * c.warp.turnFriction,
  21000. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21001. var p = t.clone().sub(C).normalize();
  21002. if (R < c.warp.maxAimRotation && u > 0) {
  21003. var g = 1 - u;
  21004. p.x = p.x * g + u * S.x,
  21005. p.y = p.y * g + u * S.y,
  21006. p.z = p.z * g + u * S.z,
  21007. p.normalize()
  21008. }
  21009. this.bunnyObj.position.copy(n.position).add(p),
  21010. f.set(0, 0, -1).applyEuler(v).normalize(),
  21011. f.multiplyScalar(8),
  21012. f.add(n.position),
  21013. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21014. n.controls.lookVector.copy(f),
  21015. n.lookAt(f))
  21016. }
  21017. .bind(this)
  21018. , k = function () {
  21019. _ ? (this.discardSlow(),
  21020. this.upcomingTransType = l.BLACK,
  21021. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21022. }
  21023. .bind(this);
  21024. V(0);
  21025. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21026. w += H;
  21027. var G = H / w;
  21028. this.warpCommonParameters(w, G, !0, I.NONE),
  21029. p.start(L, w, null, 0, null, "_haltWatcher"),
  21030. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21031. p.start(D, w, null, G, P, "blurring")),
  21032. p.start(B, w, null, G, P, "modelAlpha"),
  21033. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21034. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21035. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21036. }
  21037. ,
  21038. n.prototype.warpTravel_BLACK = function (e, t, i, n) {
  21039. var r = e || 0;
  21040. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21041. stopAnimation()
  21042. //add
  21043. var done = () => {
  21044. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  21045. this.player.transitionPos({ type: "beforeFlytopano", pano: this.player.currentPano, dur: 100 })//add
  21046. }
  21047. if (window.DATA.momentTourBlackNewType) {
  21048. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21049. var camera = this.playerControls.cameras[a.PANORAMA];
  21050. var end = this.warpDestHeroLoc.position
  21051. camera.position.copy(end)
  21052. setTimeout(() => {
  21053. player.sceneRenderer.effects.transitionMaskPass.stop()
  21054. this.wrapupWarpShadingOnly(n, i);
  21055. done()
  21056. }, t)
  21057. } else {
  21058. var o = function () {
  21059. this.wrapupWarpShadingOnly(n, i);
  21060. done()
  21061. }
  21062. .bind(this);
  21063. var firstPos = this.player.position.clone()//add
  21064. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21065. }
  21066. this.warpCommonParameters(t, r, !1, i)
  21067. this.model.chunks.concat(this.model.skybox).forEach(function (e) {// 改
  21068. if (window.DATA.momentTourBlackNewType) {
  21069. e.material.uniforms.blackout.value = 5//i 改
  21070. //e.material.defines.newBlack = ''
  21071. //e.material.needsUpdate = true
  21072. } else {
  21073. e.material.uniforms.blackout.value = i
  21074. }
  21075. }),
  21076. this._warpBendAim(null, t, null, r);
  21077. }
  21078. ,
  21079. n.prototype.flightStepWalk = function (e, t, i) {
  21080. var n = .001
  21081. , o = 1
  21082. , a = 1.2
  21083. , s = new r.Vector3
  21084. , h = new r.Vector3
  21085. , u = function (e, t) {
  21086. //导览速度
  21087. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21088. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21089. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  21090. h.copy(A.FORWARD),
  21091. this.player.getDirection(h),
  21092. s.copy(t).sub(e.position).normalize();
  21093. var l = s.dot(h)
  21094. , u = Math.acos(l)
  21095. , d = u / r;
  21096. d > n && (r *= d / n,
  21097. u < o && (r *= a))
  21098. return r / DATA.tourWalkSpeed * 100 // 改
  21099. };
  21100. return function (e, t, i) {
  21101. if (this.warpInterrupted)
  21102. i && i();
  21103. else if (this.activeTransType !== l.WALK)
  21104. this._clearWarpShading(),
  21105. this._warpStopFlying(),
  21106. this.player.spider.draw(),
  21107. this.placeCpm(),
  21108. i && i();
  21109. else if (this.player.currentPano !== e) {
  21110. var n = {
  21111. pano: e,
  21112. lookAtPoint: t,
  21113. duration: null,
  21114. maxDistanceOverride: c.warp.walkMaxDist,
  21115. skipWarpingCheck: !1,
  21116. constantMoveSpeed: !0
  21117. };
  21118. if (e == this.warpDestPano) {//到达终点前,放大到终点的zoom
  21119. n.zoomLevel = this.warpDestHeroLoc.zoom
  21120. }
  21121. n.duration = u.call(this, e, t),
  21122. this.player.nonInterruptingFlyToPano(n, i)
  21123. } else
  21124. i && i()
  21125. }
  21126. }(),
  21127. n.prototype.makeWalkFlightFunc = function (e, t, i) {
  21128. return this.flightStepWalk.bind(this, e, t, i)
  21129. }
  21130. ,
  21131. n.prototype.warpTravel_WALK = function () {
  21132. var e = [];
  21133. return function (t) {
  21134. var i = this.player.model.panos;
  21135. e.length = 0;
  21136. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21137. var s = this.nodes[a]
  21138. , l = i.get(s);
  21139. a === this.nodes.length - 1;
  21140. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21141. n && o || (e.push(s),
  21142. n = l)
  21143. }
  21144. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21145. var h = e.length
  21146. , u = i.get(e[h - 1])
  21147. , d = new Array(h + 1);
  21148. d[d.length - 1] = function () {
  21149. t && t()
  21150. }
  21151. .bind(this);
  21152. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21153. var g = e[p];
  21154. u = i.get(g);
  21155. var m = new r.Vector3;
  21156. this.getLookAtForWalkingTourNode(e, p, m),
  21157. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21158. p--
  21159. }
  21160. d[0]()
  21161. }
  21162. }(),
  21163. n.prototype.getLookAtForWalkingTourNode = function () {
  21164. var e = new r.Vector3
  21165. , t = new r.Vector3
  21166. , i = new r.Vector3
  21167. , n = new r.Vector3
  21168. , o = new r.Vector3
  21169. , a = .65
  21170. , s = .75
  21171. , l = .2
  21172. , c = .4
  21173. , h = .2
  21174. , u = 3;
  21175. return function (r, d, p) {
  21176. var f = r.length;
  21177. if (d >= f)
  21178. return !1;
  21179. var g = 1
  21180. , m = 1;
  21181. t.set(0, 0, 0),
  21182. o.set(0, 0, 0);
  21183. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21184. if (v = this.player.model.panos.get(r[A]),
  21185. this.getOrientationForWalkingTourNode(r, A, i),
  21186. A === d && e.copy(i),
  21187. n.copy(i),
  21188. A > d) {
  21189. var y = n.dot(e) < a;
  21190. g *= y ? l : s,
  21191. m *= y ? h : c
  21192. }
  21193. i.multiplyScalar(g),
  21194. t.add(i),
  21195. o.lerp(v.position, m)
  21196. }
  21197. return t.normalize(),
  21198. p.copy(o),
  21199. p.add(t),
  21200. !0
  21201. }
  21202. }(),
  21203. n.prototype.getOrientationForWalkingTourNode = function (e, t, i) {
  21204. var n = e.length;
  21205. if (t >= n)
  21206. return !1;
  21207. if (t === n - 1)
  21208. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21209. else {
  21210. var r = this.player.model.panos.get(e[t])
  21211. , o = this.player.model.panos.get(e[t + 1]);
  21212. i.copy(o.position).sub(r.position)
  21213. }
  21214. return i.normalize(),
  21215. !0
  21216. }
  21217. ,
  21218. n.prototype.warpCameraTravel = function (e, t, i, n) {
  21219. if (this.activeTransType = this.upcomingTransType,
  21220. this.lastTransType = this.activeTransType,
  21221. this.upcomingTransType = null,
  21222. !e) {
  21223. var r = function () {
  21224. this._wrapupTravel(n)
  21225. }
  21226. .bind(this)
  21227. , o = {
  21228. pano: this.warpDestPano,
  21229. lookAtPoint: null,
  21230. duration: null,
  21231. maxDistanceOverride: null,
  21232. skipWarpingCheck: !1
  21233. };
  21234. return void this.player.flyToPano(o, r)
  21235. }
  21236. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function () {
  21237. this._clearWarpShading(),
  21238. this._warpStopFlying(),
  21239. this.player.spider.draw(),
  21240. this.placeCpm(),
  21241. n && n()
  21242. }
  21243. .bind(this)) : this.warpTravel_STD(n)
  21244. }
  21245. ,
  21246. n.prototype.startWarpState = function () {
  21247. this.warping = !0,
  21248. this.warpInterrupted = !1,
  21249. this.warpInterruptionBlackoutStyle = null,
  21250. this.warpInterruptionTravelTime = null
  21251. }
  21252. ,
  21253. n.prototype.endWarpState = function () {
  21254. this.warping = !1
  21255. }
  21256. ,
  21257. n.prototype.warpToPano = function (e, t, i, n) {
  21258. if (this.warping)
  21259. return void y.warn("Cannot warp when already warping");
  21260. if (this.upcomingTransType = e,
  21261. this.activeTransType = null,
  21262. !this.setWarpDestPano())
  21263. return this.upcomingTransType = null,
  21264. void this.warpToNonPano(n);
  21265. if (this.player.mode !== a.PANORAMA)
  21266. return this.upcomingTransType = null,
  21267. this.discardSlow(),
  21268. void this.player.flyToNewMode({
  21269. mode: a.PANORAMA,
  21270. pano: this.warpDestPano,
  21271. duration: c.warp.outsideTime,
  21272. warpDest: this.warpDestHeroLoc,
  21273. callback: n,
  21274. force: !0
  21275. });
  21276. if (!this.warpDestPano)
  21277. return y.warn("no warp destination, callback dropped"),
  21278. void (this.upcomingTransType = null);
  21279. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21280. , o = this.chooseWarpPath(r);
  21281. if (o && this.upcomingTransType !== l.WALK) {
  21282. var s = function () {
  21283. this.waitingToWarp = !1,
  21284. this.warpToPano(e, t, i, n)
  21285. }
  21286. .bind(this);
  21287. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21288. return void (this.waitingToWarp = !0)
  21289. }
  21290. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21291. this.player.currentPano = this.warpDestPano,
  21292. this.placeCpm(),
  21293. this.fadeOutCpm(c.path.fadeOutTime),
  21294. this.player.spider.draw()),
  21295. y.debug("Warping to pano ", this.warpDestPano.position),
  21296. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21297. this.startWarpState();
  21298. var h = function () {
  21299. this.endWarpState(),
  21300. n && n()
  21301. }
  21302. .bind(this);
  21303. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21304. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21305. }
  21306. ,
  21307. t.exports = n
  21308. }
  21309. ).call(this, "/js/objects/ShowPath.js")
  21310. }
  21311. , {
  21312. "../constants": 8,
  21313. "../effects": 16,
  21314. "../enum/BlackoutStyle": 18,
  21315. "../enum/ModelManagerEvents": 33,
  21316. "../enum/PlayerEvents": 40,
  21317. "../enum/RenderOrder": 42,
  21318. "../enum/Vectors": 50,
  21319. "../enum/Viewmode": 51,
  21320. "../enum/WarpStyle": 52,
  21321. "../gui/gui": 65,
  21322. "../model/ModelManager": 140,
  21323. "../objects/Snapshot": 153,
  21324. "../settings": 166,
  21325. "../shaders": 167,
  21326. "../util/easing": 186,
  21327. "../util/lerp": 188,
  21328. "../util/logger": 189,
  21329. "../util/math": 190,
  21330. "../util/texture": 194,
  21331. "../util/transitions": 195,
  21332. three: 217
  21333. }],
  21334. 152: [function (e, t, i) {
  21335. "use strict";
  21336. function n() {
  21337. var e = new r.SphereBufferGeometry(a.skyboxRadius, 20, 5)
  21338. , t = new r.RawShaderMaterial({
  21339. fragmentShader: o.skysphere.fragmentShader,
  21340. vertexShader: o.skysphere.vertexShader,
  21341. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21342. side: r.BackSide,
  21343. name: "skysphere"
  21344. });
  21345. t.uniforms.radius.value = e.parameters.radius,
  21346. r.Mesh.call(this, e, t)
  21347. }
  21348. var r = e("three")
  21349. , o = e("../shaders")
  21350. , a = e("../settings");
  21351. n.prototype = Object.create(r.Mesh.prototype),
  21352. n.prototype.constructor = n,
  21353. t.exports = n
  21354. }
  21355. , {
  21356. "../settings": 166,
  21357. "../shaders": 167,
  21358. three: 217
  21359. }],
  21360. 153: [function (e, t, i) {
  21361. (function (i) {
  21362. "use strict";
  21363. function n(e) {
  21364. o.call(this, e),
  21365. this.sid = e.sid,//xzw add
  21366. this.panoId = e.panoId,
  21367. this.orthoZoom = e.orthoZoom,
  21368. this.floorVisibility = e.floorVisibility,
  21369. this.thumbUrl = e.thumbUrl,
  21370. this.name = e.name,
  21371. this.zoom = e.zoom
  21372. }
  21373. var r = (e("three"),
  21374. e("../util/logger"))
  21375. , o = (e("../settings"),
  21376. e("../enum/Viewmode"),
  21377. e("../util/common"),
  21378. e("../util/transitions"),
  21379. e("../util/lerp"),
  21380. e("../util/ajax"),
  21381. e("../util/texture"),
  21382. e("./View"));
  21383. e("events").EventEmitter,
  21384. new r(i);
  21385. n.prototype = Object.create(o.prototype),
  21386. n.prototype.isPano = function () {
  21387. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21388. }
  21389. ,
  21390. t.exports = n
  21391. }
  21392. ).call(this, "/js/objects/Snapshot.js")
  21393. }
  21394. , {
  21395. "../enum/Viewmode": 51,
  21396. "../settings": 166,
  21397. "../util/ajax": 181,
  21398. "../util/common": 185,
  21399. "../util/lerp": 188,
  21400. "../util/logger": 189,
  21401. "../util/texture": 194,
  21402. "../util/transitions": 195,
  21403. "./View": 154,
  21404. events: 202,
  21405. three: 217
  21406. }],
  21407. 154: [function (e, t, i) {
  21408. (function (i) {
  21409. "use strict";
  21410. function n(e) {
  21411. e = e || {},
  21412. this.position = new r.Vector3,
  21413. this.quaternion = new r.Quaternion,
  21414. this.update(e)
  21415. }
  21416. var r = e("three")
  21417. , o = e("../util/logger")
  21418. , a = (e("../settings"),
  21419. e("../enum/Viewmode"),
  21420. e("../util/common"),
  21421. e("../util/transitions"),
  21422. e("../util/lerp"),
  21423. e("../util/ajax"),
  21424. e("../util/texture"),
  21425. e("events").EventEmitter);
  21426. new o(i);
  21427. n.prototype = Object.create(a.prototype),
  21428. n.prototype.isValid = function () {
  21429. return !!this.cameraMode
  21430. }
  21431. ,
  21432. n.prototype.update = function (e) {
  21433. return this.cameraMode = e.cameraMode || this.cameraMode,
  21434. this.pano = e.pano || this.pano,
  21435. e.position && this.position.copy(e.position),
  21436. e.quaternion && this.quaternion.copy(e.quaternion),
  21437. this
  21438. }
  21439. ,
  21440. t.exports = n
  21441. }
  21442. ).call(this, "/js/objects/View.js")
  21443. }
  21444. , {
  21445. "../enum/Viewmode": 51,
  21446. "../settings": 166,
  21447. "../util/ajax": 181,
  21448. "../util/common": 185,
  21449. "../util/lerp": 188,
  21450. "../util/logger": 189,
  21451. "../util/texture": 194,
  21452. "../util/transitions": 195,
  21453. events: 202,
  21454. three: 217
  21455. }],
  21456. 155: [function (e, t, i) {//player.js
  21457. (function (i) {
  21458. "use strict";
  21459. function n(e) {
  21460. this.currentPano = null,
  21461. this.nextPano = null,
  21462. this.camera = null,
  21463. this.paused = !1,
  21464. this.flying = !1,
  21465. this.sceneIntersectionPlane = null,
  21466. this.target = new r.Vector3,
  21467. this.mouse = new r.Vector3(1.1, 1.1, .5),
  21468. this.mouseAtMouseDown = new r.Vector2,
  21469. this.mouseCouldBeClickToMove = !1,
  21470. this.mouseLastMoveTime = Date.now(),
  21471. this.mouseDown = !1,
  21472. this.mouseDownTimer = null,
  21473. this.couldBeLongTap = !1,
  21474. this.containsMouse = !1, //
  21475. this.isTouchEvent = !1,
  21476. this.isPanoHover = !1,
  21477. this.reticule = new a(this),
  21478. this.panoMarkers = [],
  21479. this.spider = new h(this),
  21480. this.quaternion = new r.Quaternion,
  21481. this.position = new r.Vector3(15, 10, 15),
  21482. this.previousState = null,
  21483. this.lastInsideView = new c,
  21484. this.last360View = new c,
  21485. this.raycaster = new r.Raycaster,
  21486. this.intersect = null,
  21487. this.lastChangeTime = Date.now(),
  21488. this.history = new I,
  21489. this.cameraControls = null,
  21490. this.path = null,
  21491. this.model = null,
  21492. this.domElement = null,
  21493. this.cachedPanoCandidates = null,
  21494. this.basePanoSize = 0,
  21495. this.standardPanoSize = 0,
  21496. this.highPanoSize = 0,
  21497. this.ultraHighPanoSize = 0,
  21498. this.zoomLevel = 1,
  21499. this.zooming = 0,
  21500. this.zoomSpeed = .5,
  21501. this.scrollZoomSpeed = .06,
  21502. this.zoomSpeedAdjust = .05,
  21503. this.defaultZoomIncrement = .2,
  21504. this.baseFov = f.insideFOV,
  21505. this.zoomFov = this.baseFov,
  21506. this.zoomEnabled = !0,
  21507. this.preRenderingEnabled = !1,
  21508. this.setupCustomProperties(e),
  21509. this.zoomStats = new L
  21510. window.player = this
  21511. }
  21512. var r = e("three")
  21513. , o = e("./util/logger")
  21514. , a = e("./objects/Reticule")
  21515. , s = e("./objects/Panorama")
  21516. , l = e("./objects/ShowPath")
  21517. , c = e("./objects/View")
  21518. , h = (e("./objects/Snapshot"),
  21519. e("./objects/NSpider"))
  21520. , u = e("./enum/Viewmode")
  21521. , d = (e("./enum/TagStates"),
  21522. e("./enum/Vectors"))
  21523. , p = e("./enum/Keys")
  21524. , f = (e("./enum/AlignmentType"),
  21525. e("./settings"))
  21526. , g = e("./util/common")
  21527. , m = (e("./util/browser"),
  21528. e("./util/math"))
  21529. , v = e("./util/lerp")
  21530. , A = e("./util/easing")
  21531. , y = e("./util/transitions")
  21532. , C = e("events").EventEmitter
  21533. , I = (e("./shaders"),
  21534. e("./util/history"))
  21535. , E = (e("./util/camera"),
  21536. e("./model/ModelManager"),
  21537. e("./enum/PathDiscardMode"))
  21538. , b = e("./enum/PathDisplayMode")
  21539. , w = e("./enum/PlayerEvents")
  21540. , _ = e("./enum/ControlEvents")
  21541. , T = e("./enum/ModelManagerEvents")
  21542. , x = e("./enum/WarpStyle")
  21543. , S = e("./enum/BlackoutStyle")
  21544. , M = e("./exception/BasicException")
  21545. , R = e("./enum/PanoSizeClass")
  21546. , P = (e("./tile/TileDownloader"),
  21547. e("./tile/TilePrioritizer"))
  21548. , O = (e("./enum/PanoramaEvents"),
  21549. e("./enum/ZoomEvents"))
  21550. , L = e("./util/ZoomStats")
  21551. , D = e("./constants")
  21552. , N = e("./util/common")
  21553. , B = e("./util/cameraLight")
  21554. //, Hot = e('hot')
  21555. , F = new o(i)
  21556. , V = Object.freeze({
  21557. FlyToPano: y.getUniqueId(),
  21558. FlyToNewMode: y.getUniqueId(),
  21559. FlyToSameMode: y.getUniqueId(),
  21560. FlyToViewFloor: y.getUniqueId(),
  21561. LookTransition: y.getUniqueId(),
  21562. ZoomTransition: y.getUniqueId()
  21563. });
  21564. n.prototype = Object.create(C.prototype),
  21565. n.prototype.init = function (e) {
  21566. this.modelManager = e.modelManager,
  21567. this.tileDownloader = e.tileDownloader,
  21568. this.panoRenderer = e.panoRenderer,
  21569. this.qualityManager = e.qualityManager,
  21570. this.domElement = e.container,
  21571. this.camera = e.camera,
  21572. this.tagManager = e.tagManager,
  21573. this.cameraControls = e.controls,
  21574. this.path = new l(e.director, this, e.controls),
  21575. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21576. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21577. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21578. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21579. this.tileDownloader.processPriorityQueue = !1,
  21580. this.tileDownloader.tilePrioritizer = new P(this.qualityManager, this.basePanoSize, this.standardPanoSize, this.highPanoSize, this.ultraHighPanoSize),
  21581. this.bindEvents(e.container),
  21582. this.updateModel()
  21583. this.modeTran = ''
  21584. }
  21585. //xzw add: 截图
  21586. function dataURLtoBlob(dataurl) {
  21587. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21588. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21589. while (n--) {
  21590. u8arr[n] = bstr.charCodeAt(n);
  21591. };
  21592. return new Blob([u8arr], { type: mime });
  21593. }
  21594. n.prototype.screenShot = function (o) {
  21595. if (this.flying || this.flyingToTag) return;
  21596. var R = this.sceneRenderer;
  21597. R.updateScreenSize(o);
  21598. for (var i in this.model.panos.index) {
  21599. if (!this.model.panos.index[i].marker) continue;
  21600. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21601. this.model.panos.index[i].marker.visible = false;
  21602. }
  21603. for (var i in this.model.hots) {
  21604. this.model.hots[i].mesh.visible = false;
  21605. }
  21606. this.reticule.visible = false;
  21607. this.reticule.forceUnvisible = true;
  21608. this.path.currentPanoMarker.mesh.visible = false;
  21609. setTimeout(function () {//因resize效用没办法立即生效(原因未知),故而延后
  21610. R.renderer.clear(true, true, true);
  21611. R.renderer.render(R.scene, R.camera);
  21612. var imgData = R.renderer.domElement.toDataURL(o.type, 0.9);
  21613. o.f && o.f(imgData)
  21614. R.updateScreenSize({ resize: true });
  21615. this.reticule.visible = true;
  21616. for (var i in this.model.hots) {
  21617. this.model.hots[i].mesh.visible = true;
  21618. }
  21619. for (var i in this.model.panos.index) {
  21620. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21621. }
  21622. this.path.currentPanoMarker.mesh.visible = true;
  21623. R.renderer.render(R.scene, R.camera);
  21624. }.bind(this), 30) //这个数字不能太小
  21625. }
  21626. var scaleImg = e("scaleImg");
  21627. var ResizeImg = function (img, option) {
  21628. var img2; //不能直接改img 否则可能触发第二次img.onload
  21629. var compress = function (ratio, type) {
  21630. var image = img2 || img;
  21631. var c = document.createElement('canvas');
  21632. c.width = image.width; c.height = image.height;
  21633. var ctx = c.getContext('2d');
  21634. ctx.drawImage(image, 0, 0, image.width, image.height);
  21635. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21636. }
  21637. var reCom = function () { //如果有了img2 就只需要img2 否则创造新的img2
  21638. var image = img2 || img;
  21639. var blob = dataURLtoBlob(image.src);
  21640. if (option.maxWeight && blob.size > option.maxWeight) {
  21641. compress(option.maxWeight / blob.size, "jpeg")
  21642. blob = dataURLtoBlob(image.src);
  21643. }
  21644. if (!img2) {
  21645. img2 = new Image();
  21646. }
  21647. img2.base64Src = image.src;
  21648. img2.src = window.URL.createObjectURL(blob);
  21649. }
  21650. var oldSize = Math.max(img.width, img.height);
  21651. if (option.toType != "png") {//不是非要png的话
  21652. if (option.oldType == "jpeg") {//jpeg先判断尺寸,然后是尺寸
  21653. if (oldSize > option.maxSize) {
  21654. compress(option.maxSize / oldSize, "jpeg");
  21655. }
  21656. reCom();
  21657. } else if (option.oldType == "png") {//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21658. if (option.maxWeight && option.weight > option.maxWeight) {//如果一开始大小不大就不压缩 还是png
  21659. compress(oldSize > option.maxSize ? option.maxSize / oldSize : 1, "jpeg");
  21660. reCom();
  21661. }
  21662. }
  21663. } else {
  21664. //?貌似png会越压缩越大?
  21665. }
  21666. return img2 || img;
  21667. }
  21668. var _fixType = function (type) {
  21669. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21670. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21671. return 'image/' + r;
  21672. };
  21673. var saveFile = function (data, filename) {
  21674. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21675. save_link.href = data;
  21676. save_link.download = filename;
  21677. var event = document.createEvent('MouseEvents');
  21678. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21679. save_link.dispatchEvent(event);
  21680. };
  21681. n.prototype.getWrapShot = function () { //获取导览点截图/初始画面和信息
  21682. var info = this.getSnapAngleInfo();
  21683. var str = ',{\r\t' + info;
  21684. var arg = arguments[0];
  21685. this.screenShot({
  21686. width: g_snapShotWidth * 4, height: g_snapShotHeight * 4, type: "image/jpeg", f: function (imgData) {
  21687. if (arg && arg.__callback) {
  21688. return arg.__callback(imgData, info)
  21689. }
  21690. var img = new Image();
  21691. img.src = imgData;
  21692. img.onload = function () {
  21693. var img2 = ResizeImg(this, { maxSize: g_snapShotWidth, oldType: "jpeg" }); //暂定缩略图大小
  21694. img2.src.replace(_fixType("image/jpeg"), 'image/octet-stream');
  21695. var filename = "snap" + (new Date()).getTime();
  21696. saveFile(img2.src, filename + ".jpg");
  21697. str += (',\r\t"thumbnail_signed_src":"' + filename + '.jpg",');
  21698. str += ('\r\t"sid":"' + filename + '",');
  21699. str += ('\r\t"name":"' + filename + '"\r}');
  21700. logData(str)
  21701. }
  21702. }
  21703. });
  21704. }
  21705. ,
  21706. n.prototype.getSnapAngleInfo = function () {
  21707. var info = {};
  21708. var str = '"metadata":{';
  21709. var q = this.camera.quaternion.clone();
  21710. switch (this.mode) {
  21711. case "panorama":
  21712. info.scan_id = this.currentPano.id;
  21713. str += ('"scan_id":"' + this.currentPano.id + '",');
  21714. break;
  21715. case "floorplan":
  21716. info.camera_mode = 1;
  21717. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  21718. q.multiply(this.camera.quaternion);
  21719. str += ('"camera_mode":1,');
  21720. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21721. str += ('"ortho_zoom":' + m.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",");
  21722. break;
  21723. case "dollhouse":
  21724. info.camera_mode = 2;
  21725. str += ('"camera_mode":2,');
  21726. break;
  21727. }
  21728. info.camera_position = m.toPrecision(this.camera.position.toArray(), 4);
  21729. console.log(info.camera_position)
  21730. if (window.screenSta === 'tour') { // fyz 导览截屏需要做额外的
  21731. /**fyz 对相机截屏的角度进行校对 */
  21732. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21733. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21734. out.x *= -1;
  21735. out.w *= -1;
  21736. info.camera_quaternion = m.toPrecision(out.toArray(), 4);
  21737. } else {
  21738. info.camera_quaternion = m.toPrecision(q.toArray(), 4);;
  21739. }
  21740. info.zoom = this.zoomLevel;
  21741. console.log(info.camera_quaternion)
  21742. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21743. // fyz 扩展编辑页面, 加上导览点缩放值
  21744. str += ('"camera_position":[' + info.camera_position + '],"camera_quaternion":[' + info.camera_quaternion + '], "zoom":' + info.zoom + '}');
  21745. return str;
  21746. }
  21747. //------end
  21748. n.prototype.setupCustomProperties = function (e) {
  21749. var t = e || u.PANORAMA;
  21750. Object.defineProperty(this, "mode", {
  21751. get: function () {
  21752. return t
  21753. },
  21754. set: function (e) {
  21755. var i = t;
  21756. t = e,
  21757. this.onModeUpdated(i, t)
  21758. }
  21759. })
  21760. }
  21761. ,
  21762. n.prototype.isInMode = function () {
  21763. for (var e = 0; e < arguments.length; e++)
  21764. if (this.mode === arguments[e])
  21765. return !0;
  21766. return !1
  21767. }
  21768. ,
  21769. n.prototype.isOutsideMode = function (e) {
  21770. return e = e || this.mode,
  21771. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21772. }
  21773. ,
  21774. n.prototype.is360View = function (e, t) {
  21775. return e === u.PANORAMA && t && !t.isAligned()
  21776. }
  21777. ,
  21778. n.prototype.setScene = function (e) {
  21779. this.sceneIntersectionPlane = e.plane,
  21780. this.path.setScene(e),
  21781. this.moveReticuleToScene(e)
  21782. }
  21783. ,
  21784. n.prototype.moveReticuleToScene = function (e) {
  21785. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21786. e.add(this.reticule)
  21787. }
  21788. ,
  21789. n.prototype.updateModel = function () {
  21790. function e(e, t, n) {
  21791. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21792. }
  21793. function t(e, t) {
  21794. if (this.mode === u.DOLLHOUSE) {
  21795. var n = e ? this.model.center.y : n = t.center.y;
  21796. i.call(this, n)
  21797. }
  21798. }
  21799. function i(e) {
  21800. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21801. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21802. , n = t.position.y + (e - i.target.y)
  21803. , r = f.showFloorDuration + f.showFloorDelay;
  21804. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21805. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21806. }
  21807. this.model = this.modelManager.getActiveModel(),
  21808. this.model.on("floor.changed", e.bind(this)),
  21809. this.model.on("allfloors.toggled", t.bind(this)),
  21810. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21811. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21812. var e2 = this;
  21813. this.model.panos.list.forEach(function (a) {
  21814. a.vrMarker.addEventListener("click", function () {
  21815. e2.flyToPano({
  21816. pano: a
  21817. })
  21818. })
  21819. })
  21820. /********************************************************************************************************************************************/
  21821. }
  21822. ,
  21823. n.prototype.updateModelDependentData = function () {
  21824. this.cameraControls.setModelForControls(this.model),
  21825. this.getPanoMarkersFromModel(this.model)
  21826. }
  21827. ,
  21828. n.prototype.onModelChanged = function () {
  21829. this.updateModel(),
  21830. this.updateModelDependentData()
  21831. }
  21832. ,
  21833. n.prototype.getPanoMarkersFromModel = function (e) {
  21834. this.panoMarkers = e.panos.list.reduce(function (e, t) {
  21835. return t.marker ? e.concat(t.marker) : e
  21836. }, [])
  21837. }
  21838. ,
  21839. n.prototype.handleControlMove = function (e) {
  21840. this.emit(w.Move, e)
  21841. }
  21842. ,
  21843. n.prototype.handleControlInputStart = function (e) {
  21844. this.emit(w.InputStart, e)
  21845. }
  21846. ,
  21847. n.prototype.onModeUpdated = function (e, t) {
  21848. this.cameraControls.activateControls(t),
  21849. this.emit(w.ModeChanged, e, t)
  21850. }
  21851. ,
  21852. n.prototype.isWarping = function () {//是否导览缓慢走向某个点
  21853. return this.path.warping
  21854. }
  21855. ,
  21856. n.prototype.isWaitingToWarp = function () {
  21857. return this.path.waitingToWarp
  21858. }
  21859. ,
  21860. n.prototype.getLabelScaleFactor = function () {
  21861. if (this.isOutsideMode()) {
  21862. var e = 10
  21863. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21864. return t
  21865. }
  21866. return .5
  21867. }
  21868. ,
  21869. /* n.prototype.changeMusic = function() {//xzw add
  21870. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21871. } */
  21872. n.prototype.bindEvents = function (e) {
  21873. e !== document && e.setAttribute("tabindex", -1),
  21874. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21875. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21876. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21877. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21878. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21879. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21880. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21881. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21882. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21883. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21884. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21885. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21886. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21887. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21888. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21889. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21890. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21891. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21892. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21893. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21894. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21895. // lzb
  21896. window.getSeft && getSeft(this);
  21897. }
  21898. ,
  21899. n.prototype.onMouseDown = function (e) {
  21900. e.currentTarget !== document && e.currentTarget.focus(),
  21901. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21902. this.updateIntersect())
  21903. }
  21904. ,
  21905. n.prototype.onMouseMove = function (e) {
  21906. this.isTouchEvent = !1,
  21907. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21908. }
  21909. ,
  21910. n.prototype.onMouseOver = function (e) {
  21911. this.containsMouse = !0,
  21912. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21913. }
  21914. ,
  21915. n.prototype.onMouseOut = function (e) {
  21916. this.containsMouse = !1
  21917. }
  21918. ,
  21919. n.prototype.onMouseUp = function (e) {
  21920. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21921. }
  21922. ,
  21923. n.prototype.onTouchStart = function (e) {
  21924. if (e.currentTarget !== document && e.currentTarget.focus(),
  21925. !this.mouseDown) {
  21926. this.couldBeLongTap = !0;
  21927. var t = g.average(e.changedTouches, "clientX")
  21928. , i = g.average(e.changedTouches, "clientY");
  21929. this.handleInputStart.call(this, t, i, !0),
  21930. this.mouseDownTimer = setTimeout(function () {
  21931. this.updateIntersect(),
  21932. this.handleInputEnd.call(this, t, i, !0)
  21933. }
  21934. .bind(this), f.input.longTapThreshold)
  21935. }
  21936. }
  21937. ,
  21938. n.prototype.onTouchMove = function (e) {
  21939. var t = g.average(e.changedTouches, "clientX")
  21940. , i = g.average(e.changedTouches, "clientY");
  21941. this.handleInputMove.call(this, t, i, !0)
  21942. }
  21943. ,
  21944. n.prototype.onTouchEnd = function (e) {
  21945. if (clearTimeout(this.mouseDownTimer),
  21946. this.mouseDown) {
  21947. this.couldBeLongTap = !1,
  21948. this.updateIntersect();
  21949. var t = g.average(e.changedTouches, "clientX")
  21950. , i = g.average(e.changedTouches, "clientY");
  21951. this.handleInputEnd.call(this, t, i, !0)
  21952. }
  21953. }
  21954. ,
  21955. n.prototype.onPointerDown = function (e) {
  21956. return e.currentTarget !== document && e.currentTarget.focus(),
  21957. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21958. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21959. void (this.mouseDownTimer = setTimeout(function () {
  21960. this.updateIntersect(),
  21961. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21962. }
  21963. .bind(this), f.input.longTapThreshold)))
  21964. }
  21965. ,
  21966. n.prototype.onPointerMove = function (e) {
  21967. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21968. }
  21969. ,
  21970. n.prototype.onPointerUp = function (e) {
  21971. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21972. this.couldBeLongTap = !1,
  21973. this.updateIntersect(),
  21974. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21975. }
  21976. ,
  21977. n.prototype.onPointerOut = function (e) {
  21978. this.mouseDown = !1
  21979. }
  21980. ,
  21981. n.prototype.onPointerCancel = function (e) {
  21982. this.mouseDown = !1
  21983. }
  21984. ,
  21985. n.prototype.onKeyDown = function (e) {
  21986. var t = function () {
  21987. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21988. }
  21989. .bind(this)
  21990. , i = e.which;
  21991. switch (i) {
  21992. case p.F:
  21993. t(),
  21994. this.changeFloor(-1);
  21995. break;
  21996. case p.R:
  21997. t(),
  21998. this.changeFloor(1)
  21999. }
  22000. if (this.mode === u.PANORAMA)
  22001. switch (i) {
  22002. case p.UPARROW:
  22003. case p.W:
  22004. this.flyLocalDirection(d.FORWARD.clone());
  22005. break;
  22006. case p.DOWNARROW:
  22007. case p.S:
  22008. this.flyLocalDirection(d.BACK.clone());
  22009. break;
  22010. case p.A:
  22011. this.flyLocalDirection(d.LEFT.clone());
  22012. break;
  22013. case p.D:
  22014. this.flyLocalDirection(d.RIGHT.clone())
  22015. }
  22016. }
  22017. ,
  22018. n.prototype.handleScrollPinchZoom = function () {
  22019. return function (e) {
  22020. var t = e
  22021. , i = this.zoomLevel;
  22022. this.zoomBy(t),
  22023. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22024. }
  22025. }(),
  22026. n.prototype.handleControlPinch = function (e) {
  22027. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0, 0, e).normalize())
  22028. }
  22029. ,
  22030. n.prototype.handleControlScroll = function (e) {
  22031. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22032. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0, 0, -e).normalize())
  22033. }
  22034. ,
  22035. n.prototype.handleInputStart = function (e, t, i) {
  22036. //许钟文加
  22037. var pad = this.handelPadding(e, t);
  22038. e = pad.x;
  22039. t = pad.y;
  22040. this.isTouchEvent = i,
  22041. m.convertScreenPositionToNDC(e, t, this.mouse),
  22042. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22043. this.mouseCouldBeClickToMove = !0,
  22044. this.mouseDown = !0;
  22045. }
  22046. ,
  22047. n.prototype.handelPadding = function (x, y) {
  22048. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22049. if (!this.pad)
  22050. this.pad = {
  22051. x: dom.getOffset("left", $("#player")[0]),
  22052. y: dom.getOffset("top", $("#player")[0])
  22053. }
  22054. return {
  22055. x: x - this.pad.x,
  22056. y: y - this.pad.y
  22057. }
  22058. }
  22059. n.prototype.handleInputMove = function (e, t, i) {
  22060. //许钟文加
  22061. var pad = this.handelPadding(e, t);
  22062. e = pad.x;
  22063. t = pad.y;
  22064. this.isTouchEvent = i,
  22065. m.convertScreenPositionToNDC(e, t, this.mouse),
  22066. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22067. this.couldBeLongTap = !1,
  22068. clearTimeout(this.mouseDownTimer)),
  22069. this.mouseLastMoveTime = Date.now(),
  22070. this.reticule.move(e, t, i)
  22071. }
  22072. ,
  22073. n.prototype.handleInputEnd = function (e, t, i) {//xzw
  22074. if (this.isTouchEvent = i,
  22075. this.mouseDown = !1,
  22076. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22077. !i && this.couldBeLongTap)
  22078. return !0;
  22079. if (this.handleLongTap())
  22080. return !0;
  22081. if (this.mouseCouldBeClickToMove) {
  22082. if (this.flying)
  22083. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22084. !0;
  22085. //add----
  22086. if (this.checkHotClick())//add
  22087. return !0;
  22088. if (this.hoveringPlane) {
  22089. this.clickOverlay(this.hoveringPlane)
  22090. return;
  22091. }
  22092. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22093. this.history.invalidate(),
  22094. this.intersect)
  22095. return this.flyToPanoClosestToMouse();
  22096. if (this.mode === u.PANORAMA) {
  22097. var n = this.closestPanoInDirection(this.getMouseDirection());
  22098. return n ? this.flyToPano({
  22099. pano: n
  22100. }) : this.bump(this.getMouseDirection())
  22101. }
  22102. }
  22103. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22104. }
  22105. ,
  22106. n.prototype.handleLongTap = function () {
  22107. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22108. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22109. !0
  22110. }
  22111. ,
  22112. n.prototype.checktagClick = function () {
  22113. if (this.tagManager.intersectTag) {
  22114. var e = this.isTouchEvent
  22115. , t = this.tagManager.clickedOnTag(e, this);
  22116. return e || t || y.cancelById(V.LookTransition),
  22117. !0
  22118. }
  22119. if (this.tagManager.activeTag)
  22120. return this.tagManager.dismissActiveTag(),
  22121. !1
  22122. }
  22123. ,
  22124. n.prototype.rankedtagInDirection = function (e, t) {
  22125. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22126. }
  22127. ,
  22128. n.prototype.start = function (e) {
  22129. //-------------------
  22130. //-------------------
  22131. var t = e.mode
  22132. , i = e.pano
  22133. , n = e.position
  22134. , rr = e.quaternion
  22135. , o = e.tag
  22136. , a = e.quickstart
  22137. , s = $.Deferred();
  22138. this.updateModelDependentData(),
  22139. this.updateFromControls(),
  22140. this.findDefaultViews();
  22141. var l = this.is360View(t, i);
  22142. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22143. s.done(function (e) {
  22144. updateArrow(player.currentPano)
  22145. updateArrowOpacity()
  22146. this.emit(w.Ready, l, e, o)
  22147. }
  22148. .bind(this)),
  22149. s.promise()
  22150. }
  22151. ,
  22152. n.prototype.startOutside = function (e, t) {
  22153. var i = e.mode
  22154. , n = e.pano
  22155. , r = e.position
  22156. , o = e.quaternion
  22157. , a = e.zoom
  22158. , s = e.floorVisibility
  22159. , l = e.tag;
  22160. this.emit(w.StartOutside, f[i].transitionTime),
  22161. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22162. y.cancelById(V.FlyToViewFloor),
  22163. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22164. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22165. }
  22166. ,
  22167. n.prototype.startInside = function (e, t, i, n, r) {
  22168. r = r || $.Deferred(),
  22169. this.currentPano = e;
  22170. window.bus.dispatchEvent({ type: 'playerAndModelReady' })
  22171. var o = e && !e.isAligned();
  22172. if (t = o ? e.position : t || e.position,
  22173. i = i || e.quaternion,
  22174. e) {
  22175. var a = this.startInside.bind(this, e, t, i, n, r);
  22176. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22177. return
  22178. }
  22179. //add
  22180. this.transitionPos({ type: "beforeFlytopano", pano: this.currentPano, dur: 0 })
  22181. //this.updateHotVisible()
  22182. Hot.updateVisibles([this.currentPano])
  22183. this.modeTran = "panorama-panorama"
  22184. return this.mode = u.PANORAMA,
  22185. e.floor.enter(this.mode),
  22186. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22187. this.switchCameraMode(this.mode, i),
  22188. this.emit(w.StartInside, o),
  22189. r.resolve(!0),
  22190. r
  22191. }
  22192. ,
  22193. n.prototype.startInsideWithFlyin = function (e, t, i, n, r) {
  22194. if (r = r || $.Deferred(),
  22195. this.dollhouseMode(),
  22196. !e)
  22197. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22198. r.resolve(!1),
  22199. r;
  22200. t = t || e.position;
  22201. var o = i || this.cameraControls.activeControl.camera.quaternion
  22202. , a = e.position;
  22203. return this.fitDollhouse(a, t, o),
  22204. setTimeout(function (t) {
  22205. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22206. var n = {
  22207. mode: u.PANORAMA,
  22208. pano: e,
  22209. quaternion: i,
  22210. callback: function () {
  22211. this.emit(w.FlyinFinished),
  22212. r.resolve(!0)
  22213. }
  22214. .bind(this)
  22215. };
  22216. this.flyToNewMode(n)
  22217. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22218. r
  22219. }
  22220. ,
  22221. n.prototype.checkAndWaitForPanoLoad = function () {
  22222. var e = {}
  22223. , t = {}
  22224. , i = 5e3
  22225. , n = function () {
  22226. for (var n in e)
  22227. if (e.hasOwnProperty(n) && e[n]) {
  22228. var r = performance.now() - t[n];
  22229. if (r < i)
  22230. return !0
  22231. }
  22232. return !1
  22233. };
  22234. return function (r, o, a, s, l, c, h, u, d, p) {
  22235. if (n())
  22236. return !0;
  22237. var f = function (t, i, n) {
  22238. N.delayOneFrame(function () {
  22239. e[t] = !1,
  22240. l && l(i, n)
  22241. }
  22242. .bind(this))
  22243. }
  22244. .bind(this, r.id)
  22245. , g = function (t, i) {
  22246. N.delayOneFrame(function () {
  22247. e[t] = !1,
  22248. c && c(i)
  22249. }
  22250. .bind(this))
  22251. }
  22252. .bind(this, r.id);
  22253. try {
  22254. return null !== u && void 0 !== u || (u = !0),
  22255. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22256. e[r.id] && (t[r.id] = performance.now()),
  22257. e[r.id]
  22258. } catch (n) {
  22259. throw e[r.id] = !1,
  22260. t[r.id] = performance.now() - i,
  22261. n
  22262. }
  22263. }
  22264. }(),
  22265. n.prototype.checkAndWaitForWholePanoLoad = function (e, t, i, n, r) {
  22266. if (!e)
  22267. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22268. return r && this.model.waitForLoad(e, function () {
  22269. return e.isLoaded(i)
  22270. }),
  22271. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22272. !0)
  22273. }
  22274. ,
  22275. n.prototype.checkAndWaitForTiledPanoLoad = function () {
  22276. var e = new r.Vector3;
  22277. return function (t, i, n, r, o, a, s, l) {
  22278. if (!t)
  22279. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22280. return e.copy(d.FORWARD),
  22281. this.getDirection(e),
  22282. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function () {
  22283. return t.isLoaded(i)
  22284. }),
  22285. t.loadTiledPano(i, e, null, s, l).done(function (e, t) {
  22286. n && n(e, t)
  22287. }
  22288. .bind(this)).fail(function (e) {
  22289. r && r(e)
  22290. }
  22291. .bind(this)).progress(function (e, t, i) {
  22292. o && o(e, t, i)
  22293. }
  22294. .bind(this)),
  22295. !0)
  22296. }
  22297. }(),
  22298. n.prototype.switchCameraMode = function (e, t) {
  22299. var i = this.cameraControls.controls[e]
  22300. , n = i.camera;
  22301. switch (e) {
  22302. case u.PANORAMA:
  22303. n.position.copy(this.currentPano.position);
  22304. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22305. i.lookAt(o.add(n.position));
  22306. break;
  22307. case u.DOLLHOUSE:
  22308. /* var a = this.position.clone();
  22309. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22310. n.position.copy(a),
  22311. i.target.copy(this.target.clone().setY(this.model.center.y));
  22312. break; */
  22313. //for多楼层 且 让模型刚好适应屏幕
  22314. var box = this.model.boundingBox.clone();
  22315. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22316. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22317. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22318. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22319. console.log(boxSize.x, distance, boxSize.length() / 2)
  22320. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22321. if (this.mode === u.PANORAMA) {
  22322. i.target.copy(this.model.center);
  22323. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22324. } else {
  22325. i.target.copy(this.target.clone().setY(this.model.center.y))
  22326. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22327. }
  22328. vec.multiplyScalar(distance)
  22329. n.position.copy(i.target.clone().add(vec))
  22330. break
  22331. case u.FLOORPLAN:
  22332. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22333. i.target.copy(this.model.center).setY(0),
  22334. i.zoomToContain(this.model.size),
  22335. i.rotateToView(this.model.size, this.getDirection())
  22336. }
  22337. i.update(0)
  22338. }
  22339. ,
  22340. n.prototype.update = function () {
  22341. var e = (new r.Vector3,
  22342. {})
  22343. , t = [];
  22344. return function (i) {
  22345. this.updatePersistentZooming(i),
  22346. this.updateFromControls(i),
  22347. this.getCurrentNodePanos(t)
  22348. if (this.hasChanged(e)) {
  22349. this.lastChangeTime = Date.now(),
  22350. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22351. this.emit(w.ViewChanged, e),
  22352. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22353. }
  22354. if (e.cameraChanged2) { //变化要更大些
  22355. for (var i in this.model.hots) {
  22356. this.model.hots[i].update(this)
  22357. }
  22358. }
  22359. if (e.cameraChanged) {
  22360. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22361. for (var i in this.model.hots) {
  22362. this.model.hots[i].updateTitle(this)
  22363. }
  22364. }
  22365. this.model.supportsTiles && (this.updateTileDownloader(t),
  22366. this.updatePanoRenderer(t)),
  22367. this.updatePreRendering(t),
  22368. this.reticule.update(),
  22369. this.path.update(),
  22370. this.spider.update(),
  22371. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22372. this.updateControlLocks(),
  22373. this.model.supportsTiles && this.updateZoomPano()
  22374. }
  22375. }(),
  22376. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22377. var lastMode, lastPano;
  22378. return function(){
  22379. var mode = this.mode;
  22380. var pano = mode == "panorama" ? this.currentPano : "";
  22381. if(mode != "panorama" || pano != lastPano){
  22382. overlay.noBlock = null
  22383. }
  22384. this.overlayGroup.children.forEach((overlay)=>{
  22385. if(overlay.overlayType == "video" ){
  22386. var matrix = overlay.plane.matrixWorld;
  22387. var inSight = false;
  22388. var cameraDir = this.getDirection();
  22389. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22390. var vertexes = []
  22391. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22392. for(let i=0; i<4; i++){
  22393. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22394. vertexes.push(vertex)
  22395. if(overlay.noBlock == null){
  22396. if(!m.ifShelter(vertex)){
  22397. overlay.noBlock = true
  22398. }
  22399. inSight = true; break;
  22400. }else{
  22401. overlay.noBlock = true
  22402. }
  22403. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22404. inSight = true; break;
  22405. }
  22406. }
  22407. }
  22408. overlay.inSight = inSight
  22409. if(!inSight)overlay.plane.material.map.image.pause()
  22410. else overlay.plane.material.map.image.play()//maybe fail
  22411. }
  22412. })
  22413. lastMode = mode, lastPano = pano
  22414. }
  22415. }() */
  22416. n.prototype.updatePersistentZooming = function (e) {
  22417. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22418. }
  22419. ,
  22420. n.prototype.updateControlLocks = function () {
  22421. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22422. }
  22423. ,
  22424. n.prototype.updatePanoRenderer = function () {
  22425. var e = new r.Vector3;
  22426. return function (t) {
  22427. var i = this.nextPano || this.currentPano;
  22428. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22429. this.getDirection(e),
  22430. this.panoRenderer.updateDirection(e))
  22431. }
  22432. }(),
  22433. n.prototype.cleanupInactivePanos = function () {
  22434. var e = []
  22435. , t = [];
  22436. return function () {
  22437. e.length = 0,
  22438. e.push(this.currentPano),
  22439. this.nextPano && e.push(this.nextPano),
  22440. t.length = 0;
  22441. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22442. t.push(this.panoRenderer.activePanos[i]);
  22443. for (var n = 0; n < t.length; n++) {
  22444. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22445. r.id === e[a].id && (o = !1);
  22446. o && r.exit()
  22447. }
  22448. }
  22449. }(),
  22450. n.prototype.updatePreRendering = function () {
  22451. var e = {};
  22452. return function (t) {
  22453. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22454. var i = this.nextPano || this.currentPano;
  22455. if (i && t && t.length > 1) {
  22456. var n = t.findIndex(function (e) {
  22457. if (e.id === i.id)
  22458. return !0
  22459. });
  22460. if (n >= 0 && n + 1 < t.length) {
  22461. var r = t[n + 1];
  22462. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function (t) {
  22463. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22464. window.setTimeout(function (t) {
  22465. e[t.id] = !1
  22466. }
  22467. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22468. }
  22469. .bind(this, r), f.tiling.panoPreRenderDelay),
  22470. e[r.id] = !0)
  22471. }
  22472. }
  22473. }
  22474. }
  22475. }(),
  22476. n.prototype.enablePreRendering = function () {
  22477. this.preRenderingEnabled = !0
  22478. }
  22479. ,
  22480. n.prototype.disablePreRendering = function () {
  22481. this.preRenderingEnabled = !1,
  22482. this.cleanupInactivePanos()
  22483. }
  22484. ,
  22485. n.prototype.updateTileDownloader = function () {
  22486. var e = new r.Vector3;
  22487. return function (t) {
  22488. var i = this.nextPano || this.currentPano;
  22489. i && (e.copy(d.FORWARD),
  22490. this.getDirection(e),
  22491. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22492. this.tileDownloader.processPriorityQueue = !0)
  22493. }
  22494. }(),
  22495. n.prototype.updateFromControls = function (e) {
  22496. null !== e && void 0 !== e || (e = 0),
  22497. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22498. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22499. this.position.copy(this.cameraControls.activeControl.camera.position),
  22500. this.target.copy(this.cameraControls.activeControl.target),
  22501. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22502. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22503. this.camera.position.copy(this.position),
  22504. this.camera.quaternion.copy(this.quaternion),
  22505. this.camera.updateMatrix(),
  22506. this.camera.updateMatrixWorld()
  22507. }
  22508. ,
  22509. n.prototype.hasChanged = function (e) {
  22510. /* if (!this.previousState)
  22511. return this.previousState = {
  22512. allFloorsVisible: this.model.allFloorsVisible,
  22513. position: this.position.clone(),
  22514. quaternion: this.quaternion.clone(),
  22515. mouse: this.mouse.clone(),
  22516. labelScaleFactor: this.getLabelScaleFactor(),
  22517. currentFloor: this.model.currentFloor,
  22518. projectionMatrix: this.camera.projectionMatrix.clone(),
  22519. worldMatrix: this.camera.matrixWorld.clone(),
  22520. mode: this.mode,
  22521. modelPosition: this.model.position.clone(),
  22522. modelCenter: this.model.center.clone(),
  22523. zoomLevel: this.zoomLevel
  22524. },
  22525. !0;
  22526. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22527. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22528. e.moved = !this.position.equals(this.previousState.position),
  22529. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22530. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22531. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22532. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22533. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22534. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22535. e.modeChanged = this.mode !== this.previousState.mode,
  22536. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22537. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22538. e.nextPanoActive = null !== this.nextPano,
  22539. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22540. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22541. this.previousState.position.copy(this.position),
  22542. this.previousState.quaternion.copy(this.quaternion),
  22543. this.previousState.mouse.copy(this.mouse),
  22544. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22545. this.previousState.currentFloor = this.model.currentFloor,
  22546. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22547. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22548. this.previousState.mode = this.mode,
  22549. this.previousState.modelPosition.copy(this.model.position),
  22550. this.previousState.modelCenter.copy(this.model.center),
  22551. this.previousState.zoomLevel = this.zoomLevel,
  22552. !t */
  22553. if (!this.previousState) {
  22554. this.previousState = {
  22555. allFloorsVisible: this.model.allFloorsVisible,
  22556. position: this.position.clone(),
  22557. quaternion: this.quaternion.clone(),
  22558. mouse: this.mouse.clone(),
  22559. //labelScaleFactor: this.getLabelScaleFactor(),
  22560. currentFloor: this.model.currentFloor,
  22561. projectionMatrix: this.camera.projectionMatrix.clone(),
  22562. worldMatrix: this.camera.matrixWorld.clone(),
  22563. mode: this.mode,
  22564. modelPosition: this.model.position.clone(),
  22565. modelCenter: this.model.center.clone(),
  22566. zoomLevel: this.zoomLevel
  22567. };
  22568. e.cameraChanged = e.cameraChanged2 = true;
  22569. return !0;
  22570. }
  22571. //许钟文改 分成相机是否改变cameraChanged 和其他
  22572. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22573. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano;
  22574. e.cameraChanged = !a;
  22575. if (e.cameraChanged) {//
  22576. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22577. } else e.cameraChanged2 = false
  22578. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22579. e.moved = !this.position.equals(this.previousState.position),
  22580. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22581. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22582. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22583. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22584. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22585. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22586. e.modeChanged = this.mode !== this.previousState.mode,
  22587. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22588. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22589. e.nextPanoActive = null !== this.nextPano,
  22590. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22591. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22592. this.previousState.position.copy(this.position),
  22593. this.previousState.quaternion.copy(this.quaternion),
  22594. this.previousState.mouse.copy(this.mouse),
  22595. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22596. this.previousState.currentFloor = this.model.currentFloor,
  22597. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22598. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22599. this.previousState.mode = this.mode,
  22600. this.previousState.modelPosition.copy(this.model.position),
  22601. this.previousState.modelCenter.copy(this.model.center),
  22602. this.previousState.zoomLevel = this.zoomLevel;
  22603. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22604. return !t
  22605. }
  22606. ,
  22607. n.prototype.updateIntersect = function () {
  22608. var e = this.flying || this.isWarping()
  22609. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22610. , i = y.getById(V.LookTransition)
  22611. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22612. {//clear:
  22613. if (this.intersectHot) this.intersectHot.setHoverState(false)
  22614. this.intersectHot = null
  22615. $("#player").css("cursor", "")
  22616. }
  22617. var deal = () => {
  22618. if (this.intersect && this.intersect.object.visible) {
  22619. if ("hotSprite" == this.intersect.object.type) {
  22620. this.intersectHot = this.intersect.object
  22621. while (!(this.intersectHot instanceof Hot)) {
  22622. this.intersectHot = this.intersectHot.parent
  22623. }
  22624. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22625. this.intersectHot.setHoverState(true)
  22626. }
  22627. }
  22628. }
  22629. if (this.model.hotGroup) {
  22630. var hots = this.model.hotGroup.children.filter(e => e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22631. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22632. if (this.intersect) {
  22633. deal()
  22634. this.intersectHot && $("#player").css("cursor", "pointer");
  22635. }
  22636. } else {
  22637. this.intersect = this.getMouseIntersect()
  22638. }
  22639. this.intersect && this.updateClosestPano(this.intersect),
  22640. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22641. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22642. }
  22643. ,
  22644. n.prototype.checkHotClick = function () {
  22645. if (this.intersectHot) {
  22646. if (this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause) {
  22647. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22648. }
  22649. this.intersectHot.examine(this)
  22650. return true;
  22651. }
  22652. },
  22653. n.prototype.getMouseDirection = function (e) {
  22654. e = e || this.mouse;
  22655. var t = new r.Vector3(e.x, e.y, -1).unproject(this.camera)
  22656. , i = new r.Vector3(e.x, e.y, 1).unproject(this.camera);
  22657. return i.sub(t).normalize()
  22658. }
  22659. ,
  22660. n.prototype.hoverOverlay = function (mesh) {
  22661. if (!mesh) {
  22662. this.hoveringPlane = null;
  22663. $("#player").css("cursor", this.currentCursor || "");
  22664. } else {
  22665. var overlay = mesh.parent;
  22666. $("#player").css("cursor", "pointer");
  22667. this.hoveringPlane = overlay;
  22668. return true;
  22669. }
  22670. },
  22671. n.prototype.clickOverlay = function (overlay) {
  22672. if (this.openOverlay && !overlay) return;
  22673. var plane = overlay.plane;
  22674. /* if(overlay.overlayType == "video"){
  22675. if(plane.material.map.image.paused) plane.material.map.image.play()
  22676. else plane.material.map.image.pause()
  22677. } */
  22678. if (overlay.overlayType == "video") {
  22679. overlay.switchPlay(!!overlay.pausedByUser)
  22680. }
  22681. /* if(window.EditOverlay &&EditOverlay.editing){
  22682. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22683. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22684. EditOverlay.endAddPlane();
  22685. EditOverlay.updateOverlayPanel(overlay)
  22686. EditOverlay.controlSelectOverlay(overlay)
  22687. return;
  22688. } */
  22689. },
  22690. n.prototype.getMouseIntersect = function (e, t) {//xzw change
  22691. e = e || this.mouse.clone(),
  22692. t = t || this.model.floors.reduce(function (e, t) {
  22693. return t.hidden ? e : e.concat(t.collider.children)
  22694. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22695. var i = new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  22696. this.raycaster.set(i, this.getMouseDirection(e));
  22697. var n = this.raycaster.intersectObjects(t, true);//add true
  22698. var o = n[0];
  22699. if (o) {
  22700. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22701. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22702. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22703. o.horizontal = .8 < o.normal.y);
  22704. return o
  22705. }
  22706. }
  22707. ,
  22708. n.prototype.updateClosestPano = function (e) {
  22709. var t = [s.filters.isPanoAligned()];
  22710. if (this.mode === u.PANORAMA) {
  22711. if (!this.currentPano)
  22712. return;
  22713. t.push(s.filters.not(this.currentPano)),
  22714. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22715. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22716. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22717. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22718. } else {
  22719. t.push((pano) => { // add
  22720. return this.checkHasNeighbor(pano)
  22721. })
  22722. t.push(s.filters.isOnVisibleFloor()),
  22723. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22724. }
  22725. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22726. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22727. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22728. this.closestPano = i) : this.isPanoHover = !1
  22729. }
  22730. ,
  22731. n.prototype.dollhouseMode = function (e, t) {
  22732. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22733. this.mode = u.DOLLHOUSE,
  22734. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22735. var i = new r.Vector3(this.model.center.x, 0, this.model.center.z)
  22736. , n = new r.Vector3(15, 10, 15);
  22737. if (e && t) {
  22738. var o = d.FORWARD.clone().applyQuaternion(t)
  22739. , a = this.model.center.clone().sub(e)
  22740. , s = a.dot(o);
  22741. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22742. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22743. }
  22744. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22745. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22746. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22747. this.updateFromControls(),
  22748. this.model.alpha = 1,
  22749. this.model.skybox.material.uniforms.opacity.value = 0
  22750. }
  22751. ,
  22752. n.prototype.insideMode = function (e, t) {
  22753. var i = $.Deferred()
  22754. , n = t || null;
  22755. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22756. var r = [s.filters.isPanoAligned()];
  22757. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22758. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22759. this.flyToNewMode({
  22760. mode: u.PANORAMA,
  22761. pano: e,
  22762. callback: n
  22763. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22764. } else {
  22765. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22766. i.reject(o)
  22767. }
  22768. return i.promise()
  22769. }
  22770. ,
  22771. n.prototype.fitDollhouse = function (e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22772. //if(urlHasValue('oldEntry')){
  22773. //搬自一代。
  22774. var maxY = this.model.boundingBox.max.y;
  22775. var n = d.FORWARD.clone().applyQuaternion(i)
  22776. , i = n.clone().add(e);
  22777. this.cameraControls.activeControl.target.copy(i),
  22778. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22779. //return;
  22780. /* //this.camera.position.copy(this.model.center);
  22781. //this.camera.updateMatrixWorld()
  22782. this.switchCameraMode("dollhouse", i) */
  22783. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22784. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22785. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22786. this.cameraControls.activeControl.target.copy(n).add(e);
  22787. var o = d.RIGHT.clone().applyQuaternion(i)
  22788. , a = d.UP.clone()
  22789. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22790. , l = this.model.boundingBox.max.clone()
  22791. , c = this.model.boundingBox.min.clone()
  22792. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22793. , u = 0
  22794. , p = 0
  22795. , g = 0;
  22796. h.forEach(function(e, t, i) {
  22797. var n = Math.abs(e.dot(o))
  22798. , r = e.dot(s);
  22799. n > u && (u = n,
  22800. p = r),
  22801. r > g && (g = r)
  22802. });
  22803. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22804. , v = s.clone().multiplyScalar(p).add(t)
  22805. , A = s.clone().multiplyScalar(g).add(t);
  22806. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22807. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22808. p = Math.max(p, 10),
  22809. g = Math.max(g, 10);
  22810. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22811. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22812. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22813. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22814. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22815. */
  22816. }
  22817. ,
  22818. n.prototype.floorplanMode = function (e, t, i) {
  22819. this.mode = u.FLOORPLAN;
  22820. var n = this.cameraControls.controls[u.FLOORPLAN];
  22821. n.reset();
  22822. var r = e ? e : this.model.center;
  22823. if (n.target.copy(r).setY(0),
  22824. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22825. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22826. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22827. t) {
  22828. var o = d.LEFT.clone().applyQuaternion(t);
  22829. n.rotateLeft(-Math.atan2(o.x, o.z))
  22830. } else
  22831. n.rotateToView(this.model.size, this.getDirection());
  22832. n.update(0)
  22833. }
  22834. ,
  22835. n.prototype.nonInterruptingFlyToPano = function (e, t) {
  22836. return e.skipWarpingCheck = !0,
  22837. this.flyToPano(e, t)
  22838. }
  22839. ,
  22840. n.prototype.updateMarkerVisi = function () {//加
  22841. if (this.mode != "panorama") return;
  22842. this.model.panos.list.forEach((pano) => {
  22843. if (!pano.marker) return;
  22844. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22845. })
  22846. }
  22847. ,
  22848. /* n.prototype.updateHotVisible = function(pano){
  22849. var hots = this.model.hots;
  22850. pano = pano || this.currentPano;
  22851. for (var index in hots){
  22852. var visible;
  22853. if(this.mode != "panorama"){
  22854. visible = true;
  22855. }else{
  22856. //hots[index].mesh.material.depthTest = false;
  22857. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22858. }
  22859. hots[index].mesh.visible = visible;
  22860. }
  22861. } */
  22862. n.prototype.flyToPano = function (e, t) {
  22863. var i = e.pano
  22864. , aim = e.lookAtPoint
  22865. , aimQua = e.quaternion //ADD
  22866. , o = e.duration
  22867. , a = e.aimDuration
  22868. , s = e.maxDistanceOverride
  22869. , l = e.skipWarpingCheck
  22870. , c = e.constantMoveSpeed
  22871. , h = null
  22872. , p = null
  22873. if (aim) {
  22874. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22875. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22876. }
  22877. else aimQua = aimQua
  22878. var zoomLevel = e.zoomLevel || 1 //add
  22879. if (this.flying) return t && t(e)
  22880. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22881. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22882. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22883. t && t(),
  22884. !1;
  22885. if (this.updateLastView(),
  22886. this.mode !== u.PANORAMA) {
  22887. var m;
  22888. void this.flyToNewMode({
  22889. mode: u.PANORAMA,
  22890. pano: i,
  22891. duration: o,
  22892. quaternion: aimQua,
  22893. callback: t
  22894. })
  22895. }
  22896. if (!i || (h = g.deepExtend(e),
  22897. p = function () {
  22898. N.delayOneFrame(function () {
  22899. this.flyToPano(h, t)
  22900. }
  22901. .bind(this))
  22902. }
  22903. .bind(this),
  22904. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22905. var C = function (e) {
  22906. t && t(e)
  22907. }
  22908. .bind(this);
  22909. this.currentPano || (this.currentPano = i,
  22910. this.path.placeCpm(),
  22911. this.path.fadeOutCpm(f.path.fadeOutTime),
  22912. this.spider.draw());
  22913. var I = o;
  22914. if ("number" != typeof o) {
  22915. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22916. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22917. }
  22918. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22919. zoomLevel !== this.zoomLevel)
  22920. switch (f.zoom.transitionStyle) {
  22921. case 1:
  22922. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22923. break;
  22924. case 2:
  22925. return h = g.deepExtend(e),
  22926. p = this.flyToPano.bind(this, h, t),
  22927. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22928. }
  22929. if (aimQua) {
  22930. y.cancelById(V.LookTransition),
  22931. I *= f.transition.aimSlowFactor;
  22932. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22933. , S = b.clone()
  22934. , M = new r.Vector3;
  22935. if (i === this.currentPano) {
  22936. var R = d.FORWARD.clone().applyQuaternion(b)
  22937. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22938. , O = R.angleTo(P);
  22939. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22940. void y.start(function (e) {
  22941. S.copy(b),
  22942. v.quaternion(S, aimQua)(e),
  22943. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22944. this.cameraControls.activeControl.lookAt(M)
  22945. }
  22946. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22947. }
  22948. }
  22949. if (i === this.currentPano)
  22950. return void C();
  22951. this.flying = !0;
  22952. var L = this.position.clone()
  22953. , D = this.currentPano;
  22954. F.debug("Flying to pano ", i.position),
  22955. this.emit(w.PanoChosen, this.currentPano, i),
  22956. this.emit(w.FlyingStarted, i.position, L, i, D)
  22957. //---------before fly--------------- add
  22958. //this.updateHotVisible(i); //更新热点显示
  22959. this.transitionPos({ type: "beforeFlytopano", pano: i, dur: I })//add
  22960. Hot.updateVisibles([this.currentPano, i])
  22961. //地标变化
  22962. if (this.model.floorLogos) {
  22963. this.model.changefloorLogoOpa({ index: 0, opa: 0, dur: p, delay: 0.7 })//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22964. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22965. //this.model.adjustfloorLogoHeight();
  22966. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22967. this.model.floorLogos[1].visible = true;
  22968. this.model.changefloorLogoOpa({ index: 1, opa: 1, dur: 250 })//this.model.floorLogoShow(1,250);
  22969. }
  22970. if (this.director.tourIsPlaying) {
  22971. startWalk(this.currentPano, i)
  22972. }
  22973. //=======================================
  22974. aimQua && y.start(function (e) {
  22975. if (this.director.tourIsPlaying) {
  22976. updateWalkAnimation(this.currentPano, i, e)
  22977. }
  22978. S.copy(b),
  22979. v.quaternion(S, aimQua)(e),
  22980. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22981. this.cameraControls.activeControl.lookAt(M)
  22982. }
  22983. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22984. var B = c ? null : A[f.transition.movementEasing];
  22985. this.nextPano = i,
  22986. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22987. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22988. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function (e) {
  22989. this.flying = !1,
  22990. this.currentPano !== i && this.currentPano.exit(),
  22991. i.enter(),
  22992. this.currentPano = i,
  22993. this.nextPano = null,
  22994. this.path.placeCpm(),
  22995. this.path.fadeOutCpm(f.path.fadeOutTime),
  22996. this.spider.draw(),
  22997. this.emit(w.FlyingEnded, i.position, L, i, D),
  22998. this.updateMarkerVisi(),//add
  22999. C(e)
  23000. //add:
  23001. if (this.mode == "panorama") {
  23002. if (this.model.floorLogos) {
  23003. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23004. //this.model.adjustfloorLogoHeight()
  23005. this.model.changefloorLogoOpa({ index: 0, opa: 1, dur: 0 });//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23006. this.model.floorLogos[1].visible = false;
  23007. }
  23008. Hot.updateVisibles([this.currentPano])//add
  23009. }
  23010. }
  23011. .bind(this), 0, B, "camFly", V.FlyToPano)
  23012. }
  23013. }
  23014. ,
  23015. n.prototype.warpToPano = function (o = {}) {
  23016. }
  23017. n.prototype.blackToPano = function (o = {}) {//add 瞬间过渡
  23018. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  23019. if (this.flying || this.isWarping()) return;
  23020. let oldPos = this.position.clone();
  23021. let oldPano = this.currentPano
  23022. let pano = o.pano || this.model.panos.index[o.panoId]
  23023. this.path.warpDestPano = pano
  23024. var retry = () => {
  23025. this.waitingToWarp = !1,
  23026. this.blackToPano(o)
  23027. }
  23028. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  23029. return void (this.waitingToWarp = !0)
  23030. this.emit("pano.chosen", oldPano, pano)
  23031. this.flying = true
  23032. this.nextPano = pano //提前加载高清图片
  23033. this.path.warpDestHeroLoc = {
  23034. panoId: o.panoId,
  23035. position: pano.position,
  23036. quaternion: o.quaternion || this.quaternion.clone()
  23037. }
  23038. this.path.warpTravel_BLACK(null, 1500, 1, () => {
  23039. pano != this.currentPano && this.currentPano.exit()
  23040. pano.enter()
  23041. this.currentPano = pano
  23042. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  23043. this.flying = false
  23044. this.nextPano = null
  23045. this.updateMarkerVisi();//add
  23046. })
  23047. }
  23048. window._transitionPosId = 9999
  23049. n.prototype.transitionPos = function (o = {}) {//渐变overlay和热点的位置
  23050. y.cancelById(_transitionPosId)
  23051. var begin = function (object, pos, qua, scale) {
  23052. if (pos) {
  23053. if (!same(object.position, pos, 0.01)) {
  23054. y.start(v.vector(object.position, pos), o.dur, (e) => {
  23055. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23056. }
  23057. if (qua && !same(object.quaternion, qua, 1e-6)) {
  23058. y.start(v.quaternion(object.quaternion, qua), o.dur, (e) => {
  23059. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23060. }
  23061. if (scale && !same(object.scale, scale, 0.001)) {
  23062. y.start(v.vector(object.scale, scale), o.dur, (e) => {
  23063. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23064. }
  23065. }
  23066. }
  23067. var same = function (vec1, vec2, diff) {
  23068. var s = Math.abs(vec1.x - vec2.x) < diff && Math.abs(vec1.y - vec2.y) < diff && Math.abs(vec1.z - vec2.z) < diff
  23069. if (s && vec1.w) s = Math.abs(vec1.w - vec2.w) < diff
  23070. return s
  23071. }
  23072. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23073. for (let i in this.model.hots) {//是否判断visible?
  23074. var hot = this.model.hots[i];
  23075. var panoData = hot.info.transformAtPanos[sid];
  23076. var useCustom = !panoData
  23077. //if(hot.usingTransformData || !useCustom){
  23078. var pos = useCustom ? hot.info.position : panoData.pos;
  23079. begin(hot, pos/* , qua */)
  23080. //}
  23081. }
  23082. }
  23083. window._tranOutsideFocus = 4399
  23084. n.prototype.focusPoint = function (o = {}) {//当在外时,聚焦相机到这一点
  23085. console.log("focusPoint")
  23086. if (this.mode == "floorplan") {
  23087. var modelSize = o.modelSize || new THREE.Vector3(8, 8, 8);//可视范围
  23088. var control = this.cameraControls.controls.floorplan;
  23089. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23090. var currentScale = control.absoluteScale;
  23091. var currentTarget = control.target.clone()
  23092. y.cancelById(window._tranOutsideFocus, true);
  23093. y.start(function (progress) {
  23094. control.absoluteScale = absoluteScale * progress + currentScale * (1 - progress);
  23095. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  23096. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23097. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23098. } else if (player.mode == "dollhouse") {
  23099. var control = player.cameraControls.controls.dollhouse;
  23100. var radius = o.radius || 8;
  23101. var currentTarget = control.target.clone()
  23102. var dir = control.offset.clone().normalize()
  23103. var currentRadius = control.offset.length();
  23104. y.cancelById(window._tranOutsideFocus, true);
  23105. y.start(function (progress) {
  23106. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  23107. let radius_ = radius * progress + currentRadius * (1 - progress)
  23108. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23109. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23110. } else if (this.mode == 'panorama') {
  23111. this.flyToPano({
  23112. lookAtPoint: o.aim.clone(),
  23113. pano: this.currentPano,
  23114. aimDuration: o.dur || 600
  23115. })
  23116. }
  23117. }
  23118. /*
  23119. 切换到某个模式后再执行函数
  23120. */
  23121. n.prototype.FlyToMode = function (mode, f1, duration) {
  23122. var f2;
  23123. if (this.mode == mode) {
  23124. f1 && f1()
  23125. } else {
  23126. f2 = f1;
  23127. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23128. this.afterCModeFuc = function () {
  23129. /* objects.gui.modeChange[mode](null, {
  23130. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23131. }); */
  23132. this.afterCModeFuc = f2
  23133. this.flyToNewMode({
  23134. mode: mode, pano: mode == "panorama" && this.currentPano,
  23135. //callback : f2
  23136. });
  23137. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23138. }.bind(this)
  23139. } else {
  23140. if (this.afterCModeFuc) console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23141. this.afterCModeFuc = f2;//飞入后执行
  23142. try { //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23143. this.flyToNewMode({ mode: mode, pano: mode == "panorama" && this.currentPano, duration: duration });
  23144. } catch (e) {
  23145. console.log('FlyToMode遇到问题?')
  23146. }
  23147. }
  23148. }
  23149. }
  23150. n.prototype.fastForwardActivePanoFlight = function (e) {
  23151. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23152. y.adjustSpeed(V.FlyToPano, e)
  23153. y.adjustSpeed(V.LookTransition, e)
  23154. }
  23155. ,
  23156. n.prototype.flyToPanoClosestToMouse = function () {
  23157. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23158. this.intersect && this.updateClosestPano(this.intersect)),
  23159. this.closestPano)
  23160. return this.flyToPano({
  23161. pano: this.closestPano
  23162. });
  23163. var e = this.getMouseDirection();
  23164. this.flyDirection(e) || this.flyToPano({
  23165. pano: this.currentPano
  23166. })
  23167. }
  23168. ,
  23169. n.prototype.flyLocalDirection = function (e) {
  23170. var t = this.getDirection(e)
  23171. , i = 1 === e.z ? .4 : .75
  23172. , n = 1 === Math.abs(e.x);
  23173. return this.flyDirection(t, i, n)
  23174. }
  23175. ,
  23176. n.prototype.flyDirection = function (e, t, i) {
  23177. Hot.closePopup();//xzw add
  23178. var n = $.Deferred();
  23179. this.history.invalidate();
  23180. var r = this.closestPanoInDirection(e, t, i);
  23181. return r ? this.flyToPano({
  23182. pano: r
  23183. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23184. n.resolve(!1)),
  23185. n.promise()
  23186. }
  23187. ,
  23188. n.prototype.closestPanoInDirection = function (e, t, i) {
  23189. return this.rankedPanoInDirection(0, e, t, i)
  23190. }
  23191. ,
  23192. n.prototype.rankedPanoInDirection = function () {
  23193. var e = {
  23194. pano: null,
  23195. candidates: []
  23196. };
  23197. return function (t, i, n, r) {
  23198. t || (t = 0),
  23199. n = void 0 !== n ? n : .75;
  23200. var o = r ? "angle" : "direction";
  23201. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23202. this.cachedPanoCandidates = e.candidates,
  23203. e.pano
  23204. }
  23205. }(),
  23206. n.prototype.bump = function (e) {
  23207. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23208. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23209. if (s)
  23210. t = function () {
  23211. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23212. }
  23213. .bind(this),
  23214. i = function () {
  23215. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23216. }
  23217. .bind(this);
  23218. else {
  23219. var l = this.camera.position.clone()
  23220. , c = e.clone();
  23221. this.raycaster.set(l, c);
  23222. var h = this.model.floors.reduce(function (e, t) {
  23223. return e.concat(t.collider.children)
  23224. }, [])
  23225. , d = this.raycaster.intersectObjects(h)
  23226. , p = d.length > 0 ? d[0].distance / 25 : .04
  23227. , g = l.clone().add(c.multiplyScalar(p));
  23228. t = function () {
  23229. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23230. }
  23231. .bind(this),
  23232. i = function () {
  23233. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23234. }
  23235. .bind(this)
  23236. }
  23237. n = function () {
  23238. this.flying = !1
  23239. }
  23240. .bind(this),
  23241. this.flying = !0,
  23242. t()
  23243. }
  23244. }
  23245. ,
  23246. n.prototype.changeFloor = function (e) {
  23247. if (!this.is360View(this.mode, this.currentPano))
  23248. if (this.mode === u.PANORAMA) {
  23249. var t = this.history.reversePano(e);
  23250. t && t.isAligned() ? this.flyToPano({
  23251. pano: t
  23252. }) : this.changeFloorByScore(e)
  23253. } else
  23254. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23255. }
  23256. ,
  23257. n.prototype.changeFloorByScore = function () {
  23258. var e = {
  23259. pano: null,
  23260. candidates: []
  23261. };
  23262. return function (t) {
  23263. var i = this.model.nextFloor(t);
  23264. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0, t, 0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23265. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23266. this.history.push(t, this.currentPano),
  23267. this.flyToPano({
  23268. pano: e.pano
  23269. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23270. }
  23271. }(),
  23272. n.prototype.gotoFloor = function (e) {
  23273. var t = e - this.model.currentFloor.floorIndex;
  23274. this.changeFloor(t)
  23275. }
  23276. ,
  23277. n.prototype.getDirection = function (e) {
  23278. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23279. e.applyQuaternion(this.camera.quaternion)
  23280. }
  23281. ,
  23282. n.prototype.flyToSameMode = function (e, t, i, n, o) {
  23283. if (o = o || $.Deferred(),
  23284. this.mode === u.TRANSITIONING)
  23285. return F.warn("should not be transitioning here"),
  23286. n && n(!1),
  23287. o.reject().promise();
  23288. var a = i || !1
  23289. , s = i ? i.position : this.position
  23290. , l = this.position.clone()
  23291. , c = this.currentPano;
  23292. if (F.debug("New pose in mode " + this.mode),
  23293. !e || (retryCallback = function () {
  23294. N.delayOneFrame(function () {
  23295. this.flyToSameMode(e, t, i, n, o)
  23296. }
  23297. .bind(this))
  23298. }
  23299. .bind(this),
  23300. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23301. var h = function () {
  23302. this.emit(w.FlyingEnded, s, l, e, c),
  23303. n && n(!0)
  23304. }
  23305. .bind(this)
  23306. , d = f[this.mode]
  23307. , p = void 0 !== t ? t : d.transitionTime
  23308. , g = new r.Vector3
  23309. , C = new r.Vector3;
  23310. if (this.emit(w.FlyingStarted, s, l, e, c),
  23311. this.mode === u.PANORAMA)
  23312. F.warn("we should not be here for panorama views");
  23313. else if (this.mode === u.DOLLHOUSE)
  23314. if (a) {
  23315. var I = new r.Vector3(0, 1, 0);
  23316. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23317. this.model.warpDestFloors(i.floorVisibility),
  23318. C.copy(i.position);
  23319. var E = new r.Vector3(0, 0, -1).applyQuaternion(i.quaternion)
  23320. , b = new r.Raycaster(C.clone(), E.clone(), 0, 1 / 0)
  23321. , _ = b.intersectObjects(this.model.colliders)
  23322. , T = 3;
  23323. _.length ? (g.copy(_[0].point),
  23324. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23325. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23326. var x = (new r.Matrix4).lookAt(C, g, I)
  23327. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23328. , M = g.distanceTo(C)
  23329. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23330. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23331. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23332. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23333. var L = new r.Euler(S.x - P.x, S.y - P.y, S.z - P.z, f.warp.eOrder);
  23334. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23335. this.path.burnsDir = Math.sign(L.y);
  23336. var D = new r.Euler(0, 0, 0, f.warp.eOrder)
  23337. , B = new r.Vector3;
  23338. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23339. y.start(function (e, t) {
  23340. D.x = P.x + e * L.x,
  23341. D.y = P.y + e * L.y,
  23342. D.z = P.z + e * L.z;
  23343. var i = O + e * (M - O);
  23344. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23345. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23346. }
  23347. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23348. y.start(function (e, t) {
  23349. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23350. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23351. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23352. }
  23353. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23354. } else
  23355. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23356. else if (this.path.placeCpm(),
  23357. this.path.fadeInCpm(f.path.fadeInTime),
  23358. i) {
  23359. this.model.warpDestFloors(i.floorVisibility);
  23360. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23361. , k = this.cameraControls.controls[u.FLOORPLAN]
  23362. , H = k.target.clone()
  23363. , G = i.position.clone().sub(H)
  23364. , z = U.position.clone().sub(k.target)
  23365. , W = z.length()
  23366. , j = new r.Vector3(-1, 0, 0).applyQuaternion(i.quaternion).normalize()
  23367. , Y = Math.atan2(k.offset.x, k.offset.z)
  23368. , X = Math.atan2(j.x, j.z)
  23369. , Z = k.absoluteScale
  23370. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23371. y.start(function (e, t) {
  23372. k.target.copy(G).multiplyScalar(e).add(H);
  23373. var i = Y + (X - Y) * e;
  23374. k.offset.x = W * Math.sin(i),
  23375. k.offset.z = W * Math.cos(i),
  23376. U.position.copy(k.target).add(k.offset),
  23377. k.absoluteScale = Z + e * (q - Z),
  23378. k.update(),
  23379. this.quaternion.copy(U.quaternion),
  23380. this.position.copy(U.position),
  23381. this.target.copy(k.target),
  23382. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23383. }
  23384. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23385. } else
  23386. F.info("flyToSameMode() funny floorplan view? skipping");
  23387. return y.setTimeout(function (e) {
  23388. this.mode = e,
  23389. h(),
  23390. o.resolve(!0)
  23391. }
  23392. .bind(this, this.mode), p, V.FlyToSameMode),
  23393. this.mode = u.TRANSITIONING,
  23394. o.promise()
  23395. }
  23396. }
  23397. ,
  23398. n.prototype.flyToNewMode = function (e, t) {
  23399. Hot.closePopup();//xzw add
  23400. e = e || {};
  23401. var i = e.mode
  23402. , n = e.pano
  23403. , o = e.duration
  23404. , a = e.warpDest
  23405. , s = e.callback
  23406. , l = e.force
  23407. , c = e.quaternion;
  23408. if (t = t || $.Deferred(),
  23409. this.isWarping())
  23410. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23411. s && s(!1),
  23412. t.reject("Cannot change mode during tour transition").promise();
  23413. if (this.mode === u.TRANSITIONING)
  23414. return s && s(!1),
  23415. t.reject("Cannot change mode during mode transition").promise();
  23416. if (i === this.mode)
  23417. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23418. t.promise()) : (s && s(!1),
  23419. t.reject("Already in " + i + " mode").promise());
  23420. var h = a || !1;
  23421. F.debug("Switching mode to " + i);
  23422. var d = function () {
  23423. N.delayOneFrame(function () {
  23424. this.flyToNewMode(e, t)
  23425. }
  23426. .bind(this))
  23427. }
  23428. .bind(this);
  23429. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23430. return t.promise();
  23431. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23432. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23433. this.model.waitForLoad(this.model, function () {
  23434. return this.model.meshTexturesLoaded;
  23435. }
  23436. .bind(this)),
  23437. this.model.loadMeshTextures().done(d),
  23438. t.promise();
  23439. this.history.invalidate(),
  23440. this.updateLastView();
  23441. var p = this.mode
  23442. , C = this.cameraControls.cameras[i];
  23443. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23444. var I = void 0 !== o ? o : e.transitionTime;
  23445. this.emit(w.ModeChanging, p, i, n, I),
  23446. n && (this.currentPano = n),
  23447. this.switchCameraMode(i, c),
  23448. y.cancelById(V.LookTransition);
  23449. window.bus.dispatchEvent({ type: 'playerAndModelReady' })
  23450. //before fly---------------------
  23451. this.modeTran = p + "-" + i; //add
  23452. if (this.mode == "panorama") {
  23453. if (this.model.floorLogos) {
  23454. this.model.floorLogos[0].visible = false;
  23455. this.model.floorLogos[1].visible = false;
  23456. }
  23457. updateArrow(false)
  23458. }
  23459. if (i == "panorama") {
  23460. this.transitionPos({ type: "beforeFlyIn", pano: n, dur: I })//add
  23461. //this.model.transparentModel.visible = false
  23462. } else {
  23463. Hot.updateVisibles(false)
  23464. //this.model.transparentModel.visible = true
  23465. this.transitionPos({ type: "beforeFlyOut", dur: I / 2 })//add
  23466. }
  23467. //------------------------------------
  23468. var _ = (new r.Vector3).copy(this.position);
  23469. if (i === u.PANORAMA) {
  23470. this.emit(w.PanoChosen, n, n),
  23471. setTimeout(function () {
  23472. n.floor.enter(i)
  23473. }
  23474. .bind(this), I / 2),
  23475. this.path.fadeOutCpm(f.path.fadeOutTime);
  23476. if (this.model.floorLogos) {
  23477. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23478. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23479. }
  23480. } else if (i === u.DOLLHOUSE) {
  23481. if (h && (this.model.stayPut = !0),
  23482. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23483. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23484. this.path.placeCpm(),
  23485. this.path.fadeInCpm(f.path.fadeInTime),
  23486. h) {
  23487. var T = new r.Vector3(this.model.center.x, 0, this.model.center.z);
  23488. _.set(15, 10, 15);
  23489. var M = new r.Vector3(0, 0, -1).applyQuaternion(a.quaternion)
  23490. , R = new r.Raycaster(a.position.clone(), M.clone(), 0, 1 / 0)
  23491. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23492. P.length ? (T.copy(P[0].point),
  23493. _.copy(a.position),
  23494. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23495. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23496. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23497. _.add(this.model.position),
  23498. C.position.copy(_),
  23499. this.cameraControls.controls[u.DOLLHOUSE].update()
  23500. }
  23501. } else if (this.path.placeCpm(),
  23502. this.path.fadeInCpm(f.path.fadeInTime),
  23503. a) {
  23504. this.model.warpDestFloors(a.floorVisibility);
  23505. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23506. , L = this.cameraControls.controls[u.FLOORPLAN]
  23507. , D = O.position.clone().sub(L.target)
  23508. , B = new r.Vector3(-1, 0, 0).applyQuaternion(a.quaternion).normalize()
  23509. , U = Math.atan2(B.x, B.z);
  23510. L.target.copy(a.position);
  23511. var k = D.length();
  23512. L.offset.x = k * Math.sin(U),
  23513. L.offset.y = 0,
  23514. L.offset.z = k * Math.cos(U),
  23515. O.position.copy(L.target).add(L.offset);
  23516. L.target.clone().sub(C.position);
  23517. C.quaternion.copy(a.quaternion),
  23518. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23519. L.absoluteScale = L.currentScale,
  23520. L.update()
  23521. } else
  23522. this.model.currentFloor.enter(i);
  23523. var H = this.currentPano
  23524. , G = this.position.clone();
  23525. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23526. this.flying = !0,
  23527. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23528. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23529. C.controls.update()),
  23530. e.blackoutStyle = S.FADEIN,
  23531. I = f.show360Views.transitionTime,
  23532. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23533. this.mode = i,
  23534. this.path && this.path.popOutCpm(),
  23535. e.blackoutStyle = S.END,
  23536. I = f.show360Views.transitionTime,
  23537. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23538. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23539. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23540. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23541. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23542. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23543. y.setTimeout(function () {
  23544. this.flying = !1,
  23545. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23546. this.currentPano.enter(),
  23547. this.path.placeCpm(),
  23548. this.path.fadeOutCpm(f.path.fadeOutTime),
  23549. this.spider.draw()),
  23550. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23551. this.mode = i,
  23552. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23553. //add:
  23554. this.updateMarkerVisi();
  23555. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23556. this.mode == u.PANORAMA && this.model.floorLogos && (
  23557. this.model.changefloorLogoOpa({ index: 0, from: 0, opa: 1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23558. this.model.floorLogos[0].visible = true
  23559. )
  23560. if (this.afterCModeFuc) {
  23561. //手动加的函数
  23562. var cf = this.afterCModeFuc;
  23563. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23564. cf();
  23565. }
  23566. if (this.mode == u.PANORAMA) {
  23567. Hot.updateVisibles([this.currentPano])
  23568. } else {
  23569. //Hot.updateVisibles(true)
  23570. this.model.hotGroup.children.forEach(overlay => {
  23571. if (overlay.animateInfo) {
  23572. GifTexDeal.start(overlay.animation)
  23573. }
  23574. })
  23575. }
  23576. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23577. t.resolve())
  23578. }
  23579. .bind(this), I, V.FlyToNewMode),
  23580. this.mode = u.TRANSITIONING,
  23581. //p == "panorama" && this.updateHotVisible(),
  23582. t.promise()
  23583. }
  23584. ,
  23585. n.prototype.fade360View = function (e, t, i) {
  23586. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23587. $(this.domElement).fadeOut(.5 * e, function () {
  23588. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23589. this.model.alpha = i.modelAlpha,
  23590. this.position.copy(t.position),
  23591. this.quaternion.copy(t.quaternion),
  23592. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23593. $(this.domElement).fadeIn(.5 * e)
  23594. }
  23595. .bind(this))
  23596. }
  23597. ,
  23598. n.prototype.findDefaultViews = function () {
  23599. this.findDefaultView(this.lastInsideView, !0),
  23600. this.findDefaultView(this.last360View, !1)
  23601. }
  23602. ,
  23603. n.prototype.findDefaultView = function (e, t) {
  23604. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function (e) {
  23605. if (e.cameraMode !== u.PANORAMA)
  23606. return !1;
  23607. var i = r.get(e.panoId);
  23608. return i && i.isAligned() === t
  23609. });
  23610. o >= 0 ? (i = r.get(n[o].panoId),
  23611. e.update({
  23612. cameraMode: u.PANORAMA,
  23613. pano: i,
  23614. position: n[o].position,
  23615. quaternion: n[o].quaternion
  23616. })) : (o = r.list.findIndex(function (e) {
  23617. return e.isAligned() === t
  23618. }),
  23619. o >= 0 ? (i = r.list[o],
  23620. e.update({
  23621. cameraMode: u.PANORAMA,
  23622. pano: i,
  23623. position: i.position
  23624. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23625. }
  23626. ,
  23627. n.prototype.updateLastView = function () {
  23628. if (this.mode === u.PANORAMA) {
  23629. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23630. e.update({
  23631. pano: this.currentPano,
  23632. position: this.position,
  23633. quaternion: this.quaternion
  23634. })
  23635. }
  23636. }
  23637. ,
  23638. n.prototype.goToLastView = function (e, t) {
  23639. var i = $.Deferred()
  23640. , n = i.resolve.bind(i)
  23641. , r = i.reject.bind(i)
  23642. , o = e ? this.lastInsideView : this.last360View;
  23643. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23644. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23645. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23646. mode: o.cameraMode,
  23647. pano: o.pano,
  23648. quaternion: o.quaternion,
  23649. callback: t
  23650. }).done(n).fail(r),
  23651. i.promise()
  23652. }
  23653. ,
  23654. n.prototype.fadeToView = function (e, t, i, n) {
  23655. var r = $.Deferred()
  23656. , o = r.resolve.bind(r)
  23657. , a = r.reject.bind(r);
  23658. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23659. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23660. a("Cannot go to illegal view"),
  23661. r.promise();
  23662. var s = (f[t.cameraMode],
  23663. function () {
  23664. $(this.domElement).fadeIn(.5 * i),
  23665. n && n(),
  23666. o()
  23667. }
  23668. .bind(this))
  23669. , l = e ? S.FADEIN : S.END;
  23670. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23671. $(this.domElement).fadeOut(.5 * i, function () {
  23672. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23673. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23674. pano: t.pano,
  23675. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23676. duration: 0
  23677. }, s) : this.flyToNewMode({
  23678. mode: t.cameraMode,
  23679. quaternion: t.quaternion,
  23680. duration: 0,
  23681. callback: s
  23682. })
  23683. }
  23684. .bind(this)),
  23685. r.promise()
  23686. }
  23687. ,
  23688. n.prototype.startWarp = function (e, t, i, n, r, o) {
  23689. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23690. this.flying)
  23691. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23692. o && o(),
  23693. !1;
  23694. null !== e && void 0 !== e || (e = b.Show),
  23695. this.history.invalidate()
  23696. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23697. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23698. return this.emit(w.WarpStarted, a, i, n, r),
  23699. n = n || S.MIDDLE,
  23700. this.path.warpToPano(i, n, r, function () {
  23701. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23702. this.emit(w.WarpEnded, i),
  23703. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23704. o && o()
  23705. }
  23706. .bind(this)),
  23707. e === b.Hide && this.path.discardPathObject(),
  23708. !0
  23709. }
  23710. ,
  23711. n.prototype.warpToPanoById = function (e, t, i, n, r, o, a, s) {
  23712. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23713. s && s(),
  23714. !1)
  23715. }
  23716. ,
  23717. n.prototype.warpToPanoByHeroIndex = function (e, t, i, n, r, o, a) {
  23718. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23719. a && a(),
  23720. !1)
  23721. }
  23722. ,
  23723. n.prototype.warpToPano = function (e, t, i, n, r, o, a, s) {
  23724. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23725. }
  23726. ,
  23727. n.prototype.warpToNonPanoByHeroIndex = function (e, t) {
  23728. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23729. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23730. t && t(),
  23731. !1)
  23732. }
  23733. ,
  23734. n.prototype.aimTourCamera = function (e, t, i, n) {
  23735. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23736. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23737. }
  23738. ,
  23739. n.prototype.showPathToHeroLocation = function (e) {
  23740. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23741. }
  23742. ,
  23743. n.prototype.tourInterlude = function (e, t) {
  23744. this.history.invalidate();
  23745. this.path.discardSlow();
  23746. //xzw:
  23747. var defaultRotTime = DATA.tourRotTime * 1000
  23748. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23749. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23750. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23751. //zeg 标注一下
  23752. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23753. var rotTime
  23754. if (currentLocation.rotTime == void 0 || currentLocation.rotTime == '') {
  23755. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length - this.director.currentItem[1] - 1) : 0
  23756. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23757. if (hasMusic) {
  23758. var audioObj = SoundManager.list.find(e => e.name == 'tour')
  23759. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23760. rotTime = currentLocation0.musicInfo.time - current
  23761. if (restChildCount) {//如果当前folder中还有剩下的item,平分一下时间
  23762. rotTime = (rotTime - timeEachItem * restChildCount) / (restChildCount + 1);
  23763. }
  23764. } else {
  23765. rotTime = defaultRotTime
  23766. }
  23767. rotTime = Math.max(0, rotTime)
  23768. Log("rotTime " + rotTime + " at item " + this.director.currentItem + (hasMusic ? (",musicCurrentTime:" + current + '音乐总长:' + currentLocation0.musicInfo.time) : ''), "#E8E")
  23769. } else {
  23770. rotTime = currentLocation.rotTime * 1000
  23771. Log("rotTime " + rotTime + " at item " + this.director.currentItem, "#E8E")
  23772. }
  23773. //rotTime = 600
  23774. startIdle();
  23775. this.path.waitNextStep(e, function () {
  23776. t && t()
  23777. }.bind(this), rotTime)
  23778. }
  23779. ,
  23780. n.prototype.stopInterlude = function () {
  23781. this.interruptAndFastForward(null, 0)
  23782. }
  23783. ,
  23784. n.prototype.interruptAndFastForward = function (e, t) {
  23785. //Log('interruptAndFastForward' , '#f00')
  23786. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23787. this.flying && this.emit(w.FlyingInterrupted),
  23788. this.path.interruptAndFastForward(e, t)
  23789. }
  23790. ,
  23791. n.prototype.setSize = function (e, t) {
  23792. var i = e / t;
  23793. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23794. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23795. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23796. for (var r in this.cameraControls.cameras) {
  23797. var o = this.cameraControls.cameras[r];
  23798. o.fov = this.baseFov * (1 / this.zoomLevel),
  23799. o.updateAspect(i)
  23800. }
  23801. }
  23802. ,
  23803. n.prototype.toJSON = function () {
  23804. var e = {};
  23805. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23806. e.camera_mode = u.toInt(this.mode),
  23807. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function (e) {
  23808. return e.hidden ? 0 : 1
  23809. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23810. e) : e
  23811. }
  23812. ,
  23813. n.prototype.getCurrentNodePanos = function (e) {
  23814. this.model.panos.map;
  23815. if (e.length = 0, this.path.nodes.length) {
  23816. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23817. if (momentTour == 'black') { //改 upcomingPanos如果是black的只需要起点和终点
  23818. if (this.path.nodes.length) {
  23819. e.push(this.model.panos.get(this.path.nodes[0]))
  23820. }
  23821. if (this.path.nodes.length > 1) {
  23822. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length - 1]))
  23823. }
  23824. } else {
  23825. for (var t = 0; t < this.path.nodes.length; t++) {
  23826. var i = this.path.nodes[t];
  23827. e.push(this.model.panos.get(i))
  23828. }
  23829. }
  23830. }
  23831. }
  23832. ,
  23833. n.prototype.zoomIncrementally = function (e) {
  23834. var t = this.zoomLevel;
  23835. this.zoomTo(this.zoomLevel + e),
  23836. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23837. }
  23838. ,
  23839. n.prototype.zoomInIncrementally = function (e) {
  23840. e = e || this.defaultZoomIncrement,
  23841. this.zoomIncrementally(e)
  23842. }
  23843. ,
  23844. n.prototype.zoomOutIncrementally = function (e) {
  23845. e = e || -this.defaultZoomIncrement,
  23846. this.zoomIncrementally(e)
  23847. }
  23848. ,
  23849. n.prototype.zoomBy = function (e) {
  23850. this.zoomTo(this.zoomLevel * e)
  23851. }
  23852. ,
  23853. n.prototype.zoomIn = function () {
  23854. this.zoomBy(1 + this.zoomSpeed)
  23855. }
  23856. ,
  23857. n.prototype.zoomOut = function () {
  23858. this.zoomBy(1 - this.zoomSpeed)
  23859. }
  23860. ,
  23861. n.prototype.zoomTo = function (e, t) {
  23862. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23863. if (e < f.zoom.min && (e = f.zoom.min),
  23864. e > f.zoom.max && (e = f.zoom.max),
  23865. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23866. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23867. e === f.zoom.min && this.emit(O.ZoomMin)),
  23868. this.cameraControls.activeControl) {
  23869. var i = this.cameraControls.activeControl.camera;
  23870. this.zoomLevel = e,
  23871. i.fov = this.baseFov * (1 / this.zoomLevel),
  23872. i.updateProjectionMatrix(),
  23873. this.zoomFov = i.fov
  23874. }
  23875. }
  23876. }
  23877. ,
  23878. n.prototype.increaseZoomSpeed = function () {
  23879. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23880. }
  23881. ,
  23882. n.prototype.decreaseZoomSpeed = function () {
  23883. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23884. }
  23885. ,
  23886. n.prototype.clampZoomSpeed = function (e) {
  23887. return e < 0 ? 0 : e
  23888. }
  23889. ,
  23890. n.prototype.activatePersistentZooming = function (e) {
  23891. this.zooming = e ? 1 : -1
  23892. }
  23893. ,
  23894. n.prototype.deactivatePersistentZooming = function () {
  23895. this.zooming = 0
  23896. }
  23897. ,
  23898. n.prototype.zoomDefault = function () {
  23899. this.zoomTo(1, !0)
  23900. }
  23901. ,
  23902. window.fovTranId = 333;//add
  23903. n.prototype.smoothZoomToDefault = function (e, t) {
  23904. y.cancelById(window.fovTranId)
  23905. var i, n = this.zoomLevel,
  23906. r = function (e) {
  23907. e > 1 && (e = 1),
  23908. i = n * (1 - e) + e,
  23909. this.zoomTo(i, !0)
  23910. }.bind(this),
  23911. o = function () {
  23912. this.zoomDefault(),
  23913. t && window.setTimeout(t, 50)
  23914. }.bind(this);
  23915. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23916. }
  23917. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23918. y.cancelById(window.fovTranId)
  23919. //console.log("smoothZoomFovTo "+zoomLevel)
  23920. var i,
  23921. n = this.zoomLevel,
  23922. aimLevel = zoomLevel || this.baseFov / fov
  23923. if (n == aimLevel) return
  23924. var fun = function (e) {
  23925. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23926. this.zoomTo(i, !0)
  23927. }.bind(this)
  23928. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23929. }
  23930. ,
  23931. n.prototype.updateZoomPano = function () {
  23932. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23933. var e = this.currentPano;
  23934. if (e) {
  23935. var t = this.zoomLevel > f.zoom.activationThreshold
  23936. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23937. , n = !i && !this.isWarping()
  23938. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23939. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23940. this.panoRenderer.setZoomingActive(r, e, !0);
  23941. var o = function (e, t) {
  23942. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23943. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23944. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23945. e.setZoomed(t)
  23946. }
  23947. .bind(this);
  23948. r && !e.zoomed ? (o(e, !0),
  23949. this.panoRenderer.enableUltraHighQualityMode(function () {
  23950. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23951. r && o(e, !0)
  23952. }
  23953. .bind(this))) : !t && e.zoomed && o(e, !1)
  23954. }
  23955. }
  23956. },
  23957. n.prototype.checkHasNeighbor = function (pano) {//add
  23958. for (var i in pano.neighbourPanos) {
  23959. if (i == pano.id) continue;
  23960. if (pano.neighbourPanos[i]) {
  23961. return true;
  23962. }
  23963. }
  23964. }
  23965. ,
  23966. t.exports = n
  23967. }
  23968. ).call(this, "/js/player.js")
  23969. }
  23970. , {
  23971. "./constants": 8,
  23972. "./enum/AlignmentType": 17,
  23973. "./enum/BlackoutStyle": 18,
  23974. "./enum/ControlEvents": 21,
  23975. "./enum/Keys": 30,
  23976. "./enum/ModelManagerEvents": 33,
  23977. "./enum/PanoSizeClass": 36,
  23978. "./enum/PanoramaEvents": 37,
  23979. "./enum/PathDiscardMode": 38,
  23980. "./enum/PathDisplayMode": 39,
  23981. "./enum/PlayerEvents": 40,
  23982. "./enum/TagStates": 44,
  23983. "./enum/Vectors": 50,
  23984. "./enum/Viewmode": 51,
  23985. "./enum/WarpStyle": 52,
  23986. "./enum/ZoomEvents": 53,
  23987. "./exception/BasicException": 55,
  23988. "./model/ModelManager": 140,
  23989. "./objects/NSpider": 147,
  23990. "./objects/Panorama": 148,
  23991. "./objects/Reticule": 149,
  23992. "./objects/ShowPath": 151,
  23993. "./objects/Snapshot": 153,
  23994. "./objects/View": 154,
  23995. "./settings": 166,
  23996. "./shaders": 167,
  23997. "./tile/TileDownloader": 171,
  23998. "./tile/TilePrioritizer": 172,
  23999. "./util/ZoomStats": 179,
  24000. "./util/browser": 182,
  24001. "./util/camera": 183,
  24002. "./util/cameraLight": 184,
  24003. "./util/common": 185,
  24004. "./util/easing": 186,
  24005. "./util/history": 187,
  24006. "./util/lerp": 188,
  24007. "./util/logger": 189,
  24008. "./util/math": 190,
  24009. "./util/transitions": 195,
  24010. "hot": "hot",
  24011. "scaleImg": "scaleImg",
  24012. events: 202,
  24013. three: 217
  24014. }],
  24015. "scaleImg": [function (t, e) {// xzw
  24016. var OUTPUT = e;
  24017. (function () {
  24018. function t(t, a, i, r) {
  24019. function h() { B = "object" == typeof i ? i : a.src || r ? u : document.createElement("canvas"), B.width = s, B.height = f, G = B.getContext("2d") }
  24020. function n(t) {
  24021. if (t) {
  24022. var e, a = G.getImageData(0, 0, s, f), i = a.data; for (e = 0; at > e; e += 4)
  24023. i[e] = t[e] * it | 0, i[e + 1] = t[e + 1] * it | 0, i[e + 2] = t[e + 2] * it | 0, i[e + 3] = t[e + 3] * it | 0; return delete t, a
  24024. }
  24025. return G.getImageData(0, 0, s, f)
  24026. }
  24027. function o(t, e, a, i, r) { return .5 * (i - e + (2 * e - 5 * a + 4 * i - r + (3 * (a - i) + r - e) * t) * t) * t + a }
  24028. a || (a = t.input, i = t.output, r = t.inputRemovable, t.scale && (t = t.scale)); var u, d; if (a.src)
  24029. if (u = document.createElement("canvas"), null != a.naturalWidth)
  24030. u.width = a.naturalWidth, u.height = a.naturalHeight; else if (null != a.runtimeStyle) { var l = a.runtimeStyle, c = l.width, g = l.height; l.width = "auto", l.height = "auto", u.width = a.width, u.height = a.height, l.width = c, l.height = g } else { var c = a.width, g = a.height; a.removeAttribute && (a.removeAttribute("width"), a.removeAttribute("height")), u.width = a.width, u.height = a.height, a.width = c, a.height = g }
  24031. else
  24032. u = a; d = u.getContext("2d"), a.src && d.drawImage(a, 0, 0); var s, f, m = u.width, w = u.height, p = d.getImageData(0, 0, m, w).data; if (!m || !w)
  24033. return !1; (a.src || r) && u.clearRect(0, 0, m, w), "object" == typeof t ? t.width ? (s = t.width + .5 | 0, f = t.height + .5 | 0) : (s = m * t.scaleX + .5 | 0, f = w * t.scaleY + .5 | 0) : (s = t * m + .5 | 0, f = t * w + .5 | 0); var v, b, y, x, D, I, A, j, R, k, C, E, F, L, S, U, W, H, alpha, X, Y, q, z, B, G, J, K, M, N, O, P, Q, T, V, Z, $ = s << 2, _ = m << 2, tt = 0, et = 0, at = $ * f, it = 255.99 / 255, rt = s / m, ht = f / w, nt = rt * ht; if (rt > 1 || ht > 1)
  24034. for (h(), J = n(), K = J.data, x = 0; f > x; x++)
  24035. for (b = x / ht, R = 0 | b, q = b - R, N = R * _, M = 1 > R ? N : N - _, w - 2 > R ? (O = N + _, P = (R + 2) * _) : O = P = R > w - 2 ? N : N + _, y = 0; s > y; y++, et += 4)
  24036. v = y / rt, j = 0 | v, z = v - j, T = j << 2, Q = 1 > j ? T : T - 4, m - 2 > j ? (V = T + 4, Z = T + 8) : V = Z = j > m - 2 ? T : T + 4, H = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, X = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, Y = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, alpha = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, K[et] = H >= 0 ? 256 > H ? H : 255 : 0, K[et + 1] = X >= 0 ? 256 > X ? X : 255 : 0, K[et + 2] = Y >= 0 ? 256 > Y ? Y : 255 : 0, K[et + 3] = alpha >= 0 ? 256 > alpha ? alpha : 255 : 0; else {
  24037. if (e.Float32Array)
  24038. W = new Float32Array(at); else
  24039. for (W = [], et = 0; at > et; ++et)
  24040. W[et] = 0; for (b = 0; w > b; b++)
  24041. for (x = b * ht, A = 0 | x, D = A * $, U = !!((A - (x + ht | 0)) * (w - 1 - b)) << 1, U && (F = A + 1 - x, L = x + ht - A - 1), v = 0; m > v; v++, tt += 4)
  24042. switch (y = v * rt, I = 0 | y, et = D + (I << 2), S = !!((I - (y + rt | 0)) * (m - 1 - v)), S && (C = I + 1 - y, E = y + rt - I - 1), H = p[tt], X = p[tt + 1], Y = p[tt + 2], alpha = p[tt + 3], S + U) { case 0: W[et] += H * nt, W[et + 1] += X * nt, W[et + 2] += Y * nt, W[et + 3] += alpha * nt; break; case 1: k = C * ht, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * ht, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; break; case 2: k = rt * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = rt * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k; break; default: k = C * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * F, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k, k = C * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * L, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; }
  24043. delete p, h(), J = n(W)
  24044. }
  24045. if (G.putImageData(J, 0, 0), "string" == typeof i) {
  24046. if ("png" === i || "jpeg" === i) { var ot; return ot = r && a.src ? a : new Image, ot.width = s, ot.height = f, ot.src = B.toDataURL("image/" + i, 0.85), ot }
  24047. if ("png-src" === i || "jpeg-src" === i)
  24048. return B.toDataURL("image/" + i.split("-")[0], 0.85)
  24049. }
  24050. return B
  24051. }
  24052. var e = this; "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = t), exports.scale = t) : c = t
  24053. }).call(this);
  24054. OUTPUT.exports = c;
  24055. }, {}
  24056. ],
  24057. 156: [function (e, t, i) {
  24058. (function (i) {
  24059. "use strict";
  24060. function n(e, t) {
  24061. this.model = e,
  24062. this.panos = e.panos,
  24063. this.player = t,
  24064. this.imagePanos = this.listImagePanos(),
  24065. this.retryMinimumTime = 1e4
  24066. }
  24067. var r = (e("three"),
  24068. e("./enum/Viewmode"))
  24069. , o = (e("./settings"),
  24070. e("./objects/Panorama"))
  24071. , a = e("./util/logger")
  24072. , s = new a(i);
  24073. n.prototype.start = function () {
  24074. this.loadNextPano(function (e) {
  24075. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24076. setTimeout(function () {
  24077. this.start()
  24078. }
  24079. .bind(this), 1e3))
  24080. }
  24081. .bind(this))
  24082. }
  24083. ,
  24084. n.prototype.validLoadTarget = function (e) {
  24085. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24086. }
  24087. ,
  24088. n.prototype.listImagePanos = function () {
  24089. var e = []
  24090. , t = this;
  24091. return this.model.images.forEach(function (i) {
  24092. if (i.metadata && i.metadata.scan_id) {
  24093. var n = t.model.panos.get(i.metadata.scan_id);
  24094. n && !n.isLoaded("high") && e.push(n)
  24095. }
  24096. }),
  24097. e
  24098. }
  24099. ,
  24100. n.prototype.nextNotLoadedImage = function () {
  24101. for (; this.imagePanos.length > 0;) {
  24102. var e = this.imagePanos[0];
  24103. if (!e.isLoaded("high"))
  24104. return e;
  24105. this.imagePanos.shift()
  24106. }
  24107. return null
  24108. }
  24109. ,
  24110. n.prototype.loadNextPano = function (e) {
  24111. var t, i, n = this.model.waitQueue.filter(function (e) {
  24112. return e.object instanceof o
  24113. });
  24114. n.length > 0 ? (t = n[0].object,
  24115. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24116. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24117. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24118. t = this.imagePanos[0],
  24119. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24120. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24121. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24122. s.debug("Preloading " + i + "-res pano " + t.id),
  24123. t.loadCube(i).done(e).fail(function () {
  24124. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24125. e()
  24126. })) : e && e(null)
  24127. }
  24128. ,
  24129. t.exports = n
  24130. }
  24131. ).call(this, "/js/preloaders.js")
  24132. }
  24133. , {
  24134. "./enum/Viewmode": 51,
  24135. "./objects/Panorama": 148,
  24136. "./settings": 166,
  24137. "./util/logger": 189,
  24138. three: 217
  24139. }],
  24140. 157: [function (e, t, i) {
  24141. (function (i) {
  24142. "use strict";
  24143. function n(e, t, i, n, r) {
  24144. this.qualityManager = e,
  24145. this.scene = t,
  24146. this.camera = i,
  24147. this.container = r,
  24148. this.controls = n,
  24149. this.controls.enabled = !0,
  24150. this.controls.locked = !0,
  24151. this.quickstartCamera = n.camera,
  24152. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24153. this.skybox = null
  24154. }
  24155. var r = e("three")
  24156. , o = e("../util/logger")
  24157. , a = e("../constants")
  24158. , s = (e("../util/transitions"),
  24159. e("../util/lerp"),
  24160. e("../util/easing"),
  24161. e("../enum/Vectors"))
  24162. , l = e("../enum/PanoSizeClass")
  24163. , c = (e("../materials/ModelTextureMaterial"),
  24164. e("../materials/CubemapMaterial"))
  24165. , h = (e("../cameras/PanoramaCamera"),
  24166. e("../controls/PanoramaControls"),
  24167. e("../tile/TileUtils"),
  24168. e("../util/camera"),
  24169. e("../util/cameraLight"))
  24170. , u = (e("../util/browser"),
  24171. e("../settings"),
  24172. e("../gui/helpManager"),
  24173. new o(i));
  24174. n.prototype.load = function (e) {
  24175. e.pano.shouldRedrawOnBaseLoaded = !0;
  24176. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24177. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24178. var a = this.qualityManager.getPanoSize(l.BASE)
  24179. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24180. if (e.pano.tiled) {
  24181. u.warn("Loading startPano, TILED", e.pano.id);
  24182. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24183. , p = this.quickstartCamera.fov;
  24184. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24185. t = e.pano.loadTiledPano(c, r, {
  24186. hFov: d,
  24187. vFov: p
  24188. }, !1, !1, !0),
  24189. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24190. } else
  24191. u.warn("Loading startPano", e.pano.id),
  24192. t = e.pano.loadCube("high");
  24193. return $.when(t).then(function () {
  24194. n.init(e.pano, e.quaternion),
  24195. e.pano.tiled ? i.done(function () {
  24196. e.pano.lockUntilRenderingComplete = !1,
  24197. this.controls.locked = !1
  24198. }
  24199. .bind(this)) : this.controls.locked = !1
  24200. }
  24201. .bind(this))
  24202. }
  24203. ,
  24204. n.prototype.init = function (e, t) {
  24205. u.info("Quickstart done loading, adding scene objects"),
  24206. e.lockUntilRenderingComplete = !0,
  24207. this.skybox = new r.Mesh(new r.CubeGeometry(1, 1, 1), new c({
  24208. side: r.BackSide
  24209. })),
  24210. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24211. this.skybox.quaternion.copy(e.quaternion),
  24212. this.scene.add(this.skybox),
  24213. $(this.container).show()
  24214. }
  24215. ,
  24216. n.prototype.update = function (e) {
  24217. this.controls.update(e),
  24218. this.camera.copy(this.quickstartCamera)
  24219. }
  24220. ,
  24221. n.prototype.setSize = function (e, t) {
  24222. this.quickstartCamera.updateAspect(e / t)
  24223. }
  24224. ,
  24225. n.prototype.destroy = function () {
  24226. this.scene.remove(this.skybox)
  24227. }
  24228. ,
  24229. t.exports = n
  24230. }
  24231. ).call(this, "/js/scene/QuickstartManager.js")
  24232. }
  24233. , {
  24234. "../cameras/PanoramaCamera": 7,
  24235. "../constants": 8,
  24236. "../controls/PanoramaControls": 13,
  24237. "../enum/PanoSizeClass": 36,
  24238. "../enum/Vectors": 50,
  24239. "../gui/helpManager": 68,
  24240. "../materials/CubemapMaterial": 117,
  24241. "../materials/ModelTextureMaterial": 118,
  24242. "../settings": 166,
  24243. "../tile/TileUtils": 174,
  24244. "../util/browser": 182,
  24245. "../util/camera": 183,
  24246. "../util/cameraLight": 184,
  24247. "../util/easing": 186,
  24248. "../util/lerp": 188,
  24249. "../util/logger": 189,
  24250. "../util/transitions": 195,
  24251. three: 217
  24252. }],
  24253. 158: [function (e, t, i) {
  24254. "use strict";
  24255. function n(e, t, i) {
  24256. this.scene = e,
  24257. this.camera = t,
  24258. this.renderer = null,
  24259. this.effects = i,
  24260. this.animateCallback = null,
  24261. this.composer = null,
  24262. this.qualityManager = null,
  24263. e.renderWidth = 0,
  24264. e.renderHeight = 0,
  24265. this.updateClock = new r.Clock,
  24266. this.components = [],
  24267. this.updateListeners = [],
  24268. this.resizeListeners = [],
  24269. this.forceUpdateSize = !1,
  24270. this.started = !1,
  24271. this.textures = {},
  24272. this.suspendedObjects = []
  24273. }
  24274. var r = e("three")
  24275. , o = e("../shaders")
  24276. , a = e("../enum/SceneRendererEvents")
  24277. , s = e("../enum/GLTextureType")
  24278. , l = e("../enum/GLCubeFaces")
  24279. , c = e("../exception/BasicException")
  24280. , h = e("../exception/RendererCreationException")
  24281. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24282. , m = e("../util/browser")
  24283. /**************************************************************************************************************************************************/
  24284. , u = e("../settings")
  24285. , d = e("events").EventEmitter;
  24286. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24287. n.prototype = Object.create(d.prototype),
  24288. n.prototype.addComponent = function (e) {
  24289. this.components.push(e),
  24290. e.update && this.updateListeners.push(e),
  24291. e.setSize && (this.resizeListeners.push(e),
  24292. this.forceUpdateSize = !0)
  24293. }
  24294. ,
  24295. n.prototype.removeComponent = function (e) {
  24296. var t = function (t) {
  24297. return t !== e
  24298. };
  24299. this.components = this.components.filter(t),
  24300. this.updateListeners = this.updateListeners.filter(t),
  24301. this.resizeListeners = this.resizeListeners.filter(t)
  24302. }
  24303. ,
  24304. n.prototype.start = function (e) {
  24305. if (this.started)
  24306. throw new c("Can't start SceneRenderer, already started");
  24307. this.createContext(e),
  24308. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24309. m.isMobile() && this.boluoVrInit(),
  24310. /*******************************************************************************************************************************/
  24311. this.initComposer(),
  24312. this.started = !0,
  24313. (p = p.bind(this))()
  24314. }
  24315. ,
  24316. n.prototype.createContext = function (e) {
  24317. var transparent = !!(settings.transparentBg || settings.bgImg)
  24318. try {
  24319. this.renderer = new r.WebGLRenderer({ antialias: !m.isMobile(), alpha: transparent }),
  24320. this.renderer.autoClear = !0,
  24321. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24322. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24323. transparent && this.renderer.setClearColor(0x000000, 0); //透明
  24324. this.emit(a.ContextCreated)
  24325. } catch (e) {
  24326. throw new h("Unable to create a WebGL rendering context")
  24327. }
  24328. u.profiling.enabled && this.overrideTextures(),
  24329. e.appendChild(this.renderer.domElement)
  24330. /* window.stats = new Stats();
  24331. e.appendChild( stats.dom ); */
  24332. }
  24333. ,
  24334. n.prototype.overrideTextures = function () {
  24335. var e = this.renderer.context
  24336. , t = 0
  24337. , i = e.createTexture;
  24338. e.createTexture = function () {
  24339. var n = i.call(e);
  24340. return n.id = t++,
  24341. this.textures[n.id] = n,
  24342. n
  24343. }
  24344. .bind(this);
  24345. var n = e.texImage2D;
  24346. e.texImage2D = function (t, i, r, o, a, l, c, h, u) {
  24347. var d, p = this.getTextureTypeFromTarget(e, t);
  24348. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24349. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24350. h = a,
  24351. u = l,
  24352. o = u.naturalWidth,
  24353. a = u.naturalHeight,
  24354. n.call(e, t, i, r, c, h, u));
  24355. var f = this.textures[d.id];
  24356. f.width = p === s.TextureCube ? 6 * o : o,
  24357. f.height = a
  24358. }
  24359. .bind(this);
  24360. var r = e.deleteTexture;
  24361. e.deleteTexture = function (t) {
  24362. delete this.textures[t.id],
  24363. r.call(e, t)
  24364. }
  24365. .bind(this)
  24366. }
  24367. ,
  24368. n.prototype.updateTextureMemory = function () {
  24369. var e = null;
  24370. return function () {
  24371. var t = 0;
  24372. for (var i in this.textures) {
  24373. var n = this.textures[i];
  24374. n.width && n.height && (t += n.width * n.height * 4)
  24375. }
  24376. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24377. e = t
  24378. }
  24379. }(),
  24380. n.prototype.getTextureTypeFromTarget = function (e, t) {
  24381. switch (t) {
  24382. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24383. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24384. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24385. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24386. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24387. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24388. return s.TextureCube;
  24389. case e.TEXTURE_2D:
  24390. return s.Texture2D;
  24391. default:
  24392. return null
  24393. }
  24394. }
  24395. ,
  24396. n.prototype.initComposer = function () {
  24397. this.composer = new r.EffectComposer(this.renderer),
  24398. this.composer.addPass(new r.RenderPass(this.scene, this.camera)),
  24399. //this.composer.addPass(this.effects.hblurPass),
  24400. //this.composer.addPass(this.effects.vblurPass)
  24401. this.composer.addPass(this.effects.transitionMaskPass)//add
  24402. }
  24403. ,
  24404. n.prototype.setSize = function (e, t, devicePixelRatio) {
  24405. this.renderWidth = e,
  24406. this.renderHeight = t,
  24407. this.effects.aspect = e / t,
  24408. /* this.renderer.setSize(e, t), -----MP */
  24409. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24410. this.composer.setSize(e, t);
  24411. for (var i = 0; i < this.resizeListeners.length; i++)
  24412. this.resizeListeners[i].setSize(e, t)
  24413. }
  24414. ,
  24415. n.prototype.render = function () {
  24416. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24417. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24418. }
  24419. /******************************************************************************************************徐世廷**********************************************************************/
  24420. var vrPermission = {};
  24421. var vrPermissionCallBack = function (info1, info2) {
  24422. if (info1 == "reset") {
  24423. vrPermission = {};
  24424. } else {
  24425. vrPermission[info1] = info2
  24426. if (Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")) {
  24427. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。")
  24428. }
  24429. }
  24430. }
  24431. n.prototype.boluoVrInit = function () {
  24432. console.log("boluoVrInit")
  24433. this.isHuawei5X = m.detectHUAWEI5X(),
  24434. this.oldRenderer = this.renderer,
  24435. this.newRenderer = new this.vrRenderer(this.renderer, this, this.camera);
  24436. window.panoCamera = this.camera;
  24437. var a = this;
  24438. window._vrEnabled = !1,
  24439. Object.defineProperty(window, "vrEnabled", {
  24440. get: function () {
  24441. return window._vrEnabled
  24442. },
  24443. set: function (b) {
  24444. b = !!b,
  24445. b ? (a.renderer = a.newRenderer,
  24446. window.vrMarkers.forEach(function (a) {
  24447. a.visible = !0
  24448. })) : (a.renderer = a.oldRenderer,
  24449. window.vrMarkers.forEach(function (a) {
  24450. a.visible = !1
  24451. })),
  24452. a.cursor.visible = b,
  24453. a.setSize(window.innerWidth, window.innerHeight),
  24454. window._vrEnabled = b
  24455. if (b) {
  24456. setTimeout(function () {
  24457. console.log("orientEnable" + window.orientEnable)
  24458. if (window.vrEnabled && !window.orientEnable) {//很可能没能触发陀螺仪事件
  24459. if (m.detectIOS()/* && m.detectSafari() */) {
  24460. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24461. console.log("开始获取权限 major" + b.major)
  24462. if (b.major == 12 && b.minor >= 2) {
  24463. if (browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24464. else {//app??
  24465. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24466. }
  24467. } else if (b.major >= 13) {
  24468. if (!window.location.href.includes("https://")) {
  24469. console.log("需要https");
  24470. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24471. return;
  24472. }
  24473. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24474. setTimeout(() => {//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24475. if (!window.vrEnabled || window.orientEnable) return;
  24476. vrPermissionCallBack("reset")
  24477. console.log(window.DeviceMotionEvent)
  24478. if (window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24479. console.log("开始获取权限1")
  24480. ///注意:需要https 本地服务器permissionState会得到denied
  24481. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24482. console.log("permissionState1: " + permissionState)
  24483. vrPermissionCallBack("deviceMotion", permissionState)
  24484. }).catch(function (e) {
  24485. vrPermissionCallBack("deviceMotion", false)
  24486. console.log(e)
  24487. })
  24488. } else {
  24489. console.log("window.DeviceMotionEvent undefined")
  24490. vrPermissionCallBack("deviceMotion", false)
  24491. }
  24492. if (window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24493. console.log("开始获取权限2")
  24494. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24495. console.log("permissionState2: " + permissionState)
  24496. vrPermissionCallBack("deviceOrientation", permissionState)
  24497. }).catch(function (e) {
  24498. vrPermissionCallBack("deviceOrientation", false)
  24499. console.log(e)
  24500. })
  24501. } else {
  24502. console.log("window.DeviceOrientationEvent undefined")
  24503. vrPermissionCallBack("deviceOrientation", false)
  24504. }
  24505. }, hasFailed ? 0 : 150)
  24506. /* /* setTimeout(function(){
  24507. if(settings.vrEnabled && !window.orientEnable){
  24508. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24509. }
  24510. },4000) */
  24511. } else console.log("陀螺仪未能启用 ios " + b.major + "." + b.minor)
  24512. } else {
  24513. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24514. }
  24515. } else {
  24516. //已经触发了
  24517. }
  24518. }, 200);
  24519. }
  24520. }
  24521. }),
  24522. this.createCursor(.5, !1, 1, 16777215, 0);
  24523. var b = {
  24524. setSize: function (b, c) {
  24525. a.camera.aspect = b / c
  24526. }
  24527. };
  24528. this.resizeListeners.push(b),
  24529. this.vrLoadingInit()
  24530. }
  24531. ,
  24532. n.prototype.vrLoadingInit = function () {
  24533. var a = function (camera) {
  24534. var a = this
  24535. , b = new r.RingGeometry(1.3, 1.5, 32, 32, 0, 1.2 * Math.PI)
  24536. , c = new r.MeshBasicMaterial({
  24537. color: 4967932,
  24538. side: r.DoubleSide
  24539. })
  24540. , d = new r.Mesh(b, c);
  24541. this.mesh = d,
  24542. d.position.z = -2,
  24543. d.scale.set(.08, .08, .08),
  24544. d.visible = !1,
  24545. camera.add(d),
  24546. //window.player.camera.add(d),
  24547. a.enabled = !1,
  24548. this.update = function (b) {
  24549. 1 == a.enabled && (d.rotation.z += 15 * b)
  24550. }
  24551. }
  24552. , a = new a(this.camera);
  24553. window.Loading = a,
  24554. this.updateListeners.push(a)
  24555. }
  24556. ,
  24557. n.prototype.createCursor = function (a, b, c, d, e) {
  24558. var g, h = new r.SpriteMaterial({
  24559. opacity: c,
  24560. color: d,
  24561. transparent: b,
  24562. map: this.boluoGetTexture("static/images/cursor.png"),
  24563. needsUpdate: !0,
  24564. side: r.DoubleSide
  24565. });
  24566. h.map.offset = new r.Vector2(1 / 17 * e, 0),
  24567. h.map.repeat = new r.Vector2(1 / 17, 1),
  24568. h.depthTest = !1,
  24569. h.blending = r.AdditiveBlending,
  24570. g = new r.Sprite(h),
  24571. // g.scale.set(a, a, a),
  24572. g.scale.set(.3, .3, .3)
  24573. g.position.z = -2,
  24574. g.visible = !1,
  24575. g.name = "cursor",
  24576. this.camera.add(g),
  24577. this.scene.add(this.camera),
  24578. this.cursor = g;
  24579. var i = new this.CursorAnimation(this.scene, g, this.camera);
  24580. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24581. this.updateListeners.push(i)
  24582. }
  24583. ,
  24584. window.orientEnable = 0; //是否能触发deviceorientation
  24585. n.prototype.CursorAnimation = function (a, b, c) {
  24586. function d() {
  24587. g.orient = r.Math.degToRad(window.orientation || 0)
  24588. }
  24589. function e(a) {
  24590. if (!window.vrEnabled && window.orientEnable) return;
  24591. window.orientEnable || (window.orientEnable = 1);
  24592. var b = r.Math.degToRad(a.alpha)
  24593. , c = r.Math.degToRad(a.beta)
  24594. , d = r.Math.degToRad(a.gamma);
  24595. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24596. -1e3 === g.beta && (g.beta = c),
  24597. -1e3 === g.gamma && (g.gamma = d),
  24598. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24599. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24600. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24601. g.beta = c,
  24602. g.gamma = d),
  24603. n.vrDebug) {
  24604. $("#info-device-orientation").css("display", "block");
  24605. var e = "";
  24606. e += "alpha=(" + g.alpha + ")<BR/>",
  24607. e += "beta=(" + g.beta + ")<BR/>",
  24608. e += "gamma=" + g.gamma + "<BR/>",
  24609. document.getElementById("info-device-orientation").innerHTML = e
  24610. }
  24611. }
  24612. this.cursor = b,
  24613. this.raycaster = new r.Raycaster,
  24614. this.targetEventObj = {},
  24615. this.type = 1,
  24616. this.tweenFlag = !0;
  24617. var g = this;
  24618. this.target = c,
  24619. console.log(c.uuid),
  24620. this.euler = new r.Euler,
  24621. this.q0 = new r.Quaternion,
  24622. this.q1 = new r.Quaternion(-Math.sqrt(.5), 0, 0, Math.sqrt(.5)),
  24623. this.zee = new r.Vector3(0, 0, 1),
  24624. this.alpha = -1e3,
  24625. this.beta = -1e3,
  24626. this.gamma = -1e3,
  24627. this.orient = r.Math.degToRad(window.orientation || 0),
  24628. window.addEventListener("orientationchange", d),
  24629. window.addEventListener("deviceorientation", e),
  24630. this.setObjectQuaternion = function (a, b, d, e, f) {
  24631. g.euler.set(d, b, -e, "YXZ"),
  24632. a.setFromEuler(g.euler),
  24633. a.multiply(g.q1),
  24634. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24635. c.updateMatrixWorld()
  24636. }
  24637. ,
  24638. parent !== window && window.addEventListener("message", function (a) {
  24639. var b = typeof a.data == 'string' ? JSON.parse(a.data) : a.data
  24640. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24641. b && b.alpha && b.beta && b.gamma && function (a) {
  24642. var c = r.Math.degToRad(b.alpha)
  24643. , d = r.Math.degToRad(b.beta)
  24644. , e = r.Math.degToRad(b.gamma);
  24645. a ? (-1e3 === g.alpha && (g.alpha = c),
  24646. -1e3 === g.beta && (g.beta = d),
  24647. -1e3 === g.gamma && (g.gamma = e),
  24648. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24649. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24650. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24651. g.beta = d,
  24652. g.gamma = e)
  24653. }(c)
  24654. }),
  24655. this.update = function (a) {
  24656. TWEEN.update();
  24657. if (window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24658. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  24659. this.triggerTargetEvent())
  24660. }
  24661. ,
  24662. this.triggerTargetEvent = function () {
  24663. var a = this.choseObj()
  24664. , b = a ? a.object : void 0;
  24665. this.targetEventObj.currentObj = b,
  24666. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24667. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24668. b && b.enabled && this.startAnimate(function () {
  24669. this.clickCallback(b)
  24670. }
  24671. .bind(this))) : this.type,
  24672. this.targetEventObj.lastObj = b)
  24673. }
  24674. ,
  24675. this.choseObj = function () {
  24676. this.raycaster.setFromCamera({
  24677. x: 0,
  24678. y: 0
  24679. }, c);
  24680. var a = (this.raycaster.ray,
  24681. window.vrMarkers)
  24682. , b = this.raycaster.intersectObjects(a);
  24683. if (b.length > 0)
  24684. return b[0]
  24685. }
  24686. ,
  24687. this.clickCallback = function (a) {
  24688. this.runTHREEAction(a, "onclick")
  24689. }
  24690. ,
  24691. this.runTHREEAction = function (a, b) {
  24692. switch (b) {
  24693. case "onclick":
  24694. a._listeners && a._listeners.click && a._listeners.click.forEach(function (a) {
  24695. a()
  24696. });
  24697. break;
  24698. case "onhover":
  24699. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function (a) {
  24700. a()
  24701. });
  24702. break;
  24703. case "onout":
  24704. a._listeners && a._listeners.out && a._listeners.out.forEach(function (a) {
  24705. a()
  24706. })
  24707. }
  24708. }
  24709. ,
  24710. this.startAnimate = function (a) {
  24711. this.tweenFlag && this.initAnimation(a)
  24712. }
  24713. ,
  24714. this.initAnimation = function (a) {
  24715. var b = this
  24716. , c = this.cursor.material.map.offset
  24717. , d = function (a) {
  24718. return Math.floor(17 * a) / 17
  24719. };
  24720. b.tweenFlag = !1,
  24721. this.cursorAnimate = new TWEEN.Tween(c).to({
  24722. x: 1
  24723. }, 1e3).onStart(function () {
  24724. b.tweenFlag = !1
  24725. }).onStop(function () {
  24726. b.tweenFlag = !0,
  24727. this.x = 0,
  24728. c.x = 0
  24729. }).onUpdate(function () { }).onComplete(function () {
  24730. a(),
  24731. c.x = 0,
  24732. setTimeout(function () {
  24733. b.tweenFlag = !0
  24734. }, 1500)
  24735. }),
  24736. this.cursorAnimate.easing(d),
  24737. this.cursorAnimate.start()
  24738. }
  24739. ,
  24740. this.autoCursorPosition = function (a) {
  24741. // var b = Math.abs(a.distance - 10);
  24742. // this.cursor.position.z = -b,
  24743. // b /= 10;
  24744. // alert(b);
  24745. // this.cursor.scale.set(b, b, b)
  24746. this.cursor.scale.set(.3, .3, .3)
  24747. }
  24748. }
  24749. ,
  24750. n.prototype.vrRenderer = function (a, b, c) {
  24751. var d = new b.vrCamera(c);
  24752. d.bananaAspect = .8,
  24753. this.width,
  24754. this.height;
  24755. var b = this;
  24756. this.setSize = function (c, d) {
  24757. a.setSize.call(this, c, d),
  24758. b.width = c,
  24759. b.height = d
  24760. }
  24761. ,
  24762. this.render = function (b, c, e, f) {
  24763. window.cameraQua = c.quaternion.clone();
  24764. var g, h;
  24765. if (c.__RESS__SKIP__STEREO__)
  24766. return a.render(b, c, e, f);
  24767. if ("PerspectiveCamera" === c.type)
  24768. g = d.cameraL,
  24769. h = d.cameraR,
  24770. b.updateMatrixWorld(),
  24771. null === c.parent && c.updateMatrixWorld(),
  24772. d.vrCameraUpdate(c);
  24773. else {
  24774. if ("OrthographicCamera" !== c.type)
  24775. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24776. g = h = c
  24777. }
  24778. a.setScissorTest(!0),
  24779. a.setScissor(0, 0, this.width / 2, this.height),
  24780. a.setViewport(0, 0, this.width / 2, this.height),
  24781. a.render.call(this, b, g, e, f),
  24782. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24783. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24784. a.render.call(this, b, h, e, f),
  24785. a.setScissorTest(!1)
  24786. }
  24787. ,
  24788. this.__proto__ = {
  24789. __proto__: a
  24790. }
  24791. }
  24792. ,
  24793. n.prototype.vrCamera = function (a) {
  24794. this.type = "StereoCamera",
  24795. this._aspect = 1,
  24796. this._overlap = .064,
  24797. this.cameraL = new r.PerspectiveCamera,
  24798. this.cameraL.layers.enable(1),
  24799. this.cameraL.near = 0.01,//xzw add
  24800. this.cameraL.matrixAutoUpdate = !1,
  24801. this.cameraR = new r.PerspectiveCamera,
  24802. this.cameraR.layers.enable(2),
  24803. this.cameraR.near = 0.01,//xzw add
  24804. this.cameraR.matrixAutoUpdate = !1,
  24805. this.eyeRight = new r.Matrix4,
  24806. this.eyeLeft = new r.Matrix4,
  24807. this.vrCameraNeedsUpdate = !0,
  24808. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24809. Object.defineProperty(this, "bananaAspect", {
  24810. get: function () {
  24811. return this._aspect
  24812. },
  24813. set: function (a) {
  24814. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24815. this._aspect = a
  24816. }
  24817. }),
  24818. Object.defineProperty(this, "overlap", {
  24819. get: function () {
  24820. return this._overlap
  24821. },
  24822. set: function (a) {
  24823. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24824. this._overlap = a
  24825. }
  24826. }),
  24827. this.vrCameraUpdate = function (a) {
  24828. this.vrCameraNeedsUpdate = true;
  24829. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24830. this.vrCameraNeedsUpdate) {
  24831. this.vrCameraNeedsUpdate = !1,
  24832. //console.debug("vrCameraUpdate"),
  24833. this.bananaFocus = a.focus,
  24834. this.bananaFov = a.fov,
  24835. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24836. this.bananaNear = a.near,
  24837. this.bananaFar = a.far,
  24838. //console.debug(a.aspect),
  24839. this.bananaFocus = 10;
  24840. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24841. this.eyeLeft.elements[12] = -e,
  24842. this.eyeRight.elements[12] = e,
  24843. b = -g * this.bananaReal_aspect + f,
  24844. c = g * this.bananaReal_aspect + f,
  24845. d.elements[0] = 2 * this.bananaNear / (c - b),
  24846. d.elements[8] = (c + b) / (c - b),
  24847. this.cameraL.projectionMatrix.copy(d),
  24848. b = -g * this.bananaReal_aspect - f,
  24849. c = g * this.bananaReal_aspect - f,
  24850. d.elements[0] = 2 * this.bananaNear / (c - b),
  24851. d.elements[8] = (c + b) / (c - b),
  24852. this.cameraR.projectionMatrix.copy(d)
  24853. }
  24854. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24855. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24856. }
  24857. }
  24858. ,
  24859. n.prototype.boluoGetTexture = function (a) {
  24860. var b = new r.TextureLoader;
  24861. return b.crossOrigin = "anonymous",
  24862. b.load(a)
  24863. }
  24864. ,
  24865. /***********************************************************************************************************************************************************************************/
  24866. n.prototype.updateScreenSize = function () {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24867. var W, H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24868. return function (o) {
  24869. var render = false;
  24870. var ratio;
  24871. var w, h; //记录应当render的大小
  24872. if (o && !o.resize && o.width != void 0 && o.height != void 0) {
  24873. w = o.width, h = o.height, render = true, ratio = 1;
  24874. } else {
  24875. w = $('#player').width();
  24876. h = $('#player').height();
  24877. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24878. (w !== W || h !== H || this.forceUpdateSize) &&
  24879. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24880. }
  24881. if (render) {
  24882. this.setSize(w, h, ratio);
  24883. this.forceUpdateSize = !1
  24884. }
  24885. }
  24886. }()
  24887. ,
  24888. n.prototype.updateComponents = function () {
  24889. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24890. this.updateListeners[t].update(e)
  24891. }
  24892. ,
  24893. n.prototype.suspend = function () {
  24894. this.started = !1,
  24895. this.suspendedObjects = this.scene.children.map(function (e) {
  24896. return this.scene.remove(e),
  24897. e
  24898. }
  24899. .bind(this)),
  24900. this.render()
  24901. }
  24902. ,
  24903. n.prototype.resume = function () {
  24904. this.suspendedObjects.forEach(function (e) {
  24905. this.scene.add(e)
  24906. }
  24907. .bind(this)),
  24908. this.suspendedObjects = [],
  24909. this.started = !0,
  24910. p()
  24911. }
  24912. ;
  24913. var p = function () {
  24914. this.started && (window.requestAnimationFrame(p),
  24915. this.updateScreenSize(), // fyz resize
  24916. this.updateComponents(),
  24917. this.updateTextureMemory(),
  24918. this.render(),
  24919. window.stats && (window.fps = stats.update()),
  24920. this.emit(a.AfterRender))
  24921. };
  24922. n.prototype.getImageData = function () {
  24923. var e = document.createElement("canvas")
  24924. , t = e.getContext("2d");
  24925. return function (i, n, r) {
  24926. return e.width === n && e.height === r || (e.width = n,
  24927. e.height = r),
  24928. t.drawImage(i, 0, 0, n, r),
  24929. t.getImageData(0, 0, n, r)
  24930. }
  24931. }(),
  24932. n.prototype.initSizedTexture2D = function (e, t, i) {
  24933. var n = this.renderer
  24934. , o = n.context
  24935. , a = n.state
  24936. , s = new r.Texture(null);
  24937. s.flipY = !1,
  24938. i !== !0 && (i = !1),
  24939. s.generateMipmaps = i;
  24940. var l = n.paramThreeToGL(s.format)
  24941. , c = n.paramThreeToGL(s.type)
  24942. , h = n.properties.get(s)
  24943. , u = o.createTexture();
  24944. a.bindTexture(o.TEXTURE_2D, u),
  24945. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24946. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24947. s.wrapS = t,
  24948. s.wrapT = t;
  24949. var d = n.paramThreeToGL(t);
  24950. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24951. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24952. i ? (s.magFilter = r.LinearFilter,
  24953. s.minFilter = r.LinearMipMapLinearFilter,
  24954. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24955. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24956. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24957. s.minFilter = r.LinearFilter,
  24958. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24959. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24960. a.bindTexture(o.TEXTURE_2D, null),
  24961. h.__webglTexture = u,
  24962. s
  24963. }
  24964. ,
  24965. n.prototype.initSizedCubeMap = function (e, t) {
  24966. var i = this.renderer
  24967. , n = i.context
  24968. , o = i.state
  24969. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24970. a.flipY = !1,
  24971. a.generateMipmaps = t;
  24972. var s = i.paramThreeToGL(a.format)
  24973. , l = i.paramThreeToGL(a.type)
  24974. , c = i.properties.get(a)
  24975. , h = n.createTexture();
  24976. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24977. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24978. for (var u = 0; u < 6; u++)
  24979. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24980. return t ? (a.magFilter = r.LinearFilter,
  24981. a.minFilter = r.LinearMipMapLinearFilter,
  24982. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24983. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24984. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24985. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24986. a.minFilter = r.LinearFilter,
  24987. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24988. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24989. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24990. c.__image__webglTextureCube = h,
  24991. a
  24992. }
  24993. ,
  24994. n.prototype.deallocateCubeTexture = function (e) {
  24995. var t = this.renderer
  24996. , i = t.context
  24997. , n = t.properties.get(e);
  24998. i.deleteTexture(n.__image__webglTextureCube)
  24999. }
  25000. ,
  25001. n.prototype.uploadTexture2D = function (e, t, i, n, r, o) {
  25002. var a = this.renderer
  25003. , s = a.context
  25004. , l = a.state
  25005. , c = a.properties.get(t);
  25006. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25007. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25008. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25009. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25010. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25011. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25012. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25013. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25014. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25015. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25016. l.bindTexture(s.TEXTURE_2D, null)
  25017. }
  25018. ,
  25019. n.prototype.uploadTexture3D = function (e, t, i, n, r, o, a) {
  25020. var s = this.renderer
  25021. , l = s.context
  25022. , c = s.state
  25023. , h = s.properties.get(t);
  25024. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25025. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25026. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25027. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25028. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25029. }
  25030. ,
  25031. n.prototype.rebuildMipMaps2D = function (e) {
  25032. var t = this.renderer
  25033. , i = t.context
  25034. , n = t.state;
  25035. t.properties.get(e);
  25036. i.generateMipmap(i.TEXTURE_2D),
  25037. n.bindTexture(i.TEXTURE_2D, null)
  25038. }
  25039. ,
  25040. n.prototype.rebuildMipMaps3D = function (e) {
  25041. var t = this.renderer
  25042. , i = t.context
  25043. , n = t.state
  25044. , r = t.properties.get(e);
  25045. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25046. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25047. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25048. }
  25049. ,
  25050. n.prototype.renderToCubeMap = function () {
  25051. var e = !1
  25052. , t = null
  25053. , i = null
  25054. , n = null
  25055. , a = null
  25056. , s = null
  25057. , l = 1;
  25058. return function (c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25059. var _ = this.renderer;
  25060. _.context;
  25061. e || (i = new r.OrthographicCamera(l / -2, l / 2, l / 2, l / -2, -200, 200),
  25062. i.position.z = 150,
  25063. t = new r.Scene,
  25064. t.add(i),
  25065. n = new r.ShaderMaterial({
  25066. uniforms: {
  25067. tDiffuse: {
  25068. type: "t",
  25069. value: null
  25070. },
  25071. alpha: {
  25072. type: "f",
  25073. value: 1
  25074. }
  25075. },
  25076. vertexShader: o.basicTextured.vertexShader,
  25077. fragmentShader: o.basicTextured.fragmentShader,
  25078. depthWrite: !1,
  25079. depthTest: !1,
  25080. side: r.DoubleSide
  25081. }),
  25082. a = new r.PlaneBufferGeometry(l, l),
  25083. s = new r.Mesh(a, n),
  25084. s.position.z = 0,
  25085. t.add(s),
  25086. e = !0);
  25087. var T = a.getAttribute("uv");
  25088. T.setDynamic(!0),
  25089. T.needsUpdate = !0;
  25090. var x = T.array
  25091. , S = p / u
  25092. , M = f / d
  25093. , R = g / u
  25094. , P = m / d;
  25095. x[0] = S,
  25096. x[1] = M + P,
  25097. x[2] = S + R,
  25098. x[3] = M + P,
  25099. x[4] = S,
  25100. x[5] = M,
  25101. x[6] = S + R,
  25102. x[7] = M;
  25103. var O = a.getAttribute("position");
  25104. O.setDynamic(!0),
  25105. O.needsUpdate = !0;
  25106. var L = O.array
  25107. , D = v / h.width - l / 2
  25108. , N = A / h.height - l / 2
  25109. , B = y / h.width
  25110. , F = C / h.height;
  25111. L[0] = D,
  25112. L[1] = N + F,
  25113. L[3] = D + B,
  25114. L[4] = N + F,
  25115. L[6] = D,
  25116. L[7] = N,
  25117. L[9] = D + B,
  25118. L[10] = N;
  25119. this.renderer.properties.get(c);
  25120. n.uniforms.tDiffuse.value = c,
  25121. n.blending = E || r.NoBlending,
  25122. n.transparent = !!b,
  25123. void 0 !== w && null !== w || (w = 1),
  25124. n.uniforms.alpha.value = w,
  25125. n.needUpdate = !0,
  25126. h.activeCubeFace = I,
  25127. h.viewport.set(0, 0, h.width, h.height);
  25128. var V = this.renderer.autoClear;
  25129. this.renderer.autoClear = !1,
  25130. this.renderer.render(t, i, h, !1),
  25131. this.renderer.autoClear = V
  25132. }
  25133. }(),
  25134. n.prototype.copyCubeMap = function () {
  25135. var e = !1
  25136. , t = null
  25137. , i = null
  25138. , a = null
  25139. , s = null
  25140. , l = null
  25141. , c = new r.Euler;
  25142. new r.Vector3;
  25143. return function (h, u, d, p, f, g, m, v, A) {
  25144. this.renderer;
  25145. if (!e) {
  25146. var y = 2;
  25147. i = new r.OrthographicCamera(y / -2, y / 2, y / 2, y / -2, 0, 200),
  25148. i.position.set(0, 0, 0),
  25149. t = new r.Scene,
  25150. t.add(i),
  25151. a = new r.ShaderMaterial({
  25152. uniforms: {
  25153. tDiffuse: {
  25154. type: "t",
  25155. value: null
  25156. },
  25157. alpha: {
  25158. type: "f",
  25159. value: 1
  25160. }
  25161. },
  25162. vertexShader: o.copyCubeMap.vertexShader,
  25163. fragmentShader: o.copyCubeMap.fragmentShader,
  25164. depthWrite: !1,
  25165. depthTest: !1,
  25166. side: r.DoubleSide
  25167. }),
  25168. s = new r.BoxGeometry(y, y, y),
  25169. l = new r.Mesh(s, a),
  25170. t.add(l),
  25171. e = !0
  25172. }
  25173. for (var C = 0; C < 6; C++)
  25174. n.getCubeOrientationForCubeFace(C, c),
  25175. l.rotation.copy(c),
  25176. l.matrixWorldNeedsUpdate = !0,
  25177. l.updateMatrixWorld(),
  25178. a.uniforms.tDiffuse.value = h,
  25179. a.blending = m || r.NoBlending,
  25180. a.transparent = !!v,
  25181. void 0 !== A && null !== A || (A = 1),
  25182. a.uniforms.alpha.value = A,
  25183. a.needUpdate = !0,
  25184. u.activeCubeFace = C,
  25185. u.viewport.set(0, 0, f, g),
  25186. this.renderer.render(t, i, u, !1)
  25187. }
  25188. }(),
  25189. n.getLookAtForCubeFace = function (e, t) {
  25190. switch (e) {
  25191. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25192. t.set(1, 0, 0);
  25193. break;
  25194. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25195. t.set(-1, 0, 0);
  25196. break;
  25197. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25198. t.set(0, 1, 0);
  25199. break;
  25200. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25201. t.set(0, -1, 0);
  25202. break;
  25203. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25204. t.set(0, 0, 1);
  25205. break;
  25206. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25207. t.set(0, 0, -1)
  25208. }
  25209. }
  25210. ,
  25211. n.getCubeOrientationForCubeFace = function (e, t) {
  25212. switch (e) {
  25213. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25214. t.set(0, -Math.PI / 2, 0);
  25215. break;
  25216. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25217. t.set(0, Math.PI / 2, 0);
  25218. break;
  25219. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25220. t.set(Math.PI / 2, Math.PI, 0);
  25221. break;
  25222. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25223. t.set(-Math.PI / 2, Math.PI, 0);
  25224. break;
  25225. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25226. t.set(0, -Math.PI, 0);
  25227. break;
  25228. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25229. t.set(0, 0, 0)
  25230. }
  25231. }
  25232. ,
  25233. t.exports = n
  25234. }
  25235. , {
  25236. "../enum/GLCubeFaces": 25,
  25237. "../enum/GLTextureType": 26,
  25238. "../enum/SceneRendererEvents": 43,
  25239. "../exception/BasicException": 55,
  25240. "../exception/RendererCreationException": 57,
  25241. "../settings": 166,
  25242. "../shaders": 167,
  25243. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25244. "../util/browser": 182,
  25245. /************************************************************************************************************************************************/
  25246. events: 202,
  25247. three: 217
  25248. }],
  25249. 159: [function (e, t, i) {
  25250. "use strict";
  25251. function n(e) {
  25252. this.messenger = new a(e),
  25253. this.clientKey = null
  25254. }
  25255. var r = e("../util/ajax")
  25256. , o = e("./PostMessageType")
  25257. , a = e("./postmessage")
  25258. , s = e("./VersionInfo")
  25259. , l = e("events").EventEmitter
  25260. , c = window.location.origin + "/api/v1/user/";
  25261. n.prototype = Object.create(l.prototype),
  25262. n.prototype.bindEvents = function () {
  25263. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25264. }
  25265. ,
  25266. n.prototype.waitForConnection = function () {
  25267. var e = new Promise(function (e, t) {
  25268. this.messenger.on(o.CONNECT, function (i) {
  25269. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25270. }
  25271. .bind(this))
  25272. }
  25273. .bind(this));
  25274. return e
  25275. }
  25276. ,
  25277. n.prototype.onConnectionReceived = function (e) {
  25278. return this.messenger.setTarget(e.source, e.origin),
  25279. this.verifyConnection(e).then(function (t, i) {
  25280. this.messenger.send({
  25281. type: o.ACCEPT,
  25282. toId: e.fromId,
  25283. warning: i
  25284. }),
  25285. this.clientKey = t,
  25286. this.messenger.removeAllListeners(o.CONNECT),
  25287. this.bindEvents()
  25288. }
  25289. .bind(this), function (t) {
  25290. this.messenger.send({
  25291. type: o.REJECT,
  25292. toId: e.fromId,
  25293. reason: t
  25294. }),
  25295. this.messenger.setTarget()
  25296. }
  25297. .bind(this))
  25298. }
  25299. ,
  25300. n.prototype.verifyConnection = function (e) {
  25301. return new Promise(function (t, i) {
  25302. var n;
  25303. if (s.isDeprecated(e.sdkVersion))
  25304. n = "这个版本正在被弃用";
  25305. else if (!s.isSupported(e.sdkVersion))
  25306. return i("不支持此版本的SDK");
  25307. var o = {
  25308. cache: !1,
  25309. headers: {
  25310. "X-port-Application-Key": e.applicationKey,
  25311. "X-port-Referrer": e.origin
  25312. }
  25313. };
  25314. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25315. }
  25316. )
  25317. }
  25318. ,
  25319. n.prototype.onMessageReceived = function (e) {
  25320. if (this.validateClientApplicationKey(e.applicationKey)) {
  25321. var t = this;
  25322. e.onDone = function (i) {
  25323. i.toId = e.fromId,
  25324. i.uid = e.uid,
  25325. i.type = o.RESPONSE,
  25326. t.messenger.send(i)
  25327. }
  25328. ,
  25329. this.emit(o.ACTION, e)
  25330. }
  25331. }
  25332. ,
  25333. n.prototype.validateClientApplicationKey = function (e) {
  25334. return this.clientKey === e
  25335. }
  25336. ,
  25337. n.prototype.sendEvent = function (e, t) {
  25338. this.messenger.send({
  25339. type: o.EVENT,
  25340. eventType: e,
  25341. eventData: t
  25342. })
  25343. }
  25344. ,
  25345. t.exports = n
  25346. }
  25347. , {
  25348. "../util/ajax": 181,
  25349. "./PostMessageType": 160,
  25350. "./VersionInfo": 163,
  25351. "./postmessage": 165,
  25352. events: 202
  25353. }],
  25354. 160: [function (e, t, i) {
  25355. "use strict";
  25356. t.exports = Object.freeze({
  25357. CONNECT: "postmessage.connect",
  25358. ACCEPT: "postmessage.accept",
  25359. REJECT: "postmessage.reject",
  25360. ACTION: "postmessage.action",
  25361. RESPONSE: "postmessage.response",
  25362. EVENT: "postmessage.event"
  25363. })
  25364. }
  25365. , {}],
  25366. 161: [function (e, t, i) {
  25367. "use strict";
  25368. t.exports = Object.freeze({
  25369. MOVE: "sdk.move",
  25370. ENTER_PANO: "sdk.enterpano",
  25371. MODEL_LOADED: "sdk.modelloaded"
  25372. })
  25373. }
  25374. , {}],
  25375. 162: [function (e, t, i) {
  25376. "use strict";
  25377. t.exports = Object.freeze({
  25378. FLY: "transition.fly",
  25379. FADEOUT: "transition.fade",
  25380. INSTANT: "transition.instant"
  25381. })
  25382. }
  25383. , {}],
  25384. 163: [function (e, t, i) {
  25385. "use strict";
  25386. t.exports = {
  25387. current: "1.0",
  25388. supported: ["1.0"],
  25389. deprecated: [],
  25390. isSupported: function (e) {
  25391. return this.supported.indexOf(e) !== -1
  25392. },
  25393. isDeprecated: function (e) {
  25394. return this.deprecated.indexOf(e) !== -1
  25395. },
  25396. isValid: function (e) {
  25397. return this.isSupported(e) || this.isDeprecated(e)
  25398. }
  25399. }
  25400. }
  25401. , {}],
  25402. 164: [function (e, t, i) {
  25403. (function (i) {
  25404. "use strict";
  25405. function n(e, t, i) {
  25406. e && (e = e.toLowerCase().trim());
  25407. var n = new I.UP.clone
  25408. , r = Math.PI / 3
  25409. , o = Math.PI / 2;
  25410. switch (e) {
  25411. case "left":
  25412. i.copy(t),
  25413. i.applyAxisAngle(n, o);
  25414. break;
  25415. case "right":
  25416. i.copy(t),
  25417. i.applyAxisAngle(n, -o);
  25418. break;
  25419. case "forwardleft":
  25420. i.copy(t),
  25421. i.applyAxisAngle(n, r);
  25422. break;
  25423. case "forwardright":
  25424. i.copy(t),
  25425. i.applyAxisAngle(n, -r);
  25426. break;
  25427. case "forward":
  25428. default:
  25429. i.copy(t)
  25430. }
  25431. return i
  25432. }
  25433. function r(e, t) {
  25434. if (e) {
  25435. var i = {
  25436. pano: e,
  25437. lookAtPoint: null,
  25438. duration: null,
  25439. maxDistanceOverride: null,
  25440. skipWarpingCheck: !1
  25441. };
  25442. this.player.flyToPano(i, function () {
  25443. t && t({
  25444. success: !0,
  25445. message: "Transition complete."
  25446. })
  25447. })
  25448. } else
  25449. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25450. t && t({
  25451. success: !1,
  25452. error: "Unable to find pano."
  25453. })
  25454. }
  25455. function o(e, t) {
  25456. var i = this.findRankedPano(e, t);
  25457. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25458. null)
  25459. }
  25460. function a(e, t) {
  25461. var i = this.findRankedtag(e, t);
  25462. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25463. null)
  25464. }
  25465. function s(e, t) {
  25466. t.copy(I.FORWARD),
  25467. e.getDirection(t)
  25468. }
  25469. function l(e) {
  25470. function t(e) {
  25471. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25472. return {
  25473. x: c.Math.radToDeg(t._x),
  25474. y: c.Math.radToDeg(t._y),
  25475. z: c.Math.radToDeg(t._z)
  25476. }
  25477. }
  25478. var i = function (e) {
  25479. return e.alignmentType !== m.ALIGNED ? null : {
  25480. x: e.position.x,
  25481. y: e.position.y,
  25482. z: e.position.z
  25483. }
  25484. };
  25485. return {
  25486. panos: e.panos.list.map(function (n) {
  25487. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25488. return {
  25489. uuid: n.id,
  25490. aligned: n.alignmentType === m.ALIGNED,
  25491. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25492. position: i(n),
  25493. rotation: t(n),
  25494. thumbnail: r
  25495. }
  25496. })
  25497. }
  25498. }
  25499. var c = e("three")
  25500. , h = e("./ApiHost")
  25501. , u = e("../util/logger")
  25502. , d = e("../util/common")
  25503. , p = e("../util/math")
  25504. , f = e("../enum/ModelManagerEvents")
  25505. , g = e("./PostMessageType")
  25506. , m = e("../enum/AlignmentType")
  25507. , v = e("../enum/Direction")
  25508. , A = e("./TransitionStyles")
  25509. , y = e("../util/panorama")
  25510. , C = e("../enum/GLCubeFaces")
  25511. , I = e("../enum/Vectors")
  25512. , E = e("../enum/Viewmode")
  25513. , b = e("../enum/WarpStyle")
  25514. , w = (e("../enum/Keys"),
  25515. e("../enum/PlayerEvents"))
  25516. , _ = e("../sdk/SdkEvents")
  25517. , I = e("../enum/Vectors")
  25518. , T = e("../enum/ControlEvents")
  25519. , x = e("../enum/RenderLayers")
  25520. , S = (e("../constants"),
  25521. e("../settings"))
  25522. , M = e("../lib/jpeg_encoder")
  25523. , R = new u(i)
  25524. , P = function () {
  25525. var e = function e() {
  25526. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25527. e.player.getDirection(e.playerDirection),
  25528. e.projectVectors();
  25529. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25530. if (e.angleTravelled += Math.abs(t),
  25531. e.angleTravelled >= Math.abs(e.angle)) {
  25532. if (e.active = !1,
  25533. e.onDone) {
  25534. var i = e.onDone;
  25535. i()
  25536. }
  25537. } else
  25538. e.lastFacingDirection.copy(e.playerDirection),
  25539. window.setTimeout(e, 4)
  25540. };
  25541. return e.active = !1,
  25542. e.angle = 0,
  25543. e.angleTravelled = 0,
  25544. e.playerDirection = new c.Vector3,
  25545. e.lastFacingDirection = new c.Vector3,
  25546. e.onDone = null,
  25547. e.player = null,
  25548. e.start = function (t, i, n, r) {
  25549. e.active = !0,
  25550. t && i && (i = 0),
  25551. e.angle = t || i,
  25552. e.xAngle = t,
  25553. e.yAngle = i,
  25554. e.angleTravelled = 0,
  25555. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25556. n.getDirection(e.playerDirection),
  25557. e.lastFacingDirection.copy(e.playerDirection),
  25558. e.projectVectors(),
  25559. e.onDone = r,
  25560. e.player = n,
  25561. e()
  25562. }
  25563. ,
  25564. e.projectVectors = function () {
  25565. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25566. e.lastFacingDirection.projectOnPlane(I.UP))
  25567. }
  25568. ,
  25569. e
  25570. }()
  25571. , O = function () {
  25572. var e = new c.Vector3;
  25573. return function (t) {
  25574. t ? (e.copy(t.position),
  25575. e.add(t.discPosition),
  25576. p.projectPositionToCanvas(e, this.player.camera, e),
  25577. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25578. }
  25579. }()
  25580. , L = function () {
  25581. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25582. }
  25583. , D = function () {
  25584. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25585. }
  25586. , N = function (e) {
  25587. var t = new c.Vector3;
  25588. return function (e) {
  25589. var i = this.player.getDirection();
  25590. t.copy(i);
  25591. var n = t.y;
  25592. t.y = 0,
  25593. t.normalize();
  25594. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25595. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25596. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25597. 0;
  25598. this.player.mode === E.DOLLHOUSE && (r = -r);
  25599. var o = L.call(this) - .1
  25600. , a = D.call(this) + .1
  25601. , s = r + e;
  25602. s > o ? s = o : s < a && (s = a);
  25603. var l = s - r;
  25604. return e > 0 && l < .01 && (l = 0),
  25605. e < 0 && l > -.01 && (l = 0),
  25606. l
  25607. }
  25608. }()
  25609. , B = function () {
  25610. var e = new c.Euler;
  25611. return function (t) {
  25612. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25613. {
  25614. position: {
  25615. x: t.position.x,
  25616. y: t.position.y,
  25617. z: t.position.z
  25618. },
  25619. rotation: {
  25620. x: c.Math.radToDeg(e.x),
  25621. y: c.Math.radToDeg(e.y),
  25622. z: 0
  25623. },
  25624. pano: t.currentPano ? t.currentPano.id : null,
  25625. mode: t.mode
  25626. }
  25627. }
  25628. }()
  25629. , F = null;
  25630. t.exports = {
  25631. init: function (e, t, i, n, r) {
  25632. V.init(e, t, i, r),
  25633. F = new Promise(function (e, t) {
  25634. i.on(w.Ready, function () {
  25635. e()
  25636. })
  25637. }
  25638. .bind(this));
  25639. var o = new h(window)
  25640. , a = o.waitForConnection();
  25641. a.then(function (e) {
  25642. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25643. });
  25644. var s = function () {
  25645. var e = Date.now();
  25646. return function () {
  25647. if (!(Date.now() - e < 100)) {
  25648. var t = B(i);
  25649. o.sendEvent(_.MOVE, {
  25650. state: t
  25651. }),
  25652. e = Date.now()
  25653. }
  25654. }
  25655. }();
  25656. i.on(w.Move, s),
  25657. i.on(w.ViewChanged, s),
  25658. n.on(f.ActiveModelChanged, function (e) {
  25659. function t(e) {
  25660. var t, i = e.newPano.id;
  25661. e.oldPano && (t = e.oldPano.id),
  25662. i !== t && o.sendEvent(_.ENTER_PANO, {
  25663. oldPano: t,
  25664. newPano: i
  25665. })
  25666. }
  25667. var i = e.model
  25668. , n = e.oldModel;
  25669. V.model = i,
  25670. a.then(function () {
  25671. o.sendEvent(_.MODEL_LOADED, {
  25672. metadata: l(i)
  25673. })
  25674. }),
  25675. n && n.panos.forEach(function (e) {
  25676. e.removeEventListener("enter", t)
  25677. }),
  25678. i.panos.forEach(function (e) {
  25679. e.on("enter", t)
  25680. })
  25681. })
  25682. }
  25683. };
  25684. var V = {
  25685. director: null,
  25686. player: null,
  25687. controls: null,
  25688. sceneRenderer: null,
  25689. model: null,
  25690. init: function (e, t, i, n) {
  25691. this.director = e,
  25692. this.player = i,
  25693. this.controls = t,
  25694. this.sceneRenderer = n
  25695. },
  25696. handleToObject: {},
  25697. objectToHandle: {},
  25698. handleCount: 0,
  25699. onMessageReceive: function (e) {
  25700. if (e) {
  25701. var t = e.targetFunction
  25702. , i = e.params
  25703. , n = e.onDone;
  25704. t && this[t] && this[t](i, n)
  25705. }
  25706. },
  25707. waitForInit: function (e, t) {
  25708. F.then(t.bind({
  25709. success: !0,
  25710. message: "Init complete."
  25711. }))
  25712. },
  25713. moveToPano: function (e, t) {
  25714. var i = new c.Euler(0, 0, 0, "YXZ")
  25715. , n = new c.Quaternion;
  25716. return function (e, t) {
  25717. var r = e.pano
  25718. , o = e.rotation
  25719. , a = e.transition;
  25720. if (!this.model)
  25721. return t({
  25722. success: !1,
  25723. error: "The model has not been loaded yet"
  25724. });
  25725. var s = this.model.panos.get(r);
  25726. if (!s)
  25727. return t({
  25728. success: !1,
  25729. error: r + " does not exist in this model"
  25730. });
  25731. if (!o)
  25732. return t({
  25733. sucess: !1,
  25734. erorr: o + " is not a valid rotation"
  25735. });
  25736. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25737. console.log(o.z);
  25738. var l = {
  25739. success: !0,
  25740. message: r
  25741. };
  25742. if (a === A.FADEOUT)
  25743. n.setFromEuler(i),
  25744. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25745. else {
  25746. var h, u;
  25747. a === A.INSTANT && (h = 0,
  25748. u = 0);
  25749. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25750. this.player.flyToPano({
  25751. pano: s,
  25752. lookAtPoint: d,
  25753. duration: h,
  25754. aimDuration: u
  25755. }, t.bind(this, l))
  25756. }
  25757. }
  25758. }(),
  25759. moveInDirection: function (e, t) {
  25760. var i = e.direction;
  25761. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25762. void (t && t({
  25763. success: !1,
  25764. error: "Invalid direction."
  25765. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function (e) {
  25766. t(e ? {
  25767. success: !0,
  25768. message: "moved " + i
  25769. } : {
  25770. success: !1,
  25771. error: "Cannot move in direction: " + i
  25772. })
  25773. })
  25774. },
  25775. getPose: function (e, t) {
  25776. this.player.camera.position,
  25777. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25778. return t({
  25779. success: !0,
  25780. message: B(this.player)
  25781. })
  25782. },
  25783. takeScreenShot: function () {
  25784. var e = new c.PerspectiveCamera
  25785. , t = new c.WebGLRenderTarget;
  25786. return function (i, n) {
  25787. if (!i.resolution)
  25788. return n({
  25789. success: !1,
  25790. error: "An invalid resolution was specified"
  25791. });
  25792. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25793. var r = this.sceneRenderer.renderer.getSize();
  25794. i.resolution.width = r.width,
  25795. i.resolution.height = r.height
  25796. }
  25797. e.layers.set(x.DEFAULT),
  25798. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25799. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25800. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25801. var o = i.resolution.width
  25802. , a = i.resolution.height
  25803. , s = o / a;
  25804. e.position.copy(this.sceneRenderer.camera.position),
  25805. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25806. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25807. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25808. t.setSize(o, a),
  25809. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25810. var l = new Uint8Array(o * a * 4);
  25811. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25812. var c = M.encode({
  25813. data: l,
  25814. width: o,
  25815. height: a,
  25816. heading: 180,
  25817. pitch: 0
  25818. }, {
  25819. quality: 75,
  25820. flipY: !0
  25821. })
  25822. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25823. n({
  25824. success: !0,
  25825. message: h
  25826. })
  25827. }
  25828. }(),
  25829. findRankedPano: function (e, t) {
  25830. var i = new c.Vector3
  25831. , r = new c.Vector3;
  25832. return function (e, t) {
  25833. s(this.player, r),
  25834. n(t, r, i);
  25835. var o = this.player.rankedPanoInDirection(e, i);
  25836. if (o) {
  25837. var a = this.objectToHandle[o.id];
  25838. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25839. this.handleToObject[a] = o),
  25840. a
  25841. }
  25842. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25843. -1
  25844. }
  25845. }(),
  25846. findRankedtag: function (e, t) {
  25847. var i = new c.Vector3
  25848. , r = new c.Vector3;
  25849. return function (e, t) {
  25850. s(this.player, r),
  25851. n(t, r, i);
  25852. var o = this.player.rankedtagInDirection(e, i);
  25853. if (o) {
  25854. var a = this.objectToHandle[o.sid];
  25855. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25856. this.handleToObject[a] = o),
  25857. a
  25858. }
  25859. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25860. -1
  25861. }
  25862. }(),
  25863. clickNearesttag: function (e) {
  25864. this.clickRankedtag(0, e)
  25865. },
  25866. clickRankedtag: function (e, t) {
  25867. var i = a.call(this, e, t);
  25868. i && O.call(this, i)
  25869. },
  25870. clickNearestPano: function (e, t) {
  25871. this.clickRankedPano(0, e, t)
  25872. },
  25873. clickRankedPano: function (e, t, i) {
  25874. var n = o.call(this, e, t);
  25875. n ? r.call(this, n, i) : i(null)
  25876. },
  25877. clickPano: function (e, t) {
  25878. var i = this.handleTable[e];
  25879. i ? r.call(this, i, t) : t(null)
  25880. },
  25881. rotateDirection: function () {
  25882. return function (e, t) {
  25883. var i = e.direction
  25884. , n = e.angle;
  25885. if (!P.active) {
  25886. var r = 0
  25887. , o = 0
  25888. , a = 0
  25889. , s = 0;
  25890. if (!n || isNaN(n))
  25891. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25892. void (t && t({
  25893. success: !1,
  25894. error: "Invalid rotation angle."
  25895. }));
  25896. if (this.player.mode === E.TRANSITIONING)
  25897. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25898. void (t && t({
  25899. success: !1,
  25900. error: "Cannot rotate while transitioning"
  25901. }));
  25902. if (i === v.RIGHT || i === v.LEFT)
  25903. i === v.RIGHT && (n = -n),
  25904. r = n > 0 ? -1 : 1,
  25905. a = n;
  25906. else {
  25907. if (i !== v.UP && i !== v.DOWN)
  25908. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25909. void (t && t({
  25910. success: !1,
  25911. error: "Invalid direction for rotation."
  25912. }));
  25913. if (this.player.mode === E.FLOORPLAN)
  25914. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25915. void (t && t({
  25916. success: !1,
  25917. error: "Cannot rotate " + i + " in floorplan mode"
  25918. }));
  25919. if (i === v.DOWN && (n = -n),
  25920. n = N.call(this, n),
  25921. 0 === n)
  25922. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25923. void (t && t({
  25924. success: !1,
  25925. error: "Already at maximum rotation in direction: " + i
  25926. }));
  25927. o = n > 0 ? 1 : -1,
  25928. s = n
  25929. }
  25930. var l = n;
  25931. n = c.Math.degToRad(n),
  25932. a = c.Math.degToRad(a),
  25933. s = c.Math.degToRad(s);
  25934. var h = this.controls.activeControl
  25935. , u = function () {
  25936. h.stopRotating(!0),
  25937. t && t({
  25938. success: !0,
  25939. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25940. })
  25941. };
  25942. h.startRotating(r, o),
  25943. P.start(a, s, this.player, u)
  25944. }
  25945. }
  25946. }(),
  25947. rotate: function () {
  25948. var e = new c.Vector3
  25949. , t = new c.Vector3;
  25950. return function (i, n) {
  25951. var r = i.xAngle
  25952. , o = i.yAngle;
  25953. if (!P.active) {
  25954. if (r = r || 0,
  25955. o = o || 0,
  25956. isNaN(r) || isNaN(o))
  25957. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25958. void (n && n({
  25959. success: !1,
  25960. error: "Invalid rotation angle."
  25961. }));
  25962. if (this.player.mode === E.TRANSITIONING)
  25963. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25964. void (n && n({
  25965. success: !1,
  25966. error: "Cannot rotate while transitioning"
  25967. }));
  25968. Math.abs(r) < .01 && (r = 0),
  25969. Math.abs(o) < .01 && (o = 0);
  25970. var a = o;
  25971. o = N.call(this, o),
  25972. r = -r;
  25973. var s = a > 0 ? "UP" : "DOWN";
  25974. if (!r && a && !o)
  25975. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25976. void (n && n({
  25977. success: !1,
  25978. error: "Already at maximum rotation in direction: " + s
  25979. }));
  25980. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25981. var l = o;
  25982. o = c.Math.degToRad(o),
  25983. r = c.Math.degToRad(r),
  25984. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25985. this.player.getDirection(e),
  25986. t.copy(e).applyAxisAngle(I.UP, r),
  25987. t.applyAxisAngle(I.RIGHT, o);
  25988. var h = (e.angleTo(t),
  25989. r > 0 ? -1 : r < 0 ? 1 : 0)
  25990. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25991. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25992. var d = this.controls.activeControl
  25993. , p = function () {
  25994. d.stopRotating(!0),
  25995. n && n({
  25996. success: !0,
  25997. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25998. })
  25999. };
  26000. d.startRotating(h, u),
  26001. P.start(r, o, this.player, p)
  26002. }
  26003. }
  26004. }(),
  26005. panCamera: function (e, t) {
  26006. function i(e) {
  26007. switch (r.removeAllListeners(T.AutoPanComplete),
  26008. r.removeAllListeners(T.AutoPanInterrupt),
  26009. r.removeAllListeners(T.AutoPanClamped),
  26010. e) {
  26011. case T.AutoPanInterrupt:
  26012. t({
  26013. success: !0,
  26014. message: "Camera panning interrupted."
  26015. });
  26016. break;
  26017. case T.AutoPanClamped:
  26018. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26019. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26020. return void t({
  26021. success: !1,
  26022. error: "Already at edge of current model bounds."
  26023. });
  26024. var i = "The view point is outside the bounds for the current model. ";
  26025. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26026. console.warn(i)
  26027. }
  26028. case T.AutoPanComplete:
  26029. t({
  26030. success: !0,
  26031. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26032. })
  26033. }
  26034. }
  26035. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26036. return t({
  26037. success: !1,
  26038. error: "Camera panning is not available in the current mode: " + this.player.mode
  26039. });
  26040. var n = e.position
  26041. , r = this.player.control;
  26042. r.setAutoPanPosition(n.x, n.z),
  26043. r.autoPan = !0;
  26044. var o = function (e, t) {
  26045. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26046. };
  26047. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26048. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26049. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26050. },
  26051. click: function (e, t) {
  26052. var i = e.x
  26053. , n = e.y
  26054. , r = e.percentage;
  26055. r === !0 && (i = i / 100 * $("#player").width(),
  26056. n = n / 100 * $("#player").height()),
  26057. this.player.handleInputStart(i, n),
  26058. this.player.updateIntersect(),
  26059. this.player.handleInputEnd(i, n)
  26060. },
  26061. mouseOver: function (e, t) {
  26062. var i = e.x
  26063. , n = e.y
  26064. , r = e.percentage;
  26065. r === !0 && (i = i / 100 * $("#player").width(),
  26066. n = n / 100 * $("#player").height()),
  26067. this.player.handleInputMove(i, n),
  26068. this.player.updateIntersect()
  26069. },
  26070. moveToMode: function (e, t) {
  26071. function i(e) {
  26072. t(e ? {
  26073. success: !1,
  26074. error: "Failed to load new mode: " + e
  26075. } : {
  26076. success: !0,
  26077. message: "Moved to new mode: " + n
  26078. })
  26079. }
  26080. var n = e.mode;
  26081. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function () {
  26082. i()
  26083. }, function (e) {
  26084. i(e)
  26085. }) : t({
  26086. success: !1,
  26087. error: "Invalid mode selection"
  26088. })
  26089. }
  26090. }
  26091. }
  26092. ).call(this, "/js/sdk/automation.js")
  26093. }
  26094. , {
  26095. "../constants": 8,
  26096. "../enum/AlignmentType": 17,
  26097. "../enum/ControlEvents": 21,
  26098. "../enum/Direction": 22,
  26099. "../enum/GLCubeFaces": 25,
  26100. "../enum/Keys": 30,
  26101. "../enum/ModelManagerEvents": 33,
  26102. "../enum/PlayerEvents": 40,
  26103. "../enum/RenderLayers": 41,
  26104. "../enum/Vectors": 50,
  26105. "../enum/Viewmode": 51,
  26106. "../enum/WarpStyle": 52,
  26107. "../lib/jpeg_encoder": 94,
  26108. "../sdk/SdkEvents": 161,
  26109. "../settings": 166,
  26110. "../util/common": 185,
  26111. "../util/logger": 189,
  26112. "../util/math": 190,
  26113. "../util/panorama": 191,
  26114. "./ApiHost": 159,
  26115. "./PostMessageType": 160,
  26116. "./TransitionStyles": 162,
  26117. three: 217
  26118. }],
  26119. 165: [function (e, t, i) {
  26120. "use strict";
  26121. function n(e) {
  26122. this.sourceWindow = e,
  26123. this.targetWindow = null,
  26124. this.targetOrigin = null,
  26125. this.id = Math.floor(1e5 * Math.random()),
  26126. this.bindEvents()
  26127. }
  26128. var r = e("./PostMessageType")
  26129. , o = e("events").EventEmitter;
  26130. n.prototype = Object.create(o.prototype),
  26131. n.prototype.bindEvents = function () {
  26132. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26133. }
  26134. ,
  26135. n.prototype.setTarget = function (e, t) {
  26136. this.targetWindow = e,
  26137. this.targetOrigin = t
  26138. }
  26139. ,
  26140. n.prototype.onPostmessageReceived = function (e) {
  26141. var t = e.origin || e.originalEvent.origin
  26142. , i = e.source;
  26143. switch (e.data.type) {
  26144. case r.CONNECT:
  26145. break;
  26146. case r.RESPONSE:
  26147. if (this.id !== e.data.toId)
  26148. return;
  26149. default:
  26150. if (!this.validateMessageOrigin(t))
  26151. return
  26152. }
  26153. var n = e.data;
  26154. n.source = i,
  26155. n.origin = t,
  26156. n.timestamp = Date.now(),
  26157. this.emit(e.data.type, n)
  26158. }
  26159. ,
  26160. n.prototype.validateMessageOrigin = function (e) {
  26161. return "*" === this.targetOrigin || e === this.targetOrigin
  26162. }
  26163. ,
  26164. n.prototype.send = function (e) {
  26165. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26166. this.targetWindow.postMessage(e, this.targetOrigin))
  26167. }
  26168. ,
  26169. t.exports = n
  26170. }
  26171. , {
  26172. "./PostMessageType": 160,
  26173. events: 202
  26174. }],
  26175. 166: [function (e, t, i) {
  26176. "use strict";
  26177. var n = e("three")
  26178. , r = e("./util/browser")
  26179. , o = e("./enum/Viewmode")
  26180. , a = e("./enum/VROption")
  26181. , s = e("./enum/Colors")
  26182. , l = e("./enum/WarpStyle")
  26183. , c = e("./util/easing")
  26184. , h = e("./util/common")
  26185. , u = e("./util/showcase")
  26186. , d = e("./constants")
  26187. , p = {
  26188. debug: !1,
  26189. version: "2.25.6-0-gd87e5b1",
  26190. languageTag: r.valueFromHash("lang", null),
  26191. pageTitle: "四维虚拟漫游",
  26192. authorizationHeader: u.getAuthorizationHeader(),
  26193. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26194. logLevel: r.valueFromHash("log", 2),
  26195. skyboxRadius: 2500,
  26196. modelBoundsPadding: 5,
  26197. showNeighbors: !1,
  26198. brand: r.valueFromHash("brand", !0),
  26199. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26200. startHighlights: r.valueFromHash("hl", -1),
  26201. specialEdition: r.valueFromHash("bn", 0),
  26202. useWheel: r.valueFromHash("wh", !0),
  26203. crossOrigin: "anonymous",
  26204. fancierTransition: !1,
  26205. wireframe: !1,
  26206. skyboxWireframe: !1,
  26207. modelAlpha: 1,
  26208. highlightPanoSelection: !1,
  26209. showSweeps: !0,
  26210. showSkyboxes: !1,
  26211. showMesh: !0,
  26212. showFloors: !1,
  26213. showFloorDuration: 300,
  26214. showFloorDelay: 300,
  26215. hideFloorDuration: 300,
  26216. hideFloorDelay: 0,
  26217. reticuleOpacityTransitionTime: 250,
  26218. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26219. markerOpacityTransitionTime: 500,
  26220. guiAnimationSpeed: 250,
  26221. highlightAnimationDuration: 500,
  26222. modelComponentLoadSpinnerDelay: 150,
  26223. captureErrors: !1,
  26224. maxMobileTextures: 6,
  26225. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26226. startupFlyinDelay: 3e3,
  26227. dollhouseDefault: {
  26228. minDistance: 15,
  26229. maxDistance: 50,
  26230. minPolarAngle: n.Math.degToRad(10),
  26231. maxPolarAngle: n.Math.degToRad(90)
  26232. },
  26233. hideReticuleTimeout: 1e3,
  26234. analytics: {
  26235. inactivityThreshold: 30,
  26236. sessionTrackingRate: .15,
  26237. maxTrackedErrors: 20,
  26238. sessionDurationPingFrequency: 10,
  26239. sessionDurationTimeout: 15
  26240. },
  26241. flydown: {
  26242. movementEasing: "easeInOutQuad",
  26243. movementDelay: .001,
  26244. rotationEasing: "easeInOutQuad",
  26245. rotationDelay: .5,
  26246. modelTextureDelay: .75,
  26247. skyboxDelay: .75
  26248. },
  26249. transition: {
  26250. flySpeed: .001,
  26251. flyTime: 750,
  26252. flytimeMaxDistanceThreshold: 5,
  26253. flytimeDistanceMultiplier: 150,
  26254. aimTime: 1500,
  26255. aimSlowFactor: 1.5,
  26256. blur: 0.8,
  26257. movementEasing: "easeInOutQuad",
  26258. blendEasing: "easeInOutQuad",
  26259. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26260. },
  26261. show360Views: {
  26262. enabled: !0,
  26263. transitionTime: 1e3
  26264. },
  26265. quickstart: {
  26266. enabled: true,
  26267. animation: 1400,
  26268. showTextDelay: 500,
  26269. fadeOutDelay: 3e3,
  26270. fovChange: 10
  26271. },
  26272. appConfig: {
  26273. webvr_version: null,
  26274. segment_key: null,
  26275. embedly_key: null,
  26276. branch_key: null,
  26277. keen_write_key: null,
  26278. keen_project_id: null
  26279. },
  26280. vr: {
  26281. enabled: !0,
  26282. allowWebVR: !1,
  26283. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26284. },
  26285. share: {
  26286. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26287. },
  26288. input: {
  26289. longTapThreshold: 200,
  26290. moveToleranceNDC: .08,
  26291. touchMoveThreshold: 25
  26292. },
  26293. help: {
  26294. modalStayDuration: 600
  26295. },
  26296. immersive: {
  26297. timeToShowAgain: 1250,
  26298. uiStayDuration: 600
  26299. },
  26300. tourInteraction: {
  26301. disabled: "0" === r.valueFromHash("tourcta", null),
  26302. showPauseButton: 1e3,
  26303. showModal: 1500,
  26304. allowNextClick: 200,
  26305. largeModal: "1" === r.valueFromHash("tourcta", null),
  26306. smallModal: "2" === r.valueFromHash("tourcta", null)
  26307. },
  26308. labels: {
  26309. enabled: !1,
  26310. hideUntilStart: !0,
  26311. fadeInDuration: 250,
  26312. fadeInDelay: 250,
  26313. fadeOutDuration: 250,
  26314. fadeOutDelay: 0,
  26315. zoomHideThreshhold: {
  26316. mobile: r.isSmallScreen() ? .45 : .6,
  26317. desktop: 2
  26318. },
  26319. zoomTruncateThreshhold: {
  26320. mobile: r.isSmallScreen() ? .35 : .45,
  26321. desktop: .85
  26322. },
  26323. minLengthForTruncate: 16,
  26324. truncateLength: 12,
  26325. truncateSuffix: "..."
  26326. },
  26327. tags: {
  26328. enabled: r.valueFromHash("mt", 1),
  26329. startup: {
  26330. hideUntilStart: !0,
  26331. fadeInDuration: 500,
  26332. fadeInDelay: 100
  26333. },
  26334. visibility: {
  26335. anyDistance: !0,
  26336. visibleDistance: 8,
  26337. cameraClearance: .1,
  26338. alphaTestLevel: .05,
  26339. hideViaFloor: !0,
  26340. hideOffScreenDisc: !1,
  26341. hideOffScreenObject: !1
  26342. },
  26343. disc: {
  26344. opacity: 1,
  26345. disabledOpacity: .5,
  26346. scale: {
  26347. nearBound: 1.5,
  26348. farBound: 4.8,
  26349. linkFarBound: !1,
  26350. linkPercent: 40,
  26351. maxSize: 80,
  26352. minSize: 40,
  26353. baseViewportSize: 800,
  26354. responsiveness: 100
  26355. }
  26356. },
  26357. pole: {
  26358. enabled: !0,
  26359. height: .5,
  26360. width: 2,
  26361. opacity: .5,
  26362. color: "white"
  26363. },
  26364. navigate: {
  26365. nearestPano: !0,
  26366. lineOfSight: !0,
  26367. reactivate: !0,
  26368. aimAt: "disc",
  26369. tiltTolerance: 25,
  26370. rotateSpeedFactor: .6
  26371. }
  26372. },
  26373. path: {
  26374. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26375. colorUp: s._desat(s.newBlue, .5),
  26376. colorDown: s._darken(s.newBlue, .35),
  26377. opacity: .5,
  26378. style: "ribbon",
  26379. height: .025,
  26380. ribbonWidth: .24,
  26381. outsideHeight: .5,
  26382. waypointRadius: .5,
  26383. waypointIndoorRadius: .24,
  26384. waypointPulse: 1e3,
  26385. typ: l.BLACK,
  26386. meshFree: r.valueFromHash("mf", 1),
  26387. mapGuides: r.valueFromHash("guides", !0),
  26388. fadeInTime: 400,
  26389. fadeOutTime: 300
  26390. },
  26391. warp: {
  26392. nearPanoDist: .1,
  26393. matchCam: !1,
  26394. blur: .33,
  26395. fastTime: 1500,
  26396. teleportTime: 1500,//瞬间过渡的时间
  26397. flytimeDistanceMultiplier: 150,//add
  26398. flyTime: 750,//add
  26399. outsideTime: 2e3,
  26400. lookAheadMax: .3,
  26401. lookAheadDist: 2.5,
  26402. softPushDist: .37,
  26403. softPushEnd: .3,
  26404. softBendAngle: 8,
  26405. softBendTilt: 4,
  26406. softBendEnd: .3,
  26407. doBurns: true, //r.valueFromHash("kb", !0),
  26408. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26409. minBurnsAngle: 35,
  26410. minDownAngle: -35,
  26411. maxTurnPerSec: 280,
  26412. maxAimPerSec: 35,
  26413. minRotation: 12,
  26414. maxAimRotation: 33.2,
  26415. turnFriction: .2,
  26416. flySpeed: .01,
  26417. minWarpTime: 1200,
  26418. warpInterruptionRedirectTime: 500,
  26419. tourStepDelay: r.valueFromHash("st", 0),
  26420. walkDelay: 0,
  26421. walkMaxDist: 50,
  26422. walkMinDist: .8,
  26423. walkSlideShowThreshhold: 3000,
  26424. walkExtraPanosDistance: .4,
  26425. timePerMeter: 1200,
  26426. motionLeadTime: 5000,
  26427. movementEasing: "easeInOutQuad",
  26428. blendEasing: "easeInOutQuad",
  26429. showBunny: !1,
  26430. loop: r.valueFromHash("lp", !1),
  26431. auto: r.valueFromHash("ts", -1),
  26432. eOrder: 'YXZ', //"YXZ",
  26433. stepFactor: .25,
  26434. brakeStrength: 2,
  26435. minBrakeAngle: .1,
  26436. maxBrakeAngle: 1.8,
  26437. climbEffort: 4
  26438. },
  26439. rotationFriction: .05,
  26440. rotationAccelerationInside: 4.5,
  26441. rotationAccelerationOutside: .15,
  26442. rotationAfterMoveMultiplier: 40,
  26443. rotationAfterMoveHistoryCount: 5,
  26444. panFriction: .09,
  26445. panAccelerationOutside: 60,
  26446. onload: r.valueFromHash("onload", o.PANORAMA),
  26447. zoomNearLimit: .1,
  26448. zoomFarLimit: 50,
  26449. navigation: {
  26450. panoScores: !1,
  26451. mouseDirection: !0,
  26452. filterStrictness: .75,
  26453. angleFactor: -30,
  26454. directionFactor: 10,
  26455. distanceFactor: -1,
  26456. optionalityFactor: 3
  26457. },
  26458. sdkInit: !1,
  26459. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26460. console: r.valueFromHash("console", !1),
  26461. noMeshFloorPositionOffset: new n.Vector3(0, -1.2, 0),
  26462. panoramaNeighbourMaxDistance: 5,
  26463. panoFloorClickRadius: .35,
  26464. showScreenshotLocations: !1,
  26465. showAxis: !1,
  26466. showNeighbourRaycasts: !1,
  26467. colorMarkerOnLoad: !1,
  26468. colorMarkerByFloor: !1,
  26469. tiling: {
  26470. panoPreRenderRepeatDelay: 2500,
  26471. panoPreRenderDelay: 500,
  26472. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26473. tilingFlagNames: ["usetiles", "tiles"],
  26474. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26475. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26476. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26477. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26478. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26479. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26480. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26481. customCompression: r.valueFromHash("tilecustcomp", 0),
  26482. // mobileHighQualityOverride: !1,
  26483. mobileHighQualityOverride: 1,
  26484. allowUltraHighResolution: true
  26485. },
  26486. zoom: {
  26487. enabled: true,
  26488. forceOff: r.valueFromHash("nozoom", 0),
  26489. overridemax: r.valueFromHash("maxzoom", null),
  26490. overridemin: r.valueFromHash("minzoom", null),
  26491. max: d.highQualityMaxZoom,
  26492. min: 1,
  26493. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26494. activationThreshold: 1.1,
  26495. restoreTime: 500
  26496. },
  26497. profiling: {
  26498. enabled: r.valueFromHash("mem", !1)
  26499. }
  26500. };
  26501. p = h.deepExtend(p, d, {
  26502. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26503. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26504. panorama: {
  26505. transitionTime: 1e3,
  26506. modelAlpha: 0,
  26507. modelAlphaDelay: p.flydown.modelTextureDelay,
  26508. modelAlphaLength: 1,
  26509. skyboxOpacity: 1,
  26510. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26511. skyboxOpacityLength: .9,
  26512. fovLength: 1,
  26513. fovDelay: 0,
  26514. cameraMatrixDuration: .8,
  26515. cameraMatrixDelay: 0,
  26516. cameraMatrixEase: c.easeInCubic,
  26517. reticuleOpacity: 1,
  26518. markerOpacity: .3,
  26519. markerOpacityOnHover: 1
  26520. },
  26521. dollhouse: {
  26522. transitionTime: 1e3,
  26523. modelAlpha: 1,
  26524. modelAlphaDelay: 0,
  26525. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26526. skyboxOpacity: 0,
  26527. skyboxOpacityDelay: 0,
  26528. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26529. fovLength: 1,
  26530. fovDelay: 0,
  26531. cameraMatrixDuration: .8,
  26532. cameraMatrixDelay: .3,
  26533. cameraMatrixEase: c.easeInCubic,
  26534. reticuleOpacity: 1,
  26535. markerOpacity: 0,
  26536. markerOpacityOnHover: 0
  26537. },
  26538. floorplan: {
  26539. transitionTime: 1e3,
  26540. modelAlpha: 1,
  26541. modelAlphaDelay: 0,
  26542. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26543. skyboxOpacity: 0,
  26544. skyboxOpacityDelay: 0,
  26545. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26546. fovLength: 1,
  26547. fovDelay: 0,
  26548. cameraMatrixDuration: .5,
  26549. cameraMatrixDelay: 0,
  26550. cameraMatrixEase: c.easeOutCubic,
  26551. reticuleOpacity: 1,
  26552. markerOpacity: 0,
  26553. markerOpacityOnHover: 0,
  26554. cameraHeight: 50
  26555. },
  26556. transitioning: {
  26557. reticuleOpacity: 0,
  26558. markerOpacity: .3,
  26559. markerOpacityOnHover: 1
  26560. },
  26561. "floorplan-dollhouse": {
  26562. rotationDelay: 0,
  26563. rotationDuration: 1
  26564. },
  26565. "floorplan-panorama": {
  26566. rotationDelay: .5,
  26567. rotationDuration: 1
  26568. },
  26569. "dollhouse-panorama": {
  26570. rotationDelay: .5,
  26571. rotationDuration: 1
  26572. },
  26573. "dollhouse-floorplan": {
  26574. rotationDelay: 0,
  26575. rotationDuration: 1,
  26576. cameraMatrixDuration: 1.05,
  26577. cameraMatrixDelay: .5
  26578. },
  26579. "panorama-dollhouse": {
  26580. rotationDelay: 0,
  26581. rotationDuration: .5
  26582. },
  26583. "panorama-floorplan": {
  26584. transitionTime: 1500,
  26585. rotationDelay: 0,
  26586. rotationDuration: .5
  26587. }
  26588. }),
  26589. p.path.meshFree && (p.path.typ = l.WALK),
  26590. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26591. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26592. window._settings = t.exports = p
  26593. }
  26594. , {
  26595. "./constants": 8,
  26596. "./enum/Colors": 19,
  26597. "./enum/VROption": 47,
  26598. "./enum/Viewmode": 51,
  26599. "./enum/WarpStyle": 52,
  26600. "./util/browser": 182,
  26601. "./util/common": 185,
  26602. "./util/easing": 186,
  26603. "./util/showcase": 193,
  26604. three: 217
  26605. }],
  26606. 167: [function (e, t, i) {
  26607. "use strict";
  26608. var n = e("three")
  26609. , r = e("./settings")
  26610. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26611. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26612. t.exports = {
  26613. basicTextured: {
  26614. uniforms: {
  26615. tDiffuse: {
  26616. type: "t",
  26617. value: null
  26618. },
  26619. alpha: {
  26620. type: "f",
  26621. value: 1
  26622. }
  26623. },
  26624. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26625. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26626. },
  26627. copyCubeMap: {
  26628. uniforms: {
  26629. tDiffuse: {
  26630. type: "t",
  26631. value: null
  26632. },
  26633. alpha: {
  26634. type: "f",
  26635. value: 1
  26636. }
  26637. },
  26638. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26639. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26640. },
  26641. cube: {
  26642. uniforms: {
  26643. map: {
  26644. type: "t",
  26645. value: null
  26646. },
  26647. opacity: {
  26648. type: "f",
  26649. value: 1
  26650. }
  26651. },
  26652. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26653. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26654. },
  26655. model: {
  26656. uniforms: {
  26657. map: {
  26658. type: "t",
  26659. value: null
  26660. },
  26661. modelAlpha: {
  26662. type: "f",
  26663. value: r.modelAlpha
  26664. },
  26665. opacity: {
  26666. type: "f",
  26667. value: 1
  26668. },
  26669. progress: {
  26670. type: "f",
  26671. value: 0
  26672. },
  26673. blackout: {
  26674. type: "i",
  26675. value: 0
  26676. },
  26677. pano0Map: {
  26678. type: "t",
  26679. value: null
  26680. },
  26681. pano0Position: {
  26682. type: "v3",
  26683. value: new n.Vector3
  26684. },
  26685. pano0Matrix: {
  26686. type: "m4",
  26687. value: new n.Matrix4
  26688. },
  26689. pano1Map: {
  26690. type: "t",
  26691. value: null
  26692. },
  26693. pano1Position: {
  26694. type: "v3",
  26695. value: new n.Vector3
  26696. },
  26697. pano1Matrix: {
  26698. type: "m4",
  26699. value: new n.Matrix4
  26700. }
  26701. },
  26702. vertexShader: o + `uniform vec3 pano0Position;
  26703. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26704. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26705. varying vec3 vWorldPosition0;
  26706. varying vec3 vWorldPosition1;
  26707. uniform int blackout;
  26708. void main() {
  26709. vUv = uv;
  26710. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26711. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26712. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26713. vWorldPosition0.x *= -1.0;
  26714. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26715. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26716. vWorldPosition1.x *= -1.0;
  26717. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26718. }`,
  26719. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26720. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26721. void main() {
  26722. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26723. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26724. vec4 colorFromPanos;
  26725. if (blackout == 5){//add for TransitionPass
  26726. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26727. }else{
  26728. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26729. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26730. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26731. else if (blackout == 1) {
  26732. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26733. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26734. }
  26735. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26736. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26737. }
  26738. vec4 colorFromTexture = texture2D( map, vUv );
  26739. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26740. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26741. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26742. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26743. }`
  26744. },
  26745. hot: {
  26746. uniforms: {
  26747. color: {
  26748. type: "c",
  26749. value: new n.Color(0xff2200)
  26750. },
  26751. opac: {
  26752. type: "f",
  26753. value: 0
  26754. },
  26755. texture1: {
  26756. type: "t",
  26757. value: null
  26758. },
  26759. texture2: {
  26760. type: "t",
  26761. value: null
  26762. }
  26763. },
  26764. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26765. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26766. },
  26767. modelOutside: {
  26768. uniforms: {
  26769. map: {
  26770. type: "t",
  26771. value: null
  26772. },
  26773. opacity: {
  26774. type: "f",
  26775. value: 1
  26776. }
  26777. },
  26778. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26779. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26780. },
  26781. ribbon: {
  26782. uniforms: {
  26783. map: {
  26784. type: "t",
  26785. value: null
  26786. },
  26787. opacity: {
  26788. type: "f",
  26789. value: 1
  26790. },
  26791. color: {
  26792. type: "c",
  26793. value: new n.Color(r.path.color)
  26794. }
  26795. },
  26796. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26797. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26798. },
  26799. waypoint: {
  26800. uniforms: {
  26801. map: {
  26802. type: "t",
  26803. value: null
  26804. },
  26805. opacity: {
  26806. type: "f",
  26807. value: 1
  26808. },
  26809. pulse: {
  26810. type: "f",
  26811. value: 1
  26812. },
  26813. nearFade: {
  26814. type: "v2",
  26815. value: new n.Vector2(2 * r.insideNear, 2 * r.path.waypointIndoorRadius)
  26816. },
  26817. color: {
  26818. type: "c",
  26819. value: new n.Color(r.reticuleColor)
  26820. }
  26821. },
  26822. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26823. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26824. },
  26825. modelDebug: {
  26826. uniforms: {
  26827. map: {
  26828. type: "t",
  26829. value: null
  26830. },
  26831. modelAlpha: {
  26832. type: "f",
  26833. value: r.modelAlpha
  26834. },
  26835. depthmapRatio: {
  26836. type: "f",
  26837. value: 0
  26838. },
  26839. opacity: {
  26840. type: "f",
  26841. value: 1
  26842. },
  26843. progress: {
  26844. type: "f",
  26845. value: 0
  26846. },
  26847. considerOcclusion: {
  26848. type: "i",
  26849. value: r.fancierTransition
  26850. },
  26851. highlightPanoSelection: {
  26852. type: "i",
  26853. value: 0
  26854. },
  26855. useThirdPano: {
  26856. type: "i",
  26857. value: r.useThirdPano
  26858. },
  26859. pano0Map: {
  26860. type: "t",
  26861. value: null
  26862. },
  26863. pano0Depth: {
  26864. type: "t",
  26865. value: null
  26866. },
  26867. pano0Position: {
  26868. type: "v3",
  26869. value: new n.Vector3
  26870. },
  26871. pano0Matrix: {
  26872. type: "m4",
  26873. value: new n.Matrix4
  26874. },
  26875. pano0Weight: {
  26876. type: "f",
  26877. value: r.transition.pano0Weight
  26878. },
  26879. pano1Map: {
  26880. type: "t",
  26881. value: null
  26882. },
  26883. pano1Depth: {
  26884. type: "t",
  26885. value: null
  26886. },
  26887. pano1Position: {
  26888. type: "v3",
  26889. value: new n.Vector3
  26890. },
  26891. pano1Matrix: {
  26892. type: "m4",
  26893. value: new n.Matrix4
  26894. },
  26895. pano1Weight: {
  26896. type: "f",
  26897. value: r.transition.pano1Weight
  26898. },
  26899. pano2Map: {
  26900. type: "t",
  26901. value: null
  26902. },
  26903. pano2Depth: {
  26904. type: "t",
  26905. value: null
  26906. },
  26907. pano2Position: {
  26908. type: "v3",
  26909. value: new n.Vector3
  26910. },
  26911. pano2Matrix: {
  26912. type: "m4",
  26913. value: new n.Matrix4
  26914. },
  26915. pano2Weight: {
  26916. type: "f",
  26917. value: r.transition.pano2Weight
  26918. }
  26919. },
  26920. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26921. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26922. },
  26923. customDepth: {
  26924. uniforms: {
  26925. panoPosition: {
  26926. type: "v3",
  26927. value: new n.Vector3
  26928. }
  26929. },
  26930. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26931. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26932. },
  26933. skysphere: {
  26934. uniforms: {
  26935. radius: {
  26936. type: "f",
  26937. value: 0
  26938. }
  26939. },
  26940. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26941. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26942. },
  26943. tagDisc: {
  26944. uniforms: {
  26945. opacity: {
  26946. type: "f",
  26947. value: 0
  26948. },
  26949. color: {
  26950. type: "c",
  26951. value: new n.Color
  26952. },
  26953. bg: {
  26954. type: "t",
  26955. value: null
  26956. },
  26957. mask: {
  26958. type: "t",
  26959. value: null
  26960. }
  26961. },
  26962. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26963. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26964. }
  26965. }
  26966. }
  26967. , {
  26968. "./settings": 166,
  26969. three: 217
  26970. }],
  26971. 168: [function (e, t, i) {
  26972. (function (i) {
  26973. "use strict";
  26974. var n = e("three")
  26975. , r = (e("url"),
  26976. e("./util/ajax"))
  26977. , o = e("./settings")
  26978. , a = e("./util/logger")
  26979. , s = e("./util/math")
  26980. , l = e("./util/showcase")
  26981. , c = e("./objects/Panorama")
  26982. , h = new a(i)
  26983. , u = e("./model/Model")
  26984. , d = e("./shaders")
  26985. , p = e("./util/transitions")
  26986. , f = e("./objects/Chunk")
  26987. , g = e("./objects/Reticule")
  26988. , m = e("./objects/Skybox")
  26989. , v = e("./objects/Floor")
  26990. , A = e("./cameras/DollhouseCamera")
  26991. , y = e("./cameras/FloorplanCamera")
  26992. , C = e("./cameras/PanoramaCamera")
  26993. , I = e("./controls/DollhouseControls")
  26994. , E = e("./controls/FloorplanControls")
  26995. , b = e("./controls/PanoramaControls");
  26996. n.ImageUtils.crossOrigin = o.crossOrigin,
  26997. t.exports = {
  26998. shaders: d,
  26999. transitions: p,
  27000. Model: u,
  27001. Chunk: f,
  27002. Floor: v,
  27003. Skybox: m,
  27004. Reticule: g,
  27005. Panorama: c,
  27006. DollhouseCamera: A,
  27007. FloorplanCamera: y,
  27008. PanoramaCamera: C,
  27009. DollhouseControls: I,
  27010. FloorplanControls: E,
  27011. PanoramaControls: b,
  27012. getModel: function (e) {
  27013. if (!e.url)
  27014. throw 'getModel(): missing parameter "url"';
  27015. e.autoload = void 0 === e.autoload || e.autoload;
  27016. var t = l.parseSidUrl(e.url);
  27017. e.urlBase = t.urlBase,
  27018. e.urlModel = t.urlModel,
  27019. e.urlFiles = t.urlFiles;
  27020. var i = this._getPlatformError();
  27021. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27022. this._loadModel().then(this._buildModel.bind(this)))
  27023. },
  27024. _getPlatformError: function () {
  27025. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27026. },
  27027. _loadModel: function () {
  27028. return r.get(this.options.urlModel, {
  27029. responseType: "json",
  27030. prefetchFrom: "model",
  27031. auth: l.getAuthorizationHeader()
  27032. }).then(null, function () {
  27033. return h.warn("Model loading failed at initial metadata load"),
  27034. "loading-failed"
  27035. })
  27036. },
  27037. _buildModel: function (e) {
  27038. e = l.normalizeModeldata(e, s);
  27039. var t = new u(this.options, e);
  27040. return this.options.autoload ? t.load(!0) : $.when(t)
  27041. }
  27042. }
  27043. }
  27044. ).call(this, "/js/showcase.js")
  27045. }
  27046. , {
  27047. "./cameras/DollhouseCamera": 5,
  27048. "./cameras/FloorplanCamera": 6,
  27049. "./cameras/PanoramaCamera": 7,
  27050. "./controls/DollhouseControls": 10,
  27051. "./controls/FloorplanControls": 11,
  27052. "./controls/PanoramaControls": 13,
  27053. "./model/Model": 139,
  27054. "./objects/Chunk": 144,
  27055. "./objects/Floor": 146,
  27056. "./objects/Panorama": 148,
  27057. "./objects/Reticule": 149,
  27058. "./objects/Skybox": 152,
  27059. "./settings": 166,
  27060. "./shaders": 167,
  27061. "./util/ajax": 181,
  27062. "./util/logger": 189,
  27063. "./util/math": 190,
  27064. "./util/showcase": 193,
  27065. "./util/transitions": 195,
  27066. three: 217,
  27067. url: 208
  27068. }],
  27069. 169: [function (e, t, i) {
  27070. "use strict";
  27071. function n() {
  27072. var e = {
  27073. renderTarget: null,
  27074. inUse: !1,
  27075. size: -1,
  27076. pano: null
  27077. };
  27078. return e
  27079. }
  27080. function r(e) {
  27081. M.push(e)
  27082. }
  27083. function o(e) {
  27084. var t = n();
  27085. return t.inUse = !0,
  27086. t.size = e,
  27087. r(t),
  27088. t
  27089. }
  27090. function a(e) {
  27091. for (var t = 0; t < M.length; t++) {
  27092. var i = M[t];
  27093. if (!i.inUse && i.size === e)
  27094. return i.inUse = !0,
  27095. i
  27096. }
  27097. return null
  27098. }
  27099. function s(e) {
  27100. for (var t = 0; t < M.length; t++) {
  27101. var i = M[t];
  27102. if (i.renderTarget === e)
  27103. return i.inUse = !1,
  27104. !0
  27105. }
  27106. return !1
  27107. }
  27108. function l() {
  27109. this.tileDirectory = {},
  27110. this.activeRenderTargetDescriptors = {},
  27111. this.activePanos = [],
  27112. this.panoLODDescriptors = {},
  27113. this.panoDescriptors = {},
  27114. this.tileTrees = {},
  27115. this.sceneRenderer = null,
  27116. this.tileDownloader = null,
  27117. this.forceQueue = [],
  27118. this.uploadQueues = {},
  27119. this.uploadInterval = null,
  27120. this.uploadIntervalCancelled = !1,
  27121. this.usingTileOverlay = !1,
  27122. this.overlayTilesLoaded = !1,
  27123. this.overlayTileBase = null,
  27124. this.overlayTilesBasic = {},
  27125. this.overlayTilesEnhanced = {},
  27126. this.zoomRenderTarget = null,
  27127. this.zoomPano = null,
  27128. this.zoomingActive = !1,
  27129. this.zoomPanoId = null,
  27130. this.zoomPanoRenderingDisabled = !1,
  27131. this.direction = new h.Vector3,
  27132. this.initTime = -1,
  27133. this.maxBaseUploadsPerFrame = x,
  27134. this.maxNonBaseUploadsPerFrame = T
  27135. }
  27136. function c() {
  27137. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27138. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27139. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27140. }
  27141. var h = e("three")
  27142. , u = e("../exception/BasicException")
  27143. , d = e("../settings")
  27144. , p = e("../enum/PanoSizeClass")
  27145. , f = (e("../objects/Panorama"),
  27146. e("../enum/PanoRendererEvents"))
  27147. , g = e("../enum/SceneRendererEvents")
  27148. , m = e("../enum/TileDownloaderEvents")
  27149. , v = e("../enum/Vectors")
  27150. , A = (e("../enum/GLCubeFaces"),
  27151. e("../objects/Panorama"),
  27152. e("./TileTree"))
  27153. , y = (e("./TileDownloader"),
  27154. e("./TilePrioritizer"))
  27155. , C = e("./TileUtils")
  27156. , p = e("../enum/PanoSizeClass")
  27157. , I = (e("../util/browser"),
  27158. e("../util/panorama"))
  27159. , E = e("events").EventEmitter
  27160. , b = !1
  27161. , w = d.tiling.uploadIntervalDelay
  27162. , _ = d.tiling.initialIntervalDelay
  27163. , T = d.tiling.maxNonBaseUploadsPerFrame
  27164. , x = d.tiling.maxBaseUploadsPerFrame
  27165. , S = {
  27166. Base: 0,
  27167. Remaining: 1
  27168. }
  27169. , M = [];
  27170. l.prototype = Object.create(E.prototype),
  27171. l.prototype.init = function (e, t, i) {
  27172. this.sceneRenderer = e,
  27173. this.tileDownloader = t,
  27174. this.qualityManager = i,
  27175. this.bindEvents(),
  27176. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27177. this.initTime = performance.now()
  27178. }
  27179. ,
  27180. l.prototype.getActivePanoTextures = function (e) {
  27181. e = e || [];
  27182. for (var t = 0; t < M.length; t++) {
  27183. var i = M[t];
  27184. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27185. }
  27186. }
  27187. ,
  27188. l.prototype.hasQueuedTiles = function () {
  27189. var e = this.peekNextFromUploadQueue();
  27190. return null !== e && void 0 !== e
  27191. }
  27192. ,
  27193. l.prototype.getActiveRenderTargetDescriptor = function (e) {
  27194. return this.activeRenderTargetDescriptors[e]
  27195. }
  27196. ,
  27197. l.prototype.setActiveRenderTargetDescriptor = function (e, t) {
  27198. this.activeRenderTargetDescriptors[e] = t
  27199. }
  27200. ,
  27201. l.prototype.loadOverlayTiles = function () {
  27202. if (0 !== d.tiling.overlayStyle) {
  27203. var e = 0
  27204. , t = function (t, n, r) {
  27205. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27206. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27207. e++,
  27208. e === i.length && (this.overlayTilesLoaded = !0)
  27209. }
  27210. .bind(this)
  27211. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27212. i.forEach(function (e) {
  27213. this.tileDownloader.loadImage(e[0], 0, e[1])
  27214. }
  27215. .bind(this)),
  27216. this.usingTileOverlay = !0
  27217. } else
  27218. this.usingTileOverlay = !1
  27219. }
  27220. ,
  27221. l.prototype.bindEvents = function () {
  27222. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27223. }
  27224. ,
  27225. l.prototype.setupZoomRenderTarget = function () {
  27226. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27227. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27228. return;
  27229. var e = this.zoomRenderTarget;
  27230. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27231. e) {
  27232. var t = e.width
  27233. , i = this.zoomRenderTarget.width;
  27234. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27235. e.texture.dispose(),
  27236. e.texture.loaded = !1,
  27237. e.texture.version = 0,
  27238. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27239. e.texture = null
  27240. }
  27241. this.zoomPanoRenderingDisabled = !1
  27242. } else
  27243. this.zoomPanoRenderingDisabled = !0
  27244. }
  27245. ,
  27246. l.prototype.enableUltraHighQualityMode = function (e) {
  27247. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27248. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27249. this.tileDownloader.testDownload(t, C.TILE_SIZE, function (t) {
  27250. t && (this.qualityManager.enableUltraHighQualityMode(),
  27251. this.setupZoomRenderTarget(),
  27252. e())
  27253. }
  27254. .bind(this))
  27255. }
  27256. }
  27257. ,
  27258. l.prototype.activateTiledPano = function (e, t, i) {
  27259. i && this.clearAllQueuedUploads();
  27260. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27261. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27262. this.linkAllTilesAndNodes(e);
  27263. var r = this.getActiveRenderTargetDescriptor(e.id)
  27264. , l = t;
  27265. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27266. !r || l !== r.size) {
  27267. if (r && s(r.renderTarget),
  27268. r = a(l),
  27269. !r) {
  27270. var c = this.initTiledPano(l, !1);
  27271. r = o(c.width),
  27272. r.renderTarget = c
  27273. }
  27274. r.pano = e,
  27275. this.resetPanoDescriptor(e.id),
  27276. this.resetPanoLODDescriptors(e.id),
  27277. this.resetRenderStatus(e.id, !0, !0)
  27278. }
  27279. this.setActiveRenderTargetDescriptor(e.id, r);
  27280. var h = i ? 0 : 1;
  27281. return this.updateActivePanos(e, h),
  27282. r.renderTarget
  27283. }
  27284. ,
  27285. l.prototype.deactivateTiledPano = function (e) {
  27286. var t = this.getActiveRenderTargetDescriptor(e.id);
  27287. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27288. this.setActiveRenderTargetDescriptor(e.id, null);
  27289. var i = this.getUploadQueueForPano(e.id);
  27290. this.clearUploadQueue(i),
  27291. this.updateActivePanos()
  27292. }
  27293. ,
  27294. l.prototype.updateActivePanos = function () {
  27295. var e = [];
  27296. return function (t, i) {
  27297. e.length = 0;
  27298. for (var n = 0; n < this.activePanos.length; n++) {
  27299. t && e.length === i && e.push(t);
  27300. var r = this.activePanos[n]
  27301. , o = this.getActiveRenderTargetDescriptor(r.id);
  27302. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27303. }
  27304. t && i >= e.length && e.push(t),
  27305. this.activePanos.length = 0,
  27306. this.activePanos.push.apply(this.activePanos, e)
  27307. }
  27308. }(),
  27309. l.prototype.getActivePanoCount = function () {
  27310. return this.activePanos.length
  27311. }
  27312. ,
  27313. l.prototype.resetRenderStatus = function (e, t, i, n) {
  27314. var r = null;
  27315. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27316. for (var o = function (e, n, r, o) {
  27317. i && (n.tile.zoomUploaded = !1),
  27318. t && (n.tile.uploaded = !1)
  27319. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27320. var s = this.getTileTree(e, a);
  27321. s.breadthFirst({
  27322. callback: o.bind(this, a),
  27323. minLevel: r
  27324. })
  27325. }
  27326. }
  27327. ,
  27328. l.prototype.copyBaseRenderStatusToZoomed = function (e) {
  27329. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function (e, t, i, n) {
  27330. t.tile.zoomUploaded = t.tile.uploaded,
  27331. t.zoomCovered = t.covered
  27332. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27333. var r = this.getTileTree(e, n);
  27334. r.breadthFirst({
  27335. callback: i.bind(this, n),
  27336. maxLevel: t
  27337. })
  27338. }
  27339. }
  27340. ,
  27341. l.prototype.renderPanoTiles = function () {
  27342. var e = [];
  27343. return function (t, i, n, r) {
  27344. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27345. i = i || this.direction || v.FORWARD;
  27346. var o = this.getActiveRenderTargetDescriptor(t);
  27347. if (!this.isRenderTargetDescriptorValid(o))
  27348. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27349. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27350. var s = this.getTileTree(t, a);
  27351. e.length = 0,
  27352. s.breadthFirst({
  27353. saveVisited: e
  27354. });
  27355. for (var l = 0; l < e.length; l++) {
  27356. var c = e[l];
  27357. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27358. }
  27359. }
  27360. this.updateDirection(i)
  27361. }
  27362. }(),
  27363. l.prototype.isRenderTargetDescriptorValid = function (e) {
  27364. return e && e.renderTarget
  27365. }
  27366. ,
  27367. l.prototype.isPanoActive = function (e) {
  27368. var t = this.getActiveRenderTargetDescriptor(e);
  27369. return this.isRenderTargetDescriptorValid(t)
  27370. }
  27371. ,
  27372. l.prototype.isPanoZoomed = function (e) {
  27373. return this.zoomingActive && this.zoomPanoId === e
  27374. }
  27375. ,
  27376. l.prototype.initTileTree = function (e, t, i) {
  27377. var n = this.tileTrees[e];
  27378. n || (n = [],
  27379. this.tileTrees[e] = n);
  27380. var r = n[t];
  27381. if (!r) {
  27382. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27383. r = new A(C.TILE_SIZE, o),
  27384. n[t] = r
  27385. }
  27386. }
  27387. ,
  27388. l.prototype.getTileTree = function (e, t) {
  27389. var i = this.tileTrees[e];
  27390. if (!i)
  27391. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27392. var n = i[t];
  27393. if (!n)
  27394. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27395. return n
  27396. }
  27397. ,
  27398. l.prototype.initTiledPano = function (e, t) {
  27399. var i = this.sceneRenderer.renderer
  27400. , n = (i.context,
  27401. new h.WebGLRenderTargetCube(e, e, {
  27402. stencilBuffer: !1
  27403. }))
  27404. , r = new h.CubeTexture([]);
  27405. n.texture = r,
  27406. r.image = [null, null, null, null, null, null],
  27407. r.flipY = !0,
  27408. t ? (r.generateMipmaps = !0,
  27409. r.magFilter = h.LinearFilter,
  27410. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27411. r.magFilter = h.LinearFilter,
  27412. r.minFilter = h.LinearFilter),
  27413. r.format = h.RGBAFormat,
  27414. i.setRenderTarget(n),
  27415. i.setRenderTarget(null);
  27416. var o = i.properties.get(r);
  27417. return o.__image__webglTextureCube = o.__webglTexture,
  27418. n
  27419. }
  27420. ,
  27421. l.prototype.getUploadQueueForPano = function (e) {
  27422. var t = this.uploadQueues[e];
  27423. return t || (t = [],
  27424. this.uploadQueues[e] = t),
  27425. t
  27426. }
  27427. ,
  27428. l.prototype.isTileUploaded = function (e) {
  27429. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27430. }
  27431. ,
  27432. l.prototype.setUploaded = function (e, t) {
  27433. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27434. }
  27435. ,
  27436. l.prototype.queueTileUpload = function (e, t, i) {
  27437. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27438. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27439. var r = this.getUploadQueueForPano(e.panoId);
  27440. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27441. e.uploadQueued = !0,
  27442. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27443. }
  27444. }
  27445. ,
  27446. l.prototype.shoulPushToFrontOfQueue = function (e) {
  27447. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27448. }
  27449. ,
  27450. l.prototype.getTopUploadQueue = function () {
  27451. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27452. for (var n = 0; n < this.activePanos.length; n++)
  27453. if (e = this.activePanos[n],
  27454. t = this.getUploadQueueForPano(e.id),
  27455. t.length > 0)
  27456. switch (i) {
  27457. case S.Base:
  27458. if (0 === t[0].level)
  27459. return t;
  27460. break;
  27461. case S.Remaining:
  27462. return t
  27463. }
  27464. return null
  27465. }
  27466. ,
  27467. l.prototype.getNextFromUploadQueue = function () {
  27468. var e = function (e) {
  27469. var t = e.shift();
  27470. return t.uploadQueued = !1,
  27471. t
  27472. };
  27473. return function () {
  27474. if (this.forceQueue.length > 0)
  27475. return e(this.forceQueue);
  27476. var t = this.getTopUploadQueue();
  27477. return t && t.length > 0 ? e(t) : null
  27478. }
  27479. }(),
  27480. l.prototype.peekNextFromUploadQueue = function () {
  27481. if (this.forceQueue.length > 0)
  27482. return this.forceQueue[0];
  27483. var e = this.getTopUploadQueue();
  27484. return e && e.length > 0 ? e[0] : null
  27485. }
  27486. ,
  27487. l.prototype.clearAllQueuedUploads = function () {
  27488. this.clearAllUploadQueues(null, 0)
  27489. }
  27490. ,
  27491. l.prototype.clearAllQueuedUploadsForPano = function (e) {
  27492. this.clearAllUploadQueues(e, 0)
  27493. }
  27494. ,
  27495. l.prototype.clearAllUploadQueues = function (e, t) {
  27496. if (e)
  27497. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27498. this.clearUploadQueue(this.forceQueue, t, e);
  27499. else {
  27500. for (var i = 0; i < this.activePanos.length; i++) {
  27501. var n = this.activePanos[i];
  27502. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27503. }
  27504. this.clearUploadQueue(this.forceQueue, t)
  27505. }
  27506. }
  27507. ,
  27508. l.prototype.clearUploadQueue = function (e, t, i) {
  27509. void 0 !== t && null !== t || (t = 0);
  27510. for (var n = 0; n < e.length;) {
  27511. var r = e[n];
  27512. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27513. e.splice(n, 1)) : n++
  27514. }
  27515. }
  27516. ,
  27517. l.prototype.refreshUploadInterval = function () {
  27518. var e = null;
  27519. return function (t) {
  27520. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27521. null !== t && void 0 !== t || (t = w),
  27522. b || (t = _),
  27523. this.uploadInterval = window.setTimeout(e, t),
  27524. this.uploadIntervalDelay = t)
  27525. }
  27526. }(),
  27527. l.prototype.update = function () {
  27528. var e = performance.now()
  27529. , t = 0;
  27530. return function () {
  27531. this.uploadIntervalCancelled = !0,
  27532. window.clearTimeout(this.uploadInterval),
  27533. this.uploadInterval = null;
  27534. var i = performance.now() - e;
  27535. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27536. e = performance.now()),
  27537. t++
  27538. }
  27539. }(),
  27540. l.prototype.updateUploadQueue = function (e, t) {
  27541. e || (e = 1);
  27542. for (var i = 0, n = 0; ;) {
  27543. if (n >= t || i >= e)
  27544. break;
  27545. var r = this.getNextFromUploadQueue();
  27546. if (!r)
  27547. break;
  27548. if (0 !== r.level ? i++ : n++,
  27549. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27550. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27551. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27552. }
  27553. }
  27554. }
  27555. ,
  27556. l.prototype.updateDirection = function (e) {
  27557. if (e = e || this.direction) {
  27558. this.direction = e;
  27559. for (var t = 0; t < this.activePanos.length; t++) {
  27560. var i = this.activePanos[t]
  27561. , n = this.getUploadQueueForPano(i.id);
  27562. y.sortPanoTiles(n, i, this.direction)
  27563. }
  27564. }
  27565. }
  27566. ,
  27567. l.prototype.uploadTile = function () {
  27568. var e = {}
  27569. , t = (new h.Vector4,
  27570. d.tiling.overlayStyle);
  27571. //var failHistory = {};
  27572. return function (i, n) {
  27573. var r = i.panoId
  27574. , o = i.image
  27575. , a = i.tileSize
  27576. , s = i.panoSize
  27577. , l = i.tileIndex
  27578. , c = (i.faceTileIndex,
  27579. i.totalTiles)
  27580. , u = (i.face,
  27581. i.tileX)
  27582. , d = i.tileY
  27583. , p = !0
  27584. , g = !1
  27585. , m = (this.getPanoDescriptor(r),
  27586. this.getPanoLODDescriptor(r, s))
  27587. , v = this.getActiveRenderTargetDescriptor(r)
  27588. , A = v.renderTarget
  27589. , y = v.size;
  27590. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27591. y = this.qualityManager.getMaxZoomPanoSize()),
  27592. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27593. g = !1),
  27594. n || (this.anyUploaded(i.node) && (p = !1,
  27595. g = !0),
  27596. this.isTileUploaded(i) && (p = !1,
  27597. g = !1)),
  27598. p) {
  27599. /* if(failHistory[''+r+s+l]){
  27600. console.log('uploadTile retry', r, s, l)
  27601. }
  27602. console.log('uploadTile 成功', r, s, l)
  27603. */
  27604. var C = u * a
  27605. , I = d * a
  27606. , E = a / s * y
  27607. , b = C / s * y
  27608. , w = I / s * y;
  27609. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27610. var _ = e[a];
  27611. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27612. 1 === t || 2 === t) {
  27613. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27614. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27615. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27616. } else
  27617. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27618. m.uploadCount++,
  27619. this.emit(f.TileRenderSuccess, r, s, l, c),
  27620. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27621. this.setUploaded(i, !0),
  27622. this.addCoverageForNode(i.node)
  27623. } else {
  27624. this.setUploaded(i, !1);
  27625. //console.log('uploadTile 失败', r, s, l)
  27626. //failHistory[''+r+s+l] = true;
  27627. }
  27628. return i.uploadAttempted || (m.uploadAttempts++,
  27629. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27630. i.uploadAttempted = !0,
  27631. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27632. g
  27633. }
  27634. }(),
  27635. l.prototype.linkTileAndNode = function (e, t) {
  27636. t.tile = e,
  27637. e.node = t
  27638. }
  27639. ,
  27640. l.prototype.linkAllTilesAndNodes = function (e) {
  27641. for (var t = function (t, i, n, r, o) {
  27642. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27643. this.linkTileAndNode(a, n)
  27644. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27645. var n = this.getTileTree(e.id, i);
  27646. n.breadthFirst({
  27647. callback: t.bind(this, n, i)
  27648. })
  27649. }
  27650. }
  27651. ,
  27652. l.prototype.anyUploaded = function (e) {
  27653. if (!e)
  27654. return !1;
  27655. if (e.tile && this.isTileUploaded(e.tile))
  27656. return !0;
  27657. if (e.children)
  27658. for (var t = 0; t < e.children.length; t++) {
  27659. var i = e.children[t];
  27660. if (this.anyUploaded(i))
  27661. return !0
  27662. }
  27663. return !1
  27664. }
  27665. ,
  27666. l.prototype.setNodeCovered = function (e, t) {
  27667. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27668. }
  27669. ,
  27670. l.prototype.isNodeCovered = function (e) {
  27671. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27672. }
  27673. ,
  27674. l.prototype.addCoverageForNode = function (e) {
  27675. if (this.setNodeCovered(e, !0),
  27676. e.parent && e.covered) {
  27677. var t = e.parent;
  27678. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27679. }
  27680. }
  27681. ,
  27682. l.prototype.calcFullCoverage = function (e) {
  27683. var t = !1;
  27684. if (e.children)
  27685. for (var i = 0; i < e.children.length; i++) {
  27686. var n = e.children[i];
  27687. t = t || this.calcFullCoverage(n)
  27688. }
  27689. e.covered = e.tile.uploaded || t
  27690. }
  27691. ,
  27692. l.prototype.nodeSubcovered = function (e) {
  27693. if (!e.children)
  27694. return !1;
  27695. for (var t = 0; t < e.children.length; t++)
  27696. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27697. return !1;
  27698. return !0
  27699. }
  27700. ,
  27701. l.prototype.resetPanoDescriptor = function (e) {
  27702. this.getPanoDescriptor(e)
  27703. }
  27704. ,
  27705. l.prototype.getPanoDescriptor = function (e) {
  27706. var t = this.panoDescriptors[e];
  27707. return t || (t = {},
  27708. this.panoDescriptors[e] = t),
  27709. t
  27710. }
  27711. ,
  27712. l.prototype.resetPanoLODDescriptors = function (e) {
  27713. var t = this.getPanoLODDescriptors(e);
  27714. for (var i in t)
  27715. if (t.hasOwnProperty(i)) {
  27716. var n = t[i];
  27717. n.uploadCount = 0,
  27718. n.uploadAttempts = 0
  27719. }
  27720. }
  27721. ,
  27722. l.prototype.getPanoLODDescriptor = function (e, t) {
  27723. var i = this.getPanoLODDescriptors(e)
  27724. , n = i[t];
  27725. return n || (n = {
  27726. uploadCount: 0,
  27727. uploadAttempts: 0
  27728. },
  27729. i[t] = n),
  27730. n
  27731. }
  27732. ,
  27733. l.prototype.getPanoLODDescriptors = function (e) {
  27734. var t = this.panoLODDescriptors[e];
  27735. return t || (t = {},
  27736. this.panoLODDescriptors[e] = t),
  27737. t
  27738. }
  27739. ,
  27740. l.prototype.onTileDownloaded = function (e) {
  27741. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27742. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27743. if (i.downloaded = !0,
  27744. i.image = e.image,
  27745. i.panoSize = e.panoSize,
  27746. i.tileX = e.tileX,
  27747. i.tileY = e.tileY,
  27748. i.totalTiles = e.totalTiles,
  27749. i.tileIndex = e.tileIndex,
  27750. i.faceTileIndex = e.faceTileIndex,
  27751. i.face = e.face,
  27752. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27753. i.panoId = e.panoId,
  27754. i.tileSize = e.tileSize,
  27755. i.direction = (new h.Vector3).copy(e.direction),
  27756. i.node = null,
  27757. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27758. this.isPanoActive(i.panoId)) {
  27759. var n = this.getTileTree(i.panoId, i.face)
  27760. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27761. this.linkTileAndNode(i, r),
  27762. this.queueTileUpload(i, !0)
  27763. }
  27764. }
  27765. ,
  27766. l.prototype.getTileDirectoryEntry = function (e, t, i, n) {
  27767. var r = this.tileDirectory[e];
  27768. r || (r = {},
  27769. this.tileDirectory[e] = r);
  27770. var o = 16384 * t + 1024 * i + n
  27771. , a = r[o];
  27772. return a || (a = {
  27773. downloaded: !1,
  27774. uploaded: !1,
  27775. zoomUploaded: !1
  27776. },
  27777. r[o] = a),
  27778. a._key = e + ":" + t + ":" + i + ":" + n,
  27779. a._tileKey = o,
  27780. a
  27781. }
  27782. ,
  27783. l.prototype.setZoomingActive = function (e, t, i) {
  27784. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27785. this.zoomPanoId = t.id,
  27786. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27787. }
  27788. ,
  27789. l.prototype.updateZoomedPanoFromBase = function (e) {
  27790. if (!this.zoomPanoRenderingDisabled) {
  27791. var t = this.getActiveRenderTargetDescriptor(e.id);
  27792. if (t && t.renderTarget) {
  27793. var i = this.qualityManager.getMaxZoomPanoSize()
  27794. , n = t.renderTarget
  27795. , r = t.size;
  27796. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27797. this.copyBaseRenderStatusToZoomed(e.id)
  27798. }
  27799. }
  27800. }
  27801. ,
  27802. t.exports = l
  27803. }
  27804. , {
  27805. "../enum/GLCubeFaces": 25,
  27806. "../enum/PanoRendererEvents": 35,
  27807. "../enum/PanoSizeClass": 36,
  27808. "../enum/SceneRendererEvents": 43,
  27809. "../enum/TileDownloaderEvents": 45,
  27810. "../enum/Vectors": 50,
  27811. "../exception/BasicException": 55,
  27812. "../objects/Panorama": 148,
  27813. "../settings": 166,
  27814. "../util/browser": 182,
  27815. "../util/panorama": 191,
  27816. "./TileDownloader": 171,
  27817. "./TilePrioritizer": 172,
  27818. "./TileTree": 173,
  27819. "./TileUtils": 174,
  27820. events: 202,
  27821. three: 217
  27822. }],
  27823. 170: [function (e, t, i) {
  27824. "use strict";
  27825. function n(e, t, i) {
  27826. this.maxNavPanoSize = -1,
  27827. this.maxZoomPanoSize = -1,
  27828. this.devicePixelDensity = e,
  27829. this.deviceScreenSize = t,
  27830. this.clientBandwidth = i,
  27831. this.panoSizeClassMap = {},
  27832. this.useHighResolutionPanos = !0,
  27833. this.useUltraHighResolutionPanos = !1,
  27834. this.modelHasUltraHighPanos = !1
  27835. }
  27836. var r = e("../enum/PanoSizeClass")
  27837. , o = e("../settings")
  27838. , a = e("../util/browser")
  27839. , s = e("../constants")
  27840. , l = e("../util/showcase")
  27841. , c = e("../enum/ModelManagerEvents");
  27842. n.prototype.init = function (e) {
  27843. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27844. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27845. this.highSize = this.getPanoSize(r.HIGH),
  27846. this.standardSize = this.getPanoSize(r.STANDARD),
  27847. this.baseSize = this.getPanoSize(r.BASE),
  27848. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27849. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27850. this.updateMaximums(),
  27851. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27852. }
  27853. ,
  27854. n.prototype.updateFromModel = function (e) {
  27855. this.updateHighResolutionSettings(e),
  27856. this.updateUltraHighResolutionSettings(e)
  27857. }
  27858. ,
  27859. n.prototype.updateHighResolutionSettings = function (e) {
  27860. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27861. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27862. //this.useHighResolutionPanos = !0;
  27863. //----------------------e n d -----------------------------------------------------------------
  27864. this.updateMaximums()
  27865. }
  27866. ,
  27867. n.prototype.updateUltraHighResolutionSettings = function (e) {
  27868. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27869. this.updateMaximums()
  27870. }
  27871. ,
  27872. n.prototype.enableUltraHighQualityMode = function () {
  27873. this.modelHasUltraHighPanos = !0,
  27874. this.updateUltraHighResolutionSettings(null)
  27875. }
  27876. ,
  27877. n.prototype.ultraHighQualityModeEnabled = function () {
  27878. return this.modelHasUltraHighPanos
  27879. }
  27880. ,
  27881. n.prototype.onModelChanged = function (e) {
  27882. this.updateFromModel(e.model),
  27883. this.updateMaximums()
  27884. }
  27885. ,
  27886. n.prototype.updateMaximums = function () {
  27887. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27888. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27889. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27890. }
  27891. ,
  27892. n.prototype.buildPanoSizeClassMap = function () {
  27893. this.panoSizeClassMap[r.BASE] = 512,
  27894. this.panoSizeClassMap[r.STANDARD] = 1024,
  27895. this.panoSizeClassMap[r.HIGH] = 2048,
  27896. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27897. }
  27898. ,
  27899. n.prototype.getPanoSize = function (e) {
  27900. return this.panoSizeClassMap[e]
  27901. }
  27902. ,
  27903. n.prototype.getMaxPossiblePanoSize = function () {
  27904. return this.getPanoSize(r.ULTRAHIGH)
  27905. }
  27906. ,
  27907. n.prototype.getMaxPanoSize = function () {
  27908. return this.maxZoomPanoSize
  27909. }
  27910. ,
  27911. n.prototype.getMaxNavPanoSize = function () {
  27912. return this.maxNavPanoSize
  27913. }
  27914. ,
  27915. n.prototype.getMaxZoomPanoSize = function () {
  27916. return this.maxZoomPanoSize
  27917. }
  27918. ,
  27919. n.prototype.detectMaxNavPanoSizeClass = function () {
  27920. if (settings.mobileNavHigh) return r.HIGH //改
  27921. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27922. }
  27923. ,
  27924. n.prototype.detectMaxNavPanoSize = function () {
  27925. var e = this.detectMaxNavPanoSizeClass();
  27926. return this.getPanoSize(e)
  27927. }
  27928. ,
  27929. n.prototype.detectMaxZoomPanoSize = function () {
  27930. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27931. }
  27932. ,
  27933. t.exports = n
  27934. }
  27935. , {
  27936. "../constants": 8,
  27937. "../enum/ModelManagerEvents": 33,
  27938. "../enum/PanoSizeClass": 36,
  27939. "../settings": 166,
  27940. "../util/browser": 182,
  27941. "../util/showcase": 193
  27942. }],
  27943. 171: [function (e, t, i) {
  27944. (function (i) {
  27945. "use strict";
  27946. function n(e) {
  27947. this.panos = null,
  27948. this.retryMinimumTime = 1e4,
  27949. this.urls = null,
  27950. this.panoLoadCallbacks = {},
  27951. this.downloadDescriptors = {},
  27952. this.priorityQueue = [],
  27953. this.forceQueue = [],
  27954. this.activeDownloads = [],
  27955. this.qualityManager = null,
  27956. this.tilePrioritizer = null,
  27957. this.refreshInterval = null,
  27958. this.processPriorityQueue = !1,
  27959. this.concurrentDownloads = e.concurrentDownloads || 1,
  27960. this.downloadTestResults = {}
  27961. }
  27962. var r = e("three")
  27963. , o = (e("../enum/Viewmode"),
  27964. e("../settings"))
  27965. , a = (e("../objects/Panorama"),
  27966. e("../util/logger"))
  27967. , s = (e("../enum/Vectors"),
  27968. e("../enum/PanoSizeClass"),
  27969. e("../enum/TileDownloaderEvents"))
  27970. , l = e("./TilePrioritizer")
  27971. , c = e("./TileUtils")
  27972. , h = (e("../enum/GLCubeFaces"),
  27973. e("../enum/DownloadStatus"))
  27974. , u = e("../util/panorama")
  27975. , d = e("../util/ajax")
  27976. , p = e("../ab")
  27977. , f = e("events").EventEmitter
  27978. , g = (new a(i),
  27979. Object.freeze({
  27980. Testing: 1,
  27981. Success: 2,
  27982. Fail: 3
  27983. }));
  27984. n.prototype = Object.create(f.prototype),
  27985. n.IDLE_REFRESH_DELAY = 500,
  27986. n.ACTIVE_REFRESH_DELAY = 16,
  27987. n.DOWNLOAD_RETRIES = 4,
  27988. n.prototype.init = function (e) {
  27989. this.qualityManager = e
  27990. }
  27991. ,
  27992. n.prototype.setUrls = function (e) {
  27993. this.urls = e
  27994. }
  27995. ,
  27996. n.prototype.setPanoData = function (e, t, i) {
  27997. this.panos = e,
  27998. this.imagePanos = t,
  27999. this.panoGroupId = i
  28000. }
  28001. ,
  28002. n.prototype.start = function () {
  28003. this.refreshUpdateInterval(0)
  28004. }
  28005. ,
  28006. n.prototype.stop = function () {
  28007. window.cancel(this.refreshInterval)
  28008. }
  28009. ,
  28010. n.prototype.refreshUpdateInterval = function (e) {
  28011. e || (e = 0),
  28012. this.refreshInterval = window.setTimeout(function () {
  28013. var e = this.update();
  28014. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28015. }
  28016. .bind(this), e)
  28017. }
  28018. ,
  28019. n.prototype.update = function () {
  28020. var e = this.forceQueue.length > 0;
  28021. return this.processQueueForDownloading(this.forceQueue),
  28022. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28023. this.priorityQueue.length > 0 && (e = !0),
  28024. this.processQueueForDownloading(this.priorityQueue)),
  28025. e
  28026. }
  28027. ,
  28028. n.prototype.forceQueueTilesForPano = function () {
  28029. var e = []
  28030. , t = [];
  28031. return function (i, n, r, o, a, s) {
  28032. e.length = 0;
  28033. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28034. var p = u[d];
  28035. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28036. }
  28037. if (r && e.length > 0) {
  28038. l.sortPanoTiles(e, i, r),
  28039. t.length = 0,
  28040. c.matchingTilesInDirection(i, n, r, o, a, t);
  28041. for (var f = 0, g = function (e) {
  28042. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28043. }; f < e.length;) {
  28044. var m = e[f]
  28045. , v = t.findIndex(g);
  28046. v < 0 ? e.splice(f, 1) : f++
  28047. }
  28048. }
  28049. for (var A = 0; A < e.length; A++)
  28050. this.forceQueue.push(e[A]);
  28051. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28052. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28053. s && this.processQueueForDownloading(this.forceQueue, !0)
  28054. }
  28055. }(),
  28056. n.prototype.clearForceQueue = function () {
  28057. this.clearQueue(this.forceQueue)
  28058. }
  28059. ,
  28060. n.prototype.queuePrioritizedTilesForPanos = function (e) {
  28061. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28062. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28063. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28064. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28065. }
  28066. ,
  28067. n.prototype.clearQueue = function (e) {
  28068. this.setStatusForAllDescriptors(e, h.None),
  28069. e.length = 0
  28070. }
  28071. ,
  28072. n.prototype.clearFromQueue = function (e, t, i) {
  28073. for (var n = 0; n < e.length; n++) {
  28074. var r = e[n];
  28075. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28076. }
  28077. }
  28078. ,
  28079. n.prototype.setStatusForAllDescriptors = function (e, t) {
  28080. for (var i = 0; i < e.length; i++) {
  28081. var n = e[i];
  28082. n && (n.status = t)
  28083. }
  28084. }
  28085. ,
  28086. n.prototype.setStatusOrRemoveForAllDescriptors = function (e, t) {
  28087. for (var i = 0; i < e.length; i++) {
  28088. var n = e[i];
  28089. n && (n.status !== t ? n.status = t : e[i] = null)
  28090. }
  28091. }
  28092. ,
  28093. n.prototype.getTileDownloadDescriptors = function (e, t) {
  28094. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28095. , n = i[t];
  28096. return n || (n = this.buildDownloadDescriptorArray(t),
  28097. i[t] = n,
  28098. this.initTileDownloadDescriptors(n, e, t)),
  28099. n
  28100. }
  28101. ,
  28102. n.prototype.getAllTileDownloadDescriptorsForPano = function (e) {
  28103. var t = this.downloadDescriptors[e.id];
  28104. return t || (t = {},
  28105. this.downloadDescriptors[e.id] = t),
  28106. t
  28107. }
  28108. ,
  28109. n.prototype.processQueueForDownloading = function (e, t) {
  28110. if (this.cleanupActiveDownloads(),
  28111. this.activeDownloads.length < this.concurrentDownloads || t)
  28112. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28113. var o = e.shift();
  28114. o && (this.startDownload(o),
  28115. n++)
  28116. }
  28117. }
  28118. ,
  28119. n.prototype.testDownload = function (e, t, i) {
  28120. var n = this.downloadTestResults[e];
  28121. if (n)
  28122. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28123. this.downloadTestResults[e] = g.Testing;
  28124. var r = this.panos.list[0]
  28125. , o = this.getTileUrl(r.id, e, t, 0)
  28126. , a = function (t) {
  28127. this.downloadTestResults[e] = g.Success,
  28128. i(!0)
  28129. }
  28130. .bind(this)
  28131. , s = function () {
  28132. this.downloadTestResults[e] = g.Fail,
  28133. i(!1)
  28134. }
  28135. .bind(this);
  28136. this.loadImage(o, 0, a, s)
  28137. }
  28138. ,
  28139. n.prototype.startDownload = function (e) {
  28140. e.status = h.Downloading;
  28141. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28142. this.activeDownloads.push(e),
  28143. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28144. }
  28145. ,
  28146. n.prototype.downloadFailed = function (e, t) { }
  28147. ,
  28148. n.prototype.downloadComplete = function (e, t) {
  28149. if (e.panoGroupId === this.panoGroupId) {
  28150. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28151. e.status = h.Downloaded,
  28152. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28153. var n = {
  28154. panoId: e.pano.id,
  28155. image: t,
  28156. tileSize: e.tileSize,
  28157. panoSize: e.panoSize,
  28158. tileIndex: e.tileIndex,
  28159. faceTileIndex: e.faceTileIndex,
  28160. totalTiles: e.totalTiles,
  28161. face: e.face,
  28162. tileX: e.tileX,
  28163. tileY: e.tileY,
  28164. direction: e.direction
  28165. };
  28166. e.image = t,
  28167. this.emit(s.TileDownloadSuccess, n),
  28168. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28169. panoId: e.pano.id,
  28170. tileSize: e.tileSize,
  28171. panoSize: e.panoSize
  28172. },
  28173. this.emit(s.PanoDownloadComplete, n),
  28174. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28175. }
  28176. }
  28177. ,
  28178. n.prototype.cleanupActiveDownloads = function () {
  28179. var e = [];
  28180. return function () {
  28181. e.length = 0;
  28182. for (var t = 0; t < this.activeDownloads.length; t++) {
  28183. var i = this.activeDownloads[t];
  28184. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28185. }
  28186. this.activeDownloads.length = 0,
  28187. this.activeDownloads.push.apply(this.activeDownloads, e)
  28188. }
  28189. }(),
  28190. n.prototype.isPanoDownloaded = function (e, t) {
  28191. var i = this.getTileDownloadDescriptors(e, t);
  28192. if (i.length <= 0)
  28193. return !1;
  28194. for (var n = 0; n < i.length; n++) {
  28195. var r = i[n];
  28196. if (r.status !== h.Downloaded)
  28197. return !1
  28198. }
  28199. return !0
  28200. }
  28201. ,
  28202. n.prototype.setPanoLoadCallbacks = function (e, t, i, n, r) {
  28203. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28204. this.panoLoadCallbacks[o] = {
  28205. onLoad: i,
  28206. onFail: n,
  28207. onProgress: r
  28208. }
  28209. }
  28210. ,
  28211. n.prototype.getPanoLoadCallbacks = function (e, t) {
  28212. var i = e.id + ":" + t;
  28213. return this.panoLoadCallbacks[i]
  28214. }
  28215. ,
  28216. n.prototype.buildDownloadDescriptorArray = function (e) {
  28217. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28218. var r = this.buildDownloadDescriptor();
  28219. i.push(r)
  28220. }
  28221. return i
  28222. }
  28223. ,
  28224. n.prototype.buildDownloadDescriptor = function () {
  28225. var e = {
  28226. panoGroupId: null,
  28227. pano: null,
  28228. panoSize: -1,
  28229. tileSize: -1,
  28230. tileIndex: -1,
  28231. totalTiles: -1,
  28232. faceTileIndex: -1,
  28233. status: h.None,
  28234. url: null,
  28235. image: null,
  28236. direction: new r.Vector3,
  28237. face: -1,
  28238. cubeFace: -1,
  28239. tileX: -1,
  28240. tileY: -1
  28241. };
  28242. return e
  28243. }
  28244. ,
  28245. n.prototype.initTileDownloadDescriptors = function (e, t, i) {
  28246. for (var n = 0; n < e.length; n++) {
  28247. var r = e[n];
  28248. this.initTileDownloadDescriptor(r, t, i, n)
  28249. }
  28250. }
  28251. ,
  28252. n.prototype.initTileDownloadDescriptor = function (e, t, i, n) {
  28253. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28254. e.face = c.getFaceForTile(i, n),
  28255. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28256. e.panoGroupId = this.panoGroupId,
  28257. e.pano = t,
  28258. e.panoSize = i,
  28259. e.tileSize = r,
  28260. e.tileIndex = n,
  28261. e.totalTiles = c.getTileCountForSize(i),
  28262. e.status = h.None,
  28263. e.image = null,
  28264. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28265. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28266. }
  28267. ,
  28268. n.prototype.getTileUrl = function () {
  28269. var e = {
  28270. 256: "256",
  28271. 512: "512",
  28272. 1024: "1k",
  28273. 2048: "2k",
  28274. 4096: "4k"
  28275. }
  28276. , t = {
  28277. face: -1,
  28278. faceTileIndex: -1,
  28279. tileX: -1,
  28280. tileY: -1
  28281. };
  28282. return function (i, n, r, a) {
  28283. c.getTileLocation(n, a, t);
  28284. var s = Math.floor(n / r)
  28285. , l = s * s
  28286. , h = Math.floor(a / l)
  28287. , u = "";
  28288. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28289. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28290. return d = p.changeIfTileGenerating(d)
  28291. }
  28292. }(),
  28293. n.prototype.loadImage = function (e, t, i, n) {
  28294. d.getImage(e, t).then(function (e) {
  28295. i(e)
  28296. }).fail(n)
  28297. }
  28298. ,
  28299. t.exports = n
  28300. }
  28301. ).call(this, "/js/tile/TileDownloader.js")
  28302. }
  28303. , {
  28304. "../ab": 3,
  28305. "../enum/DownloadStatus": 24,
  28306. "../enum/GLCubeFaces": 25,
  28307. "../enum/PanoSizeClass": 36,
  28308. "../enum/TileDownloaderEvents": 45,
  28309. "../enum/Vectors": 50,
  28310. "../enum/Viewmode": 51,
  28311. "../objects/Panorama": 148,
  28312. "../settings": 166,
  28313. "../util/ajax": 181,
  28314. "../util/logger": 189,
  28315. "../util/panorama": 191,
  28316. "./TilePrioritizer": 172,
  28317. "./TileUtils": 174,
  28318. events: 202,
  28319. three: 217
  28320. }],
  28321. 172: [function (e, t, i) {
  28322. (function (i) {
  28323. "use strict";
  28324. function n(e, t, i, o, a) {
  28325. this.qualityManager = e,
  28326. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28327. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28328. this.baseSize = t,
  28329. this.standardSize = i,
  28330. this.highSize = o,
  28331. this.ultraHighSize = a,
  28332. this.priorityCriteria = new n.PriorityCriteria(null, new r.Vector3(0, 0, 0), new r.Vector3(0, 0, -1), new r.Vector3(0, 0, -1))
  28333. }
  28334. var r = e("three")
  28335. , o = (e("../enum/Viewmode"),
  28336. e("../settings"),
  28337. e("../settings"),
  28338. e("../objects/Panorama"))
  28339. , a = e("../util/logger")
  28340. , s = (e("../enum/Vectors"),
  28341. e("../enum/PanoSizeClass"),
  28342. e("../enum/ModelManagerEvents"),
  28343. e("../enum/GLCubeFaces"),
  28344. e("../enum/DownloadStatus"))
  28345. , l = (e("../util/browser"),
  28346. e("./TileUtils"))
  28347. , c = e("../util/math")
  28348. , h = (e("events").EventEmitter,
  28349. new a(i),
  28350. Object.freeze({
  28351. None: 0,
  28352. DirectionalFOV: 1
  28353. }));
  28354. n.PriorityCriteria = function (e, t, i, n, o) {
  28355. this.pano = e,
  28356. this.cameraPosition = (new r.Vector3).copy(t),
  28357. this.cameraDir = (new r.Vector3).copy(i),
  28358. this.panoSpaceDir = (new r.Vector3).copy(n),
  28359. this.upcomingPanos = o,
  28360. this.copy = function (e) {
  28361. this.pano = e.pano,
  28362. this.cameraPosition.copy(e.cameraPosition),
  28363. this.cameraDir.copy(e.cameraDir),
  28364. this.panoSpaceDir.copy(e.panoSpaceDir),
  28365. this.upcomingPanos = o
  28366. }
  28367. ,
  28368. this.zoomingActive = !1
  28369. }
  28370. ,
  28371. n.DIRECTIONAL_FOV = 180,
  28372. n.DIRECTIONAL_FOV_NARROW = 120,
  28373. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28374. n.MAX_SCORED_PANOS_TOADD = 2,
  28375. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28376. n.DIRECTION_SCORE_STRICTNESS = .75,
  28377. n.appendQueue = function (e, t) {
  28378. if (e && t)
  28379. for (var i = 0; i < t.length; i++)
  28380. e.push(t[i])
  28381. }
  28382. ,
  28383. n.prototype.updateCriteria = function (e, t, i, n) {
  28384. this.priorityCriteria.pano = e,
  28385. this.priorityCriteria.cameraPosition.copy(t),
  28386. this.priorityCriteria.cameraDir.copy(i),
  28387. this.priorityCriteria.upcomingPanos = n,
  28388. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28389. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28390. }
  28391. ,
  28392. n.prototype.filterAndPrioritize = function () {
  28393. var e = []
  28394. , t = []
  28395. , i = [];
  28396. return function (r, o, a) {
  28397. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28398. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28399. var s = this.baseSize
  28400. , l = this.standardSize
  28401. , c = this.highSize
  28402. , h = this.ultraHighSize;
  28403. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28404. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28405. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024, n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28406. i.length = 0,
  28407. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28408. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28409. n.appendQueue(r, i),
  28410. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28411. i.length = 0,
  28412. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28413. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28414. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28415. n.appendQueue(r, i),
  28416. i.length = 0,
  28417. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28418. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28419. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28420. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28421. n.appendQueue(r, i),
  28422. this.queueTilesForPanos(r, e, a, s)
  28423. }
  28424. }(),
  28425. n.prototype.canDownloadSize = function (e) {
  28426. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28427. }
  28428. ,
  28429. n.prototype.populateNeighborPanos = function (e, t, i) {
  28430. i = i || [],
  28431. i.length = 0;
  28432. var n = t.getNeighbours(e);
  28433. for (var r in n)
  28434. if (n.hasOwnProperty(r)) {
  28435. var o = t.get(r);
  28436. i.push(o)
  28437. }
  28438. return i
  28439. }
  28440. ,
  28441. n.prototype.populateScoredPanos = function (e, t, i, r, a) {
  28442. i = i || [],
  28443. i.length = 0;
  28444. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28445. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28446. , c = t.sortByScore(s, l);
  28447. if (c)
  28448. for (var h = 0; h < c.length && h < a; h++) {
  28449. var u = c[h].pano;
  28450. i.push(u)
  28451. }
  28452. return i
  28453. }
  28454. ,
  28455. n.prototype.queueTilesForPanos = function (e, t, i, n, r) {
  28456. for (var o = 0, a = 0; a < t.length; a++) {
  28457. var s = t[a]
  28458. , l = this.queueTilesForPano(e, i, s, n);
  28459. if (o += l > 0 ? 1 : 0,
  28460. r && o >= r)
  28461. break
  28462. }
  28463. return o
  28464. }
  28465. ,
  28466. n.prototype.queueTilesForPano = function () {
  28467. var e = {
  28468. filter: h.None
  28469. };
  28470. return function (t, i, n, r) {
  28471. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28472. }
  28473. }(),
  28474. n.prototype.queueTilesForPanosInDirection = function () {
  28475. var e = new r.Vector3;
  28476. return function (t, i, n, r, o, a, s, l) {
  28477. for (var h = 0, u = 0; u < n.length; u++) {
  28478. var d = n[u];
  28479. e.copy(d.position),
  28480. e.sub(o),
  28481. e.normalize();
  28482. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28483. , f = c.getFOVDotThreshold(s);
  28484. if (p >= f) {
  28485. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28486. if (h += g > 0 ? 1 : 0,
  28487. l && h >= l)
  28488. break
  28489. }
  28490. }
  28491. return h
  28492. }
  28493. }(),
  28494. n.prototype.queueTilesInDirectionForPanos = function (e, t, i, n, r, o, a, s) {
  28495. for (var l = 0, c = 0; c < i.length; c++) {
  28496. var h = i[c]
  28497. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28498. if (l += u > 0 ? 1 : 0,
  28499. s && l >= s)
  28500. break
  28501. }
  28502. return l
  28503. }
  28504. ,
  28505. n.prototype.queueTilesInDirectionForPano = function () {
  28506. var e = {
  28507. filter: h.DirectionalFOV,
  28508. direction: new r.Vector3,
  28509. fov: 60
  28510. }
  28511. , t = new r.Vector3;
  28512. return function (i, n, r, o, a, s, c) {
  28513. return t.copy(s),
  28514. l.getRelativeDirection(r.quaternion, t),
  28515. e.direction.copy(t),
  28516. e.fov = c,
  28517. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28518. }
  28519. }(),
  28520. n.prototype.filterAndQueueTileDownloadDescriptors = function () {
  28521. var e = [];
  28522. return function (t, i, n, r, o) {
  28523. var a = i.getTileDownloadDescriptors(n, r);
  28524. e.length = 0,
  28525. this.filterTileDownloadDescriptors(n, a, e, o);
  28526. for (var s = 0, l = 0; l < e.length; l++) {
  28527. var c = e[l];
  28528. c && (t.push(c),
  28529. s++)
  28530. }
  28531. return s
  28532. }
  28533. }(),
  28534. n.prototype.filterTileDownloadDescriptors = function () {
  28535. new r.Vector3;
  28536. return function (e, t, i, n) {
  28537. var r, o;
  28538. switch (n.filter) {
  28539. case h.DirectionalFOV:
  28540. for (r = 0; r < t.length; r++)
  28541. o = t[r],
  28542. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28543. break;
  28544. default:
  28545. for (r = 0; r < t.length; r++)
  28546. o = t[r],
  28547. i.push(o)
  28548. }
  28549. for (r = 0; r < i.length; r++)
  28550. o = i[r],
  28551. this.canIncludeDescriptor(o) || (i[r] = null)
  28552. }
  28553. }(),
  28554. n.prototype.canIncludeDescriptor = function (e) {
  28555. return e.status !== s.Downloading && e.status !== s.Downloaded
  28556. }
  28557. ,
  28558. n.prototype.canIncludePano = function (e, t) {
  28559. return !e.isLoaded(t)
  28560. }
  28561. ,
  28562. n.getFOVDotThreshold = function (e) {
  28563. return Math.cos(r.Math.degToRad(e / 2))
  28564. }
  28565. ;
  28566. var u = function () {
  28567. var e = function e(t, i) {
  28568. var n = e._panoSpaceDir
  28569. , r = e._fovThreshold
  28570. , o = e._fovThresholdNarrow
  28571. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28572. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28573. return t._dot = a,
  28574. i._dot = s,
  28575. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28576. };
  28577. return e._panoSpaceDir = new r.Vector3,
  28578. e._fovThreshold = -1,
  28579. e._fovThresholdNarrow = -1,
  28580. e
  28581. }();
  28582. n.sortPanoTiles = function (e, t, i) {
  28583. u._panoSpaceDir.copy(i),
  28584. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28585. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28586. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28587. e.sort(u)
  28588. }
  28589. ,
  28590. n.insertSortedPanoTile = function (e, t, i, r) {
  28591. u._panoSpaceDir.copy(r),
  28592. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28593. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28594. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28595. for (var o = -1, a = 0; a < e.length; a++) {
  28596. var s = u(t, e[a]);
  28597. if (s <= 0) {
  28598. o = a;
  28599. break
  28600. }
  28601. }
  28602. if (o === -1)
  28603. e[e.length] = t;
  28604. else {
  28605. for (var h = e.length; h > o; h--)
  28606. e[h] = e[h - 1];
  28607. e[o] = t
  28608. }
  28609. }
  28610. ,
  28611. n.prototype.setZoomingActive = function (e) {
  28612. e !== this.zoomingActive && (this.zoomingActive = e)
  28613. }
  28614. ,
  28615. t.exports = n
  28616. }
  28617. ).call(this, "/js/tile/TilePrioritizer.js")
  28618. }
  28619. , {
  28620. "../enum/DownloadStatus": 24,
  28621. "../enum/GLCubeFaces": 25,
  28622. "../enum/ModelManagerEvents": 33,
  28623. "../enum/PanoSizeClass": 36,
  28624. "../enum/Vectors": 50,
  28625. "../enum/Viewmode": 51,
  28626. "../objects/Panorama": 148,
  28627. "../settings": 166,
  28628. "../util/browser": 182,
  28629. "../util/logger": 189,
  28630. "../util/math": 190,
  28631. "./TileUtils": 174,
  28632. events: 202,
  28633. three: 217
  28634. }],
  28635. 173: [function (e, t, i) {
  28636. "use strict";
  28637. function n(e, t) {
  28638. this.levels = t,
  28639. this.tileSize = e,
  28640. this.root = null,
  28641. this.allNodes = [],
  28642. a(this)
  28643. }
  28644. function r(e, t) {
  28645. this.tree = e,
  28646. this.parent = t,
  28647. this.children = [],
  28648. this.id = ++u
  28649. }
  28650. function o(e, t, i, r, a, s, l, h) {
  28651. if (e) {
  28652. l = l || n.TraversalType.PreOrder;
  28653. var u = r * c + i;
  28654. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28655. s && s.push(e)),
  28656. e.children && 0 !== e.children.length) {
  28657. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28658. for (var g = 0; g < c; g++)
  28659. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28660. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28661. s && s.push(e))
  28662. }
  28663. }
  28664. }
  28665. function a(e) {
  28666. e.root = s(e, null, 0)
  28667. }
  28668. function s(e, t, i) {
  28669. if (i > e.levels)
  28670. return null;
  28671. var n = new r(e, t);
  28672. e.allNodes.push(n);
  28673. for (var o = 0; o < h; o++)
  28674. n.children[o] = s(e, n, i + 1);
  28675. return n
  28676. }
  28677. function l(e, t, i, n, r) {
  28678. if (!e)
  28679. return null;
  28680. if (0 === i)
  28681. return e;
  28682. if (!e.children || 0 === e.children.length)
  28683. return null;
  28684. var o = Math.pow(c, i)
  28685. , a = o / c
  28686. , s = n % a
  28687. , h = r % a
  28688. , u = Math.floor(r / a)
  28689. , d = Math.floor(n / a)
  28690. , p = u * c + d
  28691. , f = e.children[p];
  28692. return l(f, t + 1, i - 1, s, h)
  28693. }
  28694. var c = (e("three"),
  28695. e("./TileUtils"),
  28696. e("../objects/Panorama"),
  28697. e("../util/panorama"),
  28698. e("events").EventEmitter,
  28699. 2)
  28700. , h = c * c;
  28701. n.TraversalType = Object.freeze({
  28702. PreOrder: 0,
  28703. PostOrder: 1
  28704. });
  28705. var u = 0;
  28706. n.getLevelCountForSize = function (e, t) {
  28707. var i = 0;
  28708. for (t < e && (t = e); ;) {
  28709. if (t /= c,
  28710. t < e)
  28711. break;
  28712. i++
  28713. }
  28714. return i
  28715. }
  28716. ,
  28717. n.getSizeForLevel = function (e, t) {
  28718. return Math.pow(c, t) * e
  28719. }
  28720. ,
  28721. n.prototype.getSubNode = function (e, t, i) {
  28722. (!t || e < this.tileSize) && (t = 0),
  28723. (!i || e < this.tileSize) && (i = 0),
  28724. e < this.tileSize && (e = this.tileSize);
  28725. var r = n.getLevelCountForSize(this.tileSize, e)
  28726. , o = l(this.root, 0, r, t, i);
  28727. return o
  28728. }
  28729. ,
  28730. n.prototype.breadthFirst = function (e) {
  28731. e = e || {};
  28732. var t = !!e.nullLevelEnd
  28733. , i = e.maxLevel
  28734. , n = e.minLevel
  28735. , r = e.callback
  28736. , o = e.saveVisited
  28737. , a = []
  28738. , s = {}
  28739. , l = 0
  28740. , c = 0;
  28741. for (a.push(this.root),
  28742. a.push(s); a.length > 0 && !(i && l > i);) {
  28743. var h = a.shift();
  28744. if (h === s)
  28745. (!n || l >= n) && (r && t && r(null),
  28746. o && t && o.push(null)),
  28747. a.length > 0 && a.push(s),
  28748. l++,
  28749. c = 0;
  28750. else {
  28751. if (h.children)
  28752. for (var u = 0; u < h.children.length; u++) {
  28753. var d = h.children[u];
  28754. d && a.push(h.children[u])
  28755. }
  28756. var p = this.getFaceIndexFromNode(h);
  28757. (!n || l >= n) && (r && r(h, l, p),
  28758. o && o.push(h)),
  28759. c++
  28760. }
  28761. }
  28762. }
  28763. ,
  28764. n.prototype.getFaceIndexFromNode = function (e) {
  28765. if (!e)
  28766. return -1;
  28767. for (var t = 1, i = e, n = 0, r = 0; ;) {
  28768. var o = i.parent;
  28769. if (!o)
  28770. break;
  28771. for (var a = -1, s = 0; s < o.children.length; s++)
  28772. o.children[s] === i && (a = s);
  28773. var l = a % c
  28774. , h = Math.floor(a / c);
  28775. n = l * t + n,
  28776. r = h * t + r,
  28777. t *= c,
  28778. i = o
  28779. }
  28780. return r * t + n
  28781. }
  28782. ,
  28783. n.prototype.depthFirst = function (e, t, i) {
  28784. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28785. }
  28786. ,
  28787. t.exports = n
  28788. }
  28789. , {
  28790. "../objects/Panorama": 148,
  28791. "../util/panorama": 191,
  28792. "./TileUtils": 174,
  28793. events: 202,
  28794. three: 217
  28795. }],
  28796. 174: [function (e, t, i) {
  28797. "use strict";
  28798. var n = e("../enum/GLCubeFaces")
  28799. , r = e("../util/MathLight")
  28800. , o = {};
  28801. o.TILE_SIZE = 512,
  28802. o.FACES_PER_PANO = 6,
  28803. o.LocationOnTile = {
  28804. Center: 0,
  28805. UpperLeft: 1,
  28806. UpperRight: 2,
  28807. LowerRight: 3,
  28808. LowerLeft: 4
  28809. },
  28810. o.getTileVector = function () {
  28811. return function (e, t, i, a, s, l, c, h) {
  28812. l = l || o.LocationOnTile.Center;
  28813. var u = e / t
  28814. , d = a / u;
  28815. s = -s + (u - 1);
  28816. var p = s / u
  28817. , f = t / e
  28818. , g = 2 * f
  28819. , m = g / 2
  28820. , v = 2 * d - 1 + m
  28821. , A = 2 * p - 1 + m;
  28822. switch (l) {
  28823. case o.LocationOnTile.UpperLeft:
  28824. v -= m,
  28825. A += m,
  28826. v += c * g;
  28827. break;
  28828. case o.LocationOnTile.UpperRight:
  28829. v += m,
  28830. A += m,
  28831. A -= c * g;
  28832. break;
  28833. case o.LocationOnTile.LowerRight:
  28834. v += m,
  28835. A -= m,
  28836. v -= c * g;
  28837. break;
  28838. case o.LocationOnTile.LowerLeft:
  28839. v -= m,
  28840. A -= m,
  28841. A += c * g;
  28842. break;
  28843. case o.LocationOnTile.Center:
  28844. }
  28845. switch (i) {
  28846. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28847. r.setVector(h, -1, A, -v);
  28848. break;
  28849. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28850. r.setVector(h, 1, A, v);
  28851. break;
  28852. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28853. r.setVector(h, -v, 1, -A);
  28854. break;
  28855. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28856. r.setVector(h, -v, -1, A);
  28857. break;
  28858. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28859. r.setVector(h, -v, A, 1);
  28860. break;
  28861. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28862. r.setVector(h, v, A, -1)
  28863. }
  28864. r.normalize(h)
  28865. }
  28866. }(),
  28867. o.getFaceForTile = function (e, t) {
  28868. var i = o.TILE_SIZE;
  28869. e < o.TILE_SIZE && (i = e);
  28870. var n = Math.floor(e / i)
  28871. , r = n * n;
  28872. return Math.floor(t / r)
  28873. }
  28874. ,
  28875. o.getTileLocation = function (e, t, i) {
  28876. var n = o.TILE_SIZE;
  28877. e < o.TILE_SIZE && (n = e);
  28878. var r = o.getFaceForTile(e, t)
  28879. , a = Math.floor(e / n)
  28880. , s = a * a
  28881. , l = t - r * s;
  28882. i.tileX = l % a,
  28883. i.tileY = Math.floor(l / a),
  28884. i.face = r,
  28885. i.faceTileIndex = l
  28886. }
  28887. ,
  28888. o.getTileCountForSize = function (e) {
  28889. if (e <= o.TILE_SIZE)
  28890. return o.FACES_PER_PANO;
  28891. var t = Math.floor(e / o.TILE_SIZE)
  28892. , i = t * t
  28893. , n = i * o.FACES_PER_PANO;
  28894. return n
  28895. }
  28896. ,
  28897. o.getRelativeDirection = function () {
  28898. var e = new r.Matrix4
  28899. , t = new r.Quaternion;
  28900. return function (i, n) {
  28901. t.copy(i),
  28902. t.inverse(),
  28903. e.makeRotationFromQuaternion(t),
  28904. e.applyToVector3(n),
  28905. r.normalize(n)
  28906. }
  28907. }(),
  28908. o.matchingTilesInDirection = function () {
  28909. var e = new r.Vector3
  28910. , t = new r.Vector3(0, 0, -1)
  28911. , i = new r.Quaternion
  28912. , n = function (e, t) {
  28913. e.push({
  28914. face: t.face,
  28915. faceTileIndex: t.faceTileIndex,
  28916. tileX: t.tileX,
  28917. tileY: t.tileY
  28918. })
  28919. }
  28920. , a = function () {
  28921. var e = {
  28922. face: -1,
  28923. faceTileIndex: -1,
  28924. tileX: -1,
  28925. tileY: -1
  28926. };
  28927. return function (t, i, r) {
  28928. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28929. o.getTileLocation(t, l, e),
  28930. i && !i(e) || (s++,
  28931. r && n(r, e));
  28932. return s
  28933. }
  28934. }();
  28935. return function (n, s, l, c, h, u) {
  28936. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28937. o.getTileCountForSize(s);
  28938. if (!c && !h)
  28939. return a(s, null, u);
  28940. var p = !!h;
  28941. if (h = h || c,
  28942. h = Math.max(0, Math.min(h, 360)),
  28943. c = Math.max(0, Math.min(c, 360)),
  28944. r.copyVector(l, e),
  28945. o.getRelativeDirection(n.quaternion, e),
  28946. p) {
  28947. i.setFromUnitVectors(e, t);
  28948. var f = function (e) {
  28949. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28950. };
  28951. return a(s, f, u)
  28952. }
  28953. var g = function (t) {
  28954. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28955. };
  28956. return a(s, g, u)
  28957. }
  28958. }(),
  28959. o.isTileWithinFrustum = function () {
  28960. var e = new r.Vector3
  28961. , t = 1e-5;
  28962. return function (i, n, a, s, l, c, h, u) {
  28963. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28964. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28965. r.applyQuaternionToVector(c, e),
  28966. e.z >= -t)
  28967. I++;
  28968. else {
  28969. var w = -1 / e.z
  28970. , _ = e.x * w
  28971. , T = e.y * w;
  28972. T > d ? v++ : T < p && A++,
  28973. _ > f ? y++ : _ < g && C++,
  28974. E++
  28975. }
  28976. return A !== E && v !== E && y !== E && C !== E
  28977. }
  28978. }(),
  28979. o.isTileWithinFOV = function () {
  28980. var e = new r.Vector3
  28981. , t = new r.Vector3(0, 1, 0)
  28982. , i = new r.Vector3(1, 0, 0);
  28983. return function (n, a, s, l, c, h, u) {
  28984. var d = o.mapFaceToCubemapFace(s);
  28985. if (r.cross(h, t, i),
  28986. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28987. o.isWithinFOV(e, h, u, null))
  28988. return !0;
  28989. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28990. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28991. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28992. o.isWithinFOV(e, h, u, null))
  28993. return !0;
  28994. g += p
  28995. }
  28996. return !1
  28997. }
  28998. }(),
  28999. o.isWithinFOV = function () {
  29000. var e = new r.Vector3
  29001. , t = new r.Vector3;
  29002. return function (i, n, o, a) {
  29003. if (r.copyVector(i, t),
  29004. a) {
  29005. r.copyVector(a, e),
  29006. r.normalize(e);
  29007. var s = r.dot(e, i);
  29008. e.x *= s,
  29009. e.y *= s,
  29010. e.z *= s,
  29011. r.subVector(t, e)
  29012. }
  29013. var l = o / 2 * r.RADIANS_PER_DEGREE
  29014. , c = Math.cos(l)
  29015. , h = r.dot(t, n);
  29016. return h >= c
  29017. }
  29018. }(),
  29019. o.mapFaceToCubemapFace = function () {
  29020. var e = {
  29021. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29022. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29023. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29024. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29025. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29026. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29027. };
  29028. return function (t) {
  29029. return e[t]
  29030. }
  29031. }(),
  29032. t.exports = o
  29033. }
  29034. , {
  29035. "../enum/GLCubeFaces": 25,
  29036. "../util/MathLight": 176
  29037. }],
  29038. 175: [function (e, t, i) {
  29039. (function (i) {
  29040. "use strict";
  29041. function n() {
  29042. this.list = [],
  29043. this.index = {},
  29044. Object.defineProperty(this, "length", {
  29045. get: function () {
  29046. return this.list.length
  29047. }
  29048. })
  29049. }
  29050. var r = (e("./common"),
  29051. e("./logger"));
  29052. new r(i);
  29053. n.prototype.forEach = function (e) {
  29054. this.list.forEach(e)
  29055. }
  29056. ,
  29057. n.prototype.add = function (e) {
  29058. this.list.push(e),
  29059. this.index[this.getIndex(e)] = e
  29060. }
  29061. ,
  29062. n.prototype.getIndex = function (e) {
  29063. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29064. }
  29065. ,
  29066. n.prototype.extend = function (e) {
  29067. for (var t = 0; t < e.length; t++)
  29068. this.add(e[t])
  29069. }
  29070. ,
  29071. n.prototype.get = function (e) {
  29072. return this.index[e]
  29073. }
  29074. ,
  29075. n.prototype.first = function () {
  29076. return this.list[0]
  29077. }
  29078. ,
  29079. n.prototype.last = function () {
  29080. return this.list[this.list.length - 1]
  29081. }
  29082. ,
  29083. n.prototype.reIndex = function () {
  29084. this.index = {};
  29085. var e = this;
  29086. this.forEach(function (t) {
  29087. e.index[e.getIndex(t)] = t
  29088. })
  29089. }
  29090. ,
  29091. n.prototype.filter = function (e) {
  29092. var t = this.list.filter(e);
  29093. return this.reIndex(),
  29094. t
  29095. }
  29096. ,
  29097. n.prototype.reduce = function (e, t) {
  29098. return this.list.reduce(e, t)
  29099. }
  29100. ,
  29101. n.prototype.sort = function (e) {
  29102. return this.list.sort(e)
  29103. }
  29104. ,
  29105. n.prototype.indexOf = function (e) {
  29106. for (var t = 0; t < this.list.length; ++t)
  29107. if (this.list[t] === e)
  29108. return t;
  29109. return -1
  29110. }
  29111. ,
  29112. t.exports = n
  29113. }
  29114. ).call(this, "/js/util/IndexedCollection.js")
  29115. }
  29116. , {
  29117. "./common": 185,
  29118. "./logger": 189
  29119. }],
  29120. 176: [function (e, t, i) {
  29121. "use strict";
  29122. var n = e("../constants")
  29123. , r = {};
  29124. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29125. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29126. r.Vector3 = function (e, t, i) {
  29127. this.x = e || 0,
  29128. this.y = t || 0,
  29129. this.z = i || 0
  29130. }
  29131. ,
  29132. r.Matrix4 = function () {
  29133. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29134. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29135. }
  29136. ,
  29137. r.Matrix4.prototype = {
  29138. identity: function () {
  29139. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29140. this
  29141. },
  29142. copy: function (e) {
  29143. return this.elements.set(e.elements),
  29144. this
  29145. },
  29146. applyToVector3: function (e) {
  29147. var t = e.x
  29148. , i = e.y
  29149. , n = e.z
  29150. , r = this.elements;
  29151. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29152. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29153. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29154. this
  29155. },
  29156. getInverse: function (e, t) {
  29157. var i = this.elements
  29158. , n = e.elements
  29159. , r = n[0]
  29160. , o = n[1]
  29161. , a = n[2]
  29162. , s = n[3]
  29163. , l = n[4]
  29164. , c = n[5]
  29165. , h = n[6]
  29166. , u = n[7]
  29167. , d = n[8]
  29168. , p = n[9]
  29169. , f = n[10]
  29170. , g = n[11]
  29171. , m = n[12]
  29172. , v = n[13]
  29173. , A = n[14]
  29174. , y = n[15]
  29175. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29176. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29177. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29178. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29179. , w = r * C + o * I + a * E + s * b;
  29180. if (0 === w) {
  29181. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29182. if (t)
  29183. throw new Error(_);
  29184. return console.warn(_),
  29185. this.identity()
  29186. }
  29187. var T = 1 / w;
  29188. return i[0] = C * T,
  29189. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29190. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29191. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29192. i[4] = I * T,
  29193. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29194. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29195. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29196. i[8] = E * T,
  29197. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29198. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29199. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29200. i[12] = b * T,
  29201. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29202. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29203. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29204. this
  29205. },
  29206. makeRotationFromQuaternion: function (e) {
  29207. var t = this.elements
  29208. , i = e.x
  29209. , n = e.y
  29210. , r = e.z
  29211. , o = e.w
  29212. , a = i + i
  29213. , s = n + n
  29214. , l = r + r
  29215. , c = i * a
  29216. , h = i * s
  29217. , u = i * l
  29218. , d = n * s
  29219. , p = n * l
  29220. , f = r * l
  29221. , g = o * a
  29222. , m = o * s
  29223. , v = o * l;
  29224. return t[0] = 1 - (d + f),
  29225. t[4] = h - v,
  29226. t[8] = u + m,
  29227. t[1] = h + v,
  29228. t[5] = 1 - (c + f),
  29229. t[9] = p - g,
  29230. t[2] = u - m,
  29231. t[6] = p + g,
  29232. t[10] = 1 - (c + d),
  29233. t[3] = 0,
  29234. t[7] = 0,
  29235. t[11] = 0,
  29236. t[12] = 0,
  29237. t[13] = 0,
  29238. t[14] = 0,
  29239. t[15] = 1,
  29240. this
  29241. }
  29242. },
  29243. r.Quaternion = function (e, t, i, n) {
  29244. this._x = e || 0,
  29245. this._y = t || 0,
  29246. this._z = i || 0,
  29247. this._w = void 0 !== n ? n : 1
  29248. }
  29249. ,
  29250. r.Quaternion.prototype = {
  29251. get x() {
  29252. return this._x
  29253. },
  29254. set x(e) {
  29255. this._x = e
  29256. },
  29257. get y() {
  29258. return this._y
  29259. },
  29260. set y(e) {
  29261. this._y = e
  29262. },
  29263. get z() {
  29264. return this._z
  29265. },
  29266. set z(e) {
  29267. this._z = e
  29268. },
  29269. get w() {
  29270. return this._w
  29271. },
  29272. set w(e) {
  29273. this._w = e
  29274. },
  29275. copy: function (e) {
  29276. this._x = e.x,
  29277. this._y = e.y,
  29278. this._z = e.z,
  29279. this._w = e.w
  29280. },
  29281. inverse: function () {
  29282. return this.conjugate().normalize()
  29283. },
  29284. conjugate: function () {
  29285. return this._x *= -1,
  29286. this._y *= -1,
  29287. this._z *= -1,
  29288. this
  29289. },
  29290. length: function () {
  29291. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29292. },
  29293. normalize: function () {
  29294. var e = this.length();
  29295. return 0 === e ? (this._x = 0,
  29296. this._y = 0,
  29297. this._z = 0,
  29298. this._w = 1) : (e = 1 / e,
  29299. this._x = this._x * e,
  29300. this._y = this._y * e,
  29301. this._z = this._z * e,
  29302. this._w = this._w * e),
  29303. this
  29304. },
  29305. setFromAxisAngle: function (e, t) {
  29306. var i = t / 2
  29307. , n = Math.sin(i);
  29308. return this._x = e.x * n,
  29309. this._y = e.y * n,
  29310. this._z = e.z * n,
  29311. this._w = Math.cos(i),
  29312. this
  29313. },
  29314. setFromUnitVectors: function () {
  29315. var e, t, i = 1e-6;
  29316. return function (n, o) {
  29317. return void 0 === e && (e = new r.Vector3),
  29318. t = r.dot(n, o) + 1,
  29319. t < i ? (t = 0,
  29320. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29321. this._x = e.x,
  29322. this._y = e.y,
  29323. this._z = e.z,
  29324. this._w = t,
  29325. this.normalize()
  29326. }
  29327. }(),
  29328. multiply: function (e) {
  29329. return this.multiplyQuaternions(this, e)
  29330. },
  29331. premultiply: function (e) {
  29332. return this.multiplyQuaternions(e, this)
  29333. },
  29334. multiplyQuaternions: function (e, t) {
  29335. var i = e._x
  29336. , n = e._y
  29337. , r = e._z
  29338. , o = e._w
  29339. , a = t._x
  29340. , s = t._y
  29341. , l = t._z
  29342. , c = t._w;
  29343. return this._x = i * c + o * a + n * l - r * s,
  29344. this._y = n * c + o * s + r * a - i * l,
  29345. this._z = r * c + o * l + i * s - n * a,
  29346. this._w = o * c - i * a - n * s - r * l,
  29347. this
  29348. }
  29349. },
  29350. r.convertWorkshopVector = function (e) {
  29351. return new r.Vector3(-e.x, e.y, e.z)
  29352. }
  29353. ,
  29354. r.convertWorkshopQuaternion = function (e) {
  29355. return new r.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  29356. }
  29357. ;
  29358. r.convertWorkshopOrthoZoom = function (e) {//xzw
  29359. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29360. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29361. }
  29362. ,
  29363. r.convertWorkshopPanoramaQuaternion = function (e) {
  29364. return new r.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), 270 * r.RADIANS_PER_DEGREE))
  29365. }
  29366. ,
  29367. r.normalize = function (e) {
  29368. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29369. , i = Math.sqrt(t);
  29370. e.x /= i,
  29371. e.y /= i,
  29372. e.z /= i
  29373. }
  29374. ,
  29375. r.dot = function (e, t) {
  29376. return e.x * t.x + e.y * t.y + e.z * t.z
  29377. }
  29378. ,
  29379. r.cross = function (e, t, i) {
  29380. var n = e.x
  29381. , r = e.y
  29382. , o = e.z;
  29383. i.x = r * t.z - o * t.y,
  29384. i.y = o * t.x - n * t.z,
  29385. i.z = n * t.y - r * t.x
  29386. }
  29387. ,
  29388. r.setVector = function (e, t, i, n) {
  29389. e.x = t,
  29390. e.y = i,
  29391. e.z = n
  29392. }
  29393. ,
  29394. r.copyVector = function (e, t) {
  29395. t.x = e.x,
  29396. t.y = e.y,
  29397. t.z = e.z
  29398. }
  29399. ,
  29400. r.addVector = function (e, t) {
  29401. e.x += t.x,
  29402. e.y += t.y,
  29403. e.z += t.z
  29404. }
  29405. ,
  29406. r.subVector = function (e, t) {
  29407. e.x -= t.x,
  29408. e.y -= t.y,
  29409. e.z -= t.z
  29410. }
  29411. ,
  29412. r.applyQuaternionToVector = function (e, t) {
  29413. var i = t.x
  29414. , n = t.y
  29415. , r = t.z
  29416. , o = e.x
  29417. , a = e.y
  29418. , s = e.z
  29419. , l = e.w
  29420. , c = l * i + a * r - s * n
  29421. , h = l * n + s * i - o * r
  29422. , u = l * r + o * n - a * i
  29423. , d = -o * i - a * n - s * r;
  29424. t.x = c * l + d * -o + h * -s - u * -a,
  29425. t.y = h * l + d * -a + u * -o - c * -s,
  29426. t.z = u * l + d * -s + c * -a - h * -o
  29427. }
  29428. ,
  29429. r.angleBetweenVectors = function (e, t) {
  29430. return Math.acos(r.dot(e, t))
  29431. }
  29432. ,
  29433. t.exports = r
  29434. }
  29435. , {
  29436. "../constants": 8
  29437. }],
  29438. 177: [function (e, t, i) {
  29439. (function (i) {
  29440. "use strict";
  29441. function n(e) {
  29442. this.cache = null,
  29443. this.expires = 0
  29444. }
  29445. function r() {
  29446. this.baseUrl = null,
  29447. this.cache = null,
  29448. this.expires = 0
  29449. }
  29450. function o() {
  29451. this.baseUrl = null,
  29452. this.expires = 0
  29453. }
  29454. function a(e) {
  29455. this.initialLoadingPromise = null,
  29456. this.endpoint = e + "?type=3",
  29457. this.urlContainer = null,
  29458. this.authorizationHeader = h.getAuthorizationHeader(),
  29459. this.containerClasses = [o, r, n]
  29460. }
  29461. var s = e("./ajax")
  29462. , l = e("./logger")
  29463. , c = e("../constants")
  29464. , h = e("./showcase")
  29465. , u = (e("../ab"),
  29466. new l(i));
  29467. n.prototype = {
  29468. version: 1,
  29469. validate: function (e) {
  29470. return "catalog.json" in e && Object.keys(e).length > 0
  29471. },
  29472. update: function (e) {
  29473. return this.cache = e,
  29474. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29475. $.when()
  29476. },
  29477. get: function (e) {
  29478. return this.cache[e]
  29479. }
  29480. },
  29481. r.prototype = {
  29482. version: 2,
  29483. validate: function (e) {
  29484. return "catalog.json" in e && "base.url" in e && Object.keys(e).length > 1
  29485. },
  29486. update: function (e) {
  29487. return this.baseUrl = e["base.url"],
  29488. this.cache = e,
  29489. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29490. $.when()
  29491. },
  29492. get: function (e) {
  29493. var t = this.cache[e];
  29494. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29495. }
  29496. },
  29497. o.prototype = {
  29498. version: 3,
  29499. validate: function (e) {
  29500. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29501. },
  29502. update: function (e) {
  29503. return this.baseUrl = e.templates[0],
  29504. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29505. $.when()
  29506. },
  29507. get: function (e) {
  29508. return this.baseUrl.replace("{{filename}}", e)
  29509. }
  29510. },
  29511. a.prototype = {
  29512. init: function () {
  29513. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function () {
  29514. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29515. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29516. this.refresh().done(function () {
  29517. u.debug("Refreshed")
  29518. }).fail(function () {
  29519. u.error("Failed url refresh, urls might go stale soon")
  29520. }))
  29521. }
  29522. .bind(this), c.signedUrlCheckInterval),
  29523. this.initialLoadingPromise = this.refresh(),
  29524. this.initialLoadingPromise)
  29525. },
  29526. refresh: function (e) { //已经在someData.js里加载过了 不用再加载file了吧
  29527. e = e || {};
  29528. /*var t = void 0 === e.cache || e.cache;
  29529. return s.get( this.endpoint , { //file
  29530. responseType: "json",
  29531. prefetchFrom: t ? "files" : null,
  29532. cache: t,
  29533. auth: this.authorizationHeader
  29534. }).then(function(e) {
  29535. if (this.urlContainer && this.urlContainer.validate(e))
  29536. return this.urlContainer.update(e);
  29537. for (var i = 0; i < this.containerClasses.length; i++) {
  29538. var n = this.containerClasses[i]
  29539. , r = new n;
  29540. if (r.validate(e))
  29541. return u.info("Using urls version " + r.version),
  29542. this.urlContainer = r,
  29543. this.urlContainer.update(e)
  29544. }
  29545. return t ? this.refresh({
  29546. cache: !1
  29547. }) : $.Deferred().reject("missing-urls")
  29548. }
  29549. .bind(this), function(e) {
  29550. return "loading-failed"
  29551. }) */
  29552. return $.Deferred().resolve();
  29553. },
  29554. get: function (e) {
  29555. //return this.urlContainer.get(e)
  29556. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29557. }
  29558. },
  29559. t.exports = a
  29560. }
  29561. ).call(this, "/js/util/ModelUrls.js")
  29562. }
  29563. , {
  29564. "../ab": 3,
  29565. "../constants": 8,
  29566. "./ajax": 181,
  29567. "./logger": 189,
  29568. "./showcase": 193
  29569. }],
  29570. 178: [function (e, t, i) {
  29571. (function (i) {
  29572. "use strict";
  29573. function n() {
  29574. u.call(this),
  29575. this.neighbourMap = {},
  29576. this.map = null
  29577. }
  29578. var r = e("three")
  29579. , o = e("./common")
  29580. , a = e("../settings")
  29581. , s = e("../objects/Panorama")
  29582. , a = e("../settings")
  29583. , l = e("./aStar")
  29584. , c = e("./logger")
  29585. , h = new c(i)
  29586. , u = e("./IndexedCollection")
  29587. , d = e("./transitions");
  29588. o.inherit(n, u),
  29589. n.prototype.getIndex = function (e) {
  29590. return e.id
  29591. }
  29592. ,
  29593. n.prototype.find = function (e, t) {
  29594. var i = o.filterAll(this.list, e);
  29595. return 0 === i.length ? null : (t && t.forEach(function (e) {
  29596. i = o.stableSort(i, e)
  29597. }),
  29598. i[0])
  29599. }
  29600. ,
  29601. n.prototype.sortByScore = function (e, t) {
  29602. var i = o.filterAll(this.list, e);
  29603. return 0 === i.length ? null : i = i.map(function (e) {
  29604. return {
  29605. pano: e,
  29606. score: t.reduce(function (t, i) {
  29607. return t + i(e)
  29608. }, 0)
  29609. }
  29610. }).sort(function (e, t) {
  29611. return t.score - e.score;
  29612. })
  29613. }
  29614. ,
  29615. n.prototype.lowestByScore = function (e, t, i) {
  29616. return this.findRankedByScore(0, e, t, i)
  29617. }
  29618. ,
  29619. n.prototype.findRankedByScore = function (e, t, i, n) {
  29620. n && (n.candidates = null,
  29621. n.pano = null),
  29622. e || (e = 0);
  29623. var r = this.sortByScore(t, i);
  29624. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29625. n.pano = r[e].pano),
  29626. r[e].pano)
  29627. }
  29628. ,
  29629. n.prototype.showPanoScores = function (e) {
  29630. this.list.forEach(function (e) {
  29631. e.removeTextSprite()
  29632. });
  29633. var t = 6344768;
  29634. e.forEach(function (e) {
  29635. e.pano.addTextSprite(e.score.toFixed(2), t),
  29636. t = 16428055
  29637. })
  29638. }
  29639. ,
  29640. n.prototype.isNeighbour = function (e, t) {
  29641. return this.neighbourMap[e.id][t.id]
  29642. }
  29643. ,
  29644. n.prototype.getNeighbours = function (e) {
  29645. return this.neighbourMap[e.id]
  29646. }
  29647. ,
  29648. n.prototype.setNeighbour = function (e, t, i) {
  29649. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29650. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29651. this.neighbourMap[e.id][e.id] = !0,
  29652. this.neighbourMap[t.id][t.id] = !0,
  29653. this.neighbourMap[e.id][t.id] = i,
  29654. this.neighbourMap[t.id][e.id] = i,
  29655. this.neighbourMap[e.id]
  29656. }
  29657. ,
  29658. n.prototype.findClosest = function (e, t) {
  29659. var i = [s.filters.isPanoAligned()];
  29660. return t && i.push(s.filters.inDirection(e, t, .75)),
  29661. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29662. }
  29663. ,
  29664. n.prototype.dualNeighbors = function (e, t) {
  29665. var i, n = [];
  29666. for (i in this.neighbourMap[e.id])
  29667. this.neighbourMap[t.id][i] && n.push(i);
  29668. return n
  29669. }
  29670. ,
  29671. n.prototype.populate_path_graph = function () {
  29672. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0, 0, 0), f = 0, g = 0;
  29673. for (e = 0; e < this.list.length; e += 1) {
  29674. o = this.list[e],
  29675. s = {},
  29676. l = !1,
  29677. i = o.neighbourPanos || o.findNeighourPanos();
  29678. for (t in i)
  29679. if (i[t]) {
  29680. a = this.index[t],
  29681. p.copy(o.floorPosition),
  29682. p.sub(a.floorPosition);
  29683. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29684. , v = (Math.abs(p.y) / Math.max(m, .01),
  29685. Math.max(0, Math.abs(p.y) - .2));
  29686. v > 0 ? (f += 1,
  29687. v = Math.pow(4 * v, 2),
  29688. m = Math.pow(m, 2),
  29689. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29690. n = p.length()),
  29691. s[a.id] = n,
  29692. l = !0
  29693. }
  29694. l ? u[o.id] = s : d += 1
  29695. }
  29696. this.map = u,
  29697. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29698. }
  29699. ,
  29700. n.prototype.aStarSearch = function (e, t) {
  29701. var i = Date.now()
  29702. , n = new l({
  29703. start: e,
  29704. isEnd: function (e) {
  29705. return e === t
  29706. },
  29707. neighbor: function (e) {
  29708. var t = e.neighbourPanos || e.findNeighourPanos()
  29709. , i = [];
  29710. for (var n in t)
  29711. t[n] && i.push(this.index[n]); //add: t[n] &&
  29712. return i
  29713. }
  29714. .bind(this),
  29715. distance: function (e, t) {
  29716. var i = this.map[e.id]
  29717. , n = i[t.id];
  29718. return n
  29719. }
  29720. .bind(this),
  29721. heuristic: function (e, t) {
  29722. return 1
  29723. }
  29724. .bind(this),
  29725. hash: function (e) {
  29726. return e.id
  29727. },
  29728. timeout: 5e3
  29729. });
  29730. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29731. "success" !== n.status)
  29732. return h.debug("Did not find A* path from " + e + " to " + t),
  29733. null;
  29734. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29735. var r = [];
  29736. return n.path.forEach(function (e) {
  29737. r.push(e.id)
  29738. }),
  29739. r
  29740. }
  29741. ,
  29742. n.prototype.includeNodesNearPath = function () {
  29743. var e = new r.Vector3
  29744. , t = new r.Vector3
  29745. , i = new r.Vector3
  29746. , n = new r.Vector3
  29747. , o = new r.Vector3
  29748. , a = new r.Vector3
  29749. , s = new r.Vector3
  29750. , l = new r.Vector3
  29751. , c = []
  29752. , h = new r.Vector3
  29753. , u = new r.Vector3;
  29754. return function (r, d) {
  29755. if (r)
  29756. for (var p = function (e, t, i) {
  29757. return o.copy(t).sub(e),
  29758. o.dot(i)
  29759. }, f = function (e, t) {
  29760. return p(h, e.position, i) - p(h, t.position, i)
  29761. }, g = 0; g < r.length - 1;) {
  29762. var m = r[g]
  29763. , v = r[g + 1]
  29764. , A = this.index[m]
  29765. , y = this.index[v];
  29766. h.copy(A.position),
  29767. u.copy(y.position),
  29768. c.length = 0,
  29769. e.copy(u).sub(h),
  29770. i.copy(e).normalize();
  29771. for (var C = 0; C < this.list.length; C++) {
  29772. var I = this.list[C];
  29773. o.copy(I.position).sub(h);
  29774. var E = o.dot(i);
  29775. if (E > 0) {
  29776. s.copy(i),
  29777. s.multiplyScalar(E),
  29778. a.copy(o),
  29779. a.sub(s);
  29780. var b = a.length();
  29781. if (b < d) {
  29782. t.copy(e).negate(),
  29783. n.copy(t).normalize(),
  29784. l.copy(I.position).sub(u);
  29785. var w = l.dot(n);
  29786. w > 0 && c.push(I)
  29787. }
  29788. }
  29789. }
  29790. if (c.length > 0) {
  29791. c.sort(f);
  29792. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29793. r[_] = r[_ - c.length];
  29794. for (var T = 0; T < c.length; T++)
  29795. r[T + g + 1] = c[T].id
  29796. }
  29797. g += c.length + 1
  29798. }
  29799. }
  29800. }(),
  29801. n.prototype.fadeMarkerOpacity = function (e, t) {
  29802. var i = void 0 === e ? a.panorama.markerOpacity : e
  29803. , n = this.list.findIndex(function (e) {
  29804. return e.marker
  29805. });
  29806. if (!(n < 0)) {
  29807. var r = this.list[n].marker.material.opacity;
  29808. if (r !== e) {
  29809. var o = i - r;
  29810. d.trigger({
  29811. func: function (e, t) {
  29812. var i = r + e * o;
  29813. this.forEach(function (e) {
  29814. e.marker && (e.marker.material.opacity = i)
  29815. })
  29816. }
  29817. .bind(this),
  29818. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29819. name: "_fpm"
  29820. })
  29821. }
  29822. }
  29823. }
  29824. ,
  29825. t.exports = n
  29826. }
  29827. ).call(this, "/js/util/PanoramaCollection.js")
  29828. }
  29829. , {
  29830. "../objects/Panorama": 148,
  29831. "../settings": 166,
  29832. "./IndexedCollection": 175,
  29833. "./aStar": 180,
  29834. "./common": 185,
  29835. "./logger": 189,
  29836. "./transitions": 195,
  29837. three: 217
  29838. }],
  29839. 179: [function (e, t, i) {
  29840. "use strict";
  29841. function n() {
  29842. this.actionSequence = [],
  29843. this.actionSequenceInProgress = !1
  29844. }
  29845. function r(e, t, i, n) {
  29846. s.trackAlways("zoom_" + e, {
  29847. from: t,
  29848. to: i,
  29849. pano: n
  29850. })
  29851. }
  29852. function o(e, t) {
  29853. r("initial", 1, e, t)
  29854. }
  29855. function a(e, t, i) {
  29856. r("followup", e, t, i)
  29857. }
  29858. var s = e("../analytics");
  29859. n.prototype.reset = function (e) {
  29860. this.actionSequenceInProgress = !1,
  29861. this.actionSequence.length = 0
  29862. }
  29863. ,
  29864. n.prototype.addZoomAction = function () {
  29865. var e = null
  29866. , t = null
  29867. , i = !1
  29868. , n = function () {
  29869. if (e = null,
  29870. this.actionSequence.length > 0) {
  29871. var i = this.actionSequence[0].start
  29872. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29873. 1 === i ? o(n, t) : a(i, n, t)
  29874. }
  29875. this.reset()
  29876. };
  29877. return function (r, o, a) {
  29878. if (r !== o) {
  29879. i || (n = n.bind(this),
  29880. i = !0),
  29881. e && (window.clearTimeout(e),
  29882. e = null),
  29883. a === t && this.actionSequenceInProgress || (this.reset(),
  29884. t = a),
  29885. this.actionSequenceInProgress = !0;
  29886. var s = {
  29887. start: r,
  29888. end: o
  29889. };
  29890. this.actionSequence.push(s),
  29891. e = window.setTimeout(n, 150)
  29892. }
  29893. }
  29894. }(),
  29895. t.exports = n
  29896. }
  29897. , {
  29898. "../analytics": 4
  29899. }],
  29900. 180: [function (e, t, i) {
  29901. "use strict";
  29902. function n(e) {
  29903. void 0 === e.timeout && (e.timeout = 1 / 0);
  29904. var t = e.hash || o
  29905. , i = {
  29906. data: e.start,
  29907. g: 0,
  29908. h: e.heuristic(e.start)
  29909. }
  29910. , n = i;
  29911. i.f = i.h;
  29912. var h = new s
  29913. , u = new l(a)
  29914. , d = c();
  29915. u.push(i),
  29916. d.set(t(i.data), i);
  29917. for (var p = new Date; u.size();) {
  29918. if (new Date - p > e.timeout)
  29919. return {
  29920. status: "timeout",
  29921. cost: n.g,
  29922. path: r(n)
  29923. };
  29924. var f = u.pop();
  29925. if (d.delete(t(f.data)),
  29926. e.isEnd(f.data))
  29927. return {
  29928. status: "success",
  29929. cost: f.g,
  29930. path: r(f)
  29931. };
  29932. h.add(t(f.data));
  29933. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29934. var v = g[m];
  29935. if (!h.contains(t(v))) {
  29936. var A = f.g + e.distance(f.data, v)
  29937. , y = d.get(t(v))
  29938. , C = !1;
  29939. if (void 0 === y)
  29940. y = {
  29941. data: v
  29942. },
  29943. d.set(t(v), y);
  29944. else {
  29945. if (y.g < A)
  29946. continue;
  29947. C = !0
  29948. }
  29949. y.parent = f,
  29950. y.g = A,
  29951. y.h = e.heuristic(v),
  29952. y.f = A + y.h,
  29953. y.h < n.h && (n = y),
  29954. C ? u.heapify() : u.push(y)
  29955. }
  29956. }
  29957. }
  29958. return {
  29959. status: "noPath",
  29960. cost: n.g,
  29961. path: r(n)
  29962. }
  29963. }
  29964. function r(e) {
  29965. if (void 0 !== e.parent) {
  29966. var t = r(e.parent);
  29967. return t.push(e.data),
  29968. t
  29969. }
  29970. return [e.data]
  29971. }
  29972. function o(e) {
  29973. return e.toString()
  29974. }
  29975. function a(e, t) {
  29976. return e.f - t.f
  29977. }
  29978. var s = e("Set")
  29979. , l = e("heap")
  29980. , c = e("dict");
  29981. t.exports = n
  29982. }
  29983. , {
  29984. Set: 196,
  29985. dict: 210,
  29986. heap: 211
  29987. }],
  29988. 181: [function (e, t, i) {
  29989. (function (i) {
  29990. "use strict";
  29991. function n(e, t, i) {
  29992. var n = new XMLHttpRequest;
  29993. if (i && "withCredentials" in n)
  29994. n.open(e, t, i);
  29995. else if ("undefined" != typeof XDomainRequest)
  29996. n = new XDomainRequest,
  29997. n.open(e, t);
  29998. else {
  29999. if (i)
  30000. throw "Browser does not support CORS!";
  30001. n.open(e, t)
  30002. }
  30003. return n
  30004. }
  30005. function r(e, t, i) {
  30006. function o() {
  30007. u.warn("Retrying ", t),
  30008. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30009. }
  30010. function a(e, t) {
  30011. var i = e.response;
  30012. if ("json" === t && "object" != typeof i)
  30013. try {
  30014. i = JSON.parse(e.responseText)
  30015. } catch (e) {
  30016. return void c.reject({
  30017. error: "Failed parsing JSON"
  30018. })
  30019. }
  30020. else if ("image/jpeg" === t) {
  30021. var n = new Uint8Array(e.response)
  30022. , r = new Blob([n], {
  30023. type: "image/jpeg"
  30024. })
  30025. , o = URL.createObjectURL(r);
  30026. i = new Image,
  30027. i.src = o,
  30028. i.crossOrigin = "Anonymous",
  30029. i.onload = function () {
  30030. URL.revokeObjectURL(o)
  30031. }
  30032. }
  30033. return i
  30034. }
  30035. var s = n(e, t, !1);
  30036. if (i = i || {},
  30037. i.retries = void 0 !== i.retries ? i.retries : 0,
  30038. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30039. i.responseType)
  30040. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30041. s.responseType = i.responseType;
  30042. else {
  30043. if ("image/jpeg" !== i.responseType)
  30044. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30045. s.responseType = "arraybuffer"
  30046. }
  30047. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30048. i.auth && s.setRequestHeader("Authorization", i.auth),
  30049. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30050. s.setRequestHeader("Content-Type", "application/json")),
  30051. "object" == typeof i.headers)
  30052. for (var l in i.headers)
  30053. s.setRequestHeader(l, i.headers[l]);
  30054. var c = $.Deferred();
  30055. return s.onreadystatechange = function (e) {
  30056. if (4 === this.readyState)
  30057. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30058. i.retries++,
  30059. setTimeout(o, 1e3);
  30060. else if (200 === this.status) {
  30061. var t = a(this, i.responseType);
  30062. c.resolve(t)
  30063. } else
  30064. c.reject(this)
  30065. }
  30066. ,
  30067. s.onprogress = function (e) {
  30068. c.notify(e)
  30069. }
  30070. ,
  30071. s.send(i.data),
  30072. c.promise()
  30073. }
  30074. function o(e) {
  30075. return Object.keys(e).sort().map(function (t) {
  30076. return {
  30077. key: t,
  30078. value: e[t]
  30079. }
  30080. })
  30081. }
  30082. function a(e, t) {
  30083. var i = t.responseType || null
  30084. , n = t.auth || null
  30085. , r = t.prefetchFrom || null
  30086. , a = e + "__" + i + "__" + n + "__" + r;
  30087. return t.headers && o(t.headers).forEach(function (e) {
  30088. a += "__" + e.key + ":" + e.value
  30089. }),
  30090. a
  30091. }
  30092. function s(e, t) {
  30093. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30094. }
  30095. function l(e, t, i) {
  30096. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30097. }
  30098. var c = e("./logger")
  30099. , h = e("../ab")
  30100. , u = new c(i);
  30101. window.URL = window.URL || window.webkitURL,
  30102. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30103. window.DATA = window.DATA || {}
  30104. /* setTimeout(function() {//MP-- xzw delete
  30105. window.MP_REQUEST_CACHE = null,
  30106. window.DATA = {}
  30107. }, 6e4),
  30108. window.onpageshow = function(e) {
  30109. e.persisted && (window.MP_REQUEST_CACHE = null,
  30110. window.DATA = {})
  30111. } */
  30112. ,
  30113. t.exports = {
  30114. get: function (e, t) {
  30115. t = t || {};
  30116. var i = void 0 === t.cache || t.cache;
  30117. if (i) {
  30118. var n = s(e, t);
  30119. if (n)
  30120. return n
  30121. }
  30122. var o;
  30123. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30124. i && l(e, t, o),
  30125. o
  30126. },
  30127. post: function (e, t) {
  30128. return r("POST", e, t)
  30129. },
  30130. patch: function (e, t) {
  30131. return r("PATCH", e, t)
  30132. },
  30133. getImage: function (e, t) {
  30134. function i() {
  30135. u.warn("Retrying ", e),
  30136. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30137. }
  30138. var n = $.Deferred()
  30139. , r = new Image
  30140. , o = this;
  30141. return e = h.changeIfImageOptimzing(e),
  30142. null !== t && void 0 !== t || (t = 3),
  30143. r.onerror = function () {
  30144. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30145. }
  30146. ,
  30147. r.onload = function () {
  30148. n.resolve(r)
  30149. }
  30150. ,
  30151. r.crossOrigin = "anonymous",
  30152. r.src = e,
  30153. n
  30154. }
  30155. }
  30156. }
  30157. ).call(this, "/js/util/ajax.js")
  30158. }
  30159. , {
  30160. "../ab": 3,
  30161. "./logger": 189
  30162. }],
  30163. 182: [function (e, t, i) {
  30164. "use strict";
  30165. function n(e, t) {
  30166. var i = window.navigator.userAgent
  30167. , n = i.match(e);
  30168. return n = n ? n[1].split(t) : [],
  30169. {
  30170. major: parseInt(n[0]) || 0,
  30171. minor: parseInt(n[1]) || 0,
  30172. patch: parseInt(n[2]) || 0
  30173. }
  30174. }
  30175. var r = e("../exception/DeviceMismatchException");
  30176. window.browser = t.exports = {
  30177. isFullscreen: function () {
  30178. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30179. },
  30180. supportsFullscreen: function () {
  30181. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30182. },
  30183. isPointerLocked: function () {
  30184. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30185. },
  30186. requestFullscreen: function (e, t) {
  30187. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30188. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30189. },
  30190. requestPointerLock: function () {
  30191. var e;
  30192. if (document.fullscreenElement)
  30193. e = document.fullscreenElement();
  30194. else if (document.mozFullscreenElement)
  30195. e = document.mozFullscreenElement();
  30196. else if (document.mozFullScreenElement)
  30197. e = document.mozFullScreenElement();
  30198. else {
  30199. if (!document.webkitFullscreenElement)
  30200. return;
  30201. e = document.webkitFullscreenElement()
  30202. }
  30203. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30204. e.requestPointerLock(),
  30205. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30206. },
  30207. exitPointerLock: function () {
  30208. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30209. document.exitPointerLock()
  30210. },
  30211. exitFullscreen: function () {
  30212. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30213. },
  30214. details: function () {
  30215. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30216. return e ? {
  30217. name: e[1],
  30218. version: parseInt(e[2]),
  30219. platform: navigator.platform
  30220. } : {}
  30221. },
  30222. is: function (e) {
  30223. return this.details() && this.details().name === e
  30224. },
  30225. inIframe: function () {
  30226. return window.parent !== window
  30227. },
  30228. aspectRatio: function () {
  30229. var e = $("#player").width() / $("#player").height();
  30230. return isFinite(e) ? e : 0
  30231. },
  30232. userAgent: function () {
  30233. return window.navigator.userAgent
  30234. },
  30235. isMobile: function () {
  30236. var e = navigator.userAgent || navigator.vendor || window.opera;
  30237. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30238. },
  30239. isLandscape: function () {
  30240. return this.isMobile && this.aspectRatio() > 1
  30241. },
  30242. isSmallScreen: function () {
  30243. var e = screen.width / window.devicePixelRatio;
  30244. return e < 240
  30245. },
  30246. detectIE: function () {
  30247. var e = window.navigator.userAgent
  30248. , t = e.indexOf("MSIE ");
  30249. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30250. },
  30251. detectSafari: function () {
  30252. var e = window.navigator.userAgent
  30253. , t = e.indexOf("Safari");
  30254. return t !== -1 && !this.detectChrome()
  30255. },
  30256. detectFirefox: function () {
  30257. var e = window.navigator.userAgent;
  30258. return e.indexOf("Firefox") !== -1
  30259. },
  30260. detectChrome: function () {
  30261. var e = window.navigator.userAgent;
  30262. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30263. },
  30264. detectOpera: function () {
  30265. var e = window.navigator.userAgent;
  30266. return e.indexOf("OPR") !== -1
  30267. },
  30268. detectIOS: function () {
  30269. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30270. },
  30271. detectIPad: function () {
  30272. var e = window.navigator.userAgent
  30273. , t = /iPad/;
  30274. return t.test(e)
  30275. },
  30276. detectIPod: function () {
  30277. var e = window.navigator.userAgent
  30278. , t = /iPod/;
  30279. return t.test(e)
  30280. },
  30281. detectIPhone: function () {
  30282. var e = window.navigator.userAgent
  30283. , t = /iPhone/;
  30284. return t.test(e)
  30285. },
  30286. detectAndroid: function () {
  30287. var e = window.navigator.userAgent;
  30288. return e.indexOf("Android") !== -1
  30289. },
  30290. detectAndroidMobile: function () {
  30291. var e = window.navigator.userAgent;
  30292. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30293. },
  30294. detectSamsungNative: function () {
  30295. var e = window.navigator.userAgent;
  30296. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30297. },
  30298. detectSamsungS6: function () {
  30299. var e = window.navigator.userAgent;
  30300. return e.indexOf("SM-G92") !== -1
  30301. },
  30302. /************************************************************fyz改from徐世廷*************************************************************/
  30303. detectHUAWEI5X: function () {
  30304. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30305. },
  30306. /*******************************************************************************************************************************/
  30307. detectWebVR: function () {
  30308. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30309. },
  30310. getVRDisplay: function () {
  30311. var e = $.Deferred();
  30312. return this.detectWebVR() ? (navigator.getVRDisplays().then(function (t) {
  30313. t.length >= 1 && e.resolve(t[0]),
  30314. e.reject(null)
  30315. }),
  30316. e) : e.reject(null)
  30317. },
  30318. iosVersion: function () {
  30319. if (!this.detectIOS())
  30320. throw new r("Did not detect an iDevice");
  30321. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30322. , t = "_";
  30323. return n(e, t)
  30324. },
  30325. androidVersion: function () {
  30326. if (!this.detectAndroid())
  30327. throw new r("Did not detect an Android based device");
  30328. var e = /Android ((?:\d+\.?){1,3})/
  30329. , t = ".";
  30330. return n(e, t)
  30331. },
  30332. valueFromCookie: function (e, t) {
  30333. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30334. if (!i)
  30335. return t;
  30336. var n = i[1];
  30337. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30338. },
  30339. valueFromHash: function (e, t) {
  30340. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30341. , n = i.exec(window.location.href);
  30342. if (!n)
  30343. return t;
  30344. var r = n[1];
  30345. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30346. }
  30347. }
  30348. }
  30349. , {
  30350. "../exception/DeviceMismatchException": 56
  30351. }],
  30352. 183: [function (e, t, i) {
  30353. (function (i) {
  30354. "use strict";
  30355. function n(e, t) {
  30356. var i = r(t);
  30357. var replaceAll = function (str, f, e) {
  30358. //f全部替换成e
  30359. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30360. return str.replace(reg, e);
  30361. };
  30362. var urlFirstView = c.valueFromHash('firstView');
  30363. if (urlFirstView) {
  30364. try {
  30365. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30366. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30367. urlFirstView = "{" + urlFirstView + "]}"
  30368. let info = JSON.parse(urlFirstView);
  30369. i.pano = t.index[info.pano] //panos.get(info.pano)
  30370. if (!i.pano) {
  30371. urlFirstView = false
  30372. console.error('检测到firstView但是 找不到该pano')
  30373. } else {
  30374. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30375. i.zoom = -1;
  30376. i.mode = "panorama"
  30377. i.setByUrl = true
  30378. }
  30379. } catch (e) {
  30380. urlFirstView = false
  30381. console.error('检测到firstView但是解析出错' + e)
  30382. }
  30383. }
  30384. if (Object.keys(i).length > 0)
  30385. return i;
  30386. if (e.heroImage)
  30387. i = o(e, t);
  30388. else if (window.DATA.camera_start) {
  30389. var n = window.DATA.camera_start;
  30390. try {
  30391. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30392. i.position = n.camera.position,
  30393. //i.quaternion = n.camera.quaternion,
  30394. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30395. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30396. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30397. d.debug("Using camera_start"),
  30398. d.debug("Modeldata pano: ", i.pano.quaternion),
  30399. d.debug("Camera start pano: ", n.pano.quaternion)),
  30400. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30401. } catch (e) {
  30402. d.warn(e.message)
  30403. if (i.mode == "panorama" && !i.pano) i.pano = t.list[0]
  30404. }
  30405. }
  30406. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30407. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30408. i.pano = t.findClosest(i.position),
  30409. i.quaternion = i.pano.quaternion),
  30410. 0 === Object.keys(i).length) {
  30411. var a = t.list[0];
  30412. a && (i.mode = h.PANORAMA,
  30413. i.pano = a,
  30414. i.position = a.position,
  30415. i.quaternion = a.quaternion,
  30416. d.info("Starting at 1st pano " + a.id))
  30417. }
  30418. return i.mode = i.mode || h.DOLLHOUSE,
  30419. i
  30420. }
  30421. function r(e) {
  30422. var t = c.valueFromHash("start", "")
  30423. , i = {};
  30424. if ("" !== t) {
  30425. d.debug("Start override found in parameters, trying to parse..."),
  30426. i = a(t) || {};
  30427. var n = c.valueFromHash("tag", null);
  30428. n && (i.tag = n),
  30429. i.panoId && (i.pano = e.get(i.panoId))
  30430. }
  30431. return i
  30432. }
  30433. function o(e, t) {
  30434. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30435. return {};
  30436. var i = {}
  30437. , n = e.heroImage.metadata;
  30438. d.debug("Using start position from thumbnail image"),
  30439. i.position = n.camera_position,
  30440. i.quaternion = n.camera_quaternion;
  30441. try {
  30442. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30443. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30444. } catch (e) {
  30445. d.debug(e.message)
  30446. }
  30447. return i
  30448. }
  30449. function a(e) {
  30450. return s.deserialize(e)
  30451. }
  30452. var s = e("../controls/serializer")
  30453. , l = e("../util/math")
  30454. , c = e("./browser")
  30455. , h = e("../enum/Viewmode")
  30456. , u = e("../util/logger")
  30457. , th = e("three")//xzw
  30458. , d = new u(i);
  30459. t.exports = {
  30460. getStartCameraOptions: n
  30461. }
  30462. }
  30463. ).call(this, "/js/util/camera.js")
  30464. }
  30465. , {
  30466. "../controls/serializer": 14,
  30467. "../enum/Viewmode": 51,
  30468. "../util/logger": 189,
  30469. "../util/math": 190,
  30470. "./browser": 182,
  30471. "three": 217
  30472. }],
  30473. 184: [function (e, t, i) {
  30474. "use strict";
  30475. function n(e, t, i) {
  30476. return o(e.fov, t, i)
  30477. }
  30478. var r = e("./MathLight")
  30479. , o = function (e, t, i) {
  30480. var n = t
  30481. , o = i
  30482. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30483. return a
  30484. }
  30485. , a = function (e, t, i) {
  30486. var n = t
  30487. , o = i
  30488. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30489. return a
  30490. }
  30491. , s = function (e, t, i, n) {
  30492. var r = o(e, i, n);
  30493. return r > t ? a(t, i, n) : e
  30494. };
  30495. t.exports = {
  30496. clampVFOV: s,
  30497. getHFOVForCamera: n,
  30498. getHFOVFromVFOV: o,
  30499. getVFOVFromHFOV: a
  30500. }
  30501. window.MathLight = t.exports
  30502. MathLight.closeTo = function (e1, e2, precision) {//xzw add 判断e1,e2是否接近
  30503. var prec = Math.pow(10, - (precision || 4));
  30504. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30505. if (e1.w) {
  30506. return s1 && Math.abs(e1.w - e2.w) < prec
  30507. } else return s1
  30508. }
  30509. }
  30510. , {
  30511. "./MathLight": 176
  30512. }],
  30513. 185: [function (e, t, i) {
  30514. "use strict";
  30515. var n = e("three");
  30516. t.exports = {
  30517. delayOneFrame: function (e) {
  30518. window.setTimeout(e, 1)
  30519. },
  30520. normalizeUrl: function (e) {
  30521. return e.replace("https://", "http://")
  30522. },
  30523. domainFromUrl: function (e) {
  30524. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30525. return t ? t[3] : e
  30526. },
  30527. average: function (e, t) {
  30528. if (0 === e.length)
  30529. return null;
  30530. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30531. var o = t ? e[r][t] : e[r];
  30532. i += o,
  30533. n++
  30534. }
  30535. return i / n
  30536. },
  30537. countUnique: function (e) {
  30538. for (var t = {}, i = 0; i < e.length; i++)
  30539. t[e[i]] = 1 + (t[e[i]] || 0);
  30540. return Object.keys(t).length
  30541. },
  30542. averageVectors: function (e, t) {
  30543. var i = new n.Vector3;
  30544. if (0 === e.length)
  30545. return i;
  30546. for (var r = 0, o = 0; o < e.length; o++) {
  30547. var a = t ? e[o][t] : e[o];
  30548. i.add(a),
  30549. r++
  30550. }
  30551. return i.divideScalar(r)
  30552. },
  30553. equalLists: function (e, t) {
  30554. if (e.length !== t.length)
  30555. return !1;
  30556. for (var i = 0; i < e.length; i++)
  30557. if (e[i] !== t[i])
  30558. return !1;
  30559. return !0
  30560. },
  30561. lowerMedian: function (e, t) {
  30562. if (0 === e.length)
  30563. return null;
  30564. t = t || 2,
  30565. e.sort(function (e, t) {
  30566. return e - t
  30567. });
  30568. var i = Math.floor(e.length / t);
  30569. return e[i]
  30570. },
  30571. stableSort: function (e, t) {
  30572. return e.map(function (e, t) {
  30573. return {
  30574. value: e,
  30575. index: t
  30576. }
  30577. }).sort(function (e, i) {
  30578. var n = t(e.value, i.value);
  30579. return 0 !== n ? n : e.index - i.index
  30580. }).map(function (e) {
  30581. return e.value
  30582. })
  30583. },
  30584. filterAll: function (e, t) {
  30585. return e.filter(function (e) {
  30586. return t.every(function (t) {
  30587. return t(e)
  30588. })
  30589. })
  30590. },
  30591. formatDate: function (e) {
  30592. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30593. },
  30594. formatDatetime: function (e) {
  30595. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30596. },
  30597. randomString: function (e) {
  30598. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30599. t += i.charAt(Math.floor(Math.random() * i.length));
  30600. return t
  30601. },
  30602. uint8ToBase64: function (e, t) {
  30603. t && "number" == typeof t || (t = 8192);
  30604. for (var i = [], n = 0; n < e.length; n += t)
  30605. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30606. return btoa(i.join(""))
  30607. },
  30608. uuid4: function e(t) {
  30609. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30610. },
  30611. nth: function (e) {
  30612. return e %= 10,
  30613. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30614. },
  30615. extendObject: function (e, t) {
  30616. return Object.keys(t).forEach(function (i) {
  30617. e[i] = t[i]
  30618. }),
  30619. e
  30620. },
  30621. deepExtend: function e(t) {
  30622. t = t || {};
  30623. for (var i = 1; i < arguments.length; i++) {
  30624. var n = arguments[i];
  30625. if (n)
  30626. for (var r in n)
  30627. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30628. }
  30629. return t
  30630. },
  30631. inherit: function (e, t) {
  30632. e.prototype = Object.create(t.prototype),
  30633. e.prototype.constructor = e
  30634. },
  30635. extend: function (e, t) {
  30636. for (var i in t.prototype)
  30637. e.prototype[i] = t.prototype[i]
  30638. }
  30639. ,
  30640. getVisiblePano: function (positions = [], panos, options = {}) {//add
  30641. var visiblePanos = [];
  30642. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30643. panos.forEach((pano) => {
  30644. if (!pano.isAligned()) return;
  30645. var A = pano.position.clone();
  30646. var posB = options.posAtPanos[pano.id] || positions;
  30647. var posLength = posB.length
  30648. for (let i = 0; i < posLength; i++) {
  30649. var B = posB[i];
  30650. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance || 0))
  30651. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30652. if (!o || !o.length) { //只要有一点可见,就算整体可见
  30653. visiblePanos.push(pano.id);
  30654. break;
  30655. }
  30656. }
  30657. })
  30658. return visiblePanos
  30659. }
  30660. ,
  30661. sortByScore: function (list, request, rank) {
  30662. var i = this.filterAll(list, request);
  30663. return 0 === i.length ? null : i = i.map(function (e) {
  30664. return {
  30665. item: e,
  30666. score: rank.reduce(function (t, i) {
  30667. return t + i(e);
  30668. }, 0)
  30669. };
  30670. }).sort(function (e, t) {
  30671. return t.score - e.score;
  30672. });
  30673. },
  30674. getFileNameFromUrl: function (url) {
  30675. return url.split('/').pop();
  30676. }
  30677. },
  30678. Math.sign = function (e) {
  30679. return e < 0 ? -1 : 1
  30680. }
  30681. window.common = t.exports
  30682. }
  30683. , {
  30684. three: 217
  30685. }],
  30686. 186: [function (e, t, i) {
  30687. "use strict";
  30688. var n = {};
  30689. n.linearTween = function (e, t, i, n) {
  30690. return i * e / n + t
  30691. }
  30692. ,
  30693. n.easeInQuad = function (e, t, i, n) {
  30694. return e /= n,
  30695. i * e * e + t
  30696. }
  30697. ,
  30698. n.easeOutQuad = function (e, t, i, n) {
  30699. return e /= n,
  30700. -i * e * (e - 2) + t
  30701. }
  30702. ,
  30703. n.easeInOutQuad = function (e, t, i, n) {
  30704. return e /= n / 2,
  30705. e < 1 ? i / 2 * e * e + t : (e--,
  30706. -i / 2 * (e * (e - 2) - 1) + t)
  30707. }
  30708. ,
  30709. n.easeInCubic = function (e, t, i, n) {
  30710. return e /= n,
  30711. i * e * e * e + t
  30712. }
  30713. ,
  30714. n.easeOutCubic = function (e, t, i, n) {
  30715. return e /= n,
  30716. e--,
  30717. i * (e * e * e + 1) + t
  30718. }
  30719. ,
  30720. n.easeInOutCubic = function (e, t, i, n) {
  30721. return e /= n / 2,
  30722. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30723. i / 2 * (e * e * e + 2) + t)
  30724. }
  30725. ,
  30726. n.easeInQuart = function (e, t, i, n) {
  30727. return e /= n,
  30728. i * e * e * e * e + t
  30729. }
  30730. ,
  30731. n.easeOutQuart = function (e, t, i, n) {
  30732. return e /= n,
  30733. e--,
  30734. -i * (e * e * e * e - 1) + t
  30735. }
  30736. ,
  30737. n.easeInOutQuart = function (e, t, i, n) {
  30738. return e /= n / 2,
  30739. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30740. -i / 2 * (e * e * e * e - 2) + t)
  30741. }
  30742. ,
  30743. n.easeInQuint = function (e, t, i, n) {
  30744. return e /= n,
  30745. i * e * e * e * e * e + t
  30746. }
  30747. ,
  30748. n.easeOutQuint = function (e, t, i, n) {
  30749. return e /= n,
  30750. e--,
  30751. i * (e * e * e * e * e + 1) + t
  30752. }
  30753. ,
  30754. n.easeInOutQuint = function (e, t, i, n) {
  30755. return e /= n / 2,
  30756. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30757. i / 2 * (e * e * e * e * e + 2) + t)
  30758. }
  30759. ,
  30760. n.easeInSine = function (e, t, i, n) {
  30761. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30762. }
  30763. ,
  30764. n.easeOutSine = function (e, t, i, n) {
  30765. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30766. }
  30767. ,
  30768. n.easeInOutSine = function (e, t, i, n) {
  30769. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30770. }
  30771. ,
  30772. n.easeInExpo = function (e, t, i, n) {
  30773. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30774. }
  30775. ,
  30776. n.easeOutExpo = function (e, t, i, n) {
  30777. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30778. }
  30779. ,
  30780. n.easeInOutExpo = function (e, t, i, n) {
  30781. return e /= n / 2,
  30782. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30783. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30784. }
  30785. ,
  30786. n.easeInCirc = function (e, t, i, n) {
  30787. return e /= n,
  30788. -i * (Math.sqrt(1 - e * e) - 1) + t
  30789. }
  30790. ,
  30791. n.easeOutCirc = function (e, t, i, n) {
  30792. return e /= n,
  30793. e--,
  30794. i * Math.sqrt(1 - e * e) + t
  30795. }
  30796. ,
  30797. n.easeInOutCirc = function (e, t, i, n) {
  30798. return e /= n / 2,
  30799. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30800. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30801. }
  30802. ,
  30803. n.easeInElastic = function (e, t, i, n) {
  30804. var r = 1.70158
  30805. , o = 0
  30806. , a = i;
  30807. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30808. a < Math.abs(i) ? (a = i,
  30809. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30810. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30811. }
  30812. ,
  30813. n.easeOutElastic = function (e, t, i, n) {
  30814. var r = 1.70158
  30815. , o = 0
  30816. , a = i;
  30817. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30818. a < Math.abs(i) ? (a = i,
  30819. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30820. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30821. }
  30822. ,
  30823. n.easeInOutElastic = function (e, t, i, n) {
  30824. var r = 1.70158
  30825. , o = 0
  30826. , a = i;
  30827. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30828. a < Math.abs(i) ? (a = i,
  30829. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30830. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30831. }
  30832. ,
  30833. n.easeInBack = function (e, t, i, n, r) {
  30834. return void 0 === r && (r = 1.70158),
  30835. i * (e /= n) * e * ((r + 1) * e - r) + t
  30836. }
  30837. ,
  30838. n.easeOutBack = function (e, t, i, n, r) {
  30839. return void 0 === r && (r = 1.70158),
  30840. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30841. }
  30842. ,
  30843. n.easeInOutBack = function (e, t, i, n, r) {
  30844. return void 0 === r && (r = 1.70158),
  30845. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30846. }
  30847. ,
  30848. n.easeOutBounce = function (e, t, i, n) {
  30849. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30850. }
  30851. ,
  30852. n.easeInBounce = function (e, t, i, r) {
  30853. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30854. }
  30855. ,
  30856. n.easeInOutBounce = function (e, t, i, r) {
  30857. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30858. }
  30859. ,
  30860. t.exports = n
  30861. window.easing = n
  30862. }
  30863. , {}],
  30864. 187: [function (e, t, i) {
  30865. "use strict";
  30866. function n() {
  30867. this.events = [],
  30868. this.valid = !1
  30869. }
  30870. var r = e("../enum/Joystick");
  30871. n.prototype.push = function (e, t) {
  30872. this.events.push({
  30873. direction: e,
  30874. pano: t
  30875. }),
  30876. this.valid = !0
  30877. }
  30878. ,
  30879. n.prototype.pop = function (e) {
  30880. var t = this.events.pop();
  30881. return this.events.length < 1 && (this.valid = !1),
  30882. t
  30883. }
  30884. ,
  30885. n.prototype.peek = function () {
  30886. return this.events.length ? this.events[this.events.length - 1] : {
  30887. direction: null,
  30888. pano: null
  30889. }
  30890. }
  30891. ,
  30892. n.prototype.invalidate = function () {
  30893. this.events = [],
  30894. this.valid = !1
  30895. }
  30896. ,
  30897. n.prototype.reversePano = function (e) {
  30898. if (!this.valid)
  30899. return null;
  30900. var t = this.peek();
  30901. return r.opposite(e) === t.direction ? (this.pop(),
  30902. t.pano) : null
  30903. }
  30904. ,
  30905. t.exports = n
  30906. }
  30907. , {
  30908. "../enum/Joystick": 29
  30909. }],
  30910. 188: [function (e, t, i) {
  30911. "use strict";
  30912. window.lerp = t.exports = {
  30913. vector: function (e, t) {
  30914. var i = e.clone();
  30915. return t = t.clone(),
  30916. function (n) {
  30917. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30918. }
  30919. },
  30920. quaternion: function (e, t) {
  30921. var i = e.clone();
  30922. return function (n) {
  30923. e.copy(i).slerp(t, n)
  30924. }
  30925. },
  30926. property: function (e, t, i, n) {
  30927. var r = e[t];
  30928. return function (o) {
  30929. e[t] = r * (1 - o) + i * o,
  30930. n && n(e[t])
  30931. }
  30932. },
  30933. uniform: function (e, t, i) {
  30934. var n = e.material.uniforms[t].value;
  30935. return function (r) {
  30936. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30937. }
  30938. },
  30939. matrix4: function (e, t) {
  30940. var i = e.clone();
  30941. return function (n) {
  30942. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30943. r[s] = o[s] * (1 - n) + a[s] * n
  30944. }
  30945. },
  30946. allUniforms: function (e, t, i) {
  30947. var n = e.map(function (e) {
  30948. return this.uniform(e, t, i)
  30949. }
  30950. .bind(this));
  30951. return function (e) {
  30952. n.forEach(function (t) {
  30953. t(e)
  30954. })
  30955. }
  30956. }
  30957. }
  30958. }
  30959. , {}],
  30960. 189: [function (e, t, i) {
  30961. "use strict";
  30962. function n(e) {
  30963. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30964. if (n.consoleEnabled) {
  30965. var h = function (e) {
  30966. $("#debug-console").append("<p>" + e + "</p>"),
  30967. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30968. };
  30969. t = function (e) {
  30970. h(Array.prototype.slice.call(arguments).join(" "))
  30971. }
  30972. ,
  30973. i = function (e) {
  30974. h(Array.prototype.slice.call(arguments).join(" "))
  30975. }
  30976. ,
  30977. o = function (e) {
  30978. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30979. }
  30980. ,
  30981. a = function (e) {
  30982. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30983. }
  30984. } else
  30985. console.log ? (t = console.log,
  30986. i = console.info ? console.info : console.log,
  30987. o = console.warn ? console.warn : console.log,
  30988. a = console.error ? console.error : console.log) : t = i = o = a = function () { }
  30989. ;
  30990. var u = function (e) {
  30991. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30992. }
  30993. , d = function (t, i) {
  30994. if (r) {
  30995. var o = Array.prototype.slice.call(t).join(" ");
  30996. r.captureMessage(o, {
  30997. level: i,
  30998. path: e,
  30999. timestamp: n.timestamp()
  31000. })
  31001. }
  31002. }
  31003. , p = function (t, i) {
  31004. if (r) {
  31005. var o = Array.prototype.slice.call(t).join(" ");
  31006. r.captureException(new Error(o), {
  31007. level: i,
  31008. path: e,
  31009. timestamp: n.timestamp()
  31010. })
  31011. }
  31012. };
  31013. return {
  31014. debug: function () {
  31015. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31016. },
  31017. info: function () {
  31018. n.level >= n.levels.info && i.apply(console, u(arguments))
  31019. },
  31020. warn: function () {
  31021. d(arguments, "warn"),
  31022. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31023. },
  31024. error: function () {
  31025. p(arguments, "error"),
  31026. n.level >= n.levels.error && a.apply(console, u(arguments))
  31027. },
  31028. v3str: function (e, t) {
  31029. var i = void 0 === t ? 2 : t;
  31030. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31031. },
  31032. eulstr: function (e, t) {
  31033. var i = void 0 === t ? 2 : t;
  31034. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31035. },
  31036. time: function (e) {
  31037. n.level >= n.levels.debug && (c[e] = Date.now())
  31038. },
  31039. timeEnd: function (e) {
  31040. if (n.level >= n.levels.debug) {
  31041. var t = c[e];
  31042. if (!t)
  31043. return;
  31044. var i = (Date.now() - t) / 1e3;
  31045. this.debug(e, i + "s")
  31046. }
  31047. }
  31048. }
  31049. }
  31050. var r = window.Raven;
  31051. n.timestamp = function () {
  31052. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31053. }
  31054. ,
  31055. n.levels = {
  31056. debug: 3,
  31057. info: 2,
  31058. warn: 1,
  31059. error: 0
  31060. },
  31061. n.level = n.levels.info,
  31062. t.exports = n
  31063. }
  31064. , {}],
  31065. 190: [function (e, t, i) {
  31066. "use strict";
  31067. var n = e("three")
  31068. , r = e("../enum/GLCubeFaces")
  31069. , o = e("../constants");
  31070. t.exports = {
  31071. convertVisionVector: function (e) {
  31072. return new n.Vector3(e.x, e.z, -e.y)
  31073. },
  31074. convertVisionQuaternion: function (e) {
  31075. return new n.Quaternion(e.x, e.z, -e.y, e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(90)))
  31076. },
  31077. convertWorkshopVector: function (e) {
  31078. return new n.Vector3(-e.x, e.y, e.z)
  31079. },
  31080. convertWorkshopQuaternion: function (e) {
  31081. return new n.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  31082. },
  31083. convertWorkshopPanoramaQuaternion: function (e) {
  31084. return new n.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(270)))
  31085. },
  31086. convertWorkshopOrthoZoom: function (e) {// xzw
  31087. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31088. //return e;
  31089. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31090. },
  31091. toPrecision: function (e, t) {//xzw change
  31092. var f = function (e, t) {
  31093. var i = Math.pow(10, t);
  31094. return Math.round(e * i) / i
  31095. }
  31096. if (e instanceof Array) {
  31097. for (var s = 0; s < e.length; s++) {
  31098. e[s] = f(e[s], t);
  31099. }
  31100. return e;
  31101. }
  31102. else return f(e, t)
  31103. },
  31104. isEmptyQuaternion: function (e) {
  31105. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31106. },
  31107. projectPositionToCanvas: function (e, t, i) {
  31108. i = i || new n.Vector3,
  31109. i.copy(e);
  31110. var r = .5 * $("#player").width()
  31111. , o = .5 * $("#player").height();
  31112. return i.project(t),
  31113. i.x = i.x * r + r,
  31114. i.y = -(i.y * o) + o,
  31115. i
  31116. },
  31117. convertScreenPositionToNDC: function (e, t, i) {
  31118. return i = i || new n.Vector2,
  31119. i.x = e / $("#player").width() * 2 - 1,
  31120. i.y = 2 * -(t / $("#player").height()) + 1,
  31121. i
  31122. },
  31123. constrainedTurn: function (e) {
  31124. var t = e % (2 * Math.PI);
  31125. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31126. },
  31127. getFOVDotThreshold: function (e) {
  31128. return Math.cos(n.Math.degToRad(e / 2))
  31129. },
  31130. transform2DForwardVectorByCubeFace: function (e, t, i, n) {
  31131. switch (e) {
  31132. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31133. i.set(1, t.y, t.x);
  31134. break;
  31135. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31136. i.set(-1, t.y, -t.x);
  31137. break;
  31138. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31139. i.set(-t.x, 1, -t.y);
  31140. break;
  31141. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31142. i.set(-t.x, -1, t.y);
  31143. break;
  31144. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31145. i.set(-t.x, t.y, 1);
  31146. break;
  31147. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31148. i.set(t.x, t.y, -1)
  31149. }
  31150. n && i.normalize()
  31151. },
  31152. //add:
  31153. getPos2d: function (point, camera, dom) {
  31154. var camera = camera;
  31155. var dom = dom;
  31156. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31157. var x, y;
  31158. x = (pos.x + 1) / 2 * dom.clientWidth;
  31159. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31160. var inSight = x <= dom.clientWidth && x >= 0
  31161. && y <= dom.clientHeight && y >= 0
  31162. return {
  31163. pos: new THREE.Vector2(x, y),
  31164. vector: pos,
  31165. trueSide: pos.z < 1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31166. inSight: inSight //在屏幕范围内可见
  31167. };
  31168. },
  31169. getDirByLonLat: function (lon, lat) {
  31170. var dir = new THREE.Vector3();
  31171. var phi = THREE.Math.degToRad(90 - lat);
  31172. var theta = THREE.Math.degToRad(lon);
  31173. dir.x = Math.sin(phi) * Math.cos(theta);
  31174. dir.y = Math.cos(phi);
  31175. dir.z = Math.sin(phi) * Math.sin(theta);
  31176. return dir.negate();
  31177. }
  31178. }
  31179. window.math = t.exports
  31180. }
  31181. , {
  31182. "../constants": 8,
  31183. "../enum/GLCubeFaces": 25,
  31184. three: 217
  31185. }],
  31186. 191: [function (e, t, i) {
  31187. "use strict";
  31188. function n(e, t, i) {
  31189. return a.map(function (n, o) {
  31190. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31191. }
  31192. .bind(this))
  31193. }
  31194. function r(e) {
  31195. return s[e]
  31196. }
  31197. var o = e("../enum/GLCubeFaces")
  31198. , a = [0, 1, 2, 3, 4, 5]
  31199. , s = {
  31200. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31201. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31202. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31203. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31204. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31205. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31206. };
  31207. t.exports = {
  31208. mapFaceToCubemapFace: r,
  31209. getCubemapUrls: n
  31210. }
  31211. }
  31212. , {
  31213. "../enum/GLCubeFaces": 25
  31214. }],
  31215. 192: [function (e, t, i) {
  31216. "use strict";
  31217. t.exports = {
  31218. captureErrors: function (e, t, i) {
  31219. if ("Raven" in window) {
  31220. Raven.config(e, t).install(),
  31221. i && Raven.setTagsContext(i);
  31222. var n = console.warn
  31223. , r = console.error;
  31224. console.warn = function () {
  31225. var e = Array.prototype.slice.call(arguments);
  31226. Raven.captureMessage(e.join(" "), {
  31227. level: "warning"
  31228. }),
  31229. n.apply(console, e)
  31230. }
  31231. ,
  31232. console.error = function () {
  31233. var e = Array.prototype.slice.call(arguments);
  31234. Raven.captureException(new Error(e.join(" ")), {
  31235. level: "error"
  31236. }),
  31237. r.apply(console, e)
  31238. }
  31239. } else
  31240. console.error("Raven not found, not capturing errors.")
  31241. }
  31242. }
  31243. }
  31244. , {}],
  31245. 193: [function (e, t, i) {
  31246. (function (i) {
  31247. "use strict";
  31248. var n = e("./browser")
  31249. , r = e("../constants")
  31250. , o = e("url")
  31251. , a = e("./logger")
  31252. , ss = e('three')
  31253. , s = new a(i)
  31254. , l = {
  31255. getAuthorizationHeader: function () {
  31256. var e = n.valueFromHash("auth");
  31257. if (e)
  31258. return e.replace(",", " ");
  31259. var t = n.valueFromCookie("token");
  31260. return t ? "Token " + t : null
  31261. },
  31262. parseSidUrl: function (e) {
  31263. var t, i;
  31264. t = g_Prefix;
  31265. if (e = e || "",
  31266. e.match(/^https?/)) {
  31267. var n = o.parse(e);
  31268. t = g_Prefix,
  31269. i = e
  31270. } else {
  31271. //xzw 原先的不能用
  31272. //t = window.location.protocol + "//" + window.location.host, //MP
  31273. t = g_Prefix
  31274. //i = t + "/api/player/models/" + e; //MP
  31275. i = t + "data/" + e;
  31276. }
  31277. return {
  31278. urlBase: t,
  31279. urlModel: i,
  31280. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31281. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31282. }
  31283. },
  31284. getModelIDFromQueryString: function () {
  31285. return n.valueFromHash("model") || n.valueFromHash("m")
  31286. },
  31287. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31288. e = JSON.parse(JSON.stringify(e));
  31289. var i = null;
  31290. if (e.images.forEach(function(n) {
  31291. if(!n.metadata) return;
  31292. if ("string" == typeof n.metadata)
  31293. try {
  31294. n.metadata = JSON.parse(n.metadata)
  31295. } catch (e) {
  31296. s.warn("Unable to parse image metadata"),
  31297. n.metadata = null
  31298. }
  31299. else{
  31300. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31301. }
  31302. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31303. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31304. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31305. }else{
  31306. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31307. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31308. n.metadata.zoom = n.metadata.zoom || 1;
  31309. }
  31310. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31311. }),
  31312. //icon初始视角的:
  31313. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31314. var n = {};
  31315. n.pano = {
  31316. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31317. position: t.convertWorkshopVector(i.scan_position),
  31318. uuid: i.scan_id
  31319. },
  31320. n.camera = {
  31321. quaternion: i.camera_quaternion,
  31322. position: i.camera_position
  31323. },
  31324. e.startPano = n
  31325. }
  31326. return e
  31327. },
  31328. */
  31329. normalizeModeldata: function (e, t) {//xzw 修改导览images数据
  31330. e = JSON.parse(JSON.stringify(e));
  31331. var i = null;
  31332. var deal = function (n) {
  31333. if (!n.metadata) return;
  31334. if ("string" == typeof n.metadata)
  31335. try {
  31336. n.metadata = JSON.parse(n.metadata)
  31337. } catch (e) {
  31338. s.warn("Unable to parse image metadata"),
  31339. n.metadata = null
  31340. }
  31341. else {
  31342. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31343. }
  31344. if (n.metadata.camera_position instanceof Array) {//xzw 改的格式
  31345. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31346. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31347. } else {
  31348. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31349. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31350. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31351. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31352. }
  31353. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31354. }
  31355. //改
  31356. e.images.forEach(info => {
  31357. if (info.locations) {
  31358. info.locations.forEach(a => deal(a))
  31359. } else {
  31360. deal(info)
  31361. }
  31362. })
  31363. //icon初始视角的:
  31364. if (i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31365. var n = {};
  31366. n.pano = {
  31367. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31368. position: t.convertWorkshopVector(i.scan_position),
  31369. uuid: i.scan_id
  31370. },
  31371. n.camera = {
  31372. quaternion: i.camera_quaternion,
  31373. position: i.camera_position
  31374. },
  31375. e.startPano = n
  31376. }
  31377. return e
  31378. },
  31379. visionVersionToInt: function () {
  31380. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31381. return function (t) {
  31382. if (!t)
  31383. throw new Error("Vision version is required");
  31384. var i = e.exec(t);
  31385. if (null === i)
  31386. throw new Error("String is not a vision version: " + t);
  31387. return parseInt(i[1])
  31388. }
  31389. }(),
  31390. modelDataPromisesTiles: function (e) {
  31391. var vision_version = e.vision_version || window.DATA.vision_version
  31392. if (vision_version)
  31393. try {
  31394. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31395. } catch (t) {
  31396. s.warn("Invalid vision version: " + vision_version)
  31397. }
  31398. // var t = e.created ? new Date(e.created) : null;
  31399. // return t && t >= r.visionTilingStartDate
  31400. return false
  31401. }
  31402. };
  31403. t.exports = l
  31404. }
  31405. ).call(this, "/js/util/showcase.js")
  31406. }
  31407. , {
  31408. "../constants": 8,
  31409. "./browser": 182,
  31410. "./logger": 189,
  31411. three: 217,
  31412. url: 208
  31413. }],
  31414. 194: [function (e, t, i) {
  31415. "use strict";
  31416. var n = e("../util/ajax")
  31417. , r = e("three")
  31418. , o = e("../settings")
  31419. , a = {};
  31420. t.exports = {
  31421. load: function (e, t, i) {
  31422. var s = a[e];
  31423. return s ? (t && setTimeout(function () {
  31424. t(s)
  31425. }, 1),
  31426. s) : (s = new r.Texture,
  31427. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31428. s.magFilter = r.LinearFilter,
  31429. s.generateMipmaps = !1),
  31430. s.sourceFile = e,
  31431. a[e] = s,
  31432. n.getImage(e).then(function (e) {
  31433. s.image = e,
  31434. s.needsUpdate = !0,
  31435. t && t(s)
  31436. }).fail(i),
  31437. s)
  31438. },
  31439. loadBase64: function (e, t) {
  31440. t = t || "png";
  31441. var i = new r.Texture;
  31442. return i.image = document.createElement("img"),
  31443. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31444. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31445. i.magFilter = r.LinearFilter,
  31446. i.generateMipmaps = !1),
  31447. i.needsUpdate = !0,
  31448. i
  31449. },
  31450. isLoaded: function (e) {
  31451. return !!a[e]
  31452. }
  31453. }
  31454. window.Texture = t.exports
  31455. }
  31456. , {
  31457. "../settings": 166,
  31458. "../util/ajax": 181,
  31459. three: 217
  31460. }],
  31461. 195: [function (e, t, i) {
  31462. "use strict";
  31463. var n = e("./easing");
  31464. window.transitions = t.exports = {
  31465. globalDone: null,
  31466. funcs: [],
  31467. counter: 0,
  31468. uniqueID: 0,
  31469. start: function (e, t, i, r, o, a, s) {
  31470. return r = r || 0,
  31471. this.funcs.push({
  31472. func: e,
  31473. current: -r * Math.abs(t),
  31474. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31475. done: i,
  31476. easing: o || n.linearTween,
  31477. cycling: t < 0,
  31478. running: !0,
  31479. debug: r < 0,
  31480. name: a || "T" + this.counter,
  31481. id: void 0 === s ? this.counter : s,
  31482. paused: !1
  31483. }),
  31484. e(0, 16),
  31485. this.counter += 1,
  31486. e
  31487. },
  31488. trigger: function (e) {
  31489. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31490. , i = e.func || function () { }
  31491. , r = void 0 === e.duration ? 0 : e.duration;
  31492. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31493. var o = e.done || null
  31494. , a = e.easing || n.linearTween
  31495. , s = e.name || "R" + this.counter
  31496. , l = void 0 === e.id ? this.counter : e.id;
  31497. return this.start(i, r, o, t, a, s, l)
  31498. },
  31499. setTimeout: function (e, t, i) {
  31500. var n = void 0 === i ? this.counter : i;
  31501. return this.trigger({
  31502. done: e,
  31503. duration: void 0 === t ? 0 : t,
  31504. name: "O" + this.counter,
  31505. id: n
  31506. })
  31507. },
  31508. pause: function () {
  31509. this.paused = !0
  31510. },
  31511. resume: function () {
  31512. this.paused = !1
  31513. },
  31514. update: function (e) {
  31515. this.funcs.forEach(function (t) {
  31516. if (!(t.paused || (t.current += 1e3 * e,
  31517. t.current < 0)))
  31518. if (t.current >= t.duration && !t.cycling) {
  31519. var i = t.easing(1, 0, 1, 1);
  31520. t.func(i, 1e3 * e),
  31521. t.done && t.done(),
  31522. t.running = !1
  31523. } else {
  31524. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31525. , r = t.func(n, 1e3 * e) || !1;
  31526. r && (t.done && t.done(),
  31527. t.running = !1)
  31528. }
  31529. });
  31530. var t = this.funcs.length;
  31531. this.funcs = this.funcs.filter(function (e) {
  31532. return e.running
  31533. });
  31534. var i = this.funcs.length;
  31535. if (t > 0 && 0 === i && this.globalDone) {
  31536. var n = this.globalDone;
  31537. this.globalDone = null,
  31538. n()
  31539. }
  31540. },
  31541. adjustSpeed: function (e, t) {
  31542. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31543. var r = i[n];
  31544. r.duration /= t,
  31545. r.current /= t
  31546. }
  31547. },
  31548. getById: function (e) {
  31549. return this.funcs.filter(function (t) {
  31550. return e === t.id
  31551. })
  31552. },
  31553. get: function (e) {
  31554. for (var t = 0; t < this.funcs.length; t += 1)
  31555. if (this.funcs[t].func === e)
  31556. return this.funcs[t];
  31557. return null
  31558. },
  31559. isRunning: function (e) {
  31560. var t = this.get(e);
  31561. return null !== t && t.running
  31562. },
  31563. countActive: function () {
  31564. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31565. e += this.funcs[t].running;
  31566. return e
  31567. },
  31568. listActive: function () {
  31569. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31570. this.funcs[t].running && e.push(this.funcs[t].name);
  31571. return e
  31572. },
  31573. done: function (e) {
  31574. this.globalDone = e
  31575. },
  31576. cancelById: function (e) {
  31577. var t = void 0 === e ? 0 : e;
  31578. this.funcs = this.funcs.filter(function (e) {
  31579. return e.id !== t
  31580. })
  31581. },
  31582. cancel: function (e) {
  31583. this.funcs = this.funcs.filter(function (t) {
  31584. return t.func !== e
  31585. })
  31586. },
  31587. getUniqueId: function () {
  31588. return this.uniqueID -= 1,
  31589. this.uniqueID
  31590. }
  31591. }
  31592. }
  31593. , {
  31594. "./easing": 186
  31595. }],
  31596. 196: [function (e, t, i) {
  31597. function n(e) {
  31598. if (this.set = {},
  31599. this.infContains = function () {
  31600. return !0
  31601. }
  31602. ,
  31603. "object" == typeof e)
  31604. if (e instanceof Array)
  31605. for (var t = 0; t < e.length; t++)
  31606. this.set[e[t]] = !0;
  31607. else
  31608. this.set = e;
  31609. else if ("function" == typeof e)
  31610. this.infContains = e;
  31611. else if ("undefined" != typeof e)
  31612. throw new Error("set must be either an array or an object.")
  31613. }
  31614. t.exports = n,
  31615. n.prototype.contains = function (e) {
  31616. return !!this.set[e]
  31617. }
  31618. ,
  31619. n.prototype.has = n.prototype.contains,
  31620. n.prototype.add = function (e) {
  31621. if (1 == arguments.length)
  31622. this.set[e] = !0;
  31623. else
  31624. for (var t = 0; t < arguments.length; t++)
  31625. this.set[arguments[t]] = !0
  31626. }
  31627. ,
  31628. n.prototype.addAll = function (e) {
  31629. if ("object" != typeof e && !(e instanceof Array))
  31630. throw new Error("arr must be an array.");
  31631. for (var t = 0; t < e.length; t++)
  31632. this.add(e[t])
  31633. }
  31634. ,
  31635. n.prototype.remove = function (e) {
  31636. if (1 == arguments.length)
  31637. delete this.set[e];
  31638. else
  31639. for (var t = 0; t < arguments.length; t++)
  31640. delete this.set[arguments[t]]
  31641. }
  31642. ,
  31643. n.prototype.delete = n.prototype.remove,
  31644. n.prototype.clear = function () {
  31645. this.set = {}
  31646. }
  31647. ,
  31648. n.prototype.size = function () {
  31649. return Object.keys(this.set).length
  31650. }
  31651. ,
  31652. n.prototype.toString = function () {
  31653. return "{" + Object.keys(this.set).toString() + "}"
  31654. }
  31655. ,
  31656. n.prototype.toArray = function () {
  31657. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31658. }
  31659. ,
  31660. n.prototype["*values"] = n.prototype.toArray
  31661. }
  31662. , {}],
  31663. 197: [function (e, t, i) { }
  31664. , {}],
  31665. 198: [function (e, t, i) {
  31666. (function (t) {
  31667. "use strict";
  31668. function n() {
  31669. try {
  31670. var e = new Uint8Array(1);
  31671. return e.__proto__ = {
  31672. __proto__: Uint8Array.prototype,
  31673. foo: function () {
  31674. return 42
  31675. }
  31676. },
  31677. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31678. } catch (e) {
  31679. return !1
  31680. }
  31681. }
  31682. function r() {
  31683. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31684. }
  31685. function o(e, t) {
  31686. if (r() < t)
  31687. throw new RangeError("Invalid typed array length");
  31688. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31689. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31690. e.length = t),
  31691. e
  31692. }
  31693. function a(e, t, i) {
  31694. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31695. return new a(e, t, i);
  31696. if ("number" == typeof e) {
  31697. if ("string" == typeof t)
  31698. throw new Error("If encoding is specified then the first argument must be a string");
  31699. return h(this, e)
  31700. }
  31701. return s(this, e, t, i)
  31702. }
  31703. function s(e, t, i, n) {
  31704. if ("number" == typeof t)
  31705. throw new TypeError('"value" argument must not be a number');
  31706. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31707. }
  31708. function l(e) {
  31709. if ("number" != typeof e)
  31710. throw new TypeError('"size" argument must be a number');
  31711. if (e < 0)
  31712. throw new RangeError('"size" argument must not be negative')
  31713. }
  31714. function c(e, t, i, n) {
  31715. return l(t),
  31716. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31717. }
  31718. function h(e, t) {
  31719. if (l(t),
  31720. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31721. !a.TYPED_ARRAY_SUPPORT)
  31722. for (var i = 0; i < t; ++i)
  31723. e[i] = 0;
  31724. return e
  31725. }
  31726. function u(e, t, i) {
  31727. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31728. !a.isEncoding(i))
  31729. throw new TypeError('"encoding" must be a valid string encoding');
  31730. var n = 0 | v(t, i);
  31731. e = o(e, n);
  31732. var r = e.write(t, i);
  31733. return r !== n && (e = e.slice(0, r)),
  31734. e
  31735. }
  31736. function d(e, t) {
  31737. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31738. e = o(e, i);
  31739. for (var n = 0; n < i; n += 1)
  31740. e[n] = 255 & t[n];
  31741. return e
  31742. }
  31743. function p(e, t, i, n) {
  31744. if (t.byteLength,
  31745. i < 0 || t.byteLength < i)
  31746. throw new RangeError("'offset' is out of bounds");
  31747. if (t.byteLength < i + (n || 0))
  31748. throw new RangeError("'length' is out of bounds");
  31749. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t, i) : new Uint8Array(t, i, n),
  31750. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31751. e.__proto__ = a.prototype) : e = d(e, t),
  31752. e
  31753. }
  31754. function f(e, t) {
  31755. if (a.isBuffer(t)) {
  31756. var i = 0 | g(t.length);
  31757. return e = o(e, i),
  31758. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31759. e)
  31760. }
  31761. if (t) {
  31762. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length" in t)
  31763. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31764. if ("Buffer" === t.type && $(t.data))
  31765. return d(e, t.data)
  31766. }
  31767. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31768. }
  31769. function g(e) {
  31770. if (e >= r())
  31771. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31772. return 0 | e
  31773. }
  31774. function m(e) {
  31775. return +e != e && (e = 0),
  31776. a.alloc(+e)
  31777. }
  31778. function v(e, t) {
  31779. if (a.isBuffer(e))
  31780. return e.length;
  31781. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31782. return e.byteLength;
  31783. "string" != typeof e && (e = "" + e);
  31784. var i = e.length;
  31785. if (0 === i)
  31786. return 0;
  31787. for (var n = !1; ;)
  31788. switch (t) {
  31789. case "ascii":
  31790. case "latin1":
  31791. case "binary":
  31792. return i;
  31793. case "utf8":
  31794. case "utf-8":
  31795. case void 0:
  31796. return j(e).length;
  31797. case "ucs2":
  31798. case "ucs-2":
  31799. case "utf16le":
  31800. case "utf-16le":
  31801. return 2 * i;
  31802. case "hex":
  31803. return i >>> 1;
  31804. case "base64":
  31805. return Z(e).length;
  31806. default:
  31807. if (n)
  31808. return j(e).length;
  31809. t = ("" + t).toLowerCase(),
  31810. n = !0
  31811. }
  31812. }
  31813. function A(e, t, i) {
  31814. var n = !1;
  31815. if ((void 0 === t || t < 0) && (t = 0),
  31816. t > this.length)
  31817. return "";
  31818. if ((void 0 === i || i > this.length) && (i = this.length),
  31819. i <= 0)
  31820. return "";
  31821. if (i >>>= 0,
  31822. t >>>= 0,
  31823. i <= t)
  31824. return "";
  31825. for (e || (e = "utf8"); ;)
  31826. switch (e) {
  31827. case "hex":
  31828. return L(this, t, i);
  31829. case "utf8":
  31830. case "utf-8":
  31831. return M(this, t, i);
  31832. case "ascii":
  31833. return P(this, t, i);
  31834. case "latin1":
  31835. case "binary":
  31836. return O(this, t, i);
  31837. case "base64":
  31838. return S(this, t, i);
  31839. case "ucs2":
  31840. case "ucs-2":
  31841. case "utf16le":
  31842. case "utf-16le":
  31843. return D(this, t, i);
  31844. default:
  31845. if (n)
  31846. throw new TypeError("Unknown encoding: " + e);
  31847. e = (e + "").toLowerCase(),
  31848. n = !0
  31849. }
  31850. }
  31851. function y(e, t, i) {
  31852. var n = e[t];
  31853. e[t] = e[i],
  31854. e[i] = n
  31855. }
  31856. function C(e, t, i, n, r) {
  31857. if (0 === e.length)
  31858. return -1;
  31859. if ("string" == typeof i ? (n = i,
  31860. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31861. i = +i,
  31862. isNaN(i) && (i = r ? 0 : e.length - 1),
  31863. i < 0 && (i = e.length + i),
  31864. i >= e.length) {
  31865. if (r)
  31866. return -1;
  31867. i = e.length - 1
  31868. } else if (i < 0) {
  31869. if (!r)
  31870. return -1;
  31871. i = 0
  31872. }
  31873. if ("string" == typeof t && (t = a.from(t, n)),
  31874. a.isBuffer(t))
  31875. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31876. if ("number" == typeof t)
  31877. return t &= 255,
  31878. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31879. throw new TypeError("val must be string, number or Buffer")
  31880. }
  31881. function I(e, t, i, n, r) {
  31882. function o(e, t) {
  31883. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31884. }
  31885. var a = 1
  31886. , s = e.length
  31887. , l = t.length;
  31888. if (void 0 !== n && (n = String(n).toLowerCase(),
  31889. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31890. if (e.length < 2 || t.length < 2)
  31891. return -1;
  31892. a = 2,
  31893. s /= 2,
  31894. l /= 2,
  31895. i /= 2
  31896. }
  31897. var c;
  31898. if (r) {
  31899. var h = -1;
  31900. for (c = i; c < s; c++)
  31901. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31902. if (h === -1 && (h = c),
  31903. c - h + 1 === l)
  31904. return h * a
  31905. } else
  31906. h !== -1 && (c -= c - h),
  31907. h = -1
  31908. } else
  31909. for (i + l > s && (i = s - l),
  31910. c = i; c >= 0; c--) {
  31911. for (var u = !0, d = 0; d < l; d++)
  31912. if (o(e, c + d) !== o(t, d)) {
  31913. u = !1;
  31914. break
  31915. }
  31916. if (u)
  31917. return c
  31918. }
  31919. return -1
  31920. }
  31921. function E(e, t, i, n) {
  31922. i = Number(i) || 0;
  31923. var r = e.length - i;
  31924. n ? (n = Number(n),
  31925. n > r && (n = r)) : n = r;
  31926. var o = t.length;
  31927. if (o % 2 !== 0)
  31928. throw new TypeError("Invalid hex string");
  31929. n > o / 2 && (n = o / 2);
  31930. for (var a = 0; a < n; ++a) {
  31931. var s = parseInt(t.substr(2 * a, 2), 16);
  31932. if (isNaN(s))
  31933. return a;
  31934. e[i + a] = s
  31935. }
  31936. return a
  31937. }
  31938. function b(e, t, i, n) {
  31939. return q(j(t, e.length - i), e, i, n)
  31940. }
  31941. function w(e, t, i, n) {
  31942. return q(Y(t), e, i, n)
  31943. }
  31944. function _(e, t, i, n) {
  31945. return w(e, t, i, n)
  31946. }
  31947. function T(e, t, i, n) {
  31948. return q(Z(t), e, i, n)
  31949. }
  31950. function x(e, t, i, n) {
  31951. return q(X(t, e.length - i), e, i, n)
  31952. }
  31953. function S(e, t, i) {
  31954. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31955. }
  31956. function M(e, t, i) {
  31957. i = Math.min(e.length, i);
  31958. for (var n = [], r = t; r < i;) {
  31959. var o = e[r]
  31960. , a = null
  31961. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31962. if (r + s <= i) {
  31963. var l, c, h, u;
  31964. switch (s) {
  31965. case 1:
  31966. o < 128 && (a = o);
  31967. break;
  31968. case 2:
  31969. l = e[r + 1],
  31970. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31971. u > 127 && (a = u));
  31972. break;
  31973. case 3:
  31974. l = e[r + 1],
  31975. c = e[r + 2],
  31976. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31977. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31978. break;
  31979. case 4:
  31980. l = e[r + 1],
  31981. c = e[r + 2],
  31982. h = e[r + 3],
  31983. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31984. u > 65535 && u < 1114112 && (a = u))
  31985. }
  31986. }
  31987. null === a ? (a = 65533,
  31988. s = 1) : a > 65535 && (a -= 65536,
  31989. n.push(a >>> 10 & 1023 | 55296),
  31990. a = 56320 | 1023 & a),
  31991. n.push(a),
  31992. r += s
  31993. }
  31994. return R(n)
  31995. }
  31996. function R(e) {
  31997. var t = e.length;
  31998. if (t <= ee)
  31999. return String.fromCharCode.apply(String, e);
  32000. for (var i = "", n = 0; n < t;)
  32001. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32002. return i
  32003. }
  32004. function P(e, t, i) {
  32005. var n = "";
  32006. i = Math.min(e.length, i);
  32007. for (var r = t; r < i; ++r)
  32008. n += String.fromCharCode(127 & e[r]);
  32009. return n
  32010. }
  32011. function O(e, t, i) {
  32012. var n = "";
  32013. i = Math.min(e.length, i);
  32014. for (var r = t; r < i; ++r)
  32015. n += String.fromCharCode(e[r]);
  32016. return n
  32017. }
  32018. function L(e, t, i) {
  32019. var n = e.length;
  32020. (!t || t < 0) && (t = 0),
  32021. (!i || i < 0 || i > n) && (i = n);
  32022. for (var r = "", o = t; o < i; ++o)
  32023. r += W(e[o]);
  32024. return r
  32025. }
  32026. function D(e, t, i) {
  32027. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32028. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32029. return r
  32030. }
  32031. function N(e, t, i) {
  32032. if (e % 1 !== 0 || e < 0)
  32033. throw new RangeError("offset is not uint");
  32034. if (e + t > i)
  32035. throw new RangeError("Trying to access beyond buffer length")
  32036. }
  32037. function B(e, t, i, n, r, o) {
  32038. if (!a.isBuffer(e))
  32039. throw new TypeError('"buffer" argument must be a Buffer instance');
  32040. if (t > r || t < o)
  32041. throw new RangeError('"value" argument is out of bounds');
  32042. if (i + n > e.length)
  32043. throw new RangeError("Index out of range")
  32044. }
  32045. function F(e, t, i, n) {
  32046. t < 0 && (t = 65535 + t + 1);
  32047. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32048. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32049. }
  32050. function V(e, t, i, n) {
  32051. t < 0 && (t = 4294967295 + t + 1);
  32052. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32053. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32054. }
  32055. function U(e, t, i, n, r, o) {
  32056. if (i + n > e.length)
  32057. throw new RangeError("Index out of range");
  32058. if (i < 0)
  32059. throw new RangeError("Index out of range")
  32060. }
  32061. function k(e, t, i, n, r) {
  32062. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32063. J.write(e, t, i, n, 23, 4),
  32064. i + 4
  32065. }
  32066. function H(e, t, i, n, r) {
  32067. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32068. J.write(e, t, i, n, 52, 8),
  32069. i + 8
  32070. }
  32071. function G(e) {
  32072. if (e = z(e).replace(te, ""),
  32073. e.length < 2)
  32074. return "";
  32075. for (; e.length % 4 !== 0;)
  32076. e += "=";
  32077. return e
  32078. }
  32079. function z(e) {
  32080. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32081. }
  32082. function W(e) {
  32083. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32084. }
  32085. function j(e, t) {
  32086. t = t || 1 / 0;
  32087. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32088. if (i = e.charCodeAt(a),
  32089. i > 55295 && i < 57344) {
  32090. if (!r) {
  32091. if (i > 56319) {
  32092. (t -= 3) > -1 && o.push(239, 191, 189);
  32093. continue
  32094. }
  32095. if (a + 1 === n) {
  32096. (t -= 3) > -1 && o.push(239, 191, 189);
  32097. continue
  32098. }
  32099. r = i;
  32100. continue
  32101. }
  32102. if (i < 56320) {
  32103. (t -= 3) > -1 && o.push(239, 191, 189),
  32104. r = i;
  32105. continue
  32106. }
  32107. i = (r - 55296 << 10 | i - 56320) + 65536
  32108. } else
  32109. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32110. if (r = null,
  32111. i < 128) {
  32112. if ((t -= 1) < 0)
  32113. break;
  32114. o.push(i)
  32115. } else if (i < 2048) {
  32116. if ((t -= 2) < 0)
  32117. break;
  32118. o.push(i >> 6 | 192, 63 & i | 128)
  32119. } else if (i < 65536) {
  32120. if ((t -= 3) < 0)
  32121. break;
  32122. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32123. } else {
  32124. if (!(i < 1114112))
  32125. throw new Error("Invalid code point");
  32126. if ((t -= 4) < 0)
  32127. break;
  32128. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32129. }
  32130. }
  32131. return o
  32132. }
  32133. function Y(e) {
  32134. for (var t = [], i = 0; i < e.length; ++i)
  32135. t.push(255 & e.charCodeAt(i));
  32136. return t
  32137. }
  32138. function X(e, t) {
  32139. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32140. i = e.charCodeAt(a),
  32141. n = i >> 8,
  32142. r = i % 256,
  32143. o.push(r),
  32144. o.push(n);
  32145. return o
  32146. }
  32147. function Z(e) {
  32148. return Q.toByteArray(G(e))
  32149. }
  32150. function q(e, t, i, n) {
  32151. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32152. t[r + i] = e[r];
  32153. return r
  32154. }
  32155. function K(e) {
  32156. return e !== e
  32157. }
  32158. var Q = e("base64-js")
  32159. , J = e("ieee754")
  32160. , $ = e("isarray");
  32161. i.Buffer = a,
  32162. i.SlowBuffer = m,
  32163. i.INSPECT_MAX_BYTES = 50,
  32164. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32165. i.kMaxLength = r(),
  32166. a.poolSize = 8192,
  32167. a._augment = function (e) {
  32168. return e.__proto__ = a.prototype,
  32169. e
  32170. }
  32171. ,
  32172. a.from = function (e, t, i) {
  32173. return s(null, e, t, i)
  32174. }
  32175. ,
  32176. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32177. a.__proto__ = Uint8Array,
  32178. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32179. value: null,
  32180. configurable: !0
  32181. })),
  32182. a.alloc = function (e, t, i) {
  32183. return c(null, e, t, i)
  32184. }
  32185. ,
  32186. a.allocUnsafe = function (e) {
  32187. return h(null, e)
  32188. }
  32189. ,
  32190. a.allocUnsafeSlow = function (e) {
  32191. return h(null, e)
  32192. }
  32193. ,
  32194. a.isBuffer = function (e) {
  32195. return !(null == e || !e._isBuffer)
  32196. }
  32197. ,
  32198. a.compare = function (e, t) {
  32199. if (!a.isBuffer(e) || !a.isBuffer(t))
  32200. throw new TypeError("Arguments must be Buffers");
  32201. if (e === t)
  32202. return 0;
  32203. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32204. if (e[r] !== t[r]) {
  32205. i = e[r],
  32206. n = t[r];
  32207. break
  32208. }
  32209. return i < n ? -1 : n < i ? 1 : 0
  32210. }
  32211. ,
  32212. a.isEncoding = function (e) {
  32213. switch (String(e).toLowerCase()) {
  32214. case "hex":
  32215. case "utf8":
  32216. case "utf-8":
  32217. case "ascii":
  32218. case "latin1":
  32219. case "binary":
  32220. case "base64":
  32221. case "ucs2":
  32222. case "ucs-2":
  32223. case "utf16le":
  32224. case "utf-16le":
  32225. return !0;
  32226. default:
  32227. return !1
  32228. }
  32229. }
  32230. ,
  32231. a.concat = function (e, t) {
  32232. if (!$(e))
  32233. throw new TypeError('"list" argument must be an Array of Buffers');
  32234. if (0 === e.length)
  32235. return a.alloc(0);
  32236. var i;
  32237. if (void 0 === t)
  32238. for (t = 0,
  32239. i = 0; i < e.length; ++i)
  32240. t += e[i].length;
  32241. var n = a.allocUnsafe(t)
  32242. , r = 0;
  32243. for (i = 0; i < e.length; ++i) {
  32244. var o = e[i];
  32245. if (!a.isBuffer(o))
  32246. throw new TypeError('"list" argument must be an Array of Buffers');
  32247. o.copy(n, r),
  32248. r += o.length
  32249. }
  32250. return n
  32251. }
  32252. ,
  32253. a.byteLength = v,
  32254. a.prototype._isBuffer = !0,
  32255. a.prototype.swap16 = function () {
  32256. var e = this.length;
  32257. if (e % 2 !== 0)
  32258. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32259. for (var t = 0; t < e; t += 2)
  32260. y(this, t, t + 1);
  32261. return this
  32262. }
  32263. ,
  32264. a.prototype.swap32 = function () {
  32265. var e = this.length;
  32266. if (e % 4 !== 0)
  32267. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32268. for (var t = 0; t < e; t += 4)
  32269. y(this, t, t + 3),
  32270. y(this, t + 1, t + 2);
  32271. return this
  32272. }
  32273. ,
  32274. a.prototype.swap64 = function () {
  32275. var e = this.length;
  32276. if (e % 8 !== 0)
  32277. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32278. for (var t = 0; t < e; t += 8)
  32279. y(this, t, t + 7),
  32280. y(this, t + 1, t + 6),
  32281. y(this, t + 2, t + 5),
  32282. y(this, t + 3, t + 4);
  32283. return this
  32284. }
  32285. ,
  32286. a.prototype.toString = function () {
  32287. var e = 0 | this.length;
  32288. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32289. }
  32290. ,
  32291. a.prototype.equals = function (e) {
  32292. if (!a.isBuffer(e))
  32293. throw new TypeError("Argument must be a Buffer");
  32294. return this === e || 0 === a.compare(this, e)
  32295. }
  32296. ,
  32297. a.prototype.inspect = function () {
  32298. var e = ""
  32299. , t = i.INSPECT_MAX_BYTES;
  32300. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32301. this.length > t && (e += " ... ")),
  32302. "<Buffer " + e + ">"
  32303. }
  32304. ,
  32305. a.prototype.compare = function (e, t, i, n, r) {
  32306. if (!a.isBuffer(e))
  32307. throw new TypeError("Argument must be a Buffer");
  32308. if (void 0 === t && (t = 0),
  32309. void 0 === i && (i = e ? e.length : 0),
  32310. void 0 === n && (n = 0),
  32311. void 0 === r && (r = this.length),
  32312. t < 0 || i > e.length || n < 0 || r > this.length)
  32313. throw new RangeError("out of range index");
  32314. if (n >= r && t >= i)
  32315. return 0;
  32316. if (n >= r)
  32317. return -1;
  32318. if (t >= i)
  32319. return 1;
  32320. if (t >>>= 0,
  32321. i >>>= 0,
  32322. n >>>= 0,
  32323. r >>>= 0,
  32324. this === e)
  32325. return 0;
  32326. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32327. if (c[u] !== h[u]) {
  32328. o = c[u],
  32329. s = h[u];
  32330. break
  32331. }
  32332. return o < s ? -1 : s < o ? 1 : 0
  32333. }
  32334. ,
  32335. a.prototype.includes = function (e, t, i) {
  32336. return this.indexOf(e, t, i) !== -1
  32337. }
  32338. ,
  32339. a.prototype.indexOf = function (e, t, i) {
  32340. return C(this, e, t, i, !0)
  32341. }
  32342. ,
  32343. a.prototype.lastIndexOf = function (e, t, i) {
  32344. return C(this, e, t, i, !1)
  32345. }
  32346. ,
  32347. a.prototype.write = function (e, t, i, n) {
  32348. if (void 0 === t)
  32349. n = "utf8",
  32350. i = this.length,
  32351. t = 0;
  32352. else if (void 0 === i && "string" == typeof t)
  32353. n = t,
  32354. i = this.length,
  32355. t = 0;
  32356. else {
  32357. if (!isFinite(t))
  32358. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32359. t |= 0,
  32360. isFinite(i) ? (i |= 0,
  32361. void 0 === n && (n = "utf8")) : (n = i,
  32362. i = void 0)
  32363. }
  32364. var r = this.length - t;
  32365. if ((void 0 === i || i > r) && (i = r),
  32366. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32367. throw new RangeError("Attempt to write outside buffer bounds");
  32368. n || (n = "utf8");
  32369. for (var o = !1; ;)
  32370. switch (n) {
  32371. case "hex":
  32372. return E(this, e, t, i);
  32373. case "utf8":
  32374. case "utf-8":
  32375. return b(this, e, t, i);
  32376. case "ascii":
  32377. return w(this, e, t, i);
  32378. case "latin1":
  32379. case "binary":
  32380. return _(this, e, t, i);
  32381. case "base64":
  32382. return T(this, e, t, i);
  32383. case "ucs2":
  32384. case "ucs-2":
  32385. case "utf16le":
  32386. case "utf-16le":
  32387. return x(this, e, t, i);
  32388. default:
  32389. if (o)
  32390. throw new TypeError("Unknown encoding: " + n);
  32391. n = ("" + n).toLowerCase(),
  32392. o = !0
  32393. }
  32394. }
  32395. ,
  32396. a.prototype.toJSON = function () {
  32397. return {
  32398. type: "Buffer",
  32399. data: Array.prototype.slice.call(this._arr || this, 0)
  32400. }
  32401. }
  32402. ;
  32403. var ee = 4096;
  32404. a.prototype.slice = function (e, t) {
  32405. var i = this.length;
  32406. e = ~~e,
  32407. t = void 0 === t ? i : ~~t,
  32408. e < 0 ? (e += i,
  32409. e < 0 && (e = 0)) : e > i && (e = i),
  32410. t < 0 ? (t += i,
  32411. t < 0 && (t = 0)) : t > i && (t = i),
  32412. t < e && (t = e);
  32413. var n;
  32414. if (a.TYPED_ARRAY_SUPPORT)
  32415. n = this.subarray(e, t),
  32416. n.__proto__ = a.prototype;
  32417. else {
  32418. var r = t - e;
  32419. n = new a(r, void 0);
  32420. for (var o = 0; o < r; ++o)
  32421. n[o] = this[o + e]
  32422. }
  32423. return n
  32424. }
  32425. ,
  32426. a.prototype.readUIntLE = function (e, t, i) {
  32427. e |= 0,
  32428. t |= 0,
  32429. i || N(e, t, this.length);
  32430. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  32431. n += this[e + o] * r;
  32432. return n
  32433. }
  32434. ,
  32435. a.prototype.readUIntBE = function (e, t, i) {
  32436. e |= 0,
  32437. t |= 0,
  32438. i || N(e, t, this.length);
  32439. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256);)
  32440. n += this[e + --t] * r;
  32441. return n
  32442. }
  32443. ,
  32444. a.prototype.readUInt8 = function (e, t) {
  32445. return t || N(e, 1, this.length),
  32446. this[e]
  32447. }
  32448. ,
  32449. a.prototype.readUInt16LE = function (e, t) {
  32450. return t || N(e, 2, this.length),
  32451. this[e] | this[e + 1] << 8
  32452. }
  32453. ,
  32454. a.prototype.readUInt16BE = function (e, t) {
  32455. return t || N(e, 2, this.length),
  32456. this[e] << 8 | this[e + 1]
  32457. }
  32458. ,
  32459. a.prototype.readUInt32LE = function (e, t) {
  32460. return t || N(e, 4, this.length),
  32461. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32462. }
  32463. ,
  32464. a.prototype.readUInt32BE = function (e, t) {
  32465. return t || N(e, 4, this.length),
  32466. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32467. }
  32468. ,
  32469. a.prototype.readIntLE = function (e, t, i) {
  32470. e |= 0,
  32471. t |= 0,
  32472. i || N(e, t, this.length);
  32473. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  32474. n += this[e + o] * r;
  32475. return r *= 128,
  32476. n >= r && (n -= Math.pow(2, 8 * t)),
  32477. n
  32478. }
  32479. ,
  32480. a.prototype.readIntBE = function (e, t, i) {
  32481. e |= 0,
  32482. t |= 0,
  32483. i || N(e, t, this.length);
  32484. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256);)
  32485. o += this[e + --n] * r;
  32486. return r *= 128,
  32487. o >= r && (o -= Math.pow(2, 8 * t)),
  32488. o
  32489. }
  32490. ,
  32491. a.prototype.readInt8 = function (e, t) {
  32492. return t || N(e, 1, this.length),
  32493. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32494. }
  32495. ,
  32496. a.prototype.readInt16LE = function (e, t) {
  32497. t || N(e, 2, this.length);
  32498. var i = this[e] | this[e + 1] << 8;
  32499. return 32768 & i ? 4294901760 | i : i
  32500. }
  32501. ,
  32502. a.prototype.readInt16BE = function (e, t) {
  32503. t || N(e, 2, this.length);
  32504. var i = this[e + 1] | this[e] << 8;
  32505. return 32768 & i ? 4294901760 | i : i
  32506. }
  32507. ,
  32508. a.prototype.readInt32LE = function (e, t) {
  32509. return t || N(e, 4, this.length),
  32510. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32511. }
  32512. ,
  32513. a.prototype.readInt32BE = function (e, t) {
  32514. return t || N(e, 4, this.length),
  32515. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32516. }
  32517. ,
  32518. a.prototype.readFloatLE = function (e, t) {
  32519. return t || N(e, 4, this.length),
  32520. J.read(this, e, !0, 23, 4)
  32521. }
  32522. ,
  32523. a.prototype.readFloatBE = function (e, t) {
  32524. return t || N(e, 4, this.length),
  32525. J.read(this, e, !1, 23, 4)
  32526. }
  32527. ,
  32528. a.prototype.readDoubleLE = function (e, t) {
  32529. return t || N(e, 8, this.length),
  32530. J.read(this, e, !0, 52, 8)
  32531. }
  32532. ,
  32533. a.prototype.readDoubleBE = function (e, t) {
  32534. return t || N(e, 8, this.length),
  32535. J.read(this, e, !1, 52, 8)
  32536. }
  32537. ,
  32538. a.prototype.writeUIntLE = function (e, t, i, n) {
  32539. if (e = +e,
  32540. t |= 0,
  32541. i |= 0,
  32542. !n) {
  32543. var r = Math.pow(2, 8 * i) - 1;
  32544. B(this, e, t, i, r, 0)
  32545. }
  32546. var o = 1
  32547. , a = 0;
  32548. for (this[t] = 255 & e; ++a < i && (o *= 256);)
  32549. this[t + a] = e / o & 255;
  32550. return t + i
  32551. }
  32552. ,
  32553. a.prototype.writeUIntBE = function (e, t, i, n) {
  32554. if (e = +e,
  32555. t |= 0,
  32556. i |= 0,
  32557. !n) {
  32558. var r = Math.pow(2, 8 * i) - 1;
  32559. B(this, e, t, i, r, 0)
  32560. }
  32561. var o = i - 1
  32562. , a = 1;
  32563. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  32564. this[t + o] = e / a & 255;
  32565. return t + i
  32566. }
  32567. ,
  32568. a.prototype.writeUInt8 = function (e, t, i) {
  32569. return e = +e,
  32570. t |= 0,
  32571. i || B(this, e, t, 1, 255, 0),
  32572. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32573. this[t] = 255 & e,
  32574. t + 1
  32575. }
  32576. ,
  32577. a.prototype.writeUInt16LE = function (e, t, i) {
  32578. return e = +e,
  32579. t |= 0,
  32580. i || B(this, e, t, 2, 65535, 0),
  32581. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32582. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32583. t + 2
  32584. }
  32585. ,
  32586. a.prototype.writeUInt16BE = function (e, t, i) {
  32587. return e = +e,
  32588. t |= 0,
  32589. i || B(this, e, t, 2, 65535, 0),
  32590. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32591. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32592. t + 2
  32593. }
  32594. ,
  32595. a.prototype.writeUInt32LE = function (e, t, i) {
  32596. return e = +e,
  32597. t |= 0,
  32598. i || B(this, e, t, 4, 4294967295, 0),
  32599. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32600. this[t + 2] = e >>> 16,
  32601. this[t + 1] = e >>> 8,
  32602. this[t] = 255 & e) : V(this, e, t, !0),
  32603. t + 4
  32604. }
  32605. ,
  32606. a.prototype.writeUInt32BE = function (e, t, i) {
  32607. return e = +e,
  32608. t |= 0,
  32609. i || B(this, e, t, 4, 4294967295, 0),
  32610. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32611. this[t + 1] = e >>> 16,
  32612. this[t + 2] = e >>> 8,
  32613. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32614. t + 4
  32615. }
  32616. ,
  32617. a.prototype.writeIntLE = function (e, t, i, n) {
  32618. if (e = +e,
  32619. t |= 0,
  32620. !n) {
  32621. var r = Math.pow(2, 8 * i - 1);
  32622. B(this, e, t, i, r - 1, -r)
  32623. }
  32624. var o = 0
  32625. , a = 1
  32626. , s = 0;
  32627. for (this[t] = 255 & e; ++o < i && (a *= 256);)
  32628. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32629. this[t + o] = (e / a >> 0) - s & 255;
  32630. return t + i
  32631. }
  32632. ,
  32633. a.prototype.writeIntBE = function (e, t, i, n) {
  32634. if (e = +e,
  32635. t |= 0,
  32636. !n) {
  32637. var r = Math.pow(2, 8 * i - 1);
  32638. B(this, e, t, i, r - 1, -r)
  32639. }
  32640. var o = i - 1
  32641. , a = 1
  32642. , s = 0;
  32643. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  32644. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32645. this[t + o] = (e / a >> 0) - s & 255;
  32646. return t + i
  32647. }
  32648. ,
  32649. a.prototype.writeInt8 = function (e, t, i) {
  32650. return e = +e,
  32651. t |= 0,
  32652. i || B(this, e, t, 1, 127, -128),
  32653. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32654. e < 0 && (e = 255 + e + 1),
  32655. this[t] = 255 & e,
  32656. t + 1
  32657. }
  32658. ,
  32659. a.prototype.writeInt16LE = function (e, t, i) {
  32660. return e = +e,
  32661. t |= 0,
  32662. i || B(this, e, t, 2, 32767, -32768),
  32663. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32664. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32665. t + 2
  32666. }
  32667. ,
  32668. a.prototype.writeInt16BE = function (e, t, i) {
  32669. return e = +e,
  32670. t |= 0,
  32671. i || B(this, e, t, 2, 32767, -32768),
  32672. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32673. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32674. t + 2
  32675. }
  32676. ,
  32677. a.prototype.writeInt32LE = function (e, t, i) {
  32678. return e = +e,
  32679. t |= 0,
  32680. i || B(this, e, t, 4, 2147483647, -2147483648),
  32681. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32682. this[t + 1] = e >>> 8,
  32683. this[t + 2] = e >>> 16,
  32684. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32685. t + 4
  32686. }
  32687. ,
  32688. a.prototype.writeInt32BE = function (e, t, i) {
  32689. return e = +e,
  32690. t |= 0,
  32691. i || B(this, e, t, 4, 2147483647, -2147483648),
  32692. e < 0 && (e = 4294967295 + e + 1),
  32693. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32694. this[t + 1] = e >>> 16,
  32695. this[t + 2] = e >>> 8,
  32696. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32697. t + 4
  32698. }
  32699. ,
  32700. a.prototype.writeFloatLE = function (e, t, i) {
  32701. return k(this, e, t, !0, i)
  32702. }
  32703. ,
  32704. a.prototype.writeFloatBE = function (e, t, i) {
  32705. return k(this, e, t, !1, i)
  32706. }
  32707. ,
  32708. a.prototype.writeDoubleLE = function (e, t, i) {
  32709. return H(this, e, t, !0, i)
  32710. }
  32711. ,
  32712. a.prototype.writeDoubleBE = function (e, t, i) {
  32713. return H(this, e, t, !1, i)
  32714. }
  32715. ,
  32716. a.prototype.copy = function (e, t, i, n) {
  32717. if (i || (i = 0),
  32718. n || 0 === n || (n = this.length),
  32719. t >= e.length && (t = e.length),
  32720. t || (t = 0),
  32721. n > 0 && n < i && (n = i),
  32722. n === i)
  32723. return 0;
  32724. if (0 === e.length || 0 === this.length)
  32725. return 0;
  32726. if (t < 0)
  32727. throw new RangeError("targetStart out of bounds");
  32728. if (i < 0 || i >= this.length)
  32729. throw new RangeError("sourceStart out of bounds");
  32730. if (n < 0)
  32731. throw new RangeError("sourceEnd out of bounds");
  32732. n > this.length && (n = this.length),
  32733. e.length - t < n - i && (n = e.length - t + i);
  32734. var r, o = n - i;
  32735. if (this === e && i < t && t < n)
  32736. for (r = o - 1; r >= 0; --r)
  32737. e[r + t] = this[r + i];
  32738. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32739. for (r = 0; r < o; ++r)
  32740. e[r + t] = this[r + i];
  32741. else
  32742. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32743. return o
  32744. }
  32745. ,
  32746. a.prototype.fill = function (e, t, i, n) {
  32747. if ("string" == typeof e) {
  32748. if ("string" == typeof t ? (n = t,
  32749. t = 0,
  32750. i = this.length) : "string" == typeof i && (n = i,
  32751. i = this.length),
  32752. 1 === e.length) {
  32753. var r = e.charCodeAt(0);
  32754. r < 256 && (e = r)
  32755. }
  32756. if (void 0 !== n && "string" != typeof n)
  32757. throw new TypeError("encoding must be a string");
  32758. if ("string" == typeof n && !a.isEncoding(n))
  32759. throw new TypeError("Unknown encoding: " + n)
  32760. } else
  32761. "number" == typeof e && (e &= 255);
  32762. if (t < 0 || this.length < t || this.length < i)
  32763. throw new RangeError("Out of range index");
  32764. if (i <= t)
  32765. return this;
  32766. t >>>= 0,
  32767. i = void 0 === i ? this.length : i >>> 0,
  32768. e || (e = 0);
  32769. var o;
  32770. if ("number" == typeof e)
  32771. for (o = t; o < i; ++o)
  32772. this[o] = e;
  32773. else {
  32774. var s = a.isBuffer(e) ? e : j(new a(e, n).toString())
  32775. , l = s.length;
  32776. for (o = 0; o < i - t; ++o)
  32777. this[o + t] = s[o % l]
  32778. }
  32779. return this
  32780. }
  32781. ;
  32782. var te = /[^+\/0-9A-Za-z-_]/g
  32783. }
  32784. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32785. }
  32786. , {
  32787. "base64-js": 199,
  32788. ieee754: 200,
  32789. isarray: 201
  32790. }],
  32791. 199: [function (e, t, i) {
  32792. "use strict";
  32793. function n(e) {
  32794. var t = e.length;
  32795. if (t % 4 > 0)
  32796. throw new Error("Invalid string. Length must be a multiple of 4");
  32797. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32798. }
  32799. function r(e) {
  32800. return 3 * e.length / 4 - n(e)
  32801. }
  32802. function o(e) {
  32803. var t, i, r, o, a, s, l = e.length;
  32804. a = n(e),
  32805. s = new u(3 * l / 4 - a),
  32806. r = a > 0 ? l - 4 : l;
  32807. var c = 0;
  32808. for (t = 0,
  32809. i = 0; t < r; t += 4,
  32810. i += 3)
  32811. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32812. s[c++] = o >> 16 & 255,
  32813. s[c++] = o >> 8 & 255,
  32814. s[c++] = 255 & o;
  32815. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32816. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32817. s[c++] = o >> 8 & 255,
  32818. s[c++] = 255 & o),
  32819. s
  32820. }
  32821. function a(e) {
  32822. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32823. }
  32824. function s(e, t, i) {
  32825. for (var n, r = [], o = t; o < i; o += 3)
  32826. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32827. r.push(a(n));
  32828. return r.join("")
  32829. }
  32830. function l(e) {
  32831. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32832. o.push(s(e, l, l + a > h ? h : l + a));
  32833. return 1 === n ? (t = e[i - 1],
  32834. r += c[t >> 2],
  32835. r += c[t << 4 & 63],
  32836. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32837. r += c[t >> 10],
  32838. r += c[t >> 4 & 63],
  32839. r += c[t << 2 & 63],
  32840. r += "="),
  32841. o.push(r),
  32842. o.join("")
  32843. }
  32844. i.byteLength = r,
  32845. i.toByteArray = o,
  32846. i.fromByteArray = l;
  32847. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32848. c[p] = d[p],
  32849. h[d.charCodeAt(p)] = p;
  32850. h["-".charCodeAt(0)] = 62,
  32851. h["_".charCodeAt(0)] = 63
  32852. }
  32853. , {}],
  32854. 200: [function (e, t, i) {
  32855. i.read = function (e, t, i, n, r) {
  32856. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32857. for (u += d,
  32858. o = p & (1 << -h) - 1,
  32859. p >>= -h,
  32860. h += s; h > 0; o = 256 * o + e[t + u],
  32861. u += d,
  32862. h -= 8)
  32863. ;
  32864. for (a = o & (1 << -h) - 1,
  32865. o >>= -h,
  32866. h += n; h > 0; a = 256 * a + e[t + u],
  32867. u += d,
  32868. h -= 8)
  32869. ;
  32870. if (0 === o)
  32871. o = 1 - c;
  32872. else {
  32873. if (o === l)
  32874. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32875. a += Math.pow(2, n),
  32876. o -= c
  32877. }
  32878. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32879. }
  32880. ,
  32881. i.write = function (e, t, i, n, r, o) {
  32882. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32883. for (t = Math.abs(t),
  32884. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32885. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32886. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32887. l *= 2),
  32888. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32889. t * l >= 2 && (a++,
  32890. l /= 2),
  32891. a + u >= h ? (s = 0,
  32892. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32893. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32894. a = 0)); r >= 8; e[i + p] = 255 & s,
  32895. p += f,
  32896. s /= 256,
  32897. r -= 8)
  32898. ;
  32899. for (a = a << r | s,
  32900. c += r; c > 0; e[i + p] = 255 & a,
  32901. p += f,
  32902. a /= 256,
  32903. c -= 8)
  32904. ;
  32905. e[i + p - f] |= 128 * g
  32906. }
  32907. }
  32908. , {}],
  32909. 201: [function (e, t, i) {
  32910. var n = {}.toString;
  32911. t.exports = Array.isArray || function (e) {
  32912. return "[object Array]" == n.call(e)
  32913. }
  32914. }
  32915. , {}],
  32916. 202: [function (e, t, i) {
  32917. function n() {
  32918. this._events = this._events || {},
  32919. this._maxListeners = this._maxListeners || void 0
  32920. }
  32921. function r(e) {
  32922. return "function" == typeof e
  32923. }
  32924. function o(e) {
  32925. return "number" == typeof e
  32926. }
  32927. function a(e) {
  32928. return "object" == typeof e && null !== e
  32929. }
  32930. function s(e) {
  32931. return void 0 === e
  32932. }
  32933. t.exports = n,
  32934. n.EventEmitter = n,
  32935. n.prototype._events = void 0,
  32936. n.prototype._maxListeners = void 0,
  32937. n.defaultMaxListeners = 10,
  32938. n.prototype.setMaxListeners = function (e) {
  32939. if (!o(e) || e < 0 || isNaN(e))
  32940. throw TypeError("n must be a positive number");
  32941. return this._maxListeners = e,
  32942. this
  32943. }
  32944. ,
  32945. n.prototype.emit = function (e) {
  32946. var t, i, n, o, l, c;
  32947. if (this._events || (this._events = {}),
  32948. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32949. if (t = arguments[1],
  32950. t instanceof Error)
  32951. throw t;
  32952. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32953. throw h.context = t,
  32954. h
  32955. }
  32956. if (i = this._events[e],
  32957. s(i))
  32958. return !1;
  32959. if (r(i))
  32960. switch (arguments.length) {
  32961. case 1:
  32962. i.call(this);
  32963. break;
  32964. case 2:
  32965. i.call(this, arguments[1]);
  32966. break;
  32967. case 3:
  32968. i.call(this, arguments[1], arguments[2]);
  32969. break;
  32970. default:
  32971. o = Array.prototype.slice.call(arguments, 1),
  32972. i.apply(this, o)
  32973. }
  32974. else if (a(i))
  32975. for (o = Array.prototype.slice.call(arguments, 1),
  32976. c = i.slice(),
  32977. n = c.length,
  32978. l = 0; l < n; l++)
  32979. c[l].apply(this, o);
  32980. return !0
  32981. }
  32982. ,
  32983. n.prototype.addListener = function (e, t) {
  32984. var i;
  32985. if (!r(t))
  32986. throw TypeError("listener must be a function");
  32987. return this._events || (this._events = {}),
  32988. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32989. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32990. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32991. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32992. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32993. "function" == typeof console.trace && console.trace())),
  32994. this
  32995. }
  32996. ,
  32997. n.prototype.on = n.prototype.addListener,
  32998. n.prototype.once = function (e, t) {
  32999. function i() {
  33000. this.removeListener(e, i),
  33001. n || (n = !0,
  33002. t.apply(this, arguments))
  33003. }
  33004. if (!r(t))
  33005. throw TypeError("listener must be a function");
  33006. var n = !1;
  33007. return i.listener = t,
  33008. this.on(e, i),
  33009. this
  33010. }
  33011. ,
  33012. n.prototype.removeListener = function (e, t) {
  33013. var i, n, o, s;
  33014. if (!r(t))
  33015. throw TypeError("listener must be a function");
  33016. if (!this._events || !this._events[e])
  33017. return this;
  33018. if (i = this._events[e],
  33019. o = i.length,
  33020. n = -1,
  33021. i === t || r(i.listener) && i.listener === t)
  33022. delete this._events[e],
  33023. this._events.removeListener && this.emit("removeListener", e, t);
  33024. else if (a(i)) {
  33025. for (s = o; s-- > 0;)
  33026. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33027. n = s;
  33028. break
  33029. }
  33030. if (n < 0)
  33031. return this;
  33032. 1 === i.length ? (i.length = 0,
  33033. delete this._events[e]) : i.splice(n, 1),
  33034. this._events.removeListener && this.emit("removeListener", e, t)
  33035. }
  33036. return this
  33037. }
  33038. ,
  33039. n.prototype.removeAllListeners = function (e) {
  33040. var t, i;
  33041. if (!this._events)
  33042. return this;
  33043. if (!this._events.removeListener)
  33044. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33045. this;
  33046. if (0 === arguments.length) {
  33047. for (t in this._events)
  33048. "removeListener" !== t && this.removeAllListeners(t);
  33049. return this.removeAllListeners("removeListener"),
  33050. this._events = {},
  33051. this
  33052. }
  33053. if (i = this._events[e],
  33054. r(i))
  33055. this.removeListener(e, i);
  33056. else if (i)
  33057. for (; i.length;)
  33058. this.removeListener(e, i[i.length - 1]);
  33059. return delete this._events[e],
  33060. this
  33061. }
  33062. ,
  33063. n.prototype.listeners = function (e) {
  33064. var t;
  33065. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33066. }
  33067. ,
  33068. n.prototype.listenerCount = function (e) {
  33069. if (this._events) {
  33070. var t = this._events[e];
  33071. if (r(t))
  33072. return 1;
  33073. if (t)
  33074. return t.length
  33075. }
  33076. return 0
  33077. }
  33078. ,
  33079. n.listenerCount = function (e, t) {
  33080. return e.listenerCount(t)
  33081. }
  33082. }
  33083. , {}],
  33084. 203: [function (e, t, i) {
  33085. function n() {
  33086. throw new Error("setTimeout has not been defined")
  33087. }
  33088. function r() {
  33089. throw new Error("clearTimeout has not been defined")
  33090. }
  33091. function o(e) {
  33092. if (u === setTimeout)
  33093. return setTimeout(e, 0);
  33094. if ((u === n || !u) && setTimeout)
  33095. return u = setTimeout,
  33096. setTimeout(e, 0);
  33097. try {
  33098. return u(e, 0)
  33099. } catch (t) {
  33100. try {
  33101. return u.call(null, e, 0)
  33102. } catch (t) {
  33103. return u.call(this, e, 0)
  33104. }
  33105. }
  33106. }
  33107. function a(e) {
  33108. if (d === clearTimeout)
  33109. return clearTimeout(e);
  33110. if ((d === r || !d) && clearTimeout)
  33111. return d = clearTimeout,
  33112. clearTimeout(e);
  33113. try {
  33114. return d(e)
  33115. } catch (t) {
  33116. try {
  33117. return d.call(null, e)
  33118. } catch (t) {
  33119. return d.call(this, e)
  33120. }
  33121. }
  33122. }
  33123. function s() {
  33124. m && f && (m = !1,
  33125. f.length ? g = f.concat(g) : v = -1,
  33126. g.length && l())
  33127. }
  33128. function l() {
  33129. if (!m) {
  33130. var e = o(s);
  33131. m = !0;
  33132. for (var t = g.length; t;) {
  33133. for (f = g,
  33134. g = []; ++v < t;)
  33135. f && f[v].run();
  33136. v = -1,
  33137. t = g.length
  33138. }
  33139. f = null,
  33140. m = !1,
  33141. a(e)
  33142. }
  33143. }
  33144. function c(e, t) {
  33145. this.fun = e,
  33146. this.array = t
  33147. }
  33148. function h() { }
  33149. var u, d, p = t.exports = {};
  33150. !function () {
  33151. try {
  33152. u = "function" == typeof setTimeout ? setTimeout : n
  33153. } catch (e) {
  33154. u = n
  33155. }
  33156. try {
  33157. d = "function" == typeof clearTimeout ? clearTimeout : r
  33158. } catch (e) {
  33159. d = r
  33160. }
  33161. }();
  33162. var f, g = [], m = !1, v = -1;
  33163. p.nextTick = function (e) {
  33164. var t = new Array(arguments.length - 1);
  33165. if (arguments.length > 1)
  33166. for (var i = 1; i < arguments.length; i++)
  33167. t[i - 1] = arguments[i];
  33168. g.push(new c(e, t)),
  33169. 1 !== g.length || m || o(l)
  33170. }
  33171. ,
  33172. c.prototype.run = function () {
  33173. this.fun.apply(null, this.array)
  33174. }
  33175. ,
  33176. p.title = "browser",
  33177. p.browser = !0,
  33178. p.env = {},
  33179. p.argv = [],
  33180. p.version = "",
  33181. p.versions = {},
  33182. p.on = h,
  33183. p.addListener = h,
  33184. p.once = h,
  33185. p.off = h,
  33186. p.removeListener = h,
  33187. p.removeAllListeners = h,
  33188. p.emit = h,
  33189. p.binding = function (e) {
  33190. throw new Error("process.binding is not supported")
  33191. }
  33192. ,
  33193. p.cwd = function () {
  33194. return "/"
  33195. }
  33196. ,
  33197. p.chdir = function (e) {
  33198. throw new Error("process.chdir is not supported")
  33199. }
  33200. ,
  33201. p.umask = function () {
  33202. return 0
  33203. }
  33204. }
  33205. , {}],
  33206. 204: [function (e, t, i) {
  33207. (function (e) {
  33208. !function (n) {
  33209. function r(e) {
  33210. throw new RangeError(L[e])
  33211. }
  33212. function o(e, t) {
  33213. for (var i = e.length, n = []; i--;)
  33214. n[i] = t(e[i]);
  33215. return n
  33216. }
  33217. function a(e, t) {
  33218. var i = e.split("@")
  33219. , n = "";
  33220. i.length > 1 && (n = i[0] + "@",
  33221. e = i[1]),
  33222. e = e.replace(O, ".");
  33223. var r = e.split(".")
  33224. , a = o(r, t).join(".");
  33225. return n + a
  33226. }
  33227. function s(e) {
  33228. for (var t, i, n = [], r = 0, o = e.length; r < o;)
  33229. t = e.charCodeAt(r++),
  33230. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33231. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33232. r--)) : n.push(t);
  33233. return n
  33234. }
  33235. function l(e) {
  33236. return o(e, function (e) {
  33237. var t = "";
  33238. return e > 65535 && (e -= 65536,
  33239. t += B(e >>> 10 & 1023 | 55296),
  33240. e = 56320 | 1023 & e),
  33241. t += B(e)
  33242. }).join("")
  33243. }
  33244. function c(e) {
  33245. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33246. }
  33247. function h(e, t) {
  33248. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33249. }
  33250. function u(e, t, i) {
  33251. var n = 0;
  33252. for (e = i ? N(e / T) : e >> 1,
  33253. e += N(e / t); e > D * w >> 1; n += E)
  33254. e = N(e / D);
  33255. return N(n + (D + 1) * e / (e + _))
  33256. }
  33257. function d(e) {
  33258. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33259. for (i = e.lastIndexOf(M),
  33260. i < 0 && (i = 0),
  33261. n = 0; n < i; ++n)
  33262. e.charCodeAt(n) >= 128 && r("not-basic"),
  33263. g.push(e.charCodeAt(n));
  33264. for (o = i > 0 ? i + 1 : 0; o < m;) {
  33265. for (a = v,
  33266. s = 1,
  33267. h = E; o >= m && r("invalid-input"),
  33268. d = c(e.charCodeAt(o++)),
  33269. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33270. v += d * s,
  33271. p = h <= y ? b : h >= y + w ? w : h - y,
  33272. !(d < p); h += E)
  33273. f = E - p,
  33274. s > N(I / f) && r("overflow"),
  33275. s *= f;
  33276. t = g.length + 1,
  33277. y = u(v - a, t, 0 == a),
  33278. N(v / t) > I - A && r("overflow"),
  33279. A += N(v / t),
  33280. v %= t,
  33281. g.splice(v++, 0, A)
  33282. }
  33283. return l(g)
  33284. }
  33285. function p(e) {
  33286. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33287. for (e = s(e),
  33288. m = e.length,
  33289. t = S,
  33290. i = 0,
  33291. a = x,
  33292. l = 0; l < m; ++l)
  33293. g = e[l],
  33294. g < 128 && C.push(B(g));
  33295. for (n = o = C.length,
  33296. o && C.push(M); n < m;) {
  33297. for (c = I,
  33298. l = 0; l < m; ++l)
  33299. g = e[l],
  33300. g >= t && g < c && (c = g);
  33301. for (v = n + 1,
  33302. c - t > N((I - i) / v) && r("overflow"),
  33303. i += (c - t) * v,
  33304. t = c,
  33305. l = 0; l < m; ++l)
  33306. if (g = e[l],
  33307. g < t && ++i > I && r("overflow"),
  33308. g == t) {
  33309. for (d = i,
  33310. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33311. !(d < f); p += E)
  33312. y = d - f,
  33313. A = E - f,
  33314. C.push(B(h(f + y % A, 0))),
  33315. d = N(y / A);
  33316. C.push(B(h(d, 0))),
  33317. a = u(i, v, n == o),
  33318. i = 0,
  33319. ++n
  33320. }
  33321. ++i,
  33322. ++t
  33323. }
  33324. return C.join("")
  33325. }
  33326. function f(e) {
  33327. return a(e, function (e) {
  33328. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33329. })
  33330. }
  33331. function g(e) {
  33332. return a(e, function (e) {
  33333. return P.test(e) ? "xn--" + p(e) : e
  33334. })
  33335. }
  33336. var m = "object" == typeof i && i && !i.nodeType && i
  33337. , v = "object" == typeof t && t && !t.nodeType && t
  33338. , A = "object" == typeof e && e;
  33339. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33340. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33341. overflow: "Overflow: input needs wider integers to process",
  33342. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33343. "invalid-input": "Invalid input"
  33344. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33345. if (y = {
  33346. version: "1.4.1",
  33347. ucs2: {
  33348. decode: s,
  33349. encode: l
  33350. },
  33351. decode: d,
  33352. encode: p,
  33353. toASCII: g,
  33354. toUnicode: f
  33355. },
  33356. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33357. define("punycode", function () {
  33358. return y
  33359. });
  33360. else if (m && v)
  33361. if (t.exports == m)
  33362. v.exports = y;
  33363. else
  33364. for (C in y)
  33365. y.hasOwnProperty(C) && (m[C] = y[C]);
  33366. else
  33367. n.punycode = y
  33368. }(this)
  33369. }
  33370. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33371. }
  33372. , {}],
  33373. 205: [function (e, t, i) {
  33374. "use strict";
  33375. function n(e, t) {
  33376. return Object.prototype.hasOwnProperty.call(e, t)
  33377. }
  33378. t.exports = function (e, t, i, o) {
  33379. t = t || "&",
  33380. i = i || "=";
  33381. var a = {};
  33382. if ("string" != typeof e || 0 === e.length)
  33383. return a;
  33384. var s = /\+/g;
  33385. e = e.split(t);
  33386. var l = 1e3;
  33387. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33388. var c = e.length;
  33389. l > 0 && c > l && (c = l);
  33390. for (var h = 0; h < c; ++h) {
  33391. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33392. m >= 0 ? (u = g.substr(0, m),
  33393. d = g.substr(m + 1)) : (u = g,
  33394. d = ""),
  33395. p = decodeURIComponent(u),
  33396. f = decodeURIComponent(d),
  33397. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33398. }
  33399. return a
  33400. }
  33401. ;
  33402. var r = Array.isArray || function (e) {
  33403. return "[object Array]" === Object.prototype.toString.call(e)
  33404. }
  33405. }
  33406. , {}],
  33407. 206: [function (e, t, i) {
  33408. "use strict";
  33409. function n(e, t) {
  33410. if (e.map)
  33411. return e.map(t);
  33412. for (var i = [], n = 0; n < e.length; n++)
  33413. i.push(t(e[n], n));
  33414. return i
  33415. }
  33416. var r = function (e) {
  33417. switch (typeof e) {
  33418. case "string":
  33419. return e;
  33420. case "boolean":
  33421. return e ? "true" : "false";
  33422. case "number":
  33423. return isFinite(e) ? e : "";
  33424. default:
  33425. return ""
  33426. }
  33427. };
  33428. t.exports = function (e, t, i, s) {
  33429. return t = t || "&",
  33430. i = i || "=",
  33431. null === e && (e = void 0),
  33432. "object" == typeof e ? n(a(e), function (a) {
  33433. var s = encodeURIComponent(r(a)) + i;
  33434. return o(e[a]) ? n(e[a], function (e) {
  33435. return s + encodeURIComponent(r(e))
  33436. }).join(t) : s + encodeURIComponent(r(e[a]))
  33437. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33438. }
  33439. ;
  33440. var o = Array.isArray || function (e) {
  33441. return "[object Array]" === Object.prototype.toString.call(e)
  33442. }
  33443. , a = Object.keys || function (e) {
  33444. var t = [];
  33445. for (var i in e)
  33446. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33447. return t
  33448. }
  33449. }
  33450. , {}],
  33451. 207: [function (e, t, i) {
  33452. "use strict";
  33453. i.decode = i.parse = e("./decode"),
  33454. i.encode = i.stringify = e("./encode")
  33455. }
  33456. , {
  33457. "./decode": 205,
  33458. "./encode": 206
  33459. }],
  33460. 208: [function (e, t, i) {
  33461. "use strict";
  33462. function n() {
  33463. this.protocol = null,
  33464. this.slashes = null,
  33465. this.auth = null,
  33466. this.host = null,
  33467. this.port = null,
  33468. this.hostname = null,
  33469. this.hash = null,
  33470. this.search = null,
  33471. this.query = null,
  33472. this.pathname = null,
  33473. this.path = null,
  33474. this.href = null
  33475. }
  33476. function r(e, t, i) {
  33477. if (e && c.isObject(e) && e instanceof n)
  33478. return e;
  33479. var r = new n;
  33480. return r.parse(e, t, i),
  33481. r
  33482. }
  33483. function o(e) {
  33484. return c.isString(e) && (e = r(e)),
  33485. e instanceof n ? e.format() : n.prototype.format.call(e)
  33486. }
  33487. function a(e, t) {
  33488. return r(e, !1, !0).resolve(t)
  33489. }
  33490. function s(e, t) {
  33491. return e ? r(e, !1, !0).resolveObject(t) : t
  33492. }
  33493. var l = e("punycode")
  33494. , c = e("./util");
  33495. i.parse = r,
  33496. i.resolve = a,
  33497. i.resolveObject = s,
  33498. i.format = o,
  33499. i.Url = n;
  33500. var h = /^([a-z0-9.+-]+:)/i
  33501. , u = /:[0-9]*$/
  33502. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33503. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33504. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33505. , g = ["'"].concat(f)
  33506. , m = ["%", "/", "?", ";", "#"].concat(g)
  33507. , v = ["/", "?", "#"]
  33508. , A = 255
  33509. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33510. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33511. , I = {
  33512. javascript: !0,
  33513. "javascript:": !0
  33514. }
  33515. , E = {
  33516. javascript: !0,
  33517. "javascript:": !0
  33518. }
  33519. , b = {
  33520. http: !0,
  33521. https: !0,
  33522. ftp: !0,
  33523. gopher: !0,
  33524. file: !0,
  33525. "http:": !0,
  33526. "https:": !0,
  33527. "ftp:": !0,
  33528. "gopher:": !0,
  33529. "file:": !0
  33530. }
  33531. , w = e("querystring");
  33532. n.prototype.parse = function (e, t, i) {
  33533. if (!c.isString(e))
  33534. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33535. var n = e.indexOf("?")
  33536. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33537. , o = e.split(r)
  33538. , a = /\\/g;
  33539. o[0] = o[0].replace(a, "/"),
  33540. e = o.join(r);
  33541. var s = e;
  33542. if (s = s.trim(),
  33543. !i && 1 === e.split("#").length) {
  33544. var u = d.exec(s);
  33545. if (u)
  33546. return this.path = s,
  33547. this.href = s,
  33548. this.pathname = u[1],
  33549. u[2] ? (this.search = u[2],
  33550. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33551. this.query = {}),
  33552. this
  33553. }
  33554. var p = h.exec(s);
  33555. if (p) {
  33556. p = p[0];
  33557. var f = p.toLowerCase();
  33558. this.protocol = f,
  33559. s = s.substr(p.length)
  33560. }
  33561. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33562. var _ = "//" === s.substr(0, 2);
  33563. !_ || p && E[p] || (s = s.substr(2),
  33564. this.slashes = !0)
  33565. }
  33566. if (!E[p] && (_ || p && !b[p])) {
  33567. for (var T = -1, x = 0; x < v.length; x++) {
  33568. var S = s.indexOf(v[x]);
  33569. S !== -1 && (T === -1 || S < T) && (T = S)
  33570. }
  33571. var M, R;
  33572. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33573. R !== -1 && (M = s.slice(0, R),
  33574. s = s.slice(R + 1),
  33575. this.auth = decodeURIComponent(M)),
  33576. T = -1;
  33577. for (var x = 0; x < m.length; x++) {
  33578. var S = s.indexOf(m[x]);
  33579. S !== -1 && (T === -1 || S < T) && (T = S)
  33580. }
  33581. T === -1 && (T = s.length),
  33582. this.host = s.slice(0, T),
  33583. s = s.slice(T),
  33584. this.parseHost(),
  33585. this.hostname = this.hostname || "";
  33586. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33587. if (!P)
  33588. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33589. var D = O[x];
  33590. if (D && !D.match(y)) {
  33591. for (var N = "", B = 0, F = D.length; B < F; B++)
  33592. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33593. if (!N.match(y)) {
  33594. var V = O.slice(0, x)
  33595. , U = O.slice(x + 1)
  33596. , k = D.match(C);
  33597. k && (V.push(k[1]),
  33598. U.unshift(k[2])),
  33599. U.length && (s = "/" + U.join(".") + s),
  33600. this.hostname = V.join(".");
  33601. break
  33602. }
  33603. }
  33604. }
  33605. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33606. P || (this.hostname = l.toASCII(this.hostname));
  33607. var H = this.port ? ":" + this.port : ""
  33608. , G = this.hostname || "";
  33609. this.host = G + H,
  33610. this.href += this.host,
  33611. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33612. "/" !== s[0] && (s = "/" + s))
  33613. }
  33614. if (!I[f])
  33615. for (var x = 0, L = g.length; x < L; x++) {
  33616. var z = g[x];
  33617. if (s.indexOf(z) !== -1) {
  33618. var W = encodeURIComponent(z);
  33619. W === z && (W = escape(z)),
  33620. s = s.split(z).join(W)
  33621. }
  33622. }
  33623. var j = s.indexOf("#");
  33624. j !== -1 && (this.hash = s.substr(j),
  33625. s = s.slice(0, j));
  33626. var Y = s.indexOf("?");
  33627. if (Y !== -1 ? (this.search = s.substr(Y),
  33628. this.query = s.substr(Y + 1),
  33629. t && (this.query = w.parse(this.query)),
  33630. s = s.slice(0, Y)) : t && (this.search = "",
  33631. this.query = {}),
  33632. s && (this.pathname = s),
  33633. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33634. this.pathname || this.search) {
  33635. var H = this.pathname || ""
  33636. , X = this.search || "";
  33637. this.path = H + X
  33638. }
  33639. return this.href = this.format(),
  33640. this
  33641. }
  33642. ,
  33643. n.prototype.format = function () {
  33644. var e = this.auth || "";
  33645. e && (e = encodeURIComponent(e),
  33646. e = e.replace(/%3A/i, ":"),
  33647. e += "@");
  33648. var t = this.protocol || ""
  33649. , i = this.pathname || ""
  33650. , n = this.hash || ""
  33651. , r = !1
  33652. , o = "";
  33653. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33654. this.port && (r += ":" + this.port)),
  33655. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33656. var a = this.search || o && "?" + o || "";
  33657. return t && ":" !== t.substr(-1) && (t += ":"),
  33658. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33659. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33660. n && "#" !== n.charAt(0) && (n = "#" + n),
  33661. a && "?" !== a.charAt(0) && (a = "?" + a),
  33662. i = i.replace(/[?#]/g, function (e) {
  33663. return encodeURIComponent(e)
  33664. }),
  33665. a = a.replace("#", "%23"),
  33666. t + r + i + a + n
  33667. }
  33668. ,
  33669. n.prototype.resolve = function (e) {
  33670. return this.resolveObject(r(e, !1, !0)).format()
  33671. }
  33672. ,
  33673. n.prototype.resolveObject = function (e) {
  33674. if (c.isString(e)) {
  33675. var t = new n;
  33676. t.parse(e, !1, !0),
  33677. e = t
  33678. }
  33679. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33680. var a = r[o];
  33681. i[a] = this[a]
  33682. }
  33683. if (i.hash = e.hash,
  33684. "" === e.href)
  33685. return i.href = i.format(),
  33686. i;
  33687. if (e.slashes && !e.protocol) {
  33688. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33689. var h = s[l];
  33690. "protocol" !== h && (i[h] = e[h])
  33691. }
  33692. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33693. i.href = i.format(),
  33694. i
  33695. }
  33696. if (e.protocol && e.protocol !== i.protocol) {
  33697. if (!b[e.protocol]) {
  33698. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33699. var p = u[d];
  33700. i[p] = e[p]
  33701. }
  33702. return i.href = i.format(),
  33703. i
  33704. }
  33705. if (i.protocol = e.protocol,
  33706. e.host || E[e.protocol])
  33707. i.pathname = e.pathname;
  33708. else {
  33709. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift());)
  33710. ;
  33711. e.host || (e.host = ""),
  33712. e.hostname || (e.hostname = ""),
  33713. "" !== f[0] && f.unshift(""),
  33714. f.length < 2 && f.unshift(""),
  33715. i.pathname = f.join("/")
  33716. }
  33717. if (i.search = e.search,
  33718. i.query = e.query,
  33719. i.host = e.host || "",
  33720. i.auth = e.auth,
  33721. i.hostname = e.hostname || e.host,
  33722. i.port = e.port,
  33723. i.pathname || i.search) {
  33724. var g = i.pathname || ""
  33725. , m = i.search || "";
  33726. i.path = g + m
  33727. }
  33728. return i.slashes = i.slashes || e.slashes,
  33729. i.href = i.format(),
  33730. i
  33731. }
  33732. var v = i.pathname && "/" === i.pathname.charAt(0)
  33733. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33734. , y = A || v || i.host && e.pathname
  33735. , C = y
  33736. , I = i.pathname && i.pathname.split("/") || []
  33737. , f = e.pathname && e.pathname.split("/") || []
  33738. , w = i.protocol && !b[i.protocol];
  33739. if (w && (i.hostname = "",
  33740. i.port = null,
  33741. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33742. i.host = "",
  33743. e.protocol && (e.hostname = null,
  33744. e.port = null,
  33745. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33746. e.host = null),
  33747. y = y && ("" === f[0] || "" === I[0])),
  33748. A)
  33749. i.host = e.host || "" === e.host ? e.host : i.host,
  33750. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33751. i.search = e.search,
  33752. i.query = e.query,
  33753. I = f;
  33754. else if (f.length)
  33755. I || (I = []),
  33756. I.pop(),
  33757. I = I.concat(f),
  33758. i.search = e.search,
  33759. i.query = e.query;
  33760. else if (!c.isNullOrUndefined(e.search)) {
  33761. if (w) {
  33762. i.hostname = i.host = I.shift();
  33763. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33764. _ && (i.auth = _.shift(),
  33765. i.host = i.hostname = _.shift())
  33766. }
  33767. return i.search = e.search,
  33768. i.query = e.query,
  33769. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33770. i.href = i.format(),
  33771. i
  33772. }
  33773. if (!I.length)
  33774. return i.pathname = null,
  33775. i.search ? i.path = "/" + i.search : i.path = null,
  33776. i.href = i.format(),
  33777. i;
  33778. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33779. T = I[M],
  33780. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33781. S++) : S && (I.splice(M, 1),
  33782. S--);
  33783. if (!y && !C)
  33784. for (; S--; S)
  33785. I.unshift("..");
  33786. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33787. x && "/" !== I.join("/").substr(-1) && I.push("");
  33788. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33789. if (w) {
  33790. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33791. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33792. _ && (i.auth = _.shift(),
  33793. i.host = i.hostname = _.shift())
  33794. }
  33795. return y = y || i.host && I.length,
  33796. y && !R && I.unshift(""),
  33797. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33798. i.path = null),
  33799. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33800. i.auth = e.auth || i.auth,
  33801. i.slashes = i.slashes || e.slashes,
  33802. i.href = i.format(),
  33803. i
  33804. }
  33805. ,
  33806. n.prototype.parseHost = function () {
  33807. var e = this.host
  33808. , t = u.exec(e);
  33809. t && (t = t[0],
  33810. ":" !== t && (this.port = t.substr(1)),
  33811. e = e.substr(0, e.length - t.length)),
  33812. e && (this.hostname = e)
  33813. }
  33814. }
  33815. , {
  33816. "./util": 209,
  33817. punycode: 204,
  33818. querystring: 207
  33819. }],
  33820. 209: [function (e, t, i) {
  33821. "use strict";
  33822. t.exports = {
  33823. isString: function (e) {
  33824. return "string" == typeof e
  33825. },
  33826. isObject: function (e) {
  33827. return "object" == typeof e && null !== e
  33828. },
  33829. isNull: function (e) {
  33830. return null === e
  33831. },
  33832. isNullOrUndefined: function (e) {
  33833. return null == e
  33834. }
  33835. }
  33836. }
  33837. , {}],
  33838. 210: [function (e, t, i) {
  33839. "use strict";
  33840. function n(e) {
  33841. return l + e
  33842. }
  33843. function r(e) {
  33844. return e.substring(l.length)
  33845. }
  33846. function o(e, t) {
  33847. for (var i in t)
  33848. Object.defineProperty(e, i, {
  33849. value: t[i],
  33850. configurable: !0,
  33851. writable: !0
  33852. })
  33853. }
  33854. function a(e) {
  33855. if ("string" != typeof e)
  33856. throw new TypeError("key must be a string.")
  33857. }
  33858. var s = Object.prototype.hasOwnProperty
  33859. , l = "~";
  33860. t.exports = function (e) {
  33861. var t = Object.create(null)
  33862. , i = 0
  33863. , l = {};
  33864. return o(l, {
  33865. get: function (e, i) {
  33866. a(e);
  33867. var r = n(e);
  33868. return r in t ? t[r] : i
  33869. },
  33870. set: function (e, r) {
  33871. a(e);
  33872. var o = n(e);
  33873. return o in t || ++i,
  33874. t[o] = r
  33875. },
  33876. has: function (e) {
  33877. return a(e),
  33878. n(e) in t
  33879. },
  33880. delete: function (e) {
  33881. a(e);
  33882. var r = n(e);
  33883. return r in t && (--i,
  33884. delete t[r],
  33885. !0)
  33886. },
  33887. clear: function () {
  33888. t = Object.create(null),
  33889. i = 0
  33890. },
  33891. forEach: function (e, i) {
  33892. if ("function" != typeof e)
  33893. throw new TypeError("`callback` must be a function");
  33894. for (var n in t)
  33895. if (s.call(t, n)) {
  33896. var o = r(n)
  33897. , a = t[n];
  33898. e.call(i, a, o, l)
  33899. }
  33900. }
  33901. }),
  33902. Object.defineProperty(l, "size", {
  33903. get: function () {
  33904. return i
  33905. },
  33906. configurable: !0
  33907. }),
  33908. "object" == typeof e && null !== e && Object.keys(e).forEach(function (t) {
  33909. l.set(t, e[t])
  33910. }),
  33911. l
  33912. }
  33913. }
  33914. , {}],
  33915. 211: [function (e, t, i) {
  33916. t.exports = e("./lib/heap")
  33917. }
  33918. , {
  33919. "./lib/heap": 212
  33920. }],
  33921. 212: [function (e, t, i) {
  33922. (function () {
  33923. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33924. r = Math.floor,
  33925. u = Math.min,
  33926. n = function (e, t) {
  33927. return e < t ? -1 : e > t ? 1 : 0
  33928. }
  33929. ,
  33930. h = function (e, t, i, o, a) {
  33931. var s;
  33932. if (null == i && (i = 0),
  33933. null == a && (a = n),
  33934. i < 0)
  33935. throw new Error("lo must be non-negative");
  33936. for (null == o && (o = e.length); i < o;)
  33937. s = r((i + o) / 2),
  33938. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33939. return [].splice.apply(e, [i, i - i].concat(t)),
  33940. t
  33941. }
  33942. ,
  33943. s = function (e, t, i) {
  33944. return null == i && (i = n),
  33945. e.push(t),
  33946. g(e, 0, e.length - 1, i)
  33947. }
  33948. ,
  33949. a = function (e, t) {
  33950. var i, r;
  33951. return null == t && (t = n),
  33952. i = e.pop(),
  33953. e.length ? (r = e[0],
  33954. e[0] = i,
  33955. m(e, 0, t)) : r = i,
  33956. r
  33957. }
  33958. ,
  33959. c = function (e, t, i) {
  33960. var r;
  33961. return null == i && (i = n),
  33962. r = e[0],
  33963. e[0] = t,
  33964. m(e, 0, i),
  33965. r
  33966. }
  33967. ,
  33968. l = function (e, t, i) {
  33969. var r;
  33970. return null == i && (i = n),
  33971. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33972. t = r[0],
  33973. e[0] = r[1],
  33974. m(e, 0, i)),
  33975. t
  33976. }
  33977. ,
  33978. o = function (e, t) {
  33979. var i, o, a, s, l, c;
  33980. for (null == t && (t = n),
  33981. s = function () {
  33982. c = [];
  33983. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33984. c.push(t);
  33985. return c
  33986. }
  33987. .apply(this).reverse(),
  33988. l = [],
  33989. o = 0,
  33990. a = s.length; o < a; o++)
  33991. i = s[o],
  33992. l.push(m(e, i, t));
  33993. return l
  33994. }
  33995. ,
  33996. f = function (e, t, i) {
  33997. var r;
  33998. if (null == i && (i = n),
  33999. r = e.indexOf(t),
  34000. r !== -1)
  34001. return g(e, 0, r, i),
  34002. m(e, r, i)
  34003. }
  34004. ,
  34005. d = function (e, t, i) {
  34006. var r, a, s, c, h;
  34007. if (null == i && (i = n),
  34008. a = e.slice(0, t),
  34009. !a.length)
  34010. return a;
  34011. for (o(a, i),
  34012. h = e.slice(t),
  34013. s = 0,
  34014. c = h.length; s < c; s++)
  34015. r = h[s],
  34016. l(a, r, i);
  34017. return a.sort(i).reverse()
  34018. }
  34019. ,
  34020. p = function (e, t, i) {
  34021. var r, s, l, c, d, p, f, g, m, v;
  34022. if (null == i && (i = n),
  34023. 10 * t <= e.length) {
  34024. if (c = e.slice(0, t).sort(i),
  34025. !c.length)
  34026. return c;
  34027. for (l = c[c.length - 1],
  34028. g = e.slice(t),
  34029. d = 0,
  34030. f = g.length; d < f; d++)
  34031. r = g[d],
  34032. i(r, l) < 0 && (h(c, r, 0, null, i),
  34033. c.pop(),
  34034. l = c[c.length - 1]);
  34035. return c
  34036. }
  34037. for (o(e, i),
  34038. v = [],
  34039. s = p = 0,
  34040. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34041. v.push(a(e, i));
  34042. return v
  34043. }
  34044. ,
  34045. g = function (e, t, i, r) {
  34046. var o, a, s;
  34047. for (null == r && (r = n),
  34048. o = e[i]; i > t && (s = i - 1 >> 1,
  34049. a = e[s],
  34050. r(o, a) < 0);)
  34051. e[i] = a,
  34052. i = s;
  34053. return e[i] = o
  34054. }
  34055. ,
  34056. m = function (e, t, i) {
  34057. var r, o, a, s, l;
  34058. for (null == i && (i = n),
  34059. o = e.length,
  34060. l = t,
  34061. a = e[t],
  34062. r = 2 * t + 1; r < o;)
  34063. s = r + 1,
  34064. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34065. e[t] = e[r],
  34066. t = r,
  34067. r = 2 * t + 1;
  34068. return e[t] = a,
  34069. g(e, l, t, i)
  34070. }
  34071. ,
  34072. e = function () {
  34073. function e(e) {
  34074. this.cmp = null != e ? e : n,
  34075. this.nodes = []
  34076. }
  34077. return e.push = s,
  34078. e.pop = a,
  34079. e.replace = c,
  34080. e.pushpop = l,
  34081. e.heapify = o,
  34082. e.updateItem = f,
  34083. e.nlargest = d,
  34084. e.nsmallest = p,
  34085. e.prototype.push = function (e) {
  34086. return s(this.nodes, e, this.cmp)
  34087. }
  34088. ,
  34089. e.prototype.pop = function () {
  34090. return a(this.nodes, this.cmp)
  34091. }
  34092. ,
  34093. e.prototype.peek = function () {
  34094. return this.nodes[0]
  34095. }
  34096. ,
  34097. e.prototype.contains = function (e) {
  34098. return this.nodes.indexOf(e) !== -1
  34099. }
  34100. ,
  34101. e.prototype.replace = function (e) {
  34102. return c(this.nodes, e, this.cmp)
  34103. }
  34104. ,
  34105. e.prototype.pushpop = function (e) {
  34106. return l(this.nodes, e, this.cmp)
  34107. }
  34108. ,
  34109. e.prototype.heapify = function () {
  34110. return o(this.nodes, this.cmp)
  34111. }
  34112. ,
  34113. e.prototype.updateItem = function (e) {
  34114. return f(this.nodes, e, this.cmp)
  34115. }
  34116. ,
  34117. e.prototype.clear = function () {
  34118. return this.nodes = []
  34119. }
  34120. ,
  34121. e.prototype.empty = function () {
  34122. return 0 === this.nodes.length
  34123. }
  34124. ,
  34125. e.prototype.size = function () {
  34126. return this.nodes.length
  34127. }
  34128. ,
  34129. e.prototype.clone = function () {
  34130. var t;
  34131. return t = new e,
  34132. t.nodes = this.nodes.slice(0),
  34133. t
  34134. }
  34135. ,
  34136. e.prototype.toArray = function () {
  34137. return this.nodes.slice(0)
  34138. }
  34139. ,
  34140. e.prototype.insert = e.prototype.push,
  34141. e.prototype.top = e.prototype.peek,
  34142. e.prototype.front = e.prototype.peek,
  34143. e.prototype.has = e.prototype.contains,
  34144. e.prototype.copy = e.prototype.clone,
  34145. e
  34146. }(),
  34147. function (e, n) {
  34148. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34149. }(this, function () {
  34150. return e
  34151. })
  34152. }
  34153. ).call(this)
  34154. }
  34155. , {}],
  34156. 213: [function (e, t, i) {
  34157. !function (e) {
  34158. function i() { }
  34159. function n(e, t) {
  34160. return function () {
  34161. e.apply(t, arguments)
  34162. }
  34163. }
  34164. function r(e) {
  34165. if ("object" != typeof this)
  34166. throw new TypeError("Promises must be constructed via new");
  34167. if ("function" != typeof e)
  34168. throw new TypeError("not a function");
  34169. this._state = 0,
  34170. this._handled = !1,
  34171. this._value = void 0,
  34172. this._deferreds = [],
  34173. h(e, this)
  34174. }
  34175. function o(e, t) {
  34176. for (; 3 === e._state;)
  34177. e = e._value;
  34178. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34179. void r._immediateFn(function () {
  34180. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34181. if (null === i)
  34182. return void (1 === e._state ? a : s)(t.promise, e._value);
  34183. var n;
  34184. try {
  34185. n = i(e._value)
  34186. } catch (e) {
  34187. return void s(t.promise, e)
  34188. }
  34189. a(t.promise, n)
  34190. }))
  34191. }
  34192. function a(e, t) {
  34193. try {
  34194. if (t === e)
  34195. throw new TypeError("A promise cannot be resolved with itself.");
  34196. if (t && ("object" == typeof t || "function" == typeof t)) {
  34197. var i = t.then;
  34198. if (t instanceof r)
  34199. return e._state = 3,
  34200. e._value = t,
  34201. void l(e);
  34202. if ("function" == typeof i)
  34203. return void h(n(i, t), e)
  34204. }
  34205. e._state = 1,
  34206. e._value = t,
  34207. l(e)
  34208. } catch (t) {
  34209. s(e, t)
  34210. }
  34211. }
  34212. function s(e, t) {
  34213. e._state = 2,
  34214. e._value = t,
  34215. l(e)
  34216. }
  34217. function l(e) {
  34218. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function () {
  34219. e._handled || r._unhandledRejectionFn(e._value)
  34220. });
  34221. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34222. o(e, e._deferreds[t]);
  34223. e._deferreds = null
  34224. }
  34225. function c(e, t, i) {
  34226. this.onFulfilled = "function" == typeof e ? e : null,
  34227. this.onRejected = "function" == typeof t ? t : null,
  34228. this.promise = i
  34229. }
  34230. function h(e, t) {
  34231. var i = !1;
  34232. try {
  34233. e(function (e) {
  34234. i || (i = !0,
  34235. a(t, e))
  34236. }, function (e) {
  34237. i || (i = !0,
  34238. s(t, e))
  34239. })
  34240. } catch (e) {
  34241. if (i)
  34242. return;
  34243. i = !0,
  34244. s(t, e)
  34245. }
  34246. }
  34247. var u = setTimeout;
  34248. r.prototype.catch = function (e) {
  34249. return this.then(null, e)
  34250. }
  34251. ,
  34252. r.prototype.then = function (e, t) {
  34253. var n = new this.constructor(i);
  34254. return o(this, new c(e, t, n)),
  34255. n
  34256. }
  34257. ,
  34258. r.all = function (e) {
  34259. var t = Array.prototype.slice.call(e);
  34260. return new r(function (e, i) {
  34261. function n(o, a) {
  34262. try {
  34263. if (a && ("object" == typeof a || "function" == typeof a)) {
  34264. var s = a.then;
  34265. if ("function" == typeof s)
  34266. return void s.call(a, function (e) {
  34267. n(o, e)
  34268. }, i)
  34269. }
  34270. t[o] = a,
  34271. 0 === --r && e(t)
  34272. } catch (e) {
  34273. i(e)
  34274. }
  34275. }
  34276. if (0 === t.length)
  34277. return e([]);
  34278. for (var r = t.length, o = 0; o < t.length; o++)
  34279. n(o, t[o])
  34280. }
  34281. )
  34282. }
  34283. ,
  34284. r.resolve = function (e) {
  34285. return e && "object" == typeof e && e.constructor === r ? e : new r(function (t) {
  34286. t(e)
  34287. }
  34288. )
  34289. }
  34290. ,
  34291. r.reject = function (e) {
  34292. return new r(function (t, i) {
  34293. i(e)
  34294. }
  34295. )
  34296. }
  34297. ,
  34298. r.race = function (e) {
  34299. return new r(function (t, i) {
  34300. for (var n = 0, r = e.length; n < r; n++)
  34301. e[n].then(t, i)
  34302. }
  34303. )
  34304. }
  34305. ,
  34306. r._immediateFn = "function" == typeof setImmediate && function (e) {
  34307. setImmediate(e)
  34308. }
  34309. || function (e) {
  34310. u(e, 0)
  34311. }
  34312. ,
  34313. r._unhandledRejectionFn = function (e) {
  34314. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34315. }
  34316. ,
  34317. r._setImmediateFn = function (e) {
  34318. r._immediateFn = e
  34319. }
  34320. ,
  34321. r._setUnhandledRejectionFn = function (e) {
  34322. r._unhandledRejectionFn = e
  34323. }
  34324. ,
  34325. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34326. }(this)
  34327. }
  34328. , {}],
  34329. 214: [function (e, t, i) {
  34330. (function (i) {
  34331. !function (i, n) {
  34332. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34333. }(this, function (t, n) {
  34334. "use strict";
  34335. var r = {};
  34336. return r.ByteBuffer = t,
  34337. r.Long = t.Long || null,
  34338. r.VERSION = "5.0.1",
  34339. r.WIRE_TYPES = {},
  34340. r.WIRE_TYPES.VARINT = 0,
  34341. r.WIRE_TYPES.BITS64 = 1,
  34342. r.WIRE_TYPES.LDELIM = 2,
  34343. r.WIRE_TYPES.STARTGROUP = 3,
  34344. r.WIRE_TYPES.ENDGROUP = 4,
  34345. r.WIRE_TYPES.BITS32 = 5,
  34346. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34347. r.TYPES = {
  34348. int32: {
  34349. name: "int32",
  34350. wireType: r.WIRE_TYPES.VARINT,
  34351. defaultValue: 0
  34352. },
  34353. uint32: {
  34354. name: "uint32",
  34355. wireType: r.WIRE_TYPES.VARINT,
  34356. defaultValue: 0
  34357. },
  34358. sint32: {
  34359. name: "sint32",
  34360. wireType: r.WIRE_TYPES.VARINT,
  34361. defaultValue: 0
  34362. },
  34363. int64: {
  34364. name: "int64",
  34365. wireType: r.WIRE_TYPES.VARINT,
  34366. defaultValue: r.Long ? r.Long.ZERO : void 0
  34367. },
  34368. uint64: {
  34369. name: "uint64",
  34370. wireType: r.WIRE_TYPES.VARINT,
  34371. defaultValue: r.Long ? r.Long.UZERO : void 0
  34372. },
  34373. sint64: {
  34374. name: "sint64",
  34375. wireType: r.WIRE_TYPES.VARINT,
  34376. defaultValue: r.Long ? r.Long.ZERO : void 0
  34377. },
  34378. bool: {
  34379. name: "bool",
  34380. wireType: r.WIRE_TYPES.VARINT,
  34381. defaultValue: !1
  34382. },
  34383. double: {
  34384. name: "double",
  34385. wireType: r.WIRE_TYPES.BITS64,
  34386. defaultValue: 0
  34387. },
  34388. string: {
  34389. name: "string",
  34390. wireType: r.WIRE_TYPES.LDELIM,
  34391. defaultValue: ""
  34392. },
  34393. bytes: {
  34394. name: "bytes",
  34395. wireType: r.WIRE_TYPES.LDELIM,
  34396. defaultValue: null
  34397. },
  34398. fixed32: {
  34399. name: "fixed32",
  34400. wireType: r.WIRE_TYPES.BITS32,
  34401. defaultValue: 0
  34402. },
  34403. sfixed32: {
  34404. name: "sfixed32",
  34405. wireType: r.WIRE_TYPES.BITS32,
  34406. defaultValue: 0
  34407. },
  34408. fixed64: {
  34409. name: "fixed64",
  34410. wireType: r.WIRE_TYPES.BITS64,
  34411. defaultValue: r.Long ? r.Long.UZERO : void 0
  34412. },
  34413. sfixed64: {
  34414. name: "sfixed64",
  34415. wireType: r.WIRE_TYPES.BITS64,
  34416. defaultValue: r.Long ? r.Long.ZERO : void 0
  34417. },
  34418. float: {
  34419. name: "float",
  34420. wireType: r.WIRE_TYPES.BITS32,
  34421. defaultValue: 0
  34422. },
  34423. enum: {
  34424. name: "enum",
  34425. wireType: r.WIRE_TYPES.VARINT,
  34426. defaultValue: 0
  34427. },
  34428. message: {
  34429. name: "message",
  34430. wireType: r.WIRE_TYPES.LDELIM,
  34431. defaultValue: null
  34432. },
  34433. group: {
  34434. name: "group",
  34435. wireType: r.WIRE_TYPES.STARTGROUP,
  34436. defaultValue: null
  34437. }
  34438. },
  34439. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34440. r.ID_MIN = 1,
  34441. r.ID_MAX = 536870911,
  34442. r.convertFieldsToCamelCase = !1,
  34443. r.populateAccessors = !0,
  34444. r.populateDefaults = !0,
  34445. r.Util = function () {
  34446. var t = {};
  34447. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34448. t.XHR = function () {
  34449. for (var e = [function () {
  34450. return new XMLHttpRequest
  34451. }
  34452. , function () {
  34453. return new ActiveXObject("Msxml2.XMLHTTP")
  34454. }
  34455. , function () {
  34456. return new ActiveXObject("Msxml3.XMLHTTP")
  34457. }
  34458. , function () {
  34459. return new ActiveXObject("Microsoft.XMLHTTP")
  34460. }
  34461. ], t = null, i = 0; i < e.length; i++) {
  34462. try {
  34463. t = e[i]()
  34464. } catch (e) {
  34465. continue
  34466. }
  34467. break
  34468. }
  34469. if (!t)
  34470. throw Error("XMLHttpRequest is not supported");
  34471. return t
  34472. }
  34473. ,
  34474. t.fetch = function (i, n) {
  34475. if (n && "function" != typeof n && (n = null),
  34476. t.IS_NODE) {
  34477. var r = e("fs");
  34478. if (n)
  34479. r.readFile(i, function (e, t) {
  34480. n(e ? null : "" + t)
  34481. });
  34482. else
  34483. try {
  34484. return r.readFileSync(i)
  34485. } catch (e) {
  34486. return null
  34487. }
  34488. } else {
  34489. var o = t.XHR();
  34490. if (o.open("GET", i, !!n),
  34491. o.setRequestHeader("Accept", "text/plain"),
  34492. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34493. !n)
  34494. return o.send(null),
  34495. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34496. if (o.onreadystatechange = function () {
  34497. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34498. }
  34499. ,
  34500. 4 == o.readyState)
  34501. return;
  34502. o.send(null)
  34503. }
  34504. }
  34505. ,
  34506. t.toCamelCase = function (e) {
  34507. return e.replace(/_([a-zA-Z])/g, function (e, t) {
  34508. return t.toUpperCase()
  34509. })
  34510. }
  34511. ,
  34512. t
  34513. }(),
  34514. r.Lang = {
  34515. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34516. RULE: /^(?:required|optional|repeated|map)$/,
  34517. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34518. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34519. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34520. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34521. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34522. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34523. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34524. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34525. NUMBER_OCT: /^0[0-7]+$/,
  34526. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34527. BOOL: /^(?:true|false)$/i,
  34528. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34529. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34530. WHITESPACE: /\s/,
  34531. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34532. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34533. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34534. },
  34535. r.DotProto = function (e, t) {
  34536. function i(e, i) {
  34537. var n = -1
  34538. , r = 1;
  34539. if ("-" == e.charAt(0) && (r = -1,
  34540. e = e.substring(1)),
  34541. t.NUMBER_DEC.test(e))
  34542. n = parseInt(e);
  34543. else if (t.NUMBER_HEX.test(e))
  34544. n = parseInt(e.substring(2), 16);
  34545. else {
  34546. if (!t.NUMBER_OCT.test(e))
  34547. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34548. n = parseInt(e.substring(1), 8)
  34549. }
  34550. if (n = r * n | 0,
  34551. !i && n < 0)
  34552. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34553. return n
  34554. }
  34555. function n(e) {
  34556. var i = 1;
  34557. if ("-" == e.charAt(0) && (i = -1,
  34558. e = e.substring(1)),
  34559. t.NUMBER_DEC.test(e))
  34560. return i * parseInt(e, 10);
  34561. if (t.NUMBER_HEX.test(e))
  34562. return i * parseInt(e.substring(2), 16);
  34563. if (t.NUMBER_OCT.test(e))
  34564. return i * parseInt(e.substring(1), 8);
  34565. if ("inf" === e)
  34566. return i * (1 / 0);
  34567. if ("nan" === e)
  34568. return NaN;
  34569. if (t.NUMBER_FLT.test(e))
  34570. return i * parseFloat(e);
  34571. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34572. }
  34573. function r(e, t, i) {
  34574. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34575. e[t].push(i))
  34576. }
  34577. var o = {}
  34578. , a = function (e) {
  34579. this.source = e + "",
  34580. this.index = 0,
  34581. this.line = 1,
  34582. this.stack = [],
  34583. this._stringOpen = null
  34584. }
  34585. , s = a.prototype;
  34586. s._readString = function () {
  34587. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34588. e.lastIndex = this.index - 1;
  34589. var i = e.exec(this.source);
  34590. if (!i)
  34591. throw Error("unterminated string");
  34592. return this.index = e.lastIndex,
  34593. this.stack.push(this._stringOpen),
  34594. this._stringOpen = null,
  34595. i[1]
  34596. }
  34597. ,
  34598. s.next = function () {
  34599. if (this.stack.length > 0)
  34600. return this.stack.shift();
  34601. if (this.index >= this.source.length)
  34602. return null;
  34603. if (null !== this._stringOpen)
  34604. return this._readString();
  34605. var e, i, n;
  34606. do {
  34607. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index));)
  34608. if ("\n" === n && ++this.line,
  34609. ++this.index === this.source.length)
  34610. return null;
  34611. if ("/" === this.source.charAt(this.index))
  34612. if (++this.index,
  34613. "/" === this.source.charAt(this.index)) {
  34614. for (; "\n" !== this.source.charAt(++this.index);)
  34615. if (this.index == this.source.length)
  34616. return null;
  34617. ++this.index,
  34618. ++this.line,
  34619. e = !0
  34620. } else {
  34621. if ("*" !== (n = this.source.charAt(this.index)))
  34622. return "/";
  34623. do {
  34624. if ("\n" === n && ++this.line,
  34625. ++this.index === this.source.length)
  34626. return null;
  34627. i = n,
  34628. n = this.source.charAt(this.index)
  34629. } while ("*" !== i || "/" !== n); ++this.index,
  34630. e = !0
  34631. }
  34632. } while (e); if (this.index === this.source.length)
  34633. return null;
  34634. var r = this.index;
  34635. t.DELIM.lastIndex = 0;
  34636. var o = t.DELIM.test(this.source.charAt(r++));
  34637. if (!o)
  34638. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r));)
  34639. ++r;
  34640. var a = this.source.substring(this.index, this.index = r);
  34641. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34642. a
  34643. }
  34644. ,
  34645. s.peek = function () {
  34646. if (0 === this.stack.length) {
  34647. var e = this.next();
  34648. if (null === e)
  34649. return null;
  34650. this.stack.push(e)
  34651. }
  34652. return this.stack[0]
  34653. }
  34654. ,
  34655. s.skip = function (e) {
  34656. var t = this.next();
  34657. if (t !== e)
  34658. throw Error("illegal '" + t + "', '" + e + "' expected")
  34659. }
  34660. ,
  34661. s.omit = function (e) {
  34662. return this.peek() === e && (this.next(),
  34663. !0)
  34664. }
  34665. ,
  34666. s.toString = function () {
  34667. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34668. }
  34669. ,
  34670. o.Tokenizer = a;
  34671. var l = function (e) {
  34672. this.tn = new a(e),
  34673. this.proto3 = !1
  34674. }
  34675. , c = l.prototype;
  34676. return c.parse = function () {
  34677. var e, i, n = {
  34678. name: "[ROOT]",
  34679. package: null,
  34680. messages: [],
  34681. enums: [],
  34682. imports: [],
  34683. options: {},
  34684. services: []
  34685. }, r = !0;
  34686. try {
  34687. for (; e = this.tn.next();)
  34688. switch (e) {
  34689. case "package":
  34690. if (!r || null !== n.package)
  34691. throw Error("unexpected 'package'");
  34692. if (e = this.tn.next(),
  34693. !t.TYPEREF.test(e))
  34694. throw Error("illegal package name: " + e);
  34695. this.tn.skip(";"),
  34696. n.package = e;
  34697. break;
  34698. case "import":
  34699. if (!r)
  34700. throw Error("unexpected 'import'");
  34701. e = this.tn.peek(),
  34702. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34703. e = this._readString(),
  34704. this.tn.skip(";"),
  34705. i || n.imports.push(e);
  34706. break;
  34707. case "syntax":
  34708. if (!r)
  34709. throw Error("unexpected 'syntax'");
  34710. this.tn.skip("="),
  34711. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34712. this.tn.skip(";");
  34713. break;
  34714. case "message":
  34715. this._parseMessage(n, null),
  34716. r = !1;
  34717. break;
  34718. case "enum":
  34719. this._parseEnum(n),
  34720. r = !1;
  34721. break;
  34722. case "option":
  34723. this._parseOption(n);
  34724. break;
  34725. case "service":
  34726. this._parseService(n);
  34727. break;
  34728. case "extend":
  34729. this._parseExtend(n);
  34730. break;
  34731. default:
  34732. throw Error("unexpected '" + e + "'")
  34733. }
  34734. } catch (e) {
  34735. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34736. e
  34737. }
  34738. return delete n.name,
  34739. n
  34740. }
  34741. ,
  34742. l.parse = function (e) {
  34743. return new l(e).parse()
  34744. }
  34745. ,
  34746. c._readString = function () {
  34747. var e, t, i = "";
  34748. do {
  34749. if (t = this.tn.next(),
  34750. "'" !== t && '"' !== t)
  34751. throw Error("illegal string delimiter: " + t);
  34752. i += this.tn.next(),
  34753. this.tn.skip(t),
  34754. e = this.tn.peek()
  34755. } while ('"' === e || '"' === e); return i
  34756. }
  34757. ,
  34758. c._readValue = function (e) {
  34759. var i = this.tn.peek();
  34760. if ('"' === i || "'" === i)
  34761. return this._readString();
  34762. if (this.tn.next(),
  34763. t.NUMBER.test(i))
  34764. return n(i);
  34765. if (t.BOOL.test(i))
  34766. return "true" === i.toLowerCase();
  34767. if (e && t.TYPEREF.test(i))
  34768. return i;
  34769. throw Error("illegal value: " + i)
  34770. }
  34771. ,
  34772. c._parseOption = function (e, i) {
  34773. var n = this.tn.next()
  34774. , r = !1;
  34775. if ("(" === n && (r = !0,
  34776. n = this.tn.next()),
  34777. !t.TYPEREF.test(n))
  34778. throw Error("illegal option name: " + n);
  34779. var o = n;
  34780. r && (this.tn.skip(")"),
  34781. o = "(" + o + ")",
  34782. n = this.tn.peek(),
  34783. t.FQTYPEREF.test(n) && (o += n,
  34784. this.tn.next())),
  34785. this.tn.skip("="),
  34786. this._parseOptionValue(e, o),
  34787. i || this.tn.skip(";")
  34788. }
  34789. ,
  34790. c._parseOptionValue = function (e, i) {
  34791. var n = this.tn.peek();
  34792. if ("{" !== n)
  34793. r(e.options, i, this._readValue(!0));
  34794. else
  34795. for (this.tn.skip("{"); "}" !== (n = this.tn.next());) {
  34796. if (!t.NAME.test(n))
  34797. throw Error("illegal option name: " + i + "." + n);
  34798. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34799. }
  34800. }
  34801. ,
  34802. c._parseService = function (e) {
  34803. var i = this.tn.next();
  34804. if (!t.NAME.test(i))
  34805. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34806. var n = i
  34807. , r = {
  34808. name: n,
  34809. rpc: {},
  34810. options: {}
  34811. };
  34812. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  34813. if ("option" === i)
  34814. this._parseOption(r);
  34815. else {
  34816. if ("rpc" !== i)
  34817. throw Error("illegal service token: " + i);
  34818. this._parseServiceRPC(r)
  34819. }
  34820. this.tn.omit(";"),
  34821. e.services.push(r)
  34822. }
  34823. ,
  34824. c._parseServiceRPC = function (e) {
  34825. var i = "rpc"
  34826. , n = this.tn.next();
  34827. if (!t.NAME.test(n))
  34828. throw Error("illegal rpc service method name: " + n);
  34829. var r = n
  34830. , o = {
  34831. request: null,
  34832. response: null,
  34833. request_stream: !1,
  34834. response_stream: !1,
  34835. options: {}
  34836. };
  34837. if (this.tn.skip("("),
  34838. n = this.tn.next(),
  34839. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34840. n = this.tn.next()),
  34841. !t.TYPEREF.test(n))
  34842. throw Error("illegal rpc service request type: " + n);
  34843. if (o.request = n,
  34844. this.tn.skip(")"),
  34845. n = this.tn.next(),
  34846. "returns" !== n.toLowerCase())
  34847. throw Error("illegal rpc service request type delimiter: " + n);
  34848. if (this.tn.skip("("),
  34849. n = this.tn.next(),
  34850. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34851. n = this.tn.next()),
  34852. o.response = n,
  34853. this.tn.skip(")"),
  34854. n = this.tn.peek(),
  34855. "{" === n) {
  34856. for (this.tn.next(); "}" !== (n = this.tn.next());) {
  34857. if ("option" !== n)
  34858. throw Error("illegal rpc service token: " + n);
  34859. this._parseOption(o)
  34860. }
  34861. this.tn.omit(";")
  34862. } else
  34863. this.tn.skip(";");
  34864. "undefined" == typeof e[i] && (e[i] = {}),
  34865. e[i][r] = o
  34866. }
  34867. ,
  34868. c._parseMessage = function (e, n) {
  34869. var r = !!n
  34870. , o = this.tn.next()
  34871. , a = {
  34872. name: "",
  34873. fields: [],
  34874. enums: [],
  34875. messages: [],
  34876. options: {},
  34877. services: [],
  34878. oneofs: {}
  34879. };
  34880. if (!t.NAME.test(o))
  34881. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34882. for (a.name = o,
  34883. r && (this.tn.skip("="),
  34884. n.id = i(this.tn.next()),
  34885. a.isGroup = !0),
  34886. o = this.tn.peek(),
  34887. "[" === o && n && this._parseFieldOptions(n),
  34888. this.tn.skip("{"); "}" !== (o = this.tn.next());)
  34889. if (t.RULE.test(o))
  34890. this._parseMessageField(a, o);
  34891. else if ("oneof" === o)
  34892. this._parseMessageOneOf(a);
  34893. else if ("enum" === o)
  34894. this._parseEnum(a);
  34895. else if ("message" === o)
  34896. this._parseMessage(a);
  34897. else if ("option" === o)
  34898. this._parseOption(a);
  34899. else if ("service" === o)
  34900. this._parseService(a);
  34901. else if ("extensions" === o)
  34902. a.extensions = this._parseExtensionRanges();
  34903. else if ("reserved" === o)
  34904. this._parseIgnored();
  34905. else if ("extend" === o)
  34906. this._parseExtend(a);
  34907. else {
  34908. if (!t.TYPEREF.test(o))
  34909. throw Error("illegal message token: " + o);
  34910. if (!this.proto3)
  34911. throw Error("illegal field rule: " + o);
  34912. this._parseMessageField(a, "optional", o)
  34913. }
  34914. return this.tn.omit(";"),
  34915. e.messages.push(a),
  34916. a
  34917. }
  34918. ,
  34919. c._parseIgnored = function () {
  34920. for (; ";" !== this.tn.peek();)
  34921. this.tn.next();
  34922. this.tn.skip(";")
  34923. }
  34924. ,
  34925. c._parseMessageField = function (e, n, r) {
  34926. if (!t.RULE.test(n))
  34927. throw Error("illegal message field rule: " + n);
  34928. var o, a = {
  34929. rule: n,
  34930. type: "",
  34931. name: "",
  34932. options: {},
  34933. id: 0
  34934. };
  34935. if ("map" === n) {
  34936. if (r)
  34937. throw Error("illegal type: " + r);
  34938. if (this.tn.skip("<"),
  34939. o = this.tn.next(),
  34940. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34941. throw Error("illegal message field type: " + o);
  34942. if (a.keytype = o,
  34943. this.tn.skip(","),
  34944. o = this.tn.next(),
  34945. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34946. throw Error("illegal message field: " + o);
  34947. if (a.type = o,
  34948. this.tn.skip(">"),
  34949. o = this.tn.next(),
  34950. !t.NAME.test(o))
  34951. throw Error("illegal message field name: " + o);
  34952. a.name = o,
  34953. this.tn.skip("="),
  34954. a.id = i(this.tn.next()),
  34955. o = this.tn.peek(),
  34956. "[" === o && this._parseFieldOptions(a),
  34957. this.tn.skip(";")
  34958. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34959. "group" === r) {
  34960. var s = this._parseMessage(e, a);
  34961. if (!/^[A-Z]/.test(s.name))
  34962. throw Error("illegal group name: " + s.name);
  34963. a.type = s.name,
  34964. a.name = s.name.toLowerCase(),
  34965. this.tn.omit(";")
  34966. } else {
  34967. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34968. throw Error("illegal message field type: " + r);
  34969. if (a.type = r,
  34970. o = this.tn.next(),
  34971. !t.NAME.test(o))
  34972. throw Error("illegal message field name: " + o);
  34973. a.name = o,
  34974. this.tn.skip("="),
  34975. a.id = i(this.tn.next()),
  34976. o = this.tn.peek(),
  34977. "[" === o && this._parseFieldOptions(a),
  34978. this.tn.skip(";")
  34979. }
  34980. return e.fields.push(a),
  34981. a
  34982. }
  34983. ,
  34984. c._parseMessageOneOf = function (e) {
  34985. var i = this.tn.next();
  34986. if (!t.NAME.test(i))
  34987. throw Error("illegal oneof name: " + i);
  34988. var n, r = i, o = [];
  34989. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  34990. n = this._parseMessageField(e, "optional", i),
  34991. n.oneof = r,
  34992. o.push(n.id);
  34993. this.tn.omit(";"),
  34994. e.oneofs[r] = o
  34995. }
  34996. ,
  34997. c._parseFieldOptions = function (e) {
  34998. this.tn.skip("[");
  34999. for (var t, i = !0; "]" !== (t = this.tn.peek());)
  35000. i || this.tn.skip(","),
  35001. this._parseOption(e, !0),
  35002. i = !1;
  35003. this.tn.next()
  35004. }
  35005. ,
  35006. c._parseEnum = function (e) {
  35007. var n = {
  35008. name: "",
  35009. values: [],
  35010. options: {}
  35011. }
  35012. , r = this.tn.next();
  35013. if (!t.NAME.test(r))
  35014. throw Error("illegal name: " + r);
  35015. for (n.name = r,
  35016. this.tn.skip("{"); "}" !== (r = this.tn.next());)
  35017. if ("option" === r)
  35018. this._parseOption(n);
  35019. else {
  35020. if (!t.NAME.test(r))
  35021. throw Error("illegal name: " + r);
  35022. this.tn.skip("=");
  35023. var o = {
  35024. name: r,
  35025. id: i(this.tn.next(), !0)
  35026. };
  35027. r = this.tn.peek(),
  35028. "[" === r && this._parseFieldOptions({
  35029. options: {}
  35030. }),
  35031. this.tn.skip(";"),
  35032. n.values.push(o)
  35033. }
  35034. this.tn.omit(";"),
  35035. e.enums.push(n)
  35036. }
  35037. ,
  35038. c._parseExtensionRanges = function () {
  35039. var t, i, r, o = [];
  35040. do {
  35041. for (i = []; ;) {
  35042. switch (t = this.tn.next()) {
  35043. case "min":
  35044. r = e.ID_MIN;
  35045. break;
  35046. case "max":
  35047. r = e.ID_MAX;
  35048. break;
  35049. default:
  35050. r = n(t)
  35051. }
  35052. if (i.push(r),
  35053. 2 === i.length)
  35054. break;
  35055. if ("to" !== this.tn.peek()) {
  35056. i.push(r);
  35057. break
  35058. }
  35059. this.tn.next()
  35060. }
  35061. o.push(i)
  35062. } while (this.tn.omit(",")); return this.tn.skip(";"),
  35063. o
  35064. }
  35065. ,
  35066. c._parseExtend = function (e) {
  35067. var i = this.tn.next();
  35068. if (!t.TYPEREF.test(i))
  35069. throw Error("illegal extend reference: " + i);
  35070. var n = {
  35071. ref: i,
  35072. fields: []
  35073. };
  35074. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  35075. if (t.RULE.test(i))
  35076. this._parseMessageField(n, i);
  35077. else {
  35078. if (!t.TYPEREF.test(i))
  35079. throw Error("illegal extend token: " + i);
  35080. if (!this.proto3)
  35081. throw Error("illegal field rule: " + i);
  35082. this._parseMessageField(n, "optional", i)
  35083. }
  35084. return this.tn.omit(";"),
  35085. e.messages.push(n),
  35086. n
  35087. }
  35088. ,
  35089. c.toString = function () {
  35090. return "Parser at line " + this.tn.line
  35091. }
  35092. ,
  35093. o.Parser = l,
  35094. o
  35095. }(r, r.Lang),
  35096. r.Reflect = function (e) {
  35097. function i(i) {
  35098. if ("string" == typeof i && (i = e.TYPES[i]),
  35099. "undefined" == typeof i.defaultValue)
  35100. throw Error("default value for type " + i.name + " is not supported");
  35101. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35102. }
  35103. function n(t, i) {
  35104. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35105. return new e.Long(t.low, t.high, "undefined" == typeof i ? t.unsigned : i);
  35106. if ("string" == typeof t)
  35107. return e.Long.fromString(t, i || !1, 10);
  35108. if ("number" == typeof t)
  35109. return e.Long.fromNumber(t, i || !1);
  35110. throw Error("not convertible to Long")
  35111. }
  35112. function r(t, i) {
  35113. var n = i.readVarint32()
  35114. , o = 7 & n
  35115. , a = n >>> 3;
  35116. switch (o) {
  35117. case e.WIRE_TYPES.VARINT:
  35118. do
  35119. n = i.readUint8();
  35120. while (128 === (128 & n)); break;
  35121. case e.WIRE_TYPES.BITS64:
  35122. i.offset += 8;
  35123. break;
  35124. case e.WIRE_TYPES.LDELIM:
  35125. n = i.readVarint32(),
  35126. i.offset += n;
  35127. break;
  35128. case e.WIRE_TYPES.STARTGROUP:
  35129. r(a, i);
  35130. break;
  35131. case e.WIRE_TYPES.ENDGROUP:
  35132. if (a === t)
  35133. return !1;
  35134. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35135. case e.WIRE_TYPES.BITS32:
  35136. i.offset += 4;
  35137. break;
  35138. default:
  35139. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35140. }
  35141. return !0
  35142. }
  35143. var o = {}
  35144. , a = function (e, t, i) {
  35145. this.builder = e,
  35146. this.parent = t,
  35147. this.name = i,
  35148. this.className
  35149. }
  35150. , s = a.prototype;
  35151. s.fqn = function () {
  35152. for (var e = this.name, t = this; ;) {
  35153. if (t = t.parent,
  35154. null == t)
  35155. break;
  35156. e = t.name + "." + e
  35157. }
  35158. return e
  35159. }
  35160. ,
  35161. s.toString = function (e) {
  35162. return (e ? this.className + " " : "") + this.fqn()
  35163. }
  35164. ,
  35165. s.build = function () {
  35166. throw Error(this.toString(!0) + " cannot be built directly")
  35167. }
  35168. ,
  35169. o.T = a;
  35170. var l = function (e, t, i, n, r) {
  35171. a.call(this, e, t, i),
  35172. this.className = "Namespace",
  35173. this.children = [],
  35174. this.options = n || {},
  35175. this.syntax = r || "proto2"
  35176. }
  35177. , c = l.prototype = Object.create(a.prototype);
  35178. c.getChildren = function (e) {
  35179. if (e = e || null,
  35180. null == e)
  35181. return this.children.slice();
  35182. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35183. this.children[i] instanceof e && t.push(this.children[i]);
  35184. return t
  35185. }
  35186. ,
  35187. c.addChild = function (e) {
  35188. var t;
  35189. if (t = this.getChild(e.name))
  35190. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35191. t.name = t.originalName;
  35192. else {
  35193. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35194. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35195. e.name = e.originalName
  35196. }
  35197. this.children.push(e)
  35198. }
  35199. ,
  35200. c.getChild = function (e) {
  35201. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35202. if (this.children[i][t] === e)
  35203. return this.children[i];
  35204. return null
  35205. }
  35206. ,
  35207. c.resolve = function (e, t) {
  35208. var i = "string" == typeof e ? e.split(".") : e
  35209. , n = this
  35210. , r = 0;
  35211. if ("" === i[r]) {
  35212. for (; null !== n.parent;)
  35213. n = n.parent;
  35214. r++
  35215. }
  35216. var a;
  35217. do {
  35218. do {
  35219. if (!(n instanceof o.Namespace)) {
  35220. n = null;
  35221. break
  35222. }
  35223. if (a = n.getChild(i[r]),
  35224. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35225. n = null;
  35226. break
  35227. }
  35228. n = a,
  35229. r++
  35230. } while (r < i.length); if (null != n)
  35231. break;
  35232. if (null !== this.parent)
  35233. return this.parent.resolve(e, t)
  35234. } while (null != n); return n
  35235. }
  35236. ,
  35237. c.qn = function (e) {
  35238. var t = []
  35239. , i = e;
  35240. do
  35241. t.unshift(i.name),
  35242. i = i.parent;
  35243. while (null !== i); for (var n = 1; n <= t.length; n++) {
  35244. var r = t.slice(t.length - n);
  35245. if (e === this.resolve(r, e instanceof o.Namespace))
  35246. return r.join(".")
  35247. }
  35248. return e.fqn()
  35249. }
  35250. ,
  35251. c.build = function () {
  35252. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35253. e = i[n],
  35254. e instanceof l && (t[e.name] = e.build());
  35255. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35256. value: this.buildOpt()
  35257. }),
  35258. t
  35259. }
  35260. ,
  35261. c.buildOpt = function () {
  35262. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35263. var r = t[i]
  35264. , o = this.options[t[i]];
  35265. e[r] = o
  35266. }
  35267. return e
  35268. }
  35269. ,
  35270. c.getOption = function (e) {
  35271. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35272. }
  35273. ,
  35274. o.Namespace = l;
  35275. var h = function (t, i, n, r) {
  35276. if (this.type = t,
  35277. this.resolvedType = i,
  35278. this.isMapKey = n,
  35279. this.syntax = r,
  35280. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35281. throw Error("Invalid map key type: " + t.name)
  35282. }
  35283. , u = h.prototype;
  35284. h.defaultFieldValue = i,
  35285. u.verifyValue = function (i) {
  35286. function r(e, t) {
  35287. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35288. }
  35289. var o = this;
  35290. switch (this.type) {
  35291. case e.TYPES.int32:
  35292. case e.TYPES.sint32:
  35293. case e.TYPES.sfixed32:
  35294. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35295. i > 4294967295 ? 0 | i : i;
  35296. case e.TYPES.uint32:
  35297. case e.TYPES.fixed32:
  35298. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35299. i < 0 ? i >>> 0 : i;
  35300. case e.TYPES.int64:
  35301. case e.TYPES.sint64:
  35302. case e.TYPES.sfixed64:
  35303. if (e.Long)
  35304. try {
  35305. return n(i, !1)
  35306. } catch (e) {
  35307. r(typeof i, e.message)
  35308. }
  35309. else
  35310. r(typeof i, "requires Long.js");
  35311. case e.TYPES.uint64:
  35312. case e.TYPES.fixed64:
  35313. if (e.Long)
  35314. try {
  35315. return n(i, !0)
  35316. } catch (e) {
  35317. r(typeof i, e.message)
  35318. }
  35319. else
  35320. r(typeof i, "requires Long.js");
  35321. case e.TYPES.bool:
  35322. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35323. i;
  35324. case e.TYPES.float:
  35325. case e.TYPES.double:
  35326. return "number" != typeof i && r(typeof i, "not a number"),
  35327. i;
  35328. case e.TYPES.string:
  35329. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35330. "" + i;
  35331. case e.TYPES.bytes:
  35332. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35333. case e.TYPES.enum:
  35334. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35335. for (l = 0; l < a.length; l++) {
  35336. if (a[l].name == i)
  35337. return a[l].id;
  35338. if (a[l].id == i)
  35339. return a[l].id
  35340. }
  35341. if ("proto3" === this.syntax)
  35342. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35343. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35344. i;
  35345. r(i, "not a valid enum value");
  35346. case e.TYPES.group:
  35347. case e.TYPES.message:
  35348. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35349. i instanceof this.resolvedType.clazz)
  35350. return i;
  35351. if (i instanceof e.Builder.Message) {
  35352. var s = {};
  35353. for (var l in i)
  35354. i.hasOwnProperty(l) && (s[l] = i[l]);
  35355. i = s
  35356. }
  35357. return new this.resolvedType.clazz(i)
  35358. }
  35359. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35360. }
  35361. ,
  35362. u.calculateLength = function (i, n) {
  35363. if (null === n)
  35364. return 0;
  35365. var r;
  35366. switch (this.type) {
  35367. case e.TYPES.int32:
  35368. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35369. case e.TYPES.uint32:
  35370. return t.calculateVarint32(n);
  35371. case e.TYPES.sint32:
  35372. return t.calculateVarint32(t.zigZagEncode32(n));
  35373. case e.TYPES.fixed32:
  35374. case e.TYPES.sfixed32:
  35375. case e.TYPES.float:
  35376. return 4;
  35377. case e.TYPES.int64:
  35378. case e.TYPES.uint64:
  35379. return t.calculateVarint64(n);
  35380. case e.TYPES.sint64:
  35381. return t.calculateVarint64(t.zigZagEncode64(n));
  35382. case e.TYPES.fixed64:
  35383. case e.TYPES.sfixed64:
  35384. return 8;
  35385. case e.TYPES.bool:
  35386. return 1;
  35387. case e.TYPES.enum:
  35388. return t.calculateVarint32(n);
  35389. case e.TYPES.double:
  35390. return 8;
  35391. case e.TYPES.string:
  35392. return r = t.calculateUTF8Bytes(n),
  35393. t.calculateVarint32(r) + r;
  35394. case e.TYPES.bytes:
  35395. if (n.remaining() < 0)
  35396. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35397. return t.calculateVarint32(n.remaining()) + n.remaining();
  35398. case e.TYPES.message:
  35399. return r = this.resolvedType.calculate(n),
  35400. t.calculateVarint32(r) + r;
  35401. case e.TYPES.group:
  35402. return r = this.resolvedType.calculate(n),
  35403. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35404. }
  35405. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35406. }
  35407. ,
  35408. u.encodeValue = function (i, n, r) {
  35409. if (null === n)
  35410. return r;
  35411. switch (this.type) {
  35412. case e.TYPES.int32:
  35413. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35414. break;
  35415. case e.TYPES.uint32:
  35416. r.writeVarint32(n);
  35417. break;
  35418. case e.TYPES.sint32:
  35419. r.writeVarint32ZigZag(n);
  35420. break;
  35421. case e.TYPES.fixed32:
  35422. r.writeUint32(n);
  35423. break;
  35424. case e.TYPES.sfixed32:
  35425. r.writeInt32(n);
  35426. break;
  35427. case e.TYPES.int64:
  35428. case e.TYPES.uint64:
  35429. r.writeVarint64(n);
  35430. break;
  35431. case e.TYPES.sint64:
  35432. r.writeVarint64ZigZag(n);
  35433. break;
  35434. case e.TYPES.fixed64:
  35435. r.writeUint64(n);
  35436. break;
  35437. case e.TYPES.sfixed64:
  35438. r.writeInt64(n);
  35439. break;
  35440. case e.TYPES.bool:
  35441. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35442. break;
  35443. case e.TYPES.enum:
  35444. r.writeVarint32(n);
  35445. break;
  35446. case e.TYPES.float:
  35447. r.writeFloat32(n);
  35448. break;
  35449. case e.TYPES.double:
  35450. r.writeFloat64(n);
  35451. break;
  35452. case e.TYPES.string:
  35453. r.writeVString(n);
  35454. break;
  35455. case e.TYPES.bytes:
  35456. if (n.remaining() < 0)
  35457. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35458. var o = n.offset;
  35459. r.writeVarint32(n.remaining()),
  35460. r.append(n),
  35461. n.offset = o;
  35462. break;
  35463. case e.TYPES.message:
  35464. var a = (new t).LE();
  35465. this.resolvedType.encode(n, a),
  35466. r.writeVarint32(a.offset),
  35467. r.append(a.flip());
  35468. break;
  35469. case e.TYPES.group:
  35470. this.resolvedType.encode(n, r),
  35471. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35472. break;
  35473. default:
  35474. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35475. }
  35476. return r
  35477. }
  35478. ,
  35479. u.decode = function (t, i, n) {
  35480. if (i != this.type.wireType)
  35481. throw Error("Unexpected wire type for element");
  35482. var r, o;
  35483. switch (this.type) {
  35484. case e.TYPES.int32:
  35485. return 0 | t.readVarint32();
  35486. case e.TYPES.uint32:
  35487. return t.readVarint32() >>> 0;
  35488. case e.TYPES.sint32:
  35489. return 0 | t.readVarint32ZigZag();
  35490. case e.TYPES.fixed32:
  35491. return t.readUint32() >>> 0;
  35492. case e.TYPES.sfixed32:
  35493. return 0 | t.readInt32();
  35494. case e.TYPES.int64:
  35495. return t.readVarint64();
  35496. case e.TYPES.uint64:
  35497. return t.readVarint64().toUnsigned();
  35498. case e.TYPES.sint64:
  35499. return t.readVarint64ZigZag();
  35500. case e.TYPES.fixed64:
  35501. return t.readUint64();
  35502. case e.TYPES.sfixed64:
  35503. return t.readInt64();
  35504. case e.TYPES.bool:
  35505. return !!t.readVarint32();
  35506. case e.TYPES.enum:
  35507. return t.readVarint32();
  35508. case e.TYPES.float:
  35509. return t.readFloat();
  35510. case e.TYPES.double:
  35511. return t.readDouble();
  35512. case e.TYPES.string:
  35513. return t.readVString();
  35514. case e.TYPES.bytes:
  35515. if (o = t.readVarint32(),
  35516. t.remaining() < o)
  35517. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35518. return r = t.clone(),
  35519. r.limit = r.offset + o,
  35520. t.offset += o,
  35521. r;
  35522. case e.TYPES.message:
  35523. return o = t.readVarint32(),
  35524. this.resolvedType.decode(t, o);
  35525. case e.TYPES.group:
  35526. return this.resolvedType.decode(t, -1, n)
  35527. }
  35528. throw Error("[INTERNAL] Illegal decode type")
  35529. }
  35530. ,
  35531. u.valueFromString = function (i) {
  35532. if (!this.isMapKey)
  35533. throw Error("valueFromString() called on non-map-key element");
  35534. switch (this.type) {
  35535. case e.TYPES.int32:
  35536. case e.TYPES.sint32:
  35537. case e.TYPES.sfixed32:
  35538. case e.TYPES.uint32:
  35539. case e.TYPES.fixed32:
  35540. return this.verifyValue(parseInt(i));
  35541. case e.TYPES.int64:
  35542. case e.TYPES.sint64:
  35543. case e.TYPES.sfixed64:
  35544. case e.TYPES.uint64:
  35545. case e.TYPES.fixed64:
  35546. return this.verifyValue(i);
  35547. case e.TYPES.bool:
  35548. return "true" === i;
  35549. case e.TYPES.string:
  35550. return this.verifyValue(i);
  35551. case e.TYPES.bytes:
  35552. return t.fromBinary(i)
  35553. }
  35554. }
  35555. ,
  35556. u.valueToString = function (t) {
  35557. if (!this.isMapKey)
  35558. throw Error("valueToString() called on non-map-key element");
  35559. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35560. }
  35561. ,
  35562. o.Element = h;
  35563. var d = function (e, t, i, n, r, o) {
  35564. l.call(this, e, t, i, n, o),
  35565. this.className = "Message",
  35566. this.extensions = void 0,
  35567. this.clazz = null,
  35568. this.isGroup = !!r,
  35569. this._fields = null,
  35570. this._fieldsById = null,
  35571. this._fieldsByName = null
  35572. }
  35573. , p = d.prototype = Object.create(l.prototype);
  35574. p.build = function (i) {
  35575. if (this.clazz && !i)
  35576. return this.clazz;
  35577. var n = function (e, i) {
  35578. function n(i, r, o, a) {
  35579. if (null === i || "object" != typeof i) {
  35580. if (a && a instanceof e.Reflect.Enum) {
  35581. var s = e.Reflect.Enum.getName(a.object, i);
  35582. if (null !== s)
  35583. return s
  35584. }
  35585. return i
  35586. }
  35587. if (t.isByteBuffer(i))
  35588. return r ? i.toBase64() : i.toBuffer();
  35589. if (e.Long.isLong(i))
  35590. return o ? i.toString() : e.Long.fromValue(i);
  35591. var l;
  35592. if (Array.isArray(i))
  35593. return l = [],
  35594. i.forEach(function (e, t) {
  35595. l[t] = n(e, r, o, a)
  35596. }),
  35597. l;
  35598. if (l = {},
  35599. i instanceof e.Map) {
  35600. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35601. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35602. return l
  35603. }
  35604. var u = i.$type
  35605. , d = void 0;
  35606. for (var p in i)
  35607. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35608. return l
  35609. }
  35610. var r = i.getChildren(e.Reflect.Message.Field)
  35611. , o = i.getChildren(e.Reflect.Message.OneOf)
  35612. , a = function (n, s) {
  35613. e.Builder.Message.call(this);
  35614. for (var l = 0, c = o.length; l < c; ++l)
  35615. this[o[l].name] = null;
  35616. for (l = 0,
  35617. c = r.length; l < c; ++l) {
  35618. var h = r[l];
  35619. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35620. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35621. }
  35622. if (arguments.length > 0) {
  35623. var u;
  35624. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35625. for (l = 0,
  35626. c = arguments.length; l < c; ++l)
  35627. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35628. else
  35629. this.$set(n)
  35630. }
  35631. }
  35632. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35633. s.add = function (t, n, r) {
  35634. var o = i._fieldsByName[t];
  35635. if (!r) {
  35636. if (!o)
  35637. throw Error(this + "#" + t + " is undefined");
  35638. if (!(o instanceof e.Reflect.Message.Field))
  35639. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35640. if (!o.repeated)
  35641. throw Error(this + "#" + t + " is not a repeated field");
  35642. n = o.verifyValue(n, !0)
  35643. }
  35644. return null === this[t] && (this[t] = []),
  35645. this[t].push(n),
  35646. this
  35647. }
  35648. ,
  35649. s.$add = s.add,
  35650. s.set = function (t, n, r) {
  35651. if (t && "object" == typeof t) {
  35652. r = n;
  35653. for (var o in t)
  35654. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35655. return this
  35656. }
  35657. var a = i._fieldsByName[t];
  35658. if (r)
  35659. this[t] = n;
  35660. else {
  35661. if (!a)
  35662. throw Error(this + "#" + t + " is not a field: undefined");
  35663. if (!(a instanceof e.Reflect.Message.Field))
  35664. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35665. this[a.name] = n = a.verifyValue(n)
  35666. }
  35667. if (a && a.oneof) {
  35668. var s = this[a.oneof.name];
  35669. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35670. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35671. }
  35672. return this
  35673. }
  35674. ,
  35675. s.$set = s.set,
  35676. s.get = function (t, n) {
  35677. if (n)
  35678. return this[t];
  35679. var r = i._fieldsByName[t];
  35680. if (!(r && r instanceof e.Reflect.Message.Field))
  35681. throw Error(this + "#" + t + " is not a field: undefined");
  35682. if (!(r instanceof e.Reflect.Message.Field))
  35683. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35684. return this[r.name]
  35685. }
  35686. ,
  35687. s.$get = s.get;
  35688. for (var l = 0; l < r.length; l++) {
  35689. var c = r[l];
  35690. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function (e) {
  35691. var t = e.originalName.replace(/(_[a-zA-Z])/g, function (e) {
  35692. return e.toUpperCase().replace("_", "")
  35693. });
  35694. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35695. var n = e.originalName.replace(/([A-Z])/g, function (e) {
  35696. return "_" + e
  35697. })
  35698. , r = function (t, i) {
  35699. return this[e.name] = i ? t : e.verifyValue(t),
  35700. this
  35701. }
  35702. , o = function () {
  35703. return this[e.name]
  35704. };
  35705. null === i.getChild("set" + t) && (s["set" + t] = r),
  35706. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35707. null === i.getChild("get" + t) && (s["get" + t] = o),
  35708. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35709. }(c)
  35710. }
  35711. s.encode = function (e, n) {
  35712. "boolean" == typeof e && (n = e,
  35713. e = void 0);
  35714. var r = !1;
  35715. e || (e = new t,
  35716. r = !0);
  35717. var o = e.littleEndian;
  35718. try {
  35719. return i.encode(this, e.LE(), n),
  35720. (r ? e.flip() : e).LE(o)
  35721. } catch (t) {
  35722. throw e.LE(o),
  35723. t
  35724. }
  35725. }
  35726. ,
  35727. a.encode = function (e, t, i) {
  35728. return new a(e).encode(t, i)
  35729. }
  35730. ,
  35731. s.calculate = function () {
  35732. return i.calculate(this)
  35733. }
  35734. ,
  35735. s.encodeDelimited = function (e, n) {
  35736. var r = !1;
  35737. e || (e = new t,
  35738. r = !0);
  35739. var o = (new t).LE();
  35740. return i.encode(this, o, n).flip(),
  35741. e.writeVarint32(o.remaining()),
  35742. e.append(o),
  35743. r ? e.flip() : e
  35744. }
  35745. ,
  35746. s.encodeAB = function () {
  35747. try {
  35748. return this.encode().toArrayBuffer()
  35749. } catch (e) {
  35750. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35751. e
  35752. }
  35753. }
  35754. ,
  35755. s.toArrayBuffer = s.encodeAB,
  35756. s.encodeNB = function () {
  35757. try {
  35758. return this.encode().toBuffer()
  35759. } catch (e) {
  35760. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35761. e
  35762. }
  35763. }
  35764. ,
  35765. s.toBuffer = s.encodeNB,
  35766. s.encode64 = function () {
  35767. try {
  35768. return this.encode().toBase64()
  35769. } catch (e) {
  35770. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35771. e
  35772. }
  35773. }
  35774. ,
  35775. s.toBase64 = s.encode64,
  35776. s.encodeHex = function () {
  35777. try {
  35778. return this.encode().toHex()
  35779. } catch (e) {
  35780. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35781. e
  35782. }
  35783. }
  35784. ,
  35785. s.toHex = s.encodeHex,
  35786. s.toRaw = function (e, t) {
  35787. return n(this, !!e, !!t, this.$type)
  35788. }
  35789. ,
  35790. s.encodeJSON = function () {
  35791. return JSON.stringify(n(this, !0, !0, this.$type))
  35792. }
  35793. ,
  35794. a.decode = function (e, n, r) {
  35795. "string" == typeof n && (r = n,
  35796. n = -1),
  35797. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35798. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35799. var o = e.littleEndian;
  35800. try {
  35801. var a = i.decode(e.LE());
  35802. return e.LE(o),
  35803. a
  35804. } catch (t) {
  35805. throw e.LE(o),
  35806. t
  35807. }
  35808. }
  35809. ,
  35810. a.decodeDelimited = function (e, n) {
  35811. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35812. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35813. e.remaining() < 1)
  35814. return null;
  35815. var r = e.offset
  35816. , o = e.readVarint32();
  35817. if (e.remaining() < o)
  35818. return e.offset = r,
  35819. null;
  35820. try {
  35821. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35822. return e.offset += o,
  35823. a
  35824. } catch (t) {
  35825. throw e.offset += o,
  35826. t
  35827. }
  35828. }
  35829. ,
  35830. a.decode64 = function (e) {
  35831. return a.decode(e, "base64")
  35832. }
  35833. ,
  35834. a.decodeHex = function (e) {
  35835. return a.decode(e, "hex")
  35836. }
  35837. ,
  35838. a.decodeJSON = function (e) {
  35839. return new a(JSON.parse(e))
  35840. }
  35841. ,
  35842. s.toString = function () {
  35843. return i.toString()
  35844. }
  35845. ;
  35846. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35847. value: i.buildOpt()
  35848. }),
  35849. Object.defineProperty(s, "$options", {
  35850. value: a.$options
  35851. }),
  35852. Object.defineProperty(a, "$type", {
  35853. value: i
  35854. }),
  35855. Object.defineProperty(s, "$type", {
  35856. value: i
  35857. })),
  35858. a
  35859. }(e, this);
  35860. this._fields = [],
  35861. this._fieldsById = {},
  35862. this._fieldsByName = {};
  35863. for (var r, o = 0, a = this.children.length; o < a; o++)
  35864. if (r = this.children[o],
  35865. r instanceof A || r instanceof d || r instanceof E) {
  35866. if (n.hasOwnProperty(r.name))
  35867. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35868. n[r.name] = r.build()
  35869. } else if (r instanceof d.Field)
  35870. r.build(),
  35871. this._fields.push(r),
  35872. this._fieldsById[r.id] = r,
  35873. this._fieldsByName[r.name] = r;
  35874. else if (!(r instanceof d.OneOf || r instanceof I))
  35875. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35876. return this.clazz = n
  35877. }
  35878. ,
  35879. p.encode = function (e, t, i) {
  35880. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35881. n = this._fields[a],
  35882. r = e[n.name],
  35883. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35884. if (null !== o) {
  35885. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35886. throw l.encoded = t,
  35887. l
  35888. }
  35889. return t
  35890. }
  35891. ,
  35892. p.calculate = function (e) {
  35893. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35894. if (t = this._fields[r],
  35895. i = e[t.name],
  35896. t.required && null === i)
  35897. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35898. n += t.calculate(i, e)
  35899. }
  35900. return n
  35901. }
  35902. ,
  35903. p.decode = function (t, i, n) {
  35904. i = "number" == typeof i ? i : -1;
  35905. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0;) {
  35906. if (o = t.readVarint32(),
  35907. a = 7 & o,
  35908. s = o >>> 3,
  35909. a === e.WIRE_TYPES.ENDGROUP) {
  35910. if (s !== n)
  35911. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35912. break
  35913. }
  35914. if (l = this._fieldsById[s]) {
  35915. if (l.repeated && !l.options.packed)
  35916. h[l.name].push(l.decode(a, t));
  35917. else if (l.map) {
  35918. var u = l.decode(a, t);
  35919. h[l.name].set(u[0], u[1])
  35920. } else if (h[l.name] = l.decode(a, t),
  35921. l.oneof) {
  35922. var d = h[l.oneof.name];
  35923. null !== d && d !== l.name && (h[d] = null),
  35924. h[l.oneof.name] = l.name
  35925. }
  35926. } else
  35927. switch (a) {
  35928. case e.WIRE_TYPES.VARINT:
  35929. t.readVarint32();
  35930. break;
  35931. case e.WIRE_TYPES.BITS32:
  35932. t.offset += 4;
  35933. break;
  35934. case e.WIRE_TYPES.BITS64:
  35935. t.offset += 8;
  35936. break;
  35937. case e.WIRE_TYPES.LDELIM:
  35938. var p = t.readVarint32();
  35939. t.offset += p;
  35940. break;
  35941. case e.WIRE_TYPES.STARTGROUP:
  35942. for (; r(s, t);)
  35943. ;
  35944. break;
  35945. default:
  35946. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35947. }
  35948. }
  35949. for (var f = 0, g = this._fields.length; f < g; ++f)
  35950. if (l = this._fields[f],
  35951. null === h[l.name])
  35952. if ("proto3" === this.syntax)
  35953. h[l.name] = l.defaultValue;
  35954. else {
  35955. if (l.required) {
  35956. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35957. throw m.decoded = h,
  35958. m
  35959. }
  35960. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35961. }
  35962. return h
  35963. }
  35964. ,
  35965. o.Message = d;
  35966. var f = function (t, i, n, r, o, s, l, c, h, u) {
  35967. a.call(this, t, i, s),
  35968. this.className = "Message.Field",
  35969. this.required = "required" === n,
  35970. this.repeated = "repeated" === n,
  35971. this.map = "map" === n,
  35972. this.keyType = r || null,
  35973. this.type = o,
  35974. this.resolvedType = null,
  35975. this.id = l,
  35976. this.options = c || {},
  35977. this.defaultValue = null,
  35978. this.oneof = h || null,
  35979. this.syntax = u || "proto2",
  35980. this.originalName = this.name,
  35981. this.element = null,
  35982. this.keyElement = null,
  35983. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35984. }
  35985. , g = f.prototype = Object.create(a.prototype);
  35986. g.build = function () {
  35987. this.element = new h(this.type, this.resolvedType, !1, this.syntax),
  35988. this.map && (this.keyElement = new h(this.keyType, void 0, !0, this.syntax)),
  35989. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35990. }
  35991. ,
  35992. g.verifyValue = function (t, i) {
  35993. function n(e, t) {
  35994. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35995. }
  35996. i = i || !1;
  35997. var r = this;
  35998. if (null === t)
  35999. return this.required && n(typeof t, "required"),
  36000. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36001. null;
  36002. var o;
  36003. if (this.repeated && !i) {
  36004. Array.isArray(t) || (t = [t]);
  36005. var a = [];
  36006. for (o = 0; o < t.length; o++)
  36007. a.push(this.element.verifyValue(t[o]));
  36008. return a
  36009. }
  36010. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36011. new e.Map(this, t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36012. this.element.verifyValue(t))
  36013. }
  36014. ,
  36015. g.hasWirePresence = function (t, i) {
  36016. if ("proto3" !== this.syntax)
  36017. return null !== t;
  36018. if (this.oneof && i[this.oneof.name] === this.name)
  36019. return !0;
  36020. switch (this.type) {
  36021. case e.TYPES.int32:
  36022. case e.TYPES.sint32:
  36023. case e.TYPES.sfixed32:
  36024. case e.TYPES.uint32:
  36025. case e.TYPES.fixed32:
  36026. return 0 !== t;
  36027. case e.TYPES.int64:
  36028. case e.TYPES.sint64:
  36029. case e.TYPES.sfixed64:
  36030. case e.TYPES.uint64:
  36031. case e.TYPES.fixed64:
  36032. return 0 !== t.low || 0 !== t.high;
  36033. case e.TYPES.bool:
  36034. return t;
  36035. case e.TYPES.float:
  36036. case e.TYPES.double:
  36037. return 0 !== t;
  36038. case e.TYPES.string:
  36039. return t.length > 0;
  36040. case e.TYPES.bytes:
  36041. return t.remaining() > 0;
  36042. case e.TYPES.enum:
  36043. return 0 !== t;
  36044. case e.TYPES.message:
  36045. return null !== t;
  36046. default:
  36047. return !0
  36048. }
  36049. }
  36050. ,
  36051. g.encode = function (i, n, r) {
  36052. if (null === this.type || "object" != typeof this.type)
  36053. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36054. if (null === i || this.repeated && 0 == i.length)
  36055. return n;
  36056. try {
  36057. if (this.repeated) {
  36058. var o;
  36059. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36060. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36061. n.ensureCapacity(n.offset += 1);
  36062. var a = n.offset;
  36063. for (o = 0; o < i.length; o++)
  36064. this.element.encodeValue(this.id, i[o], n);
  36065. var s = n.offset - a
  36066. , l = t.calculateVarint32(s);
  36067. if (l > 1) {
  36068. var c = n.slice(a, n.offset);
  36069. a += l - 1,
  36070. n.offset = a,
  36071. n.append(c)
  36072. }
  36073. n.writeVarint32(s, a - l)
  36074. } else
  36075. for (o = 0; o < i.length; o++)
  36076. n.writeVarint32(this.id << 3 | this.type.wireType),
  36077. this.element.encodeValue(this.id, i[o], n)
  36078. } else
  36079. this.map ? i.forEach(function (i, r, o) {
  36080. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36081. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36082. n.writeVarint32(a),
  36083. n.writeVarint32(8 | this.keyType.wireType),
  36084. this.keyElement.encodeValue(1, r, n),
  36085. n.writeVarint32(16 | this.type.wireType),
  36086. this.element.encodeValue(2, i, n)
  36087. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36088. this.element.encodeValue(this.id, i, n))
  36089. } catch (e) {
  36090. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36091. }
  36092. return n
  36093. }
  36094. ,
  36095. g.calculate = function (i, n) {
  36096. if (i = this.verifyValue(i),
  36097. null === this.type || "object" != typeof this.type)
  36098. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36099. if (null === i || this.repeated && 0 == i.length)
  36100. return 0;
  36101. var r = 0;
  36102. try {
  36103. if (this.repeated) {
  36104. var o, a;
  36105. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36106. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36107. a = 0,
  36108. o = 0; o < i.length; o++)
  36109. a += this.element.calculateLength(this.id, i[o]);
  36110. r += t.calculateVarint32(a),
  36111. r += a
  36112. } else
  36113. for (o = 0; o < i.length; o++)
  36114. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36115. r += this.element.calculateLength(this.id, i[o])
  36116. } else
  36117. this.map ? i.forEach(function (i, n, o) {
  36118. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36119. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36120. r += t.calculateVarint32(a),
  36121. r += a
  36122. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36123. r += this.element.calculateLength(this.id, i))
  36124. } catch (e) {
  36125. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36126. }
  36127. return r
  36128. }
  36129. ,
  36130. g.decode = function (t, i, n) {
  36131. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36132. if (!a)
  36133. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36134. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36135. o = i.readVarint32(),
  36136. o = i.offset + o;
  36137. for (var s = []; i.offset < o;)
  36138. s.push(this.decode(this.type.wireType, i, !0));
  36139. return s
  36140. }
  36141. if (this.map) {
  36142. var l = h.defaultFieldValue(this.keyType);
  36143. if (r = h.defaultFieldValue(this.type),
  36144. o = i.readVarint32(),
  36145. i.remaining() < o)
  36146. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36147. var c = i.clone();
  36148. for (c.limit = c.offset + o,
  36149. i.offset += o; c.remaining() > 0;) {
  36150. var u = c.readVarint32();
  36151. t = 7 & u;
  36152. var d = u >>> 3;
  36153. if (1 === d)
  36154. l = this.keyElement.decode(c, t, d);
  36155. else {
  36156. if (2 !== d)
  36157. throw Error("Unexpected tag in map field key/value submessage");
  36158. r = this.element.decode(c, t, d)
  36159. }
  36160. }
  36161. return [l, r]
  36162. }
  36163. return this.element.decode(i, t, this.id)
  36164. }
  36165. ,
  36166. o.Message.Field = f;
  36167. var m = function (e, t, i, n, r, o, a) {
  36168. f.call(this, e, t, i, null, n, r, o, a),
  36169. this.extension
  36170. };
  36171. m.prototype = Object.create(f.prototype),
  36172. o.Message.ExtensionField = m;
  36173. var v = function (e, t, i) {
  36174. a.call(this, e, t, i),
  36175. this.fields = []
  36176. };
  36177. o.Message.OneOf = v;
  36178. var A = function (e, t, i, n, r) {
  36179. l.call(this, e, t, i, n, r),
  36180. this.className = "Enum",
  36181. this.object = null
  36182. };
  36183. A.getName = function (e, t) {
  36184. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36185. if (e[i = n[r]] === t)
  36186. return i;
  36187. return null
  36188. }
  36189. ;
  36190. var y = A.prototype = Object.create(l.prototype);
  36191. y.build = function (t) {
  36192. if (this.object && !t)
  36193. return this.object;
  36194. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36195. i[n[r].name] = n[r].id;
  36196. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36197. value: this.buildOpt(),
  36198. enumerable: !1
  36199. }),
  36200. this.object = i
  36201. }
  36202. ,
  36203. o.Enum = A;
  36204. var C = function (e, t, i, n) {
  36205. a.call(this, e, t, i),
  36206. this.className = "Enum.Value",
  36207. this.id = n
  36208. };
  36209. C.prototype = Object.create(a.prototype),
  36210. o.Enum.Value = C;
  36211. var I = function (e, t, i, n) {
  36212. a.call(this, e, t, i),
  36213. this.field = n
  36214. };
  36215. I.prototype = Object.create(a.prototype),
  36216. o.Extension = I;
  36217. var E = function (e, t, i, n) {
  36218. l.call(this, e, t, i, n),
  36219. this.className = "Service",
  36220. this.clazz = null
  36221. }
  36222. , b = E.prototype = Object.create(l.prototype);
  36223. b.build = function (i) {
  36224. return this.clazz && !i ? this.clazz : this.clazz = function (e, i) {
  36225. for (var n = function (t) {
  36226. e.Builder.Service.call(this),
  36227. this.rpcImpl = t || function (e, t, i) {
  36228. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36229. }
  36230. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36231. !function (e) {
  36232. r[e.name] = function (n, r) {
  36233. try {
  36234. try {
  36235. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36236. } catch (e) {
  36237. if (!(e instanceof TypeError))
  36238. throw e
  36239. }
  36240. if (null === n || "object" != typeof n)
  36241. throw Error("Illegal arguments");
  36242. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36243. this.rpcImpl(e.fqn(), n, function (t, n) {
  36244. if (t)
  36245. return void r(t);
  36246. null === n && (n = "");
  36247. try {
  36248. n = e.resolvedResponseType.clazz.decode(n)
  36249. } catch (e) { }
  36250. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36251. })
  36252. } catch (e) {
  36253. setTimeout(r.bind(this, e), 0)
  36254. }
  36255. }
  36256. ,
  36257. n[e.name] = function (t, i, r) {
  36258. new n(t)[e.name](i, r)
  36259. }
  36260. ,
  36261. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36262. value: e.buildOpt()
  36263. }),
  36264. Object.defineProperty(r[e.name], "$options", {
  36265. value: n[e.name].$options
  36266. }))
  36267. }(o[a]);
  36268. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36269. value: i.buildOpt()
  36270. }),
  36271. Object.defineProperty(r, "$options", {
  36272. value: n.$options
  36273. }),
  36274. Object.defineProperty(n, "$type", {
  36275. value: i
  36276. }),
  36277. Object.defineProperty(r, "$type", {
  36278. value: i
  36279. })),
  36280. n
  36281. }(e, this)
  36282. }
  36283. ,
  36284. o.Service = E;
  36285. var w = function (e, t, i, n) {
  36286. a.call(this, e, t, i),
  36287. this.className = "Service.Method",
  36288. this.options = n || {}
  36289. }
  36290. , _ = w.prototype = Object.create(a.prototype);
  36291. _.buildOpt = c.buildOpt,
  36292. o.Service.Method = w;
  36293. var T = function (e, t, i, n, r, o, a, s) {
  36294. w.call(this, e, t, i, s),
  36295. this.className = "Service.RPCMethod",
  36296. this.requestName = n,
  36297. this.responseName = r,
  36298. this.requestStream = o,
  36299. this.responseStream = a,
  36300. this.resolvedRequestType = null,
  36301. this.resolvedResponseType = null
  36302. };
  36303. return T.prototype = Object.create(w.prototype),
  36304. o.Service.RPCMethod = T,
  36305. o
  36306. }(r),
  36307. r.Builder = function (t, i, n) {
  36308. function r(e) {
  36309. e.messages && e.messages.forEach(function (t) {
  36310. t.syntax = e.syntax,
  36311. r(t)
  36312. }),
  36313. e.enums && e.enums.forEach(function (t) {
  36314. t.syntax = e.syntax
  36315. })
  36316. }
  36317. var o = function (e) {
  36318. this.ns = new n.Namespace(this, null, ""),
  36319. this.ptr = this.ns,
  36320. this.resolved = !1,
  36321. this.result = null,
  36322. this.files = {},
  36323. this.importRoot = null,
  36324. this.options = e || {}
  36325. }
  36326. , a = o.prototype;
  36327. return o.isMessage = function (e) {
  36328. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36329. }
  36330. ,
  36331. o.isMessageField = function (e) {
  36332. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36333. }
  36334. ,
  36335. o.isEnum = function (e) {
  36336. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36337. }
  36338. ,
  36339. o.isService = function (e) {
  36340. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36341. }
  36342. ,
  36343. o.isExtend = function (e) {
  36344. return "string" == typeof e.ref
  36345. }
  36346. ,
  36347. a.reset = function () {
  36348. return this.ptr = this.ns,
  36349. this
  36350. }
  36351. ,
  36352. a.define = function (e) {
  36353. if ("string" != typeof e || !i.TYPEREF.test(e))
  36354. throw Error("illegal namespace: " + e);
  36355. return e.split(".").forEach(function (e) {
  36356. var t = this.ptr.getChild(e);
  36357. null === t && this.ptr.addChild(t = new n.Namespace(this, this.ptr, e)),
  36358. this.ptr = t
  36359. }, this),
  36360. this
  36361. }
  36362. ,
  36363. a.create = function (e) {
  36364. if (!e)
  36365. return this;
  36366. if (Array.isArray(e)) {
  36367. if (0 === e.length)
  36368. return this;
  36369. e = e.slice()
  36370. } else
  36371. e = [e];
  36372. for (var i = [e]; i.length > 0;) {
  36373. if (e = i.pop(),
  36374. !Array.isArray(e))
  36375. throw Error("not a valid namespace: " + JSON.stringify(e));
  36376. for (; e.length > 0;) {
  36377. var r = e.shift();
  36378. if (o.isMessage(r)) {
  36379. var a = new n.Message(this, this.ptr, r.name, r.options, r.isGroup, r.syntax)
  36380. , s = {};
  36381. r.oneofs && Object.keys(r.oneofs).forEach(function (e) {
  36382. a.addChild(s[e] = new n.Message.OneOf(this, a, e))
  36383. }, this),
  36384. r.fields && r.fields.forEach(function (e) {
  36385. if (null !== a.getChild(0 | e.id))
  36386. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36387. if (e.options && "object" != typeof e.options)
  36388. throw Error("illegal field options in " + a.name + "#" + e.name);
  36389. var t = null;
  36390. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36391. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36392. e = new n.Message.Field(this, a, e.rule, e.keytype, e.type, e.name, e.id, e.options, t, r.syntax),
  36393. t && t.fields.push(e),
  36394. a.addChild(e)
  36395. }, this);
  36396. var l = [];
  36397. if (r.enums && r.enums.forEach(function (e) {
  36398. l.push(e)
  36399. }),
  36400. r.messages && r.messages.forEach(function (e) {
  36401. l.push(e)
  36402. }),
  36403. r.services && r.services.forEach(function (e) {
  36404. l.push(e)
  36405. }),
  36406. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36407. this.ptr.addChild(a),
  36408. l.length > 0) {
  36409. i.push(e),
  36410. e = l,
  36411. l = null,
  36412. this.ptr = a,
  36413. a = null;
  36414. continue
  36415. }
  36416. l = null
  36417. } else if (o.isEnum(r))
  36418. a = new n.Enum(this, this.ptr, r.name, r.options, r.syntax),
  36419. r.values.forEach(function (e) {
  36420. a.addChild(new n.Enum.Value(this, a, e.name, e.id))
  36421. }, this),
  36422. this.ptr.addChild(a);
  36423. else if (o.isService(r))
  36424. a = new n.Service(this, this.ptr, r.name, r.options),
  36425. Object.keys(r.rpc).forEach(function (e) {
  36426. var t = r.rpc[e];
  36427. a.addChild(new n.Service.RPCMethod(this, a, e, t.request, t.response, !!t.request_stream, !!t.response_stream, t.options))
  36428. }, this),
  36429. this.ptr.addChild(a);
  36430. else {
  36431. if (!o.isExtend(r))
  36432. throw Error("not a valid definition: " + JSON.stringify(r));
  36433. if (a = this.ptr.resolve(r.ref, !0))
  36434. r.fields.forEach(function (e) {
  36435. if (null !== a.getChild(0 | e.id))
  36436. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36437. if (a.extensions) {
  36438. var i = !1;
  36439. if (a.extensions.forEach(function (t) {
  36440. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36441. }),
  36442. !i)
  36443. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36444. }
  36445. var r = e.name;
  36446. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36447. var o = new n.Message.ExtensionField(this, a, e.rule, e.type, this.ptr.fqn() + "." + r, e.id, e.options)
  36448. , s = new n.Extension(this, this.ptr, e.name, o);
  36449. o.extension = s,
  36450. this.ptr.addChild(s),
  36451. a.addChild(o)
  36452. }, this);
  36453. else if (!/\.?google\.protobuf\./.test(r.ref))
  36454. throw Error("extended message " + r.ref + " is not defined")
  36455. }
  36456. r = null,
  36457. a = null
  36458. }
  36459. e = null,
  36460. this.ptr = this.ptr.parent
  36461. }
  36462. return this.resolved = !1,
  36463. this.result = null,
  36464. this
  36465. }
  36466. ,
  36467. a.import = function (i, n) {
  36468. var o = "/";
  36469. if ("string" == typeof n) {
  36470. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36471. this.files[n] === !0)
  36472. return this.reset();
  36473. this.files[n] = !0
  36474. } else if ("object" == typeof n) {
  36475. var a = n.root;
  36476. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36477. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36478. var s = a + o + n.file;
  36479. if (this.files[s] === !0)
  36480. return this.reset();
  36481. this.files[s] = !0
  36482. }
  36483. if (i.imports && i.imports.length > 0) {
  36484. var l, c = !1;
  36485. "object" == typeof n ? (this.importRoot = n.root,
  36486. c = !0,
  36487. l = this.importRoot,
  36488. n = n.file,
  36489. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36490. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36491. o = "\\") : l = "." : l = null;
  36492. for (var h = 0; h < i.imports.length; h++)
  36493. if ("string" == typeof i.imports[h]) {
  36494. if (!l)
  36495. throw Error("cannot determine import root");
  36496. var u = i.imports[h];
  36497. if ("google/protobuf/descriptor.proto" === u)
  36498. continue;
  36499. if (u = l + o + u,
  36500. this.files[u] === !0)
  36501. continue;
  36502. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36503. var d = t.Util.fetch(u);
  36504. if (null === d)
  36505. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36506. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36507. } else
  36508. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function (e, t, i) {
  36509. return t + "_import" + h + "." + i
  36510. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36511. c && (this.importRoot = null)
  36512. }
  36513. i.package && this.define(i.package),
  36514. i.syntax && r(i);
  36515. var p = this.ptr;
  36516. return i.options && Object.keys(i.options).forEach(function (e) {
  36517. p.options[e] = i.options[e]
  36518. }),
  36519. i.messages && (this.create(i.messages),
  36520. this.ptr = p),
  36521. i.enums && (this.create(i.enums),
  36522. this.ptr = p),
  36523. i.services && (this.create(i.services),
  36524. this.ptr = p),
  36525. i.extends && this.create(i.extends),
  36526. this.reset()
  36527. }
  36528. ,
  36529. a.resolveAll = function () {
  36530. var e;
  36531. if (null == this.ptr || "object" == typeof this.ptr.type)
  36532. return this;
  36533. if (this.ptr instanceof n.Namespace)
  36534. this.ptr.children.forEach(function (e) {
  36535. this.ptr = e,
  36536. this.resolveAll()
  36537. }, this);
  36538. else if (this.ptr instanceof n.Message.Field) {
  36539. if (i.TYPE.test(this.ptr.type))
  36540. this.ptr.type = t.TYPES[this.ptr.type];
  36541. else {
  36542. if (!i.TYPEREF.test(this.ptr.type))
  36543. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36544. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36545. !e)
  36546. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36547. if (this.ptr.resolvedType = e,
  36548. e instanceof n.Enum) {
  36549. if (this.ptr.type = t.TYPES.enum,
  36550. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36551. throw Error("proto3 message cannot reference proto2 enum")
  36552. } else {
  36553. if (!(e instanceof n.Message))
  36554. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36555. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36556. }
  36557. }
  36558. if (this.ptr.map) {
  36559. if (!i.TYPE.test(this.ptr.keyType))
  36560. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36561. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36562. }
  36563. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36564. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36565. throw Error("illegal service type in " + this.ptr.toString(!0));
  36566. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36567. !(e && e instanceof t.Reflect.Message))
  36568. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36569. if (this.ptr.resolvedRequestType = e,
  36570. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36571. !(e && e instanceof t.Reflect.Message))
  36572. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36573. this.ptr.resolvedResponseType = e
  36574. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36575. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36576. return this.reset()
  36577. }
  36578. ,
  36579. a.build = function (e) {
  36580. if (this.reset(),
  36581. this.resolved || (this.resolveAll(),
  36582. this.resolved = !0,
  36583. this.result = null),
  36584. null === this.result && (this.result = this.ns.build()),
  36585. !e)
  36586. return this.result;
  36587. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36588. if (!i[t[n]]) {
  36589. i = null;
  36590. break
  36591. }
  36592. i = i[t[n]]
  36593. }
  36594. return i
  36595. }
  36596. ,
  36597. a.lookup = function (e, t) {
  36598. return e ? this.ns.resolve(e, t) : this.ns
  36599. }
  36600. ,
  36601. a.toString = function () {
  36602. return "Builder"
  36603. }
  36604. ,
  36605. o.Message = function () { }
  36606. ,
  36607. o.Enum = function () { }
  36608. ,
  36609. o.Service = function () { }
  36610. ,
  36611. o
  36612. }(r, r.Lang, r.Reflect),
  36613. r.Map = function (e, t) {
  36614. function i(e) {
  36615. var t = 0;
  36616. return {
  36617. next: function () {
  36618. return t < e.length ? {
  36619. done: !1,
  36620. value: e[t++]
  36621. } : {
  36622. done: !0
  36623. }
  36624. }
  36625. }
  36626. }
  36627. var n = function (e, i) {
  36628. if (!e.map)
  36629. throw Error("field is not a map");
  36630. if (this.field = e,
  36631. this.keyElem = new t.Element(e.keyType, null, !0, e.syntax),
  36632. this.valueElem = new t.Element(e.type, e.resolvedType, !1, e.syntax),
  36633. this.map = {},
  36634. Object.defineProperty(this, "size", {
  36635. get: function () {
  36636. return Object.keys(this.map).length
  36637. }
  36638. }),
  36639. i)
  36640. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36641. var o = this.keyElem.valueFromString(n[r])
  36642. , a = this.valueElem.verifyValue(i[n[r]]);
  36643. this.map[this.keyElem.valueToString(o)] = {
  36644. key: o,
  36645. value: a
  36646. }
  36647. }
  36648. }
  36649. , r = n.prototype;
  36650. return r.clear = function () {
  36651. this.map = {}
  36652. }
  36653. ,
  36654. r.delete = function (e) {
  36655. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36656. , i = t in this.map;
  36657. return delete this.map[t],
  36658. i
  36659. }
  36660. ,
  36661. r.entries = function () {
  36662. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36663. t.push([(e = this.map[n[r]]).key, e.value]);
  36664. return i(t)
  36665. }
  36666. ,
  36667. r.keys = function () {
  36668. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36669. e.push(this.map[t[n]].key);
  36670. return i(e)
  36671. }
  36672. ,
  36673. r.values = function () {
  36674. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36675. e.push(this.map[t[n]].value);
  36676. return i(e)
  36677. }
  36678. ,
  36679. r.forEach = function (e, t) {
  36680. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36681. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36682. }
  36683. ,
  36684. r.set = function (e, t) {
  36685. var i = this.keyElem.verifyValue(e)
  36686. , n = this.valueElem.verifyValue(t);
  36687. return this.map[this.keyElem.valueToString(i)] = {
  36688. key: i,
  36689. value: n
  36690. },
  36691. this
  36692. }
  36693. ,
  36694. r.get = function (e) {
  36695. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36696. if (t in this.map)
  36697. return this.map[t].value
  36698. }
  36699. ,
  36700. r.has = function (e) {
  36701. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36702. return t in this.map
  36703. }
  36704. ,
  36705. n
  36706. }(r, r.Reflect),
  36707. r.loadProto = function (e, t, i) {
  36708. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36709. t = void 0),
  36710. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36711. }
  36712. ,
  36713. r.protoFromString = r.loadProto,
  36714. r.loadProtoFile = function (e, t, i) {
  36715. if (t && "object" == typeof t ? (i = t,
  36716. t = null) : t && "function" == typeof t || (t = null),
  36717. t)
  36718. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  36719. if (null === n)
  36720. return void t(Error("Failed to fetch file"));
  36721. try {
  36722. t(null, r.loadProto(n, i, e))
  36723. } catch (e) {
  36724. t(e)
  36725. }
  36726. });
  36727. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36728. return null === n ? null : r.loadProto(n, i, e)
  36729. }
  36730. ,
  36731. r.protoFromFile = r.loadProtoFile,
  36732. r.newBuilder = function (e) {
  36733. return e = e || {},
  36734. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36735. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36736. new r.Builder(e)
  36737. }
  36738. ,
  36739. r.loadJson = function (e, t, i) {
  36740. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36741. t = null),
  36742. t && "object" == typeof t || (t = r.newBuilder()),
  36743. "string" == typeof e && (e = JSON.parse(e)),
  36744. t.import(e, i),
  36745. t.resolveAll(),
  36746. t
  36747. }
  36748. ,
  36749. r.loadJsonFile = function (e, t, i) {
  36750. if (t && "object" == typeof t ? (i = t,
  36751. t = null) : t && "function" == typeof t || (t = null),
  36752. t)
  36753. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  36754. if (null === n)
  36755. return void t(Error("Failed to fetch file"));
  36756. try {
  36757. t(null, r.loadJson(JSON.parse(n), i, e))
  36758. } catch (e) {
  36759. t(e)
  36760. }
  36761. });
  36762. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36763. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36764. }
  36765. ,
  36766. r
  36767. })
  36768. }
  36769. ).call(this, e("_process"))
  36770. }
  36771. , {
  36772. _process: 203,
  36773. bytebuffer: 215,
  36774. fs: 197,
  36775. path: 197
  36776. }],
  36777. 215: [function (e, t, i) {
  36778. !function (i, n) {
  36779. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function () {
  36780. var t;
  36781. try {
  36782. t = e("long")
  36783. } catch (e) { }
  36784. return n(t)
  36785. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36786. }(this, function (e) {
  36787. "use strict";
  36788. function t(e) {
  36789. var t = 0;
  36790. return function () {
  36791. return t < e.length ? e.charCodeAt(t++) : null
  36792. }
  36793. }
  36794. function i() {
  36795. var e = []
  36796. , t = [];
  36797. return function () {
  36798. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36799. e.length = 0),
  36800. void Array.prototype.push.apply(e, arguments))
  36801. }
  36802. }
  36803. function n(e, t, i, n, r) {
  36804. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36805. for (u += d,
  36806. o = p & (1 << -h) - 1,
  36807. p >>= -h,
  36808. h += s; h > 0; o = 256 * o + e[t + u],
  36809. u += d,
  36810. h -= 8)
  36811. ;
  36812. for (a = o & (1 << -h) - 1,
  36813. o >>= -h,
  36814. h += n; h > 0; a = 256 * a + e[t + u],
  36815. u += d,
  36816. h -= 8)
  36817. ;
  36818. if (0 === o)
  36819. o = 1 - c;
  36820. else {
  36821. if (o === l)
  36822. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36823. a += Math.pow(2, n),
  36824. o -= c
  36825. }
  36826. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36827. }
  36828. function r(e, t, i, n, r, o) {
  36829. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36830. for (t = Math.abs(t),
  36831. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36832. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36833. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36834. l *= 2),
  36835. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36836. t * l >= 2 && (a++,
  36837. l /= 2),
  36838. a + u >= h ? (s = 0,
  36839. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36840. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36841. a = 0)); r >= 8; e[i + p] = 255 & s,
  36842. p += f,
  36843. s /= 256,
  36844. r -= 8)
  36845. ;
  36846. for (a = a << r | s,
  36847. c += r; c > 0; e[i + p] = 255 & a,
  36848. p += f,
  36849. a /= 256,
  36850. c -= 8)
  36851. ;
  36852. e[i + p - f] |= 128 * g
  36853. }
  36854. var o = function (e, t, i) {
  36855. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36856. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36857. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36858. !i) {
  36859. if (e |= 0,
  36860. e < 0)
  36861. throw RangeError("Illegal capacity");
  36862. t = !!t,
  36863. i = !!i
  36864. }
  36865. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36866. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36867. this.offset = 0,
  36868. this.markedOffset = -1,
  36869. this.limit = e,
  36870. this.littleEndian = t,
  36871. this.noAssert = i
  36872. };
  36873. o.VERSION = "5.0.1",
  36874. o.LITTLE_ENDIAN = !0,
  36875. o.BIG_ENDIAN = !1,
  36876. o.DEFAULT_CAPACITY = 16,
  36877. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36878. o.DEFAULT_NOASSERT = !1,
  36879. o.Long = e || null;
  36880. var a = o.prototype;
  36881. a.__isByteBuffer__,
  36882. Object.defineProperty(a, "__isByteBuffer__", {
  36883. value: !0,
  36884. enumerable: !1,
  36885. configurable: !1
  36886. });
  36887. var s = new ArrayBuffer(0)
  36888. , l = String.fromCharCode;
  36889. o.accessor = function () {
  36890. return Uint8Array
  36891. }
  36892. ,
  36893. o.allocate = function (e, t, i) {
  36894. return new o(e, t, i)
  36895. }
  36896. ,
  36897. o.concat = function (e, t, i, n) {
  36898. "boolean" != typeof t && "string" == typeof t || (n = i,
  36899. i = t,
  36900. t = void 0);
  36901. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36902. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36903. r = e[s].limit - e[s].offset,
  36904. r > 0 && (a += r);
  36905. if (0 === a)
  36906. return new o(0, i, n);
  36907. var c, h = new o(a, i, n);
  36908. for (s = 0; s < l;)
  36909. c = e[s++],
  36910. r = c.limit - c.offset,
  36911. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36912. h.offset += r);
  36913. return h.limit = h.offset,
  36914. h.offset = 0,
  36915. h
  36916. }
  36917. ,
  36918. o.isByteBuffer = function (e) {
  36919. return (e && e.__isByteBuffer__) === !0
  36920. }
  36921. ,
  36922. o.type = function () {
  36923. return ArrayBuffer
  36924. }
  36925. ,
  36926. o.wrap = function (e, t, i, n) {
  36927. if ("string" != typeof t && (n = i,
  36928. i = t,
  36929. t = void 0),
  36930. "string" == typeof e)
  36931. switch ("undefined" == typeof t && (t = "utf8"),
  36932. t) {
  36933. case "base64":
  36934. return o.fromBase64(e, i);
  36935. case "hex":
  36936. return o.fromHex(e, i);
  36937. case "binary":
  36938. return o.fromBinary(e, i);
  36939. case "utf8":
  36940. return o.fromUTF8(e, i);
  36941. case "debug":
  36942. return o.fromDebug(e, i);
  36943. default:
  36944. throw Error("Unsupported encoding: " + t)
  36945. }
  36946. if (null === e || "object" != typeof e)
  36947. throw TypeError("Illegal buffer");
  36948. var r;
  36949. if (o.isByteBuffer(e))
  36950. return r = a.clone.call(e),
  36951. r.markedOffset = -1,
  36952. r;
  36953. if (e instanceof Uint8Array)
  36954. r = new o(0, i, n),
  36955. e.length > 0 && (r.buffer = e.buffer,
  36956. r.offset = e.byteOffset,
  36957. r.limit = e.byteOffset + e.byteLength,
  36958. r.view = new Uint8Array(e.buffer));
  36959. else if (e instanceof ArrayBuffer)
  36960. r = new o(0, i, n),
  36961. e.byteLength > 0 && (r.buffer = e,
  36962. r.offset = 0,
  36963. r.limit = e.byteLength,
  36964. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36965. else {
  36966. if ("[object Array]" !== Object.prototype.toString.call(e))
  36967. throw TypeError("Illegal buffer");
  36968. r = new o(e.length, i, n),
  36969. r.limit = e.length;
  36970. for (var s = 0; s < e.length; ++s)
  36971. r.view[s] = e[s]
  36972. }
  36973. return r
  36974. }
  36975. ,
  36976. a.writeBitSet = function (e, t) {
  36977. var i = "undefined" == typeof t;
  36978. if (i && (t = this.offset),
  36979. !this.noAssert) {
  36980. if (!(e instanceof Array))
  36981. throw TypeError("Illegal BitSet: Not an array");
  36982. if ("number" != typeof t || t % 1 !== 0)
  36983. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36984. if (t >>>= 0,
  36985. t < 0 || t + 0 > this.buffer.byteLength)
  36986. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36987. }
  36988. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36989. for (t += this.writeVarint32(o, t); a--;)
  36990. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36991. this.writeByte(n, t++);
  36992. if (s < o) {
  36993. var l = 0;
  36994. for (n = 0; s < o;)
  36995. n |= (1 & !!e[s++]) << l++;
  36996. this.writeByte(n, t++)
  36997. }
  36998. return i ? (this.offset = t,
  36999. this) : t - r
  37000. }
  37001. ,
  37002. a.readBitSet = function (e) {
  37003. var t = "undefined" == typeof e;
  37004. t && (e = this.offset);
  37005. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37006. for (e += n.length; o--;)
  37007. i = this.readByte(e++),
  37008. s[a++] = !!(1 & i),
  37009. s[a++] = !!(2 & i),
  37010. s[a++] = !!(4 & i),
  37011. s[a++] = !!(8 & i),
  37012. s[a++] = !!(16 & i),
  37013. s[a++] = !!(32 & i),
  37014. s[a++] = !!(64 & i),
  37015. s[a++] = !!(128 & i);
  37016. if (a < r) {
  37017. var l = 0;
  37018. for (i = this.readByte(e++); a < r;)
  37019. s[a++] = !!(i >> l++ & 1)
  37020. }
  37021. return t && (this.offset = e),
  37022. s
  37023. }
  37024. ,
  37025. a.readBytes = function (e, t) {
  37026. var i = "undefined" == typeof t;
  37027. if (i && (t = this.offset),
  37028. !this.noAssert) {
  37029. if ("number" != typeof t || t % 1 !== 0)
  37030. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37031. if (t >>>= 0,
  37032. t < 0 || t + e > this.buffer.byteLength)
  37033. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37034. }
  37035. var n = this.slice(t, t + e);
  37036. return i && (this.offset += e),
  37037. n
  37038. }
  37039. ,
  37040. a.writeBytes = a.append,
  37041. a.writeInt8 = function (e, t) {
  37042. var i = "undefined" == typeof t;
  37043. if (i && (t = this.offset),
  37044. !this.noAssert) {
  37045. if ("number" != typeof e || e % 1 !== 0)
  37046. throw TypeError("Illegal value: " + e + " (not an integer)");
  37047. if (e |= 0,
  37048. "number" != typeof t || t % 1 !== 0)
  37049. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37050. if (t >>>= 0,
  37051. t < 0 || t + 0 > this.buffer.byteLength)
  37052. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37053. }
  37054. t += 1;
  37055. var n = this.buffer.byteLength;
  37056. return t > n && this.resize((n *= 2) > t ? n : t),
  37057. t -= 1,
  37058. this.view[t] = e,
  37059. i && (this.offset += 1),
  37060. this
  37061. }
  37062. ,
  37063. a.writeByte = a.writeInt8,
  37064. a.readInt8 = function (e) {
  37065. var t = "undefined" == typeof e;
  37066. if (t && (e = this.offset),
  37067. !this.noAssert) {
  37068. if ("number" != typeof e || e % 1 !== 0)
  37069. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37070. if (e >>>= 0,
  37071. e < 0 || e + 1 > this.buffer.byteLength)
  37072. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37073. }
  37074. var i = this.view[e];
  37075. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37076. t && (this.offset += 1),
  37077. i
  37078. }
  37079. ,
  37080. a.readByte = a.readInt8,
  37081. a.writeUint8 = function (e, t) {
  37082. var i = "undefined" == typeof t;
  37083. if (i && (t = this.offset),
  37084. !this.noAssert) {
  37085. if ("number" != typeof e || e % 1 !== 0)
  37086. throw TypeError("Illegal value: " + e + " (not an integer)");
  37087. if (e >>>= 0,
  37088. "number" != typeof t || t % 1 !== 0)
  37089. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37090. if (t >>>= 0,
  37091. t < 0 || t + 0 > this.buffer.byteLength)
  37092. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37093. }
  37094. t += 1;
  37095. var n = this.buffer.byteLength;
  37096. return t > n && this.resize((n *= 2) > t ? n : t),
  37097. t -= 1,
  37098. this.view[t] = e,
  37099. i && (this.offset += 1),
  37100. this
  37101. }
  37102. ,
  37103. a.writeUInt8 = a.writeUint8,
  37104. a.readUint8 = function (e) {
  37105. var t = "undefined" == typeof e;
  37106. if (t && (e = this.offset),
  37107. !this.noAssert) {
  37108. if ("number" != typeof e || e % 1 !== 0)
  37109. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37110. if (e >>>= 0,
  37111. e < 0 || e + 1 > this.buffer.byteLength)
  37112. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37113. }
  37114. var i = this.view[e];
  37115. return t && (this.offset += 1),
  37116. i
  37117. }
  37118. ,
  37119. a.readUInt8 = a.readUint8,
  37120. a.writeInt16 = function (e, t) {
  37121. var i = "undefined" == typeof t;
  37122. if (i && (t = this.offset),
  37123. !this.noAssert) {
  37124. if ("number" != typeof e || e % 1 !== 0)
  37125. throw TypeError("Illegal value: " + e + " (not an integer)");
  37126. if (e |= 0,
  37127. "number" != typeof t || t % 1 !== 0)
  37128. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37129. if (t >>>= 0,
  37130. t < 0 || t + 0 > this.buffer.byteLength)
  37131. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37132. }
  37133. t += 2;
  37134. var n = this.buffer.byteLength;
  37135. return t > n && this.resize((n *= 2) > t ? n : t),
  37136. t -= 2,
  37137. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37138. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37139. this.view[t + 1] = 255 & e),
  37140. i && (this.offset += 2),
  37141. this
  37142. }
  37143. ,
  37144. a.writeShort = a.writeInt16,
  37145. a.readInt16 = function (e) {
  37146. var t = "undefined" == typeof e;
  37147. if (t && (e = this.offset),
  37148. !this.noAssert) {
  37149. if ("number" != typeof e || e % 1 !== 0)
  37150. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37151. if (e >>>= 0,
  37152. e < 0 || e + 2 > this.buffer.byteLength)
  37153. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37154. }
  37155. var i = 0;
  37156. return this.littleEndian ? (i = this.view[e],
  37157. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37158. i |= this.view[e + 1]),
  37159. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37160. t && (this.offset += 2),
  37161. i
  37162. }
  37163. ,
  37164. a.readShort = a.readInt16,
  37165. a.writeUint16 = function (e, t) {
  37166. var i = "undefined" == typeof t;
  37167. if (i && (t = this.offset),
  37168. !this.noAssert) {
  37169. if ("number" != typeof e || e % 1 !== 0)
  37170. throw TypeError("Illegal value: " + e + " (not an integer)");
  37171. if (e >>>= 0,
  37172. "number" != typeof t || t % 1 !== 0)
  37173. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37174. if (t >>>= 0,
  37175. t < 0 || t + 0 > this.buffer.byteLength)
  37176. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37177. }
  37178. t += 2;
  37179. var n = this.buffer.byteLength;
  37180. return t > n && this.resize((n *= 2) > t ? n : t),
  37181. t -= 2,
  37182. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37183. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37184. this.view[t + 1] = 255 & e),
  37185. i && (this.offset += 2),
  37186. this
  37187. }
  37188. ,
  37189. a.writeUInt16 = a.writeUint16,
  37190. a.readUint16 = function (e) {
  37191. var t = "undefined" == typeof e;
  37192. if (t && (e = this.offset),
  37193. !this.noAssert) {
  37194. if ("number" != typeof e || e % 1 !== 0)
  37195. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37196. if (e >>>= 0,
  37197. e < 0 || e + 2 > this.buffer.byteLength)
  37198. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37199. }
  37200. var i = 0;
  37201. return this.littleEndian ? (i = this.view[e],
  37202. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37203. i |= this.view[e + 1]),
  37204. t && (this.offset += 2),
  37205. i
  37206. }
  37207. ,
  37208. a.readUInt16 = a.readUint16,
  37209. a.writeInt32 = function (e, t) {
  37210. var i = "undefined" == typeof t;
  37211. if (i && (t = this.offset),
  37212. !this.noAssert) {
  37213. if ("number" != typeof e || e % 1 !== 0)
  37214. throw TypeError("Illegal value: " + e + " (not an integer)");
  37215. if (e |= 0,
  37216. "number" != typeof t || t % 1 !== 0)
  37217. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37218. if (t >>>= 0,
  37219. t < 0 || t + 0 > this.buffer.byteLength)
  37220. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37221. }
  37222. t += 4;
  37223. var n = this.buffer.byteLength;
  37224. return t > n && this.resize((n *= 2) > t ? n : t),
  37225. t -= 4,
  37226. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37227. this.view[t + 2] = e >>> 16 & 255,
  37228. this.view[t + 1] = e >>> 8 & 255,
  37229. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37230. this.view[t + 1] = e >>> 16 & 255,
  37231. this.view[t + 2] = e >>> 8 & 255,
  37232. this.view[t + 3] = 255 & e),
  37233. i && (this.offset += 4),
  37234. this
  37235. }
  37236. ,
  37237. a.writeInt = a.writeInt32,
  37238. a.readInt32 = function (e) {
  37239. var t = "undefined" == typeof e;
  37240. if (t && (e = this.offset),
  37241. !this.noAssert) {
  37242. if ("number" != typeof e || e % 1 !== 0)
  37243. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37244. if (e >>>= 0,
  37245. e < 0 || e + 4 > this.buffer.byteLength)
  37246. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37247. }
  37248. var i = 0;
  37249. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37250. i |= this.view[e + 1] << 8,
  37251. i |= this.view[e],
  37252. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37253. i |= this.view[e + 2] << 8,
  37254. i |= this.view[e + 3],
  37255. i += this.view[e] << 24 >>> 0),
  37256. i |= 0,
  37257. t && (this.offset += 4),
  37258. i
  37259. }
  37260. ,
  37261. a.readInt = a.readInt32,
  37262. a.writeUint32 = function (e, t) {
  37263. var i = "undefined" == typeof t;
  37264. if (i && (t = this.offset),
  37265. !this.noAssert) {
  37266. if ("number" != typeof e || e % 1 !== 0)
  37267. throw TypeError("Illegal value: " + e + " (not an integer)");
  37268. if (e >>>= 0,
  37269. "number" != typeof t || t % 1 !== 0)
  37270. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37271. if (t >>>= 0,
  37272. t < 0 || t + 0 > this.buffer.byteLength)
  37273. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37274. }
  37275. t += 4;
  37276. var n = this.buffer.byteLength;
  37277. return t > n && this.resize((n *= 2) > t ? n : t),
  37278. t -= 4,
  37279. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37280. this.view[t + 2] = e >>> 16 & 255,
  37281. this.view[t + 1] = e >>> 8 & 255,
  37282. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37283. this.view[t + 1] = e >>> 16 & 255,
  37284. this.view[t + 2] = e >>> 8 & 255,
  37285. this.view[t + 3] = 255 & e),
  37286. i && (this.offset += 4),
  37287. this
  37288. }
  37289. ,
  37290. a.writeUInt32 = a.writeUint32,
  37291. a.readUint32 = function (e) {
  37292. var t = "undefined" == typeof e;
  37293. if (t && (e = this.offset),
  37294. !this.noAssert) {
  37295. if ("number" != typeof e || e % 1 !== 0)
  37296. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37297. if (e >>>= 0,
  37298. e < 0 || e + 4 > this.buffer.byteLength)
  37299. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37300. }
  37301. var i = 0;
  37302. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37303. i |= this.view[e + 1] << 8,
  37304. i |= this.view[e],
  37305. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37306. i |= this.view[e + 2] << 8,
  37307. i |= this.view[e + 3],
  37308. i += this.view[e] << 24 >>> 0),
  37309. t && (this.offset += 4),
  37310. i
  37311. }
  37312. ,
  37313. a.readUInt32 = a.readUint32,
  37314. e && (a.writeInt64 = function (t, i) {
  37315. var n = "undefined" == typeof i;
  37316. if (n && (i = this.offset),
  37317. !this.noAssert) {
  37318. if ("number" == typeof t)
  37319. t = e.fromNumber(t);
  37320. else if ("string" == typeof t)
  37321. t = e.fromString(t);
  37322. else if (!(t && t instanceof e))
  37323. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37324. if ("number" != typeof i || i % 1 !== 0)
  37325. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37326. if (i >>>= 0,
  37327. i < 0 || i + 0 > this.buffer.byteLength)
  37328. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37329. }
  37330. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37331. i += 8;
  37332. var r = this.buffer.byteLength;
  37333. i > r && this.resize((r *= 2) > i ? r : i),
  37334. i -= 8;
  37335. var o = t.low
  37336. , a = t.high;
  37337. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37338. this.view[i + 2] = o >>> 16 & 255,
  37339. this.view[i + 1] = o >>> 8 & 255,
  37340. this.view[i] = 255 & o,
  37341. i += 4,
  37342. this.view[i + 3] = a >>> 24 & 255,
  37343. this.view[i + 2] = a >>> 16 & 255,
  37344. this.view[i + 1] = a >>> 8 & 255,
  37345. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37346. this.view[i + 1] = a >>> 16 & 255,
  37347. this.view[i + 2] = a >>> 8 & 255,
  37348. this.view[i + 3] = 255 & a,
  37349. i += 4,
  37350. this.view[i] = o >>> 24 & 255,
  37351. this.view[i + 1] = o >>> 16 & 255,
  37352. this.view[i + 2] = o >>> 8 & 255,
  37353. this.view[i + 3] = 255 & o),
  37354. n && (this.offset += 8),
  37355. this
  37356. }
  37357. ,
  37358. a.writeLong = a.writeInt64,
  37359. a.readInt64 = function (t) {
  37360. var i = "undefined" == typeof t;
  37361. if (i && (t = this.offset),
  37362. !this.noAssert) {
  37363. if ("number" != typeof t || t % 1 !== 0)
  37364. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37365. if (t >>>= 0,
  37366. t < 0 || t + 8 > this.buffer.byteLength)
  37367. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37368. }
  37369. var n = 0
  37370. , r = 0;
  37371. this.littleEndian ? (n = this.view[t + 2] << 16,
  37372. n |= this.view[t + 1] << 8,
  37373. n |= this.view[t],
  37374. n += this.view[t + 3] << 24 >>> 0,
  37375. t += 4,
  37376. r = this.view[t + 2] << 16,
  37377. r |= this.view[t + 1] << 8,
  37378. r |= this.view[t],
  37379. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37380. r |= this.view[t + 2] << 8,
  37381. r |= this.view[t + 3],
  37382. r += this.view[t] << 24 >>> 0,
  37383. t += 4,
  37384. n = this.view[t + 1] << 16,
  37385. n |= this.view[t + 2] << 8,
  37386. n |= this.view[t + 3],
  37387. n += this.view[t] << 24 >>> 0);
  37388. var o = new e(n, r, !1);
  37389. return i && (this.offset += 8),
  37390. o
  37391. }
  37392. ,
  37393. a.readLong = a.readInt64,
  37394. a.writeUint64 = function (t, i) {
  37395. var n = "undefined" == typeof i;
  37396. if (n && (i = this.offset),
  37397. !this.noAssert) {
  37398. if ("number" == typeof t)
  37399. t = e.fromNumber(t);
  37400. else if ("string" == typeof t)
  37401. t = e.fromString(t);
  37402. else if (!(t && t instanceof e))
  37403. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37404. if ("number" != typeof i || i % 1 !== 0)
  37405. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37406. if (i >>>= 0,
  37407. i < 0 || i + 0 > this.buffer.byteLength)
  37408. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37409. }
  37410. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37411. i += 8;
  37412. var r = this.buffer.byteLength;
  37413. i > r && this.resize((r *= 2) > i ? r : i),
  37414. i -= 8;
  37415. var o = t.low
  37416. , a = t.high;
  37417. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37418. this.view[i + 2] = o >>> 16 & 255,
  37419. this.view[i + 1] = o >>> 8 & 255,
  37420. this.view[i] = 255 & o,
  37421. i += 4,
  37422. this.view[i + 3] = a >>> 24 & 255,
  37423. this.view[i + 2] = a >>> 16 & 255,
  37424. this.view[i + 1] = a >>> 8 & 255,
  37425. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37426. this.view[i + 1] = a >>> 16 & 255,
  37427. this.view[i + 2] = a >>> 8 & 255,
  37428. this.view[i + 3] = 255 & a,
  37429. i += 4,
  37430. this.view[i] = o >>> 24 & 255,
  37431. this.view[i + 1] = o >>> 16 & 255,
  37432. this.view[i + 2] = o >>> 8 & 255,
  37433. this.view[i + 3] = 255 & o),
  37434. n && (this.offset += 8),
  37435. this
  37436. }
  37437. ,
  37438. a.writeUInt64 = a.writeUint64,
  37439. a.readUint64 = function (t) {
  37440. var i = "undefined" == typeof t;
  37441. if (i && (t = this.offset),
  37442. !this.noAssert) {
  37443. if ("number" != typeof t || t % 1 !== 0)
  37444. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37445. if (t >>>= 0,
  37446. t < 0 || t + 8 > this.buffer.byteLength)
  37447. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37448. }
  37449. var n = 0
  37450. , r = 0;
  37451. this.littleEndian ? (n = this.view[t + 2] << 16,
  37452. n |= this.view[t + 1] << 8,
  37453. n |= this.view[t],
  37454. n += this.view[t + 3] << 24 >>> 0,
  37455. t += 4,
  37456. r = this.view[t + 2] << 16,
  37457. r |= this.view[t + 1] << 8,
  37458. r |= this.view[t],
  37459. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37460. r |= this.view[t + 2] << 8,
  37461. r |= this.view[t + 3],
  37462. r += this.view[t] << 24 >>> 0,
  37463. t += 4,
  37464. n = this.view[t + 1] << 16,
  37465. n |= this.view[t + 2] << 8,
  37466. n |= this.view[t + 3],
  37467. n += this.view[t] << 24 >>> 0);
  37468. var o = new e(n, r, !0);
  37469. return i && (this.offset += 8),
  37470. o
  37471. }
  37472. ,
  37473. a.readUInt64 = a.readUint64),
  37474. a.writeFloat32 = function (e, t) {
  37475. var i = "undefined" == typeof t;
  37476. if (i && (t = this.offset),
  37477. !this.noAssert) {
  37478. if ("number" != typeof e)
  37479. throw TypeError("Illegal value: " + e + " (not a number)");
  37480. if ("number" != typeof t || t % 1 !== 0)
  37481. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37482. if (t >>>= 0,
  37483. t < 0 || t + 0 > this.buffer.byteLength)
  37484. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37485. }
  37486. t += 4;
  37487. var n = this.buffer.byteLength;
  37488. return t > n && this.resize((n *= 2) > t ? n : t),
  37489. t -= 4,
  37490. r(this.view, e, t, this.littleEndian, 23, 4),
  37491. i && (this.offset += 4),
  37492. this
  37493. }
  37494. ,
  37495. a.writeFloat = a.writeFloat32,
  37496. a.readFloat32 = function (e) {
  37497. var t = "undefined" == typeof e;
  37498. if (t && (e = this.offset),
  37499. !this.noAssert) {
  37500. if ("number" != typeof e || e % 1 !== 0)
  37501. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37502. if (e >>>= 0,
  37503. e < 0 || e + 4 > this.buffer.byteLength)
  37504. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37505. }
  37506. var i = n(this.view, e, this.littleEndian, 23, 4);
  37507. return t && (this.offset += 4),
  37508. i
  37509. }
  37510. ,
  37511. a.readFloat = a.readFloat32,
  37512. a.writeFloat64 = function (e, t) {
  37513. var i = "undefined" == typeof t;
  37514. if (i && (t = this.offset),
  37515. !this.noAssert) {
  37516. if ("number" != typeof e)
  37517. throw TypeError("Illegal value: " + e + " (not a number)");
  37518. if ("number" != typeof t || t % 1 !== 0)
  37519. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37520. if (t >>>= 0,
  37521. t < 0 || t + 0 > this.buffer.byteLength)
  37522. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37523. }
  37524. t += 8;
  37525. var n = this.buffer.byteLength;
  37526. return t > n && this.resize((n *= 2) > t ? n : t),
  37527. t -= 8,
  37528. r(this.view, e, t, this.littleEndian, 52, 8),
  37529. i && (this.offset += 8),
  37530. this
  37531. }
  37532. ,
  37533. a.writeDouble = a.writeFloat64,
  37534. a.readFloat64 = function (e) {
  37535. var t = "undefined" == typeof e;
  37536. if (t && (e = this.offset),
  37537. !this.noAssert) {
  37538. if ("number" != typeof e || e % 1 !== 0)
  37539. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37540. if (e >>>= 0,
  37541. e < 0 || e + 8 > this.buffer.byteLength)
  37542. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37543. }
  37544. var i = n(this.view, e, this.littleEndian, 52, 8);
  37545. return t && (this.offset += 8),
  37546. i
  37547. }
  37548. ,
  37549. a.readDouble = a.readFloat64,
  37550. o.MAX_VARINT32_BYTES = 5,
  37551. o.calculateVarint32 = function (e) {
  37552. return e >>>= 0,
  37553. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37554. }
  37555. ,
  37556. o.zigZagEncode32 = function (e) {
  37557. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37558. }
  37559. ,
  37560. o.zigZagDecode32 = function (e) {
  37561. return e >>> 1 ^ -(1 & e) | 0
  37562. }
  37563. ,
  37564. a.writeVarint32 = function (e, t) {
  37565. var i = "undefined" == typeof t;
  37566. if (i && (t = this.offset),
  37567. !this.noAssert) {
  37568. if ("number" != typeof e || e % 1 !== 0)
  37569. throw TypeError("Illegal value: " + e + " (not an integer)");
  37570. if (e |= 0,
  37571. "number" != typeof t || t % 1 !== 0)
  37572. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37573. if (t >>>= 0,
  37574. t < 0 || t + 0 > this.buffer.byteLength)
  37575. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37576. }
  37577. var n, r = o.calculateVarint32(e);
  37578. t += r;
  37579. var a = this.buffer.byteLength;
  37580. for (t > a && this.resize((a *= 2) > t ? a : t),
  37581. t -= r,
  37582. e >>>= 0; e >= 128;)
  37583. n = 127 & e | 128,
  37584. this.view[t++] = n,
  37585. e >>>= 7;
  37586. return this.view[t++] = e,
  37587. i ? (this.offset = t,
  37588. this) : r
  37589. }
  37590. ,
  37591. a.writeVarint32ZigZag = function (e, t) {
  37592. return this.writeVarint32(o.zigZagEncode32(e), t)
  37593. }
  37594. ,
  37595. a.readVarint32 = function (e) {
  37596. var t = "undefined" == typeof e;
  37597. if (t && (e = this.offset),
  37598. !this.noAssert) {
  37599. if ("number" != typeof e || e % 1 !== 0)
  37600. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37601. if (e >>>= 0,
  37602. e < 0 || e + 1 > this.buffer.byteLength)
  37603. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37604. }
  37605. var i, n = 0, r = 0;
  37606. do {
  37607. if (!this.noAssert && e > this.limit) {
  37608. var o = Error("Truncated");
  37609. throw o.truncated = !0,
  37610. o
  37611. }
  37612. i = this.view[e++],
  37613. n < 5 && (r |= (127 & i) << 7 * n),
  37614. ++n
  37615. } while (0 !== (128 & i)); return r |= 0,
  37616. t ? (this.offset = e,
  37617. r) : {
  37618. value: r,
  37619. length: n
  37620. }
  37621. }
  37622. ,
  37623. a.readVarint32ZigZag = function (e) {
  37624. var t = this.readVarint32(e);
  37625. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37626. t
  37627. }
  37628. ,
  37629. e && (o.MAX_VARINT64_BYTES = 10,
  37630. o.calculateVarint64 = function (t) {
  37631. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37632. var i = t.toInt() >>> 0
  37633. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37634. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37635. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37636. }
  37637. ,
  37638. o.zigZagEncode64 = function (t) {
  37639. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37640. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37641. }
  37642. ,
  37643. o.zigZagDecode64 = function (t) {
  37644. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37645. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37646. }
  37647. ,
  37648. a.writeVarint64 = function (t, i) {
  37649. var n = "undefined" == typeof i;
  37650. if (n && (i = this.offset),
  37651. !this.noAssert) {
  37652. if ("number" == typeof t)
  37653. t = e.fromNumber(t);
  37654. else if ("string" == typeof t)
  37655. t = e.fromString(t);
  37656. else if (!(t && t instanceof e))
  37657. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37658. if ("number" != typeof i || i % 1 !== 0)
  37659. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37660. if (i >>>= 0,
  37661. i < 0 || i + 0 > this.buffer.byteLength)
  37662. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37663. }
  37664. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37665. var r = o.calculateVarint64(t)
  37666. , a = t.toInt() >>> 0
  37667. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37668. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37669. i += r;
  37670. var c = this.buffer.byteLength;
  37671. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37672. i -= r,
  37673. r) {
  37674. case 10:
  37675. this.view[i + 9] = l >>> 7 & 1;
  37676. case 9:
  37677. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37678. case 8:
  37679. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37680. case 7:
  37681. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37682. case 6:
  37683. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37684. case 5:
  37685. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37686. case 4:
  37687. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37688. case 3:
  37689. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37690. case 2:
  37691. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37692. case 1:
  37693. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37694. }
  37695. return n ? (this.offset += r,
  37696. this) : r
  37697. }
  37698. ,
  37699. a.writeVarint64ZigZag = function (e, t) {
  37700. return this.writeVarint64(o.zigZagEncode64(e), t)
  37701. }
  37702. ,
  37703. a.readVarint64 = function (t) {
  37704. var i = "undefined" == typeof t;
  37705. if (i && (t = this.offset),
  37706. !this.noAssert) {
  37707. if ("number" != typeof t || t % 1 !== 0)
  37708. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37709. if (t >>>= 0,
  37710. t < 0 || t + 1 > this.buffer.byteLength)
  37711. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37712. }
  37713. var n = t
  37714. , r = 0
  37715. , o = 0
  37716. , a = 0
  37717. , s = 0;
  37718. if (s = this.view[t++],
  37719. r = 127 & s,
  37720. 128 & s && (s = this.view[t++],
  37721. r |= (127 & s) << 7,
  37722. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37723. r |= (127 & s) << 14,
  37724. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37725. r |= (127 & s) << 21,
  37726. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37727. o = 127 & s,
  37728. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37729. o |= (127 & s) << 7,
  37730. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37731. o |= (127 & s) << 14,
  37732. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37733. o |= (127 & s) << 21,
  37734. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37735. a = 127 & s,
  37736. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37737. a |= (127 & s) << 7,
  37738. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37739. throw Error("Buffer overrun");
  37740. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37741. return i ? (this.offset = t,
  37742. l) : {
  37743. value: l,
  37744. length: t - n
  37745. }
  37746. }
  37747. ,
  37748. a.readVarint64ZigZag = function (t) {
  37749. var i = this.readVarint64(t);
  37750. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37751. i
  37752. }
  37753. ),
  37754. a.writeCString = function (e, i) {
  37755. var n = "undefined" == typeof i;
  37756. n && (i = this.offset);
  37757. var r, o = e.length;
  37758. if (!this.noAssert) {
  37759. if ("string" != typeof e)
  37760. throw TypeError("Illegal str: Not a string");
  37761. for (r = 0; r < o; ++r)
  37762. if (0 === e.charCodeAt(r))
  37763. throw RangeError("Illegal str: Contains NULL-characters");
  37764. if ("number" != typeof i || i % 1 !== 0)
  37765. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37766. if (i >>>= 0,
  37767. i < 0 || i + 0 > this.buffer.byteLength)
  37768. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37769. }
  37770. o = h.calculateUTF16asUTF8(t(e))[1],
  37771. i += o + 1;
  37772. var a = this.buffer.byteLength;
  37773. return i > a && this.resize((a *= 2) > i ? a : i),
  37774. i -= o + 1,
  37775. h.encodeUTF16toUTF8(t(e), function (e) {
  37776. this.view[i++] = e
  37777. }
  37778. .bind(this)),
  37779. this.view[i++] = 0,
  37780. n ? (this.offset = i,
  37781. this) : o
  37782. }
  37783. ,
  37784. a.readCString = function (e) {
  37785. var t = "undefined" == typeof e;
  37786. if (t && (e = this.offset),
  37787. !this.noAssert) {
  37788. if ("number" != typeof e || e % 1 !== 0)
  37789. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37790. if (e >>>= 0,
  37791. e < 0 || e + 1 > this.buffer.byteLength)
  37792. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37793. }
  37794. var n, r = e, o = -1;
  37795. return h.decodeUTF8toUTF16(function () {
  37796. if (0 === o)
  37797. return null;
  37798. if (e >= this.limit)
  37799. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37800. return o = this.view[e++],
  37801. 0 === o ? null : o
  37802. }
  37803. .bind(this), n = i(), !0),
  37804. t ? (this.offset = e,
  37805. n()) : {
  37806. string: n(),
  37807. length: e - r
  37808. }
  37809. }
  37810. ,
  37811. a.writeIString = function (e, i) {
  37812. var n = "undefined" == typeof i;
  37813. if (n && (i = this.offset),
  37814. !this.noAssert) {
  37815. if ("string" != typeof e)
  37816. throw TypeError("Illegal str: Not a string");
  37817. if ("number" != typeof i || i % 1 !== 0)
  37818. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37819. if (i >>>= 0,
  37820. i < 0 || i + 0 > this.buffer.byteLength)
  37821. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37822. }
  37823. var r, o = i;
  37824. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37825. i += 4 + r;
  37826. var a = this.buffer.byteLength;
  37827. if (i > a && this.resize((a *= 2) > i ? a : i),
  37828. i -= 4 + r,
  37829. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37830. this.view[i + 2] = r >>> 16 & 255,
  37831. this.view[i + 1] = r >>> 8 & 255,
  37832. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37833. this.view[i + 1] = r >>> 16 & 255,
  37834. this.view[i + 2] = r >>> 8 & 255,
  37835. this.view[i + 3] = 255 & r),
  37836. i += 4,
  37837. h.encodeUTF16toUTF8(t(e), function (e) {
  37838. this.view[i++] = e
  37839. }
  37840. .bind(this)),
  37841. i !== o + 4 + r)
  37842. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37843. return n ? (this.offset = i,
  37844. this) : i - o
  37845. }
  37846. ,
  37847. a.readIString = function (e) {
  37848. var t = "undefined" == typeof e;
  37849. if (t && (e = this.offset),
  37850. !this.noAssert) {
  37851. if ("number" != typeof e || e % 1 !== 0)
  37852. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37853. if (e >>>= 0,
  37854. e < 0 || e + 4 > this.buffer.byteLength)
  37855. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37856. }
  37857. var i = e
  37858. , n = this.readUint32(e)
  37859. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37860. return e += r.length,
  37861. t ? (this.offset = e,
  37862. r.string) : {
  37863. string: r.string,
  37864. length: e - i
  37865. }
  37866. }
  37867. ,
  37868. o.METRICS_CHARS = "c",
  37869. o.METRICS_BYTES = "b",
  37870. a.writeUTF8String = function (e, i) {
  37871. var n = "undefined" == typeof i;
  37872. if (n && (i = this.offset),
  37873. !this.noAssert) {
  37874. if ("number" != typeof i || i % 1 !== 0)
  37875. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37876. if (i >>>= 0,
  37877. i < 0 || i + 0 > this.buffer.byteLength)
  37878. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37879. }
  37880. var r, o = i;
  37881. r = h.calculateUTF16asUTF8(t(e))[1],
  37882. i += r;
  37883. var a = this.buffer.byteLength;
  37884. return i > a && this.resize((a *= 2) > i ? a : i),
  37885. i -= r,
  37886. h.encodeUTF16toUTF8(t(e), function (e) {
  37887. this.view[i++] = e
  37888. }
  37889. .bind(this)),
  37890. n ? (this.offset = i,
  37891. this) : i - o
  37892. }
  37893. ,
  37894. a.writeString = a.writeUTF8String,
  37895. o.calculateUTF8Chars = function (e) {
  37896. return h.calculateUTF16asUTF8(t(e))[0]
  37897. }
  37898. ,
  37899. o.calculateUTF8Bytes = function (e) {
  37900. return h.calculateUTF16asUTF8(t(e))[1]
  37901. }
  37902. ,
  37903. o.calculateString = o.calculateUTF8Bytes,
  37904. a.readUTF8String = function (e, t, n) {
  37905. "number" == typeof t && (n = t,
  37906. t = void 0);
  37907. var r = "undefined" == typeof n;
  37908. if (r && (n = this.offset),
  37909. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37910. !this.noAssert) {
  37911. if ("number" != typeof e || e % 1 !== 0)
  37912. throw TypeError("Illegal length: " + e + " (not an integer)");
  37913. if (e |= 0,
  37914. "number" != typeof n || n % 1 !== 0)
  37915. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37916. if (n >>>= 0,
  37917. n < 0 || n + 0 > this.buffer.byteLength)
  37918. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37919. }
  37920. var a, s = 0, l = n;
  37921. if (t === o.METRICS_CHARS) {
  37922. if (a = i(),
  37923. h.decodeUTF8(function () {
  37924. return s < e && n < this.limit ? this.view[n++] : null
  37925. }
  37926. .bind(this), function (e) {
  37927. ++s,
  37928. h.UTF8toUTF16(e, a)
  37929. }),
  37930. s !== e)
  37931. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37932. return r ? (this.offset = n,
  37933. a()) : {
  37934. string: a(),
  37935. length: n - l
  37936. }
  37937. }
  37938. if (t === o.METRICS_BYTES) {
  37939. if (!this.noAssert) {
  37940. if ("number" != typeof n || n % 1 !== 0)
  37941. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37942. if (n >>>= 0,
  37943. n < 0 || n + e > this.buffer.byteLength)
  37944. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37945. }
  37946. var c = n + e;
  37947. if (h.decodeUTF8toUTF16(function () {
  37948. return n < c ? this.view[n++] : null
  37949. }
  37950. .bind(this), a = i(), this.noAssert),
  37951. n !== c)
  37952. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37953. return r ? (this.offset = n,
  37954. a()) : {
  37955. string: a(),
  37956. length: n - l
  37957. }
  37958. }
  37959. throw TypeError("Unsupported metrics: " + t)
  37960. }
  37961. ,
  37962. a.readString = a.readUTF8String,
  37963. a.writeVString = function (e, i) {
  37964. var n = "undefined" == typeof i;
  37965. if (n && (i = this.offset),
  37966. !this.noAssert) {
  37967. if ("string" != typeof e)
  37968. throw TypeError("Illegal str: Not a string");
  37969. if ("number" != typeof i || i % 1 !== 0)
  37970. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37971. if (i >>>= 0,
  37972. i < 0 || i + 0 > this.buffer.byteLength)
  37973. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37974. }
  37975. var r, a, s = i;
  37976. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37977. a = o.calculateVarint32(r),
  37978. i += a + r;
  37979. var l = this.buffer.byteLength;
  37980. if (i > l && this.resize((l *= 2) > i ? l : i),
  37981. i -= a + r,
  37982. i += this.writeVarint32(r, i),
  37983. h.encodeUTF16toUTF8(t(e), function (e) {
  37984. this.view[i++] = e
  37985. }
  37986. .bind(this)),
  37987. i !== s + r + a)
  37988. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37989. return n ? (this.offset = i,
  37990. this) : i - s
  37991. }
  37992. ,
  37993. a.readVString = function (e) {
  37994. var t = "undefined" == typeof e;
  37995. if (t && (e = this.offset),
  37996. !this.noAssert) {
  37997. if ("number" != typeof e || e % 1 !== 0)
  37998. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37999. if (e >>>= 0,
  38000. e < 0 || e + 1 > this.buffer.byteLength)
  38001. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38002. }
  38003. var i = e
  38004. , n = this.readVarint32(e)
  38005. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38006. return e += r.length,
  38007. t ? (this.offset = e,
  38008. r.string) : {
  38009. string: r.string,
  38010. length: e - i
  38011. }
  38012. }
  38013. ,
  38014. a.append = function (e, t, i) {
  38015. "number" != typeof t && "string" == typeof t || (i = t,
  38016. t = void 0);
  38017. var n = "undefined" == typeof i;
  38018. if (n && (i = this.offset),
  38019. !this.noAssert) {
  38020. if ("number" != typeof i || i % 1 !== 0)
  38021. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38022. if (i >>>= 0,
  38023. i < 0 || i + 0 > this.buffer.byteLength)
  38024. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38025. }
  38026. e instanceof o || (e = o.wrap(e, t));
  38027. var r = e.limit - e.offset;
  38028. if (r <= 0)
  38029. return this;
  38030. i += r;
  38031. var a = this.buffer.byteLength;
  38032. return i > a && this.resize((a *= 2) > i ? a : i),
  38033. i -= r,
  38034. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38035. e.offset += r,
  38036. n && (this.offset += r),
  38037. this
  38038. }
  38039. ,
  38040. a.appendTo = function (e, t) {
  38041. return e.append(this, t),
  38042. this
  38043. }
  38044. ,
  38045. a.assert = function (e) {
  38046. return this.noAssert = !e,
  38047. this
  38048. }
  38049. ,
  38050. a.capacity = function () {
  38051. return this.buffer.byteLength
  38052. }
  38053. ,
  38054. a.clear = function () {
  38055. return this.offset = 0,
  38056. this.limit = this.buffer.byteLength,
  38057. this.markedOffset = -1,
  38058. this
  38059. }
  38060. ,
  38061. a.clone = function (e) {
  38062. var t = new o(0, this.littleEndian, this.noAssert);
  38063. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38064. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38065. t.view = this.view),
  38066. t.offset = this.offset,
  38067. t.markedOffset = this.markedOffset,
  38068. t.limit = this.limit,
  38069. t
  38070. }
  38071. ,
  38072. a.compact = function (e, t) {
  38073. if ("undefined" == typeof e && (e = this.offset),
  38074. "undefined" == typeof t && (t = this.limit),
  38075. !this.noAssert) {
  38076. if ("number" != typeof e || e % 1 !== 0)
  38077. throw TypeError("Illegal begin: Not an integer");
  38078. if (e >>>= 0,
  38079. "number" != typeof t || t % 1 !== 0)
  38080. throw TypeError("Illegal end: Not an integer");
  38081. if (t >>>= 0,
  38082. e < 0 || e > t || t > this.buffer.byteLength)
  38083. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38084. }
  38085. if (0 === e && t === this.buffer.byteLength)
  38086. return this;
  38087. var i = t - e;
  38088. if (0 === i)
  38089. return this.buffer = s,
  38090. this.view = null,
  38091. this.markedOffset >= 0 && (this.markedOffset -= e),
  38092. this.offset = 0,
  38093. this.limit = 0,
  38094. this;
  38095. var n = new ArrayBuffer(i)
  38096. , r = new Uint8Array(n);
  38097. return r.set(this.view.subarray(e, t)),
  38098. this.buffer = n,
  38099. this.view = r,
  38100. this.markedOffset >= 0 && (this.markedOffset -= e),
  38101. this.offset = 0,
  38102. this.limit = i,
  38103. this
  38104. }
  38105. ,
  38106. a.copy = function (e, t) {
  38107. if ("undefined" == typeof e && (e = this.offset),
  38108. "undefined" == typeof t && (t = this.limit),
  38109. !this.noAssert) {
  38110. if ("number" != typeof e || e % 1 !== 0)
  38111. throw TypeError("Illegal begin: Not an integer");
  38112. if (e >>>= 0,
  38113. "number" != typeof t || t % 1 !== 0)
  38114. throw TypeError("Illegal end: Not an integer");
  38115. if (t >>>= 0,
  38116. e < 0 || e > t || t > this.buffer.byteLength)
  38117. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38118. }
  38119. if (e === t)
  38120. return new o(0, this.littleEndian, this.noAssert);
  38121. var i = t - e
  38122. , n = new o(i, this.littleEndian, this.noAssert);
  38123. return n.offset = 0,
  38124. n.limit = i,
  38125. n.markedOffset >= 0 && (n.markedOffset -= e),
  38126. this.copyTo(n, 0, e, t),
  38127. n
  38128. }
  38129. ,
  38130. a.copyTo = function (e, t, i, n) {
  38131. var r, a;
  38132. if (!this.noAssert && !o.isByteBuffer(e))
  38133. throw TypeError("Illegal target: Not a ByteBuffer");
  38134. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38135. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38136. n = "undefined" == typeof n ? this.limit : 0 | n,
  38137. t < 0 || t > e.buffer.byteLength)
  38138. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38139. if (i < 0 || n > this.buffer.byteLength)
  38140. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38141. var s = n - i;
  38142. return 0 === s ? e : (e.ensureCapacity(t + s),
  38143. e.view.set(this.view.subarray(i, n), t),
  38144. r && (this.offset += s),
  38145. a && (e.offset += s),
  38146. this)
  38147. }
  38148. ,
  38149. a.ensureCapacity = function (e) {
  38150. var t = this.buffer.byteLength;
  38151. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38152. }
  38153. ,
  38154. a.fill = function (e, t, i) {
  38155. var n = "undefined" == typeof t;
  38156. if (n && (t = this.offset),
  38157. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38158. "undefined" == typeof t && (t = this.offset),
  38159. "undefined" == typeof i && (i = this.limit),
  38160. !this.noAssert) {
  38161. if ("number" != typeof e || e % 1 !== 0)
  38162. throw TypeError("Illegal value: " + e + " (not an integer)");
  38163. if (e |= 0,
  38164. "number" != typeof t || t % 1 !== 0)
  38165. throw TypeError("Illegal begin: Not an integer");
  38166. if (t >>>= 0,
  38167. "number" != typeof i || i % 1 !== 0)
  38168. throw TypeError("Illegal end: Not an integer");
  38169. if (i >>>= 0,
  38170. t < 0 || t > i || i > this.buffer.byteLength)
  38171. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38172. }
  38173. if (t >= i)
  38174. return this;
  38175. for (; t < i;)
  38176. this.view[t++] = e;
  38177. return n && (this.offset = t),
  38178. this
  38179. }
  38180. ,
  38181. a.flip = function () {
  38182. return this.limit = this.offset,
  38183. this.offset = 0,
  38184. this
  38185. }
  38186. ,
  38187. a.mark = function (e) {
  38188. if (e = "undefined" == typeof e ? this.offset : e,
  38189. !this.noAssert) {
  38190. if ("number" != typeof e || e % 1 !== 0)
  38191. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38192. if (e >>>= 0,
  38193. e < 0 || e + 0 > this.buffer.byteLength)
  38194. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38195. }
  38196. return this.markedOffset = e,
  38197. this
  38198. }
  38199. ,
  38200. a.order = function (e) {
  38201. if (!this.noAssert && "boolean" != typeof e)
  38202. throw TypeError("Illegal littleEndian: Not a boolean");
  38203. return this.littleEndian = !!e,
  38204. this
  38205. }
  38206. ,
  38207. a.LE = function (e) {
  38208. return this.littleEndian = "undefined" == typeof e || !!e,
  38209. this
  38210. }
  38211. ,
  38212. a.BE = function (e) {
  38213. return this.littleEndian = "undefined" != typeof e && !e,
  38214. this
  38215. }
  38216. ,
  38217. a.prepend = function (e, t, i) {
  38218. "number" != typeof t && "string" == typeof t || (i = t,
  38219. t = void 0);
  38220. var n = "undefined" == typeof i;
  38221. if (n && (i = this.offset),
  38222. !this.noAssert) {
  38223. if ("number" != typeof i || i % 1 !== 0)
  38224. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38225. if (i >>>= 0,
  38226. i < 0 || i + 0 > this.buffer.byteLength)
  38227. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38228. }
  38229. e instanceof o || (e = o.wrap(e, t));
  38230. var r = e.limit - e.offset;
  38231. if (r <= 0)
  38232. return this;
  38233. var a = r - i;
  38234. if (a > 0) {
  38235. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38236. , l = new Uint8Array(s);
  38237. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38238. this.buffer = s,
  38239. this.view = l,
  38240. this.offset += a,
  38241. this.markedOffset >= 0 && (this.markedOffset += a),
  38242. this.limit += a,
  38243. i += a
  38244. } else {
  38245. new Uint8Array(this.buffer)
  38246. }
  38247. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38248. e.offset = e.limit,
  38249. n && (this.offset -= r),
  38250. this
  38251. }
  38252. ,
  38253. a.prependTo = function (e, t) {
  38254. return e.prepend(this, t),
  38255. this
  38256. }
  38257. ,
  38258. a.printDebug = function (e) {
  38259. "function" != typeof e && (e = console.log.bind(console)),
  38260. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38261. }
  38262. ,
  38263. a.remaining = function () {
  38264. return this.limit - this.offset
  38265. }
  38266. ,
  38267. a.reset = function () {
  38268. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38269. this.markedOffset = -1) : this.offset = 0,
  38270. this
  38271. }
  38272. ,
  38273. a.resize = function (e) {
  38274. if (!this.noAssert) {
  38275. if ("number" != typeof e || e % 1 !== 0)
  38276. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38277. if (e |= 0,
  38278. e < 0)
  38279. throw RangeError("Illegal capacity: 0 <= " + e)
  38280. }
  38281. if (this.buffer.byteLength < e) {
  38282. var t = new ArrayBuffer(e)
  38283. , i = new Uint8Array(t);
  38284. i.set(this.view),
  38285. this.buffer = t,
  38286. this.view = i
  38287. }
  38288. return this
  38289. }
  38290. ,
  38291. a.reverse = function (e, t) {
  38292. if ("undefined" == typeof e && (e = this.offset),
  38293. "undefined" == typeof t && (t = this.limit),
  38294. !this.noAssert) {
  38295. if ("number" != typeof e || e % 1 !== 0)
  38296. throw TypeError("Illegal begin: Not an integer");
  38297. if (e >>>= 0,
  38298. "number" != typeof t || t % 1 !== 0)
  38299. throw TypeError("Illegal end: Not an integer");
  38300. if (t >>>= 0,
  38301. e < 0 || e > t || t > this.buffer.byteLength)
  38302. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38303. }
  38304. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38305. this)
  38306. }
  38307. ,
  38308. a.skip = function (e) {
  38309. if (!this.noAssert) {
  38310. if ("number" != typeof e || e % 1 !== 0)
  38311. throw TypeError("Illegal length: " + e + " (not an integer)");
  38312. e |= 0
  38313. }
  38314. var t = this.offset + e;
  38315. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38316. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38317. return this.offset = t,
  38318. this
  38319. }
  38320. ,
  38321. a.slice = function (e, t) {
  38322. if ("undefined" == typeof e && (e = this.offset),
  38323. "undefined" == typeof t && (t = this.limit),
  38324. !this.noAssert) {
  38325. if ("number" != typeof e || e % 1 !== 0)
  38326. throw TypeError("Illegal begin: Not an integer");
  38327. if (e >>>= 0,
  38328. "number" != typeof t || t % 1 !== 0)
  38329. throw TypeError("Illegal end: Not an integer");
  38330. if (t >>>= 0,
  38331. e < 0 || e > t || t > this.buffer.byteLength)
  38332. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38333. }
  38334. var i = this.clone();
  38335. return i.offset = e,
  38336. i.limit = t,
  38337. i
  38338. }
  38339. ,
  38340. a.toBuffer = function (e) {
  38341. var t = this.offset
  38342. , i = this.limit;
  38343. if (!this.noAssert) {
  38344. if ("number" != typeof t || t % 1 !== 0)
  38345. throw TypeError("Illegal offset: Not an integer");
  38346. if (t >>>= 0,
  38347. "number" != typeof i || i % 1 !== 0)
  38348. throw TypeError("Illegal limit: Not an integer");
  38349. if (i >>>= 0,
  38350. t < 0 || t > i || i > this.buffer.byteLength)
  38351. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38352. }
  38353. if (!e && 0 === t && i === this.buffer.byteLength)
  38354. return this.buffer;
  38355. if (t === i)
  38356. return s;
  38357. var n = new ArrayBuffer(i - t);
  38358. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38359. n
  38360. }
  38361. ,
  38362. a.toArrayBuffer = a.toBuffer,
  38363. a.toString = function (e, t, i) {
  38364. if ("undefined" == typeof e)
  38365. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38366. switch ("number" == typeof e && (e = "utf8",
  38367. t = e,
  38368. i = t),
  38369. e) {
  38370. case "utf8":
  38371. return this.toUTF8(t, i);
  38372. case "base64":
  38373. return this.toBase64(t, i);
  38374. case "hex":
  38375. return this.toHex(t, i);
  38376. case "binary":
  38377. return this.toBinary(t, i);
  38378. case "debug":
  38379. return this.toDebug();
  38380. case "columns":
  38381. return this.toColumns();
  38382. default:
  38383. throw Error("Unsupported encoding: " + e)
  38384. }
  38385. }
  38386. ;
  38387. var c = function () {
  38388. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38389. i[t[n]] = n;
  38390. return e.encode = function (e, i) {
  38391. for (var n, r; null !== (n = e());)
  38392. i(t[n >> 2 & 63]),
  38393. r = (3 & n) << 4,
  38394. null !== (n = e()) ? (r |= n >> 4 & 15,
  38395. i(t[63 & (r | n >> 4 & 15)]),
  38396. r = (15 & n) << 2,
  38397. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38398. i(t[63 & n])) : (i(t[63 & r]),
  38399. i(61))) : (i(t[63 & r]),
  38400. i(61),
  38401. i(61))
  38402. }
  38403. ,
  38404. e.decode = function (e, t) {
  38405. function n(e) {
  38406. throw Error("Illegal character code: " + e)
  38407. }
  38408. for (var r, o, a; null !== (r = e());)
  38409. if (o = i[r],
  38410. "undefined" == typeof o && n(r),
  38411. null !== (r = e()) && (a = i[r],
  38412. "undefined" == typeof a && n(r),
  38413. t(o << 2 >>> 0 | (48 & a) >> 4),
  38414. null !== (r = e()))) {
  38415. if (o = i[r],
  38416. "undefined" == typeof o) {
  38417. if (61 === r)
  38418. break;
  38419. n(r)
  38420. }
  38421. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38422. null !== (r = e())) {
  38423. if (a = i[r],
  38424. "undefined" == typeof a) {
  38425. if (61 === r)
  38426. break;
  38427. n(r)
  38428. }
  38429. t((3 & o) << 6 >>> 0 | a)
  38430. }
  38431. }
  38432. }
  38433. ,
  38434. e.test = function (e) {
  38435. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38436. }
  38437. ,
  38438. e
  38439. }();
  38440. a.toBase64 = function (e, t) {
  38441. if ("undefined" == typeof e && (e = this.offset),
  38442. "undefined" == typeof t && (t = this.limit),
  38443. e |= 0,
  38444. t |= 0,
  38445. e < 0 || t > this.capacity || e > t)
  38446. throw RangeError("begin, end");
  38447. var n;
  38448. return c.encode(function () {
  38449. return e < t ? this.view[e++] : null
  38450. }
  38451. .bind(this), n = i()),
  38452. n()
  38453. }
  38454. ,
  38455. o.fromBase64 = function (e, i) {
  38456. if ("string" != typeof e)
  38457. throw TypeError("str");
  38458. var n = new o(e.length / 4 * 3, i)
  38459. , r = 0;
  38460. return c.decode(t(e), function (e) {
  38461. n.view[r++] = e
  38462. }),
  38463. n.limit = r,
  38464. n
  38465. }
  38466. ,
  38467. o.btoa = function (e) {
  38468. return o.fromBinary(e).toBase64()
  38469. }
  38470. ,
  38471. o.atob = function (e) {
  38472. return o.fromBase64(e).toBinary()
  38473. }
  38474. ,
  38475. a.toBinary = function (e, t) {
  38476. if ("undefined" == typeof e && (e = this.offset),
  38477. "undefined" == typeof t && (t = this.limit),
  38478. e |= 0,
  38479. t |= 0,
  38480. e < 0 || t > this.capacity() || e > t)
  38481. throw RangeError("begin, end");
  38482. if (e === t)
  38483. return "";
  38484. for (var i = [], n = []; e < t;)
  38485. i.push(this.view[e++]),
  38486. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38487. i = []);
  38488. return n.join("") + String.fromCharCode.apply(String, i)
  38489. }
  38490. ,
  38491. o.fromBinary = function (e, t) {
  38492. if ("string" != typeof e)
  38493. throw TypeError("str");
  38494. for (var i, n = 0, r = e.length, a = new o(r, t); n < r;) {
  38495. if (i = e.charCodeAt(n),
  38496. i > 255)
  38497. throw RangeError("illegal char code: " + i);
  38498. a.view[n++] = i
  38499. }
  38500. return a.limit = r,
  38501. a
  38502. }
  38503. ,
  38504. a.toDebug = function (e) {
  38505. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n;) {
  38506. if (i !== -1 && (t = this.view[i],
  38507. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38508. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38509. ++i,
  38510. e && i > 0 && i % 16 === 0 && i !== n) {
  38511. for (; r.length < 51;)
  38512. r += " ";
  38513. a += r + o + "\n",
  38514. r = o = ""
  38515. }
  38516. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38517. }
  38518. if (e && " " !== r) {
  38519. for (; r.length < 51;)
  38520. r += " ";
  38521. a += r + o + "\n"
  38522. }
  38523. return e ? a : r
  38524. }
  38525. ,
  38526. o.fromDebug = function (e, t, i) {
  38527. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0, t, i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a;) {
  38528. switch (n = e.charAt(l++)) {
  38529. case "!":
  38530. if (!i) {
  38531. if (u || d || p) {
  38532. f = !0;
  38533. break
  38534. }
  38535. u = d = p = !0
  38536. }
  38537. s.offset = s.markedOffset = s.limit = c,
  38538. h = !1;
  38539. break;
  38540. case "|":
  38541. if (!i) {
  38542. if (u || p) {
  38543. f = !0;
  38544. break
  38545. }
  38546. u = p = !0
  38547. }
  38548. s.offset = s.limit = c,
  38549. h = !1;
  38550. break;
  38551. case "[":
  38552. if (!i) {
  38553. if (u || d) {
  38554. f = !0;
  38555. break
  38556. }
  38557. u = d = !0
  38558. }
  38559. s.offset = s.markedOffset = c,
  38560. h = !1;
  38561. break;
  38562. case "<":
  38563. if (!i) {
  38564. if (u) {
  38565. f = !0;
  38566. break
  38567. }
  38568. u = !0
  38569. }
  38570. s.offset = c,
  38571. h = !1;
  38572. break;
  38573. case "]":
  38574. if (!i) {
  38575. if (p || d) {
  38576. f = !0;
  38577. break
  38578. }
  38579. p = d = !0
  38580. }
  38581. s.limit = s.markedOffset = c,
  38582. h = !1;
  38583. break;
  38584. case ">":
  38585. if (!i) {
  38586. if (p) {
  38587. f = !0;
  38588. break
  38589. }
  38590. p = !0
  38591. }
  38592. s.limit = c,
  38593. h = !1;
  38594. break;
  38595. case "'":
  38596. if (!i) {
  38597. if (d) {
  38598. f = !0;
  38599. break
  38600. }
  38601. d = !0
  38602. }
  38603. s.markedOffset = c,
  38604. h = !1;
  38605. break;
  38606. case " ":
  38607. h = !1;
  38608. break;
  38609. default:
  38610. if (!i && h) {
  38611. f = !0;
  38612. break
  38613. }
  38614. if (r = parseInt(n + e.charAt(l++), 16),
  38615. !i && (isNaN(r) || r < 0 || r > 255))
  38616. throw TypeError("Illegal str: Not a debug encoded string");
  38617. s.view[c++] = r,
  38618. h = !0
  38619. }
  38620. if (f)
  38621. throw TypeError("Illegal str: Invalid symbol at " + l)
  38622. }
  38623. if (!i) {
  38624. if (!u || !p)
  38625. throw TypeError("Illegal str: Missing offset or limit");
  38626. if (c < s.buffer.byteLength)
  38627. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38628. }
  38629. return s
  38630. }
  38631. ,
  38632. a.toHex = function (e, t) {
  38633. if (e = "undefined" == typeof e ? this.offset : e,
  38634. t = "undefined" == typeof t ? this.limit : t,
  38635. !this.noAssert) {
  38636. if ("number" != typeof e || e % 1 !== 0)
  38637. throw TypeError("Illegal begin: Not an integer");
  38638. if (e >>>= 0,
  38639. "number" != typeof t || t % 1 !== 0)
  38640. throw TypeError("Illegal end: Not an integer");
  38641. if (t >>>= 0,
  38642. e < 0 || e > t || t > this.buffer.byteLength)
  38643. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38644. }
  38645. for (var i, n = new Array(t - e); e < t;)
  38646. i = this.view[e++],
  38647. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38648. return n.join("")
  38649. }
  38650. ,
  38651. o.fromHex = function (e, t, i) {
  38652. if (!i) {
  38653. if ("string" != typeof e)
  38654. throw TypeError("Illegal str: Not a string");
  38655. if (e.length % 2 !== 0)
  38656. throw TypeError("Illegal str: Length not a multiple of 2")
  38657. }
  38658. for (var n, r = e.length, a = new o(r / 2 | 0, t), s = 0, l = 0; s < r; s += 2) {
  38659. if (n = parseInt(e.substring(s, s + 2), 16),
  38660. !i && (!isFinite(n) || n < 0 || n > 255))
  38661. throw TypeError("Illegal str: Contains non-hex characters");
  38662. a.view[l++] = n
  38663. }
  38664. return a.limit = l,
  38665. a
  38666. }
  38667. ;
  38668. var h = function () {
  38669. var e = {};
  38670. return e.MAX_CODEPOINT = 1114111,
  38671. e.encodeUTF8 = function (e, t) {
  38672. var i = null;
  38673. for ("number" == typeof e && (i = e,
  38674. e = function () {
  38675. return null
  38676. }
  38677. ); null !== i || null !== (i = e());)
  38678. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38679. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38680. t(i >> 6 & 63 | 128),
  38681. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38682. t(i >> 12 & 63 | 128),
  38683. t(i >> 6 & 63 | 128),
  38684. t(63 & i | 128)),
  38685. i = null
  38686. }
  38687. ,
  38688. e.decodeUTF8 = function (e, t) {
  38689. for (var i, n, r, o, a = function (e) {
  38690. e = e.slice(0, e.indexOf(null));
  38691. var t = Error(e.toString());
  38692. throw t.name = "TruncatedError",
  38693. t.bytes = e,
  38694. t
  38695. }; null !== (i = e());)
  38696. if (0 === (128 & i))
  38697. t(i);
  38698. else if (192 === (224 & i))
  38699. null === (n = e()) && a([i, n]),
  38700. t((31 & i) << 6 | 63 & n);
  38701. else if (224 === (240 & i))
  38702. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38703. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38704. else {
  38705. if (240 !== (248 & i))
  38706. throw RangeError("Illegal starting byte: " + i);
  38707. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38708. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38709. }
  38710. }
  38711. ,
  38712. e.UTF16toUTF8 = function (e, t) {
  38713. for (var i, n = null; ;) {
  38714. if (null === (i = null !== n ? n : e()))
  38715. break;
  38716. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38717. n = null) : t(i)
  38718. }
  38719. null !== n && t(n)
  38720. }
  38721. ,
  38722. e.UTF8toUTF16 = function (e, t) {
  38723. var i = null;
  38724. for ("number" == typeof e && (i = e,
  38725. e = function () {
  38726. return null
  38727. }
  38728. ); null !== i || null !== (i = e());)
  38729. i <= 65535 ? t(i) : (i -= 65536,
  38730. t((i >> 10) + 55296),
  38731. t(i % 1024 + 56320)),
  38732. i = null
  38733. }
  38734. ,
  38735. e.encodeUTF16toUTF8 = function (t, i) {
  38736. e.UTF16toUTF8(t, function (t) {
  38737. e.encodeUTF8(t, i)
  38738. })
  38739. }
  38740. ,
  38741. e.decodeUTF8toUTF16 = function (t, i) {
  38742. e.decodeUTF8(t, function (t) {
  38743. e.UTF8toUTF16(t, i)
  38744. })
  38745. }
  38746. ,
  38747. e.calculateCodePoint = function (e) {
  38748. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38749. }
  38750. ,
  38751. e.calculateUTF8 = function (e) {
  38752. for (var t, i = 0; null !== (t = e());)
  38753. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38754. return i
  38755. }
  38756. ,
  38757. e.calculateUTF16asUTF8 = function (t) {
  38758. var i = 0
  38759. , n = 0;
  38760. return e.UTF16toUTF8(t, function (e) {
  38761. ++i,
  38762. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38763. }),
  38764. [i, n]
  38765. }
  38766. ,
  38767. e
  38768. }();
  38769. return a.toUTF8 = function (e, t) {
  38770. if ("undefined" == typeof e && (e = this.offset),
  38771. "undefined" == typeof t && (t = this.limit),
  38772. !this.noAssert) {
  38773. if ("number" != typeof e || e % 1 !== 0)
  38774. throw TypeError("Illegal begin: Not an integer");
  38775. if (e >>>= 0,
  38776. "number" != typeof t || t % 1 !== 0)
  38777. throw TypeError("Illegal end: Not an integer");
  38778. if (t >>>= 0,
  38779. e < 0 || e > t || t > this.buffer.byteLength)
  38780. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38781. }
  38782. var n;
  38783. try {
  38784. h.decodeUTF8toUTF16(function () {
  38785. return e < t ? this.view[e++] : null
  38786. }
  38787. .bind(this), n = i())
  38788. } catch (i) {
  38789. if (e !== t)
  38790. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38791. }
  38792. return n()
  38793. }
  38794. ,
  38795. o.fromUTF8 = function (e, i, n) {
  38796. if (!n && "string" != typeof e)
  38797. throw TypeError("Illegal str: Not a string");
  38798. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1], i, n)
  38799. , a = 0;
  38800. return h.encodeUTF16toUTF8(t(e), function (e) {
  38801. r.view[a++] = e
  38802. }),
  38803. r.limit = a,
  38804. r
  38805. }
  38806. ,
  38807. o
  38808. })
  38809. }
  38810. , {
  38811. long: 216
  38812. }],
  38813. 216: [function (e, t, i) {
  38814. !function (i, n) {
  38815. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38816. }(this, function () {
  38817. "use strict";
  38818. function e(e, t, i) {
  38819. this.low = 0 | e,
  38820. this.high = 0 | t,
  38821. this.unsigned = !!i
  38822. }
  38823. function t(e) {
  38824. return (e && e.__isLong__) === !0
  38825. }
  38826. function i(e, t) {
  38827. var i, n, o;
  38828. return t ? (e >>>= 0,
  38829. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38830. o && (l[e] = i),
  38831. i)) : (e |= 0,
  38832. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38833. o && (s[e] = i),
  38834. i))
  38835. }
  38836. function n(e, t) {
  38837. if (isNaN(e) || !isFinite(e))
  38838. return t ? m : g;
  38839. if (t) {
  38840. if (e < 0)
  38841. return m;
  38842. if (e >= d)
  38843. return I
  38844. } else {
  38845. if (e <= -p)
  38846. return E;
  38847. if (e + 1 >= p)
  38848. return C
  38849. }
  38850. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38851. }
  38852. function r(t, i, n) {
  38853. return new e(t, i, n)
  38854. }
  38855. function o(e, t, i) {
  38856. if (0 === e.length)
  38857. throw Error("empty string");
  38858. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38859. return g;
  38860. if ("number" == typeof t ? (i = t,
  38861. t = !1) : t = !!t,
  38862. i = i || 10,
  38863. i < 2 || 36 < i)
  38864. throw RangeError("radix");
  38865. var r;
  38866. if ((r = e.indexOf("-")) > 0)
  38867. throw Error("interior hyphen");
  38868. if (0 === r)
  38869. return o(e.substring(1), t, i).neg();
  38870. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38871. var h = Math.min(8, e.length - l)
  38872. , u = parseInt(e.substring(l, l + h), i);
  38873. if (h < 8) {
  38874. var d = n(c(i, h));
  38875. s = s.mul(d).add(n(u))
  38876. } else
  38877. s = s.mul(a),
  38878. s = s.add(n(u))
  38879. }
  38880. return s.unsigned = t,
  38881. s
  38882. }
  38883. function a(t) {
  38884. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38885. }
  38886. e.prototype.__isLong__,
  38887. Object.defineProperty(e.prototype, "__isLong__", {
  38888. value: !0,
  38889. enumerable: !1,
  38890. configurable: !1
  38891. }),
  38892. e.isLong = t;
  38893. var s = {}
  38894. , l = {};
  38895. e.fromInt = i,
  38896. e.fromNumber = n,
  38897. e.fromBits = r;
  38898. var c = Math.pow;
  38899. e.fromString = o,
  38900. e.fromValue = a;
  38901. var h = 1 << 24
  38902. , u = 4294967296
  38903. , d = 0x10000000000000000
  38904. , p = d / 2
  38905. , f = i(h)
  38906. , g = i(0);
  38907. e.ZERO = g;
  38908. var m = i(0, !0);
  38909. e.UZERO = m;
  38910. var v = i(1);
  38911. e.ONE = v;
  38912. var A = i(1, !0);
  38913. e.UONE = A;
  38914. var y = i(-1);
  38915. e.NEG_ONE = y;
  38916. var C = r(-1, 2147483647, !1);
  38917. e.MAX_VALUE = C;
  38918. var I = r(-1, -1, !0);
  38919. e.MAX_UNSIGNED_VALUE = I;
  38920. var E = r(0, -2147483648, !1);
  38921. e.MIN_VALUE = E;
  38922. var b = e.prototype;
  38923. return b.toInt = function () {
  38924. return this.unsigned ? this.low >>> 0 : this.low
  38925. }
  38926. ,
  38927. b.toNumber = function () {
  38928. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38929. }
  38930. ,
  38931. b.toString = function (e) {
  38932. if (e = e || 10,
  38933. e < 2 || 36 < e)
  38934. throw RangeError("radix");
  38935. if (this.isZero())
  38936. return "0";
  38937. if (this.isNegative()) {
  38938. if (this.eq(E)) {
  38939. var t = n(e)
  38940. , i = this.div(t)
  38941. , r = i.mul(t).sub(this);
  38942. return i.toString(e) + r.toInt().toString(e)
  38943. }
  38944. return "-" + this.neg().toString(e)
  38945. }
  38946. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ;) {
  38947. var l = a.div(o)
  38948. , h = a.sub(l.mul(o)).toInt() >>> 0
  38949. , u = h.toString(e);
  38950. if (a = l,
  38951. a.isZero())
  38952. return u + s;
  38953. for (; u.length < 6;)
  38954. u = "0" + u;
  38955. s = "" + u + s
  38956. }
  38957. }
  38958. ,
  38959. b.getHighBits = function () {
  38960. return this.high
  38961. }
  38962. ,
  38963. b.getHighBitsUnsigned = function () {
  38964. return this.high >>> 0
  38965. }
  38966. ,
  38967. b.getLowBits = function () {
  38968. return this.low
  38969. }
  38970. ,
  38971. b.getLowBitsUnsigned = function () {
  38972. return this.low >>> 0
  38973. }
  38974. ,
  38975. b.getNumBitsAbs = function () {
  38976. if (this.isNegative())
  38977. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38978. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38979. ;
  38980. return 0 != this.high ? t + 33 : t + 1
  38981. }
  38982. ,
  38983. b.isZero = function () {
  38984. return 0 === this.high && 0 === this.low
  38985. }
  38986. ,
  38987. b.isNegative = function () {
  38988. return !this.unsigned && this.high < 0
  38989. }
  38990. ,
  38991. b.isPositive = function () {
  38992. return this.unsigned || this.high >= 0
  38993. }
  38994. ,
  38995. b.isOdd = function () {
  38996. return 1 === (1 & this.low)
  38997. }
  38998. ,
  38999. b.isEven = function () {
  39000. return 0 === (1 & this.low)
  39001. }
  39002. ,
  39003. b.equals = function (e) {
  39004. return t(e) || (e = a(e)),
  39005. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39006. }
  39007. ,
  39008. b.eq = b.equals,
  39009. b.notEquals = function (e) {
  39010. return !this.eq(e)
  39011. }
  39012. ,
  39013. b.neq = b.notEquals,
  39014. b.lessThan = function (e) {
  39015. return this.comp(e) < 0
  39016. }
  39017. ,
  39018. b.lt = b.lessThan,
  39019. b.lessThanOrEqual = function (e) {
  39020. return this.comp(e) <= 0
  39021. }
  39022. ,
  39023. b.lte = b.lessThanOrEqual,
  39024. b.greaterThan = function (e) {
  39025. return this.comp(e) > 0
  39026. }
  39027. ,
  39028. b.gt = b.greaterThan,
  39029. b.greaterThanOrEqual = function (e) {
  39030. return this.comp(e) >= 0
  39031. }
  39032. ,
  39033. b.gte = b.greaterThanOrEqual,
  39034. b.compare = function (e) {
  39035. if (t(e) || (e = a(e)),
  39036. this.eq(e))
  39037. return 0;
  39038. var i = this.isNegative()
  39039. , n = e.isNegative();
  39040. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39041. }
  39042. ,
  39043. b.comp = b.compare,
  39044. b.negate = function () {
  39045. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39046. }
  39047. ,
  39048. b.neg = b.negate,
  39049. b.add = function (e) {
  39050. t(e) || (e = a(e));
  39051. var i = this.high >>> 16
  39052. , n = 65535 & this.high
  39053. , o = this.low >>> 16
  39054. , s = 65535 & this.low
  39055. , l = e.high >>> 16
  39056. , c = 65535 & e.high
  39057. , h = e.low >>> 16
  39058. , u = 65535 & e.low
  39059. , d = 0
  39060. , p = 0
  39061. , f = 0
  39062. , g = 0;
  39063. return g += s + u,
  39064. f += g >>> 16,
  39065. g &= 65535,
  39066. f += o + h,
  39067. p += f >>> 16,
  39068. f &= 65535,
  39069. p += n + c,
  39070. d += p >>> 16,
  39071. p &= 65535,
  39072. d += i + l,
  39073. d &= 65535,
  39074. r(f << 16 | g, d << 16 | p, this.unsigned)
  39075. }
  39076. ,
  39077. b.subtract = function (e) {
  39078. return t(e) || (e = a(e)),
  39079. this.add(e.neg())
  39080. }
  39081. ,
  39082. b.sub = b.subtract,
  39083. b.multiply = function (e) {
  39084. if (this.isZero())
  39085. return g;
  39086. if (t(e) || (e = a(e)),
  39087. e.isZero())
  39088. return g;
  39089. if (this.eq(E))
  39090. return e.isOdd() ? E : g;
  39091. if (e.eq(E))
  39092. return this.isOdd() ? E : g;
  39093. if (this.isNegative())
  39094. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39095. if (e.isNegative())
  39096. return this.mul(e.neg()).neg();
  39097. if (this.lt(f) && e.lt(f))
  39098. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39099. var i = this.high >>> 16
  39100. , o = 65535 & this.high
  39101. , s = this.low >>> 16
  39102. , l = 65535 & this.low
  39103. , c = e.high >>> 16
  39104. , h = 65535 & e.high
  39105. , u = e.low >>> 16
  39106. , d = 65535 & e.low
  39107. , p = 0
  39108. , m = 0
  39109. , v = 0
  39110. , A = 0;
  39111. return A += l * d,
  39112. v += A >>> 16,
  39113. A &= 65535,
  39114. v += s * d,
  39115. m += v >>> 16,
  39116. v &= 65535,
  39117. v += l * u,
  39118. m += v >>> 16,
  39119. v &= 65535,
  39120. m += o * d,
  39121. p += m >>> 16,
  39122. m &= 65535,
  39123. m += s * u,
  39124. p += m >>> 16,
  39125. m &= 65535,
  39126. m += l * h,
  39127. p += m >>> 16,
  39128. m &= 65535,
  39129. p += i * d + o * u + s * h + l * c,
  39130. p &= 65535,
  39131. r(v << 16 | A, p << 16 | m, this.unsigned)
  39132. }
  39133. ,
  39134. b.mul = b.multiply,
  39135. b.divide = function (e) {
  39136. if (t(e) || (e = a(e)),
  39137. e.isZero())
  39138. throw Error("division by zero");
  39139. if (this.isZero())
  39140. return this.unsigned ? m : g;
  39141. var i, r, o;
  39142. if (this.unsigned) {
  39143. if (e.unsigned || (e = e.toUnsigned()),
  39144. e.gt(this))
  39145. return m;
  39146. if (e.gt(this.shru(1)))
  39147. return A;
  39148. o = m
  39149. } else {
  39150. if (this.eq(E)) {
  39151. if (e.eq(v) || e.eq(y))
  39152. return E;
  39153. if (e.eq(E))
  39154. return v;
  39155. var s = this.shr(1);
  39156. return i = s.div(e).shl(1),
  39157. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39158. o = i.add(r.div(e)))
  39159. }
  39160. if (e.eq(E))
  39161. return this.unsigned ? m : g;
  39162. if (this.isNegative())
  39163. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39164. if (e.isNegative())
  39165. return this.div(e.neg()).neg();
  39166. o = g
  39167. }
  39168. for (r = this; r.gte(e);) {
  39169. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39170. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r);)
  39171. i -= h,
  39172. u = n(i, this.unsigned),
  39173. d = u.mul(e);
  39174. u.isZero() && (u = v),
  39175. o = o.add(u),
  39176. r = r.sub(d)
  39177. }
  39178. return o
  39179. }
  39180. ,
  39181. b.div = b.divide,
  39182. b.modulo = function (e) {
  39183. return t(e) || (e = a(e)),
  39184. this.sub(this.div(e).mul(e))
  39185. }
  39186. ,
  39187. b.mod = b.modulo,
  39188. b.not = function () {
  39189. return r(~this.low, ~this.high, this.unsigned)
  39190. }
  39191. ,
  39192. b.and = function (e) {
  39193. return t(e) || (e = a(e)),
  39194. r(this.low & e.low, this.high & e.high, this.unsigned)
  39195. }
  39196. ,
  39197. b.or = function (e) {
  39198. return t(e) || (e = a(e)),
  39199. r(this.low | e.low, this.high | e.high, this.unsigned)
  39200. }
  39201. ,
  39202. b.xor = function (e) {
  39203. return t(e) || (e = a(e)),
  39204. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39205. }
  39206. ,
  39207. b.shiftLeft = function (e) {
  39208. return t(e) && (e = e.toInt()),
  39209. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39210. }
  39211. ,
  39212. b.shl = b.shiftLeft,
  39213. b.shiftRight = function (e) {
  39214. return t(e) && (e = e.toInt()),
  39215. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39216. }
  39217. ,
  39218. b.shr = b.shiftRight,
  39219. b.shiftRightUnsigned = function (e) {
  39220. if (t(e) && (e = e.toInt()),
  39221. e &= 63,
  39222. 0 === e)
  39223. return this;
  39224. var i = this.high;
  39225. if (e < 32) {
  39226. var n = this.low;
  39227. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39228. }
  39229. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39230. }
  39231. ,
  39232. b.shru = b.shiftRightUnsigned,
  39233. b.toSigned = function () {
  39234. return this.unsigned ? r(this.low, this.high, !1) : this
  39235. }
  39236. ,
  39237. b.toUnsigned = function () {
  39238. return this.unsigned ? this : r(this.low, this.high, !0)
  39239. }
  39240. ,
  39241. b.toBytes = function (e) {
  39242. return e ? this.toBytesLE() : this.toBytesBE()
  39243. }
  39244. ,
  39245. b.toBytesLE = function () {
  39246. var e = this.high
  39247. , t = this.low;
  39248. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39249. }
  39250. ,
  39251. b.toBytesBE = function () {
  39252. var e = this.high
  39253. , t = this.low;
  39254. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39255. }
  39256. ,
  39257. e
  39258. })
  39259. }
  39260. , {}],
  39261. 217: [function (e, t, i) {
  39262. var n = {
  39263. REVISION: "75"
  39264. };
  39265. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39266. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39267. void 0 === Math.sign && (Math.sign = function (e) {
  39268. return e < 0 ? -1 : e > 0 ? 1 : +e
  39269. }
  39270. ),
  39271. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39272. get: function () {
  39273. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39274. }
  39275. }),
  39276. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39277. writable: !0,
  39278. configurable: !0,
  39279. value: function (e) {
  39280. "use strict";
  39281. if (void 0 === e || null === e)
  39282. throw new TypeError("Cannot convert first argument to object");
  39283. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39284. var r = arguments[i];
  39285. if (void 0 !== r && null !== r) {
  39286. r = Object(r);
  39287. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39288. var l = o[a]
  39289. , c = Object.getOwnPropertyDescriptor(r, l);
  39290. void 0 !== c && c.enumerable && (t[l] = r[l])
  39291. }
  39292. }
  39293. }
  39294. return t
  39295. }
  39296. }),
  39297. n.MOUSE = {
  39298. LEFT: 0,
  39299. MIDDLE: 1,
  39300. RIGHT: 2
  39301. },
  39302. n.CullFaceNone = 0,
  39303. n.CullFaceBack = 1,
  39304. n.CullFaceFront = 2,
  39305. n.CullFaceFrontBack = 3,
  39306. n.FrontFaceDirectionCW = 0,
  39307. n.FrontFaceDirectionCCW = 1,
  39308. n.BasicShadowMap = 0,
  39309. n.PCFShadowMap = 1,
  39310. n.PCFSoftShadowMap = 2,
  39311. n.FrontSide = 0,
  39312. n.BackSide = 1,
  39313. n.DoubleSide = 2,
  39314. n.FlatShading = 1,
  39315. n.SmoothShading = 2,
  39316. n.NoColors = 0,
  39317. n.FaceColors = 1,
  39318. n.VertexColors = 2,
  39319. n.NoBlending = 0,
  39320. n.NormalBlending = 1,
  39321. n.AdditiveBlending = 2,
  39322. n.SubtractiveBlending = 3,
  39323. n.MultiplyBlending = 4,
  39324. n.CustomBlending = 5,
  39325. n.AddEquation = 100,
  39326. n.SubtractEquation = 101,
  39327. n.ReverseSubtractEquation = 102,
  39328. n.MinEquation = 103,
  39329. n.MaxEquation = 104,
  39330. n.ZeroFactor = 200,
  39331. n.OneFactor = 201,
  39332. n.SrcColorFactor = 202,
  39333. n.OneMinusSrcColorFactor = 203,
  39334. n.SrcAlphaFactor = 204,
  39335. n.OneMinusSrcAlphaFactor = 205,
  39336. n.DstAlphaFactor = 206,
  39337. n.OneMinusDstAlphaFactor = 207,
  39338. n.DstColorFactor = 208,
  39339. n.OneMinusDstColorFactor = 209,
  39340. n.SrcAlphaSaturateFactor = 210,
  39341. n.NeverDepth = 0,
  39342. n.AlwaysDepth = 1,
  39343. n.LessDepth = 2,
  39344. n.LessEqualDepth = 3,
  39345. n.EqualDepth = 4,
  39346. n.GreaterEqualDepth = 5,
  39347. n.GreaterDepth = 6,
  39348. n.NotEqualDepth = 7,
  39349. n.MultiplyOperation = 0,
  39350. n.MixOperation = 1,
  39351. n.AddOperation = 2,
  39352. n.NoToneMapping = 0,
  39353. n.LinearToneMapping = 1,
  39354. n.ReinhardToneMapping = 2,
  39355. n.Uncharted2ToneMapping = 3,
  39356. n.CineonToneMapping = 4,
  39357. n.UVMapping = 300,
  39358. n.CubeReflectionMapping = 301,
  39359. n.CubeRefractionMapping = 302,
  39360. n.EquirectangularReflectionMapping = 303,
  39361. n.EquirectangularRefractionMapping = 304,
  39362. n.SphericalReflectionMapping = 305,
  39363. n.CubeUVReflectionMapping = 306,
  39364. n.CubeUVRefractionMapping = 307,
  39365. n.RepeatWrapping = 1e3,
  39366. n.ClampToEdgeWrapping = 1001,
  39367. n.MirroredRepeatWrapping = 1002,
  39368. n.NearestFilter = 1003,
  39369. n.NearestMipMapNearestFilter = 1004,
  39370. n.NearestMipMapLinearFilter = 1005,
  39371. n.LinearFilter = 1006,
  39372. n.LinearMipMapNearestFilter = 1007,
  39373. n.LinearMipMapLinearFilter = 1008,
  39374. n.UnsignedByteType = 1009,
  39375. n.ByteType = 1010,
  39376. n.ShortType = 1011,
  39377. n.UnsignedShortType = 1012,
  39378. n.IntType = 1013,
  39379. n.UnsignedIntType = 1014,
  39380. n.FloatType = 1015,
  39381. n.HalfFloatType = 1025,
  39382. n.UnsignedShort4444Type = 1016,
  39383. n.UnsignedShort5551Type = 1017,
  39384. n.UnsignedShort565Type = 1018,
  39385. n.AlphaFormat = 1019,
  39386. n.RGBFormat = 1020,
  39387. n.RGBAFormat = 1021,
  39388. n.LuminanceFormat = 1022,
  39389. n.LuminanceAlphaFormat = 1023,
  39390. n.RGBEFormat = n.RGBAFormat,
  39391. n.RGB_S3TC_DXT1_Format = 2001,
  39392. n.RGBA_S3TC_DXT1_Format = 2002,
  39393. n.RGBA_S3TC_DXT3_Format = 2003,
  39394. n.RGBA_S3TC_DXT5_Format = 2004,
  39395. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39396. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39397. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39398. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39399. n.RGB_ETC1_Format = 2151,
  39400. n.LoopOnce = 2200,
  39401. n.LoopRepeat = 2201,
  39402. n.LoopPingPong = 2202,
  39403. n.InterpolateDiscrete = 2300,
  39404. n.InterpolateLinear = 2301,
  39405. n.InterpolateSmooth = 2302,
  39406. n.ZeroCurvatureEnding = 2400,
  39407. n.ZeroSlopeEnding = 2401,
  39408. n.WrapAroundEnding = 2402,
  39409. n.TrianglesDrawMode = 0,
  39410. n.TriangleStripDrawMode = 1,
  39411. n.TriangleFanDrawMode = 2,
  39412. n.LinearEncoding = 3e3,
  39413. n.sRGBEncoding = 3001,
  39414. n.GammaEncoding = 3007,
  39415. n.RGBEEncoding = 3002,
  39416. n.LogLuvEncoding = 3003,
  39417. n.RGBM7Encoding = 3004,
  39418. n.RGBM16Encoding = 3005,
  39419. n.RGBDEncoding = 3006,
  39420. n.Color = function (e) {
  39421. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39422. }
  39423. ,
  39424. n.Color.prototype = {
  39425. constructor: n.Color,
  39426. r: 1,
  39427. g: 1,
  39428. b: 1,
  39429. set: function (e) {
  39430. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39431. this
  39432. },
  39433. setScalar: function (e) {
  39434. this.r = e,
  39435. this.g = e,
  39436. this.b = e
  39437. },
  39438. setHex: function (e) {
  39439. return e = Math.floor(e),
  39440. this.r = (e >> 16 & 255) / 255,
  39441. this.g = (e >> 8 & 255) / 255,
  39442. this.b = (255 & e) / 255,
  39443. this
  39444. },
  39445. setRGB: function (e, t, i) {
  39446. return this.r = e,
  39447. this.g = t,
  39448. this.b = i,
  39449. this
  39450. },
  39451. setHSL: function () {
  39452. function e(e, t, i) {
  39453. return i < 0 && (i += 1),
  39454. i > 1 && (i -= 1),
  39455. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39456. }
  39457. return function (t, i, r) {
  39458. if (t = n.Math.euclideanModulo(t, 1),
  39459. i = n.Math.clamp(i, 0, 1),
  39460. r = n.Math.clamp(r, 0, 1),
  39461. 0 === i)
  39462. this.r = this.g = this.b = r;
  39463. else {
  39464. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39465. , a = 2 * r - o;
  39466. this.r = e(a, o, t + 1 / 3),
  39467. this.g = e(a, o, t),
  39468. this.b = e(a, o, t - 1 / 3)
  39469. }
  39470. return this
  39471. }
  39472. }(),
  39473. setStyle: function (e) {
  39474. function t(t) {
  39475. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39476. }
  39477. var i;
  39478. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39479. var r, o = i[1], a = i[2];
  39480. switch (o) {
  39481. case "rgb":
  39482. case "rgba":
  39483. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39484. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39485. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39486. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39487. t(r[5]),
  39488. this;
  39489. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39490. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39491. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39492. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39493. t(r[5]),
  39494. this;
  39495. break;
  39496. case "hsl":
  39497. case "hsla":
  39498. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39499. var s = parseFloat(r[1]) / 360
  39500. , l = parseInt(r[2], 10) / 100
  39501. , c = parseInt(r[3], 10) / 100;
  39502. return t(r[5]),
  39503. this.setHSL(s, l, c)
  39504. }
  39505. }
  39506. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39507. var h = i[1]
  39508. , u = h.length;
  39509. if (3 === u)
  39510. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39511. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39512. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39513. this;
  39514. if (6 === u)
  39515. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39516. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39517. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39518. this
  39519. }
  39520. if (e && e.length > 0) {
  39521. var h = n.ColorKeywords[e];
  39522. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39523. }
  39524. return this
  39525. },
  39526. clone: function () {
  39527. return new this.constructor(this.r, this.g, this.b)
  39528. },
  39529. copy: function (e) {
  39530. return this.r = e.r,
  39531. this.g = e.g,
  39532. this.b = e.b,
  39533. this
  39534. },
  39535. copyGammaToLinear: function (e, t) {
  39536. return void 0 === t && (t = 2),
  39537. this.r = Math.pow(e.r, t),
  39538. this.g = Math.pow(e.g, t),
  39539. this.b = Math.pow(e.b, t),
  39540. this
  39541. },
  39542. copyLinearToGamma: function (e, t) {
  39543. void 0 === t && (t = 2);
  39544. var i = t > 0 ? 1 / t : 1;
  39545. return this.r = Math.pow(e.r, i),
  39546. this.g = Math.pow(e.g, i),
  39547. this.b = Math.pow(e.b, i),
  39548. this
  39549. },
  39550. convertGammaToLinear: function () {
  39551. var e = this.r
  39552. , t = this.g
  39553. , i = this.b;
  39554. return this.r = e * e,
  39555. this.g = t * t,
  39556. this.b = i * i,
  39557. this
  39558. },
  39559. convertLinearToGamma: function () {
  39560. return this.r = Math.sqrt(this.r),
  39561. this.g = Math.sqrt(this.g),
  39562. this.b = Math.sqrt(this.b),
  39563. this
  39564. },
  39565. getHex: function () {
  39566. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39567. },
  39568. getHexString: function () {
  39569. return ("000000" + this.getHex().toString(16)).slice(-6)
  39570. },
  39571. getHSL: function (e) {
  39572. var t, i, n = e || {
  39573. h: 0,
  39574. s: 0,
  39575. l: 0
  39576. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39577. if (l === s)
  39578. t = 0,
  39579. i = 0;
  39580. else {
  39581. var h = s - l;
  39582. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39583. s) {
  39584. case r:
  39585. t = (o - a) / h + (o < a ? 6 : 0);
  39586. break;
  39587. case o:
  39588. t = (a - r) / h + 2;
  39589. break;
  39590. case a:
  39591. t = (r - o) / h + 4
  39592. }
  39593. t /= 6
  39594. }
  39595. return n.h = t,
  39596. n.s = i,
  39597. n.l = c,
  39598. n
  39599. },
  39600. getStyle: function () {
  39601. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39602. },
  39603. offsetHSL: function (e, t, i) {
  39604. var n = this.getHSL();
  39605. return n.h += e,
  39606. n.s += t,
  39607. n.l += i,
  39608. this.setHSL(n.h, n.s, n.l),
  39609. this
  39610. },
  39611. add: function (e) {
  39612. return this.r += e.r,
  39613. this.g += e.g,
  39614. this.b += e.b,
  39615. this
  39616. },
  39617. addColors: function (e, t) {
  39618. return this.r = e.r + t.r,
  39619. this.g = e.g + t.g,
  39620. this.b = e.b + t.b,
  39621. this
  39622. },
  39623. addScalar: function (e) {
  39624. return this.r += e,
  39625. this.g += e,
  39626. this.b += e,
  39627. this
  39628. },
  39629. multiply: function (e) {
  39630. return this.r *= e.r,
  39631. this.g *= e.g,
  39632. this.b *= e.b,
  39633. this
  39634. },
  39635. multiplyScalar: function (e) {
  39636. return this.r *= e,
  39637. this.g *= e,
  39638. this.b *= e,
  39639. this
  39640. },
  39641. lerp: function (e, t) {
  39642. return this.r += (e.r - this.r) * t,
  39643. this.g += (e.g - this.g) * t,
  39644. this.b += (e.b - this.b) * t,
  39645. this
  39646. },
  39647. equals: function (e) {
  39648. return e.r === this.r && e.g === this.g && e.b === this.b
  39649. },
  39650. fromArray: function (e, t) {
  39651. return void 0 === t && (t = 0),
  39652. this.r = e[t],
  39653. this.g = e[t + 1],
  39654. this.b = e[t + 2],
  39655. this
  39656. },
  39657. toArray: function (e, t) {
  39658. return void 0 === e && (e = []),
  39659. void 0 === t && (t = 0),
  39660. e[t] = this.r,
  39661. e[t + 1] = this.g,
  39662. e[t + 2] = this.b,
  39663. e
  39664. }
  39665. },
  39666. n.ColorKeywords = {
  39667. aliceblue: 15792383,
  39668. antiquewhite: 16444375,
  39669. aqua: 65535,
  39670. aquamarine: 8388564,
  39671. azure: 15794175,
  39672. beige: 16119260,
  39673. bisque: 16770244,
  39674. black: 0,
  39675. blanchedalmond: 16772045,
  39676. blue: 255,
  39677. blueviolet: 9055202,
  39678. brown: 10824234,
  39679. burlywood: 14596231,
  39680. cadetblue: 6266528,
  39681. chartreuse: 8388352,
  39682. chocolate: 13789470,
  39683. coral: 16744272,
  39684. cornflowerblue: 6591981,
  39685. cornsilk: 16775388,
  39686. crimson: 14423100,
  39687. cyan: 65535,
  39688. darkblue: 139,
  39689. darkcyan: 35723,
  39690. darkgoldenrod: 12092939,
  39691. darkgray: 11119017,
  39692. darkgreen: 25600,
  39693. darkgrey: 11119017,
  39694. darkkhaki: 12433259,
  39695. darkmagenta: 9109643,
  39696. darkolivegreen: 5597999,
  39697. darkorange: 16747520,
  39698. darkorchid: 10040012,
  39699. darkred: 9109504,
  39700. darksalmon: 15308410,
  39701. darkseagreen: 9419919,
  39702. darkslateblue: 4734347,
  39703. darkslategray: 3100495,
  39704. darkslategrey: 3100495,
  39705. darkturquoise: 52945,
  39706. darkviolet: 9699539,
  39707. deeppink: 16716947,
  39708. deepskyblue: 49151,
  39709. dimgray: 6908265,
  39710. dimgrey: 6908265,
  39711. dodgerblue: 2003199,
  39712. firebrick: 11674146,
  39713. floralwhite: 16775920,
  39714. forestgreen: 2263842,
  39715. fuchsia: 16711935,
  39716. gainsboro: 14474460,
  39717. ghostwhite: 16316671,
  39718. gold: 16766720,
  39719. goldenrod: 14329120,
  39720. gray: 8421504,
  39721. green: 32768,
  39722. greenyellow: 11403055,
  39723. grey: 8421504,
  39724. honeydew: 15794160,
  39725. hotpink: 16738740,
  39726. indianred: 13458524,
  39727. indigo: 4915330,
  39728. ivory: 16777200,
  39729. khaki: 15787660,
  39730. lavender: 15132410,
  39731. lavenderblush: 16773365,
  39732. lawngreen: 8190976,
  39733. lemonchiffon: 16775885,
  39734. lightblue: 11393254,
  39735. lightcoral: 15761536,
  39736. lightcyan: 14745599,
  39737. lightgoldenrodyellow: 16448210,
  39738. lightgray: 13882323,
  39739. lightgreen: 9498256,
  39740. lightgrey: 13882323,
  39741. lightpink: 16758465,
  39742. lightsalmon: 16752762,
  39743. lightseagreen: 2142890,
  39744. lightskyblue: 8900346,
  39745. lightslategray: 7833753,
  39746. lightslategrey: 7833753,
  39747. lightsteelblue: 11584734,
  39748. lightyellow: 16777184,
  39749. lime: 65280,
  39750. limegreen: 3329330,
  39751. linen: 16445670,
  39752. magenta: 16711935,
  39753. maroon: 8388608,
  39754. mediumaquamarine: 6737322,
  39755. mediumblue: 205,
  39756. mediumorchid: 12211667,
  39757. mediumpurple: 9662683,
  39758. mediumseagreen: 3978097,
  39759. mediumslateblue: 8087790,
  39760. mediumspringgreen: 64154,
  39761. mediumturquoise: 4772300,
  39762. mediumvioletred: 13047173,
  39763. midnightblue: 1644912,
  39764. mintcream: 16121850,
  39765. mistyrose: 16770273,
  39766. moccasin: 16770229,
  39767. navajowhite: 16768685,
  39768. navy: 128,
  39769. oldlace: 16643558,
  39770. olive: 8421376,
  39771. olivedrab: 7048739,
  39772. orange: 16753920,
  39773. orangered: 16729344,
  39774. orchid: 14315734,
  39775. palegoldenrod: 15657130,
  39776. palegreen: 10025880,
  39777. paleturquoise: 11529966,
  39778. palevioletred: 14381203,
  39779. papayawhip: 16773077,
  39780. peachpuff: 16767673,
  39781. peru: 13468991,
  39782. pink: 16761035,
  39783. plum: 14524637,
  39784. powderblue: 11591910,
  39785. purple: 8388736,
  39786. red: 16711680,
  39787. rosybrown: 12357519,
  39788. royalblue: 4286945,
  39789. saddlebrown: 9127187,
  39790. salmon: 16416882,
  39791. sandybrown: 16032864,
  39792. seagreen: 3050327,
  39793. seashell: 16774638,
  39794. sienna: 10506797,
  39795. silver: 12632256,
  39796. skyblue: 8900331,
  39797. slateblue: 6970061,
  39798. slategray: 7372944,
  39799. slategrey: 7372944,
  39800. snow: 16775930,
  39801. springgreen: 65407,
  39802. steelblue: 4620980,
  39803. tan: 13808780,
  39804. teal: 32896,
  39805. thistle: 14204888,
  39806. tomato: 16737095,
  39807. turquoise: 4251856,
  39808. violet: 15631086,
  39809. wheat: 16113331,
  39810. white: 16777215,
  39811. whitesmoke: 16119285,
  39812. yellow: 16776960,
  39813. yellowgreen: 10145074
  39814. },
  39815. n.Quaternion = function (e, t, i, n) {
  39816. this._x = e || 0,
  39817. this._y = t || 0,
  39818. this._z = i || 0,
  39819. this._w = void 0 !== n ? n : 1
  39820. }
  39821. ,
  39822. n.Quaternion.prototype = {
  39823. constructor: n.Quaternion,
  39824. get x() {
  39825. return this._x
  39826. },
  39827. set x(e) {
  39828. this._x = e,
  39829. this.onChangeCallback()
  39830. },
  39831. get y() {
  39832. return this._y
  39833. },
  39834. set y(e) {
  39835. this._y = e,
  39836. this.onChangeCallback()
  39837. },
  39838. get z() {
  39839. return this._z
  39840. },
  39841. set z(e) {
  39842. this._z = e,
  39843. this.onChangeCallback()
  39844. },
  39845. get w() {
  39846. return this._w
  39847. },
  39848. set w(e) {
  39849. this._w = e,
  39850. this.onChangeCallback()
  39851. },
  39852. set: function (e, t, i, n) {
  39853. return this._x = e,
  39854. this._y = t,
  39855. this._z = i,
  39856. this._w = n,
  39857. this.onChangeCallback(),
  39858. this
  39859. },
  39860. clone: function () {
  39861. return new this.constructor(this._x, this._y, this._z, this._w)
  39862. },
  39863. copy: function (e) {
  39864. return this._x = e.x,
  39865. this._y = e.y,
  39866. this._z = e.z,
  39867. this._w = e.w,
  39868. this.onChangeCallback(),
  39869. this
  39870. },
  39871. setFromEuler: function (e, t) {
  39872. if (e instanceof n.Euler == !1)
  39873. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39874. var i = Math.cos(e._x / 2)
  39875. , r = Math.cos(e._y / 2)
  39876. , o = Math.cos(e._z / 2)
  39877. , a = Math.sin(e._x / 2)
  39878. , s = Math.sin(e._y / 2)
  39879. , l = Math.sin(e._z / 2)
  39880. , c = e.order;
  39881. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39882. this._y = i * s * o - a * r * l,
  39883. this._z = i * r * l + a * s * o,
  39884. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39885. this._y = i * s * o - a * r * l,
  39886. this._z = i * r * l - a * s * o,
  39887. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39888. this._y = i * s * o + a * r * l,
  39889. this._z = i * r * l + a * s * o,
  39890. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39891. this._y = i * s * o + a * r * l,
  39892. this._z = i * r * l - a * s * o,
  39893. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39894. this._y = i * s * o + a * r * l,
  39895. this._z = i * r * l - a * s * o,
  39896. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39897. this._y = i * s * o - a * r * l,
  39898. this._z = i * r * l + a * s * o,
  39899. this._w = i * r * o + a * s * l),
  39900. t !== !1 && this.onChangeCallback(),
  39901. this
  39902. },
  39903. setFromAxisAngle: function (e, t) {
  39904. var i = t / 2
  39905. , n = Math.sin(i);
  39906. return this._x = e.x * n,
  39907. this._y = e.y * n,
  39908. this._z = e.z * n,
  39909. this._w = Math.cos(i),
  39910. this.onChangeCallback(),
  39911. this
  39912. },
  39913. setFromRotationMatrix: function (e) {
  39914. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39915. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39916. this._w = .25 / t,
  39917. this._x = (h - l) * t,
  39918. this._y = (o - c) * t,
  39919. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39920. this._w = (h - l) / t,
  39921. this._x = .25 * t,
  39922. this._y = (r + a) / t,
  39923. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39924. this._w = (o - c) / t,
  39925. this._x = (r + a) / t,
  39926. this._y = .25 * t,
  39927. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39928. this._w = (a - r) / t,
  39929. this._x = (o + c) / t,
  39930. this._y = (l + h) / t,
  39931. this._z = .25 * t),
  39932. this.onChangeCallback(),
  39933. this
  39934. },
  39935. setFromUnitVectors: function () {
  39936. var e, t, i = 1e-6;
  39937. return function (r, o) {
  39938. return void 0 === e && (e = new n.Vector3),
  39939. t = r.dot(o) + 1,
  39940. t < i ? (t = 0,
  39941. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39942. this._x = e.x,
  39943. this._y = e.y,
  39944. this._z = e.z,
  39945. this._w = t,
  39946. this.normalize(),
  39947. this
  39948. }
  39949. }(),
  39950. inverse: function () {
  39951. return this.conjugate().normalize(),
  39952. this
  39953. },
  39954. conjugate: function () {
  39955. return this._x *= -1,
  39956. this._y *= -1,
  39957. this._z *= -1,
  39958. this.onChangeCallback(),
  39959. this
  39960. },
  39961. dot: function (e) {
  39962. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39963. },
  39964. lengthSq: function () {
  39965. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39966. },
  39967. length: function () {
  39968. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39969. },
  39970. normalize: function () {
  39971. var e = this.length();
  39972. return 0 === e ? (this._x = 0,
  39973. this._y = 0,
  39974. this._z = 0,
  39975. this._w = 1) : (e = 1 / e,
  39976. this._x = this._x * e,
  39977. this._y = this._y * e,
  39978. this._z = this._z * e,
  39979. this._w = this._w * e),
  39980. this.onChangeCallback(),
  39981. this
  39982. },
  39983. multiply: function (e, t) {
  39984. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39985. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39986. },
  39987. multiplyQuaternions: function (e, t) {
  39988. var i = e._x
  39989. , n = e._y
  39990. , r = e._z
  39991. , o = e._w
  39992. , a = t._x
  39993. , s = t._y
  39994. , l = t._z
  39995. , c = t._w;
  39996. return this._x = i * c + o * a + n * l - r * s,
  39997. this._y = n * c + o * s + r * a - i * l,
  39998. this._z = r * c + o * l + i * s - n * a,
  39999. this._w = o * c - i * a - n * s - r * l,
  40000. this.onChangeCallback(),
  40001. this
  40002. },
  40003. slerp: function (e, t) {
  40004. if (0 === t)
  40005. return this;
  40006. if (1 === t)
  40007. return this.copy(e);
  40008. var i = this._x
  40009. , n = this._y
  40010. , r = this._z
  40011. , o = this._w
  40012. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40013. if (a < 0 ? (this._w = -e._w,
  40014. this._x = -e._x,
  40015. this._y = -e._y,
  40016. this._z = -e._z,
  40017. a = -a) : this.copy(e),
  40018. a >= 1)
  40019. return this._w = o,
  40020. this._x = i,
  40021. this._y = n,
  40022. this._z = r,
  40023. this;
  40024. var s = Math.sqrt(1 - a * a);
  40025. if (Math.abs(s) < .001)
  40026. return this._w = .5 * (o + this._w),
  40027. this._x = .5 * (i + this._x),
  40028. this._y = .5 * (n + this._y),
  40029. this._z = .5 * (r + this._z),
  40030. this;
  40031. var l = Math.atan2(s, a)
  40032. , c = Math.sin((1 - t) * l) / s
  40033. , h = Math.sin(t * l) / s;
  40034. return this._w = o * c + this._w * h,
  40035. this._x = i * c + this._x * h,
  40036. this._y = n * c + this._y * h,
  40037. this._z = r * c + this._z * h,
  40038. this.onChangeCallback(),
  40039. this
  40040. },
  40041. equals: function (e) {
  40042. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40043. },
  40044. fromArray: function (e, t) {
  40045. return void 0 === t && (t = 0),
  40046. this._x = e[t],
  40047. this._y = e[t + 1],
  40048. this._z = e[t + 2],
  40049. this._w = e[t + 3],
  40050. this.onChangeCallback(),
  40051. this
  40052. },
  40053. toArray: function (e, t) {
  40054. return void 0 === e && (e = []),
  40055. void 0 === t && (t = 0),
  40056. e[t] = this._x,
  40057. e[t + 1] = this._y,
  40058. e[t + 2] = this._z,
  40059. e[t + 3] = this._w,
  40060. e
  40061. },
  40062. onChange: function (e) {
  40063. return this.onChangeCallback = e,
  40064. this
  40065. },
  40066. onChangeCallback: function () { }
  40067. },
  40068. Object.assign(n.Quaternion, {
  40069. slerp: function (e, t, i, n) {
  40070. return i.copy(e).slerp(t, n)
  40071. },
  40072. slerpFlat: function (e, t, i, n, r, o, a) {
  40073. var s = i[n + 0]
  40074. , l = i[n + 1]
  40075. , c = i[n + 2]
  40076. , h = i[n + 3]
  40077. , u = r[o + 0]
  40078. , d = r[o + 1]
  40079. , p = r[o + 2]
  40080. , f = r[o + 3];
  40081. if (h !== f || s !== u || l !== d || c !== p) {
  40082. var g = 1 - a
  40083. , m = s * u + l * d + c * p + h * f
  40084. , v = m >= 0 ? 1 : -1
  40085. , A = 1 - m * m;
  40086. if (A > Number.EPSILON) {
  40087. var y = Math.sqrt(A)
  40088. , C = Math.atan2(y, m * v);
  40089. g = Math.sin(g * C) / y,
  40090. a = Math.sin(a * C) / y
  40091. }
  40092. var I = a * v;
  40093. if (s = s * g + u * I,
  40094. l = l * g + d * I,
  40095. c = c * g + p * I,
  40096. h = h * g + f * I,
  40097. g === 1 - a) {
  40098. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40099. s *= E,
  40100. l *= E,
  40101. c *= E,
  40102. h *= E
  40103. }
  40104. }
  40105. e[t] = s,
  40106. e[t + 1] = l,
  40107. e[t + 2] = c,
  40108. e[t + 3] = h
  40109. }
  40110. }),
  40111. n.Vector2 = function (e, t) {
  40112. this.x = e || 0,
  40113. this.y = t || 0
  40114. }
  40115. ,
  40116. n.Vector2.prototype = {
  40117. constructor: n.Vector2,
  40118. get width() {
  40119. return this.x
  40120. },
  40121. set width(e) {
  40122. this.x = e
  40123. },
  40124. get height() {
  40125. return this.y
  40126. },
  40127. set height(e) {
  40128. this.y = e
  40129. },
  40130. set: function (e, t) {
  40131. return this.x = e,
  40132. this.y = t,
  40133. this
  40134. },
  40135. setScalar: function (e) {
  40136. return this.x = e,
  40137. this.y = e,
  40138. this
  40139. },
  40140. setX: function (e) {
  40141. return this.x = e,
  40142. this
  40143. },
  40144. setY: function (e) {
  40145. return this.y = e,
  40146. this
  40147. },
  40148. setComponent: function (e, t) {
  40149. switch (e) {
  40150. case 0:
  40151. this.x = t;
  40152. break;
  40153. case 1:
  40154. this.y = t;
  40155. break;
  40156. default:
  40157. throw new Error("index is out of range: " + e)
  40158. }
  40159. },
  40160. getComponent: function (e) {
  40161. switch (e) {
  40162. case 0:
  40163. return this.x;
  40164. case 1:
  40165. return this.y;
  40166. default:
  40167. throw new Error("index is out of range: " + e)
  40168. }
  40169. },
  40170. clone: function () {
  40171. return new this.constructor(this.x, this.y)
  40172. },
  40173. copy: function (e) {
  40174. return this.x = e.x,
  40175. this.y = e.y,
  40176. this
  40177. },
  40178. add: function (e, t) {
  40179. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40180. this.addVectors(e, t)) : (this.x += e.x,
  40181. this.y += e.y,
  40182. this)
  40183. },
  40184. addScalar: function (e) {
  40185. return this.x += e,
  40186. this.y += e,
  40187. this
  40188. },
  40189. addVectors: function (e, t) {
  40190. return this.x = e.x + t.x,
  40191. this.y = e.y + t.y,
  40192. this
  40193. },
  40194. addScaledVector: function (e, t) {
  40195. return this.x += e.x * t,
  40196. this.y += e.y * t,
  40197. this
  40198. },
  40199. sub: function (e, t) {
  40200. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40201. this.subVectors(e, t)) : (this.x -= e.x,
  40202. this.y -= e.y,
  40203. this)
  40204. },
  40205. subScalar: function (e) {
  40206. return this.x -= e,
  40207. this.y -= e,
  40208. this
  40209. },
  40210. subVectors: function (e, t) {
  40211. return this.x = e.x - t.x,
  40212. this.y = e.y - t.y,
  40213. this
  40214. },
  40215. multiply: function (e) {
  40216. return this.x *= e.x,
  40217. this.y *= e.y,
  40218. this
  40219. },
  40220. multiplyScalar: function (e) {
  40221. return isFinite(e) ? (this.x *= e,
  40222. this.y *= e) : (this.x = 0,
  40223. this.y = 0),
  40224. this
  40225. },
  40226. divide: function (e) {
  40227. return this.x /= e.x,
  40228. this.y /= e.y,
  40229. this
  40230. },
  40231. divideScalar: function (e) {
  40232. return this.multiplyScalar(1 / e)
  40233. },
  40234. min: function (e) {
  40235. return this.x = Math.min(this.x, e.x),
  40236. this.y = Math.min(this.y, e.y),
  40237. this
  40238. },
  40239. max: function (e) {
  40240. return this.x = Math.max(this.x, e.x),
  40241. this.y = Math.max(this.y, e.y),
  40242. this
  40243. },
  40244. clamp: function (e, t) {
  40245. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40246. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40247. this
  40248. },
  40249. clampScalar: function () {
  40250. var e, t;
  40251. return function (i, r) {
  40252. return void 0 === e && (e = new n.Vector2,
  40253. t = new n.Vector2),
  40254. e.set(i, i),
  40255. t.set(r, r),
  40256. this.clamp(e, t)
  40257. }
  40258. }(),
  40259. clampLength: function (e, t) {
  40260. var i = this.length();
  40261. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40262. this
  40263. },
  40264. floor: function () {
  40265. return this.x = Math.floor(this.x),
  40266. this.y = Math.floor(this.y),
  40267. this
  40268. },
  40269. ceil: function () {
  40270. return this.x = Math.ceil(this.x),
  40271. this.y = Math.ceil(this.y),
  40272. this
  40273. },
  40274. round: function () {
  40275. return this.x = Math.round(this.x),
  40276. this.y = Math.round(this.y),
  40277. this
  40278. },
  40279. roundToZero: function () {
  40280. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40281. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40282. this
  40283. },
  40284. negate: function () {
  40285. return this.x = -this.x,
  40286. this.y = -this.y,
  40287. this
  40288. },
  40289. dot: function (e) {
  40290. return this.x * e.x + this.y * e.y
  40291. },
  40292. lengthSq: function () {
  40293. return this.x * this.x + this.y * this.y
  40294. },
  40295. length: function () {
  40296. return Math.sqrt(this.x * this.x + this.y * this.y)
  40297. },
  40298. lengthManhattan: function () {
  40299. return Math.abs(this.x) + Math.abs(this.y)
  40300. },
  40301. normalize: function () {
  40302. return this.divideScalar(this.length())
  40303. },
  40304. angle: function () {
  40305. var e = Math.atan2(this.y, this.x);
  40306. return e < 0 && (e += 2 * Math.PI),
  40307. e
  40308. },
  40309. distanceTo: function (e) {
  40310. return Math.sqrt(this.distanceToSquared(e))
  40311. },
  40312. distanceToSquared: function (e) {
  40313. var t = this.x - e.x
  40314. , i = this.y - e.y;
  40315. return t * t + i * i
  40316. },
  40317. setLength: function (e) {
  40318. return this.multiplyScalar(e / this.length())
  40319. },
  40320. lerp: function (e, t) {
  40321. return this.x += (e.x - this.x) * t,
  40322. this.y += (e.y - this.y) * t,
  40323. this
  40324. },
  40325. lerpVectors: function (e, t, i) {
  40326. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40327. this
  40328. },
  40329. equals: function (e) {
  40330. return e.x === this.x && e.y === this.y
  40331. },
  40332. fromArray: function (e, t) {
  40333. return void 0 === t && (t = 0),
  40334. this.x = e[t],
  40335. this.y = e[t + 1],
  40336. this
  40337. },
  40338. toArray: function (e, t) {
  40339. return void 0 === e && (e = []),
  40340. void 0 === t && (t = 0),
  40341. e[t] = this.x,
  40342. e[t + 1] = this.y,
  40343. e
  40344. },
  40345. fromAttribute: function (e, t, i) {
  40346. return void 0 === i && (i = 0),
  40347. t = t * e.itemSize + i,
  40348. this.x = e.array[t],
  40349. this.y = e.array[t + 1],
  40350. this
  40351. },
  40352. rotateAround: function (e, t) {
  40353. var i = Math.cos(t)
  40354. , n = Math.sin(t)
  40355. , r = this.x - e.x
  40356. , o = this.y - e.y;
  40357. return this.x = r * i - o * n + e.x,
  40358. this.y = r * n + o * i + e.y,
  40359. this
  40360. }
  40361. },
  40362. n.Vector3 = function (e, t, i) {
  40363. this.x = e || 0,
  40364. this.y = t || 0,
  40365. this.z = i || 0
  40366. }
  40367. ,
  40368. n.Vector3.prototype = {
  40369. constructor: n.Vector3,
  40370. set: function (e, t, i) {
  40371. return this.x = e,
  40372. this.y = t,
  40373. this.z = i,
  40374. this
  40375. },
  40376. setScalar: function (e) {
  40377. return this.x = e,
  40378. this.y = e,
  40379. this.z = e,
  40380. this
  40381. },
  40382. setX: function (e) {
  40383. return this.x = e,
  40384. this
  40385. },
  40386. setY: function (e) {
  40387. return this.y = e,
  40388. this
  40389. },
  40390. setZ: function (e) {
  40391. return this.z = e,
  40392. this
  40393. },
  40394. setComponent: function (e, t) {
  40395. switch (e) {
  40396. case 0:
  40397. this.x = t;
  40398. break;
  40399. case 1:
  40400. this.y = t;
  40401. break;
  40402. case 2:
  40403. this.z = t;
  40404. break;
  40405. default:
  40406. throw new Error("index is out of range: " + e)
  40407. }
  40408. },
  40409. getComponent: function (e) {
  40410. switch (e) {
  40411. case 0:
  40412. return this.x;
  40413. case 1:
  40414. return this.y;
  40415. case 2:
  40416. return this.z;
  40417. default:
  40418. throw new Error("index is out of range: " + e)
  40419. }
  40420. },
  40421. clone: function () {
  40422. return new this.constructor(this.x, this.y, this.z)
  40423. },
  40424. copy: function (e) {
  40425. return this.x = e.x,
  40426. this.y = e.y,
  40427. this.z = e.z,
  40428. this
  40429. },
  40430. add: function (e, t) {
  40431. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40432. this.addVectors(e, t)) : (this.x += e.x,
  40433. this.y += e.y,
  40434. this.z += e.z,
  40435. this)
  40436. },
  40437. addScalar: function (e) {
  40438. return this.x += e,
  40439. this.y += e,
  40440. this.z += e,
  40441. this
  40442. },
  40443. addVectors: function (e, t) {
  40444. return this.x = e.x + t.x,
  40445. this.y = e.y + t.y,
  40446. this.z = e.z + t.z,
  40447. this
  40448. },
  40449. addScaledVector: function (e, t) {
  40450. return this.x += e.x * t,
  40451. this.y += e.y * t,
  40452. this.z += e.z * t,
  40453. this
  40454. },
  40455. sub: function (e, t) {
  40456. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40457. this.subVectors(e, t)) : (this.x -= e.x,
  40458. this.y -= e.y,
  40459. this.z -= e.z,
  40460. this)
  40461. },
  40462. subScalar: function (e) {
  40463. return this.x -= e,
  40464. this.y -= e,
  40465. this.z -= e,
  40466. this
  40467. },
  40468. subVectors: function (e, t) {
  40469. return this.x = e.x - t.x,
  40470. this.y = e.y - t.y,
  40471. this.z = e.z - t.z,
  40472. this
  40473. },
  40474. multiply: function (e, t) {
  40475. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40476. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40477. this.y *= e.y,
  40478. this.z *= e.z,
  40479. this)
  40480. },
  40481. multiplyScalar: function (e) {
  40482. return isFinite(e) ? (this.x *= e,
  40483. this.y *= e,
  40484. this.z *= e) : (this.x = 0,
  40485. this.y = 0,
  40486. this.z = 0),
  40487. this
  40488. },
  40489. multiplyVectors: function (e, t) {
  40490. return this.x = e.x * t.x,
  40491. this.y = e.y * t.y,
  40492. this.z = e.z * t.z,
  40493. this
  40494. },
  40495. applyEuler: function () {
  40496. var e;
  40497. return function (t) {
  40498. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40499. void 0 === e && (e = new n.Quaternion),
  40500. this.applyQuaternion(e.setFromEuler(t)),
  40501. this
  40502. }
  40503. }(),
  40504. applyAxisAngle: function () {
  40505. var e;
  40506. return function (t, i) {
  40507. return void 0 === e && (e = new n.Quaternion),
  40508. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40509. this
  40510. }
  40511. }(),
  40512. applyMatrix3: function (e) {
  40513. var t = this.x
  40514. , i = this.y
  40515. , n = this.z
  40516. , r = e.elements;
  40517. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40518. this.y = r[1] * t + r[4] * i + r[7] * n,
  40519. this.z = r[2] * t + r[5] * i + r[8] * n,
  40520. this
  40521. },
  40522. applyMatrix4: function (e) {
  40523. var t = this.x
  40524. , i = this.y
  40525. , n = this.z
  40526. , r = e.elements;
  40527. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40528. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40529. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40530. this
  40531. },
  40532. applyProjection: function (e) {
  40533. var t = this.x
  40534. , i = this.y
  40535. , n = this.z
  40536. , r = e.elements
  40537. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40538. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40539. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40540. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40541. this
  40542. },
  40543. applyQuaternion: function (e) {
  40544. var t = this.x
  40545. , i = this.y
  40546. , n = this.z
  40547. , r = e.x
  40548. , o = e.y
  40549. , a = e.z
  40550. , s = e.w
  40551. , l = s * t + o * n - a * i
  40552. , c = s * i + a * t - r * n
  40553. , h = s * n + r * i - o * t
  40554. , u = -r * t - o * i - a * n;
  40555. return this.x = l * s + u * -r + c * -a - h * -o,
  40556. this.y = c * s + u * -o + h * -r - l * -a,
  40557. this.z = h * s + u * -a + l * -o - c * -r,
  40558. this
  40559. },
  40560. project: function () {
  40561. var e;
  40562. return function (t) {
  40563. return void 0 === e && (e = new n.Matrix4),
  40564. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40565. this.applyProjection(e)
  40566. }
  40567. }(),
  40568. unproject: function () {
  40569. var e;
  40570. return function (t) {
  40571. return void 0 === e && (e = new n.Matrix4),
  40572. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40573. this.applyProjection(e)
  40574. }
  40575. }(),
  40576. transformDirection: function (e) {
  40577. var t = this.x
  40578. , i = this.y
  40579. , n = this.z
  40580. , r = e.elements;
  40581. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40582. this.y = r[1] * t + r[5] * i + r[9] * n,
  40583. this.z = r[2] * t + r[6] * i + r[10] * n,
  40584. this.normalize(),
  40585. this
  40586. },
  40587. divide: function (e) {
  40588. return this.x /= e.x,
  40589. this.y /= e.y,
  40590. this.z /= e.z,
  40591. this
  40592. },
  40593. divideScalar: function (e) {
  40594. return this.multiplyScalar(1 / e)
  40595. },
  40596. min: function (e) {
  40597. return this.x = Math.min(this.x, e.x),
  40598. this.y = Math.min(this.y, e.y),
  40599. this.z = Math.min(this.z, e.z),
  40600. this
  40601. },
  40602. max: function (e) {
  40603. return this.x = Math.max(this.x, e.x),
  40604. this.y = Math.max(this.y, e.y),
  40605. this.z = Math.max(this.z, e.z),
  40606. this
  40607. },
  40608. clamp: function (e, t) {
  40609. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40610. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40611. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40612. this
  40613. },
  40614. clampScalar: function () {
  40615. var e, t;
  40616. return function (i, r) {
  40617. return void 0 === e && (e = new n.Vector3,
  40618. t = new n.Vector3),
  40619. e.set(i, i, i),
  40620. t.set(r, r, r),
  40621. this.clamp(e, t)
  40622. }
  40623. }(),
  40624. clampLength: function (e, t) {
  40625. var i = this.length();
  40626. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40627. this
  40628. },
  40629. floor: function () {
  40630. return this.x = Math.floor(this.x),
  40631. this.y = Math.floor(this.y),
  40632. this.z = Math.floor(this.z),
  40633. this
  40634. },
  40635. ceil: function () {
  40636. return this.x = Math.ceil(this.x),
  40637. this.y = Math.ceil(this.y),
  40638. this.z = Math.ceil(this.z),
  40639. this
  40640. },
  40641. round: function () {
  40642. return this.x = Math.round(this.x),
  40643. this.y = Math.round(this.y),
  40644. this.z = Math.round(this.z),
  40645. this
  40646. },
  40647. roundToZero: function () {
  40648. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40649. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40650. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40651. this
  40652. },
  40653. negate: function () {
  40654. return this.x = -this.x,
  40655. this.y = -this.y,
  40656. this.z = -this.z,
  40657. this
  40658. },
  40659. dot: function (e) {
  40660. return this.x * e.x + this.y * e.y + this.z * e.z
  40661. },
  40662. lengthSq: function () {
  40663. return this.x * this.x + this.y * this.y + this.z * this.z
  40664. },
  40665. length: function () {
  40666. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40667. },
  40668. lengthManhattan: function () {
  40669. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40670. },
  40671. normalize: function () {
  40672. return this.divideScalar(this.length())
  40673. },
  40674. setLength: function (e) {
  40675. return this.multiplyScalar(e / this.length())
  40676. },
  40677. lerp: function (e, t) {
  40678. return this.x += (e.x - this.x) * t,
  40679. this.y += (e.y - this.y) * t,
  40680. this.z += (e.z - this.z) * t,
  40681. this
  40682. },
  40683. lerpVectors: function (e, t, i) {
  40684. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40685. this
  40686. },
  40687. cross: function (e, t) {
  40688. if (void 0 !== t)
  40689. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40690. this.crossVectors(e, t);
  40691. var i = this.x
  40692. , n = this.y
  40693. , r = this.z;
  40694. return this.x = n * e.z - r * e.y,
  40695. this.y = r * e.x - i * e.z,
  40696. this.z = i * e.y - n * e.x,
  40697. this
  40698. },
  40699. crossVectors: function (e, t) {
  40700. var i = e.x
  40701. , n = e.y
  40702. , r = e.z
  40703. , o = t.x
  40704. , a = t.y
  40705. , s = t.z;
  40706. return this.x = n * s - r * a,
  40707. this.y = r * o - i * s,
  40708. this.z = i * a - n * o,
  40709. this
  40710. },
  40711. projectOnVector: function () {
  40712. var e, t;
  40713. return function (i) {
  40714. return void 0 === e && (e = new n.Vector3),
  40715. e.copy(i).normalize(),
  40716. t = this.dot(e),
  40717. this.copy(e).multiplyScalar(t)
  40718. }
  40719. }(),
  40720. projectOnPlane: function () {
  40721. var e;
  40722. return function (t) {
  40723. return void 0 === e && (e = new n.Vector3),
  40724. e.copy(this).projectOnVector(t),
  40725. this.sub(e)
  40726. }
  40727. }(),
  40728. reflect: function () {
  40729. var e;
  40730. return function (t) {
  40731. return void 0 === e && (e = new n.Vector3),
  40732. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40733. }
  40734. }(),
  40735. angleTo: function (e) {
  40736. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40737. return Math.acos(n.Math.clamp(t, -1, 1))
  40738. },
  40739. distanceTo: function (e) {
  40740. return Math.sqrt(this.distanceToSquared(e))
  40741. },
  40742. distanceToSquared: function (e) {
  40743. var t = this.x - e.x
  40744. , i = this.y - e.y
  40745. , n = this.z - e.z;
  40746. return t * t + i * i + n * n
  40747. },
  40748. setFromSpherical: function (e) {
  40749. var t = Math.sin(e.phi) * e.radius;
  40750. return this.x = t * Math.sin(e.theta),
  40751. this.y = Math.cos(e.phi) * e.radius,
  40752. this.z = t * Math.cos(e.theta),
  40753. this
  40754. },
  40755. setFromMatrixPosition: function (e) {
  40756. return this.setFromMatrixColumn(e, 3)
  40757. },
  40758. setFromMatrixScale: function (e) {
  40759. var t = this.setFromMatrixColumn(e, 0).length()
  40760. , i = this.setFromMatrixColumn(e, 1).length()
  40761. , n = this.setFromMatrixColumn(e, 2).length();
  40762. return this.x = t,
  40763. this.y = i,
  40764. this.z = n,
  40765. this
  40766. },
  40767. setFromMatrixColumn: function (e, t) {
  40768. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40769. e = arguments[1],
  40770. t = arguments[0]),
  40771. this.fromArray(e.elements, 4 * t)
  40772. },
  40773. equals: function (e) {
  40774. return e.x === this.x && e.y === this.y && e.z === this.z
  40775. },
  40776. fromArray: function (e, t) {
  40777. return void 0 === t && (t = 0),
  40778. this.x = e[t],
  40779. this.y = e[t + 1],
  40780. this.z = e[t + 2],
  40781. this
  40782. },
  40783. toArray: function (e, t) {
  40784. return void 0 === e && (e = []),
  40785. void 0 === t && (t = 0),
  40786. e[t] = this.x,
  40787. e[t + 1] = this.y,
  40788. e[t + 2] = this.z,
  40789. e
  40790. },
  40791. fromAttribute: function (e, t, i) {
  40792. return void 0 === i && (i = 0),
  40793. t = t * e.itemSize + i,
  40794. this.x = e.array[t],
  40795. this.y = e.array[t + 1],
  40796. this.z = e.array[t + 2],
  40797. this
  40798. }
  40799. },
  40800. n.Vector4 = function (e, t, i, n) {
  40801. this.x = e || 0,
  40802. this.y = t || 0,
  40803. this.z = i || 0,
  40804. this.w = void 0 !== n ? n : 1
  40805. }
  40806. ,
  40807. n.Vector4.prototype = {
  40808. constructor: n.Vector4,
  40809. set: function (e, t, i, n) {
  40810. return this.x = e,
  40811. this.y = t,
  40812. this.z = i,
  40813. this.w = n,
  40814. this
  40815. },
  40816. setScalar: function (e) {
  40817. return this.x = e,
  40818. this.y = e,
  40819. this.z = e,
  40820. this.w = e,
  40821. this
  40822. },
  40823. setX: function (e) {
  40824. return this.x = e,
  40825. this
  40826. },
  40827. setY: function (e) {
  40828. return this.y = e,
  40829. this
  40830. },
  40831. setZ: function (e) {
  40832. return this.z = e,
  40833. this
  40834. },
  40835. setW: function (e) {
  40836. return this.w = e,
  40837. this
  40838. },
  40839. setComponent: function (e, t) {
  40840. switch (e) {
  40841. case 0:
  40842. this.x = t;
  40843. break;
  40844. case 1:
  40845. this.y = t;
  40846. break;
  40847. case 2:
  40848. this.z = t;
  40849. break;
  40850. case 3:
  40851. this.w = t;
  40852. break;
  40853. default:
  40854. throw new Error("index is out of range: " + e)
  40855. }
  40856. },
  40857. getComponent: function (e) {
  40858. switch (e) {
  40859. case 0:
  40860. return this.x;
  40861. case 1:
  40862. return this.y;
  40863. case 2:
  40864. return this.z;
  40865. case 3:
  40866. return this.w;
  40867. default:
  40868. throw new Error("index is out of range: " + e)
  40869. }
  40870. },
  40871. clone: function () {
  40872. return new this.constructor(this.x, this.y, this.z, this.w)
  40873. },
  40874. copy: function (e) {
  40875. return this.x = e.x,
  40876. this.y = e.y,
  40877. this.z = e.z,
  40878. this.w = void 0 !== e.w ? e.w : 1,
  40879. this
  40880. },
  40881. add: function (e, t) {
  40882. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40883. this.addVectors(e, t)) : (this.x += e.x,
  40884. this.y += e.y,
  40885. this.z += e.z,
  40886. this.w += e.w,
  40887. this)
  40888. },
  40889. addScalar: function (e) {
  40890. return this.x += e,
  40891. this.y += e,
  40892. this.z += e,
  40893. this.w += e,
  40894. this
  40895. },
  40896. addVectors: function (e, t) {
  40897. return this.x = e.x + t.x,
  40898. this.y = e.y + t.y,
  40899. this.z = e.z + t.z,
  40900. this.w = e.w + t.w,
  40901. this
  40902. },
  40903. addScaledVector: function (e, t) {
  40904. return this.x += e.x * t,
  40905. this.y += e.y * t,
  40906. this.z += e.z * t,
  40907. this.w += e.w * t,
  40908. this
  40909. },
  40910. sub: function (e, t) {
  40911. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40912. this.subVectors(e, t)) : (this.x -= e.x,
  40913. this.y -= e.y,
  40914. this.z -= e.z,
  40915. this.w -= e.w,
  40916. this)
  40917. },
  40918. subScalar: function (e) {
  40919. return this.x -= e,
  40920. this.y -= e,
  40921. this.z -= e,
  40922. this.w -= e,
  40923. this
  40924. },
  40925. subVectors: function (e, t) {
  40926. return this.x = e.x - t.x,
  40927. this.y = e.y - t.y,
  40928. this.z = e.z - t.z,
  40929. this.w = e.w - t.w,
  40930. this
  40931. },
  40932. multiplyScalar: function (e) {
  40933. return isFinite(e) ? (this.x *= e,
  40934. this.y *= e,
  40935. this.z *= e,
  40936. this.w *= e) : (this.x = 0,
  40937. this.y = 0,
  40938. this.z = 0,
  40939. this.w = 0),
  40940. this
  40941. },
  40942. applyMatrix4: function (e) {
  40943. var t = this.x
  40944. , i = this.y
  40945. , n = this.z
  40946. , r = this.w
  40947. , o = e.elements;
  40948. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40949. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40950. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40951. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40952. this
  40953. },
  40954. divideScalar: function (e) {
  40955. return this.multiplyScalar(1 / e)
  40956. },
  40957. setAxisAngleFromQuaternion: function (e) {
  40958. this.w = 2 * Math.acos(e.w);
  40959. var t = Math.sqrt(1 - e.w * e.w);
  40960. return t < 1e-4 ? (this.x = 1,
  40961. this.y = 0,
  40962. this.z = 0) : (this.x = e.x / t,
  40963. this.y = e.y / t,
  40964. this.z = e.z / t),
  40965. this
  40966. },
  40967. setAxisAngleFromRotationMatrix: function (e) {
  40968. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40969. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40970. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40971. return this.set(1, 0, 0, 0),
  40972. this;
  40973. t = Math.PI;
  40974. var v = (l + 1) / 2
  40975. , A = (d + 1) / 2
  40976. , y = (m + 1) / 2
  40977. , C = (c + u) / 4
  40978. , I = (h + f) / 4
  40979. , E = (p + g) / 4;
  40980. return v > A && v > y ? v < o ? (i = 0,
  40981. n = .707106781,
  40982. r = .707106781) : (i = Math.sqrt(v),
  40983. n = C / i,
  40984. r = I / i) : A > y ? A < o ? (i = .707106781,
  40985. n = 0,
  40986. r = .707106781) : (n = Math.sqrt(A),
  40987. i = C / n,
  40988. r = E / n) : y < o ? (i = .707106781,
  40989. n = .707106781,
  40990. r = 0) : (r = Math.sqrt(y),
  40991. i = I / r,
  40992. n = E / r),
  40993. this.set(i, n, r, t),
  40994. this
  40995. }
  40996. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40997. return Math.abs(b) < .001 && (b = 1),
  40998. this.x = (g - p) / b,
  40999. this.y = (h - f) / b,
  41000. this.z = (u - c) / b,
  41001. this.w = Math.acos((l + d + m - 1) / 2),
  41002. this
  41003. },
  41004. min: function (e) {
  41005. return this.x = Math.min(this.x, e.x),
  41006. this.y = Math.min(this.y, e.y),
  41007. this.z = Math.min(this.z, e.z),
  41008. this.w = Math.min(this.w, e.w),
  41009. this
  41010. },
  41011. max: function (e) {
  41012. return this.x = Math.max(this.x, e.x),
  41013. this.y = Math.max(this.y, e.y),
  41014. this.z = Math.max(this.z, e.z),
  41015. this.w = Math.max(this.w, e.w),
  41016. this
  41017. },
  41018. clamp: function (e, t) {
  41019. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41020. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41021. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41022. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41023. this
  41024. },
  41025. clampScalar: function () {
  41026. var e, t;
  41027. return function (i, r) {
  41028. return void 0 === e && (e = new n.Vector4,
  41029. t = new n.Vector4),
  41030. e.set(i, i, i, i),
  41031. t.set(r, r, r, r),
  41032. this.clamp(e, t)
  41033. }
  41034. }(),
  41035. floor: function () {
  41036. return this.x = Math.floor(this.x),
  41037. this.y = Math.floor(this.y),
  41038. this.z = Math.floor(this.z),
  41039. this.w = Math.floor(this.w),
  41040. this
  41041. },
  41042. ceil: function () {
  41043. return this.x = Math.ceil(this.x),
  41044. this.y = Math.ceil(this.y),
  41045. this.z = Math.ceil(this.z),
  41046. this.w = Math.ceil(this.w),
  41047. this
  41048. },
  41049. round: function () {
  41050. return this.x = Math.round(this.x),
  41051. this.y = Math.round(this.y),
  41052. this.z = Math.round(this.z),
  41053. this.w = Math.round(this.w),
  41054. this
  41055. },
  41056. roundToZero: function () {
  41057. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41058. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41059. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41060. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41061. this
  41062. },
  41063. negate: function () {
  41064. return this.x = -this.x,
  41065. this.y = -this.y,
  41066. this.z = -this.z,
  41067. this.w = -this.w,
  41068. this
  41069. },
  41070. dot: function (e) {
  41071. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41072. },
  41073. lengthSq: function () {
  41074. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41075. },
  41076. length: function () {
  41077. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41078. },
  41079. lengthManhattan: function () {
  41080. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41081. },
  41082. normalize: function () {
  41083. return this.divideScalar(this.length())
  41084. },
  41085. setLength: function (e) {
  41086. return this.multiplyScalar(e / this.length())
  41087. },
  41088. lerp: function (e, t) {
  41089. return this.x += (e.x - this.x) * t,
  41090. this.y += (e.y - this.y) * t,
  41091. this.z += (e.z - this.z) * t,
  41092. this.w += (e.w - this.w) * t,
  41093. this
  41094. },
  41095. lerpVectors: function (e, t, i) {
  41096. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41097. this
  41098. },
  41099. equals: function (e) {
  41100. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41101. },
  41102. fromArray: function (e, t) {
  41103. return void 0 === t && (t = 0),
  41104. this.x = e[t],
  41105. this.y = e[t + 1],
  41106. this.z = e[t + 2],
  41107. this.w = e[t + 3],
  41108. this
  41109. },
  41110. toArray: function (e, t) {
  41111. return void 0 === e && (e = []),
  41112. void 0 === t && (t = 0),
  41113. e[t] = this.x,
  41114. e[t + 1] = this.y,
  41115. e[t + 2] = this.z,
  41116. e[t + 3] = this.w,
  41117. e
  41118. },
  41119. fromAttribute: function (e, t, i) {
  41120. return void 0 === i && (i = 0),
  41121. t = t * e.itemSize + i,
  41122. this.x = e.array[t],
  41123. this.y = e.array[t + 1],
  41124. this.z = e.array[t + 2],
  41125. this.w = e.array[t + 3],
  41126. this
  41127. }
  41128. },
  41129. n.Euler = function (e, t, i, r) {
  41130. this._x = e || 0,
  41131. this._y = t || 0,
  41132. this._z = i || 0,
  41133. this._order = r || n.Euler.DefaultOrder
  41134. }
  41135. ,
  41136. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41137. n.Euler.DefaultOrder = "XYZ",
  41138. n.Euler.prototype = {
  41139. constructor: n.Euler,
  41140. get x() {
  41141. return this._x
  41142. },
  41143. set x(e) {
  41144. this._x = e,
  41145. this.onChangeCallback()
  41146. },
  41147. get y() {
  41148. return this._y
  41149. },
  41150. set y(e) {
  41151. this._y = e,
  41152. this.onChangeCallback()
  41153. },
  41154. get z() {
  41155. return this._z
  41156. },
  41157. set z(e) {
  41158. this._z = e,
  41159. this.onChangeCallback()
  41160. },
  41161. get order() {
  41162. return this._order
  41163. },
  41164. set order(e) {
  41165. this._order = e,
  41166. this.onChangeCallback()
  41167. },
  41168. set: function (e, t, i, n) {
  41169. return this._x = e,
  41170. this._y = t,
  41171. this._z = i,
  41172. this._order = n || this._order,
  41173. this.onChangeCallback(),
  41174. this
  41175. },
  41176. clone: function () {
  41177. return new this.constructor(this._x, this._y, this._z, this._order)
  41178. },
  41179. copy: function (e) {
  41180. return this._x = e._x,
  41181. this._y = e._y,
  41182. this._z = e._z,
  41183. this._order = e._order,
  41184. this.onChangeCallback(),
  41185. this
  41186. },
  41187. setFromRotationMatrix: function (e, t, i) {
  41188. var r = n.Math.clamp
  41189. , o = e.elements
  41190. , a = o[0]
  41191. , s = o[4]
  41192. , l = o[8]
  41193. , c = o[1]
  41194. , h = o[5]
  41195. , u = o[9]
  41196. , d = o[2]
  41197. , p = o[6]
  41198. , f = o[10];
  41199. return t = t || this._order,
  41200. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41201. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41202. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41203. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41204. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41205. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41206. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41207. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41208. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41209. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41210. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41211. this._z = Math.atan2(c, a)) : (this._x = 0,
  41212. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41213. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41214. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41215. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41216. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41217. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41218. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41219. this._order = t,
  41220. i !== !1 && this.onChangeCallback(),
  41221. this
  41222. },
  41223. setFromQuaternion: function () {
  41224. var e;
  41225. return function (t, i, r) {
  41226. return void 0 === e && (e = new n.Matrix4),
  41227. e.makeRotationFromQuaternion(t),
  41228. this.setFromRotationMatrix(e, i, r),
  41229. this
  41230. }
  41231. }(),
  41232. setFromVector3: function (e, t) {
  41233. return this.set(e.x, e.y, e.z, t || this._order)
  41234. },
  41235. reorder: function () {
  41236. var e = new n.Quaternion;
  41237. return function (t) {
  41238. e.setFromEuler(this),
  41239. this.setFromQuaternion(e, t)
  41240. }
  41241. }(),
  41242. equals: function (e) {
  41243. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41244. },
  41245. fromArray: function (e) {
  41246. return this._x = e[0],
  41247. this._y = e[1],
  41248. this._z = e[2],
  41249. void 0 !== e[3] && (this._order = e[3]),
  41250. this.onChangeCallback(),
  41251. this
  41252. },
  41253. toArray: function (e, t) {
  41254. return void 0 === e && (e = []),
  41255. void 0 === t && (t = 0),
  41256. e[t] = this._x,
  41257. e[t + 1] = this._y,
  41258. e[t + 2] = this._z,
  41259. e[t + 3] = this._order,
  41260. e
  41261. },
  41262. toVector3: function (e) {
  41263. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x, this._y, this._z)
  41264. },
  41265. onChange: function (e) {
  41266. return this.onChangeCallback = e,
  41267. this
  41268. },
  41269. onChangeCallback: function () { }
  41270. },
  41271. n.Line3 = function (e, t) {
  41272. this.start = void 0 !== e ? e : new n.Vector3,
  41273. this.end = void 0 !== t ? t : new n.Vector3
  41274. }
  41275. ,
  41276. n.Line3.prototype = {
  41277. constructor: n.Line3,
  41278. set: function (e, t) {
  41279. return this.start.copy(e),
  41280. this.end.copy(t),
  41281. this
  41282. },
  41283. clone: function () {
  41284. return (new this.constructor).copy(this)
  41285. },
  41286. copy: function (e) {
  41287. return this.start.copy(e.start),
  41288. this.end.copy(e.end),
  41289. this
  41290. },
  41291. center: function (e) {
  41292. var t = e || new n.Vector3;
  41293. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41294. },
  41295. delta: function (e) {
  41296. var t = e || new n.Vector3;
  41297. return t.subVectors(this.end, this.start)
  41298. },
  41299. distanceSq: function () {
  41300. return this.start.distanceToSquared(this.end)
  41301. },
  41302. distance: function () {
  41303. return this.start.distanceTo(this.end)
  41304. },
  41305. at: function (e, t) {
  41306. var i = t || new n.Vector3;
  41307. return this.delta(i).multiplyScalar(e).add(this.start)
  41308. },
  41309. closestPointToPointParameter: function () {
  41310. var e = new n.Vector3
  41311. , t = new n.Vector3;
  41312. return function (i, r) {
  41313. e.subVectors(i, this.start),
  41314. t.subVectors(this.end, this.start);
  41315. var o = t.dot(t)
  41316. , a = t.dot(e)
  41317. , s = a / o;
  41318. return r && (s = n.Math.clamp(s, 0, 1)),
  41319. s
  41320. }
  41321. }(),
  41322. closestPointToPoint: function (e, t, i) {
  41323. var r = this.closestPointToPointParameter(e, t)
  41324. , o = i || new n.Vector3;
  41325. return this.delta(o).multiplyScalar(r).add(this.start)
  41326. },
  41327. applyMatrix4: function (e) {
  41328. return this.start.applyMatrix4(e),
  41329. this.end.applyMatrix4(e),
  41330. this
  41331. },
  41332. equals: function (e) {
  41333. return e.start.equals(this.start) && e.end.equals(this.end)
  41334. }
  41335. },
  41336. n.Box2 = function (e, t) {
  41337. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0), +(1 / 0)),
  41338. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0), -(1 / 0))
  41339. }
  41340. ,
  41341. n.Box2.prototype = {
  41342. constructor: n.Box2,
  41343. set: function (e, t) {
  41344. return this.min.copy(e),
  41345. this.max.copy(t),
  41346. this
  41347. },
  41348. setFromPoints: function (e) {
  41349. this.makeEmpty();
  41350. for (var t = 0, i = e.length; t < i; t++)
  41351. this.expandByPoint(e[t]);
  41352. return this
  41353. },
  41354. setFromCenterAndSize: function () {
  41355. var e = new n.Vector2;
  41356. return function (t, i) {
  41357. var n = e.copy(i).multiplyScalar(.5);
  41358. return this.min.copy(t).sub(n),
  41359. this.max.copy(t).add(n),
  41360. this
  41361. }
  41362. }(),
  41363. clone: function () {
  41364. return (new this.constructor).copy(this)
  41365. },
  41366. copy: function (e) {
  41367. return this.min.copy(e.min),
  41368. this.max.copy(e.max),
  41369. this
  41370. },
  41371. makeEmpty: function () {
  41372. return this.min.x = this.min.y = +(1 / 0),
  41373. this.max.x = this.max.y = -(1 / 0),
  41374. this
  41375. },
  41376. isEmpty: function () {
  41377. return this.max.x < this.min.x || this.max.y < this.min.y
  41378. },
  41379. center: function (e) {
  41380. var t = e || new n.Vector2;
  41381. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41382. },
  41383. size: function (e) {
  41384. var t = e || new n.Vector2;
  41385. return t.subVectors(this.max, this.min)
  41386. },
  41387. expandByPoint: function (e) {
  41388. return this.min.min(e),
  41389. this.max.max(e),
  41390. this
  41391. },
  41392. expandByVector: function (e) {
  41393. return this.min.sub(e),
  41394. this.max.add(e),
  41395. this
  41396. },
  41397. expandByScalar: function (e) {
  41398. return this.min.addScalar(-e),
  41399. this.max.addScalar(e),
  41400. this
  41401. },
  41402. containsPoint: function (e) {
  41403. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41404. },
  41405. containsBox: function (e) {
  41406. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41407. },
  41408. getParameter: function (e, t) {
  41409. var i = t || new n.Vector2;
  41410. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41411. },
  41412. intersectsBox: function (e) {
  41413. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41414. },
  41415. clampPoint: function (e, t) {
  41416. var i = t || new n.Vector2;
  41417. return i.copy(e).clamp(this.min, this.max)
  41418. },
  41419. distanceToPoint: function () {
  41420. var e = new n.Vector2;
  41421. return function (t) {
  41422. var i = e.copy(t).clamp(this.min, this.max);
  41423. return i.sub(t).length()
  41424. }
  41425. }(),
  41426. intersect: function (e) {
  41427. return this.min.max(e.min),
  41428. this.max.min(e.max),
  41429. this
  41430. },
  41431. union: function (e) {
  41432. return this.min.min(e.min),
  41433. this.max.max(e.max),
  41434. this
  41435. },
  41436. translate: function (e) {
  41437. return this.min.add(e),
  41438. this.max.add(e),
  41439. this
  41440. },
  41441. equals: function (e) {
  41442. return e.min.equals(this.min) && e.max.equals(this.max)
  41443. }
  41444. },
  41445. n.Box3 = function (e, t) {
  41446. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0), +(1 / 0), +(1 / 0)),
  41447. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0), -(1 / 0), -(1 / 0))
  41448. }
  41449. ,
  41450. n.Box3.prototype = {
  41451. constructor: n.Box3,
  41452. set: function (e, t) {
  41453. return this.min.copy(e),
  41454. this.max.copy(t),
  41455. this
  41456. },
  41457. setFromArray: function (e) {
  41458. this.makeEmpty();
  41459. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41460. var c = e[s]
  41461. , h = e[s + 1]
  41462. , u = e[s + 2];
  41463. c < t && (t = c),
  41464. h < i && (i = h),
  41465. u < n && (n = u),
  41466. c > r && (r = c),
  41467. h > o && (o = h),
  41468. u > a && (a = u)
  41469. }
  41470. this.min.set(t, i, n),
  41471. this.max.set(r, o, a)
  41472. },
  41473. setFromPoints: function (e) {
  41474. this.makeEmpty();
  41475. for (var t = 0, i = e.length; t < i; t++)
  41476. this.expandByPoint(e[t]);
  41477. return this
  41478. },
  41479. setFromCenterAndSize: function () {
  41480. var e = new n.Vector3;
  41481. return function (t, i) {
  41482. var n = e.copy(i).multiplyScalar(.5);
  41483. return this.min.copy(t).sub(n),
  41484. this.max.copy(t).add(n),
  41485. this
  41486. }
  41487. }(),
  41488. setFromObject: function () {
  41489. var e;
  41490. return function (t) {
  41491. void 0 === e && (e = new n.Box3);
  41492. var i = this;
  41493. return this.makeEmpty(),
  41494. t.updateMatrixWorld(!0),
  41495. t.traverse(function (t) {
  41496. var n = t.geometry;
  41497. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41498. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41499. e.applyMatrix4(t.matrixWorld),
  41500. i.union(e)))
  41501. }),
  41502. this
  41503. }
  41504. }(),
  41505. clone: function () {
  41506. return (new this.constructor).copy(this)
  41507. },
  41508. copy: function (e) {
  41509. return this.min.copy(e.min),
  41510. this.max.copy(e.max),
  41511. this
  41512. },
  41513. makeEmpty: function () {
  41514. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41515. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41516. this
  41517. },
  41518. isEmpty: function () {
  41519. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41520. },
  41521. center: function (e) {
  41522. var t = e || new n.Vector3;
  41523. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41524. },
  41525. size: function (e) {
  41526. var t = e || new n.Vector3;
  41527. return t.subVectors(this.max, this.min)
  41528. },
  41529. expandByPoint: function (e) {
  41530. return this.min.min(e),
  41531. this.max.max(e),
  41532. this
  41533. },
  41534. expandByVector: function (e) {
  41535. return this.min.sub(e),
  41536. this.max.add(e),
  41537. this
  41538. },
  41539. expandByScalar: function (e) {
  41540. return this.min.addScalar(-e),
  41541. this.max.addScalar(e),
  41542. this
  41543. },
  41544. containsPoint: function (e) {
  41545. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41546. },
  41547. containsBox: function (e) {
  41548. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41549. },
  41550. getParameter: function (e, t) {
  41551. var i = t || new n.Vector3;
  41552. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41553. },
  41554. intersectsBox: function (e) {
  41555. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41556. },
  41557. intersectsSphere: function () {
  41558. var e;
  41559. return function (t) {
  41560. return void 0 === e && (e = new n.Vector3),
  41561. this.clampPoint(t.center, e),
  41562. e.distanceToSquared(t.center) <= t.radius * t.radius
  41563. }
  41564. }(),
  41565. intersectsPlane: function (e) {
  41566. var t, i;
  41567. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41568. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41569. i = e.normal.x * this.min.x),
  41570. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41571. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41572. i += e.normal.y * this.min.y),
  41573. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41574. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41575. i += e.normal.z * this.min.z),
  41576. t <= e.constant && i >= e.constant
  41577. },
  41578. clampPoint: function (e, t) {
  41579. var i = t || new n.Vector3;
  41580. return i.copy(e).clamp(this.min, this.max)
  41581. },
  41582. distanceToPoint: function () {
  41583. var e = new n.Vector3;
  41584. return function (t) {
  41585. var i = e.copy(t).clamp(this.min, this.max);
  41586. return i.sub(t).length()
  41587. }
  41588. }(),
  41589. getBoundingSphere: function () {
  41590. var e = new n.Vector3;
  41591. return function (t) {
  41592. var i = t || new n.Sphere;
  41593. return i.center = this.center(),
  41594. i.radius = .5 * this.size(e).length(),
  41595. i
  41596. }
  41597. }(),
  41598. intersect: function (e) {
  41599. return this.min.max(e.min),
  41600. this.max.min(e.max),
  41601. this
  41602. },
  41603. union: function (e) {
  41604. return this.min.min(e.min),
  41605. this.max.max(e.max),
  41606. this
  41607. },
  41608. applyMatrix4: function () {
  41609. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41610. return function (t) {
  41611. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41612. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41613. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41614. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41615. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41616. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41617. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41618. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41619. this.makeEmpty(),
  41620. this.setFromPoints(e),
  41621. this
  41622. }
  41623. }(),
  41624. translate: function (e) {
  41625. return this.min.add(e),
  41626. this.max.add(e),
  41627. this
  41628. },
  41629. equals: function (e) {
  41630. return e.min.equals(this.min) && e.max.equals(this.max)
  41631. }
  41632. },
  41633. n.Matrix3 = function () {
  41634. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41635. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41636. }
  41637. ,
  41638. n.Matrix3.prototype = {
  41639. constructor: n.Matrix3,
  41640. set: function (e, t, i, n, r, o, a, s, l) {
  41641. var c = this.elements;
  41642. return c[0] = e,
  41643. c[1] = n,
  41644. c[2] = a,
  41645. c[3] = t,
  41646. c[4] = r,
  41647. c[5] = s,
  41648. c[6] = i,
  41649. c[7] = o,
  41650. c[8] = l,
  41651. this
  41652. },
  41653. identity: function () {
  41654. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41655. this
  41656. },
  41657. clone: function () {
  41658. return (new this.constructor).fromArray(this.elements)
  41659. },
  41660. copy: function (e) {
  41661. var t = e.elements;
  41662. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41663. this
  41664. },
  41665. setFromMatrix4: function (e) {
  41666. var t = e.elements;
  41667. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41668. this
  41669. },
  41670. applyToVector3Array: function () {
  41671. var e;
  41672. return function (t, i, r) {
  41673. void 0 === e && (e = new n.Vector3),
  41674. void 0 === i && (i = 0),
  41675. void 0 === r && (r = t.length);
  41676. for (var o = 0, a = i; o < r; o += 3,
  41677. a += 3)
  41678. e.fromArray(t, a),
  41679. e.applyMatrix3(this),
  41680. e.toArray(t, a);
  41681. return t
  41682. }
  41683. }(),
  41684. applyToBuffer: function () {
  41685. var e;
  41686. return function (t, i, r) {
  41687. void 0 === e && (e = new n.Vector3),
  41688. void 0 === i && (i = 0),
  41689. void 0 === r && (r = t.length / t.itemSize);
  41690. for (var o = 0, a = i; o < r; o++,
  41691. a++)
  41692. e.x = t.getX(a),
  41693. e.y = t.getY(a),
  41694. e.z = t.getZ(a),
  41695. e.applyMatrix3(this),
  41696. t.setXYZ(e.x, e.y, e.z);
  41697. return t
  41698. }
  41699. }(),
  41700. multiplyScalar: function (e) {
  41701. var t = this.elements;
  41702. return t[0] *= e,
  41703. t[3] *= e,
  41704. t[6] *= e,
  41705. t[1] *= e,
  41706. t[4] *= e,
  41707. t[7] *= e,
  41708. t[2] *= e,
  41709. t[5] *= e,
  41710. t[8] *= e,
  41711. this
  41712. },
  41713. determinant: function () {
  41714. var e = this.elements
  41715. , t = e[0]
  41716. , i = e[1]
  41717. , n = e[2]
  41718. , r = e[3]
  41719. , o = e[4]
  41720. , a = e[5]
  41721. , s = e[6]
  41722. , l = e[7]
  41723. , c = e[8];
  41724. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41725. },
  41726. getInverse: function (e, t) {
  41727. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41728. var i = e.elements
  41729. , r = this.elements
  41730. , o = i[0]
  41731. , a = i[1]
  41732. , s = i[2]
  41733. , l = i[3]
  41734. , c = i[4]
  41735. , h = i[5]
  41736. , u = i[6]
  41737. , d = i[7]
  41738. , p = i[8]
  41739. , f = p * c - h * d
  41740. , g = h * u - p * l
  41741. , m = d * l - c * u
  41742. , v = o * f + a * g + s * m;
  41743. if (0 === v) {
  41744. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41745. if (t)
  41746. throw new Error(A);
  41747. return console.warn(A),
  41748. this.identity()
  41749. }
  41750. return r[0] = f,
  41751. r[1] = s * d - p * a,
  41752. r[2] = h * a - s * c,
  41753. r[3] = g,
  41754. r[4] = p * o - s * u,
  41755. r[5] = s * l - h * o,
  41756. r[6] = m,
  41757. r[7] = a * u - d * o,
  41758. r[8] = c * o - a * l,
  41759. this.multiplyScalar(1 / v)
  41760. },
  41761. transpose: function () {
  41762. var e, t = this.elements;
  41763. return e = t[1],
  41764. t[1] = t[3],
  41765. t[3] = e,
  41766. e = t[2],
  41767. t[2] = t[6],
  41768. t[6] = e,
  41769. e = t[5],
  41770. t[5] = t[7],
  41771. t[7] = e,
  41772. this
  41773. },
  41774. flattenToArrayOffset: function (e, t) {
  41775. var i = this.elements;
  41776. return e[t] = i[0],
  41777. e[t + 1] = i[1],
  41778. e[t + 2] = i[2],
  41779. e[t + 3] = i[3],
  41780. e[t + 4] = i[4],
  41781. e[t + 5] = i[5],
  41782. e[t + 6] = i[6],
  41783. e[t + 7] = i[7],
  41784. e[t + 8] = i[8],
  41785. e
  41786. },
  41787. getNormalMatrix: function (e) {
  41788. return this.setFromMatrix4(e).getInverse(this).transpose()
  41789. },
  41790. transposeIntoArray: function (e) {
  41791. var t = this.elements;
  41792. return e[0] = t[0],
  41793. e[1] = t[3],
  41794. e[2] = t[6],
  41795. e[3] = t[1],
  41796. e[4] = t[4],
  41797. e[5] = t[7],
  41798. e[6] = t[2],
  41799. e[7] = t[5],
  41800. e[8] = t[8],
  41801. this
  41802. },
  41803. fromArray: function (e) {
  41804. return this.elements.set(e),
  41805. this
  41806. },
  41807. toArray: function () {
  41808. var e = this.elements;
  41809. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41810. }
  41811. },
  41812. n.Matrix4 = function () {
  41813. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41814. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41815. }
  41816. ,
  41817. n.Matrix4.prototype = {
  41818. constructor: n.Matrix4,
  41819. set: function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41820. var m = this.elements;
  41821. return m[0] = e,
  41822. m[4] = t,
  41823. m[8] = i,
  41824. m[12] = n,
  41825. m[1] = r,
  41826. m[5] = o,
  41827. m[9] = a,
  41828. m[13] = s,
  41829. m[2] = l,
  41830. m[6] = c,
  41831. m[10] = h,
  41832. m[14] = u,
  41833. m[3] = d,
  41834. m[7] = p,
  41835. m[11] = f,
  41836. m[15] = g,
  41837. this
  41838. },
  41839. identity: function () {
  41840. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41841. this
  41842. },
  41843. clone: function () {
  41844. return (new n.Matrix4).fromArray(this.elements)
  41845. },
  41846. copy: function (e) {
  41847. return this.elements.set(e.elements),
  41848. this
  41849. },
  41850. copyPosition: function (e) {
  41851. var t = this.elements
  41852. , i = e.elements;
  41853. return t[12] = i[12],
  41854. t[13] = i[13],
  41855. t[14] = i[14],
  41856. this
  41857. },
  41858. extractBasis: function (e, t, i) {
  41859. return e.setFromMatrixColumn(this, 0),
  41860. t.setFromMatrixColumn(this, 1),
  41861. i.setFromMatrixColumn(this, 2),
  41862. this
  41863. },
  41864. makeBasis: function (e, t, i) {
  41865. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41866. this
  41867. },
  41868. extractRotation: function () {
  41869. var e;
  41870. return function (t) {
  41871. void 0 === e && (e = new n.Vector3);
  41872. var i = this.elements
  41873. , r = t.elements
  41874. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41875. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41876. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41877. return i[0] = r[0] * o,
  41878. i[1] = r[1] * o,
  41879. i[2] = r[2] * o,
  41880. i[4] = r[4] * a,
  41881. i[5] = r[5] * a,
  41882. i[6] = r[6] * a,
  41883. i[8] = r[8] * s,
  41884. i[9] = r[9] * s,
  41885. i[10] = r[10] * s,
  41886. this
  41887. }
  41888. }(),
  41889. makeRotationFromEuler: function (e) {
  41890. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41891. var t = this.elements
  41892. , i = e.x
  41893. , r = e.y
  41894. , o = e.z
  41895. , a = Math.cos(i)
  41896. , s = Math.sin(i)
  41897. , l = Math.cos(r)
  41898. , c = Math.sin(r)
  41899. , h = Math.cos(o)
  41900. , u = Math.sin(o);
  41901. if ("XYZ" === e.order) {
  41902. var d = a * h
  41903. , p = a * u
  41904. , f = s * h
  41905. , g = s * u;
  41906. t[0] = l * h,
  41907. t[4] = -l * u,
  41908. t[8] = c,
  41909. t[1] = p + f * c,
  41910. t[5] = d - g * c,
  41911. t[9] = -s * l,
  41912. t[2] = g - d * c,
  41913. t[6] = f + p * c,
  41914. t[10] = a * l
  41915. } else if ("YXZ" === e.order) {
  41916. var m = l * h
  41917. , v = l * u
  41918. , A = c * h
  41919. , y = c * u;
  41920. t[0] = m + y * s,
  41921. t[4] = A * s - v,
  41922. t[8] = a * c,
  41923. t[1] = a * u,
  41924. t[5] = a * h,
  41925. t[9] = -s,
  41926. t[2] = v * s - A,
  41927. t[6] = y + m * s,
  41928. t[10] = a * l
  41929. } else if ("ZXY" === e.order) {
  41930. var m = l * h
  41931. , v = l * u
  41932. , A = c * h
  41933. , y = c * u;
  41934. t[0] = m - y * s,
  41935. t[4] = -a * u,
  41936. t[8] = A + v * s,
  41937. t[1] = v + A * s,
  41938. t[5] = a * h,
  41939. t[9] = y - m * s,
  41940. t[2] = -a * c,
  41941. t[6] = s,
  41942. t[10] = a * l
  41943. } else if ("ZYX" === e.order) {
  41944. var d = a * h
  41945. , p = a * u
  41946. , f = s * h
  41947. , g = s * u;
  41948. t[0] = l * h,
  41949. t[4] = f * c - p,
  41950. t[8] = d * c + g,
  41951. t[1] = l * u,
  41952. t[5] = g * c + d,
  41953. t[9] = p * c - f,
  41954. t[2] = -c,
  41955. t[6] = s * l,
  41956. t[10] = a * l
  41957. } else if ("YZX" === e.order) {
  41958. var C = a * l
  41959. , I = a * c
  41960. , E = s * l
  41961. , b = s * c;
  41962. t[0] = l * h,
  41963. t[4] = b - C * u,
  41964. t[8] = E * u + I,
  41965. t[1] = u,
  41966. t[5] = a * h,
  41967. t[9] = -s * h,
  41968. t[2] = -c * h,
  41969. t[6] = I * u + E,
  41970. t[10] = C - b * u
  41971. } else if ("XZY" === e.order) {
  41972. var C = a * l
  41973. , I = a * c
  41974. , E = s * l
  41975. , b = s * c;
  41976. t[0] = l * h,
  41977. t[4] = -u,
  41978. t[8] = c * h,
  41979. t[1] = C * u + b,
  41980. t[5] = a * h,
  41981. t[9] = I * u - E,
  41982. t[2] = E * u - I,
  41983. t[6] = s * h,
  41984. t[10] = b * u + C
  41985. }
  41986. return t[3] = 0,
  41987. t[7] = 0,
  41988. t[11] = 0,
  41989. t[12] = 0,
  41990. t[13] = 0,
  41991. t[14] = 0,
  41992. t[15] = 1,
  41993. this
  41994. },
  41995. makeRotationFromQuaternion: function (e) {
  41996. var t = this.elements
  41997. , i = e.x
  41998. , n = e.y
  41999. , r = e.z
  42000. , o = e.w
  42001. , a = i + i
  42002. , s = n + n
  42003. , l = r + r
  42004. , c = i * a
  42005. , h = i * s
  42006. , u = i * l
  42007. , d = n * s
  42008. , p = n * l
  42009. , f = r * l
  42010. , g = o * a
  42011. , m = o * s
  42012. , v = o * l;
  42013. return t[0] = 1 - (d + f),
  42014. t[4] = h - v,
  42015. t[8] = u + m,
  42016. t[1] = h + v,
  42017. t[5] = 1 - (c + f),
  42018. t[9] = p - g,
  42019. t[2] = u - m,
  42020. t[6] = p + g,
  42021. t[10] = 1 - (c + d),
  42022. t[3] = 0,
  42023. t[7] = 0,
  42024. t[11] = 0,
  42025. t[12] = 0,
  42026. t[13] = 0,
  42027. t[14] = 0,
  42028. t[15] = 1,
  42029. this
  42030. },
  42031. lookAt: function () {
  42032. var e, t, i;
  42033. return function (r, o, a) {
  42034. void 0 === e && (e = new n.Vector3),
  42035. void 0 === t && (t = new n.Vector3),
  42036. void 0 === i && (i = new n.Vector3);
  42037. var s = this.elements;
  42038. return i.subVectors(r, o).normalize(),
  42039. 0 === i.lengthSq() && (i.z = 1),
  42040. e.crossVectors(a, i).normalize(),
  42041. 0 === e.lengthSq() && (i.x += 1e-4,
  42042. e.crossVectors(a, i).normalize()),
  42043. t.crossVectors(i, e),
  42044. s[0] = e.x,
  42045. s[4] = t.x,
  42046. s[8] = i.x,
  42047. s[1] = e.y,
  42048. s[5] = t.y,
  42049. s[9] = i.y,
  42050. s[2] = e.z,
  42051. s[6] = t.z,
  42052. s[10] = i.z,
  42053. this
  42054. }
  42055. }(),
  42056. multiply: function (e, t) {
  42057. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42058. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42059. },
  42060. multiplyMatrices: function (e, t) {
  42061. var i = e.elements
  42062. , n = t.elements
  42063. , r = this.elements
  42064. , o = i[0]
  42065. , a = i[4]
  42066. , s = i[8]
  42067. , l = i[12]
  42068. , c = i[1]
  42069. , h = i[5]
  42070. , u = i[9]
  42071. , d = i[13]
  42072. , p = i[2]
  42073. , f = i[6]
  42074. , g = i[10]
  42075. , m = i[14]
  42076. , v = i[3]
  42077. , A = i[7]
  42078. , y = i[11]
  42079. , C = i[15]
  42080. , I = n[0]
  42081. , E = n[4]
  42082. , b = n[8]
  42083. , w = n[12]
  42084. , _ = n[1]
  42085. , T = n[5]
  42086. , x = n[9]
  42087. , S = n[13]
  42088. , M = n[2]
  42089. , R = n[6]
  42090. , P = n[10]
  42091. , O = n[14]
  42092. , L = n[3]
  42093. , D = n[7]
  42094. , N = n[11]
  42095. , B = n[15];
  42096. return r[0] = o * I + a * _ + s * M + l * L,
  42097. r[4] = o * E + a * T + s * R + l * D,
  42098. r[8] = o * b + a * x + s * P + l * N,
  42099. r[12] = o * w + a * S + s * O + l * B,
  42100. r[1] = c * I + h * _ + u * M + d * L,
  42101. r[5] = c * E + h * T + u * R + d * D,
  42102. r[9] = c * b + h * x + u * P + d * N,
  42103. r[13] = c * w + h * S + u * O + d * B,
  42104. r[2] = p * I + f * _ + g * M + m * L,
  42105. r[6] = p * E + f * T + g * R + m * D,
  42106. r[10] = p * b + f * x + g * P + m * N,
  42107. r[14] = p * w + f * S + g * O + m * B,
  42108. r[3] = v * I + A * _ + y * M + C * L,
  42109. r[7] = v * E + A * T + y * R + C * D,
  42110. r[11] = v * b + A * x + y * P + C * N,
  42111. r[15] = v * w + A * S + y * O + C * B,
  42112. this
  42113. },
  42114. multiplyToArray: function (e, t, i) {
  42115. var n = this.elements;
  42116. return this.multiplyMatrices(e, t),
  42117. i[0] = n[0],
  42118. i[1] = n[1],
  42119. i[2] = n[2],
  42120. i[3] = n[3],
  42121. i[4] = n[4],
  42122. i[5] = n[5],
  42123. i[6] = n[6],
  42124. i[7] = n[7],
  42125. i[8] = n[8],
  42126. i[9] = n[9],
  42127. i[10] = n[10],
  42128. i[11] = n[11],
  42129. i[12] = n[12],
  42130. i[13] = n[13],
  42131. i[14] = n[14],
  42132. i[15] = n[15],
  42133. this
  42134. },
  42135. multiplyScalar: function (e) {
  42136. var t = this.elements;
  42137. return t[0] *= e,
  42138. t[4] *= e,
  42139. t[8] *= e,
  42140. t[12] *= e,
  42141. t[1] *= e,
  42142. t[5] *= e,
  42143. t[9] *= e,
  42144. t[13] *= e,
  42145. t[2] *= e,
  42146. t[6] *= e,
  42147. t[10] *= e,
  42148. t[14] *= e,
  42149. t[3] *= e,
  42150. t[7] *= e,
  42151. t[11] *= e,
  42152. t[15] *= e,
  42153. this
  42154. },
  42155. applyToVector3Array: function () {
  42156. var e;
  42157. return function (t, i, r) {
  42158. void 0 === e && (e = new n.Vector3),
  42159. void 0 === i && (i = 0),
  42160. void 0 === r && (r = t.length);
  42161. for (var o = 0, a = i; o < r; o += 3,
  42162. a += 3)
  42163. e.fromArray(t, a),
  42164. e.applyMatrix4(this),
  42165. e.toArray(t, a);
  42166. return t
  42167. }
  42168. }(),
  42169. applyToBuffer: function () {
  42170. var e;
  42171. return function (t, i, r) {
  42172. void 0 === e && (e = new n.Vector3),
  42173. void 0 === i && (i = 0),
  42174. void 0 === r && (r = t.length / t.itemSize);
  42175. for (var o = 0, a = i; o < r; o++,
  42176. a++)
  42177. e.x = t.getX(a),
  42178. e.y = t.getY(a),
  42179. e.z = t.getZ(a),
  42180. e.applyMatrix4(this),
  42181. t.setXYZ(e.x, e.y, e.z);
  42182. return t
  42183. }
  42184. }(),
  42185. determinant: function () {
  42186. var e = this.elements
  42187. , t = e[0]
  42188. , i = e[4]
  42189. , n = e[8]
  42190. , r = e[12]
  42191. , o = e[1]
  42192. , a = e[5]
  42193. , s = e[9]
  42194. , l = e[13]
  42195. , c = e[2]
  42196. , h = e[6]
  42197. , u = e[10]
  42198. , d = e[14]
  42199. , p = e[3]
  42200. , f = e[7]
  42201. , g = e[11]
  42202. , m = e[15];
  42203. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42204. },
  42205. transpose: function () {
  42206. var e, t = this.elements;
  42207. return e = t[1],
  42208. t[1] = t[4],
  42209. t[4] = e,
  42210. e = t[2],
  42211. t[2] = t[8],
  42212. t[8] = e,
  42213. e = t[6],
  42214. t[6] = t[9],
  42215. t[9] = e,
  42216. e = t[3],
  42217. t[3] = t[12],
  42218. t[12] = e,
  42219. e = t[7],
  42220. t[7] = t[13],
  42221. t[13] = e,
  42222. e = t[11],
  42223. t[11] = t[14],
  42224. t[14] = e,
  42225. this
  42226. },
  42227. flattenToArrayOffset: function (e, t) {
  42228. var i = this.elements;
  42229. return e[t] = i[0],
  42230. e[t + 1] = i[1],
  42231. e[t + 2] = i[2],
  42232. e[t + 3] = i[3],
  42233. e[t + 4] = i[4],
  42234. e[t + 5] = i[5],
  42235. e[t + 6] = i[6],
  42236. e[t + 7] = i[7],
  42237. e[t + 8] = i[8],
  42238. e[t + 9] = i[9],
  42239. e[t + 10] = i[10],
  42240. e[t + 11] = i[11],
  42241. e[t + 12] = i[12],
  42242. e[t + 13] = i[13],
  42243. e[t + 14] = i[14],
  42244. e[t + 15] = i[15],
  42245. e
  42246. },
  42247. getPosition: function () {
  42248. var e;
  42249. return function () {
  42250. return void 0 === e && (e = new n.Vector3),
  42251. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42252. e.setFromMatrixColumn(this, 3)
  42253. }
  42254. }(),
  42255. setPosition: function (e) {
  42256. var t = this.elements;
  42257. return t[12] = e.x,
  42258. t[13] = e.y,
  42259. t[14] = e.z,
  42260. this
  42261. },
  42262. getInverse: function (e, t) {
  42263. var i = this.elements
  42264. , n = e.elements
  42265. , r = n[0]
  42266. , o = n[1]
  42267. , a = n[2]
  42268. , s = n[3]
  42269. , l = n[4]
  42270. , c = n[5]
  42271. , h = n[6]
  42272. , u = n[7]
  42273. , d = n[8]
  42274. , p = n[9]
  42275. , f = n[10]
  42276. , g = n[11]
  42277. , m = n[12]
  42278. , v = n[13]
  42279. , A = n[14]
  42280. , y = n[15]
  42281. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42282. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42283. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42284. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42285. , w = r * C + o * I + a * E + s * b;
  42286. if (0 === w) {
  42287. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42288. if (t)
  42289. throw new Error(_);
  42290. return console.warn(_),
  42291. this.identity()
  42292. }
  42293. return i[0] = C,
  42294. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42295. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42296. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42297. i[4] = I,
  42298. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42299. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42300. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42301. i[8] = E,
  42302. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42303. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42304. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42305. i[12] = b,
  42306. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42307. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42308. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42309. this.multiplyScalar(1 / w)
  42310. },
  42311. scale: function (e) {
  42312. var t = this.elements
  42313. , i = e.x
  42314. , n = e.y
  42315. , r = e.z;
  42316. return t[0] *= i,
  42317. t[4] *= n,
  42318. t[8] *= r,
  42319. t[1] *= i,
  42320. t[5] *= n,
  42321. t[9] *= r,
  42322. t[2] *= i,
  42323. t[6] *= n,
  42324. t[10] *= r,
  42325. t[3] *= i,
  42326. t[7] *= n,
  42327. t[11] *= r,
  42328. this
  42329. },
  42330. getMaxScaleOnAxis: function () {
  42331. var e = this.elements
  42332. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42333. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42334. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42335. return Math.sqrt(Math.max(t, i, n))
  42336. },
  42337. makeTranslation: function (e, t, i) {
  42338. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42339. this
  42340. },
  42341. makeRotationX: function (e) {
  42342. var t = Math.cos(e)
  42343. , i = Math.sin(e);
  42344. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42345. this
  42346. },
  42347. makeRotationY: function (e) {
  42348. var t = Math.cos(e)
  42349. , i = Math.sin(e);
  42350. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42351. this
  42352. },
  42353. makeRotationZ: function (e) {
  42354. var t = Math.cos(e)
  42355. , i = Math.sin(e);
  42356. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42357. this
  42358. },
  42359. makeRotationAxis: function (e, t) {
  42360. var i = Math.cos(t)
  42361. , n = Math.sin(t)
  42362. , r = 1 - i
  42363. , o = e.x
  42364. , a = e.y
  42365. , s = e.z
  42366. , l = r * o
  42367. , c = r * a;
  42368. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42369. this
  42370. },
  42371. makeScale: function (e, t, i) {
  42372. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42373. this
  42374. },
  42375. compose: function (e, t, i) {
  42376. return this.makeRotationFromQuaternion(t),
  42377. this.scale(i),
  42378. this.setPosition(e),
  42379. this
  42380. },
  42381. decompose: function () {
  42382. var e, t;
  42383. return function (i, r, o) {
  42384. void 0 === e && (e = new n.Vector3),
  42385. void 0 === t && (t = new n.Matrix4);
  42386. var a = this.elements
  42387. , s = e.set(a[0], a[1], a[2]).length()
  42388. , l = e.set(a[4], a[5], a[6]).length()
  42389. , c = e.set(a[8], a[9], a[10]).length()
  42390. , h = this.determinant();
  42391. h < 0 && (s = -s),
  42392. i.x = a[12],
  42393. i.y = a[13],
  42394. i.z = a[14],
  42395. t.elements.set(this.elements);
  42396. var u = 1 / s
  42397. , d = 1 / l
  42398. , p = 1 / c;
  42399. return t.elements[0] *= u,
  42400. t.elements[1] *= u,
  42401. t.elements[2] *= u,
  42402. t.elements[4] *= d,
  42403. t.elements[5] *= d,
  42404. t.elements[6] *= d,
  42405. t.elements[8] *= p,
  42406. t.elements[9] *= p,
  42407. t.elements[10] *= p,
  42408. r.setFromRotationMatrix(t),
  42409. o.x = s,
  42410. o.y = l,
  42411. o.z = c,
  42412. this
  42413. }
  42414. }(),
  42415. makeFrustum: function (e, t, i, n, r, o) {
  42416. var a = this.elements
  42417. , s = 2 * r / (t - e)
  42418. , l = 2 * r / (n - i)
  42419. , c = (t + e) / (t - e)
  42420. , h = (n + i) / (n - i)
  42421. , u = -(o + r) / (o - r)
  42422. , d = -2 * o * r / (o - r);
  42423. return a[0] = s,
  42424. a[4] = 0,
  42425. a[8] = c,
  42426. a[12] = 0,
  42427. a[1] = 0,
  42428. a[5] = l,
  42429. a[9] = h,
  42430. a[13] = 0,
  42431. a[2] = 0,
  42432. a[6] = 0,
  42433. a[10] = u,
  42434. a[14] = d,
  42435. a[3] = 0,
  42436. a[7] = 0,
  42437. a[11] = -1,
  42438. a[15] = 0,
  42439. this
  42440. },
  42441. makePerspective: function (e, t, i, r) {
  42442. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42443. , a = -o
  42444. , s = a * t
  42445. , l = o * t;
  42446. return this.makeFrustum(s, l, a, o, i, r)
  42447. },
  42448. makeOrthographic: function (e, t, i, n, r, o) {
  42449. var a = this.elements
  42450. , s = 1 / (t - e)
  42451. , l = 1 / (i - n)
  42452. , c = 1 / (o - r)
  42453. , h = (t + e) * s
  42454. , u = (i + n) * l
  42455. , d = (o + r) * c;
  42456. return a[0] = 2 * s,
  42457. a[4] = 0,
  42458. a[8] = 0,
  42459. a[12] = -h,
  42460. a[1] = 0,
  42461. a[5] = 2 * l,
  42462. a[9] = 0,
  42463. a[13] = -u,
  42464. a[2] = 0,
  42465. a[6] = 0,
  42466. a[10] = -2 * c,
  42467. a[14] = -d,
  42468. a[3] = 0,
  42469. a[7] = 0,
  42470. a[11] = 0,
  42471. a[15] = 1,
  42472. this
  42473. },
  42474. equals: function (e) {
  42475. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42476. if (t[n] !== i[n])
  42477. return !1;
  42478. return !0
  42479. },
  42480. fromArray: function (e) {
  42481. return this.elements.set(e),
  42482. this
  42483. },
  42484. toArray: function () {
  42485. var e = this.elements;
  42486. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42487. }
  42488. },
  42489. n.Ray = function (e, t) {
  42490. this.origin = void 0 !== e ? e : new n.Vector3,
  42491. this.direction = void 0 !== t ? t : new n.Vector3
  42492. }
  42493. ,
  42494. n.Ray.prototype = {
  42495. constructor: n.Ray,
  42496. set: function (e, t) {
  42497. return this.origin.copy(e),
  42498. this.direction.copy(t),
  42499. this
  42500. },
  42501. clone: function () {
  42502. return (new this.constructor).copy(this)
  42503. },
  42504. copy: function (e) {
  42505. return this.origin.copy(e.origin),
  42506. this.direction.copy(e.direction),
  42507. this
  42508. },
  42509. at: function (e, t) {
  42510. var i = t || new n.Vector3;
  42511. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42512. },
  42513. lookAt: function (e) {
  42514. this.direction.copy(e).sub(this.origin).normalize()
  42515. },
  42516. recast: function () {
  42517. var e = new n.Vector3;
  42518. return function (t) {
  42519. return this.origin.copy(this.at(t, e)),
  42520. this
  42521. }
  42522. }(),
  42523. closestPointToPoint: function (e, t) {
  42524. var i = t || new n.Vector3;
  42525. i.subVectors(e, this.origin);
  42526. var r = i.dot(this.direction);
  42527. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42528. },
  42529. distanceToPoint: function (e) {
  42530. return Math.sqrt(this.distanceSqToPoint(e))
  42531. },
  42532. distanceSqToPoint: function () {
  42533. var e = new n.Vector3;
  42534. return function (t) {
  42535. var i = e.subVectors(t, this.origin).dot(this.direction);
  42536. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42537. e.distanceToSquared(t))
  42538. }
  42539. }(),
  42540. distanceSqToSegment: function () {
  42541. var e = new n.Vector3
  42542. , t = new n.Vector3
  42543. , i = new n.Vector3;
  42544. return function (n, r, o, a) {
  42545. e.copy(n).add(r).multiplyScalar(.5),
  42546. t.copy(r).sub(n).normalize(),
  42547. i.copy(this.origin).sub(e);
  42548. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42549. if (m > 0)
  42550. if (s = d * f - p,
  42551. l = d * p - f,
  42552. h = u * m,
  42553. s >= 0)
  42554. if (l >= -h)
  42555. if (l <= h) {
  42556. var v = 1 / m;
  42557. s *= v,
  42558. l *= v,
  42559. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42560. } else
  42561. l = u,
  42562. s = Math.max(0, -(d * l + p)),
  42563. c = -s * s + l * (l + 2 * f) + g;
  42564. else
  42565. l = -u,
  42566. s = Math.max(0, -(d * l + p)),
  42567. c = -s * s + l * (l + 2 * f) + g;
  42568. else
  42569. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42570. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42571. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42572. l = Math.min(Math.max(-u, -f), u),
  42573. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42574. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42575. c = -s * s + l * (l + 2 * f) + g);
  42576. else
  42577. l = d > 0 ? -u : u,
  42578. s = Math.max(0, -(d * l + p)),
  42579. c = -s * s + l * (l + 2 * f) + g;
  42580. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42581. a && a.copy(t).multiplyScalar(l).add(e),
  42582. c
  42583. }
  42584. }(),
  42585. intersectSphere: function () {
  42586. var e = new n.Vector3;
  42587. return function (t, i) {
  42588. e.subVectors(t.center, this.origin);
  42589. var n = e.dot(this.direction)
  42590. , r = e.dot(e) - n * n
  42591. , o = t.radius * t.radius;
  42592. if (r > o)
  42593. return null;
  42594. var a = Math.sqrt(o - r)
  42595. , s = n - a
  42596. , l = n + a;
  42597. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42598. }
  42599. }(),
  42600. intersectsSphere: function (e) {
  42601. return this.distanceToPoint(e.center) <= e.radius
  42602. },
  42603. distanceToPlane: function (e) {
  42604. var t = e.normal.dot(this.direction);
  42605. if (0 === t)
  42606. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42607. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42608. return i >= 0 ? i : null
  42609. },
  42610. intersectPlane: function (e, t) {
  42611. var i = this.distanceToPlane(e);
  42612. return null === i ? null : this.at(i, t)
  42613. },
  42614. intersectsPlane: function (e) {
  42615. var t = e.distanceToPoint(this.origin);
  42616. if (0 === t)
  42617. return !0;
  42618. var i = e.normal.dot(this.direction);
  42619. return i * t < 0
  42620. },
  42621. intersectBox: function (e, t) {
  42622. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42623. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42624. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42625. n = (e.min.x - u.x) * l),
  42626. c >= 0 ? (r = (e.min.y - u.y) * c,
  42627. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42628. o = (e.min.y - u.y) * c),
  42629. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42630. (o < n || n !== n) && (n = o),
  42631. h >= 0 ? (a = (e.min.z - u.z) * h,
  42632. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42633. s = (e.min.z - u.z) * h),
  42634. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42635. (s < n || n !== n) && (n = s),
  42636. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42637. },
  42638. intersectsBox: function () {
  42639. var e = new n.Vector3;
  42640. return function (t) {
  42641. return null !== this.intersectBox(t, e)
  42642. }
  42643. }(),
  42644. intersectTriangle: function () {
  42645. var e = new n.Vector3
  42646. , t = new n.Vector3
  42647. , i = new n.Vector3
  42648. , r = new n.Vector3;
  42649. return function (n, o, a, s, l) {
  42650. t.subVectors(o, n),
  42651. i.subVectors(a, n),
  42652. r.crossVectors(t, i);
  42653. var c, h = this.direction.dot(r);
  42654. if (h > 0) {
  42655. if (s)
  42656. return null;
  42657. c = 1
  42658. } else {
  42659. if (!(h < 0))
  42660. return null;
  42661. c = -1,
  42662. h = -h
  42663. }
  42664. e.subVectors(this.origin, n);
  42665. var u = c * this.direction.dot(i.crossVectors(e, i));
  42666. if (u < 0)
  42667. return null;
  42668. var d = c * this.direction.dot(t.cross(e));
  42669. if (d < 0)
  42670. return null;
  42671. if (u + d > h)
  42672. return null;
  42673. var p = -c * e.dot(r);
  42674. return p < 0 ? null : this.at(p / h, l)
  42675. }
  42676. }(),
  42677. applyMatrix4: function (e) {
  42678. return this.direction.add(this.origin).applyMatrix4(e),
  42679. this.origin.applyMatrix4(e),
  42680. this.direction.sub(this.origin),
  42681. this.direction.normalize(),
  42682. this
  42683. },
  42684. equals: function (e) {
  42685. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42686. }
  42687. },
  42688. n.Sphere = function (e, t) {
  42689. this.center = void 0 !== e ? e : new n.Vector3,
  42690. this.radius = void 0 !== t ? t : 0
  42691. }
  42692. ,
  42693. n.Sphere.prototype = {
  42694. constructor: n.Sphere,
  42695. set: function (e, t) {
  42696. return this.center.copy(e),
  42697. this.radius = t,
  42698. this
  42699. },
  42700. setFromPoints: function () {
  42701. var e = new n.Box3;
  42702. return function (t, i) {
  42703. var n = this.center;
  42704. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42705. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42706. r = Math.max(r, n.distanceToSquared(t[o]));
  42707. return this.radius = Math.sqrt(r),
  42708. this
  42709. }
  42710. }(),
  42711. clone: function () {
  42712. return (new this.constructor).copy(this)
  42713. },
  42714. copy: function (e) {
  42715. return this.center.copy(e.center),
  42716. this.radius = e.radius,
  42717. this
  42718. },
  42719. empty: function () {
  42720. return this.radius <= 0
  42721. },
  42722. containsPoint: function (e) {
  42723. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42724. },
  42725. distanceToPoint: function (e) {
  42726. return e.distanceTo(this.center) - this.radius
  42727. },
  42728. intersectsSphere: function (e) {
  42729. var t = this.radius + e.radius;
  42730. return e.center.distanceToSquared(this.center) <= t * t
  42731. },
  42732. intersectsBox: function (e) {
  42733. return e.intersectsSphere(this)
  42734. },
  42735. intersectsPlane: function (e) {
  42736. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42737. },
  42738. clampPoint: function (e, t) {
  42739. var i = this.center.distanceToSquared(e)
  42740. , r = t || new n.Vector3;
  42741. return r.copy(e),
  42742. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42743. r.multiplyScalar(this.radius).add(this.center)),
  42744. r
  42745. },
  42746. getBoundingBox: function (e) {
  42747. var t = e || new n.Box3;
  42748. return t.set(this.center, this.center),
  42749. t.expandByScalar(this.radius),
  42750. t
  42751. },
  42752. applyMatrix4: function (e) {
  42753. return this.center.applyMatrix4(e),
  42754. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42755. this
  42756. },
  42757. translate: function (e) {
  42758. return this.center.add(e),
  42759. this
  42760. },
  42761. equals: function (e) {
  42762. return e.center.equals(this.center) && e.radius === this.radius
  42763. }
  42764. },
  42765. n.Frustum = function (e, t, i, r, o, a) {
  42766. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42767. }
  42768. ,
  42769. n.Frustum.prototype = {
  42770. constructor: n.Frustum,
  42771. set: function (e, t, i, n, r, o) {
  42772. var a = this.planes;
  42773. return a[0].copy(e),
  42774. a[1].copy(t),
  42775. a[2].copy(i),
  42776. a[3].copy(n),
  42777. a[4].copy(r),
  42778. a[5].copy(o),
  42779. this
  42780. },
  42781. clone: function () {
  42782. return (new this.constructor).copy(this)
  42783. },
  42784. copy: function (e) {
  42785. for (var t = this.planes, i = 0; i < 6; i++)
  42786. t[i].copy(e.planes[i]);
  42787. return this
  42788. },
  42789. setFromMatrix: function (e) {
  42790. var t = this.planes
  42791. , i = e.elements
  42792. , n = i[0]
  42793. , r = i[1]
  42794. , o = i[2]
  42795. , a = i[3]
  42796. , s = i[4]
  42797. , l = i[5]
  42798. , c = i[6]
  42799. , h = i[7]
  42800. , u = i[8]
  42801. , d = i[9]
  42802. , p = i[10]
  42803. , f = i[11]
  42804. , g = i[12]
  42805. , m = i[13]
  42806. , v = i[14]
  42807. , A = i[15];
  42808. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42809. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42810. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42811. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42812. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42813. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42814. this
  42815. },
  42816. intersectsObject: function () {
  42817. var e = new n.Sphere;
  42818. return function (t) {
  42819. var i = t.geometry;
  42820. return null === i.boundingSphere && i.computeBoundingSphere(),
  42821. e.copy(i.boundingSphere),
  42822. e.applyMatrix4(t.matrixWorld),
  42823. this.intersectsSphere(e)
  42824. }
  42825. }(),
  42826. intersectsSphere: function (e) {
  42827. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42828. var o = t[r].distanceToPoint(i);
  42829. if (o < n)
  42830. return !1
  42831. }
  42832. return !0
  42833. },
  42834. intersectsBox: function () {
  42835. var e = new n.Vector3
  42836. , t = new n.Vector3;
  42837. return function (i) {
  42838. for (var n = this.planes, r = 0; r < 6; r++) {
  42839. var o = n[r];
  42840. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42841. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42842. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42843. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42844. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42845. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42846. var a = o.distanceToPoint(e)
  42847. , s = o.distanceToPoint(t);
  42848. if (a < 0 && s < 0)
  42849. return !1
  42850. }
  42851. return !0
  42852. }
  42853. }(),
  42854. containsPoint: function (e) {
  42855. for (var t = this.planes, i = 0; i < 6; i++)
  42856. if (t[i].distanceToPoint(e) < 0)
  42857. return !1;
  42858. return !0
  42859. }
  42860. },
  42861. n.Plane = function (e, t) {
  42862. this.normal = void 0 !== e ? e : new n.Vector3(1, 0, 0),
  42863. this.constant = void 0 !== t ? t : 0
  42864. }
  42865. ,
  42866. n.Plane.prototype = {
  42867. constructor: n.Plane,
  42868. set: function (e, t) {
  42869. return this.normal.copy(e),
  42870. this.constant = t,
  42871. this
  42872. },
  42873. setComponents: function (e, t, i, n) {
  42874. return this.normal.set(e, t, i),
  42875. this.constant = n,
  42876. this
  42877. },
  42878. setFromNormalAndCoplanarPoint: function (e, t) {
  42879. return this.normal.copy(e),
  42880. this.constant = -t.dot(this.normal),
  42881. this
  42882. },
  42883. setFromCoplanarPoints: function () {
  42884. var e = new n.Vector3
  42885. , t = new n.Vector3;
  42886. return function (i, n, r) {
  42887. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42888. return this.setFromNormalAndCoplanarPoint(o, i),
  42889. this
  42890. }
  42891. }(),
  42892. clone: function () {
  42893. return (new this.constructor).copy(this)
  42894. },
  42895. copy: function (e) {
  42896. return this.normal.copy(e.normal),
  42897. this.constant = e.constant,
  42898. this
  42899. },
  42900. normalize: function () {
  42901. var e = 1 / this.normal.length();
  42902. return this.normal.multiplyScalar(e),
  42903. this.constant *= e,
  42904. this
  42905. },
  42906. negate: function () {
  42907. return this.constant *= -1,
  42908. this.normal.negate(),
  42909. this
  42910. },
  42911. distanceToPoint: function (e) {
  42912. return this.normal.dot(e) + this.constant
  42913. },
  42914. distanceToSphere: function (e) {
  42915. return this.distanceToPoint(e.center) - e.radius
  42916. },
  42917. projectPoint: function (e, t) {
  42918. return this.orthoPoint(e, t).sub(e).negate()
  42919. },
  42920. orthoPoint: function (e, t) {
  42921. var i = this.distanceToPoint(e)
  42922. , r = t || new n.Vector3;
  42923. return r.copy(this.normal).multiplyScalar(i)
  42924. },
  42925. intersectLine: function () {
  42926. var e = new n.Vector3;
  42927. return function (t, i) {
  42928. var r = i || new n.Vector3
  42929. , o = t.delta(e)
  42930. , a = this.normal.dot(o);
  42931. if (0 !== a) {
  42932. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42933. if (!(s < 0 || s > 1))
  42934. return r.copy(o).multiplyScalar(s).add(t.start)
  42935. } else if (0 === this.distanceToPoint(t.start))
  42936. return r.copy(t.start)
  42937. }
  42938. }(),
  42939. intersectsLine: function (e) {
  42940. var t = this.distanceToPoint(e.start)
  42941. , i = this.distanceToPoint(e.end);
  42942. return t < 0 && i > 0 || i < 0 && t > 0
  42943. },
  42944. intersectsBox: function (e) {
  42945. return e.intersectsPlane(this)
  42946. },
  42947. intersectsSphere: function (e) {
  42948. return e.intersectsPlane(this)
  42949. },
  42950. coplanarPoint: function (e) {
  42951. var t = e || new n.Vector3;
  42952. return t.copy(this.normal).multiplyScalar(-this.constant)
  42953. },
  42954. applyMatrix4: function () {
  42955. var e = new n.Vector3
  42956. , t = new n.Vector3
  42957. , i = new n.Matrix3;
  42958. return function (n, r) {
  42959. var o = r || i.getNormalMatrix(n)
  42960. , a = e.copy(this.normal).applyMatrix3(o)
  42961. , s = this.coplanarPoint(t);
  42962. return s.applyMatrix4(n),
  42963. this.setFromNormalAndCoplanarPoint(a, s),
  42964. this
  42965. }
  42966. }(),
  42967. translate: function (e) {
  42968. return this.constant = this.constant - e.dot(this.normal),
  42969. this
  42970. },
  42971. equals: function (e) {
  42972. return e.normal.equals(this.normal) && e.constant === this.constant
  42973. }
  42974. },
  42975. n.Spherical = function (e, t, i) {
  42976. return this.radius = void 0 !== e ? e : 1,
  42977. this.phi = void 0 !== t ? t : 0,
  42978. this.theta = void 0 !== i ? i : 0,
  42979. this
  42980. }
  42981. ,
  42982. n.Spherical.prototype = {
  42983. constructor: n.Spherical,
  42984. set: function (e, t, i) {
  42985. this.radius = e,
  42986. this.phi = t,
  42987. this.theta = i
  42988. },
  42989. clone: function () {
  42990. return (new this.constructor).copy(this)
  42991. },
  42992. copy: function (e) {
  42993. return this.radius.copy(e.radius),
  42994. this.phi.copy(e.phi),
  42995. this.theta.copy(e.theta),
  42996. this
  42997. },
  42998. makeSafe: function () {
  42999. var e = 1e-6;
  43000. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43001. },
  43002. setFromVector3: function (e) {
  43003. return this.radius = e.length(),
  43004. 0 === this.radius ? (this.theta = 0,
  43005. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43006. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43007. this
  43008. }
  43009. },
  43010. n.Math = {
  43011. generateUUID: function () {
  43012. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43013. return function () {
  43014. for (var r = 0; r < 36; r++)
  43015. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43016. e = 15 & n,
  43017. n >>= 4,
  43018. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43019. return i.join("")
  43020. }
  43021. }(),
  43022. clamp: function (e, t, i) {
  43023. return Math.max(t, Math.min(i, e))
  43024. },
  43025. euclideanModulo: function (e, t) {
  43026. return (e % t + t) % t
  43027. },
  43028. mapLinear: function (e, t, i, n, r) {
  43029. return n + (e - t) * (r - n) / (i - t)
  43030. },
  43031. smoothstep: function (e, t, i) {
  43032. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43033. e * e * (3 - 2 * e))
  43034. },
  43035. smootherstep: function (e, t, i) {
  43036. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43037. e * e * e * (e * (6 * e - 15) + 10))
  43038. },
  43039. random16: function () {
  43040. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43041. Math.random()
  43042. },
  43043. randInt: function (e, t) {
  43044. return e + Math.floor(Math.random() * (t - e + 1))
  43045. },
  43046. randFloat: function (e, t) {
  43047. return e + Math.random() * (t - e)
  43048. },
  43049. randFloatSpread: function (e) {
  43050. return e * (.5 - Math.random())
  43051. },
  43052. degToRad: function () {
  43053. var e = Math.PI / 180;
  43054. return function (t) {
  43055. return t * e
  43056. }
  43057. }(),
  43058. radToDeg: function () {
  43059. var e = 180 / Math.PI;
  43060. return function (t) {
  43061. return t * e
  43062. }
  43063. }(),
  43064. isPowerOfTwo: function (e) {
  43065. return 0 === (e & e - 1) && 0 !== e
  43066. },
  43067. nearestPowerOfTwo: function (e) {
  43068. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43069. },
  43070. nextPowerOfTwo: function (e) {
  43071. return e--,
  43072. e |= e >> 1,
  43073. e |= e >> 2,
  43074. e |= e >> 4,
  43075. e |= e >> 8,
  43076. e |= e >> 16,
  43077. e++,
  43078. e
  43079. }
  43080. },
  43081. n.Spline = function (e) {
  43082. function t(e, t, i, n, r, o, a) {
  43083. var s = .5 * (i - e)
  43084. , l = .5 * (n - t);
  43085. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43086. }
  43087. this.points = e;
  43088. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43089. x: 0,
  43090. y: 0,
  43091. z: 0
  43092. };
  43093. this.initFromArray = function (e) {
  43094. this.points = [];
  43095. for (var t = 0; t < e.length; t++)
  43096. this.points[t] = {
  43097. x: e[t][0],
  43098. y: e[t][1],
  43099. z: e[t][2]
  43100. }
  43101. }
  43102. ,
  43103. this.getPoint = function (e) {
  43104. return i = (this.points.length - 1) * e,
  43105. r = Math.floor(i),
  43106. o = i - r,
  43107. d[0] = 0 === r ? r : r - 1,
  43108. d[1] = r,
  43109. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43110. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43111. l = this.points[d[0]],
  43112. c = this.points[d[1]],
  43113. h = this.points[d[2]],
  43114. u = this.points[d[3]],
  43115. a = o * o,
  43116. s = o * a,
  43117. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43118. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43119. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43120. p
  43121. }
  43122. ,
  43123. this.getControlPointsArray = function () {
  43124. var e, t, i = this.points.length, n = [];
  43125. for (e = 0; e < i; e++)
  43126. t = this.points[e],
  43127. n[e] = [t.x, t.y, t.z];
  43128. return n
  43129. }
  43130. ,
  43131. this.getLength = function (e) {
  43132. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43133. for (u[0] = 0,
  43134. e || (e = 100),
  43135. r = this.points.length * e,
  43136. c.copy(this.points[0]),
  43137. t = 1; t < r; t++)
  43138. i = t / r,
  43139. o = this.getPoint(i),
  43140. h.copy(o),
  43141. d += h.distanceTo(c),
  43142. c.copy(o),
  43143. a = (this.points.length - 1) * i,
  43144. s = Math.floor(a),
  43145. s !== l && (u[s] = d,
  43146. l = s);
  43147. return u[u.length] = d,
  43148. {
  43149. chunks: u,
  43150. total: d
  43151. }
  43152. }
  43153. ,
  43154. this.reparametrizeByArcLength = function (e) {
  43155. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43156. for (h.push(u.copy(this.points[0]).clone()),
  43157. t = 1; t < this.points.length; t++) {
  43158. for (s = d.chunks[t] - d.chunks[t - 1],
  43159. l = Math.ceil(e * s / d.total),
  43160. o = (t - 1) / (this.points.length - 1),
  43161. a = t / (this.points.length - 1),
  43162. i = 1; i < l - 1; i++)
  43163. r = o + i * (1 / l) * (a - o),
  43164. c = this.getPoint(r),
  43165. h.push(u.copy(c).clone());
  43166. h.push(u.copy(this.points[t]).clone())
  43167. }
  43168. this.points = h
  43169. }
  43170. }
  43171. ,
  43172. n.Triangle = function (e, t, i) {
  43173. this.a = void 0 !== e ? e : new n.Vector3,
  43174. this.b = void 0 !== t ? t : new n.Vector3,
  43175. this.c = void 0 !== i ? i : new n.Vector3
  43176. }
  43177. ,
  43178. n.Triangle.normal = function () {
  43179. var e = new n.Vector3;
  43180. return function (t, i, r, o) {
  43181. var a = o || new n.Vector3;
  43182. a.subVectors(r, i),
  43183. e.subVectors(t, i),
  43184. a.cross(e);
  43185. var s = a.lengthSq();
  43186. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43187. }
  43188. }(),
  43189. n.Triangle.barycoordFromPoint = function () {
  43190. var e = new n.Vector3
  43191. , t = new n.Vector3
  43192. , i = new n.Vector3;
  43193. return function (r, o, a, s, l) {
  43194. e.subVectors(s, o),
  43195. t.subVectors(a, o),
  43196. i.subVectors(r, o);
  43197. var c = e.dot(e)
  43198. , h = e.dot(t)
  43199. , u = e.dot(i)
  43200. , d = t.dot(t)
  43201. , p = t.dot(i)
  43202. , f = c * d - h * h
  43203. , g = l || new n.Vector3;
  43204. if (0 === f)
  43205. return g.set(-2, -1, -1);
  43206. var m = 1 / f
  43207. , v = (d * u - h * p) * m
  43208. , A = (c * p - h * u) * m;
  43209. return g.set(1 - v - A, A, v)
  43210. }
  43211. }(),
  43212. n.Triangle.containsPoint = function () {
  43213. var e = new n.Vector3;
  43214. return function (t, i, r, o) {
  43215. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43216. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43217. }
  43218. }(),
  43219. n.Triangle.prototype = {
  43220. constructor: n.Triangle,
  43221. set: function (e, t, i) {
  43222. return this.a.copy(e),
  43223. this.b.copy(t),
  43224. this.c.copy(i),
  43225. this
  43226. },
  43227. setFromPointsAndIndices: function (e, t, i, n) {
  43228. return this.a.copy(e[t]),
  43229. this.b.copy(e[i]),
  43230. this.c.copy(e[n]),
  43231. this
  43232. },
  43233. clone: function () {
  43234. return (new this.constructor).copy(this)
  43235. },
  43236. copy: function (e) {
  43237. return this.a.copy(e.a),
  43238. this.b.copy(e.b),
  43239. this.c.copy(e.c),
  43240. this
  43241. },
  43242. area: function () {
  43243. var e = new n.Vector3
  43244. , t = new n.Vector3;
  43245. return function () {
  43246. return e.subVectors(this.c, this.b),
  43247. t.subVectors(this.a, this.b),
  43248. .5 * e.cross(t).length()
  43249. }
  43250. }(),
  43251. midpoint: function (e) {
  43252. var t = e || new n.Vector3;
  43253. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43254. },
  43255. normal: function (e) {
  43256. return n.Triangle.normal(this.a, this.b, this.c, e)
  43257. },
  43258. plane: function (e) {
  43259. var t = e || new n.Plane;
  43260. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43261. },
  43262. barycoordFromPoint: function (e, t) {
  43263. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43264. },
  43265. containsPoint: function (e) {
  43266. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43267. },
  43268. equals: function (e) {
  43269. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43270. }
  43271. },
  43272. n.Interpolant = function (e, t, i, n) {
  43273. this.parameterPositions = e,
  43274. this._cachedIndex = 0,
  43275. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43276. this.sampleValues = t,
  43277. this.valueSize = i
  43278. }
  43279. ,
  43280. n.Interpolant.prototype = {
  43281. constructor: n.Interpolant,
  43282. evaluate: function (e) {
  43283. var t = this.parameterPositions
  43284. , i = this._cachedIndex
  43285. , n = t[i]
  43286. , r = t[i - 1];
  43287. e: {
  43288. t: {
  43289. var o;
  43290. i: {
  43291. n: if (!(e < n)) {
  43292. for (var a = i + 2; ;) {
  43293. if (void 0 === n) {
  43294. if (e < r)
  43295. break n;
  43296. return i = t.length,
  43297. this._cachedIndex = i,
  43298. this.afterEnd_(i - 1, e, r)
  43299. }
  43300. if (i === a)
  43301. break;
  43302. if (r = n,
  43303. n = t[++i],
  43304. e < n)
  43305. break t
  43306. }
  43307. o = t.length;
  43308. break i
  43309. }
  43310. {
  43311. if (e >= r)
  43312. break e;
  43313. var s = t[1];
  43314. e < s && (i = 2,
  43315. r = s);
  43316. for (var a = i - 2; ;) {
  43317. if (void 0 === r)
  43318. return this._cachedIndex = 0,
  43319. this.beforeStart_(0, e, n);
  43320. if (i === a)
  43321. break;
  43322. if (n = r,
  43323. r = t[--i - 1],
  43324. e >= r)
  43325. break t
  43326. }
  43327. o = i,
  43328. i = 0
  43329. }
  43330. }
  43331. for (; i < o;) {
  43332. var l = i + o >>> 1;
  43333. e < t[l] ? o = l : i = l + 1
  43334. }
  43335. if (n = t[i],
  43336. r = t[i - 1],
  43337. void 0 === r)
  43338. return this._cachedIndex = 0,
  43339. this.beforeStart_(0, e, n);
  43340. if (void 0 === n)
  43341. return i = t.length,
  43342. this._cachedIndex = i,
  43343. this.afterEnd_(i - 1, r, e)
  43344. }
  43345. this._cachedIndex = i,
  43346. this.intervalChanged_(i, r, n)
  43347. }
  43348. return this.interpolate_(i, r, e, n)
  43349. },
  43350. settings: null,
  43351. DefaultSettings_: {},
  43352. getSettings_: function () {
  43353. return this.settings || this.DefaultSettings_
  43354. },
  43355. copySampleValue_: function (e) {
  43356. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43357. t[o] = i[r + o];
  43358. return t
  43359. },
  43360. interpolate_: function (e, t, i, n) {
  43361. throw new Error("call to abstract method")
  43362. },
  43363. intervalChanged_: function (e, t, i) { }
  43364. },
  43365. Object.assign(n.Interpolant.prototype, {
  43366. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43367. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43368. }),
  43369. n.CubicInterpolant = function (e, t, i, r) {
  43370. n.Interpolant.call(this, e, t, i, r),
  43371. this._weightPrev = -0,
  43372. this._offsetPrev = -0,
  43373. this._weightNext = -0,
  43374. this._offsetNext = -0
  43375. }
  43376. ,
  43377. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43378. constructor: n.CubicInterpolant,
  43379. DefaultSettings_: {
  43380. endingStart: n.ZeroCurvatureEnding,
  43381. endingEnd: n.ZeroCurvatureEnding
  43382. },
  43383. intervalChanged_: function (e, t, i) {
  43384. var r = this.parameterPositions
  43385. , o = e - 2
  43386. , a = e + 1
  43387. , s = r[o]
  43388. , l = r[a];
  43389. if (void 0 === s)
  43390. switch (this.getSettings_().endingStart) {
  43391. case n.ZeroSlopeEnding:
  43392. o = e,
  43393. s = 2 * t - i;
  43394. break;
  43395. case n.WrapAroundEnding:
  43396. o = r.length - 2,
  43397. s = t + r[o] - r[o + 1];
  43398. break;
  43399. default:
  43400. o = e,
  43401. s = i
  43402. }
  43403. if (void 0 === l)
  43404. switch (this.getSettings_().endingEnd) {
  43405. case n.ZeroSlopeEnding:
  43406. a = e,
  43407. l = 2 * i - t;
  43408. break;
  43409. case n.WrapAroundEnding:
  43410. a = 1,
  43411. l = i + r[1] - r[0];
  43412. break;
  43413. default:
  43414. a = e - 1,
  43415. l = t
  43416. }
  43417. var c = .5 * (i - t)
  43418. , h = this.valueSize;
  43419. this._weightPrev = c / (t - s),
  43420. this._weightNext = c / (l - i),
  43421. this._offsetPrev = o * h,
  43422. this._offsetNext = a * h
  43423. },
  43424. interpolate_: function (e, t, i, n) {
  43425. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43426. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43427. return r
  43428. }
  43429. }),
  43430. n.DiscreteInterpolant = function (e, t, i, r) {
  43431. n.Interpolant.call(this, e, t, i, r)
  43432. }
  43433. ,
  43434. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43435. constructor: n.DiscreteInterpolant,
  43436. interpolate_: function (e, t, i, n) {
  43437. return this.copySampleValue_(e - 1)
  43438. }
  43439. }),
  43440. n.LinearInterpolant = function (e, t, i, r) {
  43441. n.Interpolant.call(this, e, t, i, r)
  43442. }
  43443. ,
  43444. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43445. constructor: n.LinearInterpolant,
  43446. interpolate_: function (e, t, i, n) {
  43447. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43448. r[u] = o[l + u] * h + o[s + u] * c;
  43449. return r
  43450. }
  43451. }),
  43452. n.QuaternionLinearInterpolant = function (e, t, i, r) {
  43453. n.Interpolant.call(this, e, t, i, r)
  43454. }
  43455. ,
  43456. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43457. constructor: n.QuaternionLinearInterpolant,
  43458. interpolate_: function (e, t, i, r) {
  43459. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43460. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43461. return o
  43462. }
  43463. }),
  43464. n.Clock = function (e) {
  43465. this.autoStart = void 0 === e || e,
  43466. this.startTime = 0,
  43467. this.oldTime = 0,
  43468. this.elapsedTime = 0,
  43469. this.running = !1
  43470. }
  43471. ,
  43472. n.Clock.prototype = {
  43473. constructor: n.Clock,
  43474. start: function () {
  43475. this.startTime = performance.now(),
  43476. this.oldTime = this.startTime,
  43477. this.running = !0
  43478. },
  43479. stop: function () {
  43480. this.getElapsedTime(),
  43481. this.running = !1
  43482. },
  43483. getElapsedTime: function () {
  43484. return this.getDelta(),
  43485. this.elapsedTime
  43486. },
  43487. getDelta: function () {
  43488. var e = 0;
  43489. if (this.autoStart && !this.running && this.start(),
  43490. this.running) {
  43491. var t = performance.now();
  43492. e = .001 * (t - this.oldTime),
  43493. this.oldTime = t,
  43494. this.elapsedTime += e
  43495. }
  43496. return e
  43497. }
  43498. },
  43499. n.EventDispatcher = function () { }
  43500. ,
  43501. n.EventDispatcher.prototype = {
  43502. constructor: n.EventDispatcher,
  43503. apply: function (e) {
  43504. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43505. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43506. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43507. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43508. },
  43509. addEventListener: function (e, t) {
  43510. void 0 === this._listeners && (this._listeners = {});
  43511. var i = this._listeners;
  43512. void 0 === i[e] && (i[e] = []),
  43513. i[e].indexOf(t) === -1 && i[e].push(t)
  43514. },
  43515. hasEventListener: function (e, t) {
  43516. if (void 0 === this._listeners)
  43517. return !1;
  43518. var i = this._listeners;
  43519. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43520. },
  43521. removeEventListener: function (e, t) {
  43522. if (void 0 !== this._listeners) {
  43523. var i = this._listeners
  43524. , n = i[e];
  43525. if (void 0 !== n) {
  43526. var r = n.indexOf(t);
  43527. r !== -1 && n.splice(r, 1)
  43528. }
  43529. }
  43530. },
  43531. dispatchEvent: function (e) {
  43532. if (void 0 !== this._listeners) {
  43533. var t = this._listeners
  43534. , i = t[e.type];
  43535. if (void 0 !== i) {
  43536. e.target = this;
  43537. for (var n = [], r = i.length, o = 0; o < r; o++)
  43538. n[o] = i[o];
  43539. for (var o = 0; o < r; o++)
  43540. n[o].call(this, e)
  43541. }
  43542. }
  43543. }
  43544. },
  43545. n.Layers = function () {
  43546. this.mask = 1
  43547. }
  43548. ,
  43549. n.Layers.prototype = {
  43550. constructor: n.Layers,
  43551. set: function (e) {
  43552. this.mask = 1 << e
  43553. },
  43554. enable: function (e) {
  43555. this.mask |= 1 << e
  43556. },
  43557. toggle: function (e) {
  43558. this.mask ^= 1 << e
  43559. },
  43560. disable: function (e) {
  43561. this.mask &= ~(1 << e)
  43562. },
  43563. test: function (e) {
  43564. return 0 !== (this.mask & e.mask)
  43565. }
  43566. },
  43567. function (e) {
  43568. function t(e, t) {
  43569. return e.distance - t.distance
  43570. }
  43571. function i(e, t, n, r) {
  43572. if (e.visible !== !1 && (e.raycast(t, n),
  43573. r === !0))
  43574. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43575. i(o[a], t, n, !0)
  43576. }
  43577. e.Raycaster = function (t, i, n, r) {
  43578. this.ray = new e.Ray(t, i),
  43579. this.near = n || 0,
  43580. this.far = r || 1 / 0,
  43581. this.params = {
  43582. Mesh: {},
  43583. Line: {},
  43584. LOD: {},
  43585. Points: {
  43586. threshold: 1
  43587. },
  43588. Sprite: {}
  43589. },
  43590. Object.defineProperties(this.params, {
  43591. PointCloud: {
  43592. get: function () {
  43593. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43594. this.Points
  43595. }
  43596. }
  43597. })
  43598. }
  43599. ,
  43600. e.Raycaster.prototype = {
  43601. constructor: e.Raycaster,
  43602. linePrecision: 1,
  43603. set: function (e, t) {
  43604. this.ray.set(e, t)
  43605. },
  43606. setFromCamera: function (t, i) {
  43607. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43608. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43609. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43610. },
  43611. intersectObject: function (e, n) {
  43612. var r = [];
  43613. return i(e, this, r, n),
  43614. r.sort(t),
  43615. r
  43616. },
  43617. intersectObjects: function (e, n) {
  43618. var r = [];
  43619. if (Array.isArray(e) === !1)
  43620. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43621. r;
  43622. for (var o = 0, a = e.length; o < a; o++)
  43623. i(e[o], this, r, n);
  43624. return r.sort(t),
  43625. r
  43626. }
  43627. }
  43628. }(n),
  43629. n.Object3D = function () {
  43630. function e() {
  43631. o.setFromEuler(r, !1)
  43632. }
  43633. function t() {
  43634. r.setFromQuaternion(o, void 0, !1)
  43635. }
  43636. Object.defineProperty(this, "id", {
  43637. value: n.Object3DIdCount++
  43638. }),
  43639. this.uuid = n.Math.generateUUID(),
  43640. this.name = "",
  43641. this.type = "Object3D",
  43642. this.parent = null,
  43643. this.children = [],
  43644. this.up = n.Object3D.DefaultUp.clone();
  43645. var i = new n.Vector3
  43646. , r = new n.Euler
  43647. , o = new n.Quaternion
  43648. , a = new n.Vector3(1, 1, 1);
  43649. r.onChange(e),
  43650. o.onChange(t),
  43651. Object.defineProperties(this, {
  43652. position: {
  43653. enumerable: !0,
  43654. value: i
  43655. },
  43656. rotation: {
  43657. enumerable: !0,
  43658. value: r
  43659. },
  43660. quaternion: {
  43661. enumerable: !0,
  43662. value: o
  43663. },
  43664. scale: {
  43665. enumerable: !0,
  43666. value: a
  43667. },
  43668. modelViewMatrix: {
  43669. value: new n.Matrix4
  43670. },
  43671. normalMatrix: {
  43672. value: new n.Matrix3
  43673. }
  43674. }),
  43675. this.rotationAutoUpdate = !0,
  43676. this.matrix = new n.Matrix4,
  43677. this.matrixWorld = new n.Matrix4,
  43678. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43679. this.matrixWorldNeedsUpdate = !1,
  43680. this.layers = new n.Layers,
  43681. this.visible = !0,
  43682. this.castShadow = !1,
  43683. this.receiveShadow = !1,
  43684. this.frustumCulled = !0,
  43685. this.renderOrder = 0,
  43686. this.userData = {}
  43687. }
  43688. ,
  43689. n.Object3D.DefaultUp = new n.Vector3(0, 1, 0),
  43690. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43691. n.Object3D.prototype = {
  43692. constructor: n.Object3D,
  43693. applyMatrix: function (e) {
  43694. this.matrix.multiplyMatrices(e, this.matrix),
  43695. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43696. },
  43697. setRotationFromAxisAngle: function (e, t) {
  43698. this.quaternion.setFromAxisAngle(e, t)
  43699. },
  43700. setRotationFromEuler: function (e) {
  43701. this.quaternion.setFromEuler(e, !0)
  43702. },
  43703. setRotationFromMatrix: function (e) {
  43704. this.quaternion.setFromRotationMatrix(e)
  43705. },
  43706. setRotationFromQuaternion: function (e) {
  43707. this.quaternion.copy(e)
  43708. },
  43709. rotateOnAxis: function () {
  43710. var e = new n.Quaternion;
  43711. return function (t, i) {
  43712. return e.setFromAxisAngle(t, i),
  43713. this.quaternion.multiply(e),
  43714. this
  43715. }
  43716. }(),
  43717. rotateX: function () {
  43718. var e = new n.Vector3(1, 0, 0);
  43719. return function (t) {
  43720. return this.rotateOnAxis(e, t)
  43721. }
  43722. }(),
  43723. rotateY: function () {
  43724. var e = new n.Vector3(0, 1, 0);
  43725. return function (t) {
  43726. return this.rotateOnAxis(e, t)
  43727. }
  43728. }(),
  43729. rotateZ: function () {
  43730. var e = new n.Vector3(0, 0, 1);
  43731. return function (t) {
  43732. return this.rotateOnAxis(e, t)
  43733. }
  43734. }(),
  43735. translateOnAxis: function () {
  43736. var e = new n.Vector3;
  43737. return function (t, i) {
  43738. return e.copy(t).applyQuaternion(this.quaternion),
  43739. this.position.add(e.multiplyScalar(i)),
  43740. this
  43741. }
  43742. }(),
  43743. translateX: function () {
  43744. var e = new n.Vector3(1, 0, 0);
  43745. return function (t) {
  43746. return this.translateOnAxis(e, t)
  43747. }
  43748. }(),
  43749. translateY: function () {
  43750. var e = new n.Vector3(0, 1, 0);
  43751. return function (t) {
  43752. return this.translateOnAxis(e, t)
  43753. }
  43754. }(),
  43755. translateZ: function () {
  43756. var e = new n.Vector3(0, 0, 1);
  43757. return function (t) {
  43758. return this.translateOnAxis(e, t)
  43759. }
  43760. }(),
  43761. localToWorld: function (e) {
  43762. return e.applyMatrix4(this.matrixWorld)
  43763. },
  43764. worldToLocal: function () {
  43765. var e = new n.Matrix4;
  43766. return function (t) {
  43767. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43768. }
  43769. }(),
  43770. lookAt: function () {
  43771. var e = new n.Matrix4;
  43772. return function (t) {
  43773. e.lookAt(t, this.position, this.up),
  43774. this.quaternion.setFromRotationMatrix(e)
  43775. }
  43776. }(),
  43777. add: function (e) {
  43778. if (arguments.length > 1) {
  43779. for (var t = 0; t < arguments.length; t++)
  43780. this.add(arguments[t]);
  43781. return this
  43782. }
  43783. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43784. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43785. e.parent = this,
  43786. e.dispatchEvent({
  43787. type: "added"
  43788. }),
  43789. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43790. this)
  43791. },
  43792. remove: function (e) {
  43793. if (arguments.length > 1)
  43794. for (var t = 0; t < arguments.length; t++)
  43795. this.remove(arguments[t]);
  43796. var i = this.children.indexOf(e);
  43797. i !== -1 && (e.parent = null,
  43798. e.dispatchEvent({
  43799. type: "removed"
  43800. }),
  43801. this.children.splice(i, 1))
  43802. },
  43803. getObjectById: function (e) {
  43804. return this.getObjectByProperty("id", e)
  43805. },
  43806. getObjectByName: function (e) {
  43807. return this.getObjectByProperty("name", e)
  43808. },
  43809. getObjectByProperty: function (e, t) {
  43810. if (this[e] === t)
  43811. return this;
  43812. for (var i = 0, n = this.children.length; i < n; i++) {
  43813. var r = this.children[i]
  43814. , o = r.getObjectByProperty(e, t);
  43815. if (void 0 !== o)
  43816. return o
  43817. }
  43818. },
  43819. getWorldPosition: function (e) {
  43820. var t = e || new n.Vector3;
  43821. return this.updateMatrixWorld(!0),
  43822. t.setFromMatrixPosition(this.matrixWorld)
  43823. },
  43824. getWorldQuaternion: function () {
  43825. var e = new n.Vector3
  43826. , t = new n.Vector3;
  43827. return function (i) {
  43828. var r = i || new n.Quaternion;
  43829. return this.updateMatrixWorld(!0),
  43830. this.matrixWorld.decompose(e, r, t),
  43831. r
  43832. }
  43833. }(),
  43834. getWorldRotation: function () {
  43835. var e = new n.Quaternion;
  43836. return function (t) {
  43837. var i = t || new n.Euler;
  43838. return this.getWorldQuaternion(e),
  43839. i.setFromQuaternion(e, this.rotation.order, !1)
  43840. }
  43841. }(),
  43842. getWorldScale: function () {
  43843. var e = new n.Vector3
  43844. , t = new n.Quaternion;
  43845. return function (i) {
  43846. var r = i || new n.Vector3;
  43847. return this.updateMatrixWorld(!0),
  43848. this.matrixWorld.decompose(e, t, r),
  43849. r
  43850. }
  43851. }(),
  43852. getWorldDirection: function () {
  43853. var e = new n.Quaternion;
  43854. return function (t) {
  43855. var i = t || new n.Vector3;
  43856. return this.getWorldQuaternion(e),
  43857. i.set(0, 0, 1).applyQuaternion(e)
  43858. }
  43859. }(),
  43860. raycast: function () { },
  43861. traverse: function (e) {
  43862. e(this);
  43863. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43864. t[i].traverse(e)
  43865. },
  43866. traverseVisible: function (e) {
  43867. if (this.visible !== !1) {
  43868. e(this);
  43869. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43870. t[i].traverseVisible(e)
  43871. }
  43872. },
  43873. traverseAncestors: function (e) {
  43874. var t = this.parent;
  43875. null !== t && (e(t),
  43876. t.traverseAncestors(e))
  43877. },
  43878. updateMatrix: function () {
  43879. this.matrix.compose(this.position, this.quaternion, this.scale),
  43880. this.matrixWorldNeedsUpdate = !0
  43881. },
  43882. updateMatrixWorld: function (e) {
  43883. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43884. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43885. this.matrixWorldNeedsUpdate = !1,
  43886. e = !0);
  43887. for (var t = 0, i = this.children.length; t < i; t++)
  43888. this.children[t].updateMatrixWorld(e)
  43889. },
  43890. toJSON: function (e) {
  43891. function t(e) {
  43892. var t = [];
  43893. for (var i in e) {
  43894. var n = e[i];
  43895. delete n.metadata,
  43896. t.push(n)
  43897. }
  43898. return t
  43899. }
  43900. var i = void 0 === e
  43901. , n = {};
  43902. i && (e = {
  43903. geometries: {},
  43904. materials: {},
  43905. textures: {},
  43906. images: {}
  43907. },
  43908. n.metadata = {
  43909. version: 4.4,
  43910. type: "Object",
  43911. generator: "Object3D.toJSON"
  43912. });
  43913. var r = {};
  43914. if (r.uuid = this.uuid,
  43915. r.type = this.type,
  43916. "" !== this.name && (r.name = this.name),
  43917. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43918. this.castShadow === !0 && (r.castShadow = !0),
  43919. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43920. this.visible === !1 && (r.visible = !1),
  43921. r.matrix = this.matrix.toArray(),
  43922. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43923. r.geometry = this.geometry.uuid),
  43924. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43925. r.material = this.material.uuid),
  43926. this.children.length > 0) {
  43927. r.children = [];
  43928. for (var o = 0; o < this.children.length; o++)
  43929. r.children.push(this.children[o].toJSON(e).object)
  43930. }
  43931. if (i) {
  43932. var a = t(e.geometries)
  43933. , s = t(e.materials)
  43934. , l = t(e.textures)
  43935. , c = t(e.images);
  43936. a.length > 0 && (n.geometries = a),
  43937. s.length > 0 && (n.materials = s),
  43938. l.length > 0 && (n.textures = l),
  43939. c.length > 0 && (n.images = c)
  43940. }
  43941. return n.object = r,
  43942. n
  43943. },
  43944. clone: function (e) {
  43945. return (new this.constructor).copy(this, e)
  43946. },
  43947. copy: function (e, t) {
  43948. if (void 0 === t && (t = !0),
  43949. this.name = e.name,
  43950. this.up.copy(e.up),
  43951. this.position.copy(e.position),
  43952. this.quaternion.copy(e.quaternion),
  43953. this.scale.copy(e.scale),
  43954. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43955. this.matrix.copy(e.matrix),
  43956. this.matrixWorld.copy(e.matrixWorld),
  43957. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43958. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43959. this.visible = e.visible,
  43960. this.castShadow = e.castShadow,
  43961. this.receiveShadow = e.receiveShadow,
  43962. this.frustumCulled = e.frustumCulled,
  43963. this.renderOrder = e.renderOrder,
  43964. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43965. t === !0)
  43966. for (var i = 0; i < e.children.length; i++) {
  43967. var n = e.children[i];
  43968. this.add(n.clone())
  43969. }
  43970. return this
  43971. }
  43972. },
  43973. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43974. n.Object3DIdCount = 0,
  43975. n.Face3 = function (e, t, i, r, o, a) {
  43976. this.a = e,
  43977. this.b = t,
  43978. this.c = i,
  43979. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43980. this.vertexNormals = Array.isArray(r) ? r : [],
  43981. this.color = o instanceof n.Color ? o : new n.Color,
  43982. this.vertexColors = Array.isArray(o) ? o : [],
  43983. this.materialIndex = void 0 !== a ? a : 0
  43984. }
  43985. ,
  43986. n.Face3.prototype = {
  43987. constructor: n.Face3,
  43988. clone: function () {
  43989. return (new this.constructor).copy(this)
  43990. },
  43991. copy: function (e) {
  43992. this.a = e.a,
  43993. this.b = e.b,
  43994. this.c = e.c,
  43995. this.normal.copy(e.normal),
  43996. this.color.copy(e.color),
  43997. this.materialIndex = e.materialIndex;
  43998. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43999. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44000. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44001. this.vertexColors[t] = e.vertexColors[t].clone();
  44002. return this
  44003. }
  44004. },
  44005. n.BufferAttribute = function (e, t) {
  44006. this.uuid = n.Math.generateUUID(),
  44007. this.array = e,
  44008. this.itemSize = t,
  44009. this.dynamic = !1,
  44010. this.updateRange = {
  44011. offset: 0,
  44012. count: -1
  44013. },
  44014. this.version = 0
  44015. }
  44016. ,
  44017. n.BufferAttribute.prototype = {
  44018. constructor: n.BufferAttribute,
  44019. get count() {
  44020. return this.array.length / this.itemSize
  44021. },
  44022. set needsUpdate(e) {
  44023. e === !0 && this.version++
  44024. },
  44025. setDynamic: function (e) {
  44026. return this.dynamic = e,
  44027. this
  44028. },
  44029. copy: function (e) {
  44030. return this.array = new e.array.constructor(e.array),
  44031. this.itemSize = e.itemSize,
  44032. this.dynamic = e.dynamic,
  44033. this
  44034. },
  44035. copyAt: function (e, t, i) {
  44036. e *= this.itemSize,
  44037. i *= t.itemSize;
  44038. for (var n = 0, r = this.itemSize; n < r; n++)
  44039. this.array[e + n] = t.array[i + n];
  44040. return this
  44041. },
  44042. copyArray: function (e) {
  44043. return this.array.set(e),
  44044. this
  44045. },
  44046. copyColorsArray: function (e) {
  44047. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44048. var a = e[r];
  44049. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44050. a = new n.Color),
  44051. t[i++] = a.r,
  44052. t[i++] = a.g,
  44053. t[i++] = a.b
  44054. }
  44055. return this
  44056. },
  44057. copyIndicesArray: function (e) {
  44058. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44059. var o = e[n];
  44060. t[i++] = o.a,
  44061. t[i++] = o.b,
  44062. t[i++] = o.c
  44063. }
  44064. return this
  44065. },
  44066. copyVector2sArray: function (e) {
  44067. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44068. var a = e[r];
  44069. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44070. a = new n.Vector2),
  44071. t[i++] = a.x,
  44072. t[i++] = a.y
  44073. }
  44074. return this
  44075. },
  44076. copyVector3sArray: function (e) {
  44077. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44078. var a = e[r];
  44079. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44080. a = new n.Vector3),
  44081. t[i++] = a.x,
  44082. t[i++] = a.y,
  44083. t[i++] = a.z
  44084. }
  44085. return this
  44086. },
  44087. copyVector4sArray: function (e) {
  44088. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44089. var a = e[r];
  44090. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44091. a = new n.Vector4),
  44092. t[i++] = a.x,
  44093. t[i++] = a.y,
  44094. t[i++] = a.z,
  44095. t[i++] = a.w
  44096. }
  44097. return this
  44098. },
  44099. set: function (e, t) {
  44100. return void 0 === t && (t = 0),
  44101. this.array.set(e, t),
  44102. this
  44103. },
  44104. getX: function (e) {
  44105. return this.array[e * this.itemSize]
  44106. },
  44107. setX: function (e, t) {
  44108. return this.array[e * this.itemSize] = t,
  44109. this
  44110. },
  44111. getY: function (e) {
  44112. return this.array[e * this.itemSize + 1]
  44113. },
  44114. setY: function (e, t) {
  44115. return this.array[e * this.itemSize + 1] = t,
  44116. this
  44117. },
  44118. getZ: function (e) {
  44119. return this.array[e * this.itemSize + 2]
  44120. },
  44121. setZ: function (e, t) {
  44122. return this.array[e * this.itemSize + 2] = t,
  44123. this
  44124. },
  44125. getW: function (e) {
  44126. return this.array[e * this.itemSize + 3]
  44127. },
  44128. setW: function (e, t) {
  44129. return this.array[e * this.itemSize + 3] = t,
  44130. this
  44131. },
  44132. setXY: function (e, t, i) {
  44133. return e *= this.itemSize,
  44134. this.array[e + 0] = t,
  44135. this.array[e + 1] = i,
  44136. this
  44137. },
  44138. setXYZ: function (e, t, i, n) {
  44139. return e *= this.itemSize,
  44140. this.array[e + 0] = t,
  44141. this.array[e + 1] = i,
  44142. this.array[e + 2] = n,
  44143. this
  44144. },
  44145. setXYZW: function (e, t, i, n, r) {
  44146. return e *= this.itemSize,
  44147. this.array[e + 0] = t,
  44148. this.array[e + 1] = i,
  44149. this.array[e + 2] = n,
  44150. this.array[e + 3] = r,
  44151. this
  44152. },
  44153. clone: function () {
  44154. return (new this.constructor).copy(this)
  44155. }
  44156. },
  44157. n.Int8Attribute = function (e, t) {
  44158. return new n.BufferAttribute(new Int8Array(e), t)
  44159. }
  44160. ,
  44161. n.Uint8Attribute = function (e, t) {
  44162. return new n.BufferAttribute(new Uint8Array(e), t)
  44163. }
  44164. ,
  44165. n.Uint8ClampedAttribute = function (e, t) {
  44166. return new n.BufferAttribute(new Uint8ClampedArray(e), t)
  44167. }
  44168. ,
  44169. n.Int16Attribute = function (e, t) {
  44170. return new n.BufferAttribute(new Int16Array(e), t)
  44171. }
  44172. ,
  44173. n.Uint16Attribute = function (e, t) {
  44174. return new n.BufferAttribute(new Uint16Array(e), t)
  44175. }
  44176. ;
  44177. n.Int32Attribute = function (e, t) {
  44178. return new n.BufferAttribute(new Int32Array(e), t)
  44179. }
  44180. ;
  44181. n.Uint32Attribute = function (e, t) {
  44182. return new n.BufferAttribute(new Uint32Array(e), t)
  44183. }
  44184. ,
  44185. n.Float32Attribute = function (e, t) {
  44186. return new n.BufferAttribute(new Float32Array(e), t)
  44187. }
  44188. ,
  44189. n.Float64Attribute = function (e, t) {
  44190. return new n.BufferAttribute(new Float64Array(e), t)
  44191. }
  44192. ,
  44193. n.DynamicBufferAttribute = function (e, t) {
  44194. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44195. new n.BufferAttribute(e, t).setDynamic(!0)
  44196. }
  44197. ,
  44198. n.InstancedBufferAttribute = function (e, t, i) {
  44199. n.BufferAttribute.call(this, e, t),
  44200. this.meshPerAttribute = i || 1
  44201. }
  44202. ,
  44203. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44204. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44205. n.InstancedBufferAttribute.prototype.copy = function (e) {
  44206. return n.BufferAttribute.prototype.copy.call(this, e),
  44207. this.meshPerAttribute = e.meshPerAttribute,
  44208. this
  44209. }
  44210. ,
  44211. n.InterleavedBuffer = function (e, t) {
  44212. this.uuid = n.Math.generateUUID(),
  44213. this.array = e,
  44214. this.stride = t,
  44215. this.dynamic = !1,
  44216. this.updateRange = {
  44217. offset: 0,
  44218. count: -1
  44219. },
  44220. this.version = 0
  44221. }
  44222. ,
  44223. n.InterleavedBuffer.prototype = {
  44224. constructor: n.InterleavedBuffer,
  44225. get length() {
  44226. return this.array.length
  44227. },
  44228. get count() {
  44229. return this.array.length / this.stride
  44230. },
  44231. set needsUpdate(e) {
  44232. e === !0 && this.version++
  44233. },
  44234. setDynamic: function (e) {
  44235. return this.dynamic = e,
  44236. this
  44237. },
  44238. copy: function (e) {
  44239. return this.array = new e.array.constructor(e.array),
  44240. this.stride = e.stride,
  44241. this.dynamic = e.dynamic,
  44242. this
  44243. },
  44244. copyAt: function (e, t, i) {
  44245. e *= this.stride,
  44246. i *= t.stride;
  44247. for (var n = 0, r = this.stride; n < r; n++)
  44248. this.array[e + n] = t.array[i + n];
  44249. return this
  44250. },
  44251. set: function (e, t) {
  44252. return void 0 === t && (t = 0),
  44253. this.array.set(e, t),
  44254. this
  44255. },
  44256. clone: function () {
  44257. return (new this.constructor).copy(this)
  44258. }
  44259. },
  44260. n.InstancedInterleavedBuffer = function (e, t, i) {
  44261. n.InterleavedBuffer.call(this, e, t),
  44262. this.meshPerAttribute = i || 1
  44263. }
  44264. ,
  44265. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44266. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44267. n.InstancedInterleavedBuffer.prototype.copy = function (e) {
  44268. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44269. this.meshPerAttribute = e.meshPerAttribute,
  44270. this
  44271. }
  44272. ,
  44273. n.InterleavedBufferAttribute = function (e, t, i) {
  44274. this.uuid = n.Math.generateUUID(),
  44275. this.data = e,
  44276. this.itemSize = t,
  44277. this.offset = i
  44278. }
  44279. ,
  44280. n.InterleavedBufferAttribute.prototype = {
  44281. constructor: n.InterleavedBufferAttribute,
  44282. get length() {
  44283. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44284. this.array.length
  44285. },
  44286. get count() {
  44287. return this.data.count
  44288. },
  44289. setX: function (e, t) {
  44290. return this.data.array[e * this.data.stride + this.offset] = t,
  44291. this
  44292. },
  44293. setY: function (e, t) {
  44294. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44295. this
  44296. },
  44297. setZ: function (e, t) {
  44298. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44299. this
  44300. },
  44301. setW: function (e, t) {
  44302. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44303. this
  44304. },
  44305. getX: function (e) {
  44306. return this.data.array[e * this.data.stride + this.offset]
  44307. },
  44308. getY: function (e) {
  44309. return this.data.array[e * this.data.stride + this.offset + 1]
  44310. },
  44311. getZ: function (e) {
  44312. return this.data.array[e * this.data.stride + this.offset + 2]
  44313. },
  44314. getW: function (e) {
  44315. return this.data.array[e * this.data.stride + this.offset + 3]
  44316. },
  44317. setXY: function (e, t, i) {
  44318. return e = e * this.data.stride + this.offset,
  44319. this.data.array[e + 0] = t,
  44320. this.data.array[e + 1] = i,
  44321. this
  44322. },
  44323. setXYZ: function (e, t, i, n) {
  44324. return e = e * this.data.stride + this.offset,
  44325. this.data.array[e + 0] = t,
  44326. this.data.array[e + 1] = i,
  44327. this.data.array[e + 2] = n,
  44328. this
  44329. },
  44330. setXYZW: function (e, t, i, n, r) {
  44331. return e = e * this.data.stride + this.offset,
  44332. this.data.array[e + 0] = t,
  44333. this.data.array[e + 1] = i,
  44334. this.data.array[e + 2] = n,
  44335. this.data.array[e + 3] = r,
  44336. this
  44337. }
  44338. },
  44339. n.Geometry = function () {
  44340. Object.defineProperty(this, "id", {
  44341. value: n.GeometryIdCount++
  44342. }),
  44343. this.uuid = n.Math.generateUUID(),
  44344. this.name = "",
  44345. this.type = "Geometry",
  44346. this.vertices = [],
  44347. this.colors = [],
  44348. this.faces = [],
  44349. this.faceVertexUvs = [[]],
  44350. this.morphTargets = [],
  44351. this.morphNormals = [],
  44352. this.skinWeights = [],
  44353. this.skinIndices = [],
  44354. this.lineDistances = [],
  44355. this.boundingBox = null,
  44356. this.boundingSphere = null,
  44357. this.verticesNeedUpdate = !1,
  44358. this.elementsNeedUpdate = !1,
  44359. this.uvsNeedUpdate = !1,
  44360. this.normalsNeedUpdate = !1,
  44361. this.colorsNeedUpdate = !1,
  44362. this.lineDistancesNeedUpdate = !1,
  44363. this.groupsNeedUpdate = !1
  44364. }
  44365. ,
  44366. n.Geometry.prototype = {
  44367. constructor: n.Geometry,
  44368. applyMatrix: function (e) {
  44369. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44370. var o = this.vertices[i];
  44371. o.applyMatrix4(e)
  44372. }
  44373. for (var i = 0, r = this.faces.length; i < r; i++) {
  44374. var a = this.faces[i];
  44375. a.normal.applyMatrix3(t).normalize();
  44376. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44377. a.vertexNormals[s].applyMatrix3(t).normalize()
  44378. }
  44379. return null !== this.boundingBox && this.computeBoundingBox(),
  44380. null !== this.boundingSphere && this.computeBoundingSphere(),
  44381. this.verticesNeedUpdate = !0,
  44382. this.normalsNeedUpdate = !0,
  44383. this
  44384. },
  44385. rotateX: function () {
  44386. var e;
  44387. return function (t) {
  44388. return void 0 === e && (e = new n.Matrix4),
  44389. e.makeRotationX(t),
  44390. this.applyMatrix(e),
  44391. this
  44392. }
  44393. }(),
  44394. rotateY: function () {
  44395. var e;
  44396. return function (t) {
  44397. return void 0 === e && (e = new n.Matrix4),
  44398. e.makeRotationY(t),
  44399. this.applyMatrix(e),
  44400. this
  44401. }
  44402. }(),
  44403. rotateZ: function () {
  44404. var e;
  44405. return function (t) {
  44406. return void 0 === e && (e = new n.Matrix4),
  44407. e.makeRotationZ(t),
  44408. this.applyMatrix(e),
  44409. this
  44410. }
  44411. }(),
  44412. translate: function () {
  44413. var e;
  44414. return function (t, i, r) {
  44415. return void 0 === e && (e = new n.Matrix4),
  44416. e.makeTranslation(t, i, r),
  44417. this.applyMatrix(e),
  44418. this
  44419. }
  44420. }(),
  44421. scale: function () {
  44422. var e;
  44423. return function (t, i, r) {
  44424. return void 0 === e && (e = new n.Matrix4),
  44425. e.makeScale(t, i, r),
  44426. this.applyMatrix(e),
  44427. this
  44428. }
  44429. }(),
  44430. lookAt: function () {
  44431. var e;
  44432. return function (t) {
  44433. void 0 === e && (e = new n.Object3D),
  44434. e.lookAt(t),
  44435. e.updateMatrix(),
  44436. this.applyMatrix(e.matrix)
  44437. }
  44438. }(),
  44439. fromBufferGeometry: function (e) {
  44440. function t(e, t, r, o) {
  44441. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44442. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44443. , g = new n.Face3(e, t, r, a, f, o);
  44444. i.faces.push(g),
  44445. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44446. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44447. }
  44448. var i = this
  44449. , r = null !== e.index ? e.index.array : void 0
  44450. , o = e.attributes
  44451. , a = o.position.array
  44452. , s = void 0 !== o.normal ? o.normal.array : void 0
  44453. , l = void 0 !== o.color ? o.color.array : void 0
  44454. , c = void 0 !== o.uv ? o.uv.array : void 0
  44455. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44456. void 0 !== h && (this.faceVertexUvs[1] = []);
  44457. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44458. g += 2)
  44459. i.vertices.push(new n.Vector3(a[f], a[f + 1], a[f + 2])),
  44460. void 0 !== s && u.push(new n.Vector3(s[f], s[f + 1], s[f + 2])),
  44461. void 0 !== l && i.colors.push(new n.Color(l[f], l[f + 1], l[f + 2])),
  44462. void 0 !== c && d.push(new n.Vector2(c[g], c[g + 1])),
  44463. void 0 !== h && p.push(new n.Vector2(h[g], h[g + 1]));
  44464. if (void 0 !== r) {
  44465. var m = e.groups;
  44466. if (m.length > 0)
  44467. for (var f = 0; f < m.length; f++)
  44468. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44469. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44470. else
  44471. for (var f = 0; f < r.length; f += 3)
  44472. t(r[f], r[f + 1], r[f + 2])
  44473. } else
  44474. for (var f = 0; f < a.length / 3; f += 3)
  44475. t(f, f + 1, f + 2);
  44476. return this.computeFaceNormals(),
  44477. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44478. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44479. this
  44480. },
  44481. center: function () {
  44482. this.computeBoundingBox();
  44483. var e = this.boundingBox.center().negate();
  44484. return this.translate(e.x, e.y, e.z),
  44485. e
  44486. },
  44487. normalize: function () {
  44488. this.computeBoundingSphere();
  44489. var e = this.boundingSphere.center
  44490. , t = this.boundingSphere.radius
  44491. , i = 0 === t ? 1 : 1 / t
  44492. , r = new n.Matrix4;
  44493. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44494. this.applyMatrix(r),
  44495. this
  44496. },
  44497. computeFaceNormals: function () {
  44498. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44499. var o = this.faces[i]
  44500. , a = this.vertices[o.a]
  44501. , s = this.vertices[o.b]
  44502. , l = this.vertices[o.c];
  44503. e.subVectors(l, s),
  44504. t.subVectors(a, s),
  44505. e.cross(t),
  44506. e.normalize(),
  44507. o.normal.copy(e)
  44508. }
  44509. },
  44510. computeVertexNormals: function (e) {
  44511. void 0 === e && (e = !0);
  44512. var t, i, r, o, a, s;
  44513. for (s = new Array(this.vertices.length),
  44514. t = 0,
  44515. i = this.vertices.length; t < i; t++)
  44516. s[t] = new n.Vector3;
  44517. if (e) {
  44518. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44519. for (r = 0,
  44520. o = this.faces.length; r < o; r++)
  44521. a = this.faces[r],
  44522. l = this.vertices[a.a],
  44523. c = this.vertices[a.b],
  44524. h = this.vertices[a.c],
  44525. u.subVectors(h, c),
  44526. d.subVectors(l, c),
  44527. u.cross(d),
  44528. s[a.a].add(u),
  44529. s[a.b].add(u),
  44530. s[a.c].add(u)
  44531. } else
  44532. for (r = 0,
  44533. o = this.faces.length; r < o; r++)
  44534. a = this.faces[r],
  44535. s[a.a].add(a.normal),
  44536. s[a.b].add(a.normal),
  44537. s[a.c].add(a.normal);
  44538. for (t = 0,
  44539. i = this.vertices.length; t < i; t++)
  44540. s[t].normalize();
  44541. for (r = 0,
  44542. o = this.faces.length; r < o; r++) {
  44543. a = this.faces[r];
  44544. var p = a.vertexNormals;
  44545. 3 === p.length ? (p[0].copy(s[a.a]),
  44546. p[1].copy(s[a.b]),
  44547. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44548. p[1] = s[a.b].clone(),
  44549. p[2] = s[a.c].clone())
  44550. }
  44551. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44552. },
  44553. computeMorphNormals: function () {
  44554. var e, t, i, r, o;
  44555. for (i = 0,
  44556. r = this.faces.length; i < r; i++)
  44557. for (o = this.faces[i],
  44558. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44559. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44560. e = 0,
  44561. t = o.vertexNormals.length; e < t; e++)
  44562. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44563. var a = new n.Geometry;
  44564. for (a.faces = this.faces,
  44565. e = 0,
  44566. t = this.morphTargets.length; e < t; e++) {
  44567. if (!this.morphNormals[e]) {
  44568. this.morphNormals[e] = {},
  44569. this.morphNormals[e].faceNormals = [],
  44570. this.morphNormals[e].vertexNormals = [];
  44571. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44572. for (i = 0,
  44573. r = this.faces.length; i < r; i++)
  44574. s = new n.Vector3,
  44575. l = {
  44576. a: new n.Vector3,
  44577. b: new n.Vector3,
  44578. c: new n.Vector3
  44579. },
  44580. c.push(s),
  44581. h.push(l)
  44582. }
  44583. var u = this.morphNormals[e];
  44584. a.vertices = this.morphTargets[e].vertices,
  44585. a.computeFaceNormals(),
  44586. a.computeVertexNormals();
  44587. var s, l;
  44588. for (i = 0,
  44589. r = this.faces.length; i < r; i++)
  44590. o = this.faces[i],
  44591. s = u.faceNormals[i],
  44592. l = u.vertexNormals[i],
  44593. s.copy(o.normal),
  44594. l.a.copy(o.vertexNormals[0]),
  44595. l.b.copy(o.vertexNormals[1]),
  44596. l.c.copy(o.vertexNormals[2])
  44597. }
  44598. for (i = 0,
  44599. r = this.faces.length; i < r; i++)
  44600. o = this.faces[i],
  44601. o.normal = o.__originalFaceNormal,
  44602. o.vertexNormals = o.__originalVertexNormals
  44603. },
  44604. computeTangents: function () {
  44605. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44606. },
  44607. computeLineDistances: function () {
  44608. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44609. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44610. this.lineDistances[i] = e
  44611. },
  44612. computeBoundingBox: function () {
  44613. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44614. this.boundingBox.setFromPoints(this.vertices)
  44615. },
  44616. computeBoundingSphere: function () {
  44617. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44618. this.boundingSphere.setFromPoints(this.vertices)
  44619. },
  44620. merge: function (e, t, i) {
  44621. if (e instanceof n.Geometry == !1)
  44622. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44623. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44624. void 0 === i && (i = 0),
  44625. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44626. for (var d = 0, p = s.length; d < p; d++) {
  44627. var f = s[d]
  44628. , g = f.clone();
  44629. void 0 !== t && g.applyMatrix4(t),
  44630. a.push(g)
  44631. }
  44632. for (d = 0,
  44633. p = c.length; d < p; d++) {
  44634. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44635. m = new n.Face3(y.a + o, y.b + o, y.c + o),
  44636. m.normal.copy(y.normal),
  44637. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44638. for (var E = 0, b = C.length; E < b; E++)
  44639. v = C[E].clone(),
  44640. void 0 !== r && v.applyMatrix3(r).normalize(),
  44641. m.vertexNormals.push(v);
  44642. m.color.copy(y.color);
  44643. for (var E = 0, b = I.length; E < b; E++)
  44644. A = I[E],
  44645. m.vertexColors.push(A.clone());
  44646. m.materialIndex = y.materialIndex + i,
  44647. l.push(m)
  44648. }
  44649. for (d = 0,
  44650. p = u.length; d < p; d++) {
  44651. var w = u[d]
  44652. , _ = [];
  44653. if (void 0 !== w) {
  44654. for (var E = 0, b = w.length; E < b; E++)
  44655. _.push(w[E].clone());
  44656. h.push(_)
  44657. }
  44658. }
  44659. },
  44660. mergeMesh: function (e) {
  44661. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44662. void this.merge(e.geometry, e.matrix))
  44663. },
  44664. mergeVertices: function () {
  44665. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44666. for (i = 0,
  44667. n = this.vertices.length; i < n; i++)
  44668. e = this.vertices[i],
  44669. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44670. void 0 === l[t] ? (l[t] = i,
  44671. c.push(this.vertices[i]),
  44672. h[i] = c.length - 1) : h[i] = h[l[t]];
  44673. var p = [];
  44674. for (i = 0,
  44675. n = this.faces.length; i < n; i++) {
  44676. r = this.faces[i],
  44677. r.a = h[r.a],
  44678. r.b = h[r.b],
  44679. r.c = h[r.c],
  44680. o = [r.a, r.b, r.c];
  44681. for (var f = -1, g = 0; g < 3; g++)
  44682. if (o[g] === o[(g + 1) % 3]) {
  44683. f = g,
  44684. p.push(i);
  44685. break
  44686. }
  44687. }
  44688. for (i = p.length - 1; i >= 0; i--) {
  44689. var m = p[i];
  44690. for (this.faces.splice(m, 1),
  44691. a = 0,
  44692. s = this.faceVertexUvs.length; a < s; a++)
  44693. this.faceVertexUvs[a].splice(m, 1)
  44694. }
  44695. var v = this.vertices.length - c.length;
  44696. return this.vertices = c,
  44697. v
  44698. },
  44699. sortFacesByMaterialIndex: function () {
  44700. function e(e, t) {
  44701. return e.materialIndex - t.materialIndex
  44702. }
  44703. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44704. t[n]._id = n;
  44705. t.sort(e);
  44706. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44707. a && a.length === i && (r = []),
  44708. s && s.length === i && (o = []);
  44709. for (var n = 0; n < i; n++) {
  44710. var l = t[n]._id;
  44711. r && r.push(a[l]),
  44712. o && o.push(s[l])
  44713. }
  44714. r && (this.faceVertexUvs[0] = r),
  44715. o && (this.faceVertexUvs[1] = o)
  44716. },
  44717. toJSON: function () {
  44718. function e(e, t, i) {
  44719. return i ? e | 1 << t : e & ~(1 << t)
  44720. }
  44721. function t(e) {
  44722. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44723. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44724. u.push(e.x, e.y, e.z),
  44725. d[t])
  44726. }
  44727. function i(e) {
  44728. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44729. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44730. p.push(e.getHex()),
  44731. f[t])
  44732. }
  44733. function n(e) {
  44734. var t = e.x.toString() + e.y.toString();
  44735. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44736. g.push(e.x, e.y),
  44737. m[t])
  44738. }
  44739. var r = {
  44740. metadata: {
  44741. version: 4.4,
  44742. type: "Geometry",
  44743. generator: "Geometry.toJSON"
  44744. }
  44745. };
  44746. if (r.uuid = this.uuid,
  44747. r.type = this.type,
  44748. "" !== this.name && (r.name = this.name),
  44749. void 0 !== this.parameters) {
  44750. var o = this.parameters;
  44751. for (var a in o)
  44752. void 0 !== o[a] && (r[a] = o[a]);
  44753. return r
  44754. }
  44755. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44756. var c = this.vertices[l];
  44757. s.push(c.x, c.y, c.z)
  44758. }
  44759. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44760. var v = this.faces[l]
  44761. , A = !0
  44762. , y = !1
  44763. , C = void 0 !== this.faceVertexUvs[0][l]
  44764. , I = v.normal.length() > 0
  44765. , E = v.vertexNormals.length > 0
  44766. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44767. , w = v.vertexColors.length > 0
  44768. , _ = 0;
  44769. if (_ = e(_, 0, 0),
  44770. _ = e(_, 1, A),
  44771. _ = e(_, 2, y),
  44772. _ = e(_, 3, C),
  44773. _ = e(_, 4, I),
  44774. _ = e(_, 5, E),
  44775. _ = e(_, 6, b),
  44776. _ = e(_, 7, w),
  44777. h.push(_),
  44778. h.push(v.a, v.b, v.c),
  44779. h.push(v.materialIndex),
  44780. C) {
  44781. var T = this.faceVertexUvs[0][l];
  44782. h.push(n(T[0]), n(T[1]), n(T[2]))
  44783. }
  44784. if (I && h.push(t(v.normal)),
  44785. E) {
  44786. var x = v.vertexNormals;
  44787. h.push(t(x[0]), t(x[1]), t(x[2]))
  44788. }
  44789. if (b && h.push(i(v.color)),
  44790. w) {
  44791. var S = v.vertexColors;
  44792. h.push(i(S[0]), i(S[1]), i(S[2]))
  44793. }
  44794. }
  44795. return r.data = {},
  44796. r.data.vertices = s,
  44797. r.data.normals = u,
  44798. p.length > 0 && (r.data.colors = p),
  44799. g.length > 0 && (r.data.uvs = [g]),
  44800. r.data.faces = h,
  44801. r
  44802. },
  44803. clone: function () {
  44804. return (new n.Geometry).copy(this)
  44805. },
  44806. copy: function (e) {
  44807. this.vertices = [],
  44808. this.faces = [],
  44809. this.faceVertexUvs = [[]];
  44810. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44811. this.vertices.push(t[i].clone());
  44812. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44813. this.faces.push(r[i].clone());
  44814. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44815. var o = e.faceVertexUvs[i];
  44816. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44817. for (var a = 0, s = o.length; a < s; a++) {
  44818. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44819. var d = l[h];
  44820. c.push(d.clone())
  44821. }
  44822. this.faceVertexUvs[i].push(c)
  44823. }
  44824. }
  44825. return this
  44826. },
  44827. dispose: function () {
  44828. this.dispatchEvent({
  44829. type: "dispose"
  44830. })
  44831. }
  44832. },
  44833. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44834. n.GeometryIdCount = 0,
  44835. n.DirectGeometry = function () {
  44836. Object.defineProperty(this, "id", {
  44837. value: n.GeometryIdCount++
  44838. }),
  44839. this.uuid = n.Math.generateUUID(),
  44840. this.name = "",
  44841. this.type = "DirectGeometry",
  44842. this.indices = [],
  44843. this.vertices = [],
  44844. this.normals = [],
  44845. this.colors = [],
  44846. this.uvs = [],
  44847. this.uvs2 = [],
  44848. this.groups = [],
  44849. this.morphTargets = {},
  44850. this.skinWeights = [],
  44851. this.skinIndices = [],
  44852. this.boundingBox = null,
  44853. this.boundingSphere = null,
  44854. this.verticesNeedUpdate = !1,
  44855. this.normalsNeedUpdate = !1,
  44856. this.colorsNeedUpdate = !1,
  44857. this.uvsNeedUpdate = !1,
  44858. this.groupsNeedUpdate = !1
  44859. }
  44860. ,
  44861. n.DirectGeometry.prototype = {
  44862. constructor: n.DirectGeometry,
  44863. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44864. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44865. computeFaceNormals: function () {
  44866. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44867. },
  44868. computeVertexNormals: function () {
  44869. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44870. },
  44871. computeGroups: function (e) {
  44872. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44873. var a = r[o];
  44874. a.materialIndex !== i && (i = a.materialIndex,
  44875. void 0 !== t && (t.count = 3 * o - t.start,
  44876. n.push(t)),
  44877. t = {
  44878. start: 3 * o,
  44879. materialIndex: i
  44880. })
  44881. }
  44882. void 0 !== t && (t.count = 3 * o - t.start,
  44883. n.push(t)),
  44884. this.groups = n
  44885. },
  44886. fromGeometry: function (e) {
  44887. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44888. if (c > 0) {
  44889. t = [];
  44890. for (var h = 0; h < c; h++)
  44891. t[h] = [];
  44892. this.morphTargets.position = t
  44893. }
  44894. var u, d = e.morphNormals, p = d.length;
  44895. if (p > 0) {
  44896. u = [];
  44897. for (var h = 0; h < p; h++)
  44898. u[h] = [];
  44899. this.morphTargets.normal = u
  44900. }
  44901. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44902. var A = i[h];
  44903. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44904. var y = A.vertexNormals;
  44905. if (3 === y.length)
  44906. this.normals.push(y[0], y[1], y[2]);
  44907. else {
  44908. var C = A.normal;
  44909. this.normals.push(C, C, C)
  44910. }
  44911. var I = A.vertexColors;
  44912. if (3 === I.length)
  44913. this.colors.push(I[0], I[1], I[2]);
  44914. else {
  44915. var E = A.color;
  44916. this.colors.push(E, E, E)
  44917. }
  44918. if (a === !0) {
  44919. var b = o[0][h];
  44920. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44921. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44922. }
  44923. if (s === !0) {
  44924. var b = o[1][h];
  44925. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44926. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44927. }
  44928. for (var w = 0; w < c; w++) {
  44929. var _ = l[w].vertices;
  44930. t[w].push(_[A.a], _[A.b], _[A.c])
  44931. }
  44932. for (var w = 0; w < p; w++) {
  44933. var T = d[w].vertexNormals[h];
  44934. u[w].push(T.a, T.b, T.c)
  44935. }
  44936. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44937. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44938. }
  44939. return this.computeGroups(e),
  44940. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44941. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44942. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44943. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44944. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44945. this
  44946. },
  44947. dispose: function () {
  44948. this.dispatchEvent({
  44949. type: "dispose"
  44950. })
  44951. }
  44952. },
  44953. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44954. n.BufferGeometry = function () {
  44955. Object.defineProperty(this, "id", {
  44956. value: n.GeometryIdCount++
  44957. }),
  44958. this.uuid = n.Math.generateUUID(),
  44959. this.name = "",
  44960. this.type = "BufferGeometry",
  44961. this.index = null,
  44962. this.attributes = {},
  44963. this.morphAttributes = {},
  44964. this.groups = [],
  44965. this.boundingBox = null,
  44966. this.boundingSphere = null,
  44967. this.drawRange = {
  44968. start: 0,
  44969. count: 1 / 0
  44970. }
  44971. }
  44972. ,
  44973. n.BufferGeometry.prototype = {
  44974. constructor: n.BufferGeometry,
  44975. getIndex: function () {
  44976. return this.index
  44977. },
  44978. setIndex: function (e) {
  44979. this.index = e
  44980. },
  44981. addAttribute: function (e, t) {
  44982. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44983. void this.addAttribute(e, new n.BufferAttribute(arguments[1], arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44984. void this.setIndex(t)) : (this.attributes[e] = t,
  44985. this)
  44986. },
  44987. getAttribute: function (e) {
  44988. return this.attributes[e]
  44989. },
  44990. removeAttribute: function (e) {
  44991. return delete this.attributes[e],
  44992. this
  44993. },
  44994. addGroup: function (e, t, i) {
  44995. this.groups.push({
  44996. start: e,
  44997. count: t,
  44998. materialIndex: void 0 !== i ? i : 0
  44999. })
  45000. },
  45001. clearGroups: function () {
  45002. this.groups = []
  45003. },
  45004. setDrawRange: function (e, t) {
  45005. this.drawRange.start = e,
  45006. this.drawRange.count = t
  45007. },
  45008. applyMatrix: function (e) {
  45009. var t = this.attributes.position;
  45010. void 0 !== t && (e.applyToVector3Array(t.array),
  45011. t.needsUpdate = !0);
  45012. var i = this.attributes.normal;
  45013. if (void 0 !== i) {
  45014. var r = (new n.Matrix3).getNormalMatrix(e);
  45015. r.applyToVector3Array(i.array),
  45016. i.needsUpdate = !0
  45017. }
  45018. return null !== this.boundingBox && this.computeBoundingBox(),
  45019. null !== this.boundingSphere && this.computeBoundingSphere(),
  45020. this
  45021. },
  45022. rotateX: function () {
  45023. var e;
  45024. return function (t) {
  45025. return void 0 === e && (e = new n.Matrix4),
  45026. e.makeRotationX(t),
  45027. this.applyMatrix(e),
  45028. this
  45029. }
  45030. }(),
  45031. rotateY: function () {
  45032. var e;
  45033. return function (t) {
  45034. return void 0 === e && (e = new n.Matrix4),
  45035. e.makeRotationY(t),
  45036. this.applyMatrix(e),
  45037. this
  45038. }
  45039. }(),
  45040. rotateZ: function () {
  45041. var e;
  45042. return function (t) {
  45043. return void 0 === e && (e = new n.Matrix4),
  45044. e.makeRotationZ(t),
  45045. this.applyMatrix(e),
  45046. this
  45047. }
  45048. }(),
  45049. translate: function () {
  45050. var e;
  45051. return function (t, i, r) {
  45052. return void 0 === e && (e = new n.Matrix4),
  45053. e.makeTranslation(t, i, r),
  45054. this.applyMatrix(e),
  45055. this
  45056. }
  45057. }(),
  45058. scale: function () {
  45059. var e;
  45060. return function (t, i, r) {
  45061. return void 0 === e && (e = new n.Matrix4),
  45062. e.makeScale(t, i, r),
  45063. this.applyMatrix(e),
  45064. this
  45065. }
  45066. }(),
  45067. lookAt: function () {
  45068. var e;
  45069. return function (t) {
  45070. void 0 === e && (e = new n.Object3D),
  45071. e.lookAt(t),
  45072. e.updateMatrix(),
  45073. this.applyMatrix(e.matrix)
  45074. }
  45075. }(),
  45076. center: function () {
  45077. this.computeBoundingBox();
  45078. var e = this.boundingBox.center().negate();
  45079. return this.translate(e.x, e.y, e.z),
  45080. e
  45081. },
  45082. setFromObject: function (e) {
  45083. var t = e.geometry;
  45084. if (e instanceof n.Points || e instanceof n.Line) {
  45085. var i = new n.Float32Attribute(3 * t.vertices.length, 3)
  45086. , r = new n.Float32Attribute(3 * t.colors.length, 3);
  45087. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45088. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45089. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45090. var o = new n.Float32Attribute(t.lineDistances.length, 1);
  45091. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45092. }
  45093. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45094. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45095. } else
  45096. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45097. return this
  45098. },
  45099. updateFromObject: function (e) {
  45100. var t = e.geometry;
  45101. if (e instanceof n.Mesh) {
  45102. var i = t.__directGeometry;
  45103. if (void 0 === i)
  45104. return this.fromGeometry(t);
  45105. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45106. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45107. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45108. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45109. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45110. t.verticesNeedUpdate = !1,
  45111. t.normalsNeedUpdate = !1,
  45112. t.colorsNeedUpdate = !1,
  45113. t.uvsNeedUpdate = !1,
  45114. t.groupsNeedUpdate = !1,
  45115. t = i
  45116. }
  45117. if (t.verticesNeedUpdate === !0) {
  45118. var r = this.attributes.position;
  45119. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45120. r.needsUpdate = !0),
  45121. t.verticesNeedUpdate = !1
  45122. }
  45123. if (t.normalsNeedUpdate === !0) {
  45124. var r = this.attributes.normal;
  45125. void 0 !== r && (r.copyVector3sArray(t.normals),
  45126. r.needsUpdate = !0),
  45127. t.normalsNeedUpdate = !1
  45128. }
  45129. if (t.colorsNeedUpdate === !0) {
  45130. var r = this.attributes.color;
  45131. void 0 !== r && (r.copyColorsArray(t.colors),
  45132. r.needsUpdate = !0),
  45133. t.colorsNeedUpdate = !1
  45134. }
  45135. if (t.uvsNeedUpdate) {
  45136. var r = this.attributes.uv;
  45137. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45138. r.needsUpdate = !0),
  45139. t.uvsNeedUpdate = !1
  45140. }
  45141. if (t.lineDistancesNeedUpdate) {
  45142. var r = this.attributes.lineDistance;
  45143. void 0 !== r && (r.copyArray(t.lineDistances),
  45144. r.needsUpdate = !0),
  45145. t.lineDistancesNeedUpdate = !1
  45146. }
  45147. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45148. this.groups = t.groups,
  45149. t.groupsNeedUpdate = !1),
  45150. this
  45151. },
  45152. fromGeometry: function (e) {
  45153. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45154. this.fromDirectGeometry(e.__directGeometry)
  45155. },
  45156. fromDirectGeometry: function (e) {
  45157. var t = new Float32Array(3 * e.vertices.length);
  45158. if (this.addAttribute("position", new n.BufferAttribute(t, 3).copyVector3sArray(e.vertices)),
  45159. e.normals.length > 0) {
  45160. var i = new Float32Array(3 * e.normals.length);
  45161. this.addAttribute("normal", new n.BufferAttribute(i, 3).copyVector3sArray(e.normals))
  45162. }
  45163. if (e.colors.length > 0) {
  45164. var r = new Float32Array(3 * e.colors.length);
  45165. this.addAttribute("color", new n.BufferAttribute(r, 3).copyColorsArray(e.colors))
  45166. }
  45167. if (e.uvs.length > 0) {
  45168. var o = new Float32Array(2 * e.uvs.length);
  45169. this.addAttribute("uv", new n.BufferAttribute(o, 2).copyVector2sArray(e.uvs))
  45170. }
  45171. if (e.uvs2.length > 0) {
  45172. var a = new Float32Array(2 * e.uvs2.length);
  45173. this.addAttribute("uv2", new n.BufferAttribute(a, 2).copyVector2sArray(e.uvs2))
  45174. }
  45175. if (e.indices.length > 0) {
  45176. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45177. , l = new s(3 * e.indices.length);
  45178. this.setIndex(new n.BufferAttribute(l, 1).copyIndicesArray(e.indices))
  45179. }
  45180. this.groups = e.groups;
  45181. for (var c in e.morphTargets) {
  45182. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45183. var f = u[d]
  45184. , g = new n.Float32Attribute(3 * f.length, 3);
  45185. h.push(g.copyVector3sArray(f))
  45186. }
  45187. this.morphAttributes[c] = h
  45188. }
  45189. if (e.skinIndices.length > 0) {
  45190. var m = new n.Float32Attribute(4 * e.skinIndices.length, 4);
  45191. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45192. }
  45193. if (e.skinWeights.length > 0) {
  45194. var v = new n.Float32Attribute(4 * e.skinWeights.length, 4);
  45195. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45196. }
  45197. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45198. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45199. this
  45200. },
  45201. computeBoundingBox: function () {
  45202. new n.Vector3;
  45203. return function () {
  45204. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45205. var e = this.attributes.position.array;
  45206. e && this.boundingBox.setFromArray(e),
  45207. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45208. this.boundingBox.max.set(0, 0, 0)),
  45209. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45210. }
  45211. }(),
  45212. computeBoundingSphere: function () {
  45213. var e = new n.Box3
  45214. , t = new n.Vector3;
  45215. return function () {
  45216. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45217. var i = this.attributes.position.array;
  45218. if (i) {
  45219. var r = this.boundingSphere.center;
  45220. e.setFromArray(i),
  45221. e.center(r);
  45222. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45223. t.fromArray(i, a),
  45224. o = Math.max(o, r.distanceToSquared(t));
  45225. this.boundingSphere.radius = Math.sqrt(o),
  45226. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45227. }
  45228. }
  45229. }(),
  45230. computeFaceNormals: function () { },
  45231. computeVertexNormals: function () {
  45232. var e = this.index
  45233. , t = this.attributes
  45234. , i = this.groups;
  45235. if (t.position) {
  45236. var r = t.position.array;
  45237. if (void 0 === t.normal)
  45238. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length), 3));
  45239. else
  45240. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45241. o[a] = 0;
  45242. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45243. if (e) {
  45244. var v = e.array;
  45245. 0 === i.length && this.addGroup(0, v.length);
  45246. for (var A = 0, y = i.length; A < y; ++A)
  45247. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45248. l = 3 * v[a + 0],
  45249. c = 3 * v[a + 1],
  45250. h = 3 * v[a + 2],
  45251. d.fromArray(r, l),
  45252. p.fromArray(r, c),
  45253. f.fromArray(r, h),
  45254. g.subVectors(f, p),
  45255. m.subVectors(d, p),
  45256. g.cross(m),
  45257. u[l] += g.x,
  45258. u[l + 1] += g.y,
  45259. u[l + 2] += g.z,
  45260. u[c] += g.x,
  45261. u[c + 1] += g.y,
  45262. u[c + 2] += g.z,
  45263. u[h] += g.x,
  45264. u[h + 1] += g.y,
  45265. u[h + 2] += g.z
  45266. } else
  45267. for (var a = 0, s = r.length; a < s; a += 9)
  45268. d.fromArray(r, a),
  45269. p.fromArray(r, a + 3),
  45270. f.fromArray(r, a + 6),
  45271. g.subVectors(f, p),
  45272. m.subVectors(d, p),
  45273. g.cross(m),
  45274. u[a] = g.x,
  45275. u[a + 1] = g.y,
  45276. u[a + 2] = g.z,
  45277. u[a + 3] = g.x,
  45278. u[a + 4] = g.y,
  45279. u[a + 5] = g.z,
  45280. u[a + 6] = g.x,
  45281. u[a + 7] = g.y,
  45282. u[a + 8] = g.z;
  45283. this.normalizeNormals(),
  45284. t.normal.needsUpdate = !0
  45285. }
  45286. },
  45287. merge: function (e, t) {
  45288. if (e instanceof n.BufferGeometry == !1)
  45289. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45290. void 0 === t && (t = 0);
  45291. var i = this.attributes;
  45292. for (var r in i)
  45293. if (void 0 !== e.attributes[r])
  45294. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45295. u++)
  45296. a[u] = l[h];
  45297. return this
  45298. },
  45299. normalizeNormals: function () {
  45300. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45301. e = r[o],
  45302. t = r[o + 1],
  45303. i = r[o + 2],
  45304. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45305. r[o] *= n,
  45306. r[o + 1] *= n,
  45307. r[o + 2] *= n
  45308. },
  45309. toNonIndexed: function () {
  45310. if (null === this.index)
  45311. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45312. this;
  45313. var e = new n.BufferGeometry
  45314. , t = this.index.array
  45315. , i = this.attributes;
  45316. for (var r in i) {
  45317. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45318. c = t[u] * s;
  45319. for (var p = 0; p < s; p++)
  45320. l[h++] = a[c++]
  45321. }
  45322. e.addAttribute(r, new n.BufferAttribute(l, s))
  45323. }
  45324. return e
  45325. },
  45326. toJSON: function () {
  45327. var e = {
  45328. metadata: {
  45329. version: 4.4,
  45330. type: "BufferGeometry",
  45331. generator: "BufferGeometry.toJSON"
  45332. }
  45333. };
  45334. if (e.uuid = this.uuid,
  45335. e.type = this.type,
  45336. "" !== this.name && (e.name = this.name),
  45337. void 0 !== this.parameters) {
  45338. var t = this.parameters;
  45339. for (var i in t)
  45340. void 0 !== t[i] && (e[i] = t[i]);
  45341. return e
  45342. }
  45343. e.data = {
  45344. attributes: {}
  45345. };
  45346. var n = this.index;
  45347. if (null !== n) {
  45348. var r = Array.prototype.slice.call(n.array);
  45349. e.data.index = {
  45350. type: n.array.constructor.name,
  45351. array: r
  45352. }
  45353. }
  45354. var o = this.attributes;
  45355. for (var i in o) {
  45356. var a = o[i]
  45357. , r = Array.prototype.slice.call(a.array);
  45358. e.data.attributes[i] = {
  45359. itemSize: a.itemSize,
  45360. type: a.array.constructor.name,
  45361. array: r
  45362. }
  45363. }
  45364. var s = this.groups;
  45365. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45366. var l = this.boundingSphere;
  45367. return null !== l && (e.data.boundingSphere = {
  45368. center: l.center.toArray(),
  45369. radius: l.radius
  45370. }),
  45371. e
  45372. },
  45373. clone: function () {
  45374. return (new n.BufferGeometry).copy(this)
  45375. },
  45376. copy: function (e) {
  45377. var t = e.index;
  45378. null !== t && this.setIndex(t.clone());
  45379. var i = e.attributes;
  45380. for (var n in i) {
  45381. var r = i[n];
  45382. this.addAttribute(n, r.clone())
  45383. }
  45384. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45385. var l = o[a];
  45386. this.addGroup(l.start, l.count)
  45387. }
  45388. return this
  45389. },
  45390. dispose: function () {
  45391. this.dispatchEvent({
  45392. type: "dispose"
  45393. })
  45394. }
  45395. },
  45396. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45397. n.BufferGeometry.MaxIndex = 65535,
  45398. n.InstancedBufferGeometry = function () {
  45399. n.BufferGeometry.call(this),
  45400. this.type = "InstancedBufferGeometry",
  45401. this.maxInstancedCount = void 0
  45402. }
  45403. ,
  45404. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45405. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45406. n.InstancedBufferGeometry.prototype.addGroup = function (e, t, i) {
  45407. this.groups.push({
  45408. start: e,
  45409. count: t,
  45410. instances: i
  45411. })
  45412. }
  45413. ,
  45414. n.InstancedBufferGeometry.prototype.copy = function (e) {
  45415. var t = e.index;
  45416. null !== t && this.setIndex(t.clone());
  45417. var i = e.attributes;
  45418. for (var n in i) {
  45419. var r = i[n];
  45420. this.addAttribute(n, r.clone())
  45421. }
  45422. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45423. var l = o[a];
  45424. this.addGroup(l.start, l.count, l.instances)
  45425. }
  45426. return this
  45427. }
  45428. ,
  45429. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45430. n.Uniform = function (e, t) {
  45431. this.type = e,
  45432. this.value = t,
  45433. this.dynamic = !1
  45434. }
  45435. ,
  45436. n.Uniform.prototype = {
  45437. constructor: n.Uniform,
  45438. onUpdate: function (e) {
  45439. return this.dynamic = !0,
  45440. this.onUpdateCallback = e,
  45441. this
  45442. }
  45443. },
  45444. n.AnimationClip = function (e, t, i) {
  45445. this.name = e || n.Math.generateUUID(),
  45446. this.tracks = i,
  45447. this.duration = void 0 !== t ? t : -1,
  45448. this.duration < 0 && this.resetDuration(),
  45449. this.trim(),
  45450. this.optimize()
  45451. }
  45452. ,
  45453. n.AnimationClip.prototype = {
  45454. constructor: n.AnimationClip,
  45455. resetDuration: function () {
  45456. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45457. var r = this.tracks[i];
  45458. t = Math.max(t, r.times[r.times.length - 1])
  45459. }
  45460. this.duration = t
  45461. },
  45462. trim: function () {
  45463. for (var e = 0; e < this.tracks.length; e++)
  45464. this.tracks[e].trim(0, this.duration);
  45465. return this
  45466. },
  45467. optimize: function () {
  45468. for (var e = 0; e < this.tracks.length; e++)
  45469. this.tracks[e].optimize();
  45470. return this
  45471. }
  45472. },
  45473. Object.assign(n.AnimationClip, {
  45474. parse: function (e) {
  45475. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45476. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45477. return new n.AnimationClip(e.name, e.duration, t)
  45478. },
  45479. toJSON: function (e) {
  45480. for (var t = [], i = e.tracks, r = {
  45481. name: e.name,
  45482. duration: e.duration,
  45483. tracks: t
  45484. }, o = 0, a = i.length; o !== a; ++o)
  45485. t.push(n.KeyframeTrack.toJSON(i[o]));
  45486. return r
  45487. },
  45488. CreateFromMorphTargetSequence: function (e, t, i) {
  45489. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45490. var s = []
  45491. , l = [];
  45492. s.push((a + r - 1) % r, a, (a + 1) % r),
  45493. l.push(0, 1, 0);
  45494. var c = n.AnimationUtils.getKeyframeOrder(s);
  45495. s = n.AnimationUtils.sortedArray(s, 1, c),
  45496. l = n.AnimationUtils.sortedArray(l, 1, c),
  45497. 0 === s[0] && (s.push(r),
  45498. l.push(l[0])),
  45499. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]", s, l).scale(1 / i))
  45500. }
  45501. return new n.AnimationClip(e, -1, o)
  45502. },
  45503. findByName: function (e, t) {
  45504. for (var i = 0; i < e.length; i++)
  45505. if (e[i].name === t)
  45506. return e[i];
  45507. return null
  45508. },
  45509. CreateClipsFromMorphTargetSequences: function (e, t) {
  45510. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45511. var s = e[o]
  45512. , l = s.name.match(r);
  45513. if (l && l.length > 1) {
  45514. var c = l[1]
  45515. , h = i[c];
  45516. h || (i[c] = h = []),
  45517. h.push(s)
  45518. }
  45519. }
  45520. var u = [];
  45521. for (var c in i)
  45522. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45523. return u
  45524. },
  45525. parseAnimation: function (e, t, i) {
  45526. if (!e)
  45527. return console.error(" no animation in JSONLoader data"),
  45528. null;
  45529. for (var r = function (e, t, i, r, o) {
  45530. if (0 !== i.length) {
  45531. var a = []
  45532. , s = [];
  45533. n.AnimationUtils.flattenJSON(i, a, s, r),
  45534. 0 !== a.length && o.push(new e(t, a, s))
  45535. }
  45536. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45537. var u = c[h].keys;
  45538. if (u && 0 != u.length)
  45539. if (u[0].morphTargets) {
  45540. for (var d = {}, p = 0; p < u.length; p++)
  45541. if (u[p].morphTargets)
  45542. for (var f = 0; f < u[p].morphTargets.length; f++)
  45543. d[u[p].morphTargets[f]] = -1;
  45544. for (var g in d) {
  45545. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45546. var A = u[p];
  45547. m.push(A.time),
  45548. v.push(A.morphTarget === g ? 1 : 0)
  45549. }
  45550. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]", m, v))
  45551. }
  45552. s = d.length * (l || 1)
  45553. } else {
  45554. var y = ".bones[" + t[h].name + "]";
  45555. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45556. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45557. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45558. }
  45559. }
  45560. if (0 === o.length)
  45561. return null;
  45562. var C = new n.AnimationClip(a, s, o);
  45563. return C
  45564. }
  45565. }),
  45566. n.AnimationMixer = function (e) {
  45567. this._root = e,
  45568. this._initMemoryManager(),
  45569. this._accuIndex = 0,
  45570. this.time = 0,
  45571. this.timeScale = 1
  45572. }
  45573. ,
  45574. n.AnimationMixer.prototype = {
  45575. constructor: n.AnimationMixer,
  45576. clipAction: function (e, t) {
  45577. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45578. if (void 0 !== l) {
  45579. var c = l.actionByRoot[o];
  45580. if (void 0 !== c)
  45581. return c;
  45582. if (i = l.knownActions[0],
  45583. s = i._clip,
  45584. e !== a && e !== s)
  45585. throw new Error("Different clips with the same name detected!")
  45586. }
  45587. if (null === s)
  45588. return null;
  45589. var h = new n.AnimationMixer._Action(this, s, t);
  45590. return this._bindAction(h, i),
  45591. this._addInactiveAction(h, a, o),
  45592. h
  45593. },
  45594. existingAction: function (e, t) {
  45595. var i = t || this._root
  45596. , n = i.uuid
  45597. , r = "string" == typeof e ? e : e.name
  45598. , o = this._actionsByClip[r];
  45599. return void 0 !== o ? o.actionByRoot[n] || null : null
  45600. },
  45601. stopAllAction: function () {
  45602. var e = this._actions
  45603. , t = this._nActiveActions
  45604. , i = this._bindings
  45605. , n = this._nActiveBindings;
  45606. this._nActiveActions = 0,
  45607. this._nActiveBindings = 0;
  45608. for (var r = 0; r !== t; ++r)
  45609. e[r].reset();
  45610. for (var r = 0; r !== n; ++r)
  45611. i[r].useCount = 0;
  45612. return this
  45613. },
  45614. update: function (e) {
  45615. e *= this.timeScale;
  45616. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45617. var s = t[a];
  45618. s.enabled && s._update(n, e, r, o)
  45619. }
  45620. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45621. l[a].apply(o);
  45622. return this
  45623. },
  45624. getRoot: function () {
  45625. return this._root
  45626. },
  45627. uncacheClip: function (e) {
  45628. var t = this._actions
  45629. , i = e.name
  45630. , n = this._actionsByClip
  45631. , r = n[i];
  45632. if (void 0 !== r) {
  45633. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45634. var l = o[a];
  45635. this._deactivateAction(l);
  45636. var c = l._cacheIndex
  45637. , h = t[t.length - 1];
  45638. l._cacheIndex = null,
  45639. l._byClipCacheIndex = null,
  45640. h._cacheIndex = c,
  45641. t[c] = h,
  45642. t.pop(),
  45643. this._removeInactiveBindingsForAction(l)
  45644. }
  45645. delete n[i]
  45646. }
  45647. },
  45648. uncacheRoot: function (e) {
  45649. var t = e.uuid
  45650. , i = this._actionsByClip;
  45651. for (var n in i) {
  45652. var r = i[n].actionByRoot
  45653. , o = r[t];
  45654. void 0 !== o && (this._deactivateAction(o),
  45655. this._removeInactiveAction(o))
  45656. }
  45657. var a = this._bindingsByRootAndName
  45658. , s = a[t];
  45659. if (void 0 !== s)
  45660. for (var l in s) {
  45661. var c = s[l];
  45662. c.restoreOriginalState(),
  45663. this._removeInactiveBinding(c)
  45664. }
  45665. },
  45666. uncacheAction: function (e, t) {
  45667. var i = this.existingAction(e, t);
  45668. null !== i && (this._deactivateAction(i),
  45669. this._removeInactiveAction(i))
  45670. }
  45671. },
  45672. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45673. n.AnimationMixer._Action = function (e, t, i) {
  45674. this._mixer = e,
  45675. this._clip = t,
  45676. this._localRoot = i || null;
  45677. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45678. endingStart: n.ZeroCurvatureEnding,
  45679. endingEnd: n.ZeroCurvatureEnding
  45680. }, l = 0; l !== o; ++l) {
  45681. var c = r[l].createInterpolant(null);
  45682. a[l] = c,
  45683. c.settings = s
  45684. }
  45685. this._interpolantSettings = s,
  45686. this._interpolants = a,
  45687. this._propertyBindings = new Array(o),
  45688. this._cacheIndex = null,
  45689. this._byClipCacheIndex = null,
  45690. this._timeScaleInterpolant = null,
  45691. this._weightInterpolant = null,
  45692. this.loop = n.LoopRepeat,
  45693. this._loopCount = -1,
  45694. this._startTime = null,
  45695. this.time = 0,
  45696. this.timeScale = 1,
  45697. this._effectiveTimeScale = 1,
  45698. this.weight = 1,
  45699. this._effectiveWeight = 1,
  45700. this.repetitions = 1 / 0,
  45701. this.paused = !1,
  45702. this.enabled = !0,
  45703. this.clampWhenFinished = !1,
  45704. this.zeroSlopeAtStart = !0,
  45705. this.zeroSlopeAtEnd = !0
  45706. }
  45707. ,
  45708. n.AnimationMixer._Action.prototype = {
  45709. constructor: n.AnimationMixer._Action,
  45710. play: function () {
  45711. return this._mixer._activateAction(this),
  45712. this
  45713. },
  45714. stop: function () {
  45715. return this._mixer._deactivateAction(this),
  45716. this.reset()
  45717. },
  45718. reset: function () {
  45719. return this.paused = !1,
  45720. this.enabled = !0,
  45721. this.time = 0,
  45722. this._loopCount = -1,
  45723. this._startTime = null,
  45724. this.stopFading().stopWarping()
  45725. },
  45726. isRunning: function () {
  45727. this._startTime;
  45728. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45729. },
  45730. isScheduled: function () {
  45731. return this._mixer._isActiveAction(this)
  45732. },
  45733. startAt: function (e) {
  45734. return this._startTime = e,
  45735. this
  45736. },
  45737. setLoop: function (e, t) {
  45738. return this.loop = e,
  45739. this.repetitions = t,
  45740. this
  45741. },
  45742. setEffectiveWeight: function (e) {
  45743. return this.weight = e,
  45744. this._effectiveWeight = this.enabled ? e : 0,
  45745. this.stopFading()
  45746. },
  45747. getEffectiveWeight: function () {
  45748. return this._effectiveWeight
  45749. },
  45750. fadeIn: function (e) {
  45751. return this._scheduleFading(e, 0, 1)
  45752. },
  45753. fadeOut: function (e) {
  45754. return this._scheduleFading(e, 1, 0)
  45755. },
  45756. crossFadeFrom: function (e, t, i) {
  45757. this._mixer;
  45758. if (e.fadeOut(t),
  45759. this.fadeIn(t),
  45760. i) {
  45761. var n = this._clip.duration
  45762. , r = e._clip.duration
  45763. , o = r / n
  45764. , a = n / r;
  45765. e.warp(1, o, t),
  45766. this.warp(a, 1, t)
  45767. }
  45768. return this
  45769. },
  45770. crossFadeTo: function (e, t, i) {
  45771. return e.crossFadeFrom(this, t, i)
  45772. },
  45773. stopFading: function () {
  45774. var e = this._weightInterpolant;
  45775. return null !== e && (this._weightInterpolant = null,
  45776. this._mixer._takeBackControlInterpolant(e)),
  45777. this
  45778. },
  45779. setEffectiveTimeScale: function (e) {
  45780. return this.timeScale = e,
  45781. this._effectiveTimeScale = this.paused ? 0 : e,
  45782. this.stopWarping()
  45783. },
  45784. getEffectiveTimeScale: function () {
  45785. return this._effectiveTimeScale
  45786. },
  45787. setDuration: function (e) {
  45788. return this.timeScale = this._clip.duration / e,
  45789. this.stopWarping()
  45790. },
  45791. syncWith: function (e) {
  45792. return this.time = e.time,
  45793. this.timeScale = e.timeScale,
  45794. this.stopWarping()
  45795. },
  45796. halt: function (e) {
  45797. return this.warp(this._currentTimeScale, 0, e)
  45798. },
  45799. warp: function (e, t, i) {
  45800. var n = this._mixer
  45801. , r = n.time
  45802. , o = this._timeScaleInterpolant
  45803. , a = this.timeScale;
  45804. null === o && (o = n._lendControlInterpolant(),
  45805. this._timeScaleInterpolant = o);
  45806. var s = o.parameterPositions
  45807. , l = o.sampleValues;
  45808. return s[0] = r,
  45809. s[1] = r + i,
  45810. l[0] = e / a,
  45811. l[1] = t / a,
  45812. this
  45813. },
  45814. stopWarping: function () {
  45815. var e = this._timeScaleInterpolant;
  45816. return null !== e && (this._timeScaleInterpolant = null,
  45817. this._mixer._takeBackControlInterpolant(e)),
  45818. this
  45819. },
  45820. getMixer: function () {
  45821. return this._mixer
  45822. },
  45823. getClip: function () {
  45824. return this._clip
  45825. },
  45826. getRoot: function () {
  45827. return this._localRoot || this._mixer._root
  45828. },
  45829. _update: function (e, t, i, n) {
  45830. var r = this._startTime;
  45831. if (null !== r) {
  45832. var o = (e - r) * i;
  45833. if (o < 0 || 0 === i)
  45834. return;
  45835. this._startTime = null,
  45836. t = i * o
  45837. }
  45838. t *= this._updateTimeScale(e);
  45839. var a = this._updateTime(t)
  45840. , s = this._updateWeight(e);
  45841. if (s > 0)
  45842. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45843. l[h].evaluate(a),
  45844. c[h].accumulate(n, s)
  45845. },
  45846. _updateWeight: function (e) {
  45847. var t = 0;
  45848. if (this.enabled) {
  45849. t = this.weight;
  45850. var i = this._weightInterpolant;
  45851. if (null !== i) {
  45852. var n = i.evaluate(e)[0];
  45853. t *= n,
  45854. e > i.parameterPositions[1] && (this.stopFading(),
  45855. 0 === n && (this.enabled = !1))
  45856. }
  45857. }
  45858. return this._effectiveWeight = t,
  45859. t
  45860. },
  45861. _updateTimeScale: function (e) {
  45862. var t = 0;
  45863. if (!this.paused) {
  45864. t = this.timeScale;
  45865. var i = this._timeScaleInterpolant;
  45866. if (null !== i) {
  45867. var n = i.evaluate(e)[0];
  45868. t *= n,
  45869. e > i.parameterPositions[1] && (this.stopWarping(),
  45870. 0 === t ? this.pause = !0 : this.timeScale = t)
  45871. }
  45872. }
  45873. return this._effectiveTimeScale = t,
  45874. t
  45875. },
  45876. _updateTime: function (e) {
  45877. var t = this.time + e;
  45878. if (0 === e)
  45879. return t;
  45880. var i = this._clip.duration
  45881. , r = this.loop
  45882. , o = this._loopCount
  45883. , a = !1;
  45884. switch (r) {
  45885. case n.LoopOnce:
  45886. if (o === -1 && (this.loopCount = 0,
  45887. this._setEndings(!0, !0, !1)),
  45888. t >= i)
  45889. t = i;
  45890. else {
  45891. if (!(t < 0))
  45892. break;
  45893. t = 0
  45894. }
  45895. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45896. this._mixer.dispatchEvent({
  45897. type: "finished",
  45898. action: this,
  45899. direction: e < 0 ? -1 : 1
  45900. });
  45901. break;
  45902. case n.LoopPingPong:
  45903. a = !0;
  45904. case n.LoopRepeat:
  45905. if (o === -1 && (e > 0 ? (o = 0,
  45906. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45907. t >= i || t < 0) {
  45908. var s = Math.floor(t / i);
  45909. t -= i * s,
  45910. o += Math.abs(s);
  45911. var l = this.repetitions - o;
  45912. if (l < 0) {
  45913. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45914. t = e > 0 ? i : 0,
  45915. this._mixer.dispatchEvent({
  45916. type: "finished",
  45917. action: this,
  45918. direction: e > 0 ? 1 : -1
  45919. });
  45920. break
  45921. }
  45922. if (0 === l) {
  45923. var c = e < 0;
  45924. this._setEndings(c, !c, a)
  45925. } else
  45926. this._setEndings(!1, !1, a);
  45927. this._loopCount = o,
  45928. this._mixer.dispatchEvent({
  45929. type: "loop",
  45930. action: this,
  45931. loopDelta: s
  45932. })
  45933. }
  45934. if (r === n.LoopPingPong && 1 === (1 & o))
  45935. return this.time = t,
  45936. i - t
  45937. }
  45938. return this.time = t,
  45939. t
  45940. },
  45941. _setEndings: function (e, t, i) {
  45942. var r = this._interpolantSettings;
  45943. i ? (r.endingStart = n.ZeroSlopeEnding,
  45944. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45945. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45946. },
  45947. _scheduleFading: function (e, t, i) {
  45948. var n = this._mixer
  45949. , r = n.time
  45950. , o = this._weightInterpolant;
  45951. null === o && (o = n._lendControlInterpolant(),
  45952. this._weightInterpolant = o);
  45953. var a = o.parameterPositions
  45954. , s = o.sampleValues;
  45955. return a[0] = r,
  45956. s[0] = t,
  45957. a[1] = r + e,
  45958. s[1] = i,
  45959. this
  45960. }
  45961. },
  45962. Object.assign(n.AnimationMixer.prototype, {
  45963. _bindAction: function (e, t) {
  45964. var i = e._localRoot || this._root
  45965. , r = e._clip.tracks
  45966. , o = r.length
  45967. , a = e._propertyBindings
  45968. , s = e._interpolants
  45969. , l = i.uuid
  45970. , c = this._bindingsByRootAndName
  45971. , h = c[l];
  45972. void 0 === h && (h = {},
  45973. c[l] = h);
  45974. for (var u = 0; u !== o; ++u) {
  45975. var d = r[u]
  45976. , p = d.name
  45977. , f = h[p];
  45978. if (void 0 !== f)
  45979. a[u] = f;
  45980. else {
  45981. if (f = a[u],
  45982. void 0 !== f) {
  45983. null === f._cacheIndex && (++f.referenceCount,
  45984. this._addInactiveBinding(f, l, p));
  45985. continue
  45986. }
  45987. var g = t && t._propertyBindings[u].binding.parsedPath;
  45988. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g), d.ValueTypeName, d.getValueSize()),
  45989. ++f.referenceCount,
  45990. this._addInactiveBinding(f, l, p),
  45991. a[u] = f
  45992. }
  45993. s[u].resultBuffer = f.buffer
  45994. }
  45995. },
  45996. _activateAction: function (e) {
  45997. if (!this._isActiveAction(e)) {
  45998. if (null === e._cacheIndex) {
  45999. var t = (e._localRoot || this._root).uuid
  46000. , i = e._clip.name
  46001. , n = this._actionsByClip[i];
  46002. this._bindAction(e, n && n.knownActions[0]),
  46003. this._addInactiveAction(e, i, t)
  46004. }
  46005. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46006. var s = r[o];
  46007. 0 === s.useCount++ && (this._lendBinding(s),
  46008. s.saveOriginalState())
  46009. }
  46010. this._lendAction(e)
  46011. }
  46012. },
  46013. _deactivateAction: function (e) {
  46014. if (this._isActiveAction(e)) {
  46015. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46016. var r = t[i];
  46017. 0 === --r.useCount && (r.restoreOriginalState(),
  46018. this._takeBackBinding(r))
  46019. }
  46020. this._takeBackAction(e)
  46021. }
  46022. },
  46023. _initMemoryManager: function () {
  46024. this._actions = [],
  46025. this._nActiveActions = 0,
  46026. this._actionsByClip = {},
  46027. this._bindings = [],
  46028. this._nActiveBindings = 0,
  46029. this._bindingsByRootAndName = {},
  46030. this._controlInterpolants = [],
  46031. this._nActiveControlInterpolants = 0;
  46032. var e = this;
  46033. this.stats = {
  46034. actions: {
  46035. get total() {
  46036. return e._actions.length
  46037. },
  46038. get inUse() {
  46039. return e._nActiveActions
  46040. }
  46041. },
  46042. bindings: {
  46043. get total() {
  46044. return e._bindings.length
  46045. },
  46046. get inUse() {
  46047. return e._nActiveBindings
  46048. }
  46049. },
  46050. controlInterpolants: {
  46051. get total() {
  46052. return e._controlInterpolants.length
  46053. },
  46054. get inUse() {
  46055. return e._nActiveControlInterpolants
  46056. }
  46057. }
  46058. }
  46059. },
  46060. _isActiveAction: function (e) {
  46061. var t = e._cacheIndex;
  46062. return null !== t && t < this._nActiveActions
  46063. },
  46064. _addInactiveAction: function (e, t, i) {
  46065. var n = this._actions
  46066. , r = this._actionsByClip
  46067. , o = r[t];
  46068. if (void 0 === o)
  46069. o = {
  46070. knownActions: [e],
  46071. actionByRoot: {}
  46072. },
  46073. e._byClipCacheIndex = 0,
  46074. r[t] = o;
  46075. else {
  46076. var a = o.knownActions;
  46077. e._byClipCacheIndex = a.length,
  46078. a.push(e)
  46079. }
  46080. e._cacheIndex = n.length,
  46081. n.push(e),
  46082. o.actionByRoot[i] = e
  46083. },
  46084. _removeInactiveAction: function (e) {
  46085. var t = this._actions
  46086. , i = t[t.length - 1]
  46087. , n = e._cacheIndex;
  46088. i._cacheIndex = n,
  46089. t[n] = i,
  46090. t.pop(),
  46091. e._cacheIndex = null;
  46092. var r = e._clip.name
  46093. , o = this._actionsByClip
  46094. , a = o[r]
  46095. , s = a.knownActions
  46096. , l = s[s.length - 1]
  46097. , c = e._byClipCacheIndex;
  46098. l._byClipCacheIndex = c,
  46099. s[c] = l,
  46100. s.pop(),
  46101. e._byClipCacheIndex = null;
  46102. var h = a.actionByRoot
  46103. , u = (t._localRoot || this._root).uuid;
  46104. delete h[u],
  46105. 0 === s.length && delete o[r],
  46106. this._removeInactiveBindingsForAction(e)
  46107. },
  46108. _removeInactiveBindingsForAction: function (e) {
  46109. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46110. var r = t[i];
  46111. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46112. }
  46113. },
  46114. _lendAction: function (e) {
  46115. var t = this._actions
  46116. , i = e._cacheIndex
  46117. , n = this._nActiveActions++
  46118. , r = t[n];
  46119. e._cacheIndex = n,
  46120. t[n] = e,
  46121. r._cacheIndex = i,
  46122. t[i] = r
  46123. },
  46124. _takeBackAction: function (e) {
  46125. var t = this._actions
  46126. , i = e._cacheIndex
  46127. , n = --this._nActiveActions
  46128. , r = t[n];
  46129. e._cacheIndex = n,
  46130. t[n] = e,
  46131. r._cacheIndex = i,
  46132. t[i] = r
  46133. },
  46134. _addInactiveBinding: function (e, t, i) {
  46135. var n = this._bindingsByRootAndName
  46136. , r = n[t]
  46137. , o = this._bindings;
  46138. void 0 === r && (r = {},
  46139. n[t] = r),
  46140. r[i] = e,
  46141. e._cacheIndex = o.length,
  46142. o.push(e)
  46143. },
  46144. _removeInactiveBinding: function (e) {
  46145. var t = this._bindings
  46146. , i = e.binding
  46147. , n = i.rootNode.uuid
  46148. , r = i.path
  46149. , o = this._bindingsByRootAndName
  46150. , a = o[n]
  46151. , s = t[t.length - 1]
  46152. , l = e._cacheIndex;
  46153. s._cacheIndex = l,
  46154. t[l] = s,
  46155. t.pop(),
  46156. delete a[r];
  46157. e: {
  46158. for (var c in a)
  46159. break e;
  46160. delete o[n]
  46161. }
  46162. },
  46163. _lendBinding: function (e) {
  46164. var t = this._bindings
  46165. , i = e._cacheIndex
  46166. , n = this._nActiveBindings++
  46167. , r = t[n];
  46168. e._cacheIndex = n,
  46169. t[n] = e,
  46170. r._cacheIndex = i,
  46171. t[i] = r
  46172. },
  46173. _takeBackBinding: function (e) {
  46174. var t = this._bindings
  46175. , i = e._cacheIndex
  46176. , n = --this._nActiveBindings
  46177. , r = t[n];
  46178. e._cacheIndex = n,
  46179. t[n] = e,
  46180. r._cacheIndex = i,
  46181. t[i] = r
  46182. },
  46183. _lendControlInterpolant: function () {
  46184. var e = this._controlInterpolants
  46185. , t = this._nActiveControlInterpolants++
  46186. , i = e[t];
  46187. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2), new Float32Array(2), 1, this._controlInterpolantsResultBuffer),
  46188. i.__cacheIndex = t,
  46189. e[t] = i),
  46190. i
  46191. },
  46192. _takeBackControlInterpolant: function (e) {
  46193. var t = this._controlInterpolants
  46194. , i = e.__cacheIndex
  46195. , n = --this._nActiveControlInterpolants
  46196. , r = t[n];
  46197. e.__cacheIndex = n,
  46198. t[n] = e,
  46199. r.__cacheIndex = i,
  46200. t[i] = r
  46201. },
  46202. _controlInterpolantsResultBuffer: new Float32Array(1)
  46203. }),
  46204. n.AnimationObjectGroup = function (e) {
  46205. this.uuid = n.Math.generateUUID(),
  46206. this._objects = Array.prototype.slice.call(arguments),
  46207. this.nCachedObjects_ = 0;
  46208. var t = {};
  46209. this._indicesByUUID = t;
  46210. for (var i = 0, r = arguments.length; i !== r; ++i)
  46211. t[arguments[i].uuid] = i;
  46212. this._paths = [],
  46213. this._parsedPaths = [],
  46214. this._bindings = [],
  46215. this._bindingsIndicesByPath = {};
  46216. var o = this;
  46217. this.stats = {
  46218. objects: {
  46219. get total() {
  46220. return o._objects.length
  46221. },
  46222. get inUse() {
  46223. return this.total - o.nCachedObjects_
  46224. }
  46225. },
  46226. get bindingsPerObject() {
  46227. return o._bindings.length
  46228. }
  46229. }
  46230. }
  46231. ,
  46232. n.AnimationObjectGroup.prototype = {
  46233. constructor: n.AnimationObjectGroup,
  46234. add: function (e) {
  46235. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46236. var d = arguments[h]
  46237. , p = d.uuid
  46238. , f = o[p];
  46239. if (void 0 === f) {
  46240. f = i++,
  46241. o[p] = f,
  46242. t.push(d);
  46243. for (var g = 0, m = c; g !== m; ++g)
  46244. l[g].push(new n.PropertyBinding(d, a[g], s[g]))
  46245. } else if (f < r) {
  46246. var v = t[f]
  46247. , A = --r
  46248. , y = t[A];
  46249. o[y.uuid] = f,
  46250. t[f] = y,
  46251. o[p] = A,
  46252. t[A] = d;
  46253. for (var g = 0, m = c; g !== m; ++g) {
  46254. var C = l[g]
  46255. , I = C[A]
  46256. , E = C[f];
  46257. C[f] = I,
  46258. void 0 === E && (E = new n.PropertyBinding(d, a[g], s[g])),
  46259. C[A] = E
  46260. }
  46261. } else
  46262. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46263. }
  46264. this.nCachedObjects_ = r
  46265. },
  46266. remove: function (e) {
  46267. for (var t = this._objects, i = (t.length,
  46268. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46269. var l = arguments[a]
  46270. , c = l.uuid
  46271. , h = n[c];
  46272. if (void 0 !== h && h >= i) {
  46273. var u = i++
  46274. , d = t[u];
  46275. n[d.uuid] = h,
  46276. t[h] = d,
  46277. n[c] = u,
  46278. t[u] = l;
  46279. for (var p = 0, f = o; p !== f; ++p) {
  46280. var g = r[p]
  46281. , m = g[u]
  46282. , v = g[h];
  46283. g[h] = m,
  46284. g[u] = v
  46285. }
  46286. }
  46287. }
  46288. this.nCachedObjects_ = i
  46289. },
  46290. uncache: function (e) {
  46291. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46292. var c = arguments[s]
  46293. , h = c.uuid
  46294. , u = r[h];
  46295. if (void 0 !== u)
  46296. if (delete r[h],
  46297. u < n) {
  46298. var d = --n
  46299. , p = t[d]
  46300. , f = --i
  46301. , g = t[f];
  46302. r[p.uuid] = u,
  46303. t[u] = p,
  46304. r[g.uuid] = d,
  46305. t[d] = g,
  46306. t.pop();
  46307. for (var m = 0, v = a; m !== v; ++m) {
  46308. var A = o[m]
  46309. , y = A[d]
  46310. , C = A[f];
  46311. A[u] = y,
  46312. A[d] = C,
  46313. A.pop()
  46314. }
  46315. } else {
  46316. var f = --i
  46317. , g = t[f];
  46318. r[g.uuid] = u,
  46319. t[u] = g,
  46320. t.pop();
  46321. for (var m = 0, v = a; m !== v; ++m) {
  46322. var A = o[m];
  46323. A[u] = A[f],
  46324. A.pop()
  46325. }
  46326. }
  46327. }
  46328. this.nCachedObjects_ = n
  46329. },
  46330. subscribe_: function (e, t) {
  46331. var i = this._bindingsIndicesByPath
  46332. , r = i[e]
  46333. , o = this._bindings;
  46334. if (void 0 !== r)
  46335. return o[r];
  46336. var a = this._paths
  46337. , s = this._parsedPaths
  46338. , l = this._objects
  46339. , c = l.length
  46340. , h = this.nCachedObjects_
  46341. , u = new Array(c);
  46342. r = o.length,
  46343. i[e] = r,
  46344. a.push(e),
  46345. s.push(t),
  46346. o.push(u);
  46347. for (var d = h, p = l.length; d !== p; ++d) {
  46348. var f = l[d];
  46349. u[d] = new n.PropertyBinding(f, e, t)
  46350. }
  46351. return u
  46352. },
  46353. unsubscribe_: function (e) {
  46354. var t = this._bindingsIndicesByPath
  46355. , i = t[e];
  46356. if (void 0 !== i) {
  46357. var n = this._paths
  46358. , r = this._parsedPaths
  46359. , o = this._bindings
  46360. , a = o.length - 1
  46361. , s = o[a]
  46362. , l = e[a];
  46363. t[l] = i,
  46364. o[i] = s,
  46365. o.pop(),
  46366. r[i] = r[a],
  46367. r.pop(),
  46368. n[i] = n[a],
  46369. n.pop()
  46370. }
  46371. }
  46372. },
  46373. n.AnimationUtils = {
  46374. arraySlice: function (e, t, i) {
  46375. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46376. },
  46377. convertArray: function (e, t, i) {
  46378. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46379. },
  46380. isTypedArray: function (e) {
  46381. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46382. },
  46383. getKeyframeOrder: function (e) {
  46384. function t(t, i) {
  46385. return e[t] - e[i]
  46386. }
  46387. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46388. n[r] = r;
  46389. return n.sort(t),
  46390. n
  46391. },
  46392. sortedArray: function (e, t, i) {
  46393. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46394. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46395. r[a++] = e[s + l];
  46396. return r
  46397. },
  46398. flattenJSON: function (e, t, i, n) {
  46399. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n];)
  46400. o = e[r++];
  46401. if (void 0 !== o) {
  46402. var a = o[n];
  46403. if (void 0 !== a)
  46404. if (Array.isArray(a)) {
  46405. do
  46406. a = o[n],
  46407. void 0 !== a && (t.push(o.time),
  46408. i.push.apply(i, a)),
  46409. o = e[r++];
  46410. while (void 0 !== o)
  46411. } else if (void 0 !== a.toArray) {
  46412. do
  46413. a = o[n],
  46414. void 0 !== a && (t.push(o.time),
  46415. a.toArray(i, i.length)),
  46416. o = e[r++];
  46417. while (void 0 !== o)
  46418. } else
  46419. do
  46420. a = o[n],
  46421. void 0 !== a && (t.push(o.time),
  46422. i.push(a)),
  46423. o = e[r++];
  46424. while (void 0 !== o)
  46425. }
  46426. }
  46427. },
  46428. n.KeyframeTrack = function (e, t, i, r) {
  46429. if (void 0 === e)
  46430. throw new Error("track name is undefined");
  46431. if (void 0 === t || 0 === t.length)
  46432. throw new Error("no keyframes in track named " + e);
  46433. this.name = e,
  46434. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46435. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46436. this.setInterpolation(r || this.DefaultInterpolation),
  46437. this.validate(),
  46438. this.optimize()
  46439. }
  46440. ,
  46441. n.KeyframeTrack.prototype = {
  46442. constructor: n.KeyframeTrack,
  46443. TimeBufferType: Float32Array,
  46444. ValueBufferType: Float32Array,
  46445. DefaultInterpolation: n.InterpolateLinear,
  46446. InterpolantFactoryMethodDiscrete: function (e) {
  46447. return new n.DiscreteInterpolant(this.times, this.values, this.getValueSize(), e)
  46448. },
  46449. InterpolantFactoryMethodLinear: function (e) {
  46450. return new n.LinearInterpolant(this.times, this.values, this.getValueSize(), e)
  46451. },
  46452. InterpolantFactoryMethodSmooth: function (e) {
  46453. return new n.CubicInterpolant(this.times, this.values, this.getValueSize(), e)
  46454. },
  46455. setInterpolation: function (e) {
  46456. var t = void 0;
  46457. switch (e) {
  46458. case n.InterpolateDiscrete:
  46459. t = this.InterpolantFactoryMethodDiscrete;
  46460. break;
  46461. case n.InterpolateLinear:
  46462. t = this.InterpolantFactoryMethodLinear;
  46463. break;
  46464. case n.InterpolateSmooth:
  46465. t = this.InterpolantFactoryMethodSmooth
  46466. }
  46467. if (void 0 === t) {
  46468. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46469. if (void 0 === this.createInterpolant) {
  46470. if (e === this.DefaultInterpolation)
  46471. throw new Error(i);
  46472. this.setInterpolation(this.DefaultInterpolation)
  46473. }
  46474. return void console.warn(i)
  46475. }
  46476. this.createInterpolant = t
  46477. },
  46478. getInterpolation: function () {
  46479. switch (this.createInterpolant) {
  46480. case this.InterpolantFactoryMethodDiscrete:
  46481. return n.InterpolateDiscrete;
  46482. case this.InterpolantFactoryMethodLinear:
  46483. return n.InterpolateLinear;
  46484. case this.InterpolantFactoryMethodSmooth:
  46485. return n.InterpolateSmooth
  46486. }
  46487. },
  46488. getValueSize: function () {
  46489. return this.values.length / this.times.length
  46490. },
  46491. shift: function (e) {
  46492. if (0 !== e)
  46493. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46494. t[i] += e;
  46495. return this
  46496. },
  46497. scale: function (e) {
  46498. if (1 !== e)
  46499. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46500. t[i] *= e;
  46501. return this
  46502. },
  46503. trim: function (e, t) {
  46504. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e;)
  46505. ++o;
  46506. for (; a !== -1 && i[a] > t;)
  46507. --a;
  46508. if (++a,
  46509. 0 !== o || a !== r) {
  46510. o >= a && (a = Math.max(a, 1),
  46511. o = a - 1);
  46512. var s = this.getValueSize();
  46513. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46514. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46515. }
  46516. return this
  46517. },
  46518. validate: function () {
  46519. var e = !0
  46520. , t = this.getValueSize();
  46521. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46522. e = !1);
  46523. var i = this.times
  46524. , r = this.values
  46525. , o = i.length;
  46526. 0 === o && (console.error("track is empty", this),
  46527. e = !1);
  46528. for (var a = null, s = 0; s !== o; s++) {
  46529. var l = i[s];
  46530. if ("number" == typeof l && isNaN(l)) {
  46531. console.error("time is not a valid number", this, s, l),
  46532. e = !1;
  46533. break
  46534. }
  46535. if (null !== a && a > l) {
  46536. console.error("out of order keys", this, s, l, a),
  46537. e = !1;
  46538. break
  46539. }
  46540. a = l
  46541. }
  46542. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46543. for (var s = 0, c = r.length; s !== c; ++s) {
  46544. var h = r[s];
  46545. if (isNaN(h)) {
  46546. console.error("value is not a valid number", this, s, h),
  46547. e = !1;
  46548. break
  46549. }
  46550. }
  46551. return e
  46552. },
  46553. optimize: function () {
  46554. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46555. var s = !1
  46556. , l = e[o]
  46557. , c = e[o + 1];
  46558. if (l !== c && (1 !== o || l !== l[0]))
  46559. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46560. var f = t[h + p];
  46561. if (f !== t[u + p] || f !== t[d + p]) {
  46562. s = !0;
  46563. break
  46564. }
  46565. }
  46566. if (s) {
  46567. if (o !== r) {
  46568. e[r] = e[o];
  46569. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46570. t[m + p] = t[g + p]
  46571. }
  46572. ++r
  46573. }
  46574. }
  46575. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46576. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46577. this
  46578. }
  46579. },
  46580. Object.assign(n.KeyframeTrack, {
  46581. parse: function (e) {
  46582. if (void 0 === e.type)
  46583. throw new Error("track type undefined, can not parse");
  46584. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46585. if (void 0 === e.times) {
  46586. console.warn("legacy JSON format detected, converting");
  46587. var i = []
  46588. , r = [];
  46589. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46590. e.times = i,
  46591. e.values = r
  46592. }
  46593. return void 0 !== t.parse ? t.parse(e) : new t(e.name, e.times, e.values, e.interpolation)
  46594. },
  46595. toJSON: function (e) {
  46596. var t, i = e.constructor;
  46597. if (void 0 !== i.toJSON)
  46598. t = i.toJSON(e);
  46599. else {
  46600. t = {
  46601. name: e.name,
  46602. times: n.AnimationUtils.convertArray(e.times, Array),
  46603. values: n.AnimationUtils.convertArray(e.values, Array)
  46604. };
  46605. var r = e.getInterpolation();
  46606. r !== e.DefaultInterpolation && (t.interpolation = r)
  46607. }
  46608. return t.type = e.ValueTypeName,
  46609. t
  46610. },
  46611. _getTrackTypeForValueTypeName: function (e) {
  46612. switch (e.toLowerCase()) {
  46613. case "scalar":
  46614. case "double":
  46615. case "float":
  46616. case "number":
  46617. case "integer":
  46618. return n.NumberKeyframeTrack;
  46619. case "vector":
  46620. case "vector2":
  46621. case "vector3":
  46622. case "vector4":
  46623. return n.VectorKeyframeTrack;
  46624. case "color":
  46625. return n.ColorKeyframeTrack;
  46626. case "quaternion":
  46627. return n.QuaternionKeyframeTrack;
  46628. case "bool":
  46629. case "boolean":
  46630. return n.BooleanKeyframeTrack;
  46631. case "string":
  46632. return n.StringKeyframeTrack
  46633. }
  46634. throw new Error("Unsupported typeName: " + e)
  46635. }
  46636. }),
  46637. n.PropertyBinding = function (e, t, i) {
  46638. this.path = t,
  46639. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46640. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46641. this.rootNode = e
  46642. }
  46643. ,
  46644. n.PropertyBinding.prototype = {
  46645. constructor: n.PropertyBinding,
  46646. getValue: function (e, t) {
  46647. this.bind(),
  46648. this.getValue(e, t)
  46649. },
  46650. setValue: function (e, t) {
  46651. this.bind(),
  46652. this.setValue(e, t)
  46653. },
  46654. bind: function () {
  46655. var e = this.node
  46656. , t = this.parsedPath
  46657. , i = t.objectName
  46658. , r = t.propertyName
  46659. , o = t.propertyIndex;
  46660. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46661. this.node = e),
  46662. this.getValue = this._getValue_unavailable,
  46663. this.setValue = this._setValue_unavailable,
  46664. !e)
  46665. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46666. if (i) {
  46667. var a = t.objectIndex;
  46668. switch (i) {
  46669. case "materials":
  46670. if (!e.material)
  46671. return void console.error(" can not bind to material as node does not have a material", this);
  46672. if (!e.material.materials)
  46673. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46674. e = e.material.materials;
  46675. break;
  46676. case "bones":
  46677. if (!e.skeleton)
  46678. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46679. e = e.skeleton.bones;
  46680. for (var s = 0; s < e.length; s++)
  46681. if (e[s].name === a) {
  46682. a = s;
  46683. break
  46684. }
  46685. break;
  46686. default:
  46687. if (void 0 === e[i])
  46688. return void console.error(" can not bind to objectName of node, undefined", this);
  46689. e = e[i]
  46690. }
  46691. if (void 0 !== a) {
  46692. if (void 0 === e[a])
  46693. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46694. e = e[a]
  46695. }
  46696. }
  46697. var l = e[r];
  46698. if (!l) {
  46699. var c = t.nodeName;
  46700. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46701. }
  46702. var h = this.Versioning.None;
  46703. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46704. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46705. this.targetObject = e);
  46706. var u = this.BindingType.Direct;
  46707. if (void 0 !== o) {
  46708. if ("morphTargetInfluences" === r) {
  46709. if (!e.geometry)
  46710. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46711. if (!e.geometry.morphTargets)
  46712. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46713. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46714. if (e.geometry.morphTargets[s].name === o) {
  46715. o = s;
  46716. break
  46717. }
  46718. }
  46719. u = this.BindingType.ArrayElement,
  46720. this.resolvedProperty = l,
  46721. this.propertyIndex = o
  46722. } else
  46723. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46724. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46725. this.resolvedProperty = l) : this.propertyName = r;
  46726. this.getValue = this.GetterByBindingType[u],
  46727. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46728. },
  46729. unbind: function () {
  46730. this.node = null,
  46731. this.getValue = this._getValue_unbound,
  46732. this.setValue = this._setValue_unbound
  46733. }
  46734. },
  46735. Object.assign(n.PropertyBinding.prototype, {
  46736. _getValue_unavailable: function () { },
  46737. _setValue_unavailable: function () { },
  46738. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46739. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46740. BindingType: {
  46741. Direct: 0,
  46742. EntireArray: 1,
  46743. ArrayElement: 2,
  46744. HasFromToArray: 3
  46745. },
  46746. Versioning: {
  46747. None: 0,
  46748. NeedsUpdate: 1,
  46749. MatrixWorldNeedsUpdate: 2
  46750. },
  46751. GetterByBindingType: [function (e, t) {
  46752. e[t] = this.node[this.propertyName]
  46753. }
  46754. , function (e, t) {
  46755. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46756. e[t++] = i[n]
  46757. }
  46758. , function (e, t) {
  46759. e[t] = this.resolvedProperty[this.propertyIndex]
  46760. }
  46761. , function (e, t) {
  46762. this.resolvedProperty.toArray(e, t)
  46763. }
  46764. ],
  46765. SetterByBindingTypeAndVersioning: [[function (e, t) {
  46766. this.node[this.propertyName] = e[t]
  46767. }
  46768. , function (e, t) {
  46769. this.node[this.propertyName] = e[t],
  46770. this.targetObject.needsUpdate = !0
  46771. }
  46772. , function (e, t) {
  46773. this.node[this.propertyName] = e[t],
  46774. this.targetObject.matrixWorldNeedsUpdate = !0
  46775. }
  46776. ], [function (e, t) {
  46777. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46778. i[n] = e[t++]
  46779. }
  46780. , function (e, t) {
  46781. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46782. i[n] = e[t++];
  46783. this.targetObject.needsUpdate = !0
  46784. }
  46785. , function (e, t) {
  46786. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46787. i[n] = e[t++];
  46788. this.targetObject.matrixWorldNeedsUpdate = !0
  46789. }
  46790. ], [function (e, t) {
  46791. this.resolvedProperty[this.propertyIndex] = e[t]
  46792. }
  46793. , function (e, t) {
  46794. this.resolvedProperty[this.propertyIndex] = e[t],
  46795. this.targetObject.needsUpdate = !0
  46796. }
  46797. , function (e, t) {
  46798. this.resolvedProperty[this.propertyIndex] = e[t],
  46799. this.targetObject.matrixWorldNeedsUpdate = !0
  46800. }
  46801. ], [function (e, t) {
  46802. this.resolvedProperty.fromArray(e, t)
  46803. }
  46804. , function (e, t) {
  46805. this.resolvedProperty.fromArray(e, t),
  46806. this.targetObject.needsUpdate = !0
  46807. }
  46808. , function (e, t) {
  46809. this.resolvedProperty.fromArray(e, t),
  46810. this.targetObject.matrixWorldNeedsUpdate = !0
  46811. }
  46812. ]]
  46813. }),
  46814. n.PropertyBinding.Composite = function (e, t, i) {
  46815. var r = i || n.PropertyBinding.parseTrackName(t);
  46816. this._targetGroup = e,
  46817. this._bindings = e.subscribe_(t, r)
  46818. }
  46819. ,
  46820. n.PropertyBinding.Composite.prototype = {
  46821. constructor: n.PropertyBinding.Composite,
  46822. getValue: function (e, t) {
  46823. this.bind();
  46824. var i = this._targetGroup.nCachedObjects_
  46825. , n = this._bindings[i];
  46826. void 0 !== n && n.getValue(e, t)
  46827. },
  46828. setValue: function (e, t) {
  46829. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46830. i[n].setValue(e, t)
  46831. },
  46832. bind: function () {
  46833. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46834. e[t].bind()
  46835. },
  46836. unbind: function () {
  46837. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46838. e[t].unbind()
  46839. }
  46840. },
  46841. n.PropertyBinding.create = function (e, t, i) {
  46842. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e, t, i) : new n.PropertyBinding(e, t, i)
  46843. }
  46844. ,
  46845. n.PropertyBinding.parseTrackName = function (e) {
  46846. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46847. , i = t.exec(e);
  46848. if (!i)
  46849. throw new Error("cannot parse trackName at all: " + e);
  46850. i.index === t.lastIndex && t.lastIndex++;
  46851. var n = {
  46852. nodeName: i[3],
  46853. objectName: i[5],
  46854. objectIndex: i[7],
  46855. propertyName: i[9],
  46856. propertyIndex: i[11]
  46857. };
  46858. if (null === n.propertyName || 0 === n.propertyName.length)
  46859. throw new Error("can not parse propertyName from trackName: " + e);
  46860. return n
  46861. }
  46862. ,
  46863. n.PropertyBinding.findNode = function (e, t) {
  46864. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46865. return e;
  46866. if (e.skeleton) {
  46867. var i = function (e) {
  46868. for (var i = 0; i < e.bones.length; i++) {
  46869. var n = e.bones[i];
  46870. if (n.name === t)
  46871. return n
  46872. }
  46873. return null
  46874. }
  46875. , n = i(e.skeleton);
  46876. if (n)
  46877. return n
  46878. }
  46879. if (e.children) {
  46880. var r = function (e) {
  46881. for (var i = 0; i < e.length; i++) {
  46882. var n = e[i];
  46883. if (n.name === t || n.uuid === t)
  46884. return n;
  46885. var o = r(n.children);
  46886. if (o)
  46887. return o
  46888. }
  46889. return null
  46890. }
  46891. , o = r(e.children);
  46892. if (o)
  46893. return o
  46894. }
  46895. return null
  46896. }
  46897. ,
  46898. n.PropertyMixer = function (e, t, i) {
  46899. this.binding = e,
  46900. this.valueSize = i;
  46901. var n, r = Float64Array;
  46902. switch (t) {
  46903. case "quaternion":
  46904. n = this._slerp;
  46905. break;
  46906. case "string":
  46907. case "bool":
  46908. r = Array,
  46909. n = this._select;
  46910. break;
  46911. default:
  46912. n = this._lerp
  46913. }
  46914. this.buffer = new r(4 * i),
  46915. this._mixBufferRegion = n,
  46916. this.cumulativeWeight = 0,
  46917. this.useCount = 0,
  46918. this.referenceCount = 0
  46919. }
  46920. ,
  46921. n.PropertyMixer.prototype = {
  46922. constructor: n.PropertyMixer,
  46923. accumulate: function (e, t) {
  46924. var i = this.buffer
  46925. , n = this.valueSize
  46926. , r = e * n + n
  46927. , o = this.cumulativeWeight;
  46928. if (0 === o) {
  46929. for (var a = 0; a !== n; ++a)
  46930. i[r + a] = i[a];
  46931. o = t
  46932. } else {
  46933. o += t;
  46934. var s = t / o;
  46935. this._mixBufferRegion(i, r, 0, s, n)
  46936. }
  46937. this.cumulativeWeight = o
  46938. },
  46939. apply: function (e) {
  46940. var t = this.valueSize
  46941. , i = this.buffer
  46942. , n = e * t + t
  46943. , r = this.cumulativeWeight
  46944. , o = this.binding;
  46945. if (this.cumulativeWeight = 0,
  46946. r < 1) {
  46947. var a = 3 * t;
  46948. this._mixBufferRegion(i, n, a, 1 - r, t)
  46949. }
  46950. for (var s = t, l = t + t; s !== l; ++s)
  46951. if (i[s] !== i[s + t]) {
  46952. o.setValue(i, n);
  46953. break
  46954. }
  46955. },
  46956. saveOriginalState: function () {
  46957. var e = this.binding
  46958. , t = this.buffer
  46959. , i = this.valueSize
  46960. , n = 3 * i;
  46961. e.getValue(t, n);
  46962. for (var r = i, o = n; r !== o; ++r)
  46963. t[r] = t[n + r % i];
  46964. this.cumulativeWeight = 0
  46965. },
  46966. restoreOriginalState: function () {
  46967. var e = 3 * this.valueSize;
  46968. this.binding.setValue(this.buffer, e)
  46969. },
  46970. _select: function (e, t, i, n, r) {
  46971. if (n >= .5)
  46972. for (var o = 0; o !== r; ++o)
  46973. e[t + o] = e[i + o]
  46974. },
  46975. _slerp: function (e, t, i, r, o) {
  46976. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46977. },
  46978. _lerp: function (e, t, i, n, r) {
  46979. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46980. var s = t + a;
  46981. e[s] = e[s] * o + e[i + a] * n
  46982. }
  46983. }
  46984. },
  46985. n.BooleanKeyframeTrack = function (e, t, i) {
  46986. n.KeyframeTrack.call(this, e, t, i)
  46987. }
  46988. ,
  46989. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46990. constructor: n.BooleanKeyframeTrack,
  46991. ValueTypeName: "bool",
  46992. ValueBufferType: Array,
  46993. DefaultInterpolation: n.IntepolateDiscrete,
  46994. InterpolantFactoryMethodLinear: void 0,
  46995. InterpolantFactoryMethodSmooth: void 0
  46996. }),
  46997. n.NumberKeyframeTrack = function (e, t, i, r) {
  46998. n.KeyframeTrack.call(this, e, t, i, r)
  46999. }
  47000. ,
  47001. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47002. constructor: n.NumberKeyframeTrack,
  47003. ValueTypeName: "number"
  47004. }),
  47005. n.QuaternionKeyframeTrack = function (e, t, i, r) {
  47006. n.KeyframeTrack.call(this, e, t, i, r)
  47007. }
  47008. ,
  47009. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47010. constructor: n.QuaternionKeyframeTrack,
  47011. ValueTypeName: "quaternion",
  47012. DefaultInterpolation: n.InterpolateLinear,
  47013. InterpolantFactoryMethodLinear: function (e) {
  47014. return new n.QuaternionLinearInterpolant(this.times, this.values, this.getValueSize(), e)
  47015. },
  47016. InterpolantFactoryMethodSmooth: void 0
  47017. }),
  47018. n.StringKeyframeTrack = function (e, t, i, r) {
  47019. n.KeyframeTrack.call(this, e, t, i, r)
  47020. }
  47021. ,
  47022. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47023. constructor: n.StringKeyframeTrack,
  47024. ValueTypeName: "string",
  47025. ValueBufferType: Array,
  47026. DefaultInterpolation: n.IntepolateDiscrete,
  47027. InterpolantFactoryMethodLinear: void 0,
  47028. InterpolantFactoryMethodSmooth: void 0
  47029. }),
  47030. n.VectorKeyframeTrack = function (e, t, i, r) {
  47031. n.KeyframeTrack.call(this, e, t, i, r)
  47032. }
  47033. ,
  47034. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47035. constructor: n.VectorKeyframeTrack,
  47036. ValueTypeName: "vector"
  47037. }),
  47038. n.Audio = function (e) {
  47039. n.Object3D.call(this),
  47040. this.type = "Audio",
  47041. this.context = e.context,
  47042. this.source = this.context.createBufferSource(),
  47043. this.source.onended = this.onEnded.bind(this),
  47044. this.gain = this.context.createGain(),
  47045. this.gain.connect(e.getInput()),
  47046. this.autoplay = !1,
  47047. this.startTime = 0,
  47048. this.playbackRate = 1,
  47049. this.isPlaying = !1,
  47050. this.hasPlaybackControl = !0,
  47051. this.sourceType = "empty",
  47052. this.filter = null
  47053. }
  47054. ,
  47055. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47056. n.Audio.prototype.constructor = n.Audio,
  47057. n.Audio.prototype.getOutput = function () {
  47058. return this.gain
  47059. }
  47060. ,
  47061. n.Audio.prototype.load = function (e) {
  47062. var t = new n.AudioBuffer(this.context);
  47063. return t.load(e),
  47064. this.setBuffer(t),
  47065. this
  47066. }
  47067. ,
  47068. n.Audio.prototype.setNodeSource = function (e) {
  47069. return this.hasPlaybackControl = !1,
  47070. this.sourceType = "audioNode",
  47071. this.source = e,
  47072. this.connect(),
  47073. this
  47074. }
  47075. ,
  47076. n.Audio.prototype.setBuffer = function (e) {
  47077. var t = this;
  47078. return e.onReady(function (e) {
  47079. t.source.buffer = e,
  47080. t.sourceType = "buffer",
  47081. t.autoplay && t.play()
  47082. }),
  47083. this
  47084. }
  47085. ,
  47086. n.Audio.prototype.play = function () {
  47087. if (this.isPlaying === !0)
  47088. return void console.warn("THREE.Audio: Audio is already playing.");
  47089. if (this.hasPlaybackControl === !1)
  47090. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47091. var e = this.context.createBufferSource();
  47092. e.buffer = this.source.buffer,
  47093. e.loop = this.source.loop,
  47094. e.onended = this.source.onended,
  47095. e.start(0, this.startTime),
  47096. e.playbackRate.value = this.playbackRate,
  47097. this.isPlaying = !0,
  47098. this.source = e,
  47099. this.connect()
  47100. }
  47101. ,
  47102. n.Audio.prototype.pause = function () {
  47103. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47104. void (this.startTime = this.context.currentTime))
  47105. }
  47106. ,
  47107. n.Audio.prototype.stop = function () {
  47108. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47109. void (this.startTime = 0))
  47110. }
  47111. ,
  47112. n.Audio.prototype.connect = function () {
  47113. null !== this.filter ? (this.source.connect(this.filter),
  47114. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47115. }
  47116. ,
  47117. n.Audio.prototype.disconnect = function () {
  47118. null !== this.filter ? (this.source.disconnect(this.filter),
  47119. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47120. }
  47121. ,
  47122. n.Audio.prototype.getFilter = function () {
  47123. return this.filter
  47124. }
  47125. ,
  47126. n.Audio.prototype.setFilter = function (e) {
  47127. void 0 === e && (e = null),
  47128. this.isPlaying === !0 ? (this.disconnect(),
  47129. this.filter = e,
  47130. this.connect()) : this.filter = e
  47131. }
  47132. ,
  47133. n.Audio.prototype.setPlaybackRate = function (e) {
  47134. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47135. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47136. }
  47137. ,
  47138. n.Audio.prototype.getPlaybackRate = function () {
  47139. return this.playbackRate
  47140. }
  47141. ,
  47142. n.Audio.prototype.onEnded = function () {
  47143. this.isPlaying = !1
  47144. }
  47145. ,
  47146. n.Audio.prototype.setLoop = function (e) {
  47147. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47148. }
  47149. ,
  47150. n.Audio.prototype.getLoop = function () {
  47151. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47152. !1) : this.source.loop
  47153. }
  47154. ,
  47155. n.Audio.prototype.setVolume = function (e) {
  47156. this.gain.gain.value = e
  47157. }
  47158. ,
  47159. n.Audio.prototype.getVolume = function () {
  47160. return this.gain.gain.value
  47161. }
  47162. ,
  47163. n.AudioAnalyser = function (e, t) {
  47164. this.analyser = e.context.createAnalyser(),
  47165. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47166. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47167. e.getOutput().connect(this.analyser)
  47168. }
  47169. ,
  47170. n.AudioAnalyser.prototype = {
  47171. constructor: n.AudioAnalyser,
  47172. getData: function () {
  47173. return this.analyser.getByteFrequencyData(this.data),
  47174. this.data
  47175. }
  47176. },
  47177. n.AudioBuffer = function (e) {
  47178. this.context = e,
  47179. this.ready = !1,
  47180. this.readyCallbacks = []
  47181. }
  47182. ,
  47183. n.AudioBuffer.prototype.load = function (e) {
  47184. var t = this
  47185. , i = new XMLHttpRequest;
  47186. return i.open("GET", e, !0),
  47187. i.responseType = "arraybuffer",
  47188. i.onload = function (e) {
  47189. t.context.decodeAudioData(this.response, function (e) {
  47190. t.buffer = e,
  47191. t.ready = !0;
  47192. for (var i = 0; i < t.readyCallbacks.length; i++)
  47193. t.readyCallbacks[i](t.buffer);
  47194. t.readyCallbacks = []
  47195. })
  47196. }
  47197. ,
  47198. i.send(),
  47199. this
  47200. }
  47201. ,
  47202. n.AudioBuffer.prototype.onReady = function (e) {
  47203. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47204. }
  47205. ,
  47206. n.PositionalAudio = function (e) {
  47207. n.Audio.call(this, e),
  47208. this.panner = this.context.createPanner(),
  47209. this.panner.connect(this.gain)
  47210. }
  47211. ,
  47212. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47213. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47214. n.PositionalAudio.prototype.getOutput = function () {
  47215. return this.panner
  47216. }
  47217. ,
  47218. n.PositionalAudio.prototype.setRefDistance = function (e) {
  47219. this.panner.refDistance = e
  47220. }
  47221. ,
  47222. n.PositionalAudio.prototype.getRefDistance = function () {
  47223. return this.panner.refDistance
  47224. }
  47225. ,
  47226. n.PositionalAudio.prototype.setRolloffFactor = function (e) {
  47227. this.panner.rolloffFactor = e
  47228. }
  47229. ,
  47230. n.PositionalAudio.prototype.getRolloffFactor = function () {
  47231. return this.panner.rolloffFactor
  47232. }
  47233. ,
  47234. n.PositionalAudio.prototype.setDistanceModel = function (e) {
  47235. this.panner.distanceModel = e
  47236. }
  47237. ,
  47238. n.PositionalAudio.prototype.getDistanceModel = function () {
  47239. return this.panner.distanceModel
  47240. }
  47241. ,
  47242. n.PositionalAudio.prototype.setMaxDistance = function (e) {
  47243. this.panner.maxDistance = e
  47244. }
  47245. ,
  47246. n.PositionalAudio.prototype.getMaxDistance = function () {
  47247. return this.panner.maxDistance
  47248. }
  47249. ,
  47250. n.PositionalAudio.prototype.updateMatrixWorld = function () {
  47251. var e = new n.Vector3;
  47252. return function (t) {
  47253. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47254. e.setFromMatrixPosition(this.matrixWorld),
  47255. this.panner.setPosition(e.x, e.y, e.z)
  47256. }
  47257. }(),
  47258. n.AudioListener = function () {
  47259. n.Object3D.call(this),
  47260. this.type = "AudioListener",
  47261. this.context = new (window.AudioContext || window.webkitAudioContext),
  47262. this.gain = this.context.createGain(),
  47263. this.gain.connect(this.context.destination),
  47264. this.filter = null
  47265. }
  47266. ,
  47267. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47268. n.AudioListener.prototype.constructor = n.AudioListener,
  47269. n.AudioListener.prototype.getInput = function () {
  47270. return this.gain
  47271. }
  47272. ,
  47273. n.AudioListener.prototype.removeFilter = function () {
  47274. null !== this.filter && (this.gain.disconnect(this.filter),
  47275. this.filter.disconnect(this.context.destination),
  47276. this.gain.connect(this.context.destination),
  47277. this.filter = null)
  47278. }
  47279. ,
  47280. n.AudioListener.prototype.setFilter = function (e) {
  47281. null !== this.filter ? (this.gain.disconnect(this.filter),
  47282. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47283. this.filter = e,
  47284. this.gain.connect(this.filter),
  47285. this.filter.connect(this.context.destination)
  47286. }
  47287. ,
  47288. n.AudioListener.prototype.getFilter = function () {
  47289. return this.filter
  47290. }
  47291. ,
  47292. n.AudioListener.prototype.setMasterVolume = function (e) {
  47293. this.gain.gain.value = e
  47294. }
  47295. ,
  47296. n.AudioListener.prototype.getMasterVolume = function () {
  47297. return this.gain.gain.value
  47298. }
  47299. ,
  47300. n.AudioListener.prototype.updateMatrixWorld = function () {
  47301. var e = new n.Vector3
  47302. , t = new n.Quaternion
  47303. , i = new n.Vector3
  47304. , r = new n.Vector3;
  47305. return function (o) {
  47306. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47307. var a = this.context.listener
  47308. , s = this.up;
  47309. this.matrixWorld.decompose(e, t, i),
  47310. r.set(0, 0, -1).applyQuaternion(t),
  47311. a.setPosition(e.x, e.y, e.z),
  47312. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47313. }
  47314. }(),
  47315. n.Camera = function () {
  47316. n.Object3D.call(this),
  47317. this.type = "Camera",
  47318. this.matrixWorldInverse = new n.Matrix4,
  47319. this.projectionMatrix = new n.Matrix4
  47320. }
  47321. ,
  47322. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47323. n.Camera.prototype.constructor = n.Camera,
  47324. n.Camera.prototype.getWorldDirection = function () {
  47325. var e = new n.Quaternion;
  47326. return function (t) {
  47327. var i = t || new n.Vector3;
  47328. return this.getWorldQuaternion(e),
  47329. i.set(0, 0, -1).applyQuaternion(e)
  47330. }
  47331. }(),
  47332. n.Camera.prototype.lookAt = function () {
  47333. var e = new n.Matrix4;
  47334. return function (t) {
  47335. e.lookAt(this.position, t, this.up),
  47336. this.quaternion.setFromRotationMatrix(e)
  47337. }
  47338. }(),
  47339. n.Camera.prototype.clone = function () {
  47340. return (new this.constructor).copy(this)
  47341. }
  47342. ,
  47343. n.Camera.prototype.copy = function (e) {
  47344. return n.Object3D.prototype.copy.call(this, e),
  47345. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47346. this.projectionMatrix.copy(e.projectionMatrix),
  47347. this
  47348. }
  47349. ,
  47350. n.CubeCamera = function (e, t, i) {
  47351. n.Object3D.call(this),
  47352. this.type = "CubeCamera";
  47353. var r = 90
  47354. , o = 1
  47355. , a = new n.PerspectiveCamera(r, o, e, t);
  47356. a.up.set(0, -1, 0),
  47357. a.lookAt(new n.Vector3(1, 0, 0)),
  47358. this.add(a);
  47359. var s = new n.PerspectiveCamera(r, o, e, t);
  47360. s.up.set(0, -1, 0),
  47361. s.lookAt(new n.Vector3(-1, 0, 0)),
  47362. this.add(s);
  47363. var l = new n.PerspectiveCamera(r, o, e, t);
  47364. l.up.set(0, 0, 1),
  47365. l.lookAt(new n.Vector3(0, 1, 0)),
  47366. this.add(l);
  47367. var c = new n.PerspectiveCamera(r, o, e, t);
  47368. c.up.set(0, 0, -1),
  47369. c.lookAt(new n.Vector3(0, -1, 0)),
  47370. this.add(c);
  47371. var h = new n.PerspectiveCamera(r, o, e, t);
  47372. h.up.set(0, -1, 0),
  47373. h.lookAt(new n.Vector3(0, 0, 1)),
  47374. this.add(h);
  47375. var u = new n.PerspectiveCamera(r, o, e, t);
  47376. u.up.set(0, -1, 0),
  47377. u.lookAt(new n.Vector3(0, 0, -1)),
  47378. this.add(u);
  47379. var d = {
  47380. format: n.RGBFormat,
  47381. magFilter: n.LinearFilter,
  47382. minFilter: n.LinearFilter
  47383. };
  47384. this.renderTarget = new n.WebGLRenderTargetCube(i, i, d),
  47385. this.updateCubeMap = function (e, t) {
  47386. null === this.parent && this.updateMatrixWorld();
  47387. var i = this.renderTarget
  47388. , n = i.texture.generateMipmaps;
  47389. i.texture.generateMipmaps = !1,
  47390. i.activeCubeFace = 0,
  47391. e.render(t, a, i),
  47392. i.activeCubeFace = 1,
  47393. e.render(t, s, i),
  47394. i.activeCubeFace = 2,
  47395. e.render(t, l, i),
  47396. i.activeCubeFace = 3,
  47397. e.render(t, c, i),
  47398. i.activeCubeFace = 4,
  47399. e.render(t, h, i),
  47400. i.texture.generateMipmaps = n,
  47401. i.activeCubeFace = 5,
  47402. e.render(t, u, i),
  47403. e.setRenderTarget(null)
  47404. }
  47405. }
  47406. ,
  47407. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47408. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47409. n.OrthographicCamera = function (e, t, i, r, o, a) {
  47410. n.Camera.call(this),
  47411. this.type = "OrthographicCamera",
  47412. this.zoom = 1,
  47413. this.left = e,
  47414. this.right = t,
  47415. this.top = i,
  47416. this.bottom = r,
  47417. this.near = void 0 !== o ? o : .1,
  47418. this.far = void 0 !== a ? a : 2e3,
  47419. this.updateProjectionMatrix()
  47420. }
  47421. ,
  47422. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47423. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47424. n.OrthographicCamera.prototype.updateProjectionMatrix = function () {
  47425. var e = (this.right - this.left) / (2 * this.zoom)
  47426. , t = (this.top - this.bottom) / (2 * this.zoom)
  47427. , i = (this.right + this.left) / 2
  47428. , n = (this.top + this.bottom) / 2;
  47429. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47430. }
  47431. ,
  47432. n.OrthographicCamera.prototype.copy = function (e) {
  47433. return n.Camera.prototype.copy.call(this, e),
  47434. this.left = e.left,
  47435. this.right = e.right,
  47436. this.top = e.top,
  47437. this.bottom = e.bottom,
  47438. this.near = e.near,
  47439. this.far = e.far,
  47440. this.zoom = e.zoom,
  47441. this
  47442. }
  47443. ,
  47444. n.OrthographicCamera.prototype.toJSON = function (e) {
  47445. var t = n.Object3D.prototype.toJSON.call(this, e);
  47446. return t.object.zoom = this.zoom,
  47447. t.object.left = this.left,
  47448. t.object.right = this.right,
  47449. t.object.top = this.top,
  47450. t.object.bottom = this.bottom,
  47451. t.object.near = this.near,
  47452. t.object.far = this.far,
  47453. t
  47454. }
  47455. ,
  47456. n.PerspectiveCamera = function (e, t, i, r) {
  47457. n.Camera.call(this),
  47458. this.type = "PerspectiveCamera",
  47459. this.focalLength = 10,
  47460. this.zoom = 1,
  47461. this.fov = void 0 !== e ? e : 50,
  47462. this.aspect = void 0 !== t ? t : 1,
  47463. this.near = void 0 !== i ? i : .1,
  47464. this.far = void 0 !== r ? r : 2e3,
  47465. this.updateProjectionMatrix()
  47466. }
  47467. ,
  47468. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47469. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47470. n.PerspectiveCamera.prototype.setLens = function (e, t) {
  47471. void 0 === t && (t = 24),
  47472. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47473. this.updateProjectionMatrix()
  47474. }
  47475. ,
  47476. n.PerspectiveCamera.prototype.setViewOffset = function (e, t, i, n, r, o) {
  47477. this.fullWidth = e,
  47478. this.fullHeight = t,
  47479. this.x = i,
  47480. this.y = n,
  47481. this.width = r,
  47482. this.height = o,
  47483. this.updateProjectionMatrix()
  47484. }
  47485. ,
  47486. n.PerspectiveCamera.prototype.updateProjectionMatrix = function () {
  47487. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47488. if (this.fullWidth) {
  47489. var t = this.fullWidth / this.fullHeight
  47490. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47491. , r = -i
  47492. , o = t * r
  47493. , a = t * i
  47494. , s = Math.abs(a - o)
  47495. , l = Math.abs(i - r);
  47496. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47497. } else
  47498. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47499. }
  47500. ,
  47501. n.PerspectiveCamera.prototype.copy = function (e) {
  47502. return n.Camera.prototype.copy.call(this, e),
  47503. this.focalLength = e.focalLength,
  47504. this.zoom = e.zoom,
  47505. this.fov = e.fov,
  47506. this.aspect = e.aspect,
  47507. this.near = e.near,
  47508. this.far = e.far,
  47509. this
  47510. }
  47511. ,
  47512. n.PerspectiveCamera.prototype.toJSON = function (e) {
  47513. var t = n.Object3D.prototype.toJSON.call(this, e);
  47514. return t.object.focalLength = this.focalLength,
  47515. t.object.zoom = this.zoom,
  47516. t.object.fov = this.fov,
  47517. t.object.aspect = this.aspect,
  47518. t.object.near = this.near,
  47519. t.object.far = this.far,
  47520. t
  47521. }
  47522. ,
  47523. n.StereoCamera = function () {
  47524. this.type = "StereoCamera",
  47525. this.aspect = 1,
  47526. this.cameraL = new n.PerspectiveCamera,
  47527. this.cameraL.layers.enable(1),
  47528. this.cameraL.matrixAutoUpdate = !1,
  47529. this.cameraR = new n.PerspectiveCamera,
  47530. this.cameraR.layers.enable(2),
  47531. this.cameraR.matrixAutoUpdate = !1
  47532. }
  47533. ,
  47534. n.StereoCamera.prototype = {
  47535. constructor: n.StereoCamera,
  47536. update: function () {
  47537. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47538. return function (l) {
  47539. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47540. if (c) {
  47541. e = l.focalLength,
  47542. t = l.fov,
  47543. i = l.aspect * this.aspect,
  47544. r = l.near,
  47545. o = l.far;
  47546. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47547. s.elements[12] = -p,
  47548. a.elements[12] = p,
  47549. h = -g * i + f,
  47550. u = g * i + f,
  47551. d.elements[0] = 2 * r / (u - h),
  47552. d.elements[8] = (u + h) / (u - h),
  47553. this.cameraL.projectionMatrix.copy(d),
  47554. h = -g * i - f,
  47555. u = g * i - f,
  47556. d.elements[0] = 2 * r / (u - h),
  47557. d.elements[8] = (u + h) / (u - h),
  47558. this.cameraR.projectionMatrix.copy(d)
  47559. }
  47560. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47561. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47562. }
  47563. }()
  47564. },
  47565. n.Light = function (e, t) {
  47566. n.Object3D.call(this),
  47567. this.type = "Light",
  47568. this.color = new n.Color(e),
  47569. this.intensity = void 0 !== t ? t : 1,
  47570. this.receiveShadow = void 0
  47571. }
  47572. ,
  47573. n.Light.prototype = Object.create(n.Object3D.prototype),
  47574. n.Light.prototype.constructor = n.Light,
  47575. n.Light.prototype.copy = function (e) {
  47576. return n.Object3D.prototype.copy.call(this, e),
  47577. this.color.copy(e.color),
  47578. this.intensity = e.intensity,
  47579. this
  47580. }
  47581. ,
  47582. n.Light.prototype.toJSON = function (e) {
  47583. var t = n.Object3D.prototype.toJSON.call(this, e);
  47584. return t.object.color = this.color.getHex(),
  47585. t.object.intensity = this.intensity,
  47586. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47587. void 0 !== this.distance && (t.object.distance = this.distance),
  47588. void 0 !== this.angle && (t.object.angle = this.angle),
  47589. void 0 !== this.decay && (t.object.decay = this.decay),
  47590. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47591. t
  47592. }
  47593. ,
  47594. n.LightShadow = function (e) {
  47595. this.camera = e,
  47596. this.bias = 0,
  47597. this.radius = 1,
  47598. this.mapSize = new n.Vector2(512, 512),
  47599. this.map = null,
  47600. this.matrix = new n.Matrix4
  47601. }
  47602. ,
  47603. n.LightShadow.prototype = {
  47604. constructor: n.LightShadow,
  47605. copy: function (e) {
  47606. return this.camera = e.camera.clone(),
  47607. this.bias = e.bias,
  47608. this.radius = e.radius,
  47609. this.mapSize.copy(e.mapSize),
  47610. this
  47611. },
  47612. clone: function () {
  47613. return (new this.constructor).copy(this)
  47614. }
  47615. },
  47616. n.AmbientLight = function (e, t) {
  47617. n.Light.call(this, e, t),
  47618. this.type = "AmbientLight",
  47619. this.castShadow = void 0
  47620. }
  47621. ,
  47622. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47623. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47624. n.DirectionalLight = function (e, t) {
  47625. n.Light.call(this, e, t),
  47626. this.type = "DirectionalLight",
  47627. this.position.set(0, 1, 0),
  47628. this.updateMatrix(),
  47629. this.target = new n.Object3D,
  47630. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5, 5, 5, -5, .5, 500))
  47631. }
  47632. ,
  47633. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47634. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47635. n.DirectionalLight.prototype.copy = function (e) {
  47636. return n.Light.prototype.copy.call(this, e),
  47637. this.target = e.target.clone(),
  47638. this.shadow = e.shadow.clone(),
  47639. this
  47640. }
  47641. ,
  47642. n.HemisphereLight = function (e, t, i) {
  47643. n.Light.call(this, e, i),
  47644. this.type = "HemisphereLight",
  47645. this.castShadow = void 0,
  47646. this.position.set(0, 1, 0),
  47647. this.updateMatrix(),
  47648. this.groundColor = new n.Color(t)
  47649. }
  47650. ,
  47651. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47652. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47653. n.HemisphereLight.prototype.copy = function (e) {
  47654. return n.Light.prototype.copy.call(this, e),
  47655. this.groundColor.copy(e.groundColor),
  47656. this
  47657. }
  47658. ,
  47659. n.PointLight = function (e, t, i, r) {
  47660. n.Light.call(this, e, t),
  47661. this.type = "PointLight",
  47662. this.distance = void 0 !== i ? i : 0,
  47663. this.decay = void 0 !== r ? r : 1,
  47664. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90, 1, .5, 500))
  47665. }
  47666. ,
  47667. n.PointLight.prototype = Object.create(n.Light.prototype),
  47668. n.PointLight.prototype.constructor = n.PointLight,
  47669. Object.defineProperty(n.PointLight.prototype, "power", {
  47670. get: function () {
  47671. return 4 * this.intensity * Math.PI
  47672. },
  47673. set: function (e) {
  47674. this.intensity = e / (4 * Math.PI)
  47675. }
  47676. }),
  47677. n.PointLight.prototype.copy = function (e) {
  47678. return n.Light.prototype.copy.call(this, e),
  47679. this.distance = e.distance,
  47680. this.decay = e.decay,
  47681. this.shadow = e.shadow.clone(),
  47682. this
  47683. }
  47684. ,
  47685. n.SpotLight = function (e, t, i, r, o, a) {
  47686. n.Light.call(this, e, t),
  47687. this.type = "SpotLight",
  47688. this.position.set(0, 1, 0),
  47689. this.updateMatrix(),
  47690. this.target = new n.Object3D,
  47691. this.distance = void 0 !== i ? i : 0,
  47692. this.angle = void 0 !== r ? r : Math.PI / 3,
  47693. this.penumbra = void 0 !== o ? o : 0,
  47694. this.decay = void 0 !== a ? a : 1,
  47695. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50, 1, .5, 500))
  47696. }
  47697. ,
  47698. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47699. n.SpotLight.prototype.constructor = n.SpotLight,
  47700. Object.defineProperty(n.SpotLight.prototype, "power", {
  47701. get: function () {
  47702. return this.intensity * Math.PI
  47703. },
  47704. set: function (e) {
  47705. this.intensity = e / Math.PI
  47706. }
  47707. }),
  47708. n.SpotLight.prototype.copy = function (e) {
  47709. return n.Light.prototype.copy.call(this, e),
  47710. this.distance = e.distance,
  47711. this.angle = e.angle,
  47712. this.penumbra = e.penumbra,
  47713. this.decay = e.decay,
  47714. this.target = e.target.clone(),
  47715. this.shadow = e.shadow.clone(),
  47716. this
  47717. }
  47718. ,
  47719. n.Cache = {
  47720. enabled: !1,
  47721. files: {},
  47722. add: function (e, t) {
  47723. this.enabled !== !1 && (this.files[e] = t)
  47724. },
  47725. get: function (e) {
  47726. if (this.enabled !== !1)
  47727. return this.files[e]
  47728. },
  47729. remove: function (e) {
  47730. delete this.files[e]
  47731. },
  47732. clear: function () {
  47733. this.files = {}
  47734. }
  47735. },
  47736. n.Loader = function () {
  47737. this.onLoadStart = function () { }
  47738. ,
  47739. this.onLoadProgress = function () { }
  47740. ,
  47741. this.onLoadComplete = function () { }
  47742. }
  47743. ,
  47744. n.Loader.prototype = {
  47745. constructor: n.Loader,
  47746. crossOrigin: void 0,
  47747. extractUrlBase: function (e) {
  47748. var t = e.split("/");
  47749. return 1 === t.length ? "./" : (t.pop(),
  47750. t.join("/") + "/")
  47751. },
  47752. initMaterials: function (e, t, i) {
  47753. for (var n = [], r = 0; r < e.length; ++r)
  47754. n[r] = this.createMaterial(e[r], t, i);
  47755. return n
  47756. },
  47757. createMaterial: function () {
  47758. var e, t, i;
  47759. return function (r, o, a) {
  47760. function s(e, i, r, s, c) {
  47761. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47762. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47763. h = t.load(u)),
  47764. void 0 !== i && (h.repeat.fromArray(i),
  47765. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47766. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47767. void 0 !== r && h.offset.fromArray(r),
  47768. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47769. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47770. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47771. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47772. void 0 !== c && (h.anisotropy = c);
  47773. var p = n.Math.generateUUID();
  47774. return l[p] = h,
  47775. p
  47776. }
  47777. void 0 === e && (e = new n.Color),
  47778. void 0 === t && (t = new n.TextureLoader),
  47779. void 0 === i && (i = new n.MaterialLoader);
  47780. var l = {}
  47781. , c = {
  47782. uuid: n.Math.generateUUID(),
  47783. type: "MeshLambertMaterial"
  47784. };
  47785. for (var h in r) {
  47786. var u = r[h];
  47787. switch (h) {
  47788. case "DbgColor":
  47789. case "DbgIndex":
  47790. case "opticalDensity":
  47791. case "illumination":
  47792. break;
  47793. case "DbgName":
  47794. c.name = u;
  47795. break;
  47796. case "blending":
  47797. c.blending = n[u];
  47798. break;
  47799. case "colorAmbient":
  47800. case "mapAmbient":
  47801. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47802. break;
  47803. case "colorDiffuse":
  47804. c.color = e.fromArray(u).getHex();
  47805. break;
  47806. case "colorSpecular":
  47807. c.specular = e.fromArray(u).getHex();
  47808. break;
  47809. case "colorEmissive":
  47810. c.emissive = e.fromArray(u).getHex();
  47811. break;
  47812. case "specularCoef":
  47813. c.shininess = u;
  47814. break;
  47815. case "shading":
  47816. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47817. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47818. break;
  47819. case "mapDiffuse":
  47820. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47821. break;
  47822. case "mapDiffuseRepeat":
  47823. case "mapDiffuseOffset":
  47824. case "mapDiffuseWrap":
  47825. case "mapDiffuseAnisotropy":
  47826. break;
  47827. case "mapLight":
  47828. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47829. break;
  47830. case "mapLightRepeat":
  47831. case "mapLightOffset":
  47832. case "mapLightWrap":
  47833. case "mapLightAnisotropy":
  47834. break;
  47835. case "mapAO":
  47836. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47837. break;
  47838. case "mapAORepeat":
  47839. case "mapAOOffset":
  47840. case "mapAOWrap":
  47841. case "mapAOAnisotropy":
  47842. break;
  47843. case "mapBump":
  47844. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47845. break;
  47846. case "mapBumpScale":
  47847. c.bumpScale = u;
  47848. break;
  47849. case "mapBumpRepeat":
  47850. case "mapBumpOffset":
  47851. case "mapBumpWrap":
  47852. case "mapBumpAnisotropy":
  47853. break;
  47854. case "mapNormal":
  47855. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47856. break;
  47857. case "mapNormalFactor":
  47858. c.normalScale = [u, u];
  47859. break;
  47860. case "mapNormalRepeat":
  47861. case "mapNormalOffset":
  47862. case "mapNormalWrap":
  47863. case "mapNormalAnisotropy":
  47864. break;
  47865. case "mapSpecular":
  47866. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47867. break;
  47868. case "mapSpecularRepeat":
  47869. case "mapSpecularOffset":
  47870. case "mapSpecularWrap":
  47871. case "mapSpecularAnisotropy":
  47872. break;
  47873. case "mapAlpha":
  47874. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47875. break;
  47876. case "mapAlphaRepeat":
  47877. case "mapAlphaOffset":
  47878. case "mapAlphaWrap":
  47879. case "mapAlphaAnisotropy":
  47880. break;
  47881. case "flipSided":
  47882. c.side = n.BackSide;
  47883. break;
  47884. case "doubleSided":
  47885. c.side = n.DoubleSide;
  47886. break;
  47887. case "transparency":
  47888. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47889. c.opacity = u;
  47890. break;
  47891. case "depthTest":
  47892. case "depthWrite":
  47893. case "colorWrite":
  47894. case "opacity":
  47895. case "reflectivity":
  47896. case "transparent":
  47897. case "visible":
  47898. case "wireframe":
  47899. c[h] = u;
  47900. break;
  47901. case "vertexColors":
  47902. u === !0 && (c.vertexColors = n.VertexColors),
  47903. "face" === u && (c.vertexColors = n.FaceColors);
  47904. break;
  47905. default:
  47906. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47907. }
  47908. }
  47909. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47910. "MeshPhongMaterial" !== c.type && delete c.specular,
  47911. c.opacity < 1 && (c.transparent = !0),
  47912. i.setTextures(l),
  47913. i.parse(c)
  47914. }
  47915. }()
  47916. },
  47917. n.Loader.Handlers = {
  47918. handlers: [],
  47919. add: function (e, t) {
  47920. this.handlers.push(e, t)
  47921. },
  47922. get: function (e) {
  47923. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47924. var r = t[i]
  47925. , o = t[i + 1];
  47926. if (r.test(e))
  47927. return o
  47928. }
  47929. return null
  47930. }
  47931. },
  47932. n.XHRLoader = function (e) {
  47933. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47934. }
  47935. ,
  47936. n.XHRLoader.prototype = {
  47937. constructor: n.XHRLoader,
  47938. load: function (e, t, i, r) {
  47939. void 0 !== this.path && (e = this.path + e);
  47940. var o = this
  47941. , a = n.Cache.get(e);
  47942. if (void 0 !== a)
  47943. return t && setTimeout(function () {
  47944. t(a)
  47945. }, 0),
  47946. a;
  47947. var s = new XMLHttpRequest;
  47948. return s.overrideMimeType("text/plain"),
  47949. s.open("GET", e, !0),
  47950. s.addEventListener("load", function (i) {
  47951. var a = i.target.response;
  47952. n.Cache.add(e, a),
  47953. 200 === this.status ? (t && t(a),
  47954. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47955. t && t(a),
  47956. o.manager.itemEnd(e)) : (r && r(i),
  47957. o.manager.itemError(e))
  47958. }, !1),
  47959. void 0 !== i && s.addEventListener("progress", function (e) {
  47960. i(e)
  47961. }, !1),
  47962. s.addEventListener("error", function (t) {
  47963. r && r(t),
  47964. o.manager.itemError(e)
  47965. }, !1),
  47966. void 0 !== this.responseType && (s.responseType = this.responseType),
  47967. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47968. s.send(null),
  47969. o.manager.itemStart(e),
  47970. s
  47971. },
  47972. setPath: function (e) {
  47973. this.path = e
  47974. },
  47975. setResponseType: function (e) {
  47976. this.responseType = e
  47977. },
  47978. setWithCredentials: function (e) {
  47979. this.withCredentials = e
  47980. }
  47981. },
  47982. n.FontLoader = function (e) {
  47983. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47984. }
  47985. ,
  47986. n.FontLoader.prototype = {
  47987. constructor: n.FontLoader,
  47988. load: function (e, t, i, r) {
  47989. var o = new n.XHRLoader(this.manager);
  47990. o.load(e, function (e) {
  47991. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47992. }, i, r)
  47993. }
  47994. },
  47995. n.ImageLoader = function (e) {
  47996. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47997. }
  47998. ,
  47999. n.ImageLoader.prototype = {
  48000. constructor: n.ImageLoader,
  48001. load: function (e, t, i, r) {
  48002. void 0 !== this.path && (e = this.path + e);
  48003. var o = this
  48004. , a = n.Cache.get(e);
  48005. if (void 0 !== a)
  48006. return o.manager.itemStart(e),
  48007. t ? setTimeout(function () {
  48008. t(a),
  48009. o.manager.itemEnd(e)
  48010. }, 0) : o.manager.itemEnd(e),
  48011. a;
  48012. var s = document.createElement("img");
  48013. return s.addEventListener("load", function (i) {
  48014. n.Cache.add(e, this),
  48015. t && t(this),
  48016. o.manager.itemEnd(e)
  48017. }, !1),
  48018. void 0 !== i && s.addEventListener("progress", function (e) {
  48019. i(e)
  48020. }, !1),
  48021. s.addEventListener("error", function (t) {
  48022. r && r(t),
  48023. o.manager.itemError(e)
  48024. }, !1),
  48025. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48026. o.manager.itemStart(e),
  48027. s.src = e,
  48028. s
  48029. },
  48030. setCrossOrigin: function (e) {
  48031. this.crossOrigin = e
  48032. },
  48033. setPath: function (e) {
  48034. this.path = e
  48035. }
  48036. },
  48037. n.JSONLoader = function (e) {
  48038. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48039. e = void 0),
  48040. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48041. this.withCredentials = !1
  48042. }
  48043. ,
  48044. n.JSONLoader.prototype = {
  48045. constructor: n.JSONLoader,
  48046. get statusDomElement() {
  48047. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48048. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48049. this._statusDomElement
  48050. },
  48051. load: function (e, t, i, r) {
  48052. var o = this
  48053. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48054. , s = new n.XHRLoader(this.manager);
  48055. s.setWithCredentials(this.withCredentials),
  48056. s.load(e, function (i) {
  48057. var n = JSON.parse(i)
  48058. , r = n.metadata;
  48059. if (void 0 !== r) {
  48060. var s = r.type;
  48061. if (void 0 !== s) {
  48062. if ("object" === s.toLowerCase())
  48063. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48064. if ("scene" === s.toLowerCase())
  48065. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48066. }
  48067. }
  48068. var l = o.parse(n, a);
  48069. t(l.geometry, l.materials)
  48070. }, i, r)
  48071. },
  48072. setTexturePath: function (e) {
  48073. this.texturePath = e
  48074. },
  48075. parse: function (e, t) {
  48076. function i(t) {
  48077. function i(e, t) {
  48078. return e & 1 << t
  48079. }
  48080. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48081. if (void 0 !== e.uvs) {
  48082. for (r = 0; r < e.uvs.length; r++)
  48083. e.uvs[r].length && B++;
  48084. for (r = 0; r < B; r++)
  48085. s.faceVertexUvs[r] = []
  48086. }
  48087. for (l = 0,
  48088. c = L.length; l < c;)
  48089. E = new n.Vector3,
  48090. E.x = L[l++] * t,
  48091. E.y = L[l++] * t,
  48092. E.z = L[l++] * t,
  48093. s.vertices.push(E);
  48094. for (l = 0,
  48095. c = O.length; l < c;)
  48096. if (f = O[l++],
  48097. g = i(f, 0),
  48098. m = i(f, 1),
  48099. v = i(f, 3),
  48100. A = i(f, 4),
  48101. y = i(f, 5),
  48102. C = i(f, 6),
  48103. I = i(f, 7),
  48104. g) {
  48105. if (w = new n.Face3,
  48106. w.a = O[l],
  48107. w.b = O[l + 1],
  48108. w.c = O[l + 3],
  48109. _ = new n.Face3,
  48110. _.a = O[l + 1],
  48111. _.b = O[l + 2],
  48112. _.c = O[l + 3],
  48113. l += 4,
  48114. m && (p = O[l++],
  48115. w.materialIndex = p,
  48116. _.materialIndex = p),
  48117. a = s.faces.length,
  48118. v)
  48119. for (r = 0; r < B; r++)
  48120. for (S = e.uvs[r],
  48121. s.faceVertexUvs[r][a] = [],
  48122. s.faceVertexUvs[r][a + 1] = [],
  48123. o = 0; o < 4; o++)
  48124. d = O[l++],
  48125. R = S[2 * d],
  48126. P = S[2 * d + 1],
  48127. M = new n.Vector2(R, P),
  48128. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48129. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48130. if (A && (u = 3 * O[l++],
  48131. w.normal.set(D[u++], D[u++], D[u]),
  48132. _.normal.copy(w.normal)),
  48133. y)
  48134. for (r = 0; r < 4; r++)
  48135. u = 3 * O[l++],
  48136. x = new n.Vector3(D[u++], D[u++], D[u]),
  48137. 2 !== r && w.vertexNormals.push(x),
  48138. 0 !== r && _.vertexNormals.push(x);
  48139. if (C && (h = O[l++],
  48140. T = N[h],
  48141. w.color.setHex(T),
  48142. _.color.setHex(T)),
  48143. I)
  48144. for (r = 0; r < 4; r++)
  48145. h = O[l++],
  48146. T = N[h],
  48147. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48148. 0 !== r && _.vertexColors.push(new n.Color(T));
  48149. s.faces.push(w),
  48150. s.faces.push(_)
  48151. } else {
  48152. if (b = new n.Face3,
  48153. b.a = O[l++],
  48154. b.b = O[l++],
  48155. b.c = O[l++],
  48156. m && (p = O[l++],
  48157. b.materialIndex = p),
  48158. a = s.faces.length,
  48159. v)
  48160. for (r = 0; r < B; r++)
  48161. for (S = e.uvs[r],
  48162. s.faceVertexUvs[r][a] = [],
  48163. o = 0; o < 3; o++)
  48164. d = O[l++],
  48165. R = S[2 * d],
  48166. P = S[2 * d + 1],
  48167. M = new n.Vector2(R, P),
  48168. s.faceVertexUvs[r][a].push(M);
  48169. if (A && (u = 3 * O[l++],
  48170. b.normal.set(D[u++], D[u++], D[u])),
  48171. y)
  48172. for (r = 0; r < 3; r++)
  48173. u = 3 * O[l++],
  48174. x = new n.Vector3(D[u++], D[u++], D[u]),
  48175. b.vertexNormals.push(x);
  48176. if (C && (h = O[l++],
  48177. b.color.setHex(N[h])),
  48178. I)
  48179. for (r = 0; r < 3; r++)
  48180. h = O[l++],
  48181. b.vertexColors.push(new n.Color(N[h]));
  48182. s.faces.push(b)
  48183. }
  48184. }
  48185. function r() {
  48186. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48187. if (e.skinWeights)
  48188. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48189. var o = e.skinWeights[i]
  48190. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48191. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48192. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48193. s.skinWeights.push(new n.Vector4(o, a, l, c))
  48194. }
  48195. if (e.skinIndices)
  48196. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48197. var h = e.skinIndices[i]
  48198. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48199. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48200. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48201. s.skinIndices.push(new n.Vector4(h, u, d, p))
  48202. }
  48203. s.bones = e.bones,
  48204. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48205. }
  48206. function o(t) {
  48207. if (void 0 !== e.morphTargets)
  48208. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48209. s.morphTargets[i] = {},
  48210. s.morphTargets[i].name = e.morphTargets[i].name,
  48211. s.morphTargets[i].vertices = [];
  48212. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48213. var h = new n.Vector3;
  48214. h.x = a[l] * t,
  48215. h.y = a[l + 1] * t,
  48216. h.z = a[l + 2] * t,
  48217. o.push(h)
  48218. }
  48219. }
  48220. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48221. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48222. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48223. u[i].color.fromArray(d, 3 * i)
  48224. }
  48225. }
  48226. function a() {
  48227. var t = []
  48228. , i = [];
  48229. void 0 !== e.animation && i.push(e.animation),
  48230. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48231. for (var r = 0; r < i.length; r++) {
  48232. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48233. o && t.push(o)
  48234. }
  48235. if (s.morphTargets) {
  48236. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48237. t = t.concat(a)
  48238. }
  48239. t.length > 0 && (s.animations = t)
  48240. }
  48241. var s = new n.Geometry
  48242. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48243. if (i(l),
  48244. r(),
  48245. o(l),
  48246. a(),
  48247. s.computeFaceNormals(),
  48248. s.computeBoundingSphere(),
  48249. void 0 === e.materials || 0 === e.materials.length)
  48250. return {
  48251. geometry: s
  48252. };
  48253. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48254. return {
  48255. geometry: s,
  48256. materials: c
  48257. }
  48258. }
  48259. },
  48260. n.LoadingManager = function (e, t, i) {
  48261. var n = this
  48262. , r = !1
  48263. , o = 0
  48264. , a = 0;
  48265. this.onStart = void 0,
  48266. this.onLoad = e,
  48267. this.onProgress = t,
  48268. this.onError = i,
  48269. this.itemStart = function (e) {
  48270. a++,
  48271. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48272. r = !0
  48273. }
  48274. ,
  48275. this.itemEnd = function (e) {
  48276. o++,
  48277. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48278. o === a && (r = !1,
  48279. void 0 !== n.onLoad && n.onLoad())
  48280. }
  48281. ,
  48282. this.itemError = function (e) {
  48283. void 0 !== n.onError && n.onError(e)
  48284. }
  48285. }
  48286. ,
  48287. n.DefaultLoadingManager = new n.LoadingManager,
  48288. n.BufferGeometryLoader = function (e) {
  48289. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48290. }
  48291. ,
  48292. n.BufferGeometryLoader.prototype = {
  48293. constructor: n.BufferGeometryLoader,
  48294. load: function (e, t, i, r) {
  48295. var o = this
  48296. , a = new n.XHRLoader(o.manager);
  48297. a.load(e, function (e) {
  48298. t(o.parse(JSON.parse(e)))
  48299. }, i, r)
  48300. },
  48301. parse: function (e) {
  48302. var t = new n.BufferGeometry
  48303. , i = e.data.index
  48304. , r = {
  48305. Int8Array: Int8Array,
  48306. Uint8Array: Uint8Array,
  48307. Uint8ClampedArray: Uint8ClampedArray,
  48308. Int16Array: Int16Array,
  48309. Uint16Array: Uint16Array,
  48310. Int32Array: Int32Array,
  48311. Uint32Array: Uint32Array,
  48312. Float32Array: Float32Array,
  48313. Float64Array: Float64Array
  48314. };
  48315. if (void 0 !== i) {
  48316. var o = new r[i.type](i.array);
  48317. t.setIndex(new n.BufferAttribute(o, 1))
  48318. }
  48319. var a = e.data.attributes;
  48320. for (var s in a) {
  48321. var l = a[s]
  48322. , o = new r[l.type](l.array);
  48323. t.addAttribute(s, new n.BufferAttribute(o, l.itemSize))
  48324. }
  48325. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48326. if (void 0 !== c)
  48327. for (var h = 0, u = c.length; h !== u; ++h) {
  48328. var d = c[h];
  48329. t.addGroup(d.start, d.count, d.materialIndex)
  48330. }
  48331. var p = e.data.boundingSphere;
  48332. if (void 0 !== p) {
  48333. var f = new n.Vector3;
  48334. void 0 !== p.center && f.fromArray(p.center),
  48335. t.boundingSphere = new n.Sphere(f, p.radius)
  48336. }
  48337. return t
  48338. }
  48339. },
  48340. n.MaterialLoader = function (e) {
  48341. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48342. this.textures = {}
  48343. }
  48344. ,
  48345. n.MaterialLoader.prototype = {
  48346. constructor: n.MaterialLoader,
  48347. load: function (e, t, i, r) {
  48348. var o = this
  48349. , a = new n.XHRLoader(o.manager);
  48350. a.load(e, function (e) {
  48351. t(o.parse(JSON.parse(e)))
  48352. }, i, r)
  48353. },
  48354. setTextures: function (e) {
  48355. this.textures = e
  48356. },
  48357. getTexture: function (e) {
  48358. var t = this.textures;
  48359. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48360. t[e]
  48361. },
  48362. parse: function (e) {
  48363. var t = new n[e.type];
  48364. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48365. void 0 !== e.name && (t.name = e.name),
  48366. void 0 !== e.color && t.color.setHex(e.color),
  48367. void 0 !== e.roughness && (t.roughness = e.roughness),
  48368. void 0 !== e.metalness && (t.metalness = e.metalness),
  48369. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48370. void 0 !== e.specular && t.specular.setHex(e.specular),
  48371. void 0 !== e.shininess && (t.shininess = e.shininess),
  48372. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48373. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48374. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48375. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48376. void 0 !== e.shading && (t.shading = e.shading),
  48377. void 0 !== e.blending && (t.blending = e.blending),
  48378. void 0 !== e.side && (t.side = e.side),
  48379. void 0 !== e.opacity && (t.opacity = e.opacity),
  48380. void 0 !== e.transparent && (t.transparent = e.transparent),
  48381. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48382. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48383. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48384. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48385. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48386. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48387. void 0 !== e.size && (t.size = e.size),
  48388. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48389. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48390. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48391. t.transparent = !0),
  48392. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48393. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48394. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48395. void 0 !== e.normalScale) {
  48396. var i = e.normalScale;
  48397. Array.isArray(i) === !1 && (i = [i, i]),
  48398. t.normalScale = (new n.Vector2).fromArray(i)
  48399. }
  48400. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48401. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48402. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48403. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48404. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48405. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48406. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48407. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48408. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48409. t.combine = n.MultiplyOperation),
  48410. e.reflectivity && (t.reflectivity = e.reflectivity),
  48411. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48412. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48413. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48414. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48415. void 0 !== e.materials)
  48416. for (var r = 0, o = e.materials.length; r < o; r++)
  48417. t.materials.push(this.parse(e.materials[r]));
  48418. return t
  48419. }
  48420. },
  48421. n.ObjectLoader = function (e) {
  48422. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48423. this.texturePath = ""
  48424. }
  48425. ,
  48426. n.ObjectLoader.prototype = {
  48427. constructor: n.ObjectLoader,
  48428. load: function (e, t, i, r) {
  48429. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48430. var o = this
  48431. , a = new n.XHRLoader(o.manager);
  48432. a.load(e, function (e) {
  48433. o.parse(JSON.parse(e), t)
  48434. }, i, r)
  48435. },
  48436. setTexturePath: function (e) {
  48437. this.texturePath = e
  48438. },
  48439. setCrossOrigin: function (e) {
  48440. this.crossOrigin = e
  48441. },
  48442. parse: function (e, t) {
  48443. var i = this.parseGeometries(e.geometries)
  48444. , n = this.parseImages(e.images, function () {
  48445. void 0 !== t && t(a)
  48446. })
  48447. , r = this.parseTextures(e.textures, n)
  48448. , o = this.parseMaterials(e.materials, r)
  48449. , a = this.parseObject(e.object, i, o);
  48450. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48451. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48452. a
  48453. },
  48454. parseGeometries: function (e) {
  48455. var t = {};
  48456. if (void 0 !== e)
  48457. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48458. var s, l = e[o];
  48459. switch (l.type) {
  48460. case "PlaneGeometry":
  48461. case "PlaneBufferGeometry":
  48462. s = new n[l.type](l.width, l.height, l.widthSegments, l.heightSegments);
  48463. break;
  48464. case "BoxGeometry":
  48465. case "BoxBufferGeometry":
  48466. case "CubeGeometry":
  48467. s = new n[l.type](l.width, l.height, l.depth, l.widthSegments, l.heightSegments, l.depthSegments);
  48468. break;
  48469. case "CircleGeometry":
  48470. case "CircleBufferGeometry":
  48471. s = new n[l.type](l.radius, l.segments, l.thetaStart, l.thetaLength);
  48472. break;
  48473. case "CylinderGeometry":
  48474. case "CylinderBufferGeometry":
  48475. s = new n[l.type](l.radiusTop, l.radiusBottom, l.height, l.radialSegments, l.heightSegments, l.openEnded, l.thetaStart, l.thetaLength);
  48476. break;
  48477. case "SphereGeometry":
  48478. case "SphereBufferGeometry":
  48479. s = new n[l.type](l.radius, l.widthSegments, l.heightSegments, l.phiStart, l.phiLength, l.thetaStart, l.thetaLength);
  48480. break;
  48481. case "DodecahedronGeometry":
  48482. s = new n.DodecahedronGeometry(l.radius, l.detail);
  48483. break;
  48484. case "IcosahedronGeometry":
  48485. s = new n.IcosahedronGeometry(l.radius, l.detail);
  48486. break;
  48487. case "OctahedronGeometry":
  48488. s = new n.OctahedronGeometry(l.radius, l.detail);
  48489. break;
  48490. case "TetrahedronGeometry":
  48491. s = new n.TetrahedronGeometry(l.radius, l.detail);
  48492. break;
  48493. case "RingGeometry":
  48494. case "RingBufferGeometry":
  48495. s = new n[l.type](l.innerRadius, l.outerRadius, l.thetaSegments, l.phiSegments, l.thetaStart, l.thetaLength);
  48496. break;
  48497. case "TorusGeometry":
  48498. case "TorusBufferGeometry":
  48499. s = new n[l.type](l.radius, l.tube, l.radialSegments, l.tubularSegments, l.arc);
  48500. break;
  48501. case "TorusKnotGeometry":
  48502. case "TorusKnotBufferGeometry":
  48503. s = new n[l.type](l.radius, l.tube, l.tubularSegments, l.radialSegments, l.p, l.q);
  48504. break;
  48505. case "LatheGeometry":
  48506. s = new n.LatheGeometry(l.points, l.segments, l.phiStart, l.phiLength);
  48507. break;
  48508. case "BufferGeometry":
  48509. s = r.parse(l);
  48510. break;
  48511. case "Geometry":
  48512. s = i.parse(l.data, this.texturePath).geometry;
  48513. break;
  48514. default:
  48515. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48516. continue
  48517. }
  48518. s.uuid = l.uuid,
  48519. void 0 !== l.name && (s.name = l.name),
  48520. t[l.uuid] = s
  48521. }
  48522. return t
  48523. },
  48524. parseMaterials: function (e, t) {
  48525. var i = {};
  48526. if (void 0 !== e) {
  48527. var r = new n.MaterialLoader;
  48528. r.setTextures(t);
  48529. for (var o = 0, a = e.length; o < a; o++) {
  48530. var s = r.parse(e[o]);
  48531. i[s.uuid] = s
  48532. }
  48533. }
  48534. return i
  48535. },
  48536. parseAnimations: function (e) {
  48537. for (var t = [], i = 0; i < e.length; i++) {
  48538. var r = n.AnimationClip.parse(e[i]);
  48539. t.push(r)
  48540. }
  48541. return t
  48542. },
  48543. parseImages: function (e, t) {
  48544. function i(e) {
  48545. return r.manager.itemStart(e),
  48546. s.load(e, function () {
  48547. r.manager.itemEnd(e)
  48548. })
  48549. }
  48550. var r = this
  48551. , o = {};
  48552. if (void 0 !== e && e.length > 0) {
  48553. var a = new n.LoadingManager(t)
  48554. , s = new n.ImageLoader(a);
  48555. s.setCrossOrigin(this.crossOrigin);
  48556. for (var l = 0, c = e.length; l < c; l++) {
  48557. var h = e[l]
  48558. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48559. o[h.uuid] = i(u)
  48560. }
  48561. }
  48562. return o
  48563. },
  48564. parseTextures: function (e, t) {
  48565. function i(e) {
  48566. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48567. n[e])
  48568. }
  48569. var r = {};
  48570. if (void 0 !== e)
  48571. for (var o = 0, a = e.length; o < a; o++) {
  48572. var s = e[o];
  48573. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48574. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48575. var l = new n.Texture(t[s.image]);
  48576. l.needsUpdate = !0,
  48577. l.uuid = s.uuid,
  48578. void 0 !== s.name && (l.name = s.name),
  48579. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48580. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0], s.offset[1])),
  48581. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0], s.repeat[1])),
  48582. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48583. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48584. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48585. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48586. l.wrapT = i(s.wrap[1])),
  48587. r[s.uuid] = l
  48588. }
  48589. return r
  48590. },
  48591. parseObject: function () {
  48592. var e = new n.Matrix4;
  48593. return function (t, i, r) {
  48594. function o(e) {
  48595. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48596. i[e]
  48597. }
  48598. function a(e) {
  48599. if (void 0 !== e)
  48600. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48601. r[e]
  48602. }
  48603. var s;
  48604. switch (t.type) {
  48605. case "Scene":
  48606. s = new n.Scene;
  48607. break;
  48608. case "PerspectiveCamera":
  48609. s = new n.PerspectiveCamera(t.fov, t.aspect, t.near, t.far);
  48610. break;
  48611. case "OrthographicCamera":
  48612. s = new n.OrthographicCamera(t.left, t.right, t.top, t.bottom, t.near, t.far);
  48613. break;
  48614. case "AmbientLight":
  48615. s = new n.AmbientLight(t.color, t.intensity);
  48616. break;
  48617. case "DirectionalLight":
  48618. s = new n.DirectionalLight(t.color, t.intensity);
  48619. break;
  48620. case "PointLight":
  48621. s = new n.PointLight(t.color, t.intensity, t.distance, t.decay);
  48622. break;
  48623. case "SpotLight":
  48624. s = new n.SpotLight(t.color, t.intensity, t.distance, t.angle, t.penumbra, t.decay);
  48625. break;
  48626. case "HemisphereLight":
  48627. s = new n.HemisphereLight(t.color, t.groundColor, t.intensity);
  48628. break;
  48629. case "Mesh":
  48630. var l = o(t.geometry)
  48631. , c = a(t.material);
  48632. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l, c) : new n.Mesh(l, c);
  48633. break;
  48634. case "LOD":
  48635. s = new n.LOD;
  48636. break;
  48637. case "Line":
  48638. s = new n.Line(o(t.geometry), a(t.material), t.mode);
  48639. break;
  48640. case "PointCloud":
  48641. case "Points":
  48642. s = new n.Points(o(t.geometry), a(t.material));
  48643. break;
  48644. case "Sprite":
  48645. s = new n.Sprite(a(t.material));
  48646. break;
  48647. case "Group":
  48648. s = new n.Group;
  48649. break;
  48650. default:
  48651. s = new n.Object3D
  48652. }
  48653. if (s.uuid = t.uuid,
  48654. void 0 !== t.name && (s.name = t.name),
  48655. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48656. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48657. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48658. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48659. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48660. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48661. void 0 !== t.visible && (s.visible = t.visible),
  48662. void 0 !== t.userData && (s.userData = t.userData),
  48663. void 0 !== t.children)
  48664. for (var h in t.children)
  48665. s.add(this.parseObject(t.children[h], i, r));
  48666. if ("LOD" === t.type)
  48667. for (var u = t.levels, d = 0; d < u.length; d++) {
  48668. var p = u[d]
  48669. , h = s.getObjectByProperty("uuid", p.object);
  48670. void 0 !== h && s.addLevel(h, p.distance)
  48671. }
  48672. return s
  48673. }
  48674. }()
  48675. },
  48676. n.TextureLoader = function (e) {
  48677. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48678. }
  48679. ,
  48680. n.TextureLoader.prototype = {
  48681. constructor: n.TextureLoader,
  48682. load: function (e, t, i, r) {
  48683. var o = new n.Texture
  48684. , a = new n.ImageLoader(this.manager);
  48685. return a.setCrossOrigin(this.crossOrigin),
  48686. a.setPath(this.path),
  48687. a.load(e, function (e) {
  48688. o.image = e,
  48689. o.needsUpdate = !0,
  48690. void 0 !== t && t(o)
  48691. }, i, r),
  48692. o
  48693. },
  48694. setCrossOrigin: function (e) {
  48695. this.crossOrigin = e
  48696. },
  48697. setPath: function (e) {
  48698. this.path = e
  48699. }
  48700. },
  48701. n.CubeTextureLoader = function (e) {
  48702. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48703. }
  48704. ,
  48705. n.CubeTextureLoader.prototype = {
  48706. constructor: n.CubeTextureLoader,
  48707. load: function (e, t, i, r) {
  48708. function o(i) {
  48709. s.load(e[i], function (e) {
  48710. a.images[i] = e,
  48711. l++,
  48712. 6 === l && (a.needsUpdate = !0,
  48713. t && t(a))
  48714. }, void 0, r)
  48715. }
  48716. var a = new n.CubeTexture
  48717. , s = new n.ImageLoader(this.manager);
  48718. s.setCrossOrigin(this.crossOrigin),
  48719. s.setPath(this.path);
  48720. for (var l = 0, c = 0; c < e.length; ++c)
  48721. o(c);
  48722. return a
  48723. },
  48724. setCrossOrigin: function (e) {
  48725. this.crossOrigin = e
  48726. },
  48727. setPath: function (e) {
  48728. this.path = e
  48729. }
  48730. },
  48731. n.DataTextureLoader = n.BinaryTextureLoader = function (e) {
  48732. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48733. this._parser = null
  48734. }
  48735. ,
  48736. n.BinaryTextureLoader.prototype = {
  48737. constructor: n.BinaryTextureLoader,
  48738. load: function (e, t, i, r) {
  48739. var o = this
  48740. , a = new n.DataTexture
  48741. , s = new n.XHRLoader(this.manager);
  48742. return s.setResponseType("arraybuffer"),
  48743. s.load(e, function (e) {
  48744. var i = o._parser(e);
  48745. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48746. a.image.height = i.height,
  48747. a.image.data = i.data),
  48748. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48749. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48750. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48751. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48752. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48753. void 0 !== i.format && (a.format = i.format),
  48754. void 0 !== i.type && (a.type = i.type),
  48755. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48756. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48757. a.needsUpdate = !0,
  48758. t && t(a, i))
  48759. }, i, r),
  48760. a
  48761. }
  48762. },
  48763. n.CompressedTextureLoader = function (e) {
  48764. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48765. this._parser = null
  48766. }
  48767. ;
  48768. n.CompressedTextureLoader.prototype = {
  48769. constructor: n.CompressedTextureLoader,
  48770. load: function (e, t, i, r) {
  48771. function o(o) {
  48772. c.load(e[o], function (e) {
  48773. var i = a._parser(e, !0);
  48774. s[o] = {
  48775. width: i.width,
  48776. height: i.height,
  48777. format: i.format,
  48778. mipmaps: i.mipmaps
  48779. },
  48780. h += 1,
  48781. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48782. l.format = i.format,
  48783. l.needsUpdate = !0,
  48784. t && t(l))
  48785. }, i, r)
  48786. }
  48787. var a = this
  48788. , s = []
  48789. , l = new n.CompressedTexture;
  48790. l.image = s;
  48791. var c = new n.XHRLoader(this.manager);
  48792. if (c.setPath(this.path),
  48793. c.setResponseType("arraybuffer"),
  48794. Array.isArray(e))
  48795. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48796. o(u);
  48797. else
  48798. c.load(e, function (e) {
  48799. var i = a._parser(e, !0);
  48800. if (i.isCubemap)
  48801. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48802. s[o] = {
  48803. mipmaps: []
  48804. };
  48805. for (var c = 0; c < i.mipmapCount; c++)
  48806. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48807. s[o].format = i.format,
  48808. s[o].width = i.width,
  48809. s[o].height = i.height
  48810. }
  48811. else
  48812. l.image.width = i.width,
  48813. l.image.height = i.height,
  48814. l.mipmaps = i.mipmaps;
  48815. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48816. l.format = i.format,
  48817. l.needsUpdate = !0,
  48818. t && t(l)
  48819. }, i, r);
  48820. return l
  48821. },
  48822. setPath: function (e) {
  48823. this.path = e
  48824. }
  48825. };
  48826. n.Material = function () {
  48827. Object.defineProperty(this, "id", {
  48828. value: n.MaterialIdCount++
  48829. }),
  48830. this.uuid = n.Math.generateUUID(),
  48831. this.name = "",
  48832. this.type = "Material",
  48833. this.side = n.FrontSide,
  48834. this.opacity = 1,
  48835. this.transparent = !1,
  48836. this.blending = n.NormalBlending,
  48837. this.blendSrc = n.SrcAlphaFactor,
  48838. this.blendDst = n.OneMinusSrcAlphaFactor,
  48839. this.blendEquation = n.AddEquation,
  48840. this.blendSrcAlpha = null,
  48841. this.blendDstAlpha = null,
  48842. this.blendEquationAlpha = null,
  48843. this.depthFunc = n.LessEqualDepth,
  48844. this.depthTest = !0,
  48845. this.depthWrite = !0,
  48846. this.colorWrite = !0,
  48847. this.precision = null,
  48848. this.polygonOffset = !1,
  48849. this.polygonOffsetFactor = 0,
  48850. this.polygonOffsetUnits = 0,
  48851. this.alphaTest = 0,
  48852. this.premultipliedAlpha = !1,
  48853. this.overdraw = 0,
  48854. this.visible = !0,
  48855. this._needsUpdate = !0
  48856. }
  48857. ,
  48858. n.Material.prototype = {
  48859. constructor: n.Material,
  48860. get needsUpdate() {
  48861. return this._needsUpdate
  48862. },
  48863. set needsUpdate(e) {
  48864. e === !0 && this.update(),
  48865. this._needsUpdate = e
  48866. },
  48867. setValues: function (e) {
  48868. if (void 0 !== e)
  48869. for (var t in e) {
  48870. var i = e[t];
  48871. if (void 0 !== i) {
  48872. var r = this[t];
  48873. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48874. } else
  48875. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48876. }
  48877. },
  48878. toJSON: function (e) {
  48879. function t(e) {
  48880. var t = [];
  48881. for (var i in e) {
  48882. var n = e[i];
  48883. delete n.metadata,
  48884. t.push(n)
  48885. }
  48886. return t
  48887. }
  48888. var i = void 0 === e;
  48889. i && (e = {
  48890. textures: {},
  48891. images: {}
  48892. });
  48893. var r = {
  48894. metadata: {
  48895. version: 4.4,
  48896. type: "Material",
  48897. generator: "Material.toJSON"
  48898. }
  48899. };
  48900. if (r.uuid = this.uuid,
  48901. r.type = this.type,
  48902. "" !== this.name && (r.name = this.name),
  48903. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48904. .5 !== this.roughness && (r.roughness = this.roughness),
  48905. .5 !== this.metalness && (r.metalness = this.metalness),
  48906. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48907. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48908. void 0 !== this.shininess && (r.shininess = this.shininess),
  48909. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48910. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48911. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48912. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48913. r.bumpScale = this.bumpScale),
  48914. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48915. r.normalScale = this.normalScale.toArray()),
  48916. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48917. r.displacementScale = this.displacementScale,
  48918. r.displacementBias = this.displacementBias),
  48919. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48920. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48921. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48922. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48923. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48924. r.reflectivity = this.reflectivity),
  48925. void 0 !== this.size && (r.size = this.size),
  48926. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48927. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48928. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48929. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48930. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48931. this.opacity < 1 && (r.opacity = this.opacity),
  48932. this.transparent === !0 && (r.transparent = this.transparent),
  48933. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48934. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48935. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48936. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48937. i) {
  48938. var o = t(e.textures)
  48939. , a = t(e.images);
  48940. o.length > 0 && (r.textures = o),
  48941. a.length > 0 && (r.images = a)
  48942. }
  48943. return r
  48944. },
  48945. clone: function () {
  48946. return (new this.constructor).copy(this)
  48947. },
  48948. copy: function (e) {
  48949. return this.name = e.name,
  48950. this.side = e.side,
  48951. this.opacity = e.opacity,
  48952. this.transparent = e.transparent,
  48953. this.blending = e.blending,
  48954. this.blendSrc = e.blendSrc,
  48955. this.blendDst = e.blendDst,
  48956. this.blendEquation = e.blendEquation,
  48957. this.blendSrcAlpha = e.blendSrcAlpha,
  48958. this.blendDstAlpha = e.blendDstAlpha,
  48959. this.blendEquationAlpha = e.blendEquationAlpha,
  48960. this.depthFunc = e.depthFunc,
  48961. this.depthTest = e.depthTest,
  48962. this.depthWrite = e.depthWrite,
  48963. this.colorWrite = e.colorWrite,
  48964. this.precision = e.precision,
  48965. this.polygonOffset = e.polygonOffset,
  48966. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48967. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48968. this.alphaTest = e.alphaTest,
  48969. this.premultipliedAlpha = e.premultipliedAlpha,
  48970. this.overdraw = e.overdraw,
  48971. this.visible = e.visible,
  48972. this
  48973. },
  48974. update: function () {
  48975. this.dispatchEvent({
  48976. type: "update"
  48977. })
  48978. },
  48979. dispose: function () {
  48980. this.dispatchEvent({
  48981. type: "dispose"
  48982. })
  48983. }
  48984. },
  48985. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48986. n.MaterialIdCount = 0,
  48987. n.LineBasicMaterial = function (e) {
  48988. n.Material.call(this),
  48989. this.type = "LineBasicMaterial",
  48990. this.color = new n.Color(16777215),
  48991. this.linewidth = 1,
  48992. this.linecap = "round",
  48993. this.linejoin = "round",
  48994. this.blending = n.NormalBlending,
  48995. this.vertexColors = n.NoColors,
  48996. this.fog = !0,
  48997. this.setValues(e)
  48998. }
  48999. ,
  49000. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49001. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49002. n.LineBasicMaterial.prototype.copy = function (e) {
  49003. return n.Material.prototype.copy.call(this, e),
  49004. this.color.copy(e.color),
  49005. this.linewidth = e.linewidth,
  49006. this.linecap = e.linecap,
  49007. this.linejoin = e.linejoin,
  49008. this.vertexColors = e.vertexColors,
  49009. this.fog = e.fog,
  49010. this
  49011. }
  49012. ,
  49013. n.LineDashedMaterial = function (e) {
  49014. n.Material.call(this),
  49015. this.type = "LineDashedMaterial",
  49016. this.color = new n.Color(16777215),
  49017. this.linewidth = 1,
  49018. this.scale = 1,
  49019. this.dashSize = 3,
  49020. this.gapSize = 1,
  49021. this.blending = n.NormalBlending,
  49022. this.vertexColors = n.NoColors,
  49023. this.fog = !0,
  49024. this.setValues(e)
  49025. }
  49026. ,
  49027. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49028. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49029. n.LineDashedMaterial.prototype.copy = function (e) {
  49030. return n.Material.prototype.copy.call(this, e),
  49031. this.color.copy(e.color),
  49032. this.linewidth = e.linewidth,
  49033. this.scale = e.scale,
  49034. this.dashSize = e.dashSize,
  49035. this.gapSize = e.gapSize,
  49036. this.vertexColors = e.vertexColors,
  49037. this.fog = e.fog,
  49038. this
  49039. }
  49040. ,
  49041. n.MeshBasicMaterial = function (e) {
  49042. n.Material.call(this),
  49043. this.type = "MeshBasicMaterial",
  49044. this.color = new n.Color(16777215),
  49045. this.map = null,
  49046. this.aoMap = null,
  49047. this.aoMapIntensity = 1,
  49048. this.specularMap = null,
  49049. this.alphaMap = null,
  49050. this.envMap = null,
  49051. this.combine = n.MultiplyOperation,
  49052. this.reflectivity = 1,
  49053. this.refractionRatio = .98,
  49054. this.fog = !0,
  49055. this.shading = n.SmoothShading,
  49056. this.blending = n.NormalBlending,
  49057. this.wireframe = !1,
  49058. this.wireframeLinewidth = 1,
  49059. this.wireframeLinecap = "round",
  49060. this.wireframeLinejoin = "round",
  49061. this.vertexColors = n.NoColors,
  49062. this.skinning = !1,
  49063. this.morphTargets = !1,
  49064. this.setValues(e)
  49065. }
  49066. ,
  49067. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49068. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49069. n.MeshBasicMaterial.prototype.copy = function (e) {
  49070. return n.Material.prototype.copy.call(this, e),
  49071. this.color.copy(e.color),
  49072. this.map = e.map,
  49073. this.aoMap = e.aoMap,
  49074. this.aoMapIntensity = e.aoMapIntensity,
  49075. this.specularMap = e.specularMap,
  49076. this.alphaMap = e.alphaMap,
  49077. this.envMap = e.envMap,
  49078. this.combine = e.combine,
  49079. this.reflectivity = e.reflectivity,
  49080. this.refractionRatio = e.refractionRatio,
  49081. this.fog = e.fog,
  49082. this.shading = e.shading,
  49083. this.wireframe = e.wireframe,
  49084. this.wireframeLinewidth = e.wireframeLinewidth,
  49085. this.wireframeLinecap = e.wireframeLinecap,
  49086. this.wireframeLinejoin = e.wireframeLinejoin,
  49087. this.vertexColors = e.vertexColors,
  49088. this.skinning = e.skinning,
  49089. this.morphTargets = e.morphTargets,
  49090. this
  49091. }
  49092. ,
  49093. n.MeshLambertMaterial = function (e) {
  49094. n.Material.call(this),
  49095. this.type = "MeshLambertMaterial",
  49096. this.color = new n.Color(16777215),
  49097. this.map = null,
  49098. this.lightMap = null,
  49099. this.lightMapIntensity = 1,
  49100. this.aoMap = null,
  49101. this.aoMapIntensity = 1,
  49102. this.emissive = new n.Color(0),
  49103. this.emissiveIntensity = 1,
  49104. this.emissiveMap = null,
  49105. this.specularMap = null,
  49106. this.alphaMap = null,
  49107. this.envMap = null,
  49108. this.combine = n.MultiplyOperation,
  49109. this.reflectivity = 1,
  49110. this.refractionRatio = .98,
  49111. this.fog = !0,
  49112. this.blending = n.NormalBlending,
  49113. this.wireframe = !1,
  49114. this.wireframeLinewidth = 1,
  49115. this.wireframeLinecap = "round",
  49116. this.wireframeLinejoin = "round",
  49117. this.vertexColors = n.NoColors,
  49118. this.skinning = !1,
  49119. this.morphTargets = !1,
  49120. this.morphNormals = !1,
  49121. this.setValues(e)
  49122. }
  49123. ,
  49124. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49125. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49126. n.MeshLambertMaterial.prototype.copy = function (e) {
  49127. return n.Material.prototype.copy.call(this, e),
  49128. this.color.copy(e.color),
  49129. this.map = e.map,
  49130. this.lightMap = e.lightMap,
  49131. this.lightMapIntensity = e.lightMapIntensity,
  49132. this.aoMap = e.aoMap,
  49133. this.aoMapIntensity = e.aoMapIntensity,
  49134. this.emissive.copy(e.emissive),
  49135. this.emissiveMap = e.emissiveMap,
  49136. this.emissiveIntensity = e.emissiveIntensity,
  49137. this.specularMap = e.specularMap,
  49138. this.alphaMap = e.alphaMap,
  49139. this.envMap = e.envMap,
  49140. this.combine = e.combine,
  49141. this.reflectivity = e.reflectivity,
  49142. this.refractionRatio = e.refractionRatio,
  49143. this.fog = e.fog,
  49144. this.wireframe = e.wireframe,
  49145. this.wireframeLinewidth = e.wireframeLinewidth,
  49146. this.wireframeLinecap = e.wireframeLinecap,
  49147. this.wireframeLinejoin = e.wireframeLinejoin,
  49148. this.vertexColors = e.vertexColors,
  49149. this.skinning = e.skinning,
  49150. this.morphTargets = e.morphTargets,
  49151. this.morphNormals = e.morphNormals,
  49152. this
  49153. }
  49154. ,
  49155. n.MeshPhongMaterial = function (e) {
  49156. n.Material.call(this),
  49157. this.type = "MeshPhongMaterial",
  49158. this.color = new n.Color(16777215),
  49159. this.specular = new n.Color(1118481),
  49160. this.shininess = 30,
  49161. this.map = null,
  49162. this.lightMap = null,
  49163. this.lightMapIntensity = 1,
  49164. this.aoMap = null,
  49165. this.aoMapIntensity = 1,
  49166. this.emissive = new n.Color(0),
  49167. this.emissiveIntensity = 1,
  49168. this.emissiveMap = null,
  49169. this.bumpMap = null,
  49170. this.bumpScale = 1,
  49171. this.normalMap = null,
  49172. this.normalScale = new n.Vector2(1, 1),
  49173. this.displacementMap = null,
  49174. this.displacementScale = 1,
  49175. this.displacementBias = 0,
  49176. this.specularMap = null,
  49177. this.alphaMap = null,
  49178. this.envMap = null,
  49179. this.combine = n.MultiplyOperation,
  49180. this.reflectivity = 1,
  49181. this.refractionRatio = .98,
  49182. this.fog = !0,
  49183. this.shading = n.SmoothShading,
  49184. this.blending = n.NormalBlending,
  49185. this.wireframe = !1,
  49186. this.wireframeLinewidth = 1,
  49187. this.wireframeLinecap = "round",
  49188. this.wireframeLinejoin = "round",
  49189. this.vertexColors = n.NoColors,
  49190. this.skinning = !1,
  49191. this.morphTargets = !1,
  49192. this.morphNormals = !1,
  49193. this.setValues(e)
  49194. }
  49195. ,
  49196. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49197. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49198. n.MeshPhongMaterial.prototype.copy = function (e) {
  49199. return n.Material.prototype.copy.call(this, e),
  49200. this.color.copy(e.color),
  49201. this.specular.copy(e.specular),
  49202. this.shininess = e.shininess,
  49203. this.map = e.map,
  49204. this.lightMap = e.lightMap,
  49205. this.lightMapIntensity = e.lightMapIntensity,
  49206. this.aoMap = e.aoMap,
  49207. this.aoMapIntensity = e.aoMapIntensity,
  49208. this.emissive.copy(e.emissive),
  49209. this.emissiveMap = e.emissiveMap,
  49210. this.emissiveIntensity = e.emissiveIntensity,
  49211. this.bumpMap = e.bumpMap,
  49212. this.bumpScale = e.bumpScale,
  49213. this.normalMap = e.normalMap,
  49214. this.normalScale.copy(e.normalScale),
  49215. this.displacementMap = e.displacementMap,
  49216. this.displacementScale = e.displacementScale,
  49217. this.displacementBias = e.displacementBias,
  49218. this.specularMap = e.specularMap,
  49219. this.alphaMap = e.alphaMap,
  49220. this.envMap = e.envMap,
  49221. this.combine = e.combine,
  49222. this.reflectivity = e.reflectivity,
  49223. this.refractionRatio = e.refractionRatio,
  49224. this.fog = e.fog,
  49225. this.shading = e.shading,
  49226. this.wireframe = e.wireframe,
  49227. this.wireframeLinewidth = e.wireframeLinewidth,
  49228. this.wireframeLinecap = e.wireframeLinecap,
  49229. this.wireframeLinejoin = e.wireframeLinejoin,
  49230. this.vertexColors = e.vertexColors,
  49231. this.skinning = e.skinning,
  49232. this.morphTargets = e.morphTargets,
  49233. this.morphNormals = e.morphNormals,
  49234. this
  49235. }
  49236. ,
  49237. n.MeshStandardMaterial = function (e) {
  49238. n.Material.call(this),
  49239. this.type = "MeshStandardMaterial",
  49240. this.color = new n.Color(16777215),
  49241. this.roughness = .5,
  49242. this.metalness = .5,
  49243. this.map = null,
  49244. this.lightMap = null,
  49245. this.lightMapIntensity = 1,
  49246. this.aoMap = null,
  49247. this.aoMapIntensity = 1,
  49248. this.emissive = new n.Color(0),
  49249. this.emissiveIntensity = 1,
  49250. this.emissiveMap = null,
  49251. this.bumpMap = null,
  49252. this.bumpScale = 1,
  49253. this.normalMap = null,
  49254. this.normalScale = new n.Vector2(1, 1),
  49255. this.displacementMap = null,
  49256. this.displacementScale = 1,
  49257. this.displacementBias = 0,
  49258. this.roughnessMap = null,
  49259. this.metalnessMap = null,
  49260. this.alphaMap = null,
  49261. this.envMap = null,
  49262. this.envMapIntensity = 1,
  49263. this.refractionRatio = .98,
  49264. this.fog = !0,
  49265. this.shading = n.SmoothShading,
  49266. this.blending = n.NormalBlending,
  49267. this.wireframe = !1,
  49268. this.wireframeLinewidth = 1,
  49269. this.wireframeLinecap = "round",
  49270. this.wireframeLinejoin = "round",
  49271. this.vertexColors = n.NoColors,
  49272. this.skinning = !1,
  49273. this.morphTargets = !1,
  49274. this.morphNormals = !1,
  49275. this.setValues(e)
  49276. }
  49277. ,
  49278. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49279. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49280. n.MeshStandardMaterial.prototype.copy = function (e) {
  49281. return n.Material.prototype.copy.call(this, e),
  49282. this.color.copy(e.color),
  49283. this.roughness = e.roughness,
  49284. this.metalness = e.metalness,
  49285. this.map = e.map,
  49286. this.lightMap = e.lightMap,
  49287. this.lightMapIntensity = e.lightMapIntensity,
  49288. this.aoMap = e.aoMap,
  49289. this.aoMapIntensity = e.aoMapIntensity,
  49290. this.emissive.copy(e.emissive),
  49291. this.emissiveMap = e.emissiveMap,
  49292. this.emissiveIntensity = e.emissiveIntensity,
  49293. this.bumpMap = e.bumpMap,
  49294. this.bumpScale = e.bumpScale,
  49295. this.normalMap = e.normalMap,
  49296. this.normalScale.copy(e.normalScale),
  49297. this.displacementMap = e.displacementMap,
  49298. this.displacementScale = e.displacementScale,
  49299. this.displacementBias = e.displacementBias,
  49300. this.roughnessMap = e.roughnessMap,
  49301. this.metalnessMap = e.metalnessMap,
  49302. this.alphaMap = e.alphaMap,
  49303. this.envMap = e.envMap,
  49304. this.envMapIntensity = e.envMapIntensity,
  49305. this.refractionRatio = e.refractionRatio,
  49306. this.fog = e.fog,
  49307. this.shading = e.shading,
  49308. this.wireframe = e.wireframe,
  49309. this.wireframeLinewidth = e.wireframeLinewidth,
  49310. this.wireframeLinecap = e.wireframeLinecap,
  49311. this.wireframeLinejoin = e.wireframeLinejoin,
  49312. this.vertexColors = e.vertexColors,
  49313. this.skinning = e.skinning,
  49314. this.morphTargets = e.morphTargets,
  49315. this.morphNormals = e.morphNormals,
  49316. this
  49317. }
  49318. ,
  49319. n.MeshDepthMaterial = function (e) {
  49320. n.Material.call(this),
  49321. this.type = "MeshDepthMaterial",
  49322. this.morphTargets = !1,
  49323. this.wireframe = !1,
  49324. this.wireframeLinewidth = 1,
  49325. this.setValues(e)
  49326. }
  49327. ,
  49328. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49329. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49330. n.MeshDepthMaterial.prototype.copy = function (e) {
  49331. return n.Material.prototype.copy.call(this, e),
  49332. this.wireframe = e.wireframe,
  49333. this.wireframeLinewidth = e.wireframeLinewidth,
  49334. this
  49335. }
  49336. ,
  49337. n.MeshNormalMaterial = function (e) {
  49338. n.Material.call(this, e),
  49339. this.type = "MeshNormalMaterial",
  49340. this.wireframe = !1,
  49341. this.wireframeLinewidth = 1,
  49342. this.morphTargets = !1,
  49343. this.setValues(e)
  49344. }
  49345. ,
  49346. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49347. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49348. n.MeshNormalMaterial.prototype.copy = function (e) {
  49349. return n.Material.prototype.copy.call(this, e),
  49350. this.wireframe = e.wireframe,
  49351. this.wireframeLinewidth = e.wireframeLinewidth,
  49352. this
  49353. }
  49354. ,
  49355. n.MultiMaterial = function (e) {
  49356. this.uuid = n.Math.generateUUID(),
  49357. this.type = "MultiMaterial",
  49358. this.materials = e instanceof Array ? e : [],
  49359. this.visible = !0
  49360. }
  49361. ,
  49362. n.MultiMaterial.prototype = {
  49363. constructor: n.MultiMaterial,
  49364. toJSON: function (e) {
  49365. for (var t = {
  49366. metadata: {
  49367. version: 4.2,
  49368. type: "material",
  49369. generator: "MaterialExporter"
  49370. },
  49371. uuid: this.uuid,
  49372. type: this.type,
  49373. materials: []
  49374. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49375. var o = i[n].toJSON(e);
  49376. delete o.metadata,
  49377. t.materials.push(o)
  49378. }
  49379. return t.visible = this.visible,
  49380. t
  49381. },
  49382. clone: function () {
  49383. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49384. e.materials.push(this.materials[t].clone());
  49385. return e.visible = this.visible,
  49386. e
  49387. }
  49388. },
  49389. n.PointsMaterial = function (e) {
  49390. n.Material.call(this),
  49391. this.type = "PointsMaterial",
  49392. this.color = new n.Color(16777215),
  49393. this.map = null,
  49394. this.size = 1,
  49395. this.sizeAttenuation = !0,
  49396. this.blending = n.NormalBlending,
  49397. this.vertexColors = n.NoColors,
  49398. this.fog = !0,
  49399. this.setValues(e)
  49400. }
  49401. ,
  49402. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49403. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49404. n.PointsMaterial.prototype.copy = function (e) {
  49405. return n.Material.prototype.copy.call(this, e),
  49406. this.color.copy(e.color),
  49407. this.map = e.map,
  49408. this.size = e.size,
  49409. this.sizeAttenuation = e.sizeAttenuation,
  49410. this.vertexColors = e.vertexColors,
  49411. this.fog = e.fog,
  49412. this
  49413. }
  49414. ,
  49415. n.ShaderMaterial = function (e) {
  49416. n.Material.call(this),
  49417. this.type = "ShaderMaterial",
  49418. this.defines = {},
  49419. this.uniforms = {},
  49420. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49421. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49422. this.shading = n.SmoothShading,
  49423. this.linewidth = 1,
  49424. this.wireframe = !1,
  49425. this.wireframeLinewidth = 1,
  49426. this.fog = !1,
  49427. this.lights = !1,
  49428. this.vertexColors = n.NoColors,
  49429. this.skinning = !1,
  49430. this.morphTargets = !1,
  49431. this.morphNormals = !1,
  49432. this.extensions = {
  49433. derivatives: !1,
  49434. fragDepth: !1,
  49435. drawBuffers: !1,
  49436. shaderTextureLOD: !1
  49437. },
  49438. this.defaultAttributeValues = {
  49439. color: [1, 1, 1],
  49440. uv: [0, 0],
  49441. uv2: [0, 0]
  49442. },
  49443. this.index0AttributeName = void 0,
  49444. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49445. this.setValues(e))
  49446. }
  49447. ,
  49448. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49449. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49450. n.ShaderMaterial.prototype.copy = function (e) {
  49451. return n.Material.prototype.copy.call(this, e),
  49452. this.fragmentShader = e.fragmentShader,
  49453. this.vertexShader = e.vertexShader,
  49454. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49455. this.defines = e.defines,
  49456. this.shading = e.shading,
  49457. this.wireframe = e.wireframe,
  49458. this.wireframeLinewidth = e.wireframeLinewidth,
  49459. this.fog = e.fog,
  49460. this.lights = e.lights,
  49461. this.vertexColors = e.vertexColors,
  49462. this.skinning = e.skinning,
  49463. this.morphTargets = e.morphTargets,
  49464. this.morphNormals = e.morphNormals,
  49465. this.extensions = e.extensions,
  49466. this
  49467. }
  49468. ,
  49469. n.ShaderMaterial.prototype.toJSON = function (e) {
  49470. var t = n.Material.prototype.toJSON.call(this, e);
  49471. return t.uniforms = this.uniforms,
  49472. t.vertexShader = this.vertexShader,
  49473. t.fragmentShader = this.fragmentShader,
  49474. t
  49475. }
  49476. ,
  49477. n.RawShaderMaterial = function (e) {
  49478. n.ShaderMaterial.call(this, e),
  49479. this.type = "RawShaderMaterial"
  49480. }
  49481. ,
  49482. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49483. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49484. n.SpriteMaterial = function (e) {
  49485. n.Material.call(this),
  49486. this.type = "SpriteMaterial",
  49487. this.color = new n.Color(16777215),
  49488. this.map = null,
  49489. this.rotation = 0,
  49490. this.fog = !1,
  49491. this.setValues(e)
  49492. }
  49493. ,
  49494. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49495. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49496. n.SpriteMaterial.prototype.copy = function (e) {
  49497. return n.Material.prototype.copy.call(this, e),
  49498. this.color.copy(e.color),
  49499. this.map = e.map,
  49500. this.rotation = e.rotation,
  49501. this.fog = e.fog,
  49502. this
  49503. }
  49504. ,
  49505. n.Texture = function (e, t, i, r, o, a, s, l, c) {
  49506. Object.defineProperty(this, "id", {
  49507. value: n.TextureIdCount++
  49508. }),
  49509. this.uuid = n.Math.generateUUID(),
  49510. this.name = "",
  49511. this.sourceFile = "",
  49512. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49513. this.mipmaps = [],
  49514. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49515. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49516. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49517. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49518. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49519. this.anisotropy = void 0 !== c ? c : 1,
  49520. this.format = void 0 !== s ? s : n.RGBAFormat,
  49521. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49522. this.offset = new n.Vector2(0, 0),
  49523. this.repeat = new n.Vector2(1, 1),
  49524. this.generateMipmaps = !0,
  49525. this.premultiplyAlpha = !1,
  49526. this.flipY = !0,
  49527. this.unpackAlignment = 4,
  49528. this.encoding = n.LinearEncoding,
  49529. this.version = 0,
  49530. this.onUpdate = null
  49531. }
  49532. ,
  49533. n.Texture.DEFAULT_IMAGE = void 0,
  49534. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49535. n.Texture.prototype = {
  49536. constructor: n.Texture,
  49537. set needsUpdate(e) {
  49538. e === !0 && this.version++
  49539. },
  49540. clone: function () {
  49541. return (new this.constructor).copy(this)
  49542. },
  49543. copy: function (e) {
  49544. return this.image = e.image,
  49545. this.mipmaps = e.mipmaps.slice(0),
  49546. this.mapping = e.mapping,
  49547. this.wrapS = e.wrapS,
  49548. this.wrapT = e.wrapT,
  49549. this.magFilter = e.magFilter,
  49550. this.minFilter = e.minFilter,
  49551. this.anisotropy = e.anisotropy,
  49552. this.format = e.format,
  49553. this.type = e.type,
  49554. this.offset.copy(e.offset),
  49555. this.repeat.copy(e.repeat),
  49556. this.generateMipmaps = e.generateMipmaps,
  49557. this.premultiplyAlpha = e.premultiplyAlpha,
  49558. this.flipY = e.flipY,
  49559. this.unpackAlignment = e.unpackAlignment,
  49560. this.encoding = e.encoding,
  49561. this
  49562. },
  49563. toJSON: function (e) {
  49564. function t(e) {
  49565. var t;
  49566. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49567. t.width = e.width,
  49568. t.height = e.height,
  49569. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49570. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49571. }
  49572. if (void 0 !== e.textures[this.uuid])
  49573. return e.textures[this.uuid];
  49574. var i = {
  49575. metadata: {
  49576. version: 4.4,
  49577. type: "Texture",
  49578. generator: "Texture.toJSON"
  49579. },
  49580. uuid: this.uuid,
  49581. name: this.name,
  49582. mapping: this.mapping,
  49583. repeat: [this.repeat.x, this.repeat.y],
  49584. offset: [this.offset.x, this.offset.y],
  49585. wrap: [this.wrapS, this.wrapT],
  49586. minFilter: this.minFilter,
  49587. magFilter: this.magFilter,
  49588. anisotropy: this.anisotropy
  49589. };
  49590. if (void 0 !== this.image) {
  49591. var r = this.image;
  49592. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49593. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49594. uuid: r.uuid,
  49595. url: t(r)
  49596. }),
  49597. i.image = r.uuid
  49598. }
  49599. return e.textures[this.uuid] = i,
  49600. i
  49601. },
  49602. dispose: function () {
  49603. this.dispatchEvent({
  49604. type: "dispose"
  49605. })
  49606. },
  49607. transformUv: function (e) {
  49608. if (this.mapping === n.UVMapping) {
  49609. if (e.multiply(this.repeat),
  49610. e.add(this.offset),
  49611. e.x < 0 || e.x > 1)
  49612. switch (this.wrapS) {
  49613. case n.RepeatWrapping:
  49614. e.x = e.x - Math.floor(e.x);
  49615. break;
  49616. case n.ClampToEdgeWrapping:
  49617. e.x = e.x < 0 ? 0 : 1;
  49618. break;
  49619. case n.MirroredRepeatWrapping:
  49620. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49621. }
  49622. if (e.y < 0 || e.y > 1)
  49623. switch (this.wrapT) {
  49624. case n.RepeatWrapping:
  49625. e.y = e.y - Math.floor(e.y);
  49626. break;
  49627. case n.ClampToEdgeWrapping:
  49628. e.y = e.y < 0 ? 0 : 1;
  49629. break;
  49630. case n.MirroredRepeatWrapping:
  49631. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49632. }
  49633. this.flipY && (e.y = 1 - e.y)
  49634. }
  49635. }
  49636. },
  49637. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49638. n.TextureIdCount = 0,
  49639. n.CanvasTexture = function (e, t, i, r, o, a, s, l, c) {
  49640. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49641. this.needsUpdate = !0
  49642. }
  49643. ,
  49644. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49645. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49646. n.CubeTexture = function (e, t, i, r, o, a, s, l, c) {
  49647. e = void 0 !== e ? e : [],
  49648. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49649. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49650. this.flipY = !1
  49651. }
  49652. ,
  49653. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49654. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49655. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49656. get: function () {
  49657. return this.image
  49658. },
  49659. set: function (e) {
  49660. this.image = e
  49661. }
  49662. }),
  49663. n.CompressedTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  49664. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49665. this.image = {
  49666. width: t,
  49667. height: i
  49668. },
  49669. this.mipmaps = e,
  49670. this.flipY = !1,
  49671. this.generateMipmaps = !1
  49672. }
  49673. ,
  49674. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49675. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49676. n.DataTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  49677. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49678. this.image = {
  49679. data: e,
  49680. width: t,
  49681. height: i
  49682. },
  49683. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49684. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49685. this.flipY = !1,
  49686. this.generateMipmaps = !1
  49687. }
  49688. ,
  49689. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49690. n.DataTexture.prototype.constructor = n.DataTexture,
  49691. n.VideoTexture = function (e, t, i, r, o, a, s, l, c) {
  49692. function h() {
  49693. requestAnimationFrame(h)
  49694. if (!e.paused && e.readyState === e.HAVE_ENOUGH_DATA) {//改 add !e.paused
  49695. u.needsUpdate = !0
  49696. }
  49697. }
  49698. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49699. this.generateMipmaps = !1;
  49700. var u = this;
  49701. h()
  49702. }
  49703. ,
  49704. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49705. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49706. n.Group = function () {
  49707. n.Object3D.call(this),
  49708. this.type = "Group"
  49709. }
  49710. ,
  49711. n.Group.prototype = Object.create(n.Object3D.prototype),
  49712. n.Group.prototype.constructor = n.Group,
  49713. n.Points = function (e, t) {
  49714. n.Object3D.call(this),
  49715. this.type = "Points",
  49716. this.geometry = void 0 !== e ? e : new n.Geometry,
  49717. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49718. color: 16777215 * Math.random()
  49719. })
  49720. }
  49721. ,
  49722. n.Points.prototype = Object.create(n.Object3D.prototype),
  49723. n.Points.prototype.constructor = n.Points,
  49724. n.Points.prototype.raycast = function () {
  49725. var e = new n.Matrix4
  49726. , t = new n.Ray
  49727. , i = new n.Sphere;
  49728. return function (r, o) {
  49729. function a(e, i) {
  49730. var n = t.distanceSqToPoint(e);
  49731. if (n < d) {
  49732. var a = t.closestPointToPoint(e);
  49733. a.applyMatrix4(c);
  49734. var l = r.ray.origin.distanceTo(a);
  49735. if (l < r.near || l > r.far)
  49736. return;
  49737. o.push({
  49738. distance: l,
  49739. distanceToRay: Math.sqrt(n),
  49740. point: a.clone(),
  49741. index: i,
  49742. face: null,
  49743. object: s
  49744. })
  49745. }
  49746. }
  49747. var s = this
  49748. , l = this.geometry
  49749. , c = this.matrixWorld
  49750. , h = r.params.Points.threshold;
  49751. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49752. i.copy(l.boundingSphere),
  49753. i.applyMatrix4(c),
  49754. r.ray.intersectsSphere(i) !== !1) {
  49755. e.getInverse(c),
  49756. t.copy(r.ray).applyMatrix4(e);
  49757. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49758. , d = u * u
  49759. , p = new n.Vector3;
  49760. if (l instanceof n.BufferGeometry) {
  49761. var f = l.index
  49762. , g = l.attributes
  49763. , m = g.position.array;
  49764. if (null !== f)
  49765. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49766. var C = v[A];
  49767. p.fromArray(m, 3 * C),
  49768. a(p, C)
  49769. }
  49770. else
  49771. for (var A = 0, I = m.length / 3; A < I; A++)
  49772. p.fromArray(m, 3 * A),
  49773. a(p, A)
  49774. } else
  49775. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49776. a(E[A], A)
  49777. }
  49778. }
  49779. }(),
  49780. n.Points.prototype.clone = function () {
  49781. return new this.constructor(this.geometry, this.material).copy(this)
  49782. }
  49783. ,
  49784. n.Line = function (e, t, i) {
  49785. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49786. new n.LineSegments(e, t)) : (n.Object3D.call(this),
  49787. this.type = "Line",
  49788. this.geometry = void 0 !== e ? e : new n.Geometry,
  49789. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49790. color: 16777215 * Math.random()
  49791. })))
  49792. }
  49793. ,
  49794. n.Line.prototype = Object.create(n.Object3D.prototype),
  49795. n.Line.prototype.constructor = n.Line,
  49796. n.Line.prototype.raycast = function () {
  49797. var e = new n.Matrix4
  49798. , t = new n.Ray
  49799. , i = new n.Sphere;
  49800. return function (r, o) {
  49801. var a = r.linePrecision
  49802. , s = a * a
  49803. , l = this.geometry
  49804. , c = this.matrixWorld;
  49805. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49806. i.copy(l.boundingSphere),
  49807. i.applyMatrix4(c),
  49808. r.ray.intersectsSphere(i) !== !1) {
  49809. e.getInverse(c),
  49810. t.copy(r.ray).applyMatrix4(e);
  49811. var h = new n.Vector3
  49812. , u = new n.Vector3
  49813. , d = new n.Vector3
  49814. , p = new n.Vector3
  49815. , f = this instanceof n.LineSegments ? 2 : 1;
  49816. if (l instanceof n.BufferGeometry) {
  49817. var g = l.index
  49818. , m = l.attributes
  49819. , v = m.position.array;
  49820. if (null !== g)
  49821. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49822. var I = A[y]
  49823. , E = A[y + 1];
  49824. h.fromArray(v, 3 * I),
  49825. u.fromArray(v, 3 * E);
  49826. var b = t.distanceSqToSegment(h, u, p, d);
  49827. if (!(b > s)) {
  49828. p.applyMatrix4(this.matrixWorld);
  49829. var w = r.ray.origin.distanceTo(p);
  49830. w < r.near || w > r.far || o.push({
  49831. distance: w,
  49832. point: d.clone().applyMatrix4(this.matrixWorld),
  49833. index: y,
  49834. face: null,
  49835. faceIndex: null,
  49836. object: this
  49837. })
  49838. }
  49839. }
  49840. else
  49841. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49842. h.fromArray(v, 3 * y),
  49843. u.fromArray(v, 3 * y + 3);
  49844. var b = t.distanceSqToSegment(h, u, p, d);
  49845. if (!(b > s)) {
  49846. p.applyMatrix4(this.matrixWorld);
  49847. var w = r.ray.origin.distanceTo(p);
  49848. w < r.near || w > r.far || o.push({
  49849. distance: w,
  49850. point: d.clone().applyMatrix4(this.matrixWorld),
  49851. index: y,
  49852. face: null,
  49853. faceIndex: null,
  49854. object: this
  49855. })
  49856. }
  49857. }
  49858. } else if (l instanceof n.Geometry)
  49859. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49860. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49861. if (!(b > s)) {
  49862. p.applyMatrix4(this.matrixWorld);
  49863. var w = r.ray.origin.distanceTo(p);
  49864. w < r.near || w > r.far || o.push({
  49865. distance: w,
  49866. point: d.clone().applyMatrix4(this.matrixWorld),
  49867. index: y,
  49868. face: null,
  49869. faceIndex: null,
  49870. object: this
  49871. })
  49872. }
  49873. }
  49874. }
  49875. }
  49876. }(),
  49877. n.Line.prototype.clone = function () {
  49878. return new this.constructor(this.geometry, this.material).copy(this)
  49879. }
  49880. ,
  49881. n.LineStrip = 0,
  49882. n.LinePieces = 1,
  49883. n.LineSegments = function (e, t) {
  49884. n.Line.call(this, e, t),
  49885. this.type = "LineSegments"
  49886. }
  49887. ,
  49888. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49889. n.LineSegments.prototype.constructor = n.LineSegments,
  49890. n.Mesh = function (e, t) {
  49891. n.Object3D.call(this),
  49892. this.type = "Mesh",
  49893. this.geometry = void 0 !== e ? e : new n.Geometry,
  49894. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49895. color: 16777215 * Math.random()
  49896. }),
  49897. this.drawMode = n.TrianglesDrawMode,
  49898. this.updateMorphTargets()
  49899. }
  49900. ,
  49901. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49902. n.Mesh.prototype.constructor = n.Mesh,
  49903. n.Mesh.prototype.setDrawMode = function (e) {
  49904. this.drawMode = e
  49905. }
  49906. ,
  49907. n.Mesh.prototype.updateMorphTargets = function () {
  49908. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49909. this.morphTargetBase = -1,
  49910. this.morphTargetInfluences = [],
  49911. this.morphTargetDictionary = {};
  49912. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49913. this.morphTargetInfluences.push(0),
  49914. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49915. }
  49916. }
  49917. ,
  49918. n.Mesh.prototype.getMorphTargetIndexByName = function (e) {
  49919. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49920. 0)
  49921. }
  49922. ,
  49923. n.Mesh.prototype.raycast = function () {
  49924. function e(e, t, i, r, o, a, s) {
  49925. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49926. o.multiplyScalar(m.x),
  49927. a.multiplyScalar(m.y),
  49928. s.multiplyScalar(m.z),
  49929. o.add(a).add(s),
  49930. o.clone()
  49931. }
  49932. function t(e, t, i, r, o, a, s) {
  49933. var l, c = e.material;
  49934. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49935. null === l)
  49936. return null;
  49937. A.copy(s),
  49938. A.applyMatrix4(e.matrixWorld);
  49939. var h = t.ray.origin.distanceTo(A);
  49940. return h < t.near || h > t.far ? null : {
  49941. distance: h,
  49942. point: A.clone(),
  49943. object: e
  49944. }
  49945. }
  49946. function i(i, r, o, a, h, u, d, m) {
  49947. s.fromArray(a, 3 * u),
  49948. l.fromArray(a, 3 * d),
  49949. c.fromArray(a, 3 * m);
  49950. var A = t(i, r, o, s, l, c, v);
  49951. return A && (h && (p.fromArray(h, 2 * u),
  49952. f.fromArray(h, 2 * d),
  49953. g.fromArray(h, 2 * m),
  49954. A.uv = e(v, s, l, c, p, f, g)),
  49955. A.face = new n.Face3(u, d, m, n.Triangle.normal(s, l, c)),
  49956. A.faceIndex = u),
  49957. A
  49958. }
  49959. var r = new n.Matrix4
  49960. , o = new n.Ray
  49961. , a = new n.Sphere
  49962. , s = new n.Vector3
  49963. , l = new n.Vector3
  49964. , c = new n.Vector3
  49965. , h = new n.Vector3
  49966. , u = new n.Vector3
  49967. , d = new n.Vector3
  49968. , p = new n.Vector2
  49969. , f = new n.Vector2
  49970. , g = new n.Vector2
  49971. , m = new n.Vector3
  49972. , v = new n.Vector3
  49973. , A = new n.Vector3;
  49974. return function (m, A) {
  49975. var y = this.geometry
  49976. , C = this.material
  49977. , I = this.matrixWorld;
  49978. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49979. a.copy(y.boundingSphere),
  49980. a.applyMatrix4(I),
  49981. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49982. o.copy(m.ray).applyMatrix4(r),
  49983. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49984. var E, b;
  49985. if (y instanceof n.BufferGeometry) {
  49986. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49987. if (void 0 !== S.uv && (E = S.uv.array),
  49988. null !== x)
  49989. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49990. w = R[P],
  49991. _ = R[P + 1],
  49992. T = R[P + 2],
  49993. b = i(this, m, o, M, E, w, _, T),
  49994. b && (b.faceIndex = Math.floor(P / 3),
  49995. A.push(b));
  49996. else
  49997. for (var P = 0, O = M.length; P < O; P += 9)
  49998. w = P / 3,
  49999. _ = w + 1,
  50000. T = w + 2,
  50001. b = i(this, m, o, M, E, w, _, T),
  50002. b && (b.index = w,
  50003. A.push(b))
  50004. } else if (y instanceof n.Geometry) {
  50005. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50006. k.length > 0 && (E = k);
  50007. for (var H = 0, G = U.length; H < G; H++) {
  50008. var z = U[H]
  50009. , W = B === !0 ? F[z.materialIndex] : C;
  50010. if (void 0 !== W) {
  50011. if (L = V[z.a],
  50012. D = V[z.b],
  50013. N = V[z.c],
  50014. W.morphTargets === !0) {
  50015. var j = y.morphTargets
  50016. , Y = this.morphTargetInfluences;
  50017. s.set(0, 0, 0),
  50018. l.set(0, 0, 0),
  50019. c.set(0, 0, 0);
  50020. for (var X = 0, Z = j.length; X < Z; X++) {
  50021. var q = Y[X];
  50022. if (0 !== q) {
  50023. var K = j[X].vertices;
  50024. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50025. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50026. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50027. }
  50028. }
  50029. s.add(L),
  50030. l.add(D),
  50031. c.add(N),
  50032. L = s,
  50033. D = l,
  50034. N = c
  50035. }
  50036. if (b = t(this, m, o, L, D, N, v)) {
  50037. if (E) {
  50038. var Q = E[H];
  50039. p.copy(Q[0]),
  50040. f.copy(Q[1]),
  50041. g.copy(Q[2]),
  50042. b.uv = e(v, L, D, N, p, f, g)
  50043. }
  50044. b.face = z,
  50045. b.faceIndex = H,
  50046. A.push(b)
  50047. }
  50048. }
  50049. }
  50050. }
  50051. }
  50052. }
  50053. }(),
  50054. n.Mesh.prototype.clone = function () {
  50055. return new this.constructor(this.geometry, this.material).copy(this)
  50056. }
  50057. ,
  50058. n.Bone = function (e) {
  50059. n.Object3D.call(this),
  50060. this.type = "Bone",
  50061. this.skin = e
  50062. }
  50063. ,
  50064. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50065. n.Bone.prototype.constructor = n.Bone,
  50066. n.Bone.prototype.copy = function (e) {
  50067. return n.Object3D.prototype.copy.call(this, e),
  50068. this.skin = e.skin,
  50069. this
  50070. }
  50071. ,
  50072. n.Skeleton = function (e, t, i) {
  50073. if (this.useVertexTexture = void 0 === i || i,
  50074. this.identityMatrix = new n.Matrix4,
  50075. e = e || [],
  50076. this.bones = e.slice(0),
  50077. this.useVertexTexture) {
  50078. var r = Math.sqrt(4 * this.bones.length);
  50079. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50080. r = Math.max(r, 4),
  50081. this.boneTextureWidth = r,
  50082. this.boneTextureHeight = r,
  50083. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50084. this.boneTexture = new n.DataTexture(this.boneMatrices, this.boneTextureWidth, this.boneTextureHeight, n.RGBAFormat, n.FloatType)
  50085. } else
  50086. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50087. if (void 0 === t)
  50088. this.calculateInverses();
  50089. else if (this.bones.length === t.length)
  50090. this.boneInverses = t.slice(0);
  50091. else {
  50092. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50093. this.boneInverses = [];
  50094. for (var o = 0, a = this.bones.length; o < a; o++)
  50095. this.boneInverses.push(new n.Matrix4)
  50096. }
  50097. }
  50098. ,
  50099. n.Skeleton.prototype.calculateInverses = function () {
  50100. this.boneInverses = [];
  50101. for (var e = 0, t = this.bones.length; e < t; e++) {
  50102. var i = new n.Matrix4;
  50103. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50104. this.boneInverses.push(i)
  50105. }
  50106. }
  50107. ,
  50108. n.Skeleton.prototype.pose = function () {
  50109. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50110. e = this.bones[t],
  50111. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50112. for (var t = 0, i = this.bones.length; t < i; t++)
  50113. e = this.bones[t],
  50114. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50115. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50116. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50117. }
  50118. ,
  50119. n.Skeleton.prototype.update = function () {
  50120. var e = new n.Matrix4;
  50121. return function () {
  50122. for (var t = 0, i = this.bones.length; t < i; t++) {
  50123. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50124. e.multiplyMatrices(n, this.boneInverses[t]),
  50125. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50126. }
  50127. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50128. }
  50129. }(),
  50130. n.Skeleton.prototype.clone = function () {
  50131. return new n.Skeleton(this.bones, this.boneInverses, this.useVertexTexture)
  50132. }
  50133. ,
  50134. n.SkinnedMesh = function (e, t, i) {
  50135. n.Mesh.call(this, e, t),
  50136. this.type = "SkinnedMesh",
  50137. this.bindMode = "attached",
  50138. this.bindMatrix = new n.Matrix4,
  50139. this.bindMatrixInverse = new n.Matrix4;
  50140. var r = [];
  50141. if (this.geometry && void 0 !== this.geometry.bones) {
  50142. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50143. a = this.geometry.bones[s],
  50144. o = new n.Bone(this),
  50145. r.push(o),
  50146. o.name = a.name,
  50147. o.position.fromArray(a.pos),
  50148. o.quaternion.fromArray(a.rotq),
  50149. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50150. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50151. a = this.geometry.bones[s],
  50152. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50153. }
  50154. this.normalizeSkinWeights(),
  50155. this.updateMatrixWorld(!0),
  50156. this.bind(new n.Skeleton(r, void 0, i), this.matrixWorld)
  50157. }
  50158. ,
  50159. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50160. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50161. n.SkinnedMesh.prototype.bind = function (e, t) {
  50162. this.skeleton = e,
  50163. void 0 === t && (this.updateMatrixWorld(!0),
  50164. this.skeleton.calculateInverses(),
  50165. t = this.matrixWorld),
  50166. this.bindMatrix.copy(t),
  50167. this.bindMatrixInverse.getInverse(t)
  50168. }
  50169. ,
  50170. n.SkinnedMesh.prototype.pose = function () {
  50171. this.skeleton.pose()
  50172. }
  50173. ,
  50174. n.SkinnedMesh.prototype.normalizeSkinWeights = function () {
  50175. if (this.geometry instanceof n.Geometry)
  50176. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50177. var t = this.geometry.skinWeights[e]
  50178. , i = 1 / t.lengthManhattan();
  50179. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50180. }
  50181. else if (this.geometry instanceof n.BufferGeometry)
  50182. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50183. r.x = o.getX(e),
  50184. r.y = o.getY(e),
  50185. r.z = o.getZ(e),
  50186. r.w = o.getW(e);
  50187. var i = 1 / r.lengthManhattan();
  50188. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50189. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50190. }
  50191. }
  50192. ,
  50193. n.SkinnedMesh.prototype.updateMatrixWorld = function (e) {
  50194. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50195. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50196. }
  50197. ,
  50198. n.SkinnedMesh.prototype.clone = function () {
  50199. return new this.constructor(this.geometry, this.material, this.useVertexTexture).copy(this)
  50200. }
  50201. ,
  50202. n.LOD = function () {
  50203. n.Object3D.call(this),
  50204. this.type = "LOD",
  50205. Object.defineProperties(this, {
  50206. levels: {
  50207. enumerable: !0,
  50208. value: []
  50209. },
  50210. objects: {
  50211. get: function () {
  50212. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50213. this.levels
  50214. }
  50215. }
  50216. })
  50217. }
  50218. ,
  50219. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50220. n.LOD.prototype.constructor = n.LOD,
  50221. n.LOD.prototype.addLevel = function (e, t) {
  50222. void 0 === t && (t = 0),
  50223. t = Math.abs(t);
  50224. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50225. ;
  50226. i.splice(n, 0, {
  50227. distance: t,
  50228. object: e
  50229. }),
  50230. this.add(e)
  50231. }
  50232. ,
  50233. n.LOD.prototype.getObjectForDistance = function (e) {
  50234. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50235. ;
  50236. return t[i - 1].object
  50237. }
  50238. ,
  50239. n.LOD.prototype.raycast = function () {
  50240. var e = new n.Vector3;
  50241. return function (t, i) {
  50242. e.setFromMatrixPosition(this.matrixWorld);
  50243. var n = t.ray.origin.distanceTo(e);
  50244. this.getObjectForDistance(n).raycast(t, i)
  50245. }
  50246. }(),
  50247. n.LOD.prototype.update = function () {
  50248. var e = new n.Vector3
  50249. , t = new n.Vector3;
  50250. return function (i) {
  50251. var n = this.levels;
  50252. if (n.length > 1) {
  50253. e.setFromMatrixPosition(i.matrixWorld),
  50254. t.setFromMatrixPosition(this.matrixWorld);
  50255. var r = e.distanceTo(t);
  50256. n[0].object.visible = !0;
  50257. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50258. n[o - 1].object.visible = !1,
  50259. n[o].object.visible = !0;
  50260. for (; o < a; o++)
  50261. n[o].object.visible = !1
  50262. }
  50263. }
  50264. }(),
  50265. n.LOD.prototype.copy = function (e) {
  50266. n.Object3D.prototype.copy.call(this, e, !1);
  50267. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50268. var o = t[i];
  50269. this.addLevel(o.object.clone(), o.distance)
  50270. }
  50271. return this
  50272. }
  50273. ,
  50274. n.LOD.prototype.toJSON = function (e) {
  50275. var t = n.Object3D.prototype.toJSON.call(this, e);
  50276. t.object.levels = [];
  50277. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50278. var a = i[r];
  50279. t.object.levels.push({
  50280. object: a.object.uuid,
  50281. distance: a.distance
  50282. })
  50283. }
  50284. return t
  50285. }
  50286. ,
  50287. n.Sprite = function () {
  50288. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50289. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50290. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50291. , r = new n.BufferGeometry;
  50292. return r.setIndex(new n.BufferAttribute(e, 1)),
  50293. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  50294. r.addAttribute("uv", new n.BufferAttribute(i, 2)),
  50295. function (e) {
  50296. n.Object3D.call(this),
  50297. this.type = "Sprite",
  50298. this.geometry = r,
  50299. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50300. }
  50301. }(),
  50302. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50303. n.Sprite.prototype.constructor = n.Sprite,
  50304. n.Sprite.prototype.raycast = function () {
  50305. var e = new n.Vector3;
  50306. return function (t, i) {
  50307. e.setFromMatrixPosition(this.matrixWorld);
  50308. var n = t.ray.distanceSqToPoint(e)
  50309. , r = this.scale.x * this.scale.y;
  50310. n > r || i.push({
  50311. distance: Math.sqrt(n),
  50312. point: this.position,
  50313. face: null,
  50314. object: this
  50315. })
  50316. }
  50317. }(),
  50318. n.Sprite.prototype.clone = function () {
  50319. return new this.constructor(this.material).copy(this)
  50320. }
  50321. ,
  50322. n.Particle = n.Sprite,
  50323. n.LensFlare = function (e, t, i, r, o) {
  50324. n.Object3D.call(this),
  50325. this.lensFlares = [],
  50326. this.positionScreen = new n.Vector3,
  50327. this.customUpdateCallback = void 0,
  50328. void 0 !== e && this.add(e, t, i, r, o)
  50329. }
  50330. ,
  50331. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50332. n.LensFlare.prototype.constructor = n.LensFlare,
  50333. n.LensFlare.prototype.add = function (e, t, i, r, o, a) {
  50334. void 0 === t && (t = -1),
  50335. void 0 === i && (i = 0),
  50336. void 0 === a && (a = 1),
  50337. void 0 === o && (o = new n.Color(16777215)),
  50338. void 0 === r && (r = n.NormalBlending),
  50339. i = Math.min(i, Math.max(0, i)),
  50340. this.lensFlares.push({
  50341. texture: e,
  50342. size: t,
  50343. distance: i,
  50344. x: 0,
  50345. y: 0,
  50346. z: 0,
  50347. scale: 1,
  50348. rotation: 0,
  50349. opacity: a,
  50350. color: o,
  50351. blending: r
  50352. })
  50353. }
  50354. ,
  50355. n.LensFlare.prototype.updateLensFlares = function () {
  50356. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50357. for (e = 0; e < i; e++)
  50358. t = this.lensFlares[e],
  50359. t.x = this.positionScreen.x + n * t.distance,
  50360. t.y = this.positionScreen.y + r * t.distance,
  50361. t.wantedRotation = t.x * Math.PI * .25,
  50362. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50363. }
  50364. ,
  50365. n.LensFlare.prototype.copy = function (e) {
  50366. n.Object3D.prototype.copy.call(this, e),
  50367. this.positionScreen.copy(e.positionScreen),
  50368. this.customUpdateCallback = e.customUpdateCallback;
  50369. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50370. this.lensFlares.push(e.lensFlares[t]);
  50371. return this
  50372. }
  50373. ,
  50374. n.Scene = function () {
  50375. n.Object3D.call(this),
  50376. this.type = "Scene",
  50377. this.fog = null,
  50378. this.overrideMaterial = null,
  50379. this.autoUpdate = !0
  50380. }
  50381. ,
  50382. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50383. n.Scene.prototype.constructor = n.Scene,
  50384. n.Scene.prototype.copy = function (e, t) {
  50385. return n.Object3D.prototype.copy.call(this, e, t),
  50386. null !== e.fog && (this.fog = e.fog.clone()),
  50387. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50388. this.autoUpdate = e.autoUpdate,
  50389. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50390. this
  50391. }
  50392. ,
  50393. n.Fog = function (e, t, i) {
  50394. this.name = "",
  50395. this.color = new n.Color(e),
  50396. this.near = void 0 !== t ? t : 1,
  50397. this.far = void 0 !== i ? i : 1e3
  50398. }
  50399. ,
  50400. n.Fog.prototype.clone = function () {
  50401. return new n.Fog(this.color.getHex(), this.near, this.far)
  50402. }
  50403. ,
  50404. n.FogExp2 = function (e, t) {
  50405. this.name = "",
  50406. this.color = new n.Color(e),
  50407. this.density = void 0 !== t ? t : 25e-5
  50408. }
  50409. ,
  50410. n.FogExp2.prototype.clone = function () {
  50411. return new n.FogExp2(this.color.getHex(), this.density)
  50412. }
  50413. ,
  50414. n.ShaderChunk = {},
  50415. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50416. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50417. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50418. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50419. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50420. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50421. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50422. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50423. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50424. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50425. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50426. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50427. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50428. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50429. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50430. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50431. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50432. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50433. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50434. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50435. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50436. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50437. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50438. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50439. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50440. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50441. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50442. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50443. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50444. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50445. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50446. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50447. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50448. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50449. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50450. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50451. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50452. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50453. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50454. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50455. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50456. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50457. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50458. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50459. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50460. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50461. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50462. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50463. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50464. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50465. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50466. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50467. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50468. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50469. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50470. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50471. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50472. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50473. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50474. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50475. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50476. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50477. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50478. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50479. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50480. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50481. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50482. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50483. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50484. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50485. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50486. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50487. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50488. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50489. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50490. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50491. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50492. n.UniformsUtils = {
  50493. merge: function (e) {
  50494. for (var t = {}, i = 0; i < e.length; i++) {
  50495. var n = this.clone(e[i]);
  50496. for (var r in n)
  50497. t[r] = n[r]
  50498. }
  50499. return t
  50500. },
  50501. clone: function (e) {
  50502. var t = {};
  50503. for (var i in e) {
  50504. t[i] = {};
  50505. for (var r in e[i]) {
  50506. var o = e[i][r];
  50507. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50508. }
  50509. }
  50510. return t
  50511. }
  50512. },
  50513. n.UniformsLib = {
  50514. common: {
  50515. diffuse: {
  50516. type: "c",
  50517. value: new n.Color(15658734)
  50518. },
  50519. opacity: {
  50520. type: "f",
  50521. value: 1
  50522. },
  50523. map: {
  50524. type: "t",
  50525. value: null
  50526. },
  50527. offsetRepeat: {
  50528. type: "v4",
  50529. value: new n.Vector4(0, 0, 1, 1)
  50530. },
  50531. specularMap: {
  50532. type: "t",
  50533. value: null
  50534. },
  50535. alphaMap: {
  50536. type: "t",
  50537. value: null
  50538. },
  50539. envMap: {
  50540. type: "t",
  50541. value: null
  50542. },
  50543. flipEnvMap: {
  50544. type: "f",
  50545. value: -1
  50546. },
  50547. reflectivity: {
  50548. type: "f",
  50549. value: 1
  50550. },
  50551. refractionRatio: {
  50552. type: "f",
  50553. value: .98
  50554. }
  50555. },
  50556. aomap: {
  50557. aoMap: {
  50558. type: "t",
  50559. value: null
  50560. },
  50561. aoMapIntensity: {
  50562. type: "f",
  50563. value: 1
  50564. }
  50565. },
  50566. lightmap: {
  50567. lightMap: {
  50568. type: "t",
  50569. value: null
  50570. },
  50571. lightMapIntensity: {
  50572. type: "f",
  50573. value: 1
  50574. }
  50575. },
  50576. emissivemap: {
  50577. emissiveMap: {
  50578. type: "t",
  50579. value: null
  50580. }
  50581. },
  50582. bumpmap: {
  50583. bumpMap: {
  50584. type: "t",
  50585. value: null
  50586. },
  50587. bumpScale: {
  50588. type: "f",
  50589. value: 1
  50590. }
  50591. },
  50592. normalmap: {
  50593. normalMap: {
  50594. type: "t",
  50595. value: null
  50596. },
  50597. normalScale: {
  50598. type: "v2",
  50599. value: new n.Vector2(1, 1)
  50600. }
  50601. },
  50602. displacementmap: {
  50603. displacementMap: {
  50604. type: "t",
  50605. value: null
  50606. },
  50607. displacementScale: {
  50608. type: "f",
  50609. value: 1
  50610. },
  50611. displacementBias: {
  50612. type: "f",
  50613. value: 0
  50614. }
  50615. },
  50616. roughnessmap: {
  50617. roughnessMap: {
  50618. type: "t",
  50619. value: null
  50620. }
  50621. },
  50622. metalnessmap: {
  50623. metalnessMap: {
  50624. type: "t",
  50625. value: null
  50626. }
  50627. },
  50628. fog: {
  50629. fogDensity: {
  50630. type: "f",
  50631. value: 25e-5
  50632. },
  50633. fogNear: {
  50634. type: "f",
  50635. value: 1
  50636. },
  50637. fogFar: {
  50638. type: "f",
  50639. value: 2e3
  50640. },
  50641. fogColor: {
  50642. type: "c",
  50643. value: new n.Color(16777215)
  50644. }
  50645. },
  50646. lights: {
  50647. ambientLightColor: {
  50648. type: "fv",
  50649. value: []
  50650. },
  50651. directionalLights: {
  50652. type: "sa",
  50653. value: [],
  50654. properties: {
  50655. direction: {
  50656. type: "v3"
  50657. },
  50658. color: {
  50659. type: "c"
  50660. },
  50661. shadow: {
  50662. type: "i"
  50663. },
  50664. shadowBias: {
  50665. type: "f"
  50666. },
  50667. shadowRadius: {
  50668. type: "f"
  50669. },
  50670. shadowMapSize: {
  50671. type: "v2"
  50672. }
  50673. }
  50674. },
  50675. directionalShadowMap: {
  50676. type: "tv",
  50677. value: []
  50678. },
  50679. directionalShadowMatrix: {
  50680. type: "m4v",
  50681. value: []
  50682. },
  50683. spotLights: {
  50684. type: "sa",
  50685. value: [],
  50686. properties: {
  50687. color: {
  50688. type: "c"
  50689. },
  50690. position: {
  50691. type: "v3"
  50692. },
  50693. direction: {
  50694. type: "v3"
  50695. },
  50696. distance: {
  50697. type: "f"
  50698. },
  50699. coneCos: {
  50700. type: "f"
  50701. },
  50702. penumbraCos: {
  50703. type: "f"
  50704. },
  50705. decay: {
  50706. type: "f"
  50707. },
  50708. shadow: {
  50709. type: "i"
  50710. },
  50711. shadowBias: {
  50712. type: "f"
  50713. },
  50714. shadowRadius: {
  50715. type: "f"
  50716. },
  50717. shadowMapSize: {
  50718. type: "v2"
  50719. }
  50720. }
  50721. },
  50722. spotShadowMap: {
  50723. type: "tv",
  50724. value: []
  50725. },
  50726. spotShadowMatrix: {
  50727. type: "m4v",
  50728. value: []
  50729. },
  50730. pointLights: {
  50731. type: "sa",
  50732. value: [],
  50733. properties: {
  50734. color: {
  50735. type: "c"
  50736. },
  50737. position: {
  50738. type: "v3"
  50739. },
  50740. decay: {
  50741. type: "f"
  50742. },
  50743. distance: {
  50744. type: "f"
  50745. },
  50746. shadow: {
  50747. type: "i"
  50748. },
  50749. shadowBias: {
  50750. type: "f"
  50751. },
  50752. shadowRadius: {
  50753. type: "f"
  50754. },
  50755. shadowMapSize: {
  50756. type: "v2"
  50757. }
  50758. }
  50759. },
  50760. pointShadowMap: {
  50761. type: "tv",
  50762. value: []
  50763. },
  50764. pointShadowMatrix: {
  50765. type: "m4v",
  50766. value: []
  50767. },
  50768. hemisphereLights: {
  50769. type: "sa",
  50770. value: [],
  50771. properties: {
  50772. direction: {
  50773. type: "v3"
  50774. },
  50775. skyColor: {
  50776. type: "c"
  50777. },
  50778. groundColor: {
  50779. type: "c"
  50780. }
  50781. }
  50782. }
  50783. },
  50784. points: {
  50785. diffuse: {
  50786. type: "c",
  50787. value: new n.Color(15658734)
  50788. },
  50789. opacity: {
  50790. type: "f",
  50791. value: 1
  50792. },
  50793. size: {
  50794. type: "f",
  50795. value: 1
  50796. },
  50797. scale: {
  50798. type: "f",
  50799. value: 1
  50800. },
  50801. map: {
  50802. type: "t",
  50803. value: null
  50804. },
  50805. offsetRepeat: {
  50806. type: "v4",
  50807. value: new n.Vector4(0, 0, 1, 1)
  50808. }
  50809. }
  50810. },
  50811. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50812. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50813. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50814. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50815. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50816. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50817. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50818. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50819. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50820. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50821. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50822. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50823. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50824. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50825. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50826. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50827. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50828. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50829. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50830. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50831. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50832. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50833. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50834. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50835. n.ShaderLib = {
  50836. basic: {
  50837. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50838. vertexShader: n.ShaderChunk.meshbasic_vert,
  50839. fragmentShader: n.ShaderChunk.meshbasic_frag
  50840. },
  50841. lambert: {
  50842. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50843. emissive: {
  50844. type: "c",
  50845. value: new n.Color(0)
  50846. }
  50847. }]),
  50848. vertexShader: n.ShaderChunk.meshlambert_vert,
  50849. fragmentShader: n.ShaderChunk.meshlambert_frag
  50850. },
  50851. phong: {
  50852. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50853. emissive: {
  50854. type: "c",
  50855. value: new n.Color(0)
  50856. },
  50857. specular: {
  50858. type: "c",
  50859. value: new n.Color(1118481)
  50860. },
  50861. shininess: {
  50862. type: "f",
  50863. value: 30
  50864. }
  50865. }]),
  50866. vertexShader: n.ShaderChunk.meshphong_vert,
  50867. fragmentShader: n.ShaderChunk.meshphong_frag
  50868. },
  50869. standard: {
  50870. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50871. emissive: {
  50872. type: "c",
  50873. value: new n.Color(0)
  50874. },
  50875. roughness: {
  50876. type: "f",
  50877. value: .5
  50878. },
  50879. metalness: {
  50880. type: "f",
  50881. value: 0
  50882. },
  50883. envMapIntensity: {
  50884. type: "f",
  50885. value: 1
  50886. }
  50887. }]),
  50888. vertexShader: n.ShaderChunk.meshstandard_vert,
  50889. fragmentShader: n.ShaderChunk.meshstandard_frag
  50890. },
  50891. points: {
  50892. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50893. vertexShader: n.ShaderChunk.points_vert,
  50894. fragmentShader: n.ShaderChunk.points_frag
  50895. },
  50896. dashed: {
  50897. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50898. scale: {
  50899. type: "f",
  50900. value: 1
  50901. },
  50902. dashSize: {
  50903. type: "f",
  50904. value: 1
  50905. },
  50906. totalSize: {
  50907. type: "f",
  50908. value: 2
  50909. }
  50910. }]),
  50911. vertexShader: n.ShaderChunk.linedashed_vert,
  50912. fragmentShader: n.ShaderChunk.linedashed_frag
  50913. },
  50914. depth: {
  50915. uniforms: {
  50916. mNear: {
  50917. type: "f",
  50918. value: 1
  50919. },
  50920. mFar: {
  50921. type: "f",
  50922. value: 2e3
  50923. },
  50924. opacity: {
  50925. type: "f",
  50926. value: 1
  50927. }
  50928. },
  50929. vertexShader: n.ShaderChunk.depth_vert,
  50930. fragmentShader: n.ShaderChunk.depth_frag
  50931. },
  50932. normal: {
  50933. uniforms: {
  50934. opacity: {
  50935. type: "f",
  50936. value: 1
  50937. }
  50938. },
  50939. vertexShader: n.ShaderChunk.normal_vert,
  50940. fragmentShader: n.ShaderChunk.normal_frag
  50941. },
  50942. cube: {
  50943. uniforms: {
  50944. tCube: {
  50945. type: "t",
  50946. value: null
  50947. },
  50948. tFlip: {
  50949. type: "f",
  50950. value: -1
  50951. }
  50952. },
  50953. vertexShader: n.ShaderChunk.cube_vert,
  50954. fragmentShader: n.ShaderChunk.cube_frag
  50955. },
  50956. equirect: {
  50957. uniforms: {
  50958. tEquirect: {
  50959. type: "t",
  50960. value: null
  50961. },
  50962. tFlip: {
  50963. type: "f",
  50964. value: -1
  50965. }
  50966. },
  50967. vertexShader: n.ShaderChunk.equirect_vert,
  50968. fragmentShader: n.ShaderChunk.equirect_frag
  50969. },
  50970. depthRGBA: {
  50971. uniforms: {},
  50972. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50973. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50974. },
  50975. distanceRGBA: {
  50976. uniforms: {
  50977. lightPos: {
  50978. type: "v3",
  50979. value: new n.Vector3(0, 0, 0)
  50980. }
  50981. },
  50982. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50983. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50984. }
  50985. },
  50986. n.WebGLRenderer = function (e) {
  50987. function t() {
  50988. return null === ye ? Oe : 1
  50989. }
  50990. function i(e, t, i, n) {
  50991. se === !0 && (e *= n,
  50992. t *= n,
  50993. i *= n),
  50994. Ye.clearColor(e, t, i, n)
  50995. }
  50996. function r() {
  50997. Ye.init(),
  50998. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50999. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51000. i(Se.r, Se.g, Se.b, Me)
  51001. }
  51002. function o() {
  51003. Ae = null,
  51004. be = null,
  51005. Ee = "",
  51006. Ie = -1,
  51007. Ye.reset()
  51008. }
  51009. function a(e) {
  51010. e.preventDefault(),
  51011. o(),
  51012. r(),
  51013. Xe.clear()
  51014. }
  51015. function s(e) {
  51016. var t = e.target;
  51017. t.removeEventListener("dispose", s),
  51018. h(t),
  51019. ke.textures--
  51020. }
  51021. function l(e) {
  51022. var t = e.target;
  51023. t.removeEventListener("dispose", l),
  51024. u(t),
  51025. ke.textures--
  51026. }
  51027. function c(e) {
  51028. var t = e.target;
  51029. t.removeEventListener("dispose", c),
  51030. d(t)
  51031. }
  51032. function h(e) {
  51033. var t = Xe.get(e);
  51034. if (e.image && t.__image__webglTextureCube)
  51035. Ge.deleteTexture(t.__image__webglTextureCube);
  51036. else {
  51037. if (void 0 === t.__webglInit)
  51038. return;
  51039. Ge.deleteTexture(t.__webglTexture)
  51040. }
  51041. Xe.delete(e)
  51042. }
  51043. function u(e) {
  51044. var t = Xe.get(e)
  51045. , i = Xe.get(e.texture);
  51046. if (e && void 0 !== i.__webglTexture) {
  51047. if (Ge.deleteTexture(i.__webglTexture),
  51048. e instanceof n.WebGLRenderTargetCube)
  51049. for (var r = 0; r < 6; r++)
  51050. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51051. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51052. else
  51053. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51054. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51055. Xe.delete(e.texture),
  51056. Xe.delete(e)
  51057. }
  51058. }
  51059. function d(e) {
  51060. p(e),
  51061. Xe.delete(e)
  51062. }
  51063. function p(e) {
  51064. var t = Xe.get(e).program;
  51065. e.program = void 0,
  51066. void 0 !== t && qe.releaseProgram(t)
  51067. }
  51068. function f(e, t, i, r) {
  51069. var o;
  51070. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51071. null === o))
  51072. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51073. void 0 === r && (r = 0),
  51074. Ye.initAttributes();
  51075. var a = i.attributes
  51076. , s = t.getAttributes()
  51077. , l = e.defaultAttributeValues;
  51078. for (var c in s) {
  51079. var h = s[c];
  51080. if (h >= 0) {
  51081. var u = a[c];
  51082. if (void 0 !== u) {
  51083. var d = u.itemSize
  51084. , p = Ze.getAttributeBuffer(u);
  51085. if (u instanceof n.InterleavedBufferAttribute) {
  51086. var f = u.data
  51087. , g = f.stride
  51088. , m = u.offset;
  51089. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51090. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51091. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51092. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51093. } else
  51094. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51095. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51096. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51097. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51098. } else if (void 0 !== l) {
  51099. var v = l[c];
  51100. if (void 0 !== v)
  51101. switch (v.length) {
  51102. case 2:
  51103. Ge.vertexAttrib2fv(h, v);
  51104. break;
  51105. case 3:
  51106. Ge.vertexAttrib3fv(h, v);
  51107. break;
  51108. case 4:
  51109. Ge.vertexAttrib4fv(h, v);
  51110. break;
  51111. default:
  51112. Ge.vertexAttrib1fv(h, v)
  51113. }
  51114. }
  51115. }
  51116. }
  51117. Ye.disableUnusedAttributes()
  51118. }
  51119. function g(e, t) {
  51120. return Math.abs(t[0]) - Math.abs(e[0])
  51121. }
  51122. function m(e, t) {
  51123. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51124. }
  51125. function v(e, t) {
  51126. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51127. }
  51128. function A(e, t, i, n, r) {
  51129. var o, a;
  51130. i.transparent ? (o = de,
  51131. a = ++pe) : (o = he,
  51132. a = ++ue);
  51133. var s = o[a];
  51134. void 0 !== s ? (s.id = e.id,
  51135. s.object = e,
  51136. s.geometry = t,
  51137. s.material = i,
  51138. s.z = Ve.z,
  51139. s.group = r) : (s = {
  51140. id: e.id,
  51141. object: e,
  51142. geometry: t,
  51143. material: i,
  51144. z: Ve.z,
  51145. group: r
  51146. },
  51147. o.push(s))
  51148. }
  51149. function y(e, t) {
  51150. if (e.visible !== !1) {
  51151. if (e.layers.test(t.layers))
  51152. if (e instanceof n.Light)
  51153. ce.push(e);
  51154. else if (e instanceof n.Sprite)
  51155. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51156. else if (e instanceof n.LensFlare)
  51157. me.push(e);
  51158. else if (e instanceof n.ImmediateRenderObject)
  51159. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51160. Ve.applyProjection(Fe)),
  51161. A(e, null, e.material, Ve.z, null);
  51162. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51163. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51164. var i = e.material;
  51165. if (i.visible === !0) {
  51166. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51167. Ve.applyProjection(Fe));
  51168. var r = Ze.update(e);
  51169. if (i instanceof n.MultiMaterial)
  51170. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51171. var c = o[s]
  51172. , h = a[c.materialIndex];
  51173. h.visible === !0 && A(e, r, h, Ve.z, c)
  51174. }
  51175. else
  51176. A(e, r, i, Ve.z, null)
  51177. }
  51178. }
  51179. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51180. y(u[s], t)
  51181. }
  51182. }
  51183. function C(e, t, i, r) {
  51184. for (var o = 0, a = e.length; o < a; o++) {
  51185. var s = e[o]
  51186. , l = s.object
  51187. , c = s.geometry
  51188. , h = void 0 === r ? s.material : r
  51189. , u = s.group;
  51190. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51191. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51192. l instanceof n.ImmediateRenderObject) {
  51193. E(h);
  51194. var d = w(t, i, h, l);
  51195. Ee = "",
  51196. l.render(function (e) {
  51197. ve.renderBufferImmediate(e, d, h)
  51198. })
  51199. } else
  51200. ve.renderBufferDirect(t, i, c, h, l, u)
  51201. }
  51202. }
  51203. function I(e, t, i) {
  51204. var r = Xe.get(e)
  51205. , o = qe.getParameters(e, Ue, t, i)
  51206. , a = qe.getProgramCode(e, o)
  51207. , s = r.program
  51208. , l = !0;
  51209. if (void 0 === s)
  51210. e.addEventListener("dispose", c);
  51211. else if (s.code !== a)
  51212. p(e);
  51213. else {
  51214. if (void 0 !== o.shaderID)
  51215. return;
  51216. l = !1
  51217. }
  51218. if (l) {
  51219. if (o.shaderID) {
  51220. var h = n.ShaderLib[o.shaderID];
  51221. r.__webglShader = {
  51222. name: e.type,
  51223. uniforms: n.UniformsUtils.clone(h.uniforms),
  51224. vertexShader: h.vertexShader,
  51225. fragmentShader: h.fragmentShader
  51226. }
  51227. } else
  51228. r.__webglShader = {
  51229. name: e.type,
  51230. uniforms: e.uniforms,
  51231. vertexShader: e.vertexShader,
  51232. fragmentShader: e.fragmentShader
  51233. };
  51234. e.__webglShader = r.__webglShader,
  51235. s = qe.acquireProgram(e, o, a),
  51236. r.program = s,
  51237. e.program = s
  51238. }
  51239. var u = s.getAttributes();
  51240. if (e.morphTargets) {
  51241. e.numSupportedMorphTargets = 0;
  51242. for (var d = 0; d < ve.maxMorphTargets; d++)
  51243. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51244. }
  51245. if (e.morphNormals) {
  51246. e.numSupportedMorphNormals = 0;
  51247. for (var d = 0; d < ve.maxMorphNormals; d++)
  51248. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51249. }
  51250. r.uniformsList = [];
  51251. var f = r.__webglShader.uniforms
  51252. , g = r.program.getUniforms();
  51253. for (var m in f) {
  51254. var v = g[m];
  51255. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51256. }
  51257. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51258. f.ambientLightColor.value = Ue.ambient,
  51259. f.directionalLights.value = Ue.directional,
  51260. f.spotLights.value = Ue.spot,
  51261. f.pointLights.value = Ue.point,
  51262. f.hemisphereLights.value = Ue.hemi,
  51263. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51264. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51265. f.spotShadowMap.value = Ue.spotShadowMap,
  51266. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51267. f.pointShadowMap.value = Ue.pointShadowMap,
  51268. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51269. r.hasDynamicUniforms = !1;
  51270. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51271. var C = r.uniformsList[A][0];
  51272. if (C.dynamic === !0) {
  51273. r.hasDynamicUniforms = !0;
  51274. break
  51275. }
  51276. }
  51277. }
  51278. function E(e) {
  51279. b(e),
  51280. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51281. Ye.setDepthFunc(e.depthFunc),
  51282. Ye.setDepthTest(e.depthTest),
  51283. Ye.setDepthWrite(e.depthWrite),
  51284. Ye.setColorWrite(e.colorWrite),
  51285. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51286. }
  51287. function b(e) {
  51288. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51289. Ye.setFlipSided(e.side === n.BackSide)
  51290. }
  51291. function w(e, t, i, r) {
  51292. xe = 0;
  51293. var o = Xe.get(i);
  51294. void 0 === o.program && (i.needsUpdate = !0),
  51295. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51296. i.needsUpdate && (I(i, t, r),
  51297. i.needsUpdate = !1);
  51298. var a = !1
  51299. , s = !1
  51300. , l = !1
  51301. , c = o.program
  51302. , h = c.getUniforms()
  51303. , u = o.__webglShader.uniforms;
  51304. if (c.id !== Ae && (Ge.useProgram(c.program),
  51305. Ae = c.id,
  51306. a = !0,
  51307. s = !0,
  51308. l = !0),
  51309. i.id !== Ie && (Ie = i.id,
  51310. s = !0),
  51311. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51312. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51313. e !== be && (be = e,
  51314. s = !0,
  51315. l = !0),
  51316. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51317. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51318. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51319. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51320. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51321. i.skinning)
  51322. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51323. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51324. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51325. if (void 0 !== h.boneTexture) {
  51326. var d = B();
  51327. Ge.uniform1i(h.boneTexture, d),
  51328. ve.setTexture(r.skeleton.boneTexture, d)
  51329. }
  51330. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51331. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51332. } else
  51333. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51334. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51335. t && i.fog && R(u, t),
  51336. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51337. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51338. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51339. u.mFar.value = e.far,
  51340. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51341. V(o.uniformsList)),
  51342. N(h, r),
  51343. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51344. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51345. c
  51346. }
  51347. function _(e, t, i) {
  51348. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51349. var a = e[r][0]
  51350. , s = a.onUpdateCallback;
  51351. void 0 !== s && (s.bind(a)(t, i),
  51352. n.push(e[r]))
  51353. }
  51354. V(n)
  51355. }
  51356. function T(e, t) {
  51357. e.opacity.value = t.opacity,
  51358. e.diffuse.value = t.color,
  51359. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51360. e.map.value = t.map,
  51361. e.specularMap.value = t.specularMap,
  51362. e.alphaMap.value = t.alphaMap,
  51363. t.aoMap && (e.aoMap.value = t.aoMap,
  51364. e.aoMapIntensity.value = t.aoMapIntensity);
  51365. var i;
  51366. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51367. void 0 !== i) {
  51368. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51369. var r = i.offset
  51370. , o = i.repeat;
  51371. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51372. }
  51373. e.envMap.value = t.envMap,
  51374. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51375. e.reflectivity.value = t.reflectivity,
  51376. e.refractionRatio.value = t.refractionRatio
  51377. }
  51378. function x(e, t) {
  51379. e.diffuse.value = t.color,
  51380. e.opacity.value = t.opacity
  51381. }
  51382. function S(e, t) {
  51383. e.dashSize.value = t.dashSize,
  51384. e.totalSize.value = t.dashSize + t.gapSize,
  51385. e.scale.value = t.scale
  51386. }
  51387. function M(e, t) {
  51388. if (e.diffuse.value = t.color,
  51389. e.opacity.value = t.opacity,
  51390. e.size.value = t.size * Oe,
  51391. e.scale.value = te.clientHeight / 2,
  51392. e.map.value = t.map,
  51393. null !== t.map) {
  51394. var i = t.map.offset
  51395. , n = t.map.repeat;
  51396. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51397. }
  51398. }
  51399. function R(e, t) {
  51400. e.fogColor.value = t.color,
  51401. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51402. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51403. }
  51404. function P(e, t) {
  51405. t.lightMap && (e.lightMap.value = t.lightMap,
  51406. e.lightMapIntensity.value = t.lightMapIntensity),
  51407. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51408. }
  51409. function O(e, t) {
  51410. e.specular.value = t.specular,
  51411. e.shininess.value = Math.max(t.shininess, 1e-4),
  51412. t.lightMap && (e.lightMap.value = t.lightMap,
  51413. e.lightMapIntensity.value = t.lightMapIntensity),
  51414. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51415. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51416. e.bumpScale.value = t.bumpScale),
  51417. t.normalMap && (e.normalMap.value = t.normalMap,
  51418. e.normalScale.value.copy(t.normalScale)),
  51419. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51420. e.displacementScale.value = t.displacementScale,
  51421. e.displacementBias.value = t.displacementBias)
  51422. }
  51423. function L(e, t) {
  51424. e.roughness.value = t.roughness,
  51425. e.metalness.value = t.metalness,
  51426. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51427. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51428. t.lightMap && (e.lightMap.value = t.lightMap,
  51429. e.lightMapIntensity.value = t.lightMapIntensity),
  51430. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51431. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51432. e.bumpScale.value = t.bumpScale),
  51433. t.normalMap && (e.normalMap.value = t.normalMap,
  51434. e.normalScale.value.copy(t.normalScale)),
  51435. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51436. e.displacementScale.value = t.displacementScale,
  51437. e.displacementBias.value = t.displacementBias),
  51438. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51439. }
  51440. function D(e, t) {
  51441. e.ambientLightColor.needsUpdate = t,
  51442. e.directionalLights.needsUpdate = t,
  51443. e.pointLights.needsUpdate = t,
  51444. e.spotLights.needsUpdate = t,
  51445. e.hemisphereLights.needsUpdate = t
  51446. }
  51447. function N(e, t) {
  51448. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51449. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51450. }
  51451. function B() {
  51452. var e = xe;
  51453. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51454. xe += 1,
  51455. e
  51456. }
  51457. function F(e, t, i, r) {
  51458. var o, a;
  51459. if ("1i" === t)
  51460. Ge.uniform1i(i, r);
  51461. else if ("1f" === t)
  51462. Ge.uniform1f(i, r);
  51463. else if ("2f" === t)
  51464. Ge.uniform2f(i, r[0], r[1]);
  51465. else if ("3f" === t)
  51466. Ge.uniform3f(i, r[0], r[1], r[2]);
  51467. else if ("4f" === t)
  51468. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51469. else if ("1iv" === t)
  51470. Ge.uniform1iv(i, r);
  51471. else if ("3iv" === t)
  51472. Ge.uniform3iv(i, r);
  51473. else if ("1fv" === t)
  51474. Ge.uniform1fv(i, r);
  51475. else if ("2fv" === t)
  51476. Ge.uniform2fv(i, r);
  51477. else if ("3fv" === t)
  51478. Ge.uniform3fv(i, r);
  51479. else if ("4fv" === t)
  51480. Ge.uniform4fv(i, r);
  51481. else if ("Matrix2fv" === t)
  51482. Ge.uniformMatrix2fv(i, !1, r);
  51483. else if ("Matrix3fv" === t)
  51484. Ge.uniformMatrix3fv(i, !1, r);
  51485. else if ("Matrix4fv" === t)
  51486. Ge.uniformMatrix4fv(i, !1, r);
  51487. else if ("i" === t)
  51488. Ge.uniform1i(i, r);
  51489. else if ("f" === t)
  51490. Ge.uniform1f(i, r);
  51491. else if ("v2" === t)
  51492. Ge.uniform2f(i, r.x, r.y);
  51493. else if ("v3" === t)
  51494. Ge.uniform3f(i, r.x, r.y, r.z);
  51495. else if ("v4" === t)
  51496. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51497. else if ("c" === t)
  51498. Ge.uniform3f(i, r.r, r.g, r.b);
  51499. else if ("s" === t) {
  51500. var s = e.properties;
  51501. for (var l in s) {
  51502. var c = s[l]
  51503. , h = i[l]
  51504. , u = r[l];
  51505. F(c, c.type, h, u)
  51506. }
  51507. } else if ("sa" === t)
  51508. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51509. for (var l in s) {
  51510. var c = s[l]
  51511. , h = i[d][l]
  51512. , u = r[d][l];
  51513. F(c, c.type, h, u)
  51514. }
  51515. else if ("iv1" === t)
  51516. Ge.uniform1iv(i, r);
  51517. else if ("iv" === t)
  51518. Ge.uniform3iv(i, r);
  51519. else if ("fv1" === t)
  51520. Ge.uniform1fv(i, r);
  51521. else if ("fv" === t)
  51522. Ge.uniform3fv(i, r);
  51523. else if ("v2v" === t) {
  51524. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51525. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51526. f += 2)
  51527. e._array[f + 0] = r[d].x,
  51528. e._array[f + 1] = r[d].y;
  51529. Ge.uniform2fv(i, e._array)
  51530. } else if ("v3v" === t) {
  51531. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51532. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51533. m += 3)
  51534. e._array[m + 0] = r[d].x,
  51535. e._array[m + 1] = r[d].y,
  51536. e._array[m + 2] = r[d].z;
  51537. Ge.uniform3fv(i, e._array)
  51538. } else if ("v4v" === t) {
  51539. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51540. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51541. v += 4)
  51542. e._array[v + 0] = r[d].x,
  51543. e._array[v + 1] = r[d].y,
  51544. e._array[v + 2] = r[d].z,
  51545. e._array[v + 3] = r[d].w;
  51546. Ge.uniform4fv(i, e._array)
  51547. } else if ("m2" === t)
  51548. Ge.uniformMatrix2fv(i, !1, r.elements);
  51549. else if ("m3" === t)
  51550. Ge.uniformMatrix3fv(i, !1, r.elements);
  51551. else if ("m3v" === t) {
  51552. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51553. for (var d = 0, g = r.length; d < g; d++)
  51554. r[d].flattenToArrayOffset(e._array, 9 * d);
  51555. Ge.uniformMatrix3fv(i, !1, e._array)
  51556. } else if ("m4" === t)
  51557. Ge.uniformMatrix4fv(i, !1, r.elements);
  51558. else if ("m4v" === t) {
  51559. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51560. for (var d = 0, g = r.length; d < g; d++)
  51561. r[d].flattenToArrayOffset(e._array, 16 * d);
  51562. Ge.uniformMatrix4fv(i, !1, e._array)
  51563. } else if ("t" === t) {
  51564. if (o = r,
  51565. a = B(),
  51566. Ge.uniform1i(i, a),
  51567. !o)
  51568. return;
  51569. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51570. } else if ("tv" === t) {
  51571. void 0 === e._array && (e._array = []);
  51572. for (var d = 0, g = e.value.length; d < g; d++)
  51573. e._array[d] = B();
  51574. Ge.uniform1iv(i, e._array);
  51575. for (var d = 0, g = e.value.length; d < g; d++)
  51576. o = e.value[d],
  51577. a = e._array[d],
  51578. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51579. } else
  51580. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51581. }
  51582. function V(e) {
  51583. for (var t = 0, i = e.length; t < i; t++) {
  51584. var n = e[t][0];
  51585. if (n.needsUpdate !== !1) {
  51586. var r = n.type
  51587. , o = e[t][1]
  51588. , a = n.value;
  51589. F(n, r, o, a)
  51590. }
  51591. }
  51592. }
  51593. function U(e, t) {
  51594. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51595. for (Ue.shadowsPointLight = 0,
  51596. i = 0,
  51597. r = e.length; i < r; i++)
  51598. if (o = e[i],
  51599. a = o.color,
  51600. s = o.intensity,
  51601. l = o.distance,
  51602. o instanceof n.AmbientLight)
  51603. c += a.r * s,
  51604. h += a.g * s,
  51605. u += a.b * s;
  51606. else if (o instanceof n.DirectionalLight) {
  51607. var A = Ke.get(o);
  51608. A.color.copy(o.color).multiplyScalar(o.intensity),
  51609. A.direction.setFromMatrixPosition(o.matrixWorld),
  51610. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51611. A.direction.sub(Ve),
  51612. A.direction.transformDirection(d),
  51613. A.shadow = o.castShadow,
  51614. o.castShadow && (A.shadowBias = o.shadow.bias,
  51615. A.shadowRadius = o.shadow.radius,
  51616. A.shadowMapSize = o.shadow.mapSize,
  51617. Ue.shadows[v++] = o),
  51618. Ue.directionalShadowMap[p] = o.shadow.map,
  51619. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51620. Ue.directional[p++] = A
  51621. } else if (o instanceof n.SpotLight) {
  51622. var A = Ke.get(o);
  51623. A.position.setFromMatrixPosition(o.matrixWorld),
  51624. A.position.applyMatrix4(d),
  51625. A.color.copy(a).multiplyScalar(s),
  51626. A.distance = l,
  51627. A.direction.setFromMatrixPosition(o.matrixWorld),
  51628. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51629. A.direction.sub(Ve),
  51630. A.direction.transformDirection(d),
  51631. A.coneCos = Math.cos(o.angle),
  51632. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51633. A.decay = 0 === o.distance ? 0 : o.decay,
  51634. A.shadow = o.castShadow,
  51635. o.castShadow && (A.shadowBias = o.shadow.bias,
  51636. A.shadowRadius = o.shadow.radius,
  51637. A.shadowMapSize = o.shadow.mapSize,
  51638. Ue.shadows[v++] = o),
  51639. Ue.spotShadowMap[g] = o.shadow.map,
  51640. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51641. Ue.spot[g++] = A
  51642. } else if (o instanceof n.PointLight) {
  51643. var A = Ke.get(o);
  51644. A.position.setFromMatrixPosition(o.matrixWorld),
  51645. A.position.applyMatrix4(d),
  51646. A.color.copy(o.color).multiplyScalar(o.intensity),
  51647. A.distance = o.distance,
  51648. A.decay = 0 === o.distance ? 0 : o.decay,
  51649. A.shadow = o.castShadow,
  51650. o.castShadow && (A.shadowBias = o.shadow.bias,
  51651. A.shadowRadius = o.shadow.radius,
  51652. A.shadowMapSize = o.shadow.mapSize,
  51653. Ue.shadows[v++] = o),
  51654. Ue.pointShadowMap[f] = o.shadow.map,
  51655. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51656. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51657. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51658. Ue.point[f++] = A
  51659. } else if (o instanceof n.HemisphereLight) {
  51660. var A = Ke.get(o);
  51661. A.direction.setFromMatrixPosition(o.matrixWorld),
  51662. A.direction.transformDirection(d),
  51663. A.direction.normalize(),
  51664. A.skyColor.copy(o.color).multiplyScalar(s),
  51665. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51666. Ue.hemi[m++] = A
  51667. }
  51668. Ue.ambient[0] = c,
  51669. Ue.ambient[1] = h,
  51670. Ue.ambient[2] = u,
  51671. Ue.directional.length = p,
  51672. Ue.spot.length = g,
  51673. Ue.point.length = f,
  51674. Ue.hemi.length = m,
  51675. Ue.shadows.length = v,
  51676. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51677. }
  51678. function k(e, t, i) {
  51679. var r;
  51680. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51681. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51682. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51683. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51684. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51685. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51686. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51687. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51688. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51689. r = We.get("EXT_texture_filter_anisotropic")) {
  51690. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51691. return;
  51692. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51693. return;
  51694. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51695. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51696. }
  51697. }
  51698. function H(e, t, i) {
  51699. void 0 === e.__webglInit && (e.__webglInit = !0,
  51700. t.addEventListener("dispose", s),
  51701. e.__webglTexture = Ge.createTexture(),
  51702. ke.textures++),
  51703. Ye.activeTexture(Ge.TEXTURE0 + i),
  51704. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51705. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51706. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51707. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51708. var r = G(t.image, je.maxTextureSize);
  51709. W(t) && z(r) === !1 && (r = j(r));
  51710. var o = z(r)
  51711. , a = ee(t.format)
  51712. , l = ee(t.type);
  51713. k(Ge.TEXTURE_2D, t, o);
  51714. var c, h = t.mipmaps;
  51715. if (t instanceof n.DataTexture)
  51716. if (h.length > 0 && o) {
  51717. for (var u = 0, d = h.length; u < d; u++)
  51718. c = h[u],
  51719. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51720. t.generateMipmaps = !1
  51721. } else
  51722. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51723. else if (t instanceof n.CompressedTexture)
  51724. for (var u = 0, d = h.length; u < d; u++)
  51725. c = h[u],
  51726. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51727. else if (h.length > 0 && o) {
  51728. for (var u = 0, d = h.length; u < d; u++)
  51729. c = h[u],
  51730. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51731. t.generateMipmaps = !1
  51732. } else
  51733. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51734. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51735. e.__version = t.version,
  51736. t.onUpdate && t.onUpdate(t)
  51737. }
  51738. function G(e, t) {
  51739. if (e.width > t || e.height > t) {
  51740. var i = t / Math.max(e.width, e.height)
  51741. , n = document.createElement("canvas");
  51742. n.width = Math.floor(e.width * i),
  51743. n.height = Math.floor(e.height * i);
  51744. var r = n.getContext("2d");
  51745. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51746. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51747. n
  51748. }
  51749. return e
  51750. }
  51751. function z(e) {
  51752. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51753. }
  51754. function W(e) {
  51755. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51756. }
  51757. function j(e) {
  51758. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51759. var t = document.createElement("canvas");
  51760. t.width = n.Math.nearestPowerOfTwo(e.width),
  51761. t.height = n.Math.nearestPowerOfTwo(e.height);
  51762. var i = t.getContext("2d");
  51763. return i.drawImage(e, 0, 0, t.width, t.height),
  51764. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51765. t
  51766. }
  51767. return e
  51768. }
  51769. function Y(e, t) {
  51770. var i = Xe.get(e);
  51771. if (6 === e.image.length)
  51772. if (e.version > 0 && i.__version !== e.version) {
  51773. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51774. i.__image__webglTextureCube = Ge.createTexture(),
  51775. ke.textures++),
  51776. Ye.activeTexture(Ge.TEXTURE0 + t),
  51777. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51778. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51779. for (var r = e instanceof n.CompressedTexture, o = e.image[0] instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51780. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51781. var c = a[0]
  51782. , h = z(c)
  51783. , u = ee(e.format)
  51784. , d = ee(e.type);
  51785. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51786. for (var l = 0; l < 6; l++)
  51787. if (r)
  51788. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51789. p = f[g],
  51790. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51791. else
  51792. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51793. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51794. i.__version = e.version,
  51795. e.onUpdate && e.onUpdate(e)
  51796. } else
  51797. Ye.activeTexture(Ge.TEXTURE0 + t),
  51798. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51799. }
  51800. function X(e, t) {
  51801. Ye.activeTexture(Ge.TEXTURE0 + t),
  51802. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51803. }
  51804. function Z(e, t, i, n) {
  51805. var r = ee(t.texture.format)
  51806. , o = ee(t.texture.type);
  51807. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51808. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51809. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51810. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51811. }
  51812. function q(e, t) {
  51813. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51814. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51815. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51816. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51817. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51818. }
  51819. function K(e) {
  51820. var t = Xe.get(e)
  51821. , i = e instanceof n.WebGLRenderTargetCube;
  51822. if (i) {
  51823. t.__webglDepthbuffer = [];
  51824. for (var r = 0; r < 6; r++)
  51825. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51826. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51827. q(t.__webglDepthbuffer[r], e)
  51828. } else
  51829. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51830. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51831. q(t.__webglDepthbuffer, e);
  51832. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51833. }
  51834. function Q(e) {
  51835. var t = Xe.get(e)
  51836. , i = Xe.get(e.texture);
  51837. e.addEventListener("dispose", l),
  51838. i.__webglTexture = Ge.createTexture(),
  51839. ke.textures++;
  51840. var r = e instanceof n.WebGLRenderTargetCube
  51841. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51842. if (r) {
  51843. t.__webglFramebuffer = [];
  51844. for (var a = 0; a < 6; a++)
  51845. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51846. } else
  51847. t.__webglFramebuffer = Ge.createFramebuffer();
  51848. if (r) {
  51849. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51850. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51851. for (var a = 0; a < 6; a++)
  51852. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51853. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51854. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51855. } else
  51856. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51857. k(Ge.TEXTURE_2D, e.texture, o),
  51858. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51859. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51860. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51861. e.depthBuffer && K(e)
  51862. }
  51863. function J(e) {
  51864. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51865. , i = Xe.get(e.texture).__webglTexture;
  51866. Ye.bindTexture(t, i),
  51867. Ge.generateMipmap(t),
  51868. Ye.bindTexture(t, null)
  51869. }
  51870. function $(e) {
  51871. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51872. }
  51873. function ee(e) {
  51874. var t;
  51875. if (e === n.RepeatWrapping)
  51876. return Ge.REPEAT;
  51877. if (e === n.ClampToEdgeWrapping)
  51878. return Ge.CLAMP_TO_EDGE;
  51879. if (e === n.MirroredRepeatWrapping)
  51880. return Ge.MIRRORED_REPEAT;
  51881. if (e === n.NearestFilter)
  51882. return Ge.NEAREST;
  51883. if (e === n.NearestMipMapNearestFilter)
  51884. return Ge.NEAREST_MIPMAP_NEAREST;
  51885. if (e === n.NearestMipMapLinearFilter)
  51886. return Ge.NEAREST_MIPMAP_LINEAR;
  51887. if (e === n.LinearFilter)
  51888. return Ge.LINEAR;
  51889. if (e === n.LinearMipMapNearestFilter)
  51890. return Ge.LINEAR_MIPMAP_NEAREST;
  51891. if (e === n.LinearMipMapLinearFilter)
  51892. return Ge.LINEAR_MIPMAP_LINEAR;
  51893. if (e === n.UnsignedByteType)
  51894. return Ge.UNSIGNED_BYTE;
  51895. if (e === n.UnsignedShort4444Type)
  51896. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51897. if (e === n.UnsignedShort5551Type)
  51898. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51899. if (e === n.UnsignedShort565Type)
  51900. return Ge.UNSIGNED_SHORT_5_6_5;
  51901. if (e === n.ByteType)
  51902. return Ge.BYTE;
  51903. if (e === n.ShortType)
  51904. return Ge.SHORT;
  51905. if (e === n.UnsignedShortType)
  51906. return Ge.UNSIGNED_SHORT;
  51907. if (e === n.IntType)
  51908. return Ge.INT;
  51909. if (e === n.UnsignedIntType)
  51910. return Ge.UNSIGNED_INT;
  51911. if (e === n.FloatType)
  51912. return Ge.FLOAT;
  51913. if (t = We.get("OES_texture_half_float"),
  51914. null !== t && e === n.HalfFloatType)
  51915. return t.HALF_FLOAT_OES;
  51916. if (e === n.AlphaFormat)
  51917. return Ge.ALPHA;
  51918. if (e === n.RGBFormat)
  51919. return Ge.RGB;
  51920. if (e === n.RGBAFormat)
  51921. return Ge.RGBA;
  51922. if (e === n.LuminanceFormat)
  51923. return Ge.LUMINANCE;
  51924. if (e === n.LuminanceAlphaFormat)
  51925. return Ge.LUMINANCE_ALPHA;
  51926. if (e === n.AddEquation)
  51927. return Ge.FUNC_ADD;
  51928. if (e === n.SubtractEquation)
  51929. return Ge.FUNC_SUBTRACT;
  51930. if (e === n.ReverseSubtractEquation)
  51931. return Ge.FUNC_REVERSE_SUBTRACT;
  51932. if (e === n.ZeroFactor)
  51933. return Ge.ZERO;
  51934. if (e === n.OneFactor)
  51935. return Ge.ONE;
  51936. if (e === n.SrcColorFactor)
  51937. return Ge.SRC_COLOR;
  51938. if (e === n.OneMinusSrcColorFactor)
  51939. return Ge.ONE_MINUS_SRC_COLOR;
  51940. if (e === n.SrcAlphaFactor)
  51941. return Ge.SRC_ALPHA;
  51942. if (e === n.OneMinusSrcAlphaFactor)
  51943. return Ge.ONE_MINUS_SRC_ALPHA;
  51944. if (e === n.DstAlphaFactor)
  51945. return Ge.DST_ALPHA;
  51946. if (e === n.OneMinusDstAlphaFactor)
  51947. return Ge.ONE_MINUS_DST_ALPHA;
  51948. if (e === n.DstColorFactor)
  51949. return Ge.DST_COLOR;
  51950. if (e === n.OneMinusDstColorFactor)
  51951. return Ge.ONE_MINUS_DST_COLOR;
  51952. if (e === n.SrcAlphaSaturateFactor)
  51953. return Ge.SRC_ALPHA_SATURATE;
  51954. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51955. null !== t) {
  51956. if (e === n.RGB_S3TC_DXT1_Format)
  51957. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51958. if (e === n.RGBA_S3TC_DXT1_Format)
  51959. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51960. if (e === n.RGBA_S3TC_DXT3_Format)
  51961. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51962. if (e === n.RGBA_S3TC_DXT5_Format)
  51963. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51964. }
  51965. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51966. null !== t) {
  51967. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51968. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51969. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51970. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51971. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51972. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51973. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51974. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51975. }
  51976. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51977. null !== t && e === n.RGB_ETC1_Format)
  51978. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51979. if (t = We.get("EXT_blend_minmax"),
  51980. null !== t) {
  51981. if (e === n.MinEquation)
  51982. return t.MIN_EXT;
  51983. if (e === n.MaxEquation)
  51984. return t.MAX_EXT
  51985. }
  51986. return 0
  51987. }
  51988. console.log("THREE.WebGLRenderer", n.REVISION),
  51989. e = e || {};
  51990. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51991. , ie = void 0 !== e.context ? e.context : null
  51992. , ne = void 0 !== e.alpha && e.alpha
  51993. , re = void 0 === e.depth || e.depth
  51994. , oe = void 0 === e.stencil || e.stencil
  51995. , ae = void 0 !== e.antialias && e.antialias
  51996. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51997. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51998. , ce = []
  51999. , he = []
  52000. , ue = -1
  52001. , de = []
  52002. , pe = -1
  52003. , fe = new Float32Array(8)
  52004. , ge = []
  52005. , me = [];
  52006. this.domElement = te,
  52007. this.context = null,
  52008. this.autoClear = !0,
  52009. this.autoClearColor = !0,
  52010. this.autoClearDepth = !0,
  52011. this.autoClearStencil = !0,
  52012. this.sortObjects = !0,
  52013. this.gammaFactor = 2,
  52014. this.gammaInput = !1,
  52015. this.gammaOutput = !1,
  52016. this.physicallyCorrectLights = !1,
  52017. this.toneMapping = n.LinearToneMapping,
  52018. this.toneMappingExposure = 1,
  52019. this.toneMappingWhitePoint = 1,
  52020. this.maxMorphTargets = 8,
  52021. this.maxMorphNormals = 4,
  52022. this.autoScaleCubemaps = !0;
  52023. var ve = this
  52024. , Ae = null
  52025. , ye = null
  52026. , Ce = null
  52027. , Ie = -1
  52028. , Ee = ""
  52029. , be = null
  52030. , we = new n.Vector4
  52031. , _e = null
  52032. , Te = new n.Vector4
  52033. , xe = 0
  52034. , Se = new n.Color(0)
  52035. , Me = 0
  52036. , Re = te.width
  52037. , Pe = te.height
  52038. , Oe = 1
  52039. , Le = new n.Vector4(0, 0, Re, Pe)
  52040. , De = !1
  52041. , Ne = new n.Vector4(0, 0, Re, Pe)
  52042. , Be = new n.Frustum
  52043. , Fe = new n.Matrix4
  52044. , Ve = new n.Vector3
  52045. , Ue = {
  52046. hash: "",
  52047. ambient: [0, 0, 0],
  52048. directional: [],
  52049. directionalShadowMap: [],
  52050. directionalShadowMatrix: [],
  52051. spot: [],
  52052. spotShadowMap: [],
  52053. spotShadowMatrix: [],
  52054. point: [],
  52055. pointShadowMap: [],
  52056. pointShadowMatrix: [],
  52057. hemi: [],
  52058. shadows: [],
  52059. shadowsPointLight: 0
  52060. }
  52061. , ke = {
  52062. geometries: 0,
  52063. textures: 0
  52064. }
  52065. , He = {
  52066. calls: 0,
  52067. vertices: 0,
  52068. faces: 0,
  52069. points: 0
  52070. };
  52071. this.info = {
  52072. render: He,
  52073. memory: ke,
  52074. programs: null
  52075. };
  52076. var Ge;
  52077. try {
  52078. var ze = {
  52079. alpha: ne,
  52080. depth: re,
  52081. stencil: oe,
  52082. antialias: ae,
  52083. premultipliedAlpha: se,
  52084. preserveDrawingBuffer: le
  52085. };
  52086. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52087. null === Ge)
  52088. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52089. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function () {
  52090. return {
  52091. rangeMin: 1,
  52092. rangeMax: 1,
  52093. precision: 1
  52094. }
  52095. }
  52096. ),
  52097. te.addEventListener("webglcontextlost", a, !1)
  52098. } catch (e) {
  52099. console.error("THREE.WebGLRenderer: " + e)
  52100. }
  52101. var We = new n.WebGLExtensions(Ge);
  52102. We.get("OES_texture_float"),
  52103. We.get("OES_texture_float_linear"),
  52104. We.get("OES_texture_half_float"),
  52105. We.get("OES_texture_half_float_linear"),
  52106. We.get("OES_standard_derivatives"),
  52107. We.get("ANGLE_instanced_arrays"),
  52108. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52109. var je = new n.WebGLCapabilities(Ge, We, e)
  52110. , Ye = new n.WebGLState(Ge, We, ee)
  52111. , Xe = new n.WebGLProperties
  52112. , Ze = new n.WebGLObjects(Ge, Xe, this.info)
  52113. , qe = new n.WebGLPrograms(this, je)
  52114. , Ke = new n.WebGLLights;
  52115. this.info.programs = qe.programs;
  52116. var Qe = new n.WebGLBufferRenderer(Ge, We, He)
  52117. , Je = new n.WebGLIndexedBufferRenderer(Ge, We, He);
  52118. r(),
  52119. this.context = Ge,
  52120. this.capabilities = je,
  52121. this.extensions = We,
  52122. this.properties = Xe,
  52123. this.state = Ye;
  52124. var $e = new n.WebGLShadowMap(this, Ue, Ze);
  52125. this.shadowMap = $e;
  52126. var et = new n.SpritePlugin(this, ge)
  52127. , tt = new n.LensFlarePlugin(this, me);
  52128. this.getContext = function () {
  52129. return Ge
  52130. }
  52131. ,
  52132. this.getContextAttributes = function () {
  52133. return Ge.getContextAttributes()
  52134. }
  52135. ,
  52136. this.forceContextLoss = function () {
  52137. We.get("WEBGL_lose_context").loseContext()
  52138. }
  52139. ,
  52140. this.getMaxAnisotropy = function () {
  52141. var e;
  52142. return function () {
  52143. if (void 0 !== e)
  52144. return e;
  52145. var t = We.get("EXT_texture_filter_anisotropic");
  52146. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52147. }
  52148. }(),
  52149. this.getPrecision = function () {
  52150. return je.precision
  52151. }
  52152. ,
  52153. this.getPixelRatio = function () {
  52154. return Oe
  52155. }
  52156. ,
  52157. this.setPixelRatio = function (e) {
  52158. void 0 !== e && (Oe = e,
  52159. this.setSize(Ne.z, Ne.w, !1))
  52160. }
  52161. ,
  52162. this.getSize = function () {
  52163. return {
  52164. width: Re,
  52165. height: Pe
  52166. }
  52167. }
  52168. ,
  52169. this.setSize = function (e, t, i, devicePixelRatio) {
  52170. if (devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52171. Re = e,
  52172. Pe = t,
  52173. te.width = e * Oe,
  52174. te.height = t * Oe,
  52175. i !== !1 && (te.style.width = e + "px",
  52176. te.style.height = t + "px"),
  52177. this.setViewport(0, 0, e, t)
  52178. }
  52179. ,
  52180. this.setViewport = function (e, t, i, n) {
  52181. Ye.viewport(Ne.set(e, t, i, n))
  52182. }
  52183. ,
  52184. this.setScissor = function (e, t, i, n) {
  52185. Ye.scissor(Le.set(e, t, i, n))
  52186. }
  52187. ,
  52188. this.setScissorTest = function (e) {
  52189. Ye.setScissorTest(De = e)
  52190. }
  52191. ,
  52192. this.getClearColor = function () {
  52193. return Se
  52194. }
  52195. ,
  52196. this.setClearColor = function (e, t) {
  52197. Se.set(e),
  52198. Me = void 0 !== t ? t : 1,
  52199. i(Se.r, Se.g, Se.b, Me)
  52200. }
  52201. ,
  52202. this.getClearAlpha = function () {
  52203. return Me
  52204. }
  52205. ,
  52206. this.setClearAlpha = function (e) {
  52207. Me = e,
  52208. i(Se.r, Se.g, Se.b, Me)
  52209. }
  52210. ,
  52211. this.clear = function (e, t, i) {
  52212. var n = 0;
  52213. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52214. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52215. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52216. Ge.clear(n)
  52217. }
  52218. ,
  52219. this.clearColor = function () {
  52220. this.clear(!0, !1, !1)
  52221. }
  52222. ,
  52223. this.clearDepth = function () {
  52224. this.clear(!1, !0, !1)
  52225. }
  52226. ,
  52227. this.clearStencil = function () {
  52228. this.clear(!1, !1, !0)
  52229. }
  52230. ,
  52231. this.clearTarget = function (e, t, i, n) {
  52232. this.setRenderTarget(e),
  52233. this.clear(t, i, n)
  52234. }
  52235. ,
  52236. this.resetGLState = o,
  52237. this.dispose = function () {
  52238. te.removeEventListener("webglcontextlost", a, !1)
  52239. }
  52240. ,
  52241. this.renderBufferImmediate = function (e, t, i) {
  52242. Ye.initAttributes();
  52243. var r = Xe.get(e);
  52244. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52245. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52246. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52247. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52248. var o = t.getAttributes();
  52249. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52250. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52251. Ye.enableAttribute(o.position),
  52252. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52253. e.hasNormals) {
  52254. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52255. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52256. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52257. var l = e.normalArray
  52258. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52259. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52260. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52261. l[a + 0] = c,
  52262. l[a + 1] = h,
  52263. l[a + 2] = u,
  52264. l[a + 3] = c,
  52265. l[a + 4] = h,
  52266. l[a + 5] = u,
  52267. l[a + 6] = c,
  52268. l[a + 7] = h,
  52269. l[a + 8] = u
  52270. }
  52271. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52272. Ye.enableAttribute(o.normal),
  52273. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52274. }
  52275. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52276. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52277. Ye.enableAttribute(o.uv),
  52278. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52279. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52280. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52281. Ye.enableAttribute(o.color),
  52282. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52283. Ye.disableUnusedAttributes(),
  52284. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52285. e.count = 0
  52286. }
  52287. ,
  52288. this.renderBufferDirect = function (e, i, r, o, a, s) {
  52289. E(o);
  52290. var l = w(e, i, o, a)
  52291. , c = !1
  52292. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52293. h !== Ee && (Ee = h,
  52294. c = !0);
  52295. var u = a.morphTargetInfluences;
  52296. if (void 0 !== u) {
  52297. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52298. var v = u[p];
  52299. d.push([v, p])
  52300. }
  52301. d.sort(g),
  52302. d.length > 8 && (d.length = 8);
  52303. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52304. var v = d[p];
  52305. if (fe[p] = v[0],
  52306. 0 !== v[0]) {
  52307. var y = v[1];
  52308. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52309. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52310. } else
  52311. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52312. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52313. }
  52314. var C = l.getUniforms();
  52315. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52316. c = !0
  52317. }
  52318. var y = r.index
  52319. , I = r.attributes.position;
  52320. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52321. var b;
  52322. null !== y ? (b = Je,
  52323. b.setIndex(y)) : b = Qe,
  52324. c && (f(o, l, r),
  52325. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52326. var _ = 0
  52327. , T = 1 / 0;
  52328. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52329. var x = r.drawRange.start
  52330. , S = r.drawRange.count
  52331. , M = null !== s ? s.start : 0
  52332. , R = null !== s ? s.count : 1 / 0
  52333. , P = Math.max(_, x, M)
  52334. , O = Math.min(_ + T, x + S, M + R) - 1
  52335. , L = Math.max(0, O - P + 1);
  52336. if (a instanceof n.Mesh)
  52337. if (o.wireframe === !0)
  52338. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52339. b.setMode(Ge.LINES);
  52340. else
  52341. switch (a.drawMode) {
  52342. case n.TrianglesDrawMode:
  52343. b.setMode(Ge.TRIANGLES);
  52344. break;
  52345. case n.TriangleStripDrawMode:
  52346. b.setMode(Ge.TRIANGLE_STRIP);
  52347. break;
  52348. case n.TriangleFanDrawMode:
  52349. b.setMode(Ge.TRIANGLE_FAN)
  52350. }
  52351. else if (a instanceof n.Line) {
  52352. var D = o.linewidth;
  52353. void 0 === D && (D = 1),
  52354. Ye.setLineWidth(D * t()),
  52355. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52356. } else
  52357. a instanceof n.Points && b.setMode(Ge.POINTS);
  52358. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52359. }
  52360. ,
  52361. this.render = function (e, t, i, r) {
  52362. if (t instanceof n.Camera == !1)
  52363. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52364. var o = e.fog;
  52365. if (Ee = "",
  52366. Ie = -1,
  52367. be = null,
  52368. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52369. null === t.parent && t.updateMatrixWorld(),
  52370. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52371. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52372. Be.setFromMatrix(Fe),
  52373. ce.length = 0,
  52374. ue = -1,
  52375. pe = -1,
  52376. ge.length = 0,
  52377. me.length = 0,
  52378. y(e, t),
  52379. he.length = ue + 1,
  52380. de.length = pe + 1,
  52381. ve.sortObjects === !0 && (he.sort(m),
  52382. de.sort(v)),
  52383. U(ce, t),
  52384. $e.render(e, t),
  52385. He.calls = 0,
  52386. He.vertices = 0,
  52387. He.faces = 0,
  52388. He.points = 0,
  52389. void 0 === i && (i = null),
  52390. this.setRenderTarget(i),
  52391. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52392. e.overrideMaterial) {
  52393. var a = e.overrideMaterial;
  52394. C(he, t, o, a),
  52395. C(de, t, o, a)
  52396. } else
  52397. Ye.setBlending(n.NoBlending),
  52398. C(he, t, o),
  52399. C(de, t, o);
  52400. if (et.render(e, t),
  52401. tt.render(e, t, Te),
  52402. i) {
  52403. var s = i.texture;
  52404. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52405. }
  52406. Ye.setDepthTest(!0),
  52407. Ye.setDepthWrite(!0),
  52408. Ye.setColorWrite(!0)
  52409. }
  52410. ,
  52411. this.setFaceCulling = function (e, t) {
  52412. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52413. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52414. Ye.enable(Ge.CULL_FACE))
  52415. }
  52416. ,
  52417. this.setTexture = function (e, t) {
  52418. var i = Xe.get(e);
  52419. if (e.version > 0 && i.__version !== e.version) {
  52420. var n = e.image;
  52421. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52422. }
  52423. Ye.activeTexture(Ge.TEXTURE0 + t),
  52424. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52425. }
  52426. ,
  52427. this.getCurrentRenderTarget = function () {
  52428. return ye
  52429. }
  52430. ,
  52431. this.setRenderTarget = function (e) {
  52432. ye = e,
  52433. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52434. var t, i = e instanceof n.WebGLRenderTargetCube;
  52435. if (e) {
  52436. var r = Xe.get(e);
  52437. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52438. we.copy(e.scissor),
  52439. _e = e.scissorTest,
  52440. Te.copy(e.viewport)
  52441. } else
  52442. t = null,
  52443. we.copy(Le).multiplyScalar(Oe),
  52444. _e = De,
  52445. Te.copy(Ne).multiplyScalar(Oe);
  52446. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52447. Ce = t),
  52448. Ye.scissor(we),
  52449. Ye.setScissorTest(_e),
  52450. Ye.viewport(Te),
  52451. i) {
  52452. var o = Xe.get(e.texture);
  52453. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52454. }
  52455. }
  52456. ,
  52457. this.readRenderTargetPixels = function (e, t, i, r, o, a) {
  52458. if (e instanceof n.WebGLRenderTarget == !1)
  52459. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52460. var s = Xe.get(e).__webglFramebuffer;
  52461. if (s) {
  52462. var l = !1;
  52463. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52464. l = !0);
  52465. try {
  52466. var c = e.texture;
  52467. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52468. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52469. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52470. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52471. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52472. } finally {
  52473. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52474. }
  52475. }
  52476. }
  52477. }
  52478. ,
  52479. n.WebGLRenderTarget = function (e, t, i) {
  52480. this.uuid = n.Math.generateUUID(),
  52481. this.width = e,
  52482. this.height = t,
  52483. this.scissor = new n.Vector4(0, 0, e, t),
  52484. this.scissorTest = !1,
  52485. this.viewport = new n.Vector4(0, 0, e, t),
  52486. i = i || {},
  52487. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52488. this.texture = new n.Texture(void 0, void 0, i.wrapS, i.wrapT, i.magFilter, i.minFilter, i.format, i.type, i.anisotropy),
  52489. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52490. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52491. }
  52492. ,
  52493. n.WebGLRenderTarget.prototype = {
  52494. constructor: n.WebGLRenderTarget,
  52495. setSize: function (e, t) {
  52496. this.width === e && this.height === t || (this.width = e,
  52497. this.height = t,
  52498. this.dispose()),
  52499. this.viewport.set(0, 0, e, t),
  52500. this.scissor.set(0, 0, e, t)
  52501. },
  52502. clone: function () {
  52503. return (new this.constructor).copy(this)
  52504. },
  52505. copy: function (e) {
  52506. return this.width = e.width,
  52507. this.height = e.height,
  52508. this.viewport.copy(e.viewport),
  52509. this.texture = e.texture.clone(),
  52510. this.depthBuffer = e.depthBuffer,
  52511. this.stencilBuffer = e.stencilBuffer,
  52512. this
  52513. },
  52514. dispose: function () {
  52515. this.dispatchEvent({
  52516. type: "dispose"
  52517. })
  52518. }
  52519. },
  52520. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52521. n.WebGLRenderTargetCube = function (e, t, i) {
  52522. n.WebGLRenderTarget.call(this, e, t, i),
  52523. this.activeCubeFace = 0,
  52524. this.activeMipMapLevel = 0
  52525. }
  52526. ,
  52527. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52528. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52529. n.WebGLBufferRenderer = function (e, t, i) {
  52530. function r(e) {
  52531. s = e
  52532. }
  52533. function o(t, n) {
  52534. e.drawArrays(s, t, n),
  52535. i.calls++,
  52536. i.vertices += n,
  52537. s === e.TRIANGLES && (i.faces += n / 3)
  52538. }
  52539. function a(r) {
  52540. var o = t.get("ANGLE_instanced_arrays");
  52541. if (null === o)
  52542. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52543. var a = r.attributes.position
  52544. , l = 0;
  52545. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52546. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52547. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52548. i.calls++,
  52549. i.vertices += l * r.maxInstancedCount,
  52550. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52551. }
  52552. var s;
  52553. this.setMode = r,
  52554. this.render = o,
  52555. this.renderInstances = a
  52556. }
  52557. ,
  52558. n.WebGLIndexedBufferRenderer = function (e, t, i) {
  52559. function n(e) {
  52560. s = e
  52561. }
  52562. function r(i) {
  52563. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52564. c = 4) : (l = e.UNSIGNED_SHORT,
  52565. c = 2)
  52566. }
  52567. function o(t, n) {
  52568. e.drawElements(s, n, l, t * c),
  52569. i.calls++,
  52570. i.vertices += n,
  52571. s === e.TRIANGLES && (i.faces += n / 3)
  52572. }
  52573. function a(n, r, o) {
  52574. var a = t.get("ANGLE_instanced_arrays");
  52575. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52576. i.calls++,
  52577. i.vertices += o * n.maxInstancedCount,
  52578. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52579. }
  52580. var s, l, c;
  52581. this.setMode = n,
  52582. this.setIndex = r,
  52583. this.render = o,
  52584. this.renderInstances = a
  52585. }
  52586. ,
  52587. n.WebGLExtensions = function (e) {
  52588. var t = {};
  52589. this.get = function (i) {
  52590. if (void 0 !== t[i])
  52591. return t[i];
  52592. var n;
  52593. switch (i) {
  52594. case "EXT_texture_filter_anisotropic":
  52595. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52596. break;
  52597. case "WEBGL_compressed_texture_s3tc":
  52598. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52599. break;
  52600. case "WEBGL_compressed_texture_pvrtc":
  52601. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52602. break;
  52603. case "WEBGL_compressed_texture_etc1":
  52604. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52605. break;
  52606. default:
  52607. n = e.getExtension(i)
  52608. }
  52609. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52610. t[i] = n,
  52611. n
  52612. }
  52613. }
  52614. ,
  52615. n.WebGLCapabilities = function (e, t, i) {
  52616. function n(t) {
  52617. if ("highp" === t) {
  52618. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52619. return "highp";
  52620. t = "mediump"
  52621. }
  52622. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52623. }
  52624. this.getMaxPrecision = n,
  52625. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52626. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52627. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52628. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52629. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52630. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52631. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52632. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52633. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52634. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52635. this.vertexTextures = this.maxVertexTextures > 0,
  52636. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52637. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52638. var r = n(this.precision);
  52639. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52640. this.precision = r),
  52641. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52642. }
  52643. ,
  52644. n.WebGLGeometries = function (e, t, i) {
  52645. function r(e) {
  52646. var t = e.geometry;
  52647. if (void 0 !== h[t.id])
  52648. return h[t.id];
  52649. t.addEventListener("dispose", o);
  52650. var r;
  52651. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52652. r = t._bufferGeometry),
  52653. h[t.id] = r,
  52654. i.memory.geometries++,
  52655. r
  52656. }
  52657. function o(e) {
  52658. var n = e.target
  52659. , r = h[n.id];
  52660. null !== r.index && s(r.index),
  52661. l(r.attributes),
  52662. n.removeEventListener("dispose", o),
  52663. delete h[n.id];
  52664. var a = t.get(n);
  52665. a.wireframe && s(a.wireframe),
  52666. t.delete(n);
  52667. var c = t.get(r);
  52668. c.wireframe && s(c.wireframe),
  52669. t.delete(r),
  52670. i.memory.geometries--
  52671. }
  52672. function a(e) {
  52673. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52674. }
  52675. function s(t) {
  52676. var i = a(t);
  52677. void 0 !== i && (e.deleteBuffer(i),
  52678. c(t))
  52679. }
  52680. function l(e) {
  52681. for (var t in e)
  52682. s(e[t])
  52683. }
  52684. function c(e) {
  52685. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52686. }
  52687. var h = {};
  52688. this.get = r
  52689. }
  52690. ,
  52691. n.WebGLLights = function () {
  52692. var e = {};
  52693. this.get = function (t) {
  52694. if (void 0 !== e[t.id])
  52695. return e[t.id];
  52696. var i;
  52697. switch (t.type) {
  52698. case "DirectionalLight":
  52699. i = {
  52700. direction: new n.Vector3,
  52701. color: new n.Color,
  52702. shadow: !1,
  52703. shadowBias: 0,
  52704. shadowRadius: 1,
  52705. shadowMapSize: new n.Vector2
  52706. };
  52707. break;
  52708. case "SpotLight":
  52709. i = {
  52710. position: new n.Vector3,
  52711. direction: new n.Vector3,
  52712. color: new n.Color,
  52713. distance: 0,
  52714. coneCos: 0,
  52715. penumbraCos: 0,
  52716. decay: 0,
  52717. shadow: !1,
  52718. shadowBias: 0,
  52719. shadowRadius: 1,
  52720. shadowMapSize: new n.Vector2
  52721. };
  52722. break;
  52723. case "PointLight":
  52724. i = {
  52725. position: new n.Vector3,
  52726. color: new n.Color,
  52727. distance: 0,
  52728. decay: 0,
  52729. shadow: !1,
  52730. shadowBias: 0,
  52731. shadowRadius: 1,
  52732. shadowMapSize: new n.Vector2
  52733. };
  52734. break;
  52735. case "HemisphereLight":
  52736. i = {
  52737. direction: new n.Vector3,
  52738. skyColor: new n.Color,
  52739. groundColor: new n.Color
  52740. }
  52741. }
  52742. return e[t.id] = i,
  52743. i
  52744. }
  52745. }
  52746. ,
  52747. n.WebGLObjects = function (e, t, i) {
  52748. function r(t) {
  52749. var i = u.get(t);
  52750. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52751. var r = i.index
  52752. , a = i.attributes;
  52753. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52754. for (var s in a)
  52755. o(a[s], e.ARRAY_BUFFER);
  52756. var l = i.morphAttributes;
  52757. for (var s in l)
  52758. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52759. o(c[h], e.ARRAY_BUFFER);
  52760. return i
  52761. }
  52762. function o(e, i) {
  52763. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52764. , o = t.get(r);
  52765. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52766. }
  52767. function a(t, i, n) {
  52768. t.__webglBuffer = e.createBuffer(),
  52769. e.bindBuffer(n, t.__webglBuffer);
  52770. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52771. e.bufferData(n, i.array, r),
  52772. t.version = i.version
  52773. }
  52774. function s(t, i, n) {
  52775. e.bindBuffer(n, t.__webglBuffer),
  52776. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52777. i.updateRange.count = 0),
  52778. t.version = i.version
  52779. }
  52780. function l(e) {
  52781. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52782. }
  52783. function c(i) {
  52784. var r = t.get(i);
  52785. if (void 0 !== r.wireframe)
  52786. return r.wireframe;
  52787. var a = []
  52788. , s = i.index
  52789. , l = i.attributes
  52790. , c = l.position;
  52791. if (null !== s)
  52792. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52793. var g = d[p + 0]
  52794. , m = d[p + 1]
  52795. , v = d[p + 2];
  52796. h(u, g, m) && a.push(g, m),
  52797. h(u, m, v) && a.push(m, v),
  52798. h(u, v, g) && a.push(v, g)
  52799. }
  52800. else
  52801. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52802. var g = p + 0
  52803. , m = p + 1
  52804. , v = p + 2;
  52805. a.push(g, m, m, v, v, g)
  52806. }
  52807. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52808. , y = new n.BufferAttribute(new A(a), 1);
  52809. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52810. r.wireframe = y,
  52811. y
  52812. }
  52813. function h(e, t, i) {
  52814. if (t > i) {
  52815. var n = t;
  52816. t = i,
  52817. i = n
  52818. }
  52819. var r = e[t];
  52820. return void 0 === r ? (e[t] = [i],
  52821. !0) : r.indexOf(i) === -1 && (r.push(i),
  52822. !0)
  52823. }
  52824. var u = new n.WebGLGeometries(e, t, i);
  52825. this.getAttributeBuffer = l,
  52826. this.getWireframeAttribute = c,
  52827. this.update = r
  52828. }
  52829. ,
  52830. n.WebGLProgram = function () {
  52831. function e(e) {
  52832. switch (e) {
  52833. case n.LinearEncoding:
  52834. return ["Linear", "( value )"];
  52835. case n.sRGBEncoding:
  52836. return ["sRGB", "( value )"];
  52837. case n.RGBEEncoding:
  52838. return ["RGBE", "( value )"];
  52839. case n.RGBM7Encoding:
  52840. return ["RGBM", "( value, 7.0 )"];
  52841. case n.RGBM16Encoding:
  52842. return ["RGBM", "( value, 16.0 )"];
  52843. case n.RGBDEncoding:
  52844. return ["RGBD", "( value, 256.0 )"];
  52845. case n.GammaEncoding:
  52846. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52847. default:
  52848. throw new Error("unsupported encoding: " + e)
  52849. }
  52850. }
  52851. function t(t, i) {
  52852. var n = e(i);
  52853. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52854. }
  52855. function i(t, i) {
  52856. var n = e(i);
  52857. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52858. }
  52859. function r(e, t) {
  52860. var i;
  52861. switch (t) {
  52862. case n.LinearToneMapping:
  52863. i = "Linear";
  52864. break;
  52865. case n.ReinhardToneMapping:
  52866. i = "Reinhard";
  52867. break;
  52868. case n.Uncharted2ToneMapping:
  52869. i = "Uncharted2";
  52870. break;
  52871. case n.CineonToneMapping:
  52872. i = "OptimizedCineon";
  52873. break;
  52874. default:
  52875. throw new Error("unsupported toneMapping: " + t)
  52876. }
  52877. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52878. }
  52879. function o(e, t, i) {
  52880. e = e || {};
  52881. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52882. return n.filter(c).join("\n")
  52883. }
  52884. function a(e) {
  52885. var t = [];
  52886. for (var i in e) {
  52887. var n = e[i];
  52888. n !== !1 && t.push("#define " + i + " " + n)
  52889. }
  52890. return t.join("\n")
  52891. }
  52892. function s(e, t, i) {
  52893. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52894. var a = e.getActiveUniform(t, o)
  52895. , s = a.name
  52896. , l = e.getUniformLocation(t, s)
  52897. , c = f.exec(s);
  52898. if (c) {
  52899. var h = c[1]
  52900. , u = c[2]
  52901. , d = n[h];
  52902. d || (d = n[h] = {}),
  52903. d[u] = l
  52904. } else if (c = g.exec(s)) {
  52905. var p = c[1]
  52906. , v = c[2]
  52907. , A = c[3]
  52908. , y = n[p];
  52909. y || (y = n[p] = []);
  52910. var C = y[v];
  52911. C || (C = y[v] = {}),
  52912. C[A] = l
  52913. } else if (c = m.exec(s)) {
  52914. var p = c[1];
  52915. n[p] = l
  52916. } else
  52917. n[s] = l
  52918. }
  52919. return n
  52920. }
  52921. function l(e, t, i) {
  52922. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52923. var a = e.getActiveAttrib(t, o)
  52924. , s = a.name;
  52925. n[s] = e.getAttribLocation(t, s)
  52926. }
  52927. return n
  52928. }
  52929. function c(e) {
  52930. return "" !== e
  52931. }
  52932. function h(e, t) {
  52933. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52934. }
  52935. function u(e) {
  52936. function t(e, t) {
  52937. var i = n.ShaderChunk[t];
  52938. if (void 0 === i)
  52939. throw new Error("Can not resolve #include <" + t + ">");
  52940. return u(i)
  52941. }
  52942. var i = /#include +<([\w\d.]+)>/g;
  52943. return e.replace(i, t)
  52944. }
  52945. function d(e) {
  52946. function t(e, t, i, n) {
  52947. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52948. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52949. return r
  52950. }
  52951. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52952. return e.replace(i, t)
  52953. }
  52954. var p = 0
  52955. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52956. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52957. , m = /^([\w\d_]+)\[0\]$/;
  52958. return function (e, f, g, m) {
  52959. var v = e.context
  52960. , A = g.extensions
  52961. , y = g.defines
  52962. , C = g.__webglShader.vertexShader
  52963. , I = g.__webglShader.fragmentShader
  52964. , E = "SHADOWMAP_TYPE_BASIC";
  52965. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52966. var b = "ENVMAP_TYPE_CUBE"
  52967. , w = "ENVMAP_MODE_REFLECTION"
  52968. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52969. if (m.envMap) {
  52970. switch (g.envMap.mapping) {
  52971. case n.CubeReflectionMapping:
  52972. case n.CubeRefractionMapping:
  52973. b = "ENVMAP_TYPE_CUBE";
  52974. break;
  52975. case n.CubeUVReflectionMapping:
  52976. case n.CubeUVRefractionMapping:
  52977. b = "ENVMAP_TYPE_CUBE_UV";
  52978. break;
  52979. case n.EquirectangularReflectionMapping:
  52980. case n.EquirectangularRefractionMapping:
  52981. b = "ENVMAP_TYPE_EQUIREC";
  52982. break;
  52983. case n.SphericalReflectionMapping:
  52984. b = "ENVMAP_TYPE_SPHERE"
  52985. }
  52986. switch (g.envMap.mapping) {
  52987. case n.CubeRefractionMapping:
  52988. case n.EquirectangularRefractionMapping:
  52989. w = "ENVMAP_MODE_REFRACTION"
  52990. }
  52991. switch (g.combine) {
  52992. case n.MultiplyOperation:
  52993. _ = "ENVMAP_BLENDING_MULTIPLY";
  52994. break;
  52995. case n.MixOperation:
  52996. _ = "ENVMAP_BLENDING_MIX";
  52997. break;
  52998. case n.AddOperation:
  52999. _ = "ENVMAP_BLENDING_ADD"
  53000. }
  53001. }
  53002. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53003. g instanceof n.RawShaderMaterial ? (T = "",
  53004. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53005. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53006. C = u(C, m),
  53007. C = h(C, m),
  53008. I = u(I, m),
  53009. I = h(I, m),
  53010. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53011. I = d(I));
  53012. var O = T + C
  53013. , L = x + I
  53014. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53015. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53016. v.attachShader(P, D),
  53017. v.attachShader(P, N),
  53018. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53019. v.linkProgram(P);
  53020. var B = v.getProgramInfoLog(P)
  53021. , F = v.getShaderInfoLog(D)
  53022. , V = v.getShaderInfoLog(N)
  53023. , U = !0
  53024. , k = !0;
  53025. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53026. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53027. k && (this.diagnostics = {
  53028. runnable: U,
  53029. material: g,
  53030. programLog: B,
  53031. vertexShader: {
  53032. log: F,
  53033. prefix: T
  53034. },
  53035. fragmentShader: {
  53036. log: V,
  53037. prefix: x
  53038. }
  53039. }),
  53040. v.deleteShader(D),
  53041. v.deleteShader(N);
  53042. var H;
  53043. this.getUniforms = function () {
  53044. return void 0 === H && (H = s(v, P)),
  53045. H
  53046. }
  53047. ;
  53048. var G;
  53049. return this.getAttributes = function () {
  53050. return void 0 === G && (G = l(v, P)),
  53051. G
  53052. }
  53053. ,
  53054. this.destroy = function () {
  53055. v.deleteProgram(P),
  53056. this.program = void 0
  53057. }
  53058. ,
  53059. Object.defineProperties(this, {
  53060. uniforms: {
  53061. get: function () {
  53062. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53063. this.getUniforms()
  53064. }
  53065. },
  53066. attributes: {
  53067. get: function () {
  53068. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53069. this.getAttributes()
  53070. }
  53071. }
  53072. }),
  53073. this.id = p++,
  53074. this.code = f,
  53075. this.usedTimes = 1,
  53076. this.program = P,
  53077. this.vertexShader = D,
  53078. this.fragmentShader = N,
  53079. this
  53080. }
  53081. }(),
  53082. n.WebGLPrograms = function (e, t) {
  53083. function i(e) {
  53084. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53085. return 1024;
  53086. var i = t.maxVertexUniforms
  53087. , r = Math.floor((i - 20) / 4)
  53088. , o = r;
  53089. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53090. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53091. o
  53092. }
  53093. function r(e, t) {
  53094. var i;
  53095. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53096. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53097. i
  53098. }
  53099. var o = []
  53100. , a = {
  53101. MeshDepthMaterial: "depth",
  53102. MeshNormalMaterial: "normal",
  53103. MeshBasicMaterial: "basic",
  53104. MeshLambertMaterial: "lambert",
  53105. MeshPhongMaterial: "phong",
  53106. MeshStandardMaterial: "standard",
  53107. LineBasicMaterial: "basic",
  53108. LineDashedMaterial: "dashed",
  53109. PointsMaterial: "points"
  53110. }
  53111. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53112. this.getParameters = function (o, s, l, c) {
  53113. var h = a[o.type]
  53114. , u = i(c)
  53115. , d = e.getPrecision();
  53116. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53117. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53118. var p = {
  53119. shaderID: h,
  53120. precision: d,
  53121. supportsVertexTextures: t.vertexTextures,
  53122. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53123. map: !!o.map,
  53124. mapEncoding: r(o.map, e.gammaInput),
  53125. envMap: !!o.envMap,
  53126. envMapMode: o.envMap && o.envMap.mapping,
  53127. envMapEncoding: r(o.envMap, e.gammaInput),
  53128. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53129. lightMap: !!o.lightMap,
  53130. aoMap: !!o.aoMap,
  53131. emissiveMap: !!o.emissiveMap,
  53132. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53133. bumpMap: !!o.bumpMap,
  53134. normalMap: !!o.normalMap,
  53135. displacementMap: !!o.displacementMap,
  53136. roughnessMap: !!o.roughnessMap,
  53137. metalnessMap: !!o.metalnessMap,
  53138. specularMap: !!o.specularMap,
  53139. alphaMap: !!o.alphaMap,
  53140. combine: o.combine,
  53141. vertexColors: o.vertexColors,
  53142. fog: l,
  53143. useFog: o.fog,
  53144. fogExp: l instanceof n.FogExp2,
  53145. flatShading: o.shading === n.FlatShading,
  53146. sizeAttenuation: o.sizeAttenuation,
  53147. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53148. skinning: o.skinning,
  53149. maxBones: u,
  53150. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53151. morphTargets: o.morphTargets,
  53152. morphNormals: o.morphNormals,
  53153. maxMorphTargets: e.maxMorphTargets,
  53154. maxMorphNormals: e.maxMorphNormals,
  53155. numDirLights: s.directional.length,
  53156. numPointLights: s.point.length,
  53157. numSpotLights: s.spot.length,
  53158. numHemiLights: s.hemi.length,
  53159. pointLightShadows: s.shadowsPointLight,
  53160. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53161. shadowMapType: e.shadowMap.type,
  53162. toneMapping: e.toneMapping,
  53163. physicallyCorrectLights: e.physicallyCorrectLights,
  53164. premultipliedAlpha: o.premultipliedAlpha,
  53165. alphaTest: o.alphaTest,
  53166. doubleSided: o.side === n.DoubleSide,
  53167. flipSided: o.side === n.BackSide
  53168. };
  53169. return p
  53170. }
  53171. ,
  53172. this.getProgramCode = function (e, t) {
  53173. var i = [];
  53174. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53175. i.push(e.vertexShader)),
  53176. void 0 !== e.defines)
  53177. for (var n in e.defines)
  53178. i.push(n),
  53179. i.push(e.defines[n]);
  53180. for (var r = 0; r < s.length; r++) {
  53181. var o = s[r];
  53182. i.push(o),
  53183. i.push(t[o])
  53184. }
  53185. return i.join()
  53186. }
  53187. ,
  53188. this.acquireProgram = function (t, i, r) {
  53189. for (var a, s = 0, l = o.length; s < l; s++) {
  53190. var c = o[s];
  53191. if (c.code === r) {
  53192. a = c,
  53193. ++a.usedTimes;
  53194. break
  53195. }
  53196. }
  53197. return void 0 === a && (a = new n.WebGLProgram(e, r, t, i),
  53198. o.push(a)),
  53199. a
  53200. }
  53201. ,
  53202. this.releaseProgram = function (e) {
  53203. if (0 === --e.usedTimes) {
  53204. var t = o.indexOf(e);
  53205. o[t] = o[o.length - 1],
  53206. o.pop(),
  53207. e.destroy()
  53208. }
  53209. }
  53210. ,
  53211. this.programs = o
  53212. }
  53213. ,
  53214. n.WebGLProperties = function () {
  53215. var e = {};
  53216. this.get = function (t) {
  53217. var i = t.uuid
  53218. , n = e[i];
  53219. return void 0 === n && (n = {},
  53220. e[i] = n),
  53221. n
  53222. }
  53223. ,
  53224. this.delete = function (t) {
  53225. delete e[t.uuid]
  53226. }
  53227. ,
  53228. this.clear = function () {
  53229. e = {}
  53230. }
  53231. }
  53232. ,
  53233. n.WebGLShader = function () {
  53234. function e(e) {
  53235. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53236. t[i] = i + 1 + ": " + t[i];
  53237. return t.join("\n")
  53238. }
  53239. return function (t, i, n) {
  53240. var r = t.createShader(i);
  53241. return t.shaderSource(r, n),
  53242. t.compileShader(r),
  53243. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53244. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53245. r
  53246. }
  53247. }(),
  53248. n.WebGLShadowMap = function (e, t, i) {
  53249. function r(e, t, i, r) {
  53250. var o = e.geometry
  53251. , a = null
  53252. , s = v
  53253. , l = e.customDepthMaterial;
  53254. if (i && (s = A,
  53255. l = e.customDistanceMaterial),
  53256. l)
  53257. a = l;
  53258. else {
  53259. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53260. , h = e instanceof n.SkinnedMesh && t.skinning
  53261. , u = 0;
  53262. c && (u |= f),
  53263. h && (u |= g),
  53264. a = s[u]
  53265. }
  53266. return a.visible = t.visible,
  53267. a.wireframe = t.wireframe,
  53268. a.wireframeLinewidth = t.wireframeLinewidth,
  53269. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53270. a
  53271. }
  53272. function o(e, t, i) {
  53273. if (e.visible !== !1) {
  53274. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53275. var r = e.material;
  53276. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53277. p.push(e))
  53278. }
  53279. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53280. o(a[s], t, i)
  53281. }
  53282. }
  53283. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1, 0, 0), new n.Vector3(-1, 0, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1), new n.Vector3(0, 1, 0), new n.Vector3(0, -1, 0)], C = [new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53284. var x = 0 !== (T & f)
  53285. , S = 0 !== (T & g)
  53286. , M = new n.ShaderMaterial({
  53287. uniforms: b,
  53288. vertexShader: E.vertexShader,
  53289. fragmentShader: E.fragmentShader,
  53290. morphTargets: x,
  53291. skinning: S
  53292. });
  53293. v[T] = M;
  53294. var R = new n.ShaderMaterial({
  53295. defines: {
  53296. USE_SHADOWMAP: ""
  53297. },
  53298. uniforms: _,
  53299. vertexShader: w.vertexShader,
  53300. fragmentShader: w.fragmentShader,
  53301. morphTargets: x,
  53302. skinning: S
  53303. });
  53304. A[T] = R
  53305. }
  53306. var P = this;
  53307. this.enabled = !1,
  53308. this.autoUpdate = !0,
  53309. this.needsUpdate = !1,
  53310. this.type = n.PCFShadowMap,
  53311. this.cullFace = n.CullFaceFront,
  53312. this.render = function (f, g) {
  53313. var m, v, A = t.shadows;
  53314. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53315. s.clearColor(1, 1, 1, 1),
  53316. s.disable(a.BLEND),
  53317. s.enable(a.CULL_FACE),
  53318. a.frontFace(a.CCW),
  53319. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53320. s.setDepthTest(!0),
  53321. s.setScissorTest(!1);
  53322. for (var E = 0, b = A.length; E < b; E++) {
  53323. var w = A[E]
  53324. , _ = w.shadow
  53325. , T = _.camera;
  53326. if (h.copy(_.mapSize),
  53327. w instanceof n.PointLight) {
  53328. m = 6,
  53329. v = !0;
  53330. var x = h.x
  53331. , S = h.y;
  53332. I[0].set(2 * x, S, x, S),
  53333. I[1].set(0, S, x, S),
  53334. I[2].set(3 * x, S, x, S),
  53335. I[3].set(x, S, x, S),
  53336. I[4].set(3 * x, 0, x, S),
  53337. I[5].set(x, 0, x, S),
  53338. h.x *= 4,
  53339. h.y *= 2
  53340. } else
  53341. m = 1,
  53342. v = !1;
  53343. if (null === _.map) {
  53344. var M = {
  53345. minFilter: n.NearestFilter,
  53346. magFilter: n.NearestFilter,
  53347. format: n.RGBAFormat
  53348. };
  53349. _.map = new n.WebGLRenderTarget(h.x, h.y, M),
  53350. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53351. T.updateProjectionMatrix()
  53352. }
  53353. var R = _.map
  53354. , O = _.matrix;
  53355. d.setFromMatrixPosition(w.matrixWorld),
  53356. T.position.copy(d),
  53357. e.setRenderTarget(R),
  53358. e.clear();
  53359. for (var L = 0; L < m; L++) {
  53360. if (v) {
  53361. u.copy(T.position),
  53362. u.add(y[L]),
  53363. T.up.copy(C[L]),
  53364. T.lookAt(u);
  53365. var D = I[L];
  53366. s.viewport(D)
  53367. } else
  53368. u.setFromMatrixPosition(w.target.matrixWorld),
  53369. T.lookAt(u);
  53370. T.updateMatrixWorld(),
  53371. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53372. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53373. O.multiply(T.projectionMatrix),
  53374. O.multiply(T.matrixWorldInverse),
  53375. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53376. l.setFromMatrix(c),
  53377. p.length = 0,
  53378. o(f, g, T);
  53379. for (var N = 0, B = p.length; N < B; N++) {
  53380. var F = p[N]
  53381. , V = i.update(F)
  53382. , U = F.material;
  53383. if (U instanceof n.MultiMaterial)
  53384. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53385. var W = k[G]
  53386. , j = H[W.materialIndex];
  53387. if (j.visible === !0) {
  53388. var Y = r(F, j, v, d);
  53389. e.renderBufferDirect(T, null, V, Y, F, W)
  53390. }
  53391. }
  53392. else {
  53393. var Y = r(F, U, v, d);
  53394. e.renderBufferDirect(T, null, V, Y, F, null)
  53395. }
  53396. }
  53397. }
  53398. }
  53399. var X = e.getClearColor()
  53400. , Z = e.getClearAlpha();
  53401. e.setClearColor(X, Z),
  53402. s.enable(a.BLEND),
  53403. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53404. P.needsUpdate = !1
  53405. }
  53406. }
  53407. }
  53408. ,
  53409. n.WebGLState = function (e, t, i) {
  53410. var r = this
  53411. , o = new n.Vector4
  53412. , a = new Uint8Array(16)
  53413. , s = new Uint8Array(16)
  53414. , l = new Uint8Array(16)
  53415. , c = {}
  53416. , h = null
  53417. , u = null
  53418. , d = null
  53419. , p = null
  53420. , f = null
  53421. , g = null
  53422. , m = null
  53423. , v = null
  53424. , A = !1
  53425. , y = null
  53426. , C = null
  53427. , I = null
  53428. , E = null
  53429. , b = null
  53430. , w = null
  53431. , _ = null
  53432. , T = null
  53433. , x = null
  53434. , S = null
  53435. , M = null
  53436. , R = null
  53437. , P = null
  53438. , O = null
  53439. , L = null
  53440. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53441. , N = void 0
  53442. , B = {}
  53443. , F = new n.Vector4
  53444. , V = null
  53445. , U = null
  53446. , k = new n.Vector4
  53447. , H = new n.Vector4
  53448. , G = e.createTexture();
  53449. e.bindTexture(e.TEXTURE_2D, G),
  53450. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53451. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53452. this.init = function () {
  53453. this.clearColor(0, 0, 0, 1),
  53454. this.clearDepth(1),
  53455. this.clearStencil(0),
  53456. this.enable(e.DEPTH_TEST),
  53457. e.depthFunc(e.LEQUAL),
  53458. e.frontFace(e.CCW),
  53459. e.cullFace(e.BACK),
  53460. this.enable(e.CULL_FACE),
  53461. this.enable(e.BLEND),
  53462. e.blendEquation(e.FUNC_ADD),
  53463. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53464. }
  53465. ,
  53466. this.initAttributes = function () {
  53467. for (var e = 0, t = a.length; e < t; e++)
  53468. a[e] = 0
  53469. }
  53470. ,
  53471. this.enableAttribute = function (i) {
  53472. if (a[i] = 1,
  53473. 0 === s[i] && (e.enableVertexAttribArray(i),
  53474. s[i] = 1),
  53475. 0 !== l[i]) {
  53476. var n = t.get("ANGLE_instanced_arrays");
  53477. n.vertexAttribDivisorANGLE(i, 0),
  53478. l[i] = 0
  53479. }
  53480. }
  53481. ,
  53482. this.enableAttributeAndDivisor = function (t, i, n) {
  53483. a[t] = 1,
  53484. 0 === s[t] && (e.enableVertexAttribArray(t),
  53485. s[t] = 1),
  53486. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53487. l[t] = i)
  53488. }
  53489. ,
  53490. this.disableUnusedAttributes = function () {
  53491. for (var t = 0, i = s.length; t < i; t++)
  53492. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53493. s[t] = 0)
  53494. }
  53495. ,
  53496. this.enable = function (t) {
  53497. c[t] !== !0 && (e.enable(t),
  53498. c[t] = !0)
  53499. }
  53500. ,
  53501. this.disable = function (t) {
  53502. c[t] !== !1 && (e.disable(t),
  53503. c[t] = !1)
  53504. }
  53505. ,
  53506. this.getCompressedTextureFormats = function () {
  53507. if (null === h && (h = [],
  53508. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53509. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53510. h.push(i[n]);
  53511. return h
  53512. }
  53513. ,
  53514. this.setBlending = function (t, r, o, a, s, l, c, h) {
  53515. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53516. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53517. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53518. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53519. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53520. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53521. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53522. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53523. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53524. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53525. u = t,
  53526. A = h),
  53527. t === n.CustomBlending ? (s = s || r,
  53528. l = l || o,
  53529. c = c || a,
  53530. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53531. d = r,
  53532. g = s),
  53533. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53534. p = o,
  53535. f = a,
  53536. m = l,
  53537. v = c)) : (d = null,
  53538. p = null,
  53539. f = null,
  53540. g = null,
  53541. m = null,
  53542. v = null)
  53543. }
  53544. ,
  53545. this.setDepthFunc = function (t) {
  53546. if (y !== t) {
  53547. if (t)
  53548. switch (t) {
  53549. case n.NeverDepth:
  53550. e.depthFunc(e.NEVER);
  53551. break;
  53552. case n.AlwaysDepth:
  53553. e.depthFunc(e.ALWAYS);
  53554. break;
  53555. case n.LessDepth:
  53556. e.depthFunc(e.LESS);
  53557. break;
  53558. case n.LessEqualDepth:
  53559. e.depthFunc(e.LEQUAL);
  53560. break;
  53561. case n.EqualDepth:
  53562. e.depthFunc(e.EQUAL);
  53563. break;
  53564. case n.GreaterEqualDepth:
  53565. e.depthFunc(e.GEQUAL);
  53566. break;
  53567. case n.GreaterDepth:
  53568. e.depthFunc(e.GREATER);
  53569. break;
  53570. case n.NotEqualDepth:
  53571. e.depthFunc(e.NOTEQUAL);
  53572. break;
  53573. default:
  53574. e.depthFunc(e.LEQUAL)
  53575. }
  53576. else
  53577. e.depthFunc(e.LEQUAL);
  53578. y = t
  53579. }
  53580. }
  53581. ,
  53582. this.setDepthTest = function (t) {
  53583. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53584. }
  53585. ,
  53586. this.setDepthWrite = function (t) {
  53587. C !== t && (e.depthMask(t),
  53588. C = t)
  53589. }
  53590. ,
  53591. this.setColorWrite = function (t) {
  53592. I !== t && (e.colorMask(t, t, t, t),
  53593. I = t)
  53594. }
  53595. ,
  53596. this.setStencilFunc = function (t, i, n) {
  53597. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53598. b = t,
  53599. w = i,
  53600. _ = n)
  53601. }
  53602. ,
  53603. this.setStencilOp = function (t, i, n) {
  53604. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53605. T = t,
  53606. x = i,
  53607. S = n)
  53608. }
  53609. ,
  53610. this.setStencilTest = function (t) {
  53611. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53612. }
  53613. ,
  53614. this.setStencilWrite = function (t) {
  53615. E !== t && (e.stencilMask(t),
  53616. E = t)
  53617. }
  53618. ,
  53619. this.setFlipSided = function (t) {
  53620. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53621. M = t)
  53622. }
  53623. ,
  53624. this.setLineWidth = function (t) {
  53625. t !== R && (e.lineWidth(t),
  53626. R = t)
  53627. }
  53628. ,
  53629. this.setPolygonOffset = function (t, i, n) {
  53630. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53631. !t || P === i && O === n || (e.polygonOffset(i, n),
  53632. P = i,
  53633. O = n)
  53634. }
  53635. ,
  53636. this.getScissorTest = function () {
  53637. return L
  53638. }
  53639. ,
  53640. this.setScissorTest = function (t) {
  53641. L = t,
  53642. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53643. }
  53644. ,
  53645. this.activeTexture = function (t) {
  53646. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53647. N !== t && (e.activeTexture(t),
  53648. N = t)
  53649. }
  53650. ,
  53651. this.bindTexture = function (t, i) {
  53652. void 0 === N && r.activeTexture();
  53653. var n = B[N];
  53654. void 0 === n && (n = {
  53655. type: void 0,
  53656. texture: void 0
  53657. },
  53658. B[N] = n),
  53659. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53660. n.type = t,
  53661. n.texture = i)
  53662. }
  53663. ,
  53664. this.compressedTexImage2D = function () {
  53665. try {
  53666. e.compressedTexImage2D.apply(e, arguments)
  53667. } catch (e) {
  53668. console.error(e)
  53669. }
  53670. }
  53671. ,
  53672. this.texImage2D = function () {
  53673. try {
  53674. e.texImage2D.apply(e, arguments)
  53675. } catch (e) {
  53676. console.error(e)
  53677. }
  53678. }
  53679. ,
  53680. this.clearColor = function (t, i, n, r) {
  53681. o.set(t, i, n, r),
  53682. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53683. F.copy(o))
  53684. }
  53685. ,
  53686. this.clearDepth = function (t) {
  53687. V !== t && (e.clearDepth(t),
  53688. V = t)
  53689. }
  53690. ,
  53691. this.clearStencil = function (t) {
  53692. U !== t && (e.clearStencil(t),
  53693. U = t)
  53694. }
  53695. ,
  53696. this.scissor = function (t) {
  53697. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53698. k.copy(t))
  53699. }
  53700. ,
  53701. this.viewport = function (t) {
  53702. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53703. H.copy(t))
  53704. }
  53705. ,
  53706. this.reset = function () {
  53707. for (var t = 0; t < s.length; t++)
  53708. 1 === s[t] && (e.disableVertexAttribArray(t),
  53709. s[t] = 0);
  53710. c = {},
  53711. h = null,
  53712. N = void 0,
  53713. B = {},
  53714. u = null,
  53715. I = null,
  53716. C = null,
  53717. E = null,
  53718. M = null
  53719. }
  53720. }
  53721. ,
  53722. n.LensFlarePlugin = function (e, t) {
  53723. function i() {
  53724. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53725. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53726. o = p.createBuffer(),
  53727. a = p.createBuffer(),
  53728. p.bindBuffer(p.ARRAY_BUFFER, o),
  53729. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53730. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53731. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53732. u = p.createTexture(),
  53733. d = p.createTexture(),
  53734. f.bindTexture(p.TEXTURE_2D, u),
  53735. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53736. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53737. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53738. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53739. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53740. f.bindTexture(p.TEXTURE_2D, d),
  53741. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53742. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53743. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53744. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53745. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53746. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53747. var i;
  53748. i = h ? {
  53749. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53750. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53751. } : {
  53752. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53753. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53754. },
  53755. s = r(i),
  53756. l = {
  53757. vertex: p.getAttribLocation(s, "position"),
  53758. uv: p.getAttribLocation(s, "uv")
  53759. },
  53760. c = {
  53761. renderType: p.getUniformLocation(s, "renderType"),
  53762. map: p.getUniformLocation(s, "map"),
  53763. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53764. opacity: p.getUniformLocation(s, "opacity"),
  53765. color: p.getUniformLocation(s, "color"),
  53766. scale: p.getUniformLocation(s, "scale"),
  53767. rotation: p.getUniformLocation(s, "rotation"),
  53768. screenPosition: p.getUniformLocation(s, "screenPosition")
  53769. }
  53770. }
  53771. function r(t) {
  53772. var i = p.createProgram()
  53773. , n = p.createShader(p.FRAGMENT_SHADER)
  53774. , r = p.createShader(p.VERTEX_SHADER)
  53775. , o = "precision " + e.getPrecision() + " float;\n";
  53776. return p.shaderSource(n, o + t.fragmentShader),
  53777. p.shaderSource(r, o + t.vertexShader),
  53778. p.compileShader(n),
  53779. p.compileShader(r),
  53780. p.attachShader(i, n),
  53781. p.attachShader(i, r),
  53782. p.linkProgram(i),
  53783. i
  53784. }
  53785. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53786. this.render = function (r, g, m) {
  53787. if (0 !== t.length) {
  53788. var v = new n.Vector3
  53789. , A = m.w / m.z
  53790. , y = .5 * m.z
  53791. , C = .5 * m.w
  53792. , I = 16 / m.w
  53793. , E = new n.Vector2(I * A, I)
  53794. , b = new n.Vector3(1, 1, 0)
  53795. , w = new n.Vector2(1, 1);
  53796. void 0 === s && i(),
  53797. p.useProgram(s),
  53798. f.initAttributes(),
  53799. f.enableAttribute(l.vertex),
  53800. f.enableAttribute(l.uv),
  53801. f.disableUnusedAttributes(),
  53802. p.uniform1i(c.occlusionMap, 0),
  53803. p.uniform1i(c.map, 1),
  53804. p.bindBuffer(p.ARRAY_BUFFER, o),
  53805. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53806. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53807. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53808. f.disable(p.CULL_FACE),
  53809. f.setDepthWrite(!1);
  53810. for (var _ = 0, T = t.length; _ < T; _++) {
  53811. I = 16 / m.w,
  53812. E.set(I * A, I);
  53813. var x = t[_];
  53814. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53815. v.applyMatrix4(g.matrixWorldInverse),
  53816. v.applyProjection(g.projectionMatrix),
  53817. b.copy(v),
  53818. w.x = b.x * y + y,
  53819. w.y = b.y * C + C,
  53820. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53821. f.activeTexture(p.TEXTURE0),
  53822. f.bindTexture(p.TEXTURE_2D, null),
  53823. f.activeTexture(p.TEXTURE1),
  53824. f.bindTexture(p.TEXTURE_2D, u),
  53825. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53826. p.uniform1i(c.renderType, 0),
  53827. p.uniform2f(c.scale, E.x, E.y),
  53828. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53829. f.disable(p.BLEND),
  53830. f.enable(p.DEPTH_TEST),
  53831. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53832. f.activeTexture(p.TEXTURE0),
  53833. f.bindTexture(p.TEXTURE_2D, d),
  53834. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53835. p.uniform1i(c.renderType, 1),
  53836. f.disable(p.DEPTH_TEST),
  53837. f.activeTexture(p.TEXTURE1),
  53838. f.bindTexture(p.TEXTURE_2D, u),
  53839. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53840. x.positionScreen.copy(b),
  53841. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53842. p.uniform1i(c.renderType, 2),
  53843. f.enable(p.BLEND);
  53844. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53845. var R = x.lensFlares[S];
  53846. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53847. b.y = R.y,
  53848. b.z = R.z,
  53849. I = R.size * R.scale / m.w,
  53850. E.x = I * A,
  53851. E.y = I,
  53852. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53853. p.uniform2f(c.scale, E.x, E.y),
  53854. p.uniform1f(c.rotation, R.rotation),
  53855. p.uniform1f(c.opacity, R.opacity),
  53856. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53857. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53858. e.setTexture(R.texture, 1),
  53859. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53860. }
  53861. }
  53862. }
  53863. f.enable(p.CULL_FACE),
  53864. f.enable(p.DEPTH_TEST),
  53865. f.setDepthWrite(!0),
  53866. e.resetGLState()
  53867. }
  53868. }
  53869. }
  53870. ,
  53871. n.SpritePlugin = function (e, t) {
  53872. function i() {
  53873. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53874. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53875. a = d.createBuffer(),
  53876. s = d.createBuffer(),
  53877. d.bindBuffer(d.ARRAY_BUFFER, a),
  53878. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53879. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53880. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53881. l = r(),
  53882. c = {
  53883. position: d.getAttribLocation(l, "position"),
  53884. uv: d.getAttribLocation(l, "uv")
  53885. },
  53886. h = {
  53887. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53888. uvScale: d.getUniformLocation(l, "uvScale"),
  53889. rotation: d.getUniformLocation(l, "rotation"),
  53890. scale: d.getUniformLocation(l, "scale"),
  53891. color: d.getUniformLocation(l, "color"),
  53892. map: d.getUniformLocation(l, "map"),
  53893. opacity: d.getUniformLocation(l, "opacity"),
  53894. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53895. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53896. fogType: d.getUniformLocation(l, "fogType"),
  53897. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53898. fogNear: d.getUniformLocation(l, "fogNear"),
  53899. fogFar: d.getUniformLocation(l, "fogFar"),
  53900. fogColor: d.getUniformLocation(l, "fogColor"),
  53901. alphaTest: d.getUniformLocation(l, "alphaTest")
  53902. };
  53903. var i = document.createElement("canvas");
  53904. i.width = 8,
  53905. i.height = 8;
  53906. var o = i.getContext("2d");
  53907. o.fillStyle = "white",
  53908. o.fillRect(0, 0, 8, 8),
  53909. u = new n.Texture(i),
  53910. u.needsUpdate = !0
  53911. }
  53912. function r() {
  53913. var t = d.createProgram()
  53914. , i = d.createShader(d.VERTEX_SHADER)
  53915. , n = d.createShader(d.FRAGMENT_SHADER);
  53916. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53917. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53918. d.compileShader(i),
  53919. d.compileShader(n),
  53920. d.attachShader(t, i),
  53921. d.attachShader(t, n),
  53922. d.linkProgram(t),
  53923. t
  53924. }
  53925. function o(e, t) {
  53926. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53927. }
  53928. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53929. this.render = function (r, v) {
  53930. if (0 !== t.length) {
  53931. void 0 === l && i(),
  53932. d.useProgram(l),
  53933. p.initAttributes(),
  53934. p.enableAttribute(c.position),
  53935. p.enableAttribute(c.uv),
  53936. p.disableUnusedAttributes(),
  53937. p.disable(d.CULL_FACE),
  53938. p.enable(d.BLEND),
  53939. d.bindBuffer(d.ARRAY_BUFFER, a),
  53940. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53941. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53942. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53943. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53944. p.activeTexture(d.TEXTURE0),
  53945. d.uniform1i(h.map, 0);
  53946. var A = 0
  53947. , y = 0
  53948. , C = r.fog;
  53949. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53950. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53951. d.uniform1f(h.fogFar, C.far),
  53952. d.uniform1i(h.fogType, 1),
  53953. A = 1,
  53954. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53955. d.uniform1i(h.fogType, 2),
  53956. A = 2,
  53957. y = 2)) : (d.uniform1i(h.fogType, 0),
  53958. A = 0,
  53959. y = 0);
  53960. for (var I = 0, E = t.length; I < E; I++) {
  53961. var b = t[I];
  53962. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53963. b.z = -b.modelViewMatrix.elements[14]
  53964. }
  53965. t.sort(o);
  53966. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53967. var b = t[I]
  53968. , _ = b.material;
  53969. d.uniform1f(h.alphaTest, _.alphaTest),
  53970. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53971. b.matrixWorld.decompose(f, g, m),
  53972. w[0] = m.x,
  53973. w[1] = m.y;
  53974. var T = 0;
  53975. r.fog && _.fog && (T = y),
  53976. A !== T && (d.uniform1i(h.fogType, T),
  53977. A = T),
  53978. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53979. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53980. d.uniform2f(h.uvScale, 1, 1)),
  53981. d.uniform1f(h.opacity, _.opacity),
  53982. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53983. d.uniform1f(h.rotation, _.rotation),
  53984. d.uniform2fv(h.scale, w),
  53985. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53986. p.setDepthTest(_.depthTest),
  53987. p.setDepthWrite(_.depthWrite),
  53988. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53989. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53990. }
  53991. p.enable(d.CULL_FACE),
  53992. e.resetGLState()
  53993. }
  53994. }
  53995. }
  53996. ,
  53997. Object.defineProperties(n.Box2.prototype, {
  53998. empty: {
  53999. value: function () {
  54000. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54001. this.isEmpty()
  54002. }
  54003. },
  54004. isIntersectionBox: {
  54005. value: function (e) {
  54006. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54007. this.intersectsBox(e)
  54008. }
  54009. }
  54010. }),
  54011. Object.defineProperties(n.Box3.prototype, {
  54012. empty: {
  54013. value: function () {
  54014. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54015. this.isEmpty()
  54016. }
  54017. },
  54018. isIntersectionBox: {
  54019. value: function (e) {
  54020. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54021. this.intersectsBox(e)
  54022. }
  54023. },
  54024. isIntersectionSphere: {
  54025. value: function (e) {
  54026. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54027. this.intersectsSphere(e)
  54028. }
  54029. }
  54030. }),
  54031. Object.defineProperties(n.Matrix3.prototype, {
  54032. multiplyVector3: {
  54033. value: function (e) {
  54034. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54035. e.applyMatrix3(this)
  54036. }
  54037. },
  54038. multiplyVector3Array: {
  54039. value: function (e) {
  54040. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54041. this.applyToVector3Array(e)
  54042. }
  54043. }
  54044. }),
  54045. Object.defineProperties(n.Matrix4.prototype, {
  54046. extractPosition: {
  54047. value: function (e) {
  54048. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54049. this.copyPosition(e)
  54050. }
  54051. },
  54052. setRotationFromQuaternion: {
  54053. value: function (e) {
  54054. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54055. this.makeRotationFromQuaternion(e)
  54056. }
  54057. },
  54058. multiplyVector3: {
  54059. value: function (e) {
  54060. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54061. e.applyProjection(this)
  54062. }
  54063. },
  54064. multiplyVector4: {
  54065. value: function (e) {
  54066. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54067. e.applyMatrix4(this)
  54068. }
  54069. },
  54070. multiplyVector3Array: {
  54071. value: function (e) {
  54072. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54073. this.applyToVector3Array(e)
  54074. }
  54075. },
  54076. rotateAxis: {
  54077. value: function (e) {
  54078. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54079. e.transformDirection(this)
  54080. }
  54081. },
  54082. crossVector: {
  54083. value: function (e) {
  54084. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54085. e.applyMatrix4(this)
  54086. }
  54087. },
  54088. translate: {
  54089. value: function (e) {
  54090. console.error("THREE.Matrix4: .translate() has been removed.")
  54091. }
  54092. },
  54093. rotateX: {
  54094. value: function (e) {
  54095. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54096. }
  54097. },
  54098. rotateY: {
  54099. value: function (e) {
  54100. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54101. }
  54102. },
  54103. rotateZ: {
  54104. value: function (e) {
  54105. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54106. }
  54107. },
  54108. rotateByAxis: {
  54109. value: function (e, t) {
  54110. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54111. }
  54112. }
  54113. }),
  54114. Object.defineProperties(n.Plane.prototype, {
  54115. isIntersectionLine: {
  54116. value: function (e) {
  54117. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54118. this.intersectsLine(e)
  54119. }
  54120. }
  54121. }),
  54122. Object.defineProperties(n.Quaternion.prototype, {
  54123. multiplyVector3: {
  54124. value: function (e) {
  54125. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54126. e.applyQuaternion(this)
  54127. }
  54128. }
  54129. }),
  54130. Object.defineProperties(n.Ray.prototype, {
  54131. isIntersectionBox: {
  54132. value: function (e) {
  54133. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54134. this.intersectsBox(e)
  54135. }
  54136. },
  54137. isIntersectionPlane: {
  54138. value: function (e) {
  54139. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54140. this.intersectsPlane(e)
  54141. }
  54142. },
  54143. isIntersectionSphere: {
  54144. value: function (e) {
  54145. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54146. this.intersectsSphere(e)
  54147. }
  54148. }
  54149. }),
  54150. Object.defineProperties(n.Vector3.prototype, {
  54151. setEulerFromRotationMatrix: {
  54152. value: function () {
  54153. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54154. }
  54155. },
  54156. setEulerFromQuaternion: {
  54157. value: function () {
  54158. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54159. }
  54160. },
  54161. getPositionFromMatrix: {
  54162. value: function (e) {
  54163. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54164. this.setFromMatrixPosition(e)
  54165. }
  54166. },
  54167. getScaleFromMatrix: {
  54168. value: function (e) {
  54169. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54170. this.setFromMatrixScale(e)
  54171. }
  54172. },
  54173. getColumnFromMatrix: {
  54174. value: function (e, t) {
  54175. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54176. this.setFromMatrixColumn(e, t)
  54177. }
  54178. }
  54179. }),
  54180. n.Face4 = function (e, t, i, r, o, a, s) {
  54181. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54182. new n.Face3(e, t, i, o, a, s)
  54183. }
  54184. ,
  54185. n.Vertex = function (e, t, i) {
  54186. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54187. new n.Vector3(e, t, i)
  54188. }
  54189. ,
  54190. Object.defineProperties(n.Object3D.prototype, {
  54191. eulerOrder: {
  54192. get: function () {
  54193. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54194. this.rotation.order
  54195. },
  54196. set: function (e) {
  54197. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54198. this.rotation.order = e
  54199. }
  54200. },
  54201. getChildByName: {
  54202. value: function (e) {
  54203. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54204. this.getObjectByName(e)
  54205. }
  54206. },
  54207. renderDepth: {
  54208. set: function (e) {
  54209. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54210. }
  54211. },
  54212. translate: {
  54213. value: function (e, t) {
  54214. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54215. this.translateOnAxis(t, e)
  54216. }
  54217. },
  54218. useQuaternion: {
  54219. get: function () {
  54220. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54221. },
  54222. set: function (e) {
  54223. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54224. }
  54225. }
  54226. }),
  54227. Object.defineProperties(n, {
  54228. PointCloud: {
  54229. value: function (e, t) {
  54230. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54231. new n.Points(e, t)
  54232. }
  54233. },
  54234. ParticleSystem: {
  54235. value: function (e, t) {
  54236. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54237. new n.Points(e, t)
  54238. }
  54239. }
  54240. }),
  54241. Object.defineProperties(n.Light.prototype, {
  54242. onlyShadow: {
  54243. set: function (e) {
  54244. console.warn("THREE.Light: .onlyShadow has been removed.")
  54245. }
  54246. },
  54247. shadowCameraFov: {
  54248. set: function (e) {
  54249. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54250. this.shadow.camera.fov = e
  54251. }
  54252. },
  54253. shadowCameraLeft: {
  54254. set: function (e) {
  54255. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54256. this.shadow.camera.left = e
  54257. }
  54258. },
  54259. shadowCameraRight: {
  54260. set: function (e) {
  54261. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54262. this.shadow.camera.right = e
  54263. }
  54264. },
  54265. shadowCameraTop: {
  54266. set: function (e) {
  54267. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54268. this.shadow.camera.top = e
  54269. }
  54270. },
  54271. shadowCameraBottom: {
  54272. set: function (e) {
  54273. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54274. this.shadow.camera.bottom = e
  54275. }
  54276. },
  54277. shadowCameraNear: {
  54278. set: function (e) {
  54279. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54280. this.shadow.camera.near = e
  54281. }
  54282. },
  54283. shadowCameraFar: {
  54284. set: function (e) {
  54285. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54286. this.shadow.camera.far = e
  54287. }
  54288. },
  54289. shadowCameraVisible: {
  54290. set: function (e) {
  54291. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54292. }
  54293. },
  54294. shadowBias: {
  54295. set: function (e) {
  54296. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54297. this.shadow.bias = e
  54298. }
  54299. },
  54300. shadowDarkness: {
  54301. set: function (e) {
  54302. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54303. }
  54304. },
  54305. shadowMapWidth: {
  54306. set: function (e) {
  54307. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54308. this.shadow.mapSize.width = e
  54309. }
  54310. },
  54311. shadowMapHeight: {
  54312. set: function (e) {
  54313. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54314. this.shadow.mapSize.height = e
  54315. }
  54316. }
  54317. }),
  54318. Object.defineProperties(n.BufferAttribute.prototype, {
  54319. length: {
  54320. get: function () {
  54321. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54322. this.array.length
  54323. }
  54324. }
  54325. }),
  54326. Object.defineProperties(n.BufferGeometry.prototype, {
  54327. drawcalls: {
  54328. get: function () {
  54329. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54330. this.groups
  54331. }
  54332. },
  54333. offsets: {
  54334. get: function () {
  54335. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54336. this.groups
  54337. }
  54338. },
  54339. addIndex: {
  54340. value: function (e) {
  54341. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54342. this.setIndex(e)
  54343. }
  54344. },
  54345. addDrawCall: {
  54346. value: function (e, t, i) {
  54347. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54348. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54349. this.addGroup(e, t)
  54350. }
  54351. },
  54352. clearDrawCalls: {
  54353. value: function () {
  54354. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54355. this.clearGroups()
  54356. }
  54357. },
  54358. computeTangents: {
  54359. value: function () {
  54360. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54361. }
  54362. },
  54363. computeOffsets: {
  54364. value: function () {
  54365. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54366. }
  54367. }
  54368. }),
  54369. Object.defineProperties(n.Material.prototype, {
  54370. wrapAround: {
  54371. get: function () {
  54372. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54373. },
  54374. set: function (e) {
  54375. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54376. }
  54377. },
  54378. wrapRGB: {
  54379. get: function () {
  54380. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54381. new n.Color
  54382. }
  54383. }
  54384. }),
  54385. Object.defineProperties(n, {
  54386. PointCloudMaterial: {
  54387. value: function (e) {
  54388. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54389. new n.PointsMaterial(e)
  54390. }
  54391. },
  54392. ParticleBasicMaterial: {
  54393. value: function (e) {
  54394. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54395. new n.PointsMaterial(e)
  54396. }
  54397. },
  54398. ParticleSystemMaterial: {
  54399. value: function (e) {
  54400. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54401. new n.PointsMaterial(e)
  54402. }
  54403. }
  54404. }),
  54405. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54406. metal: {
  54407. get: function () {
  54408. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54409. !1
  54410. },
  54411. set: function (e) {
  54412. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54413. }
  54414. }
  54415. }),
  54416. Object.defineProperties(n.ShaderMaterial.prototype, {
  54417. derivatives: {
  54418. get: function () {
  54419. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54420. this.extensions.derivatives
  54421. },
  54422. set: function (e) {
  54423. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54424. this.extensions.derivatives = e
  54425. }
  54426. }
  54427. }),
  54428. Object.defineProperties(n.WebGLRenderer.prototype, {
  54429. supportsFloatTextures: {
  54430. value: function () {
  54431. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54432. this.extensions.get("OES_texture_float")
  54433. }
  54434. },
  54435. supportsHalfFloatTextures: {
  54436. value: function () {
  54437. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54438. this.extensions.get("OES_texture_half_float")
  54439. }
  54440. },
  54441. supportsStandardDerivatives: {
  54442. value: function () {
  54443. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54444. this.extensions.get("OES_standard_derivatives")
  54445. }
  54446. },
  54447. supportsCompressedTextureS3TC: {
  54448. value: function () {
  54449. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54450. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54451. }
  54452. },
  54453. supportsCompressedTexturePVRTC: {
  54454. value: function () {
  54455. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54456. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54457. }
  54458. },
  54459. supportsBlendMinMax: {
  54460. value: function () {
  54461. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54462. this.extensions.get("EXT_blend_minmax")
  54463. }
  54464. },
  54465. supportsVertexTextures: {
  54466. value: function () {
  54467. return this.capabilities.vertexTextures
  54468. }
  54469. },
  54470. supportsInstancedArrays: {
  54471. value: function () {
  54472. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54473. this.extensions.get("ANGLE_instanced_arrays")
  54474. }
  54475. },
  54476. enableScissorTest: {
  54477. value: function (e) {
  54478. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54479. this.setScissorTest(e)
  54480. }
  54481. },
  54482. initMaterial: {
  54483. value: function () {
  54484. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54485. }
  54486. },
  54487. addPrePlugin: {
  54488. value: function () {
  54489. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54490. }
  54491. },
  54492. addPostPlugin: {
  54493. value: function () {
  54494. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54495. }
  54496. },
  54497. updateShadowMap: {
  54498. value: function () {
  54499. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54500. }
  54501. },
  54502. shadowMapEnabled: {
  54503. get: function () {
  54504. return this.shadowMap.enabled
  54505. },
  54506. set: function (e) {
  54507. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54508. this.shadowMap.enabled = e
  54509. }
  54510. },
  54511. shadowMapType: {
  54512. get: function () {
  54513. return this.shadowMap.type
  54514. },
  54515. set: function (e) {
  54516. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54517. this.shadowMap.type = e
  54518. }
  54519. },
  54520. shadowMapCullFace: {
  54521. get: function () {
  54522. return this.shadowMap.cullFace
  54523. },
  54524. set: function (e) {
  54525. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54526. this.shadowMap.cullFace = e
  54527. }
  54528. }
  54529. }),
  54530. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54531. wrapS: {
  54532. get: function () {
  54533. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54534. this.texture.wrapS
  54535. },
  54536. set: function (e) {
  54537. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54538. this.texture.wrapS = e
  54539. }
  54540. },
  54541. wrapT: {
  54542. get: function () {
  54543. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54544. this.texture.wrapT
  54545. },
  54546. set: function (e) {
  54547. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54548. this.texture.wrapT = e
  54549. }
  54550. },
  54551. magFilter: {
  54552. get: function () {
  54553. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54554. this.texture.magFilter
  54555. },
  54556. set: function (e) {
  54557. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54558. this.texture.magFilter = e
  54559. }
  54560. },
  54561. minFilter: {
  54562. get: function () {
  54563. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54564. this.texture.minFilter
  54565. },
  54566. set: function (e) {
  54567. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54568. this.texture.minFilter = e
  54569. }
  54570. },
  54571. anisotropy: {
  54572. get: function () {
  54573. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54574. this.texture.anisotropy
  54575. },
  54576. set: function (e) {
  54577. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54578. this.texture.anisotropy = e
  54579. }
  54580. },
  54581. offset: {
  54582. get: function () {
  54583. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54584. this.texture.offset
  54585. },
  54586. set: function (e) {
  54587. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54588. this.texture.offset = e
  54589. }
  54590. },
  54591. repeat: {
  54592. get: function () {
  54593. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54594. this.texture.repeat
  54595. },
  54596. set: function (e) {
  54597. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54598. this.texture.repeat = e
  54599. }
  54600. },
  54601. format: {
  54602. get: function () {
  54603. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54604. this.texture.format
  54605. },
  54606. set: function (e) {
  54607. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54608. this.texture.format = e
  54609. }
  54610. },
  54611. type: {
  54612. get: function () {
  54613. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54614. this.texture.type
  54615. },
  54616. set: function (e) {
  54617. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54618. this.texture.type = e
  54619. }
  54620. },
  54621. generateMipmaps: {
  54622. get: function () {
  54623. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54624. this.texture.generateMipmaps
  54625. },
  54626. set: function (e) {
  54627. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54628. this.texture.generateMipmaps = e
  54629. }
  54630. }
  54631. }),
  54632. n.GeometryUtils = {
  54633. merge: function (e, t, i) {
  54634. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54635. var r;
  54636. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54637. r = t.matrix,
  54638. t = t.geometry),
  54639. e.merge(t, r, i)
  54640. },
  54641. center: function (e) {
  54642. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54643. e.center()
  54644. }
  54645. },
  54646. n.ImageUtils = {
  54647. crossOrigin: void 0,
  54648. loadTexture: function (e, t, i, r) {
  54649. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54650. var o = new n.TextureLoader;
  54651. o.setCrossOrigin(this.crossOrigin);
  54652. var a = o.load(e, i, void 0, r);
  54653. return t && (a.mapping = t),
  54654. a
  54655. },
  54656. loadTextureCube: function (e, t, i, r) {
  54657. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54658. var o = new n.CubeTextureLoader;
  54659. o.setCrossOrigin(this.crossOrigin);
  54660. var a = o.load(e, i, void 0, r);
  54661. return t && (a.mapping = t),
  54662. a
  54663. },
  54664. loadCompressedTexture: function () {
  54665. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54666. },
  54667. loadCompressedTextureCube: function () {
  54668. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54669. }
  54670. },
  54671. n.Projector = function () {
  54672. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54673. this.projectVector = function (e, t) {
  54674. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54675. e.project(t)
  54676. }
  54677. ,
  54678. this.unprojectVector = function (e, t) {
  54679. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54680. e.unproject(t)
  54681. }
  54682. ,
  54683. this.pickingRay = function (e, t) {
  54684. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54685. }
  54686. }
  54687. ,
  54688. n.CanvasRenderer = function () {
  54689. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54690. this.domElement = document.createElement("canvas"),
  54691. this.clear = function () { }
  54692. ,
  54693. this.render = function () { }
  54694. ,
  54695. this.setClearColor = function () { }
  54696. ,
  54697. this.setSize = function () { }
  54698. }
  54699. ,
  54700. n.MeshFaceMaterial = n.MultiMaterial,
  54701. n.CurveUtils = {
  54702. tangentQuadraticBezier: function (e, t, i, n) {
  54703. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54704. },
  54705. tangentCubicBezier: function (e, t, i, n, r) {
  54706. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54707. },
  54708. tangentSpline: function (e, t, i, n, r) {
  54709. var o = 6 * e * e - 6 * e
  54710. , a = 3 * e * e - 4 * e + 1
  54711. , s = -6 * e * e + 6 * e
  54712. , l = 3 * e * e - 2 * e;
  54713. return o + a + s + l
  54714. },
  54715. interpolate: function (e, t, i, n, r) {
  54716. var o = .5 * (i - e)
  54717. , a = .5 * (n - t)
  54718. , s = r * r
  54719. , l = r * s;
  54720. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54721. }
  54722. },
  54723. n.SceneUtils = {
  54724. createMultiMaterialObject: function (e, t) {
  54725. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54726. i.add(new n.Mesh(e, t[r]));
  54727. return i
  54728. },
  54729. detach: function (e, t, i) {
  54730. e.applyMatrix(t.matrixWorld),
  54731. t.remove(e),
  54732. i.add(e)
  54733. },
  54734. attach: function (e, t, i) {
  54735. var r = new n.Matrix4;
  54736. r.getInverse(i.matrixWorld),
  54737. e.applyMatrix(r),
  54738. t.remove(e),
  54739. i.add(e)
  54740. }
  54741. },
  54742. n.ShapeUtils = {
  54743. area: function (e) {
  54744. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54745. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54746. return .5 * i
  54747. },
  54748. triangulate: function () {
  54749. function e(e, t, i, n, r, o) {
  54750. var a, s, l, c, h, u, d, p, f;
  54751. if (s = e[o[t]].x,
  54752. l = e[o[t]].y,
  54753. c = e[o[i]].x,
  54754. h = e[o[i]].y,
  54755. u = e[o[n]].x,
  54756. d = e[o[n]].y,
  54757. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54758. return !1;
  54759. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54760. for (g = u - c,
  54761. m = d - h,
  54762. v = s - u,
  54763. A = l - d,
  54764. y = c - s,
  54765. C = h - l,
  54766. a = 0; a < r; a++)
  54767. if (p = e[o[a]].x,
  54768. f = e[o[a]].y,
  54769. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54770. E = f - l,
  54771. b = p - c,
  54772. w = f - h,
  54773. _ = p - u,
  54774. T = f - d,
  54775. M = g * w - m * b,
  54776. x = y * E - C * I,
  54777. S = v * T - A * _,
  54778. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54779. return !1;
  54780. return !0
  54781. }
  54782. return function (t, i) {
  54783. var r = t.length;
  54784. if (r < 3)
  54785. return null;
  54786. var o, a, s, l = [], c = [], h = [];
  54787. if (n.ShapeUtils.area(t) > 0)
  54788. for (a = 0; a < r; a++)
  54789. c[a] = a;
  54790. else
  54791. for (a = 0; a < r; a++)
  54792. c[a] = r - 1 - a;
  54793. var u = r
  54794. , d = 2 * u;
  54795. for (a = u - 1; u > 2;) {
  54796. if (d-- <= 0)
  54797. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54798. i ? h : l;
  54799. if (o = a,
  54800. u <= o && (o = 0),
  54801. a = o + 1,
  54802. u <= a && (a = 0),
  54803. s = a + 1,
  54804. u <= s && (s = 0),
  54805. e(t, o, a, s, u, c)) {
  54806. var p, f, g, m, v;
  54807. for (p = c[o],
  54808. f = c[a],
  54809. g = c[s],
  54810. l.push([t[p], t[f], t[g]]),
  54811. h.push([c[o], c[a], c[s]]),
  54812. m = a,
  54813. v = a + 1; v < u; m++,
  54814. v++)
  54815. c[m] = c[v];
  54816. u--,
  54817. d = 2 * u
  54818. }
  54819. }
  54820. return i ? h : l
  54821. }
  54822. }(),
  54823. triangulateShape: function (e, t) {
  54824. function i(e, t, i) {
  54825. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54826. }
  54827. function r(e, t, n, r, o) {
  54828. var a = t.x - e.x
  54829. , s = t.y - e.y
  54830. , l = r.x - n.x
  54831. , c = r.y - n.y
  54832. , h = e.x - n.x
  54833. , u = e.y - n.y
  54834. , d = s * l - a * c
  54835. , p = s * h - a * u;
  54836. if (Math.abs(d) > Number.EPSILON) {
  54837. var f;
  54838. if (d > 0) {
  54839. if (p < 0 || p > d)
  54840. return [];
  54841. if (f = c * h - l * u,
  54842. f < 0 || f > d)
  54843. return []
  54844. } else {
  54845. if (p > 0 || p < d)
  54846. return [];
  54847. if (f = c * h - l * u,
  54848. f > 0 || f < d)
  54849. return []
  54850. }
  54851. if (0 === f)
  54852. return !o || 0 !== p && p !== d ? [e] : [];
  54853. if (f === d)
  54854. return !o || 0 !== p && p !== d ? [t] : [];
  54855. if (0 === p)
  54856. return [n];
  54857. if (p === d)
  54858. return [r];
  54859. var g = f / d;
  54860. return [{
  54861. x: e.x + g * a,
  54862. y: e.y + g * s
  54863. }]
  54864. }
  54865. if (0 !== p || c * h !== l * u)
  54866. return [];
  54867. var m = 0 === a && 0 === s
  54868. , v = 0 === l && 0 === c;
  54869. if (m && v)
  54870. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54871. if (m)
  54872. return i(n, r, e) ? [e] : [];
  54873. if (v)
  54874. return i(e, t, n) ? [n] : [];
  54875. var A, y, C, I, E, b, w, _;
  54876. return 0 !== a ? (e.x < t.x ? (A = e,
  54877. C = e.x,
  54878. y = t,
  54879. I = t.x) : (A = t,
  54880. C = t.x,
  54881. y = e,
  54882. I = e.x),
  54883. n.x < r.x ? (E = n,
  54884. w = n.x,
  54885. b = r,
  54886. _ = r.x) : (E = r,
  54887. w = r.x,
  54888. b = n,
  54889. _ = n.x)) : (e.y < t.y ? (A = e,
  54890. C = e.y,
  54891. y = t,
  54892. I = t.y) : (A = t,
  54893. C = t.y,
  54894. y = e,
  54895. I = e.y),
  54896. n.y < r.y ? (E = n,
  54897. w = n.y,
  54898. b = r,
  54899. _ = r.y) : (E = r,
  54900. w = r.y,
  54901. b = n,
  54902. _ = n.y)),
  54903. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54904. }
  54905. function o(e, t, i, n) {
  54906. var r = t.x - e.x
  54907. , o = t.y - e.y
  54908. , a = i.x - e.x
  54909. , s = i.y - e.y
  54910. , l = n.x - e.x
  54911. , c = n.y - e.y
  54912. , h = r * s - o * a
  54913. , u = r * c - o * l;
  54914. if (Math.abs(h) > Number.EPSILON) {
  54915. var d = l * s - c * a;
  54916. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54917. }
  54918. return u > 0
  54919. }
  54920. function a(e, t) {
  54921. function i(e, t) {
  54922. var i = A.length - 1
  54923. , n = e - 1;
  54924. n < 0 && (n = i);
  54925. var r = e + 1;
  54926. r > i && (r = 0);
  54927. var a = o(A[e], A[n], A[r], s[t]);
  54928. if (!a)
  54929. return !1;
  54930. var l = s.length - 1
  54931. , c = t - 1;
  54932. c < 0 && (c = l);
  54933. var h = t + 1;
  54934. return h > l && (h = 0),
  54935. a = o(s[t], s[c], s[h], A[e]),
  54936. !!a
  54937. }
  54938. function n(e, t) {
  54939. var i, n, o;
  54940. for (i = 0; i < A.length; i++)
  54941. if (n = i + 1,
  54942. n %= A.length,
  54943. o = r(e, t, A[i], A[n], !0),
  54944. o.length > 0)
  54945. return !0;
  54946. return !1
  54947. }
  54948. function a(e, i) {
  54949. var n, o, a, s, l;
  54950. for (n = 0; n < y.length; n++)
  54951. for (o = t[y[n]],
  54952. a = 0; a < o.length; a++)
  54953. if (s = a + 1,
  54954. s %= o.length,
  54955. l = r(e, i, o[a], o[s], !0),
  54956. l.length > 0)
  54957. return !0;
  54958. return !1
  54959. }
  54960. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54961. y.push(I);
  54962. for (var b = 0, w = 2 * y.length; y.length > 0;) {
  54963. if (w--,
  54964. w < 0) {
  54965. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54966. break
  54967. }
  54968. for (c = b; c < A.length; c++) {
  54969. h = A[c],
  54970. l = -1;
  54971. for (var I = 0; I < y.length; I++)
  54972. if (d = y[I],
  54973. p = h.x + ":" + h.y + ":" + d,
  54974. void 0 === C[p]) {
  54975. s = t[d];
  54976. for (var _ = 0; _ < s.length; _++)
  54977. if (u = s[_],
  54978. i(c, _) && !n(h, u) && !a(h, u)) {
  54979. l = _,
  54980. y.splice(I, 1),
  54981. f = A.slice(0, c + 1),
  54982. g = A.slice(c),
  54983. m = s.slice(l),
  54984. v = s.slice(0, l + 1),
  54985. A = f.concat(m).concat(v).concat(g),
  54986. b = c;
  54987. break
  54988. }
  54989. if (l >= 0)
  54990. break;
  54991. C[p] = !0
  54992. }
  54993. if (l >= 0)
  54994. break
  54995. }
  54996. }
  54997. return A
  54998. }
  54999. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55000. Array.prototype.push.apply(f, t[g]);
  55001. for (s = 0,
  55002. l = f.length; s < l; s++)
  55003. u = f[s].x + ":" + f[s].y,
  55004. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55005. p[u] = s;
  55006. var v = a(e, t)
  55007. , A = n.ShapeUtils.triangulate(v, !1);
  55008. for (s = 0,
  55009. l = A.length; s < l; s++)
  55010. for (h = A[s],
  55011. c = 0; c < 3; c++)
  55012. u = h[c].x + ":" + h[c].y,
  55013. d = p[u],
  55014. void 0 !== d && (h[c] = d);
  55015. return A.concat()
  55016. },
  55017. isClockWise: function (e) {
  55018. return n.ShapeUtils.area(e) < 0
  55019. },
  55020. b2: function () {
  55021. function e(e, t) {
  55022. var i = 1 - e;
  55023. return i * i * t
  55024. }
  55025. function t(e, t) {
  55026. return 2 * (1 - e) * e * t
  55027. }
  55028. function i(e, t) {
  55029. return e * e * t
  55030. }
  55031. return function (n, r, o, a) {
  55032. return e(n, r) + t(n, o) + i(n, a)
  55033. }
  55034. }(),
  55035. b3: function () {
  55036. function e(e, t) {
  55037. var i = 1 - e;
  55038. return i * i * i * t
  55039. }
  55040. function t(e, t) {
  55041. var i = 1 - e;
  55042. return 3 * i * i * e * t
  55043. }
  55044. function i(e, t) {
  55045. var i = 1 - e;
  55046. return 3 * i * e * e * t
  55047. }
  55048. function n(e, t) {
  55049. return e * e * e * t
  55050. }
  55051. return function (r, o, a, s, l) {
  55052. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55053. }
  55054. }()
  55055. },
  55056. n.Curve = function () { }
  55057. ,
  55058. n.Curve.prototype = {
  55059. constructor: n.Curve,
  55060. getPoint: function (e) {
  55061. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55062. null
  55063. },
  55064. getPointAt: function (e) {
  55065. var t = this.getUtoTmapping(e);
  55066. return this.getPoint(t)
  55067. },
  55068. getPoints: function (e) {
  55069. e || (e = 5);
  55070. var t, i = [];
  55071. for (t = 0; t <= e; t++)
  55072. i.push(this.getPoint(t / e));
  55073. return i
  55074. },
  55075. getSpacedPoints: function (e) {
  55076. e || (e = 5);
  55077. var t, i = [];
  55078. for (t = 0; t <= e; t++)
  55079. i.push(this.getPointAt(t / e));
  55080. return i
  55081. },
  55082. getLength: function () {
  55083. var e = this.getLengths();
  55084. return e[e.length - 1]
  55085. },
  55086. getLengths: function (e) {
  55087. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55088. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55089. return this.cacheArcLengths;
  55090. this.needsUpdate = !1;
  55091. var t, i, n = [], r = this.getPoint(0), o = 0;
  55092. for (n.push(0),
  55093. i = 1; i <= e; i++)
  55094. t = this.getPoint(i / e),
  55095. o += t.distanceTo(r),
  55096. n.push(o),
  55097. r = t;
  55098. return this.cacheArcLengths = n,
  55099. n
  55100. },
  55101. updateArcLengths: function () {
  55102. this.needsUpdate = !0,
  55103. this.getLengths()
  55104. },
  55105. getUtoTmapping: function (e, t) {
  55106. var i, n = this.getLengths(), r = 0, o = n.length;
  55107. i = t ? t : e * n[o - 1];
  55108. for (var a, s = 0, l = o - 1; s <= l;)
  55109. if (r = Math.floor(s + (l - s) / 2),
  55110. a = n[r] - i,
  55111. a < 0)
  55112. s = r + 1;
  55113. else {
  55114. if (!(a > 0)) {
  55115. l = r;
  55116. break
  55117. }
  55118. l = r - 1
  55119. }
  55120. if (r = l,
  55121. n[r] === i) {
  55122. var c = r / (o - 1);
  55123. return c
  55124. }
  55125. var h = n[r]
  55126. , u = n[r + 1]
  55127. , d = u - h
  55128. , p = (i - h) / d
  55129. , c = (r + p) / (o - 1);
  55130. return c
  55131. },
  55132. getTangent: function (e) {
  55133. var t = 1e-4
  55134. , i = e - t
  55135. , n = e + t;
  55136. i < 0 && (i = 0),
  55137. n > 1 && (n = 1);
  55138. var r = this.getPoint(i)
  55139. , o = this.getPoint(n)
  55140. , a = o.clone().sub(r);
  55141. return a.normalize()
  55142. },
  55143. getTangentAt: function (e) {
  55144. var t = this.getUtoTmapping(e);
  55145. return this.getTangent(t)
  55146. }
  55147. },
  55148. n.Curve.create = function (e, t) {
  55149. return e.prototype = Object.create(n.Curve.prototype),
  55150. e.prototype.constructor = e,
  55151. e.prototype.getPoint = t,
  55152. e
  55153. }
  55154. ,
  55155. n.CurvePath = function () {
  55156. this.curves = [],
  55157. this.autoClose = !1
  55158. }
  55159. ,
  55160. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55161. n.CurvePath.prototype.constructor = n.CurvePath,
  55162. n.CurvePath.prototype.add = function (e) {
  55163. this.curves.push(e)
  55164. }
  55165. ,
  55166. n.CurvePath.prototype.closePath = function () {
  55167. var e = this.curves[0].getPoint(0)
  55168. , t = this.curves[this.curves.length - 1].getPoint(1);
  55169. e.equals(t) || this.curves.push(new n.LineCurve(t, e))
  55170. }
  55171. ,
  55172. n.CurvePath.prototype.getPoint = function (e) {
  55173. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length;) {
  55174. if (i[n] >= t) {
  55175. var r = i[n] - t
  55176. , o = this.curves[n]
  55177. , a = 1 - r / o.getLength();
  55178. return o.getPointAt(a)
  55179. }
  55180. n++
  55181. }
  55182. return null
  55183. }
  55184. ,
  55185. n.CurvePath.prototype.getLength = function () {
  55186. var e = this.getCurveLengths();
  55187. return e[e.length - 1]
  55188. }
  55189. ,
  55190. n.CurvePath.prototype.getCurveLengths = function () {
  55191. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55192. return this.cacheLengths;
  55193. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55194. t += this.curves[i].getLength(),
  55195. e.push(t);
  55196. return this.cacheLengths = e,
  55197. e
  55198. }
  55199. ,
  55200. n.CurvePath.prototype.createPointsGeometry = function (e) {
  55201. var t = this.getPoints(e);
  55202. return this.createGeometry(t)
  55203. }
  55204. ,
  55205. n.CurvePath.prototype.createSpacedPointsGeometry = function (e) {
  55206. var t = this.getSpacedPoints(e);
  55207. return this.createGeometry(t)
  55208. }
  55209. ,
  55210. n.CurvePath.prototype.createGeometry = function (e) {
  55211. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55212. var o = e[i];
  55213. t.vertices.push(new n.Vector3(o.x, o.y, o.z || 0))
  55214. }
  55215. return t
  55216. }
  55217. ,
  55218. n.Font = function (e) {
  55219. this.data = e
  55220. }
  55221. ,
  55222. n.Font.prototype = {
  55223. constructor: n.Font,
  55224. generateShapes: function (e, t, i) {
  55225. function r(e) {
  55226. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55227. var c = o(i[l], n, r);
  55228. r += c.offset,
  55229. s.push(c.path)
  55230. }
  55231. return s
  55232. }
  55233. function o(e, t, r) {
  55234. var o = a.glyphs[e] || a.glyphs["?"];
  55235. if (o) {
  55236. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55237. if (o.o)
  55238. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w;) {
  55239. var _ = E[b++];
  55240. switch (_) {
  55241. case "m":
  55242. s = E[b++] * t + r,
  55243. l = E[b++] * t,
  55244. A.moveTo(s, l);
  55245. break;
  55246. case "l":
  55247. s = E[b++] * t + r,
  55248. l = E[b++] * t,
  55249. A.lineTo(s, l);
  55250. break;
  55251. case "q":
  55252. if (c = E[b++] * t + r,
  55253. h = E[b++] * t,
  55254. p = E[b++] * t + r,
  55255. f = E[b++] * t,
  55256. A.quadraticCurveTo(p, f, c, h),
  55257. v = y[y.length - 1]) {
  55258. u = v.x,
  55259. d = v.y;
  55260. for (var T = 1; T <= i; T++) {
  55261. var x = T / i;
  55262. C(x, u, p, c),
  55263. C(x, d, f, h)
  55264. }
  55265. }
  55266. break;
  55267. case "b":
  55268. if (c = E[b++] * t + r,
  55269. h = E[b++] * t,
  55270. p = E[b++] * t + r,
  55271. f = E[b++] * t,
  55272. g = E[b++] * t + r,
  55273. m = E[b++] * t,
  55274. A.bezierCurveTo(p, f, g, m, c, h),
  55275. v = y[y.length - 1]) {
  55276. u = v.x,
  55277. d = v.y;
  55278. for (var T = 1; T <= i; T++) {
  55279. var x = T / i;
  55280. I(x, u, p, g, c),
  55281. I(x, d, f, m, h)
  55282. }
  55283. }
  55284. }
  55285. }
  55286. return {
  55287. offset: o.ha * t,
  55288. path: A
  55289. }
  55290. }
  55291. }
  55292. void 0 === t && (t = 100),
  55293. void 0 === i && (i = 4);
  55294. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55295. Array.prototype.push.apply(l, s[c].toShapes());
  55296. return l
  55297. }
  55298. },
  55299. n.Path = function (e) {
  55300. n.CurvePath.call(this),
  55301. this.actions = [],
  55302. e && this.fromPoints(e)
  55303. }
  55304. ,
  55305. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55306. n.Path.prototype.constructor = n.Path,
  55307. n.Path.prototype.fromPoints = function (e) {
  55308. this.moveTo(e[0].x, e[0].y);
  55309. for (var t = 1, i = e.length; t < i; t++)
  55310. this.lineTo(e[t].x, e[t].y)
  55311. }
  55312. ,
  55313. n.Path.prototype.moveTo = function (e, t) {
  55314. this.actions.push({
  55315. action: "moveTo",
  55316. args: [e, t]
  55317. })
  55318. }
  55319. ,
  55320. n.Path.prototype.lineTo = function (e, t) {
  55321. var i = this.actions[this.actions.length - 1].args
  55322. , r = i[i.length - 2]
  55323. , o = i[i.length - 1]
  55324. , a = new n.LineCurve(new n.Vector2(r, o), new n.Vector2(e, t));
  55325. this.curves.push(a),
  55326. this.actions.push({
  55327. action: "lineTo",
  55328. args: [e, t]
  55329. })
  55330. }
  55331. ,
  55332. n.Path.prototype.quadraticCurveTo = function (e, t, i, r) {
  55333. var o = this.actions[this.actions.length - 1].args
  55334. , a = o[o.length - 2]
  55335. , s = o[o.length - 1]
  55336. , l = new n.QuadraticBezierCurve(new n.Vector2(a, s), new n.Vector2(e, t), new n.Vector2(i, r));
  55337. this.curves.push(l),
  55338. this.actions.push({
  55339. action: "quadraticCurveTo",
  55340. args: [e, t, i, r]
  55341. })
  55342. }
  55343. ,
  55344. n.Path.prototype.bezierCurveTo = function (e, t, i, r, o, a) {
  55345. var s = this.actions[this.actions.length - 1].args
  55346. , l = s[s.length - 2]
  55347. , c = s[s.length - 1]
  55348. , h = new n.CubicBezierCurve(new n.Vector2(l, c), new n.Vector2(e, t), new n.Vector2(i, r), new n.Vector2(o, a));
  55349. this.curves.push(h),
  55350. this.actions.push({
  55351. action: "bezierCurveTo",
  55352. args: [e, t, i, r, o, a]
  55353. })
  55354. }
  55355. ,
  55356. n.Path.prototype.splineThru = function (e) {
  55357. var t = Array.prototype.slice.call(arguments)
  55358. , i = this.actions[this.actions.length - 1].args
  55359. , r = i[i.length - 2]
  55360. , o = i[i.length - 1]
  55361. , a = [new n.Vector2(r, o)];
  55362. Array.prototype.push.apply(a, e);
  55363. var s = new n.SplineCurve(a);
  55364. this.curves.push(s),
  55365. this.actions.push({
  55366. action: "splineThru",
  55367. args: t
  55368. })
  55369. }
  55370. ,
  55371. n.Path.prototype.arc = function (e, t, i, n, r, o) {
  55372. var a = this.actions[this.actions.length - 1].args
  55373. , s = a[a.length - 2]
  55374. , l = a[a.length - 1];
  55375. this.absarc(e + s, t + l, i, n, r, o)
  55376. }
  55377. ,
  55378. n.Path.prototype.absarc = function (e, t, i, n, r, o) {
  55379. this.absellipse(e, t, i, i, n, r, o)
  55380. }
  55381. ,
  55382. n.Path.prototype.ellipse = function (e, t, i, n, r, o, a, s) {
  55383. var l = this.actions[this.actions.length - 1].args
  55384. , c = l[l.length - 2]
  55385. , h = l[l.length - 1];
  55386. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55387. }
  55388. ,
  55389. n.Path.prototype.absellipse = function (e, t, i, r, o, a, s, l) {
  55390. var c = [e, t, i, r, o, a, s, l || 0]
  55391. , h = new n.EllipseCurve(e, t, i, r, o, a, s, l);
  55392. this.curves.push(h);
  55393. var u = h.getPoint(1);
  55394. c.push(u.x),
  55395. c.push(u.y),
  55396. this.actions.push({
  55397. action: "ellipse",
  55398. args: c
  55399. })
  55400. }
  55401. ,
  55402. n.Path.prototype.getSpacedPoints = function (e) {
  55403. e || (e = 40);
  55404. for (var t = [], i = 0; i < e; i++)
  55405. t.push(this.getPoint(i / e));
  55406. return this.autoClose && t.push(t[0]),
  55407. t
  55408. }
  55409. ,
  55410. n.Path.prototype.getPoints = function (e) {
  55411. e = e || 12;
  55412. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55413. var A = this.actions[m]
  55414. , y = A.action
  55415. , C = A.args;
  55416. switch (y) {
  55417. case "moveTo":
  55418. g.push(new n.Vector2(C[0], C[1]));
  55419. break;
  55420. case "lineTo":
  55421. g.push(new n.Vector2(C[0], C[1]));
  55422. break;
  55423. case "quadraticCurveTo":
  55424. t = C[2],
  55425. i = C[3],
  55426. a = C[0],
  55427. s = C[1],
  55428. g.length > 0 ? (h = g[g.length - 1],
  55429. l = h.x,
  55430. c = h.y) : (h = this.actions[m - 1].args,
  55431. l = h[h.length - 2],
  55432. c = h[h.length - 1]);
  55433. for (var I = 1; I <= e; I++) {
  55434. var E = I / e;
  55435. u = p(E, l, a, t),
  55436. d = p(E, c, s, i),
  55437. g.push(new n.Vector2(u, d))
  55438. }
  55439. break;
  55440. case "bezierCurveTo":
  55441. t = C[4],
  55442. i = C[5],
  55443. a = C[0],
  55444. s = C[1],
  55445. r = C[2],
  55446. o = C[3],
  55447. g.length > 0 ? (h = g[g.length - 1],
  55448. l = h.x,
  55449. c = h.y) : (h = this.actions[m - 1].args,
  55450. l = h[h.length - 2],
  55451. c = h[h.length - 1]);
  55452. for (var I = 1; I <= e; I++) {
  55453. var E = I / e;
  55454. u = f(E, l, a, r, t),
  55455. d = f(E, c, s, o, i),
  55456. g.push(new n.Vector2(u, d))
  55457. }
  55458. break;
  55459. case "splineThru":
  55460. h = this.actions[m - 1].args;
  55461. var b = new n.Vector2(h[h.length - 2], h[h.length - 1])
  55462. , w = [b]
  55463. , _ = e * C[0].length;
  55464. w = w.concat(C[0]);
  55465. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55466. g.push(T.getPointAt(I / _));
  55467. break;
  55468. case "arc":
  55469. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55470. var E = I / N;
  55471. L || (E = 1 - E),
  55472. x = P + E * D,
  55473. u = S + R * Math.cos(x),
  55474. d = M + R * Math.sin(x),
  55475. g.push(new n.Vector2(u, d))
  55476. }
  55477. break;
  55478. case "ellipse":
  55479. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55480. 0 !== k && (B = Math.cos(k),
  55481. F = Math.sin(k));
  55482. for (var I = 1; I <= N; I++) {
  55483. var E = I / N;
  55484. if (L || (E = 1 - E),
  55485. x = P + E * D,
  55486. u = S + V * Math.cos(x),
  55487. d = M + U * Math.sin(x),
  55488. 0 !== k) {
  55489. var H = u
  55490. , G = d;
  55491. u = (H - S) * B - (G - M) * F + S,
  55492. d = (H - S) * F + (G - M) * B + M
  55493. }
  55494. g.push(new n.Vector2(u, d))
  55495. }
  55496. }
  55497. }
  55498. var z = g[g.length - 1];
  55499. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55500. this.autoClose && g.push(g[0]),
  55501. g
  55502. }
  55503. ,
  55504. n.Path.prototype.toShapes = function (e, t) {
  55505. function i(e) {
  55506. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55507. var a = e[r]
  55508. , s = a.args
  55509. , l = a.action;
  55510. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55511. i = new n.Path),
  55512. i[l].apply(i, s)
  55513. }
  55514. return 0 !== i.actions.length && t.push(i),
  55515. t
  55516. }
  55517. function r(e) {
  55518. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55519. var o = e[i]
  55520. , a = new n.Shape;
  55521. a.actions = o.actions,
  55522. a.curves = o.curves,
  55523. t.push(a)
  55524. }
  55525. return t
  55526. }
  55527. function o(e, t) {
  55528. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55529. var a = t[r]
  55530. , s = t[o]
  55531. , l = s.x - a.x
  55532. , c = s.y - a.y;
  55533. if (Math.abs(c) > Number.EPSILON) {
  55534. if (c < 0 && (a = t[o],
  55535. l = -l,
  55536. s = t[r],
  55537. c = -c),
  55538. e.y < a.y || e.y > s.y)
  55539. continue;
  55540. if (e.y === a.y) {
  55541. if (e.x === a.x)
  55542. return !0
  55543. } else {
  55544. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55545. if (0 === h)
  55546. return !0;
  55547. if (h < 0)
  55548. continue;
  55549. n = !n
  55550. }
  55551. } else {
  55552. if (e.y !== a.y)
  55553. continue;
  55554. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55555. return !0
  55556. }
  55557. }
  55558. return n
  55559. }
  55560. var a = n.ShapeUtils.isClockWise
  55561. , s = i(this.actions);
  55562. if (0 === s.length)
  55563. return [];
  55564. if (t === !0)
  55565. return r(s);
  55566. var l, c, h, u = [];
  55567. if (1 === s.length)
  55568. return c = s[0],
  55569. h = new n.Shape,
  55570. h.actions = c.actions,
  55571. h.curves = c.curves,
  55572. u.push(h),
  55573. u;
  55574. var d = !a(s[0].getPoints());
  55575. d = e ? !d : d;
  55576. var p, f = [], g = [], m = [], v = 0;
  55577. g[v] = void 0,
  55578. m[v] = [];
  55579. for (var A = 0, y = s.length; A < y; A++)
  55580. c = s[A],
  55581. p = c.getPoints(),
  55582. l = a(p),
  55583. l = e ? !l : l,
  55584. l ? (!d && g[v] && v++,
  55585. g[v] = {
  55586. s: new n.Shape,
  55587. p: p
  55588. },
  55589. g[v].s.actions = c.actions,
  55590. g[v].s.curves = c.curves,
  55591. d && v++,
  55592. m[v] = []) : m[v].push({
  55593. h: c,
  55594. p: p[0]
  55595. });
  55596. if (!g[0])
  55597. return r(s);
  55598. if (g.length > 1) {
  55599. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55600. f[E] = [];
  55601. for (var E = 0, b = g.length; E < b; E++)
  55602. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55603. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55604. o(T.p, g[S].p) && (E !== S && I.push({
  55605. froms: E,
  55606. tos: S,
  55607. hole: _
  55608. }),
  55609. x ? (x = !1,
  55610. f[S].push(T)) : C = !0);
  55611. x && f[E].push(T)
  55612. }
  55613. I.length > 0 && (C || (m = f))
  55614. }
  55615. for (var M, A = 0, R = g.length; A < R; A++) {
  55616. h = g[A].s,
  55617. u.push(h),
  55618. M = m[A];
  55619. for (var P = 0, O = M.length; P < O; P++)
  55620. h.holes.push(M[P].h)
  55621. }
  55622. return u
  55623. }
  55624. ,
  55625. n.Shape = function () {
  55626. n.Path.apply(this, arguments),
  55627. this.holes = []
  55628. }
  55629. ,
  55630. n.Shape.prototype = Object.create(n.Path.prototype),
  55631. n.Shape.prototype.constructor = n.Shape,
  55632. n.Shape.prototype.extrude = function (e) {
  55633. return new n.ExtrudeGeometry(this, e)
  55634. }
  55635. ,
  55636. n.Shape.prototype.makeGeometry = function (e) {
  55637. return new n.ShapeGeometry(this, e)
  55638. }
  55639. ,
  55640. n.Shape.prototype.getPointsHoles = function (e) {
  55641. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55642. t[i] = this.holes[i].getPoints(e);
  55643. return t
  55644. }
  55645. ,
  55646. n.Shape.prototype.extractAllPoints = function (e) {
  55647. return {
  55648. shape: this.getPoints(e),
  55649. holes: this.getPointsHoles(e)
  55650. }
  55651. }
  55652. ,
  55653. n.Shape.prototype.extractPoints = function (e) {
  55654. return this.extractAllPoints(e)
  55655. }
  55656. ,
  55657. n.LineCurve = function (e, t) {
  55658. this.v1 = e,
  55659. this.v2 = t
  55660. }
  55661. ,
  55662. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55663. n.LineCurve.prototype.constructor = n.LineCurve,
  55664. n.LineCurve.prototype.getPoint = function (e) {
  55665. var t = this.v2.clone().sub(this.v1);
  55666. return t.multiplyScalar(e).add(this.v1),
  55667. t
  55668. }
  55669. ,
  55670. n.LineCurve.prototype.getPointAt = function (e) {
  55671. return this.getPoint(e)
  55672. }
  55673. ,
  55674. n.LineCurve.prototype.getTangent = function (e) {
  55675. var t = this.v2.clone().sub(this.v1);
  55676. return t.normalize()
  55677. }
  55678. ,
  55679. n.QuadraticBezierCurve = function (e, t, i) {
  55680. this.v0 = e,
  55681. this.v1 = t,
  55682. this.v2 = i
  55683. }
  55684. ,
  55685. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55686. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55687. n.QuadraticBezierCurve.prototype.getPoint = function (e) {
  55688. var t = n.ShapeUtils.b2;
  55689. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y))
  55690. }
  55691. ,
  55692. n.QuadraticBezierCurve.prototype.getTangent = function (e) {
  55693. var t = n.CurveUtils.tangentQuadraticBezier;
  55694. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55695. }
  55696. ,
  55697. n.CubicBezierCurve = function (e, t, i, n) {
  55698. this.v0 = e,
  55699. this.v1 = t,
  55700. this.v2 = i,
  55701. this.v3 = n
  55702. }
  55703. ,
  55704. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55705. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55706. n.CubicBezierCurve.prototype.getPoint = function (e) {
  55707. var t = n.ShapeUtils.b3;
  55708. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55709. }
  55710. ,
  55711. n.CubicBezierCurve.prototype.getTangent = function (e) {
  55712. var t = n.CurveUtils.tangentCubicBezier;
  55713. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55714. }
  55715. ,
  55716. n.SplineCurve = function (e) {
  55717. this.points = void 0 == e ? [] : e
  55718. }
  55719. ,
  55720. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55721. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55722. n.SplineCurve.prototype.getPoint = function (e) {
  55723. var t = this.points
  55724. , i = (t.length - 1) * e
  55725. , r = Math.floor(i)
  55726. , o = i - r
  55727. , a = t[0 === r ? r : r - 1]
  55728. , s = t[r]
  55729. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55730. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55731. , h = n.CurveUtils.interpolate;
  55732. return new n.Vector2(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o))
  55733. }
  55734. ,
  55735. n.EllipseCurve = function (e, t, i, n, r, o, a, s) {
  55736. this.aX = e,
  55737. this.aY = t,
  55738. this.xRadius = i,
  55739. this.yRadius = n,
  55740. this.aStartAngle = r,
  55741. this.aEndAngle = o,
  55742. this.aClockwise = a,
  55743. this.aRotation = s || 0
  55744. }
  55745. ,
  55746. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55747. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55748. n.EllipseCurve.prototype.getPoint = function (e) {
  55749. var t = this.aEndAngle - this.aStartAngle;
  55750. t < 0 && (t += 2 * Math.PI),
  55751. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55752. var i;
  55753. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55754. var r = this.aX + this.xRadius * Math.cos(i)
  55755. , o = this.aY + this.yRadius * Math.sin(i);
  55756. if (0 !== this.aRotation) {
  55757. var a = Math.cos(this.aRotation)
  55758. , s = Math.sin(this.aRotation)
  55759. , l = r
  55760. , c = o;
  55761. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55762. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55763. }
  55764. return new n.Vector2(r, o)
  55765. }
  55766. ,
  55767. n.ArcCurve = function (e, t, i, r, o, a) {
  55768. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55769. }
  55770. ,
  55771. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55772. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55773. n.LineCurve3 = n.Curve.create(function (e, t) {
  55774. this.v1 = e,
  55775. this.v2 = t
  55776. }, function (e) {
  55777. var t = new n.Vector3;
  55778. return t.subVectors(this.v2, this.v1),
  55779. t.multiplyScalar(e),
  55780. t.add(this.v1),
  55781. t
  55782. }),
  55783. n.QuadraticBezierCurve3 = n.Curve.create(function (e, t, i) {
  55784. this.v0 = e,
  55785. this.v1 = t,
  55786. this.v2 = i
  55787. }, function (e) {
  55788. var t = n.ShapeUtils.b2;
  55789. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y), t(e, this.v0.z, this.v1.z, this.v2.z))
  55790. }),
  55791. n.CubicBezierCurve3 = n.Curve.create(function (e, t, i, n) {
  55792. this.v0 = e,
  55793. this.v1 = t,
  55794. this.v2 = i,
  55795. this.v3 = n
  55796. }, function (e) {
  55797. var t = n.ShapeUtils.b3;
  55798. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y), t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55799. }),
  55800. n.SplineCurve3 = n.Curve.create(function (e) {
  55801. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55802. this.points = void 0 == e ? [] : e
  55803. }, function (e) {
  55804. var t = this.points
  55805. , i = (t.length - 1) * e
  55806. , r = Math.floor(i)
  55807. , o = i - r
  55808. , a = t[0 == r ? r : r - 1]
  55809. , s = t[r]
  55810. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55811. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55812. , h = n.CurveUtils.interpolate;
  55813. return new n.Vector3(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o), h(a.z, s.z, l.z, c.z, o))
  55814. }),
  55815. n.CatmullRomCurve3 = function () {
  55816. function e() { }
  55817. var t = new n.Vector3
  55818. , i = new e
  55819. , r = new e
  55820. , o = new e;
  55821. return e.prototype.init = function (e, t, i, n) {
  55822. this.c0 = e,
  55823. this.c1 = i,
  55824. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55825. this.c3 = 2 * e - 2 * t + i + n
  55826. }
  55827. ,
  55828. e.prototype.initNonuniformCatmullRom = function (e, t, i, n, r, o, a) {
  55829. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55830. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55831. s *= o,
  55832. l *= o,
  55833. this.init(t, i, s, l)
  55834. }
  55835. ,
  55836. e.prototype.initCatmullRom = function (e, t, i, n, r) {
  55837. this.init(t, i, r * (i - e), r * (n - t))
  55838. }
  55839. ,
  55840. e.prototype.calc = function (e) {
  55841. var t = e * e
  55842. , i = t * e;
  55843. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55844. }
  55845. ,
  55846. n.Curve.create(function (e) {
  55847. this.points = e || [],
  55848. this.closed = !1
  55849. }, function (e) {
  55850. var a, s, l, c, h = this.points;
  55851. c = h.length,
  55852. c < 2 && console.log("duh, you need at least 2 points"),
  55853. a = (c - (this.closed ? 0 : 1)) * e,
  55854. s = Math.floor(a),
  55855. l = a - s,
  55856. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55857. l = 1);
  55858. var u, d, p, f;
  55859. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55860. u = t),
  55861. d = h[s % c],
  55862. p = h[(s + 1) % c],
  55863. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55864. f = t),
  55865. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55866. var g = "chordal" === this.type ? .5 : .25
  55867. , m = Math.pow(u.distanceToSquared(d), g)
  55868. , v = Math.pow(d.distanceToSquared(p), g)
  55869. , A = Math.pow(p.distanceToSquared(f), g);
  55870. v < 1e-4 && (v = 1),
  55871. m < 1e-4 && (m = v),
  55872. A < 1e-4 && (A = v),
  55873. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55874. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55875. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55876. } else if ("catmullrom" === this.type) {
  55877. var y = void 0 !== this.tension ? this.tension : .5;
  55878. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55879. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55880. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55881. }
  55882. var C = new n.Vector3(i.calc(l), r.calc(l), o.calc(l));
  55883. return C
  55884. })
  55885. }(),
  55886. n.ClosedSplineCurve3 = function (e) {
  55887. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55888. n.CatmullRomCurve3.call(this, e),
  55889. this.type = "catmullrom",
  55890. this.closed = !0
  55891. }
  55892. ,
  55893. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55894. n.BoxGeometry = function (e, t, i, r, o, a) {
  55895. n.Geometry.call(this),
  55896. this.type = "BoxGeometry",
  55897. this.parameters = {
  55898. width: e,
  55899. height: t,
  55900. depth: i,
  55901. widthSegments: r,
  55902. heightSegments: o,
  55903. depthSegments: a
  55904. },
  55905. this.fromBufferGeometry(new n.BoxBufferGeometry(e, t, i, r, o, a)),
  55906. this.mergeVertices()
  55907. }
  55908. ,
  55909. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55910. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55911. n.CubeGeometry = n.BoxGeometry,
  55912. n.BoxBufferGeometry = function (e, t, i, r, o, a) {
  55913. function s(e, t, i) {
  55914. var n = 0;
  55915. return n += e * t * 2,
  55916. n += e * i * 2,
  55917. n += i * t * 2,
  55918. 4 * n
  55919. }
  55920. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55921. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55922. for (var L = O * b - _, D = 0; D < x; D++) {
  55923. var N = D * E - w;
  55924. P[e] = N * r,
  55925. P[t] = L * o,
  55926. P[i] = T,
  55927. p[m] = P.x,
  55928. p[m + 1] = P.y,
  55929. p[m + 2] = P.z,
  55930. P[e] = 0,
  55931. P[t] = 0,
  55932. P[i] = l > 0 ? 1 : -1,
  55933. f[m] = P.x,
  55934. f[m + 1] = P.y,
  55935. f[m + 2] = P.z,
  55936. g[v] = D / h,
  55937. g[v + 1] = 1 - O / u,
  55938. m += 3,
  55939. v += 2,
  55940. M += 1
  55941. }
  55942. for (O = 0; O < u; O++)
  55943. for (D = 0; D < h; D++) {
  55944. var B = y + D + x * O
  55945. , F = y + D + x * (O + 1)
  55946. , V = y + (D + 1) + x * (O + 1)
  55947. , U = y + (D + 1) + x * O;
  55948. d[A] = B,
  55949. d[A + 1] = F,
  55950. d[A + 2] = U,
  55951. d[A + 3] = F,
  55952. d[A + 4] = V,
  55953. d[A + 5] = U,
  55954. A += 6,
  55955. R += 6
  55956. }
  55957. c.addGroup(C, R, I),
  55958. C += R,
  55959. y += M
  55960. }
  55961. n.BufferGeometry.call(this),
  55962. this.type = "BoxBufferGeometry",
  55963. this.parameters = {
  55964. width: e,
  55965. height: t,
  55966. depth: i,
  55967. widthSegments: r,
  55968. heightSegments: o,
  55969. depthSegments: a
  55970. };
  55971. var c = this;
  55972. r = Math.floor(r) || 1,
  55973. o = Math.floor(o) || 1,
  55974. a = Math.floor(a) || 1;
  55975. var h = s(r, o, a)
  55976. , u = h / 4 * 6
  55977. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55978. , p = new Float32Array(3 * h)
  55979. , f = new Float32Array(3 * h)
  55980. , g = new Float32Array(2 * h)
  55981. , m = 0
  55982. , v = 0
  55983. , A = 0
  55984. , y = 0
  55985. , C = 0;
  55986. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55987. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55988. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55989. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55990. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55991. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55992. this.setIndex(new n.BufferAttribute(d, 1)),
  55993. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  55994. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  55995. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  55996. }
  55997. ,
  55998. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55999. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56000. n.CircleGeometry = function (e, t, i, r) {
  56001. n.Geometry.call(this),
  56002. this.type = "CircleGeometry",
  56003. this.parameters = {
  56004. radius: e,
  56005. segments: t,
  56006. thetaStart: i,
  56007. thetaLength: r
  56008. },
  56009. this.fromBufferGeometry(new n.CircleBufferGeometry(e, t, i, r))
  56010. }
  56011. ,
  56012. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56013. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56014. n.CircleBufferGeometry = function (e, t, i, r) {
  56015. n.BufferGeometry.call(this),
  56016. this.type = "CircleBufferGeometry",
  56017. this.parameters = {
  56018. radius: e,
  56019. segments: t,
  56020. thetaStart: i,
  56021. thetaLength: r
  56022. },
  56023. e = e || 50,
  56024. t = void 0 !== t ? Math.max(3, t) : 8,
  56025. i = void 0 !== i ? i : 0,
  56026. r = void 0 !== r ? r : 2 * Math.PI;
  56027. var o = t + 2
  56028. , a = new Float32Array(3 * o)
  56029. , s = new Float32Array(3 * o)
  56030. , l = new Float32Array(2 * o);
  56031. s[2] = 1,
  56032. l[0] = .5,
  56033. l[1] = .5;
  56034. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56035. h += 3,
  56036. u += 2) {
  56037. var d = i + c / t * r;
  56038. a[h] = e * Math.cos(d),
  56039. a[h + 1] = e * Math.sin(d),
  56040. s[h + 2] = 1,
  56041. l[u] = (a[h] / e + 1) / 2,
  56042. l[u + 1] = (a[h + 1] / e + 1) / 2
  56043. }
  56044. for (var p = [], h = 1; h <= t; h++)
  56045. p.push(h, h + 1, 0);
  56046. this.setIndex(new n.BufferAttribute(new Uint16Array(p), 1)),
  56047. this.addAttribute("position", new n.BufferAttribute(a, 3)),
  56048. this.addAttribute("normal", new n.BufferAttribute(s, 3)),
  56049. this.addAttribute("uv", new n.BufferAttribute(l, 2)),
  56050. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  56051. }
  56052. ,
  56053. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56054. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56055. n.CylinderBufferGeometry = function (e, t, i, r, o, a, s, l) {
  56056. function c() {
  56057. var e = (r + 1) * (o + 1);
  56058. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56059. e
  56060. }
  56061. function h() {
  56062. var e = r * o * 2 * 3;
  56063. return a === !1 && (e += 2 * r * 3),
  56064. e
  56065. }
  56066. function u() {
  56067. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56068. for (c = 0; c <= o; c++) {
  56069. var p = []
  56070. , f = c / o
  56071. , b = f * (t - e) + e;
  56072. for (a = 0; a <= r; a++) {
  56073. var w = a / r;
  56074. u.x = b * Math.sin(w * l + s),
  56075. u.y = -f * i + E,
  56076. u.z = b * Math.cos(w * l + s),
  56077. m.setXYZ(y, u.x, u.y, u.z),
  56078. h.copy(u),
  56079. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56080. h.z = Math.cos(w * l + s)),
  56081. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56082. v.setXYZ(y, h.x, h.y, h.z),
  56083. A.setXY(y, w, 1 - f),
  56084. p.push(y),
  56085. y++
  56086. }
  56087. I.push(p)
  56088. }
  56089. for (a = 0; a < r; a++)
  56090. for (c = 0; c < o; c++) {
  56091. var _ = I[c][a]
  56092. , T = I[c + 1][a]
  56093. , x = I[c + 1][a + 1]
  56094. , S = I[c][a + 1];
  56095. g.setX(C, _),
  56096. C++,
  56097. g.setX(C, T),
  56098. C++,
  56099. g.setX(C, S),
  56100. C++,
  56101. g.setX(C, T),
  56102. C++,
  56103. g.setX(C, x),
  56104. C++,
  56105. g.setX(C, S),
  56106. C++
  56107. }
  56108. }
  56109. function d(i) {
  56110. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56111. for (a = y,
  56112. o = 1; o <= r; o++)
  56113. m.setXYZ(y, 0, E * p, 0),
  56114. v.setXYZ(y, 0, p, 0),
  56115. i === !0 ? (h.x = o / r,
  56116. h.y = 0) : (h.x = (o - 1) / r,
  56117. h.y = 1),
  56118. A.setXY(y, h.x, h.y),
  56119. y++;
  56120. for (c = y,
  56121. o = 0; o <= r; o++) {
  56122. var f = o / r;
  56123. u.x = d * Math.sin(f * l + s),
  56124. u.y = E * p,
  56125. u.z = d * Math.cos(f * l + s),
  56126. m.setXYZ(y, u.x, u.y, u.z),
  56127. v.setXYZ(y, 0, p, 0),
  56128. A.setXY(y, f, i === !0 ? 1 : 0),
  56129. y++
  56130. }
  56131. for (o = 0; o < r; o++) {
  56132. var I = a + o
  56133. , b = c + o;
  56134. i === !0 ? (g.setX(C, b),
  56135. C++,
  56136. g.setX(C, b + 1),
  56137. C++,
  56138. g.setX(C, I),
  56139. C++) : (g.setX(C, b + 1),
  56140. C++,
  56141. g.setX(C, b),
  56142. C++,
  56143. g.setX(C, I),
  56144. C++)
  56145. }
  56146. }
  56147. n.BufferGeometry.call(this),
  56148. this.type = "CylinderBufferGeometry",
  56149. this.parameters = {
  56150. radiusTop: e,
  56151. radiusBottom: t,
  56152. height: i,
  56153. radialSegments: r,
  56154. heightSegments: o,
  56155. openEnded: a,
  56156. thetaStart: s,
  56157. thetaLength: l
  56158. },
  56159. e = void 0 !== e ? e : 20,
  56160. t = void 0 !== t ? t : 20,
  56161. i = void 0 !== i ? i : 100,
  56162. r = Math.floor(r) || 8,
  56163. o = Math.floor(o) || 1,
  56164. a = void 0 !== a && a,
  56165. s = void 0 !== s ? s : 0,
  56166. l = void 0 !== l ? l : 2 * Math.PI;
  56167. var p = c()
  56168. , f = h()
  56169. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f), 1)
  56170. , m = new n.BufferAttribute(new Float32Array(3 * p), 3)
  56171. , v = new n.BufferAttribute(new Float32Array(3 * p), 3)
  56172. , A = new n.BufferAttribute(new Float32Array(2 * p), 2)
  56173. , y = 0
  56174. , C = 0
  56175. , I = []
  56176. , E = i / 2;
  56177. u(),
  56178. a === !1 && (e > 0 && d(!0),
  56179. t > 0 && d(!1)),
  56180. this.setIndex(g),
  56181. this.addAttribute("position", m),
  56182. this.addAttribute("normal", v),
  56183. this.addAttribute("uv", A)
  56184. }
  56185. ,
  56186. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56187. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56188. n.CylinderGeometry = function (e, t, i, r, o, a, s, l) {
  56189. n.Geometry.call(this),
  56190. this.type = "CylinderGeometry",
  56191. this.parameters = {
  56192. radiusTop: e,
  56193. radiusBottom: t,
  56194. height: i,
  56195. radialSegments: r,
  56196. heightSegments: o,
  56197. openEnded: a,
  56198. thetaStart: s,
  56199. thetaLength: l
  56200. },
  56201. this.fromBufferGeometry(new n.CylinderBufferGeometry(e, t, i, r, o, a, s, l)),
  56202. this.mergeVertices()
  56203. }
  56204. ,
  56205. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56206. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56207. n.EdgesGeometry = function (e, t) {
  56208. function i(e, t) {
  56209. return e - t
  56210. }
  56211. n.BufferGeometry.call(this),
  56212. t = void 0 !== t ? t : 1;
  56213. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56214. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56215. r.fromBufferGeometry(e)) : r = e.clone(),
  56216. r.mergeVertices(),
  56217. r.computeFaceNormals();
  56218. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56219. for (var p = h[u], f = 0; f < 3; f++) {
  56220. a[0] = p[l[f]],
  56221. a[1] = p[l[(f + 1) % 3]],
  56222. a.sort(i);
  56223. var g = a.toString();
  56224. void 0 === s[g] ? s[g] = {
  56225. vert1: a[0],
  56226. vert2: a[1],
  56227. face1: u,
  56228. face2: void 0
  56229. } : s[g].face2 = u
  56230. }
  56231. var m = [];
  56232. for (var g in s) {
  56233. var v = s[g];
  56234. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56235. var A = c[v.vert1];
  56236. m.push(A.x),
  56237. m.push(A.y),
  56238. m.push(A.z),
  56239. A = c[v.vert2],
  56240. m.push(A.x),
  56241. m.push(A.y),
  56242. m.push(A.z)
  56243. }
  56244. }
  56245. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m), 3))
  56246. }
  56247. ,
  56248. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56249. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56250. n.ExtrudeGeometry = function (e, t) {
  56251. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56252. this.type = "ExtrudeGeometry",
  56253. e = Array.isArray(e) ? e : [e],
  56254. this.addShapeList(e, t),
  56255. void this.computeFaceNormals())
  56256. }
  56257. ;
  56258. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56259. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56260. n.ExtrudeGeometry.prototype.addShapeList = function (e, t) {
  56261. for (var i = e.length, n = 0; n < i; n++) {
  56262. var r = e[n];
  56263. this.addShape(r, t)
  56264. }
  56265. }
  56266. ,
  56267. n.ExtrudeGeometry.prototype.addShape = function (e, t) {
  56268. function i(e, t, i) {
  56269. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56270. t.clone().multiplyScalar(i).add(e)
  56271. }
  56272. function r(e, t, i) {
  56273. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56274. if (Math.abs(d) > Number.EPSILON) {
  56275. var p = Math.sqrt(u)
  56276. , f = Math.sqrt(c * c + h * h)
  56277. , g = t.x - l / p
  56278. , m = t.y + s / p
  56279. , v = i.x - h / f
  56280. , A = i.y + c / f
  56281. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56282. r = g + s * y - e.x,
  56283. o = m + l * y - e.y;
  56284. var C = r * r + o * o;
  56285. if (C <= 2)
  56286. return new n.Vector2(r, o);
  56287. a = Math.sqrt(C / 2)
  56288. } else {
  56289. var I = !1;
  56290. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56291. I ? (r = -l,
  56292. o = s,
  56293. a = Math.sqrt(u)) : (r = s,
  56294. o = l,
  56295. a = Math.sqrt(u / 2))
  56296. }
  56297. return new n.Vector2(r / a, o / a)
  56298. }
  56299. function o() {
  56300. if (C) {
  56301. var e = 0
  56302. , t = z * e;
  56303. for (Y = 0; Y < W; Y++)
  56304. G = N[Y],
  56305. c(G[2] + t, G[1] + t, G[0] + t);
  56306. for (e = E + 2 * y,
  56307. t = z * e,
  56308. Y = 0; Y < W; Y++)
  56309. G = N[Y],
  56310. c(G[0] + t, G[1] + t, G[2] + t)
  56311. } else {
  56312. for (Y = 0; Y < W; Y++)
  56313. G = N[Y],
  56314. c(G[2], G[1], G[0]);
  56315. for (Y = 0; Y < W; Y++)
  56316. G = N[Y],
  56317. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56318. }
  56319. }
  56320. function a() {
  56321. var e = 0;
  56322. for (s(B, e),
  56323. e += B.length,
  56324. x = 0,
  56325. S = L.length; x < S; x++)
  56326. T = L[x],
  56327. s(T, e),
  56328. e += T.length
  56329. }
  56330. function s(e, t) {
  56331. var i, n;
  56332. for (Y = e.length; --Y >= 0;) {
  56333. i = Y,
  56334. n = Y - 1,
  56335. n < 0 && (n = e.length - 1);
  56336. var r = 0
  56337. , o = E + 2 * y;
  56338. for (r = 0; r < o; r++) {
  56339. var a = z * r
  56340. , s = z * (r + 1)
  56341. , l = t + i + a
  56342. , c = t + n + a
  56343. , u = t + n + s
  56344. , d = t + i + s;
  56345. h(l, c, u, d, e, r, o, i, n)
  56346. }
  56347. }
  56348. }
  56349. function l(e, t, i) {
  56350. M.vertices.push(new n.Vector3(e, t, i))
  56351. }
  56352. function c(e, t, i) {
  56353. e += R,
  56354. t += R,
  56355. i += R,
  56356. M.faces.push(new n.Face3(e, t, i, null, null, 0));
  56357. var r = _.generateTopUV(M, e, t, i);
  56358. M.faceVertexUvs[0].push(r)
  56359. }
  56360. function h(e, t, i, r, o, a, s, l, c) {
  56361. e += R,
  56362. t += R,
  56363. i += R,
  56364. r += R,
  56365. M.faces.push(new n.Face3(e, t, r, null, null, 1)),
  56366. M.faces.push(new n.Face3(t, i, r, null, null, 1));
  56367. var h = _.generateSideWallUV(M, e, t, i, r);
  56368. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56369. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56370. }
  56371. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56372. b && (u = b.getSpacedPoints(E),
  56373. w = !0,
  56374. C = !1,
  56375. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b, E, !1),
  56376. p = new n.Vector3,
  56377. f = new n.Vector3,
  56378. g = new n.Vector3),
  56379. C || (y = 0,
  56380. v = 0,
  56381. A = 0);
  56382. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56383. if (D) {
  56384. for (O = O.reverse(),
  56385. x = 0,
  56386. S = L.length; x < S; x++)
  56387. T = L[x],
  56388. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56389. D = !1
  56390. }
  56391. var N = n.ShapeUtils.triangulateShape(O, L)
  56392. , B = O;
  56393. for (x = 0,
  56394. S = L.length; x < S; x++)
  56395. T = L[x],
  56396. O = O.concat(T);
  56397. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56398. Z++,
  56399. q++)
  56400. Z === X && (Z = 0),
  56401. q === X && (q = 0),
  56402. j[Y] = r(B[Y], B[Z], B[q]);
  56403. var K, Q = [], J = j.concat();
  56404. for (x = 0,
  56405. S = L.length; x < S; x++) {
  56406. for (T = L[x],
  56407. K = [],
  56408. Y = 0,
  56409. X = T.length,
  56410. Z = X - 1,
  56411. q = Y + 1; Y < X; Y++,
  56412. Z++,
  56413. q++)
  56414. Z === X && (Z = 0),
  56415. q === X && (q = 0),
  56416. K[Y] = r(T[Y], T[Z], T[q]);
  56417. Q.push(K),
  56418. J = J.concat(K)
  56419. }
  56420. for (F = 0; F < y; F++) {
  56421. for (U = F / y,
  56422. k = v * (1 - U),
  56423. V = A * Math.sin(U * Math.PI / 2),
  56424. Y = 0,
  56425. X = B.length; Y < X; Y++)
  56426. H = i(B[Y], j[Y], V),
  56427. l(H.x, H.y, -k);
  56428. for (x = 0,
  56429. S = L.length; x < S; x++)
  56430. for (T = L[x],
  56431. K = Q[x],
  56432. Y = 0,
  56433. X = T.length; Y < X; Y++)
  56434. H = i(T[Y], K[Y], V),
  56435. l(H.x, H.y, -k)
  56436. }
  56437. for (V = A,
  56438. Y = 0; Y < z; Y++)
  56439. H = C ? i(O[Y], J[Y], V) : O[Y],
  56440. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56441. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56442. g.copy(u[0]).add(f).add(p),
  56443. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56444. var $;
  56445. for ($ = 1; $ <= E; $++)
  56446. for (Y = 0; Y < z; Y++)
  56447. H = C ? i(O[Y], J[Y], V) : O[Y],
  56448. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56449. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56450. g.copy(u[$]).add(f).add(p),
  56451. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56452. for (F = y - 1; F >= 0; F--) {
  56453. for (U = F / y,
  56454. k = v * (1 - U),
  56455. V = A * Math.sin(U * Math.PI / 2),
  56456. Y = 0,
  56457. X = B.length; Y < X; Y++)
  56458. H = i(B[Y], j[Y], V),
  56459. l(H.x, H.y, m + k);
  56460. for (x = 0,
  56461. S = L.length; x < S; x++)
  56462. for (T = L[x],
  56463. K = Q[x],
  56464. Y = 0,
  56465. X = T.length; Y < X; Y++)
  56466. H = i(T[Y], K[Y], V),
  56467. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56468. }
  56469. o(),
  56470. a()
  56471. }
  56472. ,
  56473. n.ExtrudeGeometry.WorldUVGenerator = {
  56474. generateTopUV: function (e, t, i, r) {
  56475. var o = e.vertices
  56476. , a = o[t]
  56477. , s = o[i]
  56478. , l = o[r];
  56479. return [new n.Vector2(a.x, a.y), new n.Vector2(s.x, s.y), new n.Vector2(l.x, l.y)]
  56480. },
  56481. generateSideWallUV: function (e, t, i, r, o) {
  56482. var a = e.vertices
  56483. , s = a[t]
  56484. , l = a[i]
  56485. , c = a[r]
  56486. , h = a[o];
  56487. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x, 1 - s.z), new n.Vector2(l.x, 1 - l.z), new n.Vector2(c.x, 1 - c.z), new n.Vector2(h.x, 1 - h.z)] : [new n.Vector2(s.y, 1 - s.z), new n.Vector2(l.y, 1 - l.z), new n.Vector2(c.y, 1 - c.z), new n.Vector2(h.y, 1 - h.z)]
  56488. }
  56489. },
  56490. n.ShapeGeometry = function (e, t) {
  56491. n.Geometry.call(this),
  56492. this.type = "ShapeGeometry",
  56493. Array.isArray(e) === !1 && (e = [e]),
  56494. this.addShapeList(e, t),
  56495. this.computeFaceNormals()
  56496. }
  56497. ,
  56498. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56499. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56500. n.ShapeGeometry.prototype.addShapeList = function (e, t) {
  56501. for (var i = 0, n = e.length; i < n; i++)
  56502. this.addShape(e[i], t);
  56503. return this
  56504. }
  56505. ,
  56506. n.ShapeGeometry.prototype.addShape = function (e, t) {
  56507. void 0 === t && (t = {});
  56508. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56509. if (p) {
  56510. for (u = u.reverse(),
  56511. i = 0,
  56512. r = d.length; i < r; i++)
  56513. o = d[i],
  56514. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56515. p = !1
  56516. }
  56517. var f = n.ShapeUtils.triangulateShape(u, d);
  56518. for (i = 0,
  56519. r = d.length; i < r; i++)
  56520. o = d[i],
  56521. u = u.concat(o);
  56522. var g, m, v = u.length, A = f.length;
  56523. for (i = 0; i < v; i++)
  56524. g = u[i],
  56525. this.vertices.push(new n.Vector3(g.x, g.y, 0));
  56526. for (i = 0; i < A; i++) {
  56527. m = f[i];
  56528. var y = m[0] + c
  56529. , C = m[1] + c
  56530. , I = m[2] + c;
  56531. this.faces.push(new n.Face3(y, C, I, null, null, s)),
  56532. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56533. }
  56534. }
  56535. ,
  56536. n.LatheBufferGeometry = function (e, t, i, r) {
  56537. n.BufferGeometry.call(this),
  56538. this.type = "LatheBufferGeometry",
  56539. this.parameters = {
  56540. points: e,
  56541. segments: t,
  56542. phiStart: i,
  56543. phiLength: r
  56544. },
  56545. t = Math.floor(t) || 12,
  56546. i = i || 0,
  56547. r = r || 2 * Math.PI,
  56548. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56549. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c), 1), u = new n.BufferAttribute(new Float32Array(3 * l), 3), d = new n.BufferAttribute(new Float32Array(2 * l), 2), p = 0, f = 0, g = (1 / (e.length - 1),
  56550. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56551. for (a = 0; a <= t; a++) {
  56552. var A = i + a * g * r
  56553. , y = Math.sin(A)
  56554. , C = Math.cos(A);
  56555. for (s = 0; s <= e.length - 1; s++)
  56556. m.x = e[s].x * y,
  56557. m.y = e[s].y,
  56558. m.z = e[s].x * C,
  56559. u.setXYZ(p, m.x, m.y, m.z),
  56560. v.x = a / t,
  56561. v.y = s / (e.length - 1),
  56562. d.setXY(p, v.x, v.y),
  56563. p++
  56564. }
  56565. for (a = 0; a < t; a++)
  56566. for (s = 0; s < e.length - 1; s++) {
  56567. o = s + a * e.length;
  56568. var I = o
  56569. , E = o + e.length
  56570. , b = o + e.length + 1
  56571. , w = o + 1;
  56572. h.setX(f, I),
  56573. f++,
  56574. h.setX(f, E),
  56575. f++,
  56576. h.setX(f, w),
  56577. f++,
  56578. h.setX(f, E),
  56579. f++,
  56580. h.setX(f, b),
  56581. f++,
  56582. h.setX(f, w),
  56583. f++
  56584. }
  56585. if (this.setIndex(h),
  56586. this.addAttribute("position", u),
  56587. this.addAttribute("uv", d),
  56588. this.computeVertexNormals(),
  56589. r === 2 * Math.PI) {
  56590. var _ = this.attributes.normal.array
  56591. , T = new n.Vector3
  56592. , x = new n.Vector3
  56593. , S = new n.Vector3;
  56594. for (o = t * e.length * 3,
  56595. a = 0,
  56596. s = 0; a < e.length; a++,
  56597. s += 3)
  56598. T.x = _[s + 0],
  56599. T.y = _[s + 1],
  56600. T.z = _[s + 2],
  56601. x.x = _[o + s + 0],
  56602. x.y = _[o + s + 1],
  56603. x.z = _[o + s + 2],
  56604. S.addVectors(T, x).normalize(),
  56605. _[s + 0] = _[o + s + 0] = S.x,
  56606. _[s + 1] = _[o + s + 1] = S.y,
  56607. _[s + 2] = _[o + s + 2] = S.z
  56608. }
  56609. }
  56610. ,
  56611. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56612. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56613. n.LatheGeometry = function (e, t, i, r) {
  56614. n.Geometry.call(this),
  56615. this.type = "LatheGeometry",
  56616. this.parameters = {
  56617. points: e,
  56618. segments: t,
  56619. phiStart: i,
  56620. phiLength: r
  56621. },
  56622. this.fromBufferGeometry(new n.LatheBufferGeometry(e, t, i, r)),
  56623. this.mergeVertices()
  56624. }
  56625. ,
  56626. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56627. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56628. n.PlaneGeometry = function (e, t, i, r) {
  56629. n.Geometry.call(this),
  56630. this.type = "PlaneGeometry",
  56631. this.parameters = {
  56632. width: e,
  56633. height: t,
  56634. widthSegments: i,
  56635. heightSegments: r
  56636. },
  56637. this.fromBufferGeometry(new n.PlaneBufferGeometry(e, t, i, r))
  56638. }
  56639. ,
  56640. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56641. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56642. n.PlaneBufferGeometry = function (e, t, i, r) {
  56643. n.BufferGeometry.call(this),
  56644. this.type = "PlaneBufferGeometry",
  56645. this.parameters = {
  56646. width: e,
  56647. height: t,
  56648. widthSegments: i,
  56649. heightSegments: r
  56650. };
  56651. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56652. for (var y = A * d - a, C = 0; C < c; C++) {
  56653. var I = C * u - o;
  56654. p[m] = I,
  56655. p[m + 1] = -y,
  56656. f[m + 2] = 1,
  56657. g[v] = C / s,
  56658. g[v + 1] = 1 - A / l,
  56659. m += 3,
  56660. v += 2
  56661. }
  56662. m = 0;
  56663. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56664. for (var C = 0; C < s; C++) {
  56665. var b = C + c * A
  56666. , w = C + c * (A + 1)
  56667. , _ = C + 1 + c * (A + 1)
  56668. , T = C + 1 + c * A;
  56669. E[m] = b,
  56670. E[m + 1] = w,
  56671. E[m + 2] = T,
  56672. E[m + 3] = w,
  56673. E[m + 4] = _,
  56674. E[m + 5] = T,
  56675. m += 6
  56676. }
  56677. this.setIndex(new n.BufferAttribute(E, 1)),
  56678. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  56679. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  56680. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  56681. }
  56682. ,
  56683. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56684. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56685. n.RingBufferGeometry = function (e, t, i, r, o, a) {
  56686. n.BufferGeometry.call(this),
  56687. this.type = "RingBufferGeometry",
  56688. this.parameters = {
  56689. innerRadius: e,
  56690. outerRadius: t,
  56691. thetaSegments: i,
  56692. phiSegments: r,
  56693. thetaStart: o,
  56694. thetaLength: a
  56695. },
  56696. e = e || 20,
  56697. t = t || 50,
  56698. o = void 0 !== o ? o : 0,
  56699. a = void 0 !== a ? a : 2 * Math.PI,
  56700. i = void 0 !== i ? Math.max(3, i) : 8,
  56701. r = void 0 !== r ? Math.max(1, r) : 1;
  56702. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56703. for (l = 0; l <= r; l++) {
  56704. for (c = 0; c <= i; c++)
  56705. s = o + c / i * a,
  56706. C.x = A * Math.cos(s),
  56707. C.y = A * Math.sin(s),
  56708. p.setXYZ(m, C.x, C.y, C.z),
  56709. f.setXYZ(m, 0, 0, 1),
  56710. I.x = (C.x / t + 1) / 2,
  56711. I.y = (C.y / t + 1) / 2,
  56712. g.setXY(m, I.x, I.y),
  56713. m++;
  56714. A += y
  56715. }
  56716. for (l = 0; l < r; l++) {
  56717. var E = l * (i + 1);
  56718. for (c = 0; c < i; c++) {
  56719. s = c + E;
  56720. var b = s
  56721. , w = s + i + 1
  56722. , _ = s + i + 2
  56723. , T = s + 1;
  56724. d.setX(v, b),
  56725. v++,
  56726. d.setX(v, w),
  56727. v++,
  56728. d.setX(v, _),
  56729. v++,
  56730. d.setX(v, b),
  56731. v++,
  56732. d.setX(v, _),
  56733. v++,
  56734. d.setX(v, T),
  56735. v++
  56736. }
  56737. }
  56738. this.setIndex(d),
  56739. this.addAttribute("position", p),
  56740. this.addAttribute("normal", f),
  56741. this.addAttribute("uv", g)
  56742. }
  56743. ,
  56744. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56745. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56746. n.RingGeometry = function (e, t, i, r, o, a) {
  56747. n.Geometry.call(this),
  56748. this.type = "RingGeometry",
  56749. this.parameters = {
  56750. innerRadius: e,
  56751. outerRadius: t,
  56752. thetaSegments: i,
  56753. phiSegments: r,
  56754. thetaStart: o,
  56755. thetaLength: a
  56756. },
  56757. this.fromBufferGeometry(new n.RingBufferGeometry(e, t, i, r, o, a))
  56758. }
  56759. ,
  56760. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56761. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56762. n.SphereGeometry = function (e, t, i, r, o, a, s) {
  56763. n.Geometry.call(this),
  56764. this.type = "SphereGeometry",
  56765. this.parameters = {
  56766. radius: e,
  56767. widthSegments: t,
  56768. heightSegments: i,
  56769. phiStart: r,
  56770. phiLength: o,
  56771. thetaStart: a,
  56772. thetaLength: s
  56773. },
  56774. this.fromBufferGeometry(new n.SphereBufferGeometry(e, t, i, r, o, a, s))
  56775. }
  56776. ,
  56777. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56778. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56779. n.SphereBufferGeometry = function (e, t, i, r, o, a, s) {
  56780. n.BufferGeometry.call(this),
  56781. this.type = "SphereBufferGeometry",
  56782. this.parameters = {
  56783. radius: e,
  56784. widthSegments: t,
  56785. heightSegments: i,
  56786. phiStart: r,
  56787. phiLength: o,
  56788. thetaStart: a,
  56789. thetaLength: s
  56790. },
  56791. e = e || 50,
  56792. t = Math.max(3, Math.floor(t) || 8),
  56793. i = Math.max(2, Math.floor(i) || 6),
  56794. r = void 0 !== r ? r : 0,
  56795. o = void 0 !== o ? o : 2 * Math.PI,
  56796. a = void 0 !== a ? a : 0,
  56797. s = void 0 !== s ? s : Math.PI;
  56798. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c), 3), u = new n.BufferAttribute(new Float32Array(3 * c), 3), d = new n.BufferAttribute(new Float32Array(2 * c), 2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56799. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56800. var C = y / t
  56801. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56802. , E = e * Math.cos(a + A * s)
  56803. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56804. g.set(I, E, b).normalize(),
  56805. h.setXYZ(p, I, E, b),
  56806. u.setXYZ(p, g.x, g.y, g.z),
  56807. d.setXY(p, C, 1 - A),
  56808. v.push(p),
  56809. p++
  56810. }
  56811. f.push(v)
  56812. }
  56813. for (var w = [], m = 0; m < i; m++)
  56814. for (var y = 0; y < t; y++) {
  56815. var _ = f[m][y + 1]
  56816. , T = f[m][y]
  56817. , x = f[m + 1][y]
  56818. , S = f[m + 1][y + 1];
  56819. (0 !== m || a > 0) && w.push(_, T, S),
  56820. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56821. }
  56822. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w, 1)),
  56823. this.addAttribute("position", h),
  56824. this.addAttribute("normal", u),
  56825. this.addAttribute("uv", d),
  56826. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  56827. }
  56828. ,
  56829. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56830. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56831. n.TextGeometry = function (e, t) {
  56832. t = t || {};
  56833. var i = t.font;
  56834. if (i instanceof n.Font == !1)
  56835. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56836. new n.Geometry;
  56837. var r = i.generateShapes(e, t.size, t.curveSegments);
  56838. t.amount = void 0 !== t.height ? t.height : 50,
  56839. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56840. void 0 === t.bevelSize && (t.bevelSize = 8),
  56841. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56842. n.ExtrudeGeometry.call(this, r, t),
  56843. this.type = "TextGeometry"
  56844. }
  56845. ,
  56846. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56847. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56848. n.TorusBufferGeometry = function (e, t, i, r, o) {
  56849. n.BufferGeometry.call(this),
  56850. this.type = "TorusBufferGeometry",
  56851. this.parameters = {
  56852. radius: e,
  56853. tube: t,
  56854. radialSegments: i,
  56855. tubularSegments: r,
  56856. arc: o
  56857. },
  56858. e = e || 100,
  56859. t = t || 40,
  56860. i = Math.floor(i) || 8,
  56861. r = Math.floor(r) || 6,
  56862. o = o || 2 * Math.PI;
  56863. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56864. for (a = 0; a <= i; a++)
  56865. for (s = 0; s <= r; s++) {
  56866. var C = s / r * o
  56867. , I = a / i * Math.PI * 2;
  56868. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56869. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56870. A.z = t * Math.sin(I),
  56871. u[f] = A.x,
  56872. u[f + 1] = A.y,
  56873. u[f + 2] = A.z,
  56874. v.x = e * Math.cos(C),
  56875. v.y = e * Math.sin(C),
  56876. y.subVectors(A, v).normalize(),
  56877. d[f] = y.x,
  56878. d[f + 1] = y.y,
  56879. d[f + 2] = y.z,
  56880. p[g] = s / r,
  56881. p[g + 1] = a / i,
  56882. f += 3,
  56883. g += 2
  56884. }
  56885. for (a = 1; a <= i; a++)
  56886. for (s = 1; s <= r; s++) {
  56887. var E = (r + 1) * a + s - 1
  56888. , b = (r + 1) * (a - 1) + s - 1
  56889. , w = (r + 1) * (a - 1) + s
  56890. , _ = (r + 1) * a + s;
  56891. h[m] = E,
  56892. h[m + 1] = b,
  56893. h[m + 2] = _,
  56894. h[m + 3] = b,
  56895. h[m + 4] = w,
  56896. h[m + 5] = _,
  56897. m += 6
  56898. }
  56899. this.setIndex(new n.BufferAttribute(h, 1)),
  56900. this.addAttribute("position", new n.BufferAttribute(u, 3)),
  56901. this.addAttribute("normal", new n.BufferAttribute(d, 3)),
  56902. this.addAttribute("uv", new n.BufferAttribute(p, 2))
  56903. }
  56904. ,
  56905. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56906. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56907. n.TorusGeometry = function (e, t, i, r, o) {
  56908. n.Geometry.call(this),
  56909. this.type = "TorusGeometry",
  56910. this.parameters = {
  56911. radius: e,
  56912. tube: t,
  56913. radialSegments: i,
  56914. tubularSegments: r,
  56915. arc: o
  56916. },
  56917. this.fromBufferGeometry(new n.TorusBufferGeometry(e, t, i, r, o))
  56918. }
  56919. ,
  56920. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56921. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56922. n.TorusKnotBufferGeometry = function (e, t, i, r, o, a) {
  56923. function s(e, t, i, n, r) {
  56924. var o = Math.cos(e)
  56925. , a = Math.sin(e)
  56926. , s = i / t * e
  56927. , l = Math.cos(s);
  56928. r.x = n * (2 + l) * .5 * o,
  56929. r.y = n * (2 + l) * a * .5,
  56930. r.z = n * Math.sin(s) * .5
  56931. }
  56932. n.BufferGeometry.call(this),
  56933. this.type = "TorusKnotBufferGeometry",
  56934. this.parameters = {
  56935. radius: e,
  56936. tube: t,
  56937. tubularSegments: i,
  56938. radialSegments: r,
  56939. p: o,
  56940. q: a
  56941. },
  56942. e = e || 100,
  56943. t = t || 40,
  56944. i = Math.floor(i) || 64,
  56945. r = Math.floor(r) || 8,
  56946. o = o || 2,
  56947. a = a || 3;
  56948. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56949. for (l = 0; l <= i; ++l) {
  56950. var T = l / i * o * Math.PI * 2;
  56951. for (s(T, o, a, e, I),
  56952. s(T + .01, o, a, e, E),
  56953. w.subVectors(E, I),
  56954. _.addVectors(E, I),
  56955. b.crossVectors(w, _),
  56956. _.crossVectors(b, w),
  56957. b.normalize(),
  56958. _.normalize(),
  56959. c = 0; c <= r; ++c) {
  56960. var x = c / r * Math.PI * 2
  56961. , S = -t * Math.cos(x)
  56962. , M = t * Math.sin(x);
  56963. A.x = I.x + (S * _.x + M * b.x),
  56964. A.y = I.y + (S * _.y + M * b.y),
  56965. A.z = I.z + (S * _.z + M * b.z),
  56966. p.setXYZ(m, A.x, A.y, A.z),
  56967. y.subVectors(A, I).normalize(),
  56968. f.setXYZ(m, y.x, y.y, y.z),
  56969. C.x = l / i,
  56970. C.y = c / r,
  56971. g.setXY(m, C.x, C.y),
  56972. m++
  56973. }
  56974. }
  56975. for (c = 1; c <= i; c++)
  56976. for (l = 1; l <= r; l++) {
  56977. var R = (r + 1) * (c - 1) + (l - 1)
  56978. , P = (r + 1) * c + (l - 1)
  56979. , O = (r + 1) * c + l
  56980. , L = (r + 1) * (c - 1) + l;
  56981. d.setX(v, R),
  56982. v++,
  56983. d.setX(v, P),
  56984. v++,
  56985. d.setX(v, L),
  56986. v++,
  56987. d.setX(v, P),
  56988. v++,
  56989. d.setX(v, O),
  56990. v++,
  56991. d.setX(v, L),
  56992. v++
  56993. }
  56994. this.setIndex(d),
  56995. this.addAttribute("position", p),
  56996. this.addAttribute("normal", f),
  56997. this.addAttribute("uv", g)
  56998. }
  56999. ,
  57000. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57001. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57002. n.TorusKnotGeometry = function (e, t, i, r, o, a, s) {
  57003. n.Geometry.call(this),
  57004. this.type = "TorusKnotGeometry",
  57005. this.parameters = {
  57006. radius: e,
  57007. tube: t,
  57008. tubularSegments: i,
  57009. radialSegments: r,
  57010. p: o,
  57011. q: a
  57012. },
  57013. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57014. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e, t, i, r, o, a)),
  57015. this.mergeVertices()
  57016. }
  57017. ,
  57018. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57019. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57020. n.TubeGeometry = function (e, t, i, r, o, a) {
  57021. function s(e, t, i) {
  57022. return R.vertices.push(new n.Vector3(e, t, i)) - 1
  57023. }
  57024. n.Geometry.call(this),
  57025. this.type = "TubeGeometry",
  57026. this.parameters = {
  57027. path: e,
  57028. segments: t,
  57029. radius: i,
  57030. radialSegments: r,
  57031. closed: o,
  57032. taper: a
  57033. },
  57034. t = t || 64,
  57035. i = i || 1,
  57036. r = r || 8,
  57037. o = o || !1,
  57038. a = a || n.TubeGeometry.NoTaper;
  57039. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e, t, o), D = L.tangents, N = L.normals, B = L.binormals;
  57040. for (this.tangents = D,
  57041. this.normals = N,
  57042. this.binormals = B,
  57043. v = 0; v < P; v++)
  57044. for (M[v] = [],
  57045. u = v / (P - 1),
  57046. m = e.getPointAt(u),
  57047. l = D[v],
  57048. c = N[v],
  57049. h = B[v],
  57050. p = i * a(u),
  57051. A = 0; A < r; A++)
  57052. d = A / r * 2 * Math.PI,
  57053. f = -p * Math.cos(d),
  57054. g = p * Math.sin(d),
  57055. O.copy(m),
  57056. O.x += f * c.x + g * h.x,
  57057. O.y += f * c.y + g * h.y,
  57058. O.z += f * c.z + g * h.z,
  57059. M[v][A] = s(O.x, O.y, O.z);
  57060. for (v = 0; v < t; v++)
  57061. for (A = 0; A < r; A++)
  57062. y = o ? (v + 1) % t : v + 1,
  57063. C = (A + 1) % r,
  57064. I = M[v][A],
  57065. E = M[y][A],
  57066. b = M[y][C],
  57067. w = M[v][C],
  57068. _ = new n.Vector2(v / t, A / r),
  57069. T = new n.Vector2((v + 1) / t, A / r),
  57070. x = new n.Vector2((v + 1) / t, (A + 1) / r),
  57071. S = new n.Vector2(v / t, (A + 1) / r),
  57072. this.faces.push(new n.Face3(I, E, w)),
  57073. this.faceVertexUvs[0].push([_, T, S]),
  57074. this.faces.push(new n.Face3(E, b, w)),
  57075. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57076. this.computeFaceNormals(),
  57077. this.computeVertexNormals()
  57078. }
  57079. ,
  57080. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57081. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57082. n.TubeGeometry.NoTaper = function (e) {
  57083. return 1
  57084. }
  57085. ,
  57086. n.TubeGeometry.SinusoidalTaper = function (e) {
  57087. return Math.sin(Math.PI * e)
  57088. }
  57089. ,
  57090. n.TubeGeometry.FrenetFrames = function (e, t, i) {
  57091. function r() {
  57092. f[0] = new n.Vector3,
  57093. g[0] = new n.Vector3,
  57094. a = Number.MAX_VALUE,
  57095. s = Math.abs(p[0].x),
  57096. l = Math.abs(p[0].y),
  57097. c = Math.abs(p[0].z),
  57098. s <= a && (a = s,
  57099. d.set(1, 0, 0)),
  57100. l <= a && (a = l,
  57101. d.set(0, 1, 0)),
  57102. c <= a && d.set(0, 0, 1),
  57103. m.crossVectors(p[0], d).normalize(),
  57104. f[0].crossVectors(p[0], m),
  57105. g[0].crossVectors(p[0], f[0])
  57106. }
  57107. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57108. for (this.tangents = p,
  57109. this.normals = f,
  57110. this.binormals = g,
  57111. h = 0; h < A; h++)
  57112. u = h / (A - 1),
  57113. p[h] = e.getTangentAt(u),
  57114. p[h].normalize();
  57115. for (r(),
  57116. h = 1; h < A; h++)
  57117. f[h] = f[h - 1].clone(),
  57118. g[h] = g[h - 1].clone(),
  57119. m.crossVectors(p[h - 1], p[h]),
  57120. m.length() > Number.EPSILON && (m.normalize(),
  57121. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57122. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57123. g[h].crossVectors(p[h], f[h]);
  57124. if (i)
  57125. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57126. o /= A - 1,
  57127. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57128. h = 1; h < A; h++)
  57129. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57130. g[h].crossVectors(p[h], f[h])
  57131. }
  57132. ,
  57133. n.PolyhedronGeometry = function (e, t, i, r) {
  57134. function o(e) {
  57135. var t = e.normalize().clone();
  57136. t.index = u.vertices.push(t) - 1;
  57137. var i = l(e) / 2 / Math.PI + .5
  57138. , r = c(e) / Math.PI + .5;
  57139. return t.uv = new n.Vector2(i, 1 - r),
  57140. t
  57141. }
  57142. function a(e, t, i, r) {
  57143. var o = new n.Face3(e.index, t.index, i.index, [e.clone(), t.clone(), i.clone()], void 0, r);
  57144. u.faces.push(o),
  57145. C.copy(e).add(t).add(i).divideScalar(3);
  57146. var a = l(C);
  57147. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57148. }
  57149. function s(e, t) {
  57150. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57151. l[h] = [];
  57152. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57153. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57154. }
  57155. for (var h = 0; h < i; h++)
  57156. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57157. var m = Math.floor(g / 2);
  57158. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57159. }
  57160. }
  57161. function l(e) {
  57162. return Math.atan2(e.z, -e.x)
  57163. }
  57164. function c(e) {
  57165. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57166. }
  57167. function h(e, t, i) {
  57168. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1, e.y)),
  57169. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5, e.y)),
  57170. e.clone()
  57171. }
  57172. n.Geometry.call(this),
  57173. this.type = "PolyhedronGeometry",
  57174. this.parameters = {
  57175. vertices: e,
  57176. indices: t,
  57177. radius: i,
  57178. detail: r
  57179. },
  57180. i = i || 1,
  57181. r = r || 0;
  57182. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57183. o(new n.Vector3(e[d], e[d + 1], e[d + 2]));
  57184. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57185. m++) {
  57186. var v = f[t[d]]
  57187. , A = f[t[d + 1]]
  57188. , y = f[t[d + 2]];
  57189. g[m] = new n.Face3(v.index, A.index, y.index, [v.clone(), A.clone(), y.clone()], void 0, m)
  57190. }
  57191. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57192. s(g[d], r);
  57193. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57194. var I = this.faceVertexUvs[0][d]
  57195. , E = I[0].x
  57196. , b = I[1].x
  57197. , w = I[2].x
  57198. , _ = Math.max(E, b, w)
  57199. , T = Math.min(E, b, w);
  57200. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57201. b < .2 && (I[1].x += 1),
  57202. w < .2 && (I[2].x += 1))
  57203. }
  57204. for (var d = 0, p = this.vertices.length; d < p; d++)
  57205. this.vertices[d].multiplyScalar(i);
  57206. this.mergeVertices(),
  57207. this.computeFaceNormals(),
  57208. this.boundingSphere = new n.Sphere(new n.Vector3, i)
  57209. }
  57210. ,
  57211. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57212. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57213. n.DodecahedronGeometry = function (e, t) {
  57214. var i = (1 + Math.sqrt(5)) / 2
  57215. , r = 1 / i
  57216. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57217. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57218. n.PolyhedronGeometry.call(this, o, a, e, t),
  57219. this.type = "DodecahedronGeometry",
  57220. this.parameters = {
  57221. radius: e,
  57222. detail: t
  57223. }
  57224. }
  57225. ,
  57226. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57227. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57228. n.IcosahedronGeometry = function (e, t) {
  57229. var i = (1 + Math.sqrt(5)) / 2
  57230. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57231. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57232. n.PolyhedronGeometry.call(this, r, o, e, t),
  57233. this.type = "IcosahedronGeometry",
  57234. this.parameters = {
  57235. radius: e,
  57236. detail: t
  57237. }
  57238. }
  57239. ,
  57240. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57241. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57242. n.OctahedronGeometry = function (e, t) {
  57243. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57244. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57245. n.PolyhedronGeometry.call(this, i, r, e, t),
  57246. this.type = "OctahedronGeometry",
  57247. this.parameters = {
  57248. radius: e,
  57249. detail: t
  57250. }
  57251. }
  57252. ,
  57253. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57254. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57255. n.TetrahedronGeometry = function (e, t) {
  57256. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57257. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57258. n.PolyhedronGeometry.call(this, i, r, e, t),
  57259. this.type = "TetrahedronGeometry",
  57260. this.parameters = {
  57261. radius: e,
  57262. detail: t
  57263. }
  57264. }
  57265. ,
  57266. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57267. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57268. n.ParametricGeometry = function (e, t, i) {
  57269. n.Geometry.call(this),
  57270. this.type = "ParametricGeometry",
  57271. this.parameters = {
  57272. func: e,
  57273. slices: t,
  57274. stacks: i
  57275. };
  57276. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57277. for (r = 0; r <= i; r++)
  57278. for (l = r / i,
  57279. o = 0; o <= t; o++)
  57280. s = o / t,
  57281. a = e(s, l),
  57282. c.push(a);
  57283. var p, f, g, m, v, A, y, C;
  57284. for (r = 0; r < i; r++)
  57285. for (o = 0; o < t; o++)
  57286. p = r * d + o,
  57287. f = r * d + o + 1,
  57288. g = (r + 1) * d + o + 1,
  57289. m = (r + 1) * d + o,
  57290. v = new n.Vector2(o / t, r / i),
  57291. A = new n.Vector2((o + 1) / t, r / i),
  57292. y = new n.Vector2((o + 1) / t, (r + 1) / i),
  57293. C = new n.Vector2(o / t, (r + 1) / i),
  57294. h.push(new n.Face3(p, f, m)),
  57295. u.push([v, A, C]),
  57296. h.push(new n.Face3(f, g, m)),
  57297. u.push([A.clone(), y, C.clone()]);
  57298. this.computeFaceNormals(),
  57299. this.computeVertexNormals()
  57300. }
  57301. ,
  57302. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57303. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57304. n.WireframeGeometry = function (e) {
  57305. function t(e, t) {
  57306. return e - t
  57307. }
  57308. n.BufferGeometry.call(this);
  57309. var i = [0, 0]
  57310. , r = {}
  57311. , o = ["a", "b", "c"];
  57312. if (e instanceof n.Geometry) {
  57313. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57314. for (var d = s[h], p = 0; p < 3; p++) {
  57315. i[0] = d[o[p]],
  57316. i[1] = d[o[(p + 1) % 3]],
  57317. i.sort(t);
  57318. var f = i.toString();
  57319. void 0 === r[f] && (c[2 * l] = i[0],
  57320. c[2 * l + 1] = i[1],
  57321. r[f] = !0,
  57322. l++)
  57323. }
  57324. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57325. for (var p = 0; p < 2; p++) {
  57326. var m = a[c[2 * h + p]]
  57327. , v = 6 * h + 3 * p;
  57328. g[v + 0] = m.x,
  57329. g[v + 1] = m.y,
  57330. g[v + 2] = m.z
  57331. }
  57332. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57333. } else if (e instanceof n.BufferGeometry)
  57334. if (null !== e.index) {
  57335. var A = e.index.array
  57336. , a = e.attributes.position
  57337. , y = e.groups
  57338. , l = 0;
  57339. 0 === y.length && e.addGroup(0, A.length);
  57340. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57341. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57342. for (var p = 0; p < 3; p++) {
  57343. i[0] = A[h + p],
  57344. i[1] = A[h + (p + 1) % 3],
  57345. i.sort(t);
  57346. var f = i.toString();
  57347. void 0 === r[f] && (c[2 * l] = i[0],
  57348. c[2 * l + 1] = i[1],
  57349. r[f] = !0,
  57350. l++)
  57351. }
  57352. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57353. for (var p = 0; p < 2; p++) {
  57354. var v = 6 * h + 3 * p
  57355. , T = c[2 * h + p];
  57356. g[v + 0] = a.getX(T),
  57357. g[v + 1] = a.getY(T),
  57358. g[v + 2] = a.getZ(T)
  57359. }
  57360. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57361. } else {
  57362. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57363. for (var p = 0; p < 3; p++) {
  57364. var v = 18 * h + 6 * p
  57365. , S = 9 * h + 3 * p;
  57366. g[v + 0] = a[S],
  57367. g[v + 1] = a[S + 1],
  57368. g[v + 2] = a[S + 2];
  57369. var T = 9 * h + 3 * ((p + 1) % 3);
  57370. g[v + 3] = a[T],
  57371. g[v + 4] = a[T + 1],
  57372. g[v + 5] = a[T + 2]
  57373. }
  57374. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57375. }
  57376. }
  57377. ,
  57378. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57379. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57380. n.AxisHelper = function (e) {
  57381. e = e || 1;
  57382. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57383. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57384. , r = new n.BufferGeometry;
  57385. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  57386. r.addAttribute("color", new n.BufferAttribute(i, 3));
  57387. var o = new n.LineBasicMaterial({
  57388. vertexColors: n.VertexColors
  57389. });
  57390. n.LineSegments.call(this, r, o)
  57391. }
  57392. ,
  57393. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57394. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57395. n.ArrowHelper = function () {
  57396. var e = new n.Geometry;
  57397. e.vertices.push(new n.Vector3(0, 0, 0), new n.Vector3(0, 1, 0));
  57398. var t = new n.CylinderGeometry(0, .5, 1, 5, 1);
  57399. return t.translate(0, -.5, 0),
  57400. function (i, r, o, a, s, l) {
  57401. n.Object3D.call(this),
  57402. void 0 === a && (a = 16776960),
  57403. void 0 === o && (o = 1),
  57404. void 0 === s && (s = .2 * o),
  57405. void 0 === l && (l = .2 * s),
  57406. this.position.copy(r),
  57407. this.line = new n.Line(e, new n.LineBasicMaterial({
  57408. color: a
  57409. })),
  57410. this.line.matrixAutoUpdate = !1,
  57411. this.add(this.line),
  57412. this.cone = new n.Mesh(t, new n.MeshBasicMaterial({
  57413. color: a
  57414. })),
  57415. this.cone.matrixAutoUpdate = !1,
  57416. this.add(this.cone),
  57417. this.setDirection(i),
  57418. this.setLength(o, s, l)
  57419. }
  57420. }(),
  57421. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57422. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57423. n.ArrowHelper.prototype.setDirection = function () {
  57424. var e, t = new n.Vector3;
  57425. return function (i) {
  57426. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57427. e = Math.acos(i.y),
  57428. this.quaternion.setFromAxisAngle(t, e))
  57429. }
  57430. }(),
  57431. n.ArrowHelper.prototype.setLength = function (e, t, i) {
  57432. void 0 === t && (t = .2 * e),
  57433. void 0 === i && (i = .2 * t),
  57434. this.line.scale.set(1, Math.max(0, e - t), 1),
  57435. this.line.updateMatrix(),
  57436. this.cone.scale.set(i, t, i),
  57437. this.cone.position.y = e,
  57438. this.cone.updateMatrix()
  57439. }
  57440. ,
  57441. n.ArrowHelper.prototype.setColor = function (e) {
  57442. this.line.material.color.set(e),
  57443. this.cone.material.color.set(e)
  57444. }
  57445. ,
  57446. n.BoxHelper = function (e) {
  57447. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57448. , i = new Float32Array(24)
  57449. , r = new n.BufferGeometry;
  57450. r.setIndex(new n.BufferAttribute(t, 1)),
  57451. r.addAttribute("position", new n.BufferAttribute(i, 3)),
  57452. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57453. color: 16776960
  57454. })),
  57455. void 0 !== e && this.update(e)
  57456. }
  57457. ,
  57458. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57459. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57460. n.BoxHelper.prototype.update = function () {
  57461. var e = new n.Box3;
  57462. return function (t) {
  57463. if (e.setFromObject(t),
  57464. !e.isEmpty()) {
  57465. var i = e.min
  57466. , n = e.max
  57467. , r = this.geometry.attributes.position
  57468. , o = r.array;
  57469. o[0] = n.x,
  57470. o[1] = n.y,
  57471. o[2] = n.z,
  57472. o[3] = i.x,
  57473. o[4] = n.y,
  57474. o[5] = n.z,
  57475. o[6] = i.x,
  57476. o[7] = i.y,
  57477. o[8] = n.z,
  57478. o[9] = n.x,
  57479. o[10] = i.y,
  57480. o[11] = n.z,
  57481. o[12] = n.x,
  57482. o[13] = n.y,
  57483. o[14] = i.z,
  57484. o[15] = i.x,
  57485. o[16] = n.y,
  57486. o[17] = i.z,
  57487. o[18] = i.x,
  57488. o[19] = i.y,
  57489. o[20] = i.z,
  57490. o[21] = n.x,
  57491. o[22] = i.y,
  57492. o[23] = i.z,
  57493. r.needsUpdate = !0,
  57494. this.geometry.computeBoundingSphere()
  57495. }
  57496. }
  57497. }(),
  57498. n.BoundingBoxHelper = function (e, t) {
  57499. var i = void 0 !== t ? t : 8947848;
  57500. this.object = e,
  57501. this.box = new n.Box3,
  57502. n.Mesh.call(this, new n.BoxGeometry(1, 1, 1), new n.MeshBasicMaterial({
  57503. color: i,
  57504. wireframe: !0
  57505. }))
  57506. }
  57507. ,
  57508. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57509. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57510. n.BoundingBoxHelper.prototype.update = function () {
  57511. this.box.setFromObject(this.object),
  57512. this.box.size(this.scale),
  57513. this.box.center(this.position)
  57514. }
  57515. ,
  57516. n.CameraHelper = function (e) {
  57517. function t(e, t, n) {
  57518. i(e, n),
  57519. i(t, n)
  57520. }
  57521. function i(e, t) {
  57522. r.vertices.push(new n.Vector3),
  57523. r.colors.push(new n.Color(t)),
  57524. void 0 === a[e] && (a[e] = []),
  57525. a[e].push(r.vertices.length - 1)
  57526. }
  57527. var r = new n.Geometry
  57528. , o = new n.LineBasicMaterial({
  57529. color: 16777215,
  57530. vertexColors: n.FaceColors
  57531. })
  57532. , a = {}
  57533. , s = 16755200
  57534. , l = 16711680
  57535. , c = 43775
  57536. , h = 16777215
  57537. , u = 3355443;
  57538. t("n1", "n2", s),
  57539. t("n2", "n4", s),
  57540. t("n4", "n3", s),
  57541. t("n3", "n1", s),
  57542. t("f1", "f2", s),
  57543. t("f2", "f4", s),
  57544. t("f4", "f3", s),
  57545. t("f3", "f1", s),
  57546. t("n1", "f1", s),
  57547. t("n2", "f2", s),
  57548. t("n3", "f3", s),
  57549. t("n4", "f4", s),
  57550. t("p", "n1", l),
  57551. t("p", "n2", l),
  57552. t("p", "n3", l),
  57553. t("p", "n4", l),
  57554. t("u1", "u2", c),
  57555. t("u2", "u3", c),
  57556. t("u3", "u1", c),
  57557. t("c", "t", h),
  57558. t("p", "c", u),
  57559. t("cn1", "cn2", u),
  57560. t("cn3", "cn4", u),
  57561. t("cf1", "cf2", u),
  57562. t("cf3", "cf4", u),
  57563. n.LineSegments.call(this, r, o),
  57564. this.camera = e,
  57565. this.camera.updateProjectionMatrix(),
  57566. this.matrix = e.matrixWorld,
  57567. this.matrixAutoUpdate = !1,
  57568. this.pointMap = a,
  57569. this.update()
  57570. }
  57571. ,
  57572. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57573. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57574. n.CameraHelper.prototype.update = function () {
  57575. function e(e, n, a, s) {
  57576. r.set(n, a, s).unproject(o);
  57577. var l = i[e];
  57578. if (void 0 !== l)
  57579. for (var c = 0, h = l.length; c < h; c++)
  57580. t.vertices[l[c]].copy(r)
  57581. }
  57582. var t, i, r = new n.Vector3, o = new n.Camera;
  57583. return function () {
  57584. t = this.geometry,
  57585. i = this.pointMap;
  57586. var n = 1
  57587. , r = 1;
  57588. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57589. e("c", 0, 0, -1),
  57590. e("t", 0, 0, 1),
  57591. e("n1", -n, -r, -1),
  57592. e("n2", n, -r, -1),
  57593. e("n3", -n, r, -1),
  57594. e("n4", n, r, -1),
  57595. e("f1", -n, -r, 1),
  57596. e("f2", n, -r, 1),
  57597. e("f3", -n, r, 1),
  57598. e("f4", n, r, 1),
  57599. e("u1", .7 * n, 1.1 * r, -1),
  57600. e("u2", .7 * -n, 1.1 * r, -1),
  57601. e("u3", 0, 2 * r, -1),
  57602. e("cf1", -n, 0, 1),
  57603. e("cf2", n, 0, 1),
  57604. e("cf3", 0, -r, 1),
  57605. e("cf4", 0, r, 1),
  57606. e("cn1", -n, 0, -1),
  57607. e("cn2", n, 0, -1),
  57608. e("cn3", 0, -r, -1),
  57609. e("cn4", 0, r, -1),
  57610. t.verticesNeedUpdate = !0
  57611. }
  57612. }(),
  57613. n.DirectionalLightHelper = function (e, t) {
  57614. n.Object3D.call(this),
  57615. this.light = e,
  57616. this.light.updateMatrixWorld(),
  57617. this.matrix = e.matrixWorld,
  57618. this.matrixAutoUpdate = !1,
  57619. t = t || 1;
  57620. var i = new n.Geometry;
  57621. i.vertices.push(new n.Vector3(-t, t, 0), new n.Vector3(t, t, 0), new n.Vector3(t, -t, 0), new n.Vector3(-t, -t, 0), new n.Vector3(-t, t, 0));
  57622. var r = new n.LineBasicMaterial({
  57623. fog: !1
  57624. });
  57625. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57626. this.lightPlane = new n.Line(i, r),
  57627. this.add(this.lightPlane),
  57628. i = new n.Geometry,
  57629. i.vertices.push(new n.Vector3, new n.Vector3),
  57630. r = new n.LineBasicMaterial({
  57631. fog: !1
  57632. }),
  57633. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57634. this.targetLine = new n.Line(i, r),
  57635. this.add(this.targetLine),
  57636. this.update()
  57637. }
  57638. ,
  57639. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57640. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57641. n.DirectionalLightHelper.prototype.dispose = function () {
  57642. this.lightPlane.geometry.dispose(),
  57643. this.lightPlane.material.dispose(),
  57644. this.targetLine.geometry.dispose(),
  57645. this.targetLine.material.dispose()
  57646. }
  57647. ,
  57648. n.DirectionalLightHelper.prototype.update = function () {
  57649. var e = new n.Vector3
  57650. , t = new n.Vector3
  57651. , i = new n.Vector3;
  57652. return function () {
  57653. e.setFromMatrixPosition(this.light.matrixWorld),
  57654. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57655. i.subVectors(t, e),
  57656. this.lightPlane.lookAt(i),
  57657. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57658. this.targetLine.geometry.vertices[1].copy(i),
  57659. this.targetLine.geometry.verticesNeedUpdate = !0,
  57660. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57661. }
  57662. }(),
  57663. n.EdgesHelper = function (e, t, i) {
  57664. var r = void 0 !== t ? t : 16777215;
  57665. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry, i), new n.LineBasicMaterial({
  57666. color: r
  57667. })),
  57668. this.matrix = e.matrixWorld,
  57669. this.matrixAutoUpdate = !1
  57670. }
  57671. ,
  57672. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57673. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57674. n.FaceNormalsHelper = function (e, t, i, r) {
  57675. this.object = e,
  57676. this.size = void 0 !== t ? t : 1;
  57677. var o = void 0 !== i ? i : 16776960
  57678. , a = void 0 !== r ? r : 1
  57679. , s = 0
  57680. , l = this.object.geometry;
  57681. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57682. var c = new n.BufferGeometry
  57683. , h = new n.Float32Attribute(2 * s * 3, 3);
  57684. c.addAttribute("position", h),
  57685. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57686. color: o,
  57687. linewidth: a
  57688. })),
  57689. this.matrixAutoUpdate = !1,
  57690. this.update()
  57691. }
  57692. ,
  57693. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57694. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57695. n.FaceNormalsHelper.prototype.update = function () {
  57696. var e = new n.Vector3
  57697. , t = new n.Vector3
  57698. , i = new n.Matrix3;
  57699. return function () {
  57700. this.object.updateMatrixWorld(!0),
  57701. i.getNormalMatrix(this.object.matrixWorld);
  57702. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57703. var u = s[c]
  57704. , d = u.normal;
  57705. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57706. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57707. r.setXYZ(l, e.x, e.y, e.z),
  57708. l += 1,
  57709. r.setXYZ(l, t.x, t.y, t.z),
  57710. l += 1
  57711. }
  57712. return r.needsUpdate = !0,
  57713. this
  57714. }
  57715. }(),
  57716. n.GridHelper = function (e, t) {
  57717. var i = new n.Geometry
  57718. , r = new n.LineBasicMaterial({
  57719. vertexColors: n.VertexColors
  57720. });
  57721. this.color1 = new n.Color(4473924),
  57722. this.color2 = new n.Color(8947848);
  57723. for (var o = -e; o <= e; o += t) {
  57724. i.vertices.push(new n.Vector3(-e, 0, o), new n.Vector3(e, 0, o), new n.Vector3(o, 0, -e), new n.Vector3(o, 0, e));
  57725. var a = 0 === o ? this.color1 : this.color2;
  57726. i.colors.push(a, a, a, a)
  57727. }
  57728. n.LineSegments.call(this, i, r)
  57729. }
  57730. ,
  57731. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57732. n.GridHelper.prototype.constructor = n.GridHelper,
  57733. n.GridHelper.prototype.setColors = function (e, t) {
  57734. this.color1.set(e),
  57735. this.color2.set(t),
  57736. this.geometry.colorsNeedUpdate = !0
  57737. }
  57738. ,
  57739. n.HemisphereLightHelper = function (e, t) {
  57740. n.Object3D.call(this),
  57741. this.light = e,
  57742. this.light.updateMatrixWorld(),
  57743. this.matrix = e.matrixWorld,
  57744. this.matrixAutoUpdate = !1,
  57745. this.colors = [new n.Color, new n.Color];
  57746. var i = new n.SphereGeometry(t, 4, 2);
  57747. i.rotateX(-Math.PI / 2);
  57748. for (var r = 0, o = 8; r < o; r++)
  57749. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57750. var a = new n.MeshBasicMaterial({
  57751. vertexColors: n.FaceColors,
  57752. wireframe: !0
  57753. });
  57754. this.lightSphere = new n.Mesh(i, a),
  57755. this.add(this.lightSphere),
  57756. this.update()
  57757. }
  57758. ,
  57759. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57760. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57761. n.HemisphereLightHelper.prototype.dispose = function () {
  57762. this.lightSphere.geometry.dispose(),
  57763. this.lightSphere.material.dispose()
  57764. }
  57765. ,
  57766. n.HemisphereLightHelper.prototype.update = function () {
  57767. var e = new n.Vector3;
  57768. return function () {
  57769. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57770. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57771. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57772. this.lightSphere.geometry.colorsNeedUpdate = !0
  57773. }
  57774. }(),
  57775. n.PointLightHelper = function (e, t) {
  57776. this.light = e,
  57777. this.light.updateMatrixWorld();
  57778. var i = new n.SphereGeometry(t, 4, 2)
  57779. , r = new n.MeshBasicMaterial({
  57780. wireframe: !0,
  57781. fog: !1
  57782. });
  57783. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57784. n.Mesh.call(this, i, r),
  57785. this.matrix = this.light.matrixWorld,
  57786. this.matrixAutoUpdate = !1
  57787. }
  57788. ,
  57789. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57790. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57791. n.PointLightHelper.prototype.dispose = function () {
  57792. this.geometry.dispose(),
  57793. this.material.dispose()
  57794. }
  57795. ,
  57796. n.PointLightHelper.prototype.update = function () {
  57797. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57798. }
  57799. ,
  57800. n.SkeletonHelper = function (e) {
  57801. this.bones = this.getBoneList(e);
  57802. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57803. var r = this.bones[i];
  57804. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57805. t.vertices.push(new n.Vector3),
  57806. t.colors.push(new n.Color(0, 0, 1)),
  57807. t.colors.push(new n.Color(0, 1, 0)))
  57808. }
  57809. t.dynamic = !0;
  57810. var o = new n.LineBasicMaterial({
  57811. vertexColors: n.VertexColors,
  57812. depthTest: !1,
  57813. depthWrite: !1,
  57814. transparent: !0
  57815. });
  57816. n.LineSegments.call(this, t, o),
  57817. this.root = e,
  57818. this.matrix = e.matrixWorld,
  57819. this.matrixAutoUpdate = !1,
  57820. this.update()
  57821. }
  57822. ,
  57823. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57824. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57825. n.SkeletonHelper.prototype.getBoneList = function (e) {
  57826. var t = [];
  57827. e instanceof n.Bone && t.push(e);
  57828. for (var i = 0; i < e.children.length; i++)
  57829. t.push.apply(t, this.getBoneList(e.children[i]));
  57830. return t
  57831. }
  57832. ,
  57833. n.SkeletonHelper.prototype.update = function () {
  57834. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57835. var a = this.bones[o];
  57836. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57837. e.vertices[r].setFromMatrixPosition(i),
  57838. i.multiplyMatrices(t, a.parent.matrixWorld),
  57839. e.vertices[r + 1].setFromMatrixPosition(i),
  57840. r += 2)
  57841. }
  57842. e.verticesNeedUpdate = !0,
  57843. e.computeBoundingSphere()
  57844. }
  57845. ,
  57846. n.SpotLightHelper = function (e) {
  57847. n.Object3D.call(this),
  57848. this.light = e,
  57849. this.light.updateMatrixWorld(),
  57850. this.matrix = e.matrixWorld,
  57851. this.matrixAutoUpdate = !1;
  57852. var t = new n.CylinderGeometry(0, 1, 1, 8, 1, !0);
  57853. t.translate(0, -.5, 0),
  57854. t.rotateX(-Math.PI / 2);
  57855. var i = new n.MeshBasicMaterial({
  57856. wireframe: !0,
  57857. fog: !1
  57858. });
  57859. this.cone = new n.Mesh(t, i),
  57860. this.add(this.cone),
  57861. this.update()
  57862. }
  57863. ,
  57864. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57865. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57866. n.SpotLightHelper.prototype.dispose = function () {
  57867. this.cone.geometry.dispose(),
  57868. this.cone.material.dispose()
  57869. }
  57870. ,
  57871. n.SpotLightHelper.prototype.update = function () {
  57872. var e = new n.Vector3
  57873. , t = new n.Vector3;
  57874. return function () {
  57875. var i = this.light.distance ? this.light.distance : 1e4
  57876. , n = i * Math.tan(this.light.angle);
  57877. this.cone.scale.set(n, n, i),
  57878. e.setFromMatrixPosition(this.light.matrixWorld),
  57879. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57880. this.cone.lookAt(t.sub(e)),
  57881. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57882. }
  57883. }(),
  57884. n.VertexNormalsHelper = function (e, t, i, r) {
  57885. this.object = e,
  57886. this.size = void 0 !== t ? t : 1;
  57887. var o = void 0 !== i ? i : 16711680
  57888. , a = void 0 !== r ? r : 1
  57889. , s = 0
  57890. , l = this.object.geometry;
  57891. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57892. var c = new n.BufferGeometry
  57893. , h = new n.Float32Attribute(2 * s * 3, 3);
  57894. c.addAttribute("position", h),
  57895. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57896. color: o,
  57897. linewidth: a
  57898. })),
  57899. this.matrixAutoUpdate = !1,
  57900. this.update()
  57901. }
  57902. ,
  57903. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57904. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57905. n.VertexNormalsHelper.prototype.update = function () {
  57906. var e = new n.Vector3
  57907. , t = new n.Vector3
  57908. , i = new n.Matrix3;
  57909. return function () {
  57910. var r = ["a", "b", "c"];
  57911. this.object.updateMatrixWorld(!0),
  57912. i.getNormalMatrix(this.object.matrixWorld);
  57913. var o = this.object.matrixWorld
  57914. , a = this.geometry.attributes.position
  57915. , s = this.object.geometry;
  57916. if (s instanceof n.Geometry)
  57917. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57918. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57919. var m = l[p[r[f]]]
  57920. , v = p.vertexNormals[f];
  57921. e.copy(m).applyMatrix4(o),
  57922. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57923. a.setXYZ(h, e.x, e.y, e.z),
  57924. h += 1,
  57925. a.setXYZ(h, t.x, t.y, t.z),
  57926. h += 1
  57927. }
  57928. else if (s instanceof n.BufferGeometry)
  57929. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57930. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57931. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57932. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57933. a.setXYZ(h, e.x, e.y, e.z),
  57934. h += 1,
  57935. a.setXYZ(h, t.x, t.y, t.z),
  57936. h += 1;
  57937. return a.needsUpdate = !0,
  57938. this
  57939. }
  57940. }(),
  57941. n.WireframeHelper = function (e, t) {
  57942. var i = void 0 !== t ? t : 16777215;
  57943. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57944. color: i
  57945. })),
  57946. this.matrix = e.matrixWorld,
  57947. this.matrixAutoUpdate = !1
  57948. }
  57949. ,
  57950. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57951. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57952. n.ImmediateRenderObject = function (e) {
  57953. n.Object3D.call(this),
  57954. this.material = e,
  57955. this.render = function (e) { }
  57956. }
  57957. ,
  57958. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57959. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57960. n.MorphBlendMesh = function (e, t) {
  57961. n.Mesh.call(this, e, t),
  57962. this.animationsMap = {},
  57963. this.animationsList = [];
  57964. var i = this.geometry.morphTargets.length
  57965. , r = "__default"
  57966. , o = 0
  57967. , a = i - 1
  57968. , s = i / 1;
  57969. this.createAnimation(r, o, a, s),
  57970. this.setAnimationWeight(r, 1)
  57971. }
  57972. ,
  57973. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57974. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57975. n.MorphBlendMesh.prototype.createAnimation = function (e, t, i, n) {
  57976. var r = {
  57977. start: t,
  57978. end: i,
  57979. length: i - t + 1,
  57980. fps: n,
  57981. duration: (i - t) / n,
  57982. lastFrame: 0,
  57983. currentFrame: 0,
  57984. active: !1,
  57985. time: 0,
  57986. direction: 1,
  57987. weight: 1,
  57988. directionBackwards: !1,
  57989. mirroredLoop: !1
  57990. };
  57991. this.animationsMap[e] = r,
  57992. this.animationsList.push(r)
  57993. }
  57994. ,
  57995. n.MorphBlendMesh.prototype.autoCreateAnimations = function (e) {
  57996. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57997. var s = r.morphTargets[o]
  57998. , l = s.name.match(i);
  57999. if (l && l.length > 1) {
  58000. var c = l[1];
  58001. n[c] || (n[c] = {
  58002. start: 1 / 0,
  58003. end: -(1 / 0)
  58004. });
  58005. var h = n[c];
  58006. o < h.start && (h.start = o),
  58007. o > h.end && (h.end = o),
  58008. t || (t = c)
  58009. }
  58010. }
  58011. for (var c in n) {
  58012. var h = n[c];
  58013. this.createAnimation(c, h.start, h.end, e)
  58014. }
  58015. this.firstAnimation = t
  58016. }
  58017. ,
  58018. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function (e) {
  58019. var t = this.animationsMap[e];
  58020. t && (t.direction = 1,
  58021. t.directionBackwards = !1)
  58022. }
  58023. ,
  58024. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function (e) {
  58025. var t = this.animationsMap[e];
  58026. t && (t.direction = -1,
  58027. t.directionBackwards = !0)
  58028. }
  58029. ,
  58030. n.MorphBlendMesh.prototype.setAnimationFPS = function (e, t) {
  58031. var i = this.animationsMap[e];
  58032. i && (i.fps = t,
  58033. i.duration = (i.end - i.start) / i.fps)
  58034. }
  58035. ,
  58036. n.MorphBlendMesh.prototype.setAnimationDuration = function (e, t) {
  58037. var i = this.animationsMap[e];
  58038. i && (i.duration = t,
  58039. i.fps = (i.end - i.start) / i.duration)
  58040. }
  58041. ,
  58042. n.MorphBlendMesh.prototype.setAnimationWeight = function (e, t) {
  58043. var i = this.animationsMap[e];
  58044. i && (i.weight = t)
  58045. }
  58046. ,
  58047. n.MorphBlendMesh.prototype.setAnimationTime = function (e, t) {
  58048. var i = this.animationsMap[e];
  58049. i && (i.time = t)
  58050. }
  58051. ,
  58052. n.MorphBlendMesh.prototype.getAnimationTime = function (e) {
  58053. var t = 0
  58054. , i = this.animationsMap[e];
  58055. return i && (t = i.time),
  58056. t
  58057. }
  58058. ,
  58059. n.MorphBlendMesh.prototype.getAnimationDuration = function (e) {
  58060. var t = -1
  58061. , i = this.animationsMap[e];
  58062. return i && (t = i.duration),
  58063. t
  58064. }
  58065. ,
  58066. n.MorphBlendMesh.prototype.playAnimation = function (e) {
  58067. var t = this.animationsMap[e];
  58068. t ? (t.time = 0,
  58069. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58070. }
  58071. ,
  58072. n.MorphBlendMesh.prototype.stopAnimation = function (e) {
  58073. var t = this.animationsMap[e];
  58074. t && (t.active = !1)
  58075. }
  58076. ,
  58077. n.MorphBlendMesh.prototype.update = function (e) {
  58078. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58079. var r = this.animationsList[t];
  58080. if (r.active) {
  58081. var o = r.duration / r.length;
  58082. r.time += r.direction * e,
  58083. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58084. r.time > r.duration && (r.time = r.duration,
  58085. r.directionBackwards = !0),
  58086. r.time < 0 && (r.time = 0,
  58087. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58088. r.time < 0 && (r.time += r.duration));
  58089. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58090. , s = r.weight;
  58091. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58092. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58093. this.morphTargetInfluences[a] = 0,
  58094. r.lastFrame = r.currentFrame,
  58095. r.currentFrame = a);
  58096. var l = r.time % o / o;
  58097. r.directionBackwards && (l = 1 - l),
  58098. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58099. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58100. }
  58101. }
  58102. }
  58103. ,
  58104. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58105. i.THREE = n) : this.THREE = n
  58106. window.THREE = n
  58107. getObjLoader()
  58108. initByTHREE(THREE)
  58109. }
  58110. , {}]
  58111. }, {}, [116]);
  58112. /*
  58113. var addMagnifier = function(){
  58114. class Magnifier extends THREE.Object3D {
  58115. constructor () {
  58116. super()
  58117. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  58118. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  58119. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  58120. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58121. format: THREE.RGBAFormat ,
  58122. //type: THREE.FloatType,
  58123. //minFilter: THREE.NearestFilter,
  58124. //magFilter: THREE.NearestFilter,
  58125. } )
  58126. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58127. side: THREE.DoubleSide ,
  58128. map: this.renderTarget.texture ,
  58129. transparent:true,
  58130. depthTest: !1,
  58131. depthWrite: !1,
  58132. }))
  58133. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58134. side: THREE.DoubleSide ,
  58135. map: Texture.load('static/images/crosshair.png') ,
  58136. transparent:true,
  58137. depthTest: !1,
  58138. depthWrite: !1,
  58139. }))
  58140. this.add(this.mesh)
  58141. this.add(this.overlayMesh)
  58142. player.model.add(this);
  58143. player.magnifier = this;
  58144. }
  58145. update(aimPos){
  58146. const magDistance_ = 0.3;
  58147. var playerPos = player.position
  58148. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  58149. this.camera.position.copy(aimPos.clone().add(vec))
  58150. this.camera.lookAt(aimPos)
  58151. var playerCamera = player.camera
  58152. this.quaternion.copy(playerCamera.quaternion);
  58153. var pos2d = player.mouse.clone();
  58154. var shift = 400;
  58155. var clientHeight = player.domElement.clientHeight
  58156. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  58157. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  58158. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  58159. this.position.copy(newPos)
  58160. var renderer = player.sceneRenderer.renderer
  58161. var oldAutoClear = renderer.autoClear
  58162. renderer.autoClear = false
  58163. //renderer.clear( true, true, true );
  58164. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  58165. renderer.autoClear = oldAutoClear
  58166. }
  58167. }
  58168. new Magnifier()
  58169. }
  58170. */
  58171. /*
  58172. 笔记:
  58173. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58174. {
  58175. //到导览中某个点位(假设点位不重复)
  58176. var id = 73
  58177. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58178. var i = player.model.heroLocations.indexOf(p)
  58179. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58180. var j = p.heroLocations.indexOf(p1)
  58181. player.director.goToHighlight([i,j])
  58182. }
  58183. */